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@ -150,7 +150,7 @@ class Score
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*/
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*/
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public function toArray(): array
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public function toArray(): array
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{
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{
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$scoreboard = [[],[]];
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$scoreboard = [[], []];
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foreach ($this->playerStats as $playerId => $playerStat) {
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foreach ($this->playerStats as $playerId => $playerStat) {
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$key = sprintf('%d-%d-%d', $playerStat->getKills(), $playerStat->getDamage(), $playerId);
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$key = sprintf('%d-%d-%d', $playerStat->getKills(), $playerStat->getDamage(), $playerId);
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$scoreboard[(int)$playerStat->isAttacker()][$key] = $playerStat->toArray();
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$scoreboard[(int)$playerStat->isAttacker()][$key] = $playerStat->toArray();
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@ -31,7 +31,7 @@ class ItemId
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Equipment\Molotov::class => 35,
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Equipment\Molotov::class => 35,
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Equipment\Smoke::class => 36,
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Equipment\Smoke::class => 36,
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Equipment\Bomb::class => 50,
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Equipment\Bomb::class => 50,
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Equipment\DefuseKit::class => 51,
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Equipment\DefuseKit::class => 51,
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];
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];
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@ -61,7 +61,7 @@ final class SoundEvent extends TickEvent
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'player' => $this->player?->getId(),
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'player' => $this->player?->getId(),
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'surface' => $this->surface?->serialize($this->position),
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'surface' => $this->surface?->serialize($this->position),
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'type' => $this->type->value,
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'type' => $this->type->value,
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'extra' => $this->extra,
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'extra' => $this->extra,
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];
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];
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}
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}
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@ -5,7 +5,6 @@ namespace Test\Shooting;
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use cs\Core\HitBox;
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use cs\Core\HitBox;
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use cs\Core\Player;
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use cs\Core\Player;
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use cs\Enum\Color;
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use cs\Enum\Color;
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use cs\Enum\HitBoxType;
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use cs\Event\AttackResult;
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use cs\Event\AttackResult;
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use cs\Weapon\Knife;
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use cs\Weapon\Knife;
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use Test\BaseTestCase;
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use Test\BaseTestCase;
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@ -74,7 +74,7 @@ class BoxTest extends BaseTest
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{
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{
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$this->expectException(GameException::class);
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$this->expectException(GameException::class);
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$this->expectExceptionMessage('Choose at least one box side');
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$this->expectExceptionMessage('Choose at least one box side');
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new Box(new Point(), 1,1,1, 0);
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new Box(new Point(), 1, 1, 1, 0);
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}
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}
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}
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}
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@ -64,7 +64,7 @@ class HitBoxTest extends BaseTest
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}
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}
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// Just grinding code coverage...
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// Just grinding code coverage...
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$point = new Point2D(1,1);
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$point = new Point2D(1, 1);
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$hit = new SphereHitBox(new Point($point->clone()->setY(-1)->addY(1)->setX(0)->x, 0), 2);
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$hit = new SphereHitBox(new Point($point->clone()->setY(-1)->addY(1)->setX(0)->x, 0), 2);
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$point->setFrom(new Point2D());
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$point->setFrom(new Point2D());
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$this->assertTrue($hit->getRelativeCenter()->to2D('xz')->equals($point));
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$this->assertTrue($hit->getRelativeCenter()->to2D('xz')->equals($point));
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@ -86,7 +86,7 @@ class HitBoxTest extends BaseTest
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foreach ($data as $angle => $xz) {
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foreach ($data as $angle => $xz) {
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$player->getSight()->lookHorizontal($angle);
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$player->getSight()->lookHorizontal($angle);
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$this->assertPositionSame(new Point($xz[0], $y, $xz[1]), $sphere->calculateWorldCoordinate($player,new Point(15, -20, 8)), " Angle: {$angle}");
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$this->assertPositionSame(new Point($xz[0], $y, $xz[1]), $sphere->calculateWorldCoordinate($player, new Point(15, -20, 8)), " Angle: {$angle}");
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}
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}
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}
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}
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@ -97,6 +97,7 @@ class UtilTest extends BaseTest
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$this->expectException(GameException::class);
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$this->expectException(GameException::class);
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$this->assertSame(123, $prop->not_exists); // @phpstan-ignore-line
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$this->assertSame(123, $prop->not_exists); // @phpstan-ignore-line
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}
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}
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public function testGamePropertyUnknownFieldSet(): void
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public function testGamePropertyUnknownFieldSet(): void
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{
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{
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$prop = new GameProperty();
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$prop = new GameProperty();
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