moodle/lib/grade/grade_tree.php

907 lines
35 KiB
PHP

<?php // $Id$
///////////////////////////////////////////////////////////////////////////
// //
// NOTICE OF COPYRIGHT //
// //
// Moodle - Modular Object-Oriented Dynamic Learning Environment //
// http://moodle.com //
// //
// Copyright (C) 2001-2003 Martin Dougiamas http://dougiamas.com //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation; either version 2 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License for more details: //
// //
// http://www.gnu.org/copyleft/gpl.html //
// //
///////////////////////////////////////////////////////////////////////////
require_once $CFG->libdir . '/grade/grade_category.php';
require_once $CFG->libdir . '/grade/grade_item.php';
require_once $CFG->libdir . '/grade/grade_grades.php';
/**
* This class represents a complete tree of categories, grade_items and final grades,
* organises as an array primarily, but which can also be converted to other formats.
* It has simple method calls with complex implementations, allowing for easy insertion,
* deletion and moving of items and categories within the tree.
*/
class grade_tree {
/**
* The first sortorder for this tree, before any changes were made.
* @var int $first_sortorder
*/
var $first_sortorder;
/**
* The basic representation of the tree as a hierarchical, 3-tiered array.
* @var array $tree_array
*/
var $tree_array = array();
/**
* Another array with fillers for categories and items that do not have a parent, but have
* are not at level 2. This is used by the display_grades method.
* @var array $tree_filled
*/
var $tree_filled = array();
/**
* An array of grade_items and grade_categories that have no parent and are not top-categories.
* @var arra $fillers
*/
var $fillers = array();
/**
* An array of objects that need updating (normally just grade_item.sortorder).
* @var array $need_update
*/
var $need_update = array();
/**
* An array of objects that need inserting in the DB.
* @var array $need_insert
*/
var $need_insert = array();
/**
* An array of objects that need deleting from the DB.
* @var array $need_delete
*/
var $need_delete = array();
/**
* Whether or not this grade_tree should load and store all the grades in addition to the categories and items.
* @var boolean $include_grades
*/
var $include_grades;
/**
* An flat array of final grades indexed by userid.
* @var array $grades
*/
var $grades = array();
/**
* A string of GET URL variables, namely courseid and sesskey, used in most URLs built by this class.
* @var string $commonvars
*/
var $commonvars;
/**
* Constructor, retrieves and stores a hierarchical array of all grade_category and grade_item
* objects for the given courseid or the entire site if no courseid given. Full objects are instantiated
* by default, but this can be switched off. The tree is indexed by sortorder, to facilitate CRUD operations
* and renumbering.
* @param int $courseid If null, a blank object is instantiated. If 0, all courses are retrieved in the entire site (can be very slow!)
* @param boolean $include_grades
* @param array $tree
*/
function grade_tree($courseid=NULL, $include_grades=false, $tree=NULL) {
if (is_null($courseid)) {
// empty object, do nothing
} else {
if ($courseid == 0) {
$courseid = null;
}
global $USER;
$this->courseid = $courseid;
$this->include_grades = $include_grades;
$this->commonvars = "&amp;sesskey=$USER->sesskey&amp;id=$this->courseid";
if (!empty($tree)) {
$this->tree_array = $tree;
} else {
$this->tree_array = $this->get_tree();
}
if (!empty($this->tree_array)) {
$this->first_sortorder = key($this->tree_array);
$this->renumber();
}
}
}
/**
* Parses the array in search of a given sort order (the elements are indexed by
* sortorder), and returns a stdClass object with vital information about the
* element it has found.
* @param int $sortorder
* @return object element
*/
function locate_element($sortorder) {
$topcatcount = 0;
$retval = false;
if (empty($this->tree_array)) {
debugging("grade_tree->tree_array was empty, I could not locate the element at sortorder $sortorder");
return false;
}
$level1count = 0;
foreach ($this->tree_array as $level1key => $level1) {
$level1count++;
$level2count = 0;
$retval = new stdClass();
$retval->index = $level1key;
if ($level1key == $sortorder) {
$retval->element = $level1;
$retval->position = $level1count;
return $retval;
}
if (!empty($level1['children'])) {
foreach ($level1['children'] as $level2key => $level2) {
$level2count++;
$level3count = 0;
$retval->index = "$level1key/$level2key";
if ($level2key == $sortorder) {
$retval->element = $level2;
$retval->position = $level2count;
return $retval;
}
if (!empty($level2['children'])) {
foreach ($level2['children'] as $level3key => $level3) {
$level3count++;
$retval->index = "$level1key/$level2key/$level3key";
if ($level3key == $sortorder) {
$retval->element = $level3;
$retval->position = $level3count;
return $retval;
}
}
}
}
}
}
return $retval;
}
/**
* Given an element object, returns its type (topcat, subcat or item).
