-- MySQL dump 10.13 Distrib 5.5.24, for debian-linux-gnu (x86_64) -- -- Host: localhost Database: pouet -- ------------------------------------------------------ -- Server version 5.5.24-2 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `bbs_ads` -- DROP TABLE IF EXISTS `bbs_ads`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `bbs_ads` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `bbs` int(10) unsigned NOT NULL DEFAULT '0', `added` datetime NOT NULL DEFAULT '0000-00-00 00:00:00', `adder` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 PACK_KEYS=1; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `bbs_ads` -- -- WHERE: adder IN (1,10,177,619,3023,3865,4950,5938,7636,20122,29286,42140) OR added in (1,10,177,619,3023,3865,4950,5938,7636,20122,29286,42140) LOCK TABLES `bbs_ads` WRITE; /*!40000 ALTER TABLE `bbs_ads` DISABLE KEYS */; /*!40000 ALTER TABLE `bbs_ads` ENABLE KEYS */; UNLOCK TABLES; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2013-05-12 6:15:32 -- MySQL dump 10.13 Distrib 5.5.24, for debian-linux-gnu (x86_64) -- -- Host: localhost Database: pouet -- ------------------------------------------------------ -- Server version 5.5.24-2 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `bbs_posts` -- DROP TABLE IF EXISTS `bbs_posts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `bbs_posts` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `topic` int(10) unsigned NOT NULL DEFAULT '0', `post` text NOT NULL, `author` int(10) unsigned NOT NULL DEFAULT '0', `added` datetime NOT NULL DEFAULT '0000-00-00 00:00:00', PRIMARY KEY (`id`), KEY `topic` (`topic`), KEY `idx_author` (`author`), KEY `idx_added` (`added`) ) ENGINE=InnoDB AUTO_INCREMENT=444001 DEFAULT CHARSET=latin1 COMMENT='the bbs posts'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `bbs_posts` -- -- WHERE: author IN (1,10,177,619,3023,3865,4950,5938,7636,20122,29286,42140) LOCK TABLES `bbs_posts` WRITE; /*!40000 ALTER TABLE `bbs_posts` DISABLE KEYS */; INSERT INTO `bbs_posts` VALUES (1,1,'why oldskool ?\r\nbecause it\'s a nice adjective...\r\n\r\nso, the purpose of this bbs is to talk about pouët.net and its content of course.\r\nbut also about the scene and about everything which is related to the scene.\r\n\r\noh, and html code is allowed here.\r\n[i]do not abuse ![/i]',1,'2001-05-18 09:06:36'),(3,2,'1..2..3.. 1..2..3..\r\nroger !\r\n',1,'2001-05-18 11:37:54'),(9,1,'well, to prevent some security issues, html code is no more allowed.\r\nbut you can now use bb code.',1,'2001-05-18 21:37:57'),(22,7,'1. this feature was there on pouet.net one year ago, but as nobody took time to fill the \"author\" combos (it was like the groups one) I removed it. This kind of featue is usefull when it\'s filled.\r\n\r\n2. the problem is that ojuice and pouet.net are so different. and I don\'t want pouet.net to be dependent of another server, if pouet.net is down, it\'s my fault. actually it has been down 1/2 day for the last year ^^ and I can\'t use the pouet.net userlist as a scener database as there would be the problem of those old demos where the sceners are no more in the scene. Maybe when a really good prod-editor will be there, the feature will be planned\r\n\r\n3. Ok, I\'ll expand it by 50% ^^\r\n\r\n4. The ownership is there, and will certainly be used for the future prod-editor (but selected moderators will be able to edit the prods too)\r\n\r\nto A_Lee_N: well, messaging in pouet.net would be redundant, I mean, you can click a user and send him a mail or an instant message via ICQ, I don\'t want pouet.net to get too much features, only what is really needed.\r\n\r\nryg: ojuice use closed source software (windows, asp, sql server) pouet.net use a debian+php4+mysql, I\'m not judging anything, just telling that these are two different worlds =)\r\n\r\nps: [i]feel free to comment my post, I\'m open-minded[/i] ^^;',1,'2001-05-25 01:34:27'),(51,6,'added to the todo-list ^^',1,'2001-05-31 08:58:20'),(52,7,'- about the size:\r\nimpossible to do unless I host all the files, sorry :/\r\n\r\n- about the download links: the mirrors links are there to find mirrors, and about the more-than-1-file-prods, I prefer to zip/rar all the disks in one file instead of enhancing the so-complicated submit system (in submitters eyes I mean)\r\n\r\n- about the search quick acces:\r\nadded to the todolist =)\r\n\r\nthanks all for your ideas !',1,'2001-05-31 09:03:32'),(53,11,'Dreamcast added, because I know some prods on it.\r\nAbout RiscOS, show me some ^^',1,'2001-05-31 09:06:09'),(54,8,'I\'m thinking about adding a [i]video[/i] link.\r\nI\'m just waiting some feedback about amidemos, which will provide many...\r\nadded to the todo list =)',1,'2001-05-31 09:08:14'),(55,9,'actually, I\'d suggest to add a _ at the beginning of the prod in order to let me check it and rename it if it\'s not a dupe...\r\nbetter system coming, it has been added to the todo ^^',1,'2001-05-31 09:11:34'),(56,10,'the \"edit a prod\" feature is coming ^^',1,'2001-05-31 09:12:32'),(63,10,'of course, but later ^^',1,'2001-05-31 11:31:27'),(69,11,'about the platforms:\r\nI\'ll add more, for sure but, there is a but =)\r\nI think it\'s ok tu put very different platforms like:\r\n\r\n- Amiga ECS vs AGA\r\n- MS-Dos vs Windows\r\n- Atari ST vs Falcon\r\n- ...\r\n\r\nbut not like:\r\n- Atari ST vs STE\r\n- Amstrad CPC vs CPC+\r\n- Windows 9x vs NT\r\n- OpenGL vs DirectX\r\n- ...\r\n\r\nThe .nfo is there to get those precisions, or the submitters will be wrong facing all the 100 choices of platforms available.\r\n\r\nFinally I\'m not ok with the \"misc.\" platform, I don\'t want misc. prods, don\'t hesitate to ask me, if it\'s relevant I\'ll add the platform =)',1,'2001-05-31 14:58:48'),(73,13,'Well, it\'s only there to support the expenses of the server, it\'s actually 250$ bellow $0 since the beginning...\r\nIt\'s not that big but I\'d like pouët.net to live by itself, at least for the hardware/bandwidth.\r\n\r\nI had to choose between behing hosted by ojuice-scene.org-planet-d or letting it support itself.\r\nI prefer to put a banner which will lower the expenses, and let me do what I can to make sure that pouët.net stays independant, up most of the time and fast enough.\r\n\r\nI hope the banner will cover the expenses, and if there are some benefits, I\'ll be able to start hosting more files here ^^;',1,'2001-05-31 15:45:16'),(99,7,'well, if you have already commented the prod, just put something like \"already commented, just voting\"\r\nand in case you have nothing to say about a prod you didn\'t comment, don\'t rate it ^^\r\n\r\nI thought many times about how to implement a better popularity system in pouet.net. there was:\r\n[list=A]\r\n[*]the one page for each member, where he could choose the best prods, like ojuice\r\n[*]the separate comment/rating on each prod\r\n[*]the old \"no need to rate\" popularity system\r\n[*]the rate with comments\r\n[*]the merge between the popuarity of the group, the popularity of the prod, and the ranking in party\r\n[/list]\r\nwell, C didn\'t work well, and I don\'t really like B, I don\'t know why. so I choose D.\r\nBut if I\'m wrong, I\'ll swap again ^^;',1,'2001-06-01 14:57:47'),(110,15,'pouët.net plans to produce some goodies (T-Shirts, mugs, panties, mouse pads, ...)\r\nthose goodies will be available for selling and as a reward for the best glöppers.\r\nif you have some ideas about a design or a kind of goodie, share it =)',1,'2001-06-02 19:37:23'),(123,16,'thou shall verify the integrity of your file.\r\n\r\npeace.',1,'2001-06-05 12:24:06'),(124,15,'I like those kind of ideas =)\r\nleopold: what is a football club type scarf ?',1,'2001-06-05 12:25:15'),(130,11,'I think it\'s SFC for Super FamiCom not SMC =)\r\n\r\nanyway, I\'ll add those 2 platforms and update the already submitted prods.',1,'2001-06-05 20:15:08'),(142,11,'anyway =)\r\nthose 2 platforms have been added',1,'2001-06-07 14:45:16'),(162,19,'All fixed.\r\n\r\nIt was caused by the php4 upgrade, submitprod, submitnfo and submitsshot should work now.\r\n\r\nThanks for the report !',1,'2001-06-12 05:42:29'),(164,7,'in fact, I\'m thinking about add cookie support to pouët.net, because most clients support it now, which is not the case of java/javascript.',1,'2001-06-12 11:34:38'),(167,7,'Well, when I\'m talking about cookies, I\'m talking about short time life cookies, ie. those who expire when you close your browser...\r\n\r\nBut if you don\'t want cookies, I understand and I\'ll not support them on pouët.net ^^',1,'2001-06-13 06:50:37'),(192,19,'- nfo size limit increased to 32Kb\r\n- fixed the warning text =)\r\n- avatar upload fixed\r\n- after seks platform fixed\r\n\r\nnow for bugs like robotriot\'s one, [email]webmaster@pouet.net[/email]\r\nand for others bugs, mail is great too, but you can discuss bugs here, just put a new thread for a new bug with a short desc. of the bug in the title...\r\n\r\nthanks all !',1,'2001-06-18 22:10:16'),(194,19,'fixaïd',1,'2001-06-19 12:01:46'),(198,13,'yeah exactly akouille =)\r\n\r\nthe problem with target=new links is that it doesn\'t give the choice to visitors, it always open in a new window\r\n\r\nwhen it\'s not there, the user can choose...',1,'2001-06-20 02:07:21'),(222,22,'to all the nice glöppers who uploaded a screenshot recently, it\'s [i]normal[/i] if the screenshot seems broken in your browser, the new php4 has been compiled with some wrong options.\r\n\r\nbut don\'t worry, your screenshots are there and they\'ll show up as soon as the server-side software is fixed.',1,'2001-07-08 21:45:14'),(259,25,'there are some submitted prods as demos which have been released in partys in oldskool compo.\r\n\r\nshould we keep the less possible categories on pouët.net or be more precise by adding the new oldskool type demo ?\r\n\r\nthanks for answering this poll-like thread =)\r\n\r\nps: I\'m on the screenshot bug, don\'t worry your screenshots are on the server and aren\'t losts.',1,'2001-07-18 07:31:44'),(330,28,'blah blah blah\r\n[...]\r\nblah ?\r\n\r\nI changed the chart calculation for the index, for a new more accurate one (and way more heavy for the server, but a computer job is to compute)\r\n\r\nI won\'t tell the algorithm used until the new system has been well accepted by the majority.\r\n\r\nbläh !',1,'2001-08-03 08:36:10'),(340,26,'lock it yourself =]\r\n\r\nOfficially: Well I\'m not here to judge anything, I\'m just a technician here and I\'d like to keep this place free in all its meanings.\r\n\r\nPersonnaly: Without thinking about the subject of this thread, I think those kind of exchange between sceners are also what make the scene stay alive. (3d soft/hard ? amiga/st ? dos/win32 ? mp3/mod ? thanks to those)\r\n\r\nFinally: errr..... nothing =)',1,'2001-08-04 03:09:17'),(346,28,'[url]http://www.pouet.net/prodlist.php?order=added[/url]\r\nand\r\n[url]http://www.pouet.net/parties.php[/url]\r\n\r\nI know the website is not very clear, but I don\'t want it to be overcrowded by links ^^',1,'2001-08-06 01:24:12'),(372,26,'mooz: check the BB Code and use the [i]code[/i] tag man ^^',1,'2001-08-08 16:52:21'),(454,36,'I\'m thinking about a new rate for the number of glöps teh submiters get.\r\n\r\nInstead of the following:\r\n- 4 glöps for a prod\r\n- 3 glöps for a group\r\n- 2 glöps for a party\r\n- 1 glöp for a comment\r\n\r\nIt would be:\r\n- 1 glöp for a prod\r\n- 1 glöp for a group\r\n- 1 glöp for a party\r\n- 1 glöp for a comment\r\n- 1 glöp for a screenshot\r\n- 1 glöp for a nfo\r\n- 1 glöp for a avatar\r\n- 1 glöp for a oneline\r\n- 1 glöp for a bbs post\r\n...\r\nin fact, you\'ll get reward 1 glöp for everything you do on pouët.net.\r\nOf course it\'d implie a change in the actual top 10 submitters (I don\'t even know what\'d be my rank =) but I think it\'d reward more the submitters who post a prod along with it\'s screenshot and nfo.\r\n\r\nWhat do you think ?',1,'2001-08-16 19:36:45'),(464,36,'ok, after have read your feedback (thanks) here\'s an update:\r\n- 5 glöps for a logo (heavily moderated like actually)\r\n- 2 glöps for a prod\r\n- 1 glöp for a screenshot\r\n- 1 glöp for a nfo\r\n- 1 glöp for a party\r\n- 1 glöp for a group\r\nnothing for the rest... what you think ? ^^\r\n\r\npoi: you should use the nfo feature, it\'s actually cool to read some info about a prod while downloading it, or just to know if your comp meet the requirements.',1,'2001-08-17 01:00:54'),(467,36,'ok so here\'s the updated list:\r\n- 20 glöps for a logo (moderated)\r\n- 2 glöps for a prod\r\n- 1 glöp for a screenshot\r\n- 1 glöp for a nfo\r\n- 1 glöp for a party\r\n- 1 glöp for a group\r\n\r\nanyone fine with it ? ^^',1,'2001-08-17 05:10:35'),(485,36,'don\'t worry, screenshots and NFOs are taken in count since... well... 2 weeks ^^;\r\nyou can add it now you\'ll get the glöps !',1,'2001-08-19 05:48:01'),(498,36,'ok, I got some feedback about the new glöp reward system on the onliner =)\r\n\r\nare you all ok to give 1 glöp to the first comment posted by same user on a prod ?\r\n(eg. you\'ll get 1 glöp if you post a comment on a prod, but you won\'t get more by posting replies on this same prod)\r\n\r\nsecond note, the comment list as been removed from the user page, but it will be back soon, along with onelines and stuff...',1,'2001-08-22 11:43:23'),(499,36,'mmmh, sorry for the mistakes in the last post, I\'m a bit wanna-sleep ^^',1,'2001-08-22 11:44:40'),(507,36,'ok, the comments reward is now in place...',1,'2001-08-23 05:33:56'),(516,37,'[url]http://logofactory.planet-d.net/[/url]',1,'2001-08-26 13:06:07'),(518,37,'nah it\'s not, it was just an advice, feel free to ask here, it\'s the purpose of a BBS =)',1,'2001-08-26 23:05:57'),(578,42,'As a french citizen, I think it hurted me more than it would if the tour effeil was the target... coz of the people of course, but also coz of the building, it screwed NYC =\'(',1,'2001-09-12 14:49:03'),(638,19,'I\'m kindy overbooked those times, and I have a huge TODO list to do.\r\nThe prod submit bug is in this TODO list, I\'ll check it as soon as I can.\r\n\r\nSorry again...',1,'2001-09-20 13:56:14'),(684,7,'added to the TODO ^^',1,'2001-10-18 03:12:08'),(1210,7,'I\'m there guys (and I updated pouët.net yesterday btw) but this thread is getting sooo big =)',1,'2001-12-13 12:46:02'),(1445,82,'I was checking my mailbox...\r\nThese are [i]avatars[/i] not [i]logos[/i] =)',1,'2001-12-30 05:34:26'),(1503,7,'DISTINCT done.\r\nReload handling done.\r\n\r\nPlease post new feature requests and bug reports on a new topic with a relevant title =)\r\n\r\nthx !',1,'2002-01-04 14:04:00'),(1512,88,'cool request.\r\n\r\nI\'ll implement the first one.\r\nFor the second one, I think the actual comment list is enough.',1,'2002-01-05 18:10:28'),(1518,89,'Thanks for the new thread =)\r\nFor the party page, it actually sux big time.\r\nI wanna build a new one, I expect you comments on it then =)\r\n',1,'2002-01-06 03:03:41'),(1573,93,'I\'m listening, trying something else.\r\n\r\nSorry for the bad 1st try ^^',1,'2002-01-09 15:29:56'),(1578,93,'because there is no comment list yet =)\r\nwhat\'d be the use of a page displaying only prod-comments ?\r\nexplain me and I\'ll add it =)',1,'2002-01-09 19:16:50'),(1579,88,'ooops, I\'ll fix it\r\n',1,'2002-01-09 19:17:25'),(1592,93,'\"more...\" comments added',1,'2002-01-10 12:35:04'),(1691,100,'we need a VMWare with support for Vesa2 and Gus =)',1,'2002-01-19 02:11:40'),(1851,108,'tried to boot the democd, not working, kernel image not found after the isolinux boot line...\r\n\r\nsux ? nah, young...',1,'2002-02-04 22:17:14'),(1852,106,'[img]http://www.glop.org/bordel/best_picture_ever.jpg[/img]',1,'2002-02-04 22:21:55'),(1853,107,'[img]http://www8.landings.com/GA/images/pacflyer/sep6-2001/Sn-114-ugly-new-plan.gif[/img]',1,'2002-02-04 22:24:55'),(2853,150,'Well, I don\'t really like cookies, but more & more users asked me to add some way to not have to put your login/password each time.\r\nI did that and now... huh =)\r\n\r\nI\'ve just added a login box on each page where a login is required, I don\'t think it\'s that annoying.\r\nAnd I won\'t do a [i]permanent cookie[/i] because it\'s way too much unsecure.\r\n\r\nFinally, about the banner, check [url=http://www.pouet.net/topic.php?which=12]this[/url]',1,'2002-03-18 12:45:54'),(2857,150,'Well, it\'s now done.\r\n\r\nThe only hole is if somebody steals your cookie file, but even with it, you can login but you can\'t decrypt your password, I think that\'s ok.',1,'2002-03-18 14:10:44'),(2859,150,'you guys have to choose ^^',1,'2002-03-18 14:51:15'),(2864,150,'kb_: okay, permanent cookie option added, only on the index though...\r\n\r\nthanks for the feedback all !',1,'2002-03-18 18:35:49'),(2876,150,'You might have lost your cookie since yesterday as I changed some code.\r\nIt should be stable now ^^',1,'2002-03-19 09:20:14'),(2899,154,'Just added [b]Acorn[/b], [b]Alambik[/b] (will be usefull soon) and [b]VIC 20[/b] to the database.\r\n\r\nIf you have any other [i]coherent[/i] platform request, ask here, I\'ll try to follow the thread.\r\n\r\nThanks !',1,'2002-03-20 17:32:02'),(2912,154,'added [b]TI-82[/b] and changed the prod [b]Imation[/b]\r\n\r\nabout the Alambik platform, check [url]http://www.the-demo.com/[/url]',1,'2002-03-21 10:44:45'),(5377,233,'looks like it\'s not working on my GF2GTS T_T\r\n\r\nok ok I know I read the damn readme ^^;',1,'2002-07-14 01:48:13'),(5382,234,'What ? it can\'t be a bug ?',1,'2002-07-14 09:01:11'),(5451,234,'Guys,\r\n\r\nThis is not a bug, it\'s actually a feature ^^\r\nSome lazy guy created an account with the login \"login\" and the password \"password\" which is the default in the login input box.\r\n\r\nSo when you click submit without changing the default input values, you\'re logged in under this account.\r\n\r\nThe nickname changed because somebody logged in within this account changed it ^^',1,'2002-07-16 15:05:26'),(5455,234,'Logos are in my queue and are kept in a secure place ^^\r\n\r\nI\'ll answer to each logo request, no need to resend them.',1,'2002-07-16 16:32:32'),(5558,240,'Well, I don\'t think adding a [i]misc platform[/i] would be a good idead, maybe a new type, like [i]scene stuff[/i]; [i]miscelaneous[/i] or just [i]stuff[/i] ?\r\n\r\nA small precision about pouet.net:\r\n- type=demo/intro/cractro/...\r\n- platform=amiga/atari/linux/...\r\n\r\nOr another choice, adding nothing and let the misc party stuff handled by some other site like slengpung for the pictures...',1,'2002-07-21 15:31:51'),(5688,245,'Strange bug, it\'s working for me under IE6, moz1.1 & opera6...\r\n\r\nWhat\'s wrong with you guys ? ^^',1,'2002-07-24 16:01:30'),(5869,245,'I think this have to do with the PHP module of scene.org\r\n\r\nWith the recent security-fix PHP release, the admin might have updated it and fixed the cookie thing in the same time.',1,'2002-07-26 17:50:40'),(5871,183,'100th post =)\r\n\r\n[img]http://optimum.sourceforge.net/FX/guimauve/guim2.gif[/img]\r\n\r\nI vote for the [i]Guimauve[/i] effect !\r\n',1,'2002-07-26 18:04:22'),(6052,257,'Wade: [url]http://www.pouet.net/prodlist.php?order=views[/url] <- You\'ll get this by clicking on the column names.\r\n\r\nWeasel: the old 30s wait page was heavy for the scene.org server, pouet.net is not alone on it =(\r\nDo you really mind choosing the platform/type ?',1,'2002-08-02 09:33:43'),(6074,259,'I\'m not going to comment your text as it\'s long and I\'m actually going to sleep.\r\n\r\nI just want to explain a bit why I put up Chimera as a Coup de coeur: I think it\'s an interesting prod and it is worth to be shown. Asm2k2 didn\'t expose it, and I\'m just trying to balance it with what I can. The job of the Coup de coeur is to increase the popularity of some unknow but interesting prod, Chimera is certainly one of them.',1,'2002-08-04 03:40:46'),(6578,274,'It\'s a fake, he\'s not smoking any drug',1,'2002-08-19 14:28:55'),(6656,278,'[img]http://www.florida-keys.fl.us/images/lobster.gif[/img]\r\n\r\n\"[i]mine is larger than yours ![/i]\"',1,'2002-08-21 16:40:28'),(6671,277,'Weasel: I\'m not replying but I\'m reading, go on =)',1,'2002-08-21 18:12:17'),(7608,321,'Ca vaut pas un [url=http://www.pouet.net/prod.php?which=269]Caillou[/url] ce thread...',1,'2002-09-20 14:34:34'),(8452,342,'nice feet',1,'2002-10-17 06:21:03'),(10480,421,'Of course it\'s not and it won\'t die !\r\n\r\nWith the large group of mails I\'m receiving each day, I\'m aware of the problem pouët.net have. And I\'m also aware that I can\'t handle the website alone anymore.\r\n\r\nSince I left my last employer, I\'m self employed under the trademark [url=http://www.shpoop.com/]shpOOp![/url] and I don\'t have the spare time I had when I was living the easy way, getting the same paycheck each month...\r\n\r\nSo what\'s in my mind for the future of p.net you might ask ? Well, first, it needs moderators ! It\'s been months I\'m talking about it, and that\'s the first thing I\'ll implement. p.net has been working great without them until it\'s 2000th user, it\'s not the case anymore. Please don\'t ask to be a moderator for now, I\'ll post something when the tools will be ready.\r\n\r\nThe party data has been lost, and I fought I explained what happened, but I might have not ^^ As there are no tools for updating the p.net data, I\'m doing everything with the command-line SQL client, and I fucked. That\'s certainly why I decided to stop maintaining p.net this way, and so that\'s why p.net is no longer [i]moderated[/i] for now... =(\r\n\r\nThere are a lot of things TODO, but the main one is the admin tools w/moderators, and I\'ll stay you tuned on how it goes when I\'ll start working on it. I\'m *hoping* to begin during December...\r\n\r\nhoping you won\'t all get mad at me... Thanks you all',1,'2002-11-25 03:55:34'),(10486,421,'Thanks for your comments, by posting at 4am, I thought I wouldn\'t get a reply until tomorrow, seems I was wrong ^^\r\n\r\nA precision: the moderators will only able to moderate the prod info (prod, group, party, sshot, nfo, ...) which means their job will only be to check/remove false info.\r\n\r\nI\'ve been asked to moderate the [i]talking[/i] parts of pouet many times, I think there are other websites for that purpose, so it won\'t be moderated. I\'ll only remove child-sex pics and such on those parts. By talking parts, I\'m talking about the oneliner, the comments and the BBS.\r\n\r\nI hope I\'m clear enough ^^',1,'2002-11-25 05:42:47'),(10488,421,'Almost forgot ! Thanks to Stil for leaving a 1hour length msg on my cellphone, it waked me up ^^',1,'2002-11-25 05:56:33'),(11585,456,'can\'t wait for a GNU/Linux ready source code =)',1,'2003-01-05 18:50:38'),(11588,456,'Well, if I have some time some day, I\'ll take a look...\r\nI wish I could not sleep -_-',1,'2003-01-05 21:12:02'),(11597,457,'I\'m just waiting for my DSL line to be connected, then I\'ll click on the cash-glöp machine =)',1,'2003-01-06 08:30:46'),(11869,456,'YaY, we are all waiting for it ! I hope there is no x86 asm code in it, I wanna see the VIP2 on my iBook =]',1,'2003-01-14 13:43:17'),(14136,532,'I\'m starting a new thread coz I\'m l33t...\r\n\r\nLast week I made a full replication of the website @home, it\'s not [b]that[/b] but there are a lot of files, pretty slow to transfer.\r\n\r\nThis week I catched up with the mailbox, 300+ mails done with teh help of stil. There is like 10 important mails left about the pouet engine, I keep those for the next time I\'ll work on pouët. [i]pretty soon, I\'m addicted again[/i]\r\n\r\nHere are the main features I\'m working on:\r\n- more modo tools and more modos, I\'ll post an AD when I\'ll start recruiting, join the army NAOW§§§\r\n- XHTML/CSS the html code sux, I can\'t look at it, I think it got hacked by some frontpage lover in 2k2.\r\n- Review of the slowness, it sucks, and the scene.org servers rulez... I\'ll rewrite the pages.\r\n- Password change, I\'m bored =)\r\n- XNFO export, this is cool and needed, I\'ll write you back man.\r\n- Popups, flash, JS, Java and .net all the way, we are in 2k3 !\r\n- Fock I\'ll redo it from scratch !',1,'2003-03-16 19:05:24'),(14138,532,'your duty, buy a nickname ^^',1,'2003-03-16 19:15:26'),(14156,515,'The redhead up there reminds me some lobster-addict guy, and when you hide her body and her hair... holy T_T',1,'2003-03-16 21:54:39'),(14190,532,'cool troll =>\r\n\r\nof COURSE I\'ll only stick with XHTML/CSS, no bullshit, and anyway I suck at .net.\r\n\r\nAbout the frontend ideas, when I started pouet, Iplanned to code a win32 pouet client talking to pouet, it was a mistake.\r\n\r\nIt\'s way better to build some XNFO/XML/CSV/SQL/WHATEVER data export, with a nice portable and stable format, and you guys use it like you want. First this will only be available as a readonly resource ofcourse, but it might not be impossible to implement some interaction directly with those datas (not only GET, but also PUT/POST)\r\n\r\nAnd yes, gay porn on pouet is cool...',1,'2003-03-17 11:47:46'),(14194,515,'aren\'t they beautiful without makeup and wearing some granny underwear ?\r\n\r\n[img]http://www.grani.ru/images/tatu.jpg[/img]',1,'2003-03-17 12:24:56'),(14215,532,'AFAIK there is a [i]cracktro[/i] category, you should bear with that =) And there is also a [i]Flash[/i] category, I don\'t like it, but it\'s there.\r\n\r\nNow there are 2 choices:\r\n- We moderate the prods before they became publicaly available\r\n- We don\'t moderate and you report the fake prods\r\n\r\nSometimes I randomly find some fake prods (like commercial demos) and I delete them, but there are usually some comments shitting on it, while I never received any mail asking me to delete the prod.\r\n\r\nYou can comment, that\'s kind of fun, but don\'t forget to mail me, I can\'t be aware of all the SQL activity here =)',1,'2003-03-17 16:24:51'),(14255,532,'pouet is not as old as the scene, it\'s pretty young and started even after the scene died... well... ^^\r\n\r\nif glops weren\'t there, I\'m pretty sure the database would be 1/10 of it\'s actual size. It\'s not like demoo and others, the purpose of pouet is to store every production ever released, and a virtual reward/competition greatly helps for lame prods or older prods.\r\n\r\nGood prods which people like would be added, not unknown or lame ones.',1,'2003-03-18 13:29:40'),(14309,513,'[i]I will also record the fight and sell it on dvd after the party![/i]\r\n\r\nYou got your first customer !',1,'2003-03-20 02:34:34'),(14467,538,'no naked granny pic yet ? dudes, strange topic o.O',1,'2003-03-26 02:16:22'),(16745,599,'guys, pouet.net ain\'t a CVS ^^',1,'2003-06-06 15:34:44'),(16752,599,'I don\'t like to delete stuff =(\r\n\r\nPlease, feel free to start a new one !',1,'2003-06-06 18:36:44'),(16767,604,'Well...what can I say, AFAIK, the top10 is working great and the problem mentionned at the top of the thread isn\'t there anymore, so I can\'t check for it.\r\n\r\nThe top10!=popularity, it was like that at the beginning, then time to time I tried to fine tune the top10 in order to get something balanced between new and oldprods.\r\n\r\nSo what counts basically:\r\n- visits (not int the google style, it would imply pouet to crawl all the scene website...=) )\r\n- comments\r\n- ratings\r\n- date of comments\r\n\r\nSo basically everything... sometimes it seems broken because the server hosting the crontab is down, but nothing really serious =)\r\n\r\nAbout the parties pages, it\'s totally a mess and should\'nt be used until I look at it again... sorry ^^',1,'2003-06-06 23:39:13'),(16768,604,'Look at porrastuvat and FR-19, they are relatively recent prod and have a good place in the top10. And I think FR-25 is not too far from taking a place in it soon. ^^;\r\n\r\nI hope I helped ^^',1,'2003-06-06 23:42:11'),(16836,604,'I\'ll add a cookie, ok.',1,'2003-06-09 20:38:32'),(16870,611,'Moles are also lucky, they don\'t have to see their wives getting old and ugly. They only smell them.',1,'2003-06-11 02:41:08'),(16945,611,'man, cool frog...',1,'2003-06-12 14:16:13'),(17219,621,'Congratulations. You\'ve now reached level 2. Your mission is now to debug the TOP 10.',1,'2003-06-20 10:10:07'),(17396,627,'Benchs are not *this* faked IMHO.\r\n\r\nBut the PPC970 benchs you can find on the net now are not using the G5 which is used in the powermacs. The G5 features 1Ghz FSB, Altivec, ... which where not taken in case by all the old benchs spredead on the net before the official release.\r\n\r\nIt\'s a wonderful hardware with a wonderful OS ^^',1,'2003-06-25 08:07:31'),(17398,627,'Apple explaination to faked benchmarks:\r\n[url]http://apple.slashdot.org/apple/03/06/24/2154256.shtml?tid=126&tid=181[/url]',1,'2003-06-25 08:26:07'),(17465,627,'And what about the Bios =))))',1,'2003-06-26 13:05:07'),(17897,405,'[img]http://www.slengpung.com/pics/Mekka%26Symposium%202002/5264.jpg[/img]',1,'2003-07-16 09:56:11'),(17910,532,'The sceners data linked with prods was there when pouet was not even online. But I thought it was a bad idea for 3 reasons:\r\n- it would make it slower than it is.\r\n- it would be much mre complicated to submit good prod information -> less prods submited\r\n- old demos would have missed many information about the scener, seeing how hard it is now even for release/party info.\r\n\r\nPouet is now faster, thanks to scene.org =) some changes have been done (see the [url]http://www.pouet.net/changelog.php[/url] for details) and I\'m planning to do this in the incoming hours/days:\r\n- Better looking party page now that it\'s usable and that you can post party info on already submitted prods\r\n- Better search engine, I know it sux, but at least it\'s there =) I plan to improve it a little.\r\n- Public syndication (it already exists for the big ones like ojuice, I\'ll export some RSS/XNFO/XML thingies for all of you)\r\n- Better looking BBS/comments, I don\'t know why but I think it\'s ugly to read :/\r\n- XHTML1.1/CSS2 (btw, I\'m using Phoenix, so no worries about an IE-only website)\r\n\r\nToday I think I\'ve removed all the latest long-loading pages, but I might\'ve forgot one, just tell me if that\'s the case.\r\nAnd a great thank to redhound for its perfect upgrade, I\'m glad pouet.net is running on a Debian GNU/Linux btw ^^',1,'2003-07-16 18:32:42'),(17913,532,'I just noticed the thread pages of the BBS were way too long ! =)\r\nI\'ll split them up tomorrow',1,'2003-07-16 18:44:52'),(17926,532,'The search feature for the BBS is already in.\r\nSplitting the BBS is needed to prevent those 500Kb pages, maybe I\'ll add an option to choose how many you wanna see (like for the comments) on all the splitted pages.',1,'2003-07-17 06:30:02'),(17928,407,'I\'m there:\r\n- The user account thingie is under a rewrite by some other big scene site. I can\'t tell you more about this, I\'m under NDA ^^\r\n- There is already a prod-editor which has been given to the only actual moderator, stil. He handles it pretty well and fast so there is no need for more moderators for now.\r\n- There is already a prod-deletor which can only be used by me.\r\n- All request about editing/deleting sent to [email]webmaster@pouet.net[/email] are processed, maybe I should use a bold 75pt font to hilight the mail at the bottom ^^\r\n- When you see a fake/spam prod, you are free to comment it, just don\'t forget to send a mail about it too, for example, the prods on the top of this thread were getting like 20+ comments but no one sent me a mail. If you feel that it\'s really needed, I\'ll add a [i]ask for moderation[/i] link on each prod.\r\n- I could check the size of an inline picture hosted elsewhere, but it will be way to heavy for the scene.org server to handle. What I can do is stop inlining pictures and just show a link to the pictures. Any comment on this ?\r\n- I don\'t plan to moderate BBS/comments. As I always said, I like free-speech. Only those posts with 3000x3000px pictures or 50000
should be notified to [email]webmaster@pouet.net[/email] and deleted.\r\n- I\'m not monitoring the BBS. Don\'t use it for reports, use [email]webmaster@pouet.net[/email] please, pretty please ^^',1,'2003-07-17 09:09:50'),(17934,532,'the email thing is on now. thx.',1,'2003-07-17 11:09:09'),(17941,532,'Public syndication is in.\r\nThanks for the link Optimus, I\'ll certainly steal some ideas there =)\r\nFor example, about the sceners<->prods relation, I always thought of using the actual pouet.net user database. But CSDB has another database for that purpose, that\'s definitly the way to go. I\'ll think about it =)',1,'2003-07-18 12:08:21'),(18446,661,'It\'s the first time I got asked more than 1 time to remove some threads, so I did it.\r\n\r\nI hope I won\'t have to do it again =(',1,'2003-08-08 12:46:10'),(24431,881,'The rating won\'t be changed, I think the rulez/sucks choice is enough. What might change in the future is how it affects the popularity of the prod.\r\n\r\n1 to 10 ratings is often bad because 90% of the people use only the 1 and 10 choice to make their vote count more. That\'s why I choose only 2 choices in the first place.\r\n\r\nAdmin team/moderators tools are planned.',1,'2004-01-04 02:57:20'),(24432,861,'I\'ll focus on the parties page which will provide what you looked for.\r\n\r\nIt sucks for now.',1,'2004-01-04 03:03:21'),(24433,653,'[url=http://www.pouet.net/prod.php?which=99]SOTB[/url] got me into it, saw some demos before this one but not much.',1,'2004-01-04 03:11:32'),(24466,653,'Bah, I played too much Shadow of the Beast recently ;)',1,'2004-01-04 21:23:23'),(35683,1024,'yes... why ? I think directory listings are a cool feature of Apache, why not use it ? we have nothing to hide',1,'2004-07-05 03:33:44'),(35684,1056,'this thing is a lolly pop for the ears !',1,'2004-07-05 03:36:46'),(35959,1241,'Let\'s get it clear : as long as I\'ll have some influence to pouet, there won\'t be any way to edit/delete any contribution, as long as it doesn\'t screw the visibility of the other contributions (it happened once since poeut.net has been registered).\r\n\r\npoint barre.',1,'2004-07-09 06:45:00'),(35960,1241,'pouet.net not poeut.net =)\r\n\r\nsee, even I can\'t edit my shit...',1,'2004-07-09 06:45:54'),(37400,1293,'I sold my Amiga for more than 300 bucks 5 years ago.\r\nI.AM.THE.STAR.§§§',1,'2004-08-03 17:00:24'),(46326,1191,'I\\\'m adding some right now.\r\n\r\n[url]http://www.pouet.net/logos.php[/url] go vote for them, I\\\'m not editing them (even when they miss transparancy) or selecting them.\r\n\r\n[b]You[/b] are choosing for [b]our[/b] eyes... Please use the [i]sux[/i] button =D',1,'2004-11-29 22:37:18'),(46379,1535,'Just pedal faster',1,'2004-11-30 04:34:11'),(46380,12,'Who wants the ADs back ? I need a new Porsche !\r\n\r\n(thanks to the scene.org team btw)',1,'2004-11-30 05:46:12'),(46484,1191,'Just added a cool one I had forgotten about ^^',1,'2004-11-30 16:10:11'),(46594,1024,'[quote]Hm... as \\\"less sucky\\\" as the new quote bbcode tag is... it\\\'s now completely impossible to tell quoted text from normal text. Please use at least a slightly different font size or color or some indenting or whatever. A vertical bar to the left of the quoted text would be quite cool eg.[/quote]\r\n\r\nDo you still experience this bug ? Sounds like Mozilla didn\\\'t load the CSS some time and used its cache instead.',1,'2004-12-01 19:47:43'),(46650,1024,'[quote] dupe:\r\n[ulr]http://www.pouet.net/prod.php?which=14722[/url]\r\n\r\nplease obliterate[/quote]\r\n\r\neraz0red',1,'2004-12-02 15:13:59'),(46733,1543,'Pr0n should\\\'nt be censored, I think the settings should be defautled to [i]Enabled[/i].',1,'2004-12-03 06:58:44'),(46735,1540,'Ban Optimus, I can\\\'t stand his antisemic comments !',1,'2004-12-03 07:01:35'),(46748,1543,'[quote]It is not the freedom of speech that is under attack here, but the freedom to post images that can put some people in risk of being fired from their work.[/quote]\r\n\r\nI understand your point, but understand mine. I love freespeach, even close to the limits, and if you want pouet to follow the standard office and family PG-12 ratings, you are on the wrong place. You are free to not visit pouet in your office, pouet shouldn\\\'t change its behaviour to fit your convenience. (I\\\'m talking to the guy in the office)\r\n\r\nThe alternative provided by ps is cool.',1,'2004-12-03 10:42:04'),(46770,1544,'[quote] BTW, I have one (1) glöp.[/quote]\r\n\r\nLiar, you have 2.',1,'2004-12-03 16:36:20'),(46771,1024,'[quote]could someone replace the screenshot of pivot[/quote]\r\n\r\nDone, thanks for taking care of pouet.',1,'2004-12-03 16:39:23'),(46772,1543,'I dont agree, freedom implies pr0n.',1,'2004-12-03 16:40:52'),(46782,1545,'MDR §§§',1,'2004-12-03 18:28:48'),(46818,1543,'[quote]i\\\'ll change db defaults to no censorship after i eat my dinner then.[/quote]\r\n\r\nGood, that way, it\\\'s the same pouet as before, with the option to [i]censor[/i] it.',1,'2004-12-04 03:02:59'),(46827,1544,'I removed the C64 cracktro pseudo-prod. A website collecting cracktros has nothing to do in the database, even if it\\\'s a great amount of work. Feel free to add the cracktros separatly, like for the 256b.com ones.',1,'2004-12-04 04:43:27'),(46852,1543,'[quote]Shall I wear my tiger outfit? :)[/quote]\r\n\r\n[img]http://www.deguisement.biz/vphotos/v69043.jpg[/img]\r\n\r\nNo, and please, give it back to that child, he\\\'s crying for days.',1,'2004-12-05 07:22:33'),(48004,1191,'just added 2 new logos',1,'2004-12-20 13:59:11'),(48070,1580,'[quote]WTF?!!! A PYRAMID ON POUET!!!! ANALOGUE = BILL GATES = NIXON = BARBRA STREISAND = HITLER !!!!!!1[/quote]\r\n\r\nI wish =D',1,'2004-12-21 00:40:55'),(48730,1024,'[quote]yeh i know.. 2005 doesnt exist on pouet db yet.. im wondering if im supposed to add it manually or if it\\\'ll pop out of magic on new years day.. i guess i should find out but im too lazy right now :D[/quote]\r\n\r\nI used a date(\\\'Y\\\') so it should be ok.',1,'2004-12-29 05:43:12'),(49623,1191,'Cool off, added 2 new logos ;)',1,'2005-01-05 05:06:53'),(51060,1191,'New logo added',1,'2005-01-13 01:20:04'),(54542,1783,'Wow, big rip indeed, but at least it\\\'s not crap.',1,'2005-02-02 06:40:38'),(54544,1191,'+5',1,'2005-02-02 06:56:59'),(54633,1191,'Before the voting system, I was only adding the ones which I felt werent crap -> I received so much mails from pissed people that I started to code the vote-for-a-logo system so the people choose for me. I won\\\'t remove anything or once again, I\\\'ll get the pissed people on me. It\\\'s so quiet since you vote for the logos ;)\r\n\r\nps: I added all the logo, if yours isn\\\'t in, send it back.',1,'2005-02-02 15:38:25'),(54635,1191,'I limited to 5 the nb of displayed logos at the same time.',1,'2005-02-02 15:42:28'),(54637,1191,'yeah ok right ;)',1,'2005-02-02 15:45:06'),(54646,1191,'Keops: read up, it\\\'s fixed, you are getting old ;)',1,'2005-02-02 16:44:15'),(54649,1786,'I disagree ps, making the registration painfull is a bad idea, pouet is nothing without the new users. And anyway, requiring an IRC connection to register is a very bad idea ;)',1,'2005-02-02 16:50:59'),(54651,1191,'+1\r\n\r\nWell no I\\\'m against it, because I want people to actually think about their vote, and reloading implies the voter to actually focus on what he votes.\r\n\r\nIn 1 word: that was intended ;)',1,'2005-02-02 16:58:45'),(54677,1790,'Ok, as I plan to add a page to automatically submit logos to pouet, I\\\'d like to ask what you would like to see as requirements and limitations for the submitted logos. I will of course modify the existing logos to fit the requirements.\r\n\r\nFor now I think of:\r\n- GIF, JPG or PNG\r\n- Transparency welcome against the blue background (it\\\'s unlikely it will ever change)\r\n- 512x192px max\r\n- 64KB max\r\n\r\nYour thoughts ;)',1,'2005-02-02 18:42:39'),(54678,1790,'Oh, btw, what about SWF ? Just asking.',1,'2005-02-02 18:43:16'),(54679,1790,'I\\\'d better see 512x128px max, 192px is way too tall.',1,'2005-02-02 18:44:36'),(54681,1790,'Here\\\'s how a 512x128px box looks like:\r\n[IMG]http://img54.exs.cx/img54/8249/empty512x1282jz.png[/IMG]',1,'2005-02-02 18:47:58'),(54684,1191,'++',1,'2005-02-02 18:54:16'),(54687,1790,'Thanks kb_, I was hopping someone would tell them =D\r\n\r\nLet\\\'s recap, for now we have:\r\nFor now I think of:\r\n- static GIF, JPG or PNG\r\n- Transparency welcome against the blue background (it\\\'s unlikely it will ever change)\r\n- 512x192px max\r\n- 64KB max',1,'2005-02-02 18:58:07'),(54688,1790,'[quote=Okkie]eh.. people can randomly submit logos then...\r\n\r\nwelcome ugliness... :/[/quote]\r\n\r\nThat\\\'s the case now, that wont change.',1,'2005-02-02 18:58:53'),(54689,1790,'Okay, this BBS needs a revamp soon =D',1,'2005-02-02 18:59:28'),(54692,1790,'Of course ;)',1,'2005-02-02 19:06:35'),(54704,1790,'I don\\\'t give a shit about IE, and especially about scripts whose only purpose is to fullfil IE lame render engine.',1,'2005-02-02 20:39:27'),(54739,1790,'Of course, I\\\'m just talking about the submit-a-logo thing',1,'2005-02-03 00:49:35'),(59759,1191,'++',1,'2005-04-07 08:20:08'),(59854,1191,'If your logo has not been added, send it back, because my logo pool is empty.',1,'2005-04-08 07:50:48'),(61143,1191,'+1\r\n\r\nDudes, don\\\'t post your logos here, I have no time to watch this thread ;) send them to webmaster@pouet.net or it will just stay on this thread',1,'2005-04-21 02:02:11'),(61150,1946,'Marry a gay scener, problem solved.',1,'2005-04-21 04:11:02'),(61316,1191,'Nice one Mr !\r\n\r\n+2',1,'2005-04-23 01:32:01'),(61322,1191,'+Okkie\\\'s',1,'2005-04-23 04:47:08'),(61349,1191,'++',1,'2005-04-23 18:13:22'),(61464,1961,'Why don\\\'t you just stfu and get a job ?',1,'2005-04-25 12:46:12'),(67666,1191,'+8',1,'2005-07-11 19:55:31'),(67694,1191,'+2',1,'2005-07-12 08:13:39'),(69004,1724,'Don\\\'t make fun of the pouet or the pouet will make fun of you §§§',1,'2005-07-29 23:30:04'),(72053,1024,'[quote]don\\\'t be mad at me for asking such a stupid thing... How do i change my password? Is it possible?[/quote]\r\n\r\nYes, do it on [url]http://www.scene.org/[/url]',1,'2005-09-24 19:00:32'),(75586,1191,'If you want to add new logos, u need to send them to the mail below the logos.',1,'2005-11-12 07:17:17'),(80298,1191,'Future is here ! The logo submission is now automated =D\r\nTell us if it sux or if it\\\'s bugged.\r\n\r\n[url=http://www.pouet.net/submit-logo.php]submit-logo.php[/url]\r\n\r\nI\\\'ve sent the logos in my ailbox back to you in case you lost them ;)\r\n\r\nDon\\\'t abuse it with tubegirl pr0n ! (Well, it wil lbe voted down anyway)',1,'2006-01-10 04:14:10'),(80302,1191,'[quote]i\\\'ll do one :)[/quote]\r\n\r\nBut we can\\\'t pay you =\\\'(',1,'2006-01-10 05:00:37'),(80303,2469,'Project X\r\nLotus Esprit Turbo Challenge 2\r\nDune\r\n\r\nI\\\'d vote for Project X.',1,'2006-01-10 05:01:38'),(80305,1191,'Tu travaille comme un pro, et les pro par définition on les paye ;)',1,'2006-01-10 05:28:43'),(80330,1191,'[quote]oh, wait, i\\\'m really sure it\\\'ll be abused, so probably you could fix the script so that logo would need a gloperator approvement before it\\\'s visible/voteable for users ? ( tho madenmann is not that reliable in this case, as he\\\'s of ex-metalvotze :D )[/quote]\r\n\r\nWhat about letting the users vote ?',1,'2006-01-10 12:11:11'),(80454,1191,'Yeah, I\\\'ll fix that.',1,'2006-01-10 20:06:58'),(80501,1191,'[quote]20 glops are 20 glops regardless of vote :)[/quote]\r\n\r\nFixed!',1,'2006-01-11 07:34:56'),(80502,1191,'Here are some Pouët stats:\r\n - Firefox 44.12%\r\n - Internet Explorer 42.76%\r\n - Opera 7.45%\r\n - Mozilla 2.51%\r\n - Safari 1.82%\r\n - Konqueror 0.38%\r\n - Netscape 0.25%\r\n - IBrowse 0.21%\r\n - Camino 0.17%\r\n - Galeon 0.13%\r\n\r\nYep, Firefox\\\'s 1st (!!!), and as IE7 is supporting PNG\\\'s alpha, I say: Go on, support PNG transparency !',1,'2006-01-11 08:30:24'),(80520,1191,'[quote]I said it before but hey: DON\\\'T use that hack.\r\n\r\nIt\\\'s an ugly hack that encourages people to use deprecated browsers. Don\\\'t ever use that.[/quote]\r\n\r\nWe won\\\'t, don\\\'t worry.',1,'2006-01-11 12:19:43'),(80684,1191,'broderick: *no* we won\\\'t put any dirty IE-only JS crap ou pouet only to fix it, even as an option. In 2006, MS will release IE7 which will fix the PNG problem, until then, deal with it. Pouet isn\\\'t a win32 application, it\\\'s a website trying to stick to standards.\r\n\r\nLogos makers have the choice to use what they want, but if they want their logo to be displayed, they should please the larger crowd, it\\\'s up to them.\r\n\r\n[i]256 colors should be enough for anyone![/i]',1,'2006-01-12 05:22:18'),(80713,1191,'This SX64 logo is really awesome !',1,'2006-01-12 12:19:07'),(80755,1191,'[quote]200 image height is a bitt small for my logo, tho :([/quote]\r\n\r\nIt\\\'s already too big for me, but because of some really cool old logos, I went from 150px to 200px.\r\n\r\nWho comes to pouet to see some logo ? Nobody, it shouldn\\\'t waste too much space, it\\\'s just an optional enhancement.\r\n\r\nI really suggest logomakers to work on wide small logos.',1,'2006-01-12 15:20:58'),(80837,1191,'[quote]Broderick\\\'s logo is much better with a blue background, did you change it Analogue?[/quote]\r\n\r\nYeah, he asked me to, smart move ;)',1,'2006-01-13 05:37:23'),(80889,1191,'[quote]Also I wonder how soon will someone notice that you can upload with any filename and use that to hack pouet. Or that you can upload the same logo 1000x times and prolly go unnoticed and get thumbed up 1000 times. (\\\"I thought I thumbed this before?\\\")[/quote]\r\n\r\nYeah, we should lock and moderate everything out so that you all feel like condemned people, all just because someone is paranoïd. Explain me how do you plan to hack pouet by uploading \\\"any\\\" filename exactly ?',1,'2006-01-13 13:51:19'),(80909,1191,'fadeout: submit it yourself.\r\nGargaj: is it a fact ? I don\\\'t know what oblivious means but I know what a fact is, and what you said isn\\\'t a fact. I don\\\'t know why you make such a fuss about this logo upload feature, it\\\'s been five years anyone can upload any file to make it an avatar, and we have yet to see any abuse with it.\r\nYour former tip about the 20 glops awarded was a legit one and I fixed it, thanks. But all this talk about some abuse or imaginative hack looks like some script-kiddie stuff. Pouet isn\\\'t some lame PHP-Nuke portal ;)',1,'2006-01-13 15:44:20'),(80910,1191,'fadeout: if I check the width and height of the uploaded picture, don\\\'t you all think I also need to check for the filetype, because without knowing if it\\\'s a GIF or else, how could I know the width and height of the picture ?',1,'2006-01-13 15:47:43'),(80994,1191,'Ok guys, I\\\'m [b]*NOT*[/b] moderating the logo because two of you want two. I\\\'m aware of the security problems uploading a file brings with PHP, but there isn\\\'t any here.\r\n\r\nModerating the logos will just slow things down and it won\\\'t resolve any security hole with the uploading of files, as files would be uploaded anyway to be moderated.\r\n\r\nFinally, Gargaj, Pouet and any other webapps I worked on never kept the passwords uncrypted, and you sound like you could get any password easily in 5 min, it was not the case and you know it, even if with some time you could.\r\n\r\nYou sound like you own me on code and on security, you are free to, I\\\'m not here to prove anything, and if you think the upload logo or any other feature on pouet is a security risk for its users, prove it. I won\\\'t disable any feature because of some paranoïa, I will fix it if I\\\'m brought some facts before my own eyes. Don\\\'t assume I code with my feets, thanks.\r\n\r\nAnd you wonder why I\\\'m not working a lot on Pouet now...',1,'2006-01-14 11:30:12'),(80995,1191,'Gargaj: I just saw you tried [url=http://www.pouet.net/gfx/logos/.gif]some lame trick[/url] already. Insert Coin...',1,'2006-01-14 11:33:36'),(81125,1191,'[quote] haha... just added a logo, and i saw that i fuxored my transparency... i feel so dumb.\r\nanaaaaaa please :)\r\nis there a way to re-up it ?[/quote]\r\n\r\n[email]webmaster@pouet.net[/email].',1,'2006-01-16 13:49:42'),(81262,1191,'[quote]would be nice to see HOW MANY people voted a logo down...[/quote]\r\n\r\nNo it would influence the votes.\r\n\r\n[quote]btw. the whole voting prozess is after some minutes a pain: It get on your nerves if you have to single-select the logos. What about some checkboxes below the logos with vote up or down and that for all logos you could see on one page in one time?[/quote]\r\n\r\nThat works like it at first, then some noticed that the page took hours to load, so it only display 5 at a time now.\r\nAnd I don\\\'t want the ability to vote for 5 or more logos at a time, it would too influence the votes (one awesome logo on a page and you vote down the 4 others logos even if they are quite ok)\r\n\r\nIf you don\\\'t feel like voting anymore, then stop and keep them for lunch ;)\r\n\r\nOh, and for the history, here\\\'s the chronology about the logo-voting-system:\r\n[b]1. One logo displayed -[/b] There was one logo, sucky, it was mine, people whined, I asked them to do a new one\r\n[b]2. Random logos displayed -[/b] People did some logo, I inluded it, people applaused, others whined, I told them to do more\r\n[b]3. Random logos displayed and moderated by me -[/b] As more and more logos came in, I did a selection to display only those I thought were \\\"ok\\\", then for each crap I refused, I needed to explain in a 1 page mail why I refused it, why were we here, and what is \\\"art\\\", so I got tired...\r\n[b]4. Random logos displayed and moderated by everybody -[/b] I coded the logo voting system so that I wouldn\\\'t have to argue anymore on what is beautiful and what is fat, but then I got carried away and some logos were lost in my mailbox\r\n[b]5. Random logos displayed, uploaded and moderated by everybody -[/b] I added the automatic upload tool to the logo-voting-system\r\n\r\nNow, before whinning about this and that, check through 1. to 5. if what you are asking isn\\\'t already in the previous list, in this case, it will fail ;)\r\n\r\nThanks =D',1,'2006-01-17 16:56:00'),(81367,1357,'Testing the stuff',1,'2006-01-18 12:23:13'),(81700,2550,'[code]foreach(logo)\r\n{\r\n if(count(rulez) > count(sucks))\r\n {\r\n display(logo)\r\n addglop(user,20)\r\n }\r\n}[/code]\r\n\r\nAnd yes, if a rulez logo get more sucks votes later on, glops are removed. But don\\\'t worry it\\\'d need many votes to counter the mass pouetters vote, and the random+anonimity of the logo vote page makes it hard to organize a counter-vote. Time would be better spent working on a better logo ;)\r\n\r\nAnd I won\\\'t update the logo-vote page to make the votes easier, it gives a certain weight to the votes, and I already explained why it was like this (random, anonymous, 5 logos, one vote per page, ...)',1,'2006-01-22 16:54:05'),(442604,9389,'Hey guys, I\\\'ll be short.\r\n\r\nI spent some time on pouet again, e.g. [url=https://github.com/lra/api.pouet.net]this tiny pouet API[/url], but also cleaning up the mess, and I think it could be cool to open the source of pouet, for many reasons.\r\n\r\nI\\\'ll still be the one to merge pull requests for now to prevent shit happening. You know...\r\n\r\nWho\\\'s in ?',1,'2013-05-05 03:09:18'),(442666,9389,'Lots of feedbacks, that\\\'s awesome, I thought the scene was dead =)\r\n\r\nHere are my thoughts:\r\n- We have [url]www.pouet.net[/url] 1.x (never reached 1.0), you are on it, it\\\'s been up for 13+ years.\r\n- We have [url]new.pouet.net[/url] 2.x, it\\\'s been in the work for 5 years.\r\n\r\nFor the future, we can:\r\n- opensource 1.x to get bugfixes while 2x is being worked on, and to have a public archive of what was the intent of pouet.net for the future. It\\\'s the official one until 2.x is ready.\r\n- opensource 2.x (I mean it guys), will be official once ready, and the 1.x source code will just be an historical archive.\r\n- get a modern API up and running: I want to let people build whatever version of pouet they want using pouet\\\'s data (backbone, apps, stats).\r\n\r\nAbout the shitty code, we surely know it is, but understand that pouet has been written starting in 99, with php3, no ORM, no framework, and people successively worked on it without any help from the previous guy who had something more fun to do from now on.\r\n-> Big shit is still up though, and I found it amazing =)\r\n\r\nAbout open sourcing: I always wanted pouet to be super-open (anybody can submit anything) to not have it depend on anyone. That\\\'s always been our goal I think. That\\\'s the point of opensourcing it and making an API: I\\\'d rather have a lot of people working on it a little, than 2 guys feeling pressured to release something. I can\\\'t work on it anymore but I can definitely code-review and merge pull requests.\r\n\r\nBoom ! Let\\\'s do it ! Let\\\'s advance on those with the help of all those coders !\r\n\r\n(Pouet 2.x team: Let\\\'s keep in touch by old means for the remaining steps)',1,'2013-05-05 21:24:46'),(442673,9389,'merry: not opensourcing means we need to gave root access to pouet to any new contributor, who can do whatever he wants without review.\r\n\r\nIf we go on github, we can let anybody submit pull request, and get one of the few trusted people review and merge changes from anybody.\r\n\r\nI don\\\'t see why the API should not be open sourced too.',1,'2013-05-05 22:02:11'),(442683,9389,'Gargaj, we are not gonna delay the OSS of 0.x because of something that\\\'s not even released yet.\r\n\r\nYou don\\\'t want to show your code, fine, let\\\'s go on with what\\\'s on pouet.net now, and whenever you feel what you work on is ready to be open source, we might switch.',1,'2013-05-06 00:11:47'),(442696,9389,'Guys smoke some...\r\n\r\nIf you don\\\'t wan\\\'t to contribute, don\\\'t give a shit about the source code and about this thread.\r\nBut at least if you want, you\\\'ll be able to.\r\nAnd by \\\"you\\\" I also mean \\\"me\\\".\r\n\r\nRight now it\\\'s just overwriting someone else\\\'s files on a server. Every X months and I want to fix something, I spend too much time into knowing who\\\'s doing what and where, and figuring out how to not overwrite other\\\'s job.\r\n\r\nMakes sense to have a dev environment for us to contribute without overwriting anybody else\\\'s code, while working on stuff that take more than 1h.\r\n\r\nAlso makes sense to be able to work on features by more than 1 people.\r\n\r\nv2 has nothing to do with v1, if a bug is fixed in v1, it will certainly not impact v2, and if it is, well thx for the one who will have detected and fixed it.\r\n\r\nThe end goal being to keep pouet.net to the scene, not owned by anyone, and that means a codebase that anybody can work on or fork, and an API that anybody can use.\r\n\r\nDeal with it.',1,'2013-05-06 02:06:47'),(442697,9389,'As a sum up of the TODO:\r\n- Actual code will go on github, along with the source of a REST API\r\n- v2 code worked on by (and \\\"owned\\\" by) Gargaj will stay the same and won\\\'t be impacted until Gargaj feel like it\\\'s ready\r\n\r\nThat\\\'s it ! No need to hate.\r\n\r\nJust wanted to let you know at the 1st place, maybe I\\\'ll just shut up next time =)',1,'2013-05-06 02:10:10'),(442698,9389,'[quote]I\\\'m sure that copypasta and bad DB layouts were being frowned upon already back then.[/quote]\r\n\r\nCertainly, I did mistakes that people afterward did not have the courage to fix. We all been noobs right ?\r\n\r\nAt least, you\\\'ll be able to fix those when the code is open.',1,'2013-05-06 02:15:44'),(442701,9389,'What\\\'s up with the conspiracy members...\r\n\r\nI\\\'m old deal with it, no need to hate !',1,'2013-05-06 02:22:27'),(442705,9389,'Hey dip,\r\n\r\nThx for your work btw.\r\n\r\nI\\\'m just scared about 2 things:\r\n- 2.0 will never happen\r\n- 2.0 happen and someone owns it\r\n\r\nI have spare time again to focus on pouet (it happens once in a while, check the changelog) and I\\\'m really scared to have to develop like in the 90\\\'s again.\r\n\r\nPutting 0.x OSS out will just free pouet forever and give standard for the future: We\\\'ll be able to fix stuff, and 2.0 will have to be opened to replace 0.x.\r\n\r\nIf gargaj wants to open 2.0, I can make it happen faster, but I\\\'m not spending time on any closed code.',1,'2013-05-06 02:35:18'),(442709,9389,'dojoe: that\\\'s good feedback and matching the feeling I have.\r\n\r\nWhat about:\r\n1. OSS v1.0\r\n2. Spec a REST API\r\n3. Build the REST API in v1.0\r\n\r\nWhile this happens:\r\n1. Gargaj finish up v2.0\r\n2. Build the REST API in v2.0 (should not be that diff with the 1.0 code)\r\n3. OSS v2.0\r\n\r\nAnd finally, we switch pouet to v2.0\r\n\r\nHow\\\'s that ?',1,'2013-05-06 02:54:52'),(442713,9389,'Well we have an email thread, but he wanted things to happen here. I\\\'ll switch back.',1,'2013-05-06 03:13:49'),(442718,9389,'This thread made my day: [url]http://www.pouet.net/topic.php?which=8683&page=1[/url]',1,'2013-05-06 04:46:55'),(442782,9389,'OK cool you pissed me off.\r\n\r\nKeep your fanclub off of it please, it\\\'s looking weird.\r\n\r\nOk 1st let me blast a bubble here about gargaj being the maintainer.\r\nWent through my source code archive and the history of the 0.9 code base, the writers are:\r\n- analogue 49%\r\n- ps 41%\r\n- gargaj 8%\r\n- melwyn 1%\r\n- redhound 0%\r\n- gasman 0%\r\n- santa 0%\r\n- knos 0%\r\n- NiR 0%\r\n- stil 0%\r\n- rez 0%\r\n\r\nShould not suprise anybody since the chronology is:\r\n- 2000-2004 analogue\r\n- 2004-2007 ps\r\n- 2007-2013 gargaj\r\n\r\nAnd most on pouet happened before 2007.\r\n\r\nNext, going open source is not a \\\"we can come back to talk about it\\\".\r\nYou did not ask when you started a v2, and when I suggested one, you told me you were on it and you needed a little more time, years ago.\r\n\r\nLast time I asked to open source the stuff, exactly 1 year ago (that\\\'s why I\\\'m jumping in now) you told me exactly the same.\r\nBugs referenced 1 year ago are still there, look at the previous open source thread.\r\n\r\nFor those who talk without seeing: v2 is an improvement but it\\\'s still PHP without comments, No MVC, No ORM, inline HTML in PHP, Copy pasted classes, no UT, credentials all over the place, ...\r\nIt\\\'s surely better than 0.9, but if it\\\'s owned by someone, who cares, I\\\'d rather have open shitty code, than closed code.\r\nAlso if your codebase is so great, it should not be too hard to apply any DB change, really.\r\n\r\nA real v2 should at least have the features listed above + a REST API, and ideally, it would be just an API with a JS client using it, so that anybody can build his own version.\r\n\r\nThis big whining just looks like a big mutiny to me.\r\nI\\\'ve always made sure pouet was open, just a database that the scene could use to easily reference and find what\\\'s there.\r\nIt will stay like this, and it\\\'s not gonna run someone\\\'s code unless this someone\\\'s gives up his code.\r\n\r\nI\\\'m the BDFL here.\r\n\r\nI\\\'ll write it again to make it clear, your code is welcome if you are giving up your ownership over it.\r\n\r\nUntil then, I\\\'ll fix 0.9 with others.\r\n',1,'2013-05-06 18:19:48'),(442793,9389,'\\\"I\\\'ll write it again to make it clear, your code is welcome if you are giving up your ownership over it.\\\"\r\n\r\nAnd stop bringing your friends from IRC.',1,'2013-05-06 18:54:04'),(442895,9389,'I\\\'ll paste this again:\r\n\\\"your code is welcome if you are giving up your ownership over it.\\\"\r\n\r\nYou guys can understand that I don\\\'t want pouet to ever depend on 1 person.\r\n\r\nFor the credentials changes, I got scared for pouet\\\'s data given the reactions. You don\\\'t need the live DB to continue your dev anyway.',1,'2013-05-06 23:31:28'),(442915,9389,'I\\\'m seriously all calm, I don\\\'t know what\\\'s all the fuss.\r\n\r\nI just learned that Gargaj was planning to get pouet running on \\\"his\\\" code when he\\\'s done, taking ownership over it.\r\n\r\nThis kind of appropriation for something that I always made sure was super opened won\\\'t happen.\r\n\r\nPouet can run fine on the old open code, it does not need a rewrite if it means it\\\'s becoming owned by someone.\r\n\r\nFor the credentials, pouet had the same for like 10 years, shared by a lot of people, I\\\'m not locking out gasman particularly, I\\\'m making sure no one who ever had access can do harm to the data.\r\n\r\nI\\\'m going to let anyone, Gargaj included of course, contribute back to pouet ASAP.\r\n\r\nPlease calm down.',1,'2013-05-07 00:01:38'),(442920,9389,'ponce: No Gargaj said that \\\"we\\\'ll see\\\" if he\\\'ll give the code once he\\\'s done.',1,'2013-05-07 00:08:10'),(442941,9389,'p01: That\\\'s exactly my goal, I cleaned up the credentials mess yesterday, I want the code to be on a neutral repo, with a bunch of maintainers (Gargaj included) that will work on it.\r\n\r\nDaily deployement and stuff.\r\n\r\nRight now it\\\'s FTP with not history.\r\n\r\nI\\\'m just waiting for people to calm down to put the code somewhere and give admin rights.',1,'2013-05-07 00:34:15'),(442943,9389,'BoyC: I did not ever plan to be the sole with push access to the repo, Gargaj and selected others will do too.',1,'2013-05-07 00:35:32'),(442952,9389,'Sorry if this was not clear, but OSS for me means a public repo with a bunch of trusted people allowed to merge.\r\n\r\nIt was implicit.\r\n\r\nAnd Gargaj by declining to give up 2.0 will prevent this to happen. That\\\'s my main issue with 2.0.',1,'2013-05-07 00:45:50'),(442957,9389,'Did I ever blocked any dev on pouet ? It\\\'s the only time today because I don\\\'t agree with Gargaj \\\"owning\\\" the code alone.',1,'2013-05-07 00:50:55'),(442960,9389,'Spenot: The DDL is dumped also, easy.',1,'2013-05-07 00:53:26'),(442993,9389,'DFox: I\\\'d contribute when I have some time, and some others too, if we could.\r\nRight now, and since 1+ year I can\\\'t (I can technically) because Gargaj is working on v2.',1,'2013-05-07 01:51:45'),(443097,9389,'Guys,\r\n\r\nI did not specifically kicked Gargaj out of the project, I changed the credentials to the live website and the live database, as I was seeing people get heat up on the forum and no idea of who had access to it.\r\nPassword is in clear text in the source code and this code has been shared, maybe with security in mind, I just can\\\'t be sure it had been.\r\nI have nothing against Gargaj and I appreciate whoever donates his time for pouet, we just disagree on something here and that\\\'s not why I changed the credentials.\r\nAnyway 1.0 has not been updated for months, so it wont change a lot, and at least everything is still up and running.\r\n\r\nNow here are my evil plans:\r\n- Put the 1.0 source code on github\r\n- Fix bugs and annoyances\r\n- Welcome pull requests (propositions) and merge the ones that make sense, if any\r\n- Work on a REST API\r\n- Gargaj and anybody else are as welcome as before\r\n\r\nNothing revolutionnary here, I don\\\'t see any breaking change happening soon, data included.\r\n\r\nAt the same time:\r\n- Gargaj and his collaborators can take their time working on 2.0 the way he intended to do it, openly or not\r\n- If any change happens to the data on 1.0, he\\\'ll be able to track the changes on github, again if it happens, it will surely be minor stuff\r\n- Once he feels is code his ready, he can open a pull request on github\r\n- We review/test his code together and merge it\r\n- We all contribute to Gargaj\\\'s 2.0, with his opinion obviously weigthing more than anyone else\\\'s, as he built it\r\n- When Gargaj or any other contributor wants to quit, nothing will change and other people will still work on the site\r\n\r\nIf Gargaj does not intend to give away his code, it can\\\'t happen, and we\\\'ll just stick to 1.0.\r\n\r\nYes it\\\'s top down management from hell.\r\n\r\n++',1,'2013-05-07 17:48:18'),(443099,9389,'Because as soon as pouet switches to a closed 2.0 code base, it will be way more difficult to open it, if ever possible, as Gargaj will be the owner.',1,'2013-05-07 18:08:50'),(443102,9389,'gloom: Like you said I can get the credentials back from a scene.org admin, I just don\\\'t want to take the risk to spend 2h rolling back backups.',1,'2013-05-07 18:12:12'),(443129,9389,'Awesome, took 17 pages but it was worth it I guess.\r\nI wouldn\\\'t let mog own your repo, but I guess I have a bad opinion about him because of this thread.\r\n\r\nRepo for 1.0 created and public, I\\\'ll push the 1st fixes tonight.\r\n[url]https://github.com/lra/pouet.net[/url]\r\nEspecially now that I know that the migration is not that great, no offense G.\r\n\r\nLet\\\'s see what happens from now on.',1,'2013-05-07 20:34:14'),(443134,9389,'mog: Hear hear =)\r\n\r\nGloom: I certainly would not have used the word success. A lot of trust have been lost on both sides.',1,'2013-05-07 20:40:23'),(443158,9389,'AMcBain: Nobody will claim this mess, let\\\'s just advance.\r\nGargaj, PS, want your names on it ?\r\n\r\nBTW, just fixed a huge hole, I hope the other holes left will be notified and fixed before I need to roll back.',1,'2013-05-07 21:10:01'),(443163,9389,'AMcBain: ok, want me to rollback to pre shared coding ? I sure can.',1,'2013-05-07 21:11:30'),(443170,9389,'w23: the DDL dump is there, [url]https://github.com/lra/pouet.net/blob/master/pouet.sql[/url]\r\nDumping the data makes no sense.\r\n\r\nIf anything bad happens, we can rollback. Feel free to do a security audit.',1,'2013-05-07 21:16:50'),(443172,9389,'AMC: I just asked\r\n\r\nWant me to bitch about the design, db and name over Gargaj pouet v2 ?\r\nI sure don\\\'t care, and I\\\'m sure they feel the same.',1,'2013-05-07 21:19:05'),(443176,9389,'gasman: done, if you want your name there, pls go ahead.',1,'2013-05-07 21:35:52'),(443204,9389,'wullon: The DDL is at [url]https://github.com/lra/pouet.net/blob/master/pouet.sql[/url]\r\nFixtures are planed as I don\\\'t want to deal with data each time.',1,'2013-05-07 23:41:40'),(443237,9389,'I doubt we\\\'ll ever release the full SQL dump, but monthly cleaned dumps of selected data, like CSV of prods or groups is def a good idea if people find it useful',1,'2013-05-08 01:05:41'),(443510,9389,'What Gargaj can\\\'t do now that he was able to do before ?',1,'2013-05-09 02:22:01'),(443515,9389,'Gargaj is a scene.org staff member, if he wants to wipe the database, he can do it now. He even has a dedicated account on the server hosting this. If I was scared of Garg, I would have switched hosts no ?\r\n\r\nThe old creds have been shared to a list of people that no one can list.\r\n\r\nRegarding contributing, I\\\'ve certainly not been dormant, silent yes.\r\n\r\nAgain, what Gargaj can\\\'t do now that he was able to do before ?',1,'2013-05-09 02:45:19'),(443530,9389,'scamp: 1 year ago I asked Garg about OSS, who told me to wait for 2.0, some days ago I asked again and his answer this time was that 2.0 was his code and he had no plan to open it -> That sped up the opening of 0.9. And again, not showing up on the BBS when you push fixes or fix data (Not everything is in the thread, a lot is sent webmaster@pouet.net) does not mean you do nothing, it just mean you don\\\'t see it.\r\n\r\ngasman: That\\\'s exactly what he\\\'s doing (2.0) and I never ever interfered with ps/gargaj changes, and don\\\'t plan to.\r\n\r\niq: Given the tone of this thread (yours included), and the fact that the creds have been shared with some of them, yes, I\\\'ve been scared for pouet. And not by Gargaj like I said 3 times already. He has the accesses.\r\n\r\nAgain, what Gargaj can\\\'t do now that he was able to do before ?',1,'2013-05-09 04:00:42'),(443562,9389,'Too many personal info, like nicknames linked to actions, comments, votes, IPs and useless stuff like FK, timestamps, ... for a dump.\r\nI already said that I\\\'d be open to do it, but after anonymizing the data and dumping it in a usable format, like CSV, and an API.\r\n\r\nAsk Gargaj if you want more info, as nobody will take seriously what I\\\'m writing anyway.',1,'2013-05-09 09:39:53'),(443607,9389,'gloom: As I\\\'m writing this, he can modify any file and any data on pouet without my consent, like he always had the ability to.\r\n\r\nLike if you cared about the real issue anyway...',1,'2013-05-09 20:05:33'),(443610,9389,'Like I said, I freaked out of seeing someone do something as dumb as UPDATE users SET nickname=\\\"dickhead\\\"; or anything like this.',1,'2013-05-09 20:11:31'),(443614,9389,'Oh and I did not send an email, I figured he\\\'d ask if he needed too as I checked his account before on the server.',1,'2013-05-09 20:14:05'),(443615,9389,'Again not gargaj, he said somewhere that he shared the creds.\r\n\r\ngloom: He can...',1,'2013-05-09 20:15:48'),(443616,9389,'gloom: I already answered your other questions 10 times in this thread, I\\\'m bored of repeating the same stuff on each page.',1,'2013-05-09 20:16:40'),(443621,9389,'Can you sum up the questions ? I really don\\\'t see much question mark there ',1,'2013-05-09 20:24:07'),(443623,9389,'superadmin: It\\\'s surely not the best way to handle this, but it happened, again if I was scared of garg I would have moved the files elsewhere.\r\n\r\nNow u can see it the way you want, it\\\'s just what it was, and if you don\\\'t like the truth, I can\\\'t really change it.',1,'2013-05-09 20:26:45'),(443624,9389,'Gargaj: The github repo pushes automatically to scene.org, you can surely do whatever you want with this.\r\n\r\nGithub does not tell me who accepts or refuse admin rights, I did not know u refused.',1,'2013-05-09 20:29:12'),(443625,9389,'invited u again',1,'2013-05-09 20:30:54'),(443630,9389,'- Why did you not share the credentials with the people who you knew had access? (you said you didn\\\'t know who knew the credentials)\r\n\r\nBecause I thought Garg would have asked if he needed them as I saw his account on the server and is part of scene.org. Since then, I figured it was useless as we could use github for this.\r\n\r\n- Do you actively just filter out the negative reactions to your actions?\r\n\r\nNo.\r\n\r\n- Do you plan to move Pouet from the Scene.org hosting?\r\n\r\nI never did, I even said that I trusted them a lot somewhere in this thread.\r\n',1,'2013-05-09 20:44:16'),(443631,9389,'Again the plan has always been the same: [url]https://github.com/lra/pouet.net/blob/master/README.md#roadmap[/url]',1,'2013-05-09 20:48:31'),(443635,9389,'Again, I told it 1 year ago to the mailing list. What changed a few days ago is that OSS was not an option anymore.\r\n\r\nOf course I feel bad about the reaction, as the intention is just to make sure pouet lasts and evolves without whatever the scene needs.',1,'2013-05-09 21:15:59'),(443637,9389,'Analogy does not apply, as I\\\'ve read unknown people had the keys too.\r\n\r\nI could have broken the account anytime for 13 years too, and I never did, even when things I was not agreeing with happened.',1,'2013-05-09 21:20:04'),(443644,9389,'superadmin: Finally found it, page 4, mog said:\r\n[quote]\r\nQuote:\r\nmog,leia: how can we help Gargaj with 2.0 when it\\\'s closed and private?\r\nI simply asked him.\r\n[/quote]\r\nGiven mog\\\'s posts, I did not want to take the time to ask.\r\n\r\ndojoe: I understand, I\\\'m reading all this, and I worked all night to give back Gargaj the independance he had, only hopping that it would help.',1,'2013-05-09 21:42:22'),(443651,9389,'Ok, guys, I did something wrong by not sharing the keys back to Gargaj, but it\\\'s been 4 days now, and you can thank mog for this. Reread the thread as much as you like it. I\\\'ll stop wasting time trying to make a point, as it\\\'s not useful at all.\r\n\r\nLike it or not, Gargaj can modify any file whenever he want without me in the way, and I\\\'m not asking him to, he just can, like any maintainer could for years.\r\n\r\nAt least now other people can too, and I\\\'m not asking for anything, it\\\'s just possible.\r\n\r\nBye.',1,'2013-05-09 21:52:59'),(443931,9389,'Hey,\r\n\r\nI want to give my apologies to you guys -- the scene keeping pouet alive -- for having done more bad than good, while trying to do the reverse.\r\n\r\nI reacted when I should have thought about things more, and listened more.\r\n\nI\\\'m also sorry to all the sceners that I know, you know who you are, and thank you for helping me understand what really happened here. It sure is a lesson.\n\r\nI\\\'m not gonna talk in place of other people, Garg especially, but know that things are being worked out.\r\n\r\nIf you have any concern about pouet, feel free to ask.\r\n\r\nI hope some of you will accept my apologies.\r\n\r\n++',1,'2013-05-11 18:39:42'),(443933,9389,'I guess I can already answer the db dump question, kb_ sum it up pretty well with good words:\r\n[quote]you can perhaps demand that all your comments/posts get deleted with your account, but the prods you added? Nope. You\\\'ve got exactly zero rights to that information (because pure facts aren\\\'t copyrightable) and this is perfectly fine.[/quote]\r\n\r\nFacts (demos, groups, parties, ...) can be exported without any problem, even if X don\\\'t submit a demo, Y will some day, and if it\\\'s wrong, Z will fix it. X does not own it.\r\nBut opinions, like votes, comments, and BBS posts, that\\\'s another story. I\\\'m not even speaking about accounts, IPs and moderation logs.\r\n\r\nBut if Garg feels cool about this, he can do it, I won\\\'t interfere. I just don\\\'t feel like being responsible for this.\r\n',1,'2013-05-11 18:41:51'),(443947,9400,'Just to clear things up, this is to have a free *small* dump to work on pouet locally, without the need to use the live dump.\r\n\r\nIt\\\'s to do a \\\"mysqldump where user_id in $$\\\" and put the data somewhere, without legal issue, so that anyone can import it to work on the codebase.\r\n\r\nThis is not about asking people permissions to do a full pouet dump, heh, good luck asking this to 18k users !',1,'2013-05-11 21:14:32'),(444000,9400,'Thanks guys, I dumped the content of 12 users, that\\\'s enough I think for now =)\r\n\r\n[url=https://github.com/lra/pouet.net/tree/master/contribs]Enjoy[/url] !\r\n\r\nrez: you\\\'r in, the last !\r\nrasmus: This way the dump is only ~10MB vs multiple hundreds, and we still dev and test against real data, best of both worlds',1,'2013-05-12 06:00:55'),(119,16,'do like me, burn it on cd and watch it on a dreamcast :))\r\n(btw, it\'s really nice to watch a nice demo on your videogame system)',10,'2001-06-04 20:40:28'),(1123,26,'THE DEMOSCENE IS DEAD IN 1993\r\nALL OF YOU ARE BIG LAMERS !!!\r\n\r\nhahahahaha (evil)\r\n\r\n^_^',10,'2001-12-06 11:04:26'),(8874,353,'well...\r\n\r\nto stick back on the current subject, you can say everything, but it\'s CLEAR that using old famous groupname with entirely new members SUXX.\r\n\r\nfor me it\'s the same thing if the group do \"good\" production.\r\n\r\nyeah! LET\'S START DOING SOME LOOSY WINDOWS DEMOS UNDER PHENOMENA OR SANITY GROUPNAME WITH SOME YOUNG LAMERS DOING PHOTOSHOP SCANNING OF BUFFY!!\r\n\r\n(haha)',10,'2002-10-27 00:19:45'),(8876,354,'hmmm... bach\'s tocatta & fugue for ever !',10,'2002-10-27 00:40:38'),(9028,368,'phenomena - enigma (amiga 500)',10,'2002-10-28 13:44:17'),(26121,929,'hei hei pixel-freaks, the official site is [url=http://eclipse.planet-d.net]here[/url] and you can find the file [url=http://eclipse.planet-d.net?dat=7]here[/url]! (^_^)

\r\n[img]http://eclipse.planet-d.net/gfx/shot/grafx2setup_1.gif[/img]',10,'2004-01-29 19:15:23'),(34513,1203,'for a better experience, go to [url=http://www.chiptune.com]www.chiptune.com[/url] and click on \"JUKEBOX\" button (the last one on the menu), when the jukebox will be launched, you will be able to select the song by clicking on song name on the chiptune.com\'s pages (search engine or download page).\r\n',10,'2004-06-18 14:20:27'),(34704,1210,'ok, i\'m going out of the Stefan\'s toilet, please gimme the toilet paper.',10,'2004-06-21 13:36:52'),(34707,1210,'\r\n\r\nsuperplek, the REAL GOD of the demoscene\r\n\r\n',10,'2004-06-21 13:44:57'),(34713,1210,'\r\n\r\n\"is what I\'d call French heritage\"\r\n\r\n\r\n\r\nYEAH\r\n\r\nsuperplek, the REAL GOD of the NAZI reply',10,'2004-06-21 14:33:21'),(34722,1210,'iblis, i\'m sorry but i havn\'t understand your question, please tell me more :)',10,'2004-06-21 14:47:20'),(34725,1210,'thanks a lot cerror :\')\r\n',10,'2004-06-21 14:50:36'),(37469,1306,'please watch the new \"chiptune archive completely updated\" [url=http://www.ojuice.net]on orange juice[/url] and read the last line:\r\n\r\n\"Just to remember you who\'s got the crown in chiptune music archiving. We accept no imitations! We\'re the world\'s number one!\"\r\n\r\nhahahaha\r\n\r\nhaha\r\n\r\nhahahaa\r\n\r\n:\'(\r\n\r\nwhen melcom start his site in 1999 i sent a mail to him\r\nto ask for some coop between his site and mine, but he never reply and start to say bullshit like the one i paste above...\r\nwell... if i remember well, i never wrote on my site or on a news \"i\'m the world number 1\",etc...\r\nalso i started chiptune.com BEFORE melcom\'s site...\r\nperhaps he hate me because i never put online his chiptune...\r\n\r\nof course REAL chiptune lovers knows which site is the good one (i allready received mail from 4mat/Anarchy, TDK/Melon., Doh/Cryptoburners, JOZ/TRSI, and lots of 31337 musicians...)\r\n\r\nplease tell me what do you think of that.\r\n\r\ngood day to you and don\'t forget 0CC for ever! ^_^',10,'2004-08-05 13:08:12'),(37478,1306,'i forget in my 31337 chiptune.com\'s friendly users:\r\nDalezy ;))\r\nand also WOTW, Pink/Abyss, Radix/TPOLM, Jogeir/FLT^VD, Loonie, Hunz, Zalza, Jeff/Crest, Maktone/Class, and lots of i forgot...',10,'2004-08-05 13:44:29'),(37480,1293,'sprocket: I can ask to Made if he want to sell you some of his hardware, he always need fresh money :)',10,'2004-08-05 13:52:37'),(37546,1306,'dubmood: feel free to contact me, and we will discuss about a possible coop for song selection :)\r\n(others chiptune specialist can mail about that !)',10,'2004-08-06 12:32:42'),(37549,648,'well...\r\n\r\nmy all-time favourite is Enigma/Phenomena soundtrack\r\n\r\nbut i\'m a great fan of all demo\'s soundtrack by Julius (a.k.a Mad Freak):\r\nAnnounce/Lemon.\r\n3d demo 1 & 2/Anarchy',10,'2004-08-06 12:40:49'),(39110,1356,'keops, it\'s not about smell, it\'s about cleaning :)',10,'2004-09-03 15:06:20'),(39117,1356,'keops: that\'s the reason why i dissipate my smell by little touch of gasses everywhere instead of bombing everything in the toilet.',10,'2004-09-03 15:23:34'),(39948,1375,'the scene is dead in 1993',10,'2004-09-13 14:41:06'),(40860,1398,'THE SCENE IS DEAD IN 1993 !\r\n\r\nSCENE = CANCER',10,'2004-09-22 14:49:23'),(52847,1716,'Phenomena/Enigma\r\nHuman Target/Melon.\r\nHardwired/TSL^Crionics',10,'2005-01-24 10:44:33'),(53919,1756,'8px is ok for me (i\\\'m browsing with firefox)',10,'2005-01-30 12:38:55'),(53986,1745,'well\r\n\r\ntry to get ONE girlfriend for REAL\r\n\r\n...',10,'2005-01-30 18:26:06'),(55548,1809,'[img]http://rez.chiptune.com/rez-iq_test.gif[/img]\r\n\r\nwell, \\\"visual mathemacian\\\" is more demoscenish than \\\"word warrior, isn\\\'t it ? :)\r\n\r\nbtw, i don\\\'t know if that IQ tests really prove something or not, i think some people with \\\"low-level\\\" IQ can be more interesting than stupid nerds with big IQ (and big ego too).\r\n\r\nhave a nice day !',10,'2005-02-09 10:00:45'),(55554,1809,'[quote]Are you referring to somebody in particular?[/quote]\r\n\r\nnobody particulary, i\\\'m refering to ALL people, non demoscene people too...\r\n\r\nhaving big brain do not mean having good capacity for social life :)\r\n\r\n(in my own opinion of course)',10,'2005-02-09 10:26:51'),(55557,1808,'FOOTBALL SUCKS',10,'2005-02-09 10:48:13'),(56143,1831,'please, what is bk-0010 ?\r\n\r\nthank you.',10,'2005-02-14 09:52:52'),(56211,1827,'remembering Doh/Cryptoburners+Pib/Syntex+Ra/Sanity playing like child during the trip to The Party 5 broke all my dreams about elite sceners :))\r\n\r\nbtw, it was reeeeeeeally nice to be in that bus :\\\')',10,'2005-02-15 10:11:15'),(56212,1827,'regarding to the precedent post, they was (c) toothbrush (tm) powered of course :)',10,'2005-02-15 10:12:54'),(56255,1827,'what is \\\"mtg\\\" ?',10,'2005-02-16 09:43:28'),(56345,1837,'well... i don\\\'t know where to start...\r\n\r\nit\\\'s sure some Atari ST music are really great (like all the \\\"DBA music\\\" by Scavenger) but i have to say here the thing everybody know but nobody want to say:\r\n\r\nATARI\\\'s YM SOUNDCHIP IS LAME AS POSSIBLE\r\n\r\nbut that doesn\\\'t mean Atari musician havn\\\'t done good thing with it...\r\n\r\nnothing can beat the great and unforgivable c64\\\'s SID-6581 (imho).\r\n\r\nha, one other very great chipsound is the FM synthesis from the x68000 (some evil 80\\\'~90\\\' japanese computer).\r\n\r\nand i course it\\\'s unbelievable that someone can prefer PC music than Amiga and on top of that take the example of Xenon2 played by SPEAKER.\r\n\r\n\r\n\r\ni think lots of people will have the same opinion, let\\\'s start some new scene war...\r\n\r\n:)',10,'2005-02-17 11:50:22'),(56346,1837,'sorry for the bad english and the forgiven words here and there :(',10,'2005-02-17 11:51:20'),(56347,1837,'i\\\'m just wondering why the ST is in 1st position in the Optimus charts and the CPC is 5th, because that both machine share the SAME soundchip, also tons of the CPC songs are ripped from Amiga (mainly) and Atari songs...',10,'2005-02-17 11:53:47'),(56348,1836,'we always got a brand new PET2001 at my parent\\\'s house :\\\')\r\n\r\nmy dad bought it in 1980, i played on it when i was 5 years old :\\\')',10,'2005-02-17 11:58:17'),(56359,1837,'earx: and you forgot the \\\"GOD\\\" of ST music aka Madmax :)',10,'2005-02-17 12:54:16'),(56429,1837,'keops: well, you know all like a lot atari music too :)\r\ni just saying the c64 chipset is better, and also there\\\'s MORE great music made on c64 and Amiga than on Atari... i\\\'m just talking about ammount and overal quality, it\\\'s there\\\'s really great Atari songs who are far better than most of c64 & Amiga songs (you know i\\\'m a great fan of all Scavenger tunes, and Madmax\\\'s \\\"There are many ship in mongolia\\\" is one of my alltime favourite chiptune :).',10,'2005-02-18 10:44:25'),(57193,1853,'get a GMC Delorean modified by Dr Emmet Brown and go back to 1993.',10,'2005-03-01 11:42:14'),(57389,1863,'REZ(tm)\r\n\r\nof course :)',10,'2005-03-03 14:11:51'),(57453,1857,'keops/equinox & kb/farbraush are the REAL demoscene rockstars :)',10,'2005-03-04 12:25:23'),(57949,1879,'\\\\o/ http://skarab24.kstorm.free.fr/prod.php?id=14 \\\\o/\r\n\r\nSKARAB I LOVE YOU TOO !\r\n\r\n:)',10,'2005-03-16 18:19:38'),(57951,1879,'btw, you will notice skarab want to do a better site than pouet.net with his [url=http://www.kstorm.tk]http://www.kstorm.tk/[/url]\r\n\r\nwow\r\n\r\nthat guy really r0XX\r\n\r\n:(',10,'2005-03-16 18:23:57'),(57955,1879,'gargaj :)\r\n\r\ncool bretzel.gif user\\\'s icon :))',10,'2005-03-16 18:56:45'),(58030,1879,'MadenMann: i don\\\'t understand what you mean !?!',10,'2005-03-18 13:20:34'),(68750,1024,'[url=http://www.pouet.net/prod.php?which=18264]http://www.pouet.net/prod.php?which=18264[/url]\r\nparty compo: \\\"combined demo\\\" instead of \\\"pc demo\\\"\r\nparty rank: \\\"9th\\\" instead of \\\"10th\\\"\r\n\r\nthank you ! ^_^\r\n',10,'2005-07-26 12:19:44'),(68826,2135,'I don\\\'t know if it\\\'s really \\\"scene-related\\\" but I can mention my lovely Sidstation (640EU if I remember well) ! ^_^',10,'2005-07-26 23:23:51'),(68897,2141,'well, let\\\'s go:\r\n\r\ncommodore PET2001 + tape recorder + 32k memory extension + buzzer (f34R!)\r\ncommodore vic20 + tape recorder \r\ncommodore 64 + 1541 disk drive + tape recorder\r\namiga 3000 16Mhz + 110mb SCSI harddrive + unknown videocard with 8 videos output (unused computer saved from the trashcan)',10,'2005-07-27 15:44:25'),(69950,2178,'btw, planet-d host www.chiptune.com too :\\\'(\r\n\r\nif someone knows how to reach scene.org organiser (redhound), i want to move chiptune.com on scene.org ASAP !',10,'2005-08-17 10:34:27'),(69989,2178,'HURRAY for JIMBO!',10,'2005-08-17 18:55:34'),(72335,1191,'KEOPS SI TEH RULEZ§§§',10,'2005-09-29 12:18:08'),(72907,2306,'we have MELON. too !',10,'2005-10-04 18:39:21'),(80414,2469,'on the c64 side: bionic commando (or led storm ?)\r\non the amiga side: turrican trilogy (or shadow of the beast ?)\r\non the gameboy side: tetris\r\non the famicom side: metroid (or zelda ?)\r\non the superfamicom side: chrono trigger (or zelda ?)\r\non the sega saturn side: radiant silvergun\r\non the ps1 side: vagrant story\r\non the dreamcast side: skies of arcadia (or ikaruga ?)\r\non the ps2 side: ico (or katamari damaci ?)\r\non the gamecube side: windwaker\r\non the gameboy advance side: ff tactics (or iridion 2 ?)\r\non the pc side: amok\r\non the arcade side: space harrier',10,'2006-01-10 16:31:59'),(80416,2469,'haa !\r\n\r\nkeops just remind me THE soundtrack i forgot to mention...\r\n\r\n REZ(tm)\r\n\r\n;)',10,'2006-01-10 16:41:15'),(80766,2251,'[img]http://rez.chiptune.com/hidden/sidstation.jpg[/img]\r\n\r\ntoo bad Elektron havn\\\'t bought the Commodore(tm) brand !',10,'2006-01-12 17:23:30'),(80869,2528,'do like me -> all code, gfx and music !\r\n\r\ni havn\\\'t any problems with collaboration between me and myself =)',10,'2006-01-13 11:43:53'),(81452,2542,'for my [url=http://www.pouet.net/prod.php?which=16327]GLrez[/url] intro i used the nice minifmod\\\'s \\\"get pattern/line position\\\" command...\r\nof course you can use that only if you have a tracked music...',10,'2006-01-19 12:40:37'),(81575,2547,'yeah, and Rastafari and any gods sucks my bollock with joy...',10,'2006-01-21 02:03:09'),(82026,2354,'[img]http://www.resigne.com/~keops/cochon.gif[/img]\r\n\r\n',10,'2006-01-25 12:26:18'),(82031,2546,'following psonice comment, \\\"buy a mac\\\" !\r\nmy life was changed forever when i bought my first Apple computer ! =)',10,'2006-01-25 14:19:39'),(82074,2549,'hei hei people !\r\n\r\nas someone write it before, chiptune.com isn\\\'t closed but not reachable because planet-d is down :\\\'(\r\n\r\nif someone want to help me, i ask since AGES to get an account on scene.org in order to move the website on !\r\nif someone know some people who can do leave a message here ! (don\\\'t try my rez_at_chiptune_dot_com email because that will not work because it\\\'s also hosted on planet-d).\r\n\r\nbtw, you can of course test the new layout of chiptune.com at: http://www.resigne.com/~chip and also the chiptune.com search engine at http://www.resigne.com/~chip/chiple/ !\r\n\r\ni\\\'m waiting for any comments, requests, etc...\r\n\r\nhave a good day ! ^o^\r\n\r\n0CC forever !',10,'2006-01-26 10:33:17'),(82075,2549,'and btw, (message for cerror) \\\"résigné\\\" (from www.resigne.com) is my family name =)\r\n\r\n\\\"résigné\\\" -> spelled \\\"rézigné\\\" in french -> [réz]igné -> rez\r\n\r\n\\\\o/\r\n\r\n=)',10,'2006-01-26 10:39:55'),(82077,2549,'unlock: no\r\n\r\ni WANT scene.org\r\n\r\n=)',10,'2006-01-26 11:23:21'),(82079,2549,'anyone, but for me, scene.org is more \\\"scene oriented\\\" than any other site, and it seems to be a really \\\"solid\\\" server :)',10,'2006-01-26 12:08:51'),(82082,2549,'[private]scamp, i just emailed you, i don\\\'t if my email was sent properly, tell me here or answer to my email =)[/private]',10,'2006-01-26 12:18:45'),(82084,2549,'makc: sure, but i will use www.chiptune.com as domain name :)',10,'2006-01-26 12:26:49'),(82113,2561,'odyssey total duration was about 45 minutes.... and the end was a little bit boring, but the music are soOo great :)',10,'2006-01-26 18:32:40'),(82195,2550,'i voted for every logos (yes, \\\"you\\\'re a lamer\\\") too !\r\n\r\nstanz, please do not put that goatse pics, perhaps you\\\'re alone in your little room but keep in mind that some people CAN browse pouet.net with some people around (like girlfriend, child, etc...)... hopefully my girlfriend didn\\\'t see that, but i was wondering what she will think if she get an eye on the screen when i\\\'m reading pouet\\\'s forum...\r\n\r\nalso, imho that kind of picture havn\\\'t his place here and isn\\\'t really original nor funny...',10,'2006-01-27 10:36:21'),(82223,2550,'@xeron\r\nthanks !\r\n\r\n@stanz\r\nall apologies to you ! i will read more seriously additionnal comments before whinning :)=',10,'2006-01-27 15:20:05'),(82859,2572,'I use VC6 too, other compilers are too complicated for my poor coding skills ^_^;\r\n\r\nbtw, it\\\'s enough for me to render lovely shinnin\\\' glenz vectors =D',10,'2006-02-02 10:18:30'),(82976,2571,'Stingray! Apple coding \\\\o/\r\nI need help with that :D',10,'2006-02-03 10:25:16'),(82980,513,'There are many sheep in Mongolia.\r\n\r\nJust so you know.',10,'2006-02-03 11:22:56'),(83556,2587,'ALLO ?',10,'2006-02-08 10:36:20'),(84038,1533,'well\r\n\r\n[url=http://www.googlism.com/index.htm?ism=rez&type=1]http://www.googlism.com/index.htm?ism=rez&type=1[/url]',10,'2006-02-14 11:57:06'),(85267,2626,'[quote]I would make a bet with you, that if you know the scene as it was when thoose guys were still active, yes I know rez that you have the chiptune v3 ready but you are so slow. I mean even Rob Hubbard and Chris Abbot changed codes sometimes, long after C64, even ASM)[/quote]\r\n\r\nhuu ? what ?\r\n\r\nALLO ?\r\n\r\nWAS ?\r\n\r\ni never replied on that thread, so what the problem ? i do not understand why you are speaking about that...\r\n\r\nbtw, i\\\'m totally redoing chiptune.com from scratch (i\\\'m recoding the Workbench1.3 GUI in dhtml =)\r\n\r\n[quote] irokos loves caca![/quote]\r\n\r\n*LE CACA C\\\'EST SYMPA*\r\n',10,'2006-02-24 10:28:16'),(86701,2670,'you am i you am the robot !\r\n\r\nk !',10,'2006-03-08 22:55:21'),(88159,550,'ojuice\r\n\r\nhahahaha\r\n\r\nhahaha\r\n\r\nDEAD SITE\r\n\r\n99% of news are lame mp3 release... *yurk*',10,'2006-03-26 00:57:58'),(88491,2728,'herm...\r\n\r\nand what about my dear lovely Mac OS X ?\r\n\r\n=)\r\n\r\ni will never switch back to any others OS after that :)',10,'2006-03-28 15:53:04'),(88492,2728,'and \\\'funkyou78\\\' is a poor asshole to compare microsoft with nintendo by user the poor term \\\"Wintendo\\\"...\r\n\r\nI don\\\'t get the common point between an OS on PC and a (great) game company...',10,'2006-03-28 15:56:47'),(88495,2728,'And to talk again about Mac OS X, perhaps it\\\'s a good choice, just between Window and Linux... It\\\'s more friendly/beautifull/fast/well designed than Windows, but also powerfull like any other UNIX platform (OS X is based on FreeBSD, isn\\\'t it ?).\r\nGraphicians and musicians will find all the best tools and there\\\'s lots of free tools for coders too...\r\n\r\ngo and buy Apple computers ! (especially the last PowerPC ! ;)',10,'2006-03-28 16:00:53'),(88497,2728,'well, havoc, i don\\\'t know if you were ironic just to troll me or if it was a real \\\"attack\\\"...\r\n\r\nI don\\\'t know what is the problem for an OS to be good for girls too... except if you hate them of course.\r\n\r\nI respect your sexual choice Havoc, have a nice day.',10,'2006-03-28 16:05:51'),(88499,2728,'And i don\\\'t really know what is the problem with french people...\r\n\r\nI think we aren\\\'t more lame than any others people...\r\n\r\nhmmm.... macho & racist :(',10,'2006-03-28 16:07:49'),(88513,2728,'ha yes of course, not free...\r\n\r\nwell, not really in fact, if you buy an Apple computer (like me) you got a cd with the last Mac OS and the update are free of course...\r\n\r\nbtw, i\\\'m really happy to track with Renoise with my iBook, and i got some others nice trackers like MilkyTracker or Goattracker (SID tracker).\r\nand of course there is Photoshop, Lightwave and tons of others great tools available on Mac OS X to create nice demos :)\r\n\r\nhavoc: well, in fact i don\\\'t know if you was joking or not, but Keops said you are a nice guy, so if keops think that, i\\\'m sure you are a good boy :)',10,'2006-03-28 18:07:19'),(88522,2728,'GbND: I just bought an iBook G4 during november 2005, i got the OS preinstalled on the computer and a DVD with all the software (Mac OS Tiger + iLife 05).\r\nSince, the system autoupdate without asking me for money :)\r\n\r\nWell, ok, it exists cheaper windows boxes, but they are faaaaar less sexy than a cute iBook lil\\\' boxe :)\r\n\r\nTo be honest, that computer bring back to me the same spirit as my dear old Amiga... all-in-one, no drivers problems, fast & clean OS, nice tools, tons of great freeware (polished and bug free !)...',10,'2006-03-28 18:56:06'),(88616,2728,'haha \\\"girlie OS\\\"\r\n\r\n:(\r\n\r\nbaaah, those linux nerds are sooo mysogine, that make me puke 8{####\r\n\r\nAmiga OS and Atari TOS are girlie OS too if you follow that...\r\n\r\nbaaah',10,'2006-03-29 14:00:41'),(88882,2736,' damn! scamp is alive! please reply to my mail please :)',10,'2006-04-03 14:13:29'),(88949,2741,'Internet without pouet.net is like a demo without glenz vectors.',10,'2006-04-03 23:58:26'),(89491,2754,'red mussel = 69',10,'2006-04-10 18:49:50'),(90646,2787,'Perhaps they were killed because one of their member was called \\\"Mr. United States of America\\\", nah ?',10,'2006-04-24 10:21:27'),(90661,2788,'hei hei !\r\n\r\nWhat about a new category on pouet about \\\"demoscene website\\\" where we can add links and screenshots (like any other prod) to demoscene related websites/homepage.\r\n\r\nI think that category fit the spirit like any others site since demoscene website are an important part of the scene now, and they mostly replace our dear old diskmags...\r\n\r\nTell me we do you think about that idea (pouet\\\'s sysop too !)...',10,'2006-04-24 13:35:43'),(90664,2788,'preacher: doomed ?',10,'2006-04-24 13:40:56'),(90674,2785,'haha\r\n\r\nAndorra, the place to buy discounted cigarets and alcohol :)',10,'2006-04-24 14:05:41'),(90790,2791,'hei hei,\r\n\r\nI\\\'m currently working on the new www.chiptune.com, you can take a look at:\r\n\r\n[url=chiptune.untergrund.net]chiptune.untergrund.net[/url]\r\n\r\nI made everything in HTML+Javascript using some AJAX tricks to get data from MySQL.\r\n\r\nThere some bugs here and there, sometimes the data aren\\\'t loaded, so try to reload everything (if someone can help me with that damn XmlHttpRequest...).\r\n\r\nIt work fully under Firefox 1.5, I heard there\\\'s some problems with window\\\'s border on old Fiferox version.\r\n\r\nThe site will work on IE but it can load data for the moment (but all the javascript is ok...).\r\n\r\nFeedback wanted ! Tell me what do you think about my new website :)\r\n\r\n(and good ideas are welcome too).',10,'2006-04-25 19:10:24'),(90806,2791,'[quote]The starfield stops working at times. Juggler didn\\\'t seem to.[/quote]\r\n\r\nYeah, I don\\\'t know why but when I update the DOM (when I open a new window for example) some javascript object disapear...\r\n\r\n[quote]intel outside feels lame.[/quote]\r\n\r\nherrm... for me, it fit the spirit of the era i want to bring back :)\r\nbtw, have you tried to click on it ?\r\n\r\n[quote]right cliking gives me firefox menu and everything that makes you feel like youre in a browser sucks.[/quote]\r\n\r\nyep, i have to code that (include workbench menu).',10,'2006-04-25 23:04:39'),(90818,2791,'[quote]bluescreen + wb-arrow here :( / ff 1.5.0.2[/quote]\r\n\r\nTry to reload again and again, there\\\'s some problems with loading latency... I must fix that !',10,'2006-04-26 00:04:23'),(90843,2791,'shifter: if you don\\\'t want to browse you can always fly to \\\"data\\\" -> \\\"packs\\\" and download big .zip with all chiptunes for each format :)',10,'2006-04-26 10:03:55'),(90857,373,'[url=http://www.pouet.net/prod.php?which=16327]GLrez[/url] because I realize an old dream to code myself a \\\"real\\\" intro =)',10,'2006-04-26 11:57:05'),(90874,2791,'[quote]plus, the cut-off file endings appear as \\\'ý\\\' here =)[/quote]\r\n\r\nI have to replace the hardcoded character by a chr(ascii_code) instead ! =)',10,'2006-04-26 13:12:30'),(90875,2791,'Dalezy please try again and tell me if it\\\'s ok now (for the ending char).',10,'2006-04-26 13:16:46'),(90954,2791,'p01: btw, i will need your help regarding xmlHttpRequest because sometimes the data aren\\\'t loaded when the page update, so i got some errors or empty windows :(\r\n\r\nplease help your little old pal Mr. Javascript Master !',10,'2006-04-27 10:01:05'),(90999,2791,'btw, i have to add I did a [url=http://chiptune.untergrund.net/chiple/]search engine[/url] too :)\r\n\r\nGuess where I took the design idea ;)',10,'2006-04-27 16:17:55'),(91406,2791,'[quote]The gimmick is nice for once, but it won\\\'t encourage people to return to the site regularly. Unless you perhaps place a link to the latest pack/update directly on the \\\"desktop\\\"? That could work.[/quote]\r\n\r\nGood idea, i will add icons on the desktop to download directly last update packs and last chiptunes.',10,'2006-05-02 10:32:45'),(91432,2791,'because ALL the pictures are made with scanlines, so, it will be HARD to remove scanlines...\r\n\r\nwhat\\\'s is the problem with scanlines ? it look bad with your screen ? a LCD ? Plasma ? tell me...',10,'2006-05-02 15:36:25'),(91571,2791,'[quote]Wow, all the major code and content is wrapped in a table object. Please, don\\\'t have a newb code your site.[/quote]\r\n\r\nHAHAHAHAHAHAHA\r\n\r\n[quote]Do yourself a favor, and read:\r\nhttp://www.hotdesign.com/seybold/\r\nhttp://phrogz.net/tmp/WhyTablesAreBadForLayout.html[/quote]\r\n\r\nHAHAHAHA\r\n\r\n:(\r\n\r\nKryps, please do yourself a favor, go fuck yourself and try to learn viewsource function... or just go back to school a learn to read.',10,'2006-05-03 17:02:48'),(91572,2791,'[url=http://www.kryps.com]http://www.kryps.com/[/url]\r\n\r\nHAHAHAHAHA\r\n\r\nQUAKE4 ! \\\\o/\r\n\r\nGAMER=CANCER',10,'2006-05-03 17:05:56'),(91576,2795,'EP is french ?\r\n\r\nHe est francese ?',10,'2006-05-03 17:20:33'),(91599,2791,'krips: hidden apologizes accepted !',10,'2006-05-03 22:55:58'),(91750,2791,'[MESSAGE]\r\n\r\nI changed some things into my javascript, so the site works better now, please test it again and tell me if everything is ok !\r\n\r\nthanks !',10,'2006-05-05 18:57:48'),(91774,2791,'WTF?!\r\n\r\n30 seconds ?\r\n\r\nthere\\\'s a big problems, because on my computer i just have to wait less than 1 seconds or 2...\r\n\r\nplease tell me what system/browser do you use !',10,'2006-05-06 02:06:28'),(91983,2822,'sometimes bandwidth is usefull, even if you\\\'re like demo and do not leach w4r3z, last week i downloaded the video of last ASD demo and it was a big-ass ~400 megs mpeg !\r\nhopefully i got a fast internet access to get that :)',10,'2006-05-09 09:57:09'),(92021,2791,'hei hei people\r\n\r\n[NEW]\r\n\r\nyou can drop me a line on the Amiga Shell :)\r\n\r\nit\\\'s buggy for the moment, and lines are displayed in reverse order, but it works !\r\n\r\n*happy*\r\n*joy*',10,'2006-05-09 19:15:58'),(92120,2791,'ep: yep, i know the liner is fully bugged :)\r\nthe main bug is because the client get \\\"backspace\\\" to do an history.back... btw i will fix everything in the future of course, remember the site isn\\\'t finished and i open a thread here to get some feedback and (perhaps) advices or ideas..\r\n\r\nMy main computer is now a cute iBook G4, so you can imagine i fully tested my site on all the browser i can get :)\r\nThe site works fine on Firefox 1.5 (win/osx), IE6 (win), Safari (osx)...\r\n... and there\\\'s less than 10 lines of different code to make it work everywhere !\r\n\r\nFor the moment the biggest problem is with Opera, because the navigator.<> commands return \\\"Internet Explorer\\\" when you are on Opera and i need to use the \\\"Firefox\\\" xmlhttprequest code...\r\n\r\nAnyway, Thanks for the comment :)',10,'2006-05-10 19:01:42'),(92219,2828,'i got no mouse but a pad on my laptop\r\n\r\nhaha :)',10,'2006-05-11 15:33:09'),(92563,2791,'I forgot to mention I did a little search engine for chiptune.com, it\\\'s called [url=http://chiptune.untergrund.net/chiple/]chiple[/url] (you will understand why ^_^).\r\n\r\nfeedback thanks !',10,'2006-05-14 15:36:11'),(92652,2009,'[quote]KONARD[/quote]\r\n\r\nhitchhicker: j\\\'adore :)\r\n\r\nbtw:\r\n\r\nKOUYES\r\n\r\nKKAKKA (biensur)\r\n\r\nKKEOPS (haha)\r\n\r\nKRUMBL\r\n\r\nKRUSTY\r\n\r\nKROKUS (isn\\\'t an old metal group name ?)\r\n\r\nKRAKAG\r\n\r\nwell...',10,'2006-05-15 18:37:57'),(92654,2791,'well,\r\n\r\neverything seems to work well now, the data loading too !\r\n\r\nthe only one (big) problem is the page don\\\'t want to load with Opera but Poï give me the solution some post above.\r\n\r\nI updated the site with new chiptunes today, you can download the last pack by clicking on the direct link (icon \\\"Update\\\").\r\n\r\n71 new chippies for your ears !\r\n\r\nThe site is near to be released now :)',10,'2006-05-15 18:42:11'),(93002,2842,'hmmm...\r\n\r\nI got an iBook G4 some months ago and it bring me back that \\\"Amiga\\\" feeling I lost with PCs...\r\nI\\\'m REALLY happy to own that little box, everything is polished and well designed, both hardware & software.\r\n\r\nLot\\\'s of people talked already about OSX, it was a revelation from me, I never been so excited to use a system since I bought my Amiga 1200 and tested the Workbench 3.1...\r\n\r\nThere\\\'s tons of GREAT freeware, cool apps, widgets, etc... and can do everything I was doing on PC (except of course running PC demos... for the moment).\r\n\r\nI think people who don\\\'t like Apple computers are people who never tried it for REAL :)\r\n\r\nI was Amigaist but i think Atari are good machines too :)',10,'2006-05-18 12:13:09'),(93005,2848,'and the amazing \\\"FECAL BLUR\\\" (c) Kewlers',10,'2006-05-18 13:10:08'),(93319,2791,'Finally the site is now public and reachable at [url=http://www.chiptune.com]www.chiptune.com[/url] !\r\n\r\nYou can download the last update (71 new chiptunes) and I add a new demo effect =)',10,'2006-05-20 21:52:45'),(93397,2791,'uncle-x: yeah, it\\\'s a know bug, i got a problem with the data loader when the client is Opera because javascript think Opera is Internet Explorer (don\\\'t ask me why). I will fix that a soon as possible :)',10,'2006-05-22 02:55:59'),(93494,2791,'well well well...\r\n\r\nso, by popular demand, I will add a \\\"light\\\" version of chiptune.com for people who don\\\'t to browse on the actual layout...\r\n\r\nbtw, you can always use [url=http://www.chiptune.com/chiple]Chiple[/url] to browse the site (use this [url=http://www.chiptune.com/chiple/?tab=d&q=pack&btnG=Search]link[/url] to download the pack or this [url=http://www.chiptune.com/chiple/?tab=d&q=update&btnG=Search]one[/url] to download the last update).\r\n\r\nChiple works fine, except a \\\"little\\\" problem with the next/previous page function.\r\n\r\nI can add an \\\"author: xxx\\\" search string but you can already do that by selection \\\"Author\\\" above the input box (btw \\\"format: value\\\" already works, you can try [url=http://www.chiptune.com/chiple/?tab=c&q=xm%3A+bubble&btnG=Search]this[/url]).\r\n\r\n[quote]And isn\\\'t \\\"Intel Outside\\\" childish and been done a gazillion times already?[/quote]\r\n\r\nyep, but as I have said before, I add that HIDDEN message to keep the spirit, i don\\\'t HATE intel and i have to find something funny for that effect :)\r\nI you find me a nice BIG Commodore logo, I will replace !\r\n\r\n[quote]This is good idea, and I think a lot can be made to improve speed, first and foremost, and then get rid of the bugs.[/quote]\r\n\r\nha ? I\\\'m interested, please tell me how because I have NO idea of how I can improve speed since I only use simple
and realtime DOM update...\r\n\r\nBtw, thanks for all your comments, advices, etc... !',10,'2006-05-23 10:27:49'),(93529,2791,'[quote]In general you should try to make a better use of classNames to avoid generating a hell lot of redondant inline style properties, also try to avoid changing frequently the backgroundImage, prefer loading ONE big baground image and just change the backgroundPosition to reveal the parts you need.[/quote]\r\n\r\nIt\\\'s what I have done for the font displayed on the screen, one picture with all the charset :)\r\n\r\nbtw, i will replace my hex() function by your own who seems to be faaaar better :)\r\n\r\nwell, you know Matthieu, I\\\'m not good as you, YOU are the God of javascript :)\r\n\r\nfor your information, the site is perfectly running under Firefox 1.5 on my athlon 2200+, and is slooooow with IE6, but the site work as a charm on my tiny iBookG4 with ALL browser (works fine with Safari).\r\n\r\nAnd I\\\'m aware about the \\\"double\\\" mouse pointer, but there\\\'s no solution to hide the \\\"default\\\" pointer under non windows(c) Fiferox since the pointer loaded is a .cur (an empty one, that\\\'s why it is not displayed, but just the arrow).',10,'2006-05-23 15:06:18'),(93654,2864,'HAHAHA,\r\n\r\ndon\\\'t be sad Amusic, your music is ACE (i listened it every days during two month after I\\\'ve seen the demo for the first time) and I guess that BitFilm organizer are a bunch of unproductive LAMERS who never pop out their fingers from their asses to create something. Instead, they prefer to criticize other\\\'s people work...',10,'2006-05-24 15:51:27'),(93678,2864,'*off-topic*\r\n\r\n[quote]they can show to guys with pony tails and macs[/quote]\r\n\r\nwell, i\\\'m a little bit fed up with that Apple racism...\r\n\r\nthere\\\'s tons of pony-tailed lamers using PC boxes too, so WHY \\\"macs\\\" ?\r\n\r\nfed up yes, fed up...',10,'2006-05-24 17:09:28'),(93687,2864,'[quote]MONEY IS KILLING THE DEMOSCENE!|/quote]\r\n\r\nNO!\r\n\r\nTHE SCENE IS DEAD IN 1993!\r\n\r\n\r\n\r\n\r\n\r\n',10,'2006-05-24 17:24:13'),(93689,2864,'[quote]MONEY IS KILLING THE DEMOSCENE![/quote]\r\n\r\nNO!\r\n\r\nTHE SCENE IS DEAD IN 1993!\r\n\r\n\r\n\r\n\r\n\r\n',10,'2006-05-24 17:24:37'),(94147,2791,'hei hei,\r\n\r\nwell, i found (with some help) why the site is SO slow on some browser.\r\n\r\nsometimes, some users disabled the image caching, so the site want to load and reload the same picture (because it\\\'s not cached) and since my site use ONLY picture, it takes AGES to load...\r\nif you disabled image caching, please enable again to browse on my site :)\r\n\r\nalso, the site works fine with Opera if you select the \\\"emulate fiferox\\\" (by pressing F12), there\\\'s only a REALLY strange bug, ALL chars \\\"p\\\" and \\\"0\\\" doesn\\\'t appears ! weird O_O;\r\nPoï can you help on that point ?\r\n\r\nBtw, I changed lots of things about picture loading (i packed everything into 3 pictures) and I changed a bit the \\\"Shadow of the Chip\\\" effect, now resizable ;D',10,'2006-05-30 17:27:58'),(94178,2876,'hei hei,\r\n\r\njust your favourite chiptune dealer :)\r\n\r\nhttp://www.chiptune.com/chiple/?q=quazar&tab=a&btnG=Search\r\n\r\nhere is the song :)\r\n\r\nbtw, it\\\'s one of my alltime favourite.\r\n\r\nhappy listening !',10,'2006-05-30 18:09:58'),(94179,2876,'and a [url=http://www.chiptune.com/chiple/?q=quazar&tab=a&btnG=Search]direct link[/url] is better.\r\n\r\n:)',10,'2006-05-30 18:11:09'),(96818,2960,'Since some of the best members of [img]http://www.pouet.net/screenshots/13304.png[img] are french, I think France can\\\'t be so bad =)',10,'2006-06-26 23:36:05'),(96819,2960,'[img]http://www.pouet.net/screenshots/13304.png[/img] I meant... (and keep your joke about bad use of BBCode)',10,'2006-06-26 23:37:34'),(97232,2924,'damn, I like a LOT some of his [url=http://www.chiptune.com/chiple/?tab=a&q=edwin&btnG=Search]tunes[/url]...\r\n\r\na really bad news for all SID lovers :\\\'(',10,'2006-06-30 18:52:55'),(97766,3002,'I think, likes lots of people here, i\\\'m really happy to be born in the 70\\\'s and grow up with first computer (my dad bought a Commodore PET2001 in 1982 when i was 6 years old) and after with the demoscene :)\r\n\r\nI\\\'m a bit a son of \\\"hacker\\\" or \\\"pirate\\\" because I remember when i was 7 year old, my father bring me with him at some \\\"copy party\\\" at some contact\\\'s home found on french Minitel board.\r\nAlso, my dad has downloaded warez on Minitel too with his C64 :)\r\nI think he was not so bad at coding because one he said me he coded a compiler on the C64 (i discover that just some years ago).\r\n\r\nho, and a last one funny things... Mom and I has to support HOURS of C64 warez tapes recording on the family Hi-Fi at FULL volume because it was impossible to record without sound (yes ok, dad can disabled speaker...). *SKKKRRRRRRRIOUIKKK-schbling-shlfling-CRRRRUIIIIKK*\r\n',10,'2006-07-03 21:41:17'),(98315,2952,'asle: hmmm, you seems to be so ELITE coder, full of knowledge and free advices... we are waiting for your mod replayer.\r\n\r\n\\\"La critique est aisée, mais l\\\'art est difficile\\\".',10,'2006-07-07 16:07:06'),(98316,2952,'Btw, that java player is GREAT, ok there\\\'s some bugs in the replay here and there but all in all it\\\'s a great idea.\r\n\r\nNot everybody takes all his music with him everywhere, especially at work, so it\\\'s nice to be able to listen to music from a web page (i guess nitro2k01 is some wanker/unemployed/student).\r\nAlso, even if there\\\'s some (minor) bugs in replay, the sound quality is FAAAAAAAR better than some other loosy scenemusic radio. Also, you choose YOUR playlist, you havn\\\'t to listen crappy Cyborg Jeff and Elwood doskpop all day long (like on scenemusic).\r\n\r\nYou can start to flame me NOW.\r\n(*ha* yes, i like *ho* when you spank *ha* me)',10,'2006-07-07 16:12:56'),(98320,3021,'You answered 17/25 correctly.',10,'2006-07-07 16:27:50'),(98475,2952,'madenmann: nectarine is too much polluted with BAD music because the selection of uploaded music isn\\\'t enough \\\"strict\\\".\r\n\r\nof course I discovered new \\\"gems\\\" on nectarine too, but i think you can discover new tune (and faster) on plopbox by seeing the best ranked.',10,'2006-07-09 01:16:15'),(98681,3026,'[img]http://disgu.st/~mef/zidane2.gif[/img]\r\n\r\nFATALITY !!\r\n',10,'2006-07-10 23:29:50'),(99280,1875,'[url=http://www.chiptune.com]RANDOM ADVERT IN RANDOM THREAD[/url]',10,'2006-07-16 13:52:52'),(99324,3042,'can you say something about rez please, I\\\'m curious.',10,'2006-07-16 22:57:53'),(99325,3042,'Btw, Keops rocks of course :)',10,'2006-07-16 22:58:15'),(99348,3041,'oldskool is everything created before the scene died (1993).\r\n\r\n:D',10,'2006-07-17 10:28:19'),(101059,1024,'the prod n°20412 can be deleted because it\\\'s a duplicate entry.',10,'2006-08-03 12:07:27'),(101062,2842,'WILLBE \\\\o/\r\n\r\nWelcome to the Apple family :D',10,'2006-08-03 12:14:40'),(101328,3097,'[img]http://www.glop.org/junk/rez-gay.jpg[/img]\r\n\r\nYOU AM I, WE AM TEH SEKSY',10,'2006-08-05 01:09:26'),(101329,3097,'of course it\\\'s me on the picture, in front of some \\\"cheese store\\\".',10,'2006-08-05 01:10:47'),(101698,3114,'\\\"1995\\\" is a really fabulous prod and generally i\\\'m a big fan of Kewlers demos, so i just want to know why they want to stop demoscene.\r\n\r\nOr perhaps they just join another group ?\r\n\r\nplease tell me :)',10,'2006-08-07 16:16:53'),(102154,3114,'http://www.urbandictionary.com/define.php?term=rez\r\n\r\n\\\\o/',10,'2006-08-11 11:46:47'),(102335,1024,'video of [url=http://pouet.net/prod.php?which=16327]this [/url] is [url=ftp://chiptune.untergrund.net/users/rez/videos/rez-glrez.mpg]here[/url].',10,'2006-08-14 15:10:55'),(102387,1024,'iPod video of [url=http://pouet.net/prod.php?which=16327]this[/url] is [url=ftp://chiptune.untergrund.net/users/rez/videos/rez-glrez.mp4]here[/url].\r\n\r\nA [iPod] link perhaps ?',10,'2006-08-14 22:36:45'),(102434,1024,'Alien: Thank you a lot :\\\')',10,'2006-08-15 14:59:43'),(103019,3146,'[off-topic]\r\nI\\\'m currently watching Andromeda\\\'s demo on my new installed UAE emulator on my iBook G4, so I feel the urge to say:\r\n\r\n -> Mr. Hyde YOU RULEZ <-\r\n\r\n[/off-topic]\r\n\r\n;)',10,'2006-08-20 03:22:18'),(103059,3153,'old and non-demoscene related...\r\n\r\n\\\"whoami\\\" ?\r\n\r\na new lamer for sure...',10,'2006-08-20 14:08:25'),(103060,3151,'that thread sucks.',10,'2006-08-20 14:13:02'),(105270,3206,'I want Unreal Superhero lyrics from Ultrasound live at BP from last year :)',10,'2006-09-04 10:25:24'),(105271,3206,'(and perhaps a cover of Unreal Superhero II for next year ;)',10,'2006-09-04 10:25:53'),(105272,3220,'Same request for me... Since my iBook G4 is my main computer, I can\\\'t the nice last released PC demo, so hi-res videos are really usefull :)\r\n\r\nAdd the option to pouet\\\'s search engine !',10,'2006-09-04 10:29:17'),(106054,3230,'French civil service is dead, I was one of the last to do that (10 months), but it was ok because I was army musician (horn player).',10,'2006-09-08 14:21:18'),(108359,3255,'i emailed too some months ago, but never got an answer :\\\'(',10,'2006-09-22 17:51:52'),(122451,3699,'Melon WAS my alltime favourite demogroup since ages, but since two or three days I think they are the MOST ROTTEN bunch of LAMERS ever.\r\n\r\nproof:\r\n\r\n[img]http://www.chiptune.com/tmp/robert_williams.jpg[/img]\r\n\r\nIt\\\'s a picture painted by an artist called \\\"Robert Williams\\\" and EXACTLY the same picture as the auto-claimed \\\"original hand draw\\\" picture \\\"Acid Trip\\\".\r\n\r\nSUCKS :(\r\n\r\nkill your idols.',10,'2007-01-09 17:21:36'),(122452,3699,'the \\\"Acid trip\\\" by (haha) Walt & Mack:\r\n\r\n[img]http://www.pouet.net/screenshots/400.gif[/img]',10,'2007-01-09 17:22:56'),(122456,3699,'these are ripped glenz but not SCANNED glenz !\r\n\r\nYOU BUNCH OF CACA ! :\\\'(',10,'2007-01-09 17:28:51'),(122462,3699,'Well I just watched ENTIRELY your \\\"nocopy\\\" url and this particular picture isn\\\'t mentioned...',10,'2007-01-09 17:42:30'),(122465,3699,'No, of course I know tons of people are stealing pics of course :)\r\n\r\nBut I am REALLY disapointed with this one because they claimed everywhere that pic was hand drawn, and they won at a party with this pic...\r\n\r\nAlso, the major part of the \\\"nocopy\\\" picture are handpixeled even if it\\\'s a copy, the Acid Trip picture is just a scan converted into b&w 640*512 16c (Amiga\\\'s hi-res) picture... 1 minute of work !',10,'2007-01-09 18:05:33'),(122639,3699,'[quote]Anyone who would post in this thread is a moron who thinks he owns the scene and can tell others what to do[/quote]\r\n\r\nho I see, that\\\'s why you posted a message :)',10,'2007-01-10 15:05:40'),(125091,3725,'hmmm...\r\n\r\nc\\\'est bien devenu de la merde le forum de pouet.net :|\r\n\r\nfaut évoluer les gars hein...',10,'2007-01-22 11:07:42'),(127103,3632,'Keops: you know, whole of the \\\"new\\\" french demoscene can sell their mother to get SMALL fame & BIG compo-prizes :\\\'(\r\n\r\nI remember back 15 years before, nobody cares about compo prizes (they were really small)...\r\n\r\nAlso, I can mentionned most of the winner of LTP4 (including me with 3states\\\' intro) give their hardware prizes to the poor Knos who got his laptop robbed during the party.\r\n\r\nHopefully there\\\'s still some nice guys on the place, but no so much...',10,'2007-02-01 17:40:47'),(127190,3632,'[quote]ps: vous m\\\'avez pas manquez les 2 zigotos[/quote]\r\n\r\nhahahahaha\r\n\r\nje te rassure, ton aigritude ne nous manque pas non plus.\r\n\r\n...et sinon on a pas le monopole du coeur, mais on sait écrire en français.',10,'2007-02-01 23:12:38'),(127191,3632,'...et sinon j\\\'ajouterai mon bon MED, qu\\\'encore une nouvelle fois, tu as ressorti ta bonne vieille PARANO en pensant que j\\\'avais parlé de TOI alors qu\\\'en fait je ne pensais pas du tout à toi, mais plutôt à des types genre Nytrik qui releasent uniquement pour ramasser du pognon.\r\n\r\nJe vois qu\\\'avec le temps certaines choses n\\\'évoluent malheureusement pas...',10,'2007-02-01 23:17:31'),(127192,3632,'\\\"oups i forgot the smiley\\\"\r\n\r\nouais ok super, j\\\'écris ce que je pense mais je met un smiley à la fin pour pouvoir dire \\\"non mais je le pensais pas\\\" trop merci du bravo quoi.\r\n\r\nFaut un peu assumer ce qu\\\'on dit des fois...',10,'2007-02-01 23:24:11'),(127217,3632,'hahahaha\r\n\r\nil est de retour :D\r\n\r\nMED LE GRAND \\\\o/\r\n\r\nBon alors je ne crois pas avoir été vulgaire dans mes précédents messages, ni avoir dit d\\\'insultes à ton encontre, alors je te prierai de te calmer un poil, d\\\'autant plus que je n\\\'apprécie absolument pas les remarques racistes que tu viens de faire, tu ne connais rien de ma vie actuelle, et je ne vois pas à quoi ca sert de déballer publiquement des trucs faux pour me discréditer.\r\n\r\nJe comprend bien pourquoi personne de toute la bande d\\\'avant ne souhaite ne te revoir ni avoir de tes nouvelles, franchement quand je vois la réponse que tu viens de faire... je suis écoeuré par ta dernière phrase, c\\\'est une honte.',10,'2007-02-02 01:41:16'),(127220,3632,'Sinon (j\\\'en rajoute une couche) mais si tu relis bien attentivement mon 1er message, il faudra que tu m\\\'explique bien pourquoi tu as fait une réponse agressive alors que je n\\\'ai fait AUCUNE allusion à ta personne. D\\\'où le mot bien choisi \\\"aigritude\\\", car ton commentaire était \\\"aigre\\\" voire \\\"acide\\\" même.\r\n\r\nDonc j\\\'aimerai donc bien savoir pour j\\\'ai le droit de me faire insulter comme ca alors qu\\\'a priori je suis resté dans les bornes du correct.',10,'2007-02-02 01:52:31'),(127257,3632,'[quote]Pour quelqu\\\'un qui a fait des sites de culs tu fais bien ta mijorée[/quote]\r\n\r\nheu... j\\\'ai jamais fait ca de ma vie, dans le cadre du boulot la seule chose que j\\\'ai faite c\\\'est un parser de formulaire de site de boule pour pouvoir submiter automatiquement nos vidéos HDV sur les sites, j\\\'ai jamais fait de site de boule moi, tu confonds peut-être avec Régis ou d\\\'autre personnes...\r\n\r\n[quote]bon j\\\'arrete de relancer l\\\'histoire ça me gonfle, et j\\\'étais bien plus heureux de ne pas lire tes phrases a 3 balles[/quote]\r\n\r\nouais moi aussi, j\\\'étais plus heureux de ne pas me faire insulter gratuitement alors que je ne parlais pas de ta petite personne, mais comme d\\\'habitude tu crois toujours à la grande conspiration, que le monde entier parle dans ton dos pour te casser du sucre dessus.\r\n\r\nbon c\\\'est pas grave, hein, je m\\\'en branle en fait, c\\\'est vraiment laid l\\\'aigritude à ce niveau là, si tu n\\\'es pas heureux de ta vie et de ce que tu es devenu c\\\'est pas ma faute et c\\\'est pas la peine de t\\\'en prendre à moi en m\\\'aggressant comme ca.\r\n\r\nEt je vois qu\\\'à 30 ans passé et au nombre de \\\"kikoo\\\" et de \\\"lol\\\" dans tes phrases -même si c\\\'est ironique- tu n\\\'as toujours pas évolué.\r\n\r\nReste bien la merde où tu sembles te complaire depuis toujours.\r\n\r\nAdieu.',10,'2007-02-02 10:29:36'),(127261,3632,'Ha!\r\n\r\nJ\\\'allais oublier le point final qui résume bien les chemins tortueux du cerveau humain:\r\n\r\n[quote]\r\n* med (~funky@bdy93-5-82-235-80-160.fbx.proxad.net) has joined #vieuxcons\r\n ah\r\n tu pourrais me deban ?\r\n ca va maintenant j\\\'ai compris\r\n un traitement sunhp quel honneur\r\n Keops_Eqx\r\n ?\r\n de quoi tu parles?\r\n je suis ban de demofr je te dis\r\n [18:02] #demofr unable to join channel (address is banned)\r\n ah bon? bah c pas de moi\r\n j\\\'y suis meme pas en plus\r\n ah non\r\n ca serais qui a part toi ? j\\\'y viens presque jamais en plus\r\n je vois pas pkoi tu dis ca en plus, je t\\\'ai vu arriver/partir sur le chan plein de fois\r\n t\\\'étais pas ban que je sache\r\n aucune idée\r\n je sais pas ce que t\\\'as dans la tete, tu es admin de demofr\r\n sauf si je perds la boule j\\\'ai pas mémoire d\\\'avoir mis de ban\r\n bon je vois, je vais donc avoir la meme image que sunhp maintenant\r\n bon déjà que g une motivation zero pour la scene..\r\n tu vas rien avoir du tout, je suis pas au courant des histoires désolé\r\n mais y a pas d\\\'histoire\r\n c toi l\\\'histoire\r\n tu m\\\'as ban et chié dessus tu te rappel ?\r\n bref je pars avant que tu me ban là aussi\r\n* med (~funky@bdy93-5-82-235-80-160.fbx.proxad.net) has left #vieuxcons\r\n heu, j\\\'ai rien demandé, commence pas, j\\\'ai ban personne et j\\\'ai attaqué personne, al\r\n[/quote]\r\n\r\nhahaha !',10,'2007-02-02 10:41:28'),(127265,3632,'kaneel: keops habite de l\\\'autre côté de la planète alors c\\\'est peut être légèrement compliqué pour lui de venir...',10,'2007-02-02 10:59:38'),(132587,3902,'[url=http://www.chiptune.com]www.chiptune.com[/url] for a 20 years old computer experience :)',10,'2007-03-12 14:22:43'),(132708,3908,'[img]http://www.pouet.net/gfx/logos/pouet.jpg[/img]\r\n\r\nthat one is really nice :)',10,'2007-03-13 10:26:50'),(132738,3888,'January 1994, the scene is dead.',10,'2007-03-13 14:08:04'),(150398,2997,'Synthesizers:\r\n------------------\r\nKorg X5\r\nRoland MC303\r\nNovation Nova\r\nElektron Sidstation\r\n\r\nInstruments:\r\n-----------------\r\nYamaha trumpet\r\nJackson PS1\r\nMarshall AVT-20\r\nBoss MT2\r\nLine6 Pod\r\n\r\nComputers:\r\n----------------\r\nSome old lousy PC\r\n2 Gravis Ultrasound Max\r\nApple iBook G4 12\\\"\r\nCommodore VIC20\r\nCommodore 64\r\nCommodore 128\r\nAmiga 3000\r\n\r\nVideogame:\r\n----------------\r\nNintendo Gameboy Advance\r\nNintendo DS\r\nNintendo Gamecube (silver)\r\nSega Dreamcast\r\nSony Playstation 2\r\n\r\nThat\\\'s all :)',10,'2007-07-17 14:53:28'),(150399,4312,'Yep, \\\"Photographic\\\" is the best one for me, that song sound A LOT like a chiptune :)',10,'2007-07-17 14:58:23'),(154434,4415,'[quote]I mean if you draw a picture with your tongue, it does not make it a masterpiece.[/quote]\r\n\r\nDoing the same ugly cyberpunk gray/brown 3d since 10th years doesn\\\'t make it a masterpiece.',10,'2007-08-13 13:59:21'),(171786,4762,'hei hei,\r\n\r\nI was working at Alambik and one thing is sure, the company is dead and no more new version will be done...\r\n\r\nPerhaps I have to ask to some old members if we can release the whole for free, or perhaps release some -cough cough- warez version ;)',10,'2007-11-08 14:05:02'),(172405,4770,'Sealthz you\\\'re an annoyance to most people here, just face it, you represent what drove me away from pouet.',10,'2007-11-11 02:17:06'),(176109,4000,'[quote]Les flics say tous des méchants qui enferment les enfants dans des transfos et jouent au stock-car avec des minimotos, c\\\'est bien connu.\r\nObjectivement: Suffisait de respecter la loi pour éviter ça, mais c\\\'est encore trop dur pour certains...[/quote]\r\n\r\nben clair, on sait bien que tous les gendarmes ont été concu dans les laboratoires du 3ème Reich et sont décongelés au fur et à mesure, par contre il est certain que tout les jeunes de banlieues sont très polis, aident les grands-mères à traverser les clous, mangent des légumes et travaillent bien à l\\\'école pour faire plaisir à leur parents méritants.\r\n\r\n(...)\r\n\r\nNon mais faut arrêter quoi.\r\n\r\nMerde.\r\n\r\nLes clichés à 3 balles quoi. Et dans tout les sens, c\\\'est clair que chez les poulets il y en a un paquet qui ont de l\\\'eau dans le cerveau et qui sont pas très fins en ce qui concerne les rapports humains, mais crier au loup et faire des lynchages publics sans réfléchir trop merci du bravo. Pareil du côté des jeunes de banlieue, y\\\'en a plein qui bossent, qui travaille bien à l\\\'école, qui se lèvent tôt et qui triment pour s\\\'en sortir.\r\nFaire des généralités faciles et attiser la haine entre \\\"l\\\'état\\\" et les banlieues je ne pense pas que ca serve à grand chose, bien au contraire.\r\n\r\nEt puis il faut être réaliste 5 secondes, deux jeunes sur une mini-moto sans casque et sur la voie publique... Y\\\'aurait-il eu les mêmes évènements si ca avait été la voiture d\\\'un habitant quelconque ? Si ca avait été un habitant de confession juive, les agitateurs auraient brulé des synagogues ?\r\n\r\n(d\\\'ailleurs trop merci du bravo de bruler des écoles maternelles et des bibliothèques, ca me rappelle la 2ème guerre mondiale ca les brulages de livre...)',10,'2007-11-28 16:39:57'),(176113,4000,'[quote]il faut tuer les enfants quand ils font des conneries[/quote]\r\n\r\nmais trop merci du bravo la mauvaise foi, les gamins ils s\\\'y sont jeté tout seul dans le terminal EDF, c\\\'est un malheureux accident, très malheureux, mais personne ne les as attrappé et jeté à l\\\'intérieur :(\r\n\r\nJe suis bien d\\\'accord qu\\\'il faut gueuler quand l\\\'état outrepasse ses droits mais pour garder un tant soit peu de crédibilité il faudrait quand meêm veiller à ne pas verser dans l\\\'excès inverse et ne pas imaginer que la police c\\\'est tout le temps le mal absolu.',10,'2007-11-28 16:45:49'),(176116,4000,'[quote]Tirer sur la police, houlala c\\\'est super vilain, d\\\'ailleurs Sarkozy à demandé des peines exemplaire et je le comprends.[/quote]\r\n\r\nSi je comprend bien, avec le ton \\\"second degré\\\" que tu emplois emploi, tu insinuerai que c\\\'est \\\"normal\\\" voire \\\"défendable\\\" le fait de tirer avec des armes à feu sur la police ?\r\n\r\nLà je commence vraiment à prendre peur :|\r\n\r\n[quote]Il faut savoir que si les jeunes n\\\'avait pas secoué leur ville, personne n\\\'aurais ouvert d\\\'enquete ni mis en doute la parole des policiers.[/quote]\r\n\r\nAlors ok, il est TRES possible que les flics soit en tort, pas forcément qu\\\'ils l\\\'ai fait exprès, mais qu\\\'ils roulaient trop vite, qu\\\'ils faisaient pas gaffe, bref tout est possible (même qu\\\'il y aient voulu les écraser, oui !), mais est-ce que à un seul moment, juste UN SEUL t\\\'es tu demandé si il n\\\'était pas possible que ca ne soit pas leur faute ?\r\n\r\nJe ne comprend pas qu\\\'on puisse adhérer à 100% sans aucune réflexion à une thèse sans en faire (même un minimum) le contrepoid en se remettant un tout petit peu en question...',10,'2007-11-28 16:53:05'),(176118,4000,'Ce qui me fout en rogne, c\\\'est que tout ces \\\"bien-pensant\\\" socialos-nauséeux passent plus de temps à gueuler sur Sarkozy et la police plutôt qu\\\'à d\\\'essayer d\\\'apaiser les tensions et de faire avancer les choses dans le bon sens.\r\n\r\nA ouais non, c\\\'est vrai, ca demande du travail, de l\\\'engagement et de la réflexion, non finalement gueuler avec les autres c\\\'est plus facile, on continue comme ca...',10,'2007-11-28 16:56:18'),(176121,4000,'[quote]moi je comprends pas comment ils peuvent en arriver à bruler les ecoles, les bibliotheques, les gymnases, les centres educatifs, bref le peu qu\\\'ils ont ... faut vraiment pas etre tres futé[/quote]\r\n\r\nle pire c\\\'est que ce doit être une toute petite minorité de connards qui s\\\'en foutent complètement des deux jeunes qui sont morts (ils ont même pété des vitrines de magasins avec les photos des deux jeunes), genre ils ont dévalisé un bijouterie en même temps, c\\\'est vrai que piller et voler c\\\'est trop un acte politique contre l\\\'état.\r\n\r\nTrop merci du bravo du formidable.\r\n\r\nEt les plus punis dans toute cette histoire c\\\'est la majorité silencieuse de cette ville qui n\\\'a rien fait de mal et qui se prend tout dans la figure.',10,'2007-11-28 16:59:21'),(176124,4000,'[quote]bah non je dis que je comprends que sarkozy demande des sanctions exemplaire[/quote]\r\n\r\nha désolé cyril, j\\\'avais mal lu, mea culpa :/',10,'2007-11-28 17:01:12'),(176127,4000,'[quote]C\\\'est bizzare moi de mon coté j\\\'entend beaucoup de gens qui demande l\\\'apaisement, des gens de banlieue, des gens mediathiquement connus là bas, comme yassine belatard de generation 88.2, ou de AC le feu, mais ça bien sur tu dois pas connaitre, ça demande un effort de s\\\'interresser à la vie des petites gens de banlieue.[/quote]\r\n\r\nben... j\\\'avais jusqu\\\'à avant-hier jamais entendu parlé de cette ville, alors tu comprendra bien que je ne puisse connaitre...\r\n\r\nsi je te parle des soucis dans la cité hlm ou du centre \\\"sarkozy\\\" de jeunes délinquants à 500m de chez mes parents (près de Bordeaux), je ne pense pas non plus que tu vas connaitre :)\r\n\r\n[quote]Peut etre que tu parle de ce qu\\\'on es entrains de ce dire sur ce thread qui j\\\'imagine n\\\'est pas trop lu par des gens de villiers le bel, donc ne t\\\'enflamme pas, l\\\'enbrasement ne partira pas de ce thread.[/quote]\r\n\r\noui, je comprend bien, tu as raison, mais je rale pour en général, il y a beaucoup de gens qui gueulent avant d\\\'avoir toutes les données, presque par \\\"habitude\\\", genre problème entre flic & , le pb vient forcément des flics, etc etc...\r\n\r\n[quote]C\\\'est rigolo je parle au dieu vivant rez, ça fait tout chose.[/quote]\r\n\r\nbaaaah, je ne vois pas pourquoi tu dis ca, je n\\\'ai jamais réclamé, ni me suis autopromu \\\"dieu vivant\\\" :(',10,'2007-11-28 17:06:52'),(176133,4000,'[quote]non je dis ça en rapport à comment tu as voulus m\\\'écrabouiller de ton mépris et de ton poid puissant la derniére fois que nous avions échangé sur pouet[/quote]\r\n\r\ncomme le dirait mon ami keops, vous m\\\'aviez \\\"lassAI\\\" :D\r\n\r\ncomment dire Cyril, autant tu peux être ultra lourd et fatiguant parfois, mais autant je me rappelle des (très) bons moments que j\\\'ai pu passer avec toi, et du bon acceuil auquel j\\\'ai toujours eu droit.\r\n\r\npour être clair, si je te méprisais à ce point, je t\\\'ignorerai royalement. Et en fait je ne t\\\'ignore pas du tout finalement.\r\n\r\nfaudrait qu\\\'on se voit un jour pour faire table rase du passé et remettre les choses au point pour en finir :)\r\n\r\ndonc je m\\\'excuse d\\\'avoir été blessant/cassant/méprisant à une certaine époque, tu as ton caractère et j\\\'ai le mien, si on se détestait vraiment je pense que ne chercherai pas à se taquiner comme ca donc bref',10,'2007-11-28 17:19:24'),(176135,4000,'(j\\\'ai inversé l\\\'avant-dernière et la dernière phrase sans faire exprès, mais on s\\\'en fout en fait)',10,'2007-11-28 17:20:42'),(176138,4000,'med: je t\\\'aime bien autant que tu m\\\'énerves parfois, c\\\'est dire comment je t\\\'apprécie quand même ! :)\r\n\r\ntu vois, malgrès ce qu\\\'on a pu se jeter à la figure dernièrement, les moments que je me rappelle avec toi c\\\'est quand j\\\'avais dormi chez vous et qu\\\'en allant faire les courses à la superette du coin on gueulait \\\"à base de wazalol style\\\" dans la rue comme des gorets (et ca faisait raler madame).\r\n\r\n(j\\\'en ris encore).',10,'2007-11-28 17:31:59'),(176144,4000,'[quote]Je pensais avoir été comme il fallait avec toi, et pourtant...[/quote]\r\n\r\nNon mais oui, mais je m\\\'emballe vite moi, je devais être dans mes mauvais jours,... et toi aussi ;P\r\n\r\n[quote]l\\\'autre partie, qui a essayé de se sortir les doigts du cul au lieu de passer son temps à pleurnicher et évitait de glander dehors le soir s\\\'en est bien sortie. Mais oui, ces fous ont eu l\\\'incroyable culot de vouloir s\\\'en sortir, d\\\'aller en cours ou d\\\'essayer de monter quelque chose. Mais c\\\'etait forcément plus dur que de juste se plaindre et glander en bande.[/quote]\r\n\r\nTu parles de Med là non ? :)',10,'2007-11-28 17:42:17'),(176317,4778,'[quote]they aren\\\'t allowed in meaningless web2.0 sites[/quote]\r\n\r\nand what about [url=http://www.chiptune.com]chiptune.com[/url] ? :D',10,'2007-11-29 15:42:56'),(184922,4000,'Sinon je voulais remercier Nicolas Sarkozy grâce à qui je vais payer moins d\\\'impôts cette année car je viens d\\\'acheter un appartement, et aussi merci pour la nouvelle loi sur les heures supplémentaires car dans mon nouveau boulot les inutiles jour de RTT (merci les socialistes de merde) vont être remplacés par du bon pognon (majoré en plus).\r\n\r\nFranchement, j\\\'ai 32 ans, je viens d\\\'acheter un appart à Paris, je gagne plutôt pas mal bien ma vie et je paie de GRAS impôts à l\\\'état, et comme je CONSOMME pas mal aussi je repaie des impôts en plus, alors filer du pognon en plus pour engraisser les gens qui ne branlent rien et faire plaisir à la gauche caviar trop merci du bravo.\r\n\r\nEt quand on voit les sales gueules qu\\\'ils se tiennent à gauche, on comprend pourquoi personne ne votent pour eux, et trop merci \\\"l\\\'opposition\\\", on les entends pas, ils n\\\'existent pas, RIEN NADA, au moins en face il se passe quelque chose.\r\n\r\nJe m\\\'excuse de ne pas être chomeur ou RMIstes et d\\\'être content d\\\'avoir un cadeau fiscal qui me permet de ne pas jeter du pognon en l\\\'air tout les mois pour un autre proprio que moi.\r\n\r\nEt en plus j\\\'ai un Mac et un iPod Touch! Mais quel sale connard capitaliste je peux être! Il faut vraiment me tuer!\r\n------------------------------------------------------------------\r\nINSERER DES PHRASES INSULTANTES DE KRABOB ICI',10,'2008-01-20 14:04:26'),(184925,4000,'Heureusement que non, mais il faut bien avouer que l\\\'argent nous permet de vivre, et il faudrait être bien hypocrite de ne pas avouer être content quand on peut en gagner un peu plus (heures sup\\\') et en sauver un peu plus (réduction d\\\'impôt).\r\n\r\nEt sinon je ne me sens pas un sale mécréant capitaliste car je pense qu\\\'avec tout le pognon que je lache à l\\\'état je contribue grandement au fonctionnement du pays.\r\n\r\nEt pour finir ca n\\\'est bien sur pas parce que je suis content de certaines mesures et certaines position de Sarkozy que je suis kikoolol pour tout, genre ca me fait bien CHIER massivement de devoir attendre 5 ans pour avoir un titre de séjour de 5 ans pour ma copine alors qu\\\'avant il n\\\'en fallait que 2 ou 3, que toutes les démarches sont de plus en plus relous, etc...\r\n\r\nMais bon, vu l\\\'analyse BINAIRE du monde de certaines personnes ici je suis sûr qu\\\'on va dire que je mange des enfants juifs dans mon PANZER le soir au coin du FOUR juste parce que je n\\\'ai pas encensé les syndicats et Philippe Hollande ou l\\\'autre SégoPUTE qui pue le mensonge et l\\\'hypocrisie jusqu\\\'au tréfond de son âme.\r\n\r\nJe pense qu\\\'il y a vraiment une culture Mitterandienne (le vieux connard qui a serré la main de Hitler ou qui organisait des faux attentats pour qu\\\'on parle de lui dans les journaux) de la bassesse morale chez les socialistes, il doit y avoir un concours interne caché pour savoir qui va être le plus vil et incompétent.\r\n',10,'2008-01-20 14:21:57'),(184935,4000,'[quote]Entre les personnes de ton niveau de vie et \\\"les gens qui ne branlent rien\\\", il y a du monde, tu es au courant rassure-moi ?[/quote]\r\n\r\nEt je te rassure, il y en a beaucoup beaucoup d\\\'autres au dessus de moi :)\r\n\r\nNon mais -encore une fois- ca n\\\'est pas parce que j\\\'ai parlé des gens qui branlent rien que je parlais de TOUT LE MONDE, encore une fois on extrapole trop rapidement :)\r\n\r\nSinon il est clair que ce genre de discussion est à réserver au comptoir de bistrot, j\\\'avais juste envi d\\\'apporter mon parpaing et de rajouter de l\\\'essence au feu, vu le contenu des dernières pages :)\r\n\r\nBON DIMANCHE, SOUS VOS APPLAUDISSEMENTS!',10,'2008-01-20 15:12:25'),(184940,4000,'Je sens une pointe d\\\'aigritude dans ta phrase, non ? :)',10,'2008-01-20 15:15:09'),(184942,4000,'[quote]Et tant qu\\\'on y est, je suis jamais malade, donc franchement j\\\'en ai marre de payer pour tous ces connards de malades. Si avaec ça je me paye pas un MacBookAir...[/quote]\r\n\r\nLa tu trolles trop facilement :)\r\n\r\nJe paies la sécu même si je ne suis jamais malade car je pense qu\\\'un jour je POURRAI être malade, nuances...\r\nPar contre ca me fait chier (comme toi j\\\'imagine) de payer pour le nombre IMMENSE de faux congés maladie qui servent à se payer des vacances aux frais de la princesse.... Mais j\\\'enfonce des portes ouvertes, un peu comme les Miss qui disent \\\"je suis contre la faim dans le monde\\\".',10,'2008-01-20 15:19:12'),(185105,4000,'cybernostra: j\\\'ai pas trop compris ce que tu voulais me dire mais ca avait l\\\'air bien.\r\n\r\n[quote]@knos : tu sais que j\\\'ai une tof avec deenasty ?[/quote]\r\n\r\nptin, ca c\\\'est 1337-style ! O_o',10,'2008-01-21 11:27:01'),(185106,4000,'@med: je te signale que j\\\'ai également une photo de toi avec CARLOS.\r\n\r\n:D',10,'2008-01-21 11:27:30'),(190691,4000,'[quote]Désolé, j\\\'ai jamais été très \\\"gamer\\\". Ceci dit, j\\\'ai bien aimé le Pacman d\\\'Eclipse en son temps. :)[/quote]\r\n\r\nIls t\\\'en remercient :)',10,'2008-02-24 02:21:52'),(193564,5100,'1995 by MFX/Kewlers of course, best demo, best music, best scene spirit ever made :\\\')',10,'2008-03-07 09:46:06'),(207055,3220,'Someone can convert into video my demo [url=http://pouet.net/prod.php?which=5628]BORG[/url] ?\r\nSince I got a Mac, I never be able to watch my old demo :\\\'(',10,'2008-05-10 13:16:44'),(207061,1917,'ho, too bad :/\r\n\r\nand is it possible to encode the good old [url=http://pouet.net/prod.php?which=285]antimoney[/url] ?',10,'2008-05-10 13:51:21'),(207975,5144,'Hahaha, Cocoon strike again in the \\\"Good scene spirit\\\" :D\r\n\r\nIf think if there\\\'s no prices or gifts or nothing else to win at demoparties, Cocoon never released anything...\r\n\r\nCa fait pas un peu \\\"crevard\\\" non cet esprit ?',10,'2008-05-16 14:41:19'),(209221,4000,'[quote]les Fatals Picards representaient la France à l\\\'Eurovision en 2007.\r\nCocoon représente la france à l\\\'intel demo compo en 2008.[/quote]\r\n\r\nputain j\\\'espère que c\\\'est du 3ème degré parce que sinon on est pas loin de l\\\'hopital psychiatrique là O_O;\r\n\r\nfaut arrêter de se toucher le WIWI en groupe là et remettre les choses en place, aujourd\\\'hui vous avez peut-être un (toute) petite \\\"fame\\\" sur la scène française, mais la seule raison c\\\'est que la scène française est complètement morte, kaput, alors faire les GROSSES COUILLES faudrait voir à se calmer, parce que Cocoon depuis la Shad 1 c\\\'est synonyme de mauvais goût, de musiques rippées, de démo qui ne marchent que UN seul ordinateur, qui RAME à mort sur tous les autres.\r\n\r\nComme on dit, au royaumes des aveugles les borgnes sont rois.\r\n\r\nFranchement vous auriez été là au temps des Sanity, Oxygène, Pulse, Bomb, Melon. et autres nombreux groupes français qui dominaient la démo on vous aurait bien ri au nez...\r\n\r\nUn peu d\\\'humilité que diable.',10,'2008-05-22 14:03:44'),(209224,4000,'Sinon Justice c\\\'est bien de la merde effectivement.\r\n\r\nAprès avoir écouté leur album, j\\\'avais les oreilles qui pelaient tellement le mixing est SECOS, j\\\'ai jamais entendu une production musicale aussi SECHE putain, si on passe leur musique au spectrogramme il ne doit y avoir aucune sinusoïde :)\r\n\r\nEt bonjour le prototypes de deux fils à papa qui n\\\'ont jamais eu à bosser de leur vie et qui se retrouve propulsé en tête d\\\'affiche grâce non pas à leur talent mais à leurs relation.\r\n\r\nMerci.\r\n\r\nEt bravo.\r\n\r\nVivement que toute l\\\'industrie musicale actuelle se casse la gueule.\r\n\r\nTéléchargez mes amis ! Téléchargez et redistribuer à l\\\'infini pour que l\\\'industrie s\\\'écroule et que ca donne naissance à un nouveau système plus juste et surtout à de la QUALITE !',10,'2008-05-22 14:34:42'),(209226,4000,'Nytrik: haaahaha, quelle mauvaise foi :)\r\n\r\nJe ne savais pas que la \\\"vérité\\\" s\\\'appelai \\\"fiel\\\" chez Cocoon.\r\n\r\nTu sais je reste quand même gentil en public, je n\\\'ai pas aborder le vol de source sans credits dans vos démo, ni le fait d\\\'abandonner les gens au dernier pour remplacer leur boulot par du rip...\r\n\r\nEt ce ne sont pas des inventions, c\\\'est du vu en demoparty par des personnes très proches.\r\n\r\nAlors, je serai moins poli là, mais ta moralité tu peux te la foutre au cul, merci.\r\n\r\nFaire le faux gentil dans tes réponses ne te donnera pas le beau rôle.',10,'2008-05-22 14:45:40'),(209230,4000,'Willbe: je ne parlais pas de toi biensur, mais de l\\\'impression générale qui reste dans la globalité.',10,'2008-05-22 14:49:53'),(209234,4000,'Ha sinon j\\\'oubliai de citer encore une chose:\r\n\r\nTROP MERCI DU BRAVO les selfthumbs à toutes vos prods alors que tout le monde vous dit que c\\\'est un comportement minable depuis des années.\r\n\r\nMais vous continuez.',10,'2008-05-22 15:04:00'),(209240,4000,'[quote]La musique de la shad 2 est rippée : ben oui, celle de la state of mind aussi et celle de la VIP 2 pareil.[/quote]\r\n\r\nHa ben trop merci l\\\'excuse quoi ! Hahahahahha\r\n\r\n\\\\o/\r\n\r\nEt puis bon, niveau humilité, bon esprit et modestie faudra repasser hein, parce que bon:\r\n\r\nState of mind: Skal, y\\\'a pas plus adorable comme gars, et c\\\'est un tueur niveau code\r\n\r\nVIP2: U2 et GHell, ce sont deux amours, supra sympas et modestes.',10,'2008-05-22 15:17:19'),(209686,4000,'[quote]Pendant ce temps des artistes numériques que la demoscene n\\\'a jamais su attirer, montent des sites communautaires et s\\\'exposent au grand public[/quote]\r\n\r\nJ\\\'y participe pas mal en étant admin sur http://www.cfsl.net :)\r\n\r\nEt franchement les \\\"gros\\\" artistes du site déchirent 1 milliard de fois ceux de la demoscene, alors je ne vois pas trop leur intérêt d\\\'y venir faire quelque chose...',10,'2008-05-24 18:02:14'),(209688,4000,'Keops: énorme :)\r\n\r\n[quote]Moi je suis trop nul ... par contre si vous savez ou je peux apprendre plus ( que les cours de NeHe )[/quote]\r\n\r\nBen, mon intro \\\"GLrez\\\" je l\\\'ai entièrement faite grâce aux tutorials de NeHe :)\r\nEt la bonne aide de Keops les bons tuyaux aussi (merci à lui !) :)\r\n\r\nJ\\\'aimerai bien en faire une nouvelle mais c\\\'est plus compliqué maintenant que je suis sur Mac et mes projets web me prenne 90% du peu de temps libre qui me reste...',10,'2008-05-24 18:08:22'),(209691,4000,'Un gars spécialiste des Pantalons A Carreaux ? :)',10,'2008-05-24 18:19:50'),(209698,4000,'Poi: en même temps, pour les iframes y\\\'a pas trop le choix vu qu\\\'il fallait conserver le forum et faire un portail autour, et le full ajax avec des liens javascripts... ben ouais, y\\\'a quand même des urls directes pour la majorité des pages hein :)',10,'2008-05-24 18:52:40'),(210169,5342,'This topic demonstrate how much pouet BBS sucks...\r\n\r\nIt\\\'s impossible to talk seriously about something more than one page before stupid picture appears.',10,'2008-05-27 14:55:18'),(228075,4000,'\r\n\r\nJe suis en \\\"coup de coeur\\\" et c\\\'est *JOIE* !\r\n\r\nJe viens de m\\\'acheter ma 6ème Game Boy, une \\\"LIGHT\\\" (rare) version limité \\\"Astroboy\\\" (super rare) et NEUVE (ultra super rare)\r\n\r\nBonne journée \\\\o/\r\n\r\n\r\n',10,'2008-08-30 01:23:26'),(228077,5583,'Well, people you are too much hard, Jester did some of the greatest \\\"Amiga demo anthems\\\", like the great music from Sanity\\\'s \\\"World of Commodore\\\" :)\r\n\r\nYES, I know it\\\'s doskpopish-styled, and so much amigademosong oriented, but I think Jester\\\'s song was good too :)\r\n\r\nBtw, I\\\'m an ENORMOUS^BIG^FAN of \\\"Interference\\\" song :D',10,'2008-08-30 01:28:49'),(228081,5583,'I\\\'m afraid nothing can beat Firefox & Tip music from Enigma demo by Phenomena :\\\')',10,'2008-08-30 02:36:59'),(230597,5612,'I guess the problem is not the code but the MASSIVE database who dissapear...',10,'2008-09-10 00:18:29'),(230937,5598,'Zest, pour le bien de l\\\'humanité: suicide toi.\r\n\r\nMerci.',10,'2008-09-10 23:32:03'),(230943,5612,'If someone find how to stream directly module (without converting to mp3) perhaps I can made a chiptune.com radio :)',10,'2008-09-10 23:45:15'),(231083,5612,'Btw, I did a full backup of chiptune.com (I don\\\'t know if Scamp backup everything on untergrund).\r\n\r\nBtw, perhaps that bad event will help to reconstruct a fresh new Nectarine more powerfull than before :)',10,'2008-09-11 14:05:31'),(231543,5612,'hmmm, on that \\\"revival.scenemusic.net\\\"\r\n\r\n[quote]\r\nAnother Article by the Old computer.com\r\nBy Yes on Friday 12 September 2008, 09:00 - News\r\nhttp://www.theoldcomputer.com/blog/retroblog.html\r\n\r\nI don\\\'t know if he remember that i did an alambik 3d intro for him some years ago...\r\n[/quote]\r\n\r\nWell, if I remember well, [b]I DID[/b] that Alambik 3d intro...',10,'2008-09-13 00:42:22'),(232117,4000,'[quote]hé c\\\'est qui le gars mal coiffé à gauche ?[/quote]\r\n\r\nC\\\'est notre cher XXX / Haujobb :\\\')',10,'2008-09-16 10:26:49'),(232378,4000,'[quote]Lorsque vous effacez par erreur avec shift+supp un repertoire très important, quel est votre juron préféré ?[/quote]\r\n\r\nAucun, je fais \\\"pomme+backspace\\\" et le répertoire va dans le trashcan, donc je peux de suite le récupérer.',10,'2008-09-17 14:31:53'),(234990,4000,'Sinon c\\\'est con ces règles \\\"oldsk00l\\\", j\\\'ai une track finie sur Game Boy avec Nanoloop, mais y\\\'a pas moyen de backuper ca en format informatique, la musique est sur la cartouche GB \\\"physique\\\", donc le seul moyen de l\\\'écouter est de l\\\'avoir en mp3 :(',10,'2008-09-29 17:39:34'),(234992,4000,'[quote]pourquoi tu le refais pas au note par note ?[/quote]\r\n\r\nHeu... ca serait un peu méga long et relou à faire, en plus le son de l\\\'émulateur n\\\'a absolument rien à voir par rapport à une vraie Game Boy :)',10,'2008-09-29 17:43:34'),(235001,4000,'[quote]Vous avez vu que j\\\'offre les sources d\\\'hugecrowd sur mon site web ?\r\nC\\\'est une 64k en software rendering et c\\\'est en GNU GPL[/quote]\r\n\r\nL\\\'intro qui est passé à The Party \\\'97 avec le son qui crachouillait car le player à merdé sur la machine de compo ? :)\r\n\r\nDommage, j\\\'aime bien cette intro et la musique (quand elle marche) est super...',10,'2008-09-29 18:24:16'),(235288,4000,'[quote]@Rez : http://www.nanoloop.de/com.html\r\nCa sent le backup oldschool genre k7 de cpc464 :)[/quote]\r\n\r\nMalheureusement (ou heureusement ?) j\\\'utilise Nanoloop 1.3 (pour Game Boy Classic) dont ton link ne me concerne pas :)',10,'2008-10-01 11:23:00'),(235711,4000,'berk :(',10,'2008-10-03 16:35:21'),(238183,5703,'Well, I need to answer to everybody:\r\nhttp://pouet.net/prod.php?which=13380\r\n\r\n:D',10,'2008-10-14 13:54:43'),(240213,4000,'moi j\\\'ai acheté 12 Game Boy durant les deux derniers mois, dont 2 DMG-01 originales NEUVES, 3 Game Boy pocket, 2 Game Boy light, 1 Game Boy color et une Game Boy Micro \\\"FAMICOM\\\", le reste étant des Game Boy classic d\\\'occaze en moins bon état.\r\n',10,'2008-10-23 10:38:42'),(240221,4000,'Zest le roi de l\\\'aigritude...\r\n\r\nSur Game Boy, il y a une scene, un mouvement, des outils pour faire des choses, sur NeoGeo RIEN.\r\n\r\nMême si c\\\'est une super console, ca reste une simple borne d\\\'arcade à domicile.\r\n\r\nEt sinon, même si c\\\'est la console la plus vendue, elle aura 20 ans l\\\'année prochaine et après 20 ans tu vas en chier pour trouver des modèles en bon état, j\\\'ai la chance d\\\'en trouver deux neuves (en ce qui concerne le tout 1er modèle), je préfère les acheter tant que les prix sont encore raisonnables car dans quelques années ca se vendra à prix d\\\'or.\r\n\r\nEt je ne \\\"collectionne\\\" pas les objets pour me branler dessus en me disant qu\\\'ils sont \\\"rares\\\" mais parce que ca me fait plaisir des les avoirs.\r\n\r\nZest tu devrais plus essayer de faire les choses en fonction de ce que tu aimes plutôt qu\\\'en fonction de ce que les gens pensent. tu passes à côté de ta vie (si tu en as une).',10,'2008-10-23 10:48:34'),(240225,4000,'Oui, jamais sortie en Europe et aux USA :)\r\n\r\nJ\\\'en ai une neuve argenté et une \\\"FAMITSU 500 edition\\\", elles sont numérotées, y\\\'en a juste eu 5000 :)',10,'2008-10-23 10:56:27'),(240240,4000,'Zest: ben, une console qui aura 20 ans l\\\'année prochaine, si elle est neuve comme les miennes ca a forcément de la valeur...\r\n\r\nLa plupart des Game Boy que tu peux trouver sur eBay sont rayées de partout, le cache-pile cassé ou manquant, la protection de l\\\'écran rayée ou manquante également, les traces de coulures à l\\\'emplacement des piles...\r\n\r\nSinon j\\\'ai aussi 3 Game&Watch qui date de 1981, là ca commence à être VRAIMENT collector :)',10,'2008-10-23 11:27:14'),(240249,4000,'J\\\'ai aussi un Commodore 64, j\\\'en ai vu passer quelqu\\\'uns NEUFS sur eBay et j\\\'avoue que ca me tente bien...\r\n\r\nJ\\\'ai aussi une Sidstation que j\\\'ai bien fait d\\\'acheter quand il y en avait encore :)\r\n\r\nZest: l\\\'autre intérêt de la Game Boy c\\\'est qu\\\'il y a une grosse scene chiptune dessus, avec des supers trackers comme LSDJ ou Nanoloop, et la Game Boy 1ère version a vraiment un son énorme.',10,'2008-10-23 11:59:14'),(240255,4000,'/me slaps kaneel with a large trout\r\n\r\n@zest: [url=http://www.chiptune.com/tmp/gb/rez-subatomic_atonic_preview.mp3]REZ - Subatomic atonic (preview)[/url] (nanoloop 1.3 powered)',10,'2008-10-23 12:09:38'),(240260,4000,'Avec la porte blindée que j\\\'ai fait installer chez moi le mois dernier tu vas avoir du mal mon petit :)',10,'2008-10-23 12:25:51'),(240329,4000,'Zest: pas du tout, c\\\'est enregistré en direct sans aucun traitement, mais là le son est pris sur une Game Boy pocket, le son est encore plus gras avec une DMG-01 (le 1er modèle de GB).',10,'2008-10-23 13:43:21'),(240341,4000,'Et voici une photo de la bête sur le bureau de mon ancien boulot:\r\n[img]http://farm1.static.flickr.com/48/148701770_e96362a639_o.jpg[/img]\r\n\r\n:)',10,'2008-10-23 14:06:29'),(240345,4000,'haha, putain il peut aller mourrir ce gros mauvais de timbacul :D',10,'2008-10-23 14:16:46'),(240349,5387,'à Doh:\r\n[quote]I thought Pouët was full of skilled people who can discern what is truth and what is heavy provocation and trolling...\r\nBut I see that being serious leads to no reaction and saying bullshit starts some violent mental activity.\r\nI\\\'m starting to believe that the_aharonid and Optimus have it true: come on Pouët to troll because if you don\\\'t do there isn\\\'t any fun out off there.[/quote]\r\n\r\nEn même temps, vous y allez tellement fort que ca m\\\'arrive parfois de croire que les bétises que vous racontez sont dites au 1er. Bon, après j\\\'imagine que c\\\'est du gros troll (je l\\\'espère en tout cas!) mais de l\\\'autre côté de l\\\'écran, et sans vous connaitre \\\"pour de vrai\\\" tu pourras comprendre que c\\\'est parfois dur de suivre votre humour si particulier :)',10,'2008-10-23 14:40:15'),(246186,4000,'Je ne vois pas pourquoi vous parlez encore de la \\\"scene\\\" alors que tout le monde sait qu\\\'elle est morte depuis 1993.\r\n\r\n:D',10,'2008-11-19 14:59:30'),(246193,4000,'[quote]Voguons seuls sous Neptune, larme à gauche, le cœur brisé.[/quote]\r\n\r\nEn parlant de coeur brisé et de scene morte depuis 1993, ca a été un peu mon cas, et ce grace à ce cher Doh qui prône la convivialité entre scener...\r\n\r\nLors de ma toute première démo party, c\\\'était la 1ère Saturne Party en 1993, c\\\'était mon 1er \\\"grand\\\" voyage seul vers la capitale (j\\\'habitais à Bordeaux à l\\\'époque), j\\\'étais parti les yeux pleins d\\\'étoiles le coeur rempli de joie à l\\\'idée de voir pour de vrai toutes les stars qui me faisait réver.\r\nSur place j\\\'ai fait de nombreuses et sympathiques rencontres, copié des dizaines de dizaines de démos...\r\n\r\nPar contre la rencontre avec un de mes musiciens préféré de la scène fut moins réussie. J\\\'ai toujours été un grand fan des chiptunes et modules de Doh, mais quand je l\\\'ai vu en vrai à la Saturne 1993 j\\\'ai rencontré un \\\"djeunz\\\" bouffi d\\\'orgeuil qui m\\\'a jetté ses disquettes à la gueule quand je lui ai eu demandé timidement si on pouvait récupérer quelques modules récents...\r\n\r\ndouche froide.\r\n\r\nkill your idols.\r\n\r\nfranchement, quand on a 16 ans, qu\\\'on adore le travail d\\\'un personne, qu\\\'on l\\\'idéalise sans doute un peu, ca ramène durement à la réalité de se faire traiter comme une sous-merde parce qu\\\'on est un petit nouveau dans le \\\"milieu\\\"...\r\n\r\nVive l\\\'esprit convivial de la scene!',10,'2008-11-19 15:18:23'),(246198,4000,'[quote]et donc la scène mourru en 1993 ? pourquoi ?[/quote]\r\n\r\nc\\\'est simplement une blague récurrente sur la période houleuse de fin d\\\'ère Amiga/Atari et de début de période PC :)',10,'2008-11-19 15:41:42'),(246202,4000,'24:\r\n\r\nSinon c\\\'est quoi ce thumbdown \\\"suckers\\\" pour notre intro \\\"Teddybear\\\'s revenge\\\" ?\r\n\r\nCa t\\\'a pas plus ? Déjà est-ce que tu l\\\'as AU MOINS regardé ? (ce qui n\\\'est pas évident)',10,'2008-11-19 16:10:19'),(249290,5905,'Kinga: congrats to you and your boyfriend for loosing against that ugly demo then :D',10,'2008-12-04 15:50:05'),(268749,3220,'Public demand Purple\\\'s [url=http://pouet.net/prod.php?which=393]Public demand[/url] 64kb intro converted into video!\r\n\r\n:)',10,'2009-03-11 14:34:40'),(332495,353,'with [url=http://www.pouet.net/prod.php?which=54924]that little intro[/url] I just did, I hope this topic will be less true than in 2002 :3',10,'2010-04-27 22:50:46'),(332689,353,'[quote]But to the haters - meh, Razor isn\\\'t exactly known as a major demoscene player anyhow, but (along with FLT) at least they do contribute every now and again. Unlike the other predominantly cracking groups out there (Looking at you ReLoaded and Vitality)[/quote]\r\n\r\nExact! Razor 1911 never was a great demoscene group. Except for one or two little demos, people liked Rezor because they have seen a LOAD of intros before their favourites videogames ;)\r\n\r\n[quote]as i recall it, the people who joined razor back when the thread started tried to claim the fame and glory of the might group. however, spectators on pouet.net disliked their production and thus this thread.[/quote]\r\n\r\nExact too, in 2002 I thought the same :)\r\n\r\nI just want to change a bit that bad image by doing some cute little intros :)',10,'2010-04-29 15:49:54'),(332706,353,'plek: I just hope I will change your point of view 8 years later :)',10,'2010-04-29 17:45:46'),(335809,3627,'hei boys!\r\n\r\nI was stolen :\\\'(\r\n\r\nI found the n°5, it\\\'s intro.dsx.4.mod by DSX: http://chiptune.com/chiple/?tab=c&q=intro.dsx.4\r\n\r\nI\\\'m searching for the others...',10,'2010-05-25 13:07:26'),(335810,3627,'n°9 is \\\"Disco vering\\\" by Joule: http://chiptune.com/chiple/?tab=c&q=disco+vering&btnG=Search\r\n\r\n(that motherfucker stole all chiptune.com database?)',10,'2010-05-25 13:10:23'),(336045,3627,'HtheB: ho thank for the answer, but \\\"your\\\" tune \\\"Victorious\\\" (aka \\\"Unreal Superhero 3 by kenët&me) isn\\\'t edited at all :)\r\n\r\nAnd of course I want some royalties I will use to donate to some demoscene free service like untergrund.net or scene.org.',10,'2010-05-27 09:47:28'),(338085,7132,'I will never understand why Apple-haters are so much interested in Apple and so much bad with Apple-users...\r\n\r\nI\\\'m using a Mac, I own an iPhone and I\\\'m coding on it, but I don\\\'t defined myself as an \\\"APPLEFAG\\\" or a \\\"GAY\\\" or some \\\"L4M3RS\\\".\r\n\r\nFor me Apple computers are a good alternative to Windows solution, also as an old Amiga user, Mac OSX remind me a bit the good old time with his GUI.\r\n\r\nAnd again, I stil don\\\'t understand why all PC users are so much evil about that :(\r\n\r\nThere\\\'s no place for everybody?',10,'2010-06-14 14:08:12'),(338993,7427,'tomcat: I will ask the founder/owner of A.C.E, he is a good friend, I chat with him everydays :)',10,'2010-06-21 18:12:03'),(338995,7427,'tomcat: I got the answer directly from the \\\"source\\\":\r\n\r\n<*********> yep 1997 et 10 nodes\r\n\r\nso, you\\\'re right :)',10,'2010-06-21 18:22:36'),(342581,7482,'A really really great album, I bought it the first day of release :)',10,'2010-07-14 23:17:32'),(344068,7482,'last post=SPAM :(',10,'2010-07-26 09:45:13'),(344088,7518,'AMIGA!!!!\r\n\r\nhttp://www.chiptune.com\r\n\r\n(this spam is relevant ;)',10,'2010-07-26 13:34:54'),(344098,7328,'Good sound, but I want back those nice funky beats you made in the early 2000 :)',10,'2010-07-26 16:29:35'),(344125,6526,'[quote]Yes, I\\\'m working on UADE for the ipod/iphone, and it will handle everything UADE does. Because it\\\'s a port. I may try a frontend as well.[/quote]\r\n\r\nI will give full help/betatesting for that :D\r\n\r\nThere also a nice SC68 (Atari SNDH) player on iPhone, and an Atari 800XL (Pokey) player too :)\r\n\r\nThe C64 player is a little bit buggy but no soOo bad imho.',10,'2010-07-26 21:29:23'),(344129,7482,'As special gift for buying the album a second time (I already got it on iTunes) is it possible to send it to the author for some 1337 exclusive-signed-version? :)',10,'2010-07-26 21:55:55'),(344134,6526,'yoyofr: If you want betatesting on a good old iphone edge, I\\\'m your man :)',10,'2010-07-26 22:32:51'),(344240,6526,'[quote]thanks for the offer rez!\r\n\r\nI\\\'ll be glad to have your feedback. Is your iphone jailbroken ?[/quote]\r\n\r\nyeah! jailbroken to the core!\r\n\r\nand I also have a dev license (well ok, I have to renew it asap) :)\r\n\r\nI used \\\"ad-hoc\\\" to send demo of my game to friend, it a way of compiling your apps with a certain \\\"ad-hoc certificate\\\" linked to unique-iPhone UID, so your demo app can be run ONLY on the choosen phone :)',10,'2010-07-27 16:45:07'),(344241,6526,'[quote]thanks for all the info! I\\\'ll give it a try tonight and if it works you should have a beta in your mailbox shortly after... ;-)[/quote]\r\n\r\nyou can also send an email to my chiptune at google mail dot com account ;)',10,'2010-07-27 16:46:45'),(344348,4348,'[img]http://www.chiptune.com/tmp/rez-game_boy_collection_v1.jpg[/img]\r\n\r\n[img]http://www.chiptune.com/tmp/rez-game_boy_collection_v2.jpg[/img]\r\n\r\n[img]http://www.chiptune.com/tmp/rez-game_boy_color_ana.jpg[/img]\r\n\r\n[img]http://www.chiptune.com/tmp/rez-game_boy_hello_kitty.gif[/img]\r\n\r\n[img]http://www.chiptune.com/tmp/rez-game_boy_light_gold.jpg[/img]\r\n\r\nAnd of course:\r\n[img]http://www.chiptune.com/tmp/rez-dmg-01.jpg[/img]\r\n\r\nDoes it count? :)\r\n',10,'2010-07-28 17:03:52'),(344549,7523,'that list make me sad, you forgot all the essential demo effects :(\r\n\r\n-> GLENZ VECTORS\r\n-> DRAGONBALL\r\n-> JELLY CUBE\r\n\r\nplease watch Melon Dezign\\\'s \\\"Human target\\\".',10,'2010-07-30 09:18:33'),(344760,383,'The first [url=http://pouet.net/prod.php?which=394]demo[/url] I have seen.\r\n\r\nMy life changed this day :)',10,'2010-07-31 23:47:40'),(344866,1024,'please replace the nfo in [url=http://pouet.net/prod.php?which=55471]this prod[/url] by the one included in the linked zip file (we replaced it with the correct one).',10,'2010-08-02 01:21:42'),(345065,1024,'please replace the nfo in [url=http://pouet.net/prod.php?which=55471]Razor 1911 - StarCraft 2 cracktro[/url] by [url=http://www.chiptune.com/tmp/rzr-sc2.nfo]this one[/url].',10,'2010-08-03 15:39:15'),(345466,7544,'po1: I did 1.136 bytes :(\r\n\r\ncan you help a bit? :)',10,'2010-08-06 11:40:21'),(345552,7544,'@p01: mail sent :)',10,'2010-08-06 22:13:13'),(345632,7544,'I DID IT!\r\n\r\n[url=http://www.chiptune.com/plasma1k.html]1008 bytes PLASMA![/url]',10,'2010-08-07 16:47:21'),(345647,7544,'po1: ho, I read everything and use ALL your advice to reduce the size :(\r\n\r\njust i didn\\\'t know that it was possible to replace m.cos too :|\r\n\r\nand for the \\\"window\\\", i copy them from another compo entry (one of your advice), i will remove it :)',10,'2010-08-07 17:32:10'),(345648,7544,'well, [url=http://www.chiptune.com/plasma1k.html]PLASMA[/url] updated!\r\n\r\n969 bytes and working under firefox now :)\r\n\r\nI added the tag to make it working...',10,'2010-08-07 17:41:36'),(345657,7544,'[url=http://www.chiptune.com/plasma1k.html]UPDATED[/url] a last time, 895 bytes!\r\n\r\nThank a lot for your help here (p01!) and on irc (LLB,Msk,Kernel_error...) ^_^',10,'2010-08-07 19:18:06'),(345945,7556,'let\\\'s do 4 channels Amiga module!',10,'2010-08-09 09:35:48'),(348324,7600,'piss off to 4chan',10,'2010-08-25 14:17:56'),(348492,1024,'Can you replace the youtube link of [url=http://www.pouet.net/prod.php?which=55471]Starcraft 2 cracktro[/url] by this one: [url=http://www.youtube.com/watch?v=0bZbQH_1sj8]http://www.youtube.com/watch?v=0bZbQH_1sj8[/url] ?\r\n\r\nHo, and if possible, can you change the title of the prod by a more exact \\\"StarCraft 2 cracktro\\\" (with the good lower/uppercase).\r\n\r\nThanks a lot!',10,'2010-08-26 17:26:40'),(348582,5047,'You are ALL a bunch of LAMERS.\r\n\r\nThe depicted demo is OF COURSE [url=http://www.pouet.net/prod.php?which=8685]Brainstate in a box by Cryptoburners[/url].\r\n\r\n;)',10,'2010-08-28 00:55:07'),(348773,6957,'Moi je suis plus pour un soir de la semaine que le weekend...\r\n\r\n(sifflote)',10,'2010-08-29 18:39:00'),(348827,3627,'BOYS & GIRLS\r\n\r\nI need your help.\r\n\r\nI uploaded [url=http://www.chiptune.com/tmp/keygen.zip]here[/url] a package of all the 360 RIPPED chiptunes used in a COMMERCIAL application sold on the iPhone appstore named \\\"[url=http://itunes.apple.com/us/app/keygen-music/id367808421?mt=8]keygen music[/url]\\\".\r\n\r\nCan you help me to find all the real author\\\'s name to request Apple for remove this application?\r\n\r\n(since untergrund.net is down, perhaps the link will not work during some hours)',10,'2010-08-30 10:20:19'),(348852,3627,'Med: sure! I bought the pack to see what was stolen...\r\n\r\nSome of your chiptunes are in the package...',10,'2010-08-30 13:07:52'),(349046,3627,'you can add \\\"kenet\\\".\r\n\r\nand there 3 or 4 music by \\\"rez\\\" too :)',10,'2010-08-31 16:08:26'),(349213,7612,'And why not at the Evoke?',10,'2010-09-02 09:27:48'),(349807,7621,'hei, I\\\'m on the greeting list :\\\')',10,'2010-09-05 22:28:03'),(349884,7614,'[quote]Sadly, the demoscene is bleeding and getting old. The influx of new blood is limited and the last thing we\\\'d want is to drive whatever new blood is being injected to the \\\"gene pool\\\" away, by submitting it to a seemingly boring path.[/quote]\r\n\r\nThat\\\'s why old fart like keops, 4mat and some others old demoscene glory are still active :)\r\n\r\nI think demosceners are growing WITH the demoscene, some of them leaved the train, some rare young joined, but I think the \\\"main\\\" basis is still here since the beginning :)\r\n\r\nHo, and for info, I started democode with win32/C++/OpenGL, I\\\'m really lame at coding (compared to your high standard) but since it\\\'s sufficient to display what I want and I\\\'m able to release prod, I\\\'m happy with that.\r\nI will never be good at coding lika Keops, or Navis, or Chaos but I think you can have pleasure in demoscene without being an \\\"hardcore\\\"-coder :)',10,'2010-09-06 10:35:49'),(349944,7614,'Navis said:\r\n[quote]you can learn C and the basic principles of encapsulation (in C++), without even touching inheritance, templates, polymorphism, STL. \r\n\r\nMuch better than any old *crap* like BASIC. In 2010. \r\n\r\nI still believe that the best way for a total beginner to start is through \\\"simplified\\\" C++ and something like Glut. There, I said it.[/quote]\r\n\r\nThat\\\'s EXACTLY what I am doing, playing with my little Visual C++ 6.0/OpenGL 1.1 framework :)\r\n\r\nYES, I can\\\'t do shaders, YES I can\\\'t load png, YES I can\\\'t play mp3, but since I can display cute flat-shaded cubes and glenz-vectors and there\\\'s a (small) audience for that, I\\\'m happy :)',10,'2010-09-06 15:16:37'),(349965,7614,'[quote]The demoscene in the 2010s does sound like serious business :)[/quote]\r\n\r\nA little bit too much serious :(',10,'2010-09-06 17:53:01'),(350162,7627,'Awesome! o_O;\r\n\r\nWhy don\\\'t release it as pouet prod?',10,'2010-09-07 17:56:34'),(351480,7655,'I don\\\'t know if it\\\'s the same problem/cause, but I encounter random bugs on synchro made on order & row :(\r\n\r\nToo bad that 1.7 version is the last one ever...',10,'2010-09-17 15:56:13'),(352203,7674,'ST-01 of course!',10,'2010-09-24 11:39:21'),(352473,7684,'but who are you? :|',10,'2010-09-27 10:24:14'),(352576,6957,'@nosfe: we need salmiakki at MAIN! :)',10,'2010-09-28 16:32:52'),(352801,7122,'working! nice! :)',10,'2010-09-30 14:04:24'),(354138,1024,'Dear glöperator(s),\r\n\r\nCan you replace the youtube link in [url=http://www.pouet.net/prod.php?which=55991]this prod[/url] by [url=http://www.youtube.com/watch?v=uX-ezVGHIJ0]this one[/url]?\r\n\r\nAlso we have a nice [url=http://soundcloud.com/dubmood/dubmood-insert-no-coins-cracktro]soundtrack[/url] link to add to the [url=http://www.pouet.net/prod.php?which=55991]same prod[/url].\r\n\r\nThanks! :)',10,'2010-10-15 22:18:32'),(354385,7438,'So they can add my 2 minutes long 64k intro :D',10,'2010-10-19 16:56:45'),(354927,1917,'hei ryg, you are alive!\r\n\r\nsome weeks ago I sent you a desperate email about a kkrunchy bug (yes I know it\\\'s not the subject here).\r\n\r\nhopefully it worked with the last (party) version of my [url=http://www.pouet.net/prod.php?which=55991]intro[/url], so it was ok :)',10,'2010-10-25 14:48:47'),(355020,5801,'One day, with my old workmate p01 we found an Amiga 3000 lying on the street, in a almost perfect shape :D\r\n\r\nI\\\'m sure tons of working Amiga/Atari/C64 finished their lives into trashcan :(',10,'2010-10-26 11:39:01'),(355151,7736,'flash is not dying, but slowly agonizing ;)',10,'2010-10-27 18:28:33'),(355174,7736,'Zplex: I\\\'m on Mac, that\\\'s surely why I\\\'m using gayish colors pattern in my intros! :)\r\n\r\nBtw, I really hope Flash will die, because it\\\'s the last part of the web based on a commercial/copyrighted software and not a free standard like html or javascript, etc...',10,'2010-10-28 00:02:59'),(355541,5283,'[url=http://twitter.com/chiptune]@chiptune[/url] =)',10,'2010-11-02 09:21:27'),(355546,7746,'And what about a separate vote for code/gfx/music? :D',10,'2010-11-02 09:26:02'),(355615,1024,'Please move ALL this prods:\r\n\r\n[url]http://www.pouet.net/prod.php?which=46415[/url]\r\n[url]http://www.pouet.net/prod.php?which=46416[/url]\r\n[url]http://www.pouet.net/prod.php?which=46417[/url]\r\n[url]http://www.pouet.net/prod.php?which=46418[/url]\r\n[url]http://www.pouet.net/prod.php?which=46419[/url]\r\n[url]http://www.pouet.net/prod.php?which=46420[/url]\r\n[url]http://www.pouet.net/prod.php?which=46421[/url]\r\n[url]http://www.pouet.net/prod.php?which=46422[/url]\r\n[url]http://www.pouet.net/prod.php?which=46423[/url]\r\n[url]http://www.pouet.net/prod.php?which=46424[/url]\r\n\r\nto this group: [url]http://www.pouet.net/groups.php?which=11199[/url]\r\n\r\nSame name (Eclipse) but not the same group!\r\n\r\nThank a lot!',10,'2010-11-02 15:31:10'),(356018,5760,'Yeah! blackpanther 2.0 is here! Congrat to the dad & mom! :D',10,'2010-11-05 21:48:35'),(356626,7761,'dubmood: we are not speaking of fuckin football here :D',10,'2010-11-11 00:05:45'),(356910,6957,'*JOIE*',10,'2010-11-13 21:56:53'),(357321,7770,'Of course [url=http://www.pouet.net/party.php?which=45&when=1993]The Party 3[/url] !\r\n\r\nAmiga demos:\r\n\r\n1st - origin by Complex\r\n2nd - fullmoon by Virtual Dreams & Fairlight\r\n3rd - arte by sanity\r\n4th - 9 fingers by Spaceballs\r\n\r\n<3',10,'2010-11-17 21:22:56'),(357323,1024,'[url=http://www.youtube.com/watch?v=wKNRFqnWe5A]youtube video[/url] and [url=http://www.chiptune.com/razor/rzr-tv_noise_soundtrack.zip]soundtrack[/url] link for [url=http://www.pouet.net/prod.php?which=56296]tv noise cracktro[/url]\r\n\r\nThanks dear glöperators!',10,'2010-11-17 21:35:36'),(357361,7772,'[url=http://pouet.net/prod.php?which=394]Enigma[/url] by Phenomena',10,'2010-11-18 14:09:03'),(357475,7774,'[url=http://www.facebook.com/pages/Razor-1911/317095087342]http://www.facebook.com/pages/Razor-1911/317095087342[/url]\r\n\r\nWe \\\"just\\\" got 42804 fans :D\r\n\r\nThere is also this [url=http://www.facebook.com/pages/REZ/89959009239]tiny page[/url] ;)',10,'2010-11-19 21:34:35'),(357900,7759,'Will be at the party!\r\n\r\nWarm up your NAMEVOTING! \\\\:D/',10,'2010-11-24 10:47:32'),(358387,7795,'I vote for more showers at demoparties!',10,'2010-11-28 21:26:41'),(359360,7816,'I\\\'m using a MacBook Air 2.13GHz with 4Go of RAM.\r\n\r\nI know it far to be the cheapest and powerfull computer, but I think the \\\"gigahertz race\\\" has no interest here, except for gamers.\r\n\r\nSince I don\\\'t play on PC or Computer I prefer a fast a light computer (mine boot in 5 seconds and weight is something like 1.3kg), also the keyboard and mousepad are really great :)\r\n\r\nI\\\'m using it to code my intros under a virtualized Windows under Parallels 6 and that works really fine :)',10,'2010-12-13 02:14:11'),(359488,7774,'my personnal page: [url=http://www.facebook.com/chiptune]http://www.facebook.com/chiptune[/url]\r\n\r\nmy \\\"fan\\\" page: [url=http://www.facebook.com/pages/REZ/89959009239]http://www.facebook.com/pages/REZ/89959009239[/url]',10,'2010-12-14 13:11:15'),(359555,7774,'Ho and there\\\'s a [url=http://www.facebook.com/pages/Razor-1911/317095087342]Razor 1911[/url] facebook page, ~45000 fans now :D',10,'2010-12-15 13:21:06'),(360020,7833,'perhaps coming on some demo oriented IRCnet channels can help...',10,'2010-12-23 15:12:36'),(360192,7838,'[quote]your pouet.net id is three digit or less. one digit sceners are close to gods.[/quote]\r\n\r\nmy pouet id is number 10 :D\r\n\r\nit\\\'s a bit hard to judge if you are elite or not, i don\\\'t really know if i am one or not but i\\\'m sure that Chaos or Navis are...',10,'2010-12-26 15:57:57'),(360240,7839,'hmmm, some oldschoolers can be LAMERS while some young demosceners can be ELITE, I think elite demosceners is simply the ones who make GOOD DEMOS, that\\\'s all :)',10,'2010-12-27 00:14:30'),(360248,7838,'Well we already knows that Chaos & KB are from an ELITE GROUP, but there\\\'s a lot more scene gods, I\\\'m really happy to be able to speak with them, and sometimes doing some scene related works with them :)\r\n\r\nI\\\'m really happy now because I\\\'ve been able to speak with all my demoscene heroes from 80\\\'s/90\\\'s :)',10,'2010-12-27 00:51:09'),(360285,7838,'@rasmus: yes of course [url=http://pouet.net/groups.php?which=185]elitegroup[/url] is totally superior!',10,'2010-12-27 11:37:17'),(360299,60,'Sadly our dear Tuo leaved the scene forever to another place in the sky some years ago :(\r\n\r\nOn the same idea, I leaved the scene during some years but I think nobody can really \\\"leave\\\" the scene, it\\\'s like a drug, you will stick back at the end :)\r\n\r\nI hope I will still do demos when I will be 80 years old :D\r\n\r\nImagine those funny \\\"Retirement demoparty\\\" with old demoscene elite in wheelchairs with 60 years old Commodore 64 :)',10,'2010-12-27 14:15:05'),(360302,3199,'[url=http://www.youtube.com/watch?v=rP3BRyJLuf4]Sawa - I can Fly[/url] features some nice oldskool demo\\\'ish objects :)',10,'2010-12-27 14:35:09'),(360384,7838,'hmmm just 3 decades for me, but I win The Gathering 1999 intro 64k with my music in [url=http://www.pouet.net/prod.php?which=393]this intro[/url], does that count? :)\r\n\r\nAlso, my pouet id is [url=http://www.pouet.net/user.php?who=10]n°10[/url] :D\r\n\r\nAnd I got one of my music in a (minor) Melon Dezign [url=http://www.pouet.net/prod.php?which=4823]demo[/url]!',10,'2010-12-28 16:05:14'),(360386,7838,'Btw, I got a little list of my released demoscene works:\r\n\r\n1993 - [url=http://www.pouet.net/prod.php?which=33626]agoa - mor[/url]\r\n1994 - [url=http://www.pouet.net/prod.php?which=395]agoa - c[/url]\r\n1994 - [url=http://www.pouet.net/prod.php?which=4823]melon dezign - the imaginary demo[/url]\r\n1994 - [url=http://www.pouet.net/prod.php?which=98]eclipse - wavy[/url]\r\n1994 - [url=http://www.pouet.net/prod.php?which=95]eclipse - jade[/url]\r\n1995 - [url=http://www.pouet.net/prod.php?which=210]eclipse - lisa[/url]\r\n1995 - [url=http://www.pouet.net/prod.php?which=213]eclipse - wired 95 report[/url]\r\n1995 - [url=http://www.pouet.net/prod.php?which=391]karma - louise[/url]\r\n1996 - [url=http://www.pouet.net/prod.php?which=209]eclipse - magic biniou[/url]\r\n1996 - [url=http://www.pouet.net/prod.php?which=76]eclipse - teddybear\\\'s revenge[/url]\r\n1996 - [url=http://www.pouet.net/prod.php?which=388]live! - shaolin[/url]\r\n1997 - [url=http://www.pouet.net/prod.php?which=727]just for fun - tinytunes 2[/url]\r\n1997 - [url=http://www.pouet.net/prod.php?which=1868]ribbon - bubble toast[/url]\r\n1997 - [url=http://www.pouet.net/prod.php?which=82]bomb! - shian lee[/url]\r\n1997 - [url=http://www.pouet.net/prod.php?which=59]bomb! - explora 2[/url]\r\n1999 - [url=http://www.pouet.net/prod.php?which=46]popsy team - matrix textmode[/url]\r\n1999 - [url=http://www.pouet.net/prod.php?which=18264]hcl & mutant inc. - the mutant poulet project[/url]\r\n1999 - [url=http://www.pouet.net/prod.php?which=208]eclipse - 1992[/url]\r\n1999 - [url=http://www.pouet.net/prod.php?which=15843]standard - change of plan[/url]\r\n1999 - [url=http://www.pouet.net/prod.php?which=393]purple - public demand[/url]\r\n1999 - [url=http://www.pouet.net/prod.php?which=35]noiseless - christmas chips[/url]\r\n2000 - [url=http://www.pouet.net/prod.php?which=6]calodox - zelig[/url]\r\n2000 - [url=http://www.pouet.net/prod.php?which=420]mutant inc. - the mutant pouletz project 2[/url]\r\n2000 - [url=http://www.pouet.net/prod.php?which=285]threestate - antimoney[/url]\r\n2001 - [url=http://www.pouet.net/prod.php?which=3604]rebels - chipmusicdisk #2[/url]\r\n2002 - [url=http://www.pouet.net/prod.php?which=5628]rez - borg[/url]\r\n2005 - [url=http://www.pouet.net/prod.php?which=16327]rez - glrez[/url]\r\n2006 - [url=http://www.pouet.net/prod.php?which=25707]live! - babylon bastard[/url]\r\n2010 - [url=http://www.pouet.net/prod.php?which=54924]razor 1911 - settlers 7 cracktro[/url]\r\n2010 - [url=http://www.pouet.net/prod.php?which=55471]razor 1911 - starcraft 2 cracktro[/url]\r\n2010 - [url=http://www.pouet.net/prod.php?which=55991]razor 1911 - insert no coins[/url]\r\n2010 - [url=http://www.pouet.net/prod.php?which=56296]razor 1911 - tv noise cracktro[/url]\r\n\r\nand of course [url=http://www.chiptune.com]www.chiptune.com[/url] :)',10,'2010-12-28 16:11:14'),(360388,60,'baah: as I said in my previous post, tuo is not of this world since some years already :(',10,'2010-12-28 16:13:17'),(360389,7838,'@magic: so in my case it\\\'s less than two with the [url=http://www.pouet.net/prod.php?which=6]n°6[/url] =)',10,'2010-12-28 16:15:06'),(360394,7838,'@WsW: you know, oldskool demoscene is about \\\"PROUD\\\", \\\"RULEZ\\\", \\\"FAME\\\", \\\"31337\\\" against \\\"LAMERZ\\\" ;)',10,'2010-12-28 16:54:22'),(360484,7842,'I\\\'m coming and of course will release something! :D',10,'2010-12-29 11:56:08'),(360493,7838,'well well, that pouet.net id number is really childish, the only one thing who can rank someone elite or not on the scene is the quality of his release.',10,'2010-12-29 13:11:47'),(360892,1024,'there\\\'s some addition to the previous post:\r\n\r\n[url=http://pouet.net/prod.php?which=56485]this prod[/url] is a \\\"remix\\\" of [url=http://pouet.net/prod.php?which=7860]this one[/url].\r\n\r\nand the real [url=http://www.razor1911.com/demo/prods/The%20Century%20Intro%20(2011)(Razor%201911)(Win32)(Intro).zip]download link[/url] for the [url=http://pouet.net/prod.php?which=56485]same prod[/url].',10,'2011-01-02 00:56:06'),(360917,7852,'I\\\'m in both, so I\\\'m happy :)',10,'2011-01-02 02:27:26'),(360919,1024,'thank a lot and happy new year to the team :)',10,'2011-01-02 02:44:26'),(361038,7849,'I will release a little prod, it\\\'s already finished since some weeks, I hope you will like it :)',10,'2011-01-03 19:58:19'),(361203,7856,'the nfo viewer on pouet.net of course ;)',10,'2011-01-05 14:16:34'),(361219,1024,'woohooo hei boys, please calm down, bp just submitted a bunch of youtube links for our prod, he doesn\\\'t want to spam pouet.net with new prods :)',10,'2011-01-05 15:56:01'),(361263,4920,'Gargaj & Keops: bp don\\\'t want to run ANY script anymore, he just wanted to use a script to make a PLAIN TEXT LIST with prod to move from false group to good group.\r\n\r\nWe chatted on our private ircnet channel, nobody want to disturb or give more problems to pouet.net and the admins, so if you don\\\'t want our help we will let you in peace :)\r\n\r\nThat\\\'s all! :D',10,'2011-01-05 21:51:24'),(361325,7482,'best album ever of 2010 \\\\o/',10,'2011-01-06 11:10:28'),(361326,7612,'ho god I\\\'m in the liiiiiiiist with [url=http://www.pouet.net/prod.php?which=55991]my little intro[/url] [img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img] [img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]',10,'2011-01-06 11:13:46'),(361564,7849,'rasmus: there is already one [url=http://www.pouet.net/prod.php?which=56549]available[/url] :)',10,'2011-01-08 14:51:21'),(361618,1024,'In fact (sorry Salinga) but I prefer this [url=http://www.youtube.com/watch?v=gKNvLyxHTmg]youtube version[/url] for [url=http://www.pouet.net/prod.php?which=56549]this prod[/url].\r\n\r\nAlso the final download link for the [url=http://www.pouet.net/prod.php?which=56549]same prod[/url] is [url]http://www.razor1911.com/demo/prods/Pirates%20of%20the%20777%20Seas%20(2011)(Razor%201911)(Win32)(Intro).zip[/url].\r\n\r\nThank a lot operators!',10,'2011-01-08 23:50:06'),(361622,7849,'Where are the results? :)',10,'2011-01-09 00:01:45'),(361737,7861,'YEEEEEEEEEEEAH! :D',10,'2011-01-10 09:44:57'),(361866,7865,'that rocks! thank a lot ATOM :)\r\n\r\nwatching the blog, I\\\'m feeling really lame with my little VC6.0 framework :D',10,'2011-01-11 11:48:24'),(361991,7317,'I was really happy to be asked to give an \\\"endless-rotating\\\" version of one of my effect for a \\\"alternate 3d rendering\\\"-talk at Siggraph 2002 :)\r\n\r\nThe effect on the bigscreen is from my little demo [url=http://www.pouet.net/prod.php?which=5628]borg[/url]:\r\n[img]http://www.chiptune.com/tmp/siggraph2002.jpg[/img]',10,'2011-01-12 14:18:45'),(362138,6958,'Some years ago I coded a little [url=http://www.chiptune.com/speedtest/] speed test web app[/url] :)',10,'2011-01-14 10:10:44'),(362486,7882,'hei Mic!\r\n\r\nI got some YM on [url=http://www.chiptune.com]www.chiptune.com[/url], not all of them but my favorites...\r\n\r\nI hope it can help a bit...',10,'2011-01-17 11:35:17'),(362521,1024,'a magnificent [url=http://www.youtube.com/watch?v=NNb20d17pYc]youtube video[/url] for this absolutely gorgeous [url=http://www.pouet.net/prod.php?which=21459]production[/url] :)',10,'2011-01-17 21:58:23'),(362639,3770,'I really want a light customisable player for [url]www.chiptune.com[/url] too :(',10,'2011-01-19 14:25:06'),(362715,7886,'Let\\\'s talk about demos and shiny glenz vectors instead of politics :(',10,'2011-01-20 11:37:26'),(363139,7893,'yeah new prod! (with \\\"remix of\\\" mention), so I will be able to thumb it up! :)',10,'2011-01-24 09:46:27'),(363166,7898,'WTF? :(',10,'2011-01-24 17:55:57'),(363370,7899,'Carl Sagan, especially for \\\"Contact\\\".\r\n\r\nThe movie is great, the book is totally mindblowing (° 3°);\r\n\r\nAnd Ender\\\'s Trilogy by Orson Scott Card is totally awesome too!',10,'2011-01-26 10:23:06'),(363537,7903,'[url=http://www.pouet.net/prod.php?which=393]Public Demand[/url] by Purple.\r\n\r\nchip goa :D',10,'2011-01-28 10:28:41'),(363538,4000,'Faudrait surtout que vous alliez tous vous faire enculer avec vos sujets de politique de merde.\r\n\r\nCa serait pas mal que vous fassiez un peu plus de démos et moins de palabres.',10,'2011-01-28 10:45:49'),(363561,7903,'[quote]isnt deities psytrance?[/quote]\r\n\r\nthe exact genre-name of the track is \\\"full-on\\\", a recent (after 2000) sub-genre of psytrance.',10,'2011-01-28 15:57:20'),(363718,7909,'I want to thumb up user comments in bbs just because of unc\\\'s reply.\r\n\r\n\\\\o/',10,'2011-01-30 00:06:43'),(363937,7633,'Just a question (I havn\\\'t tested it yet), it is possible to play v2m files (KB\\\'s V2 synth engine for 64k) with Modizer? Files are available on modland, and source of player are downloadable :)\r\n\r\nThe player works well on my iPhone 4, btw is it possible to add a sort by filename in the sort choice? If not you have to use the \\\"search\\\" box for an exact song...',10,'2011-01-31 12:45:50'),(363991,7612,'yeah! public choice award for my little [url=http://www.pouet.net/prod.php?which=55991]piece of code[/url] \\\\:D/',10,'2011-01-31 22:01:43'),(364041,7633,'hooo :\\\'(\r\n\r\nkb? source code for iPhone player? :D\r\n\r\nbtw, I wanted an alternate order list when you want to select musics in the \\\"local files\\\" folders, actually the only one choice is \\\"author->format\\\", hard when you want to choose a tune and don\\\'t remember the author and format names :D',10,'2011-02-01 14:27:32'),(364080,7914,'ryg: it means 14 years old hipsters with 1$ Gameboy Color and a non-registered LSDJ cartridge.',10,'2011-02-01 23:11:26'),(364081,7633,'yeah, ALL files for ALL directories is a bit messy, especially with music name featuring track number, I got tons of track named \\\"01 - xxx\\\", \\\"02 - xxx\\\" :D',10,'2011-02-01 23:12:55'),(364275,1024,'a nice [url=http://www.youtube.com/watch?v=phRQBkWzBdo]youtube video[/url] for this Accession\\\'s [url=http://www.pouet.net/prod.php?which=33450]cool demo[/url]! :)',10,'2011-02-03 14:05:30'),(364663,7925,'hahahaha keops!\r\n\r\nI LOL\\\'D HEAVILY!',10,'2011-02-06 22:18:03'),(364710,5065,'[img]http://i1033.photobucket.com/albums/a411/4matgfx/cover_360.jpg[/img]\r\n4mat\\\'s [url=http://4mat.bandcamp.com/album/surrender]Surrender[/url]',10,'2011-02-07 14:39:17'),(364761,7929,'o you think you can add BytePusher platform demoparty? It is not implemented in hardware but still can do such things as demoscene?',10,'2011-02-08 00:00:43'),(364942,7929,'ERE IS MY FUCKING SHRUBBERY?!?!?!',10,'2011-02-08 16:30:19'),(365450,7935,'When I saw Phenomena\\\'s Enigma for the first time, that just changed my life for ever, and at this moment I just wanted to be like that guys who made that demo.\r\n\r\nSince I was not so bad at drawing when I was young, I started to do gfx on my Amiga 500, then 3d raytraced picture because that interested me a lot.\r\nI liked music too (playing different wind instrument in classical orchestra), so I started to do some module around 1994, then since I was more interested in doing music and I problably was a better musician than graphician I keeped that job on the scene during several years.\r\n\r\nOf course, doing his OWN demo is the Graal of most of demomakers I think, now I\\\'m starting to be old, I learned a lot of different things so I\\\'m able to realize on the screen the effect I wanted to do since 1991 but without never beeing able to do it (that\\\'s why my intros looks oldskool :D).\r\n\r\nWell, as BoyC said, you KNOW when you are a scener, it\\\'s something from the heart :)',10,'2011-02-12 01:38:07'),(365639,7943,'Bootcamp doesn\\\'t allow Windows XP on the last MacBook so I choose Parrallels Desktop 6, that works really fine, you can has Windows INTO Mac OSX whitout any performance issues, you just need a good amount of free RAM (I got 4Go so it\\\'s ok, with WinXP loaded into OSX I still got 1.5Go RAM free).',10,'2011-02-14 14:50:48'),(365726,7947,'MAIS PUTAIN, VA ENCULER TON CUL AVEC TES PUTAINS DE SUJETS DE MERDE!',10,'2011-02-15 14:10:23'),(365727,7947,'For non-french people, please forgot this topic, it\\\'s 100% pseudo-ecologist-socialist-bullshit written by some brainless and drugged lamer.',10,'2011-02-15 14:13:38'),(365728,7947,'krabob: la scene française (dont tu ne fais plus partie depuis longtemps) n\\\'a pas besoin de gens de ton espèce, tu es le pire malheur qui puisse arriver à une communauté, je vais faire mon possible pour que tu sois banni et blacklisté de tout les forums/sites de la démo.\r\n\r\nsi tu as envi de baver ta haine et ton aigritude sur le monde qui t\\\'entoure, va plutôt te branler avec tes potes dans les congrés alter-mondialiste, et surtout, mais SURTOUT ne vient plus jamais nous casser les couilles ici-même, dans notre petit jardin secret et préservé du monde \\\"réèl\\\".',10,'2011-02-15 14:17:47'),(365729,7947,'[quote]De toute évidence, le travail des sociologues pinçons-charlots \\\"dérange\\\" les modérateurs de demoscene.fr\r\nVoici le post (long, c\\\'est un compte rendu de conférence.)[/quote]\r\n\r\nPauvre connard.\r\n\r\nEncore une fois tu nous ressort le bon vieux COMPLOT MONDIAL dès que quelqu\\\'un ne partage pas ton misérable avis, c\\\'est ca?\r\n\r\nTes deux vieux ploucs fonctionnaires qui ont écrit leur ramassis de chiasse grâce à l\\\'argent des impôts des gens qui travaillent n\\\'à absolument RIEN mais RIEN à voir avec la demoscene, on s\\\'en fout complètement, ca n\\\'intéresse que toi.\r\n\r\nCasse toi élever des chèvres dans le Larzac, sans eau et sans électricité, au moins on aura plus la difficile punition d\\\'avoir ta pollution verbale sous nos yeux.',10,'2011-02-15 14:24:20'),(365742,7947,'[quote]+ si tu mates mon palmares de demomaker tu constatera que t\\\'as encore 40 ans de boulot a fond si tu veux me ratrapper.[/quote]\r\n\r\nheu... je crois que tu viens de te griller tout seul là...\r\n\r\n[quote]bon t\\\'as gagné je lache le nom de \\\"christophe résigné\\\" à la liste de red skins.\r\nTu ne le sais pas encore mais tu es déjà mort. Je leurs ait dit tout ce que tu penses des noirs et de l\\\'argent.[/quote]\r\n\r\nje te remercie, grâce à cette seule phrase tu viens de gagner le droit à être banni et la suppression de ce sujet.',10,'2011-02-15 15:09:21'),(365770,7612,'[url=http://awards.scene.org/nominees.php?year=2010&cat=11]NAMEVOTING STILL WORKS IN 2010[/url] \\\\o/',10,'2011-02-15 22:28:44'),(365771,7612,'and I totally agree with kusma :)',10,'2011-02-15 22:29:28'),(365953,6957,'yeeeek!!\r\n\r\nhmhmm mercredi prochain... hmhmhm... vais faire un effort pour me socialiser :)\r\n\r\npar contre faut aller grailler un truc avant quand même :(',10,'2011-02-17 21:55:47'),(366086,7949,'ho god, it\\\'s one of my favourite ever demo song, too bad the V2 player 1.5 for Winamp doesn\\\'t replay it well :(\r\n\r\nhopefully, I got the mp3 \\\\o/',10,'2011-02-18 22:37:47'),(366449,7954,'ho god, Jason Scott is on pouet.net :)\r\n\r\nbtw GDC is a little bit far to have a drink :|',10,'2011-02-23 11:43:28'),(366478,7954,'haha \\\"DEMO OR DIE!\\\" at GDC \\\\o/\r\n\r\nGDC is for \\\"Great Demoscene Council\\\" ? :)',10,'2011-02-23 16:28:35'),(366481,7947,'doh: si j\\\'ai bien compris je suis un jeune branleur dans le corps d\\\'un vieux con? :D\r\n\r\nsinon je ne remettais pas en cause les qualités de demomaker de krabob mais le fait qu\\\'il nous sorte des diatribes politico-gaucho-ecolo-franco-française sur tout les forums parlant de demoscene, il l\\\'a fait un peu partout avant et le voir débouler ici, et en 100% français en plus, mon sang n\\\'a fait qu\\\'un tour, d\\\'où mes posts assez \\\"sévères\\\" :D\r\n\r\nje m\\\'en suis excusé auprès de l\\\'intéressé sur bbs.demoscene.fr, mais il n\\\'y a toujours pas eu de réponse malgré ma main tendue...',10,'2011-02-23 17:18:16'),(366501,7954,'yes?',10,'2011-02-23 21:33:37'),(366552,7958,'[url=http://razor-1911.tumblr.com]http://razor-1911.tumblr.com[/url]',10,'2011-02-24 12:23:37'),(366669,7842,'ho god!\r\n\r\n\\\"kioku / System K\\\" is coming from Japan to REVISION \\\\o/',10,'2011-02-25 17:57:17'),(366979,7966,'w00t!\r\n\r\nback to the future!! :D\r\n\r\nwell, I worked at Alambik during 5 years, the company is dead since 2005 so you can keep your money now :D\r\n\r\nI will get in touch with old members and to my very old backup to see if I can dig up the complete unlocked version and give it to you, today, I presume nobody will care about that :D',10,'2011-03-01 18:08:37'),(367164,7966,'no no, not a no-go, I just havn\\\'t the time to dig up the thing yet, but as gasman said perhaps it\\\'s better to try a newer platform than this 7 years old abandonned piece of software :)',10,'2011-03-03 16:31:40'),(367308,5524,'don\\\'t forget the famous \\\"FECAL BLUR\\\" effect in some Kewlers demo :)',10,'2011-03-05 15:45:14'),(367455,7975,'hej people!\r\n\r\nsince there is NOT much documentation given with V2 player/source package, I need some help from people who successfully used it :D\r\n\r\n1) what is \\\"tick\\\" exactly? I display and use this counter on the intro, i think it\\\'s something like millisecond? (one tick=one second divided by 1000?)\r\n\r\n2) how can we use synchro in intro/demo code? I have seen in the source that V2 can generate an array without synchro values (tick number?) automatically, but how can I add synchro keys in the music? it\\\'s a special midi command to add?\r\n\r\nThank for your help :)',10,'2011-03-07 18:24:21'),(367534,7975,'Thank for your answers Messieurs!\r\n\r\nI\\\'m currently using GetTickCount() and that seems to works well, and since I\\\'m pretty that the value is milliseconds (kb_ can you confirm me that?) I think I will be able to set all my synchros with that :)',10,'2011-03-08 12:11:42'),(367541,7975,'kb_: i didn\\\'t find any \\\"TICKS_PER_SECOND\\\" but a line who gives some hint:\r\n[code]void Init(sU32 a_tickspersec=1000) { m_tpc=a_tickspersec; m_base.valid=0; }[/code]\r\n\r\nso my last n00b question will be: can I count or not (haha) on that getTickCount() function to make my synchro?\r\n\r\nI just some counter I can use to trigger my events at the good moment (without skipping some must be great ;))',10,'2011-03-08 12:48:29'),(367569,7975,'@kb_: just finished to implement dsGetCurSmp() and it works fine!\r\n\r\nnow my differents effects are triggered by that counter.\r\n\r\nas you said I added a blackscreen to wait until the counter reach 0 value.\r\n\r\nthank a lot for your help, I hope it will works fine on compo-machine at Revision ;)',10,'2011-03-08 16:47:57'),(367570,7612,'[quote]but at least its not full of cracktros and overly populist shit that might do excessively well on pouet or at a party[/quote]\r\n\r\nsmash: I hope you are not speaking about my little humble intros :\\\'(',10,'2011-03-08 16:54:51'),(367683,7612,'[quote]Paris. Pint around 7-8 euros, 4 - 5 during happy hours. I heard you could find cheaper but in my opinion, it\\\'s an urban legend.[/quote]\r\n\r\nrez\\\'s pints are free, but served *HOT*\r\n\r\n:D',10,'2011-03-09 13:03:25'),(367700,5084,'when you can give the rgb and/or hexadecimal value of a color just by looking it :)',10,'2011-03-09 15:14:50'),(367794,5084,'[quote]when you always wondered why the first floor of your building is not actually floor zero.[/quote]\r\n\r\nIt\\\'s actually the case in France, floor zero is called \\\"rez-de-chaussé\\\" (street level).\r\n\r\nAlso \\\"[url=http://www.chiptune.com/tmp/rdj.jpg]rez-de-jardin[/url]\\\" exists too (garden level).',10,'2011-03-10 10:41:32'),(367848,5084,'@faraday: ha no, it\\\'s (classically) my family name shortened :)',10,'2011-03-10 22:10:48'),(368189,1724,'not funny :(',10,'2011-03-14 17:47:45'),(368555,7994,'FT2 world domination tour 2k11',10,'2011-03-18 17:02:07'),(368720,8001,'Started the demoscene 1991 and at 35 years old now I\\\'m more active than ever :D',10,'2011-03-19 21:47:51'),(368722,8001,'Sometimes I wonder how will be the demoscene when we will be 60 years old, teh grandfathers of the demoscene :D',10,'2011-03-19 21:55:31'),(368904,7789,'Too bad it\\\'s the same weekend as Revision :(\r\n\r\nBtw, I\\\'m more into pure-scene event that mixing gaming-demoscene...',10,'2011-03-21 15:26:58'),(369005,8001,'Instead of doing shitty-random-fapping coding test, perhaps it\\\'s better to prove his habilities by doing a DEMO.\r\n\r\nWhat a waste of energy and time...',10,'2011-03-22 14:33:21'),(369009,8001,'[quote]when shall we get first prods coded by people born after the year 2000[/quote]\r\n\r\n@nosfe: just wait 3 or 4 years :)\r\n\r\nA 14yo french coder will come with us at Revision and problably will release a little demo, yesterday when I said to him that I\\\'m still using VC++6.0 from 1998 he replied to me \\\"ho, I was just 2 years old!\\\".\r\n\r\n(...)\r\n\r\n:D',10,'2011-03-22 14:56:49'),(369160,8001,'Wait... What is Mensa?\r\n\r\nA kind of \\\"Rainman\\\" club full of people who are able to count thousands of matches in 1 second but are absolute DUMBASSES?',10,'2011-03-23 12:27:02'),(369475,7975,'revival: it\\\'s like asking people to write their own language/compiler to make a new demo...\r\n\r\nfor me, using an already existing softsynth is like using minifmod to replay, I will NOT make a new version of Protracker if I want to play something sounding like module.',10,'2011-03-25 15:18:54'),(369476,7975,'@kb_: I tried \\\"float time_in_seconds = (float)dsGetCurSmp()/44100.0f;\\\" but I think there\\\'s a problem since the \\\"timer_in_seconds\\\" value seems to be 2x or 3x faster than real seconds :\\\'(',10,'2011-03-25 15:22:09'),(369489,7975,'kb_: no problem, I will follow LLB advice and use the infamous getTickCount() to have milliseconds, and use dsGetCurSmp() to subtract the delay between counter\\\'s start and music\\\'s start :)',10,'2011-03-25 17:11:52'),(369550,8017,'nice idea! :)',10,'2011-03-25 23:54:58'),(370707,8029,'[quote]31337 oldschool cracking groups with a semi-decent demo divisin bolted on[/quote]\r\n\r\nmeeeeh\r\n\r\nI am \\\"semi-decent\\\" :\\\'(',10,'2011-04-04 23:00:38'),(370731,8029,'well well things are going faaaaaaaar for a really small (inexistant for us) problem :)',10,'2011-04-04 23:34:35'),(370748,8029,'[quote]but cool to know that ppl like keops count artists like rez, jibe, kenet and all ppl who ever done something crack as lowlife warezsceners. so yeah cool to troll me too.[/quote]\r\n\r\nyeah, keops think i\\\'m a lowlife warezsceners, but since he like me a lot (*hug*) that doesn\\\'t count ^3^\r\n\r\n[quote]I wasnt looking for sympathy here btw, just a shout out that this dickhead is still doing this stuff. i never cracked a game. i never sold stuff. i never spread stuff.[/quote]\r\n\r\nyeah same for me, but I doesn\\\'t complain since the FAME around Razor 1911 give me the NAMEVOTING power :)',10,'2011-04-04 23:58:46'),(370779,8029,'damn, I lost some hours of useful coding time with that funny thread :D',10,'2011-04-05 00:46:48'),(370780,8029,'superplek: and Quake 1 too!',10,'2011-04-05 00:47:41'),(370837,8029,'hahaha, that topic start again like a Formula One race :D\r\n\r\n[quote]psonice: whut? warezgroups remove game-credits and say they did the game? uh? whaaa? really? oh fuck I didnt know, thats horrible![/quote]\r\n\r\nI lol\\\'d :D\r\n\r\nbtw, psonice you argument is false, especially in the screenshot you displayed, it was a dummy text written by Hetero in this intro, that (very old) game wasn\\\'t cracked, i just random text for a non-crack intro, just an intro.\r\n\r\nAlso, as I can remember (even on Amiga), all warez group give full credits to the original authors of the cracked game, I never heard of a group releasing a game and claiming they are the authors...',10,'2011-04-05 13:50:26'),(370845,8029,'[quote]if you steal stuff, or even supply a logo for a bunch of people that do so, don\\\'t go crying to mommy if someone rips your relatively minor effort off once in a while. That is all I have to say about it.[/quote]\r\n\r\nyou will notice I never complained about that :D\r\n\r\nthe only one who complained at first was Alien, not me or dubmood ;)\r\n\r\nbtw my (and kenet) music \\\"Unreeeal Superhero 3\\\" was ripped thousand times on various websites (like that horrible keygenmusic russian site) and in thousand youtube videos, well, that\\\'s life :)',10,'2011-04-05 14:05:03'),(370862,8029,'btw, since we are already at page n°11 after one day, I think it\\\'s a good thread :)',10,'2011-04-05 14:30:09'),(370866,8029,'btw, as you can see [url=http://www.nfohump.com/index.php?switchto=nfos&menu=sections§ionid=2]HERE[/url], Razor 1911 is now more a demoscene group than a warez group ;)',10,'2011-04-05 14:48:13'),(370886,8029,'/me *popcorn*',10,'2011-04-05 17:02:11'),(370888,8029,'kb_ hahaha :D\r\n\r\n(you must be right since the popcorn\\\'s author isn\\\'t credited on the cup).',10,'2011-04-05 17:10:08'),(370890,8029,'[quote]On that whole demoscene originating from crackingscene-thing... Doesn\\\'t all kids grow up to hate their parents at some point in life?![/quote]\r\n\r\nhaha, nice comment :D\r\n\r\nbtw, the thing I like in cracking-scene is the crack intro, nice trainer menu, chiptune and others cute related artwork, not especially all the \\\"business\\\" behind...\r\n\r\nas an old fart, I understand well that is not the same thing today with all AAA games made by hundred of people with MM$ budget compared to the small C64 game when I was 8 years old...',10,'2011-04-05 17:21:16'),(370895,8029,'@psonice: as registered iPhone dev I think it\\\'s totally lame to crack and distribute 1$ game, personnally I bought all the apps on my phone and computer (even Photoshop, replaced by Pixelmator on Mac!).',10,'2011-04-05 17:39:27'),(370903,8029,'It\\\'s perhaps probably because hardware evolve faster than before, not time to stay on the same hardware to find ways to optimize it to the maximum :)',10,'2011-04-05 18:04:07'),(370987,8007,'Perhaps it\\\'s better for them to try to make a better browser than that sluggish Firefox 4.0 instead of some demoparty :)',10,'2011-04-06 10:20:43'),(370994,8007,'Yeah Google and Chrome seems more involved with website like chromeexperiments.',10,'2011-04-06 11:54:10'),(371050,8029,'[quote]lolz crackscene lolz[/quote]\r\n\r\n\r\n\r\nlolz knl demo release lolz\r\n\r\n\r\n\r\n;)',10,'2011-04-06 17:52:14'),(371179,8029,'[quote]@Dub: \\\"elite demoscener\\\".. all that talk, I\\\'m done with it that is all I have to say and I find it a bit sad you still carry a grudge, at least against me obviously. But that\\\'s your choice and all, as long as you know I\\\'m really no longer offended by anything you say. Peace out.[/quote]\r\n\r\n\r\n\r\n:D',10,'2011-04-07 15:42:33'),(371205,8029,'Maali: who is it?',10,'2011-04-07 22:02:35'),(371309,8029,'to be honest, it\\\'s the first time I have seen a photo of him...\r\n\r\nI can recognise most of people on the demoscene but I think kimble is not really intro demomaking :)',10,'2011-04-08 23:44:36'),(371496,8043,'damn, kaneel will be drunk and will talk to much again :(',10,'2011-04-11 11:12:16'),(371655,8049,'Now we definitly need an Amiga-Jabber :(',10,'2011-04-12 23:32:05'),(371667,7975,'I\\\'m digging up this subject again :)\r\n\r\nWell, I\\\'m currently using the famous GetTickCount() to synch effects on the music, it seems to works but the problem now is the music start after one second of silence (in winamp with the v2 lib the music start directly, so I think the silence isn\\\'t in the music).\r\n\r\nHow is it possible to get the information when the music start effectively to play?',10,'2011-04-13 10:01:58'),(371672,8051,'The awesome [url=http://www.pouet.net/prod.php?which=8685]Brain-State-In-A-Box[/url] by Cryptoburners for sure.',10,'2011-04-13 11:33:49'),(371709,7975,'Yep, now I\\\'m using QueryPerformanceFrequency too, in fact I was already using it without knowing, I\\\'m using since aaaaaages a nice timer did by my dear Keops :)\r\n\r\nBtw, I still have the problem that the music seems to start ~1second after the windows appears :(\r\n\r\nAny idea to calculate the time between the intro start <---> music start?\r\nI tried the \\\"IsPlaying()\\\" function but doesn\\\'t seems to help :{',10,'2011-04-13 18:37:38'),(371870,7842,'knl: vous n\\\'avez pas le monopole du coeur!',10,'2011-04-15 14:18:59'),(372093,8062,'WTF?',10,'2011-04-20 11:56:55'),(372115,7842,'kb_: speaking of the t-shirt, do you already have some visual of the final product?',10,'2011-04-20 14:37:22'),(372121,7915,'smash: and coming to Revision after?',10,'2011-04-20 15:30:41'),(372386,7612,'I am really sorry to have stolen an award from more better skilled demomaker than me :(\r\n\r\nBut Razor 1911 still have to entertain people with fresh new scene drama! :D',10,'2011-04-23 01:10:19'),(372390,7612,'dubmood: public choice award :)\r\n\r\nnamevoting worked fine ;)',10,'2011-04-23 01:22:53'),(372518,7612,'rasmus you make me full of joy :\\\')',10,'2011-04-23 21:55:27'),(372899,7612,'[quote]Good stuff, got all my predictions right apart from one...[/quote]\r\n\r\nIt\\\'s not about a certain \\\"Public choice\\\" award? :D',10,'2011-04-26 11:10:57'),(372922,7612,'@smash: congrats for all your awards, nice to see that a coder/musician ruled so much :)\r\n\r\n@navis: hahaha, that holy little bird :)\r\n\r\nI was prepared for a massive scene drama about the public choice award results but I was surprised that lots of people at Revision was ok with it.',10,'2011-04-26 14:15:08'),(372923,7842,'Some nice photos by Made/Bomb! [url=http://www.pardo-photography.com/Revision2011#1]HERE[/url] :)',10,'2011-04-26 14:24:33'),(372930,7612,'Btw, Netpoet looked a bit annoyed when he announced the result of this specific award :D',10,'2011-04-26 15:11:32'),(373077,7612,'[quote]after the awards, some 16 year old kids came up to me and started to ask questions about how to get started in coding demos etc. this is something i never understood about the gathering before: its importance as a breeding ground for future demosceners.[/quote]\r\n\r\nthis quote by smash is highly interesting because we are trying to do the same thing at Razor 1911 since we got a lot of those \\\"16 year old kids\\\" as followers, and some already asked to us how we are doing this kind of \\\"video\\\" instead of asking for cr*ck :)',10,'2011-04-27 13:26:16'),(373190,1024,'Updated [url=http://www.razor1911.com/demo/prods/We%20Have%20Accidently%20Borrowed%20Your%20Votedisk%20(2011)(Razor%201911)(Win32)(64k).zip]pre-final version[/url] of [url=http://pouet.net/prod.php?which=56871]We have accidently borrowed your votedisk[/url]\r\n\r\nI also made a new [url=http://www.chiptune.com/razor/rzr-intro07_screenshot.png]screenshot[/url]:\r\n[img]http://www.chiptune.com/razor/rzr-intro07_screenshot.png[/img]',10,'2011-04-28 00:41:24'),(373195,1024,'je suis *amour* <3',10,'2011-04-28 00:54:35'),(373226,7842,'I really want some videos of the compo too!\r\n\r\nEspecially the PC 64k of course :)',10,'2011-04-28 11:18:14'),(373303,7842,'[img]http://www.heise.de/imgs/09/6/5/8/6/9/4/publikum_staunt.jpg-5da7c4a313d34f41.jpeg[/img]\r\n\r\nthis picture is awesome <3\r\n\r\n[url=http://www.heise.de/newsticker/meldung/Demo-Party-Revision-Amiga-laesst-gruessen-1233121.html]source[/url]',10,'2011-04-28 23:47:18'),(373342,8079,'OLD!\r\n\r\n(but can\\\'t wait for the game too, and Lexaloffle is doing .xm chiptune himself for game music!).',10,'2011-04-29 13:42:10'),(373359,7842,'yep, we all hope to have more japanese visitors at the next Revision (or any europeans demoparty) :D',10,'2011-04-29 15:40:39'),(373677,7966,'xteraco: didn\\\'t find it in the backup, I\\\'m asking some old members of the company...',10,'2011-05-02 22:39:15'),(373850,7842,'I didn\\\'t downloaded this nonexistent file from never happened event.\r\n\r\n:D',10,'2011-05-04 23:10:20'),(374181,8097,'Like 4mat said.',10,'2011-05-08 15:11:06'),(374234,8096,'[quote]Also, if your group doesn\\\'t have any 3d modellers, raymarchers provide a dead simple way for coders to get somewhat nice objects quite easily, compared to generating a mesh from polygons.[/quote]\r\n\r\nha yes! I spent a BIG amount of time to generate by hand all the (simple) object I use in my intro :|\r\n\r\nbtw, I\\\'m amazed by all it\\\'s possible to do with raymarching/tracing, but it\\\'s stil above my current coding skills :3',10,'2011-05-09 10:05:26'),(374361,4903,'hei Nagz, you did a music for David Michaud? The one who is running [url=http://lejapon.fr]lejapon.fr[/url] ?',10,'2011-05-10 17:44:56'),(374497,1024,'Dear gloperators, perhaps it\\\'s better to change prod type from \\\"wild\\\" to \\\"report\\\" for the same prod [url= http://pouet.net/prod.php?which=56973]mentioned above[/url]?',10,'2011-05-11 22:05:06'),(374501,1024,'forget what I said before, \\\"wild\\\" is platform and \\\"report\\\" is type of prod :D',10,'2011-05-12 01:16:39'),(374519,8097,'[quote]are crack-intros art? \r\nare cracks art? \r\nis using crack art?[quote]\r\n\r\nSURE!\r\n\r\n\\\"teh ancient art of cracktro\\\"',10,'2011-05-12 10:35:54'),(374520,8097,'bbcode fail is probably art too.',10,'2011-05-12 10:36:24'),(374530,8097,'[quote]Hey, surprisingly i had a very similar talk recently. There was someone musician who was permanently whining and bitching that some people didn\\\'t like his musics, and he ended up pissing me off so much that i had to tell him a few truths.[/quote]\r\n\r\nyou are speaking about Kaneel?',10,'2011-05-12 13:04:02'),(374533,8097,'\\\"Art should never try to be popular. The public should try to make itself artistic\\\".\r\nOscar Wilde in The Soul of Man Under Socialism (1895)\r\n\r\nThat explain why I\\\'m still doing oldskool intro ;D',10,'2011-05-12 14:09:49'),(374868,8107,'Mr. Doob: I think the main problem to put ROME on pouet.net is the fact that it was MOSTLY done by a commercial company and not by a group of sceners :)',10,'2011-05-15 18:32:53'),(374892,6594,'[img]http://static2.businessinsider.com/image/4dcfb2a9cadcbb3560270000/chart.jpg[/img]',10,'2011-05-16 00:19:58'),(374967,8107,'Well, it\\\'s not because commercial prod where already submited a long time ago (when pouet.net didn\\\'t have gloperators) that mean it\\\'s ok to put another one :)\r\n\r\nLike most of you, I think ROME is a really really (really!) great production, but since most of the authors aren\\\'t demoscene related, since a big company payed people to do that I think we can not reasonable submit it here, because it\\\'s really hard to compare a big prod like that with others prod here made during our free time :)\r\n\r\nBtw, really nice job trace & mr. doob!',10,'2011-05-16 14:33:51'),(374988,8107,'[quote]rez: I think you\\\'ll find that, unlike Andromeda\\\'s Jekyll and Hyde, Trace and Mr Doob are actually the same person. :)[/quote]\r\n\r\nI melt in n00bness :D\r\n\r\n*eternal shame on me*',10,'2011-05-16 17:20:19'),(375302,8114,'ho I think the music itself is good enough to be aired on the radio :)\r\nbut thank you Hardy ;)\r\n\r\nwell, I\\\'m asking teh mighty dubmood to know if he can/want to release the thing. It\\\'s up to him!',10,'2011-05-19 17:21:52'),(375306,8114,'@schmidtchen: OMG! YOU PIRATED TEH PIRATES%%%',10,'2011-05-19 17:51:10'),(375335,8114,'djh0ffman: thank you, I\\\'m glad you liked it :\\\')',10,'2011-05-19 22:47:18'),(376659,8138,'magic useless comment world tour 2011.',10,'2011-06-03 15:18:04'),(376927,7633,'YEAH! GBA player!\r\n\r\nNow I have to find all musics from Shinen\\\' games (Pink/Abyss!!!).\r\n\r\nbtw, I don\\\'t remember well but Modizer can replay psf/psf2 music? (PlayStation format).',10,'2011-06-06 11:43:48'),(377084,7970,'[img]http://www.chiptune.com/tmp/pouet/rez-summer_lightning2.jpg[/img]\r\n\r\nA photo taken from my kitchen\\\'s window last summer during a big storm over Paris :)',10,'2011-06-07 12:59:59'),(377163,8097,'make a demo about it.',10,'2011-06-08 10:06:09'),(377167,8097,'and please stop crystal-meth.',10,'2011-06-08 10:13:33'),(377453,8147,'I did it a long time ago and it\\\'s way better than faking the real name :)',10,'2011-06-11 23:30:27'),(377544,8150,'your dirty old [url=http://soundcloud.com/chiptune/]rez[/url] :)',10,'2011-06-13 00:16:14'),(377591,8151,'If the first Assembly was held in 1992, the 20th years birthday will be next year isn\\\'t it?',10,'2011-06-13 15:16:59'),(377596,8151,'ha yes, it\\\'s like that story about the real date of 21st century\\\'s beginning, on 2001 and not on 2000...',10,'2011-06-13 15:46:35'),(377692,7633,'YEAH \\\\o/',10,'2011-06-14 14:06:32'),(378159,8154,'TMC-Role did a BUNCH of live-footage at party.\r\n\r\nI will select [url=http://www.youtube.com/user/TMCrole#p/search/0/q2r1uVX0zX8]this one[/url] as exemple ;)',10,'2011-06-19 17:14:59'),(378236,8162,'very sad news :(\r\n\r\nbut as H²O said, it\\\'s better to cancel this one to make a better one next year!',10,'2011-06-20 16:40:14'),(378250,8162,'OMG, I missed the opportunity to met my best fan :(',10,'2011-06-20 17:46:05'),(378404,8167,'OMG!\r\n\r\nDEMOSCENE WAREZ%%%',10,'2011-06-21 18:11:35'),(378588,8164,'@navis: you make me laugh a lot :D\r\n\r\n(btw, I\\\'m a big fan of Ingwie Malmsteen since 20 years)',10,'2011-06-23 00:43:46'),(378647,8163,'[img]http://upload.wikimedia.org/wikipedia/en/1/16/LOGO_melon.png[/img]\r\n\r\nof course.\r\n',10,'2011-06-23 15:00:43'),(378648,8163,'Seen you didn\\\'t specified \\\"pixel\\\" logos only, perhaps some ascii logos are legendary too, like this one:\r\n[img]http://upload.wikimedia.org/wikipedia/commons/thumb/0/00/Razor1911_JEDACID_HQ.jpg/800px-Razor1911_JEDACID_HQ.jpg[/img]',10,'2011-06-23 15:04:12'),(378649,8163,'sorry for the double post but I wanted to post this one absolutely:\r\n\r\n[img]http://amiga.erkan.se/wp-content/uploads/2008/09/naughty_ones2.jpg[/img]\r\n\r\n<3 <3 <3',10,'2011-06-23 15:07:38'),(378710,8164,'death metal musicians are sensitive people, it\\\'s ok to hate death metal, just don\\\'t let them know!!!',10,'2011-06-23 23:28:39'),(378755,8162,'yes, like in Roma B.C., \\\"bread and games\\\" !',10,'2011-06-24 17:42:20'),(378779,8164,'a flamefests without dubmood is not a real flamefest!',10,'2011-06-25 00:04:36'),(378929,6666,'zefyros & zeus you rocks!\r\n\r\nthanks again for the chiptune.com logos you did :)',10,'2011-06-26 22:31:28'),(378973,8163,'Seen: btw, can you tell us who is behind the marvellous MELON. logo? you? walt?',10,'2011-06-27 14:29:40'),(379077,8173,'BIKINIS, THUMB UP',10,'2011-06-28 11:13:52'),(379093,8174,'Hello everybody!\r\n\r\nSomeone just warned me about a MOTHERF*CKER who is currently selling one of my Game Boy music (the only one I did in fact) on his bandcamp page!!!\r\n\r\nLAMER bandcamp: [url]http://duskyflycatcher.bandcamp.com/track/welcome-i-hope-you-are[/url]\r\n\r\nMy song on 8bc: [url]https://8bc.org/music/rez/Subatomic+%28Large+Hadron+Collider+edit%29/[/url]\r\nI put it on iTunes too: [url]http://itunes.apple.com/us/album/subatomic-large-hadron-collider/id329181129[/url]\r\n\r\nOf course I got the 48KHz/16bits raw wave output from my Game Boy to prove I\\\'m the author of the music, and of course the tracked music on my Nanoloop 1.3 cartridge.\r\n\r\nSomeone knows a solution to request a removal of this fuck*r\\\'s account? Some of you can recognize others stolen music?',10,'2011-06-28 13:11:01'),(379095,8174,'okkie: yeah, following Gargaj advice, I\\\'m currently writing an email to copyright@bandcamp.com.\r\n\r\nhaha, yeah I wanted to do some psytrance on teh Game Boy, some likes, others hates, but I\\\'m pretty satisfied with the results, especially with the PHAT bassline :)\r\n\r\nbtw, it\\\'s MY TUNE, being \\\"not terrible\\\" doesn\\\'t give the right to earn money on my work!',10,'2011-06-28 13:22:29'),(379101,8174,'okkie: hahaha, perhaps :)\r\n\r\nbtw, please sent any insult about his mother and his sexual orientation here: [url]http://twitter.com/duskyflycatcher [/url]',10,'2011-06-28 13:37:11'),(379124,8174,'As our dear Okkie said:\r\n\r\nthe LAMER as already removed everything on Bandcamp: http://duskyflycatcher.bandcamp.com/album/tilde (empty!)\r\n\r\nAnd he also removed his twitter account!\r\n\r\nIf think the 3V1L plan I exposed to him in the several email I sent made him afraid enough :D',10,'2011-06-28 15:17:48'),(379125,8163,'[img]http://c64pixels.com/main.php?g2_view=core.DownloadItem&g2_itemId=17998&g2_serialNumber=4[/img]',10,'2011-06-28 15:20:26'),(379254,8179,'Jcl: it\\\'s absolutely not a joke or an hoax, that kind of camera already exists and can be ordered but are VERY expensive.\r\n\r\nThe lytro\\\'s one got some buzz because they are releasing some \\\"afordable\\\" camera (on the site they give a range of 1.000$->10.000$).',10,'2011-06-29 12:57:05'),(379256,8179,'Well...\r\n\r\nYou don\\\'t want to understand... We are not speaking about flying saucer here.\r\n\r\n[url]http://graphics.stanford.edu/papers/lfcamera/[/url]\r\n\r\nIT\\\'S NOT A HOAX',10,'2011-06-29 13:04:32'),(379463,8184,'looking at your animated-gif avatar, it\\\'s more \\\"cum in a mouth\\\" than \\\"cum in a can\\\".\r\n\r\npouet.net is the /b/ of the demoscene, just so you know.',10,'2011-06-30 14:28:18'),(379472,8185,'Since it\\\'s out since yesterday, let\\\'s start a topic about it :)\r\n\r\nhere is my account! ->[url]https://plus.google.com/116849655684192758218/about[/url]\r\n\r\n\\\\:D/',10,'2011-06-30 14:57:37'),(379480,8163,'posting random shit start to boring me :(',10,'2011-06-30 15:22:03'),(379553,8185,'CONS: and? you have IP address to connect on the web too, and an address for your house/apartment too, anybody can access your private information if they REALLY want (legally or not).',10,'2011-07-01 00:49:25'),(379878,8192,'yeah #breakpoint is the place to be :)',10,'2011-07-04 09:18:37'),(379958,8193,'Bartoshe: tu es traité en psychiatrie? tiens donc, ca m\\\'étonne beaucoup :|',10,'2011-07-04 17:02:27'),(380641,8208,'Hyde! I missed you! where are you on Google+? (or Gtalk?)\r\n\r\nI am [url=http://gplus.to/chiptune/]here[/url]! :)',10,'2011-07-12 23:33:33'),(380667,8208,'I think people who complain the most about \\\"privacy\\\" on internet are the one who have the less interesting life and dream that some secret organization are watching them.\r\n\r\nI totally don\\\'t care about Google or Facebook selling my location or birthdate to help display random adverts because that provide me some great tools for free. ',10,'2011-07-13 10:05:01'),(380668,8208,'p01: I\\\'m on Diaspora too, but it\\\'s TOTALLY empty :(',10,'2011-07-13 10:15:02'),(380840,1024,'dear gloperator, can you update the youtube link from [url=http://www.pouet.net/prod.php?which=55991]this intro[/url] by this [url=http://www.youtube.com/watch?v=bR4c0R10678]new one[/url] ?\r\n\r\nthanks!',10,'2011-07-14 21:55:46'),(381096,1024,'please replace the youtube video with [url=http://www.youtube.com/watch?v=4BSQ5nMLQP8]this one in HD[/url] for [url=http://www.pouet.net/prod.php?which=16327]glrez[/url], thank you! <3',10,'2011-07-18 11:16:05'),(381161,8221,'THE FRENCH ARE LES BEST AT THE BAGUETTES, MOUSTACHES AND TEH FROMAGES WHO STINKS\r\n\r\n(and the best at aproximate foreign language writing skills)',10,'2011-07-18 22:12:08'),(381203,8221,'who is that anonymous sad little pouet user?',10,'2011-07-19 09:18:33'),(381285,7612,'Lug00ber you ROCKS!',10,'2011-07-19 23:53:22'),(381439,8224,'I still have a big problem when I\\\'m using two texture (FBO) in the same shader :(\r\n\r\nThe first time I\\\'m using it it\\\'s ok, but if I want to use a second shader who use two texture as input it doesn\\\'t work :(',10,'2011-07-21 19:11:16'),(381440,8224,'btw, thank you a lot iq, a learned [url=http://www.pouet.net/prod.php?which=56871]everything I know[/url] about pixelshader with shadertoy!',10,'2011-07-21 19:18:00'),(382548,8242,'Awesome, such things are 99% impossible in France :D',10,'2011-08-02 01:07:05'),(382639,7295,'[b]IT\\\'S A TRAP[/b]',10,'2011-08-02 22:46:28'),(382692,6709,'gloom: it\\\'s awesome!!!\r\n\r\nI will probably write a little something about my crappy code :D',10,'2011-08-03 15:40:18'),(382694,6709,'btw, since is \\\"it\\\'s finished\\\" there\\\'s no beta 1337-access? :)',10,'2011-08-03 15:47:33'),(382735,1917,'/me like unlock!\r\n\r\nnever seen again \\\"antimoney\\\" since it was released 11 years ago :(',10,'2011-08-04 01:13:23'),(382963,8246,'I still do intro :(',10,'2011-08-06 23:10:44'),(383219,7787,'works fast on chrome! :D\r\n\r\nthank a lot for this link, now I can code the end part of this [url=http://www.pouet.net/prod.php?which=410]beauty[/url]! :\\\')\r\n\r\nSomeone knows the coder of this javascript? I want to ask if I can borrow the code :)',10,'2011-08-09 09:30:24'),(384234,8262,'what is that @SCENEPOINTS@ ? :D',10,'2011-08-18 13:40:02'),(384508,6709,'@gloom: important question:\r\n\r\nsubmitting new article to your website will give some SCENEPOINTS?',10,'2011-08-22 11:13:00'),(384585,7633,'good! I got some problems with visualizers on teh iPhone 4 (iOS 4.1).',10,'2011-08-23 10:35:49'),(384592,8273,'SCENEPOINTS\r\n\r\nMOAR',10,'2011-08-23 13:02:34'),(384601,6709,'wheeeeeeeeehehehe!',10,'2011-08-23 15:37:33'),(384624,8275,'with that piercing, do you think we can close her mouth like a granny purse?',10,'2011-08-23 17:57:17'),(384626,8275,'meeeh, the picture has gone :(',10,'2011-08-23 18:00:28'),(384728,6709,'If you have some pretty bad english-writing skills like me (you know I am from le france) it will be possible to be corrected?',10,'2011-08-24 20:02:08'),(384731,1599,'LE FUUUUUUUUUUUUUUUUUUUU',10,'2011-08-24 20:38:30'),(384756,8275,'btw, who is the chick from IRC pictured in the previous page? :)',10,'2011-08-25 00:45:34'),(384758,8278,'@dubmood: you know what you have to do if you want a third one before the end of the year :)',10,'2011-08-25 00:50:57'),(384806,8275,'so.\r\n\r\nhe met the girl?\r\n\r\nI\\\'m a sissy, I want to know the end of the story :D',10,'2011-08-25 14:19:22'),(384810,8278,'btw, I guess there\\\'s no botnet activity on this two recent prods, the problems on the two ones from 2010.\r\n\r\nGargaj is problably In need of some good old scenedramas :D',10,'2011-08-25 14:44:41'),(384834,8278,'...and let\\\'s go for a new scenedrama!',10,'2011-08-25 18:17:58'),(384849,8278,'héhé, I\\\'m trying to enter the second category, but it\\\'s a bit hard for me :D',10,'2011-08-25 19:08:48'),(384879,8278,'reed: hopefully I wasn\\\'t using too much pouet.net forum at this time :|',10,'2011-08-25 23:06:32'),(384906,8278,'[quote]Botnet shmotnet ... this is pouet after all.\r\nJust insert some random amiga or c64 or generic \\\"oldschool\\\" reference and you\\\'re pretty much settled :)[/quote]\r\n\r\nWell, I hope things are not so simple...',10,'2011-08-26 09:41:41'),(384941,8278,'yeah, he is increasing his popularity by adding hidden links to his prod :)',10,'2011-08-26 15:30:48'),(384975,8257,'I WANT SCENEPOINTS! TONS OF THEM!',10,'2011-08-27 00:29:32'),(385216,8260,'@scamp: I got a little problem, I can\\\'t test fully my [url=http://chiptune.untergrund.net]website[/url] because I check the domain name (*.chiptune.com) and NOT chiptune.untergrund.net so the website start in \\\"offline\\\" mode so I can\\\'t test database/sql/etc...\r\n\r\nthere\\\'s a way to update something (index.html) to the new ftp?\r\n\r\napart of that the site works fine, both code+gfx :)',10,'2011-08-29 10:19:51'),(385255,8260,'SCAMP!\r\n\r\nyes it works but I found a first bug :D\r\n\r\nsomething about file encoding... the char \\\"°\\\" was replaced by an utf8-like \\\"�\\\" (an \\\"y\\\" with &yagrave; accent).\r\n\r\nfiles are converted? or the server handle file encoding differently than before?',10,'2011-08-29 17:09:06'),(385331,8280,'[url=http://www.pouet.net/prod.php?which=3429]third dimension by Cryptoburners[/url] of course :)',10,'2011-08-30 10:18:21'),(385359,8284,'the best pouet.net logo [b]EVER[/b] made is this one:\r\n\r\n[img]http://www.pouet.net/gfx/logos/puut8.gif[/img]\r\n\r\ndiscuss.',10,'2011-08-30 19:26:10'),(385375,8284,'@chromag: sadly I didn\\\'t did it, but I find this one... refreshing ;D',10,'2011-08-30 23:24:37'),(385378,8284,'@saga: BBCODE FAIL :D',10,'2011-08-31 00:09:48'),(385379,8284,'btw, I like this one a lot:\r\n\r\n[img]http://www.pouet.net/gfx/logos/sim2.png[/img]',10,'2011-08-31 00:10:24'),(385466,8290,'In my pixelshader code what is the better (in term of speed) thing to do:\r\n\r\nvec2=vec1+vec1+vec1;\r\n\r\ninstead of\r\n\r\nvec2=vec1*3.0;\r\n\r\nAlso there is some [i]secret hints[/i] to speed up code like for example those good old bit-shifting to divide/multiply by 2-4-8-(...) ?',10,'2011-09-01 10:17:11'),(385469,8290,'ok, thank you boys :)',10,'2011-09-01 10:41:22'),(385569,8292,'Anus Soldered Definitly',10,'2011-09-02 09:16:29'),(385570,8290,'btw ryg, there will be some new version of kkrunchy in the future or the current version is the final .product? :)',10,'2011-09-02 09:19:14'),(385572,8292,'Accept Sexual Depravation',10,'2011-09-02 09:20:41'),(385573,8292,'Awfully Small Demogroup',10,'2011-09-02 09:27:32'),(385595,8292,'Awfully Stinky Diaper',10,'2011-09-02 10:26:09'),(385635,8292,'[b]Anus Size Doubler[/b]',10,'2011-09-02 14:10:31'),(385675,8292,'Awaiting Something Desperatly',10,'2011-09-02 17:19:16'),(385756,8292,'Anormal Source Data',10,'2011-09-03 10:30:40'),(385771,8290,'yep, me too :)\r\n\r\nas possible (exe < 65.536) I\\\'m tried to use the classic kkrunchy because it\\\'s the fastest to depack exe among all others packer.\r\nIf the filesize is > 64k I\\\'m using the \\\"k7\\\" version or the mighty (but very slow) apk2.',10,'2011-09-03 13:53:01'),(385773,8290,'@ham said:\r\n[quote]ryg: Then we have lost against the clumsy AV companies and those evil virus makers. Very sad. Seems that they ruined the future of the 64k scene.[/quote]\r\n\r\nI hope not, it\\\'s still my favourite demo format :(',10,'2011-09-03 13:55:23'),(385774,7899,'Maali wins!',10,'2011-09-03 13:56:30'),(385898,7917,'/me *popcorn*',10,'2011-09-04 18:08:07'),(385940,8294,'I am le very interested, the random value I am currently using into my shaders doesn\\\'t satisfy me :(',10,'2011-09-05 10:26:04'),(385952,8290,'btw I got one more question for you boys.\r\n\r\nLike a polite little boys I write \\\"#define WIN32_LEAN_AND_MEAN\\\" at the beginning of my code but I really don\\\'t know if I have too or if it does something, I just heard (or read somewhere) that it do not load some \\\"windows unknown things\\\" so the code can be smaller.\r\n\r\nBut I really don\\\'t know, someone can explain me? :D\r\n(or give me a link where it\\\'s explained well).',10,'2011-09-05 13:39:52'),(385994,383,'haaa that good old Vic, he was a very a nice guy (and he is still I hope!). I remember he wanted to become professionnal musician but was actually working in a bakery or something like that. I absolutely don\\\'t know what happened to him and to others members like aap (who were in 3state later).',10,'2011-09-05 19:28:17'),(385996,383,'ho, and some years before I have seen my first \\\"real\\\" demo (Enigma by Phenomena in 1991) I have seen the famous [url=http://www.pouet.net/prod.php?which=10776]Juggler[/url] somewhere between 1986 and 1988 :)',10,'2011-09-05 19:31:39'),(386199,8307,'I already flamed a lot :)',10,'2011-09-07 14:27:59'),(386239,8291,'don\\\'t forget the plush!',10,'2011-09-07 19:26:17'),(386291,8309,'video? in 64k? hard to find :D\r\n\r\nit will be nearer to animated-gif than \\\"video\\\" :)',10,'2011-09-08 11:48:39'),(386292,8309,'the closest thing who comes to my mind is [url=http://www.pouet.net/prod.php?which=3202]242[/url] but it\\\'s a (one disk) demo.',10,'2011-09-08 11:49:29'),(386690,8318,'I pre-ordered it yesterday :)\r\n\r\n@moby: and I want one of those \\\"collector\\\" one ;)',10,'2011-09-11 23:54:39'),(386725,8325,'from this interesting [url=http://iquilezles.org/www/articles/compilingsmall/compilingsmall.htm]article[/url] I found this sentence:\r\n[quote]The rest are normal compiler optimizations. But, there is something you can still do in the C code to reduce the code size: use allways the f subscript for the floaring point constants, otherwise a double will be stored in the executable, and a innecesary conversion will occur. As the size of a double is two times the size of a float, lot of space can be wasted if not carrefully adding the f to all the constants. Normally, if you follow the rule, you should be able to parse all the assembly listing code and find zero QWORDs in the code.[/quote]\r\n\r\nMy question:\r\nI generally write \\\"0\\\" instead of \\\"0.0f\\\", so I have to add the \\\"f\\\" everywhere like for all the others float values or since \\\"0\\\" is a special value it\\\'s ok to keep it without \\\".0f\\\"?\r\n\r\nthank you!',10,'2011-09-12 13:20:29'),(386731,8325,'thank for your answers messieurs :)',10,'2011-09-12 14:20:09'),(386732,1024,'please add [url=http://www.pouet.net/prod.php?which=57731]this prod[/url] this [url=http://www.pouet.net/groups.php?which=11440]new group[/url] I created for.',10,'2011-09-12 14:22:59'),(386864,8328,'glColor3f to send time data to the shaders ??\r\n\r\nhow it\\\'s possible to get the color from OpenGL into the shader? Using the background color? Or just writing a pixel somewhere on teh screen?',10,'2011-09-13 11:15:50'),(386900,8329,'Factor6: try IRC, realtime feedback is probably better to make new friends...',10,'2011-09-13 16:50:25'),(386933,8326,'Or better:\r\n\r\n\\\"Windows 8, the end of Windows?\\\"',10,'2011-09-13 22:04:11'),(387024,7259,'well, an OS starting from JAVA doesn\\\'t sounds good I\\\'m afraid :(',10,'2011-09-14 18:14:05'),(387308,8326,'Does my intros runs?\r\n\r\nI have to test it tonight...',10,'2011-09-17 17:14:36'),(387376,8329,'@factor6: yeah come at Revision, prepare something to release, we will be here to talk with you and to give you big *hugs* !',10,'2011-09-18 14:03:21'),(387512,8341,'THUMBUP',10,'2011-09-19 18:08:07'),(387546,8329,'If you feel sad, listen to some [url=http://www.youtube.com/watch?v=f8kGLF4k5vU]Amiga doskpop[/a] at FULL volume :)',10,'2011-09-19 23:20:41'),(387548,8329,'{bbcode fail}\r\n\r\nIf you feel sad, listen to some [url=http://www.youtube.com/watch?v=f8kGLF4k5vU]Amiga doskpop[/url] at [b]FULL[/b] volume :)',10,'2011-09-19 23:21:37'),(387686,8342,'[img]http://www.chiptune.com/tmp/rulez.gif[/img]',10,'2011-09-21 09:47:40'),(387720,8260,'Everything is working fine, thank a lot for the hard work SCAMP :)',10,'2011-09-21 14:49:54'),(387885,8260,'scamp you [b]RULEZ[/b] !!!\r\n\r\nI didn\\\'t noticed it earlier, but the new server is faaaaaaaaaaaaaaaaaaaast, a lot better than the previous one!\r\n\r\nWhen you type a \\\"dir\\\" command on [url=http://www.chiptune.com]chiptune.com[/url] CLI shell at the root directory (where all untergrund users dir are) the listing display instantly, on the previous server the same command took ages and sometimes bugged because it was too long.\r\n\r\nscamp I give you a big and fat\r\n[img]http://www.chiptune.com/tmp/rulez.gif[/img]',10,'2011-09-23 09:21:00'),(387891,8345,'I feel n00b too :(',10,'2011-09-23 10:38:05'),(387964,8347,'I definitly prefer the \\\"tons of sweat and love\\\" way of doing it that a not so interesting port of emulator...',10,'2011-09-23 23:36:20'),(388085,8354,'just ask p01 to know :)',10,'2011-09-25 18:11:46'),(388121,8352,'[url=http://www.pouet.net/prod.php?which=55991]this one[/url] probably ;)',10,'2011-09-26 10:33:50'),(388388,8362,'hmmm, I think the version on the right looks better than the non-antialiased fonts on the right :)\r\n\r\nbtw my rendering on Chrome 15.x.x is more like the IE9 showed on the pic.',10,'2011-09-29 11:37:02'),(388472,8362,'yeah cleartype is the shit for Times/Arial/*.ttf fonts, but of course I like sharpened non-antialias fonts when I\\\'m browsing on [url=http://www.asciiarena.com]asciiarena[/url] for example :)',10,'2011-09-30 09:17:45'),(388697,8357,'well, my first (very average) try:\r\n\r\nt*((t<<3|t<<128)&4*t>>8&(t<<4&t>>7)&2*t)*t/4',10,'2011-10-02 22:58:49'),(388728,8357,'[b]HARDCORE[/b]\r\n\r\n[url=http://wurstcaptures.untergrund.net/music/?oneliner=t%7C((t%2F80)%7C(t%2F40))%26(t%2F5)%7C(t%2F160)%7C(t%2F240)%2F8%3C%3C(sin(t%2F3.43)*2)&rate=11025]t*(t/256)-t*(t/255)+t*(t>>5|t>>6|t<<2&t>>1)[/url]\r\n\r\nI\\\'m satisfied enough with the harsh rythm :)',10,'2011-10-03 09:26:36'),(388729,8357,'*MEH*\r\n\r\nI previously posted the wrong URL!\r\n\r\nhere is the GOOD ONE:\r\n[url=http://wurstcaptures.untergrund.net/music/?oneliner=t*(t%2F256)-t*(t%2F255)%2Bt*(t%3E%3E5%7Ct%3E%3E6%7Ct%3C%3C2%26t%3E%3E1)&rate=11025]t*(t/256)-t*(t/255)+t*(t>>5|t>>6|t<<2&t>>1)[/url]',10,'2011-10-03 09:27:53'),(388733,8357,'p01: thank a lot for the hint, in fact I entered some random value fastly and when it sounded fine I didn\\\'t changed them :D',10,'2011-10-03 10:02:38'),(388783,8357,'here is an \\\"arabic-noisy\\\" one:\r\n[url=http://wurstcaptures.untergrund.net/music/?oneliner=t*4%2Bt*(12*cos(t%3E%3E10%26t%3E%3E12)%251)%2Bt*(12*cos(t%3E%3E10%26t%3E%3E12)%251)%2Bt*(12*cos(t%3E%3E12%2Bt))&rate=11025]t*4+t*(12*cos(t>>10&t>>12)%1)+t*(12*cos(t>>10&t>>12)%1)+t*(12*cos(t>>12+t))[/url]\r\n\r\nthat online music generation is dope :D',10,'2011-10-03 14:07:13'),(388804,8357,'and another one:\r\n[url=http://wurstcaptures.untergrund.net/music/?oneliner=((t%3E%3E4%26t%3E%3E3%7Ct%3C%3C8)%5E(t%3C%3C8))%7C((t%252%3D%3D0)%3Ft*2%3At*8)%2B(t%3E%3E10)*(((t%2B2)%252%3D%3D0)%3Ft*6%3A(((t%2B4)%252%3D%3D0)%3Ft*8%3At*4))&rate=11025]((t>>4&t>>3|t<<8)^(t<<8))|((t%2==0)?t*2:t*8)+(t>>10)*(((t+2)%2==0)?t*6:(((t+4)%2==0)?t*8:t*4))[/url]\r\n\r\nstill trying to get something \\\"musical\\\" but not succeed yet :D',10,'2011-10-03 17:28:43'),(388805,8368,'hmmm got some strange replay error under XMPlay (??) so you perhaps used some strange tracker/effect, but after all it\\\'s a not so bad cover, try more and try to do a original song too ;)',10,'2011-10-03 17:35:02'),(388942,8369,'@sasq: what do you want to do?',10,'2011-10-04 21:31:06'),(389003,8357,'a new industrial chiptune: [url=http://wurstcaptures.untergrund.net/music/?oneliner=(t%2B((cos(t%3E%3E13)%3E0)%3F((cos(t%3E%3E12)%3E0.5)%3Ft*0.5%3At*0.1)%3At*0.4))%26t%2Bt%3E%3E2%2B((cos(t%3C%3C4)%3E0)%3F8.0%3A8.01)%2B(t*0.002%263)&rate=11025](t+((cos(t>>13)>0)?((cos(t>>12)>0.5)?t*0.5:t*0.1):t*0.4))&t+t>>2+((cos(t<<4)>0)?8.0:8.01)+(t*0.002&3)[/url]',10,'2011-10-05 10:02:57'),(389006,8357,'@ryg: nice!! how can you do so much size optimization? :D',10,'2011-10-05 10:26:15'),(389164,8373,'I am le very very sad :(',10,'2011-10-06 09:24:30'),(389203,8373,'@zerkman: you are a poor ignorant and attentionwhore troll.',10,'2011-10-06 13:18:16'),(389211,8373,'@zerkman: I don\\\'t feel \\\"closed and controlled\\\" under my [url=http://www.chiptune.com/tmp/rez_desktop_3.png]tuned osx[/url], and I can do everything I want, more easily than all the others I used in my life. The independant/freeware community is strong on Mac too and (stop me if I am wrong) the overall quality of software is better in term of design and \\\"look professional\\\" IMHO.\r\n\r\nwe are on pouet.net, please do not put all Mac users in the \\\"rich hipsters lamer\\\" bag.',10,'2011-10-06 13:57:31'),(389219,8373,'I thought pouet was not filled with useless lamers who released nothing in years except some rants and anger in comments.\r\n\r\nzerkman: talk less, release more.\r\n\r\nI think a lot of talented people here and their \\\"too-much-priced-lame-consumer-computer\\\" are more 1337 \\\"hackers\\\" than you will ever be.',10,'2011-10-06 14:10:07'),(389226,8373,'[b]And let\\\'s not forget Pixar.[/b]\r\n\r\nFUCK YEAH.',10,'2011-10-06 14:44:25'),(389246,8373,'[quote]{...} and that\\\'s a good thing because Pixar\\\'s starting to turn out questionable cash-ins like Cars 2[/quote]\r\n\r\ngreetings to (c)Disney for that :(',10,'2011-10-06 16:38:51'),(389378,8373,'you have to put your internet down too.',10,'2011-10-07 10:11:27'),(389386,8373,'Btw, I\\\'m amazed by the people who are still giving the crappy argument of \\\"cost up 3 times its competitor\\\".\r\n\r\nA coworkers of mine just bought a Sony laptop of the same type as my MacBook Air and it cost \\\"just\\\" 1000 euros MORE °_°\r\n\r\nI don\\\'t know why, but Apple haters always what to compare the lowest \\\"no-name-chinese-lowcost\\\" computer to Apple in term of price.\r\nWhen I want to compare products in term of specs & price, I compare products of the same categories. I think it\\\'s just common sense...\r\n\r\nHo and also, people always forgot to mention the OS price, once a time I tried to buy a top notch Alienware M11x on the DELL website, and on of the last unskippable option was \\\"choose an OS\\\", of course Linux was free, but to get the best version of Win7 it was something like 600$ more on the (already enormous) price! :(',10,'2011-10-07 10:32:58'),(389390,8378,'HEJ pouet people!\r\n\r\nI got a problem in my lousy code, I enabled the zbuffer and it works perfectly when the shaders aren\\\'t enabled (front objects hides objects on the background as usual) but when the shaders are active (I press a key on my code) the zbuffer is instantly disabled and the objects are sorted by their order of creation :(\r\n\r\nAny ideas of possible errors I did in teh shaders who can cause that error?\r\n\r\nZavie said it\\\'s perhaps because I didn\\\'t close properly a FBO but I think I\\\'m ok (but I will try to look deeper in case of).\r\n\r\nThank in advance!',10,'2011-10-07 10:44:02'),(389400,8373,'@raer: well, people bringed more flowers and candle for Lady Di you know :D',10,'2011-10-07 11:12:13'),(389401,8378,'ermm, I think... NOT :D',10,'2011-10-07 11:12:46'),(389403,8378,'I got that to create my FBO (I didn\\\'t touched this part myself)\r\n\r\n[code]\r\nFBO* GLSL::CreateFBO(int _Width,int _Height,GLenum _Format,GLenum _WrapMode,GLenum _FilteringMode)\r\n {\r\n return CreateFBOWithDepthBuffer(_Width,_Height,_Format,GL_INVALID_INDEX,_WrapMode,_FilteringMode);\r\n }\r\n\r\nFBO* GLSL::CreateFBOWithDepthBuffer(int _Width,int _Height,GLenum _Format,GLenum _DepthFormat,GLenum _WrapMode,GLenum _FilteringMode)\r\n {\r\n FBO* pResult=new FBO(_Width,_Height,_Format,_DepthFormat,_WrapMode,_FilteringMode); // create the FBO object\r\n if(m_pRootFBO!= NULL) m_pRootFBO->m_pPrevious=pResult; // link it to the list of existing FBOs\r\n pResult->m_pNext=m_pRootFBO;\r\n m_pRootFBO=pResult;\r\n return pResult;\r\n }\r\n[/code]\r\n\r\nAnd I create the FBOs like following:\r\n\r\nfbo_back=glsl.CreateFBO(screen_w,screen_h);\r\n\r\nI\\\'m sure I forgot something, but I\\\'m too lame to know what :D',10,'2011-10-07 11:20:38'),(389537,8373,'Richard \\\"free-software-pope\\\" Stallman about Steve Jobs:\r\n\r\n[quote]Steve Jobs, the pioneer of the computer as a jail made cool, designed to sever fools from their freedom, has died.\r\n\r\nAs Chicago Mayor Harold Washington said of the corrupt former Mayor Daley, \\\"I\\\'m not glad he\\\'s dead, but I\\\'m glad he\\\'s gone.\\\" Nobody deserves to have to die - not Jobs, not Mr. Bill, not even people guilty of bigger evils than theirs. But we all deserve the end of Jobs\\\' malign influence on people\\\'s computing.\r\n\r\nUnfortunately, that influence continues despite his absence. We can only hope his successors, as they attempt to carry on his legacy, will be less effective.[/quote]\r\n\r\nI am speechless, this guy is a total and definitive asshole.\r\n\r\n[url=http://stallman.org/archives/2011-jul-oct.html#06_October_2011_(Steve_Jobs)](source)[/url]',10,'2011-10-07 22:55:31'),(389746,7708,'Le Gargaj is le JARIG \\\\:D/\r\n\r\n(damn, I can\\\'t do IRC colors here)',10,'2011-10-09 14:41:36'),(389858,8377,'[url=http://www.pouet.scene.org/prod.php?which=3429]Third dimension[/url] by Cryptoburners of course.\r\n\r\nThe most known anaglyph demo I think :)',10,'2011-10-11 09:29:40'),(390113,8387,'?',10,'2011-10-13 18:19:04'),(390149,8373,'@hadesbox: I\\\'m born in 1975 but I know who is Henry Ford and what is a Ford T, even if it was made 67 years before my date of birth :)\r\n\r\nbtw you are true at same time, when you speak about \\\"Game Boy\\\" to young child (under 10) they absolutely don\\\'t know what is it.\r\n\r\nsounds awesome to us isn\\\'t it? :)',10,'2011-10-14 01:54:51'),(390150,8373,'ho, and of course I totally agree with psonice said.\r\nsince i\\\'m used to be flamed, i don\\\'t care about the consequences ;)',10,'2011-10-14 01:57:11'),(390387,8373,'omg, ryngofire sucks so much, what a lamer, sucking bill gates balls...',10,'2011-10-16 16:19:26'),(390516,8392,'and here is my homemade demographic:\r\n[img]http://www.chiptune.com/razor/rzr-intro07_plasma.jpg[/img]',10,'2011-10-17 18:14:10'),(390552,8396,'make a demo about it :)',10,'2011-10-17 22:29:43'),(390633,8373,'[quote]smash: ehm, I believe he was talking about \\\"really skilled developers\\\".. No need to get excited.[/quote]\r\n\r\nbut where is Navis? :D',10,'2011-10-18 14:18:50'),(390640,8373,'[img]http://4.bp.blogspot.com/_yANOebXIFec/SE7PI_TgLUI/AAAAAAAAAE0/WugYVdkclD0/S1600-R/IHM.jpg[/img]',10,'2011-10-18 15:09:55'),(390673,6906,'I really want to see one of my intros with that treatment, the problem is I\\\'m sure the heavy post-processing may fuck up the result :/',10,'2011-10-18 22:44:19'),(390740,8373,'the US are already collapsing :)',10,'2011-10-19 17:14:03'),(390824,8402,'some emulators are doing that, the best one is [url=http://stella.sourceforge.net/]Stella[/url], I think it\\\'s possible to implement that on DosBox :)\r\n\r\n[img]http://www.bogost.com/images/content/games/crt_enduro.jpg[/img]\r\n[url=http://www.bogost.com/games/a_television_simulator.shtml]source[/url]',10,'2011-10-20 15:52:41'),(391260,8405,'so that deadmau5 is a demoscene-music stoler?',10,'2011-10-25 16:33:56'),(391464,8408,'btw someone is saying something wrong in the video:\r\n[quote]The phrase \\\"the scene is dead\\\" has been around for the last 30 years[/quote]\r\n\r\nIMHO that phrase comes from 1994 and the death of Commodore and the rise of PC demoscene. All old Amiga sceners were a bit pissed of the overall very poor design in PC demos and think that nothing can be better than the 1993 era of Amiga demos :)\r\n\r\nOr perhaps the guy wasn\\\'t specifically speaking about the demoscene for the use of this sentence.',10,'2011-10-28 09:15:40'),(391488,8360,'response & puryx: I share that opinion as well! :)',10,'2011-10-28 15:05:00'),(392632,8436,'Wow that last one example is great :D\r\n\r\nMr. doob: thank a lot for adding the 1*1/2*2/4*4 option \\\\o/',10,'2011-11-11 16:08:28'),(392803,8443,'the best solution would be to add comments to [url=http://www.pouet.net/party.php?which=231&when=2011]that kind of page[/url] :)',10,'2011-11-14 09:24:52'),(392816,8443,'@gargaj: yeah! let\\\'s vote on users! :D',10,'2011-11-14 11:49:48'),(392830,3852,'WTF%%%% è_é',10,'2011-11-14 14:05:16'),(393018,8435,'why putting ads on a demoscene website? :(',10,'2011-11-16 14:43:12'),(393019,8445,'[url=http://www.pouet.net/prod.php?which=10]remember, remember...[/url]\r\n\r\n[url=http://www.pouet.net/prod.php?which=26]remember, remember...[/url]',10,'2011-11-16 15:05:21'),(393079,8445,'or #scenesat on efnet, big amount of demoscene musician :)',10,'2011-11-17 09:54:57'),(393088,8438,'damn, that video make me want to play at Indianapolis 500 again a make the biggest car-crash ever made :D',10,'2011-11-17 11:50:28'),(393160,8450,'FUCK YEAH \\\\o/',10,'2011-11-18 10:08:26'),(393162,8408,'fucking awesome opening! well done :D',10,'2011-11-18 10:17:35'),(393174,8450,'p01: I\\\'m a big fan of gasman work, but as he said himself, his modplayer is a little bit old and doesn\\\'t work very well, especially compared to this new one :)\r\n\r\nthank for the link to WebSID, in a near future I will be able to play all chiptune.com content directly from the website :D',10,'2011-11-18 11:29:44'),(393196,8450,'@the situation: it\\\'s le very strange since the ym and mod replay works very fine and do not consume much CPU (less than 5%) on my 2.13GHz MacBook Air...',10,'2011-11-18 16:28:13'),(393268,8408,'I hope this movie will be showed at next year big demoparties :)',10,'2011-11-19 22:34:11'),(393301,8250,'I just bought it :)',10,'2011-11-20 17:35:00'),(393323,8453,'Crappiest softwares: Windows and anything from Microsoft\r\nCrappiest hardware: IBM PC, Atari',10,'2011-11-21 09:54:05'),(393324,8453,'this is of course an answer to dubmood \\\"JuvelineShithead\\\" post :)',10,'2011-11-21 09:56:05'),(393329,8453,'I owned (and still own sadly!) a MC303, and of course I was fooled likes everyone, but I was young °_°\r\n\r\nThe worst software? hmmm... any \\\"professionnal\\\" midi software, with piano-roll and shit.\r\n\r\nI\\\'m too used to Protracker and I never feel good with midi software :(\r\n\r\nWell, of course they are \\\"worst\\\" just for me, I know they are good software after all :)',10,'2011-11-21 10:12:28'),(393339,8453,'@gargaj: it\\\'s a C64 tracker? the screenshot looks very fine :)',10,'2011-11-21 11:44:09'),(393363,8436,'for people with loosy job\\\'s laptop like Lenovo\\\'s dirty thinkpad try to play with [url]chrome://flags[/url] options, there is one to enable webgl even if your hardware isn\\\'t \\\"registered\\\".\r\n\r\nthat worked for me, now I can do GLSL during the lunch pause :)',10,'2011-11-21 14:37:24'),(393369,8453,'[img]http://cdn.synthtopia.com/wp-content/uploads/2011/04/Casio-VL-1-Teenage-Engineering-OP-1.jpg[/img]\r\n\r\nI own the one on the top of the picture, I definitly want the one on the bottom of the picture :D',10,'2011-11-21 15:09:30'),(393372,8455,'original? you mean boxed software?\r\n\r\ndamn, you have really useless free space in your house/appartment :D\r\n\r\nI\\\'m doing totally the inverse, selling/giving everything that looks like a cd and putting everything on the cloud to keep only one computer, one hard-drive and anything else :D',10,'2011-11-21 15:23:36'),(393374,8436,'@the vaw: the biggest problem is we can\\\'t change \\\"page\\\" to see the oldest entries :((',10,'2011-11-21 15:25:13'),(393391,8436,'@the vaw: ha fuck yeah! I can see it now! thank a lot :D',10,'2011-11-21 17:32:56'),(393408,8456,'FUCK YEAH!\r\n\r\nA third DVD to go with the two previous ones :D',10,'2011-11-21 18:39:17'),(393409,8456,'And the first Blue-Ray I will ever buy! Even if I havn\\\'t any blue-ray drive :D',10,'2011-11-21 18:40:04'),(393451,8453,'The one and only piece of [url=http://www.chiptune.com/tmp/rez-fluorescent_panties_preview.mp3]music[/url] I ever did with my Novation Nova synth.\r\n\r\nI spent 90% of the time making ALL the sounds from scratch and 10% doing some test pattern :)\r\n\r\nForgot the drum, bass :(\r\n\r\nBtw, all synths sound come from the same synth playing all parts at same time. The Nova is an amazing machine :)',10,'2011-11-21 22:03:50'),(393516,8458,'@nytrik: the article says that a group of \\\"hacker\\\" named \\\"voxel project\\\" hacked BFM TV website to put a message against Anonymous.\r\n\r\nbut the Anonymous replyed in hacking them back and deliver some infos about them, and apparently that \\\"voxel project\\\" are demomakers from France & Russia.\r\n\r\nAlso the article says that \\\"voxel project\\\" can be some \\\"Jeunes UMP\\\" (young fans of Nicolas Sarkozy/french president\\\'s politic group) who want to fight against Anymous because they hack the UMP website some weeks ago and leaked all personnals information about their members.\r\n\r\n(sorry for my bad english).\r\n\r\nbtw, what the fuck pouet.net comes here ???? :(\r\n\r\npouet.net != script kiddies\r\npouet.net != french politics\r\n\r\n[b]WHAT THE FUCK[/b]',10,'2011-11-22 10:08:12'),(393518,8455,'meeeeeeeeeeeeeeh! I wanted Visual C++ 6.0 too!\r\n\r\nI code ALL my intros with VC6 :D',10,'2011-11-22 10:09:31'),(393519,8436,'thank you a lot vectory and poi² :)',10,'2011-11-22 10:12:17'),(393520,8458,'[url]http://www.zataz.com/news/21758/projet--voxel--documents--erreur-.html[/url]\r\n\r\nmore informations about the subject (sorry in french).\r\n\r\nbut they delivers the name of the pouet.net user: [url=http://www.pouet.net/user.php?who=65282]neolit123[/url]',10,'2011-11-22 10:17:03'),(393552,8458,'[quote]... not speaking about rez talking about nazi stuffs from times to times ... [/quote]\r\n\r\n°____°',10,'2011-11-22 14:15:17'),(393556,8458,':(',10,'2011-11-22 14:22:14'),(393564,8458,'[quote]common, he said things about black people on this very same site, and claimed unemployed persons should die on demoscene.fr[/quote]\r\n\r\nkrabob, I will not reply about calling me \\\"nazi\\\" three times in a row, but I CAN NOT let you said false things about me, you are changing what I said a using words without any proper context.\r\n\r\nalso, on the very same topic on demoscene.fr I make SINCERE apologies you never answered, a without any words against you HERE you comes a dirt-speak to me...\r\n\r\n[quote]you just have to listen him and not \\\"forget\\\".[/quote]\r\n\r\nwhat I said wrong here? Except flaming about lameness of supposed \\\"jeunes UMP\\\"? they are your friends? You want me to protect your friends from UMP?\r\n\r\nthe only one fully-loaded with hate & anger here is YOU, not me.\r\n\r\nAbout the nazi and/or racist thing, keep in mind that I\\\'m living with a foreign-people since 7 years, I think that doesn\\\'t made me a racist.\r\n\r\nadmins, gloperators please save me.',10,'2011-11-22 14:34:00'),(393567,8458,'@krabob: could you point me the nazi and the racist part?\r\n\r\ni didn\\\'t find it in what you wrote.\r\n\r\n\\\"officials\\\" doesn\\\'t means \\\"black people\\\" or \\\"strangers\\\" or \\\"jewish\\\" people, it\\\'s just \\\"officials\\\" people paids with my HEAVY taxes to write non-interesting stuff about politics you like to link into demoscene forums where NOBODY give a shit about.\r\n\r\nI\\\'m really happy that you copy/paste and translated my text here, so everybody now know what an asshole and liar you are :)\r\n\r\nkrabob, THANK YOU :)',10,'2011-11-22 14:50:37'),(393571,8458,'@Kabelmaulwurf: really nothing, just ancient french-scenedrama poping again with no reasons :)',10,'2011-11-22 14:56:19'),(393581,8458,'yeah, I *REALLY* never wrote something about black people, or if I ever wrote something likes it was an classic-internet-troll likes one of the thousand you can find on internet, but I am pretty sure (I mean totally sure) I never wrote something racist on internet.\r\n\r\nAlso, to write racist crap on a PUBLIC forum you are a total DUMBASSE, a real racist will never write things like that in public place :|',10,'2011-11-22 15:10:24'),(393584,8458,'Ho, and to finish about that point, krabob, please give me your email, or any place to contact you, it will be an occasion for me that I am not a total douchebag and so we will can share our vision of the world without dirty words and perhaps (if you want to) not be fighting again.\r\n\r\nI will wrote it again here, I sincerely apologize about the harshness of the post you copypasted, I was just fed up about finding a subject about politic on a demoscene forum. For me the demoscene is like a secret garden free of all problem/shit of outside world.\r\n\r\nShow me that you are a nice boy, let\\\'s handshake again and get over that.',10,'2011-11-22 15:14:39'),(393642,8461,'internet want his NYANCAT and animated-gif back :(',10,'2011-11-22 17:39:45'),(393647,8458,'par contre krabob, ou tu le fais exprès, ou alors tu n\\\'as vraiment pas envi, mais ca fait deux fois que je te tend la main avec la meilleure des bonnes volonté et que tu me chies dessus.\r\n\r\nc\\\'est pas très \\\"left-winded\\\" comme comportement je trouve.',10,'2011-11-22 17:59:00'),(393650,8458,'ben, moi aussi j\\\'aimais bien le krabob d\\\'avant :|',10,'2011-11-22 18:41:04'),(393859,8458,'dubmood is in the place, [b]MASSIVE SCENEDRAMA[/b] INCOMING! \\\\o/',10,'2011-11-24 17:12:52'),(394073,1024,'A new working url for teh [url=http://matthieu.besson.pagesperso-orange.fr/2004.08.07/genocyd.zip]windows version[/url] of the very nice [url=http://www.pouet.net/prod.php?which=335]actual CDC[/url] :)',10,'2011-11-27 23:00:02'),(394104,8472,'[b]COUNT ME IN \\\\:D/[/b]\r\n\r\n(I already started coding some fresh stuff)',10,'2011-11-28 11:04:29'),(394229,8472,'Nytrik: you will come? :)',10,'2011-11-29 13:01:51'),(394336,8472,'I think it will be hard to make 4mat moving, but I will be really happy of that :)\r\n\r\nAlso, having Ultrasyd (who was at Revision last year, with wife and baby) live would be great, his BlipFestival set was great!',10,'2011-11-30 13:47:34'),(394374,8472,'@knl: I am coming, so it\\\'s sufficient for 4mat and you to come.',10,'2011-11-30 17:42:31'),(394376,8408,'@gargaj: I hope they will show it on the big screen!\r\n\r\nthe seminar room was really nice but no big enough, and people MUST KNOW.',10,'2011-11-30 17:56:03'),(394379,8472,'impossible, I eat children.',10,'2011-11-30 18:22:02'),(394664,8472,'perhaps I can bring some fine french wine next year.\r\n\r\nand a BAGUETTE!',10,'2011-12-04 22:59:12'),(394676,8472,'maali: bring some poppers instead of lame drugs!',10,'2011-12-05 01:27:59'),(394700,8484,'[b]FLAMEWAR[/b] start [b]HERE[/b]!',10,'2011-12-05 13:38:01'),(394806,8472,'good, I already have 5 differents screens for my Revision 2012 intro \\\\o/',10,'2011-12-06 17:49:59'),(394962,8491,'keygenmusic website = CANCER',10,'2011-12-09 09:17:08'),(395097,8472,'Maali I love you.',10,'2011-12-11 00:57:05'),(395151,8478,'baaaaaaaaaaaaaaaaaaaaaaaaaaartman <3\r\n\r\n@bartman: do you think I can ask you some help to use your ahx player in a VC6.0 project? :\\\')',10,'2011-12-11 23:19:57'),(395156,8478,'@bartman: nice!\r\n\r\nand also, it\\\'s possible to make an alternate version of your disissid#4 page with only the 320*240 screen? so I can open it in a workbench window into chiptune.com :)\r\n\r\n(if a workbench icon existed one day, I want it too!)',10,'2011-12-12 08:37:14'),(395235,8501,'meeeh, I was already happy to have the ceremony hosted at Revision 2012 :\\\'(',10,'2011-12-13 09:53:15'),(395343,8478,'a new scenedrama and I\\\'m not on it :(',10,'2011-12-14 17:22:06'),(395730,8516,'teh chiptune.com [url=ftp://ftp.untergrund.net/users/rez/adlib/]adlib[/url] directory :)',10,'2011-12-21 11:54:07'),(395746,8517,'[url]https://joindiaspora.com/u/rez[/url]',10,'2011-12-21 15:47:39'),(396156,1024,'please add the [url=http://www.chiptune.com/razor/4mat-truck_is_jarig.xm]soundtrack[/url] to this [url=http://www.pouet.net/prod.php?which=58255]prod[/url].\r\n\r\nthanks!',10,'2011-12-29 00:28:31'),(396223,1024,'please add this [url=http://www.youtube.com/watch?v=6-1pD67-vAQ]youtube video[/url] to this awesome [url=http://www.pouet.net/prod.php?which=58255]production[/url].',10,'2011-12-29 22:24:22'),(396380,8501,'I already applied :)\r\n\r\nAnd NO, it\\\'s not to vote for myself :D',10,'2011-12-31 18:55:28'),(396397,8501,'OF COURSE \\\\:D/',10,'2012-01-01 01:44:50'),(396677,8540,'[quote]but what on earth is RAZOR 1911 doing there!? (sorry rez, no disrespect meant) - basically: \\\"What Gargaj said\\\"[/quote]\r\n\r\nyeah yeah, I know, no problem, I understand what you wanted to say :)\r\n\r\nwell, I know people is (once again) pissed to have Razor 1911 (and me) at a place we it\\\'s certain that there\\\'s tons of better group/people than me.\r\nI am really sorry of that, I didn\\\'t asked or claim anything, I am just constantly and quietly releasing the little things who comes out of my mind without thinking more than entertain some of you :|',10,'2012-01-04 18:05:45'),(397375,7854,'Here is a [url=http://www.nfohump.com/index.php?switchto=nfos&menu=quicknav&item=search&search=true&group=RAZOR1911]list[/url] of free software offered by Razor 1911\r\n\r\n\\\\:D/',10,'2012-01-13 15:31:27'),(397440,7854,'@defiance: yeah, and it was a big (and bad) joke of course :)',10,'2012-01-14 00:19:55'),(398262,8573,'well well well...\r\n\r\nall the results are desesperatly SIMPLE to explain.\r\n\r\nsince several years most of people forgot the FUN in the demoscene and focused in releasing BIG demos in order to COMPETE into demoparties, and no groups are doing little, small, fast made and numerous fun prods.\r\nand even if you try, you will be flamed by \\\"not enough content\\\" or \\\"it\\\'s not demo\\\", etc... etc...\r\n\r\nwhere is the golden era when Melon Dezign flooded us with tons randomly-well-done-but-always-fun prods each years?\r\n\r\n-> LESS prods.\r\n\r\nyou are young? you are the 1% who don\\\'t care about facebook/twitter/youtube/etc... ? make a demos!\r\n\r\n- \\\"herm noes, there\\\'s too much thing to learn to do a decent average demo, and with today\\\'s standard we will be flamed if we do anything than a blockbuster-demo\\\"\r\n\r\n-> LESS groups.\r\n\r\nI am LE VERY SURE that the numbers of groups/demos is decreasing slowly because we are all getting old (yes ok, i am already old) and there\\\'s not enough young people making demos (hopefully we got some), and also because the requirements to do an average prod for today\\\'s standard are really high, and not only for the coder! you just have to see how people here flame bad mixed music, or not so good vocal performance ;)\r\n\r\nDespite these \\\"looking-sad\\\" charts, I think the demoscene is stronger than ever because with time passing on us, only the most passionate people are still here!\r\n\r\n[b]DEMO OR DIE![/b]',10,'2012-01-24 02:13:27'),(398274,8573,'[quote]I just can\\\'t imagine how some of us can do demos AND raise kids at the same time.[/quote]\r\n\r\nsimple, I sleep 4~5 hours by night :)',10,'2012-01-24 09:32:32'),(398298,8573,'[quote]it\\\'s the one creative medium that i can work in effectively (my painting is shit)[/quote]\r\n\r\n@smash: and what about your very nice chiptunes? :)',10,'2012-01-24 12:27:59'),(398562,8573,'[quote]...and there you have it :)[/quote]\r\n\r\n@gloom: hmm... you seems to happilly agree to what Hyde said but I am not very sure it\\\'s really what you think...\r\n\r\nIn my intros you always write a dead-sad \\\"Meh.\\\" as comment that make me [b]NOT[/b] want to make another one [url=http://www.pouet.net/prod.php?which=58255]short and fun[/url] intro :|\r\n\r\nAnd of course I am 100% with Hyde because I\\\'m entering in the \\\"case studies\\\" he explained.',10,'2012-01-26 00:12:33'),(398566,8573,'Ha thank you psonice, I understand better now, in fact I understood the complete opposite :|\r\n\r\nSo, if I understand everything clearly, I am one of the cause why the demoscene is actually \\\"rotting\\\" because I am still showing glenz-vectors in 2011 :D',10,'2012-01-26 01:01:19'),(398833,8573,'That demoscener manifesto is totally perfect.\r\n\r\nWe doesn\\\'t have to prostitute us and make different style only for getting \\\"newcomers\\\".\r\n\r\nIf people want to join the demoscene it\\\'s because they are interested in what we are doing since ages.\r\n\r\nAnd if the demoscene die, we will surely find some new hobbies.\r\n\r\nBut any charts will make thing that the scene is dying, the way we \\\"produce\\\" things has changed, less prods, more quality, but I don\\\'t think the scene is dying.\r\nYes, there\\\'s a lot less lamers, less gamers, less kiddies watching pr0n at demoparties, and I am le very happy of that.',10,'2012-01-28 00:38:47'),(398881,8573,'dear gloom, everybody said to me that you are a very nice guy IRL, and since I know you are doing tons of stuff for the demoscene I respect you, but I have to say that you sound totally arrogant on this topic :(\r\n\r\nyou are still delivering page after page you way of thinking to everyone participating, i think half (or more) of sceners doesn\\\'t share you vision of the demoscene and his future, some of them pointed you some enormous errors in your article but you didn\\\'t change a word...\r\n\r\nof course, i want to see the demoscene to elvolve in the right direction, of course i don\\\'t want the demoscene die.\r\nBut I am also very sure that I don\\\'t want the demoscene becoming a new ersatz of random Vimeo-like-prerendered-3d-showreel :(\r\n\r\nI think it will be my last message here, since it\\\'s impossible to share something here and only one person already knows for everyone else what is good or not for the demoscene.',10,'2012-01-28 16:16:58'),(398915,8573,'Dear Gloom,\r\n\r\n[quote]...and despite what you might think, I\\\'m a good and nice person -- come to Solskogen this summer and we\\\'ll have a beer or nineteen :)[/quote]\r\n\r\nI am very sure of that, there\\\'s no problem, some of our common friend told me that your are a nice guy.\r\nFor my case, I can sound like an embittered old-fart but I think I am not a so bad boy, I think I am like my intros are :D\r\n\r\nWell, I said you \\\"sound arrogant\\\", and NOT \\\"you are arrogant\\\", that make some difference :)\r\n\r\nWhen you wrote sentence like \\\"Since I don\\\'t like repeating myself to people who clearly have no interest in actually accepting the state of things\\\" don\\\'t you think you sound a bit [b]rude[/b]? :)\r\n\r\nThank you a lot for your reply, I just wanted to troll to get at last an answer from you, and to see if you can take in consideration in your analysis of demoscene the way of thinking of people like me, 4mat or Keops who share the same (old I know) vision of demo.\r\n\r\nThat doesn\\\'t mean we only want to display the same thing on the screen for the next 30 years, but the demoscene survived until today without any help from \\\"outside\\\" or without getting any public fame, just with the hard work of his members, so I think we can continue like that during a long time :)\r\n\r\nBut perhaps I am wrong.\r\n\r\nI don\\\'t know the truth, the only one thing I know is a will still release prods in the next decades :D',10,'2012-01-28 22:27:27'),(398919,8573,'[quote]gnu rocket is hardly the pinnacle of demo tools.[/quote]\r\n\r\n@reed: it\\\'s not [url=http://www.pouet.net/prod.php?which=13414]Protracker 1.3[/url]? :\\\'(',10,'2012-01-28 22:41:45'),(398929,8573,'perhaps he wanted to say that back on the days, the only one \\\"creative community\\\" was the demoscene, everybody who want to create gather into it because it\\\'s the most valuable place to be to create :)\r\n\r\nbut with the arise of teh internet and numerous websites/forum/community about more specific art, sometimes subdivided into even more specific tools, there is a place available for every kind of art/software to find people to share with.\r\nthat means less people/time for the demoscene I think, since you can multiply the number of hours per day :)',10,'2012-01-28 23:44:51'),(398935,8573,'I just realize that my previous post is really badly written :D',10,'2012-01-29 01:35:50'),(398987,1910,'If you want I can add some \\\"fucking\\\" in my next intro, we have a long list of people to \\\"greet\\\" ;)',10,'2012-01-29 16:41:12'),(399147,8260,'scamp: since you are here, I \\\"ping\\\'ed\\\" www.chiptune.com today and got a \\\"zxtunes\\\" in return...\r\n\r\nstrange isn\\\'t it? :D',10,'2012-01-30 23:59:41'),(399233,8573,'thanks to this thread, i found a title (and subtitle) for my next production :)',10,'2012-01-31 14:45:14'),(399234,8590,'[quote]\r\nTo be a little less rude - I think the following is a good way to start on Windows:\r\n\r\n1) Download Visual Studio Express C++ (free from microsoft)\r\n2) Goto Nehe\\\'s site and follow his tutorials\r\n3) Download FMOD or BASS libraries for audio\r\n4) Make kool demo schock\r\n[/quote]\r\n\r\nrasmus is totally true!\r\nI used myself the VERY SAME process some years ago :)\r\n\r\nAt beginning, my first prod looked like that:\r\n[url=http://www.pouet.net/prod.php?which=54924][img]http://www.pouet.net/screenshots/54924.jpg[/img][/url]\r\n(it\\\'s probably near from what you already did)\r\n\r\nthen 3 months later:\r\n[url=http://www.pouet.net/prod.php?which=55471][img]http://www.pouet.net/screenshots/55471.jpg[/img][/url]\r\n(look! your cubes are here!)\r\n\r\n6 months later I was able to do that:\r\n[url=http://www.pouet.net/prod.php?which=55991][img]http://www.pouet.net/screenshots/55991.jpg[/img][/url]\r\n\r\nAfter one year I did that:\r\n[url=http://www.pouet.net/prod.php?which=56871][img]http://www.pouet.net/screenshots/56871.png[/img][/url]\r\n\r\nSo I think anybody can release some not so bad things with a good amount of work and passion, and a bit of help from the community :)\r\n',10,'2012-01-31 15:08:40'),(399314,8590,'I used a lot minifmod, you can get the current pattern/line of played music, so it\\\'s easy to fire up effect on that events :)',10,'2012-02-01 01:20:13'),(399359,8590,'@psonice: speaking about that, I still have big problem to synch my effect on V2M music :\\\'(\r\n\r\nsomeone knows if V2 provide his own \\\"currentSampleTime\\\" to be perfectly synched with the music? :(',10,'2012-02-01 12:01:40'),(399362,8472,'Hopefully my hotel is the nearest from party place, so it\\\'s easily reachable by foot :)\r\n\r\nBtw, 01:30~02:00 seems to be a good choice, not too early, not too late :)',10,'2012-02-01 12:19:04'),(399397,8595,'I bugged him on facebook about this topic :)',10,'2012-02-01 15:21:07'),(399449,8589,'Namevoting worked fine in 2011, I got the 2nd and 5th position ;)',10,'2012-02-01 22:27:08'),(399491,8590,'dear fully-potential @kb_:\r\n\r\nI found our old subject about that and tried it again yesterday night, and it seems to work with dsGetCurSmp();\r\n\r\nBtw I still have a little problem to convert what dsGetCurSmp(); into cute little seconds, I did something who seems to be pretty accurate:\r\n\r\n[code]timer_music=(float)dsGetCurSmp()/(float)([b]44100*4[/b])+timer_buffer;[/code]\r\n\r\nyes, it\\\'s 44100 * [b]4[/b], don\\\'t ask me why, I do not understand myself :D\r\n\r\n',10,'2012-02-02 14:34:26'),(399493,8590,'@p01: your answer is absolutely [b]not[/b] stupid :D\r\n\r\nthank a lot!',10,'2012-02-02 14:49:32'),(399494,8260,'@scamp: don\\\'t feel sorry, it\\\'s already great to have a free host, so it would be really a shame to complain too much :D',10,'2012-02-02 15:04:12'),(399501,8590,'@psonice: yes, I already did that, I converted the seconds into \\\"measure\\\" (kind of pattern/line) for teh synchros :)',10,'2012-02-02 16:24:24'),(399502,8590,'@skrebbel: that\\\'s my process of creation for everything, 90% of my effects are found by repeating thousands times \\\"try / fail / try / fail / try / how that looks cool / let\\\'s continue on that / try / etc...\\\" :D',10,'2012-02-02 16:26:59'),(399593,8472,'@metoikos: oui! comme ca tu pourras aller chercher une baguette et du fromage avec ton beret!',10,'2012-02-03 14:56:11'),(399923,8474,'Yeah congrat, and don\\\'t give up!\r\nYou did something awesome to make one of the first demoparty in South America :)',10,'2012-02-07 11:02:12'),(399953,8610,'but... but... it\\\'s not a fixed list, anyone can add a prod who isn\\\'t on the list yet, isn\\\'t it? :D',10,'2012-02-07 15:04:42'),(399954,8610,'Also [url=http://www.pouet.net/prod.php?which=58360]The Brain Slayer: Hack\\\'s BBS[/url] was released in 1992 :(',10,'2012-02-07 15:06:22'),(400865,8620,'@knl: and wear golden teeth',10,'2012-02-16 23:21:24'),(400955,8629,'Ha yes, 8bitBubsy\\\'s Protracker clone is fabulous :)\r\n\r\nbtw, for OS X, the best player ever made is of course [url=http://bannister.org/software/ao.htm]Audio Overload[/url]!',10,'2012-02-17 22:45:06'),(400957,8621,'demos: computer art not made for people outside of the scene',10,'2012-02-17 22:54:07'),(401205,8631,'I wrote all the two last years Razor 1911 intros on my current MacBook Air, running a naked version of Windows XP (just VC++ is installed) inside OS X (with Parallels Desktop) so I can use the very friendship OS while coding win32 application without any problem.\r\n\r\nWhy on a 1700 euros computer?\r\nIt was the only one (at the time I bought it) who wheight 1.2kg and run the OS in less than 10 seconds + OS X is (by far) the OS who remind me the most my beloved Amiga Workbench.\r\n\r\nI do not want to troll, I do not say it\\\'s a better setup than another, it\\\'s just the one I choosed and I\\\'m pretty happy with it :)\r\n\r\nHo and yesterday night I installed Ubuntu as dual boot on the same computer :D',10,'2012-02-20 23:02:29'),(401210,8631,'@superplek: it\\\'s le very super good piece of software, I got all speed I need, with CPU and GPU too :)\r\n\r\nYou got all the power especially when you switch Parallels Desktop in fullscreen but I generally code in windowed mode, so I feel (and i am for real!) being in OS X while coding some win32 :)\r\n\r\nReally, that totally worth the price!',10,'2012-02-20 23:20:27'),(401265,8631,'[quote]So in windowed the graphics performance is (considerably) worse than fullscreen?[/quote]\r\n\r\nno no no, not really much, it\\\'s just a little bit better, but not too much :)',10,'2012-02-21 11:31:39'),(401266,8621,'[quote]@rez: \\\"demos: computer art not made for people outside of the (demo)scene\\\" is a circular definition... knl\\\'s one is better in that kind.[/quote]\r\n\r\nit was obviously a joke, since my crew got 99% of his \\\"audience\\\" outside of the scene, I think we are doing prod for everybody who want to enjoy it :)',10,'2012-02-21 11:36:54'),(401309,8621,'[quote]As in: we\\\'re all biased when voting. Sometimes we make a concious decision based on all facts such as quality and mood, and sometimes we just vote because we know the guy who made the production.[/quote]\r\n\r\na.k.a [b]NAMEVOTING[/b] \\\\:D/',10,'2012-02-21 16:55:55'),(401620,8645,'and Made/Bomb! will be pixeling live too if I\\\'m right :)',10,'2012-02-24 12:10:25'),(401927,8631,'[quote] id get one over e.g. a macbook air. the problem is the graphics is shit, so for me it\\\'s basically useless.[/quote]\r\n\r\nhopefully I got a late 2010 MacBook Air so I got a NVidia 320M instead of that \\\"hd3000\\\" intel chipset.\r\nsure my cpu is lame compared to the 2011 mba, but since I mostly doing gpu only effect is enough from me.\r\n\r\nbut with his particles engine, it\\\'s sure that smash need more raw power than me :D',10,'2012-02-27 16:24:45'),(402212,8584,'\\\"SOPA-Related Programming at SXSW on March 10\\\" as first news on the website is kinda \\\"demotivational\\\" :D',10,'2012-03-01 17:54:28'),(402216,8584,'ha, perhaps I misunderstood, it\\\'s SOPA-related, but AGAINST and not to promote SOPA, right? :)',10,'2012-03-01 18:05:49'),(402278,8654,'[url=http://www.pouet.net/prod.php?which=4951]planet-m[/url] comes to my mind, awesome track by groo!',10,'2012-03-02 15:16:35'),(402328,8654,'[url=http://www.pouet.net/prod.php?which=3202]242[/url] by Virtual Dreams / Fairlight.\r\n\r\n50kb .mod of awesomness, 19 years after I still don\\\'t understand how it was done :D',10,'2012-03-02 22:54:47'),(402424,8654,'@calexico: the tune you want is a complete rip of \\\"[url=http://www.youtube.com/watch?v=05vTRHJBmik]Prehistoric Tale intro[/url]\\\" by Jochen Hippel (a.k.a Mad Max).\r\n\r\nThe best version is the mAiga .hipc imho, he did an Atari version but not as good as the Amiga one :)',10,'2012-03-04 14:59:03'),(402425,8654,'And for me it\\\'s the better piece of music ever made on a computer :)',10,'2012-03-04 15:00:00'),(402498,8408,'@gargaj: it\\\'s the same weekend as Revision 2012 :)\r\n\r\nbtw, the question is: will Moleman 2 be aired at \\\"some easter demoparty with kurry wurste available\\\"?',10,'2012-03-05 14:38:23'),(402568,8659,'My MacBook Air from late 2010 has a NVidia 320M, I can code my intro without any problem on it :)',10,'2012-03-06 10:07:32'),(402683,8472,'/ME WANT TIME TABLE!',10,'2012-03-07 17:29:07'),(402823,8472,'I have to admit that in don\\\'t understand a single word of what is said here since several pages :D',10,'2012-03-09 13:52:35'),(402842,8646,'haaa les ravages de la drogue sur la jeunesse...',10,'2012-03-09 18:12:14'),(402844,8472,'hei hardy, I hope to catch you at Revision to have some beer, perhaps you will be less drunk than when you scared me during last MAIN demoparty :)))',10,'2012-03-09 18:14:13'),(403187,8646,'[quote]rez, tu deviens con avec ta petite intro.[/quote]\r\n\r\nheu... là tu es moins drôle que les délires de drogués que tu nous ponds sur pouet.net :D\r\n\r\net le con, c\\\'est le gars qui met des thumbdowns aux prods des autres juste par jalousie de n\\\'avoir aucun public ni aucun intérêt de la scene.',10,'2012-03-12 22:18:41'),(403188,8646,'[img]https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/420368_3445809705858_1289105509_33454911_1719428345_n.jpg[/img]',10,'2012-03-12 22:25:57'),(403285,8472,'ha yes, it was a funny wild entry :)',10,'2012-03-14 11:03:42'),(403385,8680,'the good old \\\"[url=http://www.pouet.net/prod.php?which=9280]a maze in![/url]\\\" 40kb intro by Digital, when the intro ends you can move into the maze using mouse :)',10,'2012-03-15 18:00:17'),(403386,8646,'tiens, je découvre que Barti est homophobe en plus d\\\'être zoophile :)',10,'2012-03-15 18:03:10'),(403387,8646,'[quote]Nosfelenchon candidat du front du noise.[/quote]\r\n\r\nMooZ, mon héro.',10,'2012-03-15 18:03:49'),(403661,8683,'we can keep the actual design and just refresh it with some nice small css3 round borders for example :)\r\n\r\nha, and also a skin who works on mobile gears would be great too! pouet is hard to use on teh phone :D',10,'2012-03-19 12:02:51'),(403662,8687,'HEI people!\r\n\r\nI am finishing my next release but I still have the same problem, the music (a v2m using a classic non-modified version of v2 lib) is starting when the intro is launched but the visual start some seconds after (time is variable, and can change randomly at each launch on the same computer).\r\n\r\nVisually, it seems that the \\\"window\\\" isn\\\'t yet started/initialized but the music is already playing.\r\n\r\nthe \\\"play\\\" function of V2 is called in the same \\\"main\\\" loop who is used to draw everything, so I don\\\'t understand why the sync is fucked up :(\r\n\r\nthere is a way to wait the full end of windows init to be sure that the music will start when visuals are \\\"ready\\\"?\r\n\r\nhow do you do people? :|\r\n\r\nremember, I am le very lame at all that \\\"system\\\" coding :(',10,'2012-03-19 12:07:54'),(403663,1024,'MEH! i forget to put my new [url=http://www.pouet.net/topic.php?which=8687]BBS topic[/url] into the right \\\"CODE\\\" section!\r\n\r\ncan you fix that dear OP?\r\n\r\nthanks!',10,'2012-03-19 12:08:58'),(403664,7317,'INTERESTING!\r\n\r\ndo you think it\\\'s possible to submit a \\\"future\\\" Revision release?\r\n\r\nwhat is that \\\"some sort of interactivity incorporated\\\" ? didn\\\'t see a mention about it...',10,'2012-03-19 12:14:38'),(403673,8687,'yeah sure, but HOW i can know that the first frame is rendered? :D\r\n\r\nwhat is the \\\"trigger\\\" ? how to catch it?',10,'2012-03-19 13:50:23'),(403674,8687,'perhaps i can do a play, then stop, then play again some seconds later to be sure that everything is ready?',10,'2012-03-19 13:51:19'),(403675,8472,'btw, there will be some live-acts? a list will be available?',10,'2012-03-19 13:54:20'),(403680,8687,'hmmm... sounds interesting, I will try something like that :)',10,'2012-03-19 14:10:07'),(403702,7317,'@gloom: in fact, the most difficult part isn\\\'t to participate, but to make that damn video with intro panel, black screen, etc... :D\r\n\r\nif it\\\'s not against the rules, I can probably submit the intro I will release at Revision?',10,'2012-03-19 18:29:57'),(403704,8683,'well, when I see the awesome of troll here, I don\\\'t know if \\\"opensource\\\" pouet.net is a right idea :D',10,'2012-03-19 18:33:19'),(403705,8683,'awesome [b]AMOUNT[/b] of troll...\r\n\r\nI accidently a word :|',10,'2012-03-19 18:33:50'),(403733,8683,'yeah, the full credits thing (à la IMBD) is totally missing for sure.\r\n\r\nimagine, you can see by one click all prods released by , his history in demoscene, etc :)',10,'2012-03-19 22:50:43'),(403920,7317,'@rickst: wheeeeeeeeeeeeeeeeeee! it will be possible to do that during Revision? since we have to upload entries until april the 9 (last day of Revision).',10,'2012-03-21 18:09:53'),(404047,8690,'[quote]loving demos since the first Digital Insanity keygen ( unreeeal super hero 3, nice work Rez and Kenet :3)[/quote]\r\n\r\nthat\\\'s what I call DEMOSCENE OUTREACH! \\\\:D/',10,'2012-03-22 15:26:13'),(404109,8690,'@Android Barker: are you mad? :D\r\n\r\nof course we did a [url=ftp://ftp.untergrund.net/users/rez/xm/kenet&rez-unreal_superhero3.zip]xm[/url]!\r\n\r\nbtw a typical demomaker is hard to define, there is a wide range of variety between Okkie/Accession and Mikron/Byterapers as example :)))',10,'2012-03-22 22:34:22'),(404156,8690,'_H2o_: are you? and how much? :)',10,'2012-03-23 14:16:34'),(404245,8472,'[img]http://a.yfrog.com/img738/7492/pauhg.jpg[/img]\r\n\r\nFUCK YEAH!',10,'2012-03-24 22:38:12'),(404384,8162,'Gargaj: you will be able to ask directly Cybernostra about that at Revision 2012 :)',10,'2012-03-27 01:53:55'),(404392,8162,'[quote]wait till Revision please , till then we can give 100% facts and no rumors ...[/quote]\r\n\r\n[b]HAAAAAAAAAAAAAAAA[/b]\r\n\r\nthat\\\'s what I call a [b]RUMORZ[/b] :D',10,'2012-03-27 10:19:35'),(404394,1024,'please add this [url=http://www.youtube.com/watch?v=Hn_ekhMfDVU]nice youtube video[/url] to this [http://www.pouet.net/prod.php?which=7866]excellent demo[/url]!',10,'2012-03-27 10:26:09'),(404660,8421,'scamp: and how much did YOU (and Viprinet) spent money in legals? will you get back this money?\r\n\r\nI hope that story didn\\\'t made you loss customers or contracts, and I hope you got some time/energy to visit Revision 2012 and have a beer (or more) with us!',10,'2012-03-30 17:18:46'),(404789,8707,'yeah me too I hope :)',10,'2012-04-01 15:30:55'),(404844,8704,'To help a little bit, I can confirm he did some Game Boy tune, since I got one of them on chiptune.com -> [url]ftp://ftp.untergrund.net/users/rez/gameboy/laxity-nightmode.zip[/url] :)',10,'2012-04-02 09:43:29'),(405081,8472,'Entry 99.98% finished for me too :)',10,'2012-04-05 12:25:08'),(405083,8711,'my custom desktop :)\r\n\r\n[img]http://www.chiptune.com/tmp/desktop_3.png[/img]',10,'2012-04-05 12:33:59'),(405096,8472,'@prince: you will display it on party wall like last year picture?',10,'2012-04-05 13:44:09'),(405111,8472,'Hotel Garni Kirchberg! Perhaps the closest from party place :)\r\n\r\nIt will be full of french sceners :D',10,'2012-04-05 16:34:20'),(405453,1024,'please add this nice [url=http://youtube.com/watch?v=IFXIGHOElrE]youtube video[/url] to this [url=http://www.pouet.net/prod.php?which=59105]nice prod[/url] :)',10,'2012-04-08 23:50:47'),(405635,8719,'R.I.P :\\\'(',10,'2012-04-09 23:40:53'),(405747,8720,'so that explain why all 4k intro during competition at Revision 2012 got that rotating circle over the intro :)',10,'2012-04-10 14:16:43'),(405769,8472,'[quote]On the request side, I gotta agree with Punqtured - a more varied selection of food would be greatly appreciated for next year.[/quote]\r\n\r\nYEAH! I want to be able to choose between different kind of curry for my next year [b]KURRYWURSTE MIT POMMES[/b]! \\\\:D/',10,'2012-04-10 15:31:16'),(405803,8716,'yeah, where are teh demos from TG? and intros?',10,'2012-04-10 17:31:33'),(406058,8472,'the free cookies and milk with teh coffee was nice too :D',10,'2012-04-12 09:26:48'),(406117,8472,'I WANT THE SEX-TAPE TOO!',10,'2012-04-12 15:50:40'),(406259,8730,'I did a couple of not-so-bad-looking raymarching tunnel in my [url=http://www.pouet.net/prod.php?which=59105]last intro[/url] :)',10,'2012-04-13 14:33:53'),(406292,8731,'nice page pals!\r\n\r\nwe have to do the same thing with our [url=https://www.facebook.com/pages/Razor-1911/317095087342]Razor 1911[/url] fb page, but with 26 years of history/release it will take aaaaages to do :D',10,'2012-04-13 16:55:11'),(406299,8604,'haha, ok, after they choosed to not select my intro for \\\"best 64k\\\" award, they create new \\\"laws\\\" to be sure that I will not get a new award :)\r\n\r\nwell, next year please don\\\'t add any of our prod in any category, so everybody will be happy, ho wait, please delete our two intros for this year, so everybody will let me in peace.\r\n\r\nthank you.',10,'2012-04-13 17:46:55'),(406307,8604,'reed: I\\\'m not a pussy, I\\\'m letting you win all the awards for your 64k intro since you seems to want all of them by excavating one year old posts from our page :)\r\n\r\n@melwyn: it\\\'s an official request, remove our two intros from scene.org \\\"public choice\\\" awards list.\r\n\r\nwhy? it\\\'s already clear that even if we won the award with your \\\"rules\\\", most of you will always think that we have cheated in some way, so I prefer to not being selected than having people being pissed after me like last year.\r\n\r\nI want everybody to be happy, reed with all his awards, the board of ceo@demoscene.com and myself included.',10,'2012-04-13 18:17:06'),(406311,8604,'@superplek: it\\\'s not reasonable enough from us to avoid any problems by asking to remove our \\\"dirty-voted\\\" prods from the others good one?',10,'2012-04-13 18:25:36'),(406327,8604,'@gloom: i am sitting down, being calm and also imagine that i am not so LAME as you think so I can perhaps win this award following the rules.\r\n\r\nbut please, really please, do not play with me, you absolutely knows that rules was made at first for our intros, because you don\\\'t want to see the voting turns like last year.\r\nand i\\\'m not stupid and realistic about this subject, I think it\\\'s nearly impossible to decide if some votes are good or not, our \\\"fans\\\" are still real people after all and I don\\\'t why they are second-zone people compared to others but well...\r\n\r\nSO, i\\\'m asking for my intros to be removed NOT because you think (and wrote here) that I am so lame and afraid to lost the award but because I do not want to be involved in new problems, dramas, pissed people after me, etc...\r\n\r\nI am not asking for money, price, glory, I just want to share fun moments with friends, please people with some shiny rotating cubes and chiptune and not being pissed off because we are not respectable enough for a part of the scene.',10,'2012-04-13 19:06:31'),(406329,8604,'and I\\\'m terribly sorry to have a so bad written english :D',10,'2012-04-13 19:08:59'),(406339,8604,'@reed: i do not see anything hilarious here, just sad thing, especially caused by you by searching and posting our old post.\r\n\r\nand once again, It\\\'s because I don\\\'t want to be \\\"surrounded by controversy\\\" that we want to have our prod removed.\r\n\r\nAlso, it\\\'s the first time in my scener life that someone said me I can\\\'t freely change/ask something to a prod I did myself. Perhaps one day Scene.org will sell DVDs of demoscene prod without asking people?',10,'2012-04-13 19:33:46'),(406383,8604,'@reed: I removed the two messages you found on our facebook, so everybody is fine.\r\n\r\nHo, and if people is still annoyed by last year award I can send the award statue by mail to Navis who cames 2nd with \\\"Happiness is Around the Bend\\\" and remove any mention to this award so at last I will be in peace with that story.',10,'2012-04-13 22:48:00'),(406398,8604,'it\\\'s sure that we are still the kings of scenedrama :)',10,'2012-04-13 23:40:53'),(406448,8604,'@puryx: hooo it\\\'s just the same shit as last year, and yes it\\\'s from 2012 :)\r\n\r\nIf I remember well, you gave me some thumbdown to my intros because you were one of the most angry people after I won the \\\"public choice\\\" last year.\r\n\r\nSince the whole nordic conspiracy hates me and make rules to be sure that nobody instead of them and their friends will won any award, let them playing without me and remove all my prods (as I already asked yesterday here, and more officially by email to Melwyn with no response actually).',10,'2012-04-14 16:19:32'),(406457,8604,'@Rowley Birkin: °__°;',10,'2012-04-14 17:14:10'),(406466,8604,'@gargaj: I felt totally like an ordinary demoscener, I\\\'m just one member of one of the numerous old groups who survived the last century. I never said we are superior to any other scener or anything who sound like that.',10,'2012-04-14 18:02:48'),(406472,8604,'@leijaa: you pointed the real problem, i have no answers to give, and no solution too :(\r\n\r\n[quote]And yes, I\\\'ve lived in several Nordic Countries! Except Sweden, Sweden sucks..[/quote]\r\nit\\\'s an hidden message for dubmood? :D',10,'2012-04-14 18:10:42'),(406482,8604,'[quote]Also: stop being an idiot.[/quote]\r\n\r\n- ??? -\r\n\r\n[quote]For someone who apparently has no problems with people using botnets and fakeusers to vote for a prod[/quote]\r\n\r\n[b]W T F[/b]\r\n\r\n°___°;',10,'2012-04-14 19:01:35'),(406520,8604,'@puryx: it was obviously a joke, a long-running-joke since competition at demoparty exists :)\r\n\r\nWell, to be clear about the \\\"We have successfully borrowed your votedisk\\\" name I choosed, it\\\'s NOT about stolen votes for TODAY\\\'s prods. I found the idea from things I have seen FOR REAL at The Party 5. I will not give any name here, but I have seen \\\"people\\\" borrowing votedisks to gamers (something like 50 or more) and used all of them to vote for their own release.\r\n\r\nSo, there no relation between our prod title and what has happened (or didn\\\'t happened in this case).\r\n\r\nAlso:\r\n[quote]As for the rulechange: it came about because it was clear that while the intention of the \\\"Public Choice\\\"-category is, and has always been, for the demoscene audience to list their favourite prods, we are indeed faced with the \\\"problem\\\" of social media and the simple fact that the Scene.org Awards are no longer a small thing where just sceners participate.[/quote]\r\n\r\nIt\\\'s absolutely funny to read that from the self-proclamed king of demoscene outreach, it\\\'s kinda \\\"get out of my world, n00bs\\\" :(',10,'2012-04-14 22:58:56'),(406551,8472,'SPACEPENIS!',10,'2012-04-15 01:49:28'),(406797,8736,'Great idea to release all that sources! \\\\:D/',10,'2012-04-15 22:03:19'),(406803,8738,'ho yes, it\\\'s SOURCE-RELEASE-FIESTA \\\\o/',10,'2012-04-15 22:12:38'),(406852,8604,'[quote]ah, it was \\\"Recruiting people to create new SceneID accounts with the specific purpose to only vote for your prod\\\", so i guess that\\\'s now allowed![/quote]\r\n\r\nthe difference between normal people and gloom, is that normal people understand that our fans are real people who likes us enough to use their brain and hands to create an account to vote for us while gloom think we are using (and used last year) botnet and all the stuff (it\\\'s totally wrong and never happened of course).',10,'2012-04-16 00:12:26'),(406853,8739,'Tigrou: you totally failed.',10,'2012-04-16 00:14:50'),(406856,8604,'Ironically look at what I just received in my mailbox:\r\n\r\n[quote]Hello and congratulations!\r\n\r\nWe would like to inform you that your production We Have Accidently Borrowed Your Votedisk has been\r\nnominated for the following Scene.org Awards:\r\n\r\n- public choice\r\n\r\nThe Scene.org Awards honors the very best of the previous year\r\nof demoscene releases. You can watch your nominated productions\r\nat the http://awards.scene.org website.\r\n\r\nWe would very much like to see you at the award ceremony which\r\ntakes place on August the 4th at The Assembly Summer 2012\r\ndemoparty, in Helsinki, Finland.\r\n\r\nIf you are unable to come, please let us know who will be present\r\nto accept the award on your behalf, should you win the award.\r\n\r\nOnce again we would like to congratulate you on your nomination!\r\n\r\nYours,\r\nThe 10th Annual Scene.org Awards jury[/quote]\r\n\r\nand\r\n\r\n[quote]Hello and congratulations!\r\n\r\nWe would like to inform you that your production Pirates of the 777 Seas has been\r\nnominated for the following Scene.org Awards:\r\n\r\n- public choice\r\n\r\nThe Scene.org Awards honors the very best of the previous year\r\nof demoscene releases. You can watch your nominated productions\r\nat the http://awards.scene.org website.\r\n\r\nWe would very much like to see you at the award ceremony which\r\ntakes place on August the 4th at The Assembly Summer 2012\r\ndemoparty, in Helsinki, Finland.\r\n\r\nIf you are unable to come, please let us know who will be present\r\nto accept the award on your behalf, should you win the award.\r\n\r\nOnce again we would like to congratulate you on your nomination!\r\n\r\nYours,\r\nThe 10th Annual Scene.org Awards jury[/quote]\r\n\r\nsi teh LULZ!',10,'2012-04-16 00:33:38'),(406907,8604,'gloom: it\\\'s the timing who is ironic/funny, not the fact I received these emails.',10,'2012-04-16 09:55:30'),(406908,8604,'And as end to this new great scenedrama (one of the best isn\\\'t it?), I will quote again our dear Melwyn:\r\n\r\n[quote]please try to use common sense here. There\\\'s nothing wrong in advertising your production for being nominated for a Public Choice award and asking people to vote for it.[/quote]\r\n\r\nso as dubmood said, we are back to the initial state after 10 pages of heavy discussion, the only thing changed is that after all that drama it\\\'s clear that even it\\\'s allowed now we can\\\'t advertise in any away about our Scene.org Award nomination since people will ever think it\\\'s a kind of cheating because of our disproportionate \\\"fame\\\" on social media compared to other demoscene group.\r\n\r\nI never wanted to cause any problem to Scene.org and to the Award team, I respect a lot all the great work they are doing every years, I just asked to be removed to avoid more dramas and possible thumbdown on my last year prod (like it happened last year - hello Puryx!).\r\n\r\nI love you all, and I will use the famous Sanity\\\'s slogan:\r\n\r\n[b]DEMO OR DIE![/b]\r\n\r\n:)\r\n\r\n',10,'2012-04-16 10:06:03'),(406910,8740,'I don\\\'t think I will be able to make win64 exe with my pretty old Visual C++ 6.0 :D',10,'2012-04-16 10:07:55'),(406925,8604,'@puryx: well it\\\'s ok now, I understand well your point of view :)',10,'2012-04-16 11:42:14'),(406929,8604,'Well ok, if you want more drama we can still discuss about why my 64k isn\\\'t selected for \\\"Best 64k\\\" award when you see some [url=http://www.pouet.net/toplist.php?type=64k&platform=any+platform&x=0&y=0&prodlimit=10&dayspans=1000&dayspane=0]pouet.net stats[/url] :)\r\n\r\nBut I already know the answer: pouet.net != demoscene != scene.org award\r\n\r\n\\\\:D/',10,'2012-04-16 11:57:03'),(407000,4456,'IT\\\'S WORKING \\\\:D/',10,'2012-04-16 16:19:46'),(407023,8604,'Btw the sexiest thing I have seen at last Revision was some people wearing PONY ears!',10,'2012-04-16 17:51:53'),(407069,8604,'I don\\\'t know if I have to cry or to laugh or to do the both at same time ( ° 3°)',10,'2012-04-16 23:02:44'),(407073,8604,'rutra80 is a fake account or what? this double-troll seems to be too big to be real.',10,'2012-04-16 23:13:30'),(407100,8604,'[b]Punqtured I love you.[/b]',10,'2012-04-17 00:53:54'),(407104,8604,'@Punktured: you depicted better than possible to do the exact vision of demoscene I share and care about.\r\nI spent an awesome time on coding, every night since two years, i slept something like 4 or 5 hours just because I always want to polish a shader for the last time before closing the computer. So, when the prod is out, of course I want to show it to the entire world, this is the root of our movement, to SHOW to people how cool is the thing we have done :)\r\nSo that\\\'s the main reason why we \\\"advertise\\\" about our prod life (release, nomination, etc...), we just wanted to have our prod seen by more and more people because we have the chance to touch a wider audience than any other group.\r\n\r\nIt\\\'s because I respect a lot the Scene.org Award that I want to be removed, nobody will be able to say that the \\\"public choice\\\" award is faked if our prods are no more listed.\r\n\r\nAlso, to avoid any future claim, I already removed any links to this year nomination and voting from our pages.\r\n\r\nI think now everybody is bored. I am.\r\nand sad too with the kind of comment I can read from rutra80.\r\n\r\nSometimes I wonder why we are spending so much time in our life making things when you have people who destroy all your motivation in one second.',10,'2012-04-17 01:25:18'),(407126,8604,'[quote]And if that botnet story is true, then that\\\'s prolly just one of your great followers who wanted to \\\"help\\\". This is also not your fault!\r\nThat being said, I don\\\'t really know the whole story behind all this, just my two cents.[/quote]\r\n\r\n@tomoya: yeah, I asked Melwyn about that by email yesterday but I still have no answers yet...\r\n\r\nSince nobody from scene.org board told me about that last year and this year too, and I \\\"discovered\\\" that we already cheated by reading it here and on facebook I still want explanation about the reality of what happened.',10,'2012-04-17 10:13:55'),(407133,8604,'Well, I\\\'m not hardcore as nosfe is :)\r\n\r\nOf course it\\\'s a real pleasure for me to be a part of the nominees, but only if everyone is ok with that and don\\\'t call me a cheater.',10,'2012-04-17 11:33:04'),(407134,8710,'FUCK YEAH! \\\"follow\\\" / \\\"watch\\\" :D',10,'2012-04-17 11:34:45'),(407142,8604,'gloom: I already contacted them to ask more information :)\r\n\r\nwell, and be a little bit honest, you didn\\\'t wrote the word \\\"cheater\\\" but you said with your usual rudeness that with used botnet/fake account when at the beginning of the thread it was only about voted asked on social media. I think it\\\'s not really the same thing between asking people to vote and purely generate vote, isn\\\'t it?\r\n\r\nSo, I think I\\\'m not a bad boy, I want to know what happened since nobody told me about that fake account/botnet story last year but only about too much account created because of our news posted on facebook.\r\n\r\nAnd as it was written in the new rules, I am perfectly ok if you want to K-LINE me from last year results if it\\\'s proven that we cheated.\r\nIt\\\'s not about pushing the melodrama and want to be victim, it\\\'s just common sense, I don\\\'t want more thumbdown on my prods just because of that :)\r\n\r\nTo finish on that subject, I present my excuse to everybody if I sounded like an attentionwhore and to gloom if I was to rude in my answers, but that topic made my nuts at some points ( * 3*)',10,'2012-04-17 12:33:37'),(407151,7317,'I missed the deadline because there was some obscure problems with the uploading system on Siggraph server and then the service was unreachable because of some full harddrive :)\r\n\r\nBUT a nice guy from Siggraph contacted me and he want me to finish my submission \\\\o/',10,'2012-04-17 13:45:36'),(407309,8745,'[b]SOURCECODE SALES![/b]',10,'2012-04-18 09:50:21'),(407316,8604,'In fact, we want to get the \\\"public choice\\\" award this year again not for the fame but only to help smash because he will suffer big problems at the airport with that bunch of heavy metal in his luggage.',10,'2012-04-18 10:15:40'),(407580,8750,'[url=http://www.bannister.org/software/ao.htm]AUDIO OVERLOAD FUCK YEAH[/url]\r\n\r\n(and VOX is nice too)',10,'2012-04-19 23:35:42'),(407966,8757,'[url=http://www.pouet.net/prod.php?which=25783]1995[/url] of course!',10,'2012-04-23 14:22:41'),(407971,8757,'[url=http://www.pouet.net/prod.php?which=3875]mina omistan![/url]',10,'2012-04-23 14:42:59'),(407974,8472,'yeah, I\\\'m a crybaby but this picture [b]LE CUTE[/b] ( ° 3°)',10,'2012-04-23 14:48:06'),(408014,8758,'Axel F.\r\n\r\n\r\nLiving on video\r\n',10,'2012-04-23 18:04:01'),(408015,8758,'Blue Monday\r\n',10,'2012-04-23 18:05:32'),(408118,8472,'well, I\\\'m waiting for NEW FILEZ!',10,'2012-04-24 15:22:53'),(408648,8769,'and what about that secret website gasman, dfox and some others are doing? :)',10,'2012-04-30 15:25:33'),(408664,8769,'@gasman: it\\\'s too late, we are already expecting too much :(\r\n\r\n\\\\:D/',10,'2012-04-30 17:43:05'),(408779,8772,'Bought too! \\\\:D/\r\n\r\nI will listen it all day long at work tomorrow :D',10,'2012-05-01 19:02:49'),(408795,8772,'Ho, and the cover art [b]RULEZ[/b]!',10,'2012-05-01 21:49:01'),(408841,644,'@rutra80: discuss less and try to make a demo yourself instead of freely dropping negative comments on people prods.',10,'2012-05-03 10:35:13'),(408854,8778,'@gargaj: it\\\'s very simple, the vice-CTO of Naughty Dog is Oxbab / Oxygene \\\\:D/',10,'2012-05-03 12:09:16'),(409226,8787,'an intro I started last year but never finished...\r\n[img]http://www.chiptune.com/razor/rzr-intro08_2011-07-30.png[/img]',10,'2012-05-09 12:05:00'),(409244,8780,'yeah life and death are just normal things... while you are living try to make things that people will remember after your death, so you will be immortal! :)\r\n\r\ni hope people will enjoy my intros during the next century when I will be six feet under :D',10,'2012-05-09 15:24:14'),(409246,8787,'gloom: yeah, it\\\'s perhaps [i]a little bit[/i] too much ;)',10,'2012-05-09 15:34:41'),(409275,8789,'I always start from ultra-simple things then finish to get some complex stuff with tons details because I added more and more small things here and there, so I\\\'m never bored or think that the job will be too huge :)',10,'2012-05-09 17:28:42'),(409453,8747,'I just pushed [url=http://www.pouet.net/prod.php?which=16327]glrez[/url]\\\'s sources on [url=https://github.com/chiptune/glrez]github[/url] :)',10,'2012-05-11 10:57:38'),(409480,8747,'@ps: hei... it wasn\\\'t me who did the mac/linux port, and sadly i never be able to watch it since -like you- i didn\\\'t had any sound :|\r\n\r\nwell, i hope some people will want to port it on every machine possible :D',10,'2012-05-11 15:40:01'),(409482,1024,'dear glöperator, please add the [url=https://github.com/chiptune/glrez]source link[/url] to teh good old [url=http://www.pouet.net/prod.php?which=16327]glrez[/url] intro :)',10,'2012-05-11 16:18:19'),(409697,8794,'great idea! that make me want to code something for C64 \\\\:D/',10,'2012-05-15 10:24:43'),(409753,8795,'because people like Maali exists in demoscene :)',10,'2012-05-15 17:24:09'),(409968,8798,'tabs and a bit of space to align some data.\r\n\r\nand I want my source code to look like ascii-art.',10,'2012-05-16 23:09:11'),(410116,8800,'Android? <---> performance?\r\n\r\n[b]WTF?[/b]\r\n\r\nAnd also what psonice said about trying optimizing something who can run on every possible different mobile hardware :)',10,'2012-05-18 23:28:56'),(410317,8802,'That will be funny when ASM will decide that they will cancel \\\"demo\\\" competition and add a \\\"youtube video\\\" competition because there\\\'s not enough \\\"demo\\\" releases.\r\n\r\nAnd all the rest of this topic is totally depressing for me, so instead of starting a new scenedrama i will shut the fuck up.',10,'2012-05-20 23:09:03'),(410321,8802,'@nosfe: yeah, i will totally do that of course.',10,'2012-05-20 23:45:48'),(410328,8802,'hopefully, most of us doesn\\\'t care of near-to-be-dead demoparty installed into a massive gamer event and we will continue to do 64k for our pleasure of course.',10,'2012-05-21 01:02:41'),(410364,8802,'@knl: just make one demo or intro yourself instead of writing already-written-crap here.',10,'2012-05-21 10:51:04'),(410396,8803,'[quote]or just pick a demo you really really like, contact the creators for approval and have someone with basic video editing skills hack a new version together for ya.[/quote]\r\n\r\nyeah, what Maali said :)\r\n\r\ndo you have some ideas of what kind of demo you need/want? I\\\'m sure you already mentally choosed some :)',10,'2012-05-21 15:49:37'),(410406,8802,'too bad that new scenedrama is already dead :(',10,'2012-05-21 17:43:39'),(410424,8802,'well, about what gopher said, i totally agree with and it\\\'s what I exactly done with my Revision intro.\r\n\r\nbut sadly, a lot of people whinned about \\\"64k is the new 4k\\\" or \\\"could be done in 4k\\\" etc because I used a lot of effects usually displayed in 4k intro :(\r\n\r\nat first, my intro was around 40k, since i got some spare space I added as much as i can new effects to finish with 28 different screen in less than 4 minutes.\r\n\r\nso, i think gopher\\\'s idea is good but people will still judge prod with the upper limit than the prod itself.',10,'2012-05-21 18:59:16'),(410430,8802,'@gloom: well I did that just once, on the credits screen, all others effects are different code/shaders.\r\nas musician (not a coder), i hope you can understand that a demo is not only pure \\\"code-show\\\" and there\\\'s is room for \\\"art\\\", so of course adding some screens is probably not a \\\"massive feature\\\" (especially for my poor coding skills) but when I am spending 4 nights to choose the right colors/camera path/synchros for each new effect i hoped to be judged as real 64k and not as boosted-4k compofiller.',10,'2012-05-21 19:17:43'),(410434,8802,'so what?\r\n\r\nyou will get some nice \\\"too short\\\" or \\\"not enough content\\\" or \\\"could be nice as 4k but it\\\'s lame as 64k\\\" :D\r\n\r\nwell, of course it\\\'s impossibly to make everyone happy :)',10,'2012-05-21 19:22:28'),(410467,8802,'gloom: thank a lot for giving some ideas for fun sentences to write into my next \\\"dead prod category\\\" release.',10,'2012-05-21 23:00:25'),(410469,8802,'@gloom: I wasn\\\'t sure when I read your last insults, but I re-read my comment and I wrote \\\"as musician (not a coder)\\\" and i searched everywhere in my post the word \\\"just\\\" or something who can sound like that but didn\\\'t find. Really.\r\n\r\nI have nothing against musicians, I was one (and I hope I am still one) since 1993, started music when I was 8 years old, played during 12 years in a classic orchestra, was professionnal musician during my military obligation, did some videogame music and I am friend with a big part of the best Amiga musicians, so it\\\'s clear that I LOVE musicians.\r\n\r\nI just wanted to say that in one sentence you seems to say (again) that I did an \\\"easy-job\\\" by adding \\\"fast-made\\\" effect by just copying what i\\\'ve done before and changing one or two things here and there. I was just trying to explain quietly and without any offence that it wasn\\\'t simple as you think.\r\n\r\nBut apparently you enjoy a lot to insult or making me looking like a poor lamer. Adding a smiley add the end of your post doesn\\\'t make you sounding \\\"fun\\\".\r\n\r\nAnd yes I am whinning and arguing on forum, I\\\'m taking thing too seriously, but since demoscene is my second family and more than a hobby for me, I am always taking things seriously. Sorry.',10,'2012-05-21 23:15:13'),(410509,8804,'I started with shadertoy too, then switched to glsl.heroku.com.\r\n\r\nYou do not need more :)',10,'2012-05-22 10:34:47'),(410514,8802,'[quote]So, Zavie, if I read you well, it\\\'s all a competition, like a race, am I right ? It\\\'s not like you dislike running, you like running, but you only run to win, right? You\\\'re that serious then.[/quote]\r\n\r\n°__°;\r\n\r\ndemoscene is totally a competition, it\\\'s the ROOTS of the movement, it\\\'s in his genes, it\\\'s completely, totally based on COMPETITION between groups.\r\n\r\nof course, there\\\'s room for fun prods (i did some) or for people who doesn\\\'t want to compete, everybody is free to do what he wants but the main goal of the demoscene is to COMPETE.\r\n\r\nfrom [url]http://en.wikipedia.org/wiki/Demoscene[/url]:\r\n[quote]The demoscene is a largely competition-oriented subculture, with groups and individual artists competing against each other in technical and artistic excellence. In the early days, this competition came in the form of setting records, like the number of \\\"bobs\\\" (blitter objects) on the screen per frame, or the number of DYCP (different Y Character position) scrollers on a C64. These days, there are organized competitions, or compos, held at demoparties, {...}[/quote]',10,'2012-05-22 10:56:40'),(410525,8802,'@knl: chill out guy, i only said that you have to make a demo yourself after you have been the 10th troller to said \\\"make a demo about it\\\".\r\n\r\ni don\\\'t see what his \\\"terrible\\\", i didn\\\'t called you \\\"ignorant\\\" or \\\"giant dick\\\".\r\n\r\n\r\nserial troller that doesn\\\'t like when people return the very same troll to them. funny.',10,'2012-05-22 11:20:11'),(410574,8695,'You don\\\'t want to rename the party as \\\"Tesla 2012\\\" since [url=http://theoatmeal.com/comics/tesla]Edison was a douchebag[/url]? :)',10,'2012-05-22 15:32:17'),(410597,8695,'thank for your answer radiantx and good luck for the party :)',10,'2012-05-22 18:35:07'),(410678,8808,'yeah pablodraw is nice, a little bit slow and buggy sometimes, but still nice.\r\n\r\nand i\\\'m waiting MacPort to be functionnal without installing XCode but just the new \\\"command line tools\\\", doesn\\\'t want to download and install 4 gigas of stuff I will not use :|',10,'2012-05-23 09:44:15'),(410823,8770,'this thread is awesome, thank a lot people, I learnt tons of things and that make me want to code some js effects again :D',10,'2012-05-24 09:27:50'),(410850,3841,' \r\n \r\n \r\n \r\n\r\n\r\n\r\n\r\n',10,'2012-05-24 17:33:03'),(410851,3841,'\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n',10,'2012-05-24 17:36:52'),(410883,8813,'it\\\'s awesome but Adok said a lot of interesting and true things :)\r\n\r\nwell basically what Gargaj said + irc is near-totally-forgotten/unknown by the masses so we can keep \\\"our\\\" small place of freedom and avoid the hordes of lamers from the \\\"outside\\\" world.\r\n\r\nand also all the best irc client from each OS are perfect rulezerie software, you definitly can\\\'t compare the awesomness of a good irc client to those lame coal-power-plant who are IM client.\r\n\r\nwe don\\\'t need avatar, status with rotten animated-smiley or audio or webcam, no. we just want to chat :D',10,'2012-05-24 22:12:58'),(410894,8813,'@las: ho fuck, what a cool idea to use irssi into screen :D\r\nT-101: nice use of irc too!\r\n\r\nwell, i have to think seriously to set up a server or rent to get access to a shell...',10,'2012-05-24 22:40:17'),(410940,8813,'@gloom: but... e-mail are not \\\"realtime\\\" (except if you\\\'re replying fast and hitting the \\\"read mail\\\" button fastly :D) and i doubt that you can set up a \\\"channel\\\" with more than 100 people with Skype, isn\\\'t it?\r\n\r\nyou know, IRC is like everyday-party time \\\\:D/\r\n\r\nHo also people forgot why IRC is SUPERIOR:\r\n\r\n[b]You can leach 0DAY W*R*Z on DCC server \\\\o/[/b]\r\n\r\nI remember when I downloaded Gigs of Dreamcast stuff by queuing DCC sends :\\\')',10,'2012-05-25 11:10:23'),(410988,8810,'a beginning of answer for sceptic HATERS:\r\n\r\n[url]http://www.engadget.com/2012/05/25/leap-motion-gesture-control-technology-hands-on/[/url]\r\n\r\n:)',10,'2012-05-25 14:19:26'),(410994,8813,'Approximatively:\r\n\r\nIRCnet = demoscene\r\nEFnet = w*r*z scene',10,'2012-05-25 14:22:58'),(410995,8814,'[img]http://www.pouet.net/screenshots/1220.gif[/img]',10,'2012-05-25 14:24:38'),(411000,8813,'@ringofyre: ha sorry, it didn\\\'t gave any channel name but direction to the good ircnet network :)\r\n\r\nso IRCnet is the best choice to find demoscene people.\r\nand yes #revision channel is a very good start :)\r\n\r\nthen choose your favorite people, do a \\\"whois\\\" on him to know what channel he is currently on :)',10,'2012-05-25 14:34:52'),(411193,8813,'@plek: what program are you using? irssi?',10,'2012-05-27 16:45:51'),(411199,8813,'@magic: wtf! what is that irc client? and the fonts?',10,'2012-05-27 17:24:34'),(411311,8813,'rez@rez:~# brew install weechat',10,'2012-05-28 18:25:04'),(411313,8818,'TITAN SUCKS \\\\o/',10,'2012-05-28 18:31:23'),(411849,5565,'my everyday computer is a MacBook Air (late 2010).\r\n\r\nbut I own some Game Boy:\r\n\r\nDMG-01 |gray |eu|new\r\nDMG-01 |gray |jp|new\r\nDMG-01 |gray |jp|new\r\nDMG-01 |gray |eu|used\r\nDMG-01 |gray |eu|used\r\nDMG-01 |gray |eu|used\r\nDMG-01 |green |eu|new\r\nDMG-01 |green |eu|used\r\nDMG-01 |red |eu|new\r\nDMG-01 |clear |eu|used\r\nDMG-01 |clear |jp|used\r\nMGB-001|red |eu|new\r\nMGB-001|red |jp|used\r\nMGB-001|yellow |jp|used\r\nMGB-001|gray |jp|new\r\nMGB-001|black |jp|used\r\nMGB-001|green |jp|used\r\nMGB-001|clear |eu|new\r\nMGB-001|pink |jp|used\r\nMGB-001|blue |eu|used\r\nMGB-001|cblue |jp|mint\r\nMGB-001|silver |jp|mint\r\nMGB-001|famitsu|jp|new\r\nMGB-001|famitsu|jp|used\r\nMGB-001|h!kitty|jp|mint\r\nMGB-001|ana |jp|mint\r\nMGB-001|fluo |jp|mint\r\nMGB-101|silver |jp|new\r\nMGB-101|gold |jp|used\r\nMGB-101|astrob |jp|mint\r\nMGB-101|tezuka |jp|new\r\nMGB-101|famitsu|jp|used\r\nCGB-001|green |eu|new\r\nCGB-001|cpurple|eu|used\r\nCGB-001|yedigün|eu|new\r\nCGB-001|ana |jp|mint\r\nAGS-001|silver |eu|used\r\nOXY-001|20th ed|jp|new\r\n\r\n+ a brand new Super Famicom, a C64, a Vic 20, and an Amiga 3000 :)',10,'2012-06-03 23:23:18'),(412079,8835,'It rocks my headphone since yesterday :)',10,'2012-06-06 09:38:14'),(413850,8822,'@wullon: the doors will stay opened NOT LIKE last year? :)',10,'2012-06-28 13:43:34'),(414946,2794,'[img]http://www.chiptune.com/tmp/pouet/rez_typematrix.jpg[/img]\r\n\r\nmy setup at work with my very nice typematrix 2030 blank keyboard :D',10,'2012-07-12 15:10:35'),(415682,8908,'I met djam last week :)',10,'2012-07-20 00:54:28'),(416134,8916,'sublime text 2\r\nvim\r\ngcc\r\nvc++6.0 under wine (linux) or parallels desktop (osx)\r\nmidnight/gnome/total commander\r\nterminator (linux terminal)\r\nsvn/git\r\nshadertoy/glsl.heroku',10,'2012-07-24 15:02:00'),(417604,8940,'DRINKING PARTY <==> MATT SWOBODA\r\n\r\nBeware of INFODESK INCIDENT!',10,'2012-08-05 18:24:10'),(417828,8940,'@dfox: you offended? how? :D',10,'2012-08-07 10:57:10'),(418405,8951,'Exactly what p01 just said :)',10,'2012-08-11 23:45:49'),(418617,8954,'[quote]Requirement is that you are 31 years old or younger and still studying.[/quote]\r\n\r\nWell, it\\\'s kinda DEAD for a large amount of pouet.net users :D',10,'2012-08-13 09:49:48'),(418700,8953,'HE SUCCESFULLY USED KKRUNCHY \\\\:D/',10,'2012-08-13 16:54:33'),(419152,8957,'[quote]that said, it is actually very similar in the PC demo scene. noone (beginner) will make a demo even remotely compareable to what (eg) FR or ASD does anytime soon. (one of the the reasons why i stay out of pc scene actually)[/quote]\r\n\r\nand?\r\n\r\nwhy are you staying \\\"out of pc scene\\\"?\r\n\r\nof course I can\\\'t do FR/ASD-like demos, and a lot of people here can not, imagine if everybody was acting like you, demoscene will be already dead...\r\n\r\nwhy *LE FUCK do we have to make all demos looking like the last awards winning demo?\r\n\r\nnewcomer, please do want you can do, take pleasure in making things, don\\\'t try to be the best at your first release and just RELEASE SOMETHING!\r\n\r\nwell, I will once again picture what a old musician and coding n00b can do with some motivation, help from the scene and a lot of short nights:\r\n\r\napril 2010 - [url=http://www.pouet.net/prod.php?which=54924]The Settlers 7 Cracktro[/url]\r\nmy first \\\"real\\\" intro, just a basic display of simple object with a text liner, nothing exceptionnal but it was very fun to do :)\r\n[img]http://www.pouet.net/screenshots/54924.jpg[/img]\r\n\r\njuly 2010 - [url=http://www.pouet.net/prod.php?which=55471]StarCraft 2 cracktro[/url]\r\ntwo month laters, almost the same code but with more objects and more than one part, having fun with gears! (le FUN, don\\\'t forget!)\r\n[img]http://www.pouet.net/screenshots/55471.jpg[/img]\r\n\r\noctober 2010 - [url=http://www.pouet.net/prod.php?which=55991]Insert No Coins[/url]\r\nmy first 64k intro, take a LARGE amount of time to finetune every details, but it doesn\\\'t required amazing coding skills, all of you can see is VERY simple code\r\n[img]http://www.pouet.net/screenshots/55991.jpg[/img]\r\n\r\njanuary 2011 - [url=http://www.pouet.net/prod.php?which=56549]Pirates of the 777 seas[/url]\r\na small demo in 80k, I did it fastly, with same code as all my previous prod, was very fun to do and I got a not so bad result at the end\r\n[img]http://www.pouet.net/screenshots/56549.jpg[/img]\r\n\r\napril 2011 - [url=http://www.pouet.net/prod.php?which=56871]We Have Accidently Borrowed Your Votedisk[/url]\r\nmy first intro with shaders! i played a lot with it, doing a lot (too much?) post-processing to my favourite oldskool objects, it didn\\\'t require amazing coding skills, nothing a young scener can\\\'t do with some tutorials, really.\r\nalso compare this one with what I did just one year ago...\r\n[img]http://www.pouet.net/screenshots/56871.png[/img]\r\n\r\ndecember 2011 - [url=http://www.pouet.net/prod.php?which=58255]Winner Intro[/url]\r\na small intro I did for the fun after the more consistent previous release, don\\\'t forget *LE FUN, sometimes it\\\'s nice to release something with no deadline or pressure :)\r\n[img]http://www.pouet.net/screenshots/58255.jpg[/img]\r\n\r\napril 2012 - [url=http://www.pouet.net/prod.php?which=59105]The Scene Is Dead[/url]\r\nyeah, I discovered raymarching, yeah it\\\'s late, yeah it was OVERDONE, but I totally DO NOT CARE, i wanted to experiment it myself, even if people did it before, so I made an intro full of raymarching effect and I was happy to make it and to show it to people!\r\nmake things FOR YOUR PLEASURE before thinking of what people will think! the best demos are the ones made with a lot of passion and joy :)\r\n[img]http://www.pouet.net/screenshots/59105.jpg[/img]\r\n\r\nwell, two years after my first \\\"official\\\" release I think I did a long journey, released not so lame prods, had a lot of pleasure making them, and on top of that, it is TOTALLY NOT IMPOSSIBLE TO DO, even for not so much skilled people.\r\n\r\nso, start to code a demo NOW \\\\:D/',10,'2012-08-16 10:44:06'),(419176,8957,'@tomaes: important things must be said, again and again and again :D',10,'2012-08-16 12:22:20'),(420889,8989,'YEAH [b]SCENEDRAMA[/b]\r\n\r\nJ\\\'AIME\r\n[img]http://i0.kym-cdn.com/entries/icons/original/000/002/252/me-gusta.jpg[/img]',10,'2012-08-29 10:25:42'),(420890,8987,'Great job! I\\\'m in love!\r\n\r\nBoth music and visual are really great :D',10,'2012-08-29 10:26:46'),(420903,8696,'@p01: probably because Dycus was a Razor 1911 member...\r\nbut yes that topic title sounds strange to me as for you :}',10,'2012-08-29 11:18:04'),(420968,8989,'[quote]*scans terrible Boris Valejo picture and tweaks the pixels in deluxe paint*[/quote]\r\n\r\nokkie has *le lead!',10,'2012-08-29 15:01:23'),(421253,8992,'ho wait...\r\n\r\nsomeone from some random videogame company ripped our logo!!!\r\n\r\nPROOF:\r\n[img]http://www.inquisitr.com/wp-content/2010/06/new-zelda-wii.jpg[/img]\r\n\r\nand\r\n\r\n[img]http://www.ozone3d.net/public/jegx/201104/rzr-we_have_accidently_borrowed_01.jpg[/img]\r\n\r\n\\\\:D/\r\n\r\n',10,'2012-08-30 15:50:33'),(421726,8998,'[img]http://www.chiptune.com/tmp/rulez.gif[/img]',10,'2012-09-03 14:33:52'),(421732,8999,'thank you guardian :)',10,'2012-09-03 16:39:27'),(424816,9057,'WHAT THE FUCK!!! It\\\'s a so surprising and horrible news :(((\r\n\r\nI spent a great time with Meaty, Velo & Cryptic at last Revision, he was (and will stay forever) a so nice guy!\r\nWe started to speak about how to integrate his great 64k softsynth into my next intro some days after Revision, he explained how it was so simple to code a softsynth (and I didn\\\'t understand anything! *derp*).\r\n\r\nIt\\\'s a terrible, terrible news, I can\\\'t realize it now...',10,'2012-10-04 23:15:48'),(424832,9057,'I hope he will find a lot of led-berries where he is now :\\\'(',10,'2012-10-04 23:49:06'),(425256,9064,'As one of the king of drama duet, I honestly think you can keep your activities in the demoscene without any remorse or shame :D\r\n\r\nIt\\\'s not so simple to leave your passion/hobby/way of life like that...\r\n\r\nSo, see you at Revision 2013! <3',10,'2012-10-09 15:46:21'),(425273,9064,'Rebb??',10,'2012-10-09 17:00:58'),(425412,9064,'[quote]Quite funny how u responded to Roy selling your razor logos on his site website compared to this[/quote]\r\n\r\nthe interesting word here is [b]selling[/b], and that make a difference :)',10,'2012-10-10 15:19:44'),(425428,9064,'[quote]Irokos: \r\nyou cant leave scene - because you where never in it.[/quote]\r\n\r\n[img]http://9thcivic.com/gallery/albums/post/Popcorn_02_Stephen_Colbert.gif[/img]',10,'2012-10-10 17:31:30'),(426389,9082,'HERESY!\r\n\r\nTHERE IS TWO ATARIST ST BOOKS ON TEH LEFT :(',10,'2012-10-22 12:47:26'),(430678,9141,'Great album, I already bought it on bandcamp on release day :D',10,'2012-12-12 12:16:44'),(431073,9156,'I hope Macromedia Flash will die before pixels.',10,'2012-12-17 18:40:01'),(431142,9161,'And what about Pixtur in songs?',10,'2012-12-18 12:11:06'),(432455,9194,'yes of course it\\\'s le very simple slow fade of previous picture :)\r\ninstead of clearing the screen before drawing the new frame, just \\\"fade off\\\" the screen and display the next frame over.\r\n\r\nI use the very same antideluvian demoscene technique on [url=http://www.chiptune.com/starfield/starfield.html]this effect[/url] (click on the screen to maximize the effect).\r\n\r\nsource code available when you click on \\\"view source\\\" ;)',10,'2013-01-05 01:29:19'),(432457,9196,'[quote]Like ie. creating a set of metaballs gives you the theme for your entire graphical style of a demo or such.[/quote]\r\n\r\ndamn. it\\\'s totally my process of creation :D',10,'2013-01-05 01:35:25'),(432467,9196,'to be honest, the most awesome ideas comes from code errors who make a completely new and unexpected effect :)',10,'2013-01-05 01:55:37'),(433284,8174,'ha yes Mr. Andersson told me about that this morning, it\\\'s strange since the album was uploaded ~2007, I don\\\'t remember if it was put offline and popped again some days/months ago...\r\n\r\nwell, it\\\'s not too dramatic, I wrote an email to the guy we will see if he put the thing offline again :)\r\n\r\nas I said to gloom on fb, the most boring music thief are all those suckers who are selling \\\"keygenmusic jukebox\\\" on iOS/Android store with hundred of non-credited chiptunes :(',10,'2013-01-15 15:28:40'),(433407,9211,'sol, you totally [b]RULEZ[/b].',10,'2013-01-17 17:07:23'),(433487,9212,'It\\\'s a joke or what?',10,'2013-01-18 12:34:12'),(433899,8557,'haaa n°15, not so bad \\\\:D/',10,'2013-01-23 17:56:29'),(434327,9229,'yeay! there is a .deb package for sfxr! \\\\o/ ',10,'2013-01-31 12:38:30'),(434699,9239,'yeah pouët award! the prize will be a blue trumpet of course :D',10,'2013-02-04 18:58:32'),(434702,9239,'Ho btw, nominated prod got a kind of printed certificate isn\\\'it ? I didn\\\'t got the one from last year I guess...',10,'2013-02-04 19:00:17'),(434772,9239,'BECAUSE WILD ARE NOT REALTIME PRODS',10,'2013-02-05 12:03:38'),(434799,9239,'@gaspode: it was an obvious joke of course, I always hated \\\"pc crashing lulz video\\\" showed during wild compos but i am a big of [url=http://www.pouet.net/prod.php?which=56848]this kind of wild[/url] and they deserve an award :)',10,'2013-02-05 15:00:30'),(435236,9245,'[url=http://www.pouet.net/prod.php?which=25783]1995[/url] of course!!!',10,'2013-02-11 12:31:57'),(435588,7360,'w00t, me and le kenët are ranked n°2 :D',10,'2013-02-15 01:19:30'),(436417,7819,'Happy Birthday in December!',10,'2013-02-26 00:06:11'),(436834,9269,'I know some old haired musician who changed from \\\"Moby\\\" to \\\"elmobo\\\" since 15 years or more.\r\n\r\nI still call him \\\"Moby\\\".\r\n\r\n\\\\:D/',10,'2013-03-01 22:00:07'),(436835,9267,'and a cookie to keep login :D',10,'2013-03-01 22:03:13'),(437010,9275,'[url]http://www.pouet.net/results.php?which=2&when=94[/url]\r\n\r\nsince there was only 3 gfx released, I think it will be simple to find all of them using proper Google search on name/author :)',10,'2013-03-04 13:59:20'),(437077,9276,'ho, a topic by \\\"gayfalcon\\\" \\\\:D/',10,'2013-03-05 12:02:28'),(438421,9305,'Props to Pascal/Cubic Team :D\r\n\r\nAnd yes, we are all getting old, I\\\'m sometimes wondering about demoscene in 2040, most of us will be grandfather, and when we will be retired we will be able to spent a lot of time to make demos :D',10,'2013-03-21 23:55:50'),(439681,1024,'please add el mobo\\\'s massive [url=http://soundcloud.com/elmobo/dubstep-my-ass]soundtrack[/url] to this [url=http://www.pouet.net/prod.php?which=61209]prod[/url] :)',10,'2013-04-02 16:01:17'),(439988,9333,'I think [url=http://www.pouet.net/prodlist.php?platform[]=MS-Dos%2Fgus&order=thumbup]this url[/url] is a very good choice imho :)',10,'2013-04-04 10:17:48'),(439989,9333,'MEH, bbcode fuxxed my url :(',10,'2013-04-04 10:18:18'),(439991,9166,'[quote]I hope the next time the asshole who was using a laserpointer during the amiga demo compo & pc demo compo gets caught and treated PROPERLY.[/quote]\r\n\r\nHo fuck yeah, I was about that but didn\\\'t searched the \\\"source\\\" myself because I didn\\\'t want to got my retina burned (sadly that occured with the Kewlers demo).',10,'2013-04-04 10:25:10'),(439992,9166,'^^^ I accidently some words :(',10,'2013-04-04 10:25:49'),(440062,9166,'@navis: I hope you will be with us next year! :D',10,'2013-04-04 17:54:26'),(441374,9360,'Forget it, it\\\'s impossible to convert a song into .ym using SainT.\r\n\r\nI met Leonard in a bar some months ago, we chatted about that (I wanted to convert some dubmood MaxYMiser song into .ym) and he said me it pretty impossible to do from the emulator, or just a kind of crappy result.\r\n\r\nAlso, all existing .ym files are done \\\"by hand\\\" by dumping chipset register and making some magic stuff I don\\\'t understand to create the file, so something more complicated than what the emulator can actually do.',10,'2013-04-17 04:35:38'),(441425,9360,'@freefall: ha it\\\'s funny, since I wanted myself to convert dubmood\\\'s ym file to use it into my Razor 1911 intro since an YM player routine for VC6.0 exists :)',10,'2013-04-17 22:31:43'),(442365,9382,'Damn, the namevoting and shameless Amiga pampering worked once again for my prod! \\\\:D/\r\n\r\nI even didn\\\'t asked anything and didn\\\'t know the author, awesome! :)',10,'2013-05-01 03:14:27'),(443005,9389,'OMG, what a SHIT STORM FROM HELL happened here? :(\r\n\r\nWell too be honest, even if I\\\'m the user #10 and know Analogue since ages, I find myself a bit strange his come back after 10 years of inactivity on the site :D\r\n\r\nAlso, I can understand (and regret) what happened here since 99.9% of the users never heard about Analogue, so it\\\'s a little bit difficult for them to handle the fact that an almost totally-unknown people want to rules the website they are using everydays.\r\n\r\nAbout the \\\"opensource\\\" things i don\\\'t know if it\\\'s a good idea or not but if somebody make a complete and useable API for pouet, i will surely make a complete JS client à la Amiga (like chiptune.com) for it!\r\n\r\nHo, and it was written somewhere that I didn\\\'t wrote a line for the site (like: rez ---- 0%) but as far as I can remember I NEVER got access to the sources and never been admin, I\\\'m just the jerk who gived the idea of the domain name to Analogue ;)',10,'2013-05-07 04:53:02'),(443228,9389,'Well, I clearly want the whole data too, in my new job I\\\'m displaying (big)data as nice stats, so I really want to play with pouet.net data too :)',10,'2013-05-08 00:50:42'),(443240,9389,'[b]NEIN!\r\n\r\nI WANT ALL THE FUCKIN DATA, POUET IS NOT TWITTER OR FACEBOOK :([/b]',10,'2013-05-08 01:10:18'),(443245,9389,'ha yes sorry, thank you ps for pointing it, of course the db need some \\\"anonymization\\\" with users private info :)',10,'2013-05-08 01:23:32'),(443509,9389,'And as reminder:\r\n\r\n[b]WHERE IS THE MOTHERFUCKIN DATABASE DUMP?[/b]\r\n\r\n\\\\:D/',10,'2013-05-09 01:37:55'),(443976,9401,'yeah!\r\n\r\nit\\\'s working like the good old previous version?',10,'2013-05-11 23:46:46'),(443978,9400,'count me in! (user n°10)',10,'2013-05-11 23:52:21'),(443979,9401,'ho btw the Assembly version was the best in term of final filesize but the slowest one to decrunch...',10,'2013-05-11 23:53:44'),(443992,9401,'visy: clearly, I prefer when my prods loads immediatly, even if the final exe got some more kilobytes :)\r\n\r\nAs example, I packed my little demo from Revision 2013 with kkrunchy, I used an old version (not ASM one, and not the \\\"kk7\\\" too) because the demo unpack immediatly and the difference of size wasn\\\'t really important for a demo :)\r\n\r\nWhy I packed? ho I like the fact that the demo sized lesser than the music :D',10,'2013-05-12 01:09:20'),(101,14,'let them add all the shit prods they want, the comments will tell the people who are looking for hidden gems which ones are good and which ones are not.\r\n\r\nthe comments (number and diversity) should influenciate the popularity counter somehow. would help better demos stand out more. but then again we can all think of a way to get a shitty demo to rank higher. but then again, the ones who might want to do it can do it as it is anyways.\r\n\r\n',177,'2001-06-02 06:04:02'),(102,7,'you really shouldnt need to enter a comment to be able to vote.. this will just end up getting _way_ lot more comments.\r\nalso, most people wont bother voting for the bad prods..\r\nyou need to find another way to get good voting system working.\r\nhave you considered allowing every user to only write 1 comment (and 1 vote) on each production.\r\nalso, voting good/ok/bad is hardly enough (maybe it works for the system you have implemented right now i dunno, but what i have in mind would be more flexible. each person rating it as they see fit (in their own scale) and then addapting it somehow to the popularity (having in mind that each person doesnt follow the ratings as the next person so you would have to make an average somehow out of all the votes from each person...\r\n\r\noh yeah and please re-add the authors corner on each prod, most people dont fill them but... other people can always fill them later.. and would really be a nice feature...\r\n(also giving authors access to edit their own prods as they see fit, if the authors are registered that is..)\r\n\r\nthat\'s all i can think of right now, keep up the cool work analogue :)',177,'2001-06-02 06:38:58'),(103,7,'allowing users to change their old comments (which would also be nice couz that would mean you wouldnt have to add another comment to rate the prod) would be nice aswell..',177,'2001-06-02 07:03:31'),(818,60,'you\'ll come back.\r\nyou\'ll see. :)\r\nenjoy your scene vacations.',177,'2001-11-13 14:32:51'),(1664,90,'scene.org sucks anyways. why would anyone want to go there to leech stuff? ;)\r\nuse www.scene.org -> browse the archive to find your file and the mirrors to download. i keep telling people to not put links pointing directly to the ftp anymore (point to the file on www instead) to try to free up the 275 logged in users but they dont listen..',177,'2002-01-16 12:35:54'),(1721,85,'you know, you can\'t just wiat for other sceners to appear in your city. you have to find remotly interested people and show them the enlightened path.\r\notherwise you\'ll just be sitting on your buttocks doing irc all your life wiating for something to happen.\r\ntake the initiative.\r\na demoparty even if its only with 50 people can already sparkle alot of fire around, next year if you play your cards right you\'ll get double the people. you just need to keep finding the sceners who dont know they are sceners yet and show them what tools there are outthere for them to do anything you can use on a demo.\r\nso many crackers and phreakers and none of them ever felt the drive to code realtime graphics? you have cracktros on US aswell.. gimme a break. you\'re all just lazy.\r\nif you can\'t find people to work with you do it yourself. afterwards some one will come to you say he saw it and he could do better in some area and ofer the help. it\'s a proven fact.',177,'2002-01-20 18:35:46'),(1928,113,'stop talking crap.\r\nplease.\r\nall of you.',177,'2002-02-09 09:46:02'),(1930,84,'komplex java demos.\r\njava decompiler.\r\ngoogle.com\r\nhint hint (and dont be scared by the obfuscated code)\r\njava sucks for demos anyways, no full screen properly supported yet. and sound libs are chaos. most of them link to deprecated stuff which you cant make sure it works in all machines anymore.\r\nwell, they didnt plan it for audiovisual stuff anyways.',177,'2002-02-09 09:50:06'),(1968,84,'i would stop learning programming if i could actually find a coder who would like to be my slave whore for life.\r\nbut they are so rare..\r\ngone fishing owns!',177,'2002-02-11 04:11:45'),(2304,113,'well. siggraph has its pros and cons.\r\nshowing demos to people cant possibly be bad but i dunno.. i still feel like they are using the demoscene somehow.\r\nmaybe its my narrowmindedness to comercial oriented demoparties and the whole sickening capitalism thing.\r\nbut by all means, its a free world.. :)\r\n',177,'2002-03-01 02:10:34'),(2470,136,'60 minutes to play demos for a party as big as mekka is ridiculous. you should have atleast 2 hours on 4 diferent occasions.\r\nanyways, dont forget deesbab, hplus and gamma2.\r\nangeldust2 would be nice to see on bigscreen aswell..\r\nand saint ofcourse ;)',177,'2002-03-06 21:22:12'),(2471,137,'hmmm..\r\nshouldnt newbies know by now who are the people who just diss but never do anything productive for the scene themselfs and who are the real sceners trying to give a (obviously missunderstood as a diss but really intended as a \"keep at it\" pat in the back) constructive criticism.\r\nhell, the newbies should be able to tell the diference between an awesome prod and an average newbie one on their own.. why are we even having this discussion?\r\n*shrug*',177,'2002-03-06 21:36:58'),(2472,134,'jar: you forgot kippis',177,'2002-03-06 21:40:36'),(2513,136,'like, last year there was \"feeling dirty showers are open\" signs while everyone was just sitting there waiting for something to happen.. you could just aswell play demos in the mean time..\r\n\r\ntotally out of the subject: why do so many ppl like squeezed? seemed just like another 3d demo to me..',177,'2002-03-07 19:32:28'),(2562,137,'just make whatever you fucking please',177,'2002-03-08 07:00:11'),(2563,136,'you are forgetting energia crest.\r\nhell, 1 hour is barely enough to show 2001 demos..\r\nmekka orgas: this is plain silly!\r\nim gonna complain heavily if the bigscreen is just sitting there afterwards. fuck people trying to sleep. play demos! (and intros) use dead time.\r\n',177,'2002-03-08 07:06:19'),(2564,140,'why the fuck cant my m be called m if its called m.\r\nmainloop also made an m, they registered their m on pouet first but my m is older.\r\nwhy cant we have prods with same name on pouet.net?\r\ni want an m not an m_ to be listed. ;)',177,'2002-03-08 07:52:59'),(2566,140,'i want my money back!!!\r\n',177,'2002-03-08 08:08:20'),(2605,140,'i dont want an M\r\ni want an m :)',177,'2002-03-08 19:46:43'),(2606,136,'if the stuff showing on screen is not of your interest you can skip it and go outside chat abit or take a nap.\r\nhow many chances do you have of seeing good old prods on big screen/speakers?',177,'2002-03-08 19:50:06'),(2621,136,'ryg: coding at a demoparty is not the best idea. everyone knows that. independant of what is happening on the bigscreen.. as a demoparty organizer myself i say show all possible demos/intros you can. you are free to disagree ofcourse but renting a big screen which is only properly used half the time seems very folly to me.\r\n\r\ncrest: looking good. would only replace pulp or hplus with deesbab or you am i you am the robot. i can live with zilog instead of energia.. just make sure you play hplus with the soundblaster not the gus. (even though its still pretty interesting with the sound bugs on the gus :D)\r\n\r\nflod: 303 is like.. the vocals start and everyone smiles and realizes what they are doing somewhere in a little corner of the world far away from home in a smelly room full of male teens. square has its moments too. but 303 is more of a classic..\r\nwouldnt be a bad theme for a scene.org poll though.. need to talk to matti about it :)',177,'2002-03-09 08:14:13'),(2640,136,'ryg: but you dear sir are mad. :) (when are you releasing xp compliant fr\'s? i want to see konsum on xp :D)\r\ngreat there is more time for demoshow..\r\ndont forget deesbab crest :)\r\nand about saint i can promise to make an ass of myself on stage during its display provided i am drunk enough *cof cof* \r\n\r\nmekka will own. true. :)',177,'2002-03-09 20:30:37'),(2642,137,'ile: true\r\nhttp://www.pouet.net/prod.php?which=5359\r\nwired98 was so lush :D',177,'2002-03-09 20:34:23'),(2643,140,'analogue !help! !help!',177,'2002-03-09 20:34:51'),(2666,136,'urgh crest, dont put totraum and polyester in exchange for pulp and propaganda.\r\ndont disgrace yourself man :D\r\n(plus you still havent added deesbab :P) <- very important\r\nbut well, its your show play whatever you want to play..',177,'2002-03-11 02:37:14'),(2669,136,'nice. looking forward to seeing the show. :)',177,'2002-03-11 06:13:13'),(3183,164,'barcode tag on the wrist band and same on hardware wouldnt be bad idea..\r\natleast would make them think twice before just walking inside, grabbing whatever and walking out.\r\n\r\nms was nice, they should have shown all demos though.\r\n\r\nresults are always fucked. no one cares anymore.\r\nshouldnt be public voting. its as simple as that.',177,'2002-04-03 12:32:09'),(3222,166,'mistakes like showing 7 minute boring as fuck 3d shows and disqualifying other prods for beeing 7 minutes abstract shit.\r\nyes we are all just humans. made to make mistakes.\r\n\r\npublic voting i tell yah but no one listens.\r\n\r\nwe shouldnt be competing, we should be shwoing each other what we have done on past year.\r\nbut no one sees it.\r\n\r\nfuck i hate politics. i hate doing it but it needs to be done.\r\npublic voting on compos must be abolished!\r\n\r\nlets make a demo that is pure shit with bad music and do mass advert and win a famous party so then organizers will realize public voting is bullshit.\r\noh wait we already did that and ppl just flamed and didnt change anything.\r\n\r\ntrue.\r\n\r\ndemoscene makes me feel ill sometimes.\r\nwhy are the majority so narrowminded, shortsighted and always following the past?\r\n\r\nwhat happened to the damn evolution?\r\nits 2002 for fucks sake',177,'2002-04-04 19:36:09'),(3223,166,'its like.. good musicians dont want to participate on compos anymore because they know their music will not get highly qualified or even pass pre selection.\r\n\r\ngraphicians are tired of seeing the damn naked girl pics getting on top3.\r\n\r\nand you get huge as fuck 3d shows that everyone falls asleep too and everyone claps because they have too, because its lots of work. it is hard work and claps for that but.. fuck.. we already seen that 3d scene 3 times, we dont need to see it another 59..\r\nit shouldnt win a democompo. there are other ppl having more original and fresh ideas out there who deserve the money for their imagination. they had hard work putting their demo together aswell.\r\n\r\nand whats with the previews of demos beeing showned? if its a fucking preview you could have shown them on the seconds half next to the \"too shit to be on the first 25 half and usually disqualified prods\"\r\n\r\ni\'m pissed at demoparties.\r\ni\'m pissed at demoscene.\r\n\r\nit\'s not mekka orgas fault, they just follow the scene standard of narrowmindedness. please the masses kinda stuff but it still pisses me off.\r\n\r\nif its fucking boring it deserves to get a comment on pouet saying its fucking boring.\r\ndont like it tough luck. dont read the comments.',177,'2002-04-04 20:03:06'),(3225,166,'allllllllllleeeeeeeeeeeeeeeeeeez!!!!!!!!',177,'2002-04-04 21:27:22'),(3267,166,'stefan: pixelled looking textures i guess\r\n\r\ncaptain: true',177,'2002-04-05 17:15:26'),(3280,166,'zone: it gets annoying when your friends stop entering brilliant stuff on compos because they know their prod, despite how good it is, will never win anything if at all be preselected.\r\ni dont like the doing prods for winning compos direction of the scene. if anyone does they should reavaluate their position. it\'s killing our scene, corrupting it from the inside, it\'s in our hands to cleanse it.\r\n\r\nand i won\'t shutup until you all realize that having competitions is bad.\r\n',177,'2002-04-05 21:27:24'),(3297,166,'homo',177,'2002-04-06 19:17:36'),(3302,166,'give jury awards.\r\nhave a public voting award aswell if you must.\r\n\r\nit is imperative that all productions delivered get shown and attain an equal level of respect. if it insults your moral as an organizer (terribly bad quality) you can still disqualify/censor it from the party.\r\n\r\nand dont give me that \"there is no time for showing everything\" excuse. you can show music and gfx entries at same time. no one ever uses that.\r\ndivide music entries by categories so you dont have to play 50 tracks of diferent styles in a row. reshow all the gfx entries on every music category.\r\n',177,'2002-04-06 23:06:18'),(3330,166,'shifter: there needs to be some rule that gives the orgas the power to censor a release. otherwise we could just dump 67142371423 fake shit prods just to annoy them.\r\n\r\nstefan: stop talking crap man. cant you write a constructive comment for a change?\r\n\r\n',177,'2002-04-07 17:10:09'),(3334,166,'well, definition of mediocre/newbie varies alot on your tastes.\r\nlike it did on this mekka symposium obviously.\r\ncrap should be filtered. uncomprehended crap should not.',177,'2002-04-07 18:22:37'),(3335,166,'sin: did you read anywhere a text from haujobbers saying haujobb quit the scene because of these sort of comments? couz i didnt..',177,'2002-04-07 18:31:35'),(3398,166,'we are not interested in your sex life shifter ;D',177,'2002-04-08 22:11:04'),(3470,166,'raven: well said',177,'2002-04-12 17:48:52'),(3489,173,'ai.. so many...\r\n\r\nwatching 303 on a big screen for the first time at wired98.\r\n\r\nmeeting mat at arf! \"hello, im the only foreigner here.\" \"no you\'re not..\"\r\n\r\npuking in a bathroom somewhere at assembly00 after coming from boozembly and finding the way back to droids place alone and hardest task of all pushing chavez to the side so i could sleep..\r\n\r\nthe finns singing in the rain at evoke00\r\nkb: that girl at evoke00 looked really peacefull and shy in the last day though.\r\n\r\nthe ltp outdoors\r\n\r\ncampfire in the snow at ms01..\r\n\r\nhjb asm01 preparty\r\n\r\nso many many more..',177,'2002-04-13 21:45:42'),(3493,173,'trax00 garage.. ah that blessed garage..',177,'2002-04-14 02:34:43'),(3499,173,'flights arent that expensive (well they are abit more now then 1 year ago but they are coming down again slowly) no reason for beeing in us restricting you from visiting demoparties.\r\nthe trip to the partyplace itself is half the adventure said the elder demoscene gods and its true.',177,'2002-04-14 22:05:32'),(3519,173,'kneebiter had the laptop filled with stickers of the countries it had been through hehe. and it did look as cool as it sounds :D',177,'2002-04-16 03:50:46'),(3537,175,'IT\'S AN EARLY TAMAGOTCHI!!!',177,'2002-04-17 17:00:30'),(3784,183,'tunnels!! and plasmas!! and particles and stuff!!',177,'2002-05-05 16:48:40'),(3851,135,'beeing able to add a prods party ranking / date and groups webpage url would be nice too.',177,'2002-05-09 16:53:25'),(3852,135,'and beeing able to fix download urls or simply add additional links (win32 and .avi versions) to same prod..\r\nwould be usefull..',177,'2002-05-09 16:55:22'),(4499,197,'ector: lol',177,'2002-06-08 05:58:54'),(4516,197,'weasel: sad fact about most of today\'s journalists they just want to make their mag sell more. they will do whatever they can to twist the story into a more \"interesting\" point of view article. the one that will get more ppl to read it.\r\nlike when you bother explaining them what demoscene is and they just use the \"shocking\" comments you say between the important facts.\r\n\r\njournalism, like any other self praising competing work force from this sick world, is corrupted by money-eagerness and big career ideals.\r\n\r\nthey dont respect politicians and athletes you cant expect them to respect underground computer nerd groups like demoscene. they just wont. majority atleast.\r\n\r\nits a sad world. oh well...\r\nwhatever the people will buy the people will deliver.',177,'2002-06-10 02:58:14'),(4530,197,'good. keep it like that.\r\ni only wish all others would do the same.',177,'2002-06-11 05:13:55'),(4562,202,'saffron: is there anyone left in the scene that doesnt think stefan is a complete retard? weird.',177,'2002-06-12 07:52:57'),(4563,207,'i\'m guessing he is trying to clean something',177,'2002-06-12 07:54:00'),(4564,206,' ',177,'2002-06-12 07:54:35'),(4565,205,' ',177,'2002-06-12 07:54:54'),(4566,204,' ',177,'2002-06-12 07:55:09'),(4567,203,' ',177,'2002-06-12 07:55:27'),(4823,207,' ',177,'2002-06-27 04:48:06'),(4824,204,' ',177,'2002-06-27 04:50:00'),(5083,222,'true',177,'2002-07-06 18:14:23'),(5129,222,'uncle-x: do the interrail thing',177,'2002-07-08 00:36:08'),(5139,222,'nothing like hitchhiking twice a year for demoparties to make you feel warm inside.\r\n...\r\ni think...\r\n...\r\n\r\n',177,'2002-07-08 04:40:14'),(5148,222,'fiinnish coca cola :P',177,'2002-07-08 10:51:07'),(5149,222,'only with less mass-advert branding hehehehe',177,'2002-07-08 10:51:33'),(5301,230,'angeldust2/astroidea+chrome',177,'2002-07-12 09:09:30'),(5448,235,'it\'s not the demo that matters. it\'s how many windows 100% you can get from it that counts.',177,'2002-07-16 11:03:13'),(5722,242,'*sigh*',177,'2002-07-25 00:47:32'),(6756,276,'if ther was smtg on st.petersbourg on summer tour right before/after asm we would probably go there. :) (why not) ',177,'2002-08-23 12:00:36'),(7332,310,'first up, how the hell is adrenaline so highly placed on best demo of the year so far current poll on scene.org? *shrug*\r\n\r\nsecond up, if anyone has any good ideas for polls for scene.org visitors you are welcome to share your thoughts, if it really is good we will add it.\r\nso if you ever had those questions you would really want to know what the overall scene thinks about now is your time to lay them down and discover the answer. (lets not start a \"most scene.org visitors arent sceners\" thread please)',177,'2002-09-11 18:38:42'),(7334,310,'true.\r\n\r\ntrue.',177,'2002-09-12 01:25:30'),(7374,310,'what is your favorite demo of 2002 so far just for curiosity sake rasmus?',177,'2002-09-12 17:13:46'),(7564,315,'moi',177,'2002-09-20 07:04:43'),(7643,320,'i have a say about aussies and their god forsaken kangaroo infested land:\r\n\r\narse!',177,'2002-09-20 22:06:14'),(7703,325,'god bless oreos!',177,'2002-09-22 00:38:52'),(7711,324,'you people have too much free time.\r\ndefnitly.',177,'2002-09-22 05:19:09'),(7761,328,'[img]http://www.pouet.net/gfx/rulez.gif[/img]',177,'2002-09-23 04:44:40'),(7762,324,'why do people care so much what other people think?\r\n',177,'2002-09-23 04:54:02'),(7817,328,'if we wanted porn on demoscene we would go see white rainbow intros not read pouet.net forums and threads.\r\n\r\nplease analogue, makes us all a favor and please add that ignore feature.\r\nthe ones who dont believe in it can not use it.\r\n\r\ni for one would use it on couple people.',177,'2002-09-24 05:06:15'),(7823,316,'i\'ll probably pop by bcn this year if all the lame univ assignments are all done in advance that is and i can convince some more .pt ppl to come aswell, lets hope it\'ll work out.\r\nhope to see you again noname :)\r\nand meet some more spanish sceners ofcourse :)\r\nmaybe get disqualified or last place in a couple compos like tradition claims :D already have the 4k finished and all.',177,'2002-09-24 08:33:14'),(7845,316,'plek:\r\nno, getting last places doesnt satisfy me.\r\nit makes me smile though. its amusing.\r\npretty predictable aswell most of the times.\r\nits pretty hard to please the whole audience when you just solely aim to please yourself so i kinda got used to it.\r\nits extremly laughable when people cant even see the technical diference though. something beeing ranked higher because its more entertaining is pure sillyness.\r\nalmost as silly as dutch colourscheme aproved prods, or even worse, code only prods ranking high.\r\ndemoralises some real artists, thats what mainly annoys me about it all.\r\ndo have in mind im not talking about myself on the latter matter couz a) im not talented enough to be considered an artist and b) im too depressed already to actually care about such meaningless stuff like rankings.\r\n\r\nsome people might disagree.\r\n\r\nbut like mister nicolas so well puts it, who cares about \"some people\"?\r\n\r\ni should actually bother writting a damn article about this for pain but im too fucking lazy and its kinda useless,\r\nmost party orgas dont really care to change decade old voting systems.\r\nmost sceners still prefer the entertainment over technical or artistic merit. or maybe they just like seeing silly voting win once again.\r\npublic voting is so deplorable i dont even bother voting anymore most of the time. the most pathetic thing is actually not voting on yourself and loose to the guys with 20 group members and their friends all voting for their tasteless deplorable excuse for a demo. or beeing out of the top3 by 1 point couz you didnt bother voting. or even worse, placing high with tgracks you consider to be shit. and beeing placed high with tracks you actually feel proud of having finished.\r\n\r\nmost artists have stopped caring about placings on demoparties to the point of not participating anyways.\r\nso what does it matter really?\r\n\r\nbut its all good for a laugh.\r\nits like nosfe\'s wild entries never getting past preselection at assembly.\r\nor people claiming they liked mfx mekka demo from some years ago (surge something) without getting it was all a joke on the fucking crap trance.\r\nor even worse, the usual new haujobb demo sucks couz they just do whatever they feel like doing and suposedly only win out of namevoting orgies.\r\n\r\nlol\r\n\r\ndemoscene critics are so full of shit.\r\nno wonder newbies stay away.\r\nwho can blame them.\r\n\r\n',177,'2002-09-24 21:21:50'),(7846,316,'\"or even worse, placing high with tgracks you consider to be shit. and beeing placed high with tracks you actually feel proud of having finished\"\r\n\r\nthats a last on the second high there.\r\nand tgracks=tracks ofcourse.',177,'2002-09-24 21:25:27'),(7860,300,'he didnt mean bob. he meant rob.\r\nrob hubard. dont you people know anything about gods?\r\n',177,'2002-09-25 10:07:48'),(7934,330,'bring the boom boom back into demos please!!',177,'2002-09-27 20:19:27'),(7936,330,'gloom: wow.. this can explain alot...',177,'2002-09-27 20:58:39'),(7954,332,'asd demos are dutch color scheme aproved for example.',177,'2002-09-28 12:34:07'),(7955,332,'basically if you have a scene with yellow red and blue and then change to one pink green and purple and then into blue white and grey. its dutch scheme approved.\r\nthe white flashes on drum/snares are considered dutch color scheme compliant but they do not necessarily render the demo a dutch colourscheme approved production.',177,'2002-09-28 12:36:57'),(7956,332,'for further understanding of the complete deeper meaning of dutch color scheme aproved prods please watch all dutch prods.\r\nfor counter examples of dutch color scheme approved demos we have for example chimera/halcyon. which all self praising dutch colour scheme follower will happily and imediatly condone as pure boring senseless crap.\r\nthus, dutch color scheme, became a way to randomly insult and indulge into bickering design discussions amongst many people within the so called demoscene analyst.\r\n\r\nif you are hesitant towards if a demo is dutch color scheme approved or not please consult your closest scene veteran. im sure any self praising bored to death scener will gladly discuss with you if a particular prod is dutch color scheme compliant or not.\r\nyou wouldnt believe the enormous happy hours we spend on irc discussing this very issue for each particular production.',177,'2002-09-28 12:44:10'),(7958,332,'another way to judge if a prod is dutch color scheme approved is if contains more then 8 diferent colors on screen at any 1 given effect.\r\n\r\nanother is to look for pastel with puke green and pink.\r\n\r\ndo notice that despite most dutch color scheme approved prods coming from holland it does not render that all dutch people follow this scheme (thank god for 3state) also it does not render that it must be from holland to be dutch color scheme compliant. lots of french, swedish, polish and hungarians strived to achieve what the dutch been trying to leave behind (or so i would like to hope) for half a decade now.\r\n\r\none of the reasons why squish by AND does not suck is precisly that it is a psychedelic intro WITHOUT beeing completly dutch color scheme approved.\r\nnow this small fact, inside the psychedelic trip \"goa\" kind of productions is a very big plus nowdays.\r\n\r\ni hope you are enlightened now optimus. :)',177,'2002-09-28 12:55:22'),(7962,332,'macaw: that term is probably your best contribution to the demoscene. :D',177,'2002-09-28 13:42:37'),(7965,332,'mother mother my ears bleed / mfx is dutch colour scheme approved for example and manages to stray away completly from the usual dutch colour scheme compliant productions.\r\n\r\nsaga: i did see some dutch colour scheme maskaraded as pseudo-retro memories on the beggining of sonnet. so dont compliment yourself too much ;)',177,'2002-09-28 14:38:15'),(7976,332,'true',177,'2002-09-28 16:27:58'),(7978,332,'plek: redexit\'s point was very well achieved imho actually. the fact no one else but me actually gets it is not a - but a + in my eyes.\r\ni considered posting a few written things that would maybe enlighten some few people but i decided not to bother.\r\nmaybe in time someone will get it. maybe no one ever will. i couldnt care less eitherway actualy. :)\r\n\r\n',177,'2002-09-28 16:37:58'),(7985,331,'I GOT IT!!!!\r\nLETS ALL JUST EAT OREOS!!!!!',177,'2002-09-28 22:48:00'),(8012,334,'lol\r\n\r\nxtent: try asking on comp.sys.ibm.pc.demos on scene.org forums instead.\r\nthere are some canadian sceners but dont know if any from london/ontario :)',177,'2002-09-30 13:11:30'),(8013,334,'there is even a scene.country.canada on scene.org forums.. not very active though.. bet not many canadian sceners check it regularly',177,'2002-09-30 13:13:57'),(8058,334,'coma is a demoparty.\r\ncoma is in montreal.\r\nyes montreal in canada montreal.\r\nand behold it happens every year.\r\nhttp://coma.absurdus.org/\r\nyou sure you did your research properly xtent?\r\nthere wasnt/isnt a coma planned for 2002 but they are discussing existing a coma4 on\r\nhttp://www.naid.net/\r\nmaybe you should check it out? :)\r\n(hint hint its full of canadian sceners activly posting)',177,'2002-10-02 13:39:01'),(8071,334,'10 hour travels are a snack and a quarter of a book.\r\nor the batteries of a cdplayer whatever comes first.\r\n',177,'2002-10-03 00:08:08'),(8083,334,'xtent: try posting on local computer related forums about digital real time computer art. should get you some replys from sceners and sceners who dont even know they are sceners yet.\r\n\r\nthom:\r\nblaming lack of scene activity on the distance is for people with no self-motivation.\r\nwe all have work or school. ofcourse its not a once every weekend activity to travel far but properly planned to fit the right holidays it could very easily happen. if you say you dont have the money or dont really want to go there i could accept but blaming it on time and distance im sorry but i find it to be another coughed up excuse.\r\n',177,'2002-10-03 14:39:25'),(8087,334,'lots of sceners dont have mommy and daddy paying for school and they still travel twice a year to demoparties.\r\n\r\nbtw, my point in all this is that oreos are better with milk.\r\n\r\nit actually was to try and help ppl get together but somewhere once again it all went terribly wrong.\r\n\r\nfuck why do i bother posting on public forums',177,'2002-10-03 17:10:55'),(8111,336,'lol',177,'2002-10-04 15:23:25'),(8112,334,'xtent: all if full of love\r\nthom: its all around you\r\n\r\nmc: no',177,'2002-10-04 15:24:35'),(8155,337,'we are not very good.\r\nwe are very drunk.\r\n\r\ntrue.\r\ntrue.',177,'2002-10-05 14:56:12'),(8156,336,'i think the question is, what _can_ you do in java that is not slower thenn when it\'s done in c/c++ ?',177,'2002-10-05 15:00:48'),(8157,336,'other then that its just another platform. if you like developing demos on it by all means knock yourself out. hope you do some nice stuff on it.',177,'2002-10-05 15:06:32'),(8159,336,'i find such demos utterly boring most of the time too :D\r\nbut you can be alternative without having to recode the wheel aswell. even though most wheels around always seem somewhat crooked at this point...\r\nbut like i said, if you enjoy a platform knock yourself out optimizing code for it. hope you can pull out impressive stuff.\r\n\r\nmaybe im too traumatized by univs shitty java assignments to actually look at it as a worth to develop in platform.\r\n\r\n',177,'2002-10-05 16:17:24'),(8204,337,'I HEREBY PROPOSE WE CHANGE POUET.NET CURRENCY FROM GLOPS TO OREOS!',177,'2002-10-06 16:47:06'),(8233,337,'who needs cool people when we got oreos?',177,'2002-10-07 00:12:16'),(8259,337,'[url=\"http://www.littleshelter.com/cats/cat9-3.htm\"]save oreo[/url]',177,'2002-10-07 19:25:30'),(8260,337,'fucking bb code\r\n[url=http://www.littleshelter.com/cats/cat9-3.htm]save oreo some more[/url]',177,'2002-10-07 19:26:26'),(8283,337,'LETS STONE TRACE TO DEATH!!\r\n\r\ncammon man, roll another one..',177,'2002-10-08 23:03:43'),(8295,337,'you white lover you',177,'2002-10-09 16:20:22'),(8312,316,'noname: gaia, its other side of river from porto.\r\nlet me know if you\'re around :)',177,'2002-10-10 13:10:58'),(8407,341,'i had a speccy when i was little and didnt even know about the scene. my heart remains with the load \"\" peeks and pokes.\r\nc64 sucks! speccy owns! :D',177,'2002-10-15 22:40:32'),(8482,332,'but java man.. java.. oop man.. apis man.. fucking java man.. what more could you possibly ask for?\r\nits like.. wooosh..\r\n',177,'2002-10-18 05:23:40'),(8505,332,'plek: no, thats tpb man.. ;)',177,'2002-10-19 00:02:33'),(8507,332,'maybe some but i havent seen any dc-s demos or intros with dcs so far.\r\n(which is good)',177,'2002-10-19 02:21:43'),(8601,349,'google slow.\r\nscene.org -> forums includes csipd\r\n\r\nand further more ile is naked and not even sorry.',177,'2002-10-23 06:24:05'),(8620,349,'welcome to the demoscene =)\r\nif you find out the trick to get a coder to unconditionaly be your slave please do let us know on the secret, otherwise just keep making tracks and giving them to talented coders you know, with a few design/sync/visions ideas if possible. maybe they\'ll like your track and use it instead of the usual demotrance shit.\r\ngoodluck!',177,'2002-10-23 18:38:35'),(8621,350,'true',177,'2002-10-23 18:40:36'),(8675,350,'fame? what fame?',177,'2002-10-24 07:43:39'),(8676,349,'ile: I ALREADY SAID IM SORRY MAN!\r\nIM SORRY I FORGOT OK? IM SORRY!\r\nwhat more can i possibly do? :/',177,'2002-10-24 07:45:52'),(8677,352,'sorry! :~(',177,'2002-10-24 07:46:48'),(8707,352,':(((\r\nbut but',177,'2002-10-25 08:11:30'),(8764,356,' ',177,'2002-10-25 21:44:01'),(8839,363,' ',177,'2002-10-26 10:34:07'),(8870,365,'zanfr: take a number and get in line..',177,'2002-10-26 18:33:52'),(8903,355,'you know the most silly thing on all this mindless razor1911 vs plek+stefan+macaw discussions is the fact their prods are actually pretty shitty aswell even though slighty better codewise i must admit..\r\n\r\nwhy dont you all go actually do some decent prods (or the promised final versions) and send fuckings to each other instead of pursuing these mindless discussions on pouet?\r\n\r\nrazor demos might not be that good but atleast their members dont annoy other people with retardeddly negative non-constructive comments on anything that doesnt minimally reach their stricly old-revamped-scene-effects-codeoriented standards of prods.\r\n\r\neven if you had made better stuff then they did, it still wouldnt be right to talk crap about other people\'s work.\r\nwell.. you _are_ entitled to talk whatever crap you want, its called free speech, but i really dont see the point in you people striving for beeing considered arrogant morons by everyone else.\r\n\r\nthere are ways to voice your opinion, even if its negative, without insulting the creators you know?\r\n\r\nsnap out of it already. its annoying.',177,'2002-10-27 13:39:14'),(8946,356,' ',177,'2002-10-27 17:41:21'),(8979,356,'kb: i resent that',177,'2002-10-28 00:24:44'),(9576,384,'lol stefan\r\n\r\na) i was in the jury couz i made a demo\r\nb) it says on the rules it needs to be copyright free\r\nc) the orgas told us, the jury, about your demo having machinae supermacy soundtrack and said they were gonna ask the threepixels people if it was asked for permission or not. i didnt alert them on anything about this.\r\nd) when the situation was still unknown and we were supposed to vote i did say i doubted seriously you had asked for their permission (due to the fact you were talking on irc about ripping a commercial mp3 for a demo 4 days ago), but i also did said at the same time i have personal problems with you and so they shouldnt take my word for it but find out for themselfs before disqualifying. which they ofcourse agreed but couldnt get in touch with you online.\r\n\r\nalso,\r\ni couldnt care less on what if a demo gets disqualified or not. be it from you or anyone else. as long as they still show it.\r\n\r\nand yours still got shown on the compo you moron.\r\n\r\nnow please, be a good kid and stop talking crap.\r\n\r\ni dont have patience for dealing with moron kids who think their thoughts are the worlds.\r\n',177,'2002-11-04 13:59:44'),(9579,384,'well then next time ask trace to reassure the orgas your track breaks no copyrights instead of flamming me for shit i didnt even do.\r\n\r\ni got better things to do with my life then to put up with your crap. i already ignore half the shit you say for the pure sake of not having to waste time standing on my pov on issues you dont even dare to reason twice about.\r\n\r\nand btw, how the fuck would you know what i do or did or am doing? stfu then.\r\n',177,'2002-11-04 14:12:02'),(9581,384,'stefan: afaik thats what they were trying to do while you seemed to be offline for the rest of sunday.\r\n\r\ni dont really mind you thinking i suck, its a free world, think whatever you want. i just dont like it when you keep demonstrating it publically triggered by dubious reasons.\r\n\r\nnow, if i told you i hate your demos for beeing full of typical shit demo effects and the usual terrible trance crap, you are elegible to reply a you suck.\r\nwhen i say, i dont like it, i would rather do it this way but what do i know do it howhere you feel like, you are not elegible to call me #1 flamer demo criticiser who is full of himself but never did any real demowork.\r\n\r\nim quite sick of it.\r\ni did do demoscene review work, yes probably too much of it. yes i do hate telling someone their demo sucks but if thats how i feel thats what i say. atleast i try and show my reasons why unlike some well known pouet.net retards.\r\ni actually stopped doing demojournal and diskmag stuff to do more serious music and demo stuff.\r\n\r\nnow if you dont like the stuff i do thats fine,\r\nyou dont have too. no one has too.\r\nnews flash: hardly anyone does. i dont do it to entertain others, i do it for myself.\r\n\r\nyes i do think doing prods for entertaing others is silly and should be secondary on your priority list. thats my pov, thats what i think. im not forcing you or anyone else to agree. do whatever you fucking want!\r\nits a free world! you could all run naked on japan for all i care.\r\n\r\nbut you can shove your scene reviewer who does nothing up your ass.\r\n\r\ni did 1 album, 3 eps, 4 demos and 2 intros this year.\r\nbesides organizing a demoparty and attending 6 others. and doing the scene.org work and what not shit that you wouldnt even possibly think of couz you DONT EVEN FUCKING KNOW ME.\r\n\r\n(yes kb i waste too much time on the scene, i know, im sorry)\r\n\r\n\r\n',177,'2002-11-04 14:39:34'),(9582,384,'stefan: afaik thats what they were trying to do while you seemed to be offline for the rest of sunday.\r\n\r\ni dont really mind you thinking i suck, its a free world, think whatever you want. i just dont like it when you keep demonstrating it publically triggered by dubious reasons.\r\n\r\nnow, if i told you i hate your demos for beeing full of typical shit demo effects and the usual terrible trance crap, you are elegible to reply a you suck.\r\nwhen i say, i dont like it, i would rather do it this way but what do i know do it howhere you feel like, you are not elegible to call me #1 flamer demo criticiser who is full of himself but never did any real demowork.\r\n\r\nim quite sick of it.\r\ni did do demoscene review work, yes probably too much of it. yes i do hate telling someone their demo sucks but if thats how i feel thats what i say. atleast i try and show my reasons why unlike some well known pouet.net retards.\r\ni actually stopped doing demojournal and diskmag stuff to do more serious music and demo stuff.\r\n\r\nnow if you dont like the stuff i do thats fine,\r\nyou dont have too. no one has too.\r\nnews flash: hardly anyone does. i dont do it to entertain others, i do it for myself.\r\n\r\nyes i do think doing prods for entertaing others is silly and should be secondary on your priority list. thats my pov, thats what i think. im not forcing you or anyone else to agree. do whatever you fucking want!\r\nits a free world! you could all run naked on japan for all i care.\r\n\r\nbut you can shove your scene reviewer who does nothing up your ass.\r\n\r\ni did 1 album, 3 eps, 4 demos and 2 intros this year.\r\nbesides organizing a demoparty and attending 6 others. and doing the scene.org work and what not shit that you wouldnt even possibly think of couz you DONT EVEN FUCKING KNOW ME.\r\n\r\n(yes kb i waste too much time on the scene, i know, im sorry)\r\n\r\n\r\n',177,'2002-11-04 14:39:40'),(9584,384,'sorry rest.',177,'2002-11-04 14:53:38'),(10023,395,'you know, what you are doing has already been done before in the past, even in the demoscene. \r\n\r\npeople doing crap stuff supposedly as bad as the stuff they, but not the others, consider crap.\r\nto desperatly make a point, trying to prove the rest (and themselfs and their own egos) that their stuff is actually nice and better then the crap beeing regurgitate by seemingly more and more people that others somewhat enjoy and occasionaly on a sheer flashby strike of bad luck labeled as maybe possibly maybe beeing art in their own eyes.\r\nthe world needed to snap out of it and do DECENT demos again.\r\n\r\n\"i could fart into my microphone and call it art\r\nIt would be a one of a kind fart\"\r\n\r\nif you had been paying any proper attention to the demoscene you would already be pretty sick of demos, antidemos, compo winner demos, eurotrance demos, dcs demos, art demos, alternative demos, raytracing demos, anti-artwave, idm demos, idm wannabe demos, design demos, dezign demos, techno demos, tekkno demos, boumboum demos, comtemplative demos, anti-cliche demos, ambient demos and whatnot else demos that are around.\r\nyou would be doing whatever you felt like doing, like pretty much everyone else is. (why would you be bothering to do something you dont like for your hobby rather then for beeing a joke?)\r\n\r\ndid you ever consider just doing whatever you feel like doing instead of caring what others say?\r\nyou know, just actually doing whatever you really felt like.. not aiming to satisfy your ego, to make you more popular, to prove any silly point.. you know, ACTUAL DEMOMAKING..\r\ninstead of wasting time doing prods for others to overANALyze in a desperate attempt to prove you right.\r\ncouz if you did, maybe it wouldnt hurt to think about doing it like that again.\r\nyou know, those silly things like showing stuff you been working on to your friends while having a couple beers and stuff.. instead of caring about what all the other people who couldnt care less about you or what you do think.\r\n\r\nif you got an opinion to state, do a prod, but not a bad one obviously, write it in the infofile and thats that. i mean if you enjoy doing bad prods thats really nifty but no one will take you seriously now will they?\r\n\r\nthe point of my post is, flooding pouet with crap prods and comments wont get you much of anywhere.\r\n\r\n3pixels people managed to state their opinion with a good demo, well, atleast i thought it was good, mostly everyone else disagreed, but the point is they did something somewhat properly done in order to state their claims, they didnt resort to majorly lame and childish acts.\r\n\r\nyou think anyone will care either if you do 1 crap prod or 50 or 500? they\'ll just consider you more lame for keep flooding their discussion (if you can still can call it that) spot with crap in your desperate attempt to proove yourself right.\r\n\r\ni could make 57945972 prods of naked goats with shrieking bad trance and thumb them up to claim noice is crap, there would still be people enjoying what noice do and they would still be doing it, wouldnt change much of anything besides keeping me busy with doing stuff i would maybe find funny but would be totally meaningless.\r\n(and no i dont have anything againt noice, im sure gnilk and the rest are nice people, i dont like their demostyle much thats true but nothing personal, im sure they dont like my demostyle much either ;), just used them just as an example, nothing more)\r\n',177,'2002-11-16 02:08:42'),(10024,395,'sorry for the long post. i\'ll go away now :)',177,'2002-11-16 02:10:32'),(10036,395,'i dont think i\'ll ever be up to your level.\r\nyour art is too deep for me to compete with.\r\n\r\ni\'ll just go fishing now.',177,'2002-11-16 17:13:37'),(10052,395,'maybe its mac and trace with diferent nicks and just didnt want to trash 3p name with bad prods and only realized that after releasing the first.\r\nbut still, i did like 2k3 and not the minimalanimal stuff.',177,'2002-11-16 23:21:58'),(10075,394,'i take my goa art with dcs please thankyou',177,'2002-11-17 18:04:12'),(10132,403,'BUT IT HAS MULTI SHAPES ON THE LABEL MAN!!!\r\nITS IMPORTANT!!!',177,'2002-11-18 23:47:03'),(10139,403,'true',177,'2002-11-19 06:15:42'),(10193,408,'all is full of art.\r\nits all around you.',177,'2002-11-20 00:19:14'),(10195,407,'wasnt there some sort of universal rule saying something like: never overestimate the end-user inteligence. his level of idiocy is higher then you can possibly imagine.',177,'2002-11-20 00:24:00'),(10204,408,'well, its a free world, if you want to do shit and call it ART then do shit and call it ART. you are entitled to do so. who are we to stop you? knock yourselfs out.\r\ndo shitloads more! maybe on the next 5 you realize half way you could be doing decent stuff and bother doing that instead.\r\n',177,'2002-11-20 05:43:05'),(10296,408,'if your aim with doing demos is to be popular you\r\nshould bother learning what it takes to impress others instead of doing what you want.\r\ncheck what the big groups do. not what they did, what they aim to do on the overall picture.\r\n\r\nbe original, dont reuse effects seen before unless they are better faster and on smaller size.\r\ntake things to extreme.\r\nmake them look smooth and lush, eye candy.\r\npolish everything. add more layers.\r\nget a designer to do the design not a coder.\r\nUSE PROPER AND INNOVATIVE MUSIC, not the damn shit trance again!!! use effects combined with proper momentum on music, music that actually fits the effect beeing shown, ask the musician for sync ideas, they have alot more and smarted ones then the usual coder.\r\nand on top of that do quantity without spoiling quality, and then, then your stuff will be popular simply because its impressive.\r\n\r\nthough i see no point in doing stuff for sole purpose of beeing popular besides soothing your own ego.\r\nwhich most sceners seem to have no problem working hard to achieve.\r\nthere are other easier ways to get respect of others though..\r\n\r\nimho',177,'2002-11-20 20:17:51'),(10326,408,'we all get that you didnt get the point of chimera sator, mfx and kooma stuff. that you find it crap.\r\nwe all get that ART demos are just your way to try and tell everyone else that you think they are crap.\r\n\"even i can do this crap and call it art\"\r\nboring and dull, in a desperate attempt to try and get everyone else to agree that the other stuff is just as bad as yours.\r\n\r\nbut the thing is, they do their stuff and truly like it.\r\nthey dont just do crap, claim that its meaningfull, pretend to like it and call it art.\r\n\r\nits pointless to discuss whats art and whats not.\r\nevery true artist knows that.\r\nits left for the bored experts to judge.\r\nand what the fuck do they know?\r\n\r\nyou dont feel you are getting enough attention?\r\nother peoples crap is getting it for you?\r\n\r\nyour desperate attempt to mine their efforts from within is totally pointless. they will keep doing what you consider crap because they like it like that.\r\nand people will keep considering ART stuff to be the real ART crap.\r\n\r\nthe only thing usefull for you to do is decent prods.\r\nbut you\'re too busy doing joke bullshit stuff to bother.\r\n\r\nindeed its fun, it makes some people laugh, i cracked my ass off laughing too.\r\nit upsets the uptight, some understand your cause and support it others just wish you would stop posting crap on pouet.net\r\n\r\nyou could do 5000 ART prods, your point would be the same as after doing 2. nothing would change, only you would be getting more pouet.net people pissed at you for spamming shit even after point has been made.\r\n\r\npoint which as you know hasnt change or will change anything.\r\n\r\nhell, majority of people likes the boom boom trance crap with dcs colours and highly advanced boring as fuck code effects (oh look another metaballs effect, this one features a nastier normals trick and is even further optimized, and wow it even is see-through and not matching with the music one damn bit whatsoever).\r\nmajority of people doesnt like the arty-crap demos,\r\nwhat the fuck are you even complaining for in the first place? all the fucking retard gamers respect alot more the proper 3d camera scenes with boring as hell flyby, shagging white flashes on the bassdrum and pseudo-psychedelic trip references.\r\nwhy do you even care if people bother doing it properly and some few actually see through the crap and call it art?\r\n\r\nis it just jealousy for others beeing able to do abstract stuff and get away without beeing totally flammed by retards who only see demos as a technical benchmark which have a nifty pace and show some code+naked chicks?\r\n\r\nsome people like coding stuff that actually fits with the music, thats a graphical output of what the musician was feeling, what he was trying to capture, what he was trying to transmit. not the now comes a slower part in the music, lets use a slower effect bullshit coders design.\r\nsome people like doing music that takes you places, gets you in a certain state, a certain corner, gives a certain feeling. instead of the boom boom trance crap that just makes you dance when you are drunk enough.\r\nsome people bother with trying to make messages, explain things they think or thought, feel, felt, want and wanted to say but couldnt, things they feel the need to hide, things they want to make sure they have the courage in them to publicaly state, give messages, show design, expeculate. instead of just throwing 5 highres pics of naked chiks put some cheesy words here and there to make people loose time reading so the effect doesnt look as dull and win some shit compo.\r\n\r\nwtf are you even complaining about in the first place?\r\nthey are the uncomprehended ones. not you.\r\n\r\ndo more 42358793 ART demos.\r\nmaybe one day you\'ll get the point behind the halcyon, mfx, satori, kooma, $ crap.\r\n\r\ni just wish you would stop acting like confused jealous kids and would actually do good stuff instead.\r\nbut i should have known, kids will be kids.\r\n\r\npeople did the \"its just crap why do you like it? im gonna do crap and give it to you so you realize crap is crap and not like crap anymore\" back in 98 already man, they grew out of it and stopped caring, just doing their own stuff (and striving at it)\r\n\r\nwhats taking _you_ people so long?\r\nits easier to do crap fun prods then real ones uh?\r\n\r\nfigures',177,'2002-11-21 02:07:43'),(10327,408,'hei, i hardly get any comments on my stuff and the few ones i get its mostly negative.\r\ndo you see me going around trashing and annoying everyone at pouet ?\r\n\r\nthey dont like it nor care about it, fine.\r\nwhy are you doing demos for them anyways?\r\nFUCK THEM.\r\ndo demos for yourself.\r\nyou cant please everyone. you are better off just pleasing yourself. its alot more fun too.',177,'2002-11-21 02:11:03'),(10329,409,'when i grow up i wanna be a crackhead and not have any problems with my life anymore.',177,'2002-11-21 03:08:44'),(10371,408,'unfortunatly people use pouet to say their comments on the prod, not to give constructive criticism to the makers.\r\ndid pouet ever claim to be the place to get constructive criticism on your demo?\r\n\r\nits sad but its true.\r\n\r\nyou should talk to other sceners asking them on a personal level what they think of it.\r\n\r\nin the old days they were called contacts ;D\r\nremember licking stamps and answering atleast 500 lines long emails? those were the days *sigh*\r\n\r\nnowdays there is irc and mailing lists instead.',177,'2002-11-21 20:47:00'),(10388,416,'i can recall atleast 2 scene prods with beastie boys references in the past (outside and paul\'s boutique), im sure there are more.. maybe they knew about them and got to know about the demoscene phenomena.\r\nwho knows. :)',177,'2002-11-22 03:35:13'),(10418,417,'we have a winner.\r\nwe have a winner.\r\nwe _have_ a winner.\r\nwe have a winner.\r\nwe have _a_ winner.\r\nwe have a winner.\r\n\r\nor was it whinner..',177,'2002-11-22 22:21:23'),(10419,418,'i think his main point is to kill pouet once and for all and force someone to do another similar but better site, where admins can control and censor anything.\r\n\r\ni just dont get it why doesnt he do the site himself instead of whinning.\r\n\r\nlack of skills maybe? surely doesnt seem to be lack of time..',177,'2002-11-22 22:26:22'),(10421,419,'im not kusma either!\r\nhonnestly.',177,'2002-11-22 22:38:39'),(10733,428,'yay',177,'2002-11-30 03:08:44'),(10734,419,'a kusma a day keeps the whores away',177,'2002-11-30 03:12:15'),(10741,428,'cammon, we all know that if it doesnt include a high quality mp3 of a low quality track it cant possibly be art.',177,'2002-11-30 15:57:14'),(10751,428,'jarno, why does that look like fortnight on acid?\r\noh yeah must defnitly be art ;)\r\ntoo bad i dont have linux :((',177,'2002-12-01 02:45:12'),(10877,433,'diver: no its not',177,'2002-12-08 18:42:14'),(11508,450,'ms,asm/bzm,bunzli,evoke,bcn.\r\nsolskogen, altparty, se, phat and sota sounded like beeing nice, but didnt go there.',177,'2003-01-03 08:43:20'),(11509,450,'too bad trsac was same weekend as bunzli too.',177,'2003-01-03 08:44:32'),(11558,455,'if milk did noise then noise did milk',177,'2003-01-04 18:15:16'),(11666,461,'shifter: so buy a mac and give it to me.\r\n\r\nuse whatever you like best.\r\n\r\ni know i wouldnt throw a mac away.',177,'2003-01-08 01:06:49'),(11667,460,'lol good one okkie good one',177,'2003-01-08 01:08:06'),(11805,466,'mainly 3ds max or lightwave\r\nor what was that freeware one called.. erm.. milkshape yeh..\r\n',177,'2003-01-13 03:41:03'),(12387,481,'shifter: i wouldnt be too worried about that if i was you. there are always people willing to donate for HD on such a cause like scene.org, its a big comunity, its relativly easy to find financial supporters.\r\nand if there ever is data loss there we have the mirrors, would be easy to recover.\r\nyou can go back to finishing final version of tpb02 now and stop worrying about these kind of things ;)\r\n',177,'2003-01-29 23:21:27'),(12506,487,'because they are smart',177,'2003-02-02 04:39:42'),(12538,487,'if you\'re aware of the demoscene and contribute to it somehow, then you\'re a scener.\r\n\r\nso, ansi/ascii makers, trackers and webdesigners who know of the demoscene, maybe follow it ocasionaly, attend demoparties and release on labels with a connection to the scene (netlabels which get greeted on demos for example) are sceners.\r\n\r\nif they release stuff ocasioanly, but couldnt care less about demoparties and any of the demo hype shit, then they arent sceners.\r\n\r\nthe problem is once a scener you\'re always a scener, so its fucked up to know if a guy who did ansi for a release on a small netlabel that died 6 months after it was born and got a hello to its founder on some obscure demo that placed 3rd last on some compo somewhat maybe related to the demoscene (couz some other sceners also participated), is a scener nowdays or not.\r\n\r\neither way, usa, canada, italy and japan have a scene.\r\nthey just arent that active because they are smart.',177,'2003-02-03 05:54:17'),(12559,487,'from what i seen from the internet italy is not that bad when it comes to informatic education.\r\nbut then again lots countries with good such education similarly dont have a big active scene so it cant really be used as an argument.\r\n\r\ni reckon its groups existing that pushes the scene to get more famous in its own country.\r\n\r\n20 musicians, 5 coders and 5 graphicians isnt an active scene. 3 groups with them is. if they are dumb enough to bother releasing anything on the sole demoparty beeing organized every year atleast.',177,'2003-02-03 14:04:50'),(12567,487,'asia africa and south america have civilized and rich countries too you know?',177,'2003-02-03 19:32:21'),(13512,512,'you\'re missing spring break 97 too\r\ni remember esperflow from miracle was released at sb97',177,'2003-02-28 02:30:18'),(13516,512,'no sb97 or sb98 results on scene.org\'s hornet mirror..\r\ndidnt bother checking the big packs..\r\ni wonder why you didnt put them online if you had them. andy? non-official i guess..?\r\nwould be cute to have them on archive somewhere..\r\nrich, why dont you just put the stuff online at that page of yours instead of link to somewhere else anyways?',177,'2003-02-28 07:22:47'),(14266,533,'glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop glop',177,'2003-03-18 18:44:21'),(14393,538,'my glop is bigger then yours!',177,'2003-03-24 14:48:46'),(14534,541,'spam is bad spam is evil. i once ate a quarter pound of spam and i passed out on the grass for like 3 hours straight, or no wait, that was something else. well spam is still very bad and very evil. it\'s connected to computers.. internet.. microsoft.. women.. money.. porn.. drugs.. real estate.. it can only possibly be evil!! in fact spam is the most evil thing to walk the earth since barbara streisand. if there wasnt for spam people would still have good images of nigerian president heirs; people would still believe in penis enlargment and people would still trust that the most dirty porn comes from sweden instead of japan.\r\ninstead, spam just cowardly opened our opened our eyes into all the evil our world possesses, its repressing our children, promoting economical globalization, destroying our culture, clogging our mailboxes and making fun of people with really small dicks! so i hereby tell yah: spam is bad spam is evil. hear me now or forever live in fear! fight the spam!\r\nsceners of the world unite. let us ban all spam.\r\n\r\nor not.. i dunno.. i\'m just bored.\r\n',177,'2003-03-27 23:25:05'),(14572,541,'my cable is wider then yours.',177,'2003-03-28 23:50:41'),(14574,541,'dirty dirty dirty',177,'2003-03-29 01:42:04'),(15275,564,'breakpoint ruled!',177,'2003-04-22 21:18:13'),(15445,569,'the second one was made by kooi ppl not ma, which explains why it rocked. :D',177,'2003-04-24 19:41:22'),(15496,569,'all your art are belong to us.\r\n\r\nart is dead long live art.\r\n\r\nmy art is bigger then yours.\r\n\r\nall is full of art. its all around you.\r\n\r\nreed: have a nice cup of stfu pls :)\r\n\r\nkaneel: i dont think it was directly influenced by chimera. why do ppl nowdays use chimera as a mark stone for arty-crap demos labelling anyways??? i mean ok it was made by halcyon and it got controversial when it was released but there are shitloads other prods similar, some released prior and some released after chimera.',177,'2003-04-26 20:09:48'),(15501,569,'well you shouldnt and you will now die for your horrendous sins. have a nice day.',177,'2003-04-27 01:38:49'),(15514,569,'shifter: i know this dutch group.. they say amiga is nothing special.. they say oldskool is crap.. they say \"boring\" and press escape on 1st minute of all artycrap demos.. and yet they cant seem to be able to make a demo on pc that works on all video cards. maybe you heard of them.. they made the ultimate boom boom demo (again) at breakpoint.. their demo is like the usual boom boom ppl were making fast as hell on software in 98 but it wont run half framerate on todays pcs with graphic cards that came out before 2002..\r\njust my 2 chunks of meat,\r\n\r\nlove,\r\nps',177,'2003-04-27 21:54:28'),(15577,573,'legalize it!',177,'2003-04-29 04:31:49'),(15656,569,'system error rules! _ was too short!\r\n\r\nbetween more boom boom boom, 3d flybies, plasma effects, naked chicks pics and dutch color scheme compliant intros, i\'ll still take the artycrap boring 21meg demo anyday.',177,'2003-04-30 23:18:00'),(15671,569,'quick more salt! while its open!',177,'2003-05-02 03:59:59'),(15716,569,'the gif animation alone looks better then the whole demo it was used on. :D',177,'2003-05-05 16:06:45'),(15722,569,'reed: ugh, wrong richard, my bad. sorry :)\r\n\r\nrichard: have a nice cup of stfu pls :)',177,'2003-05-05 20:04:49'),(15840,581,'why does scene.org exist?\r\nwhy does demoo exist?\r\nwhy does monostep exist?\r\nwhy does two headed squirrel exist?\r\n',177,'2003-05-08 12:53:16'),(15843,581,'you can aknowledge what others think its worth leeching from latest releases on those sites and then read the reviews about them on pouet, if you truly enjoy reading such collection of absentminded rants.\r\n\r\nor maybe you can\'t.',177,'2003-05-08 14:06:01'),(15847,581,'YOU ARE NOT KUSMA! I REFUSE TO ACCEPT YOUR CLAIMS!!!',177,'2003-05-08 14:54:57'),(16321,276,'i heard some rumours of some finns planning to go to this demoparty in kazan, couple weeks after asm this year. could be interesting.\r\ndont think i\'ll bother even going to asm this year though, am kinda tired of summer trips by now..\r\n\r\nbut anyways, the downside of travelling to russia afais is needing to get a visa as oposed to the rest of EU countries. i dont even have a clue if i need one or where i could get it.\r\n\r\nrussian parties beeing properly preannounced on ojuice could help get some more foreigners there.\r\ni wouldnt mind going there sometime atleast, seems like nice country to me, and its alot cheaper then northern/central europe. :)',177,'2003-05-23 06:17:59'),(16375,572,'i always wondered why didnt analogue just make all bb images links that would popup in a new window when clicked.. ',177,'2003-05-24 12:53:23'),(16554,600,'am i the only one sick and tired of reading yet another thread discussing the same old fucking pointless and erroneous discussions induced by severe lack of scene knowledge and research?\r\n\r\nfor fucks sakes optimus, use google and read the fucking diskmags before starting another thread.\r\n\r\nthere are shitloads of good scene graphicians who smoke out/rival most of the contemporary non-scene graphical artists on both technical and artistic terms.\r\nif you havent fucking researched it dont fucking start the topic ffs.\r\n\r\n/me is having a bad day',177,'2003-05-30 15:12:00'),(16660,601,'no one writes eitherway (deadline or not)',177,'2003-06-03 18:36:13'),(16919,610,'i havent seen any mindblowing intro or demo from FLT democrew! you have the talented members, please prove your worth before you truly call it a day you lazy bastards!!!\r\nRIP FLT.\r\nrespect for your past.',177,'2003-06-11 22:02:50'),(16955,610,'weasel: just tell yourself \"its just a computer group, the scene isnt really dead yet...\" 10 times and have a cold shower, you\'ll do fine ;)',177,'2003-06-12 20:18:42'),(16966,614,'*** thorsten has changed the topic on channel #Pixel to [url=http://news.harmony-central.com/News/2003/Fairlight-Reopens.html]http://news.harmony-central.com/News/2003/Fairlight-Reopens.html[/url]',177,'2003-06-13 00:07:12'),(16967,614,'[b]LEGENDS NEVER DIE!!![/b]',177,'2003-06-13 00:08:10'),(16996,614,'reed:\r\n\r\n\"In the last century, a wreck (probably a smuggling vessel) under the cliffs left many bodies and casks of spirits lying on the shore. The sole survivor was a young lad found clinging to the rocks, raving mad. News of the wreck sent scores of men rushing to the beach to raid the casks. It was recorded that some of the men literally drank themselves to death, and lay with other corpses on the beach.\"\r\n\r\nwow, that _IS_ about the same fairlight!!! :D\r\n',177,'2003-06-13 21:51:05'),(17059,618,'not sure if coma was in quebec but thats as close as you\'ll get it unless you organize one yourself im afraid.\r\n',177,'2003-06-17 09:09:53'),(17216,622,'you might also consider to rtfm before asking optimus-alike questions. you know, the .txt that comes with the demo where it says who did what...\r\nsince i know you cant read i\'ll give you a small clue activ: no, wayfinder did it.\r\n',177,'2003-06-20 06:03:49'),(17366,618,'one thing legalize doesnt seem to have realized yet, all attenders and non attendars will always complain about something or another, and those complaints are welcome, they are called feedback; you have to do your best to please them all which ever way they pull, and you can\'t complain about getting them no matter how off-reasoning they seem, all you can do is expose all the cards in the table pending that issue and explain your point on why you did your play like you did, if they manage to teach you a new smarter strategy you should addopt it but only after wheighting all pros and cons.\r\nwhat i mean is, attendars will always have you by the balls and you gotta take it like a man, smile while they\'re crushing them and gently explain your point of view on the subject _once again_, say you\'ll try to do it better if such oportunity arise and thank them for bothering to give you commments and feedback.\r\nhappily smile through out the whole process too.\r\n\r\nor you can just insult them blunt and tell them to organize it better themselfs or sod off. but i doubt that will help on attendance levels. ;)',177,'2003-06-24 19:37:04'),(17409,618,'legalize: tell me, how many parties have you been to and how many did you organize?\r\nit\'s a useless argument that of \"you\'re not from states you have no clue how to organize parties here\".\r\n\r\neveryone holds party orgas by the balls i tell yah.\r\nby the friggin balls.',177,'2003-06-25 12:30:23'),(17435,618,'if you act like a dictator who doesnt care about what the ppl interested in the event think about it you wont get their respect, their prods, their attendance or their free promoing.\r\n\r\ni think you do good to prove your claims with actions instead of sitting in your ass saying \"scene is dead im not gonna bother\" like most ppl do, but telling others to stfu or do better isnt gonna give you much fans, its alot harder to get word across when ppl dont respect you despite beeing interested in what you are doing; thats the whole nutgrabbing thing i mentioned before.. ppl sit on their asses, might not even bother attending and give out the oddest of reasons why they arent bothering to attend it but they are still gonna follow what happens with it and give you their comments and critics, you gotta take their critics with a smile no matter how unpropositated and senseless they seem, telling them to stfu or do better wont help getting them to distribute your fliers. :)\r\n\r\nanyways, i hope the best for pilgrimage, would be cool to start seeing usa scene sprinkle up again, would kick some motion back inot european scene too me thinks. but you still gotta tell me how the hell you got so many cards to give out on a first edition party, getting replies from the card making companies in portugal seems alot more burocratical then over there. ;)',177,'2003-06-25 22:39:18'),(17460,629,'sir garbage truck: there are shitloads of good quality netlabels who dont have roots in the scene. im talking mp3 here not mods. mod labels tend to follow the \"scene\" more.\r\n\r\ntomaes: on past week buzz got new overloader, bugfixed pvst version, 5 new dynamics machines, a new midi sync machine and a new recorder.\r\nplease, if you dont even know the tracker stfu.\r\n\r\nbig part of labels not releasing mods is couz the trackers evolved into the vst age. how the hell would the common user have all the vsts used to load the track? (not to mention the cpu horsepower to play it properly. recording to a wav, mastering and encoding seems like a way better option to me.\r\n\r\ndont get me wrong, i love chiptunes, musicdisks with cute interfaces, 8bit music files and all of that but there is a reason for ppl having gone mp3 and its not not just HD\'s beeing cheaper these days.',177,'2003-06-26 11:37:47'),(17462,629,'dalezy: the only ones i can remember right now also release mp3 but i think there should be some mod only labels out there still. arent there demogroups releasing software rendered demos only too? :D',177,'2003-06-26 12:31:43'),(17479,618,'well you havent explicitly but your replies often smell of that attitude.\r\n',177,'2003-06-26 18:07:48'),(17480,629,'tomaes: check what the overloader does and enables to do for other developers...',177,'2003-06-26 18:08:58'),(17490,629,'checking a netlabels links page to other netlabels recursively can get you to the oddest places.\r\n\r\nthere is always some artist who released a guest release on one label and is friends with the owner of some other label who has gotten something reviewed in this site which lists another webartist which released in some other netlabel that no one on our demoscene \"scene\" apparently ever heard about.\r\n\r\nthere is always one more label out there putting out nice stuff, i keep finding new ones every month.. :)\r\nsome arent even aware till recently that such a thing as a netlabel scene exists (not to mention the demoscene), they just been putting out their friends music online and doing some cheap cdr sellout couz its too expensive to put it out on record..\r\n\r\nhmm, there should be an active netlabel scene releases reviewer site again.. noerror is pretty known on the netlabel scene but some labels still dont know about it or bother to use it, it also fails to give reviews and hints on the best of the new stuff around..',177,'2003-06-26 21:25:54'),(17491,618,'*sigh*',177,'2003-06-26 21:28:16'),(17501,618,'do you accept remote mp3 entries to legalize?\r\ni have this old track where i used a sample of rather known .pt comedian/actor pretending to be one of those clean clothes religious missionaires, he says something like: \"goodbye my friends, enjoy your summer and remember, if you ever run into a member of my fellow church, please listen to what we have to say couz.. we come from utah for gods sake, its a place even.. worse then here.\"\r\ni could make an hyper glitch noise rape ending to it and release it at pilgrimage. i wonder if anyone would get the meaning though..',177,'2003-06-26 22:13:30'),(17502,618,'legalize=pilgrimage on my last post obviously :)',177,'2003-06-26 22:14:09'),(17923,532,'*drumroll*',177,'2003-07-17 04:24:08'),(17986,648,'deesbab',177,'2003-07-19 21:39:20'),(18189,654,'moi,\r\n\r\nhybrid-2k, thx for comments. :)\r\nwe will try to fix the timeschedule delays next year.\r\n\r\nabout the voting system, i dont quite agree with the results myself, it suffered from same syndrome as last year imho (friendship vote instead of value vote) just jeenio didnt compete this year; even with the 50% value coming from the production makers, mor friends still means more votes. i think it\'s more of a disrupted voting mentality then anything else. or maybe i just can\'t accept when voting results surprise me negativly. but i cant impose my voting preferences over the world either so we\'ll see what we can do about it for next year to keep the audience with some voting power but making sure the stuff with more imagination/talent/work stays afloat. maybe a voting awareness lecture speech/debate in the begining of the party can help getting people more aware.\r\ni think if our scene wasnt so small we would get wider spread votes and not so much friendship cohersion.\r\n\r\nanyways, i know i enjoyed the party despite all the work in my hands, the workshops worked very well imho, we\'ll certainly try to keep the number/quality for next year. the prods were more and some better then last year (atleast i didnt lose to a single cube this time). we had some new faces walking around. we had some old friendly faces too. too bad radioactive design ppl and attack/wij didnt show up. :(\r\n i hope all people attending enjoyed inercia atleast half of what i did. feedback is always welcome ofcourse, along with your sister or cousin\'s phone number, so .pt ppl dont be shy and tell us what\'s on your mind. :)\r\n\r\nand to the non .pt people:\r\ncheck the prods and acknowledge that the greek scene is starting to have some serious competition for the second to last place in european union demoscene ranking :P\r\noh yeah, and next year its free for foreigners so consider getting your ugly ass to where the sun shines bright and the beer costs 60 cents.\r\n\r\nlove,',177,'2003-07-29 13:52:38'),(18198,654,'as an organizer of inercia you should learn how to spell too orga :P',177,'2003-07-29 23:00:21'),(18199,653,'a friend gave me couple disks with second reality and imphobia in 97.',177,'2003-07-29 23:46:37'),(18243,654,'first came dinosaurs.\r\n\r\nthen kintas released his first cube.\r\n\r\nthen crmx lost all compos he should have won.\r\n\r\nthen id04 had a big lecture/debate about the state of the scene and the fairness of erroneous voting on the opening day.\r\n\r\nand the world looked lightly slightly better pleased for a while there.\r\n\r\nthen came cousin linda\'s boyfriend and we were all slighly sad again for a while there but thats another story..',177,'2003-07-31 11:11:19'),(18284,656,'they underwent a ritual which climaxed on group suicide in a dark shrine deep in an obscure place in france.\r\nit involved goats, voodoo dolls with undisclosed farbrausch and haujobb members, some oregons and lots of virgin girls. no one heard of them ever since.\r\nbut remember legends never die, so they might be doing a comeback soon!!\r\n\r\n_or_ maybe kozmik joined another group and ne was dismissed.',177,'2003-08-02 18:09:42'),(18285,656,'virgin scene girls obviosuly.',177,'2003-08-02 18:10:10'),(18289,656,'hypnoman where are you?',177,'2003-08-02 19:59:08'),(18315,656,'hypercube was pretty nice.\r\ni liked how everyone died in the end. =)\r\nppl getting out alive on the original cube was silly.',177,'2003-08-03 17:05:16'),(18404,654,'and we\'ll all have good obscure memories of cousin linda too.',177,'2003-08-06 18:29:48'),(18415,654,'jorge, come by my place tomorow will yah? dont worry, i\'ll carefully remove your glasses before punching the optimus syndrome out of you.\r\n\r\ntenho dito.',177,'2003-08-07 03:19:05'),(18427,644,'my scene is deader then yours',177,'2003-08-07 19:35:40'),(18435,654,'thats it, when we are done ridiculing the greek scene we are coming after austria!! so you just wait a couple.. erm.. half a dozen years and we\'ll see whos laughing about whoms cute scene then mister!!',177,'2003-08-08 01:47:41'),(18494,644,'you obviously werent at tp7 nor asm00 or was it 01.. one of those... well who cares anyways, i\'ll shutup now.',177,'2003-08-11 02:06:37'),(18501,644,'if it wasnt dead we couldnt keep making awesome comebacks ;)',177,'2003-08-11 18:03:00'),(18552,656,'caero had no forest or river dlee... but i guess you already knew that.',177,'2003-08-12 22:20:59'),(18717,673,'psionice: you could always learn to code...',177,'2003-08-15 17:23:32'),(18738,674,'boozetuga 0x01',177,'2003-08-16 04:17:55'),(19030,681,'do a demo out of a cover from that flock of seagulls hitsingle instead. its more GTA, that\'ll win the crowd.',177,'2003-08-23 02:33:23'),(19108,684,'optimus: deesbab - orange; from my heart - halcyon; maybe black2000 remix from fr; angeldust2 / chrome+astroidea; television - orange',177,'2003-08-25 02:20:43'),(19109,685,'im amazed no one trashed this thread yet...\r\n\r\nalways nice to see new ppl getting interested,\r\nwelcome aboard the demoscene ramilolah! =)',177,'2003-08-25 02:30:12'),(19148,684,'thom: the pain the suffering the loss',177,'2003-08-26 07:11:36'),(19184,684,'dont forget a gus ;)',177,'2003-08-26 19:13:46'),(19186,687,'the scene needs another \"new group, pushing out dark, edgy, fast pased drum\'n\'bass stuff\"! we are rapidly running out of good boom boom boom demos now that everyone went so commercial and serious and dead, or pretending to be doing a _real_ demo now *cof*plek*cof*!\r\nyes we defnitly need more new groups with more boom boom boom demos.\r\ndefnitly!',177,'2003-08-26 19:18:42'),(19187,687,'what will happen to the scene without them even... its dark days these we live in.. *sigh*',177,'2003-08-26 19:19:46'),(19189,687,'[url=http://www.pouet.net/prod.php?which=7562]here is one[/url]\r\n[url=http://www.pouet.net/prod.php?which=10427]and here is another[/url]\r\n\r\nboth needing final versions actually..',177,'2003-08-26 19:39:46'),(19190,687,'but there are shitloads other demos using dnb soundtracks man.. guess it depends alot on own definition of dnb if you find a really decent one or not.\r\nthe best one i can remember is still fr05 konsum, but that track was already legendary before they made a demo out of it..',177,'2003-08-26 19:42:38'),(19192,687,'yeh you can always do [url=http://www.pouet.net/prod.php?which=5010]this[/url] instead\r\n\r\nthat 64k was no 64k man, it was just trace desperatly trying to make a joke that led you to think it was one.. or what 64k do you mean?',177,'2003-08-26 20:48:48'),(19197,684,'exocet: im waiting for their comeback, should be dope if it ever comes. =)',177,'2003-08-27 00:04:46'),(19287,676,'[url=http://vic.planet-d.net/]http://vic.planet-d.net/[/url] has some stuff aswell. i sense a no update in 3 years form it though. ;)\r\n\r\nand for the record, bp\'s wildcompo entry soundtrack sucked ass. =)',177,'2003-08-29 14:16:37'),(19380,692,'long live the silents',177,'2003-09-02 01:26:31'),(19597,704,'isnt that always the reason why opengl is slow on some machines and not others?',177,'2003-09-06 22:56:33'),(19713,711,'lol',177,'2003-09-09 18:09:41'),(19820,709,'[url=http://www.pouet.net/prod.php?which=5361]http://www.pouet.net/prod.php?which=5361[/url]',177,'2003-09-10 18:57:55'),(19934,715,'uh mememememe name me name me!!!',177,'2003-09-12 20:44:17'),(19948,715,'all is full of art. it\'s all around you.',177,'2003-09-13 03:28:31'),(19969,717,'anyone knows what the real first demoparty was?\r\non any scene, the first one ever that there is memory of.. not copyparty; something already with compos / new releases..\r\n\r\ni know it sounds like a newbie question but i wanna know exactly which one was it..',177,'2003-09-14 07:18:24'),(19970,717,'like, actual name date and place..',177,'2003-09-14 07:19:03'),(20219,727,'im paying with this:\r\n\r\n[img]http://www.sunfeico.com/world%20coin/gold_bill_22.jpg[/img]\r\n\r\n',177,'2003-09-17 05:55:23'),(20267,723,'gargaj: stop talking nonsense. everyone knows its a lowpoly teapot not a duck.',177,'2003-09-18 01:02:34'),(20276,730,'*big smile*',177,'2003-09-18 10:26:30'),(20340,727,'thats a scorpio not a lobster!!! you fake!!!',177,'2003-09-18 22:33:22'),(20341,727,'EVERYONE KNOWS THE REAL LOBSTERS ARE INVINCIBLE ANYWAYS!!!!111!',177,'2003-09-18 22:33:55'),(20406,715,'_: i feel better now. thx',177,'2003-09-20 04:56:36'),(20415,715,'haha',177,'2003-09-20 22:12:59'),(20569,715,'you earned your glops with that explanation zone.',177,'2003-09-24 19:06:36'),(20668,736,'gameboy saved the scene.\r\ngodbless gameboy.',177,'2003-09-27 00:50:43'),(20683,740,'couz calling a teapot a duck would be kinda dubious',177,'2003-09-27 14:56:04'),(21052,751,'i thought real men worked on porting grfx2 to windows..',177,'2003-10-05 11:11:52'),(21087,751,'those damn oldschool bastards. they never fooled me for one minute.',177,'2003-10-06 22:12:14'),(21100,752,'why would nosfe be afraid of anyone who visits pouet?',177,'2003-10-07 16:58:01'),(21110,752,'yes, but have they ever won the best sleeping performance on stage award at a demoparty?',177,'2003-10-08 11:54:12'),(21210,755,'lol at the whole thread. some ppl are just so clueless..',177,'2003-10-09 23:29:25'),(21211,753,'i do have to admit that pleks ramblings over autechre were indeed amusing though.',177,'2003-10-09 23:32:43'),(21265,753,'optimus: you love mashed potatoes and have no clue what it\'s made of.',177,'2003-10-10 17:00:54'),(22360,789,'pero q bcn ha rulado fuerte novamente tio! :D\r\n\r\nwas abit disapointed not to be on top3 multichannel, but other then that the party ownezdRz0RrD\r\n\r\nnext year please give option of choice to play the tracks on chosen player please. xmplay raped garlick\'s madtracker chiptune. and tik\'s leads sounded odd too (we had only listened to it on IT and modplug) \r\n\r\noh yeh, option to listen to the whole prods more then once before voting would be nice too :)\r\nabit hard to remember exactly how number 3 sounded after listening to 10.. :P\r\n\r\nrating demo preferences on code/gfx/sound was really hard as hell but the results werent as fucked as i originallly thought they would be.\r\n\r\nanyways, cool party. it almost seems like we went to barcelona to get new clothes :D\r\ncheap entry and money came back on the prizes. the breakpoint orgas could and should learn a couple few things with you guys!\r\n',177,'2003-11-03 20:42:03'),(22361,789,'oh yeh:\r\n- nork\'s gig too loud\r\n- jury voting volume too low\r\n\r\ncompo entries ruled! spanish scene rules!\r\nwe\'ll be there again next year for sure.\r\n\r\nlet us know when you wanna discover the portuguese scene nuestros hermanos ;)\r\n\r\ninvite only demoscene meeting in vila nova de gaia on late december, let me know if any you guys wanna show up for demoshow, cheaper+better beer and some portuguese scene love ;)',177,'2003-11-03 20:51:40'),(22417,789,'shifter: the entry fee was half what we pay at breakpoint, the prizes were pretty much same quality/monetary quantity, alot less people present in bcn, same amount of compos, alot more clothes and merchandising thingies offered to visitors. i mean.. wtf something is defnitly wrong here and it aint the shuttle bus thats taking extra 20€ from each person. :P\r\n\r\nso yes, in my book bcnparty orgas are #1. mad props and huge respect to them. :)',177,'2003-11-04 15:16:49'),(22418,789,'too bad i didnt meet jcl and kyle.. :(',177,'2003-11-04 15:18:30'),(22420,789,'wtf... i did?! cool then :D',177,'2003-11-04 15:35:57'),(22421,789,'oh yeh, you were that guy with the tlotb dudes lol, i didnt know your nick just checked your photo now lol. oh well, nice to meet you :D we\'ll chat more next time :))',177,'2003-11-04 15:37:12'),(22422,797,'i hope optimus writes a new leet cpc demo with a huge scrooler flaming pouet. would own.',177,'2003-11-04 15:42:41'),(22427,798,'prog! gp7! #pixel misses you!! come back!!!',177,'2003-11-04 16:53:00'),(22439,789,'tolemac: that i _do_ remember :D\r\n\r\nbah, it sucked we only arrived saturday 3am :(\r\n\r\nand that the fireplace at the beach plan didnt come through as secretly planned, but well, ppl had the chilloutzone to crash and prods to be finished. =)',177,'2003-11-04 19:39:22'),(22455,789,'gloom: xmplay plays some .it wrong. also fucksup on madtrackers .xm format (left to know if its madtracker or xmplays fault). either way it sucks. modplug is better and thats that. :) dont make me do a scene.org poll to prove my point. :P',177,'2003-11-04 22:41:17'),(22490,789,'here is an idea: next year headphones for all jury members hehehe :D and letting ppl hear more then once before voting would be nice too. i think we can all agree it\'s a better strategy for evaluating the tracks.. :) might take a little more time though..',177,'2003-11-05 15:34:49'),(22494,789,'sin: i would rather have option to play the tracks on own machine not influencing other jury members personaly but yeh i get your point and you\'re right.',177,'2003-11-05 16:48:13'),(22508,791,'i got stutter problems on some demos but it was nothing that changing desktop refresh rate to 60 or 70 hz didnt fix.. just thinking some ppl might be suffering from the same *ahm* features.',177,'2003-11-05 18:18:00'),(22509,789,'yeh agreed.\r\nalso one thing i didnt quite follow, why didnt we (jury) vote for those (demos & intros) after them beeing shown on the bigscreen? i mean.. something like crowd response is somewhat important to a demos overall value.. not saying that crowd demos should win (i rather see higher technical/talent stuff getting the €€\'s personaly) but it can tip the scale in their favor for some prods..\r\nalso, since the vote counting is done only in the morning anyways, it could be used for the juries to get to know better how each demo looks like, more watches == better voting me thinks.\r\n\r\nim still not convinced on the code/gfx/sound division, but whatever majority of ppl agrees with. someone should do a poll about that me thinks.',177,'2003-11-05 18:25:04'),(22510,789,'me also thinks me says me thinks alot. me thinks.',177,'2003-11-05 18:26:13'),(22657,797,'[url=http://images.amazon.com/images/P/6305876681.01.LZZZZZZZ.jpg]http://images.amazon.com/images/P/6305876681.01.LZZZZZZZ.jpg[/url]\r\n\r\n:D',177,'2003-11-09 02:56:16'),(22784,789,'robbed on mmul i was i tell yah.\r\nnext year you\'ll eat non compo friendly track instead.\r\nhope you don\'t forget the earplugs.',177,'2003-11-12 16:32:28'),(22794,790,'radman: pouet is _never_ a good place to check. so now you know. ;)',177,'2003-11-12 22:18:03'),(22814,114,'deesbab',177,'2003-11-13 11:29:35'),(23410,830,'its so green\r\n*spooky*',177,'2003-12-05 17:58:53'),(23467,831,'lol',177,'2003-12-06 23:24:00'),(23544,834,'UHUHUH I JUST AN IDEA!!\r\n\r\nIT RULES!\r\nFT2 SUCKS!\r\n\r\ndid anyone read the buzzscene article on latest [url=http://www.pouet.net/prod.php?which=10858]PAiN[/url] btw?',177,'2003-12-09 22:25:23'),(23548,834,'vst\'s are our friends! let\'s not turn our backs to them!',177,'2003-12-09 23:48:03'),(23555,834,'with a spoon!!! O_o',177,'2003-12-10 03:10:40'),(23556,499,'we need more sinusscroolers and starfields and rasterbars in the scene.\r\ncan never have enough of those!\r\noh, and cubes. yes.\r\nplasmas and tunnels too but those are too newschool already :)',177,'2003-12-10 03:13:51'),(23593,835,'MRI cant code :P',177,'2003-12-11 14:34:29'),(23639,838,'they dont even read pouet man :)\r\nmaybe nicolas would have bothered posting some info if he knew about the event in time.\r\nanyways, lackluster gigs are listed at mono211 forum',177,'2003-12-12 15:20:32'),(23640,838,'oh and pete sucks. yes.',177,'2003-12-12 15:20:46'),(23641,839,'yes you were.',177,'2003-12-12 15:22:42'),(23656,838,'not lately..\r\nnot that i care..',177,'2003-12-12 20:22:50'),(24412,879,'(\\/) oo (\\/) *clak*',177,'2004-01-03 19:23:27'),(24704,891,'you do know that both forum.asciiscene.org and thuglife.org have ascii requests forums right?\r\njust checking...',177,'2004-01-08 19:40:15'),(25219,905,'sweet!',177,'2004-01-19 10:31:05'),(25237,909,'could it be could it be optimus finally starts decent threads? wtf has happened in germany?! who are you and what did you do with the real optimus?!',177,'2004-01-19 13:03:14'),(25239,902,'HEI WAIT A MINUTE!!! SCENE.ORG STAFF ARE _NOT_ \"crazy boozing sceners on scene.org\"...\r\nhmm.. wait.. we are! damn.. i never realized that..\r\n\r\nspooky shit.',177,'2004-01-19 13:09:45'),(25243,902,'but, to mention something about the topic at hand, its a cute idea but like everyone said, its too naive to work. and the whole groupname thing is about trust. you do need some sort of decent reputation before people trust and support your stuff in the scene. something that lets people know that you really care about the scene, dedication to the cause and what not..\r\nit\'s not a matter of \"if a famous scener from a famous group would say a similar idea everyone would support him\", i had similar thoughts of scenes unification ideals (alot bigger detailed and more usefull then yours wad..) and lots of ppl i shared my visions with all told me that its sweet in theory but wouldnt work in practise, and they are quite right, its somewhat of an utopia. the scene wants and needs to have its own group and country niches. its somewhat a part of its charm aswell.. same kind of reason why we still use our nicks instead of real names.. its somewhat of a tradition thing aswell.. even though more and more projects come to bind all the scenes together somewhat, mostly due to the wonders of globalization; the scene is globally united only in spirit.\r\n\r\nif i was you wad i would do a scene related websites and resources list instead of another sceners database. not all sceners really like to be listed on databases, specially having to reveal their true identity and location, thats nice for musician comunity sites and the likes, not for underground computer cultures..\r\n',177,'2004-01-19 13:39:03'),(25258,902,'I KNEW OPTIMUS WAS HOLDING BACK SOMETHING!!! hihi',177,'2004-01-19 15:08:09'),(25259,902,'had couple thoughts on a similar SINS game. but i must confess yours seems more thought through lol :D it\'s cute. maybe somene with too much free time will do it opensource someday in a near future :)',177,'2004-01-19 15:09:43'),(25260,910,'finding and reporting errors doesnt seem to be the problem.\r\n\r\nthe pouet staff bothering to log in to mysql and actually fix the resquests seems to be more critical...\r\n\r\njust implement damn functionality that allows all users to submit changes for approval ffs already.\r\n\r\nor give permission to some users (like the top gloppers maybe) to delete some info from database, (so that anyone can reenter the correct info this time) just log it before deleting so you know if there is any abuse..\r\n\r\nand add a damn insert new platform button somewhere..\r\n\r\nffs analogue, what are we paying you for?!',177,'2004-01-19 15:21:51'),(25284,907,'i\'ll sound a little harsh with what im about to say but someone needs to do it.. please dont take it personally..\r\n\r\nhardly anyone reads scenerep.\r\n\r\nits contents are simple and of no real interest to most of the sceners since they already know the demoscene and the issues you are talking about.\r\n\r\nit\'s a quick cute read for most of the sceners who bother clicking on the ojuice post, and you can count those clicks each month on the ojuice counter.. they arent that many...\r\n\r\nyour target audience is the newbies and the newbies wont bother googling scenerep up when searching about info on the scene, they wont run into it either couz you have no name in the scene yet, no big groups link to your page.\r\n\r\nincrease to advanced tutorials and other sceners will start checking your site more starting the popularity snowball effect.\r\n\r\nby the time you\'ll get decently bigger for most scene ppl to bother checking every month your new issue you\'ll already quit the project anyways, so thats why no one is bothering helping you out that much. (no one besides your regular staff that is..)\r\n\r\ndont get me wrong, its a cute zine, i check it every month. but i really dont think you can expect the feedback and support from the scene masses at this point... good luck for the future though, hope to see it grow.',177,'2004-01-20 04:10:29'),(25286,907,'*sigh* i feared this would happen..\r\n\r\ni know it hurts to get negative comments like these on your beloved project but i had to do it the honest way or you wouldnt realize my point..\r\n\r\nwhy do ppl always just see the arrogance in my comments? is it the black avatar? am i beeing too blunt and honest? too unsensitive to your precious project? ffs.. its not like i enjoy telling other people that their projects are apeshit... im just stating what i see on them, from my experience. if you dont want to take the advises then dont take them.\r\n\r\nbut do believe me when i say i wish it gets better and grows bigger.\r\n',177,'2004-01-20 07:02:06'),(25291,907,'look mate,\r\na) there wasnt any software that you mentioned on scenerep that i hadnt already heard about.\r\nb) static line is still better then you. even if they _LIKE ALSO YOU_ are somewhat _clueless_ about the whole extension of the scene. but they _like you_ are _trying_ to dig deeper and that means alot on its own.\r\nc) ojuice clicks reflect the scene interest in your project. ppl use ojuice to be reminded of things/new releases.\r\nd) more comments (even if positive) do not reflect usefullness or relevance to the scene. hugi gets more comments and downloads all the time. ask the sceners if hugi is still the leading diskmag..\r\ne) im telling you you\'re gonna fail couz i _been and seen_ the same road you are going and i know how it turns out. it turns out that it\'s alot of work and dedication and that _it isnt worth it_ because you should be doing _prods_ and not _journalism_. because prods are _alot_ more important in the scene and journalism takes alot more free time from you.\r\nf) i do read your zine. even though most of the time i find it useless, and im telling you why i find it useless.\r\ni guess you would rather me saying its cute and give you a pat in the back for a job well done when i was expecting more from it. im sorry, i tell people what i _really_ think about their prods instead, you know its called honesty...\r\ng) i did meant to be minimally constructive and not solely destructive. im telling you, lift the level of interest of the articles or you wont get support. thats taken from my experience. and no im not the oracle of the scene but i did do enough in my short scene \"career\" to know more about how these projects turn out then you.\r\n\r\nsceners already know how to use demotools, they already know what trackers are out there and how to use them. they already know what music is good and what isnt. they already know what new demos were released past month. sure it\'s _nice_ to read about it sometimes and find out a few new tricks and names, but thats not the kind of content that _drags_ people into supporting and feedbacking you like you seem to be expecting.\r\nmaybe if you have _too much free time_ you\'ll bother reading the stuff and not just the headlines but _most sceners wont bother_ which is why they wont feedback you. and im telling they wont bother couz they really wont. they\'ll skim through it twice each issue if you\'re lucky. only the newbies might bother reading it whole because they are still fascinated about what the scene is.\r\n',177,'2004-01-20 08:52:36'),(25292,907,'reed: ATLEAST IM NOT A SEX SYMBOL LIKE YOU!',177,'2004-01-20 08:54:50'),(25295,907,'look patrick, i was solely a scene journalist at some point aswell and im telling you, you dont know the scene properly until you start really releasing and working on more releases. no matter how much observing you been experiencing. you\'ll only realize some things when you start getting your hands dirty. it\'s a fact.\r\n\r\nhere is a clearer metaphor for you:\r\nit\'s like saying you know alot about sex because you watched alot of porn movies.. it\'s a whole diferent league.. no one that has sex wants to know what a guy who watches too many porn movies but never actually did it thinks about it; all his points are so way off from the real thing, couz he has no clue... and only till you have a really good clue on wtf you are talking about can you expect the higher ranked porn stars to respect and support your work.\r\n\r\n\r\n\r\nthe fact that you claim hugi is the leading mag for the demoscene, on its own says alot on what you know of the current and past state of the scene..\r\n\r\nhell, the fact that you don\'t know _why_ i claim to know more about this issue then you says alot on its own aswell. google up demojournal ffs.',177,'2004-01-20 10:10:43'),(25304,910,'rasmus has leading!',177,'2004-01-20 12:36:52'),(25305,908,'tomaes: hmm you should check avalon.. was tip from trace and he had leading on that tip. if gits==good avalon=nice ;)',177,'2004-01-20 12:38:44'),(25306,908,'tmb you lamer, lain is a series not a movie :P',177,'2004-01-20 12:40:49'),(25320,908,'loaderror: i cant believe someone likes the feebles and doesnt even mention braindead.. they\'re both adorably cute but braindead is alot more.. erm.. cult?',177,'2004-01-20 16:51:11'),(25371,913,'checking the [url=http://www.pouet.net/prod.php?which=11416]the end (endtro) / class[/url] discussion...\r\n\r\nisn\'t it amazing that the people who are usually very close minded about diferent style of demos are against the warez/piracy.\r\n\r\nand the ones who are usually thumbing up \"artycrap\" and \"alternative\" and \"retrorevival\" demos are in favor of it?\r\n\r\nmakes you wonder doesnt it..\r\n\r\noh and\r\nsagacity: sales oriented movie+mp3 culture is \"killing the scene\", placing layers of crap pop-oriented releases over the quality stuff. thats bad and it should die, and lots of p2p services are aimed exactly at sharing the _alternative_ _good_ _non comercially accepted_ media and not attempting to kill the industry. they industry will always survive, there will always be chipmunks paying to be entertained in a theatre or living room couch.\r\nbrainwashed kids who still think what they see on tv and hear on their radios _is_ the best thing since sliced bread are what makes p2p services look bad and appear to be injuring the culture. (oh my god, millions of dollars of profit lost from the latest britney spears record.. the pain! how will she ever survive? how will her producers ever buy that new porsche?!) \r\n\r\nblame capitalized society for p2p and warez, not the people trying to break through it.\r\n\r\nplek: laws are what the majority of the population agrees with, not what the fat guys upstairs dictate.\r\n\r\ninformation should be free, culture should be free.\r\nand yes, software should be free too. find other ways to capitilize it, offer services, not its distribution.',177,'2004-01-21 11:50:03'),(25374,912,'ile: dont be mean now..',177,'2004-01-21 11:52:25'),(25377,913,'i must confess i didnt read the last 20 posts yet. yes.\r\nbut my points are still valid.\r\nand we should really move the discussion to bbs instead of the comments thingie...',177,'2004-01-21 12:01:24'),(25384,913,'i agree that free distribution is a touchy utopian subject though.\r\nbut even if other people are distributing 3rd party intelectual property, that wont bankrupt the 3rd party... it\'ll even help promote it. and if your own distribution ways are properly constructed and offer decent customer service ppl will still prefer it.',177,'2004-01-21 13:04:18'),(25385,913,'just like you prefer bread from your favborite baker.\r\njust like you prefer a cd with jewelcase and cover graphics.\r\njust like you prefer dvd director\'s cut edition.\r\njust like you prefer seeing it on the bigscreen.\r\njust like you prefer a proper linux distribution.\r\n',177,'2004-01-21 13:13:55'),(25406,912,'kusma: he was asking the best not the most funny :DD',177,'2004-01-21 14:48:51'),(25407,912,'wade: you just have to worry about someone headbutting you or stealing your beer out of the blue at next breakpoint :P hihihihi',177,'2004-01-21 14:50:14'),(25408,913,'ryg: hmmm... i dont think they/we just picked sides purely out of kicks for hitting each others heads once again.. i surely didnt atleast..\r\nmy theory was that its somewhat of an openmindedness related thing to some degree..\r\n(but i think you had understood my point already..)\r\n',177,'2004-01-21 14:58:46'),(25410,913,'ryg: hmm i just re-read your post..\r\n:D you evil person :P',177,'2004-01-21 15:03:28'),(25411,905,'fullscreen mode with acdsee alike shortcuts wouldnt be bad either.. :) i hope someone bothers..',177,'2004-01-21 15:13:32'),(25418,913,'deadline for next pain is february 8th.\r\ngentleman start your engines :P',177,'2004-01-21 16:58:48'),(25419,912,'hei, bears are always a hit..\r\nthey can say they love you..\r\nthey can get you drunk..\r\nwhat could possibly go wrong with bears?...\r\n\r\nunless they are bear ducks i cant see how they can ever go wrong..',177,'2004-01-21 17:02:05'),(25420,908,'diamondie has leading with requiem for a dream.',177,'2004-01-21 17:05:39'),(25427,891,'let me take a remote guess.. ascii diplomas?',177,'2004-01-21 18:33:25'),(25480,915,'there are quite a few sceners in japan, mostly trackers...',177,'2004-01-22 10:09:41'),(25481,913,'plek: the fact that you only listen to crap comercial music says alot on your mentality.',177,'2004-01-22 10:17:20'),(25482,914,'chukie egg ofcourse',177,'2004-01-22 10:18:59'),(25529,913,'plek: by all means, please surprise me :P\r\n\r\nskreeble: i did have a couple of their hit songs recorded on an evil tape i had kept in a very dark gloomy and dusty place and that i took with me for the bcnparty11 car ride. we sure laughed our asses off in the car when we discovered what was on those dusty tapes :D \"max dont have sex with your ex. it will make your life complex. oh max baby take it easy!\" :P',177,'2004-01-22 17:09:14'),(25530,913,'plek: that flame coming from you hurts me as much as a fresh northern breeze coming on a hot summer night mate. the fact that you admit that you dont get any of what i do or say only proves my point that you have no open mindedness to backup your talks and enjoy locking yourself within the same hole you falsely and erronerously seem to enjoy boxing me in: closeminded and forever looking at your own shoes as the best thing to walk on in this universe.',177,'2004-01-22 17:13:07'),(25531,913,'AND FURTHER MORE MISSY! ATLEAST I DONT TAKE HUGE AMOUNTS OF SCREEN SPACE TO REPLY TO A QUOTE FORM SOMEONE!',177,'2004-01-22 17:33:23'),(25534,913,'plek: name your topten netlabels and i\'ll give you leading on the me not knowing that you have crappy music taste.',177,'2004-01-22 18:21:50'),(25570,918,'alleeezzz ofcourse.',177,'2004-01-22 22:12:56'),(25571,913,'plek: oh ffs',177,'2004-01-22 22:14:25'),(25573,913,'plek: here is my [url=http://www.scene.org/dir.php?dir=%2Fmusic%2Fgroups%2Fenough_records%2Fenrcmp02_-_retork/]retork[/url] to your bullshit.\r\nnow go piss up a tree and code your own 3d objects so that you dont need to go around the campfire asking people for their abstract 3d objects to finish your demo at breakpoint again.\r\n\r\nmelw has leading but i think the fuss started spreading more when someone said that piracy wasnt related to the scene more then anything else.\r\n\r\nsparcus also has leading. even if tracked music beeing to the level of professional music might be somehow doubtfull on levels of production and general musicmaking experience of the tracker.. but he sure as hell has leading about the p2p part.',177,'2004-01-22 22:21:22'),(25575,919,'macgyver? dah!!',177,'2004-01-22 22:23:21'),(25576,917,' ',177,'2004-01-22 22:24:21'),(25589,913,'im not saying demoscene nowdays is part of crackscene but i wouldnt mind _believing_ that every demoscener _knows_ what a file_id.diz, a .nfo, a cracktro, a trainer, a swapper and a sysop are before they claim themselfs to be sceners of any sorts.\r\n\r\nand yes there are still demosceners who are active in illegal activities groups and we all know it..\r\n\r\nother then that: i give leading to whomever i want missy! im not stoping you from giving leading too or am i? so there!\r\n',177,'2004-01-22 23:05:37'),(25590,920,'komplex.org\r\n\r\nand the new one from matt current',177,'2004-01-22 23:11:44'),(25597,913,'dont get me wrong. i pay for software too when i give it proper creative use. but totally condemning the reverse engineering and p2p scenes wouldnt make a shred of sense in my eyes. as to it shouldnt to any other sceners imho. we were born out of the sharing and free distribution of tools and final products, we shouldnt neglect it. imho ofcourse.\r\nfeel free to write a full article for next pain if you disagree.\r\n\r\nas for the abuse of \"to give lead\" verb making me stand out as a joke: my words shouldnt need a strongly serious and respect person to be considered valid, i dont enjoy or care to hide my words behind who i am and what i did/do. and i also dont really care that much what people that dont really know me personally think about me (in or outside of the scene), so i dont really mind making an ass of myself with jerky remarks ocasionaly when it helps to serve the point more humoristically clear. :)',177,'2004-01-22 23:32:12'),(25599,913,'gloom: thats bs man, lots of ppl come to \"Soulseek Artists\" room on slsk asking for new names of a given genre. even new names of genres they dont usually listen too. open up your eyes bent, ppl who go to p2p only to leech stuff they know dont usually go there everyday. the patrons are there to find out new stuff not to leech the pop crap.\r\nofcourse there are p2p and p2p.. you need to know where you\'re at...',177,'2004-01-22 23:36:46'),(25600,920,'yes that one rules too!! :)',177,'2004-01-22 23:42:57'),(25644,914,'oh, lets not forget nethack shall we.',177,'2004-01-23 10:18:26'),(25658,919,'[img]http://www.epguides.de/loveboat.jpg[/img]\r\n:P',177,'2004-01-23 12:10:52'),(25660,913,'*sigh*\r\ni been thinking of ways all morning to easily win this pissing contest plek. and i been tyring _sooo_ hard not to fall into that temptation. please dont force me to slap my dick in your face. pleeeaaaassee be a nice person and have a nice cup of stfu.\r\nplease *blink blink*',177,'2004-01-23 12:15:47'),(25663,913,'i\'m warning you bitch.. dont make me type my reasons optimus style..\r\nyou really have no clue on anything that i been doing.',177,'2004-01-23 12:36:27'),(25666,913,'oh cammon nina let me hit him with the taser.. only a couple hundred times.. only till he passes out.. cammon.. pleeeaaaase...',177,'2004-01-23 12:50:29'),(25684,913,'dirty dirty dirty <3<3<3<3<3',177,'2004-01-23 14:46:43'),(25686,895,'still nothing..',177,'2004-01-23 14:50:07'),(25704,913,'plek: hmpf :)',177,'2004-01-23 16:41:49'),(25706,913,'lithis: im afraid plek is right on that one. it\'s an intricate verb to use. you need to accept that oreo\'s are the best cookies ever invented before you can fully comprehend the \"to give lead\" verb. :)\r\ni recommend you watch more of [url=http://www.pouet.net/prod.php?which=379]this[/url] to fully start to understand.',177,'2004-01-23 16:49:29'),(25712,913,'okkie I EAT YOUR TWIN! I HAVE PROOF!\r\n[img]http://www.scene.org/~ps/bluetooth/Image(039).jpg[/img]',177,'2004-01-23 17:28:16'),(25713,895,'no proxy here.\r\nhttp://256b.p01.org/ works\r\nhttp://www.256b.com/ doesnt\r\nlet us know if you need scene.org hosteage.',177,'2004-01-23 17:31:58'),(25714,895,'oh wait, now it worked.. wtf.',177,'2004-01-23 17:33:49'),(25718,920,' ',177,'2004-01-23 17:57:13'),(25719,905,' ',177,'2004-01-23 17:58:33'),(25720,912,' ',177,'2004-01-23 18:01:21'),(25721,914,' ',177,'2004-01-23 18:01:56'),(25722,915,' ',177,'2004-01-23 18:02:14'),(25723,922,'would it be fair to call invtros borntros deathtros wedtros greetros and the likes under an overall category called misctro?\r\n\r\nyou know, for those kind of distinctions that pan was suggestion on the 64k vs intro thread..\r\n\r\nanyone can think of any reason to disagreeing with this?',177,'2004-01-23 18:07:40'),(25730,922,'i have a couple ideas for that ;)\r\njust need to catch a certain someone online.',177,'2004-01-23 21:27:21'),(25745,922,'shifter: no i just realized i have full acess to pouet html and sql mate since you know.. im scene.org staff and you know the permissions arent nazi like couz matti needed to test the sceneid thing. so im just waiting for analogue\'s email reply saying i am allowed to fix shit..',177,'2004-01-24 11:09:40'),(25746,922,'so if its small and quick stuff i can just do it on the fly as i spot them. dont have time for big stuff though, i _am_ on exams after all.. got one on monday :/',177,'2004-01-24 11:10:59'),(25747,922,'SORRY TO DISAPOINT YOU! ;)',177,'2004-01-24 11:14:58'),(25755,922,'but well.. 256b and 4k already exist...\r\neven though searching for a specific 64k intro and not finding it becasue it was on the 40k category seems abit silly..',177,'2004-01-24 16:07:14'),(25756,910,' ',177,'2004-01-24 16:08:42'),(25760,910,'hehehe\r\n',177,'2004-01-24 16:46:02'),(25776,910,'i always thought dentros were no bigger then 512k or something. they just werent called intros couz they surpassed the 40k/64k/80k/128k limit.. but they were still architected as intros as in beeing somewhat size optimized and small and stuff..\r\n\r\nfor example, vip2 invtro is an invtro but its clearly not a dentro couz its way big.\r\n\r\nso i guess it makes some sort of sense to call dentros to really small demos that were meant as intros. but not to demos that are beeing called intros despite beeing created as just demos.\r\n\r\nwhy cant we just call everything a demo and live happy ever after? :PPP\r\n',177,'2004-01-25 13:35:48'),(25778,910,'ryg: by that logic we shouldnt diferentiate platforms either.. its all demos running in a machine after all..\r\n\r\nit helps on searches and shit to have things boxed in, and some people are perfectionists like that. they want to see things properly in place even if everyone knows that a database will always contain lots of wrong information, we can still try to minimize it to some degree.\r\n\r\nthough i agree that it isnt _that_ important of an issue, but if it _can_ be \"fixed\", let us fix it the proper way no?',177,'2004-01-25 14:47:48'),(25780,910,'yes it can.. its all in the size ffs.. :P\r\nsure there is no consensus on where the actual borderline is but we do know that 1meg or 500k isnt an intro for example... its _somewhat_ common sense where the borderline is at..',177,'2004-01-25 14:53:39'),(25783,924,'i think you would get some ppl pissed with b) couz it would sorta be saying that its bad that you are attempting to abuse a certain cards full features for the sake of portability. we arent doing games after all.. there should be some sort of slackness to where the demo works.. ofcourse we all want them to work on all cards but having demos to push the limits of certain instructions on certain cards is also *ahem* cute.. in lack of better word..\r\n\r\nc) sound appealing. since more \"portability\" == <3 but what if you havent tested on the cards that its supposed to be working on? you can never be _totally_ sure if your claimed compatibility is truthfull, and you surely arent gonna bother going around testing on all machines when you got a deadline in 15 minutes :P\r\n\r\nso i guess a) but stating on the bigscreen if the demo worked on both setups or not would be the better alternative..',177,'2004-01-25 16:00:04'),(25796,924,'ryg: and you\'re gonna watch the same demo on 10 setups for its whole length? :P for the whole +/-100 entries you\'ll get (4k+64k+demo)? :P that sounds like a fun activity to do when you\'ve had over 48hours of nonstop partyorganizing on your back :P\r\n',177,'2004-01-25 16:31:40'),(25797,924,'well, 10, 5, 3 setups, whatever.. it\'s still alot..',177,'2004-01-25 16:32:37'),(25804,924,'ryg: sorry, quick read too quickly aparently :) sounds good.. but most ppl would stull want to know if it uses pixelshading at all or not (gf2mx and the likes compatibility) thats why i exagerated on the number of setups... but i think nvidia vs ati vs no pixelshading vs just software is more then enough checks/info for most people to make proper voting judgment..',177,'2004-01-25 17:08:06'),(25812,924,'phoenix: [url=http://www.scene.org/]scene.org newest poll[/url]\r\n/me whistles innocently.',177,'2004-01-25 17:47:11'),(25827,894,'i think you\'re spamming thats what i think.\r\nbut thats just me :P',177,'2004-01-25 20:37:05'),(25828,894,'i also think you should consider mailing simon to get your releases also on archive.org :) (auto-creativecommons license is nice)',177,'2004-01-25 20:37:57'),(25996,927,'casting your tentacles and killing the scenel!?!?!?!!??\r\noh optimus stop you\'re making me hot!\r\n\r\nhere is a thought, why dont you make a demo about it? maybe that would help you feel more a part of the scene, no?',177,'2004-01-28 14:13:35'),(25997,927,'OH! I GOT IT! OPTIMUS: START A NEW FAKE GROUP AND DO THE MOST EVIL DEMO YOU CAN THINK OF! THAT WAY YOU\'LL GET YOUR FUN IN DOING THINGS BACK WHILE LETTING YOUR EVIL DARK HERO ALTER EGO ROAM FREE TERRORIZING THE SCENE.\r\n\r\nthe hard part is getting a cool name for the group and nicks.. it\'s hard work, requires huge amounts of beer and psychotropic substances.. but i think you can still manage to do it.\r\n\r\nWE HAVE FAITH IN YOU OPTIMUS! YOU CAN DO ANYTHING! (except stop spamming pouet with your personal life ofcourse :) )\r\n',177,'2004-01-28 14:19:38'),(26001,927,'[img]http://images.amazon.com/images/P/6305876681.01.LZZZZZZZ.jpg[/img]',177,'2004-01-28 14:23:00'),(26003,927,'[url=http://www.pouet.net/prod.php?which=561]\"one i have ..is a doubt about 768k (my overDOZED)\"[/url]',177,'2004-01-28 14:27:33'),(26004,927,'opitmus: havent you learned [url=http://www.pouet.net/prod.php?which=11460]anything[/url] at st(art)?',177,'2004-01-28 14:30:28'),(26008,927,'\"don\'t be afraid of me being a wacko who someday will bomb the oldschool section (let the gamers live!) in a future Assembly 2008.\"\r\n\r\nyou obviously havent tried to walk into the hartwall arena with a beer in your hand yet.',177,'2004-01-28 15:04:51'),(26018,927,'you must [url=http://www.pouet.net/prod.php?which=907]consum[/url] your [url=http://www.pouet.net/prod.php?which=86]secret life[/url] until you become obsessed for beeing an [url=http://www.chiptune.com/files/xm/radix-unreal_superhero.zip]unreal superhero[/url]',177,'2004-01-28 17:09:24'),(26019,927,'resistance is futile!',177,'2004-01-28 17:10:22'),(26021,927,'trust life\'s [url=http://www.pouet.net/prod.php?which=37]drugs[/url] they are here to [url=http://www.pouet.net/prod.php?which=356]save you[/url] from the [url=http://www.pouet.net/prod.php?which=76]insanity[/url] offered by the [url=http://www.pouet.net/prod.php?which=2175]media[/url]',177,'2004-01-28 17:19:17'),(26022,927,'trust the [url=http://www.pouet.net/prod.php?which=7770]moomin[/url]! he is here to [url=http://www.pouet.net/prod.php?which=5062]guide[/url] you optimus!',177,'2004-01-28 17:23:30'),(26043,928,'you\'re just pissed couz i can play chuckie egg on my phone and you cant! :P',177,'2004-01-28 22:36:47'),(26047,929,'[url=http://www.scene.org/file.php?file=%2Fparties%2F2004%2Fsota04%2Fmisc%2Fgrafx2_start04_edition-by_eclipse.zip]compliments of lightshow / eclipse[/url]\r\n<3<3<3<3<3 to him',177,'2004-01-28 22:58:57'),(26109,928,'optimus: nokia 6600.. its abit expensive but it was a gift so i couldnt have said no ;) the ngage is cheaper and also runs it (and so do the other even cheaper series60 models..)',177,'2004-01-29 15:41:25'),(26113,923,'i refuse to accept that no one knows this.\r\ni dont, but someone in this place must..',177,'2004-01-29 16:03:24'),(26213,930,'kasparov / elitegroup\r\n\r\nhihihi',177,'2004-01-30 17:43:20'),(26241,930,'melw: blargh sonnet is _overrated_\r\nwatch paradise is coming from rgba instead.\r\nthey do the same with quarter of the pre-rendering and looking way better.\r\n',177,'2004-01-31 01:21:38'),(26281,930,'any scene poetry == annoying scene poetry :D',177,'2004-01-31 19:27:01'),(26359,935,'doomsday commercial potential since 1567 :P',177,'2004-02-01 17:47:14'),(26364,940,'optimus for president o/\r\nhihihihi',177,'2004-02-01 18:26:34'),(26446,259,'in my opinion you should stfu and stop ressurecting long dead threads. *grin*',177,'2004-02-02 17:48:14'),(26479,942,'why do i always picture david hasselhoff with a big smile and a huge thumbs up everytime i read a post from okkie?\r\n\r\nits scaring me.',177,'2004-02-03 00:58:06'),(26487,942,'wow okkie DOES look like jack osbourne. i never realized that...',177,'2004-02-03 01:21:20'),(26526,942,'i\'m hiding from tmb\'s bloodthirst',177,'2004-02-03 17:58:25'),(26536,940,'denmark still has thorsten! i heard he can make amazing demos like kkowboy all by himself! and he\'s sure to do a comeback anytime now!\r\n\r\nso not all is lost for denmark.\r\n\r\nholland in the other hand is doomed. :D',177,'2004-02-03 19:41:36'),(26547,181,'nothing will ever beat deesbab',177,'2004-02-04 02:21:16'),(26679,944,'HE WAS NEVER GONE!!\r\n\r\n[img]http://images.amazon.com/images/P/6305876681.01.LZZZZZZZ.jpg[/img]\r\n\r\nHE WAS NEVER GONE!!',177,'2004-02-06 05:30:26'),(26713,946,'sorry to break it to you but the scene is about friendship and not attention craving.\r\n\r\nso now you know.',177,'2004-02-06 19:14:15'),(26718,944,'\"the ocean scares me! its big and blue and stuff!\"',177,'2004-02-06 21:23:51'),(26724,944,'\r\ndiscover how to book plane tickets you northamerican wankers!\r\n',177,'2004-02-06 22:02:38'),(26727,944,'\"real sceners only have good flights to demoparties when their inflight alcohol service quota has been drastically exceeded\"\r\n',177,'2004-02-07 00:22:29'),(26731,944,'[img]http://scenergy.natm.ru/images/gallery/cc001/29.gif[/img]\r\n\r\nBEWARE OF THE RULER OF THE SCENE!',177,'2004-02-07 03:27:03'),(26756,944,'optimus: [url=http://www.pouet.net/prod.php?which=3711]_[/url]\r\n\r\nblala: that never stopped mat and raver :P',177,'2004-02-07 21:01:17'),(26757,948,'[url=http://www.pouet.net/prod.php?which=6831]te-2rb 7000[/url]\r\n[url=http://www.pouet.net/prod.php?which=12]bjoer 7000[/url]\r\n',177,'2004-02-07 21:05:05'),(26758,948,'[url=http://www.pouet.net/groups.php?which=720]lunix demos[/url]',177,'2004-02-07 21:06:03'),(26759,948,'oh and lets not forget my personal favorite group since the beatles: [url=http://www.pouet.net/groups.php?which=2971]minimalarifact[/url]\r\n',177,'2004-02-07 21:09:00'),(26760,948,'fine. i\'ll mention [url=http://www.pouet.net/groups.php?which=1555]$[/url] aswell couz they rule.\r\nand that cute [url=http://www.pouet.net/prod.php?which=5574]+1-1 from !=[/url] demo aswell..',177,'2004-02-07 21:11:45'),(26762,946,'the scene is about voxel landscapes! everyone knows that.',177,'2004-02-07 21:13:54'),(26769,950,'[url=http://www.pouet.net/prod.php?which=362]these[/url] vectors make me hot.',177,'2004-02-07 21:59:29'),(26770,951,'WE WANT WIN32 PORT OF THESE 2 DEMOS!\r\nMFX POSE MUST COMPLY OR SUFFER THE CONSEQUENCES!\r\n',177,'2004-02-07 22:04:33'),(26777,951,'damn lazy drunkard suomi + 1 italian bastards!\r\n\r\nthe fans demand it! comply or we shall steal your booze at breakpoint and feed it to the polish!',177,'2004-02-07 23:00:54'),(26791,949,'i wouldnt mind beeing able to _afford_ entering the party place though. 40e seems expensive mostly if you come from non scandinavian countries... i dont have that much money problems but other ppl easily might.',177,'2004-02-08 04:42:29'),(26792,949,'specialy if they come from eastern or southern europe..',177,'2004-02-08 04:44:09'),(26793,951,'/me goes and stares',177,'2004-02-08 04:45:37'),(26795,951,'lol! respect!!\r\nspotted a ninja behind the dog too! :D\r\n\r\n\r\n',177,'2004-02-08 06:00:38'),(26800,949,'thank you for english to american translation sgt ;)',177,'2004-02-08 08:37:39'),(26829,951,'they look the same under stroboscopic purple and green colors.\r\n\r\nWHERE\'S THE WIN32 PORT?!?\r\nYOU HAD A WHOLE DAY ALREADY!!',177,'2004-02-08 20:58:36'),(26840,952,'just show them on the pc compo and put something on the bigscreen saying its mac ffs',177,'2004-02-09 01:25:00'),(26877,951,'i have a dos pc thats not the point!\r\n\r\nWE WANT WIN32 PORT OF ELEVATOR99 MFX DEMOS!!',177,'2004-02-09 22:15:01'),(26881,951,'gamma: WE AM I AM THE ROBOT!',177,'2004-02-09 23:52:58'),(26972,954,'the player is still MIA?\r\nthats mean! it didnt even play the radio properly.. why would anyone want to keep it? :(\r\n\r\nwhoever stole it: GIVE IT BACK OR BRONIX WILL SIT IN YOUR LAP THIS YEAR!!!',177,'2004-02-10 23:00:44'),(26976,951,'they dont work on my windows machine thats whats wrong with them.',177,'2004-02-10 23:08:33'),(27906,977,'i\'ll try to smuggle couple sixpack of superbocks..',177,'2004-02-27 08:29:52'),(27991,977,'i hereby officially declare open the calodox booze exchange program.. or no wiat i got kicked from calodox.. erm oh well i guess we will just have to get drunk on each others beers at BP without any program planned :D',177,'2004-02-29 23:20:10'),(28120,975,'oh darling talk dirty to me!',177,'2004-03-04 21:29:44'),(28596,999,'spinning kids and skim seem the most active people nowdays really...\r\n\r\nyou should check out webbit scene section i guess, thats the only italian scene event worth mentioning from italy these days from what i\'ve heard.\r\n\r\ndo a ressurection will yah ;)\r\nJAPAN NEEDS DEMOSHOCK TO THE BRAIN FROM ITALY TOO!',177,'2004-03-15 16:14:53'),(28631,1001,'lol silly but so true :D',177,'2004-03-15 20:56:19'),(28642,1001,'gargaj: i think you failed to see the point in benjam\'s remark. :)',177,'2004-03-15 22:17:21'),(28870,1002,'it doesnt seem like you\'re hiding it much to me ;)',177,'2004-03-18 15:00:49'),(29041,1012,'tomcat, ile: its the which scener would be murdered first show!! :P',177,'2004-03-21 19:19:39'),(29042,1012,'as for the original topic, i sincerily think coax would stop talking first, but he would make more comebacks then optimus, so if it would be an endurance event maybe optimus would be the one to succumb :D',177,'2004-03-21 19:22:03'),(29049,1013,'can you guys dump in this thread, as you go spotting them, the prods which belong in mobile phone and xbox categories but are not listed as such.\r\n\r\ni\'ll check this thread from time to time and fix the links if analogue/stil havent done it yet by then..\r\n\r\nthanks\r\n',177,'2004-03-22 01:54:36'),(29055,1013,'scener\'s brain was already fixed before you mentioned it..\r\n\r\nneedless to say, please check if they are still wrong before posting the notice here :)',177,'2004-03-22 07:55:13'),(29079,1013,'fixed',177,'2004-03-22 17:34:04'),(29082,1013,'fixed',177,'2004-03-22 19:09:47'),(29085,1013,'fixed',177,'2004-03-22 19:26:14'),(29138,1013,'all fixed',177,'2004-03-23 18:58:59'),(29139,1006,'shifter: REAL WEBDESIGNERS DONT W3.ORG!!\r\n\r\n;)',177,'2004-03-23 19:05:19'),(29153,1006,'*giggles*',177,'2004-03-23 22:57:28'),(29154,999,'erm.. yes you did',177,'2004-03-23 22:59:07'),(29155,999,'oh no wait, you didnt. *evil grin*',177,'2004-03-23 23:00:12'),(29182,1013,'fixed',177,'2004-03-24 17:53:15'),(29224,1013,'\"it is not\"\r\n\"it is too\"\r\n\"it is not\"\r\n\"it is too\"\r\ni say the one with the best metaballs wins.',177,'2004-03-25 14:48:26'),(29225,1019,'didnt td come in colors?\r\nwhich color is #4?\r\neither way, it\'s probably at some polish scene ftp.\r\namber.bti.pl or whatever it was called..',177,'2004-03-25 14:50:32'),(29259,1019,'maybe they skipped that issue..\r\nhave you tried the easy solution and just mail the main editors? :)',177,'2004-03-25 23:05:30'),(29319,1024,'same as [url=http://www.pouet.net/topic.php?which=1013]the wrongly labeled mobilephone or xbox demo[/url] but this time for whatever else that is wrong.\r\n\r\nplatform, type, name, group, dups, that kind of stuff..\r\n\r\njust check if its already fixed before asking to fix it if you please. oh, and direct urls to the prod would be nice..\r\n',177,'2004-03-27 12:33:33'),(29325,1024,'and win32 ports and shit.. yeh i agree but im not touching it.. leave it for analogue when he wakes out of his hybernation :P',177,'2004-03-27 14:02:44'),(29326,1024,'the comments could be merged btw, what would happen is that they would be out of context so it\'s not really worth it in most cases.. :)',177,'2004-03-27 14:04:19'),(29327,951,'WE HAVENT FORGOTTEN ABOUT THIS DEMAND YET! MFX MUST COMPLY OR SUFFER THE CONSEQUENCES!!',177,'2004-03-27 14:14:40'),(29331,1024,'tell me which ones and i\'ll put them under misctro',177,'2004-03-27 16:40:05'),(29350,1024,'so no one has spotted anything on pouet prods yet that needs to get fixed?\r\n',177,'2004-03-28 05:50:28'),(29389,1024,'10991 fixed\r\nniko: added to todo list\r\n11915: give me right download url and i\'ll replace\r\nandry: fixed',177,'2004-03-28 23:41:34'),(29392,1024,'fixed',177,'2004-03-29 00:53:49'),(29394,1024,'some stuff isnt findable at scene.org ..',177,'2004-03-29 01:08:06'),(29401,1024,'_: all fixed',177,'2004-03-29 07:21:15'),(29417,1024,'i wonder, if no pouet admin/moderator bothers reading the emails with those requests and fixing them, why would they bother login in to approve them? its not like they are hard to do.. just need to write 3 lines most of the time.. 1 to login, 1 to access mysql and another to do the \"update from...\"\r\nalmost same amount of work than to login on browser and check the prod info.. certainly less in long term i\'ll give you that, but i\'m not gonna code it, have no time for it really. and i only warned analogue that im fixing stuff not updating their site\'s work method so i really don\'t have that much authority to add modules either..\r\n',177,'2004-03-29 15:51:47'),(29419,1024,'its more about analogue\'s permission then the code, although i really dont have time to code it myself right now (until end of april atleast)',177,'2004-03-29 16:06:32'),(29438,1028,'its nothing new that popularity reflects the popularity and not the quality.\r\nanything diferent would be subjective.\r\ncheck what other people who seem to have close taste to yours are thumbing if you want to find out good stuff',177,'2004-03-30 00:53:09'),(29439,1024,'now i defnitly dont wanna waste my time coding it *evil grin at tomaes*',177,'2004-03-30 00:54:39'),(29444,1024,'why do i bother... goodbye.',177,'2004-03-30 06:06:07'),(29512,1030,'lol',177,'2004-03-31 23:00:34'),(29522,1028,'skreble: OH YEH? SO DISCERN WHY KEWLERS ARE POPULAR AND SUCK THEN!\r\n\r\nKERNEL ERROR 13:37 ;)\r\n',177,'2004-04-01 09:28:51'),(29524,1019,'radman: [url=ftp://flerp.scene.hu/scene/DiskMag/AnotherMAG/tpf1amag.zip]anothermag#1[/url]',177,'2004-04-01 10:15:43'),(29525,1019,'some things are coming back to my memory. i think there is no td4 couz they were merging with another diskmag, to make an english one.. so td#4 was called something else, possibly it\'s the amber diskmag..\r\nbut then they decided to carry on with td polish only, but they were translating some articles to the other mag at the same time.\r\nit was something like that.. havent mailed misha in years, djregal i spotted only couple times a couple yeass ago but not lately.. i would try and get in toch with one of those 2... old groupmates or something should have their actual contact..',177,'2004-04-01 10:32:51'),(29556,1032,'(\\/) oo (\\/) *clack* *clack*',177,'2004-04-01 14:56:01'),(29561,1033,'yes there is',177,'2004-04-01 15:31:44'),(29647,1036,'Optimus has left the bulding!\r\n',177,'2004-04-03 16:35:40'),(29653,1037,'cant we just blame it on bad coding and antialiasing instead?',177,'2004-04-03 20:10:30'),(29664,1036,'omg everything just started looking like alien green and black characters now!',177,'2004-04-03 21:50:34'),(29679,1032,'*clak clak* (/) oo (/) *clak*',177,'2004-04-04 12:44:07'),(29745,1038,'go rob go',177,'2004-04-07 19:44:01'),(29771,1039,'pouet flamed 4life',177,'2004-04-08 09:50:12'),(29779,1039,'i\'ll buy them for 1 beer :P',177,'2004-04-08 10:46:06'),(29803,1043,'we\'ll also fix the download urls of whatever needs to be fixed when the time comes, which should be this weekend i guess :)',177,'2004-04-16 00:05:00'),(30037,1048,'i wish that pole had sliced carrion, that dude was fucking annoying. i thought no one could beat lator in annoyingness but we seem to have a valid new challenger..',177,'2004-04-17 15:15:25'),(30047,1047,'from all the crap she was getting from the audience, if she didnt act arrogant she would have had to step out of the stage :) it\'s not easy talking to an audience of drunk sceners about what you can do with shaders, both having to explain what you can easily do with shaders technology to the non-coders, and explaining how you can excel at it without hurting any leet coders ego. she failed abit on the second part but i think she did pretty well overall, all things considered..',177,'2004-04-17 16:53:52'),(30211,1024,'ohad: fixed',177,'2004-04-19 14:57:05'),(30232,1024,'fixed',177,'2004-04-19 17:16:49'),(30260,1053,'i thought norway was more strict with those kind of behaviours at parties.. atleast i remember at trax00 couple security men ringing some alarm and running to catch a kid who dared to run some pr0n video at his computer. but then again the security guys at trax00 were complete nazis..\r\n',177,'2004-04-19 22:05:07'),(30265,1053,'nicolas is considering buying a gameboy digicam, you hurt his feelings havoc. ;)',177,'2004-04-19 22:39:54'),(30267,1053,'i guess in the end of the day TG security crew is kinda happy that BP takes place :) i wonder how they would be able to handle boozoholics + haujobb.no for more then a couple days :)',177,'2004-04-19 22:55:52'),(30367,1060,'6.) does anyone care?',177,'2004-04-20 14:47:57'),(30370,1024,'fixed',177,'2004-04-20 14:55:31'),(30372,1059,'lol skrebble you newb :P',177,'2004-04-20 14:57:14'),(30405,1024,'groups urls fixed. rest later.',177,'2004-04-20 20:36:23'),(30412,1024,'yeh and im really gonna bother deleting something anyone can do again whenever bored.\r\n\r\nif ppl wanna litter pouet im not the one whos gonna clean it. got no time to play cat and mouse with abusers.\r\n\r\nim just hack fixing broken links, not moderating/webmastering this place.',177,'2004-04-20 22:19:49'),(30422,1024,'i tried beeing rasmus once but i just wasnt leet enough :(',177,'2004-04-21 00:22:12'),(30423,1024,'all fixed.\r\n\r\nhitchhikr: i could just delete the old snapshot and let you add a new one but i dont think it makes much sense, or matters that much, to do so since prods are supposed to be released when they are finished and not evolve in time. :) if you did a final you can either use same pouet thread to add the new info on a new comment or create a new prod for the final version. im more towards keeping it in the partyversion thread personaly but its not my website, do as you think its best :)\r\nbut ofcourse feel free to bother analogue about this, he might disagree with me on this issue..',177,'2004-04-21 00:35:15'),(30425,995,'prods with no snapshots at pouet is killing the scene!',177,'2004-04-21 00:42:04'),(30431,1064,'hmm, dont remember it..',177,'2004-04-21 02:36:33'),(30460,1024,'why the hell did you add your group and prods of your group when they existed already? didnt notice there was a search function?',177,'2004-04-21 17:38:20'),(30476,1024,'fixed',177,'2004-04-22 00:07:10'),(30519,1065,'wasnt she called samantha anyways? ;)',177,'2004-04-22 13:16:05'),(30555,1024,' ',177,'2004-04-23 01:08:36'),(30589,1024,'i agree with you on the issue, i think the idea of not allowing prods with same name was to deny dups but analogue forgot there are diferent prods with same name.\r\nanyways, i fixed it on test.pouet.net so if someone can bug analogue to approve this change i could move it to www.pouet.net\r\n',177,'2004-04-23 14:53:34'),(30617,1056,'its not just wonder, most of the tracks are lower volume/quality then on the demos.\r\n\r\nplease atleast pass it through a limiter next time willbe :/ on speakers you almost cant notice it but on headphones it\'s quite noticable that most of the tracks are downgraded..\r\n',177,'2004-04-24 01:48:43'),(30618,1056,'nice selection and stuff.\r\ni woudl have putten deesbab and energia in there somewhere but then again im not french ;)',177,'2004-04-24 01:49:29'),(30620,1058,'hmm, why do i have the feeling that this radioshow was only engineered to explain what the demoscene is to possible pilgrimage attendants..',177,'2004-04-24 02:40:21'),(30643,1058,'no i mean besides that',177,'2004-04-24 16:25:38'),(30666,1070,'wain: its only been announced some 15 times before in the past.. ',177,'2004-04-24 20:10:11'),(30667,1056,'if it\'s sounding worse on the mix then on the actual demo i cant accept it beeing a good job. some of the tracks on the demos are unmastered mods, how the hell can they end up sounding worse?\r\ni like willbe personally alot, he\'s been my ex-groupmate, we worked together on prods in the past and i like him alot as a friend, i also like this mix aswell, i even burned it on cd. but its a fact that it could have been mastered better. i listen to it on headphones and i notice that on the demos it sounded better on stereo panning and volume..',177,'2004-04-24 20:15:04'),(30668,1069,'shade my pixels beautifull',177,'2004-04-24 20:18:30'),(30676,951,'see, if you had ported this i would have made the gazilion fake votes at breakpoint and you would have won the democompo. now you must forever suffer the pain of not even beeing on top3 with the best demo of the compo.',177,'2004-04-24 21:50:13'),(30693,1073,'dodke was carelessly travelling through portugal when suddenly.. horror struck.\r\n[img]http://scene.org/~ps/Optimus.jpg[/img]',177,'2004-04-25 13:39:45'),(30697,1073,'optimus messages when you travel to portugal is scene memorabilia :)',177,'2004-04-25 14:33:26'),(30726,1073,'its a mobilephone operator, the one i use actually :)\r\n\r\nthat .pt scener was prolly either evil or jeenio since i remember it wasnt me :)',177,'2004-04-26 11:44:38'),(30734,1074,'mummy != muumi :P',177,'2004-04-26 14:15:49'),(30824,1058,'i liked it atleast. (arts i mean)\r\nbut i still wonder about the correlation with radman beeing assimilated as pilgrimage organizer',177,'2004-04-28 01:00:47'),(30887,1024,'how about releasing it first and only then adding the release to pouet database?\r\n\r\nfixed anyways.',177,'2004-04-29 21:27:20'),(30909,1024,'hitch: jeffry usually taks 1 day; but i mean, you could wait 1 day before adding it to pouet so you\'ll enter the final url when you\'re adding it...\r\ni\'m just complaining alot, please ignore me, been having a bad week.\r\n\r\nohad: fixed',177,'2004-04-30 17:03:48'),(30944,1079,'i\'ll do some of those requests on test.pouet.net when i got some free time, possibly during this next week.',177,'2004-05-01 20:29:48'),(30946,1079,'pigpen: type bbs-add? can you explain more clearly what you mean?',177,'2004-05-01 23:56:57'),(30949,1079,'scali: something like [url=\"http://test.pouet.net/party.php?which=450&when=04\"]this[/url]?\r\n\r\nniko: it would mean a remodel of the table structure and i would need to be carefull to only do it when the which argument is beeing used otherwise it would generate abit too much traffic whenever someone is just browsing through groups page.\r\nim too lazy to do it now',177,'2004-05-02 01:16:32'),(30950,1079,'[url=http://test.pouet.net/party.php?which=450&when=04]godbless bbcode[/url]',177,'2004-05-02 01:23:22'),(30957,1079,'pigpen: wouldnt that be called bbstro ?',177,'2004-05-02 14:50:57'),(30958,1079,'oh yeh, new party.php been moved to www.pouet.net\r\nand also the submitprod without doublename check\r\n\r\n',177,'2004-05-02 14:58:05'),(30960,1079,'and this one time at bandcamp i shoved an accordean up stefan\'s ass',177,'2004-05-02 15:03:22'),(30968,1024,'niko: fixed that only group1 beeing shown on comments.php thing you requested.',177,'2004-05-02 17:47:11'),(30970,1080,'int state=0;\r\n\r\nswitch (state)\r\n{\r\ncase 0:\r\n do_intro;\r\n if (done_doing_intro) state++;\r\n break;\r\ncase 1:\r\n do_scene1;\r\n if (done_doing_scene1) state++;\r\n break;\r\ndefault:\r\n do_fuckings_to_kewlers_scene;\r\n break;\r\n}\r\n',177,'2004-05-02 17:52:21'),(30981,1081,'v is back in town!!',177,'2004-05-02 20:35:52'),(30984,1079,'unfortunatly as we all know i suck in design so im not touching pouet\'s amazing quality look ;)',177,'2004-05-02 20:38:14'),(30985,1081,'one day i woke up and all town was v!!',177,'2004-05-02 20:38:53'),(30986,1081,'i felt a strange presence coming from deep inside.\r\n(naked glenz vlatshaded chick scene here)\r\nthe town was v!',177,'2004-05-02 20:40:10'),(30997,1081,'V DOES NOT CARE!!!\r\nV IS HARDCORE!',177,'2004-05-02 20:51:58'),(31008,1079,'or maybe not',177,'2004-05-02 21:36:48'),(31079,1081,'vone day i voke up and all was full of v.\r\nit was all around me!',177,'2004-05-03 17:14:02'),(31107,1084,'very cool :)',177,'2004-05-03 21:42:36'),(31115,1081,'vie vhave vcomputers vhich can beat your vcomputers',177,'2004-05-04 01:20:01'),(31119,1024,'is the linux version included on the .zip ?\r\ni dont see any link posted to the linux version on the thread..',177,'2004-05-04 02:46:47'),(31120,1024,'on the prods comments thread i mean..',177,'2004-05-04 02:47:07'),(31121,1024,'zone: i thought one was the final version of the other...',177,'2004-05-04 02:49:04'),(31175,1085,'the town is v!',177,'2004-05-04 16:24:09'),(31178,1086,'OUTREACHES ARE KILLING THE SCENE! ;)',177,'2004-05-04 16:45:01'),(31179,1081,'my v is bigger then yours!',177,'2004-05-04 16:45:39'),(31197,1087,'he also did soundtrack for one of replay\'s finest: [url=http://www.pouet.net/prod.php?which=118]two watermelons and one indoor ape[/url]',177,'2004-05-04 19:40:21'),(31198,1087,'dlz: yeh havent seen him around for quite a while now.. he used to show up on #trax now and again..',177,'2004-05-04 19:40:59'),(31241,1084,'i think they would need a couple more hours to fully explain the demoscene and trackerscene :P\r\n\r\ni think they did pretty well. printer songs part owned :)',177,'2004-05-05 12:00:57'),(31242,1024,'zone: ai, i better mail merculin asking what he wants fixed/deleted.\r\n\r\nmadenmann: hmm. 5minutes.',177,'2004-05-05 12:04:32'),(31248,1024,'madenmann: like [url=http://www.pouet.net/topic.php?which=1024]this[/url]? the header looks kinda off, i added it a seperator bar to make the title stand out abit more, dunno... looks kinda bad but i guess it\'s more usable..',177,'2004-05-05 12:22:12'),(31249,1024,'madenmann: i mean [url=http://test.pouet.net/topic.php?which=1024]this[/url] obviously.',177,'2004-05-05 12:23:02'),(31257,1088,'cant the whole world just die???\r\n\r\npretty please',177,'2004-05-05 13:03:27'),(31267,1088,'dont fear optimus, he talks alot about things he doesnt understand aswell. :)',177,'2004-05-05 13:50:27'),(31274,1024,'zone: got reply from merlucin, its just mac version of the other one. fixed. and fixed.',177,'2004-05-05 14:34:15'),(31275,1081,'if you were a town, which v would you be?',177,'2004-05-05 14:41:35'),(31287,1081,'if you were a lobster and lived in a dark spooky town, which town would it be. no wait, if you were a walrus in love with a lobster and you lived in a town who is v, would you rather have sex with a lobster or be eaten by a dog?',177,'2004-05-05 15:57:06'),(31288,1081,'what if the dog had already eaten both your homework and your lobster.\r\n\r\nwhat if the dog was an aibo?\r\n\r\nwhat if the dog was a lobster itself?\r\n\r\nmakes you wonder doesnt it?\r\n\r\nremember, lobster are out there, and the town is v!',177,'2004-05-05 15:58:29'),(31316,1024,'r3d: fixed\r\n\r\nfool: fixed\r\n\r\ntomaes: im not gonna bother deleting mechan since he can just do it again and i have better things to do with my life then to waste time cleaning up abusers and bulletproofing sites against scripts, thats analogues job if he ever remembers he still owns a site..',177,'2004-05-05 21:33:30'),(31317,1089,'lobsters are our friends',177,'2004-05-05 21:34:31'),(31426,1090,'didnt the project die when this one dude left razor, or am i confusing projects here?',177,'2004-05-07 02:04:33'),(31427,1024,'does the bbs page counter on test.pouet.net look ok? anyone can think any reason/bug why not to move it to www.pouet.net ?',177,'2004-05-07 02:06:50'),(31463,1024,'skreble: couz it looks like shit (and confusing) without it.\r\n\r\ngargaj: i think it should be possible.. i\'ll try to add it later\r\n\r\nandy: soon\r\n\r\ngargaj: i was planning to but im having doubts if i should. and i know lots of ppl will complain when i start moving stuff inot that category, dont really know if its worth the bother. i wish analogue would wake up and have an opinion on that matter.',177,'2004-05-07 17:55:36'),(31466,1024,'ok, topic.php updated, removed a bug and added the quick page select bar on top. any complaints about why the gap bar exists can me emailed to canyoucomeupwithabetterideatomakethetitleoftopicstandout@noithoughtsosopleasesodoff.com',177,'2004-05-07 19:27:33'),(31488,1092,'oh stop those silly platform wars! we all know that the spectrum is the best anyways!! ;P\r\n\r\nnice anim.',177,'2004-05-08 00:01:25'),(31513,1093,'you\'re so leet tomaes. respect!',177,'2004-05-08 17:41:56'),(31516,1093,'true. true.',177,'2004-05-08 18:17:39'),(31518,1093,'nice talkshow once again. too bad about the release periodicy going apeshit. but that was sort of predictable.. hope it\'ll give you more time to research the stuff before the show and thus even improve it more.',177,'2004-05-08 18:51:42'),(31528,1024,'stakka: all fixed. i hope you didnt typo anything couz i didnt check things. let me know if any of them are wrong.',177,'2004-05-08 22:30:20'),(31530,1024,'madenmann: better now?',177,'2004-05-08 22:49:31'),(31531,1024,'stakka: cool',177,'2004-05-08 22:49:45'),(31576,1024,'gargaj: dunno how to fix that dupe, i could delete one of them and move all the comments but that would be weird. or just delete it completly but i dont know..\r\n\r\nandy: deleted the dupes legalize glopadded. didnt del the mindcandy though. the \"why not\" by kusma made abit of sense.\r\n\r\nstakka: fixed\r\n\r\nandry: fixed',177,'2004-05-10 03:25:56'),(31632,1095,'luckily for us, as stated on scenerep, he considers himself to be a fairly good gfx artist. oh the wonderfull things about the scene that the newbies can learn from this man.',177,'2004-05-10 22:49:31'),(31633,1095,'not just the newbies, pretty much anyone.',177,'2004-05-10 22:49:55'),(31651,1095,'when i grow up i wanna manipulate some photos and call myself an underground digital artist.',177,'2004-05-11 04:03:21'),(31652,1095,'and that takes skill couz you gotta get photoshop.\r\nand crack it.\r\nand its hard to find a crack these days.\r\nand all those options of filters.. its so complex. it takes some real talent to make these works of art.\r\nim gonna be way deep underground.',177,'2004-05-11 04:04:23'),(31653,1098,'who gives a shit about art anyways?',177,'2004-05-11 04:07:39'),(31707,1099,'everyone is an expert. its when they try to actually make them that everything fucks up ;)\r\n',177,'2004-05-11 20:03:06'),(31754,1102,'ever heard of scene.org ?',177,'2004-05-12 02:20:40'),(31839,1024,'fixed',177,'2004-05-12 23:33:01'),(31902,1111,'zsomezone ze give ze optimuz zsomezing to azdo beforez wez zgo crazy pleaze kthxz\r\n',177,'2004-05-13 14:50:44'),(31906,1109,'i really like how niko is so clear, direct and precise with the important point that needs to be delivered at the given moment.\r\n\r\nit turns me on.',177,'2004-05-13 14:54:04'),(31907,1110,'and now for some usefull answers',177,'2004-05-13 14:59:59'),(31961,1112,'dlz: dont worry, i been doing it for years.',177,'2004-05-14 00:05:24'),(31962,1113,'i like the fact they didn\'t censor it for beeing boring and technologically primitive.',177,'2004-05-14 00:07:09'),(31963,1024,'gargaj: fixed\r\nstakka: fixed\r\nquisten: kernel error 76:2',177,'2004-05-14 00:17:10'),(31964,1111,'andy: hihihi',177,'2004-05-14 00:17:42'),(31977,1114,'what do you mean?\r\ni already am home..',177,'2004-05-14 01:17:09'),(32004,1024,'what am i? your father? go check yourself.',177,'2004-05-14 09:52:48'),(32009,1024,'if you had asked properly i might have bothered.',177,'2004-05-14 10:59:38'),(32072,1024,'ok i fixed the url and the date of release.\r\nbut is the name \"Gode Gamle Melkedemo\" or \"melkedemo\" ?',177,'2004-05-15 02:14:45'),(32073,1024,'deleted all mechan\'s comments.',177,'2004-05-15 02:34:52'),(32074,1072,' ',177,'2004-05-15 02:44:41'),(32077,1024,'niko: added platform column to groups.php?which=nn',177,'2004-05-15 06:31:36'),(32079,1024,'stefan: added that screenshot path thing to the xnfo.php that you requested.',177,'2004-05-15 07:37:01'),(32083,1024,'ok, its official, tomaes speaking annoys me more then thom and sagacity together.',177,'2004-05-15 11:38:54'),(32085,1024,'yes maybe.\r\nbeeing a baised diva is so hard these days.\r\n*giggles*',177,'2004-05-15 11:56:43'),(32086,1024,'you got all these hard decisions to make. like who to baise in favor of next. its hard work i tell yah.',177,'2004-05-15 11:58:42'),(32087,1024,'specially in the summertime. yep.',177,'2004-05-15 12:01:08'),(32089,1024,'it doesnt surprise me that you dont understand it.\r\n\r\ni\'ll try to explain it abit:\r\nrespect is based on equality.\r\nyou don\'t see me as an equal except when you need something from me.\r\ntherefor, 2+2=5.\r\n',177,'2004-05-15 12:17:27'),(32092,1024,'beeing the fucked up baised diva that i am, makes it hard to distinguish bipolar dimensions from antiseptic tanks. maybe one day, when im getting paid for distinguishing things, i\'ll bother distinguishing them. till that day comes, the people who insult me in every chance they get wont see me doing any requests they suggest without a \"please\" or \"thanks\" in the middle.\r\n',177,'2004-05-15 13:27:32'),(32093,1024,'thats where the +1 in the previously explained equation comes from. in case you were wondering.',177,'2004-05-15 13:28:33'),(32096,1024,'its not the words. its the transmitted attitude.\r\n\r\ni dont like people who assume things without trying to understand them.\r\n\r\nand i also dont like people who insist on thinking their version of things is the ultimate truth. specially when they obviously really have no fucking clue and wont even try to accept they might be wrong.\r\n\r\nonce again, as you can see, regarding you, 2+2=5 once again.\r\n\r\ni mean, im not a good example, im an arrogant bastard quite often aswell. but atleast i have a point when im beeing harsh and i keep an open mind to beeing wrong. while you, among many other animals in this zoo, clearly do not.\r\n\r\nin that aspect even optimus is less of a pain to read. atleast he\'s open to learning new things and doesnt insist on beeing the supreme ruler of knowledge of things he doesnt even properly look at.',177,'2004-05-15 14:50:41'),(32101,1072,'yep. the things you say to bring usefull topics back into spotlight, uh?',177,'2004-05-15 15:50:33'),(32104,1024,'well, i dont like myself, so there you go.',177,'2004-05-15 16:21:14'),(32140,1117,'we have partytickets which can beat your partytickets',177,'2004-05-16 05:15:28'),(32151,1117,'skrebble: you have to realize, its in utah.. people arent really sane there :)',177,'2004-05-16 14:36:30'),(32157,1117,'lectures and seminars with no after party?\r\namericans are weird.',177,'2004-05-16 16:58:21'),(32162,1117,'leg: indeed i dont :)',177,'2004-05-16 18:19:05'),(32183,1117,'and gargaj rapidly steals leading fast like a rabbit hurrying home on a hot summer night.',177,'2004-05-16 21:28:08'),(32196,1117,'we should organize a fund raising. \"bring the kingkong of the scene to utah\" fund ;) \"dont take pictures! no, please, dont take pictures! you\'re scaring him! no! please! you\'re scaring him! he\'s going wild! no! please, stop!\" and then he would break away from all the cpc\'s and boring lectures and climb the tall tower with the kidnapped girl.',177,'2004-05-17 05:18:20'),(32199,1117,'rasmus: you just want to hear them say they wish they had danish like demoparties in the us ;)',177,'2004-05-17 07:14:03'),(32237,1024,'fixed',177,'2004-05-17 16:37:15'),(32244,1117,'gargaj: well, usa ppl arent used to demoparty anyways so i dont think they\'ll really be much upset.\r\n\r\nstill, no alcohol at scene gatherings sounds like a boring event :) its a known fact that alcohol brings people together since 1543 :) if you dont agree with this you should _obviously and immediatly_ see the calodox beertro one more time ;)',177,'2004-05-17 17:53:33'),(32246,1117,'ofcourse you _can_ have a demoparty with no alcohol allowed and have lots of fun with the shitloads of usefull seminars and lectures and shit.\r\n\r\nbut then again i always thought that demoscene was more about watching a demo while drinking a beer with your computer god friend instead of sitting by some dull workshop on how to code a properly envmapped duck using the amazing directx api.. \r\nim sure its usefull for newbies, but sociallizing with single minded peeps is alot more important (specially on early stages of a scene ressurection)\r\n\r\n_IMHO ofcourse_\r\n\r\nhell, what do i know, i only helped ressurect the scene in portugal.. it\'s not like im optimus who single handedly ressurected the scene in greece.\r\n\r\nwhats portugal anyways? just a small country on the edge of the old continent where bootlickers keep trying to get a terrorist attack during the euro2004 by putting troops in iraq recently to pretend to support a nation whose large majority of inhabitants still think portugal is a province of spain.',177,'2004-05-17 18:00:53'),(32260,1117,'phoenix: i dont worship chimera. i do think its a nice demo though...\r\n\r\nand legalize: i was just defending rasmus\' point of view on why a party should be less lectures and more socializing.',177,'2004-05-17 19:50:06'),(32262,1117,'radman: im sorry but i got too much spam/bad attitude from him on outreach mailing list through the last couple years (has it been 2 already??) to be willing to applaud. maybe if i was american and too lazy to organize an own party i might\'ve had more consideration for the effort he has been clearly putting out.\r\n\r\neven though they did have dc5 presence (which is a tpolm succursal for those who dont know *evil giggles*) and nullsleep concert and saw the return of the great dan to the demomaking world, and even assimilated you in the demoparty orga team, i still have my reservations reguarding legalize and pilgrimage.maybe in a couple years of more proven value and scene dedication.\r\n\r\nim a hard person to please, i know.\r\n\r\nmaybe if legalize coded a sequal to chimera, then maybe, just maybe...',177,'2004-05-17 20:03:26'),(32263,1117,'phoenix: deesbab is the best thing to ever grace a pc screen. _everyone_ knows that.',177,'2004-05-17 20:05:18'),(32264,1119,'i refuse!',177,'2004-05-17 20:05:51'),(32265,1024,'no it isnt ;)',177,'2004-05-17 20:13:33'),(32268,1117,'lol',177,'2004-05-17 20:38:58'),(32269,1120,'i dont remember why i added it as a platform exactly. but i think someone asked for it..\r\nwell, its empty.. so can anyone who actually knows where some master system demos/cracktros whatever actually fill it out.. or if its a matter of prods already on pouet database beeing wrongly platform labeled, can you tell me which prods they are.. you know, just so that the platform actually has some content...',177,'2004-05-17 21:08:06'),(32270,1120,'that second sentence of mine seems to be slightly severily derranged. but i guess people still got the point.. if you know any master system prods, dump them in pouet or risk seeing the platform poof, which would suck.',177,'2004-05-17 21:10:36'),(32276,1119,'its late middle july\r\nwww.se2k.dk should take you there',177,'2004-05-17 22:05:16'),(32310,1119,'i think you all suck if you dont come to [url=http://www.inercia.org]inerciademoparty2004[/url] july 27 - august 1\r\n',177,'2004-05-18 07:42:56'),(32322,1119,'unlock: euskal is the biggest spanish demoparty. something like 4000 attenders. has a decent scene section organized by enlar/rgba. sadly it also has gamers section. =) but its still big event for spanish sceners. thats why we decided to make inercia not coincide with it this year, to see if we can persuade some spanish ppl to also come to a portugal demoparty for a change.',177,'2004-05-18 10:48:59'),(32402,1024,'fixed',177,'2004-05-18 22:54:50'),(32403,1120,'fixed.\r\n\r\nno one knows any other master system prod?',177,'2004-05-18 23:12:29'),(32405,1124,'[url=http://scene.org/~jeffry/AYB.txt]for more precise and highly informative information regarding this issue, please read this following file[/url]',177,'2004-05-18 23:14:42'),(32450,1024,'fixed',177,'2004-05-19 10:59:43'),(32451,1126,'vio: yes he is',177,'2004-05-19 11:02:36'),(32460,1024,'tomaes: added date of prods release info on groups?which=xx',177,'2004-05-19 11:57:00'),(32461,1024,'removed 2 dups of \"there goes the neighbourhood\" / theralite ; which=500.\r\none was 10877, the other 7825\r\n',177,'2004-05-19 12:05:33'),(32468,1125,'skrebbel: *giggles*',177,'2004-05-19 14:05:20'),(32469,1119,'shifter: i would if i didnt have to finish up exams and do last minute organizing for inercia.\r\nnot to mention that euskal is on same weekend and alot closer =)',177,'2004-05-19 14:07:26'),(32491,1024,'fixed',177,'2004-05-19 18:14:12'),(32517,1024,' ',177,'2004-05-20 13:38:47'),(32529,1120,'if there was no distinction ppl would complain of no distinction, since there is a distinction ppl complain there is a distinction. oh well..\r\ni\'ll let things as they are and let analogue handle these issues instead. :)',177,'2004-05-20 18:10:08'),(32532,1024,' ',177,'2004-05-20 18:15:17'),(32536,1117,'skrebbel: hehehe',177,'2004-05-20 18:48:43'),(32564,1024,'yeh yeh whatever',177,'2004-05-20 22:49:08'),(32645,1024,' ',177,'2004-05-21 18:21:32'),(32677,1135,'all vague questions about very good graphics == www.theproduct.de :)',177,'2004-05-22 11:13:56'),(32678,1135,'its a mournfulll scene we live in',177,'2004-05-22 11:14:22'),(32679,1136,'i hope its a pr0n demo. naked chicks with metaballs and spiky cillenders are always a hit. dont forget pseudo-atitude scene poetry kthnx.',177,'2004-05-22 11:16:18'),(32682,1117,'radman: now all you need is a decent looking logo for the webpage..',177,'2004-05-22 11:27:10'),(32735,1024,' ',177,'2004-05-23 15:49:28'),(32762,1024,' ',177,'2004-05-23 21:17:12'),(32764,1024,'am gonna add a working [+] next to the release date thingy that appears when you are registered and vieweing a prod without an already entered release date. SOOON. so, dont complain about release dates missing and not beeing able to be edited just yet.. :)',177,'2004-05-23 21:32:24'),(32783,1024,'mrn: it looks worse without it. harder to figure out whats the topic kind of worse.\r\n\r\nstakka: fixed',177,'2004-05-23 23:31:32'),(32873,1144,'shift: i dunno he\'s been kind of behaving lately..\r\n/me remembers the huge meat pic in the vegetarians thread.\r\n/me remembers the comments on the textmode demos..\r\nhmm.. can i push him?',177,'2004-05-24 21:47:23'),(32875,1024,'am thinking of fixing stuff on bbs. mainly\r\n\r\na) adding \"started on\" column on the bbs.php list.\r\n\r\nb) adding avatar icon of who wrote last reply. (as suggested by gargaj) would look something like:\r\n|||||\r\n\r\nc) making default to sort the thread by addition date instead of reply date. (while showing the new columns with more info on last reply)\r\n\r\ncomments appreciated.. needless to say, please think about it properly before suggesting anything diferent.',177,'2004-05-24 21:59:27'),(32882,1145,'we been having that problem ever since the first edition of inerciademoparty. here are your options:\r\n\r\na) make it selected jury only (and lecture them about voting properly before voting)\r\n\r\nb) dont have compos and just distribute the prizes by who needs them the best. make up names to justify the prizes if you have to; like, best new group prize, best plasma effect prize, best disqualified due to passing size limit 4k intro submission. etc etc. if you got the balls to be the one to deliver the prizes and the can abstract yourself from the \"jobs for the boys\" \"my friend is better then yours\" syndromes people wont complain that much and will return next year.\r\n\r\nc) dont give a fuck about the results couz your other co-organizers dont want to let you do things how you want them; just keep lecturing your compo voters to vote properly. (which you wont ever succeed in doing but whos paying attention to that)\r\n\r\nwe havent fixed the problems at inerciademoparty. we have opted for a halfway decision, we have votes counting 50% from the public and 50% from the participating people. and we try to also re-distribute the prizes when we have the results, so that some people dont get things twice and proper prizes go to people who\'ll do the better use out of them. last year there were still some bad results. (crmx had the best 4k, 64k and demo and didnt win anything in any of the compos, 4k was disq for too big size, was the only decent entry on the compo... 64k scored a tied 2nd place with s!p while the newbie group with the most buddies at the partypalce won 1st place. another new group won demo 1st place, crmx\'s got 2nd, but that was a one crucial vote diference..\r\n\r\n',177,'2004-05-24 22:16:11'),(32906,1145,'lega: you only had 1 decent demo, ofcourse it worked perfectly..',177,'2004-05-24 23:53:53'),(32910,1024,'ok, added the stuff i had mentioned to bbs.php\r\nand i also fixed the design on comments.php\r\nall tested and working fine, (also added a little topic length higher then 70 cutoff so it doesnt fuck up the listing when the morons start spamming big senseless topicnames)\r\nalready moved to www.pouet.net\r\n\r\nthe list by \"created date\" instead of \"last post date\" is trickier then i was thinking so thats why i havent implemented it yet.\r\n\r\nalso, making the index.php slower then it already is just for more bbs topics related info isnt on my plans right now. maybe after i optimized it for static instead of dynamic queries which i wont do anytime soon couz its hell of hassle to get into and im busy as fuck with univ till middle june.\r\n\r\nso, get used to typing www.pouet.net/bbs.php and www.pouet.net/comments.php on your browser instead of checking the main page and avoid the 52734214 slow queries on each refresh.\r\n',177,'2004-05-25 01:11:07'),(32911,1024,'each refresh of the main page that is..',177,'2004-05-25 01:11:34'),(32912,1024,'fixed that annoying extra screen oneliner.php bug.\r\nor atleast it seems fixed.. lets see if it still fucks up closer to the page swapping limit..',177,'2004-05-25 02:25:52'),(32942,22,'i think i know how to fix that sesse, its couz the table on prods has no fixed size and the other ones do, i had to put the fixed size so it wouldnt look like that on the platform and date columns.. since the demoname/type column would always be compeltly filled and have constant height on all its cells (due to the icon for the platform) but apparently it fucks up on other browsers..\r\nim not willing to recode the tables things couz its a mess inside the group.php with all the if ($which) in between. but i think i can still fix it, just need to also set a fixed height to the prods name list, i\'ll chekc it later when i get home. will need someone to test it for me though, too lazy to bother installing another browser but im sure someone on irc will have one of those browsers that you mentioned..',177,'2004-05-25 17:20:45'),(32961,22,'so i rewrote group.php\r\n- should look the same when there is no which=xx\r\n- should look like a proper pouet table when there is which=xx\r\n\r\ncould you guys please check if [url=http://test.pouet.net/groups.php?pattern=o]all[/url] of [url=http://test.pouet.net/group.php?which=30]these[/url] simple [url=http://test.pouet.net/group.php]tests[/url] look ok good on your browsers?\r\n\r\ni\'ll move it to www.pouet.net as soon as i got confirmation that it looks decent on ie+mozilla+firefox+opera+whateverelseyoucancomeupwith\r\n',177,'2004-05-25 20:56:13'),(32962,22,'this [url=http://test.pouet.net/groups.php?which=30]these[/url] not the other one...',177,'2004-05-25 20:57:09'),(32965,22,'stfu: dude, use search.php with the bullet on groups for that.',177,'2004-05-25 21:22:45'),(32968,22,'exocet: fixed. is it working ok?',177,'2004-05-25 21:29:55'),(32971,22,'and i want a pizza with pineapple and salami and triple chese. also a medium sized coke, beer is kinda bad with pizza couz it leaves you feeling extremly full and no beer deserves not to be finished, except for the german and dutch ones that taste like piss (like most of them do ofcourse), those are only good to play fizzball. which ile can confirm that im quite a natural talent at.\r\ni think what i meant to say was: sod off. dump them on fixmebeautifull and i\'ll fix them when i got time and will to do it.',177,'2004-05-25 21:41:25'),(32975,22,'you said bbs and oneliner so i checked bbs.php and oneliner.php you didnt say anything about index.php :P i\'ll clean that too soon',177,'2004-05-25 21:47:54'),(32990,1024,'fixed.\r\n\r\nrelease date editor soon. maybe this coming weekend.',177,'2004-05-25 22:24:52'),(32992,22,'exocet: done. check it please.',177,'2004-05-25 22:29:13'),(32993,1024,'i think there was another group called damage.. apparently from poland.. if i was gonna start deleting groups with no prods added to pouet i would be deleting things all night :D',177,'2004-05-25 22:35:03'),(33040,1024,'spite: nfo fixed\r\nreed: deathstar split',177,'2004-05-26 15:18:28'),(33044,1024,'mot: i have no clue about foreign keys but i think so yes. and yes it uses YYYY-MM-DD and yes it parses them into month/year on the php and yes its slow and yes i know and no i wont rewrite it couz it aint my site. i\'m more worried about slowness of main page, when i can be bothered to make that load from static sql feed instead of 20 queries then i\'ll start thinking of the rest.\r\n\r\nreed: fixed 3202 and 3057\r\n\r\nrest all fixed.\r\nshould them all you listed be vd+flt then?',177,'2004-05-26 15:30:30'),(33045,1024,'zone: one is for the intro of the mag the other for the mag itself.. why not leave it as 2 dif prods.. ',177,'2004-05-26 15:31:55'),(33048,22,'fixed prod.php for the alt/title thing too.\r\nany other page? im not gonna open 25 .php\'s and search them all for alt unless someone complains about it :P',177,'2004-05-26 15:38:16'),(33049,22,'fixed groups.php and comments.php aswell, dont think there should be much more where that \"feature\" happens\"',177,'2004-05-26 15:40:55'),(33050,22,'and prodlist.php\r\ndoes anyone know the shortcut for search and replace on emacs btw? now that im done searching them all one by one and replacing them all manually...',177,'2004-05-26 15:42:58'),(33051,1024,'zone: grah, fine. fixed.\r\n\r\nalso fixed small persisting bug on oneliner.