[inclScorm1.2]
//JMMIX-SPECIFIC SCORM-RELATED JAVASCRIPT CODE

function SetScormScore(){
//Reports the current score and any other information back to the LMS
	if (API != null){
		API.LMSSetValue('cmi.core.score.raw', Score);
		
//Now send a detailed reports on the item
		var ItemLabel = 'Item_1';
		API.LMSSetValue('cmi.objectives.0.id', 'obj'+ItemLabel);
		API.LMSSetValue('cmi.interactions.0.id', 'int'+ItemLabel);
		if (Finished == true){
			API.LMSSetValue('cmi.objectives.0.status', 'completed');
		}
		else{
			API.LMSSetValue('cmi.objectives.0.status', 'incomplete');
		}
				
		API.LMSSetValue('cmi.objectives.0.score.min', '0');
		API.LMSSetValue('cmi.objectives.0.score.max', '100');
		API.LMSSetValue('cmi.objectives.0.score.raw', Score);
//We can only use the performance type, because we're storing multiple responses of various types.
		API.LMSSetValue('cmi.interactions.0.type', 'performance');
		API.LMSSetValue('cmi.interactions.0.student_response', AnswersTried);
		
		
		API.LMSCommit('');
	}
}
[/inclScorm1.2]

//JMIX DRAG-DROP OUTPUT FORMAT CODE

var Punctuation = '[strPunctuation]';

var Openers = '[strOpenPunctuation]';
var CorrectResponse = '[strGuessCorrect]';
var IncorrectResponse = '[strGuessIncorrect]';
var ThisMuchCorrect = '[strThisMuch]';
var TheseAnswersToo = '[strTheseAnswersToo]';
var YourScoreIs = '[strYourScoreIs]';
var NextCorrect = '[strNextCorrect]';
var FeedbackWidth = 200; //default
var ExBGColor = '[strExBGColor]';
var PageBGColor = '[strPageBGColor]';
var TextColor = '[strTextColor]';
var TitleColor = '[strTitleColor]';
var DropTotal = 3; // number of lines that will be available for dropping on
var Gap = 4; //Gap between two segments when they're next to each other on a line
var DropHeight = 30;
var CapitalizeFirst = [boolCapitalizeFirst];
var CompiledOutput = '';
var TempSegment = '';
var FirstSegment = -1;
var FirstDiv = -1;
var Penalties = 0;
var Score = 0;
var TimeOver = false;

var CurrDrag = -1;
var topZ = 100;
var Cds = new Array();
var L = new Array();
var Finished = false;

var Locked = false;
var DivWidth = 600;
var LeftColPos = 100;
var DragTop = 120;
var DragNumber = -1;
var AnswersTried = '';

Lines = new Array();

function CapFirst(InString){
	var i = 0;
	if ((Openers.indexOf(InString.charAt(i))>-1)||(InString.charAt(i) == ' ')){
		i++;
	}
	if ((Openers.indexOf(InString.charAt(i))>-1)||(InString.charAt(i) == ' ')){
		i++;
	}
	var Temp = InString.charAt(i);
	Temp = Temp.toUpperCase();
	InString = InString.substring(0, i) + Temp + InString.substring(i+1, InString.length);
	return InString;
}

function CheckResults(ChkType){
//Get sequence student has chosen
	GetGuessSequence();

//Compile the answer
	CompiledOutput = CompileString(GuessSequence);

//Check the answer
	CheckAnswer(ChkType);
}

function GetGuessSequence(){
//Put pointers to draggables in arrays based on the lines they're sitting on
	var Drops = new Array();
	for (var i=0; i<L.length; i++){
		Drops[i] = new Array();
	}

	var CardPos = 0;
	
	for (i=0; i<Cds.length; i++){
		for (var j=0; j<L.length; j++){
//Slight modification for 6.0.4: allow some leeway for 1px inaccuracy in card placing by browser.
			CardPos = L[j].GetB() - (Cds[i].GetH()+2);
			if (((Cds[i].GetT() - CardPos) < 4)&&((Cds[i].GetT() - CardPos) > -4)){
				Drops[j][Drops[j].length] = Cds[i];
			}
		}
	}

//Sort the drop arrays based on the Left of each div
	for (i=0; i<Drops.length; i++){
		Drops[i].sort(CompDrags);
	}

//Put the tags into the GuessSequence array
	GuessSequence.length = 0;
	for (i=0; i<Drops.length; i++){
		for (j=0; j<Drops[i].length; j++){
			GuessSequence[GuessSequence.length] = Drops[i][j].tag;
		}
	}