* The $element can be a straight object (fully instantiated), an array of 'object' and 'children'/'final_grades', or a stdClass element
* as produced by grade_tree::locate_element(). This method supports all three types of inputs.
* @param object $element
* @return string Type
*/
function get_element_type($element) {
$object = $this->get_object_from_element($element);
if (empty($object)) {
debugging("Invalid element given to grade_tree::get_element_type.");
return false;
}
if (get_class($object) == 'grade_item') {
return 'item';
} elseif (get_class($object) == 'grade_category') {
$object->get_children();
if (!empty($object->children)) {
$first_child = current($object->children);
if (get_class($first_child) == 'grade_item') {
return 'subcat';
} elseif (get_class($first_child) == 'grade_category') {
return 'topcat';
} else {
debugging("The category's first child was neither a category nor an item.");
return false;
}
} else {
debugging("The category did not have any children.");
return false;
}
} else {
debugging("Invalid element given to grade_tree::get_element_type.");
return false;
}
debugging("Could not determine the type of the given element.");
return false;
}
/**
* Removes the given element (a stdClass object or a sortorder), remove_elements
* it from the tree. This does not renumber the tree. If a sortorder (int) is given, this
* method will first retrieve the referenced element from the tree, then re-run the method with that object.
* @var object $element An stdClass object typically returned by $this->locate(), or a sortorder (int)
* @return boolean
*/
function remove_element($element) {
if (empty($this->first_sortorder)) {
$this->reset_first_sortorder();
}
if (isset($element->index)) {
// Decompose the element's index and build string for eval(unset) statement to follow
$indices = explode('/', $element->index);
$element_to_unset = '$this->tree_array[' . $indices[0] . ']';
if (isset($indices[1])) {
$element_to_unset .= "['children'][" . $indices[1] . ']';
}
if (isset($indices[2])) {
$element_to_unset .= "['children'][" . $indices[2] . ']';
}
eval("unset($element_to_unset);");
if (empty($element->element['object'])) {
debugging("Could not delete this element from the DB due to missing information.");
return false;
}
$this->need_delete[$element->element['object']->id] = $element->element['object'];
return true;
} else {
$element = $this->locate_element($element);
if (!empty($element)) {
return $this->remove_element($element);
} else {
debugging("The element you provided grade_tree::remove_element() is not valid.");
return false;
}
}
debugging("Unable to remove an element from the grade_tree.");
return false;
}
/**
* Inserts an element in the tree. This can be either an array as returned by the grade_category methods, or
* an element object returned by grade_tree.
* @param mixed $element array or object. If object, the sub-tree is contained in $object->element
* @param int $destination_sortorder Where to insert the element
* @param string $position Either 'before' the destination_sortorder or 'after'
* @param boolean
*/
function insert_element($element, $destination_sortorder, $position='before') {
if (empty($this->first_sortorder)) {
$this->reset_first_sortorder();
}
if ($position == 'before') {
$offset = -1;
} elseif ($position == 'after') {
$offset = 0;
} else {
debugging('move_element(..... $position) can only be "before" or "after", you gave ' . $position);
return false;
}
if (is_array($element)) {
$new_element = new stdClass();
$new_element->element = $element;
} elseif (is_object($element)) {
$new_element = $element;
}
$new_element_class = get_class($new_element->element['object']);
$has_final_grades = !empty($new_element->element['final_grades']);
// If the object is a grade_item, but the final_grades index isn't yet loaded, make the switch now. Same for grade_category and children
if ($new_element_class == 'grade_item' && !$has_final_grades && $this->include_grades) {
$new_element->element['final_grades'] = $new_element->element['object']->get_final();
} elseif ($new_element_class == 'grade_category' && empty($new_element->element['children']) && $new_element->element['object']->has_children()) {
$new_element->element['children'] = $new_element->element['object']->get_children(1);
unset($new_element->element['object']->children);
}
$destination_array = array($destination_sortorder => $new_element->element);
// Get the position of the destination element
$destination_element = $this->locate_element($destination_sortorder);
$position = $destination_element->position;
// Decompose the element's index and build string for eval(array_splice) statement to follow
$indices = explode('/', $destination_element->index);
if (empty($indices)) {
debugging("The destination element did not have a valid index (as assigned by grade_tree::locate_element).");
return false;
}
$element_to_splice = '$this->tree_array';
if (isset($indices[1])) {
$element_to_splice .= '[' . $indices[0] . "]['children']";
}
if (isset($indices[2])) {
$element_to_splice .= '[' . $indices[1] . "]['children']";
}
eval("array_splice($element_to_splice, \$position + \$offset, 0, \$destination_array);");
if (!is_object($new_element)) {
debugging("Could not insert this element into the DB due to missing information.");
return false;
}
$this->need_insert[$new_element->element['object']->id] = $new_element->element['object'];
return true;
}
/**
* Moves an existing element in the tree to another position OF EQUAL LEVEL. This
* constraint is essential and very important.