\r\natleast its fixed for now.. lets see if it\'ll fuck up again when the numberoflines gets closer to pageswapping limit again..',177,'2004-05-26 15:51:02'),(33068,1024,'zone: fixed\r\n\r\nstelthz: stfu',177,'2004-05-26 23:22:45'),(33070,75,'jarno has leading ;)',177,'2004-05-26 23:49:28'),(33097,1024,'look, its not just a replace in the index.php, there are sql entries for coup de coeur and a page listing them, and its not up to me to pick the next one, nor up to me to start _testing_ my way into the _right_ way to update it. analogue will update it when analogue will update it. until then watch dope / complex again and again and again couz it rules.\r\n\r\ni _could_ do lots of things on pouet. that doesnt mean that i _should_ and it surely wont mean that _i will_ just because _i can_.\r\n\r\nif it was up to me alone i would have added donkey hat avatars to shitloads of ppl and deleted shitloads of moronic comments that just annoy me and stuff. im just covering holes and upgrading pages here, im not in charge of the show. :)',177,'2004-05-27 15:36:21'),(33115,1024,'stakka: fixed',177,'2004-05-27 22:27:17'),(33131,1149,'its only on test.pouet.net and thats couz i havent finished implementing it. i need free time. hold on to your panties.',177,'2004-05-28 13:57:20'),(33147,1150,'rasmus is always stuck in the past a month or two ;)',177,'2004-05-28 20:55:29'),(33148,1024,'phred: i cant just take over things without talking with analogue first.. and im not that interested in taking over pouet.net either... i have too many things in my hands at once already, dont wanna commit to any more of them. im happy with just beeing allowed to fix small things whenever i have some small free time.. ',177,'2004-05-28 21:06:10'),(33187,1149,'ok, now submitpartyinfo?which=xx allows you to also edit the date of the prod in case it doesnt exist. i also removed this strange bug where the year wouldnt be automatically filled out if it was = to 2000.\r\ni tested it properly before moving it to www.pouet.net but if anyone finds any flaws on it please let me know.',177,'2004-05-30 19:07:48'),(33188,1024,'stakka: im not gonna add a new platform just for 1 demo.\r\n\r\nall: like i said on [url=http://www.pouet.net/topic.php?which=1149]the other bbs thread[/url] i added the ability to edit a prods release date, only if its previously nonexistant ofcourse, to submitpartyinfo.php?which=xx\r\n\r\nso please DONT ASK ME TO ADD RELEASE DATES TO PRODS! ONLY ASK ME TO FIX THEM IF THEY WERE WRONGLY SUBMITTED. thanks.',177,'2004-05-30 19:11:14'),(33266,1149,'no problem',177,'2004-06-01 21:01:34'),(33288,1156,'[url=http://www.scene.org/dir.php?dir=%2Fresources%2Fcode%2Fsources/]http://www.scene.org/dir.php?dir=%2Fresources%2Fcode%2Fsources/[/url]\r\n',177,'2004-06-02 12:05:30'),(33289,1156,'nearaz: if you\'re smart enough you can learn how they did the effect and ways to optimize your own code.',177,'2004-06-02 12:06:58'),(33294,1156,'stefan: anyone who is into coding cant possibly be smart. =)',177,'2004-06-02 12:41:34'),(33419,1024,'_: fixed',177,'2004-06-03 17:57:46'),(33438,1161,'nice game. i hope more americans would play it.',177,'2004-06-03 21:56:32'),(33564,1024,'fixed',177,'2004-06-05 22:15:41'),(33581,1024,'fixed.\r\ncan we have the binari4es of the breakpoint and marast demos now?',177,'2004-06-06 16:46:04'),(33589,1165,'i like noise blur the bestest ;)',177,'2004-06-06 19:12:15'),(33658,1024,'ithaqua: next week\r\n\r\ngargaj: fixed',177,'2004-06-07 19:10:09'),(33666,1166,'just try to be sober for the bbq and the compos and you\'ll do fine. (despite failing)',177,'2004-06-07 20:58:21'),(33722,1024,'fixed.\r\n\r\ndidnt set download to back2roots for 3 reasons:\r\n1) they dont allow external downloads\r\n2) analogue has code patches searching for back2roots.org on download link and returning an error message saying \"back2roots doesnt allow external donwloads, pick another download url\"\r\n3) the intro is linked at skidrow\'s official site with the same url as it is linked on pouet',177,'2004-06-08 17:23:02'),(33737,1024,'stakka: would need to add new field to the sql and rewrite lots of the php to act like doublegroups thing.. its doable but i dont really want to get into it right now. i think the search for same file on scene ftps does a decent job, and most ppl add a working url to the comments section (or atleast they should couz thats what i would do if i would have trouble downloading it and end up finding it on an alternate url then the one on the download click).. i might do it on the summer when im bored but not in a near future.. dont hold your breath :)',177,'2004-06-09 03:30:08'),(33738,1024,'zone: i confess i didnt check it.. someone should mail those skidrow fuckers and tell them to upload the shit to scene.org/incoming/demos/groups/skidrow or fix the broken 404s',177,'2004-06-09 03:32:10'),(33800,1171,'\"that\'s one idea.. although you\'d need a whole 5\" CD, or more, for some parties.\"\r\nyeah andy its called the asm dvd. :P\r\n\r\nso whats the name for the intro-packs category? i heard opinions against that name but no better suggestions..\r\n\r\n\"demopack\" i guess? we could dump mindcandy and asmdvd and naid memorabilia and bcn and whatever other cds with party releases on that category aswell.. along with the old intropacks and more recent demoshow cds by crest and radio24... would be acceptable provided there is a devoted page for it or preferably the url to the iso/disk image.. :)\r\n\r\nradman: i personally dont see why not create an artpack category on pouet, but im no so sure about the musicpack thing. i wouldnt mind calling it a musicdisk if its tracked but has no interface, but with the whole mp3 thing and the netlabel scene getting bigger and bigger, there are lots of releases from ppl who dont even know what the demoscene is.. i dont think pouet is the place to database releases from those groups.',177,'2004-06-10 03:45:52'),(33836,1171,'most five musicians musicdisks didnt have an interface for example, that didnt stop them from beeing 5 stars back in the days.\r\n\r\nhaving a customized viewer with an artpack would make it more \"leet\" and \"scenefriedly\" but i dont think that should be only line to take into account when determining if thats a demoscene realted release or not. not to mention that no one really wants to bundle their own version of acidview or xmplay into their artpack/muscidisk :P a good player/viewer exists already, why recode the wheel? just to make it officially \"scenefriendly\"? :) its already made by sceners, shouldnt need more then that to be considered a real scene release imho\r\n\r\nanyways, i guess i\'ll create the \"pack-disk\" category along with the before requested \"misctro\" this weekend.',177,'2004-06-10 18:54:20'),(33866,1024,'fixed',177,'2004-06-11 00:41:51'),(33902,1024,'mailed mahoney he says sounds of gnome was by him, kaktus and gluemaster so it can be called \"kaktus & mahoney\" and not co-work with northstar so thats why i put it under \"kaktus & mahoney\" only.\r\n\r\ndupe of party fixed.',177,'2004-06-11 17:13:17'),(33903,1174,'netlabel catalogue - http://www.phlow.net/netlabel_catalogue/index.xml',177,'2004-06-11 17:19:47'),(33918,1174,'scene news network had rss feed aswell me thinks..\r\nhttp://www.vantage.ch/scenenews/\r\nits not clearly on the homepage but they have it used on totalkaos and asked couple times for us to incorporate it into scene.org front page so it should be around somewhere... unlock or ghandy should know the url.. wouldnt hurt to have it more publically available...',177,'2004-06-11 19:22:45'),(33922,1162,'we\'d be happy to give host at scene.org ...\r\nif anyone can find the webmaster..',177,'2004-06-11 20:55:24'),(33926,1174,'andry: just didnt see any link to it on the main page =)',177,'2004-06-11 22:09:23'),(33974,1024,'no it isnt. this one is the win32/linux port using marc\'s emulator..',177,'2004-06-12 20:51:55'),(33980,1024,'ithaqua: worked abit on groups.php\r\n\r\ndont think im gonna add that requested \"latest comment when and by who\" anytime soon though, would overload the page too much, not really worth it.. (both in column count and sql queries/loading time)',177,'2004-06-12 23:06:52'),(33989,1024,'added a few \"trying to display nonexistant content\" patches in couple pages.. (prod.php, groups.php and party.php)',177,'2004-06-13 03:52:18'),(34003,1183,'lol @ radman\r\n\r\nhttp://www.freax.hu/welcome.html',177,'2004-06-13 18:29:45'),(34004,1152,'could someone care about what stelthz posts?',177,'2004-06-13 18:32:42'),(34015,1183,'tomcat != rawer\r\n\r\nand you havent seen it for sale couz it isnt finished yet.',177,'2004-06-13 20:19:44'),(34016,1183,'soon (tm) (c) says tomcat for like.. since i can remember! about 5 years now.. so it should be coming any day now...',177,'2004-06-13 20:21:24'),(34025,1024,'ithaqua: no problem, that\'ll be 30 glöps thank you.',177,'2004-06-13 23:27:38'),(34026,1185,'i give 2 glöps',177,'2004-06-13 23:32:09'),(34045,1186,'best one is smile / melwyn ft. aurora\r\nofcourse all tracked music with vocals nowdays sounds like desperatly needing a mastering, but in 97 i didnt care about the production quality, i only cared about the music. and stuff like smile and that mentioned iron curtain/hunz, or cannon fodder remake by carebear, or that remix of turnin.. damn, they sure sounded sweet and sticked in the head for years..',177,'2004-06-14 04:12:17'),(34085,1186,'see, this is why i still believe there is hope for rasmus. despite everything, he knows the right demos to mention when the time comes :P',177,'2004-06-14 15:55:01'),(34086,1024,'fixed',177,'2004-06-14 16:08:19'),(34088,1024,'i could also fix that ;)',177,'2004-06-14 16:16:06'),(34096,1186,'or maybe its because its the byterapers with cncd aural gods!\r\n\r\nnah.. defnitly abba! =D',177,'2004-06-14 17:04:39'),(34097,1186,'they composed \"dancing queen\" and \"waterloo\" ffs!',177,'2004-06-14 17:05:06'),(34103,1024,'you suck please die fixed',177,'2004-06-14 19:12:43'),(34104,1187,'the superfamicontv was specially spooky O_O',177,'2004-06-14 19:16:43'),(34192,1189,'safety lies in prevention ;D',177,'2004-06-15 19:03:40'),(34193,1188,'cruzer: you cant carry on the game with less then 7 players, everyone knows that! lamer!',177,'2004-06-15 19:05:14'),(34194,1186,'heavy rumours surrounding jeenio\'s super amazing scene feeling musicdisk are rumoured to have been rumoured about during the past weeks in rumourus places. and it might even be true that it\'ll be out soon someday. ofcourse its just a rumour..\r\n',177,'2004-06-15 19:08:21'),(34195,1186,'maybe at the super amazing internationally reknown portuguese demoparty taking place from 27th july to 1st august in vila nova de gaia called inerciademoparty2004.\r\n\r\nwho knows. come and find out ;)',177,'2004-06-15 19:09:55'),(34196,1183,'at sonar? wtf... why??\r\nwould even be better to put it out at koneisto, atleast more sceners would be doing gigs there.. oh well, whatever..',177,'2004-06-15 19:11:59'),(34198,1183,'hei its by katastro.fi ppl... that explains things.\r\ntour promotion already planned to assault asm and koneisto, just sonar beeing the kickstart place. oh well, enough sceners in barcelona at the time to make it a fun event i guess. =)',177,'2004-06-15 19:16:50'),(34204,1183,'how many copies are you printing for first edition?much will it cost? are you planning selling them at demoparties at cheaper price? if so, how much?\r\n(i would want a few copies to sell at inerciademoparty04 in late july atleast) =)',177,'2004-06-15 20:52:45'),(34205,1190,'on that screenshot it seems that he can throw fireballs from his ass !!!\r\n\r\n*clack* (\\/) O O (\\/) *clack clack clack*',177,'2004-06-15 20:58:12'),(34206,1190,'screenshot wallpaper whatever',177,'2004-06-15 20:58:52'),(34241,1194,'real sceners use their own tools :P\r\n*cof cof*',177,'2004-06-16 00:49:14'),(34246,1196,'moi,\r\njust did this on the sql:\r\n\r\nalter table prods modify type set(\'128b\',\'256b\',\'1k\',\'4k\',\'cracktro\',\'demo\',\'demopack\',\'demotool\',\'diskmag\',\'game\',\'intro\',\'invitation\',\'misctro\',\'musicdisk\',\'report\',\'slideshow\',\'wild\');\r\n\r\nthis means there are 3 new categories available:\r\ndemopack, demotool and misctro.\r\n\r\ndemopack beeing created to host the intro-packs mentioned by zone..\r\n\r\ndemotool beeing created to host tools made by sceners which are avaliable freeware. (grfx2, fasttracker, impulse tracker, demopaja..) not for commercial crap. not for freeware nonscenerelated crap either. for free tools made by sceners for demomaking purposes.\r\n\r\nmisctro is made to rescue the intro category from all the borntros and deathtros and announcetros and craptros flooding what should priorily be a category for 40k, 64k and 128k demos.\r\n\r\nso, this bbs topic is mainly for:\r\n- announcing it\r\n- collect your complaints to the changes.\r\n- see if anyone could rape up small icons for these platforms, similar to the ones already on pouet for the other categories..\r\n- get some people to give some urls to the misctros that should be moved from intro into misctro..',177,'2004-06-16 01:23:26'),(34249,1196,'radman: yes, add it :)\r\n',177,'2004-06-16 01:30:40'),(34250,1196,'furthermore, i think code libraries and players made by sceners (like ptc and sonique) would also fit this category. i wouldnt personally add trackers and sound libs / players made by people who arent demosceners though.\r\n\r\nfor example: winamp doesnt qualify in my book, but surfsmurf\'s oldskool .mod plugin does. ',177,'2004-06-16 01:36:29'),(34251,1196,'i just think it makes sense to have some sort of generic \"tools made by sceners\" database/list. and pouet seems like a good place to have it.',177,'2004-06-16 01:37:47'),(34252,1196,'freeware demomaking related tools that is =)\r\n\r\n',177,'2004-06-16 01:38:34'),(34261,1196,'happy now?',177,'2004-06-16 03:13:52'),(34354,1024,'i think this was why the name check limitation was so usefull... i need to reimplment something in that submitprod.php to prevent ppl from reentering stuff.. its same \"feature\" like the comments double posting...\r\ni guess i\'ll do some sort of done=1 when submitting and just check if it is set on the url before adding.. should work.. need time to implement.. next weekend..',177,'2004-06-16 18:06:05'),(34360,1196,'by some strange reason i dont have writting access to the pouet/gfx/types/ folder. i guess jeffry didnt set open access to sub-sub-directories or something, i set other already in use icons for the time beeing till i can get access to add the 3 new icons :)\r\n\r\nim reluctant to add 512b couz i would need to add 40k and 64k and 128k next too, which would be fine if you ask me but would really fuck up searching prods when you arent sure of their size nor their name..',177,'2004-06-16 18:28:09'),(34380,1194,'keops has leading! :D',177,'2004-06-16 21:47:02'),(34382,1200,'please please release it. i want to rip your industrial tunnel scene for my next release. THANK YOU!!11',177,'2004-06-16 21:49:46'),(34388,1196,'jarno: some sort of patch on prods search engine to show all intros by categories below 40k and above would also solve things somehow.. without messing with the database itself that is.',177,'2004-06-16 22:42:48'),(34391,1200,'cathedrow: wtf are you talking about?\r\n\r\na) www.musicdsp.com\r\nb) conspiracy\'s softsynth isnt high league',177,'2004-06-16 23:04:04'),(34397,1199,'exocet: i did recall that too. there is no easy solution for this problem.. i guess the solution passes by increasing the complexity of the search engine. allowing multiple platform choices.. i\'ll look into that after im done with exams.',177,'2004-06-16 23:43:54'),(34413,1198,'rich sure talks alot. kinda reminded me of the volumetric light effect not beeing real, discussion at csipd...\r\n',177,'2004-06-17 01:11:16'),(34471,1198,'leg: you need to win sceneevent with a 64k intro saying \"i am rasmus\" to get some recognition for your demomaking talent around these parts man ;)\r\ntech talk and scene dedication doesnt impress us, \"woooo\" effects and artistic talent do :)',177,'2004-06-17 21:06:17'),(34472,1198,'the talk on the show was nice for starting 3d coders though. props for that.',177,'2004-06-17 21:08:52'),(34473,1198,'^^^ nice in a non sarcastic way =)',177,'2004-06-17 21:09:35'),(34474,1024,'gloom: yep, ppl put 99 when it usually was disqualified or was made for the party but didnt compete.. == was fucked on delivery to that party. \r\n\r\nno position defined == ??\r\nwasnt expecting you to put a 99 on an invtro :)\r\ni\'ll erase the 99 there ;)',177,'2004-06-17 21:12:19'),(34478,1024,'fixed.\r\n\r\nfox: ofcourse you do realize that if you do a final final in less then 2 weeks and ask me to change the url again im gonna insult you, right?',177,'2004-06-17 22:25:58'),(34479,1199,'evil: fixed\r\n\r\nlator sux.',177,'2004-06-17 22:35:00'),(34481,1196,'gargaj:\r\n- all prods are initialized as beeing in rank 0 when they are added.\r\n- top10.php as a $query.=\"WHERE rank!=0 \"; on it\r\n- it requires analogue to trigger the super secret script that recounts popularity and glopcount for the values to be recalculated\r\n- i dont know how to trigger that :)',177,'2004-06-17 22:50:36'),(34482,1192,'omg im an archivist in denial!!!!!!!!\r\nhelp help help!!!!',177,'2004-06-17 22:59:42'),(34488,1024,'gloom: hmm i could assign party_place = 98 to show as \"invitation for partyxxx\" on the groups.php?which=xx ... sounds good doesnt it? i\'ll do it tomorow. (got exam in 8 hours, need some sleep and last minute studying to do it now..)\r\n\r\nthere was an idea for changing ranking system for more specialized rankings? i dont remember anyone asking _me_ to implement that.. and frankly dont really see it as a usefull distinction right now... it could be usefull in the long run if you would make distinctions in those categories in popularity searches and stuff, but frankly, i wouldnt bother.. :D further more, if we have code+gfx+music then someone will ask for originality and design and oldskool flavour and what not other things you can think of.. i say lets keep it down to earth. if you want to scrutinize your opinion on the demo use the text field on your comment. the thumbs are just extras to help show the general first impression that demo made on that particular viewer really...\r\n\r\nfox: why release a pre-final (and bother to ask ppl to replace links) when you\'re still working on a final final? ok, you\'re swedish, but still.. just make sure your final version works awesomly on my p3 1ghz gf2mx and i might possibly not insult you when you ask me to change the url to the final version ;)',177,'2004-06-18 02:14:13'),(34489,1024,'fox: oh, i missread your post =) ok then :)',177,'2004-06-18 02:15:24'),(34490,1192,'i refuse to be on top10 gloppers!!! :)',177,'2004-06-18 02:16:35'),(34491,1024,'bent: i couldnt sleep and was tired of studying so i did the 98 = invite for patch. tested and moved to www.pouet.net already. fixed it on prod.php and added extra info about it on submitpartyinfo.php aswell..',177,'2004-06-18 02:53:31'),(34492,1194,'gloom: so thats why we got 2000 downloads for .werkkzeug1 yesterday.. =)',177,'2004-06-18 02:56:40'),(34493,1194,'we==scene.org .. (duh)',177,'2004-06-18 02:56:58'),(34517,1024,'fixed',177,'2004-06-18 14:44:44'),(34518,1203,'a chiptune a day keeps the doctor away',177,'2004-06-18 14:45:34'),(34519,1196,'dips: it\'ll look like a p a few minutes after jeffry reads his mail ;)',177,'2004-06-18 14:47:07'),(34547,1192,'dont judge a book by its cover you lamers',177,'2004-06-18 23:02:43'),(34548,1196,'dips: fixed.\r\n\r\ni think im removing the misctro and start thinking of creating 512b, 40k, 64k, 128k categories instead..\r\nand hacking the search.php to have \"intros below 4k\" and \"intros above 40k\" options..',177,'2004-06-18 23:13:00'),(34564,1205,'i think optimus likes me... =)\r\n/me giggles',177,'2004-06-19 05:41:08'),(34566,1196,'gargaj: it seems like i figured out how to trigger the thingie that updates the ranks+glopcount+ojuice news.. i still dont know how the fuck analogue triggers his.. there was a .php hidden in the sources but is was refering to the old pouet.net connection..\r\noh well, whatever, seems to work fine..',177,'2004-06-19 06:48:28'),(34567,1196,'after i replaced the connection info with the right one that is..\r\n\r\ni wonder why didnt analogue put all that junk under an \"update\" button that would appear for admins+moderators on pouet\'s main page.. \r\n\r\nhmmm...',177,'2004-06-19 06:50:23'),(34568,1196,'oh yeh, removed the misctro and added 512b,\r\nan icon saying 5 would be nice for whenever i get jeffry to change the permissions to gfx/types/\r\n\r\nso if anyone knows any 512byte wrongly labelled on pouet, speak up and it shall be fixed.',177,'2004-06-19 07:01:00'),(34569,1204,'big thumbs up to the video niko linked hehe',177,'2004-06-19 07:12:57'),(34617,1196,'eye: 40k 64k and 128k will be created in the future.. and all the intro junk not qualifiable as size limit intros will stay in intro.',177,'2004-06-19 23:51:22'),(34627,1196,'i got permissions and added the icons but the colors dont seem quite right...\r\n\r\nthe 5.gif should be purple like on the 256 and 128 since its around same league.. i think it would make more sense.\r\n\r\nas for the p, it gets too hidden in the middle of the intros having the same icon color.. same for the t having same color as the invitations.. i think these w new categories should have new colors aswell.. or atleast a diferent shade of an existing color..\r\n',177,'2004-06-20 03:01:39'),(34637,1204,'WINTER SPORTS ARE MUCH BETTER',177,'2004-06-20 06:31:43'),(34643,1196,'gargaj: hehe, i think it looks even worse now lol.\r\nim sorry, im just demanding things and complaining on results, but bear with me for a while..\r\n\r\ncheck the 128b and 256b. they both have same color, that purpleiish pink.. wouldnt it make sense to also have that one on the 512b?\r\n\r\nthe t now gets easily mistaken with the p\'s and the i\'s... check http://www.pouet.net/groups.php?which=1381 for example and you\'ll see that the packs dont really stand out from the intros unless you look closely.. we need diferent colors from the ones already used. try red or very bright pink for example..',177,'2004-06-20 10:17:52'),(34650,1196,'updated them.. i think it looks ok now...\r\nthx gargaj :)',177,'2004-06-20 15:42:40'),(34653,1208,'BUT DO YOU HAVE CHEAP BEER THAT TASTES LIKE COWPISS AND LOTS OF CURRYWURST? YOU DONT DO YOU NOW?',177,'2004-06-20 16:30:15'),(34656,1208,'ANY SELFPRAISING GERMAN ONLY DRINKS COWPISS AND EATS SAUSAGES!\r\n\r\nNO WONDER THEY WONT GO TO SCENEEVENT! YOU OFFER FREE STEAKS AND DECENT BEER! PLUS ALL THAT DAMN GOOD WEATHER ON THE OPEN GRASS FIELD! ITS ANNOYING! TRUE SCENERS DONT LIKE GOOD WEATHER!',177,'2004-06-20 16:35:17'),(34682,1205,'he\'s the owner of pouet.',177,'2004-06-21 02:56:18'),(34740,1205,'oh please someone wake up shane then! we need 62437 threads started or ressurected to celebrate the happy occasion of the prime returning.\r\n\r\n(\\/) o o (\\/)',177,'2004-06-21 16:10:22'),(34741,1205,'(\\\\/) o o (\\\\/)',177,'2004-06-21 16:10:40'),(34780,1212,'its called themed fastintro fastgfx and fastmusic\r\nso now you know ;)',177,'2004-06-22 03:51:03'),(34782,1208,'truck: no but you get a larger steak and lots of free warm beer. and maybe a happy bday song by the drunk people too. :)',177,'2004-06-22 06:32:06'),(34786,1212,'things crossing the large atlantic ocean always get a natural twist ;p',177,'2004-06-22 09:22:21'),(34787,1192,'yes i noticed those scans before saying my comment.\r\n\r\nthe saying is more symbolic then literal though.\r\ndont pass judgment till you actually analysed it from the inside out..\r\n\r\nunless its about a demoparty beeing announced for the 732948th time ofcourse, in which case you\'re freely allowed to throw random hearsay accusations and induce tremendous ludicrous chaos. =)',177,'2004-06-22 09:27:42'),(34788,1192,'like for example, i heard scene event this year will have male strippers performing during the free bbq.',177,'2004-06-22 09:28:54'),(34790,1192,'\"a whole lot of juicy meat\" they said',177,'2004-06-22 10:09:31'),(34793,1213,'hehehe\r\n',177,'2004-06-22 11:19:28'),(34832,1213,'i always suspect those farbrauch ppl werent really them!',177,'2004-06-22 19:22:37'),(34833,1213,'+ed',177,'2004-06-22 19:22:59'),(34834,1213,'thorsten: didnt you know the scene is dead since 1991, or was it 1993, hmm 1997? 2001?\r\nwell, its dead, that we know. the rest its all mear details.. ',177,'2004-06-22 19:24:56'),(34835,1213,'in fact i say the scene died right after toypusher got released!',177,'2004-06-22 19:25:39'),(34847,1213,'Received: by mailhost.scene.org; Wed, 23 Jun 2004 02:45:51 +0200 (CEST)\r\nSubject: [ftp] Daily xferlog - Jun 22 2004\r\n\r\nTOTALS FOR SUMMARY PERIOD Mon Jun 21 2004 TO Tue Jun 22 2004\r\n\r\nFiles Transmitted During Summary Period 89,664\r\nAverage Files Transmitted Daily 44,832\r\nBytes Transmitted During Summary Period 324,630,680,161\r\n\r\nAverage Bytes Transmitted Per File 3,620,524\r\nAverage Bytes Transmitted Daily 162,315,340,080\r\n\r\nDaily Transmission Statistics\r\n\r\n Number Of Number of Average Percent Of Percent Of\r\n Date Files Sent Bytes Sent Xmit Rate Files Sent Bytes Sent\r\n--------------- ---------- ----------- --------- ---------- ----------\r\nMon Jun 21 2004 5 82012 3.6 K/s 0.01 0.00\r\nTue Jun 22 2004 89659 324630598149 22.2 K/s 99.99 100.00\r\n \r\nTop 50 Most Transferred Files\r\n\r\n ---- % Of ----\r\n Filename Files Files Bytes\r\n -------------------------------------------------------- ----- ------- -------\r\n /ftp/pub/demos/groups/farb-rausch/fr-025-final2.zip 10697 11.93 22.36\r\n...ces/demomaker/theprodukkt/pno0002_werkkzeug1_v1200.zip 4852 5.41 0.78\r\n...aker/theprodukkt/pno0003_the.popular.demo_datafile.zip 2762 3.08 5.10\r\n...ub/demos/groups/farb-rausch/fr-030_candytron_final.zip 1265 1.41 0.03\r\n...ties/2003/breakpoint03/in64/fr-030_candytron_final.zip 732 0.82 0.02\r\n...ies/2003/assembly03/demo/ix_by_moppi_productions_1.zip 668 0.75 1.68\r\n\r\n--->8--->8--->8---\r\n',177,'2004-06-23 07:21:23'),(34848,1213,'well, one thing is for sure, the popular demo is defnitly the popular demo :D',177,'2004-06-23 07:24:02'),(34851,1213,'radman1: it parses around midnight.. so that 5 is like.. in the 3 minutes that got counted from the day before or something like that. we use same script for weekly and monthly stats.. :)\r\n\r\n\r\nstats.scene.org for awards.scene.org reads:\r\n\r\ndate visitors pages hits bytes\r\n21 Jun 2004 70 225 3556 7.96 MB \r\n22 Jun 2004 3154 7315 129880 328.33 MB \r\n23 Jun 2004 149 359 5936 14.79 MB \r\n',177,'2004-06-23 08:34:35'),(34852,1213,'and pouet:\r\n\r\n21 Jun 2004 4138 30332 312099 1.59 GB \r\n22 Jun 2004 29040 77156 1009892 4.34 GB \r\n\r\nhehehehe',177,'2004-06-23 08:36:04'),(34854,1213,'not to mention the most glamorous, at scene.org main page stats for daily hits counter:\r\n\r\n06/15 4387 \r\n06/16 5359 \r\n06/17 7123 \r\n06/18 7266 \r\n06/19 5394 \r\n06/20 5224 \r\n06/21 5435 \r\n06/22 23508 \r\n\r\n.theprodukkt is killing the scene.org hihihihi',177,'2004-06-23 08:38:37'),(34945,1024,'fixed',177,'2004-06-24 11:43:51'),(34946,1219,'HE WAS NEVER GONE!\r\n\r\nwb optimus! we missed you!\r\n\r\nnow just dont start spamming all the threads and comments with your personal problems again and we\'ll all get along...',177,'2004-06-24 11:46:54'),(34981,1056,'[url=http://www.scene.org/file.php?file=%2Fdemos%2Fcompilations%2Fdemovibes3%2Fdemovibes3-80mn_scene_music_compilation_mixed_by_willbe.mp3&fileinfo]http://www.scene.org/file.php?file=%2Fdemos%2Fcompilations%2Fdemovibes3%2Fdemovibes3-80mn_scene_music_compilation_mixed_by_willbe.mp3&fileinfo[/url]',177,'2004-06-24 17:52:13'),(35006,1220,'gargaj: jesus. thats what i was gonna say. exactly. but i closed the window instead of hitting submit..\r\n\r\ndoes anyone know if bass and fmod both have the mp3 marks reader? i think only one of them has but im not sure which anymore.. i guess its fmod?\r\n\r\nportaudio rules btw :)',177,'2004-06-24 23:48:47'),(35007,1220,'clear advantage on bass for freq analysis btw, retrieves higher resolution then fmod..',177,'2004-06-24 23:50:28'),(35018,1056,'kaneel: oh sweety talk dirty to me! talk is cheap! in your face! lets go back to my place and morph some ifs fractals',177,'2004-06-25 08:09:52'),(35033,1024,'fixed',177,'2004-06-25 15:06:01'),(35060,1222,'without having even seen the site,\r\n\r\nthis feels wrong.',177,'2004-06-25 20:45:44'),(35062,1222,'it was released to push the envelope on other groups tools and inspire the newbies into wanting to create. not to foster a community of users and promote a myriad of .werkkzeug1 lametros...',177,'2004-06-25 20:49:10'),(35063,1223,'awwwww\r\npoor stefan..\r\njealousy taking over his brain again..\r\nthere there little boy, it\'ll be alright..',177,'2004-06-25 20:52:33'),(35067,1222,'stelthz: beeing that timo is actually talented and joined fr, no they arent lametros..\r\n\r\nnicolas: i just dont see the sense in promoting a flood of prods made my a demomaker.. on demopaja atleast you could code some plugins for it..\r\n\r\nit sounds \"lame\" to me to use a tool to do demos instead of learning how to code; and creating sites for promoting such tools\' use is abit.. well.. anti-scene spirit imho. i mean, its gonna be flooded with people who are striving for the best use possible out of a demotool but cant be bothered to join a group or learn the technology behind it.. that goes somewhat against the original spirit of pushing the limits out of a machine if you ask me...\r\n\r\ni guess it\'s a nice tool for ppl who are into audiovisual design and cant be bothered to learn how to code, and there is nothing really wrong with sharing experiences with it, and such a site or mailing list would eventually be created..\r\n\r\nbut still.. it feels wrong.\r\n\r\nwhatever.. wtf does my opinion matter anyways...',177,'2004-06-25 21:30:24'),(35069,1222,'\"that goes somewhat against the original spirit of pushing the limits out of a machine if you ask me...\"\r\n\r\nnot to mention the group == family spirit\r\n\r\nand the socializing with people who are prolific in other fields then your own area of interest.. (coders influencing musicians, graphicians complaining to the coders about lack of artistic freedom..)\r\n\r\nit just feels wrong',177,'2004-06-25 21:33:21'),(35071,1222,'hitch: im pretty sure there will be some reviews about it and small guides/tutorials too.. and they would be interesting and usefull for some ppl.\r\n\r\ni guess im just doubtfull on what it\'ll do to the scene :) dunno why, we all know the scene is dead for a long time already anyways :P',177,'2004-06-25 21:36:57'),(35081,1222,'hehe, dont think there will be that many entries on parties to justify a new compo. im actually more wondering on scene outsiders releasing \"amazing audiovisual demos\" without even knowing what a demoparty is for example..\r\nbut the tracked music analogy is somewhat very valid, we also had lots of trackers who didnt give a damn about the tracking/demo scene. some even released albums and stuff.. i guess the quality will stand out, and so will the real scene attachment..\r\n\r\njust makes me abit sad to think that ppl are gonna be using good will of the sceners to fullfill their personal egos without giving anything back, but thats just how the world works.. life is unfair =)\r\n\r\njason scott: nice job with the textfiles, even though demojournal isnt archived :P and good luck on your projects =)',177,'2004-06-25 23:15:48'),(35083,1223,'foliba',177,'2004-06-25 23:56:03'),(35099,1220,'slav: couz you gain on portability if you do.',177,'2004-06-26 10:23:08'),(35100,1224,'the french got what they deserved!\r\nwe were wanting a rematch with them to get even from last euro, now the only team that beated us has eliminated them so its good too ;)\r\nlets wait for the greeks to make it to the final so we can kick their ass ;)',177,'2004-06-26 10:25:43'),(35113,1196,'moi,\r\n\r\nadded bbstro, votedisk, 40k, 64k, 128k\r\nalso, fixed prodlist.php to allow multi-type and multiplatform searches.\r\n\r\nlet me know what prods need fixing to fit the new categories.\r\n\r\noh, and a b.gif for the bbstro would be nice if anyone wants to bother trying something..',177,'2004-06-26 16:32:50'),(35114,1196,'thinking of adding artpack too, if anyone could do an a.gif for it would be nice.',177,'2004-06-26 16:37:20'),(35117,1196,'need clearly dif colors from other categories..',177,'2004-06-26 17:18:49'),(35123,1225,'/me smiles',177,'2004-06-26 19:32:16'),(35134,1024,'fixed',177,'2004-06-26 23:38:11'),(35144,1024,' ',177,'2004-06-27 14:15:39'),(35145,1024,'skrebble: shutup and tell me what prods are in wrong categories =)',177,'2004-06-27 14:16:02'),(35147,1024,'fixed. tip: name the .gifs with the number of the prod in the future.. its faster to replace..',177,'2004-06-27 16:13:16'),(35149,1227,'if they would be playing bubble bobble maybe i would consider it more seriously.',177,'2004-06-27 16:31:59'),(35162,1024,'fixed',177,'2004-06-27 21:11:13'),(35165,1024,'britelite: fixed\r\n\r\nkb: i\'ll increase it to 50 or so, not sure if its worth showing _all_ results though.. (read, too lazy to update it to paginated right now)',177,'2004-06-27 22:30:10'),(35167,1225,'wasnt that done like atleast 1 month ago already?\r\npossibly 2... he\'s planning a demoparty now instead.\r\nwith remote entries allowed and shit. fear.',177,'2004-06-27 23:11:53'),(35193,1024,'fixed.\r\n\r\ndalezy: you could have fixed that solskogen invtro party info yourself.\r\n\r\nabout 655, i assigned to kryn and sac.. is this correct?',177,'2004-06-28 14:46:00'),(35201,1196,'it had both size limited intros and non size limited intros in it. and some are 40k, others 64k, others 128k, others not size limited at all.\r\ndont give me that \"why dont we just call them all intros\" crap argument. otherwise, \"why dont we just call everything a demo\"?\r\n\r\nthe most detailed information the better.\r\nhelps specific searches, helps specific listings.\r\n\r\n',177,'2004-06-28 16:51:04'),(35208,1196,'dont get silly with me andy, we both know that there are reasons for things beeing called intros and reasons for things beeing called demos. and that size limits on big sized prods is quite irrelevant whilst on small sized prods it matters quite much due to the many size limit compos that always occur.\r\n\r\ni agree that searching for a 64k and not finding it couz its listed under a 40k is annoying, but given the new prodlist engine that allows you to search in multiple categories, i dont really see the problem in having things properly sorted.\r\n\r\nthere also is the \"problem\" of 64k intros beeing below 40k and not beeing labeled as 40k. which\'s category will mostly be in the hands of the makers calling it a 64k or 40k.\r\n\r\nfurther more, intros used to have a diferent connotation before all the size limit compos became trendy, and thats the use that i plan to give to the \"intro\" category.\r\n\r\nsorting 2611 intros into size categories doesnt really scare me. it\'ll take a few nights of free time but it\'s nothing i can\'t handle, with a few listings from a few people it would go alot faster though. would also help alot if they would all have their party info already filled out.. but unfortunatly it seems pouet is prolific in ppl complaining they cant edit the things but not on ppl who actually go around and add correct missing info.',177,'2004-06-28 18:21:17'),(35210,1196,'i dont really have a problem adding those categories aswell. alternative would be 40kto128ksizeintros and nonsizelimitintros categories. atleast this way we have all sized limit intros divided into their proper restrictions. the only counter part is search methods but like i said, the prodlist.php allows for multiple fields now..',177,'2004-06-28 18:59:55'),(35265,1024,'i had deleted 12658 fake prod by same lamer already..\r\none more entry from this idiot and im banning him.',177,'2004-06-29 12:41:00'),(35268,1024,'yes indeed its not. and im banning his sceneID account if he keeps acting like a spammer',177,'2004-06-29 12:47:51'),(35269,1227,'/me smiles',177,'2004-06-29 12:50:02'),(35306,1024,'wtf, why dont you just add that info then? am i missing something? did i put moderator access only to edit mising info on prods without realizing it or what?',177,'2004-06-29 18:40:18'),(35307,1024,'i guess some ppl havent realized that the [+] dont appear when they arent logged in.....',177,'2004-06-29 18:52:58'),(35327,1024,'i\'ll forgive you if you tell me all 512byte intros wrongly submitted on pouet\'s database',177,'2004-06-30 00:34:32'),(35418,1233,'which spam is starting to annoy you the most?',177,'2004-07-01 08:56:28'),(35419,1024,' ',177,'2004-07-01 08:58:23'),(35420,1233,'considering the time length till the actual event and the fact that hardly any of their possible visitors check pouet i\'m putting my money on pilgrimage.',177,'2004-07-01 09:00:12'),(35424,1233,'atleast the mawi guys have booze and stickers to offer when they advert symphony',177,'2004-07-01 09:01:29'),(35425,1233,'plek: its 1 month till inercia, how many threads are on pouet and infoitems on ojuice about it?',177,'2004-07-01 09:02:34'),(35428,1233,'there is need to advertise and remind. and there is need not to annoy the living shit out of any possible visitor.',177,'2004-07-01 09:11:26'),(35445,1233,'give them free steaks and they\'ll do anything',177,'2004-07-01 11:42:39'),(35446,1024,' ',177,'2004-07-01 11:44:26'),(35484,1024,'i can do the alphabetical sort but it would make the search slower (one more query to db) and given the fact that ppl usually who want to check all groups prods already can check groups.php i dont see the real usefullness of it\r\n\r\nbuzzie: done',177,'2004-07-01 15:59:25'),(35485,1024,'stelthz: i\'ll do that bbs pages thing soon (same system as prod.php, just need to copy paste some stuff)',177,'2004-07-01 16:00:19'),(35488,1232,'FEAR OUR MAD SKILLS!',177,'2004-07-01 16:04:54'),(35514,1024,'oh, thought you were mentioning the prodlist.php group sort not beeing alphabetically sorted.\r\n\r\noh well.. whatever.. yeh i might fix that this weekend.',177,'2004-07-01 20:05:35'),(35516,1235,'i feel very 13.563826% true today\r\nwanna bite me?',177,'2004-07-01 20:10:39'),(35524,1234,'fake groups are like realtime volumetric light.\r\n',177,'2004-07-01 22:48:39'),(35580,1024,' ',177,'2004-07-02 13:58:36'),(35631,1024,'hitchi: im thinking of doing a light.php version of pouet actually, stripping top10, top gloppers and having longer, possibly user defined length for the remaining tables.. i\'ll possibly just change the index.php to check for it\'s users preferences and load the page accordingly..\r\n\r\nabout scene.org, the old stuff is mostly all already there, so anything newly added is mostly newly released which is why we dont bother doing the distinction.. ',177,'2004-07-03 16:30:29'),(35658,1024,'done.\r\nneedless to say, if you never check certain fields on the index.php set their number to 0.\r\nmax is 20 on all fields for obvious reasons.\r\n\r\nPLEASE DONT ABUSE THIS CUSTOMIZABILITY, I MADE THIS UPDATE TO CUT THE BANDWIDTH OF INDEX.PHP NOT INCREASE IT.\r\n\r\nTHE LOBSTER WILL EAT YOUR BRAIN IF YOU DON\'T COMPLY!\r\n\r\n(\\\\/) O O (\\\\/)',177,'2004-07-04 18:13:10'),(35659,1024,'hmm decided to set minimum to 1.\r\ntoo lazy to put \"if count(smtg)==0 dosmtg table else dont\" right now.. i\'ll do that tomorow or something..\r\nit\'s just too boring to test right now.',177,'2004-07-04 18:20:51'),(35663,1024,'works properly for 0 too now, with alot faster page loads when used. bypasses queries and table builds.',177,'2004-07-04 20:07:11'),(35667,1024,'thom: fuck off',177,'2004-07-04 22:49:05'),(35686,1238,'[url=http://www.pouet.net/prod.php?which=2166]http://www.pouet.net/prod.php?which=2166[/url]',177,'2004-07-05 04:38:27'),(35695,1024,'AM G0NNA H4CK J0O THRUOH J0R DIRECTORYLISTING!!!1\r\nAND ADD L1NKS TO ALL JOOR PICS!!!',177,'2004-07-05 14:08:59'),(35704,1237,'kusma did it first!',177,'2004-07-05 21:20:50'),(35709,1024,'fixed',177,'2004-07-06 01:40:00'),(35730,1024,' ',177,'2004-07-06 17:12:57'),(35731,1237,'pies are nice i like pies',177,'2004-07-06 17:16:20'),(35776,1241,'it is possible but im not gonna do it.\r\notherwsie i would have done it for myself too..\r\n\r\nalthough crest wanted his account deleted for diferent reasons, afaik he never got his wish.\r\n\r\nits not very lawfull to destroy the logical progression of all the discussion threads you contributed upon just because you\'re ashamed of your attitude.\r\n\r\nif you cant accept responsability for what you write you shoudlnt be contributing to a site that logs everything you write... and although i can understand that lots of ppl just \"dont take it seriously\" and i can agree upon that you really shouldnt take everything too seriously; when you write something with your name on it to the public, you cant ask people to pretend it never was written afterwards. and you should expect people to react in the worse possible way, because, as you obviously already noticed, people do.\r\n\r\nso afais you have 2 choices:\r\n\r\na) apologise for your behaviour and change your ways to prove you really mean it.\r\n\r\nb) apologise for your behaviour, and never set foot in this place again. \r\n\r\nwhatever the choice, i would expect to still be getting crap from people for years to come if i was you.\r\n\r\nyou need a hobby to replace pouet, you should try coding.',177,'2004-07-06 21:39:27'),(35777,1240,'no enoughrecords presence therefor it sucks',177,'2004-07-06 22:15:54'),(35787,1241,'gargaj: i actually can do that.. change both his password and email.. but i really dont think i should. even upon request by him.',177,'2004-07-06 23:18:23'),(35789,1241,'uhuhuh i know i know...\r\n\r\noptimus:\r\nbeat the highscore of this \r\nhttp://www.tetris1d.org/tetris.php\r\nand dont come back to pouet until you\'ve spammed their top10 highscores list with your name. that should do the trick for a couple weeks..',177,'2004-07-06 23:22:36'),(35792,1024,'yeh, not change it till it\'s back up or someone comes forward with an archive of all their stuff.',177,'2004-07-06 23:33:17'),(35793,1024,'they released everything on jan 1991?\r\nthats odd to say the least...',177,'2004-07-06 23:34:33'),(35800,1241,'/me imagines what okkie would be into if he didnt see a shrink.\r\n\r\n/me is scared\r\n\r\n;)',177,'2004-07-07 02:04:43'),(35842,1241,'kebby: i can just toggle the unverified flag. but i mean, whats the point? he\'ll just create a new account anyways.. even if it\'ll take more work.. i guess i have to block his account anyways, thats clearly what he wants anyways..\r\n\r\noptimus: you\'re just loosing the little respect ppl still had from you, and not gaining anything while at it. go take a cold shower or a walk on the beach or something.\r\nwhat does becoming a troll instead of a clueless nerd have to offer? you\'ll just be more hated by everyone, sure you\'ll be more popular, but do you really want this kind of popularity? please do yourself a favor and listen to uncle-x and ithaqua. get a life and stfu. just like all the rest of us do. grow up and take some damn responsibility for your innane acts of immature irresponsability.',177,'2004-07-07 12:04:59'),(35843,1241,'disabled all 3 of his accounts. although i bet he has another one already..',177,'2004-07-07 12:15:44'),(35845,1024,'fixed',177,'2004-07-07 12:22:43'),(35860,1024,'sagacity: thats odd, you\'re the first one mentioning that.. what browser you using?\r\n\r\nstelthz: yeh yeh its on the todo list, right after paginating the search.php and adding sort by\'s on groups.php, i got exams and a party to organize. it\'ll get done when i have some free time, be patient.',177,'2004-07-07 15:33:58'),(35861,1240,'do we get free beer if we own a netlabel?',177,'2004-07-07 15:35:24'),(35862,1240,'what about beeing a releasing artist for one?',177,'2004-07-07 15:35:50'),(35863,1241,'gargaj: yeh, email verification.. although i think its been temporarily disabled couz there were some problems with sending the verification emails out or something. which explains why pinkhero was promptly labelled as verified while having a microsoft.com email. complain to scene.org\'s rich newmedia bastard staff member for a bugfix on that ;)',177,'2004-07-07 15:42:43'),(35866,1024,'checking..',177,'2004-07-07 16:10:43'),(35867,1024,'hmm so it does.. works fine with firefox though.. i\'ll try a few things hold on a few minutes',177,'2004-07-07 16:11:58'),(35869,1024,'fixed',177,'2004-07-07 16:28:54'),(35875,1241,'lol @ sag',177,'2004-07-07 18:18:56'),(35876,1240,'dlz: beats me, he prolly does house trance *evil grin*',177,'2004-07-07 18:25:51'),(35881,1241,'i agree with jarno\r\n\r\nplus i dont really see the usefullness in labelling something when it\'s entirely subjective and ppl are gonna have to check it anyways to figure out what its really about..\r\nif seeing the poster/thread starter nick doesnt warn yah by now, its not gonna be a label saying \"david hasselhof compliant\" +5 thats gonna scare you away from clicking. :P\r\n',177,'2004-07-07 20:01:21'),(35889,1241,'did you know that turtles in the shores of new zealand ocasionaly feed themselfs by taking bites off sharks gills?\r\ni just felt like sharing the moment.',177,'2004-07-07 22:28:09'),(35890,1150,'yeh yeh whatever give us a new one already.',177,'2004-07-07 22:29:03'),(35898,1241,'thats not a troll thats a hedhog!',177,'2004-07-08 01:22:37'),(35925,1024,'hello: what browser?',177,'2004-07-08 17:38:27'),(35926,1024,'hello: and do you have cookies on.. couz that acts through cookies afaik..',177,'2004-07-08 17:39:02'),(35927,1241,'A HEDGEHOG WITH A STRAPON TAIL! WHAT HAS THE WORLD COME TO?',177,'2004-07-08 17:40:54'),(35934,1241,'there! now im a tentacle and you\'re not!\r\n:ppp',177,'2004-07-08 19:12:14'),(35944,1024,'hello: i didnt change anything. i reckon it was opera..\r\n\r\nabout preview: i\'ll see what i can do. dont expect it before august or september though.',177,'2004-07-08 20:55:06'),(35945,1241,'shifter: who wants to take over the world anyways? :D',177,'2004-07-08 20:58:10'),(35952,1024,'i wondered why create none/25/50/100/all options and have to redo and retest all the posts per page math when i could easily extend account2.php to allow customlobsterizablization of these values on these other pages too..',177,'2004-07-09 01:00:49'),(35953,1024,'kebby: search.php number of results is now fully customizable up to 100, i\'ll either do the pagination things or merge it with prodlist.php sometime at the end of summer..',177,'2004-07-09 01:08:50'),(36036,1262,'10 euros says its optimus',177,'2004-07-10 18:59:34'),(36038,1206,'mwhahahahaha',177,'2004-07-10 19:05:02'),(36039,1241,'you guys think he had enough time to cool off yet?\r\n\r\nthinking of re-enabling his account...',177,'2004-07-10 19:07:13'),(36040,1241,'maybe i should wait till i have confirmation that he his seeing a shrink first..',177,'2004-07-10 19:08:12'),(36076,1241,'stv: that would only increase number of trolls',177,'2004-07-11 18:58:02'),(36090,1264,'only hires robot walking i can think of is from farbrausch\'s \"in control\", i guess its zoom3...',177,'2004-07-11 21:41:32'),(36105,1024,'added sort by\'s on groups.php',177,'2004-07-12 05:21:08'),(36106,1024,'gargaj: i\'ll do some sort of \"all\" option sometime soon.',177,'2004-07-12 05:58:00'),(36109,1024,'sort by\'s for the bbs.php was already on todo list',177,'2004-07-12 08:56:25'),(36111,1024,'hmm, you\'re asking for something else..\r\n\r\nyou already get the last page when you go to a topic, it\'s not that hard to spot what\'s new and what isn\'t. but it\'s still annoying to have to click previous to check if something was posted before the number of posts flicked the page..\r\ni got what you meant, just don\'t know how to easily solve it right now..',177,'2004-07-12 09:01:09'),(36118,1024,'my problem isnt the getting the information its where to properly display it. if it can be integrated somewhere or if it needs a new page, and if so where to link it from, that kinda shit.',177,'2004-07-12 10:12:36'),(36119,1262,'[url=http://www.pouet.net/prod.php?which=2172]http://www.pouet.net/prod.php?which=2172[/url]\r\n;)',177,'2004-07-12 10:14:23'),(36120,1264,'but there was no robot walking in robotnik....\r\nor is my memory that fucked already?\r\n\r\nand it wasnt hires either....',177,'2004-07-12 10:18:14'),(36152,1024,'stelthz: i\'ll add a custolobsterizer option to allow people to choose view bbsthreads in reverse order and start showing first page instead of last. that should do the trick for what you want and easy enough for me to implement when im drunk and bored.\r\n\r\ngloom, stakka: fixed',177,'2004-07-12 21:55:27'),(36156,1268,'can someone explain to me why wont the fucking row constructors fucking work on fucking mysql fucking 4.0.20?\r\n\r\ni\'ll be more specific:\r\n\r\nmysql> select id from comments where (505,1) in (select which,rating from comments where who=177);\r\n\r\nERROR 1064: You have an error in your SQL syntax. Check the manual that corresponds to your MySQL server version for the right syntax to use near \'1) in (select which,rating from comments where who=177)\' at line 1\r\n\r\nand yes i did try to put \"row(\" instead of \"(\" and yes i did try the \"=\" instead of \"in\", and the \' on the damn fields. they all give same mistake.\r\nand yes i did read the fucking manual.\r\nhttp://dev.mysql.com/doc/mysql/en/Row_subqueries.html\r\n\r\nand before you ask:\r\nmysql> status\r\nmysql Ver 12.22 Distrib 4.0.20, for pc-linux (i686)\r\n\r\nanyone knows why this damn simple query doesnt work?\r\n20 glops for right answer -10 for trolling',177,'2004-07-13 01:49:32'),(36162,1268,'so the question morphs into a \"why do they have online manuals for beta and alpha versions instead of the latest released version?\"\r\n\r\ni guess im doomed to figure out how the joins are supposed to work.',177,'2004-07-13 03:33:29'),(36163,1268,'or persuade jeffry to upgrade server to a beta which doesnt seem too likely to happen.',177,'2004-07-13 03:34:47'),(36164,1268,'eitherway, thanks jarno',177,'2004-07-13 03:36:30'),(36193,1270,'ego ego ego\r\npilgrimage sucks',177,'2004-07-13 16:10:43'),(36194,1269,'he transmorfed into a spammer',177,'2004-07-13 16:13:07'),(36199,1270,'a zebra joining the lamas wont ever make a healthy herd.\r\ndont say i didnt warn yah.',177,'2004-07-13 19:58:43'),(36201,1024,'dairy: old news. dont know which one to del\r\nstakka: fixed',177,'2004-07-13 20:00:00'),(36208,1024,' ',177,'2004-07-13 21:03:27'),(36210,1268,'mostly couz when i was supposed to be learning joins my girlfriend was visiting and i flunked the class and didnt care about databases ever since. yep, thats pretty much it and im not even sorry one damn bit.\r\n\r\nbut i\'ll look into it after i\'m done with exams which should be this friday if i\'m lucky. got something i wanna implement on pouet that needs to use it.',177,'2004-07-13 21:15:18'),(36217,1270,'why would we want to go to the usa for a party with orgas who keep annoying us with spam? we have plenty of those in europe already, some which the orgas actually know how to advertise the date and location without completly annoying the hell out of everyone.\r\n\r\n(they recrute annoying dutch ppl to do the dirty work for them!! but atleast they have style! and a non sucky webpage logo)',177,'2004-07-14 03:00:00'),(36220,1270,'and they exclusivly visit pouet and not the other 738 forums where pilgrimage has been also spammed?',177,'2004-07-14 04:05:19'),(36222,1270,'please define your market before proceding to massive advertisment ffs.',177,'2004-07-14 04:09:10'),(36251,1273,'kinda like the unused optimus diary thread hei? :D',177,'2004-07-14 13:37:53'),(36252,1270,'radman1: so do you know what a moomin is? what about moominvodka? what about salmiakki koskenkorva? karhu atleast? fear not if you dont, we will educate you wisely at boozembly! all the fiinish scene culture you require ;D',177,'2004-07-14 13:44:36'),(36253,1024,'pr0nmill dezign? that sounds dutch. ;D\r\n\r\nanyways, fixed',177,'2004-07-14 13:48:28'),(36254,1269,'unclex: i thought you gave demojournal live boozembly 2000 report that exclusive artwork.. but after all it was just a copy. you suck! :D',177,'2004-07-14 13:55:15'),(36255,1269,'been idling with the kewlers ppl too much obviously. they been corrupting you ;)',177,'2004-07-14 13:55:44'),(36257,1270,'niko: i dunno, the norwegians were doing it when they ran out of beer... some moominjuice pink liquid thingie for kids with vodka..',177,'2004-07-14 14:11:17'),(36258,1270,'we should do the wiseman thing this year and stick with the beer and ciders... not mixed obviously.',177,'2004-07-14 14:12:45'),(36259,1270,'and molotov and koskenkorva\r\n\r\nobviously.',177,'2004-07-14 14:13:16'),(36263,1269,'realtime re-rendering. amazing how the technology has advanced! :D',177,'2004-07-14 15:17:53'),(36267,1270,'so i noticed, just heard ep6 ;)\r\n',177,'2004-07-14 16:28:06'),(36284,1024,'fixed :)',177,'2004-07-14 22:54:41'),(36311,1270,'radman: ever heard of franchising? :)',177,'2004-07-15 19:44:31'),(36312,1024,' ',177,'2004-07-15 19:52:41'),(36313,1274,'cool',177,'2004-07-15 19:53:56'),(36321,1274,'dude, dont rape ascii art by doing it black on white.\r\nplease! i beg you!',177,'2004-07-15 23:29:23'),(36322,1270,'they have their own tv channel ffs =D',177,'2004-07-15 23:32:28'),(36327,1276,'we mourn this day.',177,'2004-07-16 02:31:29'),(36380,1270,'basically, because he\'s a dutch lamer. =) yep. =)',177,'2004-07-16 18:42:53'),(36382,1024,' ',177,'2004-07-16 19:40:15'),(36440,1024,' ',177,'2004-07-17 22:20:02'),(36482,1024,'dont ask me to fix any other comments.',177,'2004-07-18 20:25:52'),(36490,1024,'gargaj: fixed\r\ngloom: buy me a beer at bzm',177,'2004-07-18 22:16:21'),(36581,1281,'1 and a half small bags should be enough..\r\njust put some 3 dozen or so of them in the bottle and wait till they melt (should take 3 or 4 hours, shake alot helps, if it still tastes like vodka wen you taste it, put in a few more..\r\nit should become quite dark brown. dont put in too much or it\'ll start tasting too sweet. when it does starts to taste sweet (or you\'re too drunk to tell the diference if its tasting good or bad anymore) stop putting the candy in and keep your guard up for booze robbers.\r\n\r\nfor more information contact the article from PAiN resident chef [url=http://www.scene.org/~melwyn/sucemasaucisse/suce1.html]here[/url]',177,'2004-07-20 04:16:41'),(36582,1281,'i guess more then 3 dozens actually.. i never counted really.. you just \"know\" when it\'s good to drink :D\r\nfind your own threshold line ;) just make sure ther number of \"volunteers to help make room for more candy\" rapidly diminishes by the time the booze is in perfect consumption state. \r\n',177,'2004-07-20 04:20:27'),(36588,1024,'yeh madenman had warned me about that \"feature\" already. think that its due to the apache+mysql scene.org update that happened some 5 days ago.. we\'ll fix it soon. :)',177,'2004-07-20 09:12:30'),(36590,1281,'niko has leading',177,'2004-07-20 09:19:52'),(36635,1024,'kebby: oops, didnt pay enough attention when writting that essay about copypasting code errors. fixed.',177,'2004-07-20 22:46:11'),(36636,1024,'kb: the general taste thing wouldnt be very usefull couz it really depends on how much you bother rating demos you dont like, and most people dont really bother..\r\n\r\ngargaj: fixed\r\n\r\nthinking about adding something about groups groupies and haters :)',177,'2004-07-20 22:51:03'),(36637,1282,'if you pass by porto i\'ll tag along :D',177,'2004-07-20 22:53:37'),(36641,1284,'would love to attend (heard esem is playing, he owns bad ass!)\r\n\r\nbut im organizing a fucking demoparty in fucking portugal at same date :(',177,'2004-07-20 23:51:38'),(36642,1284,'hmm, seems it was another festival around same date on sweden he was playing at.. weird.',177,'2004-07-20 23:56:38'),(36652,1284,'yeh thats the one i was thinking of..\r\nwas on begining of july already.. :(',177,'2004-07-21 05:16:24'),(36654,1192,'everything is converted',177,'2004-07-21 06:35:28'),(36691,1284,'$ owns. you suck.\r\n',177,'2004-07-21 20:31:26'),(36692,1024,' ',177,'2004-07-21 20:36:26'),(36698,1192,'when it does become out of print it would be a good idea to make it available digitally, even if only for historical purposes.\r\n\r\nbesides the obvious fact that everything nowdays ends up on digital form. imo it\'s better that the version circulating is created by the makers and not the \"rippers\".\r\n\r\neither way, if you need space to store these kind of scene related publications online, scene.org would be happy to comply :)',177,'2004-07-21 21:45:51'),(36699,1279,'eye: shut up',177,'2004-07-21 21:47:19'),(36719,1286,'didnt zito quit the scene?',177,'2004-07-22 07:14:32'),(36721,1286,'rp: i feel your pain of not having hardly anything worth reading anymore. afaik jp isnt on pc. still amiga.',177,'2004-07-22 07:16:50'),(36722,1284,'decisions decisions',177,'2004-07-22 07:17:35'),(36730,1239,'you just had to revive the thread didnt you?',177,'2004-07-22 10:02:10'),(36760,1286,'you can post interviews and party reports on slengpung\r\nyou can submit articles to ojuice\r\nyou can discuss things on forums\r\n\r\ndiskmags are dead.\r\nfeel our PAiN!',177,'2004-07-22 23:35:15'),(36761,1286,'zone: newspaper online already exists. its called a news portal :P',177,'2004-07-22 23:36:54'),(36766,1286,'ts has leading',177,'2004-07-23 09:47:22'),(36767,1279,'nytrik just cant stay away from coders covered with yoghurt!',177,'2004-07-23 09:50:50'),(36796,1286,'/me ponders on what dalezy said\r\n/me strains...\r\n/me considers...\r\n/me has enormous difficulties breathing..\r\n/me exhales\r\n/me wonders\r\n/me considers\r\n\r\nno.. sex is better.. you can easily do it while stonned while reading diskmags while drunk and stone can leave you abit lightheaded...\r\n\r\ndominei: the scene is already dead. didnt you hear?',177,'2004-07-24 04:25:25'),(36797,1286,'comma missing after \"stonned\".',177,'2004-07-24 04:26:18'),(36801,1288,'WE WANT SEX WITH LOBSTERS!!',177,'2004-07-24 11:19:13'),(36804,1192,'got the books to sell at inercia in the mail yesterday.\r\n\r\nread one this morning, they\'re pretty nice :)\r\nhighly recommended for mothers, girlfriends and co-works :D',177,'2004-07-24 12:59:57'),(36821,1024,'its design',177,'2004-07-24 23:22:51'),(36823,1024,'no, what he is asking for is logical progression.\r\ndisruptive logic == design\r\n\r\nanyways, i\'ll look at it tomorow when im sober',177,'2004-07-24 23:55:50'),(36833,1289,'real demoshows are sequenced on the spot\r\n\r\nmight aswell put the demodvd playing if you dont wanna do it properly\r\n\r\ncrowd response is important',177,'2004-07-25 12:32:51'),(36834,1289,'possibly replace response by interaction',177,'2004-07-25 12:33:20'),(36835,1024,'rich: no shit? :)',177,'2004-07-25 12:36:24'),(36836,1024,'dude, seriously, if you dont know who did a prod, dont submit it.\r\nas for the rest, i\'ll waste 15 minutes making it better documented now.. hold on..',177,'2004-07-25 13:00:08'),(36840,1024,'here we go.. parties.php seems to be sorted properly now..',177,'2004-07-25 13:49:02'),(36852,1289,'sparcus: fear not, we all know that robotnik should be played atleast twice in every single demoshow. :)',177,'2004-07-25 18:44:44'),(36862,1024,'how many infofiles have you came across that didnt fit the limits exactly?',177,'2004-07-25 22:13:22'),(36875,1024,'ravity: no, but i\'ll replace the download url when the final is here.\r\n\r\nshutup you wankers. go submit missing prods and results instead :)',177,'2004-07-26 04:34:25'),(36893,1288,'poor spaniards. massive lobster invasion will take place on this years halloween. they\'ll never know what hit them.',177,'2004-07-26 13:29:30'),(36896,1288,'i hereby publically suggest the great brotherhood of the lobster to pursue the goal of terrorizing the bcn democompo with extremly dark and disturbing pieces of modern realtime audiovisual art.\r\n\r\nhear hear the challenge.\r\n\r\nmay the lobster gods cut you gently!\r\n\r\n3 months should be enough for anybody ;)',177,'2004-07-26 15:24:05'),(36941,1289,'crest for second stage resident demojockey! hehe',177,'2004-07-27 07:42:52'),(36942,1289,'atleast he plays deesbab and robotnik and hyperventilation and 303 and and and :D',177,'2004-07-27 07:43:38'),(36943,1024,'was using \r\nnow is \r\n\r\n:)',177,'2004-07-27 07:55:19'),(36960,1024,'im afraid it\'ll just hang there. i would need to del it from sceneID to get rid of it permanently and we just dont do it :) i could disable it instead but that wouldnt be of much relevance either..\r\nyou\'ll just have to live with a ghost account for the rest of your life. feel threatned ;)',177,'2004-07-27 14:27:29'),(36967,1289,'a) you got issues.\r\n\r\nb) no one was flaming about doing demoshows this or that way on parties. they were just stating their opinions on what they would enjoy the best. it\'s a free world, you\'re free to demoshow your demoshow however you see fit at whatever demoparty or outreach.\r\n\r\nc) if you cant multitask speaking into the mic while loading the next demo afahp to keep your crowd interested you got a lost crowd to begin with, or most likely one more interested in what you\'re saying instead of watching the demos you\'re selecting. either way, scripts arent mandatory for success of the event in any way whatsoever.\r\n\r\nd) if you\'re lecturing while showing the demos you might just aswell use the stops between the demos to do the talking instead of distracting ppl from the actual demo whist it\'s playing.\r\n\r\ne) you\'re also paranoid besides having issues. not to mention an ego the size of liechenstein.\r\n\r\nf) thank you for the scripts. but maybe you could consider advertising these kind of news on news portals instead of bbs forums where ppl usually roam to rant and chipin on their thoughts surrounding the matter. i guess you just wanted feedback on your supreme demos scripting idea, and i also guess you\'re just venting your frustration for ppl not acclaiming them the next best thing since sliced bread like you were expecting.\r\n\r\nit totally pisses me off to witness (once again) your pitifull attitude of insulting others whenever they have a diferent idea/opinion from yours on how things should be run. specially when you ask them for opinions on the matter which you obviously did since you\'re posting on a bloody bbs.',177,'2004-07-27 18:37:33'),(36968,1289,'you need more beer and sunshine and less demoscene and computers thats what you need.\r\n\r\ntrip to europe for demoparties, thats what you need.\r\n\r\nto open your fucking eyes to the real spirit once and for all.',177,'2004-07-27 18:39:14'),(36972,1289,'we wouldnt be reading this if we didnt all enjoy tree hugging. i just wish rich wouldnt hug ducks so much. hugging lobsters owns so much more.',177,'2004-07-27 19:24:15'),(36973,1292,'i always heard \"gf fx bad, ati9x00pro good\"\r\ni wonder if the opengl coders still agree with that..',177,'2004-07-27 19:34:25'),(37027,1024,'if i was gonna start deleting pics from comments i would have alot more to del before caring about a small button banner like that..',177,'2004-07-28 08:29:02'),(37028,1292,'sprocket: it you\'re gonna get a cheap nvidia card, atleast make sure its ti and not mx.',177,'2004-07-28 08:33:46'),(37029,1288,'recovering from symphony i guess ;)',177,'2004-07-28 08:40:10'),(37040,1294,'hei fuck off!!! i was their fan first!!!',177,'2004-07-28 10:06:52'),(37155,1297,'gargaj has leading',177,'2004-07-29 15:57:56'),(37353,1024,' ',177,'2004-08-02 20:38:26'),(37367,1297,'we had a hardware throwing olympics competition at id2k4, consisted of 3 events:\r\n\r\n- remote computer assemblage (had to mount hd, cddrive, diskdrive, motherboard, mouse and powerunit 15meters away from the machine; 1 point for hitting, +5 if you did it with style)\r\n- pentium2 shooting\r\n- monitor throwing distance',177,'2004-08-02 22:45:20'),(37368,1297,'the motherboard retaliated and made some people bleed.',177,'2004-08-02 22:45:57'),(37374,1304,'radman: i thought we had made it clear that you shouldnt attempt to prepare salmiaki koskenkorva without proper supervision ;)',177,'2004-08-03 03:35:59'),(37715,1304,'missing knight rider from pouet actually...',177,'2004-08-09 09:20:13'),(37717,1088,'dont you mean threads about hugi itself?',177,'2004-08-09 09:51:26'),(37718,1024,' ',177,'2004-08-09 09:54:08'),(37781,1298,'long live space race',177,'2004-08-10 06:48:16'),(37813,1024,'yes it is ;)',177,'2004-08-10 14:30:46'),(37826,1024,'tell me who did 6034 and an url for a new screenshot for 7316 please.',177,'2004-08-10 16:48:14'),(37830,1024,'couz i would need to delete the records on mysql of it beeing uploaded and its alot easier to just del 7315.gif and wget yoururl when it exists then to do that that i mentioned previously.\r\nso give me a new screenshot when youre complaining about wrong one or i might not bother replacing :)',177,'2004-08-10 17:20:22'),(37841,1024,'np',177,'2004-08-10 18:31:20'),(37844,1313,'and dont forget to come to inerciademoparty2005!',177,'2004-08-10 18:47:30'),(37927,1318,'and dont forget to come to inerciademoparty2005',177,'2004-08-11 22:13:52'),(37990,1320,'and dont forget to attend inerciademoparty2005',177,'2004-08-12 22:44:09'),(38041,1024,' ',177,'2004-08-13 13:15:21'),(38096,1024,' ',177,'2004-08-14 12:34:53'),(38136,1024,' ',177,'2004-08-15 00:37:59'),(38137,1323,'i would but the asm orgas kept the cds..',177,'2004-08-15 00:39:58'),(38164,1326,'erm, no.',177,'2004-08-15 16:00:19'),(38197,1327,'lol @ stefan',177,'2004-08-15 23:22:38'),(38236,1328,'no we dont ;)',177,'2004-08-16 22:55:01'),(38329,1326,'no\r\ntop10.php exists\r\nand so does prodlist.php\r\n\r\nif zou want individual ppl charts just select artists from farbrausch sort by artistfield;',177,'2004-08-18 10:28:04'),(38330,1332,'and dont forget to come to inerciademoparty2005',177,'2004-08-18 10:28:55'),(38350,1333,'[img]http://www.musicstudents.com/shop/wb/images/wb0154b.jpg[/img]',177,'2004-08-18 16:43:02'),(38403,1326,'reed: amen',177,'2004-08-19 10:35:01'),(38404,1331,'hehe, im forced to agree with shifter.\r\ni guess its human nature to take criticism bad, even if its meant in a somewhat positive way.',177,'2004-08-19 10:37:08'),(38421,1331,'gargaj: specialy when they dont agree on beeing wrong ;)',177,'2004-08-19 14:49:03'),(38422,1333,'complain to basile',177,'2004-08-19 15:07:50'),(38428,1333,'got a brain? how about eyes?',177,'2004-08-19 18:42:01'),(38499,1024,' ',177,'2004-08-22 21:09:59'),(38502,1326,'psonice: personal coup de couer\'s will come soon too.\r\nwill add ti to user.php as soon as i also bother adding the possibility to add the ojuice and slengpung id.\r\n\r\nshane: step one was adding the thumb avg proper count the next one is making it sortable. on groups.php is quite easy to implement the only problem is really that im on holidays :)\r\n\r\nand now for ideas for pouet that i _havent_ thought of yet....',177,'2004-08-22 22:41:30'),(38524,1024,' ',177,'2004-08-23 14:58:59'),(38552,1333,'[url=http://www.pouet.net/prod.php?which=13190]ALL YOUR BASS[/url]',177,'2004-08-24 01:53:26'),(38577,1336,'[img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]',177,'2004-08-24 13:35:57'),(38578,1326,'psonice: well, i been thinking of allowing more intricous sortings on the prodlist.php and that should really help abit.. \r\n\r\nabout the whole coup the coeur thing, this 1 personal was just a small test, im gonna redo it to allow more then 1, and ofcourse had the little heart next to your comment on prod.php and put the <3 count on groups.php and small top of the hearts charts (even though they\'ll be somewhat similar to popularity imho but we\'ll see)\r\nanyways, its on todo list for september.',177,'2004-08-24 13:44:47'),(38581,1333,'[url=http://www.pouet.net/prod.php?which=8103]ALL YOUR BASS[/url]',177,'2004-08-24 13:51:43'),(38607,1024,' ',177,'2004-08-24 23:46:24'),(38608,1338,'nice to know that youre still alive claus.\r\nwas thinking something happened to you when you didnt show up at bnzli',177,'2004-08-24 23:46:54'),(38694,1338,'guys dressed in black crashing at the chillout wearing scene.org staff t-shirts and shouting allezz all the time are so hard to notice. =)',177,'2004-08-26 02:58:29'),(38711,1024,' ',177,'2004-08-26 13:49:46'),(38712,1338,'orange',177,'2004-08-26 13:52:45'),(38742,1338,'claus:why didnt you just take train or bus to swiss?\r\n\r\nwell, shame you didnt come, was looking forward to chatting with you about things.\r\n\r\nwell the party pretty much ruled.\r\nwish i had had an extra day to talk more with some people. :( oh well, hope most of them will be at evoke.',177,'2004-08-27 00:31:16'),(38874,1346,'i guestimate that you should come to inerciademopaty2005',177,'2004-08-31 09:43:56'),(38889,1343,'whenever rich seems to start appearing to be slightly [url=http://www.pouet.net/prod.php?which=1236]reasonable[/url] regarding demoscene related discussions he always manages to come back with one more comment that totally shreds the theory.\r\n\r\nim forced to agree with rasmus on all previously mentioned points.\r\n\r\nradman, please, stop using the show to hype and promo pilgrimage on every single edition. european sceners are gonna stop caring about it.\r\ni love the show, please keep expanding into more aspects of the scene and avoid bluntly promoting US stuff all the freaking time.',177,'2004-08-31 18:36:42'),(38890,1343,'\"my part of the scene deserves more attention\" syndrome is so nineties and polish. please dont go there.',177,'2004-08-31 18:38:51'),(38891,1024,' ',177,'2004-08-31 19:55:47'),(38892,1346,'and inerciademoparty2005 ofcourse',177,'2004-08-31 19:56:45'),(38907,1343,'i did hear your rant about not wanting to use the show to promote dark domain yes.\r\ni think you still do it even if unintentionally. not necessarily about dark domain (that doesnt bother me the slightest, its more the constant pilgrimage reference as oposed to mentioning the latest happening party somewhere in europe thats annoying)',177,'2004-08-31 23:24:49'),(38908,1343,'hehehehe\r\n\r\namericans are funny\r\n\r\nhere is a newsflash:\r\nthere is this thing called demoscene, and its centered on europe not america.\r\nnow go back through your shows, count how many references to the european scene you have and how many to pilgrimage you have and i\'ll rest my case.\r\n\r\nyeh i know, im a bitch whiner.\r\nstill, look at the actual arguments instead of my whining, check ojuice parties list and realise you should be either making more references to european parties or embrace the fact that your target audience is the american scene and not the general scene.\r\n\r\neither way, its just feedback.\r\nsorry if i hurt your ego radman,\r\nprops to you for your dedication despite my seemingly inflamatory feedback. keep doing more shows. just dont tell me to not listen and start my own when i dont agree with your direction.. thats the worst reply you can give to any kind of feedback you get.\r\n\r\n',177,'2004-08-31 23:33:21'),(38909,1024,' ',177,'2004-08-31 23:42:23'),(38911,1343,'lol, cammon radman, accept that you dont know half of anything thats happening in the european scene and are focusing on what you are sure of.\r\n\r\ni dont really mind hearing about the stuff you are into, really, its interesting, and its cute to see the prespective from a person discovering how demoparties work, its nostalgical cute and highly motivating too :D its just that i really posess a deep desire to see you hurry up with your homework and discover the core of the european scene and more subscenes rather then the ascii/ansi stuff that you are so well deep into before you run out of americans to interview. ;)\r\n\r\ni wanna hear specials on the parties that happened on these couple weekends, not just the biggest ones. i want discussions on things that are concearning the scene nowdays. where are the c64, speccy, gba, atari references? netlabel scene?.. cultural dissociation consequences and benefits..\r\n\r\ninterviews with new groups in focus is good. i like them, i think lots other ppl like to listen abit of their story too. but i would be alot more interested in hearing about stories of ppl who have their roots coming from older days in the scene.\r\n\r\nmentioning new releases from cc, buenzli and evoke instead of how popular the pilgrimage invitation is would score alot higher in my book.\r\n\r\nall that beeing said,\r\ndont challenge me on scene journalism grounds bitch, i will eat your brain raw with my dedication and preseverance. its just too much work to be worth the bother, too many extra curricular activities already. but make no mistake, if i would take your challenge, i would crush you like a peannut. bitch. ;) =)',177,'2004-09-01 01:19:50'),(38913,1343,'oh yeh,\r\n\r\nblunt flame on how pilgrimage invitation is only popular couz its been spammed like fuck. and how much (just to give a small sharp and clean example) the evoke invitation is alot more appreciated and cheered by everyone and their mother, here.\r\n\r\nfamiliar quote of the day the earth was born here.\r\n\r\nlove,',177,'2004-09-01 01:23:42'),(38914,1343,'radman: hei, you had to stop acid to do ther arts. shall i quit scene.org enoughrecords.com and inercia.org just to prove to you that i know more of the european demoscene then you do? cammon, i have ego problems and have been known to be somewhat quite insane but i do try to keep a decent usefullness/workload ratio going.',177,'2004-09-01 01:25:30'),(38915,1343,'dont forget that i also have all those demos that no one really understands why they got done to work on too :)\r\n\r\nbtw, when are you releasing your next demo? *evil grin*',177,'2004-09-01 01:27:22'),(38917,1343,'i didnt cry about my film not beeing shown either.\r\ni complained on the other one i delivered which was not made by me but was quite worth beeing shown.',177,'2004-09-01 01:30:48'),(38919,1343,'and complained with very good grounds (which other sceners also have been agreeing for quite a few years now and the asm org keeps ignoring) might i add.\r\nmaybe you should read the asm oldskool mailing list again.\r\nmaybe you should do a special on that particular subject for the arts even. maybe the people who still dont seem to get the point of my complaint might be abit slightly more enlightened through your show.\r\n\r\nseriously.',177,'2004-09-01 01:32:35'),(38921,1343,'lets just try to beat the highscore of painstation instead =D',177,'2004-09-01 02:03:11'),(38924,1343,'i can hardly wait',177,'2004-09-01 02:27:24'),(38963,1350,'pouet.net uses sceneID,\r\nsceneID was created to allow same logon on several sites, not necessarily on same (scene.org) server.\r\n\r\nhttp://www.scene.org/~melwyn/sceneid_specification.txt\r\nmail matti \"melwyn\" paluoso or join the sceneID mailing list for help on developing.',177,'2004-09-01 14:26:13'),(38965,1349,'evoke owned!',177,'2004-09-01 14:27:14'),(38979,1351,'i think its a matter of interpretation.\r\n\r\nthey just wanted a rule to be able to use against extreme cases of racism and such..',177,'2004-09-01 16:22:33'),(39001,1024,' ',177,'2004-09-01 21:48:45'),(39038,1024,' ',177,'2004-09-02 15:18:54'),(39048,1024,'i\'ll do a top of the hearts thingie in a near future, after im done with the party.php submit info shit..',177,'2004-09-02 20:50:52'),(39056,1024,'we _are_ doing m12/((v1+v2)/2) afaicr\r\nyou\'re only 3 weeks delayed with your suggestion...',177,'2004-09-02 22:34:38'),(39064,1024,'thats why we have both the fractions of one thing and the number of agreed thumbs on display on the page. and also why we order them by the fraction instead of the number.\r\n\r\ncouldnt you have just figured it out by brainstorming abit while looking at the users page? maybe i should indeed update the faq...',177,'2004-09-02 23:19:48'),(39122,1024,'test 21321',177,'2004-09-03 16:12:35'),(39123,1024,'test 21321',177,'2004-09-03 16:12:41'),(39124,1024,'tetksdjgfk',177,'2004-09-03 16:14:28'),(39125,1024,'tetksdjgfk',177,'2004-09-03 16:14:37'),(39126,1024,'and now...',177,'2004-09-03 16:18:08'),(39127,1024,'\\o/ double posting fixed :)',177,'2004-09-03 16:18:31'),(39130,1357,'nigga',177,'2004-09-03 16:42:16'),(39131,1357,'try to double post anywhere now bitches',177,'2004-09-03 16:43:04'),(39136,1357,'mmmm O_o',177,'2004-09-03 16:45:20'),(39137,1357,'iohaowheotet',177,'2004-09-03 16:46:13'),(39138,1357,'how did you manage that skreble? added a space?',177,'2004-09-03 16:46:48'),(39141,1357,'i always admitted to that.\r\ni cant compete with quattro players in hawaaian tshirts.. its just too out of my league ;)',177,'2004-09-03 16:49:15'),(39142,1357,'but seriusly, is the refresh thing fixed or not? seems fixed here..',177,'2004-09-03 16:50:02'),(39144,1357,'double posts on purpose are ok to work ;)\r\nits the refresh and post my mistake that i was trying to fix ;)',177,'2004-09-03 16:52:27'),(39146,1357,'(\\\\/) ^ ^ (\\\\/)',177,'2004-09-03 16:55:44'),(39156,1357,'socks',177,'2004-09-03 17:16:40'),(39252,1024,'stefan: read what stelthz wrote and my reply.',177,'2004-09-04 16:18:24'),(39256,1024,'the thumb down is very inconsistent. mostly because most ppl who would agree with your thumb downs dont bother thumbing down prods.\r\n\r\nso, merging both results would rather undermine the thumb up consistency.\r\n\r\neither way, thumb up alone makes pretty decent job.',177,'2004-09-04 16:49:49'),(39257,1024,'and obviously, the less thumbs you have given the more strange results you will get. so, glop more.',177,'2004-09-04 16:50:51'),(39258,1358,'i feel an urge to unverify shane\'s account once again.\r\nwhy cant he just be somewhat normal?',177,'2004-09-04 16:52:27'),(39272,1358,'yeh but other users dont really do it (and exclusivly it) on a daily basis..',177,'2004-09-04 20:52:18'),(39274,1359,'keops should show up at bcn thats where keops should show up',177,'2004-09-04 20:53:30'),(39275,1024,'stelthz: so why dont you drop here the extreme perfect math formula to have it better?',177,'2004-09-04 20:55:28'),(39394,1357,'(\\\\/) *clack*',177,'2004-09-06 18:03:27'),(39397,1357,'(\\\\/) *cleck*',177,'2004-09-06 18:06:18'),(39398,1357,'sdjlkfklrhyte',177,'2004-09-06 18:07:45'),(39405,1357,'\\\\o/',177,'2004-09-06 18:43:31'),(39406,1357,'\\\\o/',177,'2004-09-06 18:44:20'),(39407,1357,'aaaaa',177,'2004-09-06 18:44:36'),(39408,1357,'\\\\\\\\\\\\o///',177,'2004-09-06 18:46:53'),(39409,1357,'\\\\\\\\\\\\o///',177,'2004-09-06 18:46:57'),(39410,1357,'\\\\\\\\\\\\o///',177,'2004-09-06 18:47:01'),(39412,1357,'(\\\\/) o O (\\\\/)',177,'2004-09-06 18:48:41'),(39413,1357,'(\\\\/) o O (\\\\/)',177,'2004-09-06 18:48:44'),(39414,1357,'(\\\\/) o O (\\\\/)',177,'2004-09-06 18:48:48'),(39415,1357,'now slashes work properly.\r\nand double post fixed once again too.',177,'2004-09-06 18:49:18'),(39416,1357,'or so im led to believe (\\\\/) * ^ (\\\\/) *clack clack*',177,'2004-09-06 18:53:03'),(39464,1024,'reed: fixed',177,'2004-09-07 05:33:10'),(39496,1357,' ',177,'2004-09-07 17:04:09'),(39498,1024,'[url=][/url]',177,'2004-09-07 17:06:38'),(39651,1024,'dalezy: tell me who did these:\r\n| 626 |\r\n| 627 |\r\n| 628 |\r\n| 629 |\r\n| 630 |\r\nand i\\\'ll remove eiserne front :)',177,'2004-09-09 22:18:48'),(39662,1024,' ',177,'2004-09-10 00:06:16'),(39663,1357,' ',177,'2004-09-10 00:07:22'),(39664,1357,' ',177,'2004-09-10 00:07:31'),(39665,1357,'\\\\',177,'2004-09-10 00:10:15'),(39666,1357,'\\\\',177,'2004-09-10 00:10:23'),(39667,1357,'test',177,'2004-09-10 00:16:26'),(39668,1357,'test',177,'2004-09-10 00:16:35'),(39669,1357,'test',177,'2004-09-10 00:17:54'),(39670,1357,'test',177,'2004-09-10 00:19:13'),(39671,1357,'test',177,'2004-09-10 00:21:59'),(39672,1357,' ',177,'2004-09-10 00:23:24'),(39748,1371,'and more importantly.. how did crusader manage to double post?',177,'2004-09-11 04:53:58'),(39773,1371,'[url=http://www.negativland.com/intprop.html]http://www.negativland.com/intprop.html[/url]\r\nalso worth reading.\r\n',177,'2004-09-11 17:32:41'),(39802,1024,'fixed',177,'2004-09-11 23:41:32'),(39812,1024,'fixed',177,'2004-09-12 04:10:16'),(39833,1373,'lol\r\nhooray for clueless people',177,'2004-09-12 18:11:07'),(39836,1348,'*giggles* @ rngmnn',177,'2004-09-12 18:23:29'),(39853,1373,'reid: unconditional too ;)',177,'2004-09-12 21:46:11'),(39861,1024,'rich: yes it does..\r\n\r\n12098: i\\\'ll fix it later\r\n\r\ntum99: results.php uses same script that i believe rez made for the infofiles.. so.. erm.. i have no fucking clue why tabs are 2 spaces instead of 5/8 but i\\\'ll bug rez about it :)',177,'2004-09-13 00:28:22'),(39871,1373,'lol @ gammawave, you really are clueless arent you? and me thinking you were only joking about the rock and roll and long hair.',177,'2004-09-13 05:40:03'),(39875,1024,'nezb: yes i know, i stated that fact on changelog.php too. too much stuff to update in 1 day. for every small change in one place there is stuff to change in 3 others.. and its annoying/boring to update it all, and even more to betatest it all.. and i need to sleep now and again..\r\n\r\nand yes i did think about adding dates to changelog, and i will do that.. soon.. after all multi cdc and csdb stuff is done and top of the hearts and tablized parties.php and improved thumb corelation equation on user.php and optimized some queries and and and..',177,'2004-09-13 07:07:45'),(39876,1024,'and added competition category to prods/parties..',177,'2004-09-13 07:10:13'),(39878,1024,'oh yeh, before ppl ask. the curve for the cdc goes:\r\n256,512,1024,2048,4096\r\nand yes, its on purpose to avoid new fake accounts beeing created solely to abuse heart given. if you really care about pouet you should have submited a few prods and posted enough _CONSTRUCTIVE_ comments by now to be allowed atleast 1 heart. the more devoted the more hearts you\\\'re allowed to share.\r\n\r\noptimus, zone, dips, crest and and and can finally see some sort of usefullness for all their time invested on making pouet a more complete database.\r\n\r\nmight encourage some ppl to comment/vote more on the older and quite often neglected prods too. which would only bring more truth into their real value/popularity imho.',177,'2004-09-13 07:17:41'),(39887,1376,'just thinking of adding more download links on prods for additional disks. already added 1 more even but i started wondering that ppl would ask for a third and then a forth couz i remember prods that use them..\r\n\r\nand no, url for video is not included on that math, thats a diferent link, and is already added, just not visible anywhere couz only gloperators can edit the prods to add that link, but dump the url to the videos on the bbs threads and we\\\'ll update them...\r\n\r\ni just want to know how many disks download urls are enough.. does 5 sound more then enough? (only the ones in use will be shown anyways..)\r\n\r\ncan only remember that amiga demo (odyssey?) using 5 disks.. is anything else bigger? (on c64 or speccy maybe...?) anyone knows?',177,'2004-09-13 08:52:30'),(39889,1364,'actually puredata was originally aimed for linux me thinks. its just multiplatform, and free, and quite nice to fool around with if you\\\'re into audio engineering and the likes. you can even code your own objects for it. its quite worth checking out, specially if you\\\'re looking for a poor man\\\'s alternative to max/msp or reaktor.\r\n\r\ntoo bad the look is horrible. imagine dutch color scheme in black and white.... ;P\r\n\r\nthought of doing something for this compo even, but bcnparty is soon, need to do proper noise to punish the spaniards for not coming to inerciademoparty04. ;)',177,'2004-09-13 08:59:50'),(39890,1376,'for amiga that\\\'s quite doable but for c64 and speccy?.. well, you _could_ just zip everything into 1 file but... would rather keep the original filenames and release integrity then to repack stuff.. imho..',177,'2004-09-13 09:03:06'),(39974,1376,'so 5 is enough then? :P',177,'2004-09-13 17:48:58'),(39979,1373,'didnt i told you optimus would be back?\r\ni told you. :D\r\nwho owes me more beer now? :)',177,'2004-09-13 17:59:12'),(39980,1373,'\\\"especially the one who sang something romantic about demolove\\\"\r\n\r\ni guess that was from the zania and jeenio live act?\r\n\r\nam still looking for video of that.. :( anyone got it on cam?',177,'2004-09-13 18:02:45'),(39982,1024,'fixing fixing.. 5 minutes..',177,'2004-09-13 18:05:11'),(39983,1024,'csdb profile on user.php should work now.\r\ndisk2 link should work now too.',177,'2004-09-13 18:08:31'),(39984,1024,'dupe del\\\'d, 4k moved,\r\n\r\nto check:\r\n12098: No pic, wrong dl-link, most or all comments are based on that wrong link. In this case a deletion would be the best, I think.\r\n589: (release of the final could\\\'ve been in june)\r\n5: (may = final release?)\r\n1759: it is a demo for Game Boy but was originally handed in into the wild compo where it made the first place...',177,'2004-09-13 18:17:38'),(39987,1364,'yep, showing work is where its at (and then they\\\'ll play the track at double speed with horrible eq and namevote us to last place once again, but we showed work ;)',177,'2004-09-13 18:26:36'),(39996,1376,'well, it wouldnt be hard to do, just create one more table and change a few forms but im lazy so i go for the restrictive hack way instead :)',177,'2004-09-13 19:35:01'),(39998,1373,'so now for the important discussion:\r\n\r\n[b]are goths with guitars more or less hot then goths with lasers?<[/b]',177,'2004-09-13 19:39:59'),(40001,1373,'well, they had some videos in black and white ;) that must have been what confused waffle :P',177,'2004-09-13 19:46:27'),(40003,1373,'panthers are so much sexier then tigers or wolfs',177,'2004-09-13 19:49:37'),(40015,1373,'you guys have way too much free time :P',177,'2004-09-13 20:34:12'),(40049,1024,'maden: was a little bug that i added when adding the csdb stuff.. is working now :)',177,'2004-09-14 06:24:47'),(40050,1376,'loaderror: was thinking of adding \\\"lastcomment on\\\" column on groups?which=xx .. its starting to get abit heavy of a page though...\r\n\r\ngasman: i\\\'ve seen several speccy diskmags take 2 disls.. btw, can i do for zxdemo.org / speccy stuff on pouet something similar to what i\\\'ve done with csdb / c64 ? would allow ppl to go to zxdemo.org counterpart of the scener/group/prod/event faster..\r\nnot sure if you want all the traffic and pouet trolls snooping around your site though which is why im asking before implementing..',177,'2004-09-14 06:50:08'),(40102,1378,'lol',177,'2004-09-14 19:25:50'),(40103,1376,'hollowman: yes you shouldnt :P',177,'2004-09-14 19:26:48'),(40104,1377,'remember kids, fake accounts are bad mmkay?',177,'2004-09-14 19:28:19'),(40106,1377,'well, as long as they use a real email im ok with it, i mean, some ppl still dont like giving away their realnames and stuff.. we shouldnt really be forcing them, as long as they arent littering the place like darkhero and pinkhero were, its cool by me.\r\n\r\nbtw, _ i miss you, email me with a real email to get your account back!',177,'2004-09-14 19:33:54'),(40116,1376,'cool, i\\\'ll update some .php\\\'s tomorow or something.',177,'2004-09-14 21:59:23'),(40122,1379,'on the super secret bbs thread about fixing stuff.\r\n\r\nand yes the top of the hearts or enhanced cdc.php page will come in a near future. just need to do a few things first.',177,'2004-09-14 22:49:15'),(40128,1376,'it works, its not slow as fuck, im happy.\r\n\r\nif any scener mastered in database code wishes to help me out optimizing the thing, he\\\'s welcome to take a look at the thing like moT did a couple months ago.\r\n\r\nbtw, zxdemo id things implemented now.\r\nand so are the 5 downloads thing.',177,'2004-09-14 23:51:09'),(40132,1376,'too late, already added 5. you dont _have_ to use them. ;)',177,'2004-09-15 00:26:51'),(40137,1376,'stefan: yeh, asp.net and oracle is _sooo_ much better.. stop trying to stir up these useless discussions, or start a new thread for it atleast.',177,'2004-09-15 02:04:22'),(40144,1379,'it doesnt but it should, hence the underlining and highcase',177,'2004-09-15 08:42:53'),(40202,1379,'preacher: thats couz the users table glop count isnt automatically refreshed.. i need to run update.php and update.php isnt working right now couz ojuice news feed check is on it and it gives some 404\\\'s for obvious reasons. the point is, wait couple days ;)',177,'2004-09-15 19:23:18'),(40203,1379,'zone: no, i think personal coup the coeurs should be an extremly rare thing to avoid a sea of hearts. and multiple ones should only be allowed to ppl who really care about pouet database. :)',177,'2004-09-15 19:24:15'),(40208,1024,'djfistfuck: about the font, it could! but i need to ask rez or whoever did the ascii.php render script to update it. i\\\'ll talk with him to see if it was really him or not. :)',177,'2004-09-15 19:48:10'),(40209,1024,'zone: im not changing synthesis fastcode into dentro, im planning adding party compo types in a far future (1 month or so',177,'2004-09-15 19:58:37'),(40210,1024,'zone: yeh prod.php wasnt showing them all 5, sorry my bad, its fixed now.\r\n\r\ndjfistfuck: about bbcode, i didnt implement the bbcode so im not really sure how it works but i\\\'ll check if i can also make it autolink.. dont hold your breath for it though.\r\n\r\neverything else except couple errors mentioned by madenmann a few days ago are fixed now.',177,'2004-09-15 20:05:21'),(40213,1379,'preacher: update.php worked now.. try it again..\r\n\r\nkeops: i wont replace popularity charts with pcdc charts man :) it just makes pouet more colorfull.. might create something on cdc.php where you can see a small chart with other ppls pcdc though.. and maybe a random cdc prod button..',177,'2004-09-15 20:21:12'),(40214,1379,'tomaes: if you can convince stil to let you be gloperator i\\\'ll change your status.',177,'2004-09-15 20:22:18'),(40215,1379,'gloperators were chosen according to general interests, gargaj couz he is extra active and always complaining that somehting needed to be fixed, dips couz he is main gloper, keops couz he was interested in fixing the atari stuff and raver couz of speccy. still need devoted amiga and c64 gloperators, was thinking of catching zone for amiga stuff but stil was reluctant to have too many ppl on the list and i havent talked with him about it yet.',177,'2004-09-15 20:25:00'),(40216,1379,'but to answer your question, yes all gloperators had to give me good enough head like the nice and dirty glopwhores they are to get access ;)',177,'2004-09-15 20:26:29'),(40224,1379,'216: lamas who put bukkake pics on bbs forums afaik.',177,'2004-09-15 22:23:48'),(40225,1379,'i dont think anyone is that desperate to be allowed a cdc to bother posting senseless posts everywhere :)',177,'2004-09-15 22:25:41'),(40229,1024,'216: its not you. would be terribly slow if it did it before. so sadly no you cant list all prods listed by #thumbs or avg.',177,'2004-09-16 00:29:40'),(40236,1379,'hitch: nothing a delete * from comments where id= and quand>date; wont fix :)',177,'2004-09-16 01:57:50'),(40237,1379,'who=xx instead of id= even..\r\nps + mysql == danger',177,'2004-09-16 01:58:49'),(40238,1024,'nezbie: thats quite easy to implement actually..',177,'2004-09-16 01:59:30'),(40245,1380,'thats couz most of the xnfo tags were made on request and half of them are still missing (due to database structure changes and general lack of page update).\r\n\r\nthe whole page is mostly \\\"hardcoded\\\" instead of reading from the db. i\\\'ve fixed a few things on it upon request by stefan for mac.scene.org but lots of the page is still in need of a rewrite and i was too lazy/out-of-time to do it yet.',177,'2004-09-16 10:16:12'),(40246,1380,'i think in this particular prod its fucking up couz there is no 40k type hardcoded on the xnfo.php ..',177,'2004-09-16 10:17:06'),(40247,1380,'but im not that sure. and not that curious to find out right now either :P',177,'2004-09-16 10:17:35'),(40250,1381,'and dont forget to come to inerciademoparty2005',177,'2004-09-16 10:18:06'),(40253,1381,'no it wasnt',177,'2004-09-16 10:19:13'),(40308,1383,'and dont forget to come to inerciadmeoparty2005\r\n\r\nsorry, had to.',177,'2004-09-16 21:35:04'),(40309,1174,'anyone made a cookie customizable scene rss feed watch page yet? :)',177,'2004-09-16 21:36:50'),(40316,1383,'dont you mean soft?',177,'2004-09-16 22:31:55'),(40323,1380,'get info on a demo in xml format',177,'2004-09-16 23:21:42'),(40329,1024,'fixed',177,'2004-09-17 02:46:15'),(40344,1024,'very DCS indeed',177,'2004-09-17 07:58:40'),(40345,1383,'we are interested in good releases coming out of the american scene. we just arent interested in spam.',177,'2004-09-17 08:01:34'),(40346,1384,'yeh like you did for xnfo rasmus :PP\r\n\r\nrandom: its in the todo list to create a \\\"party compo\\\" field for the prods. ',177,'2004-09-17 08:04:42'),(40347,1384,'and when that is done i\\\'ll obviously force party.php to show prods following that instead of type..',177,'2004-09-17 08:05:29'),(40348,1384,'that should also help fix the invitation demo/intro problem too... so that it gets listed both on the released party and invite for party..',177,'2004-09-17 08:07:40'),(40352,1384,'hmm, ok here is what im thinking for changing prods table:\r\n\r\n- creating new partycompo field (\\\"64k\\\",\\\"wild\\\",\\\"anim\\\",\\\"Amiga democompo\\\",\\\"C64 democompo\\\",\\\"oldskool democompo\\\",\\\"democompo\\\",\\\"4k\\\",\\\"256b\\\",+++ whatever dif party needs i\\\'ll add it to the table as an option, it\\\'s gonna be a bitch to resort everything.. but i guess i\\\'ll do a queries to mass transfer things and then check party by party whats in need of fixing.. it needs to be done.. rather sooner while we are still fixing \\\"intro\\\" then later..)\r\n\r\n- creating inv_id field (dump the id of the party that the invitation is refering to and keep using party as the place where it was released)\r\n\r\n- creating a ___no_party___ party and hardcode checking it on all .php so that the info regarding party, party_place and party_year dont get shown.\r\n\r\nsounds good? anyone has any better ideas right now? im all ears.',177,'2004-09-17 08:46:08'),(40357,1383,'pouet cest chouette',177,'2004-09-17 09:20:54'),(40358,1379,'tomaes: i told you, convince stil. its not up to me alone to set who is gloperator and who isnt.',177,'2004-09-17 09:22:53'),(40359,1384,'gargaj: there are quite _alot_ of intros which arent size limited..',177,'2004-09-17 09:24:36'),(40362,1379,'would rather catch him online on #pouet.net if i was you. he\\\'s always busy with the damn game..',177,'2004-09-17 09:34:27'),(40363,1384,'quite a few of those arent 64k too. atleast 2 dozens.. i did most of the parties already.. just a few still at bay, and ppl keep mentioning the ones they find at fix me beautifull.. should be about 90% sorted sometime before next month me thinks.',177,'2004-09-17 09:36:30'),(40370,1385,'and dont forget to come to inerciademoparty2005 ;)\r\n\r\n(even though i will come to bcn, and hopefully bring fred/enoughrecords^ex-razor1911, dextrose/nothing and garlick/coolphat with me)',177,'2004-09-17 10:24:19'),(40371,1384,'random: hehe, party.php isnt as simply structured as you think it is.. yes tis possible to add a sortbyplatform arrow and still keep it listed by type but it would somewhat slower then it currently is, and i really think the party.php should be sorted by compo properly done. bigger parties have like 5 demo 1st places, its extremly annoying to find demos of same compo in there.. let alone check the results and add missing prods..',177,'2004-09-17 10:28:37'),(40415,1385,'i dont remember us ever having a special spanish car kit and i dont think we\\\'ll bother ahving one this year either, we are only crossing the whole country twice anyways.. ;) how much is the fine for not having it, out of curiosity. :)',177,'2004-09-17 20:11:41'),(40416,1024,'you can only _replace_ parties, not delete them, using the editprod.php ..',177,'2004-09-17 20:22:32'),(40417,1024,'it\\\'ll start working for deleting when i add the __no_party__ thing',177,'2004-09-17 20:23:01'),(40421,1024,'yes',177,'2004-09-17 20:52:16'),(40442,1385,'gush75384532 yeh.\r\nsick dutch fucks bodyrocking on stage to the best demo from some random spanish leet demogroup.. not stravaganza ;)\r\nshould be thrown on wild compo ;P',177,'2004-09-18 07:03:20'),(40443,1383,'zee jermans are cöming!',177,'2004-09-18 07:06:25'),(40444,1024,'fixed that partylink.',177,'2004-09-18 07:08:41'),(40458,1383,'portuguese are just portuguese. atleast from my point of view. i dont think of ourselfs as \\\"europeans\\\" even though we live here.\r\n\r\noh, and some ppl call us tugas.',177,'2004-09-18 13:00:24'),(40459,1383,'\\\"my country is so big, that its like a continent of its own!\\\"',177,'2004-09-18 13:02:00'),(40460,1383,'\\\"too bad our demoscene is \\\"underground\\\" ((tm) (c) rich @ wikipedia) or we would kick your ass\\\"',177,'2004-09-18 13:03:16'),(40461,1383,'and tomorow i expect a new news item at snn:\r\n\\\"the bitter scene bites at the americans (and canadians)\\\"',177,'2004-09-18 13:04:28'),(40462,1383,'but fear not, the overwhelmingly awesome new releases of this years pilgrimage (maybe i should start a new thread for discussing the prods already) will prove us all european wankers who owns what.',177,'2004-09-18 13:05:57'),(40463,1024,'ok i added __no_party__ its at the bottom of the parties list, use that for all prods with known non party release affiliation. i obviously cant just assign them all couz there are some submitted prods that do belong to parties but still arent listed as such..',177,'2004-09-18 13:29:28'),(40464,1024,'i\\\'ll fix the submit forms to display info about this feature.. (like it mentioned the 97/98/99 partyplace info..)',177,'2004-09-18 13:30:07'),(40507,1389,'nice trap to figure out to who belongs the fake accounts hehehehe\r\ni\\\'ll delete those pcdc on accounts below 256 glops sometime soon.\r\nand i\\\'ll also update userlist to show and sort by pcdc',177,'2004-09-19 16:35:32'),(40563,1391,'about glophunters adding everything: i think its good, the more complete the database gets, the better.',177,'2004-09-20 09:38:10'),(40667,1392,'dudes, it doesnt matter.\r\neither change platform to also include \\\"windows\\\" along with ms-dos and dump the url on the comments or just create a new id for it.',177,'2004-09-21 01:35:34'),(40668,1392,'no one will die horrible deaths from either cases',177,'2004-09-21 01:37:19'),(40672,1383,'thom: just fyi you dont become officially a demoscener by attending a demoparty or releasing a prod at one.',177,'2004-09-21 06:08:09'),(40675,1024,'madenmann: give me the new version of the .nfo or .txt; its easier to replace then to delete.\r\n\r\n\\\"previous page\\\" feature fixed.\r\n\r\nfixed prods until \\\"added on the 2004-09-19 by gloom \\\"\r\n ',177,'2004-09-21 06:42:20'),(40677,1393,'- you send fuckings to kewlers at the bonfire and don\\\'t get thrown in.\r\n- you get your prod \\\"not shown\\\" three years in a row at assembly.\r\n- you are asked to do an invitation intro to a party in the middle of nowhere.\r\n- farbrausch greet you.\r\n- a famous scener spilled beer/salmiaki on your keyboard/phone.',177,'2004-09-21 06:50:22'),(40688,1393,'- you understand what fake elitism is and dont take it for sarcasm.\r\n- you embrace lobsters as children of god\r\n- you have written/voted for diskmags/chartsmags in atleast 3 diferent platforms.',177,'2004-09-21 07:31:53'),(40694,1393,'unclex: you should have paid for cesare\\\'s ngage ;)',177,'2004-09-21 07:36:40'),(40695,1383,'jason: the council is reviewing your application this very instant. please hold on a couple more days.',177,'2004-09-21 07:39:01'),(40701,1393,'all in favor of Jason Scott approval rise their hands..',177,'2004-09-21 08:14:23'),(40717,1024,'dj fistfuck: give me url to new screenshot when you see it wrong.. or well i can take one when i get back home but its more work for me and im lazy..',177,'2004-09-21 09:45:45'),(40718,1024,'anyways, everything (except screenshot and nfo files) is fixed now..\r\n\r\nexcept that c64 demo or 4k that is supposed to be deleted or something.. need to check it before deleting..',177,'2004-09-21 09:46:46'),(40782,1024,'dr.pain: yeh its only sorting on a page, but you can use the customlobtizretaor7004+super to customize those pages into really big ones (think the max is 100), order them by pop first and then only avg_rate and thus get some sort of decent viewport of whats \\\"best\\\" among the most popular.\r\n\r\nthe way the .php is done i would have to get all the prods and then sort them by avg_rate and only show the ones fitting on a page.. it would be terribly slower then how it is now (only getting from db the number of prods that fit on the page.. all already sorted..)',177,'2004-09-21 19:38:17'),(40783,1024,'well not terribly terribly slower, but you can imagine how long a sort of 7582 prods would take... page wouldnt load in <6 seconds thats for sure..',177,'2004-09-21 19:40:29'),(40784,1024,'hmm, just realized that it will force pages sorted by name when using avg or thumb.. so you cant pre-sort them by popularity...\r\n\r\ni _was_ planning multiple sorts on that page sometime ago though... like, memorizing the previous one called and still applying it on the database call.. need to look into it.. not tonight..',177,'2004-09-21 19:44:19'),(40803,1024,'mad: it uses a math equation taken from all the thumbs on comments.. i have to get all the relevant comments and do the math.. cant do it on the db..\r\n\r\ni could calc the value and store it in the db much alike its doing for users glops .. would get faster pageloads but would also need to run update.php more often to have the new values matter on all pages..',177,'2004-09-22 03:09:19'),(40804,1393,'- when you start thinking of naked cyber chicks whispering \\\"deep inside me\\\" whenever you see a tall goth walking by',177,'2004-09-22 03:13:42'),(40810,1024,'hmm.. i guess i have to recode things to make automatic update upon each new comment insert',177,'2004-09-22 07:25:48'),(40814,1024,'ok, im tired of fixing what you find madenmann, i gave you gloperator status, use the damn editprod and editgroups instead. and also gave it to tomaes since he kept whining about it. if stil and analogue think there are beocming too many gloperators, now would be a nice time to say so.\r\n\r\nalso, added fastdemo type category, so all the gloperators out there, start putting those fastdemos and fastintros into this category, only when there was party compo for it. its not a fastdemo just couz you only did it the night before the party place, needs to be part of a fastdemo/fastintro compo.',177,'2004-09-22 08:35:41'),(40815,1024,'ok, now, if you\\\'re logged in and check your user profile it\\\'ll update the glop count automatically.. will do something similar for prod avg and # number soon too.',177,'2004-09-22 09:04:47'),(40828,1393,'.. you feel that the only interest in hugi was the old coders corner',177,'2004-09-22 12:44:19'),(40848,1395,'\r\n\r\n\r\nits not rich\\\'s fault that ppl try to get the radeons using werkzeug\r\n\r\ni bet rich thanks god that dan still feels guilty about not participating on a democompo. then again, he probably is too clueless to care.\r\n\r\n',177,'2004-09-22 14:27:06'),(40853,1398,'- stefan or plek unexplainably thumbed down your prod\r\n- you\\\'ve released the super demo, that took over 2 years to develop an engine for, in a small party with less then 5 releases in the democompo.\r\n- you\\\'ve got 2nd place 3 years in a row at assembly.\r\n- demogroups copy the style of your 3 year old demo for their own assembly demos.\r\n- you have claimed the demoscene to be dead and kept doing a comeback atleast once every two years.\r\n',177,'2004-09-22 14:41:24'),(40854,1398,'- you\\\'ve done music for atleast a dozen cracktros\r\n- you can acapella atleast a dozen complete chiptunes',177,'2004-09-22 14:44:44'),(40859,1395,'must be an eastern from central europe thing then, couz portuguese are known for the last minute \\\"quick fix\\\"\\\'es too.\r\n\r\nwikipedia\\\'ted under \\\"desenrascanço\\\"',177,'2004-09-22 14:48:13'),(40885,1398,'- you win the gathering compos but attend ms/bp instead.\r\n',177,'2004-09-22 15:42:07'),(41009,1399,'jorge: yep, we wouldnt want you to think giving head is a bad thing the next time you would be giving me one. defnitly not.\r\n\r\n\\\"cancer is the right answer\\\"',177,'2004-09-23 07:01:03'),(41010,1400,'what are you talking about? we arent arrogant, we\\\'re just elititists. everything else is true.',177,'2004-09-23 07:02:39'),(41011,1401,'bagpuss: why dont you start usefull threads then? people can talk serious discussions when such arise.\r\n\r\noh well, ok, they cant keep 2 pages without turning it into a circus but still.. points get given and opinions served..\r\n\r\nand you can always \\\"NOT READ THE BBS\\\" and \\\"HIDE ALL COMMENTS\\\". you just never do couz you know deep down you actually _ENJOY_ reading the nonsense. the dark side has you.',177,'2004-09-23 07:08:49'),(41013,1395,'*cough*flamebaitpleaseignore*cough*\r\nactually,\r\n*cough*flamebaitpleaseignore*cough*\r\naccording to what i once read on wikipedia,\r\njusta few nights ago\r\n*cough*flamebaitpleaseignore*cough*\r\ndemoscene is _underground_ in the USA unlike the _mainstream_ that it is in Europe.\r\n*cough*flamebaitpleaseignore*cough*\r\nthank god that got deleted already.\r\nalong with \\\"megademos are collections of demos.\\\"\r\n*cough*flamebaitpleaseignore*cough*\r\ni wonder what demopacks would be called.\r\n*cough*flamebaitpleaseignore*cough*\r\nthank god we have a very usefull, thorough, concise and versatile link, right in the head of the external links, to explain us all what truly the demoscene is, by surely someone deeply connected to the very roots of the demoscene phenomena to set the story straight.\r\n*cough*flamebaitpleaseignore*cough*\r\nWhat is the Demoscene? by Rich Thompson\r\n*cough*flamebaitpleaseignore*cough*\r\nyes, thank god for that.\r\n*cough*flamebaitpleaseignore*cough*',177,'2004-09-23 07:42:52'),(41016,1024,'madenmann: found that party overview fuck up bug. its fixed now. (and so is the fastdemo icon, or so it should be)',177,'2004-09-23 07:57:03'),(41024,1401,'didnt you mean rasterbars?',177,'2004-09-23 08:41:26'),(41039,1400,'nowdays its more:\r\n\\\"we are leet you are not\r\nwe are cool and our goths are hot\\\"\r\n',177,'2004-09-23 11:51:29'),(41041,1395,'the horror! the tragedy! the pilgrimage! and dont forget to come to inerciademoparty2005!\r\n\r\nactually, seriously, you know what i was thinking, rich should organize an overseas compo, like, only countries shoring with the atlantic ocean could participate. i mean, one thing i do seriously envy out of rich is his ability to assimilate sponsors, he seems to have alot more talent on the bs talk that sponsors feed upon then i do. and frankly, we could use some free radeons on this side of the pond too, just the candy could make some .pt sceners move their asses for a change. but then again spain also shores with atlantic so we wouldnt really stand a chance... but then again ithaqua could use a radeon too.. decisions decisions..\r\ncant you just organize pilgrimage twice a year so dan could start sending us for free all the radeons he wins out of rich?\r\n\r\nseriously.. could you consider this? i mean,\r\ni like ATI cards, and we arent capitalist pigs, we could use some on this side of the pond...\r\n\r\nand no im not beeing sarcastic or elitist, its really just an idea i had that i would like to see happening..',177,'2004-09-23 12:04:27'),(41043,1024,'andry: hmm, i found out why (its a bug trying to limit the query to number of results per prod, its fucking up on the math couz of default number of results are 25 and this query \\\"%pain%\\\" returns 26). if you change the number of results for search.php on your customolobsterfizer (account2.php) full results should appear again, but i\\\'ll recheck all the page calc math when i get back home (classes in 5mins, no time to test things now)',177,'2004-09-23 12:26:06'),(41060,1393,'has to read it whole so he has grounds to claim it truly still really sucks and is totally irrelevant to the current state of the scene, yes.\r\n\r\nnow go ask the grapevine kids to start another \\\"bitter scene bites on hugi\\\" thread on snn claus ;)',177,'2004-09-23 15:12:27'),(41061,1401,'bagpuss: there are other forums on the scene, not just pouet, the problem is most ppl dont know the other, decent, ones, apparently. like scene.org forum for starters.',177,'2004-09-23 15:14:33'),(41063,1401,'bagpuss: ppl have replied to inteligent threads with inteligent comments quite often. just the ratio of such threads is quite low (10-25% maybe?) and the thread usually degenerates quite quickly.\r\n\r\neither way, if you want to find out where to have serious discussion on which serious issue you can just start a new pouet thread asking about it and ppl usually redirect you to where to go have those \\\"civilized\\\" talks, and give their overall opinion about the subject. and if you ignore plek and stefan, and take a great deal of anti-feeling flamed, you might even realize the firm points behind some of the comments launched during the spitfire.\r\n\r\nok, this is starting to demand a \\\"how to post on pouet daily usefully and not feel abused or insulted\\\" article..\r\n\r\nhei radman, why dont you write it for next pain ;)',177,'2004-09-23 15:19:48'),(41064,1395,'because their newbies... aaawwww arent they cute and sweet and mostly clueless.. they\\\'re so cuuuuute! lets treat them nicely and warm and fuzzy, specially the ones who keep spamming us and telling us they know better how to organize amazingly elite demoparties when they obviously nkow jack shit about the real roots and spirit of the scene mostly because, surprise, they never even been to a bloody demoparty, and they never did a decent prod before on their lives, let alone do a cracktro for a game.\r\n*piracy == cancer flamebait warning, come get it while its hot plek!*',177,'2004-09-23 15:24:07'),(41065,1024,'keops: im not implementing it couz im not quite sure what it is.. so dont worry too much about it.',177,'2004-09-23 15:30:00'),(41069,1395,'andy: you know me, i aim to please ;)',177,'2004-09-23 16:50:59'),(41083,1401,'=)',177,'2004-09-23 18:28:28'),(41096,1024,'andry: fixed',177,'2004-09-23 20:00:08'),(41114,1393,'its not my fault that the bbs scene was dead when i discovered it :~(',177,'2004-09-23 22:17:37'),(41118,1395,'troll: you, dear troll sir, have hard time distinguishing sarcasm from fake elitism. i strongly advise you to consult your local european scener for further information that shall gladly enlighten you like the buddha that has been spreading the word through expensive airplane trips to assembly to meet \\\"THE VOICE\\\".\r\n\r\nspooky as it seems, phoenix, radman, whiteshade and sirgb seem to be alot more clued in on these hard to tell apart scene elitism from sarcastic remarks bits.\r\n\r\nradman: pgm afterhours video owned btw :) now where\\\'s the new arts episode?',177,'2004-09-23 22:27:38'),(41120,1395,'on a more cheerfull sidenote:\r\nevoke had painstation, pilgrimage had dancedancerevolution. both equally imensly disturbing to witness live!!\r\n\r\nso, RESPECT for keeping up the tradition overseas!!',177,'2004-09-23 22:38:04'),(41131,1393,'erm.. rm perhaps?',177,'2004-09-24 01:42:49'),(41132,1393,'bbs scene isnt dead its in what we call \\\"the amiga state\\\" ;)',177,'2004-09-24 01:43:40'),(41176,1403,'should be another issue before end of 2004.\r\nwould help to motivate us to move our ass if you people could start writting those partyreports, articles and tutorials. and mailing it to us.',177,'2004-09-24 16:12:54'),(41177,1395,'andy: \\\"well, all four of us have all been to european parties now. i guess that\\\'s the trick.\\\" yeh that was exactly my point.\r\n\r\ngargaj: maybe born in england and moved to america then... hmm...',177,'2004-09-24 16:21:55'),(41178,1395,'andy: \\\"well, all four of us have all been to european parties now. i guess that\\\'s the trick.\\\" yeh that was exactly my point.\r\n\r\ngargaj: maybe born in england and moved to america then... hmm...',177,'2004-09-24 16:21:57'),(41185,1403,'parapete: maybe you should download a few issues and find out',177,'2004-09-24 18:03:01'),(41186,1403,'we know erik, we know.',177,'2004-09-24 18:03:54'),(41195,1403,'no, that sounds like a \\\"you should download a few issues of something you wish to contribute for\\\" for the sake of downloading a few issues and realizing what you are contributing for before doing so.',177,'2004-09-24 20:40:00'),(41204,1404,'japan',177,'2004-09-24 22:09:18'),(41208,1403,'have i ever seemed to be having a good day to you?',177,'2004-09-25 00:20:59'),(41219,1395,'this summer.. *tdum tdum* double the action.. get down! *tdum tdum* triple the excitement.. get down again! *tdum tdum* arnold schwarzneger *tdum tdum* pilgrimage 2004 party report!',177,'2004-09-25 11:23:02'),(41234,1403,'make your bread',177,'2004-09-25 15:44:12'),(41264,1403,'i\\\'ll avoid biting claus desperate flamebait throw and just let the sceners decide to which mag they should send their articles.',177,'2004-09-26 13:28:40'),(41266,1405,'reviews are always shit. unconclusive, biased and precious time consuming.\r\n\r\nsmall companies reach more end users through the piracy then through their marketing (due to a market flooded with overhyped campaigns by the big companies). their sales losses are nearly unexistant couz the consumer wouldnt buy the product to begin with.\r\n\r\nin a sick twisted way, piracy balances the scale between big companies and small ones, and pushes forward the consumer to the discovery of new things, thus increasing his awareness of the global market, which will drive him to discover/investigate more similar products and possibly pay for things that are not for sale on shelfs on his homecountry.\r\n\r\nno doubt that a well made program should be paid for, to ensure the maker gets his euros to buy some food and produce more of the same. but software piracy isnt contributing to the destruction of the business. market oversaturation is.\r\n\r\nand now for plek\\\'s intervention...',177,'2004-09-26 13:39:16'),(41287,1024,'trigger: done\r\nshadez: done\r\nmjz: you dont read the threads do you?',177,'2004-09-26 18:36:44'),(41296,1405,'\\\"everything is under control!\\\" ;)',177,'2004-09-26 21:39:42'),(41298,1274,'i think they wanna keep it rooted to the original textmode limitations or something.. i mean, they dont even allow to change the palete and stuff..',177,'2004-09-26 22:54:56'),(41402,1024,'mjz: thrice actually',177,'2004-09-28 12:32:24'),(41438,1405,'sharks are all around us yaarrr matey',177,'2004-09-28 21:52:40'),(41454,1405,'someone didn\\\'t do their homework on the roots of the demoscene. and it aint the regulars. yarrr',177,'2004-09-29 00:23:41'),(41510,1405,'okkie: 1024 ;)',177,'2004-09-29 18:20:19'),(41676,1414,'i would prefer the surprise of winning necro sex with lobsters.',177,'2004-10-01 17:55:59'),(41702,1417,'doesnt his nickname tip you enough?',177,'2004-10-01 20:56:49'),(41713,1418,'heavy drug consumption as often been known to get people into states where their only motor ability seems to be rocking themselfs back and forth.\r\nwelcome to holland!',177,'2004-10-01 23:11:10'),(41714,1417,'speaks the monk to the beggar',177,'2004-10-01 23:12:45'),(41715,1415,'who cares on whats cutting you when the lights go out anyways? as long as its dead dark and long.',177,'2004-10-01 23:14:15'),(41716,1385,'*big flamewar about playing all modules on xmplay instead of suggested tracker and not allowing renoise format to compete here*',177,'2004-10-01 23:15:53'),(41718,1417,'yeh, we know, we noticed.',177,'2004-10-01 23:21:31'),(41741,1416,'and, you dont make land frontier with sweden!',177,'2004-10-02 16:42:09'),(41744,1419,'may i just take this wonderfull oportunity to state that outtracks suck. thank you for your attention.',177,'2004-10-02 21:37:11'),(41784,1385,'matti: well, the steam comes in through tubes so we cant really control it. but its hot enough even for finns if you sit on the wrong/right place of the sauna room. i hope you can come this year! its gonna rock :)',177,'2004-10-03 23:08:23'),(41821,1385,'you can buy the ridiculous hats at the swimming pool entrance for couple euros. :)',177,'2004-10-04 15:14:52'),(41822,1024,'done',177,'2004-10-04 15:19:03'),(42009,1426,'reid: indeed it appears that it might be extremly usefull to some people.\r\n\r\noptimus: ppl do SI when they are lonely frustrated and depressed, not start another thread on pouet, but if you look deep into it, it\\\'s pretty much the same in the end.',177,'2004-10-06 16:04:04'),(42032,1385,'cesare: before you know it you\\\'ll be forced to come indoors drunk and acapella the song with your own voice in front of an illustruous jury ;) or not ;) either way, i\\\'ll take the vodka, you dont forget them salmiakis!! now back to optimizing this random(0xFF) function ;)',177,'2004-10-06 22:10:27'),(42040,1426,'attention seeking gets annoying.',177,'2004-10-07 01:47:42'),(42190,1429,' ',177,'2004-10-08 16:54:25'),(42191,1024,'parapete: watch and learn.',177,'2004-10-08 16:54:43'),(42192,1385,'dont worry, we\\\'ll cook our drunkeness outside and appear sober when walking in ;)',177,'2004-10-08 16:56:06'),(42193,1274,'you can always save your non-textmode textmode demos and deliver them to altparty or mzg. :)',177,'2004-10-08 16:59:26'),(42205,1024,'would make all pages be slower to load.. :/',177,'2004-10-08 18:19:45'),(42207,1024,'well, on threads where users posted 300 comments and we\\\'re showing them all.. its gonna be slightly slower.. plus, im not really in the mood to go through updating a dozen phps right now.. but i\\\'ll think about it.',177,'2004-10-08 18:29:06'),(42252,1385,'\\\"YOU! WILL! RESPECT! MA! AUTHORATA! *smack smack smack*\\\"',177,'2004-10-09 18:33:46'),(42253,1428,'\\\"mommy mommy i was forced to join a bbs! the huge phone bill is not my fault!\\\"\r\n\r\n\\\"but son, this is the 21st century, you can dial bbs\\\'s through the internet\\\"\r\n\r\n\\\"LEAVE ME ALONE ALREADY!! YOU DONT UNDERSTAND ANYTHING!!!\\\"',177,'2004-10-09 18:41:28'),(42279,1024,'jo: supply new one when asking to replace a screenshot',177,'2004-10-10 18:38:58'),(42286,1024,'done.\r\n\r\npo1: i\\\'ll do it sometime in a near future. just waiting for the mood...',177,'2004-10-11 00:29:21'),(42310,1024,'po1: added that request you did on prod.php, check if its usable or not. if it is i\\\'ll do something similar on bbs topic and index/oneliner.\r\n\r\nalso, for those who were complaining that the thumb up and avg sorting on prodlist.php wasnt working: now it is. also sorting by groups was bugfixed and sort by parties added. now you can start complaining that there is too much info on prodlist.php page.',177,'2004-10-11 22:22:50'),(42313,1024,'ok, updated index.php (oneliner), oneliner.php, topic.php and prod.php\r\n\r\nalso noticed that was just citing on the content not the actual user, so i added a cite= on those tr\\\'s too..\r\n\r\nlet me know if its ok or not or whatever :)',177,'2004-10-11 23:57:54'),(42327,1385,'you should',177,'2004-10-12 06:29:24'),(42332,1436,'yeh, lets all move to scenerep forums where admins delete threads whenever the discussion doesnt sway under their tango. much better.',177,'2004-10-12 09:51:27'),(42338,1436,'because you\\\'re an idiot and ive been having a bad day and still its only 9am.\r\n\r\nthat beeing said, i\\\'ll let the rest of the immature participants of pouet bbs explain to you how complete freedom of speech and mindless ranting can enhance the interest of any discussion in a way that only a child can find ammusing.',177,'2004-10-12 10:06:10'),(42398,1024,'i considered that but then i reconsidered its usability..\r\nbut i guess might aswell leave the decision to the enduser.. i\\\'ll add it tonight when i get back home',177,'2004-10-12 13:24:54'),(42400,1436,'i always considered the dutch kind of a plague..\r\nand then the american scene became underground..',177,'2004-10-12 13:28:44'),(42401,1437,'[url=http://www.pouet.net/prod.php?which=328]YOUR MOTHER IS A MOTHERFUCKING GIRAFFE![/url]',177,'2004-10-12 13:32:17'),(42451,1439,'- not enough \\\"mister gay\\\" singalongs.',177,'2004-10-12 19:26:36'),(42492,1436,'do some demos instead of talking about saving the scene.',177,'2004-10-13 04:11:31'),(42493,1440,'a) it says \\\"seruous demo related thread\\\" on it by an 8 years active north american who does photoshop manipulations and rants about saving the scene from pouet bbs.\r\nb) it contains demo related issues that everyone hasnt already discussed before 1024 times on irc the past 4 weeks.\r\nc) lobster sex\r\nd) greetings to accession only! fuckings to lamers!\r\ne) cancer\r\nf) all of the above except a)\r\ng) all of the above\r\n',177,'2004-10-13 04:25:58'),(42494,1440,'i forgot option d2) optimus blog entry',177,'2004-10-13 04:27:25'),(42495,1024,'done and done.\r\nand also added the cite for topic starters on the bbs.php',177,'2004-10-13 04:54:29'),(42496,1024,'P01: could you writeup some sort of faq reply on \\\"why wont you code something that will allow me the option to ignore a certain user?\\\" explaining how you can bypass it by using the css trick you are using using the cite\\\'s i added? i think you can explain how to do it and give some examples better then me :)\r\n\r\nand i should really update that faq.php .. its quite ancient and lacking some important info now...\r\n',177,'2004-10-13 05:00:03'),(42500,1436,'thats what i been doing for 6 years now. where are yours?',177,'2004-10-13 06:26:51'),(42501,1436,'maybe i wasnt clear enough in my earliest retorks to your posts:\r\n\r\ni\\\'m fucking tired of clueless americans still nurtering their ego trying to save the scene poluting pouet.\r\nim also fucking tired of the pouet zoo, trolling, explicit imagery, misogyny, racism, nationality and abysmal narrowminded moronic idiosyncrasies exposed by their users. i still read it everyday, if i dont like what i see i dont follow it. its not fucking killing anything. if you dont like it, dont fucking use it. you come here and tell _me_ to do some demos? maybe if i wasnt busy enough providing fixes for this \\\"bullshit kindergarden site\\\" that you keep pestering i would manage to find the motivation and time to do more then the noise and dark ambient that i do. but you know what, i dont. i hate the scene morons, i have no motivation to do anything for them. i love the spirit that many of them can barely grasp. i hate that i have to venom the friendship spirit to explain to a bloody american who never even been to a fucking decent demoparty why sceners enjoy trolling and throw random shit at each other, but you seem to be too dumb to figure it out by yourself. i cant be bothered to keep explaining how we dont mean all the shit we throw about countries, and how we are alot more rational then you obviously assume, how we enjoy braindead humour for the sake of it beeing braindead, and how we have no time to waste on your pseudo-demorelated bullshit topics couz we fucking communicate with each other about those issues on a daily basis. its not our fault that you\\\'re stuck in some unknown irc network and enjoy masturbating your canadian scenelegend \\\"8 years in the majestic northern dragons\\\" ego.\r\n\r\nAND IF ALL OF US WOULD JUST STFU AND DO DEMOS INSTEAD OF WHINNING ABOUT THINGS (SPECIALLY REGARDING WHATS KILLING THE SCENE) THIS WOULD BE A BETTER WORLD TO LIVE IN DONT YOU FUCKING AGREE?\r\n',177,'2004-10-13 06:52:46'),(42508,1436,'canada is in america.\r\nportugal is in europe.\r\ni dont get insulted when ppl call me european.\r\nyou shouldnt be when ppl call you american.\r\nits that simple.',177,'2004-10-13 09:10:58'),(42584,1440,'i give up. the dude is another adok. nothing to do about it.',177,'2004-10-13 22:17:09'),(42588,1436,'andy: just because your whole nation enjoys thinking america is usa doesnt mean europeans should use it like that. the way we see it america is a continent not just a nation. the same way you can call a welsh a britain. we all know he might be offended, but we dont mean he aint welsh, we just mean he comes from great britain. get over it.',177,'2004-10-13 22:27:34'),(42609,1373,'gamma: my condolences to her ;)',177,'2004-10-14 00:08:46'),(42611,1441,'*dump of \\\"select name from users\\\" here*',177,'2004-10-14 00:12:07'),(42630,1436,'A·mer·i·can ( P ) Pronunciation Key (-mr-kn)\r\nadj. \r\n1. Of or relating to the United States of America or its people, language, or culture. \r\n2. Of or relating to North or South America, the West Indies, or the Western Hemisphere. \r\n3. Of or relating to any of the Native American peoples. \r\n4. Indigenous to North or South America. Used of plants and animals. \r\n\r\nn. \r\n1. A native or inhabitant of America. \r\n2. A citizen of the United States. \r\n3. American English. \r\n\r\n\r\nshall we now indulge into, once again, a discussion regarding the fallacies of linguistic misscontextualization? we only had 7 of those on the past month, whats one more useless discussion amongst scene trolls with too much free time?',177,'2004-10-14 03:42:19'),(42633,1436,'i checked oxford\\\'s and dictionary.com\r\n\r\nbut i guess dictionaries from overseas are bigger experts in english then the english ones.\r\n\r\nhow silly of us europeans to assume english dictionaries are more correct then american, pardon, pan-american ones.',177,'2004-10-14 07:01:29'),(42669,1442,'hehehe',177,'2004-10-14 14:54:30'),(42768,1443,' dunno, either analogue ressurected or someone hacked the page. either way i think making the default of it 0 and still allowing users to use the customlobsterizer to show it on index.php would be nicer.. \r\n \r\n ok, so now i set the default value of bbstopics shown on index.php to 0, everyone who wants to see it on index.php again have to change the value on account2.php. \r\n \r\ni\\\'ll ask analogue what he had in mind exactly :)',177,'2004-10-15 02:50:54'),(42772,1024,'dips: why not just change it to demotool...',177,'2004-10-15 04:21:37'),(42780,1440,'YOU SUCK SO HARD ITHAQUA! CANT EVEN CODE A STABLE HOMEPAGE!!! LAMA!!!! I BET YOUR DEMOS ARE EVEN WORSE!!!',177,'2004-10-15 07:17:08'),(42787,1440,'gargaj: ARE YOU CLAIMING THE LEAD EDITOR OF THE BEST SCENE NEWSLETTER DOESNT KNOW WHO CODED THE BEST DEMO OF THIS YEAR? THATS A VERY SERIOUS OFFENSE! EVEN FOR PANAMERICANS! TAKE IT BACK THIS VERY INSTANT YOU LAMER!!!',177,'2004-10-15 09:05:23'),(42788,1440,'pardon, not newsletter, online mag maybe?.. whatever it is...',177,'2004-10-15 09:06:37'),(42789,1440,'and now grapevine editors post a new topic on snn \\\"bitter scene bites on scenerep\\\".\r\nthe long and noble quest to save the scene from pouet continues!',177,'2004-10-15 09:11:53'),(42792,1443,'niko: maybe im sleepwalker.. was sleeping whole afternoon yesterday :) now that you mention it there are some tracks on my HD that i dont remember doing so it may be true... O_o',177,'2004-10-15 09:22:40'),(42804,1024,'madenmann: its deleted already',177,'2004-10-15 11:11:55'),(42822,1440,'but they can talk french.......',177,'2004-10-15 15:17:22'),(42880,1448,'why are you all even replying to a thread started by someone who disses speccy and textmode demos?\r\n',177,'2004-10-16 04:25:09'),(42882,1447,'is that topaz on totalcommander i see? =)',177,'2004-10-16 04:27:20'),(42883,1443,'bass: yeh, not showing the bbs when you\\\'re not logged in was the original plan.. or so i think.. have no clue what was in through (i assume analogue)\\\'s mind yesterday..',177,'2004-10-16 04:30:09'),(42889,1447,'=)',177,'2004-10-16 06:39:40'),(42890,1450,'[img]http://www.monsterous.com/~truck/bassamp.jpg[/img]',177,'2004-10-16 06:41:14'),(42892,1450,'<3<3<3',177,'2004-10-16 06:59:43'),(42917,1024,'madenmann: thats what editpartylinks.php is for....',177,'2004-10-16 16:35:12'),(42929,1024,'maybe i put mod and admin permits on it only.. dunno.. i\\\'ll check it later..',177,'2004-10-16 19:13:51'),(42950,1024,'madenmann: erm... i think you just werent logged in... or werent specifying the year....\r\n\r\nif ( ($which&&$when) && ($SESSION_LEVEL==\\\'administrator\\\' || $SESSION_LEVEL==\\\'moderator\\\' || $SESSION_LEVEL==\\\'gloperator\\\')):',177,'2004-10-17 06:35:55'),(42961,1024,'ofcourse there is no pages not for names, names uses the pattern thing....',177,'2004-10-17 14:25:45'),(42970,1024,'that was melwyn fixing the xml rendered from iso to utf8 so rez\\\'s name is written Rèsignè instead of èsiugnè and gargaj can try to set as his first name without destroying any access to his own account.\r\nshould all be working ok again soon :)',177,'2004-10-17 16:12:04'),(42984,1448,'*yawn*',177,'2004-10-17 19:53:35'),(43010,1317,'[url=http://www.mega-demo.com/rock_demo.htm]japanese demoshock to the rock demo brain[/url]',177,'2004-10-18 07:28:39'),(43011,1317,'and no one even mentioned [url=http://www.pouet.net/prod.php?which=3835]Sinum / T-rex[/url]\r\n...',177,'2004-10-18 07:34:33'),(43012,1317,'nor [url=http://www.pouet.net/prod.php?which=1401]despair / blackpawn[/url] ...',177,'2004-10-18 07:42:20'),(43027,1444,'kb: you\\\'ve become alot more scarier.',177,'2004-10-18 14:31:00'),(43035,1452,'YEH... LIKE.. LIKE... TEDDYBEARS REVENGE 3!!!!',177,'2004-10-18 15:30:25'),(43057,1317,'life is full of useless questions.',177,'2004-10-18 21:57:43'),(43067,1453,'and from this we can conclude that the underground shouldnt try to be documented. :)',177,'2004-10-19 07:55:50'),(43194,1453,'\\\"That only solidifies the strength and resolve of the fledgling North America scene. Wake up, it\\\'s there, it\\\'s real, it\\\'s getting stronger, and it\\\'s here to stay. All you do is strengthen it by generating conflict.\\\"\r\n\r\nwould be nice if it could live up to all the annoying hype it\\\'s been shouting atleast.\r\n\r\n*portuguese flag stating that im not european here*\r\n\r\nand for the record, niels never had manners in presenting his pov, you surely werent expecting him to start having them on america\\\'s account, were you? :)',177,'2004-10-20 06:35:34'),(43195,1453,'pardon me, america and pan-america. sorry!',177,'2004-10-20 06:36:15'),(43196,915,'i was answering an email to a russian couple days ago and i ended up google for japanese demoscene stuff, thought dumping the links i was looking for this discussion could only do some good to some people..\r\n\r\n[url=http://kmkz.jp/mtm/]http://kmkz.jp/mtm/[/url]\r\n[url=http://www.mega-demo.com/]http://www.mega-demo.com/[/url]\r\n[url=http://members.ld.infoseek.co.jp/fac_n/]http://members.ld.infoseek.co.jp/fac_n/\r\n[/url]\r\n\r\n[url=http://www.archiplum.org/]archiplum[/url]\r\n\r\n[url=http://ooo.mods.jp/tsj/]japan tracking scene[/url]\r\n[url=http://www.vorc.org/]vorc[/url]\r\n[url=http://www.2a03.org/]2a03[/url]\r\n',177,'2004-10-20 07:12:59'),(43197,915,'optimus: what are you talking about? there was even a demoparty for a few years in romania.... called dracula or something like that.',177,'2004-10-20 07:14:19'),(43199,915,'and another one called reunion aswell.. ',177,'2004-10-20 07:57:47'),(43200,907,'and 8 months down the line...\r\n\r\n- there are no serious discussions on pouet\r\n- canada is not in america\r\n- ithaqua has no skills\r\n- scenerep.org domain hasnt been renewed for 3 days.\r\n- and where are the demos by pat. groove?...\r\n\r\ni tried to warn you that you were biting more then you could chew pat.... but you didnt want to listen to the jealous nobody envying your big bites.\r\n\r\nsorry you had to learn it the hard way, btw, now would be a good time to drop the ego and start working on some demos to prove us wrong about you beeing a real demoscener.',177,'2004-10-20 08:08:54'),(43216,907,'radman: panamericas radman, panamericans.',177,'2004-10-20 10:10:25'),(43218,1453,'ppl always said flamewars between groups push the envelope on demo quality. but all i seen good from the american \\\"pilgrimage era\\\" is baseheads efforts, and he aint even in the war.. O_o\r\n\r\nok, fair enough, nd invite to pilgrimage was decent too, too bad it got so hyped that most of everyone on europe nearly detests it now.\r\n\r\n*\\\"its not the canucks fault that they live north of america\\\" banner here*',177,'2004-10-20 10:18:44'),(43223,1385,'arrive in time for 2nd stage gig, meet friends, booze, meet more friends, booze some more, watch some demos while having a beer, have some nice talks, not forget to inflate the inflatable before passing out. recover from hangover, sauna, booze, compos, booze, party, remember to drink water before sleeping. idle, booze, idle, go back home.\r\n\r\noh, you meant demos, yes, the noise i promised them for not coming to inercia, if they\\\'ll have the balls to play it on the bigscreen ofcourse.',177,'2004-10-20 10:23:13'),(43224,1453,'most of everyone nearly detested kasparov and check its votes. dont confuse pouet thumbs with actual love for the production.',177,'2004-10-20 10:26:12'),(43237,1327,'may i suggest interested ppl to replicate their requests on\r\n[url=http://forum.assembly.org/phpBB/viewtopic.php?p=5601#5601]the assembly forum[/url]\r\n\r\njust couz im pretty sure asm orgas dont really check pouet threads on a daily basis :)',177,'2004-10-20 12:11:50'),(43240,915,'there is a demoparty in romania called korea? ;)',177,'2004-10-20 12:42:49'),(43295,1456,'lets not',177,'2004-10-20 22:43:04'),(43296,1455,'i want trolls to stfu and do good demos.',177,'2004-10-20 22:45:39'),(43362,1455,'i want trolls to stfu and do good demos.',177,'2004-10-21 11:20:39'),(43396,1455,'i would like to take this oportunity to remind everyone that the cite attribute recently added to pouet\\\'s functionality exists and can be easily used to ignore all comments by any pouet troll.\r\nmore info about it on [url=http://www.pouet.net/faq.php]the faq[/url]',177,'2004-10-21 20:08:16'),(43397,1024,'hitch: i think its fixed now..',177,'2004-10-21 20:10:47'),(43414,1459,'see a shrink stop poluting',177,'2004-10-21 22:07:42'),(43437,1024,'maali: look at the bloody bottom',177,'2004-10-22 07:19:11'),(43439,907,'ghandy: i warned you it was hopeles :) he probably doesnt even know why anyone would consider you qualified to give hints on scene journalism either.\r\n\r\nhell, i bet yah a beer he never even got winUAE configured yet. anyone\\\'ll take me on that bet? =)\r\n',177,'2004-10-22 08:14:59'),(43440,907,'8 years working on the mad scene journalist skills under the mighty ND wing and still not knowing the competition. respect.',177,'2004-10-22 08:18:15'),(43446,1460,' ',177,'2004-10-22 09:29:32'),(43447,1453,'just as long as no one adds kewlers ;)\r\nthey suck.',177,'2004-10-22 09:40:00'),(43462,1461,'dont see why ppl would flame about it beeing advertised in the news... i would be happy to register that ppl are cleaning their bugs atleast, as long as its not abussive spam...',177,'2004-10-22 11:50:00'),(43472,1317,'all music sucks. all musicians are untalented. and now back to the topic at hand..',177,'2004-10-22 13:30:24'),(43518,1463,'we should have a poll where you can vote for the diferent pouet trolls in terms of idiocy, cluelessness, arrogance, over inflated ego, annoyance and controversy.\r\n\r\nwith 3d graphics bars to clearly illustrate what most people think is wrong with the common pouet troll.\r\nmaybe feedback form to directly provide some input to how to improve themselfs into not reveal themselfs as total retards in the future.\r\n\r\nim thinking more and more this should take precedence to other pouet.net enhancements.\r\n\r\nopinions? :)\r\n',177,'2004-10-22 22:47:10'),(43545,1024,'tomaes: been thinking about source link too. and a way to add (no infofile exists) so that ppl dont add wrong info later on..',177,'2004-10-23 13:45:28'),(43643,907,'ghandy: give it up already :)',177,'2004-10-24 11:09:19'),(43649,1024,'put the file on scene.org and link from there',177,'2004-10-24 11:23:51'),(43669,1024,'some peple have just way too much free time :)',177,'2004-10-24 15:25:38'),(43676,1463,'wade downthumbed hyperventilation.. need i say more? :)',177,'2004-10-24 16:35:17'),(43750,1024,'pain: yeh we aim to please ;)',177,'2004-10-25 11:15:25'),(43752,907,'eye: too bad you\\\'re not coming to bcn :D but then again they dont sell beer there.. better save them for breakpoint :D',177,'2004-10-25 11:24:05'),(43764,1024,'added that link for sourcecode on prods. gloperators can use editprod.php to change it..',177,'2004-10-25 14:56:50'),(43767,907,'but spanish beer sucks..... :/',177,'2004-10-25 15:16:38'),(43796,1470,'you suck jeffry what took you so long? ;)',177,'2004-10-25 23:55:49'),(43797,1458,'actually i think i know a couple.. aktion and keen... O_o not sure about the town though..',177,'2004-10-26 00:01:00'),(43803,1470,'if index.php info looks frozen, thats because it is.\r\n\r\nsmall bug with update into static feed.. should be fixed tomorow or so.. O_o',177,'2004-10-26 01:32:06'),(43853,1470,'we (well, matti) replaced yesterday most of the main page queries with include/cache.inc files which get generated only when new info is added.. (on add.php for example) so, things should be quite faster now.. we\\\'ll keep optimizing things though. :)',177,'2004-10-26 19:41:20'),(44221,1482,'cool',177,'2004-10-31 10:59:04'),(44386,1486,'aiiiiiii',177,'2004-11-02 12:25:09'),(44388,1486,'andrew: cesare came through. sucks you didnt come though, party owned big time.',177,'2004-11-02 12:26:44'),(44389,1486,'oh yeh, some small feedback of things to improve for next year:\r\n- adjust eq on the big speakers before the music compos start not during please ;P\r\n- show names of makers / prod name.. (its not public voting, so why not?\r\n- add a best second stage liveact compo ;)\r\n- flame the spanish scene to do more releases :) were way too few for such a big country (alternativly just make the spanish weather worse ;) ).\r\n\r\n',177,'2004-11-02 12:31:49'),(44396,1484,'just noticed i typed @bcn11 instead of @bcn100 :) i suck :)',177,'2004-11-02 13:09:51'),(44398,1486,'aiiiiiiiii',177,'2004-11-02 13:11:11'),(44407,1486,'aiiiiiiiii',177,'2004-11-02 13:59:37'),(44411,1486,'aiiiiiiiii cookie',177,'2004-11-02 14:13:01'),(44413,1486,'oh yeh, [url=http://www.pouet.net/prod.php?which=6339]this[/url] is the demo i was mentioning at the party place as already having used the loveboat theme. but ofcourse that never stopped us before from redoing it ;D',177,'2004-11-02 14:26:32'),(44415,1486,'the greatest hits ;D',177,'2004-11-02 14:34:43'),(44436,1489,'aiiiiii',177,'2004-11-02 16:31:53'),(44461,1486,'and fuckings to kewlers :)\r\n\r\nsrg: isnt it called a pandeireta instead of tamborim?',177,'2004-11-02 20:06:59'),(44471,1486,'spite: you should really do a network voting system for next year.. all would be done automatically.. just need a coder to code it i guess... :/\r\nppl having to write the names down of all prods was rumoured to be bad (would be easier if you had printed a list of them already for example)\r\nbut what was the extra hassle? just count all the votes as you were doing and dont publish the ones for the disq prod (although i am curious on how many votes my stuff got this time..) :) but since all other ppl voted the results should end up beeing the same.. sorry for the trouble eitherway, was just making a silent statement. =) nothing personal against the bcn orgas at all. =)\r\n\r\n',177,'2004-11-02 22:56:53'),(44481,1486,'i hereby propose a petition for a motion to replace several amounts of allezzz by aiiiii\\\'s on future demoparties to further enhance and baffle the democompo viewing experience for all attending audiences. ;)',177,'2004-11-03 11:41:21'),(44485,1490,'[url=http://www.acid.org/radio/arts-ep08.mp3]hq[/url]\r\n[url=http://www.acid.org/radio/arts-ep08-low.mp3]lq[/url]\r\nfor the lazy.\r\n\r\nnice ep.',177,'2004-11-03 12:25:00'),(44486,1487,'*pic of random tall goths standing next to manly pumps here*',177,'2004-11-03 12:29:38'),(44498,1486,'jcl: i defnitly do. wanna cyber? ;D',177,'2004-11-03 16:17:54'),(44500,1486,'ROTFL 16/f/panamerica U?',177,'2004-11-03 16:54:05'),(44527,1486,'just my bcn100 thong.. ;)',177,'2004-11-03 19:49:06'),(44529,1049,'i\\\'ll add that when i add the top groupies thing :)',177,'2004-11-03 19:50:24'),(44561,1024,'nfo of 11044 fixed\r\n10084 del\\\'d\r\nacronyms support maybe tomorow\r\nalong with an editparty thing perhaps',177,'2004-11-03 22:46:09'),(44563,1494,'- extend the zip name to _partyversion when you\\\'re not absolutly completly sure the compo version is the final.\r\n\r\n- add the smallest, and extremly \\\"relevant information + minimum requirements informative only\\\" file_id.diz (and make sure it stays within the 40 columns limit)\r\n\r\n- add mention on the infofile to the dll\\\'s it uses.\r\n\r\n- send more fuckings to kewlers and greetings to mfx.\r\n\r\n- consider having extreme sex with dead lobsters once again in a near future.',177,'2004-11-03 23:03:49'),(44581,1049,'\\\\o/',177,'2004-11-04 01:34:07'),(44631,1494,'unlock: you should put that article online btw.',177,'2004-11-04 16:30:59'),(44633,1490,'zoom: you should try my approach of arts email feedback sending instead, _be_ an arrogant selfadvertising bitch so that whatever they quote will sound like they were doing it on purpose to make you sound like an arrogant selfadvertising bitch ;)\r\n\r\nradman: now what about some mentions to the speccy demos released on cc04, and the painstation at evoke and the awesome comeback of x party. or even the promised netlabel scene information ;)\r\nnot to mention a mention to bcnparty100 which rocked ass like never seen before. do more episodes damn it!',177,'2004-11-04 16:36:33'),(44647,1024,'ok,\r\nparty_del.php now exists for moderators/admins.\r\neditparty.php now exists for gloperators/mods/admins.\r\n\r\nneeds testing.. any party needs fixing? =)\r\n',177,'2004-11-04 18:58:20'),(44652,1024,'also added the acronyms support..\r\nso gloperators, use those editgroups.php couz the rest of the users cant.',177,'2004-11-04 19:41:43'),(44653,1494,'fuckings to skrebbel are important',177,'2004-11-04 19:42:27'),(44655,1494,'yep',177,'2004-11-04 19:48:10'),(44686,1024,'i betted 1 beer with myself that the moment i would have taken a standard with the publishing of the bloody acronym someone would complaing that it looked stupid and should be slightly diferent forcing me to fix up the 5 .php\\\'s again. i guess i won.',177,'2004-11-04 23:14:06'),(44793,1024,'maden: wont del. who cares if its basically the same intro, it has slightly diferent screenshot and diferent dl link.\r\n\r\nnerall: i choose not to care and only delete clearly non demoscene related stuff.\r\n\r\npoi,dips: if i started censoring icons i would be here all day discussing which ones should be deletable and which ones shouldnt. and then take comments from ppl who demand having their pulsating dicks icons back. its just a bloody icon, if you\\\'re deeply insulted by any slight mention to nazis i suggest you use the cite thing to ignore all users that use such an icon. needless to recall that the icon itself means more than the denotation taken from the nazi government.\r\n\r\n*huge flamewar calling me a neo-nazi here*',177,'2004-11-05 17:36:58'),(44830,1024,'neral: if ppl with too much free time dont start littering the place with non scene relevant stuff there wont be much to clean. there is a thin line between demoscene related and not, its quite easy to know if you\\\'re breaking it or not though: if its made by a demoscener and mostly for the demoscene, it deserves its place on pouet.',177,'2004-11-05 22:49:50'),(44837,1024,'if you\\\'re not carefull you\\\'re gonna get promoted to gloperator soon reed, im getting tired of fixing your requests :)',177,'2004-11-06 00:48:29'),(44864,1024,'if you check the user that has used that icon, its 2 fakeaccounts called \\\"adolf hitler\\\"...',177,'2004-11-06 14:20:26'),(44868,1024,'quite a few other parties have double editions on same year.. problem has yet to be resolved.. i dont believe that making 2 party names for same party is the right solution, since ppl browsing one will not notice the other.. better leave the prods under that year for now.. and somewhere on 2005 someone will code a fix for that kind of issues.....',177,'2004-11-06 15:23:21'),(44896,1501,'*giggles*\r\n\r\nyou forgot to mention that it includes loads of photos as well downloadable video clips from the event. And that the report will be featured on the upcoming BCNParty\\\'2004 DVD-ROM publication and Hugi diskmagazine\\\'s next issue.\r\n\r\ndope partyreport btw ;)',177,'2004-11-06 23:48:36'),(44897,1501,'who\\\'s doing it? aiiiiiiii',177,'2004-11-06 23:48:50'),(44924,1501,'greetings to accession only! fuckings to lamers!',177,'2004-11-07 15:13:04'),(44925,1501,'regarding this party report, i think we went too far.\r\n\r\n\\\"we went too far.\r\nhe said, we went too far!\\\"\r\n',177,'2004-11-07 15:38:32'),(44929,1503,'or gaia or statix or mac or droid or ....',177,'2004-11-07 17:43:02'),(44930,1503,'zden... or...',177,'2004-11-07 17:43:12'),(44931,1503,'or use vvvv',177,'2004-11-07 17:43:33'),(44936,1503,'erm.. mac/xplsv... trace/xplsv... gloom is newb.. *giggles*',177,'2004-11-07 19:01:51'),(44963,1505,'kewlers suck :)',177,'2004-11-08 00:49:26'),(44970,1505,'and they suck ;)',177,'2004-11-08 01:46:38'),(45055,1505,'from what i heard xxx told the dudes to surf pouet for some demos and thats what they dig out.. :) might be just a vicious rumour though ;)',177,'2004-11-09 13:46:07'),(45141,1507,'we want video of final version',177,'2004-11-10 15:38:20'),(45319,1514,'has anyone ever met him in person?\r\nis there any supporting evidence that he isnt a bored anonymous coward running a second account to troll?\r\n\r\ncouz i never seen him at any parties...\r\nand i never heard of anyone saying having seen him at any parties, and althought party visiting is not a requisit for beeing a real user, the lack of \\\"serious\\\" prods and general information on who stelthz is only leads me into believing he is indeed a fake user.\r\n\r\ncan anyone prove this theory of mine wrong without starting a whole \\\"shane should be fake user too\\\" quarrel?',177,'2004-11-14 17:56:53'),(45351,1514,'shane: i\\\'ll fakeuser those too',177,'2004-11-14 22:46:39'),(45357,1514,'ok thats it im promoting you all to fakeusers.\r\n\r\nthere is something very wrong with this reality..',177,'2004-11-14 23:27:55'),(45363,1514,'216: only fake accounts created to solely mock and annoy other pouet users',177,'2004-11-14 23:57:46'),(45364,1514,'stelthz: its easy to be pr0nstar.. just post some pics of cumshots on pouet bbs thread.',177,'2004-11-14 23:58:50'),(45365,1513,'show no mercy',177,'2004-11-15 00:33:06'),(45370,1514,'216: we\\\'ll never know now.. his email was fake so when someone clicked to get him a new password using sceneID he lost access to pouet... all i know is that he\\\'s probably suomi and hates my demos =)',177,'2004-11-15 01:24:53'),(45372,1024,'maybe dump the request on fix me beautifull and check the userlist level gloperator..\r\nwho gives a shit anyways',177,'2004-11-15 01:26:02'),(45424,1515,'slemmy==evil',177,'2004-11-15 16:16:31'),(45425,1024,'keops: search is supposed to return fast. popularity bar takes 2 more sql queries. 2+2=5',177,'2004-11-15 16:18:28'),(45426,1514,'everyone with too much free time and heavy pouet addiction, yes.',177,'2004-11-15 16:21:24'),(45431,1514,'hmm cant find hiroyoshi anymore....\r\nnor porky.. whats their id numbers?\r\n\r\nbjerte seems a real user though.. O_o',177,'2004-11-15 16:26:12'),(45436,1516,'so whats gonna be your excuse for never coming to portuguese demoparties now? you fucking lamers.',177,'2004-11-15 16:53:42'),(45439,1516,'you could still enjoy the scenary and the cheap tasty beer... and it\\\'s never below 0 degress even on winter...\r\nyou\\\'re all just a bunch of travel fright lamers thats what you all are. pretending to have jobs and school and family responsabilities. you suck.',177,'2004-11-15 17:02:42'),(45443,1516,'yeh, why dont you compare going from the lowest economical country in the eu travelling to the most expensive one. and the other way around. its exactly the same.\r\n\r\nand i went to fucking trax00, where the fuck were you then? at home pretending the demoscene was dead thats where. lamer!',177,'2004-11-15 17:05:41'),(45445,1516,'gleb: you polish loving russian hippie! come to portugal you lamer!',177,'2004-11-15 17:06:26'),(45448,1516,'okkie: bring the other sick dutch fucks with you! thank god some nations have enough free drugs to listen to reason!!',177,'2004-11-15 17:22:53'),(45449,1516,'not to mention severe lack of own demoparties',177,'2004-11-15 17:25:49'),(45452,1516,'error in line\r\n\r\n wasnt primary star also in holland? (also c64)',177,'2004-11-15 17:37:18'),(45477,1516,'frankfurt does london\r\nlondon does frankfurt\r\nsex is eminent',177,'2004-11-15 21:53:35'),(45478,1516,'they promised more connections to porto from other countries in 2005. lets hope for frankfurt by then.',177,'2004-11-15 21:54:15'),(45479,1516,'and girona and torino and and and',177,'2004-11-15 21:54:52'),(45480,1516,'only london - porto exists so far....',177,'2004-11-15 21:55:31'),(45517,1516,'porto - london via ryanair only starts january 15th..\r\nflight price is free for january and february porto-london trips if you book before november 18th...',177,'2004-11-16 14:53:34'),(45572,1516,'we have cheaper tobacoo too..... O_o',177,'2004-11-17 20:44:12'),(45578,1518,'this sunday 21st november 2005 prepare your winamp to tune in to the lazyest sunday radio of the interstellar galaxy.\r\n\r\nhttp://sunday.tpolm.org:8000/tpolm.ogg\r\nin a planet near you soon.\r\n\r\nlive broadcasting from our finest home grown tpolm super killed master djs from barcelona, london, paris, helsinki, sydney, stockholm, stavanger and maybe THE MOON!!!\r\n\r\nips of the stream relays located on several diferent countries (finland, sweden, portugal) shall be announced shortly before the event. stay tuned and keep your bongs clean!',177,'2004-11-18 01:03:08'),(45579,1453,'way too much free time syndrome',177,'2004-11-18 01:15:07'),(45610,1516,'dirty dirty dirty',177,'2004-11-18 11:59:08'),(45645,1518,'after consulting many families of experts and demogogists we have hereby concluded the reigning importance of altering the port number of our tpolm lazy sunday radio show to the aforementioned year of divine legacy from the planet we currently inhabit.\r\n\r\nhttp://sunday.tpolm.org:7004/tpolm.ogg\r\n\r\nseveral tests are underway. feel free to tune in before the major event for some nice set of frequency changes.',177,'2004-11-18 22:39:57'),(45647,1518,'we proudly announce the grand magna existance of a brand new site specially dedicated to the supreme upcoming galactical aureal mastrubation that will be the tpolm lazy sunday radio show.\r\nclick clack on [url=http://www.tpolm.com]http://www.tpolm.com[/url] now!',177,'2004-11-18 22:59:54'),(45652,1024,'what browser? i dont spot it....',177,'2004-11-18 23:50:52'),(45660,1024,'madenmann: party.php without which makes a random available year pick... and its on purpose that way.\r\n\r\nthe results on search.php starting with first page or last dont really make much diference...',177,'2004-11-19 03:32:57'),(45677,1024,'mift: should be fixed now...\r\ndlz: fixed',177,'2004-11-19 18:17:21'),(45678,1024,'havoc:\r\nwhats the real groupname behind the\r\nhttp://www.pouet.net/prod.php?which=14324\r\nhttp://www.pouet.net/prod.php?which=8767\r\ndupes?',177,'2004-11-19 18:18:46'),(45682,1024,'havoc: one more thing, dont ever call me spaniard again or i\\\'ll break both your three legs with a basketball bat.',177,'2004-11-19 23:17:44'),(45684,1024,'fixed',177,'2004-11-20 01:22:06'),(45687,1024,'its made by demosceners and mainly to do demos with, so yes.\r\n\r\ni swear, if there is one more \\\"is this demotool supposed to be in pouet demotools category\\\" im gonna change the main page to include a splash screen saying \\\"stop complaining about demotools and start adding missing party info\\\"',177,'2004-11-20 03:04:30'),(45689,1024,'because its usefull to find extremly scene oriented tools',177,'2004-11-20 05:22:42'),(45703,1024,'fixed',177,'2004-11-21 00:26:49'),(45704,1521,'anyone has any double accounts need merging, drop the info about them here so i can fix it..\r\nplease state:\r\n- all account id\\\'s that you have\r\n- into what account you want your glops to be merged into\r\n- your valid email in case you lost the password to the account where you want your glops to be merged into\r\n\r\nalso, if you have any fake user accounts, or know of one which isnt level\\\'d as \\\"fakeuser\\\" user yet, let me know the id\\\'s.\r\n\r\nand please dont troll this thread, im in a bad mood, no patience to verify if the bad jokes are real or not.',177,'2004-11-21 00:39:26'),(45710,1518,'the leathered moomins are pleased to please',177,'2004-11-21 02:53:52'),(45713,1518,'skypher: Michael Kingston, should be in stores sometime next year.. O_o',177,'2004-11-21 03:31:52'),(45714,1518,'[url=http://kingstondrums.bombsquad.org](\\\\/) o O (\\\\/)[/url]',177,'2004-11-21 03:33:09'),(45752,1521,'fixed',177,'2004-11-21 18:06:19'),(45804,1521,'?',177,'2004-11-22 00:59:52'),(45809,1521,'nezbie: im still confused. what 6?',177,'2004-11-22 04:13:56'),(45856,1521,'oh..',177,'2004-11-22 18:15:52'),(45857,1024,'madenmann: wtf.... i\\\'ll look into it.. in the meantime, avatar replaced..',177,'2004-11-22 18:43:04'),(45864,1521,'i have long decided to only merge ppl who ask to get merged. they might have had their reasons for new account (unretrievable lost password due to wrong email addy) and i wouldnt be able to fix that without them telling me what their valid email is.. so i rather not touch them.',177,'2004-11-22 19:59:07'),(45896,1525,'moi,\r\n\r\nthe spanish ppl already know this, but the non spanish dont.. so here is a little (optimus sized) spam about a certain pdf mag called becanne and its future:\r\n\r\nits quite simple, you guys know that pdf mag that is called becanne? that is all in spanish.. 3 numbers out already.. [url=http://www.pouet.net/search.php?what=becanne&type=prod&x=21&y=10]this one[/url] with this [url=http://www.becanne.net/]fancy webpage[/url], had lots of pictures and some cute reports and articles, a few interviews with some random spanish scene leets and new crews? well, it\\\'s been quite successfull in it\\\'s goals so far, and for a spanish only mag, quite very many foreigner sceners downloaded it, but (and this is where you should pay attention for small hints, call it flames if you will, directed at adok, radman, patgroove and those grapevine ressurection clueless schmucks playing diskmag editors), as any self-praising diskmag editor knows, a diskmag must widen it\\\'s network of contacts to remain fresh and interesting to follow. so, the situation with becanne at this point is quite simple:\r\n\r\na) the main editor (wise as he is since he\\\'s been in the diskmag making world for quite a few years now even though most of you probably never heard of him) decided from the very beggining that he would do 4 and only 4 issues of the mag, to do more would be both too much time consuming and rehashing the same subjects. and he would do these 4 issues the very best he could, making sure that everything would be ready to pass on to another editor when the due time came so that he could carry on the legacy the best he would see fit. and that at that point either someone would take interest and lead it to bigger heights or the project would die it\\\'s honorable death at it\\\'s peak.\r\n\r\nb) the main editor\\\'s english sucks ass.\r\n\r\ncan you count how many diskmags died couz they couldnt expand outside their national scene? i can, they buffer overflow my fingers. passing the legacy can be dangerous for the mag\\\'s image, but it\\\'s vital for it\\\'s longevity, if you don\\\'t branch your connections into other contacts of another countries and scenes your mag keeps saying the same information, becomes useless to check.\r\n\r\n*flamebait for editors who feel their ego beeing insulted instead of aknowledging reality here*\r\n\r\nso at bcnparty100 humphrey gave this workshop/lecture/speech about how becanne was beeing put together, how easy it was to change the layout and how easy it was to get some articles. the details you must take into acount with formatting and coaching people who are writting articles or planning to do an interview or party report, etc etc.. in the end of the workshop (after many many \\\"vale\\\") he mentioned that he just wanted to give the mag the continuity it deserved, and that only another editor could make becannes network of contacts branch out. that he would give total freedom to the person willing to take this job upon him, and would support in whatever necessary to get the job done, and if it would branch into the international scene, so much the better. if there was a foreigner scener wanting to take the mag into his wing, he would gladly consider it aswell. So i asked him something like \\\"the foreigners don\\\'t talk spanish.. how the hell are they gonna know about all this? they dont even know the mag is ending at 4.. they havent even been able to read the texts on the last 3 numbers.. you should atleast consider making the last number in english and/or translating the past issues..\\\" and he didn\\\'t understand my english so i had to repeat it in extremly strange spanish, the reason why there are no 2 versions of becanne (one spanish, one english) is because he can\\\'t translate it all and no spanish ppl have cojones to do the work. but, he promised that issue 4 would very probably be in english, to exactly try to warn the international scene that the only decent new mag of 2004 is dying a horrible but honorable death within the next 3 months unless someone feels brave enough to take the project.\r\n\r\ni must confess.. everytime humphrey would talk about branching out to international scene.. needing someone to take over the job.. and the room would go silent... no one would dare to even cough, afraid of everyone else even thinking they might be saying a yes, it made me feel kinda weird.. kinda like someone should show these ball-less spanish, too coward to even translate an issue, how real sceners do it where i\\\'m from.. but then i thought of my wife and kids (read, univ assignments, and netlabel and scene.org responsabilites), and retold myself why i stopped demojournal a few dozen times, just enough to restrain myself from shouting \\\"me! i\\\'ll take the damn job you spanish wankers, it\\\'s so fucking easy! anyone can do it, i did it for whole years on a weekly basis, i can do it again with a hand tied behind my back without even breaking a sweat.. you\\\'re all just pussies!\\\" and then i realized i already had both my hands tied behind my back, not to mention some 9 beers inside my stomach, so, i decided to just remain quiet and translate what was going on to the other foreigners sitting next to me who werent understanding jack shit since the very beggining, and maybe help out translating issue 3 later on without commiting myself immediatly..\r\n\r\nso anyways... a few days ago, humphrey mailed me, he\\\'s working on issue #4 and it\\\'s gonna be in english, and he needs articles, and still someone to take over. and i asked on the argentinian scene forums if anyone would even consider it, since they have these ideas of maybe doing a diskmag (5 beers says it\\\'ll never see the light of day due to lack of articles), and would possibly maybe be interested in collaborating with their latino brothers, since they all speak the same fucked up aiaiai tio conho vale language.. which they havent seem to even have read yet, but it might help becanne branch out to the international scene.. maybe just a little help before some foreigner scener (prolly a newb with too much free time) gets interested and makes a shitty english version out of it.. anyways... the point is, if you care, and you should since the mag owns, write a goddamn article in english for it\\\'s next issue, or even better, take over the job of beeing main editor for a couple of issues before some clueless newbie grabs the oportunity to try and get recognition from the scene.\r\n\r\nlove,\r\nfilipe',177,'2004-11-23 05:20:23'),(45935,1525,'humprey: i can help yah translate #3 if you want, during xmas time, after pain0412 is out.',177,'2004-11-23 16:42:33'),(45936,1024,'like i never saw that request coming...',177,'2004-11-23 16:44:00'),(45938,1525,'venomsoup: im only co-editor of PAiN, why would i ever know anything about it? its gonna be out at tum.',177,'2004-11-23 16:49:01'),(45939,1525,'partyreports needed for next PAiN issue btw, send them in and dont forget to vote (since we are in the diskmag spamming mood)',177,'2004-11-23 16:49:50'),(45943,1522,'psonice: or, you could just check scene.org, watch the prods and idle on irc alot like the rest of us do.',177,'2004-11-23 17:36:53'),(45944,1513,'pirtola is unavailable at the moment, please leave a message after the beep.. *heavy noise burst here*.. *beep*',177,'2004-11-23 17:38:16'),(46026,1024,'fixed',177,'2004-11-23 23:53:02'),(46034,1523,'in a world full of biased information one man adds extra biased informatoin to balance the scale and wonders why everyone else who think the world is annoyingly biased enough keep telling him to drop the ball instead taking their turn in supplying more biased information.\r\nwrong + wrong = lots of wrong != ~= true\r\n\r\ntruck: do accession fucktro, get money for breakpoint. \r\n\r\nradman: new arts episode soon?\r\n\r\n*please dont feed the trolls sign here*',177,'2004-11-24 00:22:22'),(46038,1523,'we dont do pie, we do demos.',177,'2004-11-24 00:37:31'),(46040,1523,'dont get me wrong, we dont do pies couz we dont know how, we just think its smarter to do demos instead and that you should be doing them instead. capiche now?',177,'2004-11-24 00:54:07'),(46041,1523,'i missed a too after that last instead..',177,'2004-11-24 00:54:30'),(46045,1521,'no one else?',177,'2004-11-24 06:37:35'),(46072,1521,'easy beer...',177,'2004-11-24 16:51:39'),(46079,1024,'yep indeed.',177,'2004-11-24 17:51:01'),(46087,1024,'whats wrong with having secret love fetishes?',177,'2004-11-24 18:19:57'),(46114,1523,'i just got one word for you clueless lamers: 0dd !',177,'2004-11-24 21:40:17'),(46130,1518,'gemini: because the encoding sound artifacts are less noticable and we dont give a damn about popular file formats ^^',177,'2004-11-25 03:05:23'),(46131,1518,'in 7004 ogg is the shit ;)',177,'2004-11-25 03:05:46'),(46167,1527,'now is the time to break your pseudo writers block and write like you never written an article before.\r\n\r\ndeadline for pain 1204 is set to december 9th.\r\n\r\nwe need mostly partyreports, but if in the making or devising of a partyreport you casually reach upon an issue which should be further extended and discussed in a full fledged article you are still quite welcome to write it and send it to us aswell.\r\n\r\nand dont forget to vote:\r\nhttp://pain.scene.org/vote.php\r\n\r\nremember, it\\\'s your PAiN, help enhance it, you know you like it when it hurts.\r\n',177,'2004-11-25 23:18:02'),(46172,1527,'you know what i meant.. =)',177,'2004-11-26 08:17:47'),(46186,1527,'touchy?!? we\\\'re not touchy! how dare you say we are touchy?!?!? we\\\'re not touchy at all!!!! fuck you all to hell!!!!!\r\n\r\n;)',177,'2004-11-26 16:00:56'),(46188,1527,'the meaning of life:\r\n\r\n[img]http://hackles.org/strips/cartoon117.png[/img]',177,'2004-11-26 19:43:28'),(46200,1024,'gargaj: added that editprod_light.php you asked for a few weeks ago.. seems to work ok.. let me know if you find any bugs..',177,'2004-11-27 07:56:03'),(46221,1528,'.!..',177,'2004-11-28 02:30:12'),(46223,1528,'if (thy==shalt[degrade]) thy = shalt[upgrade];',177,'2004-11-28 02:53:12'),(46226,1528,'for proper dead horse reference understanding i suggest you to repeatedly visualize [url=http://www.pouet.net/prod.php?which=1957]this piece of handsome demo[/url] until you are enlightened.',177,'2004-11-28 05:57:32'),(46237,1527,'gemini: then they suck.',177,'2004-11-28 20:27:37'),(46254,1024,' ',177,'2004-11-29 07:14:16'),(46320,1024,'fixed',177,'2004-11-29 22:12:36'),(46321,1024,'i\\\'ll try to fix the 256b.com thing links tonight, if i cant handle i\\\'ll bother you on icq for help poi',177,'2004-11-29 22:14:24'),(46322,1527,'because they lack spirit. ;)',177,'2004-11-29 22:15:45'),(46324,1024,'dont worry i\\\'ll create a special \\\"partyslut\\\" category just for you soon. and \\\"lobstergod\\\" for analogue and stil =)',177,'2004-11-29 22:23:07'),(46336,1024,'maali: since you put pron pics on the bbs thread.\r\n\r\nhitch: thats what ojuice profile link is for =)',177,'2004-11-29 23:38:54'),(46338,1521,'too late',177,'2004-11-29 23:39:49'),(46344,1024,'deadsealnymphoniacpervert would be too lenghty of a title.',177,'2004-11-30 01:12:26'),(46348,1535,'we were too busy making pouet load faster to care about security exploits, sorry about that. added htmlentities() now',177,'2004-11-30 01:35:51'),(46354,1049,'i usually look at the comment input box, if the bullets for thumbing dont appear, means i already voted..\r\nalthought they dont change when you just write a comment with a piggie... ofcourse you can always use po1\\\'s technique to highlight your own comments by altering the css checking for the cites of your user id... read about it on the faq.php',177,'2004-11-30 01:59:55'),(46388,1417,'lets not forget legalized drugs shall we?',177,'2004-11-30 08:07:07'),(46544,1024,'mysql> select id,name,download from prods where download like \\\'http://www.256b.com/%\\\';\r\n+-------+------------------------------------+----------------------------------------------------------+\r\n| id | name | download |\r\n+-------+------------------------------------+----------------------------------------------------------+\r\n| 1380 | Bump Is Possible | http://www.256b.com/download/47 |\r\n| 2430 | fire | http://www.256b.com/files/F/Fire/fire.zip |\r\n| 2530 | weird | http://www.256b.com/files/intros/W/Weird/weird.zip |\r\n| 2531 | Tunnel | http://www.256b.com/files/intros/T/Tunnel/tunnel.zip |\r\n| 2538 | Intinite | http://www.256b.com/download/112 |\r\n| 2539 | Happyness | http://www.256b.com/files/intros/H/Happy/happy.zip |\r\n| 2540 | Fireworks | http://www.256b.com/processDownload.php?demoId=81 |\r\n| 2541 | Advanced chicklet attack | http://www.256b.com/files/intros/C/Chicklet/chicklet.zip |\r\n| 2542 | Crystal | http://www.256b.com/files/intros/C/Crystal/crystal.zip |\r\n| 3474 | The effy++ | http://www.256b.com/files/intros/E/Effy/effy.zip |\r\n| 4015 | dropz | http://www.256b.com/processDownload.php?demoId=70 |\r\n| 4016 | Spin by baze/3SC | http://www.256b.com/processDownload.php?demoId=204 |\r\n| 4274 | Gandhi | http://www.256b.com/processDownload.php?demoId=255 |\r\n| 4275 | Juls | http://www.256b.com/processDownload.php?demoId=251 |\r\n| 4276 | Satin | http://www.256b.com/processDownload.php?demoId=250 |\r\n| 4277 | Enchante | http://www.256b.com/processDownload.php?demoId=249 |\r\n| 4278 | Pack | http://www.256b.com/processDownload.php?demoId=252 |\r\n| 4279 | Ultra | http://www.256b.com/processDownload.php?demoId=253 |\r\n| 4280 | STH | http://www.256b.com/processDownload.php?demoId=254 |\r\n| 4659 | lattice | http://www.256b.com/processDownload.php?demoId=256 |\r\n| 4660 | I like ya, Tweety! | http://www.256b.com/files/intros/I/Ilikeya/ilikeya.zip |\r\n| 4667 | liquidity | http://www.256b.com/processDownload.php?demoId=132 |\r\n| 4668 | luminous | http://www.256b.com/processDownload.php?demoId=135 |\r\n| 4688 | Ice [256b] | http://www.256b.com/processDownload.php?demoId=260 |\r\n| 4707 | trib | http://www.256b.com/processDownload.php?demoId=264 |\r\n| 4824 | Organic [256b] | http://www.256b.com/processDownload.php?demoId=263 |\r\n| 4995 | Shyx Bounce | http://www.256b.com/processDownload.php?demoId=267 |\r\n| 5274 | Lets make a 256b compo | http://www.256b.com/processDownload.php?demoId=130 |\r\n| 5279 | 253 bytes of CHAOS! | http://www.256b.com/processDownload.php?demoId=5 |\r\n| 5280 | 255lumps | http://www.256b.com/processDownload.php?demoId=10 |\r\n| 5281 | Amistyle | http://www.256b.com/processDownload.php?demoId=27 |\r\n| 5282 | Anakata | http://www.256b.com/processDownload.php?demoId=274 |\r\n| 5283 | Bad TV | http://www.256b.com/processDownload.php?demoId=32 |\r\n| 5284 | Beer (256b) | http://www.256b.com/processDownload.php?demoId=34 |\r\n| 5285 | Beziesux | http://www.256b.com/processDownload.php?demoId=35 |\r\n| 5286 | Bootbump | http://www.256b.com/processDownload.php?demoId=42 |\r\n| 5287 | Bubbles (256b) | http://www.256b.com/processDownload.php?demoId=45 |\r\n| 5288 | The fast BuDu 256bytes | http://www.256b.com/processDownload.php?demoId=46 |\r\n| 5289 | Bumpgeci | http://www.256b.com/processDownload.php?demoId=48 |\r\n| 5290 | Burnwind | http://www.256b.com/processDownload.php?demoId=50 |\r\n| 5291 | Chaos Mosaic | http://www.256b.com/processDownload.php?demoId=54 |\r\n| 5292 | CZ Flag | http://www.256b.com/processDownload.php?demoId=62 |\r\n| 5293 | Darkness (256b) | http://www.256b.com/processDownload.php?demoId=64 |\r\n| 5294 | Deep | http://www.256b.com/processDownload.php?demoId=65 |\r\n| 5296 | desolate | http://www.256b.com/processDownload.php?demoId=66 |\r\n| 5297 | diz | http://www.256b.com/processDownload.php?demoId=67 |\r\n| 5298 | donut | http://www.256b.com/processDownload.php?demoId=68 |\r\n| 5299 | Elvont | http://www.256b.com/processDownload.php?demoId=75 |\r\n| 5300 | Firefrac | http://www.256b.com/processDownload.php?demoId=79 |\r\n| 5305 | Too Many Flies (Shit In da Corner) | http://www.256b.com/processDownload.php?demoId=224 |\r\n| 5306 | Flower (256b) | http://www.256b.com/processDownload.php?demoId=85 |\r\n| 5307 | Fountain | http://www.256b.com/processDownload.php?demoId=87 |\r\n| 5308 | Galafire | http://www.256b.com/processDownload.php?demoId=94 |\r\n| 5309 | Galaxy | http://www.256b.com/processDownload.php?demoId=95 |\r\n| 5310 | Galileo | http://www.256b.com/processDownload.php?demoId=96 |\r\n| 5311 | GrantDay | http://www.256b.com/processDownload.php?demoId=99 |\r\n| 5312 | Julia | http://www.256b.com/processDownload.php?demoId=118 |\r\n| 5313 | Julia256 | http://www.256b.com/processDownload.php?demoId=119 |\r\n| 5314 | Maze | http://www.256b.com/processDownload.php?demoId=141 |\r\n| 5315 | Njufnjuf | http://www.256b.com/processDownload.php?demoId=150 |\r\n| 5316 | Omena | http://www.256b.com/processDownload.php?demoId=276 |\r\n| 5317 | Overdoze | http://www.256b.com/processDownload.php?demoId=157 |\r\n| 5318 | Oxlpka | http://www.256b.com/processDownload.php?demoId=257 |\r\n| 5319 | Phong baby | http://www.256b.com/processDownload.php?demoId=160 |\r\n| 5320 | Planes | http://www.256b.com/processDownload.php?demoId=164 |\r\n| 5321 | Plasma IX | http://www.256b.com/processDownload.php?demoId=165 |\r\n| 5322 | Plasmatic Experience | http://www.256b.com/processDownload.php?demoId=165 |\r\n| 5323 | quaqua | http://www.256b.com/processDownload.php?demoId=178 |\r\n| 5325 | Rlyeh | http://www.256b.com/processDownload.php?demoId=247 |\r\n| 5326 | Spline | http://www.256b.com/processDownload.php?demoId=209 |\r\n| 5327 | Sputnik (256b) | http://www.256b.com/processDownload.php?demoId=210 |\r\n| 5328 | Cosmic Brothers | http://www.256b.com/processDownload.php?demoId=259 |\r\n| 5329 | Tunnel (256b) | http://www.256b.com/processDownload?demoId=226 |\r\n| 5330 | X (256b) | http://www.256b.com/processDownload.php?demoId=240 |\r\n| 5331 | Xmaspong | http://www.256b.com/processDownload?demoId=277 |\r\n| 5910 | radiumfire | http://www.256b.com/download/281 |\r\n| 6320 | peel session | http://www.256b.com/processDownload?demoId=284 |\r\n| 6321 | rubba | http://www.256b.com/processDownload?demoId=282 |\r\n| 6322 | maelstrom | http://www.256b.com/processDownload?demoId=265 |\r\n| 7051 | andromeda | http://www.256b.com/processDownload.php?demoId=293 |\r\n| 7560 | Merry Xmas! | http://www.256b.com/processDownload.php?demoId=272 |\r\n| 8725 | AbsPlas | http://www.256b.com/processDownload.php?demoId=341 |\r\n| 8939 | Pharao | http://www.256b.com/processDownload.php?demoId=343 |\r\n| 9007 | PixelPlasma | http://www.256b.com/processDownload.php?demoId=344 |\r\n| 9939 | magnet | http://www.256b.com/processDownload.php?demoId=352 |\r\n| 10869 | TexTorus | http://www.256b.com/download/370 |\r\n| 10983 | Minus30 | http://www.256b.com/download/374 |\r\n| 11071 | TexTorus 2 | http://www.256b.com/download/375 |\r\n| 11483 | GridRunner | http://www.256b.com/download/381 |\r\n| 12270 | 80byte heart shaped tunnel | http://www.256b.com/download/404 |\r\n| 12273 | City | http://www.256b.com/download/402 |\r\n| 12574 | blip | http://www.256b.com/download/411 |\r\n| 13729 | 32bytes fire effect | http://www.256b.com/download/443 |\r\n| 14315 | C1103h | http://www.256b.com/download/473 |\r\n| 14316 | Light | http://www.256b.com/download/472 |\r\n| 14443 | alife | http://www.256b.com/download/297 |\r\n+-------+------------------------------------+----------------------------------------------------------+\r\n96 rows in set (0.03 sec)\r\n\r\np01: can you give me the numbers of those files with a download link containing /files/intros/ please? thx :)',177,'2004-12-01 01:36:48'),(46550,1024,'mysql> select id,download from prods where download like \\\'http://www.256b.com/%\\\';\r\n+-------+----------------------------------------------------------+\r\n| id | download |\r\n+-------+----------------------------------------------------------+\r\n| 1380 | http://www.256b.com/download/47 |\r\n| 2430 | http://www.256b.com/files/F/Fire/fire.zip |\r\n| 2530 | http://www.256b.com/files/intros/W/Weird/weird.zip |\r\n| 2531 | http://www.256b.com/files/intros/T/Tunnel/tunnel.zip |\r\n| 2538 | http://www.256b.com/download/112 |\r\n| 2539 | http://www.256b.com/files/intros/H/Happy/happy.zip |\r\n| 2540 | http://www.256b.com/download/81 |\r\n| 2541 | http://www.256b.com/files/intros/C/Chicklet/chicklet.zip |\r\n| 2542 | http://www.256b.com/files/intros/C/Crystal/crystal.zip |\r\n| 3474 | http://www.256b.com/files/intros/E/Effy/effy.zip |\r\n| 4015 | http://www.256b.com/download/70 |\r\n| 4016 | http://www.256b.com/download/204 |\r\n| 4274 | http://www.256b.com/download/255 |\r\n| 4275 | http://www.256b.com/download/251 |\r\n| 4276 | http://www.256b.com/download/250 |\r\n| 4277 | http://www.256b.com/download/249 |\r\n| 4278 | http://www.256b.com/download/252 |\r\n| 4279 | http://www.256b.com/download/253 |\r\n| 4280 | http://www.256b.com/download/254 |\r\n| 4659 | http://www.256b.com/download/256 |\r\n| 4660 | http://www.256b.com/files/intros/I/Ilikeya/ilikeya.zip |\r\n| 4667 | http://www.256b.com/download/132 |\r\n| 4668 | http://www.256b.com/download/135 |\r\n| 4688 | http://www.256b.com/download/260 |\r\n| 4707 | http://www.256b.com/download/264 |\r\n| 4824 | http://www.256b.com/download/263 |\r\n| 4995 | http://www.256b.com/download/267 |\r\n| 5274 | http://www.256b.com/download/130 |\r\n| 5279 | http://www.256b.com/download/5 |\r\n| 5280 | http://www.256b.com/download/10 |\r\n| 5281 | http://www.256b.com/download/27 |\r\n| 5282 | http://www.256b.com/download/274 |\r\n| 5283 | http://www.256b.com/download/32 |\r\n| 5284 | http://www.256b.com/download/34 |\r\n| 5285 | http://www.256b.com/download/35 |\r\n| 5286 | http://www.256b.com/download/42 |\r\n| 5287 | http://www.256b.com/download/45 |\r\n| 5288 | http://www.256b.com/download/46 |\r\n| 5289 | http://www.256b.com/download/48 |\r\n| 5290 | http://www.256b.com/download/50 |\r\n| 5291 | http://www.256b.com/download/54 |\r\n| 5292 | http://www.256b.com/download/62 |\r\n| 5293 | http://www.256b.com/download/64 |\r\n| 5294 | http://www.256b.com/download/65 |\r\n| 5296 | http://www.256b.com/download/66 |\r\n| 5297 | http://www.256b.com/download/67 |\r\n| 5298 | http://www.256b.com/download/68 |\r\n| 5299 | http://www.256b.com/download/75 |\r\n| 5300 | http://www.256b.com/download/79 |\r\n| 5305 | http://www.256b.com/download/224 |\r\n| 5306 | http://www.256b.com/download/85 |\r\n| 5307 | http://www.256b.com/download/87 |\r\n| 5308 | http://www.256b.com/download/94 |\r\n| 5309 | http://www.256b.com/download/95 |\r\n| 5310 | http://www.256b.com/download/96 |\r\n| 5311 | http://www.256b.com/download/99 |\r\n| 5312 | http://www.256b.com/download/118 |\r\n| 5313 | http://www.256b.com/download/119 |\r\n| 5314 | http://www.256b.com/download/141 |\r\n| 5315 | http://www.256b.com/download/150 |\r\n| 5316 | http://www.256b.com/download/276 |\r\n| 5317 | http://www.256b.com/download/157 |\r\n| 5318 | http://www.256b.com/download/257 |\r\n| 5319 | http://www.256b.com/download/160 |\r\n| 5320 | http://www.256b.com/download/164 |\r\n| 5321 | http://www.256b.com/download/165 |\r\n| 5322 | http://www.256b.com/download/165 |\r\n| 5323 | http://www.256b.com/download/178 |\r\n| 5325 | http://www.256b.com/download/247 |\r\n| 5326 | http://www.256b.com/download/209 |\r\n| 5327 | http://www.256b.com/download/210 |\r\n| 5328 | http://www.256b.com/download/259 |\r\n| 5329 | http://www.256b.com/download/226 |\r\n| 5330 | http://www.256b.com/download/240 |\r\n| 5331 | http://www.256b.com/download/277 |\r\n| 5910 | http://www.256b.com/download/281 |\r\n| 6320 | http://www.256b.com/download/284 |\r\n| 6321 | http://www.256b.com/download/282 |\r\n| 6322 | http://www.256b.com/download/265 |\r\n| 7051 | http://www.256b.com/download/293 |\r\n| 7560 | http://www.256b.com/download/272 |\r\n| 8725 | http://www.256b.com/download/341 |\r\n| 8939 | http://www.256b.com/download/343 |\r\n| 9007 | http://www.256b.com/download/344 |\r\n| 9939 | http://www.256b.com/download/352 |\r\n| 10869 | http://www.256b.com/download/370 |\r\n| 10983 | http://www.256b.com/download/374 |\r\n| 11071 | http://www.256b.com/download/375 |\r\n| 11483 | http://www.256b.com/download/381 |\r\n| 12270 | http://www.256b.com/download/404 |\r\n| 12273 | http://www.256b.com/download/402 |\r\n| 12574 | http://www.256b.com/download/411 |\r\n| 13729 | http://www.256b.com/download/443 |\r\n| 14315 | http://www.256b.com/download/473 |\r\n| 14316 | http://www.256b.com/download/472 |\r\n| 14443 | http://www.256b.com/download/297 |\r\n+-------+----------------------------------------------------------+\r\n96 rows in set (0.03 sec)\r\n\r\nlooks abit better now..',177,'2004-12-01 02:22:35'),(46551,1024,'mysql> select id,download from prods where download like \\\'http://www.256b.com/%\\\';\r\n+-------+----------------------------------+\r\n| id | download |\r\n+-------+----------------------------------+\r\n| 1380 | http://www.256b.com/download/47 |\r\n| 2430 | http://www.256b.com/download/78 |\r\n| 2530 | http://www.256b.com/download/233 |\r\n| 2531 | http://www.256b.com/download/226 |\r\n| 2538 | http://www.256b.com/download/112 |\r\n| 2539 | http://www.256b.com/download/105 |\r\n| 2540 | http://www.256b.com/download/81 |\r\n| 2541 | http://www.256b.com/download/25 |\r\n| 2542 | http://www.256b.com/download/60 |\r\n| 3474 | http://www.256b.com/download/74 |\r\n| 4015 | http://www.256b.com/download/70 |\r\n| 4016 | http://www.256b.com/download/204 |\r\n| 4274 | http://www.256b.com/download/255 |\r\n| 4275 | http://www.256b.com/download/251 |\r\n| 4276 | http://www.256b.com/download/250 |\r\n| 4277 | http://www.256b.com/download/249 |\r\n| 4278 | http://www.256b.com/download/252 |\r\n| 4279 | http://www.256b.com/download/253 |\r\n| 4280 | http://www.256b.com/download/254 |\r\n| 4659 | http://www.256b.com/download/256 |\r\n| 4660 | http://www.256b.com/download/258 |\r\n| 4667 | http://www.256b.com/download/132 |\r\n| 4668 | http://www.256b.com/download/135 |\r\n| 4688 | http://www.256b.com/download/260 |\r\n| 4707 | http://www.256b.com/download/264 |\r\n| 4824 | http://www.256b.com/download/263 |\r\n| 4995 | http://www.256b.com/download/267 |\r\n| 5274 | http://www.256b.com/download/130 |\r\n| 5279 | http://www.256b.com/download/5 |\r\n| 5280 | http://www.256b.com/download/10 |\r\n| 5281 | http://www.256b.com/download/27 |\r\n| 5282 | http://www.256b.com/download/274 |\r\n| 5283 | http://www.256b.com/download/32 |\r\n| 5284 | http://www.256b.com/download/34 |\r\n| 5285 | http://www.256b.com/download/35 |\r\n| 5286 | http://www.256b.com/download/42 |\r\n| 5287 | http://www.256b.com/download/45 |\r\n| 5288 | http://www.256b.com/download/46 |\r\n| 5289 | http://www.256b.com/download/48 |\r\n| 5290 | http://www.256b.com/download/50 |\r\n| 5291 | http://www.256b.com/download/54 |\r\n| 5292 | http://www.256b.com/download/62 |\r\n| 5293 | http://www.256b.com/download/64 |\r\n| 5294 | http://www.256b.com/download/65 |\r\n| 5296 | http://www.256b.com/download/66 |\r\n| 5297 | http://www.256b.com/download/67 |\r\n| 5298 | http://www.256b.com/download/68 |\r\n| 5299 | http://www.256b.com/download/75 |\r\n| 5300 | http://www.256b.com/download/79 |\r\n| 5305 | http://www.256b.com/download/224 |\r\n| 5306 | http://www.256b.com/download/85 |\r\n| 5307 | http://www.256b.com/download/87 |\r\n| 5308 | http://www.256b.com/download/94 |\r\n| 5309 | http://www.256b.com/download/95 |\r\n| 5310 | http://www.256b.com/download/96 |\r\n| 5311 | http://www.256b.com/download/99 |\r\n| 5312 | http://www.256b.com/download/118 |\r\n| 5313 | http://www.256b.com/download/119 |\r\n| 5314 | http://www.256b.com/download/141 |\r\n| 5315 | http://www.256b.com/download/150 |\r\n| 5316 | http://www.256b.com/download/276 |\r\n| 5317 | http://www.256b.com/download/157 |\r\n| 5318 | http://www.256b.com/download/257 |\r\n| 5319 | http://www.256b.com/download/160 |\r\n| 5320 | http://www.256b.com/download/164 |\r\n| 5321 | http://www.256b.com/download/165 |\r\n| 5322 | http://www.256b.com/download/165 |\r\n| 5323 | http://www.256b.com/download/178 |\r\n| 5325 | http://www.256b.com/download/247 |\r\n| 5326 | http://www.256b.com/download/209 |\r\n| 5327 | http://www.256b.com/download/210 |\r\n| 5328 | http://www.256b.com/download/259 |\r\n| 5329 | http://www.256b.com/download/226 |\r\n| 5330 | http://www.256b.com/download/240 |\r\n| 5331 | http://www.256b.com/download/277 |\r\n| 5910 | http://www.256b.com/download/281 |\r\n| 6320 | http://www.256b.com/download/284 |\r\n| 6321 | http://www.256b.com/download/282 |\r\n| 6322 | http://www.256b.com/download/265 |\r\n| 7051 | http://www.256b.com/download/293 |\r\n| 7560 | http://www.256b.com/download/272 |\r\n| 8725 | http://www.256b.com/download/341 |\r\n| 8939 | http://www.256b.com/download/343 |\r\n| 9007 | http://www.256b.com/download/344 |\r\n| 9939 | http://www.256b.com/download/352 |\r\n| 10869 | http://www.256b.com/download/370 |\r\n| 10983 | http://www.256b.com/download/374 |\r\n| 11071 | http://www.256b.com/download/375 |\r\n| 11483 | http://www.256b.com/download/381 |\r\n| 12270 | http://www.256b.com/download/404 |\r\n| 12273 | http://www.256b.com/download/402 |\r\n| 12574 | http://www.256b.com/download/411 |\r\n| 13729 | http://www.256b.com/download/443 |\r\n| 14315 | http://www.256b.com/download/473 |\r\n| 14316 | http://www.256b.com/download/472 |\r\n| 14443 | http://www.256b.com/download/297 |\r\n+-------+----------------------------------+\r\n96 rows in set (0.02 sec)\r\n\r\nand even more now ;)',177,'2004-12-01 02:23:45'),(46553,1024,'added the groups aka functionality, only showable on groups.php?which=xx but thats more then enough.\r\nthe group pairing needs to be entered directly into db, so let me or analogue or melwyn know what groups besides complex/komplex and coma/kooma are missing the pairing..',177,'2004-12-01 06:55:09'),(46556,1024,'i wonder why so many ppl have their pouet nicknames set to \\\"\\\".. maybe its got to do with matti\\\'s latest sceneid update? which i dont really know what it did exactly yet..\r\nmatti?',177,'2004-12-01 09:43:11'),(46567,1024,'hmm?\r\nstill dont get how that makes nosfe, leia, dalezy, phoenix, ++ get their nicknames set to \\\"\\\" ... O_ó',177,'2004-12-01 10:52:13'),(46568,1533,'dead lobsters wanting to have sex with you all the time..... õ_o',177,'2004-12-01 10:54:22'),(46620,1539,'SAID\\\'04? its called flashparty man.... you can always submit something remotly to help support their cause ;)',177,'2004-12-02 00:18:42'),(46627,1539,'brazil having a demoparty? in what years? late nineties?',177,'2004-12-02 05:22:19'),(46632,1539,'do panamerican people speak panamese?',177,'2004-12-02 09:46:15'),(46636,1019,'i talked with gardner a couple days ago, he confirmed there never was a td#4 and that it was because of amber and polish only vs international issue kinda thing. the articles that were supposed to go to td#4 ended up on amber and then they decided to make more td polish only so they just skipped that issue.',177,'2004-12-02 12:38:32'),(46638,1540,'we aim to please :)',177,'2004-12-02 13:11:25'),(46642,1024,'yes you still get glops for 1st coments.',177,'2004-12-02 13:33:07'),(46644,1024,'maybe it was couz i been cleaning dupes and you had some 1st comments on them.. so you were going backwards for a few seconds there.. ;)',177,'2004-12-02 13:38:12'),(46645,1533,'i dont understand the sad smiley on that quote...',177,'2004-12-02 13:39:07'),(46713,1543,'wow, if i knew it was this easy i would have done it sooner..\r\nand now to devise a plan to get rid of plek... ;)',177,'2004-12-03 01:48:15'),(46714,1539,'break a leg',177,'2004-12-03 01:49:06'),(46717,1543,'prodigy: ppl who post porn images on the bbs get labelled as pr0nstarh\\\'s, double accounts created to spam/troll get labelled as fakeusers. what i implemented yesterday sets a default to not show their comments on the bbs threads nor the prod comments. you can still read them if you have a registered account (like you do) and configure your customizable settings to \\\"displayed\\\" (on account2.php at the bottom...)\r\n\r\nstefan is just pissed couz a random visitor checking pouet from his work now cant get fired for watching porn on the internet due to reading a thread where stefan had posted some pics. whatever happened to freedom of speech where all around the world we could read demoscene discussion threads about explicit porn with illustrative pictures...',177,'2004-12-03 02:15:26'),(46731,1543,'drago: you need to fill out application form 6.0/34.2b in triplicate for each applicant and submit them to our offices in japan within 7 working days.',177,'2004-12-03 06:21:40'),(46811,1019,'you did read this right radman?',177,'2004-12-04 01:14:41'),(46813,1543,'i\\\'ll change db defaults to no censorship after i eat my dinner then.',177,'2004-12-04 01:25:15'),(46814,1024,'truck: arent they supposed to be numbered? whats the number of this one so i can rename one of them to the number instead of the game then?',177,'2004-12-04 01:27:59'),(46821,1543,'lets just hope stefan will still refuse to come back :D',177,'2004-12-04 03:42:42'),(46822,1544,'its the reed versus zone\\\'s amiga packs war part 4!\r\nfight!',177,'2004-12-04 03:43:50'),(46824,1543,'me high into the consumer scene/society/world.\r\nhehehehe. thats so me indeed...',177,'2004-12-04 04:15:40'),(46850,1548,'didnt you quit the scene already twice this year?',177,'2004-12-05 03:29:19'),(46853,1543,'shane holds no remorse.\r\nshameless bastard, stealing suits from poor helpless gypsy children.',177,'2004-12-05 07:51:06'),(46855,1548,';)',177,'2004-12-05 07:51:39'),(46880,1547,'aiming to be evil since 1573',177,'2004-12-06 08:01:00'),(46884,1024,'fixed',177,'2004-12-06 10:00:01'),(46892,1549,'at scene.org we often get some random fan mail from confused people. i thought it might be entertaining to share some of them with the pouet.net lurkers and let you all decide which ones are the worst in the following categories: annoyanceness, cluelessness, disturbingness and, highest resemblance to spam.\r\nknock yourselfs out.\r\n\r\ncandidate number #1:\r\n[quote]\r\nHello Webmaster,\r\n\r\nMy name is vicky de jesus from http://www.dirtypeach.com\r\n\r\nI’ve recently visited your website, The Hornet Archive at \r\nwww.hornet.scene.org:8080/party/misc and wondered whether you might be \r\ninterested in exchanging links with me. I am sure that visitors to my \r\nsite would benefit from your site.\r\n\r\nDetails about the site are below. Please feel free to feature or link to us in any way you feel appropriate.\r\n\r\nLet me know in which category you would like to be in. We have 10 categories to choose from.\r\n\r\nThe linking information of my website is:\r\n\r\nLinking text: \r\n\\\"dirtypeach.com Your source of fun with hot juicy peaches.\\\"\r\nURL: http://www.dirtypeach.com\r\nDescription: Top quality Adult Entertainment Portal providing hot horny \r\nwebsurfers with access to cheap memberships Hustler, Playboy, \r\nPornstars, Taboo, babes, teens and more.Hustler,Pornstars, Nudepics, \r\nNaked girls, Portal, Boobs, Hottiemoms, Hustler Movies.\r\n\r\nPlease let me know if the above provides you with the information you need to review and consider our site for linking. I can be reached via email at linkexchange@dirtypeach.com, or if you\\\'d like to talk about this by phone, my direct number is (XXX) XXX-XXXX.\r\n\r\nBest Wishes,\r\n\r\nVicky de jesus\r\nDirtypeach.com - Your source of fun with hot juicy peaches.\r\n------------------------------------------------------\r\nhttp://www.dirtypeach.com - linkexchange@dirtypeach.com\r\nPhone: XXX XXX XXXX\r\n[/quote]\r\n\r\nlucky candidate #2:\r\n[quote]\r\naa\r\n\r\nhello i just heard about werkkzeug from my friend and i download it and watch the sample files and\r\nother stuff. i am really amazed to see the work one about the quality second and the biggest one is\r\nabout the size. really great!!!!!\r\n\r\nat the moment i am using max 6, 7 and xsi 4 for my 3d world . i just want from you that what is the\r\ndifference, advantages and disadvantages of this platform instead of which i am using at the moment\r\n\r\nanxiously waiting for your feed back\r\n\r\nregards\r\n[/quote]\r\n\r\nand lucky candidate #3\r\n[quote]\r\n$BL$>5Bz9-9p\\\"((B $B$4LBOG$JJ}$O:o=|$7$F$/$@$5$$!#(B\r\n$Be5~6h8fA0DL:#=P@nD;5oA0D.#6!]#1#2(B\r\n$BBeI=$K$\\\"$j$^$;$s!*!!(B\r\n$B%S%8%M%9$NE4B\\\'$G$9!##1HVEEh$jCY$l$F$b#2HVEEh$jCY$l$k$J!*(B!\r\n$B;qK\\\\6b$NMW$i$J$$%S%8%M%9$G$9!*(B($B$\\\"$J$?$N@.8y$7$?$$$H;W$&6/$$0U;V$,I,MW$G$9!K(B\r\n$B>pJs2=$N;~Be(B,$B>pJs%S%8%M%9$OAOB$$N@t$G$9!#0n$l$s$P$+$j$N%(%M%k%.!<(B\r\n$B$G$9!#I4J9$O0l8+$KG!$+$:$G$9!#0lEY8+$F$/$@$5$$!*(B\r\n\r\n $B!!(B http://takana.minidns.net/\r\n $B!!(B\r\n$B!!!!!!(Bhttp://aabcxy.dyndns.dk/\r\n[/quote]',177,'2004-12-06 12:53:47'),(46904,1543,'porn wearing fur only. even more fetishist sick. you disgusting person.',177,'2004-12-06 14:13:22'),(46906,1547,'skrebbel: after shit car racer ;D',177,'2004-12-06 14:21:30'),(46910,1549,'hehehehe',177,'2004-12-06 14:34:31'),(46912,1549,'wheres that movie edit of bronix reoccuringly puking and looking a complete mess during bp03? i bet we could sell it to those guys and deliver boozoholics some funds for the booze rounds of their next meeting ;)',177,'2004-12-06 14:36:25'),(46916,1549,'mm: yeh',177,'2004-12-06 14:46:58'),(46919,1543,'*retarded gigglse* the dutch said pot *retarded giggles*',177,'2004-12-06 14:54:03'),(46922,1539,'rullz or ruled or both? :)',177,'2004-12-06 15:09:48'),(46923,1543,'i\\\'m not a druggie! i just constantly feel a deep extreme crave to possess and consume more drugs at all hours of the day. ;)',177,'2004-12-06 15:11:10'),(46926,1539,'where are the prods damn it?\r\ni wanna rub them in the afce of the americans and the panamericans damn it! where are they? upload them to scene.org already!! :)',177,'2004-12-06 15:50:53'),(46927,1549,'you been having fun all these years browsing those hornet party misc directories hei? *nudge nudge wink wink*',177,'2004-12-06 15:58:44'),(46968,1024,' ',177,'2004-12-07 06:34:06'),(46985,324,'everyone has problems. the only diference is the ability to choose the right people to talk them out of your head before they derange whatever is left of your sanity for good. some vent on random strangers, others get drunk and slap their children, some pay for a shrink on a regular basis, others have their personal shrink amongst their friends, some write diaries, others anonymous blogs, some use it as an excuse to get laid with a friendly stranger and others simply soak it in till they snap and kill themselfs + their family.',177,'2004-12-07 15:24:18'),(47030,1024,'guess how many more then those 2 prods there are outthere. yes you guessed it right: none! ^^',177,'2004-12-08 00:37:00'),(47038,1552,'his gig at bcn did own :D\r\nheadbanging to guitar solos coming out of gameboys is always a hit ;)',177,'2004-12-08 05:46:05'),(47044,1553,'moi,\r\n\r\ni\\\'m gonna add a partycompo to the prods to help clear out the mess with cross platforms demos and wild compos and what not that you can witness on some party.php\r\n\r\nit\\\'ll be drop down selectable non mandatory when you add a prod, and it\\\'ll be [+] available for any registered user to add info about that is missing, only mod/admin/glop will be able to alter it once its set though.\r\n\r\nanyways, i need a list of _all_ compos that ever existed on any party. so, i\\\'ll start with a few that pop into my head right now and i\\\'m counting on your help to let me know which ones are still missing (that are required for some obscure party which had them)\r\nthere is only the requirement to make the paltform distinction in parties with multiplatforms, so what im gonna do is set normal demo,intro and then pcdemo, pcintro and stick with whats best depending on the actual party.. as long as every entries on that party from same compo follow the same entry everything should be cool.. \r\n\r\nright now i have:\r\nnone, wild, animation, alternative, dentro, fastdemo, fundemo, textmode, pcdemo, pc64k, pc128k, pc100k, pc4k, pc1k, pc256b, pc128b, pc512b, amigademo, amigaintro40, amigaintro64, c64demo, c64intro, zxdemo, zxintro, zx4k, zx128b, zx512b, zx256b, cpcdemo, ataridemo, atariintro\r\n\r\nwhat did i miss? and what is redundant.\r\nfundemo, in case you\\\'re wondering is for that category on hungarian demoparties.. not sure if its called fun or joke or lame anymore though.. a confirmation on that would be nice since im abit lazy to check antiq results file right now.. =)\r\n',177,'2004-12-08 07:10:31'),(47045,1553,'missing game ofcourse',177,'2004-12-08 07:11:48'),(47057,1024,'its already been uploaded just not moved to final place, but since i already seen it and stuff i might aswell take the wonderfull oportunity to glopwhore my way all over gargaj ;)',177,'2004-12-08 10:30:36'),(47058,1024,'jeffry should move the dir later today :)',177,'2004-12-08 10:30:55'),(47062,1024,'that would be too obvious, doing it the sneaky treacherous way is where all the fun is at ;)',177,'2004-12-08 10:48:01'),(47074,1553,'kb: im a lazy bitch, rather just dump all possibilites on a set() on the database and update it whenever some category is desperatly needed =)',177,'2004-12-08 12:02:52'),(47078,1549,'real men use only IDCHOPPERS',177,'2004-12-08 12:14:19'),(47079,1549,'in nightmare mode ofcourse.',177,'2004-12-08 12:14:37'),(47102,1553,'phoenix: thats what you said when i first proposed to split the intros into sizes.. and they\\\'re all nearly fixed now.. you just lack faith ;P',177,'2004-12-08 15:15:50'),(47103,1554,'if it aint got a club 286 it aint worth it ;D',177,'2004-12-08 15:17:42'),(47104,1527,'deadline for articles ends soon, but you\\\'re still in time to send your last minute articles during the next week.\r\nwe\\\'ll be aiming for tum release of PAiN1204. support us with your articles and chart votes or suffer the horrible consequences.',177,'2004-12-08 15:28:23'),(47107,1024,'scene.org/demos/groups/aardbei/ to the rescue',177,'2004-12-08 15:51:32'),(47112,1527,'andrew: for you the horrible consequences of non finishing up that promised party report shall be no salmiaki for a year! be afraid! ;D',177,'2004-12-08 16:39:29'),(47117,1551,'if the scene is dead, does that mean it returns false?\r\nlife is so complex..',177,'2004-12-08 17:27:47'),(47122,1024,'when i wake up :P',177,'2004-12-08 18:13:50'),(47160,1557,'hh:mm on bbs sounds reasonable, on prods not really.',177,'2004-12-09 06:13:01'),(47161,1539,'the idea of an atlantic ocean countries virtual compo is starting to sound more reasonable by the minute :)\r\nofcourse we already have molvanian zscene gathering :D http://scene.org/~ps/mzg/ where ppl can enter remotely but would be cool to have something to unite the latin speaking countries, kinda like the overseas compo back in 99.. maybe in 2005.. :)',177,'2004-12-09 07:32:04'),(47171,1357,'<\r\n\r\n>\r\n\r\nΠ\r\n\r\n&\r\n\r\n>',177,'2004-12-09 12:20:35'),(47172,1357,' <\r\n\r\n>\r\n\r\nΠ\r\n\r\n&\r\n\r\n>',177,'2004-12-09 12:21:34'),(47173,1357,' < > Π & >',177,'2004-12-09 12:21:44'),(47181,1357,'o joão era anão ääë ',177,'2004-12-09 13:36:24'),(47191,1558,'hei its not my fault that analogue\\\'s parser puts random spaces on long lines....',177,'2004-12-09 17:01:32'),(47200,1539,'hihihi\r\ni think i\\\'ll just stick with [url=http://scene.org/~ps/mzg/]MZG[/url] for the time beeing :)',177,'2004-12-09 18:02:10'),(47204,1539,'if you eat currywurst and prefer beer over vodka you\\\'re GERMANIC LANGUAGES NATIVE SPEAKERS ONLY compliant. ;D',177,'2004-12-09 18:22:44'),(47213,1539,'*picture of david hasselhoff playing the bass here*',177,'2004-12-09 19:33:54'),(47214,1539,'oh yeh egbert, if you do organize that online event, please make sure there is a best david hasselhoff cover song category ;)',177,'2004-12-09 19:34:52'),(47243,1024,'reed: do all these look alright?\r\n\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/O/Ozone/fetish.exe\\\' where id=171\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/phenomena/phenomena-enigmahd.lha\\\' where id=394\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-globaltrash.dms\\\' where id=405\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lemon/lemon-announce\\\' where id=411\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-hardcore.lha\\\' where id=413\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/loonies/lns-atm.lha\\\' where id=1120\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/the_party98/demo/scooepx-alien2.lzx\\\' where id=1344\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/desertfixoms-dfhd.lha\\\' where id=1483\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/sanity/sanity-elysium\\\' where id=1505\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-flowerpower.dms\\\' where id=3037\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/pygmy_projects/pygmy-extension.dms\\\' where id=3038\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/pure_metal_coders-sort/pmc-alphaandomega.dms\\\' where id=3205\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor1911-doskpop94.dms\\\' where id=3215\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/digital/digital-lethalexit.dms\\\' where id=3226\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/melon-dezing/md-humantarget.dms\\\' where id=3459\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/O/Ozone/proklive.lha\\\' where id=3475\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/tom_soft/tomsoft-virtualworld.dms\\\' where id=3645\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/kindergarden-98/kg98-d05.lha\\\' where id=3957\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/melon-dezing/md-mindexpanding\\\' where id=4433\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/movement/movement-3seconds\\\' where id=4440\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-megamixi.dms\\\' where id=4708\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-megamix2.dms\\\' where id=4709\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-megamixiii.dms\\\' where id=4713\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/artwork/artwork-megademo4.lha\\\' where id=4714\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-jukebox.dms\\\' where id=4719\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-guardiandragon.dms\\\' where id=4720\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-maestro.dms\\\' where id=4721\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-thewall.dms\\\' where id=4722\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/trilogy/trilogy-sllmusi.dms\\\' where id=4723\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/freezers/freezers-outlandaga.dms\\\' where id=4724\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/freezers/freezers-witpremium\\\' where id=4725\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/mirage/mirage-forgotten.dms\\\' where id=4860\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cryptoburners/crb-revelationslide.dms\\\' where id=4861\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/melon-dezing/md-romantic.dms\\\' where id=4953\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-megademoviii-a.dms\\\' where id=5088\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/sonic/sonic-fad\\\' where id=5096\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/movement/amovementscreen.exe\\\' where id=5156\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/O/Ozone/symbiosis.lha\\\' where id=5263\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/j/jetset/jetset-armagedon.dms\\\' where id=5375\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/reflect/reflect-soundvision.dms\\\' where id=5458\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-bassomatic-a.dms\\\' where id=5497\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-audiox.dms\\\' where id=5498\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-mi-cro_con-cept.dms\\\' where id=5499\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-freekout.dms\\\' where id=5500\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-sweetmusic.dms\\\' where id=5501\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-doesgenesis.dms\\\' where id=5502\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-tuffenuf.dms\\\' where id=5503\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-spacedeliria.dms\\\' where id=5505\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/brainstorm/brs-blittermiracle.dms\\\' where id=5853\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/abyss/abyss-dizneeland07.lha\\\' where id=5990\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/eoc/eoc-whatcanyoudoforme\\\' where id=6541\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/eoc/eoc-charly\\\' where id=6542\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/eoc/eoc-manicdance3\\\' where id=6543\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/eoc/eoc-stor.exe\\\' where id=6545\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/eoc/eoc-df3i.exe\\\' where id=6546\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/deathstar/deathstar-megademoa.dms\\\' where id=6548\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/eoc/eoc-apologetic\\\' where id=6550\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/eoc/eoc-demo2.dms\\\' where id=6551\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/eoc/eoc-7thsense.dms\\\' where id=6561\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/eoc/eoc-cube.exe\\\' where id=6562\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/eoc/eoc-cybo.exe\\\' where id=6563\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/the_black_lotus/glow.lha\\\' where id=6975\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/complex/complex-seductiona.dms\\\' where id=7209\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/n/nuance/introduction.lha\\\' where id=7342\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/keso/keso-timelawexperience\\\' where id=7500\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/keso/keso-sss\\\' where id=7522\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/trsi/trsi-rainbowp2invi\\\' where id=7579\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/the_party97/demos/elektro.lha\\\' where id=7708\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/smoke/cindemo.lha\\\' where id=7709\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/smoke/cinderel.lha\\\' where id=7710\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/gathering1998/jrm-ugep.lha\\\' where id=7726\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/polish_summer_party_96/scum_utmost-vacancy/\\\' where id=7728\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/astrosyn-99/olb-lnd.lha\\\' where id=7729\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/smoke/fly.lha\\\' where id=7730\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/pygmy_projects/pygmy-logic.lha\\\' where id=7823\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/u/union/union-teardownthewall\\\' where id=7824\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/destiny_uk/destiny-satanicrites01.dms\\\' where id=7830\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/destiny_uk/destiny-satanicrites2.lha\\\' where id=7831\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/destiny_uk/destiny-satanicrites3.dms\\\' where id=7832\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/destiny_uk/destiny-satanicrites4.dms\\\' where id=7833\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-soulkitchen-a.dms\\\' where id=7972\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/complex/complex-ultimate_sinus\\\' where id=8033\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-ankhinpopland\\\' where id=8042\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/desire/desire-menace\\\' where id=8076\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/adept/adept-brontopia\\\' where id=8078\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/dual-crew/dualcrew-morpho\\\' where id=8079\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/virtual_dreams/vd-illusion\\\' where id=8084\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/defiance/shangrila.exe\\\' where id=8085\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/three_little_elks/i96-3le.lha\\\' where id=8270\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cryptoburners/crb-crashtest.dms\\\' where id=8291\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/O/Ozone/Aquatie.exe\\\' where id=8313\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-stopfascim92\\\' where id=8675\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/complex/complex-equipose.dms\\\' where id=8678\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/virtual_dreams/vd-nagual\\\' where id=8680\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/n/nova/nova-snakeridera.dms\\\' where id=8681\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/talent/talent-panta-rhei\\\' where id=8682\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/blaze/blaze-overvision.dms\\\' where id=8683\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/complex/complex-paradigma\\\' where id=8684\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cryptoburners/crb-brainstate\\\' where id=8685\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/paradise/paradise-virtualmeltdowna.dms\\\' where id=8687\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/balance/balance-lostworld.dms\\\' where id=8688\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/remedy/jumptro.exe\\\' where id=8865\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/remedy/we_love_snails_!\\\' where id=8866\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/remedy/dnx-rmd.exe\\\' where id=8867\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/remedy/firstintro.exe\\\' where id=8868\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/remedy/wald_tro.exe\\\' where id=8869\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-brunosmusicbox3_a.dms\\\' where id=8871\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-captureima.dms\\\' where id=8879\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-digitalinovation.dms\\\' where id=8880\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-earwaxcollection.dms\\\' where id=8881\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-systemviolation.dms\\\' where id=8884\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-funkybuddhas.dms\\\' where id=8885\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-cc93-invitation\\\' where id=8886\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-checkmate\\\' where id=8887\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-rexpolyhedron\\\' where id=8888\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-saturn\\\' where id=8889\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-tropicalsunset\\\' where id=8890\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-worldchart9.dms\\\' where id=8891\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/polka_brothers/pb-noname\\\' where id=9019\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/fairlight/flt-grunkaeasternconf90\\\' where id=9057\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/paranoimia/para-cracksupercars\\\' where id=9058\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/analog/analog-firstblood.dms\\\' where id=9059\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/trilogy/trilogy-werule\\\' where id=9060\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/brainstorm/brs-technologicalthreat\\\' where id=9061\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-pharao\\\'sfantasy\\\' where id=9062\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-dengiksku\\\\\\\'ned\\\' where id=9063\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-eurocharts13.dms\\\' where id=9064\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-eurocharts14.dms\\\' where id=9065\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/paradox/paradox-beachvolley\\\' where id=9066\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/gate/gate-brunosmusicboxii.dms\\\' where id=9067\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/andromeda/andromeda-thecastle\\\' where id=9068\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-eurocharts06.lha\\\' where id=9069\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-eurocharts07.lha\\\' where id=9070\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-eurocharts08.dms\\\' where id=9071\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-eurocharts09.dms\\\' where id=9072\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-eurocharts10.dms\\\' where id=9073\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-eurocharts11.dms\\\' where id=9074\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-eurocharts12.dms\\\' where id=9075\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-stolendata02.dms\\\' where id=9076\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-stolendata03.dms\\\' where id=9077\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-stolendata04.dms\\\' where id=9078\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-stolendata05.dms\\\' where id=9079\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-stolendata06.dms\\\' where id=9080\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-stolendata07.dms\\\' where id=9081\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-stolendata08.dms\\\' where id=9082\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/w/world_of_wonders/wow-crackintro88\\\' where id=9132\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/u/unit_a/unit_a-interceptor\\\' where id=9133\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/freedom_force/freedom_force&ai-coopdemo\\\' where id=9134\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/megaforce/enddemo.exe\\\' where id=9135\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/supplex/supplex-dynastiwars\\\' where id=9136\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/spreadpoint/spreadpoint-scraphead\\\' where id=9137\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cascade/cascade-rising\\\' where id=9138\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/brainstorm/brs-musicland.dms\\\' where id=9139\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/brainstorm/brs-musicland_2.dms\\\' where id=9140\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/brainstorm/brs-bestofgrubi.dms\\\' where id=9141\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/ackerlight/omd-ackerlight-fredmusic2.dms\\\' where id=9142\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/bamiga_sector_one/bs1&quoram-cectorbobs\\\' where id=9143\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/bamiga_sector_one/bs1-crackxenon2\\\' where id=9144\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/bamiga_sector_one/bs1&tkt-plutoscrack\\\' where id=9145\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/antitrax2010/antitrax2010.dms\\\' where id=9146\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/o/oracle/oracle-crackarachnophobia\\\' where id=9147\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/ackerlight/ackerlight-soundmachine1\\\' where id=9152\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/ackerlight/ackerlight-soundmachine2\\\' where id=9153\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/ackerlight/ackerlight-purplesaturnd\\\' where id=9154\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/ackerlight/ackerlight-speedballtrainer\\\' where id=9155\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/w/warfalcons/warfalcons-pipesofwar1.dms\\\' where id=9157\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/w/warfalcons/warfalcons-digitalsounds1.dms\\\' where id=9158\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/w/warfalcons/warfalcons-ballintro1-2.lha\\\' where id=9159\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cryptoburners/crb-megademo1.dms\\\' where id=9161\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cryptoburners/crb-musicparty1990.dms\\\' where id=9162\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cryptoburners/crb-timetraveller.dms\\\' where id=9164\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cryptoburners/crb&it-drammenmegapartyinv90\\\' where id=9165\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cryptoburners/crb-materialized.lha\\\' where id=9166\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cryptoburners/crb-gladiatormusik.dms\\\' where id=9167\r\nUPDATE prods 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download=\\\'ftp://ftp.amigascne.org/old/groups/p/powerslaves/powerslaves-megademoa.dms\\\' where id=9179\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-party93invit\\\' where id=9180\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/jesperkydcollection.dms\\\' where id=9181\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents&northstar-easyruling\\\' where id=9182\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-stardust3\\\' where id=9183\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/n/northstar/northstar-funny\\\' where id=9185\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-masterpieces.dms\\\' where id=9186\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-inspirationhascome\\\' where id=9187\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-powermunker\\\' where id=9188\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crystal/crystal-party91comps.dms\\\' where id=9189\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-madnessi\\\' where id=9193\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anthrox/anthrox-bobbyball_\\\' where id=9194\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/soc_brigade/soc_brigade-aabsolute.dms\\\' where id=9195\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/trsi/trsi-timezonea.dms\\\' where id=9196\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-thefury\\\' where id=9201\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-stolendata10_a.dms\\\' where id=9202\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-reflections1.dms\\\' where id=9203\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-phantasmagoria\\\' where id=9204\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-cesmusicpack.dms\\\' where id=9205\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/liquid/liquid-reflex.dms\\\' where id=9206\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/n/nova/nova-freedoma.dms\\\' where id=9207\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-megademo4a.dms\\\' where id=9208\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/spoletium3-2000/spo3-demo.lha\\\' where id=9209\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/dexion/dexion&wf&tsl-musicdisk.dms\\\' where id=9215\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/artwork/artwork-dawn.remix\\\' where id=9217\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/stellar/stellar-lights\\\' where id=9218\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silicon/ride.lha\\\' where id=9221\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/gunnersfarvebio/4092.exe\\\' where id=9223\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/symposium97/4k/newt.lha\\\' where id=9225\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/gunnersfarvebio/wait.exe\\\' where id=9227\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/limited-edition/led-henr.lha\\\' where id=9228\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/venusart/va_bornagain.lha\\\' where id=9236\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/dual-crew/dualcrew-bleedpart2\\\' where id=9241\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/aurora/aurora-dreamscape\\\' where id=9247\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-hybridglenz\\\' where id=9248\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/equinox/equinox-sowhat-a.dms\\\' where id=9249\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-bbsintro\\\' where id=9250\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/armada/armada-againstallodds\\\' where id=9251\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/paranoid/paranoid-letscallagain\\\' where id=9252\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/savage/savage-mastermix\\\' where id=9253\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/spaceballs/spaceballs-spintro\\\' where id=9254\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/digital/digital-afternoon\\\' where id=9255\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/n/ngc/ngc-thevadeintro\\\' where id=9257\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/rebels/rebels-justaddwater\\\' where id=9259\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/z/zenith/zenith-freedomcrack11.dms\\\' where id=9261\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/desire/desire-exile.dms\\\' where id=9262\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/absolute/absolute-cream\\\' where id=9263\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/balance/balance-smalltalk\\\' where id=9278\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/digital/digital-amazein\\\' where id=9280\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/sonic/sonic-fish&chips1\\\' where id=9282\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/sonic/sonic-fish&chips2\\\' where id=9285\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/sonic/sonic-fish&chips3\\\' where id=9286\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lsd/lsd-grapevine11a.dms\\\' where id=9288\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lsd/lsd-grapevine12a.dms\\\' where id=9289\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lsd/lsd-grapevine13a.dms\\\' where id=9293\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/arise/arise-mylifeasapizza\\\' where id=9294\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lsd/lsd-grapevine15a.dms\\\' where id=9307\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lsd/lsd-grapevine16a.dms\\\' where id=9312\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lsd/lsd-grapevine18a.dms\\\' where id=9320\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lsd/lsd-grapevine19a.dms\\\' where id=9321\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/timecircle/timecircle-musicdisk30.dms\\\' where id=9341\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/phenomena/phenomena-1stdemoupscroll\\\' where id=9342\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/brainstorm/brs-zine09.dms\\\' where id=9343\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-projectbeat.dms\\\' where id=9344\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-23oct90.dms\\\' where id=9345\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-reflections2.dms\\\' where id=9351\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lsd/lsd-grapevine20a.dms\\\' where id=9362\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lsd/lsd-grapevine21a.dms\\\' where id=9363\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/supplex/supplex-heymusic\\\' where id=9364\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor1911-dalahorse.lha\\\' where id=9367\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/chainsaw.exe\\\' where id=9368\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/prophets_ag/prophets_ag&unicorn-3d\\\' where id=9369\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/prophets_ag/tartuneshow2_1.dms\\\' where id=9378\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/prophets_ag/prophets-mountain\\\' where id=9379\r\nUPDATE prods SET 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where id=9512\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor1911-hangoverpart2\\\' where id=9513\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/n/no-limits/no_limits-waveintro4\\\' where id=9514\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/yeah.exe\\\' where id=9515\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/gate/gate-musicbox3.dms\\\' where id=9560\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/gate/gate-megademo2.dms\\\' where id=9561\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/gate/gate-vectorimperium\\\' where id=9563\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/gate/gate-simpledemo\\\' where id=9564\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/gate/\\\' where id=9565\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/j/jewels/crossroads.lha\\\' where id=9566\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/j/jewels/jewels-funkycartoons\\\' where id=9567\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/digital/digital-bbsintro2\\\' where id=9568\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/digital/digital-chameleon.lha\\\' where id=9569\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/complex/complex-paxamericana\\\' where id=9570\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/p-others/phantasm90-sinscroll\\\' where id=9572\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-ivegotthepower.dms\\\' where id=9574\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-morethanmusic.dms\\\' where id=9578\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-peanuts03.dms\\\' where id=9579\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-peanuts93.dms\\\' where id=9580\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-mcdisk04.dms\\\' where id=9581\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-mcdisk05.dms\\\' where id=9582\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/gods/gods-jurassicpackpre.lha\\\' where id=9594\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-thesamurai\\\' where id=9595\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-museum92slide.dms\\\' where id=9597\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision/vision-braekdown2\\\' where id=9598\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision/vision-dexionpartygfx\\\' where id=9599\r\nUPDATE prods SET 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download=\\\'ftp://ftp.amigascne.org/old/groups/d/dual-crew/dualcrew-musictip&mantroix\\\' where id=9635\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/liquid/when_gum_is_not_enough\\\' where id=9637\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/mad/mad-688subattack\\\' where id=9640\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor1911-aces_high\\\' where id=9672\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/absence/absence&exelence-meltdown\\\' where id=9674\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/absence/absence-violator.lha\\\' where id=9675\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/andromeda/andromeda-m-31\\\' where id=9676\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor1911-blitterraper\\\' where id=9677\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor-dgitalmessagebox.lha\\\' where id=9678\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor1911-delicatesound.dms\\\' where id=9679\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911\\\' where id=9684\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/red_sector/rsi-thereturn\\\' where id=9685\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/scoopex/mountainscrollerintro.exe\\\' where id=9687\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/magnetic-fields/mf-coppermosaic\\\' where id=9690\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/h/high-quality-crackings/cylinder.lha\\\' where id=9694\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/dytec/dytec-monkeyisland2\\\' where id=9709\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/team_hoi/teamhoi-planetgroove\\\' where id=9710\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/giants/giants-megademoi-a.dms\\\' where id=9715\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/complex/complex-uninitelligent\\\' where id=9717\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/chrome/chrome-plasma\\\' where id=9719\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/gravity-98/gv98-64k.lha\\\' where id=10180\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/megaforce/megaforce-crazyjammin.lha\\\' where id=10187\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/the_champs/basicintro.exe\\\' where id=10217\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/u/unique/unique-unipic1\\\' where id=10260\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/u/unique/unique-unipic2\\\' where id=10262\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/spreadpoint/spreadpoint-wooowdemo\\\' where id=10263\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/ethic/40k-intro/etc-40k.intro\\\' where id=10273\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/ethic/bbsintro.exe\\\' where id=10274\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/ethic/convention\\\'96-invitation/convention\\\'96-intro\\\' where id=10275\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/ethic/lfc-cracktro\\\' where id=10276\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/brainstorm/brs-megademoa.dms\\\' where id=10302\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vertigo/vertigo-vectorsforall\\\' where id=10303\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/predators/predators-megademoi-a.dms\\\' where id=10306\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/dual-crew/dualcrew-megademo.dms\\\' where id=10307\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/tom_soft/a%20triptomars.dms\\\' where id=10309\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/phenomena/phenomena-vectormania\\\' where id=10310\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/flash_productions/flash_prod-nobainnogain-a.dms\\\' where id=10313\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vertigo/vertigo-fill em all\\\' where id=10315\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/treacl/treacl-medlayrelation.dms\\\' where id=10317\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/melon-dezing/md-bomb.dms\\\' where id=10319\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lemon/lemon-saereoejne\\\' where id=10340\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/balance/balance-cuttingedge\\\' where id=10348\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/stone_arts/stone_arts-bjarne\\\' where id=10350\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/o/offence/offence-nosleeping!\\\' where id=10351\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/i/i-others/inv.poison\\\' where id=10352\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/virtual_dreams/tsundami+dean.cyberdance\\\' where id=10353\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lemon/lemon-dotro\\\' where id=10354\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/paradox/paradox-calimero\\\' where id=10355\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/balance/balance-orgasmatron\\\' where id=10356\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/complex/complex-puuro\\\' where id=10357\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/o/oxygene/oxygene-ride\\\' where id=10358\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-ilyad.lha\\\' where id=10359\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/gravityparty_96/4k-intros/amnesty.4k_hazmix.exe\\\' where id=10360\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/abyss/abyss-dos4gw\\\' where id=10361\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/gravityparty_96/4k-intros/venusart_otk!.exe\\\' where id=10363\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/red_sector/rsi-speedball\\\' where id=10365\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/doc/doc-spaceship\\\' where id=10366\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-megademo1-a.dms\\\' where id=10371\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/the_light_circle/powertrax.lha\\\' where id=10373\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/trsi/trsi-anhaloniumlewini.lha\\\' where id=10376\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/megaforce/megaforce-megademo.dms\\\' where id=10384\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/j/jungle-command/tjc-musicinvasion1.dms\\\' where id=10385\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/flash_productions/flash_prod-budbrainmeg3\\\' where id=10388\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/the_new_masters/the_new_masters-earthbobs\\\' where id=10398\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/alcatraz/alcatraz-megademo1unfi.lha\\\' where id=10399\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/trsi/trsi-doppelbock\\\' where id=10421\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-blueshouse-a.dms\\\' where id=10439\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/ackerlight/ackerlight-bardstalesolver\\\' where id=10455\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/blizzard/blizzard-crackgarrison2\\\' where id=10465\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/spreadpoint/spreadpoint-multiscanner.lha\\\' where id=10466\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/h/high-quality-crackings/hqc-cool87-2\\\' where id=10467\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/h/high-quality-crackings/firstcrackintro.lha\\\' where id=10468\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-microbudget\\\' where id=10475\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/the_band/band-skullintro\\\' where id=10476\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor1911-psychedelia\\\' where id=10477\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/animators/animators-ratmansrevenge\\\' where id=10479\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/deathstar/deathstar-hometown\\\' where id=10480\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cave/cave-megademo.dms\\\' where id=10507\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cave/cave-minddisaster\\\' where id=10508\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/doc/doc-noname\\\' where id=10650\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/doc/doc-moinjungs\\\' where id=10651\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/doc/doc-digidemo1.dms\\\' where id=10652\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/doc/doc-1strealmusicdisk.dms\\\' where id=10653\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/doc/doc-penis1.dms\\\' where id=10654\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/doc/doc-penis2.dms\\\' where id=10655\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/maffia/maffia-rollerscroller\\\' where id=10656\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/gang/gang-copyorgasm\\\' where id=10657\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/mad-monks/mad_monks-spacdemo\\\' where id=10658\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/pseudo_ops/newdemo.exe\\\' where id=10659\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/crusaders/crusaders-walker\\\' where id=10661\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf-crack7gatesofjamb\\\' where id=10664\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf&beyonders-crackempirestriks\\\' where id=10665\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf-backinbizz88\\\' where id=10666\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf-cra3.exe\\\' where id=10667\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf-crac33.exe\\\' where id=10668\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf-crack\\\' where id=10669\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf-crackborodino\\\' where id=10670\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf-crackfire&brimstone\\\' where id=10671\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf-crackgunship\\\' where id=10672\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf-intro.exe\\\' where id=10673\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/v/vision_factory/vf-spaceship\\\' where id=10674\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/bytebusters/bb-tradecenter5.dms\\\' where id=10712\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/dual-crew/dualcrew-gothenburg90\\\' where id=10713\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/scoopex/scoopex-import\\\' where id=10714\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/i/infinity/infinity-fraud3intro\\\' where id=10715\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/symbiosis/symbiosis-styxtro\\\' where id=10716\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/classic/classic-crackshockwave\\\' where id=10717\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/slipstream/slipstream-mediumresvector\\\' where id=10718\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/subway_dream_team/subway-crackweirddreams\\\' where id=10719\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/proton/proton-gate_of_pagan.dms\\\' where id=10728\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/dreamdealers/drd-inner-vision\\\' where id=10730\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/trsi/trsi-cracklogicalfinal\\\' where id=10792\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/tristar/tristar-paranoimiapartydemo\\\' where id=10796\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anadune/anadune-collage\\\' where id=10993\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anadune/anadune-inflicti.dms\\\' where id=10994\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/banal_projects/banal-kvaak\\\' where id=11355\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/banal_projects/banal-piafraus!\\\' where id=11356\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/banal_projects/banal-sheba\\\' where id=11358\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/carilloncyberiad/cncd-heatbeatupdate_a.dms\\\' where id=11360\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/lego/lego-fullfrontalnudity\\\' where id=11361\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/carilloncyberiad/cn-bbsintro\\\' where id=11362\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/carilloncyberiad/cncd-morbidvisions3\\\' where id=11363\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/trilogy/trilogy-lastintro\\\' where id=11364\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/prestige/prestige-thebigjump\\\' where id=11386\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/prestige/prestige-itsnevertoolate\\\' where id=11387\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/polka_brothers/pb-blob.lha\\\' where id=11388\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/fraxion/fraxion-delirium\\\' where id=11395\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/fraxion/tft-exodus\\\' where id=11396\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/fraxion/fraxion-forgottenrealms.dms\\\' where id=11397\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/fraxion/fraxion-ripper107\\\' where id=11398\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/frantic/frantic-necromaticbbs\\\' where id=11414\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/f/flash_productions/fp-digiconcert01.dms\\\' where id=11415\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/dual-crew/dc%26complex-finlandiaa.dms\\\' where id=11420\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/apathy/apt-epil.lha\\\' where id=11444\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/apathy/apt-dc24.lha\\\' where id=11477\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/apathy/apt-dc24.lha\\\' where id=11478\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/e/epic/epic-first\\\' where id=11495\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/cryptoburners/crb-flan\\\' where id=11496\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/scup/scup-partyintro\\\' where id=11499\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/scup/scup-scroller\\\' where id=11500\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor1911-mondisk2.dms\\\' where id=11505\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor1911-faluredcolor2beta\\\' where id=11506\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/razor1911/razor1911-anarchypartyslide.dms\\\' where id=11507\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anthrox/anthrox-minitro\\\' where id=11516\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anthrox/anthrox-wetfish\\\' where id=11517\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/c/coma/coma-kickout\\\' where id=11518\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/absence/absence-soundengine.dms\\\' where id=12402\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/amaze/amaze-mintro\\\' where id=12403\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/amaze/amaze-dreamin\\\' where id=12404\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/avalon/outoftime.dms\\\' where id=12407\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/avalon/avalon-response\\\' where id=12408\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/pure_metal_coders-sort/pmc-rawtro\\\' where id=12413\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/k/kefrens/kefrens-dimstro\\\' where id=12415\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/stone_arts/headlines1.dms\\\' where id=12416\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/the_pornos/pornos-gathering\\\\\\\'94inv\\\' where id=12417\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/andromeda/andromeda-suffocation\\\' where id=12422\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/silents_the/silents-hurtigting\\\' where id=12423\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/palace/palace-fratal\\\' where id=12424\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/i/infect/infect-equation\\\' where id=12450\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-messagebox0691\\\' where id=12451\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-raistlinmessbox0591\\\' where id=12452\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-raistlinmessbox0691\\\' where id=12453\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/a/anarchy/anarchy-sillystar\\\' where id=12454\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/O/Ozone/OZN-SCAR.DMS\\\' where id=12474\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/O/Ozone/OZONE-ShedtearsB1.DMS\\\' where id=12475\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/P/Project_A/PROJECT_A-NoLimits.dms\\\' where id=12499\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/agnostic_front/af-funkybunch04.dms\\\' where id=12583\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/agnostic_front/af-funkybunch21.dms\\\' where id=12584\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/agnostic_front/af-funkybunch22.dms\\\' where id=12585\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/agnostic_front/af-funkybunch24.dms\\\' where id=12586\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/spaceballs/spaceballs-shithappens01.dms\\\' where id=12587\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/spaceballs/spaceballs-shithappens02.dms\\\' where id=12588\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/spaceballs/spaceballs-shithappens17.dms\\\' where id=12589\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/abyss/abyss-eternalterror01.dms\\\' where id=12590\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/abyss/abyss-swap&dance3.dms\\\' where id=12591\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/kefrens/kefrens-compact11.dms\\\' where id=12592\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/absence/absence-reform\\\' where id=12593\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/byterapers/br-rapiad\\\' where id=12645\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/p/paradox/PARADOX-brbDocdisk2\\\' where id=12648\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/mystic/mystic-discharge.lha\\\' where id=12649\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/m/mystic/mystic-mysteriouschip2\\\' where id=12705\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/b/banal_projects/banal-papa.dms\\\' where id=12712\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/g/giants/giants-braindamage01\\\' where id=12724\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/n/network/network-watch%20this\\\' where id=12725\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/n/network/network-awakeonthewildside\\\' where id=12726\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/n/network/network-bbsintro\\\' where id=12727\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/n/network/network-aldri%20i%20b\\\' where id=12728\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/static_bytes/sb-glenspiration\\\' where id=13002\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/static_bytes/sb-cutcreations.dms\\\' where id=13005\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/t/trsi/trsi-honeycomb-a.dms\\\' where id=13006\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/l/limbo/limbo-knightrider.lzh\\\' where id=13133\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/cheapblitter\\\' where id=13174\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-bitmap\\\' where id=13175\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-bootdir\\\' where id=13177\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-choubidou\\\' where id=13178\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-copperma\\\' where id=13179\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-dualsine\\\' where id=13180\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-dualsine2\\\' where id=13181\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-gathered\\\' where id=13182\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-latexint\\\' where id=13183\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-lesbourricots\\\' where id=13184\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-modelerc\\\' where id=13185\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-newstuff\\\' where id=13186\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-nmi\\\' where id=13187\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-spacetou\\\' where id=13188\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/d/drifters/drifters-x-mas\\\' where id=13189\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/digitech89/crusaders-watereffects\\\' where id=13196\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/parties/amegaparty91/demos-intros/andromeda-heavymetalfighter\\\' where id=13197\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/unsorted/terrorpack7.dms\\\' where id=13198\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/alphaflight/afl-democomp3.dms\\\' where id=13208\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/zenith/zenithabnormal3.dms\\\' where id=13210\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/zenith/zenith-collywobble34.dms\\\' where id=13211\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/zenith/zenith-collywobble35.dms\\\' where id=13212\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/zenith/zenith-collywobble62.dms\\\' where id=13213\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/zenith/zenith-collywobble63.dms\\\' where id=13214\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/zenith/zenith-imperialpack02.dms\\\' where id=13215\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/zenith/zenith-imperialpack05.dms\\\' where id=13216\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/zenith/zenith-imperialpack18.dms\\\' where id=13217\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/nuance/nuance-vaginapackt11a.dms\\\' where id=13218\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/nuance/nuance-network28.dms\\\' where id=13219\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/r/ram_jam/ramjam-charts15.lha\\\' where id=13309\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/shrimps/shrimps_d-chrunchedchips4\\\' where id=14065\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/shrimps/shrimps_d-chrunchedchips5\\\' where id=14066\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/shrimps/60kofzwidula.exe\\\' where id=14067\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/shrimps/shrimps-hypmix1.dms\\\' where id=14068\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/shrimps/shrimps-hypnoticmix2.dms\\\' where id=14069\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/shrimps/shrimps_design-crunchedchips1\\\' where id=14070\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/groups/s/shrimps/shrimps_d-revelation\\\' where id=14071\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/trsi/trsi-tuffstuff29.dms\\\' where id=14234\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/trsi/trsi-tuffstuff21.dms\\\' where id=14235\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/trsi/trsi-tuffstuff20.dms\\\' where id=14236\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/trsi/trsi-tuffstuff19.dms\\\' where id=14237\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/trsi/trsi-tuffstuff14.dms\\\' where id=14238\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/trsi/trsi-tuffstuff13.dms\\\' where id=14239\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/packs/trsi/trsi-tuffstuff10.dms\\\' where id=14240\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/Q/Quadlite/QUADLITE-Coppercabana\\\' where id=14476\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/S/Sunriders/SUNRIDERS-TsmSample1\\\' where id=14477\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/D/Dexion/DEXION-PartyDemo\\\' where id=14509\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/R/Razor1911/RAZOR_TRHUST-demo1\\\' where id=14510\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/A/Alpha_Flight/Cracker-Journal/AFL-CrackerJournal09.dms\\\' where id=14511\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/T/TSK_Crew/TSK_CREW-mona lissa\\\' where id=14512\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/I/Impact_Inc/IMPACT_INC-SecondDemo\\\' where id=14513\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/A/Abnormal/ABNORMAL-AmigaBorn88\\\' where id=14514\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/F/Fashion/FASHION-PartyDemo\\\' where id=14515\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/K/Kefrens/KEFRENS-Nightmare\\\' where id=14517\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/K/Kefrens/KEFRENS-EvilStar\\\' where id=14519\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/D/Double_Density_Crew/DDC-EscapeParty\\\' where id=14522\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/K/Kefrens/KEFRENS-Megademo5.dms\\\' where id=14523\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/S/Silents_The/Silents-un/LEGALDEMO.LHA\\\' where id=14524\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/A/Accession/ACCESSION-CarrierCommand88\\\' where id=14775\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/A/Accession/ACC-AS94.EXE\\\' where id=14776\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/A/Accession/ACC-ScanBoatPartyInv1991\\\' where id=14777\r\nUPDATE prods SET download=\\\'ftp://ftp.amigascne.org/old/Groups/A/Agnostic_Front/AF-Lotter\\\' where id=14778',177,'2004-12-10 08:05:38'),(47244,1024,'maden: i could easily do it, but what the hell do you need it for?',177,'2004-12-10 08:08:08'),(47246,1024,'reed: i guess i should force lowercase on all those urls.. but then it should be right, right?',177,'2004-12-10 08:11:42'),(47249,1024,'ok',177,'2004-12-10 08:38:27'),(47250,1024,'should all be fixed. let me know if you find something 404..',177,'2004-12-10 08:44:10'),(47252,1024,'hmm ok.. ',177,'2004-12-10 08:51:50'),(47253,1024,'maden: i set your value to 150. just dont use account2.php or it\\\'ll recheck the max and dump you back to 100...\r\nlet me know if its working or not...',177,'2004-12-10 08:54:19'),(47258,1558,'pat groove meant panamerican bookshelves, forgive him.',177,'2004-12-10 10:32:39'),(47262,1560,'yeh, that dude sucks.',177,'2004-12-10 10:47:08'),(47265,1560,'alas the real world has many idiosyncracies that the digital form cannot wholeheartedly represent. in respect there are some few people who outfacing multiple contexts choose to depict their lack of complete understanding following ambiguous satire and higher cognitive comprehension of the obvious. i pity them.',177,'2004-12-10 10:57:32'),(47271,1560,'pouet uses its own coding language called lobsterssealbasherwithavenageancefromtheyear7006kingsizeextrabullmasterstrong\r\n\r\nits for advanced minds only.',177,'2004-12-10 11:07:10'),(47272,1560,'you need to master the way of the bass before you can start trying to comprehend it.',177,'2004-12-10 11:07:57'),(47274,1560,'bass is god!',177,'2004-12-10 11:14:34'),(47301,1561,'pastis might work better',177,'2004-12-10 13:15:33'),(47306,1024,'damn those evil hackerers!',177,'2004-12-10 13:48:18'),(47316,1024,'p5 w4s t00 3Z 2 h4xxR0r g!m b£77r ch4Ll3ng n0\\\\\\\\/ pl5 !',177,'2004-12-10 13:57:42'),(47344,1560,'o/¨ THE ACE OF SPADES! THE ACE OF SPADES! o/¨\r\n*groar*',177,'2004-12-10 16:24:17'),(47381,1540,'shake me beautifull',177,'2004-12-10 20:23:17'),(47382,1560,'wow.. why did i have 2 univ classes about logic? i could have learned all its dark secrets right here on pouet.. im so stupid!!',177,'2004-12-10 20:25:45'),(47384,1540,'how dare you claim i use such a ridiculously cute avatar?',177,'2004-12-10 20:28:59'),(47385,1540,'me with cute avatars.. i dont believe i ever been so insulted in my whole life!!',177,'2004-12-10 20:29:51'),(47388,1540,'hello kitty you clueless newb!',177,'2004-12-10 20:38:20'),(47389,1540,'you lucky there is no choco cat on pouet!!!',177,'2004-12-10 20:38:56'),(47391,1540,'choco dog i mean',177,'2004-12-10 20:39:11'),(47392,1540,'or was it a cat.. maybe it was a cat..\r\nhe sure was cute though whatever he was.',177,'2004-12-10 20:39:36'),(47396,1563,'i always hated xmas -_-',177,'2004-12-10 21:05:05'),(47398,1557,'topic number?',177,'2004-12-10 21:07:38'),(47479,1560,'not experienced programmers always use a known language to express their abstract ideas. even pat groove knows that.',177,'2004-12-11 11:34:51'),(47480,1540,'well, his sister _is_ hot... so....',177,'2004-12-11 11:36:38'),(47481,856,'i rather watch the feebles during xmas night.',177,'2004-12-11 11:37:49'),(47482,1568,' ',177,'2004-12-11 11:37:58'),(47484,1540,'sights of jorge\\\'s sister are for the elite only. ;)',177,'2004-12-11 11:41:03'),(47497,1024,'dominei: fracalgp\\\'s comment had an img on it, and its located on a directory which requires password to acces.. which is what you\\\'re getting.\r\nuse firefox.',177,'2004-12-11 12:48:47'),(47498,1540,'i can take pictures of my brother if you want ;)',177,'2004-12-11 12:49:46'),(47510,1024,'reid: upgrade to a more recent version then couz i do also and i get no such popup',177,'2004-12-11 13:58:57'),(47511,1568,'drago: maybe ppl just want to make sure it stays on top of the bbs section :)',177,'2004-12-11 14:04:17'),(47513,1568,'actually i didnt.... yet...',177,'2004-12-11 14:14:44'),(47533,1568,'thats not a bad idea actually.. could even be integrated with the invisible bbs (for glop/mod/admin only) idea..',177,'2004-12-11 17:51:38'),(47567,1568,' ',177,'2004-12-11 22:28:49'),(47568,1540,'madenmann: please die! :)',177,'2004-12-11 22:29:43'),(47570,1562,'i have this really weird reoccuring dream..\r\n\r\nit starts with me pretending i can code and then i meet some scener from israel on a belgium airport on the way to wired demoparty.. then suddenly im at boozembly and this guy is running away from this other guy who was trying to sodomise him and he licks my boots and offers me booze.. and then arcane wakes me up and i puke at a big haujobb reunion in some park.. and we win over farbrausch with a demo made during 3 days while we were getting drunk.. next thing i know i end up bar hunting in some weird city in hungary with melwyn/acid rain and we buy this big watermelon and gargaj wont eat it.. and xxx keeps offering me beer and we all sit around this huge campfire in an abbandoned military base and call out for the fire gods and they come and get drunk and roll around in the floor...\r\n\r\nits really strange... i wonder what it means...',177,'2004-12-11 23:07:05'),(47572,1568,'pictures in public toilets are always a hit.',177,'2004-12-11 23:13:19'),(47585,1568,' ',177,'2004-12-12 12:08:43'),(47655,1571,'<3',177,'2004-12-13 12:23:05'),(47659,1571,'\\\"isnt germany .gr? no, thats llike.. erm.. greenland..\\\"\r\nrotfl :D',177,'2004-12-13 12:54:04'),(47699,1571,'i guess no one on europe knows the code for all us states either so its only fair ;)',177,'2004-12-13 19:25:50'),(47700,1571,'nice episode anyways ^^',177,'2004-12-13 19:26:37'),(47701,1024,'madenmann: were only 3 but its fixed..',177,'2004-12-13 19:30:06'),(47703,1568,'bump',177,'2004-12-13 19:50:01'),(47714,1570,'NiR!!',177,'2004-12-14 12:23:17'),(47737,1533,'what flavour?',177,'2004-12-14 18:09:08'),(47753,1525,'just to remind ppl that bec#4 should be out soon, you\\\'re still in time to collaborate if you got some nice articles or are interested in handling the next number of the mag.',177,'2004-12-15 00:26:33'),(47754,1557,'yeh, with guns!!! or lasers!!! or.. gameboys!! yeh!!!',177,'2004-12-15 00:27:54'),(47755,1557,'someone to shake my salmiakki would be nice...',177,'2004-12-15 00:28:39'),(47775,1525,'adok: as long as sceners dont send their articles to a sceneless mag like hugi, it\\\'s all good.',177,'2004-12-15 11:56:51'),(47776,1024,'keops:\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/AENIGM.ZIP\\\' where id=585\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/AMBITION.ZIP\\\' where id=586\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/ATGMEGA.ZIP\\\' where id=587\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/XTC.ZIP\\\' where id=745\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/WHATHECK.ZIP\\\' where id=746\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/WHATTIME.ZIP\\\' where id=747\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/UGFADEMO.ZIP\\\' where id=748\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/TRANSB1.ZIP\\\' where id=749\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/THEYEAR.ZIP\\\' where id=750\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/THESECND.ZIP\\\' where id=751\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SYNRGY_A.ZIP\\\' where id=752\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/STATEART.ZIP\\\' where id=753\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SOWATT.ZIP\\\' where id=754\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SNORK.ZIP\\\' where id=755\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/JUSTBUG.ZIP\\\' where id=885\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/KRYSTAL.ZIP\\\' where id=886\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/MATHEMAT.ZIP\\\' where id=924\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/HOPOOR.ZIP\\\' where id=1040\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/FAITH.ZIP\\\' where id=1041\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/ODEMO.ZIP\\\' where id=1042\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/CALIMERO.ZIP\\\' where id=1043\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/COLORZ.ZIP\\\' where id=1451\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/REALITY.ZIP\\\' where id=1589\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/HIERSIND.ZIP\\\' where id=1590\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/RISING.ZIP\\\' where id=1593\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/JAPTRO_A.ZIP\\\' where id=1594\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/BLOOD_A.ZIP\\\' where id=1598\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/genius.zip\\\' where id=2968\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/BRACE.ZIP\\\' where id=3241\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/DECADE.ZIP\\\' where id=3243\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/F6_1&2.ZIP\\\' where id=3244\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SBFHTF.ZIP\\\' where id=3285\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/MODUL2.ZIP\\\' where id=3295\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/MSQUIZO.ZIP\\\' where id=3296\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/MJJPARTY.ZIP\\\' where id=4009\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/TSS1.ZIP\\\' where id=4159\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/THEWORLD.ZIP\\\' where id=4164\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/MASSIVE.ZIP\\\' where id=6861\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/BEACHTRO.ZIP\\\' where id=7633\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SPICE_A.ZIP\\\' where id=8766\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/FROGGI_A.ZIP\\\' where id=8936\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/THINGNOT.ZIP\\\' where id=11185\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/NOCOOPER.ZIP\\\' where id=11198\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/NERDHOUS.ZIP\\\' where id=11625\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/OXGSND.ZIP\\\' where id=11774\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/FLASH.ZIP\\\' where id=11784\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SWEDISH1.ZIP\\\' where id=11785\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SWEDISH2.ZIP\\\' where id=11805\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/ELECTRA.ZIP\\\' where id=11808\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/EURO_A_P.ZIP\\\' where id=11809\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/PANDEM_P.ZIP\\\' where id=11839\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/TRAOUN_A.ZIP\\\' where id=11878\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV147.ZIP\\\' where id=11880\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV025.ZIP\\\' where id=11901\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SAMANTHA.ZIP\\\' where id=11902\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/ARSENIC2.ZIP\\\' where id=11903\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SWEDISH3.ZIP\\\' where id=11904\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SYNTHDEL.ZIP\\\' where id=11905\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/TVZAP1.ZIP\\\' where id=11906\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/AROMTICA.ZIP\\\' where id=11907\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/ALMD.ZIP\\\' where id=11908\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/HIERSIND.ZIP\\\' where id=11909\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/GREENISH.ZIP\\\' where id=11911\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/EIA1992.ZIP\\\' where id=11912\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/OVERLORD.ZIP\\\' where id=12303\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SYNERGY.ZIP\\\' where id=12304\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SYSTEM.ZIP\\\' where id=12305\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/XMASDM92.ZIP\\\' where id=12306\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/XMASDM91.ZIP\\\' where id=12307\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/OVERDOSE.ZIP\\\' where id=12635\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/HUMEUR.ZIP\\\' where id=12637\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/BEATNICK.ZIP\\\' where id=13060\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/DCK.ZIP\\\' where id=13382\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV001.ZIP\\\' where id=13536\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV011.ZIP\\\' where id=13537\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/YAMOULES.ZIP\\\' where id=13840\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/GARCI1_A.ZIP\\\' where id=13841\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/GARCI2_A.ZIP\\\' where id=13842\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/MDEMO1.ZIP\\\' where id=13916\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/MUWOND90.ZIP\\\' where id=13917\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/WOW_A.ZIP\\\' where id=13923\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV003.ZIP\\\' where id=14032\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV003.ZIP\\\' where id=14033\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV003.ZIP\\\' where id=14034\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV010.ZIP\\\' where id=14036\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV015.ZIP\\\' where id=14037\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV008.ZIP\\\' where id=14048\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV011.ZIP\\\' where id=14049\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV030.ZIP\\\' where id=14051\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/POV098.ZIP\\\' where id=14056\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SKINNY.ZIP\\\' where id=14092\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/SYNTH2.ZIP\\\' where id=14182\r\nUPDATE prods SET download=\\\'http://pacidemo.atarilegend.org/archives/GATEWAY.ZIP\\\' where id=14230\r\n\r\nkebby: fixed\r\n',177,'2004-12-15 12:02:15'),(47805,1572,'just link the dude to the b2r how to setup winuae tutorial :)',177,'2004-12-16 13:24:53'),(47820,1525,'lol',177,'2004-12-16 21:27:27'),(47827,1573,'add your prods videos to xplsv.tv',177,'2004-12-16 22:48:11'),(47828,1573,'oh im sorry, i forgot the \\\"now bitch\\\" :)\r\nclearer? ;)',177,'2004-12-16 22:48:51'),(47851,1575,'gloom: why dont you just get a bustrip deal to include travelling to bingen to whoever wants to go to the gathering and have the scene compos on the first days? i bet more foreigner ppl would go to tg then...',177,'2004-12-17 13:22:05'),(47900,1571,'but i already listened to episode 9 :)',177,'2004-12-17 23:44:33'),(47908,1575,'decisions decisions',177,'2004-12-18 03:49:05'),(47910,1024,'andy:\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/f/frs_tz13.zip\\\' where id=319\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/c/cma_expo.zip\\\' where id=453\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1998/c/crs-loco.zip\\\' where id=464\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1993/p/panic.zip\\\' where id=479\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/f/frs_blnd.zip\\\' where id=556\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/f/frs_tone.zip\\\' where id=557\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/d/disco.zip\\\' where id=558\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/m/mfx_tgr2.zip\\\' where id=672\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/s/stuff.zip\\\' where id=1023\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1995/m/mighty.zip\\\' where id=1024\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1994/s/sobeit.zip\\\' where id=1025\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1994/r/religion.zip\\\' where id=1026\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/e/emf_porn.zip\\\' where id=1142\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/k/k_evade.zip\\\' where id=1144\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/c/cartoon.zip\\\' where id=1146\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/h/headache.zip\\\' where id=1150\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1995/b/believe.zip\\\' where id=1151\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1994/v/val_pv.zip\\\' where id=1152\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1995/n/nation0.zip\\\' where id=1366\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/n/nation2.zip\\\' where id=1367\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/f/ftj_ymca.zip\\\' where id=2163\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1995/f/ftj_pika.zip\\\' where id=2164\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/a/ay-core.zip\\\' where id=2898\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1992/amnesia.zip\\\' where id=2902\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/0-9/15_sec.zip\\\' where id=2905\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/u/u8-life.zip\\\' where id=2971\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/s/sck-uno.zip\\\' where id=2972\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/mags/1993/wcharts.zip\\\' where id=2997\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/c/cn-gss2.zip\\\' where id=3003\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/d/digitalf.zip\\\' where id=3004\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/a/aa_water.zip\\\' where id=3005\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/g/gutgut3.zip\\\' where id=3174\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/p/prx-evil.zip\\\' where id=3175\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/p/prx_gx3f.zip\\\' where id=3176\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1996/p/pum.zip\\\' where id=3177\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1994/m/muq_soap.zip\\\' where id=3178\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1995/p/pinktro.zip\\\' where id=3199\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1995/v/visions.zip\\\' where id=3352\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/p/print.zip\\\' where id=3353\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/p/powa.zip\\\' where id=3354\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1995/v/val_fmf.zip\\\' where id=3535\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1991/vectdemo.zip\\\' where id=3540\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1997/n/nct-x2.zip\\\' where id=3541\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1993/i/instant.zip\\\' where id=3542\r\nUPDATE prods SET download=\\\'ftp://ftp.hornet.org/pub/demos/demos/1994/0-9/42.zip\\\' where id=3621',177,'2004-12-18 03:52:44'),(48074,1581,'she owns ^^',177,'2004-12-21 02:02:28'),(48078,1581,'fuck demos. chip designers own!',177,'2004-12-21 02:38:39'),(48120,1581,'scali: when you\\\'re a chipdesigner, you learn the secret ways of ordering chinese and using the vaccumcleaner ;D',177,'2004-12-21 16:24:31'),(48167,1583,'underground!',177,'2004-12-21 19:49:54'),(48176,1581,'maali: shutup :)',177,'2004-12-21 20:26:22'),(48179,1579,'a pergunta e mais do tipo: mas q merda e uma tukka?',177,'2004-12-21 20:32:30'),(48188,1568,'couz the scene is dead ;)',177,'2004-12-21 21:58:28'),(48250,1580,'conclusions based on paltry logic need no logically coherent rebut to desmiss them as ridiculous.',177,'2004-12-22 18:57:09'),(48272,1587,'im sure some links are missing but:\r\n\r\nmysql> select id,name,source from prods where source!=\\\'\\\';\r\n+-------+---------------------------------------+--------------------------------------------------------------------------------------------------------------+\r\n| id | name | source |\r\n+-------+---------------------------------------+--------------------------------------------------------------------------------------------------------------+\r\n| 10 | VIP 2 | http://popsyteam.planet-d.net/u2/Vip2.htm |\r\n| 221 | First Dream | http://tdl.planet-d.net/src/SRCfirstdream.rar |\r\n| 365 | Despair | http://www.terra.es/personal3/jare70/files/DespSrc.zip |\r\n| 743 | stoerfall ost | http://www.scene.org/file.php?file=/resources/code/sources/freestyle_stoerfall_ost-src.zip&fileinfo |\r\n| 1490 | Mekka & Symposium 2000 invitation | http://kebby.org/media/invtro.zip |\r\n| 3021 | Durantro | http://www.scene.org/file.php?file=/parties/2001/durango01/in64/durantro_src.zip&fileinfo |\r\n| 3446 | Perec | http://umlaut.intro.hu/dl.php?prod=12 |\r\n| 6811 | Square win32 | http://www.bluespoon.com/square/squarewin32src.zip |\r\n| 6946 | Wobbler | http://gem.intro.hu/releases/gem-wobbler-source.zip |\r\n| 7196 | One Day Miracle | http://ftp.kameli.net/pub/fit/miracle/miracle_src.tar.gz |\r\n| 8562 | VIP 2 - Linux port | http://popsyteam.planet-d.net/u2/Vip2.htm |\r\n| 8754 | Viagra Win32 | http://www.scene.org/file.php?file=/demos/groups/mewlers/winviagrasrc.zip |\r\n| 9002 | GBC Intro Collection | http://chn.roarvgm.com/gbc_introcollection_v2_bin+source_-_chn.rar |\r\n| 9531 | Space Waste | http://octarine.planet-d.net/oct-spws.zip |\r\n| 12032 | B-Clopd 3D | http://www.creative-mind.org/demos/jtpmk/BClopd3D_96kbgame_sourcecode.zip |\r\n| 12938 | first try | http://evul.net/~dip/demo/1try_src.lha |\r\n| 13253 | A Bloody Big Fish! | http://www.alienfactory.co.uk/equinox/download/Equinox-ABloodyBigFish_src.adf.gz |\r\n| 13297 | Turrican 3 | http://www.smash-designs.de/releases/c64/t3sourcerelease.zip |\r\n| 13621 | anruf aus schweden | http://www.unik.de/download/anruf-source.zip |\r\n| 13924 | finske delfiner | http://www.cs.aau.dk/~kaae/mobil/finskedelfiner-src.zip |\r\n| 14111 | codenoise | http://slack.frikis.org/codenoise-src.tgz |\r\n| 14375 | Extreme plagiating (a fake of FarOut) | http://www.scene.org/file.php?file=%2Fparties%2F1997%2Fsiliconvention97%2Fwild%2Fdebugging_divx.avi&fileinfo |\r\n| 14443 | alife | http://www.256b.com/download/297 |\r\n| 15003 | trAVERSE | http://kikidemos.free.fr/demos/videos/ |\r\n| 15008 | Kro Sprite | http://hello.planet-d.net/demomac/download/krosprite.zip |\r\n+-------+---------------------------------------+--------------------------------------------------------------------------------------------------------------+\r\n25 rows in set (0.01 sec)',177,'2004-12-23 04:46:44'),(48304,1587,'navis: got ripped some of tesla for his early demos, does that count? ;D',177,'2004-12-23 15:10:14'),(48341,1589,'those shots with whipped cream and cinamon were pretty memorable...',177,'2004-12-23 20:08:22'),(48343,1588,'fuck xmas',177,'2004-12-23 20:09:38'),(48344,1587,'werent the mfx old crap dumped at comp.sys.ibm.pc.demos ?',177,'2004-12-23 20:10:29'),(48345,1587,'\\\"old crap\\\" ;)',177,'2004-12-23 20:16:31'),(48346,1589,'yes. lets.',177,'2004-12-23 20:17:47'),(48365,1081,'not as v as the town is though',177,'2004-12-23 22:47:01'),(48369,1589,'niko: those 2 were probably the best parts of that entire week..\r\n\r\nsinging the code inside me for something like 1 hour before the compos would start at bp was pretty nice too.\r\n\r\nbuenzli evoke and bcn ruled.\r\n\r\nseeing ppl teaching each other how to code and track at the portuguese events was pretty nice feeling aswell.',177,'2004-12-23 22:51:56'),(48412,1590,'and more importantly why are there so many new musicdisks this xmas? the scene is supposed to be dead damn it :P',177,'2004-12-24 13:52:25'),(48413,1587,'\\\"somewhere on the web\\\" should be copyrighted :)',177,'2004-12-24 13:54:26'),(48462,1593,'moi,\r\n\r\njust added that new feature that lets you choose the compo the prod was entered on at the party..\r\ncan you bored people please use it to populate the database with the proper partycompo info?\r\n\r\njust check party.php of your favorite parties and you\\\'ll notice whats missing ;)\r\n\r\nmost of the associations are obvious, some need a quick results.txt consultation.. you can download [url=http://www.scene.org/file_dl.php?url=ftp://ftp.scene.org/pub/mags/scene_party_results_pack/ai_res75.zip&id=243306]the latest astroidea official results pack[/url] and check the proper places.\r\n\r\nalso, since you\\\'re at it, upload the results.txt of the party using the [+results] link..\r\n\r\nlet me know if you find any bugs on the new functionality, or there is something that needs fixing.',177,'2004-12-25 23:18:08'),(48529,1593,'ALTER TABLE prods modify partycompo set(\\\'none\\\', \\\'wild\\\', \\\'OHP\\\', \\\'animation\\\', \\\'alternative\\\', \\\'dentro\\\', \\\'fast demo\\\', \\\'lamer demo\\\', \\\'textmode\\\', \\\'oldskool\\\', \\\'website\\\', \\\'browser\\\', \\\'flash\\\', \\\'mobile\\\', \\\'handheld\\\', \\\'console\\\', \\\'megademo\\\', \\\'dynamicdemo\\\', \\\'java demo\\\', \\\'3d acc demo\\\', \\\'non 3d acc demo\\\', \\\'game\\\', \\\'combined demo\\\', \\\'combined 64k\\\', \\\'combined 4k\\\', \\\'pc demo\\\', \\\'pc 64k\\\', \\\'pc 128k\\\', \\\'pc 100k\\\', \\\'pc 4k\\\', \\\'pc 1k\\\', \\\'pc 512b\\\', \\\'pc 256b\\\', \\\'pc 128b\\\', \\\'amiga demo\\\', \\\'amiga 40k\\\', \\\'amiga 64k\\\',\\\'amiga 4k\\\', \\\'c64 demo\\\', \\\'c64 intro\\\', \\\'zx demo\\\', \\\'zx intro\\\', \\\'zx 4k\\\', \\\'zx 512b\\\', \\\'zx 256b\\\', \\\'zx 128b\\\', \\\'cpc demo\\\', \\\'atari demo\\\', \\\'atari 192k\\\', \\\'atari 128b\\\', \\\'atari 96k\\\', \\\'atari 4k\\\', \\\'playstation demo\\\', \\\'dreamcast demo\\\');\r\n\r\nanything else missing?',177,'2004-12-26 17:37:51'),(48530,1581,'dalezy: i would just like to sadly admit that i would settle for someone who loves me regardless of beeing hot looking or not.',177,'2004-12-26 17:39:59'),(48539,1024,'fixed.\r\n\r\ni added partycompo and invitation fields to the db..\r\n\r\nanyone registered can add a missing partycompo info for a prod.\r\n\r\nonly lobsters(glop/mod/admin) can add/replace info on invitations. there are only 333 invitations on the database.. should be easy to replace/fix the info for...\r\n\r\nlet me know on this thread if you find any bugs or spotted something needing a fix.',177,'2004-12-26 18:27:00'),(48540,1593,'on the parties they usually call them \\\"combined\\\" or \\\"combined platform\\\" so i think i\\\'ll leave it as it is for now..',177,'2004-12-26 18:28:31'),(48554,1593,'ALTER TABLE prods modify partycompo set(\\\'none\\\', \\\'8bit demo\\\', \\\'16 seconds demo\\\', \\\'alternative demo\\\', \\\'amiga demo\\\', \\\'amiga 64k\\\', \\\'amiga 40k\\\', \\\'amiga 4k\\\', \\\'animation\\\', \\\'atari demo\\\', \\\'atari 192k\\\', \\\'atari 96k\\\', \\\'atari 4k\\\', \\\'atari 128b\\\', \\\'browser\\\', \\\'c64 demo\\\', \\\'c64 intro\\\', \\\'combined demo\\\', \\\'combined dentro\\\', \\\'combined demo/intro\\\', \\\'combined 64k/4k\\\', \\\'combined 64k\\\', \\\'combined 4k\\\', \\\'console\\\', \\\'cpc demo\\\', \\\'dynamic demo\\\', \\\'fast demo\\\', \\\'flash demo\\\', \\\'gamedev\\\', \\\'gameboy demo\\\', \\\'handheld demo\\\', \\\'java demo\\\', \\\'lamer demo\\\', \\\'megademo\\\', \\\'mobile demo\\\', \\\'oldskool demo\\\', \\\'oldskool intro\\\', \\\'OHP demo\\\', \\\'pc 3d acc demo\\\', \\\'pc non 3d acc demo\\\', \\\'pc demo\\\', \\\'pc 128k\\\', \\\'pc 100k\\\', \\\'pc 64k\\\', \\\'pc 4k\\\', \\\'pc 1k\\\', \\\'pc 512b\\\', \\\'pc 256b\\\', \\\'pc 128b\\\', \\\'playstation demo\\\', \\\'shortfilm\\\', \\\'textmode demo\\\', \\\'website\\\', \\\'wild\\\', \\\'zx demo\\\', \\\'zx intro\\\', \\\'zx 4k\\\', \\\'zx 512b\\\', \\\'zx 256b\\\', \\\'zx 128b\\\');\r\n',177,'2004-12-26 21:33:11'),(48555,1593,'surprise coding != fast demo ?',177,'2004-12-26 21:33:49'),(48558,1024,'fixed',177,'2004-12-26 21:37:19'),(48559,1593,'ppl usually dont add surprise coding entries to pouet unless they are audiovisual quests anyways....',177,'2004-12-26 21:43:50'),(48560,1581,'geek is leet :P',177,'2004-12-26 22:12:36'),(48577,1596,'i quit the scene and then i came back',177,'2004-12-27 04:18:32'),(48581,1596,'just trying to prevent an optimus\\\'iesque reply ;)',177,'2004-12-27 05:21:29'),(48621,1596,'im a decepticon ;D',177,'2004-12-27 20:39:01'),(48651,1599,'someones drunk and proud',177,'2004-12-28 03:50:04'),(48686,1600,'werent you bp orgas considering combined platforms compos this year?',177,'2004-12-28 18:10:46'),(48720,1024,'yeh i know.. 2005 doesnt exist on pouet db yet.. im wondering if im supposed to add it manually or if it\\\'ll pop out of magic on new years day.. i guess i should find out but im too lazy right now :D',177,'2004-12-29 04:20:53'),(48721,1024,'there... fixed! :)',177,'2004-12-29 04:23:12'),(48724,1600,'ryg: atleast allow mac/xbox/pc to be in same compo.. or well, whatever you guys decide.. i just want good demos, dont give a shit in how many compos its divided in anyways :)',177,'2004-12-29 04:35:10'),(48725,1603,'i have one too, it\\\'s called a hammer.',177,'2004-12-29 04:36:15'),(48727,1603,'uma marretada nos cornos mete sempre as ideias no sitio ;)',177,'2004-12-29 05:05:12'),(48761,1600,'i hereby propose a game of lobstarrs3 vs the_non_panamerican_world',177,'2004-12-29 18:17:42'),(48763,1600,'soccer game that is :)',177,'2004-12-29 18:18:28'),(48764,1603,'he is waiting for a more feeblish retork to pick upon and thread a whole vile repulsive web of useless counter-arguments surrounding the miscomprehension of the original topic at hand. as usual.',177,'2004-12-29 18:20:15'),(48766,1603,'was there any doubt to begin with? :)',177,'2004-12-29 18:33:12'),(48768,1603,'\\\"the jealous pouet.net sceners bite at hugi again\\\"\r\ndue cause for another snn and/or ojuice news remembering people to send their articles for next illustrious edition of hugi if you ask me.',177,'2004-12-29 19:21:26'),(48775,1603,'the wiki, main source of scene knowledge for the scene knowledgable panamerican sceners.',177,'2004-12-29 20:25:38'),(48782,1600,'over here in the province of spain offered to the brazilians as a peace offer we call it \\\"bola carago!\\\" (i.e: \\\"bamos jogar à bola carago!\\\", \\\"ontem tive a ver a bola carago!\\\", \\\"hoje há bola carago?\\\")\r\n\r\nhere is an excerpt written by a great known portuguese poet surrounding this great mytical sport that has, for so a many great number of years, beseeched the love from our hearts, that more deeply expresses our feelings towards this honorable and manly hymn to the sports kind:\r\n\\\"bamos la cambada, tudo a molhada, isto é futebol total.\r\ndeixem-se de tretas, força nas canetas, e o melhor é portugal.\\\"',177,'2004-12-29 21:40:31'),(48803,1605,'rob and ile have officially gone lazy? :/',177,'2004-12-29 23:13:52'),(48804,1605,'oyiser: you should mail this kile/asynkro dude. he\\\'s coder and been looking for graphicians for intros for quite a while now.',177,'2004-12-29 23:15:19'),(48830,1605,'sparcus has leading :P',177,'2004-12-30 07:09:09'),(48831,1603,'the point was: adok is a whinning wanker and kb hates him for beeing a whinning wanker in public. yep.\r\n\r\nas for the french vs german discussion. i can safely say both populations equally suck big time with english, but french do have funnier accents, but i might be biased through too a heavy of a monthy python addiction.\r\n\r\n\\\"fecher la vache!\\\"\r\n\r\nfollowing another equally interesting subject:\r\nbigbird is called popas in portuguese and he was orange. feel afraid. who said the demoscene\\\'s cultural interchange was only surrounding comparing beer brands and ways to tell people to shut up and suck their knob in diferent languages now has living proof of the contrary.\r\n\r\nalso for the record, arcane can sing childrens shows titlesongs in both french and german.\r\n\r\nso now you know!',177,'2004-12-30 07:17:23'),(48937,1539,'*BASS*',177,'2004-12-30 20:19:02'),(48939,1605,'pat: lol.. it\\\'s been done. it failed. good luck.',177,'2004-12-30 20:27:52'),(48945,1603,'pat: congratulations for once again beeing able to publicly display your severe lack of scene knowledge on scene history and contemporary events. do your fucking homework and you\\\'ll figure it out.',177,'2004-12-30 21:31:53'),(48960,1603,'pat: about time! and dont came back!\r\n\r\n',177,'2004-12-31 00:04:06'),(48989,1603,'darn! well, i tried!',177,'2004-12-31 07:27:16'),(48990,1605,'one day when we all have grandchildren we\\\'ll be able to look back at all the lyndies okkie pulled on people and aknowledge who were the real sceners. ;)',177,'2004-12-31 07:29:08'),(49045,1603,' the diference is bart learned how to speak french in one month while panamericans still seem clueless on the scene after 8 years.. ;) ',177,'2004-12-31 19:47:44'),(49046,1603,'panamericans and people from certain regions of austria for that matter',177,'2004-12-31 19:48:32'),(49067,1539,'e mais uma questao de datas... a flash e em dezembro, as principais parties na peninsula iberica sao em julho/agosto e novembro.. o q indicaria marco como sendo uma boa data.. mas na pascoa ha breakpoint.. e o pessoal mais activo de .pt/.es vai sempre a breakpoint...\r\n\r\ndatas precisam-se :)',177,'2005-01-01 04:54:35'),(49214,1024,'radman: [url=http://www.pouet.net/prod.php?which=6824]links to psycho team stuff[/url] are fixed now. bloody panamericans who cant even report things properly... \r\n\r\ngleb: yes yes i know, im still working on having it fixed without having page load slow downs..\r\nas for 7007, its more trouble to del then to replace, whenever someone has a new one let them post here and i or analogue will fix it on the spot.',177,'2005-01-02 04:05:00'),(49220,1525,'dont forget to send your tum04 report for the next becanne!',177,'2005-01-02 04:26:05'),(49291,1593,'gleb: added',177,'2005-01-02 21:13:03'),(49292,1593,'results says windows98 so i just added win98.\r\nit\\\'s not 3d acc afaik. they only added that compo in 2000 i think.',177,'2005-01-02 21:15:01'),(49294,1593,'added java intro',177,'2005-01-02 21:18:41'),(49295,1024,'fixed',177,'2005-01-02 21:22:08'),(49326,1617,'piracy and therefor cancer.. =)\r\n\r\njust wait some days, either razordemo.com will get back up or they\\\'ll eventually upload it to razor1911.com\r\n\r\nalso blackpanther if you read this: feel free to up it to scene.org/incoming/resources/music/ or /demotools/',177,'2005-01-03 03:30:29'),(49335,1618,'some you gotta use flashcarts, others you need a chip.. there should be info about these for the speciific console on some of their respective dev related homepages.. even for consoles where you need a permit to dev it\\\'s not that hard to get dev chips/flashcarts if you know someone developping for it... ask them where they got theirs =)',177,'2005-01-03 06:07:54'),(49436,1618,'shane: get a brain will yah',177,'2005-01-03 21:20:15'),(49451,1617,'dub: up to razor1911.com and dump the url you lazy bum :P',177,'2005-01-04 01:56:59'),(49453,1602,'shane: thats called a fearmoths meeting. ;)',177,'2005-01-04 02:11:56'),(49454,1618,'amiga rules. pc sucks! ;)',177,'2005-01-04 02:18:53'),(49456,1615,'you\\\'re certainly one of the most annoying scenerwannabe trolls, i\\\'ll give you that. close enough?',177,'2005-01-04 03:22:35'),(49479,1024,'ghandy: unfortunatly i cant comply with that or stefan and plek would start crying and also leave.. hmm.. why couldnt i comply with that again? ah right, freedom of speech.. i hate democracy *sigh*',177,'2005-01-04 09:12:38'),(49480,1024,'dairos: what compo did it participate in?',177,'2005-01-04 09:15:38'),(49502,1024,'you _can_ just ignore him you know. if you cant do it mentally, use the technic described by p01 on the faq.php ... all you need is a decent browser :)',177,'2005-01-04 15:24:13'),(49620,1603,'lithis: damn them all to hell!',177,'2005-01-05 03:56:14'),(49977,1630,'ladies and nerds i hereby publicaly announce that i am planning attending this years scene event. may the fizzball return high, loud and plentyfull and the rasmus in us multiply greatly. ;)',177,'2005-01-06 02:11:49'),(49978,1521,'maybe if you checked/still had your planet-d.net email..\r\ni changed it to scene.pl one now.\r\n',177,'2005-01-06 02:17:47'),(49986,1593,'added (and also pc64b and pc32b to prod type..)',177,'2005-01-06 03:52:01'),(49988,1621,'the clones are coming!!\r\nit really served alot great of a deal for optimus, skarab and s!p reputation, cant see why it wouldnt work for you aswell..\r\nO_o',177,'2005-01-06 04:17:08'),(50096,1636,'muchos respectas!',177,'2005-01-06 14:18:26'),(50100,1024,'maden: if someone adds a 0byte .txt as .nfo prod.php recognizes it\\\'s 0bytes and doesnt print the [nfo].',177,'2005-01-06 14:28:11'),(50101,1024,'freeze: added',177,'2005-01-06 14:29:33'),(50102,1024,'stelthz: we dont delete broken urls, we update it when it\\\'s back available online..',177,'2005-01-06 14:32:21'),(50116,1635,'be advised, shifter has persuaded me to switch from\r\n\r\nto\r\n\r\n\r\nso let me know if the new markup is working ok with\r\ntr[class=\\\"cite-314159\\\"]\r\n...\r\n\r\nchanged it on bbs, prod and topic .php\\\'s',177,'2005-01-06 15:16:52'),(50122,1635,'p01: i did already :)',177,'2005-01-06 15:43:26'),(50277,1024,'shane: get a fucking life will yah?',177,'2005-01-07 06:40:55'),(50278,1634,'O_o',177,'2005-01-07 06:42:56'),(50279,1521,'tiamad: 2835 login is qaz, use that instead of tiamad will yah? im not keen in remerging same accounts 83260365 times....',177,'2005-01-07 06:49:18'),(50280,1024,'mdm: fixed\r\n\r\nabout perlin\\\'s apps, someone mail the man and ask him if he knows or cares about whats the demoscene.',177,'2005-01-07 07:03:53'),(50340,1024,'madenmann: lol indeed... and he even had a videocam for xmas ;)',177,'2005-01-07 18:31:40'),(50424,1629,'cubeE: buzz, madtracker/renoise/skale and cooledit',177,'2005-01-08 12:27:28'),(50492,1024,'fred: i was wondering about ppc in 97 beeing abit dubious a couple days ago but i was assuming it was one of the first using it.. O_o\r\n\r\nanyways.. all requests fixed.',177,'2005-01-09 12:43:39'),(50497,1024,'hitch: yeh, was too lazy to check that one.. i assumed the money im paying the gloperators would cover them fixing the broken dl links within couple days, but apparently they only have the status to claim to have the status not actually fix stuff ;)',177,'2005-01-09 13:28:24'),(50499,1651,'its been on the todo list for years now',177,'2005-01-09 13:49:39'),(50512,1651,'keops: sometimes its hard to read the line that says \\\"this prod was disqualified at this party and delivered to some other where it won\\\" admist 300 \\\"sucks!\\\"/\\\"rules\\\" comments..',177,'2005-01-09 14:48:10'),(50515,1024,'keops: *BASS*',177,'2005-01-09 14:53:23'),(50524,1024,'gloom: yeh i read it, its on the todo',177,'2005-01-09 17:41:44'),(50586,1024,'maden: you\\\'re one of the few that actually do periodically fix stuff',177,'2005-01-10 02:48:16'),(50587,1651,'gargaj: thats not such a bad idea at all actually...\r\ni could do an option on the none/25/50/all dropdownlist to only show comments with trivia tags on them....',177,'2005-01-10 03:00:30'),(50628,1024,'abcug: i changed the default to list by partycompos instead of type. problem is not many people are adding the partycompo fields on pouet. the good news is, you can help.',177,'2005-01-10 15:58:34'),(50707,1659,'added to fakeusers list.. 5 beers says its shane.',177,'2005-01-11 10:01:31'),(50708,1600,'gargaj: hehe. just say no! some dude making shit trance with kb\\\'s synth is gonna win anyways.. why bother? kb_ is killing the scene ;)',177,'2005-01-11 10:07:35'),(50721,1600,'music compos must die ;)',177,'2005-01-11 12:03:11'),(50724,1659,'teel: how come no one ever does those kind of surprises to me? :(',177,'2005-01-11 12:19:03'),(50727,1659,'havoc: i thought spy vs spy existed on atari aswell...',177,'2005-01-11 12:28:09'),(50911,1669,'egb: leave idm and netlabels out of this. -_- modarchive==trackers not netlabel artists.\r\nwhich rises the question of how come making lofi music in freeware software is practical while doing demos is not.\r\n\r\nwho cares anyways?',177,'2005-01-12 09:40:53'),(50913,1663,'lets make this clear: if i win the shaving gel of dubious brand at breakpoint i shall apply it on the sparkling wine drinks during the scene.org awards after party gala ;)',177,'2005-01-12 09:56:56'),(50917,1669,'doh: amen',177,'2005-01-12 10:21:57'),(50923,1669,'the \\\"demoscene suxx couz i cant find a coder who likes my shitty trance tunes\\\" shop',177,'2005-01-12 11:19:47'),(50924,1667,'smash: if you compare to early nineties there are lot less new groups around... that qualifies as a recruitment problem.',177,'2005-01-12 11:21:19'),(50925,1024,'gargaj: this is what you get for trying to help ;)',177,'2005-01-12 11:22:31'),(50937,1667,'dixan has leading...',177,'2005-01-12 11:49:34'),(50981,1669,'jeenio: subcultures exist naturally, we dont force them into existance, its just that people create niches with things they are more interested with. so we ended up with the crackers niche, the ascii artists, the modarchive/traxinspace trackers, the #trax\\\'ers, the netlabels, the artgroups, 256byte coders, motionvideo, etc etc etc.. in all of them there are always some people who feel their cause is the true path for the zen enlightment towards world domination and those who would rather see everything walk hand in hand with shared importance. quarrels between and within the scenes and/or their subcultures is nothing more then normal. it gets quite boring to keep hearing defenses for useless discussions though, but people with too much free time always do seem to possess impressive rambling skills combined with big lack of tolerance to other peoples point of view.\r\n\r\noptimus: real artists dont do their craft for money, they do them because they must do it in order to feel complete, a better person within. *useless debate about meaning of art here*',177,'2005-01-12 15:49:10'),(51093,1024,'prodigy: ? internet claims the oposite and ie confirms it.',177,'2005-01-13 10:05:06'),(51094,1675,'I know that i dont remember the name of the drug dealer i first bought drugs from. I have tried to find him but can\\\'t. How many of you have thought about the hands that held you drugs first? I know this is a weird question.',177,'2005-01-13 10:07:56'),(51095,1672,'gloom: shane is collecting them now.',177,'2005-01-13 10:09:48'),(51098,1671,'*BASS*',177,'2005-01-13 10:17:29'),(51102,1672,'gargaj: we already have a validation thing on sceneID, but its only email check i could add a few Q&A to allow pouet activation though. after exams..',177,'2005-01-13 10:21:00'),(51105,1672,'radman: i think you have one already aswell....',177,'2005-01-13 10:37:50'),(51144,1675,'\\\"hyper! hyper!\\\"',177,'2005-01-13 14:03:16'),(51215,1675,'nina: trax was so much fun :D',177,'2005-01-13 21:03:14'),(51217,1663,'after big pondering and heavy reflection i think pinkhero deserves the vote. when things seemed not to possibly get any more ridiculous, pinkhero came and saved our doubts.\r\n\r\nthat and our beloved panamerican patgroove telling ithaqua to get some skills first. priceless.',177,'2005-01-13 21:12:57'),(51223,1667,'kusma: pictures of bronix puking and pissing his pants in every party or meeting he ever attended might do the trick to show the fun in the scene. ;)',177,'2005-01-13 21:42:25'),(51253,1024,'well.. on firefox i get no recoloring at all\r\nand when i tested it on ie6, it looked flat n blue n _uncool_ with the extra dashes... i didnt do the original css so i think im just gonna leave it as it is for now, maybe analogue/stil will agree with you later on.. i\\\'ll ask him/them next time i spot him/them',177,'2005-01-14 05:30:00'),(51254,1675,'jeenio: everyone knows they dont sell single joints in coffeeshops. you\\\'re lying!',177,'2005-01-14 05:31:12'),(51255,1678,'i think i first heard about pouet from fred/cdx when cde started deteriorating. but i never actually checked it or used it till much later...',177,'2005-01-14 05:32:45'),(51256,1673,'we used IT\\\'s documentation as a sample once.\r\nit sounded sweet!',177,'2005-01-14 05:35:39'),(51373,1681,'keops: [url=http://www.pouet.net/prod.php?which=12790]better now?[/url]\r\nprod, party, groups, editprod and editprod_light updated.\r\ncomments, index, submitprod, cdc and all fucking shitloads others whenever i spot the iconless thingies.',177,'2005-01-15 15:38:00'),(51374,1024,'madenmann: not shown. disqualified entries usually say disqualified next to them on the infofile and its usually for a specific reason like break of copyright or pr0n.',177,'2005-01-15 15:40:09'),(51377,1681,'fucking coders who cant admit their 64k are invitations',177,'2005-01-15 15:53:14'),(51379,1681,'gleb: fix it then',177,'2005-01-15 16:17:51'),(51403,1024,'hey: they [+] only show if you\\\'re logged on... just scrool down to see the login/pass box....',177,'2005-01-15 19:30:08'),(51404,1681,'hey!: wtf are you talking about? in what page?',177,'2005-01-15 19:32:38'),(51412,1681,'i updated editprod and editprod_light for a reason, and its not so that _i_ can edit it faster ;)',177,'2005-01-15 20:01:48'),(51413,1681,'updated prodlist.php already aswell.. and top10.php was already working fine.. only cdc, index, comments and search missing -_-',177,'2005-01-15 20:04:26'),(51417,1024,'hey!: yeh, thats couz i dont have the top10 on my index.php so i havent bothered to fix index.php yet',177,'2005-01-15 21:05:26'),(51423,1689,'ps@acid2:/www/hosted/pouet/gfx/os$ ls -1\r\namiga.gif\r\nbeos.gif\r\nc64.gif\r\ncpc.gif\r\ndce.gif\r\nfalcon.gif\r\ngus.gif\r\njava.gif\r\nlinux.gif\r\nmacos.gif\r\nmsdos.gif\r\nnone.gif\r\nst.gif\r\nwin.gif\r\nxbox.gif\r\nzx.gif\r\n\r\n(\\\'Acorn\\\',\\\'Alambik\\\',\\\'Amiga ECS\\\',\\\'Amiga AGA\\\',\\\'Amiga PPC\\\',\\\'Amstrad CPC\\\',\\\'Apple II GS\\\',\\\'Atari XL/XE\\\',\\\'Atari ST\\\',\\\'Atari STe\\\',\\\'Atari Falcon 030\\\',\\\'BeOS\\\',\\\'C16/116/+4\\\',\\\'Commodore 64\\\',\\\'Dreamcast\\\',\\\'Gameboy\\\',\\\'Gameboy Advance\\\',\\\'Gamecube\\\',\\\'GamePark 32\\\',\\\'Intellivision\\\',\\\'Flash\\\',\\\'Java\\\',\\\'Linux\\\',\\\'MacOS\\\',\\\'MacOS X\\\',\\\'Mobile Phone\\\',\\\'MS-Dos\\\',\\\'MS-Dos/gus\\\',\\\'MSX\\\',\\\'NES/Famicom\\\',\\\'SNES/Super Famicom\\\',\\\'Nintendo 64\\\',\\\'Oric\\\',\\\'PalmOS\\\',\\\'Playstation\\\',\\\'Playstation 2\\\',\\\'PocketPC\\\',\\\'SEGA Master System\\\',\\\'SEGA Genesis/Mega Drive\\\',\\\'Thomson\\\',\\\'TI-8x\\\',\\\'VIC 20\\\',\\\'Virtual Boy\\\',\\\'Wild\\\',\\\'Windows\\\',\\\'XBOX\\\',\\\'ZX Spectrum\\\')\r\n\r\n\r\ni know they are horrid and lots are missing.\r\n\r\nthe question is, what are you gonna do about it?\r\n\r\ni\\\'m adding option to not show them soon, just made the default to 1 so that some graphicians might get shocked and help out...',177,'2005-01-15 22:45:17'),(51425,1024,'hey: fixed',177,'2005-01-15 22:49:16'),(51429,1689,'maden: dce.gif is dreamcast... duh..',177,'2005-01-15 23:35:23'),(51431,1689,'$os[\\\"Acorn\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Alambik\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Amiga ECS\\\"]=\\\"amiga.gif\\\";\r\n$os[\\\"Amiga AGA\\\"]=\\\"amiga.gif\\\";\r\n$os[\\\"Amiga PPC\\\"]=\\\"amiga.gif\\\";\r\n$os[\\\"Amstrad CPC\\\"]=\\\"cpc.gif\\\";\r\n$os[\\\"Apple II GS\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Atari XL/XE\\\"]=\\\"st.gif\\\";\r\n$os[\\\"Atari ST\\\"]=\\\"st.gif\\\";\r\n$os[\\\"Atari STe\\\"]=\\\"st.gif\\\";\r\n$os[\\\"Atari Falcon 030\\\"]=\\\"falcon.gif\\\";\r\n$os[\\\"BeOS\\\"]=\\\"beos.gif\\\";\r\n$os[\\\"C16/116/+4\\\"]=\\\"c64.gif\\\";\r\n$os[\\\"Commodore 64\\\"]=\\\"c64.gif\\\";\r\n$os[\\\"Dreamcast\\\"]=\\\"dce.gif\\\";\r\n$os[\\\"Gameboy\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Gameboy Advance\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Gamecube\\\"]=\\\"none.gif\\\";\r\n$os[\\\"GamePark 32\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Intellivision\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Flash\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Java\\\"]=\\\"java.gif\\\";\r\n$os[\\\"Linux\\\"]=\\\"linux.gif\\\";\r\n$os[\\\"MacOS\\\"]=\\\"macos.gif\\\";\r\n$os[\\\"MacOS X\\\"]=\\\"macos.gif\\\";\r\n$os[\\\"Mobile Phone\\\"]=\\\"none.gif\\\";\r\n$os[\\\"MS-Dos\\\"]=\\\"msdos.gif\\\";\r\n$os[\\\"MS-Dos/gus\\\"]=\\\"gus.gif\\\";\r\n$os[\\\"MSX\\\"]=\\\"none.gif\\\";\r\n$os[\\\"NES/Famicom\\\"]=\\\"none.gif\\\";\r\n$os[\\\"SNES/Super Famicom\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Nintendo 64\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Oric\\\"]=\\\"none.gif\\\";\r\n$os[\\\"PalmOS\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Playstation\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Playstation 2\\\"]=\\\"none.gif\\\";\r\n$os[\\\"PocketPC\\\"]=\\\"none.gif\\\";\r\n$os[\\\"SEGA Master System\\\"]=\\\"sega.gif\\\";\r\n$os[\\\"SEGA Genesis/Mega Drive\\\"]=\\\"sega.gif\\\";\r\n$os[\\\"Thomson\\\"]=\\\"none.gif\\\";\r\n$os[\\\"TI-8x\\\"]=\\\"none.gif\\\";\r\n$os[\\\"VIC 20\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Virtual Boy\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Wild\\\"]=\\\"none.gif\\\";\r\n$os[\\\"Windows\\\"]=\\\"win.gif\\\";\r\n$os[\\\"XBOX\\\"]=\\\"xbox.gif\\\";\r\n$os[\\\"ZX Spectrum\\\"]=\\\"zx.gif\\\";',177,'2005-01-15 23:38:14'),(51435,1689,'maden, kusma: updated.',177,'2005-01-15 23:43:02'),(51443,1689,'p01, kusma: updated',177,'2005-01-15 23:50:45'),(51450,1689,'gloom: im waiting to see how it looks with _decent_ platform icons..',177,'2005-01-15 23:55:40'),(51453,1689,'kusma: how about checking the ones on gfx/os/ before suggesting a replacement? :)',177,'2005-01-15 23:58:32'),(51475,1689,'[url=http://www.pouet.net/checkplatformicons.php]easier way to check the platform icons[/url]',177,'2005-01-16 00:59:19'),(51479,1689,'updated..',177,'2005-01-16 01:08:12'),(51482,1689,'thats why i implemented beeing able to hide/display type earlier tonight keops... ',177,'2005-01-16 01:14:46'),(51484,1689,'dont you ppl ever check account2.php ? -_-',177,'2005-01-16 01:15:39'),(51507,1689,'how about stopping repeating the obvious and finding the missing icons? no?',177,'2005-01-16 14:55:34'),(51508,1689,'or bothering a graphician to do the missing ones...',177,'2005-01-16 14:55:59'),(51511,1689,'backspace: thx!\r\n\r\n[url=http://www.pouet.net/checkplatformicons.php]things starting to look abit better[/url]',177,'2005-01-16 15:25:17'),(51517,1689,'zomb: and then wait 2 hours till someone complains there is too much text on the index.php\r\nno. i will try to redo the index.php yo have the platform icons on the right instead of the left though.',177,'2005-01-16 15:36:15'),(51519,1689,'p01: get me one of those just saying ST not STe nor STF please',177,'2005-01-16 15:39:49'),(51520,1685,'my new years resolution: do no scene productions till .au xmas compo 2005',177,'2005-01-16 15:45:21'),(51521,1024,'its supposed to look ugly, so ppl feel the urge to help replace them with decent ones.',177,'2005-01-16 15:46:26'),(51523,1687,'fuckings to jumalauta for copying sceneboylove ideas from fag and matt current for still not releasing breakpoint\\\'s console compo winner.',177,'2005-01-16 15:48:16'),(51524,1689,'p01: perfect',177,'2005-01-16 15:48:50'),(51530,1689,'[url=http://www.pouet.net/checkplatformicons.php]updated[/url]',177,'2005-01-16 16:03:54'),(51539,1024,'madenmann: ??',177,'2005-01-16 17:01:14'),(51540,1687,'annie: its not lost, annie has the binaries ready to be released.. -_-',177,'2005-01-16 17:01:49'),(51560,1689,'now that i done the column separator its time for ppl to tell me it looks better without one :)\r\n\r\nwaiting for those icons from keops!',177,'2005-01-16 18:18:38'),(51562,1690,'such a nice name about to be destroyed by microsoft.. :/',177,'2005-01-16 18:22:33'),(51575,1689,'kb: http://test.pouet.net im working on it ;)',177,'2005-01-16 19:57:36'),(51579,1689,'there... index.php updated! now just shitload of icons missing using keops technique and everything will look nice and clean again...',177,'2005-01-16 20:50:42'),(51582,1689,'keops: well i find myself often clicking the prods to see that info, so fuck the ppl who dont want to see it ;) let them use adblock or the rss feeds if they dont like overinformative index.php\\\'s ;)',177,'2005-01-16 21:09:15'),(51583,1689,'but yeh a light version of index.php and prod.php would be nice. its on todo for a long while now.',177,'2005-01-16 21:10:45'),(51593,1689,'keops is doing a film strip kinda thing for the wild.. lets see how it turns out..',177,'2005-01-16 22:03:42'),(51595,1689,'[url=http://www.pouet.net/checkplatformicons.php]most of the main ones are done..[/url] :)',177,'2005-01-16 22:16:52'),(51599,1689,'hux+p01: do you still need the class for the whoaddedprods and whocommentedprods now that they are selectably show/hideable?\r\n\r\np01: updated! thx! \\\\o/',177,'2005-01-16 22:33:00'),(51614,1689,'[url=http://www.pouet.net/checkplatformicons.php]and yet another update[/url]',177,'2005-01-16 23:45:33'),(51615,1689,'keops: i took his ps2 couz it was more readble then yours.. :D',177,'2005-01-16 23:46:24'),(51619,1692,'and dont forget to come to inerciademoparty2005 ;)',177,'2005-01-16 23:53:40'),(51623,1689,'[url=http://www.pouet.net/checkplatformicons.php]only 5 to go![/url]',177,'2005-01-16 23:57:01'),(51640,1689,'gasman: i been agreeing with that and too busy messing with .php to bother with photoshop myself..',177,'2005-01-17 01:20:55'),(51641,1689,'[url=http://www.pouet.net/checkplatformicons.php]only 4 to go![/url]\r\n\r\nthose sega mastersystem and megadrive could use a rework though...',177,'2005-01-17 01:23:07'),(51646,1689,'[url=http://www.pouet.net/checkplatformicons.php]2 to go....[/url]',177,'2005-01-17 01:43:02'),(51721,1689,'skrebbel, knox: why are those better?\r\n\r\nonly ones that need rework are the mastersystem, megadrive and maybe the amigas to shwo diference between ecs, aga and ppc..\r\n\r\nrest seems all done [url=http://www.pouet.net/checkplatformicons.php]as you can see[/url]\r\n\r\nthank you everyone for the help! ^^',177,'2005-01-17 14:24:02'),(51722,1689,'adok: glad to have your approval! the pouet coders wouldnt be able to sleep at night without it.',177,'2005-01-17 14:24:34'),(51725,1696,'analogue didnt give you the title i did and it was after a co-demanded request by the linching mob at #pouet.net\r\n\r\nand further more, stfu: you can still freely say whatever you want, we just have faster way to ignore you. when you mature on your pic posts we\\\'ll consider downgrading your title to normal (ab)user of the site.',177,'2005-01-17 14:27:08'),(51726,1696,'if (dont like how pouet.net is run) { stop using it. }\r\nelse { stfu and take consequences of your trolling }\r\n\r\ncompute?',177,'2005-01-17 14:28:32'),(51727,1689,'i think java with the reatrded little man would look better then with a cup of stfu...',177,'2005-01-17 14:29:19'),(51737,1696,'classic or not, if you post tasteless porn anywhere you get the pr0nstahr label. its that simple.',177,'2005-01-17 14:43:25'),(51742,1696,'i can understand how you non party goers easily mistake ppl who know each other from talking daily on irc and meeting in parties for uber 1337haxors.de clones and fail to see the self mocking tones / inner jokes / flamebaits in most of our posts. some stuff sounds extremly arrogant when you\\\'re not inside the context of the relationship between the 2 persons involved sometimes.. \r\n\r\ni as admin/mod/whatever of this hellhole try to be unbiased. i obviously fail most of the time couz i happen to be scener aswell and all sceners (and pseudo sceners for that matter) are easy flamebait material for other sceners (and pseudo sceners for that matter). but i try not to hinder other peoples presence in the site.. trust me, if it was up to me, this site would be alot more strict and moderated, alot more boring aswell prolly. i do hate seeing clueless people voice their opinions and destroying the little undemissed margin of doubt others have of them, but they are in their right to make idiot fools out of themselfs.. who are we to stop them.. -_-\r\n\r\nam just keeping a minimally worksafe environment here, not hunting iblis\\\'es for the inquisition.',177,'2005-01-17 14:54:07'),(51743,1696,'iblis: dude if i wanted to flame you, i wouldnt just put a pr0nstahr label on you on pouet... -_-',177,'2005-01-17 14:55:23'),(51744,1696,'\\\"mommy mommy ps calls me a pr0nstahr in the site with trumpets couz i posted tasteless classic pr0n on a wtf bbs thread! make him stop\\\"\r\n\r\ngrow up',177,'2005-01-17 14:56:33'),(51751,1696,'we\\\'re sick of whinning trolls who whine alot and do next to nothing. you would be aswell if you cared a slight damn about pouet. and i dont give a fuck what missconceived idea you have of my life for seeing my devotion to this site.\r\n\r\nyou wanna be a whinning wanker, be one, its a free world. just dont annoy us while we are trying to do something usefull for the place.\r\n\r\n join dxm, they\\\'ll love you there ;) ',177,'2005-01-17 15:14:35'),(51753,1024,'tomaes: ugh?',177,'2005-01-17 15:17:05'),(51758,1696,'ok i\\\'ll try to stop being friends with most of the sceners i know so i dont come across as arrogant on pouet from here on.... O_o\r\n\r\nyou cant stop friendship circles from beeing created, you either enter them or you create your own. either way i _always_ have tried to keep my friendships apart from scene.org and pouet.net issues.. i even tolerate stefan ffs.. thats gotta be worth a patience medal on its own.. O_O',177,'2005-01-17 15:26:25'),(51767,1696,'this is about the panamericans thing isnt it? O_o',177,'2005-01-17 15:36:57'),(51775,1696,'iblis: hmm where are you from then? england?',177,'2005-01-17 15:44:31'),(51777,1696,'wasnt there a faq about the scene which also explained the moustache thing? i think tomaes wrote it or something...',177,'2005-01-17 15:46:38'),(51779,1696,'iblis: i dont understand why its sometimes hurtfull for you to hear other ppls internal jokes if you\\\'re from denmark, i was assuming a malcomprehension of some specifc country beeing insulted... wrongly assuming i might add ;)',177,'2005-01-17 15:48:56'),(51780,1024,'that fucking lamer... -_-',177,'2005-01-17 15:54:54'),(51803,1696,'in portuguese, any sentences anyone says always mean total hatred. ;)',177,'2005-01-17 16:55:46'),(51805,1690,'trace: amen!',177,'2005-01-17 16:58:24'),(51807,1690,'horrible site though, fails to bleakly do any remote justice to the actual movie.',177,'2005-01-17 17:01:19'),(51808,1696,'jb: anyone can speak portuguese after 2 superbocks ;)',177,'2005-01-17 17:01:58'),(51821,1690,'preacher: mytical land to where the dead gods live, yes.\r\n\r\nnull: just like vrml was a good browser 3d engine -_-',177,'2005-01-17 17:59:55'),(51822,1690,'fuckings to xml standards. may they all burn in hell and the companies who set them to solely control the markets.',177,'2005-01-17 18:01:02'),(51823,1696,'limp ninja world domination 2005 has begun! ;D',177,'2005-01-17 18:03:13'),(51876,1696,'ah well, my last name is cruz so that explains why im a pouet nazi elitist, im just following my bloodline. the telluric currents are going against iblis. it\\\'s a conspiracy.',177,'2005-01-17 23:05:16'),(51879,1689,'go back to doing demos instead of icons..',177,'2005-01-17 23:08:10'),(51927,1024,'its was on the todo for tomorow but now since you mentioned it im thinking of leaving it for next week',177,'2005-01-18 01:57:15'),(51932,1689,'but it had midi... you needed an extension on amiga for that ;) amiga sux! ym owns ;)',177,'2005-01-18 02:29:33'),(51934,1698,'you could have always searched for it abit.. oh well, who cares anyways..',177,'2005-01-18 02:30:13'),(51941,1689,'bah! sid always sucked! ay forever! ;)',177,'2005-01-18 02:59:58'),(51944,1689,'bah! :p',177,'2005-01-18 03:11:54'),(51946,1689,'^^',177,'2005-01-18 03:28:46'),(52008,1689,'my prompt doesnt turn yellow/purple when i have the gus installed.. whats wrong with my machine?',177,'2005-01-18 15:38:11'),(52018,1024,'all fixed except 5240',177,'2005-01-18 17:06:58'),(52024,1024,'keops: tried setting it to 0 ?',177,'2005-01-18 17:27:52'),(52034,1700,'it helps us clearly identify off topic topics on the bbs. its a usefull and valuable idea brought to us form our panamerican brothers, how dare you claim it\\\'s unusefullness and lack of tangible interest in a continuous evolving new topic creation frenzyness?',177,'2005-01-18 18:24:47'),(52049,1700,'thats one fucked up scorpion',177,'2005-01-18 19:43:53'),(52068,1689,'you forgot the \\\"bitch\\\" in that sentence keops',177,'2005-01-18 20:41:43'),(52070,1689,'and he already had drawn a black java icon it just looked even worse then the white one...',177,'2005-01-18 20:42:08'),(52074,1696,'and after shitloads of posts we can obtain that:\r\n\r\n\r\ngoatse + uberleet mod == pr0nstarh\r\n\r\n\r\nbut\r\n\r\n\r\nbooks + illuminati + goatse classic != pr0nstarh\r\n\r\n\r\nwhich, obviously, allows us to easily conclude:\r\n\r\n\r\n*BASS*\r\n\r\n\r\nthere you have it folks, clear as water.\r\ncome now adok, please analyse the faultry logic from the pouet coders behind this induction and let us know where the problem resides. i\\\'m certain you can easily deduct a:\r\n\r\nsceners + pouet == low iq\r\n\r\nout of it',177,'2005-01-18 21:00:37'),(52075,1700,'it transcends itself into another real of virtual existance.\r\nobviously.',177,'2005-01-18 21:02:05'),(52076,1700,'realm',177,'2005-01-18 21:02:16'),(52077,1689,'yes, thats the one that looks horridly worse then the white one. which is why im keeping the white one...',177,'2005-01-18 21:03:01'),(52078,1689,'nothing against black backgrounds.. its just that it makes the cup completly unrecognizable...',177,'2005-01-18 21:03:44'),(52128,1024,'there are prods under 128k that shouldnt be there..\r\nthey are there couz i was lazy to sort them when i took apart the 80/96/100/128k category apart. if any of you gloperators are bored, they are only 27 of them...',177,'2005-01-19 01:27:01'),(52215,677,'spectrum 48k\r\nspectrum 128k+2\r\nsega megadrive\r\n486dx2 60mhz\r\np1 233mhz\r\np3 1ghz',177,'2005-01-19 16:21:28'),(52219,1024,'dont worry, keops is gonna do a darkblue icon saying 32k\r\nand another saying 96k.',177,'2005-01-19 16:28:39'),(52243,1024,'i suggest dark blue for 32 and 96 couz they are mostly games and the g is also dark blue..\r\ni think the 64 in orange is usable as it is though. would be nice to have a similar 40 btw ;)',177,'2005-01-19 18:32:06'),(52244,1024,'dips: they get solely the g for game...',177,'2005-01-19 18:32:28'),(52247,1024,'although i feel that soon some ppl are gonna start asking why we dont have 64+intro icons on 64k intros... -_- and i\\\'ll be delighted to inform them that its all keops\\\'s fault for insisting on including the size limit on games.',177,'2005-01-19 18:33:53'),(52307,1703,'i dont see the problem with overlapping parties on diferent countries unless both are quite big. sceners are lazy and broke bastards. they hardly bother showing up for local parties, they dont bother going anywhere over 3 hours transportation unless they know atleast a dozen people going there.\r\n\r\nso, really, who gives a fuck if 2 parties coincide on date? the great majority of the attenders of one wouldnt go to the other anyways.',177,'2005-01-20 00:36:34'),(52360,1024,'keops: how about a 40 orange and a 96 blue?',177,'2005-01-20 13:10:31'),(52362,1689,'updated the icons...\r\nanyone has any suggestions for amiga ppc btw?',177,'2005-01-20 13:19:34'),(52366,1708,'i quit the scene or wait till i get really busy with other assignments. only then do the ideas and motivation start kicking back.',177,'2005-01-20 13:26:05'),(52386,1024,'keops: dark orange... the intro color...',177,'2005-01-20 14:13:03'),(52387,1024,'i dont think the 64 nor the 32 looked ugly at all..\r\ngargaj is just jealous that you can do a decent 6 at first try ;)',177,'2005-01-20 14:14:06'),(52421,1357,'$hit 4 hax',177,'2005-01-20 17:14:00'),(52429,1357,'gargaj: thx but i already figured it out.. im glad no one will ever look at how truly horrid this code is becoming.. so much shit to judt dump one bloody line.. its ridiculous..',177,'2005-01-20 18:35:07'),(52441,1709,'i\\\'ll ffwd this abit to ensure faster closure:\r\n\r\nyes\r\nno\r\nbass\r\nvague reference to optimus\r\nbass\r\nokkies \\\"lets get rid of women in the scene\\\" essay\r\nwtf!? woman!\r\nbass\r\nwe\\\'re all gay\r\nfag dominates\r\npics of scenegirllove\r\nwe\\\'re all hermafrodites\r\nbass\r\nseal basher\r\nreal coders never have sex except when their computer brokes down\r\nbass',177,'2005-01-20 21:38:31'),(52442,1709,'and then comes the replies:\r\n\r\nhahaha bass\r\ngiggles from maali\r\nreferences to ascii p0rn\r\nbass\r\nhatred filled retorks\r\nbass\r\npics of female computer nerds\r\nreferences to nina drinking a beer pics on slengpung\r\nbass\r\nstory of optimus constructing some wads\r\natari pr0n slideshow\r\ntouchmytits for president\r\nobscure stories of some scener jumping on the panties of some groupie at some party\r\nobscure reference to some sceners sister\r\nclear references to okkies cousins\r\nbass\r\nsceneboylove\r\n\r\nthis topic runs old. find some new bbs topic to talk about...',177,'2005-01-20 21:44:10'),(52444,1709,'alfsoft: you, dear sir, have leading :) and then ofcourse we have the linux people who obviously never get sex until the hardware fucks up :)',177,'2005-01-20 21:45:53'),(52448,1709,'proof that metalvotze get all the chicks ;)',177,'2005-01-20 22:10:40'),(52512,1709,'in the passing between the dark late nineties and the new millenium, one sole woman called jessika managed to rise interest on the american scene on all european sceners! and how strongly the interest rose indeed.. O_o\r\nit\\\'s hardwork beeing haujobb and ramjam and damones groupie.. takes many years of strong pursued dedication and hard devotion. the naked pics helped.. O_o',177,'2005-01-21 17:05:22'),(52515,1689,'hmm.. i added that line.. does it look better now? O_o',177,'2005-01-21 17:18:42'),(52518,1689,'gloom: seems safari simply wont recognize the td align left width 100% followed by td align right, properly.. dunno why.. anyone has any clue? O_o',177,'2005-01-21 17:30:00'),(52521,1710,'they\\\'re just broke.. they\\\'ll be back.',177,'2005-01-21 17:43:50'),(52524,1689,'p01: and then suffer complaints from people whose browsers dont support css properly.. -_-',177,'2005-01-21 17:55:49'),(52527,1709,'who needs brains when you got tits and a pretty mouth anyways?\r\n\r\nscener + tits == cat in the bag\r\n\r\nthey can be talking about the most complex math equation optimization for their latest shader technique, they see real tits they start babbling, drooling, smiling and purring like a lost kitten caught helplessly in the dumb lobster\\\'s claws.\r\n\r\npathetic and depressive. -_-',177,'2005-01-21 18:09:50'),(52528,1709,'\\\"hello! im jen the girl with the huge tits can you explain to me how you coded that?\\\"\r\n\\\"uh.. arhh.. hmm.. its quite simple really.. 8D~~~~ it\\\'s just a simple matrix rotation that.. rotates.. and makes the whole.. 8D~~ thing rotate.. like it\\\'s supposed to be rotating.. i mean.. moving.. and rotating.. 8D~~~~\\\"\r\n\r\nwhen i grow up i wanna be a lobster tamer -_-',177,'2005-01-21 18:14:31'),(52529,1709,'*okkies girls are killing the scene speech here*',177,'2005-01-21 18:15:33'),(52672,1715,'sometimes i wonder... -_-',177,'2005-01-23 01:40:37'),(52790,1721,'respect for the dedication!\r\nand thanks for letting scene.org host it online!',177,'2005-01-24 03:32:21'),(52791,1716,'the still unreleased amiga 500 demo at oldskool compo on asm2004. should come out asm05 i guess.. lets wait and see. :)',177,'2005-01-24 03:33:30'),(52806,1715,'i can hardly wait for the main reasons to be revealed. -_-',177,'2005-01-24 05:41:53'),(52807,1580,'thank god he lives in uk now...',177,'2005-01-24 05:44:41'),(52808,1719,'you can never format hd and reinstall windows one too many times ;)',177,'2005-01-24 05:46:15'),(52811,1715,'yes, tell us your insight on the jewish plot. we are curious.',177,'2005-01-24 06:07:44'),(52973,1723,'warriors fighting ghosts with wooden swords and ridiculous arguments. you\\\'ll never become a real pirate.',177,'2005-01-24 18:18:24'),(52979,1726,'[url=http://forum.assembly.org/phpBB/phpbbimee.php?t=745]asm forum[/url] says:\r\n[quote]\r\nHi (this message repeats in Finnish below)\r\n\r\nthe ASSEMBLY \\\'05 preparations are well underway and things are starting to move rapidly. The date for ASSEMBLY \\\'05 has now been set and it is from Thursday 28th to Sunday 31st of July 2005!\r\n\r\nThe event is a bit earlier this year, so please mark it up in your calendars to make sure you can come to ASM\\\'05!\r\n\r\nMore information will follow soon on our website. Ticket sales will start as usual with registration in mid-April and with sales in the beginning of May.\r\n\r\nCU at ASM05! \r\n[/quote]\r\n\r\nso [url=http://www.slengpung.com/se11poll/]se orgas did a poll[/url]',177,'2005-01-24 18:44:00'),(52981,1726,'fuck asm, im going to se either if they change the date or not. -_-',177,'2005-01-24 18:45:03'),(52982,1726,'se orgas: if you change it atleats make it the week _after_ not before. -_-',177,'2005-01-24 18:46:39'),(52985,1726,'asm orgas prolly had good reason for choosing july instead of august, doubt they\\\'ll change theirs.',177,'2005-01-24 18:51:36'),(53038,1726,'greetings to accession only!\r\nfuckings to track and field!',177,'2005-01-24 23:58:17'),(53043,1715,'ep: maybe you should try to undertand the scene again instead of bullshitting about it\\\'s state or how it can be saved. do some prods, attend some parties, meet some people. you\\\'re fighting for a point of view which has been corrupted through time, destroyed by your ego and displaced by faltry logic biased and disrupted by your ideas on the world. all of this, associated with your necessity for glory and recognition, strive for immediate comprehension of the current state of the scene you neglected, is deeming your vision blured and your spirit insulted.\r\n\r\nyou are refusing the see the obvious due to (and through) the insults thrown at your ridiculous claims.\r\n\r\nyou, dear sir, are lost in a dark maze and will never have once more the chance to see the light of day again unless someone randomly spits/spats you out into the right direction. even if you would ever see the light of day again (which i strongly believe you wont), your ego would never admit it\\\'s deviance and your words would never be easily respected, let alone heard, ever again by the great majority of the other people with whom you once shared a passion with.\r\n\r\ni pity your ignorance. i hope, but doubt, that one day you will have the strength, vision and decency to admit it openly.\r\n\r\ni pity the world you live in, shrouded in darkness, swallowed with ignorance, narrowminded, absorted, egocentrical, disturbed, infested with corrupted religion besetched of erroneous dogmas your imagination has conjured.\r\n\r\ni also pity the fools who waste time reasoning with the unreasonable and the ones who are equally clouded and disturbed enough to actually believe it to be even remotly truthfull.\r\n\r\nbuy a flashlight, draw a map, then come back to ask for reasoning.',177,'2005-01-25 00:54:09'),(53059,1715,'for ppl tired of this huge display of idiocy, i create an annoyinguser ignore function, easily accessable through account2.php which ignores all users on pouet who are disturbingly annoying. if this category englobes certain people you do not wish to ignore please feel free not to use it. as an alternative you can use the css trickery disclosed by p01 on the faq. enjoy pouët!',177,'2005-01-25 03:25:17'),(53170,1729,'i agree that annoyance is subjective, which is why i urge people to use the css trickery described on the faq instead of the features implemented thru account2.php.\r\n\r\nthe pr0nstahr category was started as a joke and is the reason why i decided to revert it to its previous users only.\r\n\r\ni\\\'ll be using annoyinguser to label users that abuse pr0n or simply rant alot of crap, that a vast majority of the pouet readers wouldnt care about, when they are bored and/or drunk.\r\n\r\ndo notice that annoyinguser was created for my sole abuse and not for the pleasure of other users. im just tired of reading shit all the time when trying to spend time working on the actual site. its distracting, sometimes disturbing and deniflty annoying. call me a fascist or whatever you want, im just tired of egocentrical mental diahrea and lack of civil communicative skills.\r\n\r\nalso, the reason there are not more categories such as \\\"pathetic looser\\\", \\\"pr0n poster\\\", \\\"egocentric maniac\\\", \\\"lobsterbait\\\", \\\"clueless panamerican\\\" etc etc etc is that it would require more php+sql work then im willing to waste on such idiots, extra db space and more dropdownboxes.\r\n\r\ni rather waste time implementing the stuff on the todo list.\r\n\r\nsorry if i insulted anyone, you just annoy me, nothing personal, im sure i manage to annoy you back plenty of times aswell, feel free to hate me for public demonstrating my underappreciation for your virtual presence. -_-',177,'2005-01-25 19:15:22'),(53176,1726,'damn right! will be september this year, either 1st or 3rd weekend :)',177,'2005-01-25 20:05:12'),(53205,1736,'british maturity :)',177,'2005-01-25 21:32:30'),(53210,1736,'\\\"mommy mommy people dont like me bullshitting all the time, make them stop!\\\"',177,'2005-01-25 21:35:56'),(53220,1729,'maali: i only turn it on when im on dev mood, i need it off during \\\"normal\\\" hours.. too lazy to restart browsers and edit .css\\\'s all the time.',177,'2005-01-25 21:51:07'),(53225,1729,'pathetic people demand pathetic solutions.\r\n\r\nlike i said, i dont encourage anyone to use the annoyinguser feature. i rather see ppl use the css thing instead. i just had to implement the annoyinguser thing couz ep was getting overly retarded. and judging from the reactions i been getting from shane and you, im glad i included you both in it aswell.\r\n\r\nits not a matter of showing control or not, its a matter of _needing_ to have it for the sake of sanity. there are some too many sick people in this world who speak first and consider it beeing reasonable or even logical after. and although i often include myself in the unreasonable bunch, forcing our points of view on others and annoying them to hell when they disagree or insult you for beeing a dick brings no resolution to any debate.\r\n\r\nas much as i love the\r\n\r\nQ: \\\"stupid useless question!\\\"\r\nA: BASS\r\nA: NAKED CHICKS!\r\nA: MORE DRUGS!\r\nA: IM A RETARD!\r\nA: SO AM I!\r\n\r\nkinda threads i rather be able to just ignore them all together.\r\n\r\ni _want_ to use it. if others use it or not thats up to them, statistics will show hardly anyone will be using the hideannoyingusers feature except ofcourse when the retards rebel and decide to make even more annoyance then usual which only proves my point to begin with: that these users are prone to random outbursts of annoying behaviour.',177,'2005-01-25 21:58:13'),(53227,1729,'shane: i ignore pityfull fools in the real world or i punch them till they bleed to death if they keep acting like insulting irrational morons. unfortunatly the internet equivalent is censorship and dos attacks. i rather avoid childish behaviour and restrain myself to ignoring. but its kinda hard to ignore what you are forced to see all the time due to mod and dev duties.',177,'2005-01-25 22:01:54'),(53235,1729,'andy: pr0nstahr censorship was implemented before css filtering idea surged, when ep started bothering me i just decided to quickly adapat the code to my current needs instead of looking for alternative solutions. maybe i shouldve indeed been more discrete about whom i censor, not letting them know and maybe not allowing everyone also to ignore them.',177,'2005-01-25 22:37:49'),(53241,1729,'shane: thats couz i only act when something really annoys me, and i\\\'m seemingly the only active dev around, seeing porn prods on the database doesnt annoy me much, seeing threads go into sceners beer discussions also doesnt, howehever: hearing people i never spotted at a demoparty or ever did a subjectivly decent demo, rant about their aunties and uncles and how to save the dead scene that they dont seem to even properly know, does.\r\nalso, some people who did do demos but like to abuse their bullshit\\\'o\\\'dump\\\'to\\\'annoy\\\'others\\\'o\\\'meter for the sake of beeing bored or drunk equally annoys me.\r\n\r\nlike i said, nothing personal, you might be a great guy and all and me just not beeing able to cope with your sense of humour, but you usually annoy the living shit out of me when i\\\'m on a bad day, and i have bad days way too often. -_-',177,'2005-01-25 23:04:03'),(53244,1024,'p01: fixed',177,'2005-01-25 23:16:36'),(53277,1740,':D',177,'2005-01-26 00:39:42'),(53287,1024,'maden: he was making an evil joke :)',177,'2005-01-26 01:39:02'),(53288,1024,'that last remark was obviously for jazz not madenmann',177,'2005-01-26 01:39:32'),(53299,1739,'navis: its quite simple:\r\n\r\nbreakpoint: always been sceneonly, always been big for a sceneonly event (ever since it was refered to as mekkasymposium, which is not same party but shares some of the orgas and same date)\r\n\r\nthegathering: has been non sceneonly for some 9? years now. a few of which (around 2000) were pretty disturbingly sceneless.\r\n\r\n\\\"real\\\" sceners dont care about fancy prizes and lots of gamers praising them, they care about having a good time at a party with the max scene spirit presence possible. and breakpoint clearly beats tg in that. despite tg\\\'s recovery scenewise, unless something horrible happens on breakpoint sceners will keep trusting bp over tg for better scene spirit.\r\n\r\nin laymans terms:\r\n- bp has got a bonfire and random sceneboylove acts.\r\n- tg wont even let sceners booze indoors.',177,'2005-01-26 03:45:17'),(53300,1726,'*bump*',177,'2005-01-26 03:45:49'),(53301,1728,'*bump*',177,'2005-01-26 03:46:28'),(53302,1725,'will you be selling any dc devkit packs at bp btw?',177,'2005-01-26 03:48:01'),(53383,1743,'calls for attention dress in many skins. -_-\r\n',177,'2005-01-26 18:28:49'),(53384,1689,'anyone willing to redo the scene.org viewing tip and awards icons.. go right ahead..',177,'2005-01-26 18:30:21'),(53413,1689,'keops: orbital is slightly remembrant of scene.org\r\nstar is not. i think im leaving the horrid white square till someone does a better one.\r\n\r\nradman: yeh, i could easily add that feature.. gimme a list of the prods and an icon.',177,'2005-01-26 22:07:24'),(53414,1743,'the revenge of the bitter amiga fanatics from the past!\r\n\r\n*swishswash intro here*\r\n\r\n;)',177,'2005-01-26 22:10:00'),(53416,1742,'and dont forget to come to inerciademoparty2005 ;)',177,'2005-01-26 22:14:51'),(53421,1689,'i have this distinct feeling we had this discussion before..',177,'2005-01-26 22:57:01'),(53422,1689,'ugly makes ppl pixel\r\nnot ugly makes ppl lazy',177,'2005-01-26 22:57:42'),(53431,1689,'maden: they dont look good enough to be worth the change. too white. i agree current ms one is shitty but i rather keep the distinction.',177,'2005-01-26 23:35:23'),(53434,1689,'p01: the current one is clearer imho',177,'2005-01-27 00:03:14'),(53437,1744,'no cables no fun :/',177,'2005-01-27 00:37:03'),(53440,1744,'im too lazy for homecablage',177,'2005-01-27 02:00:57'),(53446,1744,'mmhm i could get jeenio to bring it to bp.. but dunno if i really want it or not..',177,'2005-01-27 03:38:54'),(53448,1024,'fiXr0rRRd',177,'2005-01-27 06:12:43'),(53581,1745,'optimus: girls are the source of all evil. almost as evil as machines can be. they _will_ use you, shred you, destroy you and make sure you feel you are to blame you for the occurence. there is nothing you can do to withheld the temptation of wanting/needing them, and there will be nothing you can do but feel horrible when they realize you arent good enough for their utopian needs. you are better off without them. get friends not lovers. dont say i didnt warn you. never trust a lobster!',177,'2005-01-27 22:18:28'),(53594,1748,'i\\\'ve decided to kill the inbuilt ignore function from pouet code to save diskspace. i advice everyone to use p01\\\'s greasemonkey script. it works like a charm.',177,'2005-01-28 01:38:11'),(53596,1748,'dominei: just install the script.. you\\\'ll be amazed at how simple and beautifully it works :)',177,'2005-01-28 01:48:48'),(53607,1749,'how dare you submit graphics for ear brothers? bunny family deserve to live! you will forever burn in hell for your sins!',177,'2005-01-28 05:02:53'),(53620,1748,'i think you just forgot to restart your browser after installing the script :)',177,'2005-01-28 06:07:54'),(53622,1748,'weird',177,'2005-01-28 06:34:04'),(53650,1748,'truck: already is',177,'2005-01-28 12:19:26'),(53651,1748,'zomb: you need to open the url where the script is located first',177,'2005-01-28 12:20:14'),(53652,1024,'amiga 10k category added',177,'2005-01-28 12:24:34'),(53654,1746,'i chose not to choose life, i chose something else.',177,'2005-01-28 12:26:04'),(53658,1024,'leave it as it is',177,'2005-01-28 12:50:30'),(53659,1741,'i tried installing ahi on uae the other day.. but then running the prefs it asked for mui.. which then asked for lha. which then made me give up and download the video version of the demo i intended to watch instead. i suck.',177,'2005-01-28 12:56:07'),(53662,1714,'you\\\'re not forgetting about the [url=http://www.pouet.net/groups.php?which=1333]limbo[/url] intros by any chance are you.. ?',177,'2005-01-28 13:00:27'),(53771,1748,'i would rather see a list on the tootip..',177,'2005-01-28 23:05:04'),(53773,1753,'[url=http://www.slengpung.com/?id=12220&eventid=248]!!![/url]',177,'2005-01-28 23:43:40'),(53786,1753,'well, he looks like a tiger doesnt he? :)',177,'2005-01-29 02:51:39'),(53792,1748,'i\\\'ll have to forgive you',177,'2005-01-29 06:40:50'),(53793,1748,'you know what really sucks? that one has to keep increasing size window on the manage scripts thing to discover the uninstall button.. ',177,'2005-01-29 06:53:20'),(53800,1752,'they also forced all employees to wear ninja outfits over penalty of death.',177,'2005-01-29 10:21:52'),(53879,1748,'bent,reid: had to copy paste a couple form tags on the .php, its working with the script now.',177,'2005-01-30 05:45:41'),(53881,790,'radman: tried asking some swedes who were active back then?',177,'2005-01-30 08:19:53'),(53892,1756,'i got some complaints that 9ft was fucking up display on mac firefox ever since the css update that gloom+p01 requested from me. so i changed it back to 8pt (it was 9pt on some fields and 8pt on others)\r\n\r\nget used to beeing diferent first, then figure out if it looks better 8pt or 9pt.',177,'2005-01-30 11:24:51'),(53894,1756,'the issue trancends into pc vs mac font problems and firefox vs ie pixel size rendering. so whatever option i choose it\\\'ll look b0rked on some platform and some browser..\r\n\r\nmakes me wonder why standards were invented. O_o',177,'2005-01-30 11:29:39'),(53897,1756,'maybe wouldnt be bad idea to implement script with dynamic css.. also letting user choose font size and stuff.. too bad i suck at knowing css crossplatform/browser reliability things ;) *hint hint*',177,'2005-01-30 11:32:13'),(53898,1756,'keops: depends alot on monitor resolution and own eyesight, but i can understand why 9pt is alot more readable then 8pt ;P',177,'2005-01-30 11:33:01'),(53899,1756,'monitor/desktop',177,'2005-01-30 11:33:17'),(53927,1756,'ok, i\\\'ll put it back to 9pt till a better solution is found',177,'2005-01-30 13:13:45'),(53928,1024,'maden: been thinking about how doing it without wasting db space. its on the todo.',177,'2005-01-30 13:17:45'),(53929,1759,'ALL YOUR BASS ARE BELONG TO US!',177,'2005-01-30 13:19:08'),(53932,1756,'microsoft addressing anything usefull? i\\\'ll believe it when i see it O_o',177,'2005-01-30 13:21:09'),(53954,1748,'the link is the script.. once its showing on the browser, then you go to tools > install user script on the firefox menus..\r\nas previsouly mentionned, you\\\'ll need to have greasemonkey plugin installed.',177,'2005-01-30 17:07:17'),(53955,1760,'6/ non time-waster way to tell retarded users to fuck off',177,'2005-01-30 17:10:36'),(53957,1757,'good! last years t-shirt owned but was stupidly over-expensive.',177,'2005-01-30 17:13:35'),(54047,1762,'i just wanted to check a proper database of scene releases.. \r\nbut it seems you can\\\'t do that without having to indulge upon geek teen/post-teen psychiatry.',177,'2005-01-31 00:20:40'),(54048,648,'deesbab',177,'2005-01-31 00:21:25'),(54050,1771,'[img]http://pouet.net/files/killing_the_scene.gif[/img]',177,'2005-01-31 00:30:58'),(54051,1748,'maybe i should restrain new bbs topics to one per user per day or something... -_-',177,'2005-01-31 00:44:12'),(54071,1024,'updated submitprod.php to include direct csdb and zxdemo id entering. cant test it since i dont know any missing c64 or speccy demo right now. let me know if anyone finds any features on the update..',177,'2005-01-31 04:26:13'),(54098,1774,'i guess it depends on the complexity of the liveact.\r\nplaybacks can be nice to check if choreography is taken to extreme ;)',177,'2005-01-31 12:27:12'),(54104,1775,'not regulars i\\\'ll tell you that.',177,'2005-01-31 13:14:54'),(54109,1767,'i\\\'ll put 50 beers for attention on that one john.',177,'2005-01-31 13:36:34'),(54129,1776,'autechre suck =)',177,'2005-01-31 15:36:39'),(54295,1776,'those who think autechre are overrated, try listening to incunabula and amber a couple times.',177,'2005-02-01 06:10:37'),(54296,1781,'read old pain issues ;)',177,'2005-02-01 06:14:18'),(54297,1779,'read pain and find out',177,'2005-02-01 06:16:35'),(54298,1751,'i cant fill out the survey couz i dont know the password anymore, my email changed, PTN wont allow same person to register twice and PTN staff dont reply to their emails.',177,'2005-02-01 06:18:13'),(54303,1776,'well if you expect cheap pop shit like most ppl seem to, its kinda normal to be disapointed by good music. ;)',177,'2005-02-01 08:15:54'),(54306,482,'someone put ep out of his misery. its getting pathetic..',177,'2005-02-01 08:18:58'),(54307,1777,'*bump*',177,'2005-02-01 08:19:50'),(54308,1774,'we are rasmus',177,'2005-02-01 08:21:29'),(54312,1024,'trolling/annoyance has always been a hard to handle social problem. there is no real way around or through it:\r\n\r\n- if you exclude lamers, you are lobbying and censoring. how can you define who is a lamer and who isnt, its always subjective, and even when its obvious for a great majority: its censorship will cause reactions and inflate the actual problem. causing more \\\"law-breaking\\\" actions and abnormal behaviour.\r\n\r\n- if you dont exclude them, they just boil your head ot the limit where nothing makes sense and/or seems to matter anymore. causing more \\\"law-breaking\\\" actions and abnormal behaviour.\r\n\r\nwhatever crowd control measures you implement, there will always be some members who will be against them. solutions:\r\n- lobbies with fixed rules. when an idiot who doesnt comprehend them enters the lobby, he gets pushed out by the majority.\r\n- the zoo. law of the strongest and fittest troll prevails. zone open to heavy culture clashes which will make some people loose interest on the forum due to the overwhelming stupidity and disrespect by some of the other users.\r\n\r\nat pouet we have the zoo. why? because we have enough lobbyis elsewhere. because scene should be family, because opinions should be voiced not repressed. because morons have the right to publically label themselfs as complete retards to the rest of the scene.\r\n\r\nthe question at hand is: would a pouet with lobbies be a better pouet? dont we over-intimidate newbies to post as it is?\r\n\r\ni had this idea once to make some sort of website/bbs/forum where diferent sceners had access to diferent areas. some common some not. where sceners would be allowed to create subforums inside forums to discuss certain things with only certain other users. but then dont we already do that on our mailing lists and irc chatrooms? why would there be a need to have it all centralized on a site? would it have any actual hard strong use? would it be worth the developing effort? the immediate answer was no but the telluric currents keep pushing me to a possible yes.',177,'2005-02-01 09:31:19'),(54314,1776,'everybody and their sister has ripped ideas from chris cunningham',177,'2005-02-01 09:42:11'),(54325,790,'regarding swedish scene: \\\"when in doubt, it\\\'s all pantaloon\\\'s fault\\\", so naturally, just ask the active fairlight about it, they should know someone who knows someone who knew someone who should know what happened to hardcore/tdt..',177,'2005-02-01 10:28:33'),(54326,790,'or actually.. i think posting about it on tk would be more usefull... since hard core seems to have been in trsi at some point....',177,'2005-02-01 10:31:24'),(54334,1778,'when you grow a brain i\\\'ll consider adressing to you seriously',177,'2005-02-01 10:53:41'),(54335,482,'i bear no respect for people without logical rational.\r\ntime and patience is precious. i shall not waste mine explaining things to people who choose to rant their idiocy instead of attempting to understand things.',177,'2005-02-01 10:57:34'),(54354,1776,'i blame it all on mtv for starting to use sp and afx on their adverts. mtv is killing the scene, repressing experimental electronic artists to consumers.',177,'2005-02-01 12:20:58'),(54355,1777,'voting many times per year gets abit boring. specially considering the scene has only 3 high release surges per year: xmas, easter, summer. maybe a good alternative would be to relegate pain to 2 normal diskmag issues (also with charts+party reports) at the end of easter and summer madness. and one smaller one, more focused on charts of the year at the end of the year. ofcourse this is all more or less academic since we all know how easy it is for issues to get delayed for months when contributions arent high enough to motivate the editors.',177,'2005-02-01 12:27:57'),(54366,1776,'i\\\'ve witnessed shitloads of ppl enthusiastically talk about boc and m83. never quite understood the hype of m83 though. sotl and gybe are shitloads more insteresting then them, yet everyone keeps mentioning m83.. oh well, its an unfair crooked world we live in. =)',177,'2005-02-01 13:30:55'),(54367,1779,'[quote]Be prepared for a surprise in hugi 30 :\r\nEP revealed.[/quote]\r\n\r\noh great. another retard with too much free time trying to shock the scene to save it instead of doing more demos. hooray for people with too much free time. can someone get me a shotgun and an address? im tired of idiots wasting my time with moronic jokes pseudo-riddled with entertaining value. -_-',177,'2005-02-01 13:36:49'),(54368,1779,'im tired of ppl who abuse services and other peoples patience for the sake of \\\"fun\\\".\r\n\r\ni wish they would all die with cancer. start coding cracktros.',177,'2005-02-01 13:39:18'),(54370,1779,'we\\\'re here wasting time reading these bullshits by these idiots with too much free time and a retarded sense of humour instead of doign productive stuff. bothering to repeat _yet again_ the same reasons and cultural orientation that leads to the state of the art, and they are giggling like morons at our overserious responses to their pretentiously serious idiocy.\r\n\r\nim tired. ill take no more of this shit.\r\n\r\nif you got too much free time and are too much of a retard to learn a usefull scene skill, wank more, stop wasting our fucking time with your moronic idiocy. get a fucking life.',177,'2005-02-01 13:43:59'),(54371,1779,'put that quote on your next hugi article mister ep.',177,'2005-02-01 13:45:01'),(54372,1024,'fixed',177,'2005-02-01 13:46:11'),(54389,1024,'finding broken links is so 2004, the real challenge is adding all releases from parties ;)',177,'2005-02-01 14:11:41'),(54390,1776,'dont like boc albums that much actually too much of the same.. but their eps still bring warmth to my heart, specially hiscores! <3<3<3<3',177,'2005-02-01 14:13:45'),(54401,1024,'you can always add them and let someone else do the screenshot.. i do that often with old dos demos that i dont want to endure witnessing beeing raped on dosbox',177,'2005-02-01 14:57:01'),(54414,1776,'too much salmiakki',177,'2005-02-01 16:03:51'),(54415,1782,'i\\\'ll take one panamerican over either of them anyday.',177,'2005-02-01 16:08:53'),(54534,1783,'optimus: you should read up on copyright infrigment laws before speaking about these issues. not only is it illegal, its unlawfull and repugnant, specially when ripping from non-profit sources.',177,'2005-02-02 04:46:40'),(54535,1786,'im thinking doing a table with some 7398264392 NUPs and keeping a counter on the new one, ++ when new account is created. you would have to go ask a gloperator on #pouet.net irc whats the current NUP to register new account on pouet. would be accessible through small .php only to glop/mod/admin. \r\n\r\nwould increase dificulty to register new accounts, cutting the spam down significantly and relegate users to have atleast 1 gloperator who minimally tolerates them.\r\n\r\nstill wondering if the NUP access should be for bbs only or also prod comments + oneliner.\r\n\r\nopinions?',177,'2005-02-02 05:11:03'),(54536,1786,'personally i think NUP for bbs only would suffice (would help newbies/strangers to be more participative since they would have free access to oneliner and prod comments)\r\nbut im already forseeing retarded abuse on those areas from ppl who cant get the NUP for the bbs, so i might aswell implement it everywhere since im at it... -_-\r\n\r\ni know some people would perhaps feel uncomfortable having to go to irc and bother other ppl to get access. the question is, does it go against freedom of speech and scene spirit? i think it doesnt.',177,'2005-02-02 05:14:18'),(54538,1786,'it would be easy to change normal user accounts back to user without nop verification status.',177,'2005-02-02 05:50:34'),(54539,1024,'maali: hmmm... maybe as a diferent kind of search. i wouldnt want to return 396394 demos when searching for \\\"bass\\\" for example. i\\\'ll keep that idea on the todo list.\r\n\r\nmizc+keops: search.php hasnt been updated for multitype prods proper icon display yet. i\\\'ll do it sometime soon.',177,'2005-02-02 05:56:02'),(54540,1024,'evil: give me url to a proper screenshot or im too lazy to care.',177,'2005-02-02 05:57:34'),(54549,1786,'crusader: one time deal. obviously all active users right now would get instant access.. its more to prevent new multiple accounts abuse by someone who would get muzzled for beeing annoying kinda thing..',177,'2005-02-02 07:46:37'),(54550,1191,'xen: thats not true. until someone votes sucks on one of the logos they\\\'ll get shown.. and ppl are urged to vote on _all_ logos, so even if one is on the death list it can get shown again if enough ppl counter-vote its sucks',177,'2005-02-02 07:48:50'),(54563,1786,'ryg: you\\\'re right, i have hard time ignoring forced idiocy. it upsets me.',177,'2005-02-02 08:55:36'),(54564,1786,'i dont want to augment dificulty to use the site.\r\ni just want the trolls to get a conscience of their actions.\r\n\r\none just seems way too entwined on the other.. :/',177,'2005-02-02 08:57:29'),(54567,1786,'sprocket: they\\\'ll just create new account',177,'2005-02-02 09:20:14'),(54569,1786,'erm, email verification for sceneID is working and mandatory\r\nunfortunatly anyone can create a temp email account somewhere...',177,'2005-02-02 09:43:16'),(54641,1191,'keops: beeing a lamah takes effort :P',177,'2005-02-02 16:29:25'),(54744,1782,'rockmachine: a [url=http://www.pouet.net/prodlist.php?type=musicdisk]musicdisk[/url] is a collection of tracks with a graphical interface. They are digitally distributed for free. It\\\'s how scene musicians spread their music, having the interface makes ppl pay more attention to the release.\r\n\r\nsgt: they\\\'re just using all forums to make people check their tracks, they dont give a shit about the scene, they just want more ppl to check their stuff. i wouldnt spend my time coding for these people even if they paid me. -_-',177,'2005-02-03 07:41:38'),(54749,1024,'evil: dupe of which other prod? i see no dupe.. -_-',177,'2005-02-03 10:43:09'),(54763,1024,'apaguei antes o 2727, screenshot tava melhor no outro :)',177,'2005-02-03 13:40:08'),(54771,1024,'fixed',177,'2005-02-03 14:22:45'),(54773,1782,'you suck :p',177,'2005-02-03 14:24:07'),(54774,1777,'*bump*',177,'2005-02-03 14:27:13'),(54776,1024,'was already fixed before you even posted here about it... -_-\r\nhow about digging up the valid urls next time?\r\n',177,'2005-02-03 14:47:33'),(54783,1024,'also fixed',177,'2005-02-03 15:44:01'),(54796,1792,'is that a loading bar rising or are you just happy to see me?',177,'2005-02-03 18:09:40'),(54811,1794,'erm.. was already been tried some 5? years ago.\r\nppl gave up. try and guess why and win 5 beers.',177,'2005-02-03 21:28:31'),(54819,1794,'i think there was some very preliminary code done, not sure.. would need to find the site again, if its still online somewhere, if there ever was one.. i clearly remember reading ppl discussing it, but never actually cared much about the whole project.',177,'2005-02-03 21:35:06'),(54821,1786,'melw: i was just tired of having to delete a dozen threads from kids breaking into a \\\"i hate pouet couz pouet hates me so im gonna flood the bbs with shitloads of useless empty threads now and you cant stop me couz i\\\'ll just create new accont and do the same ha ha ha\\\" fit, and tired of keep reading idiots with too much free time annoy every other user, and tired of spammers, not to mention attention whores. im back to not giving a shit about moderation now. -_-',177,'2005-02-03 21:43:11'),(54822,1786,'just wanted overview of ppls opinions on the subject. am not planning implementing anything anytime soon.',177,'2005-02-03 21:46:16'),(54824,1794,'i think it should have a samantha fox slideshow while loading.',177,'2005-02-03 21:53:26'),(54887,1782,'getting paid is not the point. ',177,'2005-02-04 09:01:13'),(54890,1778,'hello im an idiot, can you please improve my level instead of telling me im an idiot? you disrespectfull racist deaf fools. i\\\'ll set the cops on you and lock you away in a mental institute for calling me a clueless lamer and threatning to kill me if i don\\\'t stop talking bullshit.',177,'2005-02-04 09:12:17'),(54891,1760,'creativity is killing the scene!!\r\nstop realtime! do dvds!\r\nits the only way to save the scene!\r\nread all about it on next issue of hugi!',177,'2005-02-04 09:14:46'),(54892,1777,'*bump*',177,'2005-02-04 09:16:50'),(54896,1782,'i have my reserves with these people who only care about demoscene because its a way to get more attention to their releases. i mean, why should i spend my time doing something for them if they\\\'re never gonna give something back to the scene? just take all the attention they can. i could be coding something for netlabels who care about demoscene instead, or doing some actual demos..\r\n\r\nmaybe im paranoid, but i dont consider sceners people who just use the scene to get some feedback on their tracks. you need to attend parties, release stuff on the scene. just releasing tracks for free doesnt imply scene love, you need to care about the people and the other releases on the scene first.\r\n\r\nits never about the money, if we would charge proper money to do an intro or a demo, hardly any company would consider a worthy investment. we code intros/demos couz we like the projects not because we get paid. or atleast i wouldnt, some ppl seem to be desperate for money though ;)',177,'2005-02-04 09:25:19'),(54898,1782,'*flamebait to panamericans, with vague reference to ithaqua having no skills here ;)*',177,'2005-02-04 09:27:52'),(54900,1782,'pat: ask fr how much they got for africola intro. ask haujobb what happened when they were approached to do a demo for a big company.',177,'2005-02-04 09:28:50'),(54903,1782,'ROTFL\r\n\r\ni think you\\\'re talking about getting a few quid for a shitty 1man swish-swash splash flash screen and im talking about doing an actual intro/demo with more then 3 people involved working full time developing an engine.',177,'2005-02-04 09:34:04'),(54905,1782,'erm.. you got some serious issues comprehending my english pat.',177,'2005-02-04 09:39:47'),(54907,1782,'ok, i\\\'ll try to make my point clearer.. hold on a couple minutes..',177,'2005-02-04 09:47:12'),(54914,1782,'i dont code demos for money, i code for fun, for the scene, which is why i wouldnt bother coding something for someone not interested in the scene unless it was a good project, something i could be interested in seeing through.\r\n\r\nnow there is 2 flaws in this that you\\\'re exploring:\r\na) for you, any money == good project. i disagree, i didnt spend my lifetime harsening skills to end up coding some php bullshit fulltime, for example. i\\\'m not saying php is bad, i could eventually code it for money, that\\\'s not even the point, the point is, it depends on the project, and when it comes to scene stuff (like pouet discussions imply, and this particular intro for site / musicdisk engine project also implies) i wouldnt do it for money. some people would, maybe even for free for free, thats perfectly alright, they\\\'re not scene sellouts couz of that, they just like the project while i dont. but i wouldnt, i rather waste my time on something that pleases me and my friends rather then an outsider who doesnt even know what a musicdisk is.\r\nb) sceners do demos for big companies all the time. some companies pay people to do \\\"demos\\\" fulltime. while this is true, i wouldnt consider it as scene work. just because a scener is working for microsoft or some game company, it doesnt imply their stuff is scene related. and they obviously like their work, otherwise they would find some other better one. also, some demogroups have often approached to do demos for certain hardware specific companies, the project usually dies or gets paid shit, atleast i havent heard of any scener who could live a year off coding demos for nvidia, radeon or microsoft, or any other company, have you? there are ppl employed for doing those jobs but they arent the sceners we know, its ppl like natasha from the breakpoint seminars. doing work you like for games and benchmarks would be the natural exceptions to the rule, but still, ask the sceners on those projects how much they are earning, and if they are doing it for the money or because they like the project, some might say both, i bet you they wouldnt be doing it for the money alone though.\r\n\r\nnow, to conclude this: you dont know me, and thats ok, you dont have to, you dont even like me, why would you care to know me? :) so you dont know to what degree your claims on me not knowing the scene offend me. i could have easily insulted and started a flamewar if i was in a bad mood, i can only strongly suggest you to ensure what you are talking about in the future before drawing conclusions about me. thx in advance.\r\n\r\n*mental note: panamericans cant read english ;)*',177,'2005-02-04 10:07:04'),(54918,1779,'okkie: damn you! i wanted to say that! :/',177,'2005-02-04 10:10:47'),(54921,1782,'you know i did write my 3 paragraphs before reading that you had posted about your site. it wasnt a direct reply. :)\r\n',177,'2005-02-04 10:30:08'),(54926,1782,'yes mom! :)',177,'2005-02-04 10:40:56'),(54936,1797,'[img]http://www.slengpung.com/pics/Haujobb%20BBQ%202k/3180.jpg[/img]\r\nsize: motherfucking huge\r\ntype: something with pineapple\r\nplace of baking: random paderborn home delivery pizzeria service',177,'2005-02-04 12:03:01'),(54940,1797,'[url=http://www.slengpung.com/?id=6550]pan is enviously staring at this one so it cant be that bad. since he is italian and everything[/url]\r\nsize: motherfucking small\r\ntype: something with pineapple\r\nplace of baking: random bern takeaway pizzeria service',177,'2005-02-04 12:08:02'),(54962,1796,'wolfenstein?',177,'2005-02-04 12:57:54'),(54974,1786,'hei ep, why dont you come to breakpoint and show us all what suffering really means. i\\\'m curious to witness how you can fuck us all more and more when we dont respect you for beeing a moron.\r\n\r\nyou claim to have spent over 100 hours writting articles for next issue of hugi... big respect!! hugi needs more talented devoted writters like you in their staff. keep up the good work.\r\n\r\n\r\n\r\n',177,'2005-02-04 13:47:22'),(54992,1024,'maden: yeh i know, need to parse the / and the +, havent had patience yet, i fixed the one on download.php already though. -_-',177,'2005-02-04 16:27:41'),(54994,1024,'you do? O_o',177,'2005-02-04 16:30:24'),(54995,1024,'maybe you should stop considernig me an attention whore? =)',177,'2005-02-04 16:30:57'),(55051,1782,'rock: demoscene is too used to huge collection of unreleased tracks. hard is to find the scener who doesnt know a dozen musicians with new tracks looking for feedback.',177,'2005-02-05 11:54:30'),(55057,1024,'shock: yeh razor suck, they dont even know how to upload their prods to scene.org, nothing i can do about it if they dont wanna spread their prods properly.',177,'2005-02-05 13:44:25'),(55099,1024,'madenmann cant use search box.. -_- fixed',177,'2005-02-05 22:36:05'),(55101,1801,'there is this intro called [url=http://www.pouet.net/prod.php?which=12298]free flow by genesis[/url], supposedly released at tp7 40k amiga intro compo, but not mentioned in the official results file..\r\n\r\nanyone knows if it got disqualified or shown? if they just forgot about putting it on the results or what?.. ',177,'2005-02-05 22:55:33'),(55125,1081,'the town never stopped beeing v!!!',177,'2005-02-06 11:38:53'),(55126,1799,'... you sometimes wake up screaming \\\'ROB IS JARIG!\\\'',177,'2005-02-06 11:39:34'),(55136,1801,'i was hoping someone who was directly involved would recall something... :/',177,'2005-02-06 15:41:59'),(55166,1024,'if its intro to a musicdisk its an intro not a demo, despite the size... O_o',177,'2005-02-06 20:32:06'),(55167,1802,'my iq is too low to read books',177,'2005-02-06 20:35:21'),(55169,648,'that about fr\\\'s konsum? no one is mentioning that? you ppl suck :p',177,'2005-02-06 20:39:37'),(55174,1803,'im thinking of adding another field of partyinfo for the prods that were re-released more then once (some werent shown at a party but were on another, others were simply released more then once, some of them even winning 1st place twice), the question is: is 2 parties enough? i think there are atleast 2 prods i can recall that could use 3 party info slots, but is it worth the overload of retrieving nulls on the database? i think not.\r\nopinions.',177,'2005-02-06 21:25:41'),(55185,1803,'it is kinda _unadvisable_ as some sort of unwritten rule..\r\n\r\nbut there are/were/have been quite many groups who have done it.\r\n\r\n- some because the prod didnt got shown at the bigscreen on a big party so they wanted to see it shown on big screen at next smaller party,\r\n- others couz they wanted to put the 1st place demo on their resume.\r\n- others simply couz they wanted to see the demo become more known \\\"internationally\\\"\r\n\r\ni guess nowdays it hardly happens anymore. certainly not as often as it did back in 1996-2000... we could pretty much blame it on scene.org+internet',177,'2005-02-06 22:00:55'),(55186,1803,'skarab: most parties dont accept demos previously released. some dont notice till its too late ;)',177,'2005-02-06 22:01:47'),(55188,1802,'nicolas: no wonder you dont have time to code on your demoengine =)',177,'2005-02-06 22:03:58'),(55208,1803,'no, and i also need to save party place and partycompo and partyyear, so its 4 new fields per each aditionaly partyinfo..',177,'2005-02-07 04:04:17'),(55225,1024,'stelthz: yeh, i been reminded twice by madenmann already aswell. its on the todo, missing some htmlentities to encode the +, its on the todo',177,'2005-02-07 13:12:12'),(55229,1803,'i am not.\r\nmaybe i should just force ppl to reenter same demo twice (ten times) like:\r\nrob is jarig\r\nrob is jarig (se99 version)\r\netc etc..',177,'2005-02-07 13:36:02'),(55236,1803,'there are other prods, who keep exactly same name and were released at diferent parties.\r\nsquare/pulse, that mawi demo with alkamas st, t-rex\\\'s ltp entry, tp8 intro/tpolm...',177,'2005-02-07 14:37:34'),(55248,1803,'couz i wanna see the prod listed on party.php?which=xx .... under all the parties it was submite into -_-',177,'2005-02-07 17:03:04'),(55259,1806,'it makes me kinda sick to witness ppl asking for support of shitty mags couz they\\\'re shitty instead of supporting the good mags. lets not give a fuck and just ignore this thread shall we filipe?',177,'2005-02-07 17:51:46'),(55381,1024,'wheres the dupe if its already there? i dont spot it..',177,'2005-02-08 14:45:51'),(55390,1024,'ok, dupe del\\\'d',177,'2005-02-08 15:03:57'),(55470,1812,'wasnt scumm vm opensource? would be nice if it was :D',177,'2005-02-08 19:59:59'),(55479,1810,'[url=http://www.psychedelic-library.org/persmenu.htm]http://www.psychedelic-library.org/[/url]\r\n[url=http://www.azarius.net/experiences.php]http://www.azarius.net/[/url]\r\n[url=http://deoxy.org/]http://deoxy.org/[/url]\r\n\r\nlisten to fsol and the orb. ;)',177,'2005-02-08 20:19:55'),(55480,1812,'it has been ported (or is in the process of) to other platforms.',177,'2005-02-08 20:25:24'),(55528,1813,'good luck',177,'2005-02-09 00:14:21'),(55575,1812,'oh no, yet another platform flamewar starting... -_-',177,'2005-02-09 13:19:26'),(55578,1812,'i hope you include pinball dreams as one of them or you\\\'re in for big trouble mister ;)',177,'2005-02-09 13:39:29'),(55583,1812,'welcome to pouet :P may the *BASS* begin :P',177,'2005-02-09 14:03:05'),(55593,1809,'i would fidn it insulting to be considered bill gates but thats me ;)',177,'2005-02-09 14:43:22'),(55607,1024,'keops: thats what fred said.. O_o',177,'2005-02-09 16:29:53'),(55608,1812,'this discussion is pointless, we all know that c64 sucks because chuckie egg spectrum version is alot better.',177,'2005-02-09 16:32:39'),(55611,1024,'AND DONT COME BACK TILL YOU\\\'VE FINISHED THE 64K!\r\nBITCH!',177,'2005-02-09 16:37:45'),(55810,1821,'anyone has official versions of results of the following parties:\r\n- Dreamhack 97\r\n- Dreamhack 98\r\n- Dreamhack 99\r\n- Scenario 96\r\n- Scenario 97\r\n\r\nif you tell me to check astroidea results pack i\\\'ll delete your account.\r\nif you tell me to check scene.org i\\\'ll also delete your account.\r\nif you tell me to get in contact with organizers without providing me with a working email i\\\'ll beat you up, sodomize you, eat your earlobes and then delte your account.\r\n\r\nso, does anyone know anything usefull on this subject?',177,'2005-02-10 16:13:07'),(55812,1821,'oh, when i say official i mean _complete and official_ not the useless top3 official pre-results.',177,'2005-02-10 16:18:28'),(55813,1821,'lithis: smart ass -_-',177,'2005-02-10 16:19:01'),(55815,1821,'you forgot that amiga scenery site at exotica.no... -_-',177,'2005-02-10 16:21:17'),(55852,1714,'radman: you might wanna check [url=http://www.pouet.net/results.php?which=43&when=97]the gathering 97 textmode compo[/url] demos aswell..',177,'2005-02-10 22:07:48'),(55862,1800,'i really should do something about that parser.. it really gets annoying.. O_o',177,'2005-02-11 02:03:52'),(55881,1714,'radman: iku7.zip is on scene.org its from flo not acidrain (i think its listed udner ar couz melwyn deliverd it or something), kube i couldnt find it myself :/\r\nbtw tg98 had similar compo aswell.. maybe it happened on some other ocasions, havent checked other tg results recently..',177,'2005-02-11 14:52:17'),(55891,1812,'wtf, i didnt know it was ported to c64. rotfl. respect!',177,'2005-02-11 17:06:31'),(55908,1024,'its just called BK? whats the proper name for it? and are there more then 2 demos for it? O_o',177,'2005-02-11 19:51:06'),(55924,1024,'added the new category, am missing an icon though, if anyone can be bothered to draw one, would be cool.',177,'2005-02-11 23:38:41'),(55956,1024,'added',177,'2005-02-12 01:33:38'),(55964,1800,'firefox does http:// recognition automatically.. its not my fault you use knoppix ;)',177,'2005-02-12 03:03:20'),(56051,1827,'maden: recently discovered the place and hasnt realized its a devious beheadment center yet. give him time.. im sure someone will start a flamewar with him soon and bring him back down to the land of all-pouet-activity haters. ^^',177,'2005-02-13 00:59:38'),(56052,1825,'i actually coded something to prevent double posts. but apparently its still got some flaws... :/',177,'2005-02-13 01:03:20'),(56053,1825,' i actually coded something to prevent double posts. but apparently its still got some flaws... :/',177,'2005-02-13 01:03:48'),(56080,1827,'yeh, fuckings to nosfe for not keeping it real!',177,'2005-02-13 14:40:22'),(56100,1024,'fixed',177,'2005-02-13 19:20:08'),(56185,1831,'ok its official, MZG05 will have BK0011 democompo aswell ;D',177,'2005-02-14 18:40:09'),(56197,1810,'[quote]\r\n[quote]The active compound is THC, this lowers blood sugar levels, and can make you INCREDIBLY hungry.[/quote]\r\n\r\nI think the mechanism is more complex than that, but yeah man, it makes you very hungry indeed. And the damn food even tastes better than usually :)[/quote]\r\n\r\nfruit and salad! and caramel candy!.. omg! dont get me started!..',177,'2005-02-14 23:31:23'),(56198,1810,'i remember that i never thought fruit could taste that damn good!!\r\n\r\nit was probably one of the highlights of smoking.. beeing able to just feel all fuzzy and warm and great by just stretching alot and eating fruit like if tasting it for the first time, the best thing to do when the ears start hurting from too much music on overly loud headphones. ^^\r\n\r\nah.. the good old days when you would get high with just a couple tokes. ^^',177,'2005-02-14 23:39:19'),(56203,1024,'fixed! :)',177,'2005-02-15 02:22:46'),(56242,1810,'stopping doing it helps ;)',177,'2005-02-15 17:31:13'),(56289,1024,'psychad: you know this wouldnt be a problem if _all_ organizers from _all parties_ release:\r\na) released a proper results file\r\nb) kept an own archive of the prods officially released\r\n\r\ni mean, if orgas dont fucking care, why the hell should the archivists care? if the orgas do care, they\\\'ll message the archivists when something is wrong. assigning people to take care of it will only make for \\\"replacment due to innactivity\\\" issues.',177,'2005-02-16 18:13:02'),(56294,1024,'maden: can you add the 2004 scene.org awards nominees to pouet please? i got an exam in couple days.. :/',177,'2005-02-16 19:48:37'),(56295,1024,'oh wait, you already did. thx!',177,'2005-02-16 19:51:29'),(56302,1024,'the glopwhores care. ^^',177,'2005-02-16 21:37:26'),(56305,585,'cheesy, blala: i totally agree, but it appears a vast majority of the scene.org awards jury of this year doesnt. :( i totally fail the see the beauty of a 2fps world made of a 3d model generator.. O_o i would have also nominated rebirth, but alas there can only be 5 and diferent jury members have diferent personal opinions.. -_-\r\n\r\npsychad: there has been serious considerations amongst the scene.org awards organizing team into having an oldskool/8bit best demo category next year. i strongly agree that certain platforms prods are beeing harmed by superior pc popularity during the juries hard task of comparing platforms.',177,'2005-02-16 21:45:35'),(56306,585,'matti: could you admit the possibility that perhaps some juries might be biasing their votes without aknowledging the fact themselfs? ;)',177,'2005-02-16 21:47:13'),(56308,1024,'this isnt a wiki damn it... -_-',177,'2005-02-16 22:05:37'),(56326,1024,'psychad, madenmann: the partyaka idea is already on the todo list. im just out of time to implement it. would be cool if analogue did some .php updating more often but it seems he\\\'s always quite busy with i have no clue what. -_-',177,'2005-02-17 01:48:24'),(56329,1024,'mizc, madenman: cdc.php already exists, im planning extending it to give info about sceneorgrecommendations table (awards winners, nominees, viewing tips, and a few other categories that im thinking of adding..) but i require free time for that.',177,'2005-02-17 01:53:10'),(56330,1024,'psychad: hmm... if you have own database with all info required you could always code some sort of converter to output insert\\\'s matching our database fields. but is it worth the bother? plus you would have to enter screenshots and infofiles manually.. or do some sort of pearl script o handle filling out submitprod.php .... \r\n\r\nif its doable? yes.\r\nif its worth the bother? if you got too much free time.\r\nif its gonna piss off some glopwhores and prod authors? hell yeh, i\\\'d watch my back for flamethrowers if i was you. ;)',177,'2005-02-17 01:58:11'),(56412,1839,'sounds cool! i\\\'ll be there :)',177,'2005-02-17 21:24:34'),(56426,1839,'gargaj: me am, wanna interrail, car or fly? =) am still deciding with jeenio =)',177,'2005-02-18 03:22:59'),(56427,585,'maden: most original concept means original in the demoscene, not to the world, thats why.',177,'2005-02-18 04:40:20'),(56492,1024,'maden: it occurs often that a release was planned for a party, written file_id.diz and then not delivered or finished, and ppl forget to update the file_id.diz when delivering it to next party. i believe its what happened in this case.',177,'2005-02-18 22:55:34'),(56493,1024,'lai: groupnames for man are not banned from pouet. nosfe and rez among many others exist for example. the prods would be alot harder to find beeing groupless so we dont care.',177,'2005-02-18 22:57:11'),(56494,1024,'skarab: yes skarab we know its you when you create new fake accounts, stop doing them, grow up and stand behind your words.',177,'2005-02-18 22:59:29'),(56495,1714,'i would rather see a proper site with links to the pouet pages personaly.',177,'2005-02-18 23:01:35'),(56497,1525,'jcl: im quite curious how you managed to meet me on the first night if i only came to the partyplace on the second day =) \\\"there is the theory of the moebius, a twist in the fabric of space where time becomes a loop\\\"',177,'2005-02-18 23:04:09'),(56498,1525,'i did offer to humphrey to proofread it before it went out, he never asked me to do it -_- oh well, it has a more realistic spanish flavour this way :p',177,'2005-02-18 23:05:27'),(56502,1024,'i leave it to the creators (no pun intended) criteria. if they whine to get it groupless or under their oneperson groupname group or under their lazy groupmates group i\\\'ll fix it, otherwise just leave it as was submitted.',177,'2005-02-19 03:39:09'),(56505,316,'metalvotze has a spanish section? i didnt know that ;)',177,'2005-02-19 05:19:25'),(56535,1024,'skarab: well, we think it shouldnt. we rather be able to tell the idiot morons who enjoy using fakeaccounts to torment the admins with retarded functionalities implemented solely to ignore their abuse and slow down the database access that they are morons and should stop existing from the face of the earth. if you cant stand behind a point of view and explain your claims with a real account, you shouldnt be logged in annoying everyone else.',177,'2005-02-19 18:34:49'),(56536,1525,'jcl: it was nice :)',177,'2005-02-19 18:36:29'),(56538,316,'rasmus: you\\\'re reading 3 year old discussions again uh?',177,'2005-02-19 18:48:53'),(56549,1024,'pouet moderator job description: to get flames for beeing a glopwhore without a personal life and keep adding functionalities to counter troll abuse.\r\n\r\nfuck this, im gonna play chaos world instead.\r\n\r\ndont you think i got enough of a todo list on the changelog.php as it is?',177,'2005-02-19 19:39:39'),(56553,1024,'a) if it was your project and you didnt like the ideas from the musician, get a new musician.\r\nb) releasing unfinished demos without the co-workers consent is lame.\r\nc) telling ppl to fuck off for telling you your behaviour lame instead of admitting it and changing it is even lamer.\r\nd) if you really hate the ppl who commented on your lameness, do more fucktros, good ones, dont annoy people on sites that have nothing to do with you and your silly french scene quarrels.\r\ne) scene is supposed to be for friendship and fun, not for flaming and trolling, grow up! make prods not enemies!',177,'2005-02-19 20:23:51'),(56588,1825,'haha, awesome pic! =)',177,'2005-02-20 01:55:45'),(56629,1024,'fixed',177,'2005-02-20 21:38:47'),(56630,585,'technically speaking winnerdemo should be called weinerdemo.',177,'2005-02-20 21:42:08'),(56693,1174,'demology changed host. the link here is 404 now. so i give you a working one: [url=http://demology.org/node/feed]http://demology.org/node/feed[/url]\r\naint i nice?',177,'2005-02-21 20:29:38'),(56702,1174,'fix the 404 on http://arts.darkdomain.org/index.rss since you\\\'re at it panamerican.',177,'2005-02-22 01:01:33'),(56705,1024,'madenmann: partiesaka implemented and working (tested for simulaatio (460 - 1099). now all people need to do is let me know what parties happened same year or have slightly diferent name on one of the editions..',177,'2005-02-22 01:40:04'),(56706,1024,'and extended to use more then just 2 parties (with betatest help from deadline console / deadline reloaded / deadline)',177,'2005-02-22 02:02:34'),(56709,1174,'still 404 here.. maybe dns update hasnt come through yet...',177,'2005-02-22 05:52:45'),(56715,1174,'radman: that explains things.\r\n\r\ntoo bad you aint coming to bp, but we\\\'ll see each other in the summer partytour madness. :)',177,'2005-02-22 10:49:21'),(56822,1024,'i never even noticed that feature before.. i usually just add the party year along with the partyname..... (if you know a prod belonged to a party how hard can it be to figure out the year?)',177,'2005-02-23 22:52:59'),(56823,1024,'its just the a href assuming partyyear is 00, not the database. so it isnt that big of an issue..',177,'2005-02-23 22:54:22'),(56895,1024,'well, party pages on pouet are quite recent, and apart from the gloperators there isnt many ppl interested in making them accurate. we fix them as we see them, adding results file, searching the archive for the prods from it to add the missing info, searching the web for the missing prods from the archive and mailing the party organizers for proper results files/releases (not much success with the mailing though.. seems the party _does_ die after the clean up)\r\nparty orgas suck.',177,'2005-02-25 00:26:37'),(56901,1024,'http://www.scene.org/file_dl.php?url=ftp://ftp.scene.org/pub/parties/2004/inercia04/misc/results.html&id=250220\r\n\r\nyou fucking lama :p',177,'2005-02-25 01:57:48'),(56904,1848,'maali: couz analogue fucked up when updating the bbcode parser prolly.',177,'2005-02-25 02:16:42'),(56910,1024,' ',177,'2005-02-25 11:13:32'),(56947,1024,'fixed',177,'2005-02-26 05:14:10'),(56948,1851,'i deny new netlabels and artists space on scene.org on a regular basis, the most common reason is that they dont seem to have a connection to the scene: no demoparty participation, no affiliation with groups who do. no reference to oldskool trading or 8bit fetishes.\r\n\r\nsome do 8bit stuff, and remixes of game music, and it sounds great, but do they deserve a directory on scene.org for it alone? shouldnt they be known respected sceners first?\r\n\r\nis scene.org supposed to be a repository for all slightly scene relevant artists and productions?\r\n\r\narent we alienating newcomers by denying them access to resources that the veterans possess?\r\n\r\nthere are many reasons to not want to give space to everyone who wants it:\r\n- we dont want a folder filled with crap versions of a track that no one cares about.\r\n- we dont want to delete tracks when the artist gets a record deal (read, he is using the scene to get feedback on his track, not feeding his free art)\r\n- we dont want an outdated folder with just a couple tracks from some artist that no scener seems to ever have met\r\n\r\nbut, the scene as we know it has cracked itself these past years into graphics and music sites and groups. while in the old days most of everything circulating the web/bbs was considered part of the scene, these days, it isnt, most of the artists doing pics on deviantart and tracks for mp3.com clones really know shit of the scene. they know communities exist, but they dont accept them as part of the trading free digital art scene, they dont even know what it is exactly, they might know some ppl make demos and would be cool to do some but they dont know anyone who is into it, so they dont care.\r\n\r\nwe are becoming a niche inside a niche. a smaller group, a core of pretentious arrogant gods. does scene.org giving free space for artists who apply because they heard we give free space for artists who do, make it a larger family? am i killing the scene for denying them freespace due to a missing link to farbrausch on their homepage?',177,'2005-02-26 06:33:22'),(56953,1851,'pat: i told you on the scenerep forums, back when i still used them, to just zip the html and upload it to incoming/mags/scenezine/, that you didnt need to apply for mags space. you just never did.',177,'2005-02-26 08:23:11'),(56955,1851,'erm.. i remember you replyed to it......',177,'2005-02-26 08:25:40'),(56962,1174,'found one that isnt listed in this thread yet:\r\n[url=http://www.scenesight.org/blog/index.xml]http://www.scenesight.org/blog/index.xml[/url]\r\nor if it is atleast i didnt spot it last time i checked..',177,'2005-02-26 10:43:51'),(56976,1852,'i fear the bukkake scene will conquer a vast majority of votes O_o',177,'2005-02-26 15:13:16'),(57029,1024,'hitch: i think winden would have mentioned it yesterday.. but i\\\'ll email him about it..',177,'2005-02-27 03:33:07'),(57030,1855,'chaos invented the rotozoomer?\r\nwe keep learning stuff.. O_o',177,'2005-02-27 03:38:53'),(57031,1854,'im not an addict, i just use computers for atleast half my daytime every single day for the past 5 years.\r\nok im lying, i have taken a couple days off now and again when im travelling to demoparties.',177,'2005-02-27 03:40:55'),(57032,1853,'finally an oportunity to get some and he\\\'s bitching on technicalities... pfff',177,'2005-02-27 03:42:36'),(57034,1853,'stars of the lid saved my life',177,'2005-02-27 03:52:10'),(57035,1855,'dips: i do believe those more social/cultural/philosofical/historical talks about the scene are better suited for the bonfire.',177,'2005-02-27 03:58:27'),(57040,1024,'reed: its now possible to only submit year but no month for the prod (updated submitprod.php, editprod.php, editprod_light.php and submitpartyinfo.php)',177,'2005-02-27 08:29:33'),(57052,1024,'hitch: seems you were right. dunno about nationality of the other network. hope im not insulting anyone by adding that .dk on the name ;)',177,'2005-02-27 12:52:07'),(57067,1855,'maden: i was actually beeing honest about learning new stuff, not beeing sarcastic.. i only started checking old amiga stuff last year, im not _that_ good in memorizing useless scene information :)',177,'2005-02-27 15:49:58'),(57116,1024,'havoc: the idea was to avoid pseudo dupes, 2 pouet prod ids linking to same .zip one saying ghostbusters demo and the other saying pov 3. so i just added the name between brackets when its just 1 prod..',177,'2005-02-28 10:34:07'),(57120,1024,'yeh, well, i wont mind cashing in a few more glops for the sake of archive coherence. but for 1disk packs with just 1 demo from the same group who packed it, seems kinda bizare to bother. anyways, im working on a way to identify related prods, so that on prod.php of demopacks there will be a list to links of the prodids of the prods inside it... i\\\'ll fix things then.',177,'2005-02-28 10:56:48'),(57122,1024,'added support for prod affiliations, only gloperators can add them using submitprodaffils.php (link on submit.php)\r\n\r\ntested and working with some of the discloned relations http://www.pouet.net/search.php?what=disclone\r\n',177,'2005-02-28 11:47:55'),(57127,1024,'maden: try not to double click too much :P hate having to delete dupes :P',177,'2005-02-28 12:21:29'),(57220,1024,'havoc: according to [url=http://plus4.emucamp.com/sd.php?pid=10291]plus4.emucamp.com[/url] the crackers\\\' demo series were made by a bunch of diferent groups, hungarian crackers aparently. dunno about the other prods, but i reckon luca is using it to dump prods with more then 3 groups.. i\\\'ll check them one by one later when i got some motivation and see which ones are divisable into 3 groups and which ones will go groupless.',177,'2005-03-01 18:05:27'),(57268,1859,'thom: i think that can be replyed with a why not :)',177,'2005-03-02 06:24:37'),(57293,1861,'there was an amiga diskmag called eternal#3, released around 93 i guess. scene archive has a .dms but inside it is a dupe of #1, anyone got #3? couldnt find it on ftp.amigascne.org either :/',177,'2005-03-02 12:49:18'),(57330,1858,'maali: hei, thats what i was gonna say...',177,'2005-03-02 19:02:39'),(57333,1858,'maali: i dunno, how good are you making out? ;)',177,'2005-03-02 19:28:37'),(57336,1024,'a hrefs everywhere on overloaded index.php\\\'s is bad idea imho. which is why i never added them.',177,'2005-03-02 19:30:00'),(57337,1858,'i shall hastily inquire such matters deeper.\r\n\r\ni mean, further.',177,'2005-03-02 19:31:44'),(57369,1859,'skrebbel: and more importantly ask her if she likes justin timberlake and why not. *evilgrin*',177,'2005-03-03 07:43:21'),(57370,1859,'the most important question is ofcourse: giana sisters or mutant camels',177,'2005-03-03 07:46:21'),(57384,1851,'im involved in both worlds since i also run enoughrecords netlabel. quite often when talking with other netlabel people a large majority doesnt even know what the demoscene is. most know its about demos. some would be interested in doing music for such projects but dont know who to contact. others try to adapt demoscene concepts into their netlabel to atract more fame (musicdisk interfaces, vjing acts), bottomline is most of them arent interested in visiting parties because they arent familiar with the culture and dont see the profit for their labels reputation. the 8bit artists and labels usually are much more aware of the demoscene, its kinda hard to be hardcore into chip sounds without running into some tracks by a demoscene/crackscene musician.. but labels who do standard electronic music have no tangible connection between the scene. sure they prolly ran a couple cracktros / audiowarez installers but they dont associate it with the demoscene background. They dont feel the need to give back free art to the world in exchange for free tools.\r\n\r\ni know they shouldnt, its utopian of me to wish they would. but cant scene.org make a diference by explaining to them what the roots of our scene are? sometimes i feel that just denying them the space instead of educating them on the history is marginalizing them. and by marginalizing the possibly interested people, the active core looses potential.\r\n\r\ni guess i\\\'ll just add a link to the appform.txt saying not to bother submitting it if you havent read http://demoscene.info',177,'2005-03-03 13:28:09'),(57397,1859,'i think there is something missing on this thread:\r\n\r\n*BASS*',177,'2005-03-03 17:20:46'),(57402,1859,'joysticks are called joysticks for a reason',177,'2005-03-03 17:39:10'),(57403,1851,'because some of them might be interested in contributing if they actually knew what it was about. we no longer live in the age where the great majority of the hardcore computer nerds know about the scene, and that was the main source of new blood in the scene.\r\n',177,'2005-03-03 17:43:11'),(57404,1851,'no new blood == less fun',177,'2005-03-03 17:44:27'),(57407,1851,'okkie: theoretically if he was truly interested in the scene he would meet and chat with people already active in the scene to try and get his clue around the world. but why should he bother if we mostly seem to prefer to keep to our own niche? in practice he prolly doesnt give a fuck couz no one cared to get him in. the little curiosity he had will just wash away with time.. -_- i tell myself often that if people really care about the scene they\\\'ll take the initiative themselfs. but so often i have met and spoken with sceners who have grown innactive and somewhat grown out of the loop, and i notice that if they hadnt started when the hype was big and everyone around them was talking about the new demos and tracked musics they prolly wouldnt even have colaborated to begin with. i can only imagine what nowdays kids with alot less free time and alot less contact with the scene will care. they get excited, they realize its too much work and too closed up of a niche and just settle for sharing their works on some mp3.com clone or deviantart, the newbs pat each other in the back for some leet photoshop manipulations that no competitive designer would even consider using on a product and they move on with their school/univ work till they get a job and gf and couldnt care less about \\\"amateur\\\" realtime digital art anymore.\r\n\r\ni would like to think we encourage each other, as sceners, to try harder, try again, practice more to reach some sort of goal (world domination, party winner, greets, recognition by the leets). not just a \\\"well done mate\\\" pat in the back whenever something gets finished.\r\n\r\ni think im thinking too much over these useless matters.',177,'2005-03-03 18:05:06'),(57408,1851,'my consolation is that i cant be killing something that was already dead on 93, 96, 99 and 2001. ;)',177,'2005-03-03 18:07:33'),(57427,1859,'radman: or atleast catch the \\\"pouet != scene && scene != pouet\\\" ;D',177,'2005-03-03 20:22:12'),(57457,1851,'the question is, do we want sex or love?\r\nmost ppl would say both. ;)',177,'2005-03-04 13:09:13'),(57510,1868,'*rolls eyes*',177,'2005-03-05 09:12:26'),(57514,1869,'[url=http://www.scene.org/~ps/in_thx.rar]herel[/url] you go.\r\n\r\nit was supposed to be on abyss\\\'s site but they seem to have moved to shinen and forgot to keep some pages up..\r\nlike the thxpc one...\r\ni guess they\\\'ll fix it sooner or later whenever they get nostalgical.',177,'2005-03-05 09:42:36'),(57517,1861,'no reply from vigo. kris@clq.com bounced back..\r\ni spotted kris online yesterday but he was already gone when i came back from my away :(((\r\nanyone got recent email? or can tell him to read this thread please.',177,'2005-03-05 10:25:41'),(57526,1861,'oh, just caught up with kris online.\r\nseems #3 never existed!\r\nhehe, no wonder its hard to find a working version :D\r\n',177,'2005-03-05 11:07:07'),(57593,1024,'fixed',177,'2005-03-08 18:48:04'),(57601,1870,'i reckon you\\\'ll have better luck asking on the asm oldskool mailing list.',177,'2005-03-08 23:13:16'),(57602,1868,'rmeht: thats kkrieger ;)',177,'2005-03-08 23:13:50'),(57620,1870,'more like [url=http://justiina.assembly.org/mailman/listinfo/oldskool-2004]http://justiina.assembly.org/mailman/listinfo/oldskool-2004[/url]\r\n\r\ndunno if they relaunched a 2005 edition yet. i remember getting a mail from abyss on it this year but i think it was still using the old one. anyways, most of all people who entered asm with an oldskool or vip ticket are on the mailing list.',177,'2005-03-09 12:25:30'),(57679,1872,'someone should add that to pouet flash category as a birthtro ;)',177,'2005-03-10 22:29:26'),(57682,1872,'their new born kid.',177,'2005-03-10 22:56:25'),(57683,1872,'surprisingly enough called charline.. ^^\r\n',177,'2005-03-10 22:56:58'),(57689,1872,'hugs and kisses back to her!! ^^',177,'2005-03-10 23:18:02'),(57690,1778,'maden: they all suck? :D',177,'2005-03-10 23:26:38'),(57693,1872,'\\\"charline birthtro\\\" intro isnt enough to find it? :)',177,'2005-03-10 23:54:45'),(57703,1873,'- Forget to check dates before replying to a thread\r\n- Expect serious replies only\r\n- Unexpect Optimus return\r\n- Slightly refer to a heavy low frequency sound\r\n- Assume canadians live in america',177,'2005-03-11 13:33:07'),(57930,1878,'pretty cute game concept that one.\r\nwonder if it looks as good as it sounds.',177,'2005-03-16 13:29:08'),(57993,1878,'pretty sweet',177,'2005-03-17 15:08:15'),(58053,1882,'the scene used to be one, the computer scene. therefor all computer culture scenes are part of _the scene_. and ofcourse our subculture is the most important one.\r\n\r\nsome hackers call other hackers crackers instead of hackers couz of the missconception that cracking a password is a hacking skill, while its not.\r\n\r\nin the old days sceners were usually also crackers, then the artfaggots came on the scene and it all went to shit.\r\n\r\n*bass*',177,'2005-03-18 18:02:08'),(58061,1882,'well, hackers find vulnerabiliities, crackers abuse them.\r\nthey\\\'re hand in hand in the end. general public just got too used to calling someone a hacker whomever can make your computer do something it wasnt supposed to.\r\nyou can thank the media for the miss-education.',177,'2005-03-18 18:58:53'),(58062,1882,'and about _the scene_, there is only one real scene and thats the gay peruvian bukake scene!',177,'2005-03-18 19:00:52'),(58064,1882,'for me cracking always meant to break protection, either copy, access, authentication. not actually destroying things.\r\nit might have other ramifications that i never personally considered as beeing valid though.',177,'2005-03-18 19:03:59'),(58066,1882,'[url=http://dictionary.reference.com/search?q=abuse]http://dictionary.reference.com/search?q=abuse[/url]\r\n\r\na·buse Audio pronunciation of \\\"abuse\\\" ( P ) Pronunciation Key (-byz)\r\ntr.v. a·bused, a·bus·ing, a·bus·es\r\n\r\n 1. To use wrongly or improperly; misuse: abuse alcohol; abuse a privilege.\r\n 2. To hurt or injure by maltreatment; ill-use.\r\n 3. To force sexual activity on; rape or molest.\r\n 4. To assail with contemptuous, coarse, or insulting words; revile.\r\n 5. Obsolete. To deceive or trick.\r\n\r\n\r\nn. (-bys)\r\n\r\n 1. Improper use or handling; misuse: abuse of authority; drug abuse.\r\n 2. Physical maltreatment: spousal abuse.\r\n 3. Sexual abuse.\r\n 4. An unjust or wrongful practice: a government that commits abuses against its citizens.\r\n 5. Insulting or coarse language: verbal abuse.\r\n',177,'2005-03-18 19:24:37'),(58067,1882,'so obviously, anything from slightly looking into something you shouldnt be perusing, all the way to salvagly forcing your way into the holiest of holiest places (i.e. another persons HD or code)',177,'2005-03-18 19:30:04'),(58087,1882,'thom: and then there is system shock where you can hack vending machines and keylocks. -_-',177,'2005-03-18 22:25:28'),(58201,1878,'we might be behind technically but we still push the envelope on some aspects now and again. and envelope pushing is an easy way to becoming source of inspiration. anything slightly creative can easily become source of inspiration even. complex ideas can come from simple things just as easily as simple ideas can come from complex things.',177,'2005-03-21 18:32:07'),(58202,1878,'or well, we could argue that it depends on the IQ and pouetize this thread with shitloads of *BASS* and pics of female jugs.',177,'2005-03-21 18:32:53'),(58232,1885,'i fixed freeze\\\'s bbcode for the sake of topic usability/readibility/whatever',177,'2005-03-22 04:35:47'),(58262,1884,'sex sucks',177,'2005-03-22 18:26:36'),(58271,1024,'i didnt update oneliner.php so thats pretty normal.\r\n\r\nthe code bbcode is analogue\\\'s biz. im not touching it.',177,'2005-03-22 22:55:30'),(58322,1888,'i can advance a party report sneak preview:\r\n\r\n\\\"...and nosfe was running around drunk dressed in a kilt, bronix pissed on himself, the pc compos were long and boring, the tbl amiga demo owned! metalvotze were annoying everyone playing porn movies all night long, tomcat was selling t-shirts at the entrance and ppl were chilling in the grass outside. we managed to avoid another crest demoshow, the scene.org awards ceremony got abit out of hand with all the drunk polish but the post-ceremony gala was cool and managed to get curlybrace drunk. people were shouting kewlers suck and all the farbrausch members stopped organizing for a few hours.\\\"',177,'2005-03-23 19:26:46'),(58349,1024,'fixed',177,'2005-03-23 22:12:10'),(58603,1900,'vote goes from -1 to 1\r\nits correct as it is',177,'2005-03-30 00:12:19'),(58609,1899,'party invitations should be all shown on the beggining of the compo :P get the adverts over with before the movie begins :P',177,'2005-03-30 00:27:58'),(58618,1900,'skizo:\r\nim not in the mood to get into a deep meaning behind the pouet piggie discussion right now but:\r\n\r\nthey symbolize indecision, either you havent made up your mind or you shouldnt have used it to report a bug (mail the fucking maker ffs, how the hell do you know if he\\\'ll read pouet or not?) either way, once you\\\'re done with getting a proper final version you can vote on that (change from piggie into thumb up/down) so the vote will be meanignfull/influential on the avg once again.\r\n\r\nthe only problem with avg is that prods with a few comments get 1 or -1 quite easily, i try to destroy this factor by also sorting by number of thumbs whenever am sorting by avg but it still looks like ppl should thumb more and whine less.\r\n\r\nwho the fuck gives a fuck about pouet avg correctness anyways? get a fucking life -_-',177,'2005-03-30 01:18:03'),(58619,1898,'there goes the arsenal of lascivious danish women phone numbers. life sucks. -_-',177,'2005-03-30 01:28:03'),(58621,1901,'and more important, videos from the band liveacts. they pwned!',177,'2005-03-30 01:32:34'),(58633,1900,'they were wearing a cap with your avatar in it! ^o^ stay atari!',177,'2005-03-30 03:36:31'),(58634,1901,'scamp: i only discovered those 2 extra toilets on the last days myself, maybe the \\\"features\\\" of the partyhall were abit missinformed, maybe have a map next year? both of inside partyhall and outside surroundings.\r\n\r\nbp owned!',177,'2005-03-30 03:43:07'),(58676,1900,'crusader: we only take 1 of the piggies from a comenter into the avg count. so if a guy says 4 comments all piggies\r\nthat\\\'ll just do piggiecount++; allcount++; only once\r\nif he has 4 comments only one of them thumb, it\\\'ll go upcount++; allcount++; only once\r\n\r\nlike i said, the avg counter is working perfectly, stop complaining about it -_-',177,'2005-03-30 12:59:39'),(58700,1903,'or 30 ml over an ngage',177,'2005-03-30 15:43:43'),(58721,1906,'and i need a platform 16x16 pouet style icon!\r\nanyone feeling like pixelling the red and white ball into the standard pouet category icon?\r\n',177,'2005-03-30 18:04:04'),(58722,1905,'i hope you will remember how to properly deal with similar situations in future for the parties to come and tell ppl to shut up or go smoke a cig for the next n minutes when they start booing a questionable prod.\r\n\r\ni also hope other partyorgas also learned something from this.\r\n\r\ngood work organizing the party! this \\\"small\\\" incident was pretty much the only \\\"weakness\\\" you had during the whole event. respect for the work.\r\n',177,'2005-03-30 18:09:30'),(58726,1905,'stuck in the previous millenium i hope.',177,'2005-03-30 18:17:43'),(58729,1024,'p01: added',177,'2005-03-30 18:22:18'),(58733,1905,'i think that video was more hated couz it came after the nosfe entry then if the incident never actually occured.\r\nso in a way the incident not only destroyed first viewing experience of both kooi and nosfe\\\'s video but also killed the whole mood out of some ppl to be tolerant to the joke stuff.\r\n\r\noh well, damage has been done, the proper authorities have aknowledged how to make sure it doesnt happen again next year, lets hope they dont go assembly orga on us.',177,'2005-03-30 18:27:19'),(58735,1905,'evil: mwahahaha!!!! (i wonder if that\\\'ll attract or repel sceners actually :D lol)',177,'2005-03-30 18:28:06'),(58737,1906,'kawaiii!',177,'2005-03-30 18:29:44'),(58738,1906,'updatedz0r!',177,'2005-03-30 18:35:01'),(58755,1905,'amusic: oh you\\\'re one of those utopians who believes music compos will ever be done properly? i have given up on that. its part of scene spirit to have totally absurd/biased music compo results and half of the good tracks not played. i\\\'ve given up on trying to convince any orgas of that fact.\r\n\r\ni can understand the time problems that it harnasses to present all music delivered to a big party though, even only accepting tracks from ppl present they usually get shitloads of tracks, sometimes making it impossible to listen with intent to vote without getting bored. solutions floated around diferent having diferent compos for diferent styles and specs but ppl just started doing entries for both compos in reply and having less music compos is just unnaceptable because you really cant put together oldskool with newschool into just 1 category, technical diferences would make the judging even more horrible (genre diferences already destroy too much of the unbiasedness, no need to add insult to injury)\r\n\r\nmusic play shouldnt be participating in public compos to begin with anyways.\r\n\r\nand there is no way your average party goer will want to listen to 20+ newb/bizare tracks then to go outside and check out the mad familiar sounds coming out of the boombox. life is complex. :p',177,'2005-03-30 21:04:49'),(58756,1905,'still regarding music compos:\r\nmaybe its worth a shot to destroy the jury preselection in it and simply release all tracks to public who would listen to them on their computers and vote, having the audience directly decide which - lets say 5 entries - would get played before the prize giving ceremony...\r\nso everything would always get released and listened to by whomever cares to check out music compos.\r\nit might work, and then again it might not.\r\nmaybe giving more voting power to the \\\"oldskool sceners\\\" who vote on these categories, to help the quality surface and hopefully kill the biasedness (it prolly wont help on the latter, leet drunk sceners are known to not be very unbiased...)\r\n\r\njust a few thoughts..',177,'2005-03-30 21:15:14'),(58757,1905,'those 5 entries would be played in compo winner results kinda fashion obviously.. just ensuring ppl get that a second voting wouldnt need to happen.',177,'2005-03-30 21:16:51'),(58849,1905,'gemini: nosfe lost the will to be understanding towards narrowminded people too long ago. i blame circa 10 years of retardeds constantly censoring and blindly dismissing his work as crap all the time. (fuckings to asm orgas and their preselection juries btw)\r\n\r\ni wish i had his balls - to keep beeing pissed for beeing missunderstood and keep coming back for more - i just sulk into a \\\"they dont care, no one does, why bother\\\" pool of lazyness.\r\n\r\nnosfe rules, and i feel sorry for anyone who will dare to tell him his lifes work never deserved beeing shown, to his face.\r\n\r\nhe was crying on the inside for beeing missunderstood, for laying his heart out bare and ppl shamelessly just wanna censor it couz they\\\'re bored to watch it at the moment. i dont blame him for getting violent, he was drunk and tired and not in the mood to see his work shitted upon once again. scene sucks, nosfe rules. fuckings to anyone who wants censorship in compos and the media brainwashed kids.\r\n',177,'2005-03-31 10:16:16'),(58854,1896,'[img]http://www.7thcube.org/prods/11552.jpg[/img]',177,'2005-03-31 10:38:12'),(58875,1898,'hehe, was fucked by the ICE once aswell. and so was truck.\r\n\\\"Die Bahn, Die.\\\" indeed.\r\n\r\nwe missed you this year .waffle, bingen nightlife is so boring without heretic chants and natives slapping you. ^^',177,'2005-03-31 12:31:01'),(58877,1908,'yeh i agree, the oldschool in that chart is abit skewed from reality :)',177,'2005-03-31 12:56:24'),(58895,1024,'fixed.',177,'2005-03-31 14:59:14'),(58937,1905,'gemini\\\'s words do scare me abit..\r\n\r\natleast try to understand the motives behind the peoples action before repressing them with blind authority. specially if you\\\'re a partyorganizer, you\\\'re supposed to be more openminded to any potential situation and attempt to reason with people to discover their motives, not just impose your authority to get everything working as you wish it would be.',177,'2005-03-31 19:10:15'),(58947,1905,'paniq: please get your head out of your ass.\r\n\r\nlong exposure to a loop bares diferent results then short exposure. why should progressive ambient/noise be restricted to short exposure when the message we want to deliver requires long one?\r\n\r\nto please the audience?\r\n\r\nfuck the audience.\r\n\r\nif we wanted to please the audience we wouldnt be doing the experimental stuff we enjoy doing.\r\n\r\n\\\"why should we please you?\\\"\r\n\r\nARE YOU FUCKING RETARDED? we do demos to show creativity not entertainment. why should we please you? if you dont want to witness creativity from others stay the fuck away from the hall during the compo. IT\\\'S A MATTER OF MOTHERFUCKING _RESPECT_, BOTH THE AUTHOR AND THE REST OF THE AUDIENCE.\r\n\r\ndo you go to a movie to boo when you dont like the editing? no, you leave the damn movie hall, if you got any decency you try not to ruin the experience for the other people who do care, and you defnitly dont do it no the premiere when the makers are present.\r\n\r\nforgive me for my rude words, im pissed with other stuff and tired of this bullshit discussion.\r\n',177,'2005-03-31 21:07:17'),(58948,1904,'oh, so thats why i had a sticker saying 5711 on me!\r\nwow, been recruited to 2 groups in one day, personal record! scene beware!',177,'2005-03-31 21:13:42'),(59027,1912,'portal process and outracks are norwegian man... -_-\r\ndanish scene has loonies, mainloop, tbc and.. thats it? -_-\r\nmaybe alien prophets/prone/purple/blasphemy whenever they bother doing a comeback.',177,'2005-04-01 10:04:25'),(59028,1912,'one good thing for denmark though, they have dominei now!',177,'2005-04-01 10:04:50'),(59031,1912,'and 7th cube now. they\\\'re starting to do decent prods.',177,'2005-04-01 10:07:45'),(59041,1912,'soopadoopa dont count and you know it :)',177,'2005-04-01 10:39:11'),(59046,1912,'couz its mesh of several groups :)',177,'2005-04-01 11:00:10'),(59120,1908,'i shift drastically between dark red and dark purple.. -_-\r\ni should aim for more green, if i wasnt so fucking lazy -_-',177,'2005-04-01 17:42:05'),(59154,1914,'is this an april fools joke or magic really thinks no one has been reading scene.org\\\'s front page for the last month? O_o',177,'2005-04-01 21:48:51'),(59156,1908,'i guess they usually dont have multidimensional scales questions on iq tests.',177,'2005-04-01 21:50:38'),(59157,1024,'takes a http://pouet.net/rulez/update.php?allcaches=true to fix it.',177,'2005-04-01 21:51:55'),(59173,1914,'magic: ok',177,'2005-04-01 23:18:31'),(59182,1908,'willbe: i dont think he even knows how to calc a point, let alone an area of range...\r\n\r\nadok: draw line between corner and oposite sideline. calc % on that line, draw paralel to the oposite sideline. do the same for another of the values, you\\\'ll get intersection of 2 lines. notice that the % of each rgb must add to 100%...',177,'2005-04-02 00:05:29'),(59209,1905,'gemini, paniq: yeh well, you\\\'re stuck in the \\\"scene should be fun not art\\\" mentality. my condolences for you not beeing able to understand the importance of abtract emotional response in the modern scene. i can only suggest a strict diet of deesbab, bakkslide7 and hplus to compensate your unbalance. let me know when you realize scene isnt all just about technical skills and having fun so we can resume this discussion. i also would like to apologise in advance for any traumatique experiences that you will keep experiencing at demoparties, couz we care about emotion not just skills and jokes, and we\\\'re sceners too, we aint going anywhere.\r\n\r\n\\\"i just hope you love to hate me as much as i hate to love you\\\"',177,'2005-04-02 02:57:53'),(59216,1914,'right now we\\\'re planning allowing cc license but not making it mandatory. maybe it will be mandatory for new uploads to /music/groups/ or /music/artists/ since those are the files more prone to request for removal.\r\n',177,'2005-04-02 11:10:51'),(59217,1905,'tomaes: your lack of understanding towards the noise genre is your own problem to deal with. no distinction required.',177,'2005-04-02 11:14:29'),(59222,1915,'the problem is that no one wants to listen/judge to 30+ tracks during a party... and i dont blame them.\r\nso it\\\'ll boil down to a biased popularity contest. which sucks.',177,'2005-04-02 11:54:58'),(59225,1915,'yeh, first one who starts bleeding from their anus wins. :)\r\n',177,'2005-04-02 12:33:15'),(59231,1916,'why the bloody hell do all these demos nowdays take like 6 minutes precalc.. i mean ffs.. if it was an intro i could understand..\r\nfirst the bauknecht demo, now the outtracks\\\'s demo.\r\nwtf are they doing on the precalc? loading all textures to memory in the reconverting them twice and then calculating complex filters? i mean, wtf?!..\r\nsomeone write a damn article on how to load stuff dynamically. 512 megs of RAM on a 1ghz machine should be enough to load 5 megs of textures/meshes and a 7meg .ogg in less then 2 minutes!! without swapping the living hell out of the HD no?\r\ndid someone forget to read the chapter about multithreading on the manual or what? O_o\r\nam i missing something!?',177,'2005-04-02 12:58:03'),(59234,1914,'yeh we are planning to make a webinterface where the ppl click \\\"yes i choose this cc license for this prod which i am owner/curator of\\\"\r\n\r\ni still wonder how it holds up legally if the artist on the next day sells the rights to explore a music commercially to a music company.\r\n\r\nwe should defnitly get in contact with eff.\r\n\r\nyeh, the main problem really resides in people using the scene to get a deal instead of simply providing music for free. they suck. :/\r\nour other problem is the archive of material which uses copyright sampling from another piece: dj mixes, remixes, demos with ripped soundtrack. we want to keep them but if they\\\'re based on already cc\\\'ed pieces which clearly forbid their reuse on such forms, it becomes a touchy ground for us as the archivers to host them... O_o',177,'2005-04-02 13:11:53'),(59241,1916,'winden: 15 minutes in 98 were slightly acceptable, 5 minutes in 2005 are not. :)',177,'2005-04-02 13:53:02'),(59259,1905,'well, i like to think of it as a strict electronic translation of the punk, gore, hardcore genres that have been floating around for longer. the problem is most ppl who dont get noise also dont quite get the point behind these genres either so it isnt very useful to mention them in the end.\r\nbest way i can think of to try to understand the noise genre is to start off listening to post-rock, it\\\'s easy to empathise with and leads to those states of mind where shitloads more of the same that has already been playing for the past 2 minutes is more then welcome..\r\n\r\nmajor problems with noise beeing hard to understand (imho):\r\n- it usually lacks the build up, too extreme intro for some ppl to bother trying to get into the mood.\r\n- ppl have hard time enjoying feeling other peoples frustration. rather be listening something pleasant.\r\n- lots of pretentious artists out there who just do \\\"noise\\\" and call it noise, without really knowing wtf they\\\'re doing exactly, they just want to annoy others, dont really see it as a serious outlet. subconcious outlets can be interesting but they usually make stupid newbie mistakes that just kills the mood more then builds it up. ends up not going anywhere.\r\n\r\nand then there is the more punk noise, the japnoise, the glitchfuck powernoise, the radio station change kinda noise. some are easier to get into then others, some make sense right away, others never quite clicked sense in me. as all genres, it depends on the track and on the maker if its worth listening again or not.\r\n\r\nif we enjoy listening to noise?\r\nkooi vs minimalartifact untitled bp05 intro lasts 18 minutes. you have any idea how many fucking times i had to listen to it start to check if the syncs were working as planned or the next slide transition was working ok? not to mention test the loop mode whenever some recoding messing with the main do-while variables changed.\r\nfuck, im masoquist with girls not with my ears, if i didnt feel and enjoyed the greatness of the track i wouldnt be coding it..',177,'2005-04-02 16:09:37'),(59261,1911,'\\\"please help make KOOL DEMO-SHOCK to japanese brain\\\"',177,'2005-04-02 16:27:41'),(59265,1905,'paniq: lounge all you want wherever and whenever you want, as long as you dont destroy other peoples viewing experience im a happy camper about it.\r\n\r\ni wonder what gave you an impression that i cant enjoy joke or technical prods.',177,'2005-04-02 16:47:30'),(59268,1905,'paniq: i wouldnt advise you to release noise tracks at demoparties either, juries always preselect the noise stuff out of the music compos (with good claims to do so most of the time i might add), its hard to do noise that excels over the drum/pop/melodic/cheese stuff on technical and emotional level. even when it\\\'s done in an intricate and high tech+emotional way it usually gets churned out as too \\\"experimental\\\". actually, now you got me tempted to try and make noise/glitch/idm tracks hightech enough to not get preselected. but whats the point, the big parties will always rather choose dnb ambient trance stuff to please audience and the small ones will play anything you throw at them. waste of time, rather work on an album or demo. ',177,'2005-04-02 16:55:03'),(59272,1905,'stefan: actually, ppl would just say something like what they\\\'re saying about fr-045 life after, that the good days of that awesome group are over drowing in shitty pseudo art crap. :)\r\nand you would have wasted 3 years of your life developing an engine doing demos you\\\'d rather have done diferently.\r\n\r\ni\\\'ll give more examples even: asd\\\'s latest demo.\r\nmost of kooma\\\'s stuff, like yearning.\r\n\r\nmost demowatchers simply dont get it, even when the skills are there, they just see shit that they cant understand. and hei, who can blame them, they\\\'re used to clean 3d engines and cheesy trance beeing the cool. lack of openmindedness if you ask me, but im sure i\\\'ll get insulted for claiming that. ppl dont like getting their tastes criticized. ^^ nosfe hates them even more for it, i simply dont give a fuck if they\\\'re happy in their little closed corner or not. living a happy fantasy is usually easier then trying to unravel reality, i can accept how some ppl choose to subcounsciously keep to their niche of understanding, or atleast taking it slower to broaden it.\r\n\r\ni think im ranting now.....',177,'2005-04-02 17:06:26'),(59274,1905,'[quote]\r\nSeriously, nobody knows why we shouldnt disqualify you from democompos, its not what people expect or want to see in a democompo, so why not just stfup? Spread your stuff on the internet, buy yourself projectors and watch it like that.\r\n[/quote]\r\n\r\nyou could say the same for the joke demos actually :)\r\nofcourse you wouldnt couz you go all OMFG its SO KEWL JOKE about them most of the time, but i mean, most of them are crap in the end (from the artyfaggot and the normal non artyfaggot point of view) so why should we be forced to watch them?\r\n\r\nlike the metalvotze dude said, respect all things made by sceners please, you dont like to see them thats cool, but its not just your scene, we\\\'re all sceners here, please let the few of us who enjoy these prods enjoy them. if you care to try and understand them you got an oportunity, if you dont you can go outside for a smoke or a beer or a chat.',177,'2005-04-02 17:19:01'),(59277,1905,'stefan: you\\\'re saying visualice never did any decent demos?\r\nhow about deleted scenes, that was pretty decently diferent even for the narrowminded \\\"im bored of visualice style\\\" bullshit idealists who cant get that he\\\'s doing diferent styles with his own touch at every freaking demo.\r\n\r\nthe dif with fr-minus is that they label them as inferior productions while us more artyfaggots just see prods as beeing prods, they arent inferior couz of beeing \\\"experimental\\\" or abstract, they\\\'re just another exploration of what we enjoy fucking with.\r\n\r\nwhy the hell am i wasting time explaining to you art demos? its impossible for you understand. its the damn reason why you hate me even. why the hell would you start understanding it now.. i\\\'ll just go away now.',177,'2005-04-02 17:24:09'),(59279,1905,'stefan: yeh well i didnt complain about graerk nor gomen nasai beeing censored either. but i still feel its wrong. its the orgas demoparty though, if they dont agree with my vision of freedom of speech, its their prerogative to censor things.\r\ni wont ever do it on my demoparty though, and i\\\'ll quit organizing it if my co-organizers vote against me on that.',177,'2005-04-02 17:27:14'),(59281,1905,'OH YES LETS COMPARE STUFF TO THE POPULAR DEMO, THATS REALLY FAIR!!! LETS EXPECT VISU TO DO BETTER DEMOS THEN THE POPULAR DEMOS! MORE FUNKY BETTER POPULAR ONES. THATS REALLY HIS BAG! HIS WHOLE SCENE BACKGROUND HAS BEEN REVOLVING THAT STYLE EVEN! I COULDNT STOP DANCING TO THE GROOVE ON NATION0 EVEN!!!\r\n\r\nbah! this is going nowhere.',177,'2005-04-02 17:29:05'),(59282,1905,'paniq: i give up. you win. me and nosfe are talentless.',177,'2005-04-02 17:30:50'),(59286,1905,'thats not what i said. it is however the best way you found to inflame the discussion into serving your purposes.\r\n\r\ndont you actually get tired of distorting discussions like that all the time? it was annoying and frustating at first but now it just gets boring and timeconsuming stefan. cant you find a more original approach to finding flaws in other peoples arguments? :)',177,'2005-04-02 17:58:31'),(59288,1905,'thank you for illustrating it so clearly, i had already established that fact long ago though. :) thank you for caring to reiterate the obvious just the same! <3',177,'2005-04-02 18:03:36'),(59295,1905,'wayf: it usually takes a happy person to get in the mood of the cheesy trance. im not a happy person by default as you must have noticed. i do have some issues against the genre, not all of it, mostly the huge amount of tracks that derive from it that are plain too tacky and rehash of formulas for me to be able to enjoy them. that beeing said, yes there is good trance, and no you shouldnt assume that i hate all forms of it just because i mentioned cheesy trance on the list of genres that i hate seeing proliferating jollyfully amongst the scene. my apologies if i have offended you. <3 i understand how i might have sounded hypocrit with the openmindedness speech followed by a \\\"im sick to death of trance\\\". i do try to enjoy it, i just usually fail when faced upon same loops and sequences already digested 500 times.\r\n\r\nstefan: dude, i delivered my 18minutes noise intro to bp outside the compo. i asked ryg thrice if he was sure he wanted to play it, that he should atleast _warn_ people because i knew it wouldnt be easily digested by the majority. will you stop with the rising skewed unfounded arguments already?',177,'2005-04-02 18:26:49'),(59296,1905,'paniq: you rule hardcore man!!1',177,'2005-04-02 18:28:21'),(59307,1905,'ah, he aint retarded after all, just quick replying to add fuel to the fire before bothering to read and understand the arguments. you go girl! you show\\\'em!',177,'2005-04-02 19:20:06'),(59308,1905,'kill all them artfaggot whinnos! kill them with a spoon!',177,'2005-04-02 19:21:03'),(59310,1905,'wait, you\\\'re beeing illogical now man, i thought we had already established nosfe had no talent. how can he be wasting something he doesnt have?',177,'2005-04-02 19:22:01'),(59315,1905,'nosfe: yeh, this thread is starting to miss some pictures of bass me thinks.',177,'2005-04-02 19:37:54'),(59380,1916,'turm: couz its an freesource animation not a demo.',177,'2005-04-03 15:04:02'),(59381,1914,'kusma: thats a darn good question.',177,'2005-04-03 15:09:02'),(59403,1901,'sgt: please die! :) ym owns sid sucks',177,'2005-04-03 18:05:23'),(59404,1901,'wayf: well, he does have some sort of a point regarding that maybe the mmul compo should go 4ch. i mean.. we already have streamed music for the most high quality stuff.. tracked music isnt that \\\"alive and kicking\\\" nowdays, might aswell keep the \\\"tracked music\\\" compo abit more accessible to oldschool machines. but well, its not really important in the end if its limited to 4ch or 64ch in the end, couz ppl will always go for what is beeing done with it (and afaik you dont play renoise format with any plugins so there is no real \\\"completly unfair\\\" advantage..)',177,'2005-04-03 18:09:31'),(59449,1582,'vote ultrasound and win a discount ticket for inerciademoparty2005',177,'2005-04-03 23:14:29'),(59496,1910,'total harmony with the booze you mean :)',177,'2005-04-04 13:31:46'),(59518,1919,'someone do becanne#5 instead',177,'2005-04-04 15:35:39'),(59617,1024,'fixed\r\n\r\ndila: are you on drugs?',177,'2005-04-05 18:00:17'),(59625,1921,'YOU SUCK! DiE L4M3R5 DiE!',177,'2005-04-05 20:01:50'),(59632,1921,'sole: rno intro asm04',177,'2005-04-05 20:44:22'),(59634,1921,'knowing what is bass represents aknowledging the death of future crew!! renders you 1337!',177,'2005-04-05 20:48:14'),(59649,1921,'fu-fu-fut4r3 krü',177,'2005-04-05 22:56:51'),(59653,1442,'whats your nick? what is BASS?\r\nhmm so nice',177,'2005-04-05 23:18:00'),(59658,1921,'mobile phone port of the xbox demo!',177,'2005-04-06 00:23:43'),(59697,1922,'and dont forget to come to inerciademoparty2005',177,'2005-04-06 15:13:21'),(59725,1923,'im curious how the next hugi issue will turn out actually. adok seems to be trying to do the right thing for a change (after like 4? years of not caring)\r\nam wondering if its cheap talk or if he can also walk the walk. we\\\'ll see.',177,'2005-04-06 18:08:01'),(59740,1924,'it means: demo kawaii bass very good hallo kittie pokemon!\r\n\r\ni dont know. ask freeze',177,'2005-04-06 22:58:47'),(59746,1922,'someone start the BASSfest already',177,'2005-04-07 02:28:35'),(59785,1521,'merged. hope you know 2475\\\'s password :) let me know if you need a new one for that account',177,'2005-04-07 15:13:04'),(59803,1924,'lol\r\n\r\n/me gives leading to hitchiker',177,'2005-04-07 17:44:05'),(59892,1927,'alter table prods modify type set(\\\'32b\\\',\\\'64b\\\',\\\'128b\\\',\\\'256b\\\',\\\'512b\\\',\\\'1k\\\',\\\'4k\\\',\\\'8k\\\',\\\'32k\\\',\\\'40k\\\',\\\'64k\\\',\\\'80k\\\',\\\'96k\\\',\\\'100k\\\',\\\'128k\\\',\\\'256k\\\',\\\'artpack\\\',\\\'bbstro\\\',\\\'cracktro\\\',\\\'demo\\\',\\\'demopack\\\',\\\'demotool\\\',\\\'dentro\\\',\\\'diskmag\\\',\\\'fastdemo\\\',\\\'game\\\',\\\'intro\\\',\\\'invitation\\\',\\\'liveact\\\',\\\'musicdisk\\\',\\\'report\\\',\\\'slideshow\\\',\\\'votedisk\\\',\\\'wild\\\');',177,'2005-04-08 13:34:51'),(59904,1931,'if thats interference im santa claus',177,'2005-04-08 15:02:36'),(59925,1931,'captain obvious strilkes again!!',177,'2005-04-08 16:27:22'),(59964,1866,'luis figo always returns no matter how many times he gets tackled into a dustbin!!!',177,'2005-04-08 20:28:59'),(59989,1931,'thats ok...\r\n\r\nas long as you try to do demos you\\\'re allowed to be occasionally obnoxious without beeing completly disrobbed of all grace and honour.\r\n\r\nor well, atleast if the demos are any good.\r\n\r\nor atleast you keep trying to make them be better...\r\n\r\nand have an occasional clue on the actual topic at hand now and again....\r\n\r\nand unconditionally accept the larger intellectual superioty through shameless oil abundance of norway.\r\n\r\nhaving a nick and knowing what is BASS might also help...\r\n\r\ncome to think of it, you\\\'re pretty much completly screwed! O_o\r\n\r\natleast try to accept beeing pan-american gracefully. it\\\'s a start!',177,'2005-04-09 02:37:10'),(60011,1931,'that was more plasma clouds, not the plasma plasma sinusoid xy functions plasma as we usually call it.\r\nbut then again, who the fuck cares how its called',177,'2005-04-09 15:22:45'),(60012,1928,'saga: :D',177,'2005-04-09 15:50:11'),(60013,1866,'those damn greeks!',177,'2005-04-09 15:50:52'),(60020,1935,'sick of everyone always repeating the obvious?\r\nare you young? disturbed? sometimes arrogant?\r\nare you a prolific wonder musician with a deep obsession for the scene?\r\n\r\nwell, then help us on our amazing quest:\r\nto discover the bestest \\\"captain obvious strikes again\\\" jingle!\r\n\r\nsubmit your own \\\"captain obvious strikes again\\\" jingles this very moment and win a lifetime supply of respect and devotion from the scene! other prizes include sex with random finnish sceners, immense ammounts of free previously undisclosed psycotropic mind altering substances, popularity, success in life, admiration, respect and possibly even some salmiakki kosu.\r\n\r\nso what are you waiting for? reply to this thread with a link to your amazing \\\"captain obvious strikes again\\\" jingle track now!',177,'2005-04-09 18:00:06'),(60026,1935,'please repeatedly watch [url=http://www.pouet.net/prod.php?which=16178]this[/url] until you reach enlightment',177,'2005-04-09 18:08:40'),(60046,1936,'and dont forget to come to inerciademoparty05!',177,'2005-04-09 22:39:59'),(60065,1866,'actually we might have an invdemo for id05 at ifparty, doubt it\\\'ll be done before the deadline for remote entries though, but real sceners always deliver after the deadline anyways. we\\\'ll see if it gets finished or not.',177,'2005-04-10 04:23:37'),(60066,1936,'they fit the whole bus into the airplane!',177,'2005-04-10 04:24:18'),(60080,1884,'/me plays the captain obvious strikes again jingle',177,'2005-04-10 15:35:02'),(60102,1935,'whats wrong with sex with men? if women seem to like it, why are you so picky about it?',177,'2005-04-10 20:36:28'),(60104,1917,'kusma: [url=http://www.pouet.net/prod.php?which=16400]this[/url] forces 1280x1024 :D',177,'2005-04-10 21:01:31'),(60109,1931,'shuriken!',177,'2005-04-10 23:14:33'),(60160,1521,'its not really scene.org admins fault that users change their email and then request new password to the non existant email :)\r\n\r\nanyways: sent new pass for \\\"diver/4d\\\" 2457, replaced the mail by the one on 13314\r\n\r\nluks: merged',177,'2005-04-11 15:59:47'),(60178,1024,'why cant french ppl just get along? -_-',177,'2005-04-11 17:46:56'),(60186,1937,'you\\\'ve seen them perform amazing legendary stunt demos in archaic platforms. you\\\'ve seen them bitch and curse at each other for over a decade. accusing each other of ripping graphics and lacking skills, these two newbs are finally taking it out live for your own entertainment.\r\n\r\non the red corner, from france weighting 25 pounds, the leet tetris cracktro maker himself, amiga legend and prolific coder extraordinaire for innumerous many famous groups, it\\\'s hitchhikr from hoodlum!\r\n\r\nand in the blue corner, also from france weighting 27 pounds, prolific in the art of telling skrebbel to stfu on a daily basis, mighty creator of the most fresh invitation intros of the last years, legendary atari coder: keops of equinox!\r\n\r\nwho will win this epic battle, place your bets now ladies and gentleman!!\r\n',177,'2005-04-11 18:45:04'),(60209,1866,'sole: the coder is too busy adding amiga cracktros from the early scene days to pouet to finish it. besides, we still got a whole day before the deadline. and we\\\'re portuguese ffs, anything worth doing is always done right before or during the deadline, never preemptively planned, it would be against our genetic heritage.',177,'2005-04-11 22:13:42'),(60222,1067,'oh yes baby, whisper to me how you would asm optimize my tri filler routine!',177,'2005-04-11 23:19:52'),(60230,1866,'[img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img]\r\n[img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img]\r\n[img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img]\r\n[img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img]\r\n[img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/avatars/v.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://pouet.net/gfx/titles/coupdecoeur.gif[/img]',177,'2005-04-12 00:10:54'),(60234,1927,'as long as it doesnt show the song where he managed to get everyone in the audience going\r\n\\\\o/ /o\\\\ \\\\o/ /o\\\\\r\n/o\\\\ \\\\o/ /o\\\\ \\\\o/\r\nim all for it :D',177,'2005-04-12 00:44:55'),(60235,1937,'if you want to find out what both these legends made, just read latest [url=http://www.pouet.net/prod.php?which=15072]pain[/url] issue. we had interviews with both of them!!\r\n\r\nWE PREDICTED THE WAR BEFORE IT BROKE OUT, FINALLY UNDISPUTED PROOF THAT WE ARE THE REAL PROPHETS OF THE SCENE!!',177,'2005-04-12 00:47:29'),(60257,1024,'rambo: i\\\'ll fix it when the marast orgas upload the stuff to scene.org\r\n\r\nkeops: fixed',177,'2005-04-12 11:26:26'),(60259,1938,'and dont forget to come to [url=http://www.inercia.scene.org]inerciademoparty2005[/url]',177,'2005-04-12 11:44:55'),(60260,1936,'GET YOUR ASS TO THE PARTYPLACE AND HAVE A BEER AND WATCH SOME DEMOS BIATCH! TRUE!\r\n\r\n..and dont forget to come to [url=http://www.inercia.scene.org/]inerciademoparty2005[/url]',177,'2005-04-12 11:48:26'),(60262,1936,'i might come aswell. depends if we\\\'ll have to move id05 party date or not.\r\nwould sure be cool to have 1 demoparty a weekend for 6 weeks in a row :D\r\n\r\ni wonder what the world record in those is..\r\nmatti? andrew? how many do you count? :)',177,'2005-04-12 12:05:41'),(60267,1744,'i seem to already be in the process of beeing forced to buy iceball\\\'s spare dreamcast here in portugal already. so, no need. ^^ i got my rez fix fixed already ;)',177,'2005-04-12 12:43:01'),(60292,1024,'fixed',177,'2005-04-12 19:51:02'),(60293,1936,'foreigners dont attend parties couz of prize money. they might deliver a prod to try and get some of it though.\r\nso yeh it defnitly might increase compo quality, but not really spawn more attention imho ofcourse.',177,'2005-04-12 19:53:51'),(60295,1024,'grah!!\r\n\r\nfixed',177,'2005-04-12 20:00:43'),(60299,1938,'franky: you didnt read carefully, it says abit more down that they\\\'ll be confiscated and subjected to hard quality control before the democompo form behalf the orga crew ;)',177,'2005-04-12 20:38:58'),(60300,1024,'i guess he was surfing for party and didnt search the names....',177,'2005-04-12 20:39:42'),(60309,1024,'all fixed',177,'2005-04-12 22:09:33'),(60311,1936,'make demos not flamewars! <3',177,'2005-04-12 22:17:25'),(60314,1939,'evoke was aiming for 26-28 august.\r\njust havent confirmed a location yet so they cant announce it.',177,'2005-04-12 22:51:06'),(60317,1940,'[url=http://yellow5.com/pokey/archive/index36.html]http://yellow5.com/pokey/archive/index36.html[/url]',177,'2005-04-12 23:17:51'),(60332,1024,' ',177,'2005-04-13 03:41:00'),(60397,1942,'woohoo! i killed farbrausch! im finally famous! \\\\o/\r\n\r\ndo you know farbrausch? they\\\'re dead!\r\nahah4h',177,'2005-04-13 16:26:34'),(60416,1689,'but pokemon mini dominates, while javascript is only cute!',177,'2005-04-13 21:50:40'),(60417,1024,'im abit reluctant to adding javascript. having an icon for it already would help i guess.. *hint hint*',177,'2005-04-13 21:54:29'),(60421,1024,'added',177,'2005-04-13 23:07:27'),(60429,1689,'maybe add a . to it.. so its .js instead of just js.. would make more sense in my disturbed brain :)',177,'2005-04-13 23:42:24'),(60439,1943,'stravaganza has adok by the balls with his hand on the candy!!\r\n\r\ni bet adok didnt prophesize this happening at bp ;)',177,'2005-04-14 02:06:33'),(60440,1936,'why wouldnt we be able to drink on the bus? :)',177,'2005-04-14 02:07:33'),(60496,1935,'LADIES AND GENTLEMAN WE HAVE A WINNER!',177,'2005-04-14 17:31:31'),(60502,1935,'SKREBBEL! WE NEED YOUR SKILLS!!',177,'2005-04-14 18:12:57'),(60509,1024,'demotool i guess',177,'2005-04-14 19:19:26'),(60514,1024,'fäxed',177,'2005-04-14 19:41:03'),(60515,1935,':D\r\n\r\ni do honestly believe you can still make it better then that!\r\n\r\ncammon! dont hold back on us now!!!',177,'2005-04-14 19:42:27'),(60539,1945,'anyone planning the trip down south?\r\nam wondering if i should book a plane ticket while their cheap or if someone will eventually organize a bustrip/cartrip/whatever\r\n\r\nanyone?',177,'2005-04-15 02:26:32'),(60542,1945,'maybe we should rent a car in finland with a fake id and dump it in germany once we\\\'re done with the trips :)\r\n\r\nDoesnt any rich new media bastard suomi feel like taking a little tour of central europe with his car? Would be sweet :D',177,'2005-04-15 05:48:37'),(60569,1935,'captain obvious strikes again deserves a full length!!!\r\nthere are so many young naive minds that require to listen to these enlightening pieces of music.\r\nwe need more entries and more remixes of entries!\r\ni hereby announce the captain obvious strikes again lobbstars and friends mega musicdisk extravaganza plus project!',177,'2005-04-15 17:43:39'),(60572,1945,'would love to visit lcp too.\r\nbut considering spending 3 days surrounded with oldskool swedish ppl too leet/shy to say hi, or go get drunk with people i already know and are visiting se. the choice is pretty obvious. i wish some year the lcp ppl will put the party date on an attendable date for foreigners though, would be cool for a change, preferably before i stop doing the summer tour things :)',177,'2005-04-15 17:54:02'),(60576,1946,'/me resists the temptation',177,'2005-04-15 17:55:47'),(60577,1935,'oh yes defnitly',177,'2005-04-15 17:56:27'),(60579,1935,'captain obvious pays a visit on ye olde clue shoppe\r\n\r\ncaptain obvious drinks a nice warm cup of STFU\r\n\r\ncaptain obvious wears hugi socks\r\n\r\nyou name it',177,'2005-04-15 17:57:57'),(60580,1935,'make those tunes!! :)',177,'2005-04-15 17:58:11'),(60581,1935,'hell, lets take celebrative art and do an artpack!',177,'2005-04-15 17:59:16'),(60590,1946,'no!!!! not the pig!!!',177,'2005-04-15 19:12:17'),(60591,1946,'sheeps ok, pigs no!!!',177,'2005-04-15 19:12:34'),(60636,1947,'!?\r\n\r\nc\\\\~/',177,'2005-04-16 03:50:03'),(60675,1947,'they\\\'re dxm, they dont need an excuse for acting lame.',177,'2005-04-16 17:02:38'),(60677,1946,'gemini: please die',177,'2005-04-16 17:05:15'),(60678,1948,'fuck the compos and the seminars, we want videos of the live bands instead!',177,'2005-04-16 17:06:49'),(60726,1948,'\\\"Long and dark and long PS!\\\" <3<3<3\r\n\r\nDHBB the band of the nineties!',177,'2005-04-17 09:31:49'),(60727,1946,'FAG dominates!',177,'2005-04-17 09:35:44'),(60772,1947,'no it doesnt, it still sucks. :)',177,'2005-04-17 20:37:31'),(60786,1946,'which asian mmorpgs? any decent non pay2play around again?',177,'2005-04-17 22:59:14'),(60813,1024,'added support to multi party release.\r\n\r\nmod/admin/glop can use submitprodotherparty.php - accessable through submit.php to add/fix new associations to the already existing ones.\r\nnormal users can add missing info (year, rank, compo) after the mod/admin/glop has created the new association.\r\n\r\nonly updated prod.php to reflect this so far..\r\n\r\nneed to update other .php\\\'s who show release party info.. party.php is the only critical one actually. all others can live with first party per release only on the partyinfo column.\r\n\r\nso, that means: tell us which prods have been released in more then 1 party so we can fix it folks!',177,'2005-04-18 07:37:25'),(60819,1945,'and then dont forget to come to [url=http://www.inercia.scene.org]inerciademoparty2005[/url] and sundown05',177,'2005-04-18 08:57:49'),(60913,1945,'gargaj: temporarily recruit me as a new member of conspiracy ;)',177,'2005-04-19 00:22:48'),(61003,1948,'living in central europe is so hard to find decent parties to attend! ^o^',177,'2005-04-19 19:20:20'),(61029,1024,'all fixed',177,'2005-04-19 22:36:56'),(61038,1024,'what dupe parties bug?',177,'2005-04-20 00:04:04'),(61118,1024,'m: actually 7d is the one wrong. they were called 7d2 and 7d4 and so on, and with the new partiesaka trick i can bind them all under their year specific names and still get all of them listed on party.php..',177,'2005-04-20 20:30:05'),(61169,480,'jcl: dhbb did that :)',177,'2005-04-21 11:16:26'),(61300,1024,'havoc: ? i think you misstyped a number or something..',177,'2005-04-22 22:21:25'),(61302,1024,'now im really confused',177,'2005-04-22 23:28:36'),(61304,1024,'ah, got it now.',177,'2005-04-22 23:35:14'),(61321,1935,'other possible track names include:\r\n\r\ncaptain obvious learns how to play the BASS\r\ncaptain obvious finds a nick!\r\ncaptain obvious meets Jumalauta at the HiRMU bus.\r\n\r\nsubmit your entries asap!',177,'2005-04-23 03:18:24'),(61427,1961,'fuckings to old hardware',177,'2005-04-25 00:41:29'),(61437,1960,'this just in!!!\r\n\r\nellessdee just recruited ep and they\\\'re gonna make the bestest demo ever since the invention of sliced bread and the death of future crew! they\\\'re gonna present it at sundown2005, just to show all the uk sceners that they\\\'re crew really kick some ass. and it\\\'s not gonna feature any black backgrounds whatsoever. it will be an all pure and fresh oldskool flavored hymn to the friendship and love caring empowering character of the scene, a simple fucktro to all other active sceners out there who think clueless pseudo-oldskool revival faggot newbs should have learned how to toetrigger a shotgun before ever discovering the internet.\r\n\r\nbut that would require them _ACTUALLY MAKING A DEMO AND/OR ATTENDING A DEMOPARTY_ for the first time in years, so it\\\'s highly unlikely. but lets wait and see shall we? im sure they\\\'re about to dazzle us with their fine quality productions any day now. why, they\\\'re prolly working on some _OFFPARTY_ releases, since they love and cherish the careless friendship and giving spirit of our demoscene so much, they must surely be polishing off the looks on some cubes as we speak. they just never quite manage to take some time from their busy schedules to attend a single party out of the 8729732 that take place all the time just a cheap flight away.\r\nbut they don\\\'t even need to attend a party to prove us all jealous wankers that ellesdee+ep are for real the saviours of the scene. they\\\'ll just release an intro, sometime within this lifetime. too bad that would actually require some FUNCTIONAL BRAINMATTER in their empty skulls.\r\n\r\n\r\nwhoever has been spilling oil in the potable water of uk: you can stop now, we know it aint just the madcow disease by now.',177,'2005-04-25 07:52:32'),(61440,1960,'the defense rests.',177,'2005-04-25 08:27:05'),(61449,1962,'..and dont forget to come to [url=http://www.inercia.scene.org]inerciademoparty2005[/url]',177,'2005-04-25 09:59:29'),(61471,1962,'shifter: :D',177,'2005-04-25 13:27:04'),(61472,1962,'oh yes, a doubt: what color is the se tshirt this year?',177,'2005-04-25 13:27:53'),(61577,1963,'can someone calmly, nicely and throughly explain to richieb that intros and demos are .exe and wilds are videos, so he shouldnt submit videos as intros on pouet or the lobsters will get pissed and eat things out of bizarre places in your body you never quite aknowledged existing.\r\n\r\nalso that logo that okkie did a little while ago about looking for feedback on pouet.. yes, could someone please also paste it here, it might help.\r\n\r\nand also, definition of what is a coder, with some links to demopaja and werkzeug in the end..\r\n\r\nyes, thats about it. someone take care of that for me while i clean his submited mess? thanks!',177,'2005-04-26 13:44:49'),(61579,1521,'will do',177,'2005-04-26 13:50:11'),(61585,1963,'if you released them for the demoscene, yes.',177,'2005-04-26 14:16:57'),(61590,1961,'he fixed the demo not the OS ;D',177,'2005-04-26 14:39:15'),(61597,1963,'gasman: perfect! ;)',177,'2005-04-26 15:34:13'),(61613,1960,'make a meal out of him!',177,'2005-04-26 22:03:58'),(61628,1962,'who from finland is coming to se? and more important, how? lets organize this now while flights are still relativly cheap shall we? O_o',177,'2005-04-27 07:14:59'),(61773,1024,'mysql> select id,name from prods where download like \\\'http://perso.club-internet.fr/zone_psk/%\\\';\r\n+------+---------------------------------------------------------------+\r\n| id | name |\r\n+------+---------------------------------------------------------------+\r\n| 4191 | At the party |\r\n| 4192 | Genitaliskt |\r\n| 4193 | Nonsense |\r\n| 4195 | Life with a G-string |\r\n| 4196 | Cracktro for Prestige |\r\n| 4197 | Probleem loos |\r\n| 4203 | Face another day |\r\n| 4233 | Hiki carpalos 46 |\r\n| 4236 | Boom Boom |\r\n| 4237 | a multitasking demo |\r\n| 4238 | Mytholog advert |\r\n| 4239 | 1 2 3 |\r\n| 4240 | Eniak |\r\n| 4241 | Voice from the dark |\r\n| 4242 | Propaganda 3 |\r\n| 4268 | Aars 92 (intro for TP92) |\r\n| 4269 | Lech |\r\n| 4270 | Wit |\r\n| 4271 | Kac |\r\n| 4284 | Summer |\r\n| 4285 | Chip issue 1 |\r\n| 4373 | Final command |\r\n| 4374 | 1000cc turbo |\r\n| 4375 | Striker |\r\n| 4376 | Super wintersports 92 |\r\n| 4428 | The drunk desert demo |\r\n| 4436 | Shiftee |\r\n| 4437 | The uku intro |\r\n| 4439 | Old school ! |\r\n| 4465 | Intro Fuglebad |\r\n| 4466 | Wing commander |\r\n| 4467 | Megafortress |\r\n| 4468 | Pack menu |\r\n| 4469 | Jean Paul 2 |\r\n| 4470 | Today is Sunday |\r\n| 4675 | Coral |\r\n| 4676 | my first Amiga intro |\r\n| 4678 | Plasma intro |\r\n| 4679 | Etoile |\r\n| 4680 | The 4Ko intro |\r\n| 4681 | Gods |\r\n| 4683 | Propaganda 4 |\r\n| 4867 | the bobby intro |\r\n| 4868 | no Human vibes |\r\n| 4869 | SpaycePack (BetaVersion) |\r\n| 5154 | The fishing trip part III |\r\n| 5155 | Julemand! |\r\n| 5157 | Breath |\r\n| 5158 | Woodstock |\r\n| 5367 | Free your mind |\r\n| 5391 | Alien |\r\n| 5392 | No name |\r\n| 5393 | And... love for all |\r\n| 5394 | Chillin arabians |\r\n| 5395 | Halloween |\r\n| 5397 | Sac |\r\n| 5398 | crash landing |\r\n| 5399 | Laziness took me |\r\n| 5402 | What is up? |\r\n| 5404 | The party 5 invit |\r\n| 5405 | Creep |\r\n| 5406 | Never trust your pencil |\r\n| 5407 | Zinko |\r\n| 5462 | Herr und frau meier aus hannover machen urlaub in zurich |\r\n| 5463 | Chip in Paris 1 |\r\n| 5464 | Chip in Paris 2 |\r\n| 5465 | Audiosonic |\r\n| 5466 | Chip in Paris 3 |\r\n| 5689 | Assembly 95 40k Intro |\r\n| 5992 | Jormas HC14 cracktro |\r\n| 5993 | No transition 2 |\r\n| 6025 | Handles are for little boys! |\r\n| 6026 | Digital Symposium 95 invitation |\r\n| 6027 | Zig-Zag - Rotate Mania |\r\n| 7359 | Sourcemetry |\r\n| 7360 | Chaosmaze |\r\n| 7568 | Jyvaskyla invit |\r\n| 7570 | Oh valentine |\r\n| 7571 | Sledge hammer is not dead (intro for issue 14) |\r\n| 7572 | Solarized |\r\n| 7573 | Wind |\r\n| 7574 | 9 |\r\n| 7576 | Freaks don\\\'t care |\r\n| 7577 | Intro (perhaps 1st) |\r\n| 7581 | Vroemm? |\r\n| 7583 | First love |\r\n| 7587 | Hollywood pictures cracktro |\r\n| 7589 | the King Kong experience |\r\n| 7590 | Bronx Dentro |\r\n| 7591 | 4K by Impact |\r\n| 7592 | Myth no AgA |\r\n| 7593 | Space seed |\r\n| 7594 | Cafe del mar BBStro |\r\n| 7595 | Fade_ |\r\n| 7596 | Intrigue |\r\n| 7598 | Gasp\\\'95 vote tool |\r\n| 7616 | Pourquoi faire simple quand on peut faire compliqué ? |\r\n| 7617 | The final condom |\r\n| 7618 | Where is that bottle? |\r\n| 7620 | Rasta bars |\r\n| 7621 | ADN |\r\n| 7622 | Happy Birthday Lester |\r\n| 7624 | Bamba beach |\r\n| 7625 | Black hole BBStro |\r\n| 7626 | in Da Clozet! |\r\n| 7627 | Scandal!! trailer |\r\n| 7628 | Scandal!! |\r\n| 7629 | Denis-tro |\r\n| 7630 | liquid |\r\n| 7632 | Willin |\r\n| 7636 | MicroPrime\\\'94 |\r\n| 7637 | Jehova |\r\n| 7638 | Marlon |\r\n| 7639 | Microbe |\r\n| 7640 | Twenty one |\r\n| 7641 | Velociraptore |\r\n| 7642 | 40 KgB intro |\r\n| 7643 | Doom\\\\\\\'s day 94 |\r\n| 7644 | The number of the beast BBStro |\r\n| 7645 | Satisfaction guaranteed |\r\n| 7646 | 52k intro |\r\n| 7647 | Goat Buster |\r\n| 7648 | Tribe First production |\r\n| 7649 | Yul Brynner was a skinhead |\r\n| 7652 | Woualaran |\r\n| 7653 | Energy party\\\'93 intro |\r\n| 7654 | Interpol_ |\r\n| 7655 | Gathering\\\'93 40kb intro |\r\n| 7656 | Lipton |\r\n| 7657 | she doesn\\\'t like with the finger, she prefers with the stick! |\r\n| 8020 | Hard drivin\\\'II cracktro |\r\n| 8021 | The quest for agravain cracktro |\r\n| 8022 | DeluxePaint4 cracktro |\r\n| 8023 | operation at pruance cracktro |\r\n| 8024 | Beat busters cracktro |\r\n| 8025 | Pacific islands cracktro |\r\n| 8026 | Another world cracktro |\r\n| 8027 | Uss John Young cracktro |\r\n| 8028 | The curved vector scroll demo |\r\n| 8029 | Bobs |\r\n| 8030 | Swedish |\r\n+------+---------------------------------------------------------------+\r\n141 rows in set (0.07 sec)\r\n',177,'2005-04-29 09:35:58'),(61774,1024,'exocet: fixed',177,'2005-04-29 09:39:53'),(61783,1967,'HELLO! \r\ntEh B3WiLD!RINGLY 4M4 select id,name from prods where download like \\\"http://wuarchive.wustl.edu/~aminet/%\\\";\r\n+-------+------------------------------------------------+\r\n| id | name |\r\n+-------+------------------------------------------------+\r\n| 3450 | crossing the deadline |\r\n| 3456 | electricity |\r\n| 3463 | mayhem (appendix) |\r\n| 3516 | symbolia |\r\n| 3969 | cruel karma forms |\r\n| 4033 | wild copper demo |\r\n| 4490 | Ulsteri |\r\n| 4491 | MonoMeno #70 |\r\n| 4494 | MonoMeno #68 |\r\n| 4495 | MonoMeno #67 |\r\n| 4497 | Elastik Pukki #65 |\r\n| 4498 | Elastik Pitch #64 |\r\n| 4499 | Elastik Pitch #63 |\r\n| 4500 | Elastik Pitch #61 |\r\n| 4501 | Elastik Pitch #69 |\r\n| 4502 | Check the PENIS! |\r\n| 4503 | Floating Joint #56 |\r\n| 4504 | Floating Joint #57 |\r\n| 4505 | Floating Joint #58 |\r\n| 4506 | Floating Joint #59 |\r\n| 4508 | Bonus Stage #55 |\r\n| 4509 | Bonus Stage #54 |\r\n| 4510 | Bonus Stage #53 |\r\n| 4511 | Bonus Stage #52 |\r\n| 4512 | Bonus Stage #51 |\r\n| 4513 | HikiCarpalo #50 |\r\n| 4514 | HikiCarpalo #49 |\r\n| 4515 | HikiCarpalo #48 |\r\n| 4516 | HikiCarpalo #45 |\r\n| 4517 | Splidium |\r\n| 4519 | Pimu Lukun\\\'n Up |\r\n| 4523 | TransuBambi #44 |\r\n| 4524 | TransuBambi #43 |\r\n| 4525 | TransuBambi #42 |\r\n| 4526 | TransuBambi #41 |\r\n| 4527 | TransuBambi #40 |\r\n| 4528 | TransuBambi #39 |\r\n| 4529 | TransuBambi #38 |\r\n| 4530 | TransuBambi #37 |\r\n| 4531 | TransuBambi #36 |\r\n| 4533 | Urea Leak #35 |\r\n| 4534 | Urea Leak #34 |\r\n| 4535 | Urea Leak #33 |\r\n| 4536 | Urea Leak #32 |\r\n| 4537 | Urea Leak #31 |\r\n| 4538 | JoRMaSTurbo #30 |\r\n| 4539 | JoRMaSTurbo #29 |\r\n| 4541 | JoRMaSTurbo #28 |\r\n| 4542 | JoRMaSTurbo #27 |\r\n| 4544 | JoRMaSTurbo #26 |\r\n| 4545 | JoRMaSTurbo #25 |\r\n| 4546 | JoRMaSTurbo #24 |\r\n| 4548 | JoRMaSTurbo #23 |\r\n| 4549 | JoRMaSTurbo #22 |\r\n| 4550 | JoRMaSTurbo #21 |\r\n| 4551 | HC Andersen\\\'s Underground Raveclub Records #20 |\r\n| 4552 | HC Andersen\\\'s Underground Raveclub Records #19 |\r\n| 4553 | HC Andersen\\\'s Underground Raveclub Records #18 |\r\n| 4561 | Lops Kakki Reprocess 4 |\r\n| 4562 | Ront Kolli |\r\n| 4639 | HC Andersen\\\'s Underground Raveclub Records #17 |\r\n| 4640 | HC Andersen\\\'s Underground Raveclub Records #16 |\r\n| 4641 | HC Andersen\\\'s Underground Raveclub Records #15 |\r\n| 4642 | HC Andersen\\\'s Underground Raveclub Records #14 |\r\n| 4643 | HC Andersen\\\'s Underground Raveclub Records #13 |\r\n| 4644 | HC Andersen\\\'s Underground Raveclub Records #12 |\r\n| 4645 | HC Andersen\\\'s Underground Raveclub Records #11 |\r\n| 4646 | HC Andersen\\\'s Underground Raveclub Records #10 |\r\n| 4647 | HC Andersen\\\'s Underground Raveclub Records #09 |\r\n| 4648 | HC Andersen\\\'s Underground Raveclub Records #08 |\r\n| 4649 | HC Andersen\\\'s Underground Raveclub Records #07 |\r\n| 4650 | HC Andersen\\\'s Underground Raveclub Records #06 |\r\n| 4651 | HC Andersen\\\'s Underground Raveclub Records #05 |\r\n| 4652 | HC Andersen\\\'s Underground Raveclub Records #04 |\r\n| 4653 | HC Andersen\\\'s Underground Raveclub Records #03 |\r\n| 4654 | HC Andersen\\\'s Underground Raveclub Records #02 |\r\n| 4655 | HC Andersen\\\'s Underground Raveclub Records #01 |\r\n| 7193 | I Wonder If |\r\n| 7338 | greatest packtunes |\r\n| 7343 | silvester |\r\n| 7344 | german charts #1 |\r\n| 7345 | dual chess |\r\n| 7346 | for your pleasure |\r\n| 7347 | extacy meetro |\r\n| 7348 | sunny sunday afternoon |\r\n| 7349 | free your mind [nce] |\r\n| 7548 | Raggy |\r\n| 7671 | subtle shades |\r\n| 7673 | privilege violation |\r\n| 7674 | wild announce intro |\r\n| 7675 | project n |\r\n| 7676 | x-files intro |\r\n| 7681 | can\\\'t stop |\r\n| 7683 | waterproof |\r\n| 7684 | vendetta |\r\n| 8081 | Zyclonium |\r\n| 8103 | Notech |\r\n| 8353 | Innocence |\r\n| 8449 | turtletro |\r\n| 8594 | Blurred Notes |\r\n| 8930 | Ear Bros Promo |\r\n| 8931 | Porky\\\'s Disco Promo |\r\n| 8959 | TRSI Are Dead |\r\n| 9000 | ST15-Promo |\r\n| 9001 | Shane-Tro |\r\n| 9210 | Trick or Treat 2 |\r\n| 9681 | Devotion 2 mag intro |\r\n| 10222 | Moments |\r\n| 10232 | Daedalus |\r\n| 10234 | Emptyhead |\r\n| 10235 | Damage |\r\n| 10252 | Anarchy (announcetro) |\r\n| 10296 | Sweet Revenge |\r\n| 10297 | Mosaic |\r\n| 10299 | Puggs in Space |\r\n| 10447 | Jesus on Cheese |\r\n| 10736 | The Last Inline |\r\n| 10737 | No More Lies |\r\n| 10738 | Career |\r\n| 10739 | NanoDum |\r\n| 10770 | Newtek Demoreel3 |\r\n| 11107 | Highway 1930 |\r\n| 11108 | Magical Box |\r\n| 11109 | Grass60 |\r\n| 11110 | Neuköln |\r\n| 11111 | Hopshop #1 |\r\n| 11112 | Hopshop #2 |\r\n| 11113 | Xmas intro (GHD) |\r\n| 11117 | Parakrishna |\r\n| 11128 | Get Frogged |\r\n| 11434 | Turbo Tronic |\r\n| 11435 | Square Porridge |\r\n| 11436 | Get Tough! |\r\n| 11437 | Assfart |\r\n| 11438 | The Lost Puppy |\r\n| 11439 | Dølle Døck |\r\n| 11440 | Retro 01 |\r\n| 11441 | R |\r\n| 11442 | Bubble 2 |\r\n| 11443 | Bubble |\r\n| 11450 | Odorless |\r\n| 11454 | Groovery |\r\n| 11455 | Needle Freak |\r\n| 11476 | Miss |\r\n| 11493 | Weird. |\r\n| 11494 | Kinderegg |\r\n| 11840 | X-Files#22 |\r\n| 11841 | X-Files#21 |\r\n| 11842 | Trilobyte #11 |\r\n| 11843 | Trilobyte #10 |\r\n| 11844 | Trilobyte #09 |\r\n| 11845 | X-Files#20 |\r\n| 11846 | Trilobyte #08 |\r\n| 11847 | X-Files#19 |\r\n| 11848 | Trilobyte #07 |\r\n| 11849 | Trilobyte #06 |\r\n| 11850 | Trilobyte #05 |\r\n| 11851 | Trilobyte #04 |\r\n| 11852 | HurtMe#9 |\r\n| 11853 | Trilobyte #02 |\r\n| 11854 | HurtMe#8 |\r\n| 11855 | Trilobyte #01 |\r\n| 11856 | HurtMe#7 |\r\n| 11857 | HurtMe#6 |\r\n| 11858 | HurtMe#4 |\r\n| 11859 | HurtMe#3 |\r\n| 11860 | HurtMe#2 |\r\n| 11861 | HurtMe#1 |\r\n| 11862 | Meetro |\r\n| 11863 | Tradetro |\r\n| 11864 | BBS - Intro |\r\n| 12146 | x-files_18 |\r\n| 12274 | Syntex |\r\n| 13304 | bodil freedom ride |\r\n+-------+------------------------------------------------+\r\n174 rows in set (0.04 sec)\r\n\r\nfuck! i guess i should recode it.. blargh. i hate redoing the wheel. -_-',177,'2005-05-05 14:45:24'),(62283,1980,'when\\\'s that new issue of the the arts coming out radman? i miss it!',177,'2005-05-05 15:11:26'),(62312,1978,'read a diskmag, visit a demoparty, talk to other sceners directly.',177,'2005-05-05 20:24:18'),(62320,1983,'someone please shoot me',177,'2005-05-05 22:21:06'),(62323,1983,'shane: maybe you can explain to the new guy whats going on... -_-',177,'2005-05-05 22:22:57'),(62325,1983,'optimus could code :/',177,'2005-05-05 22:25:57'),(62327,1983,'ok, i guess i\\\'ll have to be the bitch once again:\r\n\r\nhere is why your videos have been getting deleted:\r\n\r\na) they were not made for the demoscene.\r\nb) pouet is not a feedback for random videos site, its for demoscene stuff.\r\n\r\nwhy do we conclude that these videos arent demoscene stuff? because:\r\na) they werent released at a demoparty\r\nb) they werent released by an active scener\r\n\r\nso why dont we consider you an active scener?\r\na) no one fucking knows who the hell you are.\r\nb) you seem to have no clue to what a demo actually is and how it is made.\r\nb) you never released anything worth seeing.\r\n\r\nso, your action plan to get your stuff released on the demoscene should be:\r\na) google up on what is a demo and what is not\r\nb) visit a demoparty\r\nc) get some skills\r\nd) release quality stuff, not your experiment of the day\r\n\r\nsorry for laying it out for you so brutally, nothing personal :/',177,'2005-05-05 22:32:11'),(62331,1983,'scene is like an rpg..\r\nif you try to advance too fast you\\\'ll just get beaten up and laughed at...\r\nmingle with the characters at your level and acquire some valuable skills, the higher level players will respect you more then.',177,'2005-05-05 22:40:15'),(62334,1983,'oh well.. i tried to explain it without insulting your ego.. sorry that i failed, but it was inevitable.. :/',177,'2005-05-05 22:44:05'),(62341,1983,'xeron: i think he is one of the ellesdee guys with too much free time actually. in case of doubt, dont feed.',177,'2005-05-05 22:51:26'),(62342,1983,'\\\"doing things people cant do, breaking in breaking through, taking the piss, stealing millions from the bank computers and giving it all to charity thats the spirit of the scene\\\"\r\n\r\nwtf, that sounds like dejavu... is it a quote from somewhere or what?',177,'2005-05-05 22:52:15'),(62361,1984,'i used to think lack of pixel work was natural evolution from the increase of standard display resolution.\r\nbut animations have also started beeing less usual. even vector stuff.\r\n\r\neither 3d has taken over our souls or there are less 2d artists active in the scene.\r\n\r\nor, ofcourse, we\\\'re dead. :)',177,'2005-05-06 00:36:11'),(62363,1984,'\\\"pixel is the most active scene-related channel on ircnet..\\\"\r\n\r\nit is? thats pretty depressive.. O_o',177,'2005-05-06 00:54:06'),(62369,1963,'speccy demos make me horny.',177,'2005-05-06 01:43:41'),(62519,1024,'so it is.\r\nhas been removed.',177,'2005-05-06 23:41:23'),(62532,1989,'andrew: can i go first? im tired of things.',177,'2005-05-07 00:36:12'),(62547,1991,'you my dear friend are suffering from a well known disease! one that has cursed us and terrified us for years without cease. one that has truly devoured our inner selfs of all purity and noble cause to ever set foot in your intentions! long have been the threads and discussions raised about such state in these very halls, by many dark adventurers who surprised themselfs caught in this curse. yet history insists in repeating itself.\r\nthe symptoms are clear and bright:\r\n- lack of self-awareness cognitive response\r\n- cold sweaty palms after hours of withdrawal\r\n- said selection for the test-if-the-internet-is-working page\r\n- easily arroused irritability\r\n\r\nmany have been the glopwhores who have succumbed to such condition. you can watch them slowly die off the top of glops chart every day, beeing assimilated by the phalanx, legion of other glopwhores willing to take their place.\r\n\r\npouetaddiction is a serious matter.\r\neither you deal with it or you will be cursed with the troll labelling and absurd debates over ignobil insights and claims.\r\n\r\n\\\"choose a career! choose life!\r\ni chose not to choose life!\r\ni chose something else!\\\"\r\n',177,'2005-05-07 04:53:08'),(62596,1984,'amv: lots of newer anime stuff mix 2d and 3d techniques. stuff that its not that abused in the scene, and could easily give interesting results.',177,'2005-05-07 19:50:21'),(62671,1995,'fakeuser: an unknown entity (also often refered to retard and/or clueless newbie) who pretends to be a real user in order to obtain the priviligies that allow him to spam and annoy the living shit out of 90% of the other active users.',177,'2005-05-08 21:44:49'),(62698,1995,'richie, or whatever your name is, i thought you quit.. what you still doing checking pouet every 2 hours?',177,'2005-05-09 00:54:23'),(62765,1995,'why do ppl get this obsession to getting their account banned whenever they dont want to be in a place?\r\nis it just lack of attention when growing up or is there a true metaphysical explanation to the phenomena?',177,'2005-05-09 14:55:51'),(62767,1995,'just plain lack of character i guess.\r\nanyways, enjoy your ban.',177,'2005-05-09 15:01:11'),(62769,1995,'jeenio: and your avatar sucks, get a decent one.',177,'2005-05-09 15:08:18'),(62838,1997,'when you go out late at night skinny dipping at the lake you can hear it whispering through the leaves.. *bass* *bass*',177,'2005-05-09 21:27:34'),(62892,1,'\\\"tpolm\\\" <=> \\\"lm pot\\\"',177,'2005-05-10 17:14:46'),(62907,1960,'ah finally a proper trainwreck to behold.\r\n/me grabs some popcorn!',177,'2005-05-10 19:23:04'),(62928,1960,'now lets see some fucktros and stuff!!!\r\nstop beeing innactive!! :)',177,'2005-05-10 21:52:32'),(62998,1997,'and iso demogroup founded the international organization for standards.',177,'2005-05-11 15:24:50'),(62999,1998,'ROTFL @ havoc\\\'s',177,'2005-05-11 15:28:03'),(63007,1995,'bad .kkapture joke\r\n',177,'2005-05-11 15:45:52'),(63014,1999,'i was often refered to in france as \\\"(the entire) [b]p[/b]ortuguese [b]s[/b]cene\\\"',177,'2005-05-11 16:07:33'),(63017,1999,'can you severily penalize me even if i dont misstype it? ;)',177,'2005-05-11 16:22:09'),(63118,1024,'fixed',177,'2005-05-11 23:18:39'),(63119,2000,'fuckings to the abusers of the feature.\r\nits fixed now, enjoy slower post times.',177,'2005-05-11 23:25:34'),(63190,1999,'nosfe is so much cuter ^^',177,'2005-05-13 01:19:33'),(63223,2004,'dune',177,'2005-05-13 13:28:12'),(63226,2005,'free meat at se sure tasted good. but then again we were all fucking drunk and starving to death.',177,'2005-05-13 13:30:08'),(63229,2005,'worst defnitly currywurst. i could explain why but it would get quite disgusting :)',177,'2005-05-13 13:39:39'),(63262,2001,'you know i was thinking about it the other day, and on all big parties i remember attending i was either extremly depressed or extremly drunk, or both. asm really tiping the scale of things on several occasions by several reasons.\r\n\r\nmeeting sceners is so nice!',177,'2005-05-13 17:13:52'),(63263,2001,'actually, come to think of it, asm was the only >1500 people party i visited.. all the other 20? were more \\\"sceners only\\\" kinda parties.\r\n\r\nand i was defnitly very drunk and very depressed at several editions of asm. \\\\o/ the preparties of asm always ruled though! best times i had!',177,'2005-05-13 17:19:53'),(63279,2001,'and droids place at 00\r\nand suomelijna at 02 and 04\r\nsure beats idling at the cliffs while everyone else is talking suomi with each other.',177,'2005-05-13 18:29:53'),(63280,2004,'dixan: hahaha werd',177,'2005-05-13 18:32:04'),(63317,2007,'bets anyone?',177,'2005-05-13 23:09:16'),(63333,2006,'raimo: whats the cheapest demozone->asm connection flights?',177,'2005-05-14 01:56:01'),(63371,1810,'can i just make a suggestion optimus: next time you\\\'re doing drugs, watch demos not pouet :)',177,'2005-05-14 16:45:09'),(63372,1810,'specially the ones i liked and you didnt get the point. yep.',177,'2005-05-14 16:45:30'),(63373,2007,'there wouldnt be a problem with it at all. i think it could be more interesting for gamers then the other compos even. and more importantly drag 3d/story/design ppl who are into machinima into a demoparty and mingle with some other creative people (ie us)\r\ni mentioned big prizes parties couz those are the ones that attract more \\\"general computer people\\\" where it\\\'ll be more likely that some machinima guys hear about the compo and actually participate (couz there is a big compoprize..)\r\nand hopefully they would see the democompo aswell. and hopefully if wouldnt just be filled with lame swedish joke demos. O_o\r\n',177,'2005-05-14 16:50:03'),(63374,2006,'what about for two ways?',177,'2005-05-14 16:53:12'),(63375,2006,'(need to get back out of scandinavia for se..)',177,'2005-05-14 16:54:36'),(63377,2006,'doesnt sound too bad',177,'2005-05-14 17:46:51'),(63381,2006,'blue1 does asm->se too nicely aswell ^^\r\n49e!\r\nnice that i havent paid for my tickets yet.\r\n\r\nhei freezer any chance of picking me up at airport in koln?\r\n\r\nthinking of doing:\r\nporto-koln (roundtrip lufthansa part1) \r\nkoln-demozone (car)\r\ndemozone-asm (blue1)\r\nasm-se (blue1)\r\nse-buenzli (interrail? O_o)\r\nbuenzli-evoke (interrail? german bustrip?)\r\nevoke-porto (roundtrip lufthansa part2)\r\n\r\ni guess about 200/300e for lufth, + 100 + 50 + XXX\r\nsounds cheaper then the 491e for lufth to get me just to asm and se. o_O',177,'2005-05-14 19:39:45'),(63382,2006,'and if porto-koln fails, porto-amsterdam might be doable aswell.. car ride back to holland from evoke with the dutch. O_o',177,'2005-05-14 19:42:36'),(63383,2006,'whatever is cheaper',177,'2005-05-14 19:43:01'),(63385,2006,'well, dunno about freezers car but the dutchies cars seem to still not be propelry planned yet, so, its doable unless there is a severe lack of cars and drivers. :)',177,'2005-05-14 19:56:50'),(63389,2006,'weekend trains are useless, we are at demoparties during weekends :)\r\n\r\ntruck: sleeping works by deep connections with the underground scene. ;) there were rumours of scene bbq in koln weekend between se and buenzli. or you can always go to swiss directly, the cdx guys will prolly have a meet at lausane on that weekend before buenzli. ask fred about it :)\r\nim sure you can score some housing with friendly sceners or get a cheap motel if everything else fails.',177,'2005-05-14 20:31:07'),(63390,2006,'if there is a koln posse buenzli bustrip that would help alot though.',177,'2005-05-14 20:31:44'),(63392,2006,'how much does car renting in central europe cost per day truck?',177,'2005-05-14 20:39:35'),(63393,2006,'jeenio: tava mais a tentar q me disseses qual a maneira mais barata de ir do porto pra holanda e voltar de aviao :)',177,'2005-05-14 20:41:48'),(63396,2006,'grah, cheap ways to do copenhagen koln needed :(',177,'2005-05-14 20:49:17'),(63397,2006,'se-koln even. copenhagen is still abit far off from se\\\'s partyplace.',177,'2005-05-14 20:50:36'),(63401,2006,'no connection from aarhus, copenhagen->koln 608dkk, which should be something like around 75e?.. seems abit too much, might be usefull if there is bustrip from koln to buenzli O_o would be cool if there was bustrip from koln to se that we could catch a ride back actually... but germans are too lazy to think that far ahead -_-',177,'2005-05-14 20:58:13'),(63403,2006,'filipe: caguei no jogo, quero-te convencer a vir na tour. blue1 e totil barata, se os precos de aviao porto->holanda ou porto->koln forem baratos ainda te convenco.',177,'2005-05-14 20:59:32'),(63405,2006,'100e pra ir amsterdao->helsinkia\r\n50e helsinkia->copenhaga\r\n\r\nqueres melhor? so se fores ao totta',177,'2005-05-14 21:25:50'),(63467,1810,'doom: you got some relative which seized to make sense after getting involved on drugs or what?',177,'2005-05-15 18:15:19'),(63483,2007,'gargaj: why hide it? its a good idea. it has its positive potential. public feedback is always good to assess the general acceptance, will also speed up or clue in some orgas in high places, make them atleast consider it if they hadnt yet. :) please dont get pissed at me for making it more public. :( <3',177,'2005-05-15 21:13:49'),(63484,2006,'freeze: i\\\'ll let you know once i figure out if going to amsterdam is cheaper then going to koln or not :) even if car is packed i can always go by train. ^^',177,'2005-05-15 21:18:50'),(63487,2009,'KAÄTMÄ',177,'2005-05-15 21:50:37'),(63488,2009,'shane: the best dead group ever! right after future crew!!',177,'2005-05-15 21:51:25'),(63493,2007,'i confess. i didnt know what machinima even was till gargaj told me about his fmx trip. honest. its his idea!',177,'2005-05-15 22:06:53'),(63495,2007,'hmm.... so if someone could draw me a pouet icon with the cacodeamon on it i could create a new category for that stuff on pouet.\r\n\r\n',177,'2005-05-15 22:10:56'),(63496,2007,'its not really demoscene stuff but.. it is demonstrating what can be done with machines.. O_o\r\ni sense a roots of the demoscene flamewar boiling... shit.',177,'2005-05-15 22:12:02'),(63499,2006,'i think ppl have been waiting for a decent demoparty in a country where you can get legally stoned to death before the democompo starts for quite a while now ^^\r\n\r\nand then god create a non-archaic platform demoparty in holland again! and it was good!',177,'2005-05-15 22:24:11'),(63500,2009,'KTCHIEN\r\n\r\noh fuck 7 chars instead of 6! im gonna get kicked!!! :((',177,'2005-05-15 22:26:12'),(63514,2006,'oh im sure someone will manage to bring enough ^^\r\n\r\nim supposed to be attempting to remain sober actually.\r\nbut maybe i\\\'ll have forgotten about the motives that had lead me into ever even considering it by end of july. one can only hope. ^^',177,'2005-05-16 00:14:53'),(63572,2007,'\\\"demoengine democompo\\\"',177,'2005-05-16 18:11:00'),(63573,2006,'ok, seems i got myself a porto->amsterdam ticket for the 23rd july.\r\n\r\negbert: how about scoring some free \\\"oldskool\\\" tickets for sceners at demozone ;)',177,'2005-05-16 18:13:57'),(63703,1024,'triple: there were 2 saturnes that year. its not a dupe! its a pouet hack to have them both listed on party.php',177,'2005-05-17 22:07:29'),(63810,2006,'skrebble: thats pretty impossible to happen, have no credit card that the internet will accept to pay with. cant even pre-pay se ticket either. :) blargh, parties that force foreigners to pay in advance are fucking lame.',177,'2005-05-18 22:09:06'),(63937,2016,'*sigh*',177,'2005-05-21 04:53:03'),(63939,1081,'welcome to the crackwhore drunk on acid scene! special discounts for new members!',177,'2005-05-21 10:18:23'),(63941,2006,'egbert: actually at 40e to get in, im seriously considering not entering demozone despite beeing in holland at the time. not to diss your efforts or anything, but i really dont see the point in paying 40e for 3 demos and 20 sceners, specially when the sceners can easily come outside and join us in a bar..',177,'2005-05-21 11:32:02'),(63942,2006,'whats the prizemoney for the compos?',177,'2005-05-21 11:33:14'),(63949,2006,'no need to thank me, you\\\'re the one doing the work, im just beeing the whinning bitch pushing you to give us more ;)',177,'2005-05-21 12:18:22'),(63952,2016,'i think he already explained that phenomena on the other thread..',177,'2005-05-21 13:03:42'),(64029,2019,'dear sir, are you perhaps insinuating that the noble nextempire nickname scheme is stupid?\r\n\r\nhow dare you!? i hereby propose the extension of the nextempire tribute week/month to be prolonged to the whole year. its only clear that the scene still hasnt embraced the obvious fact of the nextempire nickname scheme beeing the most innovative, groundbreaking, enlightening and enrichning experience ever known to man.',177,'2005-05-22 07:44:24'),(64032,2020,'beat him with a new edition of the arts!!',177,'2005-05-22 10:25:04'),(64036,2021,'During the show the crowd (sceners and gamers) really liked our extremly novel concepts and I suppose that was one of the main reasons people voted for us.\r\n\r\nBut why are people so angry with penis joke demos?\r\nIs there any way to solve the problem?',177,'2005-05-22 11:13:55'),(64039,2019,'poueters Bullshit Barbeque Sauce',177,'2005-05-22 11:20:56'),(64041,2018,'[url=http://www.pouet.net/prod.php?which=12030]*sigh*[/url]',177,'2005-05-22 11:26:37'),(64043,2018,'make love not sex',177,'2005-05-22 11:38:41'),(64053,2018,'i refuse to discuss proper balance of demo aesthetical crowd pleasing elements with someone who thumbs down panjabmoore.',177,'2005-05-22 14:12:20'),(64055,2019,'remember kids:\r\nWINNERS DONT DO DRUGS!\r\nand\r\nTHE IMPORTANT IS TO COMPETE!',177,'2005-05-22 14:42:27'),(64081,2006,'havoc: the copypaste from breakpoint rules was perhaps abit unrevised ;)',177,'2005-05-23 06:06:23'),(64082,2018,'manjit: look mate, you whine about why ppl dont like crowd pleasing elements and then down thumb a crowd pleasing demo because \\\"you just dont like it\\\". so wtf do you expect ppl to retork you? besides resurging yet another fucking \\\"demos should be about code\\\" \\\"no! they should be about art\\\" \\\"no! its about warez\\\" \\\"no! its about we beeing leet\\\" useless discussion? just demo and stfu. -_-',177,'2005-05-23 07:46:42'),(64087,2021,'[url=http://home.bazz.nu/~buzz/bliss_-_life_is_a_mailbox_(ploy).mp3]*00:57*[/url]',177,'2005-05-23 10:11:57'),(64107,2022,'[url=http://www.musicstack.com/item.cgi?item=235727278]respect is important[/url]',177,'2005-05-23 14:39:40'),(64121,2022,'couz thats what noerror is for would be a nice excuse. but really, who gives a fuck eitherway. spam away.',177,'2005-05-23 18:18:44'),(64159,2018,'\\\"If crowdpleasing demos are bad for the scene, then why the fuck are we having competitions?\\\"\r\n\r\ngenitalia measurement.\r\n',177,'2005-05-24 09:43:46'),(64164,1024,'fixed the tequila thing',177,'2005-05-24 12:21:33'),(64176,1024,'and you base your brilliant assumption on what?',177,'2005-05-24 14:23:04'),(64183,1024,'come back with hard irrefutable evidence',177,'2005-05-24 14:44:54'),(64184,2022,'shifter: and i\\\'d rather not. so what was your point exactly?',177,'2005-05-24 14:45:37'),(64197,2022,'i ask her 2 piece she tell me go to the toilet.\r\ni say no you not understand. i wanna 2 piece on my plate.\r\nshe tell me you better not piss on the plate you son of a bitch.\r\ni dont even know the lady and she call me a son of a bitch..',177,'2005-05-24 16:54:20'),(64211,2018,'YES! COMPOWINNERS GET US THEM CRACKHOS FOH FREE!',177,'2005-05-24 18:33:37'),(64231,2022,'arrivederci, im gonna back to italia',177,'2005-05-24 22:05:16'),(64232,1024,'i quit',177,'2005-05-24 22:06:46'),(64640,1024,'mysql> alter table prods modify partycompo enum(\\\'invit\\\',\\\'none\\\',\\\'8bit demo\\\',\\\'16 seconds demo\\\',\\\'32bit low demo\\\',\\\'32bit hi demo\\\',\\\'32k game\\\',\\\'96k game\\\',\\\'acorn demo\\\',\\\'acorn intro\\\',\\\'acorn 4k\\\',\\\'acorn 1k\\\',\\\'alternative demo\\\',\\\'amiga demo\\\',\\\'amiga intro\\\',\\\'amiga fastintro\\\',\\\'amiga 128k\\\',\\\'amiga 64k\\\',\\\'amiga 40k\\\',\\\'amiga 10k\\\',\\\'amiga 4k\\\',\\\'amiga 2k\\\',\\\'amiga 256b\\\',\\\'animation\\\',\\\'atari demo\\\',\\\'atari intro\\\',\\\'atari 192k\\\',\\\'atari 96k\\\',\\\'atari 4k\\\',\\\'atari 128b\\\',\\\'BASIC demo\\\',\\\'BK demo\\\',\\\'BK 4k\\\',\\\'black&white video compo\\\',\\\'bootsector intro\\\',\\\'browser demo\\\',\\\'C16 16k\\\',\\\'C16 128b\\\',\\\'c64 demo\\\',\\\'c64 intro\\\',\\\'c64 1k\\\',\\\'c64 4k\\\',\\\'coding\\\',\\\'crazy demo\\\',\\\'combined demo\\\',\\\'combined dentro\\\',\\\'combined demo/intro\\\',\\\'combined intro\\\',\\\'combined 64k/4k\\\',\\\'combined 64k\\\',\\\'combined 4k\\\',\\\'console demo\\\',\\\'cpc demo\\\',\\\'disqualified demos compo\\\',\\\'dreamcast demo\\\',\\\'dynamic demo\\\',\\\'fake demo\\\',\\\'falcon demo\\\',\\\'fast demo\\\',\\\'flash demo\\\',\\\'gamedev\\\',\\\'gameboy demo\\\',\\\'handheld demo\\\',\\\'java demo\\\',\\\'java intro\\\',\\\'lamer demo\\\',\\\'mac demo\\\',\\\'megademo\\\',\\\'mobile demo\\\',\\\'musicdisk\\\',\\\'music video\\\',\\\'oldskool demo\\\',\\\'oldskool intro\\\',\\\'OHP demo\\\',\\\'pc demo\\\',\\\'pc intro\\\',\\\'pc fast intro\\\',\\\'pc 256k\\\',\\\'pc 128k\\\',\\\'pc 100k\\\',\\\'pc 80k\\\',\\\'pc 64k\\\',\\\'pc 16k\\\',\\\'pc 8k\\\',\\\'pc 5k\\\',\\\'pc 4k\\\',\\\'pc 1k\\\',\\\'pc 512b\\\',\\\'pc 256b\\\',\\\'pc 128b\\\',\\\'pc 64b\\\',\\\'pc 32b\\\',\\\'pc 3d acc demo\\\',\\\'pc non 3d acc demo\\\',\\\'playstation demo\\\',\\\'recycle.bin\\\',\\\'scrooler demo\\\',\\\'silent movie\\\',\\\'shortfilm\\\',\\\'textmode demo\\\',\\\'useless utility\\\',\\\'website\\\',\\\'wild demo\\\',\\\'windows demo\\\',\\\'windows95 demo\\\',\\\'windows98 demo\\\',\\\'zx demo\\\',\\\'zx intro\\\',\\\'zx 4k\\\',\\\'zx 1k\\\',\\\'zx 512b\\\',\\\'zx 256b\\\',\\\'zx 128b\\\');\r\nQuery OK, 16948 rows affected (2.46 sec)\r\nRecords: 16948 Duplicates: 0 Warnings: 0\r\n\r\nmysql> update users set level=\\\"gloperator\\\" where id=2498;\r\nQuery OK, 1 row affected (0.18 sec)\r\nRows matched: 1 Changed: 1 Warnings: 0\r\n\r\nmysql> select id,name from prods where download like \\\'%http://www.retro-ac.com/%\\\';\r\n+------+-----------------+\r\n| id | name |\r\n+------+-----------------+\r\n| 678 | superstar dj\\\\\\\'s |\r\n| 679 | trem muls |\r\n| 717 | bucephalus |\r\n| 2855 | surveillance |\r\n+------+-----------------+\r\n4 rows in set (0.04 sec)\r\n\r\ni quit pouet, stop asking me for things -_-',177,'2005-05-31 01:36:50'),(64642,1024,'stryx: check your mail, just sent you the info you need to know.',177,'2005-05-31 02:01:38'),(64687,1024,'maybe you should have a valid email account on sceneID then.. hint your valid one to ps[]scene.org and i\\\'ll fwd you the other one..',177,'2005-05-31 21:31:00'),(64749,1024,'before xmas preferably.. -_-',177,'2005-06-01 15:17:03'),(64754,1024,'i received one now. replyed already. i guess hotmail and portuguese isps dont like each other.',177,'2005-06-01 15:58:45'),(64760,1024,'basile aint .pt\r\nactually i have no fucking clue who basile is, never met him, some mandarine dude i think. is just as idle, you\\\'re better off mailing analogue about them. read up the bbs thread about new logos, analogue gives a new email where to send the logos there i think',177,'2005-06-01 18:19:06'),(64793,1024,'[url=http://www.pouet.net/rulez/update.php?allcaches=true]you can refresh pouet cache yourself actually[/url]',177,'2005-06-02 15:31:25'),(64883,1024,'sparcus: read the fucking changelog.php now and again. specially the part where it talks about the new functionalities for gloperators and how to use them.\r\n\r\ndan: to put it bland: i dont give a fuck about the needs of pouet community anymore. stop asking me for things. i\\\'m heavily ignoring comments so i dont insult anyone as it is, i wouldnt force my replies if i was you.',177,'2005-06-03 22:51:41'),(65071,2052,'hyperventilation\r\n[url=http://www.pouet.net/prod.php?which=568]unet[/url]\r\n[url=http://www.pouet.net/prod.php?which=1134]black dove[/url]\r\n[url=http://www.pouet.net/prod.php?which=5358]angeldust 2[/url]\r\nthe code inside\r\n[url=http://www.pouet.net/prod.php?which=505]deesbab[/url]\r\n[url=http://www.pouet.net/prod.php?which=1303]sea robot of love[/url]',177,'2005-06-06 14:36:34'),(65073,2052,'and [url=http://www.pouet.net/prod.php?which=1959]mosaik[/url] ofcourse',177,'2005-06-06 14:38:49'),(65194,2056,'stating what music style you\\\'re after and a contact link would be helpfull.',177,'2005-06-07 19:25:43'),(65289,2058,'i thought you had already gotten rid of it at breakpoint...',177,'2005-06-08 16:42:13'),(65290,2048,'nice',177,'2005-06-08 16:46:00'),(65307,2052,'a place to die would be great',177,'2005-06-08 20:02:11'),(65338,2042,'troll: you go girl!',177,'2005-06-09 03:13:07'),(65349,2052,'skrebbel: define poetry and i\\\'ll rest my case',177,'2005-06-09 16:00:50'),(65355,2028,'http://www.pouet.net/toplist.php\r\n\r\nnow fuck off',177,'2005-06-09 18:21:33'),(65472,1521,'when you alter your info on scene.org and leave the password fields empty it changes your password to an empty string.\r\n\r\nIt should have a check to not alter password if both fields are empty like other sites usually have, but it doesnt. matti will prolly update it sometime soon.\r\n\r\ntrustworthy mysql+php developers with lots of free time to invest on useless scene.org webpages wanted.',177,'2005-06-13 18:25:27'),(65546,1024,'icons for gamegear and turbografx wanted',177,'2005-06-14 17:22:40'),(65556,2028,'no it aint. you just didnt notice all prods added are added on the 15th of the month refered to on submitprod.php\r\npouet doesnt keep track of release days, only release months. it never did, and i wont change it.\r\n\r\nnow fuck off some more',177,'2005-06-14 20:06:37'),(65640,2064,'they\\\'re focusing on a strict diet of cheesy ebm and early dsd ripoff style batchline of amazing new products in an overwhelmingly ridiculous attempt to hide their true feelings (which is to join FAG and achieve world domination in case you havent figured it out yet) expect more *BASS* at boozembly.',177,'2005-06-15 17:42:54'),(65737,2066,'..and dont forget to come to [url=http://www.inercia.scene.org/]inerciademoparty2005[/url]',177,'2005-06-16 21:22:20'),(65763,1024,'its a feature of the parser to avoid long lines without spaces. its also the reason why we keep asking ppl to use bbcode when dumping links of things to get fixed.',177,'2005-06-17 02:25:21'),(65764,1024,'no turbografx/supergrafx/pcengine icon yet? -_-',177,'2005-06-17 02:27:32'),(65765,1656,'3daddict has left gfxzone admin for quite a while now.\r\nndk and mr.ed been admin\\\'ing it lately. or rather havent lately -_-',177,'2005-06-17 02:30:49'),(65787,2067,'...and dont forget to come to [url=http://www.inercia.scene.org]inerciademoparty2005[/url]',177,'2005-06-17 13:50:08'),(65788,1024,'added the 2 new platforms. now make and add more demos with rasters tunnels and cubes for them!',177,'2005-06-17 14:04:50'),(65789,1024,'lynxx: you should really upload the stuff to amigascne.org',177,'2005-06-17 14:06:42'),(65796,1024,'you just need to mail cygnus to move it.... he doesnt check it regularly...',177,'2005-06-17 15:26:31'),(65798,1024,'thats weird couz 5 months ago i needed a change on the cgi search script to have it linked and cygnus replied with the changes done within a couple days. and just last week i emailed him about a wrongly labelled syntax demo (was dupe of some syndicate sounddemo instead of syntax) and he fixed it right away.\r\n\r\nits called communication. you need to use it now and again. it motivates ppl to move their asses to know that other ppl care on state of things. mind you, use it, not abuse it.\r\n\r\n',177,'2005-06-17 15:51:28'),(65800,1024,'i totally disagree. sure they sometimes keep unpacked stuff and the executable instead of the pack file. and the party directories are chaos but most of everything _is_ there. most of all my searches for old amiga party prods were found on amigascne despite their apparent lack of care for party structure. amiga ppl seem to care about group releases not party releases anyways. most party releases are only found on demopacks. so its only normal that the archive pays more attention to group directories then party directories.\r\n\r\nand there is no use recoding the wheel, we (scene.org) might mirror amigascne.org if there ever is a need but i dont see it as a requirement to help preserve amiga demoscene legacy right now. ever since i discovered amigascne its only been but one positive surprise after another. i think they are doing an awesome work (specially for what seems to be a 2 people team)',177,'2005-06-17 16:00:08'),(65802,1024,'cygnus replied on some forum page that he only checks it when some dude (which i assume is one of the other admins) mails him to check it. which is why i urge ppl to mail him about it.',177,'2005-06-17 16:04:40'),(65803,1024,'a prettyplease and a blowjob always worked in ftp maintenance haste. offer them abundantly and freely.',177,'2005-06-17 16:05:38'),(65817,1024,'the year is there couz the prod is there, so where was the prod released? move the prod and the party@92 will poof like magic',177,'2005-06-17 17:06:21'),(65818,1024,'sat94, fixed',177,'2005-06-17 17:07:16'),(65830,1024,'sum upthumbs, groupoes\r\nsum downthumbs, haters\r\nsum allcomments, followers\r\nits described on the damn changelog.php',177,'2005-06-17 17:43:05'),(65835,2070,'http://www.pouet.net/prod.php?which=10429\r\n\r\ni mean, whats the fucking point?\r\nthe man spends like 1 month doing a comeback, codes the best 4k, demo and 64k of the party, for the only demoparty on his country.\r\n\r\nthe 4k gets disqualified couz only the debug version runs on the compo machine (which is bigger then the size limit allows).\r\n\r\nthe demo gets 2nd place couz ppl do the newbie support votes to the other crew doing a decent demo..\r\n\r\nand the 64k gets co 2nd place and only thumbs up from friends.\r\n\r\ni mean, whats the fucking point on coming back to the scene? more of this bullshit?\r\n\r\nenjoy your reallife vic, get those studies issues settled and a decent job. these wankers dont give a fuck.\r\n',177,'2005-06-17 18:41:12'),(65845,2070,'[url=http://www.pouet.net/groups.php?which=1592]nothing[/url]',177,'2005-06-17 18:49:26'),(65851,2070,'its not the cruelty of the moral winner position that disturbs me. its the fact that ppl judge the prods as useless efforts. it\\\'s alot more demoralizing than the partyplacings. where the fuck is the random scener support? \\\"its too big to download, it has whiteparts on my gfx card\\\" where the fuck are the \\\"keep trying\\\"? where the fuck, on his whole list of prods are any constructive criticisms? and if ppl aint dumping them on pouet reviews they sure didnt email it to him.\r\n\r\nscene sucks.',177,'2005-06-17 19:18:27'),(65859,2070,'pouet should be closed',177,'2005-06-17 20:47:55'),(65863,2068,'\\\"you just eat, sleep and go on stage. and nothing more\\\"',177,'2005-06-17 21:17:33'),(65886,2070,'the defense rests.',177,'2005-06-18 02:59:10'),(65898,2070,'lupin: i go throught the prods pages and its depressive. not only is it depressive its totally understandable that the guy wouldnt give a fuck doing any more demos ever again.\r\n\r\nunfortunatly most of you wankers dont have to worry about things like that, having to pull ppl into beeing active in your country. so you just shit at other ppls works and take their passion for the demoscene for granted.\r\n\r\nwell, \\\"its killing the scene\\\".\r\n\r\ni wont be around to keep sms\\\'ing the few active .pt ppl to do an encore. how the fuck am i supposed to even motivate them when all you ppl throw at them all the freaking time is whine and bullshit?\r\n\r\nwhere the fuck is the demoscene i fell in love with? where is the random love and respect from strangers?\r\nwhere is the arf! factor?\r\n\r\n\\\"what ever happened to our love, i wish i understood.\r\nit used to be so nice it used to be so good.\r\noh when you\\\'re near me darling cant you hear me SOS.\r\nwhen nothing else can save me cant you hear me SOS.\r\nwhen you\\\'re gone, how can i even try to go on\r\nwhen you\\\'re gone, though i try how can i carry on\\\"',177,'2005-06-18 12:44:42'),(65899,2028,'and you didnt memorize all 50 of them by now?\r\n\r\n[url=http://www.pouet.net/top10.php]top10.php[/url]',177,'2005-06-18 12:49:12'),(65902,2028,'well, i disagree on the idea. and i find a top of the month more usefull for people actively following the scene.\r\ni also feel having yet one more table on the main index is nothing but overload.\r\n\r\nif ppl cant find the more and the all time top10 then they obviously dont care enough about the scene to want to know what the top10 of all time is.',177,'2005-06-18 13:04:41'),(65904,2028,'views/days\r\nolder prods need more hits to still be on top',177,'2005-06-18 13:21:38'),(65908,2028,'keops: because i have a life\r\n\r\nnavis: i think i can still improve the thing abit more by *avg need to test a few things and im supposed to be studying for mondays exam.',177,'2005-06-18 13:30:23'),(65910,2028,'you\\\'re right keops, i shouldnt have bothered fixing up the toplist.php and adding it to index.php last night at 1am after i got tired of studying. please forgive me. i\\\'ll go waste 15 minutes putting back the top10 that everyone including a vast majority of fr has been complaining about beeing too stagnant to have any real use, this very instant, just to please you.',177,'2005-06-18 13:40:54'),(65912,2028,'by all means, let me be more appropriate then: FUCK OFF\r\n\r\ni noted your claim, i\\\'ll either fix it or not. don\\\'t like it, take it to analogue. i\\\'ll gladly remove myself from admin status if he feels im not helping the site.',177,'2005-06-18 14:00:07'),(65918,2028,'keops: im sorry, maybe i didnt make myself clear: FUCK OFF. i\\\'ve noted your claim, i\\\'ll either fix it or not. don\\\'t like it, take it to analogue. i\\\'ll gladly remove myself from admin status if he feels im not helping the site.',177,'2005-06-18 14:24:26'),(65920,2028,'stelthz: im already planning adding that configurability. it only takes a couple .php edits and one more sql field on users table, but i dont have time for it right now. maybe next week.',177,'2005-06-18 14:28:00'),(65927,2070,'maali: you mean those events where \\\"ppl just want to be entertained, not sit through half a dozen boring prods\\\"?',177,'2005-06-18 15:14:23'),(65929,2070,'ofcourse you dont. you\\\'re german. you got 5 parties a year. what the hell do you care if newbies in other countries are motivated or not. i on the other hand have to live here and look them in the face and tell them they suck and should quit couz no one gives a fuck whenever trying to convince them to improve and participate.',177,'2005-06-18 15:59:10'),(65932,2070,'fucking friend-hyper nationalists -_-\r\nwe got internet, but where\\\'s the globalization?