//Set the variable recording which div is first
	var NewFirstDiv = -1;
	for (i=0; i<Drops.length; i++){
		if (Drops[i].length > 0){
			NewFirstDiv = Drops[i][0].index;
			break;
		}
	}
	return NewFirstDiv;
}

function CompDrags(a,b){
	return a.GetL() - b.GetL(); 
}

function FindSegment(SegID){
	var Seg = '';
	for (var i=0; i<Segments.length; i++){
		if (Segments[i][1] == SegID){
			Seg = Segments[i][0];
			break;
		}
	}
	return Seg;
}

function CompileString(InArray){
	var OutString = '';
	var i = 0;
	OutArray = new Array();

	for (i=0; i<InArray.length; i++){
		OutArray[OutArray.length] = FindSegment(InArray[i]);
	}

	if (OutArray.length > 0){
		OutString = OutArray[0];
	}
	else{
		OutString = '';
	}
	var Spacer = '';

	for (i=1; i<OutArray.length; i++){
		Spacer = ' ';
		if ((Openers.indexOf(OutString.charAt(OutString.length-1)) > -1)||(Punctuation.indexOf(OutArray[i].charAt(0)) > -1)){
			Spacer = '';
		}
		OutString = OutString + Spacer + OutArray[i];		
	}

//Capitalize the first letter if necessary
	if (CapitalizeFirst == true){
		OutString = CapFirst(OutString);
	}
	return OutString;
}

function CheckAnswer(CheckType){
	if (Locked == true){return;}
	if (GuessSequence.length < 1){
		if (CheckType == 1){
			Penalties++;
			ShowMessage(NextCorrect + '<br /><br />' + FindSegment(Answers[0][0]));
		}
		return;
	}
	var i = 0;
	var j = 0;
	var k = 0;
	var WellDone = '';
	var WhichCorrect = -1;
	var TryAgain = '';
	var LongestCorrectBit = '';
	TempCorrect = new Array();
	LongestCorrect = new Array();
	var TempHint = '';
	var HintToReturn = 1;
	var OtherAnswers = '';
	var AllDone = false;

	for (i=0; i<Answers.length; i++){
		TempCorrect.length = 0;
		for (j=0; j<Answers[i].length; j++){
			if (Answers[i][j] == GuessSequence[j]){
				TempCorrect[j] = GuessSequence[j];
			}
			else{
				TempHint = Answers[i][j];
				break;
			}
		}
		if ((TempCorrect.length == GuessSequence.length)&&(TempCorrect.length == Answers[i].length)){
			WhichCorrect = i;
			break;
		}
		else{
			if (TempCorrect.length > LongestCorrect.length){
				LongestCorrect.length = 0;
				for (k=0; k<TempCorrect.length; k++){
					LongestCorrect[k] = TempCorrect[k];
				}
				HintToReturn = TempHint;
			} 
		}	
	}
	if (WhichCorrect > -1){
		AllDone = true;
		for (i=0; i<Answers.length; i++){
			if (i!=WhichCorrect){
				OtherAnswers += '<br />' + CompileString(Answers[i]);
			}
		}
		WellDone = '<span class="CorrectAnswer">' + CompiledOutput + '</span><br /><br />' + CorrectResponse + '<br />';
		
		if (AnswersTried.length > 0){AnswersTried += ' | ';}
		AnswersTried += CompiledOutput;

//Do score calculation here
		Score = Math.floor(((Segments.length-Penalties) * 100)/Segments.length);
		WellDone += YourScoreIs + ' ' + Score + '%.<br />';

[inclAlsoCorrect]
		if (OtherAnswers.length > 0){
			WellDone += TheseAnswersToo + '<span class="CorrectAnswer">' + OtherAnswers + '</span>';
		}
[/inclAlsoCorrect]

		ShowMessage(WellDone);
		WriteToInstructions(YourScoreIs + ' ' + Score + '%.');
	}

	else{
		var WrongGuess = CompileString(GuessSequence);
		if (AnswersTried.length > 0){AnswersTried += ' | ';}
		AnswersTried += WrongGuess;
		TryAgain = '<span class="Guess">' + WrongGuess + '</span><br /><br />';
		if ((CheckType == 0)||(LongestCorrect.length==0)){
			TryAgain += IncorrectResponse + '<br />';
		}

		if (LongestCorrect.length > 0){
			LongestCorrectBit = CompileString(LongestCorrect);
			GuessSequence.length = LongestCorrect.length;
			TryAgain += '<br />' + ThisMuchCorrect + '<br /><span class="Guess">' + LongestCorrectBit + '</span><br />';
		}

		if (CheckType == 1){
			TryAgain += '<br />' + NextCorrect + '<br />' + FindSegment(HintToReturn);
		}
		