* @param int $source_sortorder The sortorder of the element to move
* @param int $destination_sortorder The sortorder where the element will go
* @param string $position Either 'before' the destination_sortorder or 'after' it
* @return boolean
*/
function move_element($source_sortorder, $destination_sortorder, $position='before') {
if (empty($this->first_sortorder)) {
$this->reset_first_sortorder();
}
// Locate the position of the source element in the tree
$source = $this->locate_element($source_sortorder);
// Remove this element from the tree
$this->remove_element($source);
$destination = $this->locate_element($destination_sortorder);
// Insert the element before the destination sortorder
$this->insert_element($source, $destination_sortorder, $position);
return true;
}
/**
* Uses the key of the first entry in this->tree_array to reset the first_sortorder of this tree. Essential
* after each renumbering.
*/
function reset_first_sortorder() {
if (count($this->tree_array) < 1) {
debugging("Cannot reset the grade_tree's first_sortorder because the tree_array hasn't been loaded or is empty.");
return false;
}
reset($this->tree_array);
$this->first_sortorder = key($this->tree_array);
return $this->first_sortorder;
}
/**
* One at a time, re-assigns new sort orders for every element in the tree, recursively moving
* down and across the tree.
* @param int $starting_sortorder Used by recursion to "seed" the first element in each sub-tree
* @param array $element A sub-tree given to each layer of recursion. If null, level 0 of recursion is assumed.
* @param int $parentid The id of the element within which this iteration of the method is running. Used to reassign element parentage.
* @return array A debugging array which shows the progression of variables throughout this method. This is very useful
* to identify problems and implement new functionality.
*/
function renumber($starting_sortorder=NULL, $elements=NULL, $parentid=NULL) {
$sortorder = $starting_sortorder;
if (empty($elements) && empty($starting_sortorder)) {
if (!isset($this->first_sortorder)) {
debugging("The tree's first_order variable isn't set, you must provide a starting_sortorder to the renumber method.");
return false;
}
$sortorder = $this->first_sortorder - 1;
$elements = $this->tree_array;
} elseif(!empty($elements) && empty($starting_sortorder)) {
debugging("Entered second level of recursion without a starting_sortorder.");
}
$newtree = array();
$this->first_sortorder = $sortorder;
foreach ($elements as $key => $element) {
$this->first_sortorder++;
$new_sortorder = $this->first_sortorder;
$old_sortorder = $element['object']->get_sortorder();
// Assign new sortorder
$element['object']->sortorder = $new_sortorder;
$element['object']->previous_sortorder = $this->get_neighbour_sortorder($element, 'previous');
$element['object']->next_sortorder = $this->get_neighbour_sortorder($element, 'next');
if (!empty($element['children'])) {
$newtree[$this->first_sortorder] = $element;
$newtree[$this->first_sortorder]['children'] = $this->renumber($this->first_sortorder, $element['children'], $element['object']->id);
} else {
$newtree[$this->first_sortorder] = $element;
}
if ($new_sortorder != $old_sortorder) {
$element['object']->set_parent_id($parentid);
$element['object']->set_sortorder($new_sortorder);
$this->need_update[] = $element['object'];
}
}
// If no starting sortorder was given, it means we have finished building the tree, so assign it to this->tree_array. Otherwise return the new tree.
if (empty($starting_sortorder)) {
$this->tree_array = $newtree;
unset($this->first_sortorder);
$this->build_tree_filled();
return true;
} else {
return $newtree;
}
}
/**
* Because the $element referred to in this class is rather loosely defined, it
* may come in different flavours and forms. However, it will almost always contain
* an object (or be an object). This method takes care of type checking and returns
* the object within the $element, if present.