\r\nwe can diss ppl on places we never care or will care about easier.',177,'2005-06-18 16:04:35'),(65934,2070,'thom: and now figure out what the point was actually about.',177,'2005-06-18 16:31:35'),(65954,2070,'thom: you\\\'re getting warmer...',177,'2005-06-18 18:15:13'),(65960,2070,'keops: fuck off\r\n\r\nthom: here, i\\\'ll give yah a couple hints: [url=http://www.pouet.net/topic.php?which=644]644[/url] & [url=http://www.pouet.net/topic.php?which=1396]1396[/url]',177,'2005-06-18 18:22:19'),(65967,2072,'would make prod.php load slower but could defnitly be added whenever i bother implementing that lightwheight version idea thats been idling on todo for a few months now..',177,'2005-06-18 19:33:30'),(65970,2072,'keeping more 2 fields on prods table is doable.\r\nstill doesnt rank high on priority list though.\r\n\r\nlightversion is stripped of snapshot and comments and that kinda overload bullshit, and having a link to the complete \\\"normal\\\" version. just so that the default that ppl check isnt loading 70k each hit and making 5? sql queries.. most ppl check it for the basic info, not the snapshot and huge list of comments and stuff, it\\\'ll be customizable once implemented anyways, so you can set your default to resourcewhore or not. prod.php is most hit page, any cutback is welcome cutback.\r\n\r\nabout scene productions: pouet has rss xhtml of prods already. its not soap and its not cached but it works fine for other sites which can cache from the pouet feed.\r\nno use reinventing the wheel, specially since we dont even have free time to fix sceneID bugs.',177,'2005-06-18 21:09:50'),(66027,2072,'hadnt thought of that. i guess we could assume group1 *shrug*',177,'2005-06-19 19:21:31'),(66105,2070,'drugs!=love',177,'2005-06-20 22:45:12'),(66110,2070,'lol. gargaj said civilized. rotfl',177,'2005-06-21 01:36:39'),(66112,2070,'gargaj: it was a private joke actually :)',177,'2005-06-21 03:32:44'),(66138,2070,'gargaj: so we\\\'re supposed to take the indiference of the international scene and feel merry about it instead of captivating their attention and supporting our few active people sceners because it can upset them. oh poor lazy ass international sceners with meetings every 3 months and atleast 5 easily accesable demoparties a year, beeing so shamelessly repressed by the talentless third world country whinning outcasts. how will they ever recover from such enormous insult and battery with only shitloads of local groupmembers and national support to rekindle their interest in the scene. i am _so sorry_ for whinning about you all beeing cold hearted bitches (as oposed to naturally friendly) to active sceners outside your country. will you ever be able to forgive me?',177,'2005-06-21 17:52:07'),(66140,2070,'so help del organize a decent demoparty in italy for a change you lazy bitch :) in 5 years time you can be leet like us!! having whole.. erm.. 60 people tops, and occasionaly a couple foreigners staying for a day.....\r\nor well, you could move to switzerland and co-organize buenzli.. :P',177,'2005-06-21 18:02:29'),(66153,2070,'dips: dont really see a corelation between caring about transnational level and having things happen on a national level.. sure having more outsiders might motivate more national people to get busy, but it shouldnt be mandatory for a party to care about foreigners to ensure a healthy national scene.. (or well, i would like it to be mandatory, but dont really see any non utopian reasons for it)',177,'2005-06-21 21:06:49'),(66162,2070,'actually i really wonder whats up with the marast orgas.. they get finns with a demo and make a new compo with 1 sole entry for them instead of merging it with the normal democompo, now they get 1/3 of the attenders foreigner and dont even use english. and they\\\'re thinking of not organizing the event anymore? its kinda weird, i mean, give inercia the finnish demo and the 1/3 foreigners if you\\\'re really not content on how your demoparty is evolving into an international scene event without any seemingly proper dedication...',177,'2005-06-21 22:00:17'),(66165,1024,'was waiting for oficial results to figure out which kind of compo it was before fixing anything',177,'2005-06-21 22:24:10'),(66179,2070,'kids these days dont have time for computer nerd stuff :)\r\neven the computer nerds only see demos as \\\"interesting\\\", not worth getting your hands dirty with it.\r\n\r\nface it,\r\ngame industry assimilates all our talented coders.\r\nonline graphics comunities are alot more friendly for graphicians.\r\nmost netlabels think a demo is a demotape.\r\ntraders prefer pr0n and organizers counterstrike.\r\n\r\nas if that wasnt enough, anytime anyone tries to include any sense of broader vision into the demoscene concept (musicdisks with mp3s, demoparties with artscene, vjing, machinima, experimental art & science code) its taken as an insult to the cause because \\\"its not entertaining\\\".\r\n\r\neven a resurge of cracktro scene gets dissed ffs.\r\n\r\nmmm necrophilia i love you.\r\n\r\nthere is this saying from a portuguese comedian where he claims that opinions are like vaginas. and it\\\'s true, regardless of how good yours is, you should always use it more and show it less.\r\n\r\nin this case meaning: if you cant say anything constructive, stfu and do better. and if you\\\'ve done it, then do it again.\r\n\r\nmmm necrophilia i love you.',177,'2005-06-22 01:16:12'),(66180,2042,'some parties do plain state they\\\'ll take care of the submitting for you as long as you email them a url to the prod or atleast a notification that you\\\'re planning to deliver something before the partyplace starts getting setup (like, contact us by email before thursday)\r\nand all you gotta do is check your email when the deadline is due (before processing the prods to show them on bigscreen)',177,'2005-06-22 01:20:40'),(66184,2070,'shifter: thank you for proving my point',177,'2005-06-22 05:45:13'),(66212,2070,'shifter: i can even let you pick:\r\n\r\n) that other sceners dont give a fuck about ppl they dont know personaly\r\n\r\n) that other sceners dont give a fuck about efforts to bring new elements to the scene (just whine and critic and diss)\r\n\r\n) that other sceners rather suck their homies dicks off than give a stranger a pat in the back (their national scene is all that really matters because its the only thing they have to immediatly deal with)\r\n\r\n) that other sceners dont even really want to meet other sceners from outskirts of their definition of scene and get to know their view of the scene\r\n\r\nbut you beeing the clueless smart ass will rather once again pick the\r\n) that ps is a whinning sore looser craving for more attention.\r\n\r\n\r\nskrebble: unfortunatly you\\\'re right, indiference is pretty common comunity phenomena, howhever i was lead to believe that the demoscene, being constituted by somewhat more visionary broader minds than the average joe, could challenge the grounds of the standard dick measuring and friend hyping phenomena. i was obviously beeing utopian. netlabel scene has it to some degree, some labels focus on the hyping and dick grabbing, others focus on sharing their sound with the world and meeting other interesting artists. im happy to say enoughrecords belongs to the latter, im sad to say that its popularity has been completly swallowed by most of they hype seeking ones.\r\n\r\nin fact, i really start wondering, whats the point of sharing \\\"art\\\" if a majority of the target audience will rather not experience it? but rather prefer just beeing \\\"entertained\\\". unfortunatly for me creating it comes as a need not a choice, but i fail to comprehend how sharing it has developed into a need aswell.. vague attempt to keep the \\\"people will check it if they really care\\\" idea alive. should prolly just start selling it, people always take it more seriously when there are price tags in it. another common community phenomena that i will probably always try and never suceed in breaking: capitalist consume hype.',177,'2005-06-22 17:39:08'),(66217,2070,'shifter: you dont surprise me. you always did have a hard time understanding anything slightly complex that i try to explain to you. lets blame it on my lack of social and communicative skills and leave at that shall we? im not really in the mood to explain everything yet again.',177,'2005-06-22 18:22:55'),(66220,2070,'slightly complex as in, requiring to read between and beyond the words.. not meant that you\\\'re too dumb to read what i write or anything.. o_O',177,'2005-06-22 18:26:23'),(66223,2070,'your brain functions on alpha waves, mine on beta. they dont quite click together easily. and i often fail to properly translate my thoughts into a language which you can easily ,and more importantly, accuratly comprehend.\r\nnot that i think im smarter than you, we just have problems seeing eye to eye on issues. and i\\\'d rather not get insulted by you and your missunderstandings of whatever im saying, yet again.',177,'2005-06-22 18:32:00'),(66224,2070,'manjit: yeh, thats what im trying.',177,'2005-06-22 18:32:34'),(66228,2078,'\\\"where did java demos go?\\\"\r\n\r\nto phones where they belong.\r\n\r\njava sucks as a realtime platform -_-',177,'2005-06-22 18:35:21'),(66237,2070,'maali: the taste in art/demos isnt even in question on this thread afaic. its the attitude towards all prods and new things in the scene, not just the \\\"art\\\" ones.',177,'2005-06-22 19:13:10'),(66239,2070,'shifter: lol, thank you for proving my points yet again.',177,'2005-06-22 19:14:19'),(66373,2081,'..and dont forget to come to [url=http://www.inercia.scene.org]inerciademoparty2005[/url]!',177,'2005-06-23 19:55:06'),(66414,2083,'lets put it this way: if some sceners find it interesting then its welcome. the more activities to check the better right? specially if they are also made by sceners or have gamemusic/8bit influences.',177,'2005-06-24 13:34:20'),(66475,2084,'i remember unclex dropping that link on the oneliner something like 2 years?! ago..\r\n\r\ni found it pretty funny actually :)',177,'2005-06-25 06:14:51'),(66552,2086,'..and dont forget to come to [url=http://www.inercia.scene.org]inerciademoparty2005[/url]',177,'2005-06-26 16:59:20'),(66553,2080,'norwegians for instance have no need for english proficiency, they just deny you oil sales if you complain about their english.\r\n\r\nwouldnt the world be a much better place if we all could just type engrish control oil sales and bash seals on a daily basis?',177,'2005-06-26 17:10:44'),(66554,2083,'.fr.will.make.you.move\r\n\r\n[img]http://www.slengpung.com/pics/Breakpoint%202003/11749_640.jpg[/img]\r\n[img]http://www.slengpung.com/pics/The%20Ultimate%20Meeting%202004/12042_640.jpg[/img]',177,'2005-06-26 17:17:55'),(66555,2083,'ofcourse on superior countries, the higher level of culture causes random live jams to surface at demoparties.\r\n\r\n[img]http://www.slengpung.com/pics/Buenzli%2013/12024_640.jpg[/img]',177,'2005-06-26 17:24:23'),(66556,2083,'ok, maybe it also happens on not so superior countries:\r\n\r\n[img]http://www.slengpung.com/pics/Evoke%202004/10914_640.jpg[/img]\r\n[img]http://www.slengpung.com/pics/Breakpoint%202004/10145_640.jpg[/img]',177,'2005-06-26 17:28:25'),(66560,2083,'you meant to do this:\r\n[img]http://imv.au.dk/fredagsbar/barBilleder/boersWeb/images/boersBar%20010.jpg[/img]',177,'2005-06-26 18:13:05'),(66563,1024,'madenmann: dont see whats wrong in having the field disapear when there is nothing to show.. except when you want to see the other types again, but damn it, hack the url. it aint too hard to figure it out.',177,'2005-06-26 19:16:16'),(66568,2086,'we never would have guessed it',177,'2005-06-26 20:40:08'),(66571,1024,'not another one...\r\n\r\n\r\nlet me try to explain things: i curse and moan when im in a bad mood, it doesnt necessarily imply that you\\\'re the cause and/or that i hate your guts for having adressed me regarding whatever subject. i just do, im a moody depressed person, thats that.\r\n\r\njust because im in a bad mood it doesnt mean i hate you, howhever it does mean that i could easily transmit my hatred towards whatever is annoying me into our dialog.\r\n\r\nif i did have a problem with you speaking to me i would either ignore you or tell you to fuck off. which in moody peoples terms means that i did read what you spoke but im not in the mood for bullshit civilized conversations that lead nowhere due to if i were to engage on those i would just bitch and curse and say things without thinking twice, which would just lead to more useless argumentations and misscomunication, so i rather choose not to go there. it doesnt directly imply that i think you\\\'re clueless and/or dumb and /or retarded person. just that im not in the fucking mood to construct feasible logic explaining my argumentations three times in a row right now.\r\n\r\nif i did hate your guts for whatever reason, i would tell you to fuck off and die. which would mean im not in the mood nor will probably ever be to even listen to whatever you got to say regarding anything, that implies i think you\\\'re a fucking clueless retard full of shit wasting everyone\\\'s time whenever you speak.\r\n\r\n\r\nnow that beeing said. i have admin rights on pouet couz i enjoy fixing things that i would like to see done properly. howhever i dont enjoy _having_ to fix things other ppl would enjoy to see done properly. you assuming i take pleasure from reading your critics and suggestions is the worst mistake you could do. i don\\\'t. i never did and i never will, it\\\'s not my bloody site, i just fix it. howhever, despite that, i do take them into consideration for fixes to be done in the future, if it\\\'s an appealing implementation idea i might want to see it working myself. and if im not in the mood to do them anytime soon i put them on the changelog.php todo list.\r\n\r\nnow, im sorry if you may think i insult you when i dont. but i really cant help it that im a depressed fuck all the time. if you only knew how much effort i actually put into not whinning and bitching and cursing you all to hell on a daily basis you could perhaps realize how much i actually desperatly try to respect other peoples words regardless of how thoughtless they can be.\r\n\r\ncommunication requires two ways effort to be properly maintained. both on trying not to be disrespectfull when speaking and trying not to feel insulted when reading. from both parties trying to communicate.\r\n\r\nnow i admit i am blunt with my replies quite often, could you please try to realize that im not blunt due to thinking you\\\'re an annoying asshole but rather because i got personal issues? thanks.',177,'2005-06-26 21:10:53'),(66582,2085,'research? what research? O_o',177,'2005-06-27 01:30:55'),(66585,2085,'if visiting the party consitutes doing research then i see your point scamp ;)',177,'2005-06-27 02:26:03'),(66967,2092,'welcome to pouet...',177,'2005-07-01 18:17:59'),(67034,2101,'..and dont forget to come to [url=http://www.inercia.scene.org]inerciademoparty2005[/url]',177,'2005-07-02 18:33:57'),(67122,2103,'digital . zooo\r\ndemobit 01\r\n\r\nanyone got them?',177,'2005-07-04 03:23:41'),(67255,1521,'ai, dude, what a mess.\r\n\r\nmerged both users,\r\nmerged survivors to 2746,\r\nfixed all webpage urls.\r\n\r\nim not gonna delete everything from 2710 and 2746 after having fixed them... o_O check the lists and tell us what needs to get renamed. and dump the fix list on fix me beautifull not merge me beautifull please. :)',177,'2005-07-06 18:47:16'),(67258,1521,'wanderer: ai, the more i check the list of prods the more i notice dupes and missplacements.\r\n\r\njust do the following, check all groups you were in for missing prods and/or miss-spelled ones, wrong dates etc.\r\nthose prods might already be in database, so use the search page before readding them.. whatever needs to be changed to have the proper group page listed tell us.\r\n\r\njust ignore wanderer group. i\\\'m finishing up this functionality which will allow you to list all prods under a certain list admin\\\'ed by a registered user, which you\\\'ll be able to use to conjure an \\\"all prods from wanderer\\\" list and just have them all listed there instead of having an extra groupname floating around...\r\n\r\ni\\\'ll delete the wanderer groupname after all the prod sorting and dupe checking is done and the new list functionality i mentioned is working.\r\n\r\nif you got some groupless prods just let us know and we\\\'ll clean the group affiliation from them. ',177,'2005-07-06 19:09:49'),(67270,2103,'no one knows anything about digital .zooo?\r\ni guess i should mail zdenko',177,'2005-07-06 22:07:26'),(67281,1024,'dips: erm.. i dont see the problem with it.. packed in can be used to list associations betwen prods/packs both ways.. so, it seems ok..',177,'2005-07-07 01:19:22'),(67316,2103,'thx',177,'2005-07-07 13:51:57'),(67317,2105,':/',177,'2005-07-07 13:59:53'),(67319,2103,'its not mine :)',177,'2005-07-07 14:40:28'),(67330,2104,'egbert: you can also use it to feed dynamic info from other sites into your own site. easier to parse an xml standard then to parse html for the relevant info.',177,'2005-07-07 16:29:10'),(67435,2112,'..and dont forget to come to [url=http://www.inercia.scene.org]inerciademoparty2005[/url]\r\n\r\nbut seriously, nice seminars at asm again this year. ^^',177,'2005-07-08 14:06:31'),(67656,2116,'dixan: some ppl dont have the \\\"just another asm\\\" feeling that you do, they still see it as \\\"the mothership\\\" of parties and feel the strong necessity to contribute there for fame and glory, because \\\"everyone checks asm releases and no one checks small parties releases\\\" or something.',177,'2005-07-11 18:46:07'),(67729,1024,' ',177,'2005-07-12 20:56:03'),(67879,2120,'we had that suggestion before, but if we started subcategorizing hardware requirements we would end up needing to state all hardware requirements, as in: all graphics cards it works in, vesa/novesa, gus/nogus. would end up a multitude of suboptions that would just complicate the search/listings and force people to go through all prods already in the database and fix the info for every new subcategory added. and then do it again when a new subcategory gets added again. which pouet users simply dont bother (they dont even bother filling out the missing partyinfo ffs, how the hell are they gonna bother filling out hardware requirements properly?)\r\n\r\nyou\\\'ll prolly mention that it\\\'s already beeing done for gus,\r\nthe special ms-dos/gus category is meant for _gusonly_ prods, as in, useless to try it without a dos gus machine, and it makes sense because a _great majority_ of prods released then had these problems. listing all dos prods (gus and non gus) becomes easy with the 3 multitype possibility of prodlist.php but if you think about it for every single pc hardware specification, it would be insane to search for all pc windows prods. not impossible, and quite usefull thats true, but it would overload the prodlist.php searching engine more then it already is, and while that is planned to be enhanced or alternative creation in the todo list, im not really willing to have to do it due to diferent pc hardware specs that no one even bothers to fill out properly..\r\n\r\nwhilst i can understand the need to have explicit hardware requirements next to the prod info, if nothing else for having lists of all prods running on radeons for example, the lists system that i been implementing (which already works, but isnt beeing used yet) will allow exactly that, to have a list of all prods for ps2.0 shaders only for example. and the idea is to keep the lists admined by reliable people, created on demand for users who wish to do that extra work of upkeeping their list up to date, and given for usefull uses of lists only, (useless freedom of speech flamewar here) and on the prod.php page of a certain prod we can have all the related lists listed. so people would see a direct link to \\\"list of ps2.0 prods\\\" and \\\"list of radeon only prods\\\" and have a fairly good idea what the prod is actually about. ofcourse there is the dual problem of both having only one or a couple persons to admin (which could run the list as they like and lag valid updates or disagree upon them and stir up unwanted discussions and rival lists which would just polute the damn archive) versus having the more usefull lists open to anyone for adding/fix (which will get ppl adding wrong stuff due to not understanding internal standards which will also stir up unwanted discussions and cause requests for \\\"someone\\\" to fix things)\r\n\r\nthe lists system is also usable for demologies, groupaffiliations, partylists of countries, etc.\r\nits already working (submitlist.php and editlist.php for gloperators use, submitlistitem.php for list admins and lists.php for the common users)..\r\nbut still have a long todo list for it to be optimum before spamming it into full use.. better layout, a .php for removing items from a list, update index.php, update search.php, update prod.php, update submit.php, too much for me to bother right now.\r\n\r\nand to answer madcrow\\\' sub/high 300mhz division suggestion: it wouldnt work. ppl would want a 1ghz division next and then conclude having actual hardware and OS system explicit would be better and it would just lead to several redoings of the wheel trying to solve the travelling without moving issue. im not maso enough to fall for it. i did it for the intro subcategoring and im still fixing those prods on a nearly daily basis. im not really in the mood to invest more time fixing a whole new league of even smaller distinctions, specially beeing sick as fuck of pouet as i am.',177,'2005-07-15 02:19:59'),(67880,2123,'dont feed the troll',177,'2005-07-15 02:21:47'),(67914,2120,'ozn: [url=http://www.pouet.net/lists.php?which=3]added[/url]\r\nuse [url=http://www.pouet.net/submitlistitem.php]submitlistitem.php[/url] to populate it.',177,'2005-07-15 21:58:06'),(67930,1024,'mysql> select id from prods where download like \\\"%ojuice.net%\\\";\r\n+-------+\r\n| id |\r\n+-------+\r\n| 113 |\r\n| 1399 |\r\n| 3973 |\r\n| 3974 |\r\n| 3975 |\r\n| 4069 |\r\n| 6841 |\r\n| 11564 |\r\n+-------+\r\n8 rows in set (0.06 sec)\r\n',177,'2005-07-16 02:05:52'),(67935,1024,'mysql> select id from prods where download like \\\"%wuarchive.wustl.edu/~aminet%\\\";\r\n+-------+\r\n| id |\r\n+-------+\r\n| 3450 |\r\n| 3456 |\r\n| 3463 |\r\n| 3516 |\r\n| 3969 |\r\n| 4490 |\r\n| 4491 |\r\n| 4494 |\r\n| 4495 |\r\n| 4497 |\r\n| 4498 |\r\n| 4499 |\r\n| 4500 |\r\n| 4501 |\r\n| 4502 |\r\n| 4503 |\r\n| 4504 |\r\n| 4505 |\r\n| 4506 |\r\n| 4508 |\r\n| 4509 |\r\n| 4510 |\r\n| 4511 |\r\n| 4512 |\r\n| 4513 |\r\n| 4514 |\r\n| 4515 |\r\n| 4516 |\r\n| 4517 |\r\n| 4519 |\r\n| 4523 |\r\n| 4524 |\r\n| 4525 |\r\n| 4526 |\r\n| 4527 |\r\n| 4528 |\r\n| 4529 |\r\n| 4530 |\r\n| 4531 |\r\n| 4533 |\r\n| 4534 |\r\n| 4535 |\r\n| 4536 |\r\n| 4537 |\r\n| 4538 |\r\n| 4539 |\r\n| 4541 |\r\n| 4542 |\r\n| 4544 |\r\n| 4545 |\r\n| 4546 |\r\n| 4548 |\r\n| 4549 |\r\n| 4550 |\r\n| 4551 |\r\n| 4552 |\r\n| 4553 |\r\n| 4561 |\r\n| 4562 |\r\n| 4639 |\r\n| 4640 |\r\n| 4641 |\r\n| 4642 |\r\n| 4643 |\r\n| 4644 |\r\n| 4645 |\r\n| 4646 |\r\n| 4647 |\r\n| 4648 |\r\n| 4649 |\r\n| 4650 |\r\n| 4651 |\r\n| 4652 |\r\n| 4653 |\r\n| 4654 |\r\n| 4655 |\r\n| 7193 |\r\n| 7338 |\r\n| 7343 |\r\n| 7344 |\r\n| 7345 |\r\n| 7346 |\r\n| 7347 |\r\n| 7348 |\r\n| 7349 |\r\n| 7548 |\r\n| 7671 |\r\n| 7673 |\r\n| 7674 |\r\n| 7675 |\r\n| 7676 |\r\n| 7681 |\r\n| 7683 |\r\n| 7684 |\r\n| 8081 |\r\n| 8103 |\r\n| 8353 |\r\n| 8449 |\r\n| 8594 |\r\n| 8930 |\r\n| 8931 |\r\n| 8959 |\r\n| 9000 |\r\n| 9001 |\r\n| 9210 |\r\n| 10232 |\r\n| 10234 |\r\n| 10296 |\r\n| 10297 |\r\n| 10299 |\r\n| 10447 |\r\n| 10736 |\r\n| 10737 |\r\n| 10738 |\r\n| 10739 |\r\n| 11107 |\r\n| 11108 |\r\n| 11109 |\r\n| 11110 |\r\n| 11111 |\r\n| 11112 |\r\n| 11113 |\r\n| 11117 |\r\n| 11128 |\r\n| 11434 |\r\n| 11435 |\r\n| 11436 |\r\n| 11437 |\r\n| 11438 |\r\n| 11439 |\r\n| 11440 |\r\n| 11441 |\r\n| 11442 |\r\n| 11443 |\r\n| 11450 |\r\n| 11454 |\r\n| 11455 |\r\n| 11476 |\r\n| 11493 |\r\n| 11494 |\r\n| 11840 |\r\n| 11841 |\r\n| 11842 |\r\n| 11843 |\r\n| 11844 |\r\n| 11845 |\r\n| 11846 |\r\n| 11847 |\r\n| 11848 |\r\n| 11849 |\r\n| 11850 |\r\n| 11851 |\r\n| 11852 |\r\n| 11853 |\r\n| 11854 |\r\n| 11855 |\r\n| 11856 |\r\n| 11857 |\r\n| 11858 |\r\n| 11859 |\r\n| 11860 |\r\n| 11861 |\r\n| 11862 |\r\n| 11863 |\r\n| 11864 |\r\n| 12146 |\r\n| 12274 |\r\n| 13304 |\r\n+-------+\r\n168 rows in set (0.06 sec)\r\n',177,'2005-07-16 06:00:39'),(67959,1024,'yeh, need to add choice of oldest of both creationg dates to usermerge.. its on todo.\r\n\r\n1661 wtf!? who did that and why?\r\n',177,'2005-07-17 02:47:41'),(67985,2124,'yep',177,'2005-07-17 18:18:44'),(68047,2128,'shift: i heard a rumour that limp ninja is going by car to asm, if so, will you be coming back directly to scene event or will you go to *dam first? would be nice to coordenate our car+ferry trips somehow.\r\n\r\noh ..and dont forget to come to [url=http://www.inercia.scene.org]inerciademoparty2005[/url]',177,'2005-07-18 16:37:19'),(68049,2125,'elfh: find me at asm or die a horrible death. i wont have a speccy with me but i really wanna meet cpu posse :)',177,'2005-07-18 16:38:57'),(68050,2127,'break: that was my line...',177,'2005-07-18 16:40:42'),(68052,2124,'i\\\'ll come to boozembly, visit assembly and not release anything.',177,'2005-07-18 16:43:34'),(68068,2125,'blargh',177,'2005-07-18 18:41:49'),(68098,1024,'whoever fucked with 1661 atleast explain if the previous prod was dupe or something.. otherwise i need to start asking all gloperators one by one to figure out what the deal was. might even be some security breach for all i know.\r\nso pretty fucking please with fucking sugar on fucking top, tell me fucking why you used 1661 to do that joke shit with wrong submit date instead of creating new prod.',177,'2005-07-19 01:05:18'),(68101,1024,'prod.php?which=1661',177,'2005-07-19 01:31:51'),(68102,1024,'mystery solved and fixed',177,'2005-07-19 02:11:05'),(68131,2130,'they do know of each others existance though',177,'2005-07-19 20:34:23'),(68132,2129,'icon',177,'2005-07-19 20:35:02'),(68154,2131,'you know fut4r3 krü? they\\\'re dead.',177,'2005-07-19 22:16:10'),(68160,2132,'active in the pr0n acting or demoscene?',177,'2005-07-19 22:29:45'),(68298,2124,'i heard a sick rumour that inercia boozetuga allstars team will be competing on soccer compo aswell.\r\nso greeks: better make a team so we can finally take our revenge from the eurocup ;)\r\n',177,'2005-07-21 08:30:23'),(68302,2129,'http://www.pouet.net/prodlist.php?platform=Atari+TT+030',177,'2005-07-21 08:51:15'),(68304,2092,'[url=http://www.jorgeines.net/jeenio%20-%20captain%20obvious%20strikes%20again.ogg]ep[/url]',177,'2005-07-21 09:01:42'),(68428,2124,'rain is nice we like rain',177,'2005-07-22 13:30:46'),(68429,2124,'\\\"preparty will be at suomenlinna after 17 on 27th of July!\\\"\r\n\r\nno it wont, it\\\'ll start at 13.\r\nfuck helsinki work force, we\\\'ll arrive on the morning ffs :)',177,'2005-07-22 13:33:20'),(68430,2129,'someone did',177,'2005-07-22 13:58:11'),(69556,2183,'drugs',177,'2005-08-09 20:36:15'),(69587,2185,'takes 1 day for files to get into the mirrors.\r\nso stop whinning',177,'2005-08-10 15:14:48'),(69692,2190,'actually someone to split gas with from frankfurt to buenzli and back would be even nicer. since jeenio is going there to practise with the ultrasound bassist and there is only 2 of them to go by car. (im going on the bustrip from koln)\r\n\r\nso frankfurt sceners, wanna demoparty with the cowees or what?',177,'2005-08-12 13:23:14'),(70307,2199,'bünzli owned!\r\n\r\n..and dont forget to come to [url=http://www.inercia.scene.org]inerciademoparty2005[/url]',177,'2005-08-24 19:03:50'),(70657,2219,'fuckings to pmp orgas for having it on same weekend as evoke.\r\n\r\n[url=http://id2k5.inercia.org]..and don\\\'t forget to come to inerciaDemoparty2005[/url]',177,'2005-08-30 18:59:32'),(70671,2218,'xernobyl: i brought a couple sceen#1 issues with me back to .pt i\\\'ll show them to you in a couple days. ;)',177,'2005-08-30 23:17:36'),(70674,2221,'moralhardcandy',177,'2005-08-31 01:31:11'),(70752,2220,'omfg more new .pt sceners to corrupt!!! great!!! ^^',177,'2005-09-01 00:10:15'),(70754,1024,'\\\\o/',177,'2005-09-01 00:20:17'),(70766,1024,'hellfire: hmmm.. added to todo',177,'2005-09-01 02:57:25'),(70780,2220,'ROT VERDOMME HAVOC!!! :D\r\n\r\nbtw, if anyone is thinking of submitting remote productions, send them before friday, that is, till tonight. :)',177,'2005-09-01 14:46:18'),(70820,2220,'0 day left!',177,'2005-09-02 06:36:08'),(70911,2220,'demo and 4k and results already on scene.org/parties/2005/inercia05/\r\n\r\nrest still uploading.. should be up before dinner',177,'2005-09-04 19:32:40'),(70915,2220,'okkie: noooooo... ;)',177,'2005-09-04 21:06:08'),(70917,2227,'glad you ppl like it\r\nnext one will prolly be a bbstro, to try and get ppl to pay attention to the new boards section of pouet.. the .php still needs some updates but its kinda demotivating to do it when it\\\'s still so quite empty considering all the features it already possesses and hardly any added board uses..\r\nneed to find that cute french bbstro again... the one with the 2 bombermans doing some silly talk.. ',177,'2005-09-04 21:51:03'),(70925,2220,':D',177,'2005-09-04 23:36:38'),(70926,2220,'LOL just noticed the #1 terrorist!\r\nROTFL',177,'2005-09-04 23:37:21'),(70930,2228,'..and don\\\'t forget to come to inerc...hmmm...damn..what am i supposed to spam at party threads in pouet now? :(',177,'2005-09-05 00:02:46'),(70960,2219,'i wonder wtf andrew is ranting about',177,'2005-09-05 13:48:24'),(71002,2219,'i dont mind the beeing stabbed, its the beeing deprived of my rightfull dose of sangria that truly gets on my nerves.',177,'2005-09-05 20:07:29'),(71005,1024,'madenmann: yeh, same problem last year, whenever a prod that requires 2006 comes i\\\'ll hard fix it and then 2006 will show on all future dropdowns',177,'2005-09-05 20:23:25'),(71006,2227,'we like to attack only when no one expects.\r\nkinda like the spanish inquisition we are, yes.\r\n',177,'2005-09-05 20:26:30'),(71049,2229,'then god created internet name domains and final versions of productions so that the reoccuringly overexploited girls with extremly voluptous breasts would stop feeling lonely so lonely, and it was good.',177,'2005-09-06 17:23:59'),(71075,2232,'1) never read the first topic uh?\r\n2) 42\r\n3) drugs\r\n4) none\r\n5) i hope not\r\n6) no\r\n7) couz even my mother could write more intelligent articles than you and she doesnt even speak english\r\n8) there is an [i]industry[/i] in [i]game industry[/i], surprise surprise.\r\n\r\n[quote]See you in Hugi 31 with some GREAT articles: the quality is back promised.[/quote]\r\n\r\nwould pay a beer to see that. serious competition again would be nice to get, to spike scene ppl to write more quality articles for pc diskmags again. -_-\r\n\r\ni seriously doubt i can trust your personal sense of \\\"quality\\\" ep. it\\\'s a black background killing the scene kinda problem thing.',177,'2005-09-06 22:50:18'),(71147,2223,'unseen: i read that as a permission to do more drugs, yes.',177,'2005-09-08 00:50:24'),(71283,2239,'make sex not fucktros.',177,'2005-09-10 17:37:57'),(71285,1521,'jail: sorry for delay, hadnt been reading this.. its fixed now.',177,'2005-09-10 17:46:05'),(71347,1521,'new password for the 1598 jailbird has been sent, twice atleast.. maybe your jail[slsh]bird[at]indus3[dt]org email account is busted?! email us with your new one to staff@scene.org if thats the case..',177,'2005-09-11 06:56:25'),(71348,1689,'didnt know ipods were the size of a gameboy :P',177,'2005-09-11 06:58:38'),(71401,1689,'added both',177,'2005-09-11 19:27:07'),(71410,2242,'please die! i want to do demos not pouet .php -_-',177,'2005-09-11 21:32:23'),(71413,2240,'in early 1997, probably 2nd reality, or drift.. one of those.. yeh im newb :)',177,'2005-09-11 21:35:38'),(71414,2242,'maybe in 2006 -_-',177,'2005-09-11 21:40:59'),(71415,2235,'godbless the partyorgas for they are masoquist and pull through and stuff!\r\nyar! yar! cheer!',177,'2005-09-11 21:43:12'),(71436,2244,'cute :)',177,'2005-09-12 05:02:35'),(71473,2242,'i dont deny the current db could be better categorized.\r\ni just dont wanna do the insane update.\r\nfeel free to apply for scene.org phpwhore job and discuss pouet updates with analogue and implement them yourself. by all means. do.',177,'2005-09-12 18:51:05'),(71570,1024,'atari tt: i fucked up adding ipod and vectrex thats what happened. it exists again now.. i hope ppl remember the #\\\'s of the tt prods.. need to be relinked.. hopefully werent that many...',177,'2005-09-13 19:12:35'),(71572,1024,'relinking done.. all 8 prods are back in tt 030 now',177,'2005-09-13 19:14:48'),(71626,2178,'rez: i think it\\\'s faster if you try to get an account for chiptune.com at http://www.untergrund.net/',177,'2005-09-14 19:29:07'); INSERT INTO `bbs_posts` VALUES (71673,1024,'blueberry: i think other rtg stuff is listed under ppc aswell.. but sadly i cant think of any right now to confirm it.. O_o anyways, i\\\'ll fix the platform name soon later or something',177,'2005-09-15 20:17:02'),(71682,1024,'submitpartyresults.php?which=n or something',177,'2005-09-15 23:09:08'),(71725,1024,'dwarf: fixed',177,'2005-09-16 22:10:44'),(71732,2250,'you go girl',177,'2005-09-17 07:23:54'),(71734,2250,'thats sir espaniardo homo of jumalauta for you mister',177,'2005-09-17 08:28:26'),(71767,2251,'sellout, doesnt even support the roots ;)',177,'2005-09-17 22:21:13'),(71780,1024,'yeh, i had noticed that \\\"feature\\\" already..\r\nbut its all invits thats fucking up..\r\nhttp://www.pouet.net/party.php?which=11&when=05\r\nnot just invits to own party..\r\nit used to work properly when it was select directly from db and not php sorts, but i had to change something dont know what anymore and it got screwed up again.. been fucked for around a month or so... havent had time to check it couz was on tour.. should get fixed this weekend i think...',177,'2005-09-18 08:18:05'),(71781,1024,'or hmm.. actually.. its working properly on other parties... my bad. only fucked up on own party.. cool, should be easier to fix.. lets see.. O_o',177,'2005-09-18 08:19:46'),(71782,1024,'noticed it first 1 month ago.. yeh.. when cc prods came out.. all the puzzle pieces fit now.. i must be getting sober :)',177,'2005-09-18 08:20:53'),(71784,1024,'yeh, its fixed now..',177,'2005-09-18 08:44:34'),(71817,1024,'is the atari vectronix connected to the new pc vectronix?',177,'2005-09-18 23:40:43'),(71821,2194,'bah, inerciademoparty was better ;)',177,'2005-09-19 00:51:57'),(71880,1024,'yeh.. i needed to fix PI and & so its got special char wrapping of its own which fucks up with some cyrilian chars... who the fucking hell uses \\\"ű\\\" in onelines anyways? :) talk english ffs :)',177,'2005-09-20 07:38:49'),(71883,1024,'blueberry: i think i\\\'ll rename the category but i havent bothered yet :)',177,'2005-09-20 09:29:48'),(71956,2042,'hehe, rich never does seem to get the point exactly :)',177,'2005-09-22 00:01:45'),(72092,2260,'gargaj: and the chicks man, dont forget the chicks. they go wild when you win. :)',177,'2005-09-25 23:30:52'),(72100,2260,'how about starting a local group?\r\ncant find a coder with guts in the local university?',177,'2005-09-26 01:06:54'),(72101,2260,'rubi: to answer the original question, i can actually tell you that i started coding alone, got a graphician by pure chance, and travelled to middle of nowhere across the continent for my first demoparty. so, how do you know if you\\\'re a scener or not, when you just know you want to do demos, its a stronger force that drives you to be active in the scene, you just have to. pending how lazy and full of shitass excuses you are, you\\\'ll eventually release something and meet people and progress into a \\\"real scener\\\" with the new friends you meet in the scene. the question is, are you gonna start doing a prod or keep waiting for it to get done by someone else?',177,'2005-09-26 01:12:50'),(72154,1863,'geel raises a very strong point.\r\nwe should now ponder heavily upon it for a few moments. :)',177,'2005-09-26 18:36:56'),(72155,1863,'maali: i bet i could kick your ass in enigma in a good day. bet yah one bottle of vodka.',177,'2005-09-26 18:39:33'),(72272,2264,'stay atari!!',177,'2005-09-28 16:00:42'),(72418,2267,'i shall not. :(',177,'2005-10-01 04:29:49'),(72464,2269,'who the hell votes for old dos stuff anyways?\r\nget over the trauma and vote.\r\nreadjustments will occur for next issue\\\'s votings if need be.',177,'2005-10-01 17:56:31'),(72484,2271,'the real spirit of the scene is back!\r\n\r\npraise our saviour!\r\n',177,'2005-10-01 21:31:43'),(72646,2290,'ep doesnt care about us! :¨(\r\nim feeling personaly hurt and will now make you all suffer for this terrible outrage on humanity!\r\n\r\ni\\\'ll make more demos with black backgrounds until ep loves us again! take that you fuckers!!',177,'2005-10-02 01:32:26'),(72653,2267,'*bump*',177,'2005-10-02 02:45:42'),(72655,2263,'*bump*',177,'2005-10-02 02:46:28'),(72656,2268,'*bump*',177,'2005-10-02 02:46:35'),(72657,2259,'*bump*',177,'2005-10-02 02:48:06'),(72658,217,'*bump*',177,'2005-10-02 02:48:42'),(72707,2269,'*useless discussion on mac browsers and broken page standards here*',177,'2005-10-02 16:14:45'),(72708,2296,'http://www.escena.org',177,'2005-10-02 16:38:42'),(72713,2299,'thom: i want to see him going to the guys that threw eggs at him, going to their houses and spam that they are gros connards all over their walls. i want to see what would happen next.. if the condo owner would just throw him out or if other repercussions from the actual tenants would occur..\r\n\r\njust another frustrated attention whore thinking he is someone important on the internet just because he exists. my advice to him, get some psychological help, thirty year olds arent supposed to go around pretending to be thirteen.\r\n',177,'2005-10-02 17:23:09'),(72715,2300,'his manhood is abit tired from all the 5 girlfriends abuse :)',177,'2005-10-02 17:43:32'),(72720,2299,'you dont wanna know.',177,'2005-10-02 19:33:48'),(72743,2299,'magic: lol, despite all the spam you still didnt see it, hehehehehe i guess he should have spammed abit more :D',177,'2005-10-02 22:39:19'),(72745,2299,'but rasterbar celebration is important..',177,'2005-10-02 22:43:43'),(72756,2301,'garga: im sure if there were boobies like zest suggested the madness would be alot higher',177,'2005-10-02 23:43:46'),(72759,2301,'i knew i should have kept silent about the boobies comment...',177,'2005-10-03 00:38:25'),(72761,2301,'if you dont read the t and you\\\'re saying it right.',177,'2005-10-03 00:42:08'),(72771,2303,'and dont forget to come to geekCamp2005..',177,'2005-10-03 02:04:00'),(72773,2301,'yeh but you dont read it like a solo T.. like the english do.. you need to do it french styleee and its difernet pronounciation... :) just ignore my comments :)',177,'2005-10-03 04:35:10'),(72777,2304,'he is probably adding you claus to all those mailinglists next, if you dare not to publish his articles on next hugi.',177,'2005-10-03 06:51:35'),(72905,2305,'you know there is a psp category on pouet.. you _can_ add it to the database....',177,'2005-10-04 18:31:48'),(72922,2305,'elend: this one is it aparently. there was that musicdisk before though...',177,'2005-10-04 20:56:45'),(72924,2306,'kozmik is belgian not french -_-',177,'2005-10-04 21:07:08'),(72926,2306,'and he quit the scene for getting deaththreats from jumalauta. his words not mine.',177,'2005-10-04 21:07:57'),(72932,2307,'i would go if anyone paid my flight.\r\nor actually wasnt it same date as bcnparty this year? or am i confusing with another festival?',177,'2005-10-04 21:41:32'),(72936,2308,'god i hope not.',177,'2005-10-04 22:22:37'),(72942,2307,'bcn 4-6 nov',177,'2005-10-04 23:54:31'),(72947,1024,'mysql> select id,download from prods where download like \\\'%plus4.emucamp.com%\\\';\r\n+-------+--------------------------------------------------------------+\r\n| id | download |\r\n+-------+--------------------------------------------------------------+\r\n| 9043 | http://plus4.emucamp.com/dl/demos/h/heartfixer95.prg |\r\n| 11315 | http://plus4.emucamp.com/dl/demos/m/metapharstic_80.zip |\r\n| 11336 | http://plus4.emucamp.com/gd.php?gid=8031 |\r\n| 11421 | http://plus4.emucamp.com/dl/demos/l/lod_is_back.prg |\r\n| 11422 | http://plus4.emucamp.com/dl/demos/c/crackers_demo_3.zip |\r\n| 11883 | http://plus4.emucamp.com/dl/demos/d/dycp_mania.prg |\r\n| 11884 | http://plus4.emucamp.com/dl/demos/t/to_be_ashamed.prg |\r\n| 11885 | http://plus4.emucamp.com/dl/demos/s/star.prg |\r\n| 11887 | http://plus4.emucamp.com/dl/demos/w/walking_willi.prg |\r\n| 11888 | http://plus4.emucamp.com/dl/demos/w/werner.prg |\r\n| 11891 | http://plus4.emucamp.com/dl/demos/m/movie_chaos_i.prg |\r\n| 11896 | http://plus4.emucamp.com/dl/demos/r/rotten.prg |\r\n| 16042 | http://plus4.emucamp.com/dl/demos/c/chaos.zip |\r\n| 16043 | http://plus4.emucamp.com/dl/demos/d/drea-m-time_xxxii.zip |\r\n| 16045 | http://plus4.emucamp.com/dl/demos/b/brainwash.zip |\r\n| 16047 | http://plus4.emucamp.com/dl/demos/d/drea-m-time_2004.zip |\r\n| 16048 | http://plus4.emucamp.com/sd.php?pid=11422 |\r\n| 16052 | http://plus4.emucamp.com/dl/demos/p/perfect_visions.prg |\r\n| 16055 | http://plus4.emucamp.com/dl/demos/f/fuck_off.zip |\r\n| 16056 | http://plus4.emucamp.com/dl/demos/m/mc_demo.prg |\r\n| 16061 | http://plus4.emucamp.com/dl/demos/g/global_chaos.zip |\r\n| 16062 | http://plus4.emucamp.com/dl/demos/v/virtual_reality.zip |\r\n| 16063 | http://plus4.emucamp.com/dl/demos/k/killer_demo.prg |\r\n| 16064 | http://plus4.emucamp.com/dl/demos/p/picmover.prg |\r\n| 16066 | http://plus4.emucamp.com/dl/demos/d/drea-m-time_reloaded.zip |\r\n| 16068 | http://plus4.emucamp.com/dl/demos/l/long_hours.zip |\r\n| 16069 | http://plus4.emucamp.com/dl/demos/f/first_demo_tlc.zip |\r\n| 16070 | http://plus4.emucamp.com/dl/demos/k/killer_among_them.prg |\r\n| 16072 | http://plus4.emucamp.com/dl/demos/v/vector_sector.zip |\r\n| 16073 | http://plus4.emucamp.com/dl/demos/i/imagine_utg.prg |\r\n| 16074 | http://plus4.emucamp.com/dl/demos/n/new_fli.prg |\r\n| 16075 | http://plus4.emucamp.com/dl/demos/f/flowers.prg |\r\n| 16076 | http://plus4.emucamp.com/dl/demos/v/visual_atmosphera.zip |\r\n| 16077 | http://plus4.emucamp.com/dl/demos/p/plastic_dreams.prg |\r\n| 16078 | http://plus4.emucamp.com/dl/demos/g/great_change.zip |\r\n| 16085 | http://plus4.emucamp.com/dl/demos/l/logocompo_2.prg |\r\n| 16086 | http://plus4.emucamp.com/dl/demos/l/logocompo_3.prg |\r\n| 16088 | http://plus4.emucamp.com/dl/lone01.prg |\r\n| 16089 | http://plus4.emucamp.com/dl/lone02.prg |\r\n| 16090 | http://plus4.emucamp.com/dl/lone03.prg |\r\n| 16091 | http://plus4.emucamp.com/dl/lone04.prg |\r\n| 16092 | http://plus4.emucamp.com/dl/lone05.prg |\r\n| 16093 | http://plus4.emucamp.com/dl/lone06.prg |\r\n| 16094 | http://plus4.emucamp.com/dl/lone07.prg |\r\n| 16095 | http://plus4.emucamp.com/dl/lone08.prg |\r\n| 16096 | http://plus4.emucamp.com/dl/lone09.prg |\r\n| 16097 | http://plus4.emucamp.com/dl/lone10.prg |\r\n| 16098 | http://plus4.emucamp.com/dl/lone11.prg |\r\n| 16099 | http://plus4.emucamp.com/dl/lone_news_12.prg |\r\n| 16100 | http://plus4.emucamp.com/dl/lone_news_13.prg |\r\n| 16101 | http://plus4.emucamp.com/dl/lone_news_14.prg |\r\n| 16102 | http://plus4.emucamp.com/dl/lone_news_15.prg |\r\n| 16103 | http://plus4.emucamp.com/dl/lone_news_16.prg |\r\n| 16104 | http://plus4.emucamp.com/dl/demos/n/ninja_is_back.prg |\r\n| 16119 | http://plus4.emucamp.com/dl/demos/c/continuity.prg |\r\n| 16120 | http://plus4.emucamp.com/dl/demos/l/lunacy_9.prg |\r\n| 16121 | http://plus4.emucamp.com/dl/l/lunacy_9_eng.prg |\r\n| 16137 | http://plus4.emucamp.com/dl/demos/0/20_years_+4.prg |\r\n| 16622 | http://plus4.emucamp.com/dl/demos/k/killer_2.prg |\r\n| 16641 | http://plus4.emucamp.com/dl/utils/l/lonenews_editor.zip |\r\n| 16726 | http://plus4.emucamp.com/dl/mags/lone_news/lone_news_17.prg |\r\n| 17360 | http://plus4.emucamp.com/dl/demos/f/flowers_2.prg |\r\n+-------+--------------------------------------------------------------+\r\n62 rows in set (0.04 sec)\r\n',177,'2005-10-05 00:39:06'),(72999,2310,'only way to add source link after adding the prod is asking a gloperator. use fix me beautifull for that..',177,'2005-10-05 17:58:58'),(73087,2269,'i\\\'m so glad you\\\'ll be present during the bcnparty democompo shifter.',177,'2005-10-06 18:58:46'),(73191,2312,'i always considered moderation bad (in this case swapper moderation)\r\n\r\nwhat is shit to some, can be gems to others.\r\n\r\nbut then again i always been the \\\"check _all_ prods\\\" kind of nerd. i guess most scene followers dont have that much free time to do the same and just want the good stuff.\r\n\r\nwell, the good stuff nowdays gets spammed by blogs and word of mouth instead of swappers. it just means its faster and that everyone still has access to everything, not just the prods the swapper thinks are good.\r\n\r\nso, its all positive things if you ask me.\r\nless newbies are introduced to the scene nowdays though imho. before anyone into computers knew about the scene, nowdays only the more hardcore \\\"underground artists\\\" know about it. its quite sad really, but things are beeing done in that respect to outreach to more ppl so i guess things will either balance back or the scene will die for good. we\\\'ll see.',177,'2005-10-08 17:40:47'),(73192,2052,'swordofgaia: it was kinda tacky... ppl sure seemed to love it the year it got released though. not even the precalc scared them. i never really liked it that much, and then got to see paradise is coming/rgba a few months after and even the 64k technology aspect of sonnet grew tacky.',177,'2005-10-08 17:44:02'),(73193,2052,'pardon me, not a few months after, 1 year and a few months after.',177,'2005-10-08 17:45:17'),(73195,2311,'because what the world really needs is more soccer. :)',177,'2005-10-08 17:46:30'),(73209,2052,'<3 parapete <3',177,'2005-10-08 21:07:46'),(73217,2313,'you need to register domains to have a cool name on the internet optimus, they get registered for a certain amount of time. after that time you need to renew it (pay some more), if you forget to renew it there are people on this world who make a living out of buying recently unrenewed domains (they stock up, get discount prices for registering 500 in a hit) the idea is that ppl will still go to that site (it has been advertised) so if they run a standard \\\"portal-style\\\" site there they\\\'ll get hits.. and if people click their banners they\\\'ll get cents. lots of cents a site, lots of sites hits a day, lots of days in the month. enough money to be worth the bother.\r\n\r\nso, yes, it can happen to you too, if you ever register a domain on the internet.',177,'2005-10-08 22:59:13'),(73218,2313,'the people who re-register these sites usually offer them back to the original owner for higher cost then it would have costed to renew it yourself when you had the chance.\r\nso, dont forget to add extorsion to namestealing. :)\r\nwelcome to the free and fair world of the internet! \\\\o/',177,'2005-10-08 23:04:11'),(73221,2313,'wont you be happy when you registered your site with a login and password you dont remember anymore and using an old email you cant even access anymore.\r\nyes, [url=http://enoughrecords.com]i sure was[/url]\r\n3 years of advertising a domain only to have to [url=http://enoughrecords.net]change it[/url] to [url=http://enoughrecords.scene.org]something else[/url] over night...\r\nit was fun!!',177,'2005-10-08 23:07:33'),(73224,2313,'parapete: discussing capitalism is as useful as killing cockroaches. no matter how good weapons you got, you will always come out short of a comeback. no use wasting time with on a periodic basis imho.',177,'2005-10-08 23:09:23'),(73226,2313,'google may be giving these guys money, but atleast it helped me find known links that i needed to ask webmasters to change. it was also much fun having to ask someone to waste some of their time fixing things that we\\\'rent their fault.. im sure they had fun too!!',177,'2005-10-08 23:12:29'),(73227,2313,'<3 <3 economy, excuses for beeing a horrible person <3 <3',177,'2005-10-08 23:15:04'),(73241,2314,'stefan is melting :)',177,'2005-10-09 00:56:50'),(73242,2314,'you do know you can just hide the buttons box right? :)',177,'2005-10-09 00:57:37'),(73253,2052,'in the end, isnt it the same?',177,'2005-10-09 07:49:20'),(73298,2315,'(\\\\/)<3<3(\\\\/)',177,'2005-10-09 19:36:56'),(73300,2052,'sword of gaia: all demos can be described in words. and all words can be described in demos. it\\\'s just a choice of prefered mediums of creation. i see the lyrical beauty in both dominant forms. but then again im the utopian kind.',177,'2005-10-09 19:42:42'),(73319,1024,'actaully the bug was from shifter who didnt put a party year when submitting his prod (the only one that exists linked to that party) so the default was going party=00 (the default) which ofcourse never existed..\r\n\r\nfuckings to limp ninja :)',177,'2005-10-10 04:15:33'),(73320,2311,'keops bought san andreas. he told me so himself.\r\n\r\nremember, PIRACY=CANCER kids',177,'2005-10-10 06:15:51'),(73359,2269,'why are you bumping if its past the deadline? :)',177,'2005-10-10 21:25:12'),(73368,2157,'gba sp owns.\r\ngpx2 owns too and is faster better stronger.\r\n\r\ndecisions decisions.\r\n\r\ni choose to save money since i dont even have time to dev for them anyways.',177,'2005-10-11 00:02:14'),(73374,2320,'whats your demostyle like?',177,'2005-10-11 01:12:22'),(73375,2320,'give us colors',177,'2005-10-11 01:12:45'),(73391,2321,'BASS is easier to explain.. it came from [url=http://www.pouet.net/prod.php?which=13044]this prod[/url] which sampled chuck-d saying \\\"BASS!\\\" and got propagated by [url=http://www.pouet.net/groups.php?which=4415]this band[/url]\r\n\r\ni\\\'ll take the blame for the me beautiful. dont know exactly why it started though.. but the fix was the first register of the cliche on pouet iirc.',177,'2005-10-11 06:59:22'),(73392,2321,'[url=http://www.pouet.net/prod.php?which=16357]this video[/url] might also explain and/or illucidate certain peculiar aspects of the pouet BASS! trend.',177,'2005-10-11 07:01:57'),(73393,2157,'just because you never considered any to be competitive doesnt mean they dont exist nicolas.',177,'2005-10-11 07:03:30'),(73403,2321,'madenmann: way to go, now he\\\'ll ask about the pronstahr, you just like explaining how things work, admit it.',177,'2005-10-11 08:06:30'),(73404,2321,'i believe the original catch phrase for the me beatiful stuff came from that american comic movie with the suck me beautiful jokes. how it propagated into a pouet trend howhever is beyond my comprehension.\r\n\r\ndemo me beautiful\r\nhypnoglow me beautiful\r\n\r\noh yeh, ask where hypnoglow came from next.. and explain how exactly it made us believe that lobsters are sexy to the extreme point.',177,'2005-10-11 08:10:51'),(73406,2321,'BASS!',177,'2005-10-11 08:12:31'),(73416,2321,'lobstertainment 2\r\nclick clack lobster attack\r\n\r\nlobstars dominate!',177,'2005-10-11 10:37:39'),(73459,2321,'hallo!',177,'2005-10-11 18:53:37'),(73472,2321,'marque: [url=http://www.pouet.net/prod.php?which=12827]click clack lobster attack[/url] was more imporant anyways.\r\n\r\n',177,'2005-10-11 21:47:27'),(73473,2321,'\\\"hallo!.. was?\\\" is breakpoint04 catch phrase. pimped by speckdrum. (fuckings to them for brainwashing us btw!)\r\n\r\nwhen one says \\\"hallo!\\\" the rest of the people reply \\\"was?\\\"\r\n\r\nwe started mutating it into saying was? first and beeing followed by the hallo! that was required to preceed it.',177,'2005-10-11 21:50:32'),(73475,2321,'thats easy to reply: the pita kebab and the currywurst.',177,'2005-10-11 21:56:47'),(73501,2321,'cih: wearing a tigersuit and whacking seals.',177,'2005-10-12 04:31:44'),(73503,2321,'ficken == fuck\r\nfoliba == fake moustach\r\n\r\noh i cant wait till ge gets to the metalvotze culture.. -_-',177,'2005-10-12 04:59:39'),(73505,2321,'someone had fun drawing folibas on pictures and taking pictures of ppl wearing some. kinda like with the fake afros fetish that went around 2k. only some germans made demos out of the folibas, whilst the afro ones which the dutch and danish and french scene so hard tried to hype, failed in disgrace. i blame it on the popularity of ms and bp..\r\nze germans are coming!! ze germans!!!',177,'2005-10-12 05:23:13'),(73562,2321,'i tried persuading bh to come to europe before.\r\nhe\\\'s a stubborn bitch. :/',177,'2005-10-12 20:36:33'),(73563,2324,'aScIi aRt DoMIn4teZ!',177,'2005-10-12 20:44:50'),(73564,2323,'pocket gal deluxe looks disturbingly close to \\\"side pocket\\\"/genesis\r\n\r\nvirtual pool was the shit! was shareware at the time, everybody was racking them up! :)',177,'2005-10-12 20:46:58'),(73565,2312,'it\\\'s not like anyone is _forcing you_ to check _everything released_ nowdays :)\r\n\r\nfor that reason exactly there are forums and blogs and chatrooms and the pouet top of the month corner.\r\n\r\nyou arent forced to checking stuff of doubtfull quality.\r\n\r\ni unfortunatly seem to nearly be. i dont think its that bad though.. atleast one gets to see alot of examples of what one _shouldnt_ do :)\r\n',177,'2005-10-12 20:56:43'),(73566,1024,'D1e L4m3Rz d!3',177,'2005-10-12 21:05:04'),(73571,1024,'and i\\\'ll prepare the army of gloperators to hunt you down and kick you in the ribs :)',177,'2005-10-12 21:28:14'),(73594,2321,'NiR',177,'2005-10-13 05:41:47'),(73621,1024,'NiR!!',177,'2005-10-13 17:55:04'),(73624,1024,'shit, and i got no burnables! argh!',177,'2005-10-13 18:46:53'),(73630,2312,'hype has always been and i guess always will be, one of the most important factors for anything in this world beeing famous. (demos included)\r\n\r\nthis ofcourse is subjective when comparing artistic and technological value of productions, but in the bottomline of things, 2 prods with same quality will always get differently ranked pending on their group hype.\r\n\r\nnamevoting is corelated to it to some degree. but it aint an absolute thing. and more often it\\\'ll work against you then for you. ppl enjoy dissing big names when they dont get their expectations met these days.\r\n\r\n',177,'2005-10-13 19:33:39'),(73632,2312,'then ppl create fakegroups to release their fun fastmade stuff and get even more flamed for releasing prods not knowing \\\"the real spirit of the scene\\\".\r\n\r\noh well.. scene is dead anyways..',177,'2005-10-13 19:35:24'),(73653,1024,'it\\\'s rightly labelled then. NiR!!!',177,'2005-10-14 05:58:12'),(73687,2052,'when ppl get amazed by it *shrug* :)',177,'2005-10-14 14:38:34'),(73744,1024,'NiR!',177,'2005-10-14 23:19:08'),(73761,2321,'marquete: sceneboylove is for nosfe to answer, metalvotze should be someone german :) and minimalartifact is torture for the spanish scene. :) don\\\'t feel sorry for them, they deserve it.\r\n',177,'2005-10-15 08:23:29'),(73824,2332,'tmb: there is a mirror of acid artpacks collection on scene.org.. (its collection of all artpacks, not just theirs)\r\nmeaning that if you search for those acronyms on scene.org/search.php you\\\'ll find them... some atleast...\r\n\r\nor you can also just html browse their index.. by year...\r\n[url]http://http.de.scene.org/pub/mirrors/artpacks/artpacks/1995/index.html[/url]',177,'2005-10-16 06:32:33'),(73897,2334,'we have a winner!',177,'2005-10-17 01:18:54'),(73907,2336,'[url]http://scene.org/~ps/raw9_m1.jpg[/url] \r\n[url]http://scene.org/~ps/raw9_m2.jpg[/url] \r\n\r\ninstall an emulator... ?',177,'2005-10-17 09:37:32'),(73910,2336,'skreble: laaazzzyyy :)',177,'2005-10-17 09:48:17'),(73915,2336,'page 3 was just a \\\"change your lifestyle\\\" full page motto sentence thingie... no use the bother of another screenshot :)',177,'2005-10-17 10:14:09'),(73997,1024,'just to restate the obvious:\r\nif the prod was actually spread at the party, keep the release date of the partyversion..\r\nif the prod was only released/spread after, use that release date instead.',177,'2005-10-17 21:33:21'),(74021,2336,'sparcus: sucks that all these pseudo-sceners who just whine the scene is dead and never deliver any new prods themselfs all the time, never quite seem to ever show up at demoparties.. i wonder why.. :)',177,'2005-10-18 02:17:29'),(74024,1056,'\\\"The Return of the BASS!\\\" ?',177,'2005-10-18 05:15:37'),(74031,2335,'i want to come but i can\\\'t make it. :(',177,'2005-10-18 09:29:20'),(74083,2338,'i was trying not to go and save me some money for breakpoint instead..',177,'2005-10-18 18:31:34'),(74106,2338,'skrebbel: yes, bring the fizzball ammo!!!\r\n\r\nif someone is booking for frankfurt hahn, please let me know.',177,'2005-10-18 22:12:26'),(74118,2340,'you download it, you rtfm, you compile the example, you copy paste 3 blocks to your own engine, you recompile, you fix the compiler directories, you recompile, it works. ',177,'2005-10-19 02:07:43'),(74123,2341,'chocolure is what you throw into the secret forest to lure chocobos to appear, come out of their hiding places.',177,'2005-10-19 02:33:22'),(74124,2341,'it\\\'s very irresistible! chocobos always fall for it!',177,'2005-10-19 02:34:02'),(74125,2341,'maybe they just dont mind falling for it.. i dont know...\r\nchocobos are mysterious like that ^^',177,'2005-10-19 02:34:53'),(74210,2338,'andrew: wrong. there are porto-frankfurt hahn ryanair connections (since oct 31st)',177,'2005-10-19 19:12:13'),(74294,1024,'winden: either add link to directory including all (if thats all that the directory includes) or dump the missing ones on the first comment...',177,'2005-10-21 07:15:13'),(74345,1024,'mysql> select id, name from prods where download like \\\'http://demo.raww.net%\\\';\r\n+-------+--------------------------------+\r\n| id | name |\r\n+-------+--------------------------------+\r\n| 973 | 7th Reality |\r\n| 1577 | Jam |\r\n| 1578 | Echologia |\r\n| 1579 | Mental Masturbation |\r\n| 1580 | Vibrations |\r\n| 1581 | Illusion |\r\n| 1897 | SHIT 4 BRAINZ |\r\n| 1898 | BrainCrash |\r\n| 1899 | Paroxyzm |\r\n| 1902 | Blame |\r\n| 1903 | Bizarre Constructions |\r\n| 1904 | Noumenon |\r\n| 1907 | Power Up |\r\n| 1908 | Rizc |\r\n| 1909 | Action |\r\n| 1911 | Influence |\r\n| 1916 | 64bit4:No Exit |\r\n| 1917 | 64bit4:Lethal Dream |\r\n| 1918 | End of the Days |\r\n| 1920 | Demo Dying |\r\n| 1921 | 5th Element |\r\n| 1929 | Rage |\r\n| 1930 | Devotion |\r\n| 1931 | Ecstatic Dub |\r\n| 1932 | Hallucinations in Opera |\r\n| 1933 | Brain Surgery |\r\n| 1935 | Ecstasy |\r\n| 1937 | Excess |\r\n| 1938 | Higher State |\r\n| 1939 | Real Action |\r\n| 1940 | TV - X |\r\n| 1944 | Muscate Nut |\r\n| 1945 | Bobering 2000: Kapralaktam |\r\n| 1947 | Tyranny |\r\n| 1948 | Art Vision |\r\n| 1949 | Boom |\r\n| 1950 | tryptomine dream |\r\n| 1951 | Technogen |\r\n| 1952 | Confusion |\r\n| 1953 | Do what I say |\r\n| 1954 | Entropy |\r\n| 1955 | Morbid Visions |\r\n| 1961 | C2H5OH |\r\n| 1962 | C2H5OH - 2 |\r\n| 1963 | Artifice |\r\n| 1964 | Chaos Constructions 999 dentro |\r\n| 1965 | Dizzy 4k |\r\n| 1966 | Goa 4k |\r\n| 1967 | Greed 4k |\r\n| 1968 | Madrielle |\r\n| 1969 | Malady |\r\n| 1970 | Marazm |\r\n| 1971 | Mathricks |\r\n| 1972 | Mylene |\r\n| 1973 | Neverland |\r\n| 1974 | SDM |\r\n| 1975 | Chaos Constructions 000 dentro |\r\n| 1977 | WorkStop |\r\n| 1978 | First Association |\r\n| 1979 | Burdensome Dream |\r\n| 1980 | Emergency |\r\n| 1981 | Black Fury (zx) |\r\n| 1982 | Absent |\r\n| 1983 | 0,5 |\r\n| 1984 | Daningy |\r\n| 1985 | Dive |\r\n| 1986 | Dotage |\r\n| 1987 | Dust |\r\n| 1988 | Scenergy2promotion for CC000 |\r\n| 1989 | Agonia |\r\n| 1991 | Do what I say - 4k |\r\n| 1992 | FDT |\r\n| 1993 | Whim |\r\n| 1994 | CC999 Intro Viewer |\r\n| 1995 | Circles |\r\n| 1996 | Land |\r\n| 2117 | dies irae |\r\n| 2119 | LSD |\r\n| 2120 | Shock |\r\n| 2121 | Lyra 2 |\r\n| 2122 | Trashe |\r\n| 2123 | Schizophrenia |\r\n| 2124 | Bunch Of Arses |\r\n| 2135 | satisfaction |\r\n| 2136 | insult |\r\n| 2137 | assorty |\r\n| 2138 | inner universe |\r\n| 2139 | kraft |\r\n| 2140 | insanity |\r\n| 2141 | learning to drive |\r\n| 2142 | emulate |\r\n| 2143 | eye ache |\r\n| 2144 | eye ache 2 |\r\n| 2605 | phantasy files #1 |\r\n| 2606 | forever 2e3+1 se graphics pack |\r\n| 2607 | forever 2e3+1 se music pack |\r\n| 2608 | happy new year 1997 |\r\n| 2609 | propaganda preview |\r\n| 2610 | phrenetic |\r\n| 2611 | pondlife |\r\n| 2769 | Acheron |\r\n| 2770 | exodus megademo |\r\n| 2771 | exodus 95 |\r\n| 2772 | twin worlds |\r\n| 2773 | no more intelligence |\r\n| 2774 | no more intelligence 2 |\r\n| 2775 | no more intelligence 3 |\r\n| 2776 | egal |\r\n| 2777 | no nazis |\r\n| 2778 | ternimador |\r\n| 2957 | ice cream |\r\n| 3076 | CANNON BALL |\r\n| 3077 | Christmas - New Year demo |\r\n| 3078 | DO-LITTLE |\r\n| 3079 | Industrial Paradayzzz |\r\n| 3080 | BIG CHUJ |\r\n| 3622 | k-words |\r\n| 3655 | yes |\r\n| 4848 | 352919 |\r\n| 5721 | Laya |\r\n| 5922 | Galatrax |\r\n| 6389 | yerzmyey\\\'s music-tape |\r\n| 6390 | increase |\r\n| 6391 | sinusnye bredni |\r\n| 6392 | call of zombie |\r\n| 6393 | lazha of savers |\r\n| 6394 | ballagan |\r\n| 6395 | ded smirnoff memory |\r\n| 6396 | harm |\r\n| 6397 | abyss of madness |\r\n| 6398 | chimera |\r\n| 6399 | circlelusions |\r\n| 6400 | fearzone |\r\n| 6401 | fireball |\r\n| 6402 | killaz |\r\n| 6416 | nibbles |\r\n| 6417 | yerzmyey\\\'s nightmare |\r\n| 6418 | flurge |\r\n| 6419 | life1k |\r\n| 6420 | phlat |\r\n| 6421 | quattro formaggio |\r\n| 6427 | k22 |\r\n| 6429 | power of love |\r\n| 6436 | kaplice 01 |\r\n| 6437 | lame flame intro |\r\n| 6438 | xtro |\r\n| 6439 | nc logo |\r\n| 6440 | frost |\r\n| 6441 | alcohological |\r\n| 6442 | 7-up |\r\n| 6487 | zero experience |\r\n| 6488 | zlo |\r\n| 6491 | 17 minutes |\r\n| 6492 | 3dfx |\r\n| 6493 | amigo |\r\n| 6494 | answer |\r\n| 6495 | be quick as your dick |\r\n| 6496 | busygift |\r\n| 6497 | codephobia |\r\n| 6498 | drink \\\'em all |\r\n| 6499 | dupa biskupa |\r\n| 11177 | Blister |\r\n+-------+--------------------------------+\r\n162 rows in set (0.10 sec)\r\n\r\n',177,'2005-10-21 23:48:02'),(74348,1024,'mysql> update prods set download = replace(download, \\\'demo.raww.net\\\', \\\'www.zxdemo.org\\\') where download like \\\'http://demo.raww.net%\\\';\r\nQuery OK, 162 rows affected (0.41 sec)\r\nRows matched: 162 Changed: 162 Warnings: 0\r\n\r\nmysql> select id,name from prods where download like \\\'http://demo.raww.net%\\\';\r\nEmpty set (0.05 sec)\r\n',177,'2005-10-22 01:58:01'),(74349,1024,'dwarf: why did you junk ppl submit it on se as beeing from junkworks then? the results file says so.',177,'2005-10-22 01:58:59'),(74396,2351,'i heard they even got a flautas chef priest!',177,'2005-10-23 02:10:46'),(74404,2351,'sikamikaniko!?\r\nsicklassinikko!',177,'2005-10-23 07:08:10'),(74483,2352,'sparcus: ever heard of the wayback machine?',177,'2005-10-24 00:55:59'),(74485,2353,'i think i\\\'ll just politely pretend to ignore this thread and carry on living a healthy life..',177,'2005-10-24 01:01:11'),(74486,2337,'i\\\'m happy that seffren joined scene.org staff as webadmin. can\\\'t wait to show him our todo list for pouet. :D',177,'2005-10-24 01:08:50'),(74487,2352,'i guess the chosen format depends alot on your target audience.',177,'2005-10-24 01:10:03'),(74490,2352,'i seen a couple flash fanzines, they werent bad, but mostly were newmedia design ppl involved in them.. and it was quite annoying not to have direct links to an article available online.. :)',177,'2005-10-24 01:37:47'),(74494,2354,'i dont know but they were here before the lobsters came.\r\n\r\npraise the piggies for they are cute and humble and nice.',177,'2005-10-24 06:17:12'),(74599,2352,'dixan: hmm.. is that the boozembly 2000 notebook scans you\\\'re talking about?',177,'2005-10-25 01:51:35'),(74615,2218,'did they send you your stamps back atleast? ;)',177,'2005-10-25 10:40:57'),(74733,2361,'yeh, i go there now and again too..\r\nlots of old #trax hommies idle around..',177,'2005-10-26 21:11:53'),(74742,2359,'i think the show sucks. no speedfisters demos shown. :)',177,'2005-10-27 08:23:39'),(74790,1024,'mysql> select id from prods where download like \\\'%aminet.org%\\\';\r\n+------+\r\n| id |\r\n+------+\r\n| 5208 |\r\n| 5210 |\r\n| 5214 |\r\n| 5377 |\r\n| 6997 |\r\n| 7000 |\r\n+------+\r\n6 rows in set (0.04 sec)\r\n\r\nmysql> update prods set download = replace(download,\\\'aminet.org\\\',\\\'aminet.net\\\') where download like \\\'http://www.aminet.org%\\\';\r\nQuery OK, 6 rows affected (0.84 sec)\r\nRows matched: 6 Changed: 6 Warnings: 0\r\n',177,'2005-10-28 09:18:00'),(74901,2362,'ryg did buzzmachines? O_o\r\n\r\njoachim is also a scener (met him at se this year..)\r\n\r\nnot to mention the 873254835 introtool softsynths that were compiled as buzzmachines for using buzz to do the songs.. i can think atleast half a dozen sceners who used buzz for that, im sure quite many more exist.',177,'2005-10-30 20:20:07'),(74902,2362,'most of those synths that i mention didnt get \\\"officially released\\\" \\\"yet\\\".. and prolly never will..',177,'2005-10-30 20:21:37'),(74908,2362,'well, compared to other buzzmachine synths, the intro softsynths are always kinda overall lower quality.. more coded just to get some sound going, not necessarily the best sound ever, more something to simply get the job done... kinda normal that the coders of these lower quality ones don\\\'t feel the need to release their synths to the world, specially when there are other better alternatives around which their synth can\\\'t really compete with.. would only mostly be useful if they also released the source code so that ppl could use them for more intros.. but then again most \\\"real\\\" intro coders tend to enjoy reinventing the wheel to know how it\\\'s done, so they end up doing synths of their own anyways...',177,'2005-10-30 22:33:57'),(74922,2367,'o_O',177,'2005-10-31 02:16:17'),(74923,2362,'i feel your pain :)\r\ni had to acquire secret ninja voodoo technics that comprise of opening and closing other applications before opening buzz to regain part of my sanity. namely soulseek seems to help. dont ask me why, but it does.',177,'2005-10-31 02:18:04'),(74957,2362,'i tried that. but then i missed the neptune and the lepdoterapist, so i had to go back...',177,'2005-10-31 15:29:32'),(74959,2365,'i used to envy the lobster gods, then i became one myself.\r\nmy life has been riddled with confusion and miss-directed hatred ever since.\r\nYOU JUST NEED TO DO MORE DRUGS BEFORE YOU CAN BEGIN TO UNDERSTAND THE TRUE BEAUTY OF THEIR ART!!!!1\r\n',177,'2005-10-31 15:36:15'),(74982,2362,'nicolas: actually i prefer all things to be released, im glad that quality control is low. i still discover the good stable machines anyways, and there is alot more influx of diferent ideas and \\\"features\\\" coming from the less quality machines. if one finds a machine to be buggy or lacking a certain essential feature, one can just email the developer. when no reply is returned, one moves the buzzmachine to the hidden machines section of the index...\r\n\r\nto answer the question directly, no it\\\'s not. buzz is unstable as fuck, the quantity and quality of the buzzmachines kicks ass.',177,'2005-10-31 19:59:04'),(74986,2362,'when you really use it, you can tell which machines are stable and which ones are not. further more, you start knowing what actions on what machines makes it more likely to crash and such other details.\r\nbiggest problem gets to be, not avoiding it to crash, but restarting it after it crashed, some kind of crashes makes it required to reboot the machine.. which is simply unnaceptable for live performances.\r\n\r\nstill.. buzzle is getting developed.. maybe in a couple years i\\\'ll be able to load my .bmx\\\'s on it and not have it randomly crash every half an hour. :)\r\n\r\n',177,'2005-10-31 23:43:25'),(75009,2362,'unclex: i sampled those bursts a couple times, they\\\'re cool material for noise scaping :) \\\"who cares idiot\\\" soundtrack was such kind of burst :) sometimes its hard to fill all frequencies loud enough to have it really raw and loud without clipping, those bursts rock in that aspect ^^ regurgitating them live through immense filter tweaking is good fun too ^^',177,'2005-11-01 14:09:05'),(75010,2365,'where has me placed ma treasure map yaarrr',177,'2005-11-01 14:28:43'),(75022,2362,'the fact that it behavesmore or less erratically on diferent hardware/os is also quite explicit of its lack of stability :)\r\n\r\ni had a mate who claimed the only stable version of buzz he ever had was running it on linux through wine. you loose a few obvious features though.. but i would defnitly try to get it working if i had any linux machine around.',177,'2005-11-01 18:57:32'),(75023,2339,'realistic fake cloth silk wave simulation!! :D',177,'2005-11-01 19:39:52'),(75093,2370,'preacher: dead horses is so cliche\r\n[url]http://www.pouet.net/prod.php?which=1957[/url]',177,'2005-11-03 01:59:22'),(75137,2373,'me and evil know the way jorge. its very easy to find.',177,'2005-11-03 18:27:48'),(75138,2373,'right next to the main trainstation.. even easy to ask directions for..',177,'2005-11-03 18:29:07'),(75145,2374,'..and don\\\'t forget to come to trsacDemoparty2005!',177,'2005-11-03 20:29:34'),(75148,2373,'like chimera, just to please nuey, only darker and longer ofcourse!',177,'2005-11-03 21:18:29'),(75158,2373,'COMING TO GET J00!!!!',177,'2005-11-03 22:56:05'),(75309,2380,'nearaz: jeenio_gmail_com is your bitch',177,'2005-11-08 16:22:59'),(75312,2321,'marquete: at some point in time we (or rather, keops) had to reocuringly remind skrebble to drink his warm cup of stfu. so he decided to adopt it as a trademark :)\r\n\r\nyou forgot to ask about the most important of all the \\\\o/ emoticons, which is obviously the .\r\n[url=http://www.pouet.net/prod.php?which=17996]FIST YOUR EYES!!![/url]',177,'2005-11-08 16:51:25'),(75330,2381,'did anyone ever have any?',177,'2005-11-08 21:30:05'),(75415,2338,'[img]http://scene.org/~ps/tum05.jpg[/img]\r\n\r\ndecisions decisions',177,'2005-11-10 04:29:37'),(75416,2338,'maybe if the price drops abit.. otherwise i think im saving my 200e on travelling expenses for breakpoint.. ',177,'2005-11-10 04:58:45'),(75473,2386,'kurwa',177,'2005-11-10 19:36:50'),(75513,2385,'i choose not to give a fuck eitherway. :)',177,'2005-11-11 02:22:16'),(75557,2387,'i <3 preacher',177,'2005-11-11 18:00:14'),(75572,2388,'what os?',177,'2005-11-11 22:16:33'),(75584,2388,'[url]http://www.pouet.net/prod.php?which=20200[/url]\r\n\r\nnow for an actual challenge.......',177,'2005-11-12 02:10:31'),(75596,2379,'come to think of it i been using ultraedit for java and php stuff too... toggling to cmd window to compile it, and browser to test it, always been a nuissance overload of ctrl-tabs... makes complete sense to me. O_o',177,'2005-11-12 16:22:44'),(75631,2390,'evil is full of love ;)',177,'2005-11-13 10:01:34'),(75699,1024,'skate: whatever drugs you have in turkey, bring them to breakpoint, they seem to be quite nice...',177,'2005-11-14 18:09:11'),(75714,1024,'skate: nah man, im just a [url=http://www.pouet.net/changelog.php]poor[/url] [url=http://www.pouet.net/lists.php?which=1]lamer[/url].',177,'2005-11-14 20:31:38'),(75720,1024,'gargaj: was done coding it before reading skate\\\'s comment.\r\n\r\ndips: pouet admins can create new lists with submitlist.php\r\nthe list admins can add more items with submitlistitem.php\r\nno, there is no delete/alter listitem form yet, its on the todo list, SO DONT FUCK UP WHEN ADDING ITEMS or you\\\'ll have to LIVE WITH IT LOOKING FUCKED UP for a while.',177,'2005-11-14 21:10:40'),(75745,1024,'wind: yeh, its a carrier return os diference fuck up problem i believe.. :/ only some nfofiles get fucked though.. its strange, dunno how to fix it on the renderer',177,'2005-11-15 00:16:46'),(75828,1024,'lists.php still under development.. will fix that and more things soon.',177,'2005-11-15 21:38:24'),(75857,2396,'-> prods after 10 mins will be disqualified <-\r\nI VEEMENTLY PROTEST!!!!\r\nhow will you know if it has passed 10 minutes if we\\\'ll all be drunk at the partyplace anyways?!',177,'2005-11-16 01:00:38'),(75860,2397,'[img]http://bikieray.im-rc.com/cranks+rings/Campag-Track-Ring-Gold-45T-NOS.jpg[/img]\r\n[img]http://www.musiccityraceway.com/Images-04/October/Saturday/103004/103004%20King%20of%20Track%20Main.JPG[/img]',177,'2005-11-16 01:04:18'),(75864,2397,'[img]http://www.docsmachine.com/impulse/impulse1.jpg[/img]',177,'2005-11-16 01:07:23'),(75865,2397,'[img]http://www.juliestuff.com/SmallPics/TCImpulseTrack.jpg[/img]',177,'2005-11-16 01:09:40'),(75866,2397,'[img]http://www.newtrecords.co.uk/acatalog/beer129cd.gif[/img]',177,'2005-11-16 01:11:35'),(75920,1024,'only admins/gloperators can create lists. so, if you got a good idea for one you would like to upkeep, ask us (the admins/gloperators) to create you one.',177,'2005-11-16 16:18:05'),(75939,2396,'winden: i suggest \\\"will be played until atleast half the attendees pass out\\\" ;)',177,'2005-11-16 20:03:19'),(75959,1024,'optimus: use [url]http://www.pouet.net/submitlistitem.php[/url] to add items to them (the ones madenmann created) only you can add items. and cant delete yet so dont fuck up adding.',177,'2005-11-16 23:23:41'),(75963,2395,'yeh skrebbel, ayame even stopped with the aiii\\\'s just for you! and you didn\\\'t come :((',177,'2005-11-17 00:50:25'),(75965,1024,'yeh, someone (prolly ep) spammed it a while back so we removed it or something...',177,'2005-11-17 01:22:20'),(75966,1024,'not sure who was getting those emails actually.. couz i wasnt.... maybe analogue... and we all know how active he is.... so.. afaicr webmaster@pouet.net has been useless for quite a while now....',177,'2005-11-17 01:25:13'),(75968,2396,'hehehe, everyone too drunk to get on stage :DD\r\n\\\"as soon as enough ppl recover from the alcohol coma to get on stage\\\" :P',177,'2005-11-17 04:30:28'),(76037,2397,'BASS! tracker :D\r\ni bow to your m4d skillz :D',177,'2005-11-17 22:25:01'),(76041,1024,'danzig: i cant understand your english. rephrase please.',177,'2005-11-17 22:45:04'),(76053,1024,'dalezy: i watched the pc version, so it defnitly does exist. dont know where i put that techtech.zip anymore though...\r\n\r\nalien: put both versions online so we can have working links again please',177,'2005-11-18 00:21:04'),(76055,2395,'skrebble: nop, but she told me she\\\'ll go to breakpoint06, so... you might get it back if you\\\'re nice enough ;)',177,'2005-11-18 00:22:25'),(76066,2399,'n achas q tens tempo livre a mais jorge?',177,'2005-11-18 02:39:26'),(76143,2399,'bem vindos à inercia demoparty too thousand and for.\r\ndentro de momentos vai dar inicio a competicao de démus.',177,'2005-11-18 16:48:25'),(76178,1714,'i think i designed it to allow more then 1 maintainer.. needs to be added on sql query though, i\\\'ll look into adding you both (madenmann and radman) after i eat my dinner..',177,'2005-11-18 22:04:14'),(76185,2399,'that or no one giving a shit about demos to begin with',177,'2005-11-19 04:30:09'),(76186,1024,'madenmann: someone added party=168 to http://www.pouet.net/prod.php?which=1043 wrongly and forgot to also add a year. thats why it was fucking up.',177,'2005-11-19 04:38:16'),(76187,1714,'hmm.. actually seems i was wrong.. i guess i considered it as a valid requirement but never implemented a reasonable solution yet.. oh well.. admin/gloperators can use editlist.php to change the upkeeper of the list though.. so i suggest you to request that change on \\\"fix me beautiful\\\" whenever needed...',177,'2005-11-19 04:43:36'),(76188,1024,'mysql> select id,download from prods where download like \\\'%wuarchive.wustl.edu%\\\';\r\n+-------+------------------------------------------------------------------------------------------+\r\n| id | download |\r\n+-------+------------------------------------------------------------------------------------------+\r\n| 196 | http://wuarchive.wustl.edu/pub/mirrors/aminet/demo/sound/nvx_extra.lha |\r\n| 1398 | http://wuarchive.wustl.edu/%7Eaminet/dirs/aminet/demo/aga/kikidraft.lha |\r\n| 3031 | http://wuarchive.wustl.edu/systems/amiga/aminet/demo/mega/control1.dms |\r\n| 3454 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/tg97/DeusExMachina.lha |\r\n| 3563 | http://wuarchive.wustl.edu/%7Eaminet/dirs/aminet/demo/aga/kikikatto.lha |\r\n| 3824 | ftp://wuarchive.wustl.edu/systems/amiga/aminet/demo/40k/esc_brainbow.lha |\r\n| 3825 | ftp://wuarchive.wustl.edu/systems/amiga/aminet/demo/sound/esc_vd01.lha |\r\n| 4698 | http://wuarchive.wustl.edu/%7Eaminet/demo/intro/l2-inv.lha |\r\n| 5127 | ftp://ftp.wuarchive.wustl.edu/pub/aminet/demo/40k/id-dims.lha |\r\n| 5228 | ftp://wuarchive.wustl.edu/pub/aminet/demo/tg97/Eclipse.lha |\r\n| 6476 | http://wuarchive.wustl.edu/pub/aminet/aminet.cgi?string=rampage |\r\n| 8073 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/file/mrg-uthd.lha |\r\n| 8077 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/mega/Melon.SOS.dms |\r\n| 8082 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/track/Dayofreckoning.dms |\r\n| 8674 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/ecs/esc_dreaming.lha |\r\n| 9124 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/funet/Cantbe.lha |\r\n| 9177 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/funet/VectorExtermin.lha |\r\n| 9231 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/aga/apx-usel.lha |\r\n| 9232 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/intro/DKG-Giulia.lha |\r\n| 9276 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/funet/madness2.lha |\r\n| 9279 | ftp://wuarchive.wustl.edu/systems/amiga/aminet/demo/40k/ess_40k.lha |\r\n| 9665 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/mag/BalanceUpstrea.lha |\r\n| 10707 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/sound/MWI-Sonikk.lha |\r\n| 10770 | http://wuarchive.wustl.edu/pub/aminet/misc/antiq/DemoReel3_1.lha |\r\n| 11128 | http://wuarchive.wustl.edu/~aminet/pix/anim/GetFrogged.lha |\r\n| 11635 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/slide/IstanbulStyle.dms |\r\n| 13243 | http://wuarchive.wustl.edu/pub/aminet/pix/anim/SpaceBattle.lha |\r\n| 15988 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/mega/Angels.Sunrise.dms |\r\n| 16488 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/tp96/RealFD.lha |\r\n| 16642 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/mag/upstream.dms |\r\n| 19002 | http://wuarchive.wustl.edu/pub/aminet/info/www/dirs/aminet/demo/mega/BurningSpear.dms |\r\n+-------+------------------------------------------------------------------------------------------+\r\n31 rows in set (0.04 sec)',177,'2005-11-19 05:58:33'),(76224,2399,'sou musico experimental scener internacional gotico transhumanista nonprofit slavewhore artyfaggot loser. pessimistic is my middle name :)',177,'2005-11-19 17:41:32'),(76233,2406,'megaman hard? i guess i played diferent titles then you have.. o_O',177,'2005-11-19 22:00:43'),(76269,2399,'topo: ayeh, means someone who is into [url=http://en.wikipedia.org/wiki/Transhumanism]transhumanism[/url].\r\n\r\nthe \\\"scener internacional gotico transhumanista\\\" was a long time running gag between me and kript0n/ex-razor1911 since the times we founded [url=http://enoughrecords.scene.org]enoughrecords[/url]. me beeing the only internacional scener with the goth tendencies who was into transhumanism that he knew :)\r\nnot that many regular sceners in portugal, certainly not many international ones.. especially not many with the depressive tendencies, and defnitly not many who were into transhumanism.. so, you get the point... ;)',177,'2005-11-20 05:40:41'),(76270,2407,'[img]http://www.dgif.virginia.gov/fishing/srf-photos/State%20Record%20Striped%20Bass%20and%20Angler.jpg[/img]',177,'2005-11-20 05:45:52'),(76499,2411,'JARIG!',177,'2005-11-23 01:20:04'),(76542,2412,'[img]http://www.avatarpress.com/303/303pre.jpg[/img]\r\nfuckings to gergely ;)',177,'2005-11-23 14:33:17'),(76543,2348,'and drugs, dont forget more drugs.',177,'2005-11-23 14:34:56'),(76545,1024,'i dont know the talk on the public irc chat where the link was dropped, did the dude say \\\"no spread\\\" at some point or not? o_O',177,'2005-11-23 14:39:20'),(76554,2413,'dont think i will.\r\nbeeing tortured at the partyplace was enough.',177,'2005-11-23 15:10:22'),(76587,1024,'you should have uploaded to /incoming/parties/pilgrimage05/wild/\r\nor /incoming/demos/groups/northern_dragons/\r\n\r\n/apply/ is for requests of new directories creation, and website accounts and shit like that.\r\n\r\neitherway... the file will get moved to the right place and the link updated on pouet sometime in a near future (whenever sparcus reads this ;) )',177,'2005-11-23 19:29:14'),(76690,2413,'the winners are the only ones needing more exposure anyways.',177,'2005-11-24 17:14:55'),(76797,2416,'BECAUSE IM LEAVING FOR LISBON IN A COUPLE HOURS AND IT WOULD MAKE THE ALREADY SLOW LOAD OF PROD.PHP EVEN SLOWER! WHY ARE WE SHOUTING BTW??',177,'2005-11-26 16:35:53'),(76895,2416,'front243: the [url=http://www.pouet.net/topic.php?which=1174]Scene related RSS feeds[/url] thread has a list',177,'2005-11-28 20:51:28'),(76945,2416,'IT WAS COOL! WE HAVE VIDEOS AND PICTURES OF OKKIE BEEING WRITTEN ON WHILE SLEEPING! INCLUDING ONE SAYING ...AND DON\\\'T FORGET TO COME TO INÉRCIADEMOPARTY2005!',177,'2005-11-30 03:42:47'),(77034,1024,'rene: they are 271, what are you looking for exactly?',177,'2005-12-01 18:11:12'),(77552,2435,'thats easy: namevote!!',177,'2005-12-09 04:09:17'),(77683,2435,'i started crying at the end of structure 2 aswell. when i noticed how horribly miss-connected the red part was with the rest.',177,'2005-12-10 20:09:40'),(77684,2443,'darkus: but you arent a follower of BASS so its natural that pouet users ignore your requests ;)',177,'2005-12-10 20:12:27'),(77685,2442,'only know of a few c64\\\'ers in new zealand..\r\n\r\nand maybe a couple tracker musicians..\r\n\r\nbut im sure they are out there somewhere',177,'2005-12-10 20:17:52'),(77686,2435,'to answer the original topic:\r\n\r\ni remember insulting sts coder quite a few times when the clouds scene came...\r\n\r\nand seriously considering navis to be truly insane for hardcoding all that stuff\r\n\r\naether would place high if it had a final version with right syncs, as it is i cant watch it again, the wrong syncs upset me too much.\r\n\r\n195/95 was pretty impressive for a quick finished demo too.\r\n\r\nam more curious on what will happen in the 4k division actually.. i hope parsec doesnt get through, it was completly boring. dont even get how it won breakpoint.\r\n\r\nother than that, i\\\'am the seed / cpu+inward really impressed me.',177,'2005-12-10 20:24:44'),(77832,1024,'rene:\r\n+-------+----------------------------+\r\n40 rows in set (0.04 sec)\r\n\r\nmysql> update prods set download = replace(download,\\\'http://planeetta.amigascne.\r\norg/pub/amiga/\\\',\\\'http://ftp.amigascne.org/old/\\\') where download like \\\'http://pla\r\nneetta.amigascne%\\\';\r\nQuery OK, 40 rows affected (0.54 sec)\r\nRows matched: 40 Changed: 40 Warnings: 0\r\n',177,'2005-12-13 07:28:57'),(77833,1024,'gaia, max: im gonna add support to lists.php to execute a sql query, so it\\\'ll be used for those kind of requests, and also stuff like getting a list of all prods with link to source code.. and such.. just need to beware of security issues.. and have time to do it.. possibly between xmas and new year i\\\'ll have couple days free for it..',177,'2005-12-13 07:35:54'),(77834,1689,'alien: sorry i picked poi\\\' couz it looks more like the other atari ones.. sorry..',177,'2005-12-13 07:50:38'),(77881,2435,'lets face it: gabriella diskoexpäriment megademo 7005 is the best demo ever, how can it not get nominated on all categories?! only perhaps the greatness of speedfisters can outperform team tmi\\\'s efforts.',177,'2005-12-14 02:43:41'),(77950,1689,'titus: too little sleep hours.. double sorry about that -_-',177,'2005-12-15 02:10:25'),(78179,2396,'fucking the scene is always fun :) aiiiiiiiiiiiiiiiiiiiiii\r\nand now for a chupito triplo question:\r\nwhere is the tattoo of madgoblin gonna be placed?\r\na) his neck\r\nb) his butt\r\nc) his ankle\r\nd) his arm\r\ne) his shoulder',177,'2005-12-19 17:54:28'),(78219,2396,'trace: 84 was the number said at the \\\"präize gibin serimoni compo!\\\"\r\n\r\nmadgoblin: its ok, wasnt it gonna be the jap version of it? ;)',177,'2005-12-19 21:00:57'),(78235,2396,'you\\\'re right, your russian is alot better ;D',177,'2005-12-19 21:55:50'),(78291,2462,'soon this will get filled with spammers from non scene netlabels trying to get sceners to make demos out of their released instead of scene ones releasing music.\r\nnoerror.scene.org already exists, use it.\r\n\r\nbut i\\\'ll take the oportunity to announce new album by russian experimental idm artist called ili, out today on enoughrecords: 11 tracks of guitar samples beeing mashed up into idm sounds.\r\n[url]http://enoughrecords.scene.org[/url]',177,'2005-12-20 12:19:22'),(78296,2464,'now you made ppl realize you is you..\r\ncan\\\'t you just lay low for a change? -_- i got better things to do than to keep fixing the shit you bring up on pouet.\r\nscene is dead, make demos or let it go already.\r\n\r\n\r\n\r\n',177,'2005-12-20 12:32:13'),(78300,2465,'do you know the american scene?\r\nit\\\'s [url=http://www.acid.org/radio/]dead[/url].\r\n[url=http://scenespot.org/]dead[/url].\r\nahah4h :/',177,'2005-12-20 12:59:18'),(78301,2462,'tft: mostly couz they\\\'ll get dissed by ppl who dont want to read their spam. and then they\\\'ll loose interest in the demoscene side of things altogether because all sceners will seem like whinning arrogant wanker bastards...\r\n\r\nseel: he\\\'s talking about scene [url=http://www.archive.org/audio/collection.php?collection=netlabels]netlabels[/url] not [url=http://madeby.scene.org/]sceners who went commercial with their music[/url].',177,'2005-12-20 13:02:23'),(78678,2474,'[url=http://www.pouet.net/topic.php?which=1442] Qweafrbaba.[/url]',177,'2005-12-22 21:43:11'),(78684,1024,'i dont remember how i did it last year again :)',177,'2005-12-22 22:18:10'),(78752,2476,'[url=http://www.scene.org/dir.php?dir=%2Fmusic%2Fgroups%2Fenough_records%2Fenrcmp02_-_retork]enrcmp02 - retork[/url]',177,'2005-12-23 13:16:48'),(78811,2478,'[img]http://gladstone.uoregon.edu/~rchorlto/BunnyDead.JPG[/img]\r\n[img]http://www.cosy.sbg.ac.at/~pmeerw/ICIP01/pictures/bunnies.jpg[/img]',177,'2005-12-24 01:59:28'),(78864,2478,'[img]http://www.armchairempire.com/images/Reviews/Playstation2/dragonball-z-budokai/dragonball-z-budokai-3.jpg[/img]\r\n[img]http://www.panic.com/audion/gallery/previews/dragonball.jpg[/img]\r\n[img]http://www.hatstudiosmedia.com/images/portfolio/dragonball.jpg[/img]\r\n[img]http://mb-jumpland.dion.ne.jp/neputa/live/img/cinema_05.jpg[/img]\r\n[img]http://www.dbzn.net/images/all/zzmic/aay.jpg[/img]',177,'2005-12-24 14:39:09'),(78865,2478,'[img]http://www.pouet.net/screenshots/3321.gif[/img]\r\n[url=http://www.pouet.net/prod.php?which=3321]i am cool you are not[/url]',177,'2005-12-24 14:40:49'),(78867,2478,'[url=http://www.pouet.net/prod.php?which=4823]DRAGONBALL![/url]\r\n[url=http://www.pouet.net/prod.php?which=3459]DRAGONBALL![/url]\r\n[url=http://www.pouet.net/prod.php?which=109]DRAGONBALL![/url]\r\n[url=http://www.pouet.net/prod.php?which=1960]DRAGONBALL![/url]\r\n[url=http://www.pouet.net/prod.php?which=14107]DRAGONBALL![/url]\r\n[url=http://www.pouet.net/prod.php?which=18892]DRAGONBALL![/url]',177,'2005-12-24 14:43:33'),(78870,2476,'pat: [url=http://enoughrecords.scene.org]enoughrecords.scene.org[/url]',177,'2005-12-24 14:54:15'),(78889,2482,'jesus is dead',177,'2005-12-24 17:29:08'),(78892,2482,'jorge: yeh i\\\'ll now go tell my grandmothers whom i just spent half an hour trying not to be rude while explaining to them what happened to the girlfriend that they once saw and keep asking about every single time they have a chance despite my explanations that it simply didn\\\'t work out, and also having to answer their questions on why i dress in black, that it makes me look like i\\\'m in mourn (which i am but can\\\'t tell them that couz they\\\'ll ask why); that i don\\\'t know, understand or appreciate family values. i\\\'ll just buy a ticket to lalaland and pretend my reality doesn\\\'t exist, just so you don\\\'t realize that i fucking hate the pseudo bullshit xmas spirit that is fed down our throats and forces us to cope or be labelled as rude.',177,'2005-12-24 17:37:15'),(78893,2482,'and i guess since i\\\'m at it, i\\\'ll just pretend that it doesn\\\'t bother me _on the only artistic outlet that i have_\r\n\r\nyes, let us all have a merry little xmas with joy and love and peace to the world. where did i put the magnum?..',177,'2005-12-24 17:39:10'),(78895,2482,'it\\\'s not like i\\\'m stopping you from enjoying your xmas by forcing you to watch my prods. you check them if you want to.',177,'2005-12-24 17:46:26'),(78899,2482,'they come here, impossible to avoid. and how do i tell 80+ yo people that i don\\\'t believe in something they have been preaching to me their whole lives? i can\\\'t.. it would break their hearts if i was to explain the whole logic.. i just changed into a grey shirt instead of black to make them stop picking on me instead. oh i can\\\'t wait till the usual \\\"he\\\'s always playing with his computer, doesn\\\'t know what life is\\\" criticism around the table shortly followed by a \\\"you sure you don\\\'t want wine filipe? you stopped drinking? you attacked a sixpack just the other day..\\\" which i must face with a smile or i\\\'ll get the \\\"you\\\'re always in such a bad mood, just the other day i simply asked you for just a small little favor and you got all upset\\\" (came bother me 4 times right after i woke up and was still eating lunch, if i could go fix his broken cdrom _now_) and \\\"started shouting no when we want to buy him this nice gift\\\" (asked 3 times for me to look at one of those oh-so-useful shortcut keyboards which are completly useless but they keep imagining that a computer nerd would love to possess, as if i couldnt afford to buy it myself if i really needed one)\r\n\r\ni wish i could just ignore it as suggested, but sadly enough, the oh so important family values demand me to sit there and be tortured for a day pretending it doesnt hurt me. the very same family values which i obviously dont possess since im admiting that xmas is full of shit.\r\n\r\nsorry that im ruining your xmas by beeing an honest person when it comes to artistic expression jorge. i\\\'ll try harder next year to be a happy person instead.',177,'2005-12-24 18:05:51'),(78901,2482,'AND TO TOP IT ALL, JESUS IS LIKE HAUJOBB, HE WAS NEVER GONE!!\r\n[img]http://associate.com/photos/Christian/jesus-resurrection.jpg[/img]\r\nso what the fuck are we celebrating in the end? -_-',177,'2005-12-24 18:07:36'),(78902,2482,'[img]http://198.62.75.1/www1/apparitions/http:/jut.jpg[/img]',177,'2005-12-24 18:08:54'),(78904,2482,'[img]http://www.mamasfeinstes.de/archiv/Bilder/Xmas.jpg[/img]\r\n[img]http://www.cartoonstock.com/lowres/cma0004l.jpg[/img]',177,'2005-12-24 18:10:43'),(78907,2483,'merry xmas to you too wade!!\r\n(jorge: how did i do? how did i do?)',177,'2005-12-24 18:25:08'),(78912,2482,'no, but it helps get the message across that i\\\'m serious with the anti-xmas.',177,'2005-12-24 19:14:16'),(78913,2482,'atleast i don\\\'t tell people to go suck on dead lobster cocks for saying aiiii ;) sometimes we just say things as they come, and don\\\'t necessarily mean it but choose to say it like that nonetheless to get the real point behind them across.',177,'2005-12-24 19:15:54'),(78975,2487,'well, when you develop with the rest of the group (moral support and such) it\\\'s the group\\\'s demo, when you do everything yourself it\\\'s your demo..\r\n\r\nbut i guess it\\\'s always up to the author to decide if it\\\'s the groups demo or just his.. it\\\'s usually mentioned in the infofile anyways...\r\n\r\nalso, if you release it under your group it gets listed as the groups heritage.. so sometimes the demo just ain\\\'t good enough or not within the expected style or something... and then there are [url=http://www.pouet.net/prod.php?which=8184]the usual[/url] [url=http://www.pouet.net/prod.php?which=7478]flames and problems[/url] for a demo not living up to the group\\\'s standards.. or beeing released without permission/knowledge of the remaining group members/leaders..\r\n\r\nwhich people shouldnt really care that much about but aparently still do..',177,'2005-12-26 02:04:08'),(78976,2487,'one problem from releasing demos with no group is that you dont get to see them on a pretty little list on pouet.. unless you add them all under a list at lists.php like i had to to keep track of all the groupless 64k\\\'s i had released back in 99..\r\n\r\nanother big problem is that ppl only tend to greet groups not individuals, so you might get depressed from never beeing greeted in other groups prods ;) dont say i didnt warn yah',177,'2005-12-26 02:08:17'),(78979,2465,'xernobyl, optimus: as i recall there were several possible storylines in indiana jones. and they had atlantis located in diferent spots.. so, atlantis is everywhere!!',177,'2005-12-26 02:14:10'),(79014,2488,'doomsday is a memorable day..\r\nespecially mri beeing so hardcore into christianity these days.',177,'2005-12-26 13:38:57'),(79027,2488,'i predict new demo from sgz having a \\\"optimus get a life\\\" overlay again. :)',177,'2005-12-26 14:34:09'),(79030,2435,'hitch: the jury ppl should know which ones use dlls and which ones dont and will most probably make the necessary adjustments ;)',177,'2005-12-26 14:38:04'),(79031,2488,'optimus: if you wrote a blog you could just post links to it\\\'s diferent entries which people on pouet could _choose_ to read. thus they wouldnt get so pissed at you when you engage rant mode. which is why everyone keeps suggesting you get one. there are sceners using blogs btw, both on blogspot.com and livejournal.com if they would bother reader your rants thats another discussion. but then again if they wouldnt read them there they certainly wouldnt wanna read them here.',177,'2005-12-26 14:40:59'),(79032,2488,'beeing socially accepted is so hard. make a demo, you can rant all you want in the scrooltext! and everyone will wanna watch it to see if the code and gfx and music is any good.',177,'2005-12-26 14:41:51'),(79038,2482,'tekno: too late i already hate you! now you\\\'ll have to buy me a crate of beer at breakpoint to compensate ;)',177,'2005-12-26 15:23:48'),(79039,2489,'its so much easier beeing honest online isnt it?',177,'2005-12-26 15:24:42'),(79040,2488,'from which one can infer that superbock makes you love xmas!!',177,'2005-12-26 15:27:20'),(79043,2482,'^o^',177,'2005-12-26 15:59:15'),(79070,2488,'xernobyl: so now you know!!',177,'2005-12-26 22:51:29'),(79098,1024,'do you know rss?\r\nthey\\\'re dead.\r\ndead! hahahahah\r\nahah4h',177,'2005-12-27 16:35:39'),(79108,1024,' ',177,'2005-12-27 23:12:43'),(79273,2485,'to change your nationality you need to logon on scene.org and alter it there.\r\npouet uses sceneID system, which is stored on the scene.org database..',177,'2005-12-30 02:59:55'),(79383,1024,'wea: [url]http://www.pouet.net/search.php?what=ivory&type=group[/url]\r\neverything ok now? thanks for reporting.',177,'2006-01-01 02:45:09'),(79749,2509,'i\\\'m a professional dog man-whore in lutjebroek.',177,'2006-01-05 01:33:18'),(79750,2509,'i\\\'ve suddenly realized why there are no 30minute compos on #pixel anymore.. we all participate in the pouet fast thread defacing compo :)\r\nmuch more fun :)',177,'2006-01-05 01:35:51'),(79766,2510,'frost: [url]http://www.gbadev.org/tools.php?section=gfx[/url] ? or you mean something actually running on a gba?',177,'2006-01-05 03:41:20'),(79920,183,'gantz graf kinda sucked actually.. but maybe i wouldnt think like that if it hadnt been so hyped before i actually got to see it. sure it had cool syncs and stuff but it wasnt _THAT_ impressive nor really mindblowing novel as a concept, the intricacy level _was_ impressive though..',177,'2006-01-06 02:28:46'),(80010,2514,'oh what a big sword you have there',177,'2006-01-06 19:03:57'),(80019,2514,'homoerectus dreams are common in the land of the koffeeshops',177,'2006-01-06 20:13:59'),(80075,1024,'fixed by someone too lazy to inform',177,'2006-01-07 17:56:22'),(80110,1024,'fixed',177,'2006-01-08 03:04:02'),(80344,2494,'non-bubbly water would indeed rock.\r\ni missed it like hell too!',177,'2006-01-10 12:44:09'),(80345,2521,'real sceners dont work for game companies, we all know that!! ;)',177,'2006-01-10 12:47:01'),(80491,2494,'gargaj: i can understand how countries with tradition of only selling bottled bubbly water cant quite get the importance of non bubbly water.. hungary beeing one of those countries\r\n\r\nbut trust us, non bubbly water si teh shit and a vital element when you possess a big hangover, bubbles are pure evil on anything else other then beer, sparkling wine and coke. and bubbly water turned non bubbly, it just aint the same at all, it tastes diferent, the gases are always still there, its like wanting to drink tea but only having energy drinks..',177,'2006-01-11 04:07:44'),(80685,2526,'gargaj: gfxzone.planet-d.net was supposed to be doing the gfx, and scenemusic.net the sounds. but one is innactive and the other abit skewed from justc overing music compos (which btw lets face it, dont even deserve beeing covered like that couz no one cares about the tracks released at the music compos)\r\n\r\ngasman: ever considered joining scene.org and develop pouet.net to be the scene repository a-la zxdemo/csdb that you envision? you say that pouet doesnt intend to be a complete scene database, thats false, atleast when it comes to all prods, we do want to have everything listed, just people dont bother adding certain stuff and we\\\'re too little active admins to cover all the holes.. (not to mention that we get called glopwhores by the authors)\r\n\r\ni think the main issue here is integration between the diferent databases. we need to find solutions for cross-matching the information to avoid redoing the wheel. if you\\\'re willing to work on pouet to extend it to incorporate the zxdemo style of prod association (prod credits and having all sceners despite them having an account or not) it could easily be extended to assimilating the info from csdb the same way, would only need for a system to submit the missing info, which for smaller scenes like speccy and c64 is doable \\\"by hand\\\" but for pc scene is your worst nightmare ever, you can never know _all_ groups and _all_ sceners.. there needs to be a way to let the users associate and revise each others associations... the +zxdemo and +csdb and +slengpung were approaches to unify the data. but there are still shitloads of holes to be filled on pouet..\r\n\r\nthe short version of what im trying to say is: i have thought about what you\\\'re trying to accomplish before gasman, i would love to see it, i have no time to implement it on pouet, if you wish to get any extra info from our database to use on your project or wish to join our dev team to push it more into your idea of a complete database, we\\\'re open for suggestions. we just lack time, not interest. :)',177,'2006-01-12 06:27:31'),(80696,2526,'gem: quite the oposite, when a worthy replacement comes we stop feeling the need to develop, couz it\\\'s already getting covered properly and we never have time for this stuff anyways, would much rather use that time in making prods instead of databases and php and articles. atleast thats how i feel about it. dunno about the rest.',177,'2006-01-12 10:21:33'),(80822,2527,'-_-',177,'2006-01-13 02:20:00'),(80838,2528,'i\\\'m tired of all the nonsense lack of communication i witness: coders asking for 3d modellers, graphicians looking for musicians, antisocial people complaining they dont know the right people to colaborate with, that the ones they know dont have time, and that they want to make the best demo ever, and that they would do it if only they werent missing just one little element..\r\n\r\nand then there are groups of newbies with motivation but lacking good ideas.\r\n\r\nwhy are people so afraid to expose their ideas to the grand public in an attempt to find the right person for the job? i believe it to be the reluctance to get comments from people not truly interested in helping. and the immense doubt that finding a right person for the job is next to impossible.\r\n\r\nwhat i propose is a place that facilitates the collaboration for scene projects. choice of anonymous description of project idea and list of needed people with certain caracteristics (2d logo, 3d (3dsmax), 3d (maya), 3d (lwo), texture, code opengl, musician (.xm chip), musician (.mp3 hardtrance), etc..) allowing access to information to individuals looking for groups to colaborate with.\r\n\r\nthe problems arised with such place is mostly the stealing of ideas, people wasting each others time wanting to see whats happening but not beeing able to deliver the requested.\r\n\r\ni think it could be good inside and outside the scene.. extending to beeing proof of concept of freelancers beeing able to work well with teams, allowing companies to scout sceners (and sceners scout companies). having multi-levels ranging from amateurs just looking around for ppl with same interests / snooping for ideas to steal, to the more serious work which could interest scene outsiders (both companies and individuals)\r\n\r\ni don\\\'t have time to implement this and turn it into a real project, but i would really like to see such a mamuth facilitator to be erected and run the proper way, with the scene mentality behind it (i.e. free and open, not money driven and lobby based).\r\n\r\nperhaps it\\\'s utopia?! anyone with too much free time willing to erect it?\r\n\r\ni believe such a project for non-sceners to carry out would always be money driven and doomed to elitistic failure.. with the scene support behind it, we could easily use our contacts to get game companies and other media companies / research centers / whatever to back it and turn it into a usable reality with both room for the deviantart-style idling and the more serious industry integration side.\r\n\r\nlaughter and destructive criticism may now ensue..',177,'2006-01-13 06:15:52'),(80839,2526,'gasman: some of your ideas ive been trying to expand on pouet for exactly same reasons:\r\n- the demoblog.php for letting newbies surf the veterans tastes in a \\\"what do people who liked this prod also like\\\" kind of way\r\n- the lists.php to do cross aggregation of information that wouldnt normally be listed (listing demologies and country sceners is just the start, the plan goes to extend it to smaller details, like all demos containing BASS or boris vellejo, and then supporting that info on prod.php so that people checking the prod can see some sort of description by lists its part of)\r\n- the aggregation from several scene sources.. matti has been working on sceneID, and i\\\'ve been allowing the sceners to add themselfs the corelations to the other sites, so that technically it would already be possible to have global sceneID\\\'s and partyID\\\'s and prodID\\\'s and facilitate the extraction of all the info. we\\\'ve also been trying to facilitate it\\\'s export (via pouet\\\'s xnfo rss feeds, and the sceneID project itself)\r\n\r\nso, i think we have the same vision, just that we are not enough people on scene.org to implement it, and pouet.net devteam is next to dead, it\\\'s me and matti who keep pushing the development despite it not beeing our site..\r\n\r\nand about the download links beeing limited, that is already on the todo list of things to be fixed as suggested by nosfe before, i just havent had time for it yet.. we hired seffren to scene.org to lower the php upkeeping load on scene.org stuff so we could focus on our (me+matti) plans to unify the databases more, but seffren has been MIA and we\\\'re still too few people to be able to pull it off anytime soon, with the org of the scene.org awards also stealing some time, and trying to make material for new demos and our music projects.. we\\\'re people with too little free time for the dimension of the project. so i think i can speak also for melwyn when i say that your willpower to push this further is most welcome and we\\\'ll facilitate in whatever way we can (sceneID, access to pouet\\\'s prod db, slengpung, etc) drop by ircnet #scene.org if you wanna discuss things realtime :)',177,'2006-01-13 06:33:04'),(80844,2528,'tribe: some people prefer to be approached by merits of skills and not name reputation.',177,'2006-01-13 08:05:26'),(80845,2526,'makc: you already can delete items, use removeitemlist.php i implemented it couple days ago. read changelog.php now and again ;)',177,'2006-01-13 08:06:16'),(80847,1024,'nosfe: hmm.. seems that all screenshots between 9487 and 9508 disapeared.. hmmm.. i wonder wtf happened... and i wonder if there are any other such blackholes...',177,'2006-01-13 08:16:01'),(80901,2527,'hitch: deadlines are good, makes people actually start thinking of moving their ass into finishing stuff. :) maybe you dont have that problem but i reckon 95% of sceners do :)\r\n\r\ni agree with the competition with art beeing complete bullshit though. but releasing/presenting things at the events where the enthusiasts gather seems quite logical.\r\n\r\ni think the scene is still quite stuck with the typical demoparty formulas despite some attempts to improve things. in the end most orgas just settle for changing some rules abit and introducing one or two new compos, never any real pro-active attitudes. there are a few people turning demoparties more into art exhibit kind of events (kooi with nomad is the best example) but some sceners could easily call such an event not a demoparty and not something that is truly completly part of the scene, which is quite sad if you ask me, but whatever.\r\n\r\ni\\\'m ashamed to say that in portugal i cant quite impose such radical values either, mostly couz we\\\'re still struggling trying to get the typical scene values in first. come to think about it, maybe it\\\'s the wrong approach and we should be trying to have a more new school approach to scene events here.\r\n\r\nanyways, this is getting offtopic...',177,'2006-01-13 15:03:12'),(80987,2526,'legalize: the reason they are so hidden its couz they\\\'re still beeing developed.. i have plans to reformat the topbars and main index when the features are fully working.. there are also some other stuff like comments.php?com=20 also not linked from anywhere. it\\\'s all lack of time for development.. :/ half-done stuff...',177,'2006-01-14 01:43:44'),(80988,2526,'but really, if you\\\'re a common pouet user, you should spot the changelog.php sooner or later.. it\\\'s abit hidden but you can access if from all pages... not to mention that it gets spammed on the oneliner and the fixmebeautiful kind of threads every time something changes... but i agree it should be in the faq, it needs an update, madenmann has been bitching about that too..',177,'2006-01-14 01:48:21'),(81010,2533,'wtf... why the hell aint it working.. hmmm...',177,'2006-01-14 14:54:17'),(81011,2533,'ah, analogue has been updating database thats why.. will fix it now.. hold on a couple minutes..',177,'2006-01-14 14:58:33'),(81012,2533,'there.. its working again..\r\nanalogue was adding multi-imtype support or something.. ',177,'2006-01-14 15:03:41'),(81014,2533,'jcl: the clicki clacki ciego stuff was added during some updates i did shortly after bcnparty 2 years ago (thx to ayame) it kinda stuck when i copypasted some code to the new demoblog.php :)',177,'2006-01-14 15:09:24'),(81063,2526,'legalize, madenmann: there, faq updated, now fuck off with your whinning you bitches :)',177,'2006-01-15 11:34:41'),(81064,654,'winden: i heard such a despicable rumour myself. hard to believe how people can come up with these lies.. next they\\\'ll be claiming i once didn\\\'t dress in black!!\r\n\r\nfilthy liars all of them!',177,'2006-01-15 11:37:21'),(81106,654,'clearly a photo montage!',177,'2006-01-16 05:31:20'),(81215,1024,' ',177,'2006-01-17 08:39:37'),(81216,1024,'mysql> select id from prods where download like \\\"http://perso.club-internet.fr/%\\\" or download like \\\"http://www.adzone.fr.st/%\\\";\r\n+-------+\r\n| id |\r\n+-------+\r\n| 4138 |\r\n| 4234 |\r\n| 4238 |\r\n| 4240 |\r\n| 4373 |\r\n| 4374 |\r\n| 4375 |\r\n| 4376 |\r\n| 4466 |\r\n| 4467 |\r\n| 4675 |\r\n| 4676 |\r\n| 4678 |\r\n| 4679 |\r\n| 4681 |\r\n| 4821 |\r\n| 4823 |\r\n| 5402 |\r\n| 5406 |\r\n| 5407 |\r\n| 5992 |\r\n| 6025 |\r\n| 6026 |\r\n| 6027 |\r\n| 7358 |\r\n| 7568 |\r\n| 7570 |\r\n| 7572 |\r\n| 7576 |\r\n| 7577 |\r\n| 7581 |\r\n| 7583 |\r\n| 7591 |\r\n| 7592 |\r\n| 7593 |\r\n| 7598 |\r\n| 7621 |\r\n| 7622 |\r\n| 7624 |\r\n| 7625 |\r\n| 7626 |\r\n| 7627 |\r\n| 7628 |\r\n| 7629 |\r\n| 7630 |\r\n| 7632 |\r\n| 7636 |\r\n| 7638 |\r\n| 7639 |\r\n| 7640 |\r\n| 7641 |\r\n| 7642 |\r\n| 7644 |\r\n| 7646 |\r\n| 7647 |\r\n| 7648 |\r\n| 7649 |\r\n| 7650 |\r\n| 7652 |\r\n| 7654 |\r\n| 7655 |\r\n| 7656 |\r\n| 7657 |\r\n| 8021 |\r\n| 8022 |\r\n| 8023 |\r\n| 8024 |\r\n| 8025 |\r\n| 8026 |\r\n| 8027 |\r\n| 8028 |\r\n| 8030 |\r\n| 11991 |\r\n| 11992 |\r\n| 11993 |\r\n| 11994 |\r\n| 11995 |\r\n| 11996 |\r\n| 11997 |\r\n| 11998 |\r\n| 11999 |\r\n| 12000 |\r\n| 12001 |\r\n| 12002 |\r\n| 12005 |\r\n| 12006 |\r\n| 12007 |\r\n| 12014 |\r\n| 12017 |\r\n| 12018 |\r\n| 12019 |\r\n| 12020 |\r\n| 12021 |\r\n| 12316 |\r\n| 12319 |\r\n| 12321 |\r\n| 12322 |\r\n| 12324 |\r\n| 12325 |\r\n| 12326 |\r\n| 12328 |\r\n| 12329 |\r\n| 12330 |\r\n| 12332 |\r\n| 12333 |\r\n| 12336 |\r\n| 12339 |\r\n| 12340 |\r\n| 12341 |\r\n| 12342 |\r\n| 12343 |\r\n| 12344 |\r\n| 12345 |\r\n| 12347 |\r\n| 12348 |\r\n| 12350 |\r\n| 12351 |\r\n| 12352 |\r\n| 12353 |\r\n| 12357 |\r\n| 12358 |\r\n| 12359 |\r\n| 12361 |\r\n| 12362 |\r\n| 12363 |\r\n| 12364 |\r\n| 12365 |\r\n| 12366 |\r\n| 12367 |\r\n| 12431 |\r\n| 12432 |\r\n| 12433 |\r\n| 12434 |\r\n| 12435 |\r\n| 12437 |\r\n| 12438 |\r\n| 12439 |\r\n| 12440 |\r\n| 12441 |\r\n| 12442 |\r\n| 12443 |\r\n| 12444 |\r\n| 12445 |\r\n| 12447 |\r\n| 12448 |\r\n| 12456 |\r\n| 12457 |\r\n| 12459 |\r\n| 12460 |\r\n| 12461 |\r\n| 12462 |\r\n| 12467 |\r\n| 12468 |\r\n| 12469 |\r\n| 12470 |\r\n| 12471 |\r\n| 12472 |\r\n| 12491 |\r\n| 12492 |\r\n| 12493 |\r\n| 12494 |\r\n| 12495 |\r\n| 12496 |\r\n| 12497 |\r\n| 12498 |\r\n| 12500 |\r\n| 12501 |\r\n| 12502 |\r\n| 12549 |\r\n| 12550 |\r\n| 12551 |\r\n| 12552 |\r\n| 12553 |\r\n| 12554 |\r\n| 12555 |\r\n| 12556 |\r\n| 12559 |\r\n+-------+\r\n177 rows in set (0.10 sec)\r\n',177,'2006-01-17 09:16:30'),(81217,1024,'madenmann: both prod.php and the download.php will get remodelled soon (waiting for sceneorg prodid integration), so those small updates will wait till then.',177,'2006-01-17 09:18:11'),(81258,1024,'just mail zone to upload them to scene.org or aminet or ftp.amigascne.org',177,'2006-01-17 16:39:33'),(81259,1024,'but i agree with reed that direct links to prods is better.\r\ni would want the demopacks to also be accessible though, and beeing added as an own prod on pouet...',177,'2006-01-17 16:40:37'),(81323,1024,'dun',177,'2006-01-18 02:48:06'),(81324,2542,'\\\"I think as soon as you use automatic music data, you\\\'re fucked and the vis will become tedious and crappy.\\\"\r\n\r\nbut you\\\'re open minded.',177,'2006-01-18 02:55:03'),(81482,2541,'how low can you go?',177,'2006-01-19 20:15:31'),(81908,1024,'reed: complain about cubic team & $een while you\\\'re at it wont you? :)',177,'2006-01-24 02:47:37'),(82010,1024,'reed: yeh you cant fix prodotherparty data through gloperator access.. hack implementations. i\\\'ll fix it..',177,'2006-01-25 02:15:16'),(82293,1024,'there will be a download links redesign at some point soon\r\nso, add the links there for the ports under disk 2 and such.. it\\\'ll be useful when it gets redesigned...',177,'2006-01-28 05:04:12'),(82799,2576,'DEADLY DOLPHINS!!',177,'2006-02-01 20:19:18'),(83099,1024,'ltk, rene: http://www.pouet.net/prod.php?which=13700 was having no party_year. its fixed now..',177,'2006-02-04 21:05:14'),(83123,2580,'http://pouet.net/groups.php?which=6144\r\n\r\nyou may use this thread to rant away at values and worksafeness of our archive',177,'2006-02-05 01:55:10'),(83125,2580,'maybe we should start a rating system for juvenile protection of prods and discussion threads. it could be implemented into lists.php even ;) anyone wanting to be a pouetnannyworksafecop?\r\n\r\ncategorizing things through diferent levels maybe, references to naked chicks, references to naked boys, references to explicit sex and violence, sex and violence foul language, beastiality, erotic. someone needs to age rate all of this!!! and take into account that diferent countries have diferent moral standards, so we could cross check the information to make sure every kid in india never gets to read about killing of cows!!!\r\n\r\nwe must take care of this problem right away! its important for our children not to be exposed to such unsupervised behaviour. alright, whos with me? cammon guys, together we can make pouet a worksafe environment!!',177,'2006-02-05 02:01:37'),(83131,1689,'[url]http://www.pouet.net/checkplatformicons.php[/url]',177,'2006-02-05 02:40:31'),(83250,1024,'hill:\r\nmysql> select id from prods where download like \\\"%212.99.129.82%\\\";\r\n+------+\r\n| id |\r\n+------+\r\n| 3151 |\r\n| 5641 |\r\n| 5644 |\r\n| 5645 |\r\n| 5646 |\r\n| 5647 |\r\n| 5648 |\r\n| 5649 |\r\n| 5650 |\r\n| 5651 |\r\n| 6840 |\r\n+------+\r\n11 rows in set (0.05 sec)\r\n\r\nmysql> update prods set download = replace(download,\\\'http://212.99.129.82/\\\',\\\'http://www.icebird.org/\\\') where download like \\\'http://212.99.129.82%\\\'; Query OK, 11 rows affected (1.58 sec)\r\nRows matched: 11 Changed: 11 Warnings: 0\r\n',177,'2006-02-05 21:16:52'),(83285,1024,'rene: i\\\'ll update a couple more things tonight..',177,'2006-02-06 01:16:59'),(83458,2584,'atleast he didnt say tracker ^^',177,'2006-02-07 14:43:55'),(83476,1024,'mysql> update prods set download = replace(download,\\\'http://c64.ch/demos/download.asp\\\',\\\'http://c64.ch/demos/download.php\\\') where download like \\\'http://c64.ch/demos/download.asp%\\\';\r\nQuery OK, 35 rows affected (1.48 sec)\r\nRows matched: 35 Changed: 35 Warnings: 0\r\n',177,'2006-02-07 18:06:14'),(83516,1024,'welcome the new gloperator trio. hope they stop spamming this thread now ;)',177,'2006-02-07 22:06:44'),(83529,1024,'FROM SPACE!!!!11',177,'2006-02-08 02:22:59'),(83941,2584,'start some local scene booze meetings kinda thing.\r\natleast you\\\'ll have ppl watching demos and socializing more. which hopefully will result in more productivity or something :/\r\n\r\n*still recovering from boozetuga 0x43 that happened last night with total 14 people (new record for .pt scene 1 day booze meetings) watching demos at my place O_O* people were talking about wanting to attend parties and how navis/asd is completly insane.',177,'2006-02-13 07:49:56'),(83942,2584,'and also talking about perpixelshit and making horrible jokes about jazz music.\r\n\r\njust so you know!',177,'2006-02-13 07:51:17'),(83946,2584,'yeh, have the compo anyways. its not like ppl enter it for the prizemoney.',177,'2006-02-13 08:44:25'),(83965,2594,'duckers: you, dear sir, need more BASS!',177,'2006-02-13 13:42:42'),(83970,1024,'i added 16k type, \\\'C16 16k\\\' as a compo type already existed though..',177,'2006-02-13 14:10:14'),(83985,1024,'xernobyl: both fixed\r\nluca: ai... madenmann will fix it later :P',177,'2006-02-13 17:19:12'),(84026,1024,'STAY ATARI!!! ;)',177,'2006-02-14 10:40:31'),(84029,1024,'i\\\'ll give him his old one back instead.. and send him a new password to his new account email for his old account..',177,'2006-02-14 11:12:43'),(84048,1024,'zeebr: fixed',177,'2006-02-14 14:07:29'),(84330,2584,'10 you pick a random weekend afternoon and a local nice and cheap pub,\r\n20 you spam all locals minimally interested in demoscene stuff with a cute small invtro or ascii invite txt _ordering them_ to be there at the specified time and place.\r\n30 then you expect no one to show up\r\n40 and go there with your laptop, drink some beers and watch some demos.\r\n50 whoever else is brave enough to show up joins the fun. whoever doesnt gets insulted and shamelessly scolded for not attending the bestest local scene event that ever occured since the invention of sliced yoghurt, for atleast one week.\r\n60 goto 10\r\n\r\nno interrupts allowed!!!',177,'2006-02-17 06:57:39'),(84331,2584,'the hardest part is ofcourse finding an adequately majestic name for your event. something that doesnt overdo it and shines for its simplicity but at the same time carries immense distinct references and local scene cultural importance. some lamers like to call their pub meetings \\\" scene pubmeet\\\" which has many philosophical problems behind it, the first beeing that, you can\\\'t relocate the event to another city without loosing the name, the second is that anyone else who creates such a similar event in the same city can legitimaly steal your great name claiming fair use. as noble as it may be to give something to the town culture, i would suggest a more grandious name, that would glorify the entire nation and perhaps even the universe!! something that could be reused endlessly regardless of location, something that could be linked to your personal identity forever. sadly for you the best name ever is already taken: boozetuga! you could try ozbooze perhaps but it would never reach the high standards that we have augmented for our own scene boozing event. lets face it, all the pubmeet names you could ever come up with are no match for our superior superiority! you might just aswell drop the idea of organizing one such meet altogether. boozetuga dominates too hardcore to ever be matched! ^^ ',177,'2006-02-17 07:10:14'),(84335,2584,'thats why i take my mobile phone instead of my laptop.. smaller size, less chance of the booze hitting it, and still equally impressive demos to show, including 8bit emulators chirping some raped up versions of comando and such ^^',177,'2006-02-17 08:27:24'),(84395,2584,'.pt drunkards hijacking the aussie threads hehehehe',177,'2006-02-17 16:29:03'),(84494,2612,'dis / mandula !!',177,'2006-02-18 12:51:25'),(84496,2612,'[url=http://www.pouet.net/prod.php?which=123]dis[/url]',177,'2006-02-18 12:52:57'),(84497,2612,'mnemonix -> nemomixn',177,'2006-02-18 12:53:46'),(84592,2584,'winden: in engrish please!',177,'2006-02-19 15:40:07'),(84650,2614,'not ephidrena',177,'2006-02-20 10:02:23'),(84652,1024,'winden: cant fix it without all the urls...',177,'2006-02-20 10:03:27'),(84657,2614,'future crew was pretty cool too. atleast their comeback joke was hilarious ;D',177,'2006-02-20 10:09:38'),(84660,2611,'fadeout: by reading your posts carefully we can deduct that the fastest way is obviously to software render it since it, intact, doesnt fit into the VRAM. do i win a bicycle?',177,'2006-02-20 10:40:56'),(84663,2611,'krabob: that will just look ugly. do it on c64 for a real challenge!',177,'2006-02-20 10:59:21'),(84733,1024,'navis: its normal, you dont need to post a comment in the prod to have it as your cdc',177,'2006-02-21 00:58:23'),(84761,2584,'that Bring Your Own code might make your study cabinet start looking like this\r\n[img]http://scene.org/~ps/6600/Image(165).jpg[/img]\r\n\r\nfilled with boozetuga leftovers:\r\n- 2 wine bottles unopened, one cheap, one not so cheap\r\n- 1 leftover glögg bottle from sweden\r\n- 1 leftover rum bottle\r\n- 1 empty whiskey bottle (why is it not in the trash??)\r\n- 1 leftover whiskey bottle from spain\r\n- 1 leftover coke bottle\r\n- a mug\r\n- a leftover half liter water bottle with white martini from random chick offering at goth party\r\n- a leftover full liter water bottle with salmiakki kosu from bcn, dst05 and kep3!!!!????\r\n- superbock dark & long!!! <3 <3 <3 <3\r\n',177,'2006-02-21 13:26:20'),(84762,2584,'stickers on the back from mfx olut mekkasymposium 2001 and random label logo sketched by iceball back in 98 :)',177,'2006-02-21 13:27:36'),(84789,1689,'can someone do neogeo pocket and wonderswan icons? found some trainers on some page.. would be cute to have listed ^^',177,'2006-02-21 20:28:50'),(84827,2620,'it\\\'s no news to us that legalize is the whole american demoscene ;) dont know you all other panamericans are so surprised ;)',177,'2006-02-22 09:20:26'),(84830,2619,'if you go for it, atleast mention in the infofiles or webpage that you\\\'re not the same group. \\\"just so you know\\\"',177,'2006-02-22 09:23:03'),(84831,2621,'its called a personal coup de couer, and you earn your first one at 256 glops.\r\nread the fucking faq :)',177,'2006-02-22 09:23:52'),(84832,2621,'and become a glopwhore ;)',177,'2006-02-22 09:24:20'),(84874,2623,'DUNGEON HORROR!!!',177,'2006-02-22 14:07:44'),(84910,2621,'fucking me beautiful',177,'2006-02-22 16:21:50'),(84925,999,'so where\\\'s this daeimos big release at?\r\ni guess the demoscene wasn\\\'t worthy of his superior talent :(',177,'2006-02-22 18:15:26'),(84957,999,'last time i checked he was going surfing!\r\n',177,'2006-02-22 22:30:59'),(85018,1024,'preacher: whats wrong with secretly loving something? :)\r\n\r\nelmindreda: fixed',177,'2006-02-23 09:50:39'),(85019,2620,'promo me beautiful',177,'2006-02-23 10:01:11'),(85440,1024,' ',177,'2006-02-25 22:01:29'),(85475,2638,'best of luck',177,'2006-02-26 01:32:55'),(85482,2638,'salacryl: its just that people here can get rude. especially to new comers. and we wouldnt want you to think that scene == pouet :)',177,'2006-02-26 02:03:18'),(85658,2644,'duckers: bookmark this: http://www.pouet.net/comments.php?com=20',177,'2006-02-27 19:56:52'),(85668,2645,'omg pouet is killing/opressing the panamerican scene all over again!!!\r\n\r\ncant you canadians just organize a damn party again already? this gets old.',177,'2006-02-27 21:33:00'),(85672,2494,'this newsflash just in: all orgas will be wearing green/brown thongs and bikinis only througout the whole duration of the event. kb gets to wear a transparent version of both. ;)',177,'2006-02-27 21:36:28'),(85692,2646,'..AND DONT FORGET TO COME TO INERCIADEMOPARTY2005!',177,'2006-02-27 23:32:45'),(85774,2645,'plus girlfriends, thats... almost as good as vila nova de gaia scene! go panamericans go!',177,'2006-02-28 14:19:16'),(85775,2646,'smash: wasnt the party location beeing relocated to a more travel easy place?',177,'2006-02-28 14:22:51'),(85816,2646,'i started in 98 and im about 40-50 also. do i get a bicycle?',177,'2006-03-01 00:17:20'),(85947,2650,'skrebbel: yes. they\\\'re still alive and kicking with some evil plans (mailed domn8 a couple weeks ago)\r\n\r\noptimus: scene is romania had a demoparty called dracula back in 96/97/98/99.. dunno what happened to them.',177,'2006-03-02 00:39:09'),(85949,2650,'[url=http://www.pouet.net/groups.php?which=1214]Pas Matters[/url] are also ex-yugoslavian i believe, not sure which country anymore though.. but i was talking with djeko just the other day and he was mentioning some new prods, so i guess they\\\'re somewhat active too.',177,'2006-03-02 00:43:27'),(85950,2646,'cheers ^^',177,'2006-03-02 00:48:20'),(86065,2527,'nearaz: yep, only 4.',177,'2006-03-02 21:50:55'),(86070,1024,'yeti: yes, its more full of fixes this way. either that or i cant spell.',177,'2006-03-02 22:43:12'),(86081,2650,'should give one of those to civax or coaxcable for the israely scene..',177,'2006-03-02 23:46:10'),(86087,2654,'you mean like melon dezign\\\'s [url=http://www.pouet.net/prod.php?which=10546]i feel like a computer[/url]?',177,'2006-03-03 01:13:01'),(86166,2655,'gaia: i\\\'ve done a couple summer tours to demopartie. you mostly got the right parties sorted. perhaps lcp missing in there. i been meaning to go to cc aswell for quite a few years now.. their dates always suck for foreigners.. maybe this year they\\\'ll be abit better.\r\n\r\nanyways: [url=http://dst05.blogspot.com]dst05 report[/url]\r\nsome other summer tour reports in some old pain issues.\r\n\r\nif you pass by portugal all the same let us know, we can organize some special boozetuga event ^^ if not cya at evoke and bunzli :) only 2 that im planning to visit right now.',177,'2006-03-03 22:07:32'),(86212,2650,'optimus:\r\n1) they will be more linked on more places once they start getting more filled up. (groups.php, users.php, index.php, parties.php)\r\n\r\n2) yes, it\\\'s fixed.. some gloperators just have problems figuring out standards\r\n\r\n3) thats meant to be used in the lists aswell, once they get linked on users.php it\\\'ll be easy to access.. only for users who want to admin their own demology list though..\r\n\r\nskate: im a lamer who doesnt do anything besides bitch and talk nonsense to people on pouet remember?',177,'2006-03-04 21:31:21'),(86373,2665,'scamp: jeenio just phoned me all excited about your mail :P',177,'2006-03-06 15:36:12'),(86537,2670,'most of orange and jamm prods from 96/97 have his sounds.',177,'2006-03-07 15:43:34'),(86656,2670,'psonice: bah, deesbab!',177,'2006-03-08 13:21:57'),(86704,2670,'sea robot of love <3 <3 <3',177,'2006-03-08 23:35:10'),(87162,2694,'im going\r\nneed to work on the demo :/',177,'2006-03-13 00:59:29'),(87247,2694,'ok, so i\\\'ll do graphics, shash will do music and josss will do code and we\\\'ll have the best demo ever ^^',177,'2006-03-13 19:57:46'),(87248,1024,'keops: you mean they\\\'re dead? (dead ahah4h)',177,'2006-03-13 19:59:13'),(87251,1024,'i dont know how to fix the wanderer mess.\r\ni guess i\\\'ll leave it for later when i have time to check csdb for it all and mail some mails to confirm the obvious and shit like that...',177,'2006-03-13 20:16:19'),(87252,2694,'1 coder who doesnt know how much is 0x44 in decimal :)',177,'2006-03-13 20:17:24'),(87461,2706,'they\\\'re fun\r\ntoo time-consuming though\r\n',177,'2006-03-15 22:48:59'),(87569,2710,'[url=http://sycini.com]sycini.com[/url]',177,'2006-03-17 11:36:45'),(87592,2710,'navis: his english sucks ass but he\\\'s quite motivated to do stuff :)',177,'2006-03-17 15:50:02'),(87594,2655,'gaia: they dont usually sell out, you might want to preorder to get them cheaper though. but they usually let you pay at the door, and give a long distance discount. if they dont, ask for the main organizer and tell him some random official scene.org staff member says they should be giving you one couz you\\\'re from fucking australia. that usually helps, unless you\\\'re an arrogant prick and they\\\'re on an over busy organizational mental meltdown. :)',177,'2006-03-17 15:54:56'),(87632,2712,'as long as it has the farbrausch loading bar its good enough to use.',177,'2006-03-17 23:33:22'),(87656,2714,'TPOLM lazy sunday video premiere!\r\n\r\n19 march 2006\r\n\r\nLIVE MUSIC\r\nvs\r\nLIVE VISUALS\r\n\r\non http://tpolm.com/ - we mean http://tpolm.com/\r\n\r\nA live audiovisual collaboration by:\r\n\r\nMUSIC:\r\nproem (austin, tx)\r\nmax waters (london)\r\nalex martin (barcelona)\r\nblamstrain (helsinki)\r\nsushi brother (gothenburg)\r\nseaconnect (barcelona)\r\ndj fibla (barcelona)\r\ndj darth phader (helsinki)\r\n\r\nVISUALS:\r\nkatastro.fi (helsinki)\r\neffekts.dk v fiilin v fthr (bcn)\r\nxplsv (london)\r\nneq (paris)\r\n+ tbc\r\n\r\nBARCELONA SETS live at http://niubcn.com/ - join us!\r\n\r\nwatch test stream* http://lsr.tpolm.org/lsvpls.pls\r\n\r\nTPOLM lazy sunday radio was born in the year 7000, as live music\r\nsessions broadcasted through the internet by electronic musicians in\r\nhelsinki, finland. Over the years the lazy sunday sessions have\r\nevolved into an internet festival, in which musicians from several\r\ncountries and continents stream music to a global audience from their\r\nhomes. This session on 19 march, is the first time visual artists will\r\nalso stream live video to accompany the music.\r\n\r\nFeel free to contact us if you would like to contribute technology or content!\r\n\r\n* open with WinAmp or mplayer.\r\n',177,'2006-03-18 14:34:13'),(87658,2714,'all inhabitants of tpolm live atleast 5000 years ahead.\r\nso now you know.',177,'2006-03-18 15:00:20'),(87671,2714,'to be confirmed i recon.. O_o',177,'2006-03-18 20:02:07'),(87848,1024,'venomsoup: lay off the drugs',177,'2006-03-21 23:34:06'),(88424,2730,'now in english so we can get wtf you\\\'re talking about :)',177,'2006-03-28 00:56:52'),(88425,2730,'oh i [url=http://www.pouet.net/topic.php?which=2722]got it[/url] now..',177,'2006-03-28 01:10:57'),(88516,2560,'great party ^^\r\nhad lots of fun ^^',177,'2006-03-28 18:34:10'),(88550,2730,'axigah!!',177,'2006-03-29 00:07:16'),(88911,1521,' ',177,'2006-04-03 20:20:27'),(89067,2744,'bring toothbrush.\r\ndont bring toothpaste.',177,'2006-04-04 20:48:48'),(89101,2744,'niko: that would depend on how expensive the beer is at the partyplace now wouldnt it?',177,'2006-04-04 23:37:22'),(89194,2749,'vvvv still outscores it me thinks',177,'2006-04-05 19:52:14'),(89312,2750,'hmm.. maybe an ifparty report.. didnt have much console action though... O_o',177,'2006-04-07 14:18:40'),(89361,2750,'about scenedicate#1, there is a link to the beta version that was out with the mag. they were working on the final version with some fixed thingies, but the coder disapeared into thick forlorn mist of sick death and twisted mystery. so they dont have the final version of #1 out, which is why they arent making it available for download despite already working on #2.\r\n\r\nthe question is, if the coder is still MIA, how are you gonna release a #2? O_O',177,'2006-04-08 04:08:00'),(89727,2494,'tekno: dark and long ;)',177,'2006-04-13 01:08:47'),(89730,2494,'seems like it.. maybe in the morning there\\\'ll be some sunlight again ;)',177,'2006-04-13 01:59:41'),(89812,2494,'damn it, should have taken plane a day earlier.. idling at home while everyone is pre-partying already sucks :/',177,'2006-04-13 18:10:09'),(89943,2766,'i would like to know the reason why the != video didnt got played. perhaps submited to the wrong wild compo, still would have been nice to have it relocated instead of ignored. it looked pretty nice on statix mac atleast.',177,'2006-04-17 10:38:02'),(90036,2766,'hmm.. im thinking i should start organizing parallel enoughrecords music compos to parties.. where ppl submit their non pop tracks to get them played in a ghettoblaster around the bonfire.. beers beeing randomly awarded for the moral winners by the passing crowd.',177,'2006-04-18 12:46:38'),(90038,2766,'nicolas: sounds like a plan. shadowparty alternative compos ^^ for anti-pop media only :)',177,'2006-04-18 12:53:45'),(90061,2766,'kb: it says two things, first that everyone considering beeing a jury assumes the outcome will always be criticized anyways so its not worth timewise beeing a jury member yourself, and second that everyone who goes into jury duty prefers beeing flamed for not beeing alternative enough then beeing flamed for not beeing pop enough. either way, as long as funk and german hiphop keep winning german music compos its quite useless to discuss what should be changed in the music jury. i mean, the jury is doing its job properly, its feeding the masses what the masses want. its just a shame that its just so damn fucking boring as hell for most of everyone else who is into discovering new decent music. not to mention totally uninspiring to participate for any musician who aint into crowd pleasing.\r\nand annoying as fuck for any non german speaker.',177,'2006-04-18 15:53:54'),(90083,2772,'a) its scene.org awards 2005 (its in respect to demos from 2005)\r\n\r\nb) i wanna see polls from ppl sharing your opinion on that the adding of VIPs was a bad idea\r\n\r\nc) the gathering sponsors the awards, one of the terms is that we include them somehow in the ceremony. unfortunatly the live feed never quite seems to work that live..\r\n',177,'2006-04-18 19:49:39'),(90115,2766,'medron: we\\\'ll see if you keep saying that and entering another track next year after a dozen more of the same occurances.',177,'2006-04-18 21:00:02'),(90221,2766,'jco: you just won +5 consideration points. right on.\r\n\r\nscamp: telling ppl they are sore losers for beeing disapointed when their good tracks dont get played in replace for cheap techno shit isnt a very smart idea. my 2 cents.',177,'2006-04-19 14:28:44'),(90223,2766,'dodge: i\\\'ve given up releasing at music compos all together (well, except for small parties where i know it\\\'ll still get played despite beeing placed low) and just release them at the netlabels. but is this really what we want for the demoscene? to see the music compos of the big parties swarmed with pop and chip stuff? i would be hoping for some diversity, i mean, chip is understandable since its part of the scene culture, but pop.. i would much rather hear some interesting tracks instead. even though there is quite some decent pop stuff getting done.. having it at all the entries for all the music compos of all the big parties is kind of an overload. my only solution is: stop wasting good tracks on big demoparties, save them for netlabel or demo or small party, where ppl might actually listen to them.',177,'2006-04-19 14:38:57'),(90227,2766,'stefan: pop is a general term for the usual stuff. plenty genres apply to it, including the german hiphop crap, cheap melodic trance, funkgroove and all of that. also, most musicians mostly prefer listening to other genres then the ones they usually compose, so just please stfu when you dont know what you\\\'re babbling about.',177,'2006-04-19 14:51:50'),(90229,2766,'yeti: more releases at smaller parties would defnitly be nice. dont think there is a shortage of them though, got quite a shitload of leaflets advertising for outline, demozone, buenzli, backslash, geekcamp, symphonym, simulaatio etc etc etc ..and dont forget to come to inerciademoparty.. in my pocket.',177,'2006-04-19 14:54:15'),(90242,2766,'stefan: pop and boring is used to coin the generalization of what gets played you dumbfuck, if i would be disclaiming against specific genres we would end up with the typical useless \\\"you just dont like these genres\\\" bullshit discussions, which besides beeing completly false, it would go against the ethos of this whole discussion which is purely about the sticking to the same old formulas that entertain the masses instead of playing the stuff thats more innovative/controversial/bizarre. we are all consumer heads to some degree, we like the masses crap, thats fine, but not on every goddamn entry on every goddamn compo of every goddamn party, especially not within a culture thats supposed to entice the development of new trends and diversification of tastes. i realize that its completly impossible to play 100 tracks on a big party, and that most of them are kaka for majority of ppl and would make it damn fucking boring as hell to sit through and listen, but the seek of alternatives to both extremes sounds like something quite well worth discussing; and if you would try to consider these issues instead of just going into the \\\"oh they are just whinning\\\" troll mode you might actually get that we are always the same ones complaining couz we are always the same ones who want to push the limits of the standards further whenever we see them getting stalled once more. i thought you were minimally aware of these issues, with compusphere not having compos per se but instead just showcases of the submitted productions, but apparently you still dont have a clue. do prove me wrong by all means, or if you cant atleast stfu and let other ppl discuss the actual topic at hand.',177,'2006-04-19 16:25:39'),(90419,2766,'nicolas: substance?\r\n\r\noxbow: i would disagree with the quality of selected music at tg/asm/evoke actually. i dont consider them that off from breakpoint.',177,'2006-04-21 12:05:33'),(90420,2766,'rp: having a \\\"less generic\\\" preselection rule would own big time for sure O_O',177,'2006-04-21 12:06:46'),(90422,2766,'exin: stop talking nonsense, commercial factors and overcrowding of compo time has always happened since theparty days, there should be more big parties not less!! especially the scene only ones!\r\nsponsors pay for a more enjoyable event, who cares if the ads pop up on the bigscreen now and again.\r\nin the old days there werent any 2 hour long scene.org awards and 3x 1 hour long concerts. thats where your movie time came from.',177,'2006-04-21 12:10:57'),(90634,1024,'mm:\r\n\r\nmysql> select id from prods where download like \\\'%tp://acid2.stack.nl/%\\\';\r\n+-----+\r\n| id |\r\n+-----+\r\n| 66 |\r\n| 69 |\r\n| 72 |\r\n| 298 |\r\n| 300 |\r\n| 350 |\r\n| 429 |\r\n| 440 |\r\n| 444 |\r\n| 445 |\r\n| 448 |\r\n| 457 |\r\n| 458 |\r\n| 461 |\r\n+-----+\r\n14 rows in set (0.03 sec)\r\n',177,'2006-04-24 03:39:06'),(90635,1024,'ltk, seppjo, mm: just get seppjo to mantain a list containing all groups that were part of that union.. whenever the lists evolve, the link will start showing on those groups pouet info pages..',177,'2006-04-24 03:43:16'),(90700,2772,'nina: you could have looked _sooo_ much better, had you been holding a beer can during the ceremony. ;) also, you should have killed that head of jury guy during the awards break time connection to the gathering, would have been nice midshow entertainment. remember that you promised doing so if nokelvin wouldnt be nominated for best soundtrack :)',177,'2006-04-24 19:01:10'),(90701,2787,'we should hold a 6 years memorial online compo in their honour.',177,'2006-04-24 19:03:04'),(90734,2787,'wasnt david hasselhoff the one sole survivor of that plane accident? i remember reading something about that...',177,'2006-04-25 02:06:10'),(90930,1024,'seppjo: yes you do http://www.pouet.net/lists.php?which=18',177,'2006-04-26 22:34:54'),(90931,1024,'ltk: you can create more for him if he needs them, use submitlist.php',177,'2006-04-26 22:35:49'),(90932,373,'[url=http://www.pouet.net/prod.php?which=12969]this totally misscomprehended epic[/url] and the soundtrack for [url=http://www.pouet.net/prod.php?which=16335]this[/url].\r\n\r\noh yeh, and [url=http://www.pouet.net/prod.php?which=12769]this silly old thing still makes cracks my smile every time[/url]\r\n\r\nand [url=http://www.pouet.net/prod.php?which=739]true[/url] for beating farbrausch\\\'s finest.\r\n\r\nthe best is still to come though.. always still to come..',177,'2006-04-26 22:54:10'),(90972,2786,'eclatic: because matt current licks shitfacedclownz face.',177,'2006-04-27 12:53:33'),(91590,1521,' ',177,'2006-05-03 19:36:10'),(91634,2813,'[url=http://www.pouet.net/prod.php?which=24687]Then go suck and try to learn how to do normal prods!!![/url]',177,'2006-05-04 14:10:50'),(91670,2813,'[url=http://www.pouet.net/prod.php?which=24505]But at the end of the day, this is just a valium-paced, pretentious and pointless 3d fly-by with makingmenuts audio.[/url]',177,'2006-05-04 21:02:09'),(91671,2813,'[url=http://www.pouet.net/topic.php?which=2813]crap... boring to see only one fx fitting and already avalaible on amiga 10 years ago...[/url]',177,'2006-05-04 21:11:20'),(91678,2813,'not that i know of',177,'2006-05-04 21:46:47'),(91694,2813,'parapete: you didnt quite get the ethos of the thread :)',177,'2006-05-05 00:14:00'),(91748,2494,'too calodox only ;)',177,'2006-05-05 17:55:31'),(91802,2819,'mysql> SELECT distinct prods.id as which,count(prods.id) as count,prods.name,prods.type,prods.platform,prods.group1,prods.group2,prods.group3,groups1.name as groupname1, groups2.name as groupname2,groups3.name as groupname3 FROM prods JOIN users LEFT JOIN groups as groups1 ON groups1.id=prods.group1 LEFT JOIN groups as groups2 ON groups2.id=prods.group2 LEFT JOIN groups as groups3 ON groups3.id=prods.group3 WHERE (users.cdc=prods.id OR users.cdc2=prods.id OR users.cdc3=prods.id OR users.cdc4=prods.id OR users.cdc5=prods.id) group by prods.id order by count desc;\r\n\r\n*snipped results*\r\n254 rows in set (2 min 44.00 sec)\r\n\r\nmysql> EXPLAIN SELECT distinct prods.id as which,count(prods.id) as count,prods.name,prods.type,prods.platform,prods.group1,prods.group2,prods.group3,groups1.name as groupname1, groups2.name as groupname2,groups3.name as groupname3 FROM prods JOIN users LEFT JOIN groups as groups1 ON groups1.id=prods.group1 LEFT JOIN groups as groups2 ON groups2.id=prods.group2 LEFT JOIN groups as groups3 ON groups3.id=prods.group3 WHERE (users.cdc=prods.id OR users.cdc2=prods.id OR users.cdc3=prods.id OR users.cdc4=prods.id OR users.cdc5=prods.id) group by prods.id order by count desc;\r\n+----+-------------+---------+--------+-------------------------+---------+---------+--------------------+-------+---------------------------------+\r\n| id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra |\r\n+----+-------------+---------+--------+-------------------------+---------+---------+--------------------+-------+---------------------------------+\r\n| 1 | SIMPLE | users | ALL | cdc,cdc2,cdc3,cdc4,cdc5 | | | | 8862 | Using temporary; Using filesort |\r\n| 1 | SIMPLE | prods | ALL | PRIMARY,id,id_2 | | | | 24224 | Using where |\r\n| 1 | SIMPLE | groups1 | eq_ref | PRIMARY | PRIMARY | 4 | pouet.prods.group1 | 1 | |\r\n| 1 | SIMPLE | groups2 | eq_ref | PRIMARY | PRIMARY | 4 | pouet.prods.group2 | 1 | |\r\n| 1 | SIMPLE | groups3 | eq_ref | PRIMARY | PRIMARY | 4 | pouet.prods.group3 | 1 | |\r\n+----+-------------+---------+--------+-------------------------+---------+---------+--------------------+-------+---------------------------------+\r\n\r\ni tried adding index\\\'s to the cdc\\\'s, but it didnt help much..\r\nis the only solution to break it into smaller queries?',177,'2006-05-06 15:56:26'),(91812,2819,'about the seperate table for cdc\\\'s, yes, its been in the plans for quite a while now.. i just been too lazy to clean the hack into proper way. :/',177,'2006-05-06 17:19:41'),(91813,2819,'p01: we have some caches but not the whole tables no.',177,'2006-05-06 17:20:40'),(91814,2819,'alter table prods add index(group1)\r\nalter table prods add index(group2)\r\nalter table prods add index(group3)\r\nalter table groups add index(id)\r\n+all users cdc\r\nstill slow as fuck\r\n\r\n\\\"users JOIN prods\\\" or \\\"prods JOIN users\\\" same performance\r\n\r\nis there something i need to active to make mysql actually use the indexes when resolving queries or something?',177,'2006-05-06 17:44:39'),(91817,2819,'43 seconds each added index..\r\ni would reckon its doing something yes..',177,'2006-05-06 17:53:04'),(91818,2819,'they show on \\\"show create table prods\\\" atleast.. so they\\\'re there.. just not sure if they\\\'re beeing used O_o since i dont see anything going any faster at all anywhere..',177,'2006-05-06 17:53:50'),(91819,2819,'ryg: yeh, prodgroup table should also be created. like i said, im lazy.. only bothered redoing it for prods download links so far.. :/',177,'2006-05-06 17:54:38'),(91821,2819,'i you assume wrong and i cant reboot it (only jeffry has access to restart mysql)',177,'2006-05-06 17:59:04'),(91880,2819,'im just gonna cache this query pure and simple. just to get cdc.php working properly again till i redo the cdc cdc2 cdc3 crap.. i\\\'ll take care of it tonight perhaps...',177,'2006-05-07 20:53:47'),(91913,2819,'what puzzles me most is that this query rarely changes, so if it would be beeing cached by sql it would be no problem..\r\nshouldnt there be someway to tell the db only to query for real if any of the cdc stuff got updated in the database since last time?.. i find it peculiar how with all the years of optimization code they been putting into it they still expect ppl to know the proper way of doing db design instead of doing/allowing the query optimizations to be done on db side.. *shrug* oh well, i guess i just dont know enough of db managment and should stfu :)',177,'2006-05-08 11:54:35'),(92080,2827,'[img]http://www.hobby.nl/~sinclair-gg/prototypes/48kspec.jpg[/img]\r\n\r\n48k should be enough for anyone.',177,'2006-05-10 12:25:51'),(92241,1024,'ftp://de.aminet.net/pub/aminet% - 675\r\n%aminet.net/pub/aminet/% - 774',177,'2006-05-11 19:01:48'),(92333,2711,'mick rippon !! O_O',177,'2006-05-12 14:09:57'),(92334,2832,'rather see it sw then ati/nvidia only, and still going 2fps on random ocasions even if you do have the card they developed it on -_-',177,'2006-05-12 14:12:30'),(92355,2711,'ever wondered why there are so many musicians in the scene? *rollseyes*\r\n\r\nsomeone should set this unwritten rule that you aint a scener until:\r\n- participated in a demoparty\r\n- bought ps a beer\r\n\r\nyes, i think we should add this to the faqs.',177,'2006-05-12 16:20:14'),(92386,2829,'didnt have patience to do c64 and pc scene.. and one cant even alter votes afterwards.. oh well.. i guess amiga is all i\\\'ll vote for.',177,'2006-05-12 22:43:38'),(92439,2834,'great work shash!!!\r\ngcube owns!',177,'2006-05-13 13:52:14'),(92499,2834,'optimus: light refractions.. -_-',177,'2006-05-14 01:03:26'),(92500,2834,'or reflections...',177,'2006-05-14 01:04:19'),(92501,2834,'OR BOTH!!!!',177,'2006-05-14 01:04:43'),(92543,2835,'ps thinks seel is weird.',177,'2006-05-14 14:42:35'),(92580,2837,'do you know the danish scene? it\\\'s dead. dead ah4h4h\r\n\r\nnot that funny actually.. se always rocked.. :/',177,'2006-05-14 20:34:56'),(92581,2835,'and more drugs, dont forget the drugs..',177,'2006-05-14 20:36:00'),(92617,2837,'gaia: you have altstork in finland on same weekend (weekend before asm), but i hope you can get your money back from your hsk -> cph reserve or else danish scene better organize a boozemeeting that date -_-',177,'2006-05-15 11:51:33'),(92641,2837,'gaiasword, perhaps some danish dudes are coming to demozone and you could hitch a ride, not having to cancel plane trip..\r\n\r\nhello denmark, anyone left alive in there?',177,'2006-05-15 17:30:03'),(92906,2837,'lcp+floppy :D would be cool to visit but still cant :/ work work work :/',177,'2006-05-17 19:24:32'),(92998,2847,'yeti: so the leets may know and the newbs sulk in desperation.',177,'2006-05-18 11:51:02'),(93469,1024,'krabat: if its small fix (crash fix, small speed/size optimizations) we just replace the url with final, if its actual prod modification (scene replacements) then we replace the url and add extra url to party version instead.',177,'2006-05-22 20:34:39'),(93582,1024,'23855',177,'2006-05-24 00:21:26'),(93661,2864,'they only put in popular demos... ?!??!\r\n\r\nwhats the excuse for having included this one then.. ?\r\n[url]http://www2004.bitfilm-festival.org/cgi-bin/festival.fpl?op=movie&mid=138h7K7&partner=bitfilm_de[/url]\r\n\r\nwas neither popular, nor music any decent..\r\nblunt attempt to support experimental stuff? (which the prod also is not!!)\r\n\r\nsupport for fast made pseudo-artycrap and no support for good demos with guitar music.. ?!\r\n\r\nbitfilm crew support, never again. -_-',177,'2006-05-24 16:31:29'),(93723,2864,'nothing wrong with submitting demos to numedia festivals, any help promoting the scene to other crowds can only be positive. atleast it might get attention of some new sceners, or feed ideas into people of other areas.\r\n\r\nand nothing wrong with taking demos to all parties visited either. im sure ASD didnt get enough prizemoney to pay the plane tickets and time invested doing the productions.\r\n\r\nfestival publically insulting them is good grounds for whining imho. i atleast was happy to know about it and will defnitly mention it next time scene.org staff is discussing bitfilm presence. people who cant respect authors of submitted content shouldnt be getting any content submitted.',177,'2006-05-24 20:34:34'),(93724,2864,'xen: when too long post to see authorname, scrool down, check authorname and move on when realizing who it is. nice simple rule to avoid stress. i use it all the time ^^',177,'2006-05-24 20:36:14'),(94018,2875,'[url]http://community.livejournal.com/demoscene/profile[/url]',177,'2006-05-29 00:34:44'),(94255,2877,'biggest problem seems to be to get the visa.. you dont quite seem to need it for other european countries, but aparentyl you do for russia.. and getting a visa can be a burocratic hassle...',177,'2006-05-31 12:57:13'),(94334,2647,'outline06 shadowparty boozetuga0x4F is beeing planned!\r\n\r\njust so you know.',177,'2006-06-01 01:04:12'),(94491,2883,'phoenix/hornet was compiling a list of hidden parts\r\nthen rod/mandula was mantaining it..\r\nthink last edited version came as bonus on an issue of PAiN some 3 years ago.. dunno who\\\'s having the latest version, not sure if it was also amiga or not.. could be pc only O_O',177,'2006-06-02 18:45:36'),(94748,2889,'The jury comments refering to the scene.org awards 2005 nominees+winners are now available at the scene.org awards page.\r\n\r\nAlso available is the poll/feedback page. Please do let us know how bad we sucked this year so we can improve things for next year!\r\n[url]http://awards.scene.org/poll.php[/url]\r\n\r\n',177,'2006-06-06 17:07:19'),(94867,1689,'updated',177,'2006-06-08 00:24:28'),(94972,2894,'[url]http://myspace.com/psenough[/url]',177,'2006-06-09 14:49:20'),(94994,1689,'what about malware?',177,'2006-06-09 17:26:22'),(95000,1689,'hmm.. no. i dont read threads on pouet that often anymore, just fix me beautiful once a week or so. i\\\'ll read it now..',177,'2006-06-09 19:07:08'),(95001,1689,'there arent really that many prods with malware on them..\r\nadding that category would just more give ppl an excuse to upload to pouet viruses with gfx effects then anything else.. think i wont add it. but ask analogue about it, he might agree with you.',177,'2006-06-09 19:14:59'),(95302,2904,'minimal is love',177,'2006-06-14 12:59:39'),(95316,2905,'to celebrate the arrival of our long lost brothers to the demoscene i decided to start this amazing and culturally savy bbs thread devoted to all amazing products derived from that illustruous brother nation that is brazil.\r\n\r\nlet us hope they bring more culture and love to our scene ^^\r\n\r\ngod bless gabriel o pensador :)\r\n\r\n[quote]\r\n6. ...E você?\r\n\r\nBrasileiro é o que eu sou\r\nRapper brasileiro\r\nMas eu sou um brasileiro antes de ser rapper ou pagodeiro ou os dois ou nenhum\r\nPosso assimilar a cultura do mundo inteiro\r\nMas sei que nasci no Rio de Janeiro - Brasil\r\nEntão não seja imbecil de pensar que eu não poderia cantar assim ou assado\r\nPorque eu vou me expressar na forma e na hora que eu escolher\r\nAqui ou em qualquer lugar\r\nValorizando sempre as nossas\r\nRaízes Costumes Cultura musical em geral\r\nEntão escuta o que eu digo pro americanizado débil mental\r\n(Você é um burro e não vê a excelente cultura e os costumes do seu próprio país\r\nE abre as pernas pro que os outros lhe impõe\r\nSem camisinha ou vaselina como o Tio Sam sempre quis)\r\nMas também não adianta o xenofobismo radical\r\nEu vou jogáforanolixo o que é ruim e usar o que é bom da cultura mundial\r\nVou ler assistir escutar e cantar\r\nE nem por isso deixando de lado a produção cultural aqui do meu lugar\r\nE no fundo no fundo todos os homens vieram da África\r\nPrincipalmente alguns povos como por exemplo o nascido e formado aqui nessa pátria\r\nE não (se) esqueça que cada cultura se forma de uma certa forma e cada sociedade cultiva suas normas mas junto nós todos formamos a Humanidade que engloba todos os seres humanos\r\nQue podem se destacar dos outros animais pela sua capacidade de pensar\r\nCapacidade que muitas vezes não é utilizada\r\nE sendo assim não serve pra nada\r\nMas eu penso logo existo\r\nExisto logo penso e tento utilizar essa capacidade de raciocinar a todo momento\r\nPosso pensar na forma de Rap Livro Pintura ou Baião\r\nPosso pensar certo mas também tenho o direito de errar\r\nVacilão\r\nMas eu tento enxergar tudo e se eu não enxergasse amigo eu usava óculos\r\nSou mais um inconformado sem partido feito a Denise Stoklos\r\nE eu falo pra todos aquelesque querem me ouvir e vão concordar ou discordar\r\nTalvez acordar\r\nTalvez me seguir ou talvez me vaiar (mas eu vou defecar)\r\nE eu falo pros meus conterrâneos mas posso falar pro estrangeiro\r\nMas \\\"eu sou apenas um rapaz latino-americano\\\"\r\nEntão em primeiro lugar o que eu falo é pros brasileiros\r\nInclusive pras \\\"Lôrabúrras\\\" pros playboys pros militares e pros crentes\r\nPra todos os fdp carentes que sofrem com a dominação cultural\r\nSeja com a doutrinação social militar religiosa ou de origem internacional\r\nHumanamente também tô do lado desses coitados que tão no caminho errado e por isso merecem e precisam ser esculachados\r\nO brasileiro precisa fazer uma lavagem cerebral\r\nAproveitando o que vem lá de fora mas sem esquecer o nosso valor nacional\r\nCultural natural e da nossa história\r\nÉ triste me olhar no espelho e saber que pertenço a um povo sem memória\r\nE por culpa da gente é que nada muda no país\r\nA miséria é permanente desde que os primeiros portugueses chegaram aqui\r\nAs deficiências dessa sociedade tão aqui desde cedo:\r\nFome Corrupção Desigualdade Povo covarde Desemprego...\r\nAntigamente o sistema escravista não dava espaço ao trabalho livre\r\nHoje os problemas são outros\r\nO espaço ainda é pouco e a superpopulação que o diga\r\nE mesmo hoje em dia é bom que se lembre:\r\nOs que trabalham não são homens livres e continuam escravizados como sempre\r\n-Escravos- é isso o que somos\r\nEscravos da própria falta de atitude\r\nAlguns se iludem ficam esperando que alguma coisa mude...\r\nOs mais afetados esquecem onde tão e aplaudem tudo o que for importado\r\nEspero que tenha ficado bem claro de que lado eu tô\r\nApesar de ser um terráqueo\r\nGabriel O Pensador nunca vai se esquecer o pedaço do planeta de onde ele saiu:\r\nEsse pedaço bonito cansado sofrido e explorado chamado Brasil\r\nEntão se você só dá atenção para o que vem de fora não me dê atenção\r\nMe jogue fora\r\n(Tchau! Vou embora)(Vai!)(Não! Fica aí)\r\nEu fico pra alegria e satisfação parcial da nação\r\nTrazendo uma nova linguagem uma nova forma de comunicação que muitos brasileiros ainda não conheciam: O Hip Hop\r\nQue não tinha Ibope porque muitos não entendiam\r\nMas hoje ele é universal e até no Japão ele é assimilado\r\nE pra quem achava uma droga depois dessa dose cuidado pra não se tornar viciado porque eu aplico Hip Hop\r\nNa veia Na mente Na frente Nas costas No peito\r\nE não me esqueço que sou brasileiro então eu fabrico Hip Hop do meu jeito\r\nDo nosso jeito\r\nDesse jeito que você nunca conheceu\r\nCom brasileiros tocando instrumentos ou mais Be Sample que a Fernanda Abreu (Rio 40\\\')\r\nÉ somente a capital cultural do território nacional que é o purgatório da beleza e do caos no verão ou no inverno\r\nPurgatório que pra muitos é bem pior que o inferno\r\nE ao mesmo tempo é o céu pra outros poucos sortudos\r\nBrasileiros surdo-mudos que apesar de tudo estar sorrindo para eles continuam negando e cuspindo naqueles que tão pedindo e sentindo \\\"o gosto amargo desse nosso egoísmo que destrói os nossos corações\\\"\r\nSerá só imaginação?\r\nNão Não Acho que não\r\nE se você não quer realidade então vai ver televisão\r\nMas eu tô na vida real e não quero fugir dessa realidade\r\nE eu acho que até passava mal se me olhasse no espelho e enxergasse um covarde\r\nEntão eu vou continuar o idealismo que parece arte\r\nE se precisar mudo até de nome feito o Chico Buarque\r\nE \\\"apesar de você\\\" não se mexer\r\nNão sei porquê sua anta\r\nMe escuta\r\nDe que adianta ser filho da Santa?\r\nMelhor seria ser filho da luta\r\nSeria bom se tudo fosse um sonho e quando eu acordasse estivesse tudo lindo e pronto\r\nMas isso nós não merecemos porque só vivemos dormindo no ponto\r\nEntão eu tento ficar acordado até na cama quando eu tô dormindo\r\nE também não sou de nenhuma tribo urbana porque eu não sou totalmente índio\r\nEu tenho um pouco de índio no sangue mas não no sangue inteiro\r\nEu tenho um pouco de tudo no sangue porque eu sou brasileiro\r\nMas o que eu definitivamente não tenho no sangue é vergonha de ser o que eu sou\r\nE não sei porque os brasileiros não têm auto-estima e não se dão valor\r\nMas eu me valorizo\r\nMinha cabeça\r\nMinhas idéias\r\nMeus amigos\r\nMinha liberdade de pensamento\r\nMinha terra\r\nO chão onde eu piso\r\nMeu estilo\r\nMinha cultura\r\nOs costumes e o povo de onde eu vivo\r\nEntre tantas outras coisas que eu valorizo e que depois você vai entender\r\nE você amigo? Valoriza o quê?[/quote]\r\n',177,'2006-06-14 15:35:52'),(95321,2905,'zoom: lyrics from a famous brazilian rapper with portuguese market commercial success. song about beeing proud to be brazilian :)',177,'2006-06-14 16:11:41'),(95421,2898,'[img]http://www.boat.no/regal/regal-2465-commodore-3.jpg[/img]',177,'2006-06-15 14:38:20'),(95567,2908,'do an icon',177,'2006-06-16 13:49:04'),(95590,2494,'..and dont forget to come to inerciademoparty2006 -_-\r\n26-30 september. bigger better more.',177,'2006-06-16 15:42:11'),(95625,2910,'[url]http://blibbblobb.blogspot.com/[/url]',177,'2006-06-16 20:46:51'),(95735,2905,'é pra quando uma competição de demos no brazil?\r\npais de tantos hackaro tem de ter alguns demosceners O_O',177,'2006-06-17 17:39:41'),(95747,2905,'codefx: rocking!! please add the links to the stuff already released to pouet\\\'s database! O_O',177,'2006-06-17 19:20:03'),(95857,2916,'omg, useful pouet threads!!! started by optimus?!?!??? how the hell did this happen?!?!?!?!!!! O_O THE WORLD _IS_ ENDING!!',177,'2006-06-18 16:09:33'),(95961,2915,'is anyone gonna bother translating this anytime soon or what?',177,'2006-06-19 14:46:31'),(95977,2905,'xern: ele passou, no dicionario de portugues do google. tu é que és um xenófobo capitalista fascizóide da truta, que não aceita o sotaque brazileiro como sendo o verdadeiro, politicamente correcto e internacionalmente aceite sotaque da lingua portuguesa.\r\n\r\nnós, verdadeiros pais da scene tuga (eu, o evil e o jeenio) é q somos respeitadores, nunca dissemos mal do lost e do jae por falarem brazileiro. coitados, eles nao tem culpa afinal de conta. podia ser pior, podiam gostar de jazz. temos q aceitar as pessoas como elas sao. da mesma maneira que nunca alguma vez dissemos algo de mal sobre o crmx e o nny, eles são açorianos da madeira, não tem culpa de tal.',177,'2006-06-19 16:15:31'),(96005,1024,'sparcus+freeze: fixed',177,'2006-06-19 20:40:03'),(96152,2908,'wonder when next arts episode comes out.. wasnt radman interviewing the chick who did the chip for this? o_O',177,'2006-06-21 11:54:21'),(96314,2944,'try not to abuse prod and groupname please.\r\ni\\\'ll patch it when i get back home after decibelio k?',177,'2006-06-22 00:21:17'),(97090,2968,'no time',177,'2006-06-29 16:16:41'),(97193,2975,'im from vila nova de gaia and im in the best demogroup ever: TMI !! wanna swap pictures and cyber with me? ^^',177,'2006-06-30 14:41:49'),(97216,2975,'following that avatar logic, i have no intestin problem couz i have no intestins ^^',177,'2006-06-30 17:15:55'),(97247,2975,'havoc: you plundered spain? :D',177,'2006-06-30 20:08:49'),(97355,2985,'[url]http://basshunter.m0o.eu/anna/index_en.php[/url]',177,'2006-07-01 16:12:17'),(97357,2985,'skrebbel: *grin* done a fast happy hardcore remix yet? :)',177,'2006-07-01 16:21:43'),(97388,2989,'ukscene pwnd hard',177,'2006-07-01 20:06:59'),(97422,2990,'parapete: we already have the crest report generator.. only need to do something similar for poetry/short stories section, scene groups news, code articles and random scener interview :)',177,'2006-07-01 22:00:15'),(97425,2813,'[url=http://www.pouet.net/prod.php?which=7562]crap but who could expect more from ps ?[/url]',177,'2006-07-01 22:03:31'),(97427,2813,'[url=http://www.pouet.net/prod.php?which=15072]unlock: WHY release a mag without any decent articles?[/url]',177,'2006-07-01 22:07:19'),(97428,2813,'[url=http://www.pouet.net/prod.php?which=5079]i hate israel[/url]',177,'2006-07-01 22:09:53'),(97434,2993,'i could tell you but i sworn secrecy',177,'2006-07-01 22:23:38'),(97595,2984,'thom: by pouet rules, you get a naked girl at 8000 glops.. i think optimus is closer O_O so, good bet!!',177,'2006-07-03 00:55:45'),(97761,2926,'ghandy: expecting shifter not to be rude is utopia :) try ignoring.',177,'2006-07-03 21:29:20'),(97762,2990,'wilby was cool actually',177,'2006-07-03 21:34:33'),(97836,2926,'*distorted pulp fiction quote here*',177,'2006-07-04 02:15:06'),(97887,3002,'all my father ever did to entice my demoscene fetishism was tell me i couldnt code or track for shit and plug in the wrong electric current transformer to the speccy making it collapse in thick grey fog. those were the days...',177,'2006-07-04 16:29:10'),(97888,3007,'tiago nao tao farto de peniche :)',177,'2006-07-04 16:32:02'),(98113,2926,'also booked my flight..\r\nnow to finish the prods in time.. :/',177,'2006-07-06 15:18:17'),(98147,3015,'*insert missunderstood punchline regarding limp ninja here*',177,'2006-07-06 20:39:58'),(98148,3015,'something like \\\"who\\\'s doing it?\\\"',177,'2006-07-06 20:40:18'),(98179,3016,'erm....',177,'2006-07-06 22:28:59'),(98378,3021,'with such a high iq you cant figure out why?',177,'2006-07-08 02:46:54'),(98547,1521,'akira: you asked for new password for akira_K not akira.. which is prolly the reason why your password wasnt working to begin with, wrong login...',177,'2006-07-10 11:57:48'),(98548,1521,'merged all aliens into 3631, updated its email with the one from last account and sent new password..\r\n\r\nsent new password to akira, merged akira_K with akira, use akira from now on.',177,'2006-07-10 12:08:56'),(98881,1024,'dad: betatest your stuff on #macscene not pouet.net -_-',177,'2006-07-12 15:13:30'),(98898,2926,'..and dont forget to come to inerciademoparty2006!',177,'2006-07-12 15:53:46'),(99370,2782,'..and dont forget to come to inerciademoparty2006',177,'2006-07-17 17:43:23'),(99496,3049,'..and dont forget to come to inerciademoparty2006!',177,'2006-07-19 12:29:02'),(99519,3049,'quisten: omg so its true!!! after 30 years of silence!!!! autumn 2006.. wait! it aint autumn yet...',177,'2006-07-19 17:21:11'),(99666,3054,'DUNGEON HORROR',177,'2006-07-20 14:18:38'),(99808,3059,'[url=http://www.pouet.net/prod.php?which=18342]fiat homo / traction[/url] has available sourcecode where minifmod is used successfully.. not that hard to figure out.. just look into sound.cpp and add the xm on visual studio\\\'s resources for accessibility when compiling/linking..',177,'2006-07-21 14:34:14'),(100310,3065,'was planning visiting it for couple years now, never had the timeschedule chance to do it. :/ would suck if it would just disapear. typical demoparty compos and platforms get boring. platform diversity and cute new compo ideas is fun to have.',177,'2006-07-26 14:55:16'),(100472,3077,'gfxzone had been without an update for something like 2 years now..\r\n\r\nto answer your questions: i dont know. and no.',177,'2006-07-28 12:12:13'),(100479,316,'namevoting is wrong\r\nwe shouldnt have done it regardless of the money problems\r\ni wish competitions would just disapear from all parties',177,'2006-07-28 15:05:30'),(100480,3077,'cfxweb is gone for like 3 years now.... O_o',177,'2006-07-28 15:06:19'),(100484,3076,'wasnt demoscene dead?\r\nwhats all the reflection about?',177,'2006-07-28 15:13:00'),(100485,3077,'ep: pls stfu if you got nothing useful to say. save the discussion from beeing pouetized.',177,'2006-07-28 15:14:26'),(100487,316,'couz im minority in the organization despite seemingly doing all the compo work.\r\nwe will have 6-7 jury awards prizes to compensate the public voting idiocy though.',177,'2006-07-28 15:15:59'),(100490,3077,'save the discussion from beeing precociously pouetized.\r\n\r\nbetter?',177,'2006-07-28 15:18:36'),(100494,316,'i said it more then once. perhaps it was the meetings you didnt attend couz were living somewhere else.\r\ni recall paula beeing pretty much the the only one to agree with me (couple others might have aswell.. gotta read the minutes of the meetings) and we deciding to have a half way term this year to see how it would go.\r\ni find it strange you dont recall any of this since all meetings minutes were mailed to the mailing list. O_o\r\n\r\ni wanted to abolish all compos since 2002 even!\r\ni was always in minority, so we settled to try compo jury, then both public+compo jury voting. and given the lack of any better results, went back to public voting last year.\r\n\r\nyou should release at parties and ask them to show it on the bigscreen instead, i agree. thats what i do with most of my new releases nowdays aswell..\r\n\r\nscene is dead. :)',177,'2006-07-28 15:25:33'),(100495,3077,'no, thats before i fixed the \\\"feature\\\" that allowed you to post messages on yet uncreated topic threads.\r\nnow it solely depends on the users hability to not be troll and/or pricks and dumb.\r\nwhich as we all know, is unavoidably part of human nature. explaining why pouet is killing the scene.',177,'2006-07-28 15:28:40'),(100632,3081,'adok: a hugi thread a day keeps you, adok, lame.\r\n\r\nmy 2 cents.',177,'2006-07-29 20:33:14'),(100666,316,'trace: no compos != no bigscreen premiere',177,'2006-07-30 02:43:32'),(100716,316,'smash: considering that most of voting public is either friend/name biased and/or uneducated in the technical side of what they\\\'re voting on. i\\\'d say it would give better overall results yes. and if people would think it\\\'s a dictatorship going on, well, they don\\\'t have to attend and participate in the event now do they? they can just release their prods outside the party, or at some other party.',177,'2006-07-30 16:12:50'),(100717,316,'i\\\'m quite sick of all this shit actually.. i think im gonna quit the scene (again) after september when im done with inercia. \r\n\r\nit seems that im just wasting my time re-debating useless things over and over again and arranging stuff for people who always just take it for granted and demand more.\r\n\r\ni want my freedom to do new things back.',177,'2006-07-30 16:16:28'),(100727,3084,'[url=http://www.oddcast.com/sitepal/sendtofriend?ss=440481&sl=703012&acc=15695]en el verano se come menos[/url]',177,'2006-07-30 17:32:17'),(100728,316,'[url=http://www.oddcast.com/sitepal/sendtofriend?ss=440481&sl=703012&acc=15695]en el verano se come menos[/url]',177,'2006-07-30 17:34:00'),(100734,316,'guess my theme remix of evoke\\\'s theme will be noisy',177,'2006-07-30 19:33:09'),(100850,1024,'fragment: just added it',177,'2006-07-31 23:26:36'),(100854,3063,'optimus: why do you care if someone thinks you\\\'re a troll or not? try accepting yourself for who you are, not as an excuse to act stupid without remorse but as a way to aknowledge what you need to work upon. everyone gets depressed and the scene is dead and blablabla. get over it. do what you enjoy doing and if you can be bothered try to get better at it. and watch [url=http://www.pouet.net/prod.php?which=25655]honda gay[/url], released on same day you quit the scene! containing your usual dosage of wise spanish advice. ^^\r\n\r\n:)',177,'2006-08-01 00:16:55'),(100870,1024,'if i didnt clean ep\\\'s littering im not gonna start with dubmood\\\'s... if ppl like to make asses of themselfs in public forums, they\\\'re allowed. dont like it, filter the pictures. choose no comments, dont read the bbs.\r\n\r\nand dont start yet another damn freedom of speech vs censoring debacle..',177,'2006-08-01 02:07:50'),(100889,1024,'im considering renaming both to just gp32 and gp2x and drop the company name altogether -_-',177,'2006-08-01 12:03:40'),(101121,3097,'there have been mixes and dancetracks put together in the past..\r\n\r\n[url]http://www.slengpung.com/?id=10920[/url]',177,'2006-08-03 17:30:44'),(101144,3094,'adok: read lessig\\\'s book already ffs',177,'2006-08-03 20:57:48'),(101272,3097,'thankfully for maali, the bzm hills are no more ^^\r\n\r\n\r\n\r\n\r\n\r\n. o O ( hmm.. head count of who gets that remark is gonna be quite low, who cares lets submit anyways )',177,'2006-08-04 19:01:38'),(101316,316,'maybe its just organizing stress talking..',177,'2006-08-04 23:53:11'),(101339,3097,'reid: i was wondering what was taking you so long :**',177,'2006-08-05 02:09:25'),(101342,3100,'panamerican scene dominates ^^',177,'2006-08-05 02:12:23'),(101350,316,'nelson: just heard yesterday that the retro machines corner is beeing moved from the game exhibit hall to the demoparty hall. you better confirm that you\\\'re available to attend inercia, so you can make sure all of them are playing demos all the time while i take care of the compos work. :)',177,'2006-08-05 03:18:18'),(101404,3094,'[quote]This is a good point, but I really don\\\'t know anyone who\\\'s downloaded a game just to try it and then paid full price for it. I know people who download and buy records though, so I guess your right. But what I was arguing about was wether piracy should be legal or not. If it was, most people would be freeriding and it wouldn\\\'t be profitable to make movies or software anymore.[/quote]\r\n\r\nshareware doom... trial mmorpgs...\r\nplease stop talking crap.. -_-',177,'2006-08-05 15:22:12'),(101405,3094,'[quote]I don\\\'t think our definitions are very different. It\\\'s just that I simply don\\\'t think that there are many areas wher open source software excels over commercial software. I guess it\\\'s a matter of opinion. :P\r\n\r\nThe majority of software on my computer is either commercial or in some cases freeware. I can only think of a few open source ones like modplug tracker, Dev-C++ and Firefox. These are programs I use because none of the commercial alternatives suits me better.[/quote]\r\n\r\noh, you should be paying for the commercial alternatives! you\\\'re hindering their potential profit!! they wont have money to invest on the $1 gazzilion product this way! please stop killing the software scene!!',177,'2006-08-05 15:27:08'),(101409,3094,'the industry deserves beeing hurt to begin with.\r\n\r\nand btw, newsflash, everybody already does piracy.\r\n\r\nand before anyone asks, no, im not active in the warez scene.',177,'2006-08-05 15:57:17'),(101414,3094,'and there already is lack of innovation/new products anyways. small companies have hard time marketing their way through, and great majority of the big companies wont invest on new ideas since they know doing a new fps, mmo or soccer sim will give more money return.\r\n\r\ncapitalism is killing the scene not piracy.',177,'2006-08-05 16:24:29'),(101443,1024,'fixed',177,'2006-08-05 17:51:52'),(101603,3108,'real sceners do the ascii art themselfs ;D',177,'2006-08-06 19:48:39'),(101604,2735,'nitro2k01: if you waste my time once more you\\\'ll get banned. this your first and only warning.',177,'2006-08-06 20:01:23'),(101608,3109,'yes',177,'2006-08-06 20:48:18'),(101610,3109,'shane and ep (and stefan aswell i think) for beeing trolls.\r\nbefore 2004 you\\\'ll have to ask analogue if he ever did any moderation.',177,'2006-08-06 20:54:48'),(101611,3109,'some kid going on script glophunt also got moderated i think..',177,'2006-08-06 20:55:38'),(101631,1024,'fixed',177,'2006-08-06 23:46:01'),(101635,3110,'sdw: did you check the music and gfx stuff? i havent but i bet the results are fucked there :)',177,'2006-08-07 02:34:29'),(101638,3110,'flt demo is a worthy #2 :)',177,'2006-08-07 02:54:20'),(101668,3110,'there goes the fair results to hell :D',177,'2006-08-07 12:59:18'),(101708,3114,'they\\\'re just planning another comeback!! a variform2!!!!!\r\n',177,'2006-08-07 17:03:40'),(101731,3114,':D',177,'2006-08-07 20:28:48'),(101760,1024,'yeti: we open exceptions now and again :)',177,'2006-08-08 01:43:23'),(101761,1024,'yeti: lets just say that for the ammount of ass it kicks, its still not quite that well known ;D',177,'2006-08-08 01:50:02'),(101762,3114,'sad but true. :(',177,'2006-08-08 01:52:30'),(101764,1024,'all prods close to our heart are underrated, even when they arent ^^',177,'2006-08-08 01:58:37'),(101801,3100,'claus: not the whole prophet thing again. please, we had enough. you need to socialize more with the common people man, this is getting embarassing.\r\n\r\nppl are replying to you couz you\\\'re beeing annoying not trendy. step out of the plate already. participate in discussions not related to iq measurements and hugi diskmagazine for a change.',177,'2006-08-08 15:13:43'),(101815,3114,'xen: that wasnt spam.. that mailing list exists to discuss these issues. just unsubscribe if you dont want to hear about it. you were prolly subscribed when getting oldskool ticket. either way, not curly\\\'s fault that you got the email.',177,'2006-08-08 16:41:06'),(101821,3114,'earx: what would be your respectable way to tell the orgas that the prizes you\\\'ve been getting for the last few years are quite useless and that you don\\\'t need any more fingerprint scanners?',177,'2006-08-08 17:07:41'),(101855,1024,'dips: just edit 133 with the info of another bbs, one that isnt added to the database yet. it isnt related to anything else in the database yet, so who cares.',177,'2006-08-08 20:46:15'),(101876,2926,'am planning pre-party on thursday with couple other foreigners. any sceners willing to join us just get in touch. last years preparty was next to pathetic, lets fix that! sms me on thursday to figure out where what, or mail me before wednesday to get my number if you dont have it yet.',177,'2006-08-08 22:15:35'),(101885,2926,'rene: wasnt counting you and blueberry yet. :) you\\\'re welcome to join us though (saves me from needing to figure out in practice how to get to dips place :D) you got my number right?',177,'2006-08-08 23:23:20'),(101891,2926,'5 german sceners in a park for an hour isnt a preparty. im sorry. call me picky all you want. :)',177,'2006-08-09 00:14:15'),(101892,3118,'hyperventilation\r\nsquare\r\nheaven7\r\n\r\noh wait you said modern demos...\r\nhmmm.... well... hmmm....\r\nGET A DECENT MACHINE!!',177,'2006-08-09 00:16:54'),(101900,2926,'ah that one... that one.. was also kinda pathetic for a preparty :)',177,'2006-08-09 00:51:14'),(101989,3097,'claus: can you also cook btw?',177,'2006-08-09 17:00:06'),(102022,1024,' ',177,'2006-08-09 23:14:21'),(102025,2926,'looks like i\\\'ll only be arriving in koln after 18:00.\r\nam arriving at frankfurt hahn at 12:15 but earliest afternoon bus to koln seems to be at 16:00 :/\r\noh well..\r\n',177,'2006-08-09 23:50:08'),(102027,1024,'nitro: if you have nothing to say stfu. blank means fixed till here.',177,'2006-08-09 23:52:09'),(102029,2926,'dips: i\\\'ll sms ppl asking where they\\\'re at whilst am on the bus and shall figure it out. orgas leaving partyplace were thumbing up preparty idea aswell. perhaps a park near a supermarket would be wiser location. we\\\'ll see..',177,'2006-08-09 23:56:15'),(102432,2926,'are you perchance claiming that the limp ninja gaylovetank gfx entry and jumprope gameboy demo were not the best releases of the whole event? you clearly have no understanding of true demoart value. my condolences to you on that matter gleb.',177,'2006-08-15 14:48:39'),(103375,1024,'madenmann: adding boards is prolly counting on one and not the other.',177,'2006-08-22 16:54:24'),(103408,3159,'i should probably start thinking of buying my ticket or figuring out who can drive there....',177,'2006-08-22 20:35:59'),(103427,1521,' ',177,'2006-08-23 00:00:12'),(103469,1521,'ofcourse they can be used, just log in as \\\"nop\\\" instead of \\\"nop00\\\", thats why i even sent yah a new password to 517 and everything. -_- and now i have to do it again. i knew i should have toggled verify=false on 17672 -_-',177,'2006-08-23 12:33:54'),(103476,1521,'both accounts had same email. peuw.net one',177,'2006-08-23 13:27:23'),(103539,3161,'most <1k prods are usually asm coded.\r\nmost of them also come with the source code included.',177,'2006-08-23 20:39:08'),(103540,3161,'jespa: [url]http://demoparty.net[/url] visit the next one closest to you and dont be afraid to talk to other sceners.',177,'2006-08-23 20:40:38'),(103544,1521,'no prob',177,'2006-08-23 20:48:52'),(103566,3162,'just use demotool.. O_o',177,'2006-08-23 22:52:11'),(103856,3178,'no',177,'2006-08-25 17:46:42'),(103866,3178,'stop picking on the girls :)\r\nplenty sceners dont drink nor smoke.\r\nor some do only casually socially.\r\n\r\nso no, we aint all fucked up wasted drunkards. thats just slengpung playing tricks with your head.',177,'2006-08-25 18:44:27'),(103882,3178,'i also heard asciiman of speedfisters doesnt touch any drugs nor alcohol since that accident with the pygmy lesbian snake in guatemala.',177,'2006-08-25 20:21:25'),(103894,3178,'you tried to get used to smoke? like, tobacco? are you stupid? its the worst habit you could get. seriously optimus. dont. with weed or so its ok now and again, just tobacco leave it alone. you\\\'ll just get a disgusting habit.',177,'2006-08-25 21:56:03'),(103928,3178,'\\\"look at me i got rotten teeth, burned lips, yellowed fingers, black lungs and a permanent cough, aint i hip?\\\" and everyone knows how wonderful it is to kiss a smoker, no one will be able to resist me if i smoke!!',177,'2006-08-26 03:48:29'),(103930,3179,'location of .iso for download? :)',177,'2006-08-26 03:50:36'),(104046,3183,'just upload it to scene.org\r\n\r\nif its got copyright problems we\\\'ll put it offline (but keep it in our servers to serve it to the public once the copyright is void)\r\n\r\nwe been discussing implementing a p2p tracker to avoid copyright violation from scene.org side whilst contributing to upkeep the archive of stuff (beeing tracker). even though its something that wont come anytime soon, its beeing considered. in the mean time anyone else willing to implement such a venture (complete scene archive tracker/seeder) on their own p2p tracker system is willing to contact us scene.org for whatever needs they might have to create the complete archive tracking.\r\n',177,'2006-08-26 20:31:43'),(104051,3183,'replace willing with welcome, add a few commas, and stfu -_-',177,'2006-08-26 21:04:35'),(104061,3183,'\r\nI CAN CHANGE THE DATABASE TO FIX IT J00 BIATCHES!!\r\nRESPECT MA AUTHORATA!!\r\n\r\n',177,'2006-08-26 23:38:51'),(104114,3178,'i know a few active ones who snort cocain now and again. a couple others who were too much into speed for a while back, a few retired ones who were trickling with heroin issues for a while. and quite a few who cant live without weekly dosage of weed/hash. are those all hard drugs? i guess heroin can be considered one. luckily those heroin folks went into rehab and are now doing ok. cocain, speed and weed are abit easier to put in the back shelf for a while.\r\n\r\nanyways, [url=http://www.pouet.net/prod.php?which=366]tpolm knows best[/url] don\\\'t do drugs kids! drugs are bad for you mmkay.',177,'2006-08-27 17:38:32'),(104127,3187,'[b]26 september - 1 october[/b]\r\n\r\nhttp://games2006.aproje.org\r\n\r\nthis years inerciademoparty will be bigger better and more.\r\nfirst, its now part of a bigger event called games2006, which is an event designed to kickstart the portuguese gamedev comunity into existance.\r\nit will be held in the city of Portalegre, conceived to become portugals gamedev capital by supporting the uprising industry and offering the only gamedev university degree existing in portugal. Bus/train connections with all main international access cities of Portugal (Lisboa, Porto, Faro) will be offered as part of the events entry ticket.\r\n\r\nthere will be a total of 5 locations with activities during this week:\r\n- one conference/workshop hall where international gamedev invited speakers will lecture and discuss with the attending audience.\r\n- one game exhibition hall where new games will be presented to open public in stands.\r\n- one lanparty hall where gamers and leechers will happily cohabit killing each other on the game competitions.\r\n- one night time activities area where bands and djs will perform in an open air plaza right next to the local bars.\r\n- one demoparty hall where demosceners will be able to watch the competition on the bigscreen, idle in the chillout corner or abuse the retromachines corner.\r\n\r\nwe are still in the process of confirming all invited speakers for the demoscene section and scene related live acts, but you can count on some heavy scene spirit presence.\r\n\r\ndemoscene.tv has confirmed their presence on the event.\r\n\r\ncheck the website for more information: http://games2006.aproje.org\r\n\r\ncheap flights from ryanair to porto exist.\r\nan alternative could be to fly some spanish airlines to badajoz, a spanish city very close to our party location.\r\n\r\nif that isnt enough to persuade you to come to inerciademoparty2006, i have free entrance tickets to offer to any active international sceners who has produced something decent this year.\r\n\r\ni cant do much better than this for a kick ass demoparty in portugal.\r\nwill you please, pretty please, just for a change, atleast consider,\r\nnot forgetting to come to inerciademoparty2006.. ?',177,'2006-08-27 19:09:02'),(104129,3178,'optimus: of which kind?',177,'2006-08-27 19:24:16'),(104135,3178,'optimus: well, there are the hallucinative kind and the kindadrunkstonedstate kind.. kindadrunkstonedstate kind i know a few sceners who are into them. not the hallu ones. dunno in which category amanita muscharia fits under, and im too lazy to google it up now.',177,'2006-08-27 19:51:47'),(104136,3187,'gleb: greet egons for me',177,'2006-08-27 19:53:38'),(104156,3187,'yeti: rubberstamp2 :D\r\n\r\nbtw, we do accept remote entries. just get in touch before the party starts (ps at scene dot org)',177,'2006-08-27 20:57:53'),(104164,3187,'yes, its the whole week, tuesday till sunday.\r\nsunday has no activities planned (prizegivings will be saturday afternoon/night) but ppl can stay there on sunday up until noon, thats why they dont count it as party day whilst i do.',177,'2006-08-27 21:49:09'),(104165,3187,'i\\\'ll push the main demoscene compos to be held friday night and saturday after lunch btw. so if you come friday to sunday only, you still get the whole demoscene shabang, just not the majority of the gamedev stuff.',177,'2006-08-27 21:51:16'),(104194,3178,'PANAMERICANS SMOKE IT BETTER!!!!11',177,'2006-08-28 02:12:56'),(104303,3187,'hint for suomis: ryanair does tampere - london stn - oporto',177,'2006-08-28 18:49:37'),(104358,3189,':D',177,'2006-08-28 23:31:25'),(104597,3196,'axel: [url]http://www.digitalekultur.org/en/[/url]',177,'2006-08-30 16:27:26'),(104598,3196,'axel: and [url]http://www.katastro.fi/[/url]',177,'2006-08-30 16:31:30'),(104625,3196,'adok: erm, dog has been dead for over 3 years. and their only activity was beeing present at siggraph a couple times.. O_o could you atleast try to keep up to date? i know you cant resist a chance to spam hugi but apply some constraint.\r\n\r\n\r\nanyways, as questioned initially, best methods to make demoscene on tv look interesting, not just show demos but explain how stuff is made. if you got 2 hours a week, split it between 1 hour to show new stuff/partyreports/interviews and another to teach people how things are done, from the groundups of code reference to state of the art of compression algorthythms, softsynth technology, fractal generation theory, rendering technics.. plenty of topics to fill up air time with... just need contacts with ppl in on the action and do your fucking homework (which most reporters never seem to really do when it comes to demoscene stuff)',177,'2006-08-30 21:36:10'),(104628,3159,'minimalanimal versus minimalartifact!\r\nthe battle you never wanted to witness ;D',177,'2006-08-30 21:45:29'),(104636,3159,'its not my fault that he cant get the point of 1995 :P\r\n\r\nanyways, im seriously thinking not going to bcn this year, its 2 weeks right after inercia and i dont know how busy i\\\'ll be with univ catch up after inercia and moving house at same time. and no one wants to drive there this year, so it looks like i might not make it this time.',177,'2006-08-30 22:02:40'),(104647,2813,'[url=http://www.pouet.net/prod.php?which=4771]Noise.. with .. stuff..[/url]',177,'2006-08-30 23:15:44'),(104655,3201,'[url=http://www.pouet.net/groups.php?which=2690]AND[/url]',177,'2006-08-31 00:03:48'),(104662,3201,'oh, im confusing acid trance with acid again.. sorry..\r\ntry the breakpoint 2005 invitation :)',177,'2006-08-31 00:34:27'),(104666,3198,'i feel scared.',177,'2006-08-31 00:39:56'),(104729,3196,'\\\"good demos get spread themselfs\\\" <- horseshit\r\n\r\nwe\\\'re living in consumer society. no marketing => no public awareness.\r\n\r\nit\\\'s not enough to do good stuff, you need to show it to people. doesnt mean you should be doing sub-par crap and hyping it to stardom, on the contrary, mindblowing good demos make it easier to spread the word. but it\\\'s not a \\\"if its good it\\\'ll get out by itself thing\\\"\r\n\r\nit\\\'s getting out couz we are telling people about it. even if it\\\'s mostly through computer geek friends circles.',177,'2006-08-31 13:18:09'),(104731,3196,'axel: if you would focus it on the visuals instead of the theory it might work. the techies would pay attention to whats beeing said, the other people would go \\\"woo look at those cool visuals\\\"',177,'2006-08-31 13:19:38'),(104856,3206,'whatever happened to our love?..\r\ni wish i understood...\r\nit used to be so nice\r\nit used to be so good..',177,'2006-09-01 14:59:37'),(104857,3207,'gleb: yesterdays news: uk government is changing policy to not allow people to possess violent sex pictures.\r\n\r\nsome nutcase with violent sex pictures did something(kill?) to some kid whose mother blames violent sex pictures.',177,'2006-09-01 15:01:48'),(104859,3209,'i would say its a plus to hack the loading.. since we all know how it looks by now, something else is welcome.\r\nand its not like they\\\'re claiming it not to be WZ.. O_o\r\n\r\nconclusion: russian scene soap opera.',177,'2006-09-01 15:04:40'),(104906,3209,'mysql> select distinct accesslog.userip from accesslog left join accesslog as accesslog2 on accesslog.userip=accesslog2.userip where accesslog.userID=18444 and accesslog.userip!=\\\'\\\' and accesslog2.userID=11250;\r\n+-----------------+\r\n| userip |\r\n+-----------------+\r\n| 172.158.43.xxx |\r\n| 172.174.178.xxx |\r\n| 172.174.59.xxx |\r\n+-----------------+\r\n3 rows in set (36.32 sec)\r\n\r\nmysql> use pouet\r\nReading table information for completion of table and column names\r\nYou can turn off this feature to get a quicker startup with -A\r\n\r\nDatabase changed\r\nmysql> update users set level=\\\"fakeuser\\\" where id=18444;\r\nQuery OK, 1 row affected (0.06 sec)\r\nRows matched: 1 Changed: 1 Warnings: 0\r\n\r\n\r\njust so you know.',177,'2006-09-01 21:49:09'),(104907,3209,'mysql> select distinct accesslog.userip from accesslog left join accesslog as accesslog2 on accesslog.userip=accesslog2.userip where accesslog.userID=20095 and accesslog.userip!=\\\'\\\' and accesslog2.userID=11250;\r\n+---------------+\r\n| userip |\r\n+---------------+\r\n| 172.174.59.xxx |\r\n+---------------+\r\n1 row in set (29.16 sec)\r\n\r\nmysql> use pouet\r\nReading table information for completion of table and column names\r\nYou can turn off this feature to get a quicker startup with -A\r\n\r\nDatabase changed\r\nmysql> update users set level=\\\"fakeuser\\\" where id=20095;\r\nQuery OK, 1 row affected (0.02 sec)\r\nRows matched: 1 Changed: 1 Warnings: 0\r\n\r\n\r\n-_-',177,'2006-09-01 21:53:41'),(104918,3210,'[url]http://www.pouet.net/prod.php?which=1459[/url]',177,'2006-09-01 23:23:08'),(105158,3217,'just renamed ep and banned him.\r\n\r\njust so you know.',177,'2006-09-03 14:42:10'),(105242,3217,'he subscribed me aswell. he\\\'s such a clever bloke, spamming someone with full logged access to his ip. real brainiac.',177,'2006-09-04 02:22:51'),(105244,3217,'does every idiot with computer access gets handed an idiots guide to scriptkiddie masturbation these days?\r\n\r\nthis is depressive.. if you got this much free time, do some fucking demos for a change. worms know i wish i had the time for it, instead im here cleaning after these morons who cant even spam properly. get a fucking life already ffs.',177,'2006-09-04 02:26:31'),(105297,3220,'its one query away. been meaning to implement it onto lists.php but i havent had the time for it. sorry guys. soon (tm) (c)',177,'2006-09-04 14:52:14'),(105317,1024,'nanook: fakeuser thing is to avoid double votes and such.. i would need to merge you with texel and 30002 to change your level on this one.. O_o',177,'2006-09-04 18:56:58'),(105751,3217,'[quote]\r\nReceived: from exch01smtp06.hdi.tvcabo ([10.137.34.6]) by VS2.hdi.tvcabo with Microsoft SMTPSVC(6.0.3790.1830);\r\n Wed, 6 Sep 2006 12:49:41 +0100\r\nReceived: from neti03mx.hdi.tvcabo ([10.137.34.35]) by exch01smtp06.hdi.tvcabo with Microsoft SMTPSVC(6.0.3790.1830);\r\n Wed, 6 Sep 2006 12:49:41 +0100\r\nReceived: from web27103.mail.ukl.yahoo.com ([217.146.182.35])\r\n by neti03mx.hdi.tvcabo with SMTP; 06 Sep 2006 12:49:40 +0100\r\nX-IronPort-Anti-Spam-Filtered: true\r\nX-IronPort-Anti-Spam-Result: AR4FAFdR/kSCOzmIRQo4\r\nReceived: (qmail 98354 invoked by uid 60001); 6 Sep 2006 11:49:39 -0000\r\nDomainKey-Signature: a=rsa-sha1; q=dns; c=nofws;\r\n s=s1024; d=yahoo.co.uk;\r\n h=Message-ID:Received:Date:From:Subject:To:MIME-Version:Content-Type:Content-Transfer-Encoding;\r\n b=zHU5UTfLN7ZekFjnuwU+I89BBonaKuFnVdoa8njDrR6Xu41Z9F+cofUK1GQRikUFbO04u+A+Ca1H4fa37JuNLWAq800vBr1UOEp03rk/t1U2360cBz1mrP/VZ1GYWvgG/tXQra1Yd1X+TyqedtINVyjQsy/mCIl/fuOgRaPiXUM= ;\r\nMessage-ID: <20060906114939.98352.qmail@web27103.mail.ukl.yahoo.com>\r\nReceived: from [15.203.169.126] by web27103.mail.ukl.yahoo.com via HTTP; Wed, 06 Sep 2006 12:49:39 BST\r\nDate: Wed, 6 Sep 2006 12:49:39 +0100 (BST)\r\nFrom: epinneed inneed4lov \r\nSubject: Thank God I Found You : EP is alive and kicking\r\nTo: filipe_cruz@netcabo.pt\r\nMIME-Version: 1.0\r\nContent-Type: multipart/alternative; boundary=\\\"0-1219596236-1157543379=:97361\\\"\r\nContent-Transfer-Encoding: 8bit\r\nReturn-Path: eppoutlov@yahoo.co.uk\r\nX-OriginalArrivalTime: 06 Sep 2006 11:49:41.0299 (UTC) FILETIME=[89C9D830:01C6D1AA]\r\n\r\n--0-1219596236-1157543379=:97361\r\nContent-Type: text/plain; charset=iso-8859-1\r\nContent-Transfer-Encoding: 8bit\r\n\r\nDear Pure Shit,\r\nLet me start by saying that I thank God every night since I found you. You came into my life when everything seemed so dark but you provided the light to find my way: pushing me out of Pouet is great as serious people don\\\'t have their place there. I\\\'ve never been so certain of anything in my life like I am of us. You have totally changed my outlook in life and I thank you for that. I never thought that someone could love me like you do, but guess what? I love you that much too. I feel as if I\\\'m walking over clouds just thinking about you. You make my life complete. I know you\\\'ve said we could do foolish things while in love, like spaming the whole demoscene emails, but you know what? With you I wouldn\\\'t mind being a fool for the rest of my life: in fact we are so foolish that one more step or not doesn\\\'t matter at all. I love you so much and I know you love me too: banishment is a proof of love, this way I don\\\'t get harassment from others anymore. I know that others looking\r\n into our relationship might think that we\\\'re saying too many foolish things too soon but they just don\\\'t know how we feel about each other: they didn\\\'t meet their true love yet. There\\\'s nothing foolish about the things I\\\'ve told you, I meant every word I said: and be prepared for more proof of love soon. I love you and for you and the scene I would do anything, that\\\'s is nothing at all, I love you both so much: that\\\'s is I don\\\'t give a flying fuck about that. Today I promise you that I would do anything in my power to make you a great person, outstanding father and loving husband: so be prepared for other big things. I LOVE YOU, SO FEAR THE WORST!!\r\n\r\nEP\r\nps: pas besoin de repondre vue que cette email ne sera plus consulte.\r\n\r\n\r\n\r\n\r\n\r\n \r\n---------------------------------\r\n Inbox full of spam? Get leading spam protection and 1GB storage with All New Yahoo! Mail.\r\n[/quote]\r\n\r\nthis dude needs therapy.\r\nfast.',177,'2006-09-06 18:13:57'),(105764,3217,'maali: it\\\'s prolly the long hair.. :/',177,'2006-09-06 18:30:19'),(105791,3222,'mysql> select distinct accesslog.userip from accesslog left join accesslog as accesslog2 on accesslog.userip=accesslog2.userip where accesslog.userID=11250 and accesslog.userip!=\\\'\\\' and accesslog2.userID=20464;\r\n+---------------+\r\n| userip |\r\n+---------------+\r\n| 172.174.39.xxx |\r\n+---------------+\r\n1 row in set (51.08 sec)\r\n\r\nmysql> use pouet\r\nReading table information for completion of table and column names\r\nYou can turn off this feature to get a quicker startup with -A\r\n\r\nDatabase changed\r\nmysql> update users set level=\\\"fakeuser\\\" where id=20464;\r\nQuery OK, 1 row affected (0.06 sec)\r\nRows matched: 1 Changed: 1 Warnings: 0\r\n\r\n\r\nsurprise surprise.. -_-',177,'2006-09-06 20:18:46'),(105798,1024,'texel: i merged your accounts and sent yah a new password for your texel account using the email on the nanook account, if that email is not working email scene.org about it so that i can know which other one is valid.',177,'2006-09-06 20:31:37'),(105801,1024,'hitch: im gonna put the 40k trackmos back as 40k intros otherwise we\\\'ll get flooded with people asking for >95 64k intros all to get labelled as demos.',177,'2006-09-06 20:37:50'),(105806,3217,'i cant even afford to have time to pay him any attention and he\\\'s still all whirled up about it. i didnt have time to pay him attention back when he was beeing annoying the first time around, certainly wont bother wasting my time on him now. he wont be able to count on me to reactivate his sceneid account and send him new password thats for sure. mail filter set and thats that.',177,'2006-09-06 20:44:01'),(105861,1521,'jo: dont find any resemblences between those 2 accounts.. how can i be sure its the same user? O_o\r\n\r\nnitro: please dont troll my me beautiful threads, we need them for other stuff. thanks in advance.',177,'2006-09-07 03:47:34'),(105863,3219,'i removed all nazi avatars from pouet.\r\ni was needing the karma.\r\ncan we talk about something else for a change?\r\n',177,'2006-09-07 04:27:47'),(105916,1024,'hitch: i read it, i seriously dont have time to even consider it though. maybe next week.',177,'2006-09-07 17:03:15'),(106086,1521,'merged',177,'2006-09-08 19:24:39'),(106112,1024,'bartman: you could have filled in that info yourself.. just login and check that page.. there are some [+] there...',177,'2006-09-08 22:20:39'),(106115,3234,'now evil is in 5 groups again instead of just 4. damn you people, just keep making it harder for us remaining .pt sceners to live up to the groupcount standards of the real sceners.',177,'2006-09-08 22:27:17'),(106269,3240,'scene soap opera?',177,'2006-09-10 00:18:32'),(106274,3240,'maybe the members of both groups should ask him personaly... save us all the soap opera bullshit..',177,'2006-09-10 01:35:14'),(106424,3240,'what you say? both scoopex and deviance will win sundown demo and intro compos? ah great, cant wait to see those prods!!',177,'2006-09-10 23:58:07'),(106560,1024,'cat fight! cat fight!',177,'2006-09-11 20:40:42'),(106592,3247,'[url=http://www.pouet.net/prod.php?which=25304]actually in its current state i think this thing could well go as a coop between mandarine and minimalartifact.[/url]',177,'2006-09-12 01:59:18'),(106696,1024,'ftp://ftp.untergrund.net/users/fuzzion/ is empty..\r\nand fuzzion prods are all very small k, so html server is quite ok me thinks.. O_o',177,'2006-09-12 23:53:15'),(106701,3253,'glenz is always looking for more amiga refugees ;)\r\n[url]http://www.glenz.org[/url]',177,'2006-09-13 00:43:08'),(106891,3259,'typical glenz fan wearing one of our custome made glenz tshirts:\r\n\r\n[img]http://img.photobucket.com/albums/v724/drlaw/WetTShirt2.jpg[/img]\r\n\r\n',177,'2006-09-14 03:10:18'),(107215,3265,'its these replies to threads like this one that make me not give a shit to further update this website.\r\nscene spirit, dead.',177,'2006-09-16 03:26:55'),(107980,3296,'im trying to avoid gamedev by getting into AI stuff.. luckily getting it involved with audiovisuals will do the trick to make it both rentable and interesting.. i\\\'ll let you know in a few years..',177,'2006-09-20 03:39:18'),(108068,3296,'rainmaker: i would rather self-perform a lobotomy to doing databases for money O_O i am taking an information extraction class this semester though. methods for datamining sounds interesting enough, and pretty useful for both research and industry development. oh well, we\\\'ll see..',177,'2006-09-20 18:01:47'),(108072,3301,'thats a very generalized maybe.\r\ni often thumbed up without comment and not agreeing with what the majority of the other thumb uppers said.. O_o',177,'2006-09-20 18:10:45'),(108088,3302,'i think you should come to inerciademoparty and complain in person or stfu',177,'2006-09-20 19:27:21'),(108121,3302,'suggestions welcome only if they\\\'re given live at inerciademoparty2006.',177,'2006-09-20 22:43:49'),(108128,3302,'bartman: what, you werent ignoring it before? :)',177,'2006-09-20 23:02:34'),(108210,1521,'cyber: done\r\n\r\ndnes: sent yah new password to old account.. try to login as noahd instead of dnes or you\\\'ll create this second profile again...',177,'2006-09-21 16:35:17'),(108415,3298,'we dont have all kinds of compos listed on pouet just couz they existed at a demoparty. we dont have gfx or music compos for example. we only have on pouet those with audiovisual demoscene productions.\r\n\r\nso, no go for hack video compo type. sorry. hack videos belong on youtube not pouet.',177,'2006-09-23 04:20:10'),(108417,3298,'they had a compo where you delivered a video of a found hack or something... the prods are hosted on scene.org',177,'2006-09-23 04:36:18'),(108424,3298,'wild are basically pre-rendered demos or video footage of (hopefully) scene related nonsense\r\nliveact is specifically for a liveact performed at a demoparty. i guess scene related seminars can be included in this.\r\n\r\ni know scene cracking roots quite well, and i dont have any personal agenda against cc or hacking.\r\n\r\ni just feel that pouet is for audiovisuals and not cracking/hacking. you can try to persuade analogue differently if you want. im not high authority on pouet.',177,'2006-09-23 06:05:52'),(108556,3310,'[url=http://www.pouet.net/prod.php?which=7130]I miss colours\r\nb/w never was my thing[/url]',177,'2006-09-23 22:00:08'),(108557,3310,'[url=http://www.pouet.net/prod.php?which=7562]crap but who could expect more from ps ?[/url]',177,'2006-09-23 22:01:32'),(108558,3310,'[url=http://www.pouet.net/user.php?who=182]Linux support...[/url]',177,'2006-09-23 22:03:34'),(108560,3310,'[url=http://www.pouet.net/prod.php?which=8990]So what? Again and again. We take an old good demo. One of the best 64k ever and we mutilate it. We make an ugly remix and we think we are creative.\r\nFcuk you![/url]',177,'2006-09-23 22:08:14'),(109413,3187,'no need to remember coming anymore, this year\\\'s edition was my last one as organizer. im through with wasting time for empty computer halls.',177,'2006-10-01 06:36:24'),(109468,3187,'gargaj: go fuck yourself.',177,'2006-10-01 22:56:35'),(109863,3342,'nitro: seriously, you need to start demomaking more and poueting less.',177,'2006-10-04 22:36:31'),(109864,3327,'kplecraft own bad [url=http://www.mono211.com/content/releases/mtkmp146.html]mtk146[/url]',177,'2006-10-04 22:38:20'),(109865,3327,'ltk: nullsleep is a scener',177,'2006-10-04 22:38:58'),(109866,3327,'ltk: he attended couple demoparties and considers himself one. thats why he is one \\\"officially\\\". ;)',177,'2006-10-04 22:39:59'),(110022,3327,'FUCK!!! i wanna go to blipfestival!!! :((',177,'2006-10-05 23:11:13'),(110032,3350,'vortex tracker',177,'2006-10-06 03:34:53'),(110033,3350,'[url]http://bulba.at.kz/vortex_e.htm[/url]',177,'2006-10-06 03:35:30'),(110343,3353,'no one mentioned iris or neurotic fish yet..',177,'2006-10-08 18:42:48'),(110347,3354,'hmm.. i dont like the idea that it\\\'ll be slugish as fuck on anything else..',177,'2006-10-08 19:02:09'),(110352,3354,'paralel process me beautiful',177,'2006-10-08 19:18:56'),(110353,3353,'hecate\\\'s sound is sick cute ^^',177,'2006-10-08 19:19:35'),(110359,3353,'maali: yep. she was cute :) not on looks, on sound-harshness :) very \\\"fuck you all and your mothers\\\"\r\ntotally adorable ^_^\r\n\r\nhmm. no one said nine inch nails yet either. guess it was too obvious.',177,'2006-10-08 19:56:30'),(110360,3353,'i would like to witness a vsnares vs bongra live ;D\r\nwould totally tear down the venue down :D\r\n',177,'2006-10-08 19:59:03'),(110361,3353,'and down some more!!!',177,'2006-10-08 19:59:31'),(110365,3353,'yeh decibelio owned.\r\nvery cool location, free entrance, lots of artists, only the drinks were too expensive, but we smuggled some in small water bottles :)',177,'2006-10-08 20:59:13'),(110523,1024,'fixed',177,'2006-10-10 00:35:25'),(110529,3362,'getting on the drugs will really help you score with the girls. its scientifically proven. keep at it!!1',177,'2006-10-10 00:47:32'),(110806,3371,'Adolf Hitler had iq of 141\r\n\r\nOMG! EVERYTHING IS EXPLAINED!!!',177,'2006-10-12 02:24:55'),(110820,3372,'still waiting for a fucking granular synth that i can use for 64k\\\'s sound..',177,'2006-10-12 04:39:23'),(110928,3372,'preacher: nothing wrong with mods, i just want a synth that will do things mods cant. hence the requirement to be granular.',177,'2006-10-12 22:17:07'),(110957,3372,'rob: if i had time.. -_-',177,'2006-10-13 02:57:06'),(111017,3353,'dixan: vsnares aint glitch you cunt. he actually uses drumkits for the mess ;)\r\n\r\nunseen: yeh, breakcore might be more accurate to describe his sound.. sometimes going more gabber or idm or drillnbass..',177,'2006-10-13 21:52:06'),(111020,3353,'jesus fuck, even in the demoscene coil is overrated.. there is no escaping them. -_-\r\n\r\nkliper: not on category and not really that dark either for that matter O_O',177,'2006-10-13 22:42:47'),(111021,3353,'mogwai and gybe own bad though.',177,'2006-10-13 22:43:33'),(111024,3353,'maali: they\\\'re unoriginal as fuck and not marginally as dark as reviewers claim them to be. i fucking hate having checked so many of their albums just to unravel that they\\\'re all the same, hyped as fuck. they could actually be enjoyable hadnt everyone written all over the place that they own bad which they dont. :/',177,'2006-10-13 23:01:42'),(111026,3159,'you wont have to censor any of my demos this year. enjoy.',177,'2006-10-13 23:02:39'),(111078,3159,'you\\\'re right, my line algo is partially working, i\\\'ll just put 10000 of them going, blittering like hell and restart synced to the music, which will sound like an overampped recording of trashman sounds collecting trash post processed for more reverb and bass. i\\\'ll make it last 35 minutes and 12 seconds exactly and conjure a secret meaning to the extreme importance of that precise length so that everyone at bcnparty will _have_ to watch it for that exact length. ;)\r\n\r\nor i could just cure my hangover from yesterdays bday party drinking abuse and try and get couple new enoughrecords releases out and the univ stuff up to date. :)',177,'2006-10-14 16:39:03'),(111526,3389,'xteraco: \r\n10 find a random topnotch design company\r\n20 check their demoreels\r\n30 implement the cool effect realtime\r\n40 go to 10',177,'2006-10-17 21:55:21'),(111544,1024,' ',177,'2006-10-18 07:41:46'),(111611,3391,'[url=http://www.pouet.net/prod.php?which=26803]this[/url] is the best demo you guys can come up with after 3? years of no big parties?\r\na demo made in 3 days with some vector graphics and glimpses of design?\r\ndont get me wrong, the effort is quite decent for a 3 days prods.\r\nbut you frenchies been idling for over 3 years. where the fuck are all the groups?',177,'2006-10-18 21:25:16'),(111658,3392,'that demoscene is dead.. ?',177,'2006-10-19 04:27:18'),(111659,3392,'or no, wait let me retry.. that anyone can watch tech wank pseudo-art without having a 3000e machine. yes, thats it.',177,'2006-10-19 04:28:18'),(111814,3391,'shifter: someone here has dissociative personality issues, and it aint me.',177,'2006-10-19 22:45:16'),(112093,3398,'i mostly agree with everything said here',177,'2006-10-22 01:33:36'),(112197,3401,'why dont you mail him and ask him? O_o',177,'2006-10-22 23:19:12'),(112352,3404,'dakta: you just aint open minded enough to understand.\r\n\r\n(internal flamejoke for gargaj, do ignore)',177,'2006-10-23 23:36:52'),(112369,1024,'reed: \r\nmysql> update prods set download = replace(download,\\\'ftp://mirror.support.nl/pub/tbl/download/\\\',\\\'ftp://mirror.support.nl/pub/tbl/\\\') where download like \\\'ftp://mirror.support.nl/pub/tbl/download/%\\\';\r\nQuery OK, 10 rows affected (0.18 sec)\r\nRows matched: 10 Changed: 10 Warnings: 0\r\n\r\nkeops: cant add new platform right now, max 64 platforms in set() was reached.. need to update overall db scheme and i dont have time to look into it now.',177,'2006-10-24 01:34:40'),(112379,1024,'i hadnt realized it till today either.. :/ still wondering if there is a simple hack around it or if i need to split into an extra table.. waiting to catch an sql expert online',177,'2006-10-24 06:06:28'),(112547,3413,'Like praying mantis on the prey,\r\nyou wait, then you move.',177,'2006-10-25 15:46:16'),(112586,3413,'[img]http://www.eminegonul.com/image_pool/int_karate.jpg[/img]',177,'2006-10-25 20:20:40'),(112588,3411,'speedfisters still strongly massaging titan\\\'s prostate.',177,'2006-10-25 20:27:14'),(112627,3411,'dixan: hei watch it there mister! no need to bad mouth titan. they\\\'re trying to improve.',177,'2006-10-26 03:28:35'),(112907,3423,'familiar loop?\r\n10 release crappy prods to public instead of probing for friends feedback with infofile saying \\\"PREVIEW ONLY SPREAD AND DIE\\\"\r\n20 complain when they realize the public aint their circle of friends\r\n30 go to 10\r\n\r\n[url=http://www.pouet.net/demoblog.php?who=11744¬humbsup=1&nopiggies=1]shockwave the fair[/url] who [url=http://www.pouet.net/prod.php?which=10546]never tells oldschoolers what to code nowdays[/url]. grow up.\r\n\r\ndruid: nice site. i\\\'ll give yah 6 months until the troll flamewars start. lets hope im wrong and they\\\'ll never come. :)',177,'2006-10-28 15:37:40'),(112911,3423,'the stupidity of human behaviour should never be underestimated. :)',177,'2006-10-28 15:59:49'),(112912,1024,'xern: guess hybrid2k never bothered uploading to scene.org the lazy fuck. i should have it on my cd backups somewhere..',177,'2006-10-28 16:03:00'),(112914,3420,'magic: yes. now please stfu about it already.',177,'2006-10-28 16:07:30'),(112916,3423,'gargaj: the two project genesis? ;) we all know cns was a big amiga crack team, no news there ;)',177,'2006-10-28 16:11:26'),(112934,3423,'trace: when no one updates escena.org in a long while it\\\'s because the users are lame, but when no one updates pouet.net in a long while it\\\'s the moderators who are lame. hmmm.. 2+2=15',177,'2006-10-28 17:47:09'),(112956,3420,'klipper: magic disagrees :)',177,'2006-10-28 20:22:43'),(112979,3424,'where\\\'s the link to that comic lordgraga drew once. that had a very accurate definition of pouetization.',177,'2006-10-29 00:05:45'),(112999,3423,'rmeht: analogue was talking about that actually.. turning it into a wiki thing..',177,'2006-10-29 00:31:42'),(113386,1024,'*sigh*\r\nplease stop picking on the clueless dude and code a demo instead -_- im too overbooked with work to tackle these bickerings -_-',177,'2006-10-30 21:01:53'),(113443,1024,'right now im tempted to delete the whole database or just change index.php telling you all to fuck off. not answer any emails from anyone and just focus on my own projects. so yes, please go code a demo instead of fucking with the site, the todo list is big enough as it is, there is no demand for retardness fullproof betatesting, only for webdevs with freetime to implement the stuff.\r\n\r\nso please, as much as magic also annoys me, leave it alone. if you dont i have to start cancelling accounts and updating fixes to prevent nickname repeat and test shit and fix xml bullshit errors and whatnot other crap that will certainly come up. and i _will_ have to do it because i was forced to do it for that other fucktard called ep who was picking on dips whom i couldnt ignore couz he\\\'s also scene.org staff. so if i dont do anything now there will be an article on hugi about it. -_-\r\n\r\nthere are alot other things to fix on pouet and i dont have time for those either. so pretty fucking please with sweet sugar on top, stop trolling, go demomaking a fucktro instead or something.',177,'2006-10-31 11:04:13'),(113447,1024,'adok: i know how to code it. i dont want to spend the time on implementing it.',177,'2006-10-31 11:25:13'),(113519,3440,'seel: optimus took our advice: got a life, started coding again and rants in a blog, or actually in four of them. he still seems to struggle with his OCD but atleast he aint annoying people with it, saves him from receiving hate comments.',177,'2006-10-31 20:19:34'),(113683,3446,'joachip: 2005 wasnt few years ago :)',177,'2006-11-01 19:43:12'),(113699,2875,'been aggregating them somehow: [url]http://del.icio.us/psenough/demoscene%2Bblog[/url]',177,'2006-11-01 21:24:48'),(113750,3451,'cool fur effect on the bear though',177,'2006-11-02 02:27:37'),(113769,3456,'[img]https://ssl.kundenserver.de/www.berliner-currywurst.net/shopdata/images/currwurst-freigestellt_441x264.gif[/img]',177,'2006-11-02 12:03:46'),(113867,3453,'i\\\'ll be avoiding socializing with anyone as usual',177,'2006-11-03 00:57:24'),(114505,3477,'not really.. O_o',177,'2006-11-08 11:17:10'),(114669,3480,'glad to know you\\\'re doing better optimus :)',177,'2006-11-09 10:46:49'),(114790,3487,'nice',177,'2006-11-10 06:34:51'),(114842,1024,'now it does',177,'2006-11-10 14:57:14'),(114885,3489,'median filters are usually used for removing noise artifacts..\r\ngoing through proximity window of 8 neighbours of the pixel (or wider) and choose for the pixel in the new buffer the value of the median of all the 9 pixels. it wont blur edges as much as.. well.. blur filter.. but will get rid of the pixel granulation..\r\n\r\nthats the median filter i know, maybe photoshop\\\'s one is different.. O_o can\\\'t check now i installed gimp 2 last time i had to reinstall stuff.',177,'2006-11-10 20:34:47'),(114887,3489,'uh.. thats what i get for only reading half the message before replying. i should be in bed.. do ignore me. -_-',177,'2006-11-10 20:36:58'),(115166,3501,'i speak for myself. i thumbed it down couz it was more of the same seen before. plus i seen duffman\\\'s name around already. still gave him props for the work. but i wouldnt play the demo again. looking forward to seeing some of his new stuff.\r\n\r\nas for the democompo results: they\\\'re fucked up, what else is new?',177,'2006-11-13 16:45:26'),(115167,3500,'good luck getting continuos flow of decent prods',177,'2006-11-13 16:46:23'),(115313,3501,'trace: please excuse me for not wanting to watch again a 100% asm coded dutch color scheme compliant panamerican demo. its ugly, i dont like it. i respect the result, i welcome duffman into the scene with open arms, i wouldnt watch the prod again, it\\\'s ugly. i base my thumbs on if i would watch it again or not, not friendship or newbhype. why the hell am i always killing the scene whenever i have an opinion on a prod? i already apologized 500 times about euskal, im against friendvoting, im against voting period, they needed the money i voted for them, im sorry if i killed the scene by trying to give partycompo money to sceners who need it to attend another party, write rules where it is forbiden and i shall abid them, IF I WOULD EVER VOTE AGAIN AT A FUCKING PARTY WHICH I HADNT DONE FOR AGES AND AINT PLANNING DOING AGAIN. get the stick out of your ass, the world isnt perfect, the scene isnt utopia, live with it.',177,'2006-11-13 22:22:49'),(115317,3501,'trace: all of a sudden im this fucking night of scene virtuosity. what the fuck did i ever do to make you believe that? im a person, i have own opinions and beliefs and i make mistakes just like everyone else. why the fuck does my opinion have matter to anyone let alone a new hardcore panamerican coder geek who prolly thinks im an artyfaggot cunt to begin with?\r\n\r\nand another thing you said, about what mattering the parties or the prods. the parties matter alot more. not for the alcohol, for the socializing. prods are the outcome, the dick measuring. the fun is in the socializing. so yeh, parties matter more then prods.',177,'2006-11-13 22:29:46'),(115330,3501,'trace: you take pouet thumbing too seriously for what it actually is. and expect way too much from sceners then they\\\'re willing to give (e.g. beeing sober at 5am and voting unbiasedly)\r\n\r\nresults were born to be fucked up, we\\\'re measuring dicks by making art ffs, how much more fucked up and completly friendvote biased could it get? they\\\'ll always be fucked up, it\\\'s only a matter of _how_ fucked up and _for who_.',177,'2006-11-13 22:54:31'),(115337,3500,'trace: i was thinking about a similar concept at times, and i always concluded that people would be too busy to do serious stuff. and if they\\\'re doing crap stuff then they arent working on the serious stuff for the parties. so therefor i concluded that i wouldnt be worth the hassle. there are already tmdc and .au xmas compo next month, and after that there are a couple more parties in february, and after that easter madness, and after that... there is always something to code for. just not enough time to finish properly, or no decent graphicians to whore for work which makes the whole process demotivating..\r\n\r\na possibly more interesting project could be to have some sort of scenetalent market where coders with routines ready looking for graphicians could hook up with members of another crew and work on a serious project. but then again irc already exists.',177,'2006-11-13 23:12:31'),(115373,3500,'i do remember #pixel 30m compo (i organized a few even), and look what happened to them, they stopped. they were fun for a while though, i give you that. and also fun when we do the ocasional comeback, even though alot less people participate. my theory is that 5 years ago idling on irc was the main activity when beeing online, anything creative to escape it would be fun, nowdays people are online all the time, most of it dont even bother going to irc, or when they do they are idling there and doing some other activity elsewhere, so they dont really care much about channel activities so to speak. but well, if there is interest from the spanish scene to do these compos then by all means do them, as long as people are having fun doing creative stuff it\\\'s all good i guess.',177,'2006-11-14 02:27:11'),(115406,3501,'you know you\\\'re a real scener when:\r\n- you been screwed over in a compo before..\r\n- twice..\r\n- by the same organizer..',177,'2006-11-14 12:01:04'),(115430,3501,'next, suggestions of separating democompos and lamerdemocompos. then conclusion that its already been done before a few years back and that both compos were still boring as fuck and the results were still fucked and biased and that we\\\'re obviously still caring way too much about it when the whole thing should only be about doing prods and showing them on the bigscreen.',177,'2006-11-14 15:58:03'),(115437,3501,'mov cares <3',177,'2006-11-14 16:53:53'),(115447,3501,'[img]http://www.xirah.ch/ZumRundenLeder/superbock.jpg[/img]\r\n\r\n..and don\\\'t forget to come to inérciademoparty2005!',177,'2006-11-14 17:42:25'),(115451,3503,'maali: no?',177,'2006-11-14 18:25:53'),(115517,3506,'article for hugi? :D',177,'2006-11-15 10:50:03'),(115558,1024,'fixed',177,'2006-11-15 14:11:29'),(115566,3508,'wish i had time.. :/',177,'2006-11-15 14:39:52'),(115568,3506,'will he suddenly realize she was already pregnant and have his way with the fetus next?\r\nand when the bf discovers, kill him then call in the mensa buddies and gangrape the corpse of the boyfriend.\r\nthen trick them all into commiting mass suicide and move to peru!',177,'2006-11-15 14:53:40'),(115594,1024,'only works right after a successful submission..\r\nfixed groupid ',177,'2006-11-15 18:12:14'),(115684,1024,'mm: yes',177,'2006-11-16 12:10:56'),(115751,3513,'screamager was from luxemburg. o_O old tracker musician.',177,'2006-11-16 21:42:11'),(115854,3520,'players list soon',177,'2006-11-17 13:50:08'),(116108,3526,'\\\"they\\\'re going for the kernel!\\\"',177,'2006-11-19 12:30:58'),(116153,1024,'mr guts: read the faq. there is p01\\\'s greasemonkey script to ignore users. ',177,'2006-11-19 15:36:59'),(116156,1024,'hitch: fixed',177,'2006-11-19 15:51:51'),(116255,3532,'username does not exist is the default reply to any wrong login/pass, so it could be you\\\'re simply trying to login with the wrong login or typo\\\'ing the password.\r\n\r\nthat being said, we have been getting some similar complaints, melwyn and steam0r are supposed to be looking into it soon.. ',177,'2006-11-20 00:51:06'),(116284,1024,'p01: i think i rather give you the password and let you implement it directly ;)',177,'2006-11-20 12:17:05'),(116397,2813,'[url=http://www.pouet.net/prod.php?which=27087]i hope it will be your last prod too[/url]',177,'2006-11-21 14:37:36'),(116398,3525,'blaze\\\'s stoneage version:\r\ntyris, the amazon from golden axe\r\n\r\n[img]http://goldenaxe.classicgaming.gamespy.com/daimages/fanart/mangatyris.jpg[/img]',177,'2006-11-21 14:50:08'),(116399,3525,'[img]http://www.arcadiaclub.com/img/fumetti/sf/Street%20Fighter%20Chun-Li%20posing.jpg[/img]\r\n\r\n[img]http://blog22.fc2.com/h/hobby05/file/20051019013607.jpg[/img]',177,'2006-11-21 14:58:44'),(116426,1024,' ',177,'2006-11-21 18:26:13'),(116466,3539,':D',177,'2006-11-21 23:53:20'),(116569,1024,' ',177,'2006-11-22 23:11:25'),(116596,3543,'sweet. aba si teh love',177,'2006-11-23 10:16:25'),(116679,1024,'zest: yeh i agree,\r\nhitch: log out and back in and ask #pouet.net gloperator people where the extra features are at',177,'2006-11-24 02:45:42'),(116830,3549,'http://del.icio.us',177,'2006-11-25 16:29:37'),(116831,3540,'maybe mail the active outbreak dudes.. thec or so..',177,'2006-11-25 16:31:33'),(116833,3540,'and take the oportunity to add all flushed design prods to the database ;)',177,'2006-11-25 16:38:18'),(117033,3555,'ever occured to you he already had the collection, is just adding it now couz he\\\'s checking them again and they aint on the archive.',177,'2006-11-26 23:34:55'),(117136,1024,'prodlist.php is still old one.. still waiting for makc\\\'s version (he was doing something for mulitple platform/type sortage which was half way done but still using the old database scheme) i\\\'ll give him a couple more days before updating this version..',177,'2006-11-27 22:55:05'),(117139,1024,'hmmm.. that i hadnt noticed.. i\\\'ll check it now..',177,'2006-11-27 22:59:27'),(117140,1024,'user.php should be fixed now..',177,'2006-11-27 23:19:11'),(117146,3561,'reminds me i should prolly start thinking of booking the plane tickets.. if only the dates were already confirmed.. guess they\\\'ll be in 2 weeks :P',177,'2006-11-27 23:52:00'),(117150,3561,'if it aint on the website it aint official :P',177,'2006-11-28 00:23:36'),(117151,3561,'also, no breakpoint2007 on demoparty.net !!! :o\r\n',177,'2006-11-28 00:24:13'),(117198,3561,'nytrik: you could do stars and hearts and icecream cones.. getting horribly destroyed by a half-carved flamming orange mamoth beast dripping blood with his guts open and half his body scarred and deformed.. ^_^',177,'2006-11-28 15:42:53'),(117199,1024,'hitch: what for? o_O',177,'2006-11-28 15:49:03'),(117201,1024,'run mouse over.. says group id on the link info thingie... or on submitgroup page.. the dropdownbox has autosearch and the id posted...',177,'2006-11-28 16:21:45'),(117202,3563,'fuckings are in order.',177,'2006-11-28 16:22:45'),(117215,1024,'gargaj: stfu :)',177,'2006-11-28 17:29:57'),(117223,3563,'[url=http://www.pouet.net/prod.php?which=20937]this is what i think of xmas with swedish girls[/url]',177,'2006-11-28 18:20:56'),(117246,1024,'anes: uh, hadnt noticed that.. i fixed it now. thx.',177,'2006-11-28 22:17:59'),(117280,1024,'fixed',177,'2006-11-29 00:39:15'),(117310,3568,'been planning this goddamn dreamcast musicdisk for fucking ages, and dc coders keep bailing on me. all music is done for over year and a half, i keep getting annoyed by the musicians about what happened to it, 98% of the graphics are done. i dont want to turn it into another windows only musicdisk. and dont want to just release the music without the interface after having delayed it for so long. i want to keep the original idea of making it for dc/ps2. anyone into console dev wants to have a go at this nut? -_-',177,'2006-11-29 11:15:21'),(117329,3568,'nitro: already did windows musicdisks. i want something i can put on my dc and watch/listen through my telly.\r\nbuzzie,yeti: i\\\'ll try and catch you on irc later tonight, or email yah if i dont.',177,'2006-11-29 13:00:46'),(117373,3568,'stefan: just thought it\\\'d save me some hunt time. and aparently it has.',177,'2006-11-29 16:17:11'),(117387,1024,'fixed',177,'2006-11-29 18:52:17'),(117409,3568,'last pc musicdisk i had coder bail on me with all music and graphics ready, i asked hitchiker and he coded it in 2 weeks. too bad he\\\'s so busy nowdays :)',177,'2006-11-29 20:11:55'),(117415,3568,'nicolas: thats a very polite way of saying you arent gonna port it to ps2',177,'2006-11-29 20:43:20'),(117433,3568,'freeze: ps at scene.org\r\n\r\nath500: fuck off',177,'2006-11-30 01:51:46'),(117546,1024,'ikstar: are you sure they\\\'re the same? the time and platform difference makes me doubt..',177,'2006-11-30 22:03:27'),(117553,1024,'r: i\\\'d like to hear the backup before cleaning house :D just to be on the safe side :D',177,'2006-11-30 22:43:26'),(117575,1024,'im convinced :)',177,'2006-12-01 03:08:55'),(117949,3520,'trace: you dont know what you missed. was pretty cool.',177,'2006-12-03 23:21:49'),(117961,3520,'dips: started full reggae then morfed into idmiish beats with reggae lyricism and ended somewhat bongra/shitmat style :) was quite cool, check the set .mp3 in a couple days when it\\\'s available :)',177,'2006-12-04 00:33:10'),(118009,3584,'[quote]tiago farto is an interesting name.[/quote]\r\noh you dont know the half of it :)',177,'2006-12-04 13:16:26'),(118044,1024,' ',177,'2006-12-04 21:59:29'),(118061,3584,'forcing people to stop using ie isnt a reason to feel sorry about. its a communitary service.',177,'2006-12-05 01:12:54'),(118179,1024,'TS: aint a bug, is a feature, and for quite a few years now, not originated from this latest update. just shows no prods on default. you got to choose a platform. there was supposed to be, in the future, an option to choose heavy numbers of multiplatforms easily, and then it would be basic to have the default to show all.',177,'2006-12-06 02:33:55'),(118181,1024,'i think i removed it when adding the possibility to choose 3 at once. not sure if it became impossible or not anymore. but i do know it loads shitloads faster without it and that that whole prodlist.php should be rewritten. makc was taking care of it, then he couldnt test stuff so he stopped and now he was getting married so doesnt have time. anyone wants to have a go at it? just strip the 3 bars, add multi category/type selection plus multi-sort and paginate it all properly.. in fact it should probably be rewritten as a merge with search.php but i dont have time for that whole reinventing the wheel monkey business right now. maybe in july..',177,'2006-12-06 02:45:27'),(118182,1024,'anyone interested in implementing it just get in touch and i\\\'ll send yah the latest version of the .php\\\'s.. o_O',177,'2006-12-06 02:46:42'),(118239,1024,'having a default to windows would be a bug on its own :)',177,'2006-12-06 16:14:03'),(118374,3594,'when you start spending more time ranting on how you dont get it instead of trying to get it and experimenting with it. thats when you know.',177,'2006-12-07 21:17:49'),(118464,1024,'i been trying to update the damn prodlist.php to handle multiplatforms properly but something is still fucked and i cant figure it out. http://scene.org/~ps/prodlist.zip gives http://test.pouet.net/prodlist.php any webguru bored enough to analyse 20k .php? i dont have time nor patience to trial and error through this..',177,'2006-12-08 19:47:39'),(118485,1024,'sparcus: yes, i tried to impose the standard of not using the damn quotes. but then keops needed fancy names for his invtros -_- so, fuckings to keops for asking nothing. :)',177,'2006-12-08 21:30:21'),(118533,3598,'m1cro: oddly enough it still applies',177,'2006-12-09 11:16:29'),(118591,3600,'uninstall it.',177,'2006-12-09 21:52:19'),(118623,1024,'gargaj: the [] difference is normal. they\\\'re retrieved in different ways. one of them might be abit of a ugly hack but thats not where the bug is coming from..',177,'2006-12-10 11:48:23'),(118624,1024,'p01: thx for the optimizing tips, i\\\'ll test them when i get some time.. still cant figure out the bug though...',177,'2006-12-10 11:50:06'),(118878,3561,'demoparty.net says 6-9april. so book that one.',177,'2006-12-13 12:59:03'),(118890,3561,'lack of oil market dominance makes germans do silly things like that :)',177,'2006-12-13 16:19:10'),(119097,3539,'i wonder whats so special about that date ;)',177,'2006-12-15 14:26:21'),(119244,1024,'stingray: please add your singlefile download link to 27162',177,'2006-12-16 17:09:51'),(119321,1024,'i always thought the interlace on that one was part of the design O_o',177,'2006-12-17 14:02:54'),(119323,3138,'RIP turtle :(',177,'2006-12-17 14:59:32'),(119394,3626,'pirate ninja.',177,'2006-12-18 13:10:51'),(119448,3539,'it\\\'s maali\\\' birthday you heathen!',177,'2006-12-18 20:10:08'),(119459,1024,'eltopo: ah ur no, thanks for noticing. its fixed now.',177,'2006-12-18 21:13:44'),(119476,1521,'check your email for the new password to your old login.',177,'2006-12-19 00:10:49'),(119478,1521,'no prob',177,'2006-12-19 00:27:35'),(119554,3539,'rmeht: thank you ^^',177,'2006-12-19 20:53:33'),(119569,3628,'in old soviet russia copy con used you to code demos!',177,'2006-12-20 01:42:24'),(119754,3634,'if i knew what balls-step was i would probably pick something by nurse with wound. yes.',177,'2006-12-21 19:52:33'),(119762,1024,'syntax: yes i know. there is a bug, and i cant figure it out and no one helps me with it. know anyone with free time who ever used php sessions for passing array variables to look at [url]http://scene.org/~ps/prodlist.zip[/url] and tell me where the bug is instead of what optimizations i should do next?',177,'2006-12-21 20:59:52'),(119763,1024,'anes: fucked up how?\r\nthe platform field thing i\\\'ll take a look after pain is released to see if i can hack it back on..',177,'2006-12-21 21:02:48'),(119764,1024,'anes: oh, i see it now.. probably a lobstercized prod lingering on.. which is weird since i added removal of it from the table to prod_del.php now.. hmm..',177,'2006-12-21 21:04:47'),(119833,3636,'i carefully ignored your tutorial altogether and came up with this:\r\n[url]http://del.icio.us/psenough[/url]\r\ndid i do well? what did i win?',177,'2006-12-22 01:23:45'),(119884,3635,'alien: in 5 years doing covers will be illegal aswell. think of the composers children you bastard!!!',177,'2006-12-22 12:24:09'),(120066,3640,'thom: considering that it should be free, it\\\'s quite a rip off.',177,'2006-12-25 18:55:47'),(120125,3279,'steohawk: i censored because you could get sued for inciting child porn which i actually wouldnt care much either way since im not your father but more importantly the pouet website and hence scene.org server could get subpeaned for allowing such practice to take place which is illegal in most countries including yours and the one where scene.org server is located. so please do yourself a favor and get your act together.',177,'2006-12-26 04:19:35'),(120154,3279,'stefan: look, i dont know and i dont care, people tell me child porn shouldnt be in pouet couz we\\\'ll get legal issues, people warn me this picture could be considered childporn, i remove a [ and don\\\'t give a damn anymore. i cant be arsed to figure out if its really illegal or not and i dont want to find out the hard way. so can we settle for simply not posting any beastiality or child porn related erotica in here and be done with the issue?',177,'2006-12-26 15:25:07'),(120157,3640,'doom: please dont consider winamp. consider foobar2000.',177,'2006-12-26 15:57:34'),(120162,3647,'my free time for december expired 6 months ago, if anyone could buy me some more so i could attend tUM it would really mean alot!',177,'2006-12-26 16:05:32'),(120163,3646,'danger danger high voltage',177,'2006-12-26 16:06:02'),(120193,1024,'rare: \\\\o/ love that demo :) thank you',177,'2006-12-26 22:10:50'),(120239,3220,'rarefluid: how about [url=http://www.pouet.net/prod.php?which=6336]this one[/url]? :)',177,'2006-12-27 14:23:26'),(120240,3649,'thats what i call prompt orga response. O_O',177,'2006-12-27 14:31:15'),(120247,1024,'yes it is impossible. i think only putting in the year and no month works though... try it..',177,'2006-12-27 15:54:21'),(120274,3650,'it looks like a 1987 site aswell',177,'2006-12-27 21:26:37'),(120283,1024,'fixed',177,'2006-12-27 22:59:10'),(120287,3220,'fucking great!!\r\n\r\nhow about [url=http://www.pouet.net/prod.php?which=3172]smegma/success[/url] :D',177,'2006-12-27 23:27:28'),(120351,3651,'hmm.. just bought plane tickets for me and jeenio. just so you know.',177,'2006-12-28 22:32:12'),(120358,3651,'was doing that.. your confirmation url sent on the email is fucked up btw.. gave a fucked up char instead of \\\"&lang\\\". i decoded it couz it was obvious but perhaps you should fix it for the php clueless sceners sake ;D',177,'2006-12-28 23:07:33'),(120452,1024,'anes: yes. im aware.',177,'2006-12-29 20:43:43'),(120482,1024,'hitch: what prods and what list? o_O',177,'2006-12-29 23:18:49'),(120491,1024,'hitch: oh, use it like http://www.pouet.net/submitsshot.php?which=2050\r\nwith the which in there..',177,'2006-12-30 00:51:43'),(120883,1024,'0xF what group was that released under then? Code3 or Soused Teat?',177,'2006-12-31 20:05:00'),(120896,3659,'thumb ups dont buy respect. so now you know..',177,'2006-12-31 23:39:04'),(120897,3665,'please dont feed the troll',177,'2006-12-31 23:40:10'),(120900,3659,'releasing decent demos usually does the trick to convince people you\\\'re an active scener...\r\n\r\nwhat i don\\\'t quite understand is why you\\\'re:\r\na) feeling insulted that people who dont know you make wrong assumptions about you\r\nb) so eager for aknowledgment that you\\\'re an active scener from behalf the other users of this website\r\n\r\nthis is an internet website ffs, anything you could expect is bound to disapoint you.',177,'2007-01-01 00:32:28'),(120902,3665,'that was meant for everyone btw, not just the red corner of the steohawk vs the world fight.',177,'2007-01-01 00:34:41'),(120912,3666,'xernobyl: dont bust your monitor',177,'2007-01-01 01:45:56'),(120913,3659,'OH NO!! THEY\\\'RE COMING!! THEY\\\'RE COMING!!\r\n\r\nah wait, no, it\\\'s just fireworks..',177,'2007-01-01 01:49:49'),(120915,3667,'someone had a little too much champagne on new years eve :)',177,'2007-01-01 02:21:02'),(120917,3667,'synesthetics trance aint shit!!!\r\n\r\nand what about the tum prods? why arent you watching those?\r\n\r\ndon\\\'t worry michael, i know you\\\'re just trying to say \\\"happy new year everyone\\\" :) have a nice one yourself aswell :)',177,'2007-01-01 02:29:45'),(120928,3667,'parapete: :p',177,'2007-01-01 03:31:00'),(120931,3665,'syphus: prepare for bannage :)\r\n\r\nparapete: I HOPE YOU LEARNED YOUR LESSON BIATCH!',177,'2007-01-01 03:33:33'),(120941,3667,'linde: \\\"it\\\'s only gay when the balls touch\\\"',177,'2007-01-01 04:24:43'),(120942,3659,'oh btw, i must confess i been developing this this new pouet feature, open for beta-test, its called the panamerican alert. its based on country of origin auto-detection, gotten through the users ip and here is how it works:\r\n- if you\\\'re american it shows normal pouet, but if you\\\'re not..\r\n- it shows huge neon signs with red lights pointing to pan-americans americans avatars with highly perjurative joke info. so hateful and racist that i can\\\'t even replicate in this post.\r\nyes, it\\\'s true!!! YOU JUST DON\\\'T SEE IT IF YOU\\\'RE FROM THE US!! really!!! ask anyone!!!! we really do all hate americans for beeing clueless. honest!!! i\\\'m the webadmin, would i lie to you? really, we just let you access and post freely so we can mock you some more! we even have this secret bbs section were we link to each others posts rating who slanted the american of the day, along with statistical charts of which european country has been the raciest towards americans through the few last period of time. sweden finally took the lead from norway btw!! italy, uk and germany going strong right behind them. it\\\'s a shame that we have to hide all the anti-american prods aswell due to legal issues. we sure have a blast sharing them, some of them even feature pictures of phoenix as target practise for lemon tart throwing, you can pick the tosser (of the pie) aswell, sir garbagetruck beeing first option ofcourse since we just love to use traitors to punish the puny pathetic americans.\r\nyes, it should be out of beta any day now.',177,'2007-01-01 04:39:10'),(120986,3659,'i been trying out gimp2 but without a wacom i dont see to be using it much.. rather sketch on paper..',177,'2007-01-01 16:23:34'),(120988,3665,'derbias: you\\\'re a racist!!!1',177,'2007-01-01 16:26:17'),(120989,3669,'hete dans actie!!',177,'2007-01-01 16:27:35'),(121001,3658,'maali: i read that, bitch. :)',177,'2007-01-01 17:45:57'),(121016,3658,'manwe: if your only reason to watch demos is having them in less size and higher fps then indeed thats a good idea. what happened to the proof of concept that something extremly beautiful can be rendered realtime? so what if it takes more size then a videorender of the thing, does it mean it\\\'s not worth witnessing your machine rendering it _realtime_?\r\n\r\n',177,'2007-01-01 20:16:18'),(121031,3670,'anything used to code [url=http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html]this beauty[/url] cant possibly be any bad',177,'2007-01-02 01:52:46'),(121035,1024,'fixed all of anes requests except for the link and screenshot replacements..',177,'2007-01-02 03:33:34'),(121093,3653,'doom: you can always organize an unnoficial tracked music compo and present the entries at the bonfire. im personally glad that they\\\'re cutting down on music compos, was a pain to hear through all of that stuff, people always complaining their track didnt get played, always usual namevoting galore, *insert preselection anti-pop mysoginy flamewar rant here*, so good ridance to them.',177,'2007-01-02 17:09:16'),(121100,3658,'manwe: hei, i hate not beeing able to run ps3.0 stuff aswell. plus the new machine i had to get to run new fairlight stuff. but watching it run realtime on that latest machine still beats watching the video. if not for anything else, for the proof of concept that it can run, and that your machine does limit the performance on several key points. it\\\'s still quite puzzling how the more we advance in technology the harder it gets to be able to play everything on any computer with any configuration, instead its still all quite hardware specific, its quite frustrating, but i digress..\r\nyou did give a good example: 195/95/256\\\'s music SUCKS ASS due to, you got it, size limitations, i still prefer watching the original despite it beeing idontknowhowmany megs. that just shows size optimization skills, doesnt make it any more beautiful artistically, quite the contrary, rapes the ethos in quite a few places. they did as proof of concept that it can fit in 64k, thats great, but plastic did it better without the size constraints. anyways, this discussion is leading nowhere..',177,'2007-01-02 17:20:07'),(121105,3653,'okkie: to make it more interesting you can only use samples provided by speckdrum megaphone. special bonus points for whomever emulates tetris on the viewer. ;)',177,'2007-01-02 17:33:29'),(121109,3653,'doom: werent you saying just a while ago that there should a middle term between oldskool and state of the art? now you want full oldskool again?\r\n\r\ni think in the name of all things fair we should have a tracking compo that only allows jeskola buzz formats with no samples. ;)',177,'2007-01-02 17:46:43'),(121121,3658,'people are gonna start reading infofiles before downloading again? :D',177,'2007-01-02 18:55:32'),(121127,3670,'rarefluid: they do say sun has been investing into making java faster, that it\\\'ll start showing on 5.. but somehow i dont believe one word of it until i see any of it working. if it becomes a reality all the new media art folks using processing out lack of patience for coding in a manly fashion (thats a private pun btw) would sure be pleased.',177,'2007-01-02 19:09:31'),(121346,3658,'ryg: i remember delivering a cdrw with an entry, the orgas forgetting to include it in the compo and keeping the cdrw since they couldnt find it anymore -_- oh well, they played the track outside the compo in the end so who cares :)',177,'2007-01-03 19:05:48'),(121349,2006,'reading back this thread sure brought back some cute memories :D',177,'2007-01-03 19:11:53'),(121366,3653,'abyss: so you\\\'ll be coming to breakpoint this year or what?',177,'2007-01-03 20:01:33'),(121384,3651,'havoc: perhaps you got the same bug i did?',177,'2007-01-03 21:56:19'),(121385,2006,'havoc: make it nice dates this time so i can attend please :)',177,'2007-01-03 21:57:42'),(121413,2006,'i reckon may is better then june. june is both exams time and ultimate deadline for work project. dunno.. i guess it\\\'ll be what it\\\'ll be and we\\\'ll see if it\\\'s doable or not when the dates pop :)',177,'2007-01-04 01:47:23'),(121416,3651,'egb: jeenio is coming. alot more attractive.',177,'2007-01-04 02:46:35'),(121481,3678,'nutman: hmm.. actually.. typically publics choice is for productions not necessarily demo, so it\\\'s a case of fixing the homepage missleading line not removing the 64k/4k prods.. unless the policy changed this year and nobody told me about it. :) but i believe it\\\'s a website information mistake :)',177,'2007-01-04 13:46:50'),(121483,3658,'you show em smash!',177,'2007-01-04 13:51:14'),(121503,3678,'guardian: one gets invited or proposed.',177,'2007-01-04 16:24:51'),(121535,3678,'guardian: needs to be suggested by other scene.org staff members or dropping jury members. and then approved by the rest as beeing someone without prejudice for other platforms or countries or groups.\r\n\r\ntmb: fuck you -_- we try hard to make sure it\\\'s an unbiased process to the most humanly possible. country, relations, platform and skillwise. if you think it\\\'s lobbied then organize your own awards, there aint much more we can do about it beyond what we already are doing.',177,'2007-01-04 18:49:52'),(121566,1024,'rarefluid: how about [url=http://www.pouet.net/prod.php?which=739]true[/url], since we never bothered porting it :D',177,'2007-01-04 20:07:25'),(121573,3684,'FIST \\\\o/\r\nYOUR ',177,'2007-01-04 20:22:24'),(121696,3678,'jesus fuck xen, it was just called scene awards this year instead of scene.org awards due to the site redesign, the designer just made that assumption, there aint no secret plot of the exploding rose of doom conspiring to steal the scene from anyone.\r\n\r\nand regarding yours and others claims that we stick to our circles of friends to bias things in our view, besides it beeing a ridiculous lie, even it beeing true we do require people whom we trust and feel the responsibility to do the job properly, and someone knowing the person before hand helps significantly. but if we really wanted to just give our hints of bestof, we wouldnt have bothered with the whole international multiplatform jury thing, its a fucking hassle and people quite often disagree with our tastes rendering the final results a middle term that doesnt quite please the majority of the jury. but thats called democracy, the fact that we cant open it for the whole wide world to friendvote their way into stardom but need to focus on a scene-savy group of selected individuals doesnt make it less representative of the scene. yes its still biased like all things ever are, but we make an effort to ensure that its a somewhat a lobby free result. i really dont know what else to do to prove such claim.\r\n\r\neitherway, its your opinion and you\\\'re entitled to it, we do thank you for the feedback and we\\\'ll address it asap and implement the changes we see relevant.\r\n\r\nalso, i would like to hereby _demand_ that the worldcharts gets renamed to scoopex charts while we are at it. they\\\'re obviously trying to take the world from us. -_-',177,'2007-01-05 12:00:19'),(121700,3678,'we would have the right to do so if we indeed wished to pursue it. it\\\'s a name that reveals the purpose of the event. it\\\'s completly fair use imo.\r\n\r\nhowhever i do also prefer a non generalistic name, and from the looks of things, to avoid controversy we will most probably change it back to scene.org awards. the poll melwyn set up seems to be pointing into that direction aswell.\r\n\r\nwe prefer jury voting couz public voting is pure evil.\r\n\r\nthe way you revealed your concearn howhever was far from polite. you just assumed we\\\'re all children of satan stealing and plundering your property. an email explaining your point would have been equally read and treated with same concearn. -_-',177,'2007-01-05 12:20:00'),(121702,3678,'what nordic fanclub? did you even read the fucking list of juries from last years events? blargh, the more one tries to be fair and globally open the more one gets scorned.\r\n\r\nconsidering public charts more representative than jury, thats truly a joke. but that grows into an academic discussion.',177,'2007-01-05 12:25:11'),(121706,3678,'smash: [url=http://www.pouet.net/prod.php?which=16368]no kelvin / outtracks[/url] should have been nominated for best music for example. but those damn nordic fanclub hippies didnt allow for it.',177,'2007-01-05 12:40:55'),(121790,3678,'stefan: please, when you dont know what you\\\'re talking about, stfu. awards were melwyns brainchild, i was originally against it, i just got envolved to help out with workload and make sure its an unbiased as can get process.',177,'2007-01-05 18:42:09'),(121803,3678,'stefan: im not even involved this year. i just responded to xen because i was involved previously, exactly to supervise that no lobbys were occuring and that all platforms were beeing given same importance complying with complaints given to us through the feedback poll thing at the end of the previous years events, and now he\\\'s bashing it like we never gave a damn to begin with.. what the fuck were we wasting our time for these past 4 years then? masturbating each other? we got better things to do with our time then to go around giving each other pats in the back.',177,'2007-01-05 19:29:13'),(121825,3678,'stefan: oh fuck off',177,'2007-01-05 20:58:21'),(121826,3678,'i want to see stefan and xen and tmb pick 20 unbiased people from this earth who:\r\na) aint their friends\r\nb) are active sceners\r\nc) follow all the platforms or are willing to do so and give it a proper rating\r\nd) belong to different countries\r\ne) belong to different non-demoscene leading groups\r\nf) are rooted on different platforms\r\ng) have enough time to waste 3 months of their lives watching and discussing demos to hear these kind of insults that they\\\'re just voting on their/scene.org\\\'s friends\r\n\r\nno. seriously. FUCK OFF. -_-',177,'2007-01-05 21:03:18'),(121827,3678,'i mean.. ffs.. critics are welcome, we aint perfect, we aim to improve, but assuming we aint even trying to get things right.. after 5 fucking years.. thats just.. i lack proper words to express my disapointment -_-',177,'2007-01-05 21:07:58'),(121839,3678,'ti: and dont forget to come to inerc... erm.. breeze.',177,'2007-01-05 21:50:04'),(121926,3678,'doom: we wont stop you from trying ;D',177,'2007-01-06 01:45:14'),(121994,3690,'thx for the care ^^',177,'2007-01-06 16:23:34'),(122111,3691,'wish i could go but turkey is too far on the other side of the continent :/',177,'2007-01-07 16:15:59'),(122223,3678,'okkie: don\\\'t go forgetting the songs i chanted for you now.. :(',177,'2007-01-08 15:45:34'),(122224,3678,'yeti: yes, tpolm for teh win!',177,'2007-01-08 15:46:39'),(122330,3692,'it happened a couple times something like 2 years ago, was due to disk crash causing database corruption. was before we had the raid system i believe.. O_o we started having daily backups since (think previously they were weekly).. and hasnt happened ever since..',177,'2007-01-09 02:17:13'),(122331,3692,'obviously we restore it from latest backups when it happens, but like i said hasnt happened in something like over 2 years..\r\n\r\nunless its prod deletion due to dupes detection.. sometimes i merge comments of both but when its only one or two i just send them to lobster land. not that many dupes left on the database anyways, most of them are party version/final version or platforms ports nowdays, which arent really worth merging in most cases..',177,'2007-01-09 02:20:06'),(122487,1024,'mm, evil: hmmm... o_O',177,'2007-01-09 20:12:36'),(122490,3700,'hmm.. not really..',177,'2007-01-09 20:58:47'),(122493,3700,'dandelion: why would i want a new hardware to do what i already have pdas and smartphones for? just couz its touchscreen.. urgh, i guess some folks will get into it but im not really that interested in more waiting time for ports of software and bug removal and such...',177,'2007-01-09 21:19:16'),(122503,3700,'dandelion: thats not totally true.. plenty pdas and revolving evil sisterhoods were keyboard free.\r\n\r\nit does look slick i\\\'ll give you that. still not worth 600$ though.',177,'2007-01-09 21:32:52'),(122506,3700,'blackcherrys or blueberries or whatever they\\\'re called..',177,'2007-01-09 21:33:27'),(122586,3187,'madenmann: here is my report: we had a great hall with great conditions, there were more organizers then attenders present, except for the day when there was open pcs to be used by general audience on a couple of rows and then there were kids playing games and making noise during the competitions.\r\nwe had a nice music jam session on the last night, prize status, despite having been missprinted by the other orgas, were delivered. we are still waiting for the prize money they promised us.\r\nwe went home and promised never to waste another 4 months of our lives organizing any demoparty ever again.\r\nthanks and apologies to all sceners who bothered attending.\r\n\r\ncya at breeze2007 or numérica ou breakpoint.',177,'2007-01-10 11:30:39'),(122682,3220,'you am i you am the robot would be so sweet!! *drool*',177,'2007-01-10 20:11:42'),(122766,3627,'you\\\'re blind. it points to a ukscene blog entry',177,'2007-01-11 12:58:15'),(122787,3187,'jeenio: l4me his name was i believe, friend of orga.',177,'2007-01-11 14:17:28'),(122791,3703,'fairlight doing it is fresh\r\ntbl doing it is rip\r\n\r\neven though fairlight gave no credit\r\nand tbl clearly made references to the original source \r\n\r\nwhere does ripping start?\r\nwhere does tribute end?\r\n\r\nall art has already been made. it\\\'s ok to be gay. it\\\'s only gay when the balls touch.',177,'2007-01-11 14:40:15'),(122835,3703,'gargaj: [url=http://www.pouet.net/prod.php?which=25778]starstruck [/url] [url=http://dstrukt.com/]dstruk[/url]\r\n\r\nsmash: i cant find the url to the company atm, but you should know.. or atleast your graphicians.. was quite clear reuse of concept adapted to realtime...',177,'2007-01-11 16:01:48'),(122842,3187,'publicity to an event held 3 hours drive from any big city..',177,'2007-01-11 16:14:49'),(122877,3703,'maali: not sure what commercial it was anymore, but it was from a big design company, and it sure looked like a flt pc demo to me.. maybe it was you who showed me the link, or evil, dont remember exactly anymore.\r\n\r\n\r\ngargaj, nutman: erm.. in the name of the demo.. in the demo itself during that part..\r\n\r\nor is art only truly original (and therefor only then worth applauding) when you list every single piece of influence you ever took reference from. even the ones you do subconciously (which im not implying this was the case but i would sure like to see you credit those properly when you dont even recall who made it or were considering it as an actual reference during the creative process) ',177,'2007-01-11 19:15:23'),(122881,3187,'red shirts are evil! everyone knows that.\r\ntalking about evil, i just persuaded him logistically to attend breeze after all. so expect crates of superbock :)',177,'2007-01-11 19:21:50'),(122882,3705,'guardian: in a nutshell, he should have asked before printing, it was lame, but he is hungarian and doing some sort of a public service with it so it\\\'s somewhat acceptable even if still lame',177,'2007-01-11 19:24:12'),(122883,3705,'nutman: why on earth would scene graphics be public domain? unwritten rule of the scene?',177,'2007-01-11 19:25:08'),(122885,3705,'guardian: not to mention the fact that it\\\'s actually attempting to perserve scene history of some sorts, which in itself doesnt give him legal rights to use pictures made by other persons without their consent but does give a valid motive for having to use those specific ones.\r\n\r\nthe whole author rights thing is abit of a huge mess and people trying to make money out of it are making it even worse.. im no expert but the more i learn about it the more i realize it\\\'s a huge motherfucking mess with lots of gray areas between legal and moral use.',177,'2007-01-11 19:30:28'),(122886,3705,'gargaj: thats called humour, i believe you might be familiar with it..',177,'2007-01-11 19:30:57'),(122913,3705,'guradian: no, they dont. they use other peoples sounds to show off their interface. it aint preserving anything, the tracks are already well documented and abundant \\\"in the wild\\\"\r\n\r\nwillbe: i remember unreal telling me on irc on how lame you were for just using raiden (or was it scorpik..) track and just sending him an email telling him you had used it instead of asking permission for using it. that it was both lame and illegal of your part. i replyed who gives a fuck, its a soundtrack to a public demo anyways, anyone can rip it and make the cdr out of that, and willbe aint getting money for it. he replyed that was not the point, that you still had no permission to put your thing available before asking.\r\n\r\nits a very shady subject. i think i prefer all art beeing free for everyone to reuse. people can make their own mind if they like the outcome or not. as long as people dont claim things were made by them when they werent i guess it\\\'s alright.. ',177,'2007-01-11 21:20:59'),(122915,3707,'[url=http://www.pouet.net/topic.php?which=3705]AS SEEN ON TV!![/url]',177,'2007-01-11 21:22:26'),(122917,3707,'..AND DON\\\'T FORGET TO COME TO INÉRCIADEMOPARTY2005!!',177,'2007-01-11 21:29:42'),(122919,3699,'ikstar: STOP MAKING EXCUSES!!! TiTAN SUCKS!!!',177,'2007-01-11 21:32:36'),(122934,3705,'guardian: where did i write that you wrote that freax was killing the demoscene? :)',177,'2007-01-11 23:31:23'),(122937,3703,'reed: did i say rip? i meant to say blunt re-construction of other peoples exact concept ideas down to most details without giving reference to the source.\r\n\r\nin all honesty im not beeing judgmental, i actually think its nice that there are realtime versions of these things and that other demosceners also end up beeing exposed to these concepts and ideas for something other then cubes and tunnels and scroolers and starfields and plasmas. it does require skill and work.\r\n\r\nalso, knowing what to reuse from a world of inspiration is a selective work, and knowing how to combine it in a nice way is a good value, similar to a good dj who had to redo all his tracks in a way. being realtime this time. with 64megs of precalculated sinus tables. (thats humour not sarcasm btw kids)\r\n\r\ni would still value more if it was original concepts though, developed for other reasons then \\\"lets see how this cool effect this leet design company did looks realtime in a demo\\\" but thats the pseudo-artist artyfaggot me speaking i guess.\r\n\r\nas long as people have fun doing cool things its all good i guess. :) all art has been made anyways, we are just reinventing the wheel, having some beers while pretending to be creative (thats also humour not sarcasm kids) and with some luck spending some quality time with our friends developing our geek art makering skill0rz of death! (and that was both sarcasm and humour)',177,'2007-01-11 23:44:46'),(122944,3703,'bitch, i was beeing honest. :)',177,'2007-01-12 00:25:25'),(122947,3703,'doom: dj shadow, dj food, the avalanches, kid koala..',177,'2007-01-12 01:09:20'),(122986,3703,'ah, so to rip is all good as long as you change something to make it slightly diferent. i see. if you stick with the whole entire concept then it\\\'s lame. ok then, glad to get that out of the way. now where is the line where a concept starts beeing something else? when you add a filter? when you add something else to deface it? when you add more in the same vein?\r\n\r\nsmash: chill bitch, i aint persecuting fairlight, am just trying to figure out where you (everyone in the scene) think the line is, just my used example was that it seems so obvious that everyone tolerates flt\\\'s \\\"inspiration\\\" as long as its got some diferent colors but not the reuse of some wtf frames in the middle of a winner demo.\r\n\r\nbtw, arent tbl supposed to be disqualified and hit with a basketball bat now? like melon were for crossmixing several soundtracks..\r\n\r\nthom: :D',177,'2007-01-12 11:48:25'),(122987,3705,'ger: oh. in that case: humour, meet ger, ger, meet humour. there :)',177,'2007-01-12 11:54:36'),(122989,3705,'tracking down all authors would be:\r\na) insane ammount of extra work\r\nb) probably reduce the quality of the book\r\nc) introduce exponential time delays to its release\r\n\r\nit\\\'s the lawful thing to do, but it\\\'s not logically savy if you want to get the damn thing printed in this lifetime in the way you want it.\r\n\r\nlets face it, copyrights are evil and courtesy will always serve as a restriction that most people cant afford to deal with. i see it\\\'s point on both sides, and they\\\'re both wrong, plus there is no fair middle term, but there are lots of ways to annoy everyone else.',177,'2007-01-12 12:00:23'),(122990,3703,'pantaloon: am just making a point for discussion, either see it or dont. got no agenda against fairlight. just so you know. ',177,'2007-01-12 12:04:13'),(122994,3703,'i certainly prefered your latest flt demos over yet another gants graf rip off, but thats me. come to think of it you\\\'re prolly right, the _other people_ would applaud you for it. couz it would be alternative and experimental and omg fairlight is going artyfaggot, hei, look at limp ninja they went dark and ppl are cheering like its the best thing since sliced bread.\r\n\r\nso, henceforth one can conclude without a doubt that:\r\n1\\\\ if you\\\'re a famous demoscene group, beeing artyfaggot is leet\r\n2\\\\ if you\\\'re not, you\\\'re an artyfaggot\r\n3\\\\ it\\\'s ok to rip concepts, it\\\'s not ok to rip works, because you know, takes work to reinvent the wheel even if you already have a blueprint and stuff, but it takes no work to choose the right selection of already existing elements and place them correctly in a well adjusted sequence\r\n5\\\\ if you only been exposed to it now, it\\\'s demostyle, else it\\\'s a rip\r\n6\\\\ it\\\'s ok to be gay\r\n7\\\\ it\\\'s only gay when the balls touch\r\n\r\nhuman mentality works in funny ways :) everyone thinks they are correct :)',177,'2007-01-12 12:21:17'),(122996,1024,'groups merged and dupes removed',177,'2007-01-12 12:31:59'),(123002,3703,'skrebbel: YOU FUCKING RIPPER WILL BURN IN HELL!!!',177,'2007-01-12 12:54:30'),(123016,3703,'doom: :D',177,'2007-01-12 14:12:24'),(123017,3708,'dont write down demoideas in rolling papers, smoking them does not make them come to life. stop trying, you\\\'re killing your braincells!',177,'2007-01-12 14:15:14'),(123018,3705,'knos: the author would still not be aware that their works were used nor see a dime but now the collection company was getting paid for it. hooray for legality.',177,'2007-01-12 14:16:30'),(123020,3705,'jeenio: i sent radix a video of unreal superhero beeing covered, he seemed to like it :)',177,'2007-01-12 14:17:27'),(123021,3705,'jeenio: BUT YOU\\\'RE STILL KILLING THE SCENE WITH YOUR COPYRIGHT INFRIGMENT AND SHALL BURN IN HELL!!!!',177,'2007-01-12 14:18:17'),(123067,3703,'shifter: just couz you think im beeing witty doesnt make it true. and i dont hate limp ninja. i just find the overnight worship process pathetic. and i find you an idiot for assuming i get jealous over that, when i do i tell the people i hate them for having released something i wish i had done, i have no problem with that, but ofcourse you rather conclude i\\\'m a whinning troll couz it\\\'s more convenient for you. :) newsflash: i dont give a fuck what you think about me.',177,'2007-01-12 16:38:59'),(123069,3703,'gargaj: in due respect for ln they had done those kind of prods before. was just the tum one which got more attention. its hip to think dark is cool now since mfx are doing something else lately ;)',177,'2007-01-12 16:42:28'),(123070,3703,'yeti: he\\\'s been having issues with me ever since i made the horrible mistake of *gasp shock horror* beeing able to enjoy watching chimera, god forbid anyone enjoy anything he doesnt find revolutionary!! and now recently (due to motives that dont matter to this discussion at hand) he enjoys pretending to have found reknown authority in the matter of what i find morally correct, like i give a shit what his conclusions are regarding matters he\\\'s got no insight upon. so as you see, there was no chance to begin with. carry on with the prods though, they\\\'re looking good!',177,'2007-01-12 16:46:43'),(123073,3703,'gargaj: sunn o))) are sunny then uh? ;)',177,'2007-01-12 17:09:39'),(123074,3703,'gargaj: ah no wiat, thats a reference to another dark prod, not limp ninjas.. dang.. my bad :) it\\\'s still dark to me though.',177,'2007-01-12 17:11:07'),(123098,3703,'ok, i confess. i always hated fairlight for them never inviting me with my undisputed enormous talent to join their factory and produce the bestest demos of the ultraworld and beyond. they suck and i will kill them all with sharp sticks and stones in lack of beer and whiskey and wodka.',177,'2007-01-12 18:05:49'),(123102,3703,'gargaj: i did not imply it to be a permanent direction either. just that they gone dark. which they did. going dark doesnt require lack of activity in any other areas, not to my knowledge atleast, but i guess we\\\'re down to semantics now so i can shut up about it.',177,'2007-01-12 18:08:52'),(123103,3703,'ekoli: FUCKINGS TO LAMERS AND/OR FAIRLIGHT ONLY!',177,'2007-01-12 18:09:53'),(123112,3703,'smash: a little boy crawled to me on a dusty mountain road one day and murmored \\\"fair..li..ght.. you.. must.. stop.. them.. ... there.. are.. other..s.. .. flt.. kill..ing.. the.. sce...\\\" and died. i have been on a quest ever since.',177,'2007-01-12 18:42:31'),(123113,3703,'that and pantaloon admitting to it when drunk but he has no recollection of the fact.',177,'2007-01-12 18:43:29'),(123121,3705,'knos: they dont notify the artist everytime they charge someone for playing your material (hell, they dont even keep track of what gets played, how the fuck are they gonna automate informing the artists). and they calculate the returns percentage based on sales by the artist on the last couple yeats. so new and experimental artists see shit of a cent. thats not helping them protect their work, thats exploiting their name for profit. fuck copyright protection agencies -_-',177,'2007-01-12 19:39:04'),(123122,1024,'fixed..',177,'2007-01-12 19:43:23'),(123125,1024,'atari people: which group is correct for just fancy? [url=http://pouet.net/prod.php?which=28161]this[/url] or [url=http://pouet.net/prod.php?which=9753]that[/url] ? need to delete the dupe and dont know how to fix..',177,'2007-01-12 19:45:53'),(123126,3704,'nelson: e fazer 4k pra breeze? nao? :P',177,'2007-01-12 19:47:47'),(123148,3703,'A REAL SCENER WOULD REINVENT GAS ITSELF!!!',177,'2007-01-12 21:26:31'),(123151,3705,'i had similar reports on lack of transparency from portugal, spain, italy, germany and finland.. and im pretty sure its only the tip of the iceberg. its a nice business model, even supported by the multinationals',177,'2007-01-12 21:47:29'),(123158,1024,'stakka: fixed\r\n\r\nkeops: suggest something to stil or analogue',177,'2007-01-12 22:16:19'),(123169,3703,'aleen: great video!!',177,'2007-01-13 00:20:04'),(123177,3705,'the others dont difer much nicolas',177,'2007-01-13 00:57:53'),(123178,427,'trace: yay it moves now',177,'2007-01-13 00:58:38'),(123179,3699,'optimus: you can have phun asking an original artist to compose something he might consider fitting aswell..',177,'2007-01-13 01:00:54'),(123234,3689,'demos on the beach!!\r\nw00t!!\r\nwe had that idea once aswell, but we never bothered with the logistics :D we settled for a picnic on seashore cliffs with a laptop and some picnic stuff like vodka and beer and blankets :D',177,'2007-01-13 17:28:06'),(123252,1024,'hellfire: will you marry me? O_O sea robot of love next?',177,'2007-01-13 19:40:31'),(123278,3627,'the comments from clueless folks on youtube are particularly amusing :) never underestimate human stupidity indeed :)',177,'2007-01-14 00:14:04'),(123280,1024,'fixed',177,'2007-01-14 00:16:28'),(123354,3627,'no DRM required hehehehehehehe',177,'2007-01-14 18:03:26'),(123391,3627,'gloom: werent you supposed to be doing that for a section of the new scene.org awards site anyways? :)',177,'2007-01-14 21:00:09'),(123394,1024,'oh shit, you\\\'re right, the music is all fucked up O_O',177,'2007-01-14 21:14:24'),(123436,3711,'maali: you so stupid!!!! they\\\'re dead, doesn\\\'t count. i pick future crew!!!',177,'2007-01-14 23:10:28'),(123483,3627,'gotta love replies like this:\r\n\\\"well its not like they stole the lyrics too....the songs probably mean totally different things.....take chamillionares \\\"ridin\\\"......Weird Al Yankoic made the parody and it became a top ten hit here in U.S....so it shouldnt matter...and its not like anyone is going to listen to them and the odds are very nlikely that do it is going to be a single\\\"\r\nit\\\'s ok to be gay, it\\\'s only gay when the balls touch :)',177,'2007-01-15 01:24:03'),(123484,3627,'not to mention that weird al cleared his samples :D',177,'2007-01-15 01:24:50'),(123588,3627,'sikamikaniko beer meets!! i remember those, the few i attended rocked hard :D too bad the place closed, was pretty cozy.',177,'2007-01-15 13:21:29'),(123597,3627,'gloom: i heard about it reopening, but its from another owner now or something.. the old one opened another bar somewhere else, something about blue O_o which was more in the style of the older sikamikanico, friendly cozy and great music.. or well, thats all 2 year old hearsay.. :) should prolly visit norway again at some point. :)',177,'2007-01-15 13:31:16'),(123640,3627,'nosfe: the timpest compo :D',177,'2007-01-15 17:25:47'),(123712,1024,'keops: i dont understand what you\\\'re saying, i see nothing wrong with it on cdc.php prodlist.php groups.php nor prod.php .. wtf are you on about? its got 3 gold awards icons, 1 platinum and 8 cdc\\\'s.. what are you complaining about? screenshot or something..',177,'2007-01-15 21:52:09'),(123724,1024,'keops: if i could fix the multilines bug that one would be fixed aswell. i dont have time to go around experimenting with it and no one was willing to help purge it. i think the only way to fix it is split into 2 queries and redo all sorts by php instead of sql but im abit overswamped with work to have time for it in a near future.',177,'2007-01-15 22:36:50'),(123725,1024,'scamp: it is possible ... let me try and spot it now, otherwise i\\\'ll never bother..',177,'2007-01-15 22:38:06'),(123728,1024,'i do have some php sort functions around that i had to do for another .php but i would need to think things through properly and adapt, need to get an open weekend which i dont have.\r\n\r\nscamp: should be fixed, havent tested adding prods with ftp://ftp.untergrund.net/ since i got none to add right now but ftp://untergrund.net/ is denied.. we\\\'ll see if someone complains next time they try to add a ftp://ftp.untergrund.net/ thing..',177,'2007-01-15 22:47:48'),(123752,3689,'just because they got the most venomous snakes, most venomous spiders, most venomous sealife, highest shark infested waters and koalas there is no need to be scared.',177,'2007-01-15 23:42:56'),(123770,1024,'hitck: true i didnt check, some might still be left.. i\\\'ll check it now..',177,'2007-01-16 00:26:04'),(123785,1024,'mm: [url]http://scene.org/~ps/prodlist.zip[/url]',177,'2007-01-16 02:33:31'),(123912,3220,'/me hugs hellfire!!',177,'2007-01-16 16:49:29'),(123937,1024,'hitch: 1024 is id for noparty',177,'2007-01-16 18:16:50'),(124024,3714,'alien: you told me something about a feed that was available.. can you remind me the url again.. i should try to use it to replace the ojuice thing here on pouet.. since ojuice been down the news feed been blocked, its just useless like that..\r\n\r\nalso, if someone reading this wants to implement this on pouet let me know since im way over my head with lack of free time for these things and it would really be nice to have..',177,'2007-01-17 00:39:41'),(124598,3719,'kkarmen/NE',177,'2007-01-19 21:10:40'),(124732,3722,'if you\\\'re young restless naive and trustworthy apply now.\r\n\r\nrequirements:\r\n- know how to optimize mysql 5 queries and conjure disk cache solutions\r\n- know how to read hackedup like hell php code\r\n- plenty free time to implement and test a myriad of new amazing features\r\n- lust for lobster sex\r\n\r\njoin now and win free beers from random highly distinguished sceners of the ultraworld at any following demoparties you\\\'ll ever attend.\r\n\r\nwe\\\'re looking for long term commitment from someone smart enough not to fuck with the database for personal reasons.',177,'2007-01-20 15:00:07'),(124735,3722,'im not pissed at anyone or anything, am just lacking time :)',177,'2007-01-20 15:12:37'),(124796,3722,'keops: it needs plenty of changes. you just dont want them couz you havent imagined the world with them yet. if you had you wouldnt want it as it is.',177,'2007-01-20 19:30:29'),(124812,3724,'..and don\\\'t forget to come to inérciademoparty2005!',177,'2007-01-20 21:07:13'),(124907,3627,'we should be having a timbalandvstempest democompo. deadline for entries, when timbaland speaks up in defense :)',177,'2007-01-21 15:31:46'),(124914,1024,'havoc: erm.. he said link not merge. any gloperator can do that.. with submitprodaffils.php',177,'2007-01-21 15:48:26'),(124916,1024,'keops: that was fixed last month already. thats why the prodlist.php b0rks nowdays even..',177,'2007-01-21 15:50:11'),(124921,3627,'looks very jumalauta :)',177,'2007-01-21 16:14:16'),(124922,3722,'radman: you train your children ro meet the other three quarters so we can exploit them later on for the good of mankind.',177,'2007-01-21 16:16:32'),(124923,3722,'radman: is 2007 the year of a demoparty trip to europe btw? would be nice to meet you before we\\\'re all old and senile :) ',177,'2007-01-21 16:17:35'),(124927,3627,'old64scener: it would be out of own sheer creative entertainment. not a quest to solve things :)',177,'2007-01-21 16:27:51'),(124939,3722,'sparcus: :D',177,'2007-01-21 18:11:06'),(124978,3725,'scamp: its a nice idea, get me a new webadmin and we\\\'ll implement it.',177,'2007-01-21 21:53:05'),(124979,3725,'tribe: no, we\\\'re not gonna reinvent slashdot :)',177,'2007-01-21 21:57:22'),(125020,3726,'sorry, blackpawn converted me into guildwars.',177,'2007-01-22 00:22:17'),(125027,3727,'xerno: no, they\\\'re saying the graphics environment will be loaded last so that there is more time while other non graphic stuff loads for the intro to run.',177,'2007-01-22 00:49:42'),(125029,3727,'and wasnt there an own topic for this? why are you opening another? O_o',177,'2007-01-22 00:50:21'),(125038,3714,'xern: you want the login and pass to implement that?',177,'2007-01-22 01:59:13'),(125045,3726,'finally, proof that im a real scener!!\r\n',177,'2007-01-22 02:45:30'),(125092,3726,'archmage: aw screw you you\\\'re just jealous couz you dont have a WoW account. :p',177,'2007-01-22 11:13:55'),(125101,3726,'or maybe you just dont want to admit in public that you have one ;)',177,'2007-01-22 12:41:41'),(125121,3728,'i only cdc\\\'d one not shown at assembly prod, the satori fuckhead video and it totally deserved it. chimera was entirely analogue or stil\\\'s choice.\r\n\r\ni dont see why ppl complain about starstruck beeing cdc\\\'ed when variform is on the top and won what we all know it won.',177,'2007-01-22 14:18:04'),(125124,3728,'ikstar: fuckings from speedfisters? :)',177,'2007-01-22 14:26:32'),(125130,3728,'nutman: coup de coeur does not mean double stroke.. read the faq, it\\\'s written there what a cdc is supposed to be and how you should choose it. just that people ignore the original concept and still pick famous prods.\r\n\r\nthere are two kinds of cdc\\\'s. the original cdc is pouet cdc, it was given by analogue and stil and then when nobody would update it for over 6 months i started updating with new ones aswell, lately it\\\'s been analogue or stil doing it again.\r\n\r\nthen there are the users cdcs, once you, a user, passes certain glops you can name one more cdc, once again this is also described on the faq.\r\n\r\nand last but not least, they _are_ displayed everywhere, are you blind? main index there is a box on the left that says cdc.. and there is a \\\"more..\\\" next to it.. and if you check it it lists all of the cdcs, both pouets\\\' and users.\r\n\r\nand no, i dont see why i should be showing more clearly who loved what, if they dont want to comment it they dont have to. each users cdc\\\'s are shown on their user.php profile btw.',177,'2007-01-22 14:49:42'),(125204,3722,'texel: if you got freetime, php+javascript skills and sql optimizing capacity',177,'2007-01-22 20:57:50'),(125207,3731,'bonfire..',177,'2007-01-22 20:58:52'),(125266,3728,'go back to coding rasterbars!!!!!\r\n\r\nah no wait, thats c64..',177,'2007-01-23 01:29:16'),(125304,3627,'[quote]yea i heard about it\r\n\r\nah well it wont hurt tim that much because not too many people care that much\r\n\r\nwe all have seen what tim can do this is just one song\r\n\r\nand most of it was with danja so who is really to blame[/quote]\r\n\r\nLALALALALALA cant hear you LALALA',177,'2007-01-23 11:23:41'),(125451,1024,'stingray: i guess the untergrund.net rejection logic is working ok then? rejects everything except ftp.unter.. i hadnt tested it previously, can you confirm?',177,'2007-01-24 00:45:51'),(125488,1024,'materm: im aware and prioritaly delegated the correction of that feature to the new webadmins.',177,'2007-01-24 11:28:38'),(125496,3739,'[img]http://img61.echo.cx/img61/4499/superbock3hj.jpg[/img]\r\n[img]http://miro.cannumtec.com/blog/imagens/superbock/brown.jpg[/img]',177,'2007-01-24 11:54:58'),(125562,3735,'Eric! Eric! He\\\'s our man.\r\nIf he can\\\'t sell valves no one can!',177,'2007-01-24 20:01:27'),(125574,3735,'there was a DDoS attack? we even have a few known possible hammering exploits open and i still didnt notice any downtime today.. o_O maybe was during the night or something... still, don\\\'t see how we, scene.org/pouet.net admins, are gonna be able to prevent any pouet.net users that felt annoyed by their spam to stop back at them, specially after threats.. it\\\'s not like we control bots that do the work for us. it\\\'s the users who hate the clueless spammers..',177,'2007-01-24 21:46:53'),(125590,3735,'scamp: please do mail it to staff at scene.org',177,'2007-01-24 22:32:09'),(125599,3735,'and thx :)',177,'2007-01-24 22:51:15'),(125693,3741,'are you perchance claiming pokemon aint an academic subject?',177,'2007-01-25 19:41:52'),(125758,3722,'texel: i found couple new candidates, if they do anything i\\\'ll contact you ;)',177,'2007-01-26 13:55:09'),(125759,3722,'[b]don\\\'t[/b] do',177,'2007-01-26 13:55:40'),(125763,2006,'jeenio: seems that im free that weekend.. lets stay atari! \\\\o/',177,'2007-01-26 14:12:15'),(125850,3722,'gargaj: i asked jeffry for the lite.pouet.net subdomain but got no reply. :/ if you wanna implement it on a subdir of the current location let me know and i\\\'ll give you the access.. you\\\'ll need it to check the queries anyways..',177,'2007-01-26 23:24:13'),(126078,3748,'semen',177,'2007-01-28 16:09:46'),(126148,3750,'dead',177,'2007-01-28 23:19:46'),(126163,3750,'sucking',177,'2007-01-28 23:42:41'),(126203,1024,' ',177,'2007-01-29 00:47:09'),(126215,3750,'became',177,'2007-01-29 02:30:02'),(126216,3751,'i ate a leprechum once.\r\ni got better.',177,'2007-01-29 02:31:01'),(126614,662,'greetings to accession only!',177,'2007-01-30 18:59:16'),(126622,3758,'let me take a wild guess. same jerkoffs who spammed the valves. dont these idiots ever learn anything until they\'re actually behind bars?',177,'2007-01-30 19:11:25'),(126631,3758,'anes: it\\\'s clearly phishing for valid emails.. please dont feed the troll.',177,'2007-01-30 19:20:26'),(126637,3758,'nice idea actually..... and pretty easy to implement...',177,'2007-01-30 19:33:26'),(126638,3758,'hmm.. am on it ^^',177,'2007-01-30 19:34:00'),(126738,3758,'scamp: yeh, ignoring, banning the user and upgrading the create account system is the best decision.',177,'2007-01-31 01:36:36'),(127425,3748,'potatoe',177,'2007-02-03 03:21:40'),(127469,3771,'i was using ptc then i got annoyed of having the .libs floating around so i started using kusma\\\'s ddraw wrapper instead. look mom no libs, same functionality.',177,'2007-02-03 17:12:38'),(127471,3771,'arrays are fixed, vectors are not, yet you can still access them directly. dont see anything lame about that.',177,'2007-02-03 17:15:53'),(127474,3771,'he gave it to me on irc.. no link :/',177,'2007-02-03 17:43:24'),(127550,1024,'dupe groups fixed',177,'2007-02-04 15:13:24'),(127607,1024,'i think i\\\'ll leave them both, since despite beeing the same intro it\\\'s got diferent text..',177,'2007-02-05 13:57:56'),(127624,1024,'i was afraid of spawning this discussion....',177,'2007-02-05 15:39:07'),(127662,1024,'hmm.. for it to be merged someone requested it.. i would like to know the reasons....',177,'2007-02-05 19:13:23'),(127665,1024,'keops: thats not an unmerge, thats a remove credits from prod and not notice the groups are the ones who are merged for unknown reasons.\r\nanyways, the groupnames have been unassociated. i still would like to know why they were associated to begin with....',177,'2007-02-05 19:19:20'),(127788,3779,'kaneel: seems like he is challening you for a .xrns duel at numerica multitrack compo to me.',177,'2007-02-06 11:41:55'),(127789,3779,'challenging even',177,'2007-02-06 11:42:15'),(127790,1024,'fixed',177,'2007-02-06 11:49:08'),(127834,3788,'google:\r\nassembler tri-fillers\r\nfustrum/viewpoint culling\r\nzbuffer\r\noctree space segmentation\r\n\r\nhave fun.',177,'2007-02-06 17:23:33'),(127956,3795,'cant say i have one.',177,'2007-02-07 15:01:12'),(128035,3627,'\\\"cammon man, im good\\\" :D',177,'2007-02-08 12:17:04'),(128036,3799,'risking saying something stupid: perhaps you\\\'re giving boot priority to the hd? O_o',177,'2007-02-08 12:25:23'),(128162,3800,'pop my bubbles me beautiful ^^',177,'2007-02-09 02:17:01'),(128217,1521,'accounts merged and new passwords sent to the oldest account',177,'2007-02-09 14:18:02'),(128644,3818,'owns ^^',177,'2007-02-14 12:46:58'),(128646,3818,'translationomatic:\r\n\r\n\\\"was at home in front of the computer\r\nalready tired of youtube and the compiler\r\ndrank 1 liter of salmiakki\r\nafter a while was already burning hot\r\n\r\nWHAT TO DO? i have an idea\r\nwent to fetch toni from the donut shop\r\ni said toni, from you i must borrow\r\nyour Famel Zundapp Santa Maria\r\n\r\nand i went to lisbon\r\nwalked all over the place\r\nand at the park of nations\r\ni found a demoparty!!!\r\n\r\nbreeze, lets go to breeze!!\r\nbreeze, lets go to breeze!!\r\nbreeze, lets go to breeze!!\r\nbreeze, lets go to breeze!!\r\nbreeze breeze breeze\r\nbreeze, lets go to breeze!!\r\n\r\nparked my bike\r\nin front of IPJ\r\nsaw a dude dark and long\r\nthough \\\"this must be the door\\\"\r\n\r\n\\\"wanna enter?\\\" said the guy\r\nentered and was amazed\r\nwatched a demo by future crew\r\ndamn! hadnt seen this for a while\r\n\r\nand i stayed there the weekend\r\nseemed like i was in mars\r\nmet very cool people\r\nhad fun at a demoparty!\r\n\r\nbreeze, lets go to breeze!!\r\nbreeze, lets go to breeze!!\r\nbreeze, lets go to breeze!!\r\nbreeze breeze breeze\r\nbreeze, lets go to breeze!!\r\n\r\nif i knew this was gonna be so damn great\r\ni would had brought my laptop\r\ni would had made a demo with lots and lots of skills\r\nbut instead i brought my guitar\r\n\r\n*mindblowing guitar solo*\r\n\r\nbreeze, lets go to breeze!!\r\nbreeze, lets go to breeze!!\r\nbreeze, lets go to breeze!!\r\nbreeze breeze breeze\r\nbreeze, lets go to breeze!!\\\"\r\n',177,'2007-02-14 13:05:02'),(129011,3831,'java == slow == cancer',177,'2007-02-16 14:19:53'),(129414,3849,'gargaj: i used to think it didnt matter because if someone loves one single demo good enough to put all cdcs on it its got to be worth the glops they consumed to reach them.. but then again since we\\\'ve lowered the needed number of glops to get a pcdc people are starting not take their use all that \\\"seriously\\\" anymore so i dunno what to think about the whole ordeal really.. on one hand it makes sense to let the ppl who loved variform and 1995 and starstruck to show their extra love, on the other hand it\\\'s defeating the purpose of allowing people to find hidden gems instead of the popularity ranked stuff.. i guess a limit to 1 per prod and possibly a timelock of something like 6 months for beeing able to change their pcdc again would make sense.. i dunno, and now im biased so i cant even just decide whatever i would prefer and not give a fuck. discuss it with analogue and stil i guess.',177,'2007-02-18 23:28:01'),(129862,3849,'hitch: yes, he added it last week.',177,'2007-02-21 12:04:22'),(129864,3859,'rectum cauda <3',177,'2007-02-21 12:23:06'),(129954,1024,' ',177,'2007-02-21 22:16:08'),(130083,3849,'trace: too bad they dont do demos with werkkzeug uh?',177,'2007-02-22 22:23:35'),(130113,3862,'she was telling me about it on the way to breeze.\r\ni had no clue what the hell it was exactly and i still quite dont despite reading the site diagonally giving a faint hint.',177,'2007-02-23 02:29:29'),(130114,3862,'having read a few more pages on that site: seems cute. wonder how much they\\\'ll cost..',177,'2007-02-23 02:32:11'),(130118,3862,'just sent a mail trying to get one.. :)\r\n\r\nxern: yeh, was also looking for specs but the pdf\\\'s linked from the wiki are all 404 :/',177,'2007-02-23 02:46:27'),(130154,3849,'visu: if you used latest generation shaders and ripped concepts from commercials you wouldnt need be so nervous for showing demos to audiences. learn something already!',177,'2007-02-23 14:32:39'),(130156,3849,'smash: as like its only fresh when a) its been lowpolied from a commercial b) takes a 3ghz machine with ps3.0 shaders. :p',177,'2007-02-23 15:11:39'),(130157,3849,'oh im sorry, i forgot the whoring 5+ guest star sceners from all other groups part :p some people loved the demo regardless if you did or not, get over it.',177,'2007-02-23 15:15:09'),(130162,3849,'see, this is why navis makes kick ass prods, he knows the real important secrets :)',177,'2007-02-23 15:19:22'),(130174,3849,'reed: people who diss others work for the sake of their ego deserve cheap stabs. i have no problem that people find 828 less techie or boring or whatever they argue. if dont like watching it, dont bother watching, state you dont like it. you\\\'re free to do so. but i dont see the relevance in same people writting such comments stating that the makers are a bunch of pretentious idiots claiming to do art. unless ofcourse it\\\'s to inflate their own egos, trying to \\\"warn\\\" people who actually enjoyed it that they are worshipping people inferior to them. and that behaviour does deserve all the cheap stabs i ever conjured in my head even if i have been avoiding throwing any for the sake of argument that it might be me missinterpreting the comments and people simply enjoy repeatedly stating that everyone who enjoyed it is a missguided idiot since there is no music, no feeling, no art, no tech in the demo whatsoever. excuse me if i might feel slightly insulted by the abuse now and again.',177,'2007-02-23 16:51:18'),(130180,3849,'someone start a timbaland remix compo please. your happyhardcore is no match for my powernoise and you know it bitch. **',177,'2007-02-23 17:05:32'),(130185,3849,'dear god!! i recall that performance!! *phear*',177,'2007-02-23 17:37:58'),(130220,3849,'navis: perhaps because electro glide followed the asd colorscheme compliance whilst 828 did not? :)\r\n\r\ngargaj: put radiohead in the middle of that empty scale and tell me which way does it fall.',177,'2007-02-23 22:12:30'),(130221,3849,'gloom: can we have midgets with timbaland masks? :)',177,'2007-02-23 22:13:14'),(130243,1024,'stage7: you could just [url=http://pouet.net/submitbbsaffils.php]add bbs/group affils[/url] yourself you know? or are they restricted for gloperators? i believe they were open to all users.. O_o',177,'2007-02-24 02:33:56'),(130281,1024,'stage7 & scout: i removed all cracktros except those 4 listed by stage7, i also removed one of the games submited but now considering maybe that game was a modified version and not a cracked original.. anyways.. anything still wrong?',177,'2007-02-24 17:43:53'),(130286,3863,'ok, we\\\'re starting to crank things for new issue of pain, aiming to get it out at breakpoint.\r\n\r\nhow can you help:\r\n- easylistening tracked music (low filesize)\r\n- new flabergasting cool splash screen or engine gfx\r\n- interesting interviews with interesting scene related people\r\n- state of the art tech articles (dev for new platforms, new techniques, tutorials, news)\r\n\r\nfeedback from latest issue:\r\n- ideas for new interesting poll questions\r\n- what sucked in the charts, what could be better\r\n\r\nsend your support to pain vantage.ch',177,'2007-02-24 18:22:57'),(130289,3849,'timbaland is king of all beats. he\\\'s just wicked. any of you haters who like radiohead are just dumb ass crackhead niggas fo sure!',177,'2007-02-24 18:36:55'),(130290,1024,'gargaj: welcome to the dark side of the nightmare. :)',177,'2007-02-24 18:37:35'),(130293,1024,'gargaj: \\\"if you _really_ cared about the scene and pouet you would implement a slashdot like system to accept news. but you\\\'re just a lazy bastard who never did anything for the scene anyways.\\\" ;D',177,'2007-02-24 18:40:06'),(130300,1024,'ok.. all them removed.. hope everything is fine now..',177,'2007-02-24 19:29:32'),(130301,1024,'but i have a feeling\r\nhttp://www.pouet.net/prod.php?which=29899 and\r\nhttp://www.pouet.net/prod.php?which=29908\r\nshould also go poof.. can i get a confirmation on that?\r\n',177,'2007-02-24 19:31:49'),(130314,1024,'there..',177,'2007-02-24 20:12:08'),(130331,3653,'elfh: i wanna meet you \\\\o/ ',177,'2007-02-24 22:29:42'),(130332,3653,'scamp: he was talking about the possibility of changing c64 compo to an oldschool machine compo where zx and c64 were allowed. which i pretty much reckon you guys are against, keeping a c64 compo and have people with zx demos participate in the real wild instead.',177,'2007-02-24 22:32:12'),(130350,1024,'gargaj for president! \\\\o/',177,'2007-02-25 01:56:18'),(130352,1024,'gargaj: figure out a safe way to allow queries on lists.php (list owner sets a query, for example list all prods that have a video link) and we can move a notch on the version number :)',177,'2007-02-25 01:59:22'),(130410,1024,'lotek: and then ppl start adding fake crew affiliations :D needs to be controlled by someone, i would suggest a list of pouet members for that.. ',177,'2007-02-25 17:25:18'),(130421,3653,'hornet: if you recall previous years, they never really had much big cash prizes to begin with.. the sponsors were to pay the conditions of the partyplace itself.. the heating in the first years, the carpet on the next.. tables and chairs rental, that kind of stuff..',177,'2007-02-25 19:05:05'),(130436,3653,'i always considered anything over 30e for a demoparty too much, but im portuguese :) regardless of the entrance fee i\\\'ll attend breakpoint and i hope someone working for some big hardware of gamedev company starts pulling some strings to bring us all cheaper easter holidays with the family :)',177,'2007-02-25 21:28:14'),(130449,1024,'my first demo never existed syndrome -_-',177,'2007-02-25 23:26:59'),(130531,3653,'\\\"i paid 100e to get inside breakpoint2007 and all i got was this lousy tshirt\\\" tshirts would be nice way to support breakpoint :D (obviously paying 100e instead of 60e, and the only bonus beeing the tshirt)',177,'2007-02-26 16:18:08'),(130552,1024,'broderick: should be fixed now (gargaj: tested your new feature)',177,'2007-02-26 19:12:50'),(130555,1024,'gargaj: yes',177,'2007-02-26 19:32:07'),(130582,3866,'how many times do i need to tell you: planes. they go there direct, they\\\'re cheaper, more comfortable, no flat tires, no 300e fines, no 20 hours driving sessions, they fly and you\\\'re there all jetlagged and drousy, if you fly l33t you even get a couple free drinks, what more could you possibly ask for?\r\n\r\nwell, either way, you figure out the details, im in.',177,'2007-02-27 02:54:34'),(130583,1024,'why do i have a feeling some numb gloperator has been abusing the new gargaj thing to reverse the correct order on random prods O_o',177,'2007-02-27 02:56:04'),(130609,3866,'was in Sweden.',177,'2007-02-27 11:57:23'),(130620,1024,'erm, when i coded it it was meant to be important. and there is text explaining how to set it properly. and i recall many times having had to fix it manually. and these 2 examples make no sense they were wrong since they were one of the most famous ones.. people should have had noticed it way before already O_o',177,'2007-02-27 13:49:10'),(130650,3653,'meteorik: please dont, take our women and children, let us keep the cheap beer!!',177,'2007-02-27 17:41:31'),(130686,1024,'gargaj: no man, seriously. some idiot gloperator is abusing it thinking it looks better the wrong way around out of cluelessness. lets start betting on who it is :)',177,'2007-02-28 02:15:03'),(130687,1024,'gargaj: and now you can find out why error.php [url=http://www.pouet.net/error.php?e=OMG%20WTF%20CLICK%20THE%20%22GET%20BACK%22%20LINK%20ROTFL%20HAXX0R%20PS%20FIX%20THIS%20TOO%20PLZ%20:P%20:P%20:P&back=http://www.31337.pl]was hack patched like that[/url]',177,'2007-02-28 02:16:41'),(130699,1024,'whoever is doing it clearly thinks that a link to the remix saying original is more logical then a link to the remix saying remix. -_-\r\neither that or gargaj flipped them all wrong when testing if it was working somehow... O_o\r\neverything is broken now *runs around naked in circles*\r\n',177,'2007-02-28 03:59:23'),(130704,1024,'yes you did. use id 1024..',177,'2007-02-28 04:34:16'),(130746,1024,'da: pouet has been patched during the last few years by a newb to php+sql and the whole usability affair, so we are aware of some of the concearns and taken measures to fix them in a near future (i.e. given access to new webadmins who ofcourse went immediatly idle except for gargaj who is already getting sick of fixing things :) )\r\n\r\n1) pm\\\'ing other users would be interesting indeed. even though bitfellas or plain irc would be a nicer place to chat with other sceners and get each others personal contacts.\r\n\r\n2) yes, thats why we reduced choosing the groups and parties from a textbox, still, some popup search thingies are beeing implemented to support those usability concearns.\r\n\r\n3) we have been working on lists.php to do just that, but its only half way implemented due to time constraints (i.e: i got a job :/)..\r\n\r\n4) like madenmann says, atm the only way to change those infos about prods (nfo, type, url) are posting about it here in this thread. it was a hack solution when i took over a few years ago and since then i implemented gloperator level to assist on the chore of fixing those details, the idea all along was to reach the point where it was automated, but ofcourse i hadnt had time to fully implement it yet. gasman or p01 or gargaj will implement a form in the near future where you can submit alterations and then a gloperator simply approve/deny it. making it hopefully more userfriendly and such..\r\n\r\nthx for the feedback, and welcome to pouet. nice to see more american pc oldschoolers around :)\r\n',177,'2007-02-28 12:33:18'),(130773,1024,'hmm.. maybe it really is fixed then.. o_O',177,'2007-02-28 16:30:45'),(130795,1024,'gargaj: hack lists to show on user profiles and it\\\'ll be done automagically..',177,'2007-02-28 19:47:11'),(130847,1024,'all prods are rss\\\'d.. do a new interface on your own server :)',177,'2007-02-28 23:19:49'),(130934,3653,'and me thinking 7e for 3 liveacts plus a dj set on the mini festival im organizing was expensive.. :)',177,'2007-03-01 13:38:39'),(131042,1024,'gargaj: i think you reversed every single prodaffil in existance somehow while implementing or testing.. can you figure out how the hell did you accomplish that and re-reverse it before we fix things manually halfway and it occurs again completly corrupting the usefulness of the field in the database?..',177,'2007-03-02 01:41:36'),(131045,1024,'osmic: fixed',177,'2007-03-02 01:49:26'),(131091,1024,'blame it on the portuguese :)',177,'2007-03-02 13:05:59'),(131127,3651,'hmm.. havent been thinking on the getting from airport to partyplace part yet.. and jeenio just moved so he\\\'s got no internet, i guess i should start looking into it... heard it was just taking a bus... at inerciademoparty we might now have nearly any foreigner visitors but we picked them up and dropped them at the airport.. and didnt even get a greet -_-',177,'2007-03-02 16:39:47'),(131206,3877,'FAG comeback? :)',177,'2007-03-03 04:26:09'),(131263,3678,'you are now on the path to eliteness.. *holy light glowing down on you*',177,'2007-03-03 16:29:32'),(131265,3678,'j00 no n1d thre4dz when j00r l337',177,'2007-03-03 16:33:40'),(131267,3870,'pouet.net - killing the scene since y2k',177,'2007-03-03 16:42:24'),(131269,3870,'pouet.net - pigs, demos and BASS',177,'2007-03-03 16:44:03'),(131270,3870,'pouet.net - where thumbs matter',177,'2007-03-03 16:45:24'),(131271,3870,'pouet.net - my trumpet is louder then yours',177,'2007-03-03 16:45:44'),(131383,1024,'fixed',177,'2007-03-04 20:25:17'),(131421,1024,'gargaj: nice work with the sceneorg.php thing :)',177,'2007-03-04 23:29:01'),(131423,1024,'there is none. just dont reach 1.0.0 ',177,'2007-03-05 00:04:07'),(131636,3885,'visu wanted to write \\\"give us your money\\\" but wrote \\\"give us your cdc\\\" instead. bummer.',177,'2007-03-05 22:53:41'),(131645,3886,'hello sceners of the world,\r\nme and jeenio are attempting to travel to numérica,\r\nflying for to basel-mulhouse on friday, arriving around 22:40\r\nwe\\\'re supposed to then catch a taxi then a train then phone a guy and ask an orga guy to come pick us up, we think it\\\'s a stupid thing to do for what should take about half an hour drive.. and since most people coming from germany/netherlands are passing through mulhouse (unless they prefer the more expensive french highways instead of the mystical autobahn) wouldnt it be swell if someone passing by around that time with a couple empty seats could possibly maybe do a little detour and give the nearly entire active portuguese scene a lift? :D we\\\'ll obviously split the extra expenses, buy you a couple beers at the partyplace and annoy you with good old dry scenespirit newschool panlatin sarcastic humor for an entire half an hour. including acapella remakes of internationally known scene hit singles like hyperventilation, second reality, candytron, emelie, groovin malon, unreal superhero, the entire repertoire of inerciademoparty jingles and more!!!\r\n\r\napply now and also win a free colectors item ps sketched artwork drawn during the travel, potentially worth millions of credits in the long term future!!!',177,'2007-03-05 23:05:57'),(131654,3885,'calimero: some people really liked it. starstruck also got 10 cdc\\\'s over night.. plus the minimum number of glops to get a cdc was lowered, so that might also explain why there are more hearts around lately..',177,'2007-03-05 23:39:58'),(131657,3886,'i\\\'ll make a titan sucks logo just for you :**',177,'2007-03-05 23:49:25'),(131724,3886,'*bump*',177,'2007-03-06 12:33:34'),(131746,3886,'skrebbel: switzerland, right next to the border aparently.',177,'2007-03-06 13:56:47'),(131750,3886,'ikstar: the airport is called basel-mulhouse, i think its in the swiss side. atleast the infos on the webpage said so.. O_o',177,'2007-03-06 13:57:46'),(131757,3885,'my secret plot for world domination has leaked!\r\nmust murder every single pouet user now!\r\n',177,'2007-03-06 14:17:58'),(131759,3886,'ofcourse im right. im ps, i am always right.\r\nexcept when im wrong ofcourse.\r\nbut those exceptions aside i tend to mostly be correct except when im not.\r\nyep.\r\n\r\nso, no germans or strasbourg frog eaters passing by? :/ would be easier to sync times with someone not driving all the way from holland. :)',177,'2007-03-06 14:22:48'),(131763,3886,'egbert: dixan offered, but i\\\'d like to avoid hassling him if someone is driving by :)',177,'2007-03-06 14:33:16'),(131779,3708,'its true, i seen him do it!!',177,'2007-03-06 16:12:44'),(131944,3892,'i used to skip classes and stay home coding. intercalating between univ projects and personal projects (code/music) according to deadlines and priorities.\r\nexams studying period would be the most productive time since one gets tired from studying all the time (and also conjuring evil ideas on how to apply the learned concepts to practical projects) and there is nothing else to for univ.\r\n\r\nnowdays i also work 9 to 17, and when i get home i still have to handle all the netlabel related event organizing so i seldom code or track much of anything anymore. only some the works for univ and even those are mostly done during the weekends that i have nothing social arranged. sometimes i stay up coding/tracking from 1 to 4am when im not that tired (after 1am all internet is dead so it doesnt kill the zone away anymore). i did start sketching on paper when travelling or socializing so atleast i have some gfx material to work with now. too bad there is no time to implement the code to make it anything useful. maybe in july or something..',177,'2007-03-07 19:17:11'),(131986,3886,'no worries, either the dutchies will be passing by around that time or we\\\'ll bugger dixan to come pick us up in exchange for copious ammounts of beer :)',177,'2007-03-07 23:13:53'),(132003,3653,'we all know that demoscene demos are what hackers see when they\\\'re trying to crack machines. :)',177,'2007-03-08 01:17:10'),(132013,3886,'havoc: dont worry about it :) you go to the partyplace direct. you only got 1.5 seats free anyways so we wouldnt fit. either egbert will pass around that time or we\\\'ll bug dixan later on. the orgas didnt know our flight arrival time so they never predicted it i guess. and we hadnt bothered looking much into how to get there from airport to partyplace till a week ago (since it was rumoured beeing so close and easily accesible and all..) we\\\'ll figure something out, dont worry :)',177,'2007-03-08 04:25:52'),(132069,3886,'thx havoc :) talk with you again later tonight :)',177,'2007-03-08 13:42:08'),(132090,3886,'i still dont see how 30km can take 90 minutes by car but ok :D',177,'2007-03-08 15:11:03'),(132105,3886,'oh. ok. that makes more sense.\r\nitalian scene mafia has no respect for feable frog leg eaters speed limits :D thats why he claimed only taking him half an hour each way :D',177,'2007-03-08 15:52:17'),(132115,3886,'*blush* :) :**',177,'2007-03-08 16:47:13'),(132173,3886,'hope skrebble got some ductape',177,'2007-03-08 21:05:29'),(132183,3886,'all is settled. thx guys :)',177,'2007-03-08 22:18:35'),(132203,3897,'seen a video earlier today. was quite impressive. go alex go :)',177,'2007-03-09 04:29:02'),(132631,3651,'i had fun despite beeing sick like hell most of the time :)\r\nthanks to orgas, dutch gods of airport lift saviors, the usual international friends, the free breakfasts, the cute french girls and fuckings to titan. ^_^\r\nbut please dtv orgas, next time:\r\na) dont let musicians comment graphics compos live\r\nb) dont ask skrebble what he thinks about his own prod right after it got shown :D',177,'2007-03-12 18:19:13'),(132639,3651,'gbnd: \\\"i had no idea these effects could be done with these machines! it completly blew my mind!\\\"',177,'2007-03-12 18:41:50'),(132730,3651,'i\\\'ll have to agree with preacher. some personal opinions after the compo are somewhat acceptable but not during/between entries beeing shown..',177,'2007-03-13 13:18:35'),(132893,1024,'dont see any problem with listing the 3dmark thingies.. were made by sceners anyways, even if their purpose was primarily benchmarking not demoshowoff',177,'2007-03-14 16:00:31'),(132926,3912,'cool stuff',177,'2007-03-14 21:37:52'),(132933,3627,'prolly a fake O_o',177,'2007-03-14 23:46:46'),(133023,1024,'seppjo: yes i guess. we need a benchmark icon.. anyone up for it?',177,'2007-03-15 16:51:47'),(133045,1024,'well, im not really that interested in having _all_ benchmarks inserted in the database, but the more memorable ones like the 3dmark ones i dont see any reason why not having them. they are often mentioned when discussing demos requirements and gfx performance issues anyways..',177,'2007-03-15 19:24:45'),(133051,1024,'i understand your concearn. wouldnt want it to proliferate to demotools and games either.. but i reckon having the 3dmark exceptions wont cause that much fuss..',177,'2007-03-15 20:08:50'),(133061,3914,'i hate waffles',177,'2007-03-15 22:05:12'),(133062,3911,'i feel like alice tumbling down the cockatrice valley.',177,'2007-03-15 22:07:28'),(133064,3911,'not even gloves can protect you when you fall down into a pit holding a cockatrice, better off metamorphing and laying some eggs instead.. pet cockatrices si teh rulez0r.. sucks that they move so slow :/',177,'2007-03-15 22:30:00'),(133116,3912,'nutman: yeh, they\\\'re all a bunch of clueless people. dont check it.',177,'2007-03-16 11:32:13'),(133198,3917,'cool',177,'2007-03-17 00:02:54'),(133254,3917,'shane: i dont recall him ever claiming to be blooming with talent. he just does videogames he enjoys playing. for quite a few years now.',177,'2007-03-18 01:34:55'),(133260,3917,'shane: :)',177,'2007-03-18 02:28:46'),(133264,3917,'i remember a certain audio experiment for one of the lazy tpolm sunday radios where a certain finnish tpolmer would play gta whilst another certain finnish tpolmer would twiddle some knobs on the effects processor unit to create some sort of bad dub on acid kinda trip. the shootings were fun ^_^',177,'2007-03-18 03:26:57'),(133468,3868,'seems like blockparty is gonna be a cool event. now if you only had an active scene to back it with cool releases ;D but sadly we all know legalize singlehandedly both rose and killed the entire panamerican scene. ;)',177,'2007-03-21 00:08:03'),(134054,3928,'remember: it aint gay till the balls touch.',177,'2007-03-26 14:14:03'),(134341,3934,'really really wanted to go but the dates are horrible for me :(',177,'2007-03-28 20:30:12'),(134388,3934,'for me its purely univ stuff, this semester i have this class on friday afternoon which i cant miss. plus it coincides with the weekend where i need to present a report. plus a work deadline. so, its not really something a party orga could fix sadly for me im just dragging on too many responsabilities :/ next year i should be free of things and unemployed and i\\\'ll go to outline for sure. i hope.',177,'2007-03-29 12:23:55'),(134444,3937,'prop2k: choose a nice small party, contact organizers a few weeks in advance, place entry online, give them url, expect last place, convince kooi to revive scene strike :)',177,'2007-03-29 22:07:21'),(134508,1024,'seppjo: pcdcs that were given by people who didnt comment on the prod and thus were not beeing shown.',177,'2007-03-30 17:23:15'),(134546,3938,'shane.. seriously.. you gotta get a life at some point..',177,'2007-03-31 00:06:58'),(134913,3949,'it comes from bitfellas.. happened the same with scene.org april fool post..\r\nit\\\'ll go away soon..',177,'2007-04-03 21:46:22'),(134915,3949,'i\\\'ll bug gargaj to add a special aprils 1st filter to the news feed so that it wont happen again next year ;)',177,'2007-04-03 22:01:21'),(135038,1024,'if its abandonware its ok i guess..',177,'2007-04-05 18:15:52'),(135047,1024,'keops: i believe there is a time limit for the software to become abandonware, once it was stopped beeing commercialized for 17 years or something. dont know the exact rule and to what countries it applies. eitherway, im in no mood to have another piracy is cancer discussion and stanz provided new links for the extracted cracktros so lets just replace them.',177,'2007-04-05 18:53:32'),(135052,3953,'makes sense.. thats around the time when we changed the platforms thing.. the query is diferent.. i vaguely remember having had tested it and it working though.. hmm.. we\\\'ll try to fix it sometime soon. if not tonight, then right after breakpoint.',177,'2007-04-05 19:52:52'),(135053,1024,'thats length in time for copyright to turn into public domain.. we aint trying to snatch copyright. just the distribution right.. anyways, im no expert on the matter.',177,'2007-04-05 19:56:45'),(135056,1024,'ok then',177,'2007-04-05 20:40:39'),(135388,3653,'party rocked. thanks for the good time everyone :)',177,'2007-04-10 10:34:08'),(135631,3963,'congrats :)',177,'2007-04-11 09:20:16'),(135664,1024,'pulsar: ah, right.. missing an update on top.php.. fixed.. hmm..',177,'2007-04-11 12:00:17'),(135760,3966,'scamp: scene.org aint down this year.. HINT HINT HINT.',177,'2007-04-11 20:01:50'),(135763,3966,'scamp: just dump here the links to the video stuff that should be prioritaly moved to scene.org to cut down the traffic. me or sparcus will wget them and change the links on pouet accordingly. alternativly mail them to staff at scene.org for possibly a faster response..',177,'2007-04-11 20:05:06'),(135772,3966,'its perfectly ok.. its what our archive is for.. you should have contacted us sooner about it even.. i\\\'ll go on irc asap and we\\\'ll set up an rsync or something.. sec..',177,'2007-04-11 20:26:48'),(135778,3966,'ok, rsync set up and leeching..\r\nfull mirror at ftp://ftp.scene.org/pub/mirrors/breakpoint07/\r\nshould be finished soon :)',177,'2007-04-11 20:46:58'),(135838,1024,'gargaj turned something on (for admins only) to check something which i had already fixed.. ',177,'2007-04-12 00:16:18'),(136428,3975,'how about voting when chartsmags come out instead? -_-',177,'2007-04-14 15:41:58'),(136437,3975,'gargaj gargaj he\\\'s our man, if he won\\\'t do it no one can.',177,'2007-04-14 17:19:26'),(136441,3976,'table on main page with list to invtros of upcoming parties',177,'2007-04-14 17:52:56'),(136542,3653,'nosfe: i was quite stomach sick monday morning/afternoon.. i believe it was either the pizza i had for breakfast (which was prolly from previous day or something) or the alcohol withdrawal.. but then it just went away within a few airport idling hours..',177,'2007-04-15 02:21:52'),(136543,3653,'doom: please die!! currywurst was actually eadible this year, dont ruin things!!',177,'2007-04-15 02:26:55'),(136552,3982,'RTFM',177,'2007-04-15 04:10:33'),(136553,3982,'\\\"something gargaj implemented and forgot to properly document. it simply shows who placed a personal coup de cour on a certain prod without posting a comment on it yet.\\\"',177,'2007-04-15 04:13:33'),(136615,3982,'to your defense i added it to tfm when i first spot this thread.',177,'2007-04-15 16:26:17'),(136619,3975,'keops: prods popularity is based on page hits not thumbs.. unique page referers to be more precise.. the toplist.php is based on both popularity and thumbs..',177,'2007-04-15 16:58:35'),(136625,1024,'diver: i have no clue how it got b0rked. but its working again now...',177,'2007-04-15 17:29:08'),(136626,3983,'i cant :(',177,'2007-04-15 17:30:08'),(136631,3983,'i wish i could :/',177,'2007-04-15 17:54:21'),(136801,3968,'i remember a few ocasions where i joined satori or kosmoplovci for a day and became author of little more than a couple chars in the infofile just for the sake of delivering the prod. so, loopholes will always exist.. and whose organizer is to say i wasnt really in those groups and contributed to that demo or not?\r\n\r\nmy point is, there are people who really cant make it to the partyplace, not due to mear lazyness. but they still want to contribute to the event. and in these cases a usually acceptable solution is: remote entries are accepted but no prizemoney is delivered. it\\\'s been used plenty of times before, and if it\\\'s explicit on the rules i dont see why anyone would complain about it..\r\n\r\ni can howhever additionally understand how on big parties like breakpoint the orga would want to keep the number of entries down (for the sake of compo boredom), thus the cut off of remote entries beeing a smart option.. specially for music compos where there is already _way too plenty_ of crap entries to go through.',177,'2007-04-16 17:20:22'),(136804,1024,'fixed',177,'2007-04-16 17:28:36'),(136806,3953,'ok.. let me try to fix this thing now...',177,'2007-04-16 17:31:11'),(136809,3953,'there you go.. working fine again.. sorry about taking so long.\r\nlet me check the other .rss for similar bugs while we\\\'re at it..',177,'2007-04-16 17:36:24'),(136816,1024,'damn, back to not having an excuse to ban him from pouet! -_-',177,'2007-04-16 17:53:25'),(136818,1024,'kb: hmm.. wouldnt it be smarter to put it on the party releases ftp and here link to its scene.org mirror just the same? o_O quite a lot of people are still gonna leech it...',177,'2007-04-16 17:55:59'),(136839,1024,'fixed',177,'2007-04-16 21:15:46'),(136845,1024,' ',177,'2007-04-16 22:21:33'),(137108,3868,'go blockparty go \\\\o/',177,'2007-04-18 11:40:47'),(137125,3983,'drugs - party = - alcohol ?!?',177,'2007-04-18 14:33:35'),(137136,3934,'i cant go :(',177,'2007-04-18 16:12:06'),(137178,3934,'im organizing this industrial liveact gig thing on the 11th. which im gonna do a demoshow on the first half of it. and got a social event scheduled in lisbon for the 12th aswell :/ so its really impossible.. :/',177,'2007-04-18 22:24:20'),(137182,3992,'respect',177,'2007-04-18 22:48:51'),(137340,3995,'http://unit.bjork.com/innocence/\r\n\r\nmaybe some random scener (not gargaj / umlaut) wants to have a go? ;)',177,'2007-04-20 16:33:22'),(137742,3452,'5711 for life',177,'2007-04-22 23:33:17'),(137996,4005,'do we get to remix dj hell again?\r\ni dont want to participate unless i can remix dj hell.',177,'2007-04-24 12:54:23'),(138100,4006,'leipzig will be so much more inviting one week later :D',177,'2007-04-24 18:00:34'),(138135,4006,'big goth festival :) i aint going though, too busy at work/univ to afford the time.',177,'2007-04-24 19:06:17'),(138147,4007,'they do say when the very latest dont work to try older versions.. but i\\\'d rather wait for a reply from the creator..',177,'2007-04-24 20:19:23'),(138148,3653,'rp started playing michael jackson and everything else is a blur ;)',177,'2007-04-24 20:23:24'),(138294,3653,'it just made me want to kill some random germans -_- but hei i had just went to sleep a little while before they started playing it -_-',177,'2007-04-25 16:26:31'),(138300,4009,'yes. and?..',177,'2007-04-25 16:39:27'),(138334,4009,'it\\\'s called marketing stealthz.',177,'2007-04-25 21:15:14'),(138545,4009,'i want one of those fancy new macbook pros.. a black one...',177,'2007-04-27 01:37:42'),(138626,3983,'beware, old ladies in finland carry bottles of wodka in their handbags, they may shatter on your head with a blunt sickening thud as they try to get away from your vicious assault by smacking you with their handbags on your heads. you have been warned!',177,'2007-04-27 15:48:15'),(138703,3868,'cool :) enjoy the event guys ^_^ bring on the releases!',177,'2007-04-28 03:06:39'),(138948,1024,'should be ok now...',177,'2007-04-29 23:21:37'),(138954,4020,'AMIGAAAAAAA!',177,'2007-04-29 23:49:37'),(138963,4020,'i like the myspace part where i dont get randomly insulted for showing my dark ambient glitch sounds. its alot more motivating then reading comments on pouet ^_^;',177,'2007-04-30 02:06:40'),(138967,4020,':D',177,'2007-04-30 03:33:26'),(139019,1024,'yeh, but gargaj will implement a fix..',177,'2007-04-30 16:20:30'),(139062,1024,' ',177,'2007-04-30 20:18:04'),(139168,4008,'getting a nomination for a prize where the juries diss ASD\\\'s choice of music is no honour.',177,'2007-05-01 19:05:14'),(139188,4008,'we charted australia before the british ever set foot. we already got all the honour we\\\'ll ever need. ;)',177,'2007-05-01 22:31:03'),(139201,1024,' ',177,'2007-05-02 00:56:14'),(139207,3964,'can i be joined to the list as \\\"believes farbrausch are dead\\\" please. :) thanks!! ^_^',177,'2007-05-02 02:44:33'),(139327,1024,'bbcode motherfucker. can you use it?\r\n[url]http://linktoyourmommasass.com[/url]\r\nit aint _that_ hard now is it? so use it bitch!',177,'2007-05-03 00:27:13'),(139523,4025,'screw you guys, im going mac.',177,'2007-05-04 12:58:51'),(139532,4025,'AMIIIIGGGGAAAAAAA!!!!',177,'2007-05-04 13:23:57'),(139538,4025,'madvisaaaarrdddzzzz!!!',177,'2007-05-04 13:41:56'),(139633,1521,'i think i better wait till the prodid thing is fixed...',177,'2007-05-04 23:15:27'),(140276,4026,'do you know you can now read it online? you could write an article about it for next hugi!',177,'2007-05-09 17:59:11'),(140302,4026,'just the constant horrible hairdo part...',177,'2007-05-09 19:43:35'),(140358,4026,'quick! lets bash him with buckets full of seals and bass while he doesnt get it!',177,'2007-05-10 00:56:41'),(140423,4026,'in the name of the pig, of the seal and the holy bucket, we welcome you to our realm.',177,'2007-05-10 17:11:15'),(140817,3071,'..and don\\\'t forget to come to inérciademoparty2005!',177,'2007-05-15 02:38:19'),(140826,1024,' ',177,'2007-05-15 05:21:18'),(141071,4046,'keops: stop that, atleast give the man the benefit of the doubt before starting to smash bottles.',177,'2007-05-16 16:25:57'),(141074,1024,'i cleaned vulva\\\'s spam but anes had already done the damage previously. the prod shows up on all porno searches and ofcourse now the whole popularity system is fucked. congrats!',177,'2007-05-16 16:34:03'),(141110,4046,'i wanna buy reaktor5+absynth4+fm8 bundle but i\\\'m too addicted to jeskola buzz to give it any real use :(',177,'2007-05-16 20:23:45'),(141114,4046,'buzz loads vsts yes. absynth and fm8 work as vst yes. but i still mostly use buzz\\\'s internal machines.',177,'2007-05-16 20:48:18'),(141138,1024,'how come your brain doesnt implode by itself?',177,'2007-05-16 23:45:27'),(141371,1024,' ',177,'2007-05-19 20:06:59'),(141457,4054,'maybe i\\\'ll show up',177,'2007-05-20 19:48:07'),(141473,1024,'no icon no platform.',177,'2007-05-20 22:14:56'),(141492,4055,'4sceners.de had an article about it a little while ago.. i think we had a translation to english of that on previous issue of pain. but you can write an article for hugi about it.',177,'2007-05-21 07:36:33'),(141564,4056,'what unclex said.',177,'2007-05-21 21:09:33'),(141575,4056,'neuratix: thats what slengpung is for!!',177,'2007-05-21 22:42:51'),(141576,1024,'added amstrad plus platform..',177,'2007-05-21 22:50:31'),(141587,4054,'i was more hoping for a german bustrip thing to join but seems im out of luck.',177,'2007-05-22 02:42:12'),(141591,1024,'i replaced it with a videolink instead',177,'2007-05-22 03:13:04'),(141646,4056,'alumuum: you _can_ do it in c if truly insist, but this _is_ 2007 and oop does have some advantages ;) but in all honesty, when you\\\'re getting started, you\\\'ll easily learn more by hanging for an hour around a group trying to finish their demo at a partyplace than you ever would by simply reading and experimenting on your own for over a month. plus the motivation to actually release something instead of just sitting around wondering and planning, skyrockets through the multiverse.',177,'2007-05-22 17:39:35'),(141652,4056,'there was this sociologist dude from new zealand this year at breakpoint :D so its not entirely unprecedented ;)',177,'2007-05-22 18:20:08'),(141654,4056,'oh yeh, i vaguely recall having met him aswell :D',177,'2007-05-22 18:29:25'),(141656,4056,'i think i was on the plane with him back to london even, now that i think about it.. O_O there were no direct connections porto - frankfurt hahn in 2005 i believe.. yeh.. i might even be recalling things properly! quite an achievment considering how much booze i had during those breakpoints O_O',177,'2007-05-22 18:32:07'),(141697,4056,'the russians at breakpoint this year didnt have that big of a problem communicating with the rest of the world despite their somewhat rough english.\r\nstrangely enough some 12 people were revealed to be able to speak russian at the partyplace despite only 2 russian travellers beeing present. it was quite puzzling for me to tell you the truth, didnt know russian was such a disseminated language outside russia/ex-soviet union.',177,'2007-05-22 23:19:54'),(142580,4085,'you could have email scene.org staff asking for your lost password, as mentioned on the faq btw.',177,'2007-05-29 18:56:37'),(142623,4087,'go code a demo',177,'2007-05-30 00:25:22'),(142998,1024,'i changed invit link to horde instead of 0xAA. pouet doesnt allow for more then 1 invite, and since horde will be the one where the productions will be released, thats the one that matters to link i guess',177,'2007-05-31 16:11:43'),(143007,4099,'WTF !!!\r\ni sure hope those guys do end up in jail.\r\nspeedy recoveries peter!\r\n\r\n\r\n',177,'2007-05-31 16:49:20'),(143022,4101,'wish i could check it out',177,'2007-05-31 17:59:46'),(143215,4105,'i was trying to install parallels on the macbookpro the other day but it refused to load the image of my pc os due to the hardware changes between the real machine and the emulated one.. need to leech a windows xp + sp2 iso image now to make it work (only have normal windows at home, and parallels wont accept it)\r\n\r\nanyways, the point was, im also very eager to see if this parallels mambojambo actually works decently (for both sound and graphics). fuck demos, i just want to use jeskola buzz on my mac. :P',177,'2007-06-01 17:32:48'),(143216,4104,'or.. or..\r\nget this insane idea...\r\nlearn to code before trying to code the effects.\r\nthat might help.',177,'2007-06-01 17:36:23'),(143222,4104,'JUST PRECALC YOUR SINUS TABLES STOOPID!!',177,'2007-06-01 18:21:34'),(143232,4105,'i wanted to avoid creating a boot camp partition',177,'2007-06-01 19:09:53'),(143251,4105,'gloom: yeh, i need a winxp+sp2 cd or image for that aswell.. plus free time and patience. maybe in a couple of weeks.\r\n\r\nzest: shove your jealousy',177,'2007-06-01 22:27:56'),(143287,4102,'quite a few missing.. if any compusphere orga has all the stuff from 10 years back, would be cool to liberate it for the masses :)',177,'2007-06-02 14:14:02'),(143297,1024,'non demoscene related..',177,'2007-06-02 15:43:14'),(143678,4115,'i dont get it.. its just picture slabs 3d referenced.. what are you all so excited about? o_O',177,'2007-06-04 18:29:09'),(143688,4117,'pretty ugly',177,'2007-06-04 18:55:15'),(143691,4115,'in all respect, the speed of rendering of the engine seems impressive for the quantity of data. i still wonder how they connect markers between pictures to get the 3d data though, must have some manual work involved for sure. O_o but the technology aint anything new or groundbreaking. its applications through a stable engine might still be though if ms does their shit properly.',177,'2007-06-04 19:03:16'),(143721,4115,'gb: you have any idea how hard it is to acquire and match markers on pictures? i cant seriously believe they have managed to make it an automatic process. even if it is automatic, the processing time it\\\'ll take to find all the matches and validate them would probably take longer then if someone would be selecting a couple markers on each pair of pictures by hand. i\\\'ve done some researching on camera tracking and such, i\\\'d be very pleasantly surprised if they\\\'d found an automated process for matching all of these but i seriously doubt it.',177,'2007-06-04 20:12:38'),(143723,4115,'broderick: 3d reconstruction out of several pictures has been around for a few years already, its the cross-identifying of the markers that\\\'ll allow for the 3d reconstruction thats usually a bitch. once you have a first 3d model it becomes easier to identify pictures belonging to the scene, but one would still need to get a few of markers matched to make it a fast search.. i\\\'m very curious to read their papers about their engine.. have to look for them. but i bet there is some dirty hack bypassing the thing (i.e. someone in india matching markers on all pictures for them).',177,'2007-06-04 20:17:52'),(143742,4118,'baguette au fromage du cul',177,'2007-06-04 20:58:38'),(143772,4115,'gb: hmmm cool then.',177,'2007-06-04 23:22:37'),(143802,4121,'im thinking of going, i just want to prove to the spanish sceners how badly they fuck us over whenever we dont name vote so they\\\'ll love us as their pet neighbours again.',177,'2007-06-05 01:33:24'),(143803,4120,'wtf... no!!! :(',177,'2007-06-05 01:34:00'),(143809,4121,'shifter: and dont forget to come to inerciademoparty2005!',177,'2007-06-05 01:44:31'),(143886,4113,'xernobyl: wrong thread',177,'2007-06-05 17:03:23'),(143931,4123,'i love the background music :P',177,'2007-06-06 00:18:30'),(143948,4119,'aaawww, maali noticed ^^; <3 <3 ',177,'2007-06-06 03:31:05'),(143951,4124,'i can answer the second part. no we dont make any money on either pouet or scene.org: rotterdam hogelschool pays the bandwidth, paypal contributions pay the server, good will pays the webadmins.',177,'2007-06-06 03:39:48'),(143954,1024,'fixed',177,'2007-06-06 03:41:22'),(143956,4124,'i believe this is a god as any oportunity to mention our all new premium priced pouet account! join now for a small fee of 1899.99 euros per month and get 300 glops each day for free!!',177,'2007-06-06 03:43:08'),(143960,4124,'all the info they\\\'re selling to other corporations through their social network knowledge mining more then covers any expenses they might be having anyways.',177,'2007-06-06 04:06:21'),(143961,4113,'as outras duas temporadas foram na dois, suponho que a que está a estrear também seja. depois quando descobrires o horario avisa.',177,'2007-06-06 04:18:16'),(144084,4128,'that works really cool on pouet front page with all the icons and such :D',177,'2007-06-06 21:51:39'),(144138,4117,'the clip for the thing was actually pretty cool. the logo still sucks ass though :D',177,'2007-06-07 03:56:03'),(144222,1024,'if any gloperator is bored, these prods are missing proper party year:\r\n\r\nmysql> select id from prods where party_year is null and party!=0 and party is not null and party!=1024;\r\n+-------+\r\n| id |\r\n+-------+\r\n| 3420 |\r\n| 7254 |\r\n| 7256 |\r\n| 13688 |\r\n| 13877 |\r\n| 13918 |\r\n| 14840 |\r\n| 17793 |\r\n| 18848 |\r\n| 19574 |\r\n| 19952 |\r\n| 20310 |\r\n| 20311 |\r\n| 22072 |\r\n| 23477 |\r\n| 23479 |\r\n| 25923 |\r\n| 26531 |\r\n| 26615 |\r\n| 26683 |\r\n| 27834 |\r\n| 28882 |\r\n| 28954 |\r\n| 28965 |\r\n| 28992 |\r\n| 28995 |\r\n+-------+\r\n26 rows in set (0.56 sec)\r\n\r\n',177,'2007-06-07 21:09:29'),(144258,4131,'and my oldschool screenshots are less jpeg artifacted too!!!\r\n\r\njsyk',177,'2007-06-08 02:08:54'),(144261,4131,'you know keops you dont _have_ to hate all oldschool coders who ever lived :P you were doing such a nice job just hating all the french ones, why the sudden hatred against the rest of the world aswell? :P',177,'2007-06-08 02:12:29'),(144262,4131,'quick quick keops, he thumbed up his own groups prod [url=http://www.pouet.net/prod.php?which=11099]here[/url] we dont even know if he\\\'s actually in extensors, but lets go flame for self-vote anyways!!!! :D',177,'2007-06-08 02:13:57'),(144325,4134,'[quote]how do you encourage them to make better demos?[/quote]\r\n\r\ntell them repeatedly how much they suck! obviously. you so stoopid.',177,'2007-06-08 17:43:46'),(144329,4134,'krabob: and then, when they finally can code something decent, they start coding games and lose all their sanity into the vortex of lies and mischief that swamps the industry. returning as either deranged lunatics *cough*LCF*cough* or egocentric oldschool maniacs *cough*keops*cough*. did anyone notice how _they\\\'re all french_ though? *hint hint hint*',177,'2007-06-08 17:46:15'),(144357,4134,'krabob: must be the baguettes.',177,'2007-06-08 18:53:26'),(144371,4135,'smash is nothing but a jazz musician!',177,'2007-06-08 19:45:18'),(144372,4134,'prejudice?',177,'2007-06-08 19:46:59'),(144377,4134,'NOOO KEOPS BE STEALING MA BUCKET!!!!',177,'2007-06-08 19:55:12'),(144379,4135,'navis now does children instead of demos! fucking lame!!!',177,'2007-06-08 19:59:42'),(144384,4135,'hitchikr is an amiga coder (biggest insult of them all)',177,'2007-06-08 20:11:18'),(144392,4135,'\\\"go do a demo already\\\"\r\nwho can remember this quote thrown at ithaqua? :D',177,'2007-06-08 20:30:58'),(144435,4136,'this did appear on astral blur:\r\n\r\n[img]http://www.gfxzone.org/personal/danny/01/danny+louie-angelic_particles.png[/img]',177,'2007-06-08 23:26:47'),(144448,4135,'acute bipolar disorder perchance? :)',177,'2007-06-09 00:48:34'),(144519,4139,'[url]http://www.youtube.com/watch?v=APqPQuaPEq0[/url]',177,'2007-06-09 18:42:23'),(144548,4135,'people have uncontrollable violent crisis even without any LSD..',177,'2007-06-09 22:54:35'),(144565,4135,'hence texas chainsaw massacre.',177,'2007-06-10 00:11:00'),(144576,4135,'he wrote \\\"Elite coders\\\" maali.',177,'2007-06-10 02:22:22'),(144720,1024,'unic0rn: i removed them couz i didnt see how they were scene related.',177,'2007-06-11 22:07:40'),(144743,1024,'most demosceners also make games, if that would be the only rule of thumb to accept games into pouet this would easily become a game archive aswell.\r\nit\\\'s a thin and subjective line. please dont take it personally.\r\ni can tell you that being a groupless game weighted abit on my decision to delete them.',177,'2007-06-11 23:52:30'),(144838,4143,'dont know what happened yet but it appears jeffrey has saved the day once again. we\\\'ll let you guys know what happened with the server once he speaks up to the rest of the admins :)',177,'2007-06-14 17:20:08'),(144849,1024,'dont know how to hold down the ctrl key for selecting multiple values? O_o',177,'2007-06-14 19:03:08'),(144861,4144,'dragonquest viii\r\n\\\\o/',177,'2007-06-14 19:58:50'),(144875,1005,'curiously enough, i always found preachers comments the most decently matched to my subjectiveness, and indeed he is on top of my thumb up agreers list.. but then again that list depends alot on how much of a glopwhore people are :D',177,'2007-06-14 21:15:46'),(144877,4144,'you got a life while pouet was down? damn, we should kill the server more often :)',177,'2007-06-14 21:16:41'),(144880,4145,'overall party rank on pouet based out of the prods you mean?',177,'2007-06-14 21:34:57'),(144884,1005,'okkie is always right. :)',177,'2007-06-14 22:16:29'),(144925,4147,'planned maintenance would have been announced in due time.\r\nsomething b0rked. jeffrey notice, jeffrey fix. jeffrey no report back yet. nitro2k1 wait patiently while tracking new ch00n.\r\n\r\n',177,'2007-06-15 06:20:02'),(145007,4151,'fix me beautifull',177,'2007-06-15 20:56:49'),(145013,4147,'mail from jeffrey:\r\n\r\n[quote]The downtime of the past few days were caused by the failure of two disks in the internal raid system which held the boot\r\nfilesystem for our server. All the imporant data (web,ftp,databases) was never at risk, because those are hosted on our\r\nexternal raid array.\r\n\r\nI took this downtime to move us to a new server which we recently stopped using at work. This new server is an HP Proliant\r\nDL380 G4 with dual Xeon 3.2Ghz cpu\\\'s, 3GB of memory and 4x72GB U320 scsi disks in a raid setup. This should give us some\r\nextra breathing room for the future in terms of processing power.\r\n[/quote]',177,'2007-06-15 21:16:02'),(145014,4143,'mail from jeffrey:\r\n[quote]\r\nThe downtime of the past few days were caused by the failure of two disks in the internal raid system which held the boot\r\nfilesystem for our server. All the imporant data (web,ftp,databases) was never at risk, because those are hosted on our\r\nexternal raid array.\r\n\r\nI took this downtime to move us to a new server which we recently stopped using at work. This new server is an HP Proliant\r\nDL380 G4 with dual Xeon 3.2Ghz cpu\\\'s, 3GB of memory and 4x72GB U320 scsi disks in a raid setup. This should give us some\r\nextra breathing room for the future in terms of processing power.\r\n[/quote]',177,'2007-06-15 21:17:37'),(145026,1901,'you can upload them to scene.org ...',177,'2007-06-15 22:24:48'),(145027,1901,'or email us an url so we can wget it.. would be faster...',177,'2007-06-15 22:25:38'),(145177,4157,'and he never even met the metalvotze posse ;P',177,'2007-06-16 19:19:48'),(145189,1024,'venomsoup: removed\r\n\r\nltk: hmm.. jeffrey claims hazard was on boot system only, no hd corruption... but maybe something still got lost.. how many are missing exactly?',177,'2007-06-16 20:50:41'),(145287,1024,'havoc: i think you just didnt refresh the prod page once it was replaced.. O_o',177,'2007-06-17 19:52:10'),(145346,1024,'havoc: sounds like you werent logged in properly somehow.. O_o',177,'2007-06-18 04:31:43'),(145379,4168,'go vovoid go',177,'2007-06-18 18:08:19'),(145450,4157,'once upon a time in a land far far away ruled by baguettes and influenced by suomi experimentalism ruled the fucked up nooon blokes who went on to achieve great things like 34265 faces bees, or 8bit palete of porn madona look-alikes..',177,'2007-06-19 13:54:37'),(145451,4157,'then one day the game industry took over and they went on to worship aubergines forever after.\r\nthe end.',177,'2007-06-19 13:55:53'),(145485,4172,'yet another flamebait thread, yet another keops intervention calling someone a lamer for speaking their mind. coincidence?',177,'2007-06-19 17:43:22'),(145489,4172,'keops: im just remarking a notice of something that i already explained to you by email. i can asure you i wont be remarking such things plenty more often. if you can\\\'t get a hint nows the time to visit the clueshop.',177,'2007-06-19 17:54:25'),(145723,4178,'..and dont forget to come to inerciademoparty2005!',177,'2007-06-20 18:48:03'),(145755,4181,'daxx: smart move :)',177,'2007-06-20 22:18:32'),(145764,4182,'what the hell are you blabbing about? O_o',177,'2007-06-20 22:59:42'),(145947,4180,'xernobyl: this thread is about bcn not euskal :)',177,'2007-06-22 03:28:07'),(146008,4121,'josss: hope to see you at the party so i can buy you enough beers for the money we almost highjacked you last year :D',177,'2007-06-22 17:14:14'),(146009,4121,'stage7: the portuguese armada shall claim those soon (tm) (c)',177,'2007-06-22 17:14:51'),(146192,4190,'kaneel: stop teasing me about it and leak it already :D',177,'2007-06-23 19:58:46'),(146311,4200,'the blogs are a nice touch..',177,'2007-06-24 19:24:42'),(146369,1024,' ',177,'2007-06-25 00:38:21'),(146380,4201,'[url]http://graphics.stanford.edu/~fedkiw/[/url]',177,'2007-06-25 04:30:03'),(146507,4204,'..and dont forget to come to inerciademoparty2005!',177,'2007-06-25 19:16:06'),(146535,4205,'damn, i guess the fairlight meeting is canceled then. :(',177,'2007-06-25 23:29:22'),(146640,4207,'you do realize pouet aint a blog right?\r\nam just saying, dont be surprised if people start telling you to fuck off if you keep opening threads everytime you\\\'re doing something..\r\njust dont say i didnt warn yah.',177,'2007-06-26 17:33:20'),(146643,4207,'[quote]Ha, tell me about it.. I would recommend treating each transition differently. There is no magic formula or special trick, just hard work.[/quote]\r\n\r\nwhen bored of fadeins and blunt cuts remember: you can always still use the good old white flash!',177,'2007-06-26 18:04:08'),(146647,4207,'! ! H Y P N O G L O W ! !',177,'2007-06-26 18:15:14'),(146652,4207,'add picture of bruce lee, david hasselhoff or chuck norris.\r\nalways a good transition.',177,'2007-06-26 18:28:50'),(146684,4207,'listen to the norwegians on transitions. they have oil ffs!',177,'2007-06-26 21:02:03'),(146724,4210,'nice one maali',177,'2007-06-26 23:17:22'),(146730,4207,'[quote]trying to go for something modular, and re-usable[/quote]\r\nthats overdesigning. ;)',177,'2007-06-26 23:35:28'),(146764,4212,'we been having some chinese spam on scene.org forums. makes sense that it\\\'s reaching pouet aswell.. please ignore while we figure out how to ban these folks for good.',177,'2007-06-27 06:34:33'),(146765,4213,'like orb and future crew ;)',177,'2007-06-27 06:39:19'),(146857,4213,'paquistan, afghanistan, they\\\'re all the same!! all of them enemies of our god, the american dollar.',177,'2007-06-27 20:01:28'),(146869,4213,'this is why i never read any political articals in hugi.',177,'2007-06-27 21:00:46'),(147031,4219,'i think it was mrock himself who ported it.. around same time he ported also zilog..',177,'2007-06-28 17:21:31'),(147033,4217,'lol',177,'2007-06-28 17:25:17'),(147041,4121,'goto80 \\\\o/',177,'2007-06-28 17:54:44'),(147046,4217,'yeh, esa was asking on tpolm mailing list about it beeing made public available on the internet and ofcourse 4t jumped on it like a sabrecat on heat :)',177,'2007-06-28 18:54:39'),(147049,4219,'in navis defense the lyrics did mention women alot :D',177,'2007-06-28 19:10:29'),(147051,4121,'we (.pt comitive) are slightly forgetting to register btw..',177,'2007-06-28 19:11:13'),(147059,4217,'probably, yes, since i also bought my signed copy whilst travelling there for the event.',177,'2007-06-28 20:23:24'),(147068,4217,'yeh, i defnitly should start copying his leet social re-release snatching technics instead of organizing new compilations. also open a video section, plaster videos from leet demogroups\\\' demos and call them an exclusive enough video release. yep. 4t so the man. :)\r\ntempts me to do an \\\"update bbs_topics where id=4217 set name=\\\'tpolm me beautiful\\\'\\\"\r\nbut yeh, nevermind, it\\\'s just my jealousy speaking.',177,'2007-06-28 21:01:45'),(147076,4217,'its his tactics that i dont approve of. its like the other netlabel owners are working on discovering new good music, he\\\'s working on snatching good releases away from others and put it on kahvi. he\\\'s doing that quite proficiently yes, i\\\'ll give you that. im still boycotting kahvi from my list though. only thing i heard in last few years from them was esem\\\'s latest. which was quite good.',177,'2007-06-28 21:41:02'),(147078,4121,'thats easy, help kosmic_khaos move in earlier or later and make him drive.\r\nor you\\\'ll all stay grounded in lisbon. (as im starting to predict at this point actually)',177,'2007-06-28 21:43:27'),(147082,4217,'hehehe, the extremly closed niche of electronica idm, yeh there sure are a shortage of those kind of labels around these days :P',177,'2007-06-28 21:46:30'),(147092,4217,'knos: dont know how he operates nowdays, since, like i mentioned, i stopped checking their releases, but watching it happen _yet again_ right in front of my eyes makes me wonder that old habits die hard.',177,'2007-06-28 22:13:08'),(147130,4223,'reminds me i should probably book my tickets.. wondering if i should stay for buenzli and that videogame orchestra thing in leipzig or not...',177,'2007-06-29 04:21:46'),(147131,4217,'hei spotter, please inform rubicante what he should expect from evoke. it seems he\\\'s coming from the us this year just like you did last year :)',177,'2007-06-29 04:28:32'),(147136,4223,'it aint about having a place to stay or not, was hoping to get some actual doing nothing holidays for a change.. but going to evoke makes it mandatory to also go to buenzli, which kinda makes it mandatory to also go see the orchestra thing, which kinda rubs 20 days off my 1 month doing nothing holidays plan :/ dunno.. i\\\'ll have a look at plane ticket prices and figure out my existencial doubt sometime soon i guess',177,'2007-06-29 06:04:55'),(147193,4217,'no one does goatrance xm\\\'s anymore :(\r\nwhere have all the real netlabels gone? :(',177,'2007-06-29 18:01:09'),(147194,4223,'a russian bride?',177,'2007-06-29 18:01:49'),(147197,4217,'ah great, am still wondering if im going myself but its starting to seem mandatory..',177,'2007-06-29 18:14:15'),(147199,4223,'evoke orgas: will there be a koln bustrip to bunzli this time btw? was hoping to catch it and get dropped off in frankfurt hahn on the way back to koln.. flights to porto all leave at 6am. could just spend the night after buenzli there. doing the best demo ever or something.',177,'2007-06-29 18:23:42'),(147218,4220,'[quote]check out that big ass cathedral Cologne is famous for[/quote]\r\nthats pretty hard to miss when travelling to koln :D',177,'2007-06-29 19:23:15'),(147264,4223,'phred: [url]http://www.vgmconcerts.com/[/url] 22nd august in leipzig, orchestra+choir performing stuff like themes from final fantasy, metal gear solid 2, ragnarok.. a bunch of special guests attending/contributing aswell.',177,'2007-06-29 22:11:17'),(147265,4217,'depends on your definition of pretty fucked up shit',177,'2007-06-29 22:13:19'),(147424,4223,'i guess the US government is delaying passport emission just in case any terrorist born in the US is plotting to crash some planes. :)',177,'2007-06-30 14:37:48'),(147741,4005,'are we there yet? are we there yet? are we there yet? are we there yet? ',177,'2007-07-02 03:33:33'),(147751,4241,'i already have a blog.. O_O',177,'2007-07-02 05:55:00'),(147894,3689,'wish i lived in australia :)',177,'2007-07-02 19:15:49'),(148106,4252,'do a decent demo first.',177,'2007-07-03 18:19:16'),(148150,4252,'do a decent demo with a large landscape and some dubious looking characters walking over it.\r\n',177,'2007-07-03 19:51:04'),(148184,4255,':D',177,'2007-07-03 21:14:54'),(148563,4259,'im organizing a gig where evil will play live..\r\n\r\n[img]http://enoughrecords.scene.org/flyer_14_07.jpg[/img]',177,'2007-07-05 22:11:09'),(148581,4259,'wow, that should really be something scott O_O',177,'2007-07-06 01:44:17'),(148583,4229,'just managed to get buzz running on a mac via parallels desktop a couple days ago, if unstable as fuck buzz manages to run, im sure xmplay or modplug will also. actually i think i tested it with modplug a few weeks back and it did work fine afaicr.',177,'2007-07-06 02:29:42'),(148588,4229,'distance: i did, thats how i manged to get it working on the mac actually. :D the regular buzz just did the typical \\\"self-explode without warning while trying to load\\\" performance. it would probably work if i\\\'d remove machines one by one till finding the culprit though but i was trying out the new version of buze as it was.',177,'2007-07-06 04:06:31'),(148694,1024,'all fixed',177,'2007-07-06 19:57:49'),(148697,4261,'that you should be using buzz :)',177,'2007-07-06 20:00:44'),(148703,4261,'what jazz musicians use.',177,'2007-07-06 20:24:34'),(148710,4261,'woody allen never used buzz because he married his adoptive child. a sorryass excuse if you ask me, but i never trusted those jazz musicians.',177,'2007-07-06 20:36:36'),(148714,4261,'he\\\'s working on prods for euskal :) no time to reveal the truth on jazz musicians ;)',177,'2007-07-06 20:46:34'),(148720,4261,'you need to know what machines are stable and which ones you shouldnt even have installed :D also know the secret voodoo and dark trickery to fix what doesnt seem broken.',177,'2007-07-06 21:11:36'),(148729,4259,'med: well, that really enlightened the whole situation to everyone.. o_O',177,'2007-07-06 22:26:41'),(148733,4259,'med: im just curious what the hell esa did to you :D he can be a prick sometimes but he usually doesnt go out of his way to be purposedly and unprovokedly insulting to random people who attend his gigs. i believe there might be a missunderstanding or something.. but well, none of my business.',177,'2007-07-06 23:06:45'),(148886,4259,'distance: the merck tshirt guy is syphus himself aka [url=http://www.myspace.com/lightbombmusic]lightbomb[/url]',177,'2007-07-08 18:03:32'),(148895,1024,'what error do you get?',177,'2007-07-08 21:35:04'),(148921,1024,'weird',177,'2007-07-09 01:58:20'),(148988,4259,'laptop orchestras <3 <3',177,'2007-07-09 18:22:19'),(149005,4259,'jitter me beautiful',177,'2007-07-09 20:26:26'),(149008,4259,'oh! randomize! yes yes! randomize! yes! oh mister baguette i want you so bad!',177,'2007-07-09 20:44:02'),(149010,4259,'please let me plugin your patch',177,'2007-07-09 21:03:11'),(149033,4131,'you cirurgically forgot to mention that your comment on the prod was posted minutes after stingray, me and yourself had already pointed out the issue on the oneliner.\r\n\r\nbut yes you\\\'re completly right keops, this whole affair is a personal conspiracy purely conjured, invented and perpetrated by me and my sick imagination alone, all due to purely personal issues with you, for always having asked for nothing, and just to undermine your rightful authority on pouet and the scene. i deeply apologise for my behavior. i can now assure you that i\\\'ll never remove your gloperator status ever again.\r\nyou do deserve the important right to fix all those badly captured jpeg artifacted atari screenshots, rename prod titles with the correct quote containing and size referencing way, vouch for the true and anti-comercial spirit of the scene, purvey the real newskool oldskool spirit. \r\ni beg of you, please take your gloperator status back and show us all how to truly upkeep a reliable model of integrity and success. pouet needs a new top of the keops!',177,'2007-07-09 23:15:18'),(149034,4131,'or, we could all just get a life instead of spending our time insulting trolls and moderating troll insulting sessions on pouet. that could also work.',177,'2007-07-09 23:17:32'),(149042,4131,'i wonder who banned the valves clones and modded the illegal/sick photos on the random image thread.. must have been my twin brother while i was entertaining myself with picking on you yet again.\r\n\r\nand if you dont really care why do you keep emailing and sending me personal insults in private about it? ah right, ofcourse, you were just thinking of my good interest. to inform me of unavoidable problems that im bringing on myself. i thank you for your concern.\r\n\r\nmaybe you should try the victim dance with analogue again? the last three times you whinned to him about how people aknowledge you act like an asshole on a random basis didnt quite seem to have been enough to persuade him to turn pouet into a true keops haven, but im sure that now with gargaj supporting your, obviously non existing, secret jewish plot you might be more in the right direction no?.. nudge nudge wink wink.. know what i mean? you got the right avatar and all, but shouldnt it be a secret conspiracy? ah damn, back to the drawing board.',177,'2007-07-09 23:50:22'),(149062,4131,'maali: done. 5 beers on how you\\\'ll agree i shouldnt have done so by the end of the summer. a crate by the end of the year.',177,'2007-07-10 01:00:20'),(149072,4271,'i remember a dude called mosh of a group called forsaken design. he was irish, was living in finland for a couple of years though, but then went back and then poofed from irc and i never talked to him again.\r\n\r\nalso, some months ago i was reading some amiga diskmags and there were some mention to an irish party and a couple of groups.. i believe [url=http://www.pouet.net/user.php?who=6250]dad1916[/url] knows more on the issue then i do since i went on the amiga diskmag reading adventure looking for a demo he was asking for on scene.org forums..',177,'2007-07-10 01:31:47'),(149074,4271,'yes, irish group [url=http://www.pouet.net/groups.php?which=4547]quadriga[/url]..\r\n\r\nhmm.. i have a dejavu we talked briefly about this on a breakpoint bus a couple years ago.',177,'2007-07-10 01:33:21'),(149075,4272,'no, seriously. if you go to livejournal.com or blogspot.com you can register an account and you have n actual living and breathing blog where people wont insult you for talking about whats up in your life.',177,'2007-07-10 01:35:07'),(149078,4272,'thats couz the joke prods and direct insults havent really started yet.\r\ndont say i didnt warn you.',177,'2007-07-10 01:45:46'),(149083,4272,'maali: see, its never too early to start collecting free beers for breakpoint. its money in the bank with him.',177,'2007-07-10 01:50:57'),(149085,4272,'the idea of opening a pouet.livejournal.com and offering public access to everyone who ever posts here has crossed my mind in the past.',177,'2007-07-10 01:52:51'),(149087,4271,'william wallace was a real scener.',177,'2007-07-10 01:54:57'),(149090,4269,'they do look pretty bland.\r\ni know why the rise in that particular avatar usage has occured though, it\\\'s the first (and thus default) selection on the fancy new drop down list we been using to pick the avatars since quite a few months now.',177,'2007-07-10 01:58:21'),(149102,4131,'maali: dont worry, gargaj will pay half your beer expenses :)',177,'2007-07-10 02:48:32'),(149104,4131,'and if im wrong ofcourse i\\\'ll pay keops beer at the next demoparty he attends *drumroll*',177,'2007-07-10 02:49:34'),(149107,4266,'mole king? O_O',177,'2007-07-10 03:46:37'),(149114,4273,'it seems some people in serbia are thinking of organizing a demoparty the weekend after buenzli, so im considering catching a plane from stuttgart to belgrade a day after bunzli. got no clue on who i know from the scene who lives in stuttgard and doesnt have existencial doubts on lending me a portion of their floor for a night, but, if you\\\'re reading this, qualify for the requirements and are also planning to attend bunzli do let me know :) a ride back and a place to crash for a night would be highly welcome ^^',177,'2007-07-10 06:49:57'),(149207,4273,'styx: cheers :)\r\n\r\ndips: any idea where i can confirm the \\\"most likely\\\"?',177,'2007-07-10 16:25:12'),(149210,4271,'hei mosh, you the same mosh i refered to in the first reply? O_O or do mosh\\\'s multiply in the uk?',177,'2007-07-10 16:29:53'),(149215,4271,'FSK did [url=http://www.pouet.net/prod.php?which=11956]this little gem[/url] for example. sure seemed cute to me at the time :)',177,'2007-07-10 16:40:38'),(149217,4273,'\\\\o/ cheers makc. embassy visits suck, glad i wont have to make any :)',177,'2007-07-10 16:44:35'),(149220,4271,'xern: shhh. he\\\'s our adopted child, dont let those ukscene bastards capture him!',177,'2007-07-10 16:51:12'),(149242,4271,'i\\\'ve seen dj scotch egg live, but i think he\\\'s korean or japanese. does it count though?',177,'2007-07-10 17:52:35'),(149269,4269,'just remember, keops asked for nothing.',177,'2007-07-10 19:27:15'),(149271,4274,'if a 4k needs a ps3.0 card to run, a 64mb demo will clearly use 200gb of memory and need a geforce27 running ps9.0 to work properly, and im not due to upgrade my machine to that until november',177,'2007-07-10 19:32:30'),(149274,4269,'i\\\'ll give you a break when you\\\'re off your ego bubble.',177,'2007-07-10 19:34:29'),(149280,4269,'[url]http://www.atomfilms.com/film/bunnykill1.jsp[/url]',177,'2007-07-10 19:44:03'),(149293,4140,'should be cool',177,'2007-07-10 20:40:34'),(149308,4267,'parking lot :D or the sleeping area if you\\\'re up for a challenge ;D',177,'2007-07-10 21:22:52'),(149427,1024,'reed, break: fixed\r\n\r\ntrenki: either upload it scene.org/incoming/parties/gbaxcompo07 or put it on a permanent url. either way, we need a permanent link to fix it.',177,'2007-07-11 19:34:03'),(149428,4274,'amigaaaaa',177,'2007-07-11 19:36:55'),(149512,4285,'thats couz you never coded large projects.\r\nget a blog.',177,'2007-07-12 04:06:38'),(149519,4273,'you know what they say, small parties are the best! :)\r\nmelwyn is still in front of me on the \\\"number of different countries we attended demoparties at\\\" competition, serbia is a good equalizer, hard to get :D',177,'2007-07-12 05:35:18'),(149520,4273,'and too bad sundown is on the second weekend of september and not the first, could have scored a flag on UK on my way back home.. melwyn also never demopartied on the UK ;D',177,'2007-07-12 05:36:58'),(149530,4287,'[url]http://www.samorost.net/[/url]\r\n[url=http://www.mahjong-solitaire.ws/mahjong/shanghai_game/free_mahjong.htm]free mahjong[/url]\r\n',177,'2007-07-12 08:22:44'),(149627,1024,'0xF any idea what the real groupname credits should be?',177,'2007-07-12 19:13:17'),(149707,1024,'hehe ok.',177,'2007-07-13 04:17:24'),(149789,4294,'stealing your protools nigga!',177,'2007-07-13 18:38:04'),(149903,4296,'no bzm for me this year :(',177,'2007-07-14 15:33:14'),(149912,4296,'we\\\'ll be smuggling superbocks into euskal at the time.\r\nwe\\\'ll booze our seperate ways but keep the boozembly spirit alive inside us.\r\n*sniff* *dramatic trailer music*',177,'2007-07-14 16:12:18'),(149913,1024,'yes i did.. wtf.. O_o',177,'2007-07-14 16:13:32'),(149914,1024,'lamarck: it comes automatic from sceneid (you can edit it on scene.org account info)',177,'2007-07-14 16:14:45'),(149916,1024,'magikgimp: mediafire wont last long.. can i suggest getting a fixed reliable webaccount or send the file to an up to date atari demo archive? you can also upload it to scene.org..',177,'2007-07-14 16:17:43'),(150123,4303,'depends on the project O_O\r\nlately mostly been vs6 for code, buzz+audition for audio and gimp for gfx',177,'2007-07-15 19:52:38'),(150386,1024,' ',177,'2007-07-17 12:41:34'),(150426,1024,' ',177,'2007-07-17 21:16:09'),(150427,4316,'corporate sluts\r\n\r\n[url]http://www.linkedin.com/in/psenough[/url]',177,'2007-07-17 21:27:25'),(150436,4317,'ROB IS JARIG!! :D',177,'2007-07-17 21:59:03'),(150447,4316,'rubicante: drugs :)\r\n\r\nstealz: here, have this cookie.',177,'2007-07-17 22:27:37'),(150452,4316,'ancient babylonians and egyptians were ruled by aliens. everyone knows that.',177,'2007-07-17 22:33:27'),(150463,4316,'zest: seems he should rather write about the philosophy of religion instead of scifi if you ask me :)',177,'2007-07-17 23:37:05'),(150464,4317,'rob: your hair is darkening with the age :D',177,'2007-07-17 23:38:43'),(150478,4316,'i also used pikku pikku in poetry before, but i was stoned at the time.',177,'2007-07-18 01:45:06'),(150509,4318,'i always did my linux code with just emacs.. then again they were all very small projects, not more then a couple sourcecode files. that kdeveloper looks decent enough for the visual studio habitues..',177,'2007-07-18 13:33:32'),(150525,1024,' ',177,'2007-07-18 14:42:40'),(150529,4073,'poker funcompo sounds cool :)\r\nam brainstorming for a kick ass ohp demo btw. hope someone rises up to the challenge ;)',177,'2007-07-18 15:07:19'),(150663,4322,'hmm.. never occured to me to use eclipse on mac.. got to try it out..',177,'2007-07-19 12:08:12'),(150675,4318,'no, vim sucks, emacs owns.\r\n. o O ( ah! finally a fresh and useful discussion to pursue on pouet! )',177,'2007-07-19 13:11:03'),(150686,1024,'[code]\r\nif(strstr($myurl[\\\"host\\\"],\\\"untergrund.net\\\"))\r\n {\r\n for ($x=1; $x<=5; $x++)\r\n if(strstr($myurl[\\\"host\\\"],\\\"ftp\\\".$x.\\\".untergrund.net\\\"))\r\n $errormessage[] = \\\"scamp says: link to ftp.untergrund.net not ftp\\\".$x.\\\".untergrund.net!!\\\";\r\n if ($myurl[\\\"scheme\\\"]==\\\"http\\\")\r\n $errormessage[] = \\\"scamp says: no link to untergrund.net via http please!\\\";\r\n }\r\n[/code]\r\n\r\nscamp: better now? O_O',177,'2007-07-19 14:35:54'),(150689,1024,'plus\r\n\r\n[code]\r\n if(strstr($myurl[\\\"host\\\"],\\\"www.untergrund.net\\\"))\r\n $errormessage[] = \\\"scamp says: godverdom!! link to ftp.untergrund.net instead!\\\";\r\n[/code]',177,'2007-07-19 14:40:26'),(150695,1024,' .',177,'2007-07-19 15:00:40'),(150767,4325,'beuh',177,'2007-07-19 21:30:31'),(150782,4327,'i didnt recognize kb for a moment there due to the haircut.',177,'2007-07-20 02:08:46'),(150874,1024,' ',177,'2007-07-22 12:25:15'),(150875,4331,'mac',177,'2007-07-22 12:25:49'),(150895,4334,'no photo? ;D',177,'2007-07-22 16:53:58'),(150898,4334,'barely beats jeenio\\\'s \\\"i wrote on okkies face last night who wants pictures\\\" :)',177,'2007-07-22 16:56:41'),(150915,4334,'we wanted pr0n, PR0AAAN :(',177,'2007-07-22 18:14:41'),(151126,1024,' ',177,'2007-07-24 07:56:57'),(151197,1024,' ',177,'2007-07-24 22:56:56'),(151367,4344,'great compo ideas as usual from altparty ^_^',177,'2007-07-26 05:02:17'),(151438,4347,'rtfm',177,'2007-07-26 21:54:57'),(151522,4342,'..and dont forget to come to inerciademoparty2005!!',177,'2007-07-27 18:08:08'),(151590,1024,'melw: i still couldnt replicate it (with firefox 2.0.0.5, eitherpressing return or clicking button always works for me) but i bloated the javascript as seen on scene.org just the same.',177,'2007-07-28 13:08:36'),(151785,1024,' ',177,'2007-07-30 01:08:14'),(151867,1024,'argonaut: erm.. no. they were released thats why they\\\'re listed on pouet. i understand you\\\'re pissed about bfp results or whatever but you still released the prods on the scene.. with all due respect, have some tea or something man, you\\\'re clearly hotheaded with the issue. people already told you the demo wasnt about telling you personally or your atari posse present to fuck off, was just a joke demo for dubmood, lighten up already will yah.',177,'2007-07-30 20:55:30'),(151870,1024,'im saying you\\\'re acting like a 4 year old actually.\r\nbut yes, they wont be removed.\r\nyou\\\'re releasing productions to the public and then you dont want them listed on a site on the internet that catalogues them? why did you submit them to a demoparty then? no one told you when you release something it gets spread? seriously dude.. i understand that you\\\'re acting like this couz you\\\'re disapointed or whatever. take a cold shower or something, if you still feel the same after a few days then we\\\'ll figure out with a lawyer if we must remove the metadata of your demos from our database or not.\r\nbeing that we\\\'re not actually working as the archive but merely listing metadata i personally think you dont really have much of a case but we dont really want to spend time and resources to prevent our whole site to be legally shut down due to listing info on two of demos that some atari kid having a tantrum is sorry having released after beeing placed one slot lower over an amiga joke demo released at a c64 party.\r\nseriously dude.. with all due respect, lighten up.\r\n',177,'2007-07-30 21:33:08'),(151874,1024,'others already have it and will probably keep spreading it. even more so because you\\\'re trying to hide it, they\\\'ll be curious on why you\\\'re hiding this. O_O also you probably gave bfp rights to distribute it since it\\\'s mandatory on most of the rules to most of the demoparties nowdays.\r\nadditionaly you\\\'re making yourself look like a fool to most of all sceners reading these texts. completle diservice to yourself and your group. i guess you\\\'re trying to end your scene carreer with a bang or something but certainly there were much more elegant ways to accomplish it and i reckon in a few weeks or months you\\\'ll look back, feel stupid about it and it\\\'ll be too late to rejoin the community without getting bashed left and right.\r\nwhat happened to \\\'stay atari!\\\'? :(\r\n',177,'2007-07-30 21:50:06'),(151877,1024,'copyright discussions are very complicated issues.\r\nwe\\\'re attempting to provide a social service here, social interest conflicts with the rights of the individual. in this case we feel its the right to the users of the site to have accurate representation of the reality. so we wont pretend productions never existed. you beeing the creator of the information should have control if your creation is listed or not, but it not beeing listed is a complete diservice to the whole community including yourself.\r\nyou cant realistically release something and then not having released it. covering up doesnt work on the internet. maybe you can find legal loopholes to cover it up with the copyright excuse but considering services like google winning lawsuits while replicating whole sites, some pages of books and thumbnailed copyrighted images i dont really see how you expect to have legal backbone to wipe your traces regarding to the metadata of your release.\r\nbut like i said, if within a few days you feel the same we\\\'ll consult with a lawyer (we have one in our staff) and figure out if you\\\'re legally entitled to cover up action from our behalf or not. i\\\'ll email him about it tonight even so he can check it out.',177,'2007-07-30 22:00:18'),(151878,1024,'what am i doing discussing things logically with people who arent in the mood to listen, idiot me.',177,'2007-07-30 22:01:52'),(152029,4352,'every time you inline skate god kills a kitten',177,'2007-07-31 18:56:40'),(152058,4350,'think about the kids fool!',177,'2007-07-31 21:42:14'),(152243,4356,'free art tv? O_o',177,'2007-08-02 00:25:18'),(153028,4361,'i\\\'ll be there :)',177,'2007-08-06 17:01:33'),(153035,1024,'mm: hmm.. replaced platform= with platf[]= on prod.php, should work fine now..',177,'2007-08-06 17:24:58'),(153051,1024,'l/absence and wilds: can i suggest you only use the new groupname for new productions under the merged name? i\\\'ve added the video links to the prods already in the database and killed the dupes.',177,'2007-08-06 17:50:08'),(153057,1024,'added solaris and freebsd platforms. any other prods on our database that also work there?',177,'2007-08-06 18:00:03'),(153100,4376,'anamon: because having it run realtime makes groupies wet their panties.',177,'2007-08-06 22:10:34'),(153157,4376,'sire: right on! :)',177,'2007-08-07 00:23:01'),(153161,1521,' ',177,'2007-08-07 00:42:18'),(153237,1024,'mac: links fixed\r\n\r\ntomaes: the other cdc is from the pouet staff.. mush ca was one of the demos that was cdc for a while..\r\n\r\nbobic: fixed',177,'2007-08-07 14:49:18'),(153245,1024,'1337 h4xx0r!!',177,'2007-08-07 15:03:08'),(153352,4368,'rubicante: you should realize that the voting system has already been discussed years ago several times.. only magic could really come up with this mindblowing revolutionary topic of discussion yet again as a fresh idea. because he is \\\"angry\\\" that people vote thumbdowns on demos he likes.\r\n\r\nmagic: when you like a demo you vote thumbup, when you dont like a demo you vote thumbdown, when you\\\'re in doubt if you\\\'d ever want to watch it again or not you leave the piggy. it aint rocketscience. live with it.\r\n\r\nhavoc: you took the words right out of my mouth, eyerolls and everything.\r\n\r\nlubooger: *grin*',177,'2007-08-08 05:10:57'),(153441,4368,'smash: dont forget thumb down also means a dos demo crashed on my windows machine or i cant get the .lha amiga file to run on the emulator because im too stupid to rtfm. :)',177,'2007-08-08 16:03:40'),(153446,4383,'plaid',177,'2007-08-08 16:14:54'),(153447,4384,'My vote goes to Shane.',177,'2007-08-08 16:16:49'),(153532,4389,'i feel a \\\"my new xxx sugestion is:\\\" series brewing',177,'2007-08-08 21:28:25'),(153586,4383,'ryg: dont hurt kb\\\'s feelings :D',177,'2007-08-09 01:38:28'),(153592,4140,'anyone going from koln to buenzli by any chance? wondering how to cross those 500km without paying 100e on planes or trains..',177,'2007-08-09 03:26:43'),(153593,4073,'anyone going from koln to buenzli by any chance? wondering how to cross those 500km without paying 100e on planes or trains..',177,'2007-08-09 03:28:40'),(153595,4273,'skrebbel: seems they finally started announcing it\r\n[url]http://www.crsn.com/infovirus/data/vsp2007.html[/url]\r\n[img]http://www.crsn.com/infovirus/data/vsp2007/VSP_Flajer_800.jpg[/img]\r\nits gonna rock ^_^;\r\ni missed going to small parties ^_^;\r\n',177,'2007-08-09 03:33:05'),(153596,4273,'oh and styx: i\\\'ll bugger you with details at evoke then :) if your offer still stands that is :) am getting excited over this trip \\\\o/',177,'2007-08-09 03:35:42'),(154042,4403,'im already sober :(',177,'2007-08-11 09:23:11'),(154043,1024,'fixed all except the 256b lobsterization (not needed) and the credits for toyzones (if its groupless rather leave it no group then add 3 1prod selfname groups..)',177,'2007-08-11 09:36:01'),(154044,4396,'i\\\'ll be there :) already have tickets :)',177,'2007-08-11 09:47:01'),(154074,1024,'fixed',177,'2007-08-11 13:10:16'),(154120,4403,'rubicante: come to the infodesk ask for ps. we need to meet you ;)',177,'2007-08-11 18:36:43'),(154380,1024,'miker: fixed',177,'2007-08-13 07:47:11'),(154614,4419,'kb: right on',177,'2007-08-13 22:42:20'),(154675,4396,'and a minimalartifact remix ;)\r\ncant wait to get there :) its gonna rock :)',177,'2007-08-14 03:00:30'),(154676,4396,'the name was abit unfortunate, i keep beeing asked if its a real party with a location or not whenever i mention it :D',177,'2007-08-14 03:01:36'),(154800,4273,'wll do',177,'2007-08-14 21:03:26'),(154806,4423,'yeh, there is this special promotion thing on their site.. follow the train link on buenzli page..',177,'2007-08-14 21:18:44'),(154828,1024,' ',177,'2007-08-14 22:22:25'),(154838,4417,'is it time for pictures of buckets and seals yet?',177,'2007-08-14 22:52:55'),(154840,4419,'amiggaaaaa!! o/\r\nmadvizaaarrds!! o/',177,'2007-08-14 23:00:16'),(154842,4417,'buckets!! seals!! hammertime!!',177,'2007-08-14 23:06:32'),(154849,1024,' ',177,'2007-08-14 23:26:41'),(154861,4417,'Bloody mary!',177,'2007-08-15 00:10:02'),(154965,4417,'lets try again..\r\ntime for pictures of buckets and seals yet?',177,'2007-08-15 15:01:56'),(154969,4425,'its strange how people still dont seem to know of demoparty.net .. its been around for nearly two years now i believe..',177,'2007-08-15 15:11:56'),(155127,4073,'got my train ticket for zurich! \\\\o/\r\nnow only looking for ride to stuttgart after the party is done :D',177,'2007-08-16 01:16:22'),(155140,4073,'rmeht: :(',177,'2007-08-16 03:07:03'),(155363,4436,'2 months',177,'2007-08-16 21:30:15'),(155418,4073,'hirmu will eat j00',177,'2007-08-16 23:45:31'),(155677,4073,'nula: nigga, where? come meet me, dont know how you look :)',177,'2007-08-17 19:10:31'),(155697,4073,'czeck scene dominated :D',177,'2007-08-17 20:14:18'),(155850,4444,'cool',177,'2007-08-20 18:19:37'),(155858,1024,'rmeht: no, it was part of surprise fast compo not the gamedev compo, they just made a game for the fast...',177,'2007-08-20 18:52:50'),(156189,4449,'rip',177,'2007-08-21 22:06:00'),(158162,4489,'nice',177,'2007-09-02 15:47:01'),(158327,4439,'zone: [url]http://www.pouet.net/prod.php?which=76[/url] :D',177,'2007-09-03 17:01:57'),(158418,4496,'omg, welcome to 4 months ago!',177,'2007-09-04 03:31:08'),(158419,4496,'damn, july wasnt 4 months ago. me and my slight exagerations..',177,'2007-09-04 03:31:46'),(158421,4496,'[img]http://www.findakitten.co.uk/images/gallerykitten14.jpg[/img]',177,'2007-09-04 03:42:01'),(158470,4494,'move along folks, nothing to see here.',177,'2007-09-04 16:07:04'),(158481,4498,'but it is seperated O_o\r\nim missing a punchline somewhere i guess.\r\n\r\nah! i know what to do now.\r\n\r\n[img]http://dallas-photography.hiredavid.com/wp-content/uploads/2007/06/kitten-1.jpg[/img]\r\n',177,'2007-09-04 17:26:18'),(158483,4494,'[img]http://www.naturallytica.com/images/kitten2.jpg[/img]',177,'2007-09-04 17:27:21'),(158484,4498,'fuckings to titan',177,'2007-09-04 17:28:01'),(158487,4498,'ah, damn, wrong login. *grin*',177,'2007-09-04 17:28:24'),(158489,4494,'[img]http://www.pethobbyist.com/articles/CatHobbyist/Images/Kitten.jpg[/img]',177,'2007-09-04 17:29:30'),(158573,4500,'i drool at the thought of a properly captured high resolution video of robotic liberation.',177,'2007-09-05 02:34:07'),(158778,1024,'tomaes: just because you arent proud of it and try to hide it doesnt mean it never existed. someone must have the real zip somewhere.',177,'2007-09-05 20:47:13'),(158916,4073,'mudfight!!!',177,'2007-09-06 17:29:22'),(158943,4073,'stingray: we\\\'ll pay you 3 glops for editing our entry too!',177,'2007-09-06 19:44:37'),(158962,4502,'real musicians do their own samples.\r\nunreal musicians do their own samples too (system files are cool)\r\nor you can just get to know some local musician people that are into the music you like and ask them for permission to use a short track of theirs for your lame audiovisual experiments, hopefully you\\\'ll befriend some and they\\\'ll even give you ideas on what to do visually that might fit the sound.\r\nthat beeing said, plenty of tracker musicians are still around, that both use .mod/.xm and the new .v2m thing. try ircnet or efnet #trax, you just have to survive through the initial newb finger pointing. the jokes will make more sense when you actually meet the people. certainly there are some demoparties close to where you live: http://demoparty.net',177,'2007-09-06 21:44:07'),(158964,4502,'just checked that you\\\'re from finland, stream is happening sometime soon, you might want to consider attending.',177,'2007-09-06 21:45:32'),(158965,4502,'[url]http://www.streamparty.org/[/url]',177,'2007-09-06 21:46:12'),(158990,4073,'ok, ok, 4 glops, you can add the empty infofile :D',177,'2007-09-07 00:17:38'),(159087,1024,' ',177,'2007-09-07 18:36:52'),(159091,1024,' ',177,'2007-09-07 19:09:04'),(159129,4512,'does generating samples count as softsynth? or must it generate it realtime?',177,'2007-09-07 22:08:50'),(159131,4512,'nature was before bleam i believe.',177,'2007-09-07 22:09:19'),(159133,4512,'link to bleam: [url]http://www.pouet.net/prod.php?which=2555[/url]',177,'2007-09-07 22:10:14'),(159134,4512,'about vesa mode, does the fuckedup modes by tran count? i guess there were some other vesa demos before but thats the earliest i can think of right now O_O',177,'2007-09-07 22:11:22'),(159201,4513,'i still think its either a musicdisk or a wild, it cant be everything at once..',177,'2007-09-08 16:10:46'),(159217,4513,'shall we add diskmag icon to every musicdisk with editorials on the archive then? and musicdisk icon to every diskmag with more then 2 soundtracks. and a wild icon to every demo released on a wild compo. i know its your baby and all but could you step back a little and look at it from the whole picture?',177,'2007-09-08 17:05:47'),(159723,4520,'rasmus: the trolling?',177,'2007-09-10 17:47:30'),(159752,4527,'10. stelthz made a demo!',177,'2007-09-10 19:00:05'),(159831,4527,'crosbow: too much free time',177,'2007-09-11 00:18:26'),(159846,1024,'do note that some prods sometimes get released a few months after the party itself. being the partyversion wasnt spread and such... just to remind gloperators fixing dates to think twice before jumping into conclusions.',177,'2007-09-11 01:45:26'),(159854,2612,'i like \\\"godse do a bass intro\\\" better somehow O_O',177,'2007-09-11 04:47:43'),(159953,4535,'we\\\'re looking for new quality small sized mod tracks for next pain ;)\r\nhint hint.',177,'2007-09-11 20:01:18'),(160016,4534,'good luck with your event, sounds nice.',177,'2007-09-12 03:05:09'),(160017,4535,'maali: what? bypass?',177,'2007-09-12 03:06:43'),(160019,1024,'lotek: i renamed all to simply youtube',177,'2007-09-12 03:49:55'),(160020,4537,'my condolences i guess O_O',177,'2007-09-12 03:51:41'),(160104,4538,'kaneel: you just arent seeing the potential in social networking! imaging all the underage kids you can lure with some clips of jazz music on your profile. all completly legal! you got to use technology man! if god made it possible it\\\'s only natural we abuse it!',177,'2007-09-12 18:31:23'),(160154,1024,'rmeth: done',177,'2007-09-12 23:18:13'),(160165,4535,'what? this oldschool bbs is supposed to make sense?!',177,'2007-09-12 23:27:08'),(160542,4546,'nice videos, how did you capture them btw? O_O',177,'2007-09-14 21:32:26'),(160599,4546,'doom: but imagine all the years of their life they wasted prefecting their copying technic! how can that not turn you on? ;)',177,'2007-09-15 04:19:40'),(160669,4546,'shane: mind blowing dithering technics developed through years of overpainting scanned pictures. respect to their efforts indeed. managed to waste years pretending they can draw and yet when asked to draw something useful, they cant unless it comes in the cover of a magazine. sorry, but people who get stuck on a practice phase too scared to suck at the next level are just.. stuck at a practice phase. you can praise their technique all you want, they\\\'ll still always be stuck on the practice phase. then come on the scene pretending to be some hotshots and leave having the usual couple of \\\"scene is dead\\\" tantrums and whine sessions on how others dont recognize their mind blowing artistic skill of overpainting. please, get a life, lose an ego, there is more to painting then spending hours putting in pixelled details on referenced pics, if you cant be bothered to try and improve your game when the challenge comes then you\\\'re defnitly better off crying in a corner then going about annoying and often also insulting the creative people with your ego bullshit. if you like to massage those people prostates thats fine, but i still think they should rather bite the bullet and try to get past the practicing phase. if they actually do like drawing something original instead of just masturbating at their awesomeness excuse for mind blowing high detailed overscaned referenced dithering technique.',177,'2007-09-15 19:03:12'),(160670,4529,'rasmus: he is old enough, just too french to have been there ;)',177,'2007-09-15 19:06:10'),(160677,4546,'masochist perseverance on lightweight challenges dont really impress me much these days. sorry.',177,'2007-09-15 19:55:35'),(160730,4546,'shane: only a couple of them..',177,'2007-09-16 08:10:06'),(160895,4553,'atleast he wasnt copying vallejo. props for that.. i guess..',177,'2007-09-17 05:06:40'),(160907,4553,'nutman: i was trying desperatly to avoid it considering the idiocy surrounding the debate on doom\\\'s thread but i guess it\\\'s abit too late for it now.',177,'2007-09-17 08:16:05'),(161026,4553,'devistator: i was refering to shane mate, but if the hood fits by all means wear it proudly.',177,'2007-09-17 21:34:14'),(161043,4553,'loaderror: my browser sucks too if thats the case.',177,'2007-09-17 22:57:13'),(161046,4554,'no cammon, wait up guys, despite okkie ripping, it took him some skills to get to this level of high quality technique, please respect his artistic quality regardless if he copied or not, he was just beeing true oldskool..',177,'2007-09-17 23:15:18'),(161277,4180,'portuguese comite will be hit and run sadly enough :( arriving 12, leaving 14.',177,'2007-09-19 03:02:39'),(161284,4180,'depending on the hangover :D',177,'2007-09-19 06:08:50'),(161410,1024,' ',177,'2007-09-19 22:56:20'),(161443,4558,'finally, someone from portugal is famous in the demoscene.\r\ni been waiting so long for this day. :)',177,'2007-09-20 09:18:14'),(161444,1024,'ah, hmm, ok.',177,'2007-09-20 09:19:59'),(161574,4558,'you\\\'re just jealous couz he\\\'s on more scene channels then you are and talks with more famous sceners then you ever will.',177,'2007-09-21 03:09:22'),(161601,4558,'you\\\'re just in denial!',177,'2007-09-21 12:11:04'),(161647,4558,'2 trainstops south is guatemala. :)',177,'2007-09-21 18:10:07'),(161742,1024,' ',177,'2007-09-22 14:36:11'),(161744,4447,'gwem: please dont feed the trolls ;) glad to hear you got the thing already :)',177,'2007-09-22 14:54:19'),(161774,1024,' ',177,'2007-09-22 22:01:25'),(161838,4563,'actually with your troll talks about random generator im starting to have some fucked up ideas for algorhythms to do random search optimizations iterations to do stuff like that.. i mean, most bytes do mean something quantifiable, as in, if you change something slightly you can mostly measure if it\\\'s getting better to what you wanted or not. applying AI optimum solution algorythms you could actually converge to a good (and working) solution.. just need to pre-define shitloads of rules. and start with uncompressed formats.. defining a basic kernel/engine, sound generation rules and text gen rules it could actually work (without doing the thing first).. would be quite a challenge but it\\\'s an interesting way to generate some experimental abominations.. hmm.. ...',177,'2007-09-23 16:43:07'),(161856,4563,'llinde: yeh, that stuff is great! would love to be involved in a similar project. it\\\'s the kind of stuff i\\\'ll be looking for to get involved with when im done with my masters degree.',177,'2007-09-23 20:01:01'),(161863,1024,'marijn: thats an hassle\r\nqtulu: maybe on csdb? its by wanderer, he has some sort of issue with the demoscene, as in comes and goes, tries to fuck with websites and start flamewars then email admins demanding people to remove his entries, im not surprised you cant find his old cracktros online anymore.\r\nger: the group probably existed for real, so better just leave it.\r\n\r\nall rest has been fixed.',177,'2007-09-23 22:03:43'),(161865,4199,'you\\\'re so lucky, no random spanish sceners calling you at 4am to sing \\\"puta, puta, ps es una puta. puta, puta, puta puta puta\\\" and hang up :)',177,'2007-09-23 22:16:52'),(161910,4566,'doom: thats easily repaired with some hypnoglow.',177,'2007-09-24 10:45:13'),(161915,4566,'can we leave the effect boredometer discussion for another thread and focus on the math problem? :D',177,'2007-09-24 11:27:59'),(161933,4566,'[quote]And why the unit cube? The unit sphere would make more sense, and it\\\'d simplify the problem a lot.[/quote]\r\nguess his engine is optimized for boxes and not both spheres and boxes..',177,'2007-09-24 15:04:57'),(161934,1024,'solo2: replacing geocities with tripod?.. :P get a decent homepage hosting already.. untergrund.net will probably give you webspace for your demogroup..',177,'2007-09-24 15:08:43'),(161936,4567,'damn, why do sceners keep dying lately? O_o rip',177,'2007-09-24 15:12:50'),(161941,4566,'hmm.. right.',177,'2007-09-24 15:44:40'),(161972,4566,'skrebbel: its ok, you dont need to be a democoder. we all know musicians code better demos anyways. like that bloke from j\\\'ecoute.',177,'2007-09-24 19:02:03'),(161974,4567,'a bar fight?! thats just fucked up...',177,'2007-09-24 19:05:25'),(161989,4568,'i have two questions actually:\r\n1) what didnt you like about the sqny demo?\r\n2) what did you like about the cracktro?',177,'2007-09-24 20:09:28'),(162067,1024,'marijn: i fucked up and deleted all 4 of your logos by mistake instead. yay me. -_- please resubmit the other ones.',177,'2007-09-25 06:37:21'),(162097,1024,' ',177,'2007-09-25 11:31:18'),(162111,4567,'nutman: its called respect, ever heard of it?',177,'2007-09-25 12:48:22'),(162118,4569,'doom: rip skybax thread',177,'2007-09-25 13:16:00'),(162130,4567,'nutman: we\\\'ll see how you find it funny and unrespectful when someone else is making reference to the futility of mourning the death of someone you\\\'ve known and hanged out with. just stfu already.',177,'2007-09-25 13:30:15'),(162132,4567,'okkie: again, it\\\'s called respect. you don\\\'t have to show it if you don\\\'t want to but some people rather do so then just ignore the fact altogether. claiming it to beeing meaningless is defnitly disrespectful. even if you dont think it is, the least you could do is just stfu and ignore it.',177,'2007-09-25 13:34:01'),(162136,4569,'nutman: im pretty sure you would be in a hospital by now if you had said what you did IRL during a suomiscene meeting.',177,'2007-09-25 13:36:05'),(162140,4569,'256: atleast on that thread we wouldnt have anymore a random retard scener rambling about the futility of all the condolences in response.',177,'2007-09-25 13:40:53'),(162148,4569,'nutman: i understand what you meant, its just that posting it on a mourn thread is completly insulting.',177,'2007-09-25 13:59:36'),(162151,4569,'im sure all the people who will feel distraught at reading your first comments will surely take that into consideration before getting emotionally upset.\r\nnot enough having to deal with the death itself, they also have to read strangers theories on how no one seems to be thinking before feeling sad over your friend having died. that most of it is actually unfelt and uncalled for.\r\n\r\nno, seriously nutman, learn some social manners or stfu.\r\n\r\n',177,'2007-09-25 14:12:56'),(162358,4575,'gasman: will you assemble some sort of api for other sites explaining/examplifying how to implement it on their sites? we had something similar for sceneID but was still quite abit messy to handle from the feedback i heard..',177,'2007-09-26 09:01:16'),(162650,4204,'keops: im trying so hard not to make a joke reference to [url=http://www.pouet.net/prod.php?which=30055]this demo[/url] right now. ah damn, i think i failed.',177,'2007-09-26 22:54:31'),(162651,4204,'pardon, not demo, 64k invit.',177,'2007-09-26 22:55:18'),(162656,4204,'dila: yes, but did keops ever show up at a demoparty? does he actually exist? ;)',177,'2007-09-26 23:01:29'),(162658,4204,'zoom: you can always send him some fingerprint scanners :D',177,'2007-09-26 23:02:35'),(162741,4579,'\\\"fatboy slim! if you can call it a band couz it\\\'s just a one man show\\\"',177,'2007-09-27 07:47:23'),(162747,1024,' ',177,'2007-09-27 08:24:23'),(162753,4577,'i liked the pigmy camel from crystal kingdom dizzy.',177,'2007-09-27 08:44:11'),(162892,4582,'the dark side of the moog has you',177,'2007-09-27 15:23:06'),(163049,4584,'wish i could dance like that O_O',177,'2007-09-27 22:36:20'),(163051,4180,'scenish karaoke?!?! its not very fair, i\\\'ll just win flawlessly. O_O',177,'2007-09-27 22:46:03'),(163054,4575,'im still slightly confused about the benefits and usage but then again i only read this thread twice in a hurry. i trust gasman\\\'s better judgment :)',177,'2007-09-27 22:50:41'),(163160,4584,'ilmarque: now that you mention it... hmmm... o_O',177,'2007-09-28 14:40:30'),(163451,1024,'thats a short term not an acronym..',177,'2007-09-29 15:01:36'),(163860,4595,'yes, bring true oldskool scene back!!',177,'2007-10-01 14:38:00'),(163861,4597,'i vote on the pig.',177,'2007-10-01 14:39:36'),(164080,4599,'nice one',177,'2007-10-02 01:17:23'),(164251,3627,'keops the righteous returns.',177,'2007-10-02 16:47:01'),(164267,4600,'you people must have insane ammounts of salt inside your keyboard O_o',177,'2007-10-02 17:34:52'),(164384,4599,'ger: not really getting into computers, imho thats more or less already inbuilt when you\\\'re interested in demos, more like developing some skills in social networking, deadline pressure and such..',177,'2007-10-03 00:51:17'),(164489,3627,'kaneel: oh god, lets just hope he hasnt been listening to jazz!\r\n\r\n',177,'2007-10-03 15:31:00'),(164575,3379,'kaneel: fear the japjazz!! O_O',177,'2007-10-04 00:00:30'),(164586,3379,'graga: damn shes good! O_O',177,'2007-10-04 01:34:43'),(164693,4607,'tune in or cop out\r\n[url]http://www.tpolm.com/[/url]\r\n',177,'2007-10-04 20:36:05'),(164742,1024,' ',177,'2007-10-05 00:54:29'),(164748,4606,'and listen to jazz!',177,'2007-10-05 01:48:05'),(164751,4609,'was trying to fix a new found vulnerability on an avatar user..\r\nmissed a where user= on an sql query cleaning it up with the avatar i usually use..\r\nthe sql backups are a bitch to edit..',177,'2007-10-05 02:29:22'),(164869,4609,'dodge: i wish we had :/',177,'2007-10-05 16:17:15'),(164891,4609,'gargaj: i was trying but i dont have permission to gunzip them.. mailing the rest of the usual backup restorers to see if it\\\'ll happen or not',177,'2007-10-05 16:44:43'),(164910,4609,'there! fixed! poof.',177,'2007-10-05 18:32:12'),(164977,4614,'and this is why scientific papers should never be part of the common media.',177,'2007-10-05 22:28:51'),(165108,4607,' ',177,'2007-10-06 17:49:51'),(165110,4607,'Make Music live (Tampere, FIN)\r\nSense live (Melbourne, AUS)\r\nRig live (Montreal, CAN)\r\nDarth Phader live (Kerava, FIN)\r\n3l Records live (Helsinki, FIN)\r\nAlkama (Paris, FRA)\r\nFlako (Berlin, GER)\r\nTpolm DJs (Barcelona, SPA)\r\nMARry DJs (Tampere, FIN)\r\nDJ Laiska (Helsinki, FIN)\r\nDJ Kontrolli (Tikkurila, FIN)\r\n\r\nMore acts TBC',177,'2007-10-06 17:50:36'),(165115,1024,' ',177,'2007-10-06 18:24:36'),(165186,4604,' ',177,'2007-10-06 23:58:42'),(165187,4601,' ',177,'2007-10-06 23:58:46'),(165188,4607,' ',177,'2007-10-06 23:58:49'),(165191,2997,' ',177,'2007-10-07 00:03:10'),(165192,4553,' ',177,'2007-10-07 00:04:03'),(165193,4180,'karaoke soon!',177,'2007-10-07 00:04:58'),(165195,1191,'irokos: done',177,'2007-10-07 00:19:47'),(165209,1191,'irokos: it means i added tomic credit to the only logo you had assuming that was the one you were talking about. now reading back i realize you havent submitted it yet so i added second author to wrong logo. in short: yes logos can take credits from 2 authors.',177,'2007-10-07 02:22:42'),(165319,4638,'is it lets get drunk and rant about the scene being dead on pouet day again? no one passed me the memo... :(',177,'2007-10-07 18:45:06'),(165321,4635,'cant i sleep for 8 hours without whole hell breaking lose all over again?\r\n',177,'2007-10-07 18:53:35'),(165325,4636,'skrebbel: german kids are flamefesting each other with fake accounts. yet again. yesterday they poluted pouet.net with their shit, aparently they were doing more complaining bullshit at #german.de. and today they all got more permbans on pouet following this and teis thread.\r\n\r\nseriously people: we couldnt care less if you\\\'re throwing kaka at each other, do it by email instead of polluting public places. this is a place for watching and discussing prods, not kiddie shitthrowing competitions.',177,'2007-10-07 19:09:51'),(165333,4607,'sounding good!!',177,'2007-10-07 19:27:52'),(165337,4636,'skrebbel: they\\\'re all fucked up in the heads. i just wonder why the fuck does this always end up with someone threatning me online to reveal their flamers fakeaccount owners id when they already know who each other are.\r\neitherway, tempbans for all, hope that\\\'ll clue them in enough to fuck off from pouet, i really was hoping to enjoy my lazy sunday video instead of implementing ip bans on sceneid. fucking germans stuck in puberty.',177,'2007-10-07 19:42:34'),(165342,4636,'teis: who the hell takes such bullshit threats seriously mate? if daxx is old enough to have kids he should know better then feeding annonymous trolls on the internet.\r\n\r\ni cant reveal account informations, its not a personal decision, its the privacy law in holland. and quite frankly i dont appreciate any kind of threats made to push me into breaking a privacy law which i simply unbiasedly and forthwilling to assist informed him about.\r\n\r\nim not taking sides, and i dont care about the drama involved. im simply closing this soap opera on pouet by banning all accounts involved in fueling it.\r\n\r\nyou\\\'re a good mate of mine teis but if you insist on this issue you aswell will get tempban\\\'d. pouet is not a battle ground for this kind of kiddie bullshit, i dont want to waste more time banning yet some more fake accounts. the message is quite clear: take this shit somewhere else. we will not fuel it or assist any sides.',177,'2007-10-07 20:07:47'),(165346,4636,'scamp: i remember alien/antitrax warned me about a bunch of suspicious accounts on pouet from these \\\"people\\\" who had been causing shit on bitfellas. i gave the users the benefit of the doubt and did nothing, guess how many of them were involved in yesterdays bullshit? -_-\r\n\r\nseriously, dont these people have better things to do with their life?',177,'2007-10-07 20:19:42'),(165353,4636,'i\\\'ll have to check with our legal advisor it its lawful to release any info before doing so. i think anything other than whats listed as public profile is illegal. im unsure if datamining information would also be (in this case correlating ip\\\'s with fake and real accounts)',177,'2007-10-07 20:37:26'),(165363,4636,'tmb: afte this soap opera im considering changing it to do so actually.\r\n\r\nscamp, drud, ayatollah: one soap opera a day is enough, no?',177,'2007-10-07 21:17:31'),(165365,4607,'great sets! ^^',177,'2007-10-07 21:18:41'),(165377,4636,'scamp: you\\\'re still insulting the majority of active members of those groups.. even if it is your honest opinion, some of the active folks in those groups are not in it for old glory and mud throwing.',177,'2007-10-07 21:58:33'),(165379,4636,'gargaj: [url]http://www.pouet.net/prod.php?which=6977[/url]\r\n[quote] BTW, There\\\'s also XNA port at\r\npeekpoke.fi/xna/asm02/\r\n\r\nIs this the first Xbox 360 demo? ;)\r\n added on the 2006-10-21 by manko\r\n[/quote]',177,'2007-10-07 22:03:19'),(165475,1024,' ',177,'2007-10-08 14:58:13'),(165482,4614,'here is an idea, lets terribly tangle shane with knots at the next demoparty and throw him into a lizard pit and see if he is able to make his escape by human bonding with the lizards or not. oh right i forgot he doesnt attend demoparties.',177,'2007-10-08 15:19:01'),(165487,4643,'[url]http://www.youtube.com/watch?v=kbGGt_HI304[/url]',177,'2007-10-08 15:40:45'),(165489,4636,'kusma doesnt need a prespective, he dresses up as a clown and smears feces all over his face!\r\nbitch!',177,'2007-10-08 15:50:00'),(165497,4644,'doing a demo would be pretty hardcore.',177,'2007-10-08 17:28:14'),(165531,4646,'you can write an article about it for hugi.',177,'2007-10-08 20:54:46'),(165582,4614,'parapete: urban myth',177,'2007-10-09 00:54:28'),(165585,4647,'banana boat ofcourse.',177,'2007-10-09 01:12:23'),(165605,1024,' ',177,'2007-10-09 06:26:55'),(165609,1024,'yeh, i know about that thing, i fixed it in a couple of pages, havent gotten around to fixing the other ones.',177,'2007-10-09 07:02:13'),(166040,2551,'checking',177,'2007-10-10 22:41:03'),(166089,2551,'pretty cool!! great work tom. nice that you bothered with the interface and great soundtrack from willbe.',177,'2007-10-11 03:23:44'),(166095,4655,'finally on a date i can attend!! gonna look into plane tickets sometime soon :)',177,'2007-10-11 06:28:24'),(166226,4657,'*cough*\r\n[url]http://www.pouet.net/prod.php?which=11034[/url]\r\n[url]http://www.pouet.net/prod.php?which=20640[/url]\r\n*cough*',177,'2007-10-11 21:21:42'),(166233,3321,'deveah: can you tell us about those dracula parties? how many people used to be present when they were still held and such.. i always been curious how big the scene used to be in romania, now it seems mostly dead, just lanparties for gamers and such..',177,'2007-10-11 21:59:14'),(166236,3321,'dips: yeh but i was the one who introduced the demoscene to him so i know i cant get much past scene activity info out of him :P',177,'2007-10-11 22:22:51'),(166237,4656,'zest: is the guy farting in that logo?!?!',177,'2007-10-11 22:24:47'),(166380,1024,'masterm: no, it\\\'s supposed to be open to all, it just hasnt been announced properly couz it aint finalized officially yet. still some usability things to improve and such.',177,'2007-10-13 11:21:18'),(166675,1024,'we had a server update yesterday, write permissions seem to have died, we\\\'ll look into it.',177,'2007-10-15 07:45:29'),(166676,4673,'Blip Festival 2007\r\n\r\nFour days of low-bit computer music and visual art\r\n40 artists from 15 countries around the world\r\nNovember 29 – December 2, 2007\r\npresented by The Tank and 8bitpeoples\r\nheld at Eyebeam Atelier | 540 W 21st Street, New York NY\r\n[url]http://www.blipfestival.org[/url]\r\n\r\n[New York, NY - Oct 14, 2007] – Manhattan art space The Tank and New York artist collective 8bitpeoples announce the Blip Festival 2007, a four-day music and multimedia event focusing on the modern artistic exploration of primitive video game and home computer technology. Featuring 40 musicians and visualists from around the world, the Blip Festival showcases artists adopting and repurposing familiar but forgotten hardware – such as the Commodore 64, the Nintendo Entertainment System, the Atari game console and home computer line, and the Nintendo Game Boy – exploring their untapped potential and unique aesthetic character. The festival’s nightly concerts and daytime screenings, workshops, and presentations are supplemented by B I T M A P : as good as new, an adjunct visual art exhibition, held at acclaimed Brooklyn gallery vertexList. The Blip Festival 2007 offers a fascinating cross-section the chiptune musical aesthetic and related low-bit visual art, in an explosive event taking place at the epicenter of the creative world.\r\n\r\n2006’s inaugural Blip Festival was the first showcase of its kind and the largest event in the history of the form, drawing over 1400 attendees. And the Blip Festival 2007 sustains its predecessor’s breakaway momentum. “Last year’s lineup and turnout made clear that there’s a large and growing interest in this movement that shouldn’t be ignored,” states Mike Rosenthal, Blip Festival co-curator and Managing Director of The Tank. “The Tank has been the New York home of the chiptune scene since about 2003, and we feel we owe it to this community to have a massive annual event that reaches out to the broader international community.” Long-standing friends of The Tank, Chelsea’s Eyebeam Atelier, lend their 5000 square-foot art space to this year’s festival, providing it with a perfect home.\r\n\r\nCulturally and artistically, the Blip Festival has become its own reward for everyone involved. “In hosting this event,” states Rosenthal, “we not only nurture the chiptune scene by giving international artists a chance to meet each other face-to-face and to present their work, but we also give New Yorkers a unique chance to experience a very hip international subculture that continues to grow and thrive across the world.” So those in-the-know and new initiates alike will enjoy a rare chance to experience this pioneering underground niche movement in digital art and music, buzzing with the excitement of familiar devices doing unfamiliar things. And chances are you’ll find yourself dancing to some of the strangest, most resonant, and most unexpectedly compelling music you’ll have ever heard. We’ll see you November 29th.\r\n\r\n[url]http://www.blipfestival.org/[/url]\r\n[url]http://www.eyebeam.org/[/url]\r\n[url]http://www.thetanknyc.org/[/url]\r\n[url]http://www.8bitpeoples.com/[/url]\r\n\r\n\r\n\r\nConfirmed lineup (so far!):\r\n\r\n\r\nAnamanaguchi [NEW YORK NY US]\r\nBit Shifter [NEW YORK NY US]\r\nBodenständig 2000 [GERMANY]\r\nBokusatsu Shoujo Koubou (B.S.K.) [JAPAN]\r\nBubblyfish [NEW YORK NY US]\r\nCrazy Q [SWEDEN]\r\nMark DeNardo [NEW YORK NY US]\r\n8GB [ARGENTINA]\r\nGijs Gieskes [THE NETHERLANDS]\r\ngwEm and Counter Reset [UNITED KINGDOM]\r\nLo-bat. [BELGIUM]\r\nAlex Mauer [PHILADELPHIA PA US]\r\nminusbaby [NEW YORK NY US]\r\nNo Carrier (visuals) [PHILADELPHIA PA US]\r\nnoteNdo (visuals) [BALTIMORE MD US]\r\nNullsleep [NEW YORK NY US]\r\nOtro (visuals) [FRANCE]\r\nPostal_m@rket [ITALY]\r\nRugar [SWEDEN]\r\nSaskrotch [CHICAGO IL US]\r\nMarkus Schrodt [AUSTRIA]\r\n6955 [JAPAN]\r\nTree Wave [DALLAS TX US]\r\nVirt [NEW YORK NY US]\r\nOliver Wittchow [GERMANY]\r\nYes, Robot [SPAIN]\r\n\r\n\r\n... with more to come so STAY TUNED.\r\n',177,'2007-10-15 07:55:42'),(166677,4673,'i want this in an european city with lowcost connections :(',177,'2007-10-15 07:56:25'),(166683,4673,'if people had told me about the chiptune festival happening during main i would have had considered it more seriously attending. now its too short notice, already have local plans for halloween.',177,'2007-10-15 11:06:18'),(166684,4673,'ryanair even does porto marseilles nowdays.',177,'2007-10-15 11:07:03'),(166739,4673,'ripping videogame soundtracks and adding breakcore beats to it sounds fucking awesome.',177,'2007-10-15 17:24:24'),(166740,4673,'doom: you\\\'re beeing a pretentious dick btw. jsyk.',177,'2007-10-15 17:25:41'),(166748,4673,'i can agree that not all of these new chiptune acts are as good as some older chip composers but some do bring new elements in, and actually build a live performance out of it, i\\\'d rather see it and enjoy it for what it is then nitpick out of my ass on the good old days where we all stayed home geeking instead of attending gigs for the hell of it. and yes im quite aware that some of the old composers still do live acts and such, i still see nothing wrong about watching new kids dressed in silly clothes fool around with their gameboys. the overthetop retro hip thing is indeed laughable, which only adds to the fun of the performances in most cases, if you actually let it stand a chance instead of beeing a judgemental dick that is.',177,'2007-10-15 18:03:08'),(166754,4673,'kaneel: virt is also a pretentious dick actually so i dont care much about other people insulting him with those \\\"these new people dont know what real chiptunes are\\\" bullshit ;)',177,'2007-10-15 18:19:35'),(166777,4673,'i wish people would show up no matter what where im from -_- cant even find an active portuguese chip act who can perform live, let alone crowd for it *sigh*',177,'2007-10-15 20:28:49'),(166778,4655,'i never quite got the logic behind still releasing an invit within a week before the party instead of rehashing it for an actual party entry.',177,'2007-10-15 20:31:48'),(166788,4673,'nicolas: if it doesnt sound like radix it aint real chiptune. everyone knows that!',177,'2007-10-15 22:28:51'),(166793,4673,'doom is\r\n[img]http://i21.tinypic.com/nv2xia.png[/img]\r\na pretentious dick.\r\n\r\nyes, i can see the usefulness of the term.',177,'2007-10-15 22:46:55'),(166808,4673,'doom: nigga please',177,'2007-10-16 00:02:02'),(166815,1024,'fixed',177,'2007-10-16 01:17:29'),(166820,4673,'kaneel: everyone knows that real chiptunes\r\n[img]http://i21.tinypic.com/nv2xia.png[/img]\r\nhave happy arppegios everywhere\r\nyou just stoopid.',177,'2007-10-16 02:17:03'),(166893,4673,'[img]http://www.hecklerspray.com/wp-content/uploads/2006/09/david%20hasselhoff%20divorce%20domestic%20violence%20pamela%20bach.jpg[/img]\r\n[img]http://i21.tinypic.com/nv2xia.png[/img]',177,'2007-10-16 16:48:42'),(166902,4673,'[img]http://i21.tinypic.com/nv2xia.png[/img]',177,'2007-10-16 17:33:57'),(166911,4673,'[img]http://upload.wikimedia.org/wikipedia/commons/thumb/8/89/Robert_Edward_Lee.jpg/405px-Robert_Edward_Lee.jpg[/img]',177,'2007-10-16 18:57:08'),(166997,1024,'gloom: no.',177,'2007-10-17 13:28:18'),(167085,1024,'gloom: i dont have one. i just dont want to remove it.',177,'2007-10-17 22:48:47'),(167108,1024,'gloom: let me take a moment to do just that... .... there. done! i think i still wont remove it.',177,'2007-10-18 01:46:25'),(167726,4685,'i shamelessly never ripped k303 samples. :(',177,'2007-10-22 17:26:01'),(167786,1024,' ',177,'2007-10-22 22:29:01'),(167970,1024,'omegas: just missing that promised platform icon..',177,'2007-10-23 20:16:43'),(168087,4693,'i believe the word you were searching for is hentai',177,'2007-10-24 13:17:38'),(168204,1024,'omegas: its been added. lets see those demos!',177,'2007-10-24 21:01:40'),(168205,1024,'merlucin: done',177,'2007-10-24 21:05:31'),(168223,1024,'keops: i can see why you want to delete it but im not quite sure i entirely agree it should. it _is_ the same intro but at the same time its not..',177,'2007-10-24 21:47:54'),(168232,1024,'got to figure out a way to associate same cracktro to diferent names without overloading the database that much... any bright ideas anyone?',177,'2007-10-24 22:00:10'),(168513,1024,' ',177,'2007-10-25 17:36:25'),(168564,4704,'im still having existencial doubts on what to do with my end of the year',177,'2007-10-26 00:13:54'),(168626,4714,'oh please',177,'2007-10-26 10:47:13'),(168846,1024,'lotek: i just removed it for keops note and seeing the same screenshot, if you\\\'re sure its not a dupe reupload it.',177,'2007-10-27 13:41:22'),(168847,1024,'LCF: i warned you before, dont bring your rants into this thread, we use it for fixing database, you polluting it affects the whole pouet management, i been cutting you some slack but you will get banned if you keep this behaviour in this thread.',177,'2007-10-27 13:44:33'),(168909,1024,'and what good does it do to post here that a link is 404 without providing a replacement? what do you expect us to do? fabricate the intro again out of thin air?\r\nluckily you\\\'re not just ignorant but also unable to read. it\\\'s mentioned on the comments that it was released on intro inferno, where, behold, there is a link to download the prod.\r\nit\\\'s been fixed but next time please dont post 404 notes in this thread unless you have a replacement link.',177,'2007-10-27 19:12:25'),(168949,1024,' ',177,'2007-10-27 22:29:32'),(169030,1024,'thats odd... link removed.\r\nkeops: maybe you should mail them asking wtf..',177,'2007-10-28 12:57:07'),(169161,4674,'lol',177,'2007-10-28 21:48:56'),(169526,1024,'i guess i\\\'ll wait till you two discuss the best way to figure this mess out before starting to delete stuff..\r\n\r\ni see no problem in having a part of the megademo listed as a seperate prod as long as it was indeed released seperatly but then again im not an atari scener.',177,'2007-10-30 14:44:29'),(169529,1024,'i think the compilations still should be submitted (as demopacks) but i guess the stand alone screens shouldnt.. i dont know... im waiting for lotek to read and reply so he doesnt feel excluded from the debate or clueless on what the dupe accusations were like last time.',177,'2007-10-30 14:52:08'),(169663,1024,'hitch: gargaj implemented it, but as sting said, i think you can only see it when you\\\'re gloperator',177,'2007-10-31 03:37:20'),(169749,4193,'optimus: its just yet another social network thing with some more new hightech mindblowing feature that will revolutionize your world and the whole way you perceive the world wide web. you\\\'re not missing much.',177,'2007-10-31 15:42:43'),(169943,4729,'cows transmorfing into huge cannons just like in that transformers movie only all in red and white.',177,'2007-10-31 22:31:37'),(170302,4740,'ok, so, for the people who have been wondering:\r\non the bottom of each prod from 2007 you can see a box saying \\\"scene.org awards candidate\\\". this box allows you, the users of pouet, to nominate the prod for a certain category. you can only nominate one prod for each category. if you forget which prods you\\\'ve nominated already you can check your listing at [url=http://www.pouet.net/awardscandidates.php]awardscandidates.php[/url]\r\nat the end of the year this information will be used as a shortlist for the scene.org awards jury to pick out the final 5 nominees and true candidates to the scene.org award category. i am aware this is pouet we are talking about but i ask you to please use your vote wisely.',177,'2007-11-02 15:38:40'),(170333,4740,'smash: hopefully it\\\'ll be of some use, can\\\'t hurt trying, worst thing that can happen is that it\\\'ll get disregarded completly by the jury.',177,'2007-11-02 18:40:58'),(170336,4740,'ah yes, the scandinavian conspiracy.',177,'2007-11-02 18:52:19'),(170339,1024,' ',177,'2007-11-02 19:04:52'),(170385,1024,'is there that big of a difference between the GS and the e models? im considering making a generic Apple II category instead..\r\n\r\nabout the mac, i also have existencial doubts of over categorizing things even though i would have found it useful to have those distinctions when i first got my mac and had to test them all if they worked on osx intel or not...\r\n\r\ni have doubts. other opinions?',177,'2007-11-02 22:40:39'),(170394,1024,'hitch: i never had an appleII, i have no clue on hardware diferences between them..',177,'2007-11-02 23:16:51'),(170472,4744,'im brainstorming on the use of [url=http://code.google.com/apis/opensocial/]opensocial[/url] gadgets for demosceners registered in social networks using pouet database. anyone wants to have a crack at it?',177,'2007-11-03 03:15:04'),(170551,4744,'no answers? weird.',177,'2007-11-03 14:47:20'),(170554,4744,'well you wouldnt have to use any of it unless you\\\'d want to :D\r\n\r\ni was just thinking of things sharing taste in demos, knowing what demosceners live in cities you\\\'re visiting or attending a demoparty you might be attending. many of the ideas shown in video from the link i posted can be reused for demos, demosceners, demoparties. it would be an interesting way to reach out to users watching those social network profiles into what the demoscene actually is. beats posting a link to wikipedia definition of demoscene.',177,'2007-11-03 15:09:20'),(170649,4746,'shane :D',177,'2007-11-04 00:51:36'),(170684,4747,'with all the free time and criativity you obviously have you could so easily have made a decent demo by now shane..',177,'2007-11-04 05:18:09'),(170734,4747,'[img]http://www.golfputter.com/images/angle1.gif[/img]',177,'2007-11-04 16:11:58'),(170735,4747,'testimonials:\r\n\r\n[quote]\r\n\\\"The T-Roll Putter is a unique and superior instrument, having multiple benefits. It will help you build your putting stroke, no matter what putter you use for competition. It will help you avoid putting disasters, especially those occurring under pressure, in either of two ways; by preparing yourself with it in practice, or using it as your putter of choice in playing. The latter, of course, offers double value since it allows you to duplicate your best practiced skills on the course with the very same club that got you there.\\\"\r\n\r\n\\\"I have been using the T-Roll for three years now and can\\\'t tell you how much it has helped my putting. Although I have strayed from it at times, it has always been a part of my practice routine and I encourage all my students to practice with the T-Roll. I always felt like I should be a good putter and using the T-Roll has actually improved my conventional stroke as well.\r\n\r\nMy belief is that the T-Roll has forced me to be a good putter. It will not allow me to make the mistakes you can make with most putters. Once I get lined up, the T-Roll forces me to make a stroke using my shoulders and keeping my hands from breaking down.\\\"[/quote]',177,'2007-11-04 16:13:11'),(170742,4744,'no one has any interest in this? p01? gasman?\r\nodd..',177,'2007-11-04 17:17:11'),(170744,4740,'*bump* in case some people didnt catch it',177,'2007-11-04 17:17:40'),(170750,4744,'we could even integrate this with sceneid somehow... hmmm...',177,'2007-11-04 17:40:05'),(170782,4744,'i see your point and i also quite dislike those kind of networks but considering most of everyone ends up having an account somewhere it could be useful from an outreach point of view. just thinking out loud on possibilities. oh well',177,'2007-11-04 20:08:52'),(170786,1024,'nitro: should be fixed now',177,'2007-11-04 20:17:09'),(170805,4744,'gargaj: i wasnt thinking of using this frontend, just the access to the database to do something else entirely..\r\n\r\ngloom: yes, something like last.fm of demos would be nice for example, plenty of diferent ideas could be easily implemented i guess..',177,'2007-11-04 21:22:04'),(170814,1024,' ',177,'2007-11-04 22:23:38'),(170817,4748,'where are you from? i can only recommend you attend a demoparty happening close to where you live, always a good place to start to get to know the active folks around your area and maybe present something yourself..\r\n[url]http://demoparty.net[/url] is where you can spot them',177,'2007-11-04 22:28:10'),(170828,4748,'texel: and you base this assurance in the fact that..\r\n\r\nregardless, even if he is a fakeuser, other new folks lurking could get some useful info out of this thread.',177,'2007-11-04 22:59:50'),(170829,1024,' ',177,'2007-11-04 23:02:56'),(170836,4748,'maybe he made a typo or something, who knows, that proves nothing.',177,'2007-11-04 23:13:02'),(170841,4748,'from your samples i\\\'d say you\\\'re still abit too green on 2d/3d for any heavy duty work but its always nice to be in a group that challenges you to hone your skills to something more impressive. never happens overnight though.',177,'2007-11-04 23:23:46'),(170842,4748,'that was texel that did the investigation not preacher ;) not stalking long enough to know the signature order yet ;)',177,'2007-11-04 23:24:47'),(170845,4748,'stalking=lurking',177,'2007-11-04 23:29:50'),(170866,4740,'uh, ignoring 4k\\\'s i guess, shouldnt be though.. erm.. i\\\'ll look into it tomorow..',177,'2007-11-05 00:37:53'),(170868,4740,'ah, its a 1k, thats why it was beeing ignored. i guess you still want to vote it for best effects.. just copy paste the id directly into the thing and submit.\r\nit didnt make much sense to allow all those small sized intros into the content, 99% of them would never make it anywhere and just clog the list with more prods, ofcourse you had to find the 1% worth a nomination :P',177,'2007-11-05 00:39:27'),(170893,4748,'you might want to add an http:// behind your homepage link..',177,'2007-11-05 04:04:38'),(171109,1024,'pure: pouet is only for executable partyreports, not textformat..',177,'2007-11-05 20:17:19'),(171113,1024,'hitch: thats couz i still have doubts on the mac thing... the apple2 i\\\'ll create the new category sometime soon, the rest im unsure.\r\n\r\nmerlucin: i\\\'ll try to merge them sometime soon, it takes more careful thinking to preserve the logic behind the comments sometimes, thats why some prods were never merged.',177,'2007-11-05 20:20:53'),(171172,4755,'get a fucking life',177,'2007-11-06 03:25:29'),(171285,4740,' ',177,'2007-11-06 18:08:00'),(171286,4704,' ',177,'2007-11-06 18:08:36'),(171287,4724,' ',177,'2007-11-06 18:09:24'),(171289,4729,' ',177,'2007-11-06 18:12:35'),(171290,4752,' ',177,'2007-11-06 18:15:03'),(171291,4738,' ',177,'2007-11-06 18:15:42'),(171292,4731,' ',177,'2007-11-06 18:18:41'),(171293,4666,' ',177,'2007-11-06 18:18:46'),(171382,1024,'merlucin: fixed, please give us a link to a new screenshot. also merged inferno and space invaders.',177,'2007-11-07 02:24:47'),(171383,1024,'hitch: added the new apple II category, please change the other demos that belong in IIe.\r\nexin: category now exists, if you were talking about physical hosting you can always either upload to scene.org anonymously or get a webaccount at untergrund.net for your private collection\r\n\r\nnow waiting for complaints from sites that used our relays to get their latest mac demos feeds..',177,'2007-11-07 02:53:00'),(171394,1024,'gargaj: no\r\n\r\neverything else: fixed',177,'2007-11-07 05:20:34'),(171547,1024,'all fixed.\r\nexcept for that bbcode code tag thing.. i cant quite figure it out...',177,'2007-11-07 18:37:58'),(171553,4757,'paradise café',177,'2007-11-07 18:44:06'),(171571,4679,'cool',177,'2007-11-07 19:06:33'),(171653,4760,'we could do a donut!!',177,'2007-11-07 22:44:18'),(171668,4760,'rarefluid: google for Image-Based Rendering and Lightfields, that should give yah a couple interesting links.',177,'2007-11-08 00:07:05'),(171693,4762,'the basic framework with working 3dsmax exporter is free, what more do you need to try before deciding if it is for you or not exactly?',177,'2007-11-08 03:05:51'),(171695,4758,'please dont feed the trolls.',177,'2007-11-08 03:18:07'),(171700,1024,'there.. code tags fixed. fucking hell.\r\nalso, bobic\\\'s dupe killed.',177,'2007-11-08 06:06:59'),(171881,4599,'greyfox: tas a morrer de cancro? O_O',177,'2007-11-08 20:35:08'),(171923,1024,' ',177,'2007-11-09 01:45:10'),(172097,1024,' ',177,'2007-11-09 17:34:43'),(172145,1024,' ',177,'2007-11-09 21:09:15'),(172213,1024,' ',177,'2007-11-10 05:14:04'),(172289,4411,'cant seem to make it going back to norway these days :(',177,'2007-11-10 18:51:53'),(172318,4770,'i\\\'ve recently started a troll cleaning campaign in pouet as some of you might have noticed.\r\n\r\nreasons for ban include:\r\n- reocurringly adding fake productions to database\r\n- reocurringly starting useless bbs topics\r\n- reoccuringly posting nonsensical idiocy on useful discussions\r\n- reoccuringly insulting other users for speaking their mind\r\n- reoccuringly starting flamewars with other users\r\n\r\nif you guys think i banned someone unfairly please start a petition topic to let him back in so we can see how many supporters they have in their side in our community.\r\n\r\nthe victims of my campaign can also expose their case to me face to face at a demoparty and i\\\'ll act correspondingly to the surrounding sceners opinion.\r\n\r\nhopefully this policy will make for a more useful website, if you disagree, you can use this thread to either call me a nazi or to request ban removals on your banned friends. i\\\'ll act according to the will of the majority.',177,'2007-11-10 20:51:16'),(172322,4770,'amitari banned :P\r\n\r\ni have to rewrite the faq and bbs topic creation warning yes. tomorow when i get sober :)',177,'2007-11-10 21:05:30'),(172324,4770,'parapete dont like my spectrum demo, banned. :P',177,'2007-11-10 21:06:00'),(172326,4770,'zest, banned.\r\n\r\ndamn, this is fun! :D\r\n\r\nnah, just kidding :)',177,'2007-11-10 21:07:13'),(172328,4770,'need to make a .php where the banned users are listed for public knowledge.. yes.. tomorow i will.',177,'2007-11-10 21:08:06'),(172334,4770,'shockwave: not trying to get that serious, but if a dude has enough scene friends and recognizes he might have been abit off the top and is set not to repeat the behaviour im all for reintroducing people back into the community. if even optimus and stefan managed to stopped trolling, so can you. ;)',177,'2007-11-10 21:15:50'),(172338,4770,'doom: so what would you suggest mister smartypants?',177,'2007-11-10 21:35:17'),(172346,4770,'actually i believe i can prevent users from banned users list from creating new account, we do keep track of last ip used for login so it\\\'s fairly simple, i\\\'ll implement it also tomorow.',177,'2007-11-10 21:56:14'),(172348,4770,'changing proxies and dynamic ips will still bypass it after a while but atleast its more hassle for the trolls',177,'2007-11-10 21:57:21'),(172353,4770,'just banned from posting, it kills their session info basically.',177,'2007-11-10 22:17:05'),(172602,4770,'created the banned user level, you can check it [url=http://www.pouet.net/userlist.php?order=level&page=109]on last page of userlist.php[/url]\r\n\r\nalso changed account.php to no longer allow new accounts coming from banned users lastips.\r\n\r\nL.C.F. and stealthz new accounts have survived the purge. pending behaviour.\r\n\r\nadded a few more bans to the new accounts that were created to troll the anti-troll decision. maybe i wasnt clear enough?! trolls, go elsewhere. civilized discussion or fuck off.\r\n\r\nalso, a few important notes for those still in doubt:\r\n- if you believe im doing this to turn pouet.net into a friends only club: go fuck yourself and get a brain.\r\n- if you believe im doing this to play allmighty god: go fuck yourself and get a brain.\r\n- if you believe i\\\'ve unlawfully banned a clueless user: state your case on why this user is anything other than an annoying attentionwhore\r\n- if you believe im not banning enough users: use p01\\\'s script or the new variant by fr33ke.\r\n- for those afraid of future censorship: im not turning this place into muzzletown for anyone, im just trying to discourage the reoccuring annoying behaviour. ocasional excentric/insulting behaviour is acceptable and expected from any self-praising computer nerd. reocurring attentionwhoring is not.',177,'2007-11-12 07:11:54'),(172733,4770,'hows this new bbs warning?\r\n\r\n[quote]The oldskool pouët BBS is not the demoscene, please visit a demoparty. This is merely a forum for sceners, with obviously too much free time, to release their frustrations and request salted communitary feedback, as opposed to polluting the prod comments section.\r\n\r\nNew users: please take your vaccines before entering, don\\\'t expect instant praise, and try not to feel easily insulted.\r\nOld users: please don\\\'t feed the trolls. Reoccuring annoying behavior will result in a heavily subjective ban. Just try not to piss off 90% of our active users with childish and/or idiotic behaviour and you should be safe.\r\n\r\nYou have been warned.[/quote]',177,'2007-11-12 15:25:30'),(172736,4770,'gloom: i dont see how subcategorization and diffuse strict rules would stop anyone from trolling new users threads and bumping their bullshit into main focus..',177,'2007-11-12 15:29:54'),(172738,1521,' ',177,'2007-11-12 15:35:22'),(172747,4770,'[img]http://cigar-blog.buymycigars.com/uploaded_images/smokingban-781173.jpg[/img]',177,'2007-11-12 15:56:12'),(172832,1024,'polish vodka, killing html skills in spectrum coders since 1578',177,'2007-11-12 22:39:36'),(172833,4770,'that didnt take long to earn back the ban. respect to stealthz.',177,'2007-11-12 22:49:20'),(172834,4775,'dont recall if it\\\'s already been clarified in here or not but could we please have an official confirmation on the dates for next years breakpoint? yes i know its always on easter weekend, i just want to hear an official confirmation that we should be booking flights for 21-24 march 2008. i dont really keep track of religious holidays dates but i do know it\\\'s about time i started considering booking the flights to ensure cheap prices.',177,'2007-11-12 23:01:51'),(172853,4770,'someone has unbanned some of the users without contacting me.\r\neither its someone with admin rights, or someone from scene.org staff, or someone hacked access to database. i assume if it was a hack they would do something more then just unban a couple of banned users.\r\ni\\\'ll take the lack of contact prior to the unbans as an insult to the time i been wasting in this joint. therefor i resign my duties as admin and let whoever is letting the clowns back into the circus to run the business as they see fit.\r\nhave fun.',177,'2007-11-13 01:03:21'),(172861,4770,'ah, hmm.. actually it seems i never added them to the new list when changing the system.. missed a couple rows or something. alrighty then. bans added.',177,'2007-11-13 01:25:59'),(172865,4770,'reoccuring annoying drama! ban! :D',177,'2007-11-13 01:30:38'),(172871,4776,'i have 60 pictures of laptops that prove otherwise. twice. :P',177,'2007-11-13 02:01:01'),(172875,4776,'yes, like those nasty ones copy pasted from 4chan with sick stuff which he posted by accident. twice. :P',177,'2007-11-13 02:24:52'),(173135,4770,'texel: yes, lets compare ratios of my fun to useful threads, you really got a solid argument there. ah, no, i forgot, the only people who can have a brainsense and desire to clean things up must be jesus and virgin mary themselfs, how silly of me.\r\n\r\ns_tec: perhaps he shouldnt have trolled annonymously right after the anti-troll campaign starts. perhaps he could offer his arguments to the discussion in a non troll-like behaviour using his old account now?',177,'2007-11-13 19:04:26'),(173148,4770,'maybe it was initially and its one that i mistakingly forgot to readd.. its a possibility, thom please come here and confirm to us if you should be banned or not.',177,'2007-11-13 19:41:21'),(173154,4781,'sorry that we bruise your ego when we feel [url=http://www.pouet.net/prod.php?which=33442]new talent from china[/url] deserves motivation to create more scene productions.\r\n\r\nyou are completly right, we should all vote rightously for prods that take more work instead of tiny sized intros from friends. like you did for [url=http://www.pouet.net/prod.php?which=29739]828[/url] and not for [url=http://www.pouet.net/prod.php?which=28543]follow the light[/url] for example.\r\n\r\nthank you for your kind respect and great lesson of moral taught to all of us new and old active sceners alike. in soviet russia moral lessons teach you.',177,'2007-11-13 19:53:58'),(173158,4781,'nothing is up, just wanted to state the notice of their hypocrisy here instead of the prod.',177,'2007-11-13 20:06:14'),(173160,4781,'doom, ban! ;)',177,'2007-11-13 20:07:10'),(173163,4781,'quisten: maybe it\\\'s in order the creation of a new thread titled hypocrit me beautiful',177,'2007-11-13 20:16:32'),(173170,4781,'think about the chinese children.. what about the children?',177,'2007-11-13 20:24:03'),(173200,4770,'i\\\'ll send him a new password then. he should have mailed staff@scene.org about it :)',177,'2007-11-13 22:48:11'),(173245,4781,'ham: i feel sad you think i would ever allow such things to occur under my watch.',177,'2007-11-14 02:11:54'),(173246,4775,'xern: you should have oil in peniche..',177,'2007-11-14 02:13:45'),(173258,1024,'hitch: fixed\r\nsting: lobsterized',177,'2007-11-14 04:00:10'),(173464,1024,'from what i understood its different demos inside the same demopack, dont see whats wrong in having them both in the database, it wasnt released as a megademo or something.. O_o',177,'2007-11-14 18:54:43'),(173466,4775,'[quote]Breakpoint should be sponsored by some cheap-o-airline.[/quote]\r\n\r\ni believe they tried contact with one once but didnt go anywhere..',177,'2007-11-14 18:57:39'),(173472,4776,'lcf created a new account before i changed the system to block ips, was warned to read rules of conduct and has behaved accordingly since.',177,'2007-11-14 19:07:20'),(173476,4775,'evil: they just said they dont have a real clue yet.. go start work on the 4k instead of complaining about unknown entrance fee.',177,'2007-11-14 19:09:22'),(173497,4775,'plek: lol',177,'2007-11-14 19:41:50'),(173611,1024,' ',177,'2007-11-15 01:07:35'),(173613,4781,'oh, curiously enough, only one more thumb down on the prod, and behold curiously enough from another russian. who also surprinsingly enough also thumbed down on 828 just like their buddies. how curious. :)\r\nin soviet russia good demos thumb you. ',177,'2007-11-15 01:18:14'),(173617,1024,'irokos: because hitch made a compelling argument into the usefulness of that decision',177,'2007-11-15 01:26:50'),(173620,1024,'they\\\'re supposed to be recategorized accordingly einstein.',177,'2007-11-15 01:34:40'),(173766,4775,'why do i sense an unofficial compo brewing? O_O',177,'2007-11-15 17:31:40'),(173771,1024,'hitch: told yah this recategorization thingie wouldnt really go well with the mac users :D\r\n\r\neveryone: still, the old system was kind of flawed when it didnt identify osx intel, we can take this oportunity to categorize things properly, so, user poll:\r\n\r\n[url=http://www.aidansamuel.com/vote/vote.php?id=3838][img]http://www.aidansamuel.com/vote/poll.gif?id=3838[/img][/url] \r\n[url=http://www.aidansamuel.com/vote/vote.php?id=3839][img]http://www.aidansamuel.com/vote/poll.gif?id=3839[/img][/url] ',177,'2007-11-15 17:50:39'),(173773,4775,'smash armwrestling breakpoint2008\\\'s mr.freshness compo winner would defnitly impress me O_O i defnitly want to see their demo.',177,'2007-11-15 17:56:51'),(173790,4781,'\\\"something half-decent\\\" might perhaps be abit of an overstatement coming from you imo.. \r\n\r\n[url=http://www.pouet.net/prod.php?which=33222]coaxial[/url]\r\n\r\n[quote]why does everyone praise \\\"the engine\\\" like it\\\'s the best thing since sliced bread? I saw _nothing_ in this demo that was new (or goodlooking, for that matter), and i sure as hell saw nothing that gave it a good reason for running at 5 fps on a 2.3 ghz core2duo with 2 gb ram and a 8800 gts.\r\n\r\neither the code was complete crap or you have severe driver issues.\r\n\r\nthe music was awful btw. sounded like the tutorial files that come with sony acid.[/quote]\r\n\r\nokkie et al are right, i shouldnt even have opened this thread to begin with. pouet has always been taking this whole voting thing too seriously..\r\n\r\nam going back to ignoring it, sorry for the annoyance everyone. :)',177,'2007-11-15 19:13:35'),(173876,4781,'skrebbel, ban! ;D',177,'2007-11-16 01:14:48'),(173883,1024,'stefan: actually the more i hear him counter your trolling with logical reasoning the more he starts making sense.',177,'2007-11-16 02:15:14'),(173884,1024,'same poll, new page:\r\n\r\n[url=http://www.aidansamuel.com/vote/vote.php?id=3838][img]http://www.aidansamuel.com/vote/poll.gif?id=3838[/img][/url] \r\n[url=http://www.aidansamuel.com/vote/vote.php?id=3839][img]http://www.aidansamuel.com/vote/poll.gif?id=3839[/img][/url] ',177,'2007-11-16 02:18:48'),(173886,1024,'well, if you dont even want to understand the reasoning how do you expect it to ever even making sense? old habits arent always necessarily the best. read back on the thread when you have time and then please vote.',177,'2007-11-16 02:23:17'),(174032,1024,'so can someone an icon for mac intel? regardless of the decision, it seems it\\\'ll be needed..',177,'2007-11-16 19:23:33'),(174116,4775,'xernobyl: ffs, i\\\'ll buy you food. just buy the fucking plane ticket already.',177,'2007-11-17 05:28:41'),(174117,4781,'gloom: you atleast had the decency to go back and recognize your blunt idiocy to the point of correcting yourself. i commend you for that. shame it doesnt seem to have ever been the first instinct feedback though. especially coming from someone who does pr and scene outreach it looks quite unfriendly and unwelcoming to new/returned sceners. imho. thats what fueled my urge to comment \\\"out of context\\\".',177,'2007-11-17 05:59:05'),(174197,4781,'well, in my understanding, if you believe in promoting the demoscene i would assume you\\\'d always want to keep other active groups motivated and producing more and better demos. i don\\\'t see how the coder who spent 6 months working on the new engine from scratch would see anything positive from your original comment. i also fail to see how the musician would want to contribute to another soundtrack again. ofcourse you\\\'re free to have an individual opinion and dislike something but there are ways and ways of saying you dislike something. \\\"I didn\\\'t think that would be so hard to grasp.\\\"\r\n\r\nare we getting into a keops thing? couz im really not in the mood for another keops thing.',177,'2007-11-17 16:34:44'),(174199,4778,'gasman: knowing how lazy the scene.org devs are im sure we\\\'ll end up leeching the authors info from demozoo whenever we finally bother implementing all these things :P i would like for you to be more involved with this whole scene.org and pouet.net revamp discussion and planning, you certainly had a lot of good ideas on what to do with the lot, and like you said, no use to duplicate effort when it\\\'s avoidable. :)',177,'2007-11-17 16:39:22'),(174200,4775,'like if _any_ scener would end up starving due to lack of money in a place filled with sceners.',177,'2007-11-17 16:42:19'),(174211,4775,'limp ninja sushi central ;D',177,'2007-11-17 17:06:42'),(174257,4781,'keops examplified quite well just now what a keops thing is, not with his words but with his intent :)',177,'2007-11-17 21:36:02'),(174269,4781,'[img]http://www.appliedgenius.com/rice/ricepaddy3small.jpg[/img]\r\nfuckings to titan :D\r\n',177,'2007-11-17 22:41:46'),(174272,4781,'thats supposed to be chinese mudfighting btw. see, on topic.\r\nits not my fault they rather pick rice then fight..',177,'2007-11-17 22:42:34'),(174275,4781,'[img]http://www.mudrundfw.com/Mud%20Run%202006%20003.jpg[/img]\r\ni\\\'m trying to think of a clever and non insulting way to bring drifters into the discussion just for the sake of fitting this image into the real demographics of the demoscene. i failed to find a decent one but this comments might still do the trick..',177,'2007-11-17 22:45:14'),(174278,4781,'well we did briefly mention politics\r\n[img]http://www.nicholsoncartoons.com.au/cartoons/new/2003-10-17%20Iraq%20quagmire%20Howard%20walk%20safe%20600wb.JPG[/img]\r\n\r\nand i couldnt find any canadian or egyptian mud references so i\\\'ll just call keops a pig instead, glad you could join us!\r\n[img]http://picture-book.com/files/userimages/152u/mudfun.jpg[/img]',177,'2007-11-17 22:49:31'),(174312,1024,' ',177,'2007-11-18 06:57:23'),(174314,1024,'nicolas: i dont get what you mean... can you use links and/or rephrase that? there are a few rss feeds, only one for prod comments though and that one lists comments from given prod so it makes sense to link to the user posting the comment..',177,'2007-11-18 07:05:25'),(174315,1024,'renamed the mac categories back due to popular demand.\r\nalso created mac intel category.\r\ngloperators knock yourself out fixing the category prods..',177,'2007-11-18 07:18:22'),(174365,1024,'i assumed you were refering to [url=http://www.pouet.net/prod.php?which=33689]this production[/url] for the tp92 fix..',177,'2007-11-18 19:12:40'),(174599,1024,' ',177,'2007-11-20 07:21:50'),(174665,1024,'mysql> select id,download from prods where download like \\\'%risky.de%\\\';\r\n+-------+-----------------------------------------------------------------------+\r\n| id | download |\r\n+-------+-----------------------------------------------------------------------+\r\n| 24377 | http://risky.de/indexed/independent/risk/ATARI%20STx/lamert.zip |\r\n| 24378 | http://risky.de/indexed/independent/ATARI%20Falcon%20030/msx_dsk1.zip |\r\n| 24379 | http://risky.de/indexed/independent/ATARI%20Falcon%20030/msx_dsk2.rar |\r\n| 24380 | http://risky.de/indexed/independent/ATARI%20Falcon%20030/msx_dsk3.rar |\r\n| 24388 | http://risky.de/indexed/risky/fun/happytrippo.rar |\r\n| 24392 | http://risky.de/indexed/risk/pc/ym2xm.zip |\r\n| 24438 | http://risky.de/indexed/pouet.net/DISCO.ZIP |\r\n| 25846 | http://risky.de/demooo/ |\r\n| 26567 | http://risky.de/indexed/risk/atari/util/_ragdee_.zip |\r\n| 26570 | http://risky.de/indexed/risk/atari/util/Boot_kit.2_0.zip |\r\n| 26573 | http://risky.de/indexed/pouet.net/CLASS.rar |\r\n| 29428 | http://risky.de/indexed/risk/atari/demo/BIG_SCR1.zip |\r\n| 29429 | http://risky.de/indexed/risk/atari/demo/DEMO_TS1.zip |\r\n| 29430 | http://risky.de/indexed/risk/atari/demo/DMR3.zip |\r\n| 29682 | http://risky.de/indexed/pouet.net/BITTNER.zip |\r\n| 29683 | http://risky.de/indexed/pouet.net/BMT.zip |\r\n| 29684 | http://risky.de/indexed/pouet.net/DELTA_FO.zip |\r\n| 29685 | http://risky.de/indexed/pouet.net/BLACK_BY.zip |\r\n| 29686 | http://risky.de/indexed/pouet.net/DYNAMIC.zip |\r\n| 29687 | http://risky.de/indexed/pouet.net/MINTER.zip |\r\n| 29688 | http://risky.de/indexed/pouet.net/OVERLAND.zip |\r\n| 29692 | http://risky.de/indexed/independent/ATARI%20Falcon%20030/Wien1.zip |\r\n| 29693 | http://risky.de/indexed/pouet.net/XXX1.zip |\r\n| 29694 | http://risky.de/indexed/pouet.net/XXX2.zip |\r\n| 29701 | http://risky.de/indexed/pouet.net/MONOSCREEN.zip |\r\n| 31028 | http://risky.de/indexed/pouet.net/xmas3.zip |\r\n+-------+-----------------------------------------------------------------------+\r\n26 rows in set (0.03 sec)\r\n',177,'2007-11-20 15:21:10'),(174667,4793,'anes: considering i just added it yesterday i find it disturbing you been using it for several periods of time now.\r\n\r\nnutman:\r\n- hidden gem, anything with vote > 0.98\r\n- unvoted, anything without votes\r\n- types, foreach famous type random prod where type like \\\'$type\\\';\r\n\r\nits more to help people discover totally new prods, not necessarily popular/well voted ones.',177,'2007-11-20 15:28:10'),(174668,4793,'anes: instead of a random.php the \\\"random\\\" link on the bar used to simply point to prods.php which without any prodid argument would trigger a random prod to be shown, and to answer that question, yes it was completly random, non dependant on popularity or anything else.',177,'2007-11-20 15:30:48'),(174728,4793,'if i had implemented that the random.php would take 14 seconds to load instead of 7. im thinking adding a type[] and platform[] thing though..',177,'2007-11-20 20:07:23'),(174786,4794,'true.\r\n\r\nxrl: get with the program',177,'2007-11-21 00:57:03'),(174941,4796,'strangely enough, when i used to smoke, my best sessions were with parapete\\\'s recommendations: fsol - lifeforms, orb - best of.\r\n\r\ni can also recommend earlier autechre (garbage ep, amber), squarepusher - port rhombus or the entire music is rotted one note album for that matter. plus ken ishii\\\'s sleeping madness. ah those were the days *sigh*',177,'2007-11-21 20:58:14'),(174959,4796,'maali: jesus fuck, i hope that was a bad joke from you. am sick and tired of coil\\\'s hype.',177,'2007-11-21 22:11:45'),(175191,1024,'steel: i dont know how to fix it. if you do please share and i\\\'ll consider it.',177,'2007-11-22 23:33:52'),(175194,1024,'madenmann: please only call \\\"youtube\\\" to youtube videos, new standard naming..\r\n\r\nall other gloperators: fixed seppjo music link but not the wall of prod download updates. have fun :S',177,'2007-11-22 23:37:45'),(175395,1024,'optimus: ok, fixed.',177,'2007-11-23 21:04:53'),(175415,1024,'someone changed user.php today. i dont know who and i dont know why, probably gargaj i guess, but i sure would like to know why and what got changed and more importantly why do they leave more things seemingly newly broken isntead of newly fixed. :S',177,'2007-11-23 23:51:02'),(175557,1024,'goddamnit, just use \\\"youtube\\\" not \\\"youtube (video)\\\" or \\\"video (youtube)\\\" this has been decided months ago!',177,'2007-11-24 22:00:12'),(175562,1024,'i\\\'ve updated the pertaining .php\\\'s with more explicit info regarding this.\r\ni\\\'ll do the update query again.\r\nyou gloperator folks are supposed to read this thread carefully for changes and such -_-',177,'2007-11-24 22:24:44'),(175571,1024,'hitch: they only show users sneaky pcdcs, not the pouet cdcs. stoopid. :)\r\n\r\ndiveR: done',177,'2007-11-24 23:22:29'),(175587,1024,' ',177,'2007-11-25 02:46:17'),(175636,4802,'artoolkit for the win',177,'2007-11-25 18:34:27'),(175647,1024,'fixed',177,'2007-11-25 20:27:53'),(175650,1024,'will you settle for \\\"Apple II\\\" ?',177,'2007-11-25 21:48:52'),(175653,1024,'there',177,'2007-11-25 22:13:43'),(175671,1024,' ',177,'2007-11-26 03:08:15'),(175862,1024,'added',177,'2007-11-27 03:43:20'),(175907,1024,' ',177,'2007-11-27 13:35:21'),(175920,1024,'dun',177,'2007-11-27 15:03:09'),(175927,1024,'done',177,'2007-11-27 16:08:04'),(176045,1024,'new lcf account banned.',177,'2007-11-28 08:47:17'),(176077,4806,'without a distinction there would be no prods from \\\"oldschool\\\" platforms listed in the charts in the end. and that would somewhat suck for most of the non pc scener people who read pain. i agree the line to define what fits and what doesnt is abit shabby though, and i do recall an internal discussion to change the charts categories for next issue (major point was falcon and amiga4000 should be in >32bit for example) but without these distinctions of categories it would just be easier for everyone to do a select query to thumbs up - thumbs down from pouet of the last 6 months instead. where would be the fun in that?',177,'2007-11-28 14:52:36'),(176239,4808,'yes, you dont have to fill all the slots, your vote will still be counted despite properly adjusted.',177,'2007-11-29 02:50:46'),(176240,4806,'gargaj: pain isnt a pure pc mag. yes it runs on pc, but it isnt put together exclusively for the pc scene. in fact we even been discussing porting it to other platforms to not limit the viewing capacity. doubt it\\\'ll come in time for next issue though. some asm stuff in the engine is a bit tricky to port.',177,'2007-11-29 02:56:54'),(176242,4778,'scamp, nicolas: wow there. i casually bumped into a scamp woeing for bandwidth problems on irc last year right after breakpoint and offered to setup the rsync to scene.org on the spot. i dont see how we cant repeat this issue again this year. who should contact who and in what models shouldnt really matter, there has obviously been some misscomunication in the past with breakpoint organizing in respect to getting the prods to scene.org asap, which was agravated by the fact our server died during easter 2 years in a row. lets not turn this into an incident, the only people who suffer from this misscomunication are the people wanting to see the prods asap. we are in a position to work together and make that happen more fluently, lets try.\r\n\r\ni like the idea of direct partymeister integration to pouet btw. just need to sort out the online/offline issues and proper group/compo sorting. gasman would you be willing to work on implementing this? it would be easily reusable for demozoo later when it\\\'s more advanced.. would help pouet visitors get the demos faster in the meantime.',177,'2007-11-29 03:10:34'),(176247,4806,'gargaj: other platform sceners dont have to accept pain as their own platform mag, just not see it as a pc only mag.\r\nand about porting the engine: if it wasnt more complicated then that we\\\'d had it done already.',177,'2007-11-29 03:36:22'),(176248,4807,'maybe its the french trying to market their traditional delicasies..',177,'2007-11-29 03:43:59'),(176270,4808,'when you fill in the 10 slots you get 10 points for number 1, 9 points for number 2, etc. when you fill in only 3 slots you get 3 points for number 1, 2 points for number 2, etc.\r\nso, if you cant recall any other good enough sceners/prods to fill in the rest, the ones you named count less comparing to other voters.',177,'2007-11-29 11:59:01'),(176271,4806,'i think we originally went for the 32bits naming instead of oldskool due to three reasons:\r\n- mobile platforms (they were mostly all <32bits 3? years ago when we first settled for these categories) \r\n- people active on older platforms usually dislike their platform beeing called oldskool\r\n- would give wrong idea to voters (as in that they should vote for older demos instead of new demos for older platforms)\r\n\r\nand yes, some of these reasons are abit silly, but thats what i recall from the little memory i have from the debacle. eitherway, we\\\'ll defnitly change the categories after this issue. it had already been decided by the staff before these threads were open. sadly the voting had also already started when we agreed on changing the categoiries so we decided to just go with it this one more time and fix it for the next issue.',177,'2007-11-29 12:04:33'),(176432,1024,'hitch: im not adding an msx2 platform, its too similar to the other one, there is no separation in spectrum aswell for example. makes no sense to have 783548235482 platforms with few prods each.',177,'2007-11-30 02:38:22'),(176436,1024,'group link replaced',177,'2007-11-30 08:20:12'),(176460,1024,' ',177,'2007-11-30 12:08:41'),(176606,4812,'pain is still open to receive articles actually. it\\\'s more of a symbolic deadline so people know what date we were aiming at.\r\nso if you got some articles, do please finish them and send them.',177,'2007-12-01 15:13:40'),(176814,4821,'i need to capture videos of some of my older demos for dvd resolution and im getting quite scared with your talks. x_x',177,'2007-12-03 11:07:53'),(176816,4776,'im tempted to put him on parole',177,'2007-12-03 11:29:08'),(176819,4822,'and you should really pick another avatar icon, that one is somehow cursed by an american that got on the nerves of 75% of the regulars of this joint.',177,'2007-12-03 11:43:46'),(176829,4822,'fuckings to titan!! :)',177,'2007-12-03 13:04:43'),(176911,1024,'madenmann: \\\"some more information\\\" ?',177,'2007-12-03 20:15:20'),(176915,1024,'such as.......',177,'2007-12-03 20:27:21'),(176919,4824,'yay blockparty2008 dates announced!!!',177,'2007-12-03 20:48:05'),(176962,4776,'dubmood: you havent been paying much attention these past couple of weeks.',177,'2007-12-04 00:10:57'),(177007,4827,'nutman: PEOPLE ON PORTUGAL ARE NOT ALL ABOUT DRAMA!! BANNED!\r\n\r\n:p',177,'2007-12-04 11:58:34'),(177090,1024,'dun',177,'2007-12-04 20:53:48'),(177308,4575,'cool. go gasman go.',177,'2007-12-06 09:18:28'),(177311,1024,' ',177,'2007-12-06 10:13:00'),(177340,4832,'kb si teh luv',177,'2007-12-06 14:30:59'),(177716,4836,'xernobyl: \\\"the ps of non demoscene music.\\\" w00t. thanks for the compliment',177,'2007-12-09 16:09:50'),(177774,4836,'\\\"not ridiculing the guy or disrespecting his death\\\"\r\n\r\nnah, just dissing the work the man devoted most of his entire life, heart and soul into. without you having any sort of degree, knowledge or enthusiam towards his area of work... in a public discussion thread devoted to him...\r\n right after the man has passed away...',177,'2007-12-09 21:44:36'),(177786,4836,'buttler: my condolences to you then. from your opinions you obviously lack some important neurotic connections that would enable you to become alot better in your craft of choice. it\\\'s a shame.',177,'2007-12-09 22:57:27'),(177791,4836,'from your opinions im not even interested in listening to your music quite honestly, so i wont.',177,'2007-12-09 23:20:02'),(177799,4836,'not as foolish as your blunt idiocy',177,'2007-12-09 23:46:13'),(177801,4836,'if you\\\'d been any remotely interested in researching the man prior to speaking your nonsense you would have easily discovered that stockhausen actually directed mozart pieces for years and believed those \\\"boring old classical masters\\\" were dancing in a circle with their students, he was simply more interested in adding something new to the music culture rather then repeating the same old thing time and time again. if people like stockhausen didnt compose beyond the same old thing you would still be playing with pianos instead of synths. just do everyone a favor and stfu already.',177,'2007-12-09 23:54:17'),(177810,4836,'buttler: in my opinion (and 7 other musicians who replied to this thread) your opinion about music is retarded. but dont feel bad, i think nutman agrees with you. can you fuck off now?',177,'2007-12-10 00:27:27'),(177818,4836,'you\\\'re right buttler, i\\\'m sorry. from now on i\\\'ll just ignore your clueless idiocy instead of bothering to explain you it\\\'s logical falace in hopes you\\\'d atleast try to understand why most of everyone is finding your opinions ridiculous. good luck with your musical career.',177,'2007-12-10 00:58:38'),(177820,4840,'the one that compiles.\r\nactually since getting into oop i stopped using const\\\'s altogether',177,'2007-12-10 01:01:33'),(177908,1024,' ',177,'2007-12-10 14:59:36'),(177916,4842,'oh yes',177,'2007-12-10 15:52:48'),(177924,4843,'i just looked at another preview from this coming issue of pain and it\\\'s annoying me how little articles we have. so i\\\'m complaining to you all in here: send in your articles now please.',177,'2007-12-10 16:41:10'),(177930,4843,'okkie: sometime next week',177,'2007-12-10 17:15:33'),(177932,4843,'shifter: it doesnt need to be interesting to me to be worth including on pain. just interesting to sceners or scene-newcomers in general.',177,'2007-12-10 17:16:38'),(177935,4843,'doom: since the scene died back in 89',177,'2007-12-10 17:25:33'),(177948,4836,'perhaps if the idiots wouldnt be downright insulting and/or obviously clueless in the way they present their opinion they wouldnt be labelled as idiots.\r\n\r\n[quote]\r\nid·i·ot /ˈɪdiət/ Pronunciation Key - Show Spelled Pronunciation[id-ee-uht] Pronunciation Key - Show IPA Pronunciation\r\n–noun\r\n1. an utterly foolish or senseless person.\r\n2. Psychology. a person of the lowest order in a former classification of mental retardation, having a mental age of less than three years old and an intelligence quotient under 25.\r\n\r\n\r\nidiot \r\nc.1300, \\\"person so mentally deficient as to be incapable of ordinary reasoning,\\\" from O.Fr. idiote \\\"uneducated or ignorant person,\\\" from L. idiota \\\"ordinary person, layman,\\\" in L.L. \\\"uneducated or ignorant person,\\\" from Gk. idiotes \\\"layman, person lacking professional skill,\\\" lit. \\\"private person,\\\" used patronizingly for \\\"ignorant person,\\\" from idios \\\"one\\\'s own\\\"\r\n[/quote]',177,'2007-12-10 18:21:42'),(177956,4836,'aparently you and buttler, for still not getting the point that you shouldnt opinate about any sort of art without having bothered to unbiasedly attempt to appreciate, understand and contextualize it.\r\neven failing to aknowledge the importance of assimilating experimental concepts and its derived influences to the evolution of any art movement pretty much narrows you down to idiots whose work will probably never be worth listening by anyone who already listened to your influences.\r\ncongrats on wasting years of your life developing instrument playing technical skills that will never create anything of any significant value. its pretty amazing how you can grow in other things for so long periods of time now and still be so narrowminded and ego-absorbed in what really matters to push your craft forward, big respect.',177,'2007-12-10 18:54:03'),(177964,4843,'magic: i dont know wtf you\\\'re talking about but please go away from this discussion. we\\\'re trying to get articles here, not start bullshit parallel discussions on useless topics.',177,'2007-12-10 19:09:53'),(177970,4836,'historic and artistic value != popular and monetary value\r\nyou obviously do music for the later, i would much rather achieve the former.',177,'2007-12-10 19:31:46'),(177974,4836,'[quote]I spent the last couple of days trying to REALLY understand what Stockhausen was all about, but I still don\\\'t REALLY understand where he was going.[/quote]\r\n\r\nif you dont really understand then dont talk about it, i can garantee you no one will call you an insulting idiot then.\r\n\r\n[quote]The same thing happened to me in another R.I.P. thread and it\\\'s just makes me go into the red, because it\\\'s like punching into the air.[/quote]\r\n\r\naparently you didnt learn much from that experience either.\r\n\r\n[quote]And besides, who are you to say that I pretty much exactly like my influences?\r\nYou know, you don\\\'t HAVE to be extreme to be different.\r\n[/quote]\r\n\r\nyou\\\'re different and yet, you\\\'re just the same.\r\n\r\n[quote]Besides, do you know what it takes to push my craft forward?[/quote]\r\n\r\ni know that we who keeps doing the same thing doesnt evolve, thats enough for me to conclude that everyone who does a craft should keep experimenting. if you\\\'re too stubborn to the point of pretending not to get that argument thats your problem. have fun doing bukkakke sessions for your fans for the rest of your life. i rather discover interesting music.\r\n\r\n[quote]Seriously, ps. Can\\\'t you just acknowledge that some of the replies to Buttler were really uncalled for and try to look at what he\\\'s all about here?[/quote]\r\n\r\ni dont even particularly like stockhausen or am decently acquainted with his full discography. it\\\'s just a matter of respect for the mans efforts to push things forward and hopefully making you pseudo-musicians realize it\\\'s strong importance in the very art you supposedly enjoy creating. i seem to have failed in that aspect, but i\\\'ll go do something else now, i don\\\'t see how i can reach someone who reads the same thing 5 to 10 times from different people who do the same craft and still manage to fail aknowledging the obvious, and further insist that everyone else is wrong and insulting. my condolences to your family and friends in that aspect.',177,'2007-12-10 19:49:01'),(177980,4836,'[quote]Either that, or I just make music that I find interesting and get happy whenever I create something I\\\'d never have thought I\\\'d be able to pull off.[/quote]\r\n\r\nconsidering for how many years you been doing music for thats just pathetic then, give me your technical skills and go watch tv instead.',177,'2007-12-10 20:20:57'),(177993,4836,'[quote]The rest of your mail was just too insulting and demeaning for me to even think of commenting it. What is your problem with me?[/quote]\r\n\r\nthe fact that you can hear but refuse to listen, read the words and fail to assimilate the sentence into an understanding. it annoys me when people rather stay in their shrine of self-importance neglecting that a world outside their bubbled ego is actually there for them to explore and comprehend.\r\n\r\nyou\\\'re obviously not a retard, so why do you insist in locking yourself up in a bubble of clearly unfundamented biased self-rightous pseudo-important opinions instead of educating yourself in the matters that are being discussed prior to invoking your so highly praised right to an opinion. it\\\'s common courtesy in a civilized discussion and not that much to ask for in a thread created to honor someones life work.',177,'2007-12-10 21:12:47'),(177994,4836,'[quote]Boulez and Schönberg - thanks. I will look into those. If anything, this thread has awakened my looking for music unknown to me, to re-ignite my spark, so to say.[/quote]\r\n\r\nabout fucking time',177,'2007-12-10 21:15:17'),(177998,4836,'[quote]Well, I learned that if you set off on the wrong foot, people will most likely neglect all your following arguments, regardless how valid they may be.[/quote]\r\n\r\nmaybe you can use that experience as a hint to think before speaking and stfu when noticing that what you said might not actually be all that accurate until you do further research on the matter. it sure beats reocuringly shooting yourself in the foot while having everyone else think you\\\'re nothing more then another ego absorbed smartass. we already have a keops.\r\n\r\nkeops: sorry sweety, i couldnt resist *** gotta flame them all while the flamethrower is hot :P',177,'2007-12-10 21:21:44'),(178003,4836,'buttler: i dont think everyone who disagrees with me is an idiot. i think you are one because of what you said through this discussion. there is a difference, the fact that you can\\\'t even notice it speaks alot on how self-absorbed you truly are.',177,'2007-12-10 21:26:14'),(178006,4836,'okkie: i disagree!! you\\\'re an idiot!! *grin*',177,'2007-12-10 21:28:54'),(178011,4836,'watch the youtube videos from stockhausen explaining sounds and the documentary on zappa that hempest posted. thats a nice start.',177,'2007-12-10 21:33:08'),(178022,4836,'nutman: sorry to disapoint you, again typical keops syndrome, but i dont exist to pick on you. i follow the demoscene releases and ocasionally i make the mistake of reading your comments which more then often shine violently into atention for their blunt narrowmindedness. judging things before attempting to understand them or even considering the implications of what you\\\'re stating is not what i call an opinion, its just stupidity. i know it can happen casually, i incur in that mistake aswell, no one is perfect, but ffs, when people are explaining you their diferent pov, stfu and learn something from it instead of defending your right to an opinion like it\\\'s some sort of enlightned path to the 70 virgins of ala.',177,'2007-12-10 21:51:27'),(178043,4836,'[quote]It\\\'s like people here are saying: \\\"You don\\\'t get Stockhausen, so you\\\'re pretty stupid\\\".[/quote]\r\nwe dont think you\\\'re stupid for not liking stockhausen, we think you\\\'re stupid for not bothering to try to even understand it before stating you dont like it, and when confronted with it, acting like a clueless troll whinning for the right to an opinion based on basic idiocy that even clashes with something you\\\'d supposedly enjoy doing. no one is forcing you to listen to it an enjoy it, we\\\'re just telling you to learn to listen before speaking your mind about it.',177,'2007-12-10 22:30:41'),(178052,4836,'what knos said.',177,'2007-12-10 22:52:30'),(178054,4836,'buttler: why would 10 diferent people in this place all enjoy sounding pretentious? just to disagree with you? what is your importance to the rest of us anyways? im seriously considering you as just another troll and simply banning you to end this discussion, im refraining from doing so for the obvious fact that im involved in the discussion itself otherwise you\\\'d be gone from pouet by now.',177,'2007-12-10 22:54:48'),(178065,4836,'hmm... on second thought some people already seem to believe im a nazi dictator and you keep acting like a troll regardless of our tolerance and warning, so, congrats, you\\\'re now banned from posting your idiocy on pouet.',177,'2007-12-10 23:12:47'),(178067,4836,'now you can enjoy your amusement from outside of the playground. garanteed no swearing or personal insults for acting like a clueless twit. have fun!',177,'2007-12-10 23:16:13'),(178072,4836,'maybe, im waiting to see how many people will actually complain that i banned him.\r\n\r\nin the meantime it\\\'ll give him some time to reflect on his idiocy and what we were actually trying to get into his thick skull instead of retorking more flamebait horseshit disguised as selfpity.',177,'2007-12-10 23:37:34'),(178082,4846,':)',177,'2007-12-11 00:17:14'),(178096,4844,'this topic will probably float down in he bbs pretty fast.\r\nyou might want to add a news item on bitfellas.org, noerror.scene.org, traxernews.net and modulez.org\r\n\r\n',177,'2007-12-11 02:33:46'),(178100,4843,'*bump*',177,'2007-12-11 02:55:55'),(178107,4845,'irokos: [url=http://www.pouet.net/topic.php?which=4836]R.I.P. Stockhausen[/url]',177,'2007-12-11 04:26:00'),(178175,4836,'i\\\'ve unbanned buttler.',177,'2007-12-11 15:31:52'),(178178,4836,'nutman: tolerance fades when dealing with people who insist on being reocuringly blind to what is being said.\r\n\r\nhollowman: you\\\'re completly right, my apologies.',177,'2007-12-11 15:39:25'),(178207,4848,'psonice: in the line of brainfuck numbing female voices, have you checked out jocelyn montgomery and azam ali yet?',177,'2007-12-11 16:59:04'),(178209,4848,'and considering neo-classic ambient, stars of the lid are touring europe right now, saw them live in lisbon a few days ago, was fucking great, i recomend it to everyone and their mothers.',177,'2007-12-11 17:01:18'),(178211,4848,'kaneel: i brought svarte greiner to play in portugal :D\r\nalso, instead of listening to aphex leftovers in the tuss, check out this porject called seven ark. you\\\'ll like it :) and venetian snares\\\' latest masterpiece: my downfall ost, fucking great, very close to ross cilag in some senses.\r\n\r\n',177,'2007-12-11 17:07:17'),(178216,4848,'due to hempest\\\'s request i didnt mention the adjective bad anywhere when refering to the tuss, but to be honest i didnt find it very inspired nor inspiring.\r\n\r\nand if we\\\'re plugging our netlabels i have this to say:\r\n[url=http://enoughrecords.scene.org]enough is enough[/url]',177,'2007-12-11 17:18:21'),(178277,4836,'[quote]So I resent all these pretentious arty types who throw something together with a long pretentious promotional blurb and get fame, fortune and adulation for it.[/quote]\r\n\r\ni wonder what world you live in.\r\nin the one i live, where i actually know and promote experimental artists, attend and organize experimental music concerts i have yet to meet one that gets properly paid for anything other then travelling expenses and manage to get something edited higher then limited editions of 250 in labels that arent their own.\r\neven relatively big names in the contemporary experimental scene like merzbow, ryoji ikeda and alva noto still have problems making a living out of their art, where the hell are they stealing fame fortune and adulation from the myriads of crap poprock acts? \r\nno, seriously buttler, you\\\'re a clueless idiot. get your head out of your ass.',177,'2007-12-11 20:28:29'),(178290,4849,'processing seems like a nice environment to fool around in, i wish i had more free time to play with it',177,'2007-12-11 21:26:49'),(178299,4849,'processing, damn it. works everywhere. well, almost. more then c crap with shitloads of libs that need a half dozen kernel recompilations whenever you want to use them elsewhere.',177,'2007-12-11 21:55:55'),(178319,4836,'nutman: go fuck yourself, decent civilized manners are available only for those who make an effort to deserve them. not half-baked trolls with ludicrous opinions of conceptual unaesthetics and childish debacles of ego-absorbed anathemas. child brains understand child ways, in this case he\\\'s even too stupid to understand those. i could especulate on the origin of the personality disorder but quite frankly it\\\'s a waste of time and energy to find a source when the cure depends on the patient. he\\\'s lost and you\\\'re barely struggling. no civilized argumentation can save you from your shellshock.',177,'2007-12-11 23:35:11'),(178354,4836,'ganymed: if you\\\'d been reading pouet for the last 8 years now, you would have known all the shit we the \\\"noise faction\\\" had to put up with from the rest of the scene factions: the oldskoolers, the goatrancers, the boomboomboomtechnocrowd, the metalheads.\r\n\r\nand if one thing came out of the whole debacle was a better global awareness that all things have room for existing and are entitled to their own importance given their context.\r\n\r\nit\\\'s simple: in the same way you\\\'d never enjoy a techno demo if you\\\'d be in the mood to chillout, buttler will never understand stockhausen because he\\\'s always in the mood for the melody that he has come to expect from his definition of music. we\\\'re telling him music is more then his defition and he is laughing at us like if we had grown into an internal bubble of self-respect.\r\n\r\nthis, humbly, is not being pretentious, it\\\'s beeing open minded. \r\nso what actually upsets to death of us the \\\"noise faction\\\" members is the fact that _some_ people still enjoy hiding behind their \\\"you\\\'re all a bunch of pretentious wankers\\\" argument instead of understanding that we aim for diferent aesthetics altogether and there is room for everyone.\r\n\r\nthese kids, when confronted with the possibility that they simply arent perceiving things for what they are, they run in circles with hands in their ears reocuringly shouting \\\"artyfaggots artyfaggots pretentious artyfaggots lalala\\\" instead of thinking on the possibility that experimentalism is a natural and important step in the evolution of any \\\"movement/scene\\\".\r\n\r\nnow do yourself a favour and reread this thread looking for any references that indicates any of us, that were bashing buttler for his narrowminded attitude, actually dislike melodic music. you\\\'ll find none.\r\n\r\nand yes, i do ocasionaly snap and abuse my \\\"dictator\\\" position, having grown for _years_ in the scene beeing called an artyfaggot on a daily basis for simply releasing whatever i found more interesting to do next to a position where i can actually colaborate, mutually inspire and change ideas with reknown demoscene artists, i do find it extremly insulting that braindead half-twits feel the authority to run around the yard that i been helping to trim into shape shouting cluelessly that we\\\'re all just wasting our time being pretentious artyfaggots and just enjoy each others pretentiousness instead of real music and real art.\r\n\r\nthis is particularly annoying when we\\\'ve been doing exactly the oposite for years now, breaking the stigma defition inbuilt into the teenagers of what is and is not their definition of a demo into accepting the more experimental pieces as a natural progression that enables the evolution of the whole scene in itself.\r\nyou dont have to embrace experimentalism to do great music or great demos, just aknowledge that it isn\\\'t a fetish joke would be nice.\r\n\r\nthis argument that experimentalism is important is ofcourse once again labelled as pretentious artyfaggot justifications by the annoying kids, which in turn builds up to justify our frustration, making us want to just slap the living crap out of the annoying clueless twat that was obviously never educated into thinking things through prior to uttering unfundamented opinions that only reflect his narrowmindedness and insults anyone who actually sees value in the piece.',177,'2007-12-12 01:11:59'),(178357,4836,'buttler: irony is wasting time reading your idiocy when i could be creating something. hypocrisy is your lack of willpower to understand our arguments.',177,'2007-12-12 01:21:34'),(178358,4836,'forest: nah, i\\\'ve grown past that hypothesis, he\\\'s really that stupid.',177,'2007-12-12 01:23:12'),(178368,4848,'tomaes: i heard it before it came out, he told me he didnt want to release it on enough because he was waiting for answer on a physical label, two weeks later i noticed it got released on mono. -_-\r\nanother gem from monotonik is this [url=http://www.archive.org/details/mtk146]klepcraft - kmns001[/url]',177,'2007-12-12 04:16:02'),(178475,4836,'drums always existed.',177,'2007-12-12 14:53:29'),(178485,4836,'music few hundred years ago wasnt solely comprised of the piano and strings orchestrations that you obtained. limited collections of focused fashionable periods dont necessarily reflect the musical heritage of the epoch.\r\n\r\nits like saying the demoscene of the 90s had no dark ambient demos because your collection is composed of mostly cracktros and megademos. 73ms still existed.',177,'2007-12-12 15:23:14'),(178493,4836,'like i said, it was the fashion at the period. that doesnt imply other currents were non existant. they just werent predominant.',177,'2007-12-12 15:35:48'),(178524,4848,'cp: after having experienced helios live, the cd feels so bland. :(',177,'2007-12-12 18:26:23'),(178526,4848,'werent cbl some ex-tracker sceners btw?',177,'2007-12-12 18:27:17'),(178599,4848,'blala: i wouldnt call lusine noise ambient, but if you like those kind of ambiences check out hisato higuchi, telefon tel aviv and arovane.',177,'2007-12-13 00:35:11'),(178604,4848,'[quote]I can\\\'t really recomend anything that I think the demoscene would approve[/quote]\r\n\r\ni dont see how thats remotely possible, someone in the demoscene will probably like it whatever it is you\\\'re afraid of mentioning...',177,'2007-12-13 01:00:40'),(178614,4848,'psonice: whats wrong and undancable about that music? o_O',177,'2007-12-13 02:41:05'),(178662,4848,'psonice: i guess you\\\'re not much fan of all that dubstep stuff that has floating around these past couple of years with burial and kode9',177,'2007-12-13 14:13:52'),(178663,4770,'nutman: that page has been rewritten since the ban thing, xernobyl was pointing to a logo he did for pouet which consisted of that snapshot.',177,'2007-12-13 14:16:52'),(178666,4848,'drumandbass usually has a steady rythm and full drumset, dubstep is riding on the groove hicup kind of sounds and focusing on more minimalistic or quasi-absent drums. not much of a scientific description but hopefuly good enough to explain the conceptual diference. im not much fan but there are quite some people heavy into it. just mentioned it since its also quite offbeat and undancable at first, yet minions of fans dance to it.',177,'2007-12-13 14:37:16'),(178668,4848,'parapete: so is untrue better then the selftitled or not? i keep hearing people hyping both, sick to death of hearing about burial.',177,'2007-12-13 14:45:58'),(178799,4862,'and those bubblegum pop wankers abba are even more annoying then the artyfaggot charlatans. leave the music for the real musicians goddamnit!',177,'2007-12-14 18:20:04'),(178867,4866,'phear',177,'2007-12-15 05:28:42'),(178917,4861,'styx: you werent seriously expecting swedish sceners to be friendly and informative to other felow sceners by any remote chance were you? they _are_ swedish after all. *cough*',177,'2007-12-15 15:54:47'),(178935,4861,'eltopo: ban!!',177,'2007-12-15 21:38:45'),(178940,4861,'kaneel: JAZZ!',177,'2007-12-15 22:13:34'),(179027,4776,'is buttler actually complaining that he should still be banned? :S',177,'2007-12-16 17:02:55'),(179048,4776,'buttler: by all means, do share with us where is the borderline between trolling and discussing arguments, im sure your definition will enlighten us all and surely it\\\'s strict implementation will make for a better pouet where everyone can socialize without freespeech guilt or troll annoyance.\r\n\r\ni\\\'ll help you conclude the obvious: it\\\'s always subjective. so yes someone has to make decisions where the line lies, and that someone happens to be me. it\\\'s not a scientific selection criteria, it never claimed to be, the ban reasons exist to give you a hint on what you should defnitly avoid, that doesnt mean it takes exactly that quantity of annoyance or that you\\\'re safe if you stick with just slightly less. it simply means if you act like a self-absorbed lamer insulting, bitching and whinning to the majority of our users to the point of annoying most of them with your attitude you\\\'ll most probably get yourself a ban.\r\n\r\nand yes, you quite earned yours with your retarded arguments about stockhausen, the only reason i removed your ban was due to that word you profane with your indigence, hypocrisy. since i should have stayed out of the whole discussion in the first place and defnitly not lose my temper trying to argument with an idiot like you. i made it unlawful to ban you even if you did quite deserve it. so yes im just waiting for another excuse to kick you out, so by by all means, do keep complaining with other users about hypocrisy in this place instead of using your privilege of user to reply on useful topics and comments on productions.\r\n\r\nnitro has been lift of his ban in promise of changed behaviour, the moment he steps out of line he\\\'s back in the box for good. either you are unfamiliar with the concept of parole or you\\\'re too stupid to notice it.\r\n\r\nstelthz: its not smart to troll about bans right after a request to change of behaviour atitude to the whole comunity. considering how you managed to annoy lots of users in this place in the past, the decision wasnt all that hard to kick you out.',177,'2007-12-16 17:58:03'),(179050,4776,'if disagreeing with my opinions would be reason alone for a ban, over half of the users in this place (pretty much all active ones) would be out of the box by now.\r\n\r\nand in case you never noticed, picking on keops would make me buy you a beer not give you a ban in my book, you never noticed i dont see eye to eye with keops?\r\n\r\nare you people really this dumbfuck or just trying on purpose to be annoyingly stupid. couz the former is tolerated, the later is reason for ban. i know i aint an easy to understand person but this aint rocketscience: if you\\\'re annoying you get banned, if you\\\'re not annoying you dont. if you insist on annoying me personally it\\\'ll severily increase your odds of getting banned. so what? are you gonna keep testing the levels of my hypocrisy or are you gonna move on to doing something useful with your working accounts?',177,'2007-12-16 18:04:35'),(179053,4776,'and yes, calling me an hypocrite and purposedly disagreeing with my opinions and/or ignoring the arguments annoys me alot. see, this is why you shouldnt do it, as oposed of pursuing it. still not rocketscience, you dont need a major degree nor a lust for experimental music to follow its logic, just dont be braindead half the time you voice your opinion towards me.',177,'2007-12-16 18:07:13'),(179057,4776,'sellz: so keep not trolling and we\\\'re fine. i also let lcf keep coming here after the ban session for example, but he wasnt bright enough to keep his psycho ramblings out side of fix me beautiful.\r\n\r\nlike i said, no rocketscience: just dont be an annoyance to others.',177,'2007-12-16 18:11:29'),(179058,4776,'sellz: im human, i get annoyed when people test my limits. it influences my decision in banning criteria. you just have to live with it while im in charge of this place.',177,'2007-12-16 18:14:13'),(179063,4575,'scamp: it was more the other way around, gasman was working on demozoo and since we were already facilitating access to the database (since its public service) we also asked him to help out on pouet.net. actually we didnt ask him at all, just gave him and poi the password and said: since unlike 99% of the our users you actually care about scene databases and presenting these things properly, why dont you lime out some bugs in pouet while you dont get demozoo good enough to act as a replacement.\r\n\r\ni find it quite unfair all this shit that some of you people seem to be throwing at gasman for trying to create a new scene database site. it might actually work better then pouet and instead of encouraging his efforts you\\\'re just breaking his spirit. whats the point of building a new useful site to useful form if its main users are talking trash about it?\r\n\r\ni like both demozoo and openid concept alot and i hope gasman keeps working on both of them, connecting to scene.org, pouet.net and sceneid a very welcomed plus.',177,'2007-12-16 18:43:53'),(179138,1024,' ',177,'2007-12-17 00:01:10'),(179148,4776,'[quote]I went through the latest BBS threads and was not able to see any \\\"improvement\\\". Everything is still as it has been before,[/quote]\r\n\r\ni actually agree. so what do you suggest?',177,'2007-12-17 00:48:39'),(179269,4870,'psonice [url=http://en.wikipedia.org/wiki/DragonForce]dragonforce[/url]',177,'2007-12-17 16:15:35'),(179274,4870,'img]http://www.keepsanantoniometal.com/dragon-force-color.jpg[/img]\r\nimg]http://www.sega-saturn.net/df1.jpg[/img]\r\nimg]http://hg101.classicgaming.gamespy.com/segaages/dragonforce-7.jpg[/img]\r\nimg]http://img45.imageshack.us/img45/8566/dragon5jt.jpg[/img]\r\nimg]http://www.rpgfan.com/soundtracks/dragonforce/cover_l.jpg[/img]\r\nimg]http://www.metalsymphonique.com/wallpapers/Dragonforce3.jpg[/img]\r\n\r\nyou werent actually expecting to seriously discuss generative computer graphics in this thread were you?',177,'2007-12-17 16:37:59'),(179283,4870,'the universe would collapse upon itself. oh please make it be true.',177,'2007-12-17 16:58:19'),(179286,4870,'i\\\'ll self-censor my posted img\\\'s and let you folks get back into insulting the efforts of generative art then. ^_^',177,'2007-12-17 17:04:18'),(179301,4870,'psonice: even work created by accident can have good aesthetic value when viewed in the right angle. nature photography anyone? i have been working on a meta heuristic genetic algorithm, if you need some let me know, its just sitting here without freetime to apply it to any audiovisuals, its annoying me.',177,'2007-12-17 18:11:02'),(179307,4870,'it mostly depends on your definition of art',177,'2007-12-17 18:36:53'),(179328,4873,'bought my plane tickets already aswell. 20-25',177,'2007-12-17 20:26:52'),(179352,1024,'anyone could have added the bbs/group affils, dont need mod to do it...',177,'2007-12-17 23:12:01'),(179646,4829,'[url=http://www.pouet.net/prod.php?which=1134]black dove / capanna[/url]',177,'2007-12-19 16:46:06'),(179647,3220,'any chance to get [url=http://www.pouet.net/prod.php?which=1134]black dove[/url]?',177,'2007-12-19 16:46:26'),(179660,4876,'ah, so thats what was making scene.org server crawl like hell today :)',177,'2007-12-19 17:18:15'),(179729,4877,'crosbow: .com but they forgot to pay some bills aparently\r\n\r\n[url]http://en.wikipedia.org/wiki/PARADOX_(warez)[/url]',177,'2007-12-19 20:38:24'),(179880,4870,'*sigh*',177,'2007-12-20 17:57:10'),(179900,4870,'sketches of realism in it == actual art\r\nso where is the threshold einstein? do enlighten us.',177,'2007-12-20 21:19:08'),(179916,4879,'w00t',177,'2007-12-20 21:45:33'),(179924,4870,'*sigh*',177,'2007-12-20 21:56:53'),(179936,4870,'hei man, its your loss if you cant learn to appreciate aesthetical and conceptual value in untechnical pieces.\r\n\r\ni just dont see how you can logically generalize that all critics who like untechnical pieces are pretentious. it\\\'s irrelevant if the piece could be done by monkeys or 3 year olds. it\\\'s not the technical merit that is beeing evaluated by those critics.\r\n\r\nbuggy texture generators can give some pretty cool stuff actually.\r\nshame that [url=http://en.wikipedia.org/wiki/Glitch_%28music%29]errorism[/url] doesnt seem to inspire you much.',177,'2007-12-20 22:44:54'),(179942,4848,'nutman: bladerunner soundtrack <3 masterpiece. movie\\\'s final cut is being re-edited as dvd and a re-mastering of the original soundtrack with an aditional cd of movie unused and movie inspired tracks will be added. lefts to be seen if its another cow being milked or hold actual value for the re-edition.\r\n\r\nkrabob: only heard \\\"a spectrum of infinite scale\\\" from them, didnt leave me yearning for more but its been a long time since i gave the record a chance now.\r\n\r\nbeen discovering the works of [url=http://www.cinematicorchestra.com/]the cinematic orchestra[/url] lately. half way between dj shadow and lounge triphop. quite nice.',177,'2007-12-20 23:03:46'),(179943,4870,'nicolas: you\\\'re right, i\\\'ll shut up and go code something instead now.',177,'2007-12-20 23:05:48'),(179953,4877,'paranoid: but you guys could defnitly have been abit more creative picking a groupname *g*',177,'2007-12-20 23:25:22'),(180050,4883,'there are a few panamericans around, cant say i recall any of them carrying an obsession with the speccy though. sadly enough. :) are you doing stuff for the speccy?',177,'2007-12-21 02:09:13'),(180059,4883,'krang: [url=http://en.wikipedia.org/wiki/Pan-American]nop[/url]',177,'2007-12-21 03:01:41'),(180235,4883,'krang: if you check the releases from [url=http://www.pouet.net/party.php?which=458&when=2005]pilgrimage[/url] and [url=http://www.pouet.net/party.php?which=1336]blockparty[/url] you\\\'ll notice there are some other panamerican people (mostly canada and US) active in other platforms then flash. they\\\'re just shy during the holidays to talk in here, but they\\\'ll reply eventually.',177,'2007-12-21 17:40:30'),(180256,4886,'rudi: [url=http://www.pouet.net/prod.php?which=20937]i feel your pain[/url]',177,'2007-12-21 18:23:11'),(180258,4877,'maybe change it abit or something.. \\\"paradox state\\\", \\\"abnormal paradox\\\" \\\"paradox trauma\\\", i dont know, something, anything that wouldnt get you targeted for flames. oh well.',177,'2007-12-21 18:27:53'),(180280,4877,'i can already hear the chiptune version of the a-team jingle playing as the logo floats around in a 2d starfield with copperbars. oh i can hardly wait.',177,'2007-12-21 19:19:41'),(180453,4888,'[quote]Some demos/intros are different like a few by Keops[/quote]\r\n\r\nROTFL',177,'2007-12-22 13:38:51'),(180456,1024,' ',177,'2007-12-22 13:43:04'),(180477,4885,'maybe it\\\'ll hint slummy to release that \\\"best demo ever\\\" planned for asm05 or whatever year it was. am still curious to see it atleast.',177,'2007-12-22 14:30:56'),(180490,4888,'psonice: yep',177,'2007-12-22 15:42:14'),(180519,4890,'kids with knifes == terrorist',177,'2007-12-22 19:42:40'),(180567,4888,'0rel: i know plenty of sceners that could use some \\\"design\\\" lessons from that snobby processing stuff. i often witness sceners (especially coders) ending up stuck in mazes of their own little neighbourhoods of opengl tests and sizeoptimizing codeporn. wouldnt hurt to tackle some more general sense of design. the beauty in processing is that since one never quite needed to be a coder to come up with pleasant design aesthetics, it brings out things that normally coders obsessed with their 3d engines and 2d filters wouldnt quite think of, and that can be quite refreshing in this place.\r\n\r\nincidently but unrelated to the point: check out the [url=http://www.pixelnerve.com/blog/?p=15]hyphema dvd[/url] music made by nny, visual response coded in processing by crmx (both [url=http://www.pouet.net/groups.php?which=1592]demosceners[/url])',177,'2007-12-23 00:58:50'),(180569,4888,'[url=http://www.nothing.scene.org/nny/hyphema/teaser.html]link to the teaser (needs quicktime)[/url]',177,'2007-12-23 01:00:20'),(180586,1024,' ',177,'2007-12-23 04:22:59'),(180641,4775,'this years entrance fee hasnt even been announced yet.\r\ngirlfriends are killing the scene :P',177,'2007-12-23 17:53:14'),(180670,1024,' ',177,'2007-12-23 22:23:57'),(180673,4883,'s_tec: even in cities where sceners live in same town it can be hard to meet up regularly when you study diferent things and/or work on seperate jobs. most scene group socializing usually occurs via msn/icq or randomly organized bar meets. its more important to have the spiritual connection aflame and time to invest on being creative, not that imperative to meet on a regular basis face to face, even though i would defnitly enjoy alot more to have a local gallery/studio where sceners could just come hang out and co-prod whatever they felt like, it\\\'s a work in progress dream of mine to build up such a place atleast.',177,'2007-12-23 22:28:50'),(180680,1024,' ',177,'2007-12-23 22:40:07'),(180681,4775,'maali: and do those music bands\\\' image models flash boobs at psychad during the concerts? thats the real question we should be asking ourselfs.',177,'2007-12-23 22:52:06'),(180702,1024,' ',177,'2007-12-24 05:28:45'),(180791,4890,'and portuguese definitly dont speak american.',177,'2007-12-24 20:02:25'),(180865,4893,'[quote]but i don\\\'t know where to start.[/quote]\r\n\r\nchoose randomly:\r\n[] rotating cube\r\n[] tunnel\r\n[] hypnoglow\r\n[] all of the above',177,'2007-12-25 17:45:15'),(180886,4893,'uh uh i know the solution, lets make a system ran by machines!!! ;D',177,'2007-12-25 19:07:49'),(180893,1024,' ',177,'2007-12-25 19:18:37'),(180898,1024,'i didnt change the categories, just added the screenshot (which you could have done yourself btw). i reckon ltk did the recategorization there.',177,'2007-12-25 19:47:17'),(180899,1024,'or keops..',177,'2007-12-25 19:48:06'),(180968,1024,' ',177,'2007-12-26 02:39:11'),(180970,1024,' ',177,'2007-12-26 03:10:49'),(181046,4895,'was just watching [url=http://www.zeitgeistmovie.com/]zeitgeist[/url], part 3 mentions the issues of central banking / federal reserve banking.',177,'2007-12-26 20:41:47'),(181071,4893,'hexen: we do other stuff besides demos, intros and online bullshit you know. ;)',177,'2007-12-27 07:04:39'),(181116,4897,'[quote]I have checked around on the web[/quote]\r\nhave you really?\r\n\r\ngoogle: ti-84 assembler\r\n[url]http://www.ticalc.org/basics/calculators/ti-84plus.html[/url]\r\n[url]http://www.ocf.berkeley.edu/~pad/faq/ti83.html[/url]',177,'2007-12-27 20:25:16'),(181126,4897,'ah',177,'2007-12-27 23:13:33'),(181200,4899,'out of xmas troll food already?',177,'2007-12-28 18:05:20'),(181274,1024,' ',177,'2007-12-29 07:19:09'),(181276,4775,'gotta start working on my graphics entry ^_^',177,'2007-12-29 08:16:02'),(181280,1024,' ',177,'2007-12-29 09:04:23'),(181338,1024,' ',177,'2007-12-29 20:43:44'),(181408,1024,' ',177,'2007-12-30 16:20:51'),(181420,4903,'swish swash :D',177,'2007-12-30 17:18:33'),(181425,4883,'spring break \\\\o/ cyboman 4 \\\\o/',177,'2007-12-30 17:56:49'),(181427,1024,' ',177,'2007-12-30 18:00:05'),(181433,4883,'a kind of blog similar to ukscene\\\'s site should amply suffice. also relativly easy to setup and upkeep.',177,'2007-12-30 18:59:24'),(181437,1024,'i\\\'ll wget the file to scene.org instead if thats ok with you',177,'2007-12-30 19:38:40'),(181442,4902,'adok: true that there are ego absorbed idiots for everything out there but there isnt much point in entering a > 1 month game into a 1 month game competition. no fame and fortune involved, only blood, sweat, tears and conceptual brainstorming.\r\nits like taking steroids to win a backyard race against your friends.',177,'2007-12-30 20:10:34'),(181447,4902,'if you really had a groundbreaking idea you wouldnt be spending 1 month of your time making a freeware game out of it ;)\r\nseeing other peoples ideas can inspire new interesting ones though.',177,'2007-12-30 20:40:00'),(181448,4898,'mrtheplague: what are you doing in pouet then?',177,'2007-12-30 20:41:29'),(181450,4898,'hexen: execute the ideas instead of exposing them and you\\\'ll have alot more positive feedback ;)',177,'2007-12-30 20:56:11'),(181487,1024,' ',177,'2007-12-31 02:44:16'),(181500,1024,' ',177,'2007-12-31 07:08:42'),(181589,4259,'[img]http://enoughrecords.scene.org/flyer_080222.gif[/img]',177,'2007-12-31 19:35:14'),(181595,4906,'i want less clueless trolls wasting my time on pouet admin duties ^_^;',177,'2007-12-31 22:51:26'),(181605,4902,'does it matter in the end who is organizing?',177,'2007-12-31 23:42:24'),(181626,1024,' ',177,'2008-01-01 03:46:36'),(181702,4909,'irokos: one can say it both ways. 10 years anniversary and 10 year anniversary. one can be celebrating either the fact that its the 10th year or that it\\\'s been 10 years of existance. can we focus back on the music now?',177,'2008-01-02 02:35:16'),(181725,1024,'i can, and im wondering on more opinions on the matter before considering purging them.\r\n\r\nscener doing audiovisuals with computers for free is scene related to me. plus we already have a liveact category and everything.\r\n\r\nso i see nothing wrong with it despite understanding where you could nitpick on it.',177,'2008-01-02 10:52:21'),(181730,1024,'demos, freeware games and animations made by demosceners/groups but not released at demoparties are also on teh database, so whats the problem?',177,'2008-01-02 11:45:23'),(181734,4904,'one of the cc000 dos ones was duped on pouet db, so actually they were a total of seven it seems',177,'2008-01-02 13:13:49'),(181820,4911,'yeti: damn, i knew that! why didnt i come online faster. :( would probably have won a wonderful prize like.. a banana peeler or something.',177,'2008-01-02 23:37:50'),(181837,1024,'maw: more like because you never did a demo or intro that we know of.',177,'2008-01-03 07:40:05'),(181839,1024,'you should have submitted the game under that same groupname, would have saved us the bother of removing and readding ;)',177,'2008-01-03 08:35:32'),(181841,4911,'oh please nigga, do some sort of challenge atleast, [url=http://www.pouet.net/prod.php?which=17]this[/url] is too easy.',177,'2008-01-03 08:45:33'),(181940,1024,'sparcus: they were submitted before that law was approved, so i let them stay in the database.',177,'2008-01-04 01:18:30'),(181943,4906,'doom: atleast the oyster thing [url=http://88.84.142.219/24c3/matroska/24c3-2378-en-mifare_security.mkv]wont last through the year[/url] but im sure they\\\'ll find a suitable replacement to increase homeland security against the terrorists. ;)',177,'2008-01-04 01:37:44'),(181962,4912,'this may sound quite stupid but i guess better ask sooner rather than later, is csgl/tao the only way to get opengl under c#? im trying to avoid .dll\\\'s altogether. should i be looking at d3d instead or did i miss something from the internets?',177,'2008-01-04 09:58:55'),(181966,4911,'beams',177,'2008-01-04 11:03:56'),(181967,4911,'ger: bk7',177,'2008-01-04 11:05:16'),(181980,4912,'was just hoping for some hidden solution that would avoid .dll binding and cross language \\\"hacks\\\" but i guess i really should just go d3d once and for all.