[inclTimer]
		if (TimeOver == true){
			Score = Math.floor(((LongestCorrect.length-Penalties) * 100)/Segments.length);
			if (Score < 0){Score = 0;}
			TryAgain += YourScoreIs + ' ' + Score + '%.<br />';
		}
[/inclTimer]
		Penalties++; //Penalty for inaccurate check
		ShowMessage(TryAgain);
	}
	
//If the exercise is over, deal with that
	if ((AllDone == true)||(TimeOver == true)){
[inclSendResults]
		setTimeout('SendResults(' + Score + ')', 50);
[/inclSendResults]
[inclTimer]
		window.clearInterval(Interval);
[/inclTimer]
		TimeOver = true;
		Locked = true;
		Finished = true;
		setTimeout('Finish()', SubmissionTimeout);
		WriteToInstructions(YourScoreIs + ' ' + Score + '%.'); 
	}
	
[inclScorm1.2]
	if (AllDone == true){
		SetScormComplete();
	}
	else{
		SetScormIncomplete();
	}
[/inclScorm1.2]
}


var Segments = new Array();
[SegmentArray]

var GuessSequence = new Array();

var Answers = new Array();
[AnswerArray]

function doDrag(e) {
	if (CurrDrag == -1) {return};
	if (C.ie){var Ev = window.event}else{var Ev = e}
	var difX = Ev.clientX-window.lastX; 
	var difY = Ev.clientY-window.lastY; 
	var newX = Cds[CurrDrag].GetL()+difX; 
	var newY = Cds[CurrDrag].GetT()+difY; 
	Cds[CurrDrag].SetL(newX); 
	Cds[CurrDrag].SetT(newY);
	window.lastX = Ev.clientX; 
	window.lastY = Ev.clientY; 
	return false;
} 

function beginDrag(e, DragNum) { 
	CurrDrag = DragNum;
	if (C.ie){
		var Ev = window.event;
		document.onmousemove=doDrag;
		document.onmouseup=endDrag;
	}
	else{
		var Ev = e;
		window.onmousemove=doDrag; 
		window.onmouseup=endDrag;
	} 
	Cds[CurrDrag].SwapColours();
	topZ++;
	Cds[CurrDrag].css.zIndex = topZ;
	window.lastX=Ev.clientX; 
	window.lastY=Ev.clientY;
	return true;  
} 

function endDrag(e) { 
	if (CurrDrag == -1) {return};
	Cds[CurrDrag].SwapColours();
	if (C.ie){document.onmousemove=null}else{window.onmousemove=null;}
	onEndDrag();	
	CurrDrag = -1;
	return true;
} 

function onEndDrag(){
//Snap to lines
	var i = 0;
	var SnapLine = Cds[CurrDrag].GetT();
	var BiggestOverlap = -1;
	var OverlapRect = 0;
	for (i=0; i<L.length; i++){
		if (Cds[CurrDrag].Overlap(L[i]) > OverlapRect){
			OverlapRect = Cds[CurrDrag].Overlap(L[i]);
			BiggestOverlap = i;
		}
	}
	if (BiggestOverlap > -1){
		SnapLine = L[BiggestOverlap].GetB() - (Cds[CurrDrag].GetH() + 2);
		Cds[CurrDrag].SetT(SnapLine);
		CheckOver(-1);
	}
	if (CapitalizeFirst==true){
		setTimeout('DoCapitalization()', 50);
	}
}

function DoCapitalization(){
//Capitalize first segment if necessary
	var FD = GetGuessSequence();
	if ((FD == -1)&&(FirstDiv > -1)){
		Cds[FirstDiv].elm.innerHTML = Segments[FirstDiv][0];
	}
	if (((FD != FirstDiv)&&(CapitalizeFirst == true))&&(FD > -1)){
		if (FirstDiv > -1){
			Cds[FirstDiv].elm.innerHTML = Segments[FirstDiv][0];
		}
	}
	if ((FD > -1)&&(CapitalizeFirst == true)){
		var Temp = CapFirst(Segments[FD][0]);
		Cds[FD].elm.innerHTML = Temp;
		FirstDiv = FD;
	}
}

function CheckOver(NoMove){
//This recursive function spreads out the Cards on a line if two of them are overlapping;
//if the spread operation moves one beyond the end of a line, it wraps it to the next line.
	for (var i=0; i<Cds.length; i++){
		for (var j=0; j<Cds.length; j++){
			if (i!=j){
				if (Cds[i].Overlap(Cds[j]) > 0){
					if ((i==NoMove)||(Cds[i].GetL() < Cds[j].GetL())){
						Cds[j].DockToR(Cds[i]);
						if (Cds[j].GetR() > (LeftColPos + DivWidth)){
							Cds[j].SetL(LeftColPos);
							Cds[j].SetT(Cds[j].GetT() + DropHeight);
						}
						CheckOver(j);
					}
					else{
						Cds[i].DockToR(Cds[j]);
						if (Cds[i].GetR() > (LeftColPos + DivWidth)){
							Cds[i].SetL(LeftColPos);
							Cds[i].SetT(Cds[i].GetT() + DropHeight);
						}
						CheckOver(i);	
					}
				}
			}	
		}
	}
}

function StartUp(){

[inclSendResults]
	GetUserName();
[/inclSendResults]