* @param mixed $element
* @return object
*/
function get_object_from_element($element) {
if (is_object($element) && get_class($element) != 'stdClass') {
return $element;
} elseif (!empty($element->element['object'])) {
return $element->element['object'];
} elseif (!empty($element['object'])) {
return $element['object'];
} elseif (!method_exists($object, 'get_sortorder')) {
return null;
} else {
return null;
}
}
/**
* Given an element array ('object' => object, 'children' => array),
* searches for the element at the same level placed immediately before this one
* in sortorder, and returns its sortorder if found. Recursive function.
* @param array $element
* @param string $position 'previous' or 'next'
* @param array $array of elements to search. Defaults to $this->tree_array
* @return int Sortorder (or null if none found)
*/
function get_neighbour_sortorder($element, $position, $array=null, $lastsortorder=null) {
if (empty($this->tree_array) || empty($element) || empty($position) || !in_array($position, array('previous', 'next'))) {
return null;
}
$object = $this->get_object_from_element($element);
if (empty($object)) {
debugging("Invalid element given to grade_tree::get_neighbour_sortorder.");
return false;
}
if (empty($array)) {
$array = $this->tree_array;
}
$result = null;
$returnnextelement = false;
$count = 0;
foreach ($array as $key => $child) {
$sortorder = $child['object']->get_sortorder();
if ($returnnextelement) {
return $sortorder;
}
if ($object->get_sortorder() == $sortorder) {
if ($position == 'previous') {
if ($count > 0) {
return $lastsortorder;
}
} elseif ($position == 'next') {
$returnnextelement = true;
}
continue;
}
$lastsortorder = $sortorder;
if (!empty($child['children'])) {
$result = $this->get_neighbour_sortorder($element, $position, $child['children'], $lastsortorder);
if ($result) {
break;
}
}
$count++;
}
return $result;
}
/**
* Provided $this->fillers is ready, and given a $tree array and a grade_category or grade_item,
* checks the fillers array to see if the current element needs to be included before the given
* object, and includes it if needed, or appends the filler to the tree if no object is given.
* The inserted filler is then deleted from the fillers array. The tree array is then returned.
* @param array $tree
* @param object $object Optional object before which to insert any fillers with a lower sortorder.
* If null, the current filler is appended to the tree.
* @return array $tree
*/
function include_fillers($tree, $object=NULL) {
if (empty($this->fillers)) {
return $tree;
}
// Look at the current key of the fillers array. It is a sortorder.
if (empty($object) || key($this->fillers) < $object->sortorder) {
$sortorder = key($this->fillers);
$filler_object = current($this->fillers);
// Remove filler so it doesn't get included again later
unset($this->fillers[$sortorder]);
$element = array();
if (get_class($filler_object) == 'grade_category') {
$children = $filler_object->get_children(1);
unset($filler_object->children);
$itemtree = array();
foreach ($children as $element) {
if (!$this->include_grades or !$finals = grade_grades::fetch_all(array('itemid'=>$element['object']->id))) {
$finals = array();
}
$itemtree[$element['object']->sortorder] = array('object' => $element['object'], 'finalgrades' => $finals);
}
ksort($itemtree);
$element['children'] = $itemtree;
} elseif (get_class($filler_object) == 'grade_item' && $this->include_grades) {
$final_grades = $filler_object->get_final();
$element['final_grades'] = $final_grades;
}
$filler_object->sortorder = $sortorder;
$element['object'] = $filler_object;
$tree[$sortorder] = $element;
}
return $tree;
}
/**
* Given an array of grade_categories or a grade_items, guesses whether each needs to be added to the fillers
* array or not (by checking children if a category, or checking parents if an item). It then
* instantiates the objects if needed and adds them to the fillers array. The element is then
* removed from the given array of objects, and the array is returned.