\r\nthanks for the answers.',177,'2008-01-04 13:09:20'),(181984,4912,'you probably included tao\\\'s ogl and windows platform bindings.. would still make pretty fat .exe\\\'s i reckon. and besides, i\\\'m also having problems getting font stuff ported from the working c++ ogl framework to this c# csgl hack, so i really should just go d3d. need to figure out the best solution for easy macosx portability but i reckon i already overcomplicated things in that department by having all these .cs\\\'s in the first place. -_-\r\n',177,'2008-01-04 13:28:49'),(181991,4775,'im gonna organize an unofficial 2d analog battle graphics compo :)\r\nim looking for sponsors. any foreign partyorgas planning to spread flyers with empty backfaces please contact me in advance. flyers must be present at partyplace on the 20th. :)\r\n',177,'2008-01-04 14:05:36'),(182150,4914,'i mostly use vice but a friend of mine keeps insisting ccs64 is more accurate.',177,'2008-01-05 03:04:52'),(182154,3620,'i really like those wiihacks from johnny lee. cheap ways to immersive environments <3',177,'2008-01-05 04:09:02'),(182192,4918,'go to slengpung and email the photographer?..',177,'2008-01-05 13:51:24'),(182328,4920,'blkpanther: good job! thanks for the adds :) only a few glitches left to iron but its alot better then adding by hand',177,'2008-01-06 00:09:36'),(182388,1024,' ',177,'2008-01-06 11:48:02'),(182389,4920,'done',177,'2008-01-06 11:51:36'),(182391,4920,'had just been cleaning up fix me beautiful ;)',177,'2008-01-06 11:54:18'),(182406,4920,'stefan: gasman didnt ask to admin pouet, i gave him the access without a request from his behalf.',177,'2008-01-06 15:45:47'),(182415,1024,'rarefluid: done. where is my black dove dosbox capture? :(',177,'2008-01-06 17:05:33'),(182418,4920,'oh, you were just trolling, my bad. thought you actually wanted to make a valid point behind your rambling somewhere. do ignore my reply then. ^_^;',177,'2008-01-06 17:14:21'),(182422,1024,' ',177,'2008-01-06 17:49:12'),(182502,1024,'mysql> select id from prods where download like \\\'ftp://ftp.untergrund.net/users/evoke/%\\\';\r\n+-------+\r\n| id |\r\n+-------+\r\n| 18754 |\r\n| 18762 |\r\n| 18775 |\r\n| 18777 |\r\n| 18791 |\r\n| 18792 |\r\n| 18793 |\r\n| 18794 |\r\n| 18795 |\r\n| 25860 |\r\n| 25865 |\r\n| 25866 |\r\n| 25867 |\r\n| 25876 |\r\n| 25980 |\r\n+-------+\r\n15 rows in set (0.03 sec)\r\n',177,'2008-01-07 06:08:39'),(182506,4923,'i think i want to be able to watch the falcon demos without having to wait for someone to extract a video with a pair of blunt pliers. so go do an emulator please.',177,'2008-01-07 07:42:11'),(182511,4923,'falcons arent that common, and i dont see people owning all machines in existant in working state and mod\\\'ed to transfer stuff from pc and all that jazz. so yes, emulators the more the merrier plskthx',177,'2008-01-07 08:04:26'),(182515,4923,'optimus: you meant to say meant instead of meaned. meaned doesnt exist as a word.',177,'2008-01-07 08:40:26'),(182526,4923,'skrebble: last time i thought in those terms i was the first person puking at the partyplace. prepartying waiting for the bus aint a good idea to follow on an empty stomach.',177,'2008-01-07 09:57:20'),(182547,4924,'i think v2.0 will allow css replacement but gargaj will answer this sometime soon',177,'2008-01-07 10:56:02'),(182548,4922,'preacher: \\\"a totally disgusting try of a soundtrack\\\" doesnt cut it for a 4k in my book either. thats actually one of the main reasons i only did one 4k in my whole life. if you cant do proper sound in small size, dont do fucking sound. ofcourse definition of proper sound is subjective and most coders seem to enjoy getting away with murder in most 4ks soundtracks.',177,'2008-01-07 11:04:42'),(182586,4924,'p01: well, an easier way to change between them then hacking your browser ;) either skins or css, i dont know, thats entirely up to gargaj.',177,'2008-01-07 13:31:11'),(182587,4922,'navis: we already hate you, you can stop trying so hard now ;)',177,'2008-01-07 13:32:45'),(182635,4926,'i usually divide whats left after asm and bp by countries, completly disregarding the ones that went commercial downhill like tg, dreamhack, euskal and such.\r\n\r\nso for me the ones that will most probably contain some decent quality productions in 2008 (and i might be forgetting some, no insults intended)\r\nfinland: stream, simulatio, icons, altparty\r\ngermany: evoke, tum\r\nnorway: solskogen, kindergarden\r\nsweden: lcp\r\nspain: bcn (an maybe inspire)\r\nuk: sundown\r\nrussia: chaos constructions\r\nswiss: bunzli\r\nitaly: horde\r\nhungary: function\r\nholland: outline\r\nfrance: numerica',177,'2008-01-07 16:44:29'),(182647,4926,'smash: last year they managed a new high of 3.. but i guess that depends on the definition of decent..',177,'2008-01-07 17:23:14'),(182654,4924,'oh god please dont make them put this shit all red and green during december, i swear i\\\'ll nuke the database!! -_-',177,'2008-01-07 17:32:24'),(182679,4926,'lug: you can spare me the bruised nationalist ego mate, i seen the prods, i call them as i see them, my definition of decent in here is more then worthy of a thumb up. the quality has been going up, i give you that, but it\\\'s still quite an unreliable party quality-prod-wise imho',177,'2008-01-07 18:21:03'),(182707,4926,'irokos: thats a shame. back to hybernation goes the french scene. :/',177,'2008-01-07 19:07:20'),(182720,4926,'skrebble: i just dont count on the parties gone commercial since by definition they scare sceners away. i find them too unstable. but yes, i would agree tg releases are on same quality as solskogen and kg, thats true.',177,'2008-01-07 20:20:16'),(182782,4926,'lug00ber: quite decent != high quality. we\\\'re talking about parties with reliable high quality prods here.. i think despite our taste in demos we can both agree there is a huge gap between something worth seeing once and something worth seeing a dozen times. is what i meant to say with the number 3 and tg beeing unreliable somewhat clearer now?\r\n\r\nger: asm is a special case on its own, it never suffered the downhill that most other demoparties gone commercial have. props to abyss and the rest of the orgas for that. i might disagree with their preselection criteria to the point of not suggesting anyone to participate but hats off to keeping a demoparty with quality prods running strong for so long.',177,'2008-01-08 05:43:14'),(182783,1024,'angel: wasnt me who changed the links, i was indiferent to it pointing to the webpage instead of a .zip\r\n\r\nwhoever gloperator who fixed it please explain your reasons to angel\r\n\r\neverything else: fixed',177,'2008-01-08 06:31:49'),(182801,4920,'fixed',177,'2008-01-08 09:45:14'),(182898,4920,'i think we can write a small script to fix that..\r\nsometime in a near future.',177,'2008-01-08 19:39:38'),(182996,4931,'[3] \\\"Hit Mouse 01\\\" by AN4KIR\r\n[4] \\\"The Seekable Demo\\\" by eXtrait\r\n[5] \\\"Xmas-TTT 2007\\\" by TTT\r\n[1] \\\"MCMF\\\" by Disasterarea\r\n[2] \\\"Nullarbor: No Trees 2008\\\" by Error64 & cTrix',177,'2008-01-09 08:06:18'),(183004,1024,' ',177,'2008-01-09 10:52:08'),(183023,4930,'when chucknorris roundkicked oldschool effects only hypnoglow survived',177,'2008-01-09 14:16:08'),(183037,4932,'[url=http://party.raww.org/]raww.orgy[/url]\r\n\r\nfeb 17th - mostly just spectrum scene, not that many attendars but should be nice. atleast i would try to visit it if i was in london at the time.',177,'2008-01-09 16:51:17'),(183067,3429,'i think egbert means that the program would show some sort of steps (but not necessarily derivative) to a fixed picture.. and i agree with him that it would be a neat thing to add as compo feature. 4k is enough to add some sort of presentation.. but well..',177,'2008-01-09 20:21:20'),(183072,3429,'if iq cant persuade ryg you can always organize the unnoficial breakpoint 4k procedural gfx compo ;) if you\\\'re showing up this year that is makc :)',177,'2008-01-09 20:32:41'),(183076,4930,'NIGGA PLEASE!',177,'2008-01-09 21:00:28'),(183195,4933,'damn great track though!\r\n\r\nif it was a demo it probably wouldnt even make it past asm preselection,\r\n\r\nyet as a musicvideo its great stuff.',177,'2008-01-10 21:08:54'),(183289,4936,'the americans and the world.\r\nanything replacing that ape and his cabinet of incompetence can only be positive.',177,'2008-01-11 10:33:31'),(183334,4934,'here we go again.. *sigh*',177,'2008-01-11 13:22:09'),(183346,4934,'so you\\\'re admiting that you started the thread for no relevant reason to the pouet community?',177,'2008-01-11 14:22:42'),(183369,1024,' ',177,'2008-01-11 16:14:51'),(183370,4935,'i remember a couple different wild entries which used multiple monitors.. included a kind of making of montage and everything.. i think maybe it was released at a late mekka or early breakpoint.. not sure anymore..',177,'2008-01-11 16:16:02'),(183410,4935,'oh, wonderful. can you tell us where you got your machine? heard nosfe was looking for one. :)',177,'2008-01-11 19:41:45'),(183546,4942,'xer: and this was worth a topic in pouet? -_-',177,'2008-01-12 12:54:07'),(183568,3220,'\\\\o/',177,'2008-01-12 14:04:55'),(183574,1024,'sol: done',177,'2008-01-12 14:15:00'),(183583,1024,'this is probably easier/faster to ask then to check by queries, which subdirs exist besides /demos/ ?',177,'2008-01-12 14:36:45'),(183594,4942,'xrl: if it makes you feel any better you\\\'re starting to get on my nerves.\r\n\r\nhow about trying a regime of atleast adding one useful thread per each useless one? tempban for the first person who choses to consider personal entertainment as something useful for the pouet comunity. -_-\r\n\r\nwere you guys present when optimus was hated by pretty much everyone for using the bbs as his blog? thats pretty much what you\\\'re doing. \\\"oh nothing happening on pouet, i have a mundane doubt which i already know the answer, i could even possibly google it up, but i really want to see what all the sceners with too much free time think about this completly useless topic\\\"\r\n\r\nits a waste of fucking time. sure some people with time to waste might find it funny and worth the post. but you could atleast make an effort to start _interesting_ topics aswell. no? otherwise people will rightously think you\\\'re a moron.\r\n\r\nwhat i wonder is, WHY THE FUCK DO I NEED TO KEEP REMINDING PEOPLE OF THIS? you come to pouet wanting interesting discussions, and instead of engaging in the useful ones or starting a new one, you embark on this crusade to ensure the top5 is always random useless crap. IT MAKES PEOPLE LOOKING FOR SERIOUS TOPICS GO AWAY. you fucking know that, yet you choose to continue this idiocy to test the boundaries and rekindle the ye old i\\\'m a victim of society bullshit.\r\n\r\nso allow me to reiterate a fucking simple suggestion to solve all your existencial problems: FOR EACH USELESS THREAD YOU CREATE, START A COUPLE OF USEFUL ONES ASWELL.',177,'2008-01-12 14:55:06'),(183598,1024,'sol: on the original server dude, on the original server. what others than taat.fi/taat/tmdc/ and taat.fi/taat/tmdc/demos/ need a fix? or is everything ok now?',177,'2008-01-12 15:02:40'),(183599,4942,'egbert: i sure could use one :(',177,'2008-01-12 15:05:36'),(183601,4942,'and you\\\'ve created one or two uninteresing topics today. notice any unbalance in the force luke?',177,'2008-01-12 15:07:22'),(183603,4942,'demos for lcd display shaving machines, much more interesting topic!',177,'2008-01-12 15:21:03'),(183714,4945,'such a compo could make sense in a party with a proper workshop about such hardware. so the few people who would do stuff would first get the inside basics of how to do things, possibly share some knowledge and then have some time during the party to either do colaborations or solo work to abuse the hardware in creative ways.. ofcourse its incompatible for parties with too many compos and too little attendants.',177,'2008-01-13 15:55:07'),(183729,4946,'[quote]That’s how MFX saved my life and healed me from incipient sexual perversion.[/quote]\r\n\r\namen.',177,'2008-01-13 16:55:13'),(183749,4945,'xernobyl: i was talking about predoing the hardware and then show it to people and say \\\"do prods for this, here is what you need to know to get you started\\\" and then the most interesting or creative prod would win.',177,'2008-01-13 20:54:10'),(183799,4947,'i remember ecstatica but i dont remember any demos using that technique :/',177,'2008-01-14 13:30:35'),(183802,4947,'they\\\'re all just stretched vector balls anyways :P',177,'2008-01-14 13:45:26'),(183834,4947,'i remember reading about elipsoid technology in the game reviews when ecstatica first came out. \\\"wow, they can draw stretched balls that intersect each other avoiding raytracing, and since its alot less things to draw then rendeing lots of triangles it looks more realistic and fast!\\\" mindblowing technology :D',177,'2008-01-14 17:40:18'),(183844,4946,'[img]http://www.ultimatepartyshop.com/shopimages/products/normal/118118.jpg[/img]\r\n[img]http://assets.spirithalloween.com/images/spirit/products/processed/00426734.zoom.a.jpg[/img]\r\n',177,'2008-01-14 18:08:37'),(183872,4920,'fixed everything except solar, have doubts since they\\\'re both dutch groups, maybe they\\\'re related. maybe scout or druid know something about this..',177,'2008-01-14 20:26:59'),(183877,4920,'keops: chill',177,'2008-01-14 20:38:51'),(183880,4920,'fixed those two aswell. its the samar productions thing thats a bitch to sort out',177,'2008-01-14 20:41:52'),(183885,4920,'the country and the infofile from the more recent releases usually contain enough info to acertain if they\\\'re related or not. its still a bitch to resort all this out though -_-',177,'2008-01-14 20:47:39'),(183891,1024,'only thing still b0rked is the samar productions massive dupe',177,'2008-01-14 20:56:37'),(183892,1024,'and prods added to the alternative party that belong to the party..\r\ndupe of arla/dcs tipped it..',177,'2008-01-14 20:59:49'),(183903,1024,'fixed the altparty/the party thing',177,'2008-01-14 21:24:31'),(183913,1024,'so, still to get proofchecked: all prods from samar and shape dupegroups',177,'2008-01-14 21:39:17'),(183917,4920,'so, left to fix when i get back from dinner: solar, shape, samar.',177,'2008-01-14 21:43:47'),(183919,4920,'blk: if a group exists but has no c64 prods already its quite unlikely that its the a multiplatform group.. better tag it and check it manually. add the (c64) thing to the end of it if indeed is diferent group. also, did you fix the void month and partycompo fields yet?\r\n\r\nand that extremly bad bug that would add same prod with same name for as many times as it had different groups. check if prod in csdb has more then 1 group, if so, search pouet for that name, if exists flag it for manual check. if doesnt exist atleast add the 3 group slots..',177,'2008-01-14 21:48:06'),(183936,4920,'script for prods of groups that dont exist in pouet yet makes complete sense.\r\nfor the rest, i would strongly suggest manually checking for dupe of group and prod. anyways, ban lifted.',177,'2008-01-14 22:13:29'),(183940,4951,'8bit: they offered Janne a settlement it seems. he\\\'s not allowed to publoically mention what was part of the settlement aparently.',177,'2008-01-14 22:20:16'),(183941,4920,'blk: keops is a bit \\\"my way or the highway\\\", do take it with a grain of salt, not all gloperators are so strongly against your script. just some more attention to errors would be appreciated :)',177,'2008-01-14 22:23:26'),(183943,4950,'[url]http://del.icio.us/psenough/netradio%2Bdemoscene[/url]',177,'2008-01-14 22:27:34'),(183952,4952,'would overload things',177,'2008-01-14 22:50:57'),(183956,4951,'or you could just download all [url=http://demovibes.org/]demovibes[/url]',177,'2008-01-14 22:52:23'),(183957,4951,'im still waiting for a new edition titled \\\"the dark side of the scene\\\" to finally get my 15 minutes of fame *sigh*',177,'2008-01-14 22:53:37'),(183960,4952,'whats does your definition of content negotiation imply? give me the code to fix it and i\\\'ll fix it. actually you even have access to fix it yourself p01 O_O',177,'2008-01-14 22:59:16'),(183990,4952,'maybe i didnt understand exactly what we\\\'re talking about but you do know that we dont have the screenshot filetype name stored in the sql database right?.. to show it on prod.php we simple try all possibilies based on the prodid number with the possible filetypes attached (.gif, .jpg, .png) and whatever acuses existance is used..',177,'2008-01-15 00:06:31'),(183993,4951,'gloom: please dont judge new users as trolls without any sort of reasonable proof. his topics seem of legit interest and honest lack of deeper knowledge, lets not stone people for merely beeing curious. atleast wait till they start getting annoying ;)',177,'2008-01-15 00:10:44'),(183996,4952,'hmm.. im starting to get what you mean.\r\nhmm.. hope gargaj reads this and implements it directly into pouet v2',177,'2008-01-15 00:13:55'),(184096,4947,'*bangs head on wall*\r\nsomeone find the darn demo already!',177,'2008-01-15 14:34:30'),(184109,4950,'hei tmb, you got a typo in that second url! its not amiga but AMIGAAAAA.',177,'2008-01-15 15:11:40'),(184115,4949,'its not a bug, its a feature ;)',177,'2008-01-15 16:17:33'),(184142,4953,'what about me? i wouldnt mind beeing fucked, i like fucking, it feels good.. O_O',177,'2008-01-15 17:52:26'),(184206,1024,'dips: whatever max value i change it to you\\\'ll ask for another one, so what value do you actually want?',177,'2008-01-15 23:44:23'),(184222,4956,'maybe you should ask the dude behind it? (bartman abyss-online de)',177,'2008-01-16 02:50:40'),(184352,4958,'gloom: ok, you can stone him now :)',177,'2008-01-17 00:22:27'),(184356,4958,'google for exploding beer movie',177,'2008-01-17 00:27:55'),(184371,1024,'[url=http://www.pouet.net/demoglop.php?who=961&com=1000]dipswitch demoglop[/url]',177,'2008-01-17 04:04:16'),(184374,1024,'took me one hour and a half to sort through the bloody samar productions dupe groups shit from blackpanther. i refused to force anyone else to go through the same with shape so i just removed every prod from the duped group blakpanther added.\r\n\r\nalso fixed party_year less demos from X demoparty.',177,'2008-01-17 05:41:54'),(184485,4960,'doesnt impulse tracker support it? was under the impression it did..',177,'2008-01-17 21:08:39'),(184721,1024,'rmeht: its not stored on the database, it checks if the file exists on the HD so, no you cant.',177,'2008-01-19 01:54:38'),(184821,1024,' ',177,'2008-01-19 18:19:02'),(185460,1024,'nutman: its made by skrebble right on the first page. i reckon the datetime signature lead you off. gargaj was the one who added that thing to search, i reckon it shows the date of last update to the topic or something instead of the datetime of the actual referred post.',177,'2008-01-22 22:59:37'),(185670,1024,'zefyros: added another one',177,'2008-01-24 02:56:33'),(185678,4974,'so jeenio is in this \\\"im not really a demoscener\\\" emo thing for quite a few months now and not even considering attending breakpoint. i think he\\\'s an idiot, so im starting a petition here in pouet to force him psychologicaly to come to breakpoint08.\r\n\r\ni think he should come to breakpoint08 because he\\\'s a scener. what do you guys (and ocasional girl) think?',177,'2008-01-24 06:03:09'),(185853,4977,'and this is related to demoscene, worth discussing by sceners, and thus well worthy of its own topic, how exactly?',177,'2008-01-25 03:37:43'),(185862,4486,'maybe [url=http://www.pouet.net/videoprod.php]this[/url] might help abit',177,'2008-01-25 05:10:20'),(185863,3220,'i finally did [url=http://www.pouet.net/videoprod.php]this[/url]\r\nquite crude but helps find demos with videos alot more then nothing at all..',177,'2008-01-25 05:14:51'),(185864,3220,'just does a where \\\"downloadlinks.type like \\\'video%\\\'\\\"\r\nif you find any bugs let me know..\r\nenhancment requests are for gargaj\\\'s v2 of pouet.',177,'2008-01-25 05:16:26'),(186326,1024,'nitro: no much use supplying screenshots taken with a digital camera aimed at your monitor instead of decent screenshots if you truly want the screenshot of a prod to get altered.\r\n\r\nhitch: fixed that demoglop bug, thanks for spotting it.',177,'2008-01-27 21:47:04'),(186334,1024,'oh..\r\nfixed',177,'2008-01-27 22:54:20'),(186514,1024,' ',177,'2008-01-29 00:29:21'),(186811,4999,'can anyone tell me the first phone to get a 3d acceleration chip? i guess it was a nokia but im wondering which model. even trickier to find, a science paper or report about it. want to have a proper citation in but i keep getting running into market oriented websites and such when searching google about it. i figure so many ppl working on mobile phone games in here, some of you might know this info off the bat..',177,'2008-01-31 06:11:21'),(186892,4999,'i knew of scholar but i hadnt searched with it yet',177,'2008-01-31 23:52:46'),(186924,4776,'gloom: already did that yesterday',177,'2008-02-01 12:01:48'),(186947,1024,'zefyros:\r\n\r\nmysql> update prods set download = replace(download,\\\'ftp://ftp.hornet.org/pub/demos/\\\',\\\'ftp://ftp.scene.org/pub/mirrors/hornet/\\\') where download like \\\'ftp://ftp.hornet.org/pub/demos/%\\\';\r\nQuery OK, 142 rows affected (0.17 sec)\r\nRows matched: 142 Changed: 142 Warnings: 0\r\n\r\nshould have taken care of all hornet related problems..',177,'2008-02-01 14:15:49'),(186953,1024,'break: cleaned bignonia\r\nzefyros: ay.. dunno what to do with that one, just leave it as is i guess',177,'2008-02-01 14:34:54'),(186954,1024,'bobic: pouet isnt a place to link the full commercial games, only the scene cracktros please.',177,'2008-02-01 14:36:02'),(187020,5004,'he didnt believe in the rating system',177,'2008-02-01 23:11:09'),(187021,5004,'and the demo was [url=http://www.pouet.net/prod.php?which=10842]this[/url]',177,'2008-02-01 23:11:53'),(187101,5006,'i commented the javascript code from index.php\r\nhope jeffry will go through the logs and clean whatever else is infected.\r\ni recommedn people avoid using pouet for the weekend.',177,'2008-02-02 16:04:40'),(187105,5006,'eltopo: yep, thats the code. beer for whoever can crack what it does :D',177,'2008-02-02 16:05:42'),(187106,5006,'p01 the drunkard :D',177,'2008-02-02 16:06:33'),(187294,5006,'only malware i found on my machine was a vundosomething, has been cleaned out.\r\ngonna get new passwords for pouet and pain staff regardless.',177,'2008-02-03 22:02:09'),(187326,1024,'please always use [url=http://en.wikipedia.org/wiki/BBCode]bbcode[/url] in this thread when refering to broken things.',177,'2008-02-04 06:35:58'),(187396,5007,'it should be easy to do but im busy with other stuff at the moment, maybe next weekend i\\\'ll have some time to look into this, sorry psonice. :/',177,'2008-02-04 17:52:18'),(187531,1024,'hitchkr: fuckings to gargaj for borking the backward compatibility of prodlist.php, must be the 5th fucking time i fix this shit in some other page linking to prodlist. -_-',177,'2008-02-05 04:46:31'),(187538,5012,'i remember when i was a kid in high school and a teacher was showing us logo i found it stupid and boring couz i already knew basic and pascal. later in univ when learning about turing machines it made more sense on why its \\\"important\\\" but i never really got much fun out of it, mostly because you could do the same and better with other coding languages..\r\n',177,'2008-02-05 06:50:29'),(187543,5012,'because they\\\'d otherwise probably get frustrated and quit coding altogether..\r\nbut i seriously believe every case is a diferent case, so everything depends largely on the kid\\\'s learning curve and personal coding interest. common sense for most teachers with a proper background in what the hell they\\\'re teaching.',177,'2008-02-05 08:40:38'),(187721,4775,'- dont bother us with trivial shit\r\n- lets mail to resolve this!\r\n*hits head on brick wall*\r\n',177,'2008-02-05 22:53:29'),(187726,4775,'xernobyl: look at the dates column you fruit!',177,'2008-02-05 23:00:49'),(187775,5018,'O_o\r\nmetaballs or particles?',177,'2008-02-06 10:30:43'),(187780,5018,'doubt it but maybe it was [url=http://www.pouet.net/prod.php?which=3291]lackluster 13/10/99 by sunflower[/url]?',177,'2008-02-06 10:36:45'),(187783,5018,'guess not [url=http://www.pouet.net/prod.php?which=7605]blue[/url] either then... that was my first guess before you mentioned it was filmed... hmmm... cant say i recall anything like that, then again i dont usually pay attention to the wild entries..',177,'2008-02-06 10:42:57'),(187784,5018,'oh, [url=http://www.pouet.net/prod.php?which=15435]asdf[/url] indeed..',177,'2008-02-06 10:43:38'),(187818,5016,'no tongue please',177,'2008-02-06 14:14:11'),(187953,5017,'klaus: you showing up at bp? thats great! looking forward to a having beer with you again :)',177,'2008-02-07 06:45:10'),(187954,5019,'sucks bad :(',177,'2008-02-07 06:46:47'),(187955,2737,'nigga please',177,'2008-02-07 06:48:41'),(187956,5005,'are we there yet? are we there yet? are we there yet?',177,'2008-02-07 06:50:36'),(187957,5003,'nice',177,'2008-02-07 06:51:31'),(187958,4991,'quite handy to carry to gigs too.',177,'2008-02-07 06:57:37'),(187959,4896,'took a look at it last weekend, was pretty nice despite the age of some of the articles.',177,'2008-02-07 06:59:15'),(187960,4947,'nothing yet? O_O',177,'2008-02-07 07:07:01'),(187974,4947,'helloworld: speak english..',177,'2008-02-07 11:12:32'),(187976,2737,'i can see the music for taking a dump compilations shimmering at the end of the tunnel already...',177,'2008-02-07 11:25:04'),(188000,5017,'actually, since getting used to admin\\\'ing pouet, i think i prefer coding from scratch.. figuring out all the classes bullshit from php modules is quite a bitch.\r\nand the \\\"easy to install\\\" part is always dubious. then again i never used jomla so maybe it truly is the best thing ever since sliced bread with onions and sugarcubes.',177,'2008-02-07 14:23:48'),(188008,1024,' ',177,'2008-02-07 14:49:54'),(188013,5017,'i\\\'ve done 2 cms systems for univ projects from scratch. recently hacked a few functionalities into an online shop module thing. the online shop module thing was a fucking nightmare, repeating same code shitloads of places, accessing different databases with same info, it instantly built my complete hatred to the mear concept of using php modules for anything.',177,'2008-02-07 15:04:08'),(188014,5017,'also, when was the last time you found anything resembling an off the shelf php module for a shopping cart system, or phpbb forum even, that wasnt filled with bugs and small annoying quirks? i quite prefer patching my own code instead of improving someones elses glued hack. :S not that im any expert in php stuff but still..',177,'2008-02-07 15:07:58'),(188016,1024,'oh, you posted while i was killing the other dupes, didnt see it there... killed it now.',177,'2008-02-07 15:17:37'),(188019,4776,'sorry, im sticking with it this time. he had his chance.',177,'2008-02-07 15:54:19'),(188036,5021,'i been trying to tell xernobyl he does have a certain slight talent for photography and should push it more, but he doesnt quite believe me.',177,'2008-02-07 17:23:30'),(188046,4776,'stefan: having to admin a scene site',177,'2008-02-07 18:18:49'),(188059,4776,'i considered banning entire sweden but i figured it would be kinda rude, better just stick with the only one who actually deserved it.',177,'2008-02-07 19:18:28'),(188182,5012,'slashdot had a few threads on teaching programming for elementary school kids and guess what their conclusions were: basic.',177,'2008-02-08 12:59:43'),(188187,5012,'your definition of fun frightens me',177,'2008-02-08 13:11:41'),(188190,4776,'pouet todo:\r\nban sweden\r\nban germany\r\nban switzerland (java == cancer)\r\nban greece (that navis bloke searching for wilddemos never convinced me much)\r\nban all french living in panamerica (might aswell get rid of keops while we\\\'re at it hihihi)',177,'2008-02-08 13:14:08'),(188191,4776,'oh damn, that was supposed to be austria not switzerland. oh well.',177,'2008-02-08 13:14:36'),(188195,4776,'egbert: keopschool makes me post the following :D\r\n\r\n[img]http://www.strangecosmos.com/images/content/11753.jpg[/img]',177,'2008-02-08 13:20:07'),(188198,4776,'just couldnt resist sorry :D\r\nyou know i love you :**',177,'2008-02-08 13:24:44'),(188199,5012,'hihihi\r\npreacher\\\'s equation said odd\r\n\r\nworld domination!\r\nhihihi',177,'2008-02-08 13:26:57'),(188202,5012,'adok: yes, a working automatic syntax checker is always nice to have when teaching code to people who can barely read yet. are you sure you meant to say elementary school in your first post?',177,'2008-02-08 13:32:33'),(188205,5012,'actually just asked my mother what grade kids learn to interpret complex sentences, she says 2nd grade so i guess they can learn to understand those code descriptions in the 3rd grade if they\\\'re really interested.',177,'2008-02-08 13:37:30'),(188221,4776,'*snuggle*',177,'2008-02-08 14:45:20'),(188427,5026,'yes, people still code in basic. even some half serious projects.',177,'2008-02-09 23:47:04'),(188495,5026,'thats the actual reasong why most demo sourcecode wont compile off the bat, those automatic code converters from vb to c++ are still a long way to go.',177,'2008-02-10 13:02:39'),(188504,1024,'their stuff was available through their homepage, domain must have expired and some kid bought it for his \\\"music\\\" project. shame.',177,'2008-02-10 14:24:03'),(188505,1024,'el-topo, long url in one of the news, it\\\'ll go away in a couple days.',177,'2008-02-10 14:25:38'),(188544,1024,' ',177,'2008-02-10 17:12:56'),(188571,5012,'skrebbel: im forced to agree with you. i really liked the potential of functional programming when i first learned it, sucked having to readjust your code thinking mindset to be proficient in it, i remember some classmates of mine struggled hard just to cope with the basics behind it. would be enormous advantage to learn it from young age along with math and standard programming, would make things alot more interesting for math classes too. plenty of things are coded way easier with functional programming then with imperative languages.',177,'2008-02-10 21:07:10'),(188601,1024,' ',177,'2008-02-11 08:11:00'),(188816,1024,'i didnt find it very needed, there are only some 20 msx prods in the database..',177,'2008-02-12 17:28:16'),(188989,5032,'phear darude on the radio',177,'2008-02-13 11:37:47'),(188996,1357,'[url=http://lapsen.org/h7.jpg]better[/url]',177,'2008-02-13 12:42:36'),(188998,1024,'rmeht: because gargaj\\\'s new search.php is adding a highlighting the word and the word is being used inside an url.',177,'2008-02-13 12:44:25'),(189059,1024,' ',177,'2008-02-13 17:58:28'),(189234,5035,'pouet calling trace, come in trace.',177,'2008-02-14 16:51:43'),(189385,1024,' ',177,'2008-02-15 20:58:18'),(189479,5040,'im having similar position role in an animation festival in portugal (gargaj: animatu, where chaos theory was submitted last year), which sucks since i cant enter demos i did into the competition. i should really start bugging other people to submit entries in a near future. its nice way to expose demoscene area to the digital art curious.',177,'2008-02-16 14:10:41'),(189482,5040,'why bother, debris and lifeforce will get all the attention anyways',177,'2008-02-16 14:21:13'),(189483,5040,'have to talk with visu and elfh see if they\\\'re interested',177,'2008-02-16 14:22:19'),(189492,5040,'xernobyl: somewhere near summer, event is only in october, thats why i havent started announcing it yet, but i will once im done with this gig and a couple chapters from the thesis',177,'2008-02-16 15:14:59'),(189500,5040,'oh the violins for the drama :D',177,'2008-02-16 15:44:43'),(189632,4775,'is it possible to crash at the partyplace from thursday to friday? for those flying in on the 20th who dont necessarily need the comfort of an hotel..',177,'2008-02-17 16:27:31'),(189639,4775,'ok, sounds reasonable to me, will consult with travel companions to make a decision :) thanks :)',177,'2008-02-17 17:33:22'),(189877,1024,'there',177,'2008-02-19 17:10:08'),(190008,1024,'not if you\\\'re logged in for 1 year and your browser aint cleaning the sessions/cookies automatically, no. but there are a few cookie/session problems, for instance sometimes, even though i am logged in, the [edit light] links dont show, but pressing refresh fixes it. browser comments size might suffer from the same feature.',177,'2008-02-20 14:35:49'),(190009,4775,'that kinda sucks for me but oh well, atleast there are some new compos, cant have all of them in without removing some.',177,'2008-02-20 14:36:43'),(190012,1024,'hmm.. actually... im also having the comments things... and its not from the old cookie/session related thing...\r\n\r\ngargaj what did you \\\"fix\\\" this time? maybe its the customlobsterization table split from the user table.. yet another case of database changes not grep\\\'d properly through all .php\\\'s. goddamnit',177,'2008-02-20 14:48:12'),(190144,4775,'i must say i agree with xen on his last remark, way too many compos for coders and ever less compos for graphicians, even though there arent that many good and active graphicians in the scene and i guess the quality of the compos also quite reflect that, i still found themed compos alore more fun and overall fair (considering some factors of time and avoiding the tits and dragons cliches) then the typical standard graphics compo. but well, it always depends on the theme itself and on who bothers doing something for it this time around. \r\n\r\ndespite maali\\\'s suggestion being somewhat retarded and completly off the point in question, i think i will try to do some graphics about drills and submit it to the regular graphics compo :) come to think about it since i mostly do vector friendly stuff i could also submit it for the 4k graphics thing.. we\\\'ll see how it goes timewise..',177,'2008-02-21 02:46:59'),(190480,5054,'tft: the protest was against the west support to the unilateral independence of kosovo, not kosovo itself. most of the riot was infact aimed at desecrating embassies that supported the unilateral independance and recognized kosovo as an independant state. but as usual, human stupidity escalates quite easily to looting and such.\r\n\r\nits quite sad to witness these events eitherway. regardless of what happens with official borders, those people will suffer even more economic setback than they already were suffering. dont see how an independant state of kosovo will help counter the corruption and instability that was already settled in that region, quite the contrary. fucking politics.\r\n',177,'2008-02-22 16:08:07'),(190598,5054,'thank you western world for providing freedom to others -_-',177,'2008-02-23 12:33:52'),(190942,4775,'any word on the bands thing? will there be any this year?',177,'2008-02-25 22:02:03'),(190960,1024,'split static',177,'2008-02-25 23:47:21'),(191089,4775,'i\\\'m still keeping my fingers crossed for a merzbow gig ^_^',177,'2008-02-26 18:26:21'),(191097,4775,'live pouet.net 3 naked girl awards to blkpanther ceremony!',177,'2008-02-26 19:05:56'),(191098,4775,'5 to blkpanther and 1 to dipswitch rather :)',177,'2008-02-26 19:06:37'),(191140,1024,' ',177,'2008-02-26 20:50:59'),(191273,4775,'the bonfire will be on top of the building and as big as we want it to be again!',177,'2008-02-27 15:16:24'),(191278,4775,'abba will perform hyperventilation live!!!',177,'2008-02-27 15:44:41'),(191284,4775,'free access to a laser sky projector?',177,'2008-02-27 16:04:24'),(191384,4775,'update website with info around same time please :D i dont wanna subscribe to newsletter but i do want to know the announcement within the next 20 minutes :D',177,'2008-02-27 21:26:15'),(191388,4775,'yay',177,'2008-02-27 21:44:54'),(191606,4180,'great :)',177,'2008-02-28 17:11:22'),(191701,4775,'subtle reference to inerciademoparty 2005 :D internal joke for pouet users with good memory only ;)',177,'2008-02-28 22:31:37'),(191719,4775,'maali: 2005 existed, 2006 didnt. i think :S\r\n\r\nbands bands bands bands',177,'2008-02-29 02:03:02'),(191876,4962,'oh well',177,'2008-02-29 17:16:32'),(191877,4775,'merzbow merzbow merzbow !!! *fingers crossed*',177,'2008-02-29 17:17:27'),(191899,4775,'oh, the band will be romeo knight vs xerxes, or so i read on zine. should be cool. will there be a second band or just that one act?',177,'2008-02-29 18:04:07'),(191900,4775,'would be cool to have some 8bit liveact insanity, even if lots of farts would be blablabla real chiptunes and back in my days blabla talking shit about it, would rock to crank your body to the 8bit :)',177,'2008-02-29 18:08:05'),(191927,4775,'maali: i can take my mac and scream my lungs out to create highly distorted chopped up vocals floating on acid and a sea of noisy drone feedback. will that do?',177,'2008-02-29 19:28:01'),(191928,4962,'leija: lol, it\\\'ll _really_ stand a chance against lifeforce and/or debris. for sure :P',177,'2008-02-29 19:31:05'),(191932,4775,'i always wanted to perform on the fourth stage ever since i was 12 ^o^',177,'2008-02-29 19:43:03'),(191937,4962,'navis: i\\\'d rather get nominated with due credit for something i actually invested effort and dedication into rather then a seemingly charity-rigged popularity contest. i\\\'ll always have the memories of killing farbrausch three times in two years, no nomination prize for that. ^_^',177,'2008-02-29 19:58:21'),(191938,1024,'marq: cool!!! gotta burn yellow rose to watch it on my dc :)',177,'2008-02-29 20:00:14'),(191959,1024,' ',177,'2008-02-29 21:41:06'),(192016,4962,'oh yeh, for the ones curious about the pouet poll thing, i guess we can now show you the results, they are listed here on an unnoficial page gargaj hacked together in a couple minutes, first person complaining that the topbar/banner link to the main page doesnt work properly gets a free rubber duck slap in the head by maali.\r\n\r\nregarding the official awards nominees, i must say i agree with nytrik about sandboxpunks soundtrack. and i also wonder what on earth happened to OMD/ORB for oldskool, not that im complaining much in that department since i quite disliked the thing, but at the time i was aparently the only one getting bored to death when watching it whilst everyone else was loving it like chocolate on caramel, not this years scene.org awards jury aparently. and me thinking your song is quiet 2 would get owned by omd and i would have to slit my wrists. aparently not :) guess the amiga remake wont have any run for its money after all.',177,'2008-03-01 05:05:37'),(192017,4962,'thats [url]http://www.pouet.net/rulez/viewawardscandidates.php[/url] ofcourse. remember to always use bbcode kids.',177,'2008-03-01 05:06:11'),(192020,4962,'maali, you know what you got to do.',177,'2008-03-01 05:11:13'),(192024,4962,'zefyros: i guess that was before fiver2 confessed he actualyl stole ideas from a commercial and those dark city building remodel scenes. oh, no wait, thats right, he confessed that fact right on the first day. even posted about it on the prod comments itself. but well, its in 177k so it must be more original. after all just the idea of getting inspired by commercials is original to the demoscene in itself, oh, no wait, tbl and flt been doing it for years now. oh well.',177,'2008-03-01 05:18:09'),(192033,4962,'if farbrausch really tried they probably could have squeezed it in. they were just too lazy (which is natural since they were dead anyways at the time)',177,'2008-03-01 07:02:34'),(192036,4962,'they\\\'re still getting interview as the new kids in the town of norway in every diskmag released this past month atleast. must be couz of the oil, duckers told me they had some stashed away.',177,'2008-03-01 07:14:40'),(192137,4962,'yay for charity nomination! 828 4life.',177,'2008-03-01 18:35:03'),(192139,4962,'and actually seeing media error get so many nominations is defnitly scary as shit. one cool scene on a rushed prod with crap music shouldnt be considered a best demo in any possible aspect. i wonder...',177,'2008-03-01 18:36:56'),(192174,5074,'poland exists again now? amazing. only with the power of AMIIIGGAAAAA',177,'2008-03-01 20:44:08'),(192332,4962,'smash: thats one of actual nominations it deserved yes, but best demo and best direction, come on..',177,'2008-03-02 14:25:34'),(192334,4962,'gloom: those fuckers from the scandinavian conspiracy pulling strings again!!!1 :p xen warned us but we didnt take him seriously.',177,'2008-03-02 14:27:30'),(192339,4962,'there is some nice camera work on the city scene but the whole rushed slap in filler effect thing kinda ruins it big time',177,'2008-03-02 14:52:43'),(192348,4962,'smash: i\\\'m not advocating replacing the nomination with better mediocrity, but lets be honest about things, media error doesnt deserve to win any of the categories apart from maybe graphics and effects, if it doesnt stand a chance and its getting nominated elsewhere, some remodelling wouldnt hurt instead of hyping this thing like it\\\'s something you guys actually spent months working on.\r\n\r\nregarding the pointless exercise and setting aside my bias over the neglect of 828: that seems to have been the logic applied for the best soundtrack nominations atleast. quite depressive to look at with all due respect to the soundtracks listed and the efforts of the jury members.',177,'2008-03-02 15:20:44'),(192359,5083,'snagged off slashdot is this [url=http://www.overclock3d.net/news.php?/input_devices/ocz_prepares_neural_impulse_actuator_for_shipping_next_week/1]piece of news from overclock3d[/url]\r\n\r\n[quote]\r\nOCZ\\\'s prepares NIA for shipping next week\r\n \r\nBack in January we brought you news of a new device showcased by OCZ over at the Computer Electronics Show. Codenamed the Neural Impulse Actuator (or nia for short), OCZ captivated audiences by seemingly being able to use brain power to control the motion of a character in the the popular FPS Unreal Tournament. \r\n \r\nNeural Impulse ActuatorWhile details of how it worked at the time were quite sketchy with many people taking guesses at whether it was actually controlled by brainwaves or facial expressions/muscle movements, today (after seeing the device in action on a one-on-one basis) we\\\'ve got some further information on the unit along with some pictures of what you can expect from the retail version once it starts shipping.\r\n \r\n \r\nHow does it work?\r\n \r\nObviously the biggest question that has been on everyone\\\'s minds (excuse the pun) is how does it work? While it has to be said that a lot of the information fed to us by Dr. Michael Schuette (Neurobioligist & OCZ VP of Technology) went well over our heads (here we go again - Ed), we managed to extract from the conversation that the nia works by reading bioptentials. These include activities of the brain, the autonomous nervous system and muscles - all of which are captured using embrace sensors located on the nia\\\'s headband, amplified and sent to the PC via USB2.0.\r\n OCZ Neural Impulse Actuator\r\nThe biopotentials are broken into frequency specific components that allow a reasonably fine granularity of control for the novice user, after a short period of adaptation, the controls become essentially a streaming of body signals into the computer that don\\\'t really require any further \\\"thinking\\\" but become sort of second nature.\r\n \r\nUntil recently this analysis required a great deal of processing power, meaning that in a uni-processor environment the game running on a users PC would often be competing for CPU resources against the nia application. However, thanks to the popularity of multi-core processors, the software is now able to offload a lot of the \\\"decoding\\\" to other cores in the processor improving the performance of the multi-threaded application.\r\n \r\n \r\nOCZ NIA HeadbandAny better than a mouse/keyboard?\r\n \r\nWhile the nia is clearly a breakthrough in technology, it\\\'s certainly not going to make anybody a professional gamer over night. In much the same way as it takes several years to learn how to touch-type without looking at the keyboard, the nia will similarly require significant \\\'brain training\\\' before a user can competently navigate around a map in a game.\r\n \r\nHowever, the nia does have a big advantage over the traditional mouse with OCZ claiming that reaction times can be cut by anything up to 60%. This reduction is mainly thanks to the nia cutting out a large portion of the time that the body takes to relay information from the eye down through the body into muscles in our fingers. While many professional gamers spend many hours every day for several years training these reflexes, any person using the nia should be able to harness the full potential of their reflexes within a matter of hours.\r\n \r\n \r\nSo when is it out?\r\n \r\nSources at OCZ have told us that the nia will be going into production as soon as next week. This falls in line with the start CeBIT, where the device will be showcased on OCZ\\\'s booth (Hall 21 B 29). People wanting to get a slice of the action as soon as it arrives with retailers can expect to pay around $300USD (~£150) - a bargain considering the R&D that has gone into the device. Also included in the package will be detailed instructions and presentations on how to make the most of the nia. So rest assured you won\\\'t be left scratching your head!\r\n[/quote]\r\n\r\ni predict huge headaches. :D\r\nmight be fun for some unorthodox interactive things.. O_o',177,'2008-03-02 15:58:54'),(192361,5081,'uh la la pains au chocolat',177,'2008-03-02 16:03:40'),(192365,5083,'it\\\'ll be useful for its response time when its more properly developed/debuged/improved. i reckon this first mass-thing will be interesting to play around but quite crappy to actually use seriously. but we\\\'ll see :)\r\n\r\nso many ideas i have for mood changes automatic triggering music and synesthetic visual response. would sure be fun to play with this.',177,'2008-03-02 16:21:01'),(192377,4938,'great article',177,'2008-03-02 16:56:29'),(192379,5083,'[url=http://www.pouet.net/prod.php?which=8780]mind control[/url] is one of the best spectrum demos ever.',177,'2008-03-02 16:59:04'),(192390,5083,'amitari: our minds will remain safe from control as long as we have enough aluminum foil.\r\n\r\n[img]http://www.boingboing.net/images/_rahimi_helmet_ali2.jpg[/img]',177,'2008-03-02 17:32:22'),(192418,5083,'im all for right to privacy and free thinking but you\\\'re just plain beeing silly mate. its a gadget that measures electrical activity in your brain and sends signals to a computer, how on earth is that capable of mind controlling the masses? do enlighten us, prophet.',177,'2008-03-02 19:22:06'),(192420,5083,'technology si teh evil!!! BE WARNED!!!!',177,'2008-03-02 19:24:19'),(192448,5083,'no reason to avoid playing with the technology. it\\\'s the mentality of the people pushing for the terror state of surveillance that needs to change. and that wont happen regardless if we have a brain voltage gadget available for public tinkering or not.',177,'2008-03-02 20:46:46'),(192457,5083,'i share your concearns. but the technology in itself isnt evil. just dangerous in the wrong hands.',177,'2008-03-02 21:30:51'),(192475,5083,'no worries, im sure they\\\'ll figure out terrorists might be using it against them sometime soon! ^_^',177,'2008-03-02 22:23:35'),(192693,4775,'so whats the other band?\r\n\r\nsucks that there wont dtv cover :(',177,'2008-03-03 23:22:22'),(192828,4775,'i can rumble a drone soundtrack into the mic!! :D',177,'2008-03-04 20:00:09'),(193193,4775,'and the second band is?.....',177,'2008-03-06 04:26:49'),(193460,5092,'most of [url=http://www.pouet.net/lists.php?which=1]my dos stuff[/url] was turbopascal aswell.',177,'2008-03-06 19:56:20'),(193463,5092,'[quote]I don\\\'t think there\\\'s any pure SVG demo. I know at least two prods that use SVG: dot.com 2.0 in JavaScript, and Die Ewigkeit Schmerzt which use SVG to store vector graphics.[/quote]\r\n\r\nwe used an SVG conversion tool for the graphics on [url=http://www.pouet.net/prod.php?which=33130]your song is quiet, pt2[/url], special speccy vector format, elfh si teh man.',177,'2008-03-06 20:07:58'),(193496,4775,'navis: i hate to differ, but i lost at plenty of demoparties, wheres my sweet lovin? -_- hugs from skrebble dont count :P',177,'2008-03-06 21:54:52'),(193497,4775,'i was watching a movie a couple days ago where there was this saying about playing basketball for money and relationships: sometimes when you win you actually lose or draw. and sometimes when you lose you actually draw or win.',177,'2008-03-06 21:56:52'),(193498,4775,'and the second band that will perfor at breakpoint is... ?',177,'2008-03-06 21:57:15'),(193524,4775,'yay',177,'2008-03-07 02:03:44'),(193528,4775,'i guess he means this one\r\n\r\n[quote]what are the rules about bringing pressure cookers, deep fat fryers, sandwich toasters etc?[/quote]\r\n\r\nwhich is partly answered at the party website [url=http://breakpoint.untergrund.net/rules.php]rules page[/url]:\r\n\r\n[quote]Keep your kitchen equipment, heaters and cheap extensions sockets at home. We do our best to keep a solid power supply, but this kind of devices often trigger the ground fault protection, possibly leaving several rows without power. That protection is there for your own safety, and also required by German law. We won\\\'t refund half-written CD-Rs after a power failure. You\\\'re not allowed to use extension sockets that don\\\'t conform with the VDE norms (meaning they are either defect or don\\\'t have earth contact).[/quote]\r\n\r\nbut i guess he needs a confirmation since it\\\'s slightly different or something..',177,'2008-03-07 03:39:01'),(193545,5095,'cool\r\njust missing scrobbler support',177,'2008-03-07 08:12:28'),(193547,5095,'thats what i been using for quite nearly a year now, cog. but it doesnt load ogg and module or let you edit mp3 infofile, and that gets annoying.',177,'2008-03-07 08:20:03'),(193548,5095,'not infofile.. id3 tags or whatever the fuck they\\\'re called.',177,'2008-03-07 08:20:26'),(193549,5095,'actually, looking at the webpage it seems the new version of cog does load ogg and tracker format, got to upgrade i guess.',177,'2008-03-07 08:21:46'),(193559,5095,'maybe they just dont show on the sidebar library thin then. couz i remember having some empty netlabel folders and turning out they actually had ogg or it files in them and just cog wasnt recognizing them as music files.\r\nanyways, i\\\'ll upgrade and see what gives',177,'2008-03-07 09:16:37'),(193743,4775,'i was this close to curing cancer! now all my research is gone couz i launched pouet instead. and its all your microwaves fault!!',177,'2008-03-07 23:08:10'),(193759,1024,'nagato: square of pulse was released at both parties, so both are correct.',177,'2008-03-08 01:50:07'),(193768,4775,'NO NO!!! ALL OUR HARD WORK GONE TO WASTE!!!\r\n\r\nmankind is doomed....',177,'2008-03-08 05:09:46'),(193773,4775,'no one made jokes about cancer, get the stick out of your ass. my grandfather died of cancer and i didnt get all touchy about reading this thread, so where did your dark aura come from?',177,'2008-03-08 07:07:28'),(193775,3999,'bjork - all is full of love\r\nfunkstorung - grammy winners',177,'2008-03-08 07:12:15'),(193965,4775,'vsnares breakpoint gig would be fucking awesome :D',177,'2008-03-09 07:22:41'),(194008,4775,'skrebble: plus justin has been known to appear in some of the most interesting alternative demos ever released!! and tightly colaborated with one of the best c64 musicians ever: timbaland. have we ever seen aaron funk in a demo? no we have not. clearly justin is the best choice. we should write an article for hugi about it!',177,'2008-03-09 15:35:27'),(194009,3999,'[url=http://www.youtube.com/watch?v=8rjyVF6a4xo]venetian snares - szamar madar[/url]',177,'2008-03-09 15:44:20'),(194026,3999,'[url=http://www.youtube.com/watch?v=RJEZX7Vjisw]justice yeldham - live @ porto 2007[/url]',177,'2008-03-09 17:26:08'),(194301,1024,' ',177,'2008-03-11 10:35:12'),(194505,1024,' ',177,'2008-03-12 09:20:17'),(194534,3999,'8bit: i think the kosmoplovci guys had one back in serbia, thats where i first saw the thing and i remember decent quality. i\\\'ll ask them for an url next time i catch them online.',177,'2008-03-12 14:34:34'),(194535,3999,'oh, nevermind: [url=http://69.64.49.238/%7Evsnares/Venetian%20Snares%20-%20Szamar%20Madar.avi]here it is the avi[/url]',177,'2008-03-12 14:36:30'),(194536,3999,'hmm.. 404 actually.. :S',177,'2008-03-12 14:39:05'),(194540,3999,'[url=http://breakcore.moskva.com/breakcore-video-list/174009.html]non 404[/url]',177,'2008-03-12 14:48:19'),(194687,5016,'liranuna: its more fun to take the oportunity to insult our favorite hatemarks.',177,'2008-03-13 05:36:57'),(194923,4775,'maali: i\\\'ll see what i can manage',177,'2008-03-14 05:04:28'),(194924,4775,'do you want to deepfry them? :D',177,'2008-03-14 05:04:44'),(194925,4775,'kaneel is a real jazz musician now, cant be seen socializing with us demoscene amateurs ;) perhaps if more people pre-ordered his new album he would have the funds to make the journey ;)',177,'2008-03-14 05:06:53'),(194953,5016,'myriads of different ways to do ribbon effects. :P',177,'2008-03-14 11:08:15'),(195002,4775,'better get your soap in a rope so you dont drop it!',177,'2008-03-14 15:49:47'),(195123,5118,'8bit: try [url=http://processing.org]processing[/url]\r\n\r\nif designers who never learned how to code can use it so can you ;)',177,'2008-03-15 12:17:35'),(195153,5118,'iq: yes. quite. just not for people who get easily frustrated with things. old computer basic was good for that, working straight out of the box. nowdays compilers and work environments are a bitch to work out, all the modules and compiling options and depency horseshit, thats where processing shines, removes the complexity from graphical coding. or atleast thats what they were attempting to achieve.',177,'2008-03-15 14:46:00'),(195156,4775,'oh god, not zubrówka no, please! dont!',177,'2008-03-15 14:50:35'),(195157,4775,'kaneel: bought your ticket yet?',177,'2008-03-15 14:51:05'),(195168,4775,'you aint there! :(',177,'2008-03-15 15:39:02'),(195171,4775,'kaneel gave me irc jazzhugs! uuuhhh!! gross!!',177,'2008-03-15 15:58:21'),(195210,4775,'i think they just forgot to register on the breakpoint bus shuttle page O_o',177,'2008-03-15 23:04:22'),(195246,5118,'you\\\'re already on the next line segment when you invoke 180 and 181, thats why it\\\'s not deleting the old line.\r\n\r\n180 MOVE cap1(del,0),cap1(del,1)\r\n181 DRAW cap(del,0),cap(del,1)\r\n\r\ninstead of\r\n\r\n180 MOVE cap(del,0),cap(del,1)\r\n181 DRAW cap1(del,0),cap1(del,1)\r\n\r\nmight do the trick\r\n\r\ncould probably be optimized to not do the extra move, but im not sure if drawing in blassic also moves your position or not.',177,'2008-03-16 09:36:54'),(195255,4775,'you people are talking like breakpoint is already next week.\r\noh, wait..',177,'2008-03-16 10:34:09'),(195259,4775,'and they\\\'ll probably look awesome with the dress. :P',177,'2008-03-16 10:50:15'),(195383,5118,'[code]int cx=150;\r\nint cy=150;\r\nint cxx;\r\nint cyy;\r\nfloat xl=0;\r\nfloat yl=0;\r\nint b=0;\r\nint c;\r\n\r\nvoid setup() {\r\n size(300,300,P3D);\r\n background(255);\r\n}\r\n\r\nvoid draw() {\r\n stroke(255,255);\r\n line (cx,cy,cxx,cyy);\r\n xl = 60*cos(b*PI/180);\r\n yl = 60*sin(b*PI/180);\r\n c=(int)(random(15)+1);\r\n b=b+c;\r\n cxx=(int)(cx+xl);\r\n cyy=(int)(cy+yl); \r\n stroke(25,96);\r\n line (cx,cy,cxx,cyy);\r\n }[/code]',177,'2008-03-16 23:07:39'),(195400,5118,'might be smoother yes :D',177,'2008-03-17 01:06:54'),(195425,4775,'i remember organizing the calodox international booze exchange program at mekka symposium 2002, was a success ;)',177,'2008-03-17 11:07:09'),(195433,4775,'no, calodox was only in charge of organizing, the booze was provided by members of other groups. i think we had booze from something close to 20 different nationalities present around the bonfire :)',177,'2008-03-17 11:53:36'),(195443,4775,'i vote for new user passwords. answering how low can you go for example.',177,'2008-03-17 12:47:18'),(195455,4775,'hehehe, rngmnn of scoopex has leading. :D',177,'2008-03-17 14:15:36'),(195459,4775,'megablast you newb!',177,'2008-03-17 14:27:46'),(195466,4775,'xrl: é verdade, depois manda-me sms a dizer a q horas chegam no comboio para eu vos ir buscar a estacao de gaia devesas.',177,'2008-03-17 14:56:23'),(195471,4775,'cant be real tracker if it aint got nibbles',177,'2008-03-17 15:12:24'),(195475,4775,'silentriot: will you guys hang around the airport? we arrive at midday, the shuttlebus is only at 20 or something, would be cool to have some beers and shout amiga with the polish in the meantime ;)',177,'2008-03-17 15:19:38'),(195477,4775,'BEING A JAZZ MUSICIAN IS A REAL JOB!!!!\r\nthink about the children!',177,'2008-03-17 15:20:56'),(195479,4775,'with no access to kindergarden area for obvious reasons.',177,'2008-03-17 15:25:28'),(195483,4775,'sorry, i keep all joints for myself.\r\noh, wait..',177,'2008-03-17 15:30:09'),(195486,4775,'whats the one spare sock for?\r\nwait, dont answer that!!',177,'2008-03-17 15:39:16'),(195488,4775,'and i\\\'ll steal some empty cdrs from a random careless german this time to take them home with me till the real thing gets in my mailbox.',177,'2008-03-17 15:45:37'),(195490,4775,'i\\\'ll seduce you with little boys underwear. your machine will be helpless.',177,'2008-03-17 15:57:53'),(195492,4775,'i have heavy keops tolerance developed, your cup of stfu is useless you baguette loving french scum!!\r\ndont forget the pastis please.',177,'2008-03-17 16:04:55'),(195495,4775,'we could do some showeraction field recordings then distort them abit and release it as an ep at enoughrecords. defnitly.',177,'2008-03-17 16:11:33'),(195496,4775,'the real question is, will it occur before or after the jumalauta naked oil wrestling fight',177,'2008-03-17 16:13:04'),(195499,4775,'perhaps we can do a co-release?',177,'2008-03-17 16:24:55'),(195508,5124,'will you show rob is jarig? :P',177,'2008-03-17 17:16:18'),(195519,5124,'that rob was defnitly jarig...',177,'2008-03-17 17:39:09'),(195522,5125,'no worries, there is a nice italian restaurant at one end of the airport, and a nice outdoors bar with decent priced at the other end. :)',177,'2008-03-17 17:49:52'),(195523,5125,'missing key word: beer',177,'2008-03-17 17:50:09'),(195524,5125,'what happened with the girl? romanians gone missing?',177,'2008-03-17 17:50:46'),(195526,4775,'will azzaro, hakon and 6a96a hang around the airport that long? i noticed they dont have a shuttle bus assigned at the breakpoint shuttle bus page, thats why im wondering :D',177,'2008-03-17 17:53:15'),(195531,5125,'told yah to watch out for firmware \\\"features\\\". it always seems to be abit defective somehow ;) no worries, [url=http://www.pouet.net/prod.php?which=9014]kooma knows the solution[/url]',177,'2008-03-17 17:56:03'),(195534,5125,'red has a good point there',177,'2008-03-17 17:58:31'),(195540,4775,'duly noted',177,'2008-03-17 18:22:20'),(195545,4775,'nina: gotta go to partyplace, dont have nor want hotelroom :)',177,'2008-03-17 18:34:06'),(195547,4775,'plenty of oportunities to get wasted on the following days, no need to abuse it on day 0 ;)',177,'2008-03-17 18:35:31'),(195549,4775,'prefer chillout on carpet over hangover at unpaid hotel room :D',177,'2008-03-17 18:40:39'),(195553,4775,'bills are for those with oil :D',177,'2008-03-17 18:47:44'),(195594,5124,'im gonna leave playing on mute while i eat my dinner, no porn on arrival please.',177,'2008-03-17 21:49:51'),(195608,5124,'can we have hyperventilation please? its important!!',177,'2008-03-17 21:56:36'),(195651,4775,'silly simple question, will there be wireless at the beer tent and outside garden?',177,'2008-03-17 22:34:51'),(195756,4775,'xrl, zeroshift: i just mailed scamp about us, no need to dupe requests.',177,'2008-03-18 14:20:38'),(195805,5115,'this whole affair saddens me. i hope it doesnt escalate.',177,'2008-03-18 20:19:31'),(195814,5115,'maali: rotfl',177,'2008-03-18 20:45:21'),(195815,5115,'maali: black olives ordered btw, hopefully no one will confiscate them at the airport :)',177,'2008-03-18 20:46:26'),(196052,5127,'ah damn it, why didnt i hold back [url=http://www.pouet.net/prod.php?which=48998]this release[/url] :(',177,'2008-03-19 21:07:23'),(196651,1024,'ham: done!',177,'2008-03-23 17:24:45'),(197548,5148,'keep in min people were mostly booing at the results, not the prods themselfs. luckily drifters completly agreed the results were fucked up.\r\n\r\nthe good old public voting fuck ups yet again.',177,'2008-03-26 01:04:36'),(197551,5148,'and yes, big respect to them.',177,'2008-03-26 01:06:59'),(197607,1024,' ',177,'2008-03-26 03:09:03'),(197612,5155,'need a security update perhaps',177,'2008-03-26 03:37:47'),(197616,5141,'iblis: [url=http://www.youtube.com/watch?v=o76WQzVJ434]look, its you on film!![/url]',177,'2008-03-26 04:04:30'),(197620,5141,'*sigh*',177,'2008-03-26 04:08:39'),(197630,5141,'[quote]I have respect for your skills, but i was not moved by this track at all. I mean c\\\'mon man i did not say the demo was ugly or anything did i?[/quote]\r\n\r\n[quote]there must be something that im missing because im not really that impressed with it. What am i supposed to look for? I think the music is trying so hard that it fails entirely, it is bland, boring and poorly executed. The visuals are a mixed bag of stuff, and when i draw a direct compare to the masterpice that is the latest ASD demo, i find this one oldschool in the not so cool way just on a ps3 with the added bells and whistles that the hardware allows for.\r\n\r\nMust have been cool tho to live from making demos for 2 streight years (am i getting this correctly?) :)[/quote]\r\n\r\n2 years paid work for a bland boring and poorly executed music == respect for skills\r\n\r\nnice to know.',177,'2008-03-26 04:32:56'),(197634,5141,'and yet, i still think you\\\'re an idiot. perhaps if you had phrased your opinion on the thread in a non clueless idiot manner i would not think so of you. too late for that now though. but maybe you can get something out of the experience for the future. then again, considering your comments maybe you\\\'re too dumb for that whole \\\"learning not to be a prick towards other peoples heart devoted efforts\\\" business.',177,'2008-03-26 04:45:04'),(197638,5141,'so what parties are you coming to?',177,'2008-03-26 04:57:48'),(197650,5141,'well, i\\\'ll probably be doing a summer tour in central europe so it shouldnt be too hard. do let me know when you\\\'ve picked the ones you\\\'ll visit this summer, nothing like knowing the trolls personally to understand the rational behind their clueless idiocy posts. im well over my feeling intimidated by strangers days, sorry to burst your bubble. having to constrain myself to morally acceptable behaviour for the sake of the credibility of a public service can grow quite frustrating with all these trolls, i wouldnt mind blowing some steam on you, feel free to step up and provoke me to the point i wont be held responsible for my actions. ^_^ just hope there\\\'ll be enough sceners around to stop me from actually killing you. would suck to go to jail over an internet troll who couldnt handle i find his opinions stupid. :S',177,'2008-03-26 05:16:51'),(197654,5141,'the thing is, im not being an asshole, your comment _was_ idiotic, even if it came from navis himself i would still find it idiotic, and i never had a problem to state that openly regardless of what size anyone is. and its not the size that matters, its what you can do with it that counts. ;) i wasnt even particularly overwhelmed by the demo either, it\\\'s the way you expressed your opinion that was plain insulting. and im certainly not insisting on it for the heck of it, got better things to do with my time catching up on emails, you\\\'re the one who seems to think me considering your opinion idiotic is a deranged representation of a despote repression system implemented in this place. im all for the right to have an own opinion, i just dont like it when its purposedly insulting and directed towards hard working people.\r\nim all for peace joints.',177,'2008-03-26 05:54:19'),(197660,5141,'<3',177,'2008-03-26 06:42:56'),(197869,5148,'[quote]but maybe they\\\'ll learn to save their hard work for Assembly or another big party next time.[/quote]\r\n\r\nwtf does that got to do with anything?',177,'2008-03-26 19:18:34'),(197877,5148,'right. im just gonna pretend i didnt read this. had enough arguing on the internet yesterday already. you could atleast make _some_ effort not to walk around dressed as a pinata though.',177,'2008-03-26 19:51:53'),(197895,5141,'0rel: the active sceners are the ones who control the state of the scene. so if you dont like the hardware tech demos current, make some of the other type. i like the idea of new (interactive) digital art media research, its usually centered on possible new services and not taken that seriously as an art medium. i feel making money out of digital art if quite antagonic since most digital art is moving into flatrate access service fees and customizable/personalized products. the former requires a large catalogue and artscene connections to be of random buyers interest, the later talented people devoted to churning out particular requests which is most design companies already focus on and typically have a hard time staying alive unless they grow notorious due to spectacular talent and social networking skills. all im saying is that its complicated, possibly utopian, but i\\\'ve considered it before and would be cute. bluetooth has been fashionable for environment controller mechanisms in these past coupe years, and i reckon wii controlers will bring new kind of interactivity aswell for example. but its all mostly just contemporary art exhibition and interactive models research kind of stuff, hard to market imho',177,'2008-03-26 20:50:42'),(197915,5159,'I infiltrated [url=http://festivalanimatu.com]festival animatu[/url] last year to give out a demoshow and meet some interesting people in the digital animation biz. After some negotiations, this years edition of the festival will have a parallel demoscene competition organized by yours truly. You can read the submission rules [url=http://festivalanimatu.com/2008/e_demoscene_regulamentos.htm\\]online[/url], but basically, we accept into competition demos and intros produced in 2007 and 2008. Deadline for submissions is on the 30th of July, the festival itself will occur in the lovely portuguese city of Beja from the 15th to the 19th of October. A round up of 20 nominated productions to be shown in the event will be selected by a jury consisting of me and couple other international reknown sceners (who can be some of the fuckers who didnt allow 828 to get nominated for scene.org awards 2007 best soundtrack since i cant enter 828 in this competition anyways), the winner demo will be given 500e and an invitation to join the festival in the following year to accept the prize. There will be several digital animation related workshops and roundtables, the demoscene will share it\\\'s presence in these activities with some demoshows of the nominees and an invited speaker. So if you got something worth showing to the world, do get in touch and participate.\r\n\r\nTo warm up for the festival there will be an animation film showcase on the 10th of April in Portalegre where i\\\'ll be present to also show some state of the art demos and intros at cine teatro CAE de Portalegre. So if you\\\'re portuguese or spanish or just happen to be visiting, do show up.',177,'2008-03-26 22:59:59'),(197920,5159,'the main orga contacted me through the scenept blog, they had received a submission by conspiracy that year so they snooped around if there was a demoscene in portugal and asked me if i wanted to go there show some demos at the afterparty. i liked the event location and the people. lots of them were interested in what these demoscene things were, and lots of their workshops would be interesting for any type of regular demoscene guy, so i think its worth having more presence and they wanted someone who knew the demoscene to be in charge. so now i cant submit 828 and get filthy rich :(',177,'2008-03-26 23:39:43'),(197926,5159,'any audience is welcome :) im not leaving the comfort of my home for the free beers ;)',177,'2008-03-26 23:54:54'),(197947,5161,'i fried her graphics card while pressing the space bar at the scene.org awards, got her number!! msg me for details ;)',177,'2008-03-27 01:00:46'),(197963,5161,'there was this guy shouting scheisse.. anyone knows his nick?',177,'2008-03-27 01:31:12'),(198132,5161,'leia: you\\\'re lucky, you dont get random pouet fixing requests ^_^',177,'2008-03-27 17:55:54'),(198196,4775,'coming from someone who had to wait 3 hours for the poles to pass out before managing to fall asleep on thursday night: if you want a proper rest you should really get an hotel room. or get more wasted right before, or engage in a conversation with an uber geek, or use the earplugs, or pick your sleeping corner near the beamteam, or all of the above.',177,'2008-03-27 21:22:25'),(198245,5141,'atleast they credited it in the infofile...',177,'2008-03-27 22:58:57'),(198262,5163,'last year i had something similar and concluded it was from the pizza at monday morning that probably lingered around through the whole previous night. they had a stock sellout again this year. coincidence?',177,'2008-03-27 23:26:20'),(198830,4775,'so i did miss the Jumalauta naked mud wrestling match!\r\n\r\norgaziners: how many official visitors this year? the hall seemed slightly emptier then last year to me, atleast on the first days..',177,'2008-03-30 03:03:01'),(199086,4775,'there were nearly a dozen spaniards at breakpoint, they just dont make as much noise as the sgz guys usually do, thats why you didnt notice them O_o',177,'2008-03-31 05:15:41'),(199267,5154,'\\\\o/',177,'2008-03-31 21:35:08'),(199292,5141,'gkmotu: you sure your friend didnt see matrix before?',177,'2008-03-31 23:06:13'),(199334,4922,'maybe you should be looking at the quantity and quality of good 4ks and demos there were and realize there arent that many active sceners after all. maybe you could do something about the later.',177,'2008-04-01 01:34:06'),(199348,4922,'xrl: kammu was just talking to me on msn earlier today about how he wanted to code a tool for a proper 64k and no one in portugal is able to back him up and help him make it happen before xmas and/or demotivation strike.',177,'2008-04-01 04:24:55'),(199570,4655,'seems i made a decision not to come again this year. sorry guys :( this sucks.',177,'2008-04-01 20:10:36'),(199582,3757,'i still get called the demonews thing guy instead of demojournal. :S',177,'2008-04-01 20:40:31'),(199836,5176,'*sigh* skrebble, you defnitly didnt hug me enough at breakpoint :(',177,'2008-04-02 20:17:08'),(199911,1024,' ',177,'2008-04-03 00:57:30'),(201277,5179,'nice one garg',177,'2008-04-07 22:50:32'),(201475,5136,'good luck',177,'2008-04-08 20:06:09'),(201489,1024,'any bored gloperators, these prods are missing a party_year which is borking the party.php displays. have fun, i got sick of doing it after fixing 20 of them.\r\n\r\nmysql> select id from prods where party is not NULL and party!=1024 and party!=0 and party_year=\\\"\\\";\r\n+-------+\r\n| id |\r\n+-------+\r\n| 38226 |\r\n| 38227 |\r\n| 38228 |\r\n| 38445 |\r\n| 38462 |\r\n| 38562 |\r\n| 38700 |\r\n| 38701 |\r\n| 38921 |\r\n| 39057 |\r\n| 39168 |\r\n| 39882 |\r\n| 40385 |\r\n| 40388 |\r\n| 41061 |\r\n| 41191 |\r\n| 41380 |\r\n| 41472 |\r\n| 41540 |\r\n| 41636 |\r\n| 41655 |\r\n| 41656 |\r\n| 41657 |\r\n| 41664 |\r\n| 41712 |\r\n| 41886 |\r\n| 42054 |\r\n| 42100 |\r\n| 42138 |\r\n| 42139 |\r\n| 42141 |\r\n| 42149 |\r\n| 42151 |\r\n| 42179 |\r\n| 42194 |\r\n| 42220 |\r\n| 42304 |\r\n| 42470 |\r\n| 42550 |\r\n| 42551 |\r\n| 42560 |\r\n| 42561 |\r\n| 42562 |\r\n| 42563 |\r\n| 42657 |\r\n| 42658 |\r\n| 42664 |\r\n| 42839 |\r\n| 42999 |\r\n| 43000 |\r\n| 43120 |\r\n| 43329 |\r\n| 43330 |\r\n| 43349 |\r\n| 43432 |\r\n| 43476 |\r\n| 43477 |\r\n| 43478 |\r\n| 43479 |\r\n| 43481 |\r\n| 43482 |\r\n| 43650 |\r\n| 43796 |\r\n| 43832 |\r\n| 44034 |\r\n| 44035 |\r\n| 44231 |\r\n| 44245 |\r\n| 44292 |\r\n| 44308 |\r\n| 44316 |\r\n| 44330 |\r\n| 44331 |\r\n| 44332 |\r\n| 44333 |\r\n| 44416 |\r\n| 44452 |\r\n| 44479 |\r\n| 44576 |\r\n| 44743 |\r\n| 44744 |\r\n| 44806 |\r\n| 44891 |\r\n| 44961 |\r\n| 44964 |\r\n| 44968 |\r\n| 44998 |\r\n| 45015 |\r\n| 45016 |\r\n| 45048 |\r\n| 45309 |\r\n| 45933 |\r\n| 45987 |\r\n| 45989 |\r\n| 46021 |\r\n| 46080 |\r\n+-------+\r\n96 rows in set (0.05 sec)\r\n',177,'2008-04-08 20:36:12'),(201513,5181,'that looks adorable ^^',177,'2008-04-08 22:04:48'),(201544,1024,'hmm.. bad php code.\r\n\r\nyes its possible, just ask a gloperator for one when you want to manage one.',177,'2008-04-08 23:58:01'),(201690,3071,'zest: im not planning to attend assembly so i dont quite care on the exact dates..',177,'2008-04-09 19:23:28'),(201694,5201,'and we all know if something is written on wikipedia it must be the ultimate truth.',177,'2008-04-09 19:44:29'),(202656,1024,'sole: edit your nick in account.php',177,'2008-04-14 20:37:44'),(202861,4775,'how many official people turned up at breakpoint this year? im just wondering if the number increased or decreased or stabilized from last years.',177,'2008-04-16 03:50:28'),(203085,4775,'liquids allow terrorists to highjack planes, everyone knows that!!',177,'2008-04-17 20:17:47'),(203095,5222,'TabalugaFX: project got canceled, probably due to someone being too lazy to finish something properly.',177,'2008-04-17 21:14:07'),(203328,5226,'scamp: i guess you got the anonymous letter too? :)',177,'2008-04-18 20:49:38'),(203331,5226,'eltopo: he\\\'s not worth the public attention. we\\\'ll proceed with criminal charges instead. :)',177,'2008-04-18 20:56:32'),(203366,5226,'the scene does no respect ma authorata on black backgrounds!!! stop them at once!!!!1',177,'2008-04-18 23:17:06'),(203636,5226,'paralax: true that. i think scamp is tired of adok for older reasons.',177,'2008-04-21 00:53:31'),(203649,5231,'cool stuff',177,'2008-04-21 02:35:24'),(203663,5231,'xrl: watch the presentation, he refers to that.',177,'2008-04-21 06:30:21'),(203798,5231,'generatorx has some quite cool stuff\r\n\r\nhehe jodi was a cute concept 5 years ago, now its abit passè, the project is probably dead by now even, no?',177,'2008-04-21 20:37:31'),(203803,5231,'hmmm.. thinking back, i think i heard of it probably in early 2000 yes.. probably either by you or the falsch release catalogue. and [url]http://en.wikipedia.org/wiki/Netochka_Nezvanova[/url] ofcourse :D',177,'2008-04-21 21:12:16'),(203819,5226,'navis: magic aint a gloperator. O_o',177,'2008-04-21 22:45:33'),(203837,5226,'nina: quite honestly im more afraid of seriously hurting him in reply if i bother putting more thought into the matter than he\\\'s obviously worth, quite sick of attention whores wasting my time.',177,'2008-04-21 23:58:03'),(203843,5226,'scamp is killing the hugi scene!!',177,'2008-04-22 00:05:57'),(204073,5226,'maali: wow, thats all it takes to get a visit from aphex twin?!',177,'2008-04-22 22:31:59'),(204084,5226,'i sent fuckings to lots of people in the [url=http://www.pouet.net/prod.php?which=48998]open funk sores[/url] secret part, but no one bothered even watching the musicdisk let alone finding the secret part :( fuckings scene is dead!! :(',177,'2008-04-22 22:51:44'),(204146,5143,'im co-organizing demoscene compo in an animation film festival in october otherwise you\\\'d be getting an email from me about this dilvie.',177,'2008-04-23 10:44:22'),(204152,5154,'[url=http://www.2600.com/offthehook/mp3files/broadband/off_the_hook__20080409-64.mp3]off the hook 9th april 2008[/url] mentions demoscene @ notacon :) and ask for demoscene speakers for hope in july. :)',177,'2008-04-23 11:19:37'),(204226,5240,'let me take a wild guess, am-fm starting shit between other peoples groups again. congrats, you got yourself banned again.',177,'2008-04-24 03:48:59'),(204227,5241,'let me take a wild guess, am-fm starting shit between other peoples groups again. congrats, you got yourself banned again.',177,'2008-04-24 03:49:04'),(204228,5237,'meebzork: missing a sample editor in milkytracker?',177,'2008-04-24 04:01:20'),(204264,5226,'no, you\\\'re confused, magic johnson is a bulky black guy and has aids, he cant be yuguslavian, everyone knows yuguslavians cant catch aids!',177,'2008-04-24 09:14:31'),(204564,5247,'welcome!',177,'2008-04-25 16:05:08'),(204584,5247,'takomo you say? [url=http://enoughrecords.scene.org/enoughdubs/]enrcmp10 - enoughdubs[/url] might work for you then.',177,'2008-04-25 16:39:46'),(204749,5065,'some missing:\r\nBurzum - Filosofem\r\n[img]http://bp0.blogger.com/_BJs8mlnXmKQ/RumT3s8DEkI/AAAAAAAADOA/_IcKKZLDtIo/s320/Burzum+-+Filosofem+(1996).jpg[/img]\r\n\r\nTelefon Tel Aviv - Fahrenheit Fair Enough\r\n[img]http://www.boomkat.com/media/stock_images/HEFTY035_Cover.jpg[/img]\r\n\r\nArovane - Lilies\r\n[img]http://www.boomkat.com/media/stock_images/TB020_Cover.jpg[/img]',177,'2008-04-26 09:42:17'),(204750,5065,'oh, and ofcourse one of my deepest new obsessions:\r\n\r\nFilmjölk - Mononucleosis EP\r\n[img]http://cdn.last.fm/coverart/130x130/3252347.jpg[/img]',177,'2008-04-26 09:45:04'),(205097,5263,'Well, maybe the disability forces you to become more talented and creative.',177,'2008-04-27 17:18:56'),(205129,5264,'*sigh*',177,'2008-04-27 19:56:33'),(205388,1024,' ',177,'2008-04-28 23:01:15'),(205402,5270,'or using the oneliner -_-',177,'2008-04-29 00:25:30'),(205584,1024,' ',177,'2008-04-30 04:44:16'),(205586,1024,' ',177,'2008-04-30 07:10:18'),(205855,5277,'please offer beer to whomever dj that plays anything from enough catalogue. :)',177,'2008-05-02 01:51:33'),(206204,5278,'[quote]Having seen, first hand, the devastating effects of socialism in Sweden and the rest of Europe, he was determined to stand up for the traditional, conservative values that helped make America great.[/quote]\r\n\r\nO_O\r\n\r\nwhat?',177,'2008-05-04 12:01:33'),(206207,1024,'mihi: no harm done. thanks for the wake up call.',177,'2008-05-04 12:41:16'),(206217,1024,' ',177,'2008-05-04 14:29:43'),(206220,1024,'pirx: i hadnt seen those upper posts yet. everything fixed now. except for the blkpanther antitrax fuck up and the missing zen bondage link, moppi site is completly down im waiting to see if it\\\'ll get back up soon.',177,'2008-05-04 15:56:22'),(206221,1024,'pulkomandy: when you\\\'re logged on you can alter the number of rows per page, which makes the whole list have more pages. so if you link to such a page and give it to people who have different row per page value you get b0rked results. so its not a bug, its a feature.',177,'2008-05-04 15:57:49'),(206228,5278,'i see\r\n\r\n\r\nfirst hand!\r\n\r\n\r\n\r\ndevastating!!!',177,'2008-05-04 16:39:16'),(206568,1024,'faraday: when you\\\'re logged on you can alter the number of rows per page on the account customizer thing, which makes the whole list have more or less pages for everyone. so if you link to such a page and give it to people who have different row per page value you get b0rked results. its not a bug, its a feature.',177,'2008-05-07 05:52:45'),(206578,5278,'porn conventions are bad mmkay',177,'2008-05-07 09:23:47'),(206580,5278,'consumer electronic shows in las vegas are bad mmkay',177,'2008-05-07 10:19:29'),(206591,5278,'if you\\\'re anti-consumist why would you want to watch tv anyways?',177,'2008-05-07 11:47:57'),(206614,5278,'google was already free before they started with the ad shit, in case you dont remember.',177,'2008-05-07 13:42:53'),(206710,5278,'i\\\'ve been called a hippie yet i own a macintosh, im so confused :(',177,'2008-05-08 07:23:14'),(206718,5278,'dude, not even the active demo section show up for their own 20 years bday event, how the hell are they gonna get the piracy section to drop by?',177,'2008-05-08 08:21:02'),(206808,5292,'wow look, an mfx demo!',177,'2008-05-08 20:20:36'),(206835,5154,'\\\\o/',177,'2008-05-08 22:41:42'),(206937,5154,'just watched a few, nice presentations in there ^_^',177,'2008-05-09 18:44:43'),(206963,5298,'is it \\\"ressurect nooon by creating a bbs topic about their members a day\\\" month at the bbs? did i miss a memo or something? o_O',177,'2008-05-09 23:05:45'),(206968,5287,'what was the playlist?',177,'2008-05-09 23:39:19'),(206975,5287,'it wouldnt be fair to the other nominated prods, plus its too long and boring for a mature audience.',177,'2008-05-10 00:28:44'),(207018,5294,'im trading nicknames with nisse!\r\n\r\n[img]http://marshianchronicles.com/wp-content/uploads/2007/07/thor_1.jpg[/img]',177,'2008-05-10 11:33:41'),(207022,5297,'experience',177,'2008-05-10 11:40:17'),(207040,4553,'magic: since you spent some clicks setting the coder straight on the name of his demo you might just aswell paste the [url=http://www.pouet.net/prod.php?which=31729]link[/url] for the thing in here, no?',177,'2008-05-10 12:46:37'),(207045,4553,'and lolcatz',177,'2008-05-10 12:56:20'),(207048,1024,'xeron: sorry, we dont support projects from people who destroy our layouts with too many platform icons. added ;)',177,'2008-05-10 13:07:51'),(207050,1024,'phoenix: nuked\r\nzefyros: no, i think i rather replace them with the scene.org links',177,'2008-05-10 13:12:31'),(207051,4553,'you jazz musician you',177,'2008-05-10 13:13:36'),(207057,4553,'in a nutshell: no\r\npays demoparty trip expenses sometimes though.',177,'2008-05-10 13:37:11'),(207079,5298,'leave the man alone ffs, the more ignorant bigotry you throw at him for acting different the more abnormal he\\\'ll behave. let him be different if he choses to do so ffs, he\\\'ll finish the proper comeback demo to shut you up eventually, let him have his fun with test joke releases in the meantime all he wants if he choses to do so, wtf does it got to do with you people anyways? when the hell did we pass the memo that everyone must communicate sanely and only release overwhelming prods? if you think he\\\'s just insane and annoying, just ignore it. use the damn p01 script to filter him out. jesus.',177,'2008-05-10 19:14:06'),(207081,5298,'couz he spammed the fix me beautiful thread 3 times after being warned. i was hoping he learned something since then, like not to abuse his rants. but you people keep throwing shit at him, how the hell do you think he\\\'ll respond?',177,'2008-05-10 19:17:09'),(207086,5298,'[url=http://rapidshare.com/files/107207538/p.m.s._-_demo_1985.rar.html]p.m.s. - demo 1985[/url] <- great all girl serbian post punk demotape',177,'2008-05-10 19:34:45'),(207087,5299,'[img]http://mercury-domination.net/tmp/src/ban.jpg[/img]',177,'2008-05-10 19:38:57'),(207094,5298,'parapete: its called empathy',177,'2008-05-10 19:51:55'),(207109,5298,'pete: we had sex a couple months ago, he hasnt called me since but i reckon he will. any day now.',177,'2008-05-10 22:08:22'),(207114,5298,'i failed it three times in a row aswell, but that was before i noticed the scheme changed to that lame pick only the cats horseshit',177,'2008-05-10 22:29:45'),(207115,5298,'xrl: its like joy division only female, and more punk, and lofi',177,'2008-05-10 22:30:51'),(207119,5298,'more peter murphy than that.',177,'2008-05-10 22:36:22'),(207131,5298,'so what are the dates for breeze this year?',177,'2008-05-11 00:18:50'),(207268,1024,'not scene related, got nuked instead',177,'2008-05-12 11:49:20'),(207271,1024,' ',177,'2008-05-12 13:36:10'),(207273,5298,'[img]http://tbn0.google.com/images?q=tbn:pdqI0G7Aar8odM:http://enhancedit.info/Photos/Gay%2520Robot/DSCN0229.JPG[/img]',177,'2008-05-12 13:39:06'),(207274,5298,'[img]http://conspiracy.hu/temp/pig-ninja.jpg[/img]',177,'2008-05-12 13:41:49'),(207389,5301,'bash the adok with salt-less arguments round 57!\r\nhow about showing 128b plasmas or drink cup of stfu?\r\nand yes, ofcourse it\\\'s possible and been done already, im quite sure pure asm versions with their source available are around in the database even. pirx will paste the urls soon.',177,'2008-05-13 16:59:43'),(207486,5303,'wow, cool indeed',177,'2008-05-14 00:25:27'),(207637,5307,'nao posso comparecer mas divirtam-se na mesma. espero que apanhe uns quantos cuscos.',177,'2008-05-14 20:39:05'),(207680,4553,'ra: visualice was asking whatever happened to you a few months ago, you might want to get in touch through [url=http://www.omit-art.com/]his website[/url] :)',177,'2008-05-15 00:14:08'),(207725,5308,'more like pretentious\r\nlost my respect for lia with that site',177,'2008-05-15 13:36:28'),(207732,5308,'i particularly liked the editions of 5000 limitation on software :D',177,'2008-05-15 14:34:08'),(207734,5308,'smash: im sure some highclass idiots with too much money to invest on their modern art coneseur reputation has managed to commit that crime. im nearly more curious if the artists actually agreed to this site or if the dude simply got their processing files and did a website about selling them. i cant for the sake of anything seriously consider someone would agree their ugly software coded in a couple days on other peoples opensource platform could be worth 125$ a piece. jesus fuck.',177,'2008-05-15 14:37:46'),(207735,5308,'also, the salespitch description on that ripple wave plasma effect - priceless!',177,'2008-05-15 14:38:52'),(207737,5308,'lol, we should register softwearartspace.com and redo their site with a database of the entire pouet groups as \\\"artists\\\" and the prods as \\\"artpieces\\\" \r\n\r\nedition of oo\r\nprice 0$\r\nadd to artcart ->\r\n\r\n:D',177,'2008-05-15 14:41:11'),(207741,5308,'i rather be incoherent and pompeous then a fucking pretentious sellout of overpriced \\\"art\\\" software',177,'2008-05-15 14:49:23'),(207743,5308,'i also wouldnt pay for most software or movies or audio cds unless they\\\'re totally my thing and within reasonable price. then again thats probably why i run a netlabel and not a physical editor, and why i code for research and fun instead of a comercial company.',177,'2008-05-15 14:51:10'),(207745,5308,'smash: r&d at the moment',177,'2008-05-15 14:56:10'),(207769,5308,'im forced to agree with iblis\r\n\\\"I AM fucking offended by the whole culture that i live in, ashamed of it, sick and tired of it, and i was thinking more of disemboweling it, rather than me.\\\"',177,'2008-05-15 15:57:37'),(207775,5308,'i also dont see why i should find $125 acceptable just because there are other things similarly overpriced in our culture. i similarly boycott from use anything non-essential that i believe to lack value. just because we have to live in a capitalist society doesnt mean i should be forced to accept its excesses or kill myself. \r\ni refuse to consume pretentious things and i find it offensive that people ask for commodoties more than they\\\'re clearly worth in a clear attempt to fool those who dont know any better or consider themselfs more morally advanced for carefree consuming pretentiously priced items.\r\nif you enjoy paying for your superior consumer status by all means knock yourself out, it\\\'s your money, but i shall still find the price offensive for the value it\\\'s claiming to possess.',177,'2008-05-15 16:08:19'),(207776,5308,'bottomline is: things are only valued when someone is actually willing to pay for it that ammount. i could put a 1000e price on a paper i sketched, that still wont change the fact that lordgraga got one for free. if someone actually buys it for 1000e that would be great for me but i still wouldnt possibly be able to tell that person he made a good deal since the piece will never be worth that much to me. for that reason i see other people who overprice their creations as pretentious sellouts. if they actually believe their software art is worth $125 in 5000 limited editions than aditionaly to being pretentious sellouts they\\\'re dilusional from reality for spending too much time on the prostate massage art circuit.',177,'2008-05-15 16:16:27'),(207779,5308,'but perhaps you\\\'re right and i\\\'m just morally incapable of placing economical value on a creative piece.',177,'2008-05-15 16:20:27'),(207781,5308,'come to think of it, i\\\'ll file a motion to alter scene.org for flatrate access fee to the demos in the archive, minor percentage for the artist based on download counts and the rest for the hard working curators of the archive. defnitly.',177,'2008-05-15 16:22:18'),(207837,5308,'0rel: i dont value digital products lower than real services, i merely dislike schemes on selling things at overpriced values. ofcourse the value for the work should be paid to enjoy it, but considering the actual value and the salespitch i\\\'d rather enjoy something that i dont have to pay for and doesnt claim to be more than what it is. i find it offensive that people knowingly overprice their products. regardless if its in greed, hope for intellectuals to purchase it or in sheer hope of raising their personal artistic value. in that sense i believe true value for these pieces would only attainable by customizing a piece to an actual client in need, taking a designer role instead of the absent creator pushing his creation.\r\nparallely the music business is taking the toll and most unknown composers relegated to a life of composing on demand for sporadic projects (which is often unpaid servitude btw)\r\n\r\nwhat im getting at is that the commercialization of overpriced \\\"art\\\" of whatever nature is only bridging the elitist consumer from the people who actually should be getting more cultured in order to push forward society in many ways: middle/lower class.\r\n\r\nand in that regard yes i\\\'d much rather see something digital get a flatrate access fee (like you pay a museum entrance) instead of an overpriced pseudo \\\"exclusive\\\" copy which everyone with 2 inches of a brain would be aware there is no such thing as exclusivity in the digital world. the only \\\"exclusivity\\\" you\\\'re purchasing is the direct connection with the artist.\r\n\r\nwe already pay art tax by the way, check how much of your government fund goes to cultural activities. which incidently get assigned to the same people who get paid to present their work and then charge you for admitance. double tax and still no public access. _this_ is not caused by the capitalist society we live in which you should disembowl yourself if you dislike its ethics, _this_ is actually caused by a pseudo art class of its own, where statute and connections play a very high role in getting inside the gig. i find it disturbing that you should need to whore your work to others in order to be accepted into what should be a public service to begin with.\r\n\r\nits not religion, not hippie communism either, it\\\'s distraught at a society who plays democracy but lacks most of letters required to spell it without stuttering. and yes i guess most of it is driven by capitalist greed ideals and dismissed as only normal, since hei, we live in a capitalist society, so scheming others is what we\\\'re supposed to do right? its only gay when the balls touch.',177,'2008-05-15 21:27:44'),(207870,5308,'passion and love in editions of 5000.',177,'2008-05-15 23:36:13'),(207874,5303,'unseen: you can also freely get robbed or shot dead at favelas :) they\\\'re controlled by organized crime.',177,'2008-05-15 23:39:26'),(207875,5312,'all bsses need a 1 meg picture of your desktop?',177,'2008-05-15 23:41:14'),(207880,5308,'i\\\'d take highres prints of a flash algo alot more seriously then a piece of software. i still wouldnt be willing to pay 125 bucks for it though.\r\n\r\nbtw how do you justify to yourself that a screensaver made by 1 person in a couple of days is a more valuable asset than a videogame made by a team of hundreds in a couple of years? i mean, i don\\\'t want to get into an aesthetic debate in here, but clearly one took alot more effort to produce, is a lot more in demand by interested public and yet, it\\\'s cheaper, it doesnt make any sense by following your praised supply and demand laws. oh i get it, i guess it\\\'s because it\\\'s completly different products, where one you could put it full screen and look at what the designers made and the other.. you could put it full screen and look at what the designers made.',177,'2008-05-15 23:52:48'),(207883,5308,'its more expensive because its embodying a secret message from the beyond in a form of a subtle aesthetic vision that contraposes the creative flow in constrained mean in a multisensorial display of interactive media. only takes less ammount of time to create, doesnt seem creative at all and comes in a limited edition box!',177,'2008-05-15 23:59:29'),(207963,5316,'having this bbs thread about it makes more sense.\r\nand yes its a great little game.',177,'2008-05-16 14:26:27'),(207987,5308,'how do you measure the average work cost of an entertainment piece exactly anyways? average profit margin. always leads to the perpetuation of the entertaining best sellers and name pimping in detriment of actual useful, enlightening or thought provocative content, to hit the market the pieces suffer in quality and/or paid md invested. so the shocking entertainment gets bigger piece of the pie, the actual culturally forward pieces get the budget cuts, to me thats capitalist greed and it does corrupt the culture.\r\n\r\nim sure in 5 10 15 years time people will mention how great AND ORIGINAL those amazing interactive art pieces by the fabulous bitforms art curator were. while in reality they\\\'re pushing the whole cultural movement of interactive audiovisual 10 years back for the sake of making 125 bucks in editions of 5000. im sorry but thats capitalist greed horseshit. if they want to sell overpriced \\\"software art\\\" the least they could do it actually do pieces which are state of the art. not this basic shit that any university student undergraduate could pull off on a couple bored days.',177,'2008-05-16 16:10:46'),(207989,5316,'optimus: i liked within a deep forest better actually. but i been considering doing some sort of experimental \\\"artyfaggot\\\" level for knytt stories actually. with deep mood of some glitch dark ambient, lots of walking in the dark with glimmering lights and some sketch art backgrounds ocasionally.. i\\\'ll probably never get properly motivated to get to it seriously.',177,'2008-05-16 16:18:42'),(208005,5308,'i condemn it because it\\\'s servitude corrupts the culture and you people find that funny and/or perfectly acceptable.',177,'2008-05-16 17:01:06'),(208027,5240,'well, thats settled then. can we let this thread die out now?',177,'2008-05-16 18:28:29'),(208037,5308,'[quote]Whole branches of creations are either bound to governments, collectives, private patronage, genres, closed subcultures: structures of power and control.[/quote]\r\n\r\nthe fact that it has been left to us as a legacy doesnt imply we should keep supporting it\\\'s existance. in the same way slavery, fascism, selling daughters and other practices not many generations ago were considered common practice. and yet the people decided it was actually something wrong and worth being culturally altered. dont you think we should break that servitude of culture to the rich and the powerful if only just a little? especially by being in the role of both creators and curators of this type of media.\r\n\r\nyou prefer to let a new medium subserve itself to the capitalist and intellectual masses for the sheer sake of following tradition? is that your best argument? even the riaa\\\'s \\\"think about the artists and their children!\\\" is more morally considerate than that nicolas.\r\n\r\nim not claiming \\\"thou shall starve the real artist\\\". only that the creation effort should be on par with the valued price, as oposed to this clearly inflated to simply ostent the \\\"i\\\'m a real artist\\\" label.',177,'2008-05-16 20:00:58'),(208150,1024,'wtf, it is? need to test it on my nokia6600 then',177,'2008-05-17 16:28:59'),(208152,1024,'cygnus: missing some underscores in Risky_Business_Boys maybe they changed the archive dir recently or something',177,'2008-05-17 16:34:49'),(208177,5308,'ninjas are defnitly art',177,'2008-05-17 20:21:50'),(208209,4775,'i believe thats what xrl asked just a few minutes ago magic',177,'2008-05-18 03:18:11'),(208235,5308,'totally explains why pieces such as [url=http://www.pouet.net/prod.php?which=10517]this[/url] are only considered true art by a selected few enlightened folks.',177,'2008-05-18 10:29:44'),(208441,5321,'opinions, everybody has one.',177,'2008-05-19 18:52:02'),(208530,5323,'bass',177,'2008-05-19 23:54:17'),(208532,5056,'im going to horde this year',177,'2008-05-19 23:56:18'),(208536,5323,'listen to gloom, he has oil.',177,'2008-05-20 00:00:30'),(208543,5056,'24-27 july its been said.',177,'2008-05-20 00:14:08'),(208569,5056,'xrl: ryanair does porto milan(bergamo), which is still abit far off from partyplace but perhaps the lapsen guys will have some car space left. need to catch them online and ask for a ride myself actually.',177,'2008-05-20 01:30:16'),(208579,5056,'gargaj: hopefuly just busy with photo stuff',177,'2008-05-20 02:45:02'),(208747,5323,'im happy with my artyfaggotism variant of the demoscene. you folks figure out your own :)',177,'2008-05-20 19:47:51'),(208769,5144,'so can we now see the list of groups that got the boxes?',177,'2008-05-20 20:46:22'),(208787,5323,'picklebobiism',177,'2008-05-20 21:42:31'),(208840,5144,'i guess this means all the other demoboxes were similarly delivered to new groups that needed them more over the typical compo winner demo group listed on latest scene.org awards twice. great to hear! cant wait to check that list.',177,'2008-05-21 00:55:41'),(208854,5227,'well, first you need to learn how to code.\r\nthen you\\\'ll figure out that the tracker comes with the library to play the formats. so then you just need to figure out how to convert .ptk into a resource that gets included in the compiler/linker. knowing hitch he probably included some easy to follow examples.\r\nso i believe the correct answer to this question is somewhat of a RTFM.',177,'2008-05-21 01:14:29'),(208855,5227,'oh look, its even discussed on the [url=http://www.pouet.net/prod.php?which=50409]comments of the prod itself[/url]',177,'2008-05-21 01:16:31'),(208859,5227,'its nice to rotate the person acting like an elitist bitch abit. ;)\r\nconfuse the newbies into thinking they should really look stuff up before asking the braindead question in public. ;)',177,'2008-05-21 01:20:35'),(208861,5144,'the internet doesnt forget broken licenses disguised as premium sponsorhip!',177,'2008-05-21 01:22:48'),(208863,5144,'irokos: no offense, but in my experience humbleness is much more apparent in the warez-scene, (I wouldn\\\'t even be surprised if people were kindof \\\"used\\\" to it), so I can see why you not cry wolves when there are some.',177,'2008-05-21 01:28:52'),(208867,5144,'parapete: breakpoint prize licenses!',177,'2008-05-21 01:44:51'),(208884,5144,'keops has spoken. back to your holes lamers!',177,'2008-05-21 04:03:24'),(209021,5329,'you cant possibly be asking for a mute or a mix.. i wonder what the hell you mean.',177,'2008-05-21 15:47:33'),(209024,5329,'set your phasers for stun!',177,'2008-05-21 16:09:39'),(209025,5326,'oh i cant barely wait for the pseudo-moral discussion on this one.',177,'2008-05-21 16:13:44'),(209026,5323,'im gonna do some artyfaggot bob work today folks.\r\nyep, seems about right.',177,'2008-05-21 16:15:39'),(209029,5329,'i thought sounds mixed in exactly same phase would cancel each other out, not the inverse phase of the same sound. omg this totally explains why my stuff sounds so noisy all the time!!',177,'2008-05-21 16:20:59'),(209041,5329,'thats prolly couz they werent exactly the same on both channels..',177,'2008-05-21 17:22:00'),(209060,5323,'guybrush: real sceners dont worship the algorithm, the algorithm worships the real scener. for it can take it to places no other algorithm has gone before! and you probably meant to write hypnoglow instead of hypnobloom. :)',177,'2008-05-21 18:22:36'),(209061,5323,'i think the best we can possibly call demosce is longbeardedversionofsoftwareartspaceism',177,'2008-05-21 18:24:15'),(209212,5331,'fthr is there\r\nmd and yolk aswell, but i think they\\\'ll be in finland for the next few weeks.\r\nalso solarc was there at some point, not sure if he still is.\r\nanyways, i\\\'ll mail them to read this thread.\r\n\r\nyou might want to announce the intention of a beermeet at escena.org to get the spanish people popping out of their holes :)',177,'2008-05-22 13:22:39'),(209257,5329,'kb: add granular synthesis to v2 already you fucker',177,'2008-05-22 15:49:09'),(209266,5328,'sadly i wont make it there :( no cheap airlines porto-helsinki',177,'2008-05-22 16:30:25'),(209298,5333,'i remember there was some additional problems, heavy stuff that needed to get pre-generated with the audio as i recall.. a non stochastic version would be just as nice to see running realtime though',177,'2008-05-22 18:19:02'),(209300,5333,'hmm.. maybe im confusing tom thumb with staying pictures.. i think both could run realtime, alex would probably be interested in seeing it happen too, just mail the man if you\\\'re serious about it. i recall he even did some bugfixing and realtime port attemtps himself but never carried it through to a proper releasable form..',177,'2008-05-22 18:25:13'),(209441,1024,'irokos: cut the kid some slack, he\\\'s still learning the unwritten rules\r\n\r\nsoda: i understand you\\\'re excited about pouet and the demoscene but please read, search and think things through twice before posting about it on pouet, otherwise you\\\'re just gonna annoy more people and get more shit. curiosity is fine, interest in being active is welcome but please moderate yourself and for gods sake dont take personaly everything people say on the internet, some of them teach you wise rules in mysterious ways, others are just pricks. oh, and for starters: 1) dont report broken links on this thread unless you have found replacements, if you dont know where to look then you shouldnt be posting about it in here to begin with 2) dont start discussions on this thread, its for fixing things in the database not peoples character flaws. disrespecting these two rules will get you banned.',177,'2008-05-23 04:12:53'),(209600,1315,'the internet doesnt forget abour promised hardware!!',177,'2008-05-23 17:39:06'),(209601,1024,'reed is banned! ;)',177,'2008-05-23 17:41:02'),(210066,5343,'did anyone ever meet hitch real life? i mean, is he actually human?!',177,'2008-05-26 19:59:24'),(210216,2794,'thec: and you can get used to hitting a correct function keys when debugging in the dark? big respect!',177,'2008-05-27 20:15:48'),(210221,2794,'linde: yes, that variation is even more annoying, true, i used it for 20 minutes at evil\\\'s place once and nearly succumbed to a tentation of smashing it into the wall.',177,'2008-05-27 20:26:07'),(210399,5348,'try more south american labels, they\\\'re more into upbeat stuff, i\\\'ll drop you some links later, in the meantime, here is a list dump of some enough releases that are somewhat more upbeat and dancable.\r\n\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrcmp02_-_retork.zip]enrcmp02_-_retork[/url] - abit loungy but has some grooves in there\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp003_argon_-_old_contrasts]enrmp003_argon_-_old_contrasts[/url] - techno/house stuff\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp026_quelnt_-_purveyors_of_reason_and_law]enrmp026_quelnt_-_purveyors_of_reason_and_law[/url] - idm/acid stuff\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp059_lesvicon_soul_-_deep_breath_ep.zip]enrmp059_lesvicon_soul_-_deep_breath_ep.zip[/url] - club/house/dub\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp114_psychotektrauma_-_human.zip]enrmp114_psychotektrauma_-_human.zip[/url] - harsh elektro\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp126_c4_-_the_m_s.zip]enrmp126_c4_-_the_m_s.zip[/url] - techno/dub\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp158_andfullstop_-_dans.zip]enrmp158_andfullstop_-_dans.zip[/url] - break n blip\r\n',177,'2008-05-28 17:57:53'),(210412,5348,'avoiding the usual bunch of german centralized & kahvi hype shit, here are some relevant links for yah:\r\n\r\nnetlabels\r\n[url=http://www.bumpfoot.net/]bumpfoot[/url]\r\n[url=http://www.yukiyaki.org/]yukiyaki[/url]\r\n[url=http://www.corpid-label.de/]corpid[/url]\r\n[url=http://www.filtro.com.mx/v2/mp3.htm]filtro[/url]\r\n[url=http://www.upitup.com/]upitup[/url]\r\n[url=http://www.8bitpeoples.com/]8bitpeoples[/url]\r\n[url=http://www.ante-rasa.be/]ante-rasa[/url]\r\n[url=http://www.intoxik.de]intoxik[/url]\r\n[url=http://www.archipel.cc]archipel[/url]\r\n[url=http://www.miniscule.tv]miniscule[/url]\r\n[url=http://www.unfoundsoundrecords.com]unfoundsound[/url]\r\n[url=http://www.igloo-rec.com.ar]igloo[/url]\r\n[url=http://www.textone.org]textone[/url]\r\n[url=http://www.pinksilver.net]pinksilver]pinksilver[/url]\r\n[url=http://www.miniaturarecords.com.ar]miniatura[/url]\r\n[url=http://www.silentseason.com]silent season[/url]\r\na little 8bit goa trance with jazzy sax gem: [url=http://www.mono211.com/content/releases/mtkmp146.html]Kplecraft\\\'s \\\'KNMS-001\\\' (mono211)[/url]\r\nand some portals\r\n[url=http://www.elektrobong.com/]elektrobong[/url]\r\n[url=http://sonicsquirrel.net/]sonicsquirrel[/url]',177,'2008-05-28 18:21:02'),(210414,5348,'unseen: for the record i totally dislike labbeling things. that being said, electro industrial in the purest form is more light, this project is more harsh/raw and falls more into the post-industrial subgenres which englobe powernoize and the referenced harsh elektro, check wikipedia for the \\\"formal\\\" definitions of these genres.',177,'2008-05-28 18:25:14'),(210418,5348,'reggae for life :P',177,'2008-05-28 18:30:39'),(210422,5348,'unseen: yes, [url=http://www.sutemos.net/]sutemos[/url] might be a good place to start for you.',177,'2008-05-28 18:44:04'),(210424,5348,'oh, another dancefloor oriented gem: [url=ftp://ftp.scene.org/pub/music/groups/milk/milk0092.zip]fun tourist - who need alice anyways?[/url] (milk)',177,'2008-05-28 18:45:45'),(210425,5348,'must warn you im not that familiar with early dopplereffekt stuff, im assuming its an idmish electro stuff with some industrial thingies. sutemos is more laidback electro idm, not that much industrial. thinking of industrial netlabels, the ones that exist are mostly into dark ambient and experimental stuff, not that electronica oriented so to speak. O_o\r\nmaybe knos knows some netlabels of that stuff, he\\\'s into dopplereffekt and should know some netlabel links',177,'2008-05-28 18:52:49'),(210428,5348,'unseen: maybe you\\\'ll like this kind of stuff, i label it as electro industrial atleast, not sure if its that dopplereffektiish:\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp068_etcetera_music_-_origins_of_the_pig.zip]enrmp068_etcetera_music_-_origins_of_the_pig.zip[/url]\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp077_pang_-_garden_of_menace.zip]enrmp077_pang_-_garden_of_menace.zip[/url]\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp106_ezylohm_tek_-_prometheus.zip]enrmp106_ezylohm_tek_-_prometheus.zip[/url]\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp115_sci_fi_industries_-_laocoonte.zip]enrmp115_sci_fi_industries_-_laocoonte.zip[/url]\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp125_mikroben_krieg_-_possessive_memories.zip]enrmp125_mikroben_krieg_-_possessive_memories.zip[/url]\r\n[url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrmp144_mikroben_krieg_-_possessive_strategies.zip]enrmp144_mikroben_krieg_-_possessive_strategies.zip[/url]\r\n\r\n',177,'2008-05-28 19:01:28'),(210515,5348,'[url=http://enoughrecords.scene.org/netaudio/sm-noise_lascallasession.mp3]stereoman - lascalla session[/url] (n.o.i.s.e.)',177,'2008-05-29 00:33:18'),(210534,1024,'i have doubts on irix, both the platform and the icon.',177,'2008-05-29 02:39:19'),(210617,5352,'This Is Kevin - To Pasteur <= was made by zden/satori',177,'2008-05-29 17:45:44'),(210622,5352,'okkie: jesus fuck that was horrible',177,'2008-05-29 18:10:50'),(210650,2361,'psonice: there are only a couple of free open international access servers for ircnet. most of ircnet servers are ip range restricted to certain countries, so when travelling abroad you need to find one that isnt. i had plenty of trouble with that myself in the past. you can easily google for a list of active ircnet servers that allow international connections though. the best thing is still setting up a local bnc shell or whatever those things are called and access to it remotely from wherever you are.',177,'2008-05-29 20:13:03'),(210652,2361,'ds: irc.scene.org was closed over 1 year ago. check the dates on the starting posts of this thread.',177,'2008-05-29 20:13:53'),(210676,5352,'oxb: oh yes, lets defnityl start that useless discussion yet again. that\\\'ll really bring any logical conclusions and style forward resolutions this time.',177,'2008-05-29 23:41:44'),(210814,1024,'marq: im more considering a multiple platform other thing for all freebsd / solaris / sgi things.. i mean, the few prods that exist for those seem to be on all of the platforms. i dunno. i\\\'ll figure it out, in the meantime someone do an improved sgi icon, that one is kinda overflowing on the sides...',177,'2008-05-30 18:21:12'),(210817,5352,'usher stole the lazers from xmix!',177,'2008-05-30 18:32:51'),(210841,1024,' ',177,'2008-05-30 21:13:05'),(210867,4259,'[img]http://enoughrecords.scene.org/flyers/flyer_080614b.jpg[/img]',177,'2008-05-31 04:25:40'),(211041,5356,'[url=http://pouet.net/prod.php?which=14987]dark vault[/url] also exists.\r\nand there was supposed to be a dark vault 2 but i got tired of waiting for xenusion and the 3rd coder to finish their part of the damn thing so i just [url=ftp://ftp.scene.org/pub/music/groups/enough_records/enrcmp08_-_dark_vault_2.zip]released it with the tracks and visualice\\\'s graphics[/url], anyone willing to make an actual musicdisk out of that by all knock yourself out. the original idea was to have it for the dreamcast and ps2 btw.',177,'2008-06-01 04:37:37'),(211042,5356,'oh, also [url=http://pouet.net/prod.php?which=11627]trilogy / insula[/url] is an awesome drone musicdisk!',177,'2008-06-01 04:39:18'),(211043,5356,'and [url=http://pouet.net/prod.php?which=10734]kooitriplex[/url] ofcourse!',177,'2008-06-01 04:41:12'),(211261,5363,'best rpgs are on the snes',177,'2008-06-02 09:53:58'),(211441,5363,'ick! nethack flashbacks!',177,'2008-06-02 20:27:12'),(211469,5363,'i never got the fascination for those eob titles and playing ultima underworld didnt quite help much either.. lands of lore converted me to the genre, but i still prefer the 2d snes ones ^_^ final fantasy <3 <3',177,'2008-06-02 22:07:45'),(211530,4259,'omg, elmobo lives and visits pouet!! :)',177,'2008-06-03 02:44:56'),(211816,4121,'im not going this year',177,'2008-06-04 10:31:53'),(212062,5375,'start your own company',177,'2008-06-05 00:12:48'),(212078,5375,'space suicide!',177,'2008-06-05 00:55:45'),(212320,1024,'paralax: whats wrong with it exactly?',177,'2008-06-06 13:16:24'),(212371,5328,'when is the deadline for the democompo?',177,'2008-06-06 18:47:38'),(212375,5328,'real sceners always deliver after the deadline :D\r\nthanks ;)',177,'2008-06-06 19:18:05'),(212378,4121,'pintxos? is that like a tapa only not tapa?',177,'2008-06-06 19:42:32'),(212401,5376,'5 beers says its am-fm vs daxx related. any takers?',177,'2008-06-06 21:43:06'),(212465,5376,'paralax: actually if you read the fix me beautiful thread i asked you whats wrong with the info exactly, as to be able to evaluate what would warrant an edit, you didnt reply and instead went off insulting people you dont even know in here. im sorry but we\\\'re not responsible for providing you with ways to hide your mistakes, especially when you insultingly demand things instead of requesting them cordially through the right channels. additionaly, anyone who follows the scene knows madmax made music for cracktros in the late eighties and some new groups still use his tracks, that doesnt prove he\\\'s a pirate or ever did anything illegal, so without a proper and legitimate explanation to why you need something like this edited i still see no reason to edit anything.\r\n\r\ndaxx: would be even nicer if i wasnt right.',177,'2008-06-07 08:39:02'),(212466,1024,' ',177,'2008-06-07 08:44:35'),(212510,1024,'rmeht: use firefox',177,'2008-06-07 15:37:45'),(212512,1024,'well, in my firefox the layouts dont get fucked up by images.',177,'2008-06-07 15:44:16'),(212611,5328,'can i conclude from the results that mister mika rautio slightly forgot to enter our remote entry to the actual competition?',177,'2008-06-08 15:21:53'),(212658,5328,'waffle: not so bad then :) i shall hereby officialy claim entitlement to the 22nd place then :)',177,'2008-06-09 00:14:28'),(212659,5328,'nosfe: you were indeed a true moral winner :D',177,'2008-06-09 00:16:10'),(212878,5384,'marq: [url]http://www.pouet.net/sourceprod.php[/url]',177,'2008-06-10 13:11:46'),(212892,5384,'evil: fuckings to people who dont follow the linking standards\r\n\r\npreacher: [url]http://www.pouet.net/videoprod.php[/url]',177,'2008-06-10 14:17:23'),(213047,5328,'magic: its right [url=http://www.pouet.net/prod.php?which=50698]there[/url] man',177,'2008-06-11 18:17:35'),(213049,5328,'nop, farbrausch is too lame of a group, dont even have a spectrum section ;)',177,'2008-06-11 18:23:59'),(213185,4553,'what kind of music are you looking for?',177,'2008-06-12 16:43:38'),(213282,1024,'unseen: are you serious or trolling? im betting on the later but i guess i should ask..',177,'2008-06-13 12:11:02'),(213317,1024,'xeron: oh fuck, its probably on scene.org or mfx homepage somewhere, i\\\'ll add it later\r\n\r\nunseen: oh shit, i forgot to add to the faq, we only alter screenshots of joke drunk sceners caught on camera 404 url\'d wild entries when duly requested by the victims 15 year old cousin. also, all legal threats to ps should be dennounced by a speedfisters fucktro and correctly submited to the database. we have rules and standards in this place, most people including myself have some sensibility.',177,'2008-06-13 16:55:38'),(213330,5389,'sync music to skipping frames, most original concept award. oh damn now its no longer original!',177,'2008-06-13 18:10:37'),(213443,5390,'is anyone actually curious at how disfunctional this dude is still gonna get in this place or can i proceed directly to a ban?',177,'2008-06-14 00:30:40'),(213463,5389,'face twist on [url=http://www.pouet.net/prod.php?which=5593]de:tox / satori[/url]',177,'2008-06-14 01:19:53'),(213987,5159,'actually it seems the demoscene invited speaker thing got canceled -_-\r\n\r\nbut the 500e prize money for the compo winner is still on\r\n\r\nprods accepted into the competition must have been created between january 2007 and july 2008. deadline to deliver the [url=http://festivalanimatu.com/2008/ficheiros/animatu_regulations_2008_demoscene.pdf]filled out form[/url] is 30th of July. please get in touch and participate.',177,'2008-06-16 23:02:04'),(213989,5400,'ffmpeg ftw',177,'2008-06-16 23:05:36'),(214617,1024,'yerzmyey: when there are more then 3 prods maybe.\r\n\r\neverything else is fixed.',177,'2008-06-18 19:50:45'),(214741,1024,' ',177,'2008-06-19 03:16:48'),(214746,2332,'flack: cool stuff\r\n',177,'2008-06-19 04:00:11'),(214788,5237,'have to use my phone during my next concert :)',177,'2008-06-19 13:50:28'),(214812,5414,'congrats',177,'2008-06-19 17:12:02'),(215182,5383,'yes we do. im attending. :)',177,'2008-06-22 13:49:45'),(215192,5383,'truck: i dont mind a free entrance :D\r\nirokos: dont worry, he told me something about that last night on irc, i\\\'ll bring it for him :) ',177,'2008-06-22 14:38:08'),(215256,4056,'hitch: i wouldnt really blame the counseling technique in itself..',177,'2008-06-22 23:07:35'),(215443,1024,' ',177,'2008-06-24 02:24:38'),(215453,5144,'xernobyl: its called cultural differences in a democratic society.',177,'2008-06-24 05:18:23'),(216022,1024,'hitch: i think i had it in once and removed it couz it would garble things up completly with the groups with many multiplatform prods',177,'2008-06-27 11:44:20'),(216163,4259,'. o O (c.h.district, where do i know that name from?!)\r\nlooked it up, moan released a remix of chdistrict at enough :)\r\n\r\nnew gig from me coming up, opening for one man nation\r\n[img]http://enoughrecords.scene.org/flyers/flyer_080703.jpg[/img]',177,'2008-06-28 18:27:44'),(216309,5432,'the scandinavian conspiracy returns to curse you all with an historic archive of material you waved permission to distribute freely on the intrawebs!!',177,'2008-06-29 23:49:23'),(216319,5432,'doom: can you read? he filled out an appform granting us rights to distribute his stuff. our default reaction when requested to remove files the owner didnt upload _is_ just comply. perhaps you should stop projecting your personal discontent with some of the staff members personality to the legal and dedicational effort of the entire group, no? ',177,'2008-06-30 00:13:03'),(216340,5432,'doom: so you\\\'re not projecting, you\\\'re just too fast decontextualizing things for your demagog conclusions completly disregarding they been written by people who been discussing the importance of these issues from both sides of the fence for years. you\\\'re completly right, i take it back, you\\\'re not projecting personal discontent, you\\\'re just plain dumb.',177,'2008-06-30 01:25:29'),(216342,5159,'still waiting on your submissions people..',177,'2008-06-30 01:27:48'),(216353,5159,'you\\\'re supposed to print it, fill it up and then either scan it and email it or send it by snail mail.',177,'2008-06-30 03:39:51'),(216355,5159,'i also dislike the burocracy but the guys giving the money away need signatures of consent from the authors :S',177,'2008-06-30 03:54:49'),(216447,5432,'doom: considering how many people already tried explaining to you on this thread that mister underscores didnt quite state what you concluded, the fact that you\\\'re not the only one a bit uncomfortable with the situation does make you dumb. yes. sorry. i label it automatically to people who dont reason and consider all sides of the agenda before preaching their ideal sketch of a solution to a non existing problem. nothing personal.',177,'2008-06-30 18:06:25'),(216744,5121,'yay, lets see if i get some time to finish my pixel graphics and loop music entries :)',177,'2008-07-02 10:14:51'),(216911,5121,'i think it was glxblt that did that awesome set at breakpoint beer tent this year.. no? my memory is abit blurry but i remember a finnish guy i didnt quite knew yet doing an awesome dnb djset :S',177,'2008-07-02 20:17:43'),(216965,1024,' ',177,'2008-07-03 09:22:03'),(217009,5440,'mood setting, attention so transitions and details, smart camera placement, lack of unpurposedly mood disruptions, capacity to buildup or unravel in the a clever way, non filler syncs and ideas',177,'2008-07-03 17:10:03'),(217092,5441,'willbe: no, the key is to make it funky beats! everybody knows that!!1',177,'2008-07-04 08:45:39'),(217111,5441,'gloom: i guess thats where creativity comes into play',177,'2008-07-04 09:53:02'),(217124,5441,'psonice: good psytrance works with any visuals :)',177,'2008-07-04 10:06:51'),(217125,5441,'oh the joys of syncing 3/4 of a demo and the musician deciding the day before the deadline that he wants to use a new version of the track, which ofcourse has changes in the pattern order or small second delays fucking all the hand sync timmings :D',177,'2008-07-04 10:10:27'),(217135,5440,'hitch: not to be confused with upskirt shots.',177,'2008-07-04 11:19:23'),(217137,5440,'ra: i guess we shouldnt really learn to write proper code either.',177,'2008-07-04 11:38:24'),(217180,1024,' ',177,'2008-07-04 13:51:53'),(217191,5442,'i wouldnt focus on size compression off the bat if i was you, instead focus on putting some cubes spinning and ribbons moving in a decent framework, checking the state of the art in latest shaders stuff in a nice place to start for example. when you know how to do the heavyweight stuff then read up on the tutorials/seminars for size optimizing stuff. just my 2 cents.',177,'2008-07-04 14:17:30'),(217194,5442,'scarvenger: e pessoal de desenvolvimento de videojogos? ha maior probabilidade de existirem localmente e terem alguns encontros e forums, é area que liga muito com a scene, um bom sitio para se aprender (ter apoio) a programar gráficos.',177,'2008-07-04 14:19:53'),(217204,5442,'scarvenger: portugal, temos uma cena mais ou menos activa por aqui [url]http://scenept.blogspot.com[/url], se precisares de ajuda em coisas mais especificas avisa qualquer coisa que a gente aproveita para escrever um artigo sobre o assunto para o blog :)',177,'2008-07-04 14:35:22'),(217222,5442,'nutman: [url=http://www.youtube.com/watch?v=1uwOL4rB-go]\\\"hahahahahaha i told a joke!\\\"[/url]',177,'2008-07-04 15:23:11'),(217225,5440,'whiteflashes and fade to black are for newbs. i\\\'ve recently heard of a new revolutionary basic guideline for awesome design: when it feels like a scene is getting boring, turn on the hypnoglow.',177,'2008-07-04 15:36:52'),(217251,5442,'zest: ofcourse you would have to actually do a demo first..',177,'2008-07-04 17:57:52'),(217265,5442,'zest: using copyrighted material without permission or creditation is abit different then making a demo of an yet unused but publically available track, wouldnt you agree? especially since gloom mentioned he should ask the author for the use of the track. that being said, some demoparties are more picky then others with reusing material. rob is jarig shouldnt really be disqualified.',177,'2008-07-04 20:01:52'),(217268,5442,'zest: you\\\'ll have to ask the asm orgas that question. i know that in most of other demoparties it would be perfectly fine. perhaps abit lame for using a known track instead of composing something more original but without much of a real motive for disqualification.',177,'2008-07-04 20:38:47'),(217269,5442,'texel: this has been a constructive thread so far, if your only contribution is trolling please gtfo',177,'2008-07-04 20:39:45'),(217277,5442,'texel: or you could just grow a conscience and drop the victim act',177,'2008-07-04 22:03:30'),(217351,5432,'those darned lying slandering gay nordic conspiracists!\r\nhow about replying to the original email the staff sent you regarding the issue?',177,'2008-07-05 17:17:31'),(217404,5432,'[img]http://stupidjuice.net/wp-content/uploads/2007/07/retards_we_all_know_one.jpg[/img]',177,'2008-07-05 20:17:34'),(217497,5432,'i couldnt find and obey troll pics, but there was this llama one ^_^\r\n\r\n[img]http://i112.photobucket.com/albums/n170/toru_okada/llama-OBEY.jpg[/img]',177,'2008-07-06 14:34:05'),(217518,5432,'masterm: seriously considering actually',177,'2008-07-06 14:51:32'),(217520,5432,'okkie: i dunno, the scamp flamewar and the adok coding tutorial still seems ahead of its time to me. this one is just so ep\\\'ish that it kinda loses its charm.',177,'2008-07-06 14:53:16'),(217522,5432,'if we could only start an obey troll meme out of this thing :(',177,'2008-07-06 14:59:21'),(217528,5432,'you know in iran aposthese is punishable by death.',177,'2008-07-06 15:07:27'),(217543,5419,'due to popular demand, optimus ban has been lifted.\r\nmay his druken rant journals return to the oldskool bbs swiftly.',177,'2008-07-06 15:24:09'),(217606,5432,'i would paste 20 images of jesus lightswitch now, but it would probably be more annoying then funny..',177,'2008-07-06 18:59:33'),(217612,5432,'i dunno, i kinda lean more to the spaghetti monster personally. yes, the spaghetti monster told me to go and post 20 images of jesus lightswitch on pouet. im just following my calling! you cant ban me for that you deaf and dumb, stubborn, gay, idiot, lying, slandering, nordic conspiracists!!',177,'2008-07-06 19:09:01'),(217614,5432,'church of the flying spaghetti monster has the real truth! you\\\'re all just too blind to see it!',177,'2008-07-06 19:10:21'),(217792,5446,'seems jeenio is in berlin and asking me for contacts for sceners whom to have beers with. cant think of many off the bat other then the bsm organizer folks. anyone interested please send me a mail with your mobile contact so i can fwd it to jeenio or something. ps scene org',177,'2008-07-07 16:03:59'),(217793,5159,'*bump*',177,'2008-07-07 16:04:14'),(217796,5446,'i\\\'ll text him that now :)',177,'2008-07-07 16:19:21'),(217798,5159,'if people bother participating that is :S',177,'2008-07-07 16:34:50'),(217818,5446,'rock on, drink one for me :)',177,'2008-07-07 20:46:14'),(217929,5159,'*bump*\r\nsend in the [url=http://festivalanimatu.com/2008/ficheiros/animatu_regulations_2008_demoscene.pdf]filled out scanned form[/url] to demoscene@festivalanimatu.com before the end of this month, preferably sooner.',177,'2008-07-08 18:46:39'),(217998,5452,'well, this sucks',177,'2008-07-09 14:10:31'),(218005,1024,'manwe: i added it as soundtrack instead',177,'2008-07-09 14:32:20'),(218040,5453,'pohar: what okkie said\r\n\r\ngargaj: yes, all of the properly catalogued half a dozen executable 4k gfx compos entries came out and ruined the fun for everyone, lets add shitloads of music entries to compensate! by all means, implement it on that promised v2.0, till then i\\\'d rather personally not.',177,'2008-07-09 18:32:07'),(218255,5456,'hope i can make it there this year',177,'2008-07-10 20:07:01'),(218257,4956,'dominator: i uploaded some enoughrecords releases there but they\\\'re more netlabel then demoscene related. have you looked at [url]http://legaltorrents.com/[/url] yet btw?',177,'2008-07-10 20:24:36'),(218278,5457,'hei, you\\\'re ramzes! i didnt know you were from pouet! wtf O_o\r\noh well, cool.. i think.. o_O\r\nstill waiting on that sampler :)',177,'2008-07-10 22:14:00'),(218288,5454,'cute, too bad you cant do your own content yet :)',177,'2008-07-10 23:20:40'),(218310,5459,'..and don\\\'t forget to come to inérciademoparty2005!',177,'2008-07-11 02:18:32'),(218654,5159,'*bump*',177,'2008-07-12 23:26:14'),(218897,5159,'submit the form you lazy bastards -_-',177,'2008-07-14 22:52:21'),(219040,1521,' ',177,'2008-07-15 19:10:57'),(219275,5471,'ah great, now my work in progress from the last 2 years will be credited to zest\\\'s mastermind.',177,'2008-07-16 21:18:15'),(219584,5159,'*bump*',177,'2008-07-18 07:23:02'),(219666,5159,'\\\\o/',177,'2008-07-18 19:44:33'),(219854,5159,'smash: i hope you submit something, even if im often picky on flt stuff for one reason or another, the event brings together people with different backgrounds and its aimed to show diversity not simply pick a winner. most of your stuff is defnitly worth being shown in the projection imho.',177,'2008-07-21 16:53:15'),(219859,5159,'reed: more like i could never recomend to anyone using such horrid direction cuts but some people seem not to really give a shit about it as much as i do so dont let me stop you.',177,'2008-07-21 17:06:52'),(219867,5159,'*sigh*\r\n\r\nyou know what, dont fucking submit anything matt.',177,'2008-07-21 18:41:54'),(219869,5159,'there is a difference between my personal taste and the general audience. im sorry but i aint gonna tell you i find your stuff flawless when i dont. if you\\\'re stupid enough to believe my nitpicking influences the overall jury evaluation of a production then you defnitly shouldnt submit anything to anything im involved with. and cheers for the commendation and respect, after years of debating these issues with me, btw. let me know when you snap out of your ego bullshit.',177,'2008-07-21 18:45:30'),(219870,5159,'egbert: i have no patience for massaging third party genitalia, i never did and i sure aint growing much by the year in that respect. its misscommunication bullshit like this that really puts me totally off from doing anything at all. i find some prods more hyped then others, who gives a shit? are you promoting your work or are you hoping for an official ps pat in the back for the best demo ever? couz if you\\\'re looking for the later you surely shouldnt expect getting it from me with any self-declared rushed prods. i wouldnt mind promoting your work and comparing it unbiasedly if you would care to show it to others though, but if you\\\'re hoping for a nudge nudge wink wink we are the best bullshit then seriously go wank somewhere else, im trying to bridge the scene to other digital art areas not export elitist herd wanking. if i make the effort year after year of demaningl unbias front in official stuff you can bet your ass i demand a minimum of respect in return. so seriously, i may just be having a bad day but flt can still go fuck themselfs if they cant separate waters from official scene promotional stuff and my personal taste in demos.',177,'2008-07-21 18:59:55'),(219871,5476,'congrats mister lund',177,'2008-07-21 19:02:11'),(219880,5159,'egb: i like matt\\\'s ukscene demos, i liked the new tbl vs flt, i just didnt like the direction on those 2 thrown together hackjobs raping the great orange artwork, what the hell am i supposed to say? lie to them and tell them that i really liked them? im sorry but im not into politic bullshit, i try to be honest and forthcoming, if you assume im not when i reiterate it, i feel quite personaly insulted. im just organizing a competition, the jury has 3 people who i know for a fact can keep their bias aside, if anyone believes different, really, dont enter the compo, i know i wouldnt submit something to a compo that wouldnt respect my work. i just find it odd that after years of discussing about the importance of unbiasedness in the scene.org jury awards mailing list either matt or reed feel any right to question the integrity of this jury. so yes i do suck at pr, but these are people that supposedly know me better then this and still manage to believe the worst of them, and taint the image of the effort while at it. well, thanks alot guys.',177,'2008-07-21 19:35:30'),(220018,5159,'matt: i do know who was involved in what, i read the infofile and the replies on previous threads about these demos, it was exagerated and generalized to get the point across more bluntly, like i do so many times. and with your retork you\\\'re just proving to me yet again that you still have that need for a personal pat in the back for a job well done that i was remarking should never be in all means necessary to support any type of scene outreach. not to mention that i did tell you job well done in all occurences when i felt it was indeed well worth the effort invested, and yet you prefer to single out the times where i disliked the outcome for one reason or another (some of which you even completly concur with). seriously matt, i suck at pr, i may be a blunt cunt with strong exagerated opinions most of the time, but you should know i respect your work and efforts, and this misscommunication to me is clearly derived from a lack of mutual respect from your behalf that has probably been accumulating ever since i criticized your efforts way back ago for feeling fairlight work was getting too much hype. now you play the victim game while you clearly seeked an oportunity to poison my work and reputation yet again just to \\\"get even\\\". and while i couldnt care less about what people in the scene think of me since of most them already seem to think im some sort of fascist artyfaggot nutjob anyways, it still hurts that people whom we know for nearly 10 years and shared shitloads of bottles of booze with still manage to dig out the worst in our persona for the sake of their ego trip quarrels. you\\\'ve turned out a great coder, i truly enjoyed some of your work while i totally felt some other turned out a waste of talent, one thing is certain: i completly condone your ego trip elitism and if thats the only way you can outshine your personality nowdays i defnitly want nothing to do with you anymore. how many 15 minutes of spotlight do you need before you snap out of the \\\"someone doesnt understand/like my work\\\" attitude matt? im sorry if you feel its disrespectful from my behalf but i been past these elitism sandbox games for quite some time now, i feel no need to brush any egos in my circle of friends and i\\\'ll defnitly always stand by my opinions as long as i feel they are valid regardless if you\\\'re too stubborn or ego blind to read the real meaning in them or not.',177,'2008-07-22 17:49:15'),(220026,5159,'i rest my case.',177,'2008-07-22 18:21:46'),(220036,5159,'perhaps this is where you got it wrong: i dont really see it as asking anyone for favors, im informing people (which considering their work i would assume could be much interested) of an oportunity to show their work. an oportunity which i happened to enable. considering im actually investing my personal time and getting in return little less then reputation for wasting my time trying to promote the scene, i dont really see how you\\\'re doing me any personal favors by entering the compo.\r\n\r\nunless.. oh thats right. i forgot. you\\\'re all about egos.',177,'2008-07-22 19:24:46'),(220059,5159,'the problem is we\\\'re both stubborn people with strong opinions. but axel and skrebble are right, and i dont enjoy being bitter at others at all, so regardless if you submit something or not matt i hope we can get over this idiocy, sorry for offending you. beer is on me at next party we meet.',177,'2008-07-22 22:13:20'),(220066,5311,'sadly enough it seems i\\\'ll have to settle for just evoke this year :(\r\nhave fun guys. bunzli always been a blast.',177,'2008-07-22 23:49:25'),(220201,4575,'el topo: well, yes, if you\\\'re trying to be anonymous using the same nick in multiple places isnt very bright of an idea. should we destroy any technology that allows such associations for the people who couldnt care less about ultra-anonymity?',177,'2008-07-24 02:38:12'),(220488,5348,'since they also do musicdisks and demos i thought you already knew them O_O',177,'2008-07-25 16:11:03'),(220496,1024,'stingray: i caused a database fuck up trying to fix the party_year shit, had to restore with an hour old backup.',177,'2008-07-25 17:08:46'),(220497,1024,'party_year shit is now all fixed btw',177,'2008-07-25 17:09:19'),(220512,5348,'a flash stream player would be cool and easy to add. tft if you\\\'re reading this hint hint hint',177,'2008-07-25 18:41:47'),(221434,5159,'final reminder bump :)',177,'2008-07-30 16:12:43'),(221452,5159,'kb: i totally get your point, but i rather avoid beeing an hypocrit. i dont do bullshit / politics with anyone, its a prerogative of mine. i consider it a social courtesy, but it seems most people in this world still rather have the bullshit and falseness. honestly, i rather stop organizing something then having to adopt these \\\"professional\\\" tactics. if people dont trust my blunt honesty then i really wouldnt enjoy working with them. if people can do a better job organizing stuff im all for supporting their efforts instead of organizing it myself, problem is in portugal (and some tangent scenes for that matter) not many people seem to move ass to make it happen and its really a shame for the oportunity to go to waste.',177,'2008-07-30 17:39:37'),(221471,5159,'by some odd reason i seem to find silence a somewhat of a coward stance on life. i have no problems adding rudeness to honesty, especially when im having a bad day and get provoked. its shitty pr yes, but well.. we cant all be corporate whores. hopefully most people will see past it.\r\n\r\nregardless, i feel the issue is done with, but the deadline for participating is not, so: to the interested people, please participate.',177,'2008-07-30 18:54:00'),(221472,5159,'navis: yes, thanks :)',177,'2008-07-30 18:54:24'),(221491,5159,'kb: no you dont get it right. but whatever.',177,'2008-07-30 20:08:31'),(221533,5159,'nicolas: i wouldnt claim they help, they\\\'re often clearly in conflict actually. still, a sense of compromise where you wont relegate your own is always required, i can often manage that, but not 24/7 with flamebaiters on a bad day, no. i guess it also largely depends on the day. i wouldnt mind having an imaculate record but that would clearly not reflect my true nature anyways. so yeh, i\\\'d much rather be ocasional rude over ocasional hypocrit. \\\"some people such as myself have some sensibility.\\\" :p',177,'2008-07-30 22:10:59'),(221572,5499,'nice show',177,'2008-07-31 07:04:51'),(221805,1024,'i think \\\"svn\\\" link makes more sense then \\\"source\\\"\r\nmost coders know what svn is and how to use it..',177,'2008-08-01 17:49:14'),(221813,837,'nice',177,'2008-08-01 19:23:29'),(221921,5499,'and me thinking cross-development to portable platforms was harder to digest for a newb.. O_o',177,'2008-08-02 17:08:00'),(222079,5499,'hitchhikr 2 - 0 gloom',177,'2008-08-03 17:17:27'),(222135,1024,' ',177,'2008-08-04 03:28:03'),(222238,5121,'my plane arrives at 23:15 on friday, my question is: are there still trains/trams at this late hour? O_o',177,'2008-08-04 17:45:33'),(222267,5121,'ok. hope i can remember how to get from ehrenfeld bahnhof to the partyplace, its all abit of a blur but i guess there is a map on the homepage somewhere which i\\\'ll check before leaving :)',177,'2008-08-04 19:06:48'),(222271,5121,'considering there are two sides to the tram station, it can get more complicated then that :D atleast last time it did for me but i\\\'ll figure it out :)',177,'2008-08-04 19:29:18'),(222279,1024,'steel: it gets complicated to sort when its more then 2 or 3 comments and they mention the dupe, its easier and less confusing to just delete it all as earlier as possible. :) ',177,'2008-08-04 20:03:05'),(222282,1024,'maxon: trying to keep a low number of gloperators and only for active people, not give it everyone who wants to fixing own prods, nothing personal, just gets confusing to figure out who did what when inconsistencies pop up. a submission fix form thingie should be added for v2.0 supposedly, nag gargaj to finish it up, maybe he\\\'ll find some free time soon. nice video on asm btw, really liked it.',177,'2008-08-04 20:08:22'),(222340,1024,'havoc: im confused, are the dates supposed to be 1996 or 1991 for those 3 dupes?',177,'2008-08-05 01:10:16'),(222458,1521,' ',177,'2008-08-05 16:54:46'),(223175,5516,'skrebble: nina is working on it but niko refused to cooperate. i was smart enough to lock the bathroom before passing out yesterday, screw you okkie no lyndies from you this time! ^_^',177,'2008-08-09 15:55:55'),(223194,5121,'awesome night, just sucked i couldnt say no to some things, fucking horrible morning :S',177,'2008-08-09 18:16:00'),(223243,1024,' ',177,'2008-08-10 05:12:16'),(223246,1024,' ',177,'2008-08-10 07:34:04'),(223247,5121,'they have this awesome new technology to dry stuff',177,'2008-08-10 08:13:58'),(223345,5121,'great party ^_^',177,'2008-08-10 19:59:33'),(223383,5121,'red: i also found the cameras excessivly intrusive this year..',177,'2008-08-10 21:43:59'),(223525,5522,'leia: ouch -_-',177,'2008-08-11 13:39:25'),(223528,5522,'those damned flower beers of death and destruction from hell are out again to raise havoc and mayhem through the land!',177,'2008-08-11 13:50:43'),(223541,5522,'rob: that would sound alot more menacing if we didnt know you to be vegetarian :D',177,'2008-08-11 14:24:12'),(223543,4853,'the internet age brings you pablo francisco, jeff dunham and carlos mencia!',177,'2008-08-11 14:27:26'),(223547,4853,'SILENCE!',177,'2008-08-11 14:41:29'),(223551,5121,'actually i remembered from previous years that the compos were never really announced outside, which was why this year i made the effort of going inside to check if something had started more often, so i must agree that its a small quirk that should defnitly have been fixed by now from the organizers side.\r\nother than that and the lack of free fruit in the infodesk there isnt much other negative things to be said, on the other hand there are some quite positive ones like the bigscreen and the bigboys and the network and bigger better tracks sideevent',177,'2008-08-11 14:47:19'),(223565,5522,'the charcoal must have gotten to him i guess.',177,'2008-08-11 15:31:09'),(223568,5121,'actually on sunday morning i was considering wgeting the ftp into scene.org but then i thought the orgas might want to rezip some stuff before distributing things so i decided to wait for the official upload of the releases. which always takes a few more days.. i guess i should have been more nike in that department.',177,'2008-08-11 15:37:17'),(223818,1024,'havoc: as soon as someone does an icon',177,'2008-08-12 00:44:58'),(224120,5537,':D',177,'2008-08-12 21:12:03'),(224164,5121,'i dont know but i think i had one with smash a couple weeks ago O_o',177,'2008-08-13 00:16:13'),(224344,5537,'niels: a term scamp coined for oldskool scene group members who do little more than start shit up in forums/demoparties and the ocasional revival prod of death. see breakpoint flamewar threads for more info ;)',177,'2008-08-13 15:44:44'),(224367,5531,'dalezy: if you bother with that drone version i\\\'ll do a glitch noise one ;)',177,'2008-08-13 16:38:02'),(224372,1024,'fixed.\r\nand to whomever added 4 versions of the fucking thing: clue, please get one.',177,'2008-08-13 16:44:16'),(224376,1024,'im also waiting for an msx2 icon i think',177,'2008-08-13 16:55:16'),(224384,1024,'so maybe im not waiting and i\\\'ll add the coupe tonight or tomorow when i get back home, need to jet to get some stuff from evil\\\'s place right now :)',177,'2008-08-13 17:32:39'),(224579,1024,'hitch: the curse of 64 platforms is gone some months ago, the only doubt left is really if there are enough prods to justify a new platform. cluttering the db with platforms that only have 2 prods without even a date reference doesnt seem very reasonable for searching stuff up later on. basically im just trying to avoid the lets add a platform because it exists thing. which seems complicated.',177,'2008-08-14 18:54:55'),(224592,1024,'[url]http://pouet.net/checkplatformicons.php[/url]',177,'2008-08-14 19:52:41'),(224600,1024,'probably the + or - fucking up, need to replace them with the %thingies\r\n[url]http://pouet.net/prodlist.php?platform%5B%5D=MSX2%2F2%2B%2FTurbo-R[/url] works fine',177,'2008-08-14 20:42:10'),(224702,5544,'reed++',177,'2008-08-15 08:01:11'),(224756,5547,'maybe if we add more distortion...',177,'2008-08-15 11:59:31'),(224894,5551,'until recently we only had one sole MSX category on pouet, and all was cool and nice and green and fluffy.\r\n\r\nthen suddenly hitchkr asked for a new category for the MSX2+ and the Turbo-R, because they exist. and a rightous claim it seemed despite possibly not having that many number of productions compared to the original machine which could possibly complicate the search process in the future. and quite honestly i dont really know the differences between them all that well beyond what i read on wikipedia, but sources tell me these machines abound and that the MSX and MSX2(+) arent all that different (a video chip difference away says havoc) whilst the Turbo-R is supposedly a rightous independant big brother but not that supported (demo production wise).\r\n\r\nso in lack of inner depth and haste requirement to add the platform i decided to follow hitchkr\\\'s revised advice of having 2 msx platforms on pouet: one for msx1 and the other for the rest of msx stuff. which seems to have raised some controversy, with some factions prefering to have it split into msx1/2/2+ and msx Turbo-R instead.\r\n\r\nso my question to you, dear pouet glopwhores msx abusers of death and destruction with dark and long knowledge, what makes more sense to have for posterity?\r\n\r\n- MSX and MSX Turbo-R\r\n- MSX and MSX2/2+/Turbo-R\r\n- MSX1 and MSX2(+) and MSX Turbo-R\r\n\r\nplease battle to the death to cast your rightous votes, i\\\'ll check back in a week and fix the platforms accordingly',177,'2008-08-15 21:06:36'),(224895,5548,'finally a worthy use of the lists!!',177,'2008-08-15 21:08:14'),(225061,5553,'there are some prods with demoscene.tv links, we add them as the requests come in, an automated form would be preferable though, maybe a cron job parsing a dtv rss feed.. was considered in the past but obviously hasnt been implemented yet.',177,'2008-08-16 19:08:09'),(225080,5551,'preacher: thats supposedly in store for pouet 2.0',177,'2008-08-16 21:04:30'),(225245,1024,' ',177,'2008-08-18 01:42:13'),(225247,1024,' ',177,'2008-08-18 01:53:24'),(225417,5545,'you do know there are rss feeds of pouet which you can snarf easier right?',177,'2008-08-18 20:23:39'),(225418,5545,'[url]http://www.pouet.net/faq.php#12[/url]',177,'2008-08-18 20:24:42'),(225422,5545,'actually the rss feeds are kinda limited.. and i think if you xnfo a non existant id it\\\'ll get yah a random prod from the database, which can b0rk some stuff up if you\\\'re going for the \\\"lets scan all the ids\\\" thing... we defnitly need better stat exports :(',177,'2008-08-18 20:36:51'),(225660,1024,'lcf: for fucks sake, i get that you\\\'re a flamboyant attention whore but cant you do it in threads where it doesnt upset the site\\\'s maintenance? -_-',177,'2008-08-19 22:17:07'),(225662,1024,'i bet the é will fuck something up',177,'2008-08-19 22:23:33'),(225663,5551,'well, in a way it is better if its already split, would save recategorization work later on...',177,'2008-08-19 22:24:41'),(225671,5551,'damn it, almost had it -_-',177,'2008-08-19 23:12:43'),(225680,5551,'its cool, i just wish there was an easy way out :)',177,'2008-08-19 23:43:48'),(225832,5560,'yeh, you need to downgrade to older firmware for homebrew stuff and demos.',177,'2008-08-20 22:46:50'),(225843,5561,'..and dont forget to come to inerciademoparty2005!! :(',177,'2008-08-20 23:20:34'),(225844,5560,'grand theft auto ftw ^_^',177,'2008-08-20 23:21:31'),(225851,1024,' ',177,'2008-08-20 23:52:14'),(225860,5560,'yeh, optimus you should have sticked with the gp2x',177,'2008-08-21 00:23:52'),(225864,5560,'maali: but dont worry, you\\\'ll all get one!!',177,'2008-08-21 00:37:27'),(225892,1024,'what are you frenchies talking about?!',177,'2008-08-21 04:59:15'),(225914,1024,' ',177,'2008-08-21 10:32:15'),(226025,5560,'navis: when you actually hold the thing in your hand you just _have_ to see it playing a demo. its a calling from the hardware demon..',177,'2008-08-22 00:12:58'),(226037,1024,'added coco, renamed coupe, spilt msx2misc into msx 2 and msx turbo-r.\r\nmissing icons for turbo-r and msx2+ (will add it when icon exists, in the meantime it can live under msx2 i guess)',177,'2008-08-22 03:21:20'),(226038,1024,'just trying to avoid having to fix the b0rkeness with the + in the platform name btw, for those wondering why i didnt create msx2+ already.',177,'2008-08-22 03:22:00'),(226040,5551,'updated stuff. now we have 3 categories:\r\nMSX, MSX 2 and MSX Turbo-R\r\nmissing icon for turbo-r\r\nmsx2+ will get its own category sometime in a near future when there is:\r\n- an icon\r\n- a fix for the + platform links b0rked\r\n- a revised pouet db scheme of platforms clustering subplatforms',177,'2008-08-22 03:24:29'),(226043,1024,'possibly maybe',177,'2008-08-22 03:47:11'),(226179,5550,'afros!',177,'2008-08-23 05:28:55'),(226182,5491,'i found a bug: its missing 828',177,'2008-08-23 05:53:25'),(226206,5550,'spinning spikeballs preferably.',177,'2008-08-23 11:42:04'),(226213,5550,'hypnoglow!',177,'2008-08-23 13:10:34'),(226483,5456,'bummer',177,'2008-08-25 04:54:03'),(226529,1024,' ',177,'2008-08-25 14:13:24'),(226543,1024,'hitch: i dont really like the whiteness in those icons by some reason..',177,'2008-08-25 15:07:40'),(226583,1024,'hitch: the problem is i dont really see the relation with the msx per se.. so i dont see how others will recognize that thats an msx icon.. except from force of habit of seeing it alot. which considering the number of msx prods, wont be that often..\r\n\r\nhavoc: its already added\r\n\r\nzefyros: egyptian scene aparently, but it seems like standard flash video crap, not actual demoscene related.',177,'2008-08-25 18:41:45'),(226591,1024,'i dunno.. maybe the white bg versions do make sense.. i dunno.. O_o\r\ndecisions decisions. i\\\'m gonna crash and figure it out when i wake up.',177,'2008-08-25 19:28:49'),(226751,5499,'nice, looking forward to hearing it tonight',177,'2008-08-26 14:19:35'),(226859,1024,'regarding the making of, i originaly thought it was a video, which would warrant a new prod, but instead its a collection of making of stuff, which interesting as it may be, doesnt quite qualify as a new production per se, so im gonna nuke the making of prod, just need to figure out if the comments are worth salvaging or not..',177,'2008-08-26 18:43:27'),(226861,5499,'.. for your pleasure, a whole hour tonight ..',177,'2008-08-26 18:57:09'),(226893,5569,'whenever someone complains to me they are lacking time to start a prod from scratch and finish it in time \\\'ll just link them to this thread and tell them to stop making excuses',177,'2008-08-26 20:07:21'),(226897,5499,'magic: [url]http://www.pouet.net/prod.php?which=23862[/url]',177,'2008-08-26 20:10:59'),(227012,5499,'very nice episode :)',177,'2008-08-26 23:04:13'),(227201,5499,'no more feedback on this? maybe you should have created a new topic or something.. O_o',177,'2008-08-27 12:56:18'),(227204,5144,'any news when the dtv stream of the compos will be available?',177,'2008-08-27 13:01:38'),(227206,5499,'\\\"you bastards!!\\\"',177,'2008-08-27 13:03:26'),(227235,5569,'INTERNET DOES NOT FORGET!!!',177,'2008-08-27 14:06:33'),(227238,5569,'why click when python can click for you ;)',177,'2008-08-27 14:13:06'),(227505,5499,'not reading this thread apparently...',177,'2008-08-28 12:38:09'),(227558,5571,'jazz = noise\r\nfreejazz = love\r\n^_^',177,'2008-08-28 15:47:20'),(227604,5144,'a little discussion i had with dixan yesterday that might be interesting to mention in this thread:\r\ni wonder how big is the % of scene followers who can actually watch the demos released at nvscene working realtime on their machine..\r\ni hear all this blablabla on how we support the pc scene over other platforms because its what everybody uses so our prods get more exposure, but then as it turns out the most asskicking prods are all for very recent hardware and sdk updates only. but yeh i guess in 2 years time alot more people will be able to watch it realtime due to it being on pc then if it was made for, oh, lets say xbox. but still, nowdays, most of the viewers will have to watch it from video because:\r\na) dont have quadcore machine\r\nb) dont have ps4.0 gfxcard\r\nc) dont have vista\r\nd) dont have latest dx10 dist\r\nand in a year when 80% of the scene followers are in the machine standards that enable us to watch these things realtime, more new stuff will be out by then so we wont be caring about running these old things that often anyways.\r\nso my question is, why the hell are we all mostly aiming for realtime only instead of abusing the possibilities that come with rendering first and doing the universal running realtime version next year?!.. i mean yeh sure \\\"my engine does this realtime on my machine woohoo awesome\\\" feeling is great, but you could just as well be saying \\\"my engine will do this realtime on a machine someday, right now i can easily make it look extra fucking awesome\\\", which we as a scene seem to be somewhat scared to embrace upon considering the lower number of animation entries and artists active in the scene these past years. \r\n\r\njust a couple cents to open up some discussion about it.\r\n\r\nim also curious who will play the heresy linchmob on this issue. o_O',177,'2008-08-28 17:41:52'),(227609,5144,'i wouldnt ostracize anyone from wanting to keep doing what they feel like its best, i just wonder why so many of us seem to follow the realtime or death ideals when the original logic is quite illogical for quite some years now..\r\n\r\ni originally considered that gfxcard market would stabilize to a standard which people would try to follow for the sake of audience market, but it seems every year it just keeps getting worse. or well, not worse, but equally bad, ridge dividing new cards and old cards, nvidia cards and ati cards, now even opengl 3.0 stuff..',177,'2008-08-28 17:52:03'),(227611,5144,'you\\\'re talking about days where it took 2 years to deprecate your machine from the majority of the new kick ass prods, nowdays it takes less then 6 months -_-',177,'2008-08-28 17:55:18'),(227625,5144,'5 points to keops for missing the point entirely.',177,'2008-08-28 18:34:53'),(227803,5144,'ryg: some quick remarks: considering 1/3 of every vista sold machine still gets downgraded to xp, that os being in the market for 2 years now is not really that mainstream yet imho. also, you\\\'re talking from a graphics programmers prespective i.e. a person who upgrades toa top notch card every chance they get, whilst the rest of us common mortals typically do not, they go for the middle range priced cards when its time to upgrade.\r\nbut yes i agree cpu aint much of a bottleneck these days. when i mentioned missed the point i was refering that i was trying to launch a discussion on why we do not aim for rendering as much. even if the premises are subjectivly untrue, the remaining arguments for also trying our skills \\\"offline\\\" should still be valid. and again, im not saying we all should jump ship to tech videos and cinematic renderings, im just asking, why are we demo coders so focused on realtime _only_. i understand why we love the realtime aspect, but why do we _only_ mostly do that?',177,'2008-08-29 08:58:04'),(227806,5144,'also, it was never my intent to tell anyone to stop making demos for high end cards. quite the contrary. i just find it odd that that\\\'s where most of all ass-kicking prods whind up considering y\\\'all supposedly praise the \\\"this way everyone will be able to run it realtime on their machine\\\" ideals which in practical terms atleast to me it feels like its not reaching across. normal users dont have the card and they certainly dont have a clue on what dx redist to install in order to make that .dll error box begone, so their solution is video more and more often. and thats what i find somewhat creepy.',177,'2008-08-29 09:09:37'),(227818,5582,'i\\\'d like to take this oportunity to announce publicaly that i recently joined fairbrausch under my new psedonym: achmed',177,'2008-08-29 10:04:33'),(227820,5144,'cocoon: well, there is room for everybodys kinky fetishism, no need to restrict all compos to this or that. variation is healthy. im just wondering why we dont generally exploit rendering more often.',177,'2008-08-29 10:07:57'),(227822,5144,'sdw: screw you, im not buying a new dc to watch your latest demo, mine is b0rked, live with it. ;) :p',177,'2008-08-29 10:09:28'),(227887,5576,'hmm.. might aswell try and ask.\r\nwhile developing an optimizer for my msc thesis i been dwelling with this idea of applying it to procedural texture generation aswell. useful applications such as trying to determine operand stacks that compact better, and automatic generation of matching textures from given photo.\r\nim abit behind on the current state of the art of procedural texture generation though, not being involved with gamedev or 64k coding and all, last time i messed with a texgen was 3 years ago, so does anyone have or know of a decently advanced opensource texgen that i can do some tests with? preferably c#. please mail me ps at scene dot org if you\\\'re interested.',177,'2008-08-29 13:21:12'),(227905,5499,'i think you mean [url]ftp://ftp.untergrund.net/users/zine/zine_radioshow_03.mp3[/url]. without the
',177,'2008-08-29 14:29:19'),(227928,5499,'really nice follow up on the interview. great stuff. cant see how you\\\'ll be able to top it on the following radio episodes :D',177,'2008-08-29 15:26:03'),(227941,5499,'axel: i multitask ;)',177,'2008-08-29 15:51:46'),(228044,5584,'finally jumalauta members would get the respect they deserve!',177,'2008-08-29 22:02:37'),(228074,5576,'[quote]I can share mine, it\\\'s still not finished, but it has a lot already, although it\\\'s written in C++ and is targeted at linux (compiles just fine on MSVC).[/quote]\r\n\r\nare they ever finished? :D\r\n\r\nguess i\\\'ll have to update my c++ port of the optimizer. the thing is i had ported it already 3 months ago (also to java/processing), but then i added more stuff to the c# and now i need to do the port all over again, considering that the whole optimizer \\\"framework\\\" is still under development i predict it will get really annoying (and possibly hard to trackback) in the future. i like parallel processing but this is abit ridiculous. :(\r\nwhere is all that promised programming language interoperability when you need it :(',177,'2008-08-30 00:28:15'),(228078,1521,' ',177,'2008-08-30 01:50:24'),(228079,1521,'any chance you can help us clear up [url=http://pouet.net/groups.php?which=1222]eastgate info page[/url] btw? some date info missing and stuff..',177,'2008-08-30 01:53:29'),(228083,1024,'gloperators: added a [url]http://www.pouet.net/rulez/update.php?webtv=true[/url] (gloperator triggerable only) thing that parses through [url=http://www.demoscene.tv/page.php?id=172&lang=uk&vsmaction=vod_list]demoscene.tv complete listings[/url] and [url=http://capped.tv/rss.php]capped.tv latest listings[/url] for pouet ids and automagically updates the extra downloadlinks from the prods database.\r\n\r\nmicksam7: if you read this, can you do a ?all on that .rss page of yours? just a one time thing to populate old missing values.\r\n\r\ngargaj: dunno whats up with the cron of the bitfellas rss feed (if its using that cron.php lurking around or if thats just a spoof to be used on v2) but eitherway i guess it would be smart to have this thing running along side it regularly like twice a day or something.',177,'2008-08-30 02:41:20'),(228091,5576,'the original thesis work was developed embbebed into an existing c# 3d modeling application, thats pretty much the only reason why i kept developing it on c#',177,'2008-08-30 05:02:23'),(228094,5571,'ofcourse real musicians would have used actual kernel system files to generate sounds, none of that fancy audio standard documents. but you know norwegians, lazy oilmonger seal-bashing pantsies.',177,'2008-08-30 06:42:57'),(228163,5576,'undefined function in line 1[]',177,'2008-08-30 13:38:21'),(228168,5576,'oh! that makes sense! why didnt i see that?!',177,'2008-08-30 13:53:38'),(228170,5546,'skrebble: couz the soundtrack sucks?!?',177,'2008-08-30 13:58:16'),(228174,5576,'ah, so it is. why wont the pouet admins ever fix that thing? its so annoying.',177,'2008-08-30 14:07:46'),(228191,1521,'thanks!!',177,'2008-08-30 15:48:17'),(228223,5546,'hitch: *828 sarcasm here*',177,'2008-08-30 19:04:34'),(228225,1024,'havoc: how can you be sure?',177,'2008-08-30 19:09:46'),(228229,1024,'ok',177,'2008-08-30 19:45:41'),(228335,5587,'[quote]to demo musicians: what\\\'s your favorite method of generating beats/rhythms for a demo soundtrack?[/quote]\r\n\r\nnot having any\r\n',177,'2008-08-31 05:51:50'),(228407,5587,'skrebbel: 06 332k_080319.mp3 it aint techno per se, just having beats for a change.',177,'2008-08-31 14:43:56'),(228410,5587,'10 years ago all electronica with beats was sold as techno ;)\r\nand thanks, glad you like it.',177,'2008-08-31 14:48:04'),(228442,1024,' ',177,'2008-08-31 15:22:58'),(228474,5587,'oh shit, you\\\'re right unsi, its 2008 already.\r\n40 years ago everything was kraftwerk.',177,'2008-08-31 17:53:58'),(228493,5587,'guybrush: quite incomplete and generalistic. but its a nice idiots guide to electronic music yes.',177,'2008-08-31 20:04:58'),(228518,1024,' ',177,'2008-08-31 21:11:27'),(228519,5587,'skreble: ah ok, so art == techno in your book. note taken :)',177,'2008-08-31 21:13:03'),(228652,5590,'people usually add bitfellas new item when releasing a final, so there isnt much point in having an extra featurette',177,'2008-09-01 14:40:37'),(228655,5590,'new==news',177,'2008-09-01 14:40:56'),(228672,5591,'date changed from 19-21 september to 3-5 october.\r\n\r\nfree entrance to foreign sceners.\r\n\r\nsecond stage action on friday night include concert by jorge & the 486 quartet (artist previously know as jeenio from ultrasound and bass) and djset by netaudio activism crew [url=http://beatsplayfree.blogspot.com/]beats play free[/url].\r\n\r\nother activities planned: gamedev show and tell, blender workshop\r\nwe\\\'re still open for workshop and discussion panel proposals\r\n\r\ncompos:\r\n- combined demo (size of entry and platform announced on big screen)\r\n- combined music (tracked, mp3, musicdisks)\r\n- combined graphics (2d, 3d, photo, procedural)\r\n- new [url=http://www.softwareartspace.com/]$125.00 software art[/url]\r\n\r\nremote entries allowed for demo and $125.00 software art compos.\r\n\r\nbe there or smash gets it!!\r\n\r\nquestions: ps scene org',177,'2008-09-01 15:14:26'),(228674,5159,'all pieces submitted will be shown.\r\nresults will be announced at the event, thats 15-19 october.\r\n',177,'2008-09-01 15:15:56'),(228675,5591,'official site: [url]http://inercia.scene.org[/url]',177,'2008-09-01 15:17:59'),(228681,48,'stream is happening 19-21 september, thats in finland.',177,'2008-09-01 15:29:55'),(228682,48,'oh, fuckings to pohar for ressurecting dead threads.',177,'2008-09-01 15:30:21'),(228689,5591,'nina: there is always some lame excuse not to travel to portugal :D',177,'2008-09-01 15:52:05'),(228691,5591,'okkie: you should come. we\\\'ll get you drunk on superbock and write things on your forehead again like the good old days.',177,'2008-09-01 15:53:57'),(228692,5591,'UNICODE AND BBCODE DO NOT WORK ON ONELINER!!',177,'2008-09-01 15:55:35'),(228695,5591,'what happened to your psychic powers?!?!?!',177,'2008-09-01 15:56:57'),(228731,5591,'zeroshift: you\\\'re the one who\\\'lll be doing the blender workshop btw. jsyk.',177,'2008-09-01 18:57:18'),(228753,5591,'both, what the audience demands the most at the partyplace :)',177,'2008-09-01 19:55:30'),(228759,5591,'evil: ja contactas-te o outro sobre o animatu btw?',177,'2008-09-01 20:20:55'),(228786,1024,'graga: in 2000 there were two trsac\\\'s, in our database there can only be one per year. so we have hacks like this to make it more user friendly.',177,'2008-09-01 21:51:27'),(228790,1024,'shock: its just a clone with a turbo switch',177,'2008-09-01 21:57:18'),(228792,5534,'thats great tinctu. Go make a demo about it!',177,'2008-09-01 21:59:34'),(228797,1024,'shock: when we break the spectrum into 48k and 128k i\\\'ll add the pentagon. probably for v2 of pouet.',177,'2008-09-01 22:07:15'),(228826,5593,'lets have an operating system inside an operating system!!',177,'2008-09-02 01:32:33'),(228830,5593,'actually finishing reading that thing, it seems like a nice idea. but i really wonder how many layers of operating systems we need. each one adding more potential interoperability issues with privileges. or atleast defnitly scaling the complexity of the stuff, they talk alot about benefits from virtual machines but in practical terms its always more stuff to install and update, and things that wont work on this version but do on the other one. confusion the waitress if you ask me :S',177,'2008-09-02 02:01:33'),(228832,5593,'thats why god invented quadcore and parallel processing :D',177,'2008-09-02 02:21:34'),(229084,2813,'epic fail at large',177,'2008-09-02 23:48:30'),(229209,5595,'melw: i run buzz with plenty of vsts under parallels and it works properly. havent tried v2m though.',177,'2008-09-03 15:45:12'),(229226,1024,'keito: i think thats from a flaw in micksam7\\\'s database that got propagated while importing O_o either way, its fixed.',177,'2008-09-03 17:21:04'),(229261,1024,' ',177,'2008-09-03 19:03:22'),(229383,5593,'no one making fun of chrome\\\'s EULA thing in here yet? thats odd.',177,'2008-09-04 01:32:35'),(229384,5593,'ah, no, guybrush mentioned it last page already :)',177,'2008-09-04 01:33:11'),(229390,5593,'copy paste, still number one cause for bugs in systems ^_^',177,'2008-09-04 02:24:58'),(229395,5592,'damn, we really do miss a feature to thumb threads. :D',177,'2008-09-04 03:58:15'),(229462,5598,'[url]http://www.ngmoco.com/labs.html[/url]',177,'2008-09-04 14:41:27'),(229525,5499,'neptun: cool stuff the rabbit thing. wonder how well it works in real presence.',177,'2008-09-04 17:00:30'),(229527,5144,'actually i just wanted to see the list to clearly see the bias on the selection criteria. why am i not that surprised that it won\\\'t get disclosed..',177,'2008-09-04 17:14:33'),(229530,5598,'sdw: hackintosh exists...',177,'2008-09-04 17:20:34'),(229538,5499,'and taking alot of magic mushrooms will also defnitly help. :P',177,'2008-09-04 17:29:47'),(229542,5499,'havoc: awesome stuff! :D',177,'2008-09-04 17:32:43'),(229587,5598,'raven: well, you dont have to submit corporate slutyness, you can still submit your freeform fine art of a demo and just hope it\\\'ll get recognized for it\\\'s value and score some bucks.\r\n\r\nthat being said, i find the fact that it is being developed as a point to conquer someones taste somewhat over-restricite to what i enjoy doing. but then again i been disliking compos in the demoscene for quite some years now while other sceners seem to quite enjoy the whole ordeal, so its only natural that they wont mind bending new platforms abit if there is money involved. good for them. i think..\r\n\r\nthis whole intel/ps3/nvidia/iphone thing seems to be carving a line between the ones who make demos mostly for recognition and the ones who make them mostly to express themselfs. ofcourse there is always a muddy ground inbetween, enough room for everyone to splash about in both waters if they so desire. hopefully there\\\'ll be enough free time aswell.',177,'2008-09-04 20:07:52'),(229590,5144,'i dont like rumours, i like transparency.',177,'2008-09-04 20:14:08'),(229591,5144,'havoc: i\\\'m more curious how many musicians of high class countries got demoboxes to do a 5 minute track on renoise in detriment of lower class country coders. for example.',177,'2008-09-04 20:16:25'),(229604,5598,'havoc: perhaps you mistake debate with basic public analysis..\r\n\r\neither way, differences wont poof by avoiding the subject, quite the contrary, only honest understanding the oposite pov will ever bring true peace to matters of oposing ideals. not that i think it is entirely possible, there\\\'ll always be dissidents and extremists in all issues, but well, ignoring issues wont make them go away.\r\n\r\nstill, one should defnitly invest their time in productive things instead of reoccuringly debating the same points over and over again. this howhever, to me, has abit of a new look to it, perhaps because i feel in the old days there were more active youngsters doing kick ass prods and climbing to the top, whilst now 60 demoboxes seem enough to ruin a summer of small party kick ass releases.. o_O mostly made by the same people as last years..',177,'2008-09-04 20:52:25'),(229605,5598,'psonice: that interview on zine was dead on on the issue. guess my demos would be alot more high tech if they were getting paid for but then they would probably suck alot more in spirit and mood. o_O and i reckon most sceners share that view. except for the bunch thats used to seeing demomaking as a second job where they have to win every time they try to do something.',177,'2008-09-04 20:56:30'),(229619,5598,'keops: evoke != summer jsyk',177,'2008-09-04 21:34:23'),(229622,5598,'havoc: \r\n1) europeans in another continent if you please\r\n2) yes, because we totally define workload by the number of groups active on each competition categories.\r\n3) in all fairness plenty of small summer parties also fluked in compo quality last year. which actually comes to prove my point that there are too many parties and too little free time for all the active sceners to participate in.\r\n\r\nIMHO ofcourse.\r\n\r\nby all means, feel free to keep thinking we\\\'re a sea of talent with immense free time and unlimited devotion. i\\\'m sure someone will live up to the challenge, the same group of people, for the 5th year in a row, on the same compo. now with a 2 day hack instead of 2 months. which somehow next year disapears into the \\\"real world\\\" and we are all left wondering why.\r\n\r\nkeops: those bastard mfx people. how dare they not release anything ass-kicking this summer!!',177,'2008-09-04 21:41:43'),(229623,5598,'puryx: nvscene != cancer. but the add up of all the nvscene-alike initiatives perhaps might not be completly inocuous to the health. imho ofcourse.',177,'2008-09-04 21:43:05'),(229624,5598,'i dunno, i guess we\\\'ll find out in a couple of years ^_^',177,'2008-09-04 21:44:10'),(229628,5598,'puryx: when is the next scene event btw? oh thats right it got canceled when there werent enough active danish sceners to push it onwards.\r\n\r\nhavoc: oh, and how many pc dutch parties were there exactly last year?\r\n\r\nkeops: what about france, oh yes, now we have main regularly, gathering the whole 25 french sceners yearly!! and numerica doing it once every 2 years.\r\n\r\nyes you\\\'re all completly right, we are not suffering from lack of active sceners at all. let them make demos for virtual compos 3 times a year ^_^ who needs small parties anyways? the alternative scene faggots will take care of organizing those.\r\n\r\nbtw, i\\\'m exagerating some points ofcourse. (just in case you still dont know me well enough to know i do that alot when trying to pass a strong point across) but still, hope you get what i\\\'m concearned about.\r\n\r\nand notice it is only a personal concern, not in any way a dictatorial pass on what you all should be doing instead of demos for bucks. it\\\'s a free world after all, and regardless of what you do with your free time i\\\'ll keep checking the stuff and doing my thing in portugal, i\\\'m just wondering where y\\\'all guiding that train of yours.. couz it doesnt really seem like there is any sort of drivers to me. just people hopping on and off whenever it suits their fancy.',177,'2008-09-04 21:53:54'),(229681,5598,'puryx: oh and what immense quality releases we\\\'ve seen out from trasc on the last years indeed.',177,'2008-09-04 23:58:26'),(229683,5598,'gloom: where im from sceners do both roles.\r\n\r\nnavis: more like hindering small events which are the main push of local scene communities. and the sporadic death of focus groups aint anything new, just wondering if the virtual / commercial new wave aint sucking more of that wind or not.\r\n\r\nhavoc: we\\\'re all on the scene train. did i accuse you of anything?\r\n\r\ngargaj: no one is putting in the line the coolness of having a new small party in the US. just wondering if its worth 3 or 4 of them dying in the EU.\r\n\r\nand again, its personal speculation from my behalf, feel free to disagree, but i guess eitherway we\\\'ll only see the results in a couple of years and i got plenty of beers down on the death of high quality releases of smaller parties and consequent temporary retirement.\r\n\r\nand again, its nothing new that small/national parties in europe fluctuate alot in number and regularity (i guess they always have), but its kind of undeniable that there have been less in the late 2000\\\'s then in, oh lets say late 90\\\'s. global scene aint dying but i dont see how the local scene can be striving out of all the talent snatching to corporate virtualized compos.\r\n\r\njust 2 cents really. i been known to be a pessimist ;) by all means do prove me wrong.',177,'2008-09-05 00:10:25'),(229684,5598,'maali: are you seriously comparing the quality level of a nation that has been active since the 80s and always riding economic and educational high level to the one who only shyly peeked in the late nineties and has always had one of the shittiest educational systems in europe? i mean are you acting stupid or just posting for the sake of trolling? i can live with trolling but make it more obvious please, some people might take offense.',177,'2008-09-05 00:13:10'),(229685,5144,'gloom: yes, i already know there has been one, just trying to confirm it officially.',177,'2008-09-05 00:16:22'),(229688,5144,'\\\"extremely diverse group of people/groups, mostly based on first-come-first-serve\\\"\r\n\r\nas will naturally reflect on the list.\r\n\r\nwhich is not being announced...\r\n',177,'2008-09-05 00:21:12'),(229690,5598,'oh yes, spain is just swimming in parties filled with releases. and france, yes, defnitly, every french scener can confirm to all the awesome releases out on french parties this year. you really been keeping a very accurate track there!',177,'2008-09-05 00:29:16'),(229691,5598,'marq: and the quality of their compos is just as awesome as 10 years ago.',177,'2008-09-05 00:30:25'),(229692,5598,'it cant possibly be that all of you are suffering the \\\"he\\\'s saying my party doesnt have great productions\\\" syndrome, so i guess i truly am wrong about the state of the scene.\r\n\r\nwell thats good to know then. like, seriously.\r\n\r\nlets see how many scene.org award nominations will come from prods released outside bp,asm,inteldemocompo,nvision then. :)',177,'2008-09-05 00:35:56'),(229693,5598,'i was always taught to support your local scene first, but i guess i was wrong on that. and there is nothign wrong with that. except that the local oldfarts get demotivated and die off, and the newbies get demotivated and die off. but well, scene will never die. ^_^ and necrophilia isnt all that bad anyways, makes us look more alternative and all. ^_^ chicks love that.',177,'2008-09-05 00:39:46'),(229696,5598,'gargaj: out of arguments are we?',177,'2008-09-05 00:53:57'),(229703,5598,'havoc: well i know this: free time is limited and partyorgas eventually do get depressed from always wasting their time securing optimum conditions for \\\"a bunch of random local kids that did their first demo on blitzbasic.\\\" i believe you\\\'re not one of the easy depressable orga types but from my experience plenty of other are. and like stefan pointed out, parties where prods get made are often more important than the ones where the prod got released.\r\n\r\nand lets get this straight: im not claiming capitalism is dooming the scene!!!11 i just wonder how badly this whole \\\"make your demo for cash\\\" wave will impact in the coming years.\r\nand i repeat, since some people seem to still be taking it personaly by some reason or another: we\\\'ll only truly notice it\\\'s affects in the coming years. this is all pure speculation from my behalf, which i\\\'ll be very glad to see rebuted with field applications.\r\n\r\nbut i cant possibly agree with those blind optimists that demoparty counts are as healthy as ever. hell, im still laughing at \\\"poland has two\\\". like: yeh, they\\\'re really back to kick norway\\\'s ass now!!! lol don\\\'t get me wrong, i\\\'d love to visit the party but whats the odd of a really majorly ass kicking prod getting released in a small party nowdays?',177,'2008-09-05 01:17:53'),(229704,5598,'keops: did i say you were killing the french scene? couz i dont remember claiming so.',177,'2008-09-05 01:20:30'),(229710,5598,'i guess if the demos for cash deals were sponsoring small parties instead of organizing these side events for the leet groups i would probably not look at it so sideways..\r\n\r\npsonice: thats quite true. but i fear it\\\'ll bring more one hit wonder teams of startup gamedev peeps rather then actual sceners who mingle with the rest of the community. but i could be completly wrong about that. plenty of new and somewhat still active demogroups came out of imaginecup for example. :)',177,'2008-09-05 01:41:36'),(229711,5598,'well, plenty: two.\r\nbut still.. new groups making demos always good even if they fade away faster then they got assembled or not.',177,'2008-09-05 01:52:02'),(229718,5600,'actually phoenix seems to be leaving for australia today according to his blog so he\\\'ll prolly wont be able to reply anytime soon, hopefully someone else in here can help yah more then i can with this :S',177,'2008-09-05 03:50:07'),(229719,5598,'lol :D',177,'2008-09-05 03:51:39'),(229722,5600,'[url=http://unpacker.paehl.qarchive.org/]pklite unpacker[/url]\r\n[url=http://file-extension.net/seeker/file_extension_dmf].dmf extension info[/url]\r\n[url=http://www.physics.ohio-state.edu/~prewett/hexedit/]hexedit[/url]\r\n\r\nhavent bothered actually trying it myself but these links should be enough to get the job done :S',177,'2008-09-05 04:59:24'),(229723,5600,'and i guess modplug or xmplay should be able to handle .dmf replay.. if not, you can also try deliplayer or whatever its called..',177,'2008-09-05 05:02:20'),(229726,5600,'i guess ripper 5 deserves to be in the db as a demotool no? o_O',177,'2008-09-05 05:36:26'),(229813,5601,'rainmaker: i been compiling a friends gl shaders stuff on processing these past couple days.. so yeh.. it can do some more \\\"advanced\\\" stuff. its still slow as java though but everyone has 2.6ghz dualcore machines nowdays anyways. and the whole ide completly nerve wrecking. thankfully it can be compilable under eclipse, saving my sanity.',177,'2008-09-05 14:57:22'),(229817,5598,'puryx: cheers for missing the point and offering free insults.\r\n\r\nzest: erm.. no.\r\n\r\nknos: that wasnt my aim\r\n\r\ngloom: im not afraid of it killing the scene, just ranting on how it can very possibly affect it. others seem to violently disagree with my vision, i guess thats a good omen for good things to come.\r\n\r\ni can only repeat it a third time, since people still seem to be taking my speculations and premonitions quite personally, i guess they feel like i\\\'m accusing them for having participated in nvscene or something stupid like that. capitalism wont kill the scene. and you doing prods for virtual compos isnt killing the scene. im just wondering out loud where this all commercial side is leading us. thats all. no need to get all touchy touchy mommy the moron is accusing me of not caring enough about it. o_O',177,'2008-09-05 15:12:58'),(229818,5144,'skrebble: i was hoping to put pressure on transparency, but i guess if all the right people got their cut i should just go with the flock and ignore it. its cool that scene.org representatives got to be the one to secretly determine who got what. that\\\'ll bring lots of confidence to the staff for their unbiasedness in future debacles of similar nature. i\\\'ll just mention we priveligied an \\\"extremely diverse group of people/groups, mostly based on first-come-first-serve\\\" and everyone will be happy.',177,'2008-09-05 15:19:23'),(229820,5144,'gloom: \\\"You\\\'re fishing for something that just isn\\\'t there.\\\" yes, indeed there is no transparency on the matter. perhaps someone should fix that.\r\n\r\nnutman: oh! the trolls have arrived to miss the point! how nice of you to join us.',177,'2008-09-05 15:23:22'),(229829,5598,'gloom: i have to agree. :/ but im not really having much patience for babystepping my logic on this one. i think i best rather just close shop leaving the seed of doubt as 2 cents and hopefuly people will think on the logic behind it by themselfs later when they\\\'re alone without the defense mode on.',177,'2008-09-05 15:50:39'),(229831,5598,'puryx: that there are less active sceners in general. that small parties naturally die out due to lack of organizational interest. yet when they do occur, they still have less support (in terms of quality releases that is) from their local groups then the so called big foreign parties (and now commercial events it seems). yet small parties are what pumps activity and scene spirit into the lives of the local scene. so imho there is somewhat of a countersense (if that word exists in english) in that whole affair. and even though this will most probably not kill the scene, it certainly will hinder it - as it has in the past - im talking about small parties dying out bringing the entire scene nation to a not so general grand state of activity. hope thats clearer.',177,'2008-09-05 15:55:34'),(229832,5598,'nutman: i mentioned quality of releases only because to party orgas its one of the most important things to be worth the hassle. im not saying all of them care about that, quite the contrary, most partyorgas dont quite give a damn, they just want to bring people together. but many others do find it depressive that people wont bother releasing stuff and its another drop to the ocean that makes them close shop. i repeat again: this is speculation from my behalf but thats how i see small parties functioning, im glad that so many sceners disagree on the issue that small parties can die easily.',177,'2008-09-05 15:58:56'),(229839,5144,'im conjuring several conspiracies, but i think the only way to clear them one way or the other would be to see the list now wouldnt it?\r\n\r\n1) right, i\\\'ll just fwd concearns to another scene.org staff member when someone asks me about it, that\\\'ll really comfort folks.\r\n\r\n2) ah, so since we _clearly_ have a nordic conspiracy, its perfectly fine to keep nurturing it, that\\\'ll also really bring great confidence to our staff.\r\n\r\nthanks for clearing those issues up. you\\\'re doing awesome PR, really got the bs spewing tangent to the real issues that concearn the original questions just right.\r\n\r\nseriously now, i truly believe that it\\\'s important for these issues to be made transparent. i dont mind playing the fool conspiracist this time since i know i wont be preaching it to others behind your backs undermining the original outreach intention of the thing, but i can imagine what the ones which lack faith on scene.org (as little as they might be) will think of the whole ordeal, and i am forced to agree with them that it doesnt look very unbiased at all. there is a simple way to clarify it though: transparency.\r\n\r\n\\\"anyone who has seen xx\\\" and \\\"just ask around\\\" is not an acceptable answer to a promised list. and if i can think that way you can be sure plenty of others will think worst. even if they wont come on this thread and accuse you of anything. even if you make fun of them calling them lamers and conspiracist theorists. im not hoping for a perfect world where we all live in harmony, im hoping for transparency in our activites when transparency was promised.',177,'2008-09-05 16:14:56'),(229842,5598,'zest: i cant possibly consider anyone a real scener till they slept under a table and watched hyperventilation on a bigscreen. web2.0 is all nice and fuzzy but you need physical contact to establish true bonds. not that remote bondage cant be achieved (*giggles* i said bondage) but everyone is forced to agree that real meetings gets people motivated while email and irc chatting just gets them in touch.',177,'2008-09-05 16:20:05'),(229850,5598,'havoc: i didnt insult anyone. i apologise if it appeared so in any way. its not really my fault if you all prefer to believe all your nations are in awesome health and all small parties of this land are blessed with constantly new mind blowing productions, when they clearly have been struggling to have a couple decent releases every year for the past 5 to 10 years in my opinion. before you pass judgment please bare in mind i organize a small party and have attended, competed and even won a few compos in smaller parties across europe. i did not claim a \\\"you\\\'re all dead and suck anyways\\\" at any moment. quite the contrary, if you could read without focusing your attention on the sarcasm, it served to pass a point not to insult my friends. i would be plenty more blunt and alot less verbal if i was aiming to insult you or anyone else mentioned in this thread.',177,'2008-09-05 16:49:51'),(229867,5144,'temis: thanks for the clarification.',177,'2008-09-05 17:37:33'),(229870,5598,'\\\"treading on the dark swamps of maybeland\\\" does have a certain ring to it. perhaps i can use that for an upcoming release..',177,'2008-09-05 17:43:09'),(229895,5598,'no no no, you got it all wrong, im a nazi. not a jesus. a nazi.',177,'2008-09-05 18:48:53'),(229939,5593,'someone tell el topo about opera please',177,'2008-09-05 21:22:38'),(230132,1024,'havoc: just create an \\\"st crew (fake)\\\" or something like that to regroup those slideshows i guess',177,'2008-09-07 17:26:49'),(230135,1024,'well, people will still remember it being from accs (by reading the infofile and watching the slides) so they\\\'ll ask for credit reinsert. what we\\\'ve done before in similar situatoins (as with trsi and accession for example) was to create a parallel group with similar name so that people searching for the group can still take notice it exists but that its a non official or joke group or whatever. even though some of the original group members might take offense to its existance on the database i believe its important to preserve the history of the whole affair instead of a cover up..',177,'2008-09-07 18:05:40'),(230137,1024,'hitch: i just got back to the internet and havent bothered launching totalcmd and putty yet',177,'2008-09-07 18:12:13'),(230140,1024,'adok: why dont you just take a look at [url=http://www.pouet.net/comments.php]comments.php[/url] and ignore the repeated names?',177,'2008-09-07 18:17:48'),(230192,5605,'/me repeats 10 times \\\"i shall not post witty sarcasm about fairlight and media error\\\"',177,'2008-09-08 03:18:46'),(230288,1024,'ham: we have an automated script that checks the demoscene.tv database and automatically inserts whatever is missing. i think instead of hardcoding exceptions to pouet, you should ask the demoscene.tv people to replace their video with a better version..',177,'2008-09-08 17:27:26'),(230290,1024,'well, yes, i could very easily just add an if id = your intro and so it would not ever get updated automatically again. but it kind of defeats the point of running an automated script if one is simply replacing the maintenance chores of adding links with maintenance chores of adding exceptions. this is why im weary of this precedent. i guess it would be less ammount of maintenance yes, but the point of the script was to eliminate the chore altogether not minimize it.',177,'2008-09-08 17:51:49'),(230292,5605,'what sander considered saying',177,'2008-09-08 17:56:22'),(230306,1024,'havoc: i really wonder whats up with your attitude posting in this thread these past months. i mean i can be quite blunt and rude with these things aswell, repeated cluelessness can annoy anyone fixing things quite easily, but you seem to be replying very harshly to pretty much all doubts and odd requests raised in here lately. some more legitimate then others ofcourse, but still, some people are just badly informed or truly believing to be raising legitimit (or whatever its spelled) concearns, no need to be so rude explaining them how things work all the time. O_O it doesnt really affect me per se, i.e. im not considering depromoting you of your gloperator status or anything like that, i just wonder where all this short fuse thing is coming from since you\\\'re usually alot more of a patient guy with other things o_O maybe you\\\'ve been gloperating too hard lately :D',177,'2008-09-08 19:19:04'),(230308,1024,'ham: well, like havoc said, we cant really be hold to blame or censor if 3rd party sites fuck up some things now and again. the link between the video and the prod is still valid information, even if some people can consider it a disservice, they should really be complaining to dtv to upgrade the quality, not us for linking to dtv.',177,'2008-09-08 19:25:53'),(230314,1024,'honestly keops i dont like that idea because i dont believe in the concept of selected censorship. if someone wants a better version they should just do it and make it available. i never envisioned only selecting 1 video/webtv source for each demo. in short: i aim to aggregate the references not develop a gui to select the best amongst them. but maybe gargaj will implement that feature for v2 of pouet.',177,'2008-09-08 19:36:58'),(230329,1024,'im not upset at all.\r\n\r\ni cant blindly agree with always respecting authors wishes. i aim to preserve the history of the archive and that often includes presenting information whenever it\\\'s available, as oposed to whenever the author (or other curators for that matter) feel it to be more or less appropriate. its purely in that sense that i get weary and reluctant to approach implementations that seem to follow this direction.\r\n\r\nthat being said, a better system to facilitate and track updates is certainly welcome. and pure automation is always utopia anyways.',177,'2008-09-08 21:06:34'),(230343,5605,'i would be so down with a fingerpainting competition ^_^',177,'2008-09-08 22:07:05'),(230461,5609,'odd: yes, you have oil, im a nazi. life sucks.',177,'2008-09-09 17:05:05'),(230478,5609,'nazis dont wear underwear.',177,'2008-09-09 18:43:36'),(230547,5612,'thats sad to hear',177,'2008-09-09 21:53:40'),(230628,1024,' ',177,'2008-09-10 04:38:26'),(230805,5614,'well that was a hard one',177,'2008-09-10 15:33:07'),(230811,5598,'what smash said',177,'2008-09-10 15:43:35'),(230812,5614,'axel: nothing, just hoping for actual difficult questions by reading the topic.',177,'2008-09-10 15:44:48'),(230834,5615,'can i buy wholesale valves with it?',177,'2008-09-10 16:47:36'),(230841,5615,'wait a second.. you\\\'re wayne dappa! you\\\'re not a spam user.. O_o whats with the new nick? o_O',177,'2008-09-10 17:37:49'),(230849,5615,'dappa: same shit different day :) gotta catch up with you on irc one of these days :)',177,'2008-09-10 17:56:18'),(230862,5615,'i wonder whats the point of outreaching for new comers when you cant even be civil with the existing ones..',177,'2008-09-10 18:58:16'),(230953,5598,'you\\\'d rather have skilled professionals get paid by how well they can bullshit the customer instead of the actual service they provide because you dont feel its useful enough to pay for it? and me thinking IT salaries in the uk were more decent then in this shithole of a country..',177,'2008-09-11 00:20:02'),(230977,5598,'im actually honestly tempted to try something. which is odd considering i dont even like the iphone. except i\\\'d have to abort the altparty dynamic demo plans and not give a shit about organizing inercia. amazing what not getting any replies to a couple cv sendouts does for a person. but nah, i\\\'d prolly fall in temptation of doing something too non-conformist out of the thing for the sake of avoiding the typical plasma, tunnel and cube clichés and end up wasting months on something that neither i nor them would be pleased with in a platform i\\\'m not even particulary fond of.',177,'2008-09-11 04:27:44'),(230980,5598,'[quote]they\\\'ll even have us using their own Sony Studio game-engines to create our demos and all kinds of lame crap like that![/quote]\r\n\r\nlike the xna coding license for the xbox demos for assembly :D\r\nmachinima si teh future!!1\r\n\r\nwell, atleast we\\\'ll have alot more things to subvert ^_^',177,'2008-09-11 04:53:03'),(231187,5619,'thats great guys, do a demo about it!',177,'2008-09-11 18:42:27'),(231201,5619,'adok: i\\\'ll see what can be done',177,'2008-09-11 18:53:39'),(231210,5619,'plenty of other feature request threads are also around. i usually check them when they get ressurected but often it\\\'s too complicated requests to be worth the time investment before gargaj finsihes v2',177,'2008-09-11 19:06:13'),(231233,5619,'implementing it into prodlist would be a bitch and slow things down alot. so use this in the meantime:\r\n[url]http://www.pouet.net/commentstype.php?com=15&type=diskmag&platform=MS-Dos[/url]\r\n\r\ncom is number of comments to show, type is type, platform is platform name.',177,'2008-09-11 19:51:35'),(231234,5619,'magic: changes to site are on hold till version 2 is up and working.',177,'2008-09-11 19:52:50'),(231244,5619,'magic: you\\\'ll have to ask gargaj',177,'2008-09-11 20:18:18'),(231274,5621,'hmm.. wondering if there is any dvision scene meetings coming up..',177,'2008-09-11 21:55:29'),(231279,5619,'p01: i disagree.',177,'2008-09-11 21:59:40'),(231310,5621,'i didnt even notice the connection till maali posted O_O',177,'2008-09-12 04:48:56'),(231436,5606,'rngmn/scoopex: we should have a special oldschool executable drone music workshop at some party, it would be awesome :D',177,'2008-09-12 17:23:58'),(231480,1521,' ',177,'2008-09-12 19:52:43'),(231879,5606,'where the results file at?',177,'2008-09-15 02:09:45'),(231881,5606,'ah, [url=http://www.pouet.net/results.php?which=523&when=08]here[/url] it is. guess rc55 didnt get my email with gfx remote entry :(',177,'2008-09-15 02:11:42'),(231971,5606,'keito: thats almost as great of a name for a track as bukkakke riot is for a band. ^^',177,'2008-09-15 17:14:17'),(232014,1024,' ',177,'2008-09-15 19:18:29'),(232085,1024,'lol ok',177,'2008-09-16 04:40:06'),(232224,5630,'1) is now implemented',177,'2008-09-16 20:12:28'),(232226,5630,'i think he\\\'s afraid it would turn into spaghetti hacks code again if he open sourced it.',177,'2008-09-16 20:23:53'),(232228,5630,'up to the man. :)',177,'2008-09-16 20:32:47'),(232257,5630,'i never wrote any portuguese error messages..\r\nit was spanish!!',177,'2008-09-16 21:55:48'),(232261,5630,'no no no, portuguese + sangria = spanish\r\nvale tio conho cookie ciego arriba',177,'2008-09-16 22:02:19'),(232266,5631,'im not a collector but i think you can recode most of the <1k ones yourself in a couple hours ;)',177,'2008-09-16 22:07:59'),(232274,5630,'maali: i already added the if ($doublepost) echo \\\"rob is jarig!!\\\";',177,'2008-09-16 22:39:36'),(232306,5612,'THE SCENE IS DEAD!!!!111',177,'2008-09-17 06:26:32'),(232491,1521,'11472 got re-created couz gwEm logged in with that account again.\r\nthis merger thing merges glops and removes _pouet_ references to the account. ofcourse that if you try to login with that same login pouet will notice the account doesnt exist, so it\\\'ll search and retrieve the related sceneID info to create a new pouet account under that same id.\r\nhere is a small hint to avoid having two accounts on pouet after requesting a merge: ONLY TRY TO LOGIN WITH THE ONE YOU ASKED TO KEEP.\r\ni guess i\\\'ll just re-merge things once again and this time unverify 11472 from sceneid altogether.\r\n\r\ndamn atari users -_-',177,'2008-09-18 04:13:47'),(232492,1521,'please only login with gwemprb (11473) not gwEm (11472).',177,'2008-09-18 04:15:55'),(232584,1521,'well, i find it quite weird aswell but dont see how else the account could have been re-instated O_o',177,'2008-09-18 16:11:09'),(232611,1521,'dun',177,'2008-09-18 18:28:08'),(232623,5637,'[img]http://www.tvguide.com/movies/dbpix/images/37214a.jpg[/img]',177,'2008-09-18 19:41:05'),(232626,5561,'can someone please bug raimo 15 times during the party to not forget to show my remote entry submission this time? thanks in advance ^_^',177,'2008-09-18 20:01:46'),(233049,5646,'oneliner\r\n\r\n_-_-__ [url=http://www.dailymotion.com/video/x5rk8g_neptune_music]link me beautiful[/url] <- totally cool visuals\r\n\r\nps nicolas: cool stuff\r\n\r\nwillbe indeed! gorgeous show\r\n\r\nZest excellent! i wasn\\\'t aware of such a show, [b]we should open a thread listing all such demo\\\'ish electro shows[/b] :))\r\n\r\nfarada_ym amazing demoish show ! ',177,'2008-09-21 11:37:11'),(233051,5646,'when glowing laptop logos and knob turning just aint enough ;)',177,'2008-09-21 11:43:26'),(233053,5647,'[url]http://graffitiresearchlab.com/[/url]\r\n\r\n[url=http://vimeo.com/1669444]GRL Tokyo[/url]\r\n\r\n[url=http://vimeo.com/1121089]conductive ink prints[/url]',177,'2008-09-21 11:47:03'),(233055,5647,'[url=http://www.youtube.com/watch?v=iL9WQxJ5ziQ]Bombing @ El Corte Ingles[/url]',177,'2008-09-21 11:51:00'),(233077,5647,'lol',177,'2008-09-21 13:57:13'),(233429,5655,'nina: 2 weeks should be enough for anyone...',177,'2008-09-23 15:24:09'),(233438,5655,'thats not really a swedish party organizers fault now is it?',177,'2008-09-23 16:21:37'),(233517,5591,'seems jorge & the 486 quartet might not be able to perform. in replacement we\\\'ve booked liveacts by decibeats (techno house by evil/glenz) and l\\\'homme manete (8bit pop project by owner of the catita netlabel). dj sets by ps / enough and tetsuo / mimi.\r\n\r\n[img]http://enoughrecords.scene.org/flyers/flyer_081003.jpg[/img]',177,'2008-09-24 03:26:47'),(233529,1024,'all done\r\n\r\nrmeht: i dont know why gargaj tagged it like broken so i aint removing it till he fixes or informs me whatever was wrong with it to begin with.\r\n\r\nsomeone: i need a \\\"procedural graphics\\\" type icon. any ideas?',177,'2008-09-24 09:37:07'),(233614,5661,'[url]http://www.pouet.net/prod.php?which=51727[/url]\r\n\r\n[url]http://www.pouet.net/prod.php?which=51724[/url]\r\n\r\noneliner - Wade: \\\"ps and his minions take [url=http://www.pouet.net/demoblog.php?who=2045¬humbsup=1&nopiggies=1]my votes[/url] personally I guess because I generally reserve my thumbs for hard work and talent.\\\"\r\n\r\ni can only speak for myself but i guess i wouldnt take it personaly if you didnt personally insult me with your \\\"opinions\\\" of lack of talent. especially considering you haven\\\'t been contributing to any production in years.\r\n\r\nand im not saying you\\\'re not entitled to your opinion as a watcher. by all means, we all have different tastes. but there is a certain lack of respect implied when you affirm there is no originality or work involved to create such prods. and while i didnt take particular offense to your comment to [url=http://www.pouet.net/prod.php?which=51218]080808[/url] since it was indeed made in a week just for the sake of trying stuff out, i do resent accusations of complete lack of skills and originality.\r\n\r\nthe amazing thing is, when people do stuff with actual technical skill such as video tracking / reality augmentation or abuse shaders capacity for experimental projects you still accuse them of lack of talent and originality.\r\n\r\ni can only assume you\\\'re frustrated from the attention given to the wave of abstract emotional experimental stuff out of what you badmouthed kosmoplovci\\\'s prods, for example. well, if you think these things are not real demos, i think what all of us active on the wade bashing day ask you is this: why dont you show us how it\\\'s done properly then?\r\n\r\nis it time for another \\\"scene is dead\\\" article already? shouldnt you do a comeback demo first?!',177,'2008-09-24 14:08:29'),(233632,5661,'i also would like to know what\\\'s so disturbingly offensive about exploring visual bugs in the first place. some of the folks in this joint mention to it like a deadly sin or dishonorable shortcut only taken by the weak of mind.\r\n\r\ni find it inspiring to play with. to me its alot more interesting / challenging / fun to spend my time turning eye/ear cancer caused by a bug into something that can be mesmerizing under the right conditions than to start from an empty canvas and add layers of clichès. and yes, it might require less technical prowess to get some interesting results, but wtf, where was it written demos should be only about tech skills?!\r\n\r\n',177,'2008-09-24 14:45:29'),(233633,5661,'smash: nop',177,'2008-09-24 14:47:42'),(233679,5661,'zest: its not about the thumb, its about the destructive comment that tags along with it.',177,'2008-09-24 15:40:24'),(233686,5661,'[quote]Whereas the minimalist arty types seem to have this attitude that everything they do is perfect and any criticism is the result of ignorance or an inferior mind.[/quote]\r\n\r\na) thats a generalization and therefor skewed of much rational to begin with\r\n\r\nb) plenty non \\\"minimalist arty types\\\" have that very same attitude\r\n\r\nc) perhaps if the anti \\\"minimalist arty type\\\" critics actually criticized rationaly instead of bluntly dissing others efforts and experiments, the \\\"minimalist arty types\\\" wouldnt be so defensive about their work to begin with. ever thought of that?\r\n',177,'2008-09-24 15:49:25'),(233696,5661,'gloom: as oposed to that telling someone who keeps repeating the same cliches that they\\\'re repeating themselfs is alot more constructive then telling someone who keeps exploring new things that they\\\'re only doing shit? you\\\'re a real brainiac indeed.',177,'2008-09-24 16:10:34'),(233706,5661,'..says the moral high grounder',177,'2008-09-24 16:21:50'),(233707,5661,'maali: i tried that actually, also didnt work.',177,'2008-09-24 16:22:32'),(233715,5661,'a glee of brilliance, shimmering electro drum and bass in the oil ;)\r\n\r\n\r\ni\\\'m sorry, big beat.',177,'2008-09-24 16:28:42'),(233729,5661,'smash: in the same way that media error is a bad demo ;)',177,'2008-09-24 16:57:48'),(233743,5663,'not many diskmags these last couple years, and the ones that are coming out dont really have that many coding articles anymore.\r\n\r\ni can only strongly recommend you to use the internet more wisely.',177,'2008-09-24 17:06:55'),(233750,5664,'[img]http://slengpung.com/pics/Breakpoint%202008/17960_640.jpg[/img]',177,'2008-09-24 17:10:21'),(233779,5664,'look mom, no photoshop skills required!!\r\n\r\n[img]http://slengpung.com/pics/Boozetuga0x3F/14065_640.jpg[/img]',177,'2008-09-24 17:49:21'),(233813,5661,'[url]http://www.pouet.net/prod.php?which=1644[/url]',177,'2008-09-24 18:57:48'),(233873,5591,'well, jorge says he is working in uncancelling the cancelment, so maybe he\\\'ll still perform. i just needed a backup plan to ensure some people will show up at the venue or i\\\'d be in trouble to secure dates for future events there.',177,'2008-09-24 21:41:44'),(233874,5661,'[img]http://www.mtv.de/binaries/asset/show/225257/detail[/img]',177,'2008-09-24 21:43:12'),(233876,5591,'newsflash: trains exist ;)',177,'2008-09-24 21:47:08'),(233882,5661,'oh look our server has a clock!',177,'2008-09-24 22:00:51'),(234095,5664,'vote havoc for photo manipulation president !',177,'2008-09-25 22:22:47'),(234097,5591,'\\\"there were three men with two cigarretes and no matches\\\"',177,'2008-09-25 22:30:12'),(234165,1024,'havoc: its subjectively a demotool so i left it\r\n\r\nzx81 added',177,'2008-09-26 09:57:51'),(234353,5673,'yes, i also found it cute and interesting when first discovered it (i think it was _-_-__ who told me about it even) but never had time to do anything with it :(',177,'2008-09-26 20:30:10'),(234525,5677,'indeed',177,'2008-09-27 14:19:45'),(234527,5677,'okkie: i checked his other videos, they seemed quite decent aswell O_O',177,'2008-09-27 14:31:01'),(234756,5678,'well..\r\n\r\nall time recommendations already exists [url]http://pouet.net/cdc.php[/url]\r\n\r\ntop of the year already exists [url]http://pouet.net/sceneorg.php[/url]\r\n\r\nyou can extend the number of prods on both of the frontpage tops (alltime and month), altering the default date scope of the top of the month to more than that kind of defeat the original point of providing an easy window of interest for weekly users (daily users tend to follow comments.php and the recent parties pages directly for changes; very ocasional users have more fun with toplist.php variables and cdc)\r\n\r\nif you really want older recommendations you can play with the toplist.php limits. which has the annoying feature of sorting by add date (and not much i can do to bypass it without fucking other stuff im afraid, since it would be unfair to measure page hits and thumbs of a very old prod added very recently to one that was added 5 years ago) but its not really _that_ annoying imho.\r\n\r\neither way, enabling a user to customize the top of the month to go further or less back would be a nice addition for some people. so if gargaj is reading, please have in mind when rewritting the index and custom pages :)',177,'2008-09-28 18:11:22'),(234916,5678,'actually cdcs scheme is supposed to be revamped. to lock the cdc for 6 months once you set it. to avoid the flood of cdc on new prods. it was always meant to point the finger at old gems, not the latest hot thing.',177,'2008-09-29 11:29:42'),(234921,5678,'like the macarena but with jazz trumpets and pigs and seal buckets in a dungeon for extra horror?',177,'2008-09-29 11:52:55'),(234936,5682,'pics or didnt happen!',177,'2008-09-29 12:58:01'),(234969,1024,'fixed the img{max-width bug under ff3\r\n\r\ngargaj: i have no clue why you removed the div class in the first palce when implementing that hide img functionality thing but i re-instated it on libbb.php bbencode() now. jsyk',177,'2008-09-29 15:31:40'),(234986,1024,'i fiddled some more with it. now it resizes on ff3 and doesnt stretch the pictures anymore on ie7. any guru knows how to limit the resize on ie without b0rking the rest?\r\n\r\nits using this code atm\r\n[code]\r\n.bbimage {\r\n max-width: 95%; \r\n max-width: -moz-max-content;\r\n}\r\n\r\n.bbimage img {\r\n width: 100%;\r\n width: expression(document.body.clientWidth/2 > this.width? \\\"50%\\\": \\\"auto\\\");\r\n max-width: 95%; \r\n}\r\n[/code]',177,'2008-09-29 17:18:56'),(234987,1024,'its probably doable with that javascript hack but im not really that much into javascript to figure it out right now :S',177,'2008-09-29 17:20:27'),(234988,1024,'actually i was testing in ie6, have no clue if its really working properly on ie7 :S',177,'2008-09-29 17:23:28'),(235126,1024,'keops: can you take a screenshot and post it here please? ',177,'2008-09-30 12:26:25'),(235127,1024,'pixtur: i cant find any capture either on incoming or /parties/function08/demo/ o_O',177,'2008-09-30 12:31:33'),(235140,1024,' ',177,'2008-09-30 14:27:04'),(235327,1024,'prodigy: its supposed to only resize images larger than the bbs frame.. but its probably resizing too small. or is it resizing everything? fuck, i\\\'ll need to install opera to fix this -_-\r\n\r\nkeops: i need a screenshot to know wtf is going on in ie7/ie8, i only have ie6 where its working properly and no desire to upgrade.\r\n\r\ni can only assume that width auto is crashing ie in some unknown image size circumstances\r\n\r\nand also that opera recognizes the javascript thing but applies the css differently from ie and ff -_-\r\n\r\np01!! help! how the fuck do i make this thing work for all browsers? is it impossible? im trying to resize to 95% the pics which would b0rk the tables with their size. im tempted to drop trying to fix it on the css -_-',177,'2008-10-01 15:55:02'),(235485,5591,'this weekend!',177,'2008-10-02 13:16:54'),(235509,1024,'reed:\r\n[code]\r\n.bbimage {\r\n max-width: 100%;\r\n width: 100%;\r\n}\r\n\r\n.bbimage img {\r\n max-width: 100%;\r\n width: auto;\r\n}\r\n[/code]\r\n\r\nworks fine on ff3 but not on opera 9.52',177,'2008-10-02 15:38:41'),(235510,1024,'ah wait, now it works. dropping .bbimage altogether and just using .bbimage img\r\nright, lets try to patch the ie shit now then',177,'2008-10-02 15:40:53'),(235512,1024,'uh, no. fucks up on ff3 -_- grah',177,'2008-10-02 15:42:34'),(235586,1024,'reed: i think there is a default css thing somewhere on opera 9.52 that is doing the resizing, not sure.. i\\\'ll look more into it after inércia.',177,'2008-10-02 21:28:43'),(236152,5699,'why do you care if there is one or not?',177,'2008-10-06 18:56:59'),(236157,5699,'zefyros: [url]http://processing.org/[/url]\r\n\r\nparapete: perhaps to you it\\\'s just java afterall. perhaps to others it\\\'s a platform of it\\\'s own. perhaps to some flash is also just a library aswell. perhaps i shouldnt feel insulted that you just called me an ignorant. and yet i feel you\\\'re the one who is being an ignorant and a dickhead to boot. -3 points to you as far as i\\\'m concearned. got any actual arguments?',177,'2008-10-06 19:06:00'),(236171,5699,'parapete: the only reason there isnt a 4k porocedural graphics is no one handed in a icon yet.',177,'2008-10-06 19:33:42'),(236175,5699,'minx: actually we been trying to merge all ports of prods down to single entry (unless they\\\'re actually diferent versions) but the problem is some older prods have shitloads of comments that only make sense applied to the port and not the original, so its a bitch to merge, i been doing it gradually when i find myself with some more free time but as you can imagine i\\\'m not always very motivated to invest time on it. as for new categories addition criteria, the whole category types will be remodelled with sub-categories and such for v2 of pouet, which should come as soon as gargaj does a few more phps, hopefully still this year, so as far as i see it, it doesnt really matter much if there are some extra categories or not right now.\r\n\r\nalso, i dont see processing as being just a java library with a new ide, even if it can be coded in eclipse. it has it\\\'s own language, quirks and limitations.',177,'2008-10-06 19:51:46'),(236187,5699,'decipher: added. thanks.\r\n\r\nkusma: yes and no :D',177,'2008-10-06 20:36:56'),(236192,5699,'kusma: for one, im also strong advocate for future directx/ogl and shader technology distinction in the categories. secondly i dont see processing as an ide/framework tool (the ide is actually quite disturbingly limited and annoying). but yes, in its core it is something running on top of java. and yet its an environment of its own. developing for that particular enviornment cannot quite be honestly comparable to developing for java on other ides/platforms. imho ofcourse.',177,'2008-10-06 20:57:19'),(236199,5699,'gargaj: i\\\'d like to know what runs on ps3.0 and what doesnt. its just not compatible with current database scheme of things.',177,'2008-10-06 21:12:57'),(236202,5699,'which is a good reason to consider it for v2.\r\ni\\\'d also very much like to know what runs ati only for example.\r\nand yes, it will be a hassle to sort things out, but since we\\\'re re-writting things we should defnitly define an architecture that considers these distinctions imho.',177,'2008-10-06 21:17:26'),(236203,5699,'tags could be a nice solution yes. crowd sourcing ftw',177,'2008-10-06 21:18:10'),(236262,5700,'guess which one follows the css standards properly.',177,'2008-10-07 00:57:10'),(236267,5700,'stijn: we have large as fuck images that b0rk the table width everywhere.\r\n\r\n[code]\r\n.bbimage img {\r\n max-width: 95%;\r\n max-width: -moz-max-content;\r\n _max-width: auto;\r\n width: 100%;\r\n _width: ;\r\n _height: ;\r\n}\r\n[/code]\r\n\r\nthere. this should do the trick. i hope.\r\n\r\nany complaints left?',177,'2008-10-07 01:12:25'),(236271,5700,'well, let me try that, but i think it\\\'ll b0rk stuff on ie',177,'2008-10-07 01:19:42'),(236272,5700,'yes, it was b0rking, atleast on ie7.\r\n\r\nback to my above suggestion. o_O',177,'2008-10-07 01:25:16'),(236273,5700,'b0rking ie6, not ie7, i dont have ie7 nor ie8 installed. nor do i wish to.',177,'2008-10-07 01:25:52'),(236277,5700,'stijn: dude, the -max-content is purely academic optimization for ff3, it gets ignored everywhere else. the rest of the css should supposedly work properly on its own with just max-width: 95%; width: 100%; but it doesnt, because the browsers dont follow the standard: if you set max-width the browsers stretch the pic to match the border instead of limiting the pics that are higher width than the container width. i have no deep css knowldedge but this is nothing a few google searches wouldnt explicitly warn you about being br0ken when trying to find a hotlinking image max-width css rule that works on all browsers properly. in fact everyone seems to advise to do server size linking and batch resize everything to avoid handling this with css hacks, which i refuse to consider as a solution.',177,'2008-10-07 01:35:52'),(236278,5700,'p01: because last time i tried to javascripted anything into the css people complained their browser crashed.',177,'2008-10-07 01:36:50'),(236279,5700,'plus it needs to handle % not pixels.',177,'2008-10-07 01:37:47'),(236280,5700,'also i would have to install all ie versions to test and i dont want to install malware on my machine ;)',177,'2008-10-07 01:38:26'),(236281,5700,'server side* linking',177,'2008-10-07 01:39:33'),(236282,1024,' ',177,'2008-10-07 01:46:48'),(236284,1024,'i think its fixed.. had to change some phps in the end after all :S probably a few more hidden ones missing. heads up gargaj for v2 :S grep for 1980',177,'2008-10-07 01:58:23'),(236294,1024,'added 2 months timelock on pcdc. seems to be working ok. only gets locked when typing in a new prod id. ',177,'2008-10-07 03:33:32'),(236295,1024,'actually lowered the 1st pcdc to 32 glops and changed the lock time to 6 months. lets see if people actually start using their pcdc\\\'s for old gems again, instead of on recently released prods.',177,'2008-10-07 03:38:58'),(236296,5700,'yes, its an ugly hack. it works so i dont care.',177,'2008-10-07 03:44:34'),(236355,5700,'unclex: does cannapaceus work on ATI yet?\r\n\r\ni\\\'ll try some cleaner fix later today with this crap.',177,'2008-10-07 14:27:25'),(236357,1024,' ',177,'2008-10-07 14:28:16'),(236460,5704,'what? no jokes on the over stretched value of the glop for ie users? you people disapoint me!',177,'2008-10-08 01:50:56'),(236668,1024,'all fixed except the pluscamp replacement thing',177,'2008-10-08 16:19:41'),(236699,1024,' ',177,'2008-10-08 18:00:46'),(236914,1024,'mysql> update prods set download = replace(download,\\\'http://plus4.emucamp.com/\\\',\\\'http://plus4world.com/\\\') where download like \\\'http://plus4.emucamp.com/%\\\';\r\nQuery OK, 73 rows affected (0.12 sec)\r\nRows matched: 73 Changed: 73 Warnings: 0\r\n',177,'2008-10-09 12:23:20'),(236916,5709,'http://czech.isdeath.com',177,'2008-10-09 12:28:00'),(236983,5695,'now give us binaries and video of your gp2x demo!!',177,'2008-10-09 14:56:54'),(237001,5695,'xeron: eish na dava nada pra caixa',177,'2008-10-09 15:14:51'),(237409,1521,' ',177,'2008-10-10 19:58:19'),(237414,1521,'no prob',177,'2008-10-10 20:20:34'),(237432,1521,'he didnt ask',177,'2008-10-10 21:22:39'),(237447,5718,'damn, thats what i should have written my thesis about. wouldnt have been half as fucking horrible to digest as it turned out for me -_- got an url for the download of that thesis btw?',177,'2008-10-10 23:03:43'),(237451,5718,'parapete: \\\"Hybrid Optimizer for Expeditious Modeling of Virtual Urban Environments\\\", im not really that proud of the end result though.',177,'2008-10-10 23:08:50'),(237461,5718,'actually the whole optimus behaviour from the pouet admin prespective could present an interesting social analysis, sadly i lack proper psychology lingo :) then again i lacked proper global optimization heuristic & procedural modelling lingo and that didnt stop me from masochism before. O_O eitherway, thesis are dead! long live thesis. do send me a copy syphus, am quite curious :)',177,'2008-10-10 23:43:11'),(237630,1024,'hitch: are you sure tetragon is the same group on both platforms? o_O',177,'2008-10-12 00:35:06'),(237631,1024,'csabo: i\\\'ll fix that in a few minutes',177,'2008-10-12 00:38:26'),(237632,1024,'erm, actually.. there is also an amiga tek. is this a 3 group jumble or does one of the groups have split platform activities? O_o',177,'2008-10-12 00:42:52'),(237641,1024,'ok, i\\\'ll fix it in a few minutes.',177,'2008-10-12 01:39:55'),(237785,5721,'if you guys spent as much effort adding missing prods and commenting on hidden gems as you\\\'re obviously spending on analysing 4chan skewed demoscene references we wouldnt even be having this bbs thread O_O\r\nstreisand effect anyone?\r\n\r\nand yes, i agree some of their animations shouldnt be here, but i feel the otakun demoscene panel invits do belong in here though, since it clearly is demoscene related, even if some of you wouldnt approve of the reference or it could possibly just be a fake joke invit, it was clearly made by someone minimally related to the demoscene with demoscene in mind (even if only for the lulz). the other animations probably dont deserve being here yes, but in doubt i\\\'d rather leave them lost in a corner then play the scalpel cleanup. demoscene is open to anyone after all. last time i checked atleast, i might be out of phase with the rest of scene by now. :S\r\n\r\nand yes AYB should begone from database. its just a little gag exception, not the forefather of the downfall. why do you all take this so seriously anyways?',177,'2008-10-12 17:28:46'),(237786,5722,'yes, it\\\'s really needing a revamp. :/ sadly i dont have that much free time right now, but one of these days who knows..',177,'2008-10-12 17:32:02'),(237789,5721,'talk about wrong miss-quoted conclusions :S',177,'2008-10-12 17:38:14'),(237791,5721,'omg, you can spot typos, congrats!!',177,'2008-10-12 17:41:30'),(237796,5721,'what alpha c said',177,'2008-10-12 17:46:29'),(237802,5721,'i\\\'m not advocating adding all flash joke prods in the world to pouet. im just saying some of these in particular do have demoscene references, which you would know if you\\\'d bother watching them before talking about it. hence i believe they do deserve to be in pouet, even if some of them seem quite demoscene unrelated, it they were made by the same bloke why not let them be on pouet anyways? will pedobear come in dressed as a jazz musician to haunt us? or is it simply because its 4chan, the bastion of anonymous uncensored behavior that you dont like that idea? im sorry, but that sounds like censorship and segregation to me. you\\\'re all making way too big deal out of it being on pouet than its worth the attention imho.\r\n',177,'2008-10-12 17:53:03'),(237807,5721,'gargaj: as mentioned already, even in this thread, otakon is an anime convention. supposedly someone might have tried to set up a demoscene panel there in 2005, 2006 and 2007. im not sure if it ever happened or if its just a 4chan gag, but thats what the invitations seem to indicate. might just well be a demoscene reference lulz afaik.\r\n\r\nany otakon attenders active in this joint that can add to this issue? (its kinda weird how little number of anime people are aware of the demoscene actually, would be an interesting corner to outreach, but i guess the japanese demoscene is still too young to go there and tell people about it)',177,'2008-10-12 17:57:00'),(237811,5721,'[url]http://www.youtube.com/watch?v=71pSLirNrsU[/url] <- 4chan otakon panel 2006, featuring the invitation..',177,'2008-10-12 18:03:52'),(237818,5721,'seems to me just being a panel about 4chan itself. the only demoscene connection is having released an invitation to the event. so, no, it aint a demoscene panel.',177,'2008-10-12 18:29:33'),(237819,5721,'i guess the best way to settle this is to ask coda to release a 4chan fire effect at the next demoparty :)',177,'2008-10-12 18:31:18'),(237826,5721,'havoc: if its related to the demoscene i\\\'d want it on the database yes. shall we delete all those atari porn slideshows while we\\\'re at the ethnic clensing? or will banning all new users suffice?',177,'2008-10-12 18:42:22'),(237907,5721,'ethnic cleansing complete! ^_^',177,'2008-10-12 22:38:56'),(237909,5700,'there, reverted it to the old gargaj\\\'s solution. hope everyone is happy now.',177,'2008-10-12 22:45:11'),(237912,1024,'just to inform all the gloperators in general and gargaj in particular that im officially stepping down from admin duties back to normal user mode. glad i could help out for as long as i did. have fun without me :)',177,'2008-10-12 22:51:12'),(239201,5159,'jsyk\r\n\r\nwinner was Atrium / TBC & Loonies, very closely followed by Kindernoiser / RGBA.\r\n\r\nofficial ranking of the 8 submited prods:\r\n1 Atrium by TBC and Loonies (4k - Windows)\r\n2 Kindernoiser by RGBA (4k - Windows)\r\n3 Beyond the walls of Eryx by Andromeda Software Development (Demo - Windows)\r\n4 Metamorphosis by Andromeda Software Development (Demo - Windows)\r\n5 Fairytale by Traction and Brainstorm (Demo - Windows)\r\n6 Your Song Is Quiet (Part I) by Cyberpunks Unity (Demo - ZX Spectrum)\r\n7 Kindercrasher by RGBA (4k - Windows)\r\n8 Challenger Deep by Traction and Brainstorm (Demo - Windows)',177,'2008-10-19 23:39:57'),(257189,6064,'flash should be removed as a platform altogether',177,'2009-01-14 18:11:42'),(257334,6064,'trace: i admire your persistance but you\\\'re preaching to deaf ears. being pedantic dicks is part of the demoscene spirit, is what makes this culture so awesome!!1',177,'2009-01-15 10:20:13'),(257411,6064,'havoc: the only possible prespective i see in this is that once again zealots are pushing their ideology of what the scene should be to hermetically seal creativity and dissemination into a box they can master. which is exactly why i completly disconnected from pouet to begin with. != my demoscene.\r\n\r\nlike i said, regardless of how missunderstood from trace it might have been: i admire your persistance. and props to psonice aswell while we\\\'re at it.',177,'2009-01-15 13:55:13'),(265823,6182,'there were some amiga meetings in ireland at some point. early nineties, mostly focused around the [url=]quadriga[/url] group. read their intros scrollers and their diskmags for more info, or ask [url=http://www.pouet.net/user.php?who=6250]dad1916[/url].\r\n\r\nother than that i remember talking with [url=\\\"http://www.pouet.net/groups.php?which=3448\\\"]mosh / fsk[/url] on irc, who was irish living in finland but then moved back afaik. and also rc55 ofcourse.',177,'2009-02-24 02:43:23'),(265824,6182,'pouet bbcode is crap.\r\n[url=http://www.pouet.net/groups.php?which=4547]quadriga[/url]\r\n[url=http://\\\"http//www.pouet.net/groups.php?which=3448]forsaken design[/url]',177,'2009-02-24 02:45:41'),(265825,6182,'[url=http://www.pouet.net/groups.php?which=3448]forsaken design[/url]',177,'2009-02-24 02:46:38'),(265826,6185,'dead cash cows since fat of the land',177,'2009-02-24 02:49:06'),(266081,6182,'[quote]\r\nps \\\\o/\r\n\r\nyou\\\'re alive!! \\\\o/\r\n\r\n*huggle* \r\n[/quote]\r\n\r\nshhh, dont tell anyone\r\ncya at bp egbert',177,'2009-02-24 19:58:30'),(267825,6227,'optimus: join a knitting club, its way more awesome then demomaking in every possible aspect.',177,'2009-03-05 12:39:08'),(267835,6227,'[img]http://www.cs.cornell.edu/~djames/research/pics/knittedClothSIGGRAPHCover_thumbnail.jpg[/img]',177,'2009-03-05 12:55:48'),(268858,6248,'\r\nbeen looking into cuda and tesla as gpu rendering solutions for max or maya rendering. seems that nvidia bought the company behind mentalray some 9 months ago or so, so rumours about cuda and tesla being adapted as plugin for traditional software rendering programs are aplenty, but gellato was dropped/discontinued/opensourced/whatever and amaretto feels abit too beta (and now officially unsupported) to consider for seirous use on max rendering projects.\r\n\r\nit still feels abit retro to use cpu based cluster/renderfarms in 2009 though (despite multicore and all that jazz, so, you folks who might be more into this kind of stuff, are there any decent gpu based rendering alternatives out there that i might not be aware of? integrated into max preferably.\r\n',177,'2009-03-12 13:30:12'),(268859,4259,'[url]http://www.youtube.com/watch?v=yVJQkUNyNKg[/url]',177,'2009-03-12 13:32:08'),(269134,6248,'no renderfarm folks reading pouet?',177,'2009-03-14 00:54:27'),(269167,6248,'jcl: i had run into that info before, that page seems discontinued for a few years now though (which made me wonder about the product itself)',177,'2009-03-14 11:42:05'),(269191,6248,'theyeti: [url]http://en.wikipedia.org/wiki/CUDA[/url]\r\n\r\n[quote]For double precision there are no deviations from the IEEE 754 standard. In single precision, Denormals and signalling NaNs are not supported; only two IEEE rounding modes are supported (chop and round-to-nearest even), and those are specified on a per-instruction basis rather than in a control word (whether this is a limitation is arguable); and the precision of division/square root is slightly lower than single precision.[/quote]\r\n\r\ni guess so. atleast there are shitloads of serious simulations and visualization systems [url=http://www.nvidia.com/object/tesla_computing_solutions.html]using tesla / cuda[/url] already, doubt they\\\'d use it for medical visualization systems if there were float precision problems but i might be wrong.',177,'2009-03-14 15:04:29'),(269192,6248,'[quote]ask here instead. [/quote]\r\n\r\ndidnt know about that forum, thanks for the tip.',177,'2009-03-14 15:12:01'),(269194,6248,'[url=http://ompf.org/forum/viewtopic.php?f=16&t=1252]ompf forum thread trackback[/url], in case anyone else is interested on following it up.',177,'2009-03-14 15:27:05'),(269904,6264,'nice site, despite the blunt marketing strategy, its still quite interesting to see where folks believe the quality bar is at the moment. would be nice oportunity to flabergast some minds and cause big shock to japanese brain, too bad the demoscene is so self-contained to bother knudging things abit.\r\n\r\ni like the canvas html element thing, need to try some more serious stuff for it one of these days.',177,'2009-03-20 01:05:51'),(270851,6285,'im in',177,'2009-03-25 18:51:55'),(271863,6308,'[url]http://delicious.com/psenough/ivr[/url]\r\n[url]http://delicious.com/psenough/computervision[/url]\r\n\r\nopencv on processing <3',177,'2009-04-01 10:55:10'),(271864,6308,'[url]http://delicious.com/psenough/motiontracking[/url]',177,'2009-04-01 11:05:25'),(272464,6319,'some asian music is based on difference tone scales, might sound weird at first for some, but you usually end up understanding the logic and falling into the hypnosis just the same. its all math relations in the end.',177,'2009-04-04 19:01:54'),(272465,6319,'forgot to pimp ryoji ikeda. he\\\'s much into microsound and microtonal, and does beautiful stuff with it. not for the pophearted kind of listeners though.',177,'2009-04-04 19:03:31'),(272909,6319,'finding the right microtones in granular synthesis to fit your harmonical progression with can be quite a bitch. there was some work developed (in csound and max/msp) using fft regression (or whatever it was called) to retrieve a \\\"fixed\\\" chord/tone to solve these issues. richard devine used some of that on his earlier work i believe. glitchcore idm kind of stuff. i believe autechre also experimented with that at some point.',177,'2009-04-07 13:32:03'),(273227,6183,'quick question for the orgas: will there be a decent scanner available for use? need to finish my handdrawn entry at the partyplace. i reckon others will have same need aswell. ii understand you\\\'re all very busy with shitloads of these small details but if someone could look into having this easily available for the handdrawn deadline, would be nice to avoid having to roam the partyplace looking for someone who brought their own highquality scanner.',177,'2009-04-09 13:03:24'),(273762,6183,'thanks for the great party everyone :)',177,'2009-04-13 23:17:43'),(273871,6341,'probably maybe :)',177,'2009-04-14 13:49:08'),(274365,6183,'*clapclap* group hug for docd :D',177,'2009-04-16 12:16:29'),(274503,6351,'irc is dead',177,'2009-04-16 23:34:51'),(274514,6351,'puryx: back in the days when people had time and forums and mailinglists and web 2.0 social networking sites and msn and icq and skype didnt exist, then irc was king and *rant rant rant* now its more a distraction or source of temporary entertainment, i\\\'ll take no part in it.',177,'2009-04-17 00:44:55'),(274695,6355,'[url]http://en.wikipedia.org/wiki/Harsh_noise[/url]\r\n\r\nminimalartifact\r\n[url]http://www.pouet.net/prod.php?which=11034[/url]\r\n[url]http://www.pouet.net/prod.php?which=12087[/url]\r\n[url]http://www.pouet.net/prod.php?which=14102[/url]\r\n[url]http://www.pouet.net/prod.php?which=16400[/url]\r\n[url]http://www.pouet.net/prod.php?which=20640[/url]\r\n[url]http://www.pouet.net/prod.php?which=20937[/url]\r\n\r\nmfx\r\n[url]http://www.pouet.net/prod.php?which=5613[/url]\r\n[url]http://www.pouet.net/prod.php?which=7148[/url]\r\n[url]http://www.pouet.net/prod.php?which=51724[/url]\r\n[url]http://www.pouet.net/prod.php?which=52988[/url]\r\n\r\nminimalanimal\r\n[url]http://www.pouet.net/prod.php?which=8962[/url]\r\n\r\ni guess 1st part of kolonija/kooi can also be considered harsh noise, even though its mostly ambient...\r\n',177,'2009-04-17 19:02:49'),(274701,6355,'kosmoplovci\r\n[url]http://www.pouet.net/prod.php?which=11606[/url]\r\n[url]http://www.pouet.net/prod.php?which=11640[/url]\r\n[url]http://www.pouet.net/prod.php?which=16400[/url]\r\n[url]http://www.pouet.net/prod.php?which=31989[/url]\r\n[url]http://www.pouet.net/prod.php?which=49569[/url]\r\n[url]http://www.pouet.net/prod.php?which=50705[/url]\r\n\r\nkooma\r\n[url]http://www.pouet.net/prod.php?which=352[/url]\r\n\r\nquite\r\n[url]http://www.pouet.net/prod.php?which=52020[/url]',177,'2009-04-17 19:15:46'),(275377,5988,'results?',177,'2009-04-20 16:00:48'),(275430,5988,'did deep got played? havent heard back from phoenix yet.',177,'2009-04-20 17:41:28'),(275432,5988,'*bangs head on keyboard*',177,'2009-04-20 17:43:44'),(275437,5988,'all it should need for the win32 version was latest java installed and standard gfx card drivers. the cg toolkit dlls were included and the whole thing was tested.\r\n\r\nmac version required cg toolkit previously installed, but we didnt even pass him that version.\r\n\r\noh well. whatever. outside party release it is.\r\n',177,'2009-04-20 18:01:10'),(275442,5988,'yes, i believe you. its just frustrating two parties in a row -_-',177,'2009-04-20 18:11:07'),(275443,5988,'or well.. not in a row, few weeks in between.. still having to consider the prod was actually originally aimed at flashparty, which got delayed and then delayed some more :S',177,'2009-04-20 18:12:58'),(275447,5988,'yes.',177,'2009-04-20 18:29:35'),(275587,5988,'actually is 7 minutes long not 9 (the mp3 is longer but we fade out before the end)\r\n\r\nanyways, here is the entry, non re-encoded to death to fit the size limits version:\r\n[url]http://www.scene.org/file.php?file=%2Fdemos%2Fgroups%2Fnothing%2Fnothing_ma_-_deep_win32.zip&fileinfo[/url]\r\n\r\nmacosx version is available but requires install of nvidia cgtoolkit\r\n\r\nvideo up at [url=http://vimeo.com/3872617]vimeo[/url]\r\n\r\nnothing awesome really, just some tests with shaders on processing, but we were hoping to support some cool remote parties instead of just dumping it online or at the usual big events.\r\n\r\nout of luck this time. :)',177,'2009-04-21 10:46:12'),(275591,5988,'smash: yes, i know. i been flogging myself for weeks now! just warming up the engines really, wait for the next release for actual proper ribbon use and non-fake ao ;)',177,'2009-04-21 11:25:20'),(276534,5988,'again this year they mentioned blockparty and the demoscene at the 2600 radioshow :D',177,'2009-04-26 20:33:49'),(277178,1024,'please add urls to [url=http://www.pouet.net/prod.php?which=53082]deep[/url]\r\n\r\n[url=ftp://ftp.scene.org/pub/demos/groups/nothing/nothing_ma_-_deep_macosx.zip]macosx[/url]\r\n\r\n[url=ftp://ftp.scene.org/pub/demos/groups/nothing/nothing_ma_-_deep_mov_hd_h264_aac.zip]video[/url]\r\n\r\n[url=http://www.vimeo.com/3872617]vimeo[/url]\r\n\r\nthanks!',177,'2009-05-01 16:21:36'),(277590,6406,'skyrunner: sometimes you dont really need to understand (or manage to extract any deeper meaning out of something) to be able to enjoy it. :) i prefer to discover things that move me in unexpected ways over things that are predictable. and in that sense abstract art fills a need that realism and formulaic pursuit will never manage to cope with, human brain is very well capable of devising meaning and engineering familiar shapes out of the abstract, its easy to see things you enjoy once you stop trying so hard to spot a specific sense in a piece. its also an interesting exercise to balance both of these cognitive aspects. :)\r\n\r\nwade: \\\"I think a lot of people need to lighten up. With all this deep analysis and debate over what\\\'s art and what\\\'s not it\\\'s no wonder you cannot appreciate things as they\\\'re intended.\\\" lol, good advice, you should try to follow it yourself. :D',177,'2009-05-04 16:18:15'),(278765,6429,'i like multitouch.fi\r\nms surface doesnt ship everywhere.\r\nif your problem is pricing, diy: [url]http://www.instructables.com/id/Interactive-Multitouch-Display/[/url]',177,'2009-05-12 11:34:31'),(278806,6434,'w00t\r\nhave to start thinking about productions and booking tickets for altparty09 yes.\r\n\r\nwhat about videos from last years demoscene seminar? they were promised but never placed online :(',177,'2009-05-12 18:38:05'),(280354,6477,'what 216 said',177,'2009-05-22 13:33:51'),(280744,6434,'any orga out there?!\r\n\r\nwhat about videos from last years demoscene seminar? they were promised but never placed online. can we still expect to get them or who should i email to bugger for a copy? i\\\'d really like to have them.',177,'2009-05-25 16:02:33'),(281621,4575,'im no longer scene.org staff since quite a few months now, but from what i remember of the talks, it wasnt much an issue of lack of general interest, more a specific one of lacking someone with free time and personal interest to see it through. matti was the one who pushed the whole sceneid stuff onwards, he became a parent, which meant not much time for everything anymore, and since no one stepped up to the plate to continue the work, it just went idle. im sure if someone trustworthy is interested in developing the thing further for real (not just yet another \\\"yeh i can do that\\\" and then idle for 9 months not doing anything) the rest of the scene.org staff would support the effort in whatever requirements they could assist.\r\n\r\ni\\\'m just mentioning this couz it still seems to many that scene.org is this corporation promising world domination with regular secret meetings and it really isnt much then a few friends pushing forward a couple ideas that could be cool for the scene whenever they have free time. so if you think you have a cool idea and want scene.org seal of approval to back it up, why dont you just present it?\r\n\r\nit\\\'ll get discussed within a few weeks and either you\\\'ll get an argumented no which will make you rethink the project, or you\\\'ll get assimilated into the team to implement it.\r\n\r\nmore active staff members can only be a good thing to any non profit organization. so when in doubt, be nike: just do it.',177,'2009-05-30 16:44:18'),(281859,6434,'nosfe: can you mail me his email? maybe some outsider pressure might help push it out...',177,'2009-06-01 14:50:51'),(281967,6502,'feel free to use any of mine if you want.\r\n\r\n[url]http://tpolm.org/~ps/video.php[/url]\r\n\r\nhad already made that url link specifically for others who have asked the same in the past.',177,'2009-06-02 13:50:54'),(281969,6502,'why havent the developers of this site ever add an edit option to allow users to fix their own bbcode fuckups?!\r\n\r\n[url]http://tpolm.org/~ps/videos.php[/url]',177,'2009-06-02 13:52:22'),(282055,6502,'if you care, add cc license (or even just a few words on the .txt) to your demo.\r\nrezip old prods if you must or simply put a mention on your website.\r\n\r\nif one is comercially using a product he is obliged (in most countries atleast) to do a mininum search on its author to try and obtain right to use (or find a statement allowing free use)\r\n\r\nundefined/unspecified/unknown licensing may or may not == public domain.\r\n\r\nif you want to be safe with what ppl are legally allowed to do with your work then clearly mention it along with the release.\r\n\r\nif you havent bothered then dont complain about unwritten rules, there is no legal system for this issue on most countries.\r\n\r\non the other hand, plenty of people are waging this \\\"war\\\" between the right to free culture and the right to free capitalism control (including patents and general intellectual property).\r\nand this is a totally fucked up issue to debate under, so please educate yourself on the matter before spitting your comment to the table.\r\n\r\nbottomline, if you care about what others do with the stuff you carelessly placed online, then get educated, goggling for lessig is a nice place to start.\r\n\r\nim personally pro cc by-nc-sa to all my work\r\neven though the license still has a few loopholes, but its better than void.\r\n\r\nforcing people to assign cc licenses to all work uploaded was another of scene.org ongoing projects that didnt go anywhere due to lack of personal time. if anyone cares enough to bother saving the scene, you should mail the staff and get working.\r\n\r\n2 cents',177,'2009-06-02 21:33:39'),(282206,6502,'so therefor we should probably close slengpung :D\r\n99% of the pictures there features something the photographer did not request permission to replicate digitally. and undefinied/unspecified/unknown licensing does not grant you any rights, its pretty much the oposite of pd.\r\n\r\nin fact, any and all webdev who ever copy pasted some piece of code from someone elses website is a terrorist.\r\n\r\nthe problem with this issue is that its a grey line to draw, and each person has their personal view according to their \\\"culture\\\".\r\n\r\ncuriously the demoscene used to be a place where one would just rip when it would be easier, and simply credit. a self-sustaining system where if you did that you would be labelled a non creative lamer and cast aside from \\\"the real scene\\\". system which now is completly empaired by politic and economic bs.\r\n\r\nand no, im not saying stealing is cool, im saying due creditation would be nice (and also to avoid you being called a fucking ripper).\r\n\r\nconsidering the nazi propaganda example given: i couldnt care less if someone used my work for their message, its not mine anymore, its derivative work, i simply made the original.\r\n\r\ni do howhever understand that others could feel like that is a violation of their little precious. like i said, its a terribly complex issue. the current licensing system is far from perfect. but some more education on the matter would defnitly do everyone some good. be them capitalist pricks, liberetarian hypies, cryptonazis alike.\r\n\r\nand decipher: i completly dislike the american view on the world, i resent your accusation.',177,'2009-06-03 17:40:43'),(282207,6506,'close but no cigar:\r\n[url]http://www.evilmadscientist.com/article.php/candyfab[/url]',177,'2009-06-03 17:45:37'),(282263,6502,'common sense, mankind severily lacks some ;)',177,'2009-06-03 22:04:16'),(283191,6520,'some references i had picked up in the past when considering writting something for submital to somewhere\r\n\r\nhttp://www.kameli.net/demoresearch/bibliography.php\r\n\r\nhttp://www.cescg.org/CESCG-2002/BBurger/\r\n\r\n',177,'2009-06-09 23:54:26'),(284033,6538,'thinking of going to lcp, wondering what lowcost airlines are there going to malmo airport. from their page it doesnt seem like there are direct connections to portugal. i guess copenhagen is the second best option, but only tap seems to connect directly, and tap is not that cheap.\r\n\r\ncan any of you scandinavian conspiracists give me some hints on lowcosts in sweden/denmark? wanna check if i can do some sort of insane ryanair, tui, easyjet combo to get from portugal to central europe to .se/.dk\r\n\r\ncheers',177,'2009-06-16 14:07:55'),(284261,6542,'im looking for cover art too.',177,'2009-06-18 10:36:55'),(284282,6542,'tomaes: i have circa 20 releases from [url=http://enoughrecords.scene.org/]enoughrecords[/url] back catalogue requiring cover graphics. just click through them, the ones with generic logo instead of proper cover are it. check the descriptions, if you find it might be up your alley give them a listen, if something graphical pops up give it a go and let me know. would rock. been really stranded looking for designers to help out on that front :/ its hard enough getting designers to work on future releases. coverless past releases are a pain in the neck.',177,'2009-06-18 12:04:20'),(284966,6554,'\r\nAm organizing a demoscene competition at a digital animation festival happening in portugal 18-19 october 2009, called [url=http://festivalanimatu.com/]festival animatu[/url].\r\n\r\nIt\\\'s the third year i been helping them out to put up demoscene related stuff into their program. and the second there will be a competition.\r\n\r\nYou can submit for competition demos and intros made after 1st january 2008.\r\nPrize money 500e for the winner. Winner will be decided by jury vote.\r\nMore info at [url=http://festivalanimatu.com/2009/demoscene/e_demoscene_regulamentos.htm]the regulations page[/url].\r\n\r\nTo submit entries you have to fill out a form, sign and send it back (either by post, or digitally scanned). You can get the .pdf at the regulations page, or get the [url=http://scene.org/~ps/animatu.zip].doc[/url] version instead.\r\n\r\nDeadline for delivering submissions is 30th July 2009.',177,'2009-06-24 00:59:09'),(285008,6555,'ah fuck. why isnt any of this ever in portugal? :(',177,'2009-06-24 12:33:03'),(285057,6554,'official ranking of from last year:\r\n1 Atrium by TBC and Loonies (4k - Windows)\r\n2 Kindernoiser by RGBA (4k - Windows)\r\n3 Beyond the walls of Eryx by Andromeda Software Development (Demo - Windows)\r\n4 Metamorphosis by Andromeda Software Development (Demo - Windows)\r\n5 Fairytale by Traction and Brainstorm (Demo - Windows)\r\n6 Your Song Is Quiet (Part I) by Cyberpunks Unity (Demo - ZX Spectrum)\r\n7 Kindercrasher by RGBA (4k - Windows)\r\n8 Challenger Deep by Traction and Brainstorm (Demo - Windows) ',177,'2009-06-24 18:38:20'),(285059,6554,'-of',177,'2009-06-24 18:38:50'),(285062,6474,'IQ is subjective intelligence anyways\r\n\r\nAll discrimination is sad, regardless of whatever philosophical retarded reasoning is behind it to back it up with a subverted logic.',177,'2009-06-24 18:43:17'),(285166,6555,'cerror: lol, \\\"its only good if i\\\'ve heard of it before\\\" is probably the worst comment a fellow musician can make. congrats!',177,'2009-06-25 15:25:34'),(285489,6559,'cool',177,'2009-06-28 03:07:29'),(286140,6580,'all new renderer projects that wont aim for cuda seem pointless to me right now.',177,'2009-07-02 18:24:28'),(286142,6580,'or HPC for that matter..',177,'2009-07-02 18:30:27'),(286143,6580,'actually come to think of it, if it was a properly developed project, standard distributed computing rendering would be quite cool already.\r\n\r\nbut the project still seems too beta.',177,'2009-07-02 18:34:23'),(286144,6580,'and actually boinc seems to be tuning their cuda support\r\n[url]http://boinc.berkeley.edu/cuda.php[/url]\r\nso burp might get more interesting in the future. if it would be stable, robust and support other 3d modelling apps aswell..',177,'2009-07-02 18:37:48'),(286277,6584,'it somehow feels like desecrating a holy cow. putting free culture content in a paying webradio service.',177,'2009-07-03 13:48:04'),(286278,6580,'stable enough was refering to burp.\r\nanything self-proclaimed alpha that only works for one specific 3d modelling program (in constant ongoing development) cant possibly be that stable yet.\r\nbut it does have potential. would be cool to know more about it from the people actively involved.',177,'2009-07-03 13:50:28'),(286281,6584,'spotify sucks imho. but if you\\\'re into that, you can check their inbred brothers reverbnation (free) and pandora (who recently commited indie suicide by binding themselfs to amazon accepted content only)\r\n\r\ni guess they still beat myspace for what its worth.\r\n\r\nand with last.fm closing down their online radio service to most countries, things look abit grim again for decent online radio services aimed to promote indies.\r\n\r\nand yes i bundle demoscene with indies. even if some scene artists are known commercially. i want access to all music, not only the kind that is in cahoots with a random copyright mafiaa.\r\n\r\nbut i fear im highjacking the thread into yet another useless \\\"capitalist industry vs free culture\\\" grey area debate, sorry. i\\\'ll go away now.',177,'2009-07-03 14:01:17'),(286304,6580,'psonice: cuda is nvidia only. but i think they are converging towards opencl. in a couple years or so. if we\\\'re lucky.',177,'2009-07-03 15:43:58'),(286310,6584,'[quote]\r\nGood promotion will never come from spotify.\r\nGood promotion will come when you\\\'ll pay a good public relation that know how to promote an artist into its genre area. \r\n[/quote]\r\n\r\nsad but true.\r\n\r\nmusic is much more about social awareness (and thus marketing/pr) than actual proof of quality.\r\n\r\nservices like spotify cash in on potential popularity, they dont much create or promote it per se.',177,'2009-07-03 15:52:04'),(286664,6591,'all elected politicians follow economic lobbies.\r\nall elected politicians will disapoint their people.',177,'2009-07-06 13:01:35'),(287351,6600,'nice one',177,'2009-07-12 09:40:29'),(288291,6554,'*bump*\r\nmail me for delivery details. filipe underscore cruz at netcabo dot pt',177,'2009-07-18 00:55:08'),(288616,6554,'nosfe: only recalled to check the \\\"official email\\\" today. sent you a reply just now. :)',177,'2009-07-21 11:04:41'),(288937,6021,'doesnt vortex tracker run with wine? i havent tested, but i dont see any reason why it wouldnt.',177,'2009-07-23 18:22:01'),(289995,6554,'bonzaj: yes.\r\nsorry i didnt reply earlier. havent been checking pouet :S',177,'2009-07-29 22:09:41'),(291100,6664,'cool selection',177,'2009-08-06 17:44:06'),(291894,5283,'[url=http://twitter.com/psenough]@psenough[/url]',177,'2009-08-10 17:53:11'),(291911,5283,'rob: i was mostly against twitter for those same reasons, but i found it useful for social networking with others regarding netaudio releases (and general music making things), hacklabs stuff, datavis research/news and also keeping track of whats up with friends whom i dont meet up on irc for a chat as often as i used to. having a public global msn/irc with character limits is kind of odd, yes, and defnitly a stalker/spammer haven. but it certainly has its advantages. i found myself alot less often on msn/icq and still keeping track of whats up with the world that interests me.',177,'2009-08-10 19:16:07'),(292009,6686,'things seem pretty dead in the diskmag front of any platforms in 2009.\r\n\r\ni know we were planning a revamp of pain engine to do something fresh again, but this was like over a year ago by now or something. and everyone kind of drifted apart to their own personal projects, so i guess a new issue aint happening any time soon unless major kick ass occurs asap to get contributions rolling. and no, this post isnt it.\r\n\r\nthere was an issue of zine in the pipeline which never seemed to get finished.\r\n\r\nand what about all those c64 diskmags, just poofed from existance?\r\n\r\nanyone gives a shit?\r\n\r\nanyone working on anything that needs a push in the right direction to get things finished?\r\n \r\nor are we (in the scene) following the death of the news media?\r\n\r\nand pretty please keep the hugi spamming / flaming out of this thread if you can.',177,'2009-08-11 05:40:45'),(292046,6686,'actually, during lx++ we were discussing about demoblogs (actually jeenio and breakneck were, i was just listening and wondering if they were actually right about it or not)\r\n\r\nthe argument was that there is a lack of outside attention to the scene because there are no proper review sites (and we all agreed pouet.net wasnt one), and that reviews were important because they would outreach an audience in a continuous way, even if their opinions were to be subjective or controverse, people outside the demoscene afficionados would have a thread to follow and be educated by.\r\n\r\nand well, thats what they were saying, and i concluded its been tried before and that it died out because anyone who could do those kind of jobs would need to either be an experienced scener (which lacks time for such things) or the usual not that active as a scener guy (that likes writting about the scene but everyone in the scene points at him with ocasional scorn for not being productive) which would render the venture frustrating and useless (maybe not for a paying position in 4sceners.de it seems)\r\n\r\nthat being said i really like what the escena.org people did out of their portal, with their demo of the month feature which is always a lengthy article explaining the importance of the demo. the spanish scene might look quite dead demoparty wise but their portals and outreach efforts have always been stellar.\r\n\r\nwhich makes me wonder: why the fuck are we bothering spending time doing outreach when whenever it gets done properly people still arent really getting sucked in, neither as active members (its too much hardcore for these days kids) nor as regular viewers (yeh, great demo in 4k, these guys rock but im not gonna start following them regularly). in the end i guess the demoscene truly is something that is meant to be kept underground and very closed to their whatever the fuck who is inside dictates grass roots. and a self-regulating semi-anarch system at that. which is part of the charm in a way (belonging to something special) and also part of what has been driving me away from this whole shabang (belonging to something that forces you to comit social suicide whenever trying to even slightly change any pre-established dogma). but i digress and wasnt meaning to pull this into a scene is dead debate.\r\n\r\nim really just probing who is moving ass to see where i can inject some small dosages of assistance when i get those fucked up ideas for cool articles bridging outside the usual scene crap.\r\n\r\ni really like the type of reviews from the zero punctuation guy whose name i cant recall right now and am too lazy to look it up. they are mostly insulting and demeeing to the game, but made in a somewhat informative manner to the true essence (and very subjectively biased personal opinion) of the games. even when you never played or had any intention of playing the bloody game, it is still heavily entertaining to watch. which in the end makes the whole ordeal of writting the review worth it: its making people who wouldnt usually consume the thing want to check it out, its educating them to who is doing what, and its doing it while entertaining them rather then offering them a large pile of more text. there is already too much text on the internet, people lose patience to read it whole up.\r\n\r\nthat being said about reviews: i miss proper coding articles (you know, actual, interesting for demosceners, like the ones at iq\\\'s homepage, im sure there are plenty others scattered about, why arent they centralized curated by someone who knows what he\\\'s doing?!), i miss lengthy in depth research articles (about new techniques, about the evolution of things, about development tricks for obscure platforms, about new datavis stuff outside the demoscene, about external visions on the scene), i miss properly done interviews, i miss the things that used to make me launch a diskmag. i wouldnt mind having them on a webpage but the only scene site aiming at it is bitfellas and it aint covering it as it probably should be by now. probably by lacking proper curators poking people for really worth reading content. and no, im not stepping up to that plate, im too busy with other stuff, but it would sure be nice to go back and read something about the demoscene properly written. instead of yet another half knowdlegable \\\"omg they did this in 4k\\\" outreach article at some whatever news tech site, however famous they might be, their reporters are always clueless on the true aspects of the scene, and that blows.\r\n\r\nsorry for long text, written with sleep deprivation, take it with a large dose of salt wherever i might have been overly blunt with my writting. :S',177,'2009-08-11 11:51:21'),(292066,6686,'nicolas: building any webpage of any sort isnt a problem, its finding people to maintain it actively thats a bitch.\r\n\r\nyeti: those kind of shows (already happened with the arts) all die out once the initial interest is gone and they\\\'ve mostly covered the current trends. i guess its lack of free time. im quite amazed to see other initiatives parallel to the demoscene with much higher degree of tech complexity (like [url=http://www.fatmanandcircuitgirl.com/]fmacg show[/url]) survive much longer, and striving their show with their enthusiasm and new blood, rather then shribble out of phase like all demoscene media\\\'esque projects seem to.\r\n\r\nript: in PAiN we had our own markup scheme yes. it was very similar to html, but i think we still hadnt finished the parser/converter, which is why so little of the articles from PAiN are available online.',177,'2009-08-11 13:18:13'),(292095,6686,'unlock: i actually been working on an html+javascript html editor for a project for work, which could easily get reworked into a wysiwyg editor for articles using any type of markup language. well, not remodelled that easily, would probably take a couple weeks or a month of part time work, but it\\\'s doable and would really help doing the article only once (by the writer, not necessarily the mag editor) and having it available in both pain markup and true html straight away.',177,'2009-08-11 19:09:54'),(292096,6688,'do tunnel effects count?',177,'2009-08-11 19:11:19'),(292130,6689,'havent tried any hallucinogenics, would be interesting but im abit skeptic on chemical lab follery doing some permanent damage (which seems to be most of what can be found around for sale in the discos and other dark corners of the city life), would be cool to try out some more natural stuff like salvia divinorum for example.',177,'2009-08-11 21:30:39'),(292171,6689,'kaivalya: the planet of leather moomins offers free brochures to their inhabitants on how to [url]=http://www.tpolm.com/archive/gravityb/]have a nice time[/url] on the pertaining issue at hand. havent handled one myself in quite a while though.',177,'2009-08-12 00:04:32'),(292174,6689,'guybrush: many of the early minimalartifact experiments were done seeking the synesthesia thing between sounds emotions and colors, plenty of cannabis derivatives was consumed during the process, but no hallucinogenics. and their just experiments, no real transcendental revelation crawled out of the monitor, even if some of them lead to interesting states of meditation on the meaning of life and all that jazz. but then i realized i could get into those kind of states by simply meditating, without consuming cannabis, so it made sense to stop wasting money on something that was dodgy with the law to begin with. i dont really care much to admit it in public, its not like i hide it from my parents and employer that i once messed with it. i find alcohol, cafeine and tobaco alot more dangerous to yourself and others. bottomline is always: if you\\\'re self medicating yourself legal or illegally you should always be responsible about it and think twice before using it as an excuse to go on whatever kind of senseless rampage. you\\\'re always responsible for your actions regardless of your state of mind during the time anyways.',177,'2009-08-12 00:14:13'),(292176,6689,'hermes: im quite aware of lack of web anonymity concearns. this is simply an issue i have no problem admitting in public. left for each person to decide.',177,'2009-08-12 00:24:51'),(292236,6689,'spitfire: the be cool pressure to doing any kind of self-medication is a naive approach, only applyable to teens in their pubes. no veteran caffeine junkie, cigarette chainsmoker or drunkard will consider the activity \\\"cool\\\" or making them be percieved as cool by others. most of them realize its a dumb activity, but at the same time it\\\'s felt as required to survive the hardships of a fucked up life. stressful work hours, fast paced workflow, overly demanding responsibilites, you name it. we live in the most demanding society ever, its only normal that drug use has blown over the roof. whatever you can consider to be a drug (chocolate is also a drug), i place them in the same level as eating disorders, self-mutilation and other similar depression / stress induced irresponsible / self-destructive behavior.\r\nwe dont do it couz its cool, we do it couz its a fucked up world and we cant quite cope with it as we should. there is a pulsating need to be allowed not to cope with it all, even if just for a few hours in your life. breaking the cycle.\r\n\r\nsure there are other ways to expunge it from the system: creative artistic catarsis, sports, violent videogames, sex. but somehow they are all attached to another degree of addiction, responsibility and control.',177,'2009-08-12 10:51:27'),(292239,6689,'\\\"self-exploration and experimenting with the limits of perception and the way my brain works and translates information from the senses.\\\"\r\n\r\nno mom, its research! :D\r\n\r\ni jest about it but share the interest :) just dont wanna fry it beyond repair during the process, if possible. ;)',177,'2009-08-12 10:54:43'),(292240,6689,'jeenio: true.',177,'2009-08-12 10:56:12'),(292251,6689,'ah. alrighty then. my bad :)',177,'2009-08-12 11:10:45'),(292253,6689,'and opens a whole other can of worms :D',177,'2009-08-12 11:16:49'),(292360,6693,'[url]http://www.datavisualization.ch/[/url]\r\n[url]http://www.visualcomplexity.com/vc/[/url]',177,'2009-08-12 18:38:28'),(292361,6686,'reed: you mentioned a very important issue, writting skills. its not mandatory to have a journalist degree (there are lots of journalists who only write crap without any proper research done) but its quite important to be able to do your writting cohesively and in an interesting way. and there aren\\\'t many people who can write long articles properly structured. i really envy iq\\\'s and viznut\\\'s sense of writting organization for example.\r\ni envy not having such a stable sense of flow/organization, i usually pull my legs through my arms when writting long articles quite often, and end up having to rewrite things over a dozen times to make it more clear, which may break the flow of the article among other issues. this is really frustrating for me as an article writer, specially when i have points of view on things that could be alot more interesting then the typical \\\"these guys did that, and it won, and i liked it\\\" and all those pre-formated 12 question questionaires that are just plain torture to answer and read. any self-proclaimed journalist, professional or not, should not only master its subject before hand (or atleast do some decent research work) but also be able to expose it properly.\r\n\r\nand yes, we do have a strong lack of those kind of people in the scene. good intentions alone doesnt cut the meat.\r\n',177,'2009-08-12 19:06:25'),(292436,6693,'dataisnature si teh luv',177,'2009-08-13 03:53:43'),(292438,6686,'actually, when travelling to parties abroad i been using the airport idling time to draw some graphics on my notepad. it\\\'s been quite productive so far, i have like 2 new drawings this year alone!!1\r\n\r\noh the number of articles i could have written with all those wasted hours if only i wasn\\\'t wasting them on this party travelling follery. :D',177,'2009-08-13 04:06:51'),(292439,6689,'guybrush: 1, ana and electroglide are the most interesting ones synesthetically research speaking me thinks. maybe also agna, and toptiny redexit. and some of the kooi colaborations i guess. but like i said dont expect much from it, they were just experiments considering the relation between colors / visual motion and the states of mind that ambient sounds drive you into. some of them folly with contrasts aswell.',177,'2009-08-13 04:11:33'),(292796,6686,'an example: [url]http://hplusmagazine.com/digitaledition/2009-summer/[/url]\r\n\r\nits a mag, and its online, and it works.\r\n\r\nalot better then having a .zip or a blog imho\r\n\r\nexamples like these are all over other scenes (photography, datavis, urbanart, indie music) but never seemed to shape up into reality in a place like the demoscene.',177,'2009-08-14 11:19:20'),(293067,6686,'xenusion: very true. perhaps thats the whole reason right there why scene publications/media always lives on for a fraction of its promised time. its odd that in the 90s the userbase was similar in numbers to these days (even smaller for mags focused on their own country\\\'s scene) and yet there were much more \\\"editors\\\" actively working on stuff. guess free time of teenagers and early enthusiam helped.',177,'2009-08-15 16:06:45'),(293243,6709,'so instead of a coder spending 2 months on a proper demo he envisions, you want him to do 4 random standard effects. it might be cool for new/uncreative people who are starting to get the grips with coding graphics, but i dont see how it\\\'ll be interesting for the leets. but i guess there is nothing like running it and seeing how it picks up or dies out.',177,'2009-08-16 21:30:17'),(293554,1024,'[url=http://www.pouet.net/prod.php?which=53082]deep[/url] - [url=http://www.pixelnerve.com/v/2009/08/18/deep-source-code/]source[/url]',177,'2009-08-18 11:24:45'),(293628,6718,'its called a tab',177,'2009-08-18 16:46:26'),(293735,6451,'booked plane tickets yesterday. cya there.',177,'2009-08-19 12:03:07'),(294508,6727,'80s ascii -> ansi -> hirez\r\n90s 16colors deluxepaint -> 256colors grfx2 -> photoshop\r\n2000s photoshop vs 3ds -> vector shit -> death of gfxscene\r\n\r\nhttp://gfxzone.planet-d.net\r\nalso check out dreams2 cd gfx collection\r\nand jason scott\\\'s bbs documentary\r\n\r\nshould be more then enough to get you started answering all of those questions without all the biased bullshit that everyone and their mother will post in here to derail you from your quest to determine the point of tits and dragons.',177,'2009-08-23 23:55:54'),(294520,6727,'well.. there is not much sceneart history after 2005 anyways. so you arent missing much from gfxzone fading out around 2004. the graphician demoscene comunity kinda died out during that period. talented folks moved on to focus on their work. newbies stay on deviantart and such kind of comunities and end up never hearing about demoscene. so, most demoparty gfx compos mostly suck nowdays (compared to what they used to be) and no one of the coders/musicians guys really pays much attention to them anymore (similar to music compos actually). even in demos the graphic quantity has severily gone down compared to what it used to be in the 90s and early 2000\\\'s.\r\n\r\nim just generally speaking ofcourse. still a few active talented folks around doing stuff.\r\n\r\nand btw, russian views on the evolution of sceneart would be quite interesting to read, if you ever bother writting a proper article about it, would be cool to see it.',177,'2009-08-24 01:19:50'),(294667,6734,'since it seems to be so trendy to do demo dvds these days, maybe we can share our encoding parameters and play abit of point and laugh at newb. me being the newb trying to get a dvd finished up.\r\n\r\ni been kkapturing at 1024*768 and then running ffmpeg as demonstrated:\r\n\r\nffmpeg -r 50 -i minimalartifact_-_electro_glide_in_black%04d.bmp -i minimalartifact_-_electro_glide_in_black.wav -target pal-dvd -r 25 -bufsize 1835008 -packetsize 2048 -muxrate 10080000 -b 9000k -bt 4000k -minrate 8000k -maxrate 9000k -qmin 1 -qmax 3 -threads 4 -strict very -dc 10 -bf 2 -dct mmx -idct libmpeg2mmx -aspect 4:3 -ar 44100 -ab 256k -y OUTPUT.mpg\r\n\r\nseems to work but quality is still crap, -qmax 2 fixes it but throws out quite a few buffer underrun warnings. which from what i read is related to the bitrate going over the maximum allowed for dvds, and might cause the thing not to play properly on some players.\r\n\r\nany hints or tricks to get something of better quality out of ffmpeg? bartman? trixter? ryg?\r\n\r\nbesides capturing the demo in higher res and hyper antialiased to death ofcourse.',177,'2009-08-24 17:34:53'),(294694,6734,'trixter: thanks for the reply, but thats mostly what i had already read from the mc threads, no actual practical added value for me :/ except for the 2pass hint, should defnitly try that.\r\n\r\nwould love to deal with interlace issue but i really have no deeper knowledge on video to handle it. any hints on what that translates into practical terms?\r\n\r\nim aware anything that goes down to pixel levels will look like crap on dvd, just hoping to hack it in a not so terribly horrendously newb manner. so, further practical hints on how to improve my parameter combo unraveled so far, would be really welcome.',177,'2009-08-24 19:13:32'),(294695,6736,'there are some youtube clones for biomedical video stuff, where you\\\'ll get plenty more praise/attention from the market that really concearns you, send me a mail if you need some pointers. would love to check your app btw :)',177,'2009-08-24 19:15:52'),(294843,6734,'[quote]I used TMPGEnc for the Demo or Die! DVDs, just use a MPEG2 preset[/quote]\r\n\r\nbut, but, but.. THATS CHEATING!!\r\n\r\ni\\\'ll have to give it a try and see how well it does with pixelized stuff. :)',177,'2009-08-25 10:46:53'),(294888,6737,'dont forget a link to the invitation prod where available.',177,'2009-08-25 14:02:40'),(294895,6737,'gargaj: good oportunity to let users bind a new database field to party editions (similar to results and slengpung) imho. would be nice to have a demoparty.net link on party.php ;) 2 cents',177,'2009-08-25 14:26:06'),(294896,6737,'and actually demoparty.net already has pouet.net party edition id on their database, maybe it can be automated by asking poti to add a field on the rss feed with this info',177,'2009-08-25 14:28:34'),(295069,6737,'demoparty.net uses sceneid, so if the parties would ask their visitors sceneid on registration, the thing could get automated somehow.. ask poti for an interface. he might be abit busy these days though, so i\\\'ve heard :D',177,'2009-08-26 11:19:07'),(295102,6744,'OSDM and Windows entries not allowed ;)',177,'2009-08-26 13:11:10'),(295428,6748,'paint.net inkscape gimp blender irfanview notepad++',177,'2009-08-27 15:47:45'),(295515,6750,'i give the exact oposite advice than gargaj.\r\nlearn how sound works from the bottom up, experiment with the basic legos, try to do some of your own synths and just fuck around with things you\\\'re not supposed to do as much as you can.\r\navoid listening to others music, you\\\'ll just end up trying to copying it, failing and getting demotivated. do more, do diferent, learn how to produce, mix and master. there are books, there are sites, invest time in it.\r\nbut above all: do more, when you get bored of doing more, do diferent. just do.',177,'2009-08-28 00:07:06'),(295521,6750,'well, if you want to do interesting dubstep first you need to know how to produce well produced dubstep and then you need to think out of the box (and know how to produce out of the box). i figure it\\\'s easier going production / experimental first and niche specific (which seems to already be your driving passion towards music so you\\\'ll always end up doing it whether you plan it or not) than the other way around. might avoid getting stuck with the same old formulas and instead force you to develop your own style on the margins of the genre, which for me is alot more interesting, but others would probably disagree.\r\neitherway, the key formula imho is always to be nike: just do it. when you\\\'re bored: do something different, but keep doing it. and get educated on production while doing it. nothing worse than a composer with good ideas who cant mix/eq his tunes properly.',177,'2009-08-28 00:51:42'),(295544,6750,'gloom: if you\\\'re talking about the boring stuff, yes, and thats it. i prefer the good kind, and thats usually very unique and borderline to the genre. then again this boils down to subjective preferences so to each their own.',177,'2009-08-28 10:41:11'),(295563,6750,'trying to learn an instrument can be inspiring on its own. if you have patience for the learning curve and practice. or fool around using it the wrong way to do sounds you can use.',177,'2009-08-28 11:47:54'),(295620,6750,'violins rule',177,'2009-08-28 17:34:31'),(296011,6759,'maybe you\\\'re asking in the wrong forum..\r\n[url]http://demoscene.us/forum/[/url]',177,'2009-08-31 12:22:02'),(296239,6763,'[url]http://tpolm.org/~ps/music.php[/url]',177,'2009-09-01 16:45:43'),(296364,6765,'what gargaj said',177,'2009-09-02 13:13:57'),(296481,6767,'let us pray\r\n\r\n[img]http://i41.photobucket.com/albums/e265/xiiaocloudd/dheholyone.jpg[/img]',177,'2009-09-03 11:40:44'),(296818,6554,'yes. by alphabetical order, these are the ones properly submitted for competion:\r\n\r\n[url=http://www.pouet.net/prod.php?which=52026]Kosmoplovci - \\\"altp08\\\"[/url]\r\n[url=http://www.pouet.net/prod.php?which=51459]Northern Dragons - \\\"Binary Alchemy\\\"[/url]\r\n[url=http://www.pouet.net/prod.php?which=51724]MFX - \\\"cannapaceus\\\"[/url]\r\n[url=http://www.pouet.net/prod.php?which=52988]MFX - \\\"cognoscere\\\"[/url]\r\n[url=http://www.pouet.net/prod.php?which=52938]RGBA & TBC - \\\"Elevated\\\"[/url]\r\n[url=http://www.pouet.net/prod.php?which=53000]Farbrausch - \\\"fr-065: euphotic\\\"[/url]\r\n[url=http://www.pouet.net/prod.php?which=52931]ASD - \\\"Rupture\\\"[/url]\r\n[url=http://www.pouet.net/prod.php?which=53086]Northern Dragons & Brainstorm - \\\"Sans Titre\\\"[/url]\r\n',177,'2009-09-06 14:58:51'),(296819,6771,'hmm.. ok, so its a hugescreen animation compo not an hugescreen compo.\r\n\r\nback to planning the demo for standard HD res then.',177,'2009-09-06 15:02:48'),(296820,6771,'but page says exes are accepted..\r\nhttp://rebels.romkids.org/cgi-bin/main2009/engine.pl?page=hugescreen.htm\r\nbut i guess from this talk here that they are just gonna get kkaptured and ran? thats no fun for me :/ i want it realtime. better stick with standard compo then.',177,'2009-09-06 15:05:32'),(296824,6771,'gloom: fuck off',177,'2009-09-06 15:53:40'),(296853,6554,'nosfe: sadly yes\r\n\r\nmacaw: yeh, i tried explaining to the main orga that all this burocracy of requiring a signed thing is no good for sceners but he insisted that it was necessary, and that other festivals also had it and blablabla. so yes: it sucks alot, but its the only way :/',177,'2009-09-06 21:01:54'),(296863,6554,'decipher: nop, sorry, deadline was really end of july. you always submit it next year :)\r\n\r\nnosfe: :D',177,'2009-09-06 23:25:05'),(296864,6554,'\r\ndecipher: meant to write \\\"you can always submit it next year.\\\" ofcourse.',177,'2009-09-06 23:26:01'),(297146,6778,'http://www.merl.com/projects/DataMining/\r\nhttp://www.netflixprize.com/\r\n\r\ndo a demo about it',177,'2009-09-09 11:06:15'),(297294,6778,'gargaj: im so happy you\\\'re in charge in my stead :D',177,'2009-09-10 14:04:27'),(297329,6780,'trc: many of the recent releases are crap regardless of their size. so whats your point? besides being one of those thursdays.',177,'2009-09-10 15:06:06'),(297333,6780,'crap is crap. so who cares of the size in the end? and if it aint crap then why would you care about the size to begin with? dont you just want to see something cool?',177,'2009-09-10 15:16:52'),(297335,6781,'the question is: can one do a noiseglitchfuck remix without wayfinder whinning like a cry baby for 3 years? nop.\r\n\r\nso why bother trying out remixes of scene music to present?\r\n\r\nbunch of remixes in the key of the same old same old sounding like the same old. no thanks.\r\n\r\nscene music is dead in the closet.',177,'2009-09-10 15:22:59'),(297361,6778,'wWales: pouet != demoscene && demoscene != pouet',177,'2009-09-10 16:32:05'),(297362,6780,'128byte intros are for lamers. real sceners do it in 32bytes or less.',177,'2009-09-10 16:33:26'),(297366,6778,'datamining out of databases and clever visualization of the results is an interesting and useful topic though\r\n\r\ndo a demo about it.',177,'2009-09-10 16:37:21'),(297528,6781,'if you all so strongly disagree then by all means do feel free to do something minimally interesting for these remix compos for a change and prove me wrong. i\\\'d love to hear the result. alot more than hearing all the usual \\\"wah wah this is not music wah wah\\\" bullshit kind of feedback whenever i bother to participate.\r\n\r\nscenemusic has been dead for shitloads. the only interesting thing on compos is usually the same old well produced rehashed formulas. which as good as they might be it\\\'s still bland and depressive to witness.\r\n\r\nif this is supposed to be a creative scene? then your definition of creativity sure differs from mine.\r\n\r\nsorry for the rant and bluntness of my honest opinion, just trying to make people think and move ass to do something interesting for a music compo for a change.\r\n\r\nany takers? cya at mainparty.',177,'2009-09-11 13:27:10'),(297553,6781,'nosfe: its on!\r\n\r\nkeops: doesnt surprise me much to read your idiocy in here. but for the record the only norwegian musician that i find lame is gloom, and thats for purely personal reasons, not his actual composition skills. actually there is plenty of great \\\"electro-drum-n-bass and whatnot\\\" from norway. it\\\'s just sad that it\\\'s what gets used on 90% of their demos, fully knowing how much diverse they could easily be if only they werent pre-conditioned to this typical demoscene mind in a box bullshit, which i happily will include you in here and now for the sake of you being a clueless moron.\r\n\r\ngargaj: my first reaction was to the thread owner, which to me, is fully justified, since thats what i think whenever i hear about a demoscene remix competition. ofcourse any opinion is by definition subjective and there is no such thing as the right or wrong, only more or less controversial. which i openly couldnt care less about in this site.\r\n\r\nso yes, for the sake argument let me rephrase: _TO ME_ ALL DEMOSCENE REMIX COMPOS FEEL QUITE POINTLESS AND VOID OF ANY ACTUAL MUSICAL INTEREST\r\n\r\nwhich might explain why the whole scene music thing keeps getting canibalized instead of progressing to other realms, but hei, thats just me thinking out loud hoping some party and compo organizers will pay attention.\r\n\r\nthis fact howhever doesnt include that you whole lot who enjoy this rehash of the same old same old sound rehash cant have fun with it. knock yourselfs out, i\\\'ll go out for a beer while the compo is running. but i sure wont be ever participating again (unless im overly bored to death some day, who knows) till i see diversity. lack of interest. hence, whenever a public forum thread is opened calling for participations and i happen to read it, i\\\'ll give my honest opinion: scene music to me is dead. you disagree, prove me otherwise.\r\n\r\nin reality ii wouldnt want all entries to be noiseglitchfuck either, or at all. simply avoiding the same old goddamn stereotypes in each goddamn track in the compo would already be quite an evolutionary leap for scene music as we know it. and who knows maybe some folks would even get interested in participating (composing, listening and voting) again.\r\n\r\nsmash: i dont assume that at all. i just didnt include a \\\"for me\\\" in my sentences.\r\n\r\nirokos: it\\\'s in the post i believe! hope it arrives in time!!',177,'2009-09-11 16:07:02'),(297732,6781,'keops: you\\\'re a clueless moron. not for knowing the quotes but for not being able to read past them. nothing new to your fabulous character though. **\r\n\r\nlug00ber: i dont demand anything from you, do whatever music you like. i just wish that the norwegian demoscene wouldnt keep reusing the same formulas, to me its completly \\\"seen that, got the t-shirt, is that all they can do? i\\\'m sure it isnt, why the hell do they keep insisting on it? are all their musicians only doing this kind of sound? are all their coders only enjoying this kind of sound? no. so why the fuck do they keep doing this?\\\"\r\n\r\nCONS: i tried that. people dont give a shit, just throw shit instead. it feels like a waste of time. scene is supposed to be fun and a place to push your creativity, not a chore where you get shit whenever you think out of the box _IN A BLOODY REMIX COMPO_. its a remix compo, you\\\'re supposed to fuck around. people don\\\'t appreciate it, i get shit for it, hence i stop. rather spend my time doing remixes for people who want to listen to my fuckedup version of their beloved tracks instead.\r\n\r\nbut like i said: if you guys dig your remix compos like that: knock yourselfs out. i just wish it wasnt such a canabalized mindinabox kind of compo, it doesnt compel me to participate. and with my personal opinion i voice others who concluded the same and drifted away from the scene while you guys keep wondering \\\"why? what happened? why didnt you just keep contributing?\\\"\r\n\r\nwell, i think it\\\'s because you\\\'re going around in circles doing boring shit in a medium thats supposed to promote creativity. thats my opinion. i\\\'m sure plenty of you people reading this disagree but i really couldnt care less right now since i believe it to be the honest truth. and sure we all start somewhere, and good production skills are appreciated, and the whole learning by living in a comunity which nurtures its own is a big plus, and as long as you\\\'re having fun who cares really? but you\\\'re sticking a nail in the foot and telling people they should walk your path.\r\n\r\nthere\\\'s plenty of cool things in the scene, but scene music competitions aint one of them. imho.',177,'2009-09-12 14:43:15'),(297892,6781,'reed: you nailed it quite well.\r\n\r\ni find it quite boring / depressive and would hope that its something that could easily be changed if only people were aware of it. aparently im wrong on the later. which is a shame really. all these years believing i was promoting digital creativity and it turns out i was just mostly pimping inflated egos in a canibalistic dome. it pisses me off and depresses me gravely.\r\n\r\nthe scene still has some cool stuff and nice people though (among the ocasional annoying clueless egocentric git), but it really makes me wonder what i been doing with my life. guess this is yet another one of those clichèd\\\' \\\"the scene is dead\\\" bullshit threads. so i guess it\\\'s time to take a break from things and wonder where my scene spirit is at.\r\n\r\nwell, sadly i already bought my plane ticket to mainparty, but beers in arles with some friends should still be fun. so cya there.',177,'2009-09-13 15:20:21'),(297973,6781,'zoom: yes. obviously. it\\\'s just that in my head it doesnt compute properly how creative people can enjoy doing the same thing over and over and over and over again in the same style. it\\\'s clearly my personal opinion ofcourse to find that boring or not. and i have no authority to force them to do anything else for their hobby, but it sure would be cool to be able to influence the slightest on changing their state of mind in that regard. but that ofcourse is just being taken for me being a nazi hypocrit lacking social skills whinning about how much everyone hates my stuff (even if i havent mentioned it anywhere regarding this issue at hand, or even bloody crossed my mind) instead of the bloody obvious.\r\n\r\ndecipher: incompetence? in expecting people to tolerate different genres within a creative comunity? i\\\'m afraid you\\\'re probably talking out of bitter conclusions (for whatever reasons you might have in my regard) couz that makes no sense: you might want to get your facts straight regarding me not releasing anything but noise demos or noise tracks. i\\\'ve actually won compos with music that i myself felt to be totally boring and uninspiring. which is why i stopped composing that kind fo music in the first place and only bother out of sheer boredom and composing practise sake now and again nowdays. but i guess you would need to know the ps beyond the noise artfaggot whinner that you take me for to realize that. you and probably 80% of the people reading this.\r\n\r\nwhich actually proves my point yet again. and is why demoscene (more the music scene around it not the actual demoscene, to be honest) feels dead to me right now.\r\n\r\nif you can take my dismay for an insult, knock yourself out, but that wasnt really the point behind these posts.\r\n\r\nhmm.. then again, maybe it was.. \\\"screw you guys, i\\\'m going home\\\" ;D\r\nback to doing whats actually interesting and fun instead of handling all this social bullshit.',177,'2009-09-13 23:29:10'),(298882,6781,'yes, i can\\\'t distinguish tracks apart. that must be it. obviously.\r\nor that im an emo whinner 24/7. yes. ofcourse. you know me so well indeed.\r\n\r\nso, anyone working on any remixes?',177,'2009-09-20 02:27:37'),(298883,6805,'guess they\\\'re all still streaming away',177,'2009-09-20 02:28:54'),(299571,6451,'demo almost finished ^_^',177,'2009-09-24 01:38:07'),(299909,6451,'considering we will carry 0 cargo baggages for 3 days of partying, perhaps an important question should be asked: hows the weather like in arles in this time of year?',177,'2009-09-26 21:30:51'),(300261,6451,'nytrik: hope everything goes well. get better soon! [] we\\\'ll drink a beer for you.',177,'2009-09-29 12:00:11'),(300293,6451,'great weather == great fun',177,'2009-09-29 18:04:59'),(300491,6839,'yeh projection mapping rules. got to start testing some of that stuff more seriously at the xda lab one of these days.',177,'2009-10-01 18:33:51'),(300750,6451,'great party so far ^_^',177,'2009-10-03 21:10:15'),(300958,6451,'cool party, thanks to everyone who made it happen ^_^',177,'2009-10-05 13:02:21'),(301154,1024,'[url]http://www.pouet.net/prod.php?which=53952[/url]\r\n\r\n[url]http://www.youtube.com/watch?v=HvJ06s12xYs[/url]\r\n\r\n[url]http://www.vimeo.com/6925691[/url]',177,'2009-10-06 15:48:21'),(301161,6451,'huge screen gfx compo sounds promising. you need to know how the leds work with the colors to take the best advantage of it :D',177,'2009-10-06 16:20:06'),(301304,6451,'smash: nice article. and blog. keep it up ^_^',177,'2009-10-07 11:05:15'),(301412,6856,'didnt this thread exist already? :)',177,'2009-10-07 17:00:24'),(301540,1024,'[url]http://www.pouet.net/prod.php?which=53987[/url]\r\n[url]http://www.vimeo.com/6925793[/url]\r\n\r\nand \r\n\r\n[url]http://www.pouet.net/prod.php?which=53952[/url]\r\n[url]http://www.scene.org/file.php?file=%2Fparties%2F2009%2Fmain09%2Fdemo%2Fnothing_-_taxesss_macosx.zip&fileinfo[/url]\r\n[url]http://www.scene.org/file.php?file=%2Fparties%2F2009%2Fmain09%2Fdemo%2Fnothing_-_taxesss_win32.zip&fileinfo[/url]\r\n\r\nthanks!',177,'2009-10-08 11:23:26'),(301558,1024,'[url]http://www.pouet.net/prod.php?which=53987[/url]\r\nlive recording [url]http://www.youtube.com/watch?v=BmyrlhnDkE8[/url]',177,'2009-10-08 12:15:59'),(301568,6451,'willbe live demology concert was awesome gig ^_^',177,'2009-10-08 13:23:27'),(301703,6554,'jury is same as last year: me, dixan and trace.',177,'2009-10-09 02:23:57'),(303921,6554,'1. ASD - \\\"Rupture\\\"\r\n2. RGBA & TBC - \\\"Elevated\\\"\r\n3. Farbrausch - \\\"fr-065: euphotic\\\"\r\n4. Kosmoplovci - \\\"altp08\\\"\r\n5. MFX - \\\"cannapaceus\\\"\r\n6. Northern Dragons - \\\"Binary Alchemy\\\"\r\n7. Northern Dragons & Brainstorm - \\\"Sans Titre\\\"\r\n8. MFX - \\\"cognoscere\\\"',177,'2009-10-20 02:35:40'),(303989,6888,'i been checking out [url=http://thesixtyone.com]t61[/url] for a few days now, it seems very promising. should be worth your while to give it a go juho.',177,'2009-10-20 13:33:05'),(304206,6888,'slashdot today\r\n\r\n[quote]2D Boy, the independent game studio behind World of Goo, recently celebrated the game\\\'s one-year anniversary by offering it at whatever price buyers cared to pay. They\\\'ve now released some sales statistics about how people responded to the opportunity. The average price during the sale was $2.03; the game normally retails for $20. According to a survey of why people paid what they did, 22.4% said it was all they could afford at the time, and 12.4% said they already owned World of Goo and were buying it for a different platform. (Yes, there is a Linux version.) Over 57,000 people took advantage of the offer, which was enough for 2D Boy to term it \\\"a huge success.\\\" Interestingly, they also saw a significant increase in sales through Steam, and a smaller increase through Wiiware. They\\\'ve decided to extend the experiment until October 25th.[/quote]',177,'2009-10-21 10:49:54'),(306097,6451,'nice!',177,'2009-10-29 16:17:06'),(306465,6908,'is it bash the panamericans season again already?',177,'2009-10-31 05:53:53'),(306720,6908,'organized on xmas, the cesspool of capitalism, where everyone tags along celebrating it for the sake of being the only time of the year where everyone gets together, despite the fact that it should be whenever we want it to be. i wonder why would any self-proclaimed anti-capitalist drunk uncle whos been trying to get the family together outside xmas complain indeed. so annoying.',177,'2009-11-01 14:43:45'),(308263,6936,'what blala gasman bruce and smash said',177,'2009-11-09 13:29:02'),(308266,6936,'and while we are at it: [url]http://www.udk.com/[/url]',177,'2009-11-09 13:33:18'),(309514,6908,'no thanks to the demoscene.\r\nhope some folks in here feel proud of themselfs on that accomplishment!',177,'2009-11-17 16:58:21'),(309820,6908,'xrl: is he?',177,'2009-11-19 15:15:48'),(311433,6998,'can some of you nice chaps get me a screenshot of this?\r\n[url]http://www.pouet.net/prod.php?which=15165[/url]\r\n\r\nits a dos demo, with some raster quirks afaicr. im on mac, dont have dosbox, nor time to fool around with it at work tomorow, and need the screenshot for thursday.\r\n\r\nwell, i can live without it, btu it would be nice, and you would get an extra glop + the extra super deeper knowledge of the early portuguese demoscene which im sure you all secretly deeply crave for.\r\n\r\nany takers? i\\\'ll pay in beer at next demoparty..',177,'2009-12-02 01:47:43'),(311436,6998,'been a while since i seen it, but dont think so, it was a bbstro scroller afaicr',177,'2009-12-02 02:23:24'),(311437,6998,'remember some red raster bar folery, but that might be in harakiri (bbstro from same group), not black town.. or dosbox might be borking the rasterbar things that i remember. or my memory is playing tricks on me again.',177,'2009-12-02 02:24:41'),(311465,6998,'hmm.. im pretty sure there is some copper interrupts b0rked in there but that\\\'ll do for what i need it for. thanks zefyros. owe you beer :)',177,'2009-12-02 11:01:32'),(311485,6998,'thanks havoc, that looks alot more like what i remembered originally ;D',177,'2009-12-02 12:20:02'),(313355,7030,'skrebble live act owns!! *bcnparty memories* :D',177,'2009-12-15 13:52:36'),(315564,7059,'if your only problem is lacking 30+ team of artists and a state of the art 3d engine, then reuse models from the internet throw them at udk and do something creative out of it. you have the whole internet and still lack resources? amazing.\r\n\r\nthen again, machinima already exists as a creative medium. which - and going back to the original point of this topic - is interesting to notice that machinima itself has been disregarded / ostracized from the demoscene in itself. wasnt true demoscene enough for the demoscene. much in the same way animation in itself has been getting set aside from the demoscene (comparing nowdays with early nineties for example).\r\n\r\ndemoscene is not _the_ creative digital artform, its just one of its comunities.\r\n\r\nalso: i\\\'ve seen alot more creativity in some indie games and design studio trailers than in most demos / intros. commercial doesnt necessarily imply lack of creativity or lack of artistic touch; it always depends on your employer. i conceed that most game studio positions consist of capitalist driven factory monkey work though.',177,'2009-12-30 18:35:23'),(315573,7059,'if you cant art direct your own demo out of a bunch of max files and an exporter then you shouldnt be making demos to begin with. or atleast you should seriously consider getting someone with a basis of 3d art into your group to help you get your act together. or take the time to learn how to design and model yourself.\r\n\r\nno one needs a team to come up with a coherent storyboard for a demo. in fact untrained teams often make demos more _incoherent_, with each individual pushing for their own ideas and vision instead of following the general view.\r\n\r\nregardless: there is no PROCESS in gamedev that cant be replicated by a 3 man team with a desire to do something cool. same way there are awesome games out there still done by 1 or 2 people. or animations for that matter. numbers only optimize time.\r\n\r\nthe only diference is those people are getting paid to work on those issues all day every day, and when you\\\'re doing your demo you\\\'re not. infers a certain handicap but it certainly also has some clear advantages: doing whatever the fuck you want not having to answer to your boss about it being more realistic or not for example.',177,'2009-12-30 20:47:22'),(315649,7059,'ryg: ok, i agree, but outsourcing key-resources for the sake of an innovative demo isnt anything new, nor anything anyone should be ashamed about. if you cant do it properly, get someone to work with you who can. in popular demo that was sarah hill for you. for many others its usually ripped music. why stop there? no one can master everything. that doesnt mean you need a team of 30+ people hanging around you 24/7 to get something done properly. when you need external help get external help. i\\\'m a stronger adept of reusing available material in a more interesting form in that regard, but gambare to whoever disagrees or needs specially suited work for their idea to function properly.\r\n\r\ngargaj: if you think about it, most interesting / innovative ideas for new games came from new and small studios. not 30+ production cells. but interesting / innovative in game design is quite subjective i guess, so i\\\'ll just drop this issue here and now.\r\n\r\nmy point was: sure you need specialists to make things in your demo idea faster better nicer within sanity levels. but an idea can still be developed on its own, and then if its cool and interesting and reasonably easy to do for anyone with such skills to do it, someone will eventually pick it up and redo it properly. \\\"artistic beauty\\\" shouldnt be preventing anyone from doing any demos imho. maybe its delaying and frustrating some more megalomaniac ideas from a few folks yes, i conceed that, but thats what you get when you aim too high, and nothing wrong with that, just if you fly out of your league dont be surprised you cant pull it off with a leg behind your back. challenge yourself proportionally to your groups skillrange is my advice.',177,'2009-12-31 17:24:05'),(315655,7059,'true that a good idea/concept is not worth much unless you can deliver it. unicorns might be pretty but no one will ever ride them :P',177,'2009-12-31 18:00:27'),(315665,7059,'trenox: you know you dont _have_ to release your demo at a competition, right? if enough people would do more 64+ megs demos with due usage of the space im sure party orgas would eventually catch up with the hint. only seen fairlight and nesnausk do that so far..',177,'2009-12-31 20:15:43'),(315666,7059,'*insert here comic relief on how gargaj killed the aspirations of new hungarian sceners with short sighted size limits for a democompo featuring a certain tribes remake*',177,'2009-12-31 20:32:40'),(315889,7059,'_-_-__ nice talk, i understand better now what you meant with ideas being overrated.',177,'2010-01-02 21:18:32'),(315900,7059,'meteorik: nah, im done with 64ks. atleast until someone does a granular synth i can fuck around with. no patience / time to get into sound code myself and no interest in doing 64k with same old sounds.',177,'2010-01-02 23:13:30'),(315906,7059,'looking forward to seeing/hearing the results out of that',177,'2010-01-03 00:20:05'),(317084,7070,'yeh, i want your 3 euros for every party you attend while i sit at home watching on the stream.',177,'2010-01-12 12:30:50'),(317208,7084,'shiva: why not? if people are into exploring that, let them. would be cool to see it (atleast for me). would not be cool (for me) to see plain clones of this particular piece though (since it\\\'s already been done and i\\\'ve already seen it), so in that aspect i completly concur.\r\n\r\ntechnically polished aesthetics can also easily become an avenue worth pushing, you just got to take it to another level where its more interesting to watch than the plain techdemo clone idea of something.',177,'2010-01-13 11:51:13'),(317209,1403,'we\\\'ll seriously consider making one when zine #14 comes out.',177,'2010-01-13 11:54:09'),(317371,7084,'d3adlydessert: i remembered that aswell. but doubt that was a reference for the creator of this anim. :)',177,'2010-01-14 11:32:28'),(317389,7084,'Confused: i believe that was left as an exercise for the viewer to freely extrapolate. not everyone\\\'s cup of tea though.',177,'2010-01-14 13:37:50'),(317927,7100,'is this the place where we dump heaploads of cool projection mapping videos and plenty of random sceners come bitch that they could do better but never bothered?\r\ni really like projection mapping.',177,'2010-01-18 13:30:50'),(317962,7070,'oh i cant wait to hear who you\\\'d put in charge of deciding who would get what.',177,'2010-01-18 16:24:38'),(318116,7105,'googling for executable packers might have been a better start..',177,'2010-01-19 20:58:34'),(318250,6665,'rasmus: stuck in 2002?',177,'2010-01-20 20:00:30'),(318253,6665,'or atleast an imeasurable ammount of patience to deal with all the clueless user feedback.',177,'2010-01-20 20:27:09'),(318322,7109,'you should try getting the youtube user that added those videos to youtube and checking if their other added videos have the pouet.net, demo or demoscene on the description. there are plenty of youtube videos which are not linked on pouet. you could easily make that whole issue easier to spot and fix.\r\n\r\njust an idea.',177,'2010-01-21 11:31:13'),(318754,7109,'yeh, what the yeti said: xmlhttprequest prod.xnfo gets the info. there are some xml to dom/jsvars scripts around, xmljs atleast converts xmlstring to dom, and i think jquery has some of that aswell. would be cooler to get json directly though but unless gargaj implemented it recently i think it wasnt done on pouet. would just require a little rewrite of the prod.xnfo but i dont have access anymore so i cant hack it for you sorry :)\r\n\r\nslight hangover, pardon any possible typos or misuse of names. hope its readable. :S',177,'2010-01-24 13:03:36'),(318755,6415,'[url=http://www.youtube.com/watch?v=wJ9B_AQPEAQ]http://www.youtube.com/watch?v=wJ9B_AQPEAQ[/url]',177,'2010-01-24 13:13:08'),(318888,7027,'great stuff!\r\n\r\nguess you wrote a script to determine the right position for the coke displacement maps? based on the object positions of the 3d object and some math? or trial and error approximation? thinking on ways to automate the process for any 3d object..',177,'2010-01-25 16:21:11'),(318897,7027,'havoc++ :D',177,'2010-01-25 18:12:55'),(318991,7121,'this effect used to have a name, until Chuck Norris tried to implement it.',177,'2010-01-26 13:34:31'),(319033,7124,'awesomium',177,'2010-01-26 19:50:00'),(319034,7124,'[url]http://www.khrona.com/[/url]',177,'2010-01-26 19:50:38'),(319116,7124,'xernobyl: actually the original awesomium was gecko based (technology behind firefox) but they moved on to webkit (technology behind chrome)\r\n\r\nyou can still find an old gecko based awesomium build around somewhere but the library lacks a few important implementations, some of which are lib dev related but most are limitations imposed by gecko.\r\n\r\nbut yeh, if you\\\'re into that, you can rip some firefox code and hack it together. i am just personaly adverse to reinventing the wheel, but thats me. ;)\r\n\r\nbarzoule: awesomium doesnt support webkit with webgl. yet. :D but running jscript c64 / speccy emulators and flash games in a texture is quite w00t ftw indeed :D',177,'2010-01-27 11:08:34'),(319128,7109,'html5 it? youtube has been using it and should work fine on iphone.',177,'2010-01-27 11:46:38'),(319995,5283,'i never had a gijoe.\r\n\r\nthis explains alot of things O_O',177,'2010-02-03 15:10:11'),(320186,7148,'wish i had more skills in those two departments :/',177,'2010-02-05 18:13:47'),(320513,7140,'the popular demo 2 would really be mind blowing!1',177,'2010-02-08 21:54:56'),(320549,7153,'have you considered auto-scroll with mouse position over a transparent layer? using the elevator bars feels abit odd somehow, would be more intuitive to be able to click and drag, or just move the mouse around freely. no? o_O',177,'2010-02-09 10:40:52'),(320593,7153,'texel: about the demo idea, if you aim for webkit, you could warp it in awesomium and have a universal .exe to basically just play your browser demo properly. abit of an overload, but it could be a solution..',177,'2010-02-09 15:00:01'),(320621,7148,'kuni: would probably be a large disapointment',177,'2010-02-09 18:12:36'),(320761,7158,'[url]http://delicious.com/psenough/blog+demoscene[/url]',177,'2010-02-10 16:53:52'),(320895,3188,'syphus been working on portamod\r\ni think it plays xms\r\nhttp://crayolon.net/portamod/',177,'2010-02-11 16:27:06'),(320935,3188,'used syphus\\\' portamod for [url=http://enoughrecords.scene.org/goto80_openfunksores/]this little project[/url] featuring goto80\\\'s music and some video animations as [url=http://www.pouet.net/prod.php?which=48998]previously only seen on the psp[/url]\r\n\r\n^_^;',177,'2010-02-12 01:59:36'),(321199,7161,'posts or didnt happen!!!',177,'2010-02-15 15:51:12'),(321345,7163,'leechingz0ring',177,'2010-02-16 22:25:34'),(321355,7163,'sounding great!!',177,'2010-02-17 01:32:07'),(321421,7163,'phoenix: noerror had like 5% demoscene related posts, and usually not very easy to distinguish. most demoscene related netaudio stuff usually gets announced through bitfellas more or less.. even though it\\\'s not that much of recommendation source so to speak, too centered on the same people for my taste in diversity atleast. eitherway RIP noerror, it\\\'ll be missed.',177,'2010-02-17 12:23:36'),(321574,7159,'a mi me gusta a la cerveza e a las chicas de ibiza.',177,'2010-02-18 18:49:28'),(321672,7172,'google and last.fm ?',177,'2010-02-19 14:58:08'),(322391,7182,'right, better not mention how much we earn in portugal doing exactly the same thing.',177,'2010-02-26 15:04:22'),(322410,7182,'welcome to the economy based society!',177,'2010-02-26 16:55:20'),(322433,7185,'i released an ep on [url=http://www.discogs.com/label/Tinnitus]tinnitus[/url] and [url=http://www.pouet.net/prod.php?which=11034]made a demo about it[/url]',177,'2010-02-26 19:12:13'),(322434,7185,'not about tinnitus itself, about the ep release ;)',177,'2010-02-26 19:14:16'),(322487,7185,'didnt know there were that many people here with it. im abit surprised, thought it was more rare than this O_O',177,'2010-02-27 03:53:41'),(322488,7182,'guess my boss must have seen me read this thread, he decided to give me a raise today. still nowhever near northern europe, but then again we can get a social meal by 2,15e at an univ and 5,50e at a non fancy restaurant. pint of beer 1,50e. so i guess it\\\'s not that bad. just wish anywhere i would travel wouldnt get me feeling like a cheapskate. damn i miss eastern europe.',177,'2010-02-27 03:59:36'),(322492,7182,'thom: i wonder if they take skinny computer nerds. i could literally not work for the rest of my life here in portugal after a couple years doing that. and a couple years goes by in a flash.. would finally have some free time for all those interesting project ideas that keep piling up when you\\\'re supposed to be doing something else.',177,'2010-02-27 04:36:33'),(322493,7182,'and while we\\\'re talking about jobs here: if any decently experienced 3d engine / framework coder feels like taking a vacation in portugal for a couple months, we\\\'re looking for some freelance programmer to upgrade / refactor our framework.',177,'2010-02-27 04:43:46'),(322496,7182,'its defnitly tempting, but im not that serious about it just yet, so please dont go out of your way on my account. but yeh, its defnitly something i will strongly consider next time im \\\"transitioning\\\". dont have that much experience with critical systems but i guess its a matter of reading some essentials and not getting much in over your head with accepting projects.',177,'2010-02-27 04:52:00'),(324327,7215,'last time i discussed this issue with the other editors the concluson was that we\\\'ll consider it after Zine#14 is released.',177,'2010-03-14 01:39:43'),(325298,7227,'WHAT OKKIE SAID!',177,'2010-03-20 15:00:57'),(325302,7228,'Guess i should help clarify: elfh is not the kind of person that usually asks money from others.',177,'2010-03-20 15:24:22'),(325324,7227,'IQ: SELL CD AND MP3 PLAYERS WITH PEAK LIMITERS BUTTONS JUST AS SOME WALKMANS HAD EXTRA BASS BOOST. DONT RAPE THE MUSIC FOR THE SAKE OF EVERYONE BEING ABLE TO PLAY IT LOUD ON THEIR CRAPPY SOUND SYSTEMS.',177,'2010-03-20 16:48:18'),(325724,7232,'webdev. there is always someone wanting to redo a crappy site. usually having no clue what they want exactly and wanting to pay you for half the work load it actually is.',177,'2010-03-23 14:51:31'),(326005,7238,'you can disable the box..',177,'2010-03-24 00:25:33'),(326287,7245,'[url]http://www.pouet.net/toplist.php[/url]\r\n\r\n[url]http://demos.71nk.com/[/url]',177,'2010-03-25 01:29:15'),(326742,7233,'[img]http://pix.motivatedphotos.com/2009/4/27/633764174634680245-successfultrollissuccessful.jpg[/img]',177,'2010-03-28 04:15:28'),(326744,6618,'wrote haiku generator recently. Tried to put together a BITS style out of it today. Here are some random results.\r\n\r\n### Home violation surrounding alien information ###\r\n### Communist shapeshifter voice requires telekinetic spying power ###\r\n### Surveillance is crime! Police interference ###\r\n\r\n### Home violation through alien surveillance ###\r\n### Alien shapeshifter state requires telepathic violation state ###\r\n### Surveillance state crime! Media violation ###\r\n\r\n### Home violation surrounding alien surveillance ###\r\n### Communist shapeshifter don\\\'t requires telekinetic interference report ###\r\n### Intimacy is invasion! Illegal interference ###\r\n\r\n### Police intimacy through capitalist smell ###\r\n### Government drugaddicts voice requires telepathic interference state ###\r\n### Persecution state invasion! Home torture ###\r\n\r\n### Illegal report siege alien espionage ###\r\n### Government superheroes voice requires telekinetic interference power ###\r\n### Persecution is aggression! Private telepathy ###\r\n\r\n### Private interference through alien espionage ###\r\n### Communist crazies state requires usurpating telepathy warrant ###\r\n### Persecution state invasion! Illegal telepathy ###\r\n\r\n### Private telepathy through communist surveillance ###\r\n### Alien transmogryfiers state requires paranormal spying state ###\r\n### Surveillance is invasion! Illegal report ###\r\n\r\n### Private violation through communist information ###\r\n### Government monsters voice requires paranormal violation state ###\r\n### Persecution is aggression! Police report ###\r\n\r\n### Police torture through communist espionage ###\r\n### Capitalist aliens state requires telekinetic interference state ###\r\n### Intimacy is aggression! Illegal telepathy ###\r\n\r\n### Virtual torture siege communist surveillance ###\r\n### Alien transmogryfiers voice requires usurpating violation power ###\r\n### Persecution state aggression! Home telepathy ### \r\n\r\n\r\n### Media interference surrounding paranormal smell ###\r\n### Communist aliens state requires telekinetic intimacy warrant ###\r\n### Surveillance is aggression! Home telepathy ###\r\n\r\n### Home spying through paranormal espionage ###\r\n### Alien teleporters voice requires paranormal torture report ###\r\n### Persecution is aggression! Media report ###\r\n\r\n### Private interference siege criminal information ###\r\n### Alien crazies state requires paranormal violation state ###\r\n### Persecution is crime! Media spying ###\r\n\r\n### Police intimacy through satellite espionage ###\r\n### Alien drugaddicts mind requires telekinetic spying warrant ###\r\n### Intimacy is crime! Virtual torture ###\r\n\r\n### Private interference through paranormal espionage ###\r\n### Government crazies don\\\'t requires paranormal telepathy report ###\r\n### Persecution is crime! Home report ###\r\n\r\n### Media interference through satellite smell ###\r\n### Government aliens mind requires telekinetic torture power ###\r\n### Persecution is invasion! Media spying ###\r\n\r\n### Police intimacy surrounding paranormal espionage ###\r\n### Communist drugaddicts state requires usurpating violation warrant ###\r\n### Persecution state aggression! Media interference ###\r\n\r\n### Virtual spying siege paranormal information ###\r\n### Government beings voice requires telepathic spying report ###\r\n### Intimacy state invasion! Illegal report ###\r\n\r\n### Police torture through alien espionage ###\r\n### Alien aliens voice requires telekinetic torture power ###\r\n### Intimacy is aggression! Home violation ###\r\n\r\n### Illegal report siege criminal smell ###\r\n### Alien superheroes mind requires usurpating intimacy state ###\r\n### Surveillance state aggression! Illegal interference ### ',177,'2010-03-28 05:00:56'),(326765,2735,'[img]http://www.oldredbarnco.com/goat2a.bmp[/img]',177,'2010-03-28 17:23:12'),(326988,7255,'Portuguese port of muna?',177,'2010-03-30 11:26:59'),(328238,7271,'[url]http://www.pouet.net/prodlist.php?platform[]=Linux&order=thumbup[/url]',177,'2010-04-06 14:46:37'),(328276,7270,'actually, depending on size, a distinction between \\\"never released before\\\" and \\\"fresh material\\\" could make sense. if not a seperate compo, perhaps an honorary mention.. similar to what they do at altparty with the dynamic demo. although that hasnt really been working very nicely, people dont really do that many alternative demos.\r\n\r\ni completly agree that competitions at different parties should be different. and demos with interaction without necessarily turning them into games == <3',177,'2010-04-06 16:38:35'),(328279,7270,'im sure that even if a couple of big parties would allow what leonard is suggesting, there would still be shitloads of smaller parties stuck in the oldschool ways and you would have a free choice between wanting to visit your business suit uncle, your whacked up druggie cousin or your grandmother. diversity is always a good thing in my book. except when no one does any of the stuff you\\\'re into anymore ofcourse..',177,'2010-04-06 16:42:51'),(328356,7271,'openframeworks does linux too..\r\nand any other graphics engine that\\\'s sdl based for that matter..\r\njust saying: wouldnt push any linux into processing as the golden solution to all their graphical rendering problems.',177,'2010-04-06 19:26:15'),(329189,7285,'varia is a project based on derivative work recycling to begin with. all of their tracks are mostly recycled /regurgitated from something else. and they bounce styles from disco to ambient to whatever. it\\\'s a core part of the project i believe.\r\n\r\ncheck out their webtv for more [url]http://varia.tv/[/url]\r\n\r\nam waiting and hoping to get one of their albums released at enough sometime in a near future actually. didnt know someone was making a demo about it :D\r\n\r\nanyways, my point is: mashup music genres have feelings too!',177,'2010-04-09 13:11:38'),(329194,7285,'varia is 1in10 + blamstrain btw. think this track was more blamstrain than 1in10 though.',177,'2010-04-09 13:15:33'),(329195,7281,'cool',177,'2010-04-09 13:16:44'),(329206,7285,'qmotvs: [url=http://events.ccc.de/congress/2009/Fahrplan/events/3592.en.html]Cybernetic Cannibalism[/url]\r\n\r\nquite ontopic actually.',177,'2010-04-09 13:34:17'),(329208,7285,'i think there should be more demos with field recordings.\r\n\r\nand watch everyone get equally hysterical on why the crickets and the streams and cars passing by werent duly credited!\r\n\r\nbecause its in the law that every single resampled fart should generate 28694k of metadata duly registering the sampling source and properly distribute all the .2 cents per year that your project is receiving from the mafiaa to their rightful owners!!\r\n\r\nwont someone think of the artists children?!',177,'2010-04-09 13:38:54'),(329214,7285,'rp: if parties need to have that rule in order to take place then i totally agree they should enforce it. but i cant possibly agree that a non-profit underground digital art culture should care much about legal restrictions on comercialized artwork imposed by economic lobbies in our society.\r\n\r\nartists should voice against restrictions and conformism to begin with.\r\n\r\nand demoscene geeks aswell for that matter.\r\n\r\nimho ofcourse.',177,'2010-04-09 13:46:25'),(329239,7285,'gargaj: read the previous line from the sentence you quoted?!\r\n\r\nrp, xerxes: what devistator said.\r\n\r\nso i guess real musicians never use derivative work? :D\r\n\r\nand real coders dont use other peoples libs either?\r\n\r\ni\\\'m pro crediting when it\\\'s clear reuse. specially when it\\\'s for money. not when it\\\'s non profit.\r\n\r\nbut i don\\\'t agree with all the legal constraints currently imposed on remix culture. its a thing on its own. and it isnt all lamers missapropiating others work. i think there is value in what they do. as this track aint a pure vangelis rip.',177,'2010-04-09 15:04:12'),(329331,7285,'xrs: hmm... maybe i voiced myself wrong. you\\\'ve got a point.\r\n\r\nlet me try that again: its not ok in my book to claim as your own someone else\\\'s work. but i feel its acceptable to do sample based work without crediting all of your sources. it just needs to be labelled as such to avoid misunderstandings.\r\n\r\nthe reason why i have such strong opinion on this issue is about the legalities being thrown at people \\\"in order to protect their IP\\\" that actually stiffles creativity on the derivative work and remix culture front.\r\n',177,'2010-04-09 19:47:22'),(329336,7285,'ah, so you need to sample from multiple sources to be considered creative remix artist. :P thats what i was missing. :P\r\n\r\nactually i hadnt read what had happened in the prod comments before reading this thread. most of what i said was already mentioned.\r\n\r\nand its a shame 1in10 got in flamewar with other musician folks. both sides have good points behind them. this is purely misscomunication and thin lines of where the remix crediting should be. obviously some care alot more then others ;)',177,'2010-04-09 19:58:52'),(329485,7279,'thanks for the site. its nice to have an alternative to gfxzone back. hope you guys can keep it updated regularly. very useful way to check out what people have been entering to the latest compos.',177,'2010-04-10 17:25:21'),(329537,7285,'what teraflop said!',177,'2010-04-10 20:45:21'),(329574,7285,'gasman: ever tried getting samples cleared or permission from a commercial label?\r\n\r\nthere are plenty of reasons why you wouldnt want to go there.\r\na) you need to contact them several times, through different channels until someone finally gets back to you. and most of the times they\\\'ll simply say no or throw you around in circles until you give up. most people dont have time or patience for this.\r\nb) you risk not only not getting permission but being offered a letter claiming if your work ever leaks to public you\\\'re automatically sued and found guilty for prior admitance to the \\\"crime\\\".\r\nc) some of the people you want to reach are unreachable.\r\nd) some of the labels that own the rights to some of the people you want to reach are not interested \\\"at this time\\\" in promoting the people you want to reach.\r\n\r\nwhich was the very reason why creative commons licenses have been getting so popular. it offers a way to solve this issue directly. if it has a stamp saying you can do what you want to do, you don\\\'t need to hussle and cry your way through the system to get your clearance. but ofcourse music licensed by cc is only a fraction of what actually is available out there. and most of what is out there interesting to be sampled is usually vintage material, predating CC invention. should that stop you from doing your art? hell no. it does however aparently stop most people from being able to release it commercially and make a living out of what they love doing, sadly enough. [url=http://en.wikipedia.org/wiki/Danger_Mouse]Danger Mouse[/url] is a good example of what you can do to subvert that comercial horseshit limitation on art.',177,'2010-04-10 23:02:38'),(329576,7285,'and, yes, in my head, demoscene should defnitly _not_ be in any way morally or ethically or whateverly limited to exploring that creative space. atleast that\\\'s my vision. some times compromises must be made (like for being able to host large parties in MAFIAA controlled countries) but i beg to disagree this should be an inner socially accepted limitation on what we can produce as a scene.\r\n\r\nfuck limitations, let\\\'s demo.',177,'2010-04-10 23:09:52'),(329601,7285,'gargaj: dont know them. but i can say this about the concept: our economy driven society will never legally accept them. but they do bring cultural value to the music scene. and they are only doing what it\\\'s in our nature as artists: to take from our surroundings and make something new, cool or interesting. its the very basis of real djing actually: digging for records to find cool tracks and loops that you can reuse on a set. these labels are just publishing these tracks that would never legally make it out. it still takes work to run a label and promote the releases, so i can understand why they aren\\\'t doing it for free, which is where the problem resides: we are always shackled by economic motives. its the system thats so caught up on having to monetizing everything to have people feed their children that it screws with everyones creative freedom if it helps them get some bucks. in return people screw with the system to get their time invested on their passion back. in reality the end listeners and other fellow artists can very easily tell apart whos doing completly original material and who isnt, we dont need any \\\"associations\\\" to cash in while claiming to be doing it for us. if a track samples and gets famous enough, someone eventually will notice the inspiration and/or sampling and shout it out. some with more cred to properly identifying it then others. but honestly, in the end, why the hell do we (the listeners) care? dont we just want to listen to some cool / interesting sounds? knowing and cataloguing who did what should be ethnomusicologists work, not for common users or any label interest representatives to control. plus i think it should all be transparent so anyone could see what has been recognized in whos work. and some folks will find the discovery of such information as proof of lameness and lack of talent, others will disregard it as uninteresting curiosity, and some will find it awesome.\r\n\r\nsorry, im ranting for a promised non capitalist society again. technology can already make it happen,its just the lust for power and influence in our species that refuses to let it happen. wish i could change that. anyway, i\\\'ll shutup now.',177,'2010-04-11 06:37:30'),(329666,7285,'abyss: i completly agree with the need to have those restrictions on the party rules. but i must add these 2 cents: consider asm\\\'s melon dezign demo for example. it was shown, it won, it was disqualified so you guys wouldnt get in legal trouble. in reality everyone who paid the ticket still got to see it, so you still \\\"profited\\\" from it being shown in the compo even if you did disqualify it. im not claiming any conspiracy or anything, just saying: you\\\'re trying to obey the rules but there are always still loop holes around it, and if someone did want to sue, well, you could claim you did everything you could by disqualifying as soon as you noticed the infringment, but they can also still fuck you over if they wanted to. just some food for thought.',177,'2010-04-11 16:50:50'),(329667,7285,'to all party organizers: i feel your pain. and in that regard im quite happy that inércia is so small and \\\"unnofficial\\\" in the eyes of the mafiaa\\\'s that i can afford not to give a flying fuck and just let people demo whatever they want. i really wish no one would have to deal with these issues when organizing a major demoscene event.',177,'2010-04-11 16:54:25'),(329668,7285,'gargaj: everyone is influenced by everything. some just are more blunt about it then others ;)',177,'2010-04-11 16:57:40'),(329678,7271,'im amazed at how much linux hatred there is in this place. congrats on yet again managing to carelesly ostracize folks which seem interested in doing audiovisual things on a non mainstream platform.\r\n\r\nactually im not amazed at all, its why i quit managing this site to begin with. if you guys got nothing useful to say to new folks then have a cup of STFU ffs. -_- let then play with their platform all they want, its their choice.\r\n\r\nParadoxUncre8ed: dont let these fuckheads throw you off. there are plenty of people doing cool audiovisuals with linux and opensource tools.',177,'2010-04-11 17:51:35'),(329680,7285,'put it on a wiki or something :)',177,'2010-04-11 17:55:49'),(329684,7271,'jua: hmmm.. was just reading some old threads now and i guess you\\\'re right.',177,'2010-04-11 18:06:44'),(329722,7285,'gloom: lol at your defensive mode. please get a clue.',177,'2010-04-11 19:49:05'),(329844,7285,'kb: nigga please, ofcourse not only remixes are art. we are just making a point that they also are and shouldnt be dismissed.',177,'2010-04-12 11:42:33'),(329861,7285,'sagacity: i can\\\'t believe someone who did projects like melrose space and antimoney has trouble understanding the serious concearns behind the legal gagging of remix culture. you disapoint me.',177,'2010-04-12 12:28:30'),(329864,7294,'sounds great!',177,'2010-04-12 12:33:04'),(329965,7285,'rapidshare was rumoured a few weeks back to be under negotiations to scheme up a mafiaa compliance deal of sorts. bad example.',177,'2010-04-12 18:59:08'),(329982,7285,'okkie for president.',177,'2010-04-12 19:26:38'),(330160,7285,'[img]http://www.upthedownstair.net/pics/jnewsom.jpg[/img]',177,'2010-04-13 13:16:36'),(330761,7305,'load it on renoise, add shitloads of vst plugins till it sounds tight, render to wave ?!\r\n\r\nor were you hoping for a more empirical approach to remastering old tracks?',177,'2010-04-16 15:04:16'),(331097,7311,'there are still sites online with periodic competitions for new interactive fiction. some people do play and some people still make them.\r\n\r\njscott has made a documentary about it. it\\\'s called \\\"get lamp\\\". you should get it.',177,'2010-04-18 20:57:09'),(331099,7311,'there are even editors, compilers and players for interactive fiction formats even. you should get your hands on zoom or whatever its called.\r\n\r\nhad my head wrapped around getting a javascript port of one of those for website usage the other day, but didnt find a solution for that.',177,'2010-04-18 21:00:42'),(331375,7317,'wasnt that 50 cents ?',177,'2010-04-20 14:48:54'),(331549,7320,'nordic conspiracy was xenusion (over a scene.org awards discussion a couple years back)\r\nnorwegian electro drum n bass was me (over a half dozen pouet prod comments)',177,'2010-04-21 14:59:00'),(331570,7323,'^_^',177,'2010-04-21 17:07:56'),(332487,7323,'its still sunday ^_^',177,'2010-04-27 21:36:34'),(332554,7285,'wont someone think of michael jackson\\\'s children?!?!',177,'2010-04-28 12:18:55'),(334810,7364,'more like condolences then congrats',177,'2010-05-16 21:10:23'),(334845,7364,'you do realize the changelog wasnt there since the very start, right?',177,'2010-05-17 00:17:35'),(335095,7333,'zden: you already were disqualified/\\\"not shown\\\" on asm for trying things too outside the box [url=http://www.pouet.net/prod.php?which=13058]remember?[/url]\r\n\r\nhope things changed in the compos since then :)',177,'2010-05-19 11:13:12'),(335135,7333,'psonice: concept was tried on altparty, not much participation. i do like the idea of such a compo though. wish more people would be into that.',177,'2010-05-19 19:00:32'),(337139,5601,'didnt liveevil/mandula have a voxel ball? im certain it had tunnel and torus shapped twisters.. not sure on the ball though..',177,'2010-06-06 17:44:51'),(337183,5601,'come to think of it non stop ibiza experience / orange also had some voxel balls me thinks',177,'2010-06-07 14:59:23'),(337283,7394,'speeder: a menos que arranjes uma ligação a alta conferencia da nvidia não esperes ter estranjas a visitar a party no brazil. mas organiza na mesma. beber cerveja e ver umas demos, mesmo que seja em grupo pequeno, é sempre de valor.',177,'2010-06-08 13:39:04'),(337285,7394,'and about what you need to do:\r\n\r\ni advise you to start small, get a free place you can takeover with a projector and a sound system, talk to some local computer groups to show up, or book an hour there to do a demoshow and talk a little about the demoscene.\r\n\r\nwhen you got a decent handful of interested folks (minimum a dozen), get a free place you can takeover with a projector and a sound system and have a competition aswell. have it on a date that doesnt clash with other important events of the same type (conferences, univ exams). announce it 1 month before and again 1 week before. have a list of people who are coming. get people to announce it to their friends for you. a cute invtro helps.\r\n\r\nyou can also try to connect it to an existing event (conference/lanparty) as long as you make sure it has it\\\'s distinct image / announcement.\r\n\r\ngive continuity to the comunity it forms around it (mailing list / forum / social network group)\r\n\r\nthen learn from all the mistakes you did and repeat whenever you\\\'re bored.\r\n\r\ndont forget to have fun and to ignore pouet feedback on prods as much as possible. :)',177,'2010-06-08 13:46:41'),(337330,7394,'speeder: then i recommend you to hook up with an event already happening and organize a demoscene corner on it. else it\\\'ll be alot more work then you\\\'re thinking it is.',177,'2010-06-08 21:35:43'),(337356,7394,'try looking out for local lanparties or gamedev meetings, or conferences about creativity, digital comunities or vjing, even an art/music festival can be a good starting point. or just a local bar you can hijack for a night every month. send a few flyers to a few universities and hacklabs and eventually you\\\'ll find other people interested. also retro computing groups are usually interested in demoscene, also worth looking up. there is some history of brazilian scene (even a party announcment in the 90s which never took place), but even if it\\\'s just history of music tracking and remote scene interest, some folks in brazil do know what the demoscene is, you just need to dig them out of their holes.',177,'2010-06-09 01:05:42'),(337536,7398,'smash: hard to know how much is new when the sources arent mentioned. does having more obscure inspiration sources have more creative value? it certainly might feel more fresh to people seeing it, but in practical terms its just as unoriginal as any other thing bluntly ripping a track or reusing a photo.\r\n\r\nan important question that follows on what gasman said: if viewers dont recognize a hacked up copy from something brand new, then whats the incentive for doing something truly original from scratch? human society has thrived with sharing and reuse of concepts idea. the copyright / patent system only surfaced on the industrial age, and plenty of industries disregard it for being impractical - in fashion for example a design has no copyright, labels reusing a certain design thrive on the quality associated to their name, and aiming for a specific profile niche to sell, not the design itself.',177,'2010-06-10 17:50:22'),(337621,7398,'gargaj: because you\\\'ll get labelled as untrustworthy once someone finds out you lied/omitted. so it\\\'s to your advantage to list things properly from the start. the same way crediting your samples in tracked mods became more and more mandatory as time passed by. it was acceptable to use others samples, but incredibly lame not to credit them accordingly.',177,'2010-06-11 01:05:17'),(337623,7400,'thanks for the list ransom.',177,'2010-06-11 01:06:48'),(337705,7399,'iq: ofcourse you realize when the web is mature enough for graphical size compos most browsers will have their version of noscript alerting against anything strangely packed or obfuscated.\r\n\r\ni think the demoscene should start a petition against antivirus companies, and mass announce it to the world (slashdot et al). have a wall of shame listing all the intros and antivirus companies that are wrongly recognized as virus and keep spamming it to the virus companies pr\\\'s till they do something about it. size optimization has feelings too. we have the right to pack our executables ffs.\r\n\r\ni think fr guys did abit of that PR for a while then gave up. maybe if the whole scene was pushing it at the same time the companies would listen up and stop flagging anything thats packed as a virus..',177,'2010-06-11 13:21:36'),(337710,7398,'smash: you\\\'re slightly contradicting yourself in your own words mate. if you dont care about winning and want people to respect your creativity, then show them where it came from, they\\\'ll be able to recognize if it was truly creative or not, and regardless of how skewed the inspiration sources might be from the final result people will still keep in mind that it\\\'s not what you use that matters, it\\\'s what you do with it that counts. and it\\\'ll also ammount to personal subjective taste, same way a dj spinning lots of commercial hits might appeal to some, and a dj with insane scratch skills messing with just 3 records and an mc will appeal alot more to others. if you go the extra mile over the top, people notice. if you just take a one trick poney and have it do a backflip, people notice. and then personal taste comes to play.\r\n\r\nthat being said: i agree with 4mat that the inspirations should be listed after the demo was shown, not before.\r\n\r\nnavis: if you sample enough for over 15 years you earn the right to not credit your sources anymore? then timbaland was right all along. kernel error 24:3',177,'2010-06-11 13:38:52'),(337745,7399,'jcl: malware guys didnt invent badly implemented heuristic analysis advertised as bullet proof solutions.',177,'2010-06-11 17:01:18'),(337924,7399,'if the problem is doing proper unpack tests then why the hell wont av\\\'s just send the file to a central server that checks against a whitelist or performs proper indepth scan before going all \\\"ALERT ALERT ZE GERMANS ARE COMING\\\" on us? just checksum the damn few suspicious files and send them to a centralized (or even p2p) whitelist system of sorts. learn something from the anti spam systems..\r\n\r\nwhy arent there digitally signed whitelists of potentially dubious files? AVs should be battling for who has less false positives benchmarking those repositories.\r\n\r\ni would find acceptable as a developer to submit my packed file once to a trustworthy AV to have it whitelisted everywhere if that would allow any and all potential users the possibility of not being falsely nagged about my exe if they choose to use an AV.',177,'2010-06-13 02:12:23'),(337925,7399,'hell, we could even host one at scene.org for all demoscene exe files for free if AVs would support the damn thing. who do we need to spam-nag to death to get this BS sorted?',177,'2010-06-13 02:14:03'),(337967,7399,'msqrt: there are some sceners working on the AV industry. mostly at Panda. not sure how much they can push to fix this issue though. changing companies policies is always a nightmare. especially when the market isnt demanding it now.',177,'2010-06-13 16:00:20'),(338078,7399,'yumeji: if you dont care then dont participate in threads where people are trying to discuss ways to solve it. alcohol forgives all.',177,'2010-06-14 13:25:39'),(338208,7409,'só durante o mundial.\r\nshow de bola menino!',177,'2010-06-15 11:56:29'),(338592,7414,'knl: subbass, how low can you go? ^_^\r\n\r\nspeeder: usual answer applies, aim for attainable challenges first, and code whatever you\\\'re most interested in.',177,'2010-06-18 10:44:45'),(338635,7414,'knl: YES WE DO!!',177,'2010-06-18 16:15:45'),(338846,7421,'i\\\'m having a dejavu. didnt we have this \\\"diskmag must evolve but no one actually cares to the point of doing something better than the bitfellas proposition\\\" debacle 3 times already in pouet?\r\n\r\natleast the last time it was discussed a few new scene blogs popped up with some interesting content (smash, navis, ++) to tag along with the ones that were already doing so (datunnel, viznut, ++) the problem is the same as with all blogs: they have an interesting period then they run out of interest and the articles hidden admist unchecked links.\r\n\r\nwish someone would pick up bitfellas articles section and curate it properly to keep it fresh.',177,'2010-06-20 14:57:05'),(339087,7421,'its not about html\\\'ing it. its about gathering a following and having relevant + up to date content. an article on how the scene is dead every 3 months doesnt cut the mustard. such a portal/site needs proper curating and constant updates to work as something interesting.\r\n\r\nif you try to format it as such you\\\'ll eventually realize it\\\'s just portal about the scene, with random ocasional articles, news and a bunch of folks sharing something in common (from a country, from a platform). which there are plenty of around already, most of them suffering from random temporary or permanent userbase abandonment.\r\n\r\ndiskmags just dont make much practical usability sense nowdays, which is why they are getting abandoned.\r\n\r\nwhy dont you think on what you can do with the technology of the future instead of the technology of the past? and no, i dont mean getting a diskmag engine ported to work on your iPad.',177,'2010-06-22 02:00:57'),(339089,7421,'do something like [url=http://www.pouet.net/prod.php?which=54049]this[/url] with cross-browser web technology for example.\r\n\r\nallow user to pick feeds and show it with some typical scene effects in multiple platforms.\r\nhell, if you think things through properly you can even do it working for mobile phones sharing same codebase. phonegap + sencha\r\n\r\nand yeh, reading the scene news you filtered on your platform with a cool effect might be minimally interesting for sceners again. and if it aint atleast its alot more accessible to non demosceners. beats having to download files which you dont know how to install and your AV claims to be suspicious.\r\n\r\njust couple cents.\r\n\r\ni could actually just do this crap instead of reading all of you all babbling about great plans for the revival of dead mummies. but i already have a twitter account and hate having audiovisual swish swash in my face when i want fast usability to access relevant info asap. so, no luck there folks. but seriously: please think future, please think different. retro is just retro.',177,'2010-06-22 02:11:17'),(339134,7421,'magic: havent even read hugi36. dont have a windows pc at home. and dont want to read diskmags at work when im supposed to be working.\r\n\r\nxenusion: pouet is shit. if you can reuse the database for something else it has served its purpose well aplenty.',177,'2010-06-22 11:21:17'),(339152,7421,'xen: so i\\\'ve noticed. but i\\\'m done with scene webadmin. rather keep my sanity and ability to have fun doing what i enjoy than dealing with the keops and gloom et al\\\'s of this scene of ours on a regular basis.',177,'2010-06-22 12:56:31'),(339322,7421,'adok: work lightweight on all main browsers and platforms.',177,'2010-06-23 15:22:26'),(339380,7421,'magic, adok: and you could very easily have incorporated an online stream mp3 player on the hugi36 online version. just a couple lines of html code and a .js include. [url=http://www.enoughrecords.scene.org/enoughdubs2/]example[/url]',177,'2010-06-23 21:24:42'),(339398,7421,'we tried ogg.\r\npeople couldnt make them play on their mp3 players.\r\n\r\nand no, we aint gonna do highqual .mp3 for desktop archivists, lowqual .mp3 for stream, .ogg for the opensource fanatics, and .flac for the obsessive compulsive folks with too much HD space. high qual mp3 was the choice.\r\n\r\nif someone asks for a patent, we\\\'ll block convert to the next most popular format quasi lossless format and/or tell them to sod off.',177,'2010-06-23 22:24:07'),(339584,7433,'what gloom said.',177,'2010-06-25 11:11:04'),(339783,7437,'[url=http://www.clubotaku.org/mimi/uk/album36.php]Hakoneko - Umi no Drone[/url] - drone ambient',177,'2010-06-27 01:55:20'),(339793,7437,'yeh, i had that problem too. ca guys should update their site. [url=http://www.archive.org/details/ca032_lamp]working link[/url]',177,'2010-06-27 05:05:47'),(339813,7437,'[url=http://ubiktune.org/releases/ubi005/]Stu - Elements[/url] - melodic chiptune/glitch',177,'2010-06-27 14:38:34'),(339824,7437,'[url=http://www.shemusic.org/she-days.zip]she - days[/url] ambient/glitch dressed up cyberpunk.',177,'2010-06-27 16:37:11'),(339874,7437,'kaneel: you have darkness in you <3',177,'2010-06-28 02:53:15'),(339875,7437,'[url=http://www.cockrockdisco.com/CRD2/albumpages/Crockp3-009.html]Dev/Null - Necrobestial Sadobreaks[/url] - breakcore/idm/noise',177,'2010-06-28 02:56:22'),(339907,7437,'you just need some nastier basslines in your tracks ;)',177,'2010-06-28 11:40:14'),(339908,7437,'or rather, introspective. lets call them that ;)',177,'2010-06-28 11:40:37'),(339958,7437,'knl: idm feels rather bland for me these days. but maybe its just a phase.\r\n\r\nin a non related note, but curiously falling in the discussed genre:\r\n[url=http://www.archive.org/download/sute027/Sutemos027_mp3.zip]Various Artists - Intelligent Toys 5[/url] - idm for all tastes and sizes',177,'2010-06-28 16:54:14'),(339981,7437,'[url=http://http.de.scene.org/pub/music/groups/enough_records/enrmp217_nagra_-_behold____the_sirens_.zip]Nagra - Behold... The Sirens![/url] post-rock',177,'2010-06-28 19:27:24'),(340028,7437,'[url=http://www.archive.org/download/Algol_FollowTheCepheidLight/Algol_FollowTheCepheidLight_vbr_mp3.zip]_Algol_ - Follow The Cepheid Light[/url] - space ambient',177,'2010-06-28 23:52:15'),(340029,7437,'4mat: marie3 coming soon? :D',177,'2010-06-28 23:52:37'),(340030,7293,'cheers for including 828',177,'2010-06-28 23:54:04'),(340086,7437,'edgy :D',177,'2010-06-29 12:26:28'),(340295,7437,'[url=http://www.aaahh-records.net/wp-content/uploads/releases/aaahh009/aaahh009_Entertainment_For_The_Braindead_-_Roadkill_MP3.zip]Entertainment For The Braindead - RoadKill[/url] - folk',177,'2010-06-30 19:03:29'),(340622,7437,'post-chip :D',177,'2010-07-02 18:19:21'),(341063,7437,'r13 <3\r\n\r\n[url=http://http.de.scene.org/pub/music/groups/enough_records/enrmp196_jenifer_avila_-_demo__1.zip]Jenifer Avila - Demo#1[/url] - indie pop',177,'2010-07-06 01:50:51'),(341318,7437,'RareWtFailwhale: been getting lots of positive reviews atleast.',177,'2010-07-07 17:18:36'),(341467,7471,'lua has ogl bindings? thought it only handled software rendering',177,'2010-07-08 11:37:03'),(341468,7471,'rasmus: maybe not what you\\\'re looking for but: [url]http://www.pawfal.org/fluxus/[/url]',177,'2010-07-08 11:38:26'),(341486,7471,'skrebbel: memory leaks make textures look cool!',177,'2010-07-08 12:48:51'),(341551,7437,'not netlabel release, free online download mashup [url]http://mosdub.com/[/url]\r\n\r\nalso not netlabel release, but free for download, nerdest hiphop gal [url=http://www.kflay.com/site/music]kflay[/url] si teh luv',177,'2010-07-08 17:30:24'),(342507,7437,'lolicore si teh luv',177,'2010-07-14 15:03:10'),(343142,7437,'inpuj been on a proswell+ilkae remaster re-release frenzy these past couple months. plenty of hidden gems for the experimental idm groupies, including the recently re-released [url=http://ilkae.bandcamp.com/]ilkae - light industry+[/url]',177,'2010-07-19 18:28:03'),(343515,7510,'fucking awesome :)',177,'2010-07-22 05:56:20'),(344075,4271,'no prob mate ***\r\nnice to spot you online again, hope things are cool :)',177,'2010-07-26 10:47:32'),(344455,7530,'he didnt disapear from the face of the earth, ask some old school spanish sceners for his contact. in escena.org for example. jcl or astharoth probably have it.',177,'2010-07-29 12:28:48'),(344456,7530,'or maybe im confusing denthor with derethor o_O\r\nbut im pretty sure they\\\'re both spanish and that astharoth has their contacts :D',177,'2010-07-29 12:30:27'),(344458,7530,'hmm.. confirming some things makes me not that sure anymore :)',177,'2010-07-29 12:32:32'),(344471,7437,'the silence industry netaudio debut was actually at enough records :)\r\n[url=http://http.se.scene.org/pub/scene.org/music/groups/enough_records/enrmp120_the_silence_industry_-_the_silence_industry.zip]The Silence Industry - The Silence Industry[/url]\r\n\r\nthey also have a couple other eps/albums available through ekleipsi:\r\n[url]http://www.archive.org/details/TheRealmOfRust_131[/url]\r\n[url]http://www.archive.org/details/ekleipsi58[/url]\r\n\r\ngraham also labels their sound of psychedelic. which it is in a sense that it has so many layers that makes you drift off into other zones of reality :D\r\n\r\nit\\\'s pretty good stuff, for those who like gothic that is.\r\n',177,'2010-07-29 15:34:13'),(344489,7437,'yeah, that realm of dust was out on black rose, not ekleipsi :D\r\ni should write an article for enough blog about the silence industry actually.',177,'2010-07-29 17:51:37'),(344490,7437,'you never did send me the final version of that r&r sampler compilation btw!!!',177,'2010-07-29 17:53:38'),(344499,7530,'what gargaj said <3 <3 <3',177,'2010-07-29 19:04:10'),(344500,7437,'i feel your pain',177,'2010-07-29 19:05:56'),(344581,7437,'pista: if you liked bashed nursling check out the un albums aswell. both pretty awesome. [url=http://http.de.scene.org/pub/music/groups/enough_records/enrmp168_un_-_hol.zip]un - hol[/url] and [url=http://http.de.scene.org/pub/music/groups/enough_records/enrmp167_un_-_the_secret_rift.zip]un - the secret rift[/url]',177,'2010-07-30 13:27:50'),(345101,7539,'xrl: its faster then p5 or of. most of the people who worked with p5 and of are moving to cinder. still abit beta though.',177,'2010-08-03 18:44:53'),(345196,7539,'oh great, java vs c++ all over again. we never had that discussion before.',177,'2010-08-04 13:19:15'),(346167,7565,'[url]http://www.enoughrecords.scene.org/sizeantimatters/[/url]',177,'2010-08-10 08:51:56'),(346834,7572,'cool',177,'2010-08-14 21:03:50'),(348302,7599,'[url]http://www.pawfal.org/fluxus/[/url]\r\nnot quite what you\\\'re looking for?',177,'2010-08-25 12:16:01'),(348348,7582,'the entire [url=http://scene.org/dir.php?dir=%2Fmusic%2Fgroups%2Ffm/]five musicians[/url] catalogue\r\n',177,'2010-08-25 16:33:28'),(349288,7593,'australian law always on the case!',177,'2010-09-02 19:17:19'),(350908,7530,'explorer: what navis said: thanks for the tutorials!!! ^_^',177,'2010-09-13 12:19:44'),(350909,7530,'like many others in this joint, SWAGS was also my debut into coding graphics stuff in practical terms :)',177,'2010-09-13 12:21:59'),(350923,7645,'sellouts!!!11',177,'2010-09-13 13:25:07'),(351548,7658,'south africa scene!',177,'2010-09-18 10:38:44'),(351923,7437,'boris <3 <3 <3',177,'2010-09-22 13:38:48'),(351924,7437,'btw, [url=http://www.camomillemusic.com/]camomille[/url] is back! and brought some great new releases along.',177,'2010-09-22 13:39:41'),(353100,1403,'i\\\'m considering it. need a new interface engine first. got to talk with pandur on the status of what he was thinking of developing.\r\ndont expect anything before 2011 though.\r\nunless unlock+truck+rest gets a move on on their own :)',177,'2010-10-03 17:02:28'),(353687,7706,'puntured: its called projection mapping.\r\n\r\nand yes, would be cool to have a demoscene compo with that for a specific wall/building at a specific party, with proper hardware conditions and a scanned 3d model provided before hand.\r\n\r\nif any out-of-the-box compos party organizer is reading.',177,'2010-10-09 12:53:47'),(353688,7706,'then again, it would probably be a hassle and only get like 3 entries. all crap compared to what professional companies been doing in the market. so, fuck that.',177,'2010-10-09 12:55:24'),(354030,7437,'[quote]VA - Dyspensa - idm / glitch / drillrap[/quote]\r\n\r\nvery nice',177,'2010-10-14 14:19:54'),(354389,7721,'\\\\o/ fuckings to titan \\\\o/',177,'2010-10-19 17:36:27'),(354450,7723,'nice tracks',177,'2010-10-20 12:10:47'),(355078,7729,'was nice but i was expecting abit more :)',177,'2010-10-26 18:17:28'),(355310,7740,'welcome back surfing!',177,'2010-10-29 11:06:26'),(355410,7437,'ramzes: please email me, i\\\'ve lost your contact and want to talk with you about something :)',177,'2010-10-30 17:23:21'),(355511,5283,'i keep a list with all known demoscene related twitter accounts\r\nhttp://twitter.com/psenough/demoscene',177,'2010-11-02 00:37:04'),(357071,7770,'tp7',177,'2010-11-15 15:29:25'),(357509,7437,'[url=http://enoughrecords.scene.org/?cat=enrmp255]genox - hourglass[/url]',177,'2010-11-20 05:59:39'),(358926,7803,'keep up the cool work syphus, it\\\'s getting better and better :)\r\n\r\nwould only hope someone would annoying browser devs to properly support java audio dom side object destruction. it works fine if you only load it once. but try killing the object and adding it again without a page refresh and you\\\'re in for sound browser miss-compliance hell :D',177,'2010-12-06 19:29:02'),(358927,7803,'uh uh, feature request. network load :D\r\ni wanna post a random \\\"http://chiptunes.com/tune.zip\\\" and have it play on the decks :D',177,'2010-12-06 19:30:07'),(358928,7803,'oh nevermind, just noticed that it\\\'s already implemented :D',177,'2010-12-06 19:31:30'),(359638,7437,'rare: yep. http://scene.org/~ps/enough ;) we\\\'re migrating to enoughrecords.org within the next months though.',177,'2010-12-16 15:01:19'),(359940,7437,'im more a sucker for frog pocket then ochre.\r\nchrist is a bit overhyped imho, but whatever rocks your boat. :)\r\n\r\nfrog pocket is just <3 <3 <3\r\ntoo bad already have most of those cds and not really in the mood to bother harvesting them for later ebay business.\r\nit also feels abit wrong somehow to buy off from a label once its already gone dead... but well, it\\\'s a business.',177,'2010-12-22 00:54:02'),(359965,7437,'maybe if people wouldnt keep comparing his sound to boc he wouldnt be so hyped :) who cares if he used to be in boc in the early begining? it\\\'s diferent projects. boc\\\'s eps go places (their albums actually dont imho) christ doesnt altogether (from the little i heard atleast; maybe he has some hidden gem)\r\n\r\nbut this is all subjective taste in music anyways :D nothing like listening for yourself and figuring out what you prefer. then do repeat what you did liked and dont what you didnt.',177,'2010-12-22 19:11:50'),(360004,7833,'what thom said.',177,'2010-12-23 10:49:08'),(361291,4920,'never should have given keops his pouet status. sorry everyone else, my bad. :/\r\n\r\nif the man wants to write a script to help fix the stuff, let him write the damn script. he clearly stated he wasnt planning to inject anything anymore.\r\n\r\nblk: you dont have to parse, there are rss feeds of the stuff. maybe not complete but gargaj can easily help you out with that, please catch him on irc.\r\n\r\ngargaj: just give him a dump of the database. its all public info anyway. it should even be periodically dumped and placed public somewhere! talk to jeffry to automate it from the backups or something and add a link on the faq. it would be great, not just for public mirror / backup but also to open source it more easily to whoever wants to do some dataviz or alternative frontend to pouet.',177,'2011-01-06 01:00:03'),(362958,7891,'[url]http://www.delicious.com/psenough[/url]\r\n\r\nwonder whats happening with delicious actually. yahoo was discontinuing it or selling it to someone or something. but never heard any more about that whole ordeal.',177,'2011-01-22 19:38:39'),(362992,7891,'they have an export option, saves as .csv files',177,'2011-01-22 23:28:54'),(363072,7892,'screenshots look awesome :D',177,'2011-01-23 22:16:20'),(363158,4832,'sometimes i feel like i might actually be a real coder after all. then i read kb\\\'s explanations on sound code debugging and i quickly stumble back to reality.',177,'2011-01-24 13:17:36'),(363676,7909,'good post unc!',177,'2011-01-29 18:28:40'),(364254,7918,'if memory serves me right the music haujobb did use some scenes from the demoscene haujobb in one of their videos once.',177,'2011-02-03 11:05:52'),(368644,7996,'couple years ago i was planning to maybe dropping by slovenia and got contact of a nice scener there, chatted with him a couple times on msn. dont remember the nick right now, something dark or black. think it was dixan or pan who gave me the contact though.',177,'2011-03-19 13:39:41'),(368645,7996,'nosfe: you gotta spam nula and raist to get off their asses :)',177,'2011-03-19 13:40:18'),(368792,7996,'dixan: possibly maybe.\r\n\r\nwaffle: try to organize a demoparty and you\\\'ll see them popping out of their holes.',177,'2011-03-20 13:17:32'),(369259,8007,'hadn\\\'t heard of the event but nycresitor and F.A.T. are dope projects so it might be cool. doubt it\\\'ll be raster bar and glenz vector wanking all night long though.',177,'2011-03-23 23:04:58'),(369555,7965,'ping me aswell when the time comes for helsinki pub meet.',177,'2011-03-26 00:23:45'),(370581,7996,'how silly of me, i completly forgot about dejko / pas matters, he\\\'s from slovenia and always active. catch him on vimeo or twitter. http://vimeo.com/netpork http://twitter.com/netpork',177,'2011-04-03 23:49:24'),(371548,8051,'no demo is as relaxing as [http://www.pouet.net/prod.php?which=357]this[/url]',177,'2011-04-12 02:08:01'),(371549,8051,'no demo is as relaxing as [url=http://www.pouet.net/prod.php?which=357]this[/url] ',177,'2011-04-12 02:08:29'),(371640,8052,'[quote]well, academia is infinitely better in terms of free time than the industry [/quote]\r\n\r\nunfortunatly i have to agree. which is why i recently quit my job.\r\n\r\nbut its mostly because most bosses dont get the benefits from having someone working for them 4 days a week instead of 5. its cultural. \r\n\r\nstill, wouldnt want to go back into academia. always prefered home schooled and always wished there was more diverse class selection across campus when i was taking my degree. was impossible to study music or arts officially while taking on engineering, which sucked big time. when finally got done with all that idiocy you get thrown into the \\\"write a paper for every little thing you change in your research\\\" horseshit. which is even worse. you spend more time writting about things that arent worthy of being announced then actually researching something useful. which was why i decided to call it quits and join the industry.\r\n\r\ntrying freelance for now. not a sea of roses either but gotta try it while i still have braincells to try and hack it into a living. :)',177,'2011-04-12 21:22:56'),(371642,8052,'gargaj: thats awesome!! :D',177,'2011-04-12 21:28:32'),(371661,7437,'xernobyl: thats a pretty cool compilation!',177,'2011-04-13 06:00:49'),(371993,8059,'its all in german..',177,'2011-04-17 16:30:43'),(372428,7612,'jooo: hunz been a scener since the trackers age in the nineties. check his releases under [url=ftp://ftp.scene.org/pub/music/groups/fm/]five musicians[/url] and [url=ftp://ftp.scene.org/pub/music/artists/hunz/]solo stuff[/url]. more recent albums at [url=http://hunz.com.au/music/]his homepage[/url].\r\n\r\nabout time someone made a kick ass demo with his tracks. well worth the award and recognition.',177,'2011-04-23 12:45:46'),(372436,5283,'updated my twitter demoscene list. account for 338 demoscene related accounts. anything missing let me know. [url]https://twitter.com/psenough/demoscene[/url]',177,'2011-04-23 14:11:21'),(372489,5283,'wullon: been there done that a few months ago, found plenty of more lost sceners indeed. might have updated since then though, will have to give it another go.',177,'2011-04-23 19:22:05'),(372539,8066,'worked fine for me during the compo. and nice compo it was :)',177,'2011-04-23 23:36:11'),(372619,8069,'time to move out of the trailer park ;)',177,'2011-04-24 11:12:42'),(372675,8069,'thom: just fucking with you. :) it is quite sad though, the state things are getting over there. i would link you to an article of a canadian hacker who managed to ruin his life by pushing things testing what it took to become monitored. ended up with shitloads of charges for shit he didnt actually do, including bomb making with intent to destroy government property or whatever its called. :) but i think you should rather not read it in case they\\\'re monitoring you :D dont seriously think you\\\'ll get in any trouble over restoring an amiga but its still sad to see the world crumble to the \\\"terrorist threat\\\" :(',177,'2011-04-24 18:37:27'),(372694,8069,'joooo: [url=https://crypto.nsa.org/tmp/byron.pdf]link[/url]',177,'2011-04-24 21:21:01'),(373353,8077,'guess i\\\'ll finally attend a swedish party then.',177,'2011-04-29 14:42:50'),(373414,7819,'zombie thread is zombie.\r\n\r\nbut cant waste a perfectly good oportunity to post this on pouet:\r\n\r\n[img]http://4.bp.blogspot.com/_gW2E65gbGRk/RpSgl7KqVdI/AAAAAAAAAN0/RtVD3K_Q0Ho/s400/garfield.jpg[/img]',177,'2011-04-29 23:44:17'),(374048,8095,'its actually 3 megs according to old demonews\r\nhttp://http.hu.scene.org/mags/demonews/1996/demonews.134\r\nno-orbit.zip\r\n\r\nit should be here\r\nftp://ftp.scene.org/mirrors/hornet/music/disks/1996/n/no-orbit.zip\r\n\r\nbut its not not.\r\nguess somewhere along the line the alphabetical sorting on music disks at hornet got dumped. that file doesnt seem to have made it to the root of\r\nftp://ftp.scene.org/mirrors/hornet/music/disks/1996/\r\n\r\nO_o\r\n',177,'2011-05-07 02:18:34'),(374176,8098,'gotta start working on the demo :/',177,'2011-05-08 14:41:24'),(374504,8098,'demo starting to shape up! \\\\o/',177,'2011-05-12 05:31:15'),(374602,8098,'well, it has been 25 degrees at 8am these past couple days..\r\ni could qualify that as begin summer O_O',177,'2011-05-13 02:43:12'),(374676,8107,'best demo of technology everyone will be using in 2012 and it doesnt belong on pouet :D\r\n\r\n*insert obvious rant on the state of the demoscene here*',177,'2011-05-13 21:47:28'),(374678,8107,'with CSS3 animations only!',177,'2011-05-13 21:50:28'),(374699,8108,'i\\\'m there.\r\n\r\nbut i guess the event should probably be deleted from pouet aswell. ;)',177,'2011-05-14 03:27:56'),(374714,8107,'puryx, decipher: only if you care how your browser experience will look in the future.',177,'2011-05-14 09:25:29'),(374821,8107,'[quote]I fail to grasp (...)[/quote]\r\n\r\nno news there.',177,'2011-05-15 07:54:06'),(374825,8107,'[img]http://tpolm.org/~ps/yellow_cyan.png[/img]\r\n\r\ndemoscene is yellow\r\n\r\ninteresting technology is cyan\r\n\r\nyou should be making the top scenario become the bottom one.\r\nyou\\\'re doing the opposite and fail to acknowledge it.',177,'2011-05-15 09:53:29'),(375057,8095,'*bump*',177,'2011-05-17 07:49:34'),(375367,8098,'13!',177,'2011-05-20 10:19:53'),(375376,8115,'i saw the movie of the guy who got his hand stuck in a collapsing bolder. does that count?',177,'2011-05-20 11:55:37'),(375451,8098,'smaller then evoke. but with higher number of sofas :D',177,'2011-05-21 11:05:21'),(375701,8098,'positive:\r\nsmooth friendly organizers\r\n2 saunas\r\nsofas\r\ncheap beer\r\n\r\nnegative:\r\nonly 2 toilets\r\nslow network\r\n# of entries to compos\r\nwas sober during karaoke\r\n\r\nideas how to improve:\r\nmore toilets\r\nmore free food\r\nmore sofas\r\nbetter network access',177,'2011-05-24 15:48:05'),(375806,8098,'still figuring out a new platform / engine to use :)',177,'2011-05-25 11:51:56'),(376681,8139,'its a hacker conference of sorts. in an outdoors camping site i believe.\r\nits not a commercial bullshit. check videos of their previous editions.\r\nthere were a few demoscene showcases there a few times promoted by the koln guys.\r\n\r\nits during the week of the evoke demoparty though. which is inconveniant for sceners somehow :)',177,'2011-06-03 19:50:49'),(376741,7530,'legionx: read the thread through, the man showed up on this very thread as \\\'explorer\\\' :)',177,'2011-06-04 16:15:51'),(377062,7530,'legionx: you\\\'re entirely correct. my bad. :S',177,'2011-06-07 07:26:18'),(377260,8139,'gasman: i was considering doing the same but then the price / time spent there ratio seemed a little steep for my current financial state. :)',177,'2011-06-09 11:31:20'),(377528,8150,'[url=http://soundcloud.com/enoughrec]enoughrec[/url]',177,'2011-06-12 22:17:48'),(377790,8156,'on the other hand they are giving everyone and their mother a good lesson on some basic internet security which should already have been in everyones mind for over a decade now:\r\n\r\nfor users: don\\\'t reuse your passwords. \r\n\r\nfor admins: block password hammering, clean up sql injection holes.',177,'2011-06-15 12:09:56'),(377914,8156,'you do realize that these kind of \\\"attacks\\\" already existed \\\"in the wild\\\" before lulzsec showed up riding the sony hacker backlash wave to get some notoriety.\r\n\r\nit\\\'s a drop in a full cup of excuses to go one step futher in the surveillance state. don\\\'t just blame the drop for it, what we need is a bigger cup to begin with.',177,'2011-06-16 10:46:18'),(377922,8156,'puryx: a better political society. in the sense of not being so focused on pushing control states and economic lobbies. instead being focused on improving the quality of their peoples lives, including education, access to culture and science.',177,'2011-06-16 11:40:06'),(377923,8156,'psonice: they are excuses to push the control state agenda, not excuses to fuck with the world from your bedroom. the cup is a non issue for many people, but for some control freaks in government it\\\'s an important requirement to justify tighter measures which affect the liberties of us all.',177,'2011-06-16 11:43:15'),(377927,8156,'gargaj: i think their point was \\\"we have bigger loic than anonymous\\\". :) but what was interesting is that they used the ddos as a tool to anger the gamer mob, and then with a simple phone redirect they used that newly gathered angered mob to damage new targets. meanwhile they\\\'re probably working on something else. :)\r\n\r\npsonice: i\\\'m totally for better government transparency. and a free access internet is the perfect place to host it. some folks are trying to get internet access recognized as a human right. too bad the mafiaa lobby prefers otherwise and governments tend to only listen to the bling.',177,'2011-06-16 12:05:38'),(378006,8156,'[url]http://arstechnica.com/tech-policy/news/2011/06/lulzsec-heres-why-we-hack-you-bitches.ars[/url]',177,'2011-06-17 20:05:40'),(378055,8156,'gargaj: i remember cthulu finally arose and cartman subdued it to do his biding.',177,'2011-06-18 14:00:26'),(378056,8156,'panic: [url=http://www.youtube.com/watch?v=xHw5T4_JmmM]internet lol internet[/url]',177,'2011-06-18 14:26:35'),(378234,8162,'thats a shame',177,'2011-06-20 16:21:32'),(378408,8167,'i think it might be the source code to those older demos that they made available for people to help port. or not.',177,'2011-06-21 18:25:40'),(378444,8156,'sql injection isnt that hard to learn about and exploit. it really is a matter of writting a couple scripts to hammer it till you crack it. few months of experience or access to a decent pen test tool developed for it would do the trick.\r\n\r\ni guess they have a pretty strong botnet to cover their tracks. just wonder why no one on the media is mentioning it. but then again i havent been checking security forums for any info on that, just checking the stories on the \\\"mainstream\\\" media.',177,'2011-06-22 01:28:27'),(378445,8139,'would be cool to see something running on that :)',177,'2011-06-22 01:30:13'),(378477,8156,'thats the coolest miss-use of the definition of creative commons ever :D',177,'2011-06-22 13:37:34'),(378483,8139,'nice',177,'2011-06-22 14:30:25'),(378501,8156,'crosbow: and you care on what others discuss on pouet because?...',177,'2011-06-22 16:32:40'),(378560,1024,'please add [url=https://github.com/psenough/fxm_-_blind_serpent]source[/url] to [url=http://www.pouet.net/prod.php?which=57150]blind serpent[/url]',177,'2011-06-22 22:24:46'),(378591,8168,'i think there was a way to have an external usb disk working on the ps2.. not sure if it needs to be chipped to handle that though.',177,'2011-06-23 01:16:41'),(378723,8156,'gargaj: [url]http://www.welcometothescene.com/[/url] :D',177,'2011-06-24 01:59:47'),(378882,8170,'no mac version no fun :/',177,'2011-06-26 04:25:37'),(378885,8159,'use libusb',177,'2011-06-26 05:42:55'),(379075,8172,'nice',177,'2011-06-28 11:05:45'),(379078,8173,'they clearly didn\\\'t read the memo about the wholesale valves incident O_O\r\ni feel sorry for these spammers already and the backlash hasn\\\'t even started yet',177,'2011-06-28 11:19:16'),(379079,8173,'on a lighter related note, this is a perfect moment to introduce some more folks to the awesome work of gunther [url]http://www.youtube.com/watch?v=B_8PsRtCtmE[/url]',177,'2011-06-28 11:22:17'),(379109,8174,'niggas no quit da demoscene chip stealin\\\' yo! [url]http://www.youtube.com/watch?v=xjFMoVyoCX0[/url]',177,'2011-06-28 14:24:40'),(379380,8182,'Portugal is going same way as Ireland and Greece. Except people are too numb to go to the streets and riot. Spanish folks seem to be waking up to the same reality and getting mobilized though.\r\n\r\nProblem remains in the corruption and generalized distrust in politicians.\r\nEconomic crisis doesnt help.\r\n\r\nWish folks in Portugal had the balls to stand up against it like what happened in Iceland. But i don\\\'t see it happening. Maybe in Greece and Spain (and i heard also France is getting pissed off).\r\n\r\nI don\\\'t really see a problem with the Euro per se, i see this more as a need for a political transparency revolution, to make the people who truly fucked up with the banking system pay for their mistakes instead of passing the bill down the chain of command to the tax payer.\r\n\r\nDon\\\'t know about other countries, but atleast in Portugal two big problems are the economic lobbies connected with the politician / top managers \\\'buddies\\\' system: where politicians favor certain companies who milk state funds and then curiously go work there in a high manager role and soon after retire with large double and triple accumulated pensions. It\\\'s publicly known and no one is doing anything about it couz there are no laws against it, none being proposed and the ones that are in affect don\\\'t sentence anyone when the issue is investigated. in the rare cases that it gets to court, it\\\'s usually prescribed due to having happened too much of a long time ago.',177,'2011-06-30 02:02:43'),(379383,8182,'exin: in Portugal we don\\\'t have acceptable options for voting. It\\\'s a bounce between two major parties, one of them colligating with the 3rd largest party, each taking turns always promising things that they never uphold. the main alternative to this are left wing parties which have suffered from the hippie irrealistic syndrome for ages, so they never get anywhere near majority. and then there are a bunch of smaller parties which people never really care to know better because they know they\\\'ll never get a seat in the parlament. actually in Portugal the disbelief in the voting system always wins, we have abstainee majority. More people didnt vote, than people voted for the party who won. Null votes are also usually higher than our 4th largest party. And this, instead of being perceived as required political change, is dismissed as lazyness of the people to go vote. While some do agree it is lazyness, most of them claim it\\\'s lack of acceptable candidates. Petitions and protests pop up to challenge this, but never lead to any actual political change.',177,'2011-06-30 02:44:17'),(379395,8182,'actually the thought of forming a new political party did occur to me. but i dont think i would have the patience to deal with it properly.',177,'2011-06-30 06:06:02'),(379576,8182,'[url]http://www.thedailyshow.com/watch/wed-june-22-2011/grecian-burn[/url]',177,'2011-07-01 08:41:18'),(379620,8182,'chudik: [url]http://www.bitcoin.org/[/url]',177,'2011-07-01 15:28:49'),(379720,8188,'lots of diskmag articles on that. search for texture generators on the prods aswell',177,'2011-07-02 15:18:30'),(379721,8188,'actually, not many texture generators on demotool in the database it seems.\r\nthe most famous one was the ITS, impulse? texture studio or something. by aardbei i believe, but it\\\'s 404 nowdays. but if you search the web for texture generators there should be a few. most 4k/64k tools also include them, so check sourcecodes of some smaller sized prods [url]http://www.pouet.net/sourceprod.php[/url]',177,'2011-07-02 15:24:12'),(379858,8192,'havent been on irc much lately but i guess the new hip place for the international demoscene is #revision on ircnet',177,'2011-07-04 02:18:48'),(379899,8188,'ryg: damn you, now we\\\'re gonna have a brazilian werkzeug scene and international compos of russians vs chinese vs brazilian werkkzeug demos. not to mention thinking of all the reverse engineering that the brazilian hackers will do to your code and expose new versions of your tool before you do!!',177,'2011-07-04 12:38:45'),(379900,8192,'long baguette si long',177,'2011-07-04 12:39:25'),(379911,8192,'long double baguette buffer overflow exploitation detected!',177,'2011-07-04 13:42:03'),(379913,8192,'unsigned tinybaguette\r\n\r\n[img]http://pearsonmurphy.com.au/store/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/b/a/baby-baguette.jpg[/img]',177,'2011-07-04 13:44:21'),(379914,8192,'&my_baguette[0]\r\n\r\n[img]http://www.breadworks.com/images/RusticBaguette12-05-08%20002.jpg[/img]',177,'2011-07-04 13:46:42'),(379915,8192,'baguette properly protected against buffer overflow!\r\n\r\n[img]http://faithfulprovisions.com/wp-content/uploads/2010/09/Gourmet-Burger_bread.jpg[/img]',177,'2011-07-04 13:49:45'),(379916,8192,'while (baguette_slice != NULL) { \r\n baguette_slice = strtok (NULL, \\\" ,.-\\\");\r\n}\r\n\r\n[img]http://royal-talbot.co.uk/wp-content/uploads/2009/06/AvocadoHam.jpg[/img]',177,'2011-07-04 13:54:10'),(379933,8192,'tabbing between browser windows is more 2.0',177,'2011-07-04 15:31:50'),(379934,8192,'baguette overflow\r\n\r\n[img]http://www.lillysgourmetpasta.com/images/menu_large/100408-lillyspasta-147.jpg[/img]',177,'2011-07-04 15:34:01'),(380027,8192,'baguettes.push(new_baguette);\r\n\r\n[img]http://www.foodgps.com/wp-content/uploads/2009/01/tip-top-baguette.jpg[/img]',177,'2011-07-05 13:24:19'),(380028,8192,'typedef void* BAGUETTEHANDLER;\r\n\r\n[img]http://1photos.com/wp-content/uploads/2010/08/wpid-web_baguette_s35_46_part.jpg[/img]',177,'2011-07-05 13:30:01'),(380029,8192,'sizeof(baguette);\r\n\r\n[img]http://us.123rf.com/400wm/400/400/prometeus/prometeus1007/prometeus100700066/7315573-portrait-of-a-beautiful-young-woman-holding-baguette.jpg[/img]',177,'2011-07-05 13:32:58'),(380650,8209,'whats your definition of tiny progressive?\r\ni\\\'ll be at the party and could have a go at it if you want. mail me with more details psenough gmail',177,'2011-07-13 02:37:58'),(380849,8213,'73ms <3',177,'2011-07-15 01:00:21'),(380850,8213,'would be cool if a random gloperator would create a visualice\\\'s demology list and give him admin rights',177,'2011-07-15 01:02:06'),(380854,8156,'real sabu please stand up',177,'2011-07-15 02:48:00'),(380888,8216,'ofcourse a great majority of sites with a \\\"forgot your password?\\\" link send unencrypted emails with the new pass or link the to where you can change it is.\r\nanyone snooping your traffic can get it before you do. but maybe thats just me being paranoid ;)',177,'2011-07-15 16:24:13'),(380890,8216,'yes. it is. just saying, dont bet your security on emails.',177,'2011-07-15 16:39:36'),(380894,8216,'if only i could trust dropbox\r\n[url]http://thenextweb.com/insider/2011/04/08/dropbox-security-hole-could-let-others-access-your-files/[/url]',177,'2011-07-15 17:23:52'),(380895,8216,'or random public wifi networks where i can login to things with my phone being secure.\r\n\r\nor wifi networks in general for that matter.\r\n\r\nsorry, i\\\'ll take off my tinfoil hat now :)\r\n\r\nkeepass seems nice.\r\n\r\nbeen using mac osx\\\'s keychain lately. fully aware that it isnt all that secure either. ;) but atleast it gets automatically backuped with the rest of the stuff :)',177,'2011-07-15 17:27:09'),(380908,8216,'stores links to all the ass pr0n in the intrawebs!',177,'2011-07-15 22:05:47'),(381018,8216,'adok: not always ideal [url]http://www.howtogeek.com/howto/31259/ask-how-to-geek-what%E2%80%99s-wrong-with-writing-down-your-password/[/url]',177,'2011-07-17 15:49:03'),(381106,8216,'my sms token security banking system is 6 digits long and lasts for 60 seconds only.\r\nyou can imaging how fun it is to try to use it while abroad with dodgy roaming conditions :)',177,'2011-07-18 14:52:35'),(381874,8233,'wold be cool to have brazilian demoparties again.\r\n\r\nbut dont expect foreign visitors on a first time party. unless its very close to a border of an active scene country and / or have money to give away.\r\n\r\nalso, please get in touch with the flashparty organizers from argentina.',177,'2011-07-26 10:39:17'),(381876,8230,'i think the argentinian guys still have contacts with them. ask pera and/or the flashparty organizers whose nicknames escape me right now.',177,'2011-07-26 10:43:41'),(381910,8230,'pera usually reads pouet, but you can also reach him on his blog contact form\r\nhttp://peramides.wordpress.com/contact/\r\n\r\nthe other guy from flash party orgas nick was acidbrain i think. escena.org says he should be on efnet #pvm\r\n\r\nor ask gargaj to look up sceneID email for these guys and mail them on scene.org behalf with your contact in case they want to get in touch.',177,'2011-07-26 15:33:04'),(381911,8233,'i just said not to expect it, not that its impossible to happen. ;)',177,'2011-07-26 15:35:19'),(381955,8230,'nytrik: yeah, they won a couple of the earlier editions. qop won the others after that\r\n[url]http://pouet.net/groups.php?which=753[/url]',177,'2011-07-26 23:07:23'),(381958,8233,'acidbrain was the one i talked with the most. he used to be on efnet. but i havent been on irc for ages. this is all i know of him right now http://escena.org/users/view/265/\r\n\r\nand that he mailed me last year about a new edition of flashparty (or a new event that was being planned to replace it, but that i guess also didnt occur in the end). but i lost that mail in a mail b0rk incident so i have no contact with him anymore.',177,'2011-07-26 23:15:05'),(381987,8230,'i heard about them couz they are the only group who ever made a demo about lucha libre. which is important.',177,'2011-07-27 09:43:57'),(382075,8236,'or you can just hunt down the ultrasound concerts, they always had a medley track afaicr.',177,'2011-07-27 22:15:30'),(382079,8156,'in other news: if you havent already, you stop using paypal.',177,'2011-07-27 22:59:18'),(382104,8156,'you silly person, antisec is target at government and corporations. so we would have to target a bank or the senate, and obviously write the information we find in graffiti in a place very hard to clean so people wouldnt steal it and leave no traces of it behind.',177,'2011-07-28 10:36:51'),(382105,8156,'also: people stealing each others credentials and credit card information have been happening for way much longer before the internet was formed. just that back then random corporations didnt get all of your info whenever you entered the building, to lay them in a basket near an easily breakable window. they had tested security. unlike nowdays internet privacy protection standards.',177,'2011-07-28 10:41:19'),(382113,8156,'they are focusing on [url=http://knowyourmeme.com/memes/events/operation-antisec#.TjE3U7_rFJk]project antisec[/url] now, which is about exposing government and corporate corruption, no longer about pushing millions of random users password into the wild for the lulz. :)',177,'2011-07-28 12:11:37'),(382115,8156,'[url]http://www.youtube.com/watch?v=7YoDt-MxhHg[/url]\r\nbitch!',177,'2011-07-28 12:16:56'),(382116,8156,'[url]http://www.youtube.com/watch?v=3pY1DC9PmYU[/url]\r\nlulzsec + anonymous join forces to hack governments',177,'2011-07-28 12:18:40'),(382129,8237,'please don\\\'t destroy the myth that all brazilian sceners are dwarfs!',177,'2011-07-28 13:15:03'),(382197,8237,'if i recall correctly there were demoscene talks at campus party in brazil in previous year. explaining what the demoscene was and showing some demos. saw some youtube videos of it. if that wasnt you you should defnitly try to get in touch with those guys.',177,'2011-07-29 11:19:56'),(382286,8151,'done',177,'2011-07-30 03:37:20'),(382379,8233,'havoc has a point.\r\ntalking and publically debating is nice but action and own decision is what gets things done ;)\r\n\r\nany date will have pros and cons. some people will make it and others will not. pick one, probe the folks who are most likely to come if that is ok for them. if they say \\\'yeah\\\' then settle it officially.\r\n\r\ndont forget to release a strobing black and white invitation intro remembering people to attend the party!',177,'2011-07-31 12:25:53'),(382589,8243,'text compresses well ;)',177,'2011-08-02 14:29:10'),(382598,8243,'been thinking of doing a diskmag as a smartphone app. with new article updates every couple of weeks or something. but then i got lazy and didnt bother.',177,'2011-08-02 14:56:24'),(382609,8243,'wont someone think about the mothers\r\n[img]http://www.212cafe.com/freewebboard/user_board/sommay/picture/00021_4.jpg[/img]',177,'2011-08-02 15:54:57'),(382613,8243,'TPOLM international galactic conspiracy is proud to to present to you\r\n\r\n[b]a demolink article on your mother[/b]\r\n\r\nMothers are important. they give birth to babies. and sometimes they nurture them too. so you should love your mother regardless of what they are. like your mother loves you. tpolm has known this for many years.\r\n\r\n[img]http://pouet.net/screenshots/328.png[/img]\r\n[url]http://pouet.net/prod.php?which=328[/url]\r\n\r\nIf you are a mother on a beer terrace you might get scorned by local drunkards for bringing your baby into that kind of environment. even while drinking a pizza in a corner away from everyone else. at 4pm.\r\n\r\nIt is also important to notice that all mothers are the best mothers in the world. except for the bad mothers. which there are none. except when they are.\r\nplease do not confuse this with vague pulp fiction references by orange.\r\n\r\n[img]http://pouet.net/screenshots/392.gif[/img]\r\n[url]http://pouet.net/prod.php?which=392[/url]\r\n\r\nMothers are also a good source of conjugated linoleic acids. According to studies that targeted its effects on the belly firmness and fatty acid composition of genetically lean pigs, the supplemental CLA usage had a positive effect on the improvement of belly firmness and may provide a nutritional solution to carcass fat and belly firmness problems.\r\n\r\n[img]http://noname.c64.org/csdb/gfx/releases/72000/72553.png[/img]\r\n[url]http://noname.c64.org/csdb/release/?id=72553[/url]\r\n\r\nFurther studies have proved that mothers have a rapid response to all sorts of children complaints, including sex deviations, sleep deprivation and different kind of drug related issues.\r\n\r\n[img]http://pouet.net/screenshots/7148.jpg[/img]\r\n[url]http://pouet.net/prod.php?which=7148[/url]\r\n\r\nThis article has been certified by Halme and contains no references to bondage with animals, dolphins with lasers, south-african pedophilia, hot mustard or routine checks to endochondral ossification complications.',177,'2011-08-02 16:14:27'),(382618,8243,'kaneel: [url]http://www.tpolm.org/herring/?p=355[/url] on the bright side it did remind me to add your album to the tpolm blog aswell :)',177,'2011-08-02 16:30:09'),(382655,4852,'didnt they already officially declare not to produce the other 2 promised issues?',177,'2011-08-03 10:10:00'),(382661,8243,'kaneel: please do not resolute our common galactic religion into a static phase trolling! or i\\\'ll eat your baguette.\r\n\r\nclosed: show me a working multi-platform interface and i\\\'ll write you an article :) doubt you\\\'ll get much support from the rest of the PC scene though. lack of articles was part of the reason we stopped pushing PAiN. that and lazyness.',177,'2011-08-03 12:03:33'),(382665,8243,'[img]http://cache2.allpostersimages.com/p/LRG/8/847/FMMY000Z/posters/makiko-mother-bear-s-love-i.jpg[/img]',177,'2011-08-03 13:04:08'),(382713,8243,'psonice: yeah, that was pretty much my idea :) already even had an engine for it. just havent bothered making it a reality yet',177,'2011-08-03 21:09:47'),(382716,8243,'nosfe: there was someone who coded a crest party report generator at some point. but i guess we shouldnt really reuse it now that crest is dead.',177,'2011-08-03 21:29:32'),(382805,8151,'slides of my seminar about \\\"remix culture in the demoscene\\\"\r\n[url]http://www.tpolm.org/~ps/remix_culture_in_the_demoscene/[/url]',177,'2011-08-05 11:39:53'),(383306,8182,'[url]http://pennyred.blogspot.com/2011/08/panic-on-streets-of-london.html[/url]',177,'2011-08-10 00:57:12'),(383388,8151,'i actually mailed the compo system admin asking about the \\\'not qualified\\\' and never heard anything back. still have no clue why my prod wasnt shown or why the microsoft pure web sponsor prize was silently cancelled. which is abit disapointing since i actually aimed for cross browser from the start instead of just using webgl. but well, like people have told me: participating with an entry at assembly is always a lottery. :)',177,'2011-08-10 23:03:39'),(383389,8151,'reed: results file this year shows no reference to disqualified entries. and neither do the party archives. so i guess they \\\"fixed\\\" that. not sure it\\\'s entirely optimal as it is being handled now though. but well, i\\\'m biased. :)',177,'2011-08-10 23:05:50'),(383390,8151,'guess the best thing would be to have a \\\"would you like your prod to be publically released even if it doesnt qualified\\\" box to tick when submitting.',177,'2011-08-10 23:08:00'),(383391,8151,'doesnt *get* qualified.\r\n\r\nwhy do i eat words out of my sentences? O_o',177,'2011-08-10 23:08:47'),(383392,8151,'other than that, it was a nice party. great effort from orgas. props for that!',177,'2011-08-10 23:09:23'),(383433,8250,'listening',177,'2011-08-11 14:44:32'),(383472,8251,'mail cappedtv your feedback on how to make it a better site and maybe they will add it',177,'2011-08-11 21:27:56'),(383948,8262,'bitfellas',177,'2011-08-16 01:01:09'),(383950,8262,'no they\\\'re not',177,'2011-08-16 01:11:18'),(383952,8262,'in fact the news in pouet are syndicate from bitfellas for quite a few years now.',177,'2011-08-16 01:20:37'),(384081,8182,'[url]http://www.enoughrecords.scene.org/anonymous_archives/[/url]',177,'2011-08-16 23:28:22'),(384188,8182,'what would you do if you couldnt get a job or an education after having watched your parents pay their taxes for years on end?',177,'2011-08-18 07:35:09'),(384285,8262,'their forums yes, the news no',177,'2011-08-19 02:25:42'),(384676,8276,'not sure he\\\'s a scener. just indie gamedev i believe. so low chances he\\\'s reading this.',177,'2011-08-24 11:02:22'),(384692,8276,'[url]http://archive.assembly.org/2011/seminars/why-being-poor-and-having-no-budget-is-good-for-making-games[/url]',177,'2011-08-24 13:51:55'),(385478,8290,'also looking for this kind of info.',177,'2011-09-01 11:18:05'),(385571,8292,'Alterior System Disfunction',177,'2011-09-02 09:19:18'),(385593,8292,'A Soul Deformity',177,'2011-09-02 10:23:16'),(385594,8292,'Australian Sewer Designers',177,'2011-09-02 10:23:58'),(385672,8291,'i approve of screening 828 ^_^',177,'2011-09-02 16:51:25'),(385971,8290,'preacher: frustration leads to insanity :) unfortunatly most open source projects due to lack of proper testing, documentation and dedicated support end up being extremly frustrating for others to use :) just giving 2 cents into an explanation, not saying i agree with the behavior at all :)',177,'2011-09-05 16:12:43'),(386203,8307,'this is what i got from a diagonal read:\r\n- we are organizing this festival without main in it because they didnt want to help\r\n- no, actually we did, you didnt let us.\r\n- it\\\'s illegal to criticize us in public!!!\r\n- erm, no it\\\'s not.',177,'2011-09-07 15:03:57'),(386207,8307,'its not called a demoparty anymore, its a digital arts festival :)',177,'2011-09-07 15:08:50'),(386215,8307,'never trust promised government funding :)',177,'2011-09-07 15:24:04'),(386284,8307,'it\\\'s not exclusive to france. government officials everywhere are always great liars when it comes to redirecting public funding :)\r\n\r\n[url=http://www.youtube.com/watch?v=wfDN1Prpj64]START THE RIOT[/url]',177,'2011-09-08 10:49:11'),(386955,8331,'use a randomly decent wordpress theme and focus on the content instead',177,'2011-09-14 06:22:37'),(387388,8338,'you clearly should have drank more pure booze to clean those germs out good.',177,'2011-09-18 15:16:17'),(387966,8335,'they need it for their notebooks to be successful',177,'2011-09-24 00:21:34'),(387967,8156,'[url]http://www.theatlanticwire.com/technology/2011/09/lulzsec-hacker-exposed-service-he-thought-would-hide-him/42895/[/url]',177,'2011-09-24 00:28:26'),(388644,7774,'just killed my personal account last week, but [url=http://www.facebook.com/enoughrec]my netlabel[/url] and [url=http://www.facebook.com/pages/ps/240908116773]artist page[/url] are still up.',177,'2011-10-02 12:15:50'),(388923,1024,'macosx firefox 7, when you scroll the popularity bar gets fuzzy looking\r\n[url]http://cl.ly/3B123t1w3r2n0B0y2w2n[/url]',177,'2011-10-04 20:02:32'),(389808,8156,'[url]http://www.guardian.co.uk/technology/2011/oct/10/lulzsec-hacker-sun-emails[/url]',177,'2011-10-10 11:51:38'),(389980,8377,'you can ask gargaj or a gloperator to create a list for you to admin',177,'2011-10-12 03:01:12'),(390493,8392,'here is mine:\r\n[img]http://www.everyday3d.com/unity3d/effects/img/plasma.jpg[/img]',177,'2011-10-17 15:11:44'),(391649,8416,'predictable music is predictable!',177,'2011-10-31 15:55:00'),(391810,8421,'i cant help thinking this is somewhat related to the organized crime guys behind that trojan scamp went after a few years back when pouet and other scene sites got infected.',177,'2011-11-02 18:27:37'),(392331,8431,'i support your cause 120% but i dont believe a signed petition will solve anything in that mafiaa related problem.\r\n\r\nthis issue is also quite present for demoparties, ask the evoke orgas who suffered what could be qualified as as extortion attempt from gema a few years in a row.\r\n\r\nalso dalezy and ronny pries have some nice stories on gema fucking them over.',177,'2011-11-08 22:34:34'),(392345,8431,'would be nice',177,'2011-11-09 01:41:20'),(392350,8432,'you do realize pentesting is usually paid for, right?',177,'2011-11-09 03:33:06'),(392721,8440,'yeah, the sycini guys were active for a couple years, i think i interviewed them for one of the last issues of pain. havent heard from them in a while.',177,'2011-11-13 03:15:03'),(393515,8458,'i think it involves tinfoil hats',177,'2011-11-22 10:07:51'),(393517,8454,'great to hear tokyo demo fest still kicking. hope you get more cool releases this year!',177,'2011-11-22 10:08:55'),(393551,8458,'BECAUSE EVERYBODY KNOWS NAZIS DO CAREBEAR THEMED TRASH ROCK SOUNDTRACKS ON THEIR SPARE TIME.\r\n\r\ndemoscene and politics. brrr *shiver*\r\n',177,'2011-11-22 14:08:15'),(393638,8458,'and we attended same demoparties and all.\r\nwhich means now we are all *second for drama effect* people of interest.\r\n\r\ntinfoil hats on!!',177,'2011-11-22 17:35:20'),(393639,8461,'v3nom: please post photos of your grandparents. its important. we could make a demo about it!!',177,'2011-11-22 17:38:14'),(393645,8460,'krabob: i believe rez and kaneel\\\'s intentions was to stop political talk on a demoscene forum. not to gag your free speech per se. although i dont agree with neither points. since demoscene forums dedicated to scene alone are extremly fucking boring, and at the same time constantly talking things into political offtopic debates gets irritating like fuck. its easy to understand why you guys have some bad blood among you. perhaps a compromise is in order? or some group therapy? but may i remind you that there is a very vast grey area when you\\\'re moderating a forum between whats acceptable and whats not. i agree with your vision that demosceners and hackers, as part of the few uncontrolled creatives still left sharing their \\\"art\\\", will be part of the social revolution. but perhaps calling fellow demomakers nazis is not the best way to pass that message along.',177,'2011-11-22 17:52:55'),(393735,8458,'that pastebin is a rotflcopter on steroids :D\r\n\r\ntheir assumptions with pouet => french hackers is the best :)\r\n\r\nofcourse everyone who says \\\"let the hacking begin\\\" when getting ready to start coding is a blackhat criminal on the network sysadmin world. its so obvious!!1\r\n\r\nanother issue that is starting to make me wary on this world is how easy people detach themselfs from having _any_ political views as soon as they smell trouble coming their way. most of you live in a democratic society. despite being a sick democracy ran by some often corrupt folks, it still grants you the right of free speech and free thinking. laws exist to control that. yeah life gets more complicated when you\\\'re being repressed for speaking your mind out loud, but you shouldnt be repressed about speaking your mind to begin with, so if there is something wrong in your society point it out and stand by it. it\\\'s your responsibility, others wont fix that for you, you have to stand for your beliefs. else we live in a dictatorship where nothing will ever get fixed.',177,'2011-11-23 07:15:15'),(394115,7885,'my latest mixtape of enoughrecords noise/industrial/harshelectro releases, special for a noise music webzine called fungus cerebri\r\n\r\n01) Sparagmos - Thracian Woman [enrmp147]\r\n02) P.I.F. (3,14...) - Não Há Vacas Sagradas [enrcmp13]\r\n03) arcano.zero - a candle to the devil [enrmp171]\r\n04) Animal Machine - The Imperfect Way Of Flesh [enrmp208]\r\n05) EYE8SOCCER - Enough Of Pink Devils (part i) [enrcmp11]\r\n06) Bashed Nursling - I Am Chaos [enrmp238]\r\n07) Fear Konstruktor - Object [enrmp104]\r\n08) Un - Torn [enrmp167]\r\n09) Waste Disposal Machine - A Girl Within a Motorcycle (recycled by ps) [enrmp240]\r\n10) ps - in [enrmp076]\r\n11) Grey Park - The Doormat Priest [enrmp075]\r\n12) Velvet Narcosis - DIKTAT [enrmp159]\r\n13) Infetu - ... [enrmp070]\r\n14) Aktivehate - Ugly Inside [enrmp219] \r\n\r\n[url]http://www.archive.org/details/enrmix10_fungus_cerebri_special_110516[/url]\r\n\r\n[url]http://enoughrecords.scene.org/?cat=enrmix10[/url]',177,'2011-11-28 12:43:49'),(394224,5499,'nice show #7\r\ni knew there were scene guys behind id.eology, didnt know it was that jester though. :)',177,'2011-11-29 12:52:24'),(394225,8474,'go brazil go',177,'2011-11-29 12:53:26'),(394226,8409,'dont kill me yet but there is a possibility i could be in portugal during that weekend :(',177,'2011-11-29 12:54:26'),(394271,7047,'[url=http://www.youtube.com/watch?v=jYRw-fEG874]people who do noise[/url]\r\n\r\ndocumentary about portland\\\'s noise music scene.',177,'2011-11-29 19:09:34'),(394344,8472,'POS = Poutine Of Salvation (with a french accent)',177,'2011-11-30 14:27:12'),(394345,8441,'if anyone has any mac osx sourcecode working of something in textmode i could do a remix :) dont feel like starting from ground zero though :p',177,'2011-11-30 14:31:14'),(394349,8472,'or if not jim morrison atleast jimi hendrix.',177,'2011-11-30 14:43:18'),(394352,8472,'oh yes, we need to have a djset by dj hell! [url=http://pouet.net/topic.php?which=4005]if anyone remembers him[/url]',177,'2011-11-30 14:49:11'),(394463,8480,'i think there was this one guy who was but moved to somewhere in the US to work on gamedev. you\\\'d have to ask pyromaniac, phoenix or possibly truck. only phoenix reads pouet regularly though.',177,'2011-12-01 17:13:40'),(394464,8478,'you might want to reimplement some of that stuff with css3 animations at some point.',177,'2011-12-01 17:16:43'),(394509,8482,'that looks like a job for... GASMAN!',177,'2011-12-02 15:49:08'),(394637,8484,'politics in scene forums, always a bad idea.',177,'2011-12-04 17:22:52'),(394817,8490,'[url=http://www.youtube.com/watch?v=JEcj2xi9Ctc]music art with no instruments at all[/url]',177,'2011-12-06 21:35:39'),(394818,8486,'also dont see how hotglue could be considered an acceptable platform for things moving. any minimally advanced stuff requires script hacking that is beyond the target audience scope of the project. but well.. still thinking of maybe doing something.',177,'2011-12-06 21:38:11'),(394842,8441,'was forgetting about this compo rule\r\n\r\n[quote]The demo must run under Windows XP Professional on a current machine (dual core 3 GHz, 2 G of RAM), or alternatively under dosbox 0.72 or possibly later stable version if one becomes available before the contest start date. [/quote]\r\n\r\nso: exin, yeah, if it runs on dosbox it\\\'s allowed. sadly for me no osx allowed. actually now i was more thinking of trying textmode on the browser.. but it\\\'s just another silly idea :)',177,'2011-12-07 04:57:10'),(395102,8498,'dude, you have a makerbot at altlab that you can use.\r\nor are you looking for something big?',177,'2011-12-11 05:32:10'),(395128,8486,'well, i ended up doing [url=http://www.tpolm.org/~ps/shogun_neophyte/]shogun neophyte[/url] for the event. not sure if they showed it at the event. they didn\\\'t even ackowledge they received the entry, so who knows.',177,'2011-12-11 18:20:23'),(395154,8486,'this feels like mozilla flameparty all over again :) spent time doing a prod, couldnt make it to the screening, no information about anything from the orgas behalf, and the only prize i got from entering was purchased by my girlfriend to stop me from complaining any further :)',177,'2011-12-12 05:55:55'),(395168,8499,'dz - galileo blues\r\nfirst track from [url=http://enoughrecords.scene.org/enoughdubs/]enough dubs[/url]\r\n\r\n',177,'2011-12-12 12:14:56'),(395333,8478,'a cracktro remaker advocating for IP and DRM?!\r\nawesome thread is awesome!!',177,'2011-12-14 13:55:13'),(395739,4259,'i\\\'m playing live on the 23rd december at a local festival.\r\n\r\n[img]http://www.soopa.org/media/uploads/events/matanzas-anno-iv-www.jpg[/img]',177,'2011-12-21 14:43:07'),(395922,8523,'lumens and supported resolutions',177,'2011-12-25 04:47:04'),(396318,8531,'yeah he still does stuff under aural planet and sundial',177,'2011-12-31 03:28:38'),(396320,8529,'nice talk',177,'2011-12-31 04:18:00'),(396464,8537,'ask a gloperator to create a nyancat list for you to manage\r\n[url]http://www.pouet.net/lists.php[/url]',177,'2012-01-02 04:21:21'),(396593,1024,'wired97 invitation 2 [url]http://www.pouet.net/prod.php?which=4070[/url]\r\nis by acme and imphobia only. not hippi commune. no mention of hippie commune anywhere on the infofile or demo itself.',177,'2012-01-04 06:23:02'),(396731,8548,'schism tracker',177,'2012-01-05 12:34:41'),(396741,8548,'you shouldnt really be using fancy filters in the tracker anyways, waste of processor power.',177,'2012-01-05 13:44:57'),(396747,8548,'oh right, this is pouet. my bad.',177,'2012-01-05 14:58:34'),(397231,8156,'[url]http://enoughrecords.scene.org/99anonymous/[/url]',177,'2012-01-11 12:29:32'),(397234,8156,'whoops',177,'2012-01-11 13:14:52'),(397332,7854,'if anyone has an iPad and a baby. [url=http://itunes.apple.com/us/app/your-baby-book/id489892364?ls=1&mt=8]babybook[/url]\r\n\r\nLPAHAENA9FMX\r\n3RA7M6WELJTN\r\nXXT344R6ME7X\r\n66A7LL3NRFH7',177,'2012-01-12 21:59:15'),(397920,8156,'i remember ghandi writing an article about kim and the phreaking/bbs scene incidents.',177,'2012-01-21 01:16:11'),(398404,8582,'All foreigners get atleast one free beer sponsored by me.\r\nAsk Rob/Aardbei if you don\\\'t believe me!',177,'2012-01-25 03:10:20'),(398524,8582,'what Saga Music said.',177,'2012-01-25 20:21:53'),(398532,8582,'what Sage Musix said.',177,'2012-01-25 20:59:47'),(398555,8583,'sigflup: hope you get well!\r\n\r\nin not so serious, pouet meme, harmlessly intended pun related biz: i also hope a certain random swede isn\\\'t already buying teddy bears and vodka bottles in a ferryboat.',177,'2012-01-25 22:49:12'),(398983,8583,'when in doubt, watch picture of baby panda!\r\n\r\n[img]http://www.lifeinthefastlane.ca/wp-content/uploads/2007/11/panda_baby_17sfw1.jpg[/img]',177,'2012-01-29 16:10:51'),(399321,8593,'nice one! anyone knows any similar thing for mac?',177,'2012-02-01 03:34:28'),(399427,8593,'Marq: yeah, i know it\\\'s possible, i\\\'m just looking for a similar .zip package that has it ready to start coding.',177,'2012-02-01 19:10:42'),(399543,8156,'mixtape 2 of the 99 anonymous\r\n[url]http://www.mixcloud.com/enoughrecords/99-anonymous-mixtape-2/[/url]',177,'2012-02-03 01:17:36'),(399548,8156,'regarding megaupload: what i heard through the grapevine is that the feds paid particular attention megaupload in detriment of the other file sharing sites due to 3 factors:\r\n- easier to apprehend, they all do money laundering schemes, but germany and new zealand police is easier to coordinate with, as opposed to random russian mobsters.\r\n- higher pressure from MPAA, megaupload was not only one of the most used sites, but also was also testing a way to compensate artists directly, and i guess megasong didnt sound too pretty to some execs\r\n- SOPA didnt pass, so they needed to show some \\\"you can\\\'t get away with this!\\\" to the general public\r\n\r\nunfortunately they forgot they were addressing the internet :p',177,'2012-02-03 03:31:23'),(399628,8597,'hmmm.. might try something :)',177,'2012-02-03 18:08:13'),(399826,8601,'[url]http://www.pouet.net/topic.php?which=4832[/url]',177,'2012-02-06 02:17:14'),(399907,8601,'[quote]Haters gonna hate :D [/quote]\r\n\r\nyo! this next track is going out dedicated to my hommie, k to neel. keep it real yo!\r\n[url]http://www.youtube.com/watch?v=VLhZ52vVK-I[/url]',177,'2012-02-07 01:22:10'),(399909,8601,'thats more dedicated to truck',177,'2012-02-07 01:36:09'),(399911,8601,'[url]http://www.youtube.com/watch?v=zlrbNqs61nU[/url]',177,'2012-02-07 02:22:54'),(399997,8582,'now with an extra day (friday now also included), sponsor prize info, registry form and an events timeline!',177,'2012-02-07 23:13:56'),(400084,8582,'havoc: just email me what hour you\\\'ll be arriving and i\\\'ll setup a pickup.',177,'2012-02-09 04:03:40'),(400085,8582,'also, got word that youth hostel listed is already getting fully booked for those dates, will look for more hostels close to party place and list them down on the party page soon. eitherway, we have industrial heater! thy shall not freeze to death in your sleep!',177,'2012-02-09 04:05:33'),(400121,8582,'im booked at d.joao iv myself. they say it\\\'s booking fast (people coming to town for the culture events)',177,'2012-02-09 17:25:33'),(400135,8582,'remote entries are allowed but will receive no prizes.',177,'2012-02-09 19:49:34'),(400642,4259,'[img]http://a4.sphotos.ak.fbcdn.net/hphotos-ak-ash4/419442_10150638519516774_240908116773_10722245_897111588_n.jpg[/img]\r\n\r\nits at a place in lisbon.',177,'2012-02-15 04:30:52'),(400691,8623,'just in time for another edition of inércia demoparty! thumbs up!',177,'2012-02-15 14:33:03'),(400725,8623,'bitnaughty: there are sceners everywhere, you just need to know how to look for them. if they have time or will to work with you thats another issue though.',177,'2012-02-15 19:13:45'),(400760,8623,'i heard a great quote the other day about inspiration and motivation, it translates into something in the lines of\r\n\\\"when inspiration comes, i will be working\\\" or\r\n\\\"when inspiration does come, it will catch me hard at work\\\"\r\n\r\nmeaning that waiting for inspiration before starting something usually gets you nowhere fast, you need to be in the middle of something important for it to be any useful and bare some fruits.',177,'2012-02-16 06:23:44'),(400761,8582,'havoc: cool! please register your name at the site so we can have your contact for announcements et al, and do let me know if you need any help with anything. looking forward to seeing you again and having a kick ass party. don\\\'t forget to bring some outline stickers to inércia demoparty 2005! :)',177,'2012-02-16 06:27:48'),(400765,8582,'Forcer: nothing planned so far but if we have an extra webcam and decent upload we might turn on ustream. we\\\'ll see about it at the partyplace.',177,'2012-02-16 07:02:21'),(400976,8631,'you know how many ipods and iphones the world has?\r\n\r\nalso: oil is running out! your days are numbered bitch!',177,'2012-02-18 06:43:02'),(401317,8629,'Cog plays modules but ruins most of them in similar fashion to VLC. sometimes even crashing.\r\n\r\nI would recommend schism or milky tracker, but i can understand you might just want a player, not an actual tracker. for playlist and all...\r\n\r\nincidently just read a news about herotyc porting his player to lion [url]https://github.com/jllodra/cmod[/url]\r\nhavent tried it yet though',177,'2012-02-21 18:27:12'),(401319,8629,'portamod/chipdisco might also be worth checking out if you can live well with a little java in your life\r\n[url]http://crayolon.net/chipdisco/[/url]',177,'2012-02-21 18:30:37'),(401998,8649,'iq did it\r\n[url]http://www.youtube.com/watch?v=FvS_DG8yIqQ[/url]',177,'2012-02-28 18:25:37'),(402024,4429,'i am forced to agree with nicolas about the analogy with food.\r\n\r\nyou just have to brand things properly so people know what to expect. and i might dare state not many people expect to have to equalize something themselfs while listening. unless they have shitty speakers and enjoy pretending to be leet dj\\\'s.',177,'2012-02-28 23:26:25'),(402172,8651,'i\\\'m all in favor of psonice\\\'s reasoning, trying to do a similar transition and finding it difficult. dont sell away all your privacy for services. you don\\\'t really know who has access to it. call it paranoia if you will, but i believe it\\\'s possible to have same services with secure open source solutions and that we all should be walking in that direction while we still can. to force the companies working on those areas to have more care and transparency with our personal data.',177,'2012-03-01 13:44:07'),(402483,8651,'yumeji: you as a user you are allowing it to be \\\"ok\\\" to profile your entire life and store it forever. wonder if you\\\'ll still find it ok when that data is breached and abused against you (either by hackers or court order). once you waive your right to privacy you\\\'ll never have it back.',177,'2012-03-05 11:31:10'),(402497,8408,'finally watched it, testing if everything was ok for the screening at inércia. md5 was taking too long :p\r\n\r\nnicely done!',177,'2012-03-05 14:19:07'),(402500,8651,'if your reasoning is that we\\\'ll always have the opt-out then i dont get why you label as paranoid the folks who want to want to use it now. also, if you don\\\'t care, why are you posting to call us paranoid? projecting personal insecurities to get social & existencial validation is all nice and fun until it polutes the discussion at hand, which in this case is finding useful alternatives to the services we (the shameful, paranoid, tin-foil hat wearing, new google policy haters) wish to replace.',177,'2012-03-05 14:43:08'),(402514,8651,'[quote]And there have been cases of supermarkets doing this kind of stuff - even sending out vouchers for stuff only a pregnant girl would need to 13 year old girls who live at home and haven\\\'t had chance to tell their parents they\\\'re pregnant yet. Fucked up eh?[/quote]\r\n\r\n\\\"That\\\'s why here at google we changed our policy to not allow minors to use google services anymore, and to confirm you are not a minor all you have to do is provide us with your real name and phone number.\\\"',177,'2012-03-05 16:26:20'),(402546,8651,'BarZoule: nice, didnt know about that one! thanks!',177,'2012-03-05 22:59:00'),(402593,8156,'guess thats that\r\n[url]http://www.foxnews.com/scitech/2012/03/06/hacking-group-lulzsec-swept-up-by-law-enforcement/[/url]',177,'2012-03-06 15:39:57'),(402594,8156,'on a more creative note: mixtapes 3 and 4 of the 99 anonymous project were also released\r\n[url]http://www.enoughrecords.scene.org/anonymous_archives/[/url]',177,'2012-03-06 15:41:35'),(402661,8156,'wonder how long until the movie comes out',177,'2012-03-07 11:33:07'),(402977,8668,'Adok: i created lists.php for that a few years back, you can ask a gloperator to create lists for you as a regular user to admin. then the idea was to convert it on v2.0 of pouet to make it more versatile and include the description tag lines from solo2, but sadly i had enough of handling pouet by then, and gargaj is only one man with many tasks.',177,'2012-03-11 11:23:42'),(403028,8668,'gargaj: actually.. why not talk with laurent and make pouet.net open source? as in, we dump the db create tables info and .phps into github and let people pull updates, syncing up with the live site every few weeks. so folks would be able to implement their requests and you would still have some sort of control over whats being approved before it goes live. maybe calling for other sceners to help with security audit first to make sure there isnt still any sql injection hole somewhere?',177,'2012-03-11 17:14:26'),(403133,8675,'usually it\\\'s couz you\\\'re using newschool .dll\\\'s which arent properly supported yet.\r\nsorry, don\\\'t really know how to debug it. have you checked their forums?',177,'2012-03-12 12:06:33'),(403312,8679,'[quote]\\\"Word Perfect Technical support; may I help you?\\\"\r\n\\\"Yes, well, I\\\'m having trouble with WordPerfect.\\\"\r\n\\\"What sort of trouble?\\\"\r\n\\\"Well, I was just typing along, and all of a sudden the words went away.\\\"\r\n\\\"Went away?\\\"\r\n\\\"They disappeared.\\\"\r\n\\\"Hmm. So what does your screen look like now?\\\"\r\n\\\"Nothing.\\\"\r\n\\\"Nothing?\\\"\r\n\\\"It\\\'s blank; it won\\\'t accept anything when I type.\\\"\r\n\\\"Are you still in WordPerfect, or did you get out?\\\"\r\n\\\"How do I tell?\\\"\r\n\\\"Can you see the C:\\\\ prompt on the screen?\\\"\r\n\\\"What\\\'s a sea-prompt?\\\"\r\n\\\"Never mind. Can you move the cursor around on the screen?\\\"\r\n\\\"There isn\\\'t any cursor: I told you, it won\\\'t accept anything I type.\\\"\r\n\\\"Does your monitor have a power indicator?\\\"\r\n\\\"What\\\'s a monitor?\\\"\r\n\\\"It\\\'s the thing with the screen on it that looks like a TV. Does it have a little light that tells you when it\\\'s on?\\\"\r\n\\\"I don\\\'t know.\\\"\r\n\\\"Well, then look on the back of the monitor and find where the power cord goes into it. Can you see that?\\\"\r\n.....\\\"Yes, I think so.\\\"\r\n\\\"Great! Follow the cord to the plug, and tell me if it\\\'s plugged into the wall.\\\"\r\n.....\\\"Yes, it is.\\\"\r\n\\\"When you were behind the monitor, did you notice that there were two cables plugged into the back of it, not just one?\\\"\r\n\\\"No.\\\"\r\n\\\"Well, there are. I need you to look back there again and find the other cable.\\\"\r\n.....\\\"Okay, here it is.\\\"\r\n\\\"Follow it for me, and tell me if it\\\'s plugged securely into the back of your computer.\\\"\r\n\\\"I can\\\'t reach it.\\\"\r\n\\\"Uh huh. Well, can you see if it is?\\\"\r\n\\\"No.\\\"\r\n\\\"Even if you maybe put your knee on something and lean way over?\\\"\r\n\\\"Oh, it\\\'s not because I don\\\'t have the right angle-it\\\'s because it\\\'s dark.\\\"\r\n\\\"Dark?\\\"\r\n\\\"Yes-the office light is off, and the only light I have is coming in from the window.\\\"\r\n\\\"Well, turn on the office light then.\\\"\r\n\\\"I can\\\'t.\\\"\r\n\\\"No? Why not?\\\"\r\n\\\"Because there\\\'s a power outage.\\\"\r\n\\\"A power... A power outage? Aha! Okay, we\\\'ve got it licked now. Do you still have the boxes and manuals and packing stuff your computer came in?\\\"\r\n\\\"Well, yes. I keep them in the closet.\\\"\r\n\\\"Good! Go get them and unplug your system and pack it up just like it was when you got it. Then take it back to the store you bought it from.\\\"\r\n\\\"Really! Is it that bad?\\\"\r\n\\\"Yes, I\\\'m afraid it is.\\\"\r\n\\\"Well, all right then, I suppose. What do I tell them?\\\"\r\n\\\"Tell them you\\\'re too stupid to own a computer.\\\"\r\n[/quote]',177,'2012-03-14 17:39:30'),(403433,8681,'wasnt there a .c_str() method aswell to convert std strings to const chars? been a while since i messed with that can of ugly worms. guess its also possible he might not be wanting to use std',177,'2012-03-16 02:01:59'),(403490,8683,'so what\\\'s stopping pouet.net from going open source asap Gargaj?\r\ni wouldn\\\'t mind contributing again and i\\\'m pretty sure we have a swooping quantity of other folks who would jump into that bandwagon once it\\\'s up on github or something.',177,'2012-03-16 16:59:09'),(403552,8683,'what rasmus said',177,'2012-03-17 08:15:40'),(403560,8683,'skrebble: if folks are smart they\\\'ll ask for feedback before submitting the pull request, and all in all its always better to discuss over rejected pull requests then to discuss over feature requests :)',177,'2012-03-17 10:24:20'),(403577,8683,'you\\\'re always free to look up the pouet database from elsewhere and do your own front end. demozoo started that way.\r\n\r\nthat being said, selectable skins were one of the items on the todo list a few years back, and once that is set anyone could submit their own css style and such.',177,'2012-03-17 17:31:52'),(403728,8683,'iq: and on the third day, god invented code forks, and it was good. :)',177,'2012-03-19 21:53:12'),(403730,8688,'was thinking they should be on scenesp mirror, but it seems they skipped a few years there. better ask some oldschool spanish sceners at escena.org to upload them to scene.org if they have them.',177,'2012-03-19 22:02:23'),(403838,8690,'get some diskmags and read the interviews. you\\\'ll find out the average scener is about 30 and works in things related to the gamedev or creative industry.',177,'2012-03-21 02:51:46'),(404032,8692,'been thinking about how heavy programming experience influences your writing skills of short stories / novels.\r\n\r\non one hand programming experience is supposed to help you organize and plan things abit better, which should come in handy for deciding the structure of writing and such.\r\n\r\non the other hand i can\\\'t but shake the feeling that coders typically write either in overly parallel (covering too many topics being put through at once, trampling their own line of thought/writing topic) or overly linear (following a straight path towards one specific topic, which might actually either end up boring as hell or, when the person loses focus on the topic at hand, derailing from the original structure planned).\r\n\r\nthoughts?',177,'2012-03-22 14:20:00'),(404130,8690,'[url]http://www.youtube.com/watch?v=nH8a98kxVis[/url]',177,'2012-03-23 07:51:57'),(404360,8698,'looks pretty cool indeed!\r\n\r\nout of curiosity, you guys that might know the market abit better, how big is the market for windows phone 7 apps these days? is it still quite irregular or has it started to reach a quorum worth developing for? comparing to android and iOS i mean.',177,'2012-03-26 22:32:20'),(404404,8582,'now with a proper internet domain\r\n[url]http://inerciademoparty.net/[/url]\r\nyou know it makes all the difference!!1',177,'2012-03-27 14:25:49'),(404706,8698,'i wonder how big is the java server market share for online games these days. i would assume very small, only old companies with lots of legacy code still walk that road. no?\r\n\r\nnginx+nodejs getting a big rise last year aparently. wonder how much of that is new thing hype talk and how much is actual usage.',177,'2012-03-31 08:29:24'),(405914,8582,'dont know what happened with revision delivery. it was planned. guess there was some misscommunication somewhere on who was supposed to deliver it.\r\n\r\neither way, worked a little more on it today and it\\\'s now online\r\n\r\n[url]http://inerciademoparty.net/id12_invitation[/url]',177,'2012-04-11 01:15:46'),(405998,8582,'heavily unfinished, but atleast we have an invitation before the party takes place :S\r\nhopefully everyone is already working hard on their properly finished releases for the event itself :)',177,'2012-04-11 18:56:11'),(406113,8726,'have some scenepoints i need to use!',177,'2012-04-12 15:28:05'),(406131,8582,'who will deliver the awesome webgl entries now then? :(',177,'2012-04-12 17:17:16'),(406441,8683,'are we there yet?',177,'2012-04-14 15:25:17'),(406518,8733,'listening. sounding dope!',177,'2012-04-14 22:34:17'),(406653,8734,'blacksheep: im sorry to break it to you but if you want to learn how to code graphics you need to first learn how to code. and when it comes to c++ if you dont know pointers properly you\\\'ll have plenty of headaches trying to figure stuff out.',177,'2012-04-15 15:13:41'),(406987,8683,'are we there yet?',177,'2012-04-16 15:15:48'),(406988,8736,'navis demomaking ways keep amazing me :D',177,'2012-04-16 15:23:38'),(406989,8736,'[quote]navis: i know its good to protect your fx etc, but it was still a bit mean of you to run the file through a code obfuscator before uploading it[/quote]\r\n\r\n*drumroll*',177,'2012-04-16 15:24:29'),(406991,8736,'plek knows his shit\r\n[quote]#define BALLS_LICK_AMOUNT 0.0005f[/quote]',177,'2012-04-16 15:26:52'),(407025,8683,'wait? can you hear that?...\r\n\r\nit\\\'s the sound of a dozen php files yearning to be pull requested by other sceners.\r\n\r\nso eerie and cold... brrrr',177,'2012-04-16 18:03:48'),(407028,8683,'the southern conspiracy obviously!',177,'2012-04-16 18:15:50'),(407036,8683,'tomaes: soaps have feelings too, you know?\r\n\r\nwas just a friendly spring of open source reminder.',177,'2012-04-16 20:08:37'),(407159,7854,'if you have an iPhone/iPad and compulsively take pictures of your cats.\r\n[url=http://itunes.apple.com/us/app/your-cat-book/id512067070?ls=1&mt=8]Your Cat Book[/url]\r\nRMT977RR9F9L\r\n6RHNH7RLKNX4\r\nFRN9RKR6W46L\r\nK3HR4MLMTEPK\r\nWHWWRTM3TYN4',177,'2012-04-17 14:32:22'),(407468,7437,'new experimental album by Jerome Faria, known to the demoscene as NNY/Nothing.\r\n[url]http://broqn.bandcamp.com/album/overlapse[/url]',177,'2012-04-19 15:48:56'),(407485,8751,'its just a certificate man, not the end of the world. if it matters so much to you you can just study and try to have it again later.\r\n\r\nthat being said, you only get good at something if you invest yourself more into it. so if you want to be better at demomaking stuff the only way you\\\'ll \\\"catch up\\\" is to stop whinning and get learning and coding.\r\n\r\nwhatever level of expertise you\\\'re at there are always people better then you. all you can do is be humble on what you really can do and focus on learning how to get better at the things you want to accomplish better.',177,'2012-04-19 17:17:13'),(407588,8582,'lol',177,'2012-04-20 00:26:40'),(407658,8582,'what xernobyl said :)',177,'2012-04-20 17:42:57'),(407728,8582,'lights off, people snoring',177,'2012-04-21 09:44:40'),(407768,8582,'mail sent :)',177,'2012-04-21 15:35:51'),(407769,8582,'right now happening: atari demoshow by epi :D',177,'2012-04-21 15:36:29'),(407850,8582,'compo got slightly delayed 5 hours :)\r\nresults should be announced at 14:00 portuguese, i\\\'ll post them here in this thread shortly after :) i must warn you finns that the stream invitation has some serious competition by glenz and jumalauta.',177,'2012-04-22 12:40:41'),(407866,8582,'stream invitation won the demo compo. official results and prod uploads will be available soon.',177,'2012-04-22 18:23:03'),(407867,8582,'we had a new and revolutionary voting system in place for inércia this year! it was carefully developed and polished during my stay in helsinki this past year, it features such amazing capabilities such as:\r\n- direct pouet user thumb pre-mapping\r\n- realtime user feedback\r\n- public name voting\r\n- and it may or may not be extremly unfair for any or all parts involved.\r\nunfortunately, due to it\\\'s natural awesomeness and specific leet underground usage, it is not advisable for use at events larger then 20 people.\r\nsome or total credits to blueflame and lb.\r\n\r\nyou can see it [url=https://docs.google.com/spreadsheet/ccc?key=0Amvo6IMnaoLpdGNRcnhBdjBRUjA3aUZDRGFmNlBGbVE]here[/url]',177,'2012-04-22 18:45:21'),(407870,8754,'nice one!',177,'2012-04-22 19:28:19'),(407984,8582,'party page updated with results [url]http://inerciademoparty.net[/url]\r\nalso, some photos at facebook scenept group\r\nand prods are at scene.org/incoming waiting to be moved',177,'2012-04-23 15:33:43'),(408115,1024,'[url=http://pouet.net/prod.php?which=59222]this[/url] is a remix of [url=http://pouet.net/prod.php?which=11034]this[/url]',177,'2012-04-24 14:42:30'),(408188,8760,'we really need a thread thumbing functionality on pouet.\r\nthis thread is top of the month :D',177,'2012-04-25 15:59:47'),(408209,8761,'metoikos: i think you want to google up machinima',177,'2012-04-25 20:15:40'),(408262,8683,'are we there yet?',177,'2012-04-26 18:12:16'),(408268,8683,'i dont recall writing any portuguese error messages. i did write some in spanish though.',177,'2012-04-26 19:00:17'),(408296,8760,'NaCl is clearly targetting ChromeOS\\\'s future and not the current web anyways.',177,'2012-04-27 00:18:15'),(408307,8760,'considering how the games markets has moved more from consoles to flash / browsers / mobile in the last few years i\\\'d say you console coders might be a tad too clingy to your weapon of choice on this particular debacle, despite the clear reasoning implied.\r\n\r\nthen again broandband streamed gameplay does somewhat patch both worlds back together again somewhat.\r\n\r\nfolks are just trying to maximize the juice they can get out of things.\r\n\r\nor its just 4am and i should really be sleeping instead of typing on pouet.',177,'2012-04-27 05:06:55'),(408363,574,'nice that it\\\'s back online. used to be my main source of atari demos when i was discovering the atari scene back in 2002.',177,'2012-04-27 18:09:22'),(408540,8770,'werent all eval()s mandated into deprecation a couple years ago? or did i miss a random memo of useful uses?',177,'2012-04-29 17:06:32'),(408733,8770,'sweet',177,'2012-05-01 10:31:48'),(408734,8275,'on the matter of finland to sweden ferryboats and demomaking, there is this particularly awesome (and interactive) demo production you must experience atleast twice in your lifetime\r\n[url]http://pouet.net/prod.php?which=18464[/url]',177,'2012-05-01 10:47:23'),(408735,61,'i made truck give bstates listening another shot at breakpoint 2003 and i didn\\\'t even get any lousy t-shirt!\r\n\r\nalso, necro thread is necro.',177,'2012-05-01 10:51:25'),(408737,8683,'are we there yet?',177,'2012-05-01 10:52:26'),(409004,8780,'[img]http://irene-turner.com/wp-content/uploads/swatch927sw_image.jpg[/img]',177,'2012-05-06 15:15:39'),(409126,8683,'come on gargaj, working on your asm prods now?\r\njust put it out already! you\\\'ll still be needing to approve things before they go live and any major security risks will quickly be spotted and red flagged by folks.\r\nno reason for it to be taking so long. :S',177,'2012-05-08 04:06:41'),(409452,8726,'visy: if it\\\'s an STD instead, please stay away from the sauna plskthxbye',177,'2012-05-11 10:39:03'),(409455,8747,'rez: i remember you did a mac port at some point, but the sound never worked on my macbookpro, can you put up the compile/toolchain of the mac port on github aswell? would be nice to have that fixed.',177,'2012-05-11 11:29:46'),(409516,8726,'i heard a rumour that there will be a special variform 2 remix compo and the best entry gets a golden bucket with shit defecated live on stage by Maali. can any organizer confirm or deny this?',177,'2012-05-11 23:03:43'),(409721,8792,'[img]http://desmond.imageshack.us/Himg96/scaled.php?server=96&filename=morecowbell1rt1.jpg&res=landing[/img]',177,'2012-05-15 13:50:30'),(409959,8798,'ofcourse after you\\\'ve become like Navis you forget about these pointless discussions.',177,'2012-05-16 22:22:45'),(409981,8736,'is someone documenting all this talk somewhere where it could use as a referal for future adventurers? a wiki perhaps?',177,'2012-05-17 01:50:27'),(410021,4792,'Optimus: i think limp ninja had one at some point. ppl didnt use it.',177,'2012-05-17 14:59:43'),(410026,8726,'where pedobear turns into a horse?',177,'2012-05-17 16:59:25'),(410042,4792,'pouet mob never seemed to care much for anything jscott. just saying.',177,'2012-05-17 20:47:39'),(410083,8770,'cool, have to test it when i have time.\r\nexcept i don\\\'t have windows. doh!',177,'2012-05-18 14:08:21'),(410217,8726,'hangover!',177,'2012-05-20 09:33:26'),(410349,1024,'[url=https://github.com/psenough/tpolm_-_cyboman_5/blob/master/cyboman5_original_source.js]source[/url] for [url=http://pouet.net/prod.php?which=59272]cyboman 5[/url]',177,'2012-05-21 07:43:16'),(410386,8803,'it has happened before in the past, i can tell you that much.',177,'2012-05-21 14:24:17'),(410388,8803,'btw, you can greatly increase the probability of it occuring by directly contacting people whose work you like instead of having a generic call advert. open calls in the demoscene have a tendency to derail or leave folks indifferent. so i would email people instead of waiting for an email if i were you.',177,'2012-05-21 14:28:12'),(410556,8802,'are we going for another \\\"how many different scene dramas can a pouet thread have\\\" world record? :)',177,'2012-05-22 12:53:32'),(410566,8805,'just released a new EP free for download, if anyone wants to check it out.\r\n\r\n[img]http://enoughrecords.scene.org/covers/enrmp300.jpg[/img]\r\n\r\n[url=http://archive.org/details/enrmp300_ps_-_wake_up]http://archive.org/details/enrmp300_ps_-_wake_up[/url]\r\n\r\nmost probably not everyone\\\'s cup of tea, since it mixes lot of different influences: dark ambient and drone, glitch, industrial, noise and a heavy dosage of field recordings creating a mild psychedelic illbient. so i guess you can label it experimental.\r\n\r\nfirst part is mostly dark ambient build up about the health of our social system.\r\n\r\nsecond part is the self-titled industrial/noise track, used in my liveset in some variant in different noise/industrial related gigs across europe in 2012. it\\\'s about waking the world up to the need for change.\r\n\r\nlast part is the big comedown, mostly mild psychedelic ambient with plenty of field recordings and random sonic experiments mashed together. relates to my work under the hacker spaces network we have in place in portugal, people mumbling about makerbots, workshops, showcases, explaining things to others and testing how stuff works.\r\n\r\nhope someone likes it.',177,'2012-05-22 14:20:33'),(410568,8805,'[quote]noise/industrial related gigs across europe in 2012[/quote]\r\n2011 actually',177,'2012-05-22 14:21:29'),(410706,8770,'interesting indeed.\r\nwere you crunching it with closure as described in your info about jsexe?\r\n\r\nwhenever i tried minifying my .js with closure i got problems. which was why i was using uglifyjs to pack it.\r\n\r\nalso couldnt use [url=http://js1k.com/2012-love/demo/1127]crush on js[/url], would get infinite loop, didnt bother debugging it.\r\n\r\nwould be nice to have those different cruncher/packer options available on the JsExe toolchain though :)\r\n\r\nand portability to linux/mac :p',177,'2012-05-23 13:37:38'),(410712,8770,'dont remember the error anymore, but i never used any eval() and i think i only used a with() once, when already optimizing, not sure if that was before or after trying closure. would have to check throwing the latest code to closure again. just found it curious you didnt have any problems with it.\r\n\r\nand yeah uglifyjs sucks in some of those things, i ended up refactoring variable and function names by hand before passing it through uglifyjs. :S',177,'2012-05-23 14:17:21'),(410769,8805,'glad you liked it!',177,'2012-05-23 22:13:13'),(410985,8815,'tl;dr: is there a question or call for comments in there somewhere?',177,'2012-05-25 14:14:32'),(411235,8818,'i recall sending you some emails trying to help you out in terms of getting a soundtrack for that and you never replied back.',177,'2012-05-27 22:44:16'),(411488,8821,'love the visuals :)',177,'2012-05-30 13:43:33'),(411498,8822,'might do something if a certain unnamed tpolm redhead baguette lover jazz musician manages to do some music for it.',177,'2012-05-30 15:04:35'),(411502,8822,'i shall start work on a new french adjective language parser!',177,'2012-05-30 15:13:05'),(411503,8822,'new and revolutionary ofcourse.',177,'2012-05-30 15:13:17'),(411507,8822,'technology 5037 years from the future! p01\\\'s speech synth.',177,'2012-05-30 15:21:06'),(411512,8822,'new tunnels where they have never been seen before!!',177,'2012-05-30 15:57:40'),(411514,8822,'yes, we should always have screen occlusion! except where we don\\\'t need it.',177,'2012-05-30 16:12:49'),(411962,8832,'i been bothering gargaj to opensource pouet.net and let people discuss these things and suggest proper alternatives or engineer a parallel solution. but it seems to take months for him to do an upload to github and nominate a few trusted sceners to maintain it. he\\\'s waiting for all potential hackers who might take advantage of some parts of the code being made public to clear the internet first or something.',177,'2012-06-04 23:28:03'),(411963,8683,'gargaj?',177,'2012-06-04 23:28:45'),(412005,8832,'people only started using pouet en masse in 2001/2002. and most of the productions werent even in the database. lots are still missing (free glops!). its normal that people pay more attention to whats being released now then what was released back in the days.',177,'2012-06-05 11:58:00'),(412006,8835,'listening',177,'2012-06-05 12:02:01'),(412096,8836,'[url=http://pouet.net/prod.php?which=739]true[/url] ;)',177,'2012-06-06 16:03:21'),(412206,8841,'looking at ferry prices to decide',177,'2012-06-08 06:14:13'),(412208,8841,'waffle: thanks for the tip!',177,'2012-06-08 06:35:08'),(412210,8815,'i could make a demo with that :)',177,'2012-06-08 08:30:14'),(412263,8822,'bought plane ticket. guess i\\\'m going.',177,'2012-06-09 12:52:09'),(412267,8822,'partyplace i guess, unless your sofas need a cuddle.\r\narriving 29th june, leaving on the 1st july.',177,'2012-06-09 14:11:31'),(412270,8822,'i come from the future to give you this new and awesome technology! it\\\'s called babysitters!',177,'2012-06-09 14:39:51'),(412273,8822,'in dark cyan or french beige?',177,'2012-06-09 15:26:36'),(412331,8822,'i contacted the organizers, they might or might not have a Steffany. Will that do?',177,'2012-06-10 01:11:15'),(412335,8843,'if you\\\'re from belgrade you should get in touch with dominator and the kosmoplovci guys. Even if you might not like their style of demos, he can still give you pointers on serbian demoscene and such.\r\n[url=http://kosmoplovci.net/]http://kosmoplovci.net/[/url]\r\n\r\nAbout needing lots of maths for this stuff: You don\\\'t need to be a math guru. But the more you know the more it helps you coding.',177,'2012-06-10 02:32:20'),(412526,8843,'i think the last serbian party was virtual scene party something like 3 or 4 years ago. i actually attended it, despite not being from the balkans, i was visiting the kosmoplovci guys at the time.\r\n\r\nextrait is also active nowdays as the guys just wrote. and i can only highly recommend visiting a demoparty. especially if it\\\'s your first, you\\\'ll get alot of knowledge and experience that you would never attain anywhere else. both about the technical and social aspects of the demoscene. function is your best option indeed.\r\n\r\nbut as rale pointed out quite well earlier in this thread: everything you need to make demos is posted on the internet. but getting some fellow coders to talk some ideas with is quite useful now and again.\r\n\r\ni wrote an article on the history of serbian/ex-yuguslav for an issue of pain diskmag at some point. you should probably hunt that down if you\\\'re interested in what was happening in 80s, 90s and 00s.\r\nits probably in one of the last ones: [url=http://pouet.net/prod.php?which=49000]#59[/url] [url=http://pouet.net/prod.php?which=28451]#58[/url] [url=http://pouet.net/prod.php?which=19612]#57[/url]',177,'2012-06-12 13:52:08'),(412527,8853,'[url=http://shiru.untergrund.net/software.shtml]vgm music maker[/url] would do the trick then?',177,'2012-06-12 13:56:46'),(412800,8843,'[quote]Also what are parties like? What do people do there exactly?[/quote]\r\n\r\naccording to [url=http://pouet.net/prod.php?which=16357]kite & tracker[/url] we eat, bbq and drink some beer.',177,'2012-06-15 00:29:31'),(413072,8770,'cool',177,'2012-06-17 20:52:11'),(413175,8867,'[quote]If everything was possible,[/quote]\r\n\r\nwho says it isn\\\'t?',177,'2012-06-18 23:51:13'),(413179,8867,'psonice: and contain breakdancing robots. so i guess kusma won the thread.',177,'2012-06-19 00:08:45'),(413184,8868,'bartMan: got a song that managed to crash your replayer :)\r\n\r\n[quote]\r\n Uncaught TypeError: Cannot read property \\\'WhiteNoiseBig\\\' of undefined\r\nAHXPlayer.ProcessFrameahx.js:1040\r\nAHXPlayer.PlayIRQahx.js:607\r\nAHXOutput.MixBufferahx.js:1236\r\nAHXMasterWebKit.mixerahx.js:1276\r\nCODEF_AUDIO_NODE.onaudioprocessahx.js:1261\r\n[/quote]\r\n\r\nFilterSet is going over 63 by some unknown reason.\r\ncan\\\'t post track publically.\r\ncan\\\'t find your email anywhere.\r\nso please email me if you read this (my nickname at gmail.com). would like to get this working :S\r\n',177,'2012-06-19 01:40:06'),(413186,8692,'this thread was started around the time when i first started writting a sci-fi short novel of big brother + cyberpunk + zombies. which ended up as inspiration for [url=http://pouet.net/prod.php?which=59381]this[/url].',177,'2012-06-19 01:53:35'),(413590,8822,'a demoparty about javascript without p01 is like a cake without butter.',177,'2012-06-25 12:19:52'),(413609,8359,'[quote]Metoikos: can you post the score of the votes too? :)[/quote]\r\n\r\n[quote]yes Kepler, I will.[/quote]\r\n\r\nany news on that?',177,'2012-06-25 20:01:07'),(413720,8879,'havent heard of one but you could easily port if from random converters with open source like [url=https://github.com/bricas/image-ripscrip]this one[/url]\r\nnot sure how reliable that one is though, never used it.',177,'2012-06-27 11:15:36'),(413739,8822,'entry more or less finished \\\\o/\r\n\r\nportuguese air traffic controllers strike announced for dates of the party\r\nno clue if flights will fly -_-',177,'2012-06-27 15:51:40'),(413743,8881,'short answer: closest to real working enviroment.\r\n\r\nthough i must say that more worthless then pointless interviews are pointless skill tests. unless you\\\'re trying to narrow down 1000 applicants to 5 or something like that, which i doubt. proper analysis of cv/portfolio and interview is always prefered. then if it seems like a match test them for a couple of months of real work. skill tests are useless unless they can solve your real work needs imho.',177,'2012-06-27 16:37:04'),(413794,8822,'news that they are having emergency meeting to resolve the strike.. nothing to do but wait until friday. and polish the entry some more.',177,'2012-06-27 23:34:55'),(413829,8822,'[quote]\r\nRyanair has been informed by Portuguese authorities that the planned air traffic control strike has been cancelled. \r\n\r\nAll Ryanair flights to/from Portugal will operate as scheduled\r\n[/quote]\r\n\r\nlets become hopsters in paris! \\\\o/',177,'2012-06-28 11:17:57'),(413836,8881,'Optimus: i think you have 2 points that make you dodgy as a hired programmer.\r\n\r\n1) you dont seem to be able to do things under pressure, (you get nervous doing exams, you cant think properly when people are looking over your shoulder or putting you on the spot) for many companies this is no good couz the real world demands this of projects every day, so if they would hire you you would just end up curled in a corner of the office stressing out and wondering when can you leave, this is not productive for anyone. the only way you can fix this issue of yours is by being more experienced and self-confident in the things you are supposed to work on. so if i was you i wouldnt bother applying to job interviews where you know they\\\'ll ask you to code things you\\\'re not familiar with, be honest with your cv and when they ask you if you can do this and that say \\\"i could try but its not my area of expertise\\\". which leads us to the question: what is your area of expertise? if you cant find jobs in a category that fits your profile then you need to either widen your network to figure out where they are or get some new skills in other fields that interest you (where more jobs are at) if you dont know what you want to do thats fine too, make a shortlist of possibilities and give them a shot each with short projects for a few months. then you\\\'ll know if you want to go deeper or go back to other things.\r\n\r\n2) you seem to lose motivation rather quickly. might be my perception that is wrong though. but if you transpire that in an interview they wont hire you unless they know they have a good way to motivate you, and lets face it most project managers / team leaders / human resources suck at handling that, they play the psychologist for a couple of weeks if you\\\'re lucky and then tell the boss to give you the axe if you dont shape up. even worse then not getting hired for losing motivation quickly is to let it happen while working on an important project, you will already be feeling like shit, your boss will chew on you for sure and you will feel even less motivated for the next project. they expect you to deal with your shit at home and come to work motivated to get things done for the moniez. i think the only advice i can give you on this front is to push on. making sure you\\\'re joining a company where the projects will interest you is also quite useful. but you wont like all projects you will have to do, and there is always a lot of compromising. push on through the ones you dislike knowing that they will be done with once they\\\'re done with and that you will then be able to focus on something more interesting. if the ratio of uninteresting/interesting project is too low after a few months/years, then you\\\'re working at the wrong job.',177,'2012-06-28 12:05:31'),(413841,8881,'[quote]Some breeze through it in 1/2 the allowed time, then spend the other 1/2 criticising the test and telling you how they would do it - brilliant, but you don\\\'t want this type in a team ;)[/quote]\r\n\r\nnot sure i agree there. it greatly depends on their attitude of the criticising ofcourse. i always found it beneficial to have people with a little (a lot) of critical thinking, as long as they are just as open to compromise when proven wrong or told there is no time for that level of refactoring.\r\n\r\nbut yeah, i guess the ratio of critics vs lambs should be alot lower in a team. unless you\\\'re looking for lead engineers or strict team managers :p',177,'2012-06-28 12:15:29'),(413873,8881,'you drove the tractor in the 3rd gear most of the time while you should have been driving on the 2nd gear on the uphill sections! clearly a no go.\r\n\r\ni was thinking for a while on why so many applicants would fail the fizzbuzz test. there is no need to be familiar with mod while learning programming language. us, sceners who enjoy byte wanking and graphics programming by nature are used to it. folks who got into programming by learning java, delphi and c# wouldnt give a rats ass about it :p and not having it in your daily vocabulary makes it hard to come up with under pressure :)\r\n\r\ni think i would only have had trouble with the regex of that test :S never been much into regex stuff, only used it a dozen times with very bipolar rate of success. but guess i could have pulled a semi-decent answer out of my ass from consulting the wikipedia page about it.',177,'2012-06-28 17:16:52'),(413876,8881,'las: remembering correct piping direction is a deal breaker for a good coder? :p anyone coding c/c++ stuff has examples around that use it properly, its not really something you need to remember. if all you do is c/c++ then it makes sense you remember those details, but if you change context alot i doubt that many coders would keep those semantic details in their head for eternity.',177,'2012-06-28 17:22:51'),(413888,8881,'las: i have c++ experience and might not have gotten that right without checking examples or docs to refresh my memory. unless they\\\'re also experienced with linux scripting i dont see why anyone would brain print that info. :p but maybe its just me, my eidetic memory never been that good :p',177,'2012-06-28 17:40:43'),(413899,8881,'TLM: i\\\'m tempted to say [url=http://en.wikipedia.org/wiki/Brainfuck]brainfuck[/url] but i would really recommend having something related with practical applications instead. debugging someone else\\\'s code from an unknown API might be more what you\\\'re looking for.. like, giving them the docs and a few examples and telling them to debug or implement from scratch or write some test cases for it. you can throw in some obscure hexadecimal, recursion and such stuff in there while you\\\'re at it. actually the whole test could be based on that.',177,'2012-06-28 18:30:06'),(413909,8881,'iq has a point',177,'2012-06-28 20:22:58'),(414149,8822,'thanks for the cool party!',177,'2012-07-01 18:15:41'),(414191,8822,'parenthood is so demanding :p',177,'2012-07-02 00:09:05'),(414196,8822,'all of it lies!\r\nwhat next? you\\\'ll claim cats tend to like me?',177,'2012-07-02 00:50:36'),(414239,1024,'please add [url=https://github.com/psenough/tpolm_-_parsley_state]sourcecode[/url] to [url=http://pouet.net/prod.php?which=59402]parsley state[/url]',177,'2012-07-02 15:48:18'),(414443,8421,'congrats!',177,'2012-07-05 01:40:10'),(414452,8359,'you only had 5 voters?',177,'2012-07-05 04:38:58'),(414480,8359,'how do prods in categories with only 4 entries get points for 5th placing?!?',177,'2012-07-05 16:29:57'),(414483,8359,':S',177,'2012-07-05 16:40:50'),(414495,8359,'no prob, i know what it\\\'s like organizing. just disapointed with the outcome of 3 weeks work.',177,'2012-07-05 19:30:58'),(414612,8822,'soon... (tm) (c)',177,'2012-07-08 00:28:28'),(414620,8822,'gasman: awesome!! you could include some more info on what formats it supports. guess only .tap and maybe the .sna you were working on? just tried loading an .scl without much success :p',177,'2012-07-08 02:34:03'),(414622,8822,'and its still missing sound :(',177,'2012-07-08 02:44:14'),(414795,8891,'don\\\'t you just find them adorable? :)',177,'2012-07-11 06:37:56'),(414802,8891,'munchin squares infofile + expected comment derailment\r\n\r\nandroid barker\r\n\r\nendless drama on the dancefloor :)',177,'2012-07-11 10:11:14'),(414892,8881,'TLM: yeah, but you we\\\'re doing it for the hell of it, the applicants have to do it under pressure. not so much fun :p',177,'2012-07-12 00:16:43'),(415207,8883,'and if you see chairs in the air, it\\\'s time to wrap it up :p',177,'2012-07-15 12:28:58'),(415380,8903,'yes. attend demoparties there and you\\\'ll even meet them.',177,'2012-07-17 11:19:49'),(415395,2001,'arcane\\\'s report is like a glimpse on why he and sixpack ended up joining haujobb :)',177,'2012-07-17 13:46:56'),(415508,8896,'this location keeps reminding me of the playboy mansion party in spain :)',177,'2012-07-18 14:40:03'),(415633,8909,'i guess what folks are trying to say is that demoscene is more of a \\\"just do it\\\" school of thought. so the best way to figure out if design patterns can help making a kick ass demo is to just try it out and endure the haters.',177,'2012-07-19 17:50:37'),(415655,8909,'true',177,'2012-07-19 20:20:43'),(415993,8896,'you\\\'re flying me in to paris to work as a babysitter?',177,'2012-07-23 16:46:05'),(416377,8924,'ofcourse this wouldnt be a hassle anymore if you\\\'d open source the damn thing already as requested 500 times before.',177,'2012-07-26 20:46:18'),(416417,8925,'also, country of origin !== where you live',177,'2012-07-27 02:08:13'),(418219,7854,'i used the second. its cute :) good idea.',177,'2012-08-10 00:31:13'),(418425,8949,'sounds cute',177,'2012-08-12 01:29:45'),(418673,8955,'dope on plastic!',177,'2012-08-13 13:29:21'),(419280,8961,'2006 called.\r\n\r\nofcourse if gargaj would open source pouet already this could easily be fixed.\r\n\r\nbut i guess we will forever be waiting on pouet 2.0\r\n\r\nor demozoo 2.0 for that matter',177,'2012-08-17 01:24:09'),(419285,8961,'mog: one brave coder who was entrusted to keep the site going or pass it along to the next scener who could do better with their free time. not for keeping it locked down on his whim.',177,'2012-08-17 03:19:17'),(419290,8961,'metoikos: letting up on gargaj is what is causing this issue to drag on for years now.\r\n\r\nthis very same request for a slashdot/reddit kind of moderation was already made in 2005-2006, we had a much bigger problem with trolls and attentionwhores, the bbs was even hidden from the main page for a few weeks at some point. at that there were many more problems to deal with pouet.net archive and a revamp was already being started. gargaj\\\'s hatred for tables had him start a div remake of pouet as i recall, he was already half done with it before becoming the admin. plans for pouet 2.0 been cooking and re-cooking ever since. this was 6 years ago! before i had given webadmin access to gargaj and a couple other folks who never did anything and ended up getting their access revoked, among them gasman who was also working on demozoo at the time and we were trying to get more interoperability going. a couple years later i was swamped with new job and decided to drop out of pouet.net and scene.org.\r\n\r\nand yes, gargaj did very well and is still doing a good job. and yes, i\\\'m quite looking forward to the new demozoo.\r\n\r\nbut for over 9 months i been poking at him to open source pouet and allow others to submit their own updates for him to approve/refuse instead of implement. folks who been asking to be allowed to help for _years_. talking with analogue, analogue says the mention of making it open source is even older then my idea. even farbrausch took less time to open source all their source! it\\\'s not rocket science to open source a web project. yes, it needs some sanitation. no you don\\\'t need 9 months to do it. and there are others, trustworthy folks, who do webadmin for a living willing to help out supervising the process. so whats the bloody hold up? \\\"busy doing a demo for revision\\\" was acceptable for 2 months, not 9.\r\n\r\nsure we could just \\\"wait some more\\\", \\\"couz he\\\'s a busy person\\\". SO DELEGATE, OPEN SOURCE IT ALREADY.\r\n\r\ni\\\'m not angry at him for taking on a big job, i\\\'m frustrated that a site i invested much time on maintenance as both a user and admin, for years on end, is now slowly rotting away before my eyes with so many people willing to upgrade it and the guy i trusted to keep it going being \\\"too busy\\\" for months on end.',177,'2012-08-17 05:28:55'),(419377,8961,'[quote]what about open-sourcing pouet 2.0 then?[/quote]\r\n\r\ndeadline and roadmap or didnt happen. lets get the show on the road already.\r\n\r\nleija: long 5am posts are long.',177,'2012-08-17 16:33:02'),(419388,8961,'a barnraising weekend to open up the new pouet wip to get people implementing whats missing and code revising whats done. discussing and polishing up the roadmap. sounds good. ofcourse that would imply having access to the wood. which brings us back to the point at hand.',177,'2012-08-17 17:14:46'),(419394,8961,'tomaes: i prefer avoiding encores of spaghetti codebase only i upkeep. its part of my new found religion.\r\n\r\nnic0: the rewrite fanfare has been fanfaring for years now, when will it be completing the cycle? why wont it allow others to speed up the process?\r\n\r\ni\\\'m all for dumping this codebase and start fresh, but that plan has been \\\"in the works\\\" in the shadows for years. i\\\'m advocating bringing it to public asap to allow the rest of us to support it.',177,'2012-08-17 17:36:19'),(419549,8961,'[quote]There\\\'s a reason this site has not changed much for the past decade: It didn\\\'t need to.[/quote]\r\n\r\ni beg to differ. and i assume that so do the many folks who continuously asked for updates through out the years and still do.',177,'2012-08-18 20:09:47'),(419550,8961,'10 years is a lot in IT years. the way folks make websites must has drastically changed atleast twice since analogue wrote the original index.php. it\\\'s only normal that the site should be revamped accordingly.\r\n\r\ni just rather have it happen now, while we\\\'re still young and all, rather than \\\"soon\\\".',177,'2012-08-18 20:14:21'),(420434,8978,'cool report :)',177,'2012-08-25 07:44:57'),(420606,8973,'[img]http://perfectlyawesome.com/wp-content/uploads/2012/08/flippin-awesome.jpg[/img]',177,'2012-08-26 12:57:08'),(420793,8985,'book looks nice\r\nwhat did you use to put it together? i know how to submit apps to the store but not books, curious what tools there are out there to accomplish this.',177,'2012-08-28 07:39:28'),(420798,8985,'tomaes: ah, nice, and it\\\'s free. requires 10.7 or higher though :(',177,'2012-08-28 09:27:27'),(420810,8987,'nice',177,'2012-08-28 13:40:56'),(421151,8987,'[url]http://www.youtube.com/watch?v=VLhZ52vVK-I[/url]',177,'2012-08-30 10:53:41'),(421152,8991,'iq the magician :)',177,'2012-08-30 10:56:04'),(421392,8996,'you see others complaining about their copyright so you feel like you\\\'re missing out if you don\\\'t try to protect yours, when in reality it\\\'s something no one can truly protect once it\\\'s exposed to the public.\r\n\r\nsharing and remixing is part of all creative processes. no \\\"new\\\" work is 100% original. it\\\'s just a matter if you expose your inspirations / references / samples / \\\"brushes\\\" or not.\r\n\r\n[url]http://www.nfb.ca/film/rip_a_remix_manifesto/[/url]',177,'2012-08-31 07:19:16'),(421403,8996,'xenusion: i dont claim it is. whats your point? ',177,'2012-08-31 09:39:37'),(421411,8996,'raer: thats also a nice doc on the subject.\r\n\r\ni agree with smash.\r\n\r\nbut i also see why some folks prefer not to credit their creations properly, once they credit it they are admitting to having used it, and that has two major \\\"downsides\\\" to it:\r\na) people will know and might then think of them as less of a creative person\r\nb) you are painting a banner to search engines that you are using someone elses material, alot more likely for someone to come bother you to alter it or take it down.\r\n\r\nalso, it\\\'s a PITA to clear everything you ever used. even when you try you usually reach a point where you get tired of that fostered idiocy.',177,'2012-08-31 10:50:58'),(421502,8997,'breakneck: have you asked kazuya?',177,'2012-08-31 22:20:47'),(421538,8996,'actually creative commons has been discussing deprecating the NC ND parts of the license.\r\n\r\nit might sound radical at first glance but they wrote an [url=http://freeculture.org/blog/2012/08/27/stop-the-inclusion-of-proprietary-licenses-in-creative-commons-4-0/]interesting blog post / article[/url] about it, and it does seem to make some sense. atleast to me.',177,'2012-09-01 09:13:14'),(421539,8997,'xernobyl: who knows? he might.',177,'2012-09-01 09:19:37'),(421541,7437,'released today, portuguese guitar with dubstep sounds\r\n\r\n[img]http://enoughrecords.scene.org/covers/enrmp312.jpg[/img]\r\n\r\n[url]http://www.archive.org/details/enrmp312_m-pex_-_ignis[/url]',177,'2012-09-01 09:54:03'),(421573,8996,'creative commons was developed to simplify the licensing process. to clearly state what others can do with your work, without having to contact you.\r\n\r\nthere are several versions to cc, the current one is 4.0, the changes for deprecating nc and nd are being discussed for version 5.0. you will still be able to license your works with older cc licenses even when 5.0 is out. in the end you are the one deciding what license you want your work associated with, cc is more like a standard, something that helps others recognize faster what your license means. so you can chose whatever license you want or even extend on the terms of a chosen cc license you picked.\r\n\r\nif you dont include any license on your work the copyright laws on most countries state the work cant be used by third parties without your consent until it reaches public domain status, depending on the countries it can be from 20 to 30, 50 or 70 years after your death. what has been happening with most popular works is that they never seem to reach public domain, someone usually files a claim they own the copyright for it and it gets perpetuated. it has been happening with very old works (that the author is long dead or unknown) due to new copyrights on derivative works (the old folk fables that disney appropriated for example). and it has been happening with new works (that the author is recently dead or wanting to public domain his own work) due to relatives and companies battling for the copyright claims and the copyright law being revised to delay the time the works take to get into public domain.\r\n\r\nit might be what you want for your work. but it seems a great majority of indie artists disagrees and prefers to have cc licenses allowing others to share, remix and reuse without having to contact them.\r\n\r\nthis choice is more of a free culture discussion, which is also a big grey area discussion arena for most folks, some of their arguments varying with the state of the moon, so it\\\'s best i don\\\'t go there in this thread.',177,'2012-09-01 13:10:42'),(421630,8996,'[quote]By the way, what should I do for applying a CC license on my code / artwork / etc? Is it enough to paste the CC logo and licence with the files I wish to distribute or should I do something more \\\"trackable\\\", like registering somewhere?[/quote]\r\n\r\nbundling the license details with the package or having it clearly shown on the website where it can be download/streamed/viewed from is enough.\r\n\r\nagain, the cc license is _allowing_ others to do extra stuff, so it\\\'s actually giving _them_ the authorization to use your work in this or that way. if they use your work illegally it\\\'s up to them to prove, if you ever bring the case to court, where they got the licensing for that use that wasnt contemplated in your cc licensing.',177,'2012-09-02 07:51:24'),(421631,8996,'also, cc isnt really meant for code, more for music, text and graphic artwork. you should look at other permissive licenses like gpl or mit if you want similar licensing concepts to apply to code.',177,'2012-09-02 07:53:53'),(421632,8996,'although as some folks already mentions gpl can be more restrictive then permissive to innovation in some aspects. i prefer the mit license myself.',177,'2012-09-02 07:55:34'),(421873,8996,'[quote]in an ideal worls payments/compensation would not be enforced by law but given freely out of respect for the creator of the product. let the people decide how much a product is worth for them, not the price tag.[/quote]\r\n\r\nlet me play the devils advocate for a moment here: on an ideal world no one would want to pay a dime for anything they could get for free just as easily. and thats purely due to human nature / culture, not capitalism.\r\n\r\nthe problem is capitalism \\\"smart, more able\\\" thrives on speculation, not real prices. on some regards the \\\"real\\\" price is impossible to calculate but on most cases its just arbitrarily defined as: what people are willing to pay for it. and for that to lower you need fair competition.\r\n\r\nthis \\\"fair competition\\\" isn\\\'t just in terms of prices, it involves market saturation and outreach aswell. and in that regard piracy has been proven to have brought benefits to some products. in more extreme cases the open source software and free culture movements popped up, to accomodate what wysiwtf is talking about: a need for products, services and culture that can be created, maintained and distributed at cost zero. even if it does have costs for those who created, maintained and distributed it, they are donated in kind for the larger good: free shit!\r\n\r\nif you think something isn\\\'t worth the money being asked for it, don\\\'t use it. i\\\'m sure that if try to find out why someone else isn\\\'t doing a more affordable version you\\\'ll find that either it isn\\\'t profitable or that there is market monopoly/corruption involved. i believe it might serve society better in the long run if you try to create/support/contribute to the cheaper alternatives or complain to the right channels about changing the status quo on market monopoly/corruption. as oposed to just make of point of being illegal.\r\n\r\nofcourse it\\\'s still a grey area, and i ain\\\'t no saint in that regard either. i do buy more games, software and music nowdays then i used to though. but i also consume alot more freeware and free culture stuff aswell. and i can only recommend others do to the same.',177,'2012-09-04 13:14:19'),(421876,8996,'truth be said on an utopian society no one should pay for transportation either.\r\nbut we don\\\'t live there, and freeriding all the way as a protest that we should be doing so isn\\\'t going to get us there either.',177,'2012-09-04 13:24:44'),(421881,8996,'whatever it is that needs to come, it does need to come. current democracy system ain\\\'t working. some folks call it democracy 2.0, with better transparency and anti-corruption laws.',177,'2012-09-04 13:39:44'),(421907,8996,'okkie: erm, less originality in big budget summer hits, AAA games and pop songs is a fact. they constrain the creativity of big budgets to known formulas to minimize the risk of a flop. i think that was wysiwtf\\\'s point: on indie releases you find more creativity. and it\\\'s true.',177,'2012-09-04 14:43:39'),(421910,8996,'preacher: curiously enough inércia had free entrance, videos available from previous editions and some free beer aswell :p no stream for the sofasceners though :(',177,'2012-09-04 14:51:26'),(421911,8996,'[quote]new model for voluntary demoparty funding that\\\'s fair to both the organizer and the attendee[/quote]\r\n\r\ndespite the sarcasm this part sounds interestingly viable. breakpoint\\\'s system of a couple years ago was somewhat inline with that aswell :) the more you pay the more features you get :) if you dont pay at all you wouldnt even get a breakpoint',177,'2012-09-04 14:54:01'),(421919,8996,'smash: investors follow profit. piracy only makes the profit margin potentially slimer.\r\n\r\nif your idea is so insanely over creative that no investor is willing to take the risk then its up to you as a producer to either:\r\na) do it with your own money to prove them wrong or\r\nb) lower the budget or\r\nc) increase the profit margin to make it viable\r\n\r\nindies go for a) and b)\r\nbig dev houses seem to only see option c)\r\n\r\nand its not like crowdsource funding hasnt been invented yet either.\r\n\r\ni wouldn\\\'t blame lack of originality on piracy, but i do see how it\\\'s a convenient excuse for the investors to deny projects that promise dubious returns. and yet those industries keep growing.',177,'2012-09-04 15:30:32'),(422032,9000,'[url]http://www.youtube.com/watch?v=Fm1JoLsv0RY[/url]',177,'2012-09-05 11:04:36'),(422679,9014,'i did some wordpress hacking but never a plugin so i cant help you with that anymore than the [url=http://wordpress.org/support/forum/hacks]their support forum where other folks are asking same things[/url], but why dont you have twitter integration instead? there are some plugins already existing for that and it\\\'s much more 2012.\r\n\r\nsorry i can\\\'t be more helpful :(\r\ngoodluck :)',177,'2012-09-12 07:32:35'),(422680,9013,'you\\\'ll always get shit regardless of what platform you chose.\r\nso it\\\'s best to pick one you\\\'re comfortable with and that allows you to try and push it\\\'s limits somehow. if you do that creatively enough someone will eventually give you some thumbs up, even if it\\\'s just for being insane enough to reoccuringly abuse that platform.\r\n\r\ndon\\\'t elude yourself though, you\\\'ll always get some haters. that will happen regardless of your chosen platform.\r\n\r\nas long as you have fun doing something creative, it\\\'ll be worth pursuing. and that\\\'s what you should be aiming for. the rest is ego wanking.',177,'2012-09-12 07:42:10'),(423322,8770,'would be interesting to have video editors with export to json+js functionality :)',177,'2012-09-18 17:41:52'),(423715,9037,'active? no.',177,'2012-09-23 09:42:20'),(423722,9037,'p01: [url]http://pouet.net/groups.php?which=753[/url] but they\\\'re not active anymore.',177,'2012-09-23 10:25:06'),(423815,7579,'great work sasq!',177,'2012-09-24 07:29:00'),(424241,8938,'will there be a compo stream on saturday night?',177,'2012-09-28 15:33:17'),(424512,9052,'everyone says nehe tutorials are outdated, no one ever presents a resource with non outdated opengl tutorials.',177,'2012-10-02 15:58:04'),(424522,9052,'i already read bucketloads of solid introductions to opengl, what is needed is something actual. and clear. but its all always either a mess or outdated. :(',177,'2012-10-02 16:32:39'),(424523,9052,'Adok: if you\\\'re not using shaders in 2012 you might aswell not use 3d.',177,'2012-10-02 16:33:30'),(424527,9052,'also shaders are generally a mess to figure out what works where and why.\r\nanyone knows any reference website that is kept up to date with that stuff?',177,'2012-10-02 16:36:57'),(424654,9047,'please dont forget that\r\npouet != scene && scene != pouet\r\n\r\nalso, that you\\\'re arguing on the internet.\r\n\r\nand that trolls will be trolls, so you shouldn\\\'t feed them.',177,'2012-10-03 19:00:44'),(424657,9047,'death by bubble ripping sounds quite pathetic though',177,'2012-10-03 19:10:13'),(424673,9047,'if you\\\'re sorry about saying stupid things then stop saying them in the first place. that\\\'s why people don\\\'t take you seriously anymore. and how can getting all emo about it on a virtual forum possibly make it better?\r\n\r\nyou hate people for being stupid, thats fine and dandy, do a fucktro about it. but please don\\\'t keep coming back for more bashing and emoness. doesnt help anyone.\r\n\r\nand virgill was never gone.',177,'2012-10-03 20:21:33'),(424753,9047,'[quote]And seeing TRSI defending a ripper make me realy sad...[/quote]\r\n\r\nghetto sceners drama back in 3 ... 2 ... 1 ...',177,'2012-10-04 16:24:47'),(424811,9057,':(',177,'2012-10-04 23:04:48'),(424863,9057,'best memory i have of him is the acapella singing of bohemian rhapsody at the boozembly hills of assembly 2005 or 2007 or whatever year it was.',177,'2012-10-05 02:51:33'),(424997,8822,'any news where those talks can be viewed online?\r\nwanted to reference some of them in a talk i\\\'m preparing and can\\\'t.',177,'2012-10-06 16:00:39'),(425259,9064,'[quote]\r\nlife is too short to waste it with useless hate and anger ! \r\n[/quote]\r\n\r\nhow about not wasting it with useless drama then?\r\n\r\nyou ripped, folks found out. we all hope you learned something from it. apologize and move on instead of playing the victim full of hate and anger.\r\n',177,'2012-10-09 16:03:35'),(425624,9068,'looking good',177,'2012-10-12 11:43:27'),(425641,9068,'it\\\'s the sync with sound that makes it interesting',177,'2012-10-12 15:41:41'),(425661,9064,'You put on the videohelmet and you quickly realize that this is not just another videogame - your entire field of vision fills with another worldly scene - you\\\'re in the game! - one day will com \r\nEnter the cyberspace and you never ever want to get out - cause reality is shit and cyberspace is gone: \r\n\r\nDelete yourself - delete yourself \r\nGo! \r\nAre you ready? \r\n\r\nDelete yourself! you got no chance to win! (x4) \r\nThe shit the shit is gonna make me sick \r\nYou\\\'re telling me this I tell you that \r\nYou\\\'re sitting there fat and what do you get? \r\nIs nothing for your money! \r\nNo chance to win that\\\'s what I tell you \r\nBut find it out your problem isn\\\'t mine \r\nTry to feel something any longer \r\nHa! we\\\'re getting stronger! \r\nThe end of the new age that\\\'s what it is! \r\nLet\\\'s take the piss there\\\'s nothing to risk \r\nOh come on! shoot the fuckers and sweat the technique \r\nTwo blind eyes that\\\'s what we need \r\nGo away and play your game! \r\nHere\\\'s the order: \r\nDelete yourself! \r\nGo! \r\n\r\nDelete yourself! you got no chance to win! (x4) \r\nFbi and cia \r\nI\\\'m waiting for the day when they stop playing \r\n1984 is a joke when you see where we are 10 years later! \r\nWar will be a warm up and then it will be forgotten \r\nPoliticians lie while others die - I\\\'ve had enough! \r\nTell the truth that\\\'s what I want \r\nTell a lie I can\\\'t decide whether it\\\'s right or wrong \r\nFuck the system, man, fuck it up! \r\nStart the riot! start it now! \r\nYou don\\\'t know? we tell you how! \r\nCome policeman shoot me down! you\\\'ll lose atr is around! \r\n\r\nDelete yourself! you got no chance to win! (x8) \r\nGo! go! go! go! go! go! (x4) \r\nDelete yourself! delete yourself! \r\nDelete yourself! delete yourself! \r\n1, 2, 3, 4! \r\nDelete yourself! you got no chance to win! (x9)',177,'2012-10-12 19:47:25'),(425691,9068,'[url]http://www.youtube.com/watch?v=VLhZ52vVK-I[/url]',177,'2012-10-13 02:17:42'),(425765,9068,'smash: im sure if people were paying for more advanced stuff the developers would develop it. but the guys with the money dont know the difference, and frankly neither does the end user interacting with it. so KISS works great for everyone. but please do make a demo about it ;)',177,'2012-10-14 13:01:51'),(426679,8728,'yeah, that hat doesnt really fit kusma.',177,'2012-10-25 17:32:58'),(426930,8760,'useful thread is useful! \\\\o/',177,'2012-10-29 01:27:21'),(426935,9090,'voxel or mesh?',177,'2012-10-29 08:19:34'),(427071,9090,'psychic link, cubic team and $een and mandula groups had some mouse controlled voxel landscapes if i remember correctly. also a search on phoenix\\\'s list of demo hidden parts for landscape and mouse control might be useful.',177,'2012-10-30 04:29:45'),(427258,9093,'i sense more webgl 4k entries in 2013',177,'2012-10-30 23:56:27'),(427641,9100,'the idea has potential but waiting half an hour or whatever to check the results is not my cup of tea',177,'2012-11-02 14:28:11'),(427645,9100,'Preacher: i meant during development, not watching.',177,'2012-11-02 15:03:39'),(427711,9100,'psenough: yeah, exactly, it would imply preview tools and such, wouldnt want to open that can of worms. but to each their own :)',177,'2012-11-03 07:17:41'),(427712,9100,'i meant that line for psonice obviously :)',177,'2012-11-03 07:18:00'),(427728,9090,'well, if it aint a demoscene demo it\\\'s either a benchmark or a tech demo.\r\ncan\\\'t recall many gamedev folks doing software rendering benchmarks in 99.',177,'2012-11-03 11:18:14'),(427729,9090,'especially considering its around the years folks were starting to get heavy into 3d acc',177,'2012-11-03 11:18:59'),(428340,9108,'wish i could, flights are too expensive',177,'2012-11-09 18:58:59'),(428593,1024,'groups [url=http://pouet.net/groups.php?which=500]project plant[/url] and [url=http://pouet.net/groups.php?which=777]plant[/url] are one and the same',177,'2012-11-13 01:31:11'),(428905,9118,'have fun guys!',177,'2012-11-17 08:41:25'),(429880,1024,'[url=http://enoughrecords.scene.org/goto80_openfunksores/]java with html5 javascript fallback port[/url] and [url=https://itunes.apple.com/pt/app/open-funk-sores/id580889244?l=en&mt=8]iOS port[/url] of [url=http://pouet.net/prod.php?which=48998]Open Funk Sores[/url]',177,'2012-11-29 20:04:56'),(430129,8440,'hong kong seems like a nice place for a demoscene pubmeet these days :)',177,'2012-12-04 00:50:40'),(430178,8945,'a regular fap would be awesome!',177,'2012-12-04 22:35:50'),(430252,9145,'needs more bubbles',177,'2012-12-05 22:02:33'),(430655,9154,'don\\\'t see a reason why i shouldn\\\'t be there :)',177,'2012-12-11 20:13:17'),(430889,9159,'i could do an intro but i\\\'m lacking a musician that can deliver an .ahx',177,'2012-12-15 13:51:57'),(431074,9163,'There now is a [url=http://store.indiecity.com/]Pi Store[/url]\r\nAnd features apps like schismtracker and grafx2 :)\r\n\r\nHaven\\\'t tried it yet but sure sounds nice.\r\n\r\nDo you guys think the Pi mania will take off or die out?',177,'2012-12-17 18:43:06'),(431085,9164,'don\\\'t stress about it and keep trying something for atleast 15 minutes every single day.\r\n\r\nor just take a break for a few weeks.\r\n\r\ndrugs are never the answer, just a shortcut with some after effects.\r\n',177,'2012-12-17 19:34:53'),(431086,9163,'skrebbel, the representative for the world.\r\n\r\nhas a good ring to it, yes.',177,'2012-12-17 19:35:53'),(431839,9184,'my latest release, came out this week. drones and field recordings.\r\n[url]http://auricularrecords.bandcamp.com/album/a-moment-to-sleep[/url]\r\n\r\nenjoy!\r\n\r\nand get in touch if you want this kind of sounds on a demo you\\\'re making. :)',177,'2012-12-28 20:54:59'),(431849,9184,'Preacher: :D',177,'2012-12-28 22:48:29'),(431962,9180,'cool',177,'2012-12-30 04:21:39'),(432047,9184,'and HIGHCASE is synonym for JAPNOISE i guess :)',177,'2012-12-31 05:57:43'),(432049,9184,'sadly enough i had never heard of the genre lowercase either, and now that i\\\'m reading up about it it seems i have some older experiments playing around with the same concept, recording silent sounds and amplifying them. but i usually would filter them to hell until they turned into a texture of some sort and try to fit that into a mood, it seems lowercase as a concept for a genre is slightly different from that. have to try making an album entirely in lowercase one of these days, should be interesting :)',177,'2012-12-31 06:03:56'),(432063,9184,'thom: [url=http://pouet.net/prod.php?which=16400]most probably this[/url] :) that reminds me of an interview i listened to the other day, with a sound artist which had an architectural background i believe trying to explain why so many architects are so much more into sound as opposed to other arts (not sure if the affirmation is true, but thats my recollection of the topic starter atleast). and he was saying that it\\\'s because sound is such a physical thing, that we feel it physically, that if it\\\'s loud enough it shakes your whole body and that that adds another dimension to the experience, some tones even cause organ disfunctions. it\\\'s very interesting. would be nice to try to do recordings of such factories (from the isolated chambers i guess) and use those sounds somehow. actually, i\\\'m not sure how capturing for very loud environments can work, wondering if there is special recording equipment that can handle that, need to look into that.',177,'2012-12-31 11:52:48'),(432600,7032,'would be nice to see webgl grow out of beta',177,'2013-01-06 22:46:46'),(432604,9177,'Shabby: can you find my email on my homepage and mail me? i\\\'m looking for sound for a javascript 4k to try and do something for payback demoparty (first days of february), if you have something i can use it would be cool to try and fit some visuals on it.',177,'2013-01-07 01:16:29'),(432878,7032,'okkie: thats an awesome demo! just missing some shadows!',177,'2013-01-09 17:12:41'),(432880,7032,'not on my browser. :)',177,'2013-01-09 17:42:23'),(432902,7032,'shall we move this epic thread into brostep then?\r\n[url]http://www.youtube.com/watch?v=chCe67quwV0[/url]\r\n',177,'2013-01-09 21:50:06'),(432913,7032,'marcus: speaking from personal experience, i tried webgl and had high hopes for it, but just ended up frustrated after trying some demos. not only does it have incomplete implementations but its unstable and works differently on not only different browsers but also different computers and same computer with different operating system. and testing on different platforms is no good for me, so imho it just isnt worth the effort considering how little people will be able to see it properly. i like the concept of doing things on a browser, on the web, so i ended up with pur canvas instead, and yeah it feels stupid to have to choose between slugishly slow software 3d or highly incompatible hardware 3d. i just ended up not doing 3d at all anymore. which is fine for my silly experiments but i can understand why it discourages folks who want to do high end graphics to not touch it with a stick. it\\\'s just much easier, and shitloads faster, and about the same viewers rate, to do it native. a great majority of folks in 2012 watches new demos out of youtube anyways.',177,'2013-01-10 01:53:48'),(432955,9202,'the follow up one track album to \\\"a moment to sleep\\\" is called \\\"a moment demystified\\\" and it\\\'s now also available through Attenuation Circuit. The original was released earlier this month through Auricular Recordings.\r\n\r\nmore drone experiments mixed with field recordings and some samples from Cosmopolis.\r\n\r\n[url]http://emerge.bandcamp.com/album/a-moment-demystified[/url]\r\n\r\nenjoy!\r\n\r\nanyone looking to work on a demo out of these kind of sounds let me know.',177,'2013-01-10 19:43:07'),(433325,9210,'listening',177,'2013-01-16 07:24:47'),(433377,9211,'nice report!',177,'2013-01-17 00:26:47'),(433680,9218,'gloom, maali: ofcourse you could actually use your time to give the guy some pointers instead of trolling. but what would be the fun in that?',177,'2013-01-21 00:05:27'),(433918,9220,'[url]http://www.dailydot.com/news/dotcom-mega-security-flaws-bust/[/url]',177,'2013-01-23 23:42:22'),(433926,9218,'psonice: water and bubbles!?',177,'2013-01-24 04:22:55'),(434123,9230,'in old soviet russia necessary musics demo you.',177,'2013-01-27 17:54:44'),(434324,7073,'[url]http://www.jamendo.com/en/list/a117502/dance-it-dance-all[/url]',177,'2013-01-31 07:32:25'),(434373,9232,'was hoping it to be more experimental and less rock :)',177,'2013-02-01 07:47:59'),(434500,9154,'thanks for the cool party! :)',177,'2013-02-03 11:44:33'),(434504,1024,'[url=https://github.com/psenough/leviathan_sun]sourcecode[/url] for [url=http://www.pouet.net/prod.php?which=60977]this[/url]',177,'2013-02-03 12:12:57'),(434615,9235,'does it include a high quality non censored captured megablast now that we dont have copyright idiocy to deal with? everytime i play mindcandy i cringe my teeth at megablast not having the starting sample.',177,'2013-02-04 13:06:03'),(434747,9235,'phoenix: its not like its a new complaint. and it doesnt invalidate a well deserved thumbs up for setting it free.\r\n\r\ntorrent might make more sense for the packaging yeah.',177,'2013-02-05 08:43:44'),(434863,9241,'[url=http://programalaplaza.medialab-prado.es/sketch/view/05bcd605c5413ba4ad0f22186c31ad26]port of Leviathan Sun[/url]',177,'2013-02-06 13:22:58'),(435054,9242,'the melody reminds me a bit of [url=http://www.pouet.net/prod.php?which=18342]Fiat Homo[/url]',177,'2013-02-08 13:16:09'),(435055,9239,'smash: you can subscribe to enough records mailing list and get a mail every time there is a new release.',177,'2013-02-08 13:18:01'),(435750,9252,'probably not \\\"algorythmically elegant\\\" but simpsons did it:\r\nhttp://www.pouet.net/prod.php?which=20160',177,'2013-02-19 09:16:08'),(436053,9254,'i\\\'m looking for 5000 euros.\r\nmaybe we can come to an agreement ;)',177,'2013-02-22 11:49:14'),(436097,9254,'p01: if you give me 5000e i can give you 4000e and everyone is happy!',177,'2013-02-22 18:21:33'),(436542,9264,'[quote]what software do I use?[/quote]\r\n\r\nwhatever you\\\'re more comfortable with.\r\ntry them all and see which one you like best.\r\n\r\n[quote]how to get timing right[/quote]\r\n\r\nlisten and practice\r\n\r\n[quote]how to make samples...[/quote]\r\n\r\nrecorder, microphone, audio editor, whatever sound synths you can find\r\n\r\n[quote]effects?[/quote]\r\n\r\nmost music software already comes with those, or supports VST plugins.\r\nif you don\\\'t know what the names mean you can try using them to see what they sound like and google them up if you want to know what they do internally.\r\n',177,'2013-02-27 03:28:58'),(436543,9263,'cool',177,'2013-02-27 03:29:59'),(436571,9264,'force yourself to track something for atleast 15 minutes every day and everything else will come together, use google to figure out more music theory if you feel the need, and don\\\'t forget to RTFM, tracker manuals are the key to using them prolifically. when you got enough experience ask other tracker guys about their workflow, you\\\'ll learn new shortcut and production tricks, but not until you\\\'ve practiced enough on your own.',177,'2013-02-27 12:21:06'),(436574,9264,'other folks already mentioned some trackers worth checking out: renoise, openmpt, schism and buzz are good starting points. then if you want to do 8bit/16bit machine stuff you\\\'ll need to learn some other trackers, but the basic concepts are mainly the same (sample, instrument, pattern, sequence)',177,'2013-02-27 12:26:14'),(437197,9279,'thought of making a webapp / smartphone app in diskmag style with regular updates a couple of years ago, even considered just updating it on party specials for each party visited (kind of like scenesat radio in a way), it would include a few interviews with folks at the partyplace, reviews of the compos and some aftermath articles on something technically interesting witnessed at the party. concluded my time was more valuable elsewhere.',177,'2013-03-06 12:58:45'),(437385,9288,'nice work man!',177,'2013-03-08 05:25:53'),(437525,9279,'is this the moment in time where the demoscene finally recognize\\\'s jscott\\\'s work as valuable and worthy of his kickstarter campaigns?',177,'2013-03-09 16:53:22'),(437527,9288,'fuckings to psonice for making me check out boxer and end up playing the old civilization for 4 hours straight.',177,'2013-03-09 18:22:53'),(437626,9279,'what\\\'s wrong with you people? why can\\\'t you all just leave the guy alone? this was getting old already 10 years ago. sure he can have some strange views on things, who the hell doesn\\\'t? and yeah he has bad social skills, so what? like you\\\'re all experts in that. he likes diskmags and that\\\'s his way to contributing to the scene, get over it. if you don\\\'t like him, his work or his opinions then just ignore it. ignore him, his work and his threads. it\\\'s that simple.\r\n\r\nstop hitting that pinata for the 500th time, there is no candy left inside anyways.\r\n\r\nffs',177,'2013-03-10 22:40:57'),(437655,9288,'ruari: you should dump the list of demos with dead links somewhere public, i\\\'m sure folks will help you fins alternatives to the dead links, and even upgrade pouet db while at it.',177,'2013-03-11 14:48:13'),(437803,7544,'i\\\'m divided to participate or not, don\\\'t have anything in my mind worthy of the effort right now. but if i get a nice idea and am too tired of working on other stuff, i guess i might.',177,'2013-03-13 14:36:36'),(438184,9304,'use hsl and convert back to rgb?',177,'2013-03-18 16:40:25'),(438423,9306,'wtf! for real?\r\n:(',177,'2013-03-22 01:20:22'),(438524,9306,'don\\\'t know what to think of all this.\r\n\r\nwe hadn\\\'t been much in touch very much these past few years, only seeing each other on the occasional inércia, so we weren\\\'t that close anymore. but it still saddens me greatly to hear of him being gone.\r\n\r\ni first met him as a neigbour playing soccer or riding our bicycles in the street, we also played basketball together for a few years, but we mostly became pals because of the computer stuff. when i got a spectrum we swapped games and such. i still remember us two sitting down on my bedroom copying the speccy version of sim city when i first got myself a double decker tape recorder. or going to his place to turn the recorded vhs of mtv/viva into mixtapes for the walkman.\r\n\r\nwe ended up being schoolmates for most of highschool. i was amazed at all that his mac could do when i went over to his place and play. when i got my first pc he was the one who told me what to buy, he was the one who taught me how to edit the config files, he was the one who i mostly swapped with, the one who passed me my first demos and diskmags, getting me hooked on wanting to know how to contribute to the demoscene.\r\n\r\nhe already knew how to program while i didnt. he had a modem to download stuff from bbs\\\'s and i didnt even know what a bbs was! he had piles of spanish pc mania magazines which i was always so envious of and always wanted to read when going to his place.\r\n\r\nhe was the guy i called when i got a computer virus, the guy who told me that to install new RAM there was no need to be afraid to open the case: just make sure it\\\'s turned off, remove the old ram, install the new one, turn it back on and pray you can figure out what the hell the BIOS is telling you. there was no internet to help me back then, only this neighbour with some knowledge of computers and a modem.\r\n\r\nhe was my target to overthrow, the guy i needed to surpass with programming, scene dedication, diskmag contribution, everything. it was hearing about his trips to assembly 97 that made me decide to travel to my first demoparty and start my own demogroup. it was reading about his contributions to infinity diskmag that made me start demojournal. it was hearing about his talks with mellow-d about the what scene.org could become that made me join the staff and help out.\r\n\r\nwe often did school projects together. he was great english speaker and writer.\r\n\r\nwhen i was coding starfields and sprites on pascal he was already doing 3d on c++. and when i was doing 3d he was already thinking more of code architecture and the concept and demo design. and that\\\'s what motivated me to open my \\\"artistic\\\" side, getting into music composing to figure out how to do things different. he showed me the classics from future crew, orange, wild light and pulse. swapped me trackers and tools, diskmags and tutorials. i would not be who i am today if he wasn\\\'t my friend back then. i would have remained the computer lamer. i would be some other Filipe, probably writing plans for construction sites.\r\n\r\nwe never collaborated on any production, in the initial years he thought i was a lamer and didn\\\'t want to waste his time teaching me, so i made a stand to prove him wrong on my own. but in the end he still helped me grow, by inspiring me to try harder.\r\n\r\nhe wasn\\\'t a very social person, always secluding himself from getting too close, or deciding not to show up on the last minute of an appointment. but now and again we still used to do demonights, just getting together to talk and watch demos and get wasted. that eventually transformed into the boozetuga meeting series even if he stopped attending them.\r\n\r\nwatching the preview of barn a few months before it was released i was flabbergasted by it\\\'s originality, told him i loved it and he wouldn\\\'t believe me that it was really that good! ok, i was on drugs when i first watched it, i can understand his doubts on my words of praise then, but it really was that good! and i still think it is. to this day it\\\'s the flagmark release of inérciaDemoparty (2005 was the best one i guess), a shame it didn\\\'t get released at Assembly 95 like he wanted to, the guys at Warner didn\\\'t give him permission to use the soundtrack, i told him at inércia we wouldn\\\'t give a flying fuck on copyright bullshit and that\\\'s what convinced him to deliver it to inércia instead. even when the demo was 99% thumbups on pouet he was afraid to come to the website and read the comments, fearing they would hurt him. he was devastated when i told him the demo failed to win the scene.org award because literally one of the jury members forgot to vote (and his vote was favorable and would overturn the result), i was head of jury and mediator of scene.org awards that year, that\\\'s how i know the story.\r\n\r\ni\\\'m sad he\\\'s gone and ashamed that i don\\\'t have as much time for friends like i used to.\r\n\r\nwe get so caught up in making something productive out of our life that old friendships just get stowed away. i don\\\'t even know what to feel right now. just sad that i can\\\'t be at the funeral to give my condolences to his family personally.\r\n\r\nall those years when i was going through the ropes dealing with depression myself, i never thought i would outlive him. he always seemed to have his life under control and a long term master plan at work. it\\\'s sad to realize we\\\'re all just human after all. sad to see him leave us.',177,'2013-03-23 04:08:39'),(438806,9316,'anyone looking for 800 textures of mana burns? the psychedelic eye of the sun, the mystical chants and such things? [url]http://www.tpolm.org/~ps/mana_burn/[/url]\r\n\r\nmay very well inspire, enchant or at the least hog your bandwidth for a few minutes. collaborations for demos are welcome as always.',177,'2013-03-26 09:53:15'),(438827,9316,'fixed',177,'2013-03-26 13:12:32'),(438839,7544,'great stuff as usual texel',177,'2013-03-26 14:09:51'),(438840,7544,'quite slow though, hope some browser devs use this example to optimize their stuff.',177,'2013-03-26 14:10:46'),(438842,9316,'p01: i didn\\\'t store the generation procedure values when i was selecting them originally. i have plans to do an app/webpage that allows user to select/tweak/blend themselfs, and that will store the generative procedure for sure. will also be useful if i ever want to render the same image on print quality resolution. alas this batch of 800 images is wysiwyg, atleast they are in 1024x1024, hope someone will find them useful as textures or heightmaps or whatever.\r\n\r\ngargaj: well, darkness is part of the concept. but yeah, some are abit too dark. during the selection process i was just thinking that they could be useful as layers over the brighter ones. which eventually worked out nicely on the later iterations but left a few overly dark ones around that aren\\\'t that interesting.',177,'2013-03-26 14:22:19'),(439031,7544,'yeah. nice entries this year.',177,'2013-03-28 10:17:18'),(439032,7544,'not that previous years were crap :)\r\nnice entries again this year :)',177,'2013-03-28 10:17:48'),(439068,9320,'i\\\'m thinking of porting / remaking [url=http://www.pouet.net/prod.php?which=17341]Alien Artifact[/url] for the web / iOS but it seems the original graphics are gone with the wind, neither xenusion or hitchikr have them. The only bytes remaining are crunched in the interface\\\'s .exe\r\n\r\nI\\\'m rusty with ripping/depacking .exe\\\'s, anyone cares to give it a go?\r\n',177,'2013-03-28 14:21:39'),(439072,9320,'awesome! thanks!',177,'2013-03-28 14:42:19'),(439437,7544,'great work p01',177,'2013-04-01 10:46:07'),(439471,9323,'no moneyz to come this year, but might do an 8k if a certain redhead does an ahx again.',177,'2013-04-01 16:46:24'),(439484,9323,'if you can procure me a travel grant for the occasion i would gladly play the hopster in the park with you again. :) alas, playing the freelancer and artist in helsinki isn\\\'t very healthy for my finances. :( the indie iOS apps are starting to chip in but still not enough to pay ze bills. :)',177,'2013-04-01 19:26:41'),(439859,9325,'waffle: thats a nice feature idea, you should mail poti about it',177,'2013-04-03 15:00:35'),(440190,9335,'http://www.pouet.net/sourceprod.php?order=type',177,'2013-04-05 16:10:29'),(440273,9341,'for 4k most people use C/C++ nowdays, but if you\\\'re asm lover and can\\\'t get enough of it, by all means make a demo about it, or a 4k in this case.',177,'2013-04-06 10:38:03'),(440274,9341,'crinkler should be enough for anyone!',177,'2013-04-06 10:38:56'),(440487,9345,'thinking about it aswell',177,'2013-04-08 10:24:46'),(440546,9345,'punqtured: you\\\'re neglecting to mention a lot of the wonderful hangover and puke stories.',177,'2013-04-08 16:11:13'),(440576,9345,'randomi: helsinki',177,'2013-04-08 19:22:44'),(440577,9345,'i\\\'m waiting to see if anyone is organizing any scener bustrip, if so i guess i\\\'ll need a visa like everyone else. else i\\\'ll take a look at ferry prices for those dates.',177,'2013-04-08 19:24:12'),(440581,9345,'just looked around.\r\ncheaper ferries i could find (180 euros) are only for staying 1 day. not that nice. but atleast you dont need visa.\r\ntravelling by train on the fast train is about same price, on the slow train it seems there aren\\\'t any available to go, only to return, which is odd. now they are having a sale, 25€, shame it doesnt last till august.\r\nso i guess cheapest option is really the bus. would be nicer if it was a scene bus though. hope folks can organize one.',177,'2013-04-08 19:44:29'),(441117,1024,'according to the infofile, [url]http://www.pouet.net/prod.php?which=15047[/url] this demo was released october 1998, and not on any party. i think someone might have mistaken it for oniric thing which was indeed a demo by same group released at analogue 99.',177,'2013-04-14 14:34:07'),(441379,7854,'[url=https://itunes.apple.com/us/app/197-fun-with-flags/id622322450?ls=1&mt=8]Fun With Flags[/url]\r\n\r\nAT9RL4XTXFRE\r\n4HFPRTW77JH4\r\nXHAKLAJRJY9Y\r\nRPJL3WR9L39P\r\nWT9JFJ4X6WAH\r\n6NHWJ4J646Y9\r\nRWKF49E74P6L\r\n9XW363TLJ3T7\r\nPTNYT4NJ7XH4\r\n9TEWHWHW37',177,'2013-04-17 09:05:01'),(442647,9389,'i fail to see how having the 0.9.x sourcecode available could in any way be detrimental to the ongoing 2.0 efforts. it\\\'s not like 2.0 is being open sourced tomorow, or even announced as coming live for public use.\r\n\r\ni\\\'d like to see both versions open sourced actually.\r\n\r\ni for one would like to contribute again and have no way to do it.',177,'2013-05-05 15:33:55'),(442648,9389,'the API is great idea btw.',177,'2013-05-05 15:36:14'),(442714,9389,'mog, dipswitch, boyc: i don\\\'t see how inciting an ownership war over pouet will help anyone. analogue still has access to 0.9.x and full power to alter it, he wants to open source it, that\\\'s his decision. i understand your concerns thought.\r\n\r\ni must remark i have not been in talk with analogue at all since my previous similar topic on this issue. i was happy to see this topic pop up though.\r\n\r\nlike you all i don\\\'t want to see 2.0 delayed.\r\n\r\nanswering some specific concearns:\r\n\r\n[quote]Why not finish Pouet 2.0 first and then open sourcing Pouet? \\\"\r\nwe would be depending on gargaj+tomoya to finish it soon (tm) (c) and then for them to be willing to open source their work. gargaj seems resistant to the later. so it could quite possibly all just end up in more months of waiting around and then the community at large not being able to contribute. by open sourcing what exists people have the option to contribute now.\r\n\r\n[quote]from what i\\\'ve seen of the codebase, it\\\'s irrepairably awful. plus i really don\\\'t think open sourcing it will solve anything, but i\\\'m all up for being proved wrong.[/quote]\r\n\r\n[quote]\\\"too many cooks spoil the porridge\\\"[/quote]\r\n\r\ni think everyone agress with the first part, that the codebase is crap. but there are a number of people willing to have a go at upgrading it. so why not enable them to do so while we wait for 2.0? analogue says he will control the merges and pull requests, so a vision is still in place.\r\n\r\n[quote]\r\nwith accepting patches for the current codebase you just work around its uglyness while at the same time cementing it because even more work has been done on top of it that would be useless once pouetv2 goes live (which in turn gets even more unlikely).\r\nalso im quite sure that doesnt really go well with gargajs approach so it would basically be a fork or different branch of pouet or every patch had to be done twice for pouet v1 and v2 (which only would work if it was open too, but probably not even then).[/quote]\r\n\r\nfor starters most of the patches will probably be small cosmetic fixes and idea implementations. everyone knows 2.0 and demozoo is in the works. so i seriously doubt anyone would want to venture into a complete db overhaul without checking with gargaj if it makes sense to just wait or how it could be also easily incorporated into 2.0 later.\r\n\r\nas far as i know the most problematic difference between versions is the db. considering it will be barely touched and all the changes will be documented publically, i fail to see how this will delay any work on 2.0.\r\nin fact, anyone wanting to contribute to pouet 2.0 or demozoo will now be able to tinker with pouet code to facilitate db access / migration.\r\nthe way i see it it\\\'s actually an advantage.\r\n\r\nif gargaj would share his db migration plans people could even help him do it.\r\n\r\nand then there is work being done on the API, which is a new approach to access the data, and i don\\\'t see why that can\\\'t be emulated / repurposed for 2.0 or any other site when it\\\'s live.\r\n\r\n\r\nthe most obvious positive point is that whenever you see something on pouet that has been annoying you for years, and you can\\\'t wait for demozoo or pouet 2.0, you can now just submit a patch to fix it.',177,'2013-05-06 03:20:05'),(442723,9389,'mog,leia: how can we help Gargaj with 2.0 when it\\\'s closed and private? i\\\'m sure he has the best intentions in mind, but hogging a project development of public interest for years on end is no good for anyone.\r\n\r\nit\\\'s great that his version has a solid project leader, but there is no way for anyone to contribute except to wait. and waiting is what we been doing for years and years.\r\n\r\nprops to him for the work he\\\'s supposedly been doing but i don\\\'t see why the rest of us should all sit and wait and hope for the best or \\\"go code a demo instead while i\\\'m too busy\\\" just because he thinks so.\r\n\r\nyou all talk about respect, but i\\\'m seeing none of it. just fuel for ownership quarrels. it\\\'s just a matter of 2 guys, analogue and gargaj talking to sync roadmaps. i fail to see what ownership and respect has to do with it. both of them want 2.0 to come as soon as possible and with the most support as possible. so just let them talk and figure it out. and i just hope they won\\\'t go into ego ownership bullshit and ruin pouet even more otherwise both of them will get quite a earful out of me.',177,'2013-05-06 09:35:48'),(442733,9389,'leia: none of it.\r\n\r\nmog: only the whole pouet code from the point since analogue abandoned it, up until i ran out of time and patience to deal with it and passed it to gargaj. i know it needs a proper rehaul. keeping it\\\'s plans in a vault ain\\\'t accomplishing it though.\r\n\r\np01: and how many people are actually using those scripts i wonder.\r\n\r\nalso, what kb just said.\r\n\r\nthere is a middle term somewhere, it\\\'s only a matter of analogue and gargaj _talking_ about it and reaching a compromise. as opposed to swapping some emails on how each wants to go their own way and everyone else fueling an ownership feud on the forums.',177,'2013-05-06 11:21:06'),(442801,9389,'kb\\\'s suggestion sounds a lot more reasonable to me than gargaj\\\'s imperative.\r\n\r\nanalogue: in gargaj\\\'s defense, he did do more patches after 2007, he just stopped using the log to document them afaicr. and then he decided to focus on 2.0 entirely, which was smart move in anyone\\\'s book. it\\\'s just taking too long and ominously closed.\r\n\r\ntechnically speaking what gargaj did was a fork. and doing a fork doesnt give him ownership of the master. it might be more convenient not to touch it until it\\\'s done, i get that, but years of wait must end at some point. and i\\\'d much rather see it end in 2013. remember we had this exact same thread 1 year ago.\r\n\r\nalso, i can\\\'t believe this discussion has leia agreeing with gloom and me agreeing with dubmood but: what dubmood said. gargaj is a nice guy, don\\\'t blend your personal feelings about the person with the fact that he is hoarding the development of a site for 5 years with the promise of a new version. a site which has always been intended as open and like kb said makes complete sense to be a communitary effort.\r\n\r\ngargaj: if you are the only person in control you are a dictator, no matter how you want to put it. please do the right thing: follow kb\\\'s suggestion and talk properly with analogue about how his ideas can work with yours.',177,'2013-05-06 19:16:34'),(442817,9389,'gasman: i assume analogue looked at the [url=http://www.pouet.net/changelog.php]changelog[/url] when you did some fixes during my watch i credited you there (i think you are listed on 3 lines). but like i mentioned to analogue in my previous post, gargaj stopped updating it when he took over.',177,'2013-05-06 20:00:15'),(442887,9389,'i\\\'m not sure gargaj was actually locked out of dev, his words might just be refering to a temp lack of access. or so i would still hope to believe at this point. i think the only person which can block gargaj out of pouet dev would be redhound, and i fail to imagine how he would move so quick when contacted by analogue, if that happened to be the case. the other possibility is gargaj decided to call it himself quits, in which case he\\\'s being a dramatic emo and should really not. even i grew out of it ffs. eitherway, if there is need of some mediation to resolve this conflict, i\\\'d like to help. i feel somewhat responsible being the one who moved pouet from ones hand to the other. and i\\\'m quite sad at watching all this escalate into flamewar drama mode where to me it seems like it could easily be compromised and resolved with a couple sessions on skype. :S',177,'2013-05-06 23:11:50'),(442902,9389,'analogue: i can understand your fears, but i dont think cutting gargaj off will solve anything, only inflame things further. now you will have the comunity against you even more.\r\n\r\nplease, can we all just take a deep breathe and swap emails with an open mind?\r\n\r\njust hear what gargaj\\\'s plans for 2.0 development are instead of you telling him what you\\\'re doing. exchange thoughts on what makes sense and what doesn\\\'t. and figure out in what way his plans for 2.0 can be mashed with your current dev intentions. and you know, reach a compromise.\r\n\r\ni still think kb\\\'s idea is a good one. i\\\'d extend it to get both versions with their roadmaps on github and make a commitment to each other not to screw with the db or accept pull requests that will damage 2.0 dev before migration. people can choose to support one or the other. both will be available to public for fork and clone, making sure pouet will resist one way or the other whatever comes.\r\n\r\nit\\\'s just a matter of talking and hearing what the others have to say first. and settling deadlines for things to progress. i\\\'m sure you both worked on software projects with shitty team members before and you can make it work if you both give it a go.\r\n\r\nplease don\\\'t turn this into a shitfest. it\\\'s my baby too. :(',177,'2013-05-06 23:41:46'),(442908,9389,'D.Fox: yeah, having no pouet would be so much better right now wouldn\\\'t it? please don\\\'t feed the trolls. -_-',177,'2013-05-06 23:51:27'),(442947,9389,'D.Fox: open source has it\\\'s challenges, but one thing is for certain: it\\\'s a lot harder for anyone from the community to contribute to a project that is closed source.',177,'2013-05-07 00:39:58'),(442975,9389,'D.Fox, mog: i can\\\'t accept you guys seriously think if this becomes open source no one would contribute. I get your point, and urge Analogue to make peace with Gargaj to accomplish it; that the current maintainers should be part of the process. ofcourse it\\\'s important. But you\\\'re all advocating \\\"who cares, no one would fix anything anyways\\\" and that\\\'s just plain silly. Ofcourse there needs to be a roadmap with vision and discussion, and some of it will be retarded for sure. But it\\\'s much better then \\\"hei, can we have this idea implemented?\\\", and other folks saying yeah that would be cool and gargaj replying \\\"just wait for 2.0\\\", on a subject that has been discussed _years_ before already and folks have actually did step up and said \\\"i can do that, give me access\\\" on several key issues, most got turned away because \\\"just wait for 2.0 and then maybe i\\\'ll open source it\\\".\r\n\r\nSo yeah, i understand Analogue\\\'s concearn that day will never come and support his \\\"let\\\'s get this going\\\" attitude.\r\n\r\nBut cutting Gargaj out, for this miss-communication bullshit is just stupid. I fear it just fueled more problems. I hope Analogue \\\"fixes\\\" this and him and Gargaj can have a proper talk on roadmap to get this open sourced and migrated to version 2.0',177,'2013-05-07 01:09:42'),(442985,9389,'D.Fox: you know just because something is open sourced doesnt mean you have to indulge on other people\\\'s development request whims, you can just run your own fork, whoever wants to grab things from there will do it, and you can still control if you want to merge pull requests or not. you might even notice someone could submit something useful to your repo now and again, like the documentation you never bothered to write. i\\\'m just saying i fear your opinion is biased by your personal conendrum about open sourcing partymeister. and pouet is not partymeister.',177,'2013-05-07 01:19:59'),(442987,9389,'gasman: i think that was still on my watch, so it must have been 6-8 years ago and not 4. not that it matters, i was just doing the math.',177,'2013-05-07 01:22:03'),(443006,9389,'rez: you did the nfo viewer. afaicr you wrote a php script and passed it to me to include it in the site, you never had access. but that\\\'s why your name pops up on the changelog.',177,'2013-05-07 05:54:22'),(443112,9389,'what kusma said.',177,'2013-05-07 18:52:35'),(443115,9389,'that would do',177,'2013-05-07 19:22:35'),(443207,9389,'analogue: i\\\'m indifferent to authorship credits. i do expect my contributed code to be public domain or gpl though.',177,'2013-05-07 23:44:06'),(443208,9389,'db dump sounds good, open data ftw.\r\n\r\nhaven\\\'t checked but i think there is no private user info stored in there anyways that couldnt get extracted via crawler.',177,'2013-05-07 23:52:59'),(443209,9389,'atleast a snapshot of it would be nice for folks to work with until the rest api is fully in place.',177,'2013-05-07 23:54:17'),(443214,9389,'stefan: afaicr all the email and password stuff is stuffed into sceneID, so not in the pouet tables. i could be wrong though, been a while.',177,'2013-05-08 00:00:17'),(443224,9389,'if you\\\'re worried about sql injections then audit the code and fix them before they get a chance to be exploited.',177,'2013-05-08 00:45:09'),(443233,9389,'the bugs were already there, now they\\\'re public. yeah, it could be handled better. pre-audited, as suggested shitloads of times years ago.\r\n\r\nbut we are living in the now, and right now the code is out there open sourced.\r\n\r\nand you have 2 options: you can sit on your chair, whine that it\\\'s all wrong until disaster strikes, or you can help improve the site you are using.\r\n\r\nit\\\'s your option.\r\n\r\ngargaj has already contributed a few sql injection patches a couple hours ago. that might hint you on what the best coarse of action might be for the site\\\'s future right now.',177,'2013-05-08 00:59:50'),(443238,9389,'mog, dfox: i get that you\\\'re angry at analogue for all this, and that you fully supported gargajs plans so you feel cut off aswell, so your pride might be preventing you from reasoning with me. but the world hasn\\\'t ended, the planet keeps rotating. and now you can either help or you can whine. and only one of those actions is productive as far as i see it.',177,'2013-05-08 01:07:15'),(443242,9389,'mog: well, have a nice life then.\r\n\r\nanalogue: i agree with rez, full data is always better. i just checked the account.php though and seems there might still be passwords and emails on the db side though, not completly on sceneid as i was thinking, so definitely needs some privacy sanitation on the dump.',177,'2013-05-08 01:16:05'),(443256,9389,'[quote]Google Checkout equivalent for the end users[/quote]\r\n\r\nthat\\\'s not a bad idea actually.',177,'2013-05-08 01:57:03'),(443258,9389,'dfox: i understand, i dont see how it\\\'s possible to go back on that though. the only path left now is moving forward. it\\\'s not like i had \\\"desperately try to salvage pouet drama from opensource bomb\\\" on my todo list for this week either. but it does seem important to me now to try to help instead of letting it go further down the drain, even if i am not that versed with sql injection sanitation.\r\n\r\nalso, just because i was always in favor of open sourcing pouet doesnt mean i agree with what analogue did, which i dont, both the resseting access without proper discussing with gargaj, and launching the repo without a proper sql injection audit were stupid actions.\r\n\r\nbut that\\\'s done and unrevertable now. i\\\'m just trying to minimize the damage here. i\\\'m not telling you must contribute, i understand very well about lack of time, i\\\'m on shortage myself.\r\n\r\ni\\\'m just saying, to no one in particular: if you know your shit and think this site is more vulnerable now than ever, then this is quite a good time to step up and make sure it doesn\\\'t collapse on itself. at the end of the day this isn\\\'t really about analogue, me or gargaj. it\\\'s about improving pouet. and in that sense either you care or you don\\\'t.\r\n\r\ni\\\'m not as good as kb with comment replies though, sorry about that.',177,'2013-05-08 02:14:52'),(443259,9389,'hmmm, i wonder if replacing all SESSION\\\'s, GET\\\'s and POST\\\'s with filter_var() wouldnt b0rk something in insertion.',177,'2013-05-08 02:18:03'),(443277,9389,'dipswitch: it\\\'s unrevertable in the sense people can\\\'t unsee what\\\'s been seen. the sourcecode is online now. even if by some late cold feet syndrome analogue would decide to revert his decision, it is already available, people are already forking and internet search engines crawlers crawling.\r\n\r\ngloom: no, i\\\'m not saying it was unavoidable. i just don\\\'t see how captain hindsight will save the day on this one, that\\\'s all.',177,'2013-05-08 08:33:21'),(443291,9389,'looking back at this code now does make me cringe my teeth in dismay. i mean, i knew it was bad, but i had somewhat forgotten just how horrible and outdated. :) pouet was my first php+mysql challenge really. and now i\\\'m not sure if i should be feeling horribly guilty for having prolonged it\\\'s suffering, or disgustingly proud for actually managing to extend and mantain it for as long as i did back then. it is making me feel somewhat nostalgic though. :D',177,'2013-05-08 10:55:54'),(443296,9389,'Bombe: :D',177,'2013-05-08 11:24:46'),(443338,9389,'added all the lines from the todo list into githubs issues.\r\nfeel free to comment on the relevancy of each one or add any relevant issue that wasn\\\'t listed but should really be fixed by now.\r\n[url]https://github.com/lra/pouet.net/issues?state=open[/url]',177,'2013-05-08 13:52:03'),(443358,9389,'[quote]The fact that people haven\\\'t yet told Analogue \\\"Thanks, but no thanks - go away\\\" is quite surprising.[/quote]\r\n\r\nwe must be reading different threads.\r\n\r\nbut i do wonder, if analogue goes away right now, what would happen to pouet?\r\n\r\nwould all the bugfixingfairies magically come out and play?\r\nor would we simply get hacked and no one give a fuck to restore it?\r\n\r\nyes, by all means, let\\\'s keep inflaming the situation. let\\\'s not move on, or even at all attempt a peaceful resolve. let\\\'s boil it up some more. you are so wise gloom!',177,'2013-05-08 14:37:50'),(443384,9389,'gloom: damn, you really suck at reading. i don\\\'t defend how it happened, he acted like a dick. he had his reasons, some more valid then others, others not valid at all. but it did happen. and as a rule i prefer to live in the present.\r\n\r\ndipswitch: ultimately it\\\'s his site and his prerogative if he wants to open source it or not. and he already made the decision, it\\\'s already in place. even though i completely disagree with the methodology that was used, barging in like he owns the place after being MIA for years and taking things to his own hand when gargaj (and others) seemed minimally reluctant to go along with it. despite all that horseshit, plus the lack of sql injection audit before open source launch which is attrociously stupid, i do think it\\\'s for the best that it\\\'s open sourced.\r\n\r\nthere have been several things extremly wrong about this whole thread, but right now what matters to me is salvaging the situation we are left with.\r\n\r\nand i don\\\'t see how folks reacting as if it\\\'s possible to put the skeleton back in the closet will do any good. as far as i see it it can go down 2 ways: analogue keeps doing what he claims to be doing, opening the repo and the data to allow everyone to contribute code patches and use the data again. or analogue getting sick of the majority of the users being against him and walk away.\r\n\r\nnow lets examine both scenarios:\r\n1) you end up with the possibility of multiple people working to improve pouet here and now, and coordinate it into the long awaited v2 with the much desired database overhaul. and i do hopefully hope that in time gargaj et al will return to help finish what they started in v2. it would be silly pride of them not to imho.\r\n2) you have more flamewar, analogue walks away from pouet dev again, leaving no one with access.\r\n\r\nhave any of you that are advocating for mutiny actually asked gargaj if he\\\'s even interested in returning to his overlord position after what just happened? ofcourse i can\\\'t speak on his behalf, but my bet is, despite his hurt feelings towards analogue for the stunt, that he\\\'s kind of relieved to not be the headmaster anymore, and be able to focus on other things. and on the end view of things he can still work on v2 if he still finds it important, or anyone else can pick up where he left it, since it\\\'s also now open sourced.\r\n\r\nso when you look at the big picture the end result isn\\\'t all that dramatic imho.\r\n\r\nyou\\\'re hurt that analogue stepped all over you, i get that.\r\n\r\nand you don\\\'t trust that analogue isn\\\'t just running an ego power trip, i get that aswell.\r\n\r\nto tell you the truth, honestly i\\\'m not that hurt, not only because i also believe open sourcing is the best way forward, but because i been hating pouet for years already after all the crap i had to put up with when doing admin work, i litterally stopped visiting for some periods and when i did come here it usually made me sick and just want to leave. only when i recently started using the site again (about 1 year ago) and reconsidered contributing again, i found myself locked out and everyone still bottlenecking any development on one person, which is just stupid. so yeah, i welcome open source and being able to contribute to it\\\'s development again. and despite hating pouet for all the trolls and gits that annoyed me all these years i still want to make it a better place, maybe due to the importance of the database and a vague sense of belonging that i still nurture from all the headaches it gave me back in the day.\r\n\r\nand i\\\'m not that worried about analogue the dictator as some of you see him. i only talked with him like 5 times over all these years but i can imediately tell he\\\'s not the \\\"my precious\\\" kind of person at all. and if you would read the thread again without the \\\"but you been gone for years\\\" shock, you might even notice his actions make some sense.\r\n\r\ntl;dr: he wanted it open and he was afraid gargaj was closing it down, so he took it to his hands to free it. he was the only person who could do it. in his head it makes sense. just sucks that for everyone else, who is used to gargaj calling the shots, it makes none.\r\n\r\nregardless of the shock trauma, life goes on, only now we have a github to contribute when we want something fixed.\r\n',177,'2013-05-08 15:31:46'),(443391,9389,'dipswitch: you\\\'re probably regarding that exodus scenario.',177,'2013-05-08 15:49:57'),(443394,9389,'leia: a) your analogy is wrong. b) you\\\'re not gargaj. and c) you should read up on the definition of pride.',177,'2013-05-08 16:24:19'),(443395,9397,'cool shit is cool',177,'2013-05-08 16:25:14'),(443537,9389,'maali: are you coming to assembly this year? i need to have a word with you.',177,'2013-05-09 04:53:03'),(443542,9389,'yumeji: github as an issues tab, anyone can post there.\r\n\r\nw23: you got open sourced? one would think that in soviet russia source opens you.',177,'2013-05-09 05:25:22'),(443547,9389,'all the fear and loathing of pouet condensed into one single thread! and now it\\\'s all mine!',177,'2013-05-09 06:07:45'),(443550,7437,'[url=http://netlabelism.com/]netlabelism[/url] webzine is looking for new writers, if anyone is interested in contributing with reviews.',177,'2013-05-09 06:25:08'),(443671,9389,'just another day on the internets.',177,'2013-05-09 23:40:14'),(443679,9389,'can\\\'t wait for the castings :)',177,'2013-05-10 01:12:20'),(443680,9389,'actually, picking up nic0\\\'s antrophological study idea (or whatever it\\\'s spelled), a documentary about all this drama with live interviews would be extremely cool :)',177,'2013-05-10 01:14:53'),(443722,9389,'what tomaes said.\r\n\r\nlug00ber: If you (the analogue lynch mob) are worried he will abandon, then perhaps you shouldn\\\'t be telling him to leave every 3 seconds. The damage against the community has already been done, he has admitted his errors and explained his logic, now he\\\'s trying to remedy the situation.\r\n\r\nYou\\\'re asking him to leave, yet if he does leave now it will only make things worse. Everyone (either for or against the open source path) will just bash him some more, plus we\\\'ll loose the open source path and be left with a demotivated maintainer and no way forward as a community to contribute to improving pouet.\r\n\r\nHow this was forced down on Gargaj was wrong. But I for one do not want to roll back into \\\"wait for 2.0\\\" mode, i believe the current dev system is a much more logical way forward in development. we can track what is being done and chip in where we can help out. A few others seem to agree. And I believe there would be much more contributions rolling in if it wasn\\\'t for the pushed timming and wave of bitterness that was left around with the whole comeback and takeover stunt from Analogue.\r\n\r\nThe only acceptable way forward as i see it, is supporting Analogue through the shitstorm.',177,'2013-05-10 11:53:52'),(443727,9389,'revival: there is one thing i have to correct, which more people are also refering erroneously on this thread, not sure which way it favors the discussion, but i think i should set the record straight: technically speaking analogue never gave the command over to me. i took over without asking him. my reasons to do so were that things were deteriorating fast and analogue was not replying to emails for months (maybe over a year). at the time melwyn had already made a few fixes also without consulting analogue so i thought \\\"what the hell, we have access, let\\\'s just get things fixed\\\". a few months later analogue finally answered emails, noticed what we (scene.org) were doing and replyed something in the lines of \\\"no problem at all, go for it, i don\\\'t have time, just want what\\\'s best for the scene community\\\". which is one of the reasons i\\\'m fairly sure analogue is not the \\\"my precious\\\" kind of person.',177,'2013-05-10 12:41:35'),(443763,9389,'[quote]If you refrain from putting me in a group I\\\'m not part of, I will refrain from labeling you a part of Analogue\\\'s oligarchic conspiracy. Does that sound fair to you?\r\nI spoke my mind, as do you. That\\\'s all.[/quote]\r\n\r\ndidn\\\'t mean anything by it. was just directing my answer to the whole group of people in that category who said something similar to what you had just written. apologies if i insulted you in some way.',177,'2013-05-10 15:09:46'),(443768,9389,'[quote]the analogue supporter group, on the other hand (apart from the obvious bunch of trolls, halfwits and asslickers) are all to be found in the same bunch as analogue himself - calodox, tpolm, ribbon, mandarine and those generationally and aesthetically close to them.[/quote]\r\n\r\nerm, what? this is a bit far-fetched gleb: for starters p01 and alkama (part of the group you mentioned) were speaking against analogue in some of their posts. secondly, neither me nor knos know analogue that well to have \\\"blind solidarity\\\".\r\n\r\none thing i do share with knos is that we both were part of scene.org during the period scene.org stepped in and \\\"took over\\\" pouet.net, but i still don\\\'t see how that might bring forth solidarity by affiliation since we didn\\\'t actually work directly with analogue on anything.\r\n\r\ni could perhaps claim both me and knos share a vision on how it would be best to provide forward resolve to conflicts that involve the demoscene community though, by having spent so many years talking about those concerns; and how we both probably agree that it\\\'s best to pass on the torch to someone else when you don\\\'t have time to actively contribute on something instead of hogging it.\r\n\r\nand regarding hogging, that is an aspect which i had been somewhat disappointed with gargaj about, regarding pouet development, for a few years now, and i mentioned this to him a few times throughout the years. i know he always had the best intentions in mind though, and did what he thought was best for the community, but i can\\\'t possibly agree that bottlenecking a rewrite development for 5 years is a good thing. especially in dawn of the demoscene open source spring that occurred circa 2 years ago.',177,'2013-05-10 15:42:14'),(443769,9389,'dipswitch: ARE YOU CALLING ME OLDSKOOL? :D why thank you <3 <3 <3',177,'2013-05-10 15:44:17'),(443771,9389,'jcl just mentioned a very important thing: the only way to work on that db remodel which everyone agrees to be necessary for pouet to move forward, is to participate on the current github. gargaj isnt working on anything like that, atleast if he was, from his words, he currently no longer is. so that\\\'s work that needs to be done by \\\"someone\\\", or we could all just wait for demozoo. personally i\\\'d rather contribute than wait.',177,'2013-05-10 16:03:33'),(443875,9399,'cool work you\\\'re doing there!',177,'2013-05-11 05:19:01'),(443876,9400,'gaspode: the thing is, dumping the db entirely is probably illegal, since users own copyright to their comments and posts even though their content is scrappable. i find it stupid myself. but i\\\'m not a lawyer, i\\\'m guessing neither is analogue, and in light of all the controversy from \\\"the takeover\\\" i am guessing analogue is trying to avoid the risk of enfuriating users further more and so prefers they give their permission for their data to be used on dev dumps.',177,'2013-05-11 05:24:10'),(443878,9389,'iq: i would say it depends on the terms of service of the site, which on pouet\\\'s case doesn\\\'t really exist. in 2000 it wasn\\\'t an issue, and we never got it up to date with the legislation. so, only a lawyer with expertise in that field can answer you honestly. my instinct tells me it\\\'s probably not legal in 2013.',177,'2013-05-11 06:42:46'),(443880,9389,'why do i have a feeling i should be writting a scrapper to the whole site? -_-',177,'2013-05-11 07:26:39'),(443888,9389,'Adok: dutch afaik',177,'2013-05-11 09:50:36'),(196,7,'Just another idea: What about a detailed list of the latest comments instead of just \"+24\" ? Would be rather usefull imho. :)',619,'2001-06-19 19:22:13'),(455,36,'I like the idea of rewarding glöps for avatars, nfo and screenshots. But BBS posts and onliner remarks are imho not really worth a glöp. My suggestion would be:\r\n- 2 glöps for a prod\r\n- 2 glöps for a group\r\n- 1 glöp for a party\r\n- 1 glöp for comment\r\n- 1 glöp for screenshot\r\n- 1 glöp for nfo\r\n- 2 glöps for avatar ',619,'2001-08-16 20:16:06'),(501,36,'There is no way to measure the \"value\" of a comment.\r\naNa|0Gue: Yes, I agree :)',619,'2001-08-22 13:42:05'),(609,43,'There is a patched version of the crest demo, which also works on emulators. And no, it\'s not \'crippled\' on vice/ccs64.',619,'2001-09-14 08:16:14'),(629,43,'www.c64.sk says:\r\n\"We didn\'t want to do this, but... The Demus Interruptus works ok on VICE emulator so you can do this to enable it\'s functionality in emulator. POKE 53038,152 - POKE 53039,234 - RUN. Thanx to WVL for being the first and to Nemezis for releasing the fix note. Have fun.\"',619,'2001-09-18 13:05:50'),(633,43,'No prob, if anyone can\'t get it to work: You can download the fixed version at www.c64-forever.de (but you must have an account there...). \r\n@Sdw: About IFLI-problems: Read kb\'s first post again. :)\r\n\r\n>> Get a decent PC (P3 500 recommended :), get the DirectX control panel from MS, set DirectDraw to 100Hz screen refresh, start CCS64, set the screen mode to 800x600 PAL32, and there you go. It looks and runs like a dream. Even IFLI looks good. << ',619,'2001-09-19 09:46:37'),(640,19,'analogue: IMHO you just need to rename \'- solstice -\' to \'solstice\'. And then it might help to add a text to the \'add a group\' dialog that says \'please add only the NAME of the group, no super-super-cool additional characters\'. :)',619,'2001-09-23 12:11:53'),(1275,79,'Well, what I REALLY dislike is that the amount of people abusing the IMG-Feature in comments seem to increase day by day. Some dudes (hello Bzik :)) are flooding the review pages with large photos or include millions of thumbs up/down icons in their comments. IMHO pouet is a review/discussion site, and not a image gallery. IMHO the best way would be to disable that feature.\r\n\r\n...just my opinion of course :)\r\n\r\nAnd about the flame wars going on: I don\'t care much about what. Sometimes it\'s funny that some > 20 years old guys behave like < 10 years old ones, if someone dares to question their ego. But that\'s not really my problem. I always try to stay as calm and not-offending as possible. I rarely use words like \"sucks\", \"lamer\" or \"bitch\", because that\'s not really helpfull. If I REALLY think that something is pure crap I usually shut up. (but not if someone shows an attitude that makes me sick or the prod has won 1000$ just because of fakeing or similiar cases...).',619,'2001-12-15 10:22:36'),(1308,79,'Looks like I\'m fighting against windmills. ;)',619,'2001-12-16 15:03:33'),(1339,80,'I\'m seriously looking forward to the 64 byte compo :)\r\nBtw, anybody here who is planning to code something like this?',619,'2001-12-18 12:54:42'),(1342,80,'Phew. It\'s going to be a hard competition. :) \r\n(me and mados have also some nice things cookin\' :))',619,'2001-12-18 14:25:31'),(1428,77,'It\'s actually not a bad idea at all. Experimenting with code is much more fun (and more instructive) than re-coding standard effects.',619,'2001-12-27 12:37:26'),(1586,93,'Simply add a \"more...\" link below the latest comments box. If you click on the link, a detailed list of all the comments in the past 24h should appear.\r\n\r\nAnd it would maybe also nice to see WHO made the comment (place the avatar of the poster next to the prod link...)',619,'2002-01-10 08:33:28'),(1593,93,'thanx. :)',619,'2002-01-10 14:16:44'),(1678,98,'DiamonDie: Just go to \'Prods\', chose your category, click submit, click popularity. And there you go. :) Not a perfect solution, but still nice.\r\n\r\nAnd I really would like to see some bug fixes first, before adding any new feature. Like a fixed width in the comment table to prevent things like this: http://www.pouet.net/prod.php?which=2904 ',619,'2002-01-18 09:33:47'),(1927,114,'My demo \'nil\' was made in a down-phase, maybe it\'s appealing to you. :P Today I got a mail from this crazy japanese computer mag \'windows 100%\'. They want that one on their cover disk. Ouchhhh. %-)',619,'2002-02-09 09:07:26'),(1958,114,'bhead: Yes, pro^skp told me that they have about 50 pages of \'adult content\' in their mag. :) But it\'s not really a porno mag. The official site of the mag is here: http://www.shinyusha.co.jp/win100.html.\r\n\r\nSome of the words I understand are: \'XP\', \'Blender\' and \'MEGADEMO Super Live!\'. ;))',619,'2002-02-10 13:22:22'),(2263,129,'You can register your tracks at modplug.com, united-trackers.org or traxinspace.com (kinda dead). So there is really no need to flood pouet with modules or mp3s.',619,'2002-02-27 17:43:29'),(2293,130,'By thinking about emulation, I had things in mind like GUSemu, that btw. has already been added as a demo (http://www.pouet.net/prod.php?which=2060). So adding scene-relevant emulation (not the usual c64/amiga/console-emu), packers or textgens made public by sceners could be added with this file type. Just my 2 (euro) cents.',619,'2002-02-28 10:25:13'),(2300,130,'ANSI != ASCII',619,'2002-02-28 16:29:11'),(2421,136,'- Saint\r\n- Super Luxus Package of Luv\r\n- Nature 2.0\r\n- Singularity (why not satori? This one (and Tao) is very\r\n demo-ish...)\r\n- all the licht intros in a row ;)\r\n- Genocyd (not that known...)\r\n- sunflower\r\n\r\n..just a random selection... ;)\r\n',619,'2002-03-06 14:09:05'),(2424,137,'I wouldn\'t take pouet.net THAT serious.\r\n\r\nBut I agree, that there are too much phrases like \'you suck\', \'this sucks\', \'do something better, idiot\', \'fuck off\', \'this is ugly\', \'this is crap\', plus all those pointless flamewars...',619,'2002-03-06 14:27:52'),(2458,49,'Please add VC20 (or VIC 20, as it\'s often called). There are quite a few prods out there...',619,'2002-03-06 18:44:38'),(2768,138,'It\'s not the longest thread yet. So, c\'on... still some posts to go. =)',619,'2002-03-14 17:04:26'),(2922,150,'Gargaj: Nope, since this page would be HUGE for 24h.\r\n\r\nBut what about a glöps counter, e.g. a counter that sums up ALL the glöps in the last 24h? Could be placed in the \"some stats\" box.\r\n\r\n(I know.. pretty useless too, but would be funny :))',619,'2002-03-21 14:25:56'),(2930,154,'look at the prod sheet of fr-minus-2 and you\'ll know...\r\nIt\'s one of the most anoying bugs imho.',619,'2002-03-21 18:18:44'),(2939,154,'new platform: C128',619,'2002-03-22 08:48:49'),(2952,156,'will-b: It was all done in paintshop pro. :)',619,'2002-03-22 16:13:09'),(3391,172,'\"let\'s divide the pouet registrants into two sections, being normal dudes and worthless idiots, so you can flip a switch that filters out all posts/comments/whatsoever submitted by the shitheads :)\"\r\n\r\nNo offence plek, but what about YOUR posts? I mean, if I should name the current Nr. 1 hater, it would be you... :)',619,'2002-04-08 18:36:36'),(3511,173,'The real session 3, a VERY small demoparty in Eisenhüttenstadt/Germany (about 20 scener, including the guys from the local computer club who organised this meeting, I guess there were more orgas than (scene) visitors!) was my first party experience. Although there was no entrace fee, we had a nice location, a pretty big bigscreen, internet, and even prices for the compo winners. And WHAT prices: DVDs, books, mobile phones, a coffee-machine(!)...\r\nWell, we won almost everything since there wasn\'t much competition. I gave away the coffee-machine and the DVD to mados, because the DVD was useless for me (AND it was his favourite movie) and he really needed a new coffe-machine. :)',619,'2002-04-15 13:57:06'),(3785,183,'2d-starfields... and scrollers of course.',619,'2002-05-05 17:03:31'),(3813,181,'Fr-07 is a child, not a demo. Ask rp for a screenshot. ;)',619,'2002-05-06 11:23:13'),(3850,135,'Yes, a top-100 list would be nice, instead of the usual user-list.\r\n\r\nFeatures/bugfixes we really need:\r\n- users shouldn\'t be allowed to add a prod with a future date to stay anoyingly long in the latest release box\r\n- users shouldn\'t be allowed to add webpages (*.html/*.php ...). Only links to the real prod (*.zip/*.rar...) please.\r\n\r\nThis could be done in a few lines of code in the submit sys.',619,'2002-05-09 13:43:16'),(3932,186,'Also interesting:\r\n\r\n\"The alt.syntax.tactical crew (of which I am definitely not a member) decides every now and then to start a colossal crosspost / flame war. One of their attacks started trolling by crossposting between alt.smokers, can.talk.smoking, alt.support.non-smokers, asthma and SCI groups. The trollers would take an original post from alt.smokers, pass it thru a anonymous remailer (with the original e-mail name intact) and repost it to all of the above groups. This (as you can guess) started a massive flame war with the original (innocent) poster getting in trouble for the crosspost that they never made.\"\r\n\r\nfrom [url]http://ddi.digital.net/~gandalf/trollfaq.html[/url]',619,'2002-05-16 14:15:24'),(3967,185,'[img]http://www.tap-011.com/milan/Tap-poster.jpg[/img]',619,'2002-05-17 15:17:25'),(4378,196,'Hidden/extra parts of course. :)',619,'2002-05-28 16:19:13'),(4398,196,'Also a nice thing about c64 demos: ASCII-Art in the directory-listing of the disk(s), which most emulators tend to destroy btw. (so better use ccs64 for that..). One of those things (besides notefiles) that makes no sense on PCs though...',619,'2002-05-30 12:12:27'),(4413,197,'I guess almost EVERY demogroup was present in that funny erotica/computers-for-beginners mag, so it\'s really nothing special. Oh, and they really have a strange taste. :)\r\n\r\nSecondly, I have seen the \'report\' on 3sat too and I remember having written an \'nice\' article about it, but luckily it was never published.=) On the other hand it was at least better than the infamous rtl2 report about ambience 2ooo (or was it 2oo1..?), which is still around on scene.org I guess.\r\n\r\nUhmm, and if I remember correctly, there were also articles in older pain/hugi issues focusing that topic.\r\n\r\nA probably usefull link:\r\n[url]http://www.cosmicfly.de/pressroom[/url]',619,'2002-06-01 20:55:59'),(4576,207,'yes',619,'2002-06-12 11:03:37'),(4577,206,'yes',619,'2002-06-12 11:03:59'),(4578,205,'!',619,'2002-06-12 11:04:35'),(4579,204,'yes',619,'2002-06-12 11:05:11'),(4580,203,'I support the idea, although I know it\'s pretty much useless.',619,'2002-06-12 11:06:47'),(4586,203,'diver, you obviously don\'t understand the 1-5 threads. It\'s just a try to wash away the stupid porn junk posting from mr. stefan.\r\n\r\nAnd yes, we either need administrators or disable the img feature. But noone is listening anyway...',619,'2002-06-12 13:49:01'),(4629,208,'Gosh...\r\n\r\nThe top 10 is open for every scene production and I think it should stay that way. But we REALLY need a monthly charts aswell, not only a all-time ranking.\r\n\r\nBut as with all pouet suggestions, they won\'t come, because analouge has no time to code/fix anything... What a pitty :/\r\n\r\nWhy not make this open source or at least allow trusted sceners to help with new feature/bugfix implementation?',619,'2002-06-13 15:52:07'),(4632,202,'Every successful online community suffers from the same problem: There are always people who have fun destroying it. Pouet is no exception. I agree with spin. I really wonder with what degrading shit they come up next. Idiots.',619,'2002-06-13 16:13:24'),(4865,212,'bhead: I\'ve send a mail to analouge already... :)',619,'2002-06-28 10:07:57'),(5019,212,'melw: nice idea. Too bad analouge doesn\'t seem to react on ANY mail he gets. :/',619,'2002-07-03 10:32:26'),(5045,220,'unreadable? messy? old? crap? ;)',619,'2002-07-04 17:47:44'),(5224,227,'analouge knows about that. Be patient.',619,'2002-07-10 13:48:12'),(5664,242,'As we all grow older it\'s getting harder to impress us. As kids, we were much easier to amaze, because we didn\'t know much (or anything at all) about how all those crazy flashy things that happen on our monitors work. Today we all have our own demo-making experiences and we have seen hundreds of demos, most of them composed of the same effects and concepts.\r\n\r\nAnd about the old demo debatte:\r\n\r\ngood demo = code + music + design + originality.\r\n\r\n\r\nIf you\'re bad at coding, you still have a faily good chance to produce something kewl. Just emphasize more on the other components of that formular.',619,'2002-07-24 12:32:44'),(5939,236,'Most Winamp plugins work with modplug, just look out for one with a \"note dot\" effect.',619,'2002-07-29 09:57:04'),(6113,230,'/me wants \"super luxus package of luv\" too...',619,'2002-08-05 18:19:06'),(6148,259,'Please stop whining about this totally irrelevant halcyon demo.',619,'2002-08-06 09:57:40'),(6204,263,'The almighty RANDOM link is always there for you... :)',619,'2002-08-07 10:34:20'),(6299,265,'amen :)',619,'2002-08-09 15:25:47'),(6315,149,'hehe',619,'2002-08-09 17:49:05'),(6320,266,'threads nr. 149, 87, 71, 70 and 29 ...\r\n\r\nand it all started like this:\r\nhttp://pouet.net/topic.php?which=1',619,'2002-08-09 18:01:13'),(6351,267,'On topic:\r\n\r\n- add a \"modify\" link to the prod page\r\n- clicking on that link leads to an \"modify request form\"\r\n- submitting this form will forward the request to the moderator\r\n\r\nBesides modifing the prod data (adding/correcting party ranks etc.), the moderators should be allowed to add logos and probably other little stuff.\r\n\r\nThis way, the mod people can help to tidy up the database mess a bit etc. and analouge is still the one with the main power (killing prods/threads/comments etc.)\r\n\r\n\r\nAnd I\'d like to have an ignore feature for the trolls...',619,'2002-08-10 19:25:37'),(6352,267,'additionally, there should be one or two trusted php dudes, who help analouge with fixing bugs & adding features...',619,'2002-08-10 19:31:31'),(6520,273,'No, that would be boring. 8 out of 10 would be NE releases anyway. ;)',619,'2002-08-15 22:41:25'),(6533,273,'And a \"most controversial prods\" chart would be interesting too (prods with MANY thumbs, both \"rulez\" and \"sucks\").',619,'2002-08-16 15:48:48'),(6552,265,'\"Die Lacher fühlten sich umzingelt, obwohl der Witz nicht richtig rauskam.\"',619,'2002-08-17 21:50:09'),(6615,277,'- the number of appearances of a logo (read: the probability that it\'s getting shown when a pages is loading) should be directly influenced by the voting. The better the voting, the better the probablility that it\'s getting shown, when the page is about to load.\r\n\r\n- the \"vote logos\" link should be included in the main menu (between \"users\" and \"random\")\r\n\r\n- the logos should be still viewable after the vote (just the \"rulez\" and \"sucks\" buttoms should disappear)\r\n\r\n- a logo top-10 would be nice also \r\n\r\n',619,'2002-08-20 21:12:29'),(6639,277,'\r\nMy suggestion with the calculated appearance based on votes would have the advantage what ALL logos have the chance to be shown, only that the ones with good voting results would be shown much more often. I mean, there are 100(?) logos in total, and I only get to see the same old logos again and again (yes, I admit most of \'em ARE good).\r\n\r\nOptimus: Analouge told me, that he made a database integrity check, and so, fake glöps caused by bugged code etc. were removed. Could be the reason...\r\n',619,'2002-08-21 12:59:32'),(6652,278,'I don\'t quite get the lobster running gag and/or your lobster obsession. Is there a story behind that?',619,'2002-08-21 16:12:31'),(6667,277,'ile: There is just one problem. What is the definition of \'accepted\'? 50% must like it (and voted rulez) would be fair I think (although still quite hard, because a lot of people seem to have voted sucks for almost all logos).',619,'2002-08-21 17:45:57'),(7071,295,'ermm... I guess he was there and wanted to say \"except evoke...\" ;)',619,'2002-09-02 16:52:07'),(7173,300,'Gosh, godcentric is an old joke group, just like nextempire. Of course they won\'t admit it in public =)',619,'2002-09-05 09:27:29'),(7505,319,'*yawns*\r\n\r\n\r\nMore than 30% of all demos contain copyrighted material or contain material based on copyrighted material.\r\n',619,'2002-09-19 21:07:19'),(7581,321,'ALL of the top-10 dudes have either created or participated in demos or intros or other scene prods (except crest. but he does demoshows on parties etc.).',619,'2002-09-20 11:48:02'),(7668,324,'Some people have strange problems.',619,'2002-09-21 10:53:11'),(7834,321,'[i]Yes! A feature having which demos every pouet user has been involved in his personal list, would be good idea in pouet[/i]\r\n\r\nNot really. It just enforces flame-wars. And then it goes like this:\r\n\"Ohh, damn he doesn\'t like my demo this fucking bastard. Oh, wait a minute, I just go on his account sheet and flame every prod listed there harhar\".\r\n\r\nYou know, the KOZMIK type of behaviour. :)',619,'2002-09-24 16:22:51'),(7837,321,'mhmm :P\r\n\r\ni just thought about my prod-count and came up with 24. :)\r\n\r\nnr.25 is in the works. And probably it will be even not crap. ;)',619,'2002-09-24 16:54:16'),(7957,332,'afaik the phrase \"dutch colo(u)r scheme\" was invented by macaw some years ago, and later, everybody started to used it. ;)',619,'2002-09-28 12:44:45'),(8243,338,'[i]I have just seen the screenshots from numen, yeah preety impressive![/i]\r\n\r\nIn fact, I have seen thumbnails of screen shots. Small thumbnails of 8-bit demo ALWAYS look much better than the real thing in motion. (demos running in low-res or at < 5fps are not THAT impressive to me :)',619,'2002-10-07 10:54:15'),(8628,351,'Let\'s face it: Pouet is a big demoscene playground for flames, idiotic remarks and.... whining. :)\r\n(it could be more, but not in its current form)',619,'2002-10-23 19:59:31'),(8896,366,'any decent search engine should answer all your questions within minutes.',619,'2002-10-27 11:02:52'),(8905,355,'ps has a point though.\r\nThe I\'m-so-badass posing of certain people is getting tiresome.',619,'2002-10-27 13:51:22'),(9113,368,'hrhr. the fr07 joke still works. ;)\r\n(hint for demomike: it\'s not a demo)',619,'2002-10-29 12:07:27'),(9116,373,'I guess in all stuff I did so far, there is something I like. And definitely also something I hate. :)\r\n(no f*cking house advertising links here though. Find out yourself, If you care...)',619,'2002-10-29 12:27:40'),(9297,380,'all the sunflower demos have good and melodic soundtracks too.',619,'2002-10-31 13:05:16'),(9298,374,'\'aliens told me to do so\', my dialogos 2001 thinggy. (but I still love the title :))',619,'2002-10-31 13:08:41'),(9346,380,'[i]DO MORE CREATIVE MUSIC-TRACKS FOR DEMOS AND MUSIC-COMPETITIONS LIKE iN THE GOOD OLD DAYS AGAIN.... ;-)[/i]\r\n\r\nYou must be kidding. All those stupid 303-overkill and uninspired techno tracks in insane 8-bit quality. No thank you. ;)\r\n\r\n\r\n[i]if you have the idea get the gear and get started. Problem is, a lot of musicians have the gear but no idea.[/i]\r\n\r\nPretty much the same with a lot of coders. They can code, but don\'t know WHAT (or how to make it look good for that matter). \r\n\r\nNo matter if musician, graphic artist or coder. A fool with a tool is still a fool. Without intuition and imagination, the results will look/sound bad.\r\n\r\nAnd in the end, everybody makes the stuff that he/she likes and/or is able to do. And not what you demand them to do. Or the other way around. Make your own demo with your own music in it. :)',619,'2002-10-31 20:53:08'),(9399,381,'just like so many others.',619,'2002-11-01 15:10:01'),(9446,383,'Don\'t know if it was THE first one, but actually one of the first ones I enjoyed. [url=http://www.pouet.net/prod.php?which=4381]Here.[/url]',619,'2002-11-02 15:50:51'),(9456,380,'[i]I mean, dnb: you don\'t really need mp3 to do dnb. Most can be done in a module quite well..?[/i]\r\n\r\nDepends. I for one wouldn\'t wanna miss all the nice DSP stuff. Trackers, in their original sense, are pretty much obsolete these days (except for chiptunes etc).',619,'2002-11-02 17:06:37'),(9562,380,'There are sure some tracking experts/fanatics that can do some really neat stuff in 10 years old tracking software, like nagz, nighthawk, blz and kaneel etc. :)\r\n(the software is not always 10 years old, but the concept is.)\r\n\r\nBut let\'s take a step back and go more into detail, why trackers suck for most purposes.\r\n\r\na) In classic trackers, we have a 2d-table (erm, yes, most tables are 2d ;)), in which we can fill hexcodes for build-in effects, the note-data, note cut/off info, probably we can define some intrument envelopes for panning, volume and maybe pitch too somewhere.\r\n\r\nThere are no seperate channels for intruments. Eventhing is linear. No modularity. No syntax colouring. (some have it, yes) That was just fine for 4ch tracks on amiga. And it was definitely a step forward compared to the script-language style of note data editing there was before. It was probably also fine later on, while the number of channels were strictly limited, there we had to take care for the amount of mixed stuff and so we had a reason for squeezing more than one instrument/sample in one channel.\r\n\r\nToday, those issues are gone and as the amount of used channels grew, we have to face the limit of this simple architecture.The more complex the arrangement gets, the more confusing and unflexible is this way of composing. Sure, NNAs have reduced this problem quite a bit, but it\'s not available for every classic tracker. Freely (re-)organisable pattern data? No chance, even if mpt supports block data drag & drop. Simple effects like delays and reverbs can be faked yes, but again, this makes the data layout just more messy and unflexible and honestly, it doesn\'t sound too good.\r\n\r\nTo summarise: Modularity (both, in the way the note data and effects are handled) is a must have. It\'s like the difference between the oldschool way of coding vs. OOP style. Buzz went in the right direction while making other mistakes.\r\n\r\nb) The quality. 32bit or 24bit support for samples? No. I for one don\'t like to have a gfx program that is limited to 16bit colours. The difference might be not that obvious, but in a more subtile way, it\'s needed. Stereo samples? Compressed samples? You get the point...\r\n\r\nc) Samples = static sound data. Real envelopes? No. Pitching the note data for full octave ranges? D\'oh, ok, FT2 introduced intruments (nothing else but multisamples with some evelopes) . Nice, but no solution at all.\r\n\r\nd) Midi support? Nah. \'Expandable\' i\'d say. :) \r\n\r\ne) Real time recording of parameter tweakings? No, everything is programmed. Again one might point to Buzz, but then again, I don\'t count this one to the \'classic tracker programms\' avalanche.\r\n\r\nf) ASIO? Hahaha. Some very few newer ones have beta-implementations. \r\n\r\n\r\nConclusion: Classic Trackers were fine stuff for amateur musicians. 10 years ago. They are still useful for some special tasks, like 64k intros or anywhere else where small & hw-independent tunes are in need. Chiptunes aswell. Fast 30 minutes fun tunes too. Cool for trying some ideas quickly. For drum patterns too. For everything else, there are simply more decent audio softare architecture available.\r\nTrackers are software samplers with a rather crappy build-in one-way sequencer. Interesting as VSTi though. :)\r\n\r\n[i]...they never succeed making good songs without any effects[/i]\r\n\r\nI did. And it\'s not like trackers don\'t have any effects. :) Probably some die-hard-trackers are afraid of new technology. I\'m not. :)\r\n\r\nHeck, I even thought of coding my own dream-audio-software what leaves all the crap behind and that\'s still compact enough to get not bloated. But I came to the conclusion that a project like that would take 2 years of my lifetime. And I\'m not THAT crazy. :)',619,'2002-11-04 12:47:15'),(9565,380,'sure. i never declined that. :)',619,'2002-11-04 13:21:54'),(9599,380,'[i]So, you\'re musician, I guess.. :-)[/i]\r\nI\'m pretty much everything, I guess. :) But if I should compare music vs. coding vs. gfx, I enjoy making music the most. :)\r\n\r\n[i]And I see that it is really hard to do cool techno with the common trackers.[/i]\r\nClear and repetitive rhythm structures are usually one of the strengths of trackers. Their way of handling the whole sequencing of note data (+highlighting every x-row) supports this quite well.\r\n\r\n[i]I just wanna have a sampler[/i]\r\nThere are tons of them for your favourite vsti/dxi environment. :) Some of them feature a tracker-style interface, like the upcoming cyberide (check discodsp.com).\r\n\r\n[i]I don\'t think, trackers are dead..[/i]\r\nDon\'t think so either. I just pointed out the drawbacks.',619,'2002-11-04 23:11:59'),(9716,386,'[url=http://www.pouet.net/prod.php?which=4480]utter crap :-)[/url]',619,'2002-11-08 09:26:46'),(9829,388,'I don\'t know whats worse.\r\nThe actual \'art\' demos or the \'we-wan\'t-to-make-fun-of-\'em-but-don\'t-know-how\' demo flood.',619,'2002-11-13 00:28:44'),(9831,388,'How about making a REAL parody demo instead of flodding pouet with uninspired-made-in-5-minutes-junk? But that would be a challenge and would require more effort than you are willing to invest, I guess...',619,'2002-11-13 00:51:49'),(9833,388,'You or lator/stefan or any of the fake accounts you or lator/stefan and/or your trolling friends created. You are all the same kind of pouet (ab)users to me.',619,'2002-11-13 01:09:17'),(9896,390,'Ok.\r\n\r\nIt\'s like this.\r\n\r\nPlek and Stefan think:\r\n- chimera is crap and overrated like hell\r\n- $\' stuff is crap and overrated like hell\r\n\r\nThat\'s all fine and I guess most other sceners agree so far.\r\n\r\nBut. Is that a reason for making this website UNUSUABLE? For creating shitloads of fake-accounts? For adding more of the same? For trolling and flaming their ass off?\r\n\r\nI think we all got your point by now and it\'s time for stoping this childish behaviour now.',619,'2002-11-14 11:50:48'),(10088,400,'tunnel... hand... sleepless/smash? ;)',619,'2002-11-18 11:53:46'),(10112,401,'this website iz fukked =)',619,'2002-11-18 17:09:28'),(10115,401,' ',619,'2002-11-18 18:01:38'),(10164,398,'yeah, I guess that will decrease the amount of entries dramatically (for those 32/64b compos at least). :)',619,'2002-11-19 18:56:32'),(10177,407,'pouet is dead.\r\nas a database and review site.\r\nlet\'s call it fun site.\r\nor let\'s just asks a h4ck3R to nuke all this, so all the pain has an end.',619,'2002-11-19 21:44:47'),(10189,407,'I guess analouge underestimated all this. Maybe he was just too naive to believe that it could work without any administration and moderation.\r\n\r\nThe idea of having an universal demoscene portal/database/discussion bbs was (and still is) good though... ',619,'2002-11-19 23:55:11'),(10194,408,'twist your head around \r\nit\'s all around you',619,'2002-11-20 00:23:48'),(10234,407,'[i]\r\ni suggest analogue to close the website for something like 2,3 months, thus saving the time of all ppl glopping too much instead of making demos.[/i]\r\n\r\nanalouge could:\r\n- close the site down\r\n- clear up the db (will take time...)\r\n- fix all known exploits\r\n- add automatic picture resizing (so threads can\'t get fukked up)\r\n- think about a global moderation function or user rating function\r\n- give the admin control to someone he knows and trusts and someone who has time and motivation for all this. Probably a team of people instead of a single person.\r\n\r\n[i]then remake it, add an okayish moderating system (something like : only moderators can add releases)[/i] \r\n\r\nThat\'s too restrictive. There should just be a button somewhere on the prod sheet. The del suggestion should be forwarded to the admin. He can have a look and decide what to do.',619,'2002-11-20 12:37:11'),(10252,407,'gargaj, ok, let\'s merge our ideas. :)\r\n\r\nInstead of a button, a one. If you click there, a modification/del request form pops up. If you want to delete something you\'ll need to give a reason though (like, \'it\'s a commercial game and is just spam\').\r\n\r\nIn the admin view, there should be 2 sortable lists of all those requests. 1 list only for del-requests (click on one to see the reasons) and one for modification requests (corrected party/release date etc). In any case the admin only needs to say \'yes\' or \'no\' in order to apply the change to the db (similar to the rules/sucks for logos), so he should not have much work. :)',619,'2002-11-20 14:11:36'),(10347,407,'The funny thing is, that an experienced php coder could programm all the suggested stuff within some hours, but there is no chance that anything is gettin\' done until analouge finally gives the project to trusted people. \r\n\r\nUntil now, he didn\'t. After all a lot of work went into the site, so I can understand that he won\'t give this (brain)child away that easily...',619,'2002-11-21 12:55:08'),(10415,407,'That\'s not practicable. Just image someone needs to say something urgently. Like, \"here\'s a fix for problem xy\". To let people wait for a week in order to activate their account is no solution.',619,'2002-11-22 21:58:51'),(10438,416,'in fact, some mtv (germany) trailers look like replay intros. :)',619,'2002-11-23 11:50:12'),(10499,421,'I suggested to disable the image posting long ago and nobody was listening. Looks like I\'m not \"famous\" enough... \r\n\r\nBtw, analouge, please read the long [url=http://www.pouet.net/topic.php?which=407]\'fake prods\' thread[/url]. There are many ideas that are worth thinking about...\r\n\r\n\r\nOh, and to Mr. Lator himself,\r\n[i]haha, i think you are searching for geeky-demoscenewannabe-without-life >P[/i]\r\n\r\nisn\'t that exactly what you are?',619,'2002-11-25 11:13:27'),(10893,432,'I save my coins for a better game. ;)',619,'2002-12-08 21:23:11'),(11004,435,'well, all those elitegroup teaser demos are pretty short.\r\n\r\nAnd most of my demos are not much longer than 90 seconds either. ;)',619,'2002-12-13 15:19:06'),(11129,441,'you people have no taste.\r\n\r\nNEXTEMPIRE is the one and only.\r\n\r\n(...)',619,'2002-12-18 22:34:21'),(11179,442,'Most people have only dx7 cards (including my gf2), and there are only very few dx9 cards available at the moment. So, I think it\'ll take some time, till we see some demos that seriously benefit from the new features of dx9. That means for the average end-user: No need for upgrading yet.',619,'2002-12-21 12:06:29'),(11603,457,'*yawn*\r\n\r\nThe usual glöps-top-ten bashing. Anyway, I guess nobody else but Optimus is really worried about this one. In fact he seems to be worried about a lot of irrelevant things.',619,'2003-01-06 12:13:20'),(12038,472,'The first answer is \"yes\".\r\nThe second answer is \"partly\".\r\nThe third answer is \"hund\".\r\n\r\nAnd next time: English please.',619,'2003-01-21 18:17:30'),(12060,472,'moT, du alter Märchenonkel ;)',619,'2003-01-22 12:12:07'),(12131,472,'It is a known fact that most/all germans cannot write their own language properly. The orthography has been reformed a few years ago and now the confusion is even more obvious than before. Lately I witnessed several discussions about the correct writing of \'Alptraum\' (Nightmare). 50% believed that it is written \'Albtraum\' (with \'b\') while the other 50% insisted it was \'Alptraum\'. (actually both ways are correct ;))',619,'2003-01-24 11:10:51'),(12380,478,'Oh, the joy of never ending (and ALWAYS pointless) art-or-not-discussions. :)\r\n\r\nOk, what\'s needed to create art:\r\na] talent+creativity\r\nb] skill (gained by traning a] )\r\nc] ideas/motivation/conception\r\n\r\nArt without any talent/skill is trash.',619,'2003-01-29 19:46:57'),(12409,484,'You may buy the mindcandy dvd.',619,'2003-01-30 14:20:26'),(12410,484,'You may buy the mindcandy dvd.',619,'2003-01-30 14:20:28'),(12454,472,'wilbe: Not _that_ good. But good enough to get the message. ;)',619,'2003-01-31 16:54:41'),(12585,488,'...but then again, most demo people are not professional game developpers like fr etc. and just coding some graphics stuff out of interest/hobby.',619,'2003-02-04 10:25:01'),(13239,503,'I somewhat second macaw here. Especially the \"most innovative demo\" category looks messed up. I actually consider NONE of those nomenies to be innovative. Same goes for \"best new talent\": Most of \'em have been in the scene for a long time already. AND has made 2 good demos before Squish etc.',619,'2003-02-22 13:47:22'),(13427,506,'I\'m looking forward to the heap of ultra-über-mega-31337-dx9-demos which seem to be right around the corner... *cough*',619,'2003-02-25 19:18:08'),(13794,519,'[i]Also I use crazy variables like [...] tits19, ficken23[/i]\r\n\r\nSo, YOU are the one coding all those pr0n dailers. ;)',619,'2003-03-05 22:34:48'),(13947,517,'would you please STOP feeding the troll over and over again?',619,'2003-03-08 19:37:10'),(14070,529,'Every 2 months the same discussion. And I\'m not getting tired to demand:\r\n\r\n[x] kill the [img] tag (you can still post pics as [url])\r\n[x] add a delete/modification request button to the prods page which is getting forwarded to analouge (or any other moderator), who can apply or decline the request.\r\n\r\nAnything else is up to the users.',619,'2003-03-13 15:31:00'),(14074,529,'[i]I know that this discussion happened many times already. And I also know about the answers.\r\nBut I think if this won\'t be done, in about 2 months or so the \"scene-users\" are gone.[/i]\r\n\r\nThe really bad times are already behind us. Remember those nick-exploits? ;) And about fake prods: If they are *actual* prods, they belong here. If they\'re not, you can press the request-del button and the admin can look for it (according to my suggestion above).',619,'2003-03-13 16:51:42'),(14079,529,'[i]that will sooner or later turn out into major abuse of the forward option, since everybody knows it\'s fun to spam analogue with that kind of requests.[/i]\r\n\r\nNo, that won\'t happen if you\'re directed to a form where you have to list [b]what[/b] and [b]why[/b] you\'d like to change about a certain prod. The admin/moderator(s) just need to take a look at their sortable del- and change request lists (view most wanted changes at the top) and press a button to apply or decline the request. That surely doesn\'t consume much admin time. 5 minutes a week, I\'d say.\r\n\r\nOh, and someone should \'repair\' that quote-tag. It tends to fuck up the page layout. :)',619,'2003-03-13 18:10:14'),(14080,529,'(not to mention the code tag :))',619,'2003-03-13 18:12:22'),(14198,532,'[i]kill those damn glöps[/i]\r\n\r\nAs if that would improve anything. The people who add fake-stuff don\'t do it for the glöps anyway.',619,'2003-03-17 12:53:01'),(14212,532,'The problem is that pouet is such a big thing by now that it became hip to add fake-stuff(tm) here in order to get attention. Things which noone would dare to release at a party etc. And no, I don\'t believe that cracktros are the root of all evil.',619,'2003-03-17 15:43:40'),(14221,532,'analogue:\r\n\r\n- the 1st option sucks. It delays everything and the users depend on the activity of the staff\r\n- the 2nd option is the way to go. The \'reporting\' process can be easily automated [with a request form, I\'ve suggested this several times].',619,'2003-03-17 18:44:11'),(14323,535,'yep, not a bad idea at all...',619,'2003-03-20 11:35:22'),(14758,544,'\"multimedia whores\"\r\n\"the empire of flashy colours has send me to this place\"\r\n\r\nnot so common ones, I know... :)',619,'2003-03-31 22:47:29'),(14759,544,'Oh, and the \"I am not an atomic playboy\" phrase is from Vice Admiral Blandy, commander of joint task force at Operations Crossroads, Bikini Atoll from 1946 The full quote:\r\n\r\n\"The bomb will not start a chain reaction in the water, converting it all to gas and letting all the ships on all the oceans drop down to the bottom. It will not blow out the bottom of the sea and let all the water run down the hole. It will not destroy gravity. I am not an atomic playboy.\" (according to http://pnorthov.future.easyspace.com/pg517.htm)',619,'2003-03-31 22:55:25'),(14792,544,'\"life is always realtime\"',619,'2003-04-01 20:09:42'),(15044,556,'Those are genres, not categories.',619,'2003-04-11 13:51:21'),(15258,564,'Voting system: You should be allowed to pick at least 5 prods, not only 3. Or even better: Every prod gets points ranging from 0 (very bad) to 9 (very good). Sounds fair to me.\r\n\r\nBtw, greetings to the guy who asked me for toiled paper. ;)',619,'2003-04-22 17:07:32'),(15935,582,'I prefer videos, if they\'re encoded decently that is.',619,'2003-05-11 19:34:19'),(16072,588,'[i]Nor is C++ mainstream, to my knowledge employers seek mainly for people programming in Java.[/i]\r\n\r\nRofl. It can\'t get more \"mainstream\" than c/c++.',619,'2003-05-16 13:33:32'),(16242,592,'Let\'s see:\r\n\r\n> * Simulaatio 2003 report\r\n> * Breakpoint 2003 report\r\n\r\nI guess those are DiamondDie ones. IIRC they\'re already online.\r\n\r\n\r\n> * Drawing ActiveX controls into memory buffer\r\n\r\nErr.. %-)\r\n\r\n\r\n> * Writing correct and robust JavaScript\r\n\r\n*cough*\r\n\r\n\r\n> * Memory management that makes your code size smaller\r\n\r\nMhmm, ok.\r\n\r\n\r\n> * Kill the mickeys (why computer mice are evil)\r\n\r\nI know that T$ has written such a text long time ago.\r\n\r\n\r\n> * Eugenics - some thoughts on a delicate subject\r\n\r\nAdok. :) Wasn\'t there a quite similar text on your (old) website? I might be wrong though...\r\n\r\n',619,'2003-05-21 11:55:18'),(16372,572,'But unfortunately it doesn\'t work with [url=http://www.pouet.net/prod.php?which=11]gfx[/url].',619,'2003-05-24 11:38:02'),(16374,572,'It\'s not only the size. The main problem is that there is not auto-
