info("Starting server on '{$bindAddress}', waiting maximum of '{$settings->warmupWaitSec}' sec for '{$playersMax}' player" . ($playersMax > 1 ? 's' : '') . " to connect."); $net = new ClueSocket($bindAddress); $game = ($debug ? GameFactory::createDebug() : GameFactory::createDefault5v5Competitive()); $game->loadMap(new DefaultMap()); $server = new Server($game, $settings, $net); $server->setLogger($logger); $server->start(); sleep(1); $net->close();