* @param array $object array of stdClass objects or grade_categories or grade_items
*/
function add_fillers($objects) {
foreach ($objects as $key => $object) {
if (get_class($object) == 'grade_item' || !empty($object->itemname)) {
if (empty($object->categoryid)) {
$item = new grade_item($object);
$sortorder = $item->get_sortorder();
if (!empty($sortorder)) {
$this->fillers[$sortorder] = $item;
}
}
} elseif (get_class($object) == 'grade_category' || !empty($object->fullname)) {
$topcatobject = new grade_category($object, false);
if ($topcatobject->get_childrentype() == 'grade_item' && empty($topcatobject->parent)) {
$topcatobject->childrencount = $topcatobject->has_children();
$this->fillers[$object->sortorder] = $topcatobject;
unset($objects[$key]);
}
}
}
return $objects;
}
/**
* Once the tree_array has been built, fills the $grades array by browsing through the tree
* and adding each final grade that is found.
* @return array $grades
*/
function fill_grades($array = null) {
if (empty($array)) {
$array = $this->tree_array;
}
if (empty($array)) {
return null;
} else {
foreach ($array as $level1order => $level1) {
// If $level1 is a category, enter another recursive layer
if ($this->get_element_type($level1) == 'topcat' || $this->get_element_type($level1) == 'subcat') {
$this->fill_grades($level1['children']);
} else {
if (!empty($level1['finalgrades'])) {
foreach ($level1['finalgrades'] as $final_grade) {
$this->grades[$final_grade->userid][$final_grade->itemid] = $final_grade->finalgrade;
}
}
}
}
reset($array);
return true;
}
}
/**
* Static method that returns a sorted, nested array of all grade_categories and grade_items for
* a given course, or for the entire site if no courseid is given. This method is not recursive
* by design, because we want to limit the layers to 3, and because we want to avoid accessing
* the DB with recursive methods.
* @return array
*/
function get_tree() {
global $CFG;
$tree = array();
$category_table = $CFG->prefix . 'grade_categories';
$items_table = $CFG->prefix . 'grade_items';
$catconstraint = '';
$itemconstraint = '';
if (!empty($this->courseid)) {
$catconstraint = " AND $category_table.courseid = $this->courseid ";
$itemconstraint = " AND $items_table.courseid = $this->courseid ";
}
// Get ordered list of grade_items (not category type)
$query = "SELECT * FROM $items_table WHERE itemtype <> 'category' $itemconstraint ORDER BY sortorder";
$grade_items = get_records_sql($query);
if (empty($grade_items)) {
return null;
}
// For every grade_item that doesn't have a parent category, create category fillers
$grade_items = $this->add_fillers($grade_items);
// Get all top categories
$query = "SELECT $category_table.*, sortorder FROM $category_table, $items_table
WHERE iteminstance = $category_table.id AND itemtype = 'category' $catconstraint ORDER BY sortorder";
$topcats = get_records_sql($query);
if (empty($topcats)) {
$topcats = $grade_items;
$topcats[0] = new stdClass();
$topcats[0]->sortorder = 0;
$topcats[0]->courseid = $this->courseid;
}
// If any of these categories has grade_items as children, create a topcategory filler with colspan=count(children)
$topcats = $this->add_fillers($topcats);
foreach ($topcats as $topcatid => $topcat) {
// Check the fillers array, see if one must be inserted before this topcat
$tree = $this->include_fillers($tree, $topcat);
$query = "SELECT $category_table.*, sortorder FROM $category_table, $items_table
WHERE iteminstance = $category_table.id AND parent = $topcatid $catconstraint ORDER BY sortorder";
$subcats = get_records_sql($query);
$subcattree = array();
if (empty($subcats)) {
continue;
}
foreach ($subcats as $subcatid => $subcat) {
$itemtree = array();
$items = get_records('grade_items', 'categoryid', $subcatid, 'sortorder');
if (empty($items)) {
continue;
}
foreach ($items as $itemid => $item) {
if (!$this->include_grades or !$finals = grade_grades::fetch_all(array('itemid'=>$itemid))) {
$finals = array();
}
$sortorder = $item->sortorder;
$item = new grade_item($item);
$item->sortorder = $sortorder;
$itemtree[$item->sortorder] = array('object' => $item, 'finalgrades' => $finals);
}
ksort($itemtree);
$sortorder = $subcat->sortorder;
$subcat = new grade_category($subcat, false);
$subcat->sortorder = $sortorder;
$subcattree[$subcat->sortorder] = array('object' => $subcat, 'children' => $itemtree);
}
ksort($subcattree);
$sortorder = $topcat->sortorder;
$topcat = new grade_category($topcat, false);
$topcat->sortorder = $sortorder;
$tree[$topcat->sortorder] = array('object' => $topcat, 'children' => $subcattree);
}
// If there are still grade_items or grade_categories without a top category, add another filler
if (!empty($this->fillers)) {
ksort($this->fillers);
foreach ($this->fillers as $sortorder => $object) {
$tree = $this->include_fillers($tree);
}
}
$db->debug = false;
ksort($tree);
return $tree;
}
/**
* Returns a hierarchical array, prefilled with the values needed to populate
* the tree of grade_items in the cases where a grade_item or grade_category doesn't have a
* 2nd level topcategory.