after each pic, so you can easily make an infinite pic row. However, simply disabling that crap (at least for prod comments) would be the better solution anyway.',619,'2003-05-24 12:14:04'),(16519,600,'You wish...',619,'2003-05-29 23:36:29'),(16797,606,'I rather wish he would \"shut up\" more often. ;)',619,'2003-06-07 18:24:46'),(17063,618,'Go back to school. This would have the positive side-effect that you couldn\'t hang around on this website all day long.',619,'2003-06-17 12:24:04'),(17125,620,'Haha. :)',619,'2003-06-18 11:16:37'),(17269,624,'Drum synths usually sound... synthetic (read: cheap). And for the rest: Google should give you tons of sample sites, have you even tried?',619,'2003-06-20 17:04:30'),(17457,629,'psonice:\r\n\r\nTry \r\n - buzz (discontinued, but still very popular),\r\n - psycle (open source, updated regulary),\r\n - renoise (commercial, the version without wave writer/asio is for free).\r\n - modplug tracker (slightly outdated, but has its strong points)\r\n\r\n\r\nSkale and madtracker 2 might be options too.',619,'2003-06-26 10:26:36'),(17477,629,'ps, *yawn* I rather suggest you to \"stfu\". I\'m not talking about some bloody plugins or exe patches, I\'m talking about the main code and new features of the host.',619,'2003-06-26 16:31:28'),(17481,629,'Ok, then we both have a point. It has been discontinued by Oskari, but you still can have new features.',619,'2003-06-26 19:28:32'),(17736,633,'Obviously, you\'ve never heard of [url]http://www.asciipr0n.com[/url] ;)',619,'2003-07-08 15:52:28'),(17769,639,'Oj needs a comment function for the news.',619,'2003-07-09 20:45:42'),(17930,407,'[i]What I can do is stop inlining pictures and just show a link to the pictures. Any comment on this?[/i]\r\n\r\nMake it so(tm). :)\r\n',619,'2003-07-17 10:16:41'),(18015,648,'Great ones still missing in all those lists:\r\n\r\nenergia / sunflower\r\nrecycled / byterapers & doomsday\r\n\r\n',619,'2003-07-20 11:15:17'),(18443,662,'[i]Great were the times when people greeted only groups they actually were friends with...[/i]\r\n\r\nI\'m still doing so and I think a lot of people handle it the same way. Sometimes, I also greet unknown groups that made prods I liked.',619,'2003-08-08 10:25:38'),(18523,665,'Cheesy desktop pop. And also, it\'s still spam. I dislike both things.',619,'2003-08-12 16:44:11'),(18603,665,'Ultimate Gas wrote:\r\n[i]Tomaes tells you it is cheesy desktop pop and spam. He could tell you it is good just to make you happy and keep you active. It wouldn\'t hurt him to say that but he criticises instead. He doesnt even say how you can make it to his taste. Why? Because he wants to kill your talent before it becomes a threat.[/i]\r\n\r\nHe asked for opinions and at least I assumed that he likes to hear [i]honest[/i] opinions, not asslicking. I\'m sure he\'s old enough to cope with some not-praising comments and remarks. And secondly, making music to fit a certain taste (in this case, my taste) is bull, except you\'re working in a media company and getting paid for tv-ad songs and jingles. I don\'t like cheesy trance pop, period. There is no point in making it fit my taste. There is nothing he can do about it, neither can I. As long as he enjoys it, it\'s all well and fine. \r\n\r\nThirdly, there is no \'thread\' and obviously he is no beginner either, who needs some extra-soft care.\r\n\r\nAnd finally, such things are still off-topic here (but then again, 90% of pouet threads are...). There are plenty of place on the web where it isn\'t. United-trackers, noerror.org and many portals for home-recorded music of all possible styles are much better places to ask for feedback anyway. :)',619,'2003-08-13 14:16:19'),(18861,677,'[url=http://www.scene.org/news.php?answer=0&voted=1]Guess what...[/url]',619,'2003-08-19 19:29:06'),(19044,683,'Looks like an output of a random text generation script. I mean, most sentences don\'t make any sense at all.',619,'2003-08-23 14:32:32'),(19070,685,'My [url=http://tomaes.32x.de/text/faq.php]pc demoscene faq[/url] might be of some help here.',619,'2003-08-24 09:28:48'),(19165,687,'Aren\'t you in 2 groups already?',619,'2003-08-26 16:45:30'),(19169,687,'I wouldn\'t mind joining a new group either. But who wants a wacko designmusiccode dude anyway.',619,'2003-08-26 17:37:36'),(19322,690,'People can vote as they like to, but they shouldn\'t\r\n- vote up their own stuff\r\n- vote down, just because it \"it shouldn\'t have won\"\r\n- vote down, because it has a bug or doesn\'t run on their setup (correctly)\r\n- vote for something they haven\'t even seen\r\n- hide behind a fake-account for down-thumbing purposes only\r\n\r\n',619,'2003-08-30 12:24:40'),(19593,705,'[url]http://www.pouet.net/prod.php?which=8721[/url]',619,'2003-09-06 20:18:54'),(19644,707,'Forget pokemon, yu-gi-oh is da bomb, I tell ya. ;))',619,'2003-09-08 19:12:55'),(19710,706,'Not only in astronomy. Microcontrollers also. But really, you\'ll find more demos written in brainfuck than in fo(u)rth or fortran, Lisp, Prolog and Visual Basic. ;)',619,'2003-09-09 17:29:59'),(20067,722,'Statements like \"best viewed with...\" are crap. Only incompetent web designers use such a phrase.\r\n\r\nAbout the actual topic: That\'s no preview, just a beta version of the engine. There\'s not much I can do with it. Not even a single article to read, not even a dummy text that shows some of the features of the engine (text formating etc.).',619,'2003-09-15 14:08:43'),(20073,722,'The point of not placing a \"best viewed...\" remark on the site is that there is no point in doing so. Noone will ever change his/her browser, just because of that. It\'s not a crime if you cannot make the site look 100% the same in each web browser. As long as everything works correctly and as long as every feature is still accessible, it\'s ok.\r\n\r\nAnd what is the point of releasing an engine demo if there\'s hardly any engine feature to see? How do you want to encourage potential writers (the very few left ones) this way? Pain and Hugi have already a lot of problems to get some significant content in their mags.',619,'2003-09-15 14:45:06'),(20092,722,'Interviews, making ofs, detailed reviews and tutorials are imho the only things left that still make sense within a diskmag. Don\'t bother with \"news\" and \"discussions\". That\'s what the web is a good platform for.',619,'2003-09-15 17:05:11'),(20233,729,'or (more than 2) metaballs. ;)',619,'2003-09-17 14:42:58'),(20294,730,'I wonder when he\'ll discover the elitegroup name abuse. ;)',619,'2003-09-18 13:05:48'),(20312,730,'Tomcat wrote:\r\n[i] Also, Fairlight is a \"ripped\" name, it is named after a famous synthesizer brand.[/i]\r\n\r\nAnd I thought, it was ripped from an old speccy/c64(?) game with the same name.',619,'2003-09-18 15:25:33'),(20313,730,'Oh, and don\'t forget about the lot of smash designs demos with names taken from bands (typ o\' negative, enigma, project pitchfork), song titles (our darkness), movies (scream, event horizon) and even cigarette brands (west light). ',619,'2003-09-18 15:32:57'),(20330,731,'[url=http://tomaes.32x.de/text/faq.php]This[/url] was written for people like you.',619,'2003-09-18 18:59:23'),(20366,731,'psonice: Ever bothered to click on the link I\'ve posted?',619,'2003-09-19 12:15:13'),(20468,732,'Hehe. Yeah, the nick \"3d derrick\" is really hilarious. ;)',619,'2003-09-23 10:06:49'),(20578,737,'More? There you go: [url]ftp://ftp.scene.org/pub/music/artists/paniq/[/url]',619,'2003-09-24 19:52:17'),(20623,736,'I have my doubts about the whole outreach/going-to-mainstream-media thing. And as it seems, [url=http://ths.demoscene.org]others[/url] have them too:\r\n\r\n\"Very contradicting. I wonder how long it will stay underground when it\'s exposed to the puplic. The masses have no fucking clue yet, and that has always been the major advantage. The people with a driving force behind them will always find this niche movement on their own, because they are exactly the ones that make it worthwhile. I think most overlook this aspect.\"\r\n\r\nOh, well, let\'s look forward to the daily Farbrausch show on MTV. ;)',619,'2003-09-25 13:45:51'),(20627,736,'[i]In past years perhaps they did, as most had an amiga and demos were passed round with the games.[/i]\r\n\r\nIn the age of internet and decent search engines, it\'s not significantly harder. Of course, interest assumed. \r\n\r\n[i]And all the shit about the scene \'going mainstream\' is wrong too.[/i]\r\n\r\nWithin this week pretty much ALL german online mags/news sites had demoscene articles with headlines like \"former crackers doing film-art\". And that didn\'t happen accidentally.\r\n\r\n[i]The mainstream won\'t be interested in demos, because they aren\'t interested in the fact that it\'s realtime, and it looks worse than the videos on mtv.[/i]\r\n\r\nGranted, maybe not MTV, but NBC Giga aired demos on a weekly basis. And the gamer kids were more annoyed than interested, afaik. ;)\r\n\r\n[i]So these outreach events are (hopefullly) going to bring some fresh talent into the scene, which so far as i can see is only a good thing.[/i]\r\n\r\nIf it works that is.',619,'2003-09-25 14:29:15'),(20629,736,'So hackers are NOT annoyed when they have to read everythere that they are dangerous internet criminals?',619,'2003-09-25 14:33:30'),(20632,736,'[i]Hmm, looks like i\'m constantly one post behind :)[/i]\r\n\r\nReload faster. :)\r\n\r\n\r\n[i]If the german online game mags have some stuff about demos[/i]\r\n\r\nThose are not game mags, but regular major news(paper) portals.\r\n\r\n\r\n[i]What\'s NBC Giga? TV station? I\'ve heard of NBC (it\'s an american new channel or something?) Are they still airing demos each week? Not heard about that.[/i]\r\n\r\nImagine mtv with games and computers instead of videos. Only(?) broadcasted in Germany for several hours a day afaik.\r\n\r\n\r\n[i]the media aren\'t often interested in presenting the whole picture, they show what will sell the most copies.[/i]\r\n\r\nTHAT is the point and that was my point considering the scene vs. the press. They are very selective and manipulative. :).\r\n\r\n',619,'2003-09-25 14:59:41'),(21018,749,'Stop whining.\r\n\r\nGraphic artists have their tools, same goes for musicians and modellers. It\'s just consistent that designers can use a tool to assemble the final thing. Usually, major groups have their in-house demo assembling tools since years and use them. A few of them made theirs available to the public (demopaja et al.).\r\n\r\nSure, it\'s more 1337 to have your own system to work with, but I don\'t really see a problem when designers emancipate themselves from the coders. Sure, hardcore coders won\'t like to see that. ;)',619,'2003-10-04 12:30:08'),(21027,749,'Not really, because they will market the software as \"game development\" tool. The \"demomaking\" possibility is just a side effect, I guess.',619,'2003-10-04 16:08:20'),(21030,749,'Those things are not demoscene exclusive, you know... Those 1 or 2 extra plugins are not that much work anyway. The main system is not designed to be a toy for the scene. This guy just assumes that the scene could be a small, additional target group with those extras included. I think, he\'s wrong anyway.',619,'2003-10-04 17:24:37'),(21031,748,'\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n*ahem*',619,'2003-10-04 17:28:29'),(21053,750,'This is pretty much pointless anyway.\r\n\r\nA real conversion isn\'t possible. A truckload of vital information is getting lost. In 99% of cases you\'ll be left with some sound mishmash, which has not much to do with the original file and how it sounds like.',619,'2003-10-05 11:17:07'),(21061,751,'I\'ve used Ultimate Paint and it has not much to do with an oldschool gfx programm. The only good thing about it, was the concise effect explorer, which was something most \"pro\" software lacked of (incl. Photoshop). Fortunately, the Jasc dudes ripped the idea and included it in PSP8. :)',619,'2003-10-05 14:19:55'),(21078,751,'Tomcat: Not THAT unusual. Afaik, the really oldschool 8-bit musicians did it the same way with notes. :)',619,'2003-10-06 12:59:47'),(21160,753,'Yet another thread started by a name- and faceless troll. No sane scener should be bothered to post...\r\n\r\nErrmmm, wait a minute... ;)',619,'2003-10-09 14:45:58'),(21191,754,'[i]why are 64k-demos called \"intros\"?[/i]\r\n\r\nBecause crack-intros were linked before the actual games and in that sense \"introduced\" them. And secondly, the space for such an intro was limited, the cracked/trained game still had to fit on one floppy disc.',619,'2003-10-09 17:55:40'),(21194,754,'Mhmm, I really have to update the damn thing. :)',619,'2003-10-09 17:59:36'),(21404,741,'Cute. ;)',619,'2003-10-14 18:18:55'),(21610,766,'I wouldn\'t say it\'s in \"an early stage\". If you take a look at the status page, you\'ll notice that they have included a truckload of features already. Still many left or buggy, mind you.\r\n\r\nAnd yep, it emulates the cpu. The advantage is that you can run dosbox on other platforms than x86, plus you have more control over the emulation process. At least in theory. ',619,'2003-10-20 09:29:54'),(21768,770,'That statement might be true for c64. But basic evolved a lot in the past 20 years. You\'d be surprised how small the gap between vc++, delphi and vb actually is these days. Still, it\'s the most un-1337 programming language there is and I wouldn\'t recommend it for demo coding either. :)',619,'2003-10-21 15:26:00'),(21793,770,'Puterman: It\'s a little bit like comparing apples and oranges, but vb\'s definitely not much slower when it comes to average windows applications. Also, things like [url=http://www.powerbasic.com/]Powerbasic[/url] seem to generate pretty fast code. On the other hand, VC++ is the far more powerful tool, no doubt. \r\n\r\nBut then again, most calculations in todays demos are done by the GPU anyway, so \"too slow code\" is not really a valid point anymore either way.\r\n\r\nmoT: Looks like mental prostitution. ;) I thought you do php for a living. Hard times. :)',619,'2003-10-21 19:30:24'),(22042,775,'Optimus is the unoffical pouet mascot. Just imagine how [b]empty[/b] his place would be without his random posts. ;)',619,'2003-10-25 20:46:45'),(22167,781,'melw: Could you please remove the wrong nfos too?',619,'2003-10-29 17:04:36'),(22178,781,'You must be kidding. I\'ve added a correct screenshot already.',619,'2003-10-29 18:26:28'),(22963,812,'As if 64 bit computing is really an issue on the desktop market yet.',619,'2003-11-20 17:21:36'),(22970,812,'venom: Doom3 will run perfectly on any 32bit x86 system. 64bit will be no major issue on the desktop market within the next 1 or 2 years (read: until the rise of the long horn... erm ;) yes despite of win xp, second edition).',619,'2003-11-20 19:26:00'),(23160,824,'And [url=http://www.pouet.net/prod.php?which=4379]ABCDemo[/url] of course.',619,'2003-11-26 15:55:56'),(23540,834,'[i]The future of tracking is probably stuff like Renoise, Buzz[/i]\r\n\r\nThat\'s the present, not the future.\r\n\r\nPsycle is a nice toy, yes, but it still drives me mad. Still the same old crappy way of single pattern sequencing, automation sucks ass etc. What a pitty, it\'s the only usuable free/open source sequencer out there, besides buzz. If you want a real one, you\'ll have to spend some money, I guess, although I really wish that all those open source/freeware audio/dsp people would finally get their act together.\r\n\r\nMidi gear folks with tracking addiction might take a look at aodix 3 and ztracker, btw.',619,'2003-12-09 21:03:00'),(23629,836,'it\'s a very incorrect translation actually.',619,'2003-12-12 14:07:42'),(23676,839,'The message would have been even more subliminal, without character highlighting. ;)',619,'2003-12-13 21:35:12'),(23713,842,'[i]no-one dares to create them[/i]\r\n\r\nThat must be a typo. A \"c\" instead of a \"d\" seems to be more appropriate. Most sceners just don\'t have the latest hardware (f.e. because they are still students and can\'t effort it or think it\'s not worth it), so they code on and for the machines they have. The few that have advanced hardware will make use of it. ',619,'2003-12-15 12:23:18'),(23720,842,'nelius: Providing an additional divx version should solve that problem quite well. The only ones still screaming are those with obsolete hardware AND low bandwidth. :)',619,'2003-12-15 16:48:45'),(23769,842,'For the record, I have some piece of code laying around, that requires a 2ghz+ cpu to operate in realtime. And it is already fairly optimised too. But then again, my coding sucks. Uh, well... :)',619,'2003-12-16 17:16:47'),(24046,860,'64ever (known for [url=http://www.pouet.net/prod.php?which=8197]this[/url] one), among [url=http://noname.c64.org/csdb/search/advancedresult.php?form%5Bcategory%5D=groups&group_hqcountry%5B%5D=105]other groups[/url] too. Also, movement was an israeli demoparty in the 90s, iirc.',619,'2003-12-25 16:08:00'),(24086,863,'You need the borland crt unit fix. Google is your friend.',619,'2003-12-26 14:49:42'),(24384,878,'spengler and tmb\'s imaginary friends.',619,'2004-01-03 10:52:35'),(24468,884,'Stop imitating Optimus.',619,'2004-01-04 23:27:17'),(24599,886,'For my little demo hacks, delphi was more than enough. To me, the syntax is clean and beautiful (yet, a bit bloated) compared to the butt-ugly c/c++ mess. :) It\'s all pretty much straight forward and other people\'s source is actually readable. My old D5 compiler still suffers from a few annoying limitations, but I guess they\'re gone in recent versions. Speed is not really an issue either, forget the old prejudices. In the end, it\'s all about taste, preferences and actual NEEDS anyway. A major problem is the lack of delphi specific resources: Most references, tutorials and papers deal with c++ code.\r\n\r\nOh, and the \'4kb intros with delphi\' article in hugi28 is fun to read, but ultimately, of no use. Shrinking the size of an exe file down to ~2.5kb sounds fun, but nonetheless, it\'s clear that such an intro could never compete against an asm or even pure c/c++ one. Delphi is definitely a nice RAD tool, but if you really depend on a small sized exe, you better go with c/c++ and/or assembly language.',619,'2004-01-06 13:41:45'),(25155,902,'Case closed, I guess. :)',619,'2004-01-18 13:50:56'),(25176,904,'So, the answer to your initial post was actually \"pixel shaders\" ...',619,'2004-01-18 18:45:32'),(25275,910,'Not to speak of <= 256b intros, where the nfo file alone is often bigger than the actual release. :)',619,'2004-01-19 21:29:20'),(25296,907,'Ahem, excuse me, but I think that ps has a point. :)\r\n\r\nFor most sceners, your online mag is not that interesting (yet). Let\'s have a quick look at the latest issue:\r\n\r\n- the c++ thinggy: Ahem, sorry, but that\'s nothing.\r\n- monthly music reviews: Only relevant to very few sceners out there. I guess the net label scene cares.\r\n- Demopaja: Besides the stigma that surrounds this tool, it\'s too damn short. The few that are actually interested in demopaja don\'t get much useful info at all.\r\n- 4k audio engines: Now, that could have been interesting. But again, it\'s too short and sketchily to be of much use.\r\n- demos exposed: I for one prefer ths or static line (or even pouet) for reviews, but ok, that\'s a matter of taste.\r\n\r\nSo, there\'s not a single interesting thing for me to read. But as ps already pointed out, it\'s a matter of target group.\r\n\r\n\r\nOh, and your comparison with hugi#10 is nonsense. The amount of feedback that mag received _back then_ is not comparable to the feeback it gets _today_ many years after its release here on pouet. In fact, the early german language hugis were much more popular than the ones released today.',619,'2004-01-20 10:33:40'),(25297,908,'Ok, here are some of my favourites:\r\n\r\nakira\r\nghost in the shell\r\nmononoke hime\r\n(aka the mandatory anime trio)\r\npulp fiction\r\nsouth park: bigger, longer, uncut\r\nlife of brian\r\n\r\n(honorary mentions: seven, cube, fight club etc.)\r\n\r\nSo, now you know what movies can be expected to appear in the movie dissection line-up of my website. :) But there\'s a lot of movies I have yet to see, so the list above is rather temporary.',619,'2004-01-20 10:55:07'),(25308,908,'ps, ok, I will check that one out someday. Mhmm, can\'t wait for gits2 (trailer rocks) :)',619,'2004-01-20 13:08:00'),(25337,908,'shifter: yep, that\'s also a very good one. \r\n\r\nOh, and someone _really_ mentioned citizen kane *cough*',619,'2004-01-20 19:40:17'),(25485,915,'search for the user \"got\" and his group eldorado.',619,'2004-01-22 10:45:36'),(25487,913,'Gloom wrote:\r\n[i]people growing up in the \"internet age\" doesn\'t see anything wrong in just downloading music and movies from the net - hell, they are even seen as \"abnormal\" and \"not hip and happening\" if they don\'t.[/i]\r\n\r\nRight. And what\'s the consequence? Give up the old-fashioned way of content distribution and establish some good commercial d/l services for music, e-books and movies. It took years for the content industries to get that fundamental paradigm shift. They rather liked to invest their money to fight for their obsolete media distribution structures.',619,'2004-01-22 11:01:04'),(25786,924,'To answer the initial post: c) sounds fair and good.',619,'2004-01-25 16:07:41'),(26094,929,'Mhmm, too oldschool for me.',619,'2004-01-29 14:13:08'),(26139,930,'[i]Tap by Satori has a cool soundtrack[/i]\r\n\r\nWow, satori made a demo about my (ex-)group? Didn\'t know that. ;)',619,'2004-01-30 09:55:29'),(26187,924,'[i]On the D3D side: CHECK THE CAPS, DUMBHEAD![/i]\r\n\r\nBut to trust those cap values and rely on that can be pretty risky sometimes. But I guess it\'s not such an issue today, with rather mature drivers and all...',619,'2004-01-30 15:51:17'),(26251,930,'ps, but then again, sonnet has no ugly font zooms (+ more impressive atmosphere, more details, less annoying \'scene poetry\' etc.)',619,'2004-01-31 10:35:52'),(26752,948,'I have a folder with win32 sw rendering demos and intros on my hd.\r\n\r\nFor starters:\r\n\r\n[list]\r\n[*] the win32 ports of the fudge intros (clone series + paper11)\r\n[*] mrock stuff (zilog, bakkslide 7)\r\n[*] win32 ports of old doomsday demos (elektroniks, boost, off...)\r\n[*] satori demos (detox, metamorf, incyber)\r\n[*] exceed stuff (heaven7, spot)\r\n[*] liveevil\r\n[*] nonstop ibiza experience\r\n[*] kkowboy, moralhardcandy\r\n[*] lunix demos (+ the coop with mfx)\r\n[*] various hjb intros (+remixes)\r\n[*] mankind demos+intros\r\n[*] Enlight the Surreal\r\n[*] recycled by dsd + byterapers\r\n[*] square win32 port\r\n[*] the day the earth was born\r\n[*] my world\r\n[*] mindbender\r\n[*] ported mewlers and mfx intros (viagra, gamma... )\r\n[/list]',619,'2004-02-07 19:55:12'),(26754,948,'The list above is pretty much as \"modern\" as it gets when it comes to sw rendering. Besides F.A.N.\'s raytracing demos of course.',619,'2004-02-07 20:07:09'),(27582,968,'Besides, most demos he listed do not make any use of dx9 features, they even run on dx7 hardware.',619,'2004-02-20 12:37:41'),(27847,978,'kb, ...unless they are American of course. ;) ',619,'2004-02-26 13:03:52'),(27848,966,'me on crack, youth against design, knäckebrot\r\n\r\npigpen: fischbratküche hehe, there\'s a restaurant over here with that name. ;)',619,'2004-02-26 13:17:24'),(28024,982,'Or at least you have to know somebody, who\'ll enter it for you :)',619,'2004-03-02 15:05:34'),(28058,983,'[i]Really, why is it that most demogroups are not releasing their source code for their productions? What do you have to hide?[/i]\r\n\r\nI guess most are ashamed of their crappy, unreadable full-of-quick\'n\'dirty hacks code. ;)',619,'2004-03-03 10:49:10'),(28133,978,'I think that the term \"digital art(work)\" is somewhat appropriate, while \"cyberculture\" sounds so pseudo that it hurts. :)',619,'2004-03-05 09:55:24'),(28183,986,'regarding \'size limitation of comments\': a \'read the rest of this post\' approach would be a better solution. Oh, and there are 10^10 things more urgent than this.',619,'2004-03-05 19:18:41'),(28330,992,'coders usually look for artists, not the other way around.',619,'2004-03-09 12:18:52'),(28395,992,'Right, I meant *successfully* doing so. A good coder will easily find someone to work with, while the 1000000 hobby music producers in the scene (I would avoid the term \'musician\' here) will have a hard time to get their tracks in a decent demo. :)',619,'2004-03-10 13:54:58'),(28673,1001,'Well, I guess I should say something here in order to defend (my) faq. But honestly, I don\'t feel like it. Just some short remarks:\r\n\r\ndalezy: The paragraph in question does not mention the pc scene specifically.\r\n\r\nbenjam: As already pointed out by others, using and \'creating\'/distributing warez are two totally different matters. Although it\'s an open secret that many kids and students have software on their hds that they haven\'t paid for, it would be stupid to mention that most demoscene prods are made using warezed vc++/ps for legal reasons alone (besides: yes, there are plenty of demos made without warez, including my own ones). Still, I could include a subtile remark about this issue in the \'legal status\' question. ;) Also, it\'s true that there is some minor \'cross-activity\' between demoscene and/or warez scene members. I will mention it in the next update.',619,'2004-03-16 12:32:53'),(28675,834,'Aero Studio is somewhat promising and looks neat. Also, I\'m pleased to see the frequent updates. After all, it\'s a commercial product, so they better work hard to get some customers. :) Still, there are so many things left to fix and improve that it\'s hardly usuable in its current state. :/ Another future option for the buzz crowd might be [url=http://buzzle.spr.at]buzzle[/url]. At least they have an official buzz lib licence now.\r\n',619,'2004-03-16 12:45:57'),(29108,1010,'Some funny statements in this thread, \"and of course, you can\'t make a decent 4k without assembly\" just being one of \'em. :)',619,'2004-03-23 10:15:44'),(29318,1023,'A live broadcast of the bp compos would be cool actually. :)\r\n(or more live footage in general...)',619,'2004-03-27 12:12:32'),(29359,1025,'for some people even the most obvious and clumsy trolling is not obvious and clumsy enough...',619,'2004-03-28 11:08:57'),(29428,1024,'Funny, I made this list-and-apply-request style of handling edits suggestion [i]years[/i] ago. (and I guess it\'s really the most comfortable way of handling this issue, so please _someone_ finally code it :)).\r\n\r\nOh, and being able to sort the request-list (most wanted, most urgent, show del/change/whatever requests only) should make the whole thing even more useful. :)',619,'2004-03-29 18:46:06'),(29465,1029,'[i]teh = the (bad writed)[/i]\r\n\r\nroflmao.',619,'2004-03-30 16:08:52'),(29772,1039,'you can\'t delete your account anyway, you can make it anonymous at best.',619,'2004-04-08 10:01:58'),(29791,1039,'Actually, we had a script kiddy doing this.',619,'2004-04-08 16:32:13'),(30132,1055,'Or try google and find a better faq. :)',619,'2004-04-18 18:20:58'),(30199,1055,'The funny thing about demoscene.info is that this site has not much info at all.',619,'2004-04-19 13:58:06'),(30369,1060,'8.) Didn\'t he asked for serious answers?',619,'2004-04-20 14:54:17'),(31314,1024,'[url=http://www.pouet.net/user.php?who=7750]Delete this[/url].',619,'2004-05-05 20:10:36'),(31497,1093,'Our interviews can beat your interviews (in other words: Me and mados interviewed one of the guys years ago, when they were still underground. ;) Was published in one of the old wildmag issues, iirc...).',619,'2004-05-08 09:17:57'),(31502,1092,'Fun. :)',619,'2004-05-08 10:26:43'),(31521,1093,'too bad I can\'t return the compliment, ps. ;P',619,'2004-05-08 19:49:54'),(31558,979,'Japanese freeware games are the best indeed. I\'m not playing much, but when I do, it\'s most likely this sort of stuff. :)',619,'2004-05-09 21:14:35'),(31597,1095,'And I was wondering how he improved so fast. ;)\r\n\r\n(the oj pic admin (kenet?) sucks btw.)',619,'2004-05-10 15:13:22'),(31631,1095,'[i]I suppose if he\'d copied a picture from his photo album instead of from a poster he\'d be a great artist, right?[/i]\r\n\r\nNo. I never got the point of copying pictures anyway.',619,'2004-05-10 22:21:59'),(31661,1098,'In that aspect, art is just like sexuality, religion and politics. For those fields, you have to find out what works for you. That\'s your personal definition then, your truth, which unsurprisingly might differ a lot from other people\'s views. There\'s no point to argue about that.',619,'2004-05-11 10:06:31'),(31824,1106,'freeze, Mhmmm, you own a virtual boy? I was [url=http://tomaes.32x.de/text/virtualb.htm]interested in this machine[/url] too, but I think that it would be a major pita to write a demo for it. Watching it would be a pita too that is. ;)',619,'2004-05-12 19:13:25'),(31947,1113,'Stop starting new junk threads. Thank you.',619,'2004-05-13 20:49:30'),(32003,1024,'is comments.php fixed by now? (too long prod names and such...)',619,'2004-05-14 09:43:42'),(32006,1024,'Yeah, right. As if I could see the php code. I could add a fake prod to test it, but that would be as silly as your reply.\r\n\r\nAnd besides, simply typing \"yes\" would have been so much faster. :)',619,'2004-05-14 10:03:47'),(32007,1112,'NeZbiE wrote:\r\n[i]Anyone willing to create a pouet2 with moderated forums (no degrading porn pics), and a size limit on posts? =P[/i]\r\n\r\nHow about splitting the bbs. One for \'freestyle\' stuff and one for \'somewhat serious and maybe even scene related\' topics. You don\'t need a second pouet for that. ;) (but then again, I feel this wouldn\'t work anyway)\r\n',619,'2004-05-14 10:12:08'),(32082,1024,'Mhmm, I\'d like to see more info on groups.php?which=xx. Platform info is nice, but an additional column for release date would be cool. A feature to sort after release date and/or platform would be a great enhancement too (especially for big groups with plenty of releases).\r\n\r\nOh, and don\'t forget to update changelog.php. ;)',619,'2004-05-15 11:02:33'),(32084,1024,'Ok, forget it then. Maybe melwyn or anybody else who does not behave like a fucked up and baised diva can implement it.',619,'2004-05-15 11:51:57'),(32088,1024,'Ahem.\r\n\r\nI mean seriously (to settle this case once and for all): I don\'t have anything against you, heck I don\'t even know you. I just think your demos are crap (feel free to diss my old crap if it makes you feel better). That\'s all. That does not mean that we can\'t agree on other issues or share ideas for pouet enhancements. If _that_ pisses you off, well ok then, but I don\'t really understand that.',619,'2004-05-15 12:06:54'),(32091,1024,'I think your views are very two dimentional which results in mixing up things very easily. First of all, it\'s not that I\'m (as a person) asking you (as a person) for a favour. I just contribute to a general forum thread about fixing and improving things on pouet. The results are a benefit for all users here, not just me. It doesn\'t (or shouldn\'t) matter who comes up with what. A good idea is a good idea, no matter who voiced it first. And a good implementation is a good implementation, no matter who has done it in the end.\r\n\r\nAs for respect and equality: That I don\'t respect you much for demo stuff (admit it, hardly anybody does...) does not mean that I don\'t appreciate other things you\'re doing. The fixes and enhancements for pouet are very helpful and I\'m really glad that someone is taking the initiative after all those years. Same for scene.org and party organizing related things, pain contributions and the former demojournal. So, you see, all of this is no one-way street, there are multiple layers and dimensions to it.',619,'2004-05-15 13:09:48'),(32095,1024,'Thanks for the conversation then. (Plus, I don\'t really see myself as \'every chance I get\' insulter, I hardly get anywhere beyond the light mockery border. There are more dangerous animals in the pouet zoo than me.)',619,'2004-05-15 14:33:10'),(32102,1024,'[i]im an arrogant bastard quite often aswell. but atleast i have a point when im beeing harsh and i keep an open mind to beeing wrong. while you, among many other animals in this zoo, clearly do not.[/i]\r\n\r\nDoesn\'t that contradict with:\r\n\r\n[i]i dont like people who assume things[/i]\r\n\r\n\r\nIn other words. Me and most \'other people\' have points too. And we present them, often not with much sugar on top of a piece of cake, but sorry, if something is not good, it\'s better to say so than to hide your real opinion behind gentle words. That \'we\' are not open minded or not able to say that we were wrong in this or that matter is _your_ assumtion, your speculation. Heck, I\'ve even seen plek changing this opinion. ;)\r\n\r\n[ It just doesn\'t happen too often, because the points being made are well constructed and hard to tackle. Combine that with some arrogance and you have a rhetorical bomb. And that is indeed about attitude, but those things need to be addressed towards other people, not me ]\r\n\r\nAnd regarding optimus and learning new things: Last time I checked, he was still obsessed with plasmas. But still, his last 256b thinggy was neat and I guess his cpc stuff is okay too. Whenever he gets his \'issues\' (and thoughts for forum posts) sorted, he\'ll be doing great.',619,'2004-05-15 16:01:55'),(32105,1024,'Ok, back to normal business again. Fixes anybody?',619,'2004-05-15 16:44:09'),(32118,1116,'[i]IT and XT are more useful.[/i]\r\n\r\nXT? Either my memory is slipping or I have never heard of that. Besides, mods still make sense for chiptunes and funny auto-sync experiments. Otherwise it\'s pretty much retro, yes.',619,'2004-05-15 21:27:37'),(32211,1116,'Yep. XI was actually quite common and I used it a lot in contrast to XT.',619,'2004-05-17 10:05:41'),(32673,1136,'Hopefully there will be metaballs in it. I missed those lately.',619,'2004-05-22 10:17:28'),(33034,75,'[i]above this limit the TP7-bug is waiting)\r\n\r\n> demos written in turbo pascal are usually crap anyway...[/i]\r\n\r\nActually, this problem is not limited to turbo pascal, the buggy crt unit is in the \'big\' borland pascal too. Secondly, you\'d be surprised how much fairly good demos and intros have this problem.\r\n',619,'2004-05-26 14:17:02'),(33279,1156,'Off the top of my head:\r\n\r\n+ 3pixels source packages\r\n+ fr011\r\n+ ms2000 invit\r\n+ several excess demos\r\n+ störfall ost (4k)\r\n+ neandertaler (64k)\r\n+ some mfx intro/demos\r\n+ yellow rose of texas (4k)\r\n\r\n...and check the scene.org source code repository.\r\n',619,'2004-06-02 09:03:41'),(33421,1160,'Why should anybody port something to a DEAD platform? It\'s like someone would ask for BeOS ports. Also, I second what preacher said. That\'s fame enough already. ;)',619,'2004-06-03 18:07:44'),(33431,1160,'When I said \"dead\" I obviously not meant the few people \"still using it\", but the by now(!) virtually not existing market share and the fact that it is not produced by sega anymore.',619,'2004-06-03 20:25:09'),(34359,1195,'Actually, it seems that some people tend to overrate the release of werkkzeug1 a fair bit. I predict that not many people will use it for real. First of all, it\'s NOT an easy-to-use, ergonomic-to-the-fullest killer application that will instantly convert all demosceners (or \'demo fans\') to wz users. It\'s not intuitive, it\'s not expandable (in contrast to demopaja), fixes and updates might come, but I wouldn\'t count on that. It\'s surely powerful enough and neat for a free-be, but it\'s not the end of the road when it comes to demo-tools.\r\n\r\nSecondly, releases made with wz will be stigmatized, way more than demopaja demos, like it or not. Alone for that reason most will refrain from seriously using it.\r\n\r\nStill, I agree that the shift from tech-geeks-only code fetishism to more-elaborated-design that can be enjoyed by a mainstream level audience without whatsoever background is still happening and eventually lead to a scene that is quite different to what we know today. It already IS quite different to what it was five years ago.',619,'2004-06-16 18:24:17'),(34376,1194,'Yes. It\'s on scene.org (asm03 seminar).',619,'2004-06-16 21:14:33'),(34378,1200,'As long as the sources are readable, welll structured and somewhat commented, it might be of some educational use for beginners. If it\'s messy and intransparent, better don\'t release it, because it won\'t be much help for beginners. For the advanced coders it\'s probably not that interesting anyway.',619,'2004-06-16 21:23:40'),(34826,1213,'My website log file looks funny today. \r\n\r\n(but RaD Man, next time add a [i]working[/i] link to the faq.php instead of a non-working to the plain txt document)',619,'2004-06-22 16:26:54'),(35021,1220,'Gargaj:\r\n[i]i actually wrote a little wrapper app which records the audio in and displays it on a little floating window as a VU :D\r\nthis way i can see the spectrum of the music in Buzz too :D[/i]\r\n\r\nActually, there are some neat visual plugins, like harcs vision that do this for you already.\r\n\r\nI use Bass ever since v0.6 or something. It\'s fast, reliable and well... just works and it does not have the \'crippled sound\' problem, that chock mentioned.',619,'2004-06-25 10:25:44'),(35199,1228,'A GBA is more like a SNES on crack.',619,'2004-06-28 15:54:00'),(35573,1224,'[i]Greece....they invented science[/i]\r\n\r\nYeah, right. *cough*',619,'2004-07-02 12:29:25'),(35574,1231,'[i]The biggest ignorant bullshit thread I\'ve ever read.[/i]\r\n\r\nYou must be new here(tm).\r\n\r\nActually, this thread seems to be just another flavour of the classic \'scene is dead\' (aka oldskool coder fetishisms vs. fluffy newskool designer-isms) rumbling that a lot of people never seem to get tired of.',619,'2004-07-02 12:41:08'),(36175,1270,'Who is NOT on slashdot these days. :)',619,'2004-07-13 11:31:21'),(36409,1278,'All this werkkzeug related whining is _so_ useless and beside the point. :)\r\n\r\nAnd concerning \'exposure\', I say, yes, but not at all costs. Though, I believe this way you\'ll only acquire some new \'fans\', no new sceners. But then again, there\'s probably nothing wrong with that.',619,'2004-07-16 22:53:33'),(36733,1286,'Diskmags are simply obsolete these days and basically a thing for nostalgic scene oldies. :) (on pc, at least). \r\n\r\nThe discussions, tutorials, party reports and reviews which are usually the contents of a scene mag, can now be found on websites like this one. Plus, almost everybody has switched from dial-up to dsl, so reading bigger articles offline is simply not necessary. Still, there is a small niche for diskmags. Something like Wilby (4k mag) would still work today I guess, also I\'ve yet to see a proper 64k mag. Also note that some people have either switched to PDF and a more fanzine-like approach or they\'re running an online mag.\r\n\r\n[i]Isnt it possible to marry diskmags with the web in a better way? How about a demoscene blog?[/i]\r\n\r\nThe hugi staff is thinking about something like this, I\'ve heard. But without significant support, this idea is doomed to fail.\r\n\r\n(and what the hell have diskmags to do with the \'future of the demoscene\' :))',619,'2004-07-22 10:46:28'),(36769,1286,'The idea is not \'bogus\' at all. A size limited mag could concentrate on quality instead of quantity and it would also be much easier to release new issues frequently. And after all, to gather ~50k of quality articles (going for 64k in total) is hard enough these days anyway. :) (And for the record: An English language reincarnation of wildmag would have been like that...)\r\n\r\nI agree, that 4k would be a tight limit and eventually lead to something that\'s just \'cute\' and nothing else.',619,'2004-07-23 10:04:35'),(37043,1292,'[i]Hehe, you probably think I\'m trolling here, but I\'ll give it a go... What do you think I should buy:\r\n\r\nRadeon 7000, Radeon 9200SE or GeForce4 MX440?[/i]\r\n\r\nIn that scenario, I would recommend a r9200se. It\'s a dx8.1 (ps1.3) class card, has no fan, should be more powerful than the other two... and it\'s really cheap. But then again, it\'s an already outdated model, caponised because of a poor 64bit interface and lack of memory.',619,'2004-07-28 10:25:22'),(37484,1306,'Actually, both archives are lacking a lot of great tunes, it\'s just that chiptune.com is way better designed. Both also host sid tunes which is probably somewhat redundant because of hvsc. Also, it\'s fun to see that chiptune.de has a lot of tunes that are everything but chiptunes. Too bad those sites are not willing to join forces (maybe the contact mail just got lost in the first place...?).\r\n\r\nThe biggest fraud of them all is of course that my tunes are missing, shame on you. :D (ok, I\'ve released hardly any, most of it is rotting in my \'old, mostly unreleased xm stuff\' archive on one of my hds)',619,'2004-08-05 14:39:42'),(37616,1310,'...and almost every fucking demo too.',619,'2004-08-07 11:25:27'),(37670,1312,'I think everybody knows by now who was/is behind El Afghano. :)',619,'2004-08-08 10:30:17'); INSERT INTO `bbs_posts` VALUES (37673,1312,'Well, let\'s say, the creator of that mag posted in this thread already. And it\'s not shane. ;)',619,'2004-08-08 11:09:26'),(37675,1312,'Hehe.',619,'2004-08-08 11:34:35'),(37679,1312,'[i]well, \"earlier\" hugi used to be hugendubelexpress with stupid magname, stupid tutorials and zero reputation.. so what are you talking about? :P[/i]\r\n\r\nDon\'t be so ignorant. :)\r\n\r\nOr did you just missed the good part of the story, namely hugi 14-19? Those were pretty damn good mags back in the days, with plenty of demoscene related content. Once, Hugi was pretty much a scene institution (even though adok himself was never really a demoscener) and you shouldn\'t deny it just because of the fact that the mag lost its relevance several years ago. :)',619,'2004-08-08 14:31:08'),(38162,1326,'Frankly, I don\'t care much about charts. I rather like to see the popularity system ditched in favour of something that makes sense. Like, having a brief summary on the prod pages, displaying the number of first votes, the number (or percentage) of thumb up/ok/thumb downs.',619,'2004-08-15 15:27:06'),(38182,1326,'Ah, something happened to the prod pages. Thanks, ps. \r\n\r\nNow that I read adoks post again, I think I like the idea too. If not for charts, it could serve as taste/preferences info for each user.',619,'2004-08-15 19:05:30'),(38218,1310,'A coffee machine. Donated it to a fellow scener who desperately needed one. :) The douglas adams book was a neat price too.\r\n\r\nNot to forget the t-shirt with a big fat microsoft logo on its back. ;)',619,'2004-08-16 16:00:55'),(38632,1336,'[i]I wonder if anyone still remembers what PS stands for[/i]\r\n\r\nWasn\'t it psychic symphony? In other news, it also stands for post scriptum. ;)',619,'2004-08-25 12:19:31'),(39231,1024,'Real screenshot \r\n\r\n[url]http://tomaes.32x.de/temp/Fasttracker2.jpg[/url]\r\n\r\nfor [url=http://www.pouet.net/prod.php?which=13350]#13350[/url]\r\n',619,'2004-09-04 09:57:52'),(39689,1370,'[i]maybe the c64 sceners are a few years older and more mature[/i]\r\n\r\nAhem, I don\\\'t think so. :)',619,'2004-09-10 09:19:20'),(39702,1348,'Yet again, adok proves his scene knowledge. ;)',619,'2004-09-10 12:43:39'),(39892,1375,'And there _are_ other scene news services, like snn (though I don\\\'t visit that site regulary...).',619,'2004-09-13 09:08:35'),(40211,1379,'Keops: Maybe we shouldn\\\'t name it \\\"coup de coeur\\\" then (toplist?, essentials?, I-protect-those-prods-with-my-life-list? ;)).\r\n\r\nBtw, is this glopperator thinggy just for ps\\\' homies, or could I apply for it as well? :)',619,'2004-09-15 20:06:51'),(40218,1379,'ps: I\\\'d be interested in fixing all the c64 and gb(a) stuff, f.e., also I always wanted to have a more systematic approach to find stuff that needs to be fixed. I think I\\\'d even be insane enough to start with prod id 1 and go up from there. fixing those who need to and also make lists for stuff that\\\'s just wasting precious scene.org space and that could be deleted. :)',619,'2004-09-15 20:45:39'),(40356,1379,'ps: not convinced yet, mhmm? All those stupid mini screenshots need a fix too. :)\r\n\r\nnezbie: no fear, they\\\'re at it. ;)',619,'2004-09-17 09:20:29'),(40360,1379,'Ok, gonna mail him (stil-a-neuromatrice.net\r\n works I hope...)',619,'2004-09-17 09:26:05'),(40884,1397,'Ghandy, nice article, but I think the old claim of \\\"bringing hardware to its limit\\\" is more a fairytale than anything else these days. The tech pr0n of today is all about filesize tweaking.\r\n\r\nAnd yes, adding some more links (wikipedia/my faq) wouldn\\\'t hurt. :)',619,'2004-09-22 15:36:03'),(41184,1024,'Fixed, although I believe using the scene.org link for #1342 would be better.',619,'2004-09-24 17:37:46'),(41259,1024,'Done.',619,'2004-09-26 12:12:50'),(41608,1024,'Fixed.',619,'2004-09-30 21:37:06'),(41614,1024,' ',619,'2004-09-30 21:56:01'),(41756,1024,'Done.',619,'2004-10-03 10:47:33'),(41761,1024,'randomi: I know, but mine has nfo+comments already, so I guess it\\\'s easier to del your entry. ;)\r\n\r\nMaybe submitprod.php needs a smarter dupe checker. (lowercase check...)\r\n\r\nRegarding 256b.com and its intros. Ps/P01, how about including a 256b.com id, for <= 256b intros? (just like csdb/zxdemo ids)',619,'2004-10-03 11:33:32'),(41920,1024,'dito. ;)',619,'2004-10-05 20:12:21'),(42711,1420,'Not a demo, but a funny 4k: [url=http://www.pouet.net/prod.php?which=5163]poor guy[/url].',619,'2004-10-14 19:32:51'),(42714,1024,'I guess you mean \\\"lego system\\\". Changed it.',619,'2004-10-14 20:03:36'),(43537,1024,'ps: Some suggestions:\r\n\r\nHow about a source code link next to the video and normal download urls? I\\\'ve seen quite some prods that come along with source code. As a side effect, it would probably encourage people to release more (nontrivial) source codes.\r\n\r\nAlso, it would be neat to have a custom show-no-pics option for the prod pages. I know there are alternative ways to achieve this (like the don\\\'t-load-stuff from other servers option in firefox etc.), but it would be more comfortable to include it in the user settings.\r\n\r\nAnd finally, it would be really nice if glopperators could change screenshots (and maybe info files too). :)',619,'2004-10-23 10:20:52'),(43594,1466,'This list looks familiar. It must be the same that landed in my mail box a week ago. ;)',619,'2004-10-23 19:49:18'),(43748,1460,'Hier geht ja einiges. ;)',619,'2004-10-25 11:11:11'),(44115,1479,'No.',619,'2004-10-29 19:51:01'),(44140,1480,'Dude, pouet [i]is[/i] on scene.org. If you wanna set up/finance a new scene.org mirror, feel free to do so.',619,'2004-10-30 08:56:16'),(44161,1474,'Maybe you should try:\r\n\r\nfirefox > tools > options > web features > load images > for the originating web site only',619,'2004-10-30 14:09:33'),(44169,1474,'Well, you asked for it, so don\\\'t complain. The only other way would be to convince ps to throw out the [img] tag.',619,'2004-10-30 14:40:08'),(45288,1512,'I hope it\\\'s a joke. Really.',619,'2004-11-14 11:22:27'),(45292,1510,'Dammit, I want to see that kewlers thingy. :)',619,'2004-11-14 11:39:41'),(45694,1024,'Done. ;)',619,'2004-11-20 16:52:08'),(46275,1024,'Done. All older 256b.com links are not working anymore anyway. P01 already suggested some script-based cleaning-up. :)',619,'2004-11-29 17:35:49'),(46885,1512,'Well, the 4th issue is just as pointless as the 3rd one but at least it looks less terrible this time around. :)',619,'2004-12-06 11:03:52'),(46896,1512,'[quote]The point of Hugi.GER is to give people a platform to publish their works of art and express their ideas.[/quote]\r\n\r\nBut then again, if the \\\"art\\\" and the expressed \\\"ideas\\\" are of such trivial, irrelevant, uninteresting and not-entertaining-at-all kind, it makes me wonder if it\\\'s still worth the effort. Also, Imho, ambitious poetry & storytelling and demoscene/diskmags are no good match. The intersection of people who like both is almost nonexistent.',619,'2004-12-06 13:29:46'),(48505,1594,'What you call \\\"political/social content\\\" in demos is mostly just a pose, an odd showcase of a diffuse attitude, accompanied by some funny slogans. I think I have yet to see a modern and convincing example of a \\\"political demo\\\". \r\n\r\nThe best one in this genre (and even semi-serious) is still fr-05: konsum. \r\n\r\nIn any case, your list doesn\\\'t make much sense.',619,'2004-12-26 14:04:43'),(49248,1024,'dupe: [url]http://www.pouet.net/prod.php?which=4287[/url]',619,'2005-01-02 13:40:08'),(49425,1589,'[quote]i made my first demo i like.[/quote]\r\n\r\nCongratulations. So, now it\\\'s my turn? Damn. :)',619,'2005-01-03 19:33:47'),(51495,1689,'Although I welcome the thought of having the platform info directly on the latest releases list (et al), platform and prod icons in a row just won\\\'t look any good. How about making the old look the default one again and throwing the platform info into comments.php? (additional column). Or don\\\'t show the platform icon, but display the info textual. Or a combination of both.\r\n\r\nLike. prod name\r\n platform name(s)\r\n group(s)\r\n\r\n(plus, all/most of those platform icons just look plain fugly).',619,'2005-01-16 09:27:22'),(51496,1689,'(forget the crap with the add. column... temporary blindness ;))',619,'2005-01-16 09:30:02'),(51707,1024,'[url=http://www.pouet.net/prod.php?which=2847]delete: not existing[/url]',619,'2005-01-17 13:17:28'),(51709,1024,'would be nice to have a \\\'512k pc demo\\\' or \\\'pc dentro compo\\\'.',619,'2005-01-17 13:24:46'),(51711,1024,'toxie: fixed.',619,'2005-01-17 13:34:52'),(51752,1024,'http://www.pouet.net/editprod_light.php?which=13297 << please del lator\\\'s fake info',619,'2005-01-17 15:15:08'),(51763,1024,'ps. ops, wrong link. This one: http://www.pouet.net/nfo.php?which=13297',619,'2005-01-17 15:31:49'),(52208,1024,'I\\\'m confused about all those 32k games that have an intro icon attached to them. It looks kinda silly.',619,'2005-01-19 16:07:08'),(52600,1024,'http://www.pouet.net/prod.php?which=15553 << obviously a cracked game, plz delete.',619,'2005-01-22 14:51:18'),(53811,1748,'Seems you del your cookies after each session.',619,'2005-01-29 13:46:26'),(54123,1776,'Glitch by kewlers... and dozens more.',619,'2005-01-31 15:11:47'),(54985,1796,'Actually, I\\\'m still looking for an old (monochrome) ASCII racing game I played on some old 286 way back. The winding \\\'street\\\' was scrolling upwards, there were ramps and plenty of other cool feature and obstacles. Any suggestions?',619,'2005-02-04 15:22:18'),(56914,585,'it\\\'s/its is also quite popular. ;)',619,'2005-02-25 13:29:04'),(59212,1905,'This thread is more interesting than most demo compos. :)\r\n\r\n[quote]i can only suggest a strict diet of deesbab, bakkslide7 and hplus to compensate your unbalance.[/quote]\r\n\r\nThough, I hope you still realize the difference between those classic intros and pure white noise demos. ',619,'2005-04-02 10:13:12'),(60291,1024,'dupe: [url]http://www.pouet.net/prod.php?which=16617[/url]\r\n(original: [url]http://www.pouet.net/prod.php?which=2346[/url])',619,'2005-04-12 19:47:50'),(60294,1024,'That franky dude adds a lot of dupes:\r\nhttp://www.pouet.net/prod.php?which=16614\r\nhttp://www.pouet.net/prod.php?which=16616\r\nhttp://www.pouet.net/prod.php?which=16613\r\nhttp://www.pouet.net/prod.php?which=16610\r\n\r\n(sigh)',619,'2005-04-12 19:54:04'),(60296,1024,'Maybe we should ban him, because pretty much everything he has ever added seems to be a dupe. ;)\r\n\r\nOther franky-dupes:\r\n\r\n[url]http://www.pouet.net/prod.php?which=16605[/url]\r\n[url]http://www.pouet.net/prod.php?which=16609[/url]\r\n[url]http://www.pouet.net/prod.php?which=16608[/url]',619,'2005-04-12 20:14:27'),(61448,1961,'A video of aether and the latest plastic demo would be nice, yes. And it would be great if demoscene.tv would add more recent demos to their playlists. :)',619,'2005-04-25 09:58:40'),(61456,1961,'Yeah, makes sense to ask me to submit new prods that I can\\\'t see.',619,'2005-04-25 11:11:38'),(62985,1999,'Mr. ALFSOFT sure has to say something about this.',619,'2005-05-11 13:23:12'),(63542,2004,'Some good non-scene-but-having-free-stuff-on-the-net folks:\r\n\r\nkhonnor (aka grandma, aka I cactus), vae (aka aleksi virta), supine, minibosses...',619,'2005-05-16 12:46:31'),(63543,2007,'But then again, \\\'demoscene\\\' is just as stupid and misleading. :)',619,'2005-05-16 12:49:16'),(63770,2009,'Now we just need an ultra-crappy NE tribute prod. ;)',619,'2005-05-18 15:51:11'),(64332,2030,'Mhmm, heard about it long ago. Always looked like \\\'diagramm hell meets workflow hell\\\' to me, though I never really tried it.',619,'2005-05-25 20:43:40'),(64334,1191,'Someone please delete my logos (tomaes2.jpg and tomaes3.jpg at least).',619,'2005-05-25 21:07:06'),(64740,2040,'As if all those scene-cd makers in the 90s asked for permission. I think they just assumed that all this demoscene stuff is public domain anyway and in most cases it was a simple from-sceners-for-sceners thing. No big deal. I also remember the \\\'scene pixel graphics\\\' cd, which was later re-labeled and sold as \\\'scene clip-arts\\\' (or something) by a major software discounter. The irony is that a friggin\\\' lot of the gfx on that disc were copyies/rips. Same problem with mod compilation cds and used samples. \r\n\r\nAnd about the (old) diskmag cd. Mados put so much effort in it and the price and general interest was so low that you can\\\'t really blame him. Also, iirc the cd can/could be leeched for free.',619,'2005-06-01 11:26:19'),(64807,2044,'I have that file. Quite ordinary. It\\\'s from a demo, I believe. \r\n\r\n[url]http://tomaes.32x.de/temp/SUPER.XM[/url]',619,'2005-06-02 21:01:25'),(64811,2044,'It\\\'s unlikely that there is another 364805 bytes long super.xm from 08/08/97. :)\r\n\r\n(np: licht.xm)',619,'2005-06-02 21:33:34'),(65056,1024,'I fucked up the affiliation of 2 prods:\r\n\r\n[url]http://www.pouet.net/prod.php?which=16151[/url] should be linked to the original:\r\n[url]http://www.pouet.net/prod.php?which=5163[/url]',619,'2005-06-06 11:41:37'),(65058,2052,'konsum, antimoney...',619,'2005-06-06 12:01:12'),(65169,2054,'tough guys\\\' blues (tough.s3m)',619,'2005-06-07 15:56:59'),(65196,2056,'Screenshots wouldn\\\'t hurt either.',619,'2005-06-07 19:30:50'),(65454,1024,'fixed',619,'2005-06-13 11:11:39'),(65733,1191,'So those ugly white artifacts are particles too. ;)',619,'2005-06-16 20:15:38'),(67009,2100,'Nicks are for wussies.',619,'2005-07-02 13:47:33'),(67458,2113,'Exactly. It you don\\\'t like it, you\\\'re most likely not part of the target audience anyway. ;)\r\n\r\nAnd besides: Complaining about GIGA is so 2002. (or whenever they started showing demos).',619,'2005-07-08 18:09:16'),(67758,2098,'80%\r\n\r\n[quote]that test was stupid :-([/quote]\r\n\r\nI\\\'m with you. ',619,'2005-07-13 13:58:36'),(67900,2120,'Though \\\"software/hardware rendered\\\" would be easy enough to distinguish and there wouldn\\\'t be too much prods to adjust.',619,'2005-07-15 08:59:51'),(68147,2130,'still my favourite one:\r\n\r\n[quote]BTW was this that Fr-07 demo that has remained off line for so many years?[/quote]',619,'2005-07-19 21:53:51'),(68461,2141,'an old gameboy (with slightly damaged display), a c64 with a non-working 1541II and a working 1541I.\r\n',619,'2005-07-22 18:55:39'),(68597,2138,'[quote]aphex twin wannabe music -_-[/quote]\r\n\r\nIt\\\'s not like his work is the climax of contemporary music. Let\\\'s face it: 90% of his stuff is just mediocre. The rest is self-created mysteries around his persona and he-did-it-10-years-ago-already credit.\r\n\r\n\r\n[quote]\\\'m for more metal in demos.[/quote]\r\n\r\naber nur echter true metal!!1',619,'2005-07-24 20:17:17'),(69888,2196,'I tell you all a secret: Music-making is [i]not[/i] all about software. All those \\\"I use x\\\", \\\"y is crap\\\", \\\"no, z is better\\\" makes me cringe (just like OS wars). Oh, and it\\\'s not all about fucking \\\"basslines\\\" and \\\"drums\\\" either.',619,'2005-08-16 10:47:02'),(69965,2197,'Some of those articles seem to be several years old already. Nonetheless the best attempt at doing an online mag so far. ',619,'2005-08-17 15:05:26'),(76356,2406,'Crillion on c64. I think I never survived the first level longer than 0.3 nanoseconds. Crillion 2 was of reasonable difficulty though.',619,'2005-11-21 12:30:22'),(76359,2406,'Gargaj: Confused the two. Nr.1 was indeed the easy one, Nr. 2 the impossible. There are also [url=http://www.gamebase64.com/search.php?f=0&t=0&s=crillion&b=Go%21&d=18&h=1&a=0]several unpublished/inofficial versions[/url], it seems.\r\n\r\nTalking about easy ones: Mortal Kombat 2 on GB is a good example.',619,'2005-11-21 12:50:00'),(76820,2406,'Mhhm, nobody mentioned nethack yet? (or crawl, or other [url=http://en.wikipedia.org/wiki/Rougelike]rougelikes[/url] for that matter).',619,'2005-11-27 09:42:20'),(82206,2563,'Dunno, but I think ogl init code is kinda slim compared to dx.',619,'2006-01-27 12:32:20'),(82222,2563,'I was basically referring to older dx versions [and not just the init process, but the rather long way you needed to go until you had something useful on your screen], since I didn\\\'t touch that shit for many years. No need for the mendatory \\\"you can\\\'t code, h4h4\\\" arrogance. :)',619,'2006-01-27 15:14:29'),(87814,2717,'Old computer equipment? Right in front of my eyes, you insensitive clod!',619,'2006-03-21 10:23:46'),(88105,550,'there\\\'s plenty of [url=http://www.ojuice.net/9266/nick.htm]random wtf spamming[/url] going on on OJ.',619,'2006-03-25 14:09:43'),(89163,2749,'knos is into it, I think.',619,'2006-04-05 14:41:07'),(89183,2749,'[url]http://www.pouet.net/user.php?who=36[/url]',619,'2006-04-05 17:47:52'),(89942,1024,'more dupes:\r\n\r\n[url]http://www.pouet.net/prod.php?which=24497[/url]',619,'2006-04-17 10:14:17'),(91321,2803,'Well, it\\\'s no secret that paniq is one of the most prolific free music producers out there. The quantity and quality of his output is indeed quite impressive (and extra karma bonus for making it with atrocious software).\r\n\r\nThe album is neat and his most homogeneous so far, I think. No real killer track this time (barcode anxiety being quite close; always triggers a dieties/mfx-like video clip in my head), but no foul apples either. Though I still think he should have re-recorded \\\"Der Weise\\\" to fix the sloppy rhyme/beat sync (the vocal tracks are pretty much hit and miss anyway imho).\r\n\r\nSo, thanks for all the inspiring tunes and keep them coming. :)',619,'2006-05-01 09:31:23'),(92328,2832,'nice, yes. but also very 1998. :)',619,'2006-05-12 13:52:02'),(94501,2884,'http://en.wikipedia.org/wiki/Crushed_by_elephant',619,'2006-06-02 20:58:02'),(94807,2888,'ENTJ for some weird reason. I\\\'d rather suspect me to be INTJ though.',619,'2006-06-07 08:39:29'),(94823,2890,'[quote]it seems that pouet.net threads are not worth a fart.[/quote]\r\n\r\nOn behalf of Capt. Obvious and the Clue Shoppe owner: Congratulations, son. You\\\'ve figured it out. ;)',619,'2006-06-07 11:22:48'),(95077,2894,'I\\\'m only on [url=http://tomaes.deviantart.com]dA[/url].\r\n\r\nMyspace is basically geocities 2.0 + social network layer.',619,'2006-06-11 18:06:18'),(97170,2970,'mpp. Plays everything I did - including some pretty player demanding stuff - and every mod I still have correctly. Except for adlib-ed S3Ms. But I guess there\\\'s no player around that does. Not that it would matter much anyway. So, it might not emulate every FT2 player bug to the fullest, but it\\\'s \\\"good enough\\\" for me. If there\\\'s something you should never use, it\\\'s the default winamp mod player plugin.',619,'2006-06-30 09:42:58'),(98127,3013,'Isn\\\'t crest too old to play? :P',619,'2006-07-06 18:56:49'),(100567,3080,'[url=http://www.urbandictionary.com/define.php?term=attention+whore]attention whore[/url]',619,'2006-07-28 23:50:44'),(101585,3107,'Sync Information? You mean the pattern data?',619,'2006-08-06 18:17:41'),(103466,3155,'[img]http://www.unet.univie.ac.at/~a0102122/about_me/p1010867.jpg[/img]\r\n\r\nComedy Gold. :)',619,'2006-08-23 12:24:44'),(103657,3165,'Yup, spider bots usually suck. But to answer the question: [url=http://www.pouet.net/prod.php?which=3286]gerbera[/url]',619,'2006-08-24 16:09:39'),(104240,3190,'[quote]\r\nsomething()\r\n{\r\ncode\r\ncode\r\n}\r\n\r\n- or -\r\n\r\nsomething() {\r\ncode\r\n}\r\n\r\n?\r\n[/quote]\r\n\r\nThe second one, but with proper indents for the code. I just like to see the brackets in the same x-pos.\r\n\r\n[quote]\r\nDo you use spaces of tabs?\r\n[/quote]\r\n\r\nSpaces. Looks the same everywhere. But I\\\'m not really consistent about it.\r\n\r\n[quote]\r\nDo you leave spaces between variable names and operators?\r\n[/quote]\r\n\r\nYes. It just looks better. Especially long formulas.\r\n\r\n[quote]\r\nDo you leave spaces between array name and index?\r\n[/quote]\r\n\r\nNo. That would just leave the impression that the index is somehow a command of its own.\r\n\r\n[quote]\r\nDo you leave spaces between function name and bracket?\r\n[/quote]\r\n\r\nNo. That would be just plain weird.\r\n\r\n[quote]\r\nDo you leave spaces before \\\";\\\" at the end of a code-line?\r\n[/quote]\r\n\r\nNo. That would be just plain weird.\r\n\r\nI also tend to structure pieces of code using sane amounts of line breaks. I also tend to comment a lot, because I know that I might not look at a piece of code for 3 years.',619,'2006-08-28 12:25:16'),(104241,3190,'Erm, THE FIRST ONE. (first question) :)',619,'2006-08-28 12:26:13'),(104251,3190,'Same as kusma. And yes m1cro, I guess we all do that. Although it would be more consistent to not do it that way. About editors: Textpad for simple HTML/PHP/JAVA hacking (I hate eclipse :)), a proper IDE for everything else.',619,'2006-08-28 12:40:28'),(104462,1024,'Please replace http://www.pouet.net/gfx/logos/_20060829.jpg by:\r\n\r\n[img]http://tomaes.32x.de/temp/_20060829_png.png[/img]\r\n\r\n(if you don\\\'t do it, poi gets mad :))',619,'2006-08-29 19:32:12'),(104468,1024,'plutoman: fixed.',619,'2006-08-29 19:51:04'),(119911,3637,'second_chaos := false;',619,'2006-12-22 15:53:36'),(126350,3721,'[quote]I guess that\\\'s a quite normal thing - after all, a lot of those \\\"oldschool\\\" sceners that used to be active 10 years ago or so today spend most time watching TV, playing games and stuff like that. For some people creativity is just a phase in their life, and after that they\\\'ll become consumers again. And yeah, it sucks losing sceners like this.[/quote]\r\n\r\nI\\\'d rather say that creativity is the constant factor. It\\\'s just that people move on to other things (or similar things, which are not scene-bound), which seem to be more interesting and don\\\'t have the been-there-done-that feeling attached to it.',619,'2007-01-29 18:08:15'),(131152,3870,'Pouët.net - Mischief. Mayhem. Soap.',619,'2007-03-02 20:46:21'),(131382,3199,'[url=http://www.youtube.com/watch?v=QsXxnrfX-Jw]There[/url]. My favourite no-budget video atm. :)',619,'2007-03-04 20:22:04'),(131949,3653,'I suppose it\\\'s a joke. ([url=http://www.youtube.com/watch?v=tqbVb-W7GqI]though the sheer entertainment value of that guy shouldn\\\'t be underestimated[/url] :P) ',619,'2007-03-07 19:44:28'),(134877,3941,'And on the next aprils fools\\\' day, bbcode and unicode DO work on the onliner. ;)',619,'2007-04-03 12:13:22'),(134878,3941,'(and also on the on[b]e[/b]liner)',619,'2007-04-03 12:14:22'),(135708,3964,'It won\\\'t reach the top that quickly since fr-025 was nailed to the top spot via slashdot. :)',619,'2007-04-11 17:04:08'),(137389,3995,'Per se, it is a good idea. I like to see what people come up with. It has been a while since [url=http://www.youtube.com/watch?v=ReHaLl3a8rU]her last good one[/url].\r\n\r\nOh, and wake me up when Mr. Reznor wants a video for \\\"the great destroyer\\\". [i]That[/i] might be an offer, I can\\\'t refuse. :)',619,'2007-04-20 22:54:04'),(137563,3999,'[url=http://en.wikipedia.org/wiki/Rubber_Johnny]Rubber Johnny[/url]',619,'2007-04-22 13:08:22'),(137670,3999,'Last year, Pitchfork had a pretty long & decent [url=http://www.pitchforkmedia.com/article/feature/36588-staff-list-100-awesome-music-videos]feature article[/url] (basically a annotated youtube link list, but still...) regarding music videos. Plenty of good material there.',619,'2007-04-22 19:27:03'),(137961,3968,'[quote]lol! und Ende jetzt hier :)[/quote]\r\n\r\nNot so fast, dear Sir. The LOL-o-meter just jumped up a notch again. :)',619,'2007-04-24 09:07:00'),(140594,3295,'There are still some people that think that naked cgi chicks and made-in-5-minutes-in-apophysis wallpapers are cool. :(',619,'2007-05-12 19:01:40'),(141281,4046,'Decent content creation software, because the free/open source video editors/sequencers/3d-modellers are not quite there yet.',619,'2007-05-18 09:23:09'),(142546,4079,'[quote]\\\"Ich interpoliere dir die Fresse\\\"[/quote]\r\nThat actually made me laugh. :)\r\n\r\nkeops: You don\\\'t miss anything here. It\\\'s yet another look-at-those-freaks-lol articles. It basically makes breakpoint look as strange as a furry convention. ;)',619,'2007-05-29 16:23:44'),(142821,4097,'Maf\\\'s another missing one. :)',619,'2007-05-30 22:18:11'),(143058,4093,'[quote]I believe I am able to draw and paint somewhat, yet pixel? NO WAY.[/quote]\r\n\r\nI find pixeling to be somewhat of a meditative endeavour. It\\\'s easy to get carried away and get lost in details. You better limit yourself to a few-bits palette, unless you\\\'re ready to sink months worth of time into a single picture. :)',619,'2007-05-31 20:13:27'),(143840,4120,'Sad news indeed. I wonder why people only mention his buzz machines. He was also the creator of psycle (open-sourced it later on) and aodix, did stuff for smartelectronix, had his own little company selling VSTi plugins and the renoise guys wouldn\\\'t be there where they are today without him. RIP.',619,'2007-06-05 09:29:36'),(144485,4139,'[quote]Here is some funny stuff on the subject...\r\nhttp://www.liveleak.com/view?i=b3e_1180945325[/quote]\r\nI love Jack Nicholson\\\'s reaction to the teeth joke. :)',619,'2007-06-09 13:35:06'),(148127,4252,'Also, we demand pics. ',619,'2007-07-03 18:51:27'),(150095,4305,'Various hollowman demos (hello:friend, loaded, pretending to see the light, et al), the wild bunch, throckmorton device, deus ex machina.',619,'2007-07-15 15:08:06'),(150162,4303,'[quote]What do people use for video editing?[/quote]\r\n\r\nFinal Cut (Mac), Adobe Premiere, Avid Liquid (Win).',619,'2007-07-15 23:54:11'),(150223,4303,'Yeah, seriously, even on Linux I would prefer using [url=http://www.koffice.org/krita/]something else[/url].',619,'2007-07-16 12:34:30'),(150498,4315,'Real men do it with their bare hands. Tools are for wussies.',619,'2007-07-18 10:23:10'),(151379,3372,'[quote]Well, I\\\'m not a fastracker2 expert enough, but I have some xm with 36 channels or more here, for a xm collection[/quote]\r\nProbably saved with Modplug Tracker, which didn\\\'t care much about format compatibility.',619,'2007-07-26 11:51:47'),(151577,4073,'René: Are you going to Buenzli? And what is your email address these days. :)',619,'2007-07-28 10:49:04'),(152286,4287,'Yeah, Zoo Keeper is teh b0mb. :)',619,'2007-08-02 11:47:03'),(152679,4365,'[quote][quote]ASD are the \\\"Pink Floyd\\\" and Farbrausch the \\\"Kraftwerk\\\" of demoscene.[/quote]\r\nThat makes me wonder what Metalvotze and Speckdrum are ;)[/quote]\r\nSpinal Tap and Weird Al.',619,'2007-08-05 15:14:46'),(153203,1024,'The sneaky cdc feature is br0ken. Evidence [url=http://www.pouet.net/prod.php?which=5422]here[/url]. Please fix. Kthx. :)',619,'2007-08-07 12:02:06'),(153241,1024,'Ah, didn\\\'t know that the mod cdcs add to the count. So basically both are mine. ;)',619,'2007-08-07 14:55:09'),(153273,2882,'This is much better (in German though). A modern classic. :)\r\n[url]http://www.youtube.com/watch?v=q-7QoiOH9r0&mode=related&search=[/url]',619,'2007-08-07 18:20:38'),(153377,4154,'Whoever scripted the retarded dialogue was asking for severe punishment. Seriously, the sheer number of awkward WTF moments is embarrassing.\r\n\r\nThe first half an hour felt like a horrible parody of an awful night rider episode, including the worst jokes to ever grace the silver screen. Most of the rest was a loud and trashy render farm show-off wrapped in a never-ending string of action sequences. Which was kinda cool. \r\n\r\nSo, it\\\'s pretty much what you can expect from a Michael Bay movie based on a 1980s toy franchise. :/ Even the 1986 animated movie was \\\"better\\\" (Orson Welles for the win!).',619,'2007-08-08 11:09:06'),(154422,4415,'The whole \\\"pushing stuff to its technical limits and beyond\\\" is the old way of hacker/nerd thinking that works great on fixed (and preferably, for some extra fun, barely documented) platforms. But not everybody is into that. Especially when it comes to such a quickly moving target, like the PC. Other folks push the boundaries of content creation (how many months did ASD work on that demo again..?), focus on detail, style or direction, adding as much \\\"bling\\\" as possible, and/or focus on mainstream appeal. What I like to see is some [b]conceptual[/b] innovation, possibly narrative structures that transcend demoscene context. There is still next to nobody doing that.',619,'2007-08-13 13:45:00'),(154439,4417,'The only slightly \\\"unfair\\\" things I can think of are name-voting and agressively fishing for compliments (aka fan-service, pop-culture/retro-computing/gaming references, demo remakes etc.).\r\n\r\nThe bottom line is: Make your demos interesting enough to stand out, so people remember it when they vote. ;)',619,'2007-08-13 14:05:22'),(154481,4415,'[quote]New hardware makes it possible for you to have more photorealism, and after you have slightly more photorealism you start to consider those games with slightly less photorealism \\\"ugly\\\". It is often very difficult to explain to this kind of people that there is also special esthetics in minimalist, abstract and \\\"low-fi\\\" approach.[/quote]\r\n\r\nRight. But that\\\'s basically a question of age and (childhood) experience. People who were born in the 1990s had little exposure to \\\"low-fi\\\", 2d, few-colours-only computer graphics and thus couldn\\\'t care less about those -from their point of view- primitive visuals as they don\\\'t understand the appeal of it. The real question is: What happens when complete photo-realism is a no-brainer (in say, 10 years?). ',619,'2007-08-13 14:53:49'),(154495,4418,'If you can live with some compatibility issues then go for it.',619,'2007-08-13 15:13:42'),(154582,4418,'Well, at some point I downloaded a MT version and at least 50% of my own xms fucked up in one way or the other. I don\\\'t know if those problems have been fixed in the most recent version though.',619,'2007-08-13 19:12:06'),(154990,4424,'Bah, screw this. Just F5 the hell out of your keyboard. :P',619,'2007-08-15 16:25:08'),(155015,4427,'Throw away the stuff that won\\\'t work (hard if it\\\'s > 50%) and start rebuilding from there.',619,'2007-08-15 18:26:10'),(155030,4387,'That\\\'s a weird statement, considering you where on it. :)',619,'2007-08-15 19:22:20'),(155362,4436,'ths did it first. and better.',619,'2007-08-16 21:27:44'),(155375,4436,'It\\\'s not that I wouldn\\\'t welcome a(nother) new review blog. But this is just blandly written straight-to-hugi drivel, without any inspiration, insight (ok, he\\\'s trying) and wit.',619,'2007-08-16 22:03:49'),(155384,1024,'fixed',619,'2007-08-16 22:37:22'),(155391,4436,'friol: ths (short for \\\"(the) two-headed squirrel\\\" btw) went belly up quite some time ago. Now they only have that rather pointless stand-by page, soaked in google ads.\r\n\r\nAstronautStehbo: Stop mangling my nick, will you? :) It has been years since I saw someone adding that \\\'h\\\'. ;)',619,'2007-08-16 22:58:04'),(156055,4449,'[url]http://crest.untergrund.net/life.html[/url] may shine a light on this.\r\n\r\nHe was the grumpy ol\\\' man of the scene. RIP.',619,'2007-08-21 15:35:32'),(156497,4454,'Looks like the spectrum output of cubic player.',619,'2007-08-23 10:49:50'),(156516,4455,'I wonder if sceners EVER learn that graphician is not a word in the real world. :)\r\n\r\nUse designer/illustrator/graphic artist instead.',619,'2007-08-23 12:49:35'),(156642,4457,'[quote]I just want to say that Appocalypse Now (Redux) has the best photography in a movie ever![/quote]\r\nI can\\\'t tell, because I snoozed away after two hours or three. The redux version turns a long, chilling war flick into a tedious, hardly bearable movie marathon, full of stuff that didn\\\'t make it into the final theatrical cut for a reason. I much prefer the original version.',619,'2007-08-24 10:45:36'),(156701,4459,'update is still around. \\\\o/\r\n\r\nOh, and the answer you are looking for is \\\'ebay\\\'.',619,'2007-08-24 15:38:56'),(156894,4460,'Way to derail this thread, Zest. \r\n\r\n[quote]I always thought \\\"Fuck you\\\" meat something like \\\"I fuck you\\\"[/quote]\r\nWhat, really? I sometimes wondered if the \\\'mother\\\' in motherfucker refers to ones own mother (aka incest) or just older women in general (aka milf lover). :P',619,'2007-08-25 13:16:57'),(156938,4466,'I would have never heard of D, if it wouldn\\\'t be for Mr. Kenta Cho. :)',619,'2007-08-25 17:15:19'),(157544,1863,'I have been waiting for this to be released, although I never finished Knytt. But this one seems easier, or I just didn\\\'t get lost, like last time. ;) Anyway, finished \\\"the machine\\\" twice already, downloading the expansion pack as we speak. Two thumbs up for niflas. :)',619,'2007-08-28 18:26:24'),(157593,1863,'\\\"fluff fucker\\\", \\\"cunt cuni..\\\"? wtf? \r\nAlso, the very definition of coder colours.',619,'2007-08-28 22:40:42'),(158522,4499,'[quote]Best Oldschool: \\\"Frameskool\\\" - Breakpoint 2007 64k invit/Equinox[/quote]\r\nWindows is an oldschool platform now? Damn, didn\\\'t get the memo.',619,'2007-09-04 21:55:34'),(158529,2735,'[img]http://kalleboo.mirror.waffleimages.com/files/c9/c9edc4e9f70585a08a082116efa2b8a6d1579232.jpg[/img]',619,'2007-09-04 22:30:23'),(158535,2735,'Mhmm, waffleimages won\\\'t play ball. So how about this one instead.\r\n\r\n[img]http://paizo.com/image/product/catalog/OWD/OWD45016XL_500.jpeg[/img]',619,'2007-09-04 22:52:07'),(158768,4500,'[quote]Apart from that, I\\\'d also be for \\\"best of 8-bit\\\" including all Commodores, Amstrads, Speccys, Sinclairs, BBC Micros and NESes ;)[/quote]\r\nSo basically a c64 dvd with easter eggs. ;)\r\n\r\nAlso, what truck said, although I wouldn\\\'t mind a c64-only dvd either (the variety IS there, if you care to open your eyes).',619,'2007-09-05 20:14:31'),(158777,1024,'More deleting (nonexistent prod):\r\n\r\n[url]http://www.pouet.net/prod.php?which=2847[/url]',619,'2007-09-05 20:37:40'),(158781,1024,'That\\\'s the point. Noone has it (never spread, never released). So yeah, technically it existed at one point, but it\\\'s kinda useless to keep it with a dead link. Not that I _really_ care.',619,'2007-09-05 20:55:28'),(158929,4508,'That\\\'s not a \\\'bootleg\\\'. That\\\'s a JBO song.',619,'2007-09-06 18:31:54'),(158933,4507,'Yes. I would like to pirate his cd. ;P\r\n\r\nAs for the cortan guy: He has quick fingers, but his stuff is more of the going-nowhere variety. Just too random and unfocused to be any impressive.',619,'2007-09-06 18:43:08'),(158934,4507,'(memo to self: reload before posting. those internet people have quick fingers too)',619,'2007-09-06 18:45:06'),(158939,3535,'[url]http://www.youtube.com/watch?v=vmVGQR3NNdg[/url]\r\n\r\nOr just go over [url=http://www.yugiohtheabridgedseries.com]here[/url] for hours of mindless fun.',619,'2007-09-06 19:09:13'),(159071,2735,'[img]http://img-2004-05.photosight.ru/31/506521.jpg[/img]',619,'2007-09-07 16:22:05'),(159191,4365,'[quote]Keops is the scenes britney spears.[/quote]\r\nHe shaved his head and roams the streets without panties?',619,'2007-09-08 14:44:24'),(159192,1024,'ltk_tscc, Youtube is sufficient imho. Not knowing youtube is like not knowing google or amazon or ebay. ',619,'2007-09-08 14:49:17'),(159310,2735,'[img]http://farm2.static.flickr.com/1182/642008158_fab5b3b2fb.jpg?v=0[/img]\r\n\r\n[img]http://farm1.static.flickr.com/225/492918961_517000bc77.jpg?v=0[/img]\r\n\r\n[img]http://farm2.static.flickr.com/1307/839717980_6e93bc1fff.jpg?v=0[/img]',619,'2007-09-08 22:43:20'),(159398,1024,'It is. Leads to a d64 file with nothing but a crude note file (a rant why csdb sucks) on it.',619,'2007-09-09 12:27:06'),(159406,4439,'This thread jumped the shark ten pages ago.\r\n\r\nWhich is still a lot better than 99% of the other threads that are doomed from page one on. ;)',619,'2007-09-09 13:11:41'),(159662,4520,'[quote]Show me a single message board that works better with moderation in place. There is none.[/quote]\r\n/. and SA. \r\n\r\nThe pouet forum has been a funky hellhole ever since the site became popular in 2002 or so. The mods/devs never cared. I wish we could at least vote for threads and bury all the copycat bs threads quickly.',619,'2007-09-10 15:21:01'),(159679,4520,'[quote]No idea about SA[/quote]\r\nIt\\\'s like a playful, condensed & bizarre version of usenet. I love it for the social porn and frequent photoshop hilarity. Ask/Tell can be a thrilling read too.\r\n\r\n[quote] \\\"Do you want moderation? Go to scene.org forums.\\\"[/quote]\r\nThose forums are dead. Also, not moderated.',619,'2007-09-10 15:57:05'),(159897,2612,'Clint Eastwood = Old West Action\r\n\r\nElvis = Lives\r\n\r\nA Gentleman = Elegant Man\r\n\r\nStop the War = A Step Worth\r\n\r\nAnd the most stunning one:\r\n\r\nEleven plus two = Twelve plus one',619,'2007-09-11 13:25:13'),(160587,4548,'[url=http://www.pouet.net/topic.php?which=2612]One thread was not enough, eh?[/url]',619,'2007-09-15 00:53:25'),(160589,2735,'[img]http://www.uni-erfurt.de/fachschaft_stawifak/wurst.jpg[/img]',619,'2007-09-15 01:01:19'),(160643,4546,'So this thread is basically about one guy fishing for compliments with pics of naked women wearing gas masks.\r\n\r\nMehh.',619,'2007-09-15 15:11:22'),(161643,4562,'Wouldn\\\'t it be much easier to just buy a \\\"new\\\" one? Price shouldn\\\'t be an issue either.',619,'2007-09-21 17:30:25'),(161682,4563,'So you are another contestant in the fake poster of the week competition. Try harder. ;) (!!!!)',619,'2007-09-21 22:41:25'),(161821,4563,'knos: A truckload of exclamation points per line and postings [url=http://www.pouet.net/topic.php?which=4564]like this[/url] should be indication enough. :)',619,'2007-09-23 14:15:20'),(162219,4570,'[quote]no Lamers![/quote]\r\nI see. You already have enough of them. ;)',619,'2007-09-25 17:29:21'),(162279,2735,'The real tetsuo!!11\r\n\r\n[img]http://www.guyver1.net/model_gallery/display_figures/tetsuo2.jpg[/img]',619,'2007-09-25 19:54:33'),(162569,4303,'code: dev-c++, delphi, nasm\r\nvector/bitmap gfx: pspx (want to switch to something non-proprietary but gimp & inkscape still suck :( )\r\nmusic: psycle, audacity\r\n3d: c4d',619,'2007-09-26 20:16:23'),(162571,4303,'+ premiere for video editing.',619,'2007-09-26 20:17:23'),(162816,4581,'Let\\\'s talk about illegal telepathy.',619,'2007-09-27 13:03:27'),(162963,4579,'greatest hits... no. 5? Holy cow =)',619,'2007-09-27 18:03:47'),(163731,4594,'CP wants youtube. There is nothing wrong with good quality videos. ',619,'2007-09-30 22:30:57'),(163743,4594,'I was always under the impression that videos are for people with shitty graphics cards, but reasonable cpu and some bandwidth to spare. If your graphics card is shit AND your cpu, it\\\'s probably time to upgrade. :)\r\n\r\nAnd yes, youtube is crud (mono-sound/crappy res). I wish more people would know about stage6.',619,'2007-09-30 23:38:26'),(163745,3220,'Yeah, thanks indeed. Finally a watchable capture of iconoclast. =)',619,'2007-09-30 23:52:17'),(163796,4595,'[quote]Yes! He can rip photos faster than anyone else![/quote]\r\nThe irony is that he is copying a heavily photoshopped photo (which has most likely little to do with the original photo).\r\n\r\nAnd there are tons and tons of speed paintings on youtube etc.',619,'2007-10-01 12:00:18'),(163798,4596,'Two or three c64 guys are 50+ I think.',619,'2007-10-01 12:02:33'),(163841,4596,'Is that adok in the back? ',619,'2007-10-01 13:36:45'),(163957,4594,'Normal demo in HD: 250MB. Noise demo in HD: 2.5GB. :P',619,'2007-10-01 20:39:05'),(165194,1191,'Nice one, Keops. You could just cut the www to get it down to 600, I guess. :) Need to finish my own stuff sometime.',619,'2007-10-07 00:14:20'),(165265,4624,'Yeah, awesome. It took 3 posts to roll from harmless linux nerd help-desking to os war trolling and old xkcd cartoons flooding. \r\n\r\nPouet for the win me beautifull with a bucket of japanese brain. =)',619,'2007-10-07 14:13:00'),(165279,4635,'The admins are indifferent, not slow. There is a difference.',619,'2007-10-07 15:10:44'),(165507,4645,'[img]http://www.flurbar.de/uploads/bilder/aguirre_kinski_herzog.jpg[/img]\r\n\r\nDirector Werner Herzog and K.K.',619,'2007-10-08 18:35:02'),(165548,4638,'[quote]Java did not exist yet in the 30s[/quote]\r\nI\\\'m sure [url=http://en.wikipedia.org/wiki/Java]it did[/url]. ;)',619,'2007-10-08 22:04:30'),(172457,4770,'Whiteknighted by skrebbel. \\\\o/\r\n\r\nOh, and after all those years this sudden change of heart regarding troll banning is interesting. I don\\\'t think it\\\'ll do that much, but it\\\'s worth a try.',619,'2007-11-11 11:43:11'),(172466,2735,'[quote]The one with the blackboard and a chair is from our local university :D[/quote]\r\nYeah, that pic is awesome. I swear all math teachers (especially the uni ones) are friggin\\\' weirdos. :)',619,'2007-11-11 11:50:15'),(172473,4770,'[quote]Also I want to know what parties you have to visit to stop hating tomaes[/quote]\r\nI don\\\'t get this. Why do you \\\"hate\\\" me? Is it a hobby of yours to hate random people you don\\\'t know, or was it just a light-hearted troll and you forgot a smiley or something?',619,'2007-11-11 12:21:10'),(172534,4770,'[quote]oh, and hollowman, i don\\\'t really know very well tomaes either, but i\\\'m really curious about the problem! give us the whole soap opera![/quote]\r\nI don\\\'t know what\\\'s going on either. As far as I can remember I always respected his work and thought he was one of the more sensible, \\\"good guys\\\" around here. He might be upset about me thumbing down pretty much every puterman/fairlight demo and thus feels the need to diss me for not liking his buddy\\\'s work. If it\\\'s something else I\\\'m not aware of, let me know. :)',619,'2007-11-11 17:05:38'),(176006,4803,'And it\\\'s not like you can\\\'t copy the mp3s out of your browser cache once you\\\'ve played them on last.fm. Also, half of the album has been available as high quality mp3s for a long time. So, if you really don\\\'t want to pay, you don\\\'t have to. Those 5 bucks are more a nice gesture of support than anything else :)',619,'2007-11-27 22:48:56'),(177193,4831,'[quote]Oh, and nerdcore hiphop should be a punishable offense![/quote]\r\nUnless it\\\'s mc chris. But then again, except for 2 or 3 songs (and a couple of obscure videogame references) he has nothing to do with nerdcore hiphop anyway. ',619,'2007-12-05 13:45:04'),(177196,4832,'[quote]Why is that? Do some trackers have effects that other trackers and players dont, or do they just sound a bit different?[/quote]\r\nTons of undocumented bugs in the original player routines. Ft2 (and hence .xm) is famous for it. Also, lack of documentation in general.',619,'2007-12-05 13:52:22'),(177393,2735,'[img]http://shrani.si/f/H/HE/4wbj2CRp/1196701244989.jpg[/img]',619,'2007-12-06 20:58:48'),(177395,2735,'Also:\r\n\r\n[img]http://image.bayimg.com/caabeaabb.jpg[/img]',619,'2007-12-06 21:19:14'),(177706,4836,'[quote]if you know german: further reading[/quote]\r\nVery academic and clinical approach to music. It shows that he was interested in sound and soundscapes, which he obviously found to be more stimulating and interllectually satisfying than \\\"conventional\\\" music.',619,'2007-12-09 14:00:42'),(177949,4839,'In ten years or so, when you can edit/render feature films like this in 4k resolution in realtime on a 500$ notebook, things start to get interesting. :)\r\n\r\nOh, and the arty/weirdo crowd (you know who you are) might want to check out [url=http://en.wikipedia.org/wiki/We_are_the_strange]we are the strange[/url].\r\n\r\n[quote]I bought the \\\"Pixar Short Films Collection\\\" (Play.com - Region 1) last week, and that release is _awesome_![/quote]\r\nSome of those are rather mediocre, but shorts like Juxo Jr, Geri\\\'s Game and Jack-Jack Attack are awesome works of the pre-motion-capture-everything era. (afaik Pixar still doesn\\\'t use any motion capturing)',619,'2007-12-10 18:27:48'),(177996,4839,'Yes and no. A \\\"puppeteer\\\" approach is probably working better for cartoonish movies like ratatouille. Motion capturing for non-cartoonish (e.g. biowulf, the upcoming avatar etc.) movies is kind of mandatory though.',619,'2007-12-10 21:17:33'),(178018,4839,'gloom: In the coming years we will see a truckload of performance/motion-captured 3d-stereo-ed movies. Beowulf (stop spelling it wreng ;)), Tintin (Spielberg+Jackson), Avatar (the new James Cameron flick), and some more. It will be interesting to see the ramifications regarding certain academy award categories (constume design/sets/make-up/cinematography) in the long run. And interesting: Will these kind of movies (once they\\\'ve bridged the uncanny valley for good) kill \\\"conventional\\\" moviemaking or not at all. :)',619,'2007-12-10 21:45:18'),(178056,4839,'From what I\\\'ve seen and heard, the only way to watch Beowulf is in its 3d-IMAX rendition and that - at face value - it\\\'s really not that great. I agree with monroe that it reeks of tech-for-tech\\\'s sake, but he\\\'s slowly getting there. After all, Beowulf is probably a new era\\\'s [url=http://www.imdb.com/title/tt0104692/]lawnmower man[/url].',619,'2007-12-10 22:57:11'),(178066,4839,'knos, hey, you started to remind us of \\\"aeon flux\\\" :)\r\n\r\n(mhmm, now that I think about it, I probably have never seen that one. Oh, now I remember [url=http://www.metacritic.com/film/titles/aeonflux?q=aeon%20flux]why[/url])',619,'2007-12-10 23:12:52'),(178069,4839,'kb, I guess so. ;)\r\n\r\nAnother recommendation for people who like off-the-wall fubar-animated madness: [url=http://en.wikipedia.org/wiki/Furi_Kuri]Furi Kuri[/url].',619,'2007-12-10 23:31:26'),(178079,2735,'Seriously, is the pic zest posted for real? It looks like Natalie Portman threw that crumpled shirt over her body 2 minutes before meeting up with Clinton and having a picture taken. ;)',619,'2007-12-11 00:04:44'),(178307,4848,'There still might be two or three people left, who haven\\\'t heard the [url=http://www.archive.org/details/mtk123]aleksi virta[/url] album yet.',619,'2007-12-11 22:44:03'),(178517,4839,'Definitely. Still one of my all-time-favourites. Too bad the second one remixed and recycled many ideas of the first film in a subpar way including the opening and the whole soundtrack in general. \r\n\r\nOh, and I think most anime stuff is getting outsourced (korea et al) to lower production cost, just like american animation.\r\n\r\ngloom: Don\\\'t forget the [url=http://en.wikipedia.org/wiki/Ghost_in_the_Shell:_S.A.C._Solid_State_Society]movie[/url]. :)\r\n\r\n[quote]Then there\\\'s \\\"Ghost in the shell 2\\\", which goes really deep into merging animation and computer graphics[/quote]\r\nIt looks terrible though. Smooth cg backdrops and 10 fps char animation don\\\'t blend together very well. I wish someone would give these guys more money, 20 million dollars is not enough (that\\\'s about 1/7 of ratatouille btw.).',619,'2007-12-12 17:54:12'),(178519,4848,'[url=http://youtube.com/watch?v=U8BWBn26bX0]The Avalanches - Frontier Psychiatrist[/url] Awesome video, awesome track.\r\n\r\n[quote]I bet some of you have already heard \\\"MADE ON INTERNET\\\" by goto80[/quote]\r\nI hate it when he sings though. :) Speaking of goto80, [url=http://youtube.com/watch?v=P8q6A9lUgss]this[/url] is one of his best ones imho.',619,'2007-12-12 18:14:08'),(181299,4704,'[quote]Like \\\"the real party is at home!\\\"[/quote]\r\nWith black jack and hookers.',619,'2007-12-29 12:26:48'),(181440,4903,'Skrebbel, now that you mention it, it\\\'s an awesome track indeed. I thought you hate chiptunes? :)',619,'2007-12-30 20:07:33'),(181441,4902,'Sounds a bit like a \\\"game design 101\\\" college assignment.',619,'2007-12-30 20:09:22'),(181852,2735,'[img]http://forums.somethingawful.com/images/5/5f/Fuckingowned.jpg[/img]',619,'2008-01-03 13:35:02'),(185961,4961,'[img]http://upload.wikimedia.org/wikipedia/de/thumb/a/a7/Rutz-8-Länderlösung.png/464px-Rutz-8-Länderlösung.png[/img]\r\n\r\nNow, this will never happen, but it looks very tidy and has a state called \\\"nordelbingen\\\" in it. ;)\r\n\r\n\r\n[quote]E.g. they are planning to merge Berlin and Brandenburg.[/quote]\r\nThey gave up on that one years ago. In a 1996 referendum Berlin votes yes, while Brandenburg didn\\\'t vote much at all (out of the ~20% that did, most voted \\\"hell, NO\\\" :)). \r\n',619,'2008-01-25 16:50:38'),(185966,4971,'This needs more shouting matches about the definition and relevance of modern art.',619,'2008-01-25 17:03:09'),(190720,5012,'Adok: Well to begin with, It could be that everything is in German, broken German even (\\\"getestermaßen\\\", wtf?), but the error codes are in English. The comment lines are useless too. Spaces between methods and \\\"(zahlenfeld)\\\" make me uncomfortable.',619,'2008-02-24 13:14:05'),(190875,5058,'Basically cheesy, instrumental pop music, made by 1990s tracker musicians aka diskmag background music. ;)',619,'2008-02-25 15:49:33'),(194043,5108,'I like the insightful [url=http://hcsoftware.sourceforge.net/passage/statement.html]explanation[/url]. \r\n\r\nAnd cactus rather makes five half-assed games instead of one really good one.',619,'2008-03-09 21:31:16'),(195977,5126,'[quote]Anyway, he was 90, it\\\'s not sad, get over it. He was a mediocre writer, and as a \\\"visionary\\\" he was right about 5% of the time. If it hadn\\\'t been for Stanley Kubrick you\\\'d probably never have heard of him.[/quote]\r\n\r\nCoincidentally I was reading 2001 yet again and although it was practically co-written by Kubrick, it really is a rather mediocre and somewhat pulpy book, which is indeed not exactly world-class literature. The film is much more about mystery and awe, while in the book everything is spelt out for you (and in a rather dull fashion too).\r\n\r\n[quote]That\\\'s why a story like 1984 remains relevant in 2008, while 2001 and 2010 don\\\'t[/quote]\r\nThe endpoint of human evolution (beyond the \\\"natural evolution\\\", which came to an end long ago), the existence and nature of alien civilizations and the role of technology are still interesting and relevant questions to ponder, now and in the far future.',619,'2008-03-19 13:55:52'),(196658,5138,'GMT+1 (17:35 right now)',619,'2008-03-23 17:36:10'),(197736,1024,'You waited all year for this, didn\\\'t you. ;)',619,'2008-03-26 12:53:16'),(197776,5157,'Mhmm, lovely hyperbole writing: \\\"Compression techniques from another world\\\". :)\r\n\r\nBut it\\\'s not a terrible article either.',619,'2008-03-26 15:00:39'),(197884,5141,'[url=http://www.joystiq.com/2008/03/26/linger-in-shadows-video-hints-at-ps3-project/]Seen this already?[/url]',619,'2008-03-26 20:17:04'),(199742,5176,'BMI would be more interesting. ;)',619,'2008-04-02 15:01:23'),(200596,5179,'I always assumed that ep is one of adok\\\'s \\\"characters\\\". But then again, I don\\\'t believe magic and optimus to be real people either. ;)',619,'2008-04-05 12:13:09'),(200645,5179,'[quote]is this the \\\"Last person to ever post in this thread wins!\\\" thread?[/quote]\r\nActually, it\\\'s the \\\"pouet people ranting about irrelevant nonsense #159 [weekend edition]\\\" thread. To the untrained eye, they look indistinguishable though.\r\n\r\n',619,'2008-04-05 15:42:21'),(201693,1024,'Fixed the stuff from reed\\\'s list going from the bottom till 44034 and fixed some other stuff in the process. That leaves the middle ground to the rest of the glöperator squad.\r\n\r\n[insert rant about blkpanthers horrible, buggy csdb import script]',619,'2008-04-09 19:38:16'),(202254,1024,'done',619,'2008-04-12 11:08:44'),(202256,1024,'(It seems the editprod*.php is broken in Opera. Instead of 20 types and platforms, Opera is only showing one, which makes multiselection a pain in the ass. Would be nice if an admin could fix that.)',619,'2008-04-12 11:17:04'),(203683,5226,'[quote]Oh, and fuckings to the person reviving this thread in about 6 years.[/quote]\r\nMy crystal ball tells me it will be magic.',619,'2008-04-21 10:59:46'),(203684,1024,'If this is actually possible i\\\'d like to remove some crap too. =)',619,'2008-04-21 11:04:14'),(203687,5226,'But then again, Gravenreuth and Jack Thompson are lawyers too. ;)',619,'2008-04-21 11:09:34'),(204367,5240,'So, who is supposed to take you seriously.? ',619,'2008-04-24 17:15:25'),(204880,5257,'Super luxus package of luv by mfx has some wicked randomization schemes. :)',619,'2008-04-26 20:25:29'),(210634,5351,'Well, the obvious way to do it, would be to prepare a \\\"blending rectangle\\\" in your graphics editor of choice, put it in a preceding layer in your video editing software of choice, adjust position, hue and saturation/opacity and be done with that. This should be doable in premiere pro (even elements, I guess) without much hassle.',619,'2008-05-29 18:51:40'),(213487,5389,'I guess this idea works fairly well for asd demos, with their long-winded, interleaving scenes, but I guess it looks terrible with rapid-cuts material (think bourne ultimatum). Also, you probably want to do this in a non-linear fashion. Combine that with non-linear direction and blending and you should arrive at a nice, smoothly transitioning plasma. ;)',619,'2008-06-14 09:35:41'),(213799,5396,'Let\\\'s tag threads instead of prods.',619,'2008-06-16 06:34:21'),(215103,5416,'[quote]AdPlug is probably the most known adlib player. but adlib emulation can never be perfect because of the analogue circuits.[/quote]\r\nAdplug is not bad because of hard-to-overcome technicalities, it\\\'s just a pretty mediocre emulator in general.',619,'2008-06-21 19:10:33'),(215211,4056,'Black backgrounds is a must-have too. Bonus points for crashing the compo machine at random.',619,'2008-06-22 18:18:28'),(216415,5432,'tl;dr',619,'2008-06-30 15:02:20'),(216869,5192,'Very 64k-ish visual though :P Anyway, mfx > *',619,'2008-07-02 17:25:08'),(216870,5192,'+s',619,'2008-07-02 17:28:51'),(216882,5192,'scene.org works now, apparently.',619,'2008-07-02 18:28:40'),(217116,5440,'That\\\'s a little harder and probably a pointless exercise. A bit like audio based on video vs. video based on audio.',619,'2008-07-04 09:59:33'),(217119,5440,'Of course. My remark was just based on preacher\\\'s \\\"camera first will yield more interesting results\\\" presumption.',619,'2008-07-04 10:02:51'),(217130,5440,'psonice: Good point. Yet I believe you have to have rather tangible ideas about the nature/shape/purpose of your objects, so you have to backpaddle half-way back to your normal approach.\r\n\r\nIn any case, I\\\'m all for trying new things and breaking habbits. At least every now and then it seems worthwhile. :)',619,'2008-07-04 10:47:03'),(217323,1024,'[url]http://www.pouet.net/prod.php?which=50890[/url]\r\n\r\nand\r\n\r\n[url]http://www.pouet.net/prod.php?which=50889[/url]\r\n\r\nare dupes of [url]http://www.pouet.net/prod.php?which=25521[/url].',619,'2008-07-05 09:51:43'),(217325,1024,'done.',619,'2008-07-05 10:03:25'),(217815,2735,'[img]http://seemikedraw.files.wordpress.com/2008/07/urf-box-forums.gif[/img]',619,'2008-07-07 20:20:56'),(218428,5463,'Is it too soon or too late for the annual NEXTEMPIRE week?',619,'2008-07-11 16:20:39'),(218605,2735,'talk about random...\r\n\r\n[img]http://www.wps.com/projects/million/images/million-random-digits-open.jpg[/img]',619,'2008-07-12 15:47:39'),(218697,3136,'The amount of hilarity in this thread could only be surpassed by a new NE demo. :P',619,'2008-07-13 11:51:40'),(218943,3136,'[quote]I\\\'m SO looking forward to doing the same shit with Farbrausch in 2050.[/quote]\r\nIf statistics are anything to go by, you are most likely dead then. You might even get your very own r.i.p. thread on this very board. Unless, of course, the ten sceners left (all of them idling on IRC since 2035) can even remember anything because of widespread alzheimer disease. ;)',619,'2008-07-15 10:50:32'),(219608,3136,'[quote]where a stripping girl pushed a Banane in his Pussy life on Stage[/quote]\r\nThe jokes are practically writing themselves here. :)',619,'2008-07-18 12:05:48'),(220000,5477,'Yes, apparently uploading more than a couple of videos with one account is a no-no. Or so I\\\'ve heard. Also, not as reliable as youtube. Also, demoscene.tv rules (not hd though).',619,'2008-07-22 16:26:39'),(220103,5479,'At least he\\\'s doing the oldschool thing right: Old effects with old dev tools, in glorious software rendering. :)',619,'2008-07-23 10:51:25'),(220216,5480,'Assembly language is not harder or easier to learn than most other programming languages. If your brain can chew C, it can handle asm just as well. \r\n\r\nThe hard part is not the instruction set(s). The hard part is to know, where all the useful stuff is located (graphics, sound, memory, ...), what values in what i/o mapped functionality do what etc., so decent hw documentation is really helpful. Only knowing the language is pretty much worthless. :)',619,'2008-07-24 08:26:57'),(220311,5480,'I think we can simply conclude that the really able and motivated people are mostly self-trained anyway. Most cs students don\\\'t know and don\\\'t like coding when they enter uni and certainly don\\\'t when they leave.',619,'2008-07-24 15:28:30'),(220528,5484,'People magazine. That must be it.',619,'2008-07-25 20:50:18'),(220608,5488,'I thought they are called netbooks, umpcs, mids and whatnot these days. ;)\r\n\r\nAnyway I think I wouldn\\\'t buy anything below 11\\\'\\\' or so. Also, I need a somewhat decent keyboard and cpu.',619,'2008-07-26 17:56:50'),(220626,5486,'Zest: More importantly: Bullet hell or wussy style? ;)',619,'2008-07-26 19:07:34'),(220629,5486,'Also, you don\\\'t need 30 min cutscenes in an oldschool space shoot\\\'em up. Just use character stills with text (+some fading/typewriter effect) and be done with it.',619,'2008-07-26 19:10:52'),(220635,2735,'From dusk till dawn, I guess.',619,'2008-07-26 19:56:15'),(220722,3637,'Bah, somebody bring forth [url=http://en.wikipedia.org/wiki/Forth_(programming_language)]Forth[/url]. ;) And how about:\r\n\r\n[quote]HAI\r\nCAN HAS STDIO?\r\nVISIBLE \\\"HAI WORLD!\\\"\r\nKTHXBYE\r\n[/quote]\r\n\r\n[url=http://en.wikipedia.org/wiki/LOLCODE]LOLCODE[/url]',619,'2008-07-27 14:56:16'),(220769,5491,'[quote]and other than that, i actually think you *need* at least one \\\"WTF?\\\"-demo in there[/quote]\r\n\r\nAgreed. Deities should fill that spot. It\\\'s modern, creepy and dashing at the same time. :)\r\n\r\nIf you can afford to piss them of, show \\\'ultimatum to the world\\\' ;)',619,'2008-07-27 20:26:36'),(220961,5494,'He probably means it in terms of framework overload.',619,'2008-07-28 18:02:09'),(220969,5493,'I think I used win98se up to 2006 or so. Beat that. ;)',619,'2008-07-28 18:32:19'),(220979,5493,'skrebbel: Wasn\\\'t this fixed in SP1, to some degree at least? (never used vista, so I don\\\'t know for sure).',619,'2008-07-28 19:30:15'),(221087,2735,'Beaten like a red-headed stepchild. :)',619,'2008-07-29 07:42:43'),(221346,5497,'I\\\'m pretty sure the whole .fi posse (mfx et al.) will be there too.',619,'2008-07-30 10:50:58'),(221582,5499,'[quote]I was expecting this to be more of a fooling around and silly voices session[/quote]\r\nWell, okkie _does_ sound a little like kermit. But maybe that\\\'s just me. :)',619,'2008-07-31 09:21:12'),(221719,5499,'I just find it kind of interesting, how all the outreach people don\\\'t look left and right, to see what [url=http://tomaes.32x.de/text/faq.php]other people have done years ago[/url]* and spend their time reinventing the wheel over and over again.\r\n\r\nAs for the point(lessness) of outreach in general: As rephaim pointed out, people genuinely interested in realtime graphics programming, find the scene pretty easily. All the information is already out there. The point of outreach (at siggraph or the tidal wave of demoscene articles in German online media every time a new bp or evoke or tum starts) is imho mainly to create a level of awareness, get in contact with the big guys (pixar et al.) and assure intel, nvidia and amd that their sponsoring euros are well spend. \r\n\r\n(* yes, I know, old and \\\"slightly\\\" outdated, but still...)',619,'2008-08-01 09:40:44'),(221895,5121,'Black text on a white background. I can dig it.',619,'2008-08-02 12:25:02'),(221957,5499,'gloom should donate 10 bucks to the red cross each time he\\\'s using the world \\\'bullshit\\\'.',619,'2008-08-02 22:12:35'),(221967,5499,'gloom: No, we get your point. You just have the tendency to have a very self-righteous way of expressing yourself. :)',619,'2008-08-02 22:26:17'),(221976,5507,'I think all the people, who actively used demopaja left the scene 3 or 4 years ago. ;) RTFM didn\\\'t help?',619,'2008-08-02 22:40:20'),(222172,5497,'People will bitch and moan even more in case nvscene does not deliver the expected awesomeness. :)',619,'2008-08-04 13:23:45'),(222202,5511,'That video looks nothing like the moppi invit.',619,'2008-08-04 16:02:46'),(222236,5511,'I wish they had a greetings part (\\\"mad props to: universal, paramount, ... fuckings to disney\\\").',619,'2008-08-04 17:42:26'),(222254,2735,'CAT EXPERTS ITT',619,'2008-08-04 18:20:28'),(222638,4449,'It\\\'s actually kinda weird that his website is still up and untouched, with email link and all...',619,'2008-08-06 14:35:08'),(222661,2813,'I just realized, that I was already quoted twice in this thread. =)\r\n\r\n(The first was a flame, but the second an honest question.)',619,'2008-08-06 15:57:37'),(222664,2813,'[url=http://www.pouet.net/prod.php?which=13033]It\\\'s a pretty nice little crowd pleaser, but cheaper than a 100 baht crackwhore in Bangkok.\r\n\r\nsomebody stab me in the face before I get asleep.\r\n\r\nit disgusts me to see people do stuff like this, which seem to be only done to get votes and to win the compo.\r\n[/url]',619,'2008-08-06 16:05:33'),(222667,5384,'[url=http://www.pouet.net/party.php?which=46]UC[/url] had something like that.',619,'2008-08-06 16:13:46'),(223156,5192,'Wow, mfx is not even in the top 3. ',619,'2008-08-09 14:22:07'),(223186,5192,'[quote]I can\\\'t help but think that the fact that the Intel Demo Competition is so \\\"german\\\" might influence the results.. just speculation though.[/quote]\r\nI rather think that most non-scene people think that the mfx demo was too esoteric to vote for. Also, the intel guy said it was a close call.',619,'2008-08-09 17:37:58'),(223269,5522,'Awesome. And you can\\\'t even complain about it, since the compo quality was so abysmal.',619,'2008-08-10 14:16:36'),(223314,5522,'It\\\'s more of a faint hope really. :)',619,'2008-08-10 17:10:38'),(224307,5539,'So we are back to demoscene 101 to discuss what a demo is? Silly. :)\r\n\r\n[quote]Besides being a culture, Demoscene is also a lifestyle.[/quote]\r\nThat might be true for less than 1% of the people, but not the vast majority.',619,'2008-08-13 13:28:28'),(224760,5144,'[quote]and the prizes[/quote]\r\n5000... US-Dollars? Assembly would have been the far better deal for you guys. ;P',619,'2008-08-15 12:07:15'),(224761,5144,'(damn you, trace)',619,'2008-08-15 12:07:38'),(225803,5144,'[img]http://www.pouet.net/screenshots/10906.jpg[/img]',619,'2008-08-20 16:41:40'),(226205,5550,'timing? you mean tpb_scene( (t*0.001)%3 ); :)\r\n\r\nalso noise/filmcorn layer, metaballs and spinning 3d objects.',619,'2008-08-23 11:05:03'),(226353,5565,'No, they live in a computer hardware museum.',619,'2008-08-24 09:31:06'),(226354,2735,'This guy is like the psycho version of legorobot:\r\n\r\nObserve:\r\n[img]http://www.legorobotcomics.com/comics/58.jpg[/img]',619,'2008-08-24 09:37:55'),(226516,5144,'Yes, but not live.\r\n\r\nSome people don\\\'t even bother to read the thread. *sigh*',619,'2008-08-25 13:05:31'),(226587,5144,'Or make it a nosound 4k. Or just play a drone-sine wave. :)',619,'2008-08-25 19:06:11'),(226646,5144,'First snapshot report is available on demoscene.tv',619,'2008-08-25 22:53:07'),(226823,5550,'Are we sure they didn\\\'t pull that number out of their arse? :)',619,'2008-08-26 17:34:47'),(226840,5550,'Also, as ms2k+1 taught us, a demo compo with 30+ entries is basically unwatchable. :)',619,'2008-08-26 18:08:13'),(227162,5572,'Who the hell wants to watch a live stream at 4am anyway. :)',619,'2008-08-27 10:42:39'),(228012,5584,'That would almost lift me back in the glöpwhore top 10 again. ;)\r\n',619,'2008-08-29 19:49:25'),(228478,5587,'In the USA, anything that\\\'s slighty electronic sounding and not a hip (h|p)op beat = techno. :)',619,'2008-08-31 18:00:23'),(229257,5596,'\\\"Demoscene is in the T.V.\\\" - [url=http://en.wikipedia.org/wiki/God_Is_in_the_TV]M. Manson.[/url]\r\n\r\nBut why is paniq trolling pouet so hard, lately? :)',619,'2008-09-03 18:43:27'),(229265,5593,'Should we open a dedicated doom/shifter bickering thread? There you could argue all day long about all things google & photoshop. :)\r\n\r\nOn topic: I\\\'m satisfied with my Opera 9.5x setup, config-ed and speeddial.ini-tweaked to my needs. It works for the most part and since I don\\\'t use all those soon-to-be-replacing-my-desktop online applications besides webmail, I don\\\'t think that will change all that soon.',619,'2008-09-03 19:16:37'),(230008,2735,'[img]http://ptrace.fefe.de/wtfm.jpg[/img]',619,'2008-09-06 11:47:02'),(230330,5605,'[quote]True design innovation is barely appreciated by the demoscene anyway.[/quote]\r\nI too wonder what those \\\"true design innovations\\\" are and why the demoscene can\\\'t appreciated them. Must be super edgy stuff. :)',619,'2008-09-08 21:07:17'),(231174,5619,'But first we enter our new highscore!',619,'2008-09-11 18:26:53'),(231212,1024,'A dead gloperator granted your wish.\r\n\r\n(Maybe you should tell the dtv people to fix the video.)',619,'2008-09-11 19:08:24'),(231217,1024,'I\\\'m stupid. Please disregard. :)',619,'2008-09-11 19:09:28'),(231356,2735,'[url=http://en.wikipedia.org/wiki/Here_be_dragons]HERE BE DRAGONZ[/url]\r\n\r\n(damn, there\\\'s a wikipedia entry for pretty much everything...)',619,'2008-09-12 11:31:39'),(231567,5623,'I thought the real ruckus with spore was the whole \\\"OMG TEH DRM IZ KILLIN MY CHILDREN\\\".\r\n\r\nThat and the mediocre reviews.',619,'2008-09-13 09:32:13'),(231571,3990,'I\\\'m pretty sure you could reproduce the face in gimp, although that would be a pita.\r\n\r\nI for one am still using psp for all my drawing/pixeling/vector needs. It\\\'s probably the best all-in-one tool for a graphics generalist like me. Too bad the recent corel versions (11 and 12) tend to suck and I have little hope for the future.',619,'2008-09-13 10:00:50'),(231595,3990,'Or birth defects. (wtf happened to her chin?)',619,'2008-09-13 13:07:56'),(231643,3990,'[quote]in only 18 seconds!!!11[/quote]\r\n\r\n[IMG]http://img381.imageshack.us/img381/5954/blagk7.jpg[/IMG]\r\n\r\nTook me at least 20 seconds. :(',619,'2008-09-13 17:09:04'),(232103,5628,'Maybe the cure is to not think that your demogroup is all that important.\r\n\r\nI do realise that wp is full of stuff that\\\'s \\\"not interesting/important/relevant\\\" to 99% of the people out there, but still, have some modesty. :)',619,'2008-09-16 08:53:45'),(232195,3990,'[quote]Because he posted a picture that uses an image of a naked woman as source material?[/quote]\r\n\r\nIt might be because of his wacky trolling efforts.',619,'2008-09-16 18:23:50'),(232197,3990,'Texel, nice. It helps to know that the light usually comes from the top-left. ;) (I got 11/15)',619,'2008-09-16 18:33:11'),(232516,1024,'Done. The Factory demo already has 3 video links, so I didn\\\'t bother. :)',619,'2008-09-18 10:33:45'),(232586,1024,' ',619,'2008-09-18 16:37:51'),(232741,1024,'yoki: If you can get a proper screenshot, I can replace it.',619,'2008-09-19 16:30:23'),(233586,5659,'If I ever make a comeback demo, it will be titled \\\'The Avoidable Return Of The Glue Sniffing Robots\\\' or something equally silly.\r\n\r\n(unless it really doesn\\\'t fit, because it\\\'s some serious high concept shit)',619,'2008-09-24 13:12:27'),(233748,5659,'fr-0815: The unpopular demo',619,'2008-09-24 17:09:47'),(233944,5661,'Then kb would be out too. :P',619,'2008-09-25 08:06:16'),(235365,5689,'[url]http://www.google.com/search2001/search?q=9%2F11&hl=en&btnG=Search[/url]',619,'2008-10-01 19:59:21'),(235805,1024,'[url=http://www.pouet.net/prod.php?which=51816]Fake prod[/url] (just a .jpg), please delete.',619,'2008-10-04 11:38:45'),(235881,1024,'No shit, sherlock. It has only been posted twice before you came to the rescue. ;)',619,'2008-10-04 23:58:22'),(235988,5694,'[quote]they had to..[/quote]\r\n\r\nThat reminds me of Cannibal Holocaust, an infamous italian exploitation flick.\r\n\r\n[quote]The film was confiscated ten days after premiering in Milan and Deodato was arrested. The courts believed not only that the four actors portraying the missing film crew were killed for the camera, but that the actress in the impalement scene was actually skewered in such a manner. To make matters worse for Deodato, the actors had signed contracts with him and the producers ensuring that they would not appear in any type of media, motion pictures or commercials for one year after the film\\\'s release in order to promote the idea that the film was truly the recovered footage of missing documentarians. Thus, when Deodato claimed that he had not killed the group, questions arose as to why the actors were in no other media if they were alive.[/quote]\r\n\r\n[img]http://upload.wikimedia.org/wikipedia/en/1/11/Cannibal_Holocaust_movie.jpg[/img]',619,'2008-10-05 18:55:54'),(236412,5703,'Like this? [url]http://www.pouet.net/prod.php?which=13380[/url]',619,'2008-10-07 21:01:28'),(236495,5705,'Today I',619,'2008-10-08 09:52:11'),(236540,5705,'I have a much better poem in a drawer somewhere. It\\\'s about donkeys. And masturbating. Hope I can find it. Until then, I...',619,'2008-10-08 10:50:57'),(236545,5705,'And I have another confession to make:',619,'2008-10-08 10:54:27'),(236548,5705,'as I... NO MOM YOU CANT COME IN.. where was I...',619,'2008-10-08 10:58:20'),(236587,5705,'code',619,'2008-10-08 13:57:23'),(236590,5705,'don\\\'t code',619,'2008-10-08 13:58:39'),(237539,5719,'First nazi/hitler/lederhosen/sauerkraut reference in 3, 2, 1...',619,'2008-10-11 17:33:32'),(237674,5721,'Word.',619,'2008-10-12 11:02:52'),(237683,5721,'But then again, [url=http://www.pouet.net/prod.php?which=5521]this[/url] crap is still with us.',619,'2008-10-12 11:15:03'),(237758,5705,'4chan was',619,'2008-10-12 16:26:43'),(237792,5721,'I\\\'m pretty sure it was not about the typo.',619,'2008-10-12 17:42:44'),(237794,5705,'And now for something completely different.',619,'2008-10-12 17:44:19'),(237799,5721,'Then, maybe, we should credit those things to coda and not 4chan as a whole.',619,'2008-10-12 17:48:48'),(237823,2735,'[img]http://i142.photobucket.com/albums/r87/princessdi922/funny-headline.jpg[/img]',619,'2008-10-12 18:38:19'),(237870,5721,'Well, at least the BITS stuff got come competition.\r\n\r\n[X] ;)\r\n[X] :|\r\n[X] :(',619,'2008-10-12 20:29:59'),(238057,5726,'Mhmm, another flash based photoshop clone? Here\\\'s another one:\r\n\r\n[url]http://www.splashup.com[/url]\r\n\r\nI can\\\'t remember the name of the first one I encountered (must\\\'ve been a few months ago, \\\"pixl\\\" or something...).',619,'2008-10-13 19:11:02'),(238066,5726,'Did it have layers etc. back then? The program I remember was a one-man student project. Maybe it\\\'s the same altogether. ',619,'2008-10-13 19:24:54'),(238068,5726,'Hooray, found it: [url]http://pixlr.com[/url]',619,'2008-10-13 19:32:09'),(238154,5726,'All those aviary tools seem to be kinda neat, but I can\\\'t bring myself to subscribe to an online app subscription and cloud-computing based business model (although, they say it\\\'s \\\"trustware\\\", they still have too much control over my data for my liking).',619,'2008-10-14 10:26:33'),(238227,5725,'Stereoscopic home video might be the wave of the future. But surround sound is surely not, if only for the already mentioned practical reasons.',619,'2008-10-14 17:25:08'),(238230,5705,'After more than 20 pages of this, I\\\'m sure that',619,'2008-10-14 17:28:12'),(238310,5730,'THE DEMOSCENE INVENTED EVERYTHING!\r\n\r\nOr maybe [url=http://www.google.com/search?client=opera&rls=de&q=%22*+or+die%22&sourceid=opera&ie=utf-8&oe=utf-8]not[/url]',619,'2008-10-14 22:24:55'),(238510,5721,'[quote]I accidentally the whole scene. Is this bad?[/quote]\r\nDepends on',619,'2008-10-15 20:11:54'),(238910,5734,'I love how cyclic pouet bss topics are:\r\n\r\n- \\\"omg noize demos\\\" / aka \\\"art discussion\\\" (5 x year)\r\n- \\\"crack intros are teh suck\\\" (2 x year)\r\n- the \\\"outreach / $ellout / newbie\\\" discussion (2 x year) \r\n- \\\"xyz stole the plasma effect from the scene...\\\" (50 x year)\r\n- pouet should or shouldn\\\'t have feature xyz (10 x year)\r\n\r\nRepeat in an infinte loop, with some \\\"random xyz\\\" threads thrown in for good measure. :)',619,'2008-10-18 12:16:22'),(238998,1024,'Maybe someone can clear up the tube27 release history. Most of the 256b intros were supposedly released at Rush Hours \\\'98, but only one of them is mentioned in the official results file. So, I reset the compo and rankings for most of them. ',619,'2008-10-18 19:03:22'),(239046,5739,'Like this...?\r\n[img]http://pqliving.com/wp-content/uploads/legacy/img/twins02.gif[/img]',619,'2008-10-18 23:40:29'),(239128,5736,'[quote]That\\\'s why everyone should be an agnostic[/quote]\r\nActually, that\\\'s why everybody should be ignostic. (I would link the wiki article on Ignosticism, but it is in bad shape really).',619,'2008-10-19 15:50:08'),(240200,5757,'[quote]who makes demos then?[/quote]\r\nHer boyfriend? Paniq, that is.',619,'2008-10-23 10:14:28'),(240290,5757,'[quote]dubmood: I see you missed the point that faith is female :)[/quote]\r\nWhy should he have missed it. It was mentioned on page one. I also like how defensive you become, when someone trolls you like this. :)',619,'2008-10-23 13:04:29'),(240307,5759,'There is no money. They pay you in wine.',619,'2008-10-23 13:12:49'),(241139,5757,'[quote]Am Ende steht nur noch SCHEISSE[/quote]\r\nLady, you knew what was coming. After 5 pages of inane comments _every_ pouet thread turns into a train wreck. You\\\'re lucky nobody posted lesbian porn yet. ;)\r\n\r\n[quote].SCHEISSE![/quote]\r\nKACKE!\r\n\r\n(time to up the ante)',619,'2008-10-26 12:32:15'),(241162,5757,'Dieter Bohlen knows all about [url=http://www.myvideo.de/watch/759461/Dieter_der_Film_Penisbruch]broken dicks[/url].',619,'2008-10-26 14:31:06'),(241195,1024,'Gargaj, I guess.',619,'2008-10-26 18:36:02'),(241221,5776,'Hyde: Guess why [url=http://www.pouet.net/prod.php?which=10786]this[/url] is so popular. ;)',619,'2008-10-26 21:51:43'),(241264,5776,'Dunno, the audio recording seems to suggest that the crowd loved pretty much all the top-4 demos equally. The bd demo was just a fair bit longer (10+ minutes, which is rare for any demo on any platform).',619,'2008-10-27 09:50:29'),(241339,5776,'So the c64 guys have now their own debris/lifeforce \\\"omg! I quit the scene!\\\"-like moment. :)',619,'2008-10-27 19:29:00'),(241341,5776,'[quote]Shadow: Noone eats until we get the BD demo. HUNGER STRIKE[/quote]\r\n(more csdb crossposting \\\\o/)\r\n',619,'2008-10-27 19:32:39'),(241347,5776,'What goes up must come down. :P',619,'2008-10-27 19:53:55'),(241353,5776,'Btw, where\\\'s the _other_ supposedly great demo missing from X, the one that missed the voting deadline, but was shown anyway? I hope someone will upload that too.',619,'2008-10-27 20:06:31'),(241824,5780,'You eat rotten chocolate? ;)',619,'2008-10-29 15:47:52'),(242015,5780,'[quote]that is one scary gremlin of a comment.[/quote]\r\nI especially like the \\\"leonhard(!) superstar\\\" thing. ;)',619,'2008-10-30 14:04:12'),(242135,5719,'Logistics.',619,'2008-10-31 08:37:12'),(242155,5719,'Also, this masterpiece:\r\n[img]http://ahoipolloi.blogger.de/static/antville/ahoipolloi/images/kraut.jpg[/img]',619,'2008-10-31 11:03:18'),(242576,5798,'The only reason to take that job would be so it looks good on your resume the next time you apply for a job. ;)',619,'2008-11-03 12:37:44'),(242630,5801,'How much did you pay for this... thing? Hopefully not more than 20 bucks. :)',619,'2008-11-03 20:12:19'),(242721,2735,'Time to say goodbye. ;)\r\n[img]http://www.spiegel.de/img/0,1020,1340500,00.jpg[/img]',619,'2008-11-04 12:20:28'),(242804,5804,'What kusma said. Extremely easy to use and the xampp control panel is a nice feature.',619,'2008-11-04 17:54:45'),(243194,5811,'When your product has < 1% market share (and falling), you need all the advertising you can get. ;)',619,'2008-11-06 10:23:27'),(243406,5811,'[quote]Chrome is a tech demo to stimulate the development of JS in other browsers making Google suite more competative.[/quote]\r\nI\\\'m sure they originally had a little more in mind, but that\\\'s what it boils down to now. Generally, it seems that Google is a company with the attention span of a five year old. Every other day, they have a new idea that ends up as yet another - barely useful - beta project. ',619,'2008-11-07 08:56:12'),(243944,2735,'[img]http://www.students.meduniwien.ac.at/~n0102122/about_me/P1060753-2.jpg[/img]',619,'2008-11-09 21:46:32'),(244536,5835,'If you want something more out of the ordinary, you could f.e. sample some notes of the [url=http://refx.com/?lang=en&page=products/quadraSID/summary]quadra sid[/url] synth playing.\r\n\r\nBut yeah, if you lazy, just rip old nagz XMs dry or draw your own in the sample window.',619,'2008-11-11 11:16:32'),(244633,5835,'[quote]dalezы: For the \\\"how does it works\\\" technical stuff:[/quote]\r\n\r\nHe\\\'s doing this stuff for an eternity or two, I\\\'m pretty sure he doesn\\\'t need an actual explanation. :)',619,'2008-11-11 16:26:34'),(244799,5841,'[quote]sometimes I still recognize cutted films on tv, but I only play games in non german versions. I cannot really say if they are all modified nowadays or not. but I\\\'ve seen lot of modified german games.[/quote]\r\n\r\nThe edited-movies-for-tv broadcast thing is mainly so they can show 18+ movies earlier (read: before 11 pm), and get more cash for ads.\r\n\r\n[quote]Censorship still happens in lots of games, but it\\\'s not such a disaster as in the past[/quote]\r\n\r\nTechnically, it\\\'s passive agressive regulation (can\\\'t sell \\\'indexed\\\' games to minors, can\\\'t advertise them, can\\\'t put them on the shelf, but it\\\'s legal to sell them to adults), rather than censorship. Not that it matters, it never worked anyway. ;)',619,'2008-11-12 12:49:55'),(244800,5841,'[quote]sometimes I still recognize cutted films on tv, but I only play games in non german versions. I cannot really say if they are all modified nowadays or not. but I\\\'ve seen lot of modified german games.[/quote]\r\n\r\nThe edited-movies-for-tv broadcast thing is mainly so they can show 18+ movies earlier (read: before 11 pm), and get more cash for ads.\r\n\r\n[quote]Censorship still happens in lots of games, but it\\\'s not such a disaster as in the past[/quote]\r\n\r\nTechnically, it\\\'s passive agressive regulation (can\\\'t sell \\\'indexed\\\' games to minors, can\\\'t advertise them, can\\\'t put them on the shelf, but it\\\'s legal to sell them to adults), rather than censorship. Not that it matters, it never worked anyway. ;)',619,'2008-11-12 12:49:56'),(244802,5841,'Wow, my first double post. (I thought this problem has been fixed?)',619,'2008-11-12 12:51:54'),(245660,5859,'[quote] Isn\\\'t that NewTek with Lightwave the only one left besides Autodesk?[/quote]\r\nWell, there is still cinema4d, which I happen to like and creepy stuff like blender.',619,'2008-11-16 18:18:30'),(245665,5859,'That\\\'s the problem. You never get used to it. Unless you\\\'re a masochist.',619,'2008-11-16 18:35:46'),(245709,5065,'Wow, there\\\'s actually one other person, who bought that waltari record.\r\n\r\nAnd the amorphis one - that\\\'s the elegy cover. It even says so in the link. ;)',619,'2008-11-17 00:05:09'),(245822,2735,'[img]http://www.nrk.no/contentfile/file/1.6186930!f169CropList/img650x367.jpg[/img]\r\n\r\n[img]http://www.nrk.no/contentfile/file/1.6186955!f34CropList/img462x616.jpg[/img]\r\n\r\n[img]http://www.nrk.no/contentfile/file/1.6186943!f169CropList/img650x367.jpg[/img]',619,'2008-11-17 18:36:11'),(246523,2735,'[img]http://www.spiegel.de/img/0,1020,1361581,00.jpg[/img]',619,'2008-11-20 20:12:04'),(247427,5891,'Your example is in 4:3 though. Here\\\'s a real example of the widescreen mode: [url]http://www.youtube.com/watch?v=888JLsU7E2Y[/url].',619,'2008-11-25 10:36:56'),(247433,5891,'I\\\'m actually surprised that it looks that good (in high-res mode that is). But some basic things, like stereo support, are still not available for the general public.',619,'2008-11-25 10:43:44'),(248640,5882,'My pre-2003 demos like [url=http://www.pouet.net/prod.php?which=5011]nil[/url] and [url=http://www.pouet.net/prod.php?which=6090]jupiter[/url] are all sw rendered. Hard to get them to run these days, I guess.',619,'2008-12-01 17:36:46'),(249597,5924,'[quote]ZDF Infokanal[/quote]\r\nSo less than ten people actually saw this. And apparently, most of them were demosceners. ;)\r\n\r\nI also love the whole \\\"demoscener = mad scientist coder\\\" angle that, once again, neglects that most sceners are not coders at all.',619,'2008-12-05 16:33:32'),(249849,5931,'printf();',619,'2008-12-06 19:49:21'),(249875,5933,'How about using nasm.',619,'2008-12-06 21:06:44'),(253022,5990,'[quote]Can\\\'t stand the genre. Even if the story was good I would find it annoying.[/quote]\r\nIt\\\'s a medium, not a genre.\r\n\r\nAnyway, the \\\"90% of everything is crap\\\" rule applies. Some of the other 10% includes:\r\n- Planetes (best sci-fi series of the decade, maybe, haven\\\'t seen Battlestar Galactica yet)\r\n- Furi Kuri (this is maaaadness)\r\n- Mushishi (imagine a zen-buddist version of the X-Files, if you can. This is especially interesting for people who find the usual anime style to be too silly for their refined tastes, but don\\\'t hate animation in general)\r\n- Berserk (image,\\\"conan the babarian\\\", but witn depth and way more madness)\r\n- Gankutsuoh (imagine \\\"the count of monte cristo\\\", 3000 years in the future... on LSD)\r\n- BECK (a band-bio-pic anime, pretty cool)\r\n\r\n[quote]watch anime = scene rights revoked[/quote]\r\nHating Miyazaki movies == human rights revoked.',619,'2008-12-23 13:00:06'),(253052,5990,'[quote]No, animation is a medium. [/quote]\r\nFair enough. But then again, one could argue that this is just another layer of abstraction. The medium is film, period.',619,'2008-12-23 14:38:29'),(253247,5990,'[quote]suddenly this thread has become the \\\"what is your favourite cartoon series which has absolutely nothing to do with anime\\\" thread[/quote]\r\n\r\nYou\\\'d be surprised what qualifies as anime. F.e. this old favourite.\r\n\r\n[img]http://www.serienoldies.de/images/wickie_halvar.jpg[/img]',619,'2008-12-24 13:32:41'),(254370,6011,'DEMO DOWNLOAD LAND',619,'2008-12-30 13:16:40'),(254500,6011,'I can\\\'t tell if you are seriously mentally challenged or just trolling or drunk or just bad with language(s). Your posting makes no friggin\\\' sense. =)',619,'2008-12-31 14:04:44'),(254518,4783,'They are not \\\"too melodical\\\" (there is no such thing), they are just too monotonous and bland. You simply lack the intuition for interesting melodies. Your problem with rhythm just adds to it. :)',619,'2008-12-31 15:20:32'),(254523,4783,'With references like these, you might like stuff like [url=http://www.minibosses.com/]minibosses[/url].',619,'2008-12-31 15:48:32'),(254526,4783,'[quote]forget this jerk.[/quote]\r\n\r\nVoicing opinions without beating around the bush is for jerks. Also, proper spelling is for morons. Can\\\'t wait for your amazing tutorial on 4ch tracking... in 1989, err 2009. =)',619,'2008-12-31 16:08:01'),(254527,6008,'Interesting thread with surprising results (Adok et al.). Some of the talk here reminds me of [url=http://www.cracked.com/article_15231_7-reasons-21st-century-making-you-miserable.html]this[/url] funny and insightful article.',619,'2008-12-31 16:11:48'),(254644,4783,'[quote]everyone: don\\\'t forget that tomaes is from the land of beer an nazi\\\'s![/quote]\r\nYour trolling attempts are as cute as your 2nd grade level spelling and your \\\"knowledge\\\" about anything related to music. Hail AMIGAAAAAAAAAA!',619,'2009-01-01 14:38:58'),(254650,6017,'A MS developer surely does NOT make a \\\"six figure income\\\". :) (I\\\'m guessing this is about the Zune incident)',619,'2009-01-01 15:04:21'),(254663,6017,'fr33ke: And how does that contradict my statement? ;) Anyway, point taken. Also, the whole way of retriving the date is messed up, fixed code or not.',619,'2009-01-01 15:48:07'),(254665,6017,'[quote]btw, the code \\\"solutions\\\" in that thread are fucking hilarious.[/quote]\r\nAt least the first 3 that posted code didn\\\'t understand what the problem was. Thedailywtf.com will have a field day. :)',619,'2009-01-01 15:57:53'),(254672,6017,'The actual fix is to recode that mess. So, maybe, like so:\r\n\r\n[code]\r\nfor ( year = ORIGINYEAR; days >= 0; year++ )\r\n{\r\n days -= ( 365 + IsLeapYear(year) );\r\n}\r\n[/code]\r\n\r\n(untested, flame away :D)',619,'2009-01-01 16:36:57'),(254676,6017,'Or just an additional \\\"-1\\\" behind ORIGINYEAR. :)',619,'2009-01-01 16:53:48'),(254679,6017,'src: True. But I just wanted to calc the years, nothing else.',619,'2009-01-01 17:06:21'),(254826,6021,'I\\\'m no speccy expert, but yes, assembly is a given. :)',619,'2009-01-02 12:14:40'),(254829,6021,'I\\\'m guessing he likes to try something demoish, not \\\"hello world\\\". ;) Interpreted BASIC on 8-bit machines is hilariously slow.',619,'2009-01-02 12:32:17'),(254831,6020,'You guys rock. :)\r\n\r\n\r\nAnd anakirob, it\\\'s ok buddy. I don\\\'t think there was an issue to begin with.',619,'2009-01-02 12:40:00'),(254836,6021,'Show me a non-sucky demo coded entirely in C on an 8-bit platform. And just because it\\\'s possible, doesn\\\'t mean it\\\'s the sane way to do.',619,'2009-01-02 13:12:21'),(254885,6021,'gasman: I guess it\\\'s similar to the c64: There are implementations for most languages (sans OOP), including c, pascal, cobol, fortran etc., and special basic extensions that provide some graphics routines, but at the end of the day, those are merely for educational or special niche purposes and not really usable for anything demo-ish.\r\ngargaj: I guess so, but there is little to gain, I guess?',619,'2009-01-02 16:19:29'),(255065,6017,'[quote]const int cDaysInYear = IsLeapYear() ? 366 : 365;[/quote]\r\nOuch. I think you get stuff like this, because it looks so simple to fix. It\\\'s tempting for everyone with some programming knowledge to chip in and type up some \\\"clever\\\" solution, untested and with not much thinking involved.\r\n\r\nIn other news: [url=http://www.engadget.com/2009/01/03/y28-zune-quirk-really-a-freescale-bug]This[/url].',619,'2009-01-03 12:44:09'),(255067,6021,'As said, you\\\'d then have to go with either compiled basic or a c/pascal implementation. But even roguelikes usually have tricky and complex calculations to make (read: you\\\'d want some speed here), unless you go for something simple, like [url=http://aleksieeben.blogspot.com/2007/05/whack.html]this[/url] f.e.',619,'2009-01-03 13:01:50'),(255118,6029,'[quote]\\\"Sample Rate\\\" - The rate which the sample data is being read[/quote]\r\nNo. See, you really need to get the basics right first, before \\\"teaching\\\" people. There are some other very weird definitions (sinus? \\\"pi calculated across time?\\\" wtf? please read this stuff up if you don\\\'t know, instead of making stuff up).\r\n\r\nAlso, reed is a poet and a scholar. =)',619,'2009-01-03 19:56:55'),(255121,6029,'Adok: [url=http://www.modplug.com/mods/handbook/handbook.htm]Ye olde trackers handbook[/url]',619,'2009-01-03 20:27:10'),(255994,6043,'[quote]and even though parts of Ghosts (i only got the free 10 tracks)[/quote]\r\nThey are all free. \r\n\r\nAnd yes, it\\\'s hard to get excited about post 1990s NIN, but at least Reznor is fighting the good fight. :)',619,'2009-01-08 17:16:22'),(256420,6052,'[img]http://www.buyhard.co.kr/data/cover/emperor_pro.jpg[/img]\r\n\r\nFor some hard to get into, but rewarding. Maybe the kid A of the headbanging world. ;)',619,'2009-01-10 17:02:54'),(256459,6052,'Apropos obscure albums. As far as free albums go, I would consider this one:\r\n[img]http://radio.gathacol.net/musica/aleksi%20virta/mtk123/mtk123large.jpg[/img]',619,'2009-01-10 21:15:35'),(256663,6053,'You may want to harmonize your palette a little bit. Everything looks somewhat oversaturated and wacky in a \\\'3 year olds will be pleased\\\' way. =)',619,'2009-01-12 13:10:08'),(257959,6076,'[quote]i just want to know who came up with the name \\\"joystick\\\" and wtf was going through his (or probably her) head[/quote]\r\n\r\nWell, wikipedia claims it was an early 20th century aviator. Seeing sexual innuendos in everything was not as common, back in 1910. Not to mention that the (japanese) gaming industry is the king of silly product names.',619,'2009-01-17 13:45:15'),(258161,6078,'If only all this shit wouldn\\\'t be so friggin\\\' expensive. Even the little kalimba posted by hermes above is 85 Euros. A decent drumkit is 1000 Euros. Don\\\'t know about the triangle though. ;)',619,'2009-01-18 20:43:45'),(258479,6081,'[url=http://so_o2.tripod.com/video.html]They are 3 euros each[/url].',619,'2009-01-19 20:21:43'),(259061,6089,'The OP is a real winner. This is his 40th troll/flamebait/off-topic thread and he\\\'s not banned and even taken somewhat seriously.\r\n\r\n[quote]Dawkins is either a well meaning idiot that cannot foresee the potential consequences of his crusade, or he is a dangerous agent provocatour IMO.[/quote]\r\nHe is a bit of a prick, yes. What he fails to realize, is that religious feelings have little to do with intellectual capacity. These people, while surely upbringing and social climate play an important role too, have a desire or a need wired in their brain that non-religious people simply don\\\'t have. I like to compare it with creativity. \r\n\r\nWhat I do like about him is that he\\\'s harshly opposing the idiocy that is creationism and that he is [url=http://de.youtube.com/watch?v=qR_z85O0P2M&feature=related]quite entertaining[/url]. ;) Also, he and some other people bring an long overdue debate about the virtues and failures of (organised) religion to the states, where atheism is still a bit of a hot-button topic and considered a no-go if you\\\'d like to run for a major political cause/office.',619,'2009-01-22 12:40:05'),(259327,6093,'That\\\'s what you get for choosing a handle that\\\'s not incomprehensible enough. :)',619,'2009-01-23 10:31:24'),(259328,6094,'[url=http://photoshopdisasters.blogspot.com/]Photoshop Disasters[/url]',619,'2009-01-23 10:34:51'),(259340,6058,'Eh, you are not allowed to complain about [url=http://www.pouet.net/prod.php?which=51438]horrible camerawork[/url] ;)',619,'2009-01-23 11:40:28'),(259384,6093,'Someone needs to change their constitution first, though. ',619,'2009-01-23 14:29:39'),(259394,6094,'By that margin, the thread was closed long ago, when I first posted that link. :P',619,'2009-01-23 15:11:58'),(259472,6095,'[img]http://www.dudleycavingclub.org.uk/2005/jultosep05/Kapsia_Cave_1_240805.jpg[/img]',619,'2009-01-23 22:50:08'),(259568,3166,'Substitute \\\"demo\\\" with \\\"film\\\" or \\\"album\\\" and the shoe still fits. Making demos is not an industry just yet.',619,'2009-01-24 15:28:47'),(259752,5925,'The other day I needed the default VGA palette, and sure enough, wikipedia had a picture of it. And as for your problem...\r\n\r\n[url]http://en.wikipedia.org/wiki/ASCII_table[/url]\r\n\r\nIt\\\'s really not only for fictional biographies of minor Final Fantasy characters. ;) Use it.',619,'2009-01-25 19:08:22'),(259755,6100,'I wish the lame graffiti round these parts would look that good. :(',619,'2009-01-25 19:11:33'),(259764,6089,'ham, how about this? ;)\r\n\r\n[img]http://upload.wikimedia.org/wikipedia/commons/b/ba/PPTSuperComputersPRINT.jpg[/img]\r\n\r\n',619,'2009-01-25 19:36:33'),(260036,6102,'[quote]Forget C, C++, OpenGL, DirectX, etc; start with processing or something equally simple.[/quote]\r\n\r\nQuoted for truth. If you want to get things done(tm), want it to be multiplatform/web-compatible out of the box and hate steep learning curves, processing is the shit. Once you get over the horrid IDE that is. ;)\r\n\r\n[quote]Of course to make a real demo (I don\\\'t know, is processing just a canvas for effect testing or can someone play music and sync and do a real demo easilly?)[/quote]\r\n\r\nYes, of course.',619,'2009-01-26 20:12:01'),(260483,6109,'[img]http://img238.imageshack.us/img238/5408/banhammer2ug.jpg[/img]\r\n\r\nAlso, [url=http://de.youtube.com/watch?v=in6RZzdGki8&feature=related]this is much better[/url].',619,'2009-01-28 17:41:49'),(261028,6123,'It\\\'s all over the (clogged) intertubes.\r\n\r\n[img]http://i41.tinypic.com/2s7979k.jpg[/img]',619,'2009-01-31 15:53:04'),(261908,6134,'[quote]does it have the new filesystem promised?[/quote]\r\nNoone promised a new file system.',619,'2009-02-04 16:20:53'),(262061,6124,'Slash the budget for compo prizes in half, get rid of the decoration and you\\\'re down to 50k. :)',619,'2009-02-05 11:03:33'),(262084,6124,'[quote]That particular forum is kind of the \\\"4chan of German IT\\\" :)[/quote]\r\nOnly with bitching instead of \\\"lulz\\\". It\\\'s heise\\\'s own fault though. For the leading German IT website, they they have a surprisingly sucky forum implementation that does little to discourage trolling and vocal idiots. They nurtured this culture for years and seem not to be able or willing to get rid of it.',619,'2009-02-05 13:03:17'),(262098,2735,'[img]http://www.viruscomix.com/motelife.jpg[/img]',619,'2009-02-05 13:47:16'),(263319,6147,'Well it has some of the usual ingredients: Tunnels, spinning 3d objects, infinite zoom, particle/sprite stuff etc.',619,'2009-02-11 11:32:56'),(263934,6152,'I don\\\'t mention the demoscene by name, but some stuff (mostly unreleased though) I show off in the \\\"past projects/work sampling\\\" part. :)',619,'2009-02-14 18:24:13'),(263972,6152,'[quote]These days the biggest chunk of people seeking IT jobs don\\\'t give a fuck about computers really, but are in it for the money only.[/quote]\r\nIf you\\\'re \\\"in it for the money\\\", there are dozens of professions with better paychecks.',619,'2009-02-14 20:51:43'),(264153,6162,'[quote]tution fees again...[/quote]\r\n\r\nWhy \\\"again\\\"? Also, you might wanna look into the possibility to study a semester abroad (Erasmus et. al). As for the Uni/FH, it depends on their NC requirements and what experience you wanna get out of it.',619,'2009-02-15 20:14:55'),(264155,6162,'[quote]I don\\\'t have to do civilian service or go to the army...\r\n[quote]why?[/quote][/quote]\r\nEither you fail the army health/screening test or the three brothers rule, as explained earlier in the thread. Apparently, it\\\'s pretty much random these days. Some people \\\"fail\\\" the test because they try really hard (by being uncooperative, inventing diseases, willfully trigger allergies right before the test etc.), while some people \\\"fail\\\" although they are perfectly healthy and even [i]want[/i] to go to the army.',619,'2009-02-15 20:23:20'),(264161,6162,'[quote]My other brother is still studying and they already have to pay the tution fees for him...[/quote]\r\nYou could apply for BaFöG or *gasp* find some work. Also, those fees are still pretty damn low in Germany (500€ per semester in most cases). This might not stay that way forever. ;)\r\n\r\n[quote]Oh, and fuckings to you for not having to waste 13 months of your life as Zivi :-)[/quote]\r\nAt least you get some money. :)',619,'2009-02-15 20:32:16'),(264169,6162,'In Ulm, um Ulm und um Ulm herum.',619,'2009-02-15 20:45:54'),(264174,6163,'The old \\\"tap the space bar\\\" method should do it for most people. (Read: Let your demo run through, tap keys for different timing events, record those time stamps and use them in your code, f.e. as effect parameters whose value diminish in time).',619,'2009-02-15 20:56:34'),(264177,6163,'I am a music person, so no problems for me. :)\r\n\r\nIf you happen to have a somewhat decent midi controller available, a more sophisticated version of that method would be to record a VJ-ed version of your demo and use the best timing session you recorded. Or even make different timing sets available on startup. ',619,'2009-02-15 21:13:49'),(264183,6163,'That method doesn\\\'t work very well with most genres/types of music and/or gives you rather fuzzy results that are not as good as actual directed (as in: making an artistic choice) timing. But in general terms, there\\\'s no one-shoe-fits-all answer. It really depends on what kind of music you have and what kind of demo you imagine.\r\n\r\nIf you\\\'re really lazy and you have some four-to-the-floor techno beat, you can just do something like \\\"scene( (runningTime/200)%4 );\\\" and be done with that. ;)',619,'2009-02-15 21:36:34'),(264489,2735,'Yep, Paul Robertson is a weird man. Watch his films, if you haven\\\'t already. =)',619,'2009-02-17 19:14:15'),(264757,6171,'Well, I guess I would just scan through the image, from top to bottom, detect on-stripes ( bounds(x,y,1,stripe_height) ), save them, divide them if needed (obviously not needed, if height=1), and be done with it. I _think_ that\\\'s basically what unic0rn said. But I guess gasman\\\'s approach makes more sense and gives better results.\r\n\r\nYou could also throw random rectangles at your 1-bit image. if the rectangle covers only on-material, keep it and save it, if not discard it. Repeat n-times to get a close enough approximation. So, yes, this is \\\"stupid\\\" and brute-force, but it is easy to implement and it looks differently every time you run it. If you don\\\'t want any overlap, you\\\'d have to check for that too. :)',619,'2009-02-18 22:29:42'),(265277,6178,'[quote]eebliss: exactly. there\\\'s obviously an underline long-running joke with this whole BITS club phenomenon. You either \\\"get it\\\" and appreciate their sense of humour ...or you\\\'re a dullard that takes everything in life literally and find it BITS \\\"offensive\\\" in some way. I find it amazing that anyone would actually interpret BITS \\\"selling\\\" their prods literally! Absolutely amazing.[/quote]\r\nOr the guy is seriously mentally challenged. Noone\\\'s keeping up a lame joke for that long (5+ years!) without getting tired of it.',619,'2009-02-21 19:03:16'),(265302,6178,'Oh noes. Even [url=http://www.pouet.net/prod.php?which=25304]pouet[/url] must go then. ;)',619,'2009-02-21 20:42:23'),(265450,6178,'[quote]categories in the BBS would make everyone happy[/quote]\r\n\r\nI image it to look something like this. ;)\r\n\r\n/imageboard/ -> 500 posts a week\r\n/optimus/ -> 50 posts a week\r\n/actualontopicnobulloryougetbanned/ -> 4 posts a week\r\n\r\n[quote]except those who have to moderate it and subsequently be accused of nazi practices and whatnot[/quote]\r\nThat\\\'s why people invented user-based self-moderation. As in reddit/digg, or a bit more complex like slashdot.',619,'2009-02-22 13:12:56'),(265456,6178,'I\\\'m just saying that some self-regulation would be in order, or at least an option to consider. Instead of one lone soul, we all could decide a little what we want the bbs to look like and what not. ',619,'2009-02-22 13:44:28'),(265722,6185,'Speaking of people past their (commercial) prime: Coincidentally, I just found out eminem has a [url=http://www.youtube.com/watch?v=69YQdAOTJac&feature=related]new single[/url] out.',619,'2009-02-23 17:31:38'),(265911,3199,'Most old mid 90s pet shop boys stuff looks very demoish. Especially this one:\r\n\r\nPet Shop Boys - Liberation\r\n\r\n[url]http://www.youtube.com/watch?v=VBHan-Pch5M&feature=related[/url]',619,'2009-02-24 12:05:37'),(265927,6185,'Doesn\\\'t matter. As long as there is nerd rage and walls of text. ;)',619,'2009-02-24 12:46:38'),(265929,6186,'Seriously. Those ASCII char things are not demos by any stretch of the imagination. They are no tools nor minor demo utilities. Those should be deleted.',619,'2009-02-24 12:58:40'),(265956,6186,'[quote]Are 32b things that do a random bit operation on a random pixel and plot it demos? Those need to go as well if they\\\'re removed.[/quote]\r\nI know it\\\'s somewhat arbitrary where to draw the line, but c\\\'on: A static screen, showing rom chars with nothing else going on is not in the same league as some more or less creative asm fuckery.\r\n\r\n[quote]Hahahah, who the hell would BUY such crap???[/quote]\r\nSomeone should try and see what happens. :P',619,'2009-02-24 13:46:20'),(266066,2735,'[quote]my Russian lessons have been years ago... something like \\\"The christian Family Voronova still listens to the Radio. 2009 years[/quote]\r\n\r\nYeah. The original photo is from 1928 or so. In the shopped version they replaced the heads with skulls and the year with 2009. So, the whole joke is that they \\\"still listen to the radio. In 2009.\\\"',619,'2009-02-24 18:52:11'),(266071,2735,'[img]http://englishrussia.com/images/coin_fun/1.jpg[/img]',619,'2009-02-24 19:05:52'),(266461,2735,'[img]http://www.funnypictures.net.au/images/fly-powered-plane-instructions-model-airplane1.jpg[/img]',619,'2009-02-26 16:19:24'),(266679,6199,'JavaScript actually made a nice comeback with AJAX/Web2.0, considering the limited usefulness ten or so years ago (basically input validation and \\\"DHTML\\\"). But dev-tools seem still to be a little sketchy or so I\\\'ve heard.',619,'2009-02-27 15:45:02'),(267260,6205,'[quote]As a Brit living in Poland for 6 years[/quote]\r\nUsually, it\\\'s the other way around. ;P\r\n',619,'2009-03-03 00:03:06'),(267372,6212,'Havoc really likes optimus.',619,'2009-03-03 19:03:49'),(267605,6126,'Pretty much what smash said.\r\n\r\nEspecially, EoD/Panic Room/Field Trip/Stargazer/Lft. There\\\'s a clear favourite in most of the categories.',619,'2009-03-04 18:33:50'),(268172,6232,'[quote] The video simply says that you can produce ambient pads and textures using any sound as a source (not necessarily as a modulator, btw) - and this is true.[/quote]\r\nHoly epiphany, batman! :) It\\\'s like saying that you can make a drum sound using any sound as a source. Also true, and rather trivial.\r\n\r\n[quote]lol fruityloops![/quote]\r\nWell, some people (khonnor f.e.) made some pretty nifty things in FL. But then again, that might have been in spite of FL, not because of it. ;)',619,'2009-03-07 13:17:02'),(268341,2735,'Might be a re-post, but I don\\\'t care. :)\r\n\r\n[img]http://strangemaps.files.wordpress.com/2009/03/world_war_two__simple_version_by_angusmcleod.jpg[/img]',619,'2009-03-08 21:02:28'),(268395,2735,'dodge: It\\\'s inaccurate as hell of course, but fun. :)\r\n\r\nAnd on with the show. I so can relate to this live calendar:\r\n\r\n[img]http://www.viruscomix.com/thecalendarfinal2.jpg[/img]',619,'2009-03-09 10:16:04'),(268396,2735,'\\\"life\\\", not \\\"live\\\" =)',619,'2009-03-09 10:17:03'),(268893,2735,'[img]http://ahoipolloi.blogger.de/static/antville/ahoipolloi/images/killr.jpg[/img]\r\n\r\nAhoi polloi wins again.',619,'2009-03-12 17:36:53'),(268897,6249,'[quote]Why not just using the screen resolution?[/quote]\r\nBecause it\\\'s potentially a major PITA (1080p output + crappy chipset gfx) and also not the \\\"right thing to do\\\" [tm]. A selection window for gfx adapter(s) and supported screen resolutions/bpp is a much more flexible way to do this. Also, it\\\'s like 20+ lines of code, so don\\\'t be lazy. :)',619,'2009-03-12 17:49:39'),(268899,6249,'And about aspect ratio: I would default to 16:9/16:10 or even 2.35:1. People stuck on 4:3 or something else get nice black cinematic bars.',619,'2009-03-12 17:56:30'),(269028,6251,'Did all three aswell. In many productions too. But I think there is noone that excels in all 3 disciplines. Dane/Booze Design is the only one I can think of, that is somewhat close to demoscene polymath wizardry. :) Oh, and paniq too. :)',619,'2009-03-13 11:57:42'),(269349,5144,'At least Assembly will have some decent demo entries again.',619,'2009-03-16 12:31:53'),(269356,5144,'gloom: There\\\'s no \\\"flame-shit\\\". I\\\'m not saying \\\"OMG!! $$$ killed the scene\\\", I was just recounting the fact that last years ASM demo compo was not all that exciting and that nvision had something to do with it, which is a point noone can argue, really.',619,'2009-03-16 13:37:34'),(269398,6261,'I think the OP has no idea what resources it takes to make AAA games.',619,'2009-03-16 18:24:16'),(269797,6267,'[url=http://noname.c64.org/mood/screenshots.php]M.O.O.D. on the c64[/url]',619,'2009-03-19 14:53:14'),(269800,6267,'Another obvious one: [url=http://www.mobygames.com/game/snes/doom/screenshots]Doom on the SNES[/url].',619,'2009-03-19 15:04:20'),(270115,6267,'[img]http://upload.wikimedia.org/wikipedia/en/9/9f/Zero_tolerance_(game).png[/img]\r\n\r\nZero Tolerance on the Mega Drive aka Sega Genesis. ([url=http://www.youtube.com/watch?v=Z2OsH4ZuAlI]gameplay video[/url])',619,'2009-03-21 12:17:12'),(270297,6267,'This is basically a MIDI maze port and slow as hell (1fps or so). Apparently, there is also a [url=http://www.youtube.com/watch?v=ZL2JAam8jz0&feature=related]SNES version[/url].\r\n\r\nSpeaking of weird gameboy 3d games. This obscure japan only release called X is using some proto-starfox wireframe 3d engine:\r\n[img]http://upload.wikimedia.org/wikipedia/en/3/33/X_-_ekkusu.png[/img]',619,'2009-03-22 19:26:30'),(270367,6276,'[quote]1. Learn HTML+CSS+JS\r\n2. Learn PHP/Python/Ruby/CFM/ASP/any_serverside_scripting_language\r\n3. Go and buy some decent hosting.\r\n4. Turn on your imagination.\r\n5. ???\r\n6. PROFIT![/quote]\r\nIt\\\'s not like a customized CMS or some quick ruby on rails/php on trax hack wouldn\\\'t get you there much faster.\r\n\r\nBut since he\\\'s allergic to common sense and decent hosting, I guess he won\\\'t make it anyway. ;)\r\n',619,'2009-03-23 11:53:50'),(270411,6279,'[quote]http://www.mobygames.com/game/windows/grand-theft-auto-iv/credits[/quote]\r\n\r\nWell the reported 100 million dollar production budget for GTA IV had to go somewhere. ;)',619,'2009-03-23 16:16:37'),(270425,6277,'You\\\'d find hundreds of songs with equal or very similar 4-note slomo-apreggio-like \\\"melodies\\\". There is nothing to rip in the first place. It\\\'s like saying \\\"oh noes, he ripped my 2d-starfield routine\\\". :)',619,'2009-03-23 17:06:04'),(270428,6276,'[quote]It would be a good experience to make a pouet clone from scratch, even for advanced developer.[/quote]\r\nSure. But this is solo2 we are talking about. I don\\\'t have much hope he can pull it off, one way or the other. :)',619,'2009-03-23 17:10:41'),(270453,6279,'What about middleware? Does it take off significant workload, do you guys [game dev people] use it at all, how widespread is its use today?',619,'2009-03-23 19:21:34'),(271134,6295,'[quote]one thing that springs to mind, although it\\\'s not technically a bug: the original video of the mfx demo Inflorescence had awesome video compression glitches that somehow enhanced the demo :)[/quote]\r\nReminds me of the 3state intro [url=http://www.pouet.net/prod.php?which=285]Antimoney[/url], that was running in some weird colour mode on my old ati. Years later, I thought seeing it in b/w was the bug, until someone told me that this was the original intention. I still think it looked better in colour. :)',619,'2009-03-26 21:38:43'),(271949,2735,'[img]http://fc26.deviantart.com/fs45/f/2009/090/4/a/The_Procession_of_Human_Growth_by_RYE_BREAD.jpg[/img]',619,'2009-04-01 17:41:53'),(271978,6307,'[quote]I\\\'m surprised no one mentioned the GLOBAL WARMING[/quote]\r\nGlobal warming is a well documented fact. The anthropogenic factor and the question whether or not the current climate change fits into the grand scale of ice age/warm age swings is still somewhat controversial though.',619,'2009-04-01 20:59:28'),(272079,6307,'[quote]I\\\'m pro global warming, it can get so damn cold here during the winter and I want it warm![/quote]\r\nThe average global surface temperature is rising, yes, but that does not mean that it will get warmer everywhere on earth. In fact, in some places, it will get colder(!). So don\\\'t be too sure.\r\n\r\n[quote]It\\\'s controversial in the same way that evolution and the existence of the holocaust are controversial:[/quote]\r\nI don\\\'t think there is a single somewhat reputable scientist/historian that would deny the holocaust. Same with evolution, although it gets a little bit fuzzy there already. Man-made GW is not on the same level of certainty and I find it weird that you lump all those things into the same argument.',619,'2009-04-02 12:32:12'),(272082,6311,'Speaking of cover versions, I happen to like [url=http://www.youtube.com/watch?v=3jOzuLsJIUE]this[/url]. :P',619,'2009-04-02 12:45:15'),(272107,6307,'[quote]Global temperature the last 450000 years. Humans can only survive in Europe during the small red spikes.[/quote]\r\nThat is clearly wrong, unless you mean the very north of europe. 30000 years ago, the homo sapiens came to europe. And if we count other \\\"homo\\\", than it goes back as far as > 1.5 million years.\r\n\r\n[quote]reputable scientists gave the NBP to Henry Kissinger, and George bush[/quote]\r\nThe committee that awards the prize is made up of (ex-)politicians mostly. ',619,'2009-04-02 14:10:27'),(272162,6307,'A degree doesn\\\'t make you a scientist. Also, nobody cares about the NPP anyway.',619,'2009-04-02 17:52:52'),(272164,3765,'[quote]There\\\'s also remake of the original GitS movie, with some new cgi scenes and redone sound and new dub[/quote]\r\nThat shit is so awful, I couldn\\\'t bear watching it for 10 minutes. Seriously, if your budget is so small that you can only afford xbox360 CGI in your movie, why bother at all. :(',619,'2009-04-02 18:22:19'),(272437,6315,'[quote]I use GIMP all the time and have no problems with it. It works fine for what I want it for, and is available on Windows/Linux/OSX. I\\\'m certain that Photoshop is superior software, but a bit overkill for a casual user. Not forgetting that it\\\'s expensive, but I\\\'m sure most Photoshop users have stolen the software anyway.[/quote]\r\nI love when people suggest that there\\\'s only black and white, only GIMP and Photoshop, and nothing in between. Also, Photoshop Elements is cheap as dirt and comes with many notebooks (ok, sony mostly). If it _must_ be free and must run on Linux I\\\'d rather suggest Krita anyway. \r\n\r\n[quote]I can clearly say that I \\\"prefer\\\" Audacity over GIMP when it comes to choosing the most misconceived excuse for productivity software ever. :)[/quote]\r\nAudacity is simple and lacking, but to the point, with a straight forward user interface. If you just want to normalize some crap, or record something quickly from the mic it does the job. GIMP is a (potentially) much more ambitious project and thus falls from a much higher roof. ;)',619,'2009-04-04 15:45:33'),(272458,5795,'I was a naughty boy and clicked. :(',619,'2009-04-04 18:21:01'),(272490,2735,'[img]http://upload.wikimedia.org/wikipedia/commons/thumb/f/f9/Apollo11Plaque.jpg/800px-Apollo11Plaque.jpg[/img]',619,'2009-04-05 00:14:24'),(272535,2735,'[quote]Is this a picture from Area51? ;)[/quote]\r\nIt was a plaque on Apollo 11\\\'s lunar module, that they left on the moon. It\\\'s one of the most inspiring photos from that mission. The only downside is Dick Nixon\\\'s signature on it. ;)',619,'2009-04-05 14:16:12'),(272542,6319,'[quote]I used to use various alternative intervals in my synths... but then I fixed it.[/quote]\r\nLike many tracker musicians that didn\\\'t know or care for the base tuning of the samples they used. :P',619,'2009-04-05 15:26:22'),(272543,2735,'Yes, let\\\'s intentionally misunderstand symbolism.\r\n\r\nAnyway, moar random images...\r\n[img]http://controversy.wearscience.com/img450/young.gif[/img]\r\n\r\n[img]http://controversy.wearscience.com/img450/pyramid.gif[/img]\r\n\r\n[img]http://controversy.wearscience.com/img450/geocentric.gif[/img]\r\n\r\n[img]http://controversy.wearscience.com/img450/turtle.gif[/img]',619,'2009-04-05 15:37:31'),(272563,6320,'a) Analogue is not in charge anymore. b) \\\"Slow computers\\\" run Opera just fine.',619,'2009-04-05 21:05:40'),(272583,6320,'I would simply suggest to forget about ye olde IE6 at this point. It might take another year until the marketshare is < 10%, but it\\\'s really not worth losing sleep over. This is not a coporate website. If the alpha channel opacity looks slightly br0ken if rendered with a hopelessly outdated web layout engine like trident, then so be it.\r\n\r\nWhat irkes me much more, is that some logos have some visible white tile-like border, because the logo artist was a sloppy, lazy bum and didn\\\'t check for such simple things before uploading. :)',619,'2009-04-05 22:24:44'),(272585,6183,'Awesome :)',619,'2009-04-05 22:30:57'),(273488,6183,'JCO.',619,'2009-04-11 20:12:21'),(273571,6183,'[quote]its time for FR to release FR-043 :-)[/quote]\r\nfr-minus-042: Magic Numbers',619,'2009-04-12 19:51:30'),(273662,1024,'Done.\r\n\r\nSzczupaq, the prod is not in the database yet. Add the party version for now, or wait.',619,'2009-04-13 12:10:21'),(273669,1024,'Done.',619,'2009-04-13 12:38:03'),(273677,1024,'Döne.',619,'2009-04-13 13:05:38'),(274104,4303,'mda piano is the shizzle!!!1',619,'2009-04-15 13:41:35'),(274186,6183,'Heise claimed (iirc) it was the bestest visited EVAR: So maybe ~700 or so. :)',619,'2009-04-15 16:34:07'),(274688,6356,'There\\\'s nothing \\\'wrong\\\' with it. It\\\'s just terribly conventional and plain. I agree that the calculator thing was horrid though. =)',619,'2009-04-17 18:58:08'),(274693,6355,'[url=http://pouet.net/prod.php?which=7148]This[/url]?',619,'2009-04-17 19:01:24'),(274728,6348,'[quote]what does it mean when somebody is credited as the \\\"producer\\\" in a demo?[/quote]\r\nIt\\\'s the guy with the bullwhip. And the food.',619,'2009-04-17 20:52:33'),(274739,6354,'Random blog != media coverage',619,'2009-04-17 21:40:56'),(275135,2735,'[img]http://www.newscientist.com/data/images/archive/2605/26051202.jpg[/img]',619,'2009-04-19 17:43:12'),(275318,6363,'[quote]This can only mean Farbrausch are working on a 16k intro![/quote]\r\nBut.. but the final version of kkrieger isn\\\'t even out yet.',619,'2009-04-20 13:27:22'),(276145,6384,'The only cool thing about st3 was the adlib feature, that was used by 2 or 3 tunes in total. :)\r\n\r\n[quote]Well then, Impulse Tracker 3 will be the FUTURE OF MUSIC MAKING! It\\\'s nearly done I heard![/quote]\r\nLet\\\'s not forget [url]Xtracker32[/url]. Scamp, what happened? ;)',619,'2009-04-24 12:56:09'),(276353,6389,'That\\\'s not how it works. You are supposed to announce a final and then, NOT do it. :)',619,'2009-04-25 20:59:32'),(276810,2735,'[img]http://imgur.com/27K39.jpg[/img]',619,'2009-04-28 14:48:47'),(277279,6406,'doom, pff, THIS is real art:\r\n\r\n[img]http://upload.wikimedia.org/wikipedia/en/3/3a/Mccollum_100ps.jpeg[/img]\r\n\r\n([url=http://en.wikipedia.org/wiki/Monochrome_painting]MOAR[/url])',619,'2009-05-02 13:46:51'),(277479,6406,'[img]http://www.greeblemonkey.com/uploaded_images/awesome-797805.jpg[/img]',619,'2009-05-03 17:36:06'),(277481,2735,'[img]http://www.etoday.ru/uploads/2008/04/08/dajfgaabf%5B1%5D.jpg[/img]',619,'2009-05-03 17:39:51'),(277665,6406,'NO, IT WAS KKODAK',619,'2009-05-04 22:56:56'),(277805,6406,'It is. All the random copypasta, flaming, long-winded meta-definitions & pointless arguing must be worth _something_. :)',619,'2009-05-06 00:37:23'),(277856,6409,'No, it\\\'s Farbraush, completely different outfit. I hear they are a sub-division of the EMPIREAFTERTHENEXTEMPIRE. Super secret stuff.',619,'2009-05-06 12:02:20'),(278043,6406,'On a more serious note, the documentary [url=http://www.imdb.com/title/tt0912592/]My Kid Could Paint That[/url] is a pretty insightful commentary about \\\"modern art\\\", its investors, promoters and detractors.',619,'2009-05-07 13:41:41'),(278051,6419,'[img]http://www.ipodtouchfans.com/forums/imgcache/21309.png[/img]',619,'2009-05-07 13:48:58'),(278088,2735,'[img]http://imgur.com/IVX0.gif[/img]',619,'2009-05-07 14:59:49'),(278223,2735,'The double fail is of course on failblog\\\'s side, since this is an überold april fools\\\' story.',619,'2009-05-08 11:15:33'),(278383,6425,'[url=https://epetitionen.bundestag.de/index.php?action=petition;sa=details;petition=3293]Das hier[/url] ist aber auch (un)lustig.',619,'2009-05-09 15:02:27'),(278486,2735,'[img]http://farm4.static.flickr.com/3645/3510374166_eb66a580a1_o.jpg[/img]\r\n\r\n[img]http://farm4.static.flickr.com/3639/3509561681_6d9600ffb9_o.jpg[/img]\r\n\r\n[img]http://farm4.static.flickr.com/3336/3510534920_979c158fff_o.jpg[/img]\r\n\r\n[img]http://farm4.static.flickr.com/3300/3510533436_87ebecc2dc_o.jpg[/img]\r\n\r\n[img]http://farm4.static.flickr.com/3658/3510537394_d5529ab43c_o.jpg[/img]\r\n\r\n[img]http://farm4.static.flickr.com/3662/3510542762_c80d9aa3f6_o.jpg[/img]',619,'2009-05-10 13:34:51'),(278824,6435,'[quote]I downloaded a midi file of the song, downloaded \\\"gxscc\\\" which made the \\\"8 bit\\\" editting and converted it to .wav[/quote]\r\n\r\nLame. Actual cover versions of popular tunes [url=http://www.pouet.net/prod.php?which=11137](SID examples)[/url] are much better.',619,'2009-05-12 22:03:34'),(278826,6183,'*starts Star Trek torrent instead*\r\n\r\n(just kidding, Paramount lawyers, I swear!!!1)',619,'2009-05-12 22:08:19'),(279051,6438,'[quote]LG is a shit brand[/quote]\r\nIt\\\'s not like it\\\'s all manufactured (and often designed/constructed) in China anyway.\r\n\r\nWhat really sucks about LG is their logo:\r\n[img]http://newtech.aurum3.com/images/lg-logo.jpg[/img]',619,'2009-05-14 19:49:08'),(279053,6437,'I want lenovo to sell those shiny 14\\\'\\\' laptops in Germany. Not just the damn Thinkpads and the rather crappy N series.',619,'2009-05-14 19:57:52'),(279812,6463,'To state the obvious: Maya, 3ds max, softimage, Cinema 4D ... \r\n\r\n[quote]Wings3D is very easy to use if you just want to model.[/quote]\r\nLast time I checked, it was unfit to do even the basics, like boolean operations. But if you really need just a simple modeller, this is as simple as it gets. :P',619,'2009-05-19 18:13:51'),(279848,6464,'Effect names like \\\"scroller\\\", \\\"plasma\\\" and \\\"zoom-blur\\\" etc.',619,'2009-05-19 20:29:55'),(279873,6464,'Well, many \\\"demo words\\\" are used in different context: 4k/8k (film), plasma (physics), demo (games, presentations, etc.). Diskmag is not a scene exclusive term either. I think it was also used for commercial/pd mags on floppy disks.',619,'2009-05-19 22:23:41'),(279938,6463,'Hyde: I never actually used Maya, so I wouldn\\\'t know, but interesting. And yes, C4D can do this, out of the box and easily so. \r\n\r\nThe problem with Wings3D is, that it\\\'s unusable when you have objects beyond a certain complexity or more than one object (like a whole scenery). Also, everything past simple texture mapping seems to be a pain in the butt. The strong point of W3D is that you can create demoish objects (spikeballs, random sphere-like 3d objects, etc.) in a matter of seconds. :)\r\n ',619,'2009-05-20 10:23:32'),(279942,6447,'[quote]we germans seem to have adopted the habit of claiming that we have invented the computer, the transistor[/quote]\r\n\r\nEh, (US-)Americans claim the same. :)\r\n\r\nBut actually, everything was invented by Telsa anyway.',619,'2009-05-20 10:29:46'),(279943,6447,'TESLA\r\n\r\nargh.',619,'2009-05-20 10:30:19'),(279959,6447,'You can\\\'t argue with a guy who has a [url=http://www.tfcbooks.com/teslafaq/q&a_011.htm]death ray machine[/url] at his disposal.\r\n\r\nThat there\\\'s still no epic Hollywood bio-pic about this man is astonishing.',619,'2009-05-20 12:31:38'),(279960,6447,'(\\\"The Prestige\\\" doesn\\\'t count)',619,'2009-05-20 12:33:03'),(279963,2735,'[quote]On another note... is that Sharon Stone\\\'s real pussy?[/quote]\r\nThe director had to recut the film more than 10 times to get an R-rating. He also wanted it to be the first major mainstream movie with an erect penis in it. \r\n\r\nAs for Stone:\r\n[quote]While appearing on \\\"Inside the Actors Studio\\\" (1994), Sharon Stone claimed that she had no idea that Paul Verhoeven was filming up her dress during the interrogation scene. She also claims that when she saw the rushes, she slapped the director across the face and ordered him to remove the shot. Verhoeven denies this.[/quote]',619,'2009-05-20 12:47:34'),(280003,2735,'My ROFL moment of the day:\r\n\r\n[img]http://www.titanic-magazin.de/uploads/pics/0520-kinderschutz1.jpg[/img]',619,'2009-05-20 17:13:38'),(280016,6468,'Eh. I almost fucked up my BS thesis, because I thought doing > 30% of the work in less than two days was a good idea. \r\n\r\nMost terrible 36 hours of my (student) life. Never again. Ever.\r\n\r\n(Also, my printer broke down at 5 in the morning. Fuuuuuuuu)',619,'2009-05-20 18:55:38'),(280081,6469,'One of them must have been Ray Kurzweil.',619,'2009-05-20 23:31:49'),(280219,6471,'And yet, the result for a simple question [url=http://www45.wolframalpha.com/input/?i=largest+islands]like this[/url] is so facepalm-worthy. :)',619,'2009-05-21 17:14:10'),(280231,6469,'Actually, it is about stupid shit, unless you uncheck the scenegoetry box. ;)',619,'2009-05-21 18:25:53'),(280311,6477,'[quote]These fantastically compressed movies[/quote]\r\nFAKE! It\\\'s a small streaming app that downloads the stuff from a secret server farm on the internets.',619,'2009-05-22 11:06:55'),(280586,6486,'You won\\\'t get all those things rolled into one degree. As said, something game dev./Animation related or media computing seems to be the best compromise.',619,'2009-05-24 11:06:50'),(280668,6484,'Or you could just stop reinventing the wheel over and over again and use v2 or protrekkr. :)',619,'2009-05-24 22:50:25'),(281119,6489,'[quote]2 will result in a pretty coherent, quality demo. Only catch is that instead of lots of fun experimental coding sessions, you now have a big project, tons of boring stuff to do, and you\\\'ll still be working on it long after you get bored of the whole idea and wish you\\\'d done something else[/quote]\r\n...and/or, that several months in, you realise, that the idea was not that awesome anyway or that what you set out to do was not really feasible. ;)\r\n\r\nMy problem is more a rather short attention span: After two or three weeks, I _will_ get bored and lose focus.',619,'2009-05-27 18:50:10'),(281267,6489,'[quote]Also, use GNU Rocket. ;)[/quote]\r\nIf the description is correct, I\\\'m not quite sure what you can/should do with it in a demo dev context.\r\n\r\n[quote]With those specs, I\\\'d like to see the source to some big-ass mfx demo :)[/quote]\r\nIf the sources of their earlier demos are any indication... maybe you don\\\'t. ;)',619,'2009-05-28 14:49:38'),(281497,6447,'So, this guy is basically the finnish magic, but with an engine fetish instead of fr/asd cheerleading.',619,'2009-05-29 21:34:17'),(281560,6496,'All the resource management kills the gameplay. ',619,'2009-05-30 09:36:35'),(281571,6496,'You can\\\'t even re-roll your character stats. Low str, int, charm? Tough luck, chief.\r\n\r\nAlso, NO SAVE POINTS. :(',619,'2009-05-30 11:23:02'),(281619,6496,'The final boss has infinite hp. ;( ',619,'2009-05-30 16:18:39'),(281715,6496,'I find it funny, that people still quote the 6 billion figure, although we\\\'ll cross 7 billion in ~2 years already.\r\n\r\nAlso, eebliss is one bitter mofo. ;)',619,'2009-05-31 09:46:38'),(282238,6505,'I don\\\'t want a button. I want a signal-to-noise ratio slider that makes this forum a bit more readable.',619,'2009-06-03 20:22:29'),(282568,6511,'12 angry men.\r\n\r\nA classic.',619,'2009-06-05 19:06:49'),(282569,6510,'If this is \\\"just\\\" an internal tool, an elaborate, software ergonomical sound (ha!) interface might be a bit much. Most VSTi hosts have semi-decent default interfaces.',619,'2009-06-05 19:16:10'),(282572,6510,'Unless you are a knob fanatic and/or have more than 10 parameters and/or your host application sucks, the interface should be perfectly usable.',619,'2009-06-05 19:31:35'),(282667,6511,'sideways',619,'2009-06-06 12:05:04'),(282932,6515,'skrebbel, afaik they adjust the amount of prize money according to the compo quality.',619,'2009-06-08 16:12:24'),(282934,2735,'Hehehe, \\\"Bildungsurlaup\\\" :)\r\n\r\nway too obvious fake though.\r\n\r\n',619,'2009-06-08 16:24:18'),(282937,6511,'[img]http://1-imagehost.com/pict/081836394a2d21f786781.jpg[/img]',619,'2009-06-08 16:36:03'),(283026,6511,'This is not the random movie review thread, please do open a new one.',619,'2009-06-09 14:15:55'),(283029,6511,'Also, guess this one (pretty easy):\r\n[img]http://1-imagehost.com/pict/091620414a2e53993d842.jpg[/img]',619,'2009-06-09 14:20:40'),(283033,6511,'[url=http://www.imdb.com/title/tt0047478/]Yup[/url].',619,'2009-06-09 14:27:11'),(283098,6409,'[quote]So how do I play? - do I just sit in front of the tv with a friend and see which one of us doesn\\\'t rip our skin off first?[/quote]',619,'2009-06-09 19:02:45'),(283108,6517,'Calling the cd32 \\\"unique\\\" is a bit of a stretch, I think. IIRC it was basically a glorified Amiga 1200 without a keyboard (but a cd-rom drive instead) and a cheap shot to gain some leverage in the emerging 1994 next gen console market. ',619,'2009-06-09 19:17:27'),(283175,6520,'Nah, you\\\'ll have to wait for demoscene archeology to come about.',619,'2009-06-09 22:09:05'),(283468,6511,'I think this popular superstar is in it:\r\n\r\n[img]http://upload.wikimedia.org/wikipedia/en/4/4b/Jjportrait.jpg[/img]',619,'2009-06-11 21:06:47'),(283696,6534,'Cg or Animatronics. It looks fairly basic, really.',619,'2009-06-13 10:17:26'),(283700,3637,'[url=http://code.google.com/p/xee/source/browse/trunk/XeePhotoshopLoader.m?spec=svn28&r=11]Comment Rant[/url] (scroll down).',619,'2009-06-13 10:38:03'),(283723,6532,'There\\\'s an army of \\\"let\\\'s players\\\" (afaik, originally a somethingawful.com thing, but everyone and their kitten is doing it now) on youtube and pretty much every video platform on the web. No matter how obscure the game, _someone_ played it for you, while commenting the whole ordeal. \r\n\r\nF.e. check out deceasedCrab\\\'s stuff, [url=http://www.youtube.com/profile?user=DeceasedCrab&view=playlists]right here[/url]. Especially the [url=http://www.youtube.com/view_play_list?p=25D2DC18FBD81577]La-Mulana[/url] stuff is fun to watch.',619,'2009-06-13 14:08:25'),(283754,2735,'[img]http://img.photobucket.com/albums/v493/scubastza/Blog%20Stuff/earthcore.jpg[/img]',619,'2009-06-13 23:07:50'),(283792,6532,'Btw, the [url=http://lparchive.org/lpmaster/]Let\\\'s play master list[/url] is a fine resource for SA let\\\'s plays. Everything by Psychedelic Eyeball f.e. is a riot.',619,'2009-06-14 10:37:38'),(283793,6532,'[quote]Let\\\'s Play on FF8[/quote]\r\nThat video is terrible. The guy is so full of himself and REALLY annoying when he\\\'s on camera. And he\\\'s on camera a lot.',619,'2009-06-14 11:04:43'),(283949,6536,'[quote]In germany the biggest benefit is that people call you a Doktor all the time ;)[/quote]\r\nDepends on the context really, usually only medical doctors (which is not the same as a US M.D.) get to be called Doktor.\r\n\r\nVanity and prestige surely is not an unimportant motivator for people to go there. Certainly not for the money.',619,'2009-06-15 19:18:52'),(284126,6541,'You need a basic header/stub (that displays f.e. \\\"10 sys2304\\\" after loading and listing). Just google for a code snippet or ask at csdb and/or look at some demo/game source, f.e. [url=http://noname.c64.org/csdb/release/?id=38156]here[/url].',619,'2009-06-17 13:07:48'),(284127,6341,'Paths or no paths, that thing looks so lazy. :P',619,'2009-06-17 13:10:37'),(284279,6542,'You guys need to be a bit more specific about what you want. ;)\r\n\r\nSo far, I only have made cover art [url=http://tomaes.deviantart.com/art/music-for-underwater-people-ep-32595035]for my own stuff[/url] (something more on the pixel art side [url=http://tomaes.deviantart.com/art/moving-37264894]here[/url]) (both old, click for big), but wouldn\\\'t mind doing something for other people.',619,'2009-06-18 11:58:47'),(284281,6543,'[url=http://www.imdb.com/title/tt0248654/]Six Feet Under[/url] marathon.',619,'2009-06-18 12:03:36'),(284557,2735,'Would have been funnier if you had posted a hexen box:\r\n[img]http://file1.npage.de/001234/62/bilder/hexen_box.jpg[/img]',619,'2009-06-20 12:26:34'),(284558,1024,'Actually, we usually delete games that are not scene related.',619,'2009-06-20 12:30:32'),(284560,1024,'Solo: Is it the PDROMs game compo 2.5 or the PDROMs coding compo? I assume the former.',619,'2009-06-20 12:36:50'),(284588,6536,'E-mail, guys. Please use it.',619,'2009-06-20 15:38:06'),(284712,3841,'Wins what? A free abortion? Candy? A gangster rap career? A ticket to Hell? I must know!',619,'2009-06-21 16:09:05'),(284902,6511,'Primer. \r\n\r\nThe movie is pretty horrid though. :)',619,'2009-06-23 14:45:34'),(285043,6425,'It\\\'s not just any petition, it\\\'s an \\\"official\\\" one. As such, they are pretty much required to pay attention to any petition of such kind with more than 50k subscribers. At last count there were more than 134,000. Too bad the resulting hearing (or whatever it is) is more of a formality than any political obligation to change the proposed law. ',619,'2009-06-24 16:08:15'),(285170,1024,'[url]http://www.pouet.net/prod.php?which=53399[/url] needs some löbsterkilling.',619,'2009-06-25 17:23:53'),(285336,6557,'[quote]Michael Jackson\\\'s girlfriend is said to be devastated by his passing. She commented: \\\"First my parents left me in Portugal and now this.\\\"[/quote]\r\n\r\nOh, internet, never change...',619,'2009-06-26 19:41:28'),(285531,4161,'[img]http://imgur.com/YmjQL.gif[/img]',619,'2009-06-28 17:54:07'),(286232,6515,'So Cray machines are fair game too? Cool. ;)',619,'2009-07-03 10:38:18'),(286261,6575,'You can get the boy out of pouet, but you can\\\'t get pouet out of the boy. ;)\r\n\r\nHe\\\'ll be back sooner rather than later.',619,'2009-07-03 12:43:50'),(286265,6582,'Do they still have animation shop bundled with psp these days? Corel messed around with that one after they aquired Jasc, so I stopped updating. :/',619,'2009-07-03 12:50:59'),(286294,6582,'pspx is rather excellent. At least it\\\'s the best vector/bitmap hybrid I know of. But I don\\\'t like the direction of the newer versions (2003+) either.',619,'2009-07-03 14:54:46'),(286298,6580,'[quote]How does more processing power make better renderings?[/quote]\r\nBetter precision/approximations in general, additional effects (rendering 12x motion blur!) etc.\r\n\r\nIdeally, you want everything to go as smoothly and real time-y as possible, without any compromises. That won\\\'t make a mediocre 3d-artist better, but a good one a lot more productive.',619,'2009-07-03 15:07:15'),(286525,6585,'Masagin is Farbrausch & Neuro, no?\r\n\r\nAlso, I\\\'d add \\\'Tokyo\\\' (XPLV) and \\\'I feel like a Computer\\\' (Melon, potential copyright fuckup be damned) to the list and remove some others, but overall it\\\'s a pretty sweet list indeed. :)\r\n\r\nI agree with dominator in so far, that the list lacks a bit playfulness/humour/out-of-left-field stuff, but I guess you could add one as an easter egg.',619,'2009-07-05 11:16:51'),(286633,1863,'I like the anti-anti-aliasing best. :P',619,'2009-07-06 09:18:45'),(286648,6585,'I totally forgot about [url=http://www.pouet.net/prod.php?which=10741]ninja in a box[/url]. Would make a worthy addition.\r\n\r\n(Kolonija, seriously? What\\\'s the appeal?)',619,'2009-07-06 11:19:39'),(286803,6585,'I think Bombman is just a placeholder for whatever rocks Assembly. :)',619,'2009-07-07 21:15:54'),(286809,6585,'Mindcandy 4: Demo Diabetes (part 1)',619,'2009-07-07 22:29:14'),(286922,6567,'[quote]Isn\\\'t it about a stoned guy (who lives in a house with really horrible decor) building a singing computer out of matchboxes which then rescues some guy who was floating in space, and then they all go home while some other guys bury a big black thing on the moon to really freak out a monkey who digs it up 1000000 years later?[/quote]\r\nThe best part is the space station that travels back in time, morphing into a bone, falling into the hands of an ape, that beats another ape to death with it.\r\n\r\n(actually, the morphing/cross-fading never really happens on screen, it\\\'s a rather unsophisticated cut really)',619,'2009-07-08 19:18:11'),(286931,6595,'[quote]looks like a good subject for flames and debates :)[/quote]\r\nYou wish... ;)\r\n[img]http://regmedia.co.uk/2006/03/08/google_whiteboard.jpg[/img]',619,'2009-07-08 20:39:52'),(287203,6594,'[img]http://raymondo.chickennation.com/comics/2007-03-30-0051.gif[/img]',619,'2009-07-10 21:34:42'),(287252,6585,'Bah, forget about those, everybody needs the BITS ANTHOLOGY, the complete and unabridged works of Herman Solo.',619,'2009-07-11 09:34:37'),(287495,6603,'Fox News, where TV journalism goes to die. It\\\'s like the Onion News Network, with fewer laughs. ;)',619,'2009-07-13 12:11:05'),(287546,6603,'[quote]including my 85 year old dad[/quote]\r\nHow old are you again? ;)',619,'2009-07-13 18:09:18'),(288062,6214,'püßopiujerz6t\r\n\r\n(first try, now with the other elbow and with more care and consideration!)\r\n\r\npiouet.\r\n\r\n(there, I tried. next time: ass cheeks)',619,'2009-07-16 16:47:48'),(288110,2735,'This is somewhere in China/Hongkong.',619,'2009-07-16 22:05:39'),(288113,2735,'[img]http://www.photomichaelwolf.com/hongkong_back_door/41.jpg[/img]\r\n\r\n[img]http://upload.wikimedia.org/wikipedia/commons/2/23/Hong_Kong_Skyline_Restitch_-_Dec_2007.jpg[/img]',619,'2009-07-16 22:15:44'),(288224,2735,'[img]http://www.lamebook.com/wp-content/uploads/2009/07/krazyasskali.jpg[/img]',619,'2009-07-17 14:00:48'),(288495,6618,'I wonder if he would continue to do those \\\"demos\\\" if he would be banned and had no trolling outlet anymore.',619,'2009-07-20 12:36:35'),(288501,6618,'Yes. Most of his new demos are in fact minor \\\"improved\\\" versions of older prods.',619,'2009-07-20 12:58:55'),(288638,2735,'[img]http://cdn-i.dmdentertainment.com/funpages/cms_content/17622/whydate.jpg[/img]',619,'2009-07-21 14:57:11'),(288884,6624,'So... I put on my robe and wizzard hat...',619,'2009-07-23 13:22:46'),(288975,6626,'The answer to his question is most likely: dosbox.',619,'2009-07-23 20:40:29'),(288979,6626,'You code a demo that does not run on your own hardware?',619,'2009-07-23 20:47:45'),(288985,6626,'This guy is not making much sense either way. First he says, it doesn\\\'t run on his hw, then it does, but he can\\\'t kapture it? wth. :)',619,'2009-07-23 20:52:15'),(289118,6628,'The only netbook/atom demo I recall is off by sqny.',619,'2009-07-24 20:43:32'),(289242,6632,'Well, lifeforce has a scene like that in the beginning.',619,'2009-07-25 14:53:32'),(289416,6628,'[quote]Intel Atom optimized Demos is the point ;)[/quote]\r\n\r\nNot worth it. When the market is flooded with ION netbooks, we talk again. ;)',619,'2009-07-26 20:44:32'),(289500,3932,'[quote]a guy wearing socks wanking at a giant duck[/quote]\r\nQuoting some random post, adding absolutely nothing relevant or insightful.',619,'2009-07-27 11:07:56'),(289545,3932,'Making fun of the previous poster for knowing the exact designation of a fictional spaceship in a TV series that ended 15 years ago.',619,'2009-07-27 15:54:07'),(289546,6630,'The only stuff I still run in realtime are demos on sufficiently emulated platforms (c64/gb(a) etc.) that I own(ed) or care(d) for. Everything else will be consumed in video form. If it\\\'s good stuff, usually a hi-def video will appear for me to archive on my hd.\r\n\r\nConvenience wins every time. :)',619,'2009-07-27 16:04:59'),(289571,6630,'Disassembled and recoded by XYZ. Now runs in 60fps on your 386!!',619,'2009-07-27 18:34:41'),(289583,6635,'The trailer looks like it was for a new console game.',619,'2009-07-27 19:13:55'),(289590,6627,'The lemmy one is even slightly funny!',619,'2009-07-27 20:16:53'),(289693,6630,'[quote]At this point, I really think we for better or for worse better start working on justifying realtime performance of a demo.[/quote]\r\n\r\nIt\\\'s not like there is no \\\"added value\\\" for those with beefy machines. Higher resolutions, no video encoding artefacts, AA or no AA, more fps etc. Although, I wouldn\\\'t mind to see more options like different soundtracks to select from (as seen in Cycle/BD), or colour scheme sliders (as seen in 003/foobug) or other things to add replay value. Not to mention hidden parts etc.',619,'2009-07-28 10:07:45'),(289694,6639,'Step into a time machine and step out of it as soon as Open CL killed everything else.',619,'2009-07-28 10:11:06'),(289769,6630,'[quote]It not that bad, youtube supports HD now (even though it\\\'s only 480p)[/quote]\r\n\r\nWhat? [url=http://en.wikipedia.org/wiki/Youtube#Video_quality]It\\\'s been 720p for almost a year now[/url].',619,'2009-07-28 16:31:42'),(289771,6630,'Times are a-changing. 480p looks pretty bad on a 1080p pannel. The bigger problem is the bitrate though.',619,'2009-07-28 16:39:35'),(290255,2735,'[img]http://imgur.com/fDbpy.jpg[/img]',619,'2009-07-31 08:18:15'),(290441,1024,'saga, puryx, evilking... done\r\n\r\nAs for shismtracker: We prefer to link to real files instead of directories, so I fixed the links instead.\r\n\r\n(more fixing soon)',619,'2009-08-01 14:11:41'),(290442,1024,'Ok, done.\r\n\r\nSomeone with more patience, please do the nosfe/youtube list. :)',619,'2009-08-01 14:25:22'),(290469,6650,'Sounds like a buffer issue. Don\\\'t know if you can adjust buffer sizes in audiere.',619,'2009-08-01 19:52:12'),(291114,6667,'It worked just an hour ago. Now it\\\'s buffering like crazy.',619,'2009-08-06 18:17:02'),(291121,6667,'[url]http://en.wikipedia.org/wiki/Hartwall_Areena[/url]',619,'2009-08-06 18:24:04'),(291122,6667,'(bah, thread is moving fast)',619,'2009-08-06 18:24:47'),(291215,6669,'The dx11 talk is a snoozer. :/',619,'2009-08-07 09:14:59'),(291249,6669,'Don\\\'t forget the awesome 1950s furniture in their studio. ;)',619,'2009-08-07 16:25:01'),(291378,6669,'They did ask questions last year and the year before (iirc). Maybe all those \\\"businessmen showing business simulation commercials\\\" sessions are simply not that interesting. =)',619,'2009-08-08 09:11:33'),(291455,6669,'Seen a guy in a top hat, probably coating his hair loss. :P',619,'2009-08-08 15:24:28'),(291459,6674,'[quote]In other news, \\\"deffo\\\" is for people who don\\\'t know how to spell \\\"definately\\\".[/quote]\r\n\\\"definitely\\\" \r\n\r\nAn even more annoying trend is to shorten \\\"pretty\\\" down to \\\"p\\\". That\\\'s p stupid.',619,'2009-08-08 15:32:50'),(291509,6669,'damn. that was his trademark. ;)',619,'2009-08-08 18:08:48'),(291728,6677,'Nah, the only really confusing/unfair compo was EXTREEEEEEME GRAPHICS.',619,'2009-08-09 20:51:34'),(292025,6686,'[quote]some elaborated demo-reviews again[/quote]\r\nSome people tried the demoscene blog thing. They either updated once every 6 months with a fake interview or some random \\\"hey, I really like this demo [link to pouet]\\\" or they stopped posting after a month or two. And then, there are a dozen Optimus blogs. \r\n\r\nAlso, noone really needs \\\"reviews\\\" of demos. If you want to see what people think (often it amounts to nothing but \\\"what preacher said\\\",\\\"boring\\\",\\\"should have won\\\",\\\"their old stuff was better\\\"), that\\\'s what pouet is for. THS worked because of his unique writing style, even if it was borderline pretentious and shifter-esque at times.',619,'2009-08-11 09:20:02'),(292030,6677,'Where\\\'s the Goto80 concert? I can only find the dj daemon set.',619,'2009-08-11 10:26:18'),(292043,6686,'preacher: Like looking up [url=http://www.google.de/search?hl=de&q=recursion&btnG=Google-Suche&meta=&aq=0&oq=]recursion on goggle[/url]. :)',619,'2009-08-11 11:32:20'),(292086,6624,'[img]http://imgur.com/MFEQB.jpg[/img]\r\n[img]http://imgur.com/3z23Y.png[/img]\r\n[img]http://imgur.com/xOgxt.png[/img]\r\n[img]http://imgur.com/6IX9G.png[/img]',619,'2009-08-11 17:58:39'),(292099,6688,'The Mrs. Pavlov demo seems to qualify, the rest is (layered) 2d.',619,'2009-08-11 19:35:15'),(292105,6688,'The yellow object part? I stand corrected. Due to its low-res-ness and lack of LSD colours, it also lacks in kaleidoscope-ness though. :)',619,'2009-08-11 19:51:29'),(292257,6692,'I only remember the tiny intros (256b and such) that cheated by storing data in the nfo file.',619,'2009-08-12 11:21:14'),(292563,6697,'[quote]Becoming part of the demoscene is not as easy as most people believe.The ordinary \\\"just start with a release and improve\\\" suggestion sounds easy, but all the crap talk you have to face when releasing stuff that\\\'s not instantly \\\"top notch\\\" is really demotivating.[/quote]\r\nNot really. If you have a sincere first prod, that doesn\\\'t look like a fake troll prod (read BITS), at least some people will offer \\\'motivational thumbs\\\' and solid advice regarding possible improvements. Nobody is expecting a new Lifeforce from a 15 year old, who just discovered the Nehe tutorials. :)',619,'2009-08-13 18:40:09'),(292567,1863,'ekoli: Be sure to watch his Assembly presentation, which is interesting as well.',619,'2009-08-13 18:45:28'),(292760,6697,'[quote]after asm on sunday we were discussing on irc with few people that it might be a good idea to get some junior-compos for asm, even maybe accompanied with some seminars/help sessions to get kids started on making demos. not sure if anyone really started to work on it yet, or even will, but i think something like that might be a good idea. \r\nget people started perhaps with something like showing them how to do a demo with rotating cube, logo and a scroller text. or something. :)[/quote]\r\nAll the patronized mouth-feeding and hand-holding will fail, if you can\\\'t even be bothered to find out the really simple things by yourself. If you are not interested enough to get the 2 lines of processing code running to do a spinning cube, you are not interested enough to do a proper production with 1000x times the effort involved. I\\\'m all for _helping_ the interested and willing, but I don\\\'t see the point in patronizing the bored.\r\n\r\nAlso, I don\\\'t mind an \\\"older\\\" scene at all. It means fewer naked chicks, riding fire breathing dragons and more mature and time-proof aesthetics. People looking left and right, picking up cinematic skills (editing, directing, lights). Less pubertal banter and more meaningful cooperation, not constantly reinventing the wheel, sharing code (like we have seen in the case of 4k/64k sound and packing technology) etc. :)',619,'2009-08-14 09:32:30'),(292763,6701,'[url=http://www.youtube.com/watch?v=QsXxnrfX-Jw]Goto80 - pilgrim progress/ter4[/url]\r\n\r\nIt\\\'s 16 bit MS-DOS, but a fantastic example of a no-budget, idea driven video. Too bad there\\\'s no hd version. :/',619,'2009-08-14 09:40:05'),(292768,6700,'the google logo is pretty awesome today [url]http://www.google.com[/url]',619,'2009-08-14 09:53:31'),(293072,6697,'The intersection of people interested in tech nerddom and arty film & animation stuff is certainly not very big to begin with.',619,'2009-08-15 16:19:24'),(293079,6697,'Music and film geeks have their own distinct subculture(s) and probably only a passing interesting in all things demoscene.',619,'2009-08-15 16:50:12'),(293081,6697,'Anyway, I do agree with reed that the people doing outreach should mention more often, that it\\\'s not _only_ about (size-)coding. In fact, the majority of sceners are non-coders. Often enough, there seems to be the misconception that it\\\'s only about doing \\\"flashy realtime visuals in x bytes\\\". So, mention wild demos, show the hbc stuff, some funny & well made (the few we have) videos, show some gfx and play some music too. And if you really must, some neat 96k games as well. :)',619,'2009-08-15 17:05:35'),(293799,6697,'Not enough noise.',619,'2009-08-19 20:24:54'),(293975,6040,'The movie was (still is?) on many people\\\'s must watch list for at least a year or two and was proclaimed to be a \\\'game changer\\\' for jumping beyond the uncanny valley and presenting a 3d movie experience unlike any other.\r\n\r\nConsidering who\\\'s behind the project, how much money they\\\'ve spend and what they have done to make it happen (new cam systems, with virtual realtime preview etc.), it really looks underwhelming to me.',619,'2009-08-20 20:33:52'),(293976,6719,'Oldish notebook with less RAM than your unexpanded vic20. Like to buy something new but grad school will be expensive. :(',619,'2009-08-20 20:37:59'),(293979,6040,'What do you mean? Have you read all the anticipation pieces and interviews etc., it\\\'s pretty much what they set out to do (among other things, mainly meant to streamline the process to make such movies).\r\n\r\nAnd it\\\'s not like they failed. The humans do look pretty good. It\\\'s just the cartoon-y aliens that throw me off a little.',619,'2009-08-20 21:18:33'),(294110,6040,'[quote]google for \\\'quicktime alternative\\\' if you want to play movs without the Apple crap.[/quote]\r\nIf you already have vlc 1.0x installed, you don\\\'t need to.\r\n\r\n[quote]Is it just me or SOME of the human characters are CGI at least?[/quote]\r\nYeah, it\\\'s not as clear cut as some might think. They shot some live action, but it\\\'s not alien stuff = 100% CG and human stuff = 100% live action. There are some traditional non-CG models there too.',619,'2009-08-21 17:15:26'),(294114,2735,'[quote]The term is \\\"trans humanism\\\" and Japan\\\'s culture creators are on the forefront of the agenda.[/quote]\r\n\r\nCosplay and transhumanism might both be crude concepts, but they are not related in any shape or form. ',619,'2009-08-21 17:36:13'),(294599,6732,'Can\\\'t wait for v2.0 in glorious APNG.',619,'2009-08-24 13:06:09'),(295535,6750,'So, your music sounds \\\"very bland\\\", your knowledge is \\\"limited\\\" and you admit to having basically no ideas of your own. Maybe I\\\'m misreading you, but you sound like someone who knows \\\"a little bit\\\" visual basic and who wants to code the next ableton live. There seems to be a mismatch between skill set and ambition here. :) But, maybe you are too hard on yourself. Do you have any music I could listen to?\r\n\r\nHave you tried getting away from tracker-only music production, f.e. have a go at bidule/max/whathaveyou, play a real instrument, beat-boxing, singing, writing lyrics, anything?',619,'2009-08-28 09:40:52'),(295752,6750,'[quote]Limit yourself. Don\\\'t \\\"find on the internet\\\" and install every VSTi/VST fx known to man, but find a select few instruments and effects and learn to use them.[/quote]\r\nIn order to find those, he pretty much _has_ to go through the process of trying everything there is. After a while you\\\'ll end up with probably less than 10 vst(i)s you find useful and interesting and develop your sound that way.\r\n\r\nBut yes, concentrating on what\\\'s important is a good idea. F.e. use only one or two instances of a good piano or acoustic guitar vsti. Work out a good melody and general structure. Being less distracted with hundreds of knobs to twiddle, you\\\'ll get much more actual work done this way. The idea is to first work on the song rather than the sound.\r\n\r\nAnother approach is what some people describe as \\\"standing maching band\\\" technique. Work on one pattern only (7-10s) and make it sound really good. Let is have all the ingredients the \\\"rolled out\\\" song will have, but don\\\'t start rolling it out unless you are completely satisfied with that one pattern.\r\n\r\nAlso, sometimes you just can\\\'t make an idea work. Throw it away and start anew. Throwing away stuff that you spend a lot of time on is hard, but if it sucks, it sucks. :)',619,'2009-08-29 12:45:39'),(295838,6755,'Yup, the old sample playing trick still works, it\\\'s just not as audible. :)\r\n\r\nAlso, due to the reasons mentioned above, the 8580 is a better choice for multispeed tunes (usually 2 to 8 calls of the play routine \\\"per frame\\\"), which are more common these days, even in demos.',619,'2009-08-30 07:59:52'),(295839,6755,'...and as far as \\\"unpredictability\\\" goes: Some people consider that a wicked thing to have. :)',619,'2009-08-30 08:06:03'),(295864,6750,'Most modern DAWs allow you to \\\"freeze\\\" tracks aka pre-render the audio, when you need some extra CPU power.',619,'2009-08-30 13:57:22'),(295874,6748,'The long and short of it is that free DCC tools (be it video editors, 3d/animation tools, DAWs, multitrack editors) are still up to 10 years behind up-to-date commercial products. If you just need basic functionality and if you can bear a cumbersome, esoteric interface, then, alright, use it. When it comes to coding tools/compilers/editors, the overall situation is better though (I think). So it\\\'s much easier to rely on free/open source coding tools than on free/open source DCC tools.',619,'2009-08-30 15:27:28'),(296001,5072,'Sky Crawlers is a horrible waste of time and Transcendent Man is still unreleased. :/',619,'2009-08-31 11:01:07'),(296003,2735,'[quote]i never understood why all asian chicks do the pease sign on photo\\\'s.[/quote]\r\n\r\nIt\\\'s not all Asian chicks, it\\\'s mostly popular in Japan. Let\\\'s see what WP has to say:\r\n\r\n[quote]One account of the V sign\\\'s use in portrait photographs claims that during the 1972 Winter Olympics in Sapporo, figure skater Janet Lynn stumbled into Japanese pop culture when she fell during a free-skate period—but continued to smile even as she sat on the ice. Though she placed only third in the actual competition, her cheerful diligence and indefatigability resonated with many Japanese viewers, making her an overnight celebrity in Japan. Afterwards, Lynn (a peace activist) was repeatedly seen flashing the V sign in the Japanese media. Though the V sign was known of in Japan prior to Lynn\\\'s use of it there (from the post-WWII Allied occupation of Japan), she is credited by some Japanese for having popularized its use in amateur photographs.[24] According to another theory, the V sign was popularized by the actor and singer Jun Inoue, who showed it in a Konica photo camera commercial in 1972.[/quote]',619,'2009-08-31 11:18:48'),(296007,6628,'[quote]Is there any new notebook with an intel 4500MHD? Can it run modern demos at 1fps?[/quote]\r\nThere are quite a few, especially business notebooks and cookie cutter low cost notebooks that come with this chip. And it\\\'s not _that_ bad really. You should get somewhat reasonable framerates out of it.',619,'2009-08-31 11:34:31'),(296076,6618,'Crack, I guess.',619,'2009-08-31 18:01:48'),(296103,6760,'I\\\'ve traveled back from the future to tell you that time travel can\\\'t compare with dinosaur riding alien space vixen races on mars.',619,'2009-08-31 19:12:35'),(296155,6601,'New hardware (read: driver support).',619,'2009-09-01 08:56:21'),(296174,6601,'knos: It\\\'s not like operating systems are static monoliths. They are constantly evolving, being updated with fixes, new features. That\\\'s why I always chuckle when someone\\\'s ranting about XP being \\\"8 years old OMG! ancient software!\\\"',619,'2009-09-01 11:41:33'),(296265,6761,'Ah yes, the fabled pouet v2 ... :) ',619,'2009-09-01 19:43:58'),(296344,6748,'Last time I checked, Inkscape had horrible performance and usability issues, but it\\\'s improving with every version.\r\n\r\nAnd regarding the \\\"but it\\\'s free of charge!\\\" argument: As much as I want to use OSS for everything, I\\\'d rather pay a buck or two for good DCC software than coping with the myriad of problems of no-cost software. Especially in professional environments, cost of software is a rather minor issue. The issue is getting shit done. :)',619,'2009-09-02 10:14:41'),(296348,2735,'Found the SA thread linked above. Some hilarious stuff. The 7th girl from the bottom:\r\n\r\n[quote]If I get axemurdered or locked in a trunk, I\\\'ve nobody to blame but my desperate, creepy self for throwing myself at the mercy of other desperate, creepy goons. I accept and embrace it, let\\\'s have some fun![/quote]',619,'2009-09-02 10:35:23'),(296581,6748,'I don\\\'t get the fuzz about Audacity: It\\\'s a simple tool for recording stuff quickly from line-in and cropping/normalizing/de-noising/converting audio files. That\\\'s it. If you need more, you probably want a multi-track editor anyway. [url=http://www.jokosher.org/screenshots]Jokosher[/url] f.e. is free.',619,'2009-09-04 10:21:33'),(296586,6601,'[quote]you have to wait some time 4 some cOOl & nice DX11 gfx cards, i think till dec. 09[/quote]\r\nNah. The first 5xxx cards from ATi are scheduled for September. :)',619,'2009-09-04 11:14:07'),(297370,6780,'[quote]First Gates said that 640kb of RAM should be enough for everybody[/quote]\r\nHe didn\\\'t. Or at least there\\\'s no proof he did. Same goes for pretty much every famous person quote ever. Also, I concur with what reed said.',619,'2009-09-10 16:58:22'),(297454,1024,'Maybe I didn\\\'t get the memo, but what\\\'s wrong with vimeo?',619,'2009-09-11 08:55:26'),(297455,1024,'ts: fix0red.',619,'2009-09-11 08:58:01'),(297474,6782,'[quote]So he\\\'s sitting at home, playing D&D while listening to Metallica and yelling about doradotraso123 who gave him a negative rating because of bad communication.[/quote]\r\n\r\nOk, I\\\'m convinced: He\\\'s ill.',619,'2009-09-11 10:46:04'),(297477,6780,'??? 20090911: NEVAR FORGET! ???',619,'2009-09-11 10:49:07'),(297522,6780,'Someone in this thread has never seen an old Coma demo. :)',619,'2009-09-11 13:08:48'),(297621,6782,'His amazon wish list is not as weird as I thought it would be. :)\r\n\r\nAnd the German rumour is because he studied at Uni Karlsruhe or at least had a mail account there.',619,'2009-09-11 21:05:15'),(297706,6782,'[quote]I agree with El Topo. This is going way too far.[/quote]\r\nGoogle queries are \\\"going way too far\\\"? Noone here suggested something 4chan-ish, nobody\\\'s sending his mother pictures of dead kittens and nobody called the police to raid his house (\\\"crack cocaine dealer down the street\\\"). It\\\'s just some basic curiosity to catch a glimpse of what\\\'s behind this disturbed online personality, that\\\'s all.',619,'2009-09-12 10:56:58'),(297744,1024,'havoc: I think vimeo was always one of the major and more established video streaming sites, used by plenty of demosceners/video artists/directors etc. (mostly because they had semi-hd, after stage6 went down). So, as long as the service is reliable, accessible, fast and not too esoteric, I don\\\'t see the point of restricting video sites, it\\\'s just a link after all and nobody knows for how long capped.tv/d.tv will be around. :) I agree that youtube is probably the safest option and with hq/hd options available, the quality is ok now too.',619,'2009-09-12 16:36:00'),(297749,1024,'Then again, with the demise of Google video at least one not-scene run alternative to youtube should be acceptable. And that alternative could be/should be vimeo, imho. That makes 2 scene sites + 2 \\\"real world\\\" sites. Should be manageable.',619,'2009-09-12 17:32:37'),(297760,5072,'[quote]Deep, visually stunning and thought provoking.[/quote]\r\nAs far as I can see, there are 2 distinct groups: 1/3 think that this is the next 2001 and totally awesome, 2/3 think that it\\\'s hilarious, pretentious rubbish, crushed by its own ambitions. I wanted to love it, but dear god, I couldn\\\'t. :(\r\n\r\n+1 for district 9 though. First really good movie of the year.',619,'2009-09-12 18:16:11'),(298054,6789,'Great idea for a compo, but the results so far are terrible.',619,'2009-09-14 11:26:49'),(298103,2735,'Every damn pic from reddit lands here. :(',619,'2009-09-14 14:59:53'),(298105,2735,'Truly random picture:\r\n\r\n[img]http://www.codinghorror.com/blog/images/10000-random-numbers.png[/img]',619,'2009-09-14 15:03:00'),(298423,6800,'copy /b a.exe+b.exe c.exe \r\n\r\nWhy do you even WANT do string 2 unrelated pieces of software together this way?',619,'2009-09-16 15:02:58'),(298424,6800,'do > to',619,'2009-09-16 15:03:35'),(298426,2735,'I think the appropriate emoticon would be ... xD',619,'2009-09-16 15:10:04'),(298702,6409,'[quote]Oh btw, who did the muzax?[/quote]\r\nIt\\\'s paniq\\\'s \\\"mechanics of love\\\" from his 2006 album \\\"lost known good configuration\\\".',619,'2009-09-18 11:57:29'),(298726,6409,'Is that sarcasm or cluelessness? :)',619,'2009-09-18 17:10:33'),(298956,6811,'I think I have the perfect one for you:\r\n[img]http://www.laptoppicker.com/archives/olpc-xoxo-laptop.JPG[/img]',619,'2009-09-20 19:01:38'),(299059,6815,'[quote]I still need the regular tracker part so as to put down samples of vocals and to overlay various layered sounds so the track is commercially viable although the essence of the remix will be c64 sounds.[/quote]\r\nGet Quadrasid, load it in your regular VSTi host and be done with it. Yes, it cost some money, but it\\\'s better than the crappy made-with-synthedit plugins.\r\n\r\nYou could also combine that setup with [url=http://www.nashnet.co.uk/english/revisit/screenshots.htm]reVisit[/url], which is basically an Impulse Tracker clone for your VST sequencer. ',619,'2009-09-21 08:33:36'),(299070,6814,'One thing that bugs me, is that he renamed the track \\\"world in crisis\\\" to match some lame German blogosphere meme that nobody will remember in a year or two.\r\n\r\nAlso, the album sounds very reduced, stark, almost bleak (especially the first five tracks). I miss the pianos and guitars, singing/samples and non-808 drums. Maybe some of his nerdkern tracks should have been included in the track list somewhere. :)',619,'2009-09-21 10:25:30'),(299082,1024,'Just a heads up: I fixed the whole stream mess (compos/ranks/remix of bla.), but didn\\\'t add any video links. So, carry on, fellow glöperators. :)',619,'2009-09-21 11:12:13'),(299083,6815,'I might be wrong, but I think all the odosynth stuff is made with synthedit or similar tools. These were known to be resource hogs and not that stable to begin with.\r\n\r\nIt really depends on how much authenticity you need. You can get generic chiptune arp leads out of pretty much every monophonic freeware plugin anyway.',619,'2009-09-21 11:20:18'),(299158,6817,'Ahem. There are no \\\"effect numbers\\\" in a protracker sense anyway. Your best chance is to convert the *.sid to a *.mid file, I guess.',619,'2009-09-21 21:31:14'),(299160,6817,'I guess this is what you want: [url]http://www.remix64.com/new_sid2midi_version.html[/url]',619,'2009-09-21 21:34:46'),(299170,6817,'hollowman, I guess he wants to retrieve the note data in a straight forward fashion to process them in a midi sequencer. Analyzing pulse widths and ring mods by pressing \\\'p\\\' every few milliseconds (+ running the whole thing in dosbox) might be a bit overkill. Not to mention the overall buggyness of cp. ;)',619,'2009-09-21 22:06:30'),(299250,6819,'I want a version with a text to speech synth. ;)',619,'2009-09-22 14:27:25'),(299744,6820,'Partyland and Skulls\\\'n\\\'Bones. The other two tables are almost worthless though. :)',619,'2009-09-25 11:45:09'),(300134,5072,'If you like Spirited Away, you\\\'d probably like [url=http://www.imdb.com/title/tt0119698/]Princess Mononoke[/url] as well. Or anything else by Hayao Miyazaki for that matter.',619,'2009-09-28 13:58:41'),(300834,6845,'So, I tried uploading a new logo, but for some reason I always get an error message complaining about the non-standard filename, although the filename is perfectly fine (tomaesce.png). I tried different filenames, upload paths, browsers (Opera and FF), but no dice. Anybody else had this problem?',619,'2009-10-04 10:46:09'),(300841,6845,'Thanks Gargaj, I know you\\\'ve been at Main and probably need some sleep. :)',619,'2009-10-04 11:50:58'),(300849,6845,'zomb: You do know about [url=http://en.wikipedia.org/wiki/Sturgeon\\\'s_law]Sturgeon\\\'s Law[/url], do you? ;)',619,'2009-10-04 13:16:50'),(300943,6845,'If pouet ever changes the background colour 80% of all logos will look like ass. ;)\r\n\r\nBut yeah, a (glöperator) feature for deleting logos on request (wrong uploads, dupes, older versions etc.) would be nice as well.\r\n',619,'2009-10-05 10:41:21'),(300951,6845,'Works. \\\\o/',619,'2009-10-05 11:21:32'),(301938,6862,'[url=http://scene.org/file.php?file=/parties/2008/tum08/mp3_ogg/jco__palindrome_-_l_anima_campa.mp3&fileinfo]L\\\'anima campa[/url] is a (neo) classical piece by jco.\r\n\r\n...and of course the credits part tune by Skaven at the end of [url=http://www.pouet.net/prod.php?which=63]Second Reality[/url] is still awesome. :)',619,'2009-10-10 10:05:37'),(303841,6890,'[quote]design by traction, gfx by 1/2-bit cheese, code by mfx and music by reed[/quote]\r\n\\\"chocolate, cucumber, chilly sauce, with a cherry on top\\\". Sometimes the whole is _less_ than the sum of its parts. ;)\r\n\r\nI\\\'d like to see something like mfx+satori or hbc+flt. You know, combinations that actually make sense. :)',619,'2009-10-19 19:38:23'),(305468,6904,'[quote]And no, i don\\\'t consider moving the load from cpu to gpu \\\"cool\\\" :)[/quote]\r\nI do. I want those additional TFLOPs to do some nasty shit a CPU can only dream of. :)',619,'2009-10-26 13:47:01'),(308252,1024,'syphus: We had this discussion before. The consensus was: Processing is technically a JAVA abstraction with a really simple GUI posing as IDE. So, no new category. :)',619,'2009-11-09 12:28:04'),(308267,1024,'havoc: You sound like a Wikipedia admin, with a wrong sense of entitlement. I don\\\'t have much time these days, so I only drop by on occasion to help/point out something. Most of the time, I don\\\'t announce my fixes either. Sorry if I don\\\'t meet your pouet presence quota.\r\n\r\nsyphus: I like processing. I use it myself. It\\\'s not about \\\"too easy\\\" (python would fit the bill ten-fold), it\\\'s just a matter of distinguishing one tech platform from another. So, we put processing stuff together with the JAVA stuff, because it\\\'s the same tech. :)',619,'2009-11-09 14:18:34'),(308269,6848,'I think geekcamp was always a \\\"1/3 organizers, 2/3 real visitors\\\" type of event. ;)',619,'2009-11-09 14:24:21'),(308280,1024,'I don\\\'t see how my posting in this thread (supplying a reasonable answer to a reasonable question no less) is making anything harder for anyone. It\\\'s pretty much the opposite, really. If your complaint is that glöperators (aka fix-bitches ;)) should be more \\\"visible\\\", then yes, ok. But again, I believe there\\\'s quite some fixing behind the curtain. Mostly small things, like categories, video links, prod typos etc. It may not be a big contribution, but it is a contribution nonetheless.\r\n\r\nBesides, the point of this thread is so web 1.0, it hurts. I hope pouet 2.0 will do this more elegantly. At something like a \\\"fix roll\\\" (\\\"show fixes/changes to the db for the last x days\\\") would be valuable.',619,'2009-11-09 15:33:58'),(314356,7037,'[quote]Wow that was bad[/quote]\r\nI doesn\\\'t excite me either, but for what it is, it\\\'s actually well made. Complaining that an amateur short film on a shoe string budget does not feature world class child acting (hint: the kid is not an actor) or cutting edge CG is kind of silly and beside the point. \r\n\r\nThe story here seems similar to the District 9 one: Super low-budget sci-fi short film attracts interest of Hollywood producer (Sam Raimi instead of Peter Jackson this time). Film gets made for 20-30 million. The end.',619,'2009-12-22 15:14:36'),(314860,7047,'Riding on the fine line between crackpotery and reasonable pessimism:\r\n\r\n[img]http://abcnt.files.wordpress.com/2009/11/collapse_poster_pop.jpg[/img]',619,'2009-12-27 10:24:54'),(315428,1024,'done.',619,'2009-12-29 15:46:30'),(315452,1024,'made it so',619,'2009-12-29 20:46:13'),(315523,1024,'Added.',619,'2009-12-30 11:04:18'),(315526,1024,'Added.',619,'2009-12-30 11:49:04'),(315541,1024,'Done.\r\nirokos: I would, if I could. ;)',619,'2009-12-30 15:50:48'),(315560,1024,'döne.',619,'2009-12-30 18:05:29'),(315715,1024,'friol: You can\\\'t download something from scene.org\\\'s incoming folder as it is write-only.\r\n\r\nAll the other ones: Done.',619,'2010-01-01 14:29:57'),(315722,1024,'You don\\\'t. It will be moved to the appropriate directory by a scene.org admin.',619,'2010-01-01 15:27:00'),(315731,7062,'A sensible solution would be to let the users make their corrections/additions, but cache those in a request query to be approved by an admin/glöperator. You could then have a \\\"recent corrections\\\" list, each entry reading \\\"user xyz changed abc. change approved by 123\\\" or something like that. Dunno if it would be more or less trouble for all involved, but it would be worth a try imho. ',619,'2010-01-01 16:01:29'),(315849,1024,'Mike 3D: Now you only need to upload it somewhere\r\n\r\nthe_Ye-Ti: Done',619,'2010-01-02 14:24:04'),(315850,7062,'[quote]Moreover, gloperators *are* users with a certain \\\"reputation\\\".[/quote]\r\nIf by \\\"reputation\\\" you mean \\\"make/made demos, went/still goes to parties, in this mess for 10+ years, somewhat cares about what\\\'s going on here/helping\\\", then I agree. But it\\\'s not about reputation anyway. Glöperators are just a band of veteran sceners/pouet users, who like to help out/fix stuff and keep things aligned and usable.\r\n\r\n[quote] I heard they have some javascript tools to help handling the data in that thread anyway :)[/quote]\r\nNah, oldschool right-click-copy-link action. ;)',619,'2010-01-02 14:37:43'),(315883,1024,'oink',619,'2010-01-02 20:34:57'),(315886,1024,'I guess any random ftp client should do? Also, please read: [url]ftp://ftp.scene.org/pub/uploading.txt[/url]',619,'2010-01-02 21:01:23'),(315887,1024,'...or just go here: [url]http://capped.tv/upload.php[/url]',619,'2010-01-02 21:02:59'),(315932,1024,'Mike: No. We can\\\'t/won\\\'t upload stuff for you. You do it. We add the link. End of story.',619,'2010-01-03 10:33:15'),(315934,3637,'[code]\r\n#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\r\n# Terrible things are about to happen\r\n# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\r\ndef meet_monster( _Player, _dung_monsters ):\r\n[/code]\r\n\r\nFrom \\\"pytarl\\\" a text adventure/rougelike dungeon crawler game I currently develop. If anyone cares, the dev site is [url=http://bitbucket.org/seamot/pytarl/]over here[/url]. You can download a win32 version [url=http://sourceforge.net/projects/pytarl/]from here[/url]. :)',619,'2010-01-03 10:40:47'),(315958,3637,'whynot2000: You just enter them one by one. F.e., an easy example: If the throw is 4, you know it can only be 1+1+2. So you enter your first guess \\\"1\\\" etc. Depending on the answers (f.e. a guess you were not sure of, because multiple options would be possible), you can change your strategy.\r\n\r\nI\\\'ll upload a win32 version of the latest 0.6.2b to sourceforge later today. Bitbucket always has the latest version. :)',619,'2010-01-03 18:14:39'),(316075,3637,'(on second thought, that routine was kinda broken anyway. I am at 0.6.5b now and with the help of a really anal playtester, his thing is approaching actual playability/extended-coffee-break-fun rather quickly... ;)',619,'2010-01-04 21:46:11'),(316117,6040,'rpfr: FYI, The movie was made for ~230 Million, less than the latest Harry Potter and less than the last Pirates of the Caribbean flick. On the other hand, the media carpet bombing was apparently almost as expensive.\r\n\r\n(still haven\\\'t seen it. My eyes suck, so I\\\'ll probably only see it in 2d anyway...)',619,'2010-01-05 12:30:29'),(316150,1024,'Seems a bit overkill to have 3 video links for this prod. The LQ version is probably not much different from the dtv one. Added anyway...',619,'2010-01-05 17:08:03'),(316701,1024,'sigflup: Errmm? Explain why we should add this mp3? Is it the soundtrack?\r\n\r\nmenacespb: Added.',619,'2010-01-09 11:45:04'),(316733,1024,'Fixed the platform of that invit. But yeah, there should be a proper download.',619,'2010-01-09 14:53:18'),(316804,7080,'He is good, but not a genius. He borrows a ton of stuff made by other people, including meshes (no, he did not model all this architecture himself by hand), textures, skyboxes and so forth. Add some plug-in magic (hello trees!) and a lot of patience and you too could do this. Or at least 25-50% of it. He has a knack for compositing, colors and is in the know when it comes to film(ing) techniques, but again, it\\\'s not a miracle. :)',619,'2010-01-09 23:31:04'),(316836,1024,'Looks like it was already done. :)',619,'2010-01-10 10:38:40'),(316851,7080,'[quote]but i fucking love how you can read the pouet comments on basically anything, no matter how good it is, and hear someone say how actually, it\\\'s pretty crappy and anyone (especially the poster) could do it if they could be bothered..[/quote]\r\n\r\nIf that was a stab at me, why don\\\'t you say so instead of this funny \\\"you know who I mean\\\" charade, as if you were above a lowly pouet discussion.\r\n\r\nBut, yes, let\\\'s compare making a very good 3d clip made with stolen meshes and textures with a breakthrough of the century thing (\\\"the cure for cancer\\\"). \r\n\r\nNoone here said is was \\\"crappy\\\". I said it was very good, but \\\"not a miracle\\\". Pretty big difference really. I also did not say I want/can do it, I said \\\"you too\\\" (meaning a fair portion of industry professionals, including some people who post here) can do \\\"25-50%\\\". And that\\\'s a low estimate. I think that is a reasonable assessment.',619,'2010-01-10 13:41:22'),(316857,2735,'My Russian is a bit rusty, but I thinks it\\\'s more like \\\"how wonderful/blissful is peace\\\" :)',619,'2010-01-10 14:35:11'),(316858,2735,'think',619,'2010-01-10 14:35:51'),(317945,7070,'Not to mention that ad prices keep sinking. 0.5 Cent(!) per Page View would be a good offer.',619,'2010-01-18 14:55:33'),(317947,1024,'break: could you upload those to a more reliable server?',619,'2010-01-18 15:05:49'),(317951,1024,'Nevermind, it works now... so done.',619,'2010-01-18 15:15:50'),(320200,7148,'His posts are so Solo2-like, it\\\'s uncanny. :)',619,'2010-02-05 20:06:38'),(321054,3637,'[code] _body = (CGenEllipse) ( ((CGenObj)( GenObjSet.get(i) )).body );[/code]\r\nSometimes even processing code can look pretty gross. :)',619,'2010-02-13 18:43:27'),(321260,7161,'Subscribed to the RSS feed. Let\\\'s see where this goes. :)',619,'2010-02-16 09:30:14'),(321640,7170,'[quote]Allegro or SDL?[/quote]\r\nNeither. Since you want to do \\\"basic stuffs\\\", you might want to look at processing or openFramework. Both are rather limited, but great for prototyping and RAID.',619,'2010-02-19 10:58:26'),(321790,7171,'[quote](list of applications money is made from for the last 10 years[/quote]\r\nAh. The COBOL argument. ;)\r\n\r\n[quote]most modern languages (c#, java, python, perl, ...) will give you more flexibility with less lines of code and easier maintenance[/quote]\r\nActually, they give you _less_ flexibility and trade that for more sanity. :)',619,'2010-02-20 22:34:57'),(321908,7171,'By that metric, even Ruby is friggin\\\' ancient. ;)',619,'2010-02-21 21:35:08'),(322463,7183,'[quote]Give it to a LCP organizer, so they can use it as a compo prize for next LCP.[/quote]\r\nI bet pretty much every LCP visitor has at least 2 of those already. ',619,'2010-02-26 23:25:57'),(322917,1024,'Just noticed this spammer/bot: [url]http://www.pouet.net/user.php?who=47350[/url]. Kill, kill, kill. :)',619,'2010-03-03 17:53:28'),(322918,1024,'Ignore, ignore, ignore. :) Is banned already.',619,'2010-03-03 17:54:20'),(322921,7191,'[quote]why not use java or even flash(why am I even suggesting flash?)[/quote]\r\nGood question. Some people would argue that Flash is on the way out anyway, with fewer use cases left for it every day, considering HTML5/Web.GL/accelerated Javascript will take its place. But we are not there yet. \r\n\r\n[quote] i know the basics of relational databases already, but not those things[/quote]\r\nAs gasman pointed out, it is \\\"those things\\\".',619,'2010-03-03 18:16:40'),(323175,7196,'Someone needed a stock photo of a couple, went to google image search, and bam... happens every day.',619,'2010-03-06 10:16:26'),(323187,5719,'Titanic geht eigentlich immer. Auch schön, die Rubrik \\\"Vom Fachmann für Kenner\\\":\r\n\r\n[quote]Eines Morgens am Frühstückstisch, ca. 1983, das Radio dudelt »99 Luftballons«. Die kleine Kerstin (ich) betrachtet die Brötchen, welche an der Oberseite einen etwas obszön anmutenden Schlitz haben und deswegen im bayerischen Familienjargon zwanglos als »Arschsemmeln« bezeichnet werden. Kerstin denkt sich plötzlich, daß es für diese Art Brötchen auch einen gesellschaftsfähigen Namen geben muß, und ruft in die Küche: »Mama, wie heißt die Arschsemmel eigentlich wirklich?« Die Mutter, gedankenverloren, auf das Radio deutend: »Nena. Aber wie die wirklich heißt, weiß ich auch nicht.«[/quote]\r\n',619,'2010-03-06 11:18:00'),(323190,7196,'Yeah, you can find tons of stuff like this with reverse image serach engines, like [url=http://www.tineye.com]tineye[/url].',619,'2010-03-06 11:33:48'),(323399,7201,'Wasn\\\'t there a plain ascii/txt version of the source? I barely remember having seen something like that.',619,'2010-03-08 14:10:03'),(323423,7202,'He is [url=http://www.pouet.net/topic.php?which=166]a pro[/url], you know.',619,'2010-03-08 15:38:16'),(324252,1024,'done.',619,'2010-03-13 11:22:43'),(324571,7220,'I would make you one, but I\\\'m rather unpredictable style-wise, so you\\\'d discard it anyway. ;)',619,'2010-03-15 19:11:24'),(324805,7216,'The really frightening part is this:\r\n[quote]Expected Compo Entries\r\n036 - Demo\r\n024 - Graphics\r\n029 - Music\r\n141 - Nothing\r\n[/quote]\r\nThough I suspect that means 36 people work on demos, not 36 demos by 36 groups. ',619,'2010-03-17 09:45:00'),(325861,7235,'Mhhmm. I like how everyone is speculating about the actual tech. Last time they tried the 3d handheld game console thing, it was a misguided and hilarious [url=http://en.wikipedia.org/wiki/Virtual_boy]flop[/url], but I guess they have learned their lesson. So, what\\\'s it this time: Autostereoscopy, Head tracking, lens distortion? Let\\\'s wait and see. :)',619,'2010-03-23 18:48:24'),(326157,7233,'Yeah. This forum has such a bad signal to noise ratio that one troll/lunatic/attention whore more or less is pretty much irrelevant. ;)',619,'2010-03-24 18:19:29'),(326166,1024,'Sorry, we don\\\'t fix broken GL code here. ;)',619,'2010-03-24 18:47:33'),(326443,7242,'How about those: [url=http://hivelogic.com/articles/top-10-programming-fonts]Top 10 Programming Fonts[/url]\r\n\r\n(I tried some of them a while ago, but for some reason, they don\\\'t work out for me. Oh, and I hate Windows\\\' \\\"Clear Type\\\", so I\\\'m stuck with Courier New 10pt and a nice looking color scheme. Not too bad actually.)',619,'2010-03-25 18:28:07'),(326455,7242,'The first thing mostly. I like my fonts as crisp as possible and smoothed fonts always strike me as muddy/blurred.',619,'2010-03-25 18:59:32'),(327019,7255,'BITS\\\' telepathy demo?',619,'2010-03-30 14:18:33'),(327947,7270,'Well, as said you can always enter a demo compo first and then continue with the (short) film festivals. F.e. \\\"Lifeforce\\\" won Assembly first and Bitfilm second iirc.',619,'2010-04-05 15:44:16'),(327955,7270,'yes, but the audiences for demoscene events and film festivals don\\\'t intersect. Heck, at each film festival the audience is different.',619,'2010-04-05 15:55:34'),(327958,7270,'Good idea. Maybe the typical demo entry size limit (64/128 MB) would be sufficient.',619,'2010-04-05 16:04:07'),(328300,7274,'How about dice voting. That should be unbiased. ',619,'2010-04-06 17:48:40'),(330931,7306,'[quote]Can you view old 4:3 aspect demos non-stretched on a widescreen monitor?[/quote]\r\nYup. Just adjust your driver settings.\r\n\r\n[quote]2. Do most demos run in Windows 7 64bit, or do I need to keep a windows xp partition for compatibility?[/quote]\r\nMost of the 2005+ demos run just fine without further tweaking. \r\n\r\n[quote]3. Will most demos run on new ati/amd gfx cards or should I buy an Nvidia card as it seems it\\\'s the most compatible?[/quote]\r\nThe scene seems to favour nvidia, so ati might give you some headaches.\r\n\r\n[quote]4. Can a netbook with atom processor run Amiga AGA emulation smoothly?[/quote]\r\nNo. Same for dosbox et al.',619,'2010-04-17 21:52:58'),(331015,7309,'So Blockparty = 10 bearded men sitting in a small room? :D',619,'2010-04-18 07:12:01'),(331017,7306,'Heaven7 works flawlessly on my win64 box. If it doesn\\\'t, the issue is surely not ddraw, but more likely driver related. There is a hacked high-res version floating around, maybe you can try this one.',619,'2010-04-18 07:24:36'),(331019,7310,'Headstock-less Steinberger:\r\n\r\n[url]http://en.wikipedia.org/wiki/Steinberger[/url]',619,'2010-04-18 07:35:01'),(331027,7310,'True. Very similar design/build though.',619,'2010-04-18 10:00:31'),(331568,7319,'The only viable options *today* seem to be renoise (which is slowly approaching \\\"feature creep\\\" status) and reViSiT (which wasn\\\'t working at all, last time I tried it with Ableton Live).\r\n\r\nAs for \\\"back in the day\\\": FT2 and [url=http://www.pouet.net/prod.php?which=13352]Amusic[/url].',619,'2010-04-21 16:46:41'),(331608,7319,'Ah, forgot to mention psycle also. Shame development is going so slowly.',619,'2010-04-21 20:47:42'),(331670,1024,'You are hereby corrected. :)',619,'2010-04-22 10:47:59'),(331703,5705,'[i]crickets[/i]',619,'2010-04-22 12:53:46'),(331769,7325,'CHAPTER TWO',619,'2010-04-22 18:22:08'),(331770,1024,'I think one working download link is enough. Youtube added.',619,'2010-04-22 18:27:16'),(331788,1024,'done',619,'2010-04-22 21:03:53'),(331793,1024,'done',619,'2010-04-22 21:16:28'),(331862,1024,'done',619,'2010-04-23 08:32:38'),(331865,7326,'- Wings3d is good for one building only, but not a whole city. \r\n- Sketchup is weird, and basically a Google Earth utility. Not much of a 3d modeller and no animation capabilities.\r\n- Blender is a PITA, but can do everything you asked for and more. With a python script this should be a matter of minutes.\r\n\r\nIf you don\\\'t want to code (not even processing/python+pygame etc.), the only really non-sucky way of doing this is to get a \\\"pro\\\" tool. All of them are easy enough to get used to, have animation capabilities build-in, have reasonable user interfaces, but they are not for free. ',619,'2010-04-23 09:10:46'),(331882,7326,'Navis: Nice workaround. And yet, he still has no means to do cam paths in Wings. Not to mention the crash-prone application itself.',619,'2010-04-23 11:05:27'),(331892,7326,'I used to use it fairly often and it crashed without any plugins very often. It was also easy to run into the \\\"too many polys + lack of feedback\\\" problem. The newer builds might be more stable, I don\\\'t know. Cam path = camera path. He wants to render flight sequences (see OP\\\'s post).',619,'2010-04-23 11:34:57'),(331893,7326,'(dang, this thread is moving fast. That or some wonky browser caching on my side ;))',619,'2010-04-23 11:37:06'),(331970,1024,'done.',619,'2010-04-23 17:58:04'),(331994,1024,'done',619,'2010-04-23 20:40:58'),(332162,1024,'done.',619,'2010-04-25 11:38:21'),(332233,1024,'Seems to be a recurring problem. Gargaj to the rescue.',619,'2010-04-25 18:32:27'),(332350,1024,'done. (screenshots should not be larger than 64kb, though.)',619,'2010-04-26 18:30:06'),(332357,1024,'~',619,'2010-04-26 19:40:58'),(332478,1024,'~',619,'2010-04-27 19:58:34'),(332682,1024,'links updated.',619,'2010-04-29 13:00:43'),(332711,1024,'~',619,'2010-04-29 18:44:23'),(332813,1024,'~',619,'2010-04-30 18:19:05'),(332821,353,'No, he is the kind of guy that was drolling over a single gouraud shaded spinning cube back in \\\'93, but is complaining about \\\"boring 3d effects\\\" today.',619,'2010-04-30 19:54:50'),(332859,1024,'done',619,'2010-05-01 09:53:11'),(332923,1024,'magic: please read the thread and don\\\'t repost requests\r\n\r\ndecca: futurism was released earlier already, but it still competed at geeks can dance?\r\n\r\neverything else: ~',619,'2010-05-02 10:11:01'),(333166,1024,'Döne.',619,'2010-05-04 17:22:08'),(333169,1024,' \r\n',619,'2010-05-04 17:26:02'),(333249,1024,'klonk.',619,'2010-05-05 06:33:33'),(333254,1024,'Well, the 10 min thing is kind of a soft limit, but I think it\\\'s getting progressively harder to upload videos longer than 10 or 11 minutes. Also pre-Google era accounts don\\\'t have that problem, apparently. :)',619,'2010-05-05 10:09:30'),(333302,7132,'Most (all?) non h264 encoded flash videos are not accelerated on either OS.',619,'2010-05-05 15:24:18'),(333392,1024,'°',619,'2010-05-06 13:47:45'),(333395,7349,'<< German 101 For Lazy Pan-Americans >>\r\n\r\n\r\nCPU -> C_omputer p_rogrammiert zur U_nterhaltung = Computer(s) programmed for entertainment / to entertain.\r\n\r\nFunkausstellung Berlin = [url]http://en.wikipedia.org/wiki/Internationale_Funkausstellung_Berlin[/url]\r\n\r\nGroßer Bericht in diesem Heft = big/huge/major review in this issue\r\n\r\nSerie: Programmiertips = Series: tips for programmers\r\n\r\nSchreiben Sie ein Top-Programm = Write an awesome program\r\n\r\nWieder neun interessante programme = Another 9 interesting programs\r\n\r\nProgrammideen für Computerfreaks = Ideas for programs for computer freaks\r\n\r\nNeue Spielegeneration: New Game/Game console generation\r\n',619,'2010-05-06 14:15:52'),(333398,7349,'Also, 5,50 DM is a lot of money for a 1983 magazine.',619,'2010-05-06 14:33:51'),(333767,1024,'done',619,'2010-05-09 10:35:14'),(333803,7353,'You mean like [url]http://www.photoshoponline.com[/url] and photoshop express?',619,'2010-05-09 18:12:29'),(333805,1024,' ',619,'2010-05-09 18:15:27'),(334542,7362,'I don\\\'t know how many of you actually noticed the \\\"demo or die\\\" message or the numerals in the green holo-computer one. :)',619,'2010-05-14 12:19:49'),(334547,1024,'dddddd-done.',619,'2010-05-14 12:41:44'),(334553,1024,'Glöperators cannot ban users/delete stuff etc. ',619,'2010-05-14 13:19:45'),(335479,1024,'---------8<--------- done ----------8<----------',619,'2010-05-22 12:13:21'),(335481,1024,'No, but I can replace the current nfo with something else.',619,'2010-05-22 13:08:55'),(335498,1024,'Done.\r\n\r\nbreak: I don\\\'t want to discourage you too much (maybe a little?), but I think those slightly sharper screenshot versions add very little to the content that is already there.',619,'2010-05-22 16:53:36'),(335501,1024,'Wow, just wow.',619,'2010-05-22 17:06:08'),(335502,1024,'I mean that\\\'s not even close to a reasonable argument. But I guess some dudes just want to be jerks on the intertubes. Expect to be treated accordingly in the future.',619,'2010-05-22 17:10:22'),(335517,1024,'Ad hominem attacks and rude behavior are not things I like to dignify with my free time. People who behave like idiots should be treaded as such.',619,'2010-05-22 19:01:31'),(336095,7384,'So, what about his grand [url=http://www.pouet.net/topic.php?which=7270&page=1&x=21&y=8]movie career[/url]? Postponed, I guess. ;)',619,'2010-05-27 18:56:36'),(336157,7384,'I think it\\\'ll be interesting to see if this crowd funding concept works for artists without any previous mass media exposure. In theory, you just need one rich fan to be your patron/sugar daddy. ;)',619,'2010-05-28 09:55:12'),(336160,1024,'ltk: I got a fix. Found it on scene.org. :)',619,'2010-05-28 10:09:55'),(336196,7384,'One thing that crossed my mind: What are the tax laws regarding funds like this? ',619,'2010-05-28 15:31:33'),(336197,1024,'done',619,'2010-05-28 15:33:27'),(336218,7362,'Err, you mean I should animate this one? ;P',619,'2010-05-28 18:56:11'),(337013,1024,'done',619,'2010-06-05 08:17:22'),(346269,3220,'Can we request stuff too? If so [url=http://pouet.net/prod.php?which=5422]this[/url] is a favourite of mine that doesn\\\'t work anymore and a video version would be cool.',619,'2010-08-10 20:06:33'),(346441,3220,'Cool. I found out that there is a video on youtube, but it looks pretty bad. I thought about patching it myself (best case scenario: kill the res/bpp checker and hope your display driver is doing the rest), but I figured the easy way out would be to set up virtual box and take it from there. So you just changed the width/height values for the ddraw create window call? ',619,'2010-08-11 17:39:14'),(346469,3220,'Nice. I guess I could find the e-mail of the coder to ask for the source, but I guess we both don\\\'t have the time to do a proper fix, especially if the code is as messy as it seems. :)',619,'2010-08-11 19:16:07'),(350837,7614,'The secret for beginners is to release at small parties with little to no competition. I know I did and it was pretty cool to win the 1st price with something that most likely wouldn\\\'t have been shown on Assembly\\\'s big screen. :P So what I\\\'m saying is: As long as there are small parties around, you can compete in a slightly more forgiving and less demanding environment and don\\\'t need to worry too much about being lame and a decade of experience behind the scene superstars. :) ',619,'2010-09-12 12:57:51'),(354188,4803,'If his twitter is anything to go by, he\\\'s busy playing video games. ;)',619,'2010-10-16 17:25:34'),(355064,7733,'Codebase64 is a joke. :) (or less demeaning: there\\\'s not much useful stuff there). For java tutorial/demo sources, there\\\'s always nehe etc. For actual demo effects look at c/c++/js/processing sources and convert those? Why do they have to be in java anyway...',619,'2010-10-26 16:01:28'),(382366,8240,'[quote]Make a demo, programmed, but running inside a 3d tool using the scripting engine.[/quote]\r\nI was thinking about something similar the other day. The idea would be to use an animation package like an IDE and to use their inherent scripting abilities for \\\"coding\\\". I\\\'d badly need realtime feedback for it to work for me, but without a small render farm and/or proper, fully integrated OpenCL support (not some shoddy CUDA-only, third party app, where you have to constantly ex-/import your meshes) this approach is not yet feasible. Maybe one of those double Xeon boxes would be a nice start. ;)\r\n\r\nIn any case, I wouldn\\\'t consider the result a demo, and besides, the blender folks still need someone with HCI expertise. :)',619,'2011-07-31 07:55:35'),(382957,8151,'everything? compos are over. :)',619,'2011-08-06 22:20:48'),(383109,8246,'Optimus is famous for wall-o-text posts that require a tl;dr. ;)',619,'2011-08-08 13:49:46'),(383506,7295,'Seen this yesterday. It\\\'s pretty cool, there is a realtime demo at the 20 minute mark and they also show some older version of their software that has some crude skeleton animation in it, yet the questions about dynamic lighting and memory consumption are still not fully answered yet. But at least it shows that it\\\'s real and runs on a laptop. \r\n\r\n[quote]Notch says it as it is :)[/quote]\r\nThey spend 15 minutes or so, just talking about notch (also dissing minecraft for looking \\\"ugly\\\" ;)) and his claims. They basically say \\\"he\\\'s wrong and doesn\\\'t know what he\\\'s talking about\\\".',619,'2011-08-12 08:56:25'),(383537,7295,'[quote]They won\\\'t, because they can\\\'t.[/quote]\r\nI love how matter-of-fact-ly you state that. As if you\\\'ve thoroughly studied their source code, understood all implications and side effects and came to that conclusion in a matter of minutes. I don\\\'t like the ha-I-know-this guys, who have little to no credentials on the topic, prematurely jumping to conclusions, just like notch.\r\n\r\nFact is, nobody really knows what\\\'s up. We can speculate about SVOs and their \\\"search engine\\\" and \\\"atoms\\\" (all those term might be repackaged and slightly misleading), but until they explain themselves a lot clearer and address the obvious challenges, everything is more or less speculation. And as it is, they simple have no reason to explain themselves. Their only crime so far is to make videos that make them look unprofessional (and by extension, slightly scammy).',619,'2011-08-12 12:37:25'),(386508,8314,'Same \\\"empty canvas\\\" thing on Opera. And yes, it\\\'s probably the typed arrays issue.',619,'2011-09-10 13:29:25'),(387581,8340,'The default example is a bit much, so here\\\'s an orange cube with black edges on a gray background. This is pretty much as simple as it gets: \r\n\r\n[code]\r\nvoid setup() \r\n{\r\n size(640, 360, P3D);\r\n strokeWeight(3f);\r\n fill( color(255,100,50) );\r\n frameRate(60);\r\n}\r\n\r\nvoid draw() \r\n{\r\n lights();\r\n background( color(100) );\r\n\r\n translate( width/2, height/2, 0); \r\n rotateX(-PI/6);\r\n rotateY( millis() * 0.001f);\r\n box(140);\r\n}\r\n[/code]',619,'2011-09-20 09:45:27'),(396357,8529,'[url=http://codebase64.org/doku.php?id=start]Codebase64[/url] might be helpful, I guess.',619,'2011-12-31 13:39:04'),(396358,8529,'As for talks: [url=http://www.youtube.com/watch?v=fWqBmmPQP40]27c3: Reverse Engineering the MOS 6502 CPU[/url] and [url=http://www.youtube.com/watch?v=ZsRRCnque2E]25c3: The Ultimate Commodore 64 Talk[/url].',619,'2011-12-31 13:46:50'),(397494,8565,'It\\\'s not like ft2 was the only one that messed up/went beyond file specs. :P',619,'2012-01-14 17:48:26'),(397500,8565,'with mpt not far behind. :)\r\n\r\nstill, ft2 is one of the very few actually culturally important pieces of demoscene software, no matter how terrible the code might have been. Someone should bug starbreeze to release the code for shits and giggles. (kb might still have a copy too. ;)',619,'2012-01-14 18:06:47'),(397506,8565,'IIRC it also saved 64ch XMs at one point and bloated up IT files with MPT-only features as well. I\\\'m sure stuff like this has been fixed, just saying...',619,'2012-01-14 18:38:51'),(397577,8565,'...not to mention all the OPL/Adlib stuff. But I think there are just 2 or 3 S3Ms in total that even use that feature.',619,'2012-01-15 14:49:59'),(397938,8573,'Late to the party, but not late enough to point out a typo in the article. ;)\r\n\r\n[quote]old school-enthousiast[/quote]',619,'2012-01-21 12:11:04'),(398338,8573,'[quote]you know what they say about too many cooks. How would you plan such a demo?[/quote]\r\nWell, anthology demos do exist (e.g. the Singles Collection series on C64). The pride of authorship and the diverse production methods on the PC makes something like this rather unlikely still. Unless everyone wants to do After Effects or Unreal Engine demos. ;) \r\n\r\n[quote]Maybe Demoscene is nowadays TOO much rivalry...[/quote]\r\nI\\\'d argue that there is almost NO rivalry to speak of. Pride of Authorship™ is not rivalry.',619,'2012-01-24 18:02:15'),(398479,8573,'[url=http://www.youtube.com/watch?v=Z7gzSAmlLyI]A little less conversation, a little more action.[/url]\r\n\r\nHow many 2000+ words \\\'scene is old/dead/needs-arbitrary-thing-x\\\' essays do we really need. :)',619,'2012-01-25 15:50:39'),(399013,8573,'[quote]Although today, I\\\'m pretty sure a pure hobbyist demomaker is a rare (and possibly a bit sad) individual.[/quote]\r\nWTF?\r\n\r\n[quote]But if they don\\\'t even know the scene exists..[/quote]\r\nHow many seconds does it take to google the group/prod name and for all relevant sites/infos to appear. Not many.',619,'2012-01-29 21:55:18'),(399183,8573,'WTF, Resource is from Hungary.',619,'2012-01-31 09:15:02'),(400045,8613,'If you like processing you can quickly cook up something like [url=http://www.openprocessing.org/visuals/?visualID=30818]this[/url] and go from there. (I assume by \\\"tone matrix\\\", you mean \\\"ordinary 2d step sequencer\\\")',619,'2012-02-08 16:21:06'),(400046,8613,'(the actual answer to your question would be something like bidule,max/msp, pure data), but you already said that\\\'s not what you want. :)',619,'2012-02-08 16:27:13'),(400782,8626,'[quote]The one in Mindcandy is correct, but the video quality is not too good for today\\\'s standards...[/quote]',619,'2012-02-16 11:19:41'),(400790,8626,'Resolution isn\\\'t everything, you know. ;)',619,'2012-02-16 12:13:57'),(400831,8621,'It pretty much has nothing (as in, no narrative) in it, if you describe it like that. \r\n\r\nAlso: Showing >> lengthy, misleading descriptions.',619,'2012-02-16 18:21:51'),(400935,8629,'[quote]i don\\\'t know what vlc uses, but i\\\'m still traumatized by the use of mikmod in various \\\"generic\\\" players, so i wouldn\\\'t put my hopes on it :)[/quote]\r\nVLC uses libmodplug, so it should be mostly fine. At least a whole lot better than mikmod. :)',619,'2012-02-17 18:25:19'),(401025,8632,'This was most definitely not filmed at night. Just like most/all night scenes in movies and tv are actually shot in broad daylight for practical purposes.',619,'2012-02-18 19:41:39'),(401036,8632,'Mhhm, yes, not day-for-night then. Some of the footage still looks almost inverted (black suit/white snow) though. But maybe that was the effect they were going for.',619,'2012-02-18 21:13:29'),(401038,8632,'yup, I also was too quick to judge after the first 10 frames. :)\r\nAlso thom is right about taking \\\"broad daylight\\\" not too literal. ',619,'2012-02-18 21:18:09'),(401078,8632,'It\\\'s supposed to be night. Stars and the Moon were deleted in post to make it more eerie looking. (see: footage that was shot in a water tank, but you can\\\'t see any air bubbles)\r\n\r\nTo be clear: This can be faked in a variety of ways (including doing the lighting/shadows in post production). But all the ways I can think of, are either too expensive, time consuming or impractical for the small credited crew. So yeah, I think it was shot in the dark (or rather early morning / late evening) with a white LED suit. :)',619,'2012-02-19 08:18:51'),(401621,8642,'Instruments don\\\'t come cheap. Even kalimbas are pretty expensive.',619,'2012-02-24 12:18:43'),(401706,8631,'[quote]ton: I think it\\\'s more about you (and others) knowing _less_, not the other way around. :) Also - the Sony Vaio is quite poorly made. I know because I used to have one.[/quote]\r\nThe normal consumer/\\\"lifestyle\\\" vaios are nothing special I guess (they used to come with some free adobe stuff, like premiere elements though), but the high end sub notebooks of the z series are certainly not \\\"poorly made\\\", but pretty much the best mobile computers money can buy. If you can justify spending 2k+ for a notebook that is.',619,'2012-02-25 12:06:24'),(401915,1024,'While fixing all the game over(view) stuff, I noticed [url=http://pouet.net/prod.php?which=41279]this dupe[/url]. ',619,'2012-02-27 12:10:31'),(401916,1024,'More GoV dupes:\r\n\r\n[url=http://pouet.net/prod.php?which=41278]#2[/url]\r\n[url=http://pouet.net/prod.php?which=41277]#3[/url]\r\n[url=http://pouet.net/prod.php?which=41276]#4[/url]\r\n[url=http://pouet.net/prod.php?which=41275]#5[/url]',619,'2012-02-27 12:16:00'),(402116,1024,'Another [url=http://pouet.net/prod.php?which=32586]dupe[/url], that can be axed.',619,'2012-02-29 21:58:16'),(402153,1024,'[quote]When reporting dupes please link both prods :)[/quote]\r\n\r\n*sigh*\r\n\r\norg: [url]http://pouet.net/prod.php?which=4317[/url]\r\ndupe: [url]http://pouet.net/prod.php?which=32586[/url]',619,'2012-03-01 10:38:57'),(402227,1024,'I would delete stuff myself, but I can\\\'t and neither can he. Also, the only one bitching is you (as always).',619,'2012-03-01 20:30:04'),(402976,8668,'Tag clouds of demo tropes could be fun, but there\\\'s no common terminology everyone would agree with (besides fairly boring classics, such as: the 3ds duck of doom, the dutch color scheme will blind your children\\\'s eyes, the terrible first prod, texture mapping is not an effect, ribbons - when you really don\\\'t want to think about design etc. :P).',619,'2012-03-11 11:08:56'),(403019,8668,'I was talking about tropes, not plain effect descriptions.',619,'2012-03-11 15:50:31'),(403033,8668,'ps: Sounds good. if only for fixing submit.php and tweaking CSS a bit. Also a CSDB prod importer/cross referencer would be neat :)',619,'2012-03-11 17:47:22'),(403034,8668,'(and advanced search)',619,'2012-03-11 17:49:00'),(403494,8683,'So it\\\'s too messed up now and the new stuff is still in its infancy. Bummer.',619,'2012-03-16 17:42:43'),(403559,8683,'I just like to see [url=http://i.imgur.com/MttyI.png]this shit[/url] fixed. :)',619,'2012-03-17 10:21:09'),(403561,5072,'Why not cut to the chase and watch [url=http://en.wikipedia.org/wiki/The_Worst_Movie_Ever!]this turd[/url] instead.',619,'2012-03-17 10:25:34'),(403773,8683,'The more features you have, the more self-maintainability you need. I don\\\'t want to imagine what a detailed credit system would do to the \\\"fix me beautiful\\\" thread. ',619,'2012-03-20 12:03:06'),(403869,8683,'Gloom should take lesions from Adok and Magic on how NOT to get agitated all the damn time. His blood pressure must be going through the roof. =)',619,'2012-03-21 13:19:49'),(403885,8683,'I understand and (somewhat) share that sentiment. Making pouet a mere extension of youtube feels wrong, although not entirely unreasonable.\r\n\r\nBut really, how many \\\"newcomers\\\" (that could potentially get the wrong idea) are there that come here to look for demo stuff. It\\\'s mostly old farts, who like to catalog and comment on things they already know.',619,'2012-03-21 16:17:46'),(403888,8683,'Before we touch external video players, I\\\'d rather tackle the self-evident prod page problems. F.e., the popularity bar is completely useless 99% of the time (not to mention redundant) and should go / or could be replaced with a vote distribution bar.',619,'2012-03-21 16:36:18'),(403994,8683,'Proper nfo files should take care of that. Listing dependencies for each prod is utter madness.',619,'2012-03-22 06:59:36'),(404004,8683,'nosfe, People, who are inclined to watch 20 year old demos in real-time, usually also have the know-how to do so. The rest will watch the video. My general point is that features that are usability and/or maintainability nightmares should be on the very bottom of a todo list.\r\n\r\n(A reasonable way to handle this would be to split comments into categories (general comment/goof/trivia/requirements), similar to what you can see on csdb)\r\n\r\nBut yeah, let gargaj and the demozoo folks do their thing first. All the commonly discussed features and opinions about them are on the table already. :)',619,'2012-03-22 10:31:46'),(404223,1024,'Done.\r\n\r\nfizzer: I think it would be better to upload your demo to scene.org.',619,'2012-03-24 16:14:46'),(404226,1024,'You don\\\'t need an application. Just dump it in /pub/incoming/demos/groups/ and a scene.org mod will move it to the appropriate place on the server.',619,'2012-03-24 16:28:31'),(404341,1024,'done.',619,'2012-03-26 19:26:11'),(404389,1024,'done.',619,'2012-03-27 09:33:35'),(404447,1024,'Done. \\\\o/',619,'2012-03-27 21:14:44'),(404504,1024,'Done.',619,'2012-03-28 16:20:38'),(404533,1024,'Done.',619,'2012-03-29 08:12:15'),(404663,8701,'The few actual chiptunes in this EP are quite annoying. The e-pop tunes are quite nice though. :) \r\n\r\n[quote]shitty speakers or crappy headphones or smartphone mono-speakers on a subway or crappy amplifiers connected to laptop soundcard[/quote]\r\n\r\n+ loudness war/crappy mixing/mastering/bad ears (/older age) etc pp., although FLAC/APE are useful for archiving, I guess.',619,'2012-03-30 17:37:45'),(404920,8708,'There\\\'s also a lengthy discussion on the topic in [url=http://noname.c64.org/csdb/forums/?roomid=11&topicid=90645]this csdb thread[/url]. Although the methods discussed (capturing tape audio, capturing QR codes with a web cam etc.) are more \\\"out there\\\" and less practical than the usb cable, I guess.',619,'2012-04-03 09:48:59'),(404921,1024,'Done. But what about the \\\"invit compo\\\"? Is there such a thing, or can that be deleted?',619,'2012-04-03 09:57:06'),(404934,1024,'Done.',619,'2012-04-03 12:19:17'),(404998,1024,'Done.',619,'2012-04-04 06:39:50'),(405079,8711,'Whimp. It should be c:\\\\users\\\\bla\\\\Desktop\\\\HARDCORE_PORNOGRAPHY ;)',619,'2012-04-05 12:16:55'),(405191,8472,'\\\\o/',619,'2012-04-06 11:57:55'),(405359,1024,'Done. Two things, though:\r\n\r\n1) Don\\\'t use URL shorteners. We want \\\"raw\\\" links.\r\n2) Diskmags are not music disks, even if they have 3+ background tunes to choose from. ',619,'2012-04-08 09:49:11'),(405363,1024,'magic: It\\\'s an edge case I guess. Tons of diskmags have separate menus for changing music and backgrounds etc. I added it for now, although I don\\\'t really agree with your reasoning.\r\n\r\nFor the other glöperators: What\\\'s the concensus regarding youtu.be links?',619,'2012-04-08 11:01:42'),(405365,8472,'Ohne korrekte Beschriftung der Y-Achse könnte das alles Mögliche heissen. ;)',619,'2012-04-08 11:32:28'),(405376,1024,'tomoya: That\\\'s what I figured. :)',619,'2012-04-08 12:56:36'),(405380,1024,'I don\\\'t quite follow. What prod?',619,'2012-04-08 13:09:47'),(405385,1024,'But it was a Gameboy Color game, no?',619,'2012-04-08 13:14:09'),(405389,1024,'I see. Deleted it.',619,'2012-04-08 13:18:11'),(405392,1024,'Done.',619,'2012-04-08 13:29:02'),(405411,1024,'Done.',619,'2012-04-08 18:24:43'),(405414,1024,'Done.',619,'2012-04-08 18:49:10'),(405423,1024,'Done.',619,'2012-04-08 19:38:26'),(405433,8472,'Hmm? The crowd reaction was audible most of the time. I didn\\\'t watch all compos though. Also remember that you need more equipment and some more live switching/mixing to do this properly.',619,'2012-04-08 20:23:04'),(405445,8472,'Yes. The scenesat audio stream works though.',619,'2012-04-08 22:37:36'),(405516,1024,'Done.',619,'2012-04-09 07:49:50'),(405522,8472,'Someone hijacked ryg\\\'s account. Must\\\'ve been a Swede. Or a Dane.',619,'2012-04-09 09:39:48'),(405532,1024,'Done.',619,'2012-04-09 11:04:46'),(405544,1024,'HAHA. TOO LATE :D\r\n\r\n(also, next time: screenshots must be <= 64kb)',619,'2012-04-09 11:50:42'),(405550,1024,'There\\\'s no browser intro category, atm. And what\\\'s wrong with the info?',619,'2012-04-09 12:45:41'),(405561,8472,'Where were 2 emergency streams, but booth almost unwatchable. But hey, they tried. :)',619,'2012-04-09 13:45:00'),(405564,1024,'Done.',619,'2012-04-09 14:12:00'),(405596,1024,'[quote]typo when creating the entry... changed it one second later... but thats a pouet-bug to have it still listed with the first entry.[/quote]\r\nThat\\\'s db caching, not really a bug. :)',619,'2012-04-09 18:44:14'),(405600,8472,'nosfe, see my message on the oneliner. I guess there\\\'ll be a separate recording soon.',619,'2012-04-09 19:08:58'),(405814,1024,'Done.',619,'2012-04-10 18:32:46'),(405833,8720,'saga musix: Well we had games/demos (I think) in fav icons, so it shouldn\\\'t take too long.\r\n\r\n[quote]\\\"It’s common UI courtesy to show the Wait cursor when performing a long operation that requires the user to wait. \\\"[/quote]\r\nThat, or some equivalent display of \\\"Look, I\\\'m busy, no need for the taskmanager, I did not crash yet\\\". ;)',619,'2012-04-10 19:42:11'),(405873,1024,'Done.',619,'2012-04-10 21:43:26'),(405877,1024,'The references are group based, not scener-based. Sometimes that\\\'s mixed, leading to some confusion. So technically, there should be no group ref at all for this entry. That can\\\'t really be resolved properly until pouet v2 (with a proper credit system) comes along.',619,'2012-04-10 22:10:36'),(405880,1024,'Updated.',619,'2012-04-10 22:17:51'),(405885,1024,'Done.',619,'2012-04-10 22:35:15'),(405942,1024,'Done.',619,'2012-04-11 10:37:10'),(405945,1024,'Done.',619,'2012-04-11 10:54:41'),(405949,1024,'Done.',619,'2012-04-11 11:17:37'),(405954,1024,'Replaced the old one.',619,'2012-04-11 12:24:30'),(406017,1024,'Already done, apparently. ',619,'2012-04-11 21:20:51'),(406066,1024,'[url=http://pouet.net/prod.php?which=59177]Music file only. Can be deleted[/url]',619,'2012-04-12 10:35:48'),(406105,8727,'How about using [url=http://www.kvraudio.com/product/1048]reViSiT[/url]?',619,'2012-04-12 14:32:19'),(406141,8727,'Hmm? Volume slides and (noise) gating are different things, no? I think he wants something different, but maybe the OP needs to clarify. ',619,'2012-04-12 18:12:44'),(406149,8727,'gargaj: I know (except for the trance gate thing. Is that canon? ;)), that\\\'s my I was asking. I guess I never used a gate like saga musix is describing.\r\nI\\\'m just listening to the track on youtube and he\\\'s apparently using a very sharp vol slide down on repetitive rhythm notes which makes it sound like a tremolo. :)',619,'2012-04-12 18:52:02'),(406245,8722,'I read that as Bayreuth and was confused for a second. (Spoiler: He\\\'s talking about Beirut)',619,'2012-04-13 13:06:21'),(406261,8730,'[url=http://pouet.net/prod.php?which=301]Stars[/url] had the best looking voxel tunnel.',619,'2012-04-13 14:43:55'),(406262,8730,'Oh and most TPOLM demos have extended tunnel parts. There\\\'s even [url=http://pouet.net/prod.php?which=379]an intro[/url] about their tunnel obsession. ;)',619,'2012-04-13 14:46:22'),(406265,8729,'TLM, that\\\'s why quote is in ahem \\\"quotation marks\\\"? I think it\\\'s widely known/accepted that he never actually said it.',619,'2012-04-13 14:49:45'),(406310,8730,'Ah yes, animated modulo tunnels. We forgot about those. ;)',619,'2012-04-13 18:24:07'),(406335,8604,'[quote]I seriously don\\\'t know what the good decision is.[/quote]\r\nThe only _real_ thing you could do to counter such effects, would be to not have a truely public vote at all. Maybe make a pouet.net award out of it, where only older accounts (a month? a year?) could vote.',619,'2012-04-13 19:22:58'),(406434,1024,'Done.',619,'2012-04-14 13:15:31'),(406451,1024,'Done.',619,'2012-04-14 16:42:27'),(406741,1024,'PotcFdk: Usually, we don\\\'t add mirrors of identical versions. I guess someone just replaced the download link.\r\n\r\nnosam: Done.',619,'2012-04-15 19:35:18'),(406743,1024,'Dylte: Please use the BBCode template in the comment box next time. (Done)',619,'2012-04-15 19:38:02'),(406747,8736,'Doubt anyone will use most of this for anything serious, but this being made available is a _very_ nice gesture, if only as a historical reference. ',619,'2012-04-15 19:49:23'),(406749,1024,'Don\\\'t know if Gargaj is reading this thread. Group deletion is admin territory.',619,'2012-04-15 19:52:49'),(406751,8736,'They should just give in and rename themselves to farbrush. ;)',619,'2012-04-15 19:55:18'),(406948,8736,'[quote]www.asd.gr/~navis/part_start_lines.cpp[/quote]\r\nNow this is what I\\\'d call classic demo source code: Ugly, unmaintainable, badly structured and a pure miracle that it\\\'s going through a compiler. ;) \r\n\r\nI sincerely hope that your \\\"professional\\\" code does not look like this.',619,'2012-04-16 13:15:22'),(407030,8683,'Leave him alone. He\\\'s busy improving his 3d modeling skills. ;)\r\n\r\n(Seriously, take your time)',619,'2012-04-16 18:43:31'),(407119,8736,'Someone\\\'s gotta have an H-bomb somewhere on an old HD.',619,'2012-04-17 07:52:56'),(407121,1024,'Done. All screenshots are hosted on pouet/scene.org\\\'s server anyway.',619,'2012-04-17 08:22:22'),(407451,7062,'The upcoming party box is still one day off. (e.g. \\\"today\\\" should be \\\"tomorrow\\\" etc.)',619,'2012-04-19 14:03:12'),(407490,8751,'Except for a couple of words. :) (then!=than)',619,'2012-04-19 17:21:50'),(407493,8736,'Have neither seen or heard of VBA in _decades_. ;) (please don\\\'t bring up forth.)',619,'2012-04-19 17:25:03'),(407615,8752,'There\\\'s also still [url=http://processingjs.org/]processing.js[/url]. You can look at the examples under exhibition to see if it\\\'s good enough for what you\\\'d like to do.',619,'2012-04-20 11:31:05'),(407617,8752,'Yes. But I think there\\\'s still only immediate mode and no shaders (yet). ',619,'2012-04-20 11:44:35'),(407626,8752,'In processing this is abstracted away (you use box(), sphere() etc. ). On the desktop it goes through Java and some sub OGL 2.0 bindings, in the web implementation with Javascript is works with WGL, see [url]http://processingjs.org/articles/RenderingModes.html[/url].',619,'2012-04-20 13:55:59'),(407664,8751,'15000 seems [url=http://www.payscale.com/research/IN/Country=India/Salary]pretty low end[/url].',619,'2012-04-20 18:33:04'),(407717,8754,'TL;DW: They use vvvv for everything.',619,'2012-04-21 06:54:13'),(407736,1024,'ok',619,'2012-04-21 12:08:32'),(407762,8754,'Great stuff for [url=http://www.pouet.net/topic.php?which=2813]this thread over here[/url].',619,'2012-04-21 15:14:13'),(407765,8754,'What do you want them to explain to you? How a specific shader works?',619,'2012-04-21 15:23:26'),(407777,1024,'Done. Just http though. Apparently, pouet does not support https.',619,'2012-04-21 16:18:47'),(407795,8754,'Since Moleman2 was added to the db, this one should be eligible too, right? (not that I\\\'m eager to add it).',619,'2012-04-21 19:36:19'),(407798,8754,'The whole thing? Must\\\'ve been a long ass compo. :) (I guess it was just a preview/extended trailer)',619,'2012-04-21 19:51:37'),(407800,8754,'Okey. In the future we might need a documentary prod type to do these longer features justice and/or make them more visible/findable.',619,'2012-04-21 20:02:05'),(407847,1024,'IS that guy barti/nooon? Was he _always_ like that? :) ',619,'2012-04-22 12:09:05'),(407849,1024,'Well, I changed it. Magic can rejoice. If RA is involved it\\\'s nooon enough I guess. And finally it\\\'s not for us to decide what people do to their old group names.',619,'2012-04-22 12:25:35'),(408090,1024,'Done.',619,'2012-04-24 07:14:34'),(408137,8758,'[url=http://pouet.net/prod.php?which=3790]This C64 musicdisk[/url] has tons of very good cover versions. But really, to catalog the hundreds or thousends of SID covers alone, would be a serious undertaking. :)',619,'2012-04-24 19:21:27'),(408258,1024,'The server is busy. I guess it\\\'ll be back up soon? ',619,'2012-04-26 17:18:26'),(408318,8760,'[quote]and don\\\'t be offended by other\\\'s people technological choices.[/quote]\r\nThis should be on a T-shirt. :) Even if you are offended (as silly as that is), please make sure that your arguments are not based on hear-say from 1995.\r\n\r\n[quote]isn\\\'t that what demo programming is all about? Exploring the limits of a given technology? ;)[/quote]\r\nSome \\\"demo programming\\\" is about that. I\\\'d rather go with the more general idea of \\\"self-expression/doing interesting shit\\\".',619,'2012-04-27 10:26:59'),(408320,8760,'Sure, context is part of it. As it has been pointed out elsewhere, usually (media) art is divorced from its means of creation, while demos are clearly different in that regard. I\\\'m just saying that _I_ don\\\'t care about breaking any tech sound barriers with my _own_ stuff, but I still enjoy tech stunt stuff that does just that. :)',619,'2012-04-27 10:50:21'),(408322,1024,'Killed the support.nl link, btw. There are enough high quality video options for that demo anyway.',619,'2012-04-27 11:13:37'),(408670,8736,'As far as clarity of released code goes (from the ones I looked at anyway): FR, Traction > ... > mfx > ... > ASD. :)',619,'2012-04-30 19:18:37'),(408671,8736,'(and shader code will almost always end up messy)',619,'2012-04-30 19:19:23'),(408926,1024,'Done.',619,'2012-05-04 20:03:44'),(408949,1024,'We need a platform type for c128. There are at least 2 demos in the db now.',619,'2012-05-05 13:29:07'),(409021,1024,'Kitty: He has a positive voting average. His reasoning of late might be silly, but no one is gonna ban him for that.',619,'2012-05-06 19:25:10'),(409022,1024,'ggn: \\\"concept version\\\"? Please explain. \r\n\r\nEverything else: Done.',619,'2012-05-06 19:30:21'),(409036,1024,'Done.',619,'2012-05-06 23:18:22'),(409081,8783,'What Preacher is describing can be done entirely in software as a 2d effect no matter the graphics API or programming language, using simple trigonometric functions. Very similar to how you\\\'d do a twister.',619,'2012-05-07 16:28:24'),(409082,1024,'Done.\r\n\r\nggn: I think a mention in the comments is good enough for that.',619,'2012-05-07 16:31:14'),(409136,1024,'Done (excluding that big one, that takes some time. I need a script for this stuff).',619,'2012-05-08 10:44:29'),(409137,1024,'Ok, that should be everything. Existing youtube links have been replaced.',619,'2012-05-08 10:55:11'),(409208,8788,'Agree. Too much emphasis on sounds, not enough music. :)',619,'2012-05-09 09:24:08'),(409231,1024,'Done.',619,'2012-05-09 13:42:02'),(409260,1024,'I think the policy regarding logos is that they don\\\'t get changed/deleted once they are submitted. You can upload the new version though.',619,'2012-05-09 16:23:45'),(409266,8789,'Bleh. That\\\'s why I\\\'m stuck with Processing. It kind of sucks, but it\\\'s fast and typed and you get something up running in a very short amount of time. If I\\\'d be \\\"serious\\\" about demo coding, I\\\'d probably cook up some minimal (geo/frag/vert-)shader-only tool in C# or some such, where you just write script stuff in windows and use some curves for parameters and compositing. But what I really want is a simple, typed language with a well integrated and up-to-date gfx library. A bit like processing, but much more robust, mature and without all the limits (some of which will be gone at last with pde2.0, which is currently in alpha). ',619,'2012-05-09 16:40:50'),(409385,8789,'That is all good and dandy, but all those 1970s idiosyncrasies and the sheer uglyness of it all is barely defendable today.',619,'2012-05-10 16:40:15'),(409391,8789,'Well yeah, C++ is all about op overloading and making the most of statements. That part is very powerful and actually sort of not-terrible (and if you need it or think you need it a real advantage over the likes of Java and ECMAScript dialects). ;) ',619,'2012-05-10 17:31:00'),(409542,1024,'Done.',619,'2012-05-12 12:32:27'),(409545,1024,'~',619,'2012-05-12 12:45:46'),(409551,1024,'Done.',619,'2012-05-12 15:02:43'),(409557,1024,'Dunno, if it\\\'s worth getting into an argument about it, but imho it\\\'s not automatically a group co-prod just because one member of a second group makes an appearance. Some atari dude who knows those prods should do this one. I did add the youtube links though.',619,'2012-05-12 19:19:40'),(409599,1024,'zorro2: I guess this is yet another case of \\\"please wait for pouet v2\\\'s credit system.\\\" The current db layout is not well suited for what you are asking for and the status quo is pretty inconsistent (sceners added as groups etc.) as it is. :)',619,'2012-05-13 19:26:13'),(409600,8787,'I did 3(!) different music disk interfaces for my \\\"music for underwater people\\\" EP, released in 2005 (still [url=http://archive.org/details/music_for_underwater_people]available on archive.org[/url]). None of them released. This was the last one from ca. 2008, I think. Had some interesting features and presentation or so I like to think. ;)\r\n\r\n[img]http://dl.dropbox.com/u/79198584/mfup_interface1.jpg[/img]\r\n[img]http://dl.dropbox.com/u/79198584/mfup_interface2.jpg[/img]',619,'2012-05-13 19:57:35'),(409625,8787,'Thanks. :) And you know what, I found the whole damn thing, including a long-ish info file, pretty much complete. There are some minor things that need fixing (which I can\\\'t do today), but I guess I\\\'ll release it. Maybe tomorrow. :D',619,'2012-05-14 11:05:58'),(409653,1024,'Done.',619,'2012-05-14 20:53:00'),(409684,1024,'cruzer: I did not forget it. Someone changed it back? And apparently it has changed again in the mean time. %-)',619,'2012-05-15 06:04:08'),(409685,1024,'w23: Both videos are just individual scenes? And the second one isn\\\'t even in the prod? Please just make one video for the whole thing.',619,'2012-05-15 06:07:23'),(409687,1024,'Ok, the thing is not really one intro, but a series of tutorial intros. Added.',619,'2012-05-15 06:26:39'),(409719,8794,'Cool. Mhmm, no support for kickassembler. There\\\'s also [url=http://noname.c64.org/csdb/release/?id=90437]this[/url]. ',619,'2012-05-15 13:14:38'),(409833,8796,'remote entries allowed (j/n)?',619,'2012-05-16 07:35:58'),(409854,8796,'[quote]JA![/quote]\r\nFine. :)',619,'2012-05-16 12:02:20'),(409917,8792,'[quote]Surprisingly many high-profile application developers seem to be utterly mystified by concepts like interaction design and simple goddamn usability.[/quote]\r\nThis applies to a surprising amount of so called \\\"market leader\\\" software. It\\\'s not so bad with DAWs, but 3D or DTP have it pretty bad, imho.\r\n\r\nThe Reaper guys have good intentions, but it got messier every time I had a look at it. The only modern DAW I like (Tracktion) is not getting any updates since 2008. :/',619,'2012-05-16 19:03:13'),(410011,1024,'Done.',619,'2012-05-17 12:43:10'),(410132,1024,'Maybe Gargaj or some other scene.org\\\'er could move [url=ftp://ftp.scene.org/incoming/music/disks/tomaes-musicforunderwaterpeople_musicdisk_edition-win32.rar]this[/url] (and by extention all the other stuff in /incoming/*, some of those files have been there for months) to the appropriate folder(s). Thanks. :)',619,'2012-05-19 13:00:17'),(410141,8796,'How about splitting the demo and intro compo, since the same reasoning applies. :P (You can always join them together again, if either compo lacks entries.)',619,'2012-05-19 17:27:28'),(410146,8802,'Holy shit. He\\\'s [url=http://www.assembly.org/summer12/demoscene/realtime]right[/url].',619,'2012-05-19 17:47:02'),(410157,8802,'I guess we\\\'ll see a truckload of web gl / javascript stuff in this compo. But yeah, a 16k compo f.e. might have been a more interesting direction.',619,'2012-05-19 18:43:57'),(410161,8796,'I try to deliver... something... as well. ;)',619,'2012-05-19 18:57:56'),(410234,1024,'Interesting. Now it\\\'s zip instead of rar. Gonna replace my dropbox link then. :)',619,'2012-05-20 13:36:44'),(410235,1024,'bittin: Done.',619,'2012-05-20 13:37:43'),(410254,1024,'No. ;)\r\n\r\nI uploaded a screenshot a couple of seconds later, without knowing that there already was one. Even if the original screenshot is replaced, the original uploader keeps the glöp.',619,'2012-05-20 16:21:21'),(410273,1024,'It\\\'s a native windows build, using bass and sdl, so yes, the windows icon is correctly set.\r\n \r\n(and yes, there\\\'s a lot of inconsistency regarding how those icons are used. pouet fubar all the way ;))',619,'2012-05-20 18:34:58'),(410276,1024,'That\\\'s weird. Not that I\\\'d fight about it, but it\\\'s just a different build no? It\\\'s just as \\\'native\\\' to windows as it is to the other platform. Otherwise you\\\'d have to remove icons from a lot of prods too.',619,'2012-05-20 18:40:02'),(410352,1024,'Done.\r\n\r\nTomoya: Don\\\'t think we have. =) For non-standard things, just use common sense.',619,'2012-05-21 08:29:46'),(410365,1024,'~',619,'2012-05-21 10:53:34'),(410368,1024,'Fixed.',619,'2012-05-21 11:47:54'),(410397,8803,'If _I_ would want to have a demo as music video, I\\\'d make sure it\\\'s not just some hacked up / mashed up stuff made for other audiences. Remember, a music video is (besides other things) an ad for your music and hence should be tailored to what you want your audience to see and hear. Some half-assed job would be easily identified as such and won\\\'t get you the attention you want to attract. But then again, that depends on your ambition as a band and your budget. But since you didn\\\'t drop a name or any links to your music, I\\\'d suspect that you don\\\'t have either. (no offense, really)',619,'2012-05-21 15:50:19'),(410402,1024,'Ok. Added group as well.',619,'2012-05-21 16:30:03'),(410530,8804,'Unless your PC is 10+ years old, there\\\'s a GPU (yes, the intel ones count). And SR fallback for shaders? Sounds painful. :)',619,'2012-05-22 11:42:20'),(410532,8804,'Btw, is there a way to properly debug shaders yet? I hated the \\\"black screen, wtf is wrong?\\\" situations.',619,'2012-05-22 11:44:29'),(410535,8804,'[quote]nobody here mentioned a SR fallback for shaders[/quote]\r\nI was referring to yzi\\\'s last paragraph. Gotta use quote tags in fast moving threads:\r\n[quote]I didn\\\'t and still don\\\'t even have a PC with a GPU. Software-rendering only. I run the stuff in a 300x160 window (or something), and it seems to work reasonably fine, and totally flies with a modern computer and GPU[/quote]',619,'2012-05-22 11:49:24'),(410539,8804,'That\\\'s my guess as well, although google tells me his claim is not as impossible as i thought. ;)',619,'2012-05-22 11:56:27'),(410542,8802,'If you\\\'d be great at tractor pulling, you\\\'d say different. ;)',619,'2012-05-22 12:01:30'),(410544,1024,'Ok.',619,'2012-05-22 12:07:23'),(410686,1024,'Done.',619,'2012-05-23 10:32:12'),(410688,8802,'Pretty bad examples though. Still is a horde of veterans, and the other 2 are ~6 years old. Quite would fit the bill a bit better though.',619,'2012-05-23 10:46:40'),(410696,8802,'AMUSE ME OR ELSE!',619,'2012-05-23 11:21:01'),(410723,8787,'I used to number my audio stuff in 3 digits as well, after I went through the a-z route first. ;)',619,'2012-05-23 15:10:26'),(410754,1024,'He\\\'s being facetious, mostly. I think. :)',619,'2012-05-23 19:35:56'),(411022,1024,'Done.',619,'2012-05-25 19:14:17'),(411107,1024,'[url=http://www.youtube.com/watch?v=816G4-FLdWs]sledgehammer[/url].',619,'2012-05-26 11:32:21'),(411117,1024,'0k.',619,'2012-05-26 13:22:15'),(411123,1024,'It\\\'s not very helpful to just dump the yt links, we need prod links too. :)\r\n\r\nAnyway, I think I got everything. Older yt links were replaced with the new ones.',619,'2012-05-26 14:02:55'),(411167,1024,'Done.',619,'2012-05-27 13:13:32'),(411217,1024,'Ok.',619,'2012-05-27 19:11:15'),(411219,8221,'[quote]Surprisingly, it is very good.[/quote]\r\nRelative to what? A very good student/amateur film yes, but I thought the wodden acting, stale jokes and references, suspensless script and cheap looking CG backgrounds didn\\\'t do the idea justice. A charmless and mostly plain boring film. I\\\'d like to see what the southpark guys (or some real trash specialists like troma) would do with the concept. You know, people who have a good understanding on how to stage a good farce with little money. :)',619,'2012-05-27 19:27:51'),(411283,1024,'Done.',619,'2012-05-28 09:23:42'),(411310,1024,'We don\\\'t delete demos, just because they suck. :)',619,'2012-05-28 17:36:35'),(411362,8221,'Supposedly, it was around 7.5 million Euro (~ 10M USD). Still very low budget for a CG-heavy film. ',619,'2012-05-29 10:34:11'),(411417,1024,'Done.',619,'2012-05-29 19:07:45'),(411478,8736,'Broken quotes AND broken German AND a full quote of all that. Wat indeed. ;)',619,'2012-05-30 12:16:37'),(411537,8824,'ftp://ftp.scene.org/pub/music/groups/farb-rausch/',619,'2012-05-30 19:30:43'),(411538,8824,'Obviously not complete by any means, but it\\\'s a start. ',619,'2012-05-30 19:31:58'),(411721,1024,'I much prefer you upload this prod to scene.org first. Cached stuff on archive.org is not a good link source. :)',619,'2012-06-02 11:30:12'),(411722,1024,'Nevermind. Already uploaded it to ftp://ftp.scene.org/pub/incoming/parties/ltp98/ The link will be updated accordingly later.',619,'2012-06-02 11:39:27'),(411758,1024,'Replaced d/l link.',619,'2012-06-02 23:14:51'),(411780,4345,'\\\"A Fire Upon the Deep\\\" and \\\"A Deepness in the Sky\\\" are titles of [url=http://en.wikipedia.org/wiki/Vernor_Vinge]Vernor Vinge[/url] sci-fi novels.',619,'2012-06-03 07:55:39'),(411870,1024,'Done.',619,'2012-06-04 08:27:57'),(411890,8754,'Man that kid is obnoxious. :P',619,'2012-06-04 12:30:10'),(411893,8787,'Dbug\\\'s card game reminded me of a similar game I did many moons ago. It was not a FreeCell clone, but more of a Hearts clone, IIRC. Must\\\'ve lost it though, it\\\'s not in my old DOS archive folder(s). :( \r\n\r\n(Instead, I found an unreleased [url=http://www.mobygames.com/game/marios-picross/screenshots]Picross[/url] clone and some other stuff I forgot about. Mhmm.)',619,'2012-06-04 12:44:52'),(411899,8754,'Inconsequential parenting. ;)',619,'2012-06-04 13:13:15'),(411930,1024,'Done.',619,'2012-06-04 19:09:17'),(411993,1024,'[quote]http://pouet.net/prod.php?which=59356 change to demo[/quote]\r\nWhy? It\\\'s ~61kb. It\\\'s even called announce[b]tro[/b].',619,'2012-06-05 09:50:33'),(411994,1024,'The rest is done.',619,'2012-06-05 09:56:04'),(412095,1024,'Mhmm, yeah. At least some of them seem to be [url=http://plus4world.powweb.com/software/HyperByte_I]available[/url] elsewhere. They might be all on ftp://c64.rulez.org/pub/plus4, but I haven\\\'t checked. If you\\\'re bored, you can do it, otherwise I will later tonight. :)',619,'2012-06-06 15:48:24'),(412098,1024,'Ok, changed links to more scene-ish ftp servers and fixed some dates and screenshots too. For one of them (One Year Demo), I couldn\\\'t find any alternative sources though.',619,'2012-06-06 19:16:43'),(412144,1024,'Done.',619,'2012-06-07 08:54:11'),(412176,8836,'No love for the [url=http://www.pouet.net/prod.php?which=53583]Syntax Party 2009[/url] invit? For shame. :) And yeah, [b]konsum[/b] (original version), [b]metropolis[/b] and [b]ninja in a box[/b] should be there in any case.',619,'2012-06-07 16:00:34'),(412260,1024,'Done.',619,'2012-06-09 11:32:03'),(412298,8844,'Yes, I think he\\\'s looking for something like [url=http://www.nashnet.co.uk/english/revisit/]reViSiT[/url], a VSTi that implements a tracker interface. But his question is quite vague indeed. :)',619,'2012-06-09 20:38:29'),(412304,8843,'What quisten and gargaj said. For the tech side of things, there are more choices these days than ever before. Pretty much every development environment has OpenGL/DirectX bindings and wrappers. There\\\'s tons of source code to wade through. There\\\'s no right or wrong here and you can do most things with any number of arbitrary hard/software/dev-tools setups. In any case it will proof helpful learning some computer graphics basics though (aka sin, cos, mod, sqrt, rnd build everything).',619,'2012-06-09 20:55:19'),(412341,8844,'Well, if we talk about what\\\'s best for [i]beginners[/i], than renoise is a terrible choice. Featuritis, crammed interface with a zillion tiny buttons (fun on smallish laptop screens) and pretty alienating all-around. Best tracker yes, easy to get into, not so much. \r\n\r\nFL used to be the Microsoft Access of the sequencer world, but maybe it\\\'s better now (and it certainly has a reputation for being easy to get into, I had the opposite experience, but as said it might have improved greatly. If it\\\'s good enough for khonnor, it might be good enough for you.). \r\n\r\nPsycle, which I used to use a lot, has routing, VST support, a simple, clean interface and should be easy to get into. On the downside: Open source idiosyncrasies, low update frequency, still no proper automation support (you can record \\\"tweaks\\\" though, which is icky as hell). \r\n\r\nChoose your poison and then less tool-talk and more music. :)',619,'2012-06-10 08:52:55'),(412354,8848,'[url=http://www.df.lth.se/~john_e/small/sstar/star.html]20 byte starfield[/url]',619,'2012-06-10 13:37:56'),(412358,1024,'Nice. Added.',619,'2012-06-10 13:54:14'),(412424,8848,'For me, the ridiculous part of that 20 byter is the super cheap\\\'n\\\'dirty PRNG. :) ',619,'2012-06-11 10:58:55'),(412437,1024,'~',619,'2012-06-11 13:08:36'),(412511,8853,'I recall that madenmann always wanted to do a megadrive demo. But he\\\'s not much of a msx/gfx person. \r\n\r\nYour gfx tool is linux only and ideally a gfx artist likes to work with his own tools (on win/mac) and then convert them via plugin or a dedicated converter utility.\r\n\r\nWhat tools do you use for music?',619,'2012-06-12 08:58:40'),(412604,1024,'Done.',619,'2012-06-13 06:34:37'),(412632,8856,'That\\\'s pretty much how everyone\\\'s doing it. :)',619,'2012-06-13 14:36:16'),(412812,8859,'You can tell these guys have seen kwl and asd demos. :)',619,'2012-06-15 09:48:01'),(412915,8860,'I\\\'m still on Eclipse 3.5 because 3.7 has some weird new bugs and idiosyncrasies. Still the best Java IDE out there, I guess. \r\n\r\n[quote]In this thread: People who have used Eclipse for all of an hour - \\\"OMG worst piece of software ever\\\".[/quote]\r\nAlong those lines: The people bitching about Java, either never passed the \\\'hello world\\\' stage OR have been working on stupidly extensive projects every working hour for the past 10 years.\r\n\r\nIn general, the longer you have to work with some non-trivial software (such as IDEs, DAWs, Vector/Bitmap/DTP-SW, Browsers) the more likely it is that you grow resentful of it. :)\r\n',619,'2012-06-16 10:13:59'),(412922,7437,'Mhmm. iCactus = I, Cactus? Speaking of which, [url=http://archive.org/details/8bp033]this[/url] is pretty much one of the bestest netlabel things ever released.',619,'2012-06-16 11:10:52'),(412934,8860,'[quote]Even gedit and notepad can do line numbering, highlighting, and tab ctrl.[/quote]\r\n\r\nA decent IDE is doing a lot more than that.\r\n\r\nAlso, I like to see that miracle version of notepad that has all those hidden features. ;) ([i]yeah, yeah notepad2, notepad++ etc, pp.[/i]). ',619,'2012-06-16 13:57:16'),(412962,1024,'Done, not sure about the \\\"remix\\\" bit. Seems to be port+remix. :)',619,'2012-06-16 18:07:01'),(413061,1024,'Done.',619,'2012-06-17 16:56:39'),(413106,1024,'Ok.',619,'2012-06-18 06:37:19'),(413115,1024,'Done.',619,'2012-06-18 11:03:15'),(413226,1024,'Killed. If someone has a replacement, please let us know (couldn\\\'t find one quickly).',619,'2012-06-19 13:02:04'),(413253,1024,'\\\"Grant access\\\"?!',619,'2012-06-19 17:55:19'),(413315,1024,'Added the video but I\\\'m hesitant to add a zillion port links that do nothing but fuck up the prod page. I can add a central port URL, if you have one. :)',619,'2012-06-20 16:51:47'),(413317,8867,'I thought this thread was about features, as in: Hidden parts/codes, support for different resolutions and aspect ratios, randomization etc. But apparently it\\\'s about cubes and glow. ;)',619,'2012-06-20 17:04:51'),(413354,1024,'I changed the d/l to the dreamcast one, since this is the original platform and put the ports link separately. \r\n\r\nAbout the icons: For many of these, we don\\\'t even have one, so I guess we\\\'ll leave it like this for now, unless you want the ones we have (win/linux/osx/psp/gp2x). ',619,'2012-06-21 05:08:09'),(413439,1024,'Then we\\\'ll wait for that to happen. :) ',619,'2012-06-22 12:18:14'),(413731,1024,'Done.',619,'2012-06-27 14:07:58'),(413765,8881,'Some people are good with tests, but not with actual work. Some fail miserably at the most basic stuff during a test, but do just fine under normal working conditions. Most tests yield rather arbitrary results, there are better ways to determine what\\\'s up.\r\n\r\nMost \\\"real\\\" programmers have hobby projects and a source repo on the net. Look at their code, ask them about their old projects and how they approached them. Still wanna ask about \\\"hello world\\\" and \\\"factorial\\\" and \\\"bubble sort\\\" crap? How about something relevant? You\\\'re wasting my and your time. You don\\\'t ask an MBA what cost and demand is, or a physicists to explain the definition of an atom. Do your job, look at the material the applicants provide beforehand. If you want to ask about code-related stuff, go deeper than syntax, ask about some common concepts and algorithms. Why are they fast/slow/good/bad, what would be better under what circumstances.\r\n\r\nAnd no, I don\\\'t do code quizzes over the phone and I don\\\'t code for free for a week, just because your idea of a job filling process is terribly misguided.',619,'2012-06-27 20:15:00'),(413768,8881,'\\\"WTF, no indentation?!\\\" :P',619,'2012-06-27 20:45:59'),(413868,1024,'Done.',619,'2012-06-28 16:46:57'),(413871,8881,':D\r\n\r\nI wonder if they also test farming applicants that thoroughly (DRIVE THE TRACTOR AROUND THE HOUSE! SHOVEL ALL THE PIG SHIT! SLAUGHTER THE BUNNY! BEG FOR SUBSIDIES FROM THE GOVERNMENT! ALL IN 5 MINUTES, WE HAVE TENS OF PEOPLE WAITING FOR THIS OPPORTUNITY!!!11).',619,'2012-06-28 16:56:38'),(413884,8881,'[quote]I would not give that piece 100% - consider negative values![/quote]\r\n\r\nlas: not to mention that he could stop at n == 1, since 0! == 1! == 1. ;)',619,'2012-06-28 17:39:14'),(413886,8881,'ok, he could not, unless n is > 0, always :] lablabla... ;)',619,'2012-06-28 17:40:17'),(413893,8881,'Ok, since we are all about silly test wanking, here\\\'s a simple one (in plain ANSI C):\r\n\r\n[code]\r\nif (0 ^ 1) printf(\\\"a\\\");\r\nif (0 ^ -1) printf(\\\"b\\\");\r\nif (1 ^ -1) printf(\\\"c\\\");\r\n[/code]\r\n\r\nThis is simple, but I guess 90% of all comp.sci bachelor guys would get this wrong. :)\r\n',619,'2012-06-28 17:53:36'),(413999,1024,'Done.',619,'2012-06-29 19:14:53'),(414046,1024,'Dunno about the forced AR of that video. Nice, but kinda misrepresenting the content in an effort to make it \\\"better\\\" looking.',619,'2012-06-30 12:37:13'),(414062,8882,'TLM: The best known israeli group is 64ever on c64. They made the current cdc demo.',619,'2012-06-30 18:16:38'),(414109,1024,'All done. :)',619,'2012-07-01 07:38:02'),(414157,1024,'[quote]can you add the prodtype \\\"10k\\\"[/quote]\r\n\r\n[b]YES![/b] I want this. For a rather selfish reason too. :)',619,'2012-07-01 19:26:27'),(414172,8881,'Well, as far as php goes, it\\\'s pretty good. ;)',619,'2012-07-01 21:48:27'),(414183,8881,'Fine, I\\\'m bored, so here\\\'s a c89 version (remix, not following the task to the letter here. Not the prettiest version I can think of either. :P):\r\n\r\n[code]\r\nint main( int argc, char ** argv )\r\n{ \r\n int i = 0;\r\n for(; i++ < 0x3E8;) \r\n printf(\\\"(<%d>) f? %s, b? %s, fb? %s\\\\n\\\", i, (i%3)==0?\\\"ok\\\":\\\"no\\\", (i%5)==0?\\\"sure\\\":\\\"no\\\", (i%15==0)?\\\"yep\\\":\\\"no\\\" );\r\n\r\n return 0;\r\n}\r\n[/code]',619,'2012-07-01 23:18:54'),(414189,8881,'Slightly more dandy c version:\r\n\r\n[code]\r\nint main(int argc, char** argv) {\r\n int i = 0;\r\n for(; i++ < 0x3E8;) \r\n printf(\\\"\\\\n(<%d>) %s%s%s\\\", i, !(i%3)?\\\"fizz \\\":\\\"\\\", !(i%5)?\\\"buzz \\\":\\\"\\\", !(i%15)?\\\"fizzbuzz\\\":\\\"\\\" );\r\n return 0;\r\n}\r\n[/code]',619,'2012-07-01 23:44:27'),(414207,8881,'Mhmm.',619,'2012-07-02 08:59:36'),(414208,8881,'How about this. :)\r\n\r\n[code]\r\n#include \r\n\r\n\r\nint main( int argc, char ** argv ){\r\n\r\n int k = 0142, i = (~~!\\\'\\\\0\\\'<<0xA)-(!\\\'\\\\0\\\'<<5)+(!\\\'\\\\0\\\'<<3);\r\n \r\n char s[] = {k, k+4, k+7, k+19, k+24, !!(k-~~k)}, f[*s-0x5d], b[(!i|!i-~!-03)*5]; \r\n \r\n f[!s] = s[!!k]; f[1?1&!!i+!i:!i] = s[1<<1]; \r\n f[(!!k^!k)<>010)); \r\n f[3] = s[(-1^!-1)&(!!~1<<2)]; f[1^!-1+01^~-1+1<<2-!\\\'?\\\'] = *(s+!!~0+2*2);\r\n \r\n b[!s] = s[!f]; b[0?0:!!\\\'Z\\\'] = s[-1&0x3]; \r\n b[~0*-1<<1] = *(f+!0*2); b[3] = f[1^!-1+2]; \r\n b[~!+04?04:04] = s[~0&0x10-~~0xb];\r\n \r\n while(i--) (!(i%15))?printf(\\\"%s%s\\\\n\\\",f,b):(!(i%5))?puts(b):(!(i%3))?puts(f):\\\"\\\";\r\n}\r\n[/code]',619,'2012-07-02 09:00:59'),(414211,8881,'There\\\'s insane and then there\\\'s evil. ;)\r\nBut you\\\'re right. Every version that uses mod gives too much away. Feel free to do a \\\"good\\\" obfuscated one. I collect them and put them up on github later today. :)',619,'2012-07-02 10:11:34'),(414234,8881,'I put something up: 7 versions from the very reasonable to the very unreasonable. :)\r\n\r\n[url]https://github.com/tomaes/fizzbuzz/blob/master/fizzbuzz.c[/url]',619,'2012-07-02 14:54:37'),(414247,8881,'File dumper + starter for rrrola\\\'s version. ;)\r\n\r\n[code]\r\n char c[] = {\r\n 0x40, 0x43, 0xD1, 0xCB, 0x72, 0xFC, 0x60, 0x93, 0xBA, 0x36, 0x01, 0xA9, 0x48, 0x12, 0x75, 0x1B, 0xB2, 0x40, 0xA9, 0x20, 0x04, 0x75, 0x14, 0xB2, 0x3C, 0x48, \r\n0x74, 0x0F, 0x93, 0xF6, 0x74, 0x48, 0x05, 0x30, 0x30, 0x89, 0x44, 0x46, 0x3C, 0x31, 0x80, 0xD2, 0x0A, 0xB4, 0x09, 0xCD, 0x21, 0x61, 0x40, 0x3C, 0x64, 0x76, 0xCD, 0xC3, 0x46, 0x69, 0x7A, 0x7A, 0x0A, 0x24, 0x46, 0x69, 0x7A, 0x7A,\r\n0x42, 0x75, 0x7A, 0x7A, 0x0A, 0x24, 0x00, 0x00, 0x0A, 0x24 };\r\n\r\n FILE * file = fopen (\\\"fizzbuzz.com\\\",\\\"wb\\\");\r\n \r\n if (file != NULL)\r\n {\r\n fwrite (c, 1, sizeof(c), file );\r\n fclose (file);\r\n } \r\n\r\n system(\\\"fizzbuzz.com\\\");\r\n[/code]',619,'2012-07-02 19:24:51'),(414250,8881,'rrrola: Is the code public domain? Because I like to throw it into fizzbuzz.c and maybe compress/modify it a little more later on. :)',619,'2012-07-02 19:41:01'),(414280,8881,'Tried to do something interesting with your version, but ended up with an [url=http://dl.dropbox.com/u/79198584/crap.txt]unwieldy mess[/url] :P\r\n\r\nI also updated [url=https://github.com/tomaes/fizzbuzz/blob/master/fizzbuzz.c]fizzbuzz.c[/url] with 2 new versions, one based on yours.',619,'2012-07-03 10:08:52'),(414290,8881,'Here\\\'s an approach that I\\\'ve not seen yet. :)\r\n\r\n[code]\r\n#define T .999\r\n#define F float\r\nchar n[8] = {0}; \r\nchar *s[] = { \\\"fizz\\\",\\\"buzz\\\",\\\"fizzbuzz\\\" };\r\n\r\nfor( i = 0; i++ < range; ){ \r\n itoa(i,n,10);\r\n printf(\\\"%s:\\\",cos((i/15.-(F)(i/15)))>T?s[2]:cos((i/5.-(F)(i/5)))>T?s[1]:cos((i/3.-(F)(i/3)))>T?*s:n);\r\n}\r\n[/code]',619,'2012-07-03 12:02:39'),(414293,8881,'skrebbel: Since timing. :D (\\\"fizz\\\" twice? Mhmm? :P)\r\n\r\nAlso, I\\\'m done. Not gonna do a whitespace, [url=http://en.wikipedia.org/wiki/Piet_(programming_language)]piet[/url] or brainfuck version any time soon. :)',619,'2012-07-03 12:21:37'),(414294,8881,'Eh, Since=Nice. Brainfart.',619,'2012-07-03 12:37:57'),(414331,8881,'Guys, please use the [code] tag, not the [quote] one. Quote will eat leading tabs and spaces and you miss out on the monospaced font too.',619,'2012-07-03 19:59:21'),(414373,8886,'While it\\\'s fun to write little, more or less clever versions of the fizz buzz test, these kind of exercises leave something to be desired. Those things are [i]useless[/i], they do nothing interesting. So, here\\\'s a thread I\\\'d like to dedicate to small, relatively simple and useful/interesting/entertaining and possibly interactive programs. \r\n\r\nTo get the ball going, I present a version of the Guess-My-Number game, most of you will be very familiar with and which was always the better \\\"hello world\\\" anyway. :)\r\n\r\n[code]\r\n/* the usual includes (+time.h) and main() body goes here */\r\n#define P printf\r\nint r,a=4,i=0,A=1,Z=10; srand(time(0));\r\n\r\nfor( P(\\\"%d..%d\\\\n\\\",A,Z),r=(rand()%(Z-A+1))+A; \r\n r^i&&(a--?P(\\\"(try %d/4)?:\\\",4-a): !P(\\\"Comp wins! (was:%d)\\\",r)); )\r\n{\r\n scanf(\\\"%d\\\",&i); P(\\\"%s\\\\n\\\",r>i?\\\"Mine\\\'s >\\\":r=\\\'a\\\' && *inp<=\\\'f\\\') r = *inp-\\\'a\\\'+10; else\r\n if (*inp>=\\\'0\\\' && *inp<=\\\'9\\\') r = *inp-\\\'0\\\';\r\n\r\n srand(time(0));\r\n\r\n while(r--)\r\n {\r\n for(i = 1; i < strlen(inp); i++)\r\n (inp[i]==\\\'0\\\')? outp[i-1]=\\\'0\\\'+rand()%10: (inp[i]==\\\'x\\\')? outp[i-1]=\\\'a\\\'+rand()%26:0;\r\n\r\n printf(\\\"\\\\n (%2.d) pwd: %s\\\", r+1, outp);\r\n }\r\n[/code]\r\n\r\nA tiny, but somewhat versatile password generator. Takes formated input and produces output like this:\r\n\r\n[code]\r\ninput: 5xxx000x0x0\r\n\r\n ( 5) pwd: lkr967v5c1\r\n ( 4) pwd: hwd996t2v7\r\n ( 3) pwd: tws557k6x9\r\n ( 2) pwd: eny729y7m4\r\n ( 1) pwd: hyo523p5f4\r\n[/code]',619,'2012-07-05 10:11:16'),(414496,8886,'[quote]did you know that the more obfuscated and crappy you make your C code look, the faster it executes and more clever it looks.[/quote]\r\nIt\\\'s not about \\\"being clever\\\" (unless using ternary operators counts as \\\"clever\\\" in your book). It\\\'s more about making it compact and spending less space per functionality. As long as it\\\'s still quite clear what\\\'s going on, that should be fine. True obfuscation [url=http://en.wikipedia.org/wiki/International_Obfuscated_C_Code_Contest]looks a lot different[/url] and unless you spend hours dissecting it, you can\\\'t figure it out. Not to mention that C is not a very elegant language to begin with and a bit hard on the eyes.\r\n\r\nPunqtured: Good point. Obviously depends on the CLI/system fonts a lot.\r\n\r\nOk, thread failed. Nuke it from orbit.',619,'2012-07-05 19:36:47'),(414531,8886,'Kinda self-defeating indeed. ;) Also optimized for posting size != optimized for readability. :P',619,'2012-07-06 02:50:53'),(414533,8886,'And about the whole \\\"being clever\\\" thing: Isn\\\'t that part of the demoscene DNA? To write stuff that is not exactly by the book all the time and kinda throw away most of the time? It\\\'s the strangest insult(?) in a community like this.',619,'2012-07-06 03:07:58'),(414541,8886,'But that\\\'s like 3 lines!! That\\\'s not in the budget. One thing leads to another and you end up using the scroll wheel. ;)',619,'2012-07-06 10:37:57'),(414543,8886,'Point taken about the return value, although I think it should be...\r\n[code]\r\n outp[i-1] =\r\n (inp[i]==\\\'0\\\')? outp[i-1]=\\\'0\\\'+rand()%10:\r\n (inp[i]==\\\'x\\\')? outp[i-1]=\\\'a\\\'+rand()%26: inp[i];\r\n[/code]\r\ninstead. ',619,'2012-07-06 10:48:42'),(414545,8886,'[quote]what the code DOES, not how it LOOKS[/quote]\r\nAs far as scene stuff goes: Exactly my point. Also, sure, otherwise most democoders would be in trouble. :)\r\n\r\nAnd the choice of TOs vs. if/else is - in this context - basically an aesthetic one. I often tend to the former, rather than the latter, at least for short & lazy code snippets on the intertubes. :) If you\\\'re going for readability in real projects(tm), you\\\'d probably avoid them altogether.',619,'2012-07-06 11:14:00'),(414680,8886,'Decipher: Not only scrambled as heck, but also with typos?! :)\r\n\r\nAnyway, here\\\'s a [url=http://dl.dropbox.com/u/79198584/decipher.txt]more readable version[/url] of the above.',619,'2012-07-09 15:20:19'),(414765,8881,'I think both applicant and employer are a bit arrogant here.\r\n\r\nThe applicant wants to show off, but fails (who cares if you did everything \\\"in five minutes\\\", if everything is _wrong_. Seriously, if given plenty of time, make use of it and double check everything. He got the right idea most of the time, but was too lazy/sloppy/arrogant to improve on the initial results. Simple tasks are are also ample opportunities to discuss different solutions. Do that for browny points. :P)\r\n\r\nThe employer\\\'s English skills look a bit shady and the questions could be indeed a bit better, but it looks to me more like an endurance test than a skill test. Sure, you\\\'ll weed out the incompetent, but also the talented, but impatient and dull test averse. :)',619,'2012-07-10 17:00:07'),(414943,8886,'For what it\\\'s worth: I tried some [url=http://fc03.deviantart.net/fs70/f/2012/194/8/a/hello_ansi_dot_c_by_tomaes-d572hne.png]actual obfuscation / ansi art hybrid experiment[/url]. :)',619,'2012-07-12 14:34:04'),(414947,8886,'...and the [url=https://dl.dropbox.com/u/79198584/hadc.txt]plain text version[/url]. In case the above link goes down (cause I updated it slightly, new filename, yadayada...), it\\\'s on my [url=http://tomaes.deviantart.com/art/HELLO-ANSI-DOT-C-314204378?q=gallery%3Atomaes&qo=0]DA[/url].',619,'2012-07-12 15:11:15'),(414948,2794,'Topic reminds me of an article on Coding Horror: [url=http://www.codinghorror.com/blog/2010/10/the-keyboard-cult.html]The Keyboard Cult[/url].\r\n\r\nI\\\'m typing on something close to this (but with a big Enter key): \r\n[img]http://www.netbookreviews.net/wp-content/uploads/Asus_1201n_keyboard.jpg[/img]',619,'2012-07-12 15:23:09'),(415628,8909,'My current line of thinking is that the meat of a hobby project should fit into one file, with no more than ~1k LOC and should be finish-able in roughly a week (and then two further weeks for getting things in shape). Not much space for going overboard with either engineering or scope. :)',619,'2012-07-19 17:27:16'),(415634,1024,'Since Tomoya is taking a day off, I say... done. :)',619,'2012-07-19 17:52:08'),(415651,1024,'Done.',619,'2012-07-19 19:39:51'),(415961,8796,'releases? results.txt? :)',619,'2012-07-23 10:56:10'),(415966,8915,'Renoise and Milkytracker should work on a Mac.',619,'2012-07-23 11:16:40'),(415976,8915,'Eh, you can export samples/instruments (*.xi et al) out of all trackers, I think.\r\n\r\nAnd what you want is a decent sampler VSTi, that can import all sorts of patch formats without much conversion hassle.',619,'2012-07-23 12:39:39'),(416255,8916,'Silence and motivation were the best answers. \r\n\r\nA Gantt diagram tool/plugin, if you are the project manager type. ;)',619,'2012-07-25 20:33:06'),(416256,8893,'Well, there\\\'s still HTML5 + DOM Javascript. Even some oldskool people use it and apparently like it.',619,'2012-07-25 20:36:17'),(416285,1024,'There\\\'s no real \\\"mixed\\\" compo available on pouet, so I changed it to wild for now. Combined demo wouldn\\\'t fit, as there were also plain gfx entries.',619,'2012-07-26 09:00:04'),(416307,1024,'Link updated, prod deletion is gargaj\\\'s turf.',619,'2012-07-26 12:21:48'),(416309,8916,'Snipping Tool won\\\'t help you with scrollbar\\\'ed windows. Then you need SnagIt, which is a annoying bloatware, but works quite well. :)',619,'2012-07-26 12:27:33'),(416380,8924,'I\\\'d suggest the c128, if only for [url=http://pouet.net/prod.php?which=9339]this[/url]. I\\\'m positive that there are a bunch of other, smaller demos on csdb etc. As for icons: Just slightly re-color the c64 one. ;) I\\\'ll do it tomorrow, if you consider adding it.',619,'2012-07-26 20:57:15'),(416431,1024,'Here comes the platform change wave. :P\r\n\r\nDone.',619,'2012-07-27 06:12:21'),(416434,8924,'c128 icon:\r\n[img]https://dl.dropbox.com/u/79198584/commodore128.gif[/img]\r\nbased on the c64 one, which looks like this:\r\n[img]https://dl.dropbox.com/u/79198584/k_commodore.gif[/img]',619,'2012-07-27 06:39:10'),(416448,1024,'I figured it was for other phone OS too since he said \\\"add\\\", not \\\"replace\\\".',619,'2012-07-27 10:05:40'),(416449,8924,'Err, there IS already an android icon (nr. 77 on the stats table linked in the first post). Unless you meant to say \\\"big pouet logo\\\", then disregard this message. :)',619,'2012-07-27 10:09:54'),(416587,8924,'[quote]Gargaj: Adding C128 wasnt a bad idea! great work.[/quote]\r\nI like how fast my ideas become Gargaj\\\'s ideas. :D \r\n\r\nAnyway, thanks for adding. Will add some some demos as I find them.',619,'2012-07-28 09:33:34'),(416590,1024,'Talisman: There\\\'s a group called Zoo (added in 2001), so I added it there. If it\\\'s a different group, say the word. :)\r\n\r\nEverything else: Done.',619,'2012-07-28 09:58:29'),(416591,8893,'I guess it\\\'s more in line with the \\\"e-sports\\\" community, which is far less Europe-centric than f.e. the demoscene.',619,'2012-07-28 10:02:09'),(416723,8931,'Maybe your memory is a bit shaky and it might have been Kasparov after all?',619,'2012-07-29 07:17:28'),(416727,8924,'Better, but that shade of red is too dark imho. Kinda melts with the gray frame. :)',619,'2012-07-29 08:59:11'),(417000,8934,'The main cover song by MS in the video is already 10 years old, btw.',619,'2012-07-31 15:31:08'),(417192,1024,'Done.',619,'2012-08-02 06:30:33'),(417206,8931,'I don\\\'t think the OP is so dense that he needs the same suggestion two or three times each (BOAH! KASPAROV!). :P Not to mention that he seemed to have abandoned the thread the minute he started it.',619,'2012-08-02 11:11:44'),(417304,1024,'Done.',619,'2012-08-03 09:16:00'),(417315,1024,'~',619,'2012-08-03 11:33:02'),(417529,1024,'Done.',619,'2012-08-05 09:51:33'),(417533,1024,'Busy day at the pouet.net office. :D\r\n\r\nIt\\\'s really hard to tell what mfx video is \\\"better\\\", but I take your word for it. ;)',619,'2012-08-05 10:39:45'),(417536,1024,'Done.',619,'2012-08-05 11:07:52'),(417538,1024,'~',619,'2012-08-05 11:17:12'),(417541,1024,'Low-bitrate yt videos don\\\'t mix well with \\\"every pixel changes its color every frame\\\" kinda stuff. :P',619,'2012-08-05 11:46:11'),(417544,1024,'~',619,'2012-08-05 12:01:08'),(417549,1024,'Done.',619,'2012-08-05 12:14:16'),(417571,1024,'Done.',619,'2012-08-05 14:32:13'),(417610,1024,'Done.',619,'2012-08-05 19:24:27'),(417655,8933,'I remember v1 and it wasn\\\'t as bad as you make it sound. :)\r\n\r\nAnyway, is v2 supposed to be a superset of pouet (aka the pouet v2 that never happened)? Or will pouet coexist with this new platform. Like, having pouet for the discussion and commenting and demozoo2 for the archiving?\r\n\r\nAlso, I\\\'m not big into IRC these days, are there screenshots of how it looks now?',619,'2012-08-06 06:42:22'),(417657,1024,'Done.',619,'2012-08-06 06:49:25'),(417668,1024,'Done.',619,'2012-08-06 10:24:36'),(417804,1024,'Done.\r\n\r\nIf someone has the shortfilm ASM entries, please upload them to scene.org, so we can get rid of all the dropbox links. :)',619,'2012-08-07 09:04:36'),(417850,8947,'Money depends on what exactly you do. \r\n\r\nSimple web scripting and PHP is on the low-end of the spectrum, with many applicants and not as much demand. High-end Realtime/Backend/Server stuff or work on embedded systems will be paid much better, but also require a bit more l33t h3ck0rz skillz. ;) Normal application development with Java or .Net should be somewhere in between. \r\n\r\nSome special niches (Cobol, Fortran, Forth, legacy code, porting, maintenance, generally rare or obscure architectures and programming languages) could also be a viable alternative if you\\\'re into that sort of thing.',619,'2012-08-07 13:16:38'),(418291,1024,'Done.',619,'2012-08-10 19:16:28'),(418452,8916,'No mention of [url=http://www.sublimetext.com/]Sublime Text[/url]?',619,'2012-08-12 09:11:49'),(418455,1024,'bittin: I think we never deleted any user accounts ever, especially not one with so many prods attached to it. To render your account anonymous, delete all personal data (name etc.) and then just don\\\'t login anymore.',619,'2012-08-12 09:25:28'),(418819,8956,'[quote] Wild is a way to much open Genre[/quote]\r\nWell, \\\"animation\\\" is a pretty open \\\"genre\\\" (rather medium) in itself, that comes in many forms, such as hand-drawn, stop-motion and CG animation and all sorts of mixed-media approaches. We have animation as a compo category already, but not as prod type and it\\\'s very rarely used, because there are almost no animation-only compos, because there not that many animation-only releases. \r\n\r\nRegardless, I wouldn\\\'t mind a category like that, although it might not happen until pouet 2.0 happens.\r\n\r\n[quote] the point of realtime would be gone then.[/quote]\r\nJust because there\\\'s cinema, doesn\\\'t mean live theater is dead. Different mediums will always be complementary and coexist.',619,'2012-08-14 08:35:54'),(418936,8958,'Calodox\\\' first prod is also from \\\'96, so it\\\'s a tie. ;)\r\n\r\nMaybe rename your videos to \\\"calodox[swiss demoscene group]\\\" etc., just to be in the clear. He most likely doesn\\\'t know what a \\\"demoscene group\\\" even is, so link him to the appropreate wiki articles/info materials. Make clear, that your stuff is \\\"no profit\\\" and in no way related to whatever he\\\'s doing.',619,'2012-08-15 07:19:13'),(418939,8956,'1) Please stop calling animation a \\\"genre\\\". It sounds ignorant as hell.\r\n2) Learning to code is not in any way more expensive or time consuming than learning to properly use a 3d animation package. They do require different skill sets though.\r\n\r\nI do agree though, that non-realtime animation is just as much part of what the demoscene is than the realtime stuff. It\\\'s not as prominent now and the historical footprint is surely much smaller, but there\\\'s no reason to not take it seriously or dismiss it, because \\\"democoders are not into it\\\". Guess what, the scene is not just them. :)',619,'2012-08-15 07:36:15'),(418941,8958,'I think, he\\\'s bluffing and he didn\\\'t trademark anything. Most stuff on google search is about the demoscene group anyway, so I think you have the better case. You should be fine. :)',619,'2012-08-15 07:40:41'),(419174,8957,'I swear I\\\'ve seen the exact same thread, with the same arguements by the same people with the same batch of rez\\\' screenshots. Maybe the scene is not dying, but boy, it likes to go in circles. :P',619,'2012-08-16 12:14:39'),(419175,8956,'And then 2 icons again, for mixed media stuff? Bleh, I kinda loathe the prod page icons overkill as it is.',619,'2012-08-16 12:17:39'),(419177,1024,'Not sure about the modarchive links. Have we added them before? Everything else, done.',619,'2012-08-16 12:23:34'),(419180,8957,'What, it\\\'s just one?! I knew it. Damn those remixes. :D',619,'2012-08-16 12:27:21'),(419211,1024,'Ok, added the mod. Ideally, this should work in a more integrated manner (like csdb IDs), but whatcanyado. ;)',619,'2012-08-16 15:57:02'),(419246,8960,'C# is Delphi on steroids and basically super-seeded it. Both share the [url=http://en.wikipedia.org/wiki/Anders_Hejlsberg]same lead architect[/url], btw. Some bigger legacy apps use Delphi, but overall it seems awfully quite around those parts. It\\\'s a bit of a niche language (as part of the .NET cosmos), now more than ever.\r\n\r\nAnd yes, tons of demos (and some intros) were made in Pascal/Delphi, f.e. most of what [url=http://pouet.net/groups.php?which=180]Ainc.[/url] did. I also did one 4k in TP and six smaller demos later with Delphi on Windows, because for a time is was the only alternative for people who came from Dos and who didn\\\'t like \\\"Visual\\\" C++/Basic, while Java was still in its infancy and Javascript a joke. :)\r\n\r\n(Not to mention the terror that was \\\"Turbo Pascal for Windows\\\". :P)',619,'2012-08-16 21:27:43'),(419247,1024,'Fixed.',619,'2012-08-16 21:31:22'),(419365,8963,'[quote]usually kickstarter should help to start kicking off a project[/quote]\r\nKickstarter is now the go-to pre-sell channel of every small geek hardware and indie game company. It\\\'s probably not exactly what the creators of kickstarter intended, but that\\\'s how it works today. At least financially, it\\\'s a win-win so far.',619,'2012-08-17 15:31:33'),(419373,8964,'[quote]Some websites would do fine as well, but I\\\'d really like the opinion of people here, NOT Google! :)[/quote]\r\nOpinions on what exactly? This is mostly a language agnostic topic taught in first or seconds semester CS courses. Any \\\"algorithms and data structures\\\" book should be fine. Implementation details differ of course, but really, five seconds of google and you have what looks like a [url=http://eloquentjavascript.net/chapter4.html]pretty long and decent article[/url] on the topic that should give you a nice overview how things work in JS.',619,'2012-08-17 16:13:37'),(419378,8960,'airc: I\\\'d say, it\\\'s because of better, more open alternatives, with richer ecosystems that are available on more platforms. Then, lack of innovation on Delphi\\\'s part and the steep improvement of managed code based runtimes, tools and performance.\r\n\r\nAnd C is probably the more versatile and more ingrained low-level language. So, not much room for Pascal/Delphi anymore.',619,'2012-08-17 16:37:41'),(419389,8961,'...',619,'2012-08-17 17:21:36'),(419390,8961,'ps: If you are so hell-bent on making a new pouet, why not start coding NOW instead of constantly complaining about the status-quo and have a basic prototype in a week or two. :)',619,'2012-08-17 17:22:27'),(419393,8961,'The changelog hasn\\\'t been updated in 2 years. So, probably more like v1.1, inofficially. :)',619,'2012-08-17 17:32:05'),(419401,1024,'Added. With compo/date and rank even. ;)\r\n\r\nSaga Musix: Ok.',619,'2012-08-17 19:01:18'),(419402,8961,'There\\\'s a reason this site has not changed much for the past decade: It didn\\\'t need to. It was and is good enough for what it is. A couple of hundred regular users with a niche hobby/sub-culture don\\\'t really need 10 levels deep nested comment threads and gradients and widgets and API integration with social networks X and Y. In a way I like how pragmatic and to-the-bones this site still looks and feels.\r\n\r\nBug fixes, a video field in the submit form and better admin/helper dudes tools would be appreciated (bonus points for a manageable credits system), but overall I\\\'m somewhat content and I guess I\\\'m not alone in this. If something better pops up eventually, fine, I\\\'m willing to help also, but I\\\'m not holding my breath just yet. :)',619,'2012-08-17 19:22:26'),(419410,8961,'d.fox: People like to bitch and It\\\'s mostly the same 5 or so people every time. The other 18k accounts keep comparatively quite. ;)',619,'2012-08-17 19:53:41'),(419413,8961,'Pissed off people usually make themselves heard, they don\\\'t keep quite. Unless they\\\'re the passive agressive type. ;)',619,'2012-08-17 20:13:39'),(419482,8965,'[url=http://www.youtube.com/watch?v=ZTa3es65EGI]This bit[/url] is probably the best German language piece on American television, you can find. Also, hilarious. :)',619,'2012-08-18 07:08:35'),(419491,8965,'A more recent, comparatively good example, was Breaking Bad. Those actors were no native speakers (I guess), but the grammar was spot on and the pronunciation still very good. \r\n\r\nSpeaking of pronunciation: [url=http://www.youtube.com/watch?v=WvH1tDbtm2M]This is what the Japanese make of it[/url]. The poor dubbing actress is doing the best she can, but the grammar is already FUBARed as it is. :)',619,'2012-08-18 09:59:01'),(419509,8961,'[quote]also re hiding the BBS, if there were a way to emphasize relevant threads and push them to the top, I think that would be valuable[/quote]\r\nThe residue category is doing just that. It keeps the crap off the main page, but it\\\'s still only 1 click away, so no OMG CENSORSHIP. ',619,'2012-08-18 14:30:25'),(419561,8961,'I think it\\\'s cute how my strongly worded devil\\\'s advocate post was double and triple quoted without context and [i]then[/i] people started to feel offended. ;)\r\n\r\nAnyway, the kernel of truth(tm) still stands (\\\"small community served relatively well for a long time by crummy but functional website\\\"), all more or less reasonable demands for updates or more principal changes notwithstanding.\r\n\r\n[quote]What I really don\\\'t get about this whole thing is, that we used to be the people that drive innovation[/quote]\r\nIf that was ever truly the case (besides size coding stunts and effect coding \\\"records\\\" 20 years ago), it was in a very narrow field and that field was not web portal development. ;) \r\n\r\n(face it guys: this topic is so long in the tooth, it\\\'s \\\"do it yourself\\\" or \\\"wait and shut up\\\". 10 more pages of this will achieve the same thing as the previous 4: absolutely nothing.)',619,'2012-08-18 21:27:47'),(419562,8965,'duffman: Try [url=http://proximize.me/]proximize.me[/url] or a similar web proxy service.',619,'2012-08-18 21:36:41'),(419596,1024,'Done. Fixed the Zeitraum d/l link too, while I was at it. :)\r\n\r\n(all scenech ftp links should be replaced with their corresponding counterparts on scene.org, btw.)',619,'2012-08-19 06:20:05'),(419600,1024,'Actually it was ftp://ftp.chscene.ch which still exists as redirect to an army/security policy blog. I looked for a mirror (IIRC, there was quite some content there, that was never upped on scene.org), but couldn\\\'t find any. :/',619,'2012-08-19 08:22:07'),(419818,1024,'Delete: [url=http://pouet.net/prod.php?which=59788]Just a bunch of *.it files, no musicdisk.[/url]',619,'2012-08-21 10:51:23'),(419820,1024,'Most of the stuff above done. Couldn\\\'t properly fix the CC results, don\\\'t know if pouet\\\'s nfos even support UTF-8 properly.',619,'2012-08-21 11:05:35'),(419830,8961,'[quote]- all you people who already know PHP, take DFox as your rolemodel[/quote]\r\nNo offense really, but there\\\'s a big difference between a 20 LOC PHP snippet to cook up that feature and the fully featured website that is being discussed here. :)\r\n\r\nOh, and as far as I\\\'m aware, there are a few blogs that talk about scene releases in depth, it\\\'s just that nobody reads them. So, that is that.',619,'2012-08-21 12:13:52'),(419869,8961,'[quote]The point that I wanted to make was: stop talking, start doing[/quote]\r\nThat was pretty much everyone\\\'s point 3 or 4 pages ago. \r\n\r\n[quote]...and god forbid you\\\'d mention them, cos then people might start reading![/quote]\r\nYes, because Optimus is always so concise. ;) There\\\'s also [url=http://www.pelulamu.net/viznut/blog/]this[/url] and probably a bunch of other stuff I\\\'m not aware of.',619,'2012-08-21 15:37:22'),(419870,1024,'Done.',619,'2012-08-21 15:39:02'),(419874,1024,'It\\\'s not in the results file though, changed either way. ;)',619,'2012-08-21 16:23:22'),(419885,8961,'[quote]demoscene needs somewhere to send people who ask what the demoscene is and how to get involved in it.[/quote]\r\n\r\nOh my, in these dark ages of information inaccessability they have no chance in hell to [url=http://en.wikipedia.org/wiki/Demoscene]find[/url] [url=http://www.demoscene.info]that[/url] [url=http://tomaes.32x.de/text/faq.php]out[/url]. It\\\'s all way too underground, dude. You need to know secret handshakes and stuff. ;)\r\n\r\n(Yeah, let\\\'s derail the 1928th thread about how pouet sucks to become the 453th thread about the merits of outreach.)\r\n\r\n(wtf, I just noticed that Hugi has a hilarious eight pages long article on Wikipedia. Does Maali know? ;))',619,'2012-08-21 18:10:07'),(419886,1024,'Well, someone needs to code FAST then. ;)',619,'2012-08-21 18:12:01'),(419893,8961,'That was a weird analogy. \\\"Learning by doing\\\" surgeons. Say hello to Dr. Nick. :P',619,'2012-08-21 18:49:35'),(419895,1024,'It\\\'s not for it files though. And the thing is [url=https://github.com/tomaes/mfuwp]open source[/url], so whoever wants to modify it for their own purposes can have a go at it. :)',619,'2012-08-21 18:54:08'),(419897,8961,'[img]http://i.imgur.com/uuPCz.jpg[/img]\r\n\r\nErr, what? ;)',619,'2012-08-21 19:04:31'),(419900,8961,'gloom: That last sentence does not compute, bolding three words made it even more confusing. What _is_ your point, exactly? You want to do what exactly?',619,'2012-08-21 19:15:24'),(419903,1024,'Ok, but have you read my comment regarding the music in that prod? Because if it\\\'s not on MegaDrive, we need to change that too. :)',619,'2012-08-21 19:23:32'),(419907,8961,'Some people are dense as fuck and don\\\'t read ANY posts, but their own. ',619,'2012-08-21 19:57:14'),(419910,1024,'What do you mean? I tried it on Gens32 and it works just fine. All I wanted to know is, whether this is a MD prod or not. And it is.',619,'2012-08-21 20:05:27'),(419913,1024,'Done.',619,'2012-08-21 20:12:50'),(419929,8970,'[code]\r\nvar snort = [\r\n \\\"*oink*\\\", // en\r\n \\\"*röff*\\\", // hu\r\n \\\"*groin*\\\", // fr\r\n \\\"*grunz*\\\", // de\r\n \\\"*grunz*\\\", // de\r\n \\\"*röh*\\\", // fi\r\n \\\"*øf*\\\", // dk \r\n[/code]\r\nHrhr. Nice touch. ;)',619,'2012-08-21 22:50:28'),(420015,8970,'I think the point was to make the exe version more interesting, NOT to finally switch pouet over to be a yt frontend. ;)',619,'2012-08-22 16:40:51'),(420033,8960,'Pascal\\\'s strength is (was?) exactly that: A good teaching language, formally rigid, unambiguous and still low-level, with no hands-on memory-fuckery required to get stuff done.\r\n\r\nIt actually took me a long time to get used to C style syntax, because I felt so at home with Delphi. Looking back, the IDE was very basic indeed. But that was the 90s, an age where every IDE/OS/Web related thing more or less sucked. :)',619,'2012-08-22 18:37:53'),(420134,1024,'~',619,'2012-08-23 07:23:01'),(420157,8963,'Uhh? Fez has a \\\"cult following\\\"? That guy was dissed into the ground for making a buggy and at least divisive game, not to mention the indie game movie, were he came off as unsympathetic lunatic (\\\"I\\\'M GONNA KILL MA EX BUSINESS PARTNER!!11 FOR REALZ, YO!1\\\"). Since it was only a two man operation, it probably paid off, although from what I hear sales numbers aren\\\'t that great. :)\r\n\r\nAlso, this whole kickstarter thing is not really about funding (as in \\\"we won\\\'t even start before we reach amount X\\\"). It\\\'s about pre-selling a product. Just \\\"begging for money\\\" doesn\\\'t work. Folks want to have something in return, and usually they want a real product, not just a bumper sticker. And that\\\'s exactly what they do. They make a decent promo video and SELL their product to an eager (but increasingly jaded) audience.\r\n\r\n(The other big misconception about KS is that this is some form of investment. Nope, it\\\'s just a donation and it can take months or even years before some indie company will make good on their promises.)',619,'2012-08-23 09:51:29'),(420160,8963,'gargaj: Mhmm, 100+ k sold, revenue shared between 2 (or more in the end) people, and it was how many years in the making? Cost of living? Taxes? Equipment? Microsoft\\\'s share? I guess it\\\'s more than what 90% of indie devs can hope for, but it was no Braid or Minecraft. :) The bottom line is, that the vast majority of indie devs have little hope for making a good living off their creations.\r\n\r\n(that film was also not very good btw, and I could explain at length why not, but that\\\'s also not relevant here either)',619,'2012-08-23 10:13:43'),(420163,1024,'It would have been easier to just change the original one. Anyway, Tomoya will notify Gargaj.',619,'2012-08-23 10:19:51'),(420167,8963,'[quote]Taking those gross numbers, I doubt Super Meat Boy ROI was even near GTA IV one... and GTA 5 will probably be way more successful (taking there are plenty of more gamers now than in 2008). I understand SMB\\\'s expenses were not anywhere near GTA ones, but the pay for a successful AAA title are just worth of it.[/quote]\r\nAre you sure you know what ROI means? :)\r\n\r\nSuper Meat Boy cost almost _nothing_ to produce and promote. GTA4 out of the gate had to recoup 100 million (production cost only) and probably at least another 50 million for promotion/distribution and overhead expenses. Even if SMB (!) did a measly 10 million in revenue, it was the much more profitable enterprise. ',619,'2012-08-23 10:30:23'),(420173,8972,'This could be taken so much further. A top of the week/month/year video wall, f.e. :)\r\n\r\nWhat would also be really useful, is some glöperator.js that identifies yt links and pouet prod urls in the same user post (\\\"click to add this yt X url to prod page Y\\\") to make adding video links less tedious. Maybe I do something like this, if there\\\'s enough interest from other glöpsters. :)',619,'2012-08-23 10:44:56'),(420180,8963,'Yeah, there\\\'s no such thing as \\\"ROI percent\\\". What he means is total amout of revenue. Spend more money on proven big franchise to make even more money (in total), aka the hollywood blockbuster model of business, which works very well still, btw. ',619,'2012-08-23 10:51:37'),(420192,8972,'poi: I\\\'m working on some unrelated HTML5/JS stuff with number crunching and Web Workers, but I have no experience in doing browser AddOns so far, maybe time to learn something new yet again. ;)',619,'2012-08-23 11:09:19'),(420193,8963,'Apparently, \\\"free to play\\\" has the same ratio of paying/playing users. (5-7%)',619,'2012-08-23 11:10:51'),(420201,8971,'I only remember them for making Lemmings. :P\r\n\r\n(Wikipedia says, they only published it, mhhmm.)',619,'2012-08-23 11:44:53'),(420205,8963,'Well, it was part of the 3rd Humble Bundle, that made 2+ million altogether, so they still made a buck or two. :)',619,'2012-08-23 11:55:28'),(420207,8963,'jcl: Bah, please no more ROI stuff since you clearly don\\\'t know what it means, you are just trying to redefine it to make it mean what you want, but that\\\'s not how it works. :)\r\n\r\nAnd the success rate of indie games is LOW. One 100 million project that\\\'s part of a well understood and established franchise is much less risky than 100 random indie game titles combined.',619,'2012-08-23 12:12:38'),(420216,1024,'Yup.',619,'2012-08-23 12:56:44'),(420310,8963,'Most likely reason: [url=http://www.heise.de/newsticker/meldung/Project-Giana-will-Jump-n-Run-Klassiker-neu-beleben-1673184.html]This heise news ticker article[/url] with 200+ comments.\r\n\r\n(The comments are rather critical though.)',619,'2012-08-24 06:39:58'),(420461,8979,'So where\\\'s the \\\"notch is doing a 2d game in java\\\" stream this time? ;)',619,'2012-08-25 14:08:27'),(420462,1024,'No. Put it in a pdf and we link it. :)',619,'2012-08-25 14:09:49'),(420463,1024,'(or some permanent web hosting at the very least)',619,'2012-08-25 14:11:24'),(420466,1024,'Done.',619,'2012-08-25 14:27:04'),(420472,1024,'Circular, self-referential linking just seems wrong to me. It also would set a bad precedent and next thing you know someone wants a d/l link for a 256 byter that was posted on the oneliner. No, just get proper hosting, just like all the other dudes did that made a making-of or prod write up. :)',619,'2012-08-25 14:53:18'),(420473,1024,'(Ultimately, this is up to the admin(s) to decide, of course. But when in doubt, fucking up this site less is what I\\\'d prefer. :P)',619,'2012-08-25 14:57:39'),(420475,1024,'This is yet another bad work around for a feature that we simple do not have. And more importantly, it should be in their own interest to have a proper/presentable version of their write up anyway.',619,'2012-08-25 15:08:15'),(420481,1024,'irokos: Wtf. How about have the discussion first and _then_ doing something instead of doing whatever _you_ want first. ',619,'2012-08-25 15:31:06'),(420504,1024,'Depends. All the prod page links were always outgoing (originally to files only, then youtube was ok, but not vimeo, then basically any number of random external web content was added). But now, even the external rule is gone, so it\\\'s just a heap of links to whatever now. More inconsistency and site rot. :P',619,'2012-08-25 18:59:13'),(420624,8979,'Nah, the reason is that he\\\'s not in the mood this time and/or has no idea for a game. And the money thing was because IIRC he used a pay-for-traffic service before he switched over to twitch.tv. Also, he has more money than God, so that\\\'s not really an issue anyway. ;)',619,'2012-08-26 17:10:01'),(420758,8963,'Seems that most people are just indifferent or don\\\'t understand kickstarter projects in general.',619,'2012-08-27 20:36:34'),(420796,8985,'ps: Most likely this: [url] http://www.apple.com/ibooks-author[/url]?\r\n\r\nAnd, yes, PDF or it didn\\\'t happen. :)',619,'2012-08-28 08:48:16'),(420813,1024,'ltk:\r\n\r\nIn my opinion, it\\\'s mostly a matter of consistency. Or maybe it\\\'s just the coder part of my brain that finds spaghetti code/linking to be wrong from a purely structural point of view. For what it\\\'s a work-around? A csdb-like feature (where you have a trivia, goof, summary/info page for each prod.). I don\\\'t know, if similar things are being considered for pouet 2.0 or not, but it might be worth having a separate info page for compatibility / trivia / hidden parts / making-of style stuff in a similar manner. That would be the way to do it. So far, there\\\'s only room for a single nfo file, which is rather limited. To link back to a BBS thread is really just a half-measure, a temporary work-around for something that should be an integrated feature of pouet\\\'s prod pages. And someday all these inconsistencies need to be fixed again.\r\n\r\nThe other point is fragmentation of information & discussion. Now you have effectively two different threads in two completely different places of pouet, discussing the same thing (each from a different perspective mostly, but still) twice.',619,'2012-08-28 14:22:38'),(420814,8987,'Cool stuff. The d/l link doesn\\\'t work in Opera, btw.',619,'2012-08-28 14:30:06'),(420875,1024,'Done.\r\n\r\nwsw: It\\\'s not on pouet, but it\\\'s on csdb. Feel free to add it yourself.',619,'2012-08-29 07:40:44'),(420988,1024,'~',619,'2012-08-29 15:49:14'),(420994,8989,'twitter, email oder backstein durch\\\'s küchenfenster. :P',619,'2012-08-29 16:13:09'),(421043,1024,'With all those walls \\\'o text between oneliner requests that happens. ;) Done.',619,'2012-08-29 21:39:58'),(421405,8991,'So, if anything, it\\\'s more like an in-reach. ;)',619,'2012-08-31 09:49:27'),(421549,1024,'Done.',619,'2012-09-01 11:21:09'),(421551,1024,'About the ports overkill: Yeah, one folder would be the sane thing to do. ',619,'2012-09-01 11:24:31'),(421607,1024,'ok',619,'2012-09-01 20:05:36'),(421634,1024,'Done.',619,'2012-09-02 09:27:23'),(421653,1024,'sure. ',619,'2012-09-02 13:57:58'),(421655,1024,'Done-',619,'2012-09-02 14:09:17'),(421669,1024,'Ok.',619,'2012-09-02 17:47:07'),(421734,1024,'Done.',619,'2012-09-03 16:54:20'),(422025,9001,'I think I still have most of your XMs somewhere. I guess you\\\'re done with the genre, but some new stuff would be cool. :)',619,'2012-09-05 10:07:44'),(422095,9003,'[quote]Isn\\\'t \\\"estabilished indie developer\\\" somewhat contradictory?[/quote]\r\nAll indie devs that are really established are not really indie any more. ;)',619,'2012-09-05 21:09:01'),(423174,1024,'Well, it\\\'s the official yt shortener, so I guess they\\\'re ok, even though I avoided those links at first too. :)',619,'2012-09-17 20:03:11'),(423238,1024,'Added/fixed.',619,'2012-09-18 11:39:58'),(423748,1024,'Done. Dupes with be remove by Our Lord soon-ish.',619,'2012-09-23 18:01:31'),(423749,1024,'d',619,'2012-09-23 18:03:30'),(423862,1024,'The brilliance of his wacky csdb import script / bot, you mean. AUTO-GLÖPPIN\\\' IS STILL A CRIME. :D',619,'2012-09-24 20:55:26'),(427368,9098,'What was the point of \\\"encoding\\\" it then? Might as well go with ROT26. ;)',619,'2012-10-31 19:34:03'),(427723,1024,'A lot of things to wade through. :)\r\n\r\nAnyway, all stuff on this page (790) done, but Noodles needs to learn about the peview button. :)\r\n\r\n(2 posts from page 789 still need to be done; the big Noodles one, and the ones before & after that)',619,'2012-11-03 10:45:10'),(427724,1024,'Ok, all the over stuff is done as well, but most of the Main prods already had decent yt links, so I left them as they were.',619,'2012-11-03 10:56:48'),(427848,1024,'Done.',619,'2012-11-04 19:41:46'),(427901,1024,'Done.',619,'2012-11-05 09:55:19'),(428142,1024,'Done.',619,'2012-11-07 11:50:57'),(428337,1024,'Done.',619,'2012-11-09 18:38:31'),(433173,9208,'A 12 year old with a wordpress page claiming to be a record label. Cute. :) Well, I guess we all have been there, one way or the other. \r\n\r\nThat Ellison clip was hilarious, btw. Thanks for that.',619,'2013-01-14 12:32:05'),(435409,1024,'There have been some pdf/ebook releases lately and there\\\'s the idea to add a prod type for those (book/document), so they don\\\'t end up in the rather fuzzy \\\'wild\\\' category. Opinions? (I\\\'d do the icon, if needed)',619,'2013-02-13 09:57:48'),(435438,1024,'Pretty sure he knew that. :) For all I care, it should just be \\\"download\\\", with no additional modifier. For c64 f.e. we also don\\\'t differentiate between *.d64 and plain *.prg files, not to mention more obscure stuff like *.lnx files etc.',619,'2013-02-13 14:08:58'),(435534,1024,'kusma: We can only assign one place, special compo rules notwithstanding. ;)\r\n\r\nOthers: done.',619,'2013-02-14 10:57:22'),(436249,9259,'What? No limited edition of HOT SCENE STUFF? For shame. ;)\r\n\r\n(I think there was just one batch of 500+ pressed, making all the discs \\\'limited\\\' )',619,'2013-02-24 07:34:32'),(436769,8787,'No big screenshots for this, but If you\\\'re feeling silly, you can try some of my mini c64 games/experiments I did the other day: [url]https://gist.github.com/tomaes[/url]. Some more on my regular github. :)',619,'2013-03-01 12:40:41'),(436890,1024,'Done.',619,'2013-03-02 20:47:35'),(436942,1024,'More dupes:\r\n\r\nhttp://pouet.net/prod.php?which=48301\r\nhttp://pouet.net/prod.php?which=48300\r\n\r\nThose are FC1 and FC2 aka Demo I and Demo II by Future Crew. Please delete those, so we can rename the FC1/FC2 entries to their rightful name.',619,'2013-03-03 16:32:07'),(436945,1024,'correct: http://pouet.net/prod.php?which=21239\r\ndupe:http://pouet.net/prod.php?which=48301\r\n\r\ncorrect: http://pouet.net/prod.php?which=21240\r\ndupe: http://pouet.net/prod.php?which=48300',619,'2013-03-03 16:51:32'),(436947,1024,'Glad my efforts are not in vain. ;)',619,'2013-03-03 16:52:51'),(436950,1024,'I only have loose strawberry tea. :/ ',619,'2013-03-03 17:39:33'),(436954,1024,'Gargaj:\r\n\r\n[img]http://www.teaboxonline.com/user/products/large/t1017_strawberry_punch.jpg[/img]',619,'2013-03-03 18:18:49'),(437071,1024,'Yeah, don\\\'t mess with version numbers too much. As with everything, pouet is not very consistent in that regard, but as a rule of thumb, minor/incremental updates should be left alone, just update the links/info file. New major versions (new interface, new major features) etc. can have their own entry and comment section.',619,'2013-03-05 10:28:58'),(437076,1024,'Done.',619,'2013-03-05 12:00:10'),(437118,9279,'p01: As long as my poor puter can handle the js (over)load and it\\\'s not Chrome-only again, it might be worth a try.\r\n\r\nBut as gargaj said, the main issue is content. It\\\'s a question of who & what rather than where & how.The level of enthusiasm for diskmags is long gone.',619,'2013-03-05 20:35:29'),(437301,1024,'Yet another guy posting random files as musicdisk: [url]http://pouet.net/prod.php?which=61096[/url]',619,'2013-03-07 12:01:55'),(437824,9295,'Last time I checked, pygame was very limited (like Processing <= 1.5x, probably more so). Not to mention, rather slow.\r\n\r\nAt the end of the day you probably want to invest the two or three weeks of time that it takes to write your own custom mini framework / library that has the features you want, implemented and interfaced in the way best suited for you.',619,'2013-03-13 19:53:39'),(439575,9322,'That won\\\'t happen.\r\n\r\nYou see: There are demos that require MMX, some require a GUS or even a specific GUS model, some need an Adlib OPL2/3 card to function, some require specific CPU+FPU combinations etc. The list goes on and on.\r\n\r\nThe DOS/GUS category is a half-decent compromise that mainly works because of the popularity and (often) exclusiveness of that hard-/software combination, making it a de-facto platform (\\\"No Gus, no demo!\\\"). \r\n\r\nBut the general solution here, would be some requirements management, either by user tagging (assisted by nfo-file parsing upfront) or some other req-list system, that would likely need constant maintenance. I\\\'m sure Gasman and the demozoo people have that kind of stuff on their long to-do list, but pouet with all its internal and external inconsistencies is probably the wrong place to ask for it. :)',619,'2013-04-02 09:30:24'),(439713,1024,'Then, add it first. :) We can\\\'t add stuff to non-existing prod pages. ',619,'2013-04-02 18:11:33'),(441547,9365,'Havel > Elbe ;)',619,'2013-04-18 22:14:35'),(442645,9389,'Gargaj: Cool. Also, please fix the \\\"can\\\'t use URLs with .php in it\\\" bug that has been there for as long as I can remember. (very annoying with csdb stuff especially)',619,'2013-05-05 15:08:40'),(442747,9389,'[quote]despite Pouet having a considerable about of C64 releases, it hasn\\\'t killed csdb yet.[/quote]\r\nThat has more to do with both size/activity and \\\"peculiarity\\\" of the c64 scene. While Demozoo is/was not supposed to replace pouet, it certainly could, if its makers wanted it to. It would and could not replace csdb though. Although _that_ site could also use some fresh paint, but that\\\'s beside the point. :)',619,'2013-05-06 13:01:24'),(442777,9389,'The Demozoo guys said \\\"this year\\\" as well, let\\\'s see if we can gaze at _two_ magical vapor-ware unicorns by the end of december. ;)',619,'2013-05-06 18:03:15'),(443015,9389,'The weird thing is: Pouet is not that complicated. A bone fide hardcore web guy should be able to recreate most of its features in a week or two (too bold? fine: make it a month), including the translation process to a less-than-insane db schema. \r\n\r\nInstead people spend many [b]years[/b] laboring and in-fighting over barely maintainable legacy code [i]that should not matter in the first place[/i]. Yes, it\\\'s only a hobby and things can (and always do) take more time than anticipated, but what\\\'s happened so far is just baffling and keeps getting worse because now it\\\'s not only about an ordinary development hell situation, but also about ego-shit and my-doing-is-beter-than-your-doing fights. \r\n\r\nI\\\'m mostly fine with pouet being an old, odd and cranky website for an old, odd and mostly cranky scene. I would only change 2 important things: the admin stuff and the prod page layout/features (which is really the heart of it all) and then twiddle my thumbs and wait for Demozoo Jesus to take me to the promised land. :]',619,'2013-05-07 08:58:53'),(443054,9389,'That search suggestion thingy is nice, but no dice in Opera.. :|',619,'2013-05-07 13:26:30'),(443105,9389,'I\\\'m pretty sure it\\\'s under the \\\"I don\\\'t care anymore, do whatever you want\\\" license. ;)',619,'2013-05-07 18:28:55'),(443116,9389,'What lator(!) said. No, really. Maybe hell just froze over, but for some reason he\\\'s mostly right. :P\r\n\r\nv2 has problems, not just the ones mentioned several times, like the lack of separation of markup, SQL-stuff and PHP script. It\\\'s also the influences of oldschool desktop game/demo programming that seem strange and out of place (no, really, you _don\\\'t_ need all those render methods). Also, some pet peeves like the onset of file count inflation (thank you, Java) and whatnot. Maybe that\\\'s just me. But still, DB, API and the website as a client on top of it seems to be a current and reasonable approach. This would be more like v2.5 though. :)\r\n\r\nGargaj: [url]http://de.wikipedia.org/wiki/WTFPL[/url]. PD should be fine though.',619,'2013-05-07 19:22:50'),(443275,9389,'[b]Analogue[/b]:\r\n\r\nFor some reason I get an error while submitting a new issue on github, so I do it here:\r\n\r\nIn submitprod.php there\\\'s a longstanding, very annoying bug:\r\n[code]\r\n if(strstr($myurl[\\\"path\\\"],\\\".php\\\") && !strstr($myurl[\\\"host\\\"],\\\"scene.org\\\"))\r\n $errormessage[] = \\\"please link to the file directly\\\";\r\n[/code]\r\nThis should not just be fixed, but completely deleted, because:\r\n1. There are php prods\r\n2. This kills csdb links (f.e: http://csdb.dk/getinternalfile.php/77573/Instinct+BoozeDesign - Andropolis.d64), because you don\\\'t check for php at the end of the URL, but everywhere\r\n\r\nSo, this is both useless AND doesn\\\'t work. ;) I would also kill some of the other checks, as they are both incomplete (there\\\'s a new sharehoster every other week) and they treat users like five year olds. ;) The disclaimer of what to add should be good enough, really.',619,'2013-05-08 08:29:39'),(443279,9389,'Ok, [url=https://github.com/lra/pouet.net/issues/5]this time it worked[/url].',619,'2013-05-08 08:36:02'),(443287,9389,'[quote]Pouet\\\'s source code, if someone actually managed to skim through it, would be an eternal source of articles for thedailywtf.[/quote]\r\nPeople keep saying this, but it\\\'s not THAT bad, especially not when you consider the context (hobby PHP project, started in 1999 vs. \\\"professional, 10 million analytics scripts heavy, buzzword/social crap laden, 2013 web app\\\"). Most ca. ~2000 era web code looks like that or worse. Heck, I regulary visit at least 2 websites made in frontpage some 10-15 years ago. \r\n\r\nThe security problems and some severe bugs that have survived this long, that\\\'s the real issue. Good thing pouet is way too niche and unimportant, otherwise that database would have been wiped out or compromised to hell and back 10+ years ago. And no, you would have never needed the source for that and the backup situation was pretty bad back then too, IIRC. (I hope it\\\'s way better now).',619,'2013-05-08 10:34:08'),(443290,9389,'Ok. :) \r\n\r\nOverall I\\\'m actually quite happy how things seem to turn out after all. We get things fixed etc.; stuff is being worked on. That\\\'s (some) progress in my book. :)',619,'2013-05-08 10:52:45'),(443334,9389,'It\\\'s in the [url=https://github.com/lra/pouet.net/issues/8]issue tracker[/url] also, btw. :)',619,'2013-05-08 13:45:47'),(443353,9389,'[quote]Let\\\'s see how much the current administration can cope with controversial opinions.[/quote]\r\n*Sigh* Yes, sir, very good sir. Why don\\\'t you go to all the other 6+ million projects on github you don\\\'t care about and flame/troll them, THAT will make all the difference. Analogue might be an ass for doing it *this way*, and it\\\'s not the ideal solution and BOY did we have a laugh how 15 year old hobbyist web code is not awesome sauce, but being an ass yourself and pulling crap like that is less than helpful.',619,'2013-05-08 14:30:25'),(443369,9389,'This all is such an open source nerd cliché, it\\\'s not even funny anymore. :| :P :(',619,'2013-05-08 15:07:05'),(443399,9389,'Kusma: Spot on. Very much, this. \r\n\r\nThe question remains, whether Analogue will keep at it in that pace and if not how much everyone else is willing to commit to the project.',619,'2013-05-08 16:36:38'),(443705,9389,'[quote]This thread no longer feels productive or the best medium for working this out. Those key to resolving this have already left the table. It is likely they feel this thread is proof all calm, rational dialogue has been exhausted.[/quote]\r\n\r\nFull ack.\r\n\r\nThe current situation is this: The ball is in Analogue\\\'s court. He wanted the control and he got it. \\\"Not ok\\\"? Yes, true, the way he handled things sucked and it was not exactly the most collected and reasonable way of pushing things forward. He should have send those new credentials to Gargaj right away, etc. But right now, the issue tracker on github is where it\\\'s at, with updates and fixes finally being rolled out (you see that at the very bottom of the page?) and a mediocrum of progress happening, right now. \r\n\r\nMeanwhile people still go on and on about v2, which is broken, incomplete, slow and questionable in its approach and structure, with nobody willing to work on it. No one has stepped forward, while 5 people forked the old code on github. Sorry to say, but at this point, v2 is an incomplete v1.1a and looks very much DOA or at the very least has a long way to go. There\\\'s not point in advocating a roll-out of v2 at this time.\r\n\r\nSo the only thing you can still discuss here is how much Analogue sucks for assuming control of the project the way he did. Fine, you did exactly that for many, many pages. And I understand the outrage too. But at some point you need to move on. Which means: a) let it go, b) work on the current code base or c) make v2 awesome so it might be an alternative later or d) work on something else.',619,'2013-05-10 10:30:53'),(443781,9389,'As it has been noted earlier, the whole import/export data thing makes only sense with a local db dump. Squeezing a few drops out via the live site is ok for some personal comment/prods backup, but not what gasman et al. will need later on. But yeah, options are nice to have, so: Good thinking.',619,'2013-05-10 17:04:36'),(443783,9389,'psonice: Looks like it was closed quicky, which I\\\'m sure will do nothing to tame the flames. *sigh*\r\n\r\n(Although it _was_ the wrong place to discuss this)',619,'2013-05-10 17:22:23'),(443788,9389,'d.fox: Sure, that\\\'s why I said \\\"good thinking\\\". :) I looks like it will go live pretty soon too.',619,'2013-05-10 17:37:26'),(7449,304,'Just a thought - anyone tried running demos on a dos install in vmware?',3023,'2002-09-17 12:32:15'),(16538,600,'I don\'t think most of the works on that site are so much better than some of the scene artists, most of them are the same old stuff with dragons and space ships, perhaps they are higher quality cause they spend more time or have better hardware or whatever, but as a picture few of them are notably good.\r\n\r\nanother thing, scene works are generally lower res to fit in the screen (or in the compo file size limits), and the aspect is stuck at 4:3 unless you want borders...\r\n\r\nTake a look at some of made\'s pictures (www.ma4e.com) or http://www.wade.pwp.blueyonder.co.uk/tutorial1.htm for a great pic by wade or look at some of visualize\'s work on gfxzome...\r\n\r\nyou can\'t expect sceners to devote months of work on really high quality/high res works that won\'t be visible in a demo, but still, the quality of some of the best is up there with the best on cgtalk imo',3023,'2003-05-30 10:56:40'),(16543,600,'I always think that if you have to work within tight restrictions, you have to be more ingenious to do what you want, and that usually shows up in the result. \r\n\r\nMaybe that\'s why so many old amiga pics are so good, and people still like sid tunes.\r\n\r\nOr maybe it\'s just more impressive that they acheived something passable from such crap hardware, it makes you think it\'s so great when it isn\'t...',3023,'2003-05-30 12:52:04'),(16544,600,'Yes, the quality of most party releases is... uh... \'amateur\'...\r\n\r\nI once downloaded a load of graphics off scene.org, thinking to look through all the great pics released at parties. The whole lot got deleted before i was even 10% through.\r\n\r\nstill, the 1% or so that really shine make it all worth it.',3023,'2003-05-30 13:06:31'),(16546,600,'optimus, just cut and paste all your comments together, theres your article.\r\n\r\ni agree about the challenge - no one will make a demo with better engine than the latest games etc unless they win a lottery, hire a team of coders etc...\r\n\r\ni much prefer 64k or 4k, that way theres always something that can impress me without thinking i already saw something better before... or old machines as you said. ',3023,'2003-05-30 13:25:31'),(16551,600,'The quality of the pics on that one was better i thought, but i still can\'t understand why so many artists are still stuck with such cliched fantasy / sci-fi subjects. Next time i see a wizard or cyborg i\'ll scream.\r\n\r\nHmmm better wait till i get out of work tho.',3023,'2003-05-30 15:03:10'),(16561,600,'What does anyone think are the greatest scene pictures anyway?\r\n\r\nHere\'s some of mine:\r\n\r\nOld Skool by rodney (not sure why, but it made a big impression on me when i saw it in a demo many years ago)\r\n\r\nMe and my girl by louie\r\n\r\nIsabella by Visualize\r\n\r\n',3023,'2003-05-30 16:25:04'),(16564,600,'Everyone has a different opinion on art (and most other things) - people who suggest that because somebody likes a particular thing over another, they are wrong and suck, just don\'t understand what individuality is.\r\n\r\nIt\'s amazing how many people thing one thing is the best, so everything else sucks... Still, they usually learn better when they get older.\r\n\r\nFinally, amiga rules, pc sucls ;)',3023,'2003-05-30 16:40:31'),(16643,600,'There\'s a big difference i think between pieces which impress cause they show so much good workmanship, and pieces which move you, make you think etc - these are the true artworks. And the best ones combine art and craftmanship.\r\n\r\nAnd is it just me or do people working on macs only produce shiny, pretty design type stuff??? We have a mac centre here, with the latest 3d software, photoshop etc., but everything they seem to produce looks pretty, shallow and empty!',3023,'2003-06-03 13:15:24'),(16671,600,'have any demos used pics by any famous real artists (eg. van gogh, picasso etc)? Not exactly in \'scene spirit\', but it could be good if done the right way, like if a picasso style 3d world was done with cel shading, interspersed with some real picasso.\r\n\r\nOr scenes from pictures could be done in 3d similar to 32 degrees in the shade...',3023,'2003-06-04 10:22:51'),(16672,603,'what happened to booting demos off a floppy anyway???',3023,'2003-06-04 10:25:44'),(16681,604,'Does the top 10 actually go on no. of votes etc or is it using something more like google\'s page rank? I remember it saying \'increase the popularity of this page by linking to it\'...\r\n\r\nNormally that means the page is ranked by the number of sites with links to it.',3023,'2003-06-04 12:32:26'),(16689,604,'It shouldn\'t be based on number of comments etc anyway, otherwise the old demos with many comments will stay at the top, while newer ones will stay stuck nearer the bottom. Meanwhile, people continue clicking on the top 10 demos, adding to their popularity and making the problem worse!\r\n\r\nBut I can\'t think of any better system right now, so i\'ll go shut up and sit in a corner.',3023,'2003-06-04 14:39:47'),(16690,600,'Midiclub: yes, i remember that, but not what picture it was on the wall...\r\n\r\nCan\'t run it now though, lunch break has ended, i have to do some actuall work ;(',3023,'2003-06-04 15:26:38'),(16701,600,'Look for lines across the painting too - half of these old grandmasters used a photo scan and a photoshop filter, then knocked out several copies on a cheap inkjet.\r\n\r\nPerhaps there aren\'t really any great artists, just people painting cheesy spaceships, babes and dragons, and people who are really skilled cheats.',3023,'2003-06-05 10:17:52'),(16705,138,'1 polygon per pixel would be required for a genuine sphere, which would be kind of silly, especially if you had a scene with many spheres and the camera got close to the spheres... too many polies.\r\n\r\nBut you can get acceptable looking curves + spheres using beziers, nurbs, etc, which can be done with level of detail - then you always have good quality curves, without wasting billions of polys.\r\n\r\nShading can still be done per pixel, as can reflections in modern hardware. So you would not have too many problems...\r\n\r\nMidiclub: FAN\'s engine does support soft shadows (through area lights i think but i may be wrong...) - take a look at the benchmark they made: http://www.realstorm.com/Download.html',3023,'2003-06-05 13:06:04'),(16708,600,'So once we painted what is, and what was.\r\n\r\nNow, we can capture these things in perfect realism, frozen in time, or in motion, or in 3d.\r\n\r\nSo, we turn our attention to creating what will be and what never was.\r\n\r\nBut still, I find the best art in pictures of people and places.',3023,'2003-06-05 16:29:12'),(16731,605,'Good demos will be ruined by people wasting time arguing over this... Just stick all the files in a zip, and stop fannying about.',3023,'2003-06-06 09:40:54'),(16732,604,'perhaps we need a diskmag where people can vote for the best demos etc?\r\n\r\nThen we would have ourselves a top ten updated regularly.\r\n\r\nSomehow, i think that may need less work than fixing the existing charts...',3023,'2003-06-06 09:48:13'),(16734,605,'Or how about demos coming as an .exe, which when run installs the demo, copies a load of MFC dlls into windows dir, dumps a load of shit in the registry, and then still doesn\'t run???\r\n\r\nGive me a bootable floppy any day.',3023,'2003-06-06 10:26:54'),(16743,599,'Tomcat - if you want my advice, keep dropping hints about what\'s in the book like \'a guy from (group a) stabbed a guy from (group b), and stole the sources for his famous demo from that guy\'s dead body. And say you were infromed by a guy from (group b) - don\'t say who.\r\n\r\nThen, people will get really angry, and there will be a lot of fights (some deaths too if you\'re lucky) at partys.\r\n\r\nThat gives you a great final chapter for the book... And the violence will get in the news too (free publicity).\r\n\r\nThen you just publish the truth in the book, and ask people what all the fuss was about. You\'ll make a fortune.',3023,'2003-06-06 13:31:31'),(16749,605,'The worst ones just have 50 files, and the exe has an icon that looks like all the other icons in the folder.\r\n\r\nI had a few of those recently... think i\'ll dig them out and thumb them down.',3023,'2003-06-06 16:57:16'),(16828,609,'They motion captured this:\r\n\r\n[img]http://www.dragonwings.net/images/Skeleton4840.JPG[/img]\r\n',3023,'2003-06-09 15:36:23'),(16846,609,'Normal practice is to create a model, add bones to it, and then motion capture a person (or monkey, if you\'re on a tight budget, tho the results aren\'t so good)\r\n\r\nThe motion capture data is usually from fixed points on the body (head, shoulders, elbows, hands etc.), and that data is mapped to the ends of the correct bones (eg. hand data is mapped to the target of the lower arm bone)\r\n\r\nSo yes, it\'s skeletal animation, combined with motion capture.',3023,'2003-06-10 15:01:40'),(16877,611,'Moles code pretty good too, remember suspekt the moles? ',3023,'2003-06-11 09:17:36'),(16881,610,'How about passing the great fairlight name on to new members? (not talentless fame seeking lamers though)\r\n\r\nIt would be sad to see so much scene history come to an end...',3023,'2003-06-11 11:08:45'),(16883,610,'Actually history doesn\'t really end, all the fairlight productions have influenced other productions, which will influence future prods.\r\n\r\nJust like we\'re still living through the consequences of ww2 still.\r\n\r\nBut I still want a follow up to the twisted chipster disk. Or at least a fix for the 1st one ;)',3023,'2003-06-11 11:27:34'),(16906,605,'How about someone writes a quick prog that compresses the whole folder using rarlib or whatever else, and when you run it it gives you the option of viewing the nfo or running the demo (giving the file size for 64k\'s etc).\r\n\r\nThen we\'ll have no more fannying around.',3023,'2003-06-11 17:00:46'),(17040,617,'I think the one liner does indeed have a limit, you can\'t post a two-liner.\r\n\r\nMy second line always disappears. which is probably a good thing.',3023,'2003-06-16 10:53:58'),(17070,617,'if the one-liner contents are used as the primary key in the sql, then you won\'t be able to add the same line twice. And if it\'s stripping spaces, that won\'t help. \r\n\r\nMight be worth having a play with - see if you can add a comment in twice.',3023,'2003-06-17 13:50:27'),(17083,617,'I think that needs some clarification - Get a REAL life, not one that stores data in a cookie.',3023,'2003-06-17 16:12:55'),(17088,617,'Optimus, try living without a computer for a month. No home machine, no net cafe, no \'visiting a friend\'.\r\n\r\nThen, you will see how boring life really is.\r\n\r\nAfter you find it boring, you will find something to do. Probably getting drunk, taking drugs, fighting, stealing, but stilll... it\'s a life.\r\n\r\nAnd if you\'re really lucky, you\'ll wake up one day with a woman, and never feel like writing a demo again.',3023,'2003-06-17 16:47:07'),(17180,620,'Dr. Optimus isn\'t by chance related to Dr. Octopus, inventor of the twin shaft penis pump??',3023,'2003-06-19 12:11:10'),(17181,621,'Optimus: this vampire thing, how about moving away from the wierdness and going more for the pale young virgins? That side of being a vampire has always had a certain appeal for me...\r\n\r\nThen again, perhaps there are no virgin scene-girls.',3023,'2003-06-19 12:20:36'),(17188,620,'You\'ll probably end up in the Celebate Productions Coders crew...',3023,'2003-06-19 14:53:51'),(17192,621,'There are sited dedicated to scene girls???? This I must see :) url please!',3023,'2003-06-19 17:02:14'),(17246,621,'ie - I\'m not sure whether to thank you for that or not. But i think optimus would do better at writing a book or something than making a demo. Unless you like very long scrollers...',3023,'2003-06-20 14:10:42'),(17247,623,'I agree. More useless threads please...\r\n\r\nAnd I don\'t remember optimus making hardware accellerated demos, so he should be taken off the hit list.',3023,'2003-06-20 14:20:09'),(17266,623,'Can blogs reach that kind of size? 2008 is 5 years away, and 5 years of optimus blog must amount to a serious chunk of disk space...',3023,'2003-06-20 16:46:55'),(17267,622,'fr25 would be my most impressive, but probably not best. fate fits karma was great, but i think not the greatest. Hmmm. Ask me next year.',3023,'2003-06-20 16:49:49'),(17338,623,'It makes me laugh, people see a silly-looking thread started by optimus yet again, and they hate reading optimus\'s threads.\r\n\r\nSo, they read the thread. And then complain about it.\r\n\r\nYou\'re not forced to read the thread... you can read the title and not click on it can\'t you???',3023,'2003-06-23 12:22:31'),(17343,623,'actually, i think we should keep going for a while with this thread. If we can confine optimus to a single thread, and destroy the thread while he\'s still in there, we could kill his digital self, freeing him from glop slavery at the same time.',3023,'2003-06-23 15:51:23'),(17361,623,'Well, if its the porn picture posting scene that\'s dead, thats fine with me. At least i can use pouet safely at work now!',3023,'2003-06-24 15:50:43'),(17363,623,'OPTIMUS ROBUST DESIGN SECURITY CLASS: Unclassified PRON\r\n\r\nIs optimus coding pron now???? or building some mega high tech security system to hide his pron? \r\n\r\nIt\'s either a wierd fetish or severe paranoia....',3023,'2003-06-24 17:31:32'),(17455,629,'Slightly off subject, but i want to track some music. Last tracker I seriously used was MED on amiga, so i\'m a bit out of touch.\r\n\r\nI could do with a fairly modern tracker of some kind, preferably with some kind of scripting features? And maybe built-in or plug-in synths too. Any ideas?',3023,'2003-06-26 10:17:58'),(17456,629,'Oh yes, and chip disks almost always rock. And no, i can\'t remember any web labels that were any good, other than sites offering free tracks from commercial groups and nectarine, which don\'t count.',3023,'2003-06-26 10:19:20'),(17473,627,'I\'m always tempted to buy a mac. They look so nice, and are so easy to use and friendly, and alsmost everything you need is in the box when you buy it. Seems fast too...\r\n\r\nBut, I need a pc at work, almost none of the software I need is available. And when I go home, how can I watch so many demos on a mac???',3023,'2003-06-26 14:56:32'),(17476,627,'Scali - yeah, i know about virtual pc, actually vmware is one of the main apps i use. but running some of the stuff i need under emulation would really not be nice... would you want to run some nice mac video editing software or something on a mac emulator on pc (if there was one)? \r\n\r\nWhat would be nice is having space for a pc and a mac in my corner of our small office room at home :) I could always go for a mac laptop i suppose, which is what i had to do for an old dos pc machine.',3023,'2003-06-26 16:15:03'),(17531,631,'I had a really odd dream at the weekend, where I was at M+S 2004... It was held in a school i think, cause the main hall was laid out ready for an exam with lots of school desks facing the big screen....\r\n\r\nAnyway, the only demo i can remember anything of was the winning one ( no clue who it was by but it didn\'t have that farbrausch feel to it :) The main part had a old style sailing ship riding through a storm, with really amazing water effects. I could see how the water was done too if anyone wants a nice water routine :) Who knows, it could win a big party next year ;)',3023,'2003-06-30 15:51:11'),(17533,631,'yeah, it did have that kind of feel in the storm part, but the ship came out of the storm into the sun...',3023,'2003-06-30 16:08:21'),(17535,631,'mekka + symposium... now breakpoint ',3023,'2003-06-30 16:11:58'),(17538,631,'Oh yes, another thing from the dream i remembered. I met kb of farbrausch, but he just insulted me and walked off. Wanker. But then we found out that he thought i was somebody else, and we became friends. So maybe he\'s not so bad after all :)',3023,'2003-06-30 17:52:51'),(17569,632,'Well, whether the girls demo is 10 years behind or not (what is it so we can see :) I think that guy is more than 10 years behind in his thinking. ',3023,'2003-07-01 11:23:32'),(17574,632,'And optimus is the leading expert on female sceners :)\r\n\r\nActually, I\'m interested now in seeing some female made prods. I\'m wondering if they have a different kind of style, or if it\'s similar to other prods. i.e. girls and boys like different types of toys / colours / whatever. I\'m hoping not to see some barbie style prod with ponies etc all done in pink of course :) But somehow I\'m not expecting hardcore techno, pictures of demons raping naked women, or big evil machines.\r\n\r\nAnyway, what i\'m saying is i\'m hoping it\'s a nice, alternative, mature style in some of these prods. Which i think would be good for the scene too.\r\n\r\nAnd separate compos for male/female is only necessary for 24 hour coding marathons on stiff keyboards. And maybe drinking competitions?',3023,'2003-07-01 12:11:54'),(17578,632,'Optimus, i don\'t think many will find your site sexist, just a bit sad :) Probably most scene girls will like that kind of attention (even if they find it a bit wierd/scary/annoying) because it\'s at least complimentary. As long as you keep your comments reasonably fair anyway.',3023,'2003-07-01 12:17:49'),(17579,631,'Bioxxoid: let me know if you want some tips on a good water technique (with good waves, lighting, and funky splashing effects :)\r\n\r\nActually, i was quite impressed that I could develop such an effect, and my mind could render it realtime on the bigscreen, all while I was asleep. If only there was a brain -> c++ translator...',3023,'2003-07-01 12:21:46'),(17580,563,'I\'m crap at reading ascii art. or maybe i just have the wrong font. Somehow, the e didn\'t look like an e...\r\n\r\nBut anyway, the logos were nice, i like the style. And doing that for 50 groups as a favour demands serious respect :)\r\n\r\nThe faq made me laugh tho:\r\nQ: Why I should bother about that old rubbish?\r\nA: Noone forces you to.\r\nSomehow, i thought this was the group nooon, forcing you to bother about ascii art :)',3023,'2003-07-01 12:29:08'),(17582,632,'Actually, i think you should sit around making demos, playing games, drinking, generally wasting time for a few years when you\'re young. Cause once you\'re older, married, have family + career etc, you don\'t have time. So don\'t be in too much of a hurry optimus :)',3023,'2003-07-01 12:54:25'),(17584,632,'No problem. Just don\'t use it as an excuse to hang around on pouet even more or i\'ll be getting unpopular ;)',3023,'2003-07-01 13:50:09'),(17588,563,'There\'s a bit in the faq... see previous post... it says noone forces you to be bothered about ascii art. And i thought somehow it meant \'nooon\' instead of \'noone\' :)\r\n\r\nI thought nooon were going round with base ball bats or something, forcing people to look at ascii art.',3023,'2003-07-01 15:28:50'),(17593,633,'Ascii art does suck. But i still like it. Especially big fullscreen logos done in colour.',3023,'2003-07-01 16:33:21'),(17609,633,'Ascii demos rock. Ansi ones are alright too. But pre-rendered animations converted to asni surely do suck big time.',3023,'2003-07-02 09:38:48'),(17612,631,'Well, i can think of more pervy dreams that scene ones. And to be honest, i\'d much prefer one of those :-p- - -\r\n\r\nIs there any way of actually choosing a dream? A trainer???',3023,'2003-07-02 12:01:05'),(17637,632,'Perhaps we should vote more kindly to prods made at lan parties too :) Or demos bigger than 30mb?\r\n\r\nBut seriously, thumbing up a bad production because it was made in greece or coded by a girl or whatever is plain stupid. On the other hand, if the people who made it are new + inexperienced, you should give them some encouragement to continue.\r\n\r\nIf people are still making bad products on their 3rd serious attempt, and aren\'t making serious improvement, vote it down. Even if it is a hot greek chick you really fancy.',3023,'2003-07-03 10:21:27'),(17639,631,'ultimate gas: i\'ll try that if i ever have time to remind myself all day. Maybe... one day...',3023,'2003-07-03 12:16:35'),(17641,631,'Are you sure that was a dream? And if you recognised the sound of optimus being taken from behind straight away, I can only assume you\'ve heard that sound before ;)',3023,'2003-07-03 15:43:55'),(17651,632,'How about we get a shit prod put together, and get a hot greek chick to present it on the stage in a major party, test the theory out :)',3023,'2003-07-04 11:09:20'),(17661,631,'Watching demos or playing games for too long does that to you. I can remember being unable to sleep after playing elite cause when i closed my eyes, i would see spinning stars.\r\n\r\nAlso, never play games whilst tripping. I tried that with quake2, but ended up hiding in a cupboard (in the game) cause I was scared of getting shot.',3023,'2003-07-04 17:15:03'),(17688,637,'www.scenemusic.net',3023,'2003-07-07 10:18:07'),(17698,632,'Looks like an amiga demo somehow. But i liked it, very fresh style. Makes a change from german ubertecnik domination ;)',3023,'2003-07-07 15:21:58'),(17699,636,'Yes, i\'d go for dx9 card too. Even if it\'s a bit slower for same money, at least you won\'t be pissed off cause you can\'t see some of the releases in a month or two...',3023,'2003-07-07 15:23:59'),(17719,633,'Being allergic to the spermicide on a condom is a reason to not like sex??? Why not just get non-spermicide, non-lubricated types and enjoya vigorous shag???\r\n\r\nIt\'s like saying you don\'t like ascii art cause .nfo makes your eyes itch.',3023,'2003-07-08 10:17:02'),(17728,636,'zone: i can see your point there. but others will be making dx9 demos (some are out already), and i suspect mempheria will not only be watching your demos ;)',3023,'2003-07-08 12:50:10'),(17731,636,'tv is best for old systems and pron, so go for a cheap card with good tv out, and spend the rest on a bigger tv. or pron sites.',3023,'2003-07-08 13:00:46'),(17734,636,'ati vs. nvidia, opengl vs. directx, amiga vs. st.... \r\n\r\nWhy do people find such stupid things to argue about anyway? Go and fight or fuck someone if you get so stressed over bad drivers or people choosing the wrong computer brand. Trust me, it\'ll feel much better in the morning.',3023,'2003-07-08 13:42:24'),(17740,633,'Is it me or is the guy on the front page suffering from a condom-related allergy?',3023,'2003-07-08 17:01:17'),(17742,632,'dubmood: imagine old-style amiga demo with pictures bouncing onto screen etc. with kind of a cute theme to it, clean design, a few effects you might expect to see on a decent ecs demo.',3023,'2003-07-08 17:09:59'),(17743,637,'rave: are there any parties in england worth mentioning?',3023,'2003-07-08 17:12:21'),(17744,637,'Actually, i remember reading in a music magazine about a rave held for c64 music. the djs played c64 game and demo tunes there, and some famous people from the c64 turned up. I seem to remember no women turned up at the club that night :)',3023,'2003-07-08 17:14:18'),(17745,637,'Actually, i remember reading in a music magazine about a rave held for c64 music. the djs played c64 game and demo tunes there, and some famous people from the c64 turned up. I seem to remember no women turned up at the club that night :) That was in England, a couple of years ago.',3023,'2003-07-08 17:14:33'),(17747,632,'Optimus: People who manage to code a demo that only runs on the coders machine probably :) Also people who do syncing on a video editor, make impossible effects that can run on a tnt, and make intros that won\'t fit in 64kb. Basically, people with something to hide ;)\r\n\r\nElmindreda did mention that the final would be released soon, so it\'s probably just still buggy.',3023,'2003-07-08 17:20:31'),(17748,632,'Optimus: People who manage to code a demo that only runs on the coders machine probably :) Also people who do syncing on a video editor, make impossible effects that can run on a tnt, and make intros that won\'t fit in 64kb. Basically, people with something to hide ;)\r\n\r\nElmindreda did mention that the final would be released soon, so it\'s probably just still buggy, or unfinished.',3023,'2003-07-08 17:20:43'),(17749,632,'Must stop double double posting.',3023,'2003-07-08 17:21:20'),(17762,633,'Whats the best font for viewing ascii in nowadays?',3023,'2003-07-09 10:34:09'),(17774,639,'Nice tool! Maybe one feature i\'d like to see - ability to read a font tag of some sort from the file, so correct font can be selected automatically.',3023,'2003-07-10 11:14:17'),(17776,639,'It should have been made cross platform and released in the 80\'s, but its still useful now.',3023,'2003-07-10 12:24:07'),(17781,633,'I still think we need a line in the file somewhere saying what font should be used.',3023,'2003-07-10 17:43:19'),(17782,639,'I wasn\'t suggesting a nice, windows gui based viewer being made in the 80\'s :)\r\n\r\nI just meant that if a basic cross-platform viewer was available back then, most of the problems of finding the right screen size, font, whatever would have been ironed out as the scene developed. And acid view would therefore be nicer and easier to use. Of course, that would never have worked in practice, especially with all the old platform wars going on and stuff.',3023,'2003-07-10 17:49:14'),(17797,640,'For me also, the fairlight logos of old. Pure magic.',3023,'2003-07-11 10:12:02'),(17811,639,'Surely for fast animation you just leave the modem emulation off?',3023,'2003-07-11 17:13:04'),(17813,640,'That one is cool. But the old fairlight logo from amiga days was better. ',3023,'2003-07-11 17:21:22'),(17814,640,'This one:\r\n[img]http://195.114.229.132/gallery/3/gfx/fairlight.gif[/img]',3023,'2003-07-11 17:33:28'),(17853,637,'kb: I didn\'t say anything about nazi\'s... wrong post maybe :)\r\n\r\nIs stefan that red-headed guy?',3023,'2003-07-14 09:46:43'),(17862,610,'Scene isn\'t dying, it\'s shrinking in it\'s old age.',3023,'2003-07-14 16:12:33'),(17877,641,'I won\'t say it here... but you\'d better add me to that list too.',3023,'2003-07-15 14:31:18'),(17883,641,'Cherry coke indeed rules. Also vanilla coke, but not so much as cherry. But what really rules is real cherry laced with coke.',3023,'2003-07-15 17:06:52'),(17931,532,'Some things i\'d like to see:\r\n1. A prefs page where i can set the number of posts/comments to view on a page\r\n2. List of sceners involved in a prod (i know this isn\'t very practical for current/past prods, but if people start using xnfo, it could be imported from that pretty easy in future)\r\n3. Yes, glops for adding prods/infos/etc only! Force optimus to work for his glops!\r\n4. Remove pictures from comments/bbs posts - keep the link to image feature. Having gay porn appear on my work computer is not a good thing!',3023,'2003-07-17 10:30:17'),(17932,407,'Yes, stop inline images! And i\'ll email my comments from the other thread also.',3023,'2003-07-17 10:40:59'),(17933,532,'Also only allow logged in users to see email addresses! I\'ve actually received spam to the address i use here already.\r\n\r\nThat would be very appreciated feature',3023,'2003-07-17 10:43:12'),(17935,532,'Nice! That was fast!\r\n\r\nThanks!',3023,'2003-07-17 11:18:58'),(18040,648,'Intro, probably poem to a horse. It used to by hplus, but last time I watched it, the soundtrack sucked big time. I think my old laptop has a really shit soundcard. Anyone have an mp3 or something?\r\n\r\nDemo... well, last part of liquid wen (i have that on the cd i wake up to in the morning, once i slept through it and had a really cool dream about flying through a futuristic city :)\r\nAlso, Art by haujobb - easily an all time favourite, and tint by tbl (last part has coolest demo soundtrack ever :)',3023,'2003-07-21 10:26:15'),(18051,648,'State of mind soundtrack still rules :) Well, in a nostalgic way...\r\n\r\nBut what is the best chip disk ever too?\r\n\r\nI\'d think the farbrausch one cause it\'s 64k and has some good quality tunes or the twisted chipster from fairlight, which just rocks :)',3023,'2003-07-21 16:27:11'),(18103,648,'I\'m changing my previous post. BOTH parts of liquid wen/hjb. I\'d forgotten how good part 1 tune was. Apologies.',3023,'2003-07-25 16:35:32'),(18108,640,'I agree. Tenets logos are on a par with the rest here, with the silents logo being the best of those 3.\r\n\r\nThis thread rocks, we should order some printed copies :)',3023,'2003-07-26 10:58:36'),(18134,640,'4-5 hours for one of those??? Steroids? ;)\r\n\r\nIf anyone wants to boost the resolution of logos etc for printing without pixelation / blur, best way I\'ve found is using ACDSee, one of the resizing options allows spline-based scale, does an amazing job for some up-sizing some pictures, especially if they are 8bit or less :)\r\n\r\nAlso good if you want a low res pic as a background for your desktop.',3023,'2003-07-28 11:16:17'),(18142,653,'I always liked cracktros back on c64/amiga, then saw some demos on amiga that got me a little interested (mainly old style rave demos i think). Then i saw budbrain (me too!), and that got me half-way hooked. I collected demos whenever i could get my hands on them (which was rare back in those days).\r\n\r\nBut I really got addicted by some of the later amiga demos, when design was more important, and the effects started to become more impressive. Things got worse when 3d effects started appearing, and I got hold of some raytracing programs like imagine, and started doing some gfx. Then I got more into the gfx in demos too :)\r\n\r\nAnd, well, been watching demos ever since... Only recently been more interested in the scene though (no scene exists here to speak of, and without internet there\'s no connection.\r\n\r\nAnd now, after 15 odd years of being into demos, I hope to make my first demo :) Well, next year, I work full time + take a masters degree + have family, so no time at moment. Also, I want to go to 1st party next year too.\r\n\r\nHmm long post, I\'m becoming optimus!!! AAARRGHHH!',3023,'2003-07-28 12:43:23'),(18151,653,'How come, of all the many copied 64 games i had, there was not one single cractro? And never a demo either.',3023,'2003-07-28 15:33:31'),(18154,653,'Dalezy: some, yes, others copied from others who had copied from others.... \r\n\r\nI guess nobody in my town had links to the outside scene (no net, bbs was even too expensive to do :). And if anyone was cracking the games (I assume somebody was, cause some of the games were supposed to be protected), they sure weren\'t nice enough to make a cracktro too. Lamers ;)',3023,'2003-07-28 15:53:18'),(18155,650,'The downloads are there. I was impressed by the quality of the entries for such small size :)\r\n\r\nWhat\'s the game called?',3023,'2003-07-28 16:06:54'),(18203,654,'Did you have a system like asm where the group name is not shown in the prod during the compo?',3023,'2003-07-30 10:07:09'),(18208,653,'There have been many optimus-class posts, I think it\'s because optimus hasn\'t posted yet, and the thread looks wrong without such long posts. There\'s probably a name for it, Post-Optimus-Post Trauma or somthing.',3023,'2003-07-30 13:12:58'),(18211,652,'I\'m gettiing old already, and never been. Hopefully, I can go before I am too old. Wrinkly white-haried sceners with walking sticks moaning about the good old days and filling the toilets all day would not rule.',3023,'2003-07-30 14:04:17'),(18241,653,'Few people around here were ever aware of demos too. I saw one or two that my friend\'s dad had (he was a major pirate, trading 1000\'s of disks directly with major warez groups on amiga :) He was receiving lots of stuff directly from sweden I think, even he had only a couple of demos. \r\n\r\nLater, there were some swapping parties, and a few people there had some demos to swap, and even later there were some people selling pd disks with some demos at the computer markets. Sometimes the magazines had demo reviews, or if you were lucky one on the cover disk :) But mainly I had to order demos from PD distributors, as nobody really knew much about them.\r\n\r\nSo I think tomcat must have been living in the scene capital of europe perhaps :)',3023,'2003-07-31 11:00:53'),(18242,653,'Oh yes, and congratulations to optimus, you just set a new record for post length I think (discounting bullshit source dumps of course)',3023,'2003-07-31 11:01:49'),(18254,532,'I think there should be a thumb button for bbs pages. It wouldn\'t do anything, but could be fun.',3023,'2003-07-31 16:42:40'),(18255,654,'I can see two workable voting systems for your next party.\r\n\r\n1. No coding at the party. Friends of demo makers are not allowed to vote. No alcohol is allowed and anyone found drunk is banned from the hall.\r\n\r\n2. Have 2 votes per person for each compo - which demo you want to win, and which demo you think is best quality. Everybody buys the most popular demo team a beer, and the team that made the best quality demo wins the prize.\r\n\r\nIf you go for number one, better hire more security ;)',3023,'2003-07-31 16:59:23'),(18273,532,'What speed problems? This is one of the fastest sites now the server\'s been upgraded.',3023,'2003-08-01 09:40:00'),(18517,644,'The scene will be dead when no more demos are released for a while. And then it may be reborn, like many of the groups that died.\r\n\r\nI think that people who think the scene is dead are thinking of the scene as it existed in the past. And yes, the 1993 scene is most definitely dead, no new 1993 demos have been released for 10 years (unless somebody found an ancient prod that never got released, and released it now...)',3023,'2003-08-12 11:14:17'),(18518,661,'Shane: personnaly, I\'m glad your threads have gone. I found them stupid, immature, sometimes offensive, and not funny. Perhaps others felt the same, and that\'s why they asked for them to be deleted?',3023,'2003-08-12 11:23:30'),(18588,661,'Ultimate Gas: Did I call him stupid, immature and offensive? No, I said that about his posts. And did I say I wanted to make him disappear or nail him to a cross? Ok, it would be fun, admittedly ;)\r\n\r\nIf Jesus had been preaching at my local market, I wouldn\'t have suggested he be nailed up, but I would most certainly been throwing tomatoes. Just because somebody has the right of free speech doesn\'t mean they have the right to force people to listen. \r\n\r\nOh, and I think you may find he may well have broken the law. Try looking up defamation, slander, copyright... Of course if we worried about these things here on pouet, half of the users would probably be lawyers, and a lot of people would be in jail :)',3023,'2003-08-13 11:19:37'),(18589,669,'Never tried it. Prefer beer or a nice red wine anyway. But absinthe rulez when it comes to spirits :) And cheap vodka too.',3023,'2003-08-13 11:31:24'),(18590,665,'Quite good, maybe slightly cheesy.\r\n\r\nI\'d recommend following ultimate gas\'s suggestion, and steal part of a famous and talented band\'s music, and rap badly over the top of it ;) Actually, I was hoping it would be a remix of andromeda by astral projection, that tune rocks :)\r\n\r\nMore seriously, the tune was pretty good, composition was good, overall atmosphere was good too. It would make a pretty good demo sound track. \r\n\r\nI thought the chords could be better, but were alright still. The main tune was good, perhaps the lead instrument could be better. Drums were ok, nothing special. Can\'t comment on the bass (if there is any) cause I can\'t hear it on my shitty speakers.\r\n\r\nKeep going, that\'s a promising (re)start. ',3023,'2003-08-13 11:50:40'),(18602,668,'Yes, that would rock. main problem would be the time and effort required to capture enough demos, and convert them to suitable formats. Perhaps some collaboration with the demo dvd makers would be a start?\r\n\r\nBandwidth should not be a huge problem if the video is available as 1 or 2 multicast streams at not too high bitrate. Finding a decent codec for the video could be an issue too, as some demos are quite detailed, others have fast motion, and there are lots of fades etc.\r\n\r\nWeasel: If you\'re seriously working on something like that, I\'ll help if I can. Not got a capture card or a spare server so I\'m not too sure how though :) I have some good knowledge of networking + some video though, so email me if you think I can help.',3023,'2003-08-13 14:10:58'),(18606,668,'Many demos are available. An amiga demo channel is certainly a possibility. But few pc demos are, mainly some older demos that are hard to run, some newer ones with high hardware reqs, and the ones on demo dvd... probably not enough for a successful demo.tv\r\n\r\nI\'d say at least a few hours of solid demo footage would be needed as a starting point. at 24 hours + it would be really good...',3023,'2003-08-13 15:01:22'),(18607,668,'Oh yes, and wild demos would certainly help :)',3023,'2003-08-13 15:01:56'),(18614,662,'Going by this strange logic, I have never been greeted in a demo, and I am therefore perhaps the most hated person in the scene. Not bad going :)',3023,'2003-08-13 16:13:27'),(18617,668,'Does anyone have an idea what it would cost?',3023,'2003-08-13 17:03:54'),(18619,672,'Looks like a chinese-developed shareware game. Whats the connection to demoscene?',3023,'2003-08-13 17:08:48'),(18647,672,'This is a demo scene site... [url=http://www.oldskool.org/demos/explained/]look here[/url] for an explanation of demo scene.\r\n\r\nPerhaps you could make a pocket pc demo and advertise it here next time :)',3023,'2003-08-14 10:13:24'),(18652,672,'Well, if you are sorry, you could apologise by using your game engine to make a demo :)',3023,'2003-08-14 11:02:25'),(18655,668,'If the streams are already available (and I\'m assuming that party reports, interviews etc would be added to the content), then you\'d actually have something the tv companies would be pretty interested in.\r\n\r\nIt would also be fun to make a mobile pirate tv station travelling through the cities of europe, if anybody actually had the time and money :)',3023,'2003-08-14 11:54:18'),(18658,672,'You still don\'t understand what we mean by \'demo\' on this site I think. We don\'t mean game demos, we mean real-time graphics + sound, usually not interactive (think MTV made on computer in realtime).\r\n\r\nTake a look at some of the demos on this site to get a better idea (you will find pocket pc demos as well as windows and many other platforms).\r\n\r\nAnd no, it\'s not necessary of course to make a demo, but I don\'t recall ever seeing a demo from china. So you could make the first one! :)',3023,'2003-08-14 13:22:28'),(18659,668,'Weasel: it was surely a good idea to post here. It\'s better to have some people helping you make your project successful than having another 5 people starting their own little projects!',3023,'2003-08-14 13:26:29'),(18664,663,'i don\'t think its a good idea. People would just get lazy, and use the effects others have made. And the incentive to make your own kick-ass new effects would be less, because everyone could use them, and your effects would not stand out from the crowd anymore.\r\n\r\nCompetition is what drives the scene forwards, groups competing to make a demo that is better than everybody elses, and trying to do something new.\r\n\r\nBut it would be nice if groups would release the source code for stuff they don\'t intend to use, and for stuff that is out of date. Eg. if farbrausch is now using version3 of their nice intro tool, releasing v1 would not give the competition much advantage :) And it would allow new coders to learn the basics faster, and would mean more demos get made too - look at the effect demopaja had. (ok, some lame excuses for a demo get released, but there are some nice ones too ;)',3023,'2003-08-14 14:58:46'),(18665,672,'yes, you will find some nice ones. If you have a working game engine, it should not be too hard to add some different graphics, and perhaps synchronise it to some music. Then you just need to add a title, and if possible a greetings list, and you have a demo :)',3023,'2003-08-14 15:03:38'),(18666,671,'8.3 is fine by me if the product is easily recognisable in that space. Having 100\'s of demo.zip really isn\'t useful when you\'re trying to find a particular prod! BBS operators should surely be capable of renaming a file intelligently anyway.\r\n\r\nSame goes for asm orgas renaming the archives, i think it\'s fine if it helps clarify the group, the name of the prod, and maybe the OS. I think any further messing with the contents, removing nfo files etc is going way to far though. OK if there is some copyright issue or pron or whatever, but if a simple nfo with requirements or some ascii art is removed, I can\'t see any good excuse for that.',3023,'2003-08-14 15:11:20'),(18694,672,'Noname: not serious at all :) But it\'s fun to encourage people to make demos, and sometimes it even works.',3023,'2003-08-15 10:49:36'),(18695,673,'I think using a demo maker is kind of lame. But if you want to make some demos and can\'t code, and can\'t find a coder, what choice do you have? It\'s either demo maker or video...\r\n\r\nSo i think if you have to use it, then just do it. Criticising demos made in demopaja just cause that\'s how they were made sucks, unless the demo was made by some uber-coder :) Then again, making a sucking demo with a demo maker would be really lame.',3023,'2003-08-15 10:54:30'),(18696,674,'at 03.03 I was fast asleep, unfortunately not for long enough.\r\n\r\nand at 15.03, i will either be ordering the destruction of a room full of pcs, before rebuilding the whole pile of shit with updated software, or posting a lame post here.\r\n\r\nstrange fact: I get an email almost every day at 13.37...',3023,'2003-08-15 11:00:45'),(18703,673,'Darkus: nice idea, but not always practical. Some of us don\'t have time to put much work into a demo. And i think that\'s one sure way to piss the other members of a group off :)\r\n\r\nWould you want to code a nice demo, only to wait 2 years for the graphics? Then have it criticised for being too old school?\r\n\r\nSo I think demo makers are the only way to go for some of us.',3023,'2003-08-15 11:44:42'),(18706,674,'Dalezy: you mean I\'m not the only person doing this strange job? :)',3023,'2003-08-15 11:47:42'),(18709,532,'Hey, a few more suggestions and why not? :)\r\n\r\n1. allowing multiple prod-types for entries, eg. for 4k music disks.. makes no sense to have a separate list for these type of things, but having it appear under two categories would work. the comments would have to be kept together tho... having 2 lists of comments for 1 prod would suck.\r\n\r\n2. bonus glops for posting the 1st comment for a prod. Would encourage the glop hunters out there to watch all those old prods... Plus, I always feel a bit sad to see a demo nobody even bothered to comment on...\r\n\r\nfront243: you can search the site using google, just add site:www.pouet.net on the end of your search if I remember right...',3023,'2003-08-15 13:56:48'),(18715,673,'memon:\r\n\r\ni don\'t think theres any issue about demopaja being lame. It rules (of course it could be better, which is why you should keep working on it!!)\r\n\r\nI think the lame part is people using it to make demos, without coding anything at all. Perhaps i\'m wrong, but i just find that a bit lame, just like ripping music or gfx or stealing ideas. Which is funny really, cause i\'m using it to make a demo myself, with no code added :) \r\n\r\nWhether it\'s lame or not, a lot of people don\'t have much choice but to use a demo tool, and it\'s certainly a great way to start (I remember using red sector\'s demo maker too, plus others :)',3023,'2003-08-15 16:55:17'),(18718,674,'Coffee is not the essence of life, it\'s the assistant of life. Espresso is the true essence.',3023,'2003-08-15 17:26:37'),(18719,673,'ps: Beleive me, I have tried. Tried and failed. I can get so far, and then I just hit a solid wall of failure. I\'ve tried asm, hex, c6 basic, amiga basic (various types), smalltalk, pascal, jscript, java, perl...\r\n\r\nI think my limit is batch scripting, and basic perl scripting. I\'m just not made for programming. Which is annoying, cause if i could just break through that barrier, i think i could be quite good. If people have problems with their code, I can quite often tell them whats wrong with it. But not fix it ;(',3023,'2003-08-15 17:30:50'),(18878,677,'Dragon 32. (I see somebody else actually had one too!)\r\nThen c64, a500, a1200 (later upgraded to 040, 32mb, big harddisk (was a real killer machine back then :) I even put it in a tower. Note that I said put it in, not fixed it in :) The side of the case wouldn\'t fit on cause the floppy drive was hanging out :)\r\n\r\nThen build my 1st pc (previously shared house with a guy who had 386, 486, pentium, and never considered a pc to be better than my amiga until fast pentiums, p2 came along). It was k6. Then built a nicer machine for using lightwave, with dual p2s.\r\n\r\nCurrently using unpolished duron 600, with no plans to upgrade it :)\r\n\r\nOh yes, also had a cd32, networked it to amiga, and used it as a cdrom :) Eventually, I used it upside down as a mouse mat, but some bastard broke into my flat and nicked it ;( That was a damn fine mousemat!',3023,'2003-08-20 12:04:49'),(18882,673,'Actually, I\'m surprised nobody has made an \'art\' demo maker with only one button. ',3023,'2003-08-20 13:36:44'),(18885,678,'Send a mail to analogue (use the webmaster address at the bottom of this page) and ask for it.',3023,'2003-08-20 14:17:37'),(18888,678,'better ask analogue for a new category \'PC in ugly case\' section then.',3023,'2003-08-20 14:20:57'),(18889,671,'Actually, having all releases from a party in a single archive would be good. Would save me a lot of time going through the results list and downloading everything separately.\r\n\r\nIs it possible to do? I know the space required would be too much, but I think the rar could be created when it was needed, using store option instead of compress, and streamed to the end user as it\'s created. ',3023,'2003-08-20 14:25:50'),(18893,671,'Yeah, I second sigge. That way, the files would not be released before the results are known, and all the problems of lamers adding prods here with \'assumed\' rankings would be avoided. I think that\'s a good idea for all parties.',3023,'2003-08-20 15:43:01'),(18895,673,'Actually, I suspect a few groups have had this tool for a while, but are keeping quiet about it. ',3023,'2003-08-20 15:51:44'),(18922,679,'I\'d give myself a << or maybe even a <<< while i\'m at work, but it drops almost to zero when I leave the office :)\r\n\r\nthe doctors say it\'s called scizophrenia, but I\'m not biting.',3023,'2003-08-21 10:02:07'),(18930,679,'Optimus: I find it impressive that you can make an answer so long without actually answering. Good luck with getting out from under your parents anyway!',3023,'2003-08-21 15:05:19'),(18936,679,'And get a leder hosepipe to go with it - the girls go wild.',3023,'2003-08-21 16:07:53'),(18938,673,'i think the shadows in halla are video card related, I don\'t see them anymore on gf4mx, saw them plenty on gf2mx.\r\n\r\nAnd I agree with shifter, if you\'re not going to code your own effects, make new effects using only the existing ones used in new ways. Impress us!',3023,'2003-08-21 16:28:33'),(18979,677,'I was a fool. I sold my c64 and amigas.',3023,'2003-08-22 12:44:06'),(18984,653,'Raveroza: I get less than 2k a second on that site too, and i\'m on a 10mb link straight into a backbone... might be time to kick the server.',3023,'2003-08-22 14:06:19'),(18991,653,'iblis: yeah, scene.org sometimes delivers at over 1mB/s, but it\'s rare :) Actually, I think scene.org is one of the fastest servers on the net!\r\n\r\nNo pron films though, i\'m at work unfortunately. but almost anything else goes ;)',3023,'2003-08-22 15:46:23'),(18996,679,'Ultimate gas: I don\'t see the connection with having healthy lifestyle, culture etc. and being a geek... In my experience, it\'s often the other way round. All those steriotypes of big fat ugly geeks dripping pizza and coke on the keyboard, getting totally wasted at demo parties, and still being a virgin at 60 don\'t come from nowhere :) Theres a pretty wide range of geeks really.\r\n\r\nBut I think the true geeks are the ones who work at a computer all day, and go home to \'surf the net\', play quake, and code stuff. They usually have more than one computer at home, often a selection of old machines and wierd hardware too. And can talk for an hour about the latest graphics card.\r\n\r\nActually, I probably have the most geeky job here... I\'m sitting at a desk with 10 computers on it, 2 tft monitors, 2 laptops, big piles of cds everywhere... but when I get home, I won\'t go near my computer unless I have to do coursework or write an email or something. So I\'m a geek when it pays I guess :)',3023,'2003-08-22 16:28:46'),(18997,681,'I\'m with rainmaker. This years cool is sooo uncool. Last year\'s cool is the true cool.',3023,'2003-08-22 16:30:08'),(19003,679,'Optimus: You may as well give up now. No matter how hard you try to escape and change yourself, you will always be a greek ;)',3023,'2003-08-22 16:59:14'),(19130,686,'Personnaly, I think threads like this waste almost as much bbs space as the shane threads and the \'scene is dead\' threads.\r\n\r\nJust what do you want pouet to be? A dry technical discussion of demos, with a new thread every few weeks? \r\n\r\nIf you don\'t like the many pointless threads, don\'t read them. If I see a demo with 100\'s of comments, I look for the avatars of people who I think often have something interesting to say. I find others sometimes say bullshit, or something stupid. I don\'t think they should be censored for that... perhaps others find what they say interesting or funny.\r\n\r\nAnd if you really want some censored, cut-down version of pouet, it has some export features now, why not do it yourself?',3023,'2003-08-25 19:19:31'),(19154,679,'Optimus: wasn\'t that ancient greek quote you gave from the times when being gey was compulsory in greece ;) you should watch those people...\r\n\r\nActually, you should try hard as possible not to be normal. Study genetics or bio-history or whatever, and you soon see that diversity is necessary for survival.\r\n\r\nI think being healthy is more reasonable... it\'s important to get some excercise and fresh air sometimes. That can fit in with being a geek no problem, but coding for 72 hours non-stop with only coffee is really not good :) And yes, gymn is damned boring. People who enjoy the gymn are not \'normal\' i think :) Actually, I know one guy who likes going to the gymn a lot. He\'s really fat, and only goes to the gymn to meet people, and he always goes the the bar afterwards for a few litres of beer ;)',3023,'2003-08-26 11:36:30'),(19160,679,'MC: I thought a geek did all of those, but only alone and in private?',3023,'2003-08-26 15:57:56'),(19178,679,'Optimus: I used to work all through the night too, doing 3d stuff. Best way is to get a few nice beers (not too many or you can\'t work :) and drink them slowly till sunrise....\r\n\r\nAnd coffee comes later I think. I didn\'t like it when i was your age either ;)',3023,'2003-08-26 18:13:45'),(19277,653,'Lesbians are no fun. You want bisexual girls. Move to wales.',3023,'2003-08-29 12:08:26'),(19290,688,'sounds like another good project idea :) Make it happen gloom!\r\n\r\nI just wish I could help - my phone sounds worse than a 1 channel sid tune, so I keep it on a standard ring.\r\n\r\nSpeaking of sid tunes, some of maktones sid\'s would surely sound sweet as a ring tone :)',3023,'2003-08-29 17:07:37'),(19398,692,'More dead legends. Seems like a lot of big names have died this year, but few are able to stay dead...\r\n\r\nPerhaps the scene wants to die, but we just won\'t let it.\r\n\r\nI\'m putting money on farbrausch dying next :)',3023,'2003-09-02 13:14:44'),(19407,692,'it seems like the older groups have older members (naturally), and people have less free time as they get older and have career, family etc. So the groups are unable to produce (or produce fast made crap ;) so they decide to quit.\r\n\r\nDoes this mean when they retire, and their kids leave home, they will have the time to make demos once more, and the great old names will be reborn with new prods? Well anyway, I\'m looking forward to the new \'silver sceners\' prods :)',3023,'2003-09-02 14:05:56'),(19414,692,'kb: wait till you\'re married and have 5+ kids. Then you\'ll need more money... 2nd job comes in. Now you have only 6 hours per day with your family, and you need to sleep too. Time for demos? 0 hours.\r\n\r\nSeriously, better make fr-033 pretty quick before you\'re too old, or you\'ll have no time to make the final ;)',3023,'2003-09-02 16:41:00'),(19456,696,'If optimus didn\'t reply to these pointless threads, there would be more pro/anti-optimus discussion than optimus posts i think :)\r\n\r\nOptimus: don\'t get so stressed over things, and don\'t take the scene too seriously either. The scene is not not the point of your life, it\'s just a part of it... you can join it or leave it whenever you want. And is your position in the scene really so lame? Ok, perhaps you post a bit too much about your life in here ;) But perhaps that helps you sometimes to see things more clearly. And you have certainly generated extra interest in the scene, plus made some demos too. Look at how many people come here critising demos and other sceners and never produce anything... I\'ve never made or contributed anything for eg. (although I\'m trying to be more active now :)\r\n\r\nTry to find the things in the scene you like, you can leave the rest and ignore it. A few years later, and you\'ll have finished your university, got a job + own house, you can settle down + do what you want, and you\'ll wonder why you got so stressed out before =) And if you\'re smart, you\'ll think it funny not embarassing ;)',3023,'2003-09-03 10:56:29'),(19462,696,'\'The Optimus Solution\' sounds like a demo anyway. And I\'m interested to hear of some stylish solutions to \'the problem\'.\r\n\r\nPerhaps hiring a team of ninjas to hunt down optimus, then force him to \'get a life\' for the next year? No, it needs a car chase somewhere.',3023,'2003-09-03 13:41:08'),(19464,692,'Plek: yes, I know that, and not from experience :)\r\n\r\nDalezy: I used to think that too. But recently I\'m not so sure how intelligent it is to have no kids... You then have nobody to look after you when you get old, and have to rely on either being rich enough to pay somebody to do it, or rely on the state, and I\'m not sure if the state will still be doing that kind of thing when I\'m old.\r\n\r\nBut I\'m sticking with my 0 kids plan for now still :)\r\n\r\nbtw, what has kb being german got to do with getting married and having kids???',3023,'2003-09-03 14:09:23'),(19465,696,'I didn\'t know finland, norway and poland export ninjas now? Gone are the good oldschool teetotal vegetarian polite japanese ninjas, in come the drunk, swearing, partying ninjas from the edges of europe. And let\'s face it, they\'ll be crap at stealth, shuriken throwing and car chases...\r\n\r\nStill, they\'ll probably make some good demos.',3023,'2003-09-03 14:15:53'),(19473,692,'Optimus: I hate to tell you this. But while german beer is certainly great, the best beer is made in england, followed perhaps by belgium, germany, perhaps czech after that.\r\n\r\nAnd hot sake rulez when you want a nice relaxing drink in the evening :) My wifes japanese friend brought us 1.8l barrel thing for us :)',3023,'2003-09-03 15:01:29'),(19476,692,'I don\'t think this is quite so serious as a funeral dipswitch :) and it\'s common here at least to drink beer (perhaps ouzo too) after a funeral anyway. \r\n\r\nBut point taken, respects to the Silents, for the good stuff you brought us during the many years, and may you not rest in peace for long.',3023,'2003-09-03 15:22:53'),(19481,698,'Any more groups want to die while we\'re at it?',3023,'2003-09-03 17:19:00'),(19483,698,'Farbrausch is showing signs of resistance, lets start there :)',3023,'2003-09-03 17:28:49'),(19485,698,'Me too, but I was hoping that if we kill them off now, we won\'t have to wait too long for a spectacular rebirth intro :)',3023,'2003-09-03 17:33:54'),(19488,696,'No way, shanetheallthatstuff lack general booze consuming, white-haired, partying, meat eating ninjaness. Therefore, the demo would suck, even if it was made in the mighty demopaja.',3023,'2003-09-03 17:58:54'),(19514,699,'I\'ve seen many people actually do that (at least delete important windows files). I actually threatened to take away a pc from a woman here, and give her a typewriter instead, cause she opened one pif too many :)',3023,'2003-09-04 10:43:56'),(19521,699,'Thats a good inspiration for a virus writer.. \'Please read the attached copy of Pif - TheVirusOfDoom.pif\'',3023,'2003-09-04 12:16:14'),(19523,700,'I agree that the group page needs more info. I\'d like to see: popularity\r\nplatform\r\nrelease date\r\n\r\nWeasel: analogue won\'t bother too much about suggestions like this unless there is some popular support first I think, so it\'s a good idea to discuss them here, then mail him if the suggestion seems popular. That\'s something along the lines of what he said to me before anyway.',3023,'2003-09-04 12:26:01'),(19528,702,'The sound has died on my old laptop, so i\'m now without a decent way of watching dos demos. So I was wondering if anyone has had much success running them under vmware/virtual pc/whatever?\r\n\r\nI\'ve tried this before with vmware and dos 6.22, and got some old stuff like hplus working ok, but the video was waay too slow to be acceptable. Any suggestions on ways of improving performance, getting sound working etd?',3023,'2003-09-04 14:15:11'),(19530,702,'Thanks unlock, thats a good start :)\r\n\r\nlooks like vpc is ok for some parts, not so good for others. I suspect vmware is the same if i can get the video working at ok speed.\r\n\r\nI\'ll see if we have vpc here, and give them both a good going over. I suspect many problems will be caused by the nasty hardware tricks used in many of the old demos, but if some of the old greats will work at all I\'ll be happy.\r\n\r\nIf I can get some stuff working with these, I\'ll write up another article when I get chance.',3023,'2003-09-04 14:44:26'),(19531,702,'Huh, seems I\'m not very observant :) Just looking for the email address of whoever wrote that article, and finally realised it was you :)\r\n\r\nDid you look any further into it (using gus emu for e.g.)?',3023,'2003-09-04 14:46:53'),(19533,699,'sagacity: how about a warning next time??? That really wasn\'t something I wanted on my monitor at work! Still, nobody was around so no harm done at least :)',3023,'2003-09-04 14:58:50'),(19536,701,'I\'d just like to disagree with nystep\'s last comment - use fragment programs if you REALLY need it to make that amazing effect you always wanted to make. But make sure to have a divx ready, and prepare to be massively flamed by people who are too impatient to wait a year or two tilll the dx9 cards are affordable :)\r\n\r\nPersonnaly, I love to see high end demos, and as long as there\'s a divx around, I can wait to see it.',3023,'2003-09-04 15:53:52'),(19545,700,'Weasel: It surely is a good idea, I can see why he does it... imagine the number of mails he must get for e.g. an optimus filter each day ;) I\'ll mail him now so he\'s aware of the thread.\r\n\r\nIblis: that\'s one possibility.... the other is that he\'s too busy worksmurfing for free for other projects too ;)',3023,'2003-09-04 19:44:01'),(19564,699,'Sir g: well, i now know. Not had anything about it in the mail though, but the postman always has a strange smile, perhaps he steals it...',3023,'2003-09-05 11:44:05'),(19567,700,'I\'d also like to see color-cycling on the little prod-type icons. It has similar effect on one of the banners, and it would rule.',3023,'2003-09-05 13:56:51'),(19572,703,'Yes, it\'s a nice one. It lacks that \'demo music\' feel though - which is definitely a good thing ;) I\'ll have to go through the other tracks there now...',3023,'2003-09-05 16:12:01'),(19573,703,'I think that tune is probably the best you\'ve released in that group so far, but the others are good too. Perhaps a minor criticism, is that the tunes all sound very similar. Although it\'s pretty hard to judge on these shitty pc speakers :) Perhaps a different balance in the mix between tracks could help there (eg. a double bass playing in some tracks to add more low-frequency could work with some, perhaps some instrument playing a melody higher up on others). Forgive me if it\'s already there and I just can\'t hear it :)\r\n\r\nI think you could have some commercial success there too if you find the right song. Good luck :)',3023,'2003-09-05 16:44:46'),(19574,703,'hmmm, winamp has started playing songs in random order even though shuffle is turned off. Just heard \'holy palmers\' - that was what I meant by different balance in the mix :) A bit more variation like that. ',3023,'2003-09-05 17:02:48'),(19678,692,'What rules is understanding the world with agelss maturity, but approaching life with the curiosity and naivette of a child.',3023,'2003-09-09 12:04:52'),(19682,708,'Shane has impants??! Urgh! And who the hell wants to watch men painted green and wearing foam turtle-shells lamely pretending they are ninjas? You\'ll be watching big fat men wearing tight pants covering themselves in vegetable oil and playing pretend-wrestling next...',3023,'2003-09-09 12:38:29'),(19689,692,'iblis: I\'ll have to try those... but I\'m still convinced that they won\'t compare to the great and mighty english beers :) What kind of beer are they though? Cause you should be warned that the piss-coloured, fizzy, watery european lager-type beers will always come second to proper english beers, which are rich golden-brown coloured, tasty, and smooth as cream :)\r\n\r\n(don\'t be offended btw, I love lagers too, what I drink depends on my mood + the weather :)\r\n\r\nOh yes, and I just wanted to say that english lager really is like piss, and only american beer is worse than that :)',3023,'2003-09-09 14:04:39'),(19690,692,'Oh yes, and german \'smoked beer\' does not even reach the poor level of \'ok\'. Who the hell drinks that stuff???',3023,'2003-09-09 15:07:54'),(19712,711,'Plek won the lottery, and now no longer has to pay others to do his work in secret :)',3023,'2003-09-09 18:02:32'),(19799,712,'lithis: \'greeks make the best kebabs\' is a myth, and it\'s totally wrong. Pakistanis make the best kebabs. Have you never tried chicken tikka + salad with tons of lemon juice and chilli, all wrapped in a naan bread? If not, go and buy one now.\r\n\r\nAs to 9-11, I thought the sequel was being released this time :)',3023,'2003-09-10 11:01:06'),(19804,692,'hey that shit sounds good, where\'s prana? Btw, some irish beer is black and almost needs a spoon, think halfway between guiness and treacle :)\r\n\r\nYes, if you see smoked beer, don\'t bother to try it, just drop a cigarrette in your beer.',3023,'2003-09-10 12:41:49'),(19811,712,'Yep. Well put wade. Now we just need 200million americans to understand that their government makes propaganda too, and the world will be a safer place.',3023,'2003-09-10 14:54:31'),(19814,692,'Ahhh praha. Went there last year... yes, the beer is good there, staropramen is one of my favourites... And having beer brought to your table by the bar maid rules :)\r\n\r\nI was with my wife though, so didn\'t get a chance to try a proper pub-crawl, but I tried a fair few still. And it still doesn\'t come close to proper english beer :) Imagine some of the good czech beers with better flavour and so smooth it just slides down your throat...',3023,'2003-09-10 15:32:53'),(19817,692,'Damn, I wish it did that to me. Beer and sex combined and multiplied!',3023,'2003-09-10 17:10:28'),(19850,713,'Warez sucks. It takes money from the programmers who make stuff, no question there.\r\n\r\nBut on the other hand, it has it\'s good side too. How many great musicians started off with a copied tracker for e.g.? And how many times have you needed a tool of some sort just once? Is it worth paying €100 for something you\'ll use for 5 minutes?\r\n\r\nPersonally, I think if you can afford it, you use it, and it\'s good software, you should definitely pay for it. Paying for some badly made pile of shit (not mentioning microsoft here btw :) is generally a bad idea, it just encourages more of the same. And copying some stuff (high-end 3d stuff is a good example) to learn it is fine IMO too, as it allows many people to learn some skills + get a job, at which point the company would (hopefully :) buy them a license for it... this is actually good business for these companies (and some of them know this + now provide free but slightly handicapped versions)\r\n\r\nJust some of my thoughts...',3023,'2003-09-11 12:34:23'),(19902,692,'I bought some similar stuff to that once in ikea, and it was pretty good. Some i\'m guessing that must be much better than the shit ikea imports from sweden :)\r\n\r\nRemember the \'good ole days\' of swapping warez on floppy through the post? How about we set up a beer swapping ring ;)',3023,'2003-09-12 11:51:41'),(19908,715,'Personally, I go for the fourth option: a demo which is not \'arty\' and doesn\'t show what the system can do either :) (ok, so I haven\'t made a demo yet. But when I do, it will probably be a 4th option \'fun\' prod, or it will go somewhere towards the \'art\' direction.\r\n\r\nPegasus: art is something that you feel (unless you are thinking of the \'drawing a pretty picture\' type of art), trying to define it is as pointless as trying to define soul, god, and other such things. It\'s different for each person, and if you do get a definition it will be either argued about forever, or so vague that it\'s worthless anyway.',3023,'2003-09-12 13:29:39'),(19912,715,'Running a demo on a gameboy, while it\'s inserted in a cow would class as that kind of art too, and it would get more media attention than pegasus\'s idea. And that kind of publicity can be used to make money, proving that you can make a living from demos. And of course, making a living from demos would be the real artistic statement of the whole excercise, and the gameboy in the cow would just be \"modern ignorant art\".',3023,'2003-09-12 13:56:44'),(19915,715,'That\'s porn not art. You need a cow for it to be art. Perhaps if I dressed as a cow?',3023,'2003-09-12 14:08:59'),(19920,715,'Spending more time discussing art than making it is probably a bad thing. Look what happens to people spending more time watching porn than having sex.',3023,'2003-09-12 15:01:29'),(19926,715,'Scene is pretty varied nowadays. it can be all the things you mentioned, and much more. It can be art, it can be a technical demonstration of new rendering technique, it can be a scroller and a chip tune...\r\n\r\nIf i had to give a definition of scene nowadays, it would be something like: \'People making non-interactive realtime graphics and sound software to run on some kind of computer to entertain themselves and others\'. Beyond that anything you say will make 50% of sceners agree, 50% angry, and start a flame war.\r\n\r\nPerhaps just tell them it\'s a form of entertainment, like films are (could be art film, could be special-effects blockbuster, could be home movie or even a porno).',3023,'2003-09-12 17:34:33'),(20038,721,'I think it was sad personally. Now sweden is on america\'s list of rogue states, and will be invaded after iran. 18 months, and you\'ll be digging for oil as punishment for being a terrorist sigge.',3023,'2003-09-15 10:45:53'),(20050,721,'I\'d rather live under usa domination than prc domination, having visited china. It seems to be moving towards a nice combination of lack of rights/freedom, and serious greed + commercialism. At least usa has more freedom, if you resist the brainwashing.\r\n\r\nBut yes, china will balance usa more i hope in the future. While europe falls apart because 10 countries want the eu to decide the shape of a banana, and 10 want their own goverment to decide it.',3023,'2003-09-15 11:40:46'),(20056,720,'There was a story in the papers here a while back, about a drug dealer who fed his rabbit on marijuana. Must have been an expensive pet.',3023,'2003-09-15 12:30:19'),(20091,722,'Good question that. Here\'s a list of stuff I don\'t want to read:\r\n\r\n- Demo reviews. It\'s not like I need to read how good/bad it is before I fork out €0 for it :)\r\n\r\n- Bullshit politics/philosophy/religion articles. Good ones are fine, but there\'s nothing worse than reading some shit by a 12 year old about how USA is evil blahblahblah with no decent reasoning to back it up.\r\n\r\n- uncommented sourcecode, hex or binary. Not that it\'s common in diskmags...\r\n\r\n- party reports that are 75% about a boring bus trip, and say next to nothing about the actual party.\r\n\r\n- articles by amiga zealots about how much amiga rules. Or by any other kind of zealots :)\r\n\r\nOk, some stuff I do like to see in disk mags too would be helpful I suppose:\r\n\r\n- A windowed mode, plus no-sound option\r\n\r\n- good party reports\r\n\r\n- Articles about anything at all, so long as they are either informative, funny, make a point (and make it well), or are at least interesting to read.\r\n\r\n- tutorials (not just coding too, tutorials for music, 3d, graphics, or even stuff like demo paja are great)\r\n\r\n- demo reviews made by the authors, with info on why they did a thing, or what something means, or how it was made, or whatever. That\'s always interesting to read.\r\n\r\n- interviews, but make them worth reading. Nothing worse than reading an interview with somebody interesting, only to read \'whats your favourite colour then?\'\r\n\r\n- obituaries. Not just for sceners who died, but groups too, preferably with statements from the founding/key members stating that the group really is dead :)',3023,'2003-09-15 17:04:46'),(20096,715,'Guess I\'ll throw my €0.02 in then...\r\n\r\nI don\'t agree with wade\'s view of art at all... i think this was probably the way art was viewed before photography was around. Now, I think that creating a picture with great skill + technique is more of a craft than true art. Really, what\'s the difference between making a basket from reeds with great skill and technique and making such a picture? In both cases, you\'re effectively copying an established thing, and not really putting anything else into it.\r\n\r\nArt on the other hand, is the process of giving a meaning or an emotion to such a thing, creating an object or an image that gives you something that would not otherwise be there...\r\n\r\nI don\'t think that is in anyway a criticism of the work of wade, and those like him, I think craftmanship has as much value as artistry, although personally I perhaps prefer art slightly more than craft. i know plenty of people who think the opposite, probably they are a majority. My wife couldn\'t understand why I bought a print of a van Gogh, cause she thought it looked like a child\'s crayon picture :)\r\n\r\nAlso, I think a lot of people who make \'craft\' instead of \'art\' actually make art and don\'t realise it. Choice of colour, light and shadow, textures all give an impression, and often give a picture an emotional content even if it wasn\'t intended (or perhaps it was added subconsciously). Facial expression and posture also has a big impact. I think wade falls into this category :)\r\n\r\nThe best artists often also have great technique too, which is why art such as the sistine chapel has such significance for so many people.\r\n\r\nOh yes, and while 90% of modern art (damien hirst, pollock etc) is bullshit, theres 10% that is actually good. Sometimes I see one with a box of matches placed on a table or whatever, and see what it means without having the artist tell me :) It\'s just a shame that\'s so rare.',3023,'2003-09-15 18:10:59'),(20152,715,'Reed: I\'ve always thought of music as a type of art, just that your canvas is empty air and you fill it with patterns of sound rather than paint. The tools you shape that sound with don\'t particularly matter, just the end result is important.\r\n\r\nBut again, if you consider it more as \'crafting the sound\' then the way the music is made, and the skill of the musician are just as important.\r\n\r\nAnd pop can be art just as much as anything else can, although I think that it reaches that kind of level much less often because it\'s usually made commercially, with the intention of making something quick and superficially good so it sells fast. It\'s not always the case of course, ever heard of the beatles or the rolling stones or the 100\'s of similar \'classic\' groups? :)',3023,'2003-09-16 10:36:02'),(20159,722,'I\'d like to second read\'s comments. I think actually, with hugi/pain/etc already running and struggling a bit for articles, a different approach is needed. \r\n\r\nSo instead of relying on contributions, how about getting some editors, then pestering groups etc to get more of a journalistic style article? That would probably be more interesting anyway, and would answer many of the big questions we want the answers to (why did group x announce their death, then release this demo is a common one recently ;)\r\n\r\nAlso, a summary of discussions such as ones here at pouet, or on irc or wherever would be useful now and then (just avoid the \'my little pony\', \'opengl suxx\' and \'I\'m too stupid to use google, find this for me\' discussions ;)',3023,'2003-09-16 11:39:10'),(20160,721,'Prices will go up and down anyway. I think when the currency changes, stuff will go up (sure, the shoes maybe should cost €37.80, but stuff is always rounded to €39.95 anyway :). But I think that will just mean that the price won\'t go up again for a few years, so it will balance out.\r\n\r\nHere in the UK we have no euro, and most shop prices are actually going down slightly because there\'s more competition recently. But house prices are going up fast, I think an average house is somewhere around €200,000 now. And if we joined the euro today, interest rates would drop, mortgages would get cheaper, and the house prices would rise much more, so young people could no longer afford to buy a house at all...\r\n\r\nSo, perhaps there are many more reasons for and against the euro. Personally, i think we should have it here, but not now, perhaps in 3-5 years.',3023,'2003-09-16 11:48:41'),(20169,725,'A strange thought just occured to me. Way back in the early 90s in the amiga times, the magazines used to have demos sometimes on the coverdisks, and there were sometimes reviews of demos inside. There were adverts for pd companies advertising demos too (I wonder if team 17 are still doing that ;) At copy parties people often had some demos too, and I\'d say most amiga owners knew at least what demos were back then.\r\n\r\nNow, most people have never heard of demos, or at best remember them from amiga days... So it got me thinking, is the scene actually growing with the popularity of computers, or is it staying about the same? Are there more groups now or less? More parties? Sceners?\r\n\r\nMy guess is this: There are always some kids more geeky and more into computers... I guess this type of kid has typically owned a computer since at least early 90\'s. And they are the ones typically getting into the scene...\r\n\r\nI don\'t think there are any more of these people appearing now than back then, the pc market has been driven more by people wanting a wordprocessor, internet, or a new toy for their kids. So probably similar numbers of people discovering the scene as back then...\r\n\r\nSo the main growth of the scene (if there is any) would be from people not leaving the scene, and new generations coming in. What does anyone think?',3023,'2003-09-16 14:09:45'),(20170,715,'I have just one comment to that: 14,000 bobs :)\r\n\r\nMore seriously, I think code quality is pretty hard to judge, even for coders. There are some examples, where the effects are impressive and it runs fast and stable on slower machines, and you just have to respect the coder for that. on the other hand, there are examples that look amazing, but are pretty simple to actually do, and the coder gets praise for something average.\r\n\r\nAbout generated demos, i think the quality of them depends greatly on the skill of the coder, not just in coding terms but in artistic/graphics/music skills too. Most of these demos are more \'art\' style, due to the nature of them. I think the end result is probably 75% due to the original design of the code, and 25% luck. It\'s usually pretty clear when it\'s the design of the code ($ comes to mind - they usually manage to make such stuff work), but sometimes I think you can put a pile of shit together randomly, and it still seems to work.',3023,'2003-09-16 14:19:18'),(20224,728,'Well, it was my idea so I guess I should sign up. Not too sure how much time i\'ll have, as I tend to be pretty busy + have recently signed up for another project which will surely eat up many hours, but I\'m sure I can bang out a few articles.\r\n\r\nI\'ll mail you later, as our lan is totally down and I\'m having to use the net on a shitty laptop + modem combination :(',3023,'2003-09-17 13:41:16'),(20227,725,'dalezy: I didn\'t know they advertised with demos, or can\'t remember, but I sure do remember ordering demos from them :) And about competition between the groups, perhaps we\'ll soon see some sceners/groups \'going pro\', getting sponsorship from nvidia/ati, and holding \'pro\' competitions with media coverage.\r\n\r\nAnyway, why the hell was scene so well known back in the early 90\'s compared to now??? Was it just that only geeks had computers then, and the environment was right for scene popularity, and now the geeks are buried beneath the millions of kids playing quake + people using pcs as typewriters?',3023,'2003-09-17 13:48:19'),(20228,715,'Wade: have you considered that if you tried to put more \'art\' into your pictures, you would probably end up with much better works, and wouldn\'t lose anything?\r\n\r\nEven if you failed to add any artistic content at all, you would still have a great picture showing just the same amount of skill + technique.