[inclScorm1.2]
	ScormStartUp();
[/inclScorm1.2]

[inclPreloadImages]
	PreloadImages([PreloadImageList]);
[/inclPreloadImages]

	Segments = Shuffle(Segments);

//Calculate page dimensions and positions
	pg = new PageDim();
	DivWidth = Math.floor((pg.W*4)/5);
	LeftColPos = Math.floor(pg.W/10);
	DragTop = parseInt(document.getElementById('CheckButtonDiv').offsetHeight) + parseInt(document.getElementById('CheckButtonDiv').offsetTop) + 10;

	var CurrTop = DragTop + 10;

//Position the drop divs
	for (var i=0; i<DropTotal; i++){
		L[i] = new Card('Drop' + i, 0);
		L[i].SetT(CurrTop)
		L[i].tag = CurrTop-5;
		L[i].SetL(LeftColPos);
		L[i].css.backgroundColor = '[strPageBGColor]';
		CurrTop += L[i].GetH();
		topZ++;
		L[i].css.zIndex = topZ;
	}
	DropHeight = L[0].GetH();

	CurrTop = DragTop;
	var TempInt = 0;
	var DropHome = 0;

	for (i=0; i<Segments.length; i++){
//Create a new pointer in the C array to ref the card div
		Cds[i] = new Card('D'+i, 0);
		Cds[i].elm.innerHTML = Segments[i][0];
		Cds[i].SetT(CurrTop);
		Cds[i].SetL(LeftColPos);
		Cds[i].css.cursor = 'move';
		TempInt = Cds[i].GetH();
		CurrTop = CurrTop + TempInt + 5;
		Cds[i].css.backgroundColor = '[strExBGColor]';
		Cds[i].css.color = '[strTextColor]';
		topZ++;
		Cds[i].css.zIndex = topZ;
		Cds[i].tag = Segments[i][1];
		Cds[i].index = i;
	}
//Place them at the bottom of the page
	SetInitialPositions();

[inclTimer]
	StartTimer();
[/inclTimer]
}

function SetInitialPositions(){
//Places all the divs at the bottom of the page in centred rows
//First, get the vertical position of the first row
	var RTop = L[L.length-1].GetB() + 10;

//Create an array to hold the numbers of Cards for each row
	CRows = new Array();
	CRows[0] = new Array();
	Widths = new Array();
	var i=0;
	var r=0;
	var RowWidth=0;
//Sort the Cards into rows, storing their numbers in the array

	while (i<Cds.length){
//if it fits on this row, add it
		if ((RowWidth + Cds[i].GetW() + 5) < DivWidth){
			CRows[r][CRows[r].length] = i;
			RowWidth += Cds[i].GetW() + 5;
//Store the width in the Widths array for later
			Widths[r] = RowWidth;
		}
//if not, increment the row number, and add it to the next row
		else{
			r++;
			CRows[r] = new Array();
			CRows[r][CRows[r].length] = i;
			RowWidth = Cds[i].GetW() + 5;
//Store the width in the Widths array for later
			Widths[r] = RowWidth;
		}
//move to the next Card
		i++;
	}
//Now we have the numbers in rows, set out each row
	r=0;
	var Indent=0;
	for (r=0; r<CRows.length; r++){
//Get the required indent for this row
		Indent = Math.floor((DivWidth-Widths[r])/2);
//Set the first card in position
		Cds[CRows[r][0]].SetL(Indent + LeftColPos);
		Cds[CRows[r][0]].SetT(RTop);
		Cds[CRows[r][0]].SetHome();
		for (i=1; i<CRows[r].length; i++){
			Cds[CRows[r][i]].DockToR(Cds[CRows[r][i-1]]);
			Cds[CRows[r][i]].SetHome();
		}
//Increment the row height
		RTop += Cds[0].GetH() + 5;
	}
}

function TimerStartUp(){
	setTimeout('StartUp()', 300);
}

[inclTimer]
function TimesUp() {
	document.getElementById('Timer').innerHTML = '[strTimesUp]';
[inclPreloadImages]
	RefreshImages();
[/inclPreloadImages]
	TimeOver = true;
	CheckAnswer(0);
	Locked = true;
[inclScorm1.2]
	SetScormTimedOut();
[/inclScorm1.2]
}
[/inclTimer]