* @param object $object A grade_item or a grade_category object
* @return array
*/
function get_filler($object) {
$filler_array = array();
// Depending on whether the filler is for a grade_item or a category...
if (isset($object->itemname)) {
$finals = array();
if ($this->include_grades) {
if (get_class($object) == 'grade_item') {
$finals = $object->get_final();
} else {
$item_object = new grade_item($object, false);
$finals = $object->get_final();
}
}
$filler_array = array('object' => 'filler', 'children' =>
array(0 => array('object' => 'filler', 'children' =>
array(0 => array('object' => $object, 'finalgrades' => $finals)))));
} elseif (method_exists($object, 'get_children')) {
$subcat_children = $object->get_children(0, 'flat');
$children_for_tree = array();
foreach ($subcat_children as $itemid => $item) {
$finals = array();
if ($this->include_grades) {
if (get_class($item) == 'grade_item') {
$finals = $item->get_final();
} else {
$item_object = new grade_item($item, false);
if (method_exists($item, 'get_final')) {
$finals = $item->get_final();
}
}
}
$children_for_tree[$itemid] = array('object' => $item, 'finalgrades' => $finals);
}
if (empty($object->childrencount)) {
$object->childrencount = 1;
}
$filler_array = array('object' => 'filler', 'colspan' => $object->childrencount, 'children' =>
array(0 => array('object' => $object, 'children' => $children_for_tree)));
}
return $filler_array;
}
/**
* Using $this->tree_array, builds $this->tree_filled, which is the same array but with fake categories as
* fillers. These are used by display_grades, to print out empty cells over orphan grade_items and grade_categories.
* Recursive method
* @return boolean Success or Failure.
*/
function build_tree_filled() {
if (empty($this->tree_array)) {
debugging("You cannot build the tree_filled array until the tree_array is filled.");
return false;
}
$this->tree_filled = array();
// Detect any category that is now child-less and delete it
foreach ($this->tree_array as $level1order => $level1) {
if ($this->get_element_type($level1) == 'item' || $this->get_element_type($level1) == 'subcat') {
$this->tree_filled[$level1order] = $this->get_filler($level1['object']);
} else {
$this->tree_filled[$level1order] = $level1;
}
}
reset($this->tree_array);
return true;
}
/**
* Performs any delete, insert or update queries required, depending on the objects
* stored in $this->need_update, need_insert and need_delete.
* @return boolean Success or Failure
*/
function update_db() {
// Updates
foreach ($this->need_update as $object) {
if (!$object->update()) {
debugging("Could not update the object in DB.");
} elseif ($object->is_old_parent_childless()) {
$this->need_delete[$object->old_parent->id] = $object->old_parent;
}
}
// Deletions
foreach ($this->need_delete as $id => $object) {
// If an item is both in the delete AND insert arrays, it must be an existing object that only needs updating, so ignore it.
if (empty($this->need_insert[$id])) {
if (!$object->delete()) {
debugging("Could not delete object from DB.");
}
}
}
// Insertions
foreach ($this->need_insert as $id => $object) {
if (empty($this->need_delete[$id])) {
if (!$object->insert()) {
debugging("Could not insert object into DB.");
}
}
}
$this->need_update = array();
$this->need_delete = array();
$this->need_insert = array();
$this->reset_first_sortorder();
$this->renumber();
}
}