\r\n\r\nAnd about random art: if it really is random, if it does work as art i think it\'s down to pure luck, but most of this stuff that IS good tends to look random, but actually has a well thought-out design + structure to it (like the $ stuff). Some of that stuff takes just as much imagination + skill as any painting does, it just doesn\'t look like it at a glance :)',3023,'2003-09-17 14:02:08'),(20242,729,'Yes, hallucinogenic compounds enable lens-flares in real life. Perhaps all game characters eat tons of mushrooms? Would certainly explain the strange story in many games, but how come the main character never wears tie-dye???',3023,'2003-09-17 15:52:39'),(20245,729,'Hmmm, very strange. I don\'t recall ever seing a lens flare in a mario game, and mario lives in the mushroom kingdom itself. ',3023,'2003-09-17 16:34:31'),(20247,729,'Yes ico is a real classic game. But it has realistic lens flares and glows, not stupid red + green rings :) It\'s a general lack of drugs (or at least something more mellow)\r\n\r\nThat\'s also why the character has a stick instead of a gun that would be too heavy to carry in real life. Take all the acid away from the characters in unreal tornament, and you\'ll just have some people wandering around in a field, muttering to themselves, and waving their shoes at each other.',3023,'2003-09-17 17:11:22'),(20281,729,'It\'s still there cause the first photoshop tutorial, \'Make yourself look cool\', involves taking a photo of yourself wearing sunglasses, and adding a lensflare to the sunglasses. You should read the manual uncle-x ;)',3023,'2003-09-18 10:45:31'),(20284,715,'Gargaj: we were kind of discussing whether people put art into their demos, not discussing particular demos in an artistic context :)\r\n\r\nPersonally, I think if the author tries to express a certain thing, they need to either make it pretty clear in the production, or not explain it at all. If you thought the song about south american amputees was about losing a girlfriend then the band plain failed to make it clear what they were on about, and explaining it afterwards is obviously going to piss people off. If they don\'t explain it, fine, people will come to their own conclusions. And I think discussing those conclusions is fine too, hearing what others felt about it can give you more insight, and you don\'t have to take their meaning to be the correct one if they aren\'t the author :)\r\n\r\nAlso, discussing this sort of stuff is as much fun as making stuff for me (others too i suspect), and it\'s pretty hard to spend the time I take writing some bullshit here making a demo when I\'m sat in an office at work ;)\r\n\r\nWade: sounds like you were trying too hard ;) I think the best way of expressing anything is to draw people (which you do anyway), and use posture and eye position (posture tells you about what the person is feeling, eg. shoulders can tell you if they feel great or drepressed, and which way the eyes point tells you what they are thinking about). Colour is of course very important too. Style is much less important, unless you want to go for some kind of picasso-style modern art thing.',3023,'2003-09-18 11:09:47'),(20291,725,'i\'m surprised nobody still makes 8088 code + cga demos now. How come 8bit only rules on commodore/spectrum etc???',3023,'2003-09-18 11:40:42'),(20297,723,'Better also include the lightwave cow and that dinosaur one (from either lightwave or imagine, not sure which). Also the various textures of earth (I\'ll be surprised if anyone ripped \'earth.3ds\' ;)',3023,'2003-09-18 13:45:08'),(20303,730,'I think most groups share their name with something, either because it\'s a common name, or cause the name means something (like haujobb), or cause the group liked the band or at least it\'s name. \r\n\r\nMy handle came about that way, there was a song called \'phuture sonics\' which got shortened to psonic, then an e got added for some reason... I think it was something like somebody misspelled it on irc, and somebody else said it meant \'piss on ice\', and somehow it stuck.\r\n\r\nAnd strange too, my friend goes under the handle \'phreax\' :)',3023,'2003-09-18 14:30:50'),(20305,723,'rainmaker: I thought that was a moose in Kromiset Sienet! Have only seen the great remix though, is anyone doing a win32 port/video?',3023,'2003-09-18 14:34:43'),(20310,715,'wade: You\'re skilled enough, with a bit more content I think you\'re artwork could go much further. I think a lot of people can\'t work purely from imagination (I can\'t do it, cause I change my mind about what I\'m drawing faster than I can draw :) A lot of artists work from other pictures or photos if they can\'t get models, I think the key is to look for photos with people in the right position for what you want, cut the photos up + stick a few together where necessary, to give a rough idea of what you want from the final pic.\r\n\r\nThen you can sketch it in rough, and change it to get more feeling (as I said, small changes in posture and eye positioning (eye position tells the most I think, there\'s a discription somewhere or what direction means what, I\'ll have a look for it)).',3023,'2003-09-18 15:14:18'),(20364,731,'Perhaps a \'newbies guide to the scene\' would be nice. it would need the usual \'What is a demo\', a list of the main web sites, and a short list of recommended demos of different styles, with requirements for each.',3023,'2003-09-19 11:46:52'),(20368,731,'Tomaes: No.\r\n\r\nActually, that was pretty much what i was thinking though :) It might be an idea to put it in a less technical style though, I would probably have given up reading before the actual introduction begins. If you put the \'meta\' section at the bottom, keep a link to it at the top, and maybe add a few screenshots of some demos, it would be pretty much perfect then :) It would be well worth getting links to it put somewhere near the top of this site + others too for newbies.',3023,'2003-09-19 12:53:30'),(20375,730,'visualice: thanks, I always wondered what that sample actually said :) ',3023,'2003-09-19 14:24:44'),(20381,731,'gargaj: next time clear your throat with a \'hhrrrmph\' or something so people know you want to say something :)',3023,'2003-09-19 15:02:46'),(20383,730,'An eric schwartz movie or an arnie movie??? I sure as hell don\'t remember that half-squirrel half-woman thing fighting terrorists...',3023,'2003-09-19 15:05:12'),(20391,715,'Completely subjective :) I like the $ stuff personally. Somebody else you can put in from of an untuned tv and tell them it\'s an art piece and they love it :) And some will hate anything more that a still picture of a horse in a gold frame.',3023,'2003-09-19 17:02:54'),(20392,715,'Actually, I think there\'s a big difference in attitude to art in different countries, and I think that extends to demos too. I find 95%+ of british art to be boring but skillful stuff (pictures of fields, portraits, pictures of dogs, stuff that looks nice and doesn\'t offend anyone, or some crap modern art - try to name a famous british artist that didn\'t paint fields every time, /rant), but some european art I find great. So perhaps this \'technique + skill vs. emotion + meaning\' thing depends a bit on what country + culture you have?\r\n\r\nLook at demos too... how many times have you heard about dutch style demos (or the famous dcs :) and russian goa demos, and how many times have you heard about \'great french style\' in some comments? So perhaps the same thing is happening there too.',3023,'2003-09-19 17:15:29'),(20445,733,'Will there be a nectarine version too? Anyway, it\'s a pretty good idea, the previous one was nice, just needed more tunes :)',3023,'2003-09-22 10:41:39'),(20448,733,'A \'best tunes\' selection would definitely be a good thing. Bypass-only releases was nice, but a good selection of quality demo tunes would be great. ',3023,'2003-09-22 12:06:45'),(20451,732,'I\'m with pete. Naming a demo group after a piece of plastic which has the great function of getting covered in shit is not a good way to go.\r\n\r\nStill, good luck with the group, and good luck finding that cooler.',3023,'2003-09-22 17:00:57'),(20471,735,'I keep a selection on there for those times when I have a computer + nothing much to do :) Heres a rundown:\r\n\r\n256b: Lattice, Sucubus, Tube\r\n4k: Just mojodreams at the moment\r\nIntro: The Product, Candytron, Poem to a horse, Heaven7, Kurwacube, Eilostar, Project Genesis\r\nDemo: Heart shaped box, 32 degrees in the shade, B10, De profundis, The popular demo, Chimera, Liquid wenn, Kosmiset avaruus sienet, variform\r\nMusic disks (always nice to have :): Whispers, Brullwurfel, Twisted chipster (my own version with tons of extra tracks :), Odd\'s Robots.\r\n\r\nJust to make sure I\'m covered for any situation :) I think to take proper advantage of these usb disks, you need stuff that runs in software, some art-style demos + coder demos + pop demos (in case you want to show people what demos are) and some good music disks.\r\n\r\nIt\'s also a good idea to format it as ntfs and enable compression, then you can leave the demos unzipped for easy access :)',3023,'2003-09-23 11:14:27'),(20473,732,'Well, at least we know he isn\'t a cartoon :)\r\n\r\nAnd hey, what\'s wrong with 3d musicians? There are people writing cool stuff in 5.1 nowadays :) Check out http://home.att.ne.jp/omega/ubartmar/moni.html for a dts mix of one of the great Ubartmar.com\'s tunes :)\r\n\r\nAlthough to be honest, i find 3d effects more pleasant from plain stereo. DTS music gives me a headache.',3023,'2003-09-23 11:19:37'),(20475,681,'mconstant: is that rythmism event anything to do with ubar tmar\'s rythmism??',3023,'2003-09-23 11:38:19'),(20478,644,'When all the great groups of old abandon their quests, and the orgas of the main parties succumb to the dark forces and leave the parties in ruin, a time of great darkness will fall upon the scene. \r\n\r\nBut the legends of old will be a burning light in the souls of the true sceners, and a great struggle will begin to restore the scene to it\'s rightful glory, and many brave coder-heroes will step forth in battle. The way will be difficult, and many will fall before their demo is completed. \r\n\r\nBut after many years of pain and strife, the forces of evil will be destroyed, and the decay and emptiness will be cast aside to make way for the true leaders of the new age.',3023,'2003-09-23 12:12:28'),(20481,644,'Gargaj: I\'ll distrub you one last time:\r\n\r\nGo get some food + drink, lock your door, unplug your modem + phone, and finish that engine. SAVE THE SCENE!',3023,'2003-09-23 12:34:26'),(20483,681,'Well, Ubar tmar is japanese. Perhaps that\'s your friend then :)',3023,'2003-09-23 12:35:10'),(20484,732,'Nope.',3023,'2003-09-23 12:35:50'),(20488,681,'??? Totally lost you there... fill me in :)',3023,'2003-09-23 12:48:21'),(20490,732,'Ubar tmar is one of my favourite artists for the last few years. And yeah, he certainly has mad skills :) There is a link on his main page (www.ubartmar.com) where you can download his magic ep, that one is seriously way out, but amazingly cool too.\r\n\r\nAlso check out the True album (the tracks are called rythmism 1-7), and if you can find it anywhere, check out Makrometasomacosmos. That is the most crazy album I\'ve ever heard, it\'s based on star-cage rythm (where the rythm repeats every few thousand years or so), and there is 89 tracks on the cd, each track is either 34 or 55 seconds long...',3023,'2003-09-23 12:53:11'),(20491,644,'I agree completely. I think the only thing that would kill the scene would be world war 3, and no electricity for a very long time.',3023,'2003-09-23 12:55:24'),(20493,644,'We\'d certainly see better quality in the wild compos. No more shitty videos :) Who will be first to make a MANUAL typewriter demo? ;)',3023,'2003-09-23 13:16:26'),(20495,644,'Better order extra chairs then :)',3023,'2003-09-23 13:28:00'),(20501,732,'There is plenty of 3d stuff in 2channel, but I was refering to DTS encoded tracks, 5.1 channel. You download as wav file, burn to cd, play it in dvd player...',3023,'2003-09-23 23:38:21'),(20525,644,'Weyland: did he die of an overdose? Hey, Michael Jackson was Shot Dead :)\r\n\r\nOldschool sample quote overdose always brings back the memories :)',3023,'2003-09-24 10:27:48'),(20526,736,'Digital illusions? Team 17?\r\n\r\nGood luck with the event anyway! And good luck getting that party organised too. What could be a nice idea, is to make a cd with some demos on (or use demoshow or whatever), add an advert for the event mentioning the party (including that there will be compos with prizes). Burn a shit load of cds and distribute them around the IT/arts/media areas. That\'s a sure way of getting some interest from the right areas I think.',3023,'2003-09-24 10:38:45'),(20528,732,'I have some standard 5.1 music dvds too, as well as the dts autio cds. But I still think stereo is nicer to listen to plain stereo. The 3d effect you get seems more natural I think, although to get the best effect you need decent equipment, the speakers must be placed just right, and you need to sit dead centre between the two. Here are some good tracks that come to mind for 3d audio from standard cds:\r\n\r\nHallucinogen\'s \'Twisted\' album (track 3 starts with voices spinning in a circle round the room!)\r\nThe Plaiedians \'Merope\'\r\nUbar Tmar\'s \'Magic EP\' (you can download from [url=http://home.att.ne.jp/omega/ubartmar/new2.html]here[/url] (click on the picture, though the link seems to be down at the moment). This actually sounds like 5.1 in places, and there\'s a crazy bit at the end that sounds like something going up and down inside your head. Wierd stuff :)\r\n',3023,'2003-09-24 10:49:15'),(20529,732,'Sorry, correct url is [url]http://home.att.ne.jp/omega/ubartmar/Tele006.html[/url]',3023,'2003-09-24 10:50:02'),(20533,735,'I\'ve had one for a while, they\'re damned useful. Just plug it in and it\'s there as an extra disk straight away. The only problem with them is if you need to use it on 9x machines - you need drivers. Seems the price is going up though - I bought one a few months back for ~€30, now it\'s €40-50 for similar one.',3023,'2003-09-24 11:56:24'),(20538,735,'20gb mp3 players are boy\'s toys. Real men have a fat stereo in the house, another in the car, and when else do you need some music?',3023,'2003-09-24 13:28:07'),(20540,735,'Wannabe real men talk about having a big dick, real men don\'t give a shit cause they know they can satisfy a woman :P',3023,'2003-09-24 13:59:44'),(20544,715,'I\'ll thumb that up, and add that a technical effect can give emotions in other ways too of course :)',3023,'2003-09-24 14:41:02'),(20547,733,'No C64 section???\r\n\r\nApart from that, it would be nice. Will the player save to disk in a cache? (would be nice to be able to find the mp3 you just listened to straight away, and it would cut your bandwidth down a bit too)\r\n\r\nBut year, the charts is a good idea. Could have a weekly/monthly vote too, would be more work, but it would be nice :)',3023,'2003-09-24 15:00:14'),(20551,644,'Nope. That one drew a complete blank....\r\n\r\nHow about \'Just close your eyes, forget your name. Forget the world, forget the people.\' That was a real classic, anyone have an mp3???',3023,'2003-09-24 15:12:08'),(20556,715,'Well, I only half agree with what zone said. Probably because I live somewhere halfway between narative and abstract.\r\n\r\nI\'d say that explaination was good, but a bit simple, like black and white. Take a look at van Gogh\'s pictures - most of them are technically a bit crap. Some look like they were done by a fairly talented 7-year old with crayons. But what he can\'t \'narrate\' very well with his simple style, he gets across extremely well with colours, composition, even just the shape of his brush strokes. So it\'s superficially a narrative style, but the expression is kind of abstract... \r\n\r\nPersonally I like discussing these things because I hope I can make people who see things one way or the other to look from the other side. I think there are few things worse than taking an attitude that narrative rules, abstract sucks (or vice versa) because you are enjoying only half of what\'s out there. You could be enjoying the full 100%, and you deny yourself that just by your attitude. Opening your mind a little can give you many unexpected surprises :) Remember all those amiga zealots a few years back dissing pc (or atari) without ever really experiencing it? And the PC people saying the amiga was a pile of outdated shit, and not worth looking at... How much did they miss out on?',3023,'2003-09-24 16:35:01'),(20558,548,'Personally I find opengl worse than directx - I get more compatability issues, bugs etc with it.\r\n\r\nBut having said that, all microsoft software seriously sucks. I have to work with it all day, and I find any excuse possible to use stuff from other companies or open source instead. We\'ve already replaced all our microsoft servers except for one due to their unreliability, lack of security, lack of flexibility etc. The remaining one is a web server, which we can\'t replace cause some software needs it. It get\'s hacked every few months.\r\n\r\nSo despite directx giving me less problems (except for the update hassle already mentioned!) I\'m with zone, keep demopaja opengl!',3023,'2003-09-24 16:45:27'),(20562,644,'\'Dots, that make up a long, dark tunnel\'. That tune was pretty revolutionary back then, called 31 seconds. Was probably the first drum+bass tune if I remember right. I always wondered if it was talking about demo-style dot tunnels, but I couldn\'t find one \'with a very bright light at the end\'. Anyone know?\r\n\r\n\r\nMot: Everything I had from those days was on tape, which was of course recorded over :) Only cds I have now are a few shit commercial ones I picked up free from somewhere a few years back, so yeah I\'m interested :) I\'ll email.',3023,'2003-09-24 17:27:24'),(20607,738,'In my case, a few different things put me off scene for while in the past. There was a time when prods were getting bigger, and my phone bill was going up because of that, so I cut down. Also, other interests (eg. playing some games too much and forgetting about scene :) Real life too of course. But not drugs at least :) There are few things better than watching demos after taking drugs ;)',3023,'2003-09-25 10:26:39'),(20609,736,'Thom: cds are cheap if you shop around. They cost around £0.30 (US$0.50) here in the shops, but if you buy 50 or 100 at a computer market, you can get them for about half that. US$25 for 100 cds is not bad, you just need the time to copy them :) You could probably do it in batches of 20 and hand them out as they\'re done, you\'d get longer exposure too that way.\r\n\r\nDemo show is definately a good start, although it\'s getting a bit dated now perhaps. The files on scene.org are dated may last year, and theres been some good demos since then :) Perhaps you can get hold of the creator, see if a more recent version is available, or if you can modify the script? Also, that comes on 2 cds, which could be a problem. But if you do 100 cds, you could do 50 of each, let people know there are two different cds, and people who are interested enough will come back for the 2nd disk.\r\n\r\nAutoIt is definately a good way to script the demo playing machine btw. I used to use that at work for various stuff. Let me know if you need any help getting it working.',3023,'2003-09-25 10:57:34'),(20610,737,'I\'m waiting for a paniq remix of the fr-08 loader :) Not that it could be improved much.',3023,'2003-09-25 11:01:45'),(20611,644,'Weyland, that\'s the one, valley of the shadows. But i\'m pretty sure that the version I had says \'dots that make up this long dark tunnel\'. I\'ll have to grab an mp3 from somewhere and re-listen :)',3023,'2003-09-25 11:10:02'),(20614,644,'The 31 seconds bit year, definately nasa sample or similar, but the long dark tunnel bit was in a childs voice if I remember right. I\'ll have a look on the web, see if I can see anything.',3023,'2003-09-25 11:44:32'),(20615,644,'You win :)\r\n\r\n\"It also samples a documentary from the BBC (British television channel) with a trippy sounding ‘I was in a long dark tunnel’ and later on in the tune ‘with a very bright light at the end’.\"\r\n\r\nWell, that was pretty disappointing. I always thought it was dots :) Perhaps there was a demo with a remix or something? I remember it pretty clearly, and the way it sounded doesn\'t fit in with \'I was in\' at the beginning, it was more like \'Dots! That make up a...\' Perhaps I just imagined it though.',3023,'2003-09-25 11:52:43'),(20617,736,'I agree, showing such old stuff at an outreach event will turn a lot of people off. 7000 phong polys don\'t mean much to most people, and they don\'t look impressive either compared to the stuff people are used to. I would maybe nice to have a side-show with some stuff about the history of the scene, and you could show it at the party of course.',3023,'2003-09-25 13:11:39'),(20621,736,'I\'m not convinced people will want to see it anyway, and I doubt most of them will give a shit if it was running on a 386, if they even know enough to see how powerful a 386 is.\r\n\r\nI think fairly recent demos which look good, and show off a lot of different styles would make more sense for an outreach event. I think it shouldn\'t look TOO geeky or people will be put off. ',3023,'2003-09-25 13:33:26'),(20622,738,'Yes, not specifically 3d-flyby demos, but I\'m sure I stopped watching demos at one point cause I spent loads of time and money downloading demos, and they were pretty much all shit. Shouldn\'t be such a problem nowadays as there are sites like this and you can see what others think of it before you waste your precious time :) Unless poeple are still going to scene.org and downloading random demos ;)',3023,'2003-09-25 13:36:11'),(20625,736,'I think that kind of view is missing the point a bit. People who would be into scene do not always find out about the scene, a lot never hear anything about it and don\'t stumble into it by chance. In past years perhaps they did, as most had an amiga and demos were passed round with the games. Most of the kids now have no clue at all. I think the scene could be much bigger than it is now.\r\n\r\nAnd all the shit about the scene \'going mainstream\' is wrong too. A lot of publicity will get the scene noticed sure, but it won\'t get demos onto mtv unless people start making comercial-quality demos. And really, if you want a music video then video editing tools + a 3d package are going to do a lot more work than a team of crack coders, and it costs a lot less too :) The mainstream won\'t be interested in demos, because they aren\'t interested in the fact that it\'s realtime, and it looks worse than the videos on mtv.\r\n\r\nSo these outreach events are (hopefullly) going to bring some fresh talent into the scene, which so far as i can see is only a good thing. And I can\'t see scene being anything other than underground for a long long time.',3023,'2003-09-25 14:04:54'),(20628,736,'Lets face it, it won\'t be left in the sun too long while it still stinks, someone will come along and bury it :)\r\n\r\nSeriously, look at hacking, how much media attention does that get?? There\'s even films glamourising it. And does that make it less underground? No. People are probably attracted into it by the media coverage, but once they find they have to learn the insides of the tcp stack, most leave it well alone. Same applies to the scene, although more will stay if they\'re into graphics or music.',3023,'2003-09-25 14:30:14'),(20630,736,'Tomaes: I mentioned the demos being passed round with the games to make the point that people who had computers usually knew what demos were, and had usually seen some. Most of the kiddies now don\'t, at least from my experience.\r\n\r\nIf the german online game mags have some stuff about demos, I think that\'s a step back personally. The magazines in the shops used to have demos on the cover, places to order demos from advertising, and demo reviews each month. Theres always a bit of interest like this now and then, with some stuff about cracktros, or some particularly impressive demo gets some attention.\r\n\r\nWhat\'s NBC Giga? TV station? I\'ve heard of NBC (it\'s an american new channel or something?) Are they still airing demos each week? Not heard about that.\r\n\r\nAnd yeah, outreach events will only be good if they work, I guess that\'s down to the organisers. But I\'ll be amazed if any can pursuade the majority that writing computer programs that do nothing but show pretty pictures with some music is cool :)',3023,'2003-09-25 14:40:05'),(20631,736,'Hmm, looks like i\'m constantly one post behind :)\r\n\r\nHackers often ARE dangerous online criminals, at least the serious ones :) Then theres the big majority \'script kiddies\' who are nothing more than annoying vandals most of the time. Of course there are also the groups of \'good\' hackers that find + warn about security problems etc.\r\n\r\nThe fact that there are hackers that use their skills to commit crimes, stealing confidential data, money, causing lot\'s of damage etc. of course gets a lot of bad press, the media aren\'t often interested in presenting the whole picture, they show what will sell the most copies.\r\n\r\nI think demo scene is far enough removed now that we don\'t need to worry that much about this sort of thing, although we\'ll always get that \'cracker\' brand I guess :)',3023,'2003-09-25 14:46:45'),(20635,736,'\"Reload faster. :)\" - wrong again :P I need to type faster ;)\r\n\r\nSomehow I read the word \'game\' into your bit about the portals. Perhaps it\'s a step forwards then :) Perhaps this is actally a good thing though, if it suggests the scene has moved from cracking into making art. Hard to tell without reading it.\r\n\r\nPerhaps I\'ll write an article on media relations, would be a good idea to get people more knowledgable about that.',3023,'2003-09-25 15:36:18'),(20760,720,'Drinking lots of whisky is bad. Strange thing is, you have to drink a lot of bottles before you learn that :)\r\n\r\nHere are my tips for successful alcohol abuse (from many years hard research :) Beer is best if you\'re drinking a lot. Never drink too much red wine - it gives killer hangovers. Spirits are alright if you mix them with something, keeps your liver looking sharp :) Also, drink 0.5 litres of water before you sleep, that kills off most hangovers. If you do get one, eat a banana or two.',3023,'2003-09-29 16:59:59'),(20792,744,'You can add me to that list too. I guess a lot of people who knew the scene back in the amiga days are still around now, and if they were just 10 back then they\'ll be at least 20 now, so they\'re quite likely to be married.\r\n\r\nAs to the scene \'getting old\', I\'d say the scene is still young, as is the computer in general. When hardware performance reaches it\'s limit, and demos have pushed the possibilities to the limit, the scene will start to get old (much as the c64 scene is perhaps getting old - few new effects, things that really impress you get rarer, but still good demos are released). Of course the average age of sceners will be getting older - people usually join fairly young, but many stay in the scene pushing that age up. I think that\'s a good thing really, as it will bring some more mature demos to our screens :)',3023,'2003-09-30 10:33:59'),(20795,744,'I was thinking \'mature\' as in \'more serious themes done in a well thought out way\' or something like that, not \'adult content\' iblis :) That kind of stuff is indeed mostly imature.',3023,'2003-09-30 11:19:00'),(20804,734,'That needs some serious respect :) I just hope he\'s using them as a big cluster to create some kind of super-demo!',3023,'2003-09-30 12:29:10'),(20807,744,'Maturefurking is certainly more enjoyable that teenfurking :) Actually, their demos may be mature from code/graphics/music point of view, but not quite what I was thinking. I\'ll have a look through see what I can see.\r\n\r\nPerhaps haujobb: liquid wenn would be a start, although I think it needs a few watches to see the point enough.\r\n\r\nKolor: die profundis goes a fair way in the right direction too.\r\n\r\nFearmoths: little things is kind of getting there.\r\n\r\nMfx: ultimatum to poland also.\r\n\r\nThere are probably others I can\'t think of, and there are loads that make a small start but miss the target by a long distance (eg. heaven7). I don\'t think any of them are that far down the path to \'demo maturity\' but I\'ve noticed that they seem to get closer each year.',3023,'2003-09-30 12:47:07'),(20818,744,'rio: what have catholics got to do with marriage? So far as i know, catholics have the same ideas about marriage as anyone else, except if you\'re gay (in which case you should become a priest, and all your needs will be looked after by the choir boys)\r\n\r\nRasputina: there\'s 2 lessons there I think: 1. Never marry a bitch, 2. continue going to parties with your wife.',3023,'2003-09-30 14:53:59'),(20819,742,'lets face it, if your engine doesn\'t have \'extreme\' in it\'s name, it sucks, and the marketing people are gonna drop it.',3023,'2003-09-30 14:56:49'),(20827,744,'10 years living with a bitch, and all the stress of a divorce at the end of it. That\'s quite some punishment...\r\n\r\nAre there any sceners married to other sceners btw? Perhaps as there are so few femisceners there are some married gay scener couples? Would surely be funny to see a demo by two husbands :)',3023,'2003-09-30 16:36:54'),(20829,744,'Sim: if she\'s the right woman for you, then you want her with you at the party. If not, perhaps she\'s a bitch and you made a big mistake ;)\r\n\r\nAs to being on the computer all the time, yeah that won\'t work unless she\'s some kind of computer freak too and you chat to each other via irc :) Then again, you need some time on your own, and you need your own interests too, so you usually end up with some compromise, which is usually \'do all the chores, spend time together, if theres some time left go on the computer\'.\r\n\r\nInteresting to hear about \'Antichrist and the Sorceress\' (I think that\'s the funniest name for a couple I\'ve heard ;)',3023,'2003-09-30 17:13:23'),(20832,744,'sim: good luck :)\r\n\r\nOptimus: quit typing with that fake germanz accent, it sucks :P',3023,'2003-09-30 17:24:01'),(20855,734,'I need a \'64 if you still have too many :)',3023,'2003-10-01 10:53:04'),(20860,744,'Zone: hey, are you married to my wife??? ;-) Sounds exactly like her. Not taken her to a party though, I don\'t think it\'s a good idea. She has 0% interest in demos, and can\'t understand why I like them at all. Then again, she thought ikea sold art until recently so maybe theres hope :)',3023,'2003-10-01 16:45:51'),(20863,744,'Iblis: and you expect us to beleive that??? Fishermen tell more believable stories than that one. We\'re not all fools in here you know ;)',3023,'2003-10-01 17:00:56'),(20902,720,'I used to get drunk a lot when I was younger. But recently, I calmed down a lot :) Actually, I think alcohol/drugs are fine if you take small amounts. Like alcohol, drinking tons is bad for your health, you often wake up with strange injuries, and do some stuff thats really embarrasing. Then, as punishment, you get the hangover too... And you can have just as much fun as that getting just fairly drunk, and not have any bad effects.\r\n\r\nSame with weed, smoking a lot every day gives you mental problems when you\'re older, plus big risk of cancer... smoking it less often gives you a bigger high plus i think you appreciate it more.\r\n\r\nPsycadelics - yes, definately a mind-expanding experience, especially if you do it in the right circumstances. Again though, mental problems if you take a lot. I knew a guy ages ago, who was doing a lot of acid and also smoking weed, he had some kind of breakdown and had to stay in hospital for a while. After that, his IQ went down a LOT, and he was really docile.',3023,'2003-10-02 10:41:34'),(20903,735,'a $10 whore? :P',3023,'2003-10-02 10:44:55'),(20908,747,'Is that the cheap supermarket thing? If it is, then it sells some cheap stuff, that\'s about all I know. Useful huh?',3023,'2003-10-02 13:09:04'),(20911,720,'No, drinking tips are what you really need but ignore when you\'re teenage, and know but don\'t need when you\'re older.',3023,'2003-10-02 13:51:24'),(20914,735,'We need somebody living near optimus to sort out the collection + payment arangements. I\'ll start with a binary €10 donation to the optimus whore-fund account.',3023,'2003-10-02 14:15:24'),(20921,747,'Surely a prod type of \'Pub\' would be better, with platforms country, bar, club, and train station.\r\n\r\nPut my thumb up for the Hatton Arms. Decent beer, old-style country pub atmosphere and a barmaid called frosty.',3023,'2003-10-02 15:33:39'),(20922,747,'Not the old \'Swedish milk comes from the farmers wife, German milk comes from the brothels of Berlin\' argument again please.',3023,'2003-10-02 15:35:21'),(20926,720,'drinking = consuming vast quantities of alcoholic drinks\r\ntips = small bits of advise to help you get the best possible experience\r\n',3023,'2003-10-02 15:58:32'),(20928,720,'Just a bottle of water (i\'m at work). My advice though... pour the whole bottle into a pan, and boil it. Inhale the steam.\r\n\r\nNot sure if it\'ll work or not, but at least you\'ll have tried it before you die.',3023,'2003-10-02 16:20:34'),(20932,747,'Perhaps the fuss is cause it\'s the first foreign chain in sweden? There was a lot of stuff here years back when aldi opened the first stores. Lidl has been around for quite a while, with no fuss at all (first time I saw it, i didn;t know what it was). ',3023,'2003-10-02 16:39:46'),(20934,720,'My desk is hidden from everyone else, and I have fast pc + 2 tfts + 10mb internet link, does that answer it :)',3023,'2003-10-02 16:43:56'),(20936,720,'I think the following are requirements for a scener\'s job:\r\nHidden desk\r\nFast PC, decent graphics card, speakers, big monitor\r\nFast internet connection\r\nBoss should preferably be either another scener or a sucker. Mine seems to think I need some kind of uber-pc to work on (actually I just need more memory, but he\'s ordering a dual-xeon workstation at around €5000!!! wtf??)\r\nAirconditioning in summer (this i miss badly)\r\nHeating in winter (here, the heating is left on in the summer!)\r\nSomebody downloading films, music and software all day and sharing the folder :)',3023,'2003-10-02 17:25:10'),(20961,748,' ',3023,'2003-10-03 10:31:17'),(20963,747,'A strage thing with aldi in the UK, the staff are paid about £9 (~€15) per hour, similar staff in other supermarkets get about half that. But they have no computer system at all, and they are expected to remember the price of every item in the store! Crazy shit.',3023,'2003-10-03 10:36:30'),(20964,748,'Yes, back at my hidden desk. 30 minutes late cause my boss is on holdiay ;) And if you were looking close, I didn\'t write in this topic.',3023,'2003-10-03 10:37:29'),(20966,720,'Gargaj: I\'m not complaining about that, no way :) Well, ok, I should be allowed to choose the gfx card, I can garantee it\'ll be a pile of shit. I\'m just amazed that he thinks I need such a powerful machine, when I\'ve stated that my machine is fast enough now, and just needs more ram in it! As another example, he\'s recently bought me a brand new server, despite me saying that the current server runs perfectly and just needs an extra disk or two. Crazy.\r\n\r\nPersonally, I think working from home sucks a lot. It\'s great if you do it a few days a week, but not all the time. You miss being with all the others in the office, you\'re no longer part of a team... and apart from that, it\'s really hard to stop your office invading the rest of your house, it\'s hard to keep discipline, and it\'s hard to stop working and be with your family when you should do if you have a tight deadline.',3023,'2003-10-03 10:51:43'),(20969,748,'Apologies accepted. Holidays next week huh? Lucky git :) I\'m on holiday for a few days after next week, but only for revision, which is hardly relaxing or enjoyable. But i have a proper holiday for a few days later this month :)\r\n\r\nDo not write anything below this post.',3023,'2003-10-03 11:20:24'),(20971,748,'There\'s always one. Sigh. ;)',3023,'2003-10-03 11:25:33'),(20973,748,'Scene is about breaking the rules ;)\r\n\r\nAnyway, happy papercutting. Sorry, paper counting ;)',3023,'2003-10-03 11:36:46'),(20978,748,'No. Damn! Yes, i wrote \'No. Damn! Yes, i wrote \'No. Damn! Yes, i wrote \'No. Damn! Yes, i wrote \'No. Damn! Yes, i wrote \'\r\n\r\nHmmm... better cut it there or I\'ll be here all day.',3023,'2003-10-03 13:30:26'),(20982,749,'What will iit have to justify us spending money on it? And hows it going to be better than others (demopaja + smode for eg.) that are already available, and are free?',3023,'2003-10-03 14:07:58'),(20987,748,'Yes, using something that is totally useless makes no sense. We must abuse it.',3023,'2003-10-03 15:41:57'),(20989,748,'I\'d like to add that i really have nothing to add to this useless topic, and that due to the useless nature of the topic, my post is also useless and adds nothing at all to the discussion.',3023,'2003-10-03 16:07:52'),(20991,748,'Arrrghhh!! I still have an hour of work to get through. But I\'ll have an extra hour in bed on monday :P',3023,'2003-10-03 16:24:27'),(20993,720,'Yeah, I used to like discussing hardware stuff many years back. No idea why now though :) Ubercomputers are nice to have for playing demos, but not worth the money I think. At home, I use P120 w/ 20mb.\r\n\r\nBut I\'d really like a c64 again :) Plus an amiga too. And maybe some others like cpc that i never owned before.',3023,'2003-10-03 16:37:16'),(20995,748,'The longest useless post yet! Perhaps this topic can be reserved for blogtimus ;)',3023,'2003-10-03 16:56:02'),(20999,748,'Lot of viruses recently saying it\'s an urgent update from microsoft etc. And if someone with your email address got it and installed it, it\'ll email you nice and regular till you install it :) Viruses are often nice like that. We had a member of staff here who had one, she had received a mail from a friend with a medical report attached... Turned out her friend\'s dad had died in greece, and the doctors had emailed the medical report about how he died to her. The virus then emailed it on to all her friends... how nice!',3023,'2003-10-03 17:32:52'),(21075,751,'kusma: a real man\'s machine doesn\'t have such wimpy shit like \'copy con\'. I actually did my first gfx on c64 in hex. It sucked big time :)\r\n\r\nPersonally, I think a combination of photoshop and paintshop pro does well, photoshop for the speed + power tools for getting the basics, paint shop for the pixelling part. But then my gfx sucks, plus the last time I did any was when photoshop 5 was the latest.',3023,'2003-10-06 10:48:04'),(21076,748,'This thread has inspired me to code a 1337 intro. It\'s gonna break some serious records:\r\nHighest ever polycount: 1 billion unlit, black polygons on a black background. That\'s 3gb of data.\r\nBest yet multitexturing: 128 textures on a single polygon, all textures at 1x1 resolution, black. That\'s an amazing 128b of textures!\r\nIncredible realtime lighting: 256 realtime lights, all set to 0x000000\r\n1 trillion point particles, all in the centre of the screen, not moving.\r\nSound in 5.1 surround, over 25 minutes of full silence, if you wrote that to a wav it would be more than 5 gb.',3023,'2003-10-06 11:07:53'),(21085,748,'Optimus: I\'m talking pure black screens, perhaps with an dope-style effects brag-label. And record-breaking low volume on the sound. I may also add a real-time 64,000 0 colour bobs scene.',3023,'2003-10-06 16:53:12'),(21144,753,'branca: if you think the groups are all copying each other and putting out all the same lame shit, all you need to do is put something new out and you\'ll be rich and famous.\r\n\r\nAnd hey, what euro rock demos? not seen one of them for quite some time. And there are too few techno demos now imo. And too many autechre etc. clones.\r\n\r\nActually, I thought from the topic title this would be something more interesting than just another \'I like this specific style, and haven\'t bothered to download any demos like it. Go and make me some and post it to me cause i\'m lazy\' post. Perhaps the scene does need some direction, at the moment all groups are doing their own thing. If there was some cooperation to do some kind of huge project, or some shared goal, that could be good for the scene. Of course nobody would be forced to join, so the critics would be happy. Or perhaps if there were some fixed goal for compos (most abstract art demo, most techno demo, most realistic flyby maybe :)\r\n\r\nOk, those are pretty bad ideas, but at the moment, the scene is being pushed by outside forces, perhaps it should have it\'s own direction in some way.',3023,'2003-10-09 11:59:44'),(21145,747,'I thought shanes joke was pretty funny for once. Reminds me of some people I knew in my life :)',3023,'2003-10-09 12:08:24'),(21146,748,'Ods: If you download a recent version of acdsee, it has some good resize options. One is to resize with \'spline\' method, works pretty good for gif files.\r\n\r\nHmmm.... \'useless\' in simple english. Tough one. Ok... here\'s a first draft:\r\n\r\nThere is a button: O\r\nPress the button.\r\nNothing happens.\r\nButton: O is useless.\r\n(c) 2003 psonice translator (TM)',3023,'2003-10-09 12:16:03'),(21149,753,'Indeed, sir, we are indeed all homos. Homo sapiens. Some are homo sexual homo sapiens too. But not I sir, for I am a red-blooded man with a full appetite for the female form.\r\n\r\nTmr: maybe they\'ll listen if somebody has the right idea. Can\'t see that part happening though :) Actually, theres a simple way of pushing the scene in the right direction, and nobody needs to listen. Do a great demo in a new style, and every bugger\'ll copy.',3023,'2003-10-09 12:33:25'),(21151,748,'I quite liked that one too. Was it done with maya?',3023,'2003-10-09 12:42:08'),(21158,748,'Ods: the translator is not available to buy, but can be hired on an hourly basis. The current rate is €30/hour, and includes free \'Bad Diagrams [\\o/]\' (TM). I\'ll also offer to do a hires version of tomcat\'s logo, for €50. Tomcat will probably want royalties too. ;)',3023,'2003-10-09 14:42:15'),(21159,753,'I can see a lot of future replies to plek saying \'another vision does not seem to exist in your shut the fuck up \'.',3023,'2003-10-09 14:43:58'),(21162,753,'Let\'s face it, even a topic which said \'only post here if you are agreeing to kiss a lepers ass\' would still end up with 50+ posts. ',3023,'2003-10-09 14:50:08'),(21166,748,'Bad Diagrams [\\\\o/] (TM) (crippled beta - thanks pouet) is part of psonice translator (TM). It gives extra (bad) pictures [{] in the translation. Such as button: O balls: OlO hockey stick: j Ice hockey stick: _/ Stick: _ and hat: ^\r\n\r\nIt\'s bad, so it\'s free with the translation, cause nobody would pay for it.',3023,'2003-10-09 15:25:04'),(21168,748,'Ok. Cash or credit card? ;)',3023,'2003-10-09 15:33:01'),(21170,753,'It\'s amazing too how many of us like starting threads about this matter ;)\r\n\r\nSpeaking of which, how long will it be before we have some scene artists old and wise enough to be really good? I think visualice is on the right path, maybe in 10 years. Any others?',3023,'2003-10-09 15:43:55'),(21175,753,'Wtf? People post some innocent remarks about other\'s lack of intelligence, or arrogance, or whatever, and you just come in here and start laughing at people? Stfu! You don\'t need to show us your extreme arrogance by assuming that others insult each other and you don\'t, while at the same time laughing at us. Pure hypocrasy. ;)',3023,'2003-10-09 16:19:12'),(21179,753,'that\'ll get optimus laughing again.',3023,'2003-10-09 16:44:17'),(21181,753,'i must admit, I laughed all the way through that one too. Damned funny post :P',3023,'2003-10-09 16:55:38'),(21183,754,'I remember demos being called demos in the early amiga days. But magazines with disks also had game demos too. From what i remember, the cracktros were first called intros, and when people first released standalone demos, they called it a \'demonstration\' which was of course shortened to demo pretty fast. That was c64 days. But whether c64 magazines had cover tapes with game demos too then I can\'t remember.',3023,'2003-10-09 17:12:21'),(21186,755,'I thought they released spot after heaven7. Can\'t remember anything since though.\r\n\r\nAnd dos sound... I\'m sure I had the dos version before the win version, and had no sound, but perhaps it needed real dos, or my sound card wasn\'t set up? Not sure',3023,'2003-10-09 17:42:23'),(21189,754,'The first demos were really cracktros, as I said. They were called \'intros\' cause they were the cracker\'s introduction to the game...\r\n\r\nLater demos (stand-alone intros) appeared, and later compos started happening, and I think the difference came about because there were compos for general demos, with the demo taking maybe a whole disk (or more), and intros, which like cracktros had to take only a small space on the disk (40kb i think for the amiga intros, 4 blocks is it?)',3023,'2003-10-09 17:46:37'),(21190,755,'Yeah, nothing since then at all... And their site says \'robsons homepage, under construction\'. It\'s not looking good. Perhaps they decided to go out on top?\r\n\r\nAs a side note, orange released mr black in 97, nonstop ibiza experience in 2000. So I\'m hoping for a new release this year :)',3023,'2003-10-09 17:50:56'),(21192,754,'Tomaes: link to your faq required I think :)',3023,'2003-10-09 17:57:22'),(21195,754,'Pete: it\'s a chinese dish. it\'s aim is to be an introduction to the main course, and must be cooked entirely in one pan.',3023,'2003-10-09 18:01:24'),(21198,754,'Optytro: a cracktro consiting of a small chiptune, small logo, a starfield, and a sinus scroller. Often takes 2-3 full disks.',3023,'2003-10-09 18:03:16'),(21237,756,'Now that was comedy. Big thanks to both of you for bringing a smile and a laugh to my first 15 minutes at work, with branca\'s trademark poor quality insults (perhaps from a book purchased at lidl?) and havoc\'s simple but effective replies.\r\n\r\nBranca: I\'m familiar with a lot of the artists you mentioned there, and I\'ve seen a lot of demos + intros with similar style in the last few years. So how are you suggesting we should give the scene some more direction?\r\n\r\nPersonally, I\'d like to see something more innovative such as some ubar-tmar style star-cage rythm, imagine the possibilities for an intro, and think of the crazy syncro you could achieve...',3023,'2003-10-10 10:30:20'),(21238,755,'heaven7 + christian propaganda? What? it goes on about children dying to young to choose beleifs etc, something I think the christian churches pretend never happens, along with the other stuff they don\'t like such as child abuse, aids, and teenage pregnancy. I\'d say it was the opposite if anything...',3023,'2003-10-10 10:34:16'),(21239,754,'Hey I remember that issue :) I went out and bought last ninja after that. I still love that loading tune now :) (final that is) Has there ever been a demo with a remix?',3023,'2003-10-10 10:37:37'),(21241,757,'A man walks into a bar, with a giraffe. He orders 2 beers, and drinks one while the giraffe drinks the other. Then, the giraffe falls over and passes out on the floor.\r\nThe barman says \'Hey! You can\'t leave that lyin\' there!\'\r\nAnd the man replies \'It\'s not a lion, it\'s a giraffe\'.',3023,'2003-10-10 10:58:45'),(21251,756,'I\'m only in half agreement with you there Iblis. If the whole point of the scene is to do what you want and there are no rules, then what\'s stopping somebody from saying \'I think the scene should move in this direction\' and what\'s stopping others from joining?\r\n\r\nActually, I think it\'s probably a good idea. If somebody were to suggest say doing demos in high-art style, and many others agree, we\'ll probably see some incredible stuff in a new style, pushing the limits again but in a new direction. And all the people who think it\'s a shitty idea, or dislike the style, can, as you said, do what the fuck they want :) Pushing the scene in a new direction doesn\'t mean the whole scene will go there, it\'ll just make the scope of the scene wider (and it\'s been getting wider since it started if you look back).\r\n\r\nI just wish people would quit fucking complaining about things not moving the way they want it too and actually do something about it though. I have some ideas for where i\'d like to see demos going too, but i don\'t sit hear saying \'demos are fucking original, go and make some like this for me\', I\'ll wait till i\'m ready to act on them and do it.\r\n\r\nBtw, who is this cool-sounding lady? I\'ll have to check out some sounds from her :)',3023,'2003-10-10 13:45:18'),(21254,757,'A 12 year old boy walks into a brothel, dragging a dead dog on a lead. He walks up to the counter, puts €50 down, and says \'I want one of your whores for half an hour.\'\r\nThe woman says \'I think your a bit young...\'\r\nThe boy puts another 50 down, and says \'A whore. For half an hour.\'\r\nThe woman looks at the cash, and agrees, but the boy puts another 50 down, and says \'one with active herpes.\'\r\nThe woman says \'What???\'\r\nThe boy puts another 50 down, \'Active herpes.\'\r\nThe woman looks at the cash, and agrees, and 30 minutes later, the boy comes back down the stairs, still dragging the dead dog. The woman says \'I\'m really curious, why did you want a whore with active herpes?\'\r\nAnd the boy says \'Well, my parents are going out tonight, and I\'ll be shagging the baby sitter. At midnight, my parents will get back, and my dad will give the babysitter a lift home, and he\'ll shag her in the back of the car. And when he get\'s home, he\'ll shag my mum. Then, in the morning, my dad will go to work, and the milkman will deliver the milk, and shag my mum. And he\'s the bastard that ran my dog over with his truck!\'',3023,'2003-10-10 14:15:21'),(21255,757,'Another one :)\r\nTheres a captain in the french foreign legion, and he moves to a new place, it\'s in a fort in the middle of the desert in africa. After a week there, he asks one of his men: \'what do you do when you need a woman here, there are no women!?\'\r\nAnd the man replies \'Oh, it\'s no problem. We borrow the camel.\'\r\nThe captain says \'well, I see, I think I can manage without.\'\r\n6 weeks later, the captain is really desparate, and says to the man \'Bring me that camel!\'\r\nAn hour later, the captain walks out of his room, with the camel, with a big smile. He says to the man \'Well, that wasn\'t as bad as I though really.\'\r\nThe man says \'Well, I wouldn\'t know sir.\'\r\n\'What do you mean you wouldn\'t know?\'\r\n\'Well sir, we just use the camel to ride to the nearest town, and find a woman.\'',3023,'2003-10-10 14:21:04'),(21257,756,'Iblis: anywhere I can hear some samples of that online? Her original stuff or whatever remix. I love hearing some kind of original stuff like that. Like the star-cage rythms, perhaps people will think that stuff is normal in 40-50 years :)',3023,'2003-10-10 14:55:57'),(21261,756,'Iblis: i found her name already from bighead\'s post. Strange though, I first found somebody with totally different name that google thought invented techno, also a woman, but from denmark... Not found any tunes yet though. I\'ll look again. Cheers!',3023,'2003-10-10 15:39:15'),(21263,755,'I got the impression it was about religion not making much sense personally. btw, most religions have a heaven :)\r\n\r\nI\'m more interested in religious engineering though (creation and manipulation of religions). When you start looking into that, it gets pretty hard to believe in any religions except bhuddism (which i don\'t beleive in either :)',3023,'2003-10-10 16:32:04'),(21443,748,'Useless stuff should be left to die in the sun. Survival of the fittest thread i think.',3023,'2003-10-16 11:19:11'),(21448,755,'Damn, missed a huge interesting debate ;-( Cursed exams!\r\n\r\nWell, here\'s my take on the whole religion thing (going back to my earlier bit on religious engineering some too :)\r\n\r\nLong ago, people first began to understand the environment a bit, and began asking the \'big\' questions like where we came from, where the world is from etc. Perhaps Mr. Caveman was making a cage to keep a pig or a chicken one day, and saw the significance: what if somebody higher up the chain made this land as a cage for me? I guess something like that is how the first idea of god(s) came about anyway. And of course, people would want to know more: how made the land? how? why? And gods would be invented that reflect the world around them (just look at some old religions, and where the religions came from...)\r\n\r\nlater, people would understand a bit more, and think that the old gods did not make so much sense perhaps. The people would look for some other religion to explain things. And people in power would see this and look for religions to import that suited their own agenda, and perhaps they would change things here and there too, such as suggesting that the people should be faithful to god, and they should do that by supporting the church (like the catholics suggesting confession, and that the pope is the mouthpiece of god etc).\r\n\r\nThat\'s religious engineering, it\'s been going on with the christian church since the start (which is why the bible was re-written so many times when it didn\'t suit the politics), it\'s going on now, and it\'s probably been going on since people first thought of god. I guess that\'s why so many religions have the same characters (often in different roles, like jesus), and I guess if you folllowed it back further and further you would see the religions getting the same treatment all the time.\r\n\r\nIt\'s interesting to see how things are done when you look into it. Common methods are mixing 2 religions to get a suitable mixture (look into voodooism, you find some old african gods, and jesus and mary :), altering the history (like the altering of the bible - perhaps jesus was not such a nice man, but a very good speaker, and built up some following - future generations can be told a few parts truth (which can be backed up with history), some exagerated truth to make it sound better, and all the bad parts left out... if this happens several times over a few hundred years, it\'s easy to go from minor cult leader to son of god). Some other common ones: inserting legends (telling the people a prophet will come to lead them from slavery - a good way to keep the slaves under control, and a good way to fame and fortune if you want to become the prophet too), performing miracles (some money and a good magician can go a long way if the audience is ignorant), mysticism (like others have said, there are many ways to give visions, or extreme emotions, or signs, and if that\'s planned and done in the right circumstances in the right time+place, it\'s easy to pursuade somebody that it has a particular meaning without them knowing they were pursuaded. Many cults use such methods today. Eg. small doses of hallucinogens can give you a feeling that something important is happening, but you\'re not sure what, and it also reduces your ability to see what\'s really happening.\r\n\r\nI was suggesting that buddism could be excluded from things, not cause it\'s free from religious engineers, but because it\'s not based so much on history which can be proved false by science/archaeology etc.\r\n\r\nI think that if you look at things this way, the only place for religion is creation - the idea that god made the universe, and created it to test us or whatever. But i think that is just putting off the question, because while it answers the whole \'where did we come from and why are we here\' thing, it still leaves you with \'where did god come from, who made god, and why?\'\r\n\r\nSo, my beliefs: all of the religions are false. Perhaps there is a god, if so, it\'s nothing more than some kind of intelligence way beyond our own. Like the pig in it\'s cage, it doesn\'t imply the human is god. So, perhaps there is some kind of god. maybe not. Maybe there is a heaven, maybe not.',3023,'2003-10-16 13:12:03'),(21453,748,'Did anyone mention \'scene is dead\'? No topic is truly useless without \'scene is dead\'.',3023,'2003-10-16 14:28:08'),(21454,748,'More useless stuff :) Epic just released a [url=http://udn.epicgames.com/pub/Powered/UnrealEngine2Runtime22261903/]free demo making tool[/url] with unreal-engine technology. I just can\'t wait for the first unreal-replayer demos :) Bring back flyby :)',3023,'2003-10-16 14:47:22'),(21511,755,'Phred: just read bibles from different countries, different types of christianity, or compare a very old bible to a very new one, there are a lot of differences. I think a lot of them are probably due to translation: it\'s almost impossible to translate such a work without showing your own bias and beleifs, as many of the original writings are hard to translate exactly and are a little vague, so the translators give their own impression of what it means. Look at the arguments about gay priests at the moment, some say the bible forbids gays, others say it doesn\'t. If the bible was translated now you would get two different versions of those parts, to suit the people doing it. Take into account that the original writers would have done the same, and would certainly have been telling their side of the story, and you already get some way from the original facts.\r\n\r\nI can\'t give you a lot of examples of this stuff, as i haven\'t studied many old manuscripts and compared them :) But I\'ve read a lot of stuff about this over the years. For one thing, the bible has been \'censored\' a lot - the original texts had much more sex and violence. You named another change yourself of course :) There are quite a few books about the original bible vs. the current ones you can read.\r\n\r\nBut my argument wasn\'t specifically about the bible of course, but about the manipulation of all the religions over time.\r\n\r\nAlso btw, i was not suggesting my version of the jesus story is true :) Just giving an example of how such things work. Take a look at how many saints have been made recently, and see how many of the \'miracles\' they are said to have performed you really beleive are true.',3023,'2003-10-17 11:28:02'),(21512,755,'Phred: hmm, just read the last line of your post, somehow missed it on the first read. What i\'d say to that is this:\r\n\r\nEven if the bible has been changed a lot over time, the main values of the religion won\'t have changed much (ok, it\'s possible the original message was to be gay, violent and drunk, but it\'s not likely is it :) The story of jesus and all the others has probably been heavily exagerated over time, but do you beleive in the religion for it\'s values and it\'s approach to life or cause you like the stories? So nothing much to worry about there.\r\n\r\nAfter that, you only have one problem really, and that\'s if the whole religion idea was invented by man, and there is no god. Well, that\'s not really such a problem either, because if you live a good christian lifestyle, you\'ll probably have a good + fullfilling life (ok, so you\'ll waste a lot of time praying or sitting in a cold church ;) If there is a god, then you\'re covered anyway. I think the argument that religion x is the true religion, follow religion y and you go to hell makes no sense, why would any god set up such a situation where you\'re born say a muslim, live a good life, do many good deads, perhaps never even meet a christian, then you go to hell for not being baptised?',3023,'2003-10-17 11:42:43'),(21514,761,'I\'m surprised nobody mentioned demopaja yet. Get hold of that, stick an mp3 you like into it, make some gfx and have a play. That should give you a good idea of how demos work, some of the technical issues you need to be aware of, and you can have plenty of fun with it too :)\r\n\r\nThen you can get a group going, or join one, and start work on some proper stuff :) (still using demopaja if you want to)',3023,'2003-10-17 12:04:33'),(21517,760,'I\'m nol. 3023 out of 5173. That gives me a 58% suck rating. Well, in theory, I suck less every day :)',3023,'2003-10-17 12:18:11'),(21523,755,'Good old logic eh? Logically, there are too many people on the planet, and some are hungry, so cannibalism is good. Logic can be used to argue a thing either way, it\'s not particularly useful in real life, although it\'s hard to do without if you\'re programming :)\r\n\r\nAnd \'absolute truth\' is a big grey area too :) Usually absolute truth is one side of the real truth, while the other side is another absolute truth. The real truth is often a bad mixture of the two. Check out Akira Kurusawa\'s film \'Rashomon\' for a good example (and a great filmt too :)\r\n\r\nAnd i\'ll say it again, if you are wrong, the bible is a collection of legends and manipulations, christianity is all false, what do you lose? You still have good ethics + morals, good attitude to life + others etc, and if there is a god, the chances are all the other religions are just as false, and you will still get to heaven (or be reborn as a cat perhaps ;)',3023,'2003-10-17 13:18:20'),(21527,760,'This is turning into a meeting of lamers unanonimous. Why don\'t we all just leave the room, and come back with fake names and start again.\r\n',3023,'2003-10-17 13:59:21'),(21529,761,'I surely wasn\'t defining it as the ultimate demomaking tool :)\r\n\r\nI was merely suggesting that for somebody starting in demos, with no coding knowledge, and more into graphics, its great to play around with, and see how design, syncro, and some basic effects work. Surely that\'s gotta be better than learning demo design + syncro while learning c++ ;)',3023,'2003-10-17 14:46:05'),(21531,761,'You learn best by experience, which is what makes it good to mess around in demopaja. And somebody already said to watch a load of demos :) But yeah, music videos too. Also art books, to learn about colour schemes, perhaps composition too. And then even more experimenting.',3023,'2003-10-17 15:01:17'),(21534,760,'No, but i can click on jar to see your (probably) real name.',3023,'2003-10-17 15:08:28'),(21539,760,'hey, 58% please! 3000 sounds bad, you\'ll get me depressed. And i\'ll try to emply that 42% for a while :)',3023,'2003-10-17 15:46:46'),(21540,757,'What would you rather bee, or a wasp?',3023,'2003-10-17 15:56:31'),(21541,757,'Ok, a funny one instead:\r\n\r\nA young woman is pregnant, and she calls her mum on her mobile: \'mum, I think my waters have broke\'\r\n\'Jesus! Where are you ringing from?\'\r\n\'From my fanny to my ankles!\'\r\n\r\nAs a guide for non-native english speakers: ringing sounds the same as wringing, which means very wet',3023,'2003-10-17 15:59:44'),(21543,757,'Reed: if you didn\'t find that funny, you haven\'t been drinking enough beer.\r\n\r\nBtw, did you hear frank bruno was caught with his penis in a packet of ritz biscuits in the mental hospital? He admitted afterwards he was fucking crackers :)',3023,'2003-10-17 16:10:56'),(21549,761,'Sorry, plasma texture generators suck. At least the basic ones. But plasmas are otherwise cool.',3023,'2003-10-17 17:37:33'),(21613,764,'Oldschool games rule :) Especially many old arcade games, c64/amiga games are still enjoyable now. And not just to those old enough to remember them either - I recently lent a \'mame\' cd (arcade emulator with tons of old games) to a friend, and his kids loved it (they\'re around 10, and are used to pc and ps2 games).\r\n\r\nOptimus: doom sucks, get duke nukem 3d :)',3023,'2003-10-20 10:58:46'),(21616,764,'Sim: hail to the king baby :)',3023,'2003-10-20 11:07:07'),(21622,764,'sim: i never get time to play them all :) When i do occasionally get some time for it, it\'s usually ikari warriors or something similar. Or altered beast :)',3023,'2003-10-20 11:28:13'),(21623,764,'Optimus: enjoy it while it lasts. You don\'t have that kind of free time to enjoy for long :) Actually, those times are great. You can sit down and think \'i have a whole day free, what should i do?\' and you don\'t care what anyone else thinks, just do whatever you want, even playing adlib music disks for a whole day :)',3023,'2003-10-20 11:31:55'),(21626,764,'Sim: I used to think i\'d have time one day too :) But then, i realised that there were so many things i\'d have time to do \'one day\', and gave up on most of them :)',3023,'2003-10-20 11:46:07'),(21631,764,'Tube amps, vinyl and concrete speakers. But just try pursuading a woman ;)',3023,'2003-10-20 12:40:58'),(21640,755,'In that case, count me as a doubting atheist with agnostic tendencies ;)',3023,'2003-10-20 13:28:28'),(21646,764,'Most fun game i played when drunk was a golf game on amiga. It\'s seriously great when you actually manage to hit the ball and everyone cheers :)\r\n\r\nI once also played quake 2 after taking lsd. Not a good move :) I found a cupboard in the game, and hid inside cause I was scared of being shot.',3023,'2003-10-20 13:56:58'),(21648,764,'pilot wings on nintendo 64 was my favourite for that. There was an option to fly with wings instead of an engine, with no objective, so you could just float on the wind for ages + admire the graphics :)',3023,'2003-10-20 14:05:31'),(21650,764,'gargaj: looks pretty sweet. Just need a gus for the sound :) you could also add lamasoft games',3023,'2003-10-20 14:13:51'),(21652,764,'Yeah rez is nice :) Even has some music from ubartmar (as half of joujouka). ',3023,'2003-10-20 14:19:38'),(21664,764,'optimus: for rez, the concept is pretty simple. The music starts basic, and builds up each time you finish a stage. When you shoot the enemies, the shots are timed by the game, so the explosion sounds are sync\'d to the music rythm. It\'s playable too :)\r\n\r\nAnd as to the joy of hex, tell the woman how hexy she looks, and tell her you would like to make sweet hex with her. And afterwards, tell her it was the best hex you\'ve ever come across.',3023,'2003-10-20 14:43:35'),(21665,755,'I\'d just like to point out that the original topic title is damn funny when you see the posts. And this thread will probably last longer than pouet ;)',3023,'2003-10-20 14:50:13'),(21668,764,'So who\'s your favourite hex symbol?',3023,'2003-10-20 14:54:29'),(21675,764,'Or a faq that says how the bb code works ;)\r\nPlus an option to specify the url in hex.',3023,'2003-10-20 15:00:47'),(21677,764,'Very 539.',3023,'2003-10-20 15:25:01'),(21679,755,'Phred: there\'s a theory that if the universe is chaotic, and it\'s infinite, then anything is possible, and anything can happen (including the start of the universe leading to the world as we know it). Quite what that means, I don\'t know. Seeing as humans are uncapable of understandy either chaos or infinity (except as abstractions), it doesn\'t mean a great deal.\r\n\r\nBut then, any explanation of how things started and how we got to where we are is either incomplete (eg. the big bang scientifical theorological explanation) or sounds a bit made-up (eg. the \'theres a man who lives in the sky, and knows what you\'re doing at all times, so you\'d better be a good boy or you\'ll burn forever\' religions type). So maybe it\'s true.',3023,'2003-10-20 16:53:07'),(21684,755,'knos: you should read more science fiction ;)',3023,'2003-10-20 17:20:46'),(21716,769,'I remember there being two \'real life\' versions, but this was the better one.\r\n\r\nAnd while the threads open, there was a demo I wanted to know the name of. Problem is, I can\'t remember which one it was now. i think it was probably amiga though. Any suggestions ;)',3023,'2003-10-21 11:20:30'),(21719,755,'iblis: you\'re bang on with that one, but if you need somebody to press the button to get the big bang started, you have another problem. You then need another big bang, to create the place where the hand that pushed the button that started the big bang.\r\n\r\nif you assume that the person pressing the button is infinite, and didn\'t start in some kind of bing-bang or similar, then what\'s wrong with thinking that the big bang was triggered by some earlier event, and the universe has been here forever? Then you don\'t need the omnipotent being to press the button.',3023,'2003-10-21 11:38:47'),(21722,755,'knos: don\'t think you\'re quite right about the observer not being strongly omniscient. I think there are two possibilities:\r\n\r\n1. There is no omniscient observer, therefore the observation does not affect anything\r\n2. The observer is truely omniscient, observing every event, and therefore affecting every event. Therefore, the laws of physics as we know them incorporate the alterations, so we don\'t see them.',3023,'2003-10-21 11:57:14'),(21730,755,'iblis: what\'s the 1400 year old book? Be interesting to read :)\r\n\r\nAbout the earlier event: well, no idea :) The \'laws of physics\' were totally different, so it\'s kind of hard to understand. Perhaps one day some scientists can give us an explanation.\r\n\r\nBtw, there is quite a lot of evidence for the big bang theory, such as the chemical make-up of early stars, the presence of an expanding sphere of radiation at the edge of the universe etc.\r\n\r\nAnd about it being naive to thing that there was a chain of big bangs, or god pushing the button... well, neither make any sense to me really. God pushing a button... well what made god then? And the chain of bangs... well, why? And again, where did it come from? The point is, it\'s well beyond my understanding :) Perhaps beyond anyone, and perhaps it always will be. Religion gives an easy answer, perhaps the right one. Science gives half of a difficult answer, but at least a lot of the theories have some physical evidence. But of course, nobody has managed to disprove god :) And the science route looks to me like it\'ll follow events back forever, and never give a real answer. So I\'ll just continue wondering, learning more of science + religion for now.',3023,'2003-10-21 12:17:29'),(21733,755,'Fire away :)',3023,'2003-10-21 12:27:39'),(21734,770,'I think it would automatically suck. but that\'s because I can\'t imagine somebody getting something good out of vb. I\'m happy to admit i\'m wrong if you can put something good together with it tho :)',3023,'2003-10-21 12:29:47'),(21740,755,'Iblis: interesting that one. Like many others, it can be read in different ways of course. It says \'our proofs are in the horizons\' or similar, so it sounds a lot like people witnessed a supernova or something. Of course, other things could explain it (eg. a major volcanic eruption would make the sky red, and with the clouds could well look like the sky had been torn apart). Actually, I like reading of stuff like this. It\'s thought-provoking however you look at it :)\r\n\r\nThere was a similar thing I saw on tv, where a 500 year old map showed the coast of antartica (the land coast under the ice, which can only be seen from space).',3023,'2003-10-21 13:01:44'),(21748,755,'Well, my thoughts on the 6th civilisation thing...\r\n\r\nLong ago, there were few people, countries were generally small, travel was hard. People knew little about earthquakes, volcanoes, disease... So it was easy for cities or even countries to be destroyed. There was also war, civilisations collapsed etc.\r\n\r\nIf you consider that most of the technologies, ideas etc. came from small parts of the world, how many of them came from places where there was a disaster or war or whatever, and the knowledge was lost, then it makes sense that a lot of stuff has been lost in the ancient past. There are tons of examples, like all the myths of atlantis, sunken cities off the coast of india, what happened ot pompei etc. \r\n\r\nSo it seems that civilisation generally moves forwards, and sometimes takes a big step backwards. Perhaps the 6 previous civilisations are just where we were up to before a backwards step.',3023,'2003-10-21 13:45:45'),(21758,768,'Amiga for me :)\r\n\r\nBut only cause I had an amiga and not an atari. Back in those days I used to think amiga was the best, atari sucked big time. And it was easy to find flaws with the atari (i seem to remember it had single-sided disks or something for eg.) and slag it off. Well, i was 12 or so, forgive me :) ',3023,'2003-10-21 14:17:41'),(21764,755,'Phred: If i remember right, the greeks had a system where slaves did all teh work, and the men sat around doing science or art or planning wars. Well, the slaves weren\'t too happy about that, and neither were their neighbours (it was the athenians if i remember right, while the neighbouring spartans concentrated purely on war, and had laws on compulsory homosexuality). I think they had too many wars and revolts in the end and the system crashed.\r\n\r\nAnd forward/backwards steps... well, there are too many small elements to give an overall judgement. Also, many things depend on your point of view. Eg. moral freedom... we have more freedom now about what we do in our lives (like sex, relationships, taking drugs etc). Is that good or bad?',3023,'2003-10-21 14:34:11'),(21767,755,'optimus: you have to try harder to keep up. I can see this thread being the longest ever ;)',3023,'2003-10-21 14:44:00'),(21769,770,'Do it in vb, claim you did it in asm. Probably nobody will bother to check.',3023,'2003-10-21 16:09:42'),(21775,771,'Well, it was either an unusual quiet period for the scene, or the pouet database got corrupted, and no backups were made for a couple of months.',3023,'2003-10-21 16:28:39'),(21783,770,'I can\'t see the point either. But i can see why somebody else could see the point. \r\n\r\nPerhaps if you only knew basic, and wanted to make a demo urgently. Or perhaps you could see it as a challenge... do a good demo in basic.',3023,'2003-10-21 17:11:46'),(21822,772,'Can you code?',3023,'2003-10-22 12:19:25'),(21824,772,'There are two ways to learn coding: the bottom up approach (first write binary, move on to hex, then asm, c, eventually you end up with brain damage and code vb) or top down (start with basic, get the concepts, then move to c, then asm. Most stop at asm. Never even heard of anyone making it as far as binary).',3023,'2003-10-22 12:46:10'),(21830,772,'Hey, i said binary not hex, that\'s cheating ;)\r\n\r\nI took a strange route, basic -> hex -> pascal -> perl -> smalltalk -> java\r\n\r\nAnd the only one i could really understand enough to code well in was hex. Maybe I\'ll relearn it one day, until then, just count me as a useless coder ;)',3023,'2003-10-22 15:05:45'),(21833,755,'God is a crash helmet ;)\r\n\r\nBtw, whats \'humpelling a wall\'?',3023,'2003-10-22 15:49:18'),(21837,772,'That\'s also exactly how i did my first gfx on c64. I only tried it once tho, so i guess i\'m not a true masochist :)',3023,'2003-10-22 16:37:25'),(21885,768,'sammi: supersprint was also on c64 :)',3023,'2003-10-23 10:34:48'),(21886,755,'Phred: could be right about the relationships + downfall of civilisations, I can think of many like that (the ancient greeks with their golden years went that way).\r\n\r\nAnd it\'s been on my mind for a while that usa is showing signs of decay, just look at the music + films etc. they produce now compared to 10,20,30 years ago.. you can see a decline in standards there for sure. And at the same time, casual sex has become more common, it\'s normal to use sex for advertising, they\'re even moving to gay priests. And i won\'t even mention us policies in the last few years :) There\'s a definite trend there.',3023,'2003-10-23 10:46:06'),(21889,755,'Iblis: people 1400 years ago could certainly have seen the kind of supernova the hubble sees now. We need the hubble to see it now cause the explosions are far away... a local one would be very visible without a telescope. I remember reading something about an ancient historical account of one, can\'t remember how long ago it was tho, and i don\'t think they were talking of the Koran.',3023,'2003-10-23 11:04:36'),(21890,770,'Either that or a nice new database section for qbasic tutorials?',3023,'2003-10-23 11:05:35'),(21894,755,'Crop circles are a local passtime in the uk :) I think some people spend ages thinking of good patterns, and researching the best way to do it.\r\n\r\nThere was a program about some people who made them on tv a while back, I think they used a really heavy piece of wood, and a person at each end to pull it in a circle, to get the smooth flattening.\r\n\r\nIblis: i\'ll have a look. But i wasn\'t suggesting that the supernova would be THAT close :) But a reasonable close one would be bright enough to make the sky very bright at night for a while, who knows what other effects it would have?',3023,'2003-10-23 12:01:00'),(21898,755,'Iblis: Here\'s a page about a supernnovae in 1250 (not recorded in the records at the time, but it was very close to our solar system:\r\nhttp://www.chron.com/content/interactive/space/astronomy/news/1998/ds/981111.html\r\n\r\nThere was also one around 250bc, recorded by the chinese as a very bright star that slowly faded. There was also one in 1987 (the first to be seen since telescopes were invented), which could be seen without a telescope. That was in another galaxy, so a fairly local one would be very visible.',3023,'2003-10-23 12:57:00'),(21902,755,'iblis: perhaps that was a more distant one :) Also, you would need to take into account the position in the sky of the supernova (if it was far south in the sky, it would look more red, same as the sun does when it sets). I read of another seen in baghdad later, that was described as being visible at midday, and having a yellow colour, signifying war, but that was less than 1400 years ago.',3023,'2003-10-23 13:08:15'),(21905,755,'iblis: i see that, i\'m just saying that there can always be other explanations for any strange events, look at crop circles ;) Of course, it\'s rarely as simple as crop circles, and sometimes the strangest explainations are the tru ones.',3023,'2003-10-23 13:27:15'),(21906,755,'I tried to learn some cantonese a while back.. that\'s hard. The written language is mandarin, spoken is cantonese, they have different grammar. And there are 9 different ways of saying each word, each with a different meaning, so lee and leé and lée are all different words.',3023,'2003-10-23 13:30:01'),(21913,755,'iblis: i have a cantonese wife :) ',3023,'2003-10-23 14:09:53'),(21917,755,'Iblis: i\'ve chosen the famous 3rd way: let her speak english.',3023,'2003-10-23 14:39:01'),(21918,764,'midiclub: probably cause the games were a bit easier to make back then :) c64 games could be made by one person in a bedroom...\r\n\r\nBut i think the classic games that are around now are way more enjoyable, cause of the amount + quality of the content that can go into them. If only there were more of them :)',3023,'2003-10-23 14:50:28'),(21926,755,'iblis: she already speaks english, which is definitely a good thing if you live and work in england :)\r\n\r\nI really should learn cantonese though, so i can talk to her parents more.',3023,'2003-10-23 17:17:52'),(21955,755,'iblis: don\'t worry about the long posts. If people are dumb enough to read something they don\'t like for so long, that\'s their problem ;) And it\'s not like a bit of text is likely to kill the server :)\r\n\r\nI must say, i thought the \'twin events\' bit you posted was a pretty standard example of religious manipulation. How many Kedar\'s are there in the world? Theres a place in saudi with that name, fine, where else are there places called kedar? or people called kedar? There are tons of examples of slightly vague \'prophecies\' being used to back up somebody\'s version of a particular event like that.\r\n\r\nAnd I don\'t think violdence is the only way forwards either, i think that\'s very often a backwards step. Although i also think that violence is inevitable between people, because violence is an important part of evolution / genetic selection in nature, and we haven\'t had any natural enemies (except maybe disease) for a long time. ',3023,'2003-10-24 11:04:15'),(21957,755,'hiroshi: how old are you?',3023,'2003-10-24 11:51:28'),(21959,755,'iblis: year i see your point, but \'sons of kedar\' can be taken in other ways too. If kedar was a common name in different parts of the world (a quick search says it is now at least) then how many sons of kedar were there? Also, you said the vision was in greece, and the events in arabia. The name would therefore be translated from greek to arabic. That suggests 2 things: 1, kedar was a name known in greece at the time. 2, names are usually translated into their nearest equivalent in the new language, thereby introducing a distortion.\r\n\r\nApart from that, there are tons of stories of people predicting things before they happen (the sinking of the titanic, and a book about a man called \'hissler\' rising to power in germany come to mind, but there are plenty of others). Most of the ones like the twin events one you mentioned, have slightly vague wording, or predict a fairly common story. Most of the more specific ones are usually proved false (like the end of the world, how many times has that been postponed? ;)\r\n\r\nI do keep an open mind about things, but don\'t forget that works both ways. If you come to something expecting it to be convincing, it\'s easy to be convinced (and if your subconscious mind thinks it would be good for you to be convinced, it\'ll often help a lot). I\'m sceptical about a lot of things, i think that\'s healthy. I also think it\'s healthy to doubt your own conclusions, as people have been known to get things wrong before now :) Eg. i seriously doubt that ufo\'s are real. Too many have proved to be fake, delusions, or strange natural phenomena. But i also accept that it\'s possible that some advanced aliens really do have a hidden base on the moon, and keep an eye on us, even if it is a bit unlikely :)',3023,'2003-10-24 12:22:53'),(21961,760,'It surely can be social. So long as you\'re not stuck in a dark room, playing games + watching porn. I think it should only be part of your social life tho. Living purely on a computer is pretty sad.',3023,'2003-10-24 14:16:03'),(21968,757,'Optimus: were you introduced to this woman on an internet chatroom, or do really add \'colon close bracket\' at the end of sentences? ;)',3023,'2003-10-24 15:49:36'),(21973,647,'3 months behind???',3023,'2003-10-24 17:18:34'),(22142,778,'I\'d say the problem with \'new effects\' now, is not that there are none, it\'s more that the effect is usually used as part of a scene. In the old days, you\'d take your new effect, and give it it\'s own screen so it gets the attention it deserves. Now, it\'s used for a reason. Like the subdivision stuff in fr-030, it\'s not used to show off subdivision, it\'s used to show off the babe. So you see the babe, not the effect.',3023,'2003-10-29 11:08:01'),(22144,775,'i\'d agree with iblis, except maybe about the sex ;)\r\n\r\nwaste as much time as you want to and need to. if you like posting stats on pouet, do it, you only live once.\r\n\r\non the other hand, i have a strange rule for my life. If theres something unusual available to see or do, and i haven\'t done it before, i almost always do it, even if i think i won\'t enjoy it. That way, i sometimes do really strange stuff, find a lot of stuff that i expected to hate is really quite good, and see a lot of different views of the world. It\'s a good way to learn about yourself and others. i\'m thinking about pot holing next :)',3023,'2003-10-29 11:53:55'),(22146,775,'I\'d also like to add that there was a time in my life when my sole interest was computers, internet, demos, games, new hardware blah blah blah. Probably the same as optimus, perhaps worse :) But of course, you get older and change (at least most people do) and you get bored of doing the same stuff each day, you meet new friends, you find something else to do. i certainly don\'t look back on that part of my life and regret it, i had some really great times, learnt a lot, then moved on.',3023,'2003-10-29 12:37:26'),(22148,778,'i\'m sure i\'ve seen fractal flame in a demo recently, can\'t think what it is tho (possibly it\'s in doomsday by complex, but i think it was in something else too)\r\n\r\nBut i\'m pretty sure it\'s a 256b first',3023,'2003-10-29 12:42:45'),(22169,781,'gargaj: don\'t get too excited, it could still be a quickbasic party on irc.',3023,'2003-10-29 17:20:09'),(22172,781,'jesus i hope not, the ladies at the handicraft workshop are almost never interested in quickbasic issues',3023,'2003-10-29 17:30:40'),(22174,781,'optimus: keep telling people that at the party, if you\'re lucky they\'ll buy you some :)',3023,'2003-10-29 17:38:44'),(22210,768,'the more people say \'Amiga!\' the cooler atari gets, cause it has less supporters and is therefore more underground.',3023,'2003-10-30 17:33:58'),(22212,783,'And while we\'re at it, any UK sceners have a chip tune for a quick adtro? Mail me if you have a decent spare chiipy :)',3023,'2003-10-30 17:51:39'),(22312,787,'i can\'t see why you would want a datafile for a 64k either. But it shouldn\'t really be a problem, if the rules say it must be packed in a single zip (say max .5mb or something to allow for window versions, or cross platform or whatever), that it should be able to run from a double click, total of exe + data files is 64kb max, and data files are labelled 001.dat, 002.dat etc.',3023,'2003-11-03 12:05:10'),(22326,791,'i noticed since i put a sblive card in, a lot of stuff crashes. Anyone recommend some half-working drivers for it? I\'m not bothered about all the fancy features, i just want decent stereo :)',3023,'2003-11-03 14:53:15'),(22394,795,'Can it really be any better than maktone though?',3023,'2003-11-04 10:35:38'),(22396,791,'kb: cheers, i\'ll give those a try. Shouldn\'t have too many problems with them i think as part of my job is sorting out driver issues :)',3023,'2003-11-04 11:00:39'),(22409,797,'Well, that\'s it. The death of pouet.',3023,'2003-11-04 14:05:49'),(22414,794,'at least optimus posts are sometimes interesting. This was just some random cut + paste bullshit.\r\n\r\nStill, it was pretty funny.',3023,'2003-11-04 14:35:01'),(22470,787,'The list of tech idea is for me a good one, but i think making it compulsory is a bad thing. Forcing groups do give their darkest secrets out? Perhaps it would be better to give a bonus 10 points for prods with some tech info.\r\n\r\nAlso, the voting on code, gfx + zik at bcn party with separate prizes is a good idea i think, it rewards the makers for doing good stuff in their prods. But i think again there is a problem if there is no \'overall\' vote (not sure if there was or not at bcn) as some prods are just so much more than the sum of their parts.\r\n\r\nAs for using extra files or libs etc in intros, give the orgas power to disqualify prods using stupid cheats like 100,000 files method, run the compo on a standard install of the os + drivers (use a current \'standard\' os, i\'d say win2k for windows, and a standard current linux distro). People should be free to use whatever they want from the os, and should be able to organise their files how they want (ok, nobody can suggest a good reason to have external data files, doesn\'t mean no reason exists). Restricting what parts of the os you can or can\'t use just get\'s you into some kind of 1000 rule compo nightmare.',3023,'2003-11-05 10:43:23'),(22480,768,'seems to me that in the old days of amiga vs atari, both lost sight of the real enemy: the pc. Therefore, both machines lost the war.\r\n\r\nSo it would be nice to see something good come out of that old war, if there\'s a new competition for the fastest machines :) Perhaps we\'ll see more good demos :)',3023,'2003-11-05 11:47:22'),(22492,783,'khrome can you do chip music?',3023,'2003-11-05 16:37:02'),(22540,793,'personally, i think demo compilations are great. Sure, it\'s not as good as the one you make on your harddisk, but it\'s a good way to find loads of demos you never saw + others think are good.\r\n\r\nMindcandy is surely worth getting, demoshow2 is also, dreams is a waste of time unless you have a dos machine and like old demos. Not tried the epidemic cds, have to look now :)',3023,'2003-11-06 10:18:49'),(22541,653,'i already said what got me into the scene, but i\'d just like to add what got me ACTIVE in the scene :)\r\n\r\nHaujobb\'s We took the green pill, ending with the line:\r\nwe\'ve all taken our turn.\r\n\r\nThat somehow clicked, and i knew it was my turn.',3023,'2003-11-06 10:24:35'),(22547,789,'So bcn really didn\'t have an overall winner? Well, the prizes for gfx, sound and code is a really great idea, but an overall prize is surely needed as well. Having great gfx, zik + code doesn\'t necessarily make it the best demo too. So how about 4 prizes next year?',3023,'2003-11-06 12:04:57'),(22549,789,'sin: oh yeah :)\r\n\r\nWell, might be nice to have a quick poll of people who were at bcn right here, see who is the \'unofficial winner\'...',3023,'2003-11-06 12:30:42'),(22552,789,'like i said, it\'s a good idea but it misses the important point that a great demo is more than the sum of it\'s parts. now and then theres a demo with great graphics, code, and music, that just doesn\'t go together welll, and there are demos with shitty music, sound and code that still rule. So i think that you need to vote also for \'overall\', and have a separate prize for that.\r\n\r\nStill, big respect for moving the voting system forwards :)',3023,'2003-11-06 14:25:21'),(22555,789,'spite: that\'s why i think you\'ve moved the system forward :) But with your system, a demo with bad design, syncing etc could still win, and a demo with a little less quality, but perfectly put together would not. I think that\'s the weakness.\r\n\r\nAlso, don\'t forget people are there for a party, not to just the quality of the work. All those demos that sucked totally but made the crowd happy won for a reason ;) I think that\'s a good thing too, as it makes the party more fun.\r\n\r\nSo by having prizes for gfx, sound, code and an overall vote, you\'d be keeping everyone happy. If the best quality demo is also the most liked by the crowd, it will still get the full prize, and if a demo sucks but makes the crowd happy, it will get a small reward too.',3023,'2003-11-06 14:47:02'),(22557,789,'it was jury voting? ahhh :) Ok, that explains a lot.\r\n\r\n\'overall\' score is not so important then, although i still think it should be taken into account somewhere. For audience voting, it\'s much more important i think.',3023,'2003-11-06 15:10:20'),(22559,789,'sin: next year is possible, but i probably can\'t get to more than 1 or 2 events, so i\'ll have to choose carefully :)\r\n\r\nThat system sounds pretty good actually, although i can one disadvantage which is pretty funny. If you can\'t vote for your own prod, then if you down-vote all the other prods, it gives your entry an extra advantage. Of course, all the groups will know that, so all the entries will get low scores :)',3023,'2003-11-06 15:33:27'),(22563,789,'trace: i\'ll be at the party in london (if i have nothing else too important anyway) :) breakpoint would be good, although asm would be good too. Well, i\'ll have to see :) I\'d want to release something anyway, so that will be a big factor. And a smaller party, maybe, if i get chance to get to 2, i\'ll do a big one and a small one. Bcn sounds good, but so do many others... we\'ll see anyway.\r\n\r\nAbout the voting, \'design\' could be taken as part of the graphics, as it\'s really just the composition of what\'s on the screen. Sync is a big problem, so are ideas and feeling, which is why i still think an \'overall\' vote is needed, since that covers those parts well enough. \r\n\r\nsin: hehe, the problem i described wouldn\'t affect the rankings at all, the best demos would still win, just all the demos would be rated as bad :) But just doing best - worst clears up all the problems, yes, except getting the other groups drunk :) (or the usual tactic of kidnapping the coder\'s pet one week before the deadline)',3023,'2003-11-06 16:45:56'),(22591,787,'How about including the FAT or ntfs entries as part of the file size if there are more than one file then? Say an extra 64b per additional file or folder?',3023,'2003-11-07 10:23:09'),(22596,787,'gargaj: yeah, your right. We need to include the cluster size of the exe, all additional files, plus all linked dlls, fonts etc, and then add 64b per file for allocation table space.\r\n\r\nOf course, 256b intros will be disqualified unless they don\'t have any files, 4kb will be pretty tough too, but at least we\'ll separate the real coders from the boys :)\r\n\r\nOh yes, and using additional hardware that may be present in the compo machine (such as more than 640k of ram, or a 3d card) should not be allowed incase somebody somewhere doesn\'t have it.',3023,'2003-11-07 13:07:07'),(22603,787,'i think basing the software available for intro on what is installed with the os is a bit of a grey area, particularly in linux, but windows too\r\n\r\neg, directx is installed as standard with win2k, but what version? 7? Limiting prods to directx 7 would suck, so you upgrade it. Now you\'re already installing extra stuff so the demo can run...\r\n\r\nSo, i think it\'s down to the orgas to decide what should be installed, which would basically be something like all the updates for the os, drivers, and standard multimedia interfaces like directx, sdl, x86 etc. ',3023,'2003-11-07 14:10:45'),(22776,768,'mot: choosing 8086 over amiga/atari/c64/etc was a really bad choice in my opinion. it left you with a platform that was a serious pile of shit compared to the \'kids toys\' (unless you\'re a spreadsheet fiend or something anyway).\r\n\r\nI suspect most of us here enjoyed the golden age of c64, amiga/st etc and had the benefit of great games, great demos, a fun system to use, office applications that were decent enough etc, while you were stuck with a shitty dos prompt, bad graphics, and shit sound. Then, when amiga + st died out, the pc was at last maturing enough to be worth using, and we moved to that.\r\n\r\nSo what did we miss out on again? or is learning to code an 8086 with cga + pc speaker essential to fully understanding todays pcs?',3023,'2003-11-12 13:27:28'),(22782,768,'mot, \'amiga rulez and pc suxx\' stopped being the case years ago, i think everybody knows that (except maybe the few real zealots left). That\'s why most of us use pcs now. But to apply that argument to 10 years ago makes no sense, it just shows you had the shittier machine back then (just as people who only have an amiga or an st do now).\r\n\r\nand as to saying x86 sucks, yeah, i think it does, mac or sun have better systems. Plus, the os is a pile of shit too. OSX or linux are way better. That doesn\'t mean i should dump the system tho. I\'m not gonna buy a mac cause it\'s expensive and dates too fast, plus it won\'t run the majority of demos. I use linux at home for some stuff, but i\'m really stuck with windows cause it has the best support (especially demos, but also for the other stuff i use it for). So yeah, it sucks, but i\'ll put up with it cause there\'s nothing better for what i need.',3023,'2003-11-12 15:43:43'),(22789,768,'mot: yeah, i agree with you there, but i still think the architecture is a pile of shit. perhaps i\'m wrong, what with knowing only a little about it, but the fact that it\'s a 70\'s design thats had bits stuck on and removed ever since to keep it up to date leaves me with just that feeling of shittiness :) All the parts in it are fine, it\'s just the overall way its stuck together. With a proper rethink of it, without worrying about compatability, i think it would be waaaay better.\r\n\r\nAnd as for amiga/atari being better than pc at everything, no of course it wasn\'t (just like amiga wasn\'t better than atari at everything ;) but i think it was definately better overall. I knew a guy back then who bought a pc against the advice of everyone, because it was \'better at number crunching\'. Well, we never did find out why he wanted to crunch numbers.\r\n\r\nAnd linux... with some better support, maybe better office applications (not used them for a while on linux, but star office was a bit ugly, and the others had too few features) and more games, yeah, it will become popular i think.\r\n\r\nonly big problem with it is when some stuff goes wrong. I updated the graphics drivers on my machine at home once, and it killed X... i was totally unable to fix it, and so was my neighbour, who has a phd and programmed linux systems in a nuclear research centre :) Still, i guess better updating systems will be made, and better config utilities too.',3023,'2003-11-12 17:56:15'),(22790,744,'yeah, that\'s exceptional alright. I can\'t get my wife to stay in the room long enough to even start a demo.',3023,'2003-11-12 18:00:14'),(22843,744,'Well, i\'m already on the married sceners list, but you\'d better add me on to that \'son of a teacher\' list too.',3023,'2003-11-14 10:20:28'),(22907,811,'Yeah, i wouldn\'t be happy about a compilation without bakkslide 7 either.\r\n\r\nBtw, has anybody got hplus running in dos box?',3023,'2003-11-17 10:39:12'),(22946,811,'i\'m surprised the product or heaven7 aren\'t working. I\'ve found they run on almost anything. Sure you have the finals (and win version of heaven7)?',3023,'2003-11-19 17:37:08'),(22985,811,'crusader: the compatability mode is surprisingly useful now and then. It actually does help a lot for certain demos. One that comes to mind is poem to a horse party version - i watched it without compatability mode, then with, and was surprised to see a lot of extra effects!\r\n\r\nAs to the background windows fighting with the demo, try \'run in 640x480\' and \'disable visual themes\' on the compatibility options, or otherwise different drivers. Both should work perfectly in xp, and i\'ve tried both on various machines. On heaven7, you can also try running in window mode and maximise the window - if you have a half-decent gfx card, it\'ll smooth scale it for a nicer looking demo :)',3023,'2003-11-21 10:23:15'),(23006,812,'64bit colour is actually really useful. Sure, you can\'t see the difference when showing a picture, but when you\'re blending a shit load of layers, you don\'t get the shitty loss of detail you would with 24. ',3023,'2003-11-21 17:21:48'),(23104,821,'I once knew a guy who drank coke all the time, maybe a litre per day. One day, he suddenly collapsed a work and had to be taken to hospital. Turned out to be liver failure (caused by the coke - not sure what part of the coke doesn\'t like livers but that\'s what the doctors said). He was off work for about 2 months.\r\n\r\nI think most of the junk-food type stuff is like that - it\'s alright in small amounts, but eat too much and it\'s pure poison.\r\n\r\nSo yeah, coffee :)',3023,'2003-11-24 12:31:42'),(23138,822,'I can\'t see any problem with ripping demo tracks, so long as you\'re not doing it so you can use it in your own prods. But i\'d advise against copying the audio data from the sound card + re-encoding it, you\'ll lose a lot of quality.',3023,'2003-11-25 10:57:55'),(23192,768,'amiga os was pretty much based on unix anyway, so theres a lot that\'s similar. Linux with an amiga-like interface running on a machine with a custom chipset would almost be an amiga.',3023,'2003-11-27 14:15:22'),(23323,768,'jar: i agree with that, but better to add xenophobic too ;)',3023,'2003-12-01 11:41:59'),(23375,828,'it\'s probably still in the \'maybe we\'lll finish it one day\' folder. Or maybe it\'s some kind of super-demo, which takes years to complete. If it\'s the latter, we\'ll probably see a half-finished version at a small party that\'s short on prods some time :)',3023,'2003-12-04 13:07:23'),(23563,499,'yeah, i\'ve seen some nice keykens lately with a decent chip playing :)\r\n\r\nBut seeing as most stuff uses an installer (which is often cracked), why aren\'t the cracktros hooked into that? Then todays kids would be forced to watch them the way we were :)',3023,'2003-12-10 10:36:01'),(23591,835,'i can\'t see why poser stuff is not art... You just have to judge it on the expressiveness of the pose, the animation and the composition etc rather than on the model. Take a look at some of the early 20th century artists, they painted people that looked like shit but you could see a whole lot about them from the posture...\r\n\r\nSame goes for cubes and all the rest as foolman says. Look a bit beyond the obvious \'its a cube, i\'ve seen it before\'',3023,'2003-12-11 13:51:20'),(23600,835,'it\'s the same with everything, you use the best tools for the job. If you want a realistic human model, and you have only enough time for a shit one, you use poser and spend the time on the important stuff. \r\n\r\nAnd for that matter, if demopaja is good enough to do the demo you\'re making, why the fuck would you code your own system? Masochism maybe? or too much spare time? Perhaps coding your own compiler would be a good idea too, and all the stuff gargaj mentioned, if using a tool for a job it\'s suited too is so lame.',3023,'2003-12-11 17:19:14'),(23756,842,'i agree with smash on both points. \r\n\r\nThere are plenty of hardware pushing demos out on various consoles, go for ps2 or xbox perhaps if you want to really push the limits a bit.\r\n\r\nPushing pc hardware is pretty much impossible i\'d say, because by the time you\'ve learnt the latest hardware enough to push it, it\'s already been replaced. Think about it: it took a few years for amiga demos to really push the hardware, perhaps that\'s why most demos run on dx7 hardware?\r\n\r\nAnd what is the problem with making demos that need dx9 cards and fast cpus? Sure, a lot of people won\'t have the hardware to run it, but in a year or two most will. Blaming coders for your own lack of patience really sucks...',3023,'2003-12-16 11:51:21'),(23758,835,'Why do people get so hung up about tools anyway? Demos are about pushing limits, being creative, original etc, not about limiting yourself with the most basic tools possible. If you think it is about tools, better wipe everything off your machine, including the OS, and start from scratch...\r\n\r\nPoser, photoshop, 3ds, mp3 are all just tools to make your content with, they can be used lamely or to great effect. If they\'re used lamely, it\'s the users fault, not a problem with the tool. And if they outcome is a great demo, then it\'s probably a good choice of tool for the job.',3023,'2003-12-16 11:59:15'),(23806,838,'personally i don\'t see any problem with putting such info on here. And it would be nice to know when people are performing near me too. I would have seen that one in birmingham, but found out too late (no i can\'t be arsed to check all the many sites + forums :)',3023,'2003-12-17 18:24:23'),(23820,845,'flaming an advert for dogfood or something irrelevant like that here i could understand, but surely this is something a lot of people want to know about? People will be flaming groups for advertising their prods in the database next...',3023,'2003-12-18 11:04:25'),(24664,881,'i think theres room to extend the voting system a little, rules/sucks/pig is fine, but a \'double thumb\' or \'classic\' or whatever would help separate the best demos from the ones that are just really good. Anything much more than that, and it\'s going to get messy.\r\n\r\nI would like an extra bit to vote for code, gfx, music, and maybe feeling too though, as its too easy to miss an average or crap demo with a seriously great soundtrack or some good artwork. Like mfx\'s universe pt2, that will never make the charts, and a lot of people will miss out on the great music...\r\n\r\nBut indeed, backup tapes and a bigger admin team are first priority.',3023,'2004-01-07 13:59:57'),(24699,892,'Seeing as so many sceners need various bits of hardware, and many other sceners have spare hardware they want to sell, and those two groups mix at demo parties, how about a bring and buy sale at parties?\r\n\r\nAll it would require would be a really basic forum on the party web site for people to list what they have or want and arrange to meet up at the party to sell it... no serious effort to organise.',3023,'2004-01-08 17:56:33'),(24700,892,'And if people have too much to carry, why not drive to the party and make it a car boot sale? ;-)',3023,'2004-01-08 17:58:00'),(24731,677,'oh yes, i had a sinclair zx of some sort before the dragon 32, but it was taken back to the shop after a few days, and swapped for the dragon 32. No idea why. And between the dragon32 and the c64 i also had a vic20.',3023,'2004-01-09 10:44:58'),(25268,910,'how about just making the \'add prod\' page a little clearer, putting a category description under the box (something like \'64kb for PC, 40kb for C64 xx for Falcon....\')\r\n\r\nif people still put 4mb prods as intros we\'ll at least know for sure that they\'re utterly stupid and not just lazy.\r\n\r\nOtherwise how about just having a max filesize for an intro? it would stop people putting 512kb bmp files into a 30kb intro\'s zip too.',3023,'2004-01-19 18:21:36'),(25424,908,'\'once upon a time in the west\' is one i got into recently.\r\nAlso better add \'bad taste\' somewhere, and more akira kurosawa films are surely needed on these pages, especially \'throne of blood\', \'rashomon\' and \'yojimbo\'.',3023,'2004-01-21 18:00:31'),(25499,915,'i doubt there will ever be many chinese sceners, cause chinese culture is all about money. For example, the chinese \'happy new year\' greeting (seeing as its today ;) literally means \'congratulations, you\'re rich\' (meaning something like \'i\'m sure you\'ll get rich this year). And theres not a lot of money in demos ;)\r\n\r\nJapan (and maybe korea and other places, not sure) has more sceners, but not many. But the interest is still there, and we might see a lot more of them one day. As it happens, i posted some stuff about demos on a japanese site a few days ago, it seems to have generated some interest :)',3023,'2004-01-22 12:46:00'),(25688,916,'cd: ubartmar.com - mars is my current favourite, but its new so who knows how long it will last. Longterm... maybe hallucinogen - twisted\r\n\r\nscener: damn, too many. optimus for his amazing ultralength highly irrelevant posts, perhaps some of the great coders, certainly visualice for his great artwork. Oh sod it, just click on the \'users\' button and look at the list.\r\n\r\nchocolate bar: Roquefort',3023,'2004-01-23 15:14:17'),(25700,915,'lala: i live with one, plus i\'ve spent time in hong kong + china. Of course i don\'t mean chinese are pure money grabbing greedy people (actually my first post did read a bit like that, so apologies if i offended anyone :/), but i think theres a lot more emphasis on money being important than other parts of the world i\'ve visited. ',3023,'2004-01-23 15:53:31'),(25891,924,'I can\'t be bothered to read the whole thread so forgive me if i\'m repeating others, but heres my thoughts:\r\n\r\n1. A perhaps bigger problem than NV vs. ATI is old vs. new hardware\r\n\r\n2. People can\'t always test their stuff on every piece of hardware\r\n\r\n3. Feature sets differ slightly between vendors, and personally i wouldn\'t want to stop demos that need a particular feature of a particular card for some effect (so long as its done for a good reason ;)\r\n\r\nSo, howabout going down the questionaire route, asking what DX-class hardware is needed (7,8,9...), which vendor is needed/preferred and whether it should run on all hardware in that class or not, (something like \"Yes\", \"No\", \"Unable to test it\", \"Needs particular hardware feature\" should do).',3023,'2004-01-26 14:53:25'),(25995,927,'\"1) Continue in the scene and rotten, becoming even more your favorite clown!\"\r\n\r\n - sounds likely ;) or what are you doing now?\r\n\r\n\"2) Continue in the scene and make something really good. Probably stop being active in the internet/pouet and work underground, surprising people after months of dissapearing!\"\r\n\r\n - didn\'t you do that before, and fail? ;)\r\n\r\n\"3) Quit totally the scene and return back surprisingly after 5 years of silence with a shocking demo!\"\r\n\r\n - didn\'t you do that before, and fail after only 2 weeks? ;)\r\n\r\n\"4) Quit the scene forever and getting a wife\"\r\n\r\n - that could help a lot, but you really don\'t need to quit the scene too\r\n\r\n\"5) Quit the scene forever ... Become some kind of richman ... get a fuckin lot of power ... kick ass\"\r\n\r\n - and it gets even more funny ;) If you became rich and got a lot of power, you would likely be too busy to even think about the scene. And even then, you would probably not care any more.\r\n\r\n\"6) Quit the scene forever and go to the mountains ... like a dark hero, or like a mysterious shadowed figure,. an antihero...\"\r\n\r\n - LOL! Become a hermit more like, and have to go to the nearest village once per week to collect benefits and buy food ;) And be laughed at by the village kids for being a wierd poor guy who lives alone and shouts stuff about taking over the world ;)\r\n\r\n\"7) Launch a nuclear nuke to kill this world.\"\r\n\r\n - I\'d actually be very impressed if you could find the time, money, space, and people to get the materials to build a bomb. Just think how many world-domination demos could be made with so much cash, people and effort ;) But then, if the world is the problem (which it isn\'t) destroying it wouldn\'t really help a lot (if you want to read something, read \'the white plague\' by frank herbert for some nice anti-hero stuff with a bit more realism ;)\r\n\r\nNext.\r\n\r\n\"1) Am I serious?\"\r\n - No. You find it funny.\r\n\r\n\"2) Am I deadly serious?\"\r\n - Yes. You take it really seriously too ;)\r\n\r\n\"3) Am I deadly funny, crazy or just ridiculous???\"\r\n - all three ;)\r\n\r\n\"4) Kick/Kill/Ban the lamer?\"\r\n - No, laugh at the clown, feel sorry for the poor freak, and then don\'t worry about it cause you\'ll grow up more in a year or two. Then feel sorry again, cause you\'ll be embarassed to read all this again ;)\r\n\r\n\"5) I am just having a bad day???\"\r\n - Sounds like it. But at least you\'ve given the rest of us a boost with such a funny post ;)',3023,'2004-01-28 14:00:02'),(26006,927,'still waiting for counter-arguments...',3023,'2004-01-28 14:56:59'),(26016,927,'too true\r\n\r\nmost people think that working, doing some useless shit in your spare time, then dying seems kind of pointless and there must be something more to do. Not many people find anything better, they just learn to live with it.\r\n\r\nAnd finding that the reason for living is that god made you, its all a big test, and you\'ll go join some great party in the sky sounds less like something that fills that empty whole in your life, and more like a bad excuse that covers the whole to me too.',3023,'2004-01-28 16:59:16'),(26023,927,'phred: yeah, another solution is that the universe is here for no apparent reason, when you die it\'s permanent, and the only thing you can do about it is propogate.\r\n\r\nSaying that god made the universe is just another poor excuse, because who made god?',3023,'2004-01-28 17:24:45'),(26117,927,'Question: \"Why am i here, what is my purpose?\"\r\nAnswer: \"God put me here, for his purpose (whatever that is)\" (Sounds like an excuse again to me, let somebody else take responsibility for it)\r\nAnswer: \"I\'m a part of evolution, and have no purpose at all other than to spread all over the planet and maybe evolve into something else\" (well, thats pretty depressing, I can see now why you need that excuse ;)\r\n\r\nOptimus: I feel the same when i\'m coding, i can go at it for an hour or two, then i really want to do something else. But I know others who really enjoy coding and can sit doing it all day, then go home and code even more. I guess some people are just made for coding, others are left to do the more interesting stuff. Maybe you should think about spending less time coding and more time trying other things, see what you enjoy most. The thing is, people are normally most happy when they do a lot of different stuff, not the same stuff all the time. Otherwise, why is prison supposed to be so bad? Try doing a lot of new things, you\'ll hate a lot of them, but you\'ll still be happy you\'ve tried it. And some stuff will surprise you a lot and you\'ll want to do it again (hint: this one involves a woman ;)',3023,'2004-01-29 16:50:26'),(26144,931,'its bring-your-own. ',3023,'2004-01-30 12:00:32'),(26151,931,'\"it\'s easier than coding\"\r\n\r\nJust to depress people more :)',3023,'2004-01-30 13:07:54'),(26155,927,'if you take the evolution approach, the only purpose in life is to survive, and the only way to do that is to reproduce. I think you might find a girl kindof necessary for that :) And most of the religions put a lot of emphasis on having children and a family too. And maybe the most important point is that being with a girl (so long as its the right girl anyway) makes you happy, and you work on all the problems in your lives together, making it so much easier.\r\n\r\nAnd what the hell is \'hack your mind\' supposed to mean anyway?',3023,'2004-01-30 13:41:26'),(26175,927,'phred: my point about \"god taking the responsibility from you\" was not about god being responsible for everything you do or whatever, but god being responsible for the answer to the question \"what is my purpose\" (because once you accept that god created the world and you are part of gods purpose, you no longer have to answer the question; thats why i see it as an excuse, and not an answer)\r\n\r\nAnd yeah, how is my name pronounced? :) Actually i don\'t know, i\'m waiting for somebody to tell me ;)\r\n\r\noptimus: under evolution theory, you\'re 100% responsible for yourself, your actions, your happiness and your survival. If you fail to survive or reproduce, an error is removed from the evolutionary system. \r\n\r\nSure, you\'re a product of your genes and your environment and your society. But that view only works for something like a plant with no intelligence! You can take actions, react to your environment in ways that benefit you best, and you can even change your environment or society! Maybe you could benefit from understanding that more and being more active and less passive in the world?\r\n\r\nAnd as to being happy, i think there are 2 kinds of happy: short term and long term. Short term stuff like making a demo or playing a game will keep you happy for a few hours, but at the end of your life, you\'ll look back and think that you avoided life by doing such simple small things. Look for longer term stuff.\r\n\r\nA few other things: Your children wouldn\'t be yours mentally? Thats pretty uncreative thinking ;) And thinking your a \'destroyed geek\' (whatever that is...), why not just think that you\'re free to make your own decisions, if you want to be something else, just do it. Not easy, but it really is as simple as just doing it. The world being overpopulated: if you beleive in evolution, that\'s a good thing. As the world gets more overpopulated, conditions will get worse, and many people will die. Only the best survivors will survive, and evolution will accellerate.',3023,'2004-01-30 15:15:47'),(26176,927,'there are situations where understanding how your mind works can help you, if you have a problem. And there are problems where it can make it worse (especially where you understand the problem but not the solution, then you worry about it, then you worry about worrying about it, then you get real paranoid).\r\n\r\nAnd as to bhudda, personally i think when he got to the end of his journey to find enlightenment, he realised it was a dead-end, and that there is no road to enlightenment. And by realising that, he was enlightened.\r\n\r\nAnd infinity... you can\'t understand infinity. But trying can be fun and helpful.\r\n\r\nAnd brain hacking... what you described is psychology, not hacking of any kind i\'ve ever heard of. Perhaps in the future it will be possible to alter your brain to change personallity, memories etc, and brain hacking will be possible, i don\'t think it is now. Sounds more like a cheesy hollywood film line ;)',3023,'2004-01-30 15:21:55'),(26178,931,'optimus you have a real talent for making life 1000X more complicated than it is :)\r\n\r\nIf you\'re not desparate for a gf then you don\'t need any kind of major struggle to get one, you just need to be patient, and wait for a good opportunity, and give girls the impression that you\'re at least available :) And if you actually got one, you\'d probably find that you\'d help her cause you enjoy it and it makes you happy, she\'ll do the same for you, and with very little effort at all you\'ll sort out a lot of your problems. Thats the way it works...',3023,'2004-01-30 15:31:09'),(26180,932,'tmb: i read through that thread earlier, it seems the archive was replaced with a clean one after people found out about the trojan. Although if i had written that as a hoax, i\'d put that on the end too ;)',3023,'2004-01-30 15:33:05'),(26199,927,'optimus, did you see how my name is spelled? There\'s only one \"i\" in it ;)\r\n\r\nHave you ever considered that talking about say coding before you\'ve actually learnt to do it and practiced it for a while is really hard, its difficult to understand stuff, and easy to misunderstand etc? Well, same goes with living, get out there and do it for a while, learn how it all works, then go back to discussing it. Like foolman said in the other channel, start living ;)\r\n\r\nAs to finding a base, from my way of thinking there is no base and no truth that you can understand, just an infinite flow of life that you\'re in. You can never swim against the current and win, you have to go with the flow, and change it to get to where you\'re going.',3023,'2004-01-30 16:42:25'),(26201,927,'blala: if you think that\'s brain hacking, you\'re brain hacking all day everyday, and you can\'t stop it until you die. You change your brain chemistry every time you eat, drink or think, you change your neural pathways every time you do something, everytime you learn something, and every time you think... To me, thats just living, not hacking.',3023,'2004-01-30 16:46:06'),(26208,931,'phred: perhaps i\'ve been lucky too :)',3023,'2004-01-30 17:05:25'),(26212,927,'almost everything you do will change your sense of life, these are just more extreme examples. Most people don\'t need such extreme measures to get to where they want to be, and a lot of those things won\'t actually change your life in the long term unless you keep doing it all the time. Drugs of any kind will do a lot more harm than good long term, other things like meditation take a lot of your time. I guess thats why most people take all those things in moderation and just see it as a normal part of life, and nothing special.',3023,'2004-01-30 17:43:14'),(26430,162,'i get the impression that this tool can encode your personality into a few bytes, so long as you don\'t actually have one.',3023,'2004-02-02 12:38:33'),(26512,331,'I can understand vegetarians who do it for health reasons, or do it cause they don\'t want to eat something that looked cute until somebody killed + butchered it, but i really can\'t understand vegetarians who claim to like that quorn stuff. It just tastes like boiled cardboard (and usually looks like it too). And the quorn \'bacon\'.... that has to be the most foul thing ever. Strips of white processed stuff of some kind (paper?) with printed-on \"bacon effect\", and really bad salty bacon flavour that makes cheap bacon crisps taste realistic.\r\n\r\nVegetarians who go on about people long ago eating only plants wind me up too. If you\'re gonna go back that far, why not go further, right back, and absorb chemicals from mud? It\'d be more realistic to go back a lot less, and just eat everything uncooked, including meat.\r\n\r\nBut perhaps the best thing about vegetarians is that they brought us mushroom lasagne. Not only does it taste much better than the meat one, but it leaves you farting like a trooper for 2 days.',3023,'2004-02-03 14:05:23'),(26523,331,'fish and chicken together would be hard to hold down. But separate, they both rule. Especially fish.',3023,'2004-02-03 17:26:42'),(26561,181,'For me it would probably have to be an intro, and it would be a tie between hplus and bakkslide 7 (I\'ve not been able to watch hplus for years tho, but i remember it dominating :) Where did that win32 port get to??',3023,'2004-02-04 11:53:08'),(26563,331,'Do vegetarians who only eat \"white meat\" eat black chicken???\r\n\r\n[img]http://www.foodsubs.com/Photos/blackchicken.jpg[/img]',3023,'2004-02-04 11:59:33'),(26571,331,'btw, that picture is of a real black chicken, not just a badly overcooked one, as it looks like.\r\n\r\nkaneel: what are you saying? your ass has too much meat? or you want my meat in your ass? anyway, stfu.',3023,'2004-02-04 14:36:29'),(26575,331,'not all, you can get both black and white chickens, although the black ones are rare',3023,'2004-02-04 15:26:07'),(26618,945,'is it possible to watch hplus at some kind of speed that doesn\'t destroy the demo???',3023,'2004-02-05 14:52:45'),(26855,951,'surely a hplus port is 10x more urgent?',3023,'2004-02-09 11:03:19'),(26861,952,'Combined compos would be great if all the voters were aware of the platform limits etc (which it seems they are at some parties, not at others). Where that\'s not going to work i think hardware-class compos are the best way to go. After all, pcs and macs now have similar cpu speeds, similar amount of ram, same gfx cards... Perhaps the best way would be to combine windows, linux, and mac in one compo, as none of them would have any serious advantage over the other.\r\n\r\nFor older machines, its probably better to separate by platform where it\'s possible, as the hardware isn\'t usually comparable. If there\'s not enough entries, separating into 8bit or 16bit could work ok.\r\n\r\nBut ppc amigas i\'m not too sure on, they seem to fall somewhere between all the others, so i guess they could go almost anywhere.',3023,'2004-02-09 11:49:38'),(26923,874,'Why is it that people think that looking after hardware and keeping it in a padded box is good for it, when all the time we hear of things being thrown, kicked and dropped and working fine, and other things being looked after and lasting less than a week.\r\n\r\nFace it, if you want to keep your machine working it should be regularly mistreated. And by the way the best way to fix a fucked up harddisk is to power it up, then give it a good hard smack with a screwdriver. I\'ve fixed a few that way.',3023,'2004-02-10 14:45:05'),(26935,874,'yeah, freezer is supposed to work too, but the hitting it trick is more fun.',3023,'2004-02-10 15:55:45'),(26936,949,'yeah, at least with kegs we have a chance to get proper beer instead of that watery european crap ;)',3023,'2004-02-10 16:07:00'),(27095,949,'I\'d just like to state that budwieser is indeed a perfectly acceptable beer. The only thing tarnishing its reputation is that cheap watered down dog-piss copy thats made in america.\r\n\r\nIf a lot of people want foreign beers they can\'t get, why not bring your own and swap it at the party? ',3023,'2004-02-12 11:23:11'),(27145,949,'I see on the site map on the breakpoint site theres a \"tentfire\" planned next to the meadow. Just please make sure there are no poles in the tent before burning it ;)',3023,'2004-02-12 15:33:11'),(27405,962,'Colonel Cool :D',3023,'2004-02-18 11:31:00'),(27428,964,'bah, just tell them you can\'t take the exam now, but you\'re hanging around for bp. If they can\'t handle it, tell them you\'re no longer a little boy, and you make your own desicions.',3023,'2004-02-18 14:24:08'),(27523,967,'Gouraud always looked sweet to me too, especially when in low colour and dithered for proper oldschool feeling.\r\n\r\nPhong is nice, but too slow if you use true phong i think, and a decent env map or per-pixel shader does the job well enough most of the time.\r\n\r\nBut where the hell are the spherical harmonic lit scenes? They look way better than phong, and i\'ve yet to see it in a demo. And i\'ll buy a beer for the first person to do it in an intro without an insanely long loading bar.',3023,'2004-02-19 11:00:02'),(27526,968,'I got a new machine last week, and so i now have a decent dx9 class card instead of that shitty gf4mx. So, i need to catch up on all those pixelshader needing demos i missed. I guess others will be in the same position too at some time, so here\'s a few i\'ve found:\r\n\r\n[url=http://www.pouet.net/prod.php?which=9469]flt/in space[/url]\r\n[url=http://www.pouet.net/prod.php?which=11456]bm/interceptor[/url]\r\n[url=http://www.pouet.net/prod.php?which=11457]ccn/coma on the dance floor[/url]\r\n[url=http://www.pouet.net/prod.php?which=10545]and/zoom3[/url]\r\n[url=http://www.pouet.net/prod.php?which=10550]dxm/kolme missifitti[/url]\r\n\r\nWhat others have i missed?',3023,'2004-02-19 11:20:35'),(27530,967,'kb: actually i thought per pixel shaders didn\'t use true phong cause it was slow, and used something faster but with similar results. maybe i was thinking of raytracing though. Thanks for the enlightenment tho :)\r\n\r\nAnd i do know the drawbacks of sh lighting, and was thinking of the long scene tradition of doing what\'s possible in realtime and faking the rest :) After all, how many demos have some scenes with static backgrounds? And precalc is no problem if you save the sh data with the model... not so easy in an intro :)',3023,'2004-02-19 11:43:15'),(27547,968,'Cheers for those\r\n\r\nBut i wish ps/vs demos were as compatable as the older stuff. Seems about 30% of demos won\'t run or run badly. Maybe its nvidia\'s quadro drivers? Or maybe just buggy demos?',3023,'2004-02-19 14:57:03'),(27620,970,'personally, i hate all websites that have background music. But maybe if it was an option you had to enable before it started, people would go for it.',3023,'2004-02-21 11:00:22'),(27650,967,'sure the looks count maybe more than the code nowadays, but not many artists can make good looks from bad code, so saying that code is nil somewhat misses the point. Personally i think the best demos are the ones that do use new ideas and effects, but as part of the scene, not as a scene on its own.',3023,'2004-02-22 10:10:30'),(27652,968,'my new machine now plays all dx8/9 demos... strange that it didn\'t before, as i tried some after a reboot and no major config changes have been made. So maybe theres hope for better compatability if people can make ati compatable stuff too.\r\n\r\nAbout the fr blur method, i didn\'t realise you could get away with that many passes either, especially as most of the demos that use it run fine on a gf4mx! Will fr be doing ps/vs stuff soon tho or will they be sticking to squeezing even more out of dx7 cardS?',3023,'2004-02-22 14:37:58'),(27854,978,'well, the candytron girl does look more men\'s magazine than art gallery, but the intro was more about candy than fine art :)',3023,'2004-02-26 14:04:34'),(27866,978,'perhaps we need a split in the scene. There\'s actually an early-90\'s rave scene, for people who think the club/party scene lost its roots after those years, so why not an early-90s demoscene too? Unplug your net connections, roll out the bbses, dust of some old hardware and do it your way.\r\n\r\nAbout the magic thing, i remember the magic of the old days, and all the incredible releases etc. But then you remember that stuff, you don\'t remember the million and one shit releases. Or maybe when we were swapping stuff on disk or bbs, only the quality releases were spread. Either way, i don\'t think theres any lack of magic nowadays.',3023,'2004-02-26 15:52:27'),(27869,978,'candytron, tasteful? I\'m not sure if it is or not... Its like a demo equivalent of las vegas... But then its great quality too. Maybe it\'s tastelessness done in a tasteful way?',3023,'2004-02-26 15:58:33'),(27878,977,'parties should of course have bad quality beer.\r\n\r\nThat way, if forces most people out of the hall to find a bar or supermarket, and only the true sceners who refuse to leave their computers and go out in the sun will remain.',3023,'2004-02-26 17:03:01'),(27886,977,'gargaj: unfortunately, no :( I was thinking to, but transport from my place to bp is shit, also around that time i will by a new car so money is tight. Assembly seems bad for transport too. But its still a major aim to visit a party this year :)',3023,'2004-02-26 18:03:56'),(27914,977,'Those beers don\'t have funny names at all. Check out some uk beers:\r\n\r\nOh Boy, Old expensive, Brookers Old Engine Oil, Radgie Gadgie, Workie Ticket, Dorothy Goodbody\'s Wholesome Stout, Hambleton Nightmare Yorkshire Porter, Butty Bach\r\n\r\ni could go on for pages with these crazy beer names. ',3023,'2004-02-27 11:12:49'),(27937,977,'A friend of mine went to the us, and swore that he found an american beer that was actually good at chicago airport. But he only had it once, and was unable to find anything else drinkable in 2 weeks. So i guess there are good american beers out there, if you\'re willing to spend a long time looking for them.',3023,'2004-02-27 17:46:48'),(28108,985,'i\'m with zone on that, i\'ve seen ms take over markets and then fuck people in the ass afterwards. Only enter that compo if you like it that way.',3023,'2004-03-04 17:38:57'),(28292,986,'Size-limiting the comments would suck, a load of interesting posts would be cut, and a lot would end up in a load of small pieces. Could be nice though to have a \'read more\' button for long posts, to cut out general crap + spam.\r\n\r\nA gap between posts would be nice, it would help make the page easier to read.\r\n\r\nChanging the design could be good or bad... but seeing as the current one is fine, i don\'t see any need to change it.\r\n\r\nI think having say 5 stars instead of thumb up/down would be a definate bonus, cause it would be better to show you think a prod is seriously great and a classic, not just pretty good.\r\n\r\nBut lets face it, theres a lot of more urgent stuff, like a backup system (or is that in now?) and a moderation system of some kind, whether its the comment vote type (personally i\'m against that, i suspect it would end up as some kind of censorship) or just more moderators',3023,'2004-03-08 16:31:49'),(28337,993,'just removing spam and porn would be perfect i think (pron because some of are using pouet at work, and could perhaps be fired...)\r\n\r\ni vote for optimus too, keep him away from real life and wasting time in the scene for a few more years ;)',3023,'2004-03-09 15:54:23'),(28341,993,'are you kidding? with no sex for so many years his balls must be the size of canada',3023,'2004-03-09 16:18:44'),(28342,993,'as a quick fix, how about optimus posts a photo of his balls, and if they\'re up to the job, his first task as moderator will be to delete that post.',3023,'2004-03-09 16:41:00'),(28381,993,'pron is a problem cause at least in this country at least its common to have a clause in your employment contract that says you shouldn\'t use the company\'s network for your own stuff, and things like pron are generally totally forbidden in the contract. (mainly cause eg. you could leave some pron on your machine, a cleaner could come in at night with a kid, and the kid could see the pron... then the company would be sued...) Of course, you\'re free to watch as much pron as you want at home. And quite what that has to do with democracy is a total mystery to me!\r\n\r\nI\'ve no problem at all with pron in prods, or even in bbs posts so long as theres some warning first or i have to click a link to open it... ',3023,'2004-03-10 11:50:22'),(28402,995,'i want it... i\'ll play with it for 2 weeks, then turn it off.\r\n\r\nactually it will be a cool nostalgia trip... remember all those funky workbench hacks? I\'d imagine the workbench hack scene will be back. And running demos that integrate with the desktop could be fun for a while too.',3023,'2004-03-10 14:35:17'),(28406,995,'Slemmy: Word.',3023,'2004-03-10 16:53:33'),(28451,995,'personally i think there will be a big problem with this shit. The thing is, as evil as it may befor us, its a pretty good thing for businesses and governments. If it was possible to stop all the unlicensed software, divx downloads, viruses and spam we have on the network here, it would cut the technicians workload by half... So i guess it WILL be popular, like it or not.\r\n\r\nBut with some luck, the average consumer out there will have enough sense to see that its a very bad thing, and ms will be forced to make a consumer version without that technology.',3023,'2004-03-11 18:17:58'),(28548,995,'i use vmware every day as part of my job, and must say its great. Resources aren\'t a big problem except memory, you need enough ram for your main os (linux or win) plus enough for whatever you want to run in it (256mb per machine is plenty for most stuff... if you\'re going to run 4 machines at once, better make sure you have plenty of ram :) Only real problem with it from a scene point of view is that it is still effectively an emulated machine, so you don\'t get much in the way of hardware features (i.e. decent video speed in DOS, no hardware 3d in win/linux) so you\'ll stuggle with anything other than windows software demos.\r\n\r\nBut if you were goiing to run linux and use win under vmware for coding, it would be fine so long as you don\'t need to test some 3d code etc.',3023,'2004-03-15 11:17:18'),(28563,995,'blala: with that i was thinking more about the \'trusted computing\' shit than the 3d interface. With vmware, you\'d just turn that 3d shit right off.',3023,'2004-03-15 14:31:55'),(28587,998,'i can\'t concentrate on stuff too. So i don\'t do maths exams. Didn\'t stop me from doing a post-grad in computing tho ;)\r\n\r\nAnd yeah, life sucks, until you get out there and do something to make it better... If you do nothing, the same old shit keeps coming right back at you. Instead of getting fucked over by your own mistakes, work out what you can do without fucking it up, and go do it.\r\n\r\nbtw, look up at the ceiling and not at your feet, and laugh for a bit at how lame your exam was. You\'ll feel better.',3023,'2004-03-15 15:48:16'),(28588,995,'blala: maybe so. But if that\'s the case, i\'d be amazed if vmware has no 3d accel by then... \r\n\r\nBut my point was meant to be that if you want to avoid all the ms shit but still need windows you could run vmware under linux, and you could still use it for coding (not much for 3d, but for audio and various other stuff it would be fine) and you could use it alright for 2d gfx or music stuff. ',3023,'2004-03-15 15:49:17'),(28592,996,'hmm... people complaining that hi-res stuff isn\'t high enough res, and making intros that don\'t introduce anything. Wierd ;)\r\n\r\nFrom what i remember, hi-res came about when people started using high-res mode on amiga, instead of the usual 320x240 shit. So back then it really was high-res.\r\n\r\nAs to the new group stuff... seems theres a lot of good artwork on the site... and we sure do need more quality artists. Perhaps it would be good to have the artists telling the coders what to do more too.',3023,'2004-03-15 16:01:13'),(28601,1000,'It happens. Usually for me its just been too long since the last big party and there are few good releases. Then there\'s a big party and there is too much shit to look through, and it gets worse. But then you find some classic release, and it restores your faith.\r\n\r\nGo watch bakkslide7 or something :)',3023,'2004-03-15 16:22:37'),(28609,996,'oldschool = sinus scrollers, star fields, etc. Newschool = flatshaded cube art style with random noise and flashing red shit. ',3023,'2004-03-15 16:48:09'),(28794,1005,'i just look for those medium length comments, that are long enough to say something useful, but not long enough to be from optimus.',3023,'2004-03-17 15:56:40'),(28797,874,'I had a mate who had a \"shy\" speccy when i was a kid. It would fail to load every single time... unless we all left the room. THen it would load 8 times out of 10... I still remember waiting outside the bedroom door saying \"do you think it\'s loaded yet?\" \"better give it 5 more minutes\" \"Don\'t peep, or it won\'t load\" etc.',3023,'2004-03-17 16:02:59'),(28804,1008,'just watch your own 4k for a while.',3023,'2004-03-17 16:38:37'),(29466,1029,'word = old hiphop slang. Probably something to do with giving your word of honour... loads of old hiphop has shit like \'all i have in this life is my balls and my word\'... later it was used to say \'I agree\'.',3023,'2004-03-30 16:12:04'),(29794,1042,'well, the calodox demo deserved a high placing for me, can\'t say i\'d class that one as a joke demo as such. It took me back to the amiga days with style and design.\r\n\r\nThe metalvoltze one... yeah, maybe that should have placed a bit lower... but i wasn\'t there, so maybe it was crowd pleasing enough to deserve it.',3023,'2004-04-14 18:31:13'),(31775,1103,'I was always fond of red sector for cracking giana sisters on amiga.',3023,'2004-05-12 11:28:07'),(32612,1132,'This is nothing. I previously had 6 copies of bakkslide 7 running simultaneously with smooth framerate. \r\n\r\nAnd it\'s a better intro too.',3023,'2004-05-21 12:29:15'),(32613,1130,'Voxels rule indeed. Would be good to see some more of them around... and some real hardware accelerated voxel engines too.\r\n\r\nI remember an old amiga demo that had something like \'interpolated\' voxels, where the voxels were blended (kind of like nearest pixel -> bilinear). How come that effect disappeared?',3023,'2004-05-21 12:33:02'),(32615,1127,'I\'d like \"b2\" also. Or a new intro or demo would do... or the final of kkrieger. Or something completely new even... how about we just let fr do what they want to do? Unless somebody wants to pay them to make what they want... it would make sense ;)',3023,'2004-05-21 12:37:24'),(33811,1171,'those old intro packs were cool in those days. And they\'re a part of our heritage, so they should surely be added to pouet. I\'d suggest pack-disk or something similar too, since i remember some had other things than just intros, like maybe a small game or some music etc. Also, i suggest only ones with a proper coded front end too, anything else is just a collection of intros that are already on the database...\r\n\r\nI\'m against adding music /art / whatever packs tho, seeing as thats blurring the boundaries of scene/nonscene stuff too far for me. Pics + tunes aren\'t demos at all.. and where would it end? Collections of pics by a famous scener? Collections of stuff from somebody who once contributed to a demo? It would end with a massive database full of irrelevant stuff, which is why i guess its not been done.',3023,'2004-06-10 13:06:53'),(34334,1195,'i think that releasing stuff made in other people\'s demo tools will only kill the spirit of competition off if people start releasing the current versions of their tools. The only way stuff made with an older tool will compete is if it\'s either a work of genius or the competition sucks.. and i think that\'s fair either way :)\r\n\r\nBut yeah... stuff should surely be credited... same with ripped tunes btw ;)',3023,'2004-06-16 15:27:28'),(34438,1200,'I think it should be released purely so it could be ported to other systems later too... If halcyon had done that, i could be watching hplus now!',3023,'2004-06-17 10:54:14'),(34806,1213,'does this mean that popular demo will be number one forever more?',3023,'2004-06-22 12:14:27'),(34870,1211,'salvia divinorum.',3023,'2004-06-23 13:40:39'),(34944,1219,'I don\'t think being an alcoholic has much to do with liking the taste. Anyway, you generally learn to like stuff more when you try it more... it\'s said that if you eat a kind of food 10 times, you will like it. With addiction its more like you need alcohol all the time... if you have a day without it you really need to have it, and will do almost anything to get it. I think alcoholics don\'t generally try to get as drunk as possible tho... just drunk.',3023,'2004-06-24 11:33:15'),(35034,1221,'Its a 1980\'s haircut... spikey, with a flat top. I had one too back in the 80s. But i\'m better shane hides his under a flatcap.',3023,'2004-06-25 15:07:45'),(35035,1221,'that third sentence made no sense at all... I\'m BETTING shane hides his under a flatcap.',3023,'2004-06-25 15:25:40'),(35037,1221,'No, that\'s a centrefold from a gay magazine.',3023,'2004-06-25 15:40:28'),(35371,1231,'Those dumb coders have handed over their tools now, we no longer need \'em! Let\'s kick the f**kers out!\r\n\r\nLET THE REVOLUTION BEGIN!\r\n\r\nMore seriously... without the coders, the tools are going to get dated real fast. And I\'ve yet to see a 4k tool let alone a 256b tool. Maybe a long time in the future when hardware stops progressing, and the tools have reached perfection... I\'m guessing thats a long long way off though. Perhaps groups will start doing stuff without the coders... perhaps they\'ll even realise they can do better stuff with comercial tools, and get better quality by pre-rendering...',3023,'2004-06-30 17:54:17'),(35583,1224,'i\'d like to see the greeks win. But its not likely, when portugal have that great player on their side. The one wearing black.',3023,'2004-07-02 14:37:44'),(35694,1224,'I\'d really like to thank the greek team for curing my hangover yesterday. Although i think they probably caused a few million more hangovers in greece.',3023,'2004-07-05 11:19:28'),(36298,1224,'so long as they bring back nude wrestling, i\'m happy for the games to be held in the dark in a room with no roof.',3023,'2004-07-15 12:59:25'),(36356,1224,'navis: actually i think most people believe it will all be ready in time. We just find it funny that it will be ready only 24 hours or so before, and some of the non-essential stuff (like roofs) gets left out. Perhaps thats just the way it worked out, or maybe there is some of that \"we\'ll do it when we have to, and we don\'t have to finish it today\" attitude, who knows. Wasn\'t the last government blamed for that or something?\r\n\r\nAnyway, the power shouldn\'t be an issue, the olympics buildings have their own power generators. ',3023,'2004-07-16 13:55:14'),(36674,1283,'i\'m guessing that will look the same on winuae as its not really a hardware demo, but perfect circle would be better for me. Either way, so long as its not A.',3023,'2004-07-21 14:45:34'),(36777,1287,'yep definately talented, but the style needs some more maturing i think. One to look out for in a few years!',3023,'2004-07-23 14:00:23'),(36949,1290,'if the scene died back in \'90, surely the question is what am i doing now?\r\n\r\nThe answer? Same as i\'ve been doing since before \'90: not making demos. Actually, what i really need is for employment to die, so i can make demos. Anyone know when employment is dying?',3023,'2004-07-27 11:11:39'),(36976,1292,'i have a quadro fx at work (something similar to gffx 5800), its very nice but those ps2 demos still kill it at times, so if you want to see the latest stuff radeon is a way better option.\r\n\r\nBut also take into account that long run of \"nvidia only\" demos that you won\'t be able to watch... better check if you will really miss anything that won\'t run, or maybe keep a second card handy :)',3023,'2004-07-27 19:52:17'),(37277,1024,'[url=http://www.pouet.net/prod.php?which=12951]http://www.pouet.net/prod.php?which=12951[/url]\r\n\r\nIts a cracktro not an intro.',3023,'2004-08-01 11:13:57'),(37327,1302,'I can beat that - april 2000. You can all copy me though, i don\'t mind.\r\n\r\nCongratulations rasmus!',3023,'2004-08-02 15:54:21'),(37578,1306,'trace: don\'t you know gabber should last at least 10 minutes? or else, how are we supposed to get into it?',3023,'2004-08-06 16:36:44'),(38263,1316,'Do you guys realise that when music is more than 70 years old, the copyright expires, but if somebody should re-record it, the copyright on the new recording lasts another 70 years? So if the moped demo used a copyrighted mp3 of a recent recording of that tune, they\'ve made a far worse breach of copyright laws that the 4k did!',3023,'2004-08-17 13:10:44'),(38278,1316,'preacher: there is no copyright on the bible... it expired around 2000 years ago, but try selling copies of that passion of christ film on the street ;D\r\n\r\nThe original work loses its copyright after 70 years (i think its 50 here in the UK) but if you record a performance of it, you can copyright that recording of the performance. So if the Moped demo had music played and recorded by themselves, or ripped from a recording over 70 years old, they\'re fine. If they ripped from a CD bought last week at the record store, they violated the copyright of that recording.\r\n\r\nOf course, checking the probable 100\'s of recordings of that particular piece of music to see if its a copyrighted version is not a job i\'d want if I were an asm orga, but maybe its something to consider for next year.',3023,'2004-08-17 16:47:22'),(38280,1316,'Btw, I have heard that the guys that made moped did infact record the music themselves... if that\'s true, there is of course no copyright infringement with that demo.\r\n\r\nIt does raise a bit of a general issue though: we\'re allowing stuff that passes copyright laws in compos, but if groups are going to use a lot of ripped but legitimate stuff (how about mozart on piano, van gogh on 2d, and some free 3d scans of michaelangelo\'s sculptures all running in werkzeug or demopaja for a demo?) do we really want that? Is it fair to the other groups?',3023,'2004-08-17 17:17:51'),(38287,1316,'apologies for the obviously bad post if people were misreading it.\r\n\r\nRight, I\'m off to do my van gogh vs. mozart demo. What\'s the prize money going to be next year? :P',3023,'2004-08-17 18:00:54'),(38357,1334,'There is the obvious / famous [url=http://www.pouet.net/groups.php?which=48]Equinox[/url] group from ST and recently PC.\r\n\r\nThere is also [url=http://www.pouet.net/groups.php?which=3414]this Equinox[/url] on amiga.\r\n\r\nBut how about [url=http://www.alienfactory.co.uk/equinox/]this Equinox[/url]? This group is also amiga, but it\'s a UK group with totally different prods to the (other?) amiga Equinox? Anyone have an idea of whether they are the same or different groups?',3023,'2004-08-18 18:06:23'),(38358,1333,'havoc: thats not true bass! As in, that beer isn\'t pronounced the same as \"base\", its more like \"ass\" with a b. Please stick to the true bass and leave our great british beers alone!',3023,'2004-08-18 18:18:25'),(38362,1333,'xeron: i\'m sorry, but i\'ll not have a great traditional british pint of bass associated with stuff like this:\r\n\r\n[img]http://www.lightav.com/car/bazooka/nos8.jpg[/img]',3023,'2004-08-18 18:28:16'),(38445,1326,'charts for x,y and z would be great, but it would be a lot of work i guess, and i\'m pretty sure it wouldn\'t work so well as we\'d like. And there is already the top 10 (now extendable too, you can set it to 20 or whatever somewhere).\r\n\r\nThe only problem with the charts is it just shows the stuff which is popular, not necessarily the best stuff (which is often loved by some and hated by others). Something like a simple \"favourite prod\" in the account page, and a chart showing the popular favourite prods might be interesting, and so might a top 10 \"both loved and hated\" list.',3023,'2004-08-20 12:03:28'),(38453,1334,'fakusmer: more than a man can count.\r\n\r\nBut back to the original question, can I assume that the 3rd equinox i mentioned in my first post is nothing to do with the st/pc equinox or the amiga equinox already on pouet? If not I\'ll add the demos under a new equinox group - equinox (amiga) (not the other equinox amiga)?',3023,'2004-08-20 16:21:01'),(38516,1326,'ps: yeah, the personal coup de couer hits it right on the head! Any chance of a \"top 10 personal coup de couer\" too?\r\n\r\nNow, we just need people to actually understand what coup de couer means... ;D',3023,'2004-08-23 13:27:34'),(38522,1024,'http://www.pouet.net/prod.php?which=13171\r\n\r\nnfo is a gif.',3023,'2004-08-23 14:29:56'),(38573,1336,'Yes, big thumb up to PS from me too. Improvements are coming thick and fast, with only a few minor hiccups on the way. Respect!',3023,'2004-08-24 11:57:17'),(38576,1326,'i\'d still like the top 10 of personal coup d\'couers for a hopefully more interesting chart. But just a few other easy to add type chart ideas:\r\n\r\ntop 10 prods released this month / within 30 days\r\ntop 10 prods released last year or older\r\nmost thumbed up prods\r\nmost discussed prods (hugi 29 would probably be in this one ;)\r\nmost controversial prods (ones with a lot of thumb ups and a lot of thumb downs too)\r\n\r\nI\'m not suggesting thats a comprehensive list, or that all should be added, but those would be reasonable to add and might make for more interesting charts...',3023,'2004-08-24 13:25:45'),(38584,1335,'my cat looks more hardcore:\r\n[img]http://community.webshots.com/s/image8/3/25/50/150332550hpUpjC_ph.jpg[/img]\r\n\r\nAlthough its also actually exceedingly social and a bit of a pussycat.',3023,'2004-08-24 14:57:12'),(38600,1337,'thats right, it\'s english world domination until thread 1454.',3023,'2004-08-24 18:42:10'),(38645,1335,'if you can\'t see my \"psycho cat\" (which is actually more harmless than harmless) [url=http://community.webshots.com/photo/150327862/150332550hpUpjC]try clicking here[/url]',3023,'2004-08-25 15:23:02'),(38751,1342,'Sounds like [url=http://www.pouet.net/prod.php?which=1164]satori\'s Incyber[/url] but with better effects. (That was released in 2000 anyway, so even if you were really drunk it can\'t be that ;)\r\n\r\nIt sounds like my kind of stuff tho...',3023,'2004-08-27 15:22:26'),(38759,1342,'while we have this thread open, anyone remember an amiga demo from probably around 96, that had some pretty cool 3d with a desert, space ships and a secret base in a pyramid, that turned out to be nothing more than an mpg and a player?',3023,'2004-08-27 20:21:41'),(38764,1342,'slemmy: that is indeed the one, cheers!',3023,'2004-08-27 21:20:09'),(38765,1024,'http://www.pouet.net/prod.php?which=13245\r\nits a 40kb not a demo. I suck.',3023,'2004-08-27 21:33:59'),(38781,1342,'Toilets were popular back in those days. Not sure which demo is was tho. Anyone remember a music disk that had 4 toilets with animated lids at the top as an equaliser while we\'re on the subject? :) It was from the earlier days... maybe around 90?',3023,'2004-08-28 12:42:12'),(38833,1344,'i agree with okkie, lets scap the demo compos and go straight to most expensive car, biggest house, highest bank balance and hottest chick compos.\r\n\r\nOk, maybe a \"scener with the most doctorates\" compo or something for the academic types...',3023,'2004-08-30 13:45:55'),(38839,1344,'Okkie is clearly in the lower leagues of the scene super-rich, he has no diamond rings, no gold chains, and no hoes.\r\n\r\nNow who will be first to change their nick to include letters after their name?\r\n\r\n---------\r\npsonice PGD CCI (OPEN)',3023,'2004-08-30 14:18:21'),(38981,1351,'yeah, i suspect they\'re aiming more at nazi propaganda demos and such than demos discussing politics or religion, but that statement does seem a little over the top.',3023,'2004-09-01 16:27:06'),(38987,1351,'it excludes even a weddingto that mentions the religion of the priest, seeing as that is \"featuring a religious orientation\". We\'ll have a ban on jazz music next ;)\r\n\r\nHow about a more reasonable line like \"featuring religious, political, sexual or racial discrimination\" which would cut out the bad stuff. But then we have the problem of excluding satire from that...',3023,'2004-09-01 18:57:18'),(38990,1351,'and nipples, including mens or it would be sexist.',3023,'2004-09-01 19:06:26'),(38999,1352,'I\'ve started work on a dissertation for my msc about optimisation, and that will include a reasonable amount about demos. it won\'t be finished until at least next autumn though.',3023,'2004-09-01 21:24:51'),(39085,1355,'I\'m really sick of seeing PS2 prods released as ELF files and such, cause it means that i can\'t view them, and I really would like to. I have no network adapter or usb adapter, and anyway my ps2 is too far away from my pc for that to be practical.\r\n\r\nSo... can anyone tell me how a ps2 ISO is created, so i can make a cd that can be loaded? Or is there a site detailing how it\'s created and what files are needed? ',3023,'2004-09-03 11:27:34'),(39088,1355,'there\'s no way i\'m having something as ugly as that in my house, although it\'s still tempting to buy one, chip it, and never ever buy any software, purely so that MS loses money.',3023,'2004-09-03 11:54:55'),(39103,1355,'I\'d be happy to use linux if the apps i really need were available. And as to MS bashing... I\'ve worked in IT for a pretty long time and seen microsoft\'s strategies in practice enough to completely despise the company. I do use their products, seeing as I have to (mainly as a result of said strategies), but i refuse to pay for them so at least MS is not benefiting financially.\r\n\r\nAs to xbox, yeah with a chip in and the media players and stuff its pretty good. PS2 hardware is perhaps less strong, but it has some interesting features which could make for some great demos. And at least it\'s not fugly ;D\r\n\r\nNow back to the original question... can anyone tell me how to create an iso so I can load up the elf files without a link cable?',3023,'2004-09-03 13:35:50'),(39147,1357,'good stuff! Would it be worth going through the database too remove the old duplicate posts some time?',3023,'2004-09-03 16:57:09'),(39153,1355,'shifter: amiga isn\'t dead! A new model will be released soon, which will completely dominate the world! It\'s an mp3 player, with a full commodore logo!',3023,'2004-09-03 17:08:17'),(39180,1355,'shifter: most of the anti-xbox is not much more than the usual anti-ms stuff, which i can agree with, except where its the usual \"ms sucks, linux is 1337\" bollocks from people who can\'t give a real reason. There\'s also a lot of fanboy crap from people who bought a ps2 and therefore think anything else is shit (i suspect a few of the amiga die-hards fall into this group too, but never grew out of it).\r\n\r\nIn short: buy an xbox, mod it, stick all the great stuff on it, make demos with it, but never buy a game.',3023,'2004-09-03 20:30:30'),(39233,1358,'the worst stuff i\'ve come across on my travels is duck tongue (which looks like a combination between the world\'s most evil spider and an alien claw, and has less meat than quorn) and cockroach (when I saw that, the restaurant had a load of fish tanks by the entrance with live fish, lobster etc. and some buckets with live worms and cockroaches... i actually saw the chef come out of the kitchen and go back in with a handful. And I didn\'t eat any that time ;)\r\n\r\nSome stuff has surprised me though, like jellyfish is actually nice (imagine crunchy jelly...) and the traditional chicken foot is not bad so long as you don\'t get the kind that\'s uncooked but soaked in vinegar and served cold and white *shudder*',3023,'2004-09-04 10:20:30'),(39235,1355,'finally, a taker :D\r\n\r\nblackd_wd: thanks, thats a lot of help. I\'d expected it to be a little more complicated than that. The main 2 I want to run are the just released AHX Musicdisk and of course Aura for Laura. I\'ll give those a try with the method you described. \r\n\r\nActually I think it may be a little more complicated as I have an original Jap ps2 and it has some libraries missing from the rom. I should have the libs somewhere on a game disk tho, if the demos need them i assume it will find the libs on the cd, otherwise i\'m stuck anyway :/\r\n\r\nOne other thing - is there a loader or something that will let me choose what to load off the CD, so I don\'t waste 99% of the cd space putting just one demo on it?',3023,'2004-09-04 10:39:28'),(39241,1355,'[url=http://ps2dev.org/files/ahx_musicdisk_cd_version.zip]AHX Musicdisk[/url] :D\r\n\r\nMany thanks to raizor for making those!',3023,'2004-09-04 13:32:41'),(39298,1358,'shane: you can buy a whole load of those things in selfridges (maybe other places too but i\'ve seen them in there). They also have ones with a worm in, packets of edible dried worms, and some kind of special coffee bean where an animal eats the coffee berries and they get the beans out of its shit. Pay a visit to selfridges with a camera.',3023,'2004-09-05 10:24:51'),(39300,1358,'ahh maybe a visit to selfridges [url=http://www.edible.com/]isn\'t necessary[/url]',3023,'2004-09-05 11:15:01'),(39303,1358,'Duck tongue:\r\n[img]http://homepage2.nifty.com/exodus/duck\'s%20tongue2.jpg[/img]\r\n\r\nI\'ve also been in a restaurant where cat was being served, eaten tutle + toad soup, and seen the world\'s most bizarre lollipop: pickled lizard on a stick.',3023,'2004-09-05 12:29:02'),(39369,1362,'If bush wins, a lot of people will be escaping from their invaded countries, not to planet tralala, but to america. And they\'ll be taking bombs with them.',3023,'2004-09-06 14:03:34'),(39546,1362,'korea won\\\'t be attacked cause they DO have wmd, and can defend themselves. Iraq on the other hand had none (except the ones we sold them in the 80\\\'s which had a shelf life of 10 years and couldn\\\'t be used). Iraq was weak from years of sanctions and couldn\\\'t rebuild it\\\'s army after it was bombed in the last gulf war.',3023,'2004-09-08 12:23:16'),(39557,1362,'somehow, spring rolls fried in crude oil doesn\\\'t appeal to me. is it true that this guy was once more popular than David Hasselhoff in germany?\r\n\r\n[img]http://www.pvv.ntnu.no/~madsb/home/watch/artwork/_orig/alf.jpg[/img]',3023,'2004-09-08 15:41:28'),(39559,1362,'last time i was in germany, he had an album out, and it was number one in the charts (no jokes about german music taste please), so it must be more than slightly popular.\r\n\r\nI think we need an alf vs. hasselhof fight.',3023,'2004-09-08 15:50:06'),(39608,1368,'uk plugs are good.. nice and solid, easy to use, well grounded. Much better than the euro style or american ones from my experience. Only problem is they\\\'re used in only a couple of countries, so if you travel you always need an adaptor.',3023,'2004-09-09 15:38:33'),(39610,1368,'ahh yes, and euro plugs can be inserted into uk sockets... you must insert some object into the ground hole (i usually use a key, but maybe its a good idea to use something non-metalic) and you can then push the plug into the other holes with a bit of force. Useful thing to know when you\\\'re stuck without an adaptor.',3023,'2004-09-09 15:40:15'),(39623,1370,'amiga was once a great computer... it had a lot of support, a great demo scene, and was generally cool to have. Now, put that together with the general tendency of some people to become fanboys, and you have perhaps the most hardcore fanboy population the world has ever known. And there are always a few so stubborn, so hardened against all oposition to their point of view, that even when the platform keeled over and died, they decided to continue as before and wait patiently for the second coming. Or was that christians?\r\n\r\nMac could also have the same problem indeed, but i\\\'m reckoning it will be the xbox next personally.\r\n\r\nBtw, if microsoft somehow collapsed, and the scene moved on to say mac or linux or whatever, who would stay with pc for the next 10 years? Any volunteers?',3023,'2004-09-09 18:58:39'),(39625,1370,'slemmy: true... maybe the c64 sceners are a few years older and more mature, but i don\\\'t think that explains it. Btw, does anyone happen to have statistics on morons in various scenes?\r\n\r\nActually, one thing may explain it: c64 was perhaps the first computer to approach mainstream, amiga perhaps WAS the first real mainstream computer, and mainstream is something i personally associate with a higher percentage of morons. Plus, the scene had a pretty high profile on the amiga, which i guess it hasn\\\'t since PC became more mainstream.',3023,'2004-09-09 19:29:25'),(39653,1370,'how about some absolute facts instead of this useless conjecture. How many % of amigans (?) are actually moronic? And for comparison, how many % ST, c64 and PC (apologies to fanatics of those platforms not mentioned, please don\\\'t kill me) sceners are morons?',3023,'2004-09-09 22:31:47'),(39687,1370,'i guess pretty much all platforms have their zealots, but amigas were so easy to use perhaps the morons are unable to move to pc or mac cause its too difficult for them? Afterall, as slummy said, we are talking useless + moronic fools, not just your average run-of-the-mill zealots.',3023,'2004-09-10 09:17:46'),(39691,1368,'yeah, current is more dangerous than voltage. I\\\'ve had a 400v shock, but it didn\\\'t have too much power, so it just cooked my thumb and disabled my arm for an hour or so. A friend of mine had a 15kv shock, without much damage at all. And I\\\'m sure i heard the 110v american plugs are more dangerous cause they give out more current to give the same power.',3023,'2004-09-10 09:37:26'),(39696,1341,'More useful german phrases you might want to try:\r\n\r\nMeine ruher ist kaput (I missed my ride)\r\nJa, ich bin warm (Yes, I am warm enough)',3023,'2004-09-10 10:59:03'),(39837,1373,'it\\\'s called \\\"buying into the lifestyle\\\"',3023,'2004-09-12 18:35:07'),(39916,1376,'i doubt that many people care about the aesthetics of the upload form.',3023,'2004-09-13 11:19:04'),(40087,1378,'gargaj: that last line from the pirate seems to drift into gangsta hiphop stylee.',3023,'2004-09-14 14:02:34'),(40147,1379,'256 glops for the first heart seems a little high to me, but it sure will discourage abuse. And anyway, if anyone is dedicated enough to earn 256 glops on a fake account just to get that one heart, the prod MUST be worth it :D',3023,'2004-09-15 10:23:33'),(40162,1379,'click on \\\"account\\\" under the logo',3023,'2004-09-15 12:47:26'),(40366,1385,'liverpool to bcn: £160 by easyjet or £705 (€1000) by BA... tough choice ;D',3023,'2004-09-17 10:07:19'),(40564,1391,'it\\\'s always good too when you can see the appalling shit first prods of some great scener in a few years time :)',3023,'2004-09-20 10:35:48'),(40566,1390,'Agree with gloom. Maybe it should be 1 month or so to release either a final or (seeing as a final might take a long time if the original plans were big...) at least a fixed version.\r\n\r\nAnd remember, if that final you\\\'ve been waiting for is taking too long, you can always \\\"politely remind\\\" the coder (whilst hoping that they haven\\\'t moved onto the next project or lost the source code).\r\n\r\nStill waiting for the Moppi ASM release,\r\n\r\nPsonice',3023,'2004-09-20 10:43:29'),(40738,1394,'There are a lot more werkzeug prods out there. Like most of farbrausch\\\'s prods. Could we also have all the prods of conspiracy, moppi and any other groups that released a demo tool moved to their own categories? Thanks.',3023,'2004-09-21 15:27:20'),(40743,1393,'I can see a flaw in this \\\"you must have a scener spill beer on your keyboard to become a scener\\\" rule. The first ever scener would have no scener to spill the beverage. Or was there some legendary incident where two guys who met all the other requirements simultaneously spilled beer on each others keyboards, before agreeing to work on an intro and thereby starting the scene?',3023,'2004-09-21 15:31:46'),(40758,1393,'teel: well, think about it, if there wasn\\\'t that unlikely double beer spilling incident, then it means that all the sceners got the scenerhood from the original scener, who must have been a fake. Therefore there are only false sceners!',3023,'2004-09-21 16:44:04'),(40765,1393,'complain that your social life is interfering with your demomaking',3023,'2004-09-21 17:12:37'),(41153,1024,'[url=http://www.pouet.net/prod.php?which=1342]http://www.pouet.net/prod.php?which=1342[/url]\r\n\r\nLink has changed to:\r\n\r\n[url=http://members.inode.at/reebok/scoopex/files/pc/Scoopex-AVD.zip]http://members.inode.at/reebok/scoopex/files/pc/Scoopex-AVD.zip[/url]',3023,'2004-09-24 14:25:59'),(41228,1404,'indeed, france has a good history of seriously good artists, scene included. I\\\'ve seen a lot of great stuff from poland too, but i just can\\\'t imagine why poland would have a lot of great artists. Probably i\\\'m just not aware of polish culture enough :)',3023,'2004-09-25 13:52:33'),(41256,1405,'There are indeed a lot of big companies churning out endless mindless sequels, spending millions on putting the most famous people into their product, and marketing it so heavily that people think it MUST be the best thing ever and go out and buy it. They particularly target kids, so that the kids grow up thinking that stuff is actually good, and get into the habit of handing over their cash for it. I\\\'d personally recommend treating these products with the disgust they deserve, and not even touching them. But if you have to, pirate them.\r\n\r\nBut just remember, there are a lot of small guys out there producing great quality work for small record companies, small games companies, and low buget films. If you pirate their stuff, it\\\'s going to have an impact. Take a look at how many small games companies have gone bust in the last few years... for a lot of them, if 5% of the people who warez\\\'d their games had bought, they may still be around. I know a lot of them went bust cause their games were shit, which is fair enough, but some were doing good stuff, and as thom said, read some reviews :)',3023,'2004-09-26 11:07:21'),(41262,1405,'apologise for your bb code, not your english! ;)',3023,'2004-09-26 12:29:07'),(41269,1404,'maybe instead of which country has the best gfx artists, we had better split it into designers and artists, cause there is a big difference. I\\\'d say france was a good country for artists, spain for designers. Poland is perhaps between the two, but tending towards the art side. England? No idea actually :D',3023,'2004-09-26 14:01:27'),(41270,1404,'Oh yes, and sweden is a shiny balls country ;)',3023,'2004-09-26 14:01:57'),(41273,1405,'Still no plek. Maybe he has cancer?',3023,'2004-09-26 14:32:40'),(41408,1408,'a guy here has some planets screensaver running over 2 screens. All you really need is a dualhead gfx card running on spanning mode, and a screensaver that runs at the full resolution. Some demos will run like that but not many, most have an upper limit on screen res for some reason.',3023,'2004-09-28 16:17:35'),(41411,1408,'4:3 monitor = normal monitor. You\\\'re probably looking at one.\r\n3:4 btw, is a normal monitor turned 90 degrees (many tft monitors can be turned... its good for wordprocessing and stuff)',3023,'2004-09-28 16:40:57'),(41412,1408,'just to be sure:\r\n[img]http://www.rainbird.com/about/imagelibrary/central/images/Computer%20Monitor.jpg[/img]',3023,'2004-09-28 16:42:04'),(41414,1408,'that one is 4:3 unless the rest of europe has different conventions to here. Easy way to check... do you have 16:9 tvs or 9:16?',3023,'2004-09-28 16:50:10'),(42078,1429,'And if enough people are interested, I\\\'ll organise something similar in the north (manchester, chester, liverpool, that kind of area). Let me know on the above mailing list, at psonice (@) gmail.com or on ircnet #ukscene.',3023,'2004-10-07 18:32:05'),(42204,1429,'regularly but in different parts of the country could be good ;)\r\n\r\nActually, where would people like the next uk meeting to be? I assume there are enough for a regular meeting in london, and I assume there are parts of the country with almost no sceners at all, but are there other areas with enough for a meet up?',3023,'2004-10-08 18:15:41'),(42397,1429,'only 4 days left, get your name on the list if you intend to go!',3023,'2004-10-12 12:59:03'),(42427,1429,'kufa: get on the mailing list, another pub night well probably be arranged after this one',3023,'2004-10-12 16:36:11'),(42531,1429,'why not? join the mailing list for venue details etc',3023,'2004-10-13 12:25:13'),(42537,1440,'i) when it gets derailed in under 5 posts',3023,'2004-10-13 13:49:32'),(42552,1439,'personally, i think 2004 has so far been better than 2003. SOme really nice releases, quality has moved forwards. One thing that I have noticed tho is that a few parties seem to have no serious / good releases, which is a bit disappointing. Maybe the parties were still fun tho, which is the main point.',3023,'2004-10-13 16:55:11'),(42797,1429,'no, its not tomorrow, its today! Anyone still thinking they will make it but not on the mailing list had better get their butt on the mailing list now or mail me at psonice (@) gmail.com or you won\\\'t know where you\\\'re going.',3023,'2004-10-15 10:09:28'),(42824,1444,'Is it just me or is this secret bbs thingy not actually very secret? Its still right there bang in the middle of the front page, without any messing with secret account pages or anything else.',3023,'2004-10-15 15:25:17'),(43456,1461,'Seems to me that when a final gets released (and it can be months or years after the prod), it needs announcing somehow. Doing that in the news gets nothing but flames, adding it as a separate prod gets more flames, and announcing it in the prod\\\'s comments means theres a 90% chance most people will miss it. So how about just adding an announcement in this thread?',3023,'2004-10-22 11:05:18'),(44293,1477,'A message to everyone complaining that things are shit in here and things are so much better next door:\r\n\r\nHere is the fucking door.',3023,'2004-11-01 10:23:40'),(44377,1486,'I was hoping to be there, but couldn\\\'t make it this year. Maybe next time. Looked like a really nice event from what i\\\'ve seen. So how about the official results?',3023,'2004-11-02 11:00:37'),(44491,1429,'Pub meeting no. 2 is planned.\r\n\r\n[url=http://www.pouet.net/prod.php?which=14114\\\"]Get your invitation here[/url]!\r\n\r\nAnd [url=http://www.noogz.org/~ukscene/]see the (sparse) website here[/url]!\r\n\r\n5pm, 20th November at the same venue (Punch and Judy Pub, Covent Garden Market, London).',3023,'2004-11-03 12:54:01'),(44492,1429,'bad bbcode. [url=http://www.pouet.net/prod.php?which=14114]Get that invitation here![/url]',3023,'2004-11-03 12:56:37'),(44621,1495,'people have been voting against such coder colours for years now. Vote red + black.',3023,'2004-11-04 15:23:53'),(44727,1429,'So, we have 3 people in the north interested in a pub meet.. any more?\r\n\r\n(bump)',3023,'2004-11-05 09:40:23'),(44728,1497,'The war industry is essential to the american economy (15% or so of GDP from weapons sales if i\\\'m remembering right), and no war = no weapons used = less weapon sales = bad for america. But, the american army is pretty stretched with iraq, afganistan, korea and taiwan, so I reckon a new war is a few years off still.\r\n\r\nMy guess is they\\\'ll send the CIA into some country to help start a war, so they can sell some weapons without sending any troops. And africa or central/south america sounds good for the location too.',3023,'2004-11-05 09:52:30'),(44729,1466,'wow, thats a seriously good list to have! Big thanks madenmann!',3023,'2004-11-05 10:43:41'),(45603,1520,'Shit, i had that in my demos folder... seems it got deleted at some point. But i still have the b2k_fixpack for some bizarre reason, I can upload that if its also missing.',3023,'2004-11-18 11:00:38'),(45605,1429,'Time for a reminder. 2 DAYS UNTIL THE PUB MEETING.',3023,'2004-11-18 11:02:27'),(45676,1429,'24 hours until the drinking starts. Prepare your livers!',3023,'2004-11-19 17:28:02'),(45940,1522,'seeing as pouet is indeed the main site of the scene on the net, maybe it would be an idea to get a more balanced site for new people. Something with a good explanation of what scene is, some recommended demos, info on parties, links to other sites, and a faq on BASS! would be good. All of that exists, but finding it isn\\\'t easy, and having it all on one page would be great for getting into the scene.\r\n\r\nAnd for lester and anyone else new, i\\\'d recommend making a demo as well as just watching stuff, hook up with a few others and make something simple and quick, its a lot of fun.',3023,'2004-11-23 17:05:33'),(45947,1522,'ps: yeah, its true. But we\\\'re talking about new people here, who won\\\'t necessarily understand the fine art of irc idling, and might check scene.org 3 times in a day, see no change, and give up. Now i\\\'ll go back to idling.',3023,'2004-11-23 18:10:21'),(46445,1537,'iblis: but would you be allowed to buy him a beer? And what if he bought you an alcohol free beer? No forget that, you\\\'d be better with the camel piss that alcohol free beer.',3023,'2004-11-30 13:33:36'),(48023,1580,'Personally, I\\\'m just impressed that bill gates still makes the windows backgrounds personally. Thats commitment.',3023,'2004-12-20 17:09:35'),(48034,1580,'iblis: put it this way, there are a million different conspiracy theories out there, everything from the freemasons running the government to god travellling in flying saucers. Wealthy, powerful people getting together to run the world is reasonably plausible. Bill Gates hiding potent magical symbols in windows backgrounds really isn\\\'t. I\\\'d say its way more likely that whoever did the backgrounds hid the symbols there (if it isn\\\'t a coincidence that theres a patch of sky roughly pyramid shaped) just for amusement.',3023,'2004-12-20 17:48:40'),(48036,1580,'its probably a lot more amusing to microsoft\\\'s backdrop maker. Time to put mysterious hidden symbols in next demo.',3023,'2004-12-20 18:06:02'),(49656,1603,'IQ is oldschool thinking. More recently we\\\'ve had the theory of multiple intelligences, maybe thats outdated now too, i don\\\'t know.\r\n\r\nBut multiple intellegences basically means you have different kinds of intelligence, and perhaps different IQs for different things. I.e. you might be a maths genius, but completely unable to learn a language. Or maybe you can code amazing cube routines, yet completely fail to understand the point of the demoscene, hence proving that it is indeed possible to have intelligence but no clue.',3023,'2005-01-05 11:54:35'),(49699,1603,'its kindof sad actually... people with high IQ and nothing else to offer that is. They often get put in a cupboard and left to do some complicated task (coding or somthing similar) that doesn\\\'t require them to interact with anyone else. And I don\\\'t think that\\\'s the right approach if you really want to help them.',3023,'2005-01-05 16:31:01'),(50030,1231,'The stuff you can do with a demomaker is always limited, so we will always need new tools for progression. The coders are a long way from being purposeless.',3023,'2005-01-06 10:40:55'),(50752,1655,'i use lightwave and maya... maya is generally better, but lightwave is great for getting in and hand-editing stuff. Much like photoshop and dpaint...\r\n\r\nI\\\'ve found max to be kludgy indeed, although i\\\'ve not used it since v1. I had a play around with xsi once, but only for an hour or so.. looked ok. The old softimage was good, but incredibly complicated to use. Wings is really nice as a modeller, but a bit limited at times. I reckon it would be great for an intro modeller, if you can get it to export the procedure instead of the final object.\r\n\r\nOut of them all, i\\\'d probably go for maya, it seems to have a good balance of features, flexibility, and ease of use.',3023,'2005-01-11 15:42:47'),(52350,1704,'there\\\'s the pub meet in london (next one is sometime around the end of feb - check www.noogz.or/~ukscene or www.ellesdee.org (go to the forum, the thread is under uk scene / general) or alternatively wait for the invitro (coming in the next week or 2 i expect).\r\n\r\nI\\\'m trying to get together a pub meeting in the north (probably manchester) in the next month or 2, if there\\\'s enough interest.\r\n\r\nAnd as truck said, there are some plans afoot for a smallish party in the south sometime soonish.',3023,'2005-01-20 11:56:35'),(52401,1708,'1. get in a group (preferably one that has enough time and skills to actually do something). Working alone is only going to work if you\\\'re motivated to start with.\r\n2. agree a deadline. Personally i like an unrealistically tight deadline, then everyone panics, gets a load of work done, and misses the deadline. But at least a load of stuff actually gets done, and you\\\'re likely to make the real deadline.\r\n3. agree to do something thats fairly easy. Then you\\\'ll be able to actually do it by the deadline. And if there\\\'s time left, you can make it better. Preferable to having an amazing demo that never gets made :)',3023,'2005-01-20 15:01:23'),(52874,1718,'ep is the jesus of the scene??? Good. We won\\\'t make the same mistake this time. Somebody get a cross ready ;)',3023,'2005-01-24 11:44:59'),(52912,1722,'35+ hours at work.. plus maybe an additional 10 hours of studying time which i do on a computer. After that, maybe a little web browsing plus demo making time. So total maybe 50 hours per week. Non-work-related time is 5 hours or less i\\\'d say.',3023,'2005-01-24 14:05:44'),(53515,1743,'that really made me laugh - nice one shane. If you didn\\\'t write that quite as honestly as you claim (and i\\\'m not convinced either way), that was your best one so far. If it was meant honestly - there are more than a few sceners in the uk, and the scene here is growing. Form a new group.',3023,'2005-01-27 16:45:05'),(56698,1841,'any hong kong films made recenly have a 90% probability of sucking. But the true oldschool kung fu films.. they are the bomb. Basically, everything before the \\\"flying from tree to tree on a wire whilst kicking each other 5000 times\\\" style of kung fu was invented.',3023,'2005-02-21 22:58:52'),(56769,1841,'hmm... i was in hong kong about 2 weeks before kungfu hustle was out. But check it out i will do.\r\n\r\nsprocket: yeah i know its old.. so are many other genres. But i like a lot of old films over the crap that always seems to be on the cinemas these days :)',3023,'2005-02-23 10:45:56'),(56770,1845,'I\\\'d just like to send my condolences to all those parts of europe that only get those turkish kebabs, and not the uber-kebabs made with chicken tikka on naan bread.',3023,'2005-02-23 10:49:15'),(56777,1845,'shoarma is also good, but still falls short of the true kebab: chicken tikka on naan. ',3023,'2005-02-23 13:24:19'),(56780,1845,'mmm... falafel too. Not found anywhere here that sells that yet. But i live work close to the curry mile... maybe it can be found. Actually, that place is probably the kebab shop capital of europe. Even if turkey joins.',3023,'2005-02-23 13:39:52'),(56925,1841,'shaolin soccer was cool indeed. although i heard the english dubbed version was pretty shit. ',3023,'2005-02-25 17:33:02'),(57735,1866,'its a nice site indeed! But the very small notice is very big on mac / safari. I can\\\'t attend tho, pity. Oh well.',3023,'2005-03-11 21:51:57'),(57802,1866,'On pc, there was a really small notice to the right of the picture on the front page, with size 1 text or something. On mac/safari, its normal sized text. Could of course just be my browser settings :)',3023,'2005-03-13 13:40:37'),(58127,1882,'hmm.,.. my understanding was more like this:\r\n\r\nPeople who break access systems/copy protection/passwords etc: crackers\r\n\r\nPeople who break into servers/steal or change info there/deface stuff/just see if they can get in: hackers if they do the work themselves, find vulnerabilities, make tools to help then do it. If they use other people\\\'s tools, info they find on the net etc, they\\\'re script kiddies rather than proper hackers.\r\n\r\nThere\\\'s a whole lot of grey area between the three groups.. hackers have to crack passwords sometimes, crackers have to hack into the program to find how to break the code, and between script kiddies and \\\"real\\\" hackers there\\\'s only a difference in skill. \r\n\r\nAs to whether or not its a good/bad thing... depends entirely on what they\\\'re doing. Script kiddies taking control of other people\\\'s pcs and trashing them.. thats generally a bad thing. Hackers breaking into banks and stealing loads of money.. bad thing. DDOS attacks.. bad thing. The only really good things to come out of it are the groups who hack sites etc, don\\\'t do any damage, and publish details of the vulnerabilities.. thats generally pretty useful. Anyway, i\\\'d prefer a group like that to do it than a hacker that intended to do some serious harm :)',3023,'2005-03-19 11:10:50'),(58707,1903,'i stay hardcore, cause hardcore will never die.',3023,'2005-03-30 16:34:49'),(58968,1910,'If you\\\'re going to make unusual stuff like you do, best to not expect it to reach the same size audience as the generic trance pop flybys. If its reaching the kind of people who are into that kind of thing, and they\\\'re liking it, you\\\'re doing your job nosfe, keep at it. Blaming the generic trance pop flyby kiddies for not liking your serious art stuff makes no more sense than the generic trance pop kiddies blaming you for not liking their flashy cheesy flybys. Its different tastes, nothing more, and if you like more tastes than just a small selection, you\\\'ll get more out of life.',3023,'2005-04-01 00:01:55'),(58977,1910,'wayfinder: that would either make a great cheesy pop trance flyby demo, or if you printed it in 10cm high letters on a massive board, an art installation. And i\\\'m up for either :D',3023,'2005-04-01 00:27:02'),(59180,1914,'From what I\\\'ve read so far here, there seems to be 2 things in conflict:\r\n\r\n1. We want scene.org to be a good complete archive, and not start losing bits here and there due to copyright\r\n2. We can\\\'t do that as it would be illegal.\r\n\r\nSo.. scene.org has to stop distributing some files. From what defbase has said, I think that scene.org CAN keep a copy of those files itself. So perhaps as a compromise, scene.org can continue hosting the files, but disable the read rights for downloading. That way, we can see the files, know who made them and what they\\\'re called, but not download them. Would that cover scene.org? At least then we\\\'d be able to source the files from elsewhere perhaps, if we know the filename, and they wouldn\\\'t be erased from scene history.',3023,'2005-04-02 00:02:45'),(59494,1917,'it\\\'s not going to help me to watch hplus is it? :(\r\n\r\nI\\\'ll test it next time i need to capture something. From the sound of it, its definately a welcome addition to the toolset, good work ryg!',3023,'2005-04-04 12:56:35'),(59528,1914,'I always got the impression scene.org was partly funded from sale of the warez/pron etc that gets sent to the /incoming folder.\r\n\r\nMaking a new license is probably a bigger job than it looks.. it would have to be written by a lawyer who speciallises in international copyright law. An off-the-shelf one would save a lot of time/money I suspect.\r\n\r\nAnd about the click-through-eula thing.. I think that\\\'s acceptable if the \\\"accept\\\" button is at the bottom of the page? Then the user must scroll down the page at least, and click \\\"agree\\\".. that is an action they must perform to show they have read it. Perhaps i\\\'m wrong there though - I\\\'m no law expert.',3023,'2005-04-04 18:11:39'),(60048,1936,'Forget inerciademoparty05. Remember Sundown.',3023,'2005-04-09 22:43:59'),(60215,1936,'I\\\'d just like to whinge about the location. Exeter is WAY too far from Italy. Please be more considerate with the location planning next time!\r\n\r\nHaving said that, moaning that its too far from your house, and that you might actually have to get a bus/train or drive more than 10 minutes... just think of the fat you\\\'ll lose making the effort. Maybe you can put off that heart attack for another 6 months? ;)',3023,'2005-04-11 22:39:55'),(60236,1936,'I\\\'ve just double checked and can confirm that a motorway has been sighted near exeter. Thats right people, THE M5 NOW GOES ALL THE WAY TO EXETER. I could make it there from my house in the grim cold north of england in around 4 hours, if i wasn\\\'t in bloody italy at the time of the party. Makes it perfectly acceptable if you go for the weekend.',3023,'2005-04-12 00:59:30'),(60385,1942,'fr have made some nice stuff lately.. check out the bp release. So have conspiracy.. check out the bp release.\r\n\r\nNext rulers? its always up and down, always shifting.. but for me at the moment i\\\'d say asd for demos, fairlight for intros.',3023,'2005-04-13 14:13:27'),(60484,1917,'not entirely relevant.. but would it be possible to make a similar tool to capture dosbox? demos could be run automatically with a little work, and hplus could be captured.',3023,'2005-04-14 16:00:06'),(61104,1952,'the ultimate killer effect would probably be very realistic simulation, with realistic rendering, physics, sound generated by physics etc.. playing with the mechanics underneath that could produce amazing things. But such things are some way off still.\r\n\r\nAs to design/effect... personally, the stuff that pleases me most, is where a scene is designed, and the effects are used to complement the scene in a subtle way, instead of the effect being shown, and the design being put ontop. Or alternatively, where some real experimentation has gone into the effects, to make something new and interesting, and the design makes a good setting to show it off in. ',3023,'2005-04-20 17:38:32'),(61106,1947,'All drugs are indeed bad for you. Then again, pretty much everything is bad for in high quantities. Problem with drugs is that its hard to keep control over those quantities, more so for some than others. And I\\\'ve lost a couple of friends to heroin too.. although i\\\'m a lot more sorry for them than for me, they\\\'ve had seriously shit lives.\r\n\r\nI have a problem though... i have a bottle of white horse at home, and no white pony.',3023,'2005-04-20 17:49:49'),(61243,1952,'Interesting. It would seem from the shadow that the pope has tits!',3023,'2005-04-22 09:35:55'),(61493,1963,'If you want to do videos.. there are 100s of tools out there, if you want to make demos, either get a demo tool (see dixan\\\'s link) or hook up with a coder.',3023,'2005-04-25 18:18:38'),(61529,1963,'richieb: I think you\\\'re missing a fair bit of what the demoscene is about here.. e.g. an \\\"intro\\\" should generally be an .exe file, 64kb or less in size. There are some useful sites to learn a little more about it, try http://tomaes.32x.de/text/faq.php for a start.\r\n\r\nAs to which demotool to use.. they all have their pros and cons, and they all support different formats. Main difference between demotools and 3d/game tools is that demotools are made for producing non-interactive stuff that runs in realtime (kindof like a 3d package that plays your stuff in realtime instead of rendering it to a video...)',3023,'2005-04-25 23:15:39'),(61568,1964,'errrr... those are intros in what way? They\\\'re just animations.',3023,'2005-04-26 12:56:55'),(61580,1964,'richieb: my point is that you don\\\'t seem to understand what an \\\"intro\\\" means here. It doesn\\\'t mean an introduction to something you\\\'re doing, or introducing yourself, it means a demo, usually 64k or less, and usually containing programmed effects and some music. I\\\'m not sure the files you added can even be called demos. If you can get them running with the xm, you\\\'ll have a kind-of demo (but not an intro unless you can make it very small), but don\\\'t expect to start winning awards with something like that :)\r\n\r\nIf people aren\\\'t helping much, i think its because nobody uses .fli animations anymore, there probably aren\\\'t any tools to do it. Your best bet is to use a demo tool or something similar perhaps.',3023,'2005-04-26 13:52:28'),(61657,1964,'a musicdisk is a program (.exe) that shows an interface and plays a selection of music. So no.\r\n\r\nSeeing as it\\\'s just an animation player, and a mod player, running separately, its not really a demo, and i\\\'d advise against adding it here. Perhaps if you can get it running in a demo tool like demopaja, and add a bit more?',3023,'2005-04-27 15:44:17'),(61669,1960,'i\\\'d just like to note that #ukscene is an active channel (at least for its size) with a good friendly atmosphere.. people are helpful, have a good laugh and also work on various scene related stuff together. If people say stuff that other people disagree with, there will be a disagreement, sure. This is normal.\r\n\r\nSo.. errr.. what exactly is wrong with it??',3023,'2005-04-27 22:26:26'),(61853,1936,'If you\\\'re outside the UK, and planning on visiting the famous pub meet in london, I seriously recommend going to the airport NOW, or you\\\'re going to miss it.',3023,'2005-04-30 16:49:40'),(62512,1984,'Just my 2 lines or more:\r\n\r\nDemos don\\\'t work the way they used to (i.e. effect, pic, 3d object, pic, ... pic ... pic etc), bringing a good 2d pic in can kill the flow. And if i did a really amazing pixelled work of art, would i want it used as a background with a spinning object and 50 layers obscuring it? no, it should be viewed alone for appreciation... So there\\\'s less space for good 2d in most demos perhaps.\r\n\r\nAs to the whole hand-pixelled low-res, low-colour vs. big high res true colour photoshop tabletised thing... its just progression. A low res, low colour pic just won\\\'t look right in most modern demos, and hand-pixelling a high-res 24bit pic is just too much work. Using a tablet and then polishing by hand after the bulk is there makes more sense.',3023,'2005-05-06 22:48:52'),(62600,1984,'Devistator: Yeah, I was generalising, but my point was that its a lot harder to fit 2d into a modern demo than an oldschool one, which is probably a big part of why we see it less now.\r\n\r\namv: One thing I\\\'ve been thinking about in the last couple of years is about the boundary between 2d and 3d, and that it should get a lot more blurred. Imagine if a really good 2d artist did a really great picture, then instead of leaving it as it is, it\\\'s passed to a good 3d artist, who converts the scene to 3d and uses the original pic as the base for the texturing.. that way you keep the original feel of the good artwork, but you\\\'re no longer stuck with a static 2d picture that has little use in the demo. The coder\\\'s job is then to add that bit of magic that brings the scene to life. ',3023,'2005-05-07 20:22:18'),(62610,1984,'shane: there\\\'s a big difference though between a good background picture, and a good foreground picture. One complements what\\\'s going on in the rest of the demo nicely, the other is something worthy of showing off on its own, and it\\\'s that kind of 2d that\\\'s been getting rarer lately. Good background work is always a good thing, but its great to see a really stunning 2d pic in a demo. Definately with you when it comes to the haujobb demos though, and there have been plenty of others too, that plastic demo with the sea is a good example, and mandula\\\'s live evil too. Oh, and I can\\\'t miss out the end part of orange\\\'s ibiza experience.. even though the pictures are all fucked up by the effect, they still hit the spot perfectly.',3023,'2005-05-08 00:13:44'),(62619,1984,'Also fairlight - come clean (http://www.pouet.net/prod.php?which=13036) had some good pics.\r\n\r\namv: if you think of the way tv/film sets are often made, where the front of a building / object / whatever looks real, but the back of it doesn\\\'t exist because the camera won\\\'t see it, I think that\\\'s a good way to go with moving the 2d stuff into 3d. Make a 3d model of the scene, project the 2d artwork onto it as a texture, and you\\\'re almost done.\r\n\r\nI\\\'ll take a look at zbrush.. never heard of it :)',3023,'2005-05-08 11:06:18'),(62656,1960,'If its that combat 18, I\\\'d welcome an ESD comeback instead.',3023,'2005-05-08 21:10:46'),(62690,1960,'havoc: well.. its entirely possible the somebody could have either heard the name combat 18 before or come up with it on their own, and used it with no knowledge of what combat 18 stands for. Just take a look around here at some of the moronitis victims, it\\\'s entirely believable.\r\n\r\nBut considering what others have said, its obvious enough. So fuckings to dman.',3023,'2005-05-08 23:47:47'),(63195,1960,'okkie: i disagree. I guess he\\\'s a repressed homosexual. Nothing else could cause such angst at \\\"GETTING NEAR 40 YEARS OF AGE\\\". His speaking Yiddish is just a sign of the inner confusion his poor, gay, tortured soul is going through.',3023,'2005-05-13 10:15:55'),(63215,2005,'I\\\'ve only had currywurst once, but let me get this straight: currywurst is a bad tasting, low quality sausage in bad tasting, low quality curry sauce right?',3023,'2005-05-13 13:13:29'),(63755,2012,'Nintendo is looking favourite to me. From their press release:\r\n\r\n\\\"Freedom of design: A dynamic development architecture equally accommodates both big-budget, high-profile game \\\"masterpieces\\\" as well as indie games conceived by individual developers equipped with only a big idea.\\\"\r\n\r\nIf that means they\\\'ll provide dev tools for it, it\\\'ll be the best console for the scene by far.',3023,'2005-05-18 11:57:01'),(64165,2023,'Take part in the all-new Mac-only fast-compo!\r\n\r\nDeadline is Sunday 12th June, theme is \\\"A mac.scene.org and #macscene promotion demo\\\". Full rules and info here: [url]http://maccompo.hohto.com[/url]',3023,'2005-05-24 12:25:20'),(64186,2023,'navis: for me, its because they\\\'re so nice to use, and they\\\'re generally well built machines. I use a pc at work and a mac at home, and find that there\\\'s lots i miss when i\\\'m on the pc, and not much i miss when i\\\'m on the mac.',3023,'2005-05-24 15:07:31'),(64196,2022,'Damn good album paniq! Keep it up!',3023,'2005-05-24 16:54:11'),(64308,2023,'Mac is better than windows. I know, cause i read it in a clue.',3023,'2005-05-25 17:10:36'),(64310,2023,'Do what the rest of us do. Use one for a while. You\\\'ll find out the same the the rest of us find out: Mac is way better than PC. For some stuff. Pc is better for other stuff.\r\n\r\nMac is better for 95% of the stuff i do, so i\\\'m giving up pc (at home at least). If pc is better for what you need, stick with that. Or keep both. It\\\'s only a tool :)',3023,'2005-05-25 17:34:59'),(64314,2030,'Sure, i think the olde clue shoppe sells them.',3023,'2005-05-25 17:46:08'),(64320,2023,'Macs cheaper? Really depends on how you look at it, but i\\\'d say that in general they\\\'re not. If you consider that a decent mac is pretty well specified, they\\\'re not bad value for money compared to a pc. And if you consider that the OS (and usually other stuff) is included in the price, it looks better.\r\n\r\nHaving said that, when i bought my powerbook (in hong kong) i worked out that it was cheaper to fly to hong kong, buy the laptop, and fly back, than buying it in england. So there definately IS a case there for apple to answer.',3023,'2005-05-25 18:09:39'),(64321,2023,'miptex: i had a lot of problems finding a pc laptop that did what i wanted at a reasonable price too. The powerbook was actually cheaper than equivalent pc laptops, at least in hong kong.',3023,'2005-05-25 18:12:03'),(64328,2028,'Generating some kind of static \\\"top of the last month\\\" list at the end of each month shouldn\\\'t be too hard, and seeing the charts for previous months would be nice when you\\\'ve been away for a while.\r\n\r\nNot so sure on the \\\"what sceners were involved in\\\" part.. it\\\'s hard to see a way of getting it started without either loads of work or having a seriously incomplete/flawed database. But maybe it would work and i\\\'m just cynical :)',3023,'2005-05-25 19:03:43'),(64357,2023,'bad gui design that needs more than one mouse-button tells it all! :D\r\n\r\nAnyway, back on topic. Rules and info page has been updated, shouldn\\\'t be anything that has any major impact on anyone, but it\\\'s probably wise to [url=http://maccompo.hohto.com/]read it[/url] if you\\\'re entering. Also the competition has a new name: Rushed Metal.',3023,'2005-05-26 09:25:46'),(64360,2023,'lang: err bad gui? The idea of the whole 1-button mouse design thing is that you can do everything you need to just using the one button, which is great for novices, and a sign of good gui design if anything. You can do things faster using keyboard + mouse, also good design, and the way i personally work. Or you can plug a 3 button mouse with scrollwheel and use that just like you would on a pc if thats what you prefer. Flexibility see.. another sign of good design. I think a lot of people are missing the point that the 1-button mouse is just one option, and think it\\\'s forced on you by apple. ',3023,'2005-05-26 10:44:18'),(64363,2031,'I\\\'m sure it will be standard in a few years, quite a few developers are supporting it, and i think it will be very useful when porting between PC and ps3 etc. There was already a physics based demo using a pd physics api (can\\\'t remember its name tho :) so this is surely just the next bit of evolution. Is the api they\\\'re providing with that card free to use tho? ',3023,'2005-05-26 11:25:02'),(64367,2031,'Some engines like that are provided free for \\\"non-commercial use\\\", i.e. you can do game mods etc. without licensing, but if you want to do a commercial game, pay up. Hopefully that\\\'s the way they\\\'ll go.',3023,'2005-05-26 11:58:17'),(64373,2032,'a BASS ACCELERATOR?! Sign me up!',3023,'2005-05-26 12:11:43'),(64442,2023,'Nice to see some positive thinking there :)\r\n\r\nActually, I started the compo because there WAS interest in entering one. People are actually working on stuff to. As to how many actual entries there will be, we\\\'ll have to wait a couple of weeks to find out.',3023,'2005-05-27 11:48:36'),(64450,2023,'ekoli: I\\\'m not so sure on the lack of quality releases. I seem to remember a page somewhere with a load of old mac demos that looked pretty good. Those were OLD though.. the recent stuff has generally been either poor, cross-platform, or a port. And the mac scene seems very quiet to me compared to what it should be, which is what lead me to suggest a compo in the first place :)\r\n\r\nGood luck with finding the time anyway!',3023,'2005-05-27 13:22:34'),(64477,2023,'spontz thingy is fine yeah.',3023,'2005-05-27 17:47:35'),(64483,2023,'I\\\'m also putting a list of useful links together for mac demo making. Should help people get into it, as well as providing some useful links to more advanced sceners :) Please add any info that should be on there but isn\\\'t.\r\n\r\n[url=http://mac.scene.org/page.aspx?link=pub.forum.topics.display&account=macscene&parent=62&realparent=3#318]It\\\'s here.[/url]',3023,'2005-05-27 19:00:35'),(64753,2023,'And more spammage: Rules updated again. More flexibility instead of less tho, so nobody should need to start screaming. [url]http://maccompo.hohto.com/[/url] (changes are in italics).',3023,'2005-06-01 15:54:48'),(65456,2023,'Ok, compo is over, entries are available for download and voting. 3 entries this time. Head over to [url]mac.scene.org[/url] and log in, you\\\'ll find the entries under the compos menu. ',3023,'2005-06-13 11:20:29'),(65458,1024,'We of the mac scene hereby declare the need for a new demo type: Dock demo. A demo that runs as an icon in the dock of mac osx.',3023,'2005-06-13 11:27:19'),(65466,1024,'Also, if i\\\'m adding stuff from a compo.. should i add that as a party?',3023,'2005-06-13 14:53:18'),(65794,2065,'I\\\'m with MadenMann. Don\\\'t use it cause people say it will rule the earth in 10 years or whatever, use what fits you. I use a mac now, cause it is indeed more intuitive than windows.. it also gives me less problems, and does all the stuff i want it to do in a nice way. I use a windows machine at work cause it\\\'s by far the best for all my work stuff.. also i can watch the latest demos there, otherwise i\\\'d need a decent windows machine at home too. \r\n\r\nI\\\'ve used linux before (although not that recently), and while it\\\'s a nice OS overall, when you get some problem and it dumps you at the command line with some obscure error, it soon turns into a real nightmare unless you really know what you\\\'re doing. I\\\'d say its best for businesses with the support staff to deal with it or for people who don\\\'t mind learning all the real techie stuff for now.',3023,'2005-06-17 15:11:58'),(66264,2079,'Lets get this straight. There can only be one Adok. So... which one of you is Adok? Own up.',3023,'2005-06-22 21:46:12'),(66362,2023,'And after a short delay.. [url=http://maccompo.hohto.com/]Results![/url]',3023,'2005-06-23 17:35:37'),(66952,2095,'I suggest a compo where people invent new compos, and the best idea wins. Anyone interested in entering will be locked in a small room until the end of the party.',3023,'2005-07-01 12:52:00'),(67189,2106,'Fuck, I\\\'ve got 2 amigas. Anyone have some rope or a shotgun?',3023,'2005-07-05 17:29:54'),(67202,226,'Silicone can make me look young forever?! And I thought it could only give me manboobs!',3023,'2005-07-05 22:10:06'),(67244,2105,'they\\\'re only jealous of our pub meets.',3023,'2005-07-06 16:43:33'),(67266,2105,'It is odd indeed. It seems that the clue club are not meeting in the clue shoppe! Perhaps a license is needed to sell alcohol. Actually, if its Holland (and lets be honest, it is), I expect its very hard to get an alcohol license, but you\\\'re free to smoke clue openly.',3023,'2005-07-06 21:27:37'),(67276,2105,'I\\\'d like to point out that the UK has both the best and worst food in europe. (Although I\\\'ve not been to Finland yet)\r\n\r\nThe pubmeet will include a venture into the finer side of british food, at an indian restaurant.',3023,'2005-07-06 23:36:41'),(67299,2105,'Also, a lot of the \\\"indian\\\" dishes you get in an indian restaurant here were invented in britain, from locally available ingredients, for the british taste. Chinese food is the same, but there\\\'s more chinese dishes in a chinese restaurant, and its a lot easier to get \\\"proper\\\" chinese food than indian.',3023,'2005-07-07 09:32:56'),(67325,2107,'navis: ircnet, #ukscene\r\n\r\nAnd yes, I\\\'m alive.',3023,'2005-07-07 16:07:38'),(67649,2098,'MadenMann: me too. Shit, what do we do now?!',3023,'2005-07-11 17:27:09'),(68345,2135,'I bought a Mac.',3023,'2005-07-21 16:59:49'),(68381,2135,'Some how, i think all these sums mentioned are pretty small for a lot of people if scene-related-alcohol money is included.',3023,'2005-07-21 22:54:22'),(68451,2141,'sinclaire 16k, upgraded to 48k, non-rubber-keyboard and if1 + microdrive\r\nplain a500 + a1200\r\natari ste 1040\r\n\r\nAnd i find space for those in my loft, which means my desk is tidy but i never get to use them :/',3023,'2005-07-22 17:50:12'),(68523,2146,'90% of my time at the computer is working.. at work. The rest.. studying, which will soon be finished, sometimes writing a tune or browsing the net a little. After the studying is over, i\\\'ll be making demos. Oh, and making demos is no reason to miss out on doing other things.',3023,'2005-07-23 19:26:28'),(68775,2150,'i seem to remember there being some pretty good flash/shockwave demos. I\\\'m not too convinced by the flash 8 demos so far tho.. shockwave looks more interesting.',3023,'2005-07-26 15:37:05'),(68786,2150,'[url=http://www.toxi.co.uk/macronaut/]good shockwave demo by toxi[/url]',3023,'2005-07-26 16:27:21'),(68792,2150,'true, we were talking about flash. But this is pouet, remember ;)\r\n\r\nFlash + shockwave + java all have possibilities for demos, i was just pointing out that i think shockwave is perhaps still the best. ',3023,'2005-07-26 17:25:22'),(68993,2152,'using fraps? would that not end up being more of a hdd speed test?',3023,'2005-07-29 15:40:38'),(69141,2167,'I disagree completely.',3023,'2005-08-02 13:29:28'),(69280,2170,'shot dead INTO a live studio audience? Like from a big cannon? I\\\'d pay to see that live!',3023,'2005-08-04 17:40:24'),(69799,2193,'Hmmm... i remember hearing of something like this ages ago. As to the track, sorry, but vic totally killed it ;) Not bad otherwise.\r\n\r\nActually, when i read the description, i thought it was going to be shitcore, which really is mashed up, cut up and bastardised, and is usually a remix of a famous tune. Check out [url=http://www.cockrockdisco.com/mp3%27s/Dragonattack.mp3]Donna Summer[/url] or [url=http://rhinoplex.org/edflis/www/Pale-Duranduranduranremix.mp3]Duran Duran Duran[/url] for shitcore. And.. err.. probably an idea to turn your volume down. Its called shitcore for a good reason ;)',3023,'2005-08-14 23:44:08'),(69863,2196,'i\\\'ve used garage band lately.. its a lot like reason, but without the advanced midi rack simulator. You can start off with super-simple stuff like pre-made loops, and it has the more useful synths and midi stuff there for when you\\\'re more comfortable with it. I reckon its a pretty good way to learn. Of course, you\\\'ll need a mac to use it, which might make it less appealing if you don\\\'t have one...',3023,'2005-08-15 21:58:45'),(69864,2193,'ahh... now that balders_bursdagsmix makes some sense. Trace told me it was a \\\"classics mix\\\".. i thought it was an odd selection of classics :D\r\n\r\nFunny tho, when i listened to the start of it, without really knowing what it was, i thought of the Tint tune. No idea why. But i was surprised when it came on near the end! Good work gloom, i\\\'ll look forwards to that mix cd!',3023,'2005-08-15 22:05:27'),(69923,2193,'one thing that really impressed me was a remix of an old c64 tune. It was a complete remake, but with the original mixed in from time to time. Personally, i think that worked better than most remakes.\r\n\r\nA thing I would suggest for the mix is to keep the style similar through the whole cd. I\\\'d prefer a whole cd i didn\\\'t like and didn\\\'t have to listen to than one with 9 tracks I really love and one I really fucking hate in the middle. ',3023,'2005-08-16 21:16:49'),(70376,2210,'could be one of 2 things:\r\n\r\nWanting demos that run across both screens (which rules, a few demos support that, but to look good you need to support some crazy aspect ratio)\r\n\r\nThose fucking annoying buggy drivers... if i have my dual-head card set to span both monitors, demos run fine. If I set it to dual display, most demos run with a black screen, and theres a 50% chance of a blue screen. Thats with a fresh install, latest nvidia drivers (and its been like that for at least the last 2 driver releases..)',3023,'2005-08-25 18:15:32'),(70448,2210,'When i was last in hong kong, there was a company selling some robot massage chair thing that connected to a tv and surround system. It was able to play music cds with some visualization stuff on the screen, and the massage synced to the music. That looked like a great demo platform to me... the possibility of being able to give genuine \\\"thumping\\\" or \\\"punchy\\\" beats, and stuff would be great. ',3023,'2005-08-26 17:37:15'),(70449,2213,'Hello kitty rules. You can buy a hello kitty shaped vibrator.',3023,'2005-08-26 17:39:15'),(70616,2221,'friday at eight by polka brothers. And iconoclast to show where things are up to perhaps, seeing as streamed music is replacing tracked music for most stuff (except 64ks and below, of course)',3023,'2005-08-29 18:03:09'),(71545,2247,'another popular choice is to buy a non-shader card, then criticise every demo that needs shaders on the basis that it could have been done without.\r\n\r\nAs to 256MB cards, they\\\'re worth the money if you use a very big screen (i think the apple 30\\\" screen actually needs 256mb) or if you use 2 large-ish displays and intend to run a demo on one and work on the other. I use 2x 1280x1024 displays at work, and I have to turn off 1 screen to get some stuff running, especially with AA turned on. Thats with 128mb.',3023,'2005-09-13 13:28:15'),(71909,2257,'The second rushed metal mac demo compo is now on. Official start is this Sunday, and the theme will be announced then. Deadline is Sunday 9th October. Get coding!\r\n\r\nFull details at [url]http://maccompo.hohto.com[/url].',3023,'2005-09-20 16:50:13'),(72067,2257,'Theme is \\\"RUBBER\\\". GO GO GO!',3023,'2005-09-25 11:54:41'),(72119,2257,'I\\\'m sure it will be abused. But... random word generator. First word. What could I do?\r\n\r\nThere\\\'s a \\\"no-porn-rule\\\" so it shouldn\\\'t get to perverse :)',3023,'2005-09-26 11:29:44'),(72129,2257,'Themes are good to get people started on a quick project like that, for a bit of fast inspiration. It\\\'s not necessary to stick to the theme if you don\\\'t want to however.\r\n\r\n',3023,'2005-09-26 12:43:32'),(72130,2257,'oh yes, rubber condoms suck. Get latex ;)',3023,'2005-09-26 12:45:08'),(72150,2257,'[quote]Press key again? :)[/quote]\r\n\r\nSure... but what are the chances of getting anything better suited to a demo compo than rubber out of a random word generator? ;)',3023,'2005-09-26 18:09:42'),(72820,2257,'moving rapidly on from the mental health disorder postings...\r\n\r\nCompo page is open, you can submit your entries when you\\\'re ready. (You are working on one, right?)\r\n\r\n[url]http://mac.scene.org[/url] - log in, click on that \\\"compos\\\" button at the top, and you should find it.',3023,'2005-10-03 15:36:30'),(72839,2257,'There\\\'s always one hole in the rules... Still, its better than last time, when the size limit was 5gb ;)',3023,'2005-10-03 17:59:18'),(72840,2301,'I heard its a chocolate trumpet, or (less likely) a bass bugle.',3023,'2005-10-03 18:05:00'),(73138,2257,'Compo ends this Sunday night (hopefully, if you\\\'re entering, you noticed that by now :)\r\n\r\nI\\\'m away this weekend, not sure if I\\\'ll be back on sunday or not (depends on the weather in wales, and how much fun we have there). Stefan should be able to end the compo and open the voting form, so all should be well, and I\\\'ll be back on Monday some time at the latest to fix up anything that needs sorting out.\r\n\r\nGood luck!',3023,'2005-10-07 14:23:22'),(73352,2257,'ok, voting is open. Download links on the voting form aren\\\'t working right now, but you can grab them here for now:\r\n\r\n[url=http://mac.scene.org/userfiles/40_5f2734d8.zip]Rubber Ducky[/url]\r\n[url=http://mac.scene.org/userfiles/164_2ddef589.tgz]Rubber Stamp[/url]\r\n[url=http://mac.scene.org/userfiles/87_f930698f.zip]Kiya[/url]\r\n[url=http://mac.scene.org/userfiles/123_1878897.zip]3lpv[/url]',3023,'2005-10-10 19:15:03'),(73434,2320,'The Crankies Comeback Show?',3023,'2005-10-11 13:23:34'),(73436,2257,'Seems like the compo went well. 4 entries this time, 1 more than last time, and better quality entries too. And a world first too, this time a dashboard demo.\r\n\r\nThanks to all the participants!',3023,'2005-10-11 13:38:57'),(73458,2318,'i\\\'d like to recommend to everyone eating soya mince to try one of the fake versions instead of the big-brands. They\\\'re cheaper, look similar, and actually taste much better as they\\\'re made from meat instead of soya.',3023,'2005-10-11 18:29:25'),(73533,2320,'Bobby Davro\\\'s Crazy Brown Bass Snooker',3023,'2005-10-12 15:06:43'),(73620,2312,'Internet has definitely killed the old-style scene. There\\\'s just no point in swapping when the files are all there on the net. Thats not to say that some moderation isn\\\'t a good thing... try some of the demo review type sites, that offer a selection of recommended demos. I guess those sites have taken the place of the swappers. Probably a good thing, as you have the choice of viewing somebody else\\\'s version of what good demos should be or you can just view whatever looks appealing and make your own mind up.\r\n\r\nI\\\'d say that\\\'s lead to a diversification in the scene, its possible to make stuff now that you know won\\\'t be liked by the majority, and the minority who do like it will be able to without having access to it blocked by some swapper who thinks its shit ;)',3023,'2005-10-13 17:23:39'),(73694,2257,'Voting ends this saturday night, so get your voting done.\r\nResults + winner will be announced sunday, if all goes to plan.',3023,'2005-10-14 16:16:19'),(73882,2257,'.... aaaaaannnnnnd the results are in!\r\n\r\nIn last place, with a respectable 38 points, is Scoopr\\\'s Jamming Mushroom Experiment. Might have lost votes as some people (including me) couldn\\\'t run it, but that\\\'s the way it goes.\r\n\r\nIn 3rd place, with 41 points plus 10% BONUS for the WORLD FIRST!!!!11!!!1 dashboard demo, final score 45 points, is DaD1916\\\'s Rubber Ducky. Who said demos about men in baths with rubber toys could never hit the top 3??\r\n\r\nComing in at number 2 is Limp Ninja with Rubber Stamp, just behind the winner with 53 points.\r\n\r\nAAAANNNNNND THE WINNER! ... is Jumalauta and nrgnation with 3lux Preview on 57 points! All members of Jumalauta and nrgnation are to be known as iLeet from this day onwards! Well done!',3023,'2005-10-16 23:52:00'),(73955,2333,'No use for linux for me. But.. OSX, yeah. And cygwin on XP, so I have a terminal that is actually usable in windows ;)',3023,'2005-10-17 13:50:16'),(73959,2257,'shifter: Not for nothing. It may be nothing for you, but the JML people will sure appreciate it ;D\r\n\r\nActually, I thought limp ninja would win too.',3023,'2005-10-17 14:35:47'),(73993,2336,'I\\\'m formally declaring that people with this problem have \\\"Optimus Syndrome\\\".\r\n\r\nOptimus: any advice on how to beat it?',3023,'2005-10-17 21:23:09'),(73996,2331,'I think Navis is right, looking through that list the names that stood out as being particularly good were all old games. Are there any recent games with good names? Or are there loads of good recent game names, and its just me getting old? ;)',3023,'2005-10-17 21:32:53'),(74302,2342,'how about orange - live ibiza experience? what kind where they?',3023,'2005-10-21 11:26:59'),(74338,2348,'I reckon its actually the music. Watch any great demo with the sound off, and it loses whatever it was it had. Put the music on on its own on the other hand, and the tune often remains highly pleasurable.',3023,'2005-10-21 17:47:31'),(74623,2350,'if its getting uploaded as a pack anyway, why not put an interface on it too? ',3023,'2005-10-25 11:24:11'),(74624,2357,'Personally i\\\'d say you won\\\'t find anything better than a powerbook. Dell is cheap and alright, but pray it doesn\\\'t go wrong as dell have about the worst customer service of any of the big companies at the moment.\r\n\r\nOne thing i\\\'d REALLY recommend before buying a laptop is to check out the maker\\\'s support site and make sure you can get recent drivers etc. I\\\'ve seen people with a 1 year old high-spec laptop who couldn\\\'t upgrade to xp cause no drivers were available and the support site was a total pile of shit.',3023,'2005-10-25 11:29:20'),(74639,2357,'Its probably only me that thinks this, but i think laptops with really high-res screens are shit. You have to either squint to read text, or increase the size of everything, which messes up half your apps and web sites for you. And running demos on it will mean that the demo looks a little better, probably not noticably unless you squint, it\\\'ll likely run slower and it will use more of that valuable power.',3023,'2005-10-25 15:03:35'),(74648,2357,'I work in an IT department, and see a LOT of laptops. Which is why I know I don\\\'t like those really-high-res screens :)',3023,'2005-10-25 16:45:35'),(74807,2359,'lo-fi is the new hi-def.',3023,'2005-10-28 15:03:07'),(74943,2365,'Darkus: are you saying we should take a stand then, or just ignore it, pretend it isn\\\'t happening, and wait for it to go away?',3023,'2005-10-31 11:11:31'),(75229,2377,'I constantly hit f5 while cursing the scene.org crew, and trying desparately to remember what it was i wanted to post, until eventually i passed out and slept right through the come-back. No, I can\\\'t remember.',3023,'2005-11-07 17:26:21'),(75365,2379,'I have a strong feeling of deja vu here... let me guess what happens next:\r\n\r\n1. This free version becomes really popular.\r\n2. The leading competing IDE vendor(s) leave the market or go bust\r\n3. Microsoft dominates the market and makes a big pile of cash for 5-10 years\r\n4. Microsoft pays out $0.5billion + in anti-trust lawsuits',3023,'2005-11-09 17:23:32'),(77239,2428,'I tried to get one. But only to sell on ebay for a profit. Not sure i\\\'ll bother getting any new consoles, unless the nintendo one looks good.',3023,'2005-12-05 13:13:03'),(77256,2428,'hint: the money you would spend on one of those games can buy LOTS of beer!',3023,'2005-12-05 14:31:43'),(77345,2428,'comparing an xbox 360 with c64/ps3/pc/xbox1 etc is pointless. There\\\'s only one true comparison:\r\n[img]http://b.im.craigslist.org/HR/q3/tc2lAumT6Bm3fBcaNW7nzI8dKOr3.jpg[/img]\r\n[img]http://www.xbox360preorders.com/images/xbox360.gif[/img]\r\n\r\nThats right, its nothing more than a dell gx150 desktop with upgraded on-board video. Note that microsoft appear to have installed it upside down, and that they\\\'ve thoughfully replaced the floppy drive with a card reader for extra save space.',3023,'2005-12-06 16:52:08'),(77426,2431,'this is great news! First fire, now tools. Its only a matter of time before the scene discovers sanitation!',3023,'2005-12-07 17:08:12'),(77427,2429,'do we need pouet bbs adding as a platform soon?',3023,'2005-12-07 17:12:15'),(77894,2451,'Mine died recently and needed reinstalling too. It\\\'s a common missunderstanding that its hypothermia though. Its really just old age. I\\\'m really sorry to say it, but the life expectancy of a windows xp installation is only about 12 months, and much less if it\\\'s had an active life. If you can\\\'t bear the pain of watching windows get old and decrepit and finally dying once a year, I suggest you get a cat or dog. Or if you haven\\\'t the time or patience to look after them, the choice is a unix based os or dos.',3023,'2005-12-14 12:04:14'),(77970,2451,'seems like the conclusions here are that xp lasts longer if you wrap it in a blanket, and let it sleep for 12 hours a day.',3023,'2005-12-15 14:37:39'),(77971,2456,'The Compo is Open! Deadline this time is midnight, 1 January 2006, to get a good start to the year. The theme this time is \\\"The Best Demo Ever!\\\", and bonus will be given for multi-machine or multi-monitor demos.\r\n\r\nCheck the [url=http://maccompo.hohto.com]compo page[/url] for full details.',3023,'2005-12-15 14:44:03'),(77995,2451,'back in the olden olden days, ram came in chips, some of which were plugged into sockets on the bottom of the motherboard. The metal expanded and contracted when the temperature changed, and the chips slowly worked loose, and having a ram chip fall out while it was running generally caused a crash. So if you\\\'re running xp on an 8086 class machine, check your case for loose ram chips.',3023,'2005-12-16 09:55:09'),(78002,2456,'Ok, ok. Due to popular demand, I\\\'m pushing the deadline back from 1/1/2005 to 1/1/2006. I\\\'ll update the compo page later. Now you have time for your limp ninja release =)',3023,'2005-12-16 12:47:44'),(78084,2456,'Yes, and you\\\'ll get a bonus too, so long as it links with something running on a mac ;) Read the compo rules for details...',3023,'2005-12-18 11:49:49'),(78223,2456,'I wondered that too, it was him who asked about the xbox demos?! Well, OSX only is fine of course, if you\\\'re not happy making demos nobody can watch.',3023,'2005-12-19 21:30:34'),(78280,2456,'Important announcement:\r\n\r\n5 EXTRA BONUS POINTS AVAILABLE IF YOU GET THAT PHONE RINGING IN SYNC WITH YOUR DEMO!\r\n\r\n:)',3023,'2005-12-20 10:08:03'),(78282,2461,'1 year old powerbook\r\n400mhz g3 imac\r\namiga 1200 + 500\r\natari 1040 ste\r\nsinclaire zx (original 16k, upgraded to monster 48k + microdrive + network card + magic printing thing that runs on magic silver paper!\r\nOh, and a 700mhz pc, although that\\\'s currently packed up ready to be sold after xmas.',3023,'2005-12-20 10:12:32'),(78313,2465,'reminds me, I have an ultra-rare scene branded wallet, brand new in box. it\\\'s marked \\\"Scene. Its American thing.\\\" or something like that.. obviously from the days when the americans were planning world domination.\r\n\r\nIf anyone wants it, I might sell it for a good enough offer :)',3023,'2005-12-20 14:27:00'),(78569,2469,'bubba \\\'n\\\' stix on cd32... 3 of the tracks on there are downright amazing, and i still listen to them now. You can download the iso off that amiga archive site thingy somewhere :)',3023,'2005-12-22 10:47:14'),(78606,2472,'I\\\'ve always wondered how many conspiracy theories are nothing but conspiracies themselves. Lets call it the conspiracy theory conspiracy.',3023,'2005-12-22 14:35:22'),(78636,2474,'that one that had the bass shoal.',3023,'2005-12-22 16:47:09'),(78720,2451,'[quote]Interesting dialectic. I\\\'m sad to report that I don\\\'t live in a biosphere.[/quote]\r\n\r\nI\\\'m sad to report that I do work in one. Fuckings to incompetent air-con engineers that take more than 18 months to fix a problem :/',3023,'2005-12-23 10:16:02'),(79848,2508,'Last time I used linux, it installed fine, ran everything fine, and I really liked it. Then I tried updating the video driver, and it killed X, and I was left trying to fix it in text mode. After a few hours of messing, I decided that linux wasn\\\'t ready for general use quite yet. Maybe it\\\'s improved by now though, that was many years back.\r\n\r\nI\\\'ve given up on windows too... not that its all that bad, but i got really sick of spending maybe 25% of the time I actually used the thing either fixing it, or installing patches, drivers, virus checkers etc.\r\n\r\nI\\\'m been using osx for the last year, and while its far from perfect, its by far the best of the bunch for me. Low maintenance, more time for work.\r\n',3023,'2006-01-05 17:14:44'),(79857,1573,'I don\\\'t like the \\\"motiongraphics\\\" term either. Similar reasons to uncle-x, it feels like another cheap numedia buzz-word (like numedia itself.. ugh), and also its such a loosely defined term. Still, its useful to describe a site like xplsv.tv, and disliking the word isn\\\'t the same as disliking the content.\r\n\r\nAs to people disliking motiongraphics, I kindof agree there too. Just because its similar to a lot of what we do in the demoscene, and its good, doesn\\\'t mean its interesting to everyone. I\\\'ve very little interest in demos made for platforms i have no access too, and unless its a really famous classic and a video is available, I won\\\'t bother to watch it, or look for it. Same goes for motiongraphics and machinima for me, I\\\'ve seen a few, and they didn\\\'t pursuade me to keep watching.\r\n\r\nOf course, dismissing it without trying it first is narrow minded, and as to hating a particular platform for no particular reason...',3023,'2006-01-05 18:19:48'),(79859,2510,'I\\\'ve tried painting on my palm with the stylus, its not good at full res as the input isn\\\'t smooth enough. An NDS paint program could rule though, if the top is a preview as unseen said, and the bottom is a zoomed-in painting area for better accuracy.',3023,'2006-01-05 18:25:43'),(79973,2508,'maybe the first one was for truck?',3023,'2006-01-06 15:10:05'),(80222,2517,'Windows ports are kindof half-good to me.. at least we can watch those old prods, but i\\\'ve switched to osx now and probably won\\\'t have access to a windows box forever. Plus, in 10 years or so current windows prods probably won\\\'t work.\r\n\r\nVideos almost never have the same kind of feel, cause they\\\'re almost always lower-res, have compression artifacts, and have lower framerate than the original. But howabout if the video was full 70hz instead of 30, full size and very high bitrate? Would it still be noticably different to the original? How big would the files be for an average 4 minute demo?\r\n\r\nIf that looked alright, with ever-bigger disks, and ever-faster internet, that could be a better option..',3023,'2006-01-09 13:34:41'),(80230,2520,'tipples: tits with nipples',3023,'2006-01-09 15:32:14'),(80323,2520,'1 in 13 people has a third nipple, and as they say, what goes forwards goes backwards. By my maths, that means 1 in 13 women have a missing second nipple, and 1 in 169 women are nippless.',3023,'2006-01-10 11:40:11'),(80324,2520,'hold on a second, if a woman has a third nipple, does she have a third tit too?! And if she does, is it between the other two, or is in below the others, cat-style?',3023,'2006-01-10 11:44:26'),(80427,2520,'ever wondered if wondering why you\\\'re depressed is depressing?\r\n\r\nSeriously, instead of sitting bored and wondering about it, go get some excercise, meet some friends, and try humour. All guaranteed to treat depression.',3023,'2006-01-10 17:14:51'),(80482,2520,'wtf?! The best twister ever, and you\\\'re fannying about over the background?',3023,'2006-01-10 23:39:32'),(80526,2521,'Actually, pay-per-download demos would revive the cracktro scene massively :D',3023,'2006-01-11 13:38:10'),(80585,2259,'surely a base xp install, plus whatever comes through windows update in the way of DX, plus most recent drivers etc. would be a sane standard? Including SDKs, additional stuff like d3dx, java, etc makes it pretty non-standard to me.',3023,'2006-01-11 18:00:25'),(80741,2526,'hmm... tough one this. Its definately a good idea. There\\\'s a few things i\\\'d like to be able to do without so much farting around, like being able to see a list of other prods a musician worked on if i really like a tune in a particular demo.\r\n\r\nReplicating what\\\'s already here would be pretty pointless, and having 2 very similar sites would be too, but there are things that would justify a second site. Eg. the forums - more serious forums with no inline images etc. would be great, but we\\\'d lose a whole lot of fun if that was done on the pouet forums, so that should be kept separate.\r\n\r\nHow about having 2 separate sites sharing the same database then, with pouet being mostly as it is now, and the new site being a more serious/detailed version?',3023,'2006-01-12 13:54:02'),(80877,2528,'i like the idea. But I think the problem of idea-stealing and people joining a group and not delivering need to be dealt with - how about having the site track these ad-hoc groups, with the group members giving a rating to each other at the end (say a simple \\\"I would/would not work with this person again\\\"). That way, you would build up a rating after finishing projects, real lamers would not get repeatedly picked up, and groups with big ideas + projects could specify \\\"only people with x+ recommendations can view this/apply\\\".',3023,'2006-01-13 13:13:57'),(80894,2528,'makc: not really, my idea there was that established groups with a big half-finished project could find reliable people (think FR looking for a coder willing to finish kkrieger ;) while new people would all be on the same level.\r\n\r\nHaving a rent-a-coder feel to it would be more of a general issue with that kind of site, but I\\\'d expect any coder with enough intelligence to be able to code to also be able to spot a \\\"we want a code monkey\\\" style request and avoid it :)',3023,'2006-01-13 14:11:32'),(81139,2535,'there once was a scener from kent, whose dick was so long that it bent. To save him the trouble, he folded it double, and instead of coming he went.',3023,'2006-01-16 15:57:11'),(81141,2534,'(please forgive parapete, he watched it with the monitor turned off ;)',3023,'2006-01-16 15:59:18'),(81229,2536,'odd - world domination. There are loads of other good ones, but only that can be considered the best.',3023,'2006-01-17 12:13:17'),(81252,2539,'As for me there must be a classic of the substance which is there, thing is verified!',3023,'2006-01-17 15:39:51'),(81368,2542,'i second keops and uncle-x.\r\n\r\nHow about syncing the audio off the video instead?',3023,'2006-01-18 12:29:08'),(81806,2551,'I\\\'ve started work on an engrish translation. Here\\\'s the first translated paragraph:\r\n\r\n[quote]Quality of this history and law of fact are overhead completely. It comes being substantial, resemblance to thing or the people, lives high dies, releverait of pure syndrome. In scener ete abuses during drafting this text, or is hurt, us who at least are and inform it is not.[/quote]\r\n\r\nSo, drug taking and physical abuse in syndrome? Is it really fiction?',3023,'2006-01-23 15:04:19'),(82023,2546,'My suggestion: buy a mac and stop wasting so much of your life fannying around trying to get the damn computer working. And watch demos on somebody elses computer.',3023,'2006-01-25 11:35:15'),(82029,2546,'optimus: some computers will boot from usb if you plug one of those flash disks in. Of course, if you put it in too early, it should still turn on eventually, but its better to put it in a bit later when its ready and willing.',3023,'2006-01-25 14:12:15'),(82108,2561,'what has the highest number of floppies too?',3023,'2006-01-26 17:55:55'),(82218,2563,'i\\\'d just like to point out that spending your first weeks of coding learning the ins and outs of opening a window, when you just want to make a demo, is NOT good for motivation. Cheating or not, go with the ripped code :D',3023,'2006-01-27 13:56:27'),(83584,2583,'i wonder... are all the people saying \\\"why bother using 64bit at all?\\\" still using 16bit on the same basis? Anyway, my thoughts on it: if you\\\'re using 64bit stuff, you\\\'re getting some advantage from it presumably. If bigger code is the downside, it balances out. No need for 4.6k compos.',3023,'2006-02-08 13:34:05'),(84279,2606,'Compo is open, get coding!\r\n\r\nRules, info etc. [url=http://maccompo.hohto.com]here[/url]\r\n\r\nNo theme this time, deadline is march 5th (sunday) at midnight gmt!',3023,'2006-02-16 19:07:02'),(84342,2607,'Things must be really bad in Greece if he\\\'s so bored he wants to watch the \\\"kewlers staff\\\". \r\n\r\n',3023,'2006-02-17 09:51:14'),(84357,2606,'Yes, it does.',3023,'2006-02-17 13:44:12'),(84396,2606,'There is a theme, its \\\"Bustin\\\' outta lamesqad\\\". Its just not compulsory this time.\r\n\r\nAnyway, whats up with zebras? Zebras are welcome to enter.',3023,'2006-02-17 16:34:09'),(84397,2607,'Optimus killed Lemon?! YOU BASTARD!\r\n\r\nWho killed Melon?',3023,'2006-02-17 16:39:21'),(84834,2557,'I\\\'m no coder, but wouldn\\\'t that tunnel have been done by drawing lines from the texture coordinate towards the screen centre, length based on height map?\r\n\r\nAlso, I can think that rendering it as a flat surface without perspective (so the heights are drawn vertically up the screen) then converting to polar coordinates would have the same effect.',3023,'2006-02-22 09:34:00'),(84835,2557,'Ah, with the second method, you\\\'d also want to scale the height offset to be smaller at the top of the image and bigger towards the bottom, or the mountains would get smaller as they got closer. And you\\\'d want to fade towards the top too.',3023,'2006-02-22 09:44:08'),(84851,2620,'There was a 24k version of duke 3d ages back. Not sure if it had multiple levels though.',3023,'2006-02-22 11:39:51'),(84858,2620,'OSDM flood detected...',3023,'2006-02-22 12:16:22'),(84890,2557,'preacher: my second option would remove the second issue, as the original flat texture would have no gaps. Not sure on speed though, as I\\\'m no coder. Can\\\'t imagine it would be much slower than drawing voxels with perspective mind.',3023,'2006-02-22 14:50:07'),(84892,2624,'I can remember some flash zoomers too. No idea if they were presented at a demo party.\r\n\r\n[url=http://www.duracel.de/zoom/zoom.htm]Maybe this?[/url]',3023,'2006-02-22 14:53:07'),(84902,2621,'I read the fucking manual once, but didn\\\'t learn much. Fucking is just one of those things you\\\'re better learning by experience.',3023,'2006-02-22 15:23:56'),(85104,2625,'micronuke: remember to enter it into the [url=http://maccompo.hohto.com]Rushed Metal Demo Coding Competition[/url] once it\\\'s finished.',3023,'2006-02-23 14:16:03'),(85276,2620,'People pay to watch other people playing games?! That\\\'s just strange.',3023,'2006-02-24 12:05:45'),(85628,2539,'Guten morgen, as they say in Germany.\r\n\r\nI love engrish too, it\\\'s not always funny but it very often is. Take that polish demo from above... the guy doesn\\\'t suffer from just laziness but lazinesses... a whole load of different kinds of laziness!\r\n\r\nI don\\\'t see why laughing at engrish has to be offensive to anyone too... if they say something funny, you laugh, tell them why you\\\'re laughing so they 1. understand the joke and can laugh too and 2. learn from the mistake. I\\\'m quite happy for people to laugh when i communicate in foreign languages.',3023,'2006-02-27 14:03:22'),(85754,2539,'Cruzer: it was written in (hopefully) good english, then translated into japanese then back to enlish with babelfish. I call it the Engrish Obfuscation Engine.\r\n\r\nKind-of related, and funny: a dyslexic guy here asked if anybody wanted a sandwich for lunch.. another guy said \\\"Yeah, egg with bacon please\\\". And what did he get? \\\"Egg white baton\\\" :D',3023,'2006-02-28 11:41:00'),(86654,2670,'No mention of hplus?! what\\\'s wrong with you guys?',3023,'2006-03-08 13:17:11'),(87547,2709,'Good news, next time i upgrade I\\\'ll have a demo watching computer again. That\\\'s all I\\\'d want a PC for these days, buying a dell would be a waste of good cash.\r\n\r\nOh, and anyone wondering why this is news, it\\\'s because intel macs don\\\'t have a bios, and xp really likes to have a bios handy when its booting.',3023,'2006-03-16 19:21:21'),(87664,1724,'[img]http://www.12hk.com/area/Admiralty/LippoCtr_PHOT0582.jpg[/img]',3023,'2006-03-18 18:08:05'),(87673,2706,'Is it only me that finds online games massively boring then? A few friends round, a few beers, and a game of mariokart or something is great fun of course, but every time I\\\'ve tried an online game of any kind a bit flashing light saying \\\'pointless time wasting material\\\' appeared over the screen.',3023,'2006-03-18 20:51:31'),(89005,2743,'Shouldn\\\'t that be in the amiga compo?!',3023,'2006-04-04 16:13:06'),(89514,2728,'Well, here I am sitting at a nice newly installed RH fedora box, configuring apache and installing updates. And clicking on an OK button every 2 minutes because there\\\'s no damn \\\'yes to all\\\' button on the updater, and looking for config files because the gui apache config maker broke my config. And wishing it was OSX where i wouldn\\\'t have all these shitty issues, and where I\\\'d have a proper GUI too. Even windows is better for general stuff.. think I\\\'ll stick to netbsd without GUI for serving in future.',3023,'2006-04-11 00:19:06'),(89528,2728,'Yeah, was after something i could run some php/mysql stuff on and also use for browsing the web etc. Redhat was about the best distro last time i used it.. but that was about 6-7 years ago. Tried ubuntu a short while back, and didn\\\'t really like that either. Probably i\\\'ve just been spoiled with osx.',3023,'2006-04-11 01:05:38'),(90998,2794,'I find my powerbook keyboard is about the best i\\\'ve used. If only it had a numeric keypad and symbols in normal positions, it would be perfect. ',3023,'2006-04-27 16:15:23'),(92293,2831,'I often smell stuff that isn\\\'t there too.. all different kinds of things tho, not just one. I\\\'m otherwise generally sane, so it doesn\\\'t trouble me. Actually, there is one thing that worries me, I can\\\'t tell the difference in smell between cow shit and parmesan cheese.. and i like parmesan cheese.\r\n\r\nHaving said that, if you\\\'re taking a lot of drugs, particularly psycadelics or weed, they do fuck you up after a while mentally. Happened to a couple of friends of mine.. one became a real genuine space cadet, permanently chilled out and happy (except if he drank.. then he became a real psycho) and the other became schitzophrenic.',3023,'2006-05-12 01:15:06'),(92310,2831,'[quote]Interesting are the cases of people who smell things when they listen to specific words.[/quote]\r\n\r\nThat happens? SHIT! Anyone here with it? SHIT SHIT SHIT!',3023,'2006-05-12 11:25:29'),(92852,2842,'Guess what we really need is a gaming laptop for demos, as the requirements are about the same. Apple make cheap laptops for web, word processing etc. and pro laptops for more serious stuff, no gaming hardware. ',3023,'2006-05-17 11:51:18'),(93246,2856,'No idea in maya 7, but it looks like standard glass with refraction on, with a blue background behind. ',3023,'2006-05-19 17:57:39'),(95516,1724,'I\\\'d like to complain. Not only does that fractal-broccoli (think its called romanesco or something btw) look uber-ruling, but it tastes damn good too. Now WHY DO NO SHOPS SELL THE BASTARDS HERE?\r\n\r\nEnd of rant, thank you for your attention.',3023,'2006-06-16 01:32:30'),(96848,2964,'[url=http://www.pipexgroup.com/pg.asp?p=1200]Yes, it\\\'s true![/url]\r\n\r\nTop five male entertainment stars most likely to feature in 16-24 year old emails\r\n1. David Hasselhoff - 30%\r\n2. Brad Pitt – 23.1%\r\n3. Michael Jackson – 11.5%\r\n4. Robbie Williams – 9.6%\r\n5. Tom Cruise – 7.7%\r\n\r\nTop five cult stars most searched for online by 16-24 year olds\r\n1. David Hasselhoff – 25.5%\r\n2. Michael J Fox / Arnold Schwarzenegger – 14.3%\r\n3. Tom Selleck / Mr T – 12.2%\r\n4. Chuck Norris – 9.2%\r\n5. William Shatner – 8.2%\r\n\r\n(Chuck Norris only 4th!)\r\n\r\nTop five celebrities most likely to be forwarded to the office/friends guaranteed to bring a smile to everyone’s face by 16-24 year olds\r\n1. David Hasselhoff – 30.7%\r\n2. Robbie Williams – 21.3%\r\n3. Peter Kaye – 20.0%\r\n4. Ricky Gervais – 13.3%\r\n5. Ali G / Jonathan Ross – 6.7%',3023,'2006-06-27 11:02:31'),(96865,2963,'Nice, i was thinking of doing a 720p pre-render too as it plays a bit slow on this machine, but never got around to it. Thanks!',3023,'2006-06-27 13:37:56'),(96869,2963,'But then again, every file i\\\'ve tried downloading from that site has downloaded about 50% then stopped, and won\\\'t resume. Sod it, I\\\'ll do my own :)',3023,'2006-06-27 14:14:29'),(96967,2963,'Aye, H264 would be better on the bandwidth (although I guess some of the people who want to watch a video are doing so because their PC can\\\'t run the demo - and probably couldn\\\'t watch a 720p h264 video at full speed either.\r\n\r\nPlonk: I\\\'m on a nice powerful machine here, apart from the notoriously slow gf5 series video card, so i\\\'d prefer to do my own capture. I take it you used kkapture to grab it - what settings did you use? It doesn\\\'t actually dump the file when I run it here. Thanks for the offer anyway.',3023,'2006-06-28 14:36:11'),(99611,3055,'\\\"scene spirit != scientific methodology\\\"',3023,'2006-07-20 12:38:22'),(99818,3060,'Nexus 8 - 12 years in the making? A demo that fills a full CD!',3023,'2006-07-21 16:20:48'),(102821,3138,'Dipswitch: maybe it\\\'s just that they want a party, not a coding session?',3023,'2006-08-18 13:48:44'),(106980,3261,'pete: you could write the letters in the air with it stupid! Not like on xbox, where you have to enter text with those giant red and green buttons! PS3 will be the best platform, cause it has smaller buttons.',3023,'2006-09-14 17:36:34'),(109227,2776,'Not an error message as such.. but just windows in general. Some favourites:\r\n\r\n\\\"You do not appear to have anti-virus software installed. Click here to fix this problem.\\\" (Click...) \\\"Fix it yourself.\\\" (Well, words to that effect..)\r\n\r\nWhen downloading acrobat reader in IE6 (I do this a lot, happens every time): \\\"Internet Explorer has prevented this site from downloading potentially harmful files.\\\" (Appears BEHIND the file\\\'s download progress bar!) There\\\'s another one - think it\\\'s when testing shockwave - where it says that it prevented a pop-up from opening. Behind the popup of course...\r\n\r\nThere was also a bug where if you enabled anisotropic filtering on the graphics card control panel and opened a java app, it would apply a wicked motion blur to the application\\\'s text, getting more blurred towards the top right of the window! I have a screenshot of that somewhere, i\\\'ll see if i can get it on the net tomorrow.',3023,'2006-09-28 21:16:12'),(109660,3205,'Bümp, for any Germans thinking of making it.',3023,'2006-10-03 13:39:18'),(109665,3205,'It\\\'s not too late till the party\\\'s over! Ok, maybe if you\\\'re coming from australia by boat it is.. but still enough time from anywhere in europe, and from anywhere in the world by plane.',3023,'2006-10-03 14:45:52'),(109945,3346,'Damn, all these unfinished masterpieces lying around! How about an \\\'abandoned demo\\\' compo at BP next year, only long-abandoned but runnable demos allowed?\r\n\r\nAlso, it would be a lot more interesting to know what was planned for these prods, and maybe why they were dropped, rather than just \\\"we were gonna do a demo.. but didn\\\'t\\\" :)',3023,'2006-10-05 15:07:47'),(111958,3396,'[url=http://www.pouet.net/prod.php?which=15071]Fire demo[/url].. in true bonfire night spirit they made a normal demo then set fire to it.',3023,'2006-10-20 23:06:18'),(113652,3440,'Hold on, if magic is the new, improved optimus... who the hell is the old, inferior optimus?!',3023,'2006-11-01 16:46:44'),(114367,3468,'What\\\'s with the macos folders in the zips? Got me all excited that there was an osx port of each one.',3023,'2006-11-07 11:32:14'),(114368,3468,'One other thing.. I\\\'ve not looked into it, but I\\\'m assuming this is marketing for intel in some way, one of the demos even had an intel centrino duo logo at the end. So, a question:\r\n\r\nAre any of the demos actually threaded so they use multiple cpus? And do any of them actually need a really fast cpu?',3023,'2006-11-07 11:40:56'),(114819,3486,'Mac is about the OS, not just the hardware. It\\\'s like saying amiga is the worlds worst PC, cause it\\\'s 286 speed, super-expensive, and won\\\'t run windows...\r\n\r\nBesides, recent macs are pretty well priced these days. Compare one to say a same-spec dell, sometimes apple are cheaper even. Although their upgrades cost sometimes 4x more than buying it yourself from a local shop. Never buy an upgrade from apple!',3023,'2006-11-10 12:27:55'),(118718,3600,'Nice OSX one, if you have screen zooming enabled - hold control and move the mouse wheel to zoom in and out of the screen. Also of course, hold shift and press various buttons to see the nice 3d interface effects in slow motion...',3023,'2006-12-11 11:51:44'),(121703,3676,'I\\\'ve had an issue with a few 256b\\\'s recently too. The demo will run fine, but I can\\\'t quit, as the keyboard no longer responds (even ctrl-alt-del, num lock etc). Only seems to happen on a couple of prods though, most run fine.',3023,'2007-01-05 12:30:04'),(122110,3688,'I reckon DX10 will be a great thing for demos, but the rest of vista from what I\\\'ve seen is a half-baked attempt to out-do osx and linux. Expose that doesn\\\'t expose and dashboard that clogs up your desktop anyone? I use OSX exclusively at home anyway, and only watch windows demos at work, and there I\\\'ll be sticking with XP until there are a lot of dx10 demos I really really have to watch before upgrading. Assuming they don\\\'t do us all a favour and release dx10 for xp.',3023,'2007-01-07 16:11:32'),(122419,3694,'1b and 2b for me, not that i get any of either lately...\r\n\r\nI like wings and lightwave for modelling - lightwave is probably better if you get an older version for basic stuff, there\\\'s less crap you don\\\'t need. Maya is good for more advanced stuff. Max.. urgh. Well, I\\\'ve not used it for many years, but that was my first and last impression. Only used softimage way way back a little, it was great, but took a lot of learning. No idea what it\\\'s like now.',3023,'2007-01-09 13:56:57'),(122594,3699,'Having had a good compare of the pic and the original, I reckon it\\\'s definitely scanned and converted, with maybe 20% being retouched or altered. If it was really hand-copied, you wouldn\\\'t waste time getting every skin cell pixel and every eye-lash totally pixel perfect, you\\\'d just recreate the effect.',3023,'2007-01-10 12:04:02'),(122640,3699,'We need compos for trolling and pouetization instead of graphics. Everyone is into that more than making prods these days, there would be tons of entries, and nobody would have to copy boris valejo.',3023,'2007-01-10 15:06:43'),(122658,3699,'Maybe banning copying is the wrong way to go, and is the reason for the decline of scene graphics. If the artists like it so much, let them have a boris vallejo copying compo!',3023,'2007-01-10 17:54:16'),(122773,3699,'All this reminds me, I saw a picture in an art shop once (an actual painting this was) that was pretty much identical to a scene picture (think it was by made, but can\\\'t remember now.. will have to take a look). I wondered at the time which way the copy had gone... was some local artist ripping of a scene artist, or was it a copy of some famous painting somewhere, and they both ripped?! \r\n\r\nI do seem to remember the oil on canvas version had lines painted over, and wondered if it had been printed then painted over to hide the fact.',3023,'2007-01-11 13:36:29'),(122811,3699,'Hmm... don\\\'t think it was made actually, looking through his stuff. Was definitely a scene artist though. What struck me at the time though was that it was a very \\\'scenish\\\' pic, which gave me the first impression it was the scene artist that had been ripped. Guess I\\\'ll never know.',3023,'2007-01-11 15:15:29'),(127027,3764,'I like to buy my games second hand, thereby supporting the first-hand game buyers without whom there would be no shoppe, generic or independent, and no game, generic sequel or original.',3023,'2007-02-01 13:47:21'),(127641,3773,'Single malt ftw! No pics, not at home, but...\r\n\r\nLaphroiag quater cask, Glen moray 16 y.o. (yes, I admit it in public, I have a 16 year old at home locked in a cupboard), gen morangie, and an ancient bottle of white horse that awaits a reason good enough to open it.\r\n\r\nAlso, of course... gin, plenty of gin, and some home-brew sloe gin, half a ton of red wine, and a good selection of ale, including the almighty BASS.',3023,'2007-02-05 17:37:17'),(128874,3824,'Would the world be better without shrooms? Yes. Nazis too? Yes. George Bush? Yes.\r\n\r\nBut face it guys, they\\\'re all real, all here, and they\\\'re here to stay, so why not smoke them?',3023,'2007-02-15 17:15:52'),(129548,3835,'keops: I\\\'ve been having problems of various kinds for ages with dual screen, best option is to just disable one screen while you run the demo or whatever it is if you can. It\\\'s a pain in the arse.\r\n\r\nA few things I have found have a big impact though:\r\n\r\n- VRAM - if you have a couple of hi-res screens, a demo will run on one while the other screen shows normal windows stuff, but the second screen is still eating a lot of vram.\r\n\r\n- the dual-screen mode. Not sure on ATI, but nvidia has different modes. You can have two separate screens, or have one very-wide screen (spanning). I seem to remember the spanning mode gave better performance because it effectively drops to normal single screen mode when you run a full screen demo. I also remember having a lot of side-effects with that though and now have it disabled (can\\\'t remember what they were unfortunately, but I imagine it screws up windows when the screen mode switches back). Oh yeah, and it stopped some demos that don\\\'t change res from running across both displays, not sure if that\\\'s good or not ;-)\r\n\r\n- Driver options - some cards have special settings in the driver options for dual display. That has a big impact on open GL if I remember right. On my (nvidia quadro fx1000) card I have a setting \\\'hardware acceleration\\\' which is set to \\\'multi-display performance mode\\\' - I remember this had a big positive effect when I turned it on. Also try changing \\\'maximise texture memory\\\' if you have that. \r\n\r\n- The card itself. I wondered for ages what the difference between a quadro card and a normal geforce card was, and found one big difference is that if you\\\'re running multiple 3d windows on multiple displays, the quadro cards have extra hardware to accelerate it. If you\\\'re on a normal geforce (and I assume ATI is the same) and have other openGL windows, try closing them before running whatever it is you\\\'re running.',3023,'2007-02-19 17:48:36'),(130149,1573,'trace: you have a point there, I hate the term demoscene just as much as motiongraphics ;) Kkapture works now btw, just need to find some disk space.',3023,'2007-02-23 13:41:49'),(130150,3849,'Vis: ANY art is going to divide the audience somewhat into like and dislike groups, note that a lot of the most successful art (and by that I mean \\\'real\\\'/professional artists) lately divides the audience very strongly into love/hate. (And I hate almost all of it myself, give me a decent oil painting where you can see what the artist was actually drawing any day!)\r\n\r\nAnyway, as a long time fan of your work, I can say that it\\\'s your best demo by far, and one of the best demos ever too, from my point of view. If you hadn\\\'t released it, and anyone found out it existed, you would probably be murdered ;) Massive respect for having the balls to actually make it and release it.',3023,'2007-02-23 13:42:25'),(130168,3849,'Smash: ask people what they think of damian hurst or that tranny pot maker ;) Should have made it a bit more clear what I meant though.. was referring to what makes \\\'current\\\' art successful. ',3023,'2007-02-23 15:29:36'),(130399,3864,'There was an amiga demo (if i\\\'m remembering right) that had some kind of filtered voxel landscape, it was smooth instead of blocky. Anyone remember what it was called? Must have been around \\\'96-ish at a guess.',3023,'2007-02-25 15:49:37'),(131727,3708,'I heard Irokos is a lapsed calamari. ',3023,'2007-03-06 12:58:43'),(131900,3892,'I heard the best way to do it is to find yourself a code monkey. Anyone have one spare, I\\\'ll pay postage?',3023,'2007-03-07 16:07:31'),(131907,3892,'Actually, almost all of the little demo making I\\\'ve done was at work, which is busier now hence the need for a code monkey, still no offers? I\\\'ll look after it and supply it with bananas and pron, promise!',3023,'2007-03-07 16:28:10'),(131914,3892,'Hmm.. i watch little tv, and play no games, and still have no time for demo making. But then I tend to work on other stuff at night. I agree though, the best work gets done very late at night. What I find works best is sitting down late in the evening, putting some good tunage on, having enough beer at hand to see you through the night (but not so much that your work suffers), chill out and work until the sun rises (not recommended in the winter in the far north of europe ;-)\r\n\r\nAlso, if you hate the sight of a pc by the time you get home from work, try a different platform.',3023,'2007-03-07 16:47:12'),(131925,3892,'uncle-x: not far off actually. I wear a cape and mask, then break into keops\\\' house, and doctor his supply of french cheese with LSD. I\\\'ll never admit it in public, but I was the one behind deities! ',3023,'2007-03-07 17:20:37'),(132167,3688,'I think the move to vista will be slow. And I don\\\'t think much of vista either. I work in a network team, and we checked vista out as we do with all new MS releases, when it was in beta. Since then, nobody even bothered to check out the final release, nobody cares, and there\\\'s no interest in moving to it. With XP, most of us installed it within a month or two of release, and we rolled it out across the whole organisation within a year, no way that will happen this time, and I think other places will be the same.\r\n\r\nAnd from the mac side, I think when xp was released only one guy in the team used a mac, nobody else was interested. Now about half of us use one at home, and most of us have both a pc and a mac at work. MS are going to have to get working fast on vista 2 I think.',3023,'2007-03-08 20:42:11'),(132251,3897,'That\\\'s a weird looking game, and I can\\\'t quite decide if it looks really good fun, or boring. Still, the visuals are great.\r\n\r\nIt got me thinking though, I bet statix ( and loads of other good sceners) are too busy making piles of cash to do demos these days, but one day they\\\'re going to retire... and make demos again perhaps? Could be a good year for demos around 2030 when the silver sceners make their big comebacks!',3023,'2007-03-09 18:21:40'),(132259,3897,'trace: wrong retirement! They retire from the scene to focus on work... then one day the idea is that they retire from that too, and then they have time for a comeback!',3023,'2007-03-09 19:11:13'),(132752,1056,'Demovibes 7 eh? I really hate it when people do a series, and miss one out. So what happened to 6 then? Still being worked on? Did it \\\'hit a few unfortunate delays\\\'? Or is it in the \\\'abandoned\\\' drawer gathering dust? Or did I just happen to \\\'miss it\\\'? Hmm... hold on. OH FUCK, I MISSED PART 6! ',3023,'2007-03-13 15:17:38'),(132764,1056,'fil: thanks, went back through the thread and found it when I realised I\\\'d totally missed it.',3023,'2007-03-13 15:53:25'),(132877,1056,'Didn\\\'t like the first few tracks, but after that, great stuff! Bound to be a few that don\\\'t tick the boxes with such a mix of tracks. Excellent mixing as usual though, and it\\\'ll be going in the car stereo as soon as I\\\'ve finished a big pile of \\\'learn french\\\' cds. Oh, I\\\'m on about part 6 btw, catching up fast ;-)',3023,'2007-03-14 14:00:17'),(133026,3914,'Seems like widescreen monitors are becoming more standard now. So, demos.... wide, 4:3, or options for both? More work of course if you do it right. So do the artists think it\\\'s OK to do a quick + dirty wide version, with either a bit of the top and bottom lost or a bit extra at the sides? Or is it better to have the evil black bars, but keep the original screen layout?\r\n\r\nAnd why is it that black bars look all right at the top and bottom but crap at the sides? ',3023,'2007-03-15 18:14:53'),(133030,3914,'eh, good point, forgot the fucked up 16:10 on PC monitors.. why not stick with just one widescreen ratio? Anyway, how noticable is it if you stretch between 16:10 and 16:9?',3023,'2007-03-15 18:32:43'),(133117,3914,'Hm... maybe 16:9 is still around because nearly all new TVs are 16:9? I always thought 16:9 was the \\\'proper\\\' wide ratio, and 16:10 was made for PCs because it made the number of pixels better for computers (i.e. divisible by 16). That was a guess though... maybe it\\\'s just cheaper to make.\r\n\r\nThe golden mean theory is interesting though... 16:10 is very close to 55:34. Is the golden mean better to look at, as well as making interesting vegetables?',3023,'2007-03-16 11:32:40'),(135931,3968,'Will there be public fuckings to the culprits in next year\\\'s BP invite?',3023,'2007-04-12 12:26:10'),(139518,4025,'It\\\'s just money.. you can buy a non-qwerty keyboard any time you want. But if it\\\'s €3 for qwerty and €30 for non-qwerty, guess what most people buy? Same with the rest of the hardware - you can buy a PC for €400 or a PPC machine for maybe €600, but the PC is 2x faster for the money. Maybe it\\\'s not so efficient, but who cares if it\\\'s 2x faster and costs less?',3023,'2007-05-04 12:40:09'),(140893,1942,'I think the real question is \\\"Are the pouet trolls\\\' best days over?\\\" and the real answer is no. What was the origin of the pouet troll anyway? What was this thread about?',3023,'2007-05-15 16:20:21'),(140906,1942,'Well obviously, he\\\'s dead. Unless you mean the amiga video card, which I guess is also dead?',3023,'2007-05-15 17:08:16'),(141204,2428,'I heard a lot of recent oldschool demos are dev\\\'d on pc, then we wait years for a pc version and it gets cancelled. ',3023,'2007-05-17 17:35:20'),(141780,1724,'[img]http://news.bbc.co.uk/nol/shared/spl/hi/pop_ups/07/sci_nat_enl_1179849562/img/1.jpg[/img]',3023,'2007-05-23 13:35:07'),(142773,4092,'I\\\'m guessing exocet is french? Ruling pics anyway, must look up more of his!',3023,'2007-05-30 17:37:34'),(142785,4092,'Well, france has the best art i find, so no big surprise :)',3023,'2007-05-30 18:15:02'),(143185,4105,'Ahhh great stuff. Demos are the only thing I use windows for these days (well, except at work) so this is excellent news. Now all I need is an intel mac.',3023,'2007-06-01 12:53:20'),(143633,4089,'Looks like some kind of chat bot to me, and not a good one. Damn funny watching people attempt conversation with it tho :D',3023,'2007-06-04 13:41:18'),(145437,4013,'Are there many cases where a huge amount of pre-calc would be handy for an effect, but where it wouldn\\\'t produce gigs of data? ',3023,'2007-06-19 11:06:14'),(145446,4013,'iq: not every combination of 16 bytes would run, and most would write nothing to the screen. Actually, it might be practical if you had a way of trying every combination that rand and wrote to the screen.',3023,'2007-06-19 12:26:19'),(145850,4185,'[quote]I think Skal/Bomb once said that in order to gain speed, the first step was to think again your algorithm before trying a lower level approach like assembler or C. I totally agree with that.[/quote]\r\n\r\nI reckon being able to quote famous coders would be good if you\\\'re trying to show you\\\'re passionate about coding.',3023,'2007-06-21 13:16:14'),(145863,4185,'Keops: You lie! And I [url=http://www.pouet.net/groups.php?which=48]have proof[/url]!',3023,'2007-06-21 14:28:40'),(146985,4200,'Wiiware sounds interesting, if they would allow demos on it. If they\\\'d allow zero charge, brilliant. If not, I still think it\\\'s good if the charge is low (say a couple of euros).\r\n\r\nI know paying for demos seems plain wrong, but thinking about it we\\\'re all paying for demos somewhere along the line anyway. If I wanted to watch them on a wii, I\\\'d have to pay money to get it chipped, so paying a bit for some demos would be cheaper. And how many paid to watch old demos on mind candy instead of paying money for an old computer or two to do the same?',3023,'2007-06-28 11:15:09'),(146986,4216,'Work PC (main one for demos): 1280x1024 * 2\r\nHome macs: 1440x900 and 1280x854\r\n\r\nSeems there\\\'s a lot of macs now and quite a few planning on getting a new one. More mac demos on the way soon? Or are you all going to dual boot windows for demos?',3023,'2007-06-28 11:22:39'),(146998,4200,'[quote]You pay for the efforts in transfering and editing demos that the guys making the DVD had to do. It\\\'s not the same thing as when WiiWare turns out to be the 21st century equivalent of PD floppies with 9 fingers or Protracker being sold for ten bucks.[/quote]\r\n\r\nTrue, but in the end you\\\'re paying some sceners to put the demo on dvd for your convenience or paying nintendo to put the demo on their network for your convenience.\r\n\r\nI think PD was great in the day too, prices were pretty reasonable where I live and there was often no other way to get the latest demos other than mail swapping, which wasn\\\'t much cheaper after you\\\'d paid for your floppies and postage. ',3023,'2007-06-28 14:00:30'),(147009,4200,'smash: i always thought something was wrong. My friends all had these blank disks in big boxes, but I bought originals with games on, then formated them. A mate picked up whole sacks of rejects outside some kind of game production factory every morning and sold them on cheap =)\r\n\r\nI remember once going into a game shop and there was a massive bin of amiga disks, all blatantly warez with the game names written on in pen - and a \\\"second hand disks, £10 for 10\\\" sign. If you can\\\'t beat \\\'em join \\\'em eh?',3023,'2007-06-28 15:03:40'),(147020,4219,'Sounds like bakkslide 7 except for the pictures of women.',3023,'2007-06-28 15:58:40'),(147021,4200,'Shifter: I agree, and the whole idea would suck massively if it was for anything other than a couple of good quality demos on wii that a lot of us would never see otherwise. I\\\'m not saying making make pouet pay per view or anything here! =)\r\n\r\nThe other thing of course is that demos on the wii network would have a massive audience, which would be good for getting people interested.',3023,'2007-06-28 16:02:49'),(147027,4219,'Bakkslide 7 is one of my all time favourites, and whoever did the windows port deserves plentiful beer. You can even run loads of copies of it simultaneously without slowdown, should you happen to like it that much.',3023,'2007-06-28 16:24:59'),(147178,4200,'[img]http://regmedia.co.uk/2007/06/15/toaster_nas.jpg[/img]',3023,'2007-06-29 16:12:48'),(147795,4232,'My palm t3 is starting to look old, maybe when that dies I\\\'ll buy an iphone as it does what i need. If it comes without a contract - my phone bill is usually less than £1 each month with my current one, no way will I change phone if it means paying much more.\r\n\r\nAlso, massive respect to apple for creating one of the most amazing machines ever. And yes, I mean the apple hype machine, not the iphone.',3023,'2007-07-02 12:37:04'),(147814,4005,'It doesn\\\'t need to be deadly when it arrives after the battle has ended ;D',3023,'2007-07-02 15:12:43'),(147818,4005,'They are - under \\\"demo teams\\\". Broken link for the synthaesthetics prod though.',3023,'2007-07-02 15:26:40'),(147840,4005,'That will be why the flt demo looked a bit randomly synced then I guess?\r\n\r\nI\\\'ll have to check the binaries out later, see how slow they all run on this box. Still\\\'s demo is looking like the ruler for me this time so far though.',3023,'2007-07-02 16:10:17'),(148120,4252,'xteraco: what\\\'s the point in making a demo if you don\\\'t even like them? No point persuading her to make one at all I think. She needs practice though if she wants to be a coder, perhaps get her to code a lot of small games or game related things, if she wants to aim for an MMO then if she plans her code well for reuse she\\\'ll build up plenty of useful bits of code. And maybe you could use some of those bits for a demo without much work, so you could work together a bit.',3023,'2007-07-03 18:39:17'),(148201,4252,'pork faggots? I\\\'m picturing a bunch of very fat, very gay men. Why the hell would he give them to his girl?! Bonus horror points if they\\\'re dutch though.',3023,'2007-07-03 22:03:38'),(148202,4250,'Ah, spotted this too late. I don\\\'t see what\\\'s so funny about homofood. What next, laughing at afro-carribeans for eating black pudding?',3023,'2007-07-03 22:07:03'),(149130,4274,'15mb sounds low these days.. we have the power (and the need with high res screens) to put a lot more higher quality content on the screen, more space is needed for it. Besides, it\\\'s not like there are a lot of people with dial up internet still, downloading 50mb isn\\\'t an issue. Perhaps hosting it is, but surely that could be sorted out?',3023,'2007-07-10 10:49:34'),(149131,4274,'I\\\'ll start to worry about the lack of size coding in the demo compo when a good quality video is smaller than the exe.',3023,'2007-07-10 10:51:18'),(149175,4274,'Actually, in the olden days demos would fit on a floppy. If you take that forward to now, demos should fit on a dvd, with multi-dvd megademos being acceptable.\r\n\r\nThinking about it that way, I\\\'m torn between being happy that file sizes are still pretty reasonable, and lusting after a 4.5gig megademo extravaganza.',3023,'2007-07-10 15:00:54'),(149362,4274,'I may be remembering this totally wrongly... but I seem to remember the worst demo for having a loooong loading bar lately was track one. And wasn\\\'t that something to do with having to compress textures to fit the demo into the compo size limit? \r\n\r\nAnyway, what happened to the final? (Ahh... revenge for smash\\\'s constant bashing of my pride-and-joy gf5 series video card! =)',3023,'2007-07-11 11:53:28'),(149366,4274,'Hold on, what about that crate of vodka I sent in return for the final?! Don\\\'t tell me you drank it all and woke up with no memory of it?\r\n\r\nAnyway, long live CBA! And where\\\'s limp ninja when you need a cracked and fixed version?',3023,'2007-07-11 12:41:03'),(149548,4285,'Memory is cheap these days and a few gig is pretty standard, so worrying about 128mb is pretty pointless. Then again, it really winds me up when something that used to work fine on a machine with 32mb now needs 1gb and seems to run slower. Yes, I\\\'m looking at you, microsoft office.',3023,'2007-07-12 11:25:11'),(149703,4290,'abstinence is the new sex\r\n\r\n(there you go optimus ;)',3023,'2007-07-13 01:52:03'),(150356,4311,'The way I see it is that there are two reasons for making a video: so people with older machines / different platform etc. can see it, and preserving it for the future. I reckon then that it might be best to do two videos - say 640x480 xvid for the older machines (and maybe getting a quick look at a demo you can\\\'t run) and a high quality 720p h264 copy for future viewing. Not so nice for whoever hosts it of course...\r\n\r\nOne question though, what are the best formats to actually use for compatibility? Xvid seems to be mpeg4 - so why not just use .mp4 files? And h264 - I\\\'ve seen that saved as avi, h264, mov, mp4, and somebody mentioned mkv. Does one of them work nicely in most players?\r\n\r\nActually, one more question. Most of these formats are made for live video, demo content is pretty different - is there a codec better suited to it?',3023,'2007-07-17 01:04:52'),(150604,4319,'Shit, I\\\'m here at a linux server, setting up ldap login, and it\\\'s definitely not work time. Actually, it\\\'s a good way to get to sleep fast, not what I\\\'d class as fun. \r\n\r\nAs to why you\\\'d want to use linux... get into it a bit, and you find it really is uber powerful. And fucking annoying, and poorly designed in far too many places. Great for a server, rubbish as a desktop (try osx instead). ',3023,'2007-07-19 00:52:04'),(150606,4319,'[quote]I used it as a desktop. :D[/quote]\r\n\r\n;D',3023,'2007-07-19 01:04:48'),(151500,4337,'makc: why are you asking if people want to work on a demo here? This is a random picture posting site. Try getting support for a new flashing BASS! gif or kitten photos or something like that.',3023,'2007-07-27 15:08:37'),(151512,4337,'Ascii? More like tapestry. Did you sew it yourself?',3023,'2007-07-27 17:23:00'),(152847,4365,'Actually, when I\\\'ve watched ASD demos in the past at work a few people have remarked that it\\\'s very pink floyd like. ',3023,'2007-08-05 23:15:17'),(153682,4387,'That was funny as fuck to watch at the party, cheers for the memories. But.. was the bit where smash called meaty a cunt censored, or did i imagine that?',3023,'2007-08-09 15:59:45'),(153685,4387,'damn, that was what i was thinking of.. could of sworn smash\\\'s reply was \\\"you cunt\\\". Guess it was pretty hard to hear and i misheard. oh well, maybe next year.',3023,'2007-08-09 16:05:06'),(153722,4387,'trace: yeah, were you there?',3023,'2007-08-09 18:45:43'),(154090,4405,'Thanks! I have a few old blamstrain tracks that I really love, looking forwards to hearing some new ones. And free too \\\\o/',3023,'2007-08-11 15:37:29'),(154566,4415,'Photorealism is great, but only for those unable to leave the house and experience actual realism. For demos, lets keep it to photosurrealism eh? And fractals drawn in black lines too, the more styles the merrier (except for styles that I don\\\'t personally like, which obviously suck and should be banned from the scene).',3023,'2007-08-13 18:08:46'),(154687,4005,'Still didn\\\'t have any one thing that was better than the others perhaps, but to me at least it fitted together much better than any of the others and was therefore better overall. So it got my vote, and I guess others\\\' too.\r\n\r\nIt\\\'d definitely be good to see the number of votes and whether they counted dodgy votes etc. tho :)',3023,'2007-08-14 09:16:39'),(154715,4005,'reed: things \\\'outsiders\\\' might like about the still demo - it runs fine on most hardware; it has good progression, almost a story; it looks cool (actually it looks pretty much as good as any of the other demos, even if it\\\'s a bit \\\'low tech\\\' in comparison); everything fits together (i.e. the music, graphics and general flow).\r\n\r\nYou could pretty much say that it\\\'s the least flawed of the demos I guess - the flt one looked kindof empty, and nothing really happens (plus it won\\\'t run on most PCs out there), the ASD one had a very retro look and feel that won\\\'t appeal to everyone, the xplsv demo also had high hardware requirements and I guess wouldn\\\'t look all that special if you didn\\\'t understand the technical stuff they did, and the STS demo didn\\\'t really go anywhere (and needed a powerful GPU again - although it did revert to a cool 1d mode on my shitty card =). \r\n\r\nTradition though.. I used to think the same way, but lately I think tradition is just as important as progression. Without tradition you lose something.. a sense of direction maybe.',3023,'2007-08-14 12:34:34'),(154720,4005,'knos: I pretty much agree.. \\\"traditions\\\" shouldn\\\'t be any rules you have to stick to, even when it comes to attitude.\r\n\r\nPersonally I think even scrollers and duck.3ds are fine, so long as the demo brings something fresh (like the equinox demos). I\\\'m as happy seeing something like that as something with a really new style - the only thing I really hate is oldschool done in oldschool style - usually badly (slow jerky scrollers at 3ghz anyone?) by people who think that style is the one true style. Urgh.',3023,'2007-08-14 13:22:56'),(156491,4452,'There\\\'s some confusion between procedural and generative stuff I think. Take a city scene in a 64k (or debris perhaps) as an example:\r\n\r\nFirst you make some buildings. Instead of storing the 3d model and the textures, you give the system the steps needed to create it (ie. make a box, subdivide, extrude bits etc.) This is a procedure, so it\\\'s procedural creation.\r\n\r\nNow, you need to puts hundreds or thousands of these models into a city, you don\\\'t want to store all of that data so you write an algorythm that creates a city layout and fills it with buildings and helicopters. The algorythm generates the city, so this part is the generative bit.\r\n\r\nReally, there\\\'s a lot of crossover between the two things, and they tend to complement eachother well. ',3023,'2007-08-23 10:30:46'),(156502,4452,'imbusy: as I said theres some crossover, the meanings are very similar too. Perhaps you could say that procedural implies a fixed pattern, generative implies a rough description. Plus that huge grey area between the two :)',3023,'2007-08-23 11:06:31'),(156603,4455,'codician sounds better than programmician',3023,'2007-08-24 02:17:33'),(156644,4452,'I\\\'ve said it before and I\\\'ll say it again.. music and video can share the same data set and look and sound fresh and interesting.\r\n\r\nSomebody do a particle synth in 4k :)',3023,'2007-08-24 10:53:39'),(156720,4461,'That\\\'s annoying.. i know exactly the demo but can\\\'t remember the name\r\n',3023,'2007-08-24 16:21:53'),(156721,4461,'Older than ix.. and unfinished (i think one of the team died before it was finished)',3023,'2007-08-24 16:23:54'),(156724,4461,'[url=http://www.pouet.net/prod.php?which=119]codename chinadoll[/url]?\r\n',3023,'2007-08-24 16:28:51'),(156730,4461,'ah. well, it was chinadoll i was thinking of.. can\\\'t think of another with cuouts in a city, that was pretty unfinished. Unless i\\\'m remembering chinadoll all wrong.. no pc to watch it on at the moment unfortunately.',3023,'2007-08-24 16:44:08'),(156748,4461,'never seen that one.. will have to get it downloaded when i\\\'m at a pc next :)\r\n',3023,'2007-08-24 18:00:07'),(157084,4469,'I couldn\\\'t be arsed to read the whole thread, but thought i\\\'d reply anyway...\r\n\r\nPsytrance varies a lot.. it can be very melodic (like some infected mushroom) or it can be almost like minimal techno with a filtered synth now and then. Goa tends to be cheesier, with indian samples. Personally I like all of it (well, other than goa) so long as it\\\'s got some element of quality (a lot of it hasn\\\'t as cp says). I got into more melodic stuff long ago (try hallucinogen\\\'s first album, twisted - great quality production there) and still prefer that style. It\\\'s not something I\\\'d want to listen to all the time though.. variety is the spice of life as they say.\r\n\r\nCP: what recent stuff has been good? Only cd I\\\'ve picked up in recent years that was really good was a compilation called psy stories, the rest I\\\'ve tries has been rather crap. Oh, and ubartmar.com is generally good of course.. if you can find his cds outside of japan :)',3023,'2007-08-26 01:29:45'),(157236,4464,'I agree on the picture too, it has something. Not sure what it is, though.. something I can\\\'t quite pin down. The composition is certainly good, it\\\'s nicely balanced.. but it\\\'s not just that. Who is the artist?',3023,'2007-08-27 01:07:53'),(157240,4469,'On Simon Posford.. his first album \\\'twisted\\\' was a classic I reckon, the album after that (forgot the name.. it had wicked artwork though) wasn\\\'t so good. And aside from a few good singles, I always felt that he\\\'d maybe taken too many drugs, or perhaps he\\\'d just peaked, and never reached those heights he hit on twisted again. \r\n\r\nHaving said that though, I gave up on him a few albums later.. did he do anything else of that quality after?',3023,'2007-08-27 01:23:11'),(157523,4480,'Hmm... looks alright to me, but it\\\'s just an effect on its own, looking naked and lonely.',3023,'2007-08-28 15:50:43'),(157669,4473,'3d screens are expensive and not too good though, and any kind of holographic display is way off yet. VR headsets use pretty standard tech, should be fairly cheap to make, and would work perfectly with existing video cards.\r\n\r\nI think they should be much more common too.. and they\\\'d be great with some demos.',3023,'2007-08-29 17:11:26'),(158283,4492,'Put a fairlight loading screen on, people will come back half an hour later then instead of refreshing every two minutes :D',3023,'2007-09-03 13:33:54'),(158645,4504,'You mean killing cubes makes debris!',3023,'2007-09-05 11:46:33'),(158711,4505,'dx10 looked quite interesting for demos to me, although i\\\'m not a coder. The thing is, at the moment it\\\'s probably the only real reason to upgrade to vista, and from what i\\\'ve seen nothing is using it well enough to make it compelling.\r\n\r\nIt\\\'s like XP.. one day, you\\\'ll upgrade. Not because of any real reason, but more because xp is starting to feel old.\r\n\r\nAlso:\r\n\r\n[quote]I already upgraded, but not to Vista..[/quote]',3023,'2007-09-05 16:13:52'),(158735,4506,'A controversial one: [url]http://www.pouet.net/prod.php?which=13244[/url]\r\n\r\nThis is an amiga demo released in 96, and I guess it has an mp3 soundtrack seeing as the demo is nothing more than an mpeg video player. But is it really a demo? :)',3023,'2007-09-05 17:23:05'),(158740,4506,'maybe it was :) Just tried to play the files, the won\\\'t play on vlc. But the demo exe would play standard mpg files on amiga. Perhaps it\\\'s a wierd mix of codecs?',3023,'2007-09-05 17:41:50'),(159051,4392,'If you\\\'re still working on your sundown demo, I guess now would be a good time to remind you that the topic is a bit misleading. You now have four hours, not weeks. No pressure.',3023,'2007-09-07 14:25:56'),(159224,4514,'Parapete mistakenly eats a dildo, while smash lays out his ribbons in a last-ditch attempt to get his demo finished in the background:\r\n\r\n[img http://www.croquetworld.com/images/photocontest1.jpg]',3023,'2007-09-08 17:33:41'),(159225,4514,'I try again:\r\n\r\n[img]http://www.croquetworld.com/images/photocontest1.jpg[/img]',3023,'2007-09-08 17:34:32'),(159391,4514,'[img]http://www.streetzen.net/nyc/24hrs2/sleeping2.jpg[/img]',3023,'2007-09-09 11:47:35'),(160613,4546,'I have mixed feelings on the copying thing. I love to see a really good one, that shows lots of skill and work. But I hate it too, because I know that with a bit of imagination that time and skill could have produced something new, which would rule 10x more.',3023,'2007-09-15 11:44:36'),(160925,4553,'Damn, finding out that a load of old scene art you really liked are copies sucks. Still, it\\\'s not like ra copied all those logos and stuff too, so it\\\'s not the end of the world.\r\n\r\nI wonder what we\\\'ll be finding out about today\\\'s demos in 10 years time? :)',3023,'2007-09-17 12:22:09'),(160929,4486,'Good idea, i like it. Only thing I\\\'d say is that most people can watch pc demos without much issue, this site would be much more useful for old + non-pc prods. (Not to say recent pc stuff shouldn\\\'t be in there, it should :)',3023,'2007-09-17 12:58:58'),(160935,4553,'At least every thread about an artist that turns out to have copied a load of art and kept it quiet for many years is :)\r\n\r\nAnyway, is any of ra\\\'s recent work online? I\\\'m interested to see what he does these days.',3023,'2007-09-17 13:43:59'),(160969,4486,'blala: nope. Most people have a pc, and at least for most of the people in the scene that pc will be capable of watching most recent pc demos. In comparison, not many have a collection of 8/16bit machines, rare consoles, a pc capable of running old dos demos etc.\r\n\r\nSo my point was just that it\\\'s perhaps more useful to have videos of those demos most of us can\\\'t watch (at least without arsing around with emulators). I\\\'m not saying exclude pc demos of course, it\\\'d be great especially to have videos of demos that need the latest and expensive hardware, and all of the demos that run on the average pc will be welcome to everyone who uses a mac or whatever.\r\n\r\nI\\\'m not saying make the site only for x and not y, more that x would be more useful than y and should perhaps have more priority. But I support the idea, whatever is done first :)',3023,'2007-09-17 15:24:32'),(160975,4486,'I guess it depends on what hardware most people have, and I\\\'ve no idea what the average scener has. I\\\'ve been using the same pc at work for over 3 years, the video card at least wasn\\\'t high end at all when it was new, and I\\\'ve been able to watch almost all demos on it since. I\\\'d have thought that was pretty average, but maybe not.\r\n\r\nOn the other hand I\\\'ve used macs exclusively at home for 3 years, and until last month only ppc macs so i couldn\\\'t watch anything other than videos, so I certainly see your point of view.',3023,'2007-09-17 15:59:08'),(160985,4486,'Ryg: technically, the average pc probably has an intel gpu and won\\\'t run many demos, but i\\\'d think anyone into demos would have something at least reasonable. Otherwise it\\\'s like being into films, and having a 14 inch black and white. Even with an intel card a lot of demos will still run.\r\n\r\nI guess those m+s demos are a good target for a video site if anyone has the time, hardware and patience :)',3023,'2007-09-17 16:44:25'),(161058,4553,'loaderror: there were loads, but they were stolen =)',3023,'2007-09-18 00:40:49'),(161068,4486,'So long as you have the basics (now I\\\'d say a shader model 2 card from ati or nvidia, 1gb ram, and a reasonable cpu) almost all demos run so long as you keep DX and your drivers recent. It\\\'s rare that anything needs more than that, except when a demo is ati or nvidia only, and then it\\\'s often fixed by the coder.',3023,'2007-09-18 08:35:08'),(163325,4586,'HP SAUCE! <3\r\n\r\nAnd xwize is canadian, get your facts straight.',3023,'2007-09-28 22:53:35'),(163876,4594,'The way i see it is that there are different things you want from a video, depending on the situation:\r\nA really top quality capture to watch on a mac or whatever\r\nA low quality capture that will run on an old laptop\r\nA video with small file size as a preview to see if you want to waste a load of bandwidth\r\n\r\nSo I reckon it makes sense to do a high quality capture, then make a lower res version as a preview or to run on old hardware.',3023,'2007-10-01 15:30:22'),(164152,4600,'[img]http://www.taquitos.net/im/sn/GoldenWonder-QHC-M.jpg[/img]\r\n\r\nThese rule massively, but I\\\'ve only seen them in nottingham, and they\\\'re not worth a 2 hour drive :/\r\n\r\nBeware of \\\'Lays\\\' crisps. They\\\'re a dodgy knock-off of walkers (the packaging is identical except for the word on the logo!) but the crisps are rubbish. I actually compared them once (with salt and vinegar flavour) - the lays one had about 50 extra chemicals added to the ingredients list, and tasted totally shit in comparison.\r\n\r\nAlso, why are there so few crisps in most european countries? There\\\'s like 3 flavours.. why?!',3023,'2007-10-02 11:58:14'),(164430,4553,'Archmage: I think the issue isn\\\'t so much the rights and wrongs of copying, it\\\'s how it\\\'s dealt with. I couldn\\\'t care less to be honest if a demo has a well pixelled copy of a picture or even an outright scan (of course a good original piece is worth far more).\r\n\r\nBut if you do that, you should somehow make it clear, and not just put your name on it and keep quiet. And if you don\\\'t (or even if you just forget to add it to the nfo), and everyone praises you for your great skill and imagination, you definitely shouldn\\\'t just accept all the credit.',3023,'2007-10-03 11:25:36'),(164487,4553,'Archmage: I agree on the technique thing, and pretty much on the whole copying thing (and I was into the scene way back then, but not in any way active). Luckily, I never liked vallejo pics anyway ;)\r\n\r\nAside from some of the worse copies (and having looked at a few recently, I\\\'m fairly convinced that some WERE actually scans - no way can I respect somebody who just cleans up a scan and signs it with their name! I guess that\\\'s a tiny minority anyway), what I think is wrong is when everyone clearly thinks that the pixeller was responsible for the original drawing too, and they don\\\'t make it clear that they weren\\\'t. That was what I was trying to say.\r\n\r\nAnyway, there\\\'s plenty of old pics that really were \\\'original\\\', at the very least the logos. And lately I think the standard of \\\'scene art\\\' is getting way higher too (please don\\\'t tell me the art in the last asd demo was copied pixel by pixel =)',3023,'2007-10-03 15:24:09'),(164672,4600,'Truck: PLAIN worcester sauce flavour?! You realise that walkers make french fries in that flavour yes? Sorry, I have to add to the whole chip/crisp/fry confusion because they taste so much better as french fries than crisps :)',3023,'2007-10-04 18:54:13'),(164953,4600,'Truck:\r\n\r\n[img]http://walkers.corpex.com/cr15p5/walkpix/prodpix2/french_ws.gif[/img]\r\n\r\nSeriously, try these. Same company, same flavour, but somehow superior =)',3023,'2007-10-05 21:18:50'),(167047,4677,'Just me and some random korean person. To avoid confusion, I\\\'m the real one.',3023,'2007-10-17 17:24:27'),(168381,4703,'No idea if mobility modder does anything really useful, but to install the standard ati drivers on a mobile chipset, just run the installer then cancel it when it loads up. Then use device manager to update the drivers manually, and point it at the nice driver folder the ATI installer left. Works perfectly (here anyway), and makes you wonder why ATI are putting an apparently pointless bit of code in the installer to stop you using it!',3023,'2007-10-25 11:43:38'),(170032,4730,'That\\\'s not totally true... MOST savants have some kind of serious problem that pretty much balances out their talent. But there are a rare few that seem pretty normal overall.',3023,'2007-11-01 14:00:20'),(170063,4193,'I have a facebook account, and regret it. Yesterday, somebody sent me a \\\'superpoke\\\', and a \\\'vampire invite\\\' that means I can \\\'start biting other chumps\\\'. Anyone know where the \\\'unjoin\\\' button is, I prefer not to waste my time on pointless bollocks :)',3023,'2007-11-01 16:48:11'),(171056,4750,'[quote]I don\\\'t know, but seriously, read this text with \\\'italo\\\' running... that\\\'s it ![/quote]\r\n\r\nDamn, I always read bjerte\\\'s posts with the voice from that song! I\\\'ll have to dig out the actual track for background effect for the next one. ',3023,'2007-11-05 17:39:34'),(171452,4756,'I don\\\'t get what he\\\'s trying to say. Sure, \\\'realistic\\\' games always looks unrealistic at some level, and look crap when the next generation comes out. So what? Should we wait for the perfect computer to arrive so we can have perfectly real games? But we\\\'d miss out on all the great games along the way, and possibly never get that perfect computer. I guess the guy doesn\\\'t care about that as he doesn\\\'t seem to like those games.\r\n\r\nThen he goes on about making games that look computerlike, and therefore avoid the problem of not looking as good as they could. Damn, nobody thought of that before! What\\\'s he getting at, that we scrap all the \\\'realistic\\\' games and just keep the more abstract ones? Does he want the world to judge games by his taste only?\r\n\r\nOh well, I\\\'ll just add that I think the article was a poorly thought out pile of bollocks, and that the author should wait until he writes something either perfectly written or that I agree with before publishing it.',3023,'2007-11-07 14:38:49'),(171479,4756,'I don\\\'t think anyone has actually attempted to make a \\\'realistic\\\' game anyway, ever. Name a realistic game where you don\\\'t keep running when a bullet hits you, or where you can\\\'t run backwards at speed over rough ground without tripping. And show me one where you don\\\'t get \\\"magic reincarnation\\\" when you die! ',3023,'2007-11-07 15:48:18'),(171503,4756,'I definitely agree on the whole ideas thing - nothing worse than seeing yet another quake clone with nothing really new, especially when it\\\'s been done better before. Sadly the average game buyer seems to want a barely-changed sequel to what they\\\'re already playing, so if you\\\'re running a game company you have a choice of making what you want or making crap and staying in business I guess (and yes I know thats a generalisation :)\r\n\r\nStill, games like rez are still made, and there\\\'s always nintendo, so if you don\\\'t like the endless 3d shooting games it\\\'s not like you\\\'re left with no other options. And nintendo seems to be doing well, perhaps they\\\'ll swing the market around a bit.\r\n\r\nButtler: if you get badly shot, the screen should go black, and nothing else should happen, even if you quit and reload the game. Otherwise what the hell is going on? You get blown to bits but somehow reappear at the start of the level.. how? Perhaps you fell asleep at that point, and dreamt the bit where you stepped on the landmine, and just woke up?',3023,'2007-11-07 16:25:55'),(171504,4756,'Oh yes: Lemon scented wet wipes. ',3023,'2007-11-07 16:27:15'),(171840,4763,'No wii, or I\\\'d love to play it. And my decided she wants a ds instead for xmas. Never mind, it\\\'ll still be there when I finally get a wii, and I\\\'ll have an added benefit: by the time I play it, it\\\'ll be oldschool \\\\o/',3023,'2007-11-08 17:10:49'),(172034,4760,'Nice tool, if it works well. It won\\\'t kill off proper 3d skills though. Unless you\\\'re doing a demo based purely on stuff you happen to have handy, you\\\'re going to need something original at some point. And whether you make that in a 3d app or you make it in clay then scan it, you still need the skill and talent to do that.\r\n\r\nThen again, we\\\'ll probably get a flood of werkzeug + scanned duck demos. ',3023,'2007-11-09 12:44:01'),(172048,4760,'Haha, I\\\'d actually assumed att500\\\'s screenshot was using photos from saulin penis!',3023,'2007-11-09 14:02:14'),(172049,4763,'Some people seem to be deeply afraid of touching something that people might consider a little \\\'gay\\\'. Come on guys, get over it and come out of that closet. You can join us heterosexuals for a game of mario and start catching up on all that fun you\\\'ve been missing.',3023,'2007-11-09 14:05:14'),(172059,4763,'Keops: somewhere, there will be a bad review. Probably one that accuses it of being gay. By a bloke that likes games with big sweaty muscular men running around with big guns :D',3023,'2007-11-09 14:39:31'),(172703,4774,'I can see why microsoft want to push DX10 so much. What else is there in vista that really sells to people?\r\n\r\nXenusion: I played the crysis demo too, good work on it. I won\\\'t be actually paying for it, but I won\\\'t be playing it for free either. I couldn\\\'t help disliking the americans intensely, and admiring the koreans for at least fighting honourably with normal weapons. I take it there\\\'s no option to change sides? :) ',3023,'2007-11-12 14:00:19'),(172739,4774,'xernobyl: I was thinking more that they don\\\'t rely on ultra-high tech armoured suit things that give you a massive unfair advantage, but instead just have a uniform and a rifle. Like I said, more honourable :)',3023,'2007-11-12 15:35:58'),(172743,4770,'I\\\'m in favour of the bans, with PS as judge, jury and executioner (so long as he keeps the reasons for banning reasonable, of course!). Having a good discussion derailed by trolling makes pouet a worse place. There should perhaps be a warning first for less serious offenders, and perhaps some way of appealing to somebody other than ps to avoid any claims of bias, but nothing much more IMO.\r\n\r\nHaving some strict rules is all well and good until the trolls start finding the loopholes and you end up with more and more rules, until nobody knows them all and the whole system is near useless and needs a ton of moderators to keep it going. (Not like that reflects law in the real world of course :) ',3023,'2007-11-12 15:44:29'),(173289,4783,'The trolls would be on topic if they taught him to troll... Seriously though, I think you need to be a bit more specific. As it stands, you\\\'re going to get offers to teach you everything from trapeze to goatsying.',3023,'2007-11-14 12:44:59'),(173339,4778,'I like sparcus\\\'s idea. It\\\'d be great for people new to the scene or who don\\\'t frequent scene sites all that often to have a place where they can get some kind of \\\"what\\\'s hot\\\" type list, with screenshots. A site that makes downloading some fresh demos a bit more appealing would rule. Pouet kind of does it, but for new visitors there\\\'s only the BBS which isn\\\'t exactly welcoming for first timers, the top 10 all time list and the top of the month list (which rule, but are a down near the bottom of the page and lack screenshots. Also, the montly table varies between great (after a big party) or shit (in a quiet month)).\r\n\r\nIt shouldn\\\'t take that much maintainance once it\\\'s running - you can pull the necessary bits of info with a bit of sql to capture the most downloaded demo of the last 24 hours, things like that. It should run itself to a good extent.',3023,'2007-11-14 16:07:12'),(173465,4774,'I kinda agree with keops. It looks stunning at a distance, but crap up close (actually, to be fair, it looks crap compared to how it looks at a distance. It actually looks good I\\\'d say). \r\n\r\nI also somehow think it\\\'s a case of right engine, wrong game... if there was something along the lines of a flight sim but perhaps with lots of low-level flying (or maybe something like that racing-flying-bikes-through-forest scene in star wars) it would really rule.',3023,'2007-11-14 18:55:46'),(173650,1024,'Yeah, the mac selection is now near useless! One of the main things we need to know is if it\\\'s MacOS or OS X. It\\\'s like windows/DOS on pc! And it\\\'s been a few years since the last macs capable of running pre-osx demos were sold.\r\n\r\nThere\\\'s also the intel/ppc thing, which is much less of an issue because it\\\'s not that hard to support both in a demo, and intel macs will run ppc code.\r\n\r\nSo, how about:\r\n\r\nMacOS\r\nMac OS X\r\nand perhaps Mac OS X (Intel only)\r\n\r\n(And I put that there for discussion, it\\\'d be good to get some consensus before it\\\'s changed again :)\r\n\r\nIn the meantime, I suggest changing the PC scheme from Windows and Dos to just Windows XP and Windows Vista ;D',3023,'2007-11-15 09:50:34'),(173673,1024,'Hitch: that\\\'s like saying for PC all you need is PC 16 bit and PC 32 bit. Sure, a few demos might run on one and not the other, but compared to the massive OS difference between dos and windows, it\\\'s pretty irrelevant. Try running an os9 demo on a recent mac, or an osx demo on os9. ',3023,'2007-11-15 11:15:43'),(173685,1024,'Linux is a whole other problem.. I remember trying to get some demos running in linux on a ppc mac a while back. I gave up fast :) Considering that there\\\'s probably more platforms running linux than there are platforms listed on pouet, it might be best left as just \\\'linux\\\'.\r\n\r\nOn the mac, the OS is more important than the CPU most of the time, especially as intel macs can run ppc code (perhaps a few demos don\\\'t run, but most should) and I think the older PPC systems had emulation for 68k too.\r\n\r\nWe definitely need to separate osx and classic demos, I guess they should be called \\\"Mac Classic\\\" and \\\"Mac OSX\\\" (just so long as it begins with mac so we can find it :) \r\n\r\nI\\\'ve no idea on the really old stuff, I guess it depends on how many demos there are for the various platforms. If it\\\'s only a few, perhaps something like \\\"Mac Pre-classic\\\" would cover the lot? ',3023,'2007-11-15 12:04:43'),(173688,1024,'Stefan: if you added cpu requirements you\\\'d end up also adding dx version, gpu requirement, ram, and the rest. Actually, that would rule.. being able to put your system requirements in and see all the stuff that actually would run on it :) Probably a bit impractical though.',3023,'2007-11-15 12:14:50'),(173689,1024,'While I\\\'m on this thread, the page you get after adding a comment or whatever has a serious lack of
in the bit where it shows what you wrote. A job for nl2br perhaps?',3023,'2007-11-15 12:16:26'),(173690,4786,'Wherever it came from, it seems like a good piece. We get pretty much zero in the main press here about the scene. \r\n\r\nActually, it would be great to get a journo or two interested in the scene and doing the odd short piece on local teams when they win a big compo or whatever.',3023,'2007-11-15 12:27:49'),(173704,1024,'Hitch: technical stuff aside, I can run ppc demos on my intel mac without even noticing that it\\\'s emulated. I can\\\'t run os9 demos at all, unless somebody has made an emulator which I\\\'d need to install and configure (which makes it as relevant to osx as any other emulator). That\\\'s why I say the OS is important, the cpu less so.\r\n\r\nWill demos become intel only? Actually I reckon they will. There\\\'s already a few. It\\\'s \\\"wrong\\\", but it\\\'s happening. I\\\'ve no idea why, what with not being a coder, but I guess that you need to test and debug on both platforms to make it properly compatible. That isn\\\'t always possible if you only have intel macs, so it\\\'s forgiveable.',3023,'2007-11-15 13:08:31'),(173714,4786,'Gloom: I\\\'ve considered it before actually. There are just two catches. I\\\'m in the UK, which isn\\\'t the most active of places when it comes to demos (although we\\\'re improving :) so it\\\'s hard to find an ideal time to do it (ideally a big win at ASM or BP would be best I think). \r\n\r\nThe other catch is that it\\\'s really unlikely that I\\\'ll be winning any major compos at either of those parties, and really the winning groups should be involved in any \\\'publicity\\\' (at least, it would be damn rude to do such a thing without telling them ;)',3023,'2007-11-15 14:02:01'),(173730,1024,'hitch: it seems you\\\'re missing the point somewhat when it comes to the PPC/Intel thing. The whole of OSX is universal - it runs on either PPC or Intel. You run PPC only binaries natively on an intel mac, not in a virtual machine. It just translates the code as it runs, so it\\\'s slower than normal but otherwise impossible to tell apart from a \\\'native\\\' app. In practice, you probably wouldn\\\'t know if it was PPC or not.\r\n\r\nYou can\\\'t really compare that to dos and windows on PC - how many dos demos run on XP? How about sound support? It\\\'s a whole different thing. Comparing dos and windows to something on the mac, you\\\'d have to compare OSX and Classic, as classic stuff used to run in a virtual machine type thing (which wasn\\\'t included with recent versions of the OS, and hasn\\\'t been ported to intel at all). ',3023,'2007-11-15 15:25:13'),(173744,1024,'hitch: this should be more about how you use the things than the technicalities, which was my point. Try watching some classic dos demos on a typical xp box - you\\\'ll at least have to open a shell, configure some kind of sound system to get any sound, and most likely you\\\'ll need gusemu or dosbox. Now try a ppc demo on an intel mac, you just double click the icon. Technically windows + dos might be closer as a platform, but in practice it\\\'s a totally different story.\r\n\r\nOn the other hand, comparing os 9 and osx is like comparing windows and osx - they\\\'re totally incompatible.\r\n\r\nAlso, I know a fair bit about virtual machines and I wouldn\\\'t really consider ppc apps running on an intel mac a \\\'virtual machine\\\'. There\\\'s no separation from the rest of the system, no emulated hardware (apart from the code translation for the cpu). The ppc apps have just the same access to the system as intel apps. ',3023,'2007-11-15 16:24:42'),(173763,1024,'Well, I\\\'ve no problem with separating ppc and intel somehow. The only issue there is the complexity of it - you have ppc demos that run fine on intel, intel only, universal, and possible some \\\'ppc only\\\' demos. Does anyone know if there are any ppc only prods (under osx)? And how many? If there\\\'s only a couple, it\\\'s hardly worth having a category for PPC only, and just OSX / OSX (Intel) would be fine.\r\n\r\nThe main thing we\\\'re not happy about though is the whole osx/pre-osx thing. Compared to the cpu incompatibilities, the OS is massively important. You can\\\'t run pre-osx demos at all on an intel mac, or a ppc mac without classic installed (which I imagine is probably most of them).\r\n\r\nSo: We absolutely need to separate the OSes, separating the CPU somehow would be a bonus.\r\n\r\n',3023,'2007-11-15 17:20:53'),(173764,1024,'stefan: I think it\\\'s recompiled with some JIT magic as hitch says, but then the translated code just runs as a normal app. So really, it\\\'s not emulated at all - more like a transparent automatic port. But yeah, it\\\'s irrelevant. :)',3023,'2007-11-15 17:23:21'),(173767,4786,'gloom: true actually. I\\\'ll keep an eye out for anything suitable. And get working on the demo i\\\'ve finally started :)\r\n\r\nMadenman: smash, yeah. That could have worked at ASM if they\\\'d won. Perhaps at BP. The ukscene allstars demo a while back would have been perfect as they\\\'re all british, but it doesn\\\'t have the same appeal when they win in the uk (even if it was actually an international competition)',3023,'2007-11-15 17:36:00'),(173845,4786,'smash: hadn\\\'t even considered it back then :)\r\n\r\ndvs: yeah, I know about some of that stuff (well except 1066 on the music mag.. which was that?) but I\\\'m thinking more \\\'mainstream\\\' press. I bet the bbc or somebody would do a feature on the scene, but you\\\'d need something to get their interest, like a bit compo winner :)',3023,'2007-11-15 22:40:16'),(173853,1024,'Hitch: I think there\\\'s a difference of opinion between you and the mac sceners here:\r\n\r\n- You want to base the categories on technical differences\r\n- We want to base the categories on practical differences\r\n\r\nSure, PPC and intel are different architectures, but in practice the majority of demos made for OSX will work on any OSX mac. No pre-osx demos are ever going to run on an intel mac, or even a ppc mac unless you install the classic stuff (which I\\\'d say was actually an emulator anyway). This is why we want OSX and classic separated.\r\n\r\nThink about it - with the scheme you\\\'re proposing, if we download a PPC demo, we have no clue as to whether it will work or not. It\\\'s like putting every PC demo that runs on a 286 or higher under \\\"PC - 32bit\\\", it would be pure trial and error!',3023,'2007-11-15 23:24:36'),(173854,4774,'Try mario sunshine on gamecube for great looking water. Not exactly realistic, but great looking to me at least.',3023,'2007-11-15 23:25:44'),(173913,1024,'Hitch: Ok, after reading back, I think I get what you mean. You\\\'re suggesting that we can actually work out what kind of system we need from your categories, with a bit of logic. It still falls down on the PPC category though, because we won\\\'t know what OS is needed for PPC demos, and that\\\'s a big issue.\r\n\r\nAnyway, whether it works or not, I think it\\\'s not \\\"obvious\\\" enough. We shouldn\\\'t need to play logic games to see if a demo is likely to run or not, it should be clear from the listings. And as we\\\'ve been saying, the biggest issue for us mac users is the OS, not the CPU. So, how about a compromise? It\\\'s not as nice perhaps as having just 3 categories, but it will at least make more sense and cover most of the differences:\r\n\r\nMac 68k (old stuff - any mac old timers care to comment on whether this needs to be called something else or needs further splitting or anything? I\\\'ve no clue)\r\nMac OS (Pre-OSX stuff, PPC by default)\r\nMac OSX (most of the osx demos)\r\nMac OSX Intel only (anything that won\\\'t run on ppc)\r\n\r\nThere could also be an OSX PPC only category I guess, but I think there will be few enough of them that we can live with looking at the comments or nfo. In a few years there will be very few PPC macs left, and the two OSX categories could be merged back into one (which would basically put us back to where we started, but hey).\r\n\r\nOne thing that definitely needs to stay though - the mac platforms should all be labelled with mac at the start, so they\\\'re grouped together.',3023,'2007-11-16 09:27:08'),(173924,4787,'I\\\'m not sure that aura for laura has \\\"great visual design\\\", but it sure was a great demo. Must dig out my ps2 some time and watch it again.\r\n\r\nFor great visual design, I can only think of recent FLT prods and the ukscene allstars demo recently. Maybe ASD\\\'s stuff, but that\\\'s more art than design to me. I\\\'m not sure I\\\'d consider mfx demos as design as such either.\r\n\r\nThen again, perhaps I just have too narrow a definition of design?',3023,'2007-11-16 10:40:38'),(173955,1024,'Coax: no point fixing them, they\\\'ll be sending fresh ones soon I\\\'m sure. :(',3023,'2007-11-16 12:36:22'),(174002,1024,'Preacher: the whole thing is a mess, pc, mac, amiga, probably every platform. I guess the debate should be less about what happens to the mac categories, and more like how the whole category system works on pouet.\r\n\r\nReally, to make the PC system comprehensive for e.g. you\\\'d have something like DOS, DOS + GUS, Win 9x, Win NT-XP, Win XP 64 bit, Vista, Vista 64bit. Maybe more. (Although I don\\\'t recall seeing any 64bit demos for windows so far at least) You also have the whole ATI/Nvidia only issue, and probably others.\r\n\r\nIdeally, we\\\'d have a system where you tick off all the supported systems, and if you look at XP prods it also shows win95 prods known to work on xp. We\\\'d have to go back through the whole database to update everything though. And what happens when a new platform comes out, would everything just get a ? instead of a tick, and it gets updated as it goes along?\r\n\r\nOtherwise, we have a rough and ready system (like now), and we look at the nfo and comments. Which, actually, was what we were doing with the mac prods before it was changed.',3023,'2007-11-16 16:09:45'),(174432,1024,'PS: Thanks.',3023,'2007-11-19 11:36:50'),(174894,4016,'oxb:\r\n\r\n1. too many cooks and all that\r\n2. it\\\'s not always the busy demo makers doing the talking :)\r\n\r\nOtherwise, a fine idea. Perhaps something like a megademo with lots of contributed parts, wasn\\\'t that done in the old days?',3023,'2007-11-21 15:58:06'),(174897,4016,'keops: if it happened before yesterday, it gets hard to remember ;)\r\n\r\nI was thinking more along the lines of the old style megademos than a modern demo (imagine traction, mfx and fairlight working together on a scene, then ASD doing the overlays..). I\\\'m sure there were some on the olde ST where different groups submitted a screen? But everything is separate so theres no contamination. A modern take on that could work.',3023,'2007-11-21 16:20:42'),(174905,4016,'keops: you forgot mfx, picture the whole thing happening in dirty dishwater with fast screen flashing :) (the point was that you\\\'d probably end up with a big mess btw.) I think you\\\'d get major style clash too.\r\n\r\nThinking a bit more though.. I bet a lot of groups have a spare effect or scene lying around. Putting them together as an oldschool style megademo would save them from being abandoned at least.',3023,'2007-11-21 16:47:48'),(174908,4796,'It\\\'s been years since I last touched the stuff, but I used to like hallucinogen - twisted, nightmares on wax - smokers delight, or better still just watching demos. Btw - set your speakers up right to get proper stereo effect, it rules massively when stoned. Amazing how many people never bother :)',3023,'2007-11-21 16:55:24'),(174911,4016,'What we need is a coder with plenty of knowledge and skill, lots of motivation to make a stunning demo, but absolutely zero talent at making demos. Anyone here fit the bill? =)',3023,'2007-11-21 17:14:04'),(175006,4016,'reed: either way lacks design. Get smash to make you either a nice curvy slash with loops, or at least one with a few arrows. ;)',3023,'2007-11-22 09:41:29'),(175042,4796,'Actually if i were to smoke weed again now, I\\\'d probably listen to some [url=http://www.maxrichter.com/projects.php]max richter[/url]. MP3 player near the bottom of the page.',3023,'2007-11-22 12:56:53'),(175053,4798,'Banning humour on pouet would be going a bit far. Save the banning for the trashing of serious threads, or abuse.',3023,'2007-11-22 13:44:25'),(175255,4800,'No idea about halo, but if they\\\'re rendering at 1152x640 and calling it 1080p that\\\'s pretty lame. You\\\'ll only get ~30% odd of the detail. If that\\\'s the case, I\\\'m sure there\\\'s a big court case awaiting in america, where some poor unfortunate will claim they suffered $1m of damage from loss of pixels.\r\n\r\nSeriously though, who actually cares so long as it looks good? Surely people don\\\'t buy games purely based on the number of pixels they output?',3023,'2007-11-23 10:57:43'),(175259,4016,'Btw, to anyone still missing my point - I suggested imagining a demo made by all those groups so you\\\'d realise how horrible that would be. The point was that it\\\'s a bad idea, and should be abandoned immediately in the name of public decency. \r\n\r\nAn old style megademo with SEPARATE parts made by different groups and perhaps even a menu, on the other hand, would rule.',3023,'2007-11-23 11:53:02'),(175277,4016,'oxb: I know it\\\'s perfectly possible to get all the top groups together, get them to work on a massive ultra-demo, and kill the scene, but I reckon there are so many things blocking such a thing from happening that it\\\'d never actually work out. A bit like the old cat herding really.\r\n\r\nThe \\\"throw a spare effect in for an oldschool style megademo\\\" (oldschool as in the megademo concept, not the content :) might at least be workable, and I reckon it would ooze \\\"scene spirit\\\".',3023,'2007-11-23 12:51:09'),(175319,4800,'Half Definition?',3023,'2007-11-23 15:08:18'),(175726,4802,'I doubt you\\\'d get interlacing at 30fps - that would be 15frames/sec which would look rubbish. One thing I do remember coming across with older USB cameras though is that they often support 30fps at low res (320x240 I guess) but only 15fps at 640x480. Worth checking if it\\\'s that.\r\n\r\nAbout getting webcam input into a demo system - this is probably a little too radical a move, but in osx getting a video stream into a demo engine is trivial. I know because I\\\'ve done it myself, and built an app that applies effects and overlays gfx etc. onto a live video stream. I did that without writing a single line of code too, just by clicking some buttons in xcode :)',3023,'2007-11-26 14:06:38'),(175895,4804,'uvantam.com, with trace on visuals =) (although trying to sync anything to uvantam\\\'s trademark beat that repeats every 11,000 years would be a challenge)',3023,'2007-11-27 12:30:15'),(175905,1024,'[url=http://www.scene.org/file.php?file=/parties/2000/takeover00/demo/orion-this_is.zip&fileinfo]download link[/url] for [url=http://www.pouet.net/prod.php?which=51]orion/this is[/url]',3023,'2007-11-27 13:29:37'),(176078,4806,'I agree with keops on both too. And ps also, there\\\'s definitely need to separate the oldschool/newschool at least (I\\\'d say possibly even separating pc/everything else, as i bet 90% of people only watch pc demos and will therefore vote for pc demos).\r\n\r\nHow to separate them? You can spend all day (or more likely forever) trying to categorise everything perfectly fairly, or you can give up and trust the judgement of the voters. The latter works fine for me, especially as I\\\'m assuming somebody is checking the votes and putting them all together.',3023,'2007-11-28 14:56:54'),(176091,4806,'As horrible as it might sound, the 32bit debate might be best solved by going on the manufacturer\\\'s marketing. As much as it\\\'s often technically bollocks, it works out for the commodore stuff (the 16/32bit divide happens on a500/a1200, which is also ocs/aga, and seems to be considered oldschool/newschool).\r\n\r\nAnd PCs? Who cares, they\\\'re asking for demos within the last 2 years, how many 16bit pc demos were released since then?',3023,'2007-11-28 15:41:19'),(176101,4806,'xernobyl: true, but it\\\'s better to have some kind of fixed point before which everything was old :) I think the idea is that pre-aga most demos were about 2d hardware effects, and after that we got \\\"proper\\\" 3d stuff. ',3023,'2007-11-28 16:09:44'),(176167,4806,'keops: why the hell would he want to do that? Personally, I\\\'d do anything to avoid becoming a demoscene pin-up. My picture on the wall of a load of geeky coders\\\' bedrooms? No thanks! You could end up as a linux wallpaper or anything!',3023,'2007-11-28 18:18:07'),(176303,4807,'I stopped buying any pre-packed salad since I found out that the laws on how much pesticide etc. can be used on salad only applies when it\\\'s grown, and that the salad is washed in lots of nasty chemicals to get the bugs off and to preserve it. The scary thing is that if you compare \\\'fresh\\\' salad and prepared salad, you can really taste the difference.\r\n\r\nI\\\'ve not seen frogs on the menu in france. Nor in china either, although I\\\'ve had toad over there. Snails are still popular in france though. (And why the hell do english people often take the piss out of the french for eating snails, when we eat winkles?)',3023,'2007-11-29 14:55:13'),(176308,4778,'What smash said (and keops too), but not only for technical stuff. Discussions on design/gfx/music/concepts/etc. should be there.\r\n\r\n* goes back to not making demos... *',3023,'2007-11-29 15:07:43'),(176310,4778,'zest: I think you\\\'re confusing graphics in demos with random pictures of the web in a discussion there..',3023,'2007-11-29 15:14:33'),(176316,4778,'zest: I think you\\\'re confusing sharing your opinion with irrelevant spamming.',3023,'2007-11-29 15:42:01'),(176331,4778,'Smash: I think the idea is to rate posts, and use your average rating from that rather than glops. After all, there\\\'s nothing to stop a totally unproductive scener from contributing something worthwhile to a discussion, or to stop some real elite from trolling.',3023,'2007-11-29 16:14:42'),(176344,4778,'Smash: I agree, I just meant that the idea is to get rid of the people who the vast majority think suck badly and give the people with consistent good posts a bit more credibility, regardless of how productive they really are.\r\n\r\nBtw, on the whole moderation / comment rating / filtering system debate:\r\n\r\nI\\\'ve been using another site with a massive bbs for some years, and it has a really good filtering system. You could say filter zest, and just see \\\"Zest - filtered\\\" each time he posts.\r\n\r\nThe problem is that even with all the trolls in the world filtered, not everybody filters them and many people still reply. You end up still reading a load of useless crap (read through the last page or two here, how many replies to zest are there?)\r\n\r\nSo, I suggest for any \\\'serious\\\' BBS that idea is scrapped, and tough moderation would be better.',3023,'2007-11-29 16:53:35'),(176346,4807,'Slummy: funny because it\\\'s true :)',3023,'2007-11-29 16:56:41'),(176456,4778,'I guess we could say that there are already sites doing the right job, but with pouet being the \\\'main\\\' scene site most of the people are here. I reckon there are a few things potentially stopping any new scene.org forums from being really great:\r\n\r\n- a lot of people won\\\'t bother to use more than one site. Whether they\\\'re complementary or not, if scene.org is really successful it\\\'ll be competing with pouet.\r\n- it has to be accessible. The forums here are good because they\\\'re pretty instant, you can read them straight off and there\\\'s no complex structure to figure out. \r\n- it can\\\'t be too elitist. Some elite bits are good, but the newbies need encouragement rather than discouragement. If that\\\'s balanced with some motivation to get to the elite areas, all the better :)\r\n\r\n',3023,'2007-11-30 11:34:00'),(176472,4802,'texel: are you getting 30fps at 640x480 now?',3023,'2007-11-30 14:32:50'),(176808,4821,'Somehow, I think it\\\'s a little more complicated. At least, it is with PAL. I say that because:\r\n\r\nSome channels here are 4:3, but show widescreen content. They have the black borders top and bottom, so the vertical resolution is less than a normal 4:3 channel. Scale them up to fill a widescreen tv, and they\\\'re visibly lower definition.\r\n\r\nOther channels are fully 16:9, and the tv detects them as such and fills the screen. They\\\'re noticeably higher res.\r\n\r\nI read somewhere that there\\\'s a widescreen flag you can include in the tv signal to set the tv to wide or standard, so I\\\'m guessing that wide is using the full 4:3 res or possibly even more.',3023,'2007-12-03 09:58:34'),(176822,4821,'What KB said makes sense. Re. the \\\'safe area\\\' - newer (particularly LCD/plasma) screens will just scale the image to fit the screen, so you\\\'ll get the full overscan. Older TVs will just beam the image at the screen, and if you\\\'re lucky you\\\'ll get most of the picture, if not you\\\'ll lose a random sized chunk of the edges. \r\n\r\nSo make sure anything really important is within the safe area, and for demos with text at the edges of the screen that might involve black borders so it\\\'s visible on older tvs. If there\\\'s nothing too important in the unsafe bits, use the full screen.',3023,'2007-12-03 12:11:27'),(176830,4821,'Actually, what\\\'s the best way of handling demo captures at 640x480? Obviously capturing at the right res is idea, but a lot of stuff is fixed at 640x480.\r\n\r\nIs it best to keep it at that res, and have the dreaded black borders, or is it better to scale it and perhaps lose some clarity?\r\n\r\nJCL: I advise cropping the scene (or more accurately adding black borders to expand the image) only when you have stuff at the edge of the screen (eg. if you capture an old demo - you wouldn\\\'t want to lose say a scroller off the edge of the screen. If there\\\'s nothing important in the edges, fill the screen.',3023,'2007-12-03 13:07:54'),(176854,4821,'knos: perhaps that last post wasn\\\'t too clear: I meant using captures as in using them in producing say a dvd. If you have 640x480 captures and want to put them on a dvd with 720x480 res, is it best to scale it or keep the original pixels and have borders? (or would that just squash the image so you lose the aspect ratio?)',3023,'2007-12-03 14:40:45'),(177005,4821,'kb: thanks for the breakdown. It\\\'s always good to have a decent starting guide. Any recommendation on bitrates for decent quality h264 at 1080p? (or is 1080i actually smoother?)\r\n',3023,'2007-12-04 11:18:45'),(177013,4821,'skrebbel: random old prod off the pouet latest added list: http://www.pouet.net/prod.php?which=33975\r\n\r\nScroller right at the bottom of the screen, logo goes right to the top. Running on an amiga without overscan is fine, but scale it to 720x576 for a dvd and on older tvs you won\\\'t see the scroller at all I bet, and the top of the logo will disappear. Basically, you ruin the demo. Same thing happens to lots of more recent demos, they often have a logo or something like that right at the screen edge.',3023,'2007-12-04 12:43:23'),(177034,4821,'knos: yes, that\\\'s what I\\\'m getting at, although the amiga demos are a bad example really as they should output at full pal res. I\\\'m only looking at capturing a few older pc demos at the moment (well, h+ to be exact :) and there you have 640x480, with stuff often right at the edges.',3023,'2007-12-04 14:14:32'),(177074,4821,'jcl: yeah, but as the filename suggests, \\\'lowquality\\\' :/ (hmm.. think there was a capture on the halcyon dvd actually, maybe that would do)',3023,'2007-12-04 18:15:41'),(177118,4821,'jcl: it doesn\\\'t, but the file inside is called something like hpluslowquality.avi ;) Actually it\\\'s not too bad, but I\\\'d like a really high quality copy.',3023,'2007-12-04 23:57:06'),(177223,4833,'what is that disk anyway? Is it a video? Or a video and a load of atari executables?',3023,'2007-12-05 16:32:12'),(177368,4833,'keops: you sound like you\\\'re preparing us for a disappointing platform there ;) Casio calculator watch demo time? ;)\r\n\r\nAnyway, 4 top new tunes added to my mp3 collection from those links you gave, so big thanks. Chip <3! 505 overdrive was the worst of the lot to me, it lacks chipness.',3023,'2007-12-06 17:55:49'),(177371,4833,'Make that 6, with the two in your last post ;)',3023,'2007-12-06 18:04:33'),(177375,4829,'stefan: careful, ask for the port round here and you\\\'ll end up with cockburns.',3023,'2007-12-06 18:20:20'),(177446,4829,'Stefan, here\\\'s your port: [url=http://www.cockburns-usa.com/home.html]Cockburns![/url]\r\n\r\nAnd of course, a port of h+.',3023,'2007-12-07 09:48:21'),(177475,4833,'atari: do you have any mixes online anywhere? I really loved that video of you playing live on the dhs site a while back, and need more :)',3023,'2007-12-07 14:22:04'),(177834,4839,'Pixar are ok, but give me [url=http://www.imdb.com/title/tt0286244/]Sylvain Chomet[/url] any day. Proper animation :)',3023,'2007-12-10 03:05:29'),(178137,4836,'I must say, I agree with buttler here. To me, Stockhausen was in the \\\"I can\\\'t do it properly, so I\\\'ll make up some bollocks and claim it\\\'s art\\\" camp. Room with lights that turn on and off anybody?\r\n\r\n',3023,'2007-12-11 12:08:46'),(178158,4836,'forestcre: after seeing a lot of \\\'art\\\' that is nothing more than a box on a table with a \\\'genius\\\' description by the author explaining it, and considering myself how easy it is to think up some outrageous bollocks and an arty explanation for it, I now judge everything by the work and not the words.\r\n\r\nAnd beyond that, I\\\'d say if it needs words before you have a clue as to what is going on, it\\\'s bad art (but possibly good prose ;) That doesn\\\'t necessarily apply of course when you get a feel for the art, but read up on it to learn more :)\r\n\r\n',3023,'2007-12-11 13:34:16'),(178170,4836,'forestcre: not entirely no. I\\\'m saying that I look at the work with an open mind, and make a judgement on whether it\\\'s worth looking further or if it should be dropped from a great height. If it\\\'s a green box on a white table, with justification for wasting a box and a table written on a plastic card next to it, move on. If it\\\'s a green box on a white table but something about it makes you stop and wonder, read that card.\r\n\r\nAs for stuff that has to be taken \\\'in context\\\' - I\\\'d say that 90% of the time, it\\\'s not worthwhile learning what the context is. If you\\\'re aware of the context already, it\\\'s not an issue, if not then you\\\'re not going to get it without a fair bit of study and there\\\'s a lot of accessible art out there that needs none. Spend your time on something more important or interesting :) The bits that are really good but need context will probably be introduced to you along the way.\r\n\r\nNutman: navis is pregnant? Now THAT is an artistic statement!',3023,'2007-12-11 15:07:06'),(178180,4848,'hempest: i like that first one. A few I like:\r\n\r\n[url=http://www.youtube.com/watch?v=y8hT6niDtF4&feature=related]Joanna Newsom[/url] (not the best of recordings, but try her last album \\\'Ys\\\')\r\n\r\nMore classical: [url=http://www.youtube.com/watch?v=8rluU6BGpKw]Max Richter[/url] (all of his albums so far have been great).',3023,'2007-12-11 15:47:54'),(178226,4836,'What zest said got me thinking. Like he said, there\\\'s a range of \\\'art\\\', between skilled craftmanship and pure abstract ideas, you could say. \r\n\r\nTo me, the extreme ends of that range are great, but somehow pointless. At the craft end, with no meaning to it it becomes an exercise in skill (like say a tiny intro that\\\'s impressive but ugly). It\\\'s technically impressive, and it\\\'s a great way to increase your skill, but nobody minds if they don\\\'t see it again. \r\n\r\nAt the other end you have pure ideas, with very little skill (like that room with the lights that turn on and off). With so little there to actually explain the meaning, you rely on the description to understand the art, and the art becomes little more than a demonstration of what the artist is talking about. Taken too far, you might as well just have the description and leave the art at home. I guess that\\\'s where Stockhausen is for me.\r\n\r\nAnyway, the best stuff is everything in the middle (and by that I mean it should have big ideas and great skill, not half of each ;)',3023,'2007-12-11 17:42:05'),(178231,4848,'kaneel: Ys is a good recording, I meant the youtube link to her playing live was a bad one :)\r\n\r\nPS: not tried either, and I won\\\'t be doing so for a while. I realised a while back that I had around 20gb of mp3 piled up and waiting to be checked out, so I\\\'m not getting into anything new until that lot is cleared. 5.6gb left.. :) I\\\'ll check out both though in a month or two.',3023,'2007-12-11 17:50:37'),(178236,4848,'ooooh, i\\\'ll have a look for that tonight :)',3023,'2007-12-11 18:03:12'),(178334,4836,'Well, who said no good comes of a thread like this. It reminded me to watch [url=http://www.pouet.net/prod.php?which=8053&howmanycomments=100&page=0]this[/url] again. And just take a look through the comments, in light of this discussion.. plus how many have \\\'changed sides\\\'? ;D',3023,'2007-12-12 00:25:33'),(178336,4847,'Finish all the big projects I started this year (or last in a few cases :( )\r\n\r\nThen start properly on the demo i have planned, if there\\\'s any time left in 2008 :)',3023,'2007-12-12 00:27:50'),(178341,4836,'[quote]Exactly! Because it still needs a piano player to be performed live![/quote]\r\n\r\nIs that the actual thing? Because I can remember a comedy sketch from long, long ago where the piano player comes on, sits down, \\\'prepares\\\' for several minutes then walks off. Perhaps there has been a mix up?',3023,'2007-12-12 00:31:19'),(178353,4836,'pete: I\\\'ve not dropped mine, I\\\'m sticking to my guns here (damn that toffee apple!). At least you have the option of dropping half of yours.',3023,'2007-12-12 01:09:18'),(178360,4836,'ps: it\\\'s funny looking back, I was in agreement with butler for quite a while. Take a look at the last comments on $_ though, a slight difference is apparent :)\r\n\r\nI think it just comes down to seeing things in black and white or shades of grey though. There are pretentious artyfaggots out there, and there are con artists putting on exhibitions in galleries while secretly laughing at the critics. The mistake is thinking that applies to the lot, and not the minority, believing that you\\\'re right, and seeing what you want to see to confirm your view (and hey, we\\\'re all guilty of that at some time).',3023,'2007-12-12 01:27:15'),(178437,4836,'knos: music tends to keep to certain ideas everywhere though. There\\\'s almost always a rythm, or a melody, or some variant of harmony. It\\\'s not like you go to japan, and find they\\\'re into randomly filtered white noise, or you go to africa and they really dig the sound of a dog chasing a cat. \r\n\r\nMainly it\\\'s only the language and the style that changes. The rest is pretty much universally recognisable.',3023,'2007-12-12 12:23:28'),(178449,4836,'zest: i\\\'m no expert on it by a long way, but I know of drums being used in africa, asia, and america. Not sure on australia. But how about europe? We have lots of drums now, but I think there wasn\\\'t much drumming going on a few hundred years back. Odd, considering that we invented drum and bass :)',3023,'2007-12-12 13:40:43'),(178461,4836,'Yeah, there was a fair bit of drums used in the military, parades etc. I guess, but not so much in more normal music. Or perhaps it was used a lot, but the pieces we still listen to just happen to not have much?',3023,'2007-12-12 14:10:37'),(178468,4836,'nosfe: care to elaborate?',3023,'2007-12-12 14:39:58'),(178480,4836,'Ah, I meant that drums were certainly around back then but weren\\\'t used a lot in Europe. At least almost nothing in my music collection from that time has any. ',3023,'2007-12-12 14:57:14'),(178483,4836,'Yeah, looking back at that first drum post, I wasn\\\'t too clear on what I meant. By \\\"there wasn\\\'t a lot of drumming\\\", I meant there wasn\\\'t much compared with elsewhere, not that there was none.\r\n\r\nI mentioned drum and bass because it\\\'s so totally opposite to music from a few hundred years back - very few instruments and voices, lots of drums.',3023,'2007-12-12 15:04:33'),(178490,4836,'73ms would be in my collection if I could get it to run these days :(\r\n\r\nI\\\'m not sure that it\\\'s just my collection of music from that period, I read a fair few old books too and I\\\'m struggling to think of any mention of drums other than military and maybe funeral uses. Lots of violins, pianos, harps, lutes, etc. but not drums.',3023,'2007-12-12 15:32:43'),(178492,4836,'zest: organs sound wonderful as backing for an orchestra, they give the sound a lot of extra depth. Alone though, not my cup of tea :)',3023,'2007-12-12 15:35:31'),(178607,4848,'Something someone in the demoscene would approve: ubartmar.com - macrometasomakosmos. An album based on maths, particularly [url=http://en.wikipedia.org/wiki/Penrose_tiling]penrose tiles[/url] and the golden mean. The whole thing is in the ratio 34:55, the beat is in that ratio and repeats only after a few thousand years, and there are 89 tracks of either 34 or 55 seconds length.\r\n\r\nFor music with an unpredictable rhythm and strange concept, it sounds pretty damn good too. ',3023,'2007-12-13 01:20:26'),(178612,4848,'YEAH! uvantam.com (formerly ubartmar.com - name changed after \\\'the god of lucky 7\\\' recommended it in a dream :) has some videos on youtube:\r\n\r\n[url]http://www.youtube.com/watch?v=dZiKD5t1_Gw[/url] <- crazy penrose tile beat with fractals\r\n[url]http://www.youtube.com/watch?v=JEbI_WhOKdM[/url] <- uvantam.com performing live in a club. Seems like some seriously mad club too, if they allow music like that and people actually dance to it :D\r\n',3023,'2007-12-13 01:47:28'),(178623,4848,'ps: it might sound rhythmic, but try tapping your feet to it and you\\\'ll soon find out it isn\\\'t :) Although somehow, I think you\\\'re right and it\\\'s danceable. Must be something to do with the golden mean perhaps?',3023,'2007-12-13 09:12:11'),(178665,4848,'ps: never heard of dubstep or either artist, but i just took a listen to the tracks on kode9\\\'s site. Seems like fairly standard drum + bass? Or is their later stuff different?',3023,'2007-12-13 14:32:43'),(178669,4848,'ps: right, I\\\'m with you. Not been into drum+bass for some years now (as great as it is, it does get a bit boring after a while :) and it was mostly just called drum + bass or jungle back then.\r\n\r\nThe bits I listened to at least were pretty much standard 4/4 beat music, although with the drums changing and cutting in and out I can see it being hard to dance to. The uvantam tracks on the other hand have a pretty much non-repeating rhythm, which I\\\'d say is perhaps just a bit harder. \r\n\r\nIt\\\'s easier to understand the beat when he plays slower stuff, which unfortunately I don\\\'t think is online anywhere. On some bits, he even uses different parts of the penrose system for different parts (say the bass line + lead), so that neither has a regular rhythm but they still intersect regularly like a regular track would every 4 or 16 beats. ',3023,'2007-12-13 14:50:18'),(178677,4848,'forestcre: it\\\'s not really a good example of his work, he\\\'s just playing some crazy hard stuff for a club. Also, he doesn\\\'t stick to any particular form of music, even within an album he might go from ambient to drum+bass, but always with his own style. He doesn\\\'t always release under his own name(s) - he\\\'s one half of joujouka (who did a good track for Rez :) and I think he produces pop music in japan too. \r\n\r\nSome more \\\'representative\\\' tracks, if there is such a thing:\r\n\r\n[url=http://www.legalsounds.com/download-mp3/ubar-tmar/true/album_55128]True [/url](old, but sooo dark and trippy, this is what got me into his music)\r\n[url=http://olio-music.jp/contents/artist_index.aspx?id=a8QWR]Guri and Guru[/url] (his latest album, not my favourite but there are a few really good tracks)\r\n[url=http://yourmp3top.com/Album/2054130/Ubar_Tmar/Macrometasomakosmos/mp3/]Macrometasomakosmos[/url] (this is the one I originally mentioned - you can preview bits of it on the link)\r\n\r\nActually I think the best stuff he did recently was the first 30 minutes of \\\'Mars\\\', but good luck tracking that down as only 100 odd hand made copies were sold, from a small shop in tokyo. ',3023,'2007-12-13 15:32:03'),(179206,4193,'\\\\o/ I figured out how to deactivate my facebook account! It\\\'s gone, FOREVER!!!11!',3023,'2007-12-17 11:06:30'),(179218,4870,'Even if it\\\'s random paint thrown by a monkey, [url=http://news.bbc.co.uk/2/hi/entertainment/4109664.stm]people will buy it[/url].',3023,'2007-12-17 12:00:30'),(179227,4870,'texel, my guesses:\r\n\r\nThe top one looks like an artist started to block paint dark areas ready for a painting, then changed their mind and moved on to something else. I\\\'m guessing this is the professional.\r\n\r\nThe middle one looks like an artist starting painting something, got angry with their result and scribbled over it. I\\\'m guessing this is yours.\r\n\r\nThe bottom looks like a monkey threw paint at it, then sat on it, so I guess that\\\'s the computer.',3023,'2007-12-17 12:56:40'),(179232,4193,'True, is there any way to permanently delete it? Having it deactivated is better than receiving endless \\\"Somebody you hardly know and don\\\'t like just chuffed you a valve!\\\" messages, and I was fortunate enough to put fake details in, but it\\\'d be nice to make it permanently gone :)',3023,'2007-12-17 13:05:07'),(179257,4193,'Doom: Yes, I thought of that possibility, and put fake details in at the start :) I think I\\\'ll ask them to properly delete it, see what happens.',3023,'2007-12-17 15:32:07'),(179258,4870,'texel: I doubt it. The computer most likely isn\\\'t making art, but just making pictures according to an algorithm somebody wrote. Really, that\\\'s just the human making a new tool to produce art, with automation. It\\\'s still the work of a human.\r\n\r\nIf it could produce something appropriate when you gave it a theme though, it would pass :) (And out of interest, there are elephants which have drawn \\\'self portraits\\\' - nothing spectacular, but surely a huge leap ahead of the computer.)\r\n\r\nWTF is dragon force?',3023,'2007-12-17 15:39:51'),(179264,4869,'nitro: stefan\\\'s point was that you\\\'re going to experience motion blur overdose, not that it won\\\'t run open gl. LCDs from those days were sloooow. I have an old P2 for demos, and honestly, many are totally unwatchable on the screen.\r\n\r\nIf it has a VGA connector though, you\\\'re in luck. Plug in any old monitor, and off you go (so long as the bios will push the video out to the monitor, and not the internal screen).\r\n\r\nThe other big catch is the sound - it can be VERY shitty on old laptops.',3023,'2007-12-17 16:08:56'),(179279,4870,'ps: thanks. I\\\'ll pass though, not my cup of tea. Give me some dark ambient noise any day. Btw, what happens if you ban yourself? ;)',3023,'2007-12-17 16:50:48'),(179294,4870,'ps: hiding the evidence! ;D\r\n\r\nActually I like generative art, and I\\\'m working on some (well, actually not working on it due to lack of time :/ But I started it, and intend to finish it.) What I don\\\'t like is work that could be created by accident, or without effort :) \r\n\r\nI like some of the other stuff on texel\\\'s site too. And come to think of it, I feel exactly the same way about visualice\\\'s oil paintings - his other stuff is great, but the oil painting suddenly become abstract, and leave me with the feeling that he half-made a really great paining, then gave up and splashed paint over the top.\r\n\r\nActually, it\\\'s not even all really abstract art - a lot of it I \\\'get\\\' and quite like - just things like this make me angry somehow. If that\\\'s the intention of the artist, I guess it\\\'s great art ;)',3023,'2007-12-17 17:43:17'),(179298,4833,'Helps? It could only be improved by the inclusion of a hot blonde virgin, or a lifetime of free beer. <3\r\n\r\nNow, I\\\'m off to chip heaven for a few days. \\\\o/',3023,'2007-12-17 17:54:34'),(179306,4870,'ps: thanks, but I have an algorithm up and running (also without audiovisuals. :) It\\\'s also somewhat along genetic lines, but more in terms of having lots of things that grow, die and reproduce, evolving along the way. I have good visuals planned to make use of it, but no time for a few months at least :/\r\n\r\nI totally agree on stuff being perhaps aesthetically pleasing, but that\\\'s not enough for me to appreciate it as art. A nature photo is great, I have a photo of some trees as a desktop picture and a photo of a lake on my office wall, but I can\\\'t consider either to be art. Well, maybe in the craft sense of the word, showing the skill of the photographer etc., which I can appreciate.\r\n\r\nI guess the problem I have with this kind of modern art is that there\\\'s little talent required, and little work involved, and I just can\\\'t respect that. ',3023,'2007-12-17 18:32:31'),(179422,4193,'Iblis: I could do that yes... and risk being arrested. As much as I dislike facebook, I think that\\\'s a high price to pay for making my opinion known ;)\r\n\r\nActually, I\\\'m tempted to re-activate the account now. If I do that, I can start an \\\"I\\\'m closing my account\\\" group, then close it again. Perhaps it will spread. Or does such a thing exist?',3023,'2007-12-18 11:01:09'),(179792,4870,'xernobyl: depends how you do it... sure, there\\\'s not much point painting something infront of you as realistic as possible (except perhaps as practice, or to show your skills.. much like a boris valejo copy :) if you can photograph it. But you can paint something realistic that doesn\\\'t actually exist.. how about that?\r\n\r\nAlso, a good artist can capture a bit more than an average person with a camera.. something of the feel of what is there, or the personality/soul of a person. ',3023,'2007-12-20 10:43:09'),(179794,4878,'For me, the ideal ratio would be... hold on, I\\\'m getting a strong sense of deja vu here!',3023,'2007-12-20 10:46:07'),(179796,4870,'Abstract horror! That\\\'s a strange mixture of good and ugly to me.',3023,'2007-12-20 10:48:22'),(179873,4870,'jxn: if it\\\'s art because it\\\'s declared art, anything becomes art, and it loses its meaning. What\\\'s art without meaning, pointless fun?',3023,'2007-12-20 17:35:36'),(180081,4870,'[quote]this is utter crap, my dog could come up with something better![/quote]\r\n\r\nYou realise it\\\'s signed \\\"R. Mutt\\\"? =) The whole thing made me laugh, and it\\\'s fresh, so I think that\\\'s actually quite a good piece of art. It doesn\\\'t have to be serious. And it definitely has some kind of meaning.\r\n\r\nAnyway, I thought of a way to explain my point for view a bit better, with demos \\\\o/ \r\n\r\nTake 32b stuff. It generally looks rubbish compared to a \\\'proper\\\' demo, much like a lot of post modern stuff does compared to more traditional art. The first time it\\\'s done though, it\\\'s fresh, it\\\'s unexpected, and it challenges your view of what a demo can be. Pretty much what Duchamps did with the urinal, and Pollock did with the paint splashes. It has meaning, definitely. People then experiment, and explore what is possible, fine.\r\n\r\nWhat happens when you keep repeating it though? It no longer has freshness, it doesn\\\'t surprise you, it challenges nothing. You\\\'re left with just the aesthetics. And even there, it doesn\\\'t stand up to comparison with more traditional work, because there\\\'s so little to it. Would you visit a whole gallery filled with nothing but urinals? It wouldn\\\'t be a gallery, it would be a toilet museum.\r\n\r\nTake a look at the recent 32b demos, and what the votes were :) The earliest ones got some support, the ones that were of high quality and had some interest got support, and the ones that brought something new got support. Same should be true of art, that\\\'s my view.',3023,'2007-12-21 10:43:07'),(180482,4888,'ps: you think keops\\\' demos lack imagination?! o_0\r\n\r\nI wonder actually if the lack of much imagination is due to deadlines like optimus said. Does anyone seriously start out thinking \\\'Yeah, gonna make me another boring flyby!\\\'? I bet most start out thinking how they\\\'re going to make a real monster demo full of never-before-seen stuff. But when you want to get something out for the party in a couple of weeks, you only have time for the flyby.',3023,'2007-12-22 15:08:46'),(180757,4883,'[quote]Anyway if you ask UK people, UK isn\\\'t part of Europe.[/quote]\r\n\r\nMaybe true if you only ask retards? Or if you ask some other question, like if we have the euro. Otherwise I think most people know where their own country is here.',3023,'2007-12-24 13:12:43'),(181753,4910,'trace: for a demo, nothing beats fullscreen. But yeah, previewing it in the browser is great too for when you just want to preview something.\r\n\r\nThe main problem I have with avi is all the issues with some files playing, others failing, and some working but badly (especially on the mac, but with windows too). And needing to download vlc or some other player just to be able to watch them.\r\n\r\nSpeaking of which, is it possible to output .mp4 directly from kkapture? I got it to save h264 compressed .avi directly, but for some reason some files play perfectly in quicktime, but others cause it to hang.',3023,'2008-01-02 15:11:11'),(181757,4910,'kb: i have a feeling it doesn\\\'t update, but shockwave does. Might be wrong there though. It\\\'s not hard to include a version check in the player though, to pull up the installer for the current version. \r\n\r\nIsn\\\'t h264 support still in beta though? And would it be easy to provide a save button, that saves the file without re-downloading it? If so, all we need is somebody crazy enough to host a 1080p demo video site ;)',3023,'2008-01-02 15:27:50'),(181762,4910,'downloading a few hundred mb to watch the demo, then downloading it again to save it would be pretty bad for the server (and anyone on dial up :) so that save button would be a blessing.\r\n\r\nAny idea on direct .mp4 export from kkrunchy? Or is there anything on it in the kkrunchy thread? ',3023,'2008-01-02 15:49:59'),(181771,4910,'trace: yeah, that would be easier. Problem for me is my windows partition is WAY too small for 1080p captures. I didn\\\'t consider using it for that when i set the disk up.\r\n\r\nHmm.. thinking about it, I have a spare 40gb usb disk I could use. Is that big enough, for say a long-ish demo like lifeforce, at 1080p/60? And can quicktime read the files huffyuv makes?',3023,'2008-01-02 16:47:19'),(181778,4910,'kb: I\\\'ll give it a test, see how it goes. It didn\\\'t struggle at all with 1080p30 (cpu usage was pretty low, under 30% if i remember right), so I just assumed it\\\'d work fine :) I have a radeon 2600 card, which has hardware h264 decoding, so I guess it comes down to whether that will handle it, or if now if it will pass part of the load of the cpu instead of just dumping the lot.\r\n\r\nRight, time to download a <30 second long demo that supports high enough res.. tactical battle loop?',3023,'2008-01-02 17:09:43'),(181788,4910,'pete: your proudest moment! I\\\'m not taking requests here btw ;)\r\n\r\nShifter: I\\\'m pretty pressed for time on the windows bit (got a big pile of linux stuff to learn and some web development to get through), but if it runs in vmware and you have somewhere i can upload it to i\\\'ll see what can be done. (It\\\'d need to be just basic dx8 level 3d I think - no shaders or anything fancy)',3023,'2008-01-02 18:06:15'),(182538,4923,'As much as I\\\'d prefer to watch stuff on actual hardware, it\\\'s just not worth it most of the time considering what you need to do. To put things in perspective, here\\\'s what I\\\'d have to do to get a demo onto one of my amigas (none of which have a network card):\r\n\r\nGet the amiga down from the loft, along with a TV (I don\\\'t have space to keep it permanently out)\r\nDownload the demo onto a USB stick on my mac\r\nGet out and plug in my ancient PC laptop and put the USB stick in (the mac has no parallel port)\r\nNetwork the laptop and amiga through parallel and copy the demo to disk on the amiga (actually it falls down here, as I don\\\'t have a disk with the parallel network stuff on for amiga except on CD, so I\\\'d also have to modify the amiga PSU and find an IDE adaptor to get a CD drive working!)\r\n\r\nConsidering that, I think emulators are great. If you have old hardware that can load up demos fairly easily (like if that amiga had a hard disk and was on the net) then sure, you watch it on the original machine, but most times it\\\'s just not worth it.',3023,'2008-01-07 10:38:31'),(182541,4922,'kb: not 3ds players, 3d splayers. It\\\'s the latest fashion.',3023,'2008-01-07 10:43:06'),(182766,4923,'el-topo: Like you say, I need ms-dos support on the amiga first.. plus enough stuff to be able to extract the files to somewhere and write them back to disk. I really need to get a hard disk in the a1200, but the chances of getting time to do it is pretty much zero, it\\\'s way down my priority list. (And if anyone else is thinking of doing that... go make a demo instead ;)\r\n\r\nNutman: I don\\\'t think any amigas (at least in the \\\'real\\\' amiga times) had a cdrom, except the cd32. Maybe the a4000, but that was hardly a common machine. The AGA machines had a single 2.5 inch IDE port though, so they could take an internal laptop size hard disk. With a 2.5\\\" -> 3.5\\\" adaptor you can put in a hard disk and cdrom, although you then have to power it somehow. \r\n\r\nI seem to remember that I used a PC PSU, and cut the motherboard connector off, then soldered the wires directly to the a1200 board. Ugly, but it worked. Actually, it was damn ugly.. the motherboard didn\\\'t fit into the pc case I bought, so I had to tape it to the outside :)',3023,'2008-01-08 00:11:47'),(182816,4923,'Nutman: I reckon the \\\"good old days\\\" were before then, and after, not then :) \r\n\r\nI remember a friend setting up a CDROM in his 486 back in those days, with a dedicated IDE card. We spent 3 days on that bitch, and it still didn\\\'t work. Getting one running on an amiga involved soldering a power supply to the motherboard. Maybe the hardware was going through a shit period :) Before that, you\\\'d buy an accelerator card or more ram or whatever and plug it in, and it\\\'d work.. that was the proper good old days. It\\\'s the same again now, in fact better, although I\\\'m using a mac.\r\n\r\nI\\\'d say in the amiga\\\'s years of being top dog, pretty much everyone had an a500 or a1200. Things like CD came a bit later when it was in terminal decline, and perhaps only the really interested kept hold of it and upgraded it. So yeah, I guess later the amigas in \\\'serious use\\\' would mostly have a hard disk and cd drive, and a4000s would have been more popular. I bet most people had left for PC or whatever else though. A pity really, cause my 040 amiga outperformed a PC for pretty much everything except games well into the pentium era.\r\n',3023,'2008-01-08 11:10:21'),(182891,4910,'Finally got a bit of time to test \\\\o/ And tactical battle loop doesn\\\'t support 1080 modes /o\\\\ CNS\\\' duality demo had to do, as it was short and ran at full res (but weirdly! It rotates the screen 180 degrees while it runs - and I see windows rotate before the screen clears too! The demo runs upside down, but it captures the right way up :)\r\n\r\nSo anyway, I did a full 1920x1080x60fps capture, and converted to mp4 with h264/aac with quicktime. 5mb bitrate... played fine, looked shit. 30mb bitrate... played fine, looked fine! \\\\o/ Tried playing under osx... plays \\\'almost\\\' fine, some bits are smooth but it stutters a bit on scene changes. I\\\'m guessing that\\\'s due to the osx gpu drivers not supporting h264 decode acceleration perhaps? I was getting 40-60fps during most of the clip, dropping to about 20 at scene changes, according to quicktime.\r\n\r\nAnyway, 1080p demo capture playback is possible at 60fps on modern hardware. For reference, I\\\'m on an imac with 2.8ghz core 2 duo, 4gb ram, and a radeon 2600 xt. The radeon card supports full h264 decoding in hardware, at least on windows, although I did notice something very odd. On windows, I\\\'m getting around 80% CPU usage during playback, while on osx I see around 60% - but it\\\'s smooth on windows, not on osx. Guess it must be limited by one thread at some point.\r\n\r\nAny recommendations for bitrate? 30mb/sec looked pretty much perfect, but it\\\'s 100mb for 30 seconds so you\\\'re looking at perhaps 1gb per demo, which is a bit much :) That was a pretty random high number, with single pass encoding as a test, what would be good for a 2-pass encode with high quality? And does playback speed improve with lower bitrates? (having to reboot into windows to watch a capture is pretty pointless if I can just watch the demo directly!)',3023,'2008-01-08 18:41:36'),(182935,4910,'anes: more disk space wasted for the same quality? Think I\\\'ll stick with h264 unless I have serious issues with playback.. it\\\'s looking like it\\\'ll work out fine with a bit of tweaking.\r\n\r\nryg: thanks, not sure I understand all of that, but I got most of it. Last time I really read up on video encoding was in the early mpeg2 days, and I\\\'ve forgotten most of that :) As a quick calculation, I have 4x more pixels to encode than your 800x600 captures so 10mbit sounds like a good place to start.\r\n\r\nA quick look into whether qt supports CABAC tells me it does... then it tells me it doesn\\\'t. Ah, the joy of finding reliable info on the net :) I\\\'ll check the options out anyway, it doesn\\\'t matter either way if there\\\'s no option to change it there.',3023,'2008-01-08 23:05:42'),(182941,4910,'anes: eh?! The stuff I\\\'ve done so far looks pretty much lossless with a high bitrate. Xvid or whatever would look [b]worse[/b] at the same bitrate.',3023,'2008-01-08 23:27:50'),(182966,4910,'If it\\\'s advanced now, what will they call it in 20 years? Extremely Ultra Advanced? The people naming these things should take a look at the radio frequency bands, maybe they\\\'d learn something? :)\r\n\r\nI tried x264 before quicktime, but gave up on it - one video worked fine, the second refused to play in anything other than vlc. That could have been a problem elsewhere, but the x264 homepage seemed to be telling me it was half-finished and unsupported, so I dropped it. Guess it\\\'s a classic case of confident open source marketing ;) (Then again, I\\\'d prefer that to the half-finished and unsupported crap with a great web site I came across through work before!) I\\\'ll give it another go.\r\n\r\nRyg: Deities is one of the ones I want to capture, I take it I need to boost the bitrate a bit for that one? For some reason, that demo runs really slow on this mac, actually a lot slower than my work pc which has a crap geforce 5 series card. And it\\\'s one of my favourite demos :(',3023,'2008-01-09 01:04:47'),(182968,4930,'That looks like a jizzing clown. And I bet it\\\'s not demoscene standards compliant too.',3023,'2008-01-09 01:07:34'),(182976,4932,'There\\\'s quite a few sceners in and around london, plus pub meets now and then (not that I get to any, I\\\'m way up north where the air is clean and the people don\\\'t wear body armour :)',3023,'2008-01-09 01:57:35'),(183010,4932,'dodke: there was one planned before, but it got cancelled :( There was only 3 of us in reasonable traveling distance anyway.. maybe there\\\'s more now. I\\\'ll ask around on irc when i\\\'m next on, anyone here interested in a meet up in warrington or manchester or somewhere nearby?',3023,'2008-01-09 12:20:48'),(183238,4932,'how about doobnet? I guess as i\\\'m wearing flannel, i have to demand it\\\'s open sourced though :(',3023,'2008-01-11 01:22:20'),(183783,4945,'This kind of thing is something I\\\'d love to see more of. I wouldn\\\'t actually do it myself though both due to lack of knowledge and having projects I\\\'ve yet to do on more normal platforms. I guess that\\\'s the same for most people, which is why it\\\'s not so popular.\r\n\r\nseppjo: I think the point was more than just \\\'custom hardware\\\' - i.e. making your hardware and then making your demo on it.',3023,'2008-01-14 09:50:13'),(183808,4948,'This tech seems to be on the way back, I\\\'ve seen reports of new \\\"3d ready\\\" tvs. They require glasses just the same, but the TVs seem to support either 120hz or 240hz, and I guess at that rate the headache issue wouldn\\\'t be so bad.\r\n\r\nSpeaking of headaches, it\\\'s possible to do proper 3d without glasses - just render the two images on each side of each other, very small, in the centre of the screen. Go cross-eyed, and you get really good 3d and a headache.. I used to do that way back in the amiga days :)',3023,'2008-01-14 14:25:25'),(184364,4957,'Depends on what it\\\'s used for, and how much is ripped, to me at least. If the concept is ripped from the latest advert, the objects came free with your (probably ripped :) 3d app, and the textures of from that dubovic guy, then yeah it\\\'s pretty lame. If you used some stock footage to apply your wicked effect to, rather than using the old usb1 web cam and having shaky, grainy, jerky crap then fine.\r\n\r\nI\\\'d say though that standards for a compo should be higher, and standards for the top compos should be even higher still. Personally I\\\'d try and avoid any ripped materials at all for a decent compo entry, but happily abuse them for a quick fun prod.',3023,'2008-01-17 01:04:14'),(184415,4948,'nitro: no, but it\\\'d be a good complement ;) That gives you correct perspective and some motion, but the image is still 2d. It looks good on a video, but in real use the targets would move around correctly but they would be flat on the tv. Add some 3d glasses, and you\\\'d have fun :)',3023,'2008-01-17 12:16:01'),(184544,4948,'nitro: you asked if it was a replacement for 3d - no, it\\\'s a different thing as you say. And like I say, the best option is both (head tracking + 3d glasses... assuming some kind of full vr isn\\\'t an option :)',3023,'2008-01-17 22:45:00'),(184630,4948,'So let me get this straight... instead of making a CG set and use cheap and quick green-screening or whatever to add it in afterwards, you make the same CG set but spend some extra time and money making it realtime, project it somehow onto a background wall, spend even more time and money getting the colour and light just right so it blends in, and use head tracking stuff on the camera.\r\n\r\nI can just see 3 small catches here: 1. It\\\'d cost more, 2. It\\\'d take longer, 3. It\\\'d look worse.',3023,'2008-01-18 12:58:00'),(184887,4963,'vscd: I just drew a sierpinski on paper. YOUR C64 SUCKS, IT CAN\\\'T EVEN BEAT PAPER! AND I CAN PLAY MUSIC WITH PAPER AND COMB WHILE THE SIERPINSKI DANCES!!1!',3023,'2008-01-20 04:52:23'),(184907,4963,'Damn! I lost my rock!',3023,'2008-01-20 13:11:35'),(185245,4968,'1. render scene as cube map (you don\\\'t need the \\\'back\\\' side of the cube I guess)\r\n2. make a lense shaped mesh (just 1 side is necessary)\r\n3. invert the normals on the mesh\r\n4. env map the lens shape with your cube map, make sure it\\\'s drawing back faces, and render it\r\n\r\nInstant lens distortion. The more curved the lens is the more it\\\'ll tend towards fish eye. You need to invert the normals on the lens mesh to change it from reflecting (and showing what\\\'s behind the camera) to refracting like a proper lens.',3023,'2008-01-21 22:42:22'),(185258,4829,'trixter: I\\\'d love to see that, and props for the offer! Not that I can think of such a demo... But why not use high quality interlaced h264 for better quality + lower file size? (or even a capture at the native frame rate, progressive.. depending on how you\\\'re capturing it of course!)',3023,'2008-01-21 23:45:52'),(185261,4968,'The really oldschool way of doing fisheye of course is to use a real fish. It needs to be pretty big, and you cut the eyes out and wear them as contact lenses to get the effect. Just remember to take them out before you go to work, or you\\\'ll freak people out (and likely crash your car trying to go round corners).',3023,'2008-01-21 23:48:12'),(186024,4979,'That laptop is pretty much perfect for me. I have a powerbook, and I\\\'ve never used the pc card slot, more than 1 usb port, i don\\\'t use the firewire port any more, and i don\\\'t need ethernet as it has wireless. I haven\\\'t used the dvd drive in years, and I\\\'ve never needed a second battery. Smaller + thinner is definitely good when i take it to places, but less than 13\\\" is getting too small, and I\\\'d want a full sized keyboard.\r\n\r\nI still won\\\'t be buying one though, the powerbook does everything i need :)',3023,'2008-01-25 22:41:10'),(186069,4979,'As stefan said, the price is actually very reasonable when you check similar machines. You always pay more for less in that market ;) The spec is actually very good too, the competition are mostly around 1ghz with an intel 965 gpu. It just depends on if you need all those missing ports or not.',3023,'2008-01-26 09:31:33'),(186377,4979,'I don\\\'t like dells either. I have a £3k dell workstation at work, it\\\'s OK but there are a lot of flaws. Particularly the sound - it\\\'s the worst sounding, most hissy PC I\\\'ve used. HP seem better, so we\\\'ve switched to them for the last year or two. If I was ordering a new workstation though, I\\\'d go for a mac pro even if it was purely as a windows box - the price is pretty similar but the build quality is miles better on the apple box.\r\n\r\nThe thing that really amazes me with apple though is their marketing, not their hardware. The macbook air is being discussed everywhere, it even makes the national news. Why? It\\\'s just another laptop! When was the last time the latest dell or hp laptop was major news? They\\\'re bigger companies too. And we have a 50+ post thread here discussing it, even though it\\\'s not a good machine for demos, nor in any way relevant to the scene.',3023,'2008-01-28 10:20:16'),(186395,4979,'smash: don\\\'t let my criticism of dell put you off, they\\\'re still good pcs overall. There\\\'s not really much difference between them and any of the other manufacturers.. it\\\'s just that you notice the difference a lot more when you have a thousand of them ;)',3023,'2008-01-28 12:31:18'),(186661,4979,'Thinkpads just look geeky to me. Dells.. well, the business ones look OK to me, much better than HPs which just look bland but cheap. A lot of the consumer ones look like toys though, like a really cheap ipod copy for kids or something. ',3023,'2008-01-29 23:23:34'),(187142,5006,'skrebbel: most likely it scans your system, identifies all the plugins etc with their versions, finds one that has a flaw and then embeds something that causes a buffer overflow or whatever. They\\\'re getting clever.\r\n\r\nAny suggestion on what it\\\'s installing, and what systems it affects? I\\\'m sure it\\\'ll be infecting windows boxes, but how about linux, osx and whatever?',3023,'2008-02-02 18:00:59'),(187145,5006,'hashdash: if it\\\'s like the others recently, it\\\'ll also affect firefox, quicktime, flash, or whatever else it can find a hole in',3023,'2008-02-02 18:05:49'),(187152,5006,'saga: most of the exploits install silently rather than downloading an installer or something, so yes. \r\n\r\nskrebbel: they\\\'ll use known exploits rather than sitting down and trying to find them (a good reason to keep everything patched up on your box), plus any zero day exploits that they may even have bought the rights to.',3023,'2008-02-02 18:31:41'),(187154,5006,'saga: no doubt there are a few ways of doing it in firefox, take a look back through their update details for security fixes. There\\\'s probably not anything that serious being exploited in the latest version, but you can never tell if it\\\'s not made public. But besides, that kind of infection can be done through any of the dozens of plugins like quicktime, flash, realplayer, media player, ...\r\n',3023,'2008-02-02 18:36:23'),(187176,5007,'Feature request: RSS feeds!\r\n\r\nOk, yes, I have read the faq. But I want to know if and how it\\\'s possible to make a feed of say latest released prods for TWO platforms instead of one? Specifically, I could do with a feed of all OSX prods, and they\\\'re split into mac osx and mac osx intel at the moment.',3023,'2008-02-02 21:17:13'),(187179,5006,'I don\\\'t think anyone knows what exploit it was using, and most likely it was using a range of them against various software anyway. ',3023,'2008-02-02 21:27:39'),(187357,5011,'There have been some nicely lit \\\'flying through clouds\\\' scenes in demos in the last few years, but nobody did lightning in the clouds so far. Any reason, or has it just not been done yet?\r\n',3023,'2008-02-04 12:31:21'),(187368,5007,'no suggestions on how to include 2 platforms in the rss feed then?',3023,'2008-02-04 13:26:22'),(187379,5007,'Yeah, that\\\'s an option. It\\\'ll be pretty awkward to do it though due to the way I\\\'m using the data. If there\\\'s a way to specify two platforms instead of just one, it\\\'ll save a lot of time.\r\n\r\nIf not, yeah, I\\\'ll have to figure out how to merge them.',3023,'2008-02-04 15:19:56'),(187395,5007,'I need it, for, of all things... a screensaver ;)\r\n\r\np01: good idea, i\\\'ll give that a go.',3023,'2008-02-04 17:50:02'),(187397,5007,'ps: it\\\'s not worth changing the code for, i was hoping it was just a case of knowing the right syntax, like on the prods.php page. I\\\'ll fix it some other way. Thanks anyway :)',3023,'2008-02-04 17:58:01'),(187400,5006,'what files etc. does gmer show for the trojan btw? I think that would be helpful to know. Mine just shows a load of stuff that i\\\'m fairly sure is supposed to be there, but it\\\'s hard to tell :)',3023,'2008-02-04 18:16:55'),(187403,5006,'ryg: thanks. I saw no mention of the mbr, or any way to check, so i thought it must show up somewhere else.\r\n\r\nGmitts: and what if the anti-spyware pop-up was just a social engineering trick used as a last resort if it failed to find any security holes? That\\\'s how these things can and do work. I use this box for sensitive stuff at times, so I can\\\'t take risks.',3023,'2008-02-04 18:32:45'),(187730,5016,'The page isn\\\'t loading here, but it sounds good. Some competition for europe would be a good thing ;)\r\n\r\nWhich reminds me, I have a wallet somewhere branded \\\"SCENE - it\\\'s an american thing\\\". Prophetic words? =)',3023,'2008-02-05 23:15:30'),(187829,5016,'gloom: this is starting to sound pretty good. Is there more to come from the roadtrip? :)',3023,'2008-02-06 15:27:28'),(187834,5016,'Life without surprises gets boring :)',3023,'2008-02-06 15:38:04'),(187841,5016,'kb: think you got that the wrong way round.. the meaning is that surprises are a good thing :)',3023,'2008-02-06 16:00:00'),(188654,5012,'Somebody write a tutorial on how kids work for adok. He\\\'s obviously failed to grasp the basics.',3023,'2008-02-11 14:06:14'),(188673,5029,'Everyone here and now knows what a cracktro is, it\\\'s an intro before a game. How does calling it whatever it was called 20 years ago help identify one? We\\\'re not sending somebody back in a time machine to make enquiries right?',3023,'2008-02-11 16:12:18'),(188680,5029,'True :)',3023,'2008-02-11 16:39:59'),(188957,5032,'I listen to radio sometimes for news in the car. What could digital radio offer that\\\'s better? Just less interference. It would have to cost almost the same as a normal radio, or it wouldn\\\'t be worth it.',3023,'2008-02-13 10:05:38'),(188960,5012,'adok: instead of trying to teach children what you think you should have learned at school, maybe you should try to teach yourself what you failed to learn at school. Hint: it has nothing to do with maths, programming or any other subject taught in classes.',3023,'2008-02-13 10:09:57'),(188978,5012,'gargaj: going by his total failure to understand our replies, I\\\'d put his IQ at under 100. Even the trolley pushers at my local supermarket would understand what people are saying here!',3023,'2008-02-13 11:01:25'),(189147,5031,'I had a look back through my emails, as I saw this issue on the last andromeda demo. It was on a vista laptop, with a 7600 card and a basic sound card of some sort (it was a work laptop so nothing fancy). I can track down the laptop if a sound card model would help.\r\n\r\nThe issue went away if I turned the screen res down. I\\\'m not sure what that means, but I\\\'d think at higher res the framerate should drop, and irq conflicts and the like should be less likely, making me think it could have been lack of bandwidth somewhere causing the sound buffer to empty. Maybe that\\\'s totally wrong though :) Or perhaps the sound is in some way tied to the frame rate?',3023,'2008-02-14 08:10:47'),(189209,5031,'I have the \\\"hardware working sound effects\\\" thing here too, on a dell that cost something like €5000, so I wouldn\\\'t say it was related to price ;) More like shitty engineering and not caring about quality.\r\n\r\nHyde: if you need anything testing, just let me know. I have a lot of boxen here, including one that definitely shows the bug/driver/art effect/windows feature/whatever and don\\\'t mind taking a bit of time.',3023,'2008-02-14 14:55:17'),(189228,5034,'[url=http://www.pouet.net/prod.php?which=10755]Of course there\\\'s life on Mars![/url]',3023,'2008-02-14 16:26:50'),(189294,5031,'leijaa: it\\\'s tough to move anything at all in a laptop ;)\r\n\r\nI think pretty much everything uses ACPI now, and probably for the last 5 years or so. The only reason I\\\'ve seen to turn it off is to use one copy of windows on multiple PCs, and even then it\\\'s a bad idea.',3023,'2008-02-14 23:57:29'),(189338,5031,'We had a guy here who told us once that he couldn\\\'t upgrade to ADSL because there was no firmware update for his 56k modem to support 512k speed. It wouldn\\\'t be so bad, if he wasn\\\'t a computer technician with around 10 years experience and he hadn\\\'t just spent several hours researching it.',3023,'2008-02-15 12:41:25'),(189404,5037,'When i was 10, i had a fucking life.',3023,'2008-02-15 23:08:12'),(189419,5038,'Ignore parapete, he doesn\\\'t know what he\\\'s talking about. That effect is called a \\\'twister\\\'.',3023,'2008-02-16 00:46:20'),(190884,5057,'Hellfire: for basic coding and stuff that\\\'s true, but for coding demo effects you need to understand how the effect works, and quite often how to cheat and get the same effect. That kind of info is a bit harder to come by, and a forum is a good place to get it.',3023,'2008-02-25 16:31:53'),(191266,5062,'This thread is definitely silly, and I\\\'m sure the other thread is the real one. Then again, I\\\'m doing a cube effect, so maybe I\\\'m just jealous after watching that video ;)',3023,'2008-02-27 14:34:31'),(191869,5073,'XP and OSX. Mostly XP at work, mostly OSX at home.\r\n\r\nSmash: aside from the bugs like file copying (and wifi, which is almost as bad) the big issue (for me at least) with vista is that it\\\'s so much slower than xp on comparable hardware, with little real benefit. Oh, and the endless nagging.\r\n\r\nDX10 is the only feature i think i\\\'d upgrade for, and only when a decent amount of stuff is making good use of it.',3023,'2008-02-29 17:08:32'),(192208,5073,'Interesting to see how things are changing, I bet 5 years back almost everyone would be using some form of windows. Perhaps in 5 years the scene will be split between ubuntu and osx?',3023,'2008-03-02 00:31:59'),(192314,5073,'So, in 5 years, we\\\'ll have 3 groups of sceners:\r\n\r\nA really unproductive group that only manages a demo every 3 years because it takes so long to type anything with a wii remote\r\n\r\nA group of linux fans with an ultra high end desktop rendered on the sides of a 4-dimensional cube, who no longer use a mouse at all because it takes so long for the screen to stop wobbling\r\n\r\nAnd a group of sceners who no longer visit parties, because they spent all their cash on macs',3023,'2008-03-02 12:56:44'),(194537,5092,'I found neooffice was fine. But then again, I\\\'d prefer office 6. It gets the job done without all the extra crap :)',3023,'2008-03-12 14:39:35'),(194750,5114,'o<\r\n\r\n2b',3023,'2008-03-13 13:23:36'),(194805,5116,'a cluster of computers that will probably be less powerful than the computer controlling it?',3023,'2008-03-13 17:01:39'),(196791,5137,'I bet those diamond shaped keys would come off fast. And brown keys are definitely the strongest. Although perhaps rubber speccy keys would be a tactical advantage in conkers as they have reboundingness?',3023,'2008-03-24 01:49:02'),(197688,5141,'I thought the madonion guys were former sceners, and that\\\'s why the early 3dmarks had demo parts? Also, the maturefurk demos were made by them I believe, didn\\\'t they get thumbed up a lot?',3023,'2008-03-26 10:12:20'),(197846,1024,'Please change the download link for [url=http://www.pouet.net/prod.php?which=50146]http://www.pouet.net/prod.php?which=50146[/url]\r\nto [url=ftp://ftp.untergrund.net/breakpoint/2008/console_real_wild/8808party.dmg]ftp://ftp.untergrund.net/breakpoint/2008/console_real_wild/8808party.dmg[/url]\r\n',3023,'2008-03-26 18:20:22'),(198310,5164,'My memory of those days is hazy now, but I have a vague idea that I saw some pretty good voxels on AGA, and similar stuff but running in a much smaller window on A500. That was just landscapes of course. And maybe my memory of that is plain wrong :)',3023,'2008-03-28 01:35:03'),(198318,5165,'So it\\\'s not a tight gash, it\\\'s a small, itchy graze?! I\\\'d get a doctor to take a look at that.\r\n\r\nAnd can we get syphus deported for leading us to such a big disappointment?!\r\n\r\nAnyway, cuntmode off. Good to know you survived meaty.',3023,'2008-03-28 02:06:21'),(198346,5165,'I suspect the actual size of meaty\\\'s wound would fall foul of the \\\'no porn\\\' rules.',3023,'2008-03-28 08:52:44'),(199099,5170,'Could also be a low battery warning for your pacemaker?',3023,'2008-03-31 08:25:01'),(199543,4922,'Today i made my first 64k tool. But don\\\'t worry, it\\\'s not for pc, so it won\\\'t affect the decline :)',3023,'2008-04-01 18:37:26'),(199753,5176,'IQ is pretty irrelevant, it only measures your ability to do a few things. It\\\'s possible to be be a genius at doing those, and absolutely stupid in general (see adok). A better theory is \\\'multiple intelligences\\\', but I think it\\\'s still fairly useless. It\\\'s all so subjective.\r\n\r\nAlso, the scores IQ tests give vary wildly, so you can only compare if you\\\'re doing the same test as everyone else. I seem to recall that the mensa test actually gives a higher score than most too. \r\n\r\nAnyway, if you want to compare IQs, I recommend practising a fair bit first, you can increase your score a lot if you learn how the different parts of the tests work and how to do them faster + more accurately ;)',3023,'2008-04-02 15:22:06'),(200271,5179,'This story seems to have equal measures of comedy and tragedy.. is ep greek?',3023,'2008-04-04 12:02:16'),(201318,5179,'Gargaj, big thanks for the disable images thing. No longer do i have to fear clicking on a topic at work :D',3023,'2008-04-08 01:15:59'),(201362,5179,'Ones where we\\\'re not allowed to watch hardcore gay porn and photos of mangled corpses :) Especially when there are children around now and then',3023,'2008-04-08 10:46:17'),(201412,5179,'gargaj: pouet at work is no problem, so long as the work gets done.\r\n\r\nThe other thing is that if you\\\'re at work, even if nobody can see what you\\\'re looking at and get upset, the locations of all the images in the pouet pages get logged in your company\\\'s proxy server. Especially if you have software that blocks porn on there, or reports are run to make sure people aren\\\'t doing illegal stuff online, that made pouet pretty risky :) Besides, would you want the guy running your proxy server to think you spent your work hours looking at gay porn? ;)',3023,'2008-04-08 15:08:44'),(203450,5228,'I think shockwave has 3d acceleration, not sure how much it\\\'s used though',3023,'2008-04-19 17:25:53'),(203451,5062,'Good videos there trace, but thumb down for the platform ;)\r\n\r\nKeep them coming :)',3023,'2008-04-19 17:27:07'),(203929,5235,'SHIT, DEMO WOZ AWSOM I NEED SERIAL FOR FULL VERSON PLZ MAIL ME SERIAL JIMBOB@AOL.COM TNX BYE',3023,'2008-04-22 12:10:19'),(204260,3087,'mac (with windows installed too for demo completeness) followed by all the olschool platforms I\\\'ve aquired for under €10 (ste a500 and a1200 :) I picked up a speccie for €30 or so too, but with no sound chip its not so hot for demos. ',3023,'2008-04-24 09:07:41'),(204262,5240,'noooo! Banhammer is denying us scenedrama!\r\n\r\nNo, wait. That\\\'s a good thing =)',3023,'2008-04-24 09:11:13'),(204288,3087,'They suck electricity, and worse... they\\\'re full of spider webs. I pity the guy that has to clear those cobwebs out to replace a part.',3023,'2008-04-24 11:55:20'),(205241,5267,'So, to summarise:\r\n\r\nCPU dies -> We get awesome graphics, but can\\\'t do anything with them because there\\\'s no CPU to do any work. Businesses watch demos instead of spreadsheets?\r\n\r\nGPU dies -> Everything goes back to text mode and dos.',3023,'2008-04-28 13:17:52'),(205613,5272,'What skrebbel said.',3023,'2008-04-30 11:15:08'),(206367,5286,'Bootcamp +xp works perfectly (usual pc driver / compatability stuff aside). Some demos will work in vmware/parallels depending on what hardware it needs - basic dx/opengl stuff should work, forget anything that needs shaders. \r\n\r\nApart from that, make some new stuff on leopard. There\\\'s some awesome stuff for demo making in the leopard sdk ;)',3023,'2008-05-05 16:37:02'),(210376,5347,'zest: and democracy should be based on responsibilities as well as rights. Building a simple but workable site like you suggest is perfectly possible for one person, and probably less work than a major demo. You could learn enough php + sql to do it in a couple of weeks. Go make something.',3023,'2008-05-28 17:06:26'),(210382,5347,'Posting random ideas on the pouet BBS isn\\\'t my idea of intellectual too. Maybe if they were posted in the latest releases section with working proof of their validity?',3023,'2008-05-28 17:23:42'),(210426,5347,'zest, re the new software stuff, the last prod I worked on (8808 on mac) was largely built in quartz composer on mac, at least for the effects. That\\\'s actually part of the mac sdk, but it can be used for demos, vjing or whatever. Its similar to vvvv and some of the other stuff on the digital motion site. ',3023,'2008-05-28 18:58:14'),(210565,2361,'A short way off topic, but i was totally unable to connect to ircnet from hong kong. Anyone have a clue as to why? I tried a fair few servers, and from several networks over there. Other irc networks like whatever irc.scene.org connects to worked fine.',3023,'2008-05-29 10:53:45'),(210625,5352,'okkie: I vote it also for \\\"most Dutch\\\" :D',3023,'2008-05-29 18:22:53'),(210651,2361,'sparcus: that was the first one I tried. Couldn\\\'t connect to the site at all! With an irc client, I could connect to the irc.xs4all.nl server, but it would kick me off as unauthorised. I tried other web clients similar to xs4all too, they would load, but could connect to servers or would connect then kick me off just the same.\r\n\r\nIt\\\'s like the whole of ircnet blocks hong kong addresses or something. wtf!',3023,'2008-05-29 20:13:18'),(210653,2361,'ps: ah, thanks. Makes some sense. I\\\'ll search for open servers before I go next time (hopefully not for ages, I\\\'m enjoying being back ;D )\r\n\r\nHaving a shell account somewhere could be an idea, not sure it would be worth paying for though. Maybe I could set a sneaky one up at work somewhere.',3023,'2008-05-29 20:15:21'),(211313,5364,'liquor, whores.',3023,'2008-06-02 13:30:03'),(211316,5364,'not that kind of whores :(',3023,'2008-06-02 13:32:28'),(214053,5396,'Strange! I thought the mgs4 graphics were good but not amazing, but seeing them next to crysis they look way better even if the quality isn\\\'t as high. ',3023,'2008-06-17 09:31:01'),(214071,4774,'Or: buy a console for the price of a graphic card alone, get a good choice of good looking games, avoid the endless hassle of patches and driver updates (not to mention fixing windows), and in 5 years there will still be lots of good games that run on your 5 year old hardware perfectly.\r\n\r\nMaybe that\\\'s why console games are outselling pc games 10/1?',3023,'2008-06-17 10:37:11'),(214087,5396,'kb: funny, but it missed the whole \\\'lets make it shiny\\\' thing. There\\\'s nothing better than a game where everything is just a bit too shiny, including the people :)\r\n\r\nSeriously though, it\\\'s the art that makes MGS4 look way better than crysis for me. Crysis looks very gamey, while mgs looks more filmy. ',3023,'2008-06-17 11:40:45'),(214149,4774,'I\\\'m with navis there. \r\n\r\nWith demos, you spend all that time and effort creating something new, learning a lot and increasing your skills at things that are actually useful now and then. With games, it\\\'s pretty much just a pleasant way to waste your time, and who wants to waste a load of time doing something unpleasant like installing a game just to waste a bit more time after? There\\\'s better ways of wasting time :)',3023,'2008-06-17 14:11:02'),(214159,4774,'Just out of curiosity.. which games companies do have good management + some passion in the teams? I\\\'m sure there must be some.',3023,'2008-06-17 14:28:42'),(214174,5396,'i think the colours (or lack of) make it better. It\\\'s like instead of making stuff look as realistic as possible, they made a fairly realistic but heavily stylised world, and somehow that\\\'s more successful in it\\\'s way than crysis - hence i think mgs looks better, despite it probably not being technically better in any way.',3023,'2008-06-17 14:53:31'),(214591,5403,'Somehow I think the only people who will be really angry about mozilla making money from their product will be the most ardent firefox supporters :D',3023,'2008-06-18 17:37:53'),(214806,5403,'guardian: aenima beat them by a couple of weeks with their egon + donci film. They also beat mozilla heavily on impact, seeing as their server is still down now :D',3023,'2008-06-19 15:48:57'),(214814,5414,'just be careful when you\\\'re drinking, it\\\'s too easy to call yourself \\\'master of fine arse\\\'',3023,'2008-06-19 17:22:41'),(215311,5418,'Zest: have you considered the possibility that these ideas of yours never go far because you\\\'re just lazy, and want other people to do all the work for you? That\\\'s how it comes across.\r\n\r\nIf you have ideas, learn how to use some of the tools to make it happen.. it\\\'s not hard to learn werkzeug or php or whatever else in a small amount of time. You don\\\'t need to be a genius to do it. And you don\\\'t need to finish a massive project alone - get a basic framework working that you can show to people, and if it looks good people will surely join up and help you get it done.\r\n\r\nAll it requires is a little more actual effort, and less waffle.',3023,'2008-06-23 11:23:23'),(215325,5418,'zest: it\\\'s a public board, you\\\'re quite right, and you\\\'re free to say what you want. We\\\'re free to disagree with what you say, and that\\\'s what we\\\'re doing.\r\n\r\nTo summarise the whole discussion: talking about making stuff is great when you plan to follow up and make it happen. Talking about it and expecting people to just take over and make it happen for you will erode your respect and get you derided fast.\r\n\r\nAs I said before, making it happen isn\\\'t particularly hard if you don\\\'t set your goals too high, so why not just get on with it? In the time you\\\'ve spent arguing here, you could have made a demo or a collaboration site or whatever.',3023,'2008-06-23 11:54:55'),(215715,5421,'I suspect most people don\\\'t find out about that predisposition to mental episodes until they\\\'ve smoked a fair bit. Which is what happened to a couple of my old friends.. one ended up a schizophrenic, the other... well, he was kind of permanently seriously chilled out and in a good mood, which isn\\\'t that bad an outcome. Except that he turned into a total psycho nutcase if he drank any alcohol. ',3023,'2008-06-25 18:02:47'),(215833,5421,'Nutman: if that\\\'s just \\\'being british\\\', the whole country would be destroyed every saturday night ;D\r\n\r\nSkrebbel: I think it depends on how much you smoke, and for how long, and like cigarettes + cancer it\\\'s not guaranteed but just increases the risk hugely. From the reasonably large group of people I know who smoked weed, only a couple have any real problems, and they\\\'re the two who smoked a lot of it very regularly for a long period of time. Everyone else smoked it less often, or gave up after a while. I guess most drugs are pretty harmless until you start overdoing it.\r\n\r\nI reckon the \\\'cannabis leads to hard drugs\\\' thing is partly true too, but it\\\'s not that smoking a bit of week causes you to take up crack or something. It\\\'s more like people who have never smoked weed aren\\\'t really likely to decide to start a crack habit, but people who do smoke it are the ones who will try a little extra step with an E on the weekend or something, then perhaps take another step, and another etc. At least that\\\'s what I\\\'ve seen over the years. \r\n\r\nOne guy I knew ended up on heroin because he tried it \\\'once only\\\' as an experiment. He didn\\\'t take it again for over a year, then decided to try again \\\'as a treat\\\'. Then he decided it was good, so he\\\'d do it just once a month, so he didn\\\'t get addicted, and it built up from there until he got put in jail for 7 years for armed robbery :/',3023,'2008-06-26 14:20:06'),(215834,5192,'Fairlight have finished? Which day last week was the deadline?! :D',3023,'2008-06-26 14:21:33'),(215849,5421,'zest: like a lot of the best comedy, it\\\'s funny and sad at the same time.',3023,'2008-06-26 16:23:23'),(216390,5192,'I guess they\\\'ll get the demos some time today, check them, package them however they want for download/prepare some streaming videos, then launch the proper voting site. Perhaps they don\\\'t want to tie themselves down with all that, by having a deadline of their own ;)',3023,'2008-06-30 12:58:17'),(216405,5192,'And will anyone crack under the pressure as the deadline looms and submit an OSDM production instead?',3023,'2008-06-30 14:43:06'),(216437,5321,'Woo! Good timing, I have an untergrund account but nothing on it yet, and php5 will be much easier as I\\\'m already well versed in it. And I was planning to start putting stuff up this week as I have some work that will go there ready.\r\n\r\nScamp: Feel free to move my site whenever you want - I\\\'ll stick plain html up for now. By the way, I\\\'ve never had any mail about my account since it was set up, and I\\\'ve mailed the address on the untergrund page a couple of times to ask about it. I\\\'ve figured out what password I put in originally now, so I think I can use it, but it\\\'s odd that I never got any email back (my address is psonice at gmail.com, and I also added my work email in my last enquiry).',3023,'2008-06-30 16:50:27'),(216818,5192,'[quote]both seem much better than ours.[/quote]\r\n\r\nUncle-x - having just seen the video of yours and the other two, I have to disagree massively!',3023,'2008-07-02 16:04:41'),(216833,5192,'The files seem to have all been uploaded, but there\\\'s no sign of still. I hope they made the deadline :)',3023,'2008-07-02 16:16:33'),(216844,5192,'hitch: original as in the application demos, yes.. not the original videos we\\\'re after :)',3023,'2008-07-02 16:29:35'),(216857,5192,'i think (hope :) that was a \\\'thinking pessimistically aloud\\\' comment... Maybe they\\\'re still encoding the still demo and started uploading the others before it was ready.',3023,'2008-07-02 16:59:50'),(216862,5192,'A new file has appeared - \\\'seeker\\\'. Guess it\\\'s the still demo \\\\o/',3023,'2008-07-02 17:10:53'),(216866,5192,'... and it\\\'s a good one!',3023,'2008-07-02 17:22:38'),(217013,5440,'Seeing as I commented on how good the direction was on the still demo... For me, I guess it\\\'s a mixture of planning and the way it\\\'s put together at the end.\r\n\r\nUnplanned stuff ends up as a random collection of scenes and effects, which is still good in its own way. The still demo felt very well planned - there\\\'s a clear story, a sense of progression, and the effects are introduced in a way that\\\'s \\\"natural\\\" - i.e. they form a part of the story, rather than just being there because. I think getting the music to closely fit the visuals is super important too, and still managed that nicely.\r\n\r\nThe \\\'putting together\\\' part is a mix of good \\\'movie style\\\' direction (good camera work, keeping the scene interesting, and making sure that the flow is right and it doesn\\\'t get boring or too fast paced) and general polish. For the still demo I\\\'d say the camera work is good, the flow is excellent, but it could do with a little more polish perhaps.\r\n\r\nFor comparison - the average ASD demo has pretty good planning, with an overall theme and progression, but broken up sometimes by scenes that don\\\'t quite fit or go off on a slight tangent and sometimes effects seem to be there for no real reason, and the colour scheme varies a lot. The camera work is good (actually sometimes excellent, but with the occasional miss), the flow is excellent, and the level of polish is super high.\r\n\r\nMy own opinions of course :)',3023,'2008-07-03 17:17:32'),(217014,5440,'Oh, also notice that the still demo is done in a single camera shot - no breaks or transitions. I think that really helps with the flow.',3023,'2008-07-03 17:18:56'),(217053,5440,'I think there\\\'s a big problem with this discussion - everyone seems to have a different idea of what exactly direction is in a demo context, and a lot of people have a very vague idea of what it is. It\\\'s good though, because I think more sides of it get discussed.\r\n\r\nFor me, making a demo is starting with a concept, building ideas from that and forming a plan, then making art, music, code, whatever to fit that. The direction part is simply deciding how it gets put together, selecting what techniques to use for a particular scene (I\\\'d call the shaky cam in debris a technique, with the direction part being the choosing of the technique and where and how to apply it), how to present a particular idea as smash said (which involves camera work, composition, choosing effects etc).\r\n\r\nIt\\\'s not as clear cut as film making though - at least I\\\'ve never heard of a demo project with a director who does nothing but direct. I guess it\\\'s generally the role of either the coder or the main artist, whoever is doing most of the \\\'putting together\\\', but there\\\'s much more of a teamwork element needed I think as the different elements need to work together so closely. Or maybe there\\\'s a lot of teamwork in the direction of films? Never worked on one to know, so I\\\'m possibly talking bollocks again :)',3023,'2008-07-03 21:58:29'),(217064,5440,'I think direction is pretty near the top of stuff you need for a top demo, and it\\\'s also a hard part to get right, so hearing what other people think and do is a big help. The youtube clips aren\\\'t so useful.. it\\\'s more \\\"here\\\'s what somebody else did, maybe you can copy it\\\" than \\\"here\\\'s the key things you need to think about to make it happen in your own style\\\".',3023,'2008-07-03 23:33:37'),(217066,5192,'Next year, I\\\'d like a demo written by still, directed by uncle-x, and made by fairlight please!',3023,'2008-07-03 23:37:21'),(217112,5440,'Shiva: perhaps the direction that comes from the collaboration is like jazz, and carefully planned direction is like an orchestra conductor playing a great symphony. Both are fine, but the results are different and not everybody likes both..\r\n\r\nI think yeah, the \\\'jazz\\\' style has more charm, but the conductor produces a superior result. I like either :D\r\n\r\nRainmaker: I\\\'d say to me at least, the camera work in seeker is good \\\'for a demo\\\', probably not for a film. There\\\'s definitely room for improvement though. I hadn\\\'t noticed the camera cut, and for me I\\\'m pretty sure the camera went very close or between objects, but never through (I really hate that, especially in older visualice demos where it kills the ambience :) Good excuse to watch it again to see I think!\r\n\r\nInteresting idea to set up cameras early on.. I wonder how much it would affect the design of the rest if you create the composition at the beginning? ',3023,'2008-07-04 09:53:12'),(217115,5441,'Looking at this topic the other way, you could play a demo with the sound off and put your favourite CD on in the background instead, to see if the demo can live without the soundtrack. Not many would work well I expect :)',3023,'2008-07-04 09:59:27'),(217126,5441,'ps: or better yet, he decides that the track works better at a different speed, and changes the bpm. Bonus points if he goes on to use 3 different speeds in different parts of the track too ;D',3023,'2008-07-04 10:18:32'),(217128,5440,'tomaes: actually I think it would make more interesting results. Doing it \\\'the normal way\\\' means you have a fixed scene and objects, and have to compose your scene with what is already there, which is hard to get right. Setting the composition up first with placeholder graphics means you can get the scene just the way you like it, and the objects and effects can be made to fit it perfectly. The result could actually be better.. at least in theory :)',3023,'2008-07-04 10:21:05'),(217141,5440,'Speaking of \\\'showing stuff from a distance to get a sense of scale\\\', there\\\'s a problem with that. Sometimes it works, and you get a sense of scale, but sometimes it just looks like a miniature model of something big. Can anyone shed light on why, and how you can keep the sense of scale?',3023,'2008-07-04 12:01:24'),(217167,5441,'I guess it depends on the demo. It\\\'s like a part in a film.. for one part or demo you can use any music as background and it\\\'ll work, in another part you need something written specifically to match the visual side.\r\n\r\nIn the first case, I think if the tune is good it should be listenable alone, in the second in most cases it won\\\'t be.',3023,'2008-07-04 12:58:42'),(217213,5440,'Navis: interesting ideas about using time there. I\\\'ve been working by having a timer that counts in BPM instead of seconds, which makes timing easy (just add that white flash once per second, and it gets magically synched..). I think I\\\'ll change that and use a time line editor to edit time instead, so that time can slow down if the tune slows, or flow backwards etc. Should be fun :)',3023,'2008-07-04 15:11:05'),(217223,5440,'elsewhere: I used seconds initially, but I found timing stuff was hard and I was always reaching for a calculator. With a BPM based timer, everything is much easier (e.g. musicians tend to work in power of two sequences, so you find scene transitions happen say every 16 beats). It\\\'s good for small scale synch too, you can make stuff follow a short pattern (say that matches a hi-hat) and repeat it every 1 beat. The catch is that you need the exact BPM, and if the BPM changes during the track you\\\'re in trouble.\r\n\r\nTriggers are definitely good, especially if they can be set to repeat :)',3023,'2008-07-04 15:26:53'),(217230,5440,'ra: avoid precalculating stuff? Otherwise, run something else and precalc in the background if possible, or if that\\\'s not workable perhaps show what you\\\'re precalculating (if it\\\'s something like texture generating, seeing all of the stages flash through would be way more interesting than a loading bar). ',3023,'2008-07-04 15:59:27'),(217231,5442,'Having a fast + easy way to experiment is good I think. Something like werkzeug or processing, vvvv etc., where you can test ideas out without spending a load of time on code, get it right, then implement it properly.',3023,'2008-07-04 16:02:47'),(217237,5440,'It\\\'s Zest\\\'s Random Not-Thought-Through Idea Time! Actually linking camera speed or acceleration to the BPM would be really restrictive, you wouldn\\\'t be able to control it much at all and getting a decent camera path would be a nightmare.',3023,'2008-07-04 16:26:51'),(217747,5445,'I guess running the software renderer on one (or more if it\\\'s threaded well) of the cores would count, and would get them out of any delays :)\r\n\r\nI\\\'m interested to see what people will do with this kind of tech too. ATI and nvidia are also supporting on--GPU calculation, but I think it\\\'s not going to be popular until there\\\'s a common API for all of the various platforms. OpenCL or something similar perhaps?\r\n\r\nI\\\'ll be amazed if there\\\'s a demo that only works on an intel GPU any time soon anyway :D',3023,'2008-07-07 02:02:13'),(217834,5445,'Anyone have an idea of how this will be marketed? I can see its use for some niche markets, but how about mainstream? Or is it not intended to be mainstream at all?\r\n\r\nI.e. - if it\\\'s intended as a GPU / general accelerator, will it be powerful enough as a GPU to get enough interest? I can see it being good for accelerating video/3d/photoshop type apps, but are the likes of adobe on board? Just wondering where intel are going with it..\r\n\r\nI can\\\'t see any of this kind of stuff taking off though, until there\\\'s either one dominant product (so far it\\\'s pretty split), or there\\\'s a single way of accessing all the options (like openCL?)',3023,'2008-07-08 00:43:36'),(217861,5445,'knos: openGL would expose it for graphics stuff, but a chip like this can be used for a lot more (for us, I guess physics, raytracing etc. are the obvious ones, but I bet a lot of funky but un-thought-of stuff would be possible too).\r\n\r\nYou could do some of that with shaders, but it makes more sense to run code directly and not go through an API designed for something else. So far, nvidia is pushing CUDA, which runs on nvidia gpus only, I think ATI has something similar but perhaps only for physics? \r\n\r\nThere\\\'s also a new standard called openCL which is designed for this sort of stuff and will hopefully be compatible with everything, but I guess won\\\'t be ready for a while yet. I know apple will support it as they\\\'re one of the founders of the group making it, but MS will no doubt want their own standard (I vaguely recall hearing of some DirectPhysics type thing, so perhaps it\\\'s already in the pipeline), so who knows what will happen on windows.\r\n\r\nAnyone have an idea of how larabee might compare with current GPUs for standard dx/opengl stuff, performance wise?',3023,'2008-07-08 10:24:59'),(217874,5445,'krabob: I think it\\\'ll be \\\'extended\\\' with some new SSE instructions to handle graphics better, if so it shouldn\\\'t have too much disadvantage there.\r\n\r\nNystep: if so, I think intel need something like openCL, lots of developers using it for something worthwhile (which is at least likely if it gives a good performance boost), and larabee showing a clear advantage there.. otherwise it\\\'ll end up in HPC boxes and we won\\\'t get our raytraced demos :/\r\n\r\nZest: yes, but probably quite slowly compared to a normal CPU. It\\\'s made for running stream stuff, not OS stuff. ',3023,'2008-07-08 11:35:48'),(217881,5445,'slummy: so far as I know it\\\'s been announced that they\\\'re working on it, and it\\\'s nowhere near completion, so i\\\'d so there\\\'s zero developers using it at all so far :D\r\n\r\nnystep: I can\\\'t see why you\\\'d normally want to run an OS on a stream processor, but it\\\'s possible (probably with some porting or at least a recompile) - there\\\'s talk of motherboards that will take them. I guess it would be great (and cheaper) if you\\\'re only loading a tiny linux kernel or something, then running some HPC stuff over a network? Or maybe for a render farm doing something nice in realtime?',3023,'2008-07-08 12:20:45'),(217883,5445,'nystep: ah, sorry :) Yes, I\\\'m using the wrong terms. What I meant there was more like \\\'massively parallel in-order\\\' processor. Is there a term for that? Running an OS on a stream processor would be a pretty insane decision :)',3023,'2008-07-08 12:48:45'),(217885,5445,'zest: yeah, but that means a GPU used as a general processor.. how about the other way round - a processor with tons of simple cores, that can be used as a GPU? That seems to be what intel is aiming at.',3023,'2008-07-08 13:07:04'),(219224,3136,'zest: so you\\\'re saying you just don\\\'t have the skills to make good demos? We\\\'re saying you don\\\'t have the skills to make good ideas! Surely there\\\'s some compromise here where you either make both or neither? :)',3023,'2008-07-16 16:56:30'),(219242,3136,'okkie: somebody giving out \\\'ideas\\\' and expecting them to be done I guess :)',3023,'2008-07-16 17:29:37'),(219246,3136,'sounds like he\\\'s not listening to the Voice of Webocracy there okkie!',3023,'2008-07-16 17:34:12'),(219256,3136,'zest: \\\'people\\\' get listened to so long as they have something worth listening to. The rest get ignored or told to shut up for wasting other people\\\'s time. This isn\\\'t a demoscene thing, it happens in the rest of the world too.\r\n\r\nNow try and see if you can figure out who gets listened to more in here.. the people who\\\'ve produced stuff, and know intimately what they\\\'re talking about, or the people that just like talking.',3023,'2008-07-16 17:56:44'),(219262,3136,'zest: sure, that rings a bell. A lot of people here work in other media type jobs and get lots of outside perspective, or work with \\\'outsiders\\\' and new people. We get plenty of fresh perspective surely, while still keeping enough of the core people to make the demoscene what it is... a place where people make and enjoy demos.',3023,'2008-07-16 18:25:41'),(219352,5472,'Ooh, this looks fun. I need a 2.0 unlocking tool before I can upgrade though. No mention of how you get files in and out of it though, I\\\'m interested to see how that\\\'ll work.\r\n\r\nThe SDK looks really good too, and the phone is powerful enough for some decent demo action. If apple allow demos on the app store it could be a good demo platform :) I hear the new version of cydia includes a full set of unix tools plus a compiler too. Not sure I\\\'d want to code anything big on a screen that small mind!\r\n\r\nLira: it depends on how you use your phone and stuff. I keep my diary and stuff electronic and with me these days, before that meant having a basic phone and a palm, which is worse than having just a smartphone as you\\\'ve got two things to lose or get stolen. Lugging an eee or a nokia 810 around all the time sounds pretty senseless.\r\n\r\nI think you\\\'re pretty wrong on the hype and marketing btw, although that\\\'s definitely got to be part of it. Since having a look at mine, 2 other guys in the office have bought one, neither are into apple stuff at all or give a shit about the marketing, one changed from an n95, the other a blackberry. The phone seems to sell itself when people use it a bit.',3023,'2008-07-17 09:46:58'),(219354,5472,'guardian: if it\\\'s unlocked, surely you can use it just the same? You\\\'d need to pay for a data plan with whatever company you go with, but that\\\'s always the case. You just lose the visual voicemail stuff I think (mine\\\'s unlocked and on another carrier, but I\\\'m not using data... my current plan means my phone bill is usually around €1/month, so i\\\'m a bit reluctant to change ;)',3023,'2008-07-17 09:49:58'),(219388,5472,'skrebbel: well, they\\\'re not the kind of people who buy stuff based on marketing then :)\r\n\r\nZplex is clearly one of those people who live and die by certain brands, as he\\\'s so against one of them. Bet he drinks mockaccinos in starbucks ;)',3023,'2008-07-17 11:29:21'),(219402,5472,'I\\\'m trying to imagine what kind of mobile phone the communists would have, but I\\\'m struggling here... linux on it, yes, ok. But not made by a big capitalist company, that\\\'s the tough one. Tin cans + string for a landline and a megaphone for mobile use? :)',3023,'2008-07-17 12:04:07'),(219484,5472,'I think jailbreaking lost 90% of its purpose with the software update, most of the useful apps will be on the app store. I\\\'ll probably not bother when i upgrade to 2.0, the only things of interest will be the unix tools + compiler.. but really, what\\\'s the point on a phone unless you\\\'re trying to hack it or something? Hmm.. there\\\'s IRC too though. I bet there\\\'ll be an official irc app pretty soon though.\r\n\r\nRRR: if you don\\\'t need all the functionality, you\\\'d have a big toy with low battery life and a phone built in. Old nokias with black + white screens and batteries that last a month ftw! That and an old palm would have done me, if it weren\\\'t for the palm slowly falling apart and half of the screen not working. Even then it got me by for nearly a year :)',3023,'2008-07-17 16:52:50'),(219487,5472,'xernobyl: it does less perhaps than the other smartphones, but it\\\'s the way it does it that apple got (mostly) right, not the marketing or the features. It\\\'s like the wii - technically it\\\'s a generation behind, but it\\\'s much more fun to use. I guess you have to use one for a while.',3023,'2008-07-17 17:15:39'),(219544,5472,'wtf?! It doesn\\\'t leave fingerprints, it leaves brown stains instead (otherwise, why do you need TWO fingerdoms?!)\r\n\r\nXernobyl: yeah, it\\\'s like the wii, white and shiny. That\\\'s why the wii is so popular right?',3023,'2008-07-17 22:05:12'),(219554,5472,'$350 for a 1st gen iPhone without contract. $400 of extra crack and whores!',3023,'2008-07-17 23:26:34'),(219586,5471,'curses, it would have been fun to pull the data they have into my stuff and see how it came out, but I\\\'m not going to write a csv importer for it when I have an xml one already there.\r\n\r\nAnyone know of a free tool that will convert csv to xml in bulk?',3023,'2008-07-18 09:10:36'),(219590,5471,'Hmm.. you\\\'re right, it probably will be faster to do that :) I\\\'ll see if I can get it working at lunch time. No idea how it\\\'ll turn out, but it\\\'ll be fun to see.',3023,'2008-07-18 09:40:48'),(219593,5471,'Thanks, but that won\\\'t play too well with my obj-c code :)',3023,'2008-07-18 10:16:36'),(219613,5471,'Ahh, it was easier than I thought. Quick video of the results:\r\n\r\n[url]http://www.vimeo.com/1363091[/url]\r\n\r\nIt\\\'s running at an awesome 1fps too :D The point rendering system is tremendously slow, but I think it\\\'d fly with some optimising. I\\\'ll think if I want to use anything like this, maybe it\\\'s worth doing.',3023,'2008-07-18 13:09:42'),(219626,5471,'Guess so. I know nothing about how they work, but the noise stuff is mostly in the background, so I reckon it\\\'s out of range of the scanner and causing much noise. ',3023,'2008-07-18 13:43:25'),(219629,5471,'Haha, nice :D Can\\\'t beat noise and glitching :) Just doing another quick video, this time with added cubes. But I should get back to my demo stuff after that :)',3023,'2008-07-18 13:53:23'),(219633,5471,'aaaand done. Cubiohead: [url]http://www.vimeo.com/1363341[/url]',3023,'2008-07-18 14:20:47'),(219655,5471,'Because we\\\'re competitive?\r\n\r\nActually, I see no reason to hide a lot of the data (well, assuming it\\\'s not an intro or you\\\'re not compressing it in some way that needs it). The code, yeah, I can see why people don\\\'t include source most of the time :) But it\\\'s really annoying when you want a copy of the soundtrack, you know it\\\'s in there, but it\\\'s buried in the .exe.\r\n\r\nDemo remixing isn\\\'t so easy though I\\\'d say, the assets are a start, but without the code + the script, you\\\'re usually left with a few textures and a tune, and a couple of meshes if you\\\'re lucky. It\\\'s actually really good for learning sometimes though. I\\\'m using a bunch of textures from inflorescense for testing stuff at the moment (thanks uncle-x :D )',3023,'2008-07-18 17:05:36'),(219672,5471,'I sure learned what kind of stuff could be done with point clouds. Don\\\'t think I\\\'ll use them though, there are more fun ways to create these effects to try first :)',3023,'2008-07-18 21:37:25'),(219796,5471,'Good stuff trace. I like the first one more somehow, it looks cool close up with the strong perspective.',3023,'2008-07-21 11:28:21'),(219998,5477,'Just a suggestion - why not use vimeo.com instead of youtube for demo stuff? From my (admittedly fairly brief with both) experience, vimeo:\r\n- has a better designed site\r\n- has higher quality video\r\n- has an option for HD video streaming\r\n- is not full of retards\r\n- lacks cat playing piano videos\r\n\r\nAny problems with it though?',3023,'2008-07-22 16:21:58'),(219999,5471,'Did another quick one over lunch. Would look better if the horns were properly keyframed and textured. I should move the camera too, but editing is sloooow when I do so :)\r\n\r\n[url]http://www.vimeo.com/1387303[/url]',3023,'2008-07-22 16:23:26'),(220006,5477,'tomaes: I think the limit is that you can only upload up to 500mb per week, so it could be a problem if you have several HD captures to do at once.\r\n\r\nkeops: yeah. That one too, but a lot of people still seem to use youtube, plus there\\\'s all the \\\'non-demo\\\' stuff we do (like I put captures of my various experiments up on there).\r\n\r\nBigcheese: haha, they stopped the video just as the cat bit :D Anyway, my meaning was that there\\\'s \\\"less\\\" of such videos compared to youtube. At least less emphasis on them.',3023,'2008-07-22 16:39:26'),(220011,5477,'Ok, so:\r\n\r\nCapped/dtv for general use.\r\nYoutube for \\\'bigger audience\\\'.\r\nVimeo for HD.\r\n\r\nOh, two more things vimeo is good for: you can download the original video file (so long as you sign in anyway), which is great (does capped.tv provide that? if not, it should :) and you can also mark videos as private (with a password, great for sharing stuff with your group).',3023,'2008-07-22 16:52:11'),(220020,5477,'unlock: dunno, but i like it. Not sure it works all that well for me as a video, but it\\\'s great to bring back memories of a whole bunch of good demos at once :)',3023,'2008-07-22 18:01:52'),(220341,1056,'Damn, every time I revisit this thread there seems to be 3 more demovibes released :D Awesome work willbe.',3023,'2008-07-24 17:25:14'),(220477,5480,'As if anyone who could make a winning lotto number generator would bother to work at microsoft :)\r\n\r\nOdd.. I\\\'m getting a strange feeling of deja vu...',3023,'2008-07-25 14:37:38'),(220480,5455,'Bonzaj: I think only nvidia is supporting sampling in the vertex shader in hardware so far (at least this was true for the ati 2xxx series, I\\\'ve not heard of it changing since), so the vertex shader will be run in software (and the textures used will be shifted into ram for extra pain). I\\\'m hitting that particular problem a lot lately :/',3023,'2008-07-25 15:17:38'),(220500,5455,'hmm.. just had a quick look and can\\\'t confirm it either way for sure. It seems that the cards support it, but opengl drivers don\\\'t so I\\\'d imagine it\\\'ll affect all cards. \r\n\r\nI\\\'m on osx, so the drivers are likely different, but I can definitely confirm that in my case any vertex shader with a sampler in it runs in software, and I\\\'ve seen many complaints about the feature being missing on windows, so maybe it\\\'s been fixed, maybe not. If you\\\'re seeing such a big drop in performance compared to nvidia it suggests something is wrong, as the ati manuals say that texture fetch performance should be equal to fetches in a pixel shader on the newer cards.\r\n\r\nGood luck with it :)',3023,'2008-07-25 17:18:50'),(220501,5455,'cynic: yeah, that\\\'s what I\\\'m referring to (you beat me to it!) It\\\'d be great if it actually worked in opengl, as it is I\\\'m having to cut down the texture size and number of vertices heavily to get some of my shaders running fast enough :/',3023,'2008-07-25 17:21:12'),(220901,5493,'It\\\'ll be on windows 7 (whatever they call that) then anyway. Hopefully microsoft will be a bit more on the ball for that one, and make something that doesn\\\'t require a huge hardware upgrade while offering not much benefit and too much shiny paint :)\r\n\r\nMeanwhile, back to opengl on osx. Pete, you took a wrong turn back there :)',3023,'2008-07-28 15:06:29'),(220919,5493,'I agree with JCL somewhat actually, vista is criticised way more than it deserves. There\\\'s some very good stuff in there. That said, I wouldn\\\'t install it for the simple reason that it doesn\\\'t offer enough to counter the \\\'real\\\' disadvantages: it\\\'s slower, takes way more resources, and involves relearning a lot things (often for no benefit). ',3023,'2008-07-28 15:50:40'),(220921,5493,'Oh, and MS already said they\\\'ll cut the bloat for windows 7, so there\\\'s hope for the rest too :D',3023,'2008-07-28 15:51:12'),(220926,5493,'Pete: couldn\\\'t get the slideshow done, I got complaints about the omelette compo photos (well, they are rather NSFW). A quick video instead? [url]http://www.vimeo.com/1422252[/url]',3023,'2008-07-28 16:03:29'),(220930,5493,'pete: it\\\'s the answer to a load of mine (and the cause of a lot more, but nothing\\\'s perfect ;) - it means I can skip coding the boring stuff and get on with writing an engine and a load of effects :) \r\n\r\nActually, it\\\'s nothing more than the age old \\\'hand coding or making a tool\\\' question, but with that the tool is (mostly) already there, you just have to write a ton of plugins to get it doing useful stuff (or get it doing the basics a lot faster, if you\\\'re unlucky enough to need the few slow bits)',3023,'2008-07-28 16:28:10'),(220944,5493,'maali: i disagree with that. \r\n\r\nMost of the guys here in the office (that being a medium sized IT department) are microsoft qualified, use windows as a main OS, and don\\\'t use linux or osx much, and nobody here likes vista. That\\\'s based purely on evaluating it, and in some cases using it for a while. Some people had serious problems with it, some people found it too slow, nobody found a real reason to upgrade. I think the people who had machines with it installed have all gone back to xp, although I may be wrong.',3023,'2008-07-28 17:17:41'),(220946,5488,'I\\\'ve used quite a few of the sub notebooks here at work, and I\\\'d say they\\\'re great but only if you have an actual use for it, otherwise it\\\'s just another fancy toy.\r\n\r\nTo put it in perspective a little:\r\n\r\n- they\\\'re very small, which makes them convenient for carrying around, but pretty unpleasant to work on compared to a normal laptop. The keyboards are too small, and on some (was it the original eee?) the trackpad is stupidly tiny so you\\\'re forced to carry a mouse.\r\n\r\n- they\\\'re also slow, plenty fast enough for a lot of things, but don\\\'t expect to run anything heavy. \r\n\r\n- the ones that come with linux.. well, it\\\'s linux. If you like linux, that\\\'s a good thing. If you don\\\'t mind using a different interface and you\\\'ll use the build in apps, it\\\'s also good. If you\\\'ll want to change the setup, install new apps etc., and don\\\'t know linux well, expect some pain :)',3023,'2008-07-28 17:25:06'),(220950,5493,'maali: it\\\'s still got some issues, WAY less than when it launched mind. And it may \\\'run fine\\\' on a modern pc, but you have to bear in mind that most people don\\\'t have one that new, and that where vista \\\'runs fine\\\' xp \\\'flies\\\' and leaves a whole lot more cpu time, ram etc. free for the rest of your apps.',3023,'2008-07-28 17:32:15'),(220959,5494,'Paint. And a really small brush.\r\n\r\nXernobyl: can you be a bit more specific? ',3023,'2008-07-28 18:00:51'),(220964,5493,'smash: I think it\\\'s different this time. The change is much bigger, the issues are much bigger (especially if you\\\'re moving a whole company over to it), and the requirements are much bigger (comparatively). Companies aren\\\'t moving over to it as fast as they moved to xp (here, we moved over to xp after 1 year if I remember right. It\\\'s now 18 months into vista, and we\\\'re thinking to re-evaluate it in next year).\r\n\r\nYou can tell it\\\'s different from the way microsoft are responding too - they\\\'re promising to cut down on bloat for windows 7, that it\\\'ll be out pretty soon (next year I think), and from the sound of it it\\\'ll be \\\'what vista should have been\\\'... but still without most of the features promised for vista ;)',3023,'2008-07-28 18:13:39'),(221096,5495,'I\\\'ve had issues with sampler2d in vertex shaders on ATI (in OSX, but a quick search of the intarweb suggests the same issue is there on PC). Aside from a horrible bug in apple\\\'s glsl code (relating to colorspace conversion, but only appearing when you use samplers in a vertex shader - if anyone needs a fix for that give me a shout).\r\n\r\nBasically, it seems samplers in vertex shaders aren\\\'t supported in hardware (or more likely they ARE supported, but the driver doesn\\\'t implement it in hardware), so the vertex shader runs in software (cue slowdown, especially if you\\\'re using large and constantly changing textures as I am and the bus gets hammered).\r\n\r\nI\\\'ve not looked into this in any great depth, but I\\\'ve heard that the geforce 8 series and later support this in hardware properly, maybe post-2k series radeons do too. I\\\'ve seen reports of the same issue on windows, but seeing as windows drivers get updated more regularly maybe it\\\'s fixed by now.',3023,'2008-07-29 10:17:59'),(221120,5493,'Aye, dopus is the only tool i used back on amiga that I\\\'m still using. It\\\'s great, especially if like me you\\\'re connecting to a ton of servers and moving stuff around.. 2 windows, one on each screen, with dual listers so you can see 4 places at once, plus tabs so you have effectively access to everything within reach of the mouse... Now all I need is a mac port :/',3023,'2008-07-29 11:29:22'),(221132,5493,'[img]http://www.psonice.plus.com/search.jpg[/img]',3023,'2008-07-29 12:19:29'),(221140,5493,'Actually, I vote osx\\\'s spotlight as best and worst search feature. \r\n\r\nBest because it\\\'s so accessible (press command-space and start typing) and fast, and the results are good. I actually use that most of the time instead of opening folders, it\\\'s quicker. It indexes websites you visit too, which is handy.\r\n\r\nWorst, because it doesn\\\'t search system folders at all, and so far as I know you can\\\'t tell it to do so. Ok, so you normally search for your own stuff, rather than some obscure unix file, but when you DO want that obscure unix file it\\\'s annoying as hell.',3023,'2008-07-29 12:26:01'),(221188,5493,'As always with microsoft \\\'minimum specification\\\': double it before you even consider installing. \r\n\r\nAnd a warning on \\\'vista certified\\\' hardware too: just because it\\\'s certified, it doesn\\\'t mean it\\\'ll work. A friend of mine spent a few days trying to install retail vista basic on a couple of home made pcs for people. He\\\'d deliberately picked \\\'certified\\\' motherboards to avoid the driver issues, and it was a reputable brand (not sure which, but one of the top ones). \r\n\r\nThe installer failed near the end with a nondescript error (something like \\\'unable to install, please restart\\\'). The only thing we could glean from the logs was that vista detected the cheap, hand-built pcs as \\\'dell poweredge server\\\' o_0 Turned out it was the integrated video (which was some super-common intel chipset), and he had to go out and buy extra video cards to install it. Once it was installed it worked without them, but he had no use for them anyway.. wasted money :)\r\n\r\nStill, we have windows 7 to look forward to, and it seems that might be the first microsoft OS where the hardware requirements don\\\'t double :D',3023,'2008-07-29 15:28:52'),(221196,5495,'Just out of curiosity, why is it incorrect to share textures between windows of a process? Or is it just the \\\'automatic\\\' part (which I can see being an issue)?',3023,'2008-07-29 16:17:09'),(221198,5495,'Ah, ok. Makes sense. Thanks.',3023,'2008-07-29 16:29:59'),(221206,5495,'ithaqua: I don\\\'t think it\\\'s a \\\'big\\\' issue as such, probably most times you want to share textures. But maybe if you\\\'re using the same patch of code to draw different stuff in different windows, you could end up with textures being shared that shouldn\\\'t be. As it happens, I may well be doing that soon for one of my intro tools, so this is pretty useful to know :)',3023,'2008-07-29 17:31:55'),(221275,5493,'Hmm.. I run leopard on a 1ghz box with 512mb and some kind of really low end video card (maybe a radeon 8500 or something? can\\\'t remember) and it\\\'s not at all fast, but it\\\'s highly usable. One thing I\\\'ve noticed with leopard though is that it seems to use more ram initially, but then be much more efficient with it after. Like on this box (with 4gb), it uses more than tiger after a clean boot, but it never uses as much once I have a few apps open.\r\n\r\nKusma: I think the quote was that xp was the first \\\'consumer orientated\\\' NT based os, which is kind of right (2k was marketed to consumers a bit, but they were marketing (or maybe that should be insulting :) people with ME too).',3023,'2008-07-30 00:56:28'),(221334,5493,'jcl: the \\\'lies\\\' about it being more buggy than xp were actually massively true, it was hugely unstable in comparison, at least on the whole (yes, some systems ran fine from day one, but if you need some kind of lucky config I wouldn\\\'t call that a stable OS ;).\r\n\r\nThat was mostly down to drivers though from what I\\\'ve seen, and that situation has mostly changed (the drivers seem pretty stable now, and a lot of the initial os problems got fixed along the way). This is why people like to wait for SP2, it\\\'ll at least be as stable as what they had before by then. People will still be complaining though, it\\\'ll take some time for perceptions to follow reality :)',3023,'2008-07-30 10:23:25'),(221364,5497,'Never mind how tall abyss is, that\\\'s one fucking cool envelope he\\\'s standing in front of. Do they sell those at partners?',3023,'2008-07-30 12:11:23'),(221451,5499,'[quote]Any ideas, suggestions etc for the future are always welcome.[/quote]\r\n\r\nA couple of suggestions. Get the time zone as well as the time on the banner next time, I actually had to read the whole post instead of just looking at the pretty picture :P Also, take your balls in your hand and announce it boldly :D\r\n\r\nI\\\'ll listen to the recording some time, it sounds good.',3023,'2008-07-30 17:29:26'),(221697,5503,'Hey guys,\r\n\r\nUnfortunately I\\\'m not at the party. Can somebody at the party please be there for me?\r\n\r\nHuge thanks!',3023,'2008-08-01 00:48:41'),(222451,5488,'skrebbel: slow speed over the net, and small screen size? It\\\'ll be good for some stuff, but I\\\'d try a little simulation first with a small rdesktop window over the internet, see how you like it.',3023,'2008-08-05 16:14:45'),(223148,5192,'It seems concept beat execution this time :)',3023,'2008-08-09 13:17:51'),(223523,5389,'[quote]If anyone does one let us have a look ! [/quote]\r\n\r\n[img]http://psonice.untergrund.net/images/experiments/mediaerror2.jpg[/img]\r\n\r\nI made a small app to write a \\\'kind of\\\' slit scanner. It actually writes video instead of an image, doing a mix of slit scanning and time shifting, something like \\\'scrolling through time\\\'. I can\\\'t remember exactly how it works actually, which is bad, since i only made it this morning :/ I\\\'ll look it up if anyone is interested.\r\n\r\nThat pic is from media error btw. I\\\'ll put the video up when it\\\'s done (probably tomorrow, seeing as it\\\'s taking 8 seconds per frame :) and also one of lifeforce, which I left rendering at home.',3023,'2008-08-11 13:37:46'),(223527,5389,'You can blame me for breaking it, but the dutch colour scheme is all your doing! :D',3023,'2008-08-11 13:42:57'),(223531,5192,'i bet they\\\'d beat still!',3023,'2008-08-11 13:52:30'),(223696,5527,'The only way I get stuff done is to do stuff that\\\'s really good fun to do.. that way i have the motivation to do it. It helps if it\\\'s some small project that can be done in a day too.. with a bit of planning, you can develop a ton of those small bits into a reasonable demo too (at least that\\\'s the plan, it seems to be working so far).\r\n\r\nAbout time: I do a bunch of demo stuff while eating breakfast, during lunch, and late at night if i\\\'m not too tired. Although I\\\'m thinking smash has a good idea with the commute thing.. I\\\'ll try out some coding in the car tomorrow.',3023,'2008-08-11 18:22:34'),(223740,5389,'Well, media error was looking kind of interesting in places, but not amazing. Lifeforce, on the other hand...\r\n\r\n[img]http://psonice.untergrund.net/images/experiments/lifeforce1.jpg[/url]\r\n\r\nNeither demo has finished rendering out yet, but I\\\'ll stick the videos up tomorrow :)',3023,'2008-08-11 20:15:51'),(223741,5389,'bbcode fail..\r\n\r\n[img]http://psonice.untergrund.net/images/experiments/lifeforce1.jpg[/img]',3023,'2008-08-11 20:16:16'),(223772,5389,'You mean to take the video, and use it as a height map to deform an object? If so, I did that a while back, using web cam input for the video. \r\n\r\nIt\\\'s fun, but actually quite hard to get a video that makes a \\\'good\\\' object without actually making it to do so.',3023,'2008-08-11 21:51:36'),(223788,5389,'So you mean using the rgb pixel values to set the xyz position of the vertices? Something like this (using this technique with these textures on a plain grid makes a distorted sphere): [url]http://machinesdontcare.wordpress.com/2008/04/17/spherical-height-maps/[/url]\r\n\r\nOtherwise, I don\\\'t quite get your idea there..',3023,'2008-08-11 22:21:10'),(223794,5389,'Ah, ok. I\\\'m with you now! So you could take the whole video as a volume, with normal width + height, plus time as z. Then render an object, with the colour being taken from the volume. \r\n\r\nInteresting.. wonder how it\\\'d look? Probably just extremely psychadelic :) The pic I posted above is basically a texture through x,y,time so I think it\\\'d look a little like that (at least for a single triangle), but probably less \\\'linear\\\' because you\\\'d be looking through at angles, where I have fairly straight lines. The textures would flow well round the object though, and it\\\'d look very interesting if the video was also animated (say through time).\r\n\r\nI think my demo engine is actually capable of doing this, if I combine the stuff for the slitscanning i used above, plus one extra shader. I\\\'ll try it out in the next couple of days :)',3023,'2008-08-11 22:43:57'),(223808,5389,'Not sure of the exact name, but I know what you mean. No idea how it would work with 3d, or what you\\\'d use it for too.. but I can imagine it doing awesome stuff!\r\n\r\nThere are some nasty performance hits using this stuff btw. E.g. with the time/slitscan stuff i\\\'m doing, I need one time slice per column, and as I\\\'m also moving through x space it\\\'s necessary to use the whole frame. At 640x480, that means 640 frames, which means around .75gb of textures get used per frame. You can cut resolution or the time slices, but you lose quality pretty fast (it\\\'s good for previews though!)\r\n\r\nSpeaking of which, lifeforce is done. I\\\'m re-encoding the video now (it was 1gb, and vimeo\\\'s limit is 500mb per week :/), i\\\'ll fire it up once it\\\'s done.',3023,'2008-08-12 00:06:14'),(223827,5529,'Pera\\\'s thread is better, he did a full copy + paste!',3023,'2008-08-12 00:58:22'),(223834,5389,'The memory problem is an issue if you\\\'re doing this on the gpu - not many have 750mb there, and pushing that across the bus each frame hurts. Actually this is probably a case where software can be faster, as there\\\'s not much actual processing to do.',3023,'2008-08-12 01:24:37'),(223835,5389,'Oh, and if you\\\'re choosing a video, pick one with as few scene changes / camera changes / fast movements as possible, but still with good detail and movement. From my experiments earlier, lifeforce works well because it has fairly long scenes and smooth transitions, media error works less well because there\\\'s more cuts and faster movement. Maybe something with one long scene, and a fixed camera, plus plenty of slowish movement...',3023,'2008-08-12 01:31:06'),(223848,5389,'It took a while, but here\\\'s the full capture of the slitscan remix of lifeforce: [url]http://www.vimeo.com/1511466[/url]\r\n\r\n\r\n',3023,'2008-08-12 02:43:33'),(223892,5529,'There\\\'s way less games on mac than pc (just market share should be enough to know that), but it\\\'s actually not that bad. A lot of the top games get either released at the same time as pc or ported later, plus there are a few mac-only games. I\\\'d say it\\\'s good enough for a casual gamer. Not good enough for a serious computer gamer though, especially as quite a few of the best games never get released at all.\r\n\r\nThat kind of doesn\\\'t matter, because you can just boot into windows, but there\\\'s still a problem there. For a serious gamer, you want a box that can be upgraded with the latest gpu now and then, on mac that limits you to a mac pro, which is kind of overkill. And even then, video cards on mac tend to lag behind the pc. The current high-end card for a mac pro seems to be an 8800gt... nice, but actually 2 generations old now.\r\n\r\nI think most of that comes down to market share though.. nvidia and ati will make a LOT more money from the pc market, so that\\\'s where they concentrate their work. Same goes for the games companies. It\\\'s changing though, mac market share is growing fast and windows is starting to shrink. If that continues, in a few years attention will start to shift, and opengl for games will be a lot more important again.',3023,'2008-08-12 10:03:37'),(223925,5389,'Media error error: \r\n\r\n[url]http://www.vimeo.com/1514773[/url]',3023,'2008-08-12 12:44:00'),(223932,5389,'gargaj: great :D Hold on a while first though if you want it to properly match, I\\\'ll fix the bugs in it so it\\\'s a bit higher quality and doesn\\\'t skip like it does. It\\\'ll end up pretty similar anyway actually.',3023,'2008-08-12 12:53:28'),(223934,5389,'any recommendations?',3023,'2008-08-12 13:02:23'),(223940,5389,'actually, slow-moving scenes work way better than static ones. Like the greets/heart scene in lifeforce - it\\\'s moving but the camera movement is quite slow. The pulsing arteries make good patterns too.',3023,'2008-08-12 13:17:50'),(223947,5389,'the x axis is basically time, so a static image just produces stripes across the screen (the same slice on x repeats across, and it doesn\\\'t vary over time). The object moving across it might make interesting shapes though.\r\n\r\nSame (but opposite) applies to fast movement or cuts (like deepness in the sky etc.) - because the image changes rapidly over time, you thin vertical stripes across the screen. With some tweaking so the time movement matches the beat, you could probably get it in sync with the audio and flashing away nicely, but it\\\'d still be a screen full of thin stripes :)\r\n\r\nWith slowish / fairly constant movement, the objects stretch out out and blur in cool ways, so that\\\'s what\\\'s needed. I\\\'m experimenting a bit to see if I can stretch time in a nice way too, so faster demos look better. No idea if it\\\'ll work though..',3023,'2008-08-12 13:43:23'),(223966,5389,'Ahh, could be interesting. Is there a convenient (non-youtube) video of it somewhere? I guess there should be seeing as it was on the halcyon dvd',3023,'2008-08-12 14:52:30'),(223970,5389,'i\\\'ll be buggered if i\\\'m downloading the whole dvd and extracting it though :/',3023,'2008-08-12 14:59:42'),(223981,5389,'The reason for the slide on the image x axis is to animate in time.. otherwise, even though you\\\'re moving through time, time is the x axis of the image so you actually get a scrolling picture. It makes my head hurt trying to figure out what\\\'s happening at times.\r\n\r\nInstead of taking a column of pixels from the image, then repeating along x to draw an image, you repeat through time as you draw across the screen but keep the same x position (so it\\\'s effectively the same column repeated, but at different times as you move left to right). I shift the position of the column by 1 pixel per frame, which technically is just scrolling the image, but with the time shift it causes the effect to animate nicely.\r\n\r\nDunno about 2d morphing, but i have nothing made that will do that beyond a simple fade, and i\\\'m too lazy to make something :)',3023,'2008-08-12 15:24:20'),(223982,5389,'Ah, forgot. Tom thumb looks promising, i\\\'ll give that a quick test (i have a low quality version doing around 2fps now \\\\o/ )',3023,'2008-08-12 15:25:10'),(223984,5389,'ooh good point :D I tried it before, running it back into the same system, but stopped it when it seemed to be writing some kind of weird static version of the original image. But as it happens i\\\'ve changed it to do horizontal now (horizontal = less lines = more speed ;)',3023,'2008-08-12 15:35:02'),(224002,5389,'Tried it with the media error video, but it looks a bit too random. Oh well :)',3023,'2008-08-12 16:42:12'),(224003,5389,'Tom thumb, just the first minute in low quality: [url]http://www.vimeo.com/1515677[/url]',3023,'2008-08-12 16:46:06'),(224063,5384,'Feature suggestion: change the bbcode to something with very long and complicated syntax and no firefox plugin. I predict a sharp drop in the number of random image posts, and a rise in the number of demos.',3023,'2008-08-12 19:22:37'),(224268,5539,'Well, demos have to be two things that are key here: realtime, and coded.\r\n\r\n\\\'Realtime\\\' is just realtime on the target platform - if the target is a really high end pc, you can\\\'t say it\\\'s not realtime because it runs slow on an old one, or you could say no recent demos are realtime because they don\\\'t run on a 386. That leads to another point though.. a lot of other stuff runs realtime, including some motion graphics stuff, and a lot of processing stuff, so there\\\'s a huge blurry area here.\r\n\r\n\\\'Coded\\\': processing stuff is coded. If it\\\'s realtime (and non-interactive, with music, and running for a set time etc.) then it\\\'s a demo, really. I don\\\'t see how else you can see it. If it was done with directx/c etc. and released in a demo compo, there would be no difference at all, or at most it would just be a different style from what we\\\'re used to. A lot of motion graphics stuff is coded too, and if it runs realtime... well, I say it\\\'s also a demo.\r\n\r\nThe big difference really is the platform - if you made something in MEL that runs realtime, the platform would be maya. Processing is a platform too if you look at it that way. How about if a demo made in processing was made into a proper .exe though... it becomes a standard windows demo right?\r\n\r\nI actually started work on a demo a bit like that before, using houdini as the platform, and writing the code in python, with the intention of releasing it in a wild compo some time (if anyone is considering it, avoid houdini - the python api is no where near complete, and the documentation is mostly missing ;( ).\r\n\r\nNow, I do stuff using quartz composer on osx.. another nice grey area. It\\\'s a visual programming / motion graphics type tool, so it\\\'s very quick to make stuff with. It\\\'s also got a plug-in api so I can write effects etc. for it, and it can be wrapped in an executable to make it into a normal demo. I guess that sits right in the middle of all this stuff :)',3023,'2008-08-13 11:14:59'),(224278,5539,'Oh yeah, the \\\'scenes\\\' are different. Not really that much perhaps though, there\\\'s certainly some \\\'community\\\' i think, and meeting up with other people from the scene seems pretty common. I think the real difference is that we\\\'ve been around much longer, and the demoscene came from piracy, where copy parties were common. Because of that we\\\'ve got a tradition of parties, compos etc., and so a much stronger community.',3023,'2008-08-13 11:47:08'),(224282,5539,'gloom: demos aren\\\'t so \\\'self contained\\\' - they tend to need windows or whatever. A processing file is also pretty self contained and executable if you load it in processing, so it\\\'s not really that different - it\\\'s just another platform.',3023,'2008-08-13 11:57:29'),(224339,5540,'There are some good apps for choosing colours, plus good websites. Grab one of those and experiment. They\\\'ll give you tools to pick colours based on the thing havoc posted, plus a few other methods of picking complimentary colours.',3023,'2008-08-13 15:12:20'),(224341,5539,'To illustrate trace\\\'s point, get hold of some kind of isosurface generator with a ton of parameters, and play with it. Now watch tracie.',3023,'2008-08-13 15:13:47'),(224839,5549,'Dunno if it would work on pc (i use osx), or if it\\\'s a particularly good way to work, but it works for me.\r\n\r\nI render the demo to a texture, at 16x10 ratio (which most mac screens are at), get the aspect ratio from the rendering destination, and use that to scale the final output. You can set it to fill the screen width or height, depending on the target aspect ratio, so that it can be cropped for 4:3 or rendered with black bars (depends on the demo and if there\\\'s much going on in the sides).\r\n\r\nAn added benefit is if you run in windowed mode, the demo will resize itself nicely to fit the window so you can allow the window to be freely resized. If you drag the window to another screen with different aspect, it\\\'ll adjust itself to fit too.',3023,'2008-08-15 16:16:23'),(224870,5529,'Iphone is actually good for games. I have one, and also an nds with a load of games my wife likes on it, and between that and the iphone with only free games installed, we both think the iphone is much better for games. The touch-control is better than the nds\\\' stylus, the graphics are actually way ahead of the nds (the 3d acceleration is very good - nice crisp graphics, and very smooth), and games that use the accelerometer tend to work really well.\r\n\r\nThat said, without any physical buttons the kind of games you can do on it are going to be a lot more limited. ',3023,'2008-08-15 17:53:37'),(224959,5551,'We had a really similar discussion ages back about how the mac stuff should be categorised. What I learned from that was:\r\n\r\n- having a separate category for all the different systems seems like a good idea for sorting them nicely. In theory, you can pick your system, and see only the demos for it.\r\n\r\n- in practice, you end up with a bunch of categories with only a couple of demos in them. Plus people don\\\'t add demos into every category that the demo will run in (they probably don\\\'t even know), so you miss half of the demos thinking they won\\\'t run, when they will.\r\n\r\n- it\\\'s actually better to have as few categories as possible, with splits only for really important differences. For PC, you really do need dos/windows categories, for mac you really need osx/classic. A comment mentioning the exact requirements (or an nfo fiile) can fill in the blanks.\r\n\r\n',3023,'2008-08-16 01:59:03'),(224965,5545,'To figure out the real health of the scene, we need a solid, long term, reliable measurement of demo quality. Such a thing exists, yes!\r\n\r\nSo, can we have a chart showing the number of sprite records broken against time please?',3023,'2008-08-16 03:30:36'),(225305,5545,'The numbers aren\\\'t the whole story anyway. If you discount the huge number of fairly simple and similar looking scrollers and cracktros from the old days, the balance would shift a bit. I doubt there\\\'s an easy way to compare \\\'serious/quality\\\' demos unfortunately.',3023,'2008-08-18 13:09:41'),(225584,5432,'The guy in the pictures surely needs less pizza and more sunlight',3023,'2008-08-19 15:43:33'),(225697,5550,'So the bonzaj brothers are releasing, but cocoon the group nick aren\\\'t, right?',3023,'2008-08-20 01:41:20'),(225833,5559,'I\\\'d love something like this with a ton of real oldschool effects. But with sid would be better. Just saying... :-)',3023,'2008-08-20 22:47:37'),(225855,5559,'havoc: perhaps it\\\'s not sid, or perhaps it was one of the other models (i always had an amiga back in those days, only got an st a few years back and i still know next to nothing about it..) But anyway, that great sid-like sound that tons of old atari chipmusic had.',3023,'2008-08-21 00:13:02'),(225874,5559,'havoc: nice link, but should it not point somewhere? :)',3023,'2008-08-21 02:11:08'),(226671,1724,'There\\\'s an upside-down version of that in iceland:\r\n\r\n[img]http://danny.oz.au/travel/iceland/p/3716-svartifoss.jpg[/img]\r\n',3023,'2008-08-26 02:20:32'),(226821,5569,'What skrebbel said, but make it random shades of green.',3023,'2008-08-26 17:19:55'),(227527,5571,'Will there be an xp port? (yes, i know the song wouldn\\\'t be there, meaning it\\\'d need a sample pack attached, which would probably make it huge, but being able to run it at all would be good)',3023,'2008-08-28 13:34:31'),(227636,5580,'havoc: i think the point of that phone is that it\\\'s as open source as possible, so it\\\'ll attract the linux fans. Whether it\\\'s a unique platform or not doesn\\\'t really matter so much perhaps. Then again, if it\\\'s just linux running on a fairly standard phone (i\\\'ve not seen the specs so don\\\'t quote me on that), I guess linux stuff that has fairly basic 3d hardware requirements should be pretty easy to port?\r\n\r\nI still think iphone looks best for mobile demos though - lots of them around, standard hardware, nice big screen, good 3d + sound hardware, and a decent ide with a full simulator. Gcc is available to run on it directly if you jailbreak, and the app store looks good for distributing stuff (not sure how that\\\'d fit in with compos and releasing the binaries, mind).',3023,'2008-08-28 19:29:57'),(227658,5580,'I\\\'m guessing it runs opengl es, and would need at least some porting? If not, then yeah, the linux category fits. If it does, then I guess it deserves it\\\'s own category (or more likely \\\'linux/mobile\\\' or similar), once it has enough demos to justify it.',3023,'2008-08-28 20:38:30'),(227859,5576,'Lira: \r\n\r\n[quote]For a tree of operations that would mean that if a node wants 1024x1024 then all their sources should be forced to 1024x1024, and that forcing should be recursive upto the root generators.[/quote]\r\n\r\nI think what is meant there, is that the final output resolution should feed back through the chain to the source generators. I.e. instead of specifying a bunch of filters at 1k x 1k and processing them, you set a bunch of generators without any resolution, and you have a final \\\'render\\\' stage where you set the resolution. The size from that gets passed back to the source, so if you want to change res it\\\'s just the one setting and it\\\'s hard to make mistakes.\r\n\r\nI use quartz composer on mac as a base demo tool, and it works like that. It does get a little confusing at times when you\\\'re writing filters, but it works really well. The other thing you might want if you go that way is a \\\'crop\\\' filter - the crop dimensions get passed back up the chain the same as the render size, but it\\\'s needed when you want to mix different sized images (e.g. you want to place one texture inside another, say to add windows to a building texture).',3023,'2008-08-29 11:12:27'),(228071,5571,'Dalezy: somebody put a link to the tune on last.fm either on this thread or in the prod comments. For the record, it\\\'s NOTHING like just a replay of the original tune. They took some samples from it, and remixed it in a really cool way to make a totally different tune.',3023,'2008-08-30 00:12:57'),(228633,1724,'Stupid flash slideshow, but a whole ton of demoish objects: [url]http://news.bbc.co.uk/1/hi/sci/tech/7591649.stm[/url]',3023,'2008-09-01 13:38:08'),(228670,5459,'\\\\o/\r\n\r\n...and I heard pete has done an amazing new 4k music disk, with a selection of windows midi files and windows screensavers as effects!',3023,'2008-09-01 15:07:22'),(228831,5593,'Hmm... not sure i see the advantage here. It\\\'ll be a little more secure (as everything will be in separate processes.. not sure it\\\'s that much of an improvement and it\\\'ll probably introduce new exploits..) and perhaps faster (like we\\\'ll notice that the page renders 0.03s faster.. but hey it\\\'ll look good on benchmarks). It should be more stable, as you\\\'ll only get a tab crashing rather than the whole app.. if you\\\'re lucky anyway.. but how much of an issue is browser crashing? \r\n\r\nBut if each tab is keeping its own big chunk of data instead of sharing, surely it\\\'ll eat ram like a bastard in a pie shop? This is the big issue with virtualisation.. sure you can run 5 versions of windows and linux on one box, but they\\\'re going to want a gig of ram each for reasonable performance, and a cpu for each if they\\\'re going to be busy.',3023,'2008-09-02 02:15:52'),(228833,5587,'Man, you guys have WAY too much time if you\\\'re doing all this stuff just to make drum sounds. Me, I just use okkie and a microphone.',3023,'2008-09-02 02:24:21'),(228834,5593,'Oh yeah, it\\\'s a good thing (i have windows + a linux server running in vmware on this box :) but it eats a ton of resources, so it\\\'s not something to use lightly. No point fixing a browser that crashes once a month, only to have it run out of ram and crash twice a week.',3023,'2008-09-02 02:28:12'),(229194,5595,'If you\\\'re planning on using a virtual machine on the mac, I\\\'d go for vmware rather than parallels. I\\\'ve used both, vmware has been solid, but parallels gave me a huge amount of trouble.',3023,'2008-09-03 14:56:06'),(229365,5593,'I\\\'m surprised nobody discussed advertising yet. That\\\'s where google makes money after all. No news on whether chrome and adwords like each other more than they should? \r\n\r\nWith the contract google have done, I doubt there\\\'s any issue about your browser reporting to the ad servers what sort of stuff you\\\'ve been looking at, especially if it\\\'s not passing your history over but just \\\'requesting something relevant. It\\\'s indexing each page you visit, and there\\\'s a convenient \\\'private browsing\\\' mode to avoid it, are those features for the benefit of the users or google? :)',3023,'2008-09-03 23:56:51'),(229393,1724,'[img]http://news.bbc.co.uk/nol/shared/spl/hi/pop_ups/08/uk_enl_1220434139/img/1.jpg[/img]\r\n\r\n[url=http://news.bbc.co.uk/1/hi/england/merseyside/7595486.stm]Giant spider in liverpool[/url]',3023,'2008-09-04 03:43:10'),(229423,5593,'I understand it\\\'s indexing every page you visit (to enable searching your browsing history), so you\\\'d expect a lot more disk access than other browsers (except perhaps safari on osx, which does the same thing).',3023,'2008-09-04 11:32:08'),(229467,5598,'wtf?! Make a demo, get paid $10k? What kind of craziness is this? :D\r\n\r\nThat said, I\\\'d love to see some good iphone demos. Its a good platform for demos with a good sdk, it has pretty standard stuff (opengles etc.) and a convenient distribution system through itunes (well ok, it\\\'s not what we\\\'re used to, but I think it would work well enough).\r\n\r\n\r\n',3023,'2008-09-04 14:46:30'),(229468,5598,'Gloom: why not distribute it through the app store?',3023,'2008-09-04 14:47:24'),(229474,5598,'actually, you\\\'d need a mac rather than an iphone. The sdk has an emulator. Unless you want to code on a touch screen keyboard ;)',3023,'2008-09-04 14:53:27'),(229500,5598,'[quote]We’re looking for 10 apps that will be distributed for free, to showcase the iPhone - successful applicants will receive a $10,000 award![/quote]\r\n\r\nSurely that\\\'s clear enough? They\\\'ll distribute the apps for free (which implies free to all through the itunes app store) and each applicant (I guess either a group or an individual) gets $10k (knowing what kind of dollars would be good though!).',3023,'2008-09-04 15:25:14'),(229503,5598,'Not really, I think it\\\'s quite clear.\r\n\r\nIt doesn\\\'t say if it\\\'s 10k for each member of the group or for the whole group, but it\\\'s obviously at least 10k per group and not 10k between 10 groups. Other than that the only thing not 100% clear is what kind of dollars the money is to be, but it\\\'s 95% likely to be USD.',3023,'2008-09-04 15:35:33'),(229507,5598,'They\\\'re looking for 10 apps, so 10 groups maximum will be successful. And \\\'successful applicants will receive a $10,000 award\\\' means if you\\\'re successful, you\\\'ll get a 10k reward. Otherwise it would say \\\'successful applicants will share a 10k reward\\\'.',3023,'2008-09-04 15:41:57'),(229513,5598,'havoc: on pc you have .exe, on mac it\\\'s .app, so what axel said :)',3023,'2008-09-04 15:54:39'),(229528,5598,'raven: I agree that commercialising scene stuff sucks. But then again, I won\\\'t say no to $10k for making a demo, seeing as i\\\'d most likely be making one anyway :)\r\n\r\nIf it has a lot of strings attached (i.e. it has company branding and such stuff), then it simply moves from being a demo project to a work project. It\\\'s almost as much fun as making a demo, but your reward is financial more than that whatever it is we make demos for (what is that anyway?).\r\n\r\nI\\\'m doing something a bit similar at the moment, but I consider it more like fun work that i do as well as demos, instead of anything that\\\'s part of the scene stuff.',3023,'2008-09-04 17:16:22'),(229544,5598,'If you jailbreak the phone (which can be done for the latest firmware, 3g or 2g, on windows or mac), you can run whatever apps you want and use the unofficial dev tool chain. There\\\'s installer and cydia, which are \\\'open\\\' equivalents of the app store for distribution. You can do lots of funky stuff in that, but you can only distribute outside of itunes (surely not what this company is after).',3023,'2008-09-04 17:35:09'),(229602,5598,'[quote]Surely then it moves from doing a demoscene release to creating a company presentation. Well then it\\\'s fine...I just don\\\'t like the bundling of the business and demoscene...call me oldfashioned, but that doesn\\\'t stick together quite well for me (and I speak for me only, not for others). Doing demos for fun is what gives you the full freedom. If they want horribly designed company logos in there or similar stuff or give directions it just would kill creativity and freedom. But well...that\\\'s everyone\\\'s own decision.[/quote]\r\n\r\nI\\\'m in full agreement there.. that\\\'s what I meant by it becoming work instead of demo making. There\\\'s not much middle ground between the 2, and I really envy anyone who\\\'s found it!\r\n\r\nI know what you mean about the team spirit and fun you get in the scene too.. actually you can get the same thing in some companies, but it\\\'s extremely rare. Perhaps the right group of people have to come together at the right time. If you find it though, hold on to it. If not.. well, you get fun and friends in the scene, money from work. You need both to get through life, and at least doing work like this you get some enjoyment and satisfaction instead of just money and boredom ;)\r\n',3023,'2008-09-04 20:38:09'),(229603,5598,'About the whole stupid \\\"sponsorship is killing the scene\\\" thing.. I think there are two sides to it, and an easy solution.\r\n\r\nFirst, you can work some boring job, or you can make demos and get paid for it. Which do you choose?\r\n\r\nThe other side: If you take the money, you\\\'re sacrificing your artistic expression etc. etc.\r\n\r\nBullshit, find time to do both, and keep them well separated.',3023,'2008-09-04 20:43:17'),(229708,5598,'[quote]i just wonder how badly this whole \\\"make your demo for cash\\\" wave will impact in the coming years.[/quote]\r\n\r\nPerhaps the offer of cash will get some of those young kids motivated to produce something, then when they realise how much fun it is, they\\\'ll visit their local small demo party with their second demo.\r\n\r\nOr maybe we\\\'ll all just get old and decrepit, get demotivated, and give up like keops is making us do.',3023,'2008-09-05 01:34:38'),(229765,5601,'rp: itunes has nothing to do with processing, but it uses quartz composer which is a similar kind of thing (you can edit the visualisers and make your own with quartz composer, but it\\\'s a mac dev tool so you\\\'d need osx). Dunno how that works on the pc, guess they have to port the visualisers or something?\r\n\r\nLooks good anyway, is it realtime?',3023,'2008-09-05 11:31:25'),(229772,5601,'Ah right. Interesting then.. i\\\'m pretty sure he could do that stuff realtime with quartz, so it\\\'ll be interesting to see how it works (especially if the quartz files are included in the itunes download so I can take a look through it properly!)\r\n\r\nOnly one mention of quartz composer on his site though, and that was from back in the old days of tiger, before it really became a useful tool. ',3023,'2008-09-05 11:46:15'),(229774,5598,'Tons of \\\'make demos for cash\\\' offers would surely just make the scene thrive. Look at what it did for nvscene. I can\\\'t see that there\\\'s anything to complain about there. And the offer for iphone demos - if it\\\'s successful, we\\\'ll go from a platform with zero demos to one with 10 decent releases in no time. You have to be REALLY pessimistic to see that as a bad thing.\r\n\r\nSure, we could end up with a load of \\\'sponsored\\\' demos with some branding, and I can see why people don\\\'t like the idea. But if that did happen, I think it\\\'d be excellent outreach (consider how many people are going to watch these iphone demos who probably never heard of the scene!) And while it may mean less \\\'non-commercial\\\' demos get made, surely the amount of new people brought into the scene to do stuff like that will make up for it over the longer term, as they\\\'re sure to make some \\\'for fun\\\' releases too.',3023,'2008-09-05 11:52:57'),(229806,5601,'bah, shitty site. They provide a download link as the dev\\\'s site has stopped providing it, but only for the windows version. ',3023,'2008-09-05 14:35:09'),(229809,5601,'I\\\'m sure it does.. on windows :)\r\n\r\nManaged to find the osx version anyway.',3023,'2008-09-05 14:41:50'),(229811,5601,'[url]http://rianjs.net/dump/Magnetosphere.bundle.zip[/url]\r\n\r\nJust drop it in ~/Library/iTunes/iTunes Plug-ins\r\n\r\nLooks good with the particle count cranked up and the intensity down (keys are on rp\\\'s link)',3023,'2008-09-05 14:48:40'),(229942,5593,'El topo: ever been to an opera? It\\\'s a concert thingy where people talk in a stupid way so it fits to the tune, and now and then there\\\'s some good music.',3023,'2008-09-05 21:26:35'),(230437,5609,'For the guy who added world domination to be branded a fake user, the crime must have been horrendous!',3023,'2008-09-09 15:27:03'),(230686,5598,'gloom: thanks for the update. Sounds pretty interesting indeed.\r\n\r\nTo me, this is now sitting in a really nice place between \\\'demomaking\\\' and \\\'work\\\'... with the exception of the flash screen (no big deal I think as you\\\'re getting paid to put it there) and including their framework (wonder what this does anyway?) you\\\'re basically being paid to make your own demo. Only catch is that they want it more interactive than maybe we would.. although you could do some fun stuff with say interactive effects in a normal demo structure.\r\n\r\nYou\\\'d need to keep your code tidy I suppose as they would keep the source.. again, not really an issue to me if they\\\'re paying for it.\r\n\r\nThe \\\'limited utility\\\' thing could be an issue, but I think it depends more on the subject matter than the actual usefulness - the (one and only I believe) app that was refused was one that does nothing but make fart noises. Another was allowed before and then removed before because it did nothing but show a pic of a knife. Take a look at the top apps, and you\\\'ll see the koi pond one (which was the top seller for ages) that just shows a pond with fish in it, an app that plays back various environmental sounds, loads of \\\'useless\\\' apps like that.\r\n\r\nSo I reckon a demo should be fine so long as it\\\'s got \\\'acceptable\\\' contect.. like no anal zoomers ;)',3023,'2008-09-10 11:23:43'),(230713,5598,'[quote]a third party splash screen, nice.[/quote]\r\n\r\nA splash screen is nothing really considering that they\\\'re paying you $10k - remember the intel compo the year before last required that the demos advertise quad core within the demo more or less. The splash screen at least doesn\\\'t interfere at all with the demo.\r\n\r\n[quote]apparently you have to give away the source code, nice.[/quote]\r\n\r\nThis is basically what they\\\'re paying for - they get some advertising, and some nice tech for their library. It\\\'s not really \\\'giving away\\\' when you get paid to write it :)\r\n\r\n[quote]you\\\'re handing over your rights for at least 3 months, nice.[/quote]\r\n\r\nNo, they have the right to distribute it for at least 3 months, after which you can have it removed from public access if you want. This is less restrictive than the average demo party - they insist that your demo is uploaded to scene.org and available forever.\r\n\r\n[quote]you have to follow QA restrictions, nice.[/quote]\r\n\r\nThat\\\'s the case for any iphone demo anyway, if you want to get it out to people. You could go through the unofficial app stores for jailbroken phones of course, but then most people with an iphone won\\\'t ever see it.\r\n\r\n[quote]the app is interactive, nice.[/quote]\r\n\r\nDemos were interactive back in the old days with menus and stuff.. no reason not to have a bit of interactivity. It\\\'s not like they\\\'re asking for a game, and they\\\'re not forcing it to be interactive.. they\\\'d just prefer it.\r\n\r\n[quote]it will be sold (app store), nice.[/quote]\r\n\r\nThey don\\\'t mention selling it anywhere, and I doubt they would do that. Most likely it\\\'ll be freely distributed via the appstore.\r\n\r\n[quote]you can express yourself, beeing only bound to _some_ limitations... nice. you will get money for it? even better.[/quote]\r\n\r\nTo me the \\\'library\\\' you have to include is the big issue (depending on what\\\'s in it and what it does).. the splash screen is a minor thing, and the rest is actually nothing to complain about (or at least nothing more than you\\\'d have to do anyway if you wanted to do a serious iphone demo and use the app store for distribution).',3023,'2008-09-10 12:02:55'),(230722,5613,'No connection, probably the firewall i\\\'m behind here :(',3023,'2008-09-10 12:22:49'),(230732,5598,'Ah right, thought you were being sarcastic :D\r\n\r\nAnyway, I think those rules aren\\\'t bad at all, if you did an iphone demo on your own you\\\'d have to live with most of them.',3023,'2008-09-10 12:44:31'),(230737,5598,'There are options if you don\\\'t want the app store restrictions (which would disqualify you from asking for $10k of course):\r\n\r\n- Using a jailbroken phone. You can distribute stuff through installer.app or cydia, which work a lot like the app store but without the restrictions. You can do whatever you want that way, but it\\\'ll only work on jailbroken iphones\r\n\r\n- Using the official SDK, there\\\'s an option to create private apps that you can distribute yourself. Not too sure on the specifics of this, but I think you can only distribute it to something like 100 phones without some kind of enterprise developer account. I guess you could provide the xcode project file and let people compile it themselves to get around that, but you\\\'d be giving out your source code and it\\\'d be a real pain in the arse to watch (1gb+ download for the sdk for a start, and you\\\'d have to have a mac..)',3023,'2008-09-10 13:02:00'),(230763,5598,'[quote]we sure didnt. :)[/quote]\r\n\r\nrequired and delivered are different things :)\r\n\r\nI agree with what you said there pretty much too, although it depends on how you\\\'d go about the project and how you view it a lot. \r\n\r\nFor a big/serious demo, yeah you\\\'ll need a team and a lot of work. You could do more experimental stuff though, that needs less art (mfx style say), in which case £5k might look like good wages.\r\n\r\nAlso, if you\\\'re already thinking of doing something like this anyway and it fits your plans, then it becomes £5k to make their deadline. I\\\'ve been thinking of doing an iphone demo for a while, and actually submitting it to this wouldn\\\'t involve much change. Just a pity I have some other work already taking all my spare hours and I\\\'ve not looked at the iphone sdk at all so far, so there\\\'s no chance I could get anything done soon :/',3023,'2008-09-10 13:59:16'),(230770,5612,'With php accounts for sites like nectarine, you generally store a password hash only in the database for security. It\\\'s crackable (quite quickly if you have access to rainbow tables), but secure enough to put people off unless they\\\'re really determined.\r\n\r\nStoring passwords as plain text is at best a kind of a lazy/convenient way of doing it (getting the password hash is all of one line), and it leaves a HUGE security hole.',3023,'2008-09-10 14:03:31'),(230781,5598,'dvs: guess I could be clearer.. mfx do some awesome \\\'big\\\' demos like deities and such, but also some that have all of one effect and get made in a day or so before the party (at least that\\\'s what I\\\'ve heard). I\\\'m referring to the \\\'one effect wonder\\\' kind of mfx demo.. fast made, but still great.',3023,'2008-09-10 14:18:04'),(230950,5598,'Umm.. i think that\\\'s actually a really unrealistic way of pricing a demo. Sure, a plumber might charge that for his time, but you\\\'re paying a plumber to do a useful service. The demo isn\\\'t useful, so from that side it\\\'s worth nothing.\r\n\r\nA better way of pricing it would be the art method: it\\\'s worth what people are prepared to pay, regardless of what effort went in. One guy can spend a year doing a near photo-quality oil painting of a famous scene, and sell it for a few hundred euro to a tourist, the next can spend 5 minutes painting a red square on a blue square, another 5 minutes inventing some bollocks about what it represents, and become rich and famous.',3023,'2008-09-11 00:14:19'),(230958,5598,'No, IT has a \\\'use\\\', so you want people to do a good job and make that use actually useful :) \r\n\r\nBut what\\\'s the use of a demo? It can show off the hardware a bit, which has some value but is a pretty small market, beyond that it looks pretty which puts it in with art. It\\\'s rare to see famous art these days that shows real skill and hard work, but quite common to see a room with lights that turn on and off winning an award. To me that\\\'s saying the bullshit element can pay at least as well as the hard work.\r\n\r\nOk, so that\\\'s a complete load of bollocks when you relate it to demos, but no more so than valuing a demo on how much a company would spend to get it made :D',3023,'2008-09-11 00:32:44'),(230959,5612,'rez: modules aren\\\'t streamable (you might need a sample from the end of the file right at the start of the song...) but I\\\'d think a mod player with some network support should do an equivalent job. You\\\'d have to send out the first song, then a time to start downloading the next one (because you\\\'d need to load the next track before the current one finishes).\r\n\r\nI guess that shouldn\\\'t be too hard, but it\\\'d need a client instead of just playing in a browser (well, there are plugins).',3023,'2008-09-11 00:38:04'),(230969,5598,'If cheap slave labour is doing a demo for $10k, what would you call doing it only for the chance to win a comparatively small demo prize? \r\n\r\nWhich is the point really.. getting paid to make the demo has to be better than doing it for free. If you\\\'re making somebody else\\\'s demo, for somebody else\\\'s purpose, then it\\\'s work plain and simple and should be paid accordingly. Somewhere in the middle there\\\'s a whole lot of interesting places I\\\'d say.\r\n',3023,'2008-09-11 02:16:50'),(230975,5598,'rephaim: my point is that if you\\\'re going to do it anyway, being paid even $1/hour is better than $0. If you\\\'re having to sell your soul in the process, then obviously a much higher figure would be needed, but if it fits somewhere in the middle (like this deal seems to do), then a lower figure is OK I think. \r\n\r\nI mean, would you turn down $10k if you were planning to make pretty much what they want anyway, and it just means you have to add their logo?',3023,'2008-09-11 03:22:54'),(231025,5617,'It will be funny later, after it\\\'s all sorted out. For now it must be a real shitter of a situation to find yourself in. :/',3023,'2008-09-11 10:16:19'),(231051,5598,'smash: I agree with what you\\\'re saying really.\r\n\r\nMy thinking is just that there\\\'s two extremes (the ideal: getting paid to make your own demo in your own time, which I think anyone would think is great; and the \\\'cynical view\\\': you get paid peanuts to make an advert for some company). And then there\\\'s reality which is always going to be somewhere in the middle. It all comes down to whereabouts in the middle it falls.. if it\\\'s near the ideal, then low pay can be acceptable, if it\\\'s at the other end, it\\\'s paid work pure and simple.\r\n\r\nIt\\\'s always going to be down to the individual of course.. for me, I\\\'m actually doing stuff that would come in at the \\\'cynical\\\' end, but that\\\'s fine because i\\\'m not treating that as demomaking in any way, but just fun work. And I\\\'d like to do a lot more of that work. For demo stuff, I\\\'d only consider anything right at the ideal end, otherwise i\\\'ll continue doing the \\\'work for free\\\' thing :)',3023,'2008-09-11 11:45:39'),(231075,5598,'zest: you have to consider risks like that when accepting a contract, and either make sure there\\\'s a clause in there that says you can extend the deadline or drop out if something bad happens, or that you\\\'re at least being paid enough to cover the risks. Most companies would be pretty understanding anyway, if something like that happened.\r\n\r\nDunno what you\\\'re on about with the books thing.. i guess you could say it\\\'s true that the best books are written under pain if you have dark taste in books :)',3023,'2008-09-11 13:46:35'),(231086,5598,'havoc: it\\\'s an odd case I reckon. There\\\'s sure to be a few idiots who look at this and think \\\"woo! free money!\\\" and nothing more, then rush in head first without considering it further. It\\\'s pointless worrying about them though, they\\\'re sure to be rejected anyway :)',3023,'2008-09-11 14:25:06'),(231109,5606,'Can we have an official egg eater?',3023,'2008-09-11 15:21:21'),(231136,5598,'reph: nobody is forcing any of this on us, and there\\\'s no plan to take over the scene so far as i\\\'ve seen :)\r\n\r\nThis kind of thing is an individual choice.. some people will see it as slave labour, some will see it as soul selling, others will see it as a fun way of making some extra cash and learning stuff. ',3023,'2008-09-11 16:19:01'),(231300,5606,'Yay, my work stuff is finally done and uploading \\\\o/ Now I can finally start work properly on my demo. And I have 41 minutes until this friday and the start of the party :/\r\n\r\n',3023,'2008-09-12 00:19:41'),(231727,5606,'sdw: the noice one? if so, yeah, and it went down well :D',3023,'2008-09-14 01:32:36'),(231910,5606,'so THAT\\\'s the real reason why we had to stop downloading horse porn just before the compo!',3023,'2008-09-15 11:41:03'),(231913,5606,'Huge thumbs up to the organisers btw - it was an awesome party. The bigscreen + sound system were top notch too.\r\n\r\nAnd apologies to dotwaffle.. I totally forgot about grabbing the releases yesterday morning, then remembered just after I got home. Sorry :(',3023,'2008-09-15 11:47:43'),(231952,5606,'the lack of release uploads is partly my fault.. i said to .waffle on saturday that i\\\'d upload them, then totally forgot on sunday and left without the releases. Sorry :(',3023,'2008-09-15 15:43:07'),(231954,1024,'[url=ftp://ftp.untergrund.net/users/psonice/numbers_final_capture.mp4]video[/url] for [url=http://www.pouet.net/prod.php?which=51652]numbers demo[/url]',3023,'2008-09-15 15:50:52'),(231961,5606,'[url=ftp://ftp.untergrund.net/users/psonice/numbers_final_capture.mp4]video of mac entry spammism[/url] (seeing as even half of the mac owners can\\\'t watch it due to bugs ;) ',3023,'2008-09-15 16:13:38'),(231999,5627,'How long before somebody links one of these displays to a small camera, a net link, and a facial recognition system so they can recognise you and deliver content based on your browsing history (i.e. horse porn) while you\\\'re in the middle of town shopping with your grandparents?',3023,'2008-09-15 18:46:58'),(232066,5629,'Seeing as the feature is already there on demozoo, all is good. Perhaps some time in future accounts/groups/prods etc. here and at demozoo could be linked in a nice way, so such info can be found easily.',3023,'2008-09-15 23:49:59'),(232079,5628,'The page is probably accurate. Being accurate is a good reason for deletion on wikipedia.',3023,'2008-09-16 02:05:04'),(232326,5598,'If we do something really good, do we qualify for round 2 and the chance to win the $100m jackpot? :D',3023,'2008-09-17 10:47:52'),(232328,3990,'wade: get revenge, demand meaningful cube effects!',3023,'2008-09-17 10:49:09'),(232373,3990,'There\\\'s many ways of looking at this. To me, doom\\\'s art is definitely more \\\'professional\\\' (not sure of how to describe it, but technically and artistically it\\\'s in some ways a higher standard), but ra\\\'s work has more personal style to it.\r\n\r\nIf I was in an art shop buying a picture, I\\\'d chose ra\\\'s work over doom\\\'s, it has more feeling (which is subjective anyway). Not that I\\\'d hang either on a wall at home mind, neither are quite my taste ;)',3023,'2008-09-17 14:03:07'),(232403,3990,'ra: I quite like that, nice style. There\\\'s a small problem though, unless I\\\'m missing something.. where\\\'s the logo? :)',3023,'2008-09-17 15:58:47'),(232408,5632,'ME! I\\\'m 100% clean! Well, no, i\\\'m pretty fucked actually, but that\\\'s from lack of sleep over the last few weeks, no secretions or discharges.',3023,'2008-09-17 16:00:25'),(232410,5632,'the baby food would have been contaminated anyway, from being too close to that video',3023,'2008-09-17 16:01:19'),(232419,3990,'ah, so the two logos go together?\r\n\r\nAnd yeah, it stands alone just fine. Just curious why I can\\\'t see the name :)',3023,'2008-09-17 16:27:28'),(232434,3990,'What havoc said. Having now been to asm and a smaller local party, in future i\\\'ll go for the pure demo party over asm if that\\\'s the choice.',3023,'2008-09-17 17:44:23'),(232980,5644,'pete: it\\\'s not that the intro is too slow, the video card is too slow and the intro is too powerful. Gotta keep your self esteem up, up you\\\'ll make another scary dinosaur!',3023,'2008-09-20 22:35:11'),(232985,5644,'that\\\'s more like it!',3023,'2008-09-20 22:40:07'),(233105,5645,'\\\"beginning of time\\\"?\r\n\r\nI see a catch here. Time began with the big bang, which makes that the first effect. I reckon it\\\'s also the best effect so far too, which means that every demo since has failed. Scene is dead. ',3023,'2008-09-21 15:34:55'),(233380,4885,'hmm... looking at that downloads page makes me want a marathon oldschool demo watching session. I have an amiga, an old tv, and a box of floppies.. anyone have some spare time? :)',3023,'2008-09-23 11:05:38'),(233406,4885,'hehe, guess i wasn\\\'t too clear there :D\r\n\r\nI mean i don\\\'t have any spare time to do it, can anyone lend me some =)',3023,'2008-09-23 13:42:09'),(233409,5657,'i heard that a whole pile of amigas were thrown out here just before i started :( I\\\'ve done will with old pcs and pc parts though, plus i\\\'ve had quite a few macs (older ones, but reasonable).\r\n\r\nStill, I\\\'m hugely jealous of that pile of old hardware + disks ;)',3023,'2008-09-23 13:53:59'),(233515,5658,'Depends on how they work. It\\\'s probably worth getting in touch and seeing what they say.. they might appreciate a bunch of extra content and put on a weekly demo show, or they might demand cash or the right to sell our stuff, or they might turn around and say fuck off.',3023,'2008-09-24 01:27:15'),(233631,5660,'What everyone else said, plus from experience of making mac demos:\r\n\r\nSome parties support mac as a platform, some don\\\'t. For breakpoint I was told a mac demo would have to go in the wild compo :/\r\n\r\nThe hardware is either what you want or not.. macs are actually not usually more expensive, but the choice is very limited. If there is a model that fits what you need, you get excellent hardware for a good price. As an example, I bought an imac last year. I compared it against the closest HP and dell systems I could find, and the price was almost the same (actually I think the mac was slightly cheaper even). I could have built it for a bit less, but I can\\\'t be arsed these days, the money saved is small. My room is now much more tidy and nearly silent, but on the downside I can\\\'t upgrade much. Fine.. I don\\\'t plan to anyway :)\r\n\r\nxcode: well, I\\\'ve not used visual studio much, and I\\\'m a bad coder anyway, but I\\\'ve been pretty impressed with it. Besides that, there\\\'s a LOT of goodness in the mac sdk that isn\\\'t available on windows. Core image gives you GPU accelerated 2d image processing (basically pixel shaders, with a few limitations and a few very nice bonuses. There\\\'s quartz composer, which is basically a demo tool (I did the \\\'numbers\\\' demo in that for sundown). There\\\'s audio units (not tried them, but they sound good for demo making) and other stuff.',3023,'2008-09-24 14:44:54'),(233690,5660,'smash: true, it\\\'s just as easy. But they CI and pixel shaders have some big differences that let you do good stuff with either. \r\n\r\nWith CI, you can package the shader as an image unit.. basically, it gives you very convenient access to it and ways to control it. Plus, core image will handle all the render sizes.. you can make shaders to generate textures, process + combine them etc, and build up a texture generator, but there are no texture sizes at all. You then specify a target size at the end, and the dimensions get passed back up the chain.. pretty clean and fast, and there\\\'s a software fallback if shader hardware isn\\\'t present.\r\n\r\nThen there\\\'s the javascript shader scripting.. you can create a list of functions in the shader, and script them with javascript, applying a chain of filters or different filters to different parts of the image.\r\n\r\nBasically, it\\\'s all running GLSL in the end, but pixel shaders and CI give you different tools for different jobs. Adobe has cloned CI for their new tech too, but made it cross-platform - that should be in the next photoshop, and flash etc. at some point.',3023,'2008-09-24 15:58:04'),(233703,5660,'melw: the majority of pcs have shitty intel onboard rubbish too, in all fairness. It\\\'s just a pity there\\\'s no \\\'mid range\\\' mac that\\\'s upgradable with a video card. ',3023,'2008-09-24 16:19:51'),(233711,5661,'i\\\'d say wade\\\'s comments are mostly pretty good, but sometimes a little on the stupid/rude side, which I guess is the issue here.\r\n\r\nComplaining about high hardware requirements for a basic effect, while actually having no clue as to what is involved, is pretty stupid. So is criticising something for showing \\\'lack of talent\\\' while apparently not understanding the artform at all.\r\n\r\nAnyway, looking forwards to seeing wade answer his critics in a demo :D Especially if it\\\'s showing more creativity as well style + technique.',3023,'2008-09-24 16:24:13'),(233713,5661,'[quote]\\\"warning, the following 4 minutes can not be pleasant for you if you liked Lifeforce a lot!!!\\\'[/quote]\r\n\r\nHey, I liked both :D',3023,'2008-09-24 16:27:38'),(233760,5659,'Env-mapped flyby',3023,'2008-09-24 17:23:55'),(233781,5660,'If that\\\'s the case, the mainstream is swinging steadily towards osx so the tools should steadily improve. It\\\'ll take quite a few years before everyone shifts over though.',3023,'2008-09-24 17:50:24'),(233785,5660,'Well, windows market share is going down, osx market share is going up. I\\\'ve a feeling linux share is going up too, but pretty slowly in comparison. It\\\'ll take years at the rate it\\\'s changing, but that\\\'s the way it\\\'s headed. Perhaps in that time microsoft can put out an os that makes people happy again, or linux can become a bit more practical for the mainstream. Who knows.',3023,'2008-09-24 18:00:38'),(233791,5660,'I\\\'m not sure on ports. It\\\'s great to have ports, I\\\'ve complaints about them (infact, more osx ports please!) but making stuff multiplatform means you can\\\'t take advantage of whatever makes the platform different. Which is a big part of the appeal of doing alternative platform stuff to me :)',3023,'2008-09-24 18:14:56'),(233798,5660,'I\\\'d guess vista pushed more people to other platforms than xp did. ',3023,'2008-09-24 18:23:53'),(233887,5662,'i bashed a little in the bashing thread, so i\\\'ll appreciate too: massive thumb up for the great artwork wade. Surprise us with fresh stuff!',3023,'2008-09-24 22:25:35'),(233901,5661,'oh shit, i just realised: i joined in with the bashing, without first checking what kind of bashing it is. PLEASE tell me it\\\'s not the wanking kind!? :o',3023,'2008-09-24 23:29:21'),(233911,5661,'how about forcing people to register as a coder or an artist? The qualifications for both can stay, but coders can have a \\\"WARNING: ARTIST\\\" before each artist comment, and vice versa. You can discard with disdain on autopilot then.',3023,'2008-09-25 00:21:00'),(233924,5661,'hmm.. but what about vb programmers?',3023,'2008-09-25 01:54:52'),(233933,5660,'rainmaker: small correction needed there. You just need to do some optimising and clever tricks, and a large amount of praying that you don\\\'t hit one of the many driver bugs that seem to plague the intel chips on osx :(\r\n\r\nHaving said that, I\\\'ve come across nasty ones with nvidia too. Seems ATI is actually the best for drivers on mac. And I hear ATI has better core image optimisation, so a mid-range ATI card will outperform a high end nvidia one for quite a few jobs.',3023,'2008-09-25 03:22:28'),(234232,5668,'http://www.pouet.net/prod.php?which=30138',3023,'2008-09-26 13:47:05'),(234714,5678,'I think what people really want here is more along the lines of \\\"recommended viewing\\\". Maybe top of the year by cdc or similar would be better?',3023,'2008-09-28 11:22:30'),(234788,5680,'osx has a decent calibration tool under \\\"colour\\\" in the display prefs. It makes a HUGE difference (remember to turn on expert mode and borrow a friends glasses!)\r\n\r\nAlso, there\\\'s 2 parts to calibrating - the monitor settings and the OS colour profile. Both are important. ',3023,'2008-09-28 22:00:11'),(234790,5678,'actually... Recent CDCs would be cool. You\\\'d get a mix of recent good stuff and random good old stuff listed. \r\n',3023,'2008-09-28 22:05:09'),(234828,5680,'Hey, that lagom.nl one is good. It confirms both my screens are set up well, the imac screen is close to perfect but the second screen (a 19\\\" lcd with TN panel) looks like shit at times (TN screen = nasty colour shift, bad viewing angle, 16bit colour so banding, dithering, and evil flicker on certain colours) but hey I already knew that :)\r\n\r\nI still say though: doing this stuff through the monitor settings is only half a job. Set up a proper colour profile for the screen and tell the OS to use it, and you\\\'ll get MUCH better colour accuracy. There are hardware things you hold on the screen to do it, or you can do it with software. There\\\'s the thing in prefs on osx I mentioned, plus [url=http://www.bergdesign.com/supercal/]supercal[/url] is excellent.\r\n\r\nCan anyone suggest a tool to do the same thing in windows? Or other OSes?',3023,'2008-09-29 00:56:46'),(234845,1024,'[url=http://psonice.untergrund.net/files/demos/DirtyHarriet.zip]Mac OSX port[/url] for [url=http://www.pouet.net/prod.php?which=51762]massive clod[/url]',3023,'2008-09-29 02:56:23'),(234850,5680,'ra: that\\\'s what colour profiles are for. If each computer is set up with one, the image should look nearly the same on all of them :)',3023,'2008-09-29 03:05:48'),(234878,5680,'ra: yeah, this is the whole point. Every screen is different, but if you have them calibrated one image should look the same on every screen. \r\n\r\nI have a 24\\\" imac and a 19\\\" second screen plus a powerbook.. without calibrating, they are really different (especially if you have any image across the gap between the main + second monitor!) After calibrating, I can put a picture across both screens, and it looks not perfect but close enough. Apple\\\'s \\\'default\\\' colour profile is usually pretty bad btw - my imac screen looked pretty \\\'washed out\\\' without calibration.',3023,'2008-09-29 09:52:26'),(234928,5680,'ra: ok, I get you now. I don\\\'t see the point though, screens vary so much that it\\\'s near impossible to make something that looks good everywhere, unless you do several versions of everything like you said. \r\n\r\nSurely it\\\'s better to calibrate and make one \\\'correct\\\' version? That way, it will hopefully be somewhere \\\'in the middle\\\' so it\\\'ll look reasonable on uncalibrated screens, and if people have a calibrated screen then it\\\'ll look like you intended. You\\\'ll still need a screen (or at least a profile you can load) that looks something like a projector, for preparing your work for the big screen though. Although it seems projector quality has improved *a lot* lately.',3023,'2008-09-29 12:32:22'),(235094,5680,'varjohukka: on windows I\\\'m not so sure. It uses colour profiles for the monitor though, and quite often downloading the right profile from the manufacturer will improve the windows output a fair bit. What you really need though is a tool to make a custom profile.\r\n\r\nThe \\\'basic\\\' tools (the nvidia one I remember did this, it was a long time back though so perhaps it\\\'s improved) just show you a series of images, and tell you how to adjust the monitor controls to fit. Or, they let you adjust the gamma curve + colour balance in a basic way (without a decent way to set it accurately though it\\\'s pretty useless).\r\n\r\nA \\\'decent\\\' tool (the osx display colour preference pane does this OK, the \\\'supercal\\\' tool I linked to before is much better) helps you set both the gamma curve accurately AND the colour response curves (not sure if it\\\'s the right term, but you set the colour balance at different brightness levels). That way, you get even colour response, and it looks much better. There\\\'s no way to do that on the monitor controls though, you need colour profile support in the OS (or the video driver perhaps?)\r\n\r\nDunno what\\\'s going on with that \\\'overlay\\\' stuff though, i\\\'ve come across it too.. I think the idea is that you can have a useable desktop but videos get shown hugely over saturated and bright (which looks shit, but a lot of people seem to like it.. new tvs even come set that way these days). In practice, like you say it just plays the video differently in different apps. I wouldn\\\'t want to edit video with that crap running :/ Maybe there\\\'s a way to turn it off?\r\n\r\nRa: RGB can also be calibrated (see above). If your screen hasn\\\'t been calibrated and for example has a bit of yellow shift, your pics are going to have a little blue shift to compensate, and they\\\'ll look cold on other monitors or printed. Having a range of screens will help, but I think the main work screen should really be calibrated :)',3023,'2008-09-30 09:23:00'),(235107,5680,'Ra: the \\\'default\\\' mac profiles aren\\\'t very good, so it\\\'s no surprise your pics look different on each screen :) As an example, there\\\'s a lot of complaints that the screen is shit on the 20\\\" imac (it looks very \\\'washed out\\\', little contrast, poor colour etc.) but once it\\\'s calibrated it looks actually very good (well, it\\\'s still a TN panel, but it\\\'s good for TN).\r\n\r\nYou should find that if you calibrate all your screens properly (like JCL says, a hardware sensor is best by far, but using the software tools is much better than nothing) the pictures should look pretty close on all of them (I doubt it will ever look the same though!)\r\n\r\nAlso, as JCL says, the ambient light makes a big difference too.. the same screen can look yellow in daylight and blue at night :( I have my main computer set so it\\\'s calibrated at night.. if I do anything where colour is important, I close the blind and it\\\'s close enough for me.',3023,'2008-09-30 10:56:46'),(235199,5680,'varjohukka: if you really want decent colour, get a non-TN lcd (or a CRT even). With TN, the colour changes depending on the view angle.. it\\\'s actually not bad at all for general use, but for graphics work it gets annoying (e.g. you make a flat colour background, and it looks like there\\\'s a vertical gradient even if you look from the \\\'correct\\\' angle). Also, TN panels are usually 16bit colour, which is bad. The bigger monitors tend to be IPS, which is much better.\r\n\r\nThe spyder should be a good investment I think.. I\\\'ve not really got \\\'pro\\\' needs at all, but I do some realtime display stuff sometimes so it\\\'s got to be at least \\\'reasonably\\\' accurate. I\\\'ve calibrated all my screens for years though.. when they\\\'re properly done, even the OS looks MUCH better. It\\\'s like getting a free monitor upgrade :D',3023,'2008-09-30 21:16:53'),(235212,5680,'cxnull: I was about to say it looks excellent, but it\\\'s a screenshot isn\\\'t it :D You\\\'d need to take a photo of the actual screen for us to see if it\\\'s good or not, and it\\\'s very hard to take an accurate photo.\r\n\r\nWhat you should see though is a full gradient for each colour, all the same size. If it\\\'s not set right, you will see a block of colour at the right, or a block of black at the left (you should see the darkest colour level with the grey line at the bottom).\r\n\r\nThat\\\'s only one of the tests, though.',3023,'2008-09-30 22:29:14'),(235223,5683,'Playing a demo tune live like that is awesome. And doing it while wasted.. shit, wish I\\\'d been there :D',3023,'2008-09-30 22:56:35'),(235229,5141,'only read the first batch, but the language seems fine to me. Which bit is wrong?',3023,'2008-09-30 23:29:20'),(235462,5691,'I dig that too, reminds me of a ton of awesome 70s psychedelic art. Good stuff el topo!',3023,'2008-10-02 11:09:55'),(236042,5698,'It seems like a bit of a waste to turn the money down, but if it\\\'s small change and involves contracts etc. maybe set your royalties at zero? You\\\'d probably still have to sign though..\r\n\r\nIf you take the money.. well, if you need it then you have to sort it out between the group. If not, there\\\'s a ton of options really. Donate it to scene.org or whatever, spend it on a wild night out for the whole group, or use it to rent out a dancing monkey and film it for your next demo.',3023,'2008-10-06 00:33:02'),(236071,5697,'Shit like this (and the constant updating of everything, and being super-paranoid and scanning for rootkits etc. because I use online banking and other stuff) is a reason I left windows too.\r\n\r\nNow I run OSX, with windows via bootcamp and vmware. Windows networking is disabled, so it\\\'s safe enough (I do nothing important in it now anyway). Only hassle is that I have to download stuff in osx, and copy the file over (simple drag and drop).\r\n\r\nWhat\\\'s really troubling with this stuff is that the ones like optimus has aren\\\'t that bad - at least you know easily that it\\\'s infected and if you know what you\\\'re doing you\\\'ll clean it instead of handing over your credit card :) The \\\'bad\\\' ones will hide in the background fucking with your dns, keyloggind, playing man-in-the-middle etc. without you knowing at all. Which is why you really do have to be super paranoid if you\\\'re doing anything at all important on it.',3023,'2008-10-06 10:01:24'),(236125,5697,'we regularly get macs \\\'infected\\\' with viruses here at work, and every time it turns out to be an infected office file.\r\n\r\nOptimus: do what I do (but with linux if you\\\'re not going for osx): run linux (you can get some pretty locked-down versions), and then run windows in vmware or whatever with networking disabled. It needs a bit more memory, and you\\\'ll still need to reboot into windows for full DX support, but it\\\'s perfectly usable for most stuff. You don\\\'t even need a virus checker + firewall at all really, unless you\\\'re putting a lot of dodgy stuff off the net onto it.',3023,'2008-10-06 17:15:19'),(236126,5488,'I\\\'ll just add one word of advice: avoid some of the older subnotebooks like the plague. I recently worked on some of the older MSI ones here (not sure if it\\\'s the first \\\'wind\\\' one or something before, but it has a built-in VOIP phone next to the screen) and it\\\'s HORRIFICALLY slow. Like, serious torture to get anything done. Apps regularly crash because the disk is so slow! Urgh!',3023,'2008-10-06 17:18:05'),(236214,5697,'It\\\'s not much different for a lot of stuff, and actually faster for some things ;) 3d acceleration is the only major loss I\\\'d say.. and perhaps loss of RAM (you\\\'d want to upgrade that really).',3023,'2008-10-06 22:17:56'),(236228,5699,'Do processing demos need a framework installing or anything? or would they run on a plain java install? I guess that\\\'s the key to it for me. I couldn\\\'t care less what tool it was made in for the categories.\r\n\r\nps: I think dx/ogl as categories is a bad idea, as it doesn\\\'t really make a lot of difference to anyone but the coder (on windows at least.. and it\\\'s irrelevant elsewhere). \r\n\r\nShader version is a better idea, but you\\\'d have to be careful with it - somebody with a ps2 card would want to search for ps1/2 demos to watch, not only ps2. Then you have the opengl/dx shader model versions - on pc, everything goes by the dx version, on mac it\\\'s opengl, do you have them separate or are they pretty comparable? And what happens with stuff that gets ported? I can see it getting messy :)',3023,'2008-10-06 22:52:24'),(236453,5697,'Well, the reality is that if you\\\'re on linux or osx etc. then you\\\'re basically pretty safe. At least compared to windows. That\\\'s absolutely no excuse to become stupid and stop taking precautions though.\r\n\r\nAnyway, here\\\'s a more scenish way of viewing it: how many hours each year does the average (windows using) scener spend updating stuff and fixing stuff? And how many extra demos would that time buy if they all moved to another os? :D',3023,'2008-10-08 00:37:30'),(236454,5704,'I really hope it\\\'s not a naked short girl, cause that\\\'d just be sub-prime.\r\n\r\n*gets coat*',3023,'2008-10-08 00:38:52'),(236498,5705,'best. sex. ever.',3023,'2008-10-08 09:53:40'),(236615,5705,'...well, ok, he\\\'s just doing it for fun. But still while he\\\'s blowing you up he\\\'ll be holding his',3023,'2008-10-08 14:40:30'),(236618,5705,'it was injured by a flying stone basset hound.',3023,'2008-10-08 14:43:23'),(236654,5705,'The have arms and legs and',3023,'2008-10-08 15:42:08'),(236659,5705,'AAARGH!!! A giant crab is eating my leg!',3023,'2008-10-08 15:52:49'),(236666,5705,'I\\\'ll kill this ducking crab with it and then\r\n\r\n',3023,'2008-10-08 16:11:13'),(236859,5704,'To me, it seems the real problem is that in some countries the banks have been borrowing money and investing it. That made some kind of sense as they get money back, but the problem is that the loans are fairly short term. Now they need to repay the old loans, and they can\\\'t get new ones to cover it as no banks are lending to each other, so suddenly they need to pay far more than they own.\r\n\r\nSome countries (like the usa and uk and iceland) have done that a lot, and actually owe a lot of money, which is why we\\\'re seeing big problems here, others like japan didn\\\'t do that (they\\\'re the ones lending us the cash actually) so I guess they\\\'ll be better off. Although if there\\\'s a global recession (likely it seems), then everyone will be hit (including all of us :( ).\r\n\r\nThe whole situation sounds crazy, but look at it another way: how many people here have a house bought on credit from a bank? And what would happen if the bank wanted their money back and no other banks would lend the cash? I know if that happened to me, I\\\'d be bankrupt.\r\n\r\nIceland seems to be in the worst situation though - their economy is tiny, but the banks have been allowed to go crazy, borrowing tons of money and investing it. They own stuff all over the place because of that, but all on credit. I think they\\\'re about to lose it.. which is fair perhaps, but very shitty if you live in iceland :/',3023,'2008-10-09 02:24:37'),(237334,5717,'- you order steak, and the chef forgets to cook it',3023,'2008-10-10 15:06:52'),(237348,5717,'- you go to the louvre, laugh at the huge queue of tourists who will spend the whole day queuing to be disappointed by the mona lisa, which is exactly the same as the thousands of replicas they have seen already except smaller, then spend the next 3 days being constantly blown away by endless corridors of stunning art.',3023,'2008-10-10 15:38:35'),(237358,5717,'- cheese is labelled \\\"UNSAFE FOR PREGNANT WOMEN AND THE ELDERLY\\\"',3023,'2008-10-10 15:58:15'),(237770,5141,'You pay for the pc, you pay for windows (well, if you can\\\'t figure out how not to ;) and I think it should end there. Paying extra for tools to write stuff I can kind of get, but not to watch something made with those tools. it\\\'s like if fr sold werkzeug.. I could understand it, and if I wanted to use it and it was a reasonable price I\\\'d buy it, but would you pay money just to watch demos made with it?\r\n\r\nFor the plastic demo, I can forgive it a bit more - the fee is very small, and it gives sony something back for the work on it + hosting, bandwidth etc.',3023,'2008-10-12 16:47:02'),(237936,5696,'Irvin: I\\\'ve calibrated mine. Which brings me onto a slightly different point:\r\n\r\nI have a surround system + big tv, I guess lots of other sceners have the same. BUT... no computer anywhere near it (and I wouldn\\\'t want a computer in that room either). I have a computer i watch demos on at the far opposite corner of the house, and it has only stereo speakers.\r\n\r\nI\\\'m sure there are people with 5.1 systems on their computer, or a computer by their tv, but I\\\'m guessing this is a small minority? At least, I\\\'ve never actually come across either case in life. If so, then really the main use for 5.1 mixes is going to be the demo dvds, which is pretty much where we\\\'re at now.',3023,'2008-10-13 01:58:17'),(238108,5725,'Yeah, mono really is enough for a lot of cases. Somebody bought me an \\\'mp3 watch\\\' ages back, that was great for going running and stuff, but only had 32mb. I used to compress music down to mono, 22khz, 32kbit.. it was absolutely fine for general listening, so long as I picked the right music.\r\n\r\nA lot of music makes heavy use of stereo (or surround) effects though, and becomes really lifeless in mono.\r\n\r\nDoom: a lot of \\\'home theatre kit\\\' type things are not much more than a sub and a bunch of tweeters spread round the room. They add a lot of tricks to make the sound better, and it sounds awesome for about 5 minutes as there\\\'s tons of high-end detail to give the 3d effect. Then you notice the whole mid range is missing and the bass is nothing but a loud boom now and then, and wish you\\\'d paid the same price for a decent pair of stereo speakers ;)\r\n',3023,'2008-10-13 23:11:02'),(238109,5726,'Amazing stuff for flash. The actual painting tools are pretty poor though.',3023,'2008-10-13 23:22:05'),(238119,5696,'phoenix: for me at least, for demos in general it\\\'s a \\\'nice to have bonus\\\' but perhaps not worth the extra work. For a demo dvd, it\\\'s certainly worth it, as a dvd player is much more likely to have 5.1 sound attached and it\\\'s not much of a problem to have stereo on there too.',3023,'2008-10-14 00:01:48'),(238172,5725,'xeron: i wouldn\\\'t say 5.1 is bad for music. Actually it\\\'s great for music, but there\\\'s a whole lot of \\\'buts\\\' involved.\r\n\r\nFirst, a cheap surround setup with a sub + those tiny speakers will be shit for music, because the speakers are shit. It\\\'ll be shit for films too, but probably miles better than tv built-in speakers so perhaps still not a bad thing. A proper surround amp with decent speakers will sound good for music and films.\r\n\r\nNext, you need \\\'the right shaped room\\\'. Ideally, you need a square room with your tv in the middle of one wall, and the sofa in the middle of the room. I.e. not a normal living room. I have the sofa against a wall so it\\\'s impossible to get the rear speakers to the rear, and the tv off to one side because I don\\\'t want it to be inside the fireplace. It works pretty well, but nowhere near as good as it should be.\r\n\r\nFinally, you need music in some kind of surround format. There\\\'s not a lot of it, and if you\\\'re not into buying music dvds \\\'just because it\\\'s surround\\\' and you want to listen to stuff you actually like, there\\\'s probably going to be very, very few.',3023,'2008-10-14 13:07:51'),(238182,5725,'doom: it\\\'s better to judge by the music, not the media bullshit. Otherwise you miss out on a lot.',3023,'2008-10-14 13:54:38'),(238219,5725,'Doom: I think for most people the idea isn\\\'t to get a full \\\'cinema experience\\\' at home, but just to get a good movie watching experience. That\\\'s what I aimed for at least.. and it\\\'s way better than just normal telly. Actually, I\\\'d say it\\\'s better than the cinema, the sound and screen are fine for watching a film, it\\\'s more comfortable, there\\\'s nobody talking all the way through or a bunch of kids arsing around, and no 8 foot tall bloke with an afro is going to sit in front of you. Plus there\\\'s a free bar and food, and a pause button if you need a piss.\r\n\r\nNo wonder cinema takings are down so much ;)\r\n\r\nAbout bt: I\\\'ve not heard any of his recent stuff, but his first few albums were great. Depends a lot on your taste in music of course, and if you listen to them now they won\\\'t sound so fresh as they\\\'re pretty old.',3023,'2008-10-14 16:55:45'),(238221,5725,'Dunno if I agree on the \\\'avoid the cheap ones\\\' suggestion actually.. just be aware that you\\\'re going to get what you pay for. \r\n\r\nIf you get a £100 surround system, it\\\'s not going to be great at all.. but it\\\'ll probably sound so much better than tv speakers that it\\\'s worth £100. Speaking £1000 on a setup will get you something that sounds good, but whether it\\\'s worth £900 more for a few games and the odd film is debatable.',3023,'2008-10-14 17:02:10'),(238233,5725,'stereo vision: maybe if glasses aren\\\'t required, and the viewing angle is wide. Otherwise, it\\\'ll be like surround: a fairly popular minority thing.',3023,'2008-10-14 17:34:56'),(238354,5730,'Damn, putting a nosfe video into the middle of a powerpoint presentation is a work of genius! I\\\'m stealing that idea right now.\r\n\r\nWasn\\\'t \\\'demo or die\\\' coined during the student protest of the 60s?',3023,'2008-10-15 01:06:13'),(238355,5729,'[quote]A 76.2% drop in the markets!?[/quote]\r\n\r\nExcept that the banks weren\\\'t traded today, and the banks make up the missing 76%. Dunno what happened later, but this morning the iceland exchange was actually up. Then again, if the banks were traded it\\\'d probably be way down ;)\r\n\r\nPlus there\\\'s a huge catch with buying iceland: you\\\'d have to buy the bank debts, which is the whole issue there. Which would basically mean you\\\'d buy a shit load of businesses, assets, resources etc. that the icelandic people managed to buy with somebody else\\\'s money. You\\\'d probably get an amazing deal and be rich forever after, but you\\\'d want a few billion in cash first.\r\n\r\nAnyway, iceland rules, they don\\\'t even need parties. Hopefully it\\\'ll be much cheaper soon so i can visit a lot more ;)',3023,'2008-10-15 01:13:29'),(238360,5725,'doom: depends on what you want. For movies + games, I\\\'d say surround would be better, for any music definitely stereo for a lower price. At a higher price, not sure, maybe it\\\'s possible to get a decent surround sound system that does music well too. \r\n\r\nOr, what I did (probably for around €1000 or so in total): get a good pair of stereo speakers, a surround amp and a pair of cheaper rear + centre speakers. Music is good (plus I have the option to listen in surround mode.. which is great for a few things, worse for most) and it\\\'s good for movies too (well, considering the room shape, which is a long way from ideal, but it\\\'s still much better than stereo). ',3023,'2008-10-15 01:24:22'),(238361,5729,'okkie: cocaine damnit, not ice skates!',3023,'2008-10-15 01:25:22'),(238414,5729,'say it however you want, there is no \\\'correct way\\\'. But please stop spelling it with two \\\'i\\\'s ;)',3023,'2008-10-15 12:20:07'),(238697,5734,'zest: it\\\'s quality, not oldschool that tends to be the problem. Too many recent cracktros are simply crap, and like britelite said, stuff made 20 years ago by some kids that were learning to code on a computer 100x less powerful looks a load better.\r\n\r\nCheck out some of the decent \\\'oldschool\\\' stuff like the pc equinox intros for a bit of comparison.',3023,'2008-10-17 11:13:02'),(238766,5734,'Doing 80s style cool looking + sounding cracktros that run well at 8mhz in 40kb: cool.\r\nDoing 80s style cool looking + sounding stuff with crazy effects that use modern power in 64kb: cool.\r\nDoing 80s style average looking + sounding stuff that runs worse on a 2ghz pc than it should on an 8mhz amiga, while taking several hundred kb to do it? umm...',3023,'2008-10-17 15:11:19'),(238776,5734,'zest: nobody would complain about an amiga cracktro with a scroller that could be done on a c64, sure. But they would complain like hell if it could be done on a c64 and on the amiga it runs at 15fps.\r\n\r\nI\\\'ve no complaints about cracktros being simple, or not fitting in 4kb or whatever, it\\\'s just basic quality that lets some of them down. Jerky sin scrollers, bad logos, design that makes a 1989 cracktro actually look fresh. That kind of thing.\r\n\r\nIf it runs well, it\\\'s a reasonable size (it doesn\\\'t have to be small, but it shouldn\\\'t be massive), and it looks and sounds good, then fine. Some do, but a lot don\\\'t.\r\n\r\nAlso, cracktros were to some extent a \\\'gateway to the scene\\\' back in the day, and they could be now. But the kids of today aren\\\'t going to be impressed by a star field and a jerky scroller and want to see more ;)',3023,'2008-10-17 15:54:13'),(239062,5741,'Just from the domain, I\\\'d assume .de would be german language, and click on something else unless I was really interested. .eu... dunno, I\\\'ve not come across one yet :) It\\\'s clearly european, but beyond that...? I guess I\\\'d give it a go. But .com, .net, .org or whatever would be better I think.',3023,'2008-10-19 01:35:56'),(239067,5736,'There sure are a lot of ignorant racists around :( I mean, sure, the fundamentalists are generally a problem (whether they\\\'re muslim, christian or amiga) but judging things by a vocal minority, or worse, a few out of context quotes.. well, how about we judge the scene by the actions of ep? It makes as much sense.',3023,'2008-10-19 01:43:34'),(239069,5703,'hitch: right mouse support on macs with 1-button mice is generally ctrl-mouse, not shift-mouse. Dunno if there\\\'s a reason for using shift as I\\\'ve not followed this thread, just thought I\\\'d mention it as ctrl-mouse would be better :)',3023,'2008-10-19 01:46:43'),(239074,5703,'apple/alt click?! Woah, hold on... I\\\'m sure osx itself will emulate a right click with ctrl-click, and pass that to sdl.. so nothing needs adding to the code at all. Are you sure it\\\'s not ctrl-click? It could look like something else if you have a non-mac keyboard or a strange keymap.',3023,'2008-10-19 03:11:08'),(239197,1724,'neoneye: reminds me of some american painter I can\\\'t remember the name of.. he takes photos of people with some crazy giant camera, blows it up to a giant size (something like 2m * 2m) then overpaints it, amplifying all the small detail.. is it him? I think not, his work was colour and even stronger from what I remember, but these people tend to change style now and then :)',3023,'2008-10-19 23:08:24'),(239198,5744,'Think that\\\'s impressive? Check [url=http://news.bbc.co.uk/1/hi/england/west_midlands/7267871.stm]this[/url] out. At the average dinner party, the mensa guy would be shunned after that little fella pulled out the egg and spoon.',3023,'2008-10-19 23:13:09'),(239209,5736,'It\\\'s amazing how much people are prepared to criticise stuff they don\\\'t understand too. Islam isn\\\'t about violence or forcing your views on other people at all. The idea seems to be more like \\\'live in peace and get on with your neighbors, but if they come invading your land invade them right back\\\'. That\\\'s where the hate for the west comes from, us invading their land, and their religion says they have a duty to pay us back for it.\r\n\r\nTo put that in perspective: the christians have a duty to \\\'spread the word\\\' and convert other faiths. If they get hit, they\\\'re supposed to \\\'turn the other cheek\\\'. Who has bombed more of the other side in recent years? I bet 100x more muslims have been bombed than westerners. If I was one of them, I\\\'d advocate bombing the hell out of the west too.\r\n\r\nIt\\\'s not religion that\\\'s the issue here, it\\\'s politics, and most of the problems are here in the west. Anyone remember how we had to bomb the hell out of iraq and take over the country because saddam had weapons pointed at europe? And never mind that we sold him those weapons, and that they were \\\'out of date\\\' 10 years before the war. We\\\'ve killed many more iraqis than saddam ever managed. I think they\\\'re quite right to be pissed off.\r\n\r\nBetween muslims and christians, I\\\'d say I actually prefer muslims. I strongly dislike the religion, but at least on the whole they stick to it so you know where you stand. Try asking the christian fundamentalists in america where their religion fits into their actions when they\\\'re threatening to start the next war.',3023,'2008-10-20 01:07:14'),(239295,5736,'It seems to me the whole idea of a god is a house built on it\\\'s own roof. Sure, even if you take a scientific view of the universe, we don\\\'t know how it started, or why, and you can\\\'t say for sure that some intelligence didn\\\'t start it or even design it. But if that was the case, and the universe is the work of a god, then where did the god come from, and how did the god begin? It\\\'s just moving the target of the question.',3023,'2008-10-20 13:12:26'),(239428,5736,'unseen: even compared to the christian fundamentalists in charge of nukes, and actively developing new ones for use on the battlefield, and with a long history of waging war around the globe? One side of an argument is meaningless without the other.',3023,'2008-10-20 18:10:21'),(239435,5736,'Scary? No, scary is people who believe in a religion, but don\\\'t take it seriously and don\\\'t follow the rules of it. I fully agree with that quote :)',3023,'2008-10-20 18:20:46'),(239443,5736,'unseen: there\\\'s plenty of warmongering on both sides. At the moment, the muslims are probably causing the fewest deaths. Not for lack of trying, but just plain lack of high tech weaponry. And the number of muslims being violent for religious reasons is tiny, it\\\'s the politicians causing the damage. \r\n\r\nBlaming the religion makes about as much sense as blaming the skin colour, and makes the situation worse because you\\\'re insulting a whole lot of people with no real reason.',3023,'2008-10-20 18:40:39'),(239444,5748,'There are catfish and dogfish, but only seacats.',3023,'2008-10-20 18:42:35'),(239501,5748,'Sea dogs != seadogs.\r\n\r\n[img]http://www.irishships.com/images/Roll%20on%20Roll%20off/SEACAT.jpg[/img]',3023,'2008-10-20 21:17:02'),(239521,5736,'Decipher: that post, now, on pouet?! I consider that logical proof that there is a god!',3023,'2008-10-20 22:31:52'),(239522,5748,'forestcreature: whatever, the seacat is heavier. Damn, I hate seacat dogphin top trumps ;(\r\n\r\nOctopussy or oarfish?',3023,'2008-10-20 22:34:15'),(239608,5141,'I agree with rob a bit.. sure, you have to buy a computer, windows or whatever, that\\\'s the same for any demo. But normally you don\\\'t have to buy the demo too. That\\\'s like saying paying to visit a demo party is the same as paying to visit a demo party plus paying 3 euro to watch each demo on the big screen...\r\n\r\nThen again, this is something of a \\\'special case\\\', I think it is more \\\'interactive demo\\\' than \\\'demolike game\\\', the charge is somewhat acceptable since it\\\'s low and sony have spent quite some effort to make it happen. So no problem at with having it on pouet and labelled \\\'demo\\\' for me :)',3023,'2008-10-21 10:09:51'),(239702,5141,'zest: you are able to get binaries, if you have the platform (and a few spare coins to insert). They\\\'re not available for \\\'direct download\\\', but they\\\'re certainly out there, downloadable and runnable.\r\n\r\nIt\\\'s not possible to distribute binaries in the \\\'normal way\\\' on some platforms.. expect to see iphone demos at some point in the same way (no binaries on pouet, but available on the app store) (and hopefully free) (assuming they\\\'re not made for jailbroken phones).',3023,'2008-10-21 14:07:45'),(239757,5750,'1) Only for smaller parties, where the extra prods are welcome. \r\n\r\n2) No, it gets too easy to cheat/call friends and family/etc.\r\n\r\n3) No\r\n\r\n4) Yes: this is great, but not for \\\'general\\\' compos. I used to do one for mac demos before getting a bit busy (and focussing my time on making demos instead). I also think a \\\'beginners\\\' compo would be great, it\\\'d remove any fear of being laughed at for making a shitty first demo :)\r\n\r\n5) No\r\n\r\n6) Yes and no. Pouet would get too crowded, and for most of us, we\\\'re hear for the demos. BUT: I\\\'d really like \\\'access\\\' to the rest from pouet. Like if the music/gfx entries in the results.txt file could somehow link to the files on scene.org for convenient access.\r\n\r\n7) Ok in 2 situations i think: for compos like the asm gamedev one where you need the binaries for a while before voting, and for compos that don\\\'t compete with the \\\'normal\\\' compos for demomaking time. Chances are that everyone working on stuff for the party would be too busy to compete, so I don\\\'t know what you could do for that.\r\n\r\n8) Yeah, an interactive compo sounds fun. Would it be a carefully planned and rehearsed \\\'vj style\\\' live demo though? I\\\'d love to see something like this where you make your demo, then hand control of it to some random members of the audience to play with.\r\n\r\n9) Sounds like a good plan, if there was some agreed and standardised way of hooking up the party feed.',3023,'2008-10-21 16:42:43'),(239862,5141,'Bonzaj: do sony give you any download statistics or anything to let you know how well it\\\'s doing?',3023,'2008-10-22 01:34:04'),(239864,5747,'Which is why you should buy ati: you\\\'ll have an extra excuse to bitch at coders.',3023,'2008-10-22 01:36:06'),(239961,5753,'Spunk norris, his gay evil twin',3023,'2008-10-22 12:12:48'),(239965,5753,'it doesn\\\'t begin with para too, but it\\\'s pretty clearly a typo :)',3023,'2008-10-22 12:19:23'),(240006,5387,'the_zestoid: it\\\'s generally the sites not providing enough bandwidth, rather than flash. Sometimes they move to h264, and just cut the bandwidth instead of increasing quality.\r\n\r\nAnyway, capped.tv or vimeo.com for non-demo stuff.',3023,'2008-10-22 14:24:00'),(240007,5747,'If ATI is stricter, it\\\'s better to get ATI if you\\\'re coding I\\\'d think. Stuff made on ATI is more likely to run everywhere than stuff made on nvidia.\r\n\r\nBesides, isn\\\'t the \\\'non-standard\\\' stuff that runs on nvidia just \\\'loose coding\\\' rather than \\\'great new features\\\'?',3023,'2008-10-22 14:26:22'),(240044,5747,'hmm.. i wonder if it\\\'s possible to tell the ati glsl compiler to be less strict somehow? \r\n\r\nAnd are there any really cool little features in the 3d cards these days only supported by one vendor? That used to be the case sometimes. Do ATI cards have a tesselator that nvidia don\\\'t? I\\\'d respect a one-vendor demo more if it used something like that :)',3023,'2008-10-22 16:48:33'),(240138,5753,'neoneye: as if pouet would have such big + fun flaws :D',3023,'2008-10-23 00:47:06'),(240144,5757,'[url=http://www.pouet.net/groups.php?which=423]hypercube too[/url]',3023,'2008-10-23 01:22:55'),(240678,5771,'I\\\'m sure I\\\'ve seen that done before. Next step: animating it!',3023,'2008-10-24 14:51:55'),(240703,4271,'it took me a while to figure out what \\\'IrishQ.de\\\' was supposed to be when I first saw it :D',3023,'2008-10-24 16:25:12'),(241282,5777,'mac.scene.org login seems to be fixed at last \\\\o/\r\n\r\nKey-value-binding.. at least the interface builder side, it\\\'s pretty easy once you get how the different types are bound, I use it a lot. The interface takes or passes it\\\'s value from a slider or whatever.. if you move the slider, the value is passed to whatever you bind it to, if the value changes in your code then the slider will move automatically to the new value.',3023,'2008-10-27 11:27:07'),(241456,5776,'All I see in that video is great gfx, music + effects. And a lot of polish and design. I guess it\\\'d be special if it was just a demo or something rather than the end of the world.\r\n\r\nIs it just me though, or is the music only using 2 channels?',3023,'2008-10-28 11:23:55'),(241469,5776,'Ah right. Makes sense then: it\\\'s 2 instruments, but using 3 channels. I was thinking there would be some reason for it - the instruments sound better than normal for sid. ',3023,'2008-10-28 12:39:43'),(241783,5776,'I think it deserves to be in the top10.',3023,'2008-10-29 13:16:48'),(241837,5781,'Yeah, quartz composer on osx will give you a whole ton of power, although you\\\'ll want to learn it and create your basic effects + stuff before any event. It works well with vdmx for vjing (or so I\\\'m told, the stuff I do tends to crash it, but i\\\'m not exactly doing standard vj fodder).',3023,'2008-10-29 16:28:29'),(241993,5786,'Well, on non-windows platforms anyway.\r\n\r\nWhat happens: You make an amazing demo on some other platform, say linux or osx. It\\\'s the best demo on the platform by a mile. Then somebody ports say the popular demo to that platform - now your masterpiece is a distant second.\r\n\r\nEvidence:\r\n[url=http://www.pouet.net/top10.php?type=prods&platform=Linux&x=20&y=11]Linux top 10[/url]\r\n[url=http://www.pouet.net/top10.php?type=prods&platform=MacOSX&x=5&y=17]OSX top 10[/url]\r\n\r\nSo, should ports be counted in the top 10? Or should they only count on the original platform?',3023,'2008-10-30 12:45:09'),(241995,5786,'better demos won\\\'t necessarily help.. even if you do something to equal the best pc demos, the number of people watching and voting will be lower because it\\\'s a less popular platform, so it still might not beat the ports of windows stuff in the charts.',3023,'2008-10-30 12:52:30'),(242003,5786,'That\\\'s another thing: a pile of shit like planet hively will beat a decent prod on only one platform, because if it\\\'s on 10 platforms it has 10x more potential audience to vote for it.\r\n\r\n(ok, so planet hively is great and I\\\'m just jealous because it\\\'s placed higher than my mac-only music disk ;D )',3023,'2008-10-30 13:15:57'),(242009,5786,'zest: the way I see it, there\\\'s 2 kinds of demo for platforms like mac + linux: the ones that use all the stuff that makes the platform different, and the ones that just use pretty standard code + opengl. The latter ones are pretty portable, and yeah definitely the more ports the better :)\r\n\r\nFor the first lot though, they\\\'re the \\\'real\\\' platform specific demos, and they\\\'re generally either not portable or really hard to port. I guess the directx stuff on pc is the same.',3023,'2008-10-30 13:44:52'),(242016,5785,'I don\\\'t see why another long-lasting platform like c64 can\\\'t happen again, surely it just needs a fixed platform that doesn\\\'t evolve (like the pc, and perhaps amiga too) that is very common, and easy to code on (as in it has an ide or something, rather than it runs blitz basic).',3023,'2008-10-30 14:04:37'),(242026,5786,'Fair points. But on the other hand:\r\n\r\nDesert dream 64 isn\\\'t a port really, it\\\'s a complete remake, so stuff like this shouldn\\\'t be affected.\r\n\\\'Multiplatform\\\' stuff - most times, it\\\'s a windows demo that gets ported, so it\\\'s a windows demo. For the \\\'proper\\\' multiplatform stuff, it\\\'d have to either have multiple original platforms, or a separate \\\'multiplatform\\\' category.\r\n\r\nBut yeah, technically it\\\'d be a nightmare, and it\\\'d be a nightmare job to sort out, so I guess it\\\'s a complete non-starter.',3023,'2008-10-30 14:23:21'),(242055,5786,'Actually I\\\'d say software platforms are just as important as hardware platforms. The stuff I\\\'ve written on osx lately would run just the same on pc hardware, sure, but the software frameworks I\\\'m using don\\\'t exist at all on linux or windows.\r\n\r\nA plain opengl demo isn\\\'t too hard to port, but one that uses core image/audio/etc. or quartz is - you\\\'d have to port half of the os, or rewrite it from scratch.\r\n\r\nCaptain: not really, those 2 prods are \\\'remakes\\\' rather than ports. I doubt there is any code from the original versions, and the prods in the c64 top 10 list are for the c64 versions only. I can\\\'t see any problem there at all - the c64 versions are more popular than the other c64 demos.\r\n\r\nWhat I wouldn\\\'t be 100% happy with, is if the amiga version of desert dream and the pc version of 2nd reality were listed there - the original versions are so popular, that they would have been 1 & 2 in the chart even if the c64 versions were really bad. Or perhaps EOD would only get to no.3, even though it was the highest rated and most popular c64 demo, because it still wasn\\\'t as popular as the amiga + pc demos?\r\n',3023,'2008-10-30 16:36:56'),(242069,5781,'I\\\'ve heard CoGe mentioned a bit too.. no idea if it\\\'s good or not though.\r\n\r\nkineme.net is the best place I\\\'ve found for quartz composer discussion - it\\\'s mainly a dev site, discussing plugin development, but you get some very useful plugins from there and also very good help if you get stuck. There\\\'s a lot of good info + some tutorials too. \r\n\r\nSpeaking of tutorials, I have an untergrund site with some QC info on: psonice.untergrund.net (there\\\'s a few example files on there too, plus a fully documented mini-demo i did for a music disk). I\\\'ve been working with QC a lot, and don\\\'t mind answering questions if anyone needs help with it.',3023,'2008-10-30 17:17:25'),(242106,5781,'neon does some good stuff, but alpha software while playing live? that needs balls :D',3023,'2008-10-30 23:03:53'),(242179,5788,'I figure it would be handy to have a list of \\\'stuff to watch out for\\\' if you want your demo to run on both vendors\\\' cards. Stuff I\\\'ve found lately:\r\n\r\n- 16 bit rendering modes. ATI supports 16bit integer (RGBA16) and 16bit half float (RGBAh) in recent gpus, but nvidia only supports half float. Avoid RGBA16 if you\\\'re on ATI and you\\\'ll save a lot of headscratching.\r\n\r\n- Floats and ints in GLSL: it seems ATI is a lot more fussy about having the right types. Making sure that you have floats (i.e. 1.0 not just 1) where floats are required might help compatibility.',3023,'2008-10-31 12:56:53'),(242221,3087,'you wasted 300 euros on not getting one?',3023,'2008-10-31 17:22:07'),(242523,5797,'Real attitude is shitting twice a day and showing it to people?',3023,'2008-11-02 22:06:59'),(242601,5791,'It sounds like another wrong direction for amiga to me. Freezing the os at a certain version.. it just makes it outdated, without having the fun hardware that was half of what made the original good.\r\n\r\nOS4 sounds pretty good, but it\\\'s only available on PPC, and not on any of the widely available PPC platforms, meaning you have to buy an expensive and slow board to run it.\r\n\r\nIf there was something like OS4 for x86, perhaps with something like apple\\\'s rosetta stuff for ppc compatibility, I\\\'d have a proper look at it. Or at least it I could run it on an old mac, which I could pick up for almost nothing.',3023,'2008-11-03 17:40:22'),(242698,5801,'I have something similar (but p1) for watching old demos, as I no longer have a box capable of running dos. As a warning though, the screen is so bad that if yours is similar you probably won\\\'t want to watch demos on it. BUT: plug in external speakers and a monitor, and it\\\'s perfect :D',3023,'2008-11-04 09:05:41'),(242706,5802,'It\\\'s an open secret - you can tell anyone, so long as they won\\\'t tell anyone else.',3023,'2008-11-04 09:55:43'),(242714,5803,'Apple II has quite interesting hardware it seems.. perhaps not the best for demos, but certainly different. Maybe some interesting hardware abuse is possible.\r\n\r\nThe reason for the stripes on monochrome screens seems to be the way it encodes colour data in high res mode - there\\\'s some info in the wikipedia entry here: http://en.wikipedia.org/wiki/Apple_II#Apple_II',3023,'2008-11-04 11:23:57'),(242724,5802,'ra: It\\\'s not so much that everyone wants to destroy it, it\\\'s that adok often puts stuff in it that makes people angry. Like the bullshit racist stuff in this one, all the stuff from the nutcase EP in past ones.\r\n\r\nIf it happened once, people could forgive it, but it happens very regularly, it\\\'s not just an accident :)',3023,'2008-11-04 12:29:12'),(242729,5802,'If somebody gives me a book, and it tells me to go burning all other books.. well, i\\\'ll burn only that one book and read the rest. That\\\'s how I see this one.\r\n\r\nBesides that, I think it\\\'s just shitty of adok to keep doing this.. people take time and effort to make stuff for a good diskmag, and he adds some crazy shit that makes everyone angry. Then people hate the whole diskmag because of 1 thing, it\\\'s bad for everyone.',3023,'2008-11-04 12:40:23'),(242730,5802,'ra: it\\\'s not \\\'subjective\\\' racist, it\\\'s full, in-your-face, hitler-heiling racism. Jobe put it up here if you missed it: http://www.tamk.fi/~a8jkempp/an_opinion.html\r\n\r\nBtw, I\\\'ve only read that, no time to look at the actual diskmag yet, so no comment on the quality of the rest.',3023,'2008-11-04 12:44:28'),(242735,5802,'Agreed, my anger is against adok for including it, like it is equal to the rest of the contributions. The author of the article deserves either pity or contempt.',3023,'2008-11-04 12:59:59'),(242780,5801,'On the bright side, you\\\'ll get free motion blur :)\r\nOn the not so bright side, you won\\\'t get a lot else :)',3023,'2008-11-04 15:37:13'),(242821,5226,'Unseen is surely to blame for the content, hugi is surely to blame for publishing it. \r\n\r\nAnd yeah, what others said about magic moving on elsewhere. It seems that all that effort is being destroyed by stupid mistakes every time (and isn\\\'t it getting a little suspicious that it happens so often?!)',3023,'2008-11-04 18:48:38'),(243017,5796,'daxx: you can enable video downloads on vimeo if you want an easy + quick way to distribute it. Put the soundtrack up somewhere too though :)',3023,'2008-11-05 16:44:54'),(243189,5811,'The suit wasn\\\'t so complex.\r\n\r\nBefore IE there was a market for browsers, competition etc. After: you got a pc, it already had a browser, why would you pay somebody else for one? And if you had an old computer, microsoft was giving you the browser for free. They totally crushed the competition, giving them very little chance to get new customers and no chance of profit. \r\n\r\nPlus, they were paying all the OEMs to refuse netscape, etc. No wonder they got over 90% market share very fast :)\r\n\r\nMicrosoft have a long, long history of fucking over competitors like that in really bad and usually illegal ways, it\\\'s a big part of the reason so many people hate them.',3023,'2008-11-06 10:15:25'),(243261,5809,'That\\\'s a lot of chicken and egg. You find a pan, I\\\'ll make a fire.',3023,'2008-11-06 15:04:29'),(243416,5811,'[quote]Hm, I never got why Microsoft is sued for bundeling IE with Windows while Apple bundles a whole lot of software with their OS...[/quote]\r\n\r\nNotice how microsoft are still bundling IE with windows? That wasn\\\'t the main issue... building it into the OS so you can\\\'t uninstall it, and paying the PC makers to stop bundling netscape etc. were the big problems, they were blocking access to the market. That and the monopoly they had in the pc market, so if they do that the competitors stand zero chance...\r\n\r\nApple is a bit different, as they\\\'re not stopping anyone from bundling it with osx based computers, and they don\\\'t own almost all of the market. It\\\'s easy to uninstall safari too, you just drag the icon into the bin.\r\n\r\nHaving said that though, if apple take over microsoft\\\'s monopoly they\\\'ll have a whole ton of trouble for quicktime ;)',3023,'2008-11-07 10:23:20'),(243420,5811,'it\\\'s not really relevant, iphone doesn\\\'t have 90%+ of the market. It\\\'s just another phone competing with all the others. If you think about it, Nokia has something like 10x more market share than apple, and many of their most popular phones don\\\'t allow any software to be installed at all :)',3023,'2008-11-07 10:59:49'),(243475,5811,'skrebbel: the google apps are great in their own way. Gmail is good because it\\\'s free, works with a pop/imap client, has tons of storage and a good webmail interface (which, yeah, isn\\\'t as good as a real client, but when you\\\'ve not got your laptop with you it\\\'s infinitely better than nothing at all). The other apps are good in the same way, +/- their varying level of quality..\r\n\r\nBut yeah, google is just another company providing some services. They\\\'ve done nothing nearly as bad as the stuff microsoft has so far, but hey there\\\'s time :)',3023,'2008-11-07 16:05:21'),(244053,5826,'optimus: \\\'iq\\\' is already a very backwards theory, it measures only one very narrow element of intelligence. Check out adok: he can do well in an iq tests, but his actions reveal that he\\\'s actually very stupid.\r\n\r\nCheck out other theories like multiple intelligences.',3023,'2008-11-10 10:16:47'),(244055,5822,'Very good looking filter there. Put it to some good use :)',3023,'2008-11-10 10:23:10'),(244082,5827,'Looks pretty good. How will you fund it though? I can see bandwidth costs getting a bit high if it takes off.\r\n\r\nRandom other suggestions:\r\n\r\nMake the shelf where the CDs sit look more like a shelf. And have a few shelves on the front page, so i\\\'ll be more attractive to browse through (if you\\\'re after people just browsing through and listening that is)\r\n\r\nPerhaps a \\\'download CD\\\' option would be good, where you can download the full cd + artwork in a zip file. \r\n\r\nHave a \\\'short description\\\' field for each CD, and add it to the mouse-over text on the front screen. At the moment you just see a cover and the cd name, it\\\'d be very handy to see a short description so you know if it\\\'s ambient sitar music or hard techno..',3023,'2008-11-10 11:13:48'),(244099,5822,'texel: you could select areas by picking a random point in the image and selecting adjacent pixels that are within a certain tolerance of that pixel. Like the select tool in photoshop.. could be slow though, and I don\\\'t see how it could run hardware accelerated in a nice way.',3023,'2008-11-10 11:43:18'),(244103,5826,'sdw: that kind of stuff works on averages, not individuals.. If you had two people of the same strength + fitness, the more intelligent one is more likely to survive. If they\\\'re the same intelligence but one is stronger, he\\\'s more likely to survive. You can\\\'t say that the stronger one or the more intelligent one will always win though, because too much random luck is involved. Still, if you have 1000 immigrants making such a tough journey, you should have more strong + intelligent survivors than stupid + weak ones.',3023,'2008-11-10 11:50:53'),(244107,5827,'iverona: if you\\\'re considering paid accounts, you might get \\\'organisations\\\' interested in hosting their stuff with you, like say netlabels. Perhaps a better address would be good for people like that, say disc-shelf.com/groupname\r\n\r\nAs for zip download.. it\\\'s great for convenience, but it\\\'ll mean people can just leech everything instead of exploring.',3023,'2008-11-10 11:55:56'),(244128,5826,'116',3023,'2008-11-10 12:39:24'),(244152,5830,'[url]http://www.pouet.net/prod.php?which=710[/url]',3023,'2008-11-10 13:14:30'),(244226,5826,'how about if it\\\'s the semi-criminal that drinks and smokes themselves into a stupor, then tells you endlessly about how their iq is so high and iq is so important etc.?\r\n\r\nI think a lot of the people i respect here will have a high iq, but without all the bullshit that makes some people believe such things are important. ',3023,'2008-11-10 16:40:26'),(244251,5826,'What trace said is generally true, but there are people at the extremes too.. people who have low intelligence in pretty much every area, and others who are really talented in a load of areas. ',3023,'2008-11-10 17:36:43'),(244586,5826,'roquefort wasn\\\'t discovered by serendipity facts, it was found in a cave. One day the roquefort will run out :(',3023,'2008-11-11 14:16:04'),(244650,5826,'it\\\'s a proven fact that eating a lot of roquefort can make you up to 30cm taller too, so we can give roquefort the credit for that. \r\n\r\nAnyway, where are the caveman IQ scores? I bet they\\\'re actually really high, seeing that they lived in caves.. coincidentally where roquefort comes from!',3023,'2008-11-11 17:44:09'),(244816,5827,'I\\\'d prefer a cd type format too. It gives you flexibility - you can have a series of tunes that should be played together actually together, with the track list, artwork and notes, in a nice standard format. And there\\\'s no reason why you can\\\'t have a single song on a cd, or more than 80 minutes on one if it\\\'s online and you want that.\r\n\r\nI think the disc-shelf layout is better than the soundcloud one too... i found myself looking at soundcloud for a while wondering what it was about. Not that there isn\\\'t room for improvement on disc shelf mind :)',3023,'2008-11-12 13:30:45'),(245101,5845,'a friend of mine was actually fired for doing a mid-air fart :D His boss was waiting in a back room, to give him a huge bollocking for other stuff, and instead of walking in he ran in, jumped and farted, resulting in instant sack.',3023,'2008-11-13 14:57:11'),(245110,5845,'el topo: it was in a restaurant kitchen, close to naked flame so it could have been :) But unfortunately not, that would have ruled even more ',3023,'2008-11-13 16:37:44'),(245130,5786,'gloom: no, xmix is.',3023,'2008-11-13 18:54:54'),(245131,5818,'The effect is ok, but the transition rules!',3023,'2008-11-13 18:56:24'),(245298,5853,'I get the impression it\\\'s not actually \\\'animating\\\', but rather it\\\'s a still hologram with 1280 viewable angles, and a separate frame for each angle. So you could make a 1280 frame animation, that animates when you walk past it...\r\n\r\nPerhaps that\\\'s wrong, but it\\\'s how I\\\'ve seen this stuff done before, and it\\\'s how it looks on the video. I\\\'d love to see a demo style hologram like this though :)',3023,'2008-11-14 16:34:55'),(245313,5853,'this kind of hologram has to be printed, so to animate it you\\\'d have to pre-render and use some kind of giant projector style film roll + shutter set up. I can see it being very big, loud, expensive and headache inducing...\r\n\r\nI\\\'m sure i saw some years back though that there was a different system that CAN do animation, they even talked about doing realtime on it but said that the kind of computer needed to animate even something basic would have to be huge. Maybe with modern gpu power?',3023,'2008-11-14 17:12:54'),(245317,5853,'You mean his stuffed twin?',3023,'2008-11-14 17:17:29'),(245358,5854,'Oh shit, you accidentally the whole of parapete\\\'s repertoire! ',3023,'2008-11-14 20:02:12'),(245621,1024,'[url=http://psonice.untergrund.net/files/demos/Numbers%20%5bParty%20Remix%5d%20%5bFINAL%5d.dmg]Link to final[/url] for \r\n[url=http://www.pouet.net/prod.php?which=51652]Numbers demo[/url]\r\n',3023,'2008-11-16 11:37:37'),(245982,5862,'i fantasize about getting one of these, and using it with OSC:\r\n[img]http://www.jazzmutant.com/images/photo1.jpg[/img]\r\n\r\nI\\\'ve built in support for wiimote for a couple of things.. not sure how useful it would be for parameter tweaking though, that was more for interactivity. Mostly I just build a quick + dirty UI with some sliders and buttons.. from what i\\\'ve heard though, that would be a lot more work in windows. It\\\'s pretty quick + easy in osx.',3023,'2008-11-18 15:25:24'),(245986,5862,'*shrug* It\\\'s the kind of job that\\\'s worth doing if it takes a few minutes.. people say the windows gui stuff is a pain in the arse, i\\\'m guessing that\\\'s why people are asking about midi controllers for tweaking effects..',3023,'2008-11-18 15:38:08'),(245990,5862,'it is, and the pic i posted was one. Guess it would have been wise to mention that, and point a link at it:\r\n[url]http://www.jazzmutant.com/lemur_overview.php[/url]\r\n\r\nAnd for anyone not familiar with it, [url=http://opensoundcontrol.org/introduction-osc]OSC[/url] is some kind of open source style replacement for midi.. it seems a lot better, but it\\\'s not widely supported so far. It seems to be gaining ground though at least. ',3023,'2008-11-18 16:03:50'),(246007,5863,'Can we make this the \\\'random accuse denmark\\\' thread please?',3023,'2008-11-18 16:51:19'),(246414,5875,'=3',3023,'2008-11-20 10:52:05'),(246668,5880,'Optimus: parapete\\\'s adventure in mao mao land?! parapete\\\'s a famous genital warts expert, wtf is the game about??',3023,'2008-11-21 14:13:20'),(246683,65,'actually, perhaps this thread is relevant again? Or will be in a year or so.. We now have software on hardware, i.e. cuda, intel\\\'s larrabee stuff, opencl.. so will it be traditional opengl/directx, or writing your own renderer to run on the gpu next year?',3023,'2008-11-21 16:06:22'),(246702,5874,'Optimus! Memorable nes games thread, NOW! We demand explanations!',3023,'2008-11-21 17:11:44'),(246710,5880,'optimus: that was a cruel joke, I hope you realise how upset parapete is now. He\\\'s threatening on irc to the whole thread!',3023,'2008-11-21 17:29:45'),(246801,65,'Depends on how you define it, now more than ever. \r\n\r\nTo me, putting it very simply and in extreme black + white, I\\\'d say the hardware route is taking dx/opengl, firing your models onto the video card, and letting the gpu render + light it. Software would be writing your own rasteriser, wether it\\\'s a traditional cpu based one that sends finished frames to the video card, or if it\\\'s a high end raytracing engine that runs on the gpu. In the middle you have custom shaders...\r\n\r\nWe\\\'re already seeing a lot of raytracing stuff done in 4ks on the gpu. Larabee/cuda/opencl will make much more complex stuff possible, i heard intel will be providing a realtime raytracing engine with larabee. Coding your own rendering engine for hardware like is pretty hardcore (probably more so than doing a traditional rasteriser), and the results should be pretty interesting!',3023,'2008-11-22 01:48:56'),(247167,5884,'You get to work over an open sewer every day too :( Plus, it\\\'s hard to pretend you\\\'re working while really making a demo if you\\\'re a plumber.',3023,'2008-11-24 11:20:20'),(247196,5887,'it\\\'d be more fucked up if they became nazis after moving.. if they were already nazis, they could have moved there to \\\'attack the enemy\\\' so to speak. If not, it\\\'s kind of implying that moving to israel and living among jews caused them to turn nazi..',3023,'2008-11-24 13:54:11'),(247235,5888,'is there a jesus is jarig xmas remix?',3023,'2008-11-24 16:07:55'),(247245,5888,'\\\"white screen of death\\\" by \\\"blue death screen experience\\\"?',3023,'2008-11-24 17:16:20'),(247249,5888,'and i received it again :(',3023,'2008-11-24 17:33:54'),(247252,5888,'it worked for little brittain',3023,'2008-11-24 17:37:15'),(247437,5891,'Looks a lot better! How is it with more demanding video though, the keyboard video is pretty light on motion.\r\n\r\nReminder though: vimeo will do widescreen flash video in HD (720p at least), and it\\\'s not youtube :) And of course, capped.tv!',3023,'2008-11-25 10:51:11'),(247440,5891,'youtube has had h264 support for a while, I think that\\\'s what the \\\'watch in high quality\\\' option refers to. By default it plays in some lower quality codec.',3023,'2008-11-25 10:59:44'),(247445,5891,'and while we\\\'re on the subject, [url]http://www.vimeo.com/groups/demoscene[/url]',3023,'2008-11-25 11:07:34'),(247452,5892,'There\\\'s a demoscene group on vimeo: [url]http://www.vimeo.com/groups/demoscene[/url]\r\n\r\nSo, I was wondering.. at the moment, it\\\'s just a collection of the demo videos on vimeo, but is there any use in using the extra stuff? There are forums (probably pointless as we have pouet etc.), file uploads (could be handy?), calendar (could be good for a party list, but we have it elsewhere..).\r\n\r\nAny requests for changes for it or anything then? And anyone care to provide a logo? :)',3023,'2008-11-25 11:46:30'),(247496,5818,'I didn\\\'t even know what a sexton was without looking it up :( Does that mean i\\\'m way off the bottom of the chart?',3023,'2008-11-25 17:18:33'),(248674,5903,'No time for such stuff lately, but one day I\\\'m sure to want to learn it so definitely either put it up on the net somewhere or pass the fix back to them :)',3023,'2008-12-01 18:47:57'),(248879,5917,'barrio: because the gpus vary, there are sometimes glitches, not everything gets supported, there\\\'s the good old \\\'doesn\\\'t work on x\\\' thing etc...\r\n\r\nIn theory, you would be able to run any demo at 1080p, with maximum quality settings, and 16x AA. Slowly, yes.. but that\\\'s not a massive problem if you\\\'re capturing.',3023,'2008-12-02 17:13:35'),(248884,5917,'barrio: if you have demos your pc won\\\'t run, it\\\'s the only way to watch it. If you have a slower card, you can watch it at higher quality too. Plus some of us use other OSes, it\\\'s often better to watch a good quality capture than mess about rebooting.\r\n\r\nAlso, if you capture at high quality and encode at high quality with high bitrate, the quality of the video is actually not far off the original. Perfectly watchable anyway. It just eats a lot of disk space :)',3023,'2008-12-02 17:35:36'),(248895,5917,'wouldn\\\'t running aero on the cpu murder battery life? (and slow down your system in a bad way most likely too).\r\n\r\nDunno if it\\\'ll support older stuff.. it\\\'d be nice if it did. Opengl has a software renderer you can force an app to use in various ways on osx, so I guess there\\\'s ways to force it on windows too?',3023,'2008-12-02 18:11:56'),(248948,5917,'gasman: they\\\'re somewhat well known for not sticking to standards that their competitors rely on, be it the old \\\'embrace and extend\\\' ploy that gave us the current internet standards vs. ie6 mess, or their own ones like (was it the original COM?) that caused wordperfect a few minor incompatabilities back in the day.\r\n\r\nCan\\\'t see there being much issue with directx though, they\\\'re not in competition with ati+nvidia, but rather rely on them.\r\n\r\nhermes: yep, intel \\\"support\\\" a lot of opengl (and presumably dx too) in their drivers, but the actual code often runs in software on the cpu.\r\n\r\n\r\nThere\\\'s another side of this we\\\'ve not mentioned so far - I\\\'ve read that one benefit microsoft sees for this is that if the GPU dies while you\\\'re working, the CPU can take over rendering the interface so things continue as normal, but slower. \r\n\r\nAll good, but can anyone suggest a situation where that might actually happen? If the video card itself suddenly dies, you\\\'re not going to get a picture, so software rendering isn\\\'t really going to help. And I understood that under vista if the video driver hangs it gets reset automatically, so if that works you\\\'d continue working on the GPU, and if not.. well you\\\'re not going to get a picture displayed.\r\n\r\nSo what does it leave.. better support for people who don\\\'t install video drivers?\r\n\r\nAnd how useful is this really going to be beyond the handy reference driver? Better performance in games for people with the fastest CPU on the market paired with an intel gpu? ',3023,'2008-12-03 00:33:16'),(249189,5920,'Urgh, i had to set one of those things up once. I\\\'d class that as a \\\'tonka laptop\\\'. Give me one of dell\\\'s business laptops any day.',3023,'2008-12-04 12:01:12'),(249219,5919,'ra: it\\\'s a cover dvd for a computer magazine. They don\\\'t have cover floppies any more :D',3023,'2008-12-04 13:01:29'),(249299,5905,'I can imagine the actual awards needing some planning and organisation, so fair enough. If the jurors are using an evaluation matrix though I\\\'ll be disgusted :D',3023,'2008-12-04 16:07:06'),(249309,2419,'What niels said, and if you buy a mac soon after it\\\'s updated you tend to get pretty cutting edge stuff for a decent price. Problem is that they don\\\'t update it so often and the price stays flat, so after a while it becomes last gen at a high price.',3023,'2008-12-04 16:38:53'),(249322,2419,'or, we could just assume that apple is a company selling computers and other stuff, and treat it like any other company selling stuff?',3023,'2008-12-04 16:58:26'),(249333,2419,'Oh, they\\\'re not selling well build computers with a good OS anymore? The idiots are the people basing their decisions on the hype and other bollocks and not on the products, whichever way they go :)',3023,'2008-12-04 17:14:01'),(249376,2419,'zest: when I last bought a mac, i looked at an imac and a mac pro. I compared both with machines of the same (or as close as I could get) spec at both dell and hp. All three were pretty closely matched on price, apple was sometimes slightly cheaper and sometimes slightly more, depending on the exact config.\r\n\r\nFor the mac pro, I\\\'d chose that over a dell or hp every time, because the quality of the hardware is way ahead of what dell + hp put out. For the imac it\\\'s more difficult, because I compared an all-in-one design with normal box + monitor designs.. the box is upgradable, but the imac takes no space and is near silent, so it depends on what you want. Equivalent all in one designs to the imac tend to be lower spec and more expensive.\r\n\r\nSo, is it me being an idiot for buying high priced stuff here, or you for believing the very hype and bullshit you\\\'re arguing about? ;)',3023,'2008-12-04 17:51:06'),(249392,5905,'with weekly 4k face-offs?',3023,'2008-12-04 18:41:11'),(250224,5939,'So a search engine that doesn\\\'t let you search is the same as an ambient radio site that does let you listen to ambient radio?\r\n\r\nI\\\'ll listen to it a bit while I\\\'m working actually, been ages since I listened to any ambient.',3023,'2008-12-08 16:35:57'),(250229,5939,'ouch, it needs a bit of volume leveling :/ Otherwise, I like. It\\\'s like google, but without all the useless crap they keep adding ;)',3023,'2008-12-08 16:43:36'),(250240,5939,'\\\"dynamically rich\\\"? oO\r\n\r\nWhy not pre-scan each file as it\\\'s added to determine the peak volume and use that to set the volume of each track? I know it\\\'s far from perfect, but it\\\'s better than going deaf ;)',3023,'2008-12-08 17:04:34'),(250242,5939,'yeah, i can understand that.. problem is when it starts with a quiet track, you turn the volume up, and then track 2 is loud :)\r\n\r\nHow about a hybrid: you scan the tracks as they\\\'re added, to find average + peak volume. You don\\\'t do any volume leveling, but you make sure the first track played is a lout one. ',3023,'2008-12-08 17:09:32'),(250247,5939,'yeah, it\\\'s not much of an issue really. But for ambient, you don\\\'t want a nice relaxing piece getting you in a good mood for work, then suddenly a loud noise in your ears... it\\\'s easy to fix with the volume control, but it\\\'s like having a hard techno track in the middle of the playlist, it spoils the mood a bit :)\r\n\r\nIt\\\'s probably something that\\\'s not worth spending much time on, but it would improve it a bit I think.',3023,'2008-12-08 17:15:54'),(250369,5940,'Microsoft are doing their own thing for directx, as usual. It didn\\\'t sound anywhere near as useful, but I only took a cursory glance at it.\r\n\r\nHopefully this will fulfill the promise that cuda and all the other half-assed and incompatible standards are showing, and replace them all.',3023,'2008-12-09 12:46:07'),(250396,5942,'It\\\'s an interesting looking computer, but, err, where\\\'s the speccy?',3023,'2008-12-09 14:44:58'),(250403,5942,'[quote]Fanboi!!!![/quote]\r\n\r\nHey, some of us had decent, honest amiga-based upbringing. Bloody atari degenerates.',3023,'2008-12-09 15:13:58'),(250417,5942,'i\\\'m with havoc: systems like this are good in their own way, but it\\\'s a bit like the PPC amigas: the amiga is almost just a boot device, that passes everything over to what\\\'s almost a separate computer when you run any ppc apps.\r\n\r\nOr like this one, maybe it has a z80 but how much of the rest is just an emulator running on an fpga?',3023,'2008-12-09 15:40:55'),(250435,5942,'...but so is almost any PC, and a pc isn\\\'t an amiga :)',3023,'2008-12-09 16:21:22'),(250593,5944,'it\\\'s a definite security nightmare, and they\\\'re at least admitting as much. Sounds like it\\\'ll take quite some time to work out how it can be made safe, so I\\\'ll check back in a year or so..',3023,'2008-12-10 10:58:50'),(250645,5944,'what emulator? did you read the thread? ',3023,'2008-12-10 17:07:21'),(250649,5944,'i\\\'d be pretty worried if a \\\"native code\\\" plugin that\\\'s supposed to use GCC to compile \\\"native code\\\" actually just ran x86 :D',3023,'2008-12-10 17:13:35'),(250653,5944,'wait, they\\\'re making it totally x86 only?? Why? I mean yeah, I can understand targeting x86 because of the slight market advantage, but considering the way the market for internet enabled stuff is shifting I think that could become a major handicap down the line. It\\\'s the cheap smartphones and stuff that would gain the most from this, and most of them have arm cpus.\r\n\r\nThat\\\'s just removed a big plus point for the project for me :(',3023,'2008-12-10 17:23:40'),(250767,5942,'havoc: a friend of mine once told me that the best way he\\\'d tried was to crumble it and stick it up his arse.. apparently the thc gets absorbed, and the rest comes out when it\\\'s ready. He was a serious pot head and knew his stuff, so I guess it must be true.\r\n\r\nI tried eating it a few times before.. it works, but it\\\'s a bit unpredictable. Problem is, you want to get stoned now, so you eat some with something... but then nothing happens for a few hours. Then you need to do something important and suddenly you\\\'re wasted. I guess you can get the hang of it with some experimenting.',3023,'2008-12-11 11:17:31'),(250769,5942,'pete: sex or weed? ',3023,'2008-12-11 11:21:15'),(250774,5942,'sverker: so it does work.. i did pretty much believe him, but always doubted it a bit too :D Dunno if he did anything to make it easier as I didn\\\'t ask for more details, but he didn\\\'t mention any other steps',3023,'2008-12-11 11:50:16'),(251003,5950,'He can tell you the day of the week on fridays too!',3023,'2008-12-12 15:48:58'),(251047,5807,'Can we have a default top 10 and default bbs topics too please?',3023,'2008-12-12 18:51:21'),(251484,5940,'How likely are extensions though? For graphics, I can see the need.. there\\\'s always new techniques, formats, etc. that need supporting. For a compute language I can\\\'t see it being anywhere near so much of an issue.\r\n\r\nAlso, nvidia + ati are both supporting this.. from what I\\\'ve read, nvidia are saying opencl will just be an extra layer on top of cuda, so if they + ati are putting cuda/stream into their drivers adding openCL support shouldn\\\'t take long.\r\n\r\nAs a side note, I know that apple were demoing opencl based stuff back in september, and they\\\'d need driver support to do that so I guess that the vendors are pretty far along with supporting it..',3023,'2008-12-15 18:01:28'),(251613,5964,'celebrate chrismas!',3023,'2008-12-16 10:30:47'),(251739,5598,'Cool, atari chip player :D\r\n',3023,'2008-12-16 20:36:59'),(251766,5392,'I think the whole \\\'developing for windows is the only way to make money\\\' is pretty untrue actually.. sure, it\\\'s the most common platform, but that means every bugger out there writes for windows, and you drown in a sea of competition.\r\n',3023,'2008-12-16 22:22:01'),(252169,5974,'At the bottom: earth colours. It already has green growing from roots, through the purple of sunrise, into a blue sky, with the sun central..\r\n\r\nOtherwise, of course rules. :)',3023,'2008-12-18 15:11:45'),(252262,5974,'Tons of logos have an image of something or some abstract shape which represents something, and the text next to it. Famous example: kewlers.\r\n\r\nI think this one works like that in a good way.. it has enough \\\'identity\\\' to be remembered, and stand out (although not so much perhaps as a simple \\\'corporate\\\' style one) but it has a ton of depth and detail to hold your attention too (which corporate ones never do).',3023,'2008-12-18 20:33:27'),(252310,5964,'£50+ turkey? is it made from gold?? People buy turkey because it\\\'s cheap, if you want traditional it\\\'s supposed to be a goose.\r\n\r\nWe\\\'ve decided to do a peking duck for xmas lunch anyway :)',3023,'2008-12-19 03:26:26'),(252377,5974,'it could look goa, if you turned your screen contrast and saturation up way too high. But not with those colours..',3023,'2008-12-19 13:09:11'),(252426,5977,'Oooh. looks great at high res :D\r\n\r\nI\\\'m running it in vmware, and no glitches (other than the \\\'optimisations\\\' showing a bit more than at low res) to speak of. It runs in fullscreen ok up to 1280, runs in any res windowed. I get good enough performance at 1280, but even 1600 odd is watchable :)\r\n\r\nGreat stuff helloworld.',3023,'2008-12-19 16:49:42'),(252450,5980,'yep, it\\\'s that worst-case scenario: i need to capture some stuff, and save it as a video file for use on a web site. The file size has to be small as possible, the video is pretty much 100% random video noise, and I don\\\'t want to lose much quality. Any suggestions on how to encode it best?\r\n\r\nAnd yes, there is actually a good reason for this other than \\\"but it\\\'s art!!1\\\", I made a \\\'white noise\\\' screensaver (for osx). It grabs video from any attached camera, filters out anything not moving, and adds a ton of noise, so it looks like an untuned tv with \\\'ghost\\\' type images if something moves or somebody walks past. There\\\'s a quick test video here (which also shows what happens when it gets compressed):\r\n\r\n[url]http://www.vimeo.com/2503479[/url]\r\n',3023,'2008-12-19 20:08:51'),(252458,5980,'yeah, i know it only too well :/ Doing something in flash though.. well, it would probably be more work than the screensaver, especially as I don\\\'t know flash too well. Plus it could add some extra complexities.. \r\n\r\nI know that if people can run the screensaver, they must have a certain version of osx, which means they will 100% certain have quicktime with a lot of standard codecs, so it\\\'s guaranteed reliable.',3023,'2008-12-19 20:41:59'),(252463,5980,'oh, second idea might be workable.. it\\\'s easy enough to write out a 2 second pure noise video, and it\\\'s easy enough to capture the processed video. Can flash do subtractive blending? The noise must be subtracted to look right',3023,'2008-12-19 20:44:12'),(252475,5980,'looks promising, but as you say let\\\'s see what trace says :)\r\n\r\nbtw, I do want a longer video, showing more stuff going on. The noise can be looped, but I think i\\\'ll need at least a minute or so of video. Without the noise it would compress to nothing though, because the background removal stuff leaves just a plain grey screen except where there is movement. \r\n\r\nCan anyone suggest the best way to compress the raw noisy video still though? If I can get acceptable quality in a not too big file, I think that would be good enough.',3023,'2008-12-19 21:21:11'),(252478,5980,'...which is what I have done. But I need a video capture, so people can preview it on my website :)',3023,'2008-12-19 21:31:15'),(252496,5980,'cxnull: it\\\'s probably possible to port it to flash or whatever, but I\\\'ve no idea how well it would run. It\\\'s mostly done in core image filters (which are a mac thing, basically a cut-down glsl for image processing, and it runs on the gpu for speed). I guess the same stuff could be done in flash or java, but it could be slow.\r\n\r\nI\\\'ve no intention of porting it to anything anyway, way too many other interesting projects on the go :)\r\n\r\nalienus: considering this is for streaming off a website, lossless isn\\\'t really an option. H264 certainly is though, and I could probably do a low res 320x200 or so version to keep it manageable.. I don\\\'t need 100% quality.. some loss is OK, just so long as it doesn\\\'t look totally crushed like the vimeo clip. I think I\\\'ll just have to experiment.\r\n\r\ngargaj: probably, but I know nothing about flash, and it\\\'s not worth the time to learn it for this. ',3023,'2008-12-20 00:39:47'),(252515,5980,'actually, i tried the traditional \\\"large noise image, and move it really fast or rotate it\\\" method, and decided it wasn\\\'t high enough quality, so I\\\'m generating a full screen of noise per frame. Then again, i also wrote a fairly realistic ghosting shader, plus another to distort the hsync depending on what\\\'s at the edge of the screen, so I\\\'m probably being way too picky :)\r\n\r\nFor the video format: well, the screensaver runs at 480 pixels vertically, horizontal depends on the monitor aspect ratio (so it\\\'ll increase the horizontal res for a wide screen instead of stretching). \r\n\r\n640x480 will do for capture, or 320x240 if that\\\'s still pushing the codec too hard. Is there any benefit to rendering at 320x240 and upscaling before compressing? I know that can help with quality in some cases, but I can\\\'t remember which cases..\r\n\r\nOh, and if I can get away with a straight video, I\\\'ll use quicktime rather than flash. Since it\\\'s a mac program, and macs all have quicktime installed, a plain .mp4/h264 file is guaranteed to work, so there\\\'s not really any benefit to flash.',3023,'2008-12-20 02:49:22'),(252767,5986,'Imagination Technologies? What kind of idiot would work there?!\r\n\r\n(actually, i really hope it\\\'s a super smart idiot.. that\\\'s technology i\\\'ll most likely be using in anger when it\\\'s done. *goes back to banging head against iphone code signing failure*)\r\n\r\n(btw pete what\\\'s the reward if you find someone? :D )',3023,'2008-12-22 04:59:33'),(252852,5986,'pete: companies usually pay agencies a few grand to get staff for jobs like that, so there\\\'s often a few hundred quid in the back pocket if you can find somebody. Worth asking if you do :)\r\n\r\nAnd of course, you could then harvest their organs and double your money. ',3023,'2008-12-22 15:49:58'),(255620,6035,'- a demo a day keops the doctor',3023,'2009-01-07 02:47:06'),(255754,6038,'The most scary thing is that osx has good and fast pdf support built right in, and people still install adobe reader o_0 Perhaps people like it slow and cumbersome?',3023,'2009-01-07 16:05:54'),(255827,6035,'- contrary to popular belief, maali isn\\\'t actually black. He\\\'s dutch coloured.\r\n- the real clue shoppe is run by okkie\\\'s twin brother, ukkie.\r\n- parapete actually exists. I met him once, he\\\'s very small and hairy.',3023,'2009-01-07 20:57:12'),(255886,6035,'- keops had enough room to fit a virus in \\\"kings of the playground\\\"\r\n- he squeezed in a baguette porn screen too\r\n- \\\"squeezed\\\" as in fitted it into 64kb, not squeezed into, you know',3023,'2009-01-07 23:37:38'),(256008,6041,'Any serious answers please? I\\\'d love to know more about the model too.. I really like the style of those shoes, and I just can\\\'t seem to find them in the shops :(',3023,'2009-01-08 18:11:36'),(256043,6045,'Downloading. I have a long coding session planned tonight, perhaps i can listen to both.\r\n\r\nI thought from the title it was going to be another golden number themed thing, as I\\\'m a fan of ubartmar.com\\\'s \\\'macrometasomacosmos\\\' album, which has 89 tracks (34x 55 second tracks and 55x 34 second if i remember right, 34:55 is the golden mean, and 34+55 = 89). The music was all based on it too, even the beat was in the 34:55 ratio. Good album, but totally different to this I suspect :)',3023,'2009-01-08 21:28:26'),(256078,5392,'leblane: pete and las are busy repackaging your resentment and removing your name from it now!',3023,'2009-01-09 00:26:56'),(256112,5392,'las: excellent! It\\\'s about time somebody stood up to parapete\\\'s tyranny!\r\n\r\nLeblane: only background resentment?! He must have already stolen the rest. Let me know if you need help getting it back, I have a mate who used to be in the army.',3023,'2009-01-09 10:21:20'),(256190,6035,'- niels is disgruntled',3023,'2009-01-09 17:31:56'),(256251,6049,'Bah...\r\n[url]http://support.euro.dell.com/support/downloads/driverslist.aspx?os=W98&osl=EN&catid=-1&impid=-1&servicetag=&SystemID=PLX_PNT_P3C_GX150&hidos=WW1&hidlang=en&TabIndex=[/url]',3023,'2009-01-09 23:26:37'),(256252,6035,'- the fairlight \\\"ribbon effect\\\" is actually an aids awareness promotion you insensitive bastards',3023,'2009-01-09 23:30:10'),(256337,6045,'Ahh.. 20 seconds of hissy silence and the clunk of a tape reversing half way through a song. Those were the days!',3023,'2009-01-10 14:21:27'),(256448,6049,'gajin, see my link above. That\\\'s the dell gx150 driver download page for windows 98, it has all the drivers you need surely...',3023,'2009-01-10 19:57:13'),(256892,6058,'quick hack attempt at doing no.3 over breakfast:\r\n[img]http://psonice.untergrund.net/images/experiments/distorthead.jpg[/img]\r\n\r\nIt ended up pretty different looking, but with some tweaking a similar effect is possible. The distortion + texture is animated in a similar way, but i\\\'m blending the textures used on the sphere with live video from a webcam (you can make out my eye on there). Looks better moving..',3023,'2009-01-13 11:18:46'),(256902,6035,'- ra needs a good garfield\r\n',3023,'2009-01-13 11:47:15'),(256930,6058,'zest: what trace meant to say is that yes, they are meant to be animated in realtime, in the near future, by you :)',3023,'2009-01-13 12:54:51'),(256947,6058,'neptun: lego porn. But yeah, nice :)',3023,'2009-01-13 14:21:55'),(256955,6058,'Recorded a video of the distorting ball thing. I can\\\'t export video and use the camera at the same time, so I used a random video off the net, so apologies for the red titles and the boring bits. There\\\'s some pretty demoish bits near the end.\r\n\r\n[url=http://www.vimeo.com/2814045][img]http://psonice.untergrund.net/images/experiments/videoball.jpg[/img][/url]\r\n',3023,'2009-01-13 15:06:09'),(256965,6058,'yeah, decided to just grab any old video and capture it as it was in the last 5 minutes of lunch ;)',3023,'2009-01-13 15:40:37'),(256975,6061,'Not cheap, and I\\\'ve not used them, but they look great: [url]http://www.jazzmutant.com/[/url]\r\n\r\nHey, wasn\\\'t this topic around some months back? I\\\'m getting deja vu...',3023,'2009-01-13 16:21:06'),(256985,6058,'trace, slow down man! we can\\\'t make them realtime that fast :D',3023,'2009-01-13 16:40:37'),(256991,6061,'I disagree with what gloom and gargaj said, touchscreens can be good enough i think if the screen is big enough + responsive enough.\r\n\r\nHaving said that, they\\\'re not useable for any length of time, as you end up with sore or sticky fingertips from all the rubbing :)',3023,'2009-01-13 16:56:43'),(256999,6061,'gloom: i reckon it\\\'d rule though with an oiled screen.. just so long as it\\\'s still readable :) (and so long as you don\\\'t need to touch anything else for a while..)',3023,'2009-01-13 17:28:21'),(257179,6064,'1. pretty much what parapete said, if somebody intends to make a demo in some way, then it belongs here. Except where they totally miss the point of the scene of course..\r\n\r\n2. No. Where the platform is web based (flash, javascript, whatever), what the hell is the point in a download? It just removes a pointless extra step of saving the file and then opening it in again in the browser. You might as well reject demos for being delivered over the net instead of on floppy disk...',3023,'2009-01-14 18:02:40'),(257194,6064,'i suspect there\\\'s another problem too, if somebody posts something that\\\'s:\r\n1. not in the traditional \\\'scene\\\' style (normally a good thing)\r\n2. not on a traditional platform (again normally a good thing)\r\n3. submitted by somebody new or pretty inactive (yep, another good thing)\r\n\r\nPut those three positives together though, and people think it\\\'s nothing to do with the scene..',3023,'2009-01-14 18:18:25'),(257269,6064,'gloom: for most demos, you watch it once, if it\\\'s online and you can watch it with a single click then it\\\'s a good timesaver. It saves your disk space too, and it\\\'s super portable. If you really want to save it.. well, browsers have had a save button for quite some time now. I wish all demos could be viewed like that (ok, so you\\\'d want a fullscreen button somewhere..)\r\n\r\nI reckon flash (and all the other not-quite-100%-demo \\\'platforms\\\') are actually great. Ok, so not that great for demos, but definitely great for new people - it\\\'s a quick and accessible way to get into the scene and demo making. If you start with that, you quickly hit the limits of it and move on to something a bit more traditional.',3023,'2009-01-15 00:48:32'),(257348,6064,'gloom: good point. Please remove all the games, wilds, videos etc. from the database while you\\\'re at it ;)\r\n\r\nmick jogger: it\\\'s easily savable, just look in the file menu in the browser for the save button. A lot of the wilds/videos on here also play directly in the browser when you click the download link, so that\\\'s not really even a difference. Tons of other prods are also missing .nfo files too...\r\n\r\nAlso, i understand that it did greet other sceners, and was made by at least one scener.',3023,'2009-01-15 11:08:28'),(257567,3588,'As if smash would be allowed to visit a bar now!',3023,'2009-01-15 23:10:01'),(257607,6069,'Render scene to texture, render texture on lens-shaped mesh.. fish eye.\r\n\r\nOf course, where the image is distorted a lot, it will be very stretched and blurry so you need to pump the res up a lot. And you\\\'ll only want the centre of the image, as the sides + bottom will be very curved and you don\\\'t normally want to see the missing part..',3023,'2009-01-16 11:22:35'),(257613,6069,'smash: it\\\'s passable, if you can\\\'t do it any other way. But looking back, it seems navis wasn\\\'t suggesting doing it without shaders at all, just vertex shaders, so yeah not recommended :)',3023,'2009-01-16 11:37:01'),(258724,3267,'=SUMIF(\\\'Raw data\\\'!N:N,\\\'Total sales\\\'!D3,\\\'Raw data\\\'!Z:Z)',3023,'2009-01-21 00:48:33'),(258731,5977,'I find it quite comical, calling these improvements to a classic intro a waste of time but spending weeks/months/years writing a 64k raytracer somehow not a waste of time.. come on, this is the demo scene, it\\\'s all a waste of time, but we have fun doing it :D\r\n\r\nKeep at it guys, I\\\'d love to see this running at full HD with high res textures and the rest :) Especially if it\\\'s somehow running threaded and optimised for sse etc., so it\\\'s watchable. Maybe too much to ask, but if 1% of that happens, it\\\'s a massive bonus and you\\\'re way past that already with the high res modes :)',3023,'2009-01-21 02:03:48'),(258804,6086,'i was wondering too.. wizzball with a live cat, played in a church?',3023,'2009-01-21 14:50:45'),(258813,6086,'hyde: you mean you didn\\\'t think of climbing into a big ball, and rolling around in paint? with a cat?',3023,'2009-01-21 15:07:00'),(258826,6086,'hyde: it\\\'s only water-based paint, i\\\'ll wash the cat afterwards! :(\r\n',3023,'2009-01-21 15:26:20'),(259363,6093,'wojtek!\r\n\r\npaniq: it\\\'s an ipod accessories company, selling \\\"wearable electronics\\\", in a recession, with only one very expensive coat available on their site. I give them 6 months, maximum.\r\n\r\nBesides, they have a stupid name. ;D',3023,'2009-01-23 13:08:06'),(259605,6096,'I had an nvidia card that died once too, so don\\\'t buy nvidia crap either.',3023,'2009-01-24 18:57:24'),(259784,6101,'There are quite a few around, but maybe not organised into a convenient list. At least a few recent parties like asm + bp made 720p captures available.',3023,'2009-01-25 22:13:23'),(259866,6102,'Forget high end fancy effects and stuff, just make something that plays music and puts some pixels on the screen. Then make some simple effects, mess around a bit, have fun. Before you know it, you\\\'ll be adding bolivian marching cubes and raycasting the smoke.',3023,'2009-01-26 11:26:18'),(259909,6103,'i\\\'d say 9 for now, maybe 10 if win7 takes off a bit more than vista has. \r\n\r\nDepends really on if you\\\'re interested in the technology or pleasing the scene though, I guess vista is more like another minority platform.. if you don\\\'t mind that, and you want to use the new features, go for it.',3023,'2009-01-26 13:24:51'),(259930,6103,'It seems at times like half of the scene has moved to osx, but still writes demos for windows believing that\\\'s the only way to get an audience, so we end up being stuck with the videos ;)',3023,'2009-01-26 13:45:51'),(259986,6104,'paralax: vista was a pile of shit when it launched, people uninstalled and kept the bad memories. Win7 seems to be what vista should have been, so people look at it and think it\\\'s good..\r\n\r\nThe new start bar looks like the osx dock, and seems to work the same.. as somebody who uses both, i prefer the dock to the task bar but you need quick access to your apps etc. still. I guess the osx dock with the windows start menu would be about perfect, although on mac i tend to use spotlight and just type the app name, and on windows i hit windows-r and type the exe name..',3023,'2009-01-26 17:19:25'),(259989,6104,'i tried quicksilver ages back, and didn\\\'t get on with it somehow. Command->space and type a few letters is good enough anyway :)\r\n\r\nFor windows, it\\\'s mostly work, and that\\\'s mostly doing stuff in just a few core apps or working on other boxes i can\\\'t install stuff on, so it\\\'s a bit less practical. Pity though, remembering the exact .exe name is a pain and we\\\'re not installing any desktop search stuff so far :/',3023,'2009-01-26 17:45:09'),(260125,6104,'pete: if you use osx a bit, you notice that identifying the running apps is actually pretty useful. Now and then you need that extra bit of memory, and it\\\'s good to quickly see what you can get rid of. Apart from that though, I agree.\r\n\r\nLeads me to another point though: the task switcher in osx rules hugely. Ok, there\\\'s some stuff possibly missing, but the thing i really love about it: alt-tab to bring up the app switching thing (much like windows), tab along to select an app.. press Q to instantly quit that app, or H to hide it. Soooo much faster when you want to close a load of crap!\r\n\r\nAlso, what intrinsic said about dopus. It ruled on amiga, it\\\'s still great now on pc. Osx port needed fast :) ',3023,'2009-01-27 02:59:57'),(260186,6103,'Agree on the \\\'vista is no longer shit\\\' thing.\r\n\r\nThat said, i\\\'m still not touching it with one of those five inch poles.. 90% of my windows use is in vmware, and running a couple of vms with vista would mean i need 8gb of ram or something crazy.\r\n\r\nIf i had a general use pc, i\\\'d put vista on.',3023,'2009-01-27 12:44:23'),(260189,6103,'navis: you really need a fast pc for it, and it really was a pile of shit when it launched. With the service packs and recent drivers it *should* be ok.. general pc random issues aside.',3023,'2009-01-27 12:48:18'),(260192,6105,'also on osx leopard / safari, but it\\\'s fine here.',3023,'2009-01-27 12:53:42'),(260203,6103,'navis: if you ever buy a pc from hp or dell (probably applies to the others too), first thing you should do is format it. The default install they do is generally crap, and if it\\\'s a consumer one they like to install a horde of \\\"FREE! trial\\\" crap that\\\'s a nightmare to uninstall and leaves it running slow and unstable.\r\n',3023,'2009-01-27 13:04:55'),(260208,6103,'is dx10 supported by wine at all? could be an option to use that if it is :)\r\n\r\npete: ah true. I have an unofficial disk to get around that ;)',3023,'2009-01-27 13:10:12'),(260246,6103,'jar: excellent, will you have it done for breakpoint? :D\r\n\r\ni don\\\'t think there\\\'s ever been one particular view of the scene like that really, not unless you were only looking at one particular corner of the scene.',3023,'2009-01-27 15:53:22'),(260279,6104,'gb: good tip! Seems to only work if the app is directly visible in the start menu unfortunately, so it\\\'s a bit half baked. I could fix that on my own machine with a bigger start menu, but that would just annoy me when I\\\'m working on other boxes and keep trying it :)',3023,'2009-01-27 18:04:26'),(260389,6108,'guardian: the same page looks nice and tidy for me, with the image resized. Are you on safari 3.2.1?\r\n\r\nI also support the \\\"keep resized images\\\" side btw, nothing worse than massive images and horizontal scrolling :) ',3023,'2009-01-28 10:48:01'),(260393,6104,'pommak: sounds like a perfect mix then. All I need is vista installing everywhere... which would mean upgrading 75% of the pcs at work and an extra gig or 2 of ram in my own machines (they\\\'re already at their limit unfortunately :( )\r\n\r\nCan anyone confirm if the win 7 betas are less resource hungry? Microsoft were suggesting it\\\'d run on lower end hardware than vista, so is it usable with 1gb of ram and a low spec video card? ',3023,'2009-01-28 10:56:38'),(260407,6108,'I don\\\'t know what else it could be.. I\\\'ve not touched the user style sheets at all, and I don\\\'t see any settings relating to image size. I have safari block installed to remove adverts, but i think that just removes images and doesn\\\'t interfere with the ones that are left.\r\n\r\nI\\\'m on 10.5.6, intel, can\\\'t see that affecting rendering layout though.',3023,'2009-01-28 11:55:30'),(260434,6103,'gloom: i\\\'ve seen a lot of fucked white macbooks around here (both damaged cases and faulty boards, the board faults are mostly caused by the board bending inside the case), so I guess they\\\'re actually badly built as well as underpowered. Seems they\\\'ve fixed both problems with the new ones at least.\r\n\r\nDell + HP are both pretty decently built (at least the business ones, i get to play around with tons of them at work). Well, we did have a low-end dell once which visibly bent if you held it by one end.\r\n\r\nGuardian: it would definitely explain a few things if they were ;D',3023,'2009-01-28 13:47:47'),(260543,6103,'neils: in a macbook? the latest ones have gf9400 which is reasonable enough, but the older (plastic) ones had the horrible intel GMA chips. \r\n\r\nThe pro ones have nvidia chips, maybe it\\\'s one of them? I\\\'d be surprised if one of those was falling apart, but there\\\'s always the odd dodgy one. My old g4 powerbook is the same design and that\\\'s still pretty solid after 4 years of heavy use :)',3023,'2009-01-28 21:42:45'),(260575,6103,'Niels: ah right, thought you were referring to the same thing.',3023,'2009-01-29 02:02:34'),(260790,6108,'Maybe it\\\'s a bug if your site follows the internet standards, and IE still doesn\\\'t render it correctly?',3023,'2009-01-30 01:36:06'),(260793,6108,'p01: yeah, you\\\'re right. We can trust microsoft to stick to [url=http://validator.w3.org/check?uri=http%3A%2F%2Fwww.microsoft.com&charset=%28detect+automatically%29&doctype=Inline&group=0&user-agent=W3C_Validator%2F1.606]web standards[/url]. It\\\'s not like they\\\'d try their usual \\\"embrace, extend, extinguish\\\" ploy ;)',3023,'2009-01-30 02:10:53'),(261081,6123,'Some website has a glitch, and people think the world is ending or something. It wasn\\\'t like this in my day!',3023,'2009-02-01 00:16:01'),(261308,6125,'Good stuff sol, it\\\'s much appreciated :)',3023,'2009-02-02 02:31:31'),(261812,6103,'The \\\'common pc\\\' has an intel video card too, good luck getting people to support that.',3023,'2009-02-04 12:31:36'),(261861,6132,'Navis: be careful which 16bit format you use, nvidia and ati support different things. I wrote some stuff before that worked fine on my ati card but gave a lovely black screen on nvidia. From what I remember, it\\\'s something like both companies support the 16bit half-float format (RGBA16h) but only ati supports the 16bit integer version (RGBA16). This was on osx, so possibly it\\\'s a driver thing that doesn\\\'t affect windows..\r\n\r\nAlso, I think both float + int textures get normalised to 0..1, but you\\\'re free to do what you want with it inside the shader. The catch though is how you output it.. I\\\'ve always normalised to 0..1, but I understand you can use full range and pass it to another shader or whatever BUT it\\\'s implementation specific, probably varies from vendor to vendor, and generally best avoided.',3023,'2009-02-04 14:42:58'),(261910,6134,'The new file system (winFS) was promised for vista, back when vista was promised for 2003 or so. It got abandoned, along with a fair few other big features that would have made vista better. Dunno if it\\\'s permanently abandoned, but it\\\'s not going to be in win7. \r\n\r\nAnd yeah, win7 is more or less vista SE.\r\n\r\nvenomsoup: it\\\'s \\\"tactles stroll\\\", that\\\'s his real name. He is a troll though.',3023,'2009-02-04 16:36:28'),(261916,6103,'Quisten: just pointing out that the \\\'average pc\\\' argument is a bit pointless, unless you know what an \\\'average scener pc\\\' is. \r\n\r\nAbout dx9/10, I don\\\'t really care.. I don\\\'t write for windows, so that side doesn\\\'t matter. For watching: I have xp, and no intention of installing vista, so I can\\\'t watch dx10 stuff. I\\\'d love to see what people do with it though, so I won\\\'t hold it against anyone using it.\r\n\r\nAnyway, even if somebody writes for the very latest and most high end stuff, so what if few people can watch it? People will see it at the party, and in a year or two most people will have the hardware to run it realtime. Just needs a bit of patience, and in return we can do really cool stuff :)',3023,'2009-02-04 16:45:28'),(261967,6134,'Vista is the new OS/2!!!1',3023,'2009-02-04 21:56:50'),(262026,6134,'My understanding was that it\\\'s much more than an extension for ntfs. The whole filesystem is supposed to be a database, so instead of doing standard file writes to save a file you\\\'d do a database query and add a line to some table. The OS then interfaces with it in a way that presumably gives you a \\\'traditional\\\' type view of the disk and files, but with all the extra power of a good database. There\\\'s a ton of benefits to it, but I guess there\\\'s a ton of downsides that they hit too.\r\n\r\nPity, they could have got rid of the retarded disk letters at long last :)',3023,'2009-02-05 01:52:11'),(262742,2900,'4 years and 3 platforms late? :D What was the other platform it didn\\\'t get released on btw? Windows mobile?',3023,'2009-02-08 11:51:24'),(263155,6145,'As puryx said, if you\\\'re paid to work certain hours and you don\\\'t care enough to make sure you get up at the right time, you can\\\'t really expect the managers to take you too seriously. The impression you\\\'re going to give them is either that you don\\\'t give a shit about the job, or you\\\'re just lazy. Either way, you\\\'ll be high on the list of people to get rid of, regardless of your skills.\r\n\r\nThat said, it does sound like the kind of job where you have to either a. fight to get the project up to a high standard (near impossible if you have a few bad people doing most of the work) or b. leave well before the shit hits the fan. Hit the fan it surely will, and you don\\\'t want any of it sticking to you :)\r\n\r\nGood luck finding a new job, and try to keep time a bit better :)',3023,'2009-02-10 14:14:04'),(263166,6145,'trxtr: i don\\\'t sleep much too. But I stay up very late working on my own stuff, and still get up at 7am.. it\\\'s hard to wake up, but a coffee and some food and you feel ok again. You just need a job that will motivate you enough to get out of bed when the alarm goes :D',3023,'2009-02-10 14:49:37'),(263530,5840,'There are \\\"mathematically provable\\\" languages, where (according to my studies at least) it\\\'s possible to prove that it\\\'s \\\"uncrashable\\\". Having had a quick look at such languages though, it\\\'s pretty obvious why they\\\'re thoroughly unpopular.',3023,'2009-02-12 14:46:52'),(263540,5840,'optimus: from what I remember (which isn\\\'t much, it wasn\\\'t a subject i found at all interesting beyond the whole \\\'uncrashable\\\' concept), the idea is that the program is a closed system, with a limited range of inputs. You write the program in a maths based language rather than c or whatever, and because of that you can prove mathematically that it won\\\'t crash given any combination of inputs. \r\n\r\nI guess you could easily make it crash, but then you could prove it was crashable, so what would the point be? This stuff is used in some \\\'special case\\\' situations where the system has to be bug free (like nuclear power station monitoring stuff perhaps), and I suspect the development time is waaay longer than normal, and the skills required to code seemed very high to me.',3023,'2009-02-12 16:12:43'),(263554,6148,'phred: it\\\'s mbx in the iphone, no shadery goodness :(',3023,'2009-02-12 17:18:44'),(264629,6169,'It hasn\\\'t run on osx for a long time too. I\\\'d love to watch it again, but of course: i\\\'d like to see a new demo more :)',3023,'2009-02-18 13:42:14'),(264638,6163,'It\\\'s how i do it too. For more complex beats you can always stick in a pattern that triggers effects, and set the duration to 1 beat so it ties in to the bpm timer.\r\n\r\nThe only \\\"hard part\\\" doing it that way is finding out the BPM in the first place.. if you\\\'re lucky you can just ask the musician, if you\\\'re not it\\\'s a real bitch. I\\\'ve tried BPM counters and such with pretty limited success, best technique i\\\'ve found so far is to count say 100 beats and time it. Which is really hard if the beat stops for a while, or there\\\'s some \\\'slow down\\\' type effect in the music.',3023,'2009-02-18 14:06:19'),(264639,6169,'KEWLERS\r\nNO LONGER PRESENTS\r\nA DEMO\r\nCALLED\r\nVARIFORM',3023,'2009-02-18 14:07:33'),(264664,6170,'alt+up goes up a level? Wow, i always thought the osx shortcut for that was a bit strange, turns out it\\\'s almost identical!',3023,'2009-02-18 15:24:10'),(264668,6169,'shit, that had me all excited.. and it really does work! But I\\\'m suspecting it\\\'s my memory that\\\'s faulty, not the demo. X-mix isn\\\'t working, so I\\\'m probably thinking of that :(',3023,'2009-02-18 15:42:16'),(264669,6169,'Oh, and a kewlers return would rule :D',3023,'2009-02-18 15:45:25'),(264686,3637,'[sender setText:[numberFormatter stringFromNumber:[numberFormatter numberFromString:[sender text]]]];',3023,'2009-02-18 17:18:40'),(264699,6169,'preacher: perhaps that was it then. I guess scoopr will know. But variform is definitely loading and starting OK (not run it all the way through, i\\\'m at work). X-mix went to a black screen and no further.. i didn\\\'t give it a huge amount of time, but i don\\\'t remember it taking a long time to load, so I\\\'m guessing that one is dead still.',3023,'2009-02-18 17:35:19'),(264711,6104,'unicom: win7 isn\\\'t what vista should have been. That will be win8 or 9.. take a look at the original planned feature list for vista some time :)\r\n\r\ngbnd: that\\\'s pretty fucked up, but sounds a lot more like bad luck than anything else. Apple\\\'s reputation for hardware reliability is very good. Dunno why you\\\'re still having to do the file permissions thing too, that stopped being necessary ages back. Are you using leopard?',3023,'2009-02-18 18:04:18'),(264717,6104,'according to the reliability surveys I see now and then at work it is. IBM is generally top, the cheap consumer companies are generally at the bottom, but apple is normally pretty high up.\r\n\r\nAnd speaking from experience at work (we have 4000+ pcs now, and around 500 macs at a guess), we get a lot more problems with our dell + hp computers than the apple stuff. Having said that, it tends to vary a lot by model.. some dells we have last forever, while we\\\'ve had one model where pretty much every one had the motherboard die. We have had a lot of mac laptops die with motherboard faults though, not sure if it\\\'s the ibooks or macbooks, but it\\\'s the white plastic ones. ',3023,'2009-02-18 18:57:33'),(264748,6104,'doom: nah, but at least 2x more ;)\r\n\r\nBut seriously, we probably do have 2x more pc technicians per box than mac technicians.. infact we only have one mac guy. Admittedly he works a lot harder than most of the pc techies, and is a lot more knowledgable, but still I\\\'m certain the macs cause less work (that\\\'s 90% of the reason i shifted over to mac, i\\\'m more productive).\r\n\r\nBtw, on the 32/64bit thing - i guess most people here will know this already, but if you have 4gb, 32bit windows will only see ~3.3gb of it (i think it varies a bit depending on chipset). So you\\\'ll lose ~15% of your ram without a 64bit version.',3023,'2009-02-18 21:41:47'),(264750,6170,'I use the up button tons. Especially if you\\\'re connected to some deep directory in some network drive, if you use the folder tree it becomes a huge mess. The back button usually doesn\\\'t work because you connected directly to that folder, so back will take you to your c drive or whatever.\r\n\r\nThen again, if the new explorer is lacking, get dopus installed :)',3023,'2009-02-18 21:44:58'),(264845,6104,'I\\\'m guessing win7 still has all the eye candy (I hate it too.. even discounting the pointless waste of power, transparent windows are distracting and don\\\'t even offer any benefit when it\\\'s that frosted glass effect) but you can turn that off very easily. Having a properly hardware accelerated UI is definitely a good improvement.\r\n\r\nThe UAC thing.. well, UAC is actually a very good thing, it\\\'s just the vista implementation that was bad (way too many nag screens, and the whole \\\"stop everything and paint the screen black! I have a trivial question!\\\" thing). Win7 has apparently fixed that, it\\\'s supposed to be much less intrusive.\r\n\r\nGloom: I\\\'d say if you need a solid OS rather than the latest features and the extra ram, stick with xp rather than installing a beta os, and change to win7 when it\\\'s released. There\\\'s always xp64 if you need the extra ram I guess, although I\\\'ve heard bad things about that one. If you don\\\'t mind some messing around reinstalling when the betas expire, and a bit of risk as it\\\'s a beta (sounds like it\\\'s pretty stable anyway), go for win7.',3023,'2009-02-19 10:34:08'),(264888,6104,'Of course everyone compared win95 to 3.1. There were tons of complaints about lack of compatibility, huge memory usage + wasted disk space etc. just like now. The difference then was that 95 was so enormously better than 3.1 most people loved it :) 95 had a ton of groundbreaking features compared to 3.1.\r\n\r\nVista/win7 are better than xp in a lot of ways, but not so much that people feel the need to run out and grab it. ',3023,'2009-02-19 14:23:52'),(264897,6104,'ah, ME. Now there was a real disaster of an OS. I remember getting that on a technet CD, and installing with anticipation.. then using it for half an hour, and realising that it was a pre-alpha version, and that\\\'s why it was so extremely buggy, and why there didn\\\'t seem to be any new features compared to 98. Then looking at the CD, and finding that no, it was actually the final release version...\r\n\r\nVista looked like it was going to be that bad when it launched, but at least MS (and the driver writers, lets not forget their part in the launch mess) have fixed things this time. ',3023,'2009-02-19 14:52:45'),(264898,6170,'i copy very large files over smb all the time here without any issue (on xp). I\\\'ve not seen that issue at all, on tons of pcs.',3023,'2009-02-19 14:54:56'),(264963,6104,'whoa, release candidate already? The first beta was out not long ago. That\\\'s.. a bit worryingly fast.\r\n\r\nJcl: it\\\'s not a case of \\\"512mb video card = 512mb lost\\\".. i\\\'m not sure how it works out exactly, but i have a 256mb card and 4gb, and I get 3.3gb in windows. I don\\\'t have anything else that would eat 512mb, so it must be either using 2x the video ram + bios + whatever, or just reserving a standard sized block.',3023,'2009-02-19 22:09:20'),(264972,6104,'unicorn: it\\\'s a very short beta period for an OS. It either means they\\\'re happy with it as it is, and have had few bug reports, or they\\\'re rushing a release.\r\n\r\nConsidering the way vista has gone down, I guess they\\\'re right to go for a pretty fast release for win7, but if it\\\'s got some nasty bugs that rear their heads around launch time, they\\\'ll have vista 2. Then again, it pretty much is vista 2, so I guess with a lot of the code being the same there\\\'s perhaps a lot less to test than last time so it could work out well.\r\n\r\nDon\\\'t worry about the i, about 50% of people on here add it and never notice ;) Besides, I\\\'ve been spelling your name with an M at the same.. RN and M look identical with that font + size :/',3023,'2009-02-19 22:46:40'),(265003,6173,'This thread could only go downhill after that first picture.\r\n\r\nSkope: where do your legs go?',3023,'2009-02-20 01:12:04'),(265008,6173,'I get it now. I thought they were speakers on either side of the screen, not footrests :D\r\n\r\nActually my desk was like that when i last had an amiga, but it was by my bed and I added a pc keyboard so it wasn\\\'t necessary to sit sideways. It wasn\\\'t so pretty as that though, either the new one or the old one :/',3023,'2009-02-20 01:43:15'),(265011,6104,'gbnd: you might want to take a look at page 4 of this (the satisfaction ratings): http://www.changewave.com/assets/alliance/reports/consumer_spending_20090218press/pc_20090218pr.pdf\r\n\r\nIgnoring apple, it\\\'s probably a good indication of your chances of getting a decent machine. Asus + acer seem good. Sony most likely made those batteries you got replaced (although that would have been the case for a lot of the makes on there). \r\n\r\nSeems IBM\\\'s kit has gone downhill very fast since it got sold to the chinese, no surprise there :)',3023,'2009-02-20 02:20:32'),(265066,6104,'I have a 256mb card, no \\\'integrated\\\' card or other such shit, and nothing enabled in the bios (it\\\'s a mac, so there isn\\\'t a bios to set stuff in). So in theory, there\\\'s 256mb + bios etc, nothing more.. 3.3gb available. I think it\\\'s probably a limit from the chipset or something.',3023,'2009-02-20 13:23:37'),(265067,6173,'Hehe, my last a1200 was a \\\"tower\\\" job.. with just the one small problem. The motherboard didn\\\'t fit in the case. \r\n\r\nSolution: Leave the side of the case off, mount the motherboard onto a piece of cardboard with sticky tape, mount the cardboard onto the side of the tower with sticky tape. Yep, bare motherboard taped to the side of the case, with cables going into the case for psu, cdrom + hdd, and various wires soldered onto the board for a PC keyboard. I wish i had pictures of it :D',3023,'2009-02-20 13:29:30'),(265109,6165,'street preaching?',3023,'2009-02-20 17:11:03'),(265348,6179,'I don\\\'t get it, wanking? and wanking - what\\\'s the difference?',3023,'2009-02-21 22:41:31'),(265369,6180,'[url]http://www.vimeo.com/user669952/videos[/url] <- some \\\'scanline warped\\\' demo videos i did ages back as an experiment. It\\\'s actually a variation of slitscanning btw.\r\n',3023,'2009-02-21 23:54:41'),(265416,6180,'trace: never got that working before, but now I have. Very nicely done :D\r\n\r\nI never got mine working realtime, but I was going for higher quality and vertical slices (640 slices total.. = slow and memory hungry). ',3023,'2009-02-22 03:00:06'),(266622,6192,'What smash said.',3023,'2009-02-27 11:24:12'),(266670,6199,'Just wondering out loud a bit here, after seeing palm\\\'s new pre phone. It looks really interesting as a phone, so I looked into the sdk a little, and it seems that the development is all done in javascript / html.\r\n\r\nNow, that sounds utterly shit at first.. html + javascript for complex apps, running on a slow mobile phone processor? urgh. But it seems to work well, people working with it seem to think it\\\'s good, and they\\\'re providing APIs to access phone hardware and services, so presumably it\\\'ll handle accelerated drawing, opengl perhaps, and other stuff.\r\n\r\nSo how would javascript work out for something like this? Without the horrible browser drawing methods holding it back, would javascript actually be a pretty good and fast choice for mobile apps?',3023,'2009-02-27 14:59:28'),(266693,6197,'xernobyl: all that high tech machinery, and at the bottom of the shaft? nothing but a dog wearing a bucket on it\\\'s head. At least we know now why the bucket got stolen.',3023,'2009-02-27 17:02:33'),(266697,6199,'thanks for the answers :)\r\n\r\nSo would javascript be anywhere near the speed of equivalent c++ or whatever if it was accessing the same APIs? (assuming the platform is well optimised for it, and you\\\'re doing some \\\"average code\\\" rather than some special case, which somebody is sure to point out here ;)',3023,'2009-02-27 17:22:06'),(266790,6199,'knox: nice little emulator there :D Got 208fps in safari 4 beta, on 2,8ghz core2.\r\n\r\nSeems javascript could be good for mobile use after all then, as it presumably won\\\'t be bogged down by the rendering stuff if they\\\'ve designed it well. Interesting, I hope palm gets some success with it, I always liked their stuff in the past but they really fucked up with their OS for the last few years. I\\\'ll write some stuff for it if they do well.',3023,'2009-02-28 00:45:21'),(266993,6203,'There\\\'s a very strong hint of \\\"ribbons tunnels and techno\\\" at the end too :)',3023,'2009-03-01 16:43:48'),(267171,6205,'That\\\'s definitely the right spelling. Maybe you have polish parents? :)',3023,'2009-03-02 16:38:02'),(267344,6211,'touch stuff is cool, but i wouldn\\\'t want it as a main work surface. Even with smooth glass, the friction still makes your fingers sore after some use. Wake me up when they make something with frictionless glass, or something that can be oiled without getting messy.\r\n\r\n',3023,'2009-03-03 16:17:24'),(267347,6211,'that would work for some stuff, but you really need some physical contact for it to work well and feel right. ',3023,'2009-03-03 16:29:12'),(267360,6211,'I\\\'ve seen most if not all of these ideas in books more than 10 years back, so that\\\'s pretty meaningless.\r\n\r\nAnyway, the ideas are pretty meaningless, it\\\'s hardware we want. Fingerworks and a few others were the first to do anything serious with touch control, apple bought them and made the iphone which is the first serious bit of consumer kit with this stuff, microsoft have their surface table thing which looks cool if a little pointless and impractical.\r\n\r\nWhat I want now is a desktop OS with it, that uses it well but still works well with a keyboard + mouse. Seems microsoft will be first with that, with win7. Lets hope they get it right, and somebody makes some decent hardware to use it with. Apple are building touch stuff into 10.6 too, which could be out sooner, but I don\\\'t see them doing a decent sized touch screen device any time soon :/',3023,'2009-03-03 17:41:27'),(267576,6200,'optimus: sell your stuff, buy a plane ticket to some foreign country. Travel around for a few months seeing stuff, doing odd jobs, meeting people, seeing what the world\\\'s all about. Then come back, settle down, and have a life. You\\\'ll find time to do some cool demos still.',3023,'2009-03-04 17:22:25'),(267688,6222,'I agree, havoc with the big pictures and texts is now both shittier and more irritating than both bits and optimus. Spamming the site: check. Endless repeating of the same old shit: check. Now with added bandwidth wasting bonus.',3023,'2009-03-04 22:32:36'),(267829,6227,'What ps said. And do a ton of other things you think you won\\\'t like. You\\\'ll confirm that you don\\\'t like most of them, but you\\\'ll find some unexpectedly awesome thing in there, gain some new hobbies, and make friends with people you would have guessed you\\\'d hate. You\\\'ll be on the road to having that life we keep telling you to get ;)\r\n\r\n',3023,'2009-03-05 12:44:20'),(268424,6236,'Huge thumb up for the effort! :D',3023,'2009-03-09 12:51:01'),(268443,6236,'indeed, greetings to China! :D',3023,'2009-03-09 14:08:31'),(268453,6230,'neils: how about if people are wondering if their current pc will handle the coming BP demofest? that was actually the discussion ;)',3023,'2009-03-09 15:47:14'),(268455,6230,'probably not, but the title is saying \\\"what pc do you think i need\\\" rather than \\\"make demos that work on p3 + intel gpu\\\".\r\n',3023,'2009-03-09 16:09:45'),(268462,6230,'yeah, i agree fully for coders. \r\n\r\nFor people watching, surely a ps3 capable card is a bare minimum. A reasonable cpu + 2gb of ram is pretty standard (reasonable being at least 2ghz core 2 or so perhaps? That\\\'s pretty old now..)',3023,'2009-03-09 16:50:10'),(268506,6230,'ath500: yeah, for at least 6 months :)\r\n\r\nSeriously though, speed is less important than the GPU. With a slower box, it\\\'ll run slower but most likely watchable at least at lower res. With an older GPU, the latest stuff just won\\\'t run. A mid-range video card every 2-3 years is pretty easily affordable, unless you have a laptop. If you\\\'re getting a laptop, make sure it can play high quality videos if you want it to last more than a year or two ;)',3023,'2009-03-09 23:01:26'),(268662,6241,'what blala said, then run x-config or some variant of \\\"x\\\" and \\\"config\\\" (there\\\'s a good chance there will be a few, i\\\'ve no idea what the difference is). If you\\\'re lucky, that\\\'ll fix it. If not, install xp ;)',3023,'2009-03-11 01:53:11'),(268678,4486,'micksam: i would definitely go with a choice of sd/hd if you\\\'re going to do hd.. there\\\'s a lot of times when you don\\\'t want to burn that much bandwidth :) Vimeo does it well - it plays SD, and there\\\'s a HD button to turn on high quality.\r\n\r\nAlso, a request: could the download link be placed outside the flash, in the html somewhere? Stuff like iphone will happily stream + play the h264 video, but fails utterly with flash. It\\\'d make it an awesome mobile demo watching service too :D',3023,'2009-03-11 03:03:02'),(268696,6241,'curse loudly. \r\nrepeat. ',3023,'2009-03-11 08:40:33'),(269390,6260,'2000 series is equivalent to nvidia 8000 series, roughly. \r\n\r\nOne random thing I hit recently: the ATI 1000 series doesn\\\'t seem to support additive blending in RGBAf mode for some reason. It worked fine on my 2600 card, and the spec sheet doesn\\\'t seem to indicate that it might be a problem, so it was a bit of a surprise. Might be an OSX driver issue though.',3023,'2009-03-16 17:51:02'),(269391,6261,'Yeah, why don\\\'t a bunch of sceners get together and start their own games company, make some cool games and then sell out to EA for a big pile of cash?',3023,'2009-03-16 17:52:26'),(269401,6260,'That\\\'ll be why then. Not that it particularly matters, but it\\\'s good to know. Thanks for the answers :)',3023,'2009-03-16 18:29:07'),(269522,6262,'I bet parapete will coincidentally turn up shortly after evilpaul leaves!',3023,'2009-03-17 11:48:07'),(269959,6264,'Google advertising it may be, but there\\\'s some pretty cool stuff on there. And everything I tried ran fine in safari 4, so the marketing failed nicely here :)\r\n\r\nThen again, I wouldn\\\'t personally put stuff on their site - i think if you\\\'re going to help somebody advertise something like that, they should be paying you for it.',3023,'2009-03-20 13:01:44'),(270924,6290,'Budbrain is the first one I really remember, probably because there\\\'s so much memorable stuff in it. I watched a ton of stuff back then though that came on PD disks on in the post from people.. the music disks with tons of cool samples stick in my mind, like the ones where the tune would play in 3 channels and you could press keys to play stuff in the fourth. Music disks were less serious but more fun back then :)\r\n\r\nShit, I need to get my a500 out and reminisce a bit =)',3023,'2009-03-26 00:28:25'),(271035,6290,'Serpent: i\\\'d totally forgotten the tech-tech demo. Guess that one now has to be my earliest demo memory now :D\r\n\r\nI guess I must have seen a fair bit of c64 stuff before that too, as I remember discussing with a friend who was into coding how to do dycp scrollers. I think he wanted to try and write a cracktro, but he never actually did it :)',3023,'2009-03-26 13:54:42'),(271048,6294,'Sounds like you\\\'re loading the image into memory, then just allocating/releasing the texture - are you actually unloading the image file too?',3023,'2009-03-26 15:08:57'),(271102,6295,'one thing that springs to mind, although it\\\'s not technically a bug: the original video of the mfx demo Inflorescence had awesome video compression glitches that somehow enhanced the demo :)\r\n\r\n(Actually, I guess under that you could also count all the demos that were quite shit, but looked much better on a low quality party stream ;)',3023,'2009-03-26 18:02:40'),(271631,6306,'Slightly off topic, but what\\\'s should i be googling for if i want to calculate the normals for a mesh in the vertex shader? (or better yet, do lighting without normals, if such a thing is possible)',3023,'2009-03-30 17:18:51'),(271648,6306,'neils: the shape can be \\\"anything\\\", and changes every frame.. I\\\'ve stuck to simple extruded plain/modified sphere stuff so far as that\\\'s easy to handle with \\\'special case\\\' methods. What would be the best way to calculate the normal in the vertex shader then?\r\n\r\nrare: the normals \\\'exist\\\' there, but bare no relation to the actual geometry, so they\\\'re pretty much useless. It\\\'s those bits I\\\'m trying to put back without killing performance somewhere :)',3023,'2009-03-30 18:54:00'),(271710,6306,'Mr. theMoose: the normals end up with no relation to the actual mesh, so it\\\'s not going to help..\r\n\r\nPete: interesting, I wasn\\\'t aware of the dFdx stuff. That might work somehow, or at least help. Then again, that tiny corner of my brain that deals with maths took a good look and decided to have a quick lie down :)',3023,'2009-03-31 09:31:36'),(271719,5718,'Next, can we have a formal classification of: demo, dentro, and intro. Thanks!\r\n\r\n*runs for the hills*',3023,'2009-03-31 10:55:21'),(271745,5718,'A chip butty:\r\n- is a sandwich made with bread (usually white and buttered) and chips, often with tomato or brown sauce\r\n- [b]was originally considered a working-class meal, served in pubs[/b]\r\n\r\nSo there we go, the origin of chip music was working class and pub based.',3023,'2009-03-31 14:11:30'),(271781,6301,'Blending on modem hardware? wtf! Still, it\\\'ll be a mind-blowing wild if you pull it off!',3023,'2009-03-31 19:29:07'),(271835,6301,'[img]http://ecx.images-amazon.com/images/I/51F7X6QQYHL._SL500_AA240_.jpg[/img]',3023,'2009-04-01 01:05:41'),(272700,6315,'Louigi: you\\\'re separating software + real world stuff like it\\\'s totally separate. It isn\\\'t. Some people make software as a hobby, in their spare time, and give it away for free. Totally fine. Other people make physical stuff, and give it away for free. Great!\r\n\r\nBut the rest of the world works like this: I make stuff, and sell it. I use the money to buy food, clothing, etc. The people making food and clothing generally don\\\'t give it to you for free, so I\\\'m not going to give away whatever I make for free either, whether it\\\'s software or apples.\r\n\r\nSo here\\\'s how it works: you buy an apple from me, fine. You want to give it to your friend? Give it to him, sure. But don\\\'t give it to him and steal another apple from me for yourself, because if everyone does that, I have no money, and my children starve. No more apples get made, so you starve too. And I visit your house in the night and cut your balls off because you killed my children with your thieving.\r\n\r\nAnd don\\\'t give me any bullshit about \\\"derivative work\\\" too - that\\\'s MY fucking apple you just covered in chocolate, and you didn\\\'t pay for it!\r\n\r\nIf you think everything should be free software - ok. But keep in mind that if people don\\\'t get paid, they produce very little, and it tends to be of lower quality. Progress would be extremely slow, and we\\\'d probably be stuck with software from 20 years ago. And try applying your ideas to the rest of the world - how advanced do you think computers would be without big money spending big money on development and research? We\\\'d probably not even have transistors...',3023,'2009-04-06 15:32:31'),(272706,6315,'louigi: go on then, how can I make money from my software without selling it? My customers don\\\'t pay for support, and wouldn\\\'t (as they don\\\'t need it), and wouldn\\\'t accept advertising. There\\\'s no scope really for selling services to go with it. So I make my software free, and lose say $500 per month.. where does that money come from?\r\n\r\nAbout giving a copy to a friend.. well, I\\\'ve done this plenty of times too. What I would say is this: If you and your friend are musicians, and you are sharing a music program you will use a lot, then you have just stolen 1 copy of the software from the developer, and taken his money. I don\\\'t see that there\\\'s any other way of seeing it. \r\n\r\nIf it\\\'s a copy of photoshop, which you know how to use but only use for making a funny pic for pouet, then you wouldn\\\'t have bought it anyway. It\\\'s still stealing, but it\\\'s like stealing something that wasn\\\'t used and won\\\'t be noticed at least. What you could say though, is that by copying that software, you\\\'ve not bought some cheap + simple app from some small guy trying to feed his family, so it\\\'s still pretty bad.',3023,'2009-04-06 15:55:49'),(272770,6315,'[quote]I am sorry, but this is a very weird way of seeing it. Stealing is taking something away. Copying is not stealing, no matter how you put it. It might be \\\"stealing\\\" if people who took a copy would\\\'ve bought the copy instead. Of course, they wouldn\\\'t have.[/quote]\r\n\r\nDepends how you look at it. Of course it\\\'s not the same as stealing a physical item, but the effect to the people selling it is the same - you walk away with the product you spent time and money creating, and give nothing in return. For somebody interested in ethics, you\\\'re not showing any here...\r\n\r\n[quote]You do have a point that if you like the software, it is ethical to reward the developer - since now he deserves the money. However, you can either deserve gratitude or demand it. Can\\\'t have both.\r\n\r\nIn the world of free software it is easy for anyone who loves the software to send money to developer - and not only once! Voluntary payments is one of the schemes that works well once the software is well established and is globally used.[/quote]\r\n\r\nSure, because lots of people would donate lots of money, and we\\\'d all be rich! Or, back in reality, my children would be starving, and lots of people would be using my software and not giving a fuck.\r\n\r\nThese idealist dreams are fine in theory, but in practice all that happens is a lot of people get fucked, and a very few get some fame and glory. I\\\'m not saying the current system is perfect, it isn\\\'t, but it\\\'s the best we\\\'ve got until somebody figures out an alternative that might actually work.',3023,'2009-04-06 20:46:20'),(272878,6315,'louigi: I still don\\\'t get how you expect people to make free software and live. As an example: I write software, and sell it. If people think the software is good, they will buy it, I can go pay for food etc., everyone is happy. I don\\\'t sell any services with my software, and because it\\\'s good, people don\\\'t need support for it.\r\n\r\nSo, I make it free and open source. I\\\'m sure many more people would use it, but far less people would pay me any money. Worse, competitors that currently have worse products than mine can easily copy the best bits - best case, I get even less money, worst case the projects get merged together and I have to share any income with other people.\r\n\r\nFor the customers, they get the huge benefit of not paying for my work + ideas. They also get the \\\"benefit\\\" of access to the code, but I can guarantee that none of them will look at it because they\\\'re not programmers.\r\n\r\nI\\\'m not seeing a lot of benefits here.. I\\\'d earn less money, spend a lot more time doing things because I\\\'d have to document everything clearly, and my best ideas would just get copied by other programmers.\r\n\r\nIf that was the way it worked, guess what? I wouldn\\\'t write the software in the first place, because I could do stuff that\\\'s a lot more fun and also won\\\'t pay for my bed + food, like making demos. Lots of other people would do the same, and all that good new software would never get made in the first place. Take a look at a lot of the OSS stuff - how much of it is great, original new software, and how much of it is just a copy of something that somebody made and sold? People need rewards to produce exciting new things, and I don\\\'t see what you suggest offering much at all.\r\n\r\nSo, go on: how do I continue making new apps, and also feeding my family, without charging for it?',3023,'2009-04-07 10:51:36'),(272913,6315,'[quote]1. Selling software packages: discs+manuals.[/quote]\r\n\r\nWhy, when it\\\'s so easy to distribute over the network? I can only see this working if you\\\'ve built some huge app that needs a big manual, and even then most would prefer to download it and use online help. There\\\'s also the huge cost involved getting everything manufactured, and the risk that you won\\\'t sell it to get your money back. In most cases, this is a step backwards...\r\n\r\n[quote]2. Dev support. Not answering questions but adding features for a fee. [/quote]\r\n\r\nQuality software should have these features in the first place, really. There\\\'s some market for it, but only for a limited subset of apps. Besides, there\\\'s nothing stopping me doing this already if there\\\'s demand - then I can earn money from sales, and still earn money for adding features. Another step backwards..\r\n\r\n[quote]3. Copyright for software.[/quote]\r\n\r\nI don\\\'t quite get the point here. Is it that I can make the software free after a certain time? If so, yeah, I\\\'ll certainly do that, once sales fall off and I make little money from it. If I do it sooner, I\\\'m losing money, but when people stop buying it I\\\'ll make it free, if there\\\'s any point (if there\\\'s no interest in it anyway, there\\\'s no point).\r\n\r\n[quote]4. Voluntary payments. Instead of forcing people not to share with their neighbour, the message can be changed to: have you supported a developer this month? [/quote]\r\n\r\nNice theory, but it\\\'s not a reliably income. I\\\'ve seen a lot of projects that do this, and there are quite a few problems. First is that most people won\\\'t bother, so your income will be less. Second, the people that do pay will tend to do it when there\\\'s a lot of hype around something, so you\\\'ll get a spike of income, and then the odd small amount. Also, people won\\\'t generally donate for every app they use, but just the odd one or two. It would definitely be a good way to earn less money, another step backwards..\r\n\r\n[quote]5. Custom jobs.[/quote]\r\n\r\nYes.. except that like most people doing this kind of stuff, I already do that. After seeing the other stuff I\\\'ve done, people ask me \\\"could you do something like this..\\\", or perhaps ask for a customised version of an app (hasn\\\'t happened so far, as there\\\'s generally not much need). So this is just income I already have.\r\n\r\nWell, unless there\\\'s more on the list, that looks like a good way to earn a lot less money doing the same work, or to put it another way, a very bad idea.\r\n\r\nDon\\\'t get me wrong, I\\\'m not totally against free / OSS software. For some cases, it\\\'s definitely the way to go (apache is a great example - that would fit your model nicely, and they could make a living from it, while I\\\'d trust an open source web server more than a closed one). But to try and apply it everywhere is just never going to work.',3023,'2009-04-07 14:29:33'),(272932,6315,'louigi: i\\\'m not suggesting that the idea of free software is dumb or unrealistic, just that it has it\\\'s place among all the other ways of distributing stuff. I can tell you with certainty that if I made my software free, my income would be almost nothing, and I\\\'d stop making stuff. I like doing it, but I need the money too, and people are happy to pay for my work. For some projects (like the apache example I gave), it fits perfectly, and I\\\'d be pretty angry if they suddenly made it closed + charged money.\r\n\r\nThe rest of what you wrote there doesn\\\'t make much sense.. as stijn says, if people are breaking laws, they will go to jail. The law says that people can have physical property, and intellectual property, and that stealing either is a crime. It says that copying somebody\\\'s IP is stealing. That\\\'s so that when somebody puts years of work and lot of their own money into creating something, they can get that effort back, and not have somebody just copy it freely.\r\n\r\nYeah, there\\\'s a ton of problems with that method, but on the whole it works, and where it doesn\\\'t you can usually get around it. You don\\\'t like music with DRM? Don\\\'t buy it. You think the photoshop license isn\\\'t fair when you can\\\'t give your friend a copy? Write your own paint tool. This is freedom, you can do what you want on the whole, so long as it\\\'s not harming somebody else. Forcing somebody else to give their work away when they don\\\'t want to isn\\\'t freedom at all.',3023,'2009-04-07 15:17:21'),(274370,6348,'As if people attend parties these days! Everyone just watches the remote entries on the stream from home!',3023,'2009-04-16 12:59:00'),(274448,6348,'I wasn\\\'t there, so my opinion should be discarded as pointless trolling, but... I can see why one group having a bunch of banners proclaiming their greatness has a certain suckiness, it shouldn\\\'t have happened.\r\n\r\nThat said, it\\\'s pretty obvious who is to blame: all the other groups! Where the fuck are your banners you lazy bastards? Bring back the oldschool attitudes :D',3023,'2009-04-16 17:37:34'),(274535,6351,'btw, i\\\'m still alive but just not getting onto irc at all lately :/ Too many things going on at once, plus I can\\\'t use it at work any more ;(',3023,'2009-04-17 02:43:06'),(274536,6351,'Arse, forgot half of what i was intending to say!\r\n\r\nYeah, bring back mac.scene.org too, it\\\'s been resting way too long :)',3023,'2009-04-17 02:47:58'),(274591,6352,'BRAALISTORM',3023,'2009-04-17 12:45:25'),(274668,6354,'It\\\'s actually #12 on the all time top, so not far to go. Or maybe the gap between 11 and 12 is massive, and there\\\'s a long, long way to go, who knows?\r\n\r\nDoes it deserve to be in the all-time top 10 though? I think texas was actually better as an intro, although it\\\'s pretty close between them :)',3023,'2009-04-17 17:08:36'),(274801,6355,'Can\\\'t recall seeing anything with what I\\\'d call harsh noise. Maybe the jackson 5 demos, although it\\\'s a long time since i saw them...\r\n\r\nAnd I\\\'d class \\\"harsh noise\\\" as that music that makes you scream \\\"AARRRGHH MY FUCKING EARS!\\\". Imagine regular noise at high volume, then somebody plugging a mic in and getting major feedback at even higher volume. A japanese musician I like used to have a bad habit of injecting horrendous harsh noise into the middle of his mixes :/',3023,'2009-04-18 03:07:33'),(276619,6393,'Epic 3D Massacre\r\n\r\n* starts coding *',3023,'2009-04-27 02:58:58'),(276648,6393,'First try, i got a suspiciously scenish sounding plot: American Accent, Truck, Plow, Cow, Redemption, Alias.\r\n\r\nAn alias of \\\"Truck\\\" and an american accent sounds very familiar, dunno how he\\\'s going to get redemption for all that cow plowing though.',3023,'2009-04-27 12:34:50'),(276778,6396,'I really loved prague too, I stayed for a week some years back. The best advice I can give is probably just to walk randomly around the old town.. there\\\'s amazing stuff on pretty much every street, and you\\\'ll catch the main tourist sites too in the process.\r\n\r\nBeer + food in the tourist areas was pretty expensive back then (this was before the euro), but a bit outside the town it was cheap. E.g. a beer in the central square was probably €2.50-€3.00, while a pint of staropramen or similar outside was around €0.50. There was a good local place where we stayed then, with cheap beer and food for around €4.00. But I can\\\'t remember the name now.. if I remember later, I\\\'ll check my photos for the name + place. Or I guess the prague guys can suggest a hundred similar places :) (and note that the prices are probably much higher these days!)',3023,'2009-04-28 12:51:00'),(277029,6400,'Cool thread :D\r\n\r\nActually not the kind of wallpaper I like at all, but it\\\'s awesome to see really high res/quality pics from demos. It takes away some of the beauty of the pictures as you see every fault and glitch, but it\\\'s great to see in detail how it\\\'s made so I think you gain as much as you lose.',3023,'2009-04-30 01:27:11'),(277030,3765,'Older than oldschool hardware, johann johannson, and a pretty girl pretending to be a computer. What more could you want?\r\n\r\n[url]http://www.youtube.com/watch?v=CvPKxRMciRs[/url]',3023,'2009-04-30 01:42:15'),(277063,3765,'I really like that album. Try fordlandia too. Also max richter + ólafur arnalds do similar stuff, good modern classical with some electronics now and then <3',3023,'2009-04-30 13:45:56'),(277086,3267,'e man wasting another man\r\nBorn traitor\r\nOne hand washes the other hand\r\nSoul fader\r\nadded on the 2009-03-07 01:49:56 by gentleman \r\n\r\nMaxxBass\r\nadded on the 2009-03-07 04:01:37 by sauli \r\n\r\nGoogle please index this: ht',3023,'2009-04-30 16:27:08'),(277116,3267,'[images addObject:[[UIImageView alloc] initWithImage:[UIImage imageNamed:[NSString stringWithFormat:@\\\"%d.jpeg\\\",i]]]];',3023,'2009-04-30 21:39:07'),(277182,6393,'Future Weight Loss Stars \r\nSpunky Military in the Salad Kingdom ',3023,'2009-05-01 17:09:48'),(277198,6404,'Like doom said, no pants or trousers, just wear a cardboard box to work!',3023,'2009-05-01 18:52:07'),(277228,6406,'Dunno, but looking at that site, I found the pictures impressive but definitely cheesy. Could I do that? No, or at least not without tons of training + practice. Would I want to? No, but I\\\'d love to paint something interesting that well :)\r\n\r\nI think really it\\\'s mostly taste.. if you like fantasy art, it\\\'s probably awesome. If not, it\\\'s just a bunch of well made but cheesy pics. \r\n\r\nAnd btw, I suspect programmed art (and generally stuff involving programming + maths) is less popular than fantasy art, which is why the scene isn\\\'t hugely popular...',3023,'2009-05-02 02:18:41'),(277391,4800,'Somewhat semi on-topic.. ish.. I saw something lately about emulating CRT effects on an LCD. Can\\\'t remember where I saw it, but it was about an old atari emulator. The old superlow-D games look really blocky on LCD of course, but with the effects enabled it looked a lot better (tons of old stuff looks better on CRT really).\r\n\r\nAnyway, it got me thinking.. I\\\'d much prefer watching oldschool stuff with such effects to watching a HD remake. Maybe it\\\'s worth doing a video player to watch captures too?',3023,'2009-05-02 23:46:48'),(277403,4800,'That\\\'s the one ryg. \r\n\r\nHavoc: I\\\'ve not seen anything like that before, although maybe I\\\'ve not been paying enough attention. I\\\'ve seen some basic stuff before, but that thing was fairly realistic. What we need most though is decent 50hz interlace emulation :)',3023,'2009-05-03 02:18:35'),(277509,6411,'forestcre: Bumduck is a pretty common surname in some parts!\r\n\r\nHave fun at the pub guys :)',3023,'2009-05-03 22:33:35'),(277512,6411,'keito: seeing as i have an operation the day before, i doubt i\\\'ll be in any condition for a beer session :( (nothing major, just got a hernia that needs putting back where it should be + sewing up)',3023,'2009-05-03 22:45:35'),(277516,6411,'keito: last op i had, i woke up without realising i\\\'d even been asleep, and felt fucking awesome. Hopefully it\\\'ll be like that again.. it makes up a bit for the pain that\\\'s sure to kick in later when the drugs wear off ;)',3023,'2009-05-03 22:53:41'),(277585,6406,'Sometimes you have to really know the context to appreciate stuff. I remember seeing a big old painting by some dutch artist.. it was some women sitting around a table in a nice house, a few hundred years back. Amazingly painted, but nothing that really appealed to me..\r\n\r\nThen I read the description. It described the many small details in the painting, things like broken egg shells on the floor showing that the house perhaps wasn\\\'t as good as it first seemed, and something else suggesting that the women were actually whores.. By the end, the picture was telling me a big + complex story I never would have even known was there. It went from being impressive but nothing interesting to a totally awesome picture once I knew the context..',3023,'2009-05-04 15:58:44'),(277587,6411,'Central on that map is actually half way between dumfries and belfast. Not the best place for convenient transport though, so I suggest a compromise: easy access by plane or boat - the isle of man! (Actually, that sounds kindof good.. maybe later in the year?)',3023,'2009-05-04 16:03:13'),(277604,6406,'wade: I\\\'m not so sure.. now, yes, you need the description.. a lot of the things that were significant in the picture would be considered pretty normal now (like the thing suggesting the women were whores.. I think it was just a brightly coloured scarf or something). But when it was painted, they were the kind of things people would notice and understand much more easily, so a description wouldn\\\'t be needed so much.\r\n\r\nFor me, that\\\'s the best kind of art.. there\\\'s a lot of meaning, but you don\\\'t need the description, you can see if you look and think. Stuff that means much more with a description is still good, and massively ahead of the \\\"just a pretty picture\\\" style of art.',3023,'2009-05-04 17:03:54'),(277747,6373,'Damn, I missed that one. Awesome looking work (no sound here, I\\\'ll rewatch properly later), and fascinating doc you\\\'ve put together there. I\\\'m looking forwards to v2 :)',3023,'2009-05-05 17:27:04'),(277812,6411,'forest: like they say, all sewers lead to london. One day we\\\'ll build a wall around it, and put a sign up saying \\\'closed\\\'. But first, birmingham.\r\n\r\nAnyway, like smash says all future pub meats should be [url=http://en.wikipedia.org/wiki/Center_of_population#Great_Britain]central weighted by population[/url], not the isle of man.',3023,'2009-05-06 01:42:16'),(277814,6406,'Copypasta sucks, it\\\'s just tubes of noodle in pasta packaging. It\\\'s probably art though.',3023,'2009-05-06 02:19:18'),(277845,6414,'iq in a see-through dress!\r\n\r\n[img]http://aleafofgrass.files.wordpress.com/2008/08/g4-cube3.jpg[/img]\r\n\r\nI guess I\\\'d have to be subdivided aplenty with some nice wobbly sin deformation. Size: just in proportion with the rest of the scene please :)',3023,'2009-05-06 10:23:31'),(277921,6414,'Melon became a cube:\r\n\r\n[img]http://www.instructables.com/files/deriv/FGG/9M9J/FC2E8OES/FGG9M9JFC2E8OES.MEDIUM.jpg[/img]',3023,'2009-05-06 18:49:56'),(277948,6416,'Cyan is kind of \\\"pure\\\" blue if you come from a print point of view. If you\\\'re not doing print stuff though, then it\\\'s wrong. And it\\\'s not blue too. But 2 wrongs make a right, yeah? :)',3023,'2009-05-06 22:46:50'),(278008,6417,'haujobb!\r\nkewlers!\r\nthose awesome demos with an interactive menu and a ton of different 1 effect parts from different groups!',3023,'2009-05-07 10:18:30'),(278015,6417,'preacher: i\\\'ll do a screen if it\\\'s on mac (time permitting, which lately it isn\\\'t :[ )',3023,'2009-05-07 10:47:58'),(278026,6417,'that\\\'s the bit i\\\'m trying hard to avoid ;)',3023,'2009-05-07 12:36:11'),(278068,6419,'Who cares about player AI when the pitch markings will appear with a super cool transition in glowing blue lines?',3023,'2009-05-07 14:07:42'),(278079,6419,'iq: when you write demos, is there 999 more of you, all sat in front of a typewriter? :)',3023,'2009-05-07 14:33:46'),(278311,6411,'I\\\'m alive! But in no shape to travel except by stretcher. Somebody drink a pint of ale for me :)',3023,'2009-05-08 23:23:53'),(278554,6429,'reminds me, I have a multitouch project coming up soon and a tough problem to solve for it. Maybe somebody here can help. \r\n\r\nThe plan is to project the screen onto a big wall, and use IR cams & pens (a pen with an IR LED at the end) to track input. Pretty standard...\r\n\r\nNow, the catch: we want several people to use the screen at the same time, and we need to identify each pen. Any suggestions? Ideas so far are using several LEDs on each pen in a shape (triangle, square etc) and combining IR and colour LEDs to identify by colour. Colour seems more workable to me. \r\n\r\nWhat other options are there? It has to be cheap, and making it ourselves isn\\\'t a problem. ',3023,'2009-05-10 23:07:59'),(278575,6429,'hmm... How would it work? Would different wavelength LEDs show as different colours in the camera image? That could work nicely if so. \r\n\r\nI\\\'ll pick up a ps3 camera at some point and do some testing. ',3023,'2009-05-11 00:25:13'),(278778,6429,'Thanks for all the suggestions! Plenty to be thinking about.\r\n\r\nThe display really needs to be fast and lag free as possible, so blinking might not be ideal (I\\\'m guessing that if the light source is missing some frames, it\\\'s going to effectively cut the tracking frame rate at least in half.. or is it? I think the camera will run at 60fps, so perhaps it\\\'s not so much of an issue)\r\n\r\nDifferent IR frequencies sounds like a no-go, unless we can get some kind of more expensive camera somehow..\r\n\r\nHaving a shape made of multiple LEDS is possible, only thing that concerns me with that is occlusion. Being able to track the distance of a pen from the wall + the angle of it though, that\\\'s interesting. I could probably use that info for some cool stuff :)\r\n\r\nDifferent intensities.. dunno. That would be ideal in a lot of ways, but it would depend on how accurately the different pens could be detected. Testing needed.',3023,'2009-05-12 13:11:31'),(278877,6436,'Optimus: a bunch of people that wander round cities doing \\\'secret missions\\\' involving magic and stuff, that\\\'s based on a theory in a novel? You\\\'re searching for the wrong thing, you want \\\"rpg\\\".',3023,'2009-05-13 12:28:35'),(278885,4000,'knl: comment va ton velo ?',3023,'2009-05-13 13:37:57'),(278893,4000,'me non! Pas de roue arriere == UNIVELO! :)))',3023,'2009-05-13 14:12:54'),(278916,6436,'Mr T and a car-sized hamster! Shit, I have to watch that film! What\\\'s it called?',3023,'2009-05-13 16:23:41'),(279033,6438,'I\\\'d say iphone, android or palm pre are the ones worth looking at. Android seems like good software, but the hardware isn\\\'t so great. More phones are coming out though so that should change. Pre isn\\\'t out yet, and might turn out to be shit, but at least it looks like it will be good.',3023,'2009-05-14 17:48:17'),(279150,6429,'doom: that\\\'s one idea I already mentioned. It would have to be visible colour though, and I\\\'d have to detect both the visible colour + IR signal I think, or I\\\'d be detecting colour from the screen. Well worth trying I think.\r\n\r\nTexel: that maybe possible, but it\\\'s likely that 2 people might want to work together in the same square, which would screw things up a bit. Hmm.. gives me some ideas though.. I could use a combination of IR + coloured LEDs, and leave the IR light always on so it\\\'s possible to always track it. The colour LED would shine when the pen is active, allowing it to be identified. And a button on the pen could cause the IR light to flash, and tell the controller to bring up a menu or whatever. Many options :D',3023,'2009-05-15 11:48:40'),(279204,6429,'thanks texel + doom, both good ideas there :)\r\n\r\nTexel: that set up has some things I really like. The top squares would lose me some work space, but I\\\'ll need somewhere to put some parameter bits that will be per-pen/user, so perhaps something like this is actually perfect. \r\n\r\nDoom: also good ideas. Painting the interior black might not work out though, as this will likely happen in an art gallery somewhere. Most likely they\\\'ll have painted it white ;) Rigid isn\\\'t a problem though, the surface will probably be either a wall or a window (so it\\\'s visible from outside). A window would be cool, but could be a nightmare to get working.\r\n\r\nThe \\\"use visible light cameras + subtract the image\\\" thing is good. I think we\\\'ll likely have a few computers networked, and the processing to subtract the screen image for the cameras shouldn\\\'t be any problem at all.\r\n\r\nWiimotes won\\\'t work, the people will be using this as a touch surface (i.e. the wiimote would be pressed against the screen).\r\n\r\nRight, plenty of options, time to discuss it with the guy that\\\'ll be doing the hardware :)',3023,'2009-05-15 16:30:47'),(279606,6458,'Scatfunk disco. No wait, that\\\'s reed.',3023,'2009-05-18 11:06:02'),(279802,6354,'A \\\'free flight\\\' interactive version of some kind would be cool too. So would some game based on it :)\r\n\r\nTexel: is texel actually your real name? Just wondered, as I actually came across somebody with the last name \\\'Texel\\\' recently!',3023,'2009-05-19 16:45:02'),(279807,6464,'.word',3023,'2009-05-19 17:12:33'),(279854,6354,'Of course, can\\\'t believe I forgot your avatar completely :D\r\n\r\nTexel is a good scene name i think. But, I hate my nick too so I know where you\\\'re coming from :)\r\n\r\nStrange that Texel is actually a real name too though, wonder where it\\\'s from?',3023,'2009-05-19 20:56:53'),(280022,6468,'Well, either you manage to somehow finish, which will be so painful you\\\'ll finally learn that this isn\\\'t a good way to work, or you\\\'ll be doing it again next year :)\r\n\r\nReminds me of my own student days :)',3023,'2009-05-20 19:08:42'),(280023,3267,'NSLog(@\\\"Book initialised.\\\\nTitle: %@\\\\nDescription: %@\\\\nDownloaded: %@\\\", self.title, self.description, self.isDownloaded ? @\\\"Yes\\\" : @\\\"No\\\");\r\n\r\n(i\\\'m wondering why the hell this is in one of my class files, the app is nothing to do with books :( )',3023,'2009-05-20 19:10:49'),(280145,6468,'5 pages of application form and a cheque?',3023,'2009-05-21 11:27:19'),(280318,6477,'[quote]Anyways, I stop here.\r\nadded on the 2009-05-22 10:06:17 by Optimus[/quote]\r\n[quote]More demoscenes\r\nadded on the 2009-05-22 10:07:23 by Optimus[/quote]',3023,'2009-05-22 11:30:25'),(280325,6473,'ra: they\\\'re programmed. If you want something on screen, you have to tell the computer how to draw it. That means either some algorithm that makes a pretty picture (like a fractal generator say), or some pretty complicated program that replaces the work of an artist. Programming an artist in 4k is hard ;)\r\n\r\nAlso, I guess 4k graphics really have to be made by a programmer, not an artist. Not many programmers make good art ;D',3023,'2009-05-22 11:41:33'),(280366,6477,'Writing \\\"Ok, I stop\\\" at the end of a post, then posting again 1 minute later though.. you have to admit, that\\\'s comedy genius!',3023,'2009-05-22 15:51:21'),(280373,2172,'I\\\'ve seen this done before somewhere, but I think that attempt failed. The problem is that when you pass the code to somebody, you rely on them finishing their part, or the work just stops there. And with any reasonable sized group working on it, you can pretty much guarantee somebody will get too busy with real life, \\\"disappear\\\", or whatever. \r\n\r\nMaybe if there was some kind of \\\"finish your part in 2 weeks or it goes to the next person\\\" rule it would work out.',3023,'2009-05-22 16:37:15'),(280753,4956,'I\\\'m off work at the moment, and I\\\'ve been watching the demo or die dvds while eating lunch. \\\\o/\r\n\r\nGreat work on these bartman!',3023,'2009-05-25 16:57:36'),(280843,6488,'I\\\'d like a 256x256 sized animated avatar plus a signature with enough space to put the specs of all my computers. Also, the buttons on pouet are nowhere near shiny enough.',3023,'2009-05-26 10:05:35'),(280854,6488,'Did I mention that it was flash avatars with sound? There\\\'s nothing quite like a page with 20+ lolcat avatars meowing simultaneously :)',3023,'2009-05-26 12:22:55'),(280895,3222,'I\\\'m guessing it\\\'s just a mirror site set up by some chinese fan. Maybe some people there can\\\'t access the fr site or the internet in general? Sounds like they\\\'re trying to bring the word of farbrausch to more people in china anyway..',3023,'2009-05-26 17:50:50'),(280968,3222,'It lists the guys that made it [url=http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&u=http%3A%2F%2Fwww.farb-rausch.cn%2Findex.asp&sl=zh-CN&tl=en&history_state0=]here.[/url]\r\n\r\nAnd following the link for the \\\'frank\\\' guy, I see he lists his qualifications and services he provides. Among them: \\\"Germany 64K promotion\\\" :D\r\n\r\nRight, off to update my CV, back later..',3023,'2009-05-27 01:17:04'),(281107,6489,'I\\\'d say there\\\'s 2 ways to approach a demo:\r\n\r\n1. Making tons of stuff, then wondering how to make a demo out of it\r\n2. Planning a demo, then figuring out what stuff you need to make for it\r\n\r\n2 will result in a pretty coherent, quality demo. Only catch is that instead of lots of fun experimental coding sessions, you now have a big project, tons of boring stuff to do, and you\\\'ll still be working on it long after you get bored of the whole idea and wish you\\\'d done something else. I think being able to beat that is as important as talent :D',3023,'2009-05-27 17:54:43'),(281121,6490,'Actually nobody writes in caps. There\\\'s an elite team of hackers that goes around randomly converting posts to caps as it helps focus the paranormal forces that dwell in the Internet. They tend to gather around concentrations of all caps postings. ',3023,'2009-05-27 18:58:36'),(281414,6490,'sigflup: that\\\'s not weird. I once knew a guy that held the mouse backwards. Like with the buttons at the bottom, so that everything is reversed. THAT was fucking weird!',3023,'2009-05-29 12:28:26'),(281625,6447,'Strong opinions plus serious lack of clue, a combination made in troll heaven!',3023,'2009-05-30 16:57:55'),(281626,6496,'The final boss has infinite hp? Wicked, I\\\'ll bring bacon sandwiches!',3023,'2009-05-30 16:58:59'),(282180,6505,'Edit is only really good if you can\\\'t edit after somebody replied. Otherwise it\\\'s just open to abuse.',3023,'2009-06-03 16:32:36'),(282283,6351,'barzoule: the beachball thing got massively improved with leopard. It was a bit annoying now and then before, but it shouldn\\\'t be an issue these days. OS9 and before.. forget it. Mac OS from my experience was pretty shitty in those days, but osx is a totally different os (to the extent that apple used to provide a VM for running os9 apps).\r\n\r\nThe \\\"maximise\\\" button everyone complains about: I think it\\\'s not bad. Really, the windows version is just as wrong as the mac one, but because everyone is used to the windows style maximise the mac style is noticed more. Really, most of the time you don\\\'t want \\\"maximise\\\", but \\\"make it big enough to show everything in the window\\\", which is what the mac one does. Well, usually. But if you want it full screen you have to do it by hand. And wtf is up with itunes, where the maximise button makes the window tiny? o0\r\n\r\nWhy I switched over: mainly, I was sick of all the \\\'messing about\\\' in windows. Updating stuff, running virus / rootkit / malware / etc. scanners. Fixing things, and reinstalling every 6 months. I still do some of that stuff with osx, but nowhere near as much, so as a rule i can turn the computer on and start work immediately, not wait for updates or anything. I reckon my productivity is a fair bit higher.\r\n\r\nThat said, the windows security situation has improved a lot since then, and I\\\'ve had to reinstall a bit more regularly since leopard I\\\'d say, so it\\\'s probably evened out a bit more. There\\\'s stuff I hate about windows, and stuff I hate about osx, but hey there\\\'s vmware etc. for the things you need from other oses.\r\n\r\nWindows stuff i really miss in osx: directory opus, and demos of course :) I find xcode pretty good, but then i\\\'ve not used visual studio to compare it. Mac stuff I miss on windows: drag + drop piracy :D And buying a new machine and just putting the old hdd in, and everything just works. And expose/spaces, i hate being without that mapped to spare mouse buttons. (Anyone complaining about mac\\\'s \\\"1-button mouse\\\" still, mouse support in osx is actually way better than windows these days!)\r\n\r\nAlso, what bstrr said about amiga, and what blala said about mac.scene.org :)',3023,'2009-06-04 00:12:18'),(282284,6505,'i hate forced previews. I know what i wrote, and if i don\\\'t, hey, i\\\'ll still be just as drunk on the preview screen :)\r\n\r\nHow about: you can only edit other peoples posts within 15 minutes of them posting it? Or alternatively, you\\\'re allowed to post as gloom.',3023,'2009-06-04 00:16:22'),(283581,6526,'Not a mod player as such, but there was a player for ST chip music if I remember right. Well, it did have a flaw... It stopped playing when the iPod went to sleep. That was for touch/iPhone,can\\\'t remember the name but it was possibly YGsomething and it was on the app store. \r\n\r\nI can\\\'t see any reason for apple to reject a mod player btw, it must be easily inside the bandwidth rules and there\\\'s a ton of music player apps. \r\n',3023,'2009-06-12 17:56:30'),(284304,6526,'$3 for the sid player :( It\\\'s small money, and it repays the coder for the time they spent, but whoever heard of paying for a sid player? Strange times.\r\n\r\nTruck: jailbreak stuff is all well and good, but 99% of the good apps are on the app store, and 99% of the coders are writing for the app store, and a whole ton of people never bother to jailbreak because of that (me included :) If you do a decent mod player of some kind, assuming you\\\'re not using private APIs or doing anything dodge, put it up on the app store too so most people have access to it. I can help with that if you want.',3023,'2009-06-18 16:29:18'),(284337,6526,'30%, so $0.90 or something. ',3023,'2009-06-18 21:08:16'),(284464,6536,'eeblis: what I don\\\'t get, is what happens to all the people who never get to hear about the quran (or bible, or whatever other religion). Do they get cast into the pits of hell for not believing? If so, a god that creates people that are certain to get cast into hell is pretty evil in my view. It\\\'s like breeding kittens so you can sell them to some sadist for torturing.\r\n\r\nAnother benefit of doing a phd: do philosophy, and you can discuss this stuff and get paid for it :)',3023,'2009-06-19 16:52:06'),(284628,6438,'There ARE a couple of iphone demos, but like pete says there are some issues. There\\\'s a basic one here on pouet somewhere (can\\\'t remember the name, but it\\\'s a few months back in the \\\"mobile phone\\\" platform), and there\\\'s a port of Yellow Rose.\r\n\r\nThe problem (apart from needing a mac to develop on, and having to sign up as a developer and pay apple $99 if you want to do anything \\\'officially\\\') is distribution really. Normally you\\\'d just put your app on the app store, but apple rejected Yellow Rose of Texas for not being interactive at all. I.e. only interactive demos would be allowed. And you\\\'re not allowed to call it a demo too, because apple don\\\'t allow \\\"demos\\\", only \\\"lite versions\\\". Guess we\\\'d better start calling ourselves litesceners.\r\n\r\nSo, app store seems to be out. Other options: release the source (which the other demo did). Catch: a 2gb+ sdk download, plus enough knowledge to build it are needed just to watch a demo. Then you can\\\'t install it on the phone without paying $99 to apple so you can code sign it. Not really a good option too..\r\n\r\nJailbroken phones: yep, you can build your app without paying the $99, you can distribute it through cydia or whatever is popular now, and people can download + watch it easily. You can also use all those private APIs apple don\\\'t want you touching, and call it a demo. Easily the best option, but not everyone jailbreaks their phone, and getting your app listed on the store used to be hard (otherwise people have to add some URL for your server in to see your stuff.. guess we could have a dedicated demoscene server somewhere pretty easily).\r\n\r\nCouple of questions on jailbreaking, as i\\\'ve not done it for a while: is it possible to dev on PC now? And has the \\\"getting your stuff visible on the stores\\\" thing improved much? ',3023,'2009-06-20 19:44:20'),(284629,6546,'great art, but flash is totally letting it down. This shit should run smoothly fullscreen, and without all the artifacts i see. Is there an exe version somewhere? Or are the assets available somewhere so i can make my own when i get some free time?',3023,'2009-06-20 19:46:48'),(285027,6555,'forestcre: good news, we\\\'ve agreed to cancel the hitman until AFTER the pubmeat! :D',3023,'2009-06-24 14:07:23'),(285048,6425,'doom: it\\\'s very effective. Printing t-shirts works great too, and wearing an \\\"I oppose internet censorship!\\\" badge.',3023,'2009-06-24 17:44:45'),(285052,6425,'I don\\\'t think petitions work at all, unless they\\\'re signed by millions. What does work: poll ratings. If lots of people decide they don\\\'t like what the government is doing and that they\\\'ll vote for the guy that wants to stop it, they tend to change their minds. Or start shooting, depending on the country ;)\r\n\r\nProblem with stuff like this is that most people don\\\'t really care. It\\\'s blocking some child porn, which can only be good, and it\\\'s not going to block google and youtube, so it doesn\\\'t really matter. Thinking a bit further about what is happening, and what is done to their rights.. well for most people it just doesn\\\'t happen. ',3023,'2009-06-24 18:09:54'),(285145,6425,'Saga: by \\\"polls\\\" i don\\\'t mean stuff like this, but the standard \\\"if an election was tomorrow, who would you vote for?\\\" polls. If the government sees that last week they were popular, but now the people will kick them out, they will listen to that :)',3023,'2009-06-25 11:18:07'),(285155,6536,'Science paper: written by a team, based on evidence they\\\'ve collected and checked. Reviewed by others to check it works out. The experiments get repeated by other teams in other countries to make sure they\\\'re repeatable. If all that works out, it\\\'s taken as probably true, but if a better theory or an issue crops up, it\\\'s rejected and replaced with something new.\r\n\r\nReligious book: written by a man, based on what he claims to have been told by something that doesn\\\'t have any actual supporting evidence at all. Reviewed by people who believe it to be true and find alternative meanings when it doesn\\\'t quite work out. Not really tested to see if it\\\'s true, but now and then a government or powerful group will edit it or change parts so it fits their views or ambitions. If something better turns up, it can fuck off and start it\\\'s own religion.',3023,'2009-06-25 12:23:58'),(285175,6536,'There\\\'s a huge difference between science and religion though when it comes to \\\'what you believe\\\'.\r\n\r\nFor most science stuff, it\\\'s either easy enough to check yourself, or it\\\'s not really important (does it really matter what happens at the end of the particle beams at CERN?) For the important stuff like asbestos and second hand smoke, you\\\'re free to believe what one side or the other is saying, and you\\\'re free to challenge it. Go ahead, get a group of volunteers together to sit and inhale asbestos dust, wait 20 years, publish the death rates. Or, just assume that if some people think it\\\'s dangerous and others think it\\\'s safe, there might be some risk involved, and decide whether to sit in a smoky room all day or not yourself.\r\n\r\nWith religion, you have to believe pretty much all or nothing (otherwise you\\\'re just making your own religion up, just like the people who made up all the other religions. Unless they\\\'re all true of course..) You can\\\'t really go out and check for yourself that any of it is true, because you\\\'re taking somebody\\\'s word that something once happened, and a god you can\\\'t see, hear or in any way detect at all made it happen.\r\n\r\nWhere are all these gods supposed to have come from originally anyway? ',3023,'2009-06-25 17:37:17'),(285299,6555,'We can have cars up here, and actually use them without continually swearing and eventually doing a jackson from the stress :) (And we don\\\'t have to pay for the privilege too \\\\o/ )',3023,'2009-06-26 14:03:45'),(285312,6555,'forest: well, I can understand that. It\\\'s a simple choice really: Believe that public transport is actually ok, or realising just how bad it is but not having any choice but using it, and slowly going insane. I believe a lot of the nutcases you see around london are people who used to have a car.',3023,'2009-06-26 15:56:52'),(285548,6562,'Damn, you ripped from all of those wade? :D',3023,'2009-06-28 21:26:53'),(285586,6564,'Dunno if I voted or not, but I clicked on the part with the most beer. If that\\\'s not right, the site is wrong.',3023,'2009-06-29 11:17:58'),(285644,6565,'Polite reminder: we drink beer by the pint here, and people who can drink 30 pints are pretty hard to come by. Maybe aim for beertwelve people?',3023,'2009-06-29 16:04:01'),(285652,6565,'oh, you\\\'ll find plenty of those :)',3023,'2009-06-29 16:52:51'),(285733,6526,'Saga: you can look at it this way.\r\n\r\nSid emulation: allows you to play some good chip music, not much else. C64 emulation: allows you to play the entire back catalogue of metalvotze without age ratings or whatever else.\r\n\r\nPlus there\\\'s a much bigger security issue (actually near zero with a c64 emulator I guess, but for some emulators you could get a virus, or something that crashes the emulator, or whatever).\r\n\r\nAnyway, we\\\'re definitely in need of some kind of serious scenemusic player, that will handle sid, mod, and all the rest, and preferably pull music in from the web for convenience. I can maybe help out a bit, but I know near nothing about these formats / playback libs.',3023,'2009-06-30 09:16:48'),(285752,6526,'android, maybe. The first phones didn\\\'t look so hot, but the OS seems pretty decent. Palm\\\'s new OS seems better though, I\\\'m more interested in that. It just needs an sdk, and to get popular enough to be worthwhile writing stuff for. And to be actually available here, that would help too :)',3023,'2009-06-30 11:33:38'),(285762,6567,'Or to be more specific.. david hasselhof snogs people on the beach until they\\\'re unconscious, then drags them into the sea to drown. Fortunately it\\\'s a family show, and they wake up in time, recover, and manage to swim back to shore while david scans the beach for another innocent victim..',3023,'2009-06-30 12:29:40'),(285774,6526,'\\\"rocks to program for\\\" is great, but I\\\'m more interested in \\\"pays the bills\\\" just now :) I\\\'ll keep the \\\'for fun\\\' stuff to desktop, unless it\\\'s something that gets me interested enough (like a decent sid player for iphone).\r\n\r\nIphone is pretty decent to code for btw, the app store restrictions are the only real issue and that doesn\\\'t matter so much if you don\\\'t mind jailbreaking.',3023,'2009-06-30 13:31:50'),(285777,6526,'Yeah, that would make it painful. Although I heard eclipse will support it soon, so perhaps it\\\'ll get better. No idea how/if they\\\'ll handle code signing and stuff though.',3023,'2009-06-30 13:56:09'),(285846,6567,'ET: an alien lands, makes friends with some kids, gets captured by the government, dies, comes back to life, then leaves again. Oh right, we were doing backwards..',3023,'2009-06-30 22:18:50'),(285949,6575,'Hacker: somebody who hacks stuff.\r\n\r\nNow quit fannying around over pointless definitions and go make a demo!',3023,'2009-07-01 14:13:26'),(286000,6575,'syphus: hacking into stuff with things like a portscanner and a handy exploit is trivial compared to using only AOL and smilies. Trinity is lame.',3023,'2009-07-01 19:45:22'),(286112,6579,'Is the bacon in the pan, or is it stuck to the bottom? Optical illusion time!',3023,'2009-07-02 15:45:48'),(286113,6578,'It\\\'s hard to tell the difference at that res. Having said that, I thought it was actually a bloke dressed as a wolf (didn\\\'t shane have that avatar at one time?)',3023,'2009-07-02 15:47:35'),(286233,6583,'I don\\\'t think you need to drop support in practice.. just drop it in the new version and keep the current one around for legacy support. People can use that if they really want 2k support.',3023,'2009-07-03 10:53:24'),(286242,6575,'One man ranting: blog.\r\nPeople discussing stuff: bbs.',3023,'2009-07-03 11:21:21'),(286256,6575,'Good luck in your next career optimus. May it lead you to a life :)',3023,'2009-07-03 12:24:05'),(286286,6580,'Is cuda supported on anything other than nvidia hardware yet? If not it seems pretty pointless to support it when proper open stuff will be available soon like opencl and the dx computer shader or whatever it\\\'s called.',3023,'2009-07-03 14:06:08'),(286289,6580,'Talent has to be backed up by the right tools though.. you can have all the talent in the world, but if you\\\'re spending 90% of your time waiting for renders to finish you\\\'re not exactly working at peak productivity.',3023,'2009-07-03 14:33:46'),(286297,6581,'You can\\\'t run the exe if you\\\'re not on the right OS too. Or the right platform (I\\\'d love proper videos of a lot of oldschool stuff).\r\n\r\nHow is playback for HD lossless captures these days? Are hdds and the bus fast enough for playback at 1080p60?\r\n\r\nAlso, yes: an online archive of lossless demos would rule. It\\\'d also be very hdd + bandwidth hungry unfortunately. I guess it would become a real archive though: something you refer to only if you really need to, because you just wouldn\\\'t want to download many GBs just for a quick watch.',3023,'2009-07-03 15:03:47'),(286302,6581,'Very good idea. Stuff that would be important (to me at least..):\r\n\r\n- 1080p (preferably 60fps) supported. I know that\\\'s pretty heavy, but a few years back 640x480 was considered heavy too, and now it\\\'s the bare minimum.\r\n- The original files are preserved, and available for download. Of course you don\\\'t want people downloading the 10gb file when the 100mb mp4 is good enough, but it should at least be available on request (e.g. if you\\\'re doing a demo dvd, it makes sense).\r\n- It\\\'s properly backed up!',3023,'2009-07-03 15:41:17'),(286322,6581,'If somebody intends to do the \\\"import the lossless version and re-encode it\\\"/\\\"auto-upload it to youtube\\\"/\\\"etc\\\" website, the files should all be in one folder with symlinks next to the actual demos. That way a regular scan of the folder is possible.',3023,'2009-07-03 16:44:29'),(286391,6585,'There\\\'s stuff I don\\\'t like on there, but that will always be the way. And the demos I was thinking \\\"shit they forgot...\\\" turned up at the bottom of the list so I\\\'ll give it full approval :) ',3023,'2009-07-03 21:52:58'),(286739,6585,'Maali misses the point. Kosmoplovci do it for free.',3023,'2009-07-07 00:55:26'),(286938,6595,'From reading (very briefly) their press release, it sounds like they\\\'re going to release linux with a minimal window manager and the chrome browser. Then expect you to run everything as a web app.\r\n\r\nI have a better idea: Run normal linux and the chrome browser. It\\\'ll take 10 seconds longer to boot the first time you turn it on, then it\\\'ll run the same stuff that chrome os does plus a ton more.\r\n\r\nSeriously, am I missing something here or are they just re-releasing linux but with a ton of stuff missing?',3023,'2009-07-08 21:12:27'),(286965,6595,'neoneye: yeah, they also said that the apps on it would be web based. That would imply that the window manager is.. the chrome browser! I.e. they can get rid of the desktop altogether and just boot into the browser. \r\n\r\nShorter boot times? yes, because it\\\'s only loading enough to launch a browser.\r\n\r\nIf that\\\'s what they\\\'re doing, it\\\'ll be great for a few cases where that\\\'s all you need, but it\\\'ll suck utterly as a demo platform. Unless you\\\'re gasman :)',3023,'2009-07-08 23:19:47'),(286966,6595,'Oh, and what\\\'s the big deal about short boot times? Does anyone actually shut down their computer all the time? Or has windows still got terrible suspend issues? Does linux suspend properly? (I\\\'ve only used desktop linux on somewhat obscure platforms or in a VM recently, so I\\\'ll take my bad experiences as being unrepresentative :)',3023,'2009-07-08 23:22:38'),(286977,6595,'whynot: just use sleep/suspend/whatever it\\\'s called on your OS. Close the lid or hit the sleep button, walk away. Come back later, open lid, you\\\'re back up and running in a couple of seconds (or after typing your password if you\\\'re being all secure).',3023,'2009-07-08 23:40:25'),(286982,6595,'suspend/sleep uses pretty minimal power i think. At least for my laptop, it sleeps for a week pretty easily on battery. I\\\'m pretty certain it takes less power than it would use booting up from cold anyway, as I\\\'m generally using it at least twice a day.\r\n\r\nWhy wouldn\\\'t it be possible/practical though?',3023,'2009-07-09 00:02:22'),(286996,6595,'The chrome os is aimed at netbooks initially though, and sleep mode pretty much kills the boot time advantage there. On a desktop, it\\\'s more of an advantage yeah. Btw, it shouldn\\\'t buzz when it\\\'s asleep, it should look + sound pretty much powered off.\r\n\r\nAnother issue I see with chrome: it\\\'s intended to run web apps instead of native stuff. Web apps are slow compared to native stuff. And it\\\'s aimed at netbooks, with their nice slow CPUs, not a good combination. But they\\\'re suggesting that speed is one of the goals of the OS.. how come?',3023,'2009-07-09 01:43:44'),(287055,6595,'I expect it to compete directly with windows. When it comes out of beta in 2020.',3023,'2009-07-09 16:45:00'),(287056,6596,'mop:\r\n\r\n[url]http://www.pouet.net/prod.php?which=52840[/url]\r\nand [url]http://www.pouet.net/prod.php?which=52840[/url] (well, it\\\'s a port anyway - see marq\\\'s comment near the bottom for link)\r\n\r\nNote that apple don\\\'t allow demos on the app store, only \\\'lite versions\\\' :( You\\\'ll have to install them via a jailbreak site or build it from source.',3023,'2009-07-09 16:48:39'),(287109,6585,'I think there\\\'s something in that too - my experience has been that (non-scene) people are much more interested in the experimental stuff than the \\\'block busters\\\'.',3023,'2009-07-10 01:34:36'),(287143,6585,'There\\\'s also the issue that some demos start to look seriously horrible beyond a certain res (with high-res objects on super-blurry backgrounds, stuff like that).\r\n\r\nBut re. iconoclast, why not just ask navis? I\\\'m sure he could say \\\"it\\\'s a fairly trivial change, look for..\\\" or \\\"forget it, it\\\'s a complete nightmare\\\".',3023,'2009-07-10 11:06:18'),(287296,6599,'I didn\\\'t use ADA much as I\\\'m not so much into the amiga scene these days, but it was a really good site. If it was well supported, it should return for sure. If z5 is tired of dealing with it (understandable after 8 years :) there\\\'s probably some other suitable + skilled enough people prepared to take over out there.',3023,'2009-07-11 16:41:08'),(287543,6594,'maali: mé ce n\\\'est pas random?! j\\\'ai visité le chateau en carcassonne, et j\\\'ai achete le vin alle!',3023,'2009-07-13 17:08:02'),(287549,6594,'oui, j\\\'ai le meme preference pour la femme derrière :)',3023,'2009-07-13 18:41:51'),(287550,3199,'probably already posted but who cares?\r\n\r\n[url]http://www.vimeo.com/4313442[/url]',3023,'2009-07-13 18:52:06'),(287592,6605,'Bah, that\\\'s boring recursion. \r\n[quote]recursion[/quote]',3023,'2009-07-13 23:55:46'),(287595,6606,'Seems that on top of audio/video support in html at last, we\\\'re going to get hardware acceleration too:\r\n\r\n[url]http://www.satine.org/archives/2009/07/11/snow-stack-is-here/[/url]\r\n\r\nLooks like only safari is doing it so far, but the others are sure to follow (well, except internet explorer). Not-so-new demo platform on the way then :)',3023,'2009-07-14 00:09:52'),(287605,6606,'Yeah, there\\\'s some good browser demos, but they\\\'re all either flash/whatever/not-html-only, or generally pretty small on the screen or slow. Running them fullscreen at high speed would rule :)',3023,'2009-07-14 00:45:04'),(287606,6607,'Random ideas (from somebody who\\\'s never touched any synth code):\r\n\r\n- add a filter to remove the worst of the click. You\\\'ll probably lose high-end, and it won\\\'t be perfect, but it\\\'s better than a loud click.\r\n\r\n- interpolate between old/new states like gargaj said\r\n\r\n- hold the new waveform until the amplitude + direction of the old waveform roughly matches the start of the new one',3023,'2009-07-14 00:49:05'),(287674,6606,'The plan seems to be for the extensions to become part of the HTML spec. But anything that runs only in a nightly build using stuff from outside the official spec isn\\\'t exactly \\\'pure\\\' :) (Btw, that probably invalidates a bunch of old dhtml demos that ran in IE a few years back.) It should be a good indication of what\\\'s coming though, and it seems the hardware support is present in the next version of osx at least.\r\n\r\nCocoon: the point isn\\\'t really that they can do cooliris without a plugin. If they can do that, we can do much more cool stuff ;)',3023,'2009-07-14 12:10:38'),(287676,6608,'Hmm.. some kind of personal, intelligent web spider would actually rule. Point it at some central site for a subject you\\\'re interested in (say pouet or scene.org), give it a few keywords (say demo, demoscene, prod, ...) and it goes off, follows links and indexes only sites that are linked to other demo sites and seem to be relevant. You\\\'d end up with a little search engine that\\\'s hopefully a lot more relevant, because it\\\'d be excluding 99% of the interwebs.\r\n\r\nAlternatively, write an app that grabs search results from google, then filters it a bit, perhaps. ',3023,'2009-07-14 12:15:37'),(287679,6608,'anakirob: try \r\n\\\"obnoxious comment\\\" site:pouet.net\r\non google. Guess that\\\'s what you meant.\r\n\r\nAnd of course, adblock/safariblock/whatever opera calls it. Remove all the annoying, flashing, distracting, irritating, cpu time wasting, laptop battery burning adverts. If it\\\'s a site you want to support, turn it off (removing what\\\'s pretty much the only source of income for a lot of sites would drive them off the net in some cases, so there are times when you should be seeing those ads :)',3023,'2009-07-14 12:55:34'),(287690,6606,'Just to clarify that title: there are decent html demos already, but up until now the platform has not been exactly decent. It\\\'s been pretty much a choice of text mode, tiny viewing window, very simple graphics, or slow. \r\n\r\nAs a classic example: [url]http://www.pouet.net/prod.php?which=31093[/url] That was cool, but really showed the platform limits. If it was done hardware accelerated, I can\\\'t see why it wouldn\\\'t run full screen at high speed, with high res graphics. Ok, so it would be a different game then, but still it\\\'s a massive leap forwards.',3023,'2009-07-14 14:37:28'),(287695,6606,'Yeah, I know it\\\'s old and would be much faster with canvas etc., but it still wouldn\\\'t run at any kind of decent res while still being playable :)\r\n\r\nReckon something like doom would be possible in html with these extensions poi?',3023,'2009-07-14 15:06:27'),(287709,6603,'From my experience of trying to buy weed last time in amsterdam, I expect that any kind of sex is illegal in the red light district anyway. The whores probably take you to a windmill somewhere that doesn\\\'t mill anything instead.',3023,'2009-07-14 17:19:05'),(287713,6608,'What you tell it to consume? You could get it to go out and follow every link as fast as it can and download all of the images so you get instant page previews and shit, or you could tell it to follow 1 link / minute and just download the base file.',3023,'2009-07-14 17:40:18'),(287767,6609,'whynot: the clue is in the first 2 characters of each line...',3023,'2009-07-15 01:09:52'),(287849,6603,'what about dutch colour scheme too?',3023,'2009-07-15 14:02:07'),(287872,6603,'Indeed, it\\\'s filled with hollandaise sauce!',3023,'2009-07-15 16:30:47'),(287877,6438,'vorg: it\\\'s very likely apple will reject it, because it\\\'s against the sdk rules to run executable code from outside the app. My advice if you want it on the app store: add some minor interactivity and set it to loop. And don\\\'t mention the word demo anywhere, remember, it\\\'s a lite! :)',3023,'2009-07-15 17:51:20'),(287907,6609,'What about my abnormal iq level over the world economy?\r\n',3023,'2009-07-15 21:42:45'),(287921,6603,'That\\\'s nothing, a bunch of kids once suggested: pass the dutchie down the left hand side.',3023,'2009-07-15 22:45:55'),(287932,6609,'I\\\'d like to see a conversation between the real adok and the emulator, but under false names so we don\\\'t know which is which.',3023,'2009-07-16 00:28:19'),(288033,6611,'11 and a bit bytes? A short bit of text, a long number, or a very small number of instructions for an exe (there are demos that small, but calling them \\\'demos\\\' really is stretching it)',3023,'2009-07-16 15:44:41'),(288039,6611,'i was just thinking, with some kind of VM with a demo-centric instruction set of just a few instructions a bar code demo compo would be just about possible\r\n',3023,'2009-07-16 16:01:09'),(288044,6611,'[quote]psonice: write a demo player for barcodes... kind of like barcode battler for demos\r\nadded on the 2009-07-16 16:02:56 by evilpaul \r\n\r\nhmmm... actually... can i delete that last post and keep the idea for myself?\r\nadded on the 2009-07-16 16:03:34 by evilpaul \r\n[/quote]\r\n\r\nsure, just use the delete button',3023,'2009-07-16 16:04:17'),(288050,6611,'paul: is there a bar code reader for these platforms?',3023,'2009-07-16 16:17:27'),(288052,6611,'11.875 characters if you can type the full 256 characters ;) Some kind of alphanumeric \\\"democode\\\" would be cool though, and not all that much longer.\r\n\r\nAny system with an api accessible camera on it would work really well though. Do we need a fixed screen size so it\\\'s multi-platform?',3023,'2009-07-16 16:24:23'),(288056,6611,'So has iphone, probably winmobile + symbian too. OSX has camera support, not sure about windows. Flash has camera support so a flash port is possible...',3023,'2009-07-16 16:36:06'),(288057,6611,'paul: just thinking if it does basic writing pixels stuff, it\\\'s handy to know when the end of the row arrives :)',3023,'2009-07-16 16:37:29'),(288072,6611,'qrcode holds nearly 3kb.. cool for a demo, but personally i\\\'d rather see a decent 1d version with real limits.',3023,'2009-07-16 17:30:56'),(288073,6611,'Hmm.. but the standard UPC one is looking maybe a bit too extreme the other way. It\\\'s 95 bits until you take out the start/end/middle control bits. Then you\\\'re down to 84. And you can\\\'t use certain sequences (like too many 0s in a row) or the code gets unreadable. It\\\'s probably more like 50 usable bits.',3023,'2009-07-16 17:58:43'),(288075,6611,'Well, there\\\'s code128 that supports variable length bar codes + higher density. Or there\\\'s micro-qrcode, but I haven\\\'t seen how much that can store.',3023,'2009-07-16 18:05:32'),(288076,6611,'hmm.. that\\\'s a point. I guess osdm must be pretty tiny, but it also stores the text + logo. Perhaps qrcode, with a limited instruction set, but allow data storage inside it?',3023,'2009-07-16 18:07:08'),(288198,6614,'I won\\\'t get there until september, keep the party going until then please :)',3023,'2009-07-17 10:26:04'),(288199,6603,'looks more like american skrebbel to me.',3023,'2009-07-17 10:27:05'),(288245,6611,'no stroopwaffel :(',3023,'2009-07-17 15:47:02'),(288251,6614,'Any norwegians care to give an opinion on what\\\'s worth seeing in/around oslo? I\\\'ll be staying for a week in early september with my wife (so no strip clubs), we\\\'re more into outdoor stuff + seeing the sights rather than clubs and stuff.\r\n\r\nAnyone fancy meeting up for some beer too?',3023,'2009-07-17 16:11:18'),(288254,6599,'That\\\'s the sad reality of viruses.. it takes some time before the virus checker is updated and can detect the latest threat, and if you get hit in that time, you\\\'re pretty much screwed. And it\\\'s possible your PC had some vulnerability that let the virus get in under the virus checker or disable it first too.\r\n\r\nOnly way really is to keep everything possible locked down behind a couple of firewalls, keep everything updated all the time, and run rootkit scanners etc. regularly. And don\\\'t download any warez, or anything at all from sites you don\\\'t fully trust. And run firefox with noscript too. It\\\'s a total paranoid ballache if you actually want to run a secure computer :)',3023,'2009-07-17 16:23:35'),(288275,6599,'z5: that helps, but if some company somewhere gets hacked and you visit your favourite, most trusted site, that site might be displaying adverts from the site that got hacked containing something nasty. It\\\'s really near impossible to avoid some risk unless you disconnect from the internet :(',3023,'2009-07-17 21:09:36'),(288282,6614,'Just had a closer look at my plane ticket.. according to ryanair oslo is in sandefjord o0 Is it worth stopping anywhere on the way to oslo?',3023,'2009-07-17 22:12:02'),(288361,6617,'I seem to remember the big problem with this kind of text is overlays.. it can give a decent guess of the transforms to put the 3d part into good 3d, but the overlays usually end up at screen level (which means inside an object or something, not good :)\r\n\r\nThat said, yeah, stuff in 3d really rules. I\\\'ll have to try it some time (still haven\\\'t managed to find me a pair of those red/blue glasses)',3023,'2009-07-19 01:55:18'),(288490,6618,'Why they release demos: in the hope that one day somebody will accidentally buy one by mistake.\r\n\r\nWhy they re-re-re-re-rerelease demos: dunno, trolling?\r\n\r\nAnd of course, the reason why BITS demos are made the way they are: telepathic ear and eye torture over internet for $$$',3023,'2009-07-20 12:09:23'),(288499,6618,'Aspergers sounds likely considering the endless stream of similar demos. Or perhaps it\\\'s just the [url=http://en.wikipedia.org/wiki/Schizophrenia]illegal bad smell invasion of Home and Private Space over telepathy[/url]?',3023,'2009-07-20 12:54:42'),(288666,6622,'Now you\\\'re all back from solskogen and (possibly) not hung over any more...\r\n\r\nI\\\'ll be invading Oslo with my wife for a weeks holiday in september. Can anyone from around there suggest the best areas to visit? Any recommendations on where to go for a bit of hiking too?\r\n\r\nAlso, I\\\'m thinking to rent an apartment in the city, any suggestions for that? What food is worth trying?\r\n\r\nThanks :)',3023,'2009-07-21 20:55:45'),(288731,6622,'Ah, yesterday was a good day. I found a favourite song that\\\'s been in my mp3 collection for ages marked only as \\\"unknown.mp3\\\" in some tracks I downloaded, so at last I know what it is! (it was [url=http://www.youtube.com/watch?v=mN4Wg4gf79A]mushroom santa by tim exile[/url] if anyone cares).\r\n\r\nThen, I went out for a walk, found a wild cherry plum tree and came home with 3kg of free fruit :)\r\n\r\nAnd finally I came home to a ton of really helpful replies here. My belief in the coolness of the scene is once again justified! <3\r\n\r\nI\\\'ll have a good look into all the suggestions and plan the trip a bit. Thanks everyone :)',3023,'2009-07-22 11:00:39'),(288894,6622,'ahh, good plan :D Yeah, we like to eat stuff fresh from the sea (or roadside). We tried whale in iceland though, so maybe we\\\'ll hire a car and go looking for elf to run down.',3023,'2009-07-23 14:25:27'),(288896,6622,'Err, elk, not elf. Elf is only found in finland of course.',3023,'2009-07-23 14:26:07'),(288919,6625,'louigi: for the key press case, you could use a LUT of some kind instead of an if/elseif/etc for each key code. That would speed it up a lot.\r\n\r\nThis kind of stuff is usually only worth bothering with if it happens a whole lot though.. if you\\\'re talking of one if/else statement per second, the difference is likely to be unnoticable. If you\\\'re doing it in a loop that runs 10k times, then it\\\'s surely worth some time.',3023,'2009-07-23 17:04:52'),(288925,6617,'How is the image processed to make the red/cyan image? does it hold any colour at all or is it basically just greyscale + offset?\r\n\r\nIf it\\\'s just greyscale, it should be pretty easy to separate, it would just be r = left eye, (g + b) /2 = right eye (perhaps with some colour balancing, which that screenshot above surely needs ;)',3023,'2009-07-23 17:12:40'),(289041,6625,'All this stuff is well and good, but replacing an if with a switch here and there will make virtually zero difference unless you\\\'re on a super slow processor or running it 1000s of times in a loop. Optimising the algorithm should always be the first stop.\r\n\r\nI had to optimise some of my code recently, and managed to get it to >10x faster, and <10% of the memory usage, just by changing the algorithm. I didn\\\'t even bother to look at optimising things like if/else. (Of course, that\\\'s probably a result of my crappy initial code, maybe you\\\'re writing stuff efficiently first time :)',3023,'2009-07-24 11:11:57'),(289084,6625,'Good suggestion neoneye. I have another question for optimising those inner-inner loops though.. after I write each pixel, what\\\'s the fastest way to upload the texture with opengl?',3023,'2009-07-24 17:01:47'),(289264,6630,'I tend to run demos realtime when possible, failing that either youtube if I\\\'m just half interested or the best quality capture available if it\\\'s something good.\r\n\r\nI\\\'m on osx, so I\\\'ll watch any mac demos realtime, for windows demos realtime is pretty rare these days. Problem is, I rarely boot into windows, and when i finally do the drivers are hugely out of date and windows update wants to download a whole ton of patches, which makes it quite a pain in the arse. So it only tends to happen after a major party :(\r\n\r\nI reckon watching a capture or emulation instead of realtime is roughly comparable to renting a dvd instead of watching a film at the cinema.. there\\\'s a big quality difference, even with a HD capture some how. Much more than you might expect.',3023,'2009-07-25 17:06:03'),(289267,6630,'btw, on the subject of videos: what about non-realtime demos? as in coded, but the code writes a video instead of drawing to the screen. ',3023,'2009-07-25 17:32:15'),(289293,6631,'[url=http://www.pouet.net/prod.php?which=25777]aesterozoa by kewlers[/url]. Not super impressive, but really solid and well polished. \r\n\r\nBakkslide 7 too.',3023,'2009-07-25 22:17:54'),(289334,6630,'Good way to put it. Dunno how well 4k would work though, i guess a frame dumper wouldn\\\'t take much space but it wouldn\\\'t be too good to play back :) But a 4k that \\\"unpacked\\\" to a 1gb video could rule.',3023,'2009-07-26 02:57:02'),(289472,6628,'GMA950 is a horrible, horrible pile of shit. You\\\'d have to be pretty seriously insane to make that your \\\'platform\\\' of choice.\r\n\r\nActual performance isn\\\'t too bad, and it does \\\'support\\\' shaders. The problem with it is that 1. the drivers are a total pile of bug ridden shit (at least on osx, and I understand windows isn\\\'t much better), and 2. half of the stuff it \\\'supports\\\' are \\\'supported\\\' in the driver only. I.e. if you use it, it runs in software on the CPU, not on the GPU. In some cases, that means if you use the wrong feature somewhere that thing runs in software, and a ton of other stuff decides to follow it, and you\\\'re suddenly running an extremely slow software engine.\r\n\r\nI honestly wouldn\\\'t ever buy a machine with GMA 950 for anything other than office use :)',3023,'2009-07-27 02:55:03'),(289541,6630,'so long as it\\\'s a decent cracktro, maybe it\\\'s a step forwards ;)',3023,'2009-07-27 15:29:56'),(289562,6630,'Convenience shouldn\\\'t be an issue. You should download the demo in a few seconds as the file is small (even worst case, massively smaller than a video), double click on the exe, and watch.\r\n\r\nI guess windows is a victim of it\\\'s own success here.. it\\\'s the only platform really where you have to worry about downloading the right drivers, dx version or some random vs redist dll. But the vast majority of the demos are on windows, so we\\\'re pretty much stuck with it. Guess that\\\'s a big part of why videos are so popular now.',3023,'2009-07-27 17:45:15'),(289680,6630,'Gargaj: it\\\'s not only money when it comes to \\\"just getting a new gfx card\\\". You also need the time to fuck around with the hardware (which is 10 minutes if you\\\'re lucky, or 10 hours and multiple trips to the shops to buy extra stuff if you\\\'re not), and the will to actually do such stuff. Some people enjoy it, others don\\\'t and go out and buy a box ready built + set up so they can get on with something more fun.\r\n\r\nI guess this is one of the big reasons for macs getting more popular - you buy it, turn it on, and get on with it. Amigas etc. were pretty much the same back in the day - buy it, plug it in, insert disk. \r\n\r\nThat\\\'s the way it went for me anyway - I used to build my own pc, spend a ton of time tweaking stuff, overclocking, upgrading... Now i realise how much time disappears doing that, and I turn it on and do stuff instead :) I own a laptop and an imac - both have decent enough GPUs (for their time anyway), but neither is upgradable. That suits me perfectly - when the box is getting too slow, I\\\'ll sell it and buy a new one. But there will be a ton of demos I can\\\'t watch before then unfortunately.\r\n\r\nI reckon to get people more interested in the scene and running stuff realtime again, we need to target less high-end hardware and make stuff more interactive. We\\\'d still be doing pretty much the same thing. Otherwise, perhaps accept video for what it is, forget realtime and code something really awesome. There\\\'s still plenty of room in there for the traditional demo to keep us happy of course ;)\r\n\r\n(I wonder, will the people sticking to pc/windows, realtime, non-interactive etc. become the new oldschool in future?)',3023,'2009-07-28 03:07:12'),(289716,6630,'[quote]why are you all so obsessed with appealing to the \\\"outside world\\\" that you\\\'re actually willing to change to fit in with its demands, rather than just doing what you want to do? [/quote]\r\n\r\n1. without some outside interest now and then, the scene gets smaller and smaller. I.e. less demos each year for us to watch.\r\n\r\n2. if \\\'the outside world\\\' finds demos a bit boring + pointless, maybe they have a point? For me, the thing that I love about demos isn\\\'t the fixed \\\"non-interactive, same every time\\\" part, it\\\'s the amazing code + design and stuff. That doesn\\\'t have to come in a traditional demo format - if a demo isn\\\'t realtime, it can still have jaw dropping coded effects. We used to have interactive parts in demos in the old days too, and they were fun - I don\\\'t know why there\\\'s opposition to that now.',3023,'2009-07-28 12:47:11'),(289721,6630,'Tons of oldschool stuff was interactive. Parts where you could control some 3d stuff, for example, or the cool menus for the old multi-part demos.\r\n\r\nAnd I\\\'m not suggesting making fancy mtv video clips, that\\\'s not what we\\\'re about. I just think it\\\'d be good to put some freshness in :) Like the suggestion before about a 4k video competition to complement the 4k graphics one.',3023,'2009-07-28 13:05:05'); INSERT INTO `bbs_posts` VALUES (289723,6630,'Yeah, the average youtube viewer isn\\\'t the average potential demo maker. The potential demo makers are the people doing games, plus all the people doing the cool afterfx stuff, the processing scene, and all the other \\\'scenes\\\' out there. I don\\\'t think we\\\'re really grabbing their attention all that much though.',3023,'2009-07-28 13:15:58'),(289752,6630,'Would bit torrent really help download these <50mb (at the upper end!) files? It\\\'s not like scene.org is slow. I don\\\'t see any benefit, except for perhaps HD captures and demo dvds.',3023,'2009-07-28 15:22:27'),(289757,6630,'nosfe: yeah, but the suggestion was bit torrent for demos. If it\\\'s for good quality videos, then yeah it\\\'s a good idea :)',3023,'2009-07-28 15:36:09'),(289765,6630,'Since when was 480p HD? If that\\\'s right, they\\\'ve gone from LD to SD. Which is a huge improvement, but still pretty crap.\r\n\r\nHitch: yeah, gamedev plus all the other creative scenes. I wonder if we could trick them into coding demos? Start up a \\\'gamedev\\\' compo, where they have to make say an \\\'intro screen\\\' for a game, non-interactive, showing the best effects + art they can do...',3023,'2009-07-28 16:12:09'),(289775,6630,'Smash: yeah, that\\\'s my point. 9 times out of 10 those people are going to come across that great demo on youtube, after watching a bunch of really good clips made in afterfx or maya or whatever, that\\\'s kind of hard to get past with anything \\\'traditional\\\'. Something say half-interactive on the other hand, they would likely download and run realtime, then we\\\'re more likely to get them :)',3023,'2009-07-28 16:55:51'),(289849,6581,'I reckon this idea is a few years too early. Realistically, we want full HD 60fps captures for it to be really worthwhile, but that eats a whole ton of disk space and bandwidth. Plus backup would quickly become a nightmare.\r\n\r\nIn a few more years, disks will be big enough and networks will be fast enough, and it\\\'ll be a lot more reasonable. We\\\'ll probably be demanding 4xHD in 3d then of course, but hey..',3023,'2009-07-29 00:52:47'),(289857,6630,'I don\\\'t think it\\\'s pointless at all.. but I don\\\'t expect it to go anywhere :)\r\n\r\nThe scene is in decline, if nothing changes it\\\'ll slowly slide into oblivion. I doubt it would disappear, but it\\\'d be more like the 8 bit scene - there, doing cool stuff, but a fraction of what it used to be and pretty unknown in general.\r\n\r\nI\\\'m sure at some point we\\\'ll hit another big turning point and the scene will rise again. I mean, we\\\'ve survived the death of the amiga, the end of dos, and 3d accelerators (all of which were supposed to kill the scene), surely we can survive youtube? :D',3023,'2009-07-29 01:27:54'),(289875,6639,'I was thinking the same. I\\\'m sure nvidia\\\'s sloppy glsl compiler is responsible for half of the \\\'nvidia only\\\' demos, yet their CG compiler is really strict?!',3023,'2009-07-29 10:17:04'),(289905,6639,'[quote]I\\\'m pretty sure it has nothing to do with nvidia, and everything with the braindead ati opengl drivers. Tell me for example, why on bloody earth would a radeon x1600, with ps3 and everything, run a ~10 line shader in software which even the *friggin gma950* can run in hardware?[/quote]\r\n\r\nThat\\\'s probably half, but I\\\'ve fixed stuff for ATI before by changing \\\"1\\\" to \\\"1.0\\\" in the shaders. I\\\'ve also had problems with x1600 not supporting stuff I thought it would handle, I think it\\\'s more like a ps2.5 card somehow :)\r\n\r\nOn osx I\\\'ve found nvidia drivers worse than ati\\\'s for a lot of things - which one is better really depends on exactly what you want to use it for. E.g. for core image, nvidia performance is terrible at times and a mid-range ATI card easily beats an nv high end card.',3023,'2009-07-29 12:46:33'),(289910,6630,'well you could.. but you\\\'d likely have to update it (same for mac here of course), update dx, update drivers too. A month later you\\\'ll might well have to do the same to watch the next big demo. There\\\'s plenty of advantages against that (easy/cheap upgrades, tweaking stuff to make it run faster, ...) but if you can\\\'t be arsed with all the hassle that goes with it you\\\'re left with just annoying updates + fixing stuff. Horses for courses etc. :)',3023,'2009-07-29 13:34:50'),(289927,6630,'So why is the advice for people with a problem running a demo usually \\\"try the latest drivers\\\"? And why does that often fix the problem? (At least it\\\'s helped for me numerous times before, which is why I mentioned it in the first place..)\r\n\r\nGood to hear people are bundling the d3dx dlls though. Wasn\\\'t the reason for not doing so that microsoft tells you not to in the license or something? Not that it\\\'s a good enough reason to actually not do so.. and those dlls were always easily found on various download sites instead of grabbing the whole dx package. \r\n\r\nAlso, I don\\\'t remember seeing a mac demo requiring python libraries, it\\\'s sdl normally ;) (and yeah, seeing \\\"failed to find sdl library\\\" when I run a demo gives me a huge case of can\\\'t be arsed too)',3023,'2009-07-29 15:27:05'),(289934,6630,'To be fair, i\\\'ve probably only booted into windows a couple of times in the past year to watch demos (dunno if it\\\'s me getting lazy or lack of good demos to motivate me :/ )\r\n\r\nsmash: how does the compiler work out with d3d then? I assume different cards are going to need at the very least different optimisation, if not totally different code. That\\\'s surely best done at driver level, so is DX creating some standardised output that the drivers actually optimise + compile? I guess that would make a lot more sense than glsl\\\'s way.',3023,'2009-07-29 16:01:36'),(289940,6630,'kb: no, I wouldn\\\'t be surprised. It\\\'s no different on osx, even though there\\\'s no drivers to download.. they just stick a new driver in each os update, and yeah, things break and get repaired and then break again regularly. \r\n\r\nI had major issues with using a sampler in vertex shaders a while back that would cause nasty crashes, wrote a workaround, then in the next version found my workaround crashed on some cards, wasn\\\'t necessary on others, and was still needed on others. I gave up at that point ;)',3023,'2009-07-29 16:17:56'),(289946,6630,'smash: that\\\'s a better system then. With glsl the best option seems to be to write on an ati box, as it\\\'s more likely to work on nvidia than if you do it the other way round, but it\\\'s a pretty shitty way to work.\r\n\r\nIsn\\\'t the compiler supposed to assume \\\'1\\\' is an int though? I thought that was the case, in which case many \\\'nvidia only\\\' drivers are kind of nvidia\\\'s fault for being a bit loose.. I\\\'d suspect a cunning marketing ploy but it seems they\\\'ve gone much stricter with cg, so who knows? :)\r\n\r\nmaali: i\\\'ve tried the windows update video drivers in the past with xp, and they were seriously out of date. Like even old games woudn\\\'t work. If they\\\'ve improved that, it can only be a good thing.. really, all drivers should get updated pretty often through windows update. And 3rd party apps too. That would fix a ton of security headaches and end a lot of messing around :)',3023,'2009-07-29 16:50:18'),(290016,6639,'I heard the original c compiler was written in c too.',3023,'2009-07-30 01:08:26'),(290061,6630,'Umm.. wasn\\\'t that the way it was supposed to be? Insert disk, watch demo. The effort is supposed to be spent making stuff :)',3023,'2009-07-30 10:33:29'),(290067,6581,'\\\\o/ Just need a player that will run it :(\r\n\r\nBut that illustrates the point really.. 50gigs (?) for 30 odd (random guess) fairly heavily compressed (I mean compared to lossless, not implying the quality sucks :D ) demos. Uncompressed, you\\\'re probably looking at 200+, and for a year\\\'s demo output perhaps a few TB. Add in captures for the last few years and the guy responsible for managing backups at scene.org is probably turning white and looking through the job adverts ;)',3023,'2009-07-30 11:20:22'),(290116,6581,'mailswapping \\\\o/ (... but actually, it\\\'s more hassle than just watching the demo even if you have to mess about, and probably more expensive to buy a blu-ray player than a recent gfx card ...)\r\n\r\nbetter plan: visit a friend with a decent windows box, watch the demos there, and drink beer? :)',3023,'2009-07-30 15:13:54'),(290126,6649,'He got swine flu on his chinese leg?! I didn\\\'t even know that could happen :o',3023,'2009-07-30 15:58:48'),(292835,6697,'About code being harder now: I\\\'d say yes and no. If you\\\'re jumping in at the deep end, yeah, it\\\'s a ton of work to create an opengl/dx context, set up shaders etc. compared to just drawing straight to screen. Tons of hard reading of API docs too. I\\\'d say that\\\'s much harder (but much more powerful when you get your head round it).\r\n\r\nOn the other hand, there are tools for doing this kind of stuff that make it much easier. There\\\'s processing, vvvv, quartz composer, and others. They take the initial pain away, and let you get straight to learning how modern techniques work, write shaders etc. When you\\\'ve mastered that, you want more and start writing plugins, or perhaps your own tools, and you then get into the deep end of it all. This is pretty much how I got into coding.\r\n\r\nAnd following on from what smash said about there being tons of people out there doing very demo related stuff but not quite being in the scene - there\\\'s a ton more doing really cool stuff with all of these tools, with really good design and code. A pretty much perfect place for outreach I\\\'d say.',3023,'2009-08-14 13:47:14'),(293045,6697,'Quite a few people I\\\'ve talked to are interested in the scene, and would be interested in making a demo. The jump from \\\'interested\\\' to \\\'committing much time and effort and attending a party\\\' is a big jump though.\r\n\r\nPerhaps a dedicated compo for some of these people, with a prize attractive enough to get their interest? I can definitely see some demand for say a processing competition, with a demo format + rules.',3023,'2009-08-15 13:58:36'),(293573,6715,'[QUOTE]ummm so what do i exactly have to do[/QUOTE]\r\n\r\nFrom a quick look at the page, you have to read the daily mail or people newspaper, and you have to move permanently to sundown as it\\\'s not a return ticket (and from my experience of these offers before now, the ticket there is cheap but the return ticket costs double).\r\n\r\nProbably worth investigating still though - buying a 1-way ticket then travelling back by other means might work out cheap.',3023,'2009-08-18 13:12:14'),(293577,6715,'Yes, full price only for me please. I \\\"turn nasty\\\" when offered a reduced fee.\r\n\r\nGood to see you can get a cheap return this time - that wasn\\\'t the case last time I tried to book one of these offers, and the page did say \\\'single\\\'. Perhaps last time nobody took the offer up as it was overpriced? :)',3023,'2009-08-18 13:22:48'),(294775,6733,'1. sometimes, mostly for running demos (make a .app bundle please people!) or poking around. \r\n2. Very rarely, using automator on osx or batfiles on windows. Usually if it\\\'s something that needs a script, I\\\'m doing it wrong.\r\n3. People still use such stuff? :)\r\n4. People still use such stuff? :)\r\n5. On windows, dopus because I frequently have to move lots of data around between lots of servers.\r\n6. None. I should do, but I don\\\'t work in a team and time machine gives me hourly snapshots.\r\n7. Finder on osx, and terminal when it lets me down. Dopus/explorer on windows, but I still use a dos window for some stuff.\r\n8. Nothing worth mentioning. If it\\\'s something really cool, I\\\'ll write it myself, otherwise if there\\\'s not a great and easy tool to do it the job doesn\\\'t need doing :)',3023,'2009-08-25 01:05:59'),(294777,6736,'navis: I like a good \\\'free\\\' version. By that I mean it\\\'s a full-featured application, with no time limit, for free. With that I can really learn the software and see how it all works, with no time pressure or annoying nagware.\r\n\r\nThe key to making that work is to also have a paid version which people will want to buy. Ideally, you get to know and love the free version, but would love some killer features in the paid one.\r\n\r\nFor marketing, it really depends on your target market. If you\\\'re targeting a fairly small group (say for medical imaging), a good way can be to visit some forums and such, tell people what you\\\'re doing and ask for feature suggestions and help with testing. That\\\'s useful anyway, and it will get people talking about it and enthusiastic. Be careful if it\\\'s a \\\'paid only\\\' application though, some places are very hostile to people using their sites for commercial gain :)',3023,'2009-08-25 01:15:24'),(295089,6744,'You evil man you!\r\n\r\nActually this is strong motivation to enter that compo :D',3023,'2009-08-26 12:47:34'),(295298,6743,'Nah, it\\\'s used to channel sound to the cats ears. But seriously, you can get hearing aids these days, there\\\'s no need for ear trumpets and the like. ;)',3023,'2009-08-27 02:00:08'),(296224,6762,'I certainly applaud the effort, but the combination of effects is seriously wtf. Shadebobs, starfield, plasma, quake2 engine with raytracing support, fire, rotating cube...',3023,'2009-09-01 14:39:42'),(298342,6799,'Hmm... i own an ipod touch and a ds, and I\\\'m 10x more ashamed of the ds. Maybe because it\\\'s light blue with a pink hello kitty sticker, and a pink case. :(\r\n\r\nI\\\'ve not seen a tracker for it (not really looked mind) but I\\\'ve seen some good looking synth-based music apps before now. A tracker on such a small screen with only finger based input.. well, I can imagine any straight port of a tracker sucking badly. Something written for it could rule though if done right.',3023,'2009-09-16 00:35:57'),(298391,6799,'farfar: nah, i\\\'m not ashamed of any of my hardware. Well, except maybe the atari st. It\\\'s just that the ds is about the most unmanly piece of hardware possible (I mean with my combination of colours and stickers :) (and no, I didn\\\'t choose those colours, it was a \\\'spare\\\' one from my wife\\\'s cousin).\r\n\r\nI think you\\\'re on the right track with that kind of interface btw. Except that the landscape view is better for editing - there\\\'s no keyboard on the phone, but you can do a decent on-screen piano keyboard in landscape. Maybe show the 4 channels like you did, but tap on a track to zoom in to it + show the piano? Portrait mode plus the spinning picker thing for effect editing.\r\n\r\nI don\\\'t think load/save is that much of an issue - each app has it\\\'s own documents folder where you can load/save whatever you want. It\\\'s easy to email out files now, or upload to a server. And it\\\'d be pretty easy to build in a web browser view so you can point it at a web server running on your computer (or elsewhere) to download sample packs, tracks etc.\r\n\r\nLike I said before, a straight port of a tracker would be fucking horrible to use, but with a well thought out UI it could be good.',3023,'2009-09-16 13:18:50'),(298397,6799,'pete\\\'s got aggression issues because he\\\'s unable to grow a proper beard and has developed a bald pate. Just avoid mentioning hair and he\\\'s fine.',3023,'2009-09-16 13:32:48'),(298425,6799,'pate (pt) n.\r\n1. The human head, especially the top of the head: a bald pate.\r\n2. The mind or brain.\r\n\r\n/me fries an egg on pete\\\'s head, and serves it with toast and pâté.\r\n\r\nThen again, I quite like the concept of a bald mind :)',3023,'2009-09-16 15:09:26'),(298664,6799,'gopher: I reckon you\\\'re wrong :) But it\\\'d depend totally on the UI. Big fingers + small screen can kill a good app, but with the right ui it can also be amazingly powerful. \r\n\r\nI wrote a few tunes on an old palm some years back with a basic music app. That was a similar sized screen, but with a stylus, and it was plenty of fun to use. With iphone you\\\'d need bigger finger sized buttons, so you\\\'d get less screen space, but with a good accelerated UI you\\\'d just do some good tap to zoom, swipe to change tracks type stuff. I reckon a tracker would definitely be usable on it.',3023,'2009-09-18 00:58:12'),(298694,6409,'First half of that video looks really cool. Second half looks a bit pointless perhaps.. blowing up the head to earn medals? Great demo though, and I love the music :)',3023,'2009-09-18 10:54:37'),(300342,6836,'I never got a response at all. But I tried logging in a while later and the account was set up, so my application was actually processed :)',3023,'2009-09-30 10:14:10'),(302338,6773,'optimus is the prime source of street cred now?',3023,'2009-10-12 17:29:03'),(302633,6879,'I turn my monitor off for full-on blackness. Otherwise, the screen is always a slight grey colour even with both text and background set to black.',3023,'2009-10-14 09:38:20'),(302662,6879,'Dunno, but competition is good. Capped is better for watching a demo I think, demoscene.tv is good for watching a playlist or following a party, stuff like that.. I guess they\\\'re not really aiming to be the same thing.',3023,'2009-10-14 12:44:32'),(303792,6892,'l\\\'invasion militaire du clavier francais?! hmmm... c\\\'est mieux que mon clavier american. *gallic shrug*',3023,'2009-10-19 14:35:33'),(303804,6888,'Is it the last ninja eye? I\\\'ll check out the album later - there\\\'s some of your stuff I\\\'ve really liked before.',3023,'2009-10-19 15:07:18'),(304202,6888,'Are many people downloading for free, then buying it later? \r\n\r\nThat\\\'s what I normally do - pirate it, and buy the CD if it\\\'s good. ',3023,'2009-10-21 10:18:54'),(304501,6894,'This got me thinking: it\\\'d be easy to stick this on a box, and write a quick program to play them back fullscreen with a bit of a transition and maybe a title overlay. Put it next to a board explaining what demos are: instant, automatic, 24-7 outreach. It\\\'d be great for putting on a projector at events.',3023,'2009-10-22 16:32:53'),(305450,6904,'I have a possible use for it (non-demo related.. doing some image recognition stuff, a lot of the machines that will run my app are the macbook pros with 2 GPUs, one could do the image recognition while the other does the image processing). But no hardware to run it on, as my ATI gpu lacks the hardware needed it seems :(\r\n\r\nWhat\\\'s the situation going to be on windows? Won\\\'t a standard \\\'generic driver\\\' be necessary? Separate builds for ATI/NVidia/Intel (well, one day maybe) would be horrible, and MS aren\\\'t likely to want to support it. Plus you want good CPU support, GPU based code isn\\\'t even the whole point...\r\n\r\nWill it get to the stage where you can write generic openCL code and it\\\'ll run on any combination of CPU + GPU any time soon?',3023,'2009-10-26 12:17:35'),(305495,6906,'Looks great on debris. I\\\'d much prefer to watch the motion blurred version than the normal one, even at 24fps instead of 30 (30 would still be preferred to 24 of course :))\r\n\r\nOn the other hand, I can\\\'t see it working so well for those demos with 1-frame screen flashes and the like. For some effects, you\\\'d effectively lose detail rather than gaining motion blur too. So overall, it\\\'s maybe a bad idea to apply it to every demo.\r\n\r\nAlso, some effects are frame-rate dependent (yeah, maybe they shouldn\\\'t be, but it happens) so rendering at 120fps and reducing to 24 is going to really mess up the effect speed.\r\n\r\nConsidering how much cooler it looks, I\\\'d be very happy to see this applied to the more \\\'cinematic\\\' demos.\r\n',3023,'2009-10-26 16:57:39'),(305893,6909,'live as in \\\"coding while the program is running\\\" could be good to watch, otherwise what oswald said.',3023,'2009-10-28 16:05:52'),(306913,6906,'Bear in mind that demos tend to look best at 60fps. 60fps videos are rare... 30fps + motion blur can be better. Sometimes.',3023,'2009-11-02 14:16:27'),(307289,6924,'Obvious but rarely followed advice: eat less. The reason for getting overweight is really simple, you\\\'re eating more than you need. If you continue eating like now but exercise, chances are you won\\\'t lose any weight.\r\n\r\nI think for eating, it\\\'s just a case of getting some balance.. try to go super healthy, and chances are you\\\'ll start hating lettuce and give up. Eat plenty of healthy stuff, but still eat a kebab now and then. Just not every day. And eat smaller portions... if you eat less than you need, you\\\'ll start loosing weight. If you\\\'re hungry between meals, that means it\\\'s working :) If you\\\'re too hungry between meals, eat some fruit.\r\n\r\nExercise is important too.. if you exercise enough, you\\\'ll feel generally better all the time, sleep better, have better concentration etc. Best bet is to find a friend to do it with, maybe go running (which will kill you the first 3 times, but then it does get better, and it\\\'s great for general fitness) or biking. The important part is to go fairly regularly (2-3 times a week is good, every day isn\\\'t necessary) and push yourself (aim to feel really fucked when you\\\'re finished).\r\n\r\nThe first few times you exercise, you\\\'ll get zero reward and plenty of pain (expect your muscles to hurt for 2 days :) but after that, you\\\'ll get very little pain and a good high afterwards as reward.',3023,'2009-11-04 15:01:34'),(307482,6925,'gloom: ability to scroll is inversely proportional to machine power...',3023,'2009-11-05 13:25:20'),(307547,6920,'I\\\'m with smash on the 64mb limit, but maybe not for the same reason. I just don\\\'t think it makes much sense to size optimise a regular demo these days.\r\n\r\nBack in the old days, you had to fit a demo on a floppy. Disks cost money, and trading over BBSes was worse.. downloading a 1mb file was something you considered before clicking.\r\n\r\nNow? 64MB is a couple of minutes download, which costs nothing. You can fit 100s on a recent USB stick, never mind a hard disk. So what\\\'s the limit for? It\\\'s limiting the quality of the artwork in various bad ways like smash said, and it\\\'s causing people to spend time size optimising that they could spend on something more useful like speed optimising, or effects...\r\n\r\nOf course for everyone that cares about size coding, 1/4/64k is alive and well. Put the size coding work in there instead :)',3023,'2009-11-05 17:44:50'),(307582,6926,'werkkzeug4 is the UDK. The demo in that screenshot is only 48k.',3023,'2009-11-05 21:34:39'),(307590,6920,'We have captures of everything already (well, except extatique :( ...) Surely if we\\\'re still here, it\\\'s because we still want realtime?\r\n\r\nAnd putting video in.. there was a time when a demo made with pure video was actually a show of coding skills. Now, it\\\'d be pretty lame if it\\\'s just video, and any group doing that would be in for a small amount of dissing :) Putting some video into the demo.. I think it\\\'s no different from putting 2d art in. Too much and it\\\'s a slideshow, but good stuff in the right quantity can make the demo a lot better.',3023,'2009-11-05 21:39:44'),(307638,6924,'he\\\'s also suggesting flu vaccines are more dangerous than the flu or something. To the scene. Unbelievable. Guess he forgot the scene grew old? I bet the flu killed more sceners last year than the breakpoint tent fire.',3023,'2009-11-05 23:15:10'),(307641,6929,'Swap bodies with optimus!',3023,'2009-11-05 23:45:02'),(307709,6920,'[quote]make a load of flashy glowy abstract stuff and it won\\\'t work in a 64k compo (although ironically the same thing would do fine in the demo compo). [/quote]\r\n\r\nAnd speaking of irony, you just know that such a demo will get this comment: \\\"Should have been 64k.\\\"',3023,'2009-11-06 11:53:49'),(307729,6920,'Currently, the rules basically just mean \\\"if you want to use really high quality artwork, video and the like, you either spent half your time getting inside the size limit or fuck off\\\". Amazing stuff can be done procedurally, but even more amazing stuff can\\\'t.\r\n\r\nLike wade says, if removing that size limit (or making it more reasonable) lets people make the demo they want, instead of the demo they\\\'re forced to make, surely that\\\'s all good. Put the file size on screen at the party so we can recognise the shitty \\\"100mb for a 90s demo\\\" entries, and give stuff like debris the extra credit it deserves for the file size, everyone is happy.',3023,'2009-11-06 14:11:21'),(307741,6920,'Fairly common situation: you get talking to an artist, discuss demos... they seem interested. You suggest doing a demo. Which of these scenarios do you think would get that artist producing awesome demos?\r\n\r\n1. \\\"Make some awesome stuff in <3d package of choice>, and we\\\'ll bring it into the demo with some great effects\\\"\r\n\r\n2. \\\"Start by learning to use this procedural-based demo tool, what you can do with it is pretty limited and it\\\'s nothing like maya but we can\\\'t afford the disk space. We\\\'ll need textures too.. how good are you with perlin noise?\\\"\r\n\r\nThat\\\'s a bit extreme, but it\\\'s what it comes down to. They want to integrate cool 3d stuff into HD video? Sorry.. They want to build an awesome 3d world with tons of stuff going on inside? They can build half, then spend the time reducing the poly count and texture quality...',3023,'2009-11-06 15:13:07'),(307761,6920,'barzoule: debris must have been a ton of work, would they have risked doing all that for the wild compo? That\\\'s where it would quite likely have ended up if it was way over the size limit instead of way under. You\\\'d have to be crazy to spend a lot of time on a major demo when it\\\'s likely to get disqualified... I see your point, but I think most people would like a rule change and enter their demo in the demo compo :)',3023,'2009-11-06 17:30:23'),(308496,6945,':(',3023,'2009-11-10 14:27:50'),(308799,6949,'Nice, but we need a good HD quality animation of these things. Preferably IQ\\\'s version :D\r\n',3023,'2009-11-12 16:36:39'),(308808,5826,'Photon: you\\\'re only half right there. A high IQ won\\\'t get you very far in the short term, but you just need a little patience. Wait for him to come down. Then he\\\'ll get you chicks, a high paid job, and all the other benefits of winning demo compos.',3023,'2009-11-12 17:11:33'),(309266,6949,'ezmic: http://www.pouet.net/prod.php?which=25777 (one of my favourite 64ks.. i don\\\'t think there\\\'s any fractals in it, but it\\\'s full of beautiful maths. And design and music. :)',3023,'2009-11-16 12:54:38'),(309275,6956,'Best meme from 2004 was okkie! Remember okkie? LOL!',3023,'2009-11-16 14:38:22'),(309293,6949,'IQ: are you planning to make it interactive so it can be explored? I\\\'m wondering how the hell you control motion around something like this.. guess you\\\'d need movement + rotation to move around it, then a zoom control that also scales the movement so you can zoom in and move around the small structures?\r\n\r\nGood work on there - I\\\'m looking forwards to seeing that as a demo or something :)',3023,'2009-11-16 16:31:17'),(309314,6949,'216: mouse to rotate, click for forwards was what I thought too, but it doesn\\\'t really work. If you move forwards at constant speed (needs to be reasonably fast to get all the way round the object), you can look around the whole object easy enough, but for a fractal you also want to study small areas for the detail.. then smaller still areas, then...\r\n\r\nThinking about it a bit more, I think a combination of mouse movement + trackball (the software type) + exponential zoom could work well. Move the mouse around to \\\"walk\\\" around the object, hold down button + move it to rotate the object about a point in front of the camera, then maybe hold right-button and move to zoom in/out. Zoom would have to be exponential, otherwise it ends up too slow at first then too fast when you\\\'re zoomed right in.\r\n\r\nIf iq releases some shader source I\\\'ll plug it into quartz composer and set up and interactive version. That would be osx only though.',3023,'2009-11-16 17:39:36'),(309337,6949,'doom: yeah, true. Movement speed would scale with zoom, that\\\'s easy enough, but rotation could be tricky. Trackball systems rotate around a sphere, with the centre of the sphere x units from the camera, so you\\\'d definitely want x to scale with the zoom. But you\\\'d ideally want x = distance from surface in the centre of the screen, so you always rotate about the surface. I guess that can be calculated on the CPU. You wouldn\\\'t want to actually take the current distance from the screen, because when you rotate the distance changes and you\\\'d have jitter hell..\r\n\r\nI\\\'m looking forwards to trying this :) (In a 32x32 window most likely as my GPU is neither new or high end...)',3023,'2009-11-16 19:49:07'),(309620,6949,'Stunning. How far can it be zoomed in?',3023,'2009-11-18 10:19:05'),(309653,6955,'Is a textmode demo supposed to only run in dos mode, or is it any demo that uses text output?',3023,'2009-11-18 13:38:39'),(309668,6955,'Yeah, just thinking that most of the stuff discussed here basically comes down to how you answer that question.. it\\\'d be a good idea to decide first. Tearing shouldn\\\'t be much of an issue if you\\\'re going to use dx/opengl...',3023,'2009-11-18 15:36:56'),(309825,6969,'[url]http://www.youtube.com/watch?v=Dn-lOinLbTo[/url]\r\n\r\nASD - Lifeforce rendered into a time cube. Hacked together in an hour or so in quartz composer last night. Runs realtime, depending on quality settings and video source (live camera = 30fps, HD mp4 = 10fps).',3023,'2009-11-19 15:39:49'),(309889,6969,'yeah, it\\\'s tricky to get a clear image. Just feed it the video frames, and you get a solid block, or a hazy mess if you make it transparent. You have to mask out part of the image to get any kind of clear shape, and finding a way of masking out the stuff you\\\'re not interested in is tough. I just used a simple edge detection filter for this, so it captures the outlines of the scene at least (partly successful but not great still). Youtube\\\'s crappiness filter isn\\\'t exactly helping too :)\r\n\r\nI think it also needs a bigger frame buffer to get better animation (it\\\'s cycling 10 frames here, so it looks a bit repetitive). And better rendering (toneburst\\\'s original method, which mine is roughly based on, uses a raycaster to draw a solid object. Mine just renders lots of quads, so if you rotate it too far you see the gaps. \r\n\r\nWell, I\\\'ll experiment more (which was the whole point :) and see what works better. I think there\\\'s scope for some cool stuff here, but it\\\'s tricky to figure out how. ',3023,'2009-11-19 22:02:59'),(309911,6949,'colours and quality i think.. looks very low quality overall, and it looks like it\\\'s clipping the draw distance heavily while moving to keep the frame rate acceptable. IQ\\\'s version looks way better (colours too!).',3023,'2009-11-19 23:58:49'),(309915,6949,'oniy coclers arid rnathematlcians see beauty in repetltlon ;P',3023,'2009-11-20 00:12:00'),(309952,6969,'New and Improved! http://www.youtube.com/watch?v=eD-PD1EOxlE\r\n\r\n(removed the animation part so it\\\'s a simple solid object, and changed the way it masks the image so it looks like a solid object instead of a fuzzy glitchy thing).',3023,'2009-11-20 11:03:46'),(309955,6969,'[url]http://www.youtube.com/watch?v=eD-PD1EOxlE[/url]',3023,'2009-11-20 11:21:29'),(309967,6969,'The fake shadow is just a simple drop shadow - it\\\'s not applied to the actual object. It did actually look a bit worse without that though :)\r\n\r\nI\\\'ve no way of actually lighting the thing properly at all at the moment, as it\\\'s just a stack of quads with transparency. Lighting + shadow would definitely help though.',3023,'2009-11-20 13:47:51'),(309978,6969,'delta: yeah, i started doing that but got distracted and forgot. If I play with it some more I\\\'ll add that back in.\r\n\r\nSmash: yeah, that\\\'s definitely the way to do it (I\\\'ve also been considering generating a mesh from the data with opencl and just using vertex colour/transparency which could work out too). I mean it\\\'s not possible to do shadows with the way I\\\'ve got it rendering at the moment (no Z available etc.)',3023,'2009-11-20 14:50:02'),(309984,6969,'smash: at present it\\\'s rendered as 200 overlayed quads, is it possible to raycast through that with a shader somehow? \r\n\r\nI\\\'m doing this in quartz composer rather than code it properly. It\\\'s awesome for experimenting(this took <30 minutes to get working initially), but pretty limited. No 3d textures for a start, and that\\\'s kind of a bit limiting here :) There\\\'s a workaround (render the images into tiles in a massive texture), which can be used with a raycasting shader pretty easily, but it\\\'s sloooow (this is already running at ~5fps, although a 128mb radeon 2400 isn\\\'t helping much). \r\n\r\nSuggestions are definitely welcome :)',3023,'2009-11-20 15:10:07'),(310045,6876,'On osx, just use the quicktime framework. You can export .mp4 (as h264 or whatever else) directly, it\\\'ll work everywhere and it\\\'s built into the system already. There\\\'s not much point using anything else unless you want some obscure format, or you want it cross platform. Just look up the QTKit framework.\r\n\r\nWindows: quicktime framework again? I\\\'m not sure what the deal is with it on windows, but I vaguely remember it\\\'s about the same as the osx one, in which case it\\\'ll give you decent and easy video output. Might be worth a look, especially if you want to support osx too.\r\n\r\nAnd, because it\\\'s inevitable that some idiot will start ranting about quicktime player, i\\\'ll point out right now that i\\\'m not talking about quicktime player at all :)',3023,'2009-11-20 23:04:33'),(310254,6978,'The last 3 artists will leave, and we\\\'ll only have cubes left. Then the musicians will get sick of cubes with their cool music and start to leave. We\\\'ll have only cubes and sin waves. Still, it\\\'ll be hard to fill 4k :)',3023,'2009-11-22 18:35:48'),(310333,6969,'Had another quick fiddle last night: [url=http://www.youtube.com/watch?v=GM2RXnXgbTU&feature=youtube_gdata]tripfiss[/url] by Tipogödör & Kewlers ([url=http://www.pouet.net/prod.php?which=24587]pouet link[/url]).\r\n\r\nI\\\'ve added shadows (fake, not self-shadowing, but better than nothing) and lighting (also fake, but also better than nothing) and also put it in 3d. Select your 3d glasses type in the menu below the video, or set it to no 3d :)\r\n\r\nDunno if I can be arsed to mess with it any more, but if anyone wants a particular demo run through it let me know.',3023,'2009-11-23 11:13:01'),(310357,6969,'Bah, and now I realise I fucked up the eye separation. Unless your eyes happen to move in 4 dimensions or something, it\\\'ll love a bit fucked up in places :D',3023,'2009-11-23 14:12:54'),(310380,6969,'All the textures are separate and 2d unfortunately. I could render them into a single texture with a shader and a bit of cunning, 256^3 is only a 4k x 4k texture. Then raycasting would be possible with a bit more cunning (and probably a huge amount of shaking fist while i figure out how the hell the texture lookups work :).\r\n\r\nPommak: thanks, I\\\'ll take a look at the catharsis shader. It\\\'s GLSL too, that will help :)',3023,'2009-11-23 15:43:26'),(310382,6969,'Btw, any suggestions for a good demo to convert next? It needs to have good contrast/sharp lines, and good synch.',3023,'2009-11-23 15:47:14'),(310394,6969,'If the framerate drops it makes no difference - I\\\'m loading one frame from the video per frame rendered. Makes it painful to set the parameters up right though, I have to watch for several minutes to see how it looks :(\r\n\r\nWarrior: I\\\'ll have a play with that, it could work well. There\\\'s a traction demo that looks really promising too, lots of nice shapes and synch :)',3023,'2009-11-23 16:57:00'),(310631,6438,'I picked up an iphone 3gs yesterday, it seems hugely faster than my old 2g one. I\\\'ll do something graphical with it if I ever get time :)\r\n\r\nNot sure it\\\'s really worth upgrading to though. If I had to pay for it, I wouldn\\\'t bother.. luckily i got it through work. There\\\'s some new stuff in it (well, a lot compared to the 2g) but it\\\'s basically exactly the same phone.',3023,'2009-11-25 10:35:08'),(310638,6985,'Quartz composer on mac also rules for this kind of stuff. What rules even more: wii controllers! You have buttons, motion control, and you can use it to draw on the screen and stuff :D',3023,'2009-11-25 11:05:39'),(310646,6985,'Also: http://www.3dconnexion.com/\r\n\r\n3d mice, I know a few people who use these and are very happy with them. Not tried it myself. ipod/iphone too - accelerometer + multi-touch screen, wireless too. There\\\'s an app that does OSC output for it if I remember right.',3023,'2009-11-25 12:01:19'),(310680,6985,'I\\\'d say the best people decide what they want on screen, then build the technology to do it. But yeah, I\\\'ve seen a lot of \\\"buy new toy, play with it, what appears on the screen is it\\\".. it can be cool, but it\\\'s never quite on the well-thought-out/designed stuff. Guess it\\\'s like comparing an ASD demo and a party hack, it\\\'s a foregone conclusion unless you happen to be mfx :)',3023,'2009-11-25 15:46:05'),(310697,6984,'Yeah, that\\\'s good. My only complaint is that saulin penis makes an appearance (and I was unlucky enough to come across it :( )\r\n\r\nReminds me too, osx has a mosaic screensaver with this effect (it zooms out with lots of little pics which make up the big pic, then keeps going..) Stick a bunch of screenshots into it, and you\\\'d have this in realtime, just at much lower res :)',3023,'2009-11-25 17:17:52'),(310698,6986,'Another question then: are cone cubes possible on atari xl?',3023,'2009-11-25 17:20:19'),(310720,6949,'Wow, that looks amazing. Particularly when it\\\'s almost transparent, with just the twisty string bits.\r\n\r\nIt\\\'s the last video though? I\\\'m hoping it\\\'s the last before something, not just \\\'the end\\\' :D',3023,'2009-11-25 18:53:45'),(310760,6438,'GbND: I can see a couple of problems there.. first, holding a netbook onto the side of your face while making a call.. well, it\\\'s not considered normal :) Also, GMA950 graphics. I think that rules it out on performance grounds ;)',3023,'2009-11-25 23:49:17'),(310763,6949,'iq: no need to be sorry, you\\\'ve brought us a ton of joy with those 3 videos already :)\r\n\r\nIf you\\\'re planning to abandon it here though, would you consider releasing the source? I\\\'d love to explore this, but it\\\'s *way* beyond my maths skills. And I\\\'m guessing it *is* realtime with GPU & low enough resolution? (Ok, 128x128, 5fps or something won\\\'t be fun, but it\\\'d be enough to make an interactive toy out of, which could be used to set animation data for producing videos...)',3023,'2009-11-25 23:53:49'),(310810,6986,'I think he means if you know what\\\'s going to be in that particular char, you can prepare a set of chars with all the possible bits of curve in them and just select. But to do that with a plasma, you\\\'d have to do a lot of heavy lifting anyway, it\\\'d be quicker to just draw the screen.\r\n\r\nChriz: where I suspect you\\\'re going wrong is understanding how a plasma works.. you don\\\'t work out any curves at all, just use a simple formula to work out the colour of each point on the screen. If you use a charset in a simple way, you just find the colour at each char\\\'s position and write a char of that colour to screen. For more detail, you use points that are closer together to make it higher res. \r\n\r\nTo do what you\\\'re thinking of, you\\\'d basically have to draw the pixels around the edge of the char. That would give you an outline, from which you could choose a char with a line across at the right angle. If the chars are 8x8 (no idea what size c64 chars are), that\\\'s 28x more work. You could optimise that plenty, but it\\\'s still going to be pretty slow in comparison.',3023,'2009-11-26 12:43:26'),(310814,6986,'Yeah, rendering a char instead of just rendering directly wouldn\\\'t make sense, but I think he was on about using a pre-prepared charset unless I\\\'m remembering wrong (quite possible). He seemed to think you could work out the shape of the line through each char though (which you would if you made a plasma with splines, but then it\\\'d be slow as hell anyway on a c64 I suspect :) If you did, what he\\\'s suggesting would make sense (and everyone would have been doing it ;)',3023,'2009-11-26 13:02:49'),(310829,6989,'Is it necessary to use a single card? I know people who\\\'ve done this, but using multiple video cards (with 2 outputs per card if I remember right, 6 or more displays per computer). ',3023,'2009-11-26 15:59:34'),(310834,6989,'Guess it has to be eyefinity then, i\\\'ve not heard of anything else at least. I vaguely recall seeing that eyefinity lets you run >3 displays (maybe 6?) as a single surface (so I suspect DX would see it as a single device too).\r\n\r\nWill we get to hear about this at some point? Sounds like fun :)',3023,'2009-11-26 16:28:44'),(310844,6989,'the NVS ones are all low-end I think.. aren\\\'t they meant for people needing 2d with lots of screens?',3023,'2009-11-26 17:24:02'),(311101,6497,'Fuckings to the nvidia glsl compiler too, I hold that personally responsible for all the broken-on-ati demos! :)',3023,'2009-11-29 15:35:53'),(311268,6992,'but where does the flower go? In the beer or between the breasts? I\\\'m not happy about it.',3023,'2009-12-01 01:20:05'),(311367,2838,'Hmm.. could be interesting, as there\\\'s likely a ton of super cheap xboxes around right now :)\r\n\r\nAbout half the people in my office had 360s, but they all either have or plan to swap to ps3 now. Possibly something to do with MS banning modded consoles ;)',3023,'2009-12-01 21:19:04'),(311484,2838,'Ector: a lot of people selling xboxes here are selling them before they get banned - i.e. they\\\'re modded, but haven\\\'t actually been banned yet. I don\\\'t know the situation with home brew, but if you don\\\'t plan to play games or go online I guess it\\\'s ok?\r\n\r\nMr. FailWhale: It\\\'s always fun to see what crazy exotic hardware they squeeze in there, then see it spectacularly fail to live up to the wild claims :) I\\\'m really looking forwards to all the new controllers more than anything though, there\\\'s a bunch of cool looking stuff out there I want to get my hands on :)',3023,'2009-12-02 12:13:24'),(311615,5684,'I like the cunning use of a beer bottle as a tent peg!',3023,'2009-12-03 14:04:59'),(311958,7008,'That looks really good Navis. Great rendering, and the application looks really usable.\r\n\r\nI\\\'m wondering something though: would it be possible to simulate an operation with this? i.e. mark an incision on the skin, then have the software discard the area around the incision to show the layers beneath? That could be pretty useful I suspect.',3023,'2009-12-06 01:19:44'),(312086,7008,'Naivs/texel: I wasn\\\'t thinking so much about \\\"simulated operations\\\", more along the lines of \\\"if I go in here, will I sever this artery or that nerve\\\". Could be useful in planning an op perhaps.\r\n\r\nNavis: I\\\'d say definitely add AO or at at least SSAO, it really helps to show the depth of the image. Also, dunno if you saw this experiment I did a while back: http://www.youtube.com/watch?v=eD-PD1EOxlE How about importing some demos into your app? :)',3023,'2009-12-07 15:49:06'),(312114,7008,'Any AO in the original data isn\\\'t showing up the way I\\\'d expect to see AO in the render. If you do even cheap SSAO in the renderer it\\\'ll help to show the depth much more clearly. How you\\\'d do it with a volume + transparency I don\\\'t know.. like kusma said having a simple cutoff might work well enough. ',3023,'2009-12-07 18:34:32'),(312156,7008,'Personally I\\\'d say that foot does look kind of AO-ish, but it\\\'d be very cheap-n-nasty SSAO. I\\\'ve had SSAO look like this when experimenting and it\\\'s not been tweaked quite enough (using the \\\"blur Z, then subtract it from the image\\\" type method with too small a blur size). It should look much better with a decent SSAO effect, and much better with any kind of real AO.\r\n\r\nI think as a depth cue though, you\\\'re right, it\\\'s OK. But does it look as good when you\\\'re looking internally and peeling away the layers? It was when I saw some of this on the video I thought it could do with more depth cueing. But maybe that\\\'s just youtube\\\'s video quality.',3023,'2009-12-08 00:25:29'),(312228,7012,'Happy. Please get whoever invented jarjar binks to try it next.',3023,'2009-12-08 19:02:33'),(313148,7027,'Very nice, but it makes me want a full site in parallax (i.e. scroll down the page, and it moves with this 3d effect). Is it possible? Is a coherent design possible too? :)',3023,'2009-12-14 16:06:55'),(313279,7028,'I\\\'d like a BBS for sceners! And widgets for useful stuff like making unicorn kebab.',3023,'2009-12-15 01:27:16'),(313287,7025,'Regardless of whether global warming is real or not (no idea what the propagandists on either side are saying, my eyes are saying it is but we\\\'ll know in 30 years), the choices are pretty simple:\r\n\r\nKeep on as we are, consuming vast amounts of crap and breathing ever more crap in the air, or..\r\n\r\nClean up our act and environment, and have a better place to live. If some idiot kid can\\\'t have a 3rd TV and has to walk to school with some friends instead of sitting in a humvee playing games... well fucking good.',3023,'2009-12-15 02:13:14'),(313451,7008,'Much better :)',3023,'2009-12-15 19:20:41'),(313616,7023,'All of this does kind of raise the question of what the pouet bbs is supposed to be about. Is it a scene related forum or some kind of 4chan franchise?\r\n\r\nI think jaydaly is right to be pissed off too. For any of us that opened that thread (not me fortunately!) those images are likely to be in some cache somewhere. If somebody by some coincidence happens to see them, you could be in very serious shit - even if you\\\'re innocent, you\\\'re likely to be branded a paedo for a long time to come.',3023,'2009-12-16 15:21:17'),(313627,7023,'doom: i pretty much agree with you there, but i think it is actually indicating a problem here. It\\\'s an extreme case maybe but this kind of thing isn\\\'t all that rare on pouet, and if it\\\'s got to the point where somebody thought it was ok to post such stuff maybe we\\\'ve let things slide a bit too far? I\\\'m all for freedom of speech and a fun & open bbs, but this is supposed to be a scene site, not a place for sick shit.\r\n\r\nI don\\\'t blame the legal system btw - if somebody has child porn on their HDD, that shit needs to be checked out carefully. It\\\'s the hysterical media causing the problems I think. If somebody visiting this site took their laptop in for repair, there would surely be \\\"man caught with thousands of child abuse images\\\" headlines, followed by a media witch hunt.\r\n\r\nAnd yeah, I certainly do blame the people hosting the pics, ath500, etc. Lets hope the CP police do their work :)',3023,'2009-12-16 15:59:41'),(313642,7032,'Cool :) i have san andreas working (latest webkit nightly build on osx), but chocolux doesn\\\'t work. I have a radeon 2400 here, slow but I\\\'m pretty sure it\\\'s ps3.0 compliant. Any clues?\r\n\r\nOn a slightly tangential note, it\\\'s been possible to do similar (well, hardware accelerated 3d) stuff for a while using quartz composer + safari on osx. Problem there is it\\\'s only supported in safari/osx. If you happen to have that combination, there\\\'s a pixel shader mandelbrot explorer i made yesterday here: [url]http://kineme.net/files/Mandelbrot.qtz[/url]',3023,'2009-12-16 17:21:57'),(313805,7023,'hermes: it\\\'s not so simple as just shutting down some site I think.. that site might be in some other country, with all the bureaucratic shit involved it could take a long time to get it shut down if at all. They should certainly be going after the site and the people behind it of course, but it\\\'s not likely to be easy or fast.\r\n\r\nWhile the world\\\'s slowest police chase happens, it\\\'s a good idea to block access to the site I think. Stop people getting the images while it\\\'s still there (such a block could have prevented some eyecancer here too :)',3023,'2009-12-17 11:02:18'),(313835,7025,'Iblis: I\\\'ve come across a few people doing research and failing to get their papers published before in other fields - often, like you say, because the people running the journals don\\\'t want to know and like to stick with their existing beliefs. The papers challenging these beliefs are simply rejected.\r\n\r\nHaving looked at the actual work though, the reason they\\\'re rejected is usually this: There\\\'s a big, glaring mistake in the work. Anybody with serious knowledge of the field can see it a mile away, and knows that the paper is worthless, but the author (and likely most laymen) can somehow never quite see it. I don\\\'t think it\\\'s intentional - they just believe they\\\'re right, and have made a breakthrough, and the people rejecting it have some ulterior motive. I\\\'ve never seen a case where the paper actually has some validity and gets rejected - worst case it gets peer reviewed, criticised perhaps, and either improved or published as it is.',3023,'2009-12-17 15:00:13'),(313842,7025,'There\\\'s a whole lot of other factors, yes, but co2 is probably the one that\\\'s a. likely to have a major effect and b. difficult to address. Other things like e.g. CFCs that caused the ozone hole were pretty easy to put right (and it was sorted out without this kind of fuss), but pretty much everything that burns produces co2, and we\\\'re very dependent on burning stuff. I think that\\\'s why there\\\'s so much focus on it.',3023,'2009-12-17 15:25:22'),(313854,7025,'Well, taking a step back... there are lots of scientists looking at this, not just a few. While there are sure to be \\\'bad apples\\\' in there faking data and whatever, there\\\'s going to be enough honest ones that if there was any kind of \\\'scam\\\' going on there would be a huge uproar. \r\n\r\nWhat I suspect happens: there\\\'s tons of different sources of data. Most of it points at man made warming, a small bit points the other way for whatever reason. The scientists mostly specialise in a small area, and will draw conclusions from their own work. Hence you get a large number agreeing on climate change, and a smaller number saying it\\\'s not true at all. Well, seeing as they\\\'re going on evidence and not opinion, I\\\'ll go with the majority.\r\n\r\nWhat to do about it then? Well, look at all the causes, and reduce it where you can, and look at ways to reverse it too. Reducing it is kind of hard, because so much depends on oil, gas and coal. We have replacements, but they\\\'re either not as efficient or they\\\'re expensive, most often because they\\\'re new technologies. \r\n\r\nYou can support the development of the new stuff in 2 ways: handing over money & researchers, or making it more profitable. If there\\\'s money in it, lots of people + companies will work at improving it, so they can get rich. If the oil + gas based competition are taxed heavily, they get more expensive and the green stuff is more profitable. It discourages people from wasting energy too if it\\\'s expensive, so it works from both ends. \r\n\r\nSo yeah, taxing carbon will actually help.\r\n\r\nThe carbon trading schemes are kind of a good idea, but I think they\\\'ll be a lot like communism - they\\\'ll fail in the implementation. \r\n\r\nIn theory they work, because the big energy companies here can\\\'t just stop burning oil - the lights would go off. With carbon credits, the idea is they burn the oil in one place and grow a forest somewhere else to offset the extra co2, which would be great if it actually happened. In practice I suspect it\\\'ll go badly wrong. Either the money will be sent to some 3rd world country and disappear while the oil burners are left holding a contract saying they\\\'ve done their bit, or some rich company will buy up the land in the 3rd world country and grow the forest there while the local people starve because they lost their farms and jobs.',3023,'2009-12-17 16:35:45'),(313859,7025,'Bob: \\\"schemes like this will probably fail\\\" <-> \\\"What we need is de-growth!\\\"... I\\\'m failing to see any similarity there.\r\n\r\nYeah, getting rid of most of the people or going back to the stone ages would definitely work. Fuck that though. I\\\'d definitely say there\\\'s a case of limiting population to what the earth can actually support, but who knows what that number is?',3023,'2009-12-17 17:00:33'),(313865,7025,'Bob: right, i was somewhat mislead by \\\"Degrowth thinkers and activists advocate for the downscaling of production and consumption\\\". There\\\'s a fair bit to agree with in it, but I don\\\'t think it\\\'s entirely right. It\\\'s more like a counter to the \\\"more is better\\\" approach they\\\'re criticising - both sides have good points.\r\n\r\nI think there\\\'s a couple of fundamental things that need addressing though. There\\\'s way too much waste in society. \r\n\r\nClassic example (and there\\\'s sure to be a few people like this here :) - the person who keeps upgrading their computer or phone every 6 months to get the latest & greatest. Ok, nothing really wrong with that - these people encourage the companies to innovate fast, we benefit from lots of new technology. New stuff has to be bought to replace the stuff that breaks at the end of its life too. Problem is, there\\\'s a lot of people like this who don\\\'t pass on their old stuff to somebody else - they\\\'ll have a drawer somewhere with the top phone from each of the last 5 years in it. That\\\'s pure waste right there - somebody, somewhere needed a phone and had to go and buy a new one instead of buying those from ebay or whatever.\r\n\r\nAnother thing I think is wrong is companies doing things for financial efficiency instead of regular, common sense efficiency. Example: we grow tomatoes here in england. They\\\'re sold in a supermarket that might be just down the road from the farm. What happens between? They\\\'re sent by road to scotland to be sorted. Then they\\\'re sent by road + ship to holland to be put in a plastic box. Then sent by road + ship back to england. They start off as nice, fresh tomatoes, and end up causing half a ton of pollution and being 2 weeks old by the time you buy them. The farmers are growing food that looks good for a long time instead of tasting good, because it takes so long to get to the shelf. This is really fucked up!',3023,'2009-12-17 17:23:57'),(313980,7035,'Am I right in thinking that if a user blocked with css posts an image it still gets downloaded? If so, how do we prevent that?',3023,'2009-12-18 07:58:32'),(313994,7035,'ok, i\\\'ll have to test it out. It would be cool to have the good side of pouet and the pictures in say the garfield thread, but block the crap that gets posted. Plus remove havoc\\\'s bear pictures, they\\\'re getting really annoying :)',3023,'2009-12-18 10:57:53'),(314003,7025,'[quote]krabob: no, martin was the \\\"text generated\\\" post. My comment on optimum population was a response to something psonice said. but really, there is not much difference between the two. martin is a text generation algorithm and psonice is a regurgitator of a divisive campaign of human self-hatred.[/quote]\r\n\r\nCare to either tell me what you mean or apologise there?',3023,'2009-12-18 12:56:34'),(314011,7035,'I suspect blocking with CSS stops the download from happening with safari, but it\\\'s a bit of a pain to check (it\\\'s using a sqllite db to store the cache). I\\\'ll test it more later at home.',3023,'2009-12-18 13:52:58'),(314018,7030,'maybe they\\\'ll play the top few entries and call the maker? headbanging over the phone will still work :)\r\n\r\n(remember to record the show btw, if it\\\'s not available for download already)',3023,'2009-12-18 14:21:22'),(314068,7025,'rtype: nowhere have I said I\\\'m in favour of population control. I said population should be kept to within what the earth could support - I think this is common sense, because beyond that point the earth starts limiting population by starving people. Nowhere have I said what limit this is, or that we should consider doing it now - you brought that up.\r\n\r\nAnd where did I even mention carbon rationing?! Nowhere. You made that up. Want to tell me why?',3023,'2009-12-18 23:46:41'),(314159,7025,'Doom: I don\\\'t know that we\\\'ve hit the point where there\\\'s more people than the earth can support yet. I think most of the people starving is down to money or poor government - I mean if there\\\'s not enough food for everyone, how come there\\\'s so many fat people?\r\n\r\nWe\\\'ve long since passed a lot of these \\\'the earth can only support x people\\\' barriers - if everyone was still a hunter gatherer, we\\\'d only have perhaps a few million, with organic farming maybe a billion or two? I\\\'m sure we\\\'ll figure out how to extract even more, and then there\\\'s the option of growing stuff in tanks, or recycling (hello soylent green :)\r\n\r\nThere\\\'s various ways to limit population too - the chinese way, or the japanese way (like iblis said, well educated people tend to make less babies). There\\\'s probably tons more.\r\n\r\nAnyway, quick summary of the copenhagen summit, in the style of dr. seuss:\r\n\r\n[url]http://www.youtube.com/watch?v=3_RlKxz_ymQ[/url]',3023,'2009-12-20 00:02:09'),(314263,7008,'Navis: I think it\\\'s worth trying some alternative controllers. If you show it using a standard keyboard + mouse, it looks the same as everyone else\\\'s product (well, from this angle at least). If you show it using something a bit more intuitive, different + cool, it makes the product seem more exciting and new. It might be a cheap gimmick, but first impressions do count and this could add some extra impressiveness :) \r\n\r\nThe space navigators are reasonably cheap + have a good reputation (not tried on personally), a multi-touch screen would be really cool but more pricey (and it\\\'d need some UI work I bet). If you want to play with multitouch, get an ipod touch - there\\\'s an app for it which will let you use it as a touch controller, sending data via OSC.\r\n\r\nWith any of those, I\\\'d say it\\\'s probably more important that it looks cool and easy to use rather than actually being so ;)\r\n\r\nBtw, I reckon the next level for this stuff will be realtime data so you have a live view of the patient in 3d. Is it possible yet?',3023,'2009-12-21 12:08:56'),(316088,6040,'i saw avatar the other day. First time in a cinema in several years :)\r\n\r\nIt was pretty good i think.. the story is old, but not really bad like I\\\'d expected, and the effects are pretty incredible. It wasn\\\'t often that I could tell where the live ended and the 3d began.. after hearing for so many years that the point when 3d gfx are indistinguishable from reality will be hear in x years, I think that point has finally arrived \\\\o/\r\n\r\nI\\\'d say it\\\'s work watching at the cinema.. big screen + 3d makes it great entertainment, I can see it losing a whole lot of fun on a smaller screen in 2d :)',3023,'2010-01-04 23:32:20'),(316116,6040,'I found the 3d pretty good. In a few parts they used DOF which doesn\\\'t work so well, because you try to look at it and can\\\'t get it in focus, and a few other places the scene had good depth but the characters looked a little flat, but over all it was pretty solid looking. Give me a decent sized desktop screen with that tech please :)',3023,'2010-01-05 12:29:48'),(316123,6040,'i wouldn\\\'t say it\\\'s that bad.. it\\\'s just another hollywood blockbuster. Expect a good film and it\\\'ll be disappointing, but expect a few hours of decent entertainment and it\\\'s alright. ',3023,'2010-01-05 13:43:29'),(316155,6040,'4mat: you know youtube has a proper 3d mode? Please use that, your video doesn\\\'t work with my blue/amber glasses too :) You have to upload the video with the left/right views side by side instead of merged, and give it some tag like yt3d:enable=true. Then we can choose what glasses we have and see it properly (looks like it could be good btw :)',3023,'2010-01-05 18:24:31'),(316265,7071,'\\\\o/\r\n\r\nThe app is great too - rating + comments are all there. Only thing I spotted was a slightly ugly logo - please ask kor to add UIPrerenderedIcon = true to the app\\\'s info.plist to get rid of that shine :)\r\n\r\n[url=http://itunes.apple.com/gb/app/demoscene-tv/id347046191?mt=8]Itunes link for the lazy.[/url]',3023,'2010-01-06 10:09:27'),(316291,7071,'I\\\'m guessing the app will stay free, but you\\\'ll have to pay $10 to unlock on-demand videos + playlists for a year as an in-app purchase? ',3023,'2010-01-06 12:02:02'),(316310,7070,'I think 95% of people don\\\'t want to read some financial plan for some website they use, even if they want to donate some money to help run it. If they see a simple barometer thingy showing what their donation will pay for though, that could definitely help.\r\n\r\nNot to say a financial plan shouldn\\\'t be available for inspection for something like this, it\\\'s good to know there\\\'s no hidden items like \\\"beer supplies\\\" or \\\"trip to hawaii\\\" hidden away :)',3023,'2010-01-06 14:38:08'),(316355,7070,'there\\\'s already a bunch of sites doing live video broadcasting, you can broadcast from the party place live from a mobile phone even these days. Youtube/vimeo/whatever covers the video hosting + streaming end. Building a site that brings these things together wouldn\\\'t be too hard, and would more or less be the same as dtv I think..\r\n\r\nSo really the question is what\\\'s the value to us of a dedicated site, and what\\\'s the value of the extras? Mod with a camera is great, but it\\\'s not really the same as a camera crew with a presenter.\r\n\r\nWhat would it cost to send mod to every single demo party? :)',3023,'2010-01-06 18:23:12'),(316400,7072,'People choosing to use some os instead of some other os: I\\\'d call that freedom of choice. People hating other people for choosing differently to what they choose: fanboy.\r\n\r\nI\\\'d actually like to try os4, i\\\'ve heard good things about it. Not in an emulator though, that would kind of kill the point a bit I think. Would it run native on any kind of mac? Or an old pII laptop?\r\n\r\nAnd yeah, dopus should be installed by default on all computers :)',3023,'2010-01-07 00:51:22'),(316455,7070,'The iphone app seems to be nowhere near getting into the chart, so i really doubt that will happen. That tends to happen either when the app is released, or never :/',3023,'2010-01-07 12:44:59'),(316461,7070,'It was released 30/12/09, so over a week ago. Most of the interest tends to come from the app store itself, and that\\\'s when it\\\'s on one of the charts, or it\\\'s in the \\\'latest released\\\' section. That time has passed already.\r\n\r\nMaybe a big push from a bunch of tech sites would help, think it\\\'s likely though?',3023,'2010-01-07 12:55:49'),(316462,7072,'I must say, I don\\\'t see a lot of point in this kind of custom hardware unless it can do something a generic pc can\\\'t do, or it can do the same cheaper. Otherwise it\\\'s hardware for the sake of hardware. The old amigas had custom chips that did stuff the generic PCs of the time couldn\\\'t and at a much lower price.. if they\\\'d been half a decade behind and cost double we\\\'d never have even heard of them :)\r\n\r\nIf they\\\'d port the OS to x86, I\\\'d very likely have an amiga OS machine running on my desk now. Driver support could be a nightmare, but they could easily limit support to a few commonly available chipsets + other parts.',3023,'2010-01-07 13:18:28'),(316463,7070,'Oh, just put demoscene tv into my iphone ranking tracking tool. Seems it did actually make ~70 at the moment in finland :) (It\\\'s not in the top 100 free entertainment apps anywhere else).',3023,'2010-01-07 13:22:39'),(316466,7072,'I think it won\\\'t come back because there\\\'s no longer any real space in the market. \r\n\r\nNobody will buy a new computer with very little software available unless it\\\'s somehow super amazing (i.e. massively better than win7/osx/linux). That would take either some kind of crazy new invention nobody thought of before, or tons of coders working full time on the OS and tons of engineers cranking out great hardware. The first is extremely unlikely, the second would cost a ton of money.\r\n\r\nNobody will buy it as a games machine these days - consoles are cheap + powerful, with tons of great games already available.\r\n\r\nNobody will buy it unless it competes on price too - if it\\\'s cheap, it has to compete with £300 PCs on performance and software, if it\\\'s expensive it has to compete with the macs and boutique/performance pcs. That\\\'s a tough bit of competition.\r\n\r\nBasically, they need either something really innovative that will sell itself easily (and get ripped off by a million taiwanese hardware factories within 3 months) or they keep selling to xeron :)',3023,'2010-01-07 13:35:56'),(316469,7072,'ah, there\\\'s a VM version of aros. I\\\'m not convinced by aros somehow, so I\\\'ll try that out, see how it goes :)',3023,'2010-01-07 13:45:03'),(316574,7077,'Can you not keep one of your current monitors to go alongside the new widescreen? If there is a way to do dual virtual screens, they\\\'re going to be a very odd aspect ratio :)\r\n',3023,'2010-01-08 11:18:53'),(316576,5708,'I still think we bigger avatars on pouet, preferably flash based instead of anim-gif so we can have sound too.',3023,'2010-01-08 11:37:49'),(316581,7077,'Hmm.. but laptop + screen = 2 screens. Do you want 3? Or do you want to turn off the laptop screen? (I\\\'m assuming you don\\\'t have it set to use the laptop + monitor as a single screen, if you do.. well, turn that off :)',3023,'2010-01-08 12:05:55'),(316596,5708,'gargaj: half-way there :D Just need per-avatar sound, and a bunch of people with meowing lolcat avatars ;)',3023,'2010-01-08 14:09:22'),(316599,5708,'imagine a page where nosfe and ps have a long argument.. with noise-demo avatars. You could put that page in an art gallery, no problem.',3023,'2010-01-08 14:46:39'),(316863,7080,'Awesome work. But some of the architecture is ugly :)\r\n\r\nTomaes: the stuff you listed as being stolen or whatever are a. stuff you\\\'d generally download off the net because it\\\'s not worth the time to do it yourself, and b. not the stuff that makes this video so good.\r\n\r\nIt\\\'s like looking at debris and saying that most people here can download visual studio and a copy of kkrunchy, and code some cube effects. True, but somewhat missing the point :)',3023,'2010-01-10 16:10:53'),(316909,7080,'[quote]the overall concept seems to be the beauty of architecture[/quote]\r\n\r\nand maybe the beauty of photography itself too. ',3023,'2010-01-10 21:23:56'),(316968,7070,'...but wasn\\\'t the request for dtv donations to pay for somebody\\\'s salary?',3023,'2010-01-11 15:06:10'),(316973,7070,'Yeah, that\\\'s what it all comes down to, but for now all we get is a request for 50k, an iphone app that\\\'s very cool but promises that in future you\\\'ll have to pay for content (which is made by us, not dtv). It\\\'s exactly the kind of thing that makes people suspicious and angry :)\r\n\r\nI\\\'m guessing the dtv guys just haven\\\'t thought things through quite so well as they could have, and just need to re-word a few bits of text to calm people down.',3023,'2010-01-11 15:41:15'),(316997,7070,'yeah. Some delays in providing figures or answers might be understandable, there\\\'s some complex issues at work here.. but they could have told us that and asked us to hold tight for a while. Disappearing doesn\\\'t look good :)',3023,'2010-01-11 21:23:48'),(317069,7070,'[quote]\\\"rewording a few bits\\\" to cover up their true agenda would be deceitful. if nothing else, i commend dtv for their honesty. at least that way the scene can decide based on fact - rather than manipulative and dishonest PR.[/quote]\r\n\r\nWhat I mean is that they\\\'re currently asking for money for content more or less with the iphone app - content that they don\\\'t own, and don\\\'t have permission to charge for, which has caused a lot of anger. There\\\'s no major problem with paying some money to cover the expenses they have, so I think they just need to reword it a bit. Same with the request for funding - a bit more info on what for and why and we might all rush to give it to them. Or not, perhaps, we\\\'ll have to see.',3023,'2010-01-12 11:09:53'),(317112,7070,'gasman: for the iphone app at least, the equivalent would be the isp offering a free internet connection with free porn channels, but charging for VOD porn they don\\\'t have permission to charge for ;)',3023,'2010-01-12 15:31:39'),(317161,7073,'Not far from random, from my favourite insane jap: [url=http://www.youtube.com/watch?v=_cbhP0mjIIY]uvAntam : space prawn[/url] (demoish video too!)',3023,'2010-01-12 21:47:05'),(317191,7084,'Am I feeling some deja vu here or is it [url=http://www.pouet.net/topic.php?which=7080]last thursday[/url]?',3023,'2010-01-13 09:46:13'),(317213,7084,'shiva: our scene has a technical side and an art side. Some people are always going to go for one side or the other, I think that\\\'s good.. if somebody did this realtime, it would be technically stunning, equal to any \\\'art\\\' demo (with maybe less long-term appeal ;) But if they combined it with some stunning art, it would be a serious classic demo.\r\n\r\nThat said, there\\\'s a lot of art in this video, it\\\'s just not to everyone\\\'s taste I think.',3023,'2010-01-13 12:16:33'),(317410,7086,'More of the early stuff please :D\r\n\r\nI used to have a ton of acid on old tapes, but taped over it when i got more into rave later. Anywhere happen to have a good mix of late 80s stuff? (Same goes for a decent early 90s rave mix.. all my rave was taped over with d+b.. well, I still have plenty of d+b cause things moved onto cd + mp3 after that :D )',3023,'2010-01-14 16:57:30'),(317450,7084,'Calexico: you\\\'ll be sooo disappointed the next time you watch a demo :(',3023,'2010-01-14 22:50:26'),(317470,7089,'beer, sex and weed. You can die happy after that.',3023,'2010-01-15 00:18:02'),(317695,7086,'[quote]we just had phuture in the random music thread already ;)\r\n\r\nAnyway, those looking for some sets\r\n\r\nBack in the days & .cue for the mix\r\nBack in the days again & .cue file[/quote]\r\n\r\n\\\\o/\r\n\r\nI\\\'ve had back in the days in my playlist for years, never new about pt. 2 :D This is going in my car cd player all next week!',3023,'2010-01-16 15:22:46'),(318008,7070,'I once heard that in the UK, a worker must earn ~2.5x their salary to make the company any money, because of all the taxes + expenses. That\\\'s \\\'gross\\\' pay too, so 3-4x your net salary perhaps.\r\n\r\nAnyway, a good enough answer from dax I think. Having a paid employee has done a lot of good over the last few years, but unless some sponsor is prepared to take over asking the non-profit, sometimes-borderline-communist sceners to pay all this is not workable. \r\n\r\nI think this has worked out mostly OK though - dtv is up and running, the site is good. We could have done it with a few volunteers in our spare time, yes.. maybe in 15 years, with many problems along the way ;) Now the site should be maintainable with spare time, donations and some help with hosting + bandwidth.\r\n\r\nThe iphone app will be fully free too - perfect! No issues with selling demos, excellent outreach potential. Remember to put a donation button in there :)',3023,'2010-01-18 21:00:36'),(318009,7101,'I saw that quite a while back at ikea, and there was another very demo-ish named implement of some sort near by. Can\\\'t remember what it was though :( Must have been around a year back, in or near the coffee section as the two were together (which is why I remember it now :)',3023,'2010-01-18 21:02:07'),(318011,7086,'rp\\\'s 2nd acid mix definitely hits the spot :) (Count this as a vote for more!)\r\n\r\nAlso, [url]http://www.youtube.com/watch?v=-LED4zcZ-I0[/url]. I love that video.',3023,'2010-01-18 21:12:17'),(318151,7107,'it\\\'d be worth putting a feature length movie up as an anim-gif on some torrent site, just to see the comments!',3023,'2010-01-19 23:43:45'),(318356,7107,'If we\\\'re going to use new features in apng to improve it, why not just use an mp4 file? Even better compression, audio, ... Or in fact why not just watch the demo? Incredible compression ratio, full quality, flexible resolution...\r\n\r\nNah, lets keep to .gif :)',3023,'2010-01-21 16:42:47'),(318400,7027,'Best lighting ever! ;)',3023,'2010-01-22 00:25:28'),(318453,7111,'I get an empty page for the first one, but the second definitely needs \\\"made on amiga\\\" somewhere in the image.',3023,'2010-01-22 14:37:07'),(318836,5774,'1. make stupid and offensive post\r\n2. apologise to maali, beg for mercy\r\n\r\nI like this style of trolling. Please send havoc on a course :)',3023,'2010-01-25 01:21:32'),(319002,7123,'I thought that kind of service was cheaper before 16.30?',3023,'2010-01-26 15:40:01'),(319032,7124,'Webkit?',3023,'2010-01-26 19:49:11'),(319134,7126,'Not strictly a demo tool, but I really like the way quartz composer handles this stuff. It\\\'s \\\"drag boxes around screen\\\" based, but for tweaking parameters there\\\'s a few really useful boxes:\r\n\r\n- LFO. Gives you your basic sin/pulse/noise/etc outputs\r\n- Keyframe based spline editor for a custom curve\r\n- Programmable patch (javascript in this case) for anything else\r\n- Various input device patches (mouse & HID are the main ones, but there\\\'s plugins for stuff like wiimotes and multitouch surfaces if you want something fancier)\r\n- Maths expression patch. Kind of like the programmable patch, but purely maths based, i reckon this is pretty much perfect for combining the inputs. You just write something like \\\"mouseX + sin(time)\\\"\r\n\r\nAll of that would be overkill perhaps for a demo tool, but i reckon the maths patch and an input device patch or two would be a pretty major benefit.',3023,'2010-01-27 11:56:56'),(319142,7126,'Tigrou: try OSC (there\\\'s midi <-> osc converters around), plus an ipod touch with the OSC app - instant fun controller ;)',3023,'2010-01-27 12:45:49'),(319148,7126,'Ponce, from my experience programming with quartz composer on mac (again, not really a demo tool, but there\\\'s not a whole lot of difference):\r\n\r\n1. existing node, as long as it takes to find it. New node, as long as it takes to code it (a little more than it would take to just code the effect, but not much).\r\n2. the parameters should be hard-coded for most nodes (e.g. a cube: you need colour, size, position etc., these can be fixed). Otherwise, for a programmable node you should declare inputs at the start of the code (they then appear on the graph), or for a variable inputs type node (e.g. a multiplexer), you should have a setting on the node for number of inputs.\r\n3. the data types should really be fixed when you start writing a tool like this i think. In QC, you have very generic types (number, bool, structure, image, mesh...) It\\\'s possible to add new types where you need it, but you\\\'d have to either limit the new type to a few new nodes, or add the code for the new type to all existing nodes (or write a translator maybe)\r\n4. yeah. Select a group of nodes, \\\"create macro\\\". It appears as a meta-node, but you can enter it to edit the contents at any time. From inside it, you can publish inputs/outputs, these then appear as in/outputs on the metanode. If you save the macro to a repository folder on disk, it\\\'s available as a new node at any time, and editing the macro updates the graph in all files that use it (powerful, but you have to be careful ;)\r\n5. Depends on the graph type I think. It\\\'s hard with the werkzeug type graph, as everything flows down the graph and can\\\'t really flow back up it. Where you have freely placed noodles (like QC and some of the demo tools I\\\'ve seen), you just connect a noodle back down the chain. This way feedback is easy - pass an output of a shader back to the input. \r\n6. With noodles and macros, I think yes. You can lay it out how you want. QC uses colour coding for things too, which helps - different node types have different colours (for generators, programmable nodes, consumers etc.) and noodles change colour depending on how it\\\'s used. E.g. if you connect an image output to a bool input, the noodle turns red as a warning - it will work (no image = 0, image = 1), but wrong data type.\r\n7. yeah - either copy + paste, then reconnect the inputs how you want, or place it into one of the various \\\'replicating\\\' nodes (iterator, replicate in space, replicate in time, ...)',3023,'2010-01-27 14:06:09'),(319153,7126,'Actually, time handling in QC is seriously cool. There\\\'s a global timer that drives everything, but every time-dependent node has 3 time settings: gobal (use the global timer), parent (get the time from the macro this node is in, so you can have custom time for a whole macro), local (adds a \\\'time\\\' input to the node).\r\n\r\nThe time input is just a number, so you can connect anything you want to it. Repeating timers make repeating effects, timelines give you keyframable time control for easy cuts, rewind etc. ',3023,'2010-01-27 14:27:26'),(319156,7126,'tigrou: i thought it was free.. well, maybe it was originally. Still, £3 is not huge money, and it seems well liked (i\\\'ve not used it, but I know people who\\\'ve used it for live visuals). ',3023,'2010-01-27 14:40:03'),(319270,7126,'it\\\'s neoneye\\\'s site (he\\\'s a scener) - probably a list of stuff he\\\'s researched while making his GDT software.',3023,'2010-01-28 14:18:33'),(319511,7135,'Meaty: are you sure the sundown quiz is actually legal in germany?',3023,'2010-01-30 18:07:47'),(319525,7132,'All apple mice except the current one = instant ridicule.\r\n\r\nGargaj: wanna-be communist dictators of course! Lenin beard, the harsh look of a freedom fighter, unwashed t-shirt with tux logo.',3023,'2010-01-30 19:19:31'),(319918,7144,'It\\\'s the annual \\\"compression artefacts? No way, it\\\'s aliens for sure!\\\" topic',3023,'2010-02-02 21:33:23'),(319944,7132,'Who cares about batteries and shit, i just want a 10\\\" multitouch screen to play with! I\\\'m not paying $500 for one though :(',3023,'2010-02-03 01:16:16'),(320066,7145,'Stock photo of mouse inspring.\r\n\r\n[img]http://www1.istockphoto.com/file_thumbview_approve/5667906/2/istockphoto_5667906-rat-in-a-spring.jpg[/img]',3023,'2010-02-04 12:15:07'),(320176,7148,'ra, you\\\'ve reappeared! I thought you went missing :D',3023,'2010-02-05 17:27:42'),(320514,7153,'Personally, I like seeing these things. But then again, take a good look at your own topic, and think how it looks ;) So yeah, keep posting, but maybe keep it in the one thread (not that it\\\'s any different, I only see one texel thread on the front page either way... but hey, it\\\'ll keep people happier somehow!)\r\n\r\nBtw, why not do some demo effects in CSS as an intro to your demoscene article? At least some of the oldschool stuff should be possible, and showing how we started out (with crack intros, then competition for the best effects, then moving into standalone demos and compos at parties etc.) helps people get why we do what we do I find. ',3023,'2010-02-08 22:05:05'),(320571,7153,'It\\\'s not like demo parties are full of young kids only. There will be some, but a whole big part of the scene is growing old, not just Mr. Texel ;) \\\"Getting old\\\" isn\\\'t really a reason to avoid a demo party.\r\n\r\nSo, why not build a bunch of css/html/js/webgl/whatever effects together for your article, then join them together and add a tune. There\\\'s some time still before breakpoint, you could turn up at the party with a demo to release, and see it live on the big screen :)',3023,'2010-02-09 12:29:57'),(320675,7148,'ra, skype?',3023,'2010-02-10 00:52:52'),(320692,7148,'Macaw: no, but I have a d&b song somewhere that starts with \\\"BY THE POWER OF RA!\\\"',3023,'2010-02-10 08:33:15'),(320725,7155,'All the ignorance and bashing aside, why the fuck don\\\'t MS include the DX updates in the regular windows updates somewhere? They\\\'re pretty much standard OS functionality, but packaged up like a separate software suite. It\\\'s confusing for people when an intro complains of missing DLLs and annoying to download a big package to watch a 4k (which feels totally wrong anyway).',3023,'2010-02-10 12:02:38'),(320822,5906,'iblis: invisible skateboard?',3023,'2010-02-11 00:23:05'),(320847,7155,'gbnd: for windows update perhaps, although that updates random crap like movie maker now and IE so I don\\\'t get why not DX too... But what about \\\'microsoft update\\\' that is supposed to handle general MS updates? \r\n\r\nSeems like some stuff has automatic updates, and other stuff (arguably closer to the core OS in the case of DX too) is totally manual - so I still think MS is to blame here, DX updates should be delivered as part of the patches :)',3023,'2010-02-11 10:28:04'),(320865,7155,'JCL: That kind of makes sense, but DX comes as part of the OS and not all software that uses it is a game or comes on a cd. How about we find some security issues with DX so the updates get pushed out?\r\n\r\nOr perhaps what we need is 4k intros that bundle the relevant dx installation? ;)',3023,'2010-02-11 12:45:59'),(320877,7155,'jcl: if the installer is only 20kb (i guess crinkler won\\\'t help? :) that\\\'s probably a better result than the \\\"DLL missing\\\" errors. It\\\'s not like we\\\'re making 4ks because of any actual size limitation other than a compo rule these days, and the difference in download time won\\\'t even be noticeable.. \r\n\r\nPeople will still complain it\\\'s not 4k when they have to download it, but they\\\'ll do that anyway, or not watch the demo at all.\r\n\r\nJaw: maybe. A lot of the time these days it\\\'s pure GPU power that\\\'s needed, so javascript speed is probably already enough. Well, for things like 1/4kbs where it\\\'s mostly shader.',3023,'2010-02-11 14:14:42'),(320933,7155,'No, definitely link to the latest version I think. Maybe it\\\'s not necessary for this particular intro, but I can see it getting annoying if you sit down to watch some 4kbs and have to update between every demo! Much better to just get the latest and be done with it for a while. \r\n\r\nGbND: that makes some business sense, but it\\\'s still MS\\\'s fault. They should support the 4kb scene damn it! :)',3023,'2010-02-12 01:09:57'),(320946,7155,'This isn\\\'t my problem - I just download the dll and watch the intro (or more often, start watching, give up because my hardware is too old, and download the video.. but hey, I won\\\'t complain about that unless I think it\\\'s really the coder\\\'s fault ;)\r\n\r\nLooking through the prod comments though (and some of the comments in this thread) it\\\'s pretty obvious that there is some problem here. A lot of people are failing to run these intros, and a lot are thinking \\\"this isn\\\'t 4k\\\" when they\\\'re asked to download big files. If there\\\'s a better way, it\\\'d be a good thing to find it.',3023,'2010-02-12 09:24:14'),(320954,7155,'iq: you missed my point there. I want to see intros using the latest hardware, I understand the situation with dx and like you just download the dll once in a while, and if my hardware is too slow that\\\'s my problem and I\\\'ll live with the video until I upgrade next time.\r\n\r\nWhat I do see as being a \\\'problem\\\' is that this whole issue is limiting our audience and making awesome 4ks look pretty stupid to a lot of people who don\\\'t know what these dlls are for. If I email a mind-blowing 4k to somebody, then when it doesn\\\'t work I have to tell them it also needs another file of several MB, either they no longer believe it\\\'s an awesome 4k or I waste a bunch of time explaining the situation with DX and a bunch of other crap.\r\n\r\nIs it just me thinking that\\\'s a pretty shitty situation?',3023,'2010-02-12 10:24:46'),(321170,7161,'Cool. I take it it will be \\\'spoiler free\\\'?',3023,'2010-02-15 12:25:22'),(321203,7161,'Comparing the blogs off messrs navis and smash, smash\\\'s is way more rockstar. Not to say that\\\'s a bad thing - it\\\'s the only blog I\\\'ve bothered to read in ages. Something like a mix of that and a bit about the experience of making a big demo would rule.',3023,'2010-02-15 16:05:48'),(321235,7161,'Smash, after admitting rock star status: no permission from SPEED OMA. Carry on!',3023,'2010-02-15 22:17:06'),(321272,7162,'well, a tiny amount either side of zero and it heads towards 4. At zero, you get a div0 error so I guess that result is thrown away (or a tiny number is added to zero). Otherwise, yes, if you zoom in an infinite amount you\\\'ll see a gap for sure. Keep zooming in :)',3023,'2010-02-16 12:32:42'),(321433,7165,'I have 4, and it\\\'s not enough :( I need too much stuff open: vmware running windows for a bunch of network stuff, xcode, dreamweaver, browser running pouet, email, calendar, IM, and a nifty timelapse thing producing 60 second exposures from a live video feed that\\\'s been running in the background for several weeks.',3023,'2010-02-17 14:32:49'),(321444,7164,'Useful! I have a use for some of this stuff - I need to extract a high res still image from a low res video source. Anyone seen anything on doing that in realtime by any chance?',3023,'2010-02-17 17:07:42'),(321452,7164,'This is something i\\\'m writing myself, so avisynth is out :) I\\\'ve tried lanzcos before, it\\\'s better than bicubic but no use for upscaling. I was thinking more of one of the super resolution methods (the sources I\\\'ll use will often have sub-pixel misalignments and the like that are useful). ',3023,'2010-02-17 17:44:21'),(321494,7164,'If you have lots of very similar images, you have a lot of that information a regular upscaler would have to invent, so some of the more advanced techniques look a lot more promising for my particular case :)',3023,'2010-02-17 23:45:59'),(321497,7161,'What maali said but raytraced on the gpu. ',3023,'2010-02-18 00:09:16'),(321536,7164,'[quote]hmm.. would be fun to see, if one could remove the censorship from a tv-documentary, when someone is interviewed :) [/quote]\r\n\r\n[url=http://webee.technion.ac.il/people/feuer/JournalPapers/34_Static_Super_Res_IEEE_IP.pdf]Restoration of a Single Superresolution Image from Several Blurred, Noisy, and Undersampled Measured Images[/url]? :)',3023,'2010-02-18 12:42:33'),(321560,6618,'Actually, invasion of home and privacy over telepathy and paranormal powers is 100% legal.',3023,'2010-02-18 16:29:17'),(321566,6618,'Wasting police time is illegal. Constantly reporting perfectly legal things like invasion of home and privacy over telepathy and paranormal powers is definitely wasting police time. Therefore solo2 is a criminal!',3023,'2010-02-18 17:00:22'),(321602,6924,'optimus: quiting food?! Quiting air makes you thinner too, but it\\\'s not recommended ;)\r\n\r\nReally, all you have to do is eat the same stuff you normally eat in smaller portions. If you\\\'re hungry still, eat some diet crap between meals. ',3023,'2010-02-18 22:44:18'),(321674,7164,'I\\\'ve been playing with this stuff a little. Doing a quick test, it\\\'s possible to reconstruct a high res source image from a bunch of undersampled images very successfully. I reckon reconstructing those pixellated / blurred interviews is definitely possible so long as the camera is moving. \r\n\r\nMy test case was roughly this:\r\n\r\n- Take a 1024x1024 source image ([url=http://web.me.com/psonice/superResOrig.jpeg]this[/url])\r\n- Scroll it around to simulate camera movement\r\n- Resample it at 128x128 (this is my low res source). Scaled back to 1024x1024 [url=http://web.me.com/psonice/superResSource.jpeg]it looks like this[/url].\r\n- Correct the image translation and render only the points at the centre of each source pixel (like polka dots..). This gets rendered into an 32 bit float accumulator with additive blend, so the image builds up as more frames are added.\r\n- Crank the handle, a short while later the result comes out [url=http://web.me.com/psonice/superRes.jpeg]like this[/url].\r\n\r\nIt\\\'s primitive, but it shows it does at least work.. now for some refinement :) ',3023,'2010-02-19 15:01:02'),(321683,7171,'It\\\'s like chess: you can buy a better pc, but they\\\'ll have a new version that runs slower ready to counter it.',3023,'2010-02-19 16:49:20'),(321721,7161,'Yeah, I\\\'m finding it an enjoyable read so far too. \r\n\r\nBtw, if any tries that snippet of glsl, apply it to a solid object rather than just a textured grid. It does actually do something more than a crappy texture warp ;) (Looks better with a little smoothing too..)',3023,'2010-02-19 22:05:58'),(322145,7179,'Looks cool on the video (no xbox for me).\r\n\r\nBut.. this should really be on iphone. The controls would make sooo much more sense if you can actually rotate it. It should sell well too I think!',3023,'2010-02-24 17:20:35'),(322226,7180,'There\\\'s the jailbreak distribution channels, but that\\\'s not really ideal.\r\n\r\nWhy not add a menu to the start, with a bit of info about what the scene is and links to a few scene sites plus a button to start the demo? I guess that will get past the censors.\r\n',3023,'2010-02-25 12:34:27'),(322239,7180,'You have to pay the $99 to get access to the store, certificates to sign the binaries, etc. No way around that, unless somebody is prepared to upload it for you (could be an option here i think if you don\\\'t mind losing control a bit..)',3023,'2010-02-25 13:14:27'),(322253,7181,'It\\\'s missing an option for \\\"how often do you tweet?\\\" - never. ',3023,'2010-02-25 15:58:52'),(322262,7179,'Doing an ipad version would be easy enough after doing an iphone version, just plan for different screen sizes at the beginning.',3023,'2010-02-25 16:53:49'),(322266,7181,'panic: i\\\'ve been to the site a few times. It\\\'s a long list of incoherent, possibly random short sentences.\r\n\r\nBtw, is it possible to remove twitterspam from google results?',3023,'2010-02-25 17:08:29'),(322315,7180,'Actually forget what I said before. Pay the $99. Borrow the money if you have to. Your sales on day 1 will be >$99 easily. ',3023,'2010-02-25 22:34:13'),(322350,7180,'[quote]Actually forget what I said before. Pay the $99. Borrow the money if you have to. Your sales on day 1 will be >$99 easily.[/quote]\r\n\r\nFuck, that was in the wrong thread! I mixed this one up with the xbox puzzle game thread somehow. I don\\\'t want to start paying for demos :( (And $99 day one sales for a demo is a weeny bit optimistic too!)\r\n\r\nWell, I guess one option could be to make it kind of \\\'donation ware\\\', and charge $1 until you\\\'ve made your $99 back then make it free? The tax forms etc. will make it hard work though.',3023,'2010-02-26 08:55:14'),(322406,7183,'Give it away with a condition: they have to use it to make a demo. (Maybe with something like \\\"if the demo is not done in 6 months, you have to pass it to somebody else\\\" to avoid nvidia demobox style hating)',3023,'2010-02-26 16:33:23'),(322950,7192,'feedback effects are dependent on framerate.. you either lock the framerate to something, or it looks different on each machine. And if you\\\'re locking it, you lock it to something low or a lot of machines can\\\'t render it fast enough and the effects no longer look right again... ',3023,'2010-03-04 01:15:57'),(322979,7190,'A slight noise layer is always good with CG. It makes it look much more natural, even if the noise level is so low it\\\'s not noticeable :) ',3023,'2010-03-04 11:38:50'),(322981,7190,'I guess light itself is noisy by nature. Even digital cameras are never free of noise. In fact noise is a good thing.. there\\\'s all kinds of information buried in the noise just waiting to be extracted :)',3023,'2010-03-04 12:18:45'),(323719,7202,'My thinking here (after not bothering to read much of the thread, and not particularly caring):\r\n\r\n1. This is a site for sceners. People into making demos.\r\n2. There\\\'s a bunch of cunts producing nothing more than the kind of crap rp is bitching around.\r\n3. Stop them from posting anything until they\\\'ve made a demo.\r\n4. ?\r\n5. Profit.',3023,'2010-03-10 12:30:34'),(323730,7202,'Insectecutor: no, I mean block people from commenting if they\\\'re repeatedly being cunty, not when they join. This way everyone can join in, but anyone being a cunt and not contributing gets to stfu until they\\\'ve made their own craptro and all the people they\\\'ve pissed off get revenge (or they manage to win BP and prove they were right).',3023,'2010-03-10 14:23:23'),(323845,7208,'The videos look promising, the description sounds like bollocks. Well, crazy shit comes true once in a while, no harm in wishing. ',3023,'2010-03-10 23:48:20'),(323854,7208,'It probably is only good for static geometry in limited cases, but still.. what\\\'s raymarched distance fields good for? Demos? Maybe it\\\'s time for the return of the env mapped flyby.',3023,'2010-03-11 00:53:25'),(323893,7208,'He could do something not too complicated (like a procedural landscape, with some procedural trees) and add some simple animated animals (he already has the models, some simple animation would be easy enough). That would be enough to prove his point I think. Until that happens (or there\\\'s a proper explanation) I\\\'ll go back to wishing it was true but believing it isn\\\'t :)\r\n\r\nI don\\\'t think what the guy has done there is all that bad though - for a few coders working on some tech stuff, you have to expect coder art. And if I\\\'d invented that, I surely wouldn\\\'t explain how it\\\'s done - you\\\'re just inviting people to fill in the blanks and write their own version instead of licensing it from you. Patents are horribly complex and expensive unfortunately. ',3023,'2010-03-11 11:15:49'),(323897,7208,'Now and again that guy in his basement comes up with something stunning though. I reckon smash is very likely right (it looks no different from gigavoxels and the rest, and there\\\'s no evidence of it solving any of the drawbacks of voxels/raytracing etc., plus those big companies likely rejected this for a good reason rather than the lame excuse offered), but it\\\'s also easy to knock something like this when you don\\\'t know the full story. ',3023,'2010-03-11 11:33:31'),(323903,7208,'That was sagacity\\\'s link. Interesting story though.\r\n\r\nA lot of stuff like this is clearly impossible (like the dutch guy\\\'s compression scheme). Then again, I\\\'ve come across a few things recently where I\\\'ve thought (and been advised by people much more knowledgeable too) that something is totally impossible, only to come across some research paper showing it\\\'s possible and how it works. It\\\'s shaken my belief in such things enough that I wouldn\\\'t write off the dutch guy even :)',3023,'2010-03-11 12:08:56'),(323944,7204,'Move sundown to bingen, and move easter to september?\r\n\r\nI think there does need to be a decent party to fill the BP void next year. Whether enough people would attend a replacement in the UK though, I don\\\'t know. Evilpaul\\\'s suggestion makes some kind of sense - you\\\'d get the attendance and reputation of the established party with the possibly large crowd of former bp attendees. The combination could be enough to push it into being a large international party. We could call it \\\'breakdown\\\' too, as the orgas are likely to have one dealing with UK red tape :)',3023,'2010-03-11 15:20:15'),(323995,7204,'beer is served in man-sized containers too, and is available in flavours other than lager :)',3023,'2010-03-11 21:07:56'),(324077,4553,'who cares? all his friends, and anyone who likes to see some art in demos. There\\\'s few enough artists in the scene, and he\\\'s one of the best.',3023,'2010-03-12 11:47:00'),(324085,7205,'Any thoughts on apple\\\'s grand central dispatch thing? I\\\'ve yet to use it in anger, but it seems to solve some of the issues - it manages the thread pool, so the number of threads available matches the number of available cores and threads aren\\\'t assigned to busy cores so stalls are avoided. The way it works seems pretty clean too. It\\\'s open sourced, no idea if a windows port is available though.',3023,'2010-03-12 12:09:37'),(324099,7205,'Yeah, it uses \\\'blocks\\\' which is a syntax extension. I seem to remember you can use functions instead of blocks which might get around that issue.\r\n\r\nTaking a quick look though, it seems it\\\'s being ported to bsd and not much else as yet, guess it needs access to some lower level stuff that makes porting it outside of bsd hard work.',3023,'2010-03-12 12:43:35'),(324121,7205,'i have got a use for it actually - i want to offload a bunch of work from the gpu (which is slowly being crushed by the amount of work i\\\'m dumping on it :) and it\\\'s highly suitable for threading. I was hoping to keep 10.5 support though. Laziness is kind of luring me towards 10.6/gcd (plus opencl is very appealing for this app) so we\\\'ll see. I\\\'ll post up what happens if i do it. (this is a video processing kind of app btw, not some uber demo unfortunately)',3023,'2010-03-12 14:21:17'),(324140,4553,'Read back through the posts. Yep, I see bumpkins :)',3023,'2010-03-12 15:50:53'),(324822,7224,'Not exactly demo related, but I guess somebody here can help me (and a bunch of other people can post lolcats/carebares/whatever too :)\r\n\r\nI\\\'m doing an iphone application for somebody (as contract work), where the app has to send a bit of information and a file to a webserver. No problems my end, but the guy doing the server side has delayed for months, and now seems to have actually disappeared (as in totally gone, not answering any calls, not turning up to work, totally missing!) That leaves us with a bit of a problem :(\r\n\r\nSo, quick question: The server is using ASP. Is it possible to write a script that just accepts a regular html form + file attachment without needing a session/the client to download the page containing the form? I\\\'ve done that before easily with PHP, but according to the web programmer missing guy it\\\'s not possible with ASP as it relies on \\\'post back\\\'. Is he right, or can it be done sanely? If it\\\'s possible with a straight form upload, any tips on where to find some suitable docs would be good :)\r\n\r\nIf it\\\'s more complicated, another option is for my iphone app to download the form page and return the html request as if it\\\'s a regular client, any catches with that approach?',3023,'2010-03-17 12:31:05'),(324843,7224,'Harism: cute: no available: no missing: yes\r\n\r\nxernobyl: if only :) ',3023,'2010-03-17 13:09:06'),(324857,7224,'I can\\\'t see it being impossible too, although having some fucked up scheme where form data is only accepted if it came from a form the server just sent out does sound very microsoft ;)\r\n\r\n[img]http://www.thelmagazine.com/images/blogimages/2010/01/12/1263318710-mia.jpg[/img]',3023,'2010-03-17 14:19:20'),(324863,7224,'Yeah. Is it possible?',3023,'2010-03-17 15:15:23'),(324882,7224,'Thanks, useful replies! Looking into it a bit more, I now see that it\\\'s asp.net so I\\\'m guessing from what cab said that it\\\'s ASP with the pages written in .net (not that it\\\'s really helpful as I\\\'ve never touched .net either :) Still, .net makes it easier to find somebody to do the work if it\\\'s anything complicated.\r\n\r\nIt doesn\\\'t really matter \\\'how\\\' it works, so long as we can get it working fast - i.e. I\\\'d take \\\'easy\\\' over \\\'done right\\\' ;) The uploaded data will be standard and isn\\\'t expected to change.. it\\\'s just the one form (a video file, title, author etc.)',3023,'2010-03-17 16:51:47'),(324997,7224,'Gargaj: that looks promising, i now need to go through the docs a bit to see what\\\'s happening in that script to know for sure. Thanks :D\r\n\r\nXetick: and those would be the docs I need to go through, again thanks :D',3023,'2010-03-18 11:27:37'),(325326,7228,'Before sending any money, I\\\'d check that 1. it\\\'s really elfh and not somebody who\\\'s taken over his account, and 2. he\\\'s not turned evil and decided to rip everyone off (might sound harsh, but it can and does happen, better to be safe).\r\n\r\nI\\\'ve been through this myself though, so I know how it feels. My father-in-law had lung cancer in a place where there\\\'s no free medical treatment.. luckily we had enough money, but still there were a few weeks of panic, taking out all our savings and borrowing money from family. All for nothing in the end - the first hospital he was in turned out to be somewhat incompetent, the second one was good and managed to repair some of the damage but it was too late anyway, the cancer had spread.\r\n\r\nElfh: Good luck. And check the hospital and doctor are both good before spending the money.',3023,'2010-03-20 17:06:57'),(325331,7227,'MAYBE WE NEED DECOMPRESSORS TO DESHITTIFY THE MUSIC?',3023,'2010-03-20 17:27:57'),(325465,7229,'The sound of a fat woman slapping her tits together!',3023,'2010-03-21 22:59:31'),(325729,7232,'I second reed\\\'s drinking and lovemaking skills. Advertise him as an escort in your local paper, he\\\'ll earn you some good money.',3023,'2010-03-23 15:16:57'),(325776,7235,'Looks fun, but I don\\\'t know how well 3d is going to work on such a small screen. The 3d effect is going to be really limited at best. And I really doubt it would use head tracking (which is very limited to begin with, and would suck the balls off a lion on a screen that small) - there are proper stereoscopic displays that could easily be used. ',3023,'2010-03-23 16:40:36'),(326060,7237,'The physics are right in the valley bottom too if you ask me, but still cool for realtime.',3023,'2010-03-24 10:25:12'),(326207,7242,'I don\\\'t bother changing the font, but the first thing I do on any computer is make the default font size small as possible to save disk space.',3023,'2010-03-24 21:53:19'),(326272,7242,'neoneye: switched to? menlo is the default font :)',3023,'2010-03-25 00:24:40'),(326277,7242,'And does anyone code using nintendo\\\'s mario font? :D',3023,'2010-03-25 00:35:50'),(326359,7246,'I also noticed that every image contains at least one pyramid.',3023,'2010-03-25 11:58:47'),(326365,7248,'There are now some very cheap \\\'budget\\\' SSDs too - not as fast as the expensive ones, and not that big, but they should be much faster for a boot/system/apps disk still for under €100.',3023,'2010-03-25 12:19:28'),(326367,7246,'loady: they actually have special software just for colour.. they tend to pick a colour scheme for the film, and then apply it both in set/costume design and in post process. It\\\'s certainly possible to do it in a shader, either multiply the pixel values to reduce red or whatever, or use a 3d texture as a LUT for full control of the colours (this is what some of apple\\\'s pro video apps do - I happened to have a good poke in one of these exact shaders recently).\r\n\r\nAnother option is to change the gamma / display transfer tables on the video card. You can effectively re-calibrate the GPUs colour profile with that, and have warmer/cooler/more contrasty/whatever display without any performance hit :) I\\\'ve been using that method to make a \\\'night vision\\\' application that puts the whole OS into \\\'red on black\\\' colour mode by writing lots of 0s to the green/blue parts of the table. Greyscale is possible too.. i have that working, but don\\\'t know how it works (I poked one of the control panels and found a nice private API call that does that one).',3023,'2010-03-25 12:27:08'),(326384,7246,'Maw, sure, it\\\'s freeware. [url=http://www.interealtime.com/interealtime/OS_X_Software/Entries/2010/3/20_RedScreen_(Download_-_free_software).html]Grab it here[/url]. \r\n\r\n(It\\\'s OSX only btw.. use the red filter if you need to keep your night vision, although some people seem to like working with it on in general. It\\\'s quite cool with the colours inverted and the screen set nice and dark for late night coding too :)',3023,'2010-03-25 13:28:08'),(326470,7246,'no emblem on mine, but the beer is pretty red',3023,'2010-03-25 19:57:29'),(326627,7253,'Looks more promising than that other one, and it\\\'s by a scener it seems (there\\\'s a pack of 256b intros on the site, including this one: http://www.pouet.net/prod.php?which=5522). But then he\\\'s going on about simulating quantum mechanics and electricity in the voxel world, which sounds somewhat nuts :)\r\n\r\nWho cares, I like watching videos of this new voxel stuff.\r\n\r\nBtw, anyone remember an amiga demo with a \\\"non-blocky\\\" voxel engine? It was like the voxels had been smoothed or something.. probably mid-90s AGA.',3023,'2010-03-27 00:50:18'),(326704,7253,'Hollowman: no, not like that.. it was (from what I remember at least) a fairly standard colourful voxel landscape, but it wasn\\\'t \\\'boxy\\\' at all.. no cubes were visible. It wasn\\\'t polygons too, it was definitely voxel but somehow filtered to look smooth.',3023,'2010-03-27 20:10:24'),(326713,7253,'broderick: yeah probably just a bad choice of words.. trying to simulate a large style world based on a quantum mechanics would be hardcore to say the least. \r\n\r\nElectricity simulation is more reasonable, as you could assign a conductivity value to voxels and then work out where the electricity flows.. the calculations would get nasty fast though as electricity flows pretty much instantly so you could end up with a LOT of voxels to test each frame. But he does at least say that heat conduction will be much easier for just that reason, I count that as a good indication he\\\'s not going down uncrashable API road :)',3023,'2010-03-27 20:30:54'),(326773,7132,'The 1-button mouse thing is weird actually. Macs have come with 2 button mice for years.. and yet I see a lot of mac users at work that don\\\'t like 2 button mice, and turn off right click. Wtf!\r\n\r\n(Then again, the current mac mouse is 1-button plus touch, and it\\\'s pure <3. No way am I going back to buttons and wheels :D )',3023,'2010-03-28 18:48:02'),(326852,7132,'Yeah. I turn it on, they turn it off again. And what\\\'s possibly even more fucked up: there are people out there who actually like the mighty mouse!',3023,'2010-03-29 10:21:49'),(326861,7132,'i have 3-finger tap for middle click, and 3-finger swipe up/down for expose/spaces. It is indeed awesome.. my many-buttoned logitech mouse now sits unloved on a shelf. I wouldn\\\'t buy a mouse with buttons again tbh :)',3023,'2010-03-29 12:13:26'),(326881,7132,'Yeah, your hand doesn\\\'t sit on it like a normal mouse, but then you can\\\'t move your fingers around well if your hand sits on it. I\\\'ve had no problem at all using it pretty much all day (8 hours at work, then a few hours at home too).\r\n\r\nI had major finger pain after using an old kensington mouse for a few months at work previously so I know what to look out for :/',3023,'2010-03-29 15:35:35'),(326884,7140,'Thumb up for the new size limit (even more would be fine I think - the demo compo isn\\\'t about size limits but about cool content and effects!)\r\n\r\nI agree on the ATI compo card suggestion too - it would cut down on the number of incompatible demos. ',3023,'2010-03-29 16:23:20'),(326894,7140,'All we need is bigger kilobytes really!\r\n\r\nI don\\\'t see much need to increase 4k/64k, quality is still rising. It\\\'s never been about getting full-demo-quality really (although it doesn\\\'t stop people trying ;)\r\n\r\nThe intro categories are for cool size coding stuff, the demo category is for people showing awesome effects and art in realtime. That\\\'s how I see it at least, and for the demo category any size limit is just moving the creator\\\'s effort from effects and content to size coding, I think that\\\'s misplaced effort. Of course many people don\\\'t ever hit the size limit, and some people will use it to fill their demo with badly written shit and videos, but it makes no difference to the former and the latter.. well, it\\\'s usually pretty obvious anyway ;)\r\n\r\nAnd speaking of video, I\\\'ve been thinking about some pretty cool ideas for a video-based demo. I think it could work well as a demo, but I\\\'d need a few minutes of decent quality HD video.. 64mb wouldn\\\'t cut it. Not that it\\\'ll happen any time soon anyway, I need a 1GB+ video card first :(',3023,'2010-03-29 17:38:22'),(326899,7132,'To be fair, the logitech mouse software is also bad. So is apple\\\'s magic mouse software.. what\\\'s there is fine, but where\\\'s all the cool advanced gestures? I put magicprefs on to replace it...\r\n\r\nMS\\\'s mice have been good from the ones i\\\'ve used, so have logitech\\\'s. Apples have been absolute shit, until the magic mouse. The worst mouse I\\\'ve EVER used (going all the way back to amiga/atari days) is the apple \\\'puck\\\' mouse. The \\\'glass\\\' one after that was pretty cool (and probably the most demoish looking mouse ever), and ok to use.. but had 1 button. The magic mouse had that horrible little ball that gets stuck all the time, slightly unreliable left/right click detection, and that weird \\\"squeeze\\\" feature that you either turn off or constantly activate by mistake..',3023,'2010-03-29 18:08:21'),(326924,7132,'It does support 5 touches, so yeah. (actually, it gets more and more unreliable after 3... and if your hand is resting on the mouse, that\\\'s one already)\r\n\r\nScary related fact: the trackpads on the mac laptops support 11 simultaneous \\\'fingers\\\'.',3023,'2010-03-29 22:08:16'),(326925,7140,'Yeah, forget about the size limit bollocks. Lets raise the deadline limit to May.',3023,'2010-03-29 22:09:12'),(327048,7140,'xernobyl: yeah. A lot of sceners were found murdered after making 64kbs, so it\\\'s not unreasonable. Stick to 4k, it\\\'s safer.',3023,'2010-03-30 16:20:34'),(327052,7255,'numtek: cheeze might have fucked up, but everyone thought it was just another lame joke thread! Now you\\\'ve gone and let them know it isn\\\'t and they\\\'ll be on to us.\r\n\r\nWell, too late now. Inform team B.',3023,'2010-03-30 16:30:21'),(327056,7255,'bwahaha, they\\\'ll NEVER suspect that we\\\'re posting actual screenshots from the demo!',3023,'2010-03-30 16:48:00'),(327063,7257,'This site provides a useful guide to the LHC experiments: [url]http://darkenergy.narod.ru/[/url]',3023,'2010-03-30 17:52:45'),(327107,7257,'pera: the guy has been going on like this for months.. i think that\\\'s actually just coincidence :D There\\\'s no way he could have known the collisions would start today so long ago.',3023,'2010-03-30 22:02:00'),(327182,7132,'comankh: when i\\\'m working, i end up with a LOT of windows. Typical session: 2 code editors, docs window, 1+ browsers, email, text editor i use as a notepad, 2+ finder windows for quick access to the files i\\\'m working with, fireworks with 2+ documents open for doing graphics, interface builder with usually 4+ windows, calendar, and a few utilities. Call it 15-20 windows. There\\\'s just no way it\\\'s not going to get cluttered :/\r\n\r\nWith spaces, I split it up by task: 1 space for email/calendar, 1 for web/notes, 1 for coding, and 1 for graphics/other stuff. That keeps it reasonable, and it works quite like public screens really, except with a quick swipe of the mouse I can see all 4 spaces and move stuff around easily. \r\n\r\nExpose is still needed e.g. on my coding space: i often have 2 fullscreen code editors (on 2 physical screens), plus interface builder with various windows plus the documentation window. Stuff is always buried behind other stuff, but I need it all in the one space.',3023,'2010-03-31 14:23:47'),(327186,7258,'Would have been better actually on the 1st april, but still made me smile. ',3023,'2010-03-31 14:28:20'),(327203,7132,'2 screens + spaces + expose:\r\n\r\n[img]http://web.me.com/psonice/misc/toomanywindows.jpeg[/img]\r\n\r\nI want that on a big multitouch screen :D',3023,'2010-03-31 16:27:08'),(327213,7132,'depends what you\\\'re doing i suppose.. for a lot of stuff, keyboard only is faster, but for this kind of thing i think it would be slow and cumbersome. I tend to work on the UI, graphics and code together...\r\n',3023,'2010-03-31 17:36:23'),(327242,7132,'It is a bit.. odd. I\\\'ve kind of got used to having a \\\'main\\\' and \\\'secondary\\\' screen in most cases, but it still involves extra mouse travel. Then again, what\\\'re the options? A giant menu bar, with the app menus still always on one screen and only the clock on the other? Or duplicate menu bars? I\\\'ve yet to see it \\\'done right\\\' with the windows task bar too, but at least there it\\\'s not used quite so much.\r\n\r\nWell, at least you can move it to the right screen. ',3023,'2010-03-31 21:56:06'),(327376,7132,'The pre looks good, in many ways better than the iphone (the OS at least, I\\\'ve still not seen an actual pre in the wild). Palm are in pretty deep trouble though, I suspect that they\\\'ll either disappear or get bought before long, which is a real shitter as I like palm.',3023,'2010-04-01 17:20:17'),(328269,2794,'I like the apple keyboard too.. it has its shortcomings, but it\\\'s great to type on. I\\\'m interested to hear if that cherry one is good.. they made some good keyboards in the past, but I\\\'ve seen some very cheap + nasty cherry ones here at work recently (generic $3 keyboards).\r\n\r\nsrc: you mean the new magic mouse or the older ones? I\\\'ve found their keyboards + mice alike.. the current generation ones are great, the older ones at best meh.\r\n\r\nAnd yeah.. keyboards with a proper click. I miss them.',3023,'2010-04-06 16:14:20'),(328298,7274,'It\\\'s designed to hypnotise you if you scroll down too fast!',3023,'2010-04-06 17:46:35'),(328561,7211,'http://www.pouet.net/prod.php?which=54513 :( Still, parapete isn\\\'t technically british so maybe we can exclude that.',3023,'2010-04-07 13:21:40'),(328568,7276,'Upsidedown Girl!',3023,'2010-04-07 13:36:54'),(328589,7277,'Awesome idea! We can rename the \\\'competitions\\\' to \\\'mutual sharings\\\' too. And incase anyone feels like they\\\'ve underachieved compared to the flts and frs of the world, we can get rid of credits in demos and say we ALL made it!',3023,'2010-04-07 14:16:41'),(328627,7270,'A demo festival is an interesting idea! Something like a cross between a film festival and a demo party, competitions wouldn\\\'t be the core of the event so much and there would be more \\\'non-scene\\\' stuff going on. We could have a more interesting kind of demoshow, where the creators themselves introduce their demo, talk about it a little and then show it on the screen (something like that would keep leonard quiet too ;)',3023,'2010-04-07 15:11:23'),(328844,5705,'swastika on the synagogue wall because i am a',3023,'2010-04-08 02:46:03'),(328931,5705,'where i stood up all night to see what would happen. You wouldn\\\'t believe it,',3023,'2010-04-08 14:39:21'),(329092,7283,'34, 55, 89: [url]http://www.discogs.com/Ubartmarcom-Macrometasomakosmos/release/238294[/url]',3023,'2010-04-09 01:25:43'),(329109,7284,'perlin in the vertex shader? I\\\'ve seen a lot of perlin displaced spheres...',3023,'2010-04-09 03:02:20'),(329174,7285,'Yeah, if they get permission leave it. If not, fairlight have some additional work ;)\r\n\r\nTo be honest though, I\\\'d be very happy to see a remix. Who would turn that down?',3023,'2010-04-09 12:40:44'),(329224,7285,'the_yeti: in other words, wait for the last BP and cheat like hell ;D',3023,'2010-04-09 14:04:42'),(329375,5705,'bandanas and yellow',3023,'2010-04-09 23:11:43'),(329392,7285,'That pic is disappointing after seeing it in the amiga demo. It wasn\\\'t obviously using photos there, I thought it was pixeled :( Well, it\\\'s still a pretty cool pic.',3023,'2010-04-10 00:22:08'),(329452,5705,'mannschaft as a toothpick and then left him with',3023,'2010-04-10 13:45:07'),(329902,7295,'it\\\'s infinite, it can\\\'t be closed. It\\\'ll keep adding more and more posts until the internet crashes. This technology is definitely the future: one google \\\'do you feel lucky punk\\\' query per pixel to show you exactly the lolcat you wanted in realtime.',3023,'2010-04-12 14:50:30'),(329917,7208,'zj: how about animation? The guy put an animation clip up on youtube, but it looks crap and shows an animated object alone, no background.',3023,'2010-04-12 15:59:03'),(329922,7208,'I guess it could still rule as a background tech, with polygon/whatever based objects where you need motion.',3023,'2010-04-12 16:26:47'),(329931,7208,'Congrats smash, you made a freaky tech demo!\r\n\r\nSafac: quality!',3023,'2010-04-12 16:53:21'),(330054,7296,'Not quite at that level of coolness, but there\\\'s still\\\'s futurism 1k: [url]http://www.pouet.net/prod.php?which=54812[/url]\r\n\r\nI hacked the source a little, converted to glsl and made it interactive using quartz composer on OSX so you can fly through. You need osx (10.5 should do) and a fast gpu: [url]http://kineme.net/files/mandelbox3.qtz[/url] (it\\\'ll run inside the browser if you have safari, otherwise it\\\'ll download and run in quicktime (or quartz composer if you have the SDK installed). Yay for demos running in weird places :D )',3023,'2010-04-12 22:23:42'),(330056,5705,'\\\"like, DUH,\\\" and she was all like',3023,'2010-04-12 22:25:09'),(330075,7208,'I reckon the rendering will be ok, it\\\'s the artists that won\\\'t be able to keep up. We need a new method of making artists!',3023,'2010-04-13 00:01:06'),(330126,5705,'lust swept through me',3023,'2010-04-13 11:26:44'),(330153,5705,'the coming of the four horsemen of the apocalypse. I ran for my secret bunker',3023,'2010-04-13 13:01:20'),(330284,5705,'pouet.net I closed my browser.',3023,'2010-04-13 21:10:37'),(330302,5705,'and i also rited \\\"do do\\\" LUL! Here is the best lolcat ever:',3023,'2010-04-13 22:43:20'),(330346,7208,'i doubt it would make financial sense to add a high end CPU to those things instead of a $5 gpu either ;)',3023,'2010-04-14 10:24:55'),(330358,7208,'he could easily find an artist willing to do some good demos for free in return for a reasonable % of the profits if he can do a convincing enough demo. Perhaps the demo isn\\\'t convincing enough, or he\\\'s wanting to keep all the money for himself? If it\\\'s the latter, it\\\'s also a mistake I think.',3023,'2010-04-14 11:26:07'),(330378,7208,'kusma: between having no cash and butt-ugly artwork and never selling it, and giving 5% of the company to a decent artist who\\\'ll really help sell it, better give the stock options to that wash lady :) There are better options if he has some cash or friends, if not I\\\'m just saying he has no excuses if the product is as good as he thinks ;)',3023,'2010-04-14 14:18:17'),(330405,7208,'It runs at low res compared to a GPU, at low framerates compared to a GPU. That\\\'s likely running on a pretty fast system, and it probably means the CPU is 100% busy leaving no time for the rest of the software using it to run without lowering res/framerate even further. That can\\\'t be helping too :)\r\n\r\nBy the time the software is ready, I guess the hardware will have caught up. But then the GPU hardware will be massively more powerful too. ',3023,'2010-04-14 17:24:27'),(330462,7208,'[quote]no I think it was running on a shitty old laptop (no ghz but I recon 1-2ghz) - 1 core @ 1024x600 (resolution wtf?) @ 28.1fps\r\ncoded in C by someone who didn\\\'t know what a data cache was. Which is all good news - I found another interview where BD said that they hope to get double the speed when they start to optimize. Greg somebody joined and is now CTO in charge of optimizing/vid card support (guess that means handling blitting to vid mem?).[/quote]\r\n\r\nIf that\\\'s the case, it\\\'s a bit more reasonable. I\\\'m sure somewhere he said the hardware had only recently caught up though. Greg\\\'s comments are interesting too - a demo with actual artist art could be awesome.\r\n\r\nMaybe by \\\'vid card support\\\' they mean putting the colour + z buffers on the GPU and integrating it with regular 3d/pixel shaders/etc? With the CPU doing the heavy labour of the scenery, the GPU could be put to work doing super high quality rendering for the rest of it, as there wouldn\\\'t be that much left to do. And perhaps applying some post-AA, SSAO, or whatever to the background.',3023,'2010-04-14 22:09:31'),(330727,7304,'Rowley: what, you think a rubber band is going to be affected by ash?',3023,'2010-04-16 11:53:57'),(330743,7304,'True, but the suggestion to stop off in Riga for supplies is a good one. ',3023,'2010-04-16 13:28:36'),(330752,7304,'Water skis + ferry = fast, free crossing. Or was it death? One or the other.',3023,'2010-04-16 14:20:15'),(330786,7303,'nobody from here is flying at all :( Hope it doesn\\\'t affect the party.',3023,'2010-04-16 18:02:38'),(331681,5705,'child\\\'s push car. That will teach the little ',3023,'2010-04-22 11:49:25'),(331702,5705,'I must tell you about baconsex.',3023,'2010-04-22 12:49:29'),(331727,5705,'it was secret night bacon and eating night bacon before sunset turns me into',3023,'2010-04-22 14:32:17'),(331741,7325,'It was bare. \r\n',3023,'2010-04-22 15:51:13'),(331819,7325,'(where the \\\"giraffe\\\" turns out to be okkie in disguise. Again.)',3023,'2010-04-22 22:42:13'),(331873,7327,'Yeah, this is good. Proper naming of the mods (filename is useful, but the name of the mod/demo it came from would be more helpful..) and playlists would make it really rule.',3023,'2010-04-23 10:29:44'),(331885,7326,'Wings is good, but it\\\'s just a modeller really. Cam path = camera path, you need a scene editor with keyframing for this part really (unless you want it interactive?)',3023,'2010-04-23 11:28:54'),(331894,7326,'maali: besides the obvious point smash already said, how exactly does greebles + max equal the \\\'no details required\\\' and \\\'preferably free\\\' twh is looking for? :D\r\n\r\nMaybe something like a game level editor would actually be best here? That should give you easy layout of a city, passable lighting, keyframe camera animation or interactive flyby, and I guess there should be something free available somewhere.',3023,'2010-04-23 11:49:35'),(331898,7325,'a team of ninja coders heard the cry of the horn of pouet.',3023,'2010-04-23 12:28:37'),(331914,7325,'critical in maintaining peak levels of baconess. These men were also masters of pie, a critical skill when',3023,'2010-04-23 13:41:32'),(331925,7325,'shouting \\\"IT\\\'S THEM! ACT NORMAL!\\\". Their pie is bacon and',3023,'2010-04-23 14:25:26'),(331939,7327,'trace: great, they can make a playlist ;)\r\n\r\nSeriously though, for every great tune I remember, there are 10 more I\\\'ve forgotten, and 20 more I\\\'ve never heard. From the ones I remember, probably half I can\\\'t remember the demo or song name. And I had zero exposure to the early PC scene, the atari scene, and anything other than the amiga scene and the mid-90s onwards PC scene.. there\\\'s a whole ton of awesome tunes I\\\'ve been missing.\r\n\r\nI listen to music while working mainly, and while exploring the massive number of modules out there would be cool it\\\'d eat way too much time compared to picking somebody\\\'s \\\"elite cracktro music from 2009\\\" list and hitting play. Playlist = solution :)',3023,'2010-04-23 15:34:47'),(331946,7327,'Yes, we need to lock him up with m0d in a hotel room, and supply them with bacon until the ultimate flashmodplugarchive is born.',3023,'2010-04-23 15:57:48'),(331961,7325,'lard and flour and stuffed with meat and gravy before',3023,'2010-04-23 17:18:04'),(332032,7325,'a hash brown cloud that clogged up the bacon engine with',3023,'2010-04-24 00:42:18'),(332037,7325,'and his other sidekick sid chippery.',3023,'2010-04-24 01:10:25'),(332227,7333,'I wonder if the big prize money will encourage more groups from the poorer countries? That could be cool if so, and €7k is a lot more motivation for somebody from a country where the average salary is €10k and there\\\'s few high paid coding jobs, compared to somebody from a country where it\\\'s €30k and most sceners have a job that pays much more.',3023,'2010-04-25 17:48:56'),(332230,7333,'Oh yeah. I\\\'m just saying in one country it\\\'s a 1-week luxury holiday sized lure, and in another country it\\\'s a house sized lure. Not all lures are made equal :)',3023,'2010-04-25 18:23:07'),(332323,1724,'[img]http://apod.nasa.gov/apod/image/1004/carina08_hst.jpg[/img]',3023,'2010-04-26 14:53:14'),(332333,7333,'Not toeprint scanners again?',3023,'2010-04-26 16:35:35'),(332445,7336,'iq: good description there, I learned quite a lot from that :)\r\n\r\nI came across something very similar recently, with the new \\\'holographic hot horizons\\\' (sounds like an mfx demo) theories (e.g. http://www.scientificblogging.com/hammock_physicist/it_bit_case_gravity - there\\\'s a link to the paper causing the interest in there too). That seems to work in a similar way: project what\\\'s going on in a system onto a holographic screen surrounding it, then work back to learn about the system in new ways.',3023,'2010-04-27 11:47:10'),(332539,7338,'I think he means raw from DSLRs, so what texel said.\r\n\r\nI\\\'m doing this actually - I use the quicktime framework to dump raw images onto the gpu as 16/32bit float images. No idea if this works on windows - quicktime framework is available, but maybe it doesn\\\'t include raw support the same as on osx.\r\n\r\nStuff you need to watch out for: \r\n\r\nColour profiles. If you load the raw data directly the colours will be really inaccurate (this is part of what the \\\'normal\\\' raw conversion software takes care of). If that matters, try to get hold of the colour profile and apply it at the end of the processing chain, or write your own colour curves stage (this is what I did). \r\n\r\nTexture limits. This really fucked me over at one point.. my gpu supports 4k*4k textures, so I figured it would be enough for my purposes. Well, it\\\'s not 4k at all, it\\\'s actually the equivalent amount of vram for a 4k*4k 8bit image. So 2k*2k for 16bit, or 1k*1k for 32bit. I need 32bit, and 1k is useless :( (I\\\'m doing tile based processing to get round this now..)',3023,'2010-04-28 10:31:40'),(332558,7338,'Yeah, I can\\\'t see a problem with debayering on the gpu. Are you doing video or just stills (from .raw files)? At some point I might have to deal with video in a raw-like format (4k*4k sensors too.. luckily at very low framerates ;) so let us know how you get on.\r\n\r\nOne thing you might want to look at btw: if you have say a 1000 pixel sensor, the raw data is effectively at higher resolution (2000) because the colours are offset. You can use super resolution here to enhance the resolution, especially if you have video. ',3023,'2010-04-28 13:29:21'),(332578,7337,'Country-specific sites often have alternative data. I\\\'ve seen other sites with satellite/aerial imagery for the UK that used to be better, although now between google + microsoft I think the others aren\\\'t all that good now. MS has a new \\\"bird\\\'s eye\\\" view using aerial images rather than satellite which can be a bit higher res. Also try google earth - it\\\'s the same data mostly, but you can view historical images (past versions of their satellite data).\r\n\r\nI read a good article a while back about where the satellite data comes from, and what determines the resolution, but I can\\\'t remember where the article was now. From what I do remember, in most places the resolution is determined by the satellite\\\'s optics and image sensor. The newer satellites have really high resolution though, and for those images the resolution is limited because of privacy.\r\n\r\nThere\\\'s a lot of stories about the spy satellites and what kind of quality they can reach, saying they can read the headlines on a newspaper and such.. I think it\\\'s probably true. I saw a photo an amateur took recently, from the ground using a telescope. He caught the ISS, and you could make out the new window they\\\'d just put in. It wasn\\\'t a great image, but he was getting probably similar resolution to the photos google use in google maps. This was with small-ish optics (the bigger the lens/mirror is, the more magnification you can get before hitting diffusion limits) and fairly regular imaging equipment, so the setup probably cost at most a couple of thousand dollars. With a bigger lens/mirror and high-end equipment you could push the resolution way higher. The only real limit would be budget (for space based stuff budget = weight pretty much, and optics get heavier fast as they get bigger) and atmospheric conditions (if there\\\'s turbulent air between you and the target, magnification is limited by that more than anything).',3023,'2010-04-28 14:36:16'),(332584,7338,'Hmm.. digital b+w is interesting. You could have \\\'almost\\\' 4x resolution quite easily, just by using the native resolution of the raw file and infilling the colours between pixels. You\\\'d have some fringing, and perhaps some colour speckle where detail exists in one channel but not in others, but you could fix that mostly with some cunning shader magic :)',3023,'2010-04-28 14:51:45'),(332590,7338,'If they\\\'re doing something basic, I\\\'d call it 2k+. If they\\\'re doing some super resolution magic, I\\\'d take the \\\'4k\\\' any day :)',3023,'2010-04-28 15:30:25'),(332603,7338,'sagacity: the fps would be the same, super resolution is done in software later. ',3023,'2010-04-28 16:46:55'),(332607,7337,'[img]http://www.cloudynights.com/ubbthreads/attachments/3667117-Destiny_window_091215as.jpg[/img]\r\n\r\nTaken with a 10\\\" telescope, which is fairly big but nothing huge. The window is 50cm across, and 100km or so away.\r\n\r\nAnd yeah, amateur pretty much just means \\\'self funded\\\' for a lot of these people. With a big budget and a huge telescope they\\\'d produce some awesome stuff. But probably much more boring stuff, as they\\\'d be imaging what they get paid to image rather than stuff that\\\'s interesting ;)',3023,'2010-04-28 17:14:05'),(332609,7338,'texel: so the 6mp camera effectively has <6mp resolution? Hmm.. that\\\'s a bit shitty! Well, it would still be possible to do super resolution and get that 24mp image, but it would no longer be trivial to to :)',3023,'2010-04-28 17:25:20'),(332611,7338,'sagacity: there are many methods for super resolution, some use a single image rather than multiple. Multiple image methods tend to work better though.',3023,'2010-04-28 17:27:13'),(332637,7338,'No, stills too. It\\\'s easier with video, that\\\'s all.',3023,'2010-04-29 00:32:19'),(332958,7344,'Yeah, remember when pouet had the 5 stars rating thing? ',3023,'2010-05-02 19:47:18'),(333173,7346,'Damn, this is going to kill internet video the way mp3 licensing killed digital audio! THE WORLD MAY NOW !',3023,'2010-05-04 17:38:02'),(333269,6686,'Not sure I could be arsed with a diskmag (unless it has windowed mode, supports more OSes than just windows etc.), but I\\\'d like to read a few good articles now and then.\r\n\r\nSuggestion. Stage 1: Build a website, with a cool diskmag style layout + audio (flash, html5, whatever). Put articles online as soon as they\\\'re done so they\\\'re not going stale or missing when the diskmag gets abandoned. Add an rss feed so we can be notified when there\\\'s new material.\r\n\r\nStage 2: make an exe for viewing it. Embedding rss/html in a demo is pretty trivial these days, and it can be presented in a super cool UI zine style, but with live updates. If you\\\'ve seen the RSS screensaver in OSX, this is pretty much along the lines I\\\'m thinking of (concept, not finished article ;) Doing this multiplatform is not much of a problem, and it would be easy to adapt it to the strengths of the OS too.',3023,'2010-05-05 12:29:35'),(333271,6686,'Well, it was a boring and predictable thread :)',3023,'2010-05-05 12:47:09'),(333283,7346,'Does windows not have h264 codec still? And APIs to decode + access your frames? If not, it must be on the way at least.',3023,'2010-05-05 13:58:18'),(333289,7346,'Time to move to win7 then if you want h264 :) Is media foundation reasonably demo friendly? ',3023,'2010-05-05 14:14:30'),(333290,7339,'There was an old intro that had some black + white scenes (something like a city with people if my memory is not totally off) that was somewhat video (or animation at least) like. Can\\\'t remember if it was 4k or 64k though.',3023,'2010-05-05 14:16:10'),(333292,7132,'wasn\\\'t it the ipad where they had to remove the metal casing to blend it? It would have been more cool to see the guy saying \\\"well, no, it broke our blender\\\". Blending one even without the metal case is still impressive of course :)',3023,'2010-05-05 14:20:44'),(333301,7132,'there\\\'s no reason for flash in general to not be accelerated, flash video wasn\\\'t before because there wasn\\\'t a really suitable api for hardware accelerated video decoding (or even hardware accelerated video decoding in general until pretty recently). There is now, and there\\\'s a beta flash player with accelerated h264 playback.. not that it\\\'s of any use to me as none of my gpus are supported :(',3023,'2010-05-05 15:23:52'),(333308,7346,'keyj: skrebbel was talking about licensing problems if you use a h264 replayer inside a demo (I\\\'ve done this before myself, mixing h264 video into a demo). To be \\\'demo friendly\\\' you need reasonable control over the playback through the API, and you need an efficient way to get decoded frames onto the GPU. Not much to ask, but I\\\'ve seen similar stuff in the past where the api assumes you want to just play a video, and you get zero control over time and a stupid controls window on screen :/',3023,'2010-05-05 16:39:12'),(333375,7350,'I\\\'ll vote lib dem, on the basis of them being the least worse option :(\r\n\r\nIf labour stay in power despite getting less votes than the others, expect some shit to kick off :)',3023,'2010-05-06 11:48:59'),(333378,7350,'There isn\\\'t a right choice, you just have to work out which is least wrong. Then again, if we rank them by cuntiness and vote for the least cunty, we\\\'ll end up with the happy gay party.',3023,'2010-05-06 12:08:21'),(333397,7350,'I was kind of impressed with that landless peasant party. Ok, so in practice it would probably totally destroy the country, but at least it\\\'s an interesting concept.',3023,'2010-05-06 14:23:10'),(333401,7350,'We can vote to hang them all? Shit, that gets my vote! Which box do i tick pete?',3023,'2010-05-06 14:59:56'),(333409,7350,'I\\\'m not at all happy to live in an area where the parties are pretty close and tactical voting isn\\\'t an issue. I\\\'ve been spammed daily for the last month, unbelievable amounts of propaganda through my letterbox each day. I probably have enough paper to build a tree :(',3023,'2010-05-06 15:53:25'),(333450,7350,'[quote]choosing between Labour and Conservative is like choosing between dog vomit or rotten fish.[/quote]\r\n\r\nAnd what if it\\\'s a hung parliament and labour + conservatives form an unholy alliance? :O',3023,'2010-05-06 23:24:14'),(333531,7350,'The latest from greece is that the government will force the greek people to do daily backups and use source control in future, but the germans are saying that\\\'s not enough and they want hourly backups.',3023,'2010-05-07 13:05:24'),(333599,7350,'Carebears are invading and he can\\\'t resign just now. Mr Clegg pulled a gun and',3023,'2010-05-07 20:06:57'),(333605,7350,'a friend of dorothy. Her husband blamed',3023,'2010-05-07 20:46:04'),(333949,7353,'Looks pretty impressive from the videos, but it seems to come from the linux approach: add too many features, then worry about people actually using it later. \r\n\r\nIf I want to make a tshirt, I want to either spend 30 seconds total throwing some text and an image on there, or I\\\'ll make something nice in a desktop tool i\\\'m already familiar with like photoshop. This is WAY too big for the first case.\r\n\r\nStill congratulations on the hugely successful pouet trolling. It\\\'s not going to earn you any money or get you laid, but hey :)',3023,'2010-05-10 14:00:59'),(334097,7132,'The portal one was your general ignorant fanboy bollocks (try finding a mac that can run the game that\\\'s old enough to have a 1-button mouse.. it\\\'s like dissing the pc because portal won\\\'t run on windows 98.\r\n\r\nDeus\\\' one is a classic though, I can see that being true. People really do shit like that, I had a manager a few years back that did a trial with giving laptops to staff and decided it went so well that he was going to replace a load of desktops with laptops. And wire them to the internet. And bolt them to the desks. That\\\'s a 2-ipad moment right there :)',3023,'2010-05-11 10:36:20'),(334098,7355,'Those links in the spam are worth search engine points, that\\\'s why they do it. As much as I love the unfiltered bbs here I think those links should be replaced with something more appropriate ;)',3023,'2010-05-11 10:37:06'),(334462,7132,'pohar: that comes across like it was written by some crazed borderline-postal geek with a grudge o0 That shit makes me walk away from the pc.. slowly, with no sudden moves :D\r\n\r\nkeyd: can we see it getting bashed? More bashed apples please! She knows how to bash apple: [url]http://www.youtube.com/watch?v=S4ojgAzyXC4[/url]',3023,'2010-05-13 21:19:47'),(334575,7355,'Kittenspam \\\\o/\r\n',3023,'2010-05-14 17:26:12'),(334748,7132,'a netbook with no keyboard attached to an ebook reader? But why?',3023,'2010-05-16 12:17:45'),(334760,7132,'knoeki: i recommend checking the age of that mouse, it probably predates USB ;) Portal is probably unplayable on a green monitor too..',3023,'2010-05-16 13:28:45'),(334839,7365,'I know a really great way to get there, but those \\\"kittens\\\" look a bit old so I\\\'m going to withhold it. :)\r\n\r\nI\\\'m not going this year, but good luck getting there and have an adventure Paul! Can we expect an ate bit release?',3023,'2010-05-16 23:43:21'),(334929,7132,'Plaf: i have to disagree that there\\\'s no downside to jailbreaking. You compromise the security heavily.. infact there has been a worm for iphones, that spreads only on jailbroken phones.\r\n\r\nIf you understand what you\\\'re doing, and know how to change the SSH password or disable it, then the only downside is you\\\'re running potentially untrustworthy code (not so bad as it sounds, this is the same as basically any desktop computer...) If you don\\\'t know how to do those things, it\\\'s probably best avoided.\r\n\r\nThe main problem with jailbreaking though is that there\\\'s just not much point for most people. It\\\'s good for a really small number of things that most people will never want. Oh, and piracy of course. For coding on it without paying apple\\\'s $99 fee it probably helps plenty though :)',3023,'2010-05-17 16:31:46'),(334934,7132,'I used the jailbreak a lot when i first got one, but that was before the app store. There was a lot of good reasons to use it back then :) The other good side is the unlocking, I managed to get a 1st gen iphone with a huge discount, then unlocked it and used my super cheap contract with it. That was great :)\r\n\r\nThere\\\'s definitely SOME need for multitasking on a phone though.. things like skype you want running in the background, and I wrote an app that uploads video files to the net recently - as it is, you have to sit around waiting for it to finish before you can use the phone. Apple seem to have those cases covered with their semi-multitasking in os4, but i think we\\\'ll have to wait and see if it covers everything as well as it should..\r\n\r\nIs the android store not so good then? They seem to have a lot of apps on there now, but I\\\'ve yet to actually get my hands on one to try it (I\\\'ll perhaps get hold of an android phone fairly soon though, a client is starting to look at android apps in addition to iphone). The sdk doesn\\\'t look so good, java only, wide variety of hardware specs/screen sizes, and a wide mix of OS versions with poor compatibility :/',3023,'2010-05-17 17:47:42'),(335123,7333,'How about interactive stuff? \r\n\r\nThe demo compo rules for ASM state that the demo must basically be identical each time it runs, which is a pretty extreme definition of what a demo should be anyway I think (multi-part demos with a menu anyone?) \r\n\r\nBut what about a compo for seriously interactive stuff at some point? A compo for demos where you\\\'re allowed to use say video cameras in your prod? It\\\'s not exactly a traditional demo, but it\\\'s a whole lot of fun. And I know quite a few of us have been doing this kind of stuff already, just not exactly as a scene project..',3023,'2010-05-19 15:28:26'),(335132,7369,'london hostels are famously bad too, a sofa to crash on would be a better option',3023,'2010-05-19 17:05:47'),(335177,4439,'it was made in gfxeditor',3023,'2010-05-20 01:26:38'),(335208,7333,'Abyss: that sounds cool. No way I can do anything this year unfortunately (won\\\'t make it to asm, my spare time is currently in negative figures :/ )\r\n\r\nAnother way of looking at it: demos are basically pre-recorded, mastered in the studio works. They\\\'re realtime, but there\\\'s no reason for them to be realtime other than we like it that way. How about a live act instead? Performing a demo live, with some interaction, cameras, whatever. A bit like a vj act, but they\\\'d be playing a demo rather than mixing some random visuals to whatever a dj decides to play.',3023,'2010-05-20 11:34:55'),(335211,7346,'I think we\\\'ll be stuck with h264 for a while still. It\\\'s widely supported already, tons of content is already in the format, there\\\'s lots of hardware decoders available.. it doesn\\\'t make any sense to switch to vp8 now. Imagine what playback would be like on a mobile phone - either slow as hell, or battery killing.\r\n\r\nIt sounds like there\\\'s plenty of interest from the big players though, and amd/nvidia/arm are planning hardware support it seems. In a few years that might mean it\\\'s ready for mainstream, and by then we\\\'ll know if a bunch of patent trolls have attached themselves to it :)',3023,'2010-05-20 11:39:24'),(335217,7371,'Brilliant! I\\\'m going to check that out.\r\n\r\nPouet.net is a great site for other stuff btw - check out their daily trolling day some time!',3023,'2010-05-20 12:21:45'),(335346,7373,'\\\"I have a project, but can\\\'t be arsed to do the work. You do it, and I\\\'ll give you a bit of money if it ever makes any.\\\"\r\n\r\nSeriously, you\\\'ve got to come up with a better pitch that this if you want to get any interest ;)',3023,'2010-05-21 11:26:01'),(335348,7369,'it\\\'s way too far for a pint for me. If you head up to anywhere near manchester let me know though.\r\n\r\nThere\\\'s actually not many sceners who live in london, just a few I can think of and a bunch more who live miles away but can get there by train.',3023,'2010-05-21 11:46:11'),(335361,7373,'...or she\\\'s a hooker? The name suggests hooker rather than teenager. Or maybe both. :) ',3023,'2010-05-21 14:17:22'),(335379,7373,'If she\\\'s a hooker, a european or american would pay more.',3023,'2010-05-21 16:03:21'),(335801,7380,'decipher: some effects can be framerate dependent, like feedback. Slower card = totally different visuals in some cases.',3023,'2010-05-25 11:23:40'),(335993,7381,'Yeah. Actually pretty simple compared to a lot of similar stuff I\\\'ve seen, but the design is superb.',3023,'2010-05-26 19:51:06'),(336195,7384,'Well I don\\\'t get it at all somehow, but best of luck with it, and I\\\'m very interested to see what comes out in the end :)\r\n\r\nBtw, dividing your funds so far by the number of donors, it seems the average donation is quite high.. do you see that, or do you get many small amounts plus a few huge ones? And who is paying a lot, do you know? is it fans, or random people on the internet?',3023,'2010-05-28 15:16:42'),(336200,7384,'The title has no pressure or expectations at all. Whether it\\\'s the most remarkable or not is totally subjective, and comes down completely to opinion. I think if this album gets made purely on donated money, to paniq that\\\'s going to make it the most remarkable album in the world already. You don\\\'t have to agree with him, but it\\\'s still going to be true :)\r\n\r\nBesides, since when have album titles been taken seriously?',3023,'2010-05-28 16:29:49'),(336296,7132,'Thom: with that attitude you\\\'re in danger of becoming exactly like those people, except pro anything-but-apple instead of pro-apple. Either way is just as bad. ;)\r\n\r\nThe iboard/imat thing was almost funny. Problem is, it\\\'s like laughing at apple making something smaller than an iPod after the nano & shuffle came outbecause apple already made an iwall!\r\n\r\n[img]http://infosthetics.com/archives/apple_app_wall2.jpg[/img]',3023,'2010-05-29 18:39:28'),(336717,7388,'Not me unfortunately, but have a good time :)',3023,'2010-06-03 01:58:12'),(336756,7389,'It actually looks pretty cool. If I had unlimited time and money I\\\'d buy one for sure.. unfortunately I have limited amounts of both and need a computer that\\\'s actually useful :) \r\n\r\nThey\\\'re definitely going for the hobbyist market rather than mainstream, I guess that\\\'s OK but it\\\'s kind of a pity since the market looks much more open to newcomers now. Guess the competition is way too tough.',3023,'2010-06-03 10:43:40'),(336758,7317,'Smash, is that for your particle stuff? I\\\'d like to see it :)',3023,'2010-06-03 10:45:37'),(336770,7317,'Also, ban money.',3023,'2010-06-03 11:47:42'),(336800,7317,'Besides which, why this new \\\"no interactivity allowed\\\" rule for demos? Since when did we have some scene dictator telling us what we\\\'re allowed to do (obvious compo restrictions like size limits aside)?',3023,'2010-06-03 13:20:13'),(336831,7317,'tbh, I think a lot of movies would be interactive if the technology was there and it didn\\\'t get in the way of the story telling.',3023,'2010-06-03 16:42:23'),(336840,7317,'Not necessarily, no. Or at least not like the kind of games we get now. Perhaps one day games and films will merge into something closer to a film than a game, but where you play a central character? Who knows, the technology needed is still way, way off in the future.',3023,'2010-06-03 18:11:24'),(336907,7132,'Well that\\\'s an easy one, the guy with the dell sure doesn\\\'t live with a woman ;)',3023,'2010-06-04 10:30:26'),(336924,7132,'I actually liked those old imacs :D They were free, and they saved me a ton of time fixing relatives old PCs. Not that I\\\'d want one myself mind ;)\r\n\r\nAnyway, I see a big problem with most of the bashing here: it\\\'s really out of date. It\\\'s like some mac fan bashing PCs because they crash all the time and come with a CRT.. yeah, but it\\\'s not 2000 any more. Can we have some modern bashing please?\r\n\r\n',3023,'2010-06-04 11:49:20'),(336928,7389,'It\\\'s a hobbyist box, don\\\'t expect ports of popular apps :) It\\\'ll probably fail anyway, but if they base their business plan around the hobbyist market and get it right it could work out. ',3023,'2010-06-04 12:47:34'),(336944,3990,'Looks like a screenshot from a really cool effect.',3023,'2010-06-04 15:03:01'),(336949,3990,'Now I\\\'m really hoping for a realtime version :D',3023,'2010-06-04 16:14:56'),(336951,7132,'\\\\o/',3023,'2010-06-04 16:23:25'),(338049,7132,'I think all 3 are pretty much \\\'bad guys\\\' now, depending on how you look at it. \r\n\r\nGoogle will give you everything for free while actually just fishing for your data for their advertising business.\r\n\r\nMS are following apple closely (mistakes included!) but are otherwise lying low because as soon as they try anything shady these days somebody reports them to the EU.\r\n\r\nApple are busy looking evil by fucking over developers and locking everything down while earning more money than the whole of africa. I think they\\\'re doing most of the evil stuff \\\'for the good of their users\\\', although it\\\'s their own definition of good and it sure isn\\\'t good for everybody. \r\n\r\nMeanwhile, a combined bit of apple + google bashing: I updated my iphone to os4. Now it locks all the time, and I have to put my password in every time I use it.. which makes developing with it a real fucking pain ;( This is apparently because google have their email security settings (through the MS exchange stuff) cranked up to \\\'paranoid\\\', and apple are forcing me to use google\\\'s security settings ;(',3023,'2010-06-14 11:38:13'),(338088,7399,'iq: when I registered (a few years back mind, and maybe this was a one-off) I never got any email confirmation at all. No reply to my emails asking what happened too. But I randomly tried to log in some time later, and it worked, the account was all set up!\r\n\r\nSo I suggest trying to log in now and then while you wait :)',3023,'2010-06-14 14:13:08'),(338108,7132,'rez: it\\\'s like the amiga/atari wars back in the day. Except we\\\'re not 13 anymore, and don\\\'t suffer from mindless hormone induced rage anymore. The fanboys + haters are probably all 13 or on oestrogen or something ;)',3023,'2010-06-14 17:47:01'),(338134,7399,'iq: cool, you\\\'ve solved the problem of rewinding feedback effects! :D\r\n\r\nThat aside, sounds like a cool idea. If demos generally get their timing from some common timer, maybe it\\\'s possible to replace that to get the time controls? Probably wouldn\\\'t work all that often though.\r\n\r\nHow about security though? Any plugin that can execute code like this has to be handled with extreme caution. Also, activex? IE only?',3023,'2010-06-14 20:57:57'),(338272,7132,'Neoneye: bashing fail!\r\n\r\nActually, I\\\'d buy one if it was half the price.\r\n\r\nPan: US prices exclude tax so the difference is less. Still, I once worked out that it was cheaper to fly to hong kong to buy an apple laptop than to buy it here :/',3023,'2010-06-15 22:29:28'),(338344,7412,'Looks like fun, but it\\\'ll be down to how well the screen works I reckon.\r\n\r\nAlso, gotta love the insults from that icarus character. \\\"You fart like a dog!\\\"',3023,'2010-06-16 11:26:40'),(338352,7412,'It\\\'s very clearly totally new hardware inside the case - worst case it\\\'s perhaps the same CPU but with a new GPU added (might make sense for backwards compatibility, but it\\\'s more likely a faster CPU too). Half framerate DS graphics would suck balls ;)',3023,'2010-06-16 11:57:48'),(338376,7412,'Sounds like the the old \\\'rippled glass screen\\\' thing where each column of pixels has the glass angled towards your left or right eye. There used to be a ton of 3d or animated stickers like that back in the 80s. If it\\\'s high enough res, it could be cool... but yeah, it\\\'ll only work head-on and only from a certain distance. You can probably forget the good old days of watching over somebody\\\'s shoulder while they play ;)\r\n\r\nI think there are technologies that can \\\'fix\\\' this, like microlenses and such. I doubt they\\\'re anywhere near practical or affordable though.',3023,'2010-06-16 14:27:59'),(338468,7412,'mic:\r\n[quote]More like annoying old days. At least for the person having someone else staring over their shoulder.[/quote]\r\n\r\nThis can be bad if you\\\'re on a bus or whatever, but if you\\\'re showing a friend some cool new game it\\\'s pretty shitty if he can\\\'t see the screen. It also means only one person can watch a demo at a time :(',3023,'2010-06-17 10:59:01'),(338606,7414,'I don\\\'t get how learning the obscurities of some ancient system would help with modern stuff either. But I guess the real question might be \\\'is it better to start low level and work up or start high level and work down?\\\'. I\\\'d say the 2nd personally.',3023,'2010-06-18 12:48:16'),(338633,7416,'Is there any known way to project a true volume image yet? As in a true, open air, no-tricks-with-mirrors-or-poisonous-gas 3d image. ',3023,'2010-06-18 16:07:13'),(338733,7416,'depends on what you\\\'re doing. If they both point at a fixed position, that position is the screen itself when you view the image later (i.e. anything behind that point is behind the screen etc)\r\n\r\nIf they\\\'re parallel everything is behind the screen I think.\r\n\r\nPity there\\\'s nothing promising for true 3d yet. We need to remove the screen completely, and project directly into space. Nearest thing so far is VR.. this way you can have many people viewing in full 3d, but it\\\'s still just stereo and involves glasses (in this case even bigger + heavier + more intrusive!)\r\n\r\nI really hope to see a full immersive 3d environment without glasses + crap before I die :)',3023,'2010-06-19 15:56:04'),(338739,7416,'kusma: each camera/eye points at a specific point, not two at once. In your diagram the intersection would be the centre of each FOV, which is the centre of the screen. If they\\\'re parallel, they don\\\'t intersect at all.\r\n\r\nI guess you can say the 3D region is the space where the FOV of both cameras overlaps.. in your diagram there\\\'s a big area behind the screen and a smaller \\\'cone\\\' in front. ',3023,'2010-06-19 16:59:55'),(338752,7419,'The trailer looks awesome, but I also saw a gameplay video that looks worryingly nothing like the trailer. Still cool, but much closer to rez :(',3023,'2010-06-19 19:44:34'),(338793,7416,'tigrou: neither the LCDs or the grid in your cube are transparent, it would be like looking through many layers of tinted glass. Best case, you get a cube that gets really dark towards the back, an insanely bright backlight to compensate, and a lot of heat and electricity for a pretty crappy display. It would be expensive too, for a 1024x1024x1024 you need 1024 LCD screens.\r\n\r\nActually, people do something a bit like this. You can buy something like \\\'LED curtains\\\', it\\\'s a grid with RG+B LED lights on it. Hang a few to make a cube, and you have a volumetric screen. They can be pretty big and not that expensive, but they\\\'re not that great.. cool for some demoish fx though.',3023,'2010-06-19 23:30:27'),(338811,7416,'Eye tracking could be good for all kinds of stuff. E.g. screens are getting huge these days, and ever higher res. If you know what part of the screen the user is looking at, maybe you could render that area at full quality and other areas at lower quality. You\\\'d get a good speed increase while the detail loss isn\\\'t really noticeable.\r\n\r\nI\\\'ve heard there are problems with these systems though, mainly that you must stay in one place for the camera to track you well. Having a 2nd camera doing body tracking to work out where the head is to point the eye camera could help, but then the eye camera must move very fast and accurately and cope with fast motion + accurate eye detection, in low light and such.. difficult!\r\n\r\nFor the \\\'sending the light to the eye\\\' problem, I guess it\\\'s possible to project onto the person\\\'s face. Not easy, but possible. You then need to bend the light into the eye so it appears to be coming from all directions and not just a point (where the projector is). That could be done with glasses with adaptive optics perhaps, but then why not just wear VR glasses?',3023,'2010-06-20 02:44:54'),(338816,7416,'i guess that will be something like the headtracking stuff that just adjusts perspective depending on where your head is? Maybe enhanced with 3d? I can see that being pretty shit if so.. as soon as you start moving around, you\\\'ll also start tilting your head and losing the 3d effect.\r\n\r\nOther than that, there\\\'s no reason why you can\\\'t track multiple sets of eyes around and do what you want with the data. Doing headtracking wouldn\\\'t work without some kind of splitscreen mode though for sure.',3023,'2010-06-20 04:03:04'),(338971,7426,'What OS(es)?',3023,'2010-06-21 15:44:47'),(338988,7412,'It seems to be ES 1.1 + extensions (including \\\"procedural textures\\\"), and the tools come with some kind of \\\'shader editor\\\'. Maybe it has very limited shader support, enough for some basic shader fx but not enough to meet ES 2.0? Or maybe it has some basic FX built into hardware, that can be scripted to get shader-like FX? I seem to remember the gamecube had something \\\'between\\\' shaders and fixed pipeline.',3023,'2010-06-21 17:43:02'),(339142,7132,'Agreed on the approvals process. Although it\\\'s actually improved massively.. if you\\\'re complaining now you\\\'re damned lucky not to have had issues a year back ;)\r\n\r\nThe one time I had an app rejected, it came back that I was using a private API. Fair enough, I did, so I removed it and resubmitted. And it came back again with a 2nd private API violation. Why the fuck can\\\'t they just provide a list of rejection issues instead of doing them one at a time?!',3023,'2010-06-22 12:39:56'),(339143,7428,'I\\\'ve seen a bunch of halftone shaders, a google search is sure to lead to the clueshoppe.',3023,'2010-06-22 12:41:22'),(339149,7132,'rasmus: it\\\'s not always obvious it\\\'s a private api. I think in my case it was a pretty standard looking call for a standard non-private object. \r\n\r\nThe other thing I got rejected for was showing a button backwards. Yes, fair enough, UI elements should only be used in the \\\'correct\\\' way to keep the UI consistent, I accept that. But all I did was turn a \\\"forwards arrow\\\" button around to make a back button to switch back to the previous screen.. which is about as consistent as you can get ;(',3023,'2010-06-22 12:51:01'),(339151,7132,'Yeah, go android! And use google too instead of commercial rival search engines! Just remember to click on their adverts now and then to show you support free and open source :)',3023,'2010-06-22 12:54:06'),(339160,7421,'What PS said. Would I bother downloading a new diskmag? Only if it\\\'s as good/better than zine, and works without a reboot into windows. Would I bother if it ran in a browser? Yeah. And it\\\'d be good outreach too, if it does a load of cool css stuff (which can be switched off when i want to just read it).',3023,'2010-06-22 13:46:54'),(339183,7421,'When was the last time a disk mag came on an actual disk anyway? It\\\'s just a file you download. An online mag would be a small step further from a true diskmag, but it\\\'d be very small compared to going from disk to downloaded zip file ;)',3023,'2010-06-22 17:59:23'),(339210,7421,'Looks very web 1.0. ;)',3023,'2010-06-22 21:43:03'),(339247,7421,'Magic: your online version is good for quick + easy access to the articles. But why not spend some time for the next issue doing a seriously cool online-only special edition instead of the normal .exe? \r\n\r\nOnce that\\\'s done, you have the codebase there for future editions and you can do both online + .exe using the same gfx + content fairly easily, everyone is able to access it and still get the nice fx + music.',3023,'2010-06-23 01:09:23'),(339298,7132,'Hmm.. bit of a poor article that. He\\\'s kind of missed the point a bit.\r\n\r\nWhy do you need to worry about closing apps that are running in the background? the OS does it for you if it gets low on memory, and they\\\'re not consuming any resources otherwise. The \\\"task list\\\" isn\\\'t windows\\\' task manager, it\\\'s just a list of your recently used apps - they appear in that list whether they\\\'re running or not.\r\n\r\nAnd would you really want full multitasking in there too? Considering that all those apps you end up running are using memory + cpu time and therefore wasting battery, and you\\\'re not actually using them in most cases. Not to mention what happens when you get the occasional badly written app that keeps the 3G connection live all the time. I\\\'d say apple are actually on the right track by restricting it like this, you end up with a better running phone. \r\n\r\nWhat they could have said is that apple\\\'s handled the tasks where they want to enable proper multitasking ok, but the way they\\\'ve implemented it really fucks up a whole ton of cases that aren\\\'t music players or skype calls. \r\n\r\nE.g. an IRC client: you can set up a background tasks to keep the connection live and receive messages, and it can notify the user if their name is mentioned or whatever. But the background task gets killed after 10 minutes! Unless you return to the app in that time, you\\\'re disconnected because the app is fully frozen. \r\n\r\nThis applies to ANYTHING other than GPS, VOIP and music playback. You can\\\'t even schedule a task to fire up once an hour to update something. :(',3023,'2010-06-23 12:49:13'),(339300,7132,'[url]http://www.reghardware.com/2010/06/23/brand_taliban_brand_evangelist/[/url]',3023,'2010-06-23 12:53:36'),(339309,7132,'Nah, multitasking has some good uses. It\\\'s not anywhere near as important as on a desktop, but e.g. i can\\\'t listen to last.fm while browsing the internets without it. And if I go walking in the mountains, I have a GPS app that records my route for me.. it\\\'s cool to leave the app to take some photos and send an email without closing the app and losing part of the route. Those kind of things are the most important, and they\\\'ve covered them pretty well.',3023,'2010-06-23 13:30:49'),(339310,7132,'tft: you could do all that with the original iphone too, but only with the built-in ipod app playing. It\\\'s always had multitasking, but only for a couple of apps.',3023,'2010-06-23 13:32:14'),(339321,7421,'Search for videos of say the wired ipad app. Like that. Magazine style layout with some good design, embedded videos of the demos you\\\'re talking about, cool css3 stuff for transitions. ',3023,'2010-06-23 15:18:03'),(339326,7132,'doom: they\\\'re not checking the quality of the code at apple, just looking for violations of their developer agreement and obvious bugs. If an app has a bug where it starts eating CPU when it\\\'s supposed to be in standby, they\\\'re not likely to catch it. And assuming the apps are all well written is pretty hopeful ;)\r\n\r\n',3023,'2010-06-23 16:55:42'),(339434,7421,'AAAAH, STOP USING MP3!!!!\r\n\r\nNot because \\\"ogg is open\\\" and all, but because MP3 isn\\\'t open. The world may sue!!!!',3023,'2010-06-24 00:38:28'),(339684,6455,'Cool stereogram.',3023,'2010-06-26 00:38:08'),(339899,7440,'Winamp used to have a mode that worked like that too. But, seriously, why do it? It\\\'s cool to play around with for a short while.. but actually pretty pointless. Most of the time you don\\\'t see the desktop, when you do it gets distracting, and all the time it\\\'s wasting resources.',3023,'2010-06-28 10:48:23'),(339900,7439,'Looks great! But windows only :( ',3023,'2010-06-28 10:48:57'),(339920,7441,'Well, we like to show the world our great players. Which is good. It\\\'s just a pity we don\\\'t really have a team for them to play in.. a bunch of great individual players just don\\\'t cut it against an 11-man team.',3023,'2010-06-28 12:54:16'),(339943,7441,'Nah, the disallowed goal was clearly the reason we lost. I mean come on, we hold USA and algeria to a draw, and even actually beat slovenia, and people believe we\\\'d lose to germany? ;)\r\n\r\nNon-england-specific observation: anyone else notice that a lot more shots are going way over the goal since the new helium-filled ball was introduced?',3023,'2010-06-28 14:52:02'),(339964,7440,'Totally guessing here, but on newer (vista+) versions doesn\\\'t windows use some kind of layer compositing system for drawing windows? If so, investigate the layer stack, maybe it\\\'s possible to insert a layer between the desktop wallpaper and icon layers? It\\\'ll probably be all modern and accelerated and stuff too.',3023,'2010-06-28 17:41:47'),(340111,7441,'Wade: that would have been the ball boy ;) \r\n\r\nMurray is not doing badly, perhaps he\\\'ll get near or in the final this year (he\\\'s in the quarter finals already i think), although he\\\'s scottish. Close enough for me. At least he\\\'s right up there at the top, maybe not up with the very best but very close. Way better than henman ever was.',3023,'2010-06-29 14:11:18'),(340116,7444,'Maybe all UIs should have all the tools + buttons on the sides instead of the top/bottom now. Widescreen + lots of buttons gives you lots of dead space and a stupid thin content area, that 3ds screenshot is just one more example. One of the first things I do on a mac is move the dock to the side so it\\\'s wasting less space.',3023,'2010-06-29 15:03:41'),(340121,7444,'Yeah, HUGE fuckings to windows that steal focus.\r\n\r\n\\\"The quick brown fox jumped over the laz[at this point a popup appears with a large red warning sign and a message you don\\\'t get chance to read]y[box disappears, you don\\\'t know what you agreed to but the hdd is now very busy]\\\" FUUUUUUUUCK! ',3023,'2010-06-29 16:24:58'),(340123,7441,'button: now repeat that, but use rugby instead of football.',3023,'2010-06-29 16:31:39'),(340134,7440,'why the hell were overlays and chroma keying used for video overlays anyway? To avoid copying textures off the video card if you have HW accelerated video in a software rendered ui maybe?\r\n\r\nAre overlays still used in vista/7 (other than for compatibility)?',3023,'2010-06-29 17:20:09'),(340252,6633,'I broke into smash\\\'s place to steal his bike, but parapete beat me to it ;(',3023,'2010-06-30 11:59:14'),(340276,7441,'Well, we\\\'re hearing rumours here about the real reason england lost: Gerrard (the captain) got his wife\\\'s sister pregnant. Nice. \r\n\r\nJohn Terry (former captain, sacked for having an affair) was upset that Gerrard wasn\\\'t fired, this caused a big split in the team with half backing Terry and half backing Gerrard (gotta love that.. \\\"You got your wife\\\'s sister pregnant? Yeah, that gets my support!\\\")\r\n\r\nAll of these is apparently covered by some kind of gagging order so the press can\\\'t report it for a few weeks. Sounds just about fucked up enough to be true :)',3023,'2010-06-30 16:17:36'),(340287,7446,'Yeah, I used directory opus a hell of a lot, back in the amiga days and then in windows more recently. Not used it for a while though since i don\\\'t use windows all that much any more, and don\\\'t need to move files around so much. Which is lucky, because there\\\'s no dopus for mac ;)',3023,'2010-06-30 17:31:30'),(340337,6633,'You fuckers are sick! Have you seen smash\\\'s place now? The windows are smashed, the door is smashed in, half his stuff is missing (including his laptop so don\\\'t expect any fucking fairlight demo this year!). And you know what? It\\\'s raining, and he has no windows. Right now it\\\'s fucking raining straight into smash\\\'s house. You bastards!',3023,'2010-07-01 00:11:09'),(340342,7446,'dopus also syncs folders (i used to use that heavily), and does the tabbed columns thing. I like it laid out with a split screen for two views, both views tabbed so I can keep access to all the servers handy, and both sides have the explorer style folder list for quick moving about. It\\\'s a seriously great tool.\r\n\r\nLast time I looked for something like this on the mac there was one, but it was pretty basic. I just use finder really now, with the column view (which rules too actually, i hope they put this in dopus :) Still, I need 2 windows open often, and for anything complex dopus is sorely missed.',3023,'2010-07-01 00:22:18'),(340611,7132,'From what i\\\'ve read, signal drops a lot when you hold it a certain way but yeah the way it shows the bars is seriously flawed, plus it seems to hold a weak signal much better. We actually compared them in the office here (i have a 3gs, a mate has a 4) and his seemed to get a better signal whatever we did with it.\r\n\r\nSo it\\\'s probably something like \\\"yeah, it\\\'ll lose signal and drop calls, but it\\\'ll still be better than the old one\\\".',3023,'2010-07-02 16:25:52'),(340612,7132,'What i mean there is if you have a 4, you might have a situation where you hold it a certain way and your signal drops and you get disconnected. Sounds bad, but the guy standing next to you with a 3gs would have no signal at all, however he\\\'s holding it..\r\n\r\nSo yeah, actually changing the code so it shows less bars would kind of fix it, you expect to get cut off if you have 1 bar.\r\n\r\nAnd btw, using any kind of case \\\'fixes\\\' this issue too.',3023,'2010-07-02 16:29:56'),(340613,3036,'Why did it interest me? I can look at my screen here at work, and write some boring php database stuff. Or I can look the other way and watch brazil beat netherlands on the tv. Easy choice :D',3023,'2010-07-02 16:33:29'),(340619,3036,'...or i can watch netherlands beat brazil on the tv :D',3023,'2010-07-02 17:54:49'),(340638,3036,'Wait? They beat PHP this afternoon ;)\r\n',3023,'2010-07-02 19:41:50'),(340815,7416,'I remember some awesome 3d cinemas from the olden days too, where objects came right out into your face. Not sure I\\\'d want that in a film though, it\\\'s fun but not really \\\'immersive\\\'. Films these days probably have this capability but don\\\'t use it much?\r\n\r\nThe \\\'done\\\' projection stuff is cool too, don\\\'t remember seeing that in 3d though. Problem with that is you have to lie down looking up, and the view really depends on being near the centre. I doubt 3d would work all that well away from the centre, and I doubt it\\\'s all that practical to build a place like that for a commercial cinema.. then the movies have to be made specially for it, with special cameras.. not going to happen :(\r\n\r\nOnce 3d is standard though, surely some kind of \\\'surround vision\\\' will be the next big thing?\r\n\r\nKusma: Yeah, having re-read it, I see we\\\'re saying more or less the same thing :) Dunno why, but I somehow mixed \\\'frustrum\\\' and \\\'eye target\\\'. Having two frustrums is a bit confusing anyway, but for 2 eyes of course you have them.',3023,'2010-07-04 17:51:16'),(340909,7463,'I\\\'d like to say yes, but my horrible luck with getting there the last few years means it\\\'s more of a cautious \\\'hopefully\\\'. Nothing in the way so far.. although I\\\'d like to know if i can keep my job first (fortune teller thinks yes but the official answer will be posted later today).',3023,'2010-07-05 13:37:28'),(340995,3990,'Awesome stuff wade. The shape of the head.. it looks better in the real picture rather than the lowres youtube video somehow. On youtube it looks definitely wrong somehow, on the pic it just looks like an unusual face (which I guess is how she looks.. friend of yours?)',3023,'2010-07-05 22:26:02'),(341139,7296,'[url=http://vimeo.com/13118642]uvAntam.com - Isis[/url]',3023,'2010-07-06 16:00:07'),(341353,7469,'Simple solution: ban both idiots, wait for people to call gargaj a nazi, ban them too! It could accomplish a quick cleanup of the pouet undesirables :)',3023,'2010-07-07 20:48:55'),(341453,7132,'i guess the tech they use to convert 2d films to 3d could be used for stuff like that. It\\\'s likely they made a 4:3 version of the film, wonder if that\\\'s part of the conversion process or some nifty photoshop work at apple\\\'s marketing department?',3023,'2010-07-08 10:44:22'),(341466,7132,'Doing it realtime with a mobile phone CPU (especially without killing battery life) is extremely unlikely too. It\\\'s either a 4:3 version of the film, or it\\\'s a photoshopped still.',3023,'2010-07-08 11:36:49'),(342152,7483,'There\\\'s some impressive misunderstanding of the whole concept of relationships going on in here. \r\n\r\nAs a small clue, if you find it hard to get into a relationship and just can\\\'t seem to find the right woman, the problem is you not the fairer sex.',3023,'2010-07-12 14:13:57'),(342170,7483,'Married guys have sex as often as they want, with the woman that they want, who knows exactly what they want.\r\n\r\nThe unmarried guys just haven\\\'t figured this out yet ;)',3023,'2010-07-12 15:47:18'),(342173,6903,'If you should run before you walk, you should lie around sucking tits for a year or so before you even think about walking.',3023,'2010-07-12 15:49:09'),(342179,7483,'i wonder how many people here got their understanding of women from porn films?',3023,'2010-07-12 15:57:19'),(342356,7483,'[url=http://www.youtube.com/watch?v=XYZRmTHGcL4]anyone else but me...[/url]',3023,'2010-07-13 12:37:57'),(342361,7488,'How about the new \\\'combined\\\' disks? A decent sized HDD with a built-in tiny SSD that holds the most accessed files. I saw a review of one a while back, it sounded actually pretty good - much faster than a regular HDD for boot, builds and stuff but plenty of space too. ',3023,'2010-07-13 12:58:43'),(342366,7483,'But if you don\\\'t put it somewhere, a big cock is just inconvenient.',3023,'2010-07-13 13:49:45'),(342389,7483,'A cube and a torus were making a porno. Expecting a punchline? Get a life.',3023,'2010-07-13 16:09:12'),(342390,7488,'Well, if it\\\'s a desktop drive that\\\'s not likely to matter too much. Most people will be using an SSD with a HDD anyway, because a decent sized SSD is a long way from affordable. It\\\'s another option anyway. ',3023,'2010-07-13 16:19:04'),(342425,7488,'Isn\\\'t booting from software raid just a bios function? I\\\'ve done it before on a mac, so it\\\'s possible, and i\\\'ll be amazed if no motherboard maker ever thought to add it',3023,'2010-07-13 21:37:06'),(342431,7488,'This was full software raid 0, no hardware raid support at all. I think it\\\'s just a bios feature, but then the OS and bios must both support it and know exactly what to expect. Probably fairly easy for apple as they make both, hard for MS and the million board makers.',3023,'2010-07-13 22:32:32'),(342530,7483,'That implies you\\\'re useless as a man, and only good for money. Are you sure that\\\'s what you meant?',3023,'2010-07-14 17:28:22'),(342532,6903,'There\\\'s a bunch of other errors in there. Like if you take >50 guesses, it will print out all of the messages in congrats(). And \\\"if (perform_pick == 0) perform_pick = 0\\\", was that really worth typing? :D',3023,'2010-07-14 17:39:33'),(342533,6903,'Infact it\\\'s worse than that, it\\\'s not even ==! ',3023,'2010-07-14 17:40:43'),(342611,7482,'I find chip is good in the car.. the background noise masks the low-fi enough to make it good listening and there\\\'s no subtle details getting covered by the engine sound. \r\n\r\nOn headphones or at home.. yeah, ok for a short time. I guess lofi equipment like old tv speakers make it more pleasant the same as old tv pixels are more pleasant than a HD LCD for low res gfx.',3023,'2010-07-15 12:01:10'),(342681,7132,'The UL processors are pretty slow compared to a macbook pro though. Definitely a step up from the netbooks doom listed but still far from comparable hardware. They\\\'d be more like a macbook air. ',3023,'2010-07-16 10:14:47'),(342687,7132,'Nope, you\\\'d struggle to get a macboook for that price. But he asked for comparable performance + price, so I guess he\\\'s not interested in cheaper but slower :)',3023,'2010-07-16 10:55:56'),(342697,7132,'All of those look comparatively low powered (slower CPU, slow GPU (if they even have one, most seem to be GMA crap), poor screen, max 4gb memory...) and still not competitive on battery life.\r\n\r\nIt was like this 5 years back when I bought a powerbook. I actually wanted a pc laptop, but anything reasonably powerful was big or had crap battery life (usually both). Anything reasonably sized with decent battery life was fairly slow and similar money to the mac.',3023,'2010-07-16 12:26:30'),(342712,7477,'I think smash had a track on a cd. No idea what it was now. Something to do with jazz musicians.',3023,'2010-07-16 15:41:35'),(342813,7132,'In theory you have to buy a windows license, so if money is tight and you don\\\'t happen to have a license available (and you\\\'re not pirating it) maybe you\\\'d have a reason.\r\n\r\nOtherwise, you fire up bootcamp in osx, repartition and start the windows installer. Or load it in vmware or whatever. Or both.',3023,'2010-07-17 12:18:55'),(342845,7132,'I get an actual legit license from work (we have a site license that covers off-site usage in some cases). Otherwise, what\\\'s an OS license actually worth? Seems some versions of windows go for a lot of cash. OSX isn\\\'t quite so expensive, but it\\\'s still a lot (current version aside, that was only ~€30). I guess I\\\'d pay €50 or so for a decent OS.',3023,'2010-07-17 16:45:16'),(342896,7132,'Already been posted.\r\n\r\nJobs looked pretty skeletal again during his iphone 4 denial/apology. I\\\'m wondering now if it\\\'s because of his health or because he\\\'s working 25 hours a day reading every single email people send him :)',3023,'2010-07-17 22:13:23'),(343229,7457,'Enjoyed. And it made a morning of figuring out how to access an ms access database from php on a mac slightly less unbearable :)',3023,'2010-07-20 13:44:30'),(343279,7500,'When I downloaded some dts audio (ages back admittedly), the process was pretty simple: download .wav file (plain pcm), burn to CD. Play it in a cd player connected digitally to the decoder, and it magically comes out as dts.',3023,'2010-07-20 21:34:52'),(343299,7500,'No, it\\\'s DTS. If you play the actual downloaded .wav file, it\\\'s just noise - I guess they\\\'re storing the DTS audio directly into the wav file, then when you play it the decoder recognises the DTS data and plays sweet 5.1 music instead of binary garbage. Whatever, it works :)',3023,'2010-07-20 23:27:33'),(343338,7500,'So when you have friends round you all sit there with headphones on? Oh wait, I see.. sorry to hear that. :P',3023,'2010-07-21 10:23:09'),(343423,7508,'Actually it\\\'s quite easy. .3gp is a video format - just download the video of the demo, convert it to 3gp (plenty of video converters do this I think), send the file.\r\n\r\nOf course a 5 minute video at reasonable quality is going to be 20MB+, not 20KB, so you\\\'ll end up with a really shitty quality video that takes half an hour to send. Why not just send them the youtube link?',3023,'2010-07-21 17:21:50'),(343490,7132,'\\\\o/ decent quality bashing :D',3023,'2010-07-21 23:32:02'),(343531,7510,'yeah, that looks like a ton of fun.',3023,'2010-07-22 10:56:00'),(343666,7510,'No, aliasing sounds like dirty sex. Like having a cat lick your eardrums.',3023,'2010-07-22 22:23:13'),(343724,7510,'trc: i think we should judge that for ourselves, please make a recording. I recommend crazy q for the soundtrack :)\r\n\r\nAnd yeah, how can a thread about a home made + programmed chip synth being played by a well known scener be off topic?',3023,'2010-07-23 01:51:11'),(343756,7514,'Yep, awesome. The previews are really great!\r\n\r\nThere\\\'s a few issues on the iphone though. \r\n\r\nFirst, the layout: it\\\'s nearly identical to the desktop version, but the panel on the left is missing and the search bar is moved. That doesn\\\'t really help, because the layout is the same and there\\\'s just empty spaces where these items should be. The main content is a thin strip in the centre of the page - actually, all that exists in the sides is the decoration on the logo. If you could hide the side parts of the logo on mobiles, the layout would be pretty much perfect.\r\n\r\n2nd: the \\\'double tap to zoom\\\' zooms in on the video description text. Ideally it should pick up the whole container, so it shows the preview too. Again, if you removed the sides of the logo so the page is much thinner, it\\\'s no issue.\r\n\r\n3rd: the video previews on the iphone are a bit.. weird :) They don\\\'t play in the page, so I see just a thumbnail which is fine really. But the thumbnail contains a play button which I then expect will play the demo.. it doesn\\\'t, it plays the thumbnail video fullscreen! I was wondering for a while why you\\\'re giving us really shitty quality videos with no sound now :D Actually it\\\'s kind of cool as a quick preview, so long as people are aware that it\\\'s a preview and not the full video.\r\n\r\nOh, and global trash 2 is kind of messed up. The preview doesn\\\'t work (actually the preview does link to the actual video page for this one, for bonus confusion) and the mainline mp4 video just plays audio on my iphone (it shows the quicktime logo in place of the video, indicating that there\\\'s a problem with the video stream format perhaps?)\r\n\r\nI\\\'m on a 3gs btw with os 4.0.1. Give me a shout if you want anything testing. (Also, if you don\\\'t have an iphone/ipod but you have access to a recent mac, install the iphone SDK. It comes with an iphone simulator that runs mobile safari nicely so you can test!)',3023,'2010-07-23 12:00:14'),(344133,6526,'Yep, looks good. Nice UI work too :)',3023,'2010-07-26 22:32:16'),(344226,6526,'I don\\\'t mind testing too. No jailbreaking for me though, are you not going to make it an official app? I\\\'m an iphone dev myself, so installing isn\\\'t an issue if you can set it up for ad-hoc (and if you\\\'re doing that and haven\\\'t already seen it, check adhoc helper on the app store). I can test on a 3gs and an original ipod touch. I recommend sending it to rez though, nothing like a 1g iphone if you want to know what happens when it runs out of memory ;)',3023,'2010-07-27 15:57:57'),(344233,6526,'um, you\\\'ll want to read up on ad-hoc distribution before sending the beta out :D\r\n\r\nHow it works is roughly this:\r\n\r\n- You ask us for our device UIDs (this is a really long number, you\\\'ll see it on the iphone screen in itunes or somewhere in the settings on the phone). This is painful, so we install adhoc helper off the app store (it\\\'s free), which opens an email up with the UID already in it, and we send that email to you. \r\n\r\n- You add the UIDs to your developer program account, under devices (maybe there\\\'s an easier way with the latest builds of xcode, this has been improved I think). Note that you can only add 100 devices, so don\\\'t use up all of your devices ;)\r\n\r\n- You make a new profile in the iphone developer portal, and add our phones to it.\r\n\r\n- You build the app using the new profile for code signing.\r\n\r\n- Finally you email us the app plus the mobile provisioning profile file. We just drop both files onto itunes, and it installs the app. No jailbreak required.\r\n\r\nThe bit you want to read is here: [url]https://developer.apple.com/iphone/manage/distribution/distribution.action[/url]',3023,'2010-07-27 16:20:40'),(344234,6526,'Oh yeah, email is psonice@gmail.com (I know I know, but that address isn\\\'t going to get any more spam than it does already ;)',3023,'2010-07-27 16:21:20'),(344328,7526,'it would be good to separate the \\\'serious\\\' wilds (homebrew electronics, demos that don\\\'t fit in the compo for whatever reason etc) from the \\\"my journey to the party place\\\" and \\\"random puking scener\\\" videos. Having them all in the same compo is almost insulting, a bit like having a merged demo and counterstrike compo would be.',3023,'2010-07-28 14:05:05'),(344345,7526,'gargaj: if it\\\'s running realtime on hardware but doesn\\\'t fit in the regular demo compos for whatever reason, it\\\'s not a video and doesn\\\'t deserve to be put with the videos.\r\n\r\nIf there\\\'s separate video/real wild compos it\\\'s ok, and if there\\\'s too few entries for separate compos then it\\\'s acceptable (although often these demos should be moved to the demo compo instead of with the videos!)\r\n\r\nThere\\\'s a lot of issues around what platforms are supported too. A PS2 demo would definitely be wild/console, but how about a mac demo running on a standard intel CPU + nvidia/ati gpu? I\\\'ve been told before that such a demo must go into the wild compo with the videos. ',3023,'2010-07-28 16:29:15'),(344397,7526,'Gargaj: even if (and this is worst case) we can only watch the video, do you not think it\\\'s insulting the authors work to put it in the video category? Regardless of how many people have seen it realtime, it still exists as a demo. \r\n\r\nI mean I\\\'ve seen pretty much zero PC demos realtime recently, but I wouldn\\\'t even consider saying they\\\'re the same as your average piano playing cat on youtube..',3023,'2010-07-28 22:33:46'),(344400,7527,'I got bitten by this a year or two back (on mac not PC, colour correction is a bit more complex on mac i suspect but the theory is the same). The demo looked fine realtime, with everything colour corrected for the hardware + display. I only had seriously slow hardware with me at the party, so I captured it.. at that point I lost the colour correction, and the demo looked like shit, some of the effects were totally missing :(\r\n\r\nSo yeah, what keops said.',3023,'2010-07-28 23:17:00'),(344403,7526,'Well separating videos/animations/console demos/homebrew hardware etc. seems pretty obvious. But isn\\\'t that already in place on pouet?\r\n\r\nIf there\\\'s not a homebrew hardware category, there should be one (there\\\'s a few of these things around now and more interest in this stuff). \r\n\r\nAlso, is there a category for all the platforms that don\\\'t deserve their own category (I\\\'m thinking things like that pokemon mini demo, it\\\'s not homebrew and there\\\'s not likely to be more that a couple of demos on it ever). There\\\'s quite a few \\\'one off\\\' demos like that, and I\\\'d say they deserve their own place to live so we can find them and they\\\'re not buried under a pile of random vomit videos.\r\n\r\n(All of that applies to pouet only of course, what happened to the discussion of party rules? :D)',3023,'2010-07-29 00:06:59'),(344469,7514,'Any idea what\\\'s up with the asd/wind under wings video? It plays smoothly but glitches like hell in html5, and looks correct but plays slowly in flash. I\\\'m on osx 10.6.4 / safari 5.0.1. The medium quality version plays fine, it\\\'s just the HQ version.',3023,'2010-07-29 15:05:03'),(344508,7527,'Hornet: nope, was a bug in the demo. I was using different colorspaces in different places (sometimes using the display gamma tables, sometimes using linearRGB (it does have a speed impact in some cases on osx)).\r\n\r\nBtw, there\\\'s a ton of stuff you can do with the gamma tables themselves (the ones that store the colour profile information on the GPU). If you modify them, you can do some simple colour based effects pretty much for free. Gamma fades are a good example, but you can do colour filters too (I\\\'ve written an app to do this for night vision, it turns the whole OS red + black).',3023,'2010-07-29 20:51:16'),(344565,7530,'His postal address is available, might be worth a try. ',3023,'2010-07-30 10:36:03'),(344573,7520,'I had a play with 1080p60 a year or two back. What I found was that my system would play the files I made perfectly under windows, but dropped frames under OSX. The difference was that GPU accelerated decoding was available on windows (with radeon 2600) but it was pure CPU on OSX (core 2 duo, 2.8ghz).\r\n\r\nCan\\\'t remember what demo I captured, but I had to use pretty high (40mbit?) bit rates to get good quality.',3023,'2010-07-30 12:22:58'),(344844,7535,'it\\\'s true, MOST modern LCD monitors use 16bit colour. Unless you bought a more expensive, higher-end screen, chances are you\\\'re looking at 64k colours right now. I have one of each, a decent IPS/24bit screen and a cheapo TN/16bit thing, it\\\'s a big difference.',3023,'2010-08-01 22:23:57'),(344853,7535,'They use tricks to render >64 shades, but not always successfully. On my decent, 24 bit monitor the 2nd image looks better, very little visible banding. \r\n\r\nOn the cheap 16bit monitor, the 1st image actually looks better. Both show visible banding, not so bad as \\\"true\\\" 16 bit would look, but it\\\'s there. The 1st image now looks about the same as the 2nd image looks on my good screen. The 2nd image looks the same, but now there\\\'s visible flickering where pixels are swapping between two 16bit colours to make a colour between. It\\\'s like the old interlace tricks, but nowhere near so bad fortunately.\r\n\r\nAnd btw, the flickering effect is truly horrible when you set the screen background to the wrong colour ;)',3023,'2010-08-01 23:30:13'),(344854,7535,'Oh, and back on topic.. awesome bit of optimisation there. Much smaller and much faster.. but why? I don\\\'t get why it works at all :) (And I probably won\\\'t follow the answer, but I\\\'ll still ask)',3023,'2010-08-01 23:32:33'),(344882,6526,'I\\\'ll add that it\\\'s a great app already. The first beta felt like a releasable version, perhaps needing a little more polish in a later update but already good (and it\\\'s getting that polish, plus more features it seems :)\r\n\r\nOne thing that\\\'s bugging me a little though (not related to the app, but modules generally): is there a good site with charts of lists of classic mods somewhere? Having not listened to them much in years, I now have no idea what the old classics are called and who wrote them, so most of the big archives are just a huge bunch of random (mostly bad random too ;)\r\n\r\nA site like that would be an excellent bookmark in the app too :)',3023,'2010-08-02 09:25:53'),(344883,7535,'I think I\\\'m slowly starting to get it.. maths isn\\\'t my strong point, but I\\\'ll keep thinking it through until it makes sense. Thanks for the description + diagram, it\\\'s helping a lot (I\\\'ve progressed from not getting how it can work at all without calculating the normal to nearly getting it completely.. just needs a final little gear to click into place!)',3023,'2010-08-02 09:31:18'),(344898,7535,'The macbook pros use TN panels I think (or at least did), so you\\\'re possibly looking at a dithered 16bit image :) \r\n\r\nThe quality of the dithering seems to vary by a massive amount actually. On my cheap home screen it dithers by flickering the pixels between two shades, which looks really nasty in certain cases but works ok in others. \r\n\r\nOn my work box, I have a reasonable 20\\\" imac screen which is TN/16bit, but I can\\\'t see any banding, flicker or dithering at all. It looks 24bit. I also have a reasonable quality HP screen, also TN, no banding or flicker here at least but if I look close I can see dithering. Both are massively better than my cheap screen at home :( (but probably cost a lot more!)\r\n\r\nBtw, you can easily tell if you have a TN screen: set it to show a full screen of solid colour (grey works well). See if the top of the screen is the same colour as the bottom - TN screens look like you have a gradient. If you move your head up + down, the gradient moves. This makes them bad for graphics work ;)',3023,'2010-08-02 11:31:13'),(345060,1724,'Earth is demoish too in this shot:\r\n\r\n[img]http://apod.nasa.gov/apod/image/1008/planetdish_cherney_annotated.jpg[/img]',3023,'2010-08-03 15:11:07'),(345081,7543,'Polite reminder: actually doing something like this would change our friendly admins from the pink one on the left to the blue one in the middle ;) It\\\'s a pretty funny concept, but the reality would be a huge ball ache for the people who run this site we love so much.',3023,'2010-08-03 16:17:09'),(345095,7543,'There are ideas that are awesome and you go away and do, and others that are awesome but not something you\\\'d actually want to be associated with in reality ;)',3023,'2010-08-03 17:41:11'),(345169,6526,'hively & ahx! \\\\o/',3023,'2010-08-04 10:30:12'),(345204,7540,'[quote]linux is like owning a Ferrari diesel[/quote]\r\n\r\nYeah, the kit car version.\r\n\r\nStill on xp here.. although that\\\'s totally down to it running 95% of the time in a VM with limited memory. Otherwise I\\\'d move to win7.',3023,'2010-08-04 14:16:15'),(345215,7540,'It\\\'s interesting to see the lack of interest in windows upgrades nowadays. I think vista killed the appetite for a lot of people.\r\n\r\nThen again, why upgrade unless there\\\'s a good enough reason? I still have a p1 laptop at home with 95 on it, it\\\'s as good for basic word processing as a new laptop. Only issue is getting work off it as there\\\'s no USB/network port and floppy disks aren\\\'t so good these days ;)',3023,'2010-08-04 16:27:18'),(345226,7540,'nah, i have newer laptops like a pII with USB1 ;) (and a bunch of modern stuff that can also word process and has wifi!)\r\n\r\nJust saying, there\\\'s no point upgrading for the sake of it. Obvious, but sooo many people upgrade regularly just to do the same thing they were doing before. This doesn\\\'t apply to a demo box of course :)',3023,'2010-08-04 17:28:16'),(345308,7544,'Cool. Took me a while to realise it\\\'s interactive though :)\r\n\r\nI\\\'m impressed at how fast JS stuff is these days. A few more years and maybe we\\\'ll be getting really good demos in the browser at last (as in competitive with a normal binary demo, I\\\'d say this stuff is comparable to pre-hardware accelerated demos so far).',3023,'2010-08-05 10:51:01'),(345309,7540,'haha, I have a box somewhere with all kinds of serial, parallel and network crossover cables (even some home-made parallel + serial loopbacks for port testing :) None of my modern machines have serial or parallel though, only usb + network. No floppy drives either.\r\n\r\nIt\\\'s not important though, the only time I use the old laptops now is for transferring stuff onto floppy (I have an atari st that nearly never gets used, but when it does it\\\'s a choice of floppy or floppy). I can get one of the laptops on the internet, and pouet seems to work ok with IE3 or whatever ancient browser is on it :D',3023,'2010-08-05 11:01:05'),(346228,7561,'I\\\'ve just installed a compiler. This is gonna rule!',3023,'2010-08-10 15:08:52'),(346229,7561,'Umm, what do I do now?',3023,'2010-08-10 15:09:10'),(346365,7561,'stardreamers: consider what you\\\'re doing here.. it\\\'s like some unknown artist appearing, and saying \\\"check out this awesome picture!\\\" \\\"But... it\\\'s just a blank canvas with one line?!\\\" \\\"Sure, it\\\'s not finished yet.\\\"\r\n\r\nSo you\\\'re not exactly showing us anything interesting at all there. But it\\\'s got great comedy value, keep us informed :)',3023,'2010-08-11 11:17:36'),(346375,7561,'Yeah. He thinks it\\\'ll be awesome though (we all think our tools will be awesome, otherwise what\\\'s the point in making it :D)',3023,'2010-08-11 11:44:54'),(346422,7561,'elric: a lot of the top groups use a demomaker type tool. If you make a tool and make demos with it, there\\\'s no way i can call that lame. If you use somebody else\\\'s tool, it\\\'s totally down to the results. (And note that making stuff with a modern demo tool is a long, long way from RSI demomaker or OSDM :)',3023,'2010-08-11 16:10:19'),(346424,7544,'mr. doob gets a mention too. Nice scene domination there :)',3023,'2010-08-11 16:12:18'),(346514,7561,'Can it write \\\'hello world\\\' in the background yet?',3023,'2010-08-12 01:03:33'),(346517,7561,'doesn\\\'t work on mac',3023,'2010-08-12 01:33:41'),(346562,7535,'I don\\\'t think you can read neighbouring pixel values during rendering (there\\\'s no way to predict which pixels are rendered in what order). Unless that\\\'s changed?\r\n\r\nYou could read from the previous frame perhaps, if the values haven\\\'t changed too much it might help a little. Adding that to a 4k that\\\'s already at or near 4k is probably tough though ;)',3023,'2010-08-12 11:40:19'),(346566,7535,'You could calculate the neighbouring pixels, but you\\\'d be doing that for every pixel so it\\\'d actually make it multiple times slower rather than faster :)\r\n\r\nIf you\\\'re calculating the distance for a few points to get the normal instead of using IQs trick it might help.',3023,'2010-08-12 12:07:37'),(346582,7535,'but you can\\\'t use the neighbouring pixel\\\'s data, because it\\\'s possibly not be calculated yet. You could use data from the previous frame, or a low-res pre-render pass. Both involve additional code and reduced speed. Only case where it might help is when you\\\'re calculating the normal i think?',3023,'2010-08-12 13:42:11'),(346602,7561,'Now\\\'s your chance :)',3023,'2010-08-12 16:04:17'),(346960,6526,'\\\\o/ Sounds like a serious update :) I\\\'ll install tonight.',3023,'2010-08-16 10:18:35'),(347015,7574,'Do browser search functions search for alt-text?',3023,'2010-08-16 15:04:32'),(347121,7576,'I think 90% of the battle is getting a usb drive partitioned so it\\\'s recognisable with MS systems. Windows has no way to partition a USB drive (it seems to think it\\\'s a giant floppy o0). You can partition with OSX, but windows doesn\\\'t like it for some reason. I had to partition mine with linux, then both osx + windows see the partitions (the USB partitioning tools didn\\\'t work for me either).\r\n\r\nAfter that, it should be possible to do your format /q /s (assuming that\\\'s still supported in windows?)',3023,'2010-08-17 10:35:34'),(347167,6526,'~7 days recently, assuming they don\\\'t reject it :)',3023,'2010-08-17 15:50:23'),(347169,6526,'One thing to check for: do a build, and check the build output for any warnings. If you have some, check that they\\\'re not being caused by use of private APIs. I got rejected for this once - I didn\\\'t even notice that it was a private API :(',3023,'2010-08-17 16:14:46'),(347227,7576,'hmm.. if there\\\'s no more sys or format /s commands, how do you make a disk bootable?!',3023,'2010-08-17 22:15:52'),(347431,7582,'With all the discussion of mod players for android + iphone, is there a site with a good list of quality scene-related mods? \r\n\r\nI\\\'d love to play through a list of the classics, but like hell can I remember what they\\\'re all called and the mod sites seem to expect you to know what composer and fileformat you\\\'re after :(',3023,'2010-08-19 09:59:47'),(347440,7575,'evilpaul: is that your ex-employer up against the wall in dundee?',3023,'2010-08-19 10:44:40'),(347449,7582,'knl: to put it bluntly, it seems that 90% of the stuff on the various mod sites is utter shite ;) \r\n\r\nFormats: any mod/chip/pre-mp3 stuff that the various mod players take. \r\n\r\nScene-related: stuff from demos, music disks etc., rather than old game music etc.\r\n\r\nDalezy: pretty much, yeah :D Well, I\\\'d like to listen to some classic early 90s stuff. But other than thinking of a few classic demos and finding the music, where do I start? I can\\\'t remember the artists that I liked back then. And I never had e.g. an atari back then, so I\\\'ll miss all of the atari music.\r\n\r\nI\\\'m thinking if there\\\'s some site along the lines of the various sites recommending demos like demoo, that gives me a good starting point for exploring.',3023,'2010-08-19 11:15:49'),(347453,7582,'sol: cool, nectarine is back :) Looking through though, it\\\'s not giving me a straight \\\'recommended listening\\\' type list (and sorting the songs by rating seems a bit.. weird). Still, it\\\'s easy to grab stuff and scene related.',3023,'2010-08-19 11:24:10'),(347458,7582,'kaneel: cool, I\\\'ll check those out. Makes me realise modizer needs a \\\'download all in folder\\\' button and a couple of other things. Plus it just crashed (good, I\\\'m supposed to be beta testing :) \r\n\r\nAnd btw, there is actually a \\\'me\\\' doing mods ;D (I\\\'ll check your stuff out though, not sure if I\\\'ve heard any so it\\\'s a good opportunity to do so).',3023,'2010-08-19 11:39:04'),(347461,7582,'okkie: cool, a site designed by m0d while high on nightbacon :) Grey on grey!\r\n\r\nStebo: that\\\'s a good site, but still I have to know what I\\\'m looking for. I\\\'ll grab some stuff I know I want from there though.',3023,'2010-08-19 11:43:04'),(347479,7581,'I\\\'ve often wondered what would happen if somebody made a really awesome 30 minute long demo. It\\\'d be criminal to stop it early, but also a total abuse of the rules, how would the orgas handle it?\r\n\r\nHmm.. we need to kidnap navis for 6 months to find out. Anyone have a van? :)',3023,'2010-08-19 13:39:38'),(347501,7581,'Hold on, it depends on what navis would do with a 30 minute demo I reckon. If it was a normal ASD 8 minute demo stretched out to 30 minutes, the music might be a lot better. On the other hand, if he kept the same pace as normal.. 53 mood swings in 30 minutes! That might just send amusic + leviathan to the asylum ;)',3023,'2010-08-19 16:14:54'),(347505,7584,'Video too please :) (hmm.. ambient oldschool?!)',3023,'2010-08-19 16:31:41'),(347587,7586,'So, it\\\'s a clone of windows.. presumably allowing you to run your windows stuff without paying for a license. Except that it\\\'s going to be in violation of a ton of patents and copyrights, making it illegal. So, um, why not just either a) buy windows or b) pirate windows? ReactOS sounds little better than a half-broken pirate copy!\r\n\r\nOr in other words, what dewn said.',3023,'2010-08-20 10:45:46'),(347589,7585,'Component prices are going to be a nightmare. Only way I can think to handle it is like this:\r\n\r\n- You have an organiser to track prices. He uses the price list from whatever his local store is, and ignores any special offers/bulk discounts. \r\n- He prepares a price list of common parts for everyone to use. You get a €64 or whatever limit, and can have any combination of parts off that list up to the limit. Maybe wires and stuff shouldn\\\'t count :)\r\n- If you need something not on the list, you inform the orga. He gets a price for the part, and adds it to the list.\r\n\r\nIt\\\'d be a pain to organise, but this way everyone gets the same prices at least.\r\n\r\nAlternative idea: you\\\'re only allowed to use recycled stuff. An old keyboard, tv and game console plus some cunning and a hammer could be fun :)',3023,'2010-08-20 10:56:06'),(347592,7581,'navis: out of curiosity, how would you approach a 30 minute demo (assuming you suddenly have endless free time and some reason for doing so), would you just add 22 more minutes in the same vein or would you slow the pace down and bring more progression to each scene?',3023,'2010-08-20 11:01:44'),(347600,7586,'[quote] I\\\'d check back in 5 years.[/quote]\r\n\r\nWhen XP support is working fairly well? :)\r\n\r\nActually, that\\\'s kind of made me change my mind about the project. Maybe it\\\'ll be a bit like dos box, good for watching old demos on new machines. If they can get reasonable hardware support, and if regular emulation doesn\\\'t work well enough.',3023,'2010-08-20 12:10:42'),(347601,7581,'Hmm.. a more \\\'film style\\\' demo could really rule. Although a compo with lots of entries would be a real pain, guess you\\\'d have to do it more like a film festival with screenings of the demos spread over a weekend.\r\n\r\nAll we need is a ton of time.. maybe in 30 years when we\\\'re all retired :)\r\n\r\nNavis: sounds like a fun idea. Managing it all if the worlds are interacting would be a bitch though, how would you handle FLT firing DX particles at ASD\\\'s opengl morphing tank?\r\n\r\nI still think there\\\'s room for a proper oldshool style megademo. A nice menu screen to choose parts, then each group submits a screen (maybe even a short demo, whatever). The whole thing could be done in newschool style, just with the oldschool menu + parts concept.',3023,'2010-08-20 12:18:54'),(347611,7581,'navis: ah, so a 1-group demo using the styles from the other groups? That would be interesting to see (and make.. although extremely hard to make if flt is one of the islands ;) (And the thought of you making a metalvotze island had me laughing!)\r\n\r\n',3023,'2010-08-20 13:12:07'),(347620,7586,'dume: true. Well, maybe it\\\'ll find some kind of purpose one day. Or maybe it\\\'ll enter the history books as one more pointless OS that never made it to 1.0.',3023,'2010-08-20 14:21:20'),(347636,3990,'I feel your pain. (I actually have a legit copy of photoshop cs at home that I crack because of missing serial :/)',3023,'2010-08-20 16:13:27'),(347826,7590,'That\\\'s nothing like real hacking. Anyone who\\\'s ever seen a hacking movie knows it\\\'s all done in 3D.',3023,'2010-08-21 20:58:52'),(347924,7587,'wow, just played the preview. How can you make something as simple as that so buggy? You don\\\'t need coders and artists, you need to purchase the actionscript cluebooke.',3023,'2010-08-22 19:17:37'),(347978,7587,'Well, controls for a start. They stick, so after a short time I was stuck on the right and unable to go left. Then I got stuck at the top. Pressing the right arrow again seems to unstick it for a while.\r\n\r\nThen there\\\'s the general gameplay.',3023,'2010-08-23 11:14:50'),(347984,7592,'Some damned cool stuff here. Just makes me think - extend this to the whole world, how much amazing work is out there stuck on a shelf :(',3023,'2010-08-23 12:01:55'),(348003,7579,'Not actually quitting does make plenty of sense. But what happens on android if you really, really want to quit? (Just thinking this is roughly how ios works too, but sometimes you do want to quit an app - say if it\\\'s become unstable but is still running, you need to quit + relaunch)',3023,'2010-08-23 14:43:08'),(348022,7579,'Sounds reasonable. And yeah, this is only needed if it\\\'s misbehaving (or on ios if you want to hide it from the recent apps list.. which is actually a \\\'recent and/or still running\\\' list). Of course there will be people religiously watching memory usage and quitting apps manually to free some up :) ',3023,'2010-08-23 16:50:30'),(348139,7594,'seriously, who cares? I\\\'d say there\\\'s a strong case for deleting the wikipedia entry on wikipedia on grounds of irrelevancy.\r\n\r\nGive it another 10 years or so, and search tools will be capable of searching out the info you\\\'re after and linking it up nicely into an article.',3023,'2010-08-24 12:23:41'),(348146,7594,'no, but it\\\'ll probably be made in that :) I mean we\\\'ll be able to type say \\\'demos with hidden parts\\\' in google, and it\\\'ll be smart enough to produce a description of what demos are, what hidden parts are, and provide some famous hidden part examples and a list of demos with hidden parts. The information is pretty much all there on the web, it just needs some cunning methods of pulling it all together, and people out there are hard at work on the problem.\r\n\r\nOf course, it won\\\'t know the difference between a true hidden part and a fake \\\"awesome hidden part\\\" comment, but that won\\\'t make it less reliable than wiki ;)',3023,'2010-08-24 13:03:32'),(348273,7592,'Somewhere, a party had to cancel their demo compo because these things were never released :(\r\n\r\nHow about just calling them \\\'minus\\\' releases FR style, and having some system where party orgas can request a demo or two like this (a thread here say) if their compo needs a small push?',3023,'2010-08-25 09:16:36'),(348286,7592,'texel: magazine = masagin misspelt :D',3023,'2010-08-25 11:02:48'),(348355,7582,'Ooh, tons of good stuff. I\\\'m still disappointed that there\\\'s no site with a simple list of recommended listening though. Some come reasonably close, I\\\'m sure I\\\'ll find what I\\\'m after. First off, the fading twilight site looks hot :D\r\n\r\nKeops: mainly oldschool amiga (since that\\\'s what I had way back then), but you know I also have a soft spot for some atari chip :D',3023,'2010-08-25 17:27:46'),(349115,7608,'I can\\\'t make it :(\r\n\r\nHave a great party. (oh, and I heard pete\\\'s demo won\\\'t run on a computer because he\\\'s written it for a beagleboard, hooked up to various electrodes and using himself as the output device. It\\\'s gonna be spacktastic!)',3023,'2010-09-01 11:35:37'),(349140,81,'The biscuit thing is probably an urban myth, although there\\\'s probably some sick fucks out there who heard the myth and did it for real.\r\n\r\nAnyway, yeah, let\\\'s keep it respectable and use m0d\\\'s coat instead of a biscuit.',3023,'2010-09-01 15:54:03'),(349143,7610,'I hope the 3d hype this time actually produces something half decent and fairly widespread. The latest stereo displays (at least the cinema ones I\\\'ve seen) are actually pretty decent, I\\\'d like a computer display with that kind of 3d. And new displays that don\\\'t need glasses are being build, this is what we need :)\r\n\r\nThat said, yeah, it\\\'s just a normal screen with some depth. What we really want is full 360 degree immersive environments, not a small screen with stereo. That means either VR or some kind of volumetric display a human can sit inside. The first is still pretty shitty as you require displays glued to your head, the 2nd doesn\\\'t exist. Decent stereo will have to do for now.',3023,'2010-09-01 16:25:42'),(349145,7593,'this looks pretty promising: [url]http://www.reghardware.com/2010/09/01/open_source_ps3_jailbreak/[/url]\r\n\r\nOpen source, just needs a specific USB flash drive and enough clue to compile it. And it\\\'s intended for homebrew rather than warez. Although I doubt that will last long ;)',3023,'2010-09-01 16:50:45'),(349224,7610,'kusma: actually i\\\'d love a decent vr helmet. Infact, fuck it, a full body suit. I just can\\\'t see it taking off amongst the wider public ;)',3023,'2010-09-02 11:07:05'),(349226,6674,'An exe loader has been suggested before, I think it\\\'s not a bad idea. Have the exe itself that runs at some default res + settings, plus a nice gui to configure the command line parameters. We could make this pretty generic by having a standard GUI app, and supplying some kind of config file with the 4k that tells the gui what settings it supports and what the corresponding command line parameter is.\r\n\r\nAnd btw, this is actually way more useful on mac (perhaps linux too?) where running a 4k from an icon isn\\\'t really practical, and digging out the terminal is a pain.\r\n\r\nAlternatively, a 4k that runs with defaults plus a 2nd exe that has a nice gui + parameters where we don\\\'t care what size it is?',3023,'2010-09-02 11:14:47'),(349234,6674,'True, but I can probably name 10 mac demos that have to be run from the terminal. Ok, maybe 5. ;) It would be useful anyway.',3023,'2010-09-02 12:08:51'),(349262,7610,'I can see it being as popular as bluray, for similar reasons :) For everyone other than the enthusiasts, 3d will be standard when it comes as standard on a standard priced tv, if that ever happens.',3023,'2010-09-02 15:04:36'),(349270,7613,'mandelbrot zoom in 4k = easy, you can run it at HD res at high framerate on a modern gpu. Deep zooming = hard, you hit precision limits surprisingly fast.',3023,'2010-09-02 16:34:42'),(349273,7613,'I hit the precision limits before iteration counts were an issue. That was with 32bit precision in a regular shader though, I guess taking it further it may swing the other way.',3023,'2010-09-02 17:20:14'),(349276,7613,'I vaguely remember reading up on some alternative methods that would have done a lot better than the classic formula when i messed about with it, but documentation seemed a bit scarce and my maths isn\\\'t so hot for figuring it out. Then again, I did manage to come up with something that produced endless swastikas :D',3023,'2010-09-02 17:47:54'),(349297,7613,'[img]http://www.interealtime.com/stefanbrot2.jpg[/img]',3023,'2010-09-02 21:09:35'),(349910,7620,'Sounds like a pretty good plan to me (the hotel thing that is). I\\\'d be up for that if I have some free time around then.\r\n\r\nHow would the rooms work though? I\\\'m guessing a lot (probably most) are twin/double rooms - are there 100 rooms, or maybe 60 and we share? \r\n\r\nAnother good point is the high cost would keep all the communists out of the party :D (Sorry xeron!) (and actually the cost is pretty low for party + room for 2 nights, personally I\\\'m not fussed if i sleep on the floor or in a room but if the party is in the hotel it\\\'s perfect)\r\n\r\nMaybe set up a visitors site like rc55 had for sundown, where people can sign up \\\'yes/no/maybe\\\', get an idea of how many are interested?',3023,'2010-09-06 12:27:08'),(349913,7608,'Lake District \\\\o/ Whereabouts?\r\n\r\nI was really regretting not being at the party this weekend. And guilty for not making a demo too. But, no time :(',3023,'2010-09-06 12:33:09'),(349922,7614,'I think webgl / javascript is a good plan too. We\\\'re talking about the next 10 years, not last decade.\r\n\r\nAnd I think c++/ogl/dx isn\\\'t a good place to start too. Some people will take to it, most will spend a few hours looking at the docs and the syntax and decide that demo coding isn\\\'t fun at all and walk away. Javascript, processing, whatever so long as it\\\'s easy to get into, teaches you some of the important basics, and leads you on to the next level. \r\n\r\nI\\\'d say c is ok, not great personally.. probably a starting point for some, step 2 for others.\r\n\r\nAnd an oldschool (or somehow restricted) platform? Probably not as a starting point, but it\\\'s probably a good idea for all of us to do it at some point, if only as a good learning exercise.\r\n\r\nOh, and good article viznut, it\\\'s an interesting read. I was a bit disappointed at the lack of future demo screenshots mind ;)',3023,'2010-09-06 12:59:16'),(349938,7614,'I actually haven\\\'t seen *any* fairlight demos realtime for a few years now. Which is a real shame :(\r\n\r\nBut then I have zero complaint there really: I don\\\'t want to piss about upgrading PCs every 6 months any more, and I want to see what smash can squeeze from the most high end PC available too. Sure, I\\\'d love to see what he could get out of a gf3, but I\\\'d way prefer something high end.\r\n\r\nAnyway, the scene is wide, not narrow: we have limited platforms, high end, oldschool, size coding... if you want something that runs on low end hardware don\\\'t look at the high end demos. If you\\\'re missing a category, go make a demo about it and start a new one :)',3023,'2010-09-06 14:08:28'),(349963,7614,'Btw, there\\\'s an alternative to going a bit \\\'low end\\\' with browser demos. We keep the ultra-high-end we love, and it\\\'ll still play in a browser. Yeah, I\\\'m talking about videos, but not capturing a demo and uploading to youtube. We could start writing non-realtime demos, that write out to disk instead of to screen, then can be watched as a regular video.\r\n\r\nNot everyone\\\'s taste of course, but I think a lot of the reason we do things realtime have long since stopped being reasons. If most people can\\\'t watch the latest demos cause they lack the hardware, they\\\'ll watch the video, then we\\\'re competing with after fx and maya. Going non-realtime we could produce some pretty amazing stuff that the maya and afterfx artists can\\\'t come close to.',3023,'2010-09-06 17:51:06'),(349975,7614,'jcl: with no realtime requirement, it doesn\\\'t matter how fast or slow the rasteriser is. Kkapture isn\\\'t exactly fast, but we might be looking at a demo that takes a week to render, it doesn\\\'t matter.\r\n\r\nAnd of course the point IS to upload the video, i wasn\\\'t too clear on that :D The point is that for 90% of people, realtime or not isn\\\'t practically relevant: they watch a video of the demo, and know it\\\'s coded. \r\n\r\nFor some demos, the amazing part is still \\\"Shit, this is realtime?!\\\". For others, it\\\'s not, so I\\\'d say 90% of the people watching realtime is not really that important. \r\n\r\nAnyway, I don\\\'t expect non-realtime to replace the scene we have now. But I do think a non-realtime but coded category could be a ton of fun, and a new branch in the scene.',3023,'2010-09-06 18:42:37'),(349976,7620,'Are you kidding? The kids round there think \\\"concreting a cow\\\" is good weekend entertainment! The place couldn\\\'t be more wrong.',3023,'2010-09-06 18:44:16'),(350024,7608,'Millom? Used to go there as a kid :) Not been since though, we always go in the middle of the mountains now (mum\\\'s old school friend used to live in millom, but no more)',3023,'2010-09-06 22:03:58'),(350075,7614,'Java or javascript? Or both? (guess you mean both, but it does read like you\\\'ve not noticed that they\\\'re different :)',3023,'2010-09-07 10:35:32'),(350240,7627,'[quote]This is my first shader experiment[/quote]\r\n\r\nWhere was that confused eyes gif again? :)\r\n\r\nLooks cool, but no windows and a slowish gpu here. I\\\'ll maybe look at compiling under osx some time, but if somebody else tried and failed i\\\'ll probably fail too.',3023,'2010-09-07 23:14:56'),(350324,7544,'Cool! Runs fast on safari too.',3023,'2010-09-08 11:10:40'),(350336,7627,'I\\\'ll take a look. Need to get it to compile first :)',3023,'2010-09-08 11:51:51'),(350339,7627,'...and it compiles and runs. Had to fuck around plenty with sdl first - the solution was to rename the main function in shadershrink.c. Otherwise it was finding duplicate _SDL_main symbols, which doesn\\\'t make much sense, but hey these things aren\\\'t logical ;)\r\n\r\nIt looks pretty glitchy / possibly broken, showing an empty black window but a mandelbox fractal shows now and then so it\\\'s obviously running the shader and outputting an image now and then. I\\\'ll have a proper look at lunch time, running this during work time might get me in trouble ;)',3023,'2010-09-08 12:16:59'),(350342,7630,'Quite a good experiment really. Maybe it could have been more fun to start with a regular 4k, using a video of some cool high end effect and an exe that just outputs \\\"failed to create shader\\\", then work down to a totally unbelievable 64b with strange hardware reqs to see when people realise.\r\n\r\nThe funny thing is, I thought it looked fake looking at the prod page.. but then I thought that a LOT of tiny demos would look fake unless I know it\\\'s from one of the top sceners for this category, or I\\\'ve seen it realtime. There\\\'s been a lot of pretty unbelievable but actually real 256Bs. Then the weird hardware reqs.. it COULD be real, and would be pretty awesome if it was, but again unlikely. Not hardware I have, so couldn\\\'t try it, decided to wait for somebody else to try :)\r\n\r\nBtw, the screenshot was the real givaway, it looks like dos, not shader output. Not that I noticed at the time :)',3023,'2010-09-08 12:29:49'),(350345,7627,'Ah, now I look stupid. The black window with flashes of fractal was... me moving the mouse around, so it was randomly looking at black space or fractal. Doh!\r\n\r\nAnyway, it runs fine on mac now. I get a respectable 1.5fps on the initial view, at 640x480 on a radeon 2400. That\\\'s pretty bottom end video card, it should be a lot faster on anything recent or decent. I\\\'ll package + upload in a bit.',3023,'2010-09-08 13:18:16'),(350350,7627,'Mac port: [url]http://www.interealtime.com/Boxplorer.dmg[/url]\r\n\r\nIt should run by just double-clicking the app, but I guess you\\\'ll need to go command line to load a config file (not tested it). And hopefully it doesn\\\'t require the sdl framework to be installed. Maybe it requires 10.6, can\\\'t remember what I set it to. \r\n\r\nOh, and press esc key twice to quit (I thought it\\\'d crashed when single esc didn\\\'t work, always read the docs first etc.)',3023,'2010-09-08 13:36:25'),(350353,7627,'...yep, config loading from command line works fine. If you copy the .app out of the dmg and run it, it\\\'ll save a file called last.cfg alongside the app (saves writing your own).\r\n\r\nAlso, after playing with it at 320x240 for a bit and adjusting the iteration count for speed or quality.. this rules!\r\n\r\nImprovement suggestion: reduce the iteration count while moving, then increase it when stopped (I did this when I wrote a mandelbrot explorer a while back, but with 0.5x resolution while moving, full res + aa while stopped).',3023,'2010-09-08 14:06:23'),(350360,7627,'gloom: read the docs first, not last :) Should be left button to \\\'move\\\' in, I think it\\\'s f+up/down arrows to actually zoom (change fov).',3023,'2010-09-08 14:28:29'),(350370,7627,'I think alt mode should be default, but keep the \\\'look around while moving in straight line\\\' using alt. A HUD would be good. \r\n\r\nIt wouldn\\\'t take much to rewrite this as a proper osx app actually, maybe I\\\'ll do that once it\\\'s stable. ',3023,'2010-09-08 15:13:17'),(350467,7543,'A demo that sets all your CDCs to BITS prods, posts some hugi propaganda spam to a random bbs topic, admits that you\\\'re gay and in love with (insert random scener) on the oneliner, then sets your password to something random so you can\\\'t just log in and undo it. Nasty!',3023,'2010-09-09 11:28:55'),(350484,7630,'is it adok?',3023,'2010-09-09 13:03:15'),(350509,7635,'I was thinking roughly the same as saga, but with FFT data instead of the actual samples. Might help reduce the need to get them perfectly aligned.',3023,'2010-09-09 14:54:44'),(350516,7635,'gloom: re-reading what you said, yeah I see it now.. well, I do almost zero audio stuff, so I\\\'ve no idea how noise cancellation is normally done, or what a noiseprint is. I\\\'m guessing that would have made some sense to anyone doing audio stuff :)',3023,'2010-09-09 15:29:26'),(350607,7630,'So if you don\\\'t own a particular platform you\\\'re not allowed to vote? Seems just as elitist to me.\r\n\r\nYou can tell from a youtube video (assuming the quality is reasonable) what the output of the demo is like, framerate is important but you can get a feel for that from the comments. \r\n\r\nI mean, REALLY few people own a real amiga with 060 card. And I think not many people expect to see a high end 3d demo on amiga with really smooth framerate. So you either never watch and comment on these demos, or you watch them, see the comments on speed/compatibility from the sceners who have real hardware, and come to a decision.\r\n\r\nThe only problem there is the people who thumb up based on the video alone, like the people who thumbed up those fake 256bs this thread is about. You\\\'re always going to get people doing this unfortunately, there\\\'s no way I can see to stop them voting. Perhaps embarrassing them with a joke like this now and then is the best way :)',3023,'2010-09-10 14:57:47'),(350661,7630,'Insectecutor: there\\\'s no justification for voting purely based on the video, except rare cases like homebrew hardware. Case in point, these fake 256bs we\\\'re discussing: they looked cool, but I looked through the comments to see if somebody had tried on real hardware, and what they have to say. Nobody had tried it, so I thought \\\"come back later\\\". It\\\'s not hard.\r\n\r\nBeyond that, how many people actually vote on 256Bs based on the screenshot alone? ;)',3023,'2010-09-10 21:55:14'),(350788,7614,'Smash: all well and good, but those amazing, inspiring, brilliant productions can be demotivating too. It sometimes feels like no matter how much I improve, the goalposts are moving faster than I am.\r\n\r\nI\\\'m not saying stop making them of course, just that we need to keep things accessible for those beginners too. Just thinking here, but other \\\'competitive sports\\\' have different levels, like the football leagues. It\\\'d be pretty motivating for beginners to have a good chance at winning the little league, then aiming to dominate the juniors the following year :)\r\n\r\nAnyway, back to learning the mysteries of opengl.',3023,'2010-09-11 22:02:16'),(350862,7614,'[quote]a beginners compo is patronising, not encouraging.[/quote]\r\n\r\nWhat\\\'s patronising about \\\'little league\\\' and \\\'juniors\\\'? ;)\r\n\r\nYeah I know there\\\'s a whole bunch of shittiness with the concept of \\\'leagues\\\' or whatever in the scene. Just thought it was a different way of doing things, and it definitely does have some good aspects, so maybe it\\\'s worth thinking about.\r\n\r\nAny kind of organised league is definitely utterly wrong for the scene, but we already have a kind of \\\'elite\\\' and \\\'everyone else\\\' separation between the big and small parties. Some separation like this is good I think.. no point embarrassing a beginner by putting their first scroller between asd + fairlight.',3023,'2010-09-12 19:42:04'),(350893,7614,'True. I think that\\\'s kind of the wrong way to handle it though (unless this new demo happens to be one of the really good firsties). If it\\\'s not so hot, it\\\'s a disappointment to the audience to see something mindblowing and then something fairly poor (guess this is why the big compos tend to put the potential winners at the end, the rest of the compo would be boring if they were at the start)\r\n\r\nAnyway, simple way to reward new people with their beginner demos: prize for last place. ;)',3023,'2010-09-13 10:18:27'),(350910,7544,'Does using the pig give better compression? (really, what is it supposed to be?!)',3023,'2010-09-13 12:30:04'),(350913,7614,'[quote]sagacity: haha, i have actually - but that doesnt mean im expecting to be asked to play glastonbury to improve my motivation. :)[/quote]\r\n\r\nActually, that kind of hits it. Best motivation in this case is if your mates form a little band and ask you to play - then you pick the guitar up and start practicing some songs. And how about if your local pub had a regular night where local bands can play a few tunes? Tons of encouragement to get off your ass and do something, no major pressure or fear of being booed off the stage.\r\n\r\nPerhaps we need more local clubs, like back in the old days. There used to be a little meet up near me back in the amiga days, in a room above a pub. It was mostly warez trading, but there were always demos running and a few people were coding stuff. Something like that might work, but maybe without the emphasis on warez, I don\\\'t think that would stay open long these days ;)',3023,'2010-09-13 12:41:37'),(350917,7645,'damn, they also did a game called \\\'zen bound\\\', which is a blatant ripoff of [url]http://www.pouet.net/prod.php?which=20938[/url]!\r\n\r\n...or maybe they\\\'re actually the same people, from moppi + taat (maybe other groups)? :)',3023,'2010-09-13 12:48:44'),(350919,7614,'Nothing stopping you doing either or both :)\r\n\r\nI kind of doubt a regular local meetup would involve a regular compo though.. if somebody made a demo and wants to present it there, they can just go ahead and do it. If they think it\\\'s good enough, or they just want the glory, they can keep it for the really big screen.',3023,'2010-09-13 12:52:27'),(350930,7544,'Ahh, hehe. Thought it was some kind of \\\'replace chars xxx with pig\\\' feature built into pouet for some reason. Like the sites that replace :) with shitty early 90s animgifs. That was a stupid thought :)',3023,'2010-09-13 14:04:08'),(350944,7645,'yeah, I like zen bound. Stair dismount is ok, but somehow not as good as the original. ',3023,'2010-09-13 15:10:59'),(351074,7614,'Like iq said, pamphleting is a great idea!',3023,'2010-09-14 13:04:07'),(351075,7649,'Pretty low I think, because it\\\'s fairly easy to start making music. I mean, I\\\'d say writing a quick but passable tune is WAY easier than writing some code or producing a reasonable bit of graphics. That said, making a good tune requires just as much skill and practice as gfx and code perhaps, and it definitely requires a lot of talent. \r\n\r\nStill, there\\\'s a ton of great musicians in the scene :)',3023,'2010-09-14 13:05:17'),(351085,7649,'gibs: put any fool in front of a copy of garage band or whatever, come back half an hour later, and you\\\'ll have a tune. It won\\\'t be all that good, but it\\\'ll be a tune. Put somebody in front of a compiler, watch what happens. Or give them photoshop and a tablet (and don\\\'t allow them to use photos ;), best you\\\'ll get is a crappy doodle.\r\n\r\nPut somebody with skills and talent in front of any of those and you\\\'ll get some great results of course - I\\\'m not dissing musicians, just saying it\\\'s the easiest scene activity to get into so that\\\'s probably why there\\\'s so many musicians. I\\\'ve a ton of respect for the ones who\\\'re really at the top of their game :)\r\n\r\nBut like everyone else already said, put some examples of your work up. If it\\\'s good, you\\\'ll have your tune in a demo with a bit of luck.',3023,'2010-09-14 14:46:52'),(351094,7649,'kaneel: maybe it\\\'s easier for a beginner to pick up, but the people with talent and real skills still stand out, don\\\'t worry :) Maybe one day code + gfx tools will be good enough to make us all artists + coders with a few clicks, I\\\'ve certainly seen coding tools recently that are supposed to be purely drag + drop.\r\n\r\nDvs:\r\n[img]http://www.woodsideruralcare.org.uk/paypal-donate-button.gif[/img]',3023,'2010-09-14 15:04:47'),(351104,7649,'kaneel: Nope, there\\\'s talent involved, definitely :)\r\n\r\nIn the past, I\\\'ve spent a fair bit of time writing music (back in the mod days), and despite learning the ropes I can say I was crap at it. I\\\'ve also done graphics, was useless at painting but reasonable with 3d. For 3d at least, I definitely had skills and dedication, but lacked talent.. I could make good looking stuff working from photos or whatever, but couldn\\\'t come close to some of the talented people.\r\n\r\nBut yeah, in all cases, plenty of fun in the bedroom with mates (in a totally non-sexual sense :)\r\n\r\nGibs: demo makers are a bit like garageband perhaps. Same with photoshop and filters. It\\\'s easy as piss to open photoshop, put some filters on a photo and call yourself an artist. People will usually recognise it of course, same with an OSDM or RSI demo or a garageband tune (well, if you just use a bunch of default loops). \r\n\r\nLooking at more serious work though, I still think audio is easier to get started. Code is technically the hardest I guess, 3d is in the middle, pixelling is maybe easiest if you have some talent, otherwise hard.\r\n\r\nThat\\\'s my experience at least. I\\\'ll do a nice summary table with bullet points (powerpoint on request):\r\n\r\nMusic: Easy to start, lots to learn, needs talent to be good.\r\nPixelling: Needs talent to start :)\r\n3d: fairly hard to start (maybe it\\\'s easier nowadays? not used any tools in a long while), needs talent to be good.\r\nCode: hard to start, needs a certain aptitude or plenty of dedication.',3023,'2010-09-14 15:35:30'),(351107,7649,'Huh? Guess you mean the \\\'8808\\\' music disk? That\\\'s supposed to have effects from \\\'88 up to \\\'08 :) What\\\'s that got to do with bptv?',3023,'2010-09-14 15:48:25'),(351117,7649,'kaneel: I know people put a ton of time and work into tunes, and I fully respect that. I\\\'m going to have to disagree on talent though :)\r\n\r\nExample: when I was young I had a friend. She hadn\\\'t played any musical instruments before, but she had a play with my piano. After maybe 30 minutes, she could play a tune from a tv show, without notes, and without any practicing, first time (one-finger style naturally :) Even after several years of daily practice and learning, I still can\\\'t do that as well as she could. That\\\'s talent right there, some people have it, some not.\r\n\r\nOf course, if I dedicate myself to \\\'playing by ear\\\', eventually I\\\'ll be really good at it. If she dedicated herself to that, she\\\'s always going to be 10 steps ahead of me. I think the very best artists have a lot of talent to begin with, but also have a ton of dedication and spend a ton of time honing their skills too. ',3023,'2010-09-14 16:09:56'),(351120,7649,'There\\\'s many different kinds of talent.\r\n\r\nEver see that disabled guy who can paint stuff from memory, with every single detail in the picture? That\\\'s serious talent, very few people can do that, and I think he was just born with that rather than practicing it. I\\\'d say he was a bad artist though - great if you want a picture of a particular real scene, but we have photos for that these days. His work had pretty much zero depth from what I saw.\r\n\r\nMaybe you\\\'re talented at writing tunes, but not that talented at playing by ear? With music, taste is always going to be an issue, but you have a good reputation from what I\\\'ve heard.',3023,'2010-09-14 16:29:31'),(351123,7649,'What do you mean? I didn\\\'t mention oldschool effects? ',3023,'2010-09-14 16:35:28'),(351130,7649,'No, no. What I mean is if you *give* a fool one hour with garageband or whatever they\\\'ll produce a tune. \r\n\r\nMaybe I wasn\\\'t too clear there.. obviously a quality tune takes time to produce and takes plenty of skill. I know that well after spending tons of time doing it in the old days and maybe reaching average quality at best ;)\r\n\r\nWhat I was trying to say is if you take 3 unskilled, untalented people, give each one hour to make a tune, a picture or code something, chances are the music will be most enjoyable at the end. I think it\\\'s because music is quite easy to understand (compared to code at least :) and the tools make it easy to produce something acceptable without much skill. Acceptable, not good. It would take somebody pretty talented with plenty of experience to make something good in an hour.\r\n\r\nThat makes it pretty appealing if you\\\'re looking to do something in the scene. It\\\'s easy to start, but there\\\'s still tons of skills + software to learn if you want to be good. Which is why I suspect there\\\'s a lot of musicians in the scene.',3023,'2010-09-14 17:06:09'),(351143,7649,'gibs: a beginner after 1 hour of coding is likely to have hello world, white text, black background. They\\\'re going to spend many more hours learning and reading boring docs before they get to write a plasma. And many more still before they\\\'ll have a demo running. \r\n\r\nGraphics, yeah it\\\'s easy to pick up a tool and sketch something. But not that many people can make something good.\r\n\r\nMusic: yeah, after 1 hour, it\\\'s your musical hello world. But it\\\'s going to sound cool to the person who made it, and probably bearable to anyone else. The results are pretty instant, it\\\'s fun learning with a fast start.\r\n\r\nAgain, I\\\'m not suggesting it\\\'s easy to make awesome music and you can do it in an hour. I\\\'m saying it\\\'s easier to start, and possibly more fun :)',3023,'2010-09-14 19:02:56'),(351159,7649,'4mat: nope, because there would be nobody left to complain to the authorities :)',3023,'2010-09-14 21:15:36'),(351200,7614,'His 2nd post was much more interesting. I\\\'ve been considering doing an iphone demo when i get some free time (assuming iphone still exists then ;) and that will need some interactivity to get onto the app store.\r\n\r\nI like some of the old demo \\\'structures\\\' if that\\\'s the right word.. multipart demos with a menu, effects where you can change parameters, ability to skip parts or keep watching a good bit for longer. I\\\'m not interested in doing an oldschool demo though, so it\\\'ll be fun trying to mix that with newschool style.\r\n\r\nActually, I reckon 90% of the reason we lost these things is down to sync. You can\\\'t really have the user selecting parts, if you have a single tune and want different parts playing with certain parts of the tune. The music forces the scene changes. \r\n\r\nMaybe if we want to get back to that, we need interactive music too, where part of the tune can loop then smoothly move to the next section when the user hits a button?',3023,'2010-09-15 11:27:45'),(351211,7633,'Yeah, gotta be careful that it doesn\\\'t stay in beta getting cool updates forever :)\r\n\r\nNot tried the latest beta yet myself, been working like a maniac in the evenings.',3023,'2010-09-15 12:49:03'),(351239,7649,'jazz: there\\\'s a ton of samples of their work already out there, we don\\\'t need to ask for it if we\\\'ve already heard it :D \r\n\r\nI think the point was when it\\\'s a new musician, with no sample of their work we don\\\'t know their style or quality at all. ',3023,'2010-09-15 18:01:42'),(351291,7649,'Just tried a random track.. yep, sounds great. You\\\'ll probably get more interest and less waffle now ;)',3023,'2010-09-16 09:43:12'),(351300,7649,'gibs: nearly forgot. One of my tracks: [url]http://www.chocopoolp.com/microbe/demoloops/breakinglimitations.mp3[/url] That was made on a palm some years back, using a music program with some simple 303-like synths and some 808 drum samples. It\\\'s limited to 3 notes, and very few patterns.\r\n\r\nNothing else online, most of the tunes I made were mods back in the early 90s. I doubt I actually have any now, they weren\\\'t worth keeping ;)',3023,'2010-09-16 10:47:56'),(351318,7649,'I don\\\'t see why.. in a scene with quite a lot of musicians and plenty of tunes available, just turning up and saying \\\"I have a tune, who wants it\\\" isn\\\'t likely to get you far. He was advised to put up some samples so people can judge if it\\\'s worth considering or not. Pretty reasonable.\r\n\r\nNow he\\\'s done that, and we know he\\\'s pretty good and the tune is well worth considering if somebody\\\'s got plans for a demo and no musician. \r\n\r\nBeyond that, there was some discussion of why there\\\'s so many musicians in the scene, and the usual banter. Why a loss for the scene?',3023,'2010-09-16 13:15:14'),(351324,7649,'gibs: if the track is done, why not see if anybody needs it for a demo? If nobody does, put it in the music compo, no loss. \r\n\r\nMain is actually only a couple of weeks away, so I guess most people will have their demo planned and music sorted, but lots of people start really late so you might be lucky.',3023,'2010-09-16 14:03:59'),(351330,7649,'gargaj: garageband is much easier than visual c# i bet. Garageband is surprisingly more powerful than I expected really (not vi/gcc, maybe pascal), but it\\\'s also fairly trivial to learn the basics. You\\\'d still need some idea of how music works, but that kind of knowledge is very common compared to knowledge of programming.\r\n\r\nWhat are the really basic coding tools like btw, anyone tried them? The ones where you\\\'re supposed to be able to build an app with no actual coding, and mostly gui based. They\\\'d probably be about equivalent to garageband to a beginner.',3023,'2010-09-16 14:15:44'),(351335,7649,'Well, I\\\'ve not actually learned my way around visual c# to know for sure, but garageband is really easy to get into. I\\\'ve yet to see any IDE that easy, and if you need to learn a programming language as well, that makes it fairly tough for most people.\r\n\r\nAnd garageband is loop based yeah, which is why it\\\'s easy to get into. But it does support instruments too, has a piano roll for basic sequencing etc. So you could make a tune in it with no loops at all. When I had a play with it, I put some loops together, then added a piano and put some notes in, then some strings.. it was progressing from \\\'mix of loops\\\' to \\\'proper tune\\\'. It supports plugins, filters etc. too. For something with the reputation of a \\\'loop based DAW\\\' that surprised me :) Or maybe they all have this kind of feature set, I rarely touch music software.\r\n\r\nThe reason / photoshop comparison is good, but I still think if you lack some drawing talent you\\\'re not going to make a good picture. You might make acceptable music without much talent (I mean, minimal techno..) (And before anyone thinks I\\\'m dissing musicians again, I said acceptable, not good, we all know good music requires skill, determination and talent :)',3023,'2010-09-16 14:34:44'),(351337,7649,'gargaj: why is that offensive or bullshit? I said the amount of crap is fairly low, there\\\'s a ton of great musicians in the scene. \r\n\r\nThe only controversial part is where I said it\\\'s easier to get into music, and it\\\'s not hard to make a passable tune (with the software available these days, i\\\'d say that\\\'s 100% true.. I mean there\\\'s software out there that makes music with no interaction at all ffs!) I also (hopefully at least, this was my intention) made it clear that there\\\'s a difference between passable and good, and that difference is skill and talent.\r\n',3023,'2010-09-16 14:44:10'),(351348,7649,'jeenio: reason isn\\\'t that easy, I\\\'ve used it :) (and hey, I can fire up xcode, pick the openGL template, and make a cube demo in a few minutes, that doesn\\\'t make coders lazy either)\r\n\r\nGloom: through a few drum loops together, add a simple bassline and a bit of piano melody and a few samples. There were a whole lot of rave tunes made just like that back in the days :) That\\\'s a new tune, nothing really wrong with it.. it\\\'s not technically brilliant, it\\\'s probably not going to be much good musically, but it\\\'s a basic, acceptable track. Compare it with something a skilled musician has taken many days to write and polish, and you\\\'ll know where the work + skill went :) \r\n\r\nYou could also download some rotating cube code and a few shaders, tweak it to how you want and add a scroller, it\\\'s probably about equivalent. It\\\'s not going to win any compos.\r\n\r\nEither way, it\\\'s fine for a beginner learning the ropes, otherwise pretty lame. The coder is going to have to learn more though I\\\'d say (unless we\\\'re talking purely download and compile, which is just ripping). Maybe that\\\'s wrong, but that\\\'s my experience. The musician is going to have a lot more fun learning too.',3023,'2010-09-16 15:12:13'),(351351,7649,'Gargaj: it\\\'s just the simple truth, no need to be offended by that, and it\\\'s surely not bullshit. Almost anyone can make a tune in an hour with a tool like that. And it will sound decent, because it\\\'s quite hard to make something that sounds bad with this kind of software. It\\\'s not going to win any awards, and it\\\'s not something you\\\'d want to listen to if you had a choice, but it\\\'ll be in tune with good quality instruments.\r\n\r\nA coder on the other hand will likely still be reading the first few pages of the docs, and somebody with photoshop (assuming they\\\'re not good at drawing at least) will either be putting effects on photos or showing you some ugly doodle. \r\n\r\nOnce again, I\\\'m not dissing musicians here, I have a ton of respect for the good ones. All I\\\'m saying is music is fairly easy to get started with, and fun to learn, maybe that\\\'s why there\\\'s a lot of musicians?',3023,'2010-09-16 15:20:56'),(351361,7649,'gibs: actually, I fully understand your point, and totally agree. That\\\'s exactly why I\\\'m not a musician. I don\\\'t think it\\\'s just \\\'inspiration\\\' though.. in the past, I\\\'ve learned the tools well enough, and had inspiration, but the end result lacks something. \r\n\r\nI\\\'m talking about people *starting* to learn music/code/gfx/whatever. Nothing more. When *starting*, I think music is easier (unless you have a talent for gfx, in which case gfx is perhaps easier) and the first results are better. That\\\'s my experience, having tried all 3. It\\\'s fairly painless to start, the results are instant and rewarding, and it\\\'s fun. That\\\'s why I think there are many musicians.\r\n\r\nI\\\'m not *in any way* comparing the first tune of a new musician to a decent track produced by somebody good with lots of experience, it\\\'s obviously going to sound like shit in comparison. What I am comparing with is the first \\\'hello world\\\' exe, or first attempt at painting on a computer. I think between those, the music will win.',3023,'2010-09-16 15:52:14'),(351362,7649,'And yeah, more or less what gasman said. I don\\\'t know about it being harder for good musicians to get noticed though, is it?',3023,'2010-09-16 15:58:21'),(351371,7649,'knl: somebody says something totally harmless, somebody else thinks it means something different and takes offence, and a war starts. It\\\'s human nature. But this is internet, nobody gets killed, so just enjoy the fighting :D\r\n\r\nJeenio: I reckon the gfx guy would win. It\\\'s easy to draw a cube, and you only need a few frames for an animation ;)',3023,'2010-09-16 16:17:57'),(351378,7649,'kaneel: it\\\'s wrong, but we\\\'re human and not perfect. Also language is a long way from perfect. Only way to fix it is if we all speak through lawyers, and fuck that. Best to accept it in all it\\\'s wonder + horror :)\r\n\r\n',3023,'2010-09-16 16:45:26'),(351381,7649,'Yeah, absolutely. But pouet is good for a boring day at work ;D',3023,'2010-09-16 17:13:49'),(351387,7649,'no, it\\\'s only sad if you\\\'re on pouet because you\\\'re bored and have no work.',3023,'2010-09-16 18:10:31'),(351416,7654,'Could be dry joints on the GPU, seems to be a common problem. I managed to fix that on an old/broken powerbook I got for free - issue there was the screen corrupting badly (plus the screen had a tiny crack, which makes the bottom 50% pure grey).\r\n\r\nIf it\\\'s the GPU, you need a heat gun for solder. You have to move it slowly round the chip to melt the joints under it, while pressing the chip down, and without melting too much and bridging stuff. Not actually as hard as it sounds ;)\r\n\r\nThat fixed the corruption for me, which was enough, because I can now remote in to it (I didn\\\'t think a bad GPU would cause even remote display corruption!) Which leads me to...\r\n\r\nIf it\\\'s really fucked, take the screen off completely. You now have a perfect server - it\\\'s near silent, small, and very energy efficient. I have mine in a drawer where a computer keyboard + mouse is supposed to go, with an external HDD. It does file, print and backup perfectly. It even looks pretty cool with the lid removed (you want to remove the lid, because it helps heat flow and ventillation).',3023,'2010-09-17 00:11:39'),(351422,7649,'insectecutor: yeah, I mostly agree with that. \r\n\r\nWhether everyone understands music? I think most people do, but only on a limited level. Thing with music is it\\\'s so universal - pretty much everyone has a music collection, listens regularly to tunes etc. You hear music in nearly all films + tv shows, in lifts, shops etc. You\\\'re exposed to it all the time, and a big % of people learn an instrument at some time too. So it\\\'s not surprising everyone thinks they understand it :D\r\n\r\nI don\\\'t think many would say they understand in the same way a serious musician does though, or a composer. I mean I\\\'ve played an instrument for many years, studied some music theory, and written some tunes, but I\\\'d only consider my knowledge of it \\\'moderate\\\'.\r\n\r\nCode though.. well, I guess most people use a computer most days now. Not many code. And people don\\\'t use an application to appreciate the code (in music, they kind of do). Games are maybe the exception, but still aren\\\'t that comparable to what we do.',3023,'2010-09-17 01:15:23'),(351444,7654,'Yeah, I think \\\"computer\\\'s aren\\\'t logical\\\" should be about the first thing you learn in IT :)',3023,'2010-09-17 10:59:59'),(351450,7649,'huh? of course a demo is way more than code. Depending on the demo, any of gfx, music or code can be the star, or at best they all come together. We both know it, we both respect good producers whether they\\\'re doing music, code or art, there is no disagreement. Stop accusing me of shit please :D\r\n\r\nInsectecutor said a lot of people think they understand the music, but not many claim to understand the code side, I was discussing that. My point was that people get tons of exposure to music compared to code, so they\\\'ll naturally have more ability to appreciate it. I also said there\\\'s a big difference between being a general listener and a serious producer of tunes. Nothing more.',3023,'2010-09-17 11:29:12'),(351478,7653,'reactivate them :)',3023,'2010-09-17 15:39:22'),(351515,7654,'have you tried pressing around the edges of the screen? Mine goes grey/white on the bottom half of the screen, it\\\'s because there\\\'s a crack in the screen (actually I can\\\'t see the crack, but if I press in just the right place sometimes the screen works ok.. a guy at work insists there\\\'s a tiny crack). Might be the same thing?',3023,'2010-09-17 22:44:07'),(351585,7649,'gibs: any \\\'bashing\\\' at the start was just the regular pouet banter, plus plenty of suggestions along the lines of \\\"we\\\'d like to hear some of your stuff so we have some idea if you\\\'re good or not, and what style you do\\\". Don\\\'t take it personally, this site is just like that :)\r\n\r\nIf there\\\'s no interest in your tune, I suspect it\\\'s because it\\\'s too close to the party. There might still be some group with no music at the last minute, that happens quite often. If you\\\'re going to the party, ask around. Maybe somebody will listen to it and decide to do some party coding.',3023,'2010-09-18 15:08:49'),(351587,7657,'hcdlt: it\\\'s somewhat \\\'wildcard\\\' research: nobody really knows where it\\\'ll lead or what benefits we\\\'ll get at the end. Nobody would have predicted xrays or atomic energy (or the atom bomb!) when people first started looking at radiation. And who would have predicted computers when they first started playing with electricity? :) ',3023,'2010-09-18 15:13:53'),(351639,3199,'[url]http://vimeo.com/14958082[/url]\r\n\r\nScene should be doing this, not some design studio :) ',3023,'2010-09-19 02:25:52'),(351645,7666,'The server company should be prepared for spikes like this :) So long as they\\\'re not getting big spikes on a bunch of sites at once, anyway. \r\n\r\nAnd btw, this post is probably going to make it worse, as a ton of people here wonder what the demo is and rewatch it ;) ',3023,'2010-09-19 03:55:02'),(351715,7633,'better plan: send it to apple now so they can review it, and set the release date to next month or whatever so it doesn\\\'t go live before you\\\'re ready. This way if there\\\'s an approval issues, it causes less delay. And you can change the release date later, or replace the binary if you find a nasty bug :)',3023,'2010-09-20 10:34:56'),(351787,7667,'*adds to address book as \\\"drunk dial me\\\"...*',3023,'2010-09-21 10:12:23'),(351789,7669,'I thought about this a while back, for an effect where I can vary the number of polys and the texture resolution for speed or quality. This kind of got abandoned before I wrote the throttling part, but my idea was to run a benchmark like sol suggested, but to do it on the loading screen as a background effect while it\\\'s doing fairly light work like loading textures. I figured a not-too-smooth loading bar effect was better than a plain loading bar :)\r\n\r\nThat should give a slightly low performance target, which would help keep the demo smooth if the OS starts arsing around in the background.',3023,'2010-09-21 10:18:47'),(351800,7669,'gargaj: so set a lower limit. Would you like your effects to look more awesome on future super high end computers? :)',3023,'2010-09-21 12:41:37'),(351811,7669,'Wonder what recent fairlight demos would look like on a netbook using this method? Probably \\\'abstract\\\'.',3023,'2010-09-21 14:20:31'),(351832,7672,'Yeah. In cornwall (can\\\'t remember the town, maybe Looe?) back in 2000. In an art shop of all places. They had a picture in there that I recognised instantly as being from a demo! It was printed on canvas, then painted over with varnish to look like an oil painting, but it was clearly digitally painted (there were demo-style black scanlines in part of the picture).\r\n\r\nUnfortunately we were in a rush to get somewhere, and I had no camera. I can\\\'t remember what the pic was or who the artist was, but it was a pic I liked back then. I always wondered what that was, if somebody was ripping a scener\\\'s work and selling it, or if the scene artist was selling his work there, or if maybe some scene fan had asked the shop to get the picture made for his house (it was on the floor by the sales counter, so maybe it wasn\\\'t for sale).',3023,'2010-09-21 17:37:27'),(351887,7667,'maybe as you\\\'re both accessing pouet you should just arrange a time and place here?',3023,'2010-09-22 02:27:44'),(351889,7667,'cool :) Nothing more frustrating than knowing you\\\'re within 1km of somebody you want to meet, but you have no way to contact them.',3023,'2010-09-22 02:56:09'),(351904,7667,'Oh yeah. Don\\\'t tell her though, it\\\'s going to be surprise wurst.',3023,'2010-09-22 10:28:36'),(351907,7669,'Btw, one issue if you go for pure adaptive effects: put a top limit on stuff. Otherwise if a system is fast enough, particle counts or whatever will get insane, likely resulting in a crash. And when the demo gets captured, that\\\'s kind of like an ultra fast machine where this will happen :)',3023,'2010-09-22 11:20:29'),(351913,7667,'I don\\\'t like coconut :(',3023,'2010-09-22 12:11:15'),(351914,7669,'If it gets insane enough, the particles will be so dense they\\\'ll form a singularity. At that point the particle count overflows and reverts to 1. Clearly, 1 particle effects are the future.',3023,'2010-09-22 12:14:42'),(352038,7674,'doom: arcade coin slot obviously',3023,'2010-09-23 11:39:28'),(352080,7676,'It may be simple, but if the tribal tatoos are now out of fashion is it wise to go for something like that? At least with the original logo, you know where you\\\'re going to stand with it in 10 years :) ',3023,'2010-09-23 17:03:59'),(352083,7676,'maali: the cbm logo is no good as an arse arrow, it has two points so you\\\'d need a double O ring.\r\n\r\nSagacity: A tattoo is a statement of individuality (well, sometimes, a lot of idiots get them as a fashion statement..) but the styles change with the fashion of the times. The fashion part is going to date, the statement.. well, depends what happens in your life :)',3023,'2010-09-23 17:27:22'),(352086,7676,'ah, right. Ok. I\\\'ll be awake in 10 more minutes, it\\\'s nearly time to leave work :)',3023,'2010-09-23 17:44:25'),(352148,7678,'From my experience (working on mainly ATI boxes) I think an ATI compo machine is actually a good idea too. ',3023,'2010-09-23 23:45:01'),(352166,7677,'The lowest clouds should be invisible, the higher clouds depends on the type of fog/dust, not the distance. If it\\\'s a 50m thick layer of dust, then most of the clouds will be visible. Maybe just blend the clouds to brown near the horizon and it\\\'ll look ok.\r\n\r\nAlso the base of the tree looks bad, it needs some love.\r\n\r\nThe rocks look \\\'fresh\\\' like they\\\'ve just landed there.. either they have, and the ground should be disturbed a lot by the impact, or stuff should be growing on them. Like perhaps grass on the top, moss on the sides / around the cracks.',3023,'2010-09-24 01:24:39'),(352170,7676,'Wait a minute, a tribalised gothica corporate logo tattoo? Just think about that before going ahead :D\r\n\r\nAnother thing: commodore\\\'s history in recent years isn\\\'t exactly something to celebrate. That\\\'s not really associated with the old cbm logo, but it doesn\\\'t mean some retarded company won\\\'t buy the logo and use it to brand some utter shit. If that happens and they get lucky, and it becomes well known.. you\\\'ll be associating yourself with that. If that\\\'s an issue, make your design more associated with c64 or whatever you\\\'re into. ',3023,'2010-09-24 01:49:46'),(352196,7676,'Nah, it needs pulling more often :D',3023,'2010-09-24 10:54:52'),(352210,7675,'Magazines have a hundred years or more of practice in getting the layout right, better build on that than forget it and start from scratch :) \r\n\r\nDoesn\\\'t mean you can\\\'t move it forward a long way of course. One thing I\\\'ve seen that works quite well is to have an initial magazine-style layout, so you get a fair bit of information presented in a nice way, then when you select an article it zooms in with a nice animation to be presented alone (and without page turning crap, either scrolling or some other transition between sections works better).',3023,'2010-09-24 12:09:49'),(352233,7677,'Gargaj: lacks cubes. And no, I\\\'m not applying for the job. Unless it\\\'s going to pay actual cash each month rather than possibly some known amount of money at some possible future date :) Not that I\\\'d be all that good at it anyway. I\\\'d be expensive and bad, just what they want :D\r\n\r\nI guess most of the sceners really qualified for this already have jobs. Like, ones that actually pay. But for somebody who\\\'s maybe at college, looking at getting into this kind of work, and doesn\\\'t mind doing it as a hobby it could be good experience and a good mark on their cv?',3023,'2010-09-24 13:55:43'),(352251,7677,'I love chimera too, but can you imagine how slow that game is going to be? :)',3023,'2010-09-24 16:13:03'),(352474,7683,'Also add flashblock, and the whole internet will be faster and less crashy, and you can still click on that flash to play it if you really want to. Plus the plugin that replaces youtube etc. with html5 video where possible. ',3023,'2010-09-27 10:28:56'),(352476,7683,'sol: the flashblock plugin actually seems to block html5 (video at least, nothing else I\\\'ve noticed) already. It just shows the same black box as flash, but shows \\\'H264\\\' instead of \\\'Flash\\\'.',3023,'2010-09-27 10:48:37'),(352480,7683,'exin: the flash blocker I\\\'m using (click to flash, but for safari) doesn\\\'t need anything enabling - you just click on the flash to load it. It\\\'s pretty hassle free. I used to use something similar on firefox too.',3023,'2010-09-27 11:30:45'),(352554,7633,'yoyo: my last app was 7 days \\\'waiting for review\\\', then approved in about 5 hours. That was June, maybe it\\\'s changed a bit, but you should get some news any time now :)',3023,'2010-09-28 10:28:17'),(352773,7687,'Had a quick look at the online version the other day. Didn\\\'t really get into it, but it is kind of cool. If the guy\\\'s made a big pile of money out of it, good for him :)',3023,'2010-09-30 10:35:59'),(352914,7633,'The list is pretty fast for me (3gs). Not super smooth, but I have a mod playing in the background, and it\\\'s a fairly long list. It might get super slow/crash if it\\\'s a super long list (and some of the folders on the mod sites are very, very full!)\r\n',3023,'2010-10-01 15:06:27'),(353295,7694,'I\\\'d say he looks quite far behind, is it a disability aid? :) Seriously, it\\\'s kind of cool technology but beyond that, urgh.',3023,'2010-10-05 17:36:11'),(353323,7694,'rmeht: I guess it \\\"should\\\" show periods of acceleration, then long periods of noise (when the train is cruising, there is no real acceleration, just some bouncing about), then some deceleration. If you could average out the data to remove the noise, perhaps it\\\'s possible to determine that there\\\'s low acceleration for x seconds, resulting in a speed of y etc.\r\n\r\nMaybe with lots of cunning, it\\\'s possible to show at least that you started moving, but I guess the inaccuracy for something like that will be so bad it would be pretty worthless.\r\n\r\nWith gyroscope + accelerometer, it should be quite a bit better as you can tell better what the real motion is, if it\\\'s movement or rotation. Not got an iphone 4 to try it yet though :(',3023,'2010-10-06 00:03:34'),(353422,7706,'Youtube is probably the best way to appreciate these demos, unless you happen to have a hugescreen installed on your house :) ',3023,'2010-10-07 12:15:55'),(353461,7706,'Gargaj: in this case video is probably better than the real thing, if you\\\'re watching at home and don\\\'t happen to have your own hugescreen :) Assuming it\\\'s a video camera pointing at the screen at least, rather than a high quality capture.\r\n\r\n(and speaking of captures vs. footage, anyone else think captured video mixed with the ambient sound from the party is the connoisseur\\\'s choice?)',3023,'2010-10-07 17:05:30'),(353636,7705,'[quote] But if you make a linux demo, you\\\'re in inferiority[/quote]\r\n\r\nTypo or freudian slip? :D\r\n\r\nPersonally, I think if it\\\'s some kind of generic demo (i.e. easily portable), you can either make it single platform to support that platform, or make it portable if you want an audience (who all have windows boxes). Or just capture it of course.\r\n\r\nIf you want to support the platform, use some of the unique features of that platform and show what it can do.',3023,'2010-10-08 21:41:27'),(353830,7633,'Suggestion for future version: store the all the download data in a sqlite database, and fill in as much info as possible (i.e. artist, song name, file type) when it\\\'s downloaded (some of the sites seem to have a standard file naming system, so you could pick this info up from there if it\\\'s not part of the file metadata).\r\n\r\nThis way it\\\'s pretty easy to browse your files by type or artist or whatever, and it\\\'s also easy to do a search. I\\\'d suggest searching for artist as \\\'kaneel\\\' should first show results where the artist is known, then show a list where \\\'kaneel\\\' is found in the filename as \\\'possible matches. Perhaps you could add a tick box next to these, with a \\\'confirm match\\\' button that will add the artist name to the database for these files.\r\n\r\nIt\\\'s never going to be good because the download sites are inconsistent, and the file formats are a real mess when it comes to metadata, but this might help a lot.',3023,'2010-10-11 11:36:55'),(353833,7633,'Haha, no I was just using your name as an example of how search might work, but that\\\'s a classic example of where it can go wrong :D If that file is in a folder called say \\\'artists/distance\\\', the metadata will be correct though.\r\n\r\nNo time to check out any new tunes really at the moment :( Just work, work and more work. I have a well established playlist of stuff that\\\'s good background music for coding, that\\\'s about the limit of my listening these last few weeks. I\\\'ll stick firefly on the list of stuff to check out though :)',3023,'2010-10-11 11:57:05'),(353948,7633,'Perhaps low memory issues if you\\\'re on an original/3g?',3023,'2010-10-13 00:06:33'),(353976,7715,'gargaj: grab a rainbow file (a big database of pre-computed hashes). ',3023,'2010-10-13 16:06:14'),(353978,7715,'well, if rainbow files were around back then it would be a lot of download at 2003 speeds :) And with that in mind, I hope they picked a very short password o0',3023,'2010-10-13 16:35:36'),(354221,7718,'That\\\'s kind of depressing news. More depressing was the fact that the people I was with when I heard this had never heard of mandelbrot :(',3023,'2010-10-17 00:06:30'),(354443,7627,'Anyone care to tell me how to compile boxplorer under linux? :)',3023,'2010-10-20 10:53:34'),(354446,7627,'cool, thanks :D',3023,'2010-10-20 11:34:12'),(354452,7627,'It\\\'s not me trying it (I\\\'m on mac and have a working port already :) but another guy, who was showing a nice mandelbox render he\\\'s using to test the speed of his new box. It took an hour to render :O And he has an nice new nvidia 460 card in it. Something must be done!',3023,'2010-10-20 12:17:41'),(354453,6789,'Just a thought for next time somebody tiles their shower: The shower is a cube, and you stand in the middle of it. Sky box! ',3023,'2010-10-20 12:20:58'),(354462,3199,'Cool metaballs:\r\n\r\n[url]http://www.thoughtware.tv/videos/watch/5426[/url]',3023,'2010-10-20 14:46:06'),(354476,7723,'Yeah, cool tunes there! ',3023,'2010-10-20 17:54:04'),(355019,5801,'Getting a decent €50 phone with >vga screen is easy enough these days, so long as you don\\\'t mind chaining yourself to a contract for a few years. If you need that contract anyway, the phone pretty much comes free. If you don\\\'t need that contract, it\\\'s going to cost €1000s :)\r\n\r\nThis phone isn\\\'t going to be much of a demo box though, unless you count videos (at which point it becomes a pretty awesome demo box).\r\n\r\nFor any old PC/laptop: just stick win95 or dos on it, why would you put an old version of linux on there? There\\\'s pretty much zero linux demos that would run on it, but tons of dos stuff. Putting linux + dosbox on is like getting an old amiga, installing linux, then trying to run demos under uae. ',3023,'2010-10-26 11:26:52'),(355030,5801,'I have an a1200 and an a500 at home, both in excellent condition except that there\\\'s only one PSU between them.\r\n\r\nBoth came from a rubbish dump - the guys there look for anything like this and pull it out :) So even if it goes in the bin and the bin is collected by the truck, it\\\'s not the end of the road. It\\\'s well worth popping into your local tip/recycling centre and asking what old computers they have :D ',3023,'2010-10-26 12:27:42'),(355066,7730,'You sick bastards! What kind of sick pervert would want to see a picture like that? I mean seriously, okkie nude??',3023,'2010-10-26 16:03:25'),(355144,7514,'Some source sharing between the various capture sites (capped, dtv, etc) would be cool. I.e. somebody uploads to capped, it gets uploaded to dtv too automatically, and same for old stuff. \r\n\r\nAlso it\\\'d be cool if it could pull in a folder and process all the videos somehow (I\\\'m thinking of asm, where there was a folder on scene.org with all the captures in decent quality).\r\n\r\nBoth of these would add a ton of disk space + processing issues of course ;)',3023,'2010-10-27 15:39:24'),(355167,7736,'seems like a bad move. Flashblock will no longer kill the worst adverts :( ',3023,'2010-10-27 22:57:36'),(355179,7736,'maali: yeah, i use both. But turning off flash is good for those times when it\\\'s not your pc, and you don\\\'t want to mess about installing adblock :)\r\n\r\nAnyway, I\\\'m not sure flash is going to \\\'die\\\'. Maybe just get relegated to somewhat unimportant. HTML5 + js doesn\\\'t seem to be enough to replace flash for games so far, but it\\\'s probably better for pretty much anything else. So I guess it\\\'ll stay on newgrounds etc. \r\n\r\nBut I really hope it disappears everywhere else, it\\\'s a pain to keep updated, and insecure without updates, and it does crash rather a lot (more on mac than pc perhaps, but maybe that\\\'s because I don\\\'t use pcs too much lately). If it\\\'s crashing more on macs, no wonder apple are keen on crushing it :)',3023,'2010-10-28 01:21:30'),(355275,7736,'Hmm.. as a flash demo, its impressive. As a general tech demo, it\\\'s pretty shit. \r\n\r\nMy thinking here is that impressive 3d games like this tend to mean lots of big meshes and textures, meaning a huge download. The joy of flash games is generally that you can click and start playing within a few seconds. If you have to wait 10 minutes, why not just download a native game and get way better gfx + performance?\r\n\r\nStill, can\\\'t complain about improved flash demos :)',3023,'2010-10-28 23:02:39'),(355292,7736,'By then of course, the graphical quality will be much higher and the download correspondingly bigger. Games never actually load faster I think, you just load more in the same amount of time :) ',3023,'2010-10-29 01:37:16'),(355312,7738,'Are they actually trying to enforce this patent? If not, why care, it\\\'s just another patented \\\"just incase\\\" thing that would very likely fall flat in court.',3023,'2010-10-29 11:55:29'),(355320,7736,'[quote]I\\\'m eager to see your technologically superior answer to their ante.[/quote]\r\n\r\n[url]http://www.youtube.com/watch?v=1Kvl31g77Z8&feature=fvw[/url]\r\n\r\nThis is what I meant, as a tech demo the flash stuff looks very late 90s. \r\n\r\nThe beauty of flash games is the instant access for a quick blast of something without leaving the browser, that was my point. If you\\\'re going to wait around for a big + complex game to load, it starts competing with native code, at which point you get this kind of comparison.\r\n\r\nIf it\\\'s going to give us better looking \\\'quick blast\\\' type games, or at least get flash running better than it does (and less crashy would help too) it\\\'s all good.',3023,'2010-10-29 13:17:30'),(355324,7736,'Hey, I\\\'m not a big international company making 3d plugins for the web or game engines :) ',3023,'2010-10-29 13:39:55'),(355336,7736,'webgl seems to be crippled by the compositor running in software from what i\\\'ve heard. It\\\'s probably only a matter of time before that\\\'s fixed, then we\\\'ll find out which is faster (will it come down to javascript vs. actionscript? Which of those two is faster?)\r\n\r\nDoes the new flash stuff support shaders btw? I don\\\'t remember seeing anything shaderlike in the videos, but I remember adobe was working on their own shader language that ran on top of glsl. Or is there some kind of full opengl access? ',3023,'2010-10-29 14:40:03'),(355349,7736,'yeah, it was pixel blender i was thinking of. GPU processing with CPU fallback. But can it be used like a pixel shader, or is it 2d only? It\\\'s not too clear from a quick look at the adobe site.',3023,'2010-10-29 15:49:41'),(355351,7742,'Maybe handle it somewhere between a magazine and a website, as you\\\'re presumably going to need a download URL in there.\r\n\r\nGloom: \\\"probably\\\" has an author? Ferris wrote it himself :D\r\n\r\nBtw, how do you do the author name in the citation? Scene handle, real name or both?',3023,'2010-10-29 15:53:08'),(355353,7736,'If i remember right, the 950 does most pixel shader stuff in hardware, with a few software fallbacks. It\\\'s the vertex shader hardware it lacks.',3023,'2010-10-29 15:55:36'),(355354,7736,'xernobyl: yeah, but without passing texture coordinates, z and the rest the usage changes massively. \r\n\r\nI use \\\'core image\\\' on osx which is like that: based on glsl, hardware accelerated shaders, but purely 2d. Great for things like image processing, but you can\\\'t light a model with it.',3023,'2010-10-29 15:59:04'),(355361,7736,'Nice subliminal lolcat :D',3023,'2010-10-29 17:17:05'),(355364,7738,'roxxor: that\\\'s the first thing I thought of too, there were a few games with it (I\\\'m sure there was another game on some instead of invaders, can\\\'t remember what though). If you scroll up a bit, you\\\'ll see 4mat linked to a video of it :D',3023,'2010-10-29 17:53:29'),(355478,7736,'Good stuff. Can you kill ie off next please? (Maybe 9 can stay?)',3023,'2010-11-01 16:01:46'),(355517,7746,'1. How do you tell the difference between a hated prod and an undiscovered classic with no votes?\r\n\r\n2. We have to keep the fuck you. \r\n\r\nI kind of agree on the negativity thing, some people are just going to bitch no matter what, but surely we can tell the difference between a lame troll and a thumb down with a good reason? And surely we can appreciate negative feedback too? Personally I see some thumbs down on my work as an incentive to do better next time (or go for a real fuck you hardnoise demo to beat the thumbdown score like nosfe \\\\o/ )\r\n\r\nAlso a ton of thumbdowns is a good warning that you\\\'re about to waste your time :)',3023,'2010-11-02 01:35:13'),(355557,7746,'Seems like I\\\'m going against the grain in this thread, but I\\\'d very much like a 5* rating for demos. NOT as a voting option though.\r\n\r\nJust take the average of the votes for a prod, use it to generate a star rating for the prod (and ignore anything with <10 votes). Keeps the voting system simple, but still gives you that instant + clear idea of how good the demo is.',3023,'2010-11-02 10:31:23'),(355617,7746,'p01: nice, but what about the hard drinking, belt fighting \\\"serious\\\" sceners? We don\\\'t want a massive thumb up fest of a positivism love-in. Can we have all of the thumbs spinning round then? And pulsating pigs please :)\r\n\r\nGloom: add 3 tick boxes next to the thumb up/down section, \\\"Great code\\\" \\\"Music rocks\\\" \\\"Sexy artwork\\\" or whatever.',3023,'2010-11-02 15:36:58'),(355625,7746,'Somewhat pointless, or maybe not.. if you make a little graph showing thumbs down, pigs, and up.. that tells you quite a bit. Anoxia Redux would show lots at the extremes, not much in the middle: clearly splits opinion. All one or the other: good or bad. Flat: boring demo?\r\n\r\nTrace: 56 likes and 157 not-likes still doesn\\\'t tell us much more than that only 25% thought it worthy of a thumb, from that I\\\'d assume it was either dull or bad rather than something controversial and potentially good.',3023,'2010-11-02 16:29:51'),(355700,7746,'He thumbed down one of mine, based only on his dislike of the OS :D\r\n\r\nTrace has lost the fuck you. What he needs is a massive dose of negativity to get it back :D',3023,'2010-11-03 00:45:54'),(355703,7749,'This seems like a good idea. I\\\'d maybe add that the popularity is pretty meaningless for unpopular demos, so perhaps drop it to zero for less than x views? \r\n\r\n',3023,'2010-11-03 01:35:18'),(355737,7746,'trace: what you\\\'re kind of saying there is you regret those thumbdowns. Fair enough, I\\\'m sure I have some I regret somewhere too. \r\n\r\nBut then you\\\'re asking for a system where you can\\\'t make this kind of regrettable error. Then you can\\\'t regret it later, learn from it, and become a better person at the end. The fuck you is good for you man, keep it :D',3023,'2010-11-03 11:10:40'),(355768,7748,'gopher: quartz composer? It\\\'s made by apple, and it\\\'s pretty much a demotool (I\\\'ve made demos with it myself!) :)\r\n\r\nNot sure it\\\'s all that much better than say werkkzeug (which it\\\'s pretty similar too) for usability though.. perhaps it\\\'s a bit easier but I\\\'d say there are tradeoffs. ',3023,'2010-11-03 13:56:41'),(355778,7746,'Why, is it only the new, never-produced-anything people doing the thumbing down? Trace already proved it isn\\\'t :D\r\n\r\nOk, alternative solution: The existing voting system stays, and we keep the fuck you. What changes is we start telling the trolls to stfu or provide something constructive a bit more often, so people might get some helpful feedback rather than just \\\"sucks\\\".',3023,'2010-11-03 14:57:45'),(355781,7746,'maali: explain why or stfu yourself :D',3023,'2010-11-03 15:35:39'),(355801,7746,'I like that idea of rating comments too, but is it likely to happen? That would be a lot more work than pretty much anything else suggested.',3023,'2010-11-03 20:21:45'),(355816,7746,'Speaking of changing pouet, why is the \\\"go to page\\\" \\\"of x\\\" text the same as the link text? I just randomly tried clicking on it to go to a page and wondered why nothing happened.. first time I noticed that :)',3023,'2010-11-03 22:24:03'),(355849,7746,'Thumbdowns would stay pouet. We\\\'d have more thumbdowns. It\\\'d just be the idiots receiving them instead of giving them :)',3023,'2010-11-04 12:20:59'),(355864,7752,'You\\\'re advertising a forum for sharing prods, code and ideas.. on a well established and popular site for sharing prods, code and ideas? Why would anyone want to move form this site, which is busy and full of prods + discussion to a site from a fairly unknown group that\\\'s empty?\r\n\r\nI don\\\'t want to say it\\\'s a pointless waste of time, but you might want to market it a little better. What\\\'s your forum got to offer that say this site is lacking?',3023,'2010-11-04 15:27:28'),(355871,7752,'[quote]Why are there so many warez forums when warez-bb exists?[/quote]\r\n\r\nMoney.\r\n\r\n[quote]Why are there so many uploading services when rapidshare exists?[/quote]\r\n\r\nMoney.',3023,'2010-11-04 16:02:23'),(355877,7752,'Well, rapidshare most certainly tries as hard as possible to get me to pay them for my illegal downloads :) No idea about the wares forums, it\\\'s not the kind of place I\\\'d bother visiting, but pretty much all of the warez related sites I\\\'ve seen in recent years have a strong money making component, either advertising or pushing subscriptions to newsgroup sites. I\\\'m sure there\\\'s some places people have set up because they\\\'re actually involved with this stuff instead of just cashing in :)\r\n\r\nBut anyway, point is simply this: if you want people to get interested + involved, we need some reason to do so, preferably something more tempting than \\\"this new place is empty, let\\\'s move there instead of here\\\".',3023,'2010-11-04 16:42:00'),(355899,7752,'yeah, i was thinking that too :) \r\n\r\nAnd yeah, what gloom said, kind of. Whether you\\\'re intending to compete or not, we, your intended new forum inhabitants don\\\'t have unlimited time and patience, and we pick the best sites to visit. You\\\'re therefore competing whether you like it or not. I\\\'ve no problem with that, but if you\\\'re competing you have to aim to win in some way.\r\n\r\nThis site has prods, ideas and discussion. It has plenty of all of those. It has lots of people here, including lots of active sceners, plenty of passive ones, and many of the real elite. If we discuss something here, there\\\'s going to be lots of replies from lots of interesting people. \r\n\r\nYour new forum won\\\'t offer any of that until it\\\'s busy, and without that you\\\'re not competing, and very few people will find a reason to bother. If few people bother, the site will fade away and die.\r\n\r\nSo if you want to start up a new forum, you\\\'ll need to find something that will tempt us to give it a go. I\\\'ve no idea what that might be, but there\\\'s tons of stuff \\\"wrong\\\" with pouet, and tons of stuff it doesn\\\'t do. Find something cool to attract us, and tell us all about it :)',3023,'2010-11-04 19:52:01'),(355905,7752,'Wow, major deja vu reading that! ',3023,'2010-11-04 21:06:11'),(355912,7752,'It is important to know that Maali is nothing compared to a new and fresh started troll like mine!',3023,'2010-11-04 22:41:06'),(355944,7752,'No Trojans, Durex are OK though.\r\n\r\nAnd what gargaj said (even if I\\\'m perhaps included in his comment :) Maybe the new forum isn\\\'t a brilliant idea (we\\\'ll have to wait and see if it walks or falls..) but it\\\'s still better than any amount of forum trolling ;)',3023,'2010-11-05 10:45:29'),(355968,7752,'25 years: the time needed to install blitz basic and write a jerky scroller (and if it\\\'s a circle scroller, does that make it a circle jerk?)',3023,'2010-11-05 14:14:18'),(355982,6981,'ah, pity. I thought it might be tatooing tits. ',3023,'2010-11-05 16:10:28'),(355994,6981,'Deus: are you aiming for a really kickass demo? That might be the problem, it takes tons of time + effort and serious skills to get a demo like that done, plus there\\\'s the problem of the bastards that do make these demos - they keep moving the bar when we think we\\\'re getting there.\r\n\r\nTry giving yourself a few days to make something quick and fun, see what happens?',3023,'2010-11-05 17:51:24'),(356029,6981,'(one more) Another piece of advice: Include the lyrics \\\"AMIGAAAAH! AMIGAAAAAH!\\\". Sceners love karaoke.',3023,'2010-11-05 22:07:08'),(356166,7755,'I\\\'m sure if the reward is bacon word will get to m0d automatically :)',3023,'2010-11-07 13:33:16'),(356700,7763,'There\\\'s an old (probably late 80s/early 90s) british film i saw once, not sure I\\\'d bother to watch it again but not remembering the name really bugs me for some reason, maybe somebody knows of it?\r\n\r\nThe main story was about some women hunting for the tomb of a bishop who died hundreds of years before, because they heard he had a miraculously huge dick and his body never decomposed as he was a saint. Other bits I remember:\r\n\r\n- it started with a close-up shot of a woman pulling a large cross from between her cleavage\r\n\r\n- there\\\'s a classic scene where a funeral director is explaining to a woman that her husband died of a heart attack while she was away. Unfortunately he was watching a porn film, and it was a few days before anyone found the body and rigour mortis had set in, so they can\\\'t close the coffin lid.',3023,'2010-11-11 15:01:45'),(356701,7763,'Eh, and it wasn\\\'t a porn film :D More of a black comedy.',3023,'2010-11-11 15:02:14'),(356707,7763,'Yeah, it\\\'s a tough one. I tried \\\'penis coffin hunt\\\' :(',3023,'2010-11-11 16:48:59'),(356780,7764,'[quote] \\\"how do i find out my device\\\'s UDID\\\"[/quote]\r\n\r\nUsing [url= \\\"how do i find out my device\\\'s UDID\\\"]this[/url] is about the easiest. Install, run, enter blackpawn\\\'s email, done.\r\n\r\nLooks pretty cool. No ipad here unfortunately. Also no art skills :) Good luck with it!',3023,'2010-11-12 12:46:42'),(356953,7768,'I use an app called \\\'concentrate\\\' on the mac. Blocks certain websites and kills certain apps, you set a timer for say 1 hour and you\\\'re not allowed to wander until it\\\'s over. And guess what, I neglected to use it just now and ended up typing crap here ;( \r\n\r\nNormally, I find I tend to slack off plenty, but then suddenly switch to working hard + fast for several hours and catch up. ',3023,'2010-11-14 12:57:28'),(356955,7768,'I\\\'m lucky enough on that one :) There\\\'s no way to block only parts of sites, just complete domains. But hey, I have a shelf full of books for when I want a made up story, and unlike wikipedia they\\\'re written by professionals ;)\r\n\r\nPossible wikipedia aid: add something to the browser (css maybe?) to put a big \\\"IS THIS REALLY RELEVANT\\\" banner at the top of every page. It won\\\'t stop you, but it\\\'ll be a good reminder.',3023,'2010-11-14 13:33:35'),(357088,7770,'All of them, starting with the very first copy party to hold a compo and finishing with the very last demo party when the scene dies in 2004.',3023,'2010-11-15 16:27:08'),(357091,7770,'Awesome, go back in the timemachine and write something on your face while watching the demo compo! Bonus points if you write the following week\\\'s lottery numbers - you\\\'ll be wondering what the hell it means all week, and if you manage to get a photo of yourself at the exact moment you realise the truth, that will be pure gold!',3023,'2010-11-15 16:36:38'),(357095,7770,'skrebbel: I have no need of such tools here at actual work, I\\\'m happy enough being distracted now and then :) It\\\'s when I\\\'m at home trying to get some of my own work done and it\\\'s eating up my spare time that I need to concentrate.',3023,'2010-11-15 17:13:02'),(357175,7770,'If it was only one compo I could watch, I\\\'d pick a recent one for sure. Going back to see some classic sounds great, but the reality would be a hall full of geeky teens watching rasterbars for half an hour on a small tv. ',3023,'2010-11-16 11:37:47'),(357180,7770,'keep in mind that those huge tvs back then are damn small by todays standards :) Back then 32\\\" was massive, now it\\\'s just a regular tv. Although if it\\\'s animal porn, a small tv is probably a good thing ;)',3023,'2010-11-16 12:09:28'),(357196,7771,'maali, you\\\'re not selling web design by any chance?',3023,'2010-11-16 13:54:56'),(357308,7770,'So it was gasman that started it? Quick, get your pitchforks!',3023,'2010-11-17 17:44:29'),(357683,7780,'it\\\'s also the sound a donkey makes, which I\\\'d like to think is what p01 was saying.\r\n\r\nNice scroller too.',3023,'2010-11-22 13:54:38'),(357713,7782,'Went and read. Useful! Thanks sol.',3023,'2010-11-22 17:00:27'),(357714,7778,'nosfe: so it\\\'s a popularity contest? they\\\'re going to find out who is the best marketing man out of a bunch of artists. Wait, don\\\'t they own an advertising business?',3023,'2010-11-22 17:09:18'),(357720,7782,'me too now. Guess it\\\'s that popular :)',3023,'2010-11-22 17:49:53'),(357751,7782,'[quote] The fixed function pipeline has lower precision requirements than the programmable pipeline, and this might explain some of the difference.[/quote]\r\n\r\nMaybe precision hints would close the gap? (Assuming they\\\'re supported, I\\\'m sure I read somewhere that they are in regular opengl but it\\\'s given me errors in the past so who knows?)',3023,'2010-11-22 22:31:05'),(357768,7782,'kusma: right, makes sense. I\\\'ve been using it in ES, but then saw it was supported in GLSL and figured it\\\'d make shader editing a lot easier.. but no, it just failed to compile the shader. ',3023,'2010-11-23 00:40:33'),(357814,7764,'When\\\'s it released? App store link please!\r\n\r\nTrolled from my iPhone ',3023,'2010-11-23 11:09:13'),(357833,7778,'[quote]and sure success comes to artists just based on the quality of their work, for example that\\\'s why Van Gogh lived such a luxury life.[/quote]\r\n\r\nThe same van Gogh that refused to sell his paintings, and turned down an exhibition in Paris? :D',3023,'2010-11-23 14:07:13'),(357928,7787,'It\\\'s not a traditional LUT tunnel I think, looks like a fairly ordinary feedback effect. You can see it rendering garbage in the centre as a seed point. \r\n\r\nMaybe it\\\'s LUT based feedback somehow? But would LUT effect run at this speed and res? Maybe the dithering hides the fact that it\\\'s running at half res. ',3023,'2010-11-24 17:15:02'),(357939,7787,'Korvkiosken: Wrong about it being feedback, or the LUT stuff? (I figured it wasn\\\'t LUT, but could be using LUT somewhere along the line.. big guess here though, I don\\\'t know a whole lot about amiga coding :)\r\n\r\noptimus: you can get this kind of effect by just rotating and zooming the whole screen each frame and writing some crap in the middle. The crap gets scaled and rotated each frame, because you\\\'re not using any filtering there\\\'s a lot of error in the scale + rotate, so after a few frames you get some weird shapes like this. That effect looks more complex than normal though (as in the shape), maybe because of the dithering?',3023,'2010-11-24 17:42:41'),(357941,7787,'Oh, i was replying to graga\\\'s suggestion that it\\\'s just a LUT tunnel btw, not you (we were writing at the same time I guess)',3023,'2010-11-24 17:45:08'),(357945,7787,'Hmm.. in theory it\\\'s possible to do this with a single buffer, if you start from the outside and work inwards. That\\\'s trading a chunk of memory for a lot of extra complexity though. Probably lots of CPU cycles too.',3023,'2010-11-24 18:17:46'),(357971,7787,'ah, so there is no actual rotation or scaling, but you\\\'re basically shifting each 16x16 block so the bitmap is shifted in a spiral pattern? That\\\'s starting to sound fast and capable of making these kind of patterns :D ',3023,'2010-11-24 22:30:14'),(357972,7778,'So now give nosfe his chance to get a job in advertising ;)',3023,'2010-11-24 22:31:06'),(357985,3199,'bdk: also [url]http://vimeo.com/16369165[/url]',3023,'2010-11-25 03:27:52'),(358006,7787,'no, there\\\'s no zooming or rotation at all. Each block is just shifted a few pixels, the direction and distance depending on the position of the block. In other words, all it really does is scrolling :D The shift direction and amount for each block is set so they shift the pixels around the screen in a spiral pattern.\r\n\r\nThe complex pattern it generates is caused by the different shift amounts in each block, if you have a block shifting left by 2 pixels and the one to the right of it shifts left by 1 pixel, it has the effect of stretching the original image by 2x. When it\\\'s happening on x + y, in a complex way (because of the spiral pattern) you get cool patterns forming.\r\n\r\nI\\\'m going to try this out at lunch time :)',3023,'2010-11-25 13:04:54'),(358013,7787,'all it does is copy data from the blocks in A to the blocks in B, but the source coords for each block are offset a little. I think this is the shift, unless I missed something. Then it displays A. Then copies exactly the same way from A back to B. \r\n\r\nAnyway, I failed to get this working during lunch. 30 minutes is just not quite enough, and the coordinate offsets were giving me trouble (doing the whole thing in glsl was maybe not a great move). I did get it producing feedback in a visible spiral, but it was more of a broken, glitchy spiral. As in it looked broken, not something I could call an effect and pretend it was intentional :P',3023,'2010-11-25 14:10:01'),(358015,7787,'actually, looking at the original effect again and considering the amount of rotation, it\\\'s possibly swapping pixels around or something as well to put more detail in.',3023,'2010-11-25 14:20:27'),(358035,7788,'More likely he\\\'s doing iOS stuff, in which case the iphone emulator works for the basics (but realistically, you NEED hardware for this kind of thing, unless the emulator is smart enough to accurately emulate real device speed, which the iphone one at least definitely doesn\\\'t).\r\n\r\nAlso, there\\\'s the powervr sdk with lots of useful stuff: [url]http://www.imgtec.com/powervr/insider/powervr-sdk.asp[/url]',3023,'2010-11-25 16:19:23'),(358046,7788,'So what\\\'s the android emulator like? Does it try to emulate the actual hardware quite closely (if so, which hardware?!)\r\n\r\nThe iOS emulator is kind of good.. pretty fast, emulates iphone/iphone 4 (higher res screen)/ipad, with rotation, simulated calls, a few other things you want. It does gles too.\r\n\r\nThen again.. apps compiled for the simulator run natively as intel binaries, with access to as much ram as they want. In the old days they\\\'d happily talk to OSX instead of iOS too, I got really screwed once by using an OSX api that didn\\\'t exist on iOS ;( That seems to have been fixed at least. There\\\'s no camera support though, which is painful at the moment as my current project uses it. It won\\\'t even build if you include the camera related headers. I have to do all test + debug on the device, when you\\\'re building very often it takes time to copy across and install then load, it\\\'s slow :(',3023,'2010-11-25 21:16:19'),(358097,7792,'The sound has to be that loud. Otherwise, the people who were there the year before and are now deaf can\\\'t hear it.',3023,'2010-11-26 01:31:17'),(358125,7792,'Gloom has leading. We need to get rid of this rubbish demoscene music at parties and play something with dynamic range.',3023,'2010-11-26 12:07:46'),(358130,7792,'Well, loud music is kind of like smoking. It\\\'s harmful. If you want it, fine, but it shouldn\\\'t be forced on people. Sure, you could wear ear protectors, but you also want to talk to people.\r\n\r\nAt a demoparty, we definitely need loud music for the compos and some of the events (the definition of loud enough is a whole other question :) but for the rest of the time I think it should be kept reasonable, otherwise it\\\'s forcing people to either leave or fuck up their hearing.\r\n\r\nMaybe what I\\\'d choose if I organised a party: loud compos + concert type events, fairly loud upto maybe 2-3am (or a couple of hours after the compos if they\\\'re running late :), silence until maybe noon, then a slow ramp up to the next round of compos or whatever in the evening.',3023,'2010-11-26 12:35:26'),(358134,7792,'And btw, audio was well managed at the last sundown I went to. Good sound in the compos, quiet periods, some good background music at a suitable level at other times. Rc55 and shevek did a good job there.',3023,'2010-11-26 12:38:09'),(358139,7792,'okkie: maybe, but I noticed the sound in a good way mostly at sundown, and in a bad way at asm (where it was loud near enough 24/7, and the sound wasn\\\'t great during compos either). Guess the solution is to avoid gamerparties, and expect better sound at smaller parties than bigger ones.',3023,'2010-11-26 13:00:19'),(358367,7795,'The smell is an essential part of the party experience. I won\\\'t go to demoparties anymore if I can\\\'t put shit on my table.',3023,'2010-11-28 17:26:08'),(358441,7792,'There\\\'s one thing I\\\'ve always wondered. Sometimes in a club or somewhere with extremely loud sound, it seems distorted as hell despite a high-end PA, big mixing desk and normally decent sounding music. Is that distortion coming from the speakers/amps/whatever, or is it hitting some kind of volume limit of the human ear? ',3023,'2010-11-29 12:12:27'),(358456,7792,'Actually, I\\\'ve also noticed that when audio this loud sounds distorted it becomes clearer. That suggests it\\\'s my ears hitting the stops and not the speakers. Or does low volume audio that\\\'s pre-distorted sound better like that too?\r\n\r\nI think either way, that kind of audio level is way too high. The risk of ear damage is high, for the reward of music you can\\\'t hear enough to enjoy, while you\\\'re fucking up your throat screaming in somebody\\\'s ear and they can\\\'t hear you anyway.\r\n\r\nWell, anyway, it\\\'s like everything else. A lot = good, too much = bad. \r\n',3023,'2010-11-29 14:28:27'),(358459,7792,'gloom: I think you missed my point there with the distorted sound. I mean when it\\\'s extremely loud, it sounds badly distorted (like it\\\'s playing through too-small speakers which are hitting the stops), but if I cover my ears it sounds less distorted. My ears feel like they\\\'re going past their limits somehow too. Thinking about it, the right term is probably \\\'clipping\\\' rather than distortion.\r\n\r\nBut does artificially clipped audio sound better with covered ears? Covering your ears probably works like a low-pass filter, so it possibly does. ',3023,'2010-11-29 14:50:21'),(358773,5977,'I\\\'d love too see a high res h+ too. Infact I\\\'ve actually considered remaking it from scratch before, never actually started anything though. TBH I\\\'m not sure a remake is a good idea. A port or a fix of the original binary would be better, but I\\\'d like to run it on a mac :)',3023,'2010-12-04 01:24:34'),(358788,5977,'I recall hearing it was written in asm, for extra unportability. Way out of my league too, which was why I thought it was probably better to re-write it, use opengl. But it\\\'d be a ton of work to get it looking close enough to the original :(',3023,'2010-12-04 12:24:11'),(358898,7803,'Yeah, I was about to say that font looks nasty too :) Is it changeable?\r\n\r\nMaybe I\\\'ll give it a very quick look at some point, too busy lately :/ Can anyone recommend a good floppy disk emulator? ',3023,'2010-12-06 14:35:01'),(358984,7805,'Yeah, these \\\'static, locked down\\\' platforms (platform eccentricities aside) are generally easier to make and support software for, and easier for the consumers to use and get software for. I\\\'m thinking things like iOS here too (which I\\\'m writing a lot for lately). They\\\'re easier for IT departments to support too.\r\n\r\nThat\\\'s kind of making me wonder if we\\\'ll end up with mostly dumbed down platforms in a few years, plus traditional \\\"open\\\" computers for dev + hobbyist use?',3023,'2010-12-07 14:56:39'),(358988,7806,'I thought that was youtube these days?\r\n\r\nI\\\'ve got both XP and win7 running here, but both are virtual machines and neither run many demos, so yeah, youtube for me :(',3023,'2010-12-07 15:32:16'),(358995,7806,'TV stretching options have to stay, quite a few times I\\\'ve had some weird content that tells the TV to show 4:3 when it\\\'s 16:9 content! Tall skinny people deserve just as much hate as short fat ones :D',3023,'2010-12-07 16:36:50'),(359003,7806,'kb: that\\\'s kind of depressing, either the engineers are utterly incompetent (unlikely I think) or there is an engineer there, whose boss is telling him to stretch the picture because he wants it to be widescreen. That\\\'s the kind of job that could result in a murder :D',3023,'2010-12-07 18:18:46'),(359058,7807,'I could live with another scroller, just so long as it\\\'s not jerky and running on a 3ghz PC. That\\\'s when old guys suck with their nostalgia ;)',3023,'2010-12-08 12:52:39'),(359064,7627,'Some discussion on sdl fullscreen [url=http://www.pouet.net/prod.php?which=56352]elsewhere[/url] prompted my memory just now, and I realised I\\\'d totally forgotten about this. \r\n\r\nI\\\'ll see if I can figure out how to add the mac-specific stuff. Not sure when though, I\\\'m super busy trying to get some (non-scene) stuff released before xmas. Remind me if it never happens :D',3023,'2010-12-08 14:03:38'),(359072,7805,'There should be some law where the company must provide online service manuals, \\\'root\\\' style access etc. where possible, once the platform is no longer supported so we can support it ourselves. This way we\\\'d get some use out of a lot of old stuff that currently gets binned.',3023,'2010-12-08 16:24:24'),(359075,7802,'Awesome. That\\\'s going to take some beating :)',3023,'2010-12-08 17:08:59'),(359081,7805,'We can use those, we just don\\\'t want to ;)',3023,'2010-12-08 18:03:07'),(359118,7805,'skrebbel: I\\\'m working for myself on those things, so I get to decide what to support and write for.\r\n\r\nBut this is kind of irrelevant anyway, the devices are much easier to support than pc/windows, they\\\'re way more flexible and most of the software can run happily over the web.\r\n\r\nPart of what I\\\'m doing lately at my \\\'day job\\\' is porting our windows-based IT systems over to php, so they\\\'re accessible anywhere on any device. A whole lot of the network management software we use is web based now too, we could probably ditch computers in another 6 months :) (Give me a phone with a pair of 24 inch screens first though ;)\r\n\r\nGoogle\\\'s new chrome OS is interesting me at the moment. It\\\'ll run all our web based software, and it\\\'ll effectively have no OS, just a browser, so there\\\'s very little to support. It won\\\'t be good for most people yet, but for some that could be pretty perfect.',3023,'2010-12-09 00:30:19'),(359122,7805,'i don\\\'t know if \\\'end users\\\' will be allowed to mess with it. But the purpose of it is to boot directly into a web browser - there\\\'s no accessible filesystem, software etc. Just chrome. Any apps you want to run go through the browser, using html5 stuff for offline mode I think. Although they\\\'re allowing their native code plugin on it, so it won\\\'t be \\\'pure\\\' web.\r\n\r\nAbsolutely not something I\\\'d want myself, but for 90% of the people out there, it\\\'s probably all they need.',3023,'2010-12-09 03:30:43'),(359132,7805,'Some years back I had a manager that trialled a big cabinet of laptops that could be loaned out to staff, to go with our first wireless network. It went really well, so well that he told me he was thinking about replacing a lot of the networked desktop PCs with laptops. Fine, except that he was talking about bolting them to the desks, leaving them plugged into the mains but with wireless networking. He was actually serious too, thank fuck that didn\\\'t happen :D',3023,'2010-12-09 12:25:29'),(359381,7802,'Nope, it was awesome before. Now it\\\'s obscene.',3023,'2010-12-13 12:04:07'),(359383,7816,'The mac laptops basically meet all the requirements, except maybe the keyboard (which is a great keyboard, but the key layout isn\\\'t to everyone\\\'s taste ;)\r\n\r\nOther than that, I think screen size is critical for coding. Either a big laptop, or a small one with a second monitor attached.',3023,'2010-12-13 12:06:27'),(359416,7817,'Untz mapping.',3023,'2010-12-13 17:19:12'),(359458,7817,'[quote][quote]Untz mapping.[/quote]\r\nWhat\\\'s that? Never heard about it, and Google doesn\\\'t know it either.[/quote]\r\n\r\nMapping luminance in response to the untz factor.',3023,'2010-12-14 00:17:43'),(359491,7774,'after years of despising facebook and deleting my account after trying it, the temptation of cynically using facebook for marketing purposes has won me over. [url]http://www.facebook.com/profile.php?id=100001595366604[/url] ',3023,'2010-12-14 13:52:18'),(359546,7816,'i thought the latest air has more usb ports? \r\n\r\nI have an old macbook with intel gpu too, and other than the slow gpu i have to say the screen is fucking horrible. The viewing angles are so bad it\\\'s only really useable if you\\\'re right in front of the screen. The new ones have a reasonable GPU + decent screen though. But just avoid those early ones :)\r\n\r\nAnd what rare said, a portable laptop (or what\\\'s the point?) plus a big external screen if you\\\'ll use it at home.',3023,'2010-12-15 11:20:49'),(359604,7816,'Blala: maybe this is 1st gen. I think it\\\'s 2006 too tho. But even my wife complains it\\\'s so bad, and she thinks crappy displays with 150% saturation look good ;) Compared even to my old 2004 PowerBook it\\\'s shitty. ',3023,'2010-12-15 22:28:36'),(361089,7805,'I like how magic tries to post something constructive and ends up accused of having a purple ass :)',3023,'2011-01-04 11:31:54'),(361106,7854,'It\\\'s good to share stuff, so if you\\\'ve got some stuff you want to give to a fellow scener for free put it up here :) There\\\'s always some old bit of kit or a license or ticket for some event that gets wasted when somebody could have used it.\r\n\r\nHere\\\'s 5 codes for my most recent iphone app to get things moving, as I have a bunch of these left. It\\\'s realtime night vision enhancement using the camera and a sprinkle of shader magic (and it\\\'s limited by physics, i.e. it needs a certain amount of light to actually work, so it\\\'ll work in dark-ish places but not pitch black :) Nothing spectacularly cool, but it\\\'s fun. An update with more effects will be available as soon as apple get round to approving it.\r\n\r\nIt needs a 3gs or 4 and iOS4 (or the latest ipod touch with camera), so don\\\'t bother if you don\\\'t have one of those.\r\n\r\nJEHT69774PPE\r\nF473FMW434A9\r\nJREFFFT4LP3W\r\nWN6MATFMKW49\r\n33XTLTXYFN6M\r\n\r\nYou need to copy + paste one of those codes into the \\\'redeem\\\' box in the itunes store or in the app store on the phone. And if you want to help back, leave a positive review in the app store :) Oh, link might help too: [url=http://itunes.apple.com/app/true-nightvision/id407897439]true nightvision[/url]',3023,'2011-01-04 17:29:55'),(361109,7854,'anyone up for explaining what that is? ;)',3023,'2011-01-04 17:56:10'),(361110,7854,'ah, probably that: http://www.perpetuum-online.com/ (Not for me, no pc and no time for serious games, but I\\\'m sure somebody would)',3023,'2011-01-04 17:58:49'),(361119,7854,'Neoneye means 3GS & 4, not 3G btw. :)',3023,'2011-01-04 19:03:19'),(361136,7854,'Already spent it!\r\n\r\n[img]http://gallery.me.com/psonice/100021/Earnings/web.jpg?ver=12941770400001[/img]',3023,'2011-01-04 22:34:46'),(361137,7854,'(and I actually took that pic with the app, because the crisps were too dark compared to the screen :)',3023,'2011-01-04 22:35:29'),(361177,7854,'good stuff 4mat + med :) I\\\'ve downloaded both.\r\n\r\nI skipped buying 4mat\\\'s album before, chip is not something I listen to much and when I do I go for some nasty sid sound. Although there is a bit of virt in my playlist too. Had a quick listen in the car this morning, that\\\'s a very finely made album. There\\\'s a few tracks I liked a lot, and the whole thing was growing on me by the end. I\\\'ll listen a few more times and then put a review somewhere (where\\\'s best, amazon?)\r\n\r\nNo idea what med\\\'s stuff is like and not even unzipped it yet, so this will be a complete surprise :)',3023,'2011-01-05 11:05:18'),(361178,7854,'v3nomsoup: thanks! :)\r\n\r\nknl: i\\\'ve corrected that for you.\r\n\r\n[quote][url=http://kaneel.bandcamp.com/]ALL MY MUSIC IS FREE :)[/url][/quote]',3023,'2011-01-05 11:12:37'),(361183,7854,'knl: arse! Now I\\\'m really wishing I\\\'d gotten around to checking out your stuff sooner :(',3023,'2011-01-05 12:19:18'),(361193,7854,'No motion estimation, it\\\'s a simple filter (well, not *that* simple, it\\\'s effectively just remapping luminance but with a nice curve to try and preserve whatever is there).\r\n\r\nI think motion estimation wouldn\\\'t really work here, a lot of the time you want to enhance a very dark scene. So we\\\'re talking all of the information in the bottom 2% of the data, in an 8 bit image, on a noisy phone camera sensor. Plus the camera firmware seems to do some very funky stuff to enhance the image itself, so you get motion trails and the like. I\\\'d be a happy man if apple just provided the raw sensor data :)\r\n\r\nOut of interest though, how do you think motion estimation could help? I\\\'ve written some (much more high end ;) software like this for the desktop, and used some motion estimation there, but for motion compensation and removing distortion not low light enhancement.\r\n\r\nBtw, version 1.5 just got released, better algo + more demoish effects plus other improvements.',3023,'2011-01-05 13:29:03'),(361204,7854,'I\\\'m sure that will spread by word of mouth. I\\\'ve already sent the link to a friend who\\\'s into similar stuff, I\\\'m sure he\\\'ll pass it on too :)',3023,'2011-01-05 14:21:51'),(361231,7854,'Thanks sanx :) That looks pretty good from a quick 2 minute play. The physics feel right, which is 90% of what makes a pinball game.\r\n\r\nHow did you find iphone vs. android for it?',3023,'2011-01-05 17:21:15'),(361282,7854,'persuade them to give us all a free gift at revision :)',3023,'2011-01-05 23:03:44'),(361419,7854,'WTF platform fascists who choose to buy from the worlds largest advertising company, that\\\'s comedy gold in itself :D',3023,'2011-01-07 01:40:24'),(361421,7854,'Sanx: just had another play of that, it\\\'s a definite keeper. Left a review (\\\"awesome app, best thing ever, 1*\\\" :D) on the uk store. It\\\'s not showing, but the reviews seem pretty messed up lately (a lot of devs are complaining that 5* reviews are going missing particularly for some reason). If it doesn\\\'t turn up let me know and I\\\'ll do it again.',3023,'2011-01-07 02:31:11'),(361436,7482,'Having listened through a few more times, I\\\'ve formed an opinion on this now. I started off thinking \\\"well made, but not what I\\\'d choose to listen to\\\". After a complete listen, that went to \\\"actually, I\\\'d like to listen to a few tracks again\\\". \r\n\r\nAfter 3-4 listens, I\\\'m really digging a lot of tracks :) There will be a few that won\\\'t make my ipod playlist, but quite a lot will get a 5* rating and be played often. Good stuff 4mat :)',3023,'2011-01-07 10:23:06'),(361771,7855,'Everything is getting locked down these days. Perhaps in a few years, PCs too will be locked. Then we\\\'ll get a ton of cool hobbyist computers again with all kinds of funky hardware \\\\o/\r\n\r\nOr linux :(',3023,'2011-01-10 13:41:29'),(361872,7865,'Aye, it was a fun read. I\\\'m still waiting for the making of rob is jarig though.',3023,'2011-01-11 14:33:37'),(361934,7868,'The universe is possibly finite but curved on itself, so travelling in a straight line you\\\'d come back to where you started. Or possibly not. It\\\'s also possibly inside a black hole within another universe, or not. Exciting times in this part of science!\r\n\r\nGreat modelling there. Looks from the feet like it lives in a tree, but unless it lives in low gravity those wings seem a bit lacking. Any background to it? Or was it just made to look cool? :)',3023,'2011-01-11 23:28:41'),(361969,7868,'I wish the universe did contain everything. Finding a real-life mandelbulb would rule big time.',3023,'2011-01-12 11:59:22'),(361973,7868,'The universe doesn\\\'t have a \\\'centre\\\', the big bang wasn\\\'t an explosion from a point but an expansion where everything is spread pretty evenly. It\\\'s one of the most mis-understood concepts in science.',3023,'2011-01-12 12:42:04'),(361984,7868,'Which part?',3023,'2011-01-12 13:55:09'),(362065,6585,'They want control of the interwebs? It\\\'s ok, because it\\\'s free and open source, and has nothing to do with making billions from advertising.',3023,'2011-01-13 15:55:22'),(362069,6585,'The whole thing looks really shady to me actually. Not because of webm/patents/whatever else.. but hardware support. They say they\\\'re going to drop h264 support, but how many computers have a hardware webm decoder? Zero? All of those computers will go back to software decoding. Or more likely, flash.\r\n\r\nThen what happens to android? All of the android phones have a hardware h264 decoder, and a weak mobile CPU. Switching them to webm is going to cripple performance and battery life.\r\n\r\nIf they\\\'re supporting webm AND h264, it makes plenty of sense. All they need to do is move youtube to webm (keeping h264 support for legacy devices), and specify webm hardware decoding as a requirement for future android handsets. It\\\'ll replace h264 by default.',3023,'2011-01-13 17:44:41'),(362147,6585,'Seems the general opinion is that the majority of sites will simply support h264/html5 as they\\\'re already doing, and send h264/flash to chrome users. I\\\'ll be uninstalling chrome if/when that happens :)',3023,'2011-01-14 14:45:12'),(362198,7868,'If it\\\'s true that the universe was born inside a black hole, then yes, it\\\'s infinitely small. Maybe correct topic should be \\\"The universe is infinitely small, thus, nothing exists\\\"?',3023,'2011-01-15 00:19:11'),(362299,7878,'I\\\'m just confused as hell as to why the amiga demos are all in 1080HD and the PC ones aren\\\'t?! Seriously, A500 in 1080p?',3023,'2011-01-15 16:57:44'),(362547,7868,'not me, did i miss anything good?',3023,'2011-01-18 14:12:24'),(362559,7868,'I read something about that too, but it was tied into the theory that black holes give birth to new universes. The idea was that a new universe beyond a certain narrow range would not produce black holes, and would be a \\\'dead end\\\'. Effectively, universes would \\\'evolve\\\' to become more complex, thus more likely to create more black holes.',3023,'2011-01-18 16:57:37'),(362563,7868,'Krabob: what you meant there was we only knew of one planet, solar system, whatever. Others may or may not have existed, but there was no evidence, so nobody could say they were definitely out there. That\\\'s the situation with other universes. Some theories say yes, some no, but we\\\'ve zero evidence.',3023,'2011-01-18 17:31:25'),(362594,7885,'Cool :) Will download after midnight when my internet goes uncapped.\r\n\r\nRonny Pries heard from lately? :)',3023,'2011-01-18 22:42:11'),(362597,7868,'maali: i quite like stuff like that, not often, but just now and then. Trying to get your head round it is a good challenge. The tv programs tend to make it too easy though, and also repeat themselves endlessly. And tell you what they\\\'re about to tell you endlessly too. I wish they\\\'d just be honest and release a 10 minute program instead of wasting an hour of our time and theirs :)',3023,'2011-01-19 00:04:11'),(362754,7886,'When you start believing crap like this, it\\\'s time to ask yourself seriously if it\\\'s time to check into a clinic.',3023,'2011-01-20 15:28:51'),(362873,7890,'OGV? Isn\\\'t that more or less dead now, unsupported on most browsers and replaced by webm on the others?',3023,'2011-01-21 16:35:50'),(362879,7890,'Ah, more than I thought actually. But for how long? Theora is the worst of the codecs for quality/bitrate, h264 is widely supported by the biggest sites, and webm seems to have all the advantages of theora with fewer downsides.\r\n\r\nMaybe I\\\'m wrong there, but I just got the impression that theora was pretty much forgotten about now :)',3023,'2011-01-21 17:11:23'),(362884,7890,'Oh, just saw where you\\\'re using them. Interesting! Is it better compression than anim-gif? Quality will surely be better, compression probably will be, apart from lack of support everywhere this is a good idea I think.',3023,'2011-01-21 17:50:50'),(363147,4832,'You could sample it and load it into a sample editor, and see what is wrong? No idea on the code issue though.',3023,'2011-01-24 11:33:50'),(363239,7899,'Greg Bear',3023,'2011-01-25 10:15:59'),(363297,7899,'I actually avoided reading the brian herbert books, despite strong temptation. I figured they could only bring disappointment. Now I\\\'m so happy I missed out :)\r\n\r\nSpeaking of the real mr. herbert though, \\\"the white plague\\\" was good. Not all that \\\'sci-fi\\\' too, it\\\'s probably entirely within the realm of possibility (and probably black ops military research budgets ;)',3023,'2011-01-25 17:44:42'),(363515,7903,'[url]http://www.pouet.net/prod.php?which=16519[/url]',3023,'2011-01-28 01:12:18'),(363516,7903,'(and of course mdma, and mdma remix)',3023,'2011-01-28 01:14:10'),(363546,1024,'[url=http://www.youtube.com/watch?feature=player_embedded&v=Q_XLlKaZHZc]Youtube[/url] for [url=http://www.pouet.net/prod.php?which=10646]bc! / another one[/url]',3023,'2011-01-28 13:09:21'),(363569,7905,'There seems to be some description of how it works in their docs: http://www.geomerics.com/documents/enlighten-overview.pdf (after the marketing crap at the beginning).',3023,'2011-01-28 16:52:17'),(363608,7906,'[quote]- A hag like in bewitched is flying around.[/quote]\r\n\r\n:O But she was really hot!',3023,'2011-01-28 22:08:39'),(363675,7909,'Yep, that was great. What about the \\\'waveform-like\\\' textures though? Is it just a by-product of the edge detection?',3023,'2011-01-29 18:23:24'),(363683,7908,'It\\\'s a shit, after bad sushi.',3023,'2011-01-29 18:53:03'),(363965,3199,'[url]http://www.youtube.com/watch?v=HE-7qEftad8[/url]\r\n\r\n1952, alpha blending and electronic music :)',3023,'2011-01-31 18:02:48'),(364010,3222,'If you know the file format, you can edit the contents. That means you can make your own tool that fills the file up, potentially allowing you to do stuff not possible in WZ itself. Or at the least, you could use it to automate a boring task like setting up some repetitive chains.',3023,'2011-02-01 02:26:15'),(364127,3222,'he\\\'s presumably claiming copyright on that document that himself wrote, not the werkzeug file formart. It could be a bit more clearly worded, but who cares?',3023,'2011-02-02 12:19:19'),(364134,7916,'If lack of alcohol is *that* much of an issue, maybe you should think about boycotting this party and visit an AA meeting instead?',3023,'2011-02-02 13:43:42'),(364155,3222,'Very true. You should be naked with long hair, and only eat what you can catch with your bare hands. Now THAT is fun.',3023,'2011-02-02 17:11:31'),(364216,7917,'xernobyl: go make a 64k with one of those ;) I bet making anything that would fit inside demo competition rules would be hard.\r\n\r\nAnd besides, not everyone enjoys spending months coding their own tools, or coding every demo from scratch each time, and we\\\'re here to have fun, no? I\\\'d rather see a hundred wz demos released than the people that would have made them doing fuck all instead. It\\\'s not like the really serious coders are going to start using this.',3023,'2011-02-03 00:54:12'),(364351,7909,'Looks like the whole of the shader. Also looks utterly incomprehensible to me.. well, I know what everything [i]means[/i], just not what it [i]does[/i] :(',3023,'2011-02-04 15:21:23'),(364389,7909,'Skrebbel: how about when we find out it was an animation? ;)\r\n\r\nBut in this case, word. My respect for it has gone up after looking at that evil shader.',3023,'2011-02-04 21:47:43'),(364618,2794,'Silicum: we have a shitload (like, thousands) of those at work. I kind of like the design, but to type on.. urgh :(\r\n\r\nFor me, the ultimate would be the current mac wired keyboard, except with a normal layout. Actually, no, a layout somewhere between the mac + pc ones.. the PC layout has way too much legacy crap on it. \r\n\r\nOr an olden sun/ibm/cherry like neoneye said, with the true mechanical click <3',3023,'2011-02-06 15:25:28'),(364640,7925,'Good test, but the conclusion is utterly flawed. Clearly, with those attributes adok would have been hitler himself.',3023,'2011-02-06 17:36:25'),(364768,7929,'hink you can add BytePusher platform demoparty? It is not implemented in hardware but still can do such things as demoscene? S',3023,'2011-02-08 00:31:37'),(364782,7929,'can add BytePusher platform demoparty? It is not implemented in hardware but still can do such things as demoscene?',3023,'2011-02-08 01:39:59'),(364784,7917,'The point? Playing with other people\\\'s tools (in a non-sexual way) is great fun and you can learn a lot, whether you\\\'re making your own tools or not. I regularly download new demo tools and have a quick look at them at least. I\\\'ll take a look at wz3 some time too.\r\n\r\nThen again, I wouldn\\\'t go to the trouble of reverse engineering any of them ;)',3023,'2011-02-08 01:48:07'),(364790,7929,'d BytePusher platform demoparty? It is not implemented in hardware but still can do such things as demoscene?',3023,'2011-02-08 02:20:36'),(364854,7920,'My maths sucks miserably, but there\\\'s something I want to try that would work well with ray marching. So I\\\'ve started, but right at the beginning:\r\n\r\n1. 2d, plot a circle in the shader. No marching, but it helps me get my head round it one step at a time.\r\n\r\n2. 3d, plot a sphere. Marching with fixed step size to keep it simple. No lighting, just a straight hit test.\r\n\r\nAll OK so far, and this way I understand it. Next will have to be perspective, lighting and texture, and then more complex/efficient marching, and more complex geometry (what I want to do just needs a sphere, so this can wait :)\r\n\r\n',3023,'2011-02-08 10:54:14'),(364861,7929,'e but still can do such things as demoscene?',3023,'2011-02-08 11:47:08'),(364878,7920,'vibrator: so far, it\\\'s a white circle on a black background. I guess you can imagine that so I\\\'ll save the bandwidth ;)\r\n\r\nI\\\'ll post screenshots when it looks as good as navis\\\' video. Or when I have a lit, textured sphere at least.',3023,'2011-02-08 12:49:26'),(364879,7929,'an do such things as demoscene?',3023,'2011-02-08 12:49:55'),(364928,7929,' ',3023,'2011-02-08 15:16:13'),(364940,7929,'HERE IS MY FUCKING SHRUBBERY?!?!?!',3023,'2011-02-08 16:20:54'),(365040,7931,'Actually damn useful thread. Thanks mewler + las :)',3023,'2011-02-09 12:12:44'),(365069,7920,'I use quartz composer on mac. Exactly what unc said, except glsl. It\\\'s part of xcode, which is supplied on the OS dvd :)\r\n\r\nAdditional super-useful stuff in this kind of setup: Plugging LFOs, audio output or whatever into shader inputs for instant animation. Plugging webcam video into a texture input for instant fun. And doing stuff like feedback with a couple of mouse clicks.\r\n\r\nI\\\'ve been writing a lot of shaders this way for iphone apps, even allowing for a little glsl -> glsles conversion productivity is WAY higher.\r\n\r\nI\\\'ll do a quick example QC file with a simple shader setup if anyone wants one.',3023,'2011-02-09 18:06:03'),(365103,7920,'[quote]psonice: I\\\'m sure you mean \\\"glsl -> essl\\\"... There\\\'s no such thing as \\\"glsles\\\" ;)[/quote]\r\n\r\nI\\\'ll accept your point purely because \\\'essl\\\' is easier to say than \\\'glsles\\\' :)',3023,'2011-02-09 21:00:28'),(365104,7932,'Decipher: question is, how much does he NOT get because he asks such stupid questions? :)\r\n\r\nI\\\'m interested in who it is too actually. I know a few people around london doing this kind of thing, but nobody at UVA I think.',3023,'2011-02-09 21:02:42'),(365128,7917,'ryg: he did say he was going to announce something big with it, so I\\\'m hoping for some nifty extended functionality still. If, on the other hand, this is it.. um, yeah. Oh well. :)',3023,'2011-02-09 23:01:55'),(365129,7920,'yes, major con with quartz composer: it\\\'s easy to crash it with a dodgy shader (especially with these nasty loops in ray marching). Worst case you can take down the graphics driver, meaning a hard reboot is needed.',3023,'2011-02-09 23:04:40'),(365135,7931,'Dull? Technical discussion is all well and good, but there\\\'s nothing like a cute kitten photo to freshen up your brain when it\\\'s getting overworked.',3023,'2011-02-10 00:08:45'),(365192,7920,'It may not be pretty, but it\\\'s progress. Lit raymarched sphere:\r\n\r\n[img]http://www.interealtime.com/misc/demo/raymarchsphere.png[/img]\r\n\r\nI\\\'m starting to \\\'get it\\\' now. Need to get a texture lookup from the sphere next, then... the difficult part, with the transform of the sphere I have in mind :(',3023,'2011-02-10 13:43:05'),(365200,7932,'So it\\\'s perfectly ethical to reveal other people\\\'s wages, something they might consider their own private business, while smash is a blood sucking vampire? What film was this again?',3023,'2011-02-10 14:49:34'),(365299,7920,'Las: nice. Bet it looks much better in motion though. Demo or video please :)',3023,'2011-02-10 23:28:48'),(365433,7940,'I remember a painting that sounds like that. I\\\'m pretty sure I took a photo of it too.. i\\\'ll check.',3023,'2011-02-11 23:43:08'),(365435,7940,'Ah, maybe, maybe not. I\\\'m mixing together two pictures here: [url]http://gallery.me.com/psonice#100043[/url]\r\n\r\nI was thinking of the one on the left mainly, I think it was people being led to heaven while being chased by fairly scary demonic whores (demonic whores was a regular office conversation topic back then, so I unfortunately only took a photo of that part..)\r\n\r\nThe one on the right is kind of right, but unfortunately it\\\'s a terrible, terrible photo.\r\n\r\nNo idea of the painter or title of either. But I can say they\\\'re both hanging in either the louvre or the place opposite (can\\\'t remember the name, it\\\'s just over the river inside an old train station building). Or at least they were there in 2005.',3023,'2011-02-11 23:54:07'),(365438,7940,'I\\\'m sure I\\\'ve actually seen exactly that one, no photo though :(',3023,'2011-02-12 00:02:12'),(365452,7940,'I\\\'d like to see that one. It\\\'s not what I was thinking of again (guess there\\\'s plenty on this particular theme :) \r\n\r\nA painting like this, it just doesn\\\'t come anywhere near close on a computer screen. Seeing the whole thing (which can be the size of a house in some cases) up close in reality is a whole different thing.',3023,'2011-02-12 01:59:19'),(365531,7920,'Cool. Does indeed look translucent, like some kind of jelly :)\r\n\r\nI\\\'ll post up where I\\\'m up to at some point. Progress is good, I\\\'ve managed moveable camera + moveable pointlight, repeating geometry, intersections, and wobbly deformations. What I\\\'ve not managed: perspective that doesn\\\'t cause massive glitches, any kind of shadows, or getting a simple wobbly sphere to not have a big flat bit on the front :(',3023,'2011-02-13 03:48:50'),(365572,7920,'quartz composer or vvvv and the like are better I think. You have a decent shader editor, but you can also easily do 2 pass effects, feedback, and connect oscillators or timelines to your inputs. It makes it a lot easier to test stuff.\r\n\r\nBtw, what\\\'s the best way to handle camera rotation + calculating ray direction from it? I have it working so I can rotate about Y, but x/z rotation is wrong and it\\\'s still glitchy :(',3023,'2011-02-13 16:38:40'),(365575,7920,'las: thanks, I\\\'m trying to handle it entirely inside the shader though, feeding it camera position + direction. This way I can implement camera movement inside the shader later. Any suggestion?\r\n\r\nOr does unc\\\'s scary cdak shader include this? I\\\'ll look at that a bit later.',3023,'2011-02-13 17:07:11'),(365580,7920,'[img]http://www.interealtime.com/misc/demo/raymarch.jpg[/img]\r\n\r\nGetting there.. I now have camera rotation (found the rotation stuff in the toolbox thread :) except where it goes funky when looking up. Will fix later. \r\n\r\nAlso, easy animated objects:\r\n\r\n[code]d = min(d, toctahedral(p, 42.0, 2.0 + sin(p + time)*0.1))[/code]\r\n\r\n(probably looks like crap, but shows how to get it moving at least).',3023,'2011-02-13 17:54:11'),(365637,7943,'I\\\'ve got xp on mine, but why not just install the latest bootcamp off apple\\\'s site and install from that?',3023,'2011-02-14 14:25:43'),(365640,7943,'Dunno then, but if you figure it out post it here, i might need to install win7 one day (mine is exactly the same spec, and my xp partition got fucked over by a virus some time back so an install is likely at some point).',3023,'2011-02-14 14:51:30'),(365641,7943,'Yeah, i run xp under vmware. XP\\\'s C: drive is even on a different computer\\\'s hdd, it still runs pretty well. It does all the stuff I need (ms office) perfectly, but it doesn\\\'t fare so well with demos. A native boot is always going to be best for that :(',3023,'2011-02-14 14:59:00'),(365712,7920,'Looks like an unfinished demo. Finish + release it, then kkapture it :) (And please do capture it, there\\\'s no way my machine will run raymarching at anywhere near that res :( )',3023,'2011-02-15 11:28:27'),(365719,7482,'I really love the title track \\\'surrender\\\' and also the last track \\\'villette\\\'. The rest of the album is great, but these two really stand out for me.\r\n\r\nAlso, big props for giving the album some structure, with a proper beginning and end rather than just a bunch of tracks slapped on a disk :)',3023,'2011-02-15 12:07:36'),(365730,7920,'After much thinking and reworking, I now can a proper camera with full freedom of movement, zoom + perspective controls. \\\\o/\r\n\r\nBut, lighting. I\\\'m trying to add in some AO, and I\\\'ve tried the various methods in the toolbox thread. They work, but they\\\'re far *too* ambient, to the extent that they look worse than SSAO. Best I\\\'ve managed to achieve is extremely soft shadows (or extremely hard shadows with my own code, but lack of precision somewhere makes them hard and jagged - looks cool still with a point light in the centre of the scene :)).\r\n\r\nSo, question: what does the k factor actually do in the AO? And what might make shadows excessively soft? Oh, is it because I\\\'ve not used an abs() on my function, so the first sample is too close/inside the object? ',3023,'2011-02-15 14:30:30'),(365736,7920,'Ok, i see where i\\\'m going wrong. I thought the steps were from the object to the light source, not along the normal. So in this case, static geometry + moving light + AO is going to give me static shadows and animated lighting. Which will look wrong.\r\n\r\nSo how about: Step along the light path from the light to the object. You can easily add light falloff with distance (I\\\'m already doing this in the regular lighting) and add soft shadows based on the distance function. This should give a better look than AO, no?\r\n\r\nI\\\'ll see if I can get it working later on.',3023,'2011-02-15 14:51:23'),(365744,7920,'Camera control is simply the code from the \\\'how to move the camera\\\' link in the toolbox thread (is it from iq?), with trivial changes:\r\n[code]\r\nuniform float perspective, zoom;\r\n\r\nvarying vec3 v,EP;\r\nvoid main()\r\n{\r\n gl_Position = gl_Vertex;\r\n gl_Position.y = -gl_Position.y;\r\n \r\n v = vec3( gl_ModelViewMatrix*gl_Vertex) * zoom;\r\n EP= vec3( gl_ModelViewMatrix*vec4(0,0,-1,1) ) * perspective;\r\n}\r\n[/code]\r\n\r\nI inverted y because it was inverted, and multiply the two terms. Using this in quartz composer, camera rotation is trivial (just put the shader inside a track ball, use mouse in viewer to rotate..) but there\\\'s no control over camera movement. It should be trivial to add in though. I\\\'ll fix that and add both versions to the toolbox thread.\r\n\r\nAO: I did try your method too. Actually I think that\\\'s the only one that gave me shadows sufficiently tight that they looked like shadows, but that was after way too much playing with the factor + steps still. Possibly because I was stepping along the light path, not the normal. ',3023,'2011-02-15 15:16:38'),(365745,7920,'And I just realised, there\\\'s a difference between occlusion and ambient occlusion. What I\\\'m trying to do is straight occlusion rather than AO. Maybe O will be enough, maybe O + AO will look best.\r\n\r\nIs lighting generally done with point or directional lights btw? Or a mix? (One light with shadows plus a bunch of directional lights should be trivial enough!)',3023,'2011-02-15 15:25:20'),(365748,7920,'Speed isn\\\'t a problem, just lower the resolution even more ;)',3023,'2011-02-15 16:19:06'),(365823,7920,'nakedman: [url]http://www.pouet.net/topic.php?which=7931[/url] should cover most of it. There\\\'s a raymarching loop at the bottom of las\\\' first post, you need to provide it with a camera position and ray direction, and a function (try a simple sphere function initially to check if it works - also on that page).\r\n\r\nPunqtured: expect a ton of wobbly blobs too ;)',3023,'2011-02-16 14:24:03'),(365892,7920,'[img]http://www.interealtime.com/misc/demo/raymarch2.jpg[/img]\r\n\r\nThe quest for decent shadows goes on.. and at last something that looks half decent. I\\\'m using 20 iterations for the shadows, so the speed hit shouldn\\\'t be too harsh. I\\\'ll clean up the code at lunch time and post it in the toolbox thread, time to get ready for work now.',3023,'2011-02-17 08:40:53'),(365904,7920,'Damn, I\\\'ve been wondering all morning what the hell a float2 is! 64bit float? Some kind of new version of a float?! But it\\\'s just a vec2. Doh!\r\n\r\nUnc: handy. Time to add some colours + materials :) Thanks.\r\n\r\nRelated question: Say we use the y component to determine if the material should have SSS, but we also want AO (or whatever other lighting.. and I wonder now wtf my shadow code does if I change it to SSS).\r\n\r\nSwitching between AO and SSS is pretty trivial, with something like\r\n\r\n[code]l = ao(p, n, d * (dist > 0. ? 1. : -1.), float i)[/code]\r\n\r\nBut what\\\'s the best way to switch between AO and SSS+AO?',3023,'2011-02-17 11:10:38'),(365905,7920,'oh, thought hit me right after I hit submit. \r\n\r\nHow about changing the AO function itself. For positive d, the ray steps out along the normal. For negative d, it alternates between +/- distance along the normal, so it calculates both AO and SSS in one step (but with half accuracy).',3023,'2011-02-17 11:13:16'),(365909,7920,'Hmm.. I guess it\\\'s possible with a single AO function + some trickery, but more difficult. And good point about sign(), I have a bad habit of using conditionals all over the place where something else would be better.',3023,'2011-02-17 12:05:30'),(365910,7945,'It\\\'s not the tool, it\\\'s what you do with it that counts.\r\n\r\nAnd I\\\'m really surprised by this thread, I totally thought it was spam :) (well, it is, but not regular spam if you get what I mean).',3023,'2011-02-17 12:07:47'),(365915,7931,'My own soft shadow function:\r\n\r\n[code]// pos = point on surface, l = light position, r = shadow softness factor, f = shadow strength, i = step count \r\nfloat softShadow(vec3 pos, vec3 l, float r, float f, float i) {\r\n float d;\r\n vec3 p;\r\n float o = 1.0, maxI = i, or = r, len;\r\n for (; i>1.; i--) {\r\n len = (i - 1.) / maxI;\r\n p = pos + (l * len);\r\n r = or * len;\r\n d=ƒ(p);\r\n o -= d < r ? (r - d)/(r * f) : 0.;\r\n if(o < 0.) break;\r\n }\r\n return o;\r\n}[/code]',3023,'2011-02-17 13:41:01'),(365916,7931,'That last one is for point lights btw. It does seem to work ok with a normalised light direction too, and it kind of works for AO if you feed it a normal.',3023,'2011-02-17 13:44:40'),(366005,7920,'Quick video: [url]http://www.youtube.com/watch?v=vCJHZzUpGIU[/url]. I\\\'m getting my head round creating complex geometry. And I improved my light + shadow code a bit more.\r\n\r\nSome questions:\r\n\r\n- I\\\'m repeating geometry with mod(). But say I have a cube at (0, 0, 0, 0.5), and use cube(cubePos, mod(rayPos, 1.0)). The repeat happens in the middle of the cube, which totally breaks it and results in horrible noise instead of cubes. Is there a way round that, or is it a bug at my end? (It works fine if the cube is totally within the repeating area).\r\n\r\n- Is it better to calculate the ray intersection for some objects and store them? Then during the marching, you can just compare this stored result with the distance function of other objects.. could be a good optimisation?',3023,'2011-02-18 10:34:21'),(366009,7920,'What I mean is, for some objects calculating the intersection of the ray and surface might be easy. Why not separate out these objects, and find the minimum distance to them in one step right at the start? Then in the main raymarch loop, you can remove all these objects and replace them with the pre-calculated distance, making the loop faster.',3023,'2011-02-18 12:42:50'),(366011,7948,'If you\\\'re on mac, openCL is there by default. But avoid it, hardware support is so patchy it makes CUDA look like the peak of compatibility! Even new systems are totally hit + miss, my new imac with ATI 4670 doesn\\\'t support it at all :(',3023,'2011-02-18 12:46:16'),(366015,7920,'You walk along the ray [i]until it hits something[/i] (or gets close anyway). I think you can use that to speed things up - kind of a mix of raytrace + raymarch.\r\n\r\nTake as an example, you have a scene with just a ground plane in it, the camera is parallel to the ground. That\\\'s kind of \\\'worst case\\\' for the raymarcher, you need a lot of steps and accuracy is poor. But it\\\'s trivial to calculate the point where the ray hits the plane, in 1 step.\r\n\r\nSo, bit of pseudo-code:\r\n\r\n[code]\r\nfloat planeDist = distanceToPlane(pos);\r\n\r\nfor(...){\r\n l = min( f(pos), planeDist);\r\n if(l < threshold){\r\n break;\r\n }\r\n pos += (l * dir * .25);\r\n planeDist -= (l * dir * .25);\r\n }\r\n[/code]\r\n\r\nThe distance function no longer includes the plane at all. The plane doesn\\\'t affect the ray march, potentially speeding it up, and the plane would be more accurate. A few objects like that in the scene could be a decent performance + accuracy win.\r\n\r\nI go try it..',3023,'2011-02-18 13:17:34'),(366019,7920,'Yep, it works well. Took a simple test scene, a sphere resting on a plane. \r\n\r\nGetting distance to plane and sphere in the distance function: 16fps.\r\n\r\nPre-calcing distance to plane, sphere done in distance function: 25fps.\r\n\r\n50%+ faster in this case, with better accuracy. The sphere could be pre-calced too, effectively making it a raytracer that can be mixed with the distance field. There\\\'s definitely a good case for doing this :)\r\n\r\nWhat I need next is a bunch of calculations for determining the length of a line from a point to a sphere, cube, .... Just doing the plane was stretching my maths a bit.\r\n\r\nThen there\\\'s intersections with repeating objects, distortion, etc... which are possible or better marched?',3023,'2011-02-18 14:19:49'),(366022,7920,'[code]\r\n// length of ray from position to plane, plane is at y=0. p = cam position, d = ray dir\r\nfloat tracePlane(vec3 p, vec3 d){\r\n return length(d* p.y / d.y);\r\n}\r\n\r\n// distance function, maxD = dist to plane\r\nfloat f(vec3 p, float maxD){\r\n return min(\r\n maxD,\r\n sphere(sphere1, p)\r\n );\r\n}\r\n\r\n// march function\r\nvec3 rm(vec3 pos, vec3 dir, float threshold, float maxSteps){\r\n vec3 startPos = pos;\r\n float l, i;\r\n float gd = tracePlane(pos, dir); // distance to ground plane\r\n for(i=0.; i<1.; i+=1.0/maxSteps){\r\n l = f(pos, gd);\r\n if(l < threshold){\r\n break;\r\n }\r\n pos += (l * dir * .25);\r\n gd -= length(l * dir * .25);\r\n }\r\n return vec3(i, length(startPos - pos), l);\r\n}\r\n[/code]\r\n\r\nFor more complex cases, lack of registers or whatever might make it slower, but it seems to work here :)',3023,'2011-02-18 14:32:13'),(366024,7920,'I guess the key point here is: if the ray is travelling parallel (or anywhere close) to the plane, the distance is identical each step. You will use all iterations before touching it, and if the ray is close the distance travelled will be very small. This is really bad, slow and inaccurate.\r\n\r\nWith that code, the ray step is based only on the sphere, it can travel very far in few steps, and it can hit the plane earlier.\r\n\r\nIt\\\'s not going to work in all cases I think, but it should help quite often.',3023,'2011-02-18 14:37:48'),(366103,7920,'I forgot to compare that before re-writing. Oops :) But I think this method holds huge promise for speed. I\\\'m now trying to raytrace as much as possible so no loops are required, then march the parts that do need it. The raytracing is *MUCH* faster where it can be used.\r\n\r\nAs a quick test, I have a sphere intersecting a plane (i.e. a hole in the ground) without shadows etc., just plain lighting. On my lowly radeon 2600, it\\\'s doing ~50fps at 720p res. Precision is perfect.\r\n\r\nRaymarching the same scene, same res, with 50 iterations: 1.7fps, with a few speckles around edges.\r\n\r\nThat\\\'s a mere 2500% increase in speed, plus an increase in quality :D The challenge now is to figure out raytracing with more objects, domain repetition etc. Hmm.. and shadows. I\\\'d like to keep my soft shadows, but they need raymarching. Maybe just raymarch the shadows, with a lower step count and lower res?',3023,'2011-02-19 02:04:04'),(366106,7920,'[img]http://www.interealtime.com/misc/demo/raymarch3.jpg[/img]\r\n\r\nRepeating spheres intersecting a plane. Not too exciting, but proof it\\\'s possible. 40-50fps at 720p, on a radeon 2600.',3023,'2011-02-19 02:48:28'),(366174,7920,'You can still have iteration glow for free, so long as the iteration count is 1 ;D On the other side, this is so much more accurate that you don\\\'t need to hide stuff in the distance :D\r\n\r\nThe basic method is the same, get distance to all objects, take minimum (or do some max(a, -b) type tricks for intersections etc.). You do it in 1 step though, no iterations. You can mix it with raymarching like in my code above. Stuff I\\\'ve figured out so far:\r\n\r\n[code]\r\n// distance to \\\'ground plane\\\' (at y = 0), p = cam position, d = ray direction\r\nfloat tracePlane(vec3 p, vec3 d){\r\n return sign(p.y) + sign(d.y) == 0. ? length(d* p.y / d.y): maxD;\r\n}\r\n\r\n// distance to sphere, s = sphere pos + size, p = cam pos, d = ray dir, inv = invert sphere (using -sphere(..) in intersections doesn\\\'t work)\r\nfloat traceSphere(vec4 s, vec3 p, vec3 d, float inv){\r\n float distToS = length(p - s.xyz);\r\n float rayToSphere = length(p + (d * distToS) - s.xyz);\r\n float t = rayToSphere / s.w;\r\n float distToSurf = distToS - (sqrt(1. -(t * t))* s.w * inv);\r\n \r\n return rayToSphere < s.w ? distToSurf : inv * maxD;\r\n}\r\n\r\n// hacky sphere with domain repetition on xz\r\nfloat traceRepeatedSphere(vec4 s, vec3 p, vec3 d, float inv){\r\n float distToS = tracePlane(p,d);//length(p - s.xyz);\r\n vec3 ray = p + (d * distToS);\r\n float rayToSphere = length(p + (d * distToS) - s.xyz);\r\n float rayToSphereF = length(vec3(mod(ray.x, 1.0), ray.y, mod(ray.z, 1.0)) - s.xyz);\r\n float t = rayToSphereF / s.w;\r\n float distToSurf = distToS - (sqrt(1. -(t * t))* s.w * inv);\r\n\r\n return rayToSphereF < s.w ? distToSurf : inv * maxD;\r\n}\r\n[/code]\r\n\r\nNone of that is guaranteed bug free, never mind optimised ;) Consider it more of a proof that it works. The distance function I used above is:\r\n\r\n[code]\r\n float gd = tracePlane(pos, dir);\r\n float sd = traceRepeatedSphere(sphere1, pos, dir, -1.);\r\n float dist = max(gd, sd);\r\n[/code]\r\n\r\nFixes + optimisations welcome :)',3023,'2011-02-20 01:32:38'),(366191,7920,'yumeji: a lot of what we\\\'re showing here is pretty trivial, but it\\\'s \\\'proof of concept\\\' stuff. An intersecting cube + sphere might be trivial, but cdak was made with little more than that :)',3023,'2011-02-20 11:45:11'),(366196,7920,'I don\\\'t get how you\\\'d do it with a rasterised sphere too. It would be fairly trivial with a bump map though, yes. But how do you make cdak with bump maps and vertex shaders?',3023,'2011-02-20 13:22:30'),(366218,7920,'smash: yep, I fully understand that. There\\\'s 2 reasons I\\\'m looking at this though:\r\n\r\n1. in a complex scene, many objects are quite simple. Getting the distance outside the loop makes the loop simpler, faster, and in some cases more accurate. I\\\'d call that a good optimisation :)\r\n\r\n2. I\\\'m interested to see how much can be done with a pure raytrace. So far, it\\\'s more than I thought, maybe \\\'complex enough\\\' is possible?\r\n\r\nI guess there\\\'s a 3 too: I need to improve my maths skills, and also learn more about raytracing/raymarching etc. Even a failed experiment is worth doing when you want to learn ;)',3023,'2011-02-20 18:20:54'),(366224,7920,'Xernobyl: not in 4k ;)',3023,'2011-02-20 20:43:36'),(366351,7920,'i guess it\\\'s the normal epsilon too big also - it should be pixel size at most, smaller still seems to work better. Nice rounded cube though :)\r\n\r\nI\\\'m still figuring out how to raytrace a cube :(',3023,'2011-02-22 13:53:41'),(366358,7920,'[code]vec2 e = vec2(0.01, 0.0);[/code]\r\n\r\nThis is the distance between point samples for your normal, 0.01 should be smaller than 1/(no. of pixels). I use 0.001.\r\n\r\nAlso, you have the normal calculation inside the raymarch loop. Does that play nicely with the glsl compiler? I thought (at least on older cards) that with a branch both sides of the branch are executed, which would mean your normal gets calculated for every step along the ray. That might be wrong though.\r\n\r\nThe \\\'other\\\' way is to return just the length of the ray from the rm function. The other 2 bits of the vec3 get used for the number of iterations (which gets used for \\\'iteration count glow\\\') and the size of the last step (wtf is that useful for anyway?). Then you calculate the end point from ray direction + length, and calculate your normal outside of the loop.',3023,'2011-02-22 15:34:07'),(366361,7920,'Is that the reason for the .25? I wondered that, why we can\\\'t just use 1.0 :)\r\n\r\n...but then I tried with 1.0, and accuracy seemed worse. 0.5 seemed worse too. Maybe I was using domain repetition or something?',3023,'2011-02-22 16:07:52'),(366375,7920,'thanks :)\r\n\r\nAlso, I just found a HUGE optimisation: when calculating the normal, use the distance function, NOT the raymarch function. Man, did I feel stupid when I saw that :D',3023,'2011-02-22 17:00:50'),(366410,7920,'las: raymarching the scene from the camera position 6 times :O (it was an error, i wondered why suddenly a simple scene was going slow as fuck on my moderately fast work box!) I was joking about that being an optimisation btw ;)\r\n\r\nSpeaking of normals, I still didn\\\'t get iq\\\'s optimisation to work. With fairly large epsilon values I can see it shading, but obviously then it\\\'s all wrong.. lower values, and it\\\'s just a black screen. ',3023,'2011-02-22 23:07:08'),(366579,7920,'las: nice, but not spiky enough ;)',3023,'2011-02-24 16:58:02'),(366582,7920,'my latest bit of fiddling about: [url]http://www.youtube.com/watch?v=3myYrQZ0yUY[/url]. Nothing too special, just trying to figure out colour (it\\\'s easy enough with some objects, not so straight cut when you go beyond the standard min/max).\r\n\r\nWhat I\\\'m figuring out now: what to do in the main shader, and what to do in post process. Ideally, I\\\'d like to output normal, tex coords, material, and depth in the main shader, then texture + light it in the second. Then there\\\'s shadows, they have to be done in the main shader. But that\\\'s already 8 items to fit into 4 components.\r\n\r\nSo I reckon I have to do lighting at least in the main shader. And if I want bump mapping or anything like that, texture has to be done here too. Maybe output colour + depth is the best option :/',3023,'2011-02-24 17:08:08'),(366597,7920,'Ssao in a raymarcher? :O No, I was thinking more like DOF, edge detection/fake AA etc. They\\\'re hard in the main shader, and I\\\'m not worrying about code size at this point. ',3023,'2011-02-24 20:35:41'),(366618,7920,'Nice indeed, but I still want to know 256 what :)',3023,'2011-02-25 00:02:54'),(366621,7920,'ah. It was appropriately cool :)',3023,'2011-02-25 00:22:01'),(366641,7920,'Looks radioactive though. Eating it would probably leave you with superhuman coding abilities, but a slightly lame lime-green costume with lumps in all the wrong places.',3023,'2011-02-25 11:01:05'),(366646,7920,'Cool, didn\\\'t know about that :) Nice glow fx in those reactors!',3023,'2011-02-25 11:36:50'),(366649,7920,'kusma: except that it\\\'s the distance travelled from the object, not the camera.. which is more like iteration glow than fog :)',3023,'2011-02-25 12:24:52'),(366651,7920,'neither are \\\'right\\\', but i think iteration glow is closer because the glow is more intense closer to the reactor (which is generating it, and it\\\'s spreading out with inverse square..)\r\n\r\nAnyway, why the fuck are we discussing glow around reactor cores? :D',3023,'2011-02-25 12:59:08'),(366699,7920,'l is dynamic, it\\\'s the distance from the nearest surface. The point is to stop the loop when the distance gets so close you don\\\'t care about more accuracy, so it\\\'s faster.\r\n\r\nBtw, any benefit to having the l conditional in the for(..) statement rather than having \\\"if(l<0.0001) break;\\\" inside the loop?',3023,'2011-02-25 21:03:28'),(366700,6449,'Bah, thought it was a new album :(\r\n\r\nBut, I see I didn\\\'t comment on it at the time for some reason. I still have quite a few tracks from this in my main playlist, and anything I think is average or less gets deleted fast - take that as a strong recommendation ;)',3023,'2011-02-25 21:19:31'),(366704,7920,'the epsilon is just \\\'how close to the object is close enough?\\\'. It has to be MUCH smaller than the size of the objects of course.. for me the objects are generally ~0.1 units or bigger in size, the epsilon is 0.0001 or less. Put it another way, 0.0001 is 0.5 pixels away from the object, which is close enough :)',3023,'2011-02-25 22:32:19'),(366763,7920,'xernobyl: the only benefit would be a possible earlier bailout. But you\\\'d have more complexity in the loop to change the epsilon, so I doubt you would gain anything at all.',3023,'2011-02-26 19:37:18'),(366896,7920,'Yeah, same technique, but you move the position \\\'out\\\' and bend the ray \\\'in\\\', so the new ray will intersect the original ray at some point along the path (that point is where the camera focuses). Problem is, more DOF needs more samples, and raymarching isn\\\'t exactly lightning fast :)\r\n\r\nI discussed DOF before with las - think about it, as you march along the ray, you know the distance from the nearest surface. This is exactly what you need to know for \\\'real\\\' DOF, in a single march. But how do you use that info? It\\\'s possibly impossible :(',3023,'2011-02-28 13:13:36'),(366899,7920,'Re. the normals generation discussed in the toolbox thread (to avoid polluting that too much), I just tried 3 methods with my current scene:\r\n\r\n[code]vec3 g1(vec3 point, vec2 e){\r\n return (vec3(f(point+e.xyy),f(point +e.yxy),f(point +e.yyx))-f(point))/e.x;\r\n}\r\n\r\nvec3 g2(vec3 p, vec2 e) {\r\n //vec2 e = vec2(0.001, 0.0);\r\n return vec3(f(p+e.xyy), f(p+e.yxy), f(p+e.yyx)) / e.x;\r\n}\r\n\r\nvec3 g3(vec3 p) {\r\n vec2 e = vec2(.0001, -.0001);\r\n vec4 o = vec4(f(p+e.xyy), f(p+e.yyx), f(p+e.yxy), f(p+e.xxx));\r\n return (o.wzy+o.xww-o.zxz-o.yyx)/(4.*e.x);\r\n}[/code]\r\n\r\ng1/g3 both work flawlessly. g2 doesn\\\'t - I get big white patches in the distance with small values of e, and blurry normals with e high enough to remove the white patches. This is really annoying, because g2 should be significantly faster :(',3023,'2011-02-28 13:34:16'),(366902,7920,'yeah, you\\\'ll need to raymarch several times (at least 3, many more for decent DOF) using fixed positions (maybe some jitter will still help?) and average. Basically, taking the average of several rays that converge on the focus point.\r\n\r\nIt\\\'s probably better to output the depth and fake DOF in post.\r\n\r\nAnd yeah, I\\\'d love to know why the faster normal method doesn\\\'t work for me.. it DOES work, but only with low values of e, which makes it useless. Maybe because I\\\'m using lots of stuff with very sharp edges? It looks ok where the sphere + cube intersect in your pic though. ',3023,'2011-02-28 14:04:53'),(366907,7920,'I don\\\'t think that will work (or at least, not well). The ray can pass very close to an object without hitting it, and you will get no DOF effect from that object. You\\\'d maybe get DOF behind objects, but not infront. \r\n\r\nActually, that makes me think of a possible optimisation: say you want an object in the foreground, in focus, with a blurred background. You could raymarch as normal to a set distance (behind the object). That gives you normal speed and the early bailout if the ray hits the object. After that distance, you can change the parameters for a DOF effect (or maybe others), and you can turn down the accuracy to help speed.\r\n\r\n',3023,'2011-02-28 15:01:01'),(366908,7963,'I hadn\\\'t considered it before, but gloom is right - crosbow\\\'s stories would be perfect in hugi!',3023,'2011-02-28 15:22:45'),(366917,7920,'rare: if you just use it for DOF, yeah. You could do other things though. Bend the ray, reflect it. Increase the distance step after passing the only twisted object in the scene. Maybe it\\\'s not something widely useful, but I think it could be good in odd cases at least.\r\n\r\nlas: maybe that\\\'s it. I\\\'ll have a look, see what happens if I set my steps to full length + the bailout to 0. Where I saw the problem worst was in the distance, after travelling nearly parallel to a surface, so possibly it was just running out of iterations before hitting the surface.',3023,'2011-02-28 16:24:31'),(366919,7920,'is that to break from the rm loop? what do you do if l>0.001?\r\n\r\nIf you need the branch, does it not make more sense to just use the longer normal calculation?',3023,'2011-02-28 16:36:48'),(366965,7920,'Tried making a spiral from a cube:\r\n\r\n[img]http://www.interealtime.com/misc/demo/raymarch4.jpg[/img]\r\n\r\nSmall step size is required.. is there a good \\\"general solution\\\" for a spiral like this, rather than modifying the x/y coords of the cube/sphere based on z?',3023,'2011-03-01 14:10:41'),(366969,7920,'Yeah, it works.. just thinking that a solution that allows a bigger step size would be better. ',3023,'2011-03-01 14:53:12'),(366972,7920,'i guess i could calculate the intersection of the ray with the \\\'tube\\\' the spiral is inside. Then take the maximum of that and the actual distance function. That would give fast + error free stepping to the boundary of the spiral, then there is just the spiral itself to worry about.\r\n\r\nWhich raises a question, thinking about it: say the distance function could return two values, the distance, and a \\\'safe stepping distance\\\'. If you have a twisted cube, you know it\\\'s safe to step by say 0.9 * l when you\\\'re far away, and 0.25 * l when you get close.\r\n\r\nIf all your functions return a safe step, you can pass the minimum safe step to the raymarcher and move forward much faster without losing accuracy.\r\n\r\nWorth trying for extra speed in some cases perhaps? Of course it won\\\'t help size optimisation ;)',3023,'2011-03-01 15:31:27'),(366975,7963,'In a few years he\\\'ll open a new thread regretting all the lame trolling he did on pouet in the past.\r\n\r\nHow about we just open that thread now and get it over and done with? After all, any thread started by adok is guaranteed funny as fuck :D',3023,'2011-03-01 17:20:46'),(366996,7920,'You\\\'re dreaming of cpu rendering ;) ',3023,'2011-03-01 21:10:56'),(367041,7963,'Surely if you want to be a doctor and heal people, you\\\'re very intelligent, but you\\\'re not manually skilled, you should be an anesthetist? They\\\'re just as important as the doctors, and I can well imagine you standing by the patient\\\'s bed with a gas mask putting them to sleep :)',3023,'2011-03-02 11:33:46'),(367071,7954,'if i didn\\\'t know and was a scener, i\\\'d think smash had been drinking',3023,'2011-03-02 18:10:09'),(367101,7920,'you could write depth to alpha. It\\\'ll still be 8 bit though',3023,'2011-03-02 22:59:36'),(367142,7969,'Cycling is fine in some places - dedicated bike lanes (even some dedicated bike routes near me, with bridges over the roads :D ) and chilled out traffic. Depends on what the area is like. (And I\\\'m nowhere near london, luckily :)',3023,'2011-03-03 12:19:27'),(367143,7920,'Does it make any difference? The time to bind will be trivial, and for size I doubt it will make any difference inside or outside the loop. May as well put it inside.',3023,'2011-03-03 12:21:03'),(367150,7920,'[img]http://www.interealtime.com/misc/demo/raymarch5.jpeg[/img]\r\n\r\nThat\\\'s a cube, I\\\'m figuring out how to do more complex repeat patterns than mod(p, 1.0) without causing a glitch feast. I\\\'m changing the modulation period based on the sin of the current position, then resizing the cube to fit inside that period so it doesn\\\'t cut into the cube. \r\n\r\nWhat other ways are there to do complex repeats?',3023,'2011-03-03 14:01:54'),(367153,7920,'Paulo: ah yes, I remember that. How are you rendering the sphere, something like the variable mod() I described above?',3023,'2011-03-03 14:50:08'),(367207,7920,'yeah, code requested :)\r\n\r\nI\\\'ll have a try with spherical coords during lunch today. I\\\'ve got some ideas that need complex repeat patterns, and spherical coords would be helpful. Getting patterns that look good is hard though :(',3023,'2011-03-04 12:29:18'),(367244,7920,'Paulo: thanks. Great looking stuff you have there!\r\n\r\nI didn\\\'t get time to try polar today. Still playing with complex repetition... I\\\'m this close: <--> to doing something wonderful with a single cube. The shape is there, but so are the intersection glitches ;( (no screenshots of this, if it works, it\\\'ll go in a demo ;)',3023,'2011-03-04 18:12:42'),(367349,7973,'Wtf. Unsupported browser. Latest chrome. WebGL was working last week, apparently \\\"almost latest chrome\\\" is required ;(',3023,'2011-03-06 11:00:30'),(367357,7920,'\\\\o/ Another member of the \\\"ball intersecting cube\\\" club, welcome :D',3023,'2011-03-06 17:08:37'),(367369,7974,'Sorry, not me. I\\\'m sure mrs. Braun will find what she needs. ',3023,'2011-03-06 19:22:19'),(367383,7920,'Paulo: not sure it\\\'s possible (within the raymarch itself of course, and in a fast way). Same reasons I gave for DOF being hard - you really have to march multiple rays for each point in the blur (absolute minimum two for a really crappy blur, more likely 10+) and you have to calculate lighting, colour + texture etc. for each ray. It\\\'s frustrating, because you have so much of the information you need during a single march, but never quite enough :(\r\n\r\nIt\\\'s easy + fast to do in a separate pass with a regular texture blur (or even fake DOF), but then your code is so much bigger.',3023,'2011-03-06 22:25:09'),(367395,7920,'las: zoom out a bit more. Moire checkerboards.',3023,'2011-03-07 01:49:31'),(367399,7920,'yumeji: there\\\'s no displacement mapping or whatever, that\\\'s pure 3d object. If you zoomed in, you could fly between the bumps on the surface. No polygons, no bump maps :)\r\n\r\nThat\\\'s what makes this technique so cool. You can make an object like that, make it as detailed as you want without any performance hit (depending on how you do it, anyway). Then you can add an unlimited number of objects like that on screen, with minimal speed hit. Then you can animate them all, any way you want to. Still no speed hit :)',3023,'2011-03-07 02:27:36'),(367417,7920,'yumeji: you take the formula that produces the spike ball, and comine it with the formula that makes the noise bump (guess it\\\'s the cellular noise?). You can change the size of either, making the spike ball big and the noise small gives a nice detailed surface. Combining a bunch of formulas + scales, you can make sexy objects like that :)\r\n\r\nRare: intersecting is about the opposite of touching, so I\\\'d say no. We need to start adding objects instead of subtracting :)',3023,'2011-03-07 11:49:13'),(367419,7974,'A real doll that programs databases in java.. that\\\'s actually believable. Scary.',3023,'2011-03-07 11:50:51'),(367427,7974,'I think everybody just naturally assumed she was imaginary or rubber. I still reckon she\\\'s called Eva either way.',3023,'2011-03-07 13:09:51'),(367431,7974,'cg: you\\\'re assuming the goal is to get information about NHibernate, rather than troll pouet ;)',3023,'2011-03-07 14:06:32'),(367437,7920,'Oh, you\\\'re blurring the object rather than the rasterised output? Cool :D\r\n\r\nI quite like how it looks actually. Looks polygon rendered. Hmm.. smoothing the object is an interesting idea. Perhaps marching with different values for the bailout and mixing the result?',3023,'2011-03-07 15:12:55'),(367440,7920,'[quote]\r\nreturn max(cube(), -sphere()) - radius;\r\n[/quote]\r\n\r\nMaybe? (Not tested at all.. i\\\'ll give it a go later)',3023,'2011-03-07 15:16:51'),(367446,7920,'Hmm.. it doesn\\\'t. And I\\\'m a bit confused as to why.\r\n\r\nWith it being raymarching, you don\\\'t need a sphere on every point of every surface - just a sphere on the nearest point (assuming the spheres are all the same size).\r\n\r\nSo, we get the distance to the nearest point (on the sphere/cube object - is there a name for it?). Then we subtract from that distance the radius of the sphere. That gives the distance to the closest point on a sphere on the surface of the object, no?\r\n\r\nWell, except that it clearly doesn\\\'t work :D There\\\'s a big hole in my reasoning somewhere.',3023,'2011-03-07 16:17:14'),(367449,7920,'The direction doesn\\\'t matter, the sphere trace tells us the distance to the nearest surface, and the distance to the surface of a sphere at that point is always the same because it\\\'s a sphere. So distance to surface minus radius of sphere should be correct for all points on the surface.. but it doesn\\\'t work :)\r\n\r\nOh well, cases like this are good for learning. Sometimes. ;)',3023,'2011-03-07 16:42:27'),(367450,7966,'Out of interest, why are you interested in an ancient, abandoned web browser plugin like this? Seems like an odd choice :) (Not that there\\\'s anything bad in that, we\\\'re in this for the fun, the women and the money, gotta do whatever you find brings all 3).',3023,'2011-03-07 16:49:08'),(367454,7966,'Ah right, didn\\\'t remember that it could do exes. Should be fun now that we have a lot more cpu power :)',3023,'2011-03-07 17:13:41'),(367499,7920,'XT95: very nice. Cool trick with the lighting too, i was wondering how that worked when the long glowy shapes appeared :)',3023,'2011-03-08 01:03:54'),(367501,7978,'Depends what you do with it I guess.. something mindblowing is mindblowing regardless of platform. \r\n\r\nOther than that, if you\\\'re getting into coding, things like this are a great way to learn some gfx coding skills. Of course you\\\'ll still have to do your 6 years apprenticeship on c64 coding only in asm, or you won\\\'t be allowed into the elite club ;)',3023,'2011-03-08 02:03:40'),(367533,7920,'Any more thoughts on why subtracting a number from the minimum distance doesn\\\'t smooth the surface btw? That\\\'s really bugging me :)\r\n\r\nIt seems to just make the object bigger. Why does it keep a square corner on a (non-rounded) cube, when we\\\'re adding a fixed distance? That should make a rounded corner.',3023,'2011-03-08 11:46:08'),(367538,7920,'las: I drew a figure, it shows a cube getting bigger but with rounded corners :(',3023,'2011-03-08 12:40:42'),(367549,7977,'Your behaviour?',3023,'2011-03-08 14:01:13'),(367674,7920,'Msqrt: just there. Bailout value has no effect. I still don\\\'t get why it doesn\\\'t work :(',3023,'2011-03-09 11:17:45'),(367745,7920,'Wow, so I was actually right AND I have an explanation? Amazing! I thought there was some huge hole in my logic for sure :D Thanks unc!\r\n\r\nNow, if only I could try it. I\\\'m away for a few days with my laptop. GMA950 :( I did try to open my current project earlier... It took a looong time to render the first frame. ',3023,'2011-03-09 21:37:01'),(367927,7983,'Yeah, looks terrible. We have friends there, hopefully they\\\'re ok as they\\\'re quite far from Sendai. ',3023,'2011-03-11 18:19:03'),(368142,7983,'I\\\'ve heard back from 1 of my 2 jap friends. He\\\'s on the opposite coast to sendai. No major problem from the quake/tsunami there, but the next day they had their own major (6+) quake. There\\\'s some damage to the city, but his family is unaffected luckily.\r\n\r\nThere have been many major aftershocks, not all in the same area as the original quake. Hopefully it will settle down and there are no more major ones for a while!\r\n\r\nStill not heard from our other friend, but she\\\'s in osaka, it\\\'s not affected I think. ',3023,'2011-03-13 23:47:34'),(368165,7920,'mewler: the single quad you\\\'re rendering IS the camera. Move that around and rotate it. Scaling it on Z (which would normally have no effect) seems to change camera perspective for me too. Scaling x + y seems equivalient to camera zoom.',3023,'2011-03-14 11:00:36'),(368185,7920,'That\\\'s me :) Too much to learn here, I\\\'ve not figured out how iq\\\'s vertex shader actually works yet.',3023,'2011-03-14 16:52:04'),(368223,7989,'All that for a demobox?! Sounds way overpowered just for youtube :P\r\n\r\nAnother thought on amd/nvidia: if you\\\'re doing opengl stuff, your code is much more likely to be compatible if you code on AMD. Nvidia\\\'s glsl compiler is way too relaxed about errors in your code (even if they do save some bytes).\r\n\r\nOh, and my experience on osx: amd is much better. I\\\'ve seen major issues with nvidia cards due to shitty drivers. It seems about the opposite of windows.',3023,'2011-03-14 23:17:35'),(368248,7983,'I\\\'ve heard different versions of what will happen if there\\\'s a serious meltdown at this plant. Most say it will not be too bad, nothing like chernobyl. But the other story is that the mixture of fuel can make it explosive, which would spread radiation over a large area. I really, really hope it\\\'s not that second option, but I think that came from an engineer at the plant :(',3023,'2011-03-15 11:20:02'),(368303,7920,'yep, works here too. Translate quad to move camera, rotate it to rotate camera. What goes wrong? Are you sure you\\\'re setting the vertex positions in the vertex shader (exactly like in rare\\\'s link to iq\\\'s stuff) and passing the cam position + rotation to the fragment shader?',3023,'2011-03-16 11:07:41'),(368315,7990,'I only know of rc55 from ireland, and he\\\'s moved to england (which we\\\'re thankful for, because he\\\'s brilliant at organising demoparties and not bad at all at tarmacking). But that reminds me, there was an \\\'irish demoscene\\\' thread here on pouet with a list of irish sceners. Search for that :)',3023,'2011-03-16 17:13:26'),(368320,7992,'Streaming from the internet is obviously out for most compos, but why not streaming from disk? Don\\\'t remember seeing that rule, and it\\\'s been common since at least the amiga days.\r\n\r\nHmm.. then again.. streaming from the internet. We could just write a video player that streams a youtube HD video of the demo, which is how most people watch it anyway so what\\\'s the problem? :D',3023,'2011-03-16 18:10:47'),(368402,7990,'skrebbel: that didn\\\'t rhyme at all. Took me a few tries to realise it wasn\\\'t actually a limerick but a normal sentence :(\r\n\r\nAnd I guess he meant \\\'in ireland\\\', seems \\\'on\\\' is somehow a common variant among the people on the scene looking for some good spots where they all would convene.',3023,'2011-03-17 10:42:17'),(368404,7992,'Ryg: at work some time back we used a package called \\\'deep freeze\\\'. You build your basic install up, then freeze it. From then on, whenever it\\\'s rebooted it gets restored to the initial state, anything new or changed is removed. \r\n\r\nCan\\\'t remember the details too well now, but I remember it being pretty fast, definitely nothing near re-imaging. Of course you\\\'d still have a reboot between demos, but maybe with a fast system + ssd it\\\'s doable (and probably desirable incase one demo fucks up something in the system, spoiling the next demo).',3023,'2011-03-17 11:00:15'),(368420,7983,'tomohiro: good to hear that, I\\\'ve still not heard from my friend in osaka. Are communication networks ok?',3023,'2011-03-17 12:17:37'),(368424,7983,'tomohiro: thanks. We\\\'ll try phoning this weekend (didn\\\'t want to make the phone lines any busier before!) Most likely she\\\'s just busy with something, or possibly in hospital (she has some ongoing health problems) and didn\\\'t get the email yet.',3023,'2011-03-17 12:34:41'),(368435,7993,'If you\\\'re rendering 2 triangles, I guess you\\\'re setting up the texture coords somewhere. Change the sign on the y values :) \r\n\r\nOther option, in the vertex shader: gl_Position.y = -gl_Position.y.',3023,'2011-03-17 15:33:28'),(368442,7993,'Sorry, totally misread that as texCoord! I\\\'ve not seen anything to change the coordinate system, although it does ring a vague bell so maybe it\\\'s possible.',3023,'2011-03-17 15:59:01'),(368453,7993,'Is it not possible to just work with the standard coords btw? ',3023,'2011-03-17 17:18:54'),(368466,7983,'We heard from our friend in Osaka today. She\\\'s fine and unaffected :)',3023,'2011-03-17 20:18:12'),(368529,7995,'It\\\'s nice to see them get the description right at least. We\\\'re not hackers and pirates for a change :)',3023,'2011-03-18 11:31:52'),(368657,7557,'We\\\'re now in the comedy situation where microsoft\\\'s tablets are the most open :)\r\n\r\nThe new GPU + CPU in the ipad 2 make it a lot more appealing for demos I think. My latest iphone app will be ideal for it (and is quite demoish, i\\\'ll post up some codes on the free stuff for sceners thread :) so I\\\'ll pick one up. I\\\'ll see if it can handle a raymarcher :)',3023,'2011-03-19 15:55:52'),(368707,7557,'crosbow: they sell computers. You know, those things you use to post on pouet with. Like the one you\\\'re using right now. In fact apple\\\'s computers tend to be among the most long lasting, and they keep their value extremely well compared to other makes. \r\n\r\nSo by your own argument, you\\\'re worse than the apple buyers. Either that, or you just won an award for stupid hypocrisy, take your pick ;)',3023,'2011-03-19 19:55:10'),(368733,7557,'crossbow: you think there are no PC owners who buy a new pc every year, or even upgrade it every 6 months and throw out the old stuff? Are they MS fanboys who sleep with the devil? Instead of making whatever point you were trying to make, you\\\'re just showing how extremely biased against particular companies you are, in an extremely hypocritical way... which is basically the definition of a fanboy. Take a long, hard look in the mirror some time.\r\n\r\nOf all the iphone owners I know, I\\\'m the only one who upgrades every year. That\\\'s because I develop for it, I have to. Have I thrown out last year\\\'s one? No, it\\\'s right here in use on my desk. Before that, my original 2g one lasted a couple of years, and I\\\'d probably still have it now if I didn\\\'t need a 3gs for compatability. What happened to my 2g? I sold it after 18 months (at a profit too \\\\o/), so far as I know it\\\'s still in use. ',3023,'2011-03-19 22:57:52'),(368742,7557,'The only people who worry about fanboys are other fanboys (and I say that as a former fanboy, but hey we were 13 then and it was amiga vs. atari, a battle that really mattered because atari sucked ;)\r\n\r\niPhone apps: a mix of my own and clients, my own lately tend to be realtime video processing fun things. Last one was a bit demoish: [url]http://vimeo.com/irt/vk[/url] (reminds me, i should put some codes on the free stuff thread :)',3023,'2011-03-20 00:36:27'),(368743,7854,'My new iPhone/iPod app (requires iphone 3gs or 4, or ipod touch with camera): [url=http://itunes.apple.com/app/id422201845]VK: Video Kaleidoscope[/url]\r\n\r\n5 free download codes: \r\n\r\nY6F9N6939ANN\r\nMRFR67L7A996\r\nKKHKL3X7M6L9\r\nEKMNWFHEPP7A\r\nEFRTYHKRW4AH\r\n\r\nIt\\\'s quite demoish, realtime kaleidoscope from camera video, but with fx instead of mirrors. There\\\'s a video here: [url]http://vimeo.com/irt/vk[/url]. Feedback on the app store appreciated if you grab a code of course :)',3023,'2011-03-20 00:47:29'),(368784,7854,'Thanks xylo! Correct link should be: [url]http://xyce.bandcamp.com/yum[/url]\r\n\r\nI grabbed the 1st code.',3023,'2011-03-20 11:19:45'),(368839,7557,'crosbow: there\\\'s 2 parts to fanboying, defending your chosen platform to the death, and mercilessly attacking the \\\'enemy\\\' platform beyond all reasonable point. You\\\'ve been doing that 2nd part, look back through the thread :)\r\n\r\nEh, and that app is kind of a \\\'fun app\\\' with not much real point :( But then, so are demos. This at least has some coolness I think, and the tech side is not bad. True soul cancer is making a fart piano ;)\r\n\r\nexin: just keep in mind \\\'you get what you pay for\\\'. These chinese cheap tablets are *not* in the same league as an ipad. They are cheap, and pretty shitty. I\\\'ve seen quite a few reviewed, and basically they are a tablet, yes, and they are cheap, yes, but they\\\'re not something you would want to actually use. Slow, bad quality, old OS, no support, this is the kind of stuff you will get. And a screen so bad you can\\\'t use it in portrait mode without a headache.\r\n\r\nThere are some decent android tablets, but they cost similar to the ipad. Asus is rumoured to be making something decent and cheap, but we\\\'ll have to see if they cut some big corners. ',3023,'2011-03-20 22:59:53'),(368874,7557,'Alright, can we compromise on hater? :)\r\n\r\nActually, I have seen worse than the fart apps on the app store. Much, much worse.\r\n\r\nSome devs make really shitty apps. Nothing fundamentally wrong with them, they\\\'re just poor gimmicks or very low quality. Of course, few people will buy such shit, and the reviews will be terrible, right?\r\n\r\nNo. Because the devs pay a \\\"marketing company\\\" to get their app in the charts. The \\\"marketing company\\\" then \\\"buys\\\" many copies of the app to get it in the chart, and leaves many 5* \\\"reviews\\\". Then lots of people see an app in the chart, with glowing reviews, and buy it.. and leave 1* reviews saying it\\\'s shit but by then it\\\'s too late and the app doesn\\\'t stop selling until there\\\'s enough 1* reviews to drag the rating right down (at which point the dev updates it, clearing the rating, and repeats).\r\n\r\nBut wait, you can only buy 1 copy of an app with 1 itunes account? How can you buy many thousands? Easy, steal the account details for lots of people and buy it with their credit cards!\r\n\r\nActually proving this is damn hard, but I\\\'ve seen a lot of *very* persuasive evidence. Apps that actually *don\\\'t do what they\\\'re sold as at all* getting lots of 5* reviews within hours of launch (with very generic comments), then nothing but 1* complaints. People saying their account was hacked and lots of apps bought - and the list of apps contains just a few developer names over and over.\r\n\r\nIf that\\\'s not soulless, I don\\\'t know what is.\r\n\r\nOh, and don\\\'t get me started on the lowest of the chinese gamers. Jailbreaking their device and pirating apps, ok, I can understand it. It\\\'s stealing, but nothing to get super angry about. Buying hacked itunes accounts, so they can buy in-game upgrades with somebody else\\\'s credit card? That\\\'s stealing from somebody\\\'s wallet directly, just to get ahead in a game a bit faster. Pure scum!',3023,'2011-03-21 11:36:44'),(368878,7557,'(And yes, I\\\'m much better after that rant :D )\r\n\r\nexin: if you get one, just keep in mind that the spec sheet is not really important for a tablet. Stuff that is important: screen quality, or it\\\'s horrible to use; size + weight (unless you plan to only use it on a stand, if so look at netbooks :) and software quality (anything other than iOS and android 3.0+ is a big phone, it\\\'ll suck, and android varies a lot between devices.. plus you\\\'ll want to update it). Also speed, not CPU speed but UI and application speed, which depends heavily on the software.\r\n\r\n',3023,'2011-03-21 11:46:33'),(368891,7557,'xernobyl: they\\\'re available, they\\\'re just not useable :) Well, for anything other than static pages. If you ever see a kindle advert on TV, watch how they never show anybody turning a page ;) ',3023,'2011-03-21 13:18:45'),(368991,7920,'Yeah, that WOULD be interesting. I\\\'m really struggling to think how that could work. Using the actual mesh within the fragment shader is probably out of the question. \r\n\r\nPre-computing it? Storing the signed distance field as a 3d texture? That could work, although accuracy would depend on resolution and I\\\'m not sure if animation would be workable. Actually, he\\\'s talking about collisions with particles, and he\\\'s talking about a fixed scene. It might be accurate enough for that, but you probably wouldn\\\'t want to use it for lighting for a really complex object.',3023,'2011-03-22 11:28:32'),(369026,8007,'I\\\'ve read that twice now, and I\\\'m still confused. It\\\'s an online competition, using a virtual lab. With a fixed date + time, and free beer + pizza. Do I watch on the computer and wait for a delivery?\r\n\r\nSounds cool though, anyway. I guess there\\\'s going to be some kind of online compo for webgl or something? ',3023,'2011-03-22 17:28:16'),(369151,7931,'Just thinking in general, if we\\\'re defining pi in the shader:\r\n\r\npi = acos(-1.) might be less bytes than pi = 3.142etc, and more accurate. The compiler should optimise the acos() out too. Not sure how it would impact the compressor though.',3023,'2011-03-23 11:21:25'),(369161,8001,'[quote] Just think of Scamp. He called me \\\"retarded\\\" some time ago. I do not know why, but I guess that this might be due to me still living at home, and me still studying, having no job. Many people think that people at my age should be living on their own and working. But why do they think so? There is neither a law forcing you to live on your own, nor a law forcing you to work, at least not in Austria.[/quote]\r\n\r\nWhen somebody calls you a retard, there\\\'s a couple of possible reasons:\r\n\r\n1. You\\\'re retarded (i\\\'ll come back to this one)\r\n\r\n2. He\\\'s lost all respect for you, for reasons that are apparent to most people but you\\\'ve failed to see it.\r\n\r\nSo there\\\'s no law against not working, spending your time studying or whatever instead. But look at it another way: you have to eat, have a place to live, and you\\\'re attending a university. They all take money and resources, which have to come from somewhere.\r\n\r\nAre you making money or resources? No. Is scamp? Yes (so far as I know at least). In other words, scamp is paying for your lifestyle. What are you giving back in return? Anything? A fair return for everything you\\\'re taking?\r\n\r\nDo people respect people who only take and give nothing back?\r\n\r\nThen there\\\'s the issue of you actually being retarded. Let\\\'s take a loose definition of retarded, and use multiple intelligences instead of the outdated IQ concept mensa are stuck with. Was [url=http://en.wikipedia.org/wiki/Kim_Peek]this man[/url] retarded or a genius? Both, in different ways.\r\n\r\nWith that in mind, and looking at what you\\\'ve said and done before now, scamp is clearly right. ',3023,'2011-03-23 12:35:48'),(369172,8001,'okkie: it\\\'s fun! He provides endless comedy value. I really hope he\\\'s doing it all on purpose, and having just as much of a laugh as everyone else. If not, I really hope he\\\'ll eventually learn to listen :) Although that probably needs a lower IQ.',3023,'2011-03-23 13:48:26'),(369179,8001,'Navis: you have a few years still before you can turn yours out of the house :P',3023,'2011-03-23 14:03:08'),(369189,8001,'It won\\\'t feel bald if you don\\\'t stroke it (maybe stroking it too much made it bald?) :)',3023,'2011-03-23 14:25:40'),(369195,8001,'Yeah, I mean your head.. it only feels bald if you stroke it. It\\\'ll still look bald though :( (Not bald here, but receding with some grey).\r\n\r\nAnyway, baldness is a sign of virility.. which basically means somebody else strokes it for you :D',3023,'2011-03-23 14:52:16'),(369304,8001,'0x22 :(',3023,'2011-03-24 08:35:38'),(369319,8013,'I think the main thing is to know which object you hit, then there\\\'s all kinds of ways to handle it. For now I\\\'m just returning a vec2 from the field function, with distance and material id. \r\n\r\nInstead of something like:\r\n\r\n[code]\r\nfloat f(vec3 p){\r\n return min(\r\n cube(cubePos, p),\r\n sphere(spherePos,p)\r\n );\r\n}\r\n[/code]\r\n\r\ni do something like:\r\n\r\n[code]\r\nvec2 f(vec3 p){\r\n float c = cube(cubePos, p);\r\n float s = sphere(spherePos,p);\r\n return c < s ? vec2(c, 0.) : vec2(s, 1.);\r\n}\r\n[/code]\r\n\r\nThen you have both distance, and a material/object id. I\\\'ve just used it for colour so far. But it\\\'s quite easy to use it to change lighting, or turn on/off shadows/reflections/SSS/etc too, which might even help with speed.\r\n\r\nOn the downside, it could be faster.. I\\\'ve not optimised much yet.',3023,'2011-03-24 10:25:05'),(369320,8013,'evilpaul: the fps counter is telling you to use a shader :D',3023,'2011-03-24 10:26:31'),(369321,8001,'crosbow: what he really means is that the 2nd law of thermodynamics states that you\\\'ll get old and decrepit and eventually fall apart. ',3023,'2011-03-24 10:28:41'),(369331,8001,'crosbow: if you fix it, you break the universe :) Or if you just fix it for you personally, you end up the only thing left alive in a dead, featureless void.. which doesn\\\'t sound like much fun.\r\n\r\nAnd say hi to your NaN for me :)',3023,'2011-03-24 11:27:11'),(369334,8001,'Hyde: do you realise what you\\\'re suggesting here? Each time he goes back, another crosbow is added to the world. DO YOU WANT TO LIVE WITH INFINITE CROSBOWS?!\r\n\r\nNow we have to invent a timemachine so we can go back and tell you not to post that before you posted it :)',3023,'2011-03-24 11:51:32'),(369341,8013,'paul: all your processing stuff from twitter, and the framerate? :D Or is that something else, and the fps is a lie? Or is it just running on a bad GPU? (I\\\'ve tried my own stuff on my intel based laptop... i gave up waiting for the first frame to render)',3023,'2011-03-24 13:34:39'),(369346,7931,'Yeah, me too. Maybe he wrote a paper on something and wants it peer reviewing? Or maybe he\\\'s forming a raymarching supergroup.\r\n\r\nAnd to keep things on topic:\r\n\r\nI just switched everything to signed distance fields. It\\\'s given me better speed and accuracy, because I can use much larger steps (in cases where it would step inside an object because of twisting or whatever, it then steps back to the surface. The fact that it steps back also helps with repeated geometry, when the ray sometimes steps to far into the next repeated area.',3023,'2011-03-24 13:53:31'),(369347,8013,'ah right. Just assumed it was the same stuff :)\r\n\r\nAnyway, you\\\'ll hate me for this, but somebody just left a 3ds on my desk :D Strange thing to happen at work. I didn\\\'t order it, and it had somebody else\\\'s name on the box, but he didn\\\'t order it either. So now we have a 3ds and no idea who its for or why it\\\'s here.\r\n\r\nStill, cool 3d effect :D Not sure I\\\'d want to use it for any period of time, but I\\\'d love to code demos on it!',3023,'2011-03-24 13:56:59'),(369349,7931,'I\\\'m more happy to see draw distance increase by about 5x ;) ',3023,'2011-03-24 14:04:15'),(369361,8013,'orace: we\\\'re talking sphere tracing, not regular rasterised objects.\r\n\r\nIn fact there is only one \\\'object\\\' on the opengl side that you could assign a colour to, a single quad. The scene gets rendered entirely inside the shader, and it\\\'s not simple to separate the objects.',3023,'2011-03-24 16:14:35'),(369366,8001,'Money or not, if you don\\\'t work you\\\'re not supporting yourself but leaving others to do the work for you. Which makes you a lazy, selfish fuck (unless you happen to have a fortune handed down like bill gates\\\' kids, or you\\\'re studying with the aim of learning skills you\\\'ll actually use).\r\n\r\nAnd a world without money? What then, spend your time farming so you have food? The world would go backwards, fast. It\\\'s not money that\\\'s the problem, it\\\'s greed and laziness, and getting rid of money won\\\'t change either.',3023,'2011-03-24 16:47:29'),(369370,8001,'crosbow: and how can that ever work? Everything is free? What stops the fat people taking all of the food? Or does somebody decide what everyone can or can\\\'t have (so we no longer have any real choice)? Or do we trade? Who is going to swap my software for some food, or do I swap it for something, swap that for something, and eventually have something a farmer wants? Sounds incredibly shit whatever way you cut it.\r\n\r\nAnd bill gates has lots of money, so what? He\\\'s doing good things with it. Lots of money gives you power to do things. More money = more power. You can do good or bad things. Bill chooses to do good things, that he couldn\\\'t do without his money. I\\\'d say he\\\'s living proof that you\\\'re talking bullshit :) (And no, I don\\\'t like the guy, based on what he\\\'s done to the PC industry over the years. But I have a ton of respect for his charity work).',3023,'2011-03-24 16:58:26'),(369374,8001,'optimus: find a job you like doing, and you can do creative stuff in? There is one out there somewhere. Find it, figure out what you need to do to work there, and go make it happen.\r\n\r\nOtherwise, you need a job so you\\\'re producing something, so you can get something in return, so you can have a computer to make demos on and food etc. to live. Or, you can let the state give these things to you, but this is more or less equivalent to begging. It\\\'s bad for the soul ;)',3023,'2011-03-24 17:06:37'),(369375,8001,'crosbow: great, so with some friends I take most of the food, hide it somewhere, and create a shortage. Then I trade food with desparate, hungry people. I trade it for guns. Lucky me, I now control lots of food and have plenty of protection, and can take more food whenever I want. \r\n\r\nThat sounds so utterly fucked up it makes north korea look like a holiday.',3023,'2011-03-24 17:09:25'),(369377,8001,'I wouldn\\\'t do that, but somebody would. (Or maybe I would do that, because if I didn\\\'t, somebody else would, and I\\\'d rather it was me than some scumbag criminal who\\\'ll abuse it as far as possible!)\r\n\r\nAnd why wouldn\\\'t they want to trade? Are you saying everyone will just give up anything they have if somebody else asks? Great, so now I just go around and ask people for guns :)',3023,'2011-03-24 17:18:29'),(369383,8001,'crosbow: if everyone accepted such a system and was perfectly fair and honest, I\\\'m sure it would be amazing. I suggest you go find a place where the people are like that, and get started ;)',3023,'2011-03-24 18:18:12'),(369419,8013,'Using the zbuffer is an interesting suggestion.\r\n\r\nFor bounding boxes - I already do something like this. If I have a \\\'ground\\\' with some stuff on it, and I know nothing is higher than say 2, I start the ray at the intersection with that. And if the ground itself is at 0, I find the length of the ray to that, and use that as a bailout point. That saves a ton of iterations in some cases, especially when the camera is parallel to the ground (which it usually is).',3023,'2011-03-24 22:43:47'),(369424,8001,'It\\\'s gonna fuck up your new rug worse than an incontinent dog too ',3023,'2011-03-24 23:43:42'),(369435,7920,'I has been making the rays bounce. \r\n\r\n[img]http://www.interealtime.com/misc/demo/rmref2.jpg[/img]\r\n\r\nReflections are fun :) ',3023,'2011-03-25 02:31:27'),(369443,7920,'I\\\'m quite happy with that. The way it moves is pretty funky: [url]http://www.youtube.com/watch?v=jU2M4HEOYyQ[/url]\r\n\r\nThings are starting to come together for an intro i think :)',3023,'2011-03-25 08:48:58'),(369449,7920,'that would rule :D Want a really high quality version?',3023,'2011-03-25 10:03:46'),(369453,7920,'4mat: drop me an email. Just did a quick test render :) psonice@gmail.com',3023,'2011-03-25 10:50:06'),(369461,7998,'4mat: placemat sounds like some kind of untalented twin :)',3023,'2011-03-25 13:19:18'),(369463,8001,'It\\\'s well known that ability to handle more bits decreases with age. You\\\'ll see the top 8bit coders start to struggle soon, and the amazing stuff we\\\'ve seen recently will be replaced with some demos that are amazing considering that they\\\'re written in basic.',3023,'2011-03-25 13:29:03'),(369479,8013,'Is it possible to write to depth and read back again? Might be possible to save some min() functions ( but what about max(a, -b)?)',3023,'2011-03-25 15:45:37'),(369837,3990,'Hmm.. I\\\'m not so sure. I like the picture and the composition of it, but is it up to \\\"the wade standard\\\"?\r\n\r\nThe nose doesn\\\'t look right, the shape is a bit funny. The lips on their own look good, but they don\\\'t quite fit to the face somehow. The shoulder seems to have a lump.. like the collar bone is at the wrong side.\r\n\r\nTake that as some constructive criticism, because that pic is still right at the top of the pile I\\\'ve seen this year :) Is it based on a sergio leone film? It has that kind of feel.',3023,'2011-03-28 00:40:51'),(369860,8014,'3ds is really interesting cause it has some nice GPU power and a 3d screen. That\\\'s a fun and new combination.\r\n\r\nBasically, there\\\'s some new stuff to discover + exploit. CPC it seems also has some stuff to discover and exploit :) It\\\'s just down to whether you want to use new stuff or old stuff, or both.\r\n\r\nAnd huge thanks to everyone posting some good info on these machines, it\\\'s good reading.',3023,'2011-03-28 11:48:08'),(369869,8001,'[img]http://www.pouet.net/screenshots/56790.png[/img]',3023,'2011-03-28 15:03:33'),(369933,8001,'On the other hand, this is good. There\\\'s a whole generation who have never used CLI systems, and have serious trouble accepting that they can use a computer without a keyboard + mouse. All we need to do is make our tools CLI based, and we can keep them subservient ;)',3023,'2011-03-29 16:23:24'),(369935,8001,'With the mouse and on-screen keyboard, of course. :P\r\n\r\n(I meant mouse + GUI)',3023,'2011-03-29 16:40:46'),(370018,7920,'sleo: nice shadows.\r\n\r\nI love how with these things, the first pic looks really crappy (like your first box, and my first one which was just a grey sphere) but it\\\'s awesome because of what it represents. Then in a short time it goes from something crappy looking to something really cool :)',3023,'2011-03-30 10:55:25'),(370023,8029,'i can picture a lame 13 year old buying that in 1994.',3023,'2011-03-30 12:13:06'),(370032,8021,'The way to win would be to build a wall around it and cast it into the sea, but that\\\'s unfortunately impossible. It is indeed all kinds of fucking pathetic.',3023,'2011-03-30 12:43:31'),(370040,7920,'haha, missed that :D Oops!',3023,'2011-03-30 13:11:18'),(370041,8029,'Try posting urls, they\\\'re considerably easier ;)',3023,'2011-03-30 13:15:22'),(370057,7920,'las, most of the code is there above :)\r\n\r\nI had a quick go at the cornell box during lunch. Got it looking kind of ok, but the lighting sucks compared to the one above. My soft shadows don\\\'t look anywhere near as good.\r\n\r\nI tried colour bleeding too, but it ended up looking like broken reflections. So in the end I turned on reflections properly and played with a cornell mirror box ;)',3023,'2011-03-30 15:07:19'),(370076,7920,'sleo: you pretty much have the code, no? Just replace the balls with boxes. And add some crazy lighting :) \r\n\r\nI\\\'m sure it\\\'s possible to render at that quality with raymarching, just maybe not quite in realtime ;) We should be able to get a decent compromise though.',3023,'2011-03-30 16:30:49'),(370084,7920,'raytrace the boxes, raymarch the shadows? (That\\\'s how I\\\'ve been doing it anyway.. or combination trace/march for scenes with stuff I can\\\'t trace).\r\n\r\nOne thing I\\\'ve not managed to figure out though: is it possible to raytrace a cube with domain repetition? ',3023,'2011-03-30 17:05:59'),(370086,8021,'kudos too to crosbow, for living as a true human from the safety of his own home. I now understand the term \\\'prisoner of conscience\\\' :)',3023,'2011-03-30 17:07:30'),(370096,8021,'to have failings and weaknesses is human. To go out there and live a full life is human. To avoid all of that isn\\\'t human. It\\\'s not even monkey. ',3023,'2011-03-30 17:22:38'),(370101,8021,'it\\\'s not trolling pouet all day, that\\\'s for sure. That\\\'s what you do when you\\\'re bored at work.',3023,'2011-03-30 17:45:30'),(370205,7920,'Mewler: no idea on the shader as a whole, not tried it, but does the shader compile? \r\n\r\nYou have a bunch of ints used in floats there (as in float x = 0; instead of float x = 0.;) which will surely break it on ATI as it\\\'s against the spec. Nvidia will likely let it go and run it. (Which is why you should code on ATI if you\\\'re doing openGL :)',3023,'2011-03-31 11:50:28'),(370209,7920,'Hmm... but he said he ported it to glsl. And then posted hlsl code, which I totally failed to notice. Somebody needs more sleep, but I don\\\'t know who. Maybe all of us need more sleep :)',3023,'2011-03-31 12:13:57'),(370235,8030,'Could you not then subtract that from the original to do what you originally suggested?',3023,'2011-03-31 14:47:04'),(370242,8021,'Wtf is shitcream anyway?! No, actually, I don\\\'t want to know.. it\\\'s clearly the thinking of a sick degenerate pervert!',3023,'2011-03-31 15:17:55'),(370354,7920,'Worked for me, after I fixed the \\\'nvidia bugs\\\' ;) (There was still a bunch of int * float operations, and floats declared without the decimal). I\\\'ve increased the brightness a lot to make it more visible (maybe if your screen isn\\\'t quite right, it\\\'s working ok but it\\\'s too dark to see?)\r\n\r\n[img]http://www.interealtime.com/misc/demo/weights.jpg[/img]\r\n\r\n[code]uniform sampler2D Tex0;\r\nuniform sampler2D Tex1;\r\n\r\nfloat SearchXLeft(vec2 texcoord) {\r\n texcoord -= vec2(1.5, 0.0) * vec2(1.0 / 1920.0, 1.0 / 1080.0);\r\n float e = 0.0;\r\n float i; \r\n // We offset by 0.5 to sample between edgels, thus fetching two in a row\r\n for (i = 0.; i < 8.; i++) {\r\n e = texture2D(Tex0, texcoord).g;\r\n // We compare with 0.9 to prevent bilinear access precision problems\r\n //if (e < 0.9) {return max(-2.0 * i - 2.0 * e, -2.0 * 8);};\r\n texcoord -= vec2(2.0, 0.0) * vec2(1.0 / 1920.0, 1.0 / 1080.0);\r\n }\r\n // When we exit the loop without founding the end, we want to return\r\n // -2 * maxSearchSteps\r\n return max(-2.0 * i - 2.0 * e, -2.0 * 8.);\r\n}\r\n\r\nfloat SearchXRight(vec2 texcoord) {\r\n texcoord += vec2(1.5, 0.0) * vec2(1.0 / 1920.0, 1.0 / 1080.0);\r\n float e = 0.0;\r\n float i; \r\n for (i = 0.; i < 8.; i++) {\r\n e = texture2D(Tex0, texcoord).g;\r\n //if (e < 0.9) {min(2.0 * i + 2.0 * e, 2.0 * 8);};\r\n texcoord += vec2(2.0, 0.0) * vec2(1.0 / 1920.0, 1.0 / 1080.0);\r\n }\r\n return min(2.0 * i + 2.0 * e, 2.0 * 8.);\r\n}\r\n\r\nfloat SearchYUp(vec2 texcoord) {\r\n texcoord -= vec2(0.0, 1.5) * vec2(1.0 / 1920.0, 1.0 / 1080.0);\r\n float e = 0.0;\r\n float i; \r\n for (i = 0.; i < 8.; i++) {\r\n e = texture2D(Tex0, texcoord).r;\r\n // if (e < 0.9) {max(-2.0 * i - 2.0 * e, -2.0 * 8);};\r\n texcoord -= vec2(0.0, 2.0) * vec2(1.0 / 1920.0, 1.0 / 1080.0);\r\n }\r\n return max(-2.0 * i - 2.0 * e, -2.0 * 8.);\r\n}\r\n\r\nfloat SearchYDown(vec2 texcoord) {\r\n texcoord += vec2(0.0, 1.5) * vec2(1.0 / 1920.0, 1.0 / 1080.0);\r\n float e = 0.0;\r\n float i; \r\n for (i = 0.; i < 8.; i++) {\r\n e = texture2D(Tex0, texcoord).r;\r\n //if (e < 0.9) {min(2.0 * i + 2.0 * e, 2.0 * 8);};\r\n texcoord += vec2(0.0, 2.0) * vec2(1.0 / 1920.0, 1.0 / 1080.0);\r\n }\r\n return min(2.0 * i + 2.0 * e, 2.0 * 8.);\r\n}\r\n\r\nvec4 mad(vec4 a, vec4 b, vec4 c) {\r\n return a*b+c;\r\n}\r\n\r\nvec2 Area(vec2 distance, float e1, float e2) {\r\n // * By dividing by areaSize - 1.0 below we are implicitely offsetting to\r\n // always fall inside of a pixel\r\n // * Rounding prevents bilinear access precision problems\r\n float areaSize = 32. * 5.;\r\n\r\n vec2 r = 4.0 * vec2(e1, e2);\r\n //r.x = sign(r.x) * floor(abs(r.x) + 0.5);\r\n //r.y = sign(r.y) * floor(abs(r.y) + 0.5);\r\n\r\n vec2 pixcoord = 32. * r + distance;\r\n vec2 texcoord = pixcoord / (areaSize - 1.0);\r\n return texture2D(Tex1, texcoord).rg;\r\n}\r\n\r\nvoid main(void)\r\n{\r\n vec4 weights = vec4(0.0);\r\n\r\n vec2 e = texture2D(Tex0, gl_TexCoord[0].xy).rg;\r\n\r\n if (e.g>0.0) { // Edge at north\r\n // Search distances to the left and to the right:\r\n vec2 d = vec2(SearchXLeft(gl_TexCoord[0].xy), SearchXRight(gl_TexCoord[0].xy));\r\n\r\n // Now fetch the crossing edges. Instead of sampling between edgels, we\r\n // sample at -0.25, to be able to discern what value has each edgel:\r\n vec4 coords = mad(vec4(d.x, -0.25, d.y + 1.0, -0.25), vec2(1.0 / 1920.0, 1.0 / 1080.0).xyxy, gl_TexCoord[0].xyxy);\r\n float e1 = texture2D(Tex0, coords.xy, 0.).r;\r\n float e2 = texture2D(Tex0, coords.zw, 0.).r;\r\n\r\n // Ok, we know how this pattern looks like, now it is time for getting\r\n // the actual area:\r\n weights.rg = Area(abs(d), e1, e2);\r\n }\r\n\r\n if (e.r>0.0) { // Edge at west\r\n // Search distances to the top and to the bottom:\r\n vec2 d = vec2(SearchYUp(gl_TexCoord[0].xy), SearchYDown(gl_TexCoord[0].xy));\r\n \r\n // Now fetch the crossing edges (yet again):\r\n vec4 coords = mad(vec4(-0.25, d.x, -0.25, d.y + 1.0), vec2(1.0 / 1920.0, 1.0 / 1080.0).xyxy, gl_TexCoord[0].xyxy);\r\n float e1 = texture2D(Tex0, coords.xy, 0.).g;\r\n float e2 = texture2D(Tex0, coords.zw, 0.).g;\r\n\r\n // Get the area for this direction:\r\n weights.ba = Area(abs(d), e1, e2);\r\n }\r\n\r\n gl_FragColor = clamp(weights*4., 0.0, 1.0);\r\n}[/code]',3023,'2011-04-01 13:43:55'),(370359,8033,'pouet have recruited adok as a forum moderator',3023,'2011-04-01 14:08:23'),(370391,8033,'With the sound of music!',3023,'2011-04-01 15:49:20'),(370394,8033,'Ah, those awesome \\\"5 different sakes for ¥500\\\" offers :D I ended up drinking 15 of them in an hour last time, due to my wife not liking it and a friend we met buying me a ticket in advance :/',3023,'2011-04-01 16:04:53'),(370397,8033,'ffs, with money',3023,'2011-04-01 16:36:21'),(370413,7920,'No, weighted glasses ;) (it\\\'s generating weightings for the AA filter).',3023,'2011-04-01 19:21:53'),(370526,7920,'mewler: I had no idea what the textures should be, so I just stuck the colour texture into one and depth into the other. It seemed to generate a weight map, but maybe that\\\'s what\\\'s wrong?',3023,'2011-04-03 03:54:22'),(370566,8029,'There\\\'s a small difference between using your logo in a demo to greet you, and using it in a commercial work. The first is showing you respect, nothing else. The second is disrespecting you and profiting from it.\r\n\r\nNow, if rove had been a pay-per-view fucktro... ',3023,'2011-04-03 18:58:46'),(370599,8029,'Damnit, I just went back through 6 pages in search of a good superplek rant. There isn\\\'t one. I feel cheated ;(',3023,'2011-04-04 01:49:28'),(370626,8029,'Only if it\\\'s work I did to promote stealing work :)',3023,'2011-04-04 11:59:20'),(370648,8037,'pie week does sound appealing. Pyweek, not so much. Can we make this thread a big flame war about what pie is best?\r\n\r\nI vote for wright\\\'s pies unbeatable steak pie, from the late 80s. Sadly the wright brothers sold out after that, and the pies went shitty fast ;(\r\n\r\nActually, no. The pork pies from my local butcher beat that. Solid pure pork filling, really crunchy pastry, served hot out of the oven. Melton Mowbray\\\'s shitty pies aren\\\'t even in the same league as those bad boys.',3023,'2011-04-04 14:47:31'),(370650,8037,'indeed. I just had an egg sandwich. It wasn\\\'t satisfying. Pies are satisfying.',3023,'2011-04-04 15:32:35'),(370783,8034,'What oswald said, we\\\'re too old for this. How about a book review on stage at revision instead?',3023,'2011-04-05 01:24:31'),(370787,8034,'(I was taking the piss btw. Do the quiz :D) (Unless there\\\'s seriously more demand for a book review than having fun at a party, in which case forget the quiz. And the party too.)',3023,'2011-04-05 02:58:35'),(370811,8029,'Laughing is picking sides? What happens if the other side makes a joke and he laughs, does he switch sides?\r\n\r\nAnd yeah, complaining about somebody warezing a warez group logo is all kinds of funny. ',3023,'2011-04-05 11:49:18'),(370819,8029,'dubmood: I\\\'m using \\\'warez\\\' in a very loose sense there, as in taking somebody else\\\'s work and releasing it as your own. It\\\'s what the warez groups do, it\\\'s what roy did. \r\n\r\nCharging for it makes it lamer than normal. Maybe doing it to your \\\'friends\\\' as well as big companies is just being a bit more honest than the rest of that scene.',3023,'2011-04-05 12:29:36'),(370824,8029,'dubmood:\r\n\r\n[img]http://www.pouet.net/screenshots/56560.jpg[/img]',3023,'2011-04-05 12:46:30'),(370827,8034,'\\\"Drinking a full cup of tea without falling asleep\\\". Points awarded for amount drunk before sleeping, points deducted for amount of cup + saucer rattle due to shaking hands.',3023,'2011-04-05 12:53:57'),(370846,8029,'rez: yeah, i know :) I\\\'m sure I remember some games where the credits were replaced actually, but we\\\'re talking the olden olden days when people put stuff on the title screen to show they cracked it.\r\n\r\nBut anyway, the point was simply that the warez groups present stuff as their own releases. They\\\'re not, they\\\'re other people\\\'s released work, just repackaged. It\\\'s stolen stuff they\\\'re proud to present to you. I\\\'m not saying it\\\'s as bad as stealing from somebody\\\'s house (although the result is occasionally the same, people do lose money and sometimes their jobs). I used cracked stuff now and then too, so I\\\'ll join in the hypocrisy. :)\r\n\r\nRoy did the same thing, taking somebody else\\\'s work and re-releasing it with some modifications. But he added to the insult by removing your credits and trying to make money from it, making it even lamer. Actually, no, what he did wasn\\\'t any lamer at all. Just look at it, it\\\'s already at rock bottom :D',3023,'2011-04-05 14:08:16'),(370851,8029,'[quote]@rez: I even remember cracktors encouraging people to buy the actual product :) Not sure hooow seriously to take that, but it\\\'s a start.[/quote]\r\n\r\nI\\\'ve used cracked software and then bought it before now. If companies charge more than spare change and don\\\'t provide a demo version, what else can you do?\r\n\r\nAnother thing I\\\'ve often thought: how many people used a cracked 3d tool / photoshop / music tool / whatever, and learned to make good stuff with it. Then went on to get a job, and continued using it, but now fully licensed? Probably a lot in the demoscene :) This is one of the good things about the warez scene I reckon.',3023,'2011-04-05 14:15:26'),(370861,8029,'akuma: some sceners are also in the warez scene, which rips off various software companies. Other sceners work for those same companies. Where does that go off topic?',3023,'2011-04-05 14:29:31'),(370893,8029,'Rez: people are still pirating stuff from the bedroom coders too. I\\\'ve seen it a lot on the iphone, people pirating 59p apps. The worst I\\\'ve seen though has to be people buying hacked itunes accounts to make in-app purchases. This isn\\\'t just losing the devs a few sales, it\\\'s stealing straight from someones bank account :(',3023,'2011-04-05 17:36:35'),(370894,8029,'Akuma: that\\\'s exactly what he was talking about',3023,'2011-04-05 17:37:26'),(370908,8029,'Lots of games aren\\\'t optimised well. Lots of them are buggy too, and have bad gameplay. Is that a new thing? Is it fuck, I remember slow, buggy and shit games all the way back to the c64 and before.\r\n\r\nIf you think things are worse now than back then, maybe it\\\'s time to go play some of the old games? Not the classics you remember, they were the good ones. Go play the ones that got bad reviews and copied over :)',3023,'2011-04-05 18:48:59'),(370953,8042,'There were pics somewhere. It\\\'s a little PC, in a c64-like case. You could see the dvd drive in there and stuff. No keyboard though, but the holes for it looked c64 rather than pc shaped (meaning it could look quite authentic, but will probably suck as a pc keyboard).\r\n\r\nCould make a nice machine for a c64 emulator, for some diehard c64 fan I guess. Otherwise, just another sad paragraph in that sad, sad story of commodore.',3023,'2011-04-06 00:06:00'),(370963,8042,'tft: ditch the trackpad, and pair it wirelessly with a tablet. Now that could be cool, supplying the stuff a tablet lacks for when you need it. Ditch the commodore logo too, unless they\\\'re going to do something decent again ;)',3023,'2011-04-06 01:51:27'),(370990,8007,'Hey, a demo that runs on the web platform? That would be seriously awesome. Not the web browser platform, but the web itself.. all the computers, all the resources. Unlimited power! :O',3023,'2011-04-06 11:39:04'),(371019,8042,'It\\\'s a prototype, made of prototype plastic. They do say that. (That said, what colour was the original? Considering what happens to that kind of plastic, and judging by the brown-ish ones around now, probably bright white ;)\r\n\r\nThey\\\'ll no doubt sell some to real fans of the c64 who\\\'ll buy anything with the logo. Unless I\\\'m seriously misjudging the number of those people though, I reckon they\\\'ve seriously misjudged their business plan.\r\n\r\n6-12 months before they go bankrupt, and the name is sold on to some idiot who decides to sell commodore condoms or other such crap?',3023,'2011-04-06 13:59:37'),(371027,8029,'okkie: maybe he knows, and is serious. You just never know!',3023,'2011-04-06 15:08:28'),(371033,8029,'Irokos: some of the guys on the side of the warez scene need to pay close attention to that last paragraph too :)\r\n\r\nThen again, I\\\'d say making logos for a cracktro is making a contribution to the production and distribution of the cracked game, which makes you part of the warez scene. It\\\'s not the same as the guy doing the cracking and the guy spreading the floppy disks, but it\\\'s still a direct contribution to that scene. \r\n\r\nDoes that mean anything else you do is also connected with warez? No. But expect people who dislike the warez scene to associate you with it still, because you are associated :)\r\n\r\nAnd for the record: I applaud the people doing cracktros, in principle (in practice some of the cracktros are so oldschool-in-a-bad-way that they defeat the purpose ;) Cracktros were once a common introduction to the scene for kids interested in computers + gfx. No reason why they can\\\'t do the same now, and the crack will be released with or without the cracktro. Just need to get the quality a bit higher (in general, there are good modern cracktros) and maybe modernise the concept a bit.',3023,'2011-04-06 15:56:50'),(371034,8042,'Dunno, maybe it still turns brown. Maybe that\\\'s the reason why everything\\\'s black now? \r\n\r\nI saw somewhere someone came up with a chemical for restoring the plastic on these old beige boxes to the original colour, so I guess it\\\'s at least not permanent.',3023,'2011-04-06 16:14:54'),(371042,2587,'Nah, chill, it\\\'s just the masons. ',3023,'2011-04-06 17:41:45'),(371122,8042,'It\\\'s now on sale, get those orders in quick ;) [url=http://www.commodoreusa.net/CUSA_Store.aspx]\r\n\r\nI guess the price isn\\\'t too unreasonable at least. But it\\\'s basically a netbook inside, and comes with an ubuntu DVD - \\\'commodore OS\\\' to be mailed later. So no pre-installed emulator even. Hopefully they\\\'ll provide a decent package of games + apps with it, like cloanto used to with the amiga emulator package.\r\n\r\nThinking about this thing a bit more.. maybe it would be ideal for c64 coders? Assuming they\\\'re developing on win/linux with emulation, this thing is powerful enough, and would somehow be nice than a random PC tower to work on. Whether that makes it worth the money is still doubtful though :)',3023,'2011-04-07 11:00:01'),(371123,8029,'[url]I think it\\\'s time someone pwned roy.[/url]\r\n\r\n[url]cruiseboat bartender head[/url]',3023,'2011-04-07 11:01:58'),(371124,8029,'quality bbcode fail there. Let\\\'s see if I can avoid the double fail.\r\n\r\n[quote]I think it\\\'s time someone pwned roy.[/quote]\r\n\r\n[quote]cruiseboat bartender head[/quote]',3023,'2011-04-07 11:03:05'),(371159,8029,'Needs bigger text, a really cheap chrome effect (gimp\\\'s low quality equivalent to photoshop\\\'s 1-click effect please), and lens flare of course, but yeah :)',3023,'2011-04-07 14:01:28'),(371175,8046,'I\\\'m reading dan brown - the lost symbol at the moment. I don\\\'t recommend it. In fact it\\\'s quite annoying me - it\\\'s not quite bad enough to throw out, yet it\\\'s taking time I could have spent reading something really good.\r\n\r\nA while back I read Yann Martel\\\'s Life of Pi. That was a seriously good book.. fascinating story, lots of depth, and a pretty shocking twist. It left me with plenty to think about, a sure sign of a good book. In fact I think I\\\'ll re-read it soon, it\\\'s the kind of book where you get more from it the second time through.\r\n\r\nAnother good one: Ken Follett, Pillars of the Earth.',3023,'2011-04-07 15:26:36'),(371176,8043,'I\\\'ve totally given up champagne, after discovering decent perry is very similar, actually better tasting, can be drunk by the pint, and is available for £1/bottle \\\\o/ You can get a crate of the stuff for the price of a cheap bottlle of champagne.\r\n\r\nSpeaking of british stuff, how come nobody is requesting some of our million or more flavours of crisps? No requests for monstermunch, salt + vinegar, worcester sauce?\r\n\r\nI can\\\'t make it unfortunately :(',3023,'2011-04-07 15:32:08'),(371181,8046,'The people who make the stuff that keeps the rest of the population enslaved infront of their TVs and game consoles, that\\\'s who.',3023,'2011-04-07 16:09:10'),(371188,8046,'panic: not tv or games, I do make software though.',3023,'2011-04-07 17:08:34'),(371189,8043,'Nah, I\\\'ve had good champagnes. There are times when it\\\'s worth spending the money (like whisky :) but I\\\'d seriously take a £1 perry over a £30 champagne. I\\\'d take the perry if it was the same price. Except I\\\'d want 2 bottles and a pint glass :D\r\n\r\n(Then again, i\\\'d normally walk straight past both and grab a beer. Proper manly beer with flavour in it, not the yellow fizzy stuff.)',3023,'2011-04-07 17:17:35'),(371228,8046,'Shuffle: did you find herbert\\\'s \\\"White plague\\\"? I loved that one. ',3023,'2011-04-08 09:05:02'),(371233,8046,'\\\"It\\\'s about this guy who kills almost all the women in the world, and the ones who are left are kept for research and breeding\\\"... you can kind of see where she got that idea ;)\r\n\r\nBut yeah, dissing something without seeing for yourself first = retarded. And a quick read of the book would reveal it\\\'s the men that get all the bad press, the women are simply victims. I can just imagine what she\\\'d say if she had read it: \\\"See, I told you so, look what happens if the men are in control!\\\" or some crap like that :D',3023,'2011-04-08 10:26:35'),(371239,8047,'You\\\'ve just been asked to upload it by a [url=http://scene.org/staff.php]staff member[/url] ;)',3023,'2011-04-08 11:52:33'),(371266,8048,'I guess we all have at some point. A while back we persuaded a PC technician here that you can speed up network connections by polishing the ends of the cables.. he\\\'s been doing this job for 10 years or so :)',3023,'2011-04-08 16:50:19'),(371361,8048,'A few years back at work, we actually had a guy complaining his mouse wasn\\\'t working very well. The techie went to check, and it seemed fine, at which point he demonstrated what the problem was. He put the mouse on the screen, and started moving it about. o0\r\n\r\n',3023,'2011-04-09 17:36:22'),(371380,8046,'skyrunner: I didn\\\'t much like the hitchhiker books. The dune books on the other hand got better later in the series, the last is my favourite :)',3023,'2011-04-09 23:51:44'),(371394,8042,'I\\\'ve actually quite warmed to it. I mean, I wouldn\\\'t actually consider *buying* one. But if I happened to be a c64 fan and coded c64 stuff, I suspect that would be plenty powerful enough. And it would be kind of cool on your desk, if you\\\'re into such retro stuff. And it has a clicky keyboard.\r\n\r\nIf you actually think about it, a decent clicky keyboard might set you back $100+. Anything in a decently styled case will probably add another $100 (whether the old breadbin is good design or not is a matter of taste of course ;). That puts the value of the bits inside it at $400, which isn\\\'t all that bad, and it\\\'s small change for the average c64 coder these days.',3023,'2011-04-10 04:12:21'),(371477,8043,'He might TALK the kaneel, but does he WALK the kaneel?',3023,'2011-04-11 02:23:46'),(371598,8051,'of course, [url=http://www.pouet.net/prod.php?which=25777]asterozoa![/url]',3023,'2011-04-12 14:02:28'),(371682,8043,'Cider is somewhat \\\'back in fashion\\\' in the UK nowadays, so there\\\'s about a billion different kinds in the supermarket (like, almost as many as we have flavours of crisps ;) There\\\'s apple, pear, sparkling or flat, fruit flavoured, \\\'vintage\\\', strong, mild, scrumpy.. \r\n\r\nIt\\\'s generally the same as beer: avoid the factory produced shit, and you\\\'ll find some great stuff :)',3023,'2011-04-13 14:51:57'),(371801,8052,'a lot comes down to the course. When i studied computing, I didn\\\'t learn a whole lot about coding particularly, although i got a good understanding of OOP that I lacked before. Then again I skipped the c++ courses, thinking it was probably stretching my ability a bit too far, which looking back was a mistake.\r\n\r\nDatabases on the other hand, I leant a lot from, and that was very practical. I still use that knowledge regularly now.',3023,'2011-04-14 16:22:10'),(372043,8052,'I think we can draw a conclusion of sorts: you could get an equivalent to a degree education with self-study, but only if you study a load of subjects you have no interest in or use for, plus the subjects that you already \\\'know\\\'. Both of which are well worth doing really, although it feels like a waste of time quite often :)',3023,'2011-04-18 11:34:43'),(372089,7842,'They made an iOS app! [url]http://itunes.apple.com/app/revision-2011-official-app/id430212681[/url]\r\n\r\nBrilliant, I can now watch the compos conveniently while in ireland \\\\o/ Huge thanks to Mr. Stegman for making that (what\\\'s his scene handle?)',3023,'2011-04-20 11:35:09'),(372216,8063,'Eh, nokia x10 android?! you might want to double check the wording there :D\r\n\r\nI\\\'d check what it\\\'s like to dev for first. MS have a lot of restrictions on what you can do, and I\\\'ve a feeling it might be limited to silverlight or xna (and maybe go native if you\\\'re a close friend of MS). I do know that there\\\'s no dev access to things like the compass and gyros in the current version, but I heard that was going to be fixed pretty soon.\r\n\r\nOther than that, the general reputation seems to be good for the phones. It\\\'s a bit \\\'behind\\\' apple/google on features, and they\\\'ve been slow to update it, but they seem to be getting on top of that (and I guess nokia wouldn\\\'t go with MS if they weren\\\'t.. although what do nokia know about keeping a mobile OS updated :D)',3023,'2011-04-21 00:50:58'),(372239,7842,'About that iOS app. Can/should we add it to the pouet database?\r\n\r\n(and btw, just noticed it will play scenesat in the background, making it even more awesome! :)',3023,'2011-04-21 08:56:37'),(372265,8063,'mot: wm5/6 was dire. Utterly awful. But a totally different OS, it\\\'s like comparing windows ME with the latest OSX. ',3023,'2011-04-21 16:38:33'),(372301,8063,'Of course, everyone else will be leaps + bounds ahead of where they are now by then too ;)',3023,'2011-04-22 01:52:10'),(372359,8063,'Sometimes they swap chips every 2 months and never optimise for any of them. Worst case, you get no 3d drivers and such. ',3023,'2011-04-22 20:44:47'),(372403,7842,'I like how havoc has his pouet avatar embroider onto his clothes. That\\\'s real dedication. Or is it a tatoo that looks like a t-shirt?',3023,'2011-04-23 04:17:16'),(373576,8084,'The split between participants and participantsoff is pretty relevant too.',3023,'2011-05-01 15:08:39'),(373670,7920,'Yep, that\\\'s a cool start. Definitely needs more contrast though, maybe just crank up the AO?',3023,'2011-05-02 20:47:41'),(373862,3990,'wade: I\\\'m still convinced it\\\'s based on somebody from a sergio leone film.. so I just did a quick google search on his name. The first image to appear.. whoa, is that him? :D (If not, check out the first image result!)\r\n\r\nIf that was your inspiration, I like it. \r\n\r\nfrost: I liked it more without the hole.. but now I\\\'m intrigued as to where you\\\'re going with it :) The way the hole is painted, it makes the sky look like a flat painting on a wall or something.. but I want to know why it\\\'s painted there, and what the hole is :)',3023,'2011-05-05 01:58:50'),(373909,8091,'Bollocks! You\\\'ve never turned up at any events shane.',3023,'2011-05-05 15:06:06'),(374008,8091,'plek: you can smell that kind of oldness by pissing on an old pair of trousers and coming back the next day. Maybe we could sell old pissy trousers to retro computer collectors?',3023,'2011-05-06 17:10:05'),(374122,8096,'I\\\'ve suspected for a while that IQ could win every demo competition in the next year, just by clearing out his trash can :)',3023,'2011-05-08 01:26:11'),(374238,8096,'Rez: what flure said. It takes some time to \\\"get it\\\" initially (or it did for me at least.. plotting the intersection of a sphere with the scene along the path of a ray? Huh, what?) But once you get it (and it seems incredibly hard at first, but it really isn\\\'t) you\\\'ll find it is indeed quite easy. I\\\'d say remembering all the opengl crap to set up a scene and render it is harder.',3023,'2011-05-09 10:40:37'),(374311,8096,'I think the \\\'sphere tracing\\\' concept makes complete sense.. but only after you understand the basic concepts of ray marching. Then it\\\'s kind of obvious. But to begin with, yeah, it\\\'s quite baffling when terms like that are used. Here\\\'s a (hopefully) simple explanation of what it is:\r\n\r\nYou render the scene by tracing a ray, starting at the camera, and moving in steps out into the scene until it hits an object. Now, the length of each step is critical - each step is quite expensive so we want the minimum number of them. Short steps are accurate, but we need many of them, long steps are more efficient but we don\\\'t want to step past any objects.\r\n\r\nSo what we do, is find out how far each point on the ray is from the nearest object. This is where \\\'distance fields\\\' come in. It\\\'s quite simple, we just have a formula that tells us the distance from a point to an object. If we have many objects, we get the distance from each, then take the minimum.\r\n\r\nIf we know the distance from the closest object, we know it\\\'s safe to march to the next point on the ray, and we can march by that distance and guarantee we won\\\'t go past anything. \r\n\r\nThat\\\'s basically it, it\\\'s just a way of knowing how fast you can move along that ray without missing stuff, so it\\\'s efficient. When we hit something (or get close enough to call it a hit, that helps with speed) we get the normal at that point (just by taking the distance to the object, from a few points around the collision point), add light and materials, and that\\\'s the pixel rendered.\r\n\r\nAnd what is the \\\'sphere tracing\\\' part? When we get the distance from the closest object, it\\\'s that. That distance is the intersection of a sphere, with the centre on the current position, and the scene. And the sphere is the space we can move the point in, without risking missing an object. ',3023,'2011-05-10 10:07:53'),(374317,8096,'It\\\'s not, but for me at least it made raymarching seem way more complex than it really is. Once I \\\'got it\\\', yeah, it\\\'s a quite simple concept :)',3023,'2011-05-10 10:47:33'),(374319,8096,'it\\\'s the same thing - longer steps = fewer steps, and a cheap step is still expensive when there\\\'s many of them :)',3023,'2011-05-10 11:22:01'),(374324,8096,'well, maybe we should say each step *should* be cheap if you want to use many of them (I know I\\\'ve done some stuff with quite expensive steps, and it hurts :D)',3023,'2011-05-10 11:36:00'),(374326,8096,'haha, \\\'how to raymarch\\\', written by a lawyer :D',3023,'2011-05-10 11:50:56'),(374334,8100,'What will they be impressed by? Code? Design? Stuff that\\\'s hard with conventional tools? Might be better to show them stuff they\\\'ll be most interested in, rather than stuff we think is cool :)',3023,'2011-05-10 12:51:34'),(374340,8100,'Don\\\'t bother showing stuff like 256b/4k, unless they\\\'ll understand the coding acheivement. Otherwise they\\\'ll see a demo that\\\'s pretty shit compared to the other stuff. \r\n\r\nAlso if you show a bunch of high-end stuff, that can be pretty motivation killing if the audience is thinking \\\"shit, I\\\'ll never compete with that\\\". Put some regular stuff in there too, or make the point that it\\\'s fun and rewarding just to take part somehow. Maybe show anything you\\\'ve done, and talk about what it was like to make and show it?',3023,'2011-05-10 13:42:00'),(374425,8101,'[quote]I wasn\\\'t aware MoleHill was out. Do we really need that now that only Internet Explorer has no WebGL support?[/quote]\r\n\r\nI was going to say of course we need even more proprietary standards, security holes + crashes from adobe, but this morning I see a bunch of security advisories recommending that webgl is disabled because there\\\'s holes in it. Wake me up when it\\\'s all fixed.',3023,'2011-05-11 11:26:37'),(374471,7920,'main: good start. Nice shadows too. There\\\'s some aliasing around the edges, maybe try changing the epsilon value for the normal calculation, I found that can reduce those artifacts a bit.\r\n\r\nYou can speed it up easily with a few optimisations I suspect, although these are somewhat scene-specific:\r\n\r\n- You can raytrace the floor. It\\\'s trivial to do, and has no distance limit or artifacts near edges. Even better, you only need to do this once per pixel, not once per step, and you remove it from the distance equation which can help your step size.\r\n\r\n- You can make a bounding box for the object in the centre (a sphere would be easy). Raytrace that once, just as a hit test, and only march if it\\\'s inside the bounds. You probably don\\\'t need to march 25% of the pixels in this scene at all (and more for the shadows).\r\n\r\n- Using the bounding box, you can skip any marching outside the bounds. Jump to the front surface, march, if the point is outside the bounds stop the march and use the raytraced ground distance instead.\r\n\r\n- You could raytrace the sphere in the middle too, which would speed up the marching through the hole\r\n',3023,'2011-05-11 16:45:39'),(374524,7920,'Indeed, very nice (at least it was once I realised that pic was clickable.. i was wondering what was up with the worlds smallest screenshot ;) You probably want at least shading in the reflections though, to stop them turning pure white.\r\n\r\nSpeaking of which, my last experiment: [url]http://www.youtube.com/watch?v=nGAqOF5L9Jc[/url]\r\n\r\nStarted off as a cornell box, trying to improve my lighting. It has a mix of AO + soft shadows, but it didn\\\'t look all that realistic still. Then I got bored, and added some mirrors. There\\\'s 2 reflection bounces I think (so reflected objects also reflect, but nothing beyond that). Guess what, it\\\'s slow ;) Probably passable for realtime on a really high end GPU, but I don\\\'t have one of those so it\\\'s ~5fps at 640x480 for me.',3023,'2011-05-12 11:27:53'),(374549,8097,'Stuff intended to be art is art. Anything else isn\\\'t, or we end up with everything as art. Did you intend to make art when you made you demo? Congratulations, you made art. ',3023,'2011-05-12 16:30:19'),(374557,7920,'sdw: it\\\'s a good start. You\\\'re doing too many iterations I think - that works out at 345 iterations per pixel. 100 or less is probably fine for this scene, which should take you from spf to fps at least :)\r\n\r\nAre you marching until there\\\'s a collision, or do you have a cutoff? The last bit of marching before it hits the object is the most expensive, so it\\\'s good to bail out early. Instead of checking for distancefunction <= 0 try 0.1 or whatever - play with it until it doesn\\\'t look bad :)\r\n\r\nAlso make sure you\\\'re not marching forever if the ray goes past the object. If the total distance is bigger than the distance to the back of the scene, bail out. \r\n\r\nThe \\\'shadow ring\\\' is probably a bug in your AO code, or a \\\'feature\\\' of the implementation. Basically, it does a second raymarch, starting at the point on the surface of the object, and moving along the normal. You only use a few iterations here (like <10 normally). You just take a value for \\\'how close is the nearest object (near = higher) and sum it for each iteration. That\\\'s your shadow. It looks like your AO stops counting the sphere if the ray marches right through it - the value probably turns negative. You need to treat that case as \\\'maximum shadow\\\' rather than \\\'no shadow\\\' or worse \\\'add light\\\'.',3023,'2011-05-12 17:47:17'),(374580,8106,'I was kind of in the same boat maybe 5 years back. I\\\'d tried to learn java, c++ etc a few times, and just hit a wall. I was also doing lots of .bat/sh stuff, and also wrote some sits in php. Right now I\\\'m writing some nice openGL stuff in C, so there is hope :) Here\\\'s roughly what I did:\r\n\r\nWhat got me started mostly was quartz composer on the mac. It\\\'s kind of a visual graphics tool, more or less a demo tool (think werkzeug, maybe less powerful but a lot more flexible). I\\\'d say quartz is a bit like processing, but without the java so it\\\'s easier to star, and with other stuff to grow into. With it, you can learn your way around graphics and how effects are built up with no coding. Cool to learn from and play around. Once you start pushing it though, you have to use the javascript features and do a little light coding. Then for more advanced effects, there\\\'s a handy glsl window, and a few basic meshes where you can write much more advanced stuff. I still use that for prototyping regularly.\r\n\r\nSo that kind of gave me a grounding in making effects, and it gave me some skills with writing shaders, and some javascript. I found there was stuff I couldn\\\'t do though, so I wanted to make a plugin for it. That meant obj-C (with it being mac). I just picked up a book for that, and didn\\\'t find it too challenging. It\\\'s pretty good to learn, none of the syntax horror of c++, and you use pointers and stuff for a while before you even know they\\\'re pointers. It\\\'s based on C, and most of the lower level system stuff you need to access sooner or later is in pure C, so it leads into C nicely (again, I got a book - it\\\'s more challenging than obj-c I\\\'d say, but by this point I understood most of the concepts).\r\n\r\nI also did a smalltalk course some years before at uni, and while that\\\'s not exactly a cool language (and I\\\'ve not touched it since!) it did teach me enough to understand OOP. You really need to learn some object oriented stuff, and it can be a bit of a stumbling block, so I think that really helped with obj-c. \r\n\r\nOne important thing I\\\'ve found is to learn different languages. PHP was nice to learn as it\\\'s fairly simple, javascript adds a bit more. Smalltalk brings OOP to the mix, while still being quite easy. Obj-C brings all that together, and adds quite a bit. C takes quite a bit away, still takes some learning, but you\\\'re prepared for it.',3023,'2011-05-12 21:44:58'),(374582,8106,'Oh, one other thing about QC i found really good: there\\\'s a community built around it, with lots of other newbies to discuss things with and share examples and stuff, but also some really experienced people who can answer the tough questions and point you in the right direction. That REALLY helps with learning.\r\n\r\nYou could say the same about the demoscene, but I wouldn\\\'t call pouet all that useful (it can be, but not always ;) Anyway, when you get stuff made, share it (but not in the pouet prods database!)',3023,'2011-05-12 21:50:16'),(374588,8106,'speed: if you want to try it, just install the xcode development tools from the OSX dvd [or flash drive?]. Then find it with spotlight, or buried somewhere in the /Developer/ folder.\r\n\r\nAnd yep I get what you mean with the different languages. I think it\\\'s just that they\\\'re mostly the same, but each one adds something new, so you learn the language quite fast but you do learn useful stuff too. ',3023,'2011-05-12 22:24:36'),(374614,7920,'sdw: i really recommend some application that lets you play with the shader, and not worry about anything else. It saves a ton of time, and makes it much easier to get the shader looking good, then you can worry about building the exe at the end. On mac, I use quartz composer - it gives me a glsl shader with live editing and tons of tools to feed the inputs with LFOs, timelines, images or whatever. On PC, maybe VVVV?\r\n\r\nAlex: for multiple shadows you just repeat the shadow routine for each light source, then add the shadow values and subtract that from the pixel value. I tend to use a mix of AO and 1 light with soft shadow. At some point I\\\'ll probably add more lights but without shadows (for nicer lighting, things like rim lighting really help, don\\\'t need shadows, and are super cheap :)',3023,'2011-05-13 10:30:49'),(374643,8103,'how much time gets wasted reinventing all this shit over and over? :)',3023,'2011-05-13 15:45:48'),(374673,7920,'because hlsl only works on one platform, and glsl works on pretty much all of them?',3023,'2011-05-13 21:14:42'),(374681,7920,'I don\\\'t even have a windows box anymore (other than vmware but fuck writing a raymarcher on that ;)',3023,'2011-05-13 22:15:20'),(374698,8108,'Sounds cool! Cheap too.',3023,'2011-05-14 01:14:17'),(374778,8106,'You have to admire his awesome irony skills though. Intended or not, they\\\'re world class.',3023,'2011-05-14 20:15:05'),(374845,8107,'Also commercial, also a web based music video: [url]http://www.pouet.net/prod.php?which=6959[/url]\r\n\r\nThing is, a \\\'demo\\\' is so loosely defined that half the stuff out there on the web could be in the pouet DB. I mean, if there\\\'s a non-interactive game demo that shows off the engine with some music playing, how is that different from the average party release? Chances are there are sceners involved too. More or less every example file for opengl/dx, all of the chrome experiments, do they belong here?\r\n\r\nAll that sets us apart from those things is our own quirky compo rules and our history. Either we use those to determine what is/isn\\\'t part of the scene, or the scene dissolves into the wider world out there.\r\n\r\nPersonally I think more mixing with other scenes would be a good thing, so long as it\\\'s not excessive. So as far as I\\\'m concerned, make an exception and let stuff like rome in, so long as there\\\'s some scene connection.\r\n\r\n(And where the hell is that other melon flash animation, with the french tune and all the tits? That ruled!)',3023,'2011-05-15 14:28:05'),(374865,8107,'Demos were interactive right from the start (not always, but often). I think it\\\'s only competitions at parties that pushed that out - you can\\\'t interact between a big audience and a demo easily. ',3023,'2011-05-15 18:22:40'),(374870,8107,'melon, plastic and futuremark all have \\\'commercial\\\' prods on here too rez. They also have scene connections, and a \\\'demoish\\\' element in the prod. It\\\'s just a big grey area, and the further it gets from \\\'core scene prod\\\' the greyer it gets.',3023,'2011-05-15 18:42:54'),(374875,8107,'[quote]yeah, those pesky little ideals of small independent groups of people with a passion for digital creativity who refuse for their creations to be dictated by business interests. time to dissolve those worthless ideals.[/quote]\r\n\r\n...which is not what I said at all. Why are you reading all that into it? \r\n\r\n[quote]no they couldn\\\'t, because the people who create that stuff have either created it for corporations, or their creator\\\'s simply are not \\\"part of the demoscene community\\\". [quote]\r\n\r\nBy any technical definition of a demo, yes they could. And if a corporation pays a demo group to make a demo, it is, by definition, a demo. \r\n\r\n[quote]it\\\'s strange that every other creative outlet is allowed to have ideals and creative philosophies (Google CERTAINLY have theirs) but the demoscene should feel inferior, lose its identity and just disappear or hide behind all the other (largely) commercial driven trash out there.\r\n\r\nthe Google tech-vid is nice and all, kudos Mr. Doob with backing from Google. but there IS (should be) a demoscene philosophy and one historical aspect of that is essentially anti-corporatism. as psionic hinted, that comes from the \\\"history\\\" of the scene (ie: the root of demos: the cracktro as well as the idea of independent groups/collectives of humans)[/quote]\r\n\r\nSee, that\\\'s moving on from ideals and creative philosophies into politics. Keep politics the fuck out, it has nothing to do with the scene. I don\\\'t think we should have any creative philosophy either, except maybe \\\"fuck you, I\\\'ll do what I want\\\". We have a strong culture though, of demo parties, hardcore code, and scene spirit/attitude.',3023,'2011-05-15 19:45:55'),(374896,7920,'Works here, shading looks correct, and I\\\'m on ATI (although on mac - it doesn\\\'t tend to make much difference). Speedy too.',3023,'2011-05-16 01:02:24'),(374922,7920,'Works on my work box too (also ati + mac, but different card + chrome instead of firefox).',3023,'2011-05-16 11:17:42'),(374936,8107,'Just watched it properly. Nice. Music + video is not really my taste, but it\\\'s very well done, and a good demonstration of what\\\'s possible (well, until it got slower and slower in the \\\'explore\\\' part at the end, then showed the nice \\\"something went badly wrong\\\" screen in chrome). Good stuff.',3023,'2011-05-16 13:17:00'),(374941,7920,'This is what I see:\r\n\r\n[img]http://www.interealtime.com/misc/sdw_raymarch.png[/img]',3023,'2011-05-16 13:34:58'),(374943,7920,'(white borders are my crap screen grabbing skills, and I get the same \\\"closest face of the bottom cube glitches when camera gets close\\\" thing too)',3023,'2011-05-16 13:36:08'),(374948,7920,'sdw: what\\\'s the compilation time with 25 iterations like it is now? Because for me, it\\\'s like 0 seconds, and unless it\\\'s trying to do some kind of crazy optimisation, that should be the same at 50 (I mean, I\\\'ve used 300+ iterations before now, and not noticed any compiling delay at all!)',3023,'2011-05-16 13:51:33'),(374953,7920,'30 seconds?! I just checked with chrome, and it\\\'s saying ~650ms, from the time when I click on the link to when it starts rendering. Most of that is network delay! Something is badly fucked :D',3023,'2011-05-16 14:01:34'),(374954,7920,'Just checked the shader in my own setup, and it works/reports no errors (it\\\'s quite fussy, so that\\\'s a good sign). Probably a driver issue on your machine at a guess?',3023,'2011-05-16 14:04:42'),(374956,8107,'gasman: aren\\\'t you the guy who submits websites to demo compos? :D I know, I know.. but it just shows how impossible this whole \\\"what is a demo\\\" is to nail down. \r\n\r\nSome of the other stuff in the database (like the futuremark stuff, maybe that melon one I linked to) is also \\\'day job\\\' material too. ',3023,'2011-05-16 14:09:34'),(374977,7920,'Speaking of silly platform wars, maybe it\\\'s all microsoft\\\'s fault? Are the PC browsers wrapping the opengl es into opengl or DX? If it\\\'s DX, it might be some odd HLSL issue. \r\n\r\nIt runs fine for me in both firefox and chrome btw.',3023,'2011-05-16 15:33:55'),(374978,8107,'mr. doob just doesn\\\'t work with capitals :)',3023,'2011-05-16 15:34:49'),(374993,7920,'Hmmm... from a quick search of the net, it looks like chrome + firefox use directx wrappers for webgl. Opera uses opengl - but plans to switch to directx when it\\\'s final. There was some suggestion that chrome might use opengl if opengl 2.0 drivers are available on the system.\r\n\r\nMight be something along the lines of an explanation anyway :)',3023,'2011-05-16 18:00:25'),(375031,7920,'Think a minute.. your cube is at location (0,0,0) or so right? And your mod() function is repeating the geometry at 0, 1, 2 etc. If your cube is centred at 0,0,0 and is size 0.5, it\\\'s extending from -0.25 to +0.25. And you\\\'re repeating bang in the middle of it!\r\n\r\nThat really fucks up the ray march, because the ray thinks it\\\'s safe to march a certain distance, then it crosses the repeat boundary and it\\\'s bang in the middle of cube or worse still, it marches right through it. Put those two cases together and you get a nice glitch field like the one you just rendered :)\r\n\r\nSimple solution: move the cube\\\'s centre to 0.5 and make sure the length of the cube\\\'s sides are no more than 0.99. This way it never crosses the repeat boundary.\r\n\r\nOther problems you\\\'ll have to deal with:\r\n\r\n- The marching step might need to be smaller, to avoid it jumping too far into the next repeated area and stepping inside an object. It REALLY helps here if you use signed distance functions, so if it does step into an object it gets a negative distance, and it steps backwards until it hits the edge of the object. Otherwise you move the point by distance * 0.75 or whatever works for your scene.\r\n\r\n- It\\\'ll fuck up your AO, because the cubes outside the current repeat tile don\\\'t cause any shadowing.\r\n\r\n- Complex objects. And trying to figure out if they\\\'ll hit the boundaries or not. Especially with repeats more complex than a straight mod. :(',3023,'2011-05-16 21:57:31'),(375075,8107,'also check the problems we\\\'ve had with webgl over on the raymarching beginners thread - webgl is a cool thing, but it\\\'s not out of beta yet i\\\'d say ;)\r\n\r\nI know the feeling though pixtur. I\\\'ve been writing a lot of mobile software lately, and writing desktop stuff suddenly feels like yesterday\\\'s tech. But hey, a mobile isn\\\'t going to run my raymarching shit at any kind of acceptable framerate is it?',3023,'2011-05-17 10:07:45'),(375085,8107,'actually, i still haven\\\'t tried raymarching on my ipad2. I\\\'ve been impressed by the speed of that so far for other stuff. But if it\\\'s pushing a desktop GPU I can\\\'t see that handling it, and the ipad2 has a pretty high end GPU for a tablet. But yeah, one day :) (And at the current pace, maybe next year even!)\r\n\r\nDecipher: kal-el? ngp? non-nda-breaking-vague-hint? :D',3023,'2011-05-17 11:42:41'),(375105,8106,'No, you\\\'re not allowed to do what you want until you\\\'ve beaten the atari st sprite record! Until then it\\\'s copper bars and sine plasmas.',3023,'2011-05-17 19:11:56'),(375141,7920,'hcdlt: I may be mistaken, but I think that is raymarched. \r\n\r\nAnd why would multiple passes + texture etc. editing be useless with a raymarcher? If you\\\'re doing something really heavy, you render the raymarch pass once. That passes lighting + material data out. Then you render the second pass, which just applies material + texture to it, with no raymarching - this is lightning fast in comparison, and you can edit in realtime.',3023,'2011-05-18 10:32:24'),(375142,8107,'nearaz: iphone4 has 4x more pixels, same GPU :D The iPad2 GPU is supposedly 9x faster, with only 5x more pixels. So potentially nearly 2x faster. If we rendered at half size, call it 6-7x faster. Would that be anywhere near bearable? And how much scope is there to optimise your code?',3023,'2011-05-18 10:37:55'),(375149,8106,'Speaking of goals.. one thing I did a while back was \\\'lunch break games\\\'. I spent a week doing it, and the goal was to write a complete (usually simple/crappy) game within my lunch break (~45 minutes after eating). \r\n\r\nMore recently I try to do something with raymarching, or something for my iOS apps during lunch. Today I\\\'ll write colour transformations in YUV space (after spending over a week of lunch times doing the same in HSV/HSL and variants, and spending ages optimising, and finding it\\\'s still unacceptably slow ;( ).',3023,'2011-05-18 12:04:30'),(375154,8106,'...which ended up highly productive :) If anyone is in need of fast colour processing where accuracy isn\\\'t critical, look into YUV rather than HSL/V. You can do the RGB->YUV and back transforms nice and fast without any conditionals (or the evil atan I found in one alternative). ',3023,'2011-05-18 13:58:11'),(375157,7920,'We really need a procedural animation compo sometime. 4kb limit, the program must dump animation frames to disk, which then get played as a video in the compo. ',3023,'2011-05-18 14:22:26'),(375159,7920,'me, and i\\\'m the king of the demoscene. I reckon it\\\'d be more fun to watch that the procedural gfx compo, and it\\\'d be an additional challenge. ',3023,'2011-05-18 14:34:40'),(375165,7920,'ok, maybe not then :) I\\\'d still like to see some kind of non-realtime demo though, with an emphasis on the code.\r\n\r\nA 16k compo would be fun. I\\\'m not sure that should take over from 4k, but it\\\'s kind of a cool size - you have the hardcore size limit still, pretty much, but without quite so much pressure to squeeze every last byte, yet there\\\'s room for enough content for a more complete demo.\r\n\r\nI do think the size limit for demos should be bigger these days too. There\\\'s no major reason for a size limit any more - we can download big files, we have plenty of disk space, and we have big high-res screens that need big, space consuming high-res graphics. Plus, how about HD video? 128MB doesn\\\'t get you much, and I\\\'ve been writing a ton of realtime video based stuff lately that could make for a fun demo :)',3023,'2011-05-18 15:15:22'),(375167,7920,'paulo: no gpu to crunch the frames? I was thinking non-realtime, like the procedural gfx. The 4k exe generates the animation file, which is then played in the compo - think stuff like that burj babel or some of IQ\\\'s exegfx stuff, a short but really high quality animation of things like that in motion.\r\n\r\nIf it\\\'s putting stuff on screen and playing audio, isn\\\'t that just a regular 4k? ;)',3023,'2011-05-18 15:21:25'),(375171,7920,'Ah, so it\\\'s like a dos machine connected to a video/audio recorder, and it has unlimited CPU time per frame? I was thinking a straight exe, and dump bmp frames + wave file (or whavever is convenient on the platform - on mac it\\\'d be easy enough to dump h264 directly if the hit on the exe size isn\\\'t too bad).',3023,'2011-05-18 15:48:45'),(375178,8106,'rudi: whether it\\\'s useful or not depends mostly on what you do with the image after converting - YUV isn\\\'t as easy to deal with as HSL. E.g. hue rotation involves vector rotation of UV with a couple of sins, instead of just an addition. More complex stuff is worse. But still, given how fast the rgb->YUV and back is, it\\\'s worth a look.\r\n\r\n(And pure glsl here, targeting 720p at 30fps on a mobile GPU for extra challenge :D)',3023,'2011-05-18 16:34:43'),(375179,7920,'Smash: a nice cold room, a pile of spare GPUs, and some flexibility with the deadline is all they\\\'d need :D',3023,'2011-05-18 16:36:36'),(375222,3199,'Cool! Just watched those limitless titles here: [url]http://www.ifc.com/news/2011/03/limitless-opening-titles.php[/url]',3023,'2011-05-19 00:27:48'),(375265,8111,'[quote]If this is to be accepted in [b]multisystems competitions[/b], it would be great to know what is possible on most commons systems (PC, Amiga, CPC).[/quote]\r\n\r\n[quote]128 bytes or bust. If your system requires a header, deal with it, or find another system.[/quote]\r\n\r\n[quote]For the CPC that\\\'s a problem.\r\nThe header of a single binary file is 128b alone[/quote]\r\n\r\nSo, mutli-platform 128b compo, CPC coders get 0b to write their demo in. They just get told to fuck off and change platform. Personally I find that just slightly unreasonable. \r\n\r\nIn a platform specific compo the size limit has to be fixed, but for multi-platform, especially at these tiny sizes, I don\\\'t see how you can ignore the headers. Which is what the thread was all about...',3023,'2011-05-19 12:41:14'),(375271,8111,'ferris: nothing wrong with learning a new system, but some people really like their plaform, know it well, and would like to contribute to this hypothetical compo with a demo for it.\r\n\r\nIf it\\\'s multiplatform, and some platforms have a disadvantage like this that\\\'s completely unrelated to the code/demo compo, why not make it more fair and open? I mean if you do that, you\\\'re making the competition better by at least comparing 128b of code on each box.',3023,'2011-05-19 14:13:19'),(375285,8111,'I fully agree with all that, except in the context of a multi-platform compo. If machines have different hardware specs/instruction sizes/whatever, that\\\'s a hardware thing, you\\\'ll have to live with it and hope the audience can judge it. Or, pull a cheesy joke prod to please the crowd.\r\n\r\nBut the header? It\\\'s not a hardware thing, it\\\'s just a shitty thing that wastes space at the start of your file. It just makes it much harder to compete in a multi-platform compo, to the point where it\\\'s completely impossible to enter on some platforms. Why not make an allowance for that, in just that one exceptional circumstance? ',3023,'2011-05-19 16:30:50'),(375343,8106,'rudi: my shader version is all per-pixel too. The GPU can be much faster, but it doesn\\\'t like branching code so lots of if/else statements aren\\\'t good. And rgb->hsl and back is normally full of if/else statements :/\r\n\r\nSpeed: maybe avoid mysql in your first C experiments though ;) ',3023,'2011-05-20 01:22:04'),(375368,7920,'i\\\'d say raymarching them would be expensive, but using a fixed step size and just checking if a point is inside/outside the cloud might not be. You could just sum the points inside the clouds. \r\n\r\nHmm.. or maybe that would look quite badly aliased without lots of steps? Maybe use the distance function + fixed step size. Plus a bounding box to optimise out all the unnecessary steps. It won\\\'t integrate nicely with the raymarch though.\r\n\r\nAnother possibility: include the clouds in your regular raymarch, but separate them from the actual distance function. I.e. you have a separate float where you accumulate the cloud/fog value during the march. This way you can integrate them with the rest of the scene, and at the end of the march you get a distance and a value for the fog, but the fog doesn\\\'t affect the march step. \r\n\r\nThe clouds would get less accurate in empty spaces though, which could look strange. And you\\\'d have to account for the step size when accumulating the fog value, or you\\\'d get lots of fog around edges :)',3023,'2011-05-20 10:30:06'),(375381,7920,'las: that would certainly be cool, I\\\'ve been wondering how that was done :) (my guess: feedback in a 3d texture, then raymarch that).',3023,'2011-05-20 12:49:36'),(375386,7920,'Would it not be easier to add something like that in post, unless really you want it animated / volumetric?',3023,'2011-05-20 13:20:01'),(375395,7920,'Chock: ah right! It looks quite like some 2d feedback effects, but done in a 3d. Interesting stuff. Hmm.. maybe it\\\'s time to see what can be done with 3d feedback?',3023,'2011-05-20 14:50:37'),(375431,8111,'skate: in a demo compo, the teams don\\\'t play against each other in a match. They show their skills off one at a time, then leave the field. There\\\'s no problem with a football team showing their skills with the ball, then the basketball team doing the same, and the crowd deciding which was the best to watch.',3023,'2011-05-21 00:31:25'),(375435,8111,'Yes, from now on the demo teams must produce exactly the same demo on identical hardware, and the best one will win!\r\n\r\n... or maybe metalvotze will win with a joke prod, while fairlight\\\'s technically stunning design masterpiece goes ignored by a crowd of gamers. One of those two options anyway.',3023,'2011-05-21 00:48:47'),(375483,7920,'That cottonwool-spikeball looks good! I\\\'ll have to play with that code when i get some time!',3023,'2011-05-21 22:19:03'),(375493,7920,'It doesn\\\'t look like cotton wool because it\\\'s supposed to look like cloud ;)\r\n\r\nLas: would your SSS work with this? I think clouds look darker at the bottom, because there\\\'s more cloud between the surface + the light source there. Not sure if it\\\'ll work, but if it\\\'s lit from the top, with SSS that bends towards the light source from the surface, you might get good looking clouds\r\n',3023,'2011-05-22 00:56:17'),(375575,8120,'i like how the suggestions are still coming an hour after he fixed it :) Are you guys that slow at typing, or just that slow? :D',3023,'2011-05-23 00:01:00'),(375576,7920,'hyde: not tried it, but.. it\\\'s not a screenspace dependent effect, so it should rotate nicely. It\\\'s actual surface noise, so I guess the only problem with rotation will be if the details are so small they\\\'re aliasing as it rotates, and I don\\\'t think that will happen here (especially if it\\\'s animated :)\r\n\r\nLas: I\\\'m with gloom. The middle one is killer. Animate it, make lightning ripple through it, win compo.',3023,'2011-05-23 00:55:28'),(375581,7920,'Yep, that looks hot (but I hope you\\\'re keeping your best stuff secret as a surprise in your next demo ;)',3023,'2011-05-23 03:31:03'),(375598,7920,'las: I have some ideas for fresh ways of building a scene. So, screenshots soon.. if it works. And if I find time :)\r\n\r\nT21: You\\\'re probably right. We\\\'re just starting to explore this stuff. And that fractal viewer is cool as fuck :D',3023,'2011-05-23 10:57:44'),(375690,7920,'Make a single screen-sized quad, and a single shader program. Put your raymarching algo in the shader (you\\\'ll find examples in this thread and the raymarching toolbox thread). Render the quad using the program.',3023,'2011-05-24 13:58:02'),(375693,7920,'Damn! I always forget the profit!',3023,'2011-05-24 14:07:51'),(375717,7920,'if (init_GL() == false)\r\n\r\nis a lot more readable if you regularly use an exclamation mark at the start of your method names too. ',3023,'2011-05-24 17:09:35'),(375780,8124,'[quote][quote][quote][img]http://www.thecitrusreport.com/wp-content/uploads/2011/05/citizen_kane_clapping_gif_RE_If_The_Internet_Suddenly_Disappeared_How_Wed_Get_Laid-s480x360-132744.gif[/img][/quote][/quote][/quote]',3023,'2011-05-25 03:41:14'),(375781,7477,'kaneel: i don\\\'t know about evil majors and physicalmedias and such, but count me in for the anagrams. If i get real good at anagrams, i can get into mensa.',3023,'2011-05-25 03:50:40'),(375821,8125,'One thing I\\\'ve found is that the max texture size comes into play with stuff like this. E.g. on my card here, the max texture size is 4k * 4k, but that seems to be a memory limit, NOT a pixel size limit. So for 32bit/channel textures, the max texture size is just 1024x1024.\r\n\r\nIf that applies to your 3d texture too, you\\\'re probably way over the max texture size.',3023,'2011-05-25 14:34:49'),(375823,8125,'(and if that\\\'s the case, and you\\\'re trying to use 1k*1k*1k of RGBA8 data, you need a card that supports 32k*32k textures, does such a beast exist?)',3023,'2011-05-25 14:39:45'),(375825,8125,'Oh, you\\\'re just using luminance - in that case, if it is a memory limitation relating to max texture size, you need \\\"just\\\" 16k*16k texture support.',3023,'2011-05-25 14:42:02'),(375828,8097,'9:10 slap in face\r\n1:10 see tits\r\n1:100 slap in face from tits',3023,'2011-05-25 15:21:19'),(375836,8125,'depends on hardware support for npot i think. Also, is it not supposed to use system RAM if there\\\'s not enough space in VRAM?',3023,'2011-05-25 16:58:44'),(375842,7920,'sdw: that\\\'s roughly how I did it - do the first march, then if it\\\'s reflective do a second (lower quality for speed) march. Then a 3rd march, because a reflective ball doesn\\\'t look convincing if it\\\'s not reflecting in the reflection - look at the reflection of the green ball in your red one. It gets painful at this point ;)\r\n\r\nFor the reflection colour + light, it depends how you roll it, and what kind of material you\\\'re trying to make. E.g. if it\\\'s a material that has coloured reflections, you would do \\\"primary_colour * mix(primary_luminance, reflected_luminance, 0.2)\\\". Or, you do something between the two. And btw, mix() is a lot easier to read, and smaller code.\r\n\r\nBtw, you have a huge bug in your reflections. The reflected ray doesn\\\'t travel along the normal :D Look at the reflection of your green ball on the floor - it looks like a shadow, not a reflection. The ray should reflect around the normal, for this I used:\r\n\r\nvec3 reflectedRay = ray - 2. * dot(normal, ray) * normal;',3023,'2011-05-25 17:18:57'),(375917,8125,'Oh, it\\\'ll be slow as hell (especially with a 1GB texture, I\\\'ve been there with an experiment I did some times back, 1GB of textures per frame, 256MB VRAM, extreme pain to the point where the computer is basically unusable while it\\\'s rendering...) But if it at least works, it helps, because you know the problem is not just lack of VRAM. (You still need 1GB of contiguous system RAM though I think, so you\\\'d want to try this on a system with plenty of memory straight after a reboot..)',3023,'2011-05-26 10:07:12'),(375926,7920,'that antiplanet game is impressive! They\\\'ve managed to use raytracing in a way that doesn\\\'t really use any of the benefits of raytracing, and looks ugly as fuck. That\\\'s quite an achievement :D Maybe the coder managed a first basic \\\"raytrace a sphere\\\" experiment, then instead of learning more and improving it he decided to make a game with it?',3023,'2011-05-26 11:03:43'),(375932,7920,'Hmm.. maybe cool for 2002.. but looking at the news, all that\\\'s been added since is reflections and AA. I mean, seriously, a choice of just spheres? A plane primitive would fix the ugly floor AND speed it up.\r\n\r\nThis made me laugh: \\\"It shows realistic 3D world\\\" \\\"It\\\'s alien world which is made of balls.\\\"',3023,'2011-05-26 12:08:22'),(375948,7920,'Toxie: interesting! I had a thought to start something like that during lunch today. Only got as far as a lit sphere on a plane so far, and an attempt at shadows (which failed miserably until I ran out of lunch :( ). \r\n\r\nAre you doing some kind of \\\"fast/interactive\\\" + \\\"slow/stationary\\\" rendering there? It\\\'s hard to tell from youtube, but it looked slightly noisy when moving, then perfect one it stops.',3023,'2011-05-26 14:35:35'),(375951,7920,'Looks like textured polys with a (fake?) reflection. Is any of it actually traced doom?\r\n\r\n(And if it is all traced, I imagine it\\\'s 364spf :D )',3023,'2011-05-26 15:12:17'),(375959,7920,'pinda: looks ok from a quick glance through. Is it drawing your plasma? If so, next task is to raymarch a simple cube/sphere/whatever :)',3023,'2011-05-26 16:23:22'),(375964,7920,'doom: cunning. Just the bare minimum amount of tracing necessary.\r\n\r\ntoxie: ah, ok. I was thinking before that the scene is a bit simple for that kind of technique, but on watching again, I see the lighting, especially around the glass spheres.. plus the other videos he\\\'s uploaded. Good shit :)',3023,'2011-05-26 17:12:09'),(375965,8127,'rasmus: I saw a plasma running in notepad a while back (it was maybe parapete or xwize that did it?) A music player with a notepad interface would be pretty funky :)',3023,'2011-05-26 17:13:39'),(375967,7920,'maybe so, but he\\\'d doing some pretty complex scenes in his other videos :) ',3023,'2011-05-26 17:33:51'),(375980,7920,'yeah, complex scenes = tough. I had a quick experiment with that the other day, managed to get the framerate down to <10fps very fast for a (small!) bunch of cubes :( Complex lighting is tough too, like soft shadows + caustics + reflected light.\r\n\r\nI think mixed raytrace + raymarch is the way to go. Raytracing is just soooo much faster for many cases, and it\\\'s perfectly accurate. If only it was as easy to work with as raymarching! I just fixed up the quick raytracer I wrote at lunch time - it now renders a nice lit + reflective sphere on a textured plane, with working (sharp :( ) shadows. It runs at 43fps, at 1920x1200. On a radeon 2600. That\\\'s kind of unthinkable with a raymarcher :D',3023,'2011-05-26 19:46:40'),(375984,8127,'haha, yeah i remember that (maybe not from cubic, think it was winamp?) Try smashing pumpkins - bullet with butterfly wings sometime, and slow it down a bit. It sounds just like john wayne!',3023,'2011-05-26 20:42:54'),(376005,8128,'[quote][quote]http://www.thecitrusreport.com/wp-content/uploads/2011/05/citizen_kane_clapping_gif_RE_If_The_Internet_Suddenly_Disappeared_How_Wed_Get_Laid-s480x360-132744.gif[/quote][/quote]',3023,'2011-05-27 00:00:40'),(376006,8128,'i need some of that applause myself',3023,'2011-05-27 00:01:07'),(376015,7920,'...and so, any suggestions on how do deform objects when raytracing? The problem is finding the value of the intersection when say you add perlin noise to a sphere. \r\n\r\nWhen raymarching, you give the value of the ray\\\'s current position as the perlin seed value, and it naturally gives you the correct answer because ray gets closer to the surface until it hits. At that point, the seed value is the intersection position.\r\n\r\nWhen you trace, what do you use as that seed for the perlin function? If you give it the ray origin, that\\\'s the camera - and it changes when the camera moves. If you use the intersection point of a regular sphere as the seed, then it\\\'s still wrong when the camera moves because the angle of the ray changes, and it still hits a different point on the surface. (This was the best result I got though, a nice smoothly distorted sphere.. but it animates when the camera rotates)\r\n\r\nI guess really we have to calculate the intersection of the distorted sphere directly. Which is hard. Any clues on how to calculate that efficiently?\r\n\r\nSlightly related: normally the whole OS slows down when stuff like this is rendering if the framerate is low, because the GPU is too busy to update the screen. But the OS is running very slow and laggy while this simple raytrace test is running, and it\\\'s doing 90+fps in my current window. Why might that be?!',3023,'2011-05-27 01:40:36'),(376019,7920,'hmm.. that\\\'s possible yeah I guess. With the bounding sphere you remove most of the march at least. I\\\'d like to do it in one step though if possible :)\r\n\r\nAnother thing I figured out: if it\\\'s not possible to distort the sphere directly, you can distort the normals very easily, and as texturing is quite easy you could also do normal mapping or even parallax occlusion and stuff. And from there, you can still raytrace reflections.. just have to watch out for lack of self-shadow/reflection. So fine details don\\\'t need to be raytraced anyway. ',3023,'2011-05-27 02:52:10'),(376021,8127,'saga: the tune I mentioned: it\\\'s an mp3 ;) Maybe it was a different player anyway, but it was around the winamp time (99-2000ish). There was no pitch shifting for sure, just simple slowdown/speedup.',3023,'2011-05-27 03:38:46'),(376033,7920,'Yes, definitely. Use bounding boxes/spheres wherever possible, trace those, then march. (Of course it\\\'s the last bit that\\\'s the most expensive to march, but it still gives good speedups!)\r\n\r\nNot really 4k friendly though, as it\\\'s an extra step and an extra bunch of code. But, if you\\\'re going for speed, definitely. I\\\'ve been tracing the ground plane and doing the same plane intersection for \\\'flat\\\' objects too. I\\\'d really like to move to pure raytrace though, with complex objects :)',3023,'2011-05-27 10:36:12'),(376041,7920,'las: you can cut stuff out by replacing everything with a bounding box and raytracing it as you start the reflection. This way only the closest object will get marched. Problem is, the closest object is the object you just hit, which is what slows it down when it accelerates, but after that it\\\'ll help (I think it\\\'s best to use bounding box/spheres whenever possible, except when you\\\'re size optimising..)\r\n\r\nThere\\\'s a problem with speeding up the ray after a reflection/refraction though - if the surface has small details you can kick the ray past them. For a sphere, you don\\\'t need to include the sphere in the distance function at all after a reflection, for a perlin noise cloud you need small steps.. maybe store a \\\'kick\\\' value per object somewhere?',3023,'2011-05-27 11:31:22'),(376066,8128,'maybe he had it neutered?',3023,'2011-05-27 15:56:56'),(376114,7920,'Shiny! I had that same problem with the shadows in my raytrace code yesterday - if you don\\\'t move the ray out from the surface slightly, it intersects immediately and the object shadows itself. Not everywhere though, you get this funky \\\'noise\\\' effect, with pixels being randomly shadowed.\r\n\r\nBtw, your cubes are a bit weird. They\\\'re shaded + reflecting like rounded cubes, but have sharp corners! Is it a rounded cube function or just straight cube? If it\\\'s straight cube maybe the epsilon is too big somewhere. Although I think it looks quite cool :)',3023,'2011-05-27 23:33:05'),(376121,7920,'xernobyl: unless he\\\'s using some other technique, to get the normals we normally use do the exact same distance function we get to find the surface to find the normal. A high epsilon value when calculating the normal might have the effect of \\\'blurring\\\' the normals though, like this - which is actually a very useful thing to know :)',3023,'2011-05-28 00:13:16'),(376216,8132,'anyone have an example of a shader that takes a while to compile? (i\\\'ve never actually seen a shader take more than a fraction of a second to compile here.. maybe it means i\\\'m not getting optimised shaders? This is on mac/ati with glsl)',3023,'2011-05-29 12:50:16'),(376217,8133,'Didn\\\'t happen to me, but related to gargaj\\\'s one: a guy in our office bought fish + chips for lunch, and decide the chips weren\\\'t hot enough. He put the in the microwave for a few minutes, but the guy who used it last had the microwave set to \\\'grill\\\' for cheese on toast. He\\\'d left them still wrapped in paper, so there was a nice big fire in the microwave :) (And yes, he still ate them - after getting most of the black bits out of the mushy peas :D )',3023,'2011-05-29 13:04:48'),(376237,8133,'speaking of adult stuff, a friend of mine ordered some porn dvds from japan (no, not me, i\\\'m married and would get murdered fast ;). Well, he got a letter from customs, saying they are illegal in the UK and had been confiscated. It also said if he wanted to appeal, then he had to go to court to challenge it.\r\n\r\nI asked him what he would do, if he could get them returned to the shop for a refund or anything, and he said he was going to appeal, with the argument \\\'they were for personal use so you should let me have them\\\'! Crazy dude :D (We did manage to persuade him that going to court would be very expensive, hugely embarrassing, and with that argument likely to go nowhere, so he didn\\\'t do it at least)',3023,'2011-05-29 15:35:25'),(376244,8132,'Yes, of course... but I mean a *single* shader with long compile time. ',3023,'2011-05-29 17:09:32'),(376262,8133,'I had a nasty midnight bottle incident once, not that bad though :) I had a shelf above my bed many years back, and at one time there was a half-full bottle of vodka on it. Well, one night it fell off the shelf, all on its own, i have no idea how - it was a wide shelf, and it was well back near the wall. It hit me right on the head. Well, lets just say waking up by being hit on the head with a bottle is NOT a good way to wake up. My thinking was something like \\\"what the FUCK was that?! Shit, somebody hit me with a bottle! SHIT, SOMEBODY BROKE INTO MY HOUSE AND IS ATTACKING ME WITH A BOTTLE!\\\" Cue blind panic and much confusion when the room is empty apart from me and a bottle :D\r\n\r\n',3023,'2011-05-29 22:14:49'),(376294,7920,'auld: what i do is a simple raytrace step for simple objects (planes, spheres etc) or bounding boxes, then take the minimum value of that. Then I march the other objects, and just include the value from the raytrace step in the distance function.\r\n\r\nProblem is like you say though, how to switch from bounding box to full march without an if in the loop and such. One way is to bail out of the loop when you hit the edge of a bounding box, then start a new loop with a full march. Maybe there\\\'s a better way?',3023,'2011-05-30 12:40:57'),(376321,7920,'smash: any idea how that works on ati gpus? I have a radeon 2600 here (8xxx series equivalent) and a 4xxx series ati at work. ',3023,'2011-05-30 17:42:54'),(376379,8136,'If I understood right, you\\\'re basically raytracing random points on random objects in the scene to render it, and using the z buffer to get the right result at the end. Is that right?\r\n\r\nIf so, I guess you don\\\'t fill all pixels, and you save some time by not drawing all objects at all pixels, so it\\\'s potentially faster. But... against that you can\\\'t easily do this on the GPU I think, and the GPU would do this in an \\\'ordered\\\' way extremely fast. Likely so much faster, that there\\\'s no reason to use monte carlo methods, no?\r\n\r\nStill, interesting idea! Maybe there is some potential here. Instead of drawing the pixels, how about you add points to a mesh representing the selected object? This way you interpolate the unrendered spaces, and longer render time adds more detail. A mesh can be reused in the next frame too, where objects aren\\\'t animated.\r\n\r\n(Oh, and why would this type of render by unlit? When you find the surface point, it\\\'s usually easy to find the normal + texture coords too. Shadowing might be hard.)\r\n\r\nAnother way could be something like this:\r\n1. Raytrace random rays from the light source\r\n2. Where it hits, find the pixel coordinates, and draw the pixel (again, using z). Light intensity is proportionate to ray length (inverse square..)\r\n3.Bounce the ray from this point (in a random direction if it\\\'s a matte surface, or a straight reflection/refraction for metal/glass etc) and draw the next point it hits. Intensity is now \\\"total ray length * (material brightness + reflectivity)\\\".\r\n4. Bounce a few more times.\r\n\r\nYou\\\'d get excellent lighting in this case. Shadows would happen naturally, indirect illumination would be built in, so would caustics. And it should be possible to accelerate the rendering a lot by marking light directions that do not affect screen space after several bounces.\r\n\r\nIs it possible to render like that on the GPU? I know it\\\'s fast enough to render a large number or samples with a fairly simple scene. You could render in \\\'light space\\\' instead of screen space, and just render say screenspace coordinates, light intensity, and object ID to the output image. \r\n\r\nWith that information the \\\'output\\\' shader can render the scene very quickly, but we need to sort the pixels into the right order. Can that be done efficiently?',3023,'2011-05-31 01:26:59'),(376383,8136,'Well, it does work :) Bonus for doing it in javascript too. No idea if you\\\'re the first to try it or not, but who cares? Thinking of something like this, then making it - that\\\'s where the enjoyment is.',3023,'2011-05-31 02:59:28'),(376440,8136,'You could still GPU accelerate this. Feed the GPU a shader describing how to calculate surface points on the current object, and a texture containing your randomised parameters. It outputs a list of screenspace coordinates, plus Z, lightinging, object ID or whatever, then you take that back to the CPU and use it to draw your random pixels to screen. Not ideal, but for complex to draw objects that work well on a GPU it\\\'d be many times faster.',3023,'2011-05-31 15:26:56'),(376493,8133,'last week, I spilled a big glass of water on my keyboard (and also on my ipad + iphone, but luckily the keyboard got the worst and they were unaffected). After drying it, the n key actually output \\\'nm\\\'. It makes coding quite a ballache, and my spare keyboard is a bluetooth one with no number pad :(\r\n\r\n(And this may help somebody some time: I removed + cleaned under the N + M keys, it didn\\\'t help. Then I did the same with the space bar.. and it worked! Somehow the space bar affects the n+m keys.. odd. After that the V key was sticking sometimes, but that stopped and it works perfectly again \\\\o/ )',3023,'2011-06-01 11:42:42'),(376496,8133,'One thing that quite pissed me off, but was my own fault: Ignoring the \\\'static discharge\\\' warnings when upgrading a computer. Yes, I actually managed to kill a device with static!\r\n\r\nThis was while doing a ROM upgrade on an amiga 1200 (probably version2.something to 3.1). The new ROM worked perfectly, but I somehow managed to kill the old ROM, which I\\\'d already agreed to sell :(',3023,'2011-06-01 12:40:02'),(376502,8136,'gargaj: i bet you\\\'d optimise a tv noise demo until it\\\'s a linear gradient too! ;) But tomohiro\\\'s example show\\\'s why you\\\'re right - the centre of the image gets drawn in a couple of seconds, but the lower right takes forever.',3023,'2011-06-01 14:23:21'),(376503,8133,'\\\"a spinning hard drive dangling out of my A1200\\\" - ah, I\\\'ve been there! Mine ended up in a tower case.. nearly. The board was too long for the case, so I had a HDD + CDROM + PSU in the case, and the A1200 motherboard mounted on the side of the case using cardboard + sticky tape :)\r\n\r\nPut that down as another stupid mistake to avoid: buying a case for a weird sized board without checking the measurements at all.\r\n\r\nBtw, a lot of abuse can actually FIX a broken harddrive. I had something similar a few years back, dead HDD, evil crunching noises, tons of work I\\\'d not backed up. I tried spinning it as it started up, freezing it, all the usual tricks, nothing. Then I tried hitting it really hard with a metal object, while it was powered up. It suddenly worked again! Only for 30 minutes or so, and most of the drive was corrupt, but I recovered a lot of work :)',3023,'2011-06-01 14:33:40'),(376568,8133,'I just remembered a classic weekend that probably counts as stupid and funny :)\r\n\r\nMany years back, I shared a house with a friend, who was a real fiend for the weed. This weekend, his sister came to visit him - she\\\'s a really straight-laced type, went to cambridge university, works as a scientist (and dresses like on even on the weekend :), and is teetotal.\r\n\r\nWell, it so happened that on the saturday morning I got a block of really fantastic weed. So when she arrived, I was crashed out on the living room sofa, totally out of it. Good first impression :)\r\n\r\nLater, we all went to the pub, where I met another friend. Me and this other friend decided to go outside for a while, to smoke a spliff, about 5 minutes after arriving and buying drinks. Well, my housemate just couldn\\\'t resist, and gave his sister a really lame excuse that we were going to see if another pub was open, and we just left her there alone for 10 minutes. Fuck knows what she was thinking at this point :D But, it gets worse..\r\n\r\nWhen we got back from the pub, my housemate was really desperate for some more of this weed. So, he tells his sister that they have to get up really early the next morning, to catch a bus somewhere, and he persuades her to go to bed really early. Like 9pm or something. \r\n\r\nThen, he sneeks downstairs, and we both went into the bathroom (which is downstairs in that house, off the living room) to smoke a bucket or two (it\\\'s a kind of bong, the bathroom sink was the best place to do it). We\\\'re half-way through this, when his sister comes downstairs to use the bathroom :O\r\n\r\nOf course we\\\'d locked the door, so she sits down in the living room to wait. There\\\'s no other way out of the bathroom, so all we can do is hide the bong, open the window a bit to clear the smoke, and then walk out together, straight past her, saying nothing. He must have been embarrassed as hell, I was fighting hard to not piss myself laughing :)\r\n\r\nNothing much happened the next day, and she didn\\\'t say anything about it, but after she left she told his parents he was gay :D He starting taking his girlfriend to his parents house very soon after that ;)',3023,'2011-06-02 13:19:45'),(376576,8133,'Another stupid but funny thing from that same house. Once we went out and got drunk, then came home and I crashed out and went to bed. Woke up a while later, desperate for a piss, so I went to the toilet. Came out, and my housemate was back, watching tv in the living room. So I sat down for a bit on the other sofa, and watched tv for 15 minutes or so.\r\n\r\nThen I looked down.. and realised I was stark bollock naked. Which came as quite a shock to both of us! Quite how we\\\'d sat in the same room for 15 minutes, and neither of us had noticed that, i have absolutely no idea. It\\\'s lucky the other housemate wasn\\\'t there, she would probably have called the police :D',3023,'2011-06-02 15:19:42'),(376580,7920,'Well, he does pretty much admit that he\\\'s copied the code and fiddled with it until it works. And from his description, I\\\'m not sure he understands what raymarching is :D\r\n\r\nI need to get back onto my raytracing stuff. I have some fresh ideas that need trying out. But, too busy with iOS stuff.. for the past couple of weeks I\\\'ve been chasing ultimate performance for image processing, figuring out obscure image formats and such :/ Complexity goes up with speed it seems. It\\\'s teaching me a lot though, I think I\\\'ll have some new ideas for optimising raymarching from this :)',3023,'2011-06-02 16:01:25'),(376612,7920,'hyde: damn right. Ever seen rasterbars in a PC game? 20 years, and they still can\\\'t do it!\r\n\r\neimink: damn right, but instead of taunting us and running off, why not join us here? Ask some questions, post up your experiments, flame everyone, and agree with hyde because he\\\'s always right (and if he isn\\\'t, he has a belt ready).\r\n\r\nI recommend a simple challenge to start off, like raymarching a sphere without any copied code.',3023,'2011-06-02 23:39:47'),(376618,7920,'Yeah, why wouldn\\\'t while work? It\\\'s getting around the \\\'gl_FragColor = \\\' that will be hard to not copy. And also, you\\\'re not allowed to use numbers we\\\'ve used before. ',3023,'2011-06-03 00:40:55'),(376620,7920,'yeah. A sphere is nice, you figure out how the raymarching itself works, and how to do normals etc., without worrying about the distance function of a cube. If you start with a complex object, you don\\\'t know if your distance function or the raymarching is the problem when it inevitably goes wrong :)',3023,'2011-06-03 00:56:35'),(376634,8138,'fairlight - media error has some good 3d grafitti. One by kolor I think too, can\\\'t remember the name.',3023,'2011-06-03 11:24:08'),(376635,8138,'.. and i\\\'m completely mixing my groups up. It\\\'s not kolor but black maiden, try \\\'block maniacs\\\' and \\\'pageturner\\\'. Also, lots of other flt demos + intros feature some grafitti in 3d.',3023,'2011-06-03 11:32:36'),(376648,1429,'he\\\'s evilpaul\\\'s tasteful side',3023,'2011-06-03 13:20:15'),(376660,7920,'That\\\'s the one :) Now add a ground and AO, some more objects, and go wild with it :)',3023,'2011-06-03 15:19:25'),(376747,8097,'Photon: Code by Mandelbrot? ',3023,'2011-06-04 17:23:38'),(376749,8097,'[quote]art/ärt/Noun\r\n1. The expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture, producing works to be appreciated primarily for their beauty or emotional power.\r\n2. Works produced by such skill and imagination.[/quote]\r\n\r\n\\\"expression or application of human creative skill and imagination\\\" - check.\r\n\\\"typically in a visual form\\\" - check.\r\n\\\"to be appreciated primarily for their beauty or emotional power\\\" - check.\r\n\r\nSo, yes.\r\n\r\nLooking at it that way gives me an interesting thought though: \\\"art demos\\\" I would say are generally \\\"bad art\\\" (as much as we tend to love them, me included, in comparison with some of the artworks out there they are in general pretty low on the scale).\r\n\r\nDemos that aren\\\'t intended to be art though, like the ones that are focused on pure code? Some of them are incredibly beautiful from a code point of view, so they\\\'re arguably great art! They\\\'re something the average art critic would be unable to understand at all unfortunately, or cdak would be hanging in the louvre :)',3023,'2011-06-04 18:31:51'),(376751,8097,'nystep: that\\\'s like asking how to provoke an emotional reaction with a paint brush, without involving technical knowledge of painting techniques in the greater audience. It\\\'s the results people respond to, the technique is merely what gets you there (although people with technical knowledge will appreciate it).',3023,'2011-06-04 18:49:45'),(376764,7920,'mobius :) Things like that are a good challenge I think, and the results can be surprising. That looks pretty good. Nice lighting too.',3023,'2011-06-04 22:11:17'),(376778,7482,'i think you\\\'ll find that\\\'s spelled psionice :)\r\n\r\nI\\\'ve been having a quick listen to it, and I\\\'m liking what I\\\'m hearing so far. Hopefully it\\\'ll live up to the quality promised by the cover.',3023,'2011-06-05 00:22:07'),(376821,7920,'las: i thought of something before. Not sure how workable/useful it would be, but..\r\n\r\nImagine you\\\'re rendering to a grid instead of a quad, and you\\\'re drawing a scene that has no really small objects (i.e. every object will cover at least one square on the grid).\r\n\r\nYou could raymarch/trace in the vertex shader, and pass the distance as a varying. It\\\'d get interpolated, giving the fragment shader an approximation of the distance field which you can use to accelerate you ray past a lot of the scene. It could be a pretty cheap way to do a 2-pass render, with a low-res first pass for speed and a high-res render pass for detail + lighting.\r\n\r\nYou\\\'d have to step back slightly, and you\\\'d still march the last inch which is the worst part, but there could be some major advantages to this:\r\n\r\n- large parts of the screen might be unoccupied. You\\\'d basically optimise these out, and just march maybe every 32nd pixel.\r\n\r\n- you\\\'d get much better accuracy where e.g. the ray passes through a hole.',3023,'2011-06-05 15:45:36'),(376839,7920,'Yeah, that\\\'s why I stressed the importance of having objects that cover at least one tile. \r\n\r\nYou could also increase the epsilon with distance, so the ray becomes a cone that covers the entire tile. That should guarantee the fish stay in the net :)',3023,'2011-06-05 18:07:25'),(376845,7920,'smash: if the angle between rays is constant, it\\\'s something you can calculate on the cpu side and pass in as a uniform, so not too bad. If you\\\'re doing funky stuff with the perspective varying across the screen all bets are off :)\r\n\r\nI\\\'ll give this a go, but it\\\'ll be after i finish messing around with raytracers. The pure speed of raytracing has me hooked just now. And sheer volume of work is keeping me from working on the raytracer :/ (At least it\\\'s the kind of work that involves a shader editor and writing effects just now :)',3023,'2011-06-05 19:06:00'),(376873,7920,'ksuma: i\\\'ve never heard of grid expander, what is it? (And I know this is nothing \\\'new\\\', it\\\'s just \\\'cone tracing\\\' which is well known, and rendering a low-res image and filling in is well known since heaven7. I\\\'m mainly suggesting that the combination of that and using a low res mesh + vertex shader to accelerate the rendering might help, I don\\\'t think it\\\'s been discussed *here* at least :)\r\n\r\nnystep: that\\\'s *exactly* what I was suggesting :D (well, except using the vertex shader instead of rendering to texture - it cuts out a whole render pass, plus a texture sample).\r\n\r\nWhy do you need nearest filtering though? I would think linear would give better results as it\\\'s interpolated (this is why I thought the VS method might be good, you get this for free).',3023,'2011-06-05 23:13:17'),(376878,7920,'Good, because the point about linear filtering isn\\\'t so much the speed, it\\\'s that we don\\\'t have any choice if we do this in the vertex shader so we\\\'d be fucked if it caused a problem :D',3023,'2011-06-06 00:17:07'),(376918,7920,'kusma: ok, but what\\\'s an FD tunnel? Free-directional? I get what you mean though. Anyway, what\\\'s wrong with finding new ways to use old tricks? If it speed it up in a simple way, it\\\'s a win :)\r\n\r\nlas: why not use a simple method? There will be cases where the interpolation intersects an object, but you can easily add a \\\'step back\\\' value. You can fine-tune that and the grid size for each scene, for best speed/accuracy.\r\n\r\nAnd yeah, this would be ideal for a raytrace bounding box stage. It\\\'d be very quick to do, and take a whole section out of the fragment shader. Triangular grids are definitely the way too :)\r\n\r\nAdditional thought: if you do this, and a vertex hits a plane (maybe it\\\'d work for other objects too?) you could mark that in a separate varying. Just a simple 0 for a plane, 1 for anything else. \r\n\r\nIn the fragment shader, you can check the value of that varying, and if it\\\'s 0 it means the pixel lies on the plane because the nearest vertices hit nothing else. You don\\\'t need to march/trace at all, just get the normal and light it. For some scenes you could optimise out whole areas of the screen.',3023,'2011-06-06 11:10:23'),(376920,7920,'yep, you\\\'d have to tweak it for each scene, and tiny objects would screw it up in some cases. For some scenes though, it might be worthwhile. Same with everything for raymarching really, you have to mix it up plenty to get best speed/quality.',3023,'2011-06-06 11:32:52'),(376954,7920,'I love a bit of conjecture :) (But I\\\'m not discussing the stuff I\\\'m actually working on ;)',3023,'2011-06-06 13:27:58'),(376987,7482,'Just realised, I totally forgot to burn it to disk for in-car listening this morning (it\\\'s about the only time I get to listen at decent volume, music like this has the power to make my wife angry ;) Come to think of it, I vaguely recall listening to some program about christianity on radio 4 :O Let\\\'s just say my head is in a highly cabbage-like state today.\r\n\r\nI did give it more of a play over the weekend though. I always rate new music as I listen to it, and anything that gets less than 3/5 gets binned. So far everything on this album has got 4 or 5 (mostly 5 too), and nothing got 3 or less. I\\\'ve probably rated about half of it, and it tends to be the best + worst tracks that get rated first. In other words, it\\\'s a good solid album with quite a few tracks that make it to \\\'great\\\' status, comparing it with my whole mp3 library. ',3023,'2011-06-06 16:03:28'),(376997,7920,'graga: you could use it for reflections/shadows/etc. too, but only in very limited cases (where you know the end point can be interpolated to the next point in the grid without it looking like shit). But the point is to accelerate the primary ray, so it starts close to the surface',3023,'2011-06-06 17:02:14'),(377011,7920,'no secondary rays? :O But, no reflections, shadows, SSS, AO, etc! Pure clouds? :D',3023,'2011-06-06 18:25:45'),(377054,7920,'Cool, that\\\'s quite a speedup :) Guess it\\\'ll depend heavily on the scene, but it\\\'s one more weapon in the battle for speed.\r\n\r\nIt\\\'s going to add code to the VS though. I\\\'m guessing that as the code can be near identical to the FS code, the compressor will nearly eliminate that? If not I guess it\\\'d be easy to write the duplicate code out twice when setting up the shaders.',3023,'2011-06-07 01:35:58'),(377057,7920,'kusma: doing a low-res pre-pass is obviously not novel, doing it for raytracing definitely isn\\\'t, doing it in the vertex shader possibly is (though I\\\'d be surprised), but yeah, who cares? it\\\'s something a lot of us discussing it here weren\\\'t doing before, and it seems it was worth suggesting it :)\r\n\r\n(and tomorrow, if i get time and manage to get the lighting bugs fixed first, I\\\'ll add this to my raytracer to optimise out the ground and sky, just pass texture coords + normal through. Maybe I can hit 60fps on my olden radeon 2600 box :)',3023,'2011-06-07 02:37:35'),(377090,7920,'Hmm.. some interesting ideas there! Use the epsilon to determine the noise octaves for example, so noise gets cheaper with distance. And shadow maps for fixed geometry/lights (or would it work as a separate pass at low res for lighting?)\r\n\r\nSpeaking of lighting, how about doing the shadows in the vertex shader pass? It\\\'d be low res lighting, but cheap. With some tweaking, it might produce at least a passable glow? Not sure, but could be worth trying.\r\n\r\nBack to fixing my raytrace lighting, nearly there :) ',3023,'2011-06-07 14:02:10'),(377092,7920,'\\\\o/\r\n\r\nOf course you also want:\r\n5. Raytrace anything you can once, before rendering, and remove those objects form the distance function.\r\n\r\n',3023,'2011-06-07 14:12:52'),(377099,7920,'You know you\\\'re finished optimising when it\\\'s still doing 60+ and you can\\\'t turn the res up any higher :)',3023,'2011-06-07 15:42:02'),(377104,7920,'True, such speeds are easily achieved with an empty scene ;) Somehow I think las is a bit past that stage though :D',3023,'2011-06-07 16:40:53'),(377124,7920,'[quote]No screenshots before evoke - sorry :)[/quote]\r\n\r\nI like that answer better than the screenshot ;)',3023,'2011-06-07 22:10:53'),(377195,7920,'yeah, i still like fractals too. They have to be presented in a fresh way though, and simple rotating bulbs/boxes are starting to get a little old. ',3023,'2011-06-08 16:32:54'),(377200,7920,'Actually, that\\\'s kind of an important optimising point I wasn\\\'t aware of until recently, so I\\\'ll mention it incase somebody else missed it: \r\n\r\nYou can have blocks of shader code activated by a conditional, and trigger that conditional with a uniform bool. This lets you turn stuff on and off from outside the shader, which is useful, and it has negligible performance impact.\r\n\r\nThat\\\'s kind of handy for a bunch of stuff, particularly when experimenting (1-click to turn things like shadows + reflections on/off), but also you can build tons of stuff into the shader, and by turning things on/off outside the shader you can pretty much switch scenes, materials, anything else. Switching between distance functions is super useful for a start :)',3023,'2011-06-08 18:18:16'),(377238,7920,'what happens (at least on an imagination GPU, I\\\'m assuming it\\\'s the same on nvidia/ati) is that the GPU checks this before scheduling the shaders. This way it knows which branches will be used, and it tells the shader units to follow that branch. The shader units don\\\'t evaluate the conditional at all during execution, and they ignore the branch they\\\'re not following.\r\n\r\nSo during the actual rendering, there is zero performance hit from the conditional in this case, just a pretty trivial hit before rendering actually starts. No recompile too :) ',3023,'2011-06-09 02:28:27'),(377241,8144,'Patent trolling companies in america suing small developers. This has got me seriously fucked off - yes, I\\\'m looking at you lodsys and macrosolve!\r\n\r\nThey\\\'re suing the small companies, because to fight back you must go to court, which will cost minimum $50k. In other words, you\\\'ll fuck your business trying to fight it, and if you don\\\'t fight it they\\\'ll fuck your business up and take the money. \r\n\r\nSo far they\\\'ve targeted iphone devs, android devs, and mac devs I think. It\\\'s spreading, anyway. And they\\\'re suing for using apple + google\\\'s APIs for in-app purchase, or in the case of macrosolve, \\\"a form delivered to a device over the network\\\". Or a web form, as it\\\'s commonly known. Which was patented in 2003! Maybe nobody at the US patent office had used the internet in 2003?\r\n\r\nCunts!\r\n[/rant]',3023,'2011-06-09 02:47:38'),(377242,7920,'yumeji: no recompile. I just managed to fuck up what I\\\'m working on as it happens, causing it to recompile the shader per frame. Framerate dropped to maybe 3fps. Switching my bools to enable code blocks causes no framerate hit. It\\\'s definitely not recompiling :)',3023,'2011-06-09 02:50:35'),(377256,7920,'smash: ah, ffs! I based that \\\'making my mind up\\\' on the sgx development recommendations for flow control, which described this as a performance win. You can hardly blame me for basing my opinion on that :D But, I just re-read it, and realised i missed the word \\\'not\\\', as in \\\'not a performance win\\\'. Fuck. I really need more sleep. Or more coffee. \r\n\r\nFuck, fuck, fuck. Now I have to totally re-write what I\\\'ve done over the last couple of days, because it\\\'s performance critical. And it\\\'s basically a long list of effects that get turned on or off individually, so it does need flow control. There\\\'s not that many permutations, so I could just build a shader for each permutation and switch between them. It\\\'s a pain in the arse to code, but fast at least.. Any other suggestions?\r\n\r\nAnd yeah, best to forget that helpful advice I gave above then ;) Sorry!',3023,'2011-06-09 10:53:25'),(377257,8144,'Tax returns. Paperwork in general. ',3023,'2011-06-09 10:57:59'),(377262,7920,'smash: That wasn\\\'t conjecture, it was pure fuck up ;)\r\n\r\nI have actually been profiling this, and the results did look very good. That said, I wasn\\\'t comparing the conditionals version to an empty shader (which is what it ends up as pretty much with everything off). The platform is iOS so there\\\'s not a lot of choice when it comes to APIs and shader languages.\r\n\r\nDo you happen to know much about how it handles 1 & 2 channel rendering btw? That\\\'s my next bit to investigate. There\\\'s a choice of RGBA as the render target, no L/LA (I\\\'m just processing a big texture, in either L8 or LA8 format) so I could pack 4 L values into the RGBA channels and process all as vec4s or mask out 3 channels and do it all scalar. The docs are a bit light on details for that one, so guesswork is all I\\\'m left with. I take it vector isn\\\'t going to be 4x faster than scalar here, and the hardware is smart enough to vectorise it itself? Any idea?\r\n\r\nFerris: roughly what I was thinking, seeing your code for this is helpful :) \r\n\r\nAt first, I thought you\\\'d figured out how to combine snippets of the compiled code.. now that would be useful! No need to store so many programs (I think 144 for me with some optimisation). Not sure if that\\\'s even possible though, and it would be a nightmare with anything more than one gpu + shader compiler, at least with glsl.',3023,'2011-06-09 13:10:33'),(377270,7920,'Whoa, R8 and RG8 formats \\\\o/ If only I could wait a few months :/ But, come autumn, my life will get easier :)',3023,'2011-06-09 13:45:50'),(377298,8144,'I still don\\\'t get what hipsters are. Tell me, in full on rant style please :)',3023,'2011-06-09 22:03:52'),(377305,8144,'phoenix: funny, but i still have no idea :D',3023,'2011-06-09 23:01:45'),(377308,8144,'Ah, thanks. I know the type. Products of a disney channel childhood. If we can link disney to tax returns, I reckon we have ourselves a lynching, do the world a favour.',3023,'2011-06-09 23:45:31'),(377354,7920,'I\\\'ve noticed something strange with my raytracer. There\\\'s an odd glitch in the reflections. Look at the reflected horizon in this pic:\r\n\r\n[img]http://www.interealtime.com/misc/demo/raytrace1.jpeg[/img]\r\n\r\nAnyone else seen something like that? The sphere\\\'s normals look fine, and the reflection rays look fine (I\\\'ve separated them out and cranked them up so any glitches would be obvious). I can\\\'t think why the trace function itself would cause this, as it\\\'s working fine elsewhere, and it\\\'s working fine for reflections unless it\\\'s causing this somehow.',3023,'2011-06-10 14:39:05'),(377358,7920,'yeah, it\\\'s pure trace. i just have a bunch of distance functions, and take the minimum, except it\\\'s returning the distance to the surface directly, plus normal + object id. I then take the minimum value, same as a raymarch.\r\n\r\nWhat do you mean by max_t? The maximum trace bounces? I\\\'m only using 1 bounce + 1 AO ray + 1 shadow ray, so no need for that.\r\n\r\nNo code for now at least, because 1. it\\\'s a mess and 2. i might end up using it for something commercial as well as a demo :)',3023,'2011-06-10 15:19:45'),(377360,7920,'yep :) Well, not the sphere on a checkerboard test scene, but the code behind it.\r\n\r\nI\\\'ll strip out the extra bits i don\\\'t want to be public later, and post up a simplified version (it\\\'ll help plenty to figure this out anyway).',3023,'2011-06-10 15:31:32'),(377367,7920,'Just started cleaning up the code and had an idea, and I see what the problem is now. This might apply to raymarching too, in some cases, depending on the \\\'distance to sphere\\\' implementation and the scene.\r\n\r\nWhat happens is roughly this:\r\n\r\n- You have a reflective object in the centre of the scene (like my shiny ball above)\r\n\r\n- You have an inverted sphere enclosing it (radius is negative, or you\\\'re doing min(obj, -sphere) or similar). This is the \\\'sky\\\' in my pic above.\r\n\r\n- With an inverted sphere, you only see the \\\"far side\\\" of the sphere, so the front is open. You can\\\'t see the \\\'front\\\' of it.\r\n\r\n- The reflection means you can see the back AND the front in the camera view. Worse, in a sphere reflection, the viewing angle is extremely wide - more than 180 degrees, so you see the front and back together.\r\n\r\n- The front is invisible, so in some cases you\\\'ll only see the reflection of a hemisphere. In my case, I see both sides, but there is a glitch at the seem (not sure why this is, but I remember having trouble with this before so I guess my fix is slightly fucked).',3023,'2011-06-10 17:18:59'),(377392,7920,'Yeah, I think i understand where I went wrong now. The \\\'glitch\\\' is caused by the different perspective between the front and rear halves of the sphere. Just taking the negative of the distance is not enough here, I\\\'ll have to rewrite it. ',3023,'2011-06-11 00:05:25'),(377460,7920,'Ninja skills, that\\\'s how. Or coders stutter.\r\n\r\nActually I started with a nice (as in stolen) floor texture. But you know what? Checkerboard is the best for debugging reflections, and so is a sphere :) I noticed the reversed reflections too, my hack for inverted spheres is to blame again :( Well, it needed optimising anyway, with 2 nasty bugs I\\\'ll just rewrite it properly. ',3023,'2011-06-12 00:29:46'),(377580,8152,'Yeah, some idea of the powervr core you\\\'re interested in would be good. An MBX could be had very cheaply now, but maybe you want shaders. Do you want a low or high end part?',3023,'2011-06-13 11:27:16'),(377595,8152,'That looks quite nifty - much better than the bilgeboard you recommended last time.\r\n\r\nBtw, might be worth waiting to see what this year\\\'s ipod brings (they tend to be updated around september) as they\\\'re a pretty cheap way to get some decent powervr silicon. It could well have dual A9s and an SGX 543 or thereabouts. Maybe not, but that\\\'s my guess.',3023,'2011-06-13 15:45:07'),(377604,8152,'yeah, the beagleboard looked quite good too at the time. ',3023,'2011-06-13 16:45:26'),(377609,7920,'I\\\'ve looked at that reflections problem a bit more, and realised that using an inverted sphere for the \\\'sky\\\' is utterly wrong. Or, at least, it\\\'s incredibly inefficient.\r\n\r\nIf you take the \\\'sky\\\' as a sphere that\\\'s infinitely far away (which is actually ideal in most cases), the distance from any point in the scene to the sky is always infinity. Swap infinity for a large number, and your distance function is simply \\\'distance = largeNumber\\\'. Can\\\'t get more optimised than that :)\r\n\r\nAlso, the normal (which is handy for texture coords and the like) is trivial. The centre of the sphere is always the current point, so it\\\'s simply \\\'normal = -rayDirection\\\'.',3023,'2011-06-13 18:00:55'),(377654,8152,'If it\\\'s specced similarly to the ipad I doubt there will be anything of comparable power for the same price at least for a while. But of course for cheap, you can go second hand. The recent ipod touches have an SGX 535 which is still fairly powerful, especially with a lower res screen. ',3023,'2011-06-14 00:53:51'),(377682,8152,'Be careful at the low end, many devices have an OS that doesn\\\'t support the GPU fully, or have a shitty driver. \r\n\r\nAnd yeah, symbian - it\\\'s popular because tons of people want a fancy looking phone that costs little rather than because it\\\'s actually good and is used as a smart phone. Android is taking over this market fast, so symbian is being killed off and replaced with win phone 7.',3023,'2011-06-14 11:32:40'),(377748,8156,'I\\\'ve been watching with some interest too. What they\\\'ve done so far has been pretty interesting, but also pretty childish + cunty. Sometimes funny too, which seems to be their aim.\r\n\r\nWell, I\\\'ll give them one thing: you have to admire their balls-out courage. I mean how many hackers would run a phone-in, and take requests for which sites they DDOS? They\\\'re either so confident that they believe they\\\'ll never get caught, or they\\\'re going down in a blaze of glory :)',3023,'2011-06-15 02:46:28'),(377777,8152,'Be very wary of the emulators - there\\\'s a whole world of difference between \\\"emulator\\\" and \\\"full emulation including opengl es 2.0 with accurate speed\\\".\r\n\r\nPersonally, I don\\\'t use the emulator at all any more for anything beyond a standard GUI based app. Too many times the emulator has led to a ton of wasted time because of misleading speed or features (worst case, the emulator supporting APIs that don\\\'t even exist on the actual phone, although that\\\'s been fixed at least).\r\n\r\nThat\\\'s based on my experience with iOS btw.',3023,'2011-06-15 10:45:38'),(377786,8152,'Yeah, debug on the device is ideal. It\\\'s just unfortunately much slower (on iOS at least), because you have to wait for the app to copy to the device + install. Not a major problem, but pretty annoying if you\\\'re doing one of those debug sessions that involve constantly restarting the app. \r\n\r\nDoes the android emulator do hardware emulation then? And how does that work with the million odd CPU/GPU/RAM combinations there are?\r\n\r\nThe iOS one just compiles the code for intel and runs it natively (but still within the emulator, using iOS frameworks etc.) It\\\'s super fast, but of course WAY faster than real hardware, and with access to way more memory. It\\\'s easy to screw up on performance using the emulator. In the past, it would even happily use OS X API calls from within the emulator, but at least that\\\'s been fixed! \r\n\r\nThere\\\'s also a bunch of stuff that just won\\\'t work in an emulator of course, like multitouch, accelerometer/gyro, camera, and slow/unreliable network links. If any of those matter, avoid the emulator ;)',3023,'2011-06-15 11:47:34'),(377788,8156,'ringo: lodsys are going to be DDoS\\\'d by lawsuits the way things are going ;) \r\n\r\nA whole bunch of companies are currently suing them right back, I think last count it was 4 different companies suing to get ALL of their patents invalidated, and one is also going for damages. If they win, Lodsys could be left with no patents and very empty pockets :D',3023,'2011-06-15 11:52:17'),(377794,8152,'Sounds pretty much the same as iOS, except maybe they went for accuracy over speed in the emulator where apple went for speed over accuracy.\r\n\r\n',3023,'2011-06-15 12:43:50'),(377808,8152,'Ah right. I was thinking more of everything else rather than GLES there - I\\\'ve only touched GLES on the simulator briefly, everything else has been video based and there\\\'s no choice but to run + debug on actual hardware.\r\n\r\nEverything non-GLES I write gets mostly done in the simulator, and it\\\'s most definitely fast but inaccurate ;) I regularly end up re-writing stuff because it\\\'s too slow on hardware, or bugs suddenly get exposed that were invisible in the simulator. But that\\\'s not TOO often, and the simulator is so fast to work with it still wins out overall.',3023,'2011-06-15 14:31:58'),(377828,8152,'Just saw something funny and related!\r\n\r\nThere was some news item about the new imagination sgx 6 series GPUs in my RSS stream in google reader. Including a video of muon baryon! How cool is that, 1. it\\\'s powerful enough to run muon baryon, and 2. they\\\'re featuring a scene demo to show off their new GPU!\r\n\r\nBut, alas, no. It seems to be a google reader bug, because that video is getting tagged onto random articles. I\\\'m subscribed to ferris\\\' blog, so that\\\'s obviously where it came from. Strange bug though :)\r\n\r\nBtw, any suggestions on where I can read up on image noise reduction on the GPU? There\\\'s a lot out there, but it\\\'s dotted all over, a site with a good selection of papers would seriously help. I\\\'m implementing that on SGX at the moment, it\\\'s tough to get good good noise reduction without losing a lot of detail while keeping speed really high.\r\n\r\nMy first attempt was a nasty branch-heavy median filter that managed 2fps :/ I now have a branchless version that I suspect is fast enough (not yet tested on hardware...) but quality is still an issue. ',3023,'2011-06-15 16:56:19'),(377837,8152,'So who do we blame? Pete with his wild accusations (or was it a wild beard?) or maali with his rubbish GPUs? :)',3023,'2011-06-15 18:11:55'),(377878,8156,'Also meanwhile, lulzsec appear to have DDoS\\\'d www.cia.gov. Balls out and touching. Maybe they want to take bin laden\\\'s old spot at the top of the most wanted charts? :)',3023,'2011-06-15 23:51:33'),(377919,8156,'A bigger cup of excuses, so there\\\'s room for more excuses? Not quite what I\\\'d call an ideal solution :D',3023,'2011-06-16 11:27:30'),(377926,8156,'ps: yeah, which is why a bigger cup is not a good idea :) Maybe what we need is a glass instead of a cup, so people can see the excuses for what they are. All we need is a population that\\\'s a bit more aware of what\\\'s going on, and doesn\\\'t blindly follow what they see on tv and read in the papers.',3023,'2011-06-16 11:55:34'),(377984,8156,'Yes, they had a \\\"DDoS party\\\" as they described it as a break from the hacks / database releases, and hit quite a few sites. They were actually taking requests on their phone line - which then got so many calls that they redirected the number to the Denver FBI HQ, and DDoS\\\'d their phone line. Balls out, arse prepared for prison :)',3023,'2011-06-17 10:51:07'),(378007,8156,'Their full \\\"manifesto\\\" is worth reading. It\\\'s pretty thought provoking - but maybe not in the ways they\\\'d anticipated. Their words on what the other \\\"silent\\\" hackers are doing is well worth paying attention to though ;)\r\n',3023,'2011-06-17 20:23:51'),(378111,8133,'Just remembered something utterly stupid. For maybe a year, I was unable to open stuff off my amiga floppy drive from amigaDOS. The drive was totally inaccessible, \\\"drive not found\\\", yet it worked perfectly from workbench and I could boot from it no problem.\r\n\r\nWhy? We all called it \\\"dee eff oh\\\". I was typing in dfo: instead of df0:. d0h!',3023,'2011-06-19 01:28:51'),(378112,7920,'Yesterday, I manually unrolled a loop. Didn\\\'t change the contents at all, just unrolled it. It was much faster. Wtf! This is on ipad/iOS/SGX543, not desktop though (and it wasn\\\'t raymarching too).\r\n\r\nI\\\'m guessing that was just a strange compiler fail, but it did make me think. Anyone tried an unrolled raymarcher for speed? I guess it shouldn\\\'t be hard to code an unroller. And of course it *should* be no faster, but on the ipad I got >30fps compared to 18fps, and that\\\'s the kind of speedup we don\\\'t want to miss :)',3023,'2011-06-19 01:33:44'),(378157,7920,'I thought the compiler unrolled loops in simple cases? (This was an extremely simple loop, fixed iteration count (just 5 iterations too), no early bailout/conditionals etc.).\r\n\r\nI do have a (very basic) understanding of the implications of flow control - I\\\'ve just re-written this shader to remove conditionals + early bailout (it\\\'s a tweaked bilateral filter). This one for() loop was the only remaining flow control in any of the shaders for this app :) \r\n\r\nMore knowledge would be very good though - any suggestions for reading material? This is the beginners thread remember :D',3023,'2011-06-19 15:54:06'),(378218,8156,'oh no, if you did that you might actually have some worth in the world! ',3023,'2011-06-20 12:10:08'),(378222,8156,'crowbow: get out there and do something about it instead :) Simplest definition of a criminal is somebody who takes and doesn\\\'t give back. ',3023,'2011-06-20 13:18:23'),(378232,8156,'because you took it, and they gave it back? \r\n\r\nBack on topic - kind of funny how lulzsec fits that definition. They\\\'re taking it, then (for some sites) giving it right back. Problem is, they\\\'re giving private stuff back a bit too publicly ;) ',3023,'2011-06-20 15:50:14'),(378249,8156,'Yes, and by the 2nd law of thermodynamics you\\\'re simply assisting the inevitable anyway. It\\\'s from all these \\\'yes but\\\' issues that we end up with a mass of conflicting laws to cover every eventuality. We\\\'d be better off with the simplest definition and a bit of common sense, but common sense is in short supply :(\r\n\r\nCrosbow: you can\\\'t become an expert without a bit of practical experience, and people know that - thus, they\\\'ll give your opinion a low value. Go and do stuff, then tell us when you\\\'ve done it. You\\\'ll get a lot more satisfaction out of life :)',3023,'2011-06-20 17:32:28'),(378256,8156,'Or, maybe I\\\'m just thinking along these lines:\r\n\r\n- You\\\'re wasting your life\r\n- You could go improve on that plenty\r\n- Then you\\\'d come back here and improve pouet\r\n- Building a better poueture',3023,'2011-06-20 18:10:13'),(378325,7920,'Fog him indeed. Btw, being pirated is a sign of success, it should make you happy at the same time as making you mad :D',3023,'2011-06-21 02:17:06'),(378370,8164,'Yep, that was pure ruleage.\r\n\r\nUnc, that \\\'nang\\\' video is fucking great, can we have a higher res/not compressed to buggery video? :)',3023,'2011-06-21 13:17:35'),(378371,7920,'Yep, not crediting the code like this = bitching. Getting an account here and joining in = everyone wins :)',3023,'2011-06-21 13:18:48'),(378374,8156,'Theres a genuine-looking pastebin dump here: [url]http://pastebin.com/K1nerhk0[/url] suggesting that lulzsec have got hold of this year\\\'s census data for the UK, and are preparing it for release. \r\n\r\nIf so... oh shit! Name, address, date of birth, previous address, health, .... Basically, everything you don\\\'t want published on the internet. For everyone in the UK.\r\n\r\nI\\\'m kind of hoping it\\\'s fake, because that would be a pretty huge fuck up. But I\\\'m kind of hoping it\\\'s real too, because it would sure shake things up plenty.',3023,'2011-06-21 13:57:14'),(378376,8156,'Hmm... interesting. Their last twitter post was 8 hours ago, the arrest was \\\'last night\\\'. ',3023,'2011-06-21 14:21:18'),(378379,8156,'Twitter rumours are suggesting the arrested guy just ran an IRC server. Could be a bit embarrassing for the UK police if they\\\'ve arrested a guy running chat rooms while the census gets leaked!',3023,'2011-06-21 14:46:12'),(378383,8156,'Well, we don\\\'t know if it\\\'s true and what data it contains. I think that pastebin doc contains the phone number that got taken down a few days back, so it\\\'s possibly fake. ',3023,'2011-06-21 14:57:31'),(378389,8156,'lulzsec are posting on twitter again, guess it was the irc guy.\r\n\r\n[quote]Seems the glorious leader of LulzSec got arrested, it\\\'s all over now... wait... we\\\'re all still here! Which poor bastard did they take down?[/quote]',3023,'2011-06-21 15:23:53'),(378391,8156,'...and they confirmed that the census hack story was fake :)',3023,'2011-06-21 15:41:46'),(378394,8165,'Cool idea I think. Possible drawback: What if lots of people start using it to play pirated games? I know it\\\'s not really an issue for these old systems but I\\\'m sure emulation sites have been sued in the past, best to consider it now :)\r\n\r\nBug: With a wide window, it seems to scale to fit horizontally, meaning the top/bottom of the screen get cut (I have a super wide browser stuck in 1 corner of my desktop). ',3023,'2011-06-21 16:25:40'),(378399,8165,'There\\\'s a big difference legally between the emulators being available and people downloading them at home, and you running them (with a local copy of the ROM too) on your server. Technically you could be busted for hosting warez and supplying the means to use them. \r\n\r\nOk, so that\\\'s a really fucked up scenario, but I\\\'ve been seeing way too many fucked up scenarios and way too many fucked up legal systems lately :(\r\n\r\nIf the URL had to come from a server hosting a big collection of demos, this could all be avoided.\r\n\r\n',3023,'2011-06-21 17:34:34'),(378427,8156,'Yep. I saw the main guy\\\'s name mentioned on twitter earlier, as the guy responsible for getting the guy in Essex arrested. Whether or not that\\\'s true is anyone\\\'s guess, but it does kind of click into place. \r\n\r\nPerhaps something like this happened: He somehow gets hold of the IRC server logs, and passes them to the police/fbi/\\\'anti-lulzsec\\\'. Whoever it was, it gets to the fbi/police, and results in that guy getting arrested (and that guy was involved in DDoSing and hacking, and is likely going to jail, lulzsec member or not). \r\n\r\nBut before that arrest happens, the server admin guy sees an unusual login or whatever, and passes the originating IP address round. Pretty soon after he gets arrested, somebody puts 2 and 2 together, and he gets his details published. \r\n\r\nThis is like watching a real life soap opera, combined with a realistic, funny, yet bad hacker movie :)',3023,'2011-06-21 23:14:44'),(378428,8165,'kusma: in that case, it\\\'s not much of an issue, but if thousands of kids start playing pokemon on it? It\\\'s still not really a problem, but the law companies sniff some money (or publicity even) and they can unleash the hounds. \r\n\r\nI honestly can\\\'t see it being a problem really either, but is this for sceners or gamers? The whole issue goes away completely if it just runs demos :)',3023,'2011-06-21 23:18:33'),(378441,8156,'if they\\\'re teen script kiddies from bumfuck and they\\\'ve caused this much damage, they\\\'ve fully succeeded in making their point about slack security ;) \r\n\r\nThey said themselves, success here isn\\\'t some uber-hack that bypasses endless layers of high security, but the most basic sql injection that exposes our data. This leaves the site owners with no excuses, and causes them maximum embarrassment. Sites that are open to such simple attacks, while asking us for our personal details and credit card numbers - they are the problem. Sites that store our passwords as plain text are the problem too. And people using the same password for some gaming site and paypal are also the problem.\r\n\r\nLulzsec are actually doing us a favour by highlighting that. It would be better if they did it without the stupid DDoS attacks (especially on law enforcement agencies), the mass leaking of innocent people\\\'s details and so on. When the dust settles, they\\\'ll probably have caused a whole lot more harm than good (including to themselves), but hey.\r\n\r\n...and while i\\\'ve been typing that, anonymous have DDoS\\\'d nato.int - seems the stupidity is spreading :)',3023,'2011-06-22 01:04:14'),(378451,7920,'Dunno if it\\\'s entirely relevant here, but it answers my question before about where to read up on shader scheduling and such (particularly on powervr SGX chips, which aren\\\'t all that commonly used with raymarching ;)\r\n\r\nImagination released the SGX architecture guide, which explains in a bit more detail how their chippery works. Very useful if you\\\'re working on this hardware! http://www.imgtec.com/powervr/insider/powervr-sdk-docs.asp\r\n\r\nIs there some \\\"fairly generalised\\\" documentation like this somewhere that would apply to modern ati + nvidia cards? It would be well worth reading.',3023,'2011-06-22 03:12:07'),(378471,8165,'If there was a video for every demo, there\\\'d be no need for something like this. But most don\\\'t have a video, many of the videos are terrible, and a lot are videos from emulators anyway. So there\\\'s a definite use for this :)\r\n\r\nFor me (and I guess this applies to most of us), I don\\\'t have real hardware for most of the platforms. Running an emulator is ok in theory, in practice it means hunting down some software and figuring out which emulator is best, then figuring out how to start it up + configure it, then how to actual run the software on the thing once it\\\'s booted to a dos screen or whatever.\r\n\r\nAn online emulator fixes most of that, if it can auto-load most demos, run fairly accurately and at decent speed, it\\\'s pure win as far as I\\\'m concerned.',3023,'2011-06-22 13:00:41'),(378474,8164,'Me too. Might as well add a scroller with a chromed font and a picture of a dragon with a naked chick halfway through, ruin it completely :D',3023,'2011-06-22 13:16:34'),(378486,8164,'Wade: there\\\'s more than 1 kind of music in the world, maybe you\\\'re failing to understand this kind? Adding some cheesy synthpop and a light bike would seriously cheapen this!',3023,'2011-06-22 14:57:42'),(378487,7920,'hornet: that GPU guide looks promising, thanks!\r\n\r\nAnyone tried raymarching on that shader toy app? Is performance anywhere near acceptable?',3023,'2011-06-22 15:00:43'),(378489,8165,'mic: c64/speccy/amstrad/amiga/st/etc? And do they all work on a mac? :) \r\n\r\nA website where we can just click on the appropriate button and have it fire up would be magic. A pouet \\\'open in emulator\\\' button that fires up the emulator and loads the demo would be even better.\r\n\r\nGive it a few more years, and I bet even the amiga + st will be running in javascript too!',3023,'2011-06-22 15:03:39'),(378497,8164,'punqtured: he didn\\\'t offer any feedback - he suggested it was a tron tribute and should have some actual music. Pretty insulting to both unc + brothom states! That\\\'s like us suggesting wade\\\'s pictures are lolcat tributes, and he needs to add \\\"PLS CAN HAS COOKIES?\\\" in a big font.',3023,'2011-06-22 16:04:41'),(378510,8164,'[quote]Btw I never commented on the actual subject, so I\\\'m just going to say I love those videos in every aspect.[/quote]\r\n\r\nNo no no! You have to tell unc how much you hate the compression on that nang video so he gives us a decent quality version! :D',3023,'2011-06-22 16:59:08'),(378522,8164,'anyway, back to the subject of obtaining a high quality video of unc\\\'s nang...',3023,'2011-06-22 17:29:58'),(378527,7920,'nystep: i\\\'ll be running some of my stuff on it at some point, no time lately (writing an ipad2 app, so any time spent on the ipad tends to be working time :( )\r\n\r\nkusma: sounds about right. It\\\'s amazing how far you can squeeze stuff down for these mobile GPUs though, so I reckon it\\\'s still worth a try.',3023,'2011-06-22 17:39:33'),(378585,7920,'Hmm.. looks interesting. No time to read it thoroughly just now unfortunately, work to do :(\r\n\r\nBut, quickly skimming the source did get me thinking a bit. I think something I wrote during the last week could be used for a similar effect with a small tweak, and it should be plenty fast enough. I\\\'ll try it out tomorrow.',3023,'2011-06-23 00:28:16'),(378616,7920,'xernobyl: it\\\'ll only reflect surfaces that are visible on screen, i.e. it\\\'ll fail badly if the reflection should show the rear of an object, and off-screen objects will disappear completely. Just like SSAO really, but much more obvious :) But yeah, could be ok in limited cases like water.\r\n\r\nIf we\\\'re raymarching though, why not just raymarch the reflections? Speed is the major downside, I guess.',3023,'2011-06-23 10:44:13'),(378617,8156,'Yeah, the arrested guy seems a bit \\\'curious\\\'. He\\\'s been charged with various DDoS/hacking charges, all except one are unrelated to lulzsec. The one with the lulzsec connection is the ddos attack on the uk SOCA site, which lulzsec took credit for. \r\n\r\nLulzsec are still denying that he\\\'s part of the group, but suggested that the SOCA site went down again after they\\\'d stopped their attack, so maybe he was also DDoSing the site. A bit of a coincidence if it\\\'s true! \r\n\r\nI\\\'ve seen some people who seem to know the guy saying he wasn\\\'t working with them, but was running DDoS attacks and IRC servers (including the one where they had a channel), so presumably he was aware of what they were doing and had the capability to join in on his own. So maybe it\\\'s true, and he\\\'s not a member.\r\n\r\nFascinating story to follow, this is :) They\\\'re promising a big data leak on friday, so I guess that is next (assuming no more arrests / hacks / whatever first!)',3023,'2011-06-23 11:03:27'),(378623,8164,'Nang + riveurs enjienrd are now in the pouet database \\\\o/\r\n\r\nThanks unc!',3023,'2011-06-23 11:32:05'),(378630,8164,'Even if it means fighting a bear?',3023,'2011-06-23 12:34:52'),(378644,8164,'Wade: you could learn a lot by taking one of your own pictures, and seeing how much you can take away from it without losing the core feeling + meaning of the picture. It\\\'s a hugely underestimated skill, not laziness ;)',3023,'2011-06-23 14:35:22'),(378665,8164,'Right, I get it now - they made a smart, intelligent + deep woman, but wade is asking unc for a quick fuck. ',3023,'2011-06-23 16:56:35'),(378673,7920,'You\\\'d have to raymarch this new target still, and you\\\'d have all the extra complexity of matching the reflection to the new image. In a complex scene with lots of reflective objects, you\\\'d end up with a nightmare really fast! \r\n\r\nWe\\\'re using a rendering technique that supports true reflections here, so we can avoid all that completely. Not to say that there aren\\\'t massive optimisations to be had with a bit of cunning of course :)',3023,'2011-06-23 17:47:07'),(378674,8164,' : you can download the video from vimeo, it\\\'s pretty high quality already (maybe you need a vimeo account to download, can\\\'t remember but the download link is on the right somewhere down the page).',3023,'2011-06-23 17:48:12'),(378714,8156,'Some people say it was anon that provided the info about who he was, to get revenge for that.\r\n\r\nThey just released a bunch of documents from arizona state police btw. Again, going *rather too far* by including home addresses, and names of police officer\\\'s wives.',3023,'2011-06-24 01:18:55'),(378715,8164,'i\\\'m down with all that, but it\\\'s absolutely *NOT* ok to hate any of unc\\\'s videos.',3023,'2011-06-24 01:20:39'),(378724,8156,'gargaj: yep, they said pretty much the same thing themselves :)',3023,'2011-06-24 02:11:58'),(378816,8152,'Yep: [url]http://www.imgtec.com/powervr/insider/powervr-sdk-docs.asp[/url]',3023,'2011-06-25 13:06:10'),(378869,8156,'Maybe, but probably not for long. They\\\'ve announced that they\\\'re quitting after 50 days. Good. [url]http://pastebin.com/1znEGmHa[/url]\r\n\r\n',3023,'2011-06-26 01:04:35'),(378870,8169,'A few people in my office tried them a while back. None of them use them now (they\\\'re all still smoking). Guess that\\\'s what you can expect ;)',3023,'2011-06-26 01:06:17'),(378874,8169,'plaf: it would be pretty damn cool if it looked like a tit! Or would it? Actually no.. a tit without t woman attached.. it\\\'d just be a ball with a nipple.',3023,'2011-06-26 01:43:57'),(378876,8156,'yeah, that\\\'s totally ripped from this demo! [url=http://nyan.cat/]http://www.pouet.net/prod.php?which=56941[/url]',3023,'2011-06-26 01:55:40'),(378964,7920,'Had a quick go at doing this myself, without figuring out how it works first. Ended up looking good on diagonals, but blurry and still stepped horizontal/vertical edges. But it preserved detail away from edges at least :) The key I think is getting the gradient - it\\\'s easy on diagonals, but trickier with nearly straight lines. \r\n\r\n(And before you get all worked up smash, this is how I like to learn ;) Attempt it without knowledge of how it\\\'s normally done, and learn from mistakes. I find that gives a deeper understanding of how things work. Then read the paper, learn from mistakes again and pick up on all the stuff you didn\\\'t think of.)',3023,'2011-06-27 12:42:08'),(378975,8163,'magic: what\\\'s that nah kolor logo from?\r\n\r\nSeen: it\\\'s pouet, expect 5 pointless idiot posts for each useful one. Better than that is rare, worse is common ;)\r\n\r\nBtw, how about the old raytraced logos? I realise they look like arse now on the whole, but they were seriously popular for a while back in the days, and must have had quite an impact.',3023,'2011-06-27 14:41:15'),(379086,7920,'Yep, gorgeous rendering there las!\r\n\r\nSmash: I haven\\\'t claimed to have invented anything so far as I\\\'m aware, if I came across that way it\\\'s probably because I\\\'d figured something out that\\\'s novel to me. I don\\\'t read much of the literature, and I\\\'ve not been coding long so I don\\\'t know how many of the older effects work, so \\\'novel to me\\\' covers quite a lot ;)',3023,'2011-06-28 12:20:13'),(379096,8174,'i\\\'d try and track the guy down, then send him an official-looking letter demanding he returns all money earned to you. Whether it\\\'s big money or not is pretty irrelevant, it\\\'ll hopefully stop him doing it again :) Especially if his mum opens the letter ;D ',3023,'2011-06-28 13:25:03'),(379120,7920,'guessing here, based on my own failed experiment: the antialias has to be aware of the the gradient (basically the angle of the line) where it\\\'s antialiasing. You get that angle by sampling the neighbouring pixels (or blurring, and using the gradient of the blur).\r\n\r\nProblem is, when the line is nearly horizontal or vertical, the sharp line you want to fix might have sections that are straight for say 5 pixels. When you do the pixel in the centre, a 1-pass blur will only sample the straight part of the line - i.e. it\\\'ll assume this line is straight, and not blur it correctly. You end up with a line that\\\'s blurry, but with noticeable steps still. With a bigger blur, you cover a larger area, making this less likely. ',3023,'2011-06-28 15:01:47'),(379147,8176,'I did some experiments with bokeh a while back. All I did was a circular blur kernel, it looked ok (but ran like glue ;) It really needs HDR to work well though, then you start getting the nice circular highlights.',3023,'2011-06-28 17:26:49'),(379159,8176,'The problem I found was that you basically have to do a \\\'worst case\\\' high blur radius kernel for every pixel. Some pre-pass magic to figure out which pixels need high radius would really help.',3023,'2011-06-28 18:28:12'),(379212,8177,'Small correction:\r\n\r\n[quote]Now we can insert the fomulas for y and z:\r\n\r\nx^2 - 2 * x0 * x + x0^2 + (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1))^2 - 2 * y0 * (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1)) + y0^2 + (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1))^2 - 2 * z0 * (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1)) + z0^2 - r^2 = 0[/quote]\r\n\r\nshould be:\r\n\r\n[code]x^2 - 2 * x0 * x + x0^2 + (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1))^2 - 2 * y0 * (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1)) + y0^2 + (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1))^2 - 2 * z0 * (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1)) + z0^2 - r^2 - 2 * x0 * x + x0^2 + (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1))^2 - 2 * y0 * (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1)) + y0^2 + (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1))^2 - 2 * z0 * (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1)) + z0^2 - r^2 - 2 * x0 * x + x0^2 + (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1))^2 - 2 * y0 * (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1)) + y0^2 + (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1))^2 - 2 * z0 * (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1)) + z0^2 - r^2 - 2 * x0 * x + x0^2 + (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1))^2 - 2 * y0 * (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1)) + y0^2 + (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1))^2 - 2 * z0 * (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1)) + z0^2 - r^2 - 2 * x0 * x + x0^2 + (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1))^2 - 2 * y0 * (x * (y2 - y1) / (x2 - x1) + (x2 * y1 - x1 * y2) / (x2 - x1)) + y0^2 + (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1))^2 - 2 * z0 * (x * (z2 - z1) / (x2 - x1) + (x2 * z1 - x1 * z2) / (x2 - x1)) + z0^2 - r^2 = 0[/code]',3023,'2011-06-29 02:08:57'),(379214,8176,'Imperfections in the human eye mean you usually see distorted star shaped bokeh instead of nice round ones unfortunately. Maybe with special contact lenses with a rectangular hole you\\\'d get rectangular bokeh?\r\n\r\nSpeaking of curious optical effects, I learned how some people make the nice star images with a cross type effect. Tie 2 pieces of fishing line across the front of the lens! If only it were that easy for us :)',3023,'2011-06-29 02:13:41'),(380297,7920,'Ah, the mystery email request! Will we find out what it\\\'s for this time? :D\r\n\r\nBtw, any recommendations for a good online \\\'beginners guide\\\' to the kind of maths we\\\'re doing here? I didn\\\'t do vector or matrix maths at university (well, a little, but nothing I can remember), I\\\'ve picked up a lot but there\\\'s huge gaps in my knowledge still. ',3023,'2011-07-08 10:52:29'),(380298,8198,'\\\"I used to be a technician myself...\\\" (from a guy I once saw diagnosing a monitor that failed to turn on for 5 minutes... before walking over and pressing the power button on the front)',3023,'2011-07-08 10:55:05'),(380376,7920,'t21: the YELLOW cube? One of us needs a test for colour blindness (or more sleep) :D\r\n\r\nThat\\\'s looking cool btw. What kind of speed/resolution are you getting with pure raytrace? And is your method suitable for GPU implementation?',3023,'2011-07-09 14:26:34'),(380377,8203,'Suggestion: compare those dates with the dates on http://www.demoparty.net/ and adjust your plans to fit.',3023,'2011-07-09 14:28:20'),(380422,8203,'Yeah, i have to agree there. Norway is indeed a boring country, I went there for a holiday a year or so back. Nice, we enjoyed it, but the food was boring, the booze was too expensive, and it\\\'s a lot like the UK but with less going on. ',3023,'2011-07-10 04:13:31'),(380464,8203,'Last time europe was actually empty in July was when michael jackson booked it for himself in 1987, and he\\\'s dead now so I\\\'m sure there will be some people there.',3023,'2011-07-10 23:05:16'),(380473,8133,'Just managed an utterly stupid one. I was testing some code, a button wasn\\\'t working in my app. In the debugger, something weird was happening.. I set a breakpoint, the app paused at that point, and I stepped through.. and every time the debugger skipped over the code I was trying to test! WTF!\r\n\r\nWell, I just spent 30 minutes wondering wtf could possibly cause that. The answer was of course utterly stupid - I\\\'d run the app, THEN written those lines of code. So of course it was skipping them, they didn\\\'t exist in the version I was actually debugging. Which was obviously why the button didn\\\'t work too!',3023,'2011-07-11 02:28:36'),(380568,8207,'Not sure how \\\'safari specific\\\' it will be, but the stuff you\\\'re looking for should be on the safari dev site: [url]http://developer.apple.com/devcenter/safari/index.action[/url]. The main mobile platforms now are ios (webkit) and android (webkit, at least by default) so hopefully there\\\'s plenty of overlap.',3023,'2011-07-12 10:37:50'),(380593,8190,'Nothing wrong with using presets in moderation - preset patches + preset patterns = the demo song that came with the software ;)',3023,'2011-07-12 16:52:02'),(380632,8208,'Having sex in the workplace while being in a social network? Why in the name of the flying fuck would I check in on facebook while having sex on my desk? Or is it normal to narrate it on twitter these days?\r\n\r\nAnyway, the old saying apples plenty here: If it\\\'s a service, and you\\\'re not paying for it - you\\\'re not the customer, you\\\'re the product being sold. Google is the world\\\'s biggest advertising company, if you\\\'re not happy giving all the intimate details of your private life to an advertising company it\\\'s not for you.\r\n\r\n(I use gmail, but wouldn\\\'t touch google+, and I\\\'ve shut down my facebook account. Still use twitter.)',3023,'2011-07-12 21:52:47'),(380640,8208,'hyde: not much really private stuff goes through my email, and gmail is pretty good, so it comes out as an ok compromise. If the value you get back from g+ outweighs the loss of privacy / having your details sold in some form, same goes for you :)',3023,'2011-07-12 23:23:58'),(380675,8208,'Privacy for these services is seriously complicated if you really consider it. Some examples: \r\n\r\n\\\"The CIA/MI5/spy-agency-of-your-choice is monitoring everything I do on there!!!!1\\\" Well, who gives a fuck, unless you\\\'re a (very stupid) terrorist? This is pretty paranoid. Thing is, it\\\'s not a problem now really, but what about in 10 years? If the government in your country becomes a fascist dictatorship in that time, they\\\'ll have lots of information on who might be worth picking up for questioning. Suddenly a lot of people wish they\\\'d never heard of facebook, and the paranoia turns out to be justified.\r\n\r\n\\\"They\\\'re selling my profile to advertisers!\\\" Well, of course they are, that\\\'s how they pay for the super expensive data centers you\\\'re using. Somebody, somewhere has to pay for it, and when you had a choice of paying to access sites or using \\\"free\\\" ones, you picked the ones paid for by the advertisers. And in most cases, what they sell is quite harmless - it doesn\\\'t identify you individually, just a numbered account with a list of interests. This helps the advertisers show you something (porn) that you\\\'ll hopefully be interested in, and you get to see more porn instead of adverts for barbie dolls. It\\\'s actually a good setup. Problem is, sometimes you CAN be identified from this information, and sometimes the database your profile is in gets hacked and stolen, passed to the CIA (see above) or whatever. \r\n\r\nReally, the problem is that when you sign up for any of this, you lose control over your information. You can\\\'t predict what will happen to it, and who will get hold of it. 99% of the time that\\\'s not an issue at all, and really everybody wins. It\\\'s that other 1% of the time you have to consider, when the government turns bad, or somebody evil gets hold of data identifying you, your friends and your habits. It\\\'s a small risk, and if you don\\\'t take some of those you miss out, but if facebook/g+/gmail/whatever doesn\\\'t give you much benefit it\\\'s probably worth considering.',3023,'2011-07-13 10:57:08'),(380684,8208,'Not from here no, it\\\'s over the horizon. What happened there?',3023,'2011-07-13 12:19:46'),(380697,8208,'gargaj: nasty, but it shows what can happen. Whatever you post on these sites can be kept for a long, long time, and governments can and do change. ',3023,'2011-07-13 14:43:31'),(380703,7920,'Bah, for all my interest in raytracing/raymarching on iOS devices, somebody beat me to it, and I just saw an app called Ray-marching on the app store: [url]http://itunes.apple.com/us/app/ray-marching-lite/id448282477?mt=8[/url]. Looking at the screenshots, I\\\'d say they\\\'re doing it wrong :)',3023,'2011-07-13 15:07:17'),(380714,1724,'I saw a cloud a while back that looked just like the kewlers logo, but i didn\\\'t photograph it :( (Was driving at speed on my way home, getting a camera out and trying to shoot a small cloud far away would likely result in death rather than a cool demoish object ;)',3023,'2011-07-13 17:10:58'),(380721,8209,'I\\\'m not a musician, but I could promise you an awesome tune for asm and then keep telling you it\\\'ll be ready in a few days before finally disappearing a day before the deadline and leaving you with nothing. Would that help? :)',3023,'2011-07-13 18:20:41'),(380748,8212,'I\\\'d like to know if there\\\'s somewhere with lots of good royalty free music too. Sometimes I do videos for my products, and the budget I could assign for the music or jingles for that is so low it\\\'d be insulting a musician to even ask :(',3023,'2011-07-13 22:29:37'),(380756,8212,'Now that looks extremely useful :D Thanks insu!',3023,'2011-07-13 23:54:44'),(380764,8208,'yes, but what the hell is the point of doing that to use your own account on a social network? Anonymous, untraceable connections to a website that has your name, photograph, list of friends + relatives etc.? :D\r\n\r\nOr do you have a completely invented online personality with no connection to your real self? And if so, is it a girl?',3023,'2011-07-14 02:16:26'),(380781,8213,'visualice demos <3',3023,'2011-07-14 10:26:54'),(380782,8208,'I use adblock too. There\\\'s another problem with adverts: now and then an advertising server gets hacked, and they start serving poisoned adverts on normally trustable sites (happened to the london stock exchange website not long ago!)\r\n\r\nThe downside is that you\\\'re denying income to lots of websites you use and like, and would normally want to support :(',3023,'2011-07-14 10:29:35'),(380787,8156,'Yes. They promoted their hosting company a lot too, because it was coming under heavy attack yet remained accessible (and very fast too - clearly the hosting company deserved the praise!)',3023,'2011-07-14 11:12:47'),(380803,8208,'Flashblock is pretty much essential anyway, because flash is such a major security liability.\r\n\r\nAnd adblock.. even if you don\\\'t mind the adverts and want to support the sites by showing them, there are still the huge, fullscreen, flashing, music playing, generally super irritating adverts that basically shout \\\"FUCK YOU, YOU\\\'RE NOT BLOCKING ME SO I\\\'M GOING TO SHOVE MY PRODUCT IN YOUR FACE\\\". They\\\'re reason enough to install adblock alone, and they\\\'re kind of ruining it for all the regular polite ads that just show some text and a small picture.',3023,'2011-07-14 13:40:33'),(380804,8156,'from my understanding of it, the bitcoins are traceable as in you can see where they\\\'ve been, but all you really get is a number. It\\\'s like bank accounts, the money can be traced, but if you trace it to a numbered swiss account you\\\'ll find it hard to track down the owner.',3023,'2011-07-14 13:42:48'),(380821,8213,'[url=http://www.pouet.net/prod.php?which=3292]we took the green pill[/url]\r\n\r\nAnd I just noticed that I never voted for that! :O',3023,'2011-07-14 17:05:27'),(380873,8216,'Managing all my passwords is becoming a serious headache:\r\n\r\n- tons of websites requiring a password\r\n- different password for each site\r\n- secure passwords, that just aren\\\'t rememberable\r\n- accessing all this from a bunch of different devices (desktop, laptop, work computer, phone, ipad...)\r\n\r\nAny suggestions for a good way of managing them all?\r\n\r\nI just had a good look at lastpass, then a much closer look because I\\\'m not much for the idea of storing all my passwords on their servers. They did actually get hacked recently. Seems there was no real damage, as they have pretty good systems in place, but still I\\\'m not too keen on the whole concept.\r\n\r\nI guess the ideal solution would be something like lastpass (heavily encrypted file containing all my login details, master password to access it, some kind of browser integration) but with me hosting the file myself somewhere. This way I can protect it however i want, and there\\\'s little incentive to go after it (one file containing unknown stuff for one person isn\\\'t going to have the appeal of a big site with details for thousands of people, which pretty much guarantees major loot). Anything like that exist?',3023,'2011-07-15 12:11:48'),(380874,8156,'Comedy gold. It\\\'ll be hugely funny if these people \\\'doxing\\\' the wrong people end up getting caught for doing that before the actual lulzsec members are caught :)',3023,'2011-07-15 12:16:48'),(380878,8216,'okkie: i\\\'m already heavily dependent on that :D\r\n\r\nmenace: yeah, it does look good. The only \\\'issue\\\' as I see it, is that they\\\'re storing a large number of these encrypted files that they don\\\'t have keys to. That\\\'s an appealing target still, because if you can get access to their system, you own the bank vault. If you have access to that, it\\\'s likely not impossible to add something to the site that captures keys as the customers log in. It would be *hard*, but the nature of the contents means it\\\'s a desirable target. Thus, I\\\'d prefer something distributed (or local). ',3023,'2011-07-15 13:49:38'),(380889,8216,'It\\\'s 100x more likely that a site you use somewhere is storing unencrypted passwords along with your other details and also has a simple sql injection flaw, and some guy somewhere has access to one of your accounts. Which is why you need different passwords everywhere, making it impossible to remember them all :/',3023,'2011-07-15 16:35:42'),(380900,8216,'Oswald: because many of these sites have access to financial stuff? I don\\\'t care about the password, it\\\'s the money that follows it ;) Yes, I could do most of this stuff offline. But it eats much more time than worrying about passwords, and I\\\'ll be fucked if I\\\'m spending a good chunk of my life in a queue somewhere. ',3023,'2011-07-15 20:13:14'),(380903,8216,'ps: yes, I\\\'ve also been using keychain. Better still, if you have mobile me it syncs your keychain between computers, so I can access stuff between my various computers + also at work. Looks like that will disappear though, it seems to be unsupported by icloud and mobile me is closing :( Hopefully that will be fixed at some point.\r\n\r\nI\\\'ll have a look at keepass (wtf with the name? kee-pass is terrible, keep-ass is at least english, but wtf would that mean? :D )',3023,'2011-07-15 20:37:59'),(381019,8216,'Write them all down? And have a big sheet of carefully written passwords, along with the site it\\\'s for + the username so I know what goes where? If that goes missing, it\\\'s serious panic time. Plus I have to carry this sheet of paper everywhere so I can log in to stuff from my mobile. Which means it gets ruined fast, and I have to re-write it once a week, or print it (which means I have it on disk anyway!)\r\n\r\nBesides, who wants to type out long random strings regularly?\r\n\r\nSkrebbel: there\\\'s a difference between a file on dropbox and a lastpass account. If lastpass gets hacked, the hackers know exactly what the files are, can possibly get all of them, and can get to work on stealing your keys (they\\\'d likely have some of your details at this point, like an email address).\r\n\r\nNobody is going to hack dropbox and steal ALL of the files. They\\\'d need a datacentre :D If they hack your account, they\\\'ll get some stuff and an encrypted file, with no real idea of what it is. The only remaining risk is that they somehow know you\\\'re using keepass, and get access to your password + file (this risk exists for lastpass too, and it\\\'s pretty low I think).\r\n\r\nBest solution would be lastpass with the encrypted file stored on dropbox or wherever.',3023,'2011-07-17 15:59:13'),(381077,8216,'vectory: yeah, that\\\'s what I have been doing. But it\\\'s like one of those old style arcade games, where each time you nail it, it goes and repeats the last level but with 5 more enemies. You can hold \\\'em off for a while, but in the end they take you down. \r\n\r\nPlus, there\\\'s the problem of remembering all the passwords but not which sites they\\\'re for. Especially when some of them force you to use a username of their choosing, or worse still the banks where you\\\'re asked for characters 7, 9 and 14 of your secret word and characters 5 and 6 of your secret passcode.\r\n\r\nI had a tesco bank account before that had an 8 digit number as the username, plus a 10 character password and a 6 digit numeric password. How the fuck do they expect me to remember that? (I closed that fucker down :) And that was the replacement \\\"customer friendly\\\" login, before that it used 1 number + 1 password + a stupid card & card reader that you\\\'re supposed to keep with you if you want to do some banking while you\\\'re out!',3023,'2011-07-18 02:16:41'),(381154,7920,'psycho: what\\\'s happening at the edges? Looks like some kind of outline rendering going on. Some kind of magic iteration darkening?\r\n\r\nLas: Looks pretty nice. You just need 10x more rays to smooth out that noise :D To fix the missing light source, just draw a white square on the top side of the cube btw. ',3023,'2011-07-18 21:59:14'),(381187,8156,'So much for their retirement, they just hacked thesun.co.uk (probably the biggest uk newspaper after \\\'the news of the world - which got shut down because of the phone hacking scandal, which I guess is a story worldwide lately).\r\n\r\nFirst it redirected to a nice fake story saying rupert murdoch is dead, overdosed on palladium: http://cache.gawkerassets.com/assets/images/4/2011/07/sunpage-2.jpg\r\n\r\nRight now they\\\'re redirecting the home page to their own twitter feed, and apparently having a battle with the sun sysadmins.',3023,'2011-07-19 00:20:38'),(381208,8221,'[quote] imagine people would actually create a hatred against those criminals? they\\\'d be in danger! but no, they make you feel superior by \\\"not going to their niveau\\\" haha, they laugh their asses of at dudes like you. with this stupid attitude you support their massmurders. \r\n\r\nyou have to hate them and have the desire to build a stake for them and watch them burn.\r\n\r\n- Hitler, June 28th, 1937[/quote]',3023,'2011-07-19 11:05:04'),(381286,8185,'i honestly read that first as\r\n\r\n[quote]i want the feature where you can send fart rings to the moon[/quote]',3023,'2011-07-20 00:20:23'),(381322,7920,'mewler: what kind of layered? rendering the scene in slices by z distance? (guess that could give some interesting optimisation/effect opportunities!) Or layers with different objects? (Same!)\r\n',3023,'2011-07-20 11:34:28'),(381407,3990,'I nearly completely agree with wade there, except that he\\\'s probably thinking you need to develop the picture more and fill in the details, while i\\\'m thinking the details distract and maybe you need less of them. The wall tiles are trying to steal attention from the face, which is the focus of the picture.\r\n\r\nYour work is the most interesting on the thread recently for me, keep posting :)',3023,'2011-07-21 03:39:47'),(381415,7920,'weyland: do what mewler just described. Put near + far objects into foreground + background layer. Blur foreground + background. :)',3023,'2011-07-21 10:35:48'),(381427,7920,'Question:\r\n\r\nWhat\\\'s a good tool for viewing LUT type textures? I.e. something that can load RGBA images and view one channel at a time, preferably with adjustable brightness.\r\n\r\nReason being, I just wrote a tool that writes out RGBA textures as PNG or TIFF, but the values in each channel are generally in the range 0..10, meaning they\\\'re a) very dark and b) very transparent. Anything that premultiplies the alpha basically wipes out the image!',3023,'2011-07-21 14:10:57'),(381428,8107,'msk: ouch! Want me to try it on an ipad2, see what the difference is?',3023,'2011-07-21 14:13:19'),(381430,8156,'Curious. Lulzsec claimed to have grabbed some email archives while attacking the Sun newspaper site a few days back. The emails were supposedly from the Sun (owned by news international/murdoch) and the news of the world (same owner, this is the paper that got shut down because of the phone hacking).\r\n\r\nThey promised to release those emails yesterday (or maybe the day before?), but they didn\\\'t turn up. I was thinking that whatever they got had turned out to be old + uninteresting, especially as they\\\'d released usernames + passwords at the time for staff who had left years previously. \r\n\r\nWell, they just tweeted that they\\\'re not releasing them yet, because they\\\'re working with some news outlets, who\\\'re getting exclusive access. \r\n\r\nMaybe they got some good stuff after all then? If so, they\\\'re finally doing something usefull ;)',3023,'2011-07-21 15:29:14'),(381434,8156,'Not really. I follow the tech news quite closely, and tend to follow just a few stories quite closely. At the moment, I\\\'m following this one and the mobile patent war (mainly macrosolve/lodsys as that could affect me personally at some point but also google/oracle is pretty interesting).\r\n\r\nAnd I mean hey, if you\\\'re going to follow a news story, this is quite a classic. You basically have a bunch of criminals on the run, doing a string of bank robberies (including some where innocent people get hurt, and the occasional one that could actually prove to be beneficial like the NOTW emails). All of which is being played out in public, and is very likely to end with 5AM police raids. \r\n\r\nPlus there\\\'s the fascinating social aspect, all the kids following them and getting caught, the whole \\\'political hacking\\\' thing which seems very poorly thought out and mostly incompetently carried out. I think all of this is indeed going to have some effect on society, probably not what the likes of anonymous/lulzsec etc. envisage, probably not the police state people fear either.\r\n\r\nSo yeah, I\\\'m no fan of theirs. I give them a thumb up for things like the fake murdoch story, which was pretty funny. And a big thumb down for releasing the personal data of so many people. If I was rating a prod, it\\\'d be a big thumb down in the end. But the story? That gets a coup de coeur ;)',3023,'2011-07-21 16:54:00'),(381444,8156,'ringo: kind of, yeah. They were hacking people\\\'s voicemail, to get information for stories. Including the phone of a murdered schoolgirl. ',3023,'2011-07-21 19:49:43'),(381455,8156,'Ringo: well, we don\\\'t know if they\\\'re selling it or not. Possibly not, because it\\\'s possibly illegal (and I guess the journos are careful about that just now ;) and payment might leave a trail for the law to follow. Also anonymous released a statement saying they wouldn\\\'t release it because it might affect the trial, which makes some sense - and the media will have access to lawyers who can advise on what\\\'s publishable.\r\n\r\nPunqtured: sometimes these groups \\\'defending\\\' us from stuff is actually a good thing. Especially if they\\\'re revealing corruption and stuff, which we wouldn\\\'t otherwise know about (and which is what a lot of them claim to be doing).\r\n\r\nProblem is they\\\'re so disorganised, and so naive. Half of what they do is incompetent or causes more harm than good, and half seems to be driven by conspiracy theories. End result is they\\\'re about as useful as a bunch of shitfaced clowns (real ones, not the group) :)',3023,'2011-07-21 23:09:36'),(381456,8224,'Well, leo got exactly what he asked for! He asked for a deferred shadertoy request, and iq has deferred the request :)',3023,'2011-07-21 23:10:42'),(381461,6747,'There was an intro recently with raymarched cloudy volumes (can\\\'t remember the name, it was the 4k with \\\'singing\\\' speech synth).',3023,'2011-07-22 00:58:41'),(381527,7920,'las: thanks, I\\\'ll give that tool a go. In the end I made a quick custom tool to inspect the LUT I made before - and found that it was quite badly screwed up, making it even harder to see! (That was the whole point of having a viewer to see what\\\'s going on :) So yeah, a decent viewer that can handle strange cases like this = essential. \r\n\r\nNice caustics btw. That\\\'s starting to look pretty good :)',3023,'2011-07-22 21:38:19'),(381544,7920,'are you doing reflection as well as refraction there? For decent looking glass, you need both. (And I\\\'ve totally forgotten what the function is called, where you have transparency when the normal faces the camera, and reflection when the normal is at a tangent to the camera. Wtf is that called?)',3023,'2011-07-23 01:49:20'),(381560,7920,'Yes, but no reflection caustics, and the reflections look quite weak compared to the refractions. Reflection should be near 100% at the edges if I remember me fresnels right.',3023,'2011-07-23 10:34:22'),(381609,7920,'Schlick\\\'s approximation is for specularity on metals, not fresnel on liquids/glasses etc. Your highlights do look kind of metallic :) (Which is cool, but maybe not right for glass/water... but totally add a chrome ball :D )\r\n\r\nFrom a very quick refresh of how fresnel effects work, for air->glass, the only time there\\\'s 100% refraction is at about 56º. At a tangent to the surface you get about 10% reflection, and parallel to the surface you get 100%. There\\\'s also internal reflection, and beyond the critical angle (just 41º for glass->air!) you get 100% reflection.\r\n\r\n',3023,'2011-07-23 18:03:57'),(381658,7920,'Yep, lots of tasty cubes :)\r\n\r\nwsw: any chance of a video of that one? It looks good, but unrounded glass cubes are confusing as fuck to look at somehow :) Some motion really helps.',3023,'2011-07-24 02:45:08'),(381677,7920,'Vectory: I see. Lame. ',3023,'2011-07-24 11:54:29'),(381711,7920,'tigrou: glsl has a refract() function. If you\\\'re doing transparency + reflection, you have to split the ray and march twice. When you do the refraction, get the new ray direction with refract() and move forward by say 2.5x epsilon (1 moves you to the surface, 2 moves you to surface+e inside, then you want to move slightly more so it\\\'s a safe distance).\r\n\r\nTo handle mixing back together, you need to get the mixing factors at the time when the ray hits the surface, because it depends on the fresnel effect (which depends on the normal/ray direction angle). Guess you could store the fresnel curves in a LUT. ',3023,'2011-07-24 15:28:21'),(381813,8229,'graga: fucked up isn\\\'t it? Last year I had dinner in the restaurant in marakech that was bombed a month or two back. It\\\'s crazy looking at the pictures on tv and thinking that place, and all the people in it, are gone. ',3023,'2011-07-25 17:28:07'),(381887,8232,'I can see there being cases where you need to own a gun, but why would you need an automatic weapon at home? Only case I can think of is if you live under a dictatorship, and you\\\'re expecting a war to break out in which you\\\'ll be fighting. Which isn\\\'t the case in most parts of europe.',3023,'2011-07-26 12:36:33'),(382024,8232,'Was there a CSS file somewhere that allowed filtering users from pouet? Quite a few people have proven themselves worthy here and on the norway thread :)',3023,'2011-07-27 14:38:16'),(382041,8232,'lol :D\r\n\r\nsaga: thanks, that\\\'s the one. 3 on the list so far, and it\\\'s already a more pleasant read. Had to turn it off to post this though, the whole thread disappeared ;)',3023,'2011-07-27 15:28:15'),(382051,8216,'I\\\'ve come up with a bit of a solution for this. It\\\'s not ideal, doesn\\\'t cover mobile devices, and only works on macs, but hey.\r\n\r\n1. Let the browser store all of the passwords. It\\\'s critical that this gets stored in Keychain, not the browser. Safari and chrome should be OK.\r\n\r\n2. Turn on the keychain status menu item, in Keychain Access\\\' prefs.\r\n\r\n3. When you finish using the computer, click on that new menu (with the padlock), and lock the keychain. Now the browser can\\\'t access your passwords until you unlock it again with your password :)\r\n\r\n4. Synch keychain between computers using mobile me (it\\\'s automated once you authorise a computer, but the downside is MobileMe is 1. paid and 2. no longer available :( Hopefully iCloud will have this feature once it\\\'s available.)\r\n\r\nKeychain also includes a tool to generate randomised, secure, memorable (so far as these things can be) passwords.\r\n\r\nAnyway, that kind of does what lastpass does, with the same single password as the weak point, but it\\\'s now entirely under your control rather than some foreign company\\\'s. Hopefully I can figure out a way to sync this to my iPhone + iPad too.',3023,'2011-07-27 17:11:28'),(382068,8156,'Aaand they\\\'re back in the news. This time because the police have finally caught up with them and arrested \\\'topiary\\\', the guy that seemed to do their \\\'pr\\\'. He was caught in the Shetland Islands north of scotland. Unexpected!',3023,'2011-07-27 21:30:50'),(382090,8156,'i did actually withdraw a bunch of money from paypal too, but before I\\\'d heard about this boycott. I\\\'ve probably added to their statistics. Oh well, I left a bunch of USD in there, it could have been worse. \r\n\r\nAnyway, about this antisec thing.. I have a suggestion. How about we all get involved, but take it out of the internet and into the physical world. Basically, we go round looking for open windows. If we find one, we break in and take all the people\\\'s stuff, then dump it all in the street for people to take. All to highlight weak security. That\\\'s a good plan right?',3023,'2011-07-28 01:37:04'),(382108,8156,'yeah, hopefully better security will be one of the positive outcomes that comes from this. \r\n\r\nAs bad as stealing people\\\'s personal info from these companies and leaking it might be, like they said there are other groups doing this and *not* leaking it, which is a much worse situation. Quite a few times I\\\'ve seen companies informing people that this has happened, sometimes a year or two later, after the police have traced a large number of credit card/identity/whatever fraud back to a customer database at that company. The \\\'open window\\\' had presumably been left wide open long after the initial hack.\r\n\r\nIf instead somebody hacked it and publicly released the database, at least you\\\'d have a chance of finding out and getting your accounts shut down fast rather than getting a letter from the bank saying you\\\'ve spent all your money and taken out a lot of loans. \r\n\r\nThey could publish harmless excerpts from the database. It\\\'d do a whole lot less harm, but get a lot less publicity so I guess it\\\'d do less good too. Maybe they should publicly offer it for sale, get the attention without actually releasing it?',3023,'2011-07-28 11:12:28'),(382143,8235,'I remember one demo that decided to run fullscreen across BOTH screens instead of picking one, so on a beamer you\\\'d only see one side of the demo if you had dual screen enabled. Only seen it once though, and that was a pretty old demo.',3023,'2011-07-28 15:23:12'),(382178,8156,'So, the first lulzsec member was arrested... or was he? [url]http://www.theregister.co.uk/2011/07/28/topiary_arrest_rumor/[/url]\r\n\r\nI\\\'d say that\\\'s as likely to be more disinformation as it is to be the truth, but who knows? More twists in an epic tale :)',3023,'2011-07-28 23:03:11'),(382181,8156,'From what I\\\'ve seen of these groups, there\\\'s a lot of conspiracy theorists. Which makes them:\r\n\r\n1. Pretty brave to be doing this kind of stuff for what they believe in\r\n2. Usually wrong',3023,'2011-07-28 23:14:31'),(382204,8235,'plek: yeah, i\\\'ve a strong feeling it was opengl, and it was one of the early accelerated demos so I guess people weren\\\'t expecting things like dual screen setups :) Actually it was pretty cool to watch like that, but it\\\'d really fuck up if one screen was a projector.',3023,'2011-07-29 11:58:08'),(382269,7920,'I think that could be OK for realtime with plenty of fakery, except maybe caustics. I can\\\'t think how you\\\'d do caustics without some amount of bruteforcing, and then you\\\'re back to shit quality or slow as hell :(\r\n\r\nLooks good anyway, bet you\\\'re happy with that result :)',3023,'2011-07-29 23:02:24'),(382328,7920,'i haven\\\'t read through the last few posts properly, but i take it you\\\'re not going to try DOF effects based on iteration count rather than depth? (Because that will look strange as hell.. maybe cool though who knows?)',3023,'2011-07-30 20:03:18'),(382345,8240,'Something I\\\'ve considered before (and actually started, but hit problems and left it):\r\n\r\nMake a demo, programmed, but running inside a 3d tool using the scripting engine. I tried it with python + houdini but hit a huge \\\"there\\\'s no documentation at all for this\\\" wall. MEL + maya or whatever would work too.\r\n\r\nDoing something like that isn\\\'t too hard, and you could get some really cool results (either realtime with the 3d tool\\\'s engine, or rendered out in super high quality). The platform would be the 3d tool, which isn\\\'t considered valid in most compos of course, but it\\\'d make a cool wild.',3023,'2011-07-30 22:02:07'),(382350,7920,'rär: good stuff, nothing worse than making some schoolboy error like using the iteration count instead of depth for the DoF effect, then spending about a week debugging the DoF effect before realising :D (I know this from long, long experience...)\r\n\r\nI\\\'m curious about what you can do with shadow mapping with Z though. Do you mean casting shadows within the raymarched scene (in which case isn\\\'t it going to look totally wrong with only the front faces casting shadows?) Or are you going to mix it with regular geometry / something else and cast shadows from that?',3023,'2011-07-30 22:57:34'),(382375,8240,'Consider blender to be the platform instead of pc or whatever, and it\\\'s a demo. On a wild platform. ',3023,'2011-07-31 11:15:21'),(382402,8240,'*anything* is a demotool if you use it to make a demo. Just don\\\'t add it to pouet unless it was built for that purpose :)\r\n\r\nAlso:\r\n\r\n- A wild demo made entirely within blender, scripting it to do awesome stuff and showing some really cool effects? Cool demo.\r\n\r\n- A demo made with blender and exported as an .exe? Kind of lame.\r\n\r\nAnyone else feel like that? And why? I mean the first one can be really cool, but the second one is likely to end up as a second rate PC demo made with a 3rd party tool, but they could be identical!',3023,'2011-07-31 17:21:35'),(382466,7295,'It sounds like a really bad local radio DJ, and I think we can all agree they deserve as much face punching as possible.\r\n\r\nThe tech is looking pretty nice, but *very* static. I\\\'m guessing this is the trade-off, lots of detail but not really interactive.',3023,'2011-08-01 13:31:36'),(382477,7295,'What is a bit worrying: That video seems to be marketed to people who have no clue about graphics, rather than people who have a clue because they use it all the time. Which of those are likely to purchase a graphics engine for their next game?',3023,'2011-08-01 14:21:24'),(382492,7295,'I can see the engine being \\\'possible\\\', and if it\\\'s running 20fps now it\\\'ll probably be usably fast on the hardware available when it\\\'s actually used in a game. So I don\\\'t think that\\\'s all that much of an issue.\r\n\r\nGPU based versions could render it faster perhaps, but how much data are you going to have to shove across that bus? And presumably if it\\\'s using really large datasets it\\\'s going to be streaming from disk too, and all without stalls?\r\n\r\nBut anyway, the people who will be interested in buying this are probably asking \\\"OK, so I can drive a tank through that world knocking down the trees and walls in a realistic way right?\\\" And I bet there\\\'s not a good answer for that ;)',3023,'2011-08-01 15:33:07'),(382493,8242,'Maybe there\\\'s a better chance if you politely ask somebody to call the lost property section there and see if they have such a backpack? Or contact them yourself if you can.',3023,'2011-08-01 15:34:27'),(382503,7295,'yeah, a terrain generator shouldn\\\'t take much time, and a simple tool to copy + paste those nice trees they made at random positions + rotations over an area would make a nice forrest quite easily. \r\n\r\nQuestion is whether they have some big reason to not do that, or if they\\\'re simply showing some test world they made?',3023,'2011-08-01 16:15:24'),(382507,7295,'What, you\\\'re saying minecraft with crysis style graphics + requirements is a bad thing? :D That is a comedy comparison though. I really hope for them that\\\'s just a silly limitation of their map tools, and not a problem with the engine itself. Because that would suck horrendously.',3023,'2011-08-01 16:31:42'),(382512,7295,'\\\"billions\\\" = a few GB, or a DVD or two. Pretty standard dataset for a modern game, no? And the CPU doesn\\\'t have to deal with all of that at once, it\\\'s presumably keeping the near-by data at full res in memory plus lower detail data for more distant points. So it might only be storing 10% or less of the full data say. \r\n\r\nPlus it\\\'s probably using something along the line of a detail texture - you make the world quite low res (big blocky terrain like in the video) and then have detailed geometry to actually build the block (so when you get close you can see the blades of grass). So the actual world map might only be 1024x1024, perfectly manageable. ',3023,'2011-08-01 17:04:43'),(382543,7295,'8-butt buggery makes more sense, maybe you were right hyde?\r\n\r\nDidn\\\'t one of their older demos have animation? I vaguely recall some very simple animation with a character made of many separate parts, and just the one.. maybe that was some other voxel type engine though. ',3023,'2011-08-01 22:26:11'),(382679,8243,'Wait, dos based? Just plain text? It sounds less worthwhile :(\r\n\r\nHow about: A mobile disk mag, with articles presented as straight html. We can have a demolish UI + music, and with html5 buzzword bingo style trickery we can have cool demolish articles too (and yes even integrated javascript demos!) Fuck it, embed youtube captures of demos and effect examples while you\\\'re at it.\r\n\r\nDoing it that way is pretty easy, and could easily be cross-platform since both android + iOS (and all the other modern mobile OSes if anyone can be bothered) support it well. Beyond that it just needs an article browser UI + download code. The articles can be hosted online somewhere, updated regularly, and new music + pics can be added easily too.',3023,'2011-08-03 14:39:53'),(382680,8243,'Demolish UI and demolish articles! osx 10.7 has built-in spelling autocorrection everywhere ;( Time to train it up with some scene vocabulary.',3023,'2011-08-03 14:42:09'),(382685,8243,'if it could work offline, yeah :)\r\n\r\nI was thinking of a simple front-end that just downloads any new articles form the server and presents them as a list (this could be html of course too), then open the articles in an embedded browser.\r\n\r\nWith html5\\\'s local database support that\\\'s probably all possible via a website, with full offline support.',3023,'2011-08-03 15:05:01'),(382697,6709,'Do you have anything from the quartz composer scene? Plenty of overlap there between the processing/demo/video scenes. I can ask around if you like (I\\\'d do a quick intro or something, but free time is near zero and i have a demo to make :)',3023,'2011-08-03 16:02:07'),(382704,6709,'Well, that didn\\\'t take long :) The guy who I\\\'d say would be no.1 choice to write something about QC is interested. Where should I point him to?',3023,'2011-08-03 17:32:51'),(383091,7920,'Yeah, that didn\\\'t look raymarched. It looked very polygonal. Knowing smash it\\\'ll probably be something else entirely new though!',3023,'2011-08-08 10:35:13'),(383099,7920,'Maybe the scene is being rendered into a 3d texture using distance fields, then the 3d texture is rendered with marching cubes, something like that? Look at the first scene, it looks very much polygon rendered - you\\\'d have to actually add code to fake that in a raymarcher.\r\n\r\nI\\\'m looking forwards to the blog post on this one. It\\\'s strange to say smash\\\'s blog posts are better than his demos, and that NOT be insulting to his demos, no? :D',3023,'2011-08-08 11:42:07'),(383196,7920,'While you\\\'re all busy cranking those GPUs as hard as possible with all this shit, you all have quad core CPUs sitting around with nothing to do but render one lousy quad now and then.\r\n\r\nTry moving a bunch of work to the CPU, take advantage of those idle cores that actually LIKE branching and stuff, and leave just the highly parallelised rendering stuff at the end to the GPU. Then it can kick back and relax for a while, and you can go plan some seriously awesome lighting or something to get it busy again.\r\n\r\n(Or in other words, think a bit more about load balancing between the CPU + GPU. I\\\'ve just done that with a very GPU heavy video processing app, and spreading the load like this gave *huge* rewards, speed resolution + number of concurrent fx all went up by a big amount.)',3023,'2011-08-08 23:55:20'),(383228,7920,'graga: that was for video processing rather than any kind of 3d, and on iPad (so no CUDA/CL, but a fixed CPU/GPU combo makes things easier to plan). Basically I totally changed the way the engine works, so there was a lot of rewriting yes. Originally, the GPU was doing various effects (blurs, colour transforms, brightness curves and such) in the normal way. I changed that so the CPU was pre-computing things like the curves, and the GPU was only doing things like the blurs and a couple of lookups to apply the curves.\r\n\r\nFor raymarching, you could do a low-res pre-pass on the CPU (this has been discussed a fair bit already, and I\\\'ve implemented it (on GPU) for my ray tracer with an excellent speedup). Maybe ray trace the scene just using bounding boxes, and upload that to the GPU as a texture. You don\\\'t need to do lighting or anything, just get the distance and the object ID. Then the GPU side has a big \\\'head start\\\' because it can start the ray much deeper into the scene in most cases, or even skip the ray entirely if you know it doesn\\\'t hit anything, or it just hits a sphere or cube or plane.\r\n\r\nAs I said, this has been covered already, but if you move it to the cpu you\\\'re freeing up GPU time for other things (post AA? More fx/objects/iterations/lighting etc?)\r\n\r\nToxie: yeah, that could get painful. Where I\\\'ve done this was on a fixed platform where it\\\'s nice and easy to really maximise it. On PC I guess you\\\'d have to assume \\\'worst case\\\' (say a moderate core 2, with say 1 core free after the main demo code + music player?) That or spend a bunch of time making it really flexible, which doesn\\\'t sound like a lot of fun ;)\r\n\r\nIf you take the example I gave above, that should be fine for a single core. If there\\\'s a bunch of extra CPU power available you could increase the resolution of the pre-pass texture. That should scale quite nicely, and it\\\'d help a lot to have more resolution around object edges (which are the most expensive in the raymarcher).\r\n\r\nOf course all this is only worthwhile if you\\\'re looking for that little bit more speed :)',3023,'2011-08-09 11:05:08'),(383235,7787,'Cool! Runs \\\"kind of\\\" ok on my mac here (safari, core i5 something). Seems to be smooth, but then stops completely for a short time every 2-3 seconds.',3023,'2011-08-09 12:09:53'),(383240,7920,'mewler: guess it\\\'ll depend entirely on what your main renderer is doing. You have to consider what it does, what parts are slowest, and what data you could feed it to speed that up. \r\n\r\nFor bounding boxes, all you do is render to a texture on the CPU, set the camera up exactly the same as you do in the shader, then just do basic cube/sphere/plane intersection tests to find out which object the ray hits and what the distance is. Then pass that to your raymarcher, and you can start the ray at that distance. If you know it\\\'s safe (say for a plane or sphere) you don\\\'t need to march at all, because the interpolated distance from your texture is close enough.\r\n\r\nAnother example, that fractal you just posted. You could render that at very low res/quality on the cpu, then use that texture to effectively mask out the plane in the background (which then takes near zero render time, because you already have the distance and the normal is always 0,1,0). You can also accelerate the shadow if you render that on the CPU too, because you can mask out parts where you know there\\\'s no shadow.\r\n\r\nWhat I\\\'ve done with my raytracer is to render first (still on gpu) at 1/8 resolution (seems to be optimal for me). All I render is distance and object iD. Then in the main pass, I check if the object ID is an integer value - it always is for objects, so if it isn\\\'t then the current pixel is on an edge between two objects (i.e. the texture filtering is doing it\\\'s job) and I do a full raytrace. Anywhere else, I don\\\'t raytrace at all because the interpolated distance is accurate enough (I\\\'m not using very complex objects), so I just get the normal and do light + shadow. Probably less than half of the pixels get raytraced, the rest get interpolated :)',3023,'2011-08-09 12:38:25'),(383256,8246,'Me and my cardboard cutout of unc disagree. \r\n\r\nAnd since when did 64ks have to be filled with a ton of generated content? My favourite 64k in recent years was aesterozoa: [url]http://www.pouet.net/prod.php?which=25777[/url]. And that almost is a collection of 4k-style effects! Tons of generated content has been done so many times before, bring something new instead :)',3023,'2011-08-09 14:18:20'),(383258,8246,'Also, posted by Jeff Minter (of llamasoft) on twitter earlier:\r\n\r\n[quote]Really chuffed to see LS get a greet from Fairlight in their latest C64 demo. I love the demoscene. I wish I could be more like them.[/quote]',3023,'2011-08-09 14:20:27'),(383265,8246,'gargaj: i meant cdak of course.. that would scale extremely well to 64k. And I suspect it was probably as much work as most 64ks too. \r\n\r\nAnd the new comment - I mean simply do something fresh, rather than trying to beat the product yet again. Aesterozoa didn\\\'t follow that path, and it ruled. Check keops\\\' stuff too. They\\\'re not trying to do a full demo with big models and tons of textures and such, they probably didn\\\'t need extensive toolchains either. Instead, they brought something new to the genre.',3023,'2011-08-09 14:52:59'),(383272,8246,'[quote]so how do you scale cdak up to 64k?[/quote]\r\n\r\n[url]http://vimeo.com/25284552[/url]',3023,'2011-08-09 16:03:47'),(383274,8246,'worked for me :) Same rendering, different scenes. (Much like most 64ks as it happens!)',3023,'2011-08-09 16:11:36'),(383309,7920,'Smash: build a real scene that doesn\\\'t fit in a nice cubic volume and see what happens ;) Fully agree with your point though. Raymarching is great for abstract stuff, not so great for the rest. Abstract is fine in the scene though, and kind of necessary for 4k. One day we\\\'ll figure this shit out and have a method that handles complex geometry, big scenes, and decent lighting. That will be a sad day, because the fun is in the journey :)\r\n\r\nWhat do you mean by distance field AO? The regular \\\'step along normal accumulating the distance value\\\' type AO? That looks good in some cases, but like ass in others (a cube on a flat plane looks all kinds of wrong). There\\\'s some good improvements to it though, like stepping towards the light source and only adding distances while the distance is getting smaller (which prevents self-shadowing and such crappiness, and gives a passable soft shadow instead or regular AO).\r\n\r\nWill you be doing another blog post and covering your lighting? I\\\'d be very interested to hear how the marching cubes works out too. Maybe that will have some bearing on what I\\\'ve been working on lately (kind of hybrid raytrace + raymarch, I\\\'ve figured out how to do very large scenes that are very detailed with tons of custom geometry and decent speed.. which sounds awesome, except that it\\\'s extremely limited in what kind of geometry. Still beats cubes + sin distortion and perlin noise though :)',3023,'2011-08-10 02:36:07'),(383310,7920,'las: what\\\'s with the colour distortion? Is it something to do with the checkerboard texture, or are you doing some kind of chromatic aberration effect in there? Chromatic effects could be a whole world of fun, but whenever I\\\'ve considered it I\\\'ve come to the conclusion that it\\\'s a whole world of pain too (minimum 3 rays per pixel to do it right, probably many more if you want any kind of rainbow effect..)',3023,'2011-08-10 02:40:00'),(383314,7920,'Try a scene that can\\\'t be done with regular objects, noise, and boolean operators in a raymarcher. A scene with a lot of different, difficult objects.. then refer to smash\\\'s comment about the shader compiler exploding ;) You could do it as a 3d texture or something, but then you\\\'re heavily limiting resolution of the geometry. It\\\'s great for a lot of stuff, but it does only go so far.\r\n\r\nI dunno about abstract stuff being an excuse.. abstract can be just as hard as realistic, depending on what you do. Realistic can be boring. Look at that fairlight 64k, it\\\'s a mix... the scenes have quite realistic parts, but are overall quite abstract, the textures and lighting are quite realistic, the effects are abstract... And anyway, what\\\'s wrong with a whole demo based on cubes? :D\r\n\r\nI don\\\'t get your last sentence though.. SDFs = spherical distance fields? Who\\\'s using them with rasterised geometry? What demo? And how? ( Surely using a distance field to shade the geometry only makes sense if you can march through complex geometry at speed, which so far as I\\\'m aware we can\\\'t, or you use a 3d texture which is size + resolution limited again..)',3023,'2011-08-10 02:59:06'),(383329,7920,'decipher: unless I\\\'m missing something, you\\\'re still limited heavily by the maximum 3d texture size.. which leaves you with scenes that must fit inside a cube and limited detail. ',3023,'2011-08-10 11:19:48'),(383334,7920,'rare: he\\\'s talking about tiled rendering. You march at low res (on the CPU I guess?) to get a list of objects in each tile, then render each tile separately. Because the tiles are small, the number of objects is quite limited so the shader never gets too heavy, and you can have tons of more complex objects in the scene as a whole. You might have say 200 objects in the distance function, which would kill performance totally, but if there\\\'s only 10 on each tile it\\\'s no problem at all. \r\n\r\nHe did an intro a while back using this method (can\\\'t remember the name :( but it was an invite..) with raymarched text and stuff, which would otherwise be a total bitch to raymarch.',3023,'2011-08-10 11:46:23'),(383340,7920,'Pete, decipher: ok, I\\\'m with it now. For some reason I\\\'d totally neglected that \\\"shade\\\" word in decipher\\\'s post, and thought we were talking about the actual rendering too. Sorry :D \r\n\r\nFor shading a 3d texture would be enough in most cases, yeah. Slightly related, this looks cool as hell: [url]http://artis.imag.fr/Publications/2011/CNSGE11a/[/url] (not actually using distance fields but there\\\'s some interesting ideas in there).',3023,'2011-08-10 12:03:22'),(383341,7920,'las: indeed, SDFs might be utterly useless for a lot of stuff, but it\\\'s a ton of fun finding out what can be done with them :) The twisting cube might have had its day, perhaps. I thought that about regular cubes too though, back in the early 90s ;)\r\n\r\npete: if you used a cone and counted all objects the cone intersects instead of just taking the first one it should work I think. Probably the least efficient way to do it though.',3023,'2011-08-10 12:11:47'),(383342,8178,'ferris: 5 minutes with a ten dollar whore? :D',3023,'2011-08-10 12:13:40'),(383424,8249,'It\\\'s not \\\"freezing\\\", there\\\'s just a stupid bug where it asks you for the name. Type something, press return, and it magically works again :)\r\n\r\n[url]http://www.interealtime.com/timelines.qtz[/url]',3023,'2011-08-11 13:17:06'),(383425,8249,'And btw, kineme.net is super awesome for QC discussion, plugins, etc.',3023,'2011-08-11 13:17:52'),(383440,8249,'Thanks maali, I just called and donated to support your continued treatment :D',3023,'2011-08-11 15:12:42'),(383445,8250,'Had a listen. This style isn\\\'t really my thing, but it\\\'s an enjoyable album. Reminds me a bit of virt. (And thank fuck I was paying attention then, the spelling checker corrected that to \\\'dirt\\\' :D )',3023,'2011-08-11 15:56:41'),(383456,8249,'manwe: use the movie importer patch, connect the output to a billboard (it can be offscreen of course :) so it gets rendered. Then go into the settings, set it to asynchronous. One mp3 player :) It\\\'ll give you track position information too.\r\n\r\nOGG probably won\\\'t work without perian installed, which isn\\\'t useful for a demo. It\\\'s probably better to use AAC anyway, it\\\'ll give you better quality at lower bit-rates and the OS supports it natively.',3023,'2011-08-11 17:46:03'),(383469,8249,'Yep :) Btw, have a dig into the .app package for http://www.pouet.net/prod.php?which=50146 and http://www.pouet.net/prod.php?which=51652 for useful tips ;)',3023,'2011-08-11 21:02:10'),(383490,8249,'Think I remember what I did now. Use an mp3 like I described before. Set the movie importer to external time. Now you can forget the track position completely and use patch time to drive the movie player. The patch time IS the track time. Better still you can use the range patch on the time to loop any section of the demo, this fucking rules when your\\\'re syncing a section near the end :D',3023,'2011-08-12 00:22:43'),(383541,7295,'Yeah, no sign of anything non-block based (he even refers to being \\\"between bricks\\\" at one point) still. Even so, the realtime demo was pretty stunning. I\\\'d be happy with that kind of rendering even if it is totally block based with fixed lighting and the characters end up rendered with polygons in the traditional way :)',3023,'2011-08-12 12:51:16'),(383544,7295,'Far cry is certainly impressive too, and has way more impressive environments, but for detail? Nowhere near, surely. It\\\'s running a limited number of polygons and textures for the detail, not extremely detailed voxel objects. \r\n\r\nYou can\\\'t zoom in and see a 3d leaf resting on 3d grains of dirt in far cry. That kind of detail I think is totally stunning. If they can make it work in a real environment like the far cry ones, it\\\'ll be utterly mind-blowing.. but I\\\'ll believe that when i see it. ;) ',3023,'2011-08-12 13:10:18'),(383548,7295,'Even if it is just blocks, there\\\'s a lot that can be done with blocks and a decent artist. And even if it was just pretty much cubes, would you complain about mine craft with graphics like that? Ok, so I\\\'d still be complaining hard about their marketing claims :D',3023,'2011-08-12 14:12:58'),(383553,7295,'...and it looks like a texture pack, and would look even more like a texture pack in motion. Hi-res photo textures aren\\\'t impressive these days, seeing that in full 3d sure as hell would be :)',3023,'2011-08-12 14:28:58'),(383554,7295,'seppjo: with planets perfectly aligned in a grid? :D',3023,'2011-08-12 14:29:48'),(383563,7295,'gargaj: show them both at the same scale, then definitely the first one ;)\r\n\r\nMore interesting would be to show the infinite detail demo and the far cry screenshots, both distant and up close. You\\\'d have a different winner for each case, and in each case one of them would look like yesterday\\\'s tech ;) \r\n\r\nFor the vast majority of games, the distant view is more important than the close up one, so unless they fix this whole tiling issue this is a totally nice product.',3023,'2011-08-12 14:51:17'),(383567,7295,'Lol! NICHE product :D',3023,'2011-08-12 15:01:15'),(383572,7295,'[quote]For the vast majority of games, the distant view is more important than the close up one,[/quote]\r\n\r\nAnd by that I meant it doesn\\\'t matter too much if things get polygonal and blurry textured up close, so long as the supposedly realistic landscape doesn\\\'t look like legoland. A super-detailed legoland is still really cool, but it\\\'s super-niche, that\\\'s what I was getting at. You\\\'re not going to start seeing minecraft levels in the next crysis game.',3023,'2011-08-12 15:27:54'),(383604,8249,'Just checked, you\\\'re right. Timebase can only set if it\\\'s not on asynchronous, but then you get no audio. Check my old demos, see how I did it :)',3023,'2011-08-12 20:50:36'),(383649,7920,'make sure your modulo function repeats outside of the object and you\\\'re ok (i.e. if the object is size 0.5,0.5,0.5 move it to centre 0.5,0.5,0.5 and use mod(position, 1.) to ensure the objects are not discontinuous).\r\n\r\nFor random rotations I\\\'ve just done a rotation dependent on the current position (i.e. if you\\\'re doing mod(p, 1.) you do rotate(ray, floor(p)) or similar). For translation, you can translate freely inside the current mod() tile, so long as you keep the object entirely inside the tile volume. Beyond that, no idea :)',3023,'2011-08-13 14:31:51'),(383653,7920,'are you using a bounding box to march to the first object in that volume first? And are you using signed distance fields? \r\n\r\nYou also need to ensure you\\\'re not stepping deep into the next \\\'box\\\', or the ray might pass some geometry (which caused these artefacts). ',3023,'2011-08-13 14:56:12'),(383686,7920,'Check you\\\'re moving slightly inside the bounding box, and not just to the surface (or it may be not registering the objects on the next step). Then make sure it\\\'s stepping no further than the next modulo boundary (and again slightly more) so it\\\'s definitely inside the volume).\r\n\r\nOh, and expect major fuckery if you try AO with mod repetition ;)',3023,'2011-08-13 19:28:30'),(383700,7295,'Yep, the demos might be butt-ugly, but consider the technology IS the content at this stage. They\\\'re coders, not artists, and they\\\'re showing what their tech can do, not how beautiful somebody can make it look.',3023,'2011-08-13 22:30:03'),(383708,7295,'Well, you normally use a level of detail at a level of distance, so i guess he\\\'s kind of almost right. But still, almost totally wrong :)',3023,'2011-08-13 23:03:27'),(383711,7920,'I did manage to get mod repetition with more complex objects working pretty much glitch free, so it is possible :)\r\n\r\nA forest.. difficult I think, it\\\'ll look a little strange with no overlapping trees, no? Still, could be cool with varied rotation, scale and colour (and a nice non-uniform repeat). \r\n\r\nOne thing I tried with the repeat function was using something like mod(p, sin(p)). With some more complex function in there you can get semi-random repeats, but it then becomes a real bitch to ensure your geometry stays inside the tile. \r\n\r\nThen again, for a forest.. trees look OK distorted in most cases. Why not use a plain mod(p, 1.) and then distort p.xz to get the same effect?',3023,'2011-08-13 23:09:29'),(383727,8256,'Agreed on the SSD. I\\\'m on an old iMac here, a core2 2.8ghz, 4GB of ram and a 64GB SSD. My work computer is the same iMac but newer, something like 2.5ghz i5 and 8GB but with a regular HDD. My old computer feels MUCH faster in general use, even though it\\\'s really much slower. Even the limited memory isn\\\'t much of an issue, because the swap file is so fast when it runs out. I\\\'m not even considering a HDD for my next upgrade :)',3023,'2011-08-14 01:43:08'),(383814,7295,'I don\\\'t think characters are much of an issue tbh. In modern games the characters look pretty damned good, while the rest of the world looks ok from a distance but quite crappy up close. If they\\\'re rendering the environment on the CPU, the GPU would be mostly idle and you could render the characters there (in theory at much higher quality too).\r\n\r\nBut yeah, slight change and we end up at the same place: I won\\\'t hold my breath, show me trees and grass swaying in the breeze and I\\\'ll be shocked ;)',3023,'2011-08-15 01:20:02'),(383943,8180,'How many scenepoints does it cost to have smash make my demo?\r\n\r\nMore serious question: will anyone be taking a mac with a decent gfx card I could run a demo on in the comp? Intel GMA in my laptop won\\\'t quite cut it :D',3023,'2011-08-16 00:22:12'),(383954,8180,'I think that would, actually. Somehow I thought the GPU in the mac mini was quite low end, but having had a quick look it\\\'s probably quite a bit faster than my iMac at work :)\r\n\r\nWe\\\'ll see how it goes, perhaps somebody will have something even faster, and I still need to actually complete the demo - time is getting tight, and I\\\'ve very little to show apart from some back-end tech.\r\n\r\nSo, back to that first question... :)',3023,'2011-08-16 01:32:50'),(383973,8180,'I\\\'ve no idea either, but mainly I just want to know it\\\'ll be possible to run it at better than 160x120 at 10fps :D Either of those will do, so thanks for the offers!',3023,'2011-08-16 10:52:28'),(383975,8249,'Transparent windows is a feature, not a bug ;) It lets you make stuff that shows the desktop below. Put a Clear patch in the top level of your comp, set the clear colour to solid black.\r\n\r\nI\\\'d ask on kineme about the compatibility issue, the guys there will be able to help. Does the composition itself run on the macs where the app fails? (This is pretty rare but possible - e.g. using 16bit render targets only works on ATI cards).',3023,'2011-08-16 11:07:32'),(383976,8249,'Curious about that \\\'wrapper\\\' they used for that demo too - it doesn\\\'t look like quartz builder, unless that creates custom classes and builds the app from scratch (I\\\'d have though it would just bundle the .qtz and a plist to tell it how to launch, but maybe not?) Maybe they just mean they made an app to wrap the composition in a basic QCRenderer?',3023,'2011-08-16 11:15:13'),(383997,8249,'Wow, they fixed that! It used to fail to load the composition or something. Anyway, been a while since I read up on this, but I seem to remember QCRenderer being the way to go for best performance, you set up an openGL context (or use the convenient openGL view in interface builder..) and render into that. It\\\'s quite easy, and there\\\'s some good examples on apple\\\'s site.',3023,'2011-08-16 15:16:58'),(384016,8249,'Yep, works fine windowed. (I\\\'m on lion, maybe I can find a 10.6 or 10.5 box to try it on tomorrow if you\\\'re worried about compatibility).',3023,'2011-08-16 15:59:34'),(384030,8249,'manwe: 30-40. I\\\'m on a radeon 2600. I\\\'m getting 45-50fps in the .qtz, fullscreen at 1920x1200. You can optimise that plenty, I replaced the gauss blur with a CICheapBlur, and set the render-in-image to 8bit/no mip-mapping and got 95fps fullscreen with no noticeable loss of quality.\r\n\r\nIsha: Yeah, it does, but I seem to remember it comes with some performance downside somewhere. Also with your own context it\\\'s possible to enable AA and the likes.',3023,'2011-08-16 17:14:55'),(384033,8249,'Mipmapping is in the parameters for the render-in-image patch (Texture Mipmapping). If you turn that on, it has to generate a mipmap for the image every frame, so only turn that on if you want mipmapping specifically somewhere. The settings for that patch is where you set the bit depth to 8/16/32 bit btw (but don\\\'t use 16 - it\\\'s an odd format that only works on ATI cards instead of proper 16 bit half-float!)\r\n\r\nAs for CICheapBlur.. ah, yeah. It\\\'s a hidden patch, so you can\\\'t see it :) On 10.6 there used to be a secret preferences section where you turned hidden patches on, but the hidden prefs is also gone in 10.7. Now you have to hack a little. I figured this out about a week back, but now I\\\'ve totally forgotten how to do it :( \r\n\r\nThere\\\'s a plist you have to edit somewhere, and change QCShowPrivatePatches to YES. I can see that in one of the files in the app bundle, but that\\\'s not the right file. Best bet is to ask on kineme how to enable private patches in 10.7 for a quick answer. I\\\'ll post here if I remember. Once you\\\'ve enabled them, you\\\'ll see a LOT more patches in the library - there\\\'s some very useful ones too like cheap blur!',3023,'2011-08-16 18:02:02'),(384099,8249,'Ah there you go manwe. Quit & reopen QC, then hold option (or alt) and open the QC prefs. You should see a bunch of new stuff. Look for \\\"show private patches\\\", turn it on. \r\n\r\nSmokris: great to see you on here! ',3023,'2011-08-17 10:42:32'),(384101,8249,'Try some of the other blurs, or try adjusting the settings in the cheap blur (it\\\'s possible to make it look really good, but at the expense of some speed). Gaussian is a very slow patch. \r\n\r\nOh yeah, and the colour correction: it does indeed have a speed hit. However, it does also have a big quality benefit - it corrects the gamma + colour balance. Be very careful with it - I got this setting wrong somewhere in the party version of my \\\'numbers\\\' demo, and the grain/noise overlay was totally lost. In other cases (say if you\\\'re rendering a lookup-table), if colour correction is enabled it\\\'ll cause huge pain.',3023,'2011-08-17 11:28:44'),(384213,7920,'Surely the key thing with ray marching is what you can do with a distance function like this. It\\\'s not merely a mesh you could texture + light, you can have it interacting with lots of other functions to make something new. Try rasterising this blending into a mandelcube or something smoothly in 3d ;)',3023,'2011-08-18 10:50:34'),(384219,8182,'ps: education is free, and leads to jobs (which are available here if you\\\'re prepared to work and don\\\'t expect to start at senior management level), and in many cases their parents have been collecting state money instead of paying taxes.\r\n\r\nBut yeah, if what you said was true, damn right they should be angry ;)',3023,'2011-08-18 11:31:13'),(384239,7920,'las: surely with domain repetition, the repetition size determines the maximum size of a step. So smaller cubes = smaller step size = more steps = slower...\r\n\r\nPlus a scene like this could have many \\\"worst case\\\" areas, where you have many small cubes with space between and the ray travels a long distance through close geometry - causing more steps per ray again.',3023,'2011-08-18 14:01:53'),(384330,7920,'sprkng: welcome to the club! Nice shape + lighting (is it lighting + iteration count?)\r\n\r\nYou can probably just do mod(p+0.5, 1) btw. The cube will move on screen, but repeat will still work normally. Or maybe even just mod(p), and set your cube to have it\\\'s centre at 0.5.',3023,'2011-08-19 21:48:21'),(384475,8271,'Was there an \\\"original\\\" logo before the random ones?',3023,'2011-08-21 22:36:13'),(384603,6709,'Too busy to read :( But from a quick glance, first impressions are excellent. Layout is clean + professional, content looks bloody good! I\\\'ll read through during the week :)',3023,'2011-08-23 15:57:53'),(384636,6709,'Huh? Why are you now suggesting sending audio off to it\\\'s own little niche site? :D',3023,'2011-08-23 19:05:31'),(384702,8180,'Hmm.. not sure if I can make it :( In the next week or two I\\\'ll have a fairly major app release, and I\\\'ll be busy as hell dealing with all the marketing crap. Still considering it though, and still aiming to finish this demo :)',3023,'2011-08-24 14:47:20'),(384796,7931,'That\\\'s hot. Nicely lit too!',3023,'2011-08-25 12:32:26'),(384921,6709,'Yeah, been reading that this morning. Only 60% through, so far. It\\\'s a very good read :)',3023,'2011-08-26 12:51:19'),(385353,8176,'I hope you mean the test scene and not the demo :D',3023,'2011-08-30 17:22:29'),(385465,8289,'xeron: missed you on irc last night. You\\\'re not setting the openGL version: \r\n\r\nSDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); \r\n\r\nMaybe it defaults to ES 1, but if not glOrthoF and the likes won\\\'t work and you\\\'ll need a shader.',3023,'2011-09-01 09:37:30'),(385486,8290,'ryg: please do, it\\\'s useful :)\r\n\r\nAnyone working on SGX GPUs should install the PowerVR SDK: http://imgtec.com/powervr/insider/powervr-sdk.asp\r\n\r\nThere\\\'s an unreliable and pretty limited (as in it doesn\\\'t properly support many GPUs) shader profiler. It\\\'s still pretty useful, as it tells you the cycle count for each part of the shader. The architecture guide and application recommendations are well worth reading too: http://imgtec.com/powervr/insider/powervr-sdk-docs.asp',3023,'2011-09-01 12:01:52'),(385662,8293,'No, it\\\'s a low end smartphone :) (Not necessarily a bad thing!)',3023,'2011-09-02 15:28:14'),(385663,8293,'And yeah, I agree with rc. I code a lot of iOS stuff, and it\\\'s really good to have fixed hardware. You can optimise the fuck out of something and end up getting WAY more out of the hardware than you expected, and it\\\'s guaranteed to run on every device out there :)\r\n\r\nOne thing of slight concern from that angle: it\\\'s a \\\"custom\\\" gpu from broadcom. Sounds like it\\\'s reasonably quick, and supports ES 2.0, but it also sounds like it\\\'s not at all well documented..',3023,'2011-09-02 15:31:53'),(385667,8293,'pommak: hardware is fixed, except for the yearly updates. There\\\'s only one hardware spec for say an ipad2 or iPhone4, perfect example of a fixed platform if you ask me :) Open platform on the other hand - not so much.',3023,'2011-09-02 15:55:40'),(385670,8293,'Pommak: it\\\'s still a fixed platform. (And you can find out how much free memory there is - it\\\'s just somewhat pointless, because you can ask for more and there\\\'s a high chance the OS will free some up for you.)',3023,'2011-09-02 16:32:05'),(385673,8293,'btw, I did say being able to optimise for the fixed hardware was good, not that it\\\'s the ultimate fixed platform ;) For that I guess you\\\'d have to go for one of the older consoles, or c64/amiga/etc. \r\n\r\nWhat I was getting at is that on iOS I\\\'ve got my video processing engine running far, far faster than I expected. That\\\'s mostly down to being able to squeeze every last drop of performance out of it, and know that i\\\'m not going to get complaints from somebody with a slightly slower machine somewhere. Plus, with only a single CPU + GPU to worry about you get to know the hardware a lot more intimately, and you learn lots of little tricks to get more performance out of it. You don\\\'t get that on say PC, because the hardware varies. You will get that on the pi, because the hardware is fixed (if the OS is more predictable, even better!)',3023,'2011-09-02 17:01:41'),(385720,8293,'Maybe, but I know what I\\\'d be missing out on if I wasn\\\'t on iOS, and i\\\'ll take the money thanks ;) If it was a demo platform, it would be a different story, but commercially it makes plenty of sense.',3023,'2011-09-02 23:00:51'),(385954,8299,'Are they still doing this kind of shitty marketing? Anyway, count my vote for m0d\\\'s entry in advance, I\\\'m sure it\\\'ll be hilarious :)',3023,'2011-09-05 13:48:21'),(386069,8289,'phonics is probably better than psonice anyway ;) (Although it does kind of sound like a lame musician..)\r\n\r\nAnd, cool. More touchpad games \\\\o/',3023,'2011-09-06 09:50:55'),(386079,8299,'Inspiration for a low-hitting joke song for the competition? :D It\\\'d be epic if \\\"fuck nokia\\\" won!',3023,'2011-09-06 12:31:58'),(386144,8176,'xernobyl: nice! Still a few things wrong I think, but it\\\'s one of the nicest looking bokeh effects I\\\'ve seen.\r\n\r\nCouple of suggestions: 1. Have a range of z values where it\\\'s \\\'in focus\\\', looks like it\\\'s just a fixed distance now - which means almost nothing is in focus, which is kind of nasty :D 2. Both light and dark parts are getting the bokeh effect. The light should have it, the dark shouldn\\\'t (or at least the light parts should overlay the dark parts, rather than mixing maybe). Can\\\'t remember how this is implemented so no idea how this can be achieved :)',3023,'2011-09-07 00:29:34'),(386147,8176,'Light behaves the same, but black means no light, nothing to blur ;) Put it another way: light is additive. Black is 0, adding 0 to something doesn\\\'t change it. White on the other hand is 1. If you have white next to black, the white spreads into the black because there is something to add, but the black can\\\'t spread because there isn\\\'t any light to spread around.\r\n\r\nIf you look at the example photos showing bokeh, you see lots of white circles where there is a light/bright area, but never a black circle where there\\\'s a shadow, no?\r\n\r\nI don\\\'t know, maybe what you have there is correct, but it looked like the blacks were behaving in the same way as the whites now and then. Do more tests, and look at lots of bokeh pictures (or play with an SLR if you have one), see if it works right.',3023,'2011-09-07 01:07:46'),(386182,8176,'xernobyl: thinking about it some more, i\\\'m kind of half right, half wrong. The dark areas can\\\'t spread/blur as I said, but in practice it doesn\\\'t matter. The light areas spread out into the dark areas, but at the same time because the light there is spread out the brightness is reduced - which darkens the area around the hole in your picture, so it\\\'s the same effect in the end. Confusing, but it\\\'s good to figure these things out and understand them :)\r\n\r\nLas: right click + open in new tab works for me, but it\\\'s still a broken image in the thread for some reason.\r\n\r\nsmash: yep. Also, you\\\'ve just put me in a bad mood by mentioning colorspaces ;) I don\\\'t know what it\\\'s like on windows, but on mac they seem to be ingrained pretty much everywhere, and give me no end of headaches. That and pre-multiplied alpha. Such simple things, yet they seem to keep popping up where i\\\'m not expecting them and fucking stuff up ;(',3023,'2011-09-07 11:34:28'),(386190,8176,'Once you\\\'re into pure opengl, its probably the same. But image loading, core image, and particularly video (which I do a lot of lately, combined with opengl) can be a bit of a nightmare. In the last demo I did, the noise overlay (which was important for a few scenes) totally disappeared in the party version because I got the colorspace wrong somewhere. And loading a LUT or normal map and forgetting the colorspace can really fuck you over, so can pre-multiplied alpha if it\\\'s stored in an RGBA image. Some of the stuff I\\\'ve done with video can be ruined if you let the video capture APIs apply the colorspace transform before passing you the image.\r\n\r\nIt\\\'s a minor thing really, but it\\\'s one of those minor things that can cause some unexpected result somewhere that takes ages to track down so it\\\'s fucking annoying when it catches you out :)',3023,'2011-09-07 12:15:52'),(386218,8176,'You don\\\'t want your lighting shifting to one corner with a normal map too :) (Which is what happened to me recently - NOT useful when you don\\\'t realise it\\\'s a colorspace issue, and you\\\'re trying to write a normal map generator and assume the bug is at that end!)\r\n\r\nAlso, I\\\'m not sure that there\\\'s a gamma2.2 space on osx. There\\\'s device native (GPU) space, linear, and display native. Plus a bunch more for special cases, greyscale etc. Plus more for input formats. \r\n\r\nI guess it\\\'s the mac\\\'s background in photoshop + design, but it really is everywhere. It\\\'s brilliant if you\\\'re working on one (there\\\'s even a built-in display calibration tool in the display prefs) but it gets annoying when you\\\'re coding. (Until you try modifying the colour tables in realtime, that can be fun ;)',3023,'2011-09-07 15:39:48'),(386272,8307,'Ringo: you\\\'re thinking of digital arse festivals. ',3023,'2011-09-08 08:30:54'),(386311,8310,'Looks (and sounds) very interesting. It looks much older than 82, yet it\\\'s also very demoish it seems. Will watch :)\r\n\r\nBtw, download link: [url]http://www.megaupload.com/?d=KKSY83K0[/url] (taken from the wikipedia page for the film, so I guess it\\\'s uncopyrighted?)',3023,'2011-09-08 16:14:02'),(386338,8299,'gloom: that\\\'s soooo close to porn music. I bet a version of that with female \\\"Ah!\\\" in the right place would sell :D',3023,'2011-09-08 21:22:29'),(386388,8312,'Yeah, surely there\\\'s a tracker for the vcs! One that runs on the actual hardware! I can\\\'t see there being any problem in making that happen :D',3023,'2011-09-09 13:46:14'),(386390,8312,'voyager: considering that i don\\\'t know what that is (even after a quick google search), no :) Just found the thought of a tracker running on vcs was quite funny, knowing a little about the hardware. Maybe it\\\'s possible though, the vcs guys have made some pretty crazy shit with it :)',3023,'2011-09-09 14:30:37'),(386399,8312,'Yeah, like that but with the tracker running on the vcs too :D (But seriously, TSE+PC+cable makes about a million times more sense. I\\\'d still like to see a vcs tracker though, just for the hell of it!)',3023,'2011-09-09 15:18:14'),(386401,8302,'How about if somebody wrote an awesome sample packer and didn\\\'t use a synth at all? There\\\'s a million ways the rules on this one will fall apart. How about loose rules and a bit of common sense instead?\r\n\r\nAnd yeah, +1 for the category.',3023,'2011-09-09 15:36:19'),(386402,8312,'I would, but my music skills suck ;) And ST chip is my preferred form of chip entertainment tbh. Then again, I do happen to have a 48k speccy without AY. I\\\'ll have to figure out how to get some of these beeper tunes running on it some time (when some time is actually available for such stuff :/ )',3023,'2011-09-09 15:38:24'),(386679,8322,'I just use power saving too. But I did use one I wrote before. It was basically the classic TV noise, but also took live video from a camera and did some motion detection, then added in any motion with a \\\'ghost\\\' type effect (basically a realtime version of the film \\\'white noise\\\'). I meant to release it, but never got round to it. If anyone wants that (it\\\'s for mac) give me a shout.',3023,'2011-09-11 22:15:57'),(386734,8180,'Damnit. I spent the weekend getting major backache trying to drill holes through steel in a seriously difficult position, and getting cold wet + dirty jet washing a patio ;(',3023,'2011-09-12 15:17:15'),(386740,8180,'True, but we don\\\'t want to exclude the young and poor who have tons of free time. (And I mean new sceners, not the youth of luton ;)',3023,'2011-09-12 16:25:14'),(386833,8180,'dvs: the patio and the little wall behind it. They\\\'ve come up lovely and clean :) \r\n\r\n(We\\\'re putting our house on the market this week, got to get it spiffy!)',3023,'2011-09-12 23:36:38'),(386835,8326,'surely you *must* do it wrong to fit it in 4k? :)',3023,'2011-09-12 23:51:24'),(386911,8329,'how many cats do you have bartie? And yeah, cats cure depression :)',3023,'2011-09-13 18:25:15'),(386947,8326,'\\\"Windows 8, the start of the end of Windows demoscene?\\\"\r\n\r\nIt\\\'s late, and my brain is getting fuzzy, but something caught my attention earlier. I heard something along the lines that the only way to load the new \\\'metro\\\' based apps is via MS\\\'s app store. And looking at what MS did with their app store for win phone 7, it\\\'s basically a copy of what apple did. And what apple did with their store isn\\\'t exactly demoscene friendly! \r\n\r\nMetro isn\\\'t going to be the only option of course (except maybe on tablets?) For now at least. But it does make me wonder where this is going to go. \r\n\r\nI still think in a few more years we\\\'ll have a choice of closed platforms or smaller \\\'hobbyist\\\' platforms that are pretty open. Which would be cool, closed platforms are usually nice and convenient and good to work on, hobbyist stuff usually has some nice, fun hardware.',3023,'2011-09-14 01:42:55'),(386980,8329,'preacher: try walking a cat, you\\\'ll get a LOT more people talking to you ;) There\\\'s a few downsides though, going by what my old cat was like:\r\n\r\n- Forget trying a lead. The cat will walk round in circles and get angry.\r\n- Dogs not on a lead cause huge trouble. The dog will run over to investigate the cat, and the cat will attack it. The dog will run away, but the cat will be left pumped so full of adrenaline that it\\\'ll slash anything that moves (I have scars to prove it ;)\r\n- Horses are annoying. The cat won\\\'t attack anything quite that big, so it\\\'ll hide under a bush and refuse to move for 20 minutes.\r\n- Sometimes more cats will try to join the walk. This causes trouble, because your cat will say \\\"fuck you, this is MY walk\\\" and start a fight.\r\n\r\nStill, I\\\'d rather walk a cat than a dog. It\\\'s more fun, you\\\'re not getting hassled all the time to throw some horrible dirty saliva-soaked ball/stick/whatever all the time, and at the end the animal washes itself :)',3023,'2011-09-14 11:22:28'),(386996,8329,'Your body tends to create enough energy for what you need to do. If you have no job or relationship, it won\\\'t be generating much, and you won\\\'t have much energy to get started. Only way to beat this is to fight it - decide to do something, then go do it.',3023,'2011-09-14 14:33:33'),(387008,8326,'We\\\'ve given 8 a quick go in the office here, and nobody seems to like it. The new \\\"start menu\\\" will be fine for light use on a tablet, on a desktop it\\\'s rather horrible. In fact the whole OS now feels like a tablet OS... until you hit certain bits, and it drops back to regular windows 7 style. And the tablet bits feel incredibly clunky on a desktop. \r\n\r\nBasically, it feels like it\\\'s design to work on both desktop + tablet, but won\\\'t actually work well on either. :( Hopefully they\\\'ll make a *lot* of changes before it\\\'s released. Ideally I think they should split the two halves into 2 separate OSes, metro for tablets/windows phone and regular windows for the desktop.',3023,'2011-09-14 15:14:24'),(387014,8326,'I\\\'m all for change (today I swapped my mouse out for one of the multi-touch trackpad thingies, because mouse is starting to feel outdated :)\r\n\r\nThe new metro stuff is kind of cool, but it\\\'s touch-oriented. On a tablet, yes. On a desktop, without a touchscreen, no, it\\\'s a step backwards. It\\\'s like if apple had put the iPad UI on the mac, it would be a huge step backwards (and that \\\'launch pad\\\' feature is one thing i see zero benefit in). On a tablet though, it\\\'s good.\r\n\r\nSame goes for the standard desktop UI. It\\\'s fine on a desktop, but it\\\'s near unusable on a tablet. The controls just don\\\'t work under a big fat finger instead of a mouse pointer.\r\n\r\nSo, mix the two together, what happens? Nothing good ;)',3023,'2011-09-14 15:38:50'),(387019,8326,'Took me a while to find the shutdown button too (it\\\'s somewhere under that bottom-lef-hand-corner menu, maybe under \\\'devices\\\'? Not sure now). \r\n\r\nAlso, I couldn\\\'t find out how to close a metro app. There\\\'s no menu, so no little X in the corner, and no obvious quit option in the app, and no obvious way to quit in the start menu. Task manager works OK of course, but that can\\\'t be the only way. Or is it designed so you don\\\'t quit apps any more, like iOS?',3023,'2011-09-14 17:06:42'),(387025,7259,'rez: you\\\'re 1 year and 1 month late ;)',3023,'2011-09-14 18:18:06'),(387047,8329,'Guys, turkey baster?',3023,'2011-09-14 20:28:59'),(387088,8326,'Ok, apparently we\\\'re not supposed to close metro apps. It\\\'s just like iOS, but being on windows it kind of throws you :)\r\n\r\nShifter: it\\\'s worrying for me because the iPad isn\\\'t exactly a great demo platform. The hardware is nice, but distribution isn\\\'t. Metro is the same, apps only available from the store, binaries must be signed & approved, and you can\\\'t easily quit an app. \r\n\r\nI\\\'d assumed that the new arm tablets would only run metro, because full windows doesn\\\'t make much sense on that kind of hardware and legacy stuff won\\\'t run anyway. But I\\\'ve since seen photos of arm tablets running the normal desktop, so maybe it\\\'s not a problem. ',3023,'2011-09-15 08:47:59'),(387100,8326,'Right. There\\\'s zero chance I could have discovered that myself, I was running it in a window in vmware ;) It\\\'s another touchscreen feature though, and will it work with regular windows apps or do we get different methods of closing apps in different places? Although if metro apps auto-quit/resume like iOS apps it\\\'s irrelevant anyway, we just have to forget closing them :)\r\n\r\n',3023,'2011-09-15 10:42:15'),(387113,8333,'If you can\\\'t be arsed to get to an appointment on time, you clearly don\\\'t care about the appointment. If you did, you\\\'d make sure you\\\'d be there on time. \r\n\r\nSolution: Either don\\\'t make this appointment you don\\\'t care about in the first place, or start giving a fuck. ',3023,'2011-09-15 12:06:46'),(387131,8333,'If you left 10 minutes earlier and there was a little traffic or something, you\\\'d still be late. So even what you think you should have done isn\\\'t good enough. Plan to get there 10 minutes early instead of just on time.',3023,'2011-09-15 15:51:39'),(387201,7920,'There\\\'s still intersection going on there. Maybe try\r\n\r\n[code] return box(vec3(p.x, p.y-round(p.x), p.z), vec3(0.9))[/code]\r\n\r\n?',3023,'2011-09-16 10:25:02'),(387472,8339,'more time than money: build a PC.\r\n\r\nmore money than time: buy a mac.',3023,'2011-09-19 10:51:37'),(387478,8329,'factor6: life is full of such ups + downs, and it\\\'s normal to feel like shit for some time after going through a bunch of bad shit like you just have. Remember that time will heal it, stop worrying about it, and prepare yourself for the inevitable time when you start rising back up again.',3023,'2011-09-19 11:43:45'),(387510,8329,'factor6: I\\\'m probably one of the many who\\\'s never given you any feedback. In fact I\\\'ve possibly never seen any of your work, as it seems you mostly do speccy stuff, and I don\\\'t have a speccy, had no speccy when I was a kid etc., and so I don\\\'t normally follow the speccy scene at all.\r\n\r\nBut that doesn\\\'t mean your stuff has no value to me. I respect you for taking the time to produce stuff when so many people just watch, and I really appreciate anything that people contribute to the scene (ok, so long as it\\\'s not utter shit or offends me, but that\\\'s super rare).\r\n\r\nAnyway, what have you done that you\\\'re most happy with? I\\\'ll take a look and give some feedback :)',3023,'2011-09-19 17:57:17'),(387596,8342,'Seconded, also huge thanks to m0d for those awesome live-at-the-party videos. There\\\'s nothing quite like seeing it live with the crowd going wild/booing/shouting AMIIIGAAAAAAH etc. :) ',3023,'2011-09-20 12:44:42'),(387611,8341,'Any clues on how to get the video to play? Or is there a youtube available? Quicktime won\\\'t play it, VLC plays audio but just shows a black screen. The fact that it decompresses from 4mb to 114mb makes me suspicious that something is going wrong ;)',3023,'2011-09-20 14:57:59'),(387622,8341,'Ah, right. Some odd windows format, but it seems to work nicely for size. Played OK in vmware/xp, but no sound there, had to play it in vlc/osx at the same time to get both audio + video :) ',3023,'2011-09-20 15:35:35'),(387699,8335,'xyz: \\\'free\\\' and \\\'open source\\\' don\\\'t necessarily actually mean \\\'free\\\' when it comes to using it, if it turns out it uses some patented technology (Google are finding that out with android and webm). Plus, \\\'open\\\' doesn\\\'t always mean \\\'open\\\' when it\\\'s google. That might not apply here, but it\\\'s why other companies might be hard to persuade.\r\n\r\nWhether it\\\'s a good idea or not? It sounds like it. That, with native performance plus webGL for graphics while still being portable, would be pretty damn cool. But I think I\\\'ll wait until it\\\'s been out in the wild for 6 months and the security researchers have given it a good going over :)\r\n\r\nSpeaking of security + stability, is webGL \\\'fixed\\\' yet?\r\n\r\nHyde: I guess it\\\'s the same theory of letting random websites start running code on your system, then trying to make sure something bad doesn\\\'t happen? I can\\\'t see that being a good comparison though, google were surely *very* aware of the security aspect right at the start. Security should be built right in rather than slapped on later when it goes pear shaped ;)',3023,'2011-09-21 12:16:07'),(387702,8335,'rasmus: where would portability be a problem? I\\\'m guessing the llvm byte code is reasonably portable between architectures, and I\\\'ve used llvm with intel and arm - which must be 99% of the clients covered. ',3023,'2011-09-21 12:35:15'),(387718,8335,'Hyde: remember the windows 98 \\\"login\\\" box that asked you for a password, but you could just press escape if you couldn\\\'t be arsed? It was that era ;)',3023,'2011-09-21 14:02:46'),(387759,8335,'xyz: \\\"I would not want to see this being abused for advertisement or user-tracking\\\" and \\\"Made by the world\\\'s largest advertising company\\\" might not be compatible :D Actually I\\\'m not aware of any issues with that so far, I suspect they just want to use this to push more software onto the web, where they can sell advertising to go alongside (or inside) it. Fine for us if that\\\'s the case.\r\n\r\nI doubt there will be any performance issues, like you say llvm is just the intermediate step before the compiler. I\\\'ve been using that for a while now, as it\\\'s the default compiler for iOS + osx these days. It\\\'s supposed to produce faster code than gcc I think, not actually tested that myself though.',3023,'2011-09-21 21:46:18'),(387807,8289,'Congrats :) ',3023,'2011-09-22 10:53:17'),(387910,8345,'I reckon stop varying it, and just post the same spike ball every time. Nobody has really done the one-trick pony effect properly before :) No, wait, there was that rob is jarig demo. Better do something fresh :)\r\n\r\nSome awesome stuff in this thread btw!',3023,'2011-09-23 13:26:48'),(387913,8348,'No.\r\n\r\nBut it is the most demoish.',3023,'2011-09-23 13:46:09'),(387919,8348,'Computer animation? That\\\'s been done since, what, the 60s? Search through the BBS, there\\\'s a bunch of threads with ancient videos along the lines of \\\"is this the first demo\\\".',3023,'2011-09-23 14:11:29'),(387973,8156,'Just 1 proxy?! Doh! I\\\'m not sure whether that counts as \\\"all eggs in one basket\\\" or \\\"balls in a bear trap\\\". \r\n\r\nAnyone know how many of them are arrested now?',3023,'2011-09-24 01:39:15'),(388031,8345,'Rudi: that\\\'s it. You calculate the distance to the closest surface from the current point, then you know it\\\'s safe to move the ray by that distance in any direction. \r\n\r\nAnd of course the surface of a sphere is the same distance from the centre in any direction, so you could also say that you calculate the intersection with the nearest surface and a sphere with the centre at the current location, then move the ray to the surface of the sphere. Which is slightly more confusing, but sometimes useful :)',3023,'2011-09-25 00:56:42'),(388150,7316,'It\\\'s a rare problem from what i\\\'ve seen, but yeah the link definitely needs deleting, so long as it\\\'s there they \\\'win\\\'.',3023,'2011-09-26 18:18:44'),(388170,8335,'I don\\\'t think web apps will ever be as good as proper native ones. It\\\'s not just speed, it\\\'s all the extra stuff the OS provides to the apps. Like if you made java as fast as c++. Take a look at the average java app, make it faster. Likely you still don\\\'t want to use it if there\\\'s a decent native equivalent :)\r\n\r\nComparing apple + google\\\'s browser strategies is kind of weird btw. Apple are promoting pure html5 + js + css etc., while google are promoting nacl, dart, flash on android etc. And look at html5/css etc. compatibility between iOS and android - iOS seems to come out ahead from what i\\\'ve read. ',3023,'2011-09-27 00:41:48'),(388171,7316,'If that valves crap is still there, and still linked, the spammer is still benefiting from that thread. So far as google is concerned, it\\\'s a page full of keywords on a popular forum with a link to their site at the top. It\\\'s helping push their site up the rankings, even now. That\\\'s why we\\\'re saying kill the link, not just ban the (probably abandoned anyway) account.',3023,'2011-09-27 00:44:49'),(388173,7316,'it\\\'d be a shame to lose all the benefit of indexed links though. How often does this happen, once a year or so?',3023,'2011-09-27 01:53:49'),(388189,8347,'It may be slow and semi-broken, but consider what it means: one day instead of shitty youtube links, we\\\'ll get the same convenience but get to watch the demo itself. Back to realtime! No more fucking around with emulators, just click on the link and a pre-configured emulator fires up and starts the demo...',3023,'2011-09-27 10:32:18'),(388197,8347,'rare: true, but then not everything captures right either. And it\\\'s not just dosbox, but all emulators - meaning we\\\'ll get at least a fairly wide range of prods running.\r\n\r\nAs to it being popular, i suspect it might be a case of \\\'build it and they\\\'ll come\\\'. If it\\\'s on the prod page, and you have a choice of youtube or jsemu or whatever, and the emu is reliable, better, and lower bandwidth it\\\'ll be an easy choice.',3023,'2011-09-27 11:39:29'),(388208,8357,'fascinating stuff!',3023,'2011-09-27 13:08:02'),(388232,8358,'The man from the clue shoppe suggests buying a laptop with a GPU from ATI or nvidia.',3023,'2011-09-27 16:40:54'),(388249,8358,'mobile phones can do some pretty awesome gfx too these days. Besides, what would be the point of a new web standard that doesn\\\'t work on mobile? ',3023,'2011-09-27 18:26:26'),(388405,8362,'Maybe we need a campaign against antialiasing? Bring back the blocky pixels, something like that?\r\n\r\n(But seriously, what kb said.)',3023,'2011-09-29 13:50:00'),(388982,7854,'Some free download codes for another of my apps, [url=http://itunes.apple.com/us/app/camera-boost/id432017065?ls=1&mt=8]camera boost 2[/url]. This is for iPad 2 only (no iPhone support, at least for now, and it requires cameras + A5).\r\n\r\nXLE7JPKJRF9X\r\nMW3XYTNP7JXH\r\nKRMRHHRAMY6J\r\nJMKXMLLXWWJK\r\nXHEYRAAEAN3Y',3023,'2011-10-05 02:15:01'),(389039,8357,'Is stereo possible?',3023,'2011-10-05 12:52:02'),(389071,8357,'yeah, it\\\'s not at the point where we have soft synth + music in a one-liner. Nuts :D\r\n\r\nNitro: thanks for the explanation. Is the situation the same if this is used in say a regular 256b?',3023,'2011-10-05 16:31:17'),(389212,8373,'Exactly what preacher said. \r\n\r\nZerkman: what you describe as a \\\'never ending descent\\\' started with a company on the edge of bankruptcy. It ended with the biggest, most successful company in the world - an ascent so spectacular it\\\'s now a standard case study in business school. There\\\'s a small clue in there somewhere that you might be wrong, that perhaps you have your head up your ass and have managed to somehow totally miss what has actually happened in the real world. ',3023,'2011-10-06 14:00:16'),(389420,8373,'Ringo: you do realise apple don\\\'t have any factories in china right? They have contracts with companies there to produce stuff. Those companies have contracts with other companies to produce the parts they need. And so on. Somewhere along the line a company cuts some corners with their labour.\r\n\r\nThat applies to pretty much everything you buy these days - in fact MOST electronic stuff comes out of these exact same factories. Apple are under huge media scrutiny, so the poor conditions/child labour/whatever were noticed. There\\\'s no such scrutiny for most of the cheap product makers, but do you really think it doesn\\\'t happen? Of course not knowing makes you feel better :)',3023,'2011-10-07 11:48:30'),(389425,8373,'Ringo: I couldn\\\'t give a fuck about specs generally either. When I buy something, I want it to work well and do the stuff I need, with minimal fucking about. I\\\'ll pay extra for that even. I\\\'m buying it to use it for something, not for the speed of some particular component - that only comes into play if I\\\'m buying it for say demo making, and i know a fast GPU is necessary.\r\n\r\nIf I buy a computer, I\\\'m buying it to work on and make a living. With a mac, I can hit the mouse and it\\\'s on and ready, pretty much instantly. I don\\\'t have to fuck around with any virus scans, updating shit all the time, and all the rest, I can just get to work. I use both windows and osx, and I can tell you osx is (for most stuff) significantly more productive. It also keeps my office nice and tidy, and it\\\'s nearly silent so I get to work in peace.\r\n\r\nSo yes, I could get a PC with perhaps a better spec for less money, but it\\\'s going to cause me to lose some time (which when I\\\'m working translates to money) and gain some stress. Does it make me foolish to choose productivity over saving some cash?',3023,'2011-10-07 12:03:58'),(389440,8357,'This shit is getting seriously insane :D\r\n\r\nWhat\\\'s the (the product-style) compression ratio up to? 10,000x better than mp3?',3023,'2011-10-07 12:57:20'),(389463,8373,'ringo: he would have paid tax on his income wherever it came from. The $1 wage (which isn\\\'t that unusual at that job level) is supposed to reward performance, not just turning up and pushing some paper around. He was given some shares, if he does a good job the share price rises and he makes a ton of money. If he does badly the price goes down and he loses money. \r\n\r\nSo if he ended up rich, it\\\'s because of what he did there as CEO. When he went back to apple the company was facing bankruptcy, when he left it was the most valuable company in the world (in fact wasn\\\'t it worth more than microsoft and intel together?).\r\n\r\nWhy not take the same challenge yourself - swap your salary for some shares in your company :)',3023,'2011-10-07 15:18:57'),(389562,8373,'yeah, it stores them in quite an organised way. Plus, once you go past a 128mb mp3 player and a handful of mp3s some kind of tool to organise + sync shit gets essential. It\\\'d take fucking hours to sort my tunes out doing it manually instead of using automated playlists and such.\r\n\r\nAs it is, I just tell iTunes to copy 2 playlists to my phone: one with 4gb of tracks i\\\'ve rated 5* (the least played 4gb, so it\\\'s always fresh) and the other anything I haven\\\'t rated yet. Took a couple of minutes to set up, now it\\\'s automatic. \r\n\r\nWait, I think I get it now... ringo is stuck in 2001!',3023,'2011-10-08 01:10:18'),(389567,8373,'automatic rating would be fucking awesome! No need to listen to all those shit tracks to find the gems! Regrettably i\\\'m still rating it all manually though :D The playlist just sticks anything without a rating on my phone, and removes it once it\\\'s rated.',3023,'2011-10-08 01:33:19'),(389570,8357,'stereo, a tune in 300b, and that cool acidy thing tundrah posted. This shit is moving fast :D',3023,'2011-10-08 01:42:48'),(389676,8373,'so you build loads of machines and spend all your time posting on pouet on one - in what way does the pc NOT define your life? It has a massive impact.\r\n\r\nFor people that use macs, the same thing is true, except that with macs you basically have 1 single public figure running the company, who apparently has a large say over what the machines are like and how they work. If bill gates did the same, he\\\'d have a huge influence on your life.',3023,'2011-10-08 23:11:54'),(390131,8373,'Expecting the media to praise somebody they\\\'ve never heard of, who created a programming language they\\\'ve never heard of and an OS they\\\'ve never used: silly.\r\n\r\n(Even if they\\\'re sat at a unix-based mac running software largely written in C or a variant).\r\n\r\nThey say a lot of van gogh\\\'s style comes from the paints he used, which were newly invented at the time. But who gets 99.999% of the credit, the guy who created the tools, or the artist who put them to use and in front of the public?',3023,'2011-10-13 23:04:46'),(390271,8373,'Yeah, that\\\'s contemptible even as a blatant trolling attempt. ',3023,'2011-10-15 14:14:25'),(390466,8373,'[quote]for me technology is a tool, not a fashion accessory; i want the best product for the job, and sometimes that means apple[/quote]\r\n\r\nThat sums it up for me too.\r\n\r\nAs to those people queuing up.. it\\\'s not just fanboys (although there are plenty!) When the iPad 2 came out I actually queued up to get one - because I\\\'d written an iPad app and needed to test it seriously urgently, not because I actually wanted one (it\\\'s nice, but I wouldn\\\'t justify spending £400 on it except for dev work). There was a bunch of fanboys up at the front, but back where i was it was a real mix. The guy in front was in his 50s, and seemed to have been totally brainwashed by the marketing (he was going on for ages about how amazing it was...wtf!). Behind me was a family, their daughter (10-ish) wanted an iPad to play games and stuff on, they had no idea the ipad2 was out until they saw the queue, and her birthday was a few days later so they\\\'d decided to get it.\r\n\r\nThere\\\'s a guy here in the office too who queued up to swap his iPhone 4 for a 4s on friday (outside an o2 shop in a very rough part of manchester... where he turned up 2 hours before opening, and was 17th in the queue.. again, wtf!) He definitely doesn\\\'t have it for fashion reasons - I\\\'d say it\\\'s more like just wanting to have the latest + greatest, pretty much like the guys who upgrade their PC to the fastest parts every 12 months.\r\n\r\nAnd yeah, I did get a 4s on friday :) I need to test my code on it, so no choice.. it\\\'s going to sit next to my 4, 3gs, iPod touch and iPad (of which only 1 phone gets much use for anything other than dev work). Is it worth the upgrade? Not really. It\\\'s exactly like my 4.. very fast, but the 4 was fast too, so it\\\'s a minor improvement. The camera is a bit better, but the old one was good enough. The hardware is a minor upgrade, not worthwhile at all. From a 3gs or earlier it would be appealing. \r\n\r\nSiri on the other hand is actually *very* useful! It does what the best tools do: save a ton of time. No more pissing around typing or going into settings, I just ask it \\\"remind me to turn the oven on when I get home\\\" or \\\"change my alarm to 7am tomorrow morning\\\". I honestly would use that on the train - you just hold it to your ear, ask it to do something, then put it away. It\\\'s not really any different from a quick phone call, nothing like the old style \\\"NEXT TRACK\\\", \\\"CANCEL! FUCK, CANCEL! I SAID NEXT TRACK, NOT DIAL THE FUCKING POLICE YOU CUNTING PHONE!\\\" (I\\\'ve had my phone start calling people in foreign countries before now when I just wanted it to play the next song in a playlist!)',3023,'2011-10-17 12:24:11'),(390468,8393,'wtf, a rack to hold wires?! I thought you must have mistyped wine rack at first. Why not just use a box? And yes, I also thought \\\"OUCH\\\" when you mention punching divots in your wood :D',3023,'2011-10-17 12:27:43'),(390484,8373,'Good, because jobs require tools.\r\n\r\nWonder what the productivity level is like between apple/non-apple users on here btw?',3023,'2011-10-17 14:23:20'),(390488,8394,'Thumb up. But what is \\\'AFG\\\'?',3023,'2011-10-17 14:46:48'),(390494,8394,'Ah, obvious :)',3023,'2011-10-17 15:15:49'),(390541,8373,'-_-_-_- No, there are people that use these platforms and people that evangelise about them :)\r\n\r\nMaali: Starbucks sell some of the worst coffee I\\\'ve had outside of china (Chinese cappuccino should be avoided like the plague!)',3023,'2011-10-17 20:55:06'),(390604,8373,'smash: when you\\\'re coding for a living you have to consider a bit more than the best tools for the job. The app store is probably the justification rather than Xcode ;) What did you do in Xcode, if you don\\\'t mind my asking?',3023,'2011-10-18 10:57:31'),(390620,8399,'More text less videos, yes, but embedding a HD youtube capture in an article about a demo should definitely happen. Embedding the demos themselves, too (webgl should make this possible at least).',3023,'2011-10-18 12:20:53'),(390768,8397,'Just write your own bios.',3023,'2011-10-19 22:14:59'),(391251,8404,'I don\\\'t like 2.0. It\\\'s crashy and slow, and I keep getting this \\\"Scenepoint Geniune Advantage: Your hardware is not scenepoint certified\\\" warning all the time. Can I go back to 1.8?',3023,'2011-10-25 14:37:55'),(391477,8413,'[url=http://and.intercon.ru/rtfrucvg_html_slides/]Realtime framerate up-conversion[/url] (by AND too, always good to see a familiar name in there :)',3023,'2011-10-28 11:25:38'),(392172,5065,'Lee scratch perry is awesome. (And isn\\\'t he still going too?) For evidence, check the letter he wrote to the japanese minister of justice after paul mccartney got arrested there for possessing .25kg of weed: [url]http://adambhalalough.com/post/1576486820/paul-mccartney-got-busted-for-ganja-in-japan-in[/url] ',3023,'2011-11-06 19:46:34'),(392365,8432,'Wrong scene. Come back and ask us to make a demo on it.',3023,'2011-11-09 10:05:08'),(392883,8436,'He\\\'s doing a handstand.',3023,'2011-11-15 00:45:59'),(393067,8436,'Shifter: you missed the bit where it cheerily tells you that it does indeed support those features, then when you try to use them it emulates them in software causing massive slowdown if you\\\'re lucky and a crash if you\\\'re not. I fucking hate that GPU :)',3023,'2011-11-17 02:36:26'),(393082,8449,'I suspect that by \\\'realtime\\\' they mean at least interactive speeds, on a hugely expensive workstation or server setup.\r\n\r\nI saw something recently about intel making a new \\\'coprocessor\\\' with a huge number of pentium-like cores (basically what became of larabee), I guess a rack or two full of these and maybe a few dozen high end GPUs could give a decent realtime render. Stream the results back to the animator\\\'s workstation onlive style and you have what they\\\'re talking about. \r\n\r\nSomething like that would be seriously revolutionary for animators, especially those bits of the pipeline where you have to wait for a fairly high quality render to get some feedback on what you\\\'re doing. It won\\\'t mean much to us for quite a while though I reckon.',3023,'2011-11-17 10:59:56'),(393092,8449,'rare: that\\\'s the one i was thinking of. A rack full of them would churn out some pretty pixels at speed :)',3023,'2011-11-17 12:39:13'),(393097,8436,'Nothing fancy, but it proves how useful this site could be :) Was discussing gravity waves and how they work with somebody elsewhere on the internet, and made a quick riff on the old interference circles effect to illustrate: http://glsl.heroku.com/121/4',3023,'2011-11-17 14:01:51'),(393135,8436,'Bug report: I\\\'m getting that \\\"upside down image\\\" in a pretty major way. I just opened this one: http://glsl.heroku.com/121/5 in firefox 5.0.1 (currently downloading update) on OSX 10.7.2, with a radeon 2600.\r\n\r\nNot sure if the main image is upside down or not, but if I blend with the backbuffer I see 4 circles instead of 2 in the centre (i.e. back buffer is being flipped vertically). Turning off blending I get 2 as expected. If I display only the back buffer and set the scaling to 0.5 I get major flicker as it flips per frame. I\\\'m pretty certain this didn\\\'t happen with chrome at work, also on 10.7.2 but with a recent GPU.\r\n\r\nOK, firefox updated... 7.0.1... same glitch... and there\\\'s another update. I hate software that pulls this kind of shit. Right, 8.0. Same glitch, and webgl seems much slower :(\r\n\r\nLet me know if you want me to test anything or whatever.',3023,'2011-11-17 23:20:49'),(393140,8436,'wrong browser ;) If you think it\\\'s a firefox issue though, I can report that to them. I\\\'ll see what happens first, if it somehow fixes itself after a reboot, or if it\\\'s happening in chrome too. ',3023,'2011-11-18 01:44:06'),(393142,8408,'Now that\\\'s an epic opening 3 minutes. How many years of demo making do we need for a full hour of that? :) So many memories compressed into it. Looking forward to watching the rest now.',3023,'2011-11-18 02:09:35'),(393245,8452,'It\\\'s a tough one. Having somebody steal your work and make money from it is totally unacceptable, and I think there is enough of a piracy problem that something should be done to keep it down. And the pirate sites are often set up in \\\'friendly\\\' countries so it\\\'s extremely hard to shut them down. There\\\'s not a lot of practical options really.\r\n\r\nBut then.. censorship? I think this is also unacceptable, probably more unacceptable than the piracy problem. Say you start shutting down pirate sites, starting with the pirate bay. That\\\'s a major source of piracy for sure. But it\\\'s also used a little for legit stuff, which also gets censored. The pirates don\\\'t give up and head for the shops, they just move to a new site, perhaps one that\\\'s mostly full of legit stuff now. Do you block that? Where does it end, if I upload some warez to a bunch of google hosted sites should google get blocked? Should sites that promote piracy get blocked. Sites that just discuss it, sites that host cracktros (i.e. here)?\r\n\r\nThen what comes next, sites that discuss drugs? Sites that host videos of speeding cars? Political sites? It\\\'s not a good way to go.\r\n\r\nPersonally I think they should drop anything like this fast, and spend the money on some kind of international organisation to go after the people running the sites, because from what I\\\'ve seen some of them are earning a lot of money from it. Some piracy I can dig (and partake of myself now and then), but not doing it commercially. ',3023,'2011-11-19 17:21:06'),(393331,8436,'[quote]how can i acces older entries in the gallery? someone kinda swamped the gallery with interference circles, you know who you are :)[/quote]\r\n\r\nMuahahaha! But honestly, not me - I do know the difference between saving a version and forking. I don\\\'t know why there are so many versions of that now when there\\\'s so much better stuff on there. Maybe it\\\'s just simple and easy to tweak?\r\n\r\nIt\\\'s cool to see something getting adapted and remixed loads, not so cool to see somebody hit fork + save without changing anything, guess the site could use something to prevent duplicates if it\\\'s not doing so already. Maybe another way to handle it would be to show only the last 3 forks of any particular composition, and have a link to \\\'other forks\\\' or something?',3023,'2011-11-21 10:47:25'),(393334,8452,'Hornet: I\\\'d say simply that theft and censorship are both bad, which is worse just depends on the size of the crime.\r\n\r\nI guess what\\\'s happening in the UK kind of sums up how I feel on this. We had a new law + \\\'censorship system\\\' some years back to block child porn. Now that I can live with, the goal is good, and it\\\'s better to have a little censorship than child porn floating around. It\\\'ll just push things underground perhaps, but making it harder to access does reduce the problem at least I reckon.\r\n\r\nThere was a lot of concern (which I shared) back then that the system could be abused though, if it can block child porn it can block other things too. \r\n\r\nGuess what? The same system is now being used to block pirate sites - first newzbin, now pirate bay is targeted. What next, sites that distribute tools that could be used for piracy? Sites that host cracktros that promote pirate groups? What after that?\r\n\r\nSo basically, I\\\'d be in favour of it as the lesser of two evils... IF it could be guaranteed that it\\\'d be used ONLY for the originally stated purpose. It can\\\'t, and we know it does slowly spread, so it should be killed like now :)',3023,'2011-11-21 11:03:35'),(393393,8452,'vectory: if it\\\'s not easy to access, fewer people will find their way to it and maybe one day get involved in making it. It doesn\\\'t remove the problem, but hopefully it ends up with less victims in the future.',3023,'2011-11-21 17:36:41'),(393493,8436,'Ah, awesome, thanks! That site started out seriously cool, seems it\\\'s slowly becoming even better :)',3023,'2011-11-22 02:07:53'),(393605,8460,'krabob: you bring boring political crap to a demoscene site and wonder why people bash you? Take it somewhere else, they were right to consider a ban :)',3023,'2011-11-22 16:47:08'),(393624,8460,'Defiance: I agree with the principal, but sometimes you have to ask people to say it elsewhere (or you\\\'ll end up defending spammers from the ban too ;)\r\n\r\nkrabob: you need to realise that this is a demoscene site, people come here for entertainment and discussion of demo related stuff. Some other time and place that might be an interesting thing to read and discuss, but here it\\\'s boring political crap. To me, anyway - and to other people judging by the reactions :)',3023,'2011-11-22 17:10:06'),(393697,8455,'Hmm.. we had big cupboards full of obsolete software at work, including lots of old windows/mac software, adobe stuff, music software etc. But I think those cupboards were cleaned out a few years ago and binned or sent to another site unfortunately. I\\\'ll check if there\\\'s anything left.',3023,'2011-11-22 23:55:27'),(393763,8456,'I don\\\'t have blueray and it\\\'s very unlikely now that I\\\'ll ever get it :( Probably still order it though for the dvd. ',3023,'2011-11-23 15:05:52'),(394400,3199,'Apologies if it\\\'s been posted, but it looks awesome and pretty demoish. Henry Waltz.\r\n\r\n[url]http://vimeo.com/25208232[/url]',3023,'2011-11-30 22:53:11'),(394443,8478,'Cool! Runs nice and smooth in safari, but no music again. Might try in chrome later.',3023,'2011-12-01 14:18:05'),(394698,8486,'All work is done *during* the event?! They\\\'re asking for party prod quality but probably expecting something else :D',3023,'2011-12-05 13:21:31'),(394918,8456,'I\\\'d like the 50gb download too. I don\\\'t have a blue ray player, likely never will have a blue ray player, and don\\\'t know anyone who has one (aside from ps3s). That\\\'s not likely to change, everything gets streamed or downloaded nowadays.\r\n\r\nI\\\'ve actually held of buying the dvd because of that.. I\\\'m happy to pay for it, and would watch the dvd, but it\\\'s quite a downer receiving the high quality version but only being able to watch the low quality version :(',3023,'2011-12-08 10:51:40'),(394945,8456,'If I did that, I\\\'d be buying an extra box just to watch a single disk. Or buying one just to rip that disk and then bin it. It might be cheap but I really dislike that kind of waste ;)',3023,'2011-12-08 22:16:33'),(395337,8478,'Guys, the oldschool spirit is all about making remakes, not ripping off other peoples work and putting your own name at the start! ',3023,'2011-12-14 14:44:37'),(395541,4767,'I put a few in [url=http://pouet.net/prod.php?which=15866]this[/url] too. Not exactly a famous demo, mind :) It\\\'s in the \\\'eye blink\\\' transition, there\\\'s a message that says something like \\\'need beer, must visit pub\\\'. Guess what, since that demo sceners drink 75% more beer.',3023,'2011-12-18 17:23:08'),(396033,8436,'Hmm.. slight downer here! Just bought a nice shiny new laptop with a decent GPU (the current macbook pro). In the latest chrome I\\\'m getting a compile error on everything, always line 5, always \\\"webgl_emu_precision\\\". Any ideas? I\\\'m on osx, everything is updated..',3023,'2011-12-27 13:16:11'),(396034,8436,'...yet it works perfectly on firefox. Strange. And holy fuck is it fast now :D ',3023,'2011-12-27 13:36:04'),(396048,8436,'Yep, that\\\'s seriously cool optimus :) In the past that would have been a full demo for you, now it\\\'s a single screen. Umm.. progress? :D',3023,'2011-12-27 18:28:09'),(396084,8525,'I find pouet pretty good on my phone already, and pretty fast too. It\\\'s one of the better sites anyway, nice and fast and easy to navigate. ',3023,'2011-12-28 11:37:56'),(396085,8436,'Yep, that\\\'s the exact same thing. Added my voice to the bug report, thanks :)',3023,'2011-12-28 11:41:40'),(396105,8527,'I guess the alternative is software 3d? At least with opengl you\\\'ve got some chance of switching platforms or going cross-platform if you want to.',3023,'2011-12-28 15:50:58'),(396124,8527,'Like emulators for older platforms, or wine? If you\\\'re thinking of any serious demo making with wine you\\\'re probably a lot better off just installing windows. ',3023,'2011-12-28 19:18:17'),(396275,8525,'If anyone is seriously going to do a mobile version of the site, I have 1 request: embed any youtube videos in the prod page. On the desktop it might be a controversial move, on mobile it\\\'s a seriously huge feature.',3023,'2011-12-30 16:13:26'),(396315,8531,'...and aural planet did the music for some satori demos of course! So maybe he\\\'s even still active in the scene now and then?',3023,'2011-12-31 02:33:25'),(396656,4948,'I need a new monitor. It\\\'ll be mostly (like 95%+) used for coding or graphics work, so I\\\'m mostly looking for high resolution and comfortable viewing but 3d for demos is kind of tempting. Is it worth considering?\r\n\r\nAnd if it is worth considering, is it possible to kkapture demos in 3d (where they work in 3d at least)?',3023,'2012-01-04 15:08:56'),(396659,8544,'kusma: thanks for that. I\\\'ve long thought nvidia were just catering to lowest-denominator coders or something with their glsl compiler, now I can move from general disgust to grudging acceptance of the situation :)',3023,'2012-01-04 15:32:18'),(396751,8549,'I mean pure mobile: coding on a phone or tablet. Anyone doing it? I find it\\\'s a pretty good way to kill some time trying a few ideas out on a long flight, or whenever you don\\\'t have a laptop handy.\r\n\r\nThere have been a couple of promising apps for iOS in the last couple of months that I\\\'ve tried out: \r\n\r\n- Codea. Runs on iPad only, targeted really at simple game prototyping but it\\\'s pretty good fun. You code in lua, and the editor is good for a tablet. Graphics in the initial version were limited to sprites, a few 2d primitives + alpha blending, I think they\\\'ve opened it to direct pixel writing now but haven\\\'t had much time to experiment lately.\r\n\r\n- GLSL studio. This seems to be pretty new, and I just installed it last night. Haven\\\'t had time to really push it but it looks promising! You can load in textures (or hook the camera to a texture uniform), use a few basic objects (only interested in one, the full-screen rect ;) and pipe in accelerometer data via uniforms and such. The editor is basic, but at least does syntax highlighting and it provides compiler output. I can see me using this to make exe graphics while waiting for stuff. Oh, and it runs on both iPhone + iPad which is a bonus. \r\n\r\nBoth of those are paid apps but they\\\'re both pretty cheap. Neither will make iOS apps, although both could be useful (glsl studio mainly, for trying out shaders away form the desk). I think there\\\'s a framework somewhere for running codea projects on the web. \r\n\r\nAny other good apps out there? ',3023,'2012-01-05 15:45:23'),(396758,8544,'I doubt he\\\'d give a flying fuck about differences between GLSL compilers tbh, but who knows :) \r\n\r\nNever had a mac with nvidia somehow, but I\\\'ve not seen anything like the nvidia-only mess we\\\'ve seen over the years on PC (and I\\\'m involved with other scenes where a problem like this would be well known). In general ati/nv incompatibilities are rare. If anything I\\\'d say ATI has a better reputation for drivers than nvidia on mac, but it\\\'s nothing people really bitch about. The general state of opengl and various other stuff gets plenty of complaints though ;)',3023,'2012-01-05 17:28:02'),(396762,8549,'raer: I\\\'d say if you were doing \\\"serious\\\" dev, definitely. But for some light (and not too code-heavy) prototyping/experimenting or just editing a shader it\\\'s pretty OK. On a phone it\\\'s obviously painful, but there I\\\'d write something on a desktop (or tablet) and then just tweak/edit it on the phone. That\\\'s not painful, and can be productive. I\\\'d say for serious work I\\\'d take the laptop every time, for a bit of fun I think it\\\'s not worth the extra weight, a tablet is ok.\r\n\r\nKorvkiosken: if your phone supports webgl yes - iOS doesn\\\'t (at least not in the browser) so this isn\\\'t an option for me. I think you\\\'d want a mobile UI for the site though, and a native app will probably be much more usable. In GLSL sandbox I can\\\'t even select text on the iPhone to copy + paste it out :( Also, features like camera access probably aren\\\'t possible in the browser.',3023,'2012-01-05 17:43:16'),(396776,4948,'youtube supports 3d btw. If we can find a way to capture in 3d, this would be good :)',3023,'2012-01-05 23:23:50'),(396777,8549,'pete: problem with the app, or dislike of coding on an iPhone? (cause if it\\\'s the app, the dev seems like a nice guy and would probably want to know why :)',3023,'2012-01-05 23:27:00'),(396789,8544,'yomat: i\\\'ve never investigated it, but i can\\\'t see it working any other way (unless there\\\'s some glsl -> byte code layer written by apple, then the drivers interpret that.. but I doubt it).\r\n\r\nRelated note: OSX includes Core Image as well as GLSL. It\\\'s basically a 2d image processing language that runs on the GPU, with the language itself being mostly a subset of GLSL (I guess this gets translated to GLSL by the OS and then compiled by the GPU driver). CI is really good for a lot of image processing stuff, because you get all the benefits of opengl without all the setup and other shit. It does have some annoying limitations though (e.g. conditionals are somewhat crippled).',3023,'2012-01-06 02:56:42'),(396797,4948,'I guess my question really is \\\"are they good for general work use too?\\\" No point buying a screen that\\\'s good for the occasional demo if I spend 95% of the time working on it and wishing I\\\'d got something else :D',3023,'2012-01-06 08:53:48'),(396877,4948,'wade: it\\\'s even electron wave free! :D\r\n\r\nI still can\\\'t decide what to do. A screen like that is probably ok, and it\\\'s cheap, plus demos in 3d has me licking my lips. On the other hand I could spend a bit more cash and get a really high res 27\\\" screen which I guess is going to be a bit more productive. ',3023,'2012-01-07 03:23:30'),(396887,4948,'Could this dynamic contrast ratio crap be used to make a HDR display?',3023,'2012-01-07 11:06:05'),(396921,4948,'Yes, it\\\'s bullshit marketing of course. The actual ratio is probable 1000:1 or something, but they vary the backlight now too. If the backlight varies by 1000:1, they can multiply the numbers together to get a million. It doesn\\\'t go any brighter.',3023,'2012-01-07 16:04:18'),(396925,8553,'well I\\\'ve have more pretend demo parties than you\\\'ve had hot dinners! Still haven\\\'t won a prize though :(',3023,'2012-01-07 16:29:57'),(396980,8176,'Square bokeh looks pretty ugly to me. Could be good as a demo effect though.',3023,'2012-01-08 13:07:38'),(397036,8176,'[quote]Come on? Glowing cubes with square bokeh? You must be a gamer not to love it.[/quote]\r\n\r\nI hate to have to say this, but square bokeh was already done like 12 years back: [url]http://www.pouet.net/prod.php?which=344[/url]\r\n\r\nThat\\\'s actually one of my favourite demos too. You may now call me a gamer :(',3023,'2012-01-09 01:16:57'),(397056,8176,'[quote] Would be pretty cool if modern cameras came equipped with realtime post processing capabilities.[/quote]\r\n\r\nIf you count smartphones as cameras (I do - a decent smartphone has a high enough quality camera these days to replace an average point & shoot) then they\\\'ve had realtime post-processing for a while. I actually write camera software with realtime processing :)',3023,'2012-01-09 12:32:17'),(397059,8176,'that lytro camera was a huge disappointment once i read how it works :(',3023,'2012-01-09 12:55:13'),(397080,8176,'I guess that with what they\\\'ve done they can get a rudimentary depth map for the photo with a bit of contrast detection or something on each of the sub-images. If you map the photo onto that as a height map you *can* do perspective shifting. \r\n\r\nOf course it\\\'s very fake, and the range of movement before it starts looking very fake is extremely tight, but 1º of shifting that looks ok in a few specially selected scenes is enough for the marketing department ;)',3023,'2012-01-09 15:34:49'),(397139,8176,'true, but it\\\'s still 3d from a 2d photo. They have a bit more data to generate the depth map from, that\\\'s all.',3023,'2012-01-09 22:19:06'),(397149,8176,'I thought they were just taking the same photo from the same location but with different focus distance?',3023,'2012-01-10 02:53:54'),(397166,8176,'yeah, that\\\'s about the description I read originally. But then later the story seemed to change, and it was rapidly taking several exposures at different focus distances.\r\n\r\nIf it\\\'s doing what you say, then it\\\'s kind of impressive but practically useless unless they have some really good super-resolution stuff upscaling the image (I seem to recall the resolution being just 512x512 or something). If it\\\'s the later story about it doing differently focused exposures, this is something pretty much any camera can do with a little software massaging.',3023,'2012-01-10 11:13:14'),(397183,8176,'Given that the refocusing beyond your initial photo fixing is pure gimmick (and once again heavily fake when they\\\'re online - it\\\'s just 3 photos crossfaded) that leaves us with the amazing ability to zoom into a low-res photo :D',3023,'2012-01-10 15:09:45'),(397219,8293,'they\\\'re already on ebay actually. Just not at £15 ;) ',3023,'2012-01-11 02:42:20'),(397325,8436,'Harism: read back just a page or so - I had the exact same issue. Safari supports webgl (enable the dev menu and turn it in) or use Firefox - both work fine. ',3023,'2012-01-12 20:54:32'),(397348,8436,'tyfighter: it is, I\\\'ve been playing around in it a bit too. The first update was out yesterday, with a much better keyboard for coding. Plus a nice \\\'single render\\\' switch for procedural gfx testing (I requested this, I\\\'m going to try working on some of my raytracing stuff on it when I get odd chances :)',3023,'2012-01-13 01:55:37'),(397371,7854,'Yeah, I just gave it a quick blast too. At first I though \\\"I don\\\'t like this curved track\\\", but a few levels later it makes perfect sense :) Good stuff.',3023,'2012-01-13 13:05:16'),(397630,8567,'i\\\'d been wondering about that for years too! Can we have the definition of elite now please? ',3023,'2012-01-16 13:07:57'),(397820,8436,'rare: it\\\'s using the Opengl ES version of GLSL, which might then get translated into HLSL and run under direct x on windows - depending on the browser and driver version I suspect. Maybe one system is running it directly under OpenGL and the other is doing the translation steps (this is the case where it takes forever to compile). \r\n\r\nScan back through the thread, this was discussed not that long ago - and I vaguely recall there being a way to disable the HLSL translation stuff. ',3023,'2012-01-20 12:17:08'),(397821,7711,'I reckon the anti-virus companies have it right. Think about it: you run one of these kkrunchy-packed demos on your system. What happens? You watch more of them, and the number of these things on your system multiplies. Worse, you go around recommending that other people try them, infecting their systems too. Classic viral behaviour!',3023,'2012-01-20 12:33:46'),(397837,8436,'why the hell would passing it straight to opengl instead of translating it and running it under dx be *more* broken?!',3023,'2012-01-20 14:07:42'),(397840,8156,'Sounds like the guy behind it is a complete scumbag (as are a lot of the people behind these sharing sites), so I think this is a good result. \r\n\r\nIt got me thinking a bit though: compare megaupload to android market. You can upload what you like pretty much to either. On both you\\\'ll find copyright violation (on android typically shit like this: https://market.android.com/details?id=com.sword.infinity&feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5zd29yZC5pbmZpbml0eSJd ), and both remove files once they\\\'re aware of the issue. Could android market be shut down on the same basis then?\r\n\r\nObviously there was a lot more to it in the case of megaupload (they\\\'re up for money laundering and such too which presumably google aren\\\'t involved in!) but on the infringement basis the only difference I see is scale. And there are a *ton* of sites that host content like this, mostly legitimate but with a few bad apples. ',3023,'2012-01-20 14:24:59'),(397842,8436,'las: what else did you expect on linux, angle + DX running under wine? :D It\\\'s native on every platform other than windows so far as I know.',3023,'2012-01-20 14:27:30'),(397850,8436,'kusma: of course there\\\'s still gl-es to gl translation - but opengl is a LOT closer to gl-es than dx is. Especially for GLSL, in many cases it\\\'s just a case of removing the precision specifiers.',3023,'2012-01-20 15:05:28'),(397880,8573,'It\\\'s fascinating, and maybe a bit depressing too. And it\\\'s making me think that demos just aren\\\'t relevant anymore.\r\n\r\nBack in the amiga days (when I first discovered the scene), I\\\'d watch demos with various friends. We\\\'d watch them because they\\\'d do amazing stuff we didn\\\'t know was even possible, and they\\\'d do it with cool music and cool attitude. Besides, just seeing some amazing code was new and interesting back then. Now the coolness is still there, but people get their \\\"whoa, that\\\'s possible?\\\" moment from the big games. A demo doesn\\\'t have the same appeal as it did. An amazing 4k sometimes does, but they\\\'re rare and appeal mostly to people who understand what they\\\'re seeing.\r\n\r\nThere\\\'s so much competition for the scene now too - webgl, processing, the hackerspace type stuff. For somebody into this kind of thing to join the scene, it has to appeal more than them. Does it? I think the answer is no in most cases. Some of the stuff I think is wrong:\r\n\r\n- Too many old rules and traditions. File size limits on demos, say. I do tons of stuff with video, and I\\\'d love to do a kick-ass demo using HD video. File size limits mean it\\\'s not possible (plus using video is often frowned upon - even if you do something seriously cool with it).\r\n\r\n- Limited range of platforms. You do something cool on a new platform, and you have to be careful about where you release it - otherwise it ends up in the wild compo, where it might be competing against crappy videos.\r\n\r\n- No interaction/too little flexibility. A compo where we can run through the crowd with a wireless video camera connected into the demo or control the lights in the hall would kick all kinds of ass (and tons of people would love to do shit like this). \r\n\r\nThere\\\'s plenty more. In some of the other scenes you can just turn up at an event with your equipment and your code and show your shit. Amazing stuff is being done out there, but it\\\'s not going to happen in the demoscene with the current definition of what a demo is.\r\n\r\nTo me all that really matters about a demo is:\r\n\r\na. it\\\'s coded\r\nb. it\\\'s realtime\r\nc. it\\\'s cool and entertaining\r\n\r\nMaybe that\\\'s all the rules we need? If it needs exotic hardware, bring that to the party. If it\\\'s interactive, you have to demonstrate that live in the compo (or show a video but have it running in the hall for people to try). No platform restrictions, no size restrictions (outside the 4k etc. compo). Let people submit processing or webgl stuff to the main demo compo. ',3023,'2012-01-20 17:35:24'),(398180,8573,'I suspect the perception that you have to beat fr flt + asd doesn\\\'t help too much - it\\\'s not good for motivation if you think you need to spend a few years getting a demo to that level, and then those groups will have had a few more years to improve and will beat you anyway :)\r\n\r\nAnyway, i was going to write more but i\\\'ll go make a demo about it instead.',3023,'2012-01-23 14:28:29'),(398186,8573,'yeah, when I discuss my hobby with people I don\\\'t show them some passable demo that came 4th at a smaller party, I show them the really cool stuff. If you show them a bad demo it looks like a shit hobby, if you show them high end stuff it looks too elite, you\\\'re fucked either way.\r\n\r\nThere ARE lots of good demos to show people though - single-effects put to good use like some of MFX\\\'s stuff. Maybe we should stick to showing those :D',3023,'2012-01-23 15:07:01'),(398190,8573,'Navis: next time you\\\'re telling somebody about the scene, show them BITS demos and tell them that\\\'s what you\\\'re into, see what happens :)',3023,'2012-01-23 15:25:25'),(398205,8573,'I doubt the wild hardware demos are enough to move the figures much - only a few of them are released each year. I bet this category is growing though somehow.\r\n\r\nWhat I do think might be distorting the figures though is those cracktros. I\\\'m finding it really hard to believe they didn\\\'t have a sizeable effect on the numbers back in the early 90s. A quick look at the figures on pouet for c64 though says demos:cracktros is roughly 10:1.\r\n\r\nIs that actually right? Or are there lots of cracktros in the wrong category, listed as demos?',3023,'2012-01-23 17:12:57'),(398278,8573,'Suggestion: next time you feel like making a demo, instead of looking for other sceners to work with try asking a bunch of people from outside the scene if they\\\'d like to contribute. \r\n\r\nI just tried that and the result has been really good so far :D',3023,'2012-01-24 11:04:45'),(398283,8573,'Agreed, that suggestion was intended for everyone, not just smash :D',3023,'2012-01-24 11:16:54'),(398291,8573,'Thanks maali, i\\\'ll have a white t with 2 cubes.',3023,'2012-01-24 11:42:14'),(398323,8573,'I sleep 4-5 hours normally (then 8-10 hours maybe every 2 weeks or so when it feels necessary). No kids though, just plenty of work (and that still doesn\\\'t leave enough time to make demos :( That has to be done during lunch hour..)',3023,'2012-01-24 16:11:50'),(398328,8573,'poi: that happens way too often already :( There\\\'s always a mid-afternoon siesta as a last resort, that usually leaves me with a headache though for some reason.',3023,'2012-01-24 17:06:38'),(398332,8573,'Daxx: you know what they say about too many cooks. How would you plan such a demo? \r\n\r\nIf you\\\'re all doing your own thing you\\\'re making the world\\\'s most incoherent demo, if not you need a team of managers and a director etc to make sure it comes to plan. And somebody has to do all the shitty bits of the coding. Rivalry sounds a lot more fun :)\r\n',3023,'2012-01-24 17:26:32'),(398335,8573,'Yeah, deadlines aren\\\'t fun. Then again they do help keep you focused. I\\\'ve decided that from now on I\\\'m working to flexible deadlines, best of both worlds.\r\n\r\nIt just has to be fun to do, that\\\'s all. If you enjoy making it, you\\\'ll finish it and it\\\'ll be worth making. That\\\'s the only true reason to make a demo, fun, and maybe making sure knl learns that .xm > .it. Oh, and the women.',3023,'2012-01-24 17:53:27'),(398414,8573,'[quote]I was just exaggerating, but there was word of truth in it anyway. Percentage of people using computers is decreasing rapidly.[/quote]\r\n\r\nI remember similar arguments in the 90s - amiga people saying the PC wasn\\\'t a real computer but just a business tool for running spreadsheets. If people move to the iPad or whatever it\\\'s just a new platform in a long series of new platforms.\r\n\r\nAs to why there\\\'s less young people in the scene now, maybe it\\\'s natural?\r\n\r\n[quote]It\\\'s just that back then you had to code to get something cool out of a computer, and nowadays there are so, SO many possibilities to live your creativity and do something awesome digitally without even knowing the slightest thing about how the fuck that computer thing is working.[/quote]\r\n\r\nMost people don\\\'t want to learn to code to get decent results when there\\\'s some app that does a great job already. Younger people are going to be creating a lot more stuff with these apps rather than coding it like in the old days.\r\n\r\nBut... that\\\'s not a big problem. Anyone who\\\'s used serious creative tools for a while knows that eventually you start hitting the limits of the software, and you get more and more into scripting and such. That leads into learning to code so you can write plugins, which leads to... demo skills. This is how I learned to code pretty much and I know quite a few others who took the same path. It takes some years to happen, and by the time you\\\'re qualified to be a demo coder you\\\'re likely in your 30s. \r\n\r\nOn the plus side, we get better demos and less scene drama :D',3023,'2012-01-25 10:06:54'),(398430,8573,'Yeah, plenty of good words in this thread, but now it\\\'s time for action :)',3023,'2012-01-25 11:56:02'),(398448,8573,'I\\\'ve had people randomly contact me before now to ask if i\\\'d be interested in doing a kinnect installation, never been asked by a party if I\\\'d like to submit a demo (not counting general invitros of course :)\r\n\r\nIf you look at some of the stuff people out there are making, it\\\'s pretty much just a demo - but interactive. Quite often it\\\'s barely interactive even, it just auto-synchs to the audio. And then gets released as a 3 minute long video with realtime visuals synched to a tune. LOTS of people are releasing stuff like this, and unless you\\\'re judging by strict demo competition rules they ARE demos.\r\n\r\nI bet if you counted all the stuff that\\\'s basically a demo but got released outside the scene, those \\\"the scene is dead\\\" charts would suddenly say \\\"praise the cube! The scene is fucking reborn!\\\"\r\n\r\nGo get those people involved in making a demo. And change the competition rules so they\\\'ll want to compete. We don\\\'t need a new \\\'interactive demo\\\' compo, we just need one that says nothing more than \\\"realtime and coded\\\" that covers pretty much anything. ',3023,'2012-01-25 13:06:45'),(398470,8293,'That would give it the same GPU power as the PS Vita. And the CPU power of an iPhone 1. If it\\\'s true, they made the most unbalanced SOC ever :D',3023,'2012-01-25 14:46:17'),(398487,8293,'Well, if it\\\'s true they\\\'ve made an extremely unbalanced chip, if it\\\'s not true they\\\'re talking out of their arses.. it\\\'s kind of a negative outcome either way.\r\n\r\nOn the other hand, if the gpu IS that powerful it\\\'ll be a lot of fun to make demos on it! If not, it\\\'s still an intriguing little box to play + learn on and it still costs beer money. (Except in certain scandinavian countries, where it\\\'s possible cheaper than a pint.)',3023,'2012-01-25 16:16:51'),(398489,8573,'[quote]the funny thing is... surely there are artists elsewhere who know about the demoscene and maybe even like some of the productions, but i\\\'d imagine most of them really don\\\'t see the point. they\\\'ve got tools to (pre)render their stuff - why do it the hard way? what\\\'s so great about realtime? so there, another scene dilemma that comes up every now and then, let\\\'s dwell on that for a bit :)[/quote]\r\n\r\nLots of them *already do* realtime. Not in the form of demos, but there\\\'s an absolute shitload of realtime stuff being made. The people doing it most certainly \\\'get it\\\', and a lot of them are aware of the demoscene and see some of the major releases each year. They\\\'re not really into the demoscene or releasing demos because they\\\'re in some other scene releasing stuff there instead.\r\n\r\nI\\\'ve been talking to a few people like that over the past week, and they\\\'re quite often a) aware of what we do and b) interested in making a demo. They might not be interested in starting work on a 4k or a big content filled demo, but they already have a bunch of coded effects and would like seeing those effects in a demo. Get a few of those people together and you already have a demo pretty much :)',3023,'2012-01-25 16:26:15'),(398495,8573,'You\\\'re assuming that \\\'coders\\\' and \\\'graphics artists, designers and such\\\' are separate, it\\\'s not always the case these days :)',3023,'2012-01-25 16:48:23'),(398511,8573,'Reed: Well from working in one of those other scenes a bit, I\\\'ve noticed that there\\\'s 2 kinds of \\\'realtime graphics coder\\\'. One makes cool effects then \\\'designs\\\' stuff around it to make it look good. The other designs stuff, then writes the effects to make it happen. We have a lot of the 1st type in the demoscene, we need more of the other type :)\r\n\r\nAlso, what smash said about editing in realtime - sometimes what you see in the editor *is* the final result. That isn\\\'t true for pixar just yet, but it will be (they\\\'re working on that, there was an article about it recently). For other things it\\\'s definitely the case - like some groups are doing theatre with realtime/interactive projected sets.\r\n\r\nWait, this just reminded me.. there\\\'s an advert with you on it on UK TV lately! I have to track that down!',3023,'2012-01-25 18:18:55'),(398512,8573,'[url=http://offlinehbpl.hbpl.co.uk/News/OMC/239BB0E6-A921-DB64-2A85BF0774CDD924.jpg]:D[/url]',3023,'2012-01-25 18:21:30'),(398538,8573,'People visit them, there\\\'s not much happening, they come back to pouet. It\\\'s a tough one, you need a certain user base for the site to start taking off.\r\n\r\nI think displayhack should do well once it\\\'s more community based (better forums etc) and there\\\'s more content being added again.',3023,'2012-01-25 21:33:33'),(398563,8573,'rez: i think what he was saying was that demos with that kind of attitude are the reason why the scene is shrinking. Whether the demo is fun or not, stuff like this only really appeals to demosceners - and if we keep making stuff like that we don\\\'t get outside interest and we don\\\'t get new demosceners. If everyone made demos like yours the scene would slowly shrink away to nothing.\r\n\r\nThat doesn\\\'t mean it\\\'s \\\"a bad demo\\\", or that you should stop making them. In fact I guess stuff like yours might inspire people who are into demos but not active to try and make something. But we need more than just this if the scene is to grow again - we need something that appeals to all the people out there doing cool stuff.',3023,'2012-01-26 00:22:20'),(398573,8573,'Rez: That\\\'s the one :D There\\\'s zero harm in what you\\\'re doing, and as I said it might get people involved (dubmood seems to be confirming just that). \r\n\r\nIt\\\'s simply that these older styles won\\\'t appeal much to the younger generation. They didn\\\'t grow up with copperbars and glenz vectors, they grew up with quake 3. \r\n\r\nGasman: the *real* demo zoo is the pouet bbs ;)',3023,'2012-01-26 02:04:06'),(398574,8583,'Didn\\\'t know you were female or in america too :) Get well soon.\r\n\r\nAnd congrats to bittin!',3023,'2012-01-26 02:06:30'),(398596,8573,'Yeah, there\\\'s a whole ton of reasons. Pick your favourite and go make a demo about it :)',3023,'2012-01-26 09:55:23'),(398614,8573,'Gloom: knowing what\\\'s wrong is definitely good, but it might not lead to a simple solution.\r\n\r\nThe other approach is to figure out what the scene needs to be like in the next decade or so if it\\\'s to get back to vibrant and growing, then work back to what we need to do to make it happen. \r\n\r\n(I think both approaches are equally important btw, and should inform each other :)',3023,'2012-01-26 11:59:48'),(398630,8573,'gargaj: when somebody hangs it in a gallery and presents it as art? That\\\'s probably all it takes.',3023,'2012-01-26 13:05:01'),(398736,8573,'[i]Technically[/i] high end demos can demotivate people as it\\\'s hard to catch up.\r\n\r\n[i]Poorly designed[/i] demos leave people disinterested.\r\n\r\nI don\\\'t think it\\\'s the same thing. A demo with really shitty code but great design is still hugely appealing and gets people interested in the scene - and it\\\'s not that hard to compete against if you have some good designers as well as a competent coder. Something with bad design but amazing code leaves a lot of people turned off, and leaves other people thinking the code aspect might be out of their reach.\r\n\r\nMaybe we need to focus on design a bit more. ',3023,'2012-01-27 12:17:43'),(398745,8573,'Metoikos: yes, undoubtedly they exist. \r\n\r\nI\\\'ve been talking to a few people over the last week from outside the scene. One was aware of the scene but not involved (and has been following IQ\\\'s stuff and doing some cool raymarching work even). Another pretty much writes demo effects as part of his job (not sure yet if he was aware of the demoscene, I\\\'ll ask). When I\\\'ve asked these people if they\\\'d be interested in making a demo the reaction is usually that it\\\'s a cool idea, and most agree to take part :)\r\n\r\nAh, and I just got an email back from somebody else that\\\'s pretty enlightening.. I\\\'ll see if it\\\'s okay to paste that up.',3023,'2012-01-27 13:20:23'),(398756,8573,'This is from an email I got back earlier from a guy who\\\'s done a lot of realtime graphics stuff previously, and is an interested outsider - he\\\'s aware of the scene, has watched recent demos, but isn\\\'t involved at all. I\\\'d suggested that maybe people only see the top-end demos, and the perceived skill gap might be something that puts people off joining.\r\n\r\n[quote]I must admit, I do share some of the feelings you describe about the demoscene- the vast majority of the examples I\\\'ve seen has been so far out of my league that I haven\\\'t felt motivated to become involved. Reading through material on the web by people like Inigo Quilez, while fascinating, has done little to dispel this feeling. This kind of stuff defies any attempt at dumbing down to anything approaching my level, unfortunately. \r\n\r\nThe other thing I find off-putting is all the time, energy and intellectual effort that appears to go into simply making the code of these things smaller. While it\\\'s undoubtedly impressive to squeeze an amazing choreographed 3D experience, complete with music, into, say, 4k, I can\\\'t help wondering how much more impressive the end result might have been had they not expended hundreds of man-hours removing all the extraneous line-breaks and comments from their code, reducing variable names to single letters and generally doing stuff that has no discernible effect on what the final product actually look/sounds like.[/quote]\r\n\r\n',3023,'2012-01-27 16:38:02'),(398761,8573,'Yeah, the 4k part - I think there\\\'s just some people who \\\'get\\\' size coding and appreciate it, and others who look at the end result and think it\\\'s a waste of time.\r\n\r\nThe thing to learn from that is that amazing 4kbs are only going to appeal to a small group of people.. but I think we knew that anyway. I\\\'ve often heard people say \\\"wow, all that in just 4kb? amazing.. imagine what they could do with a few hundred MB!\\\"\r\n\r\nThe first paragraph is more interesting to me. He\\\'s seen some great demos, and thought it\\\'s way out of his reach and the scene is not for him. Knowing the kind of stuff he does, it isn\\\'t.\r\n\r\nAlso, about iq: he\\\'s a great ambassador for the scene, but he\\\'s usually doing stuff at quite a high level (I struggle to follow it quite often too). We could do with more people doing tutorials and such like iq, but at a lower level. And doing some really good demos like elevated that get noticed so that people get to know their sites :)',3023,'2012-01-27 17:02:46'),(398765,7854,'Some codes for one of my iPhone apps, \\\'true nightvision\\\'. It\\\'s a fun/toy type camera app, but actually works pretty well (especially on a 4S). It can do long exposure on the camera combined with realtime image enhancement, so it works in pretty dark conditions. (And actually it works a whole lot better than anything else on the store, because nobody else knows how to do long exposure \\\\o/ )\r\n\r\nFJFPLKX3E674\r\nNTKYNKYAFN6X\r\nF3JLLMNR3LFN\r\n73P64PNX47XK\r\n7PE9PE6MFAF6',3023,'2012-01-27 17:26:01'),(398766,8573,'Relevant question: How many of the \\\"well known outside the scene\\\" demos in recent years have [i]not[/i] been size-coded?\r\n\r\nIf size coding only appeals to a limited number of people, and we\\\'re only known for 4/64KB stuff, that could be a pretty big factor.',3023,'2012-01-27 17:28:46'),(398792,8573,'No need to throw anything out I think, except maybe a few rules in the competitions (and even there, only for the main demo competition).\r\n\r\nI don\\\'t see this as a time when the scene is dying and we have to save it - in fact I reckon if we did nothing at all that decline would bottom out and maybe even rise again, just like it does on the C64 chart.\r\n\r\nInstead it\\\'s a time of opportunity. There\\\'s a massive amount of creative stuff going on out there. People are making cool stuff, coded and in realtime, demonstrating their skills. That *is* the demoscene. We\\\'ve just become somewhat insulated from everything else that\\\'s going on. Lets bring it all together again :)',3023,'2012-01-27 20:19:29'),(398829,7854,'h2o: figuring out stuff like this isn\\\'t hard, figuring how to do it without getting a beating from the approval police is the challenge :D\r\n\r\nThe really crazy part: they rejected my last update for that app. Not for doing stuff like exposure control (which there\\\'s no public API for), but for using apple\\\'s camera app icon in my screenshots!',3023,'2012-01-28 00:11:56'),(398936,8573,'[quote]well, here\\\'s the context that your article so badly needed: today\\\'s trendy CG designers no longer need the hassle and hardwork involved in programming realtime graphics engines in order to realize their \\\"design ideas\\\". during the early 80s, and 90s this wasn\\\'t the case. It was necessary to program in realtime. not today. So today, those who are more focused on design and could (potentially) contribute to raising the bar (as far as trendy attractive mainstream designs are concerned) are all using Flash, AfterEffect, Premier and Maya to realize their designs. They are not interested in using custom \\\"low level\\\" toolsets consisting of C++/OpenGL and some \\\"difficult\\\" tool such as GNU Rocket to syncronize the narrative of their designs.[/quote]\r\n\r\nThis is probably true for quite a lot of designers, but by means all of them. A tool like Maya will get you a long way, but it\\\'s not capable of doing some things - and then you need to start coding. A lot of designers know that and take it to that next level. \r\n\r\nAlso, you\\\'re assuming that everyone does non-realtime stuff. This is actually *less* true than say 10 years back. Realtime work is getting more popular, because it\\\'s getting more practical. There are lots of designers out there doing really cool realtime stuff, and they\\\'re often coding a lot of it themselves. It\\\'s really common for them to do tons of this stuff as a hobby too, in order to learn their trade better / get some publicity / etc. Just what sceners used to do in the old days when they wanted a job doing games :)',3023,'2012-01-29 02:05:48'),(399059,8573,'[quote]This is not anymore around! did you see anything like this in state of the art of last few years demos ? How could possibly someone young & pretty but not experienced join the demoscene and participate? By doing demo from a scratch, this is what we want to offer? [/quote]\r\n\r\nI totally agree with this. Just telling somebody \\\'go make a demo about it\\\' isn\\\'t so useful when they don\\\'t know where to start because it\\\'s something totally new to them. Joining a group on the other hand, they get support and encouragement from somebody who has an idea of what needs to be done.\r\n\r\nThing is, we don\\\'t have a place for these \\\'come join us\\\' messages now - because we don\\\'t do many scrollers these days. It\\\'s natural to add something like this in a scroller, but a separate screen or something seems a bit weird, and a lot of people don\\\'t read the nfo. Maybe an extra line on the credits would be good?\r\n\r\nThe other option: go ask people directly instead of just advertising. Don\\\'t ask them to make a demo, just ask if they\\\'d like to contribute something. No pressure to spend months working on something, just some guys having some fun and making a little demo the way it should be. (I\\\'ve been doing this, it\\\'s gone extremely well :)',3023,'2012-01-30 11:05:21'),(399061,8573,'Yeah, didn\\\'t mean that literally :D \r\n\r\nJust meant that starting on your own and trying to make a demo is a pretty daunting challenge - it\\\'s not like the old days when you could code some raster bars and a scroller and throw a tune in. If you join a group though and concentrate on a few cool effects, it\\\'s easy and enjoyable to make that first step.',3023,'2012-01-30 11:18:04'),(399069,8573,'[quote]that is why i\\\'d rather target people in related scenes/with related interests who are already experienced and good at what they do, and try and persuade them that demos can be a cool outlet for their work. [/quote]\r\n\r\nThat\\\'s been exactly my approach too. There are tons of people out there with the same skills as us and would love the scene if they were involved. Even people with say 25 years experience in their own field might find it a bit daunting to make their first demo though - unless, say, they join fairlight and start with an experienced team. ',3023,'2012-01-30 12:09:08'),(399081,8573,'rudi: back then poking around with hardware registers and such was what people did when they got bored of playing games. Most of the people I knew who had a computer back then tried a bit of coding, pushing a sprite around or writing a scroller. You started in basic, and it sucked so you learned some asm. It wasn\\\'t a big leap to making a demo, and we saw a ton of demos running before the games we were playing for inspiration :)\r\n\r\nNow people are doing stuff with webgl, processing, game design tools etc. and they see vj sets, cool kinnect hacks and crazy video projection mapping on youtube for inspiration. Those people have the skills and the interest to make demos too. \r\n\r\nSuggestion: Get your mathematician friend in front of a mac. Load the developer tools on it (Xcode, it\\\'s free on the app store) and fire up Quartz Composer. Let him figure out how it works a little (it\\\'s easy, similar to werkzeug) then give his a Core Image filter in it. It\\\'s a subset of glsl, and lets you write 2D effects that run on the GPU. Perfect for a beginner to learn the basics of shader effects, and it steps neatly into GLSL. If he can already do some pseudocode stuff he\\\'ll be doing 3d fractals in very little time :)',3023,'2012-01-30 13:40:44'),(399097,5565,'In (rough) age order:\r\n\r\nSpectrum (with 48KB upgrade + microdrive and also case mod of some kind that replaced the rubber keys with a proper keyboard)\r\nA500\r\nAtari 1040STE\r\nA1200\r\nAncient pentium 1 laptop with win 95 (nice for old demos :)\r\niPod touch 1st gen\r\nc2d 24\\\" imac\r\niphone 3gs\r\ntouchpad\r\nipad 2\r\niphone 4s\r\nand a macbook pro which is now my main work box :)',3023,'2012-01-30 16:02:26'),(399104,8573,'mog: and finally \\\"married with three kids for sceners\\\" which gave us the ultimate goal: last place in the compo puts you in the top 3!',3023,'2012-01-30 17:01:50'),(399129,8573,'4mat: for me it\\\'s like this. Do you want to see a) the same people doing the same shit each year,while slowly dwindling away or b) more cool stuff. I pick B but the evidence suggests A. \r\n\r\nSo, what to do? Expand the scene, bring in some new people & ideas. Not to replace what we have but to complement it. For some people that means telling people about the scene, for others it\\\'s helping new people get started. For me it\\\'s getting some new people together and making a demo about it. It\\\'s all good so far as I can see. :)',3023,'2012-01-30 21:31:24'),(399144,8436,'Tigrou scroll back a few pages to see a few other reports of the same issue, then start using safari or Firefox ;)\r\n\r\nWeyland, why? Live update rules!',3023,'2012-01-30 22:36:11'),(399203,8590,'What gargaj + msqrt said. 400 spinning cubes is not going to be an amazing demo, shrinking it down to 400 spinning cubes in 4k still isn\\\'t going to be amazing. I\\\'d say you have 2 options:\r\n\r\n1. stick with what you\\\'ve got and extend it, do some effects with the cubes, animate them in cool ways, add music + sync. Get it right and you\\\'ll have a nice 1st demo. Most people prefer simple but enjoyable to simple but small :)\r\n\r\n2. find some people to work with. If a few of you do something like this and you link them together you\\\'ll have many times more content and the demo will be easier to make. If you hook up with somebody who\\\'s done demos before you might get access to a framework with music support and optimised for size too, which is rather handy if you want to learn :)',3023,'2012-01-31 10:56:35'),(399224,8573,'Going back to that scene.org redesign, I was clearing out some old stuff last night and came across some of the promotional stuff from the last redesign. Anyone else still have their scene wallet? Mine is still boxed and in perfect condition :)\r\n\r\n[img]http://web.me.com/psonice/misc/demo/scene1.jpg[/img]\r\n[img]http://web.me.com/psonice/misc/demo/scene2.jpg[/img]',3023,'2012-01-31 13:28:42'),(399225,8590,'Make it in whatever style you\\\'re most comfortable with, but bear in mind that some styles win more respect/prizes/women than others. And use whatever language you enjoy coding in, but bear in mind that some languages help you win that respect/prize/woman easier than others.',3023,'2012-01-31 13:31:03'),(399240,8590,'rez: that\\\'s somehow both cool and funny.. just looking at the screenshots, the colours + design have barely changed at all, they could all be from the same demo, yet the technical progress is really clear. Do that again after you\\\'ve done about 3 more demos please :D',3023,'2012-01-31 15:31:26'),(399319,8590,'2 main things I learned about sync:\r\n\r\n1. Don\\\'t drive your time from the system clock. Drive it from the audio. You don\\\'t care about real time, only the time according to the song. Most audio players will have currentSampleTime or whatever that gives you the time (in seconds) from the start of the track. \r\n\r\n2. Don\\\'t use seconds. Seconds are irrelevant, all that matters is the beat you\\\'re syncing to. 1 beat = 1 unit of time. \r\n\r\nThe best way I found to deal with the difference in time (in seconds) you get from the audio player and the time (in beats) that you need is just to find the BPM for the track (and strangle the musician if they change it in the middle :) and divide the time by it. Simple example:\r\n\r\ntimeInSeconds = getSampleTime(); // lets call it 10s..\r\ndemoTime = timeInSeconds * (120/60); //120bpm. Demo time = 20 beats\r\n\r\nThen all you do is flash the screen white every 4 beats or whatever, and you have your sync.',3023,'2012-02-01 01:53:50'),(399360,8436,'gloom: see back in the thread for my report of the same error and 4 or 5 others, then stop using chrome under osx until they fix it ;) Firefox or safari work fine (on safari you need to enable the developer menu, then enable webgl.)',3023,'2012-02-01 12:09:50'),(399365,8436,'ok, stop using chrome under osx *for anything webgl related* until they fix it :)',3023,'2012-02-01 12:24:38'),(399415,8594,'las: how about 64^2 in a grid formation, doing that super oldschool \\\"scrolling dot landscape with a scroller\\\" effect?\r\n\r\nIn fact fuck it, I\\\'ll settle for just an 8x8x8 rotating cube!',3023,'2012-02-01 18:32:40'),(399500,8590,'rez: seconds are bad, get the bpm and convert it to beats instead. Then add white screen flashes!',3023,'2012-02-02 16:08:21'),(400197,8421,'\\\"None of it is true and we\\\'re suing!\\\"',3023,'2012-02-10 14:32:47'),(400374,8619,'I find that declaration totally hilarious, and a little bit sad. Seems he forgot that he lives in the real world and not on the internet, under a government that he probably voted for, and under rules that his government decides. ',3023,'2012-02-13 12:41:58'),(400686,8622,'A bit off-topic here, but kind of related.\r\n\r\nAges back I made this: [url]http://www.youtube.com/watch?v=eD-PD1EOxlE[/url] It\\\'s einklang + extrawelt\\\'s \\\'the beauty\\\' demo, just run through a simple volumetric renderer.\r\n\r\nThis morning I got a message from youtube, telling me:\r\n\r\n[quote]Your video, Demo to timecube 2 (Einklang / Extrawelt - the Beauty) , may include content that is owned or administered by this entity:\r\nEntity: Believe Content Type: Sound Recording[/quote]\r\n\r\nIs there any truth to that? If \\\'Believe\\\' own the rights to the soundtrack then it\\\'s obviously fine, but if they don\\\'t they can fuck right off if they want to earn money by showing ads over the video ;)',3023,'2012-02-15 13:26:55'),(400696,8622,'Fair enough then :) I\\\'d checked on discogs and didn\\\'t see believe listed, so i figured it looked a bit shifty. Thanks!',3023,'2012-02-15 15:02:10'),(400705,8625,'Extracted from the metadata or analytically from the video itself? A lot of smartphones include compass/accelerometer/gyro these days, embedding camera location + direction wouldn\\\'t be difficult at all.',3023,'2012-02-15 16:09:44'),(400825,8625,'I guess from your description you\\\'re aiming for something a little like this: http://www.augmentedplanet.com/2011/08/ball-invasion-ar-gaming-using-slam-technololgy/\r\n\r\nThe tech behind it should be easy enough to find out about, and there\\\'s enough keywords in that article to get google pointing in the right direction :)',3023,'2012-02-16 17:07:22'),(400917,8629,'i don\\\'t listen to mods as a rule, but the odd time i\\\'ve needed to vlc worked ok.',3023,'2012-02-17 16:56:06'),(400918,8621,'\\\"programmers failing to make art\\\"',3023,'2012-02-17 16:56:39'),(401151,8631,'[quote]Do any of you who actually do \\\"real work that actually makes money to your state\\\" use Mac?[/quote]\r\n\r\nYeah, basically what smash said (although I use OSX most of the time). I \\\'switched\\\' about 5-6 years back, for pretty much the same reasons - I wanted a laptop with decent power, a fast GPU, decent battery life. Without being giant and needing wheels because it was so heavy. I was looking for a PC though, back then macs were PPC and didn\\\'t run windows (not counting emulators). I seriously couldn\\\'t find one, like at all, and the ones that were somewhere close were seriously expensive, so I took a risk and bought a powerbook as a bit of an experiment.\r\n\r\nThat worked out pretty well: I could do almost everything I needed to on it, and for the rest I still had a windows tower. But I noticed something interesting: I was much more productive on the mac. The amount of pissing about before work could be done was near zero, so I spent more time working. The extra productivity would easily pay for any difference in cost compared to a windows laptop. Looking at it that way, it was cheap and effective.\r\n\r\nThat\\\'s for my own work, but actually I use macs mostly in my day job now. I do network admin stuff, managing a big (and mostly windows xp/7) network - around 5000 machines. Almost all of the network team use macs. We use vmware for any windows stuff that\\\'s needed. It works brilliantly, osx is generally solid, windows is generally good these days but when it needs a refresh you just copy a new vmware image. 5 minutes, fresh install :)\r\n\r\n[quote]why is apple at some listings more worth than both GE and Microsoft?[/quote]\r\n\r\nLast quarterly profit from MS: $6.62B. GM managed jut $0.5B. Apple: $13.06B. Apple is worth more because... *drumroll* they make a lot more money. They don\\\'t sell that many macs (although it\\\'s growing quite fast it seems), but they sell a shitload of iOS devices. I saw an article last week, saying they sold more iOS devices in 2011 than all of the macs ever sold. The numbers are crazy.',3023,'2012-02-20 13:48:16'),(401157,8634,'is it possible to over clock the 060s then?\r\n\r\nI had an 040.. not sure what happened to it but the whole amiga got trashed :( Need to get another now before the price gets too high, I picked up a vanilla 1200 a few years back. Not really had time to fire it up though. One day!',3023,'2012-02-20 14:25:59'),(401159,7885,'Anyone know where I can get rp\\\'s awesome 80\\\'s mix? I have it downloaded already, but it ends suddenly.. i\\\'m hoping there was more of it, because that\\\'s probably my favourite mix ever. It\\\'s the one that starts with thriller then fades into the c64 version of the last ninja tune :)',3023,'2012-02-20 14:37:25'),(401164,8636,'gloom: they mention opengl + glsl, but no mention of video at all. I know a few people doing this kind of thing and they don\\\'t generally use video clips *at all* - it\\\'s all realtime 3d effects.',3023,'2012-02-20 15:31:29'),(401169,8636,'Very true (I do lots of that myself even). Most of the people doing vj-type stuff I know tend to use video for stuff like open-cv face tracking and the like to drive some other effect rather than as an actual video.\r\n\r\nThen again, I just took a look at resolume\\\'s website. No sign of video at all on their front page, proving my point perfectly. Then, a quick look at their footage page.. and I see tons more stuff that looks like classic realtime, non-video effects. Offered as HD video. WTF! Gloom was right :D',3023,'2012-02-20 16:23:27'),(401171,8636,'[quote]it\\\'s all realtime 3d effects[/quote]\r\n\r\nThat one. The people I know \\\"do it properly\\\", but I guess a lot of VJs just loop some video then? ',3023,'2012-02-20 16:47:49'),(401262,8631,'I was wondering about that \\\"htc ahead of apple\\\' claim, after seeing htc\\\'s profit warning based on poor sales, and apple\\\'s crazy sales for the same period. I\\\'d say it must be quite a long time since htc was ahead. Samsung was ahead not too long ago though.\r\n\r\nAnd that subjective bit about everyone switching to android - also totally subjective but here pretty much everyone i know has switched to iPhones (here in the office out of 8 of us only 1 doesn\\\'t have an iPhone, and that\\\'s because he\\\'s an alcoholic with no cash for a decent phone of any kind ;) It\\\'s obvious from the sales figures that my experience (and yours) are totally irrelevant though - both the iPhones and android (and blackberry here for some reason) are selling well. ',3023,'2012-02-21 11:09:37'),(401312,8621,'There\\\'s tons of stuff I\\\'d like to know about a prod before voting - size, any 3rd party libraries used, which bits are realtime or precalced, whether that nifty smoke effect was just a jazzed up plasma or a complex fluid simulation.\r\n\r\nProblem is, if you start adding more info like this it turns a demo compo into a \\\"who has the best marketing guru\\\" competition.\r\n\r\nSo, count me as a vote for \\\"clearly show if it\\\'s a 4k entry in the demo compo because there weren\\\'t enough 4ks, otherwise fuck off.\\\"',3023,'2012-02-21 17:31:05'),(401511,8631,'I had an amiga way after most people had switched to PC. They were strange days.. the amiga was still actually better than the PC at lots of stuff (this was when people were using p133s with win95), but it was mostly the stuff that people weren\\\'t that interested in. It ended up with a minority of people using it because it made more sense still, and a majority of zealots who were just refusing to accept that times had changed.\r\n\r\nI bet we\\\'ll see those times again in a few years :)\r\n\r\nringo: how about if the hardware costs 1.5x more, but costs 90% less to run, and sells for 3x more when you upgrade? How about if it\\\'s built much better, from a solid piece of metal instead of lots of bits of shiny plastic? I\\\'d say macs are expensive to buy, but actually pretty good value. \r\n\r\nIt\\\'s not so simple as looking at the spec sheet - which is about the worst way to buy something anyway. If you just go by the spec sheet you end up buying a gokart as your family car, and claiming a ferarri is worse than a big truck because it has a smaller engine.',3023,'2012-02-23 13:49:39'),(401613,8631,'Exin: never trust a financial analyst, they sell utter bullshit for a living :D\r\n\r\nJust took a quick look at the actual sales figures for those companies (the figures reported in their financial statements for that period). This is worldwide, which has a bit more meaning anyway:\r\n\r\nHTC 13.2m smartphones\r\nApple 17.07m iPhones\r\nSamsung 27.8m smartphones\r\n\r\nApple\\\'s sales went to 37m in the next 3 months (4S was launched, and it was xmas). Samsungs also went up a lot, think they were roughly similar to apple\\\'s. HTC? They\\\'ve just stopped reporting their phone shipments, but they\\\'re warning that their revenues will drop over 50% from the previous year - they\\\'re not doing well at all.',3023,'2012-02-24 10:34:58'),(401785,8631,'Vaios.. urgh :( At one time a few years back we got quite a few sony vaios at work for the managers. Very expensive, but such nice machines - decent spec, yet very thin and light. Then I handled one, and it was... delicate. Very thin plastic, no structural strength, the screen flexed if you closed it by the corner instead of the middle. \r\n\r\nWe stopped getting them very fast - they were super unreliable. Not the actual components or anything, but they just didn\\\'t survive the abuse a standard laptop has to take. Maybe they\\\'ve improved now, but when they cost more than a macbook pro and considering how bad they used to be I wouldn\\\'t touch one.\r\n\r\nAnd yes, we do give the managers macbook pros now at work. I\\\'ve seen a few damaged ones, but they take the damage pretty well. One was dropped onto concrete, hard enough to crumple the metal corner. It works fine. The other was actually dropped down a flight of stairs, the whole case was buckled slightly and one hinge is half hanging off. That one needed a new HDD (it was on when it was dropped!) and the trackpad doesn\\\'t work, but with a new disk and a mouse it\\\'s fine too. ',3023,'2012-02-26 00:23:42'),(401929,8631,'The fashion thing is a bit weird. I know a few people who\\\'re seriously into fashion, but none of them use a mac. They all have crappy PC laptops (or netbooks) in shiny cases that barely work at all. I guess that\\\'s really buying for the brand and the look instead of the quality? They all have iPhones though.',3023,'2012-02-27 17:23:54'),(401932,8631,'true. And thinking about it, their homes tend to be generally a mess. Maybe trying to look pretty and expensive to cover up the rest of their lives :D',3023,'2012-02-27 17:58:57'),(401980,7885,'[quote]psonice: This may be the copy you already have, but who knows :)\r\nhttp://scene.org/file.php?file=/parties/2002/mekkasymposium02/misc/rp%5Efarbraus ch-live_at_ms_2002_%28friday%29.mp3&fileinfo[/quote]\r\n\r\nYeah, that\\\'s the copy I have, but thanks for the link anyway. Maybe it\\\'s supposed to end there, but it seems to end a bit suddenly. \r\n\r\n[quote]psonice? google \\\"ronny pries\\\" and enjoy? :)[/quote]\r\n\r\nYeah, did that, and enjoyed :) But there\\\'s no mention of this particular mix on his site or sound cloud. I found him on twitter in the end but he didn\\\'t know where it was anymore either :D',3023,'2012-02-28 14:21:01'),(402057,8649,'My wife\\\'s cousin once told me she\\\'d bought an mp4 player as an upgrade to her old mp3 player. She used to take CDs in to a computer shop and pay them a few quid to load them on. ffs!',3023,'2012-02-29 12:25:14'),(402068,8649,'okkie: yes indeed :) Last time i visited she had a huge, old, mega-slow laptop. And a brand new shiny mega-slow netbook she\\\'d just bought next to it - she bought that to speed up the online \\\"fish care\\\" game she was into, which it spectacularly failed to do. ',3023,'2012-02-29 14:37:36'),(402072,8651,'I decided recently (as in since seeing their new privacy policy) to ditch google for the various things I use it for. I guess a few others here are in the same position, so some discussion of alternatives would be useful. Here\\\'s what I\\\'ve switched over to so far:\r\n\r\nGmail: apple\\\'s iCloud. Ok, so maybe not ideal, but as an iPhone dev i\\\'m going to have an apple account for the foreseeable future, and apple\\\'s interested in selling its products to me rather than selling me to a big list of companies. Any other suggestions would be good though, I\\\'ll need to switch various relatives to other providers. The good thing about gmail is they\\\'ll forward email to your new address while you switch over :)\r\n\r\nReader: newsblur. Just set this up so I can\\\'t say if it\\\'s reliable or works great, but first impressions are that it\\\'s great - actually much better than reader. It has a free iPhone app too. \r\n\r\nSearch: bing for now, simply because it\\\'s the only other serious choice on the default search provider list on my browser. So far I think it\\\'s OK, I\\\'d say google was better but then their results have been getting worse instead of better lately so maybe it\\\'s about even. Anything better out there?\r\n\r\nMaps: waze for navigation, bing for general look ups. \r\n\r\nYoutube: Vimeo. I\\\'ll still put any business stuff on both though.\r\n\r\nThen there\\\'s the stuff I haven\\\'t found an alternative for yet:\r\n\r\nTranslate\r\n\r\nApps. I don\\\'t use apps as such, but I\\\'ve been using the apps version of gmail with a personal domain for business email. I need to move my web hosting anyway, so I guess it\\\'s best to get a hosting + email package - any suggestions for somewhere good, cheap + reasonably reliable in the UK? My needs are pretty minimal, php + wordpress could be good, but for now I\\\'m just using static html.',3023,'2012-02-29 15:43:18'),(402078,8651,'Duck duck go looks good - just did a quick test search (demoscene) on google, bing + that one, and it had the best results :)\r\n\r\nAnd yeah, it\\\'s very strange that ms + apple would win here. In fact make that just MS. It used to be that MS were well known for their market abuses and google were all about openness and freedom. Now it seems to be going the other way, and I actually have more respect for MS just now. I remember their past though and don\\\'t have that much hope it\\\'ll last ;) \r\n\r\nApple.. I think their strategy is simply to make stuff work as well as possible, because that sells. It also gives us huge benefits with one hand while fucking us with the other quite often ;) *Goes to set duckduckgo as default search engine on iPhone, ends up shaking fist at it instead*',3023,'2012-02-29 16:23:45'),(402081,8651,'[quote]Not meaning to trample on your first-world problems, but what exactly is wrong with it?[/quote]\r\n\r\nIt\\\'s definitely a first-world problem, and it\\\'s more that I just disagree with it than i\\\'m paranoid about it.\r\n\r\nThe change is pretty simple. Before, you went on email, and adverts would be based on an automatic scan of your emails. I don\\\'t like that, but I can accept it in return for a good free service. If you went on search, adverts would be based on your search. It was all separated. \r\n\r\nNow they\\\'ll link my web searches to the scan of my email, my contact list, my reader subscriptions and the routes I plan on maps. That means my profile now includes my location, my friends and colleagues and what i discuss with them, the sites i visit and the products i\\\'m interested in, and even my reading list. If I used google docs it\\\'d contain lots of my work too.\r\n\r\nThat\\\'s a bit more information that I want a company to have on me - it\\\'s no longer just a bit related to the product i\\\'m using, it\\\'s not far off private access to my personal diary. So it\\\'s time to drop google for all this stuff and switch to a bunch of other companies - most of which will use my data in the exact same way google used to in exchange for a free service.',3023,'2012-02-29 16:32:18'),(402082,8651,'...and apart from that, too often now google is simply the default answer for everything. There are tons of other products out there, some of which are better (i\\\'m really liking newsblur for example). Why not try some out? :)',3023,'2012-02-29 16:38:26'),(402085,8651,'Another one: Google alerts - the service where they email you a daily report of all new links related to a particular search term. Any replacements for that one?',3023,'2012-02-29 16:55:00'),(402088,8651,'Zavie: thanks, that\\\'s a useful one. I\\\'d forgotten about google dashboard, just went through that and zapped about 4 services i\\\'d forgotten i\\\'d signed up for :) Also, this is well worth being a little paranoid about (from the same article):\r\n\r\n[quote]As I worked on recovering all this data, I realized just how much I had invested in a single Web account. If my Gmail account got hacked, I would stand to lose a lot more than just my e-mails. And I had never really thought to look into the specifics of data portability when I added those additional services.[/quote]\r\n\r\nMy email gets downloaded to my laptop and then backed up, and that\\\'s the only service i\\\'d really worry about, but I know a lot of people use it for a *lot* more, and I have heard of rare cases where accounts get trashed or deleted. As always, make a backup :)',3023,'2012-02-29 17:32:28'),(402089,8651,'rasmus: have you tried newsblur too? Is netvibes any better?',3023,'2012-02-29 17:33:01'),(402155,8651,'[quote]And how is that different until now?[/quote]\r\n\r\nThe difference? Before different parts of google had and used that info in different ways. In other words it was no different to having my email with one company, using maps on another, and video hosting at another - they all knew a bit about one side of me, yes, but they didn\\\'t put it all together.\r\n\r\nNow they\\\'re going to put all of that information together and use it everywhere. It\\\'s a simple change of scale, and for me it\\\'s now gone past the point where I disliked it but accepted it in return for a free service, and it\\\'s into the territory where I don\\\'t accept it and do something about it.\r\n\r\nIt\\\'s also about the direction they\\\'re going in, and about trust. Google was awesome in the past - really innovative products, pretty much everything for free, and they were all about openness, \\\"Do no evil\\\" and such. I don\\\'t think that\\\'s been the case lately - the privacy and anti-trust regulators are taking more and more of an interest, there\\\'s their seriously dodgy stance on patents, and they\\\'re moving much more towards full-on profiling for their ad networks. Google is no longer a company I want to have too much of my personal info.\r\n\r\n[quote]If everyone you email uses Google, there\\\'s no point.[/quote]\r\n\r\nBu of course they don\\\'t - and even if they did, that would limit it to just email, and not search, reader, maps, apps, etc.\r\n\r\n[quote]Use different accounts. Using private tabs in your browser, you should even be able to be logged in using several accounts at the same time.[/quote]\r\n\r\nI already have 2 google accounts (private and business), but I don\\\'t like the idea of having more. 1 for each product would work, but it\\\'d mean I have way too many accounts to remember. Why not have different accounts with different companies, then I can re-use my name + password in a really unsecure but easy to remember way for all the less-important stuff :)\r\n\r\n[quote]Use an email client and use google\\\'s pop/smtp[/quote]\r\n\r\nI do that, but I need webmail too. e.g. I need access to email at work daily, and I don\\\'t want all my personal email stored on a work computer ;)\r\n\r\n[quote]The… What? You just described what Facebook is, really. You state all of these as a concern of yours, yet you are willing to use various other social networks!? Besides, I really don\\\'t get it, there\\\'s nothing wrong with Google\\\'s new privacy policy. Just because they were kind enough to shout it out loud all over their services, it seems like it became much more of a boogie-monster in the eyes of people, compared to Facebook silently changing their privacy policy, letting them use any content uploaded to Facebook.\r\n\r\nSure, Google isn\\\'t the all-loving mother figure. I never claimed otherwise. But, it seems like (and ironically so) people give less of a shit about more radical terms-of-service changes that are executed slyly and cryptically. Funny.[/quote]\r\n\r\nGuess what, this is why I don\\\'t use Facebook :D (OK, so I do have an account there - but it\\\'s totally empty, I just use it for dev stuff). And yeah, I\\\'m really amazed that Facebook hasn\\\'t been fucked hard by the regulators for the shit they pull regularly.\r\n\r\nSpeaking of the regulators, the EU has pretty much said that google\\\'s new privacy policy doesn\\\'t meet EU laws - it\\\'s not just me that\\\'s finding it a bit too invasive ;)\r\n\r\n[quote]Just to add something to the conversation, I had signed up for a blog with them, and I wanted to put ads on that page as well (their ads), they sent a mail saying something like \\\"a human will review your blogpage\\\"... and it was unbelievable! I SIMPLY NEVER HEARD FROM THEM AGAIN![/quote]\r\n\r\nI tried adwords once too. Built a reasonable site about app development / some of my apps + services, and wanted to put a few ads on to support some of the free stuff I was doing then. They reviewed the site and rejected it because of \\\'lack of content\\\'. There was nothing much other than content on there, but they reckoned it was a spam site basically - I got this from talking to some of their reps on their forums. Wtf!\r\n\r\nIt got approved after just resubmitting from what I remember, but the ads worked out to be utterly worthless anyway. I think it\\\'s true, people just don\\\'t click on those ads, except perhaps by accident now and then. I put a donate button on instead and at least got a few thankyous + donations from people who liked the software. I recommend that route instead of ads :)',3023,'2012-03-01 11:10:27'),(402156,8651,'Oh yeah, forgot to mention. Important page: [url=https://www.google.com/history/]google.com/history[/url]. Turn off your web history and they no longer monitor all your searches :)',3023,'2012-03-01 11:12:05'),(402165,8651,'gargaj: google are presenting it as just a quick bit of optimising, the regulators are saying it goes way beyond that. I\\\'d trust the privacy regulator\\\'s opinion a lot more than the company spin personally ;)\r\n\r\nBesides, even if they hadn\\\'t changed their policies, I think it would still be time to move on. As I said, I trust the company less than I did last year or the year before, and a company I trust less each year should not hold lots of data about me.\r\n\r\nGoto80: Thanks, I\\\'ll probably drop that in - I\\\'m planning to re-write my site in the next 4-5 months, it would be good to have some analytics back.\r\n\r\nAnd yeah, I know about the 64 site limit in newsblur. That\\\'s way more than I need anyway, but I don\\\'t mind paying a bit for a good service. I was even a bit disappointed that their iPhone app is free, that would be a good way for me to support the company if they charged some reasonable fee for it. (From what I\\\'ve seen, it\\\'s actually just 1 guy running newsblur, and I like what he\\\'s done :)',3023,'2012-03-01 12:15:45'),(402173,8651,'Actually the \\\"paranoid\\\" angle does deserve some consideration. \r\n\r\nPersonally I have \\\"nothing to hide\\\" at all in my email and reading habits. I have no concern that that CIA or whoever might be monitoring my data - and frankly, if they are then I don\\\'t care. They\\\'ll find nothing of interest, and won\\\'t be knocking on my door. Maybe elsewhere they will find something interesting, will be knocking on somebody\\\'s door, and maybe that person was going to plant a bomb somewhere I was planning to visit, so maybe it\\\'s a good thing if they ARE looking into my private data. There\\\'s no issue at all there for me - today.\r\n\r\nBut let\\\'s say there\\\'s a huge recession in europe in the next few years, millions are unemployed, welfare is cut right back, people want somebody to blame - and we get an extreme right-wing government who want to crack down on creative types, liberals, basically everyone who doesn\\\'t agree with them. They have the power to force google to provide access to our profiles of course, and they have the tools to mine that data. At that point, I probably do have plenty to hide - and so would most of you.\r\n\r\nNow that\\\'s very unlikely, but it has happened before. It\\\'s happening now in some far corners of the world. There\\\'s no guarantee it won\\\'t happen here again at some point. \r\n\r\nThe solution to that? A bit of balance, as usual: use these services, but don\\\'t put your whole life in the hands of a single company. You don\\\'t know who might have access to it in future, and you don\\\'t know what their motives might be. You might be thankful you did it one day.\r\n\r\nAnd of course, if you do that: everyone wins. It\\\'s not like google is about to go bust and absolutely *needs* your data for their advertisers, and there are thousands of other sites out there offering really cool new products that really *do* need your support. Spread the love a bit.',3023,'2012-03-01 14:07:54'),(402174,8293,'I think the whole situation is really crazy :D \r\n\r\nIt\\\'s a little low-powered \\\'hobbyist\\\' computer, and I see a lot of people wanting to buy it thinking it\\\'ll be nice and easy to use, super portable and cheap - a serious replacement for their laptop or something. Somehow (and the company aren\\\'t to blame at all for this!) there\\\'s been a huge wave of hype over it.\r\n\r\nI predict lots of cheap 2nd hand ones on ebay pretty soon ;)\r\n\r\nNot to knock it at all - it looks great for the people who it\\\'s targeted at, and I\\\'m sure it\\\'ll do well. And yeah, I agree that it could be an ideal demo platform too. ',3023,'2012-03-01 14:11:31'),(402177,8651,'media sentry: um, what?',3023,'2012-03-01 14:21:08'),(402186,8651,'OK, so some hypothetical future dodgy government could indeed investigate me, and end up knowing this account belongs to me. I should therefore avoid any discussion of pretty much anything online... if I\\\'m paranoid.\r\n\r\nI\\\'m not though, I\\\'m just looking for some balance. Between trusting a single company with all of my info on the one end, and not putting any info online ever on the other, I\\\'m going for the middle ground and spreading things out a little. Between supporting one giant company with my custom and hosting everything myself, I\\\'ll use just a few of the smaller companies that have great products and need more support. And between keeping silent from worrying about dodgy governments and putting all my opinions in a single account with my name, address and phone number attached, I\\\'ll spread things around a bit.',3023,'2012-03-01 14:59:08'),(402187,8293,'rare: yep, agreed. I\\\'ve seen people posting that they\\\'ll buy one to replace a windows media centre PC though because it\\\'ll be smaller, cheaper and silent, that\\\'s not quite the same market :D\r\n\r\nI\\\'d like to try building a camera from one of these at some point. They look about ideal, and a custom-built camera could be all kinds of fun.\r\n\r\nSmash: thanks, i haven\\\'t heard the tune from that in ages. It\\\'s one of my all-time favourite demo tunes :)',3023,'2012-03-01 15:02:31'),(402191,8179,'I\\\'ve seen quite a few of the original stories from when it was first revealed claiming it was a micro-lens array (in which case expect it to be real, but very low res and expensive). \r\n\r\nBut then there were a second batch of stories with more technical detail, and they seemed to suggest it was simply taking something like 5 photos at different focal lengths, and then using some software magic to create a depth image to work out which parts of which image are focused. That gets you a uniformly focussed image, which you can then apply fake DOF effects to.\r\n\r\nI\\\'m inclined to think it\\\'s the micro-lens array, because all of the reports I\\\'ve seen say it\\\'s very low res (like 512x512 or something), and some of the stuff they do ties in with the stuff in that thesis. Like the perspective shifting & 3D - this IS actually possible in a non-fake way. If you capture the light field, you capture rays from the sides of the lens, and if the lens is say 3cm wide that means you can move the position of the \\\'virtual camera\\\' by 3cm. That gives you just a little perspective, and enough for a 3D image. ',3023,'2012-03-01 15:10:23'),(402192,8293,'[quote] supermarket -> oven pizza -> turn on oven through cell phone -> home, oven warm! how cool is that??[/quote]\r\n\r\nIf you have a gas oven, about as cool as russian roulette (get home, open door, pray, flick lightswitch ;)',3023,'2012-03-01 15:12:32'),(402200,8293,'I was going to do a nazi joke here, but good taste got the better of me for once ;)\r\n\r\nActually I have a gas oven. Moved house a few weeks back, old place had electric, this one is gas. First time I used it I burnt a pie to fuck in about 2 minutes, but now i\\\'m used to it I reckon it\\\'s at least as good (maybe better) than electric. It\\\'s more like having a high-end workstation, because the gas control is instant making it a lot more responsive :)',3023,'2012-03-01 16:00:33'),(402207,8293,'rare: you know what, i have a feeling that it WAS a raspberry pie! Raspberry and apple or something like it anyway. And yep, not that hot, but burnt on top. I know why now: it goes at full burn for a few minutes at the start to warm the oven up. Put anything in too early, it gets burnt. Wait for it to settle though, and it cooks more evenly than our old electric one (we had to turn pizzas round during cooking or one corner would burn). \r\n\r\nCan we discuss the best wash settings for white shirts next? :D',3023,'2012-03-01 16:52:02'),(402245,8179,'I read a review earlier. The res is 1080 x 1080, and they said quality is low and yeah super grainy in poor light. They did say the refocusing effect was really cool though, and they\\\'ve seen a new feature where you can shift the perspective a bit. The interesting bit there was that reflections changed too, so it\\\'s not a depth trick. That image enhancement scene from bladerunner is possible :D',3023,'2012-03-02 00:31:20'),(402261,8293,'If you\\\'re doing it cheap, you likely have a tv already, and a keyboard + mouse can be had for more like €5 if you go budget.\r\n\r\nBesides, name another computer that can be had for anywhere near €25 *including* keyboard, mouse and monitor.',3023,'2012-03-02 10:45:35'),(402269,8651,'[quote]using the internet, that alone guarantees that your privacy is invaded. you see there is an internet service provider in between that keeps track of lot\\\'s of stuff about you, if not everything.[/quote]\r\n\r\nThis is something I can\\\'t do anything about (without going to stupidly complex measures), and they\\\'re not building a profile on me so they can make money from it. Just because they\\\'re keeping an eye on my ass it doesn\\\'t mean I want everyone else to start renting it out for cash ;)',3023,'2012-03-02 11:53:52'),(402316,8293,'The current mac \\\'flat\\\' keyboards are great i find. They were a bit weird at first, but now going back to the old-style non-2d keyboards just feels.. clunky. A bit like using a mouse. If I was buying a keyboard now, I\\\'d get either the mac one, or an old-cherry style clicky one, they just sounded so satisfying they were a joy to type on.',3023,'2012-03-02 21:50:03'),(402318,8654,'[url=http://www.pouet.net/prod.php?which=12028]mfx - xmix[/url]. Especially the lasers part. Ooh, and what was that great haujobb demo? Greenpill? [url=http://www.pouet.net/prod.php?which=3292]Greenpill.[/url]',3023,'2012-03-02 21:54:17'),(402320,8293,'I think the same goes for their mice. The \\\'puck\\\'.. fuck that was bad. Easily the worst mouse I\\\'ve ever come across, but a pretty big margin - and I\\\'ve had to use novelty hello kitty mice before now, I\\\'ve seen some *bad* mice. The current touch mouse though is good. Going back to buttons and wheels after that is going back in time.',3023,'2012-03-02 21:56:38'),(402482,8651,'[quote] omg. what a paranoid thread. what they doing to you that scares you @psonice? that simple profiling?[/quote]\r\n\r\nI\\\'m not paranoid or scared at all, and haven\\\'t said that I was. You\\\'ve just assumed that it\\\'s a case of wild paranoia and fear and come in with your own fearless bravery, maybe you have some issues of your own ;D\r\n\r\nIt\\\'s not paranoia at all. I consider that my life is private, that\\\'s all. If a company wants to poke into my life and make money from it then they\\\'re going to do it on my terms or they\\\'re going to fuck off. \r\n\r\nThe way google was working previously was just about acceptable in return for some decent services, the way they\\\'re working now isn\\\'t so I\\\'m shutting down my accounts and they lose my business. Clear enough?',3023,'2012-03-05 10:59:41'),(402507,8651,'[quote]What ends up on the net, STAYS on the net.[/quote]\r\n\r\nThere are some hilarious examples of how true this is out there :D Never, ever link your personal and business accounts.\r\n\r\nPrivacy issues aren\\\'t only an online thing any more btw. There are plans (possibly even in effect by now) to link credit cards to online accounts, so you can be followed around offline too and have your purchasing history collected. The shops associate goods, locations and times to your card account, the card company associates that with your online ID, and suddenly that pregnancy test you bought in a panicked moment results in you seeing lots of adverts for abortions 2 months later when your parents are using your computer :)\r\n\r\nAnd there have been cases of supermarkets doing this kind of stuff - even sending out vouchers for stuff only a pregnant girl would need to 13 year old girls who live at home and haven\\\'t had chance to tell their parents they\\\'re pregnant yet. Fucked up eh?\r\n\r\nIt all comes down to a simple question or two: are you happy about companies following you around and learning as much as they can about you for this kind of thing? And if not, what\\\'s it worth to use a service that doesn\\\'t do this kind of tracking?\r\n\r\nFrom what I\\\'ve seen so far, email is available for free with zero or minimal privacy invasion, RSS readers are available for free (or $1/m or so if you use it really heavily) with no tracking, there are good search engines that don\\\'t track at all. You can get free document editors for offline use, online I\\\'ve not looked into.\r\n\r\nSo, 2 services to choose from. One is free but profiles you and uses that data to try and sell you stuff all the time, and has a long history of getting more and more invasive and has a few ongoing government investigations. The other is free for light use or costs next to nothing for heavy use. Easy choice for me :)',3023,'2012-03-05 15:31:51'),(402510,8651,'yumeji: and you call me paranoid? I pay almost everything on card ;) (And no, my card company doesn\\\'t track me for marketing and link it to my online accounts :D )\r\n\r\nWasn\\\'t there a US shopping mall that was using wifi access points to track smartphone owners around their shops recently too?\r\n\r\n',3023,'2012-03-05 16:02:35'),(402516,8651,'gargaj: that\\\'s the other way to look at it. The lulzsec hackers should definitely have been a lot more paranoid - I remember at the time thinking it must be an absolute nightmare hiding their tracks, using multiple proxies in multiple countries etc. But they used just the one commercial proxy. I guess at least they had a fast internet link while it lasted ;)\r\n\r\nI don\\\'t think that situation is really relevant to my case though. The company wasn\\\'t selling them out for cash from what I remember, but because the police were demanding the info and had a warrant. Was the dodgy bit that they were keeping logs when they promised not to?\r\n\r\nIn that case I can see why they would keep logs. They were providing a slightly dodgy service, it\\\'s pretty normal to keep info on other people in that line of work. If your ass is on the line you make sure you have the next guy lined up to take the hit for you :)\r\n\r\nThat\\\'s not the world I live in though, and I can\\\'t see a company taking the time to build a profile on me, risking their reputation + business when they\\\'re promising not to, in return for what.. future ad revenue? It\\\'s unlikely.\r\n\r\nBack to google: If they\\\'re going to step over that line, I\\\'m not supporting them while they do it :) Maybe the service I use instead is run by dishonest crooks who\\\'re misleading me, but at least I\\\'m not giving them my business while knowing where they\\\'re headed. I\\\'d rather give my business to a company that I think looks honest than one that I think is headed the wrong way.',3023,'2012-03-05 17:09:39'),(402524,8651,'No, I prefer the one I think is going right to the one I think is going wrong :)',3023,'2012-03-05 17:52:34'),(402577,8651,'Yeah, that\\\'s it, I\\\'m switching to linux, then google can\\\'t hack my computer and install viruses. \r\n\r\nmot: if you read back a bit, you\\\'ll find it\\\'s not simply about being tracked (which I don\\\'t particularly object to if it\\\'s done in an ok way), but the sheer scale of what google is now doing. I don\\\'t mind them knowing a bit about me to provide me with a better service, and I don\\\'t mind them knowing what I\\\'m currently doing so they can show a few relevant ads and make some money. I *do* mind them knowing almost everything about my life so it\\\'s time to spread my service use between a few companies.\r\n\r\nAnd on apple + google:\r\n\r\nApple provides stuff for free mainly to sell me hardware. As an iOS dev I\\\'m tied into buying that anyway, and I make sure I can walk away with my data when I want. I don\\\'t see any issue at all there. Google on the other hand provide stuff for free because they want to know as much about me as possible to try and sell me stuff. \r\n\r\nMicrosoft don\\\'t offer many services I use, in fact all I use is bing + maps occasionally. I don\\\'t even have an account with them, so there\\\'s minimal issues there. Compare that with google, where I was logging in, using personal + business email, maps, RSS reader, analytics, shopping... \r\n\r\nSee the difference now?',3023,'2012-03-06 11:10:51'),(402587,8651,'[quote]solely being profiled and targeted with ads for products (which you might actually like) based on a profile of you is a small price to pay for all the services they give for free. they\\\'re not a charity.[/quote]\r\n\r\n[quote]I don\\\'t mind them knowing a bit about me to provide me with a better service, and I don\\\'t mind them knowing what I\\\'m currently doing so they can show a few relevant ads and make some money.[/quote]\r\n\r\nPut it this way. Imagine they pay a guy to follow you everywhere, watch everything you do and record every conversation. At night he\\\'s right outside your bedroom window at the top of a ladder, with a microphone and camera. Whenever you go out he knows where you\\\'re going and what you\\\'re doing, and starts shouting recommendations for alternative places or products at you.\r\n\r\nThat\\\'s still technically just profiling you and delivering targeted ads so they can make money. But I\\\'m guessing nobody here would consider that acceptable in return for free email right?\r\n\r\nSo somewhere between no profiling with random ads and that creepy guy following you around you have this line. If the company crosses that line you take your business elsewhere.\r\n\r\nGoogle have crossed that line for me, that\\\'s all.',3023,'2012-03-06 14:20:22'),(402602,8156,'ps: fox isn\\\'t exactly renowned for the quality of their reporting, i\\\'d wait for confirmation from a news org that actually does news ;)\r\n\r\ngargaj: that\\\'s exactly the impression I got too. Problem is, the geniuses sometimes put powerful tools in the hands of the idiots :(',3023,'2012-03-06 16:20:10'),(402608,8651,'[quote]Like IBM say, it\\\'s going to be a \\\"Totally Smart Planet\\\" by the 2030. Running from Google is only delaying the inevitable, so stop crying! :D You might as well join the party and live in a greenhouse.[/quote]\r\n\r\nYou know people said the same thing about hitler back in the 1930s right? Sorry, but I\\\'m not going to roll over and get fucked because it\\\'s \\\"inevitable\\\".',3023,'2012-03-06 17:02:14'),(402658,8156,'He was arrested and admitted he was guilty. They gave him a choice: go to prison, or pretend nothing has happened and go back to the group as an FBI mole, and the judge will be a little easier when he goes to trial.\r\n\r\nSo he goes back to the group and continues with \\\'business as usual\\\', but now he\\\'s reporting everything to the feds, and likely also setting the other guys up so they can be tracked and evidence can be collected. Some months later and the group is rolled up, bagged, and sent to prison.\r\n\r\nThe interesting question for me now is what happens to him? Does he still get a long jail sentence, perhaps a little less than the others, then shoved out on his ass with a large number of people out for revenge? Or does he get a new ID and a new home under witness protection?',3023,'2012-03-07 11:08:05'),(402669,8156,'rowley: 20 years in prison might be motivation enough to open the front door for once :)\r\n\r\ngargaj: the collective hive mind will no doubt fail to learn the lessons and instead fire up LOIC and nuke some easy target that was in some way slightly involved. They\\\'re good at that.',3023,'2012-03-07 13:05:38'),(402671,8651,'[quote]ted: but we are talking about lemmings here (the average joe). and unfortunately, both you and I are chained to them by the ankle. so when they wilfully jump into that chasm, we get dragged along for the joyride :D[/quote]\r\n\r\nWell I just cut the chain. You follow them in, I\\\'ll follow in my concrete mixer and fill the chasm, everyone wins :D\r\n\r\nAlso, what reed said. Online stuff has its uses, but a beer and a laugh with friends by a log fire is where it\\\'s at.',3023,'2012-03-07 13:10:57'),(402679,8156,'you\\\'re probably right. On the other hand, certain well known criminal organisations are well known to have invested heavily in online extortion and the like. As a blackhat it wouldn\\\'t be too surprising if he had some links with such groups, indirect or otherwise. If he\\\'s crossed them in some way he might be fucked.',3023,'2012-03-07 16:21:05'),(402757,8156,'That probably happens about 10 times a day - most of these hacks are found outside of public competitions.',3023,'2012-03-08 14:15:16'),(402967,8651,'Mot:\r\n\r\n[quote]1) You can\\\'t avoid being tracked or information harvested:\r\nEven if you don\\\'t have a facebook or a google account, you will eventually visit a site that has google javascript on it, will send you cookies, flash cookies (the worst kind)[/quote]\r\n\r\nYes, I hate the whole concept of flash cookies. I have a simple solution though: no flash installed on my main browser, and chrome is installed for when I need it (switching the browser ID to iPad makes most sites magically work without flash). I guess click-to-flash etc. should stop flash cookies too?\r\n\r\n[quote]and from that they can deduce where you\\\'ve been. Everybody does this as Collusion shows. Moreover, companies have no ethics, and they will handily exchange information about their users if there\\\'s profit in it for them. If you give some info to Apple and you think they won\\\'t exchange it with Microsoft, Facebook or Google you are deluded. To avoid this you need to take extreme measures, disable javascript, disable cookies and flash, to the effect of making internet surfing close to useless.[quote]\r\n\r\nI don\\\'t think those companies are sharing information like that. First, because they\\\'re in competition, second because they\\\'re not supposed to and it\\\'d be a massive anti-trust violation if they got caught - and for what benefit?\r\n\r\nBesides, \\\"not getting tracked\\\" isn\\\'t my main goal. It\\\'s not to put too much information in the hands of any one company, especially one I trust less each year.\r\n\r\n[quote]2) What are you protecting anyway?\r\nIf you are the average joe who emails his buddies about the beers they had yesterday, vote for a centric, leftish or rightish political party, take notes of his shopping and listen to some music, guess what? You are one of a zillion and you have nothing really interesting to the \\\"bad guys\\\". You are not special. If on the other hand you are using the internet to overthrow the government, learn how to make bombs, visit far-left/far-right political material, or engage in child pornography, financial scams, tax evasion and any illegal or questionable activity whatsoever, every single one of those services will turn you in, Apple included. You shouldnt be using the internet in the first place.[/quote]\r\n\r\nOk, and if none of that applies and I just object to a company getting more information on me that I\\\'m happy with, and using it for commercial reasons I dislike? That\\\'s a reason to leave that company, right?\r\n\r\n[quote]What I see from my end is an Apple fanboy. \\\"Google is getting too powerful, lets switch to Apple stuff instead\\\". I see many people like you everyday. Their minds have been poisoned by Mr Jobs rhetoric and they have lost the capacity to think straight. If you have stuff to hide, Apple is as evil as everyone else, Google included. Your delusion that Google only is evil is the result of Apple marketing trying to eat into Google\\\'s profits by using yourself an unpaid sales drone. Note that all companies do this trick, its just that Apple has recently been more active than the others.[/quote]\r\n\r\nOk, so I use quite a few apple products (and make a decent part of my living writing software for them). And I\\\'m switching my email to apple\\\'s service, yes. That\\\'s a simple case of convenience - I already had that account open (but mostly unused), it does the job, and as a bonus so far as I know apple aren\\\'t scanning my mail for marketing purposes.\r\n\r\nWhere are apple telling me to distrust google though? I\\\'m getting that entirely from other places - mainly privacy-related stories on news sites like the register, and from following the patent wars pretty closely through sites like FOSS patents. I don\\\'t like where they\\\'re going with privacy, and I *really* don\\\'t like their position on software patents. They\\\'re actually managing to make apple + microsoft look good when it comes to patents - and apple + MS aren\\\'t exactly well liked for this ;)\r\n\r\n[quote]And the saddest part of all is that, if your brain has been rotten by corporate marketing beyond a certain point, there\\\'s nothing I can say or do that can make you snap out of it. That stuff is as potent as lobotomy.\r\n\r\nIn closing, please don\\\'t take offence in what I said. I have absolutely no problem in you usign Apple products and services. I only have a problem if you do it for the wrong reasons.[/quote]\r\n\r\nNo offence taken. I think you\\\'ve misunderstood some of my reasons though :)\r\n\r\nActually I know a couple of people I\\\'d class as serious apple fans, and I have way more apple stuff than either of them - yet I\\\'d say I\\\'m not really a \\\'fan\\\', while they clearly are. One of them actually went to see steve jobs do a keynote once, really loves pretty much anything apple makes... yet uses a PC, because it does pretty much all the stuff he wants (mainly games + CAD) much better.\r\n\r\nThe other guy watches all of the keynotes + product launches on video, watches all the adverts online, and seems to believe pretty much everything they say (and seems to believe android is near enough unusable and windows is totally unsecured and unstable). Sound clueless? He\\\'s a senior network manager with a *massive* amount of IT knowledge running a network of around 8,000 PCs.\r\n\r\nStrange, no? I guess it\\\'s like football, some people need to pick one team only, and believe that team is the best even when they\\\'re bottom of the league :) \r\n\r\nPersonally, I really hate the keynote presentations. Sometimes I have to know what\\\'s announced (like the ipad3 lately - one of my apps will be broken on that, and I need to know what the camera, GPU + screen res are going to be to get working on it). I avoid the video like the plague though, and find some site reporting on it so I can see the useful facts without all the \\\"magical, best ever, revolutionary\\\" crap :) The only adverts I watch are the iPad + iPhone ones - with the sound turned off. Do that and they show the device actually being used, which is what all adverts should be like.',3023,'2012-03-11 04:10:54'),(403309,8679,'Just had quite a classic incident here. A woman had come in to collect her laptop - she\\\'d managed to drop it down the stairs, so the techies here had just restored all her stuff from backup after repairs.\r\n\r\nSo she was telling us she\\\'d bought a new 1TB drive for backups. The conversation went like this:\r\n\r\nHer: How big is 1 terabyte?\r\n\r\nTechie: Umm...\r\n\r\nH: You know those old 100MB floppy disks?\r\n\r\nT: You mean zip disks?\r\n\r\nH: No, not zip disks. Floppies. (A floppy was produced at this point, she handled it and confirmed that was the right one).\r\n\r\nH: How many floppies would fit in a terabyte?\r\n\r\nT: oh... umm... getting on for a million?!\r\n\r\nH: A million? How big is a million floppies?\r\n\r\nT: what?! \r\n\r\nH: How big would it be? Would a million floppies fit in this room?\r\n\r\nT: wtf? why?\r\n\r\nH: I need to know how big it is for my backups.\r\n\r\nT: i\\\'ve no idea if a million floppies would fit in the room! Work it out yourself\r\n\r\nH: I need to imagine how big it is. Have you got any in stock?\r\n\r\nT: No, nobody uses them any more!\r\n\r\nH: I\\\'m going to collect a million floppies. I\\\'m going to make a teragigadactyl. (She\\\'s flapping her arms at this point - i think she was referring to a pterodactyl dinosaur)\r\n\r\nShe was totally serious through all of this, the rest of us were in stitches :D',3023,'2012-03-14 17:23:27'),(403369,8679,'You think that\\\'s bad? We have a really, really thick techie here. We had him setting up a bunch of IP phones, and told him not to bother plugging in the power adaptor, because we\\\'re using power over ethernet for phones. All well and good.\r\n\r\nThen he was asked to connect a wireless access point we had spare up to a PC that was too far from any network points, so it could access the network.\r\n\r\nHe came back complaining that the access point was broken and wouldn\\\'t power on. Somebody else went down with him, and found he hadn\\\'t plugged the power in.\r\n\r\n\\\"But isn\\\'t it power over wireless?\\\"\r\n\r\nThat same guy once complained his DSL at home was slow. I suggested polishing the ends of the network cables, as dirt on the connectors can slow down the data.. and he believed it :D\r\n\r\nLast one on that guy: Once he was complaining that he\\\'d been having headaches for a few weeks. We suggested that he might want to see a doctor about that pretty quickly, and get a scan done.\r\n\r\nHis reply: \\\"Nah, I\\\'ve had this before. I saw the doctor that time and they did a brain scan, but they couldn\\\'t find anything\\\". He wondered what everyone was laughing at :D',3023,'2012-03-15 15:18:36'),(403370,7920,'That fairlight logo at the start - I\\\'m secretly hoping that was a cracktro that ran before the presentation loaded :)',3023,'2012-03-15 15:20:37'),(403792,8683,'[quote]let\\\'s instead debate my favorite flogging horse: \\\"seamless embedding of youtube/vimeo\\\". sure, hella convenient, but do we REALLY want people to watch demos in realtime even less? hell, we might as well remove the download links as far as i can see the trend.[/quote]\r\n\r\nMake it an account setting maybe? I don\\\'t have a windows box at all anymore, so 95% of my demo watching is youtube. I\\\'m sure there are more in the same boat, and for us that embedded youtube video is pure win. (And yes, anything I can run realtime I do run realtime :)',3023,'2012-03-20 18:14:14'),(403880,8683,'[quote]so how do you separate the mac-stranded from the lazy shits?[/quote]\r\n\r\nYou don\\\'t. The lazy fucks will just have one less click to get their video fix, the rest of us will have 1 less click when we need the video for whatever reason.\r\n\r\nAnd speaking of lazy fucks, maybe it\\\'s not so simple as that:\r\n\r\n- It\\\'s unrealistic to expect somebody getting their first look at the scene to start installing DX updates, ignore big flashing warnings that say \\\"THIS IS A VIRUS\\\", then watch something at 2fps on their intel GPU. Let them get a decent experience on youtube, then try things realtime if they want to look a bit deeper.\r\n\r\n- If they\\\'re going off to youtube, they\\\'ll likely click on other stuff while they\\\'re there and end up watching kitten videos. Keeping them on pouet could save them from long term brain damage ;)\r\n\r\n- It\\\'s not just the lazy and mac-stranded. I don\\\'t have a PC, but I also don\\\'t have a c64, amstrad, GBA and almost every other platform ever made. I *could* download emulators and learn how to load a program on each of those platforms, but to be honest I\\\'m not that interested in them. I would like to see the best demos on those platforms though. Should I waste lots of time for an inferior emulator experience, or watch a high quality video from real hardware?',3023,'2012-03-21 14:46:53'),(403886,8683,'Smash: fucked either way, unless you have the hardware.\r\n\r\nGargaj: yeah, I totally get that. How about this: stick with the current screenshot, but add a youtube-style play button in the middle. Clicking it pops up a little dialog asking if you want to view the original demo or watch a video recording. \\\'Original\\\' starts up a download, \\\'video\\\' fires up the embedded video player.\r\n\r\nI don\\\'t think that\\\'s quite right and it\\\'d need some extra work, but it has some benefits. People without the right hardware (or are lazy) get the embedded video, everyone gets pointed at the exe first.\r\n\r\nAlternatively, make the current download/youtube etc. links more prominent - actually this should happen anyway, if the emphasis is on the demo. :) Have the youtube etc. links fire up an embedded player so it\\\'s not necessary to leave the site.',3023,'2012-03-21 16:21:04'),(403908,8683,'reed: i mostly agree with you there. It\\\'s the wrong way to do it - maybe right direction, wrong road.\r\n\r\nGargaj: No. 1 reason to have the embedded player: Like it or not, tons of people *do* watch the video rather than download the demo. It\\\'s better to keep them on pouet for their voting, commenting, and looking for more stuff to watch than sending them off to youtube because then they\\\'re more likely to try an exe or get involved.\r\n\r\nIf you accept it as a necessary evil, the question is how to do it while making the exe first choice still. As it is, the download link and youtube link are given near equal weight, so this can actually improve :)\r\n\r\nI quite like that suggestion of reed\\\'s. Put tabs on the screenshot area. The default tab is the screenshot, and if videos are available add one tab for each (because making youtube the default when we have some good demo-specific video sites would be an own-goal).\r\n\r\nMake the download link a prominent button, so you initially get the same view as now, but with more emphasis on the download. Underneath that, add buttons for the other stuff - soundtrack, source, whatever, then under that add smaller/less prominent video buttons. Hitting a video button would switch the screenshot to the video player.\r\n\r\nTo me, that concept is starting to look \\\'right\\\'. More emphasis on the realtime version, easier access to the video if we want it, and people stay on the site more.',3023,'2012-03-21 17:20:57'),(403913,8683,'Metoikos: Oh yeah. I\\\'m definitely not telling anyone what to do here, just responding as the question (on embedded video) was asked, and this is one of my most-visited sites (probably 2nd only to newsblur). So, it\\\'s something I care plenty about, and would like to see done well.\r\n\r\nFirst thing has to be a stable code base though. Once that\\\'s done fancy stuff like this can be added. Sometimes it helps if there\\\'s a good idea of what\\\'s needed when cleaning up the code though, because you can leave things in place while doing the re-write.',3023,'2012-03-21 17:45:19'),(403914,8683,'(And I\\\'d certainly volunteer if I had any php/web skills these days - unfortunately the last time I did any web coding was a long, long time back). \r\n\r\nGuess it\\\'s up to gargaj to decide what happens on that side though, maybe he\\\'ll want to single-handedly code pouet 3.0, maybe he\\\'ll be so sick of that messy code base by then he\\\'ll just want to dump it on git hub and go take a long shower :) Either way, huge respect for taking the job on in the first place. This is a very important site for the scene, and it\\\'s essential that it stays at least reasonably up to date, even if that does mean we have to have Facebook buttons ;)',3023,'2012-03-21 17:49:53'),(404041,8683,'There\\\'s an account setting to display images as links. I just checked that while wondering why I don\\\'t see any images in the bbs *at all* any more. Guess I turned them off in CSS at some point (pouet bbs images + work computer is a bad combo...).',3023,'2012-03-22 14:53:43'),(404061,8693,'Amazing! Where can I download the binary?',3023,'2012-03-22 16:40:11'),(404386,8698,'Interesting, I guess it\\\'s a wrapper layer that passes the openGL off to DX? Will it support ES2.0? If so that might make windows phone dev a bit more appealing, because (somewhat answering ps) it\\\'s not exactly big enough to be worth developing separately for so far :)',3023,'2012-03-27 02:05:48'),(404401,8698,'ekoli: STILL no shader support? That\\\'s seriously balls. If MS want to attract any serious game dev on their platform they need to recognise that without a LOT more market share they need to make it easy to port iOS/android code.\r\n\r\nkrabob: the numbers are never this easy. Take android: there are no real controls on the app store(s). Thus, you get a LOT of shovelware which very few people ever touch. Remove that lot from the figures and you have a platform with a huge number of users and not so many decent apps which should be ideal - yet it\\\'s still a lot less profitable than iOS.\r\n\r\nI think it comes down to the customers and the platform too. Lots of people seem to buy low-end android phones and use them as a general camera phone - they won\\\'t buy apps. \r\n\r\nAny figures on how many apps WP7 users actually buy?',3023,'2012-03-27 12:58:22'),(404409,8698,'Yeah, that doesn\\\'t help. Fragmentation hurts plenty if you\\\'re not doing something basic too. \r\n\r\nThen there\\\'s the problem of all the screen sizes, and making UIs that work on them all - google have provided some good tools to deal with it, but you can\\\'t really use them because most of the devices out there are on old versions of the OS. Which is why most of the tablet apps end up not designed for tablets at all. ',3023,'2012-03-27 15:46:47'),(404507,8698,'[image]http://static.businessinsider.com/image/4f6b70d969bedd9c470000c8-915/slide-121.jpg[/image]',3023,'2012-03-28 17:03:18'),(404508,8698,'Well, you get the idea.',3023,'2012-03-28 17:03:35'),(404542,8698,'Gloom: have you used windows 8? I\\\'d say that\\\'s very strong evidence they\\\'re making such a move. It\\\'s a single platform for both tablet and desktop, with ARM support. A phone would just be a new screen size. And they\\\'re forcing desktop users to use the metro touch interface with a keyboard and mouse - why would they force that on people, if not to get them used to MS\\\'s touch interface so they\\\'re happy to use it on their tablets and phones?\r\n\r\nI agree though, UI, power and battery life demands are very different between the platforms, hence apple making osx and iOS separately. MS seem to be reasoning that if they can unify the platforms, people will buy in because they\\\'re already using windows on their desktops, and they\\\'ll want to use the same system and apps on their tablets (and perhaps later phones too). \r\n\r\nMaybe it\\\'ll work out, maybe it\\\'ll go badly, we\\\'ll see. They\\\'re in a bit of a tight spot now, because their main market (the PC) is starting to decline, and they have zero traction in the new markets (tablets and phones). Windows 8 is therefore a pretty critical point for them, they need it to go well. \r\n\r\nAgree on symbian / WP7 too - I don\\\'t think people have THAT much loyalty to nokia. I suspect they bought nokia in the past because they had a good reputation and the OS had some consistency between phones - you could upgrade to something like what you had before, only better. You can\\\'t now, you have to upgrade to something totally different, and their reputation isn\\\'t exactly good these days, so lots of people are going to look at the competition too. Hopefully they\\\'ll do well though. ',3023,'2012-03-29 11:24:54'),(404554,8698,'Yeah, I\\\'m with plek on that one. I\\\'ll develop for android if it gets more profitable and less hassle, and WP7 if it get more profitable and possible to make the stuff I do (no shaders = no love from me :)',3023,'2012-03-29 13:05:25'),(404559,8698,'I\\\'m sure some devs will be loyal, but most will be loyal while it suits them. Maybe they\\\'re loyal because it\\\'s a decent enough dev environment, a pretty good platform to develop for (minimal fragmentation), and the most profitable? There\\\'s not really much reason to leave iOS unless you want to do something apple won\\\'t allow. Supporting multiple platforms can be good, but you wouldn\\\'t leave the most profitable platform without a good reason.\r\n\r\nWhat happens if that changes though? If android users start buying more apps, google forces the manufacturers to consolidate the platform more and a decent IDE is released it gets a lot more appealing - at that point I suspect a lot of devs would switch. \r\n\r\nIt\\\'s just like demo coding really. How many demo coders here consider themselves \\\"loyal to windows\\\"? Probably near zero, yet most code exclusively for that or support that first but go cross-platform a bit too. A smaller number write for linux or mac first, and they\\\'re much more likely to be cross-platform. If macs or linux started outselling PCs and VS was ported do you think everyone would stay loyal to windows?',3023,'2012-03-29 14:31:55'),(404565,8698,'plek: you have to take into account though how many mobile devs *aren\\\'t* a big company. There\\\'s a huge number of small places and bedroom coders making some great stuff out there, because the app store seriously levelled the playing field. It\\\'s possible for some guy in a bedroom to make the top-selling app on the store.',3023,'2012-03-29 15:34:13'),(404571,8698,'You could also say loyalty goes up when they pay you more, but yeah that only goes so far.\r\n\r\nAnd LOL at the angry streak - I had visions of you running around a football pitch naked while shaking your fist at the referee and being chased by a bunch of policemen :D',3023,'2012-03-29 17:51:35'),(404572,8700,'I saw the topic title and thought LTP.. wasn\\\'t that like years back? Great stuff bringing it back :D\r\n\r\nNo compo btw? ',3023,'2012-03-29 17:54:46'),(404594,8698,'[quote]In 3 years apps will all be HTML5 browser-based shit anyway...[/quote]\r\n\r\nIn 3 years time many of the apps we run now will be HTML5 browser based shit, but we\\\'ll be too busy running the awesome new apps of the 3-year-distant future to care about that. We\\\'ve been promised that it\\\'ll be all browser based for years, and this is always the way it goes. ',3023,'2012-03-29 22:05:48'),(404600,8698,'On the high-level language + first time coders thing.. careful what you wish for. Would you rather they wrote shitty apps in a high level language with GC or a low level language where they\\\'ll neglect to free memory after using it?\r\n\r\nSpeaking of which, anyone used apple\\\'s ARC stuff in anger? I\\\'m tempted to try it, but I have some pretty nasty retain/release cases that really throw the static analyser and would really fuck things up if handled badly.',3023,'2012-03-29 22:39:42'),(404605,8698,'plek: i\\\'ve not worked in a big coding team. But that\\\'s not really relevant here, because you don\\\'t need to get hired to publish on the app stores. You need just enough knowledge to write something that works for a couple of minutes while it goes through the app store QA - and not even that for android market.\r\n\r\nAnd I am actually speaking from experience there - I published my first app while learning obj-c. I did have a few years of coding in other languages then though and I had learned the basics at that point. \r\n\r\nI\\\'ve seen other people do the same thing with near zero knowledge of the basics though, no previous coding experience and no clue as to how the release retain system works. They\\\'ll copy + paste code with only half an idea of what it does, then find out they can delete parts and it still works - therefore there\\\'s no need for that bit of code. It\\\'s amazing how far you can get with a youtube tutorial or two and some google skill :(',3023,'2012-03-29 23:50:14'),(404608,8698,'I think they tend to just want a basic app that does what the website does - or at least the basics. So they get people who can do a basic app. Then, later, they realise that some small crew built a really kick-ass app that does more than theirs, and does it better. So they buy them.\r\n\r\n1. Steal dwarf\\\'s pants\r\n2. Build decent Facebook app\r\n3. Sell pants to Facebook\r\n4. Profit\r\n',3023,'2012-03-30 00:28:02'),(404619,8698,'I quite like how waze works - everything online, but it caches stuff. Seems to work fine so long as you\\\'ve got internet at the start of the route or you\\\'ve done the journey before. (I have an off-line GPS app as a backup that has the full maps for the UK - haven\\\'t needed it yet).\r\n\r\nI think the whole web apps thing comes down to this: the browser is always going to be slower than native code. That means a native app is always going to run better, and there\\\'s always going to be more overhead to take it to the next level. Therefore the native version is always going to be better than the web app, and that\\\'s not going to change unless we can run native code in the browser.',3023,'2012-03-30 08:53:24'),(404622,8698,'I guess we\\\'re aware of it and understand it, but I think most people appreciate a phone that works smoothly and has a long-lasting battery. And they notice when one app looks fantastic and works perfectly, and another regularly crashes and lags all over the place. ',3023,'2012-03-30 09:16:18'),(404631,8698,'w23: not sure on the internals of waze, but today my data plan expired (finally - it was supposed to expire in November so I got 4 months free :D). When I arrived at work it failed to re-route (the postcode for the office points at the rear entrance for some reason, so when I turn in to the front entrance it tries to re-route). Not sure if that\\\'s because I was \\\"off the road\\\" or because it couldn\\\'t connect to the cloud to reroute though. It was still showing cached traffic + incident data though, so I\\\'m guessing it caches those and POIs.\r\n\r\nEither way, I wouldn\\\'t use that and not have a decent off-line solution as a backup. I actually find waze *better* than co-pilot (which cost a fair bit of money) for regular use, despite it being free + cloud based, but it\\\'s never going to be as reliable.\r\n\r\nOn the android UI smoothness thing: From what I vaguely remember, the UI was all software rendered before android 3.0 (maybe it was 4.0, but I think it was 3). Redrawing a complex UI and animating it on a slow mobile CPU is obviously going to hurt speed (and battery as a result) - that\\\'s probably why lots of android owners are exited about getting a quad core phone :)\r\n\r\nAndroid 3 was a tablet OS though (more fuckedupness - OS 1 + 2 for phones, 3 for tablets, 4 for both) so no phones use it. OS 4 is still new and only just starting to appear on devices. ',3023,'2012-03-30 10:40:38'),(404640,8698,'[quote]A map, a brain and a mouth to ask people is usually enough for me... :)[/quote]\r\n\r\nIn the city yes, but I mostly use it to drive into the mountains. A mouth isn\\\'t so much use when there\\\'s only sheep to ask :) This is where anything cloud-based tends to fail too, because there\\\'s sometimes no phone network at all, never mind 3g.\r\n\r\nA paper map is ok, because the phone still gives GPS coordinates even if it\\\'s totally offline, but it means stopping to check. Why bother if the phone is there at your side anyway? (Mine is almost always on in the car, because it plays all my tunes too.)',3023,'2012-03-30 11:33:10'),(404644,8701,'ringo: ogg-theora was very likely only free and open because it never got widespread. If it had taken off a huge number of companies would have stepped in with their patents and demanded big piles of cash. Same was being planned for web-m, which is probably why google has utterly failed to take it anywhere.\r\n\r\nI\\\'m not saying that\\\'s a good thing, but that\\\'s the way it is. If you want a new standard you have to get the shitty license agreements done beforehand, otherwise instead of a cheap license at the start you get fucked for infringement once it\\\'s widespread and pay a shitload in license fees and a shitload in fines and a shitload in legal fees.\r\n\r\nBack on topic: nice tracks. I\\\'ve listened to a few while working. Not entirely the kind of thing I\\\'m into, but still good.',3023,'2012-03-30 11:44:10'),(404691,8701,'It\\\'s totally worth getting lossless - think back ten years or so, people thought 128kbit mp3 was the dogs bollocks and made a decent music collection possible on the little HDDs we had back then. Now we think it sounds pretty shit and isn\\\'t worth the few MB saved.\r\n\r\nIn 10 years we\\\'ll think anything other than lossless sounds shit, and the space needed for a big collection will be negligible.\r\n\r\nSo do your future self a favour and get lossless now so you don\\\'t have to upgrade everything :)',3023,'2012-03-30 23:43:33'),(404693,8701,'Maybe so :) But I do know that from all the first lot of mp3s I downloaded, the nasty 128kbit (or worse! I have some at 96kbit!) are the ones I\\\'m most desperate to replace. ',3023,'2012-03-31 00:26:35'),(404708,8703,'I see a small flaw in the plan: 100+ people trying to watch your demo on a 3.5\\\" screen. It\\\'s going to take a long time! Say 3 people watch at once and the demo is 5 minutes - that\\\'s nearly 3 hours continuous. You\\\'re going to need multiple phones because there are multiple platforms, and you\\\'re going to need either a sound system for each (or multiply that 3 hours by the number of entries if you run them one after the other!) or you\\\'re going to need 3 sets of headphones for each phone.\r\n\r\nYour second point: an app that just removes redeye is just a photography app surely. Pity though, because I\\\'d have a good chance of winning the compo with my photography + video apps :D\r\n\r\nOh, and face detection is pretty much a single line of code on iOS if you have a realtime image processing setup and use CoreImage for the processing, making it the equivalent of the famous MakeDemo() functions in DX.',3023,'2012-03-31 09:03:35'),(404709,8703,'And having come down all negative on the whole thing... I do think it\\\'s a good idea. Mobile + tablet are seriously huge now, and I know lots of us here are working on mobile stuff already.\r\n\r\nAlso, many devices have video out and can support full HD - no need to watch on the 3.5\\\" screen, we can watch on the 3.5m one :)',3023,'2012-03-31 09:06:52'),(404711,8703,'an iPad 3 with a \\\"mere\\\" 1080p display would have a nice bunch of power available :)',3023,'2012-03-31 10:23:56'),(404743,8703,'friol: the iPad has a 2048x1536 resolution, and the big screen generally has a lot less pixels. That could be a problem :) Touchscreen though, that would only be a problem if it\\\'s an interactive demo.',3023,'2012-03-31 21:04:11'),(405659,8719,'A company with only engineers would build an awesome product but never sell it. You need a cut-throat businessman at the top, he\\\'ll keep the engineers producing products that are competitive and affordable, and not just solidly built and high performing at any cost :)',3023,'2012-04-10 03:46:20'),(405955,7920,'Louman: that\\\'s fantastic - really takes me back to the old times of voxel rendering :)',3023,'2012-04-11 12:33:52'),(405985,7854,'Another of my iPhone apps - NightCap. It\\\'s a serious photography app, no fancy FX or anything, but it allows a much longer exposure time range so it\\\'s a lot better in low light, and it has some pretty unique tools for managing exposure / focus / white balance. Let me know if the codes run out.\r\n\r\nRP97RPXE33WY\r\nRFRKJHPLK6R3\r\nPFX9EME4M94N\r\nJK6PJ4PNR47K\r\nHH9R67RP39H4',3023,'2012-04-11 17:04:27'),(406073,7854,'Btw, I made nightcap free for a couple of days as a promotion, so don\\\'t bother using a code this thursday/friday (after that it\\\'ll go back to paid, use a code).\r\n\r\n[url=http://itunes.apple.com/app/nightcap/id486414195]app store link[/url]',3023,'2012-04-12 11:08:00'),(406091,8727,'you could add a sawtooth ramp to the volume automation?',3023,'2012-04-12 13:00:50'),(407174,8733,'I downloaded this with much anticipation the moment I saw it - then totally forgot about it. In my defence it was around then that I started getting about 1000 customer support emails per day :(\r\n\r\nJust remembered and had a quick play through. Yum :D I like atari chip the most, and a lot of this is the style I like best too. And it\\\'s even 8 months early for xmas :D',3023,'2012-04-17 15:24:10'),(407188,7854,'i must have a hundred or so photos of my cats in photostream. Have used the 1st code :)',3023,'2012-04-17 16:31:02'),(407478,8736,'You could redefine all the standard functions in your own language too for added fun - especially if you have several coders from different countries doing this in different languages in the same project :)',3023,'2012-04-19 16:42:51'),(407609,8751,'I took an exam once, for one of the novell modules. And failed it. By one fucking percent. Know what I did then? I went back, studied a lot more, practiced, and retook it. And failed again. By one fucking percent. Again. \r\n\r\nAnd then they brought out a new version of the product, with a new exam and new books, and at that point I decided they could go fuck their exam. I was managing a pretty big network with this product successfully, qualified or not. \r\n\r\nLooking back, I\\\'m actually pretty happy that I failed that exam. If I\\\'d passed it, at best nothing would be different except a few extra letters on my CV that nobody will ever care about. At worst, I would have been promoted or something, my life would have changed, and maybe I\\\'d still be managing lots of PCs with that product - which is nowhere near as much fun or as what I\\\'ve ended up doing :)\r\n\r\nMy advice: focus on what you really want to do in life, and spend your time on that. If you really want to be a red hat engineer go take the exam again. Otherwise, spend the time on something more important.',3023,'2012-04-20 10:10:27'),(407631,8751,'Nice, so \\\"I already did that in another dimension\\\" is the latest excuse for not bothering to do it in this one? I almost LOL\\\'d, but then felt quite sad :(',3023,'2012-04-20 14:27:38'),(407634,8751,'In another dimension, i cured cancer, killed all the bad guys and secured eternal world peace. There\\\'s no point me doing anything now, i\\\'ve already done it all, so I\\\'ll sit and watch TV while eating pizza until I\\\'m dead, and be totally satisfied!',3023,'2012-04-20 14:43:23'),(408709,8773,'I agree with ruari. Instead of wasting even more time on nyancat ports, how about something fresh? Two nyancats on screen at once would seriously rule!',3023,'2012-05-01 00:33:51'),(408712,8774,'I think your big problem with that is that making a demo requires a musician, graphics guy and coder ideally - unless you want the course to be about demo coding.\r\n\r\nIf you go with the group approach instead of the coder-only approach, you\\\'ll need to keep the music / art people involved - meaning you need to support standard graphics (png/3d object loading etc) and audio (midi or mp3). You need that in there early too.\r\n\r\nI\\\'d say a tool is the way to go - probably werkzeug on PC or quartz composer on mac. This way the whole group gets to understand what\\\'s going on and how it works (they can all help build the actual demo too), the gfx/music people can plug their stuff in straight away, and the coder can sketch stuff out in the tool or go code new stuff to plug into it, depending on ability. ',3023,'2012-05-01 00:41:53'),(408769,61,'[quote]what do americans know of music anyway!?!?![/quote]\r\n\r\nDolly Parton\\\'s Tits.',3023,'2012-05-01 16:39:58'),(408918,8736,'That\\\'s why he called himself Shapesphere.',3023,'2012-05-04 16:15:17'),(408973,8736,'That\\\'s actually in iambic pentameter too :D Shapesphere would be proud!',3023,'2012-05-05 23:31:26'),(409121,8782,'I wondered about the cone-tracing concept too. That got me thinking something slightly different though:\r\n\r\nIf you can trace a cone, and determine the objects that intersect it and filter them to get a final composite value for the pixel... then you can do DoF too by modifying the cone.\r\n\r\nInstead of starting at the camera position and taking that as the point of your cone, you give it a negative radius at this point (but always treat it as positive, if it ever matters). Then you increase the radius with distance. Instead of a simple cone, you now have a \\\'negative radius\\\' cone at the start, that shrinks to zero radius and then increases as a normal cone. You increase size with distance in the normal way (based on pixel size) but also an extra amount - the extra determines where the cone radius is zero, which is the camera \\\'focus point\\\'.\r\n\r\nHopefully that makes some sense. Implementation is the hard part. I did some thinking about it, didn\\\'t get far enough to try it. The difficulty is this: You really need to calculate the coverage of each shape that the cone intersects, and you need to calculate the normal, lighting, material, and even shadows / reflections etc. *for the whole part of the surface* that it intersects. Even taking a few point samples and blending, it\\\'s not really feasible.\r\n\r\nThere could be a demo in it though. If you take the most simple shapes (planes and spheres), you don\\\'t need to march - you can trace them extremely quickly. You can also calculate the coverage without too much difficulty, and you can approximate things like normals over the coverage area. I.e. it might be practical with very simple scenes.',3023,'2012-05-08 00:56:15'),(409149,8782,'I thought about this a bit more earlier. Anything \\\'accurate\\\' is going to be very hard, but maybe some \\\'inaccurate\\\' methods can be fast enough and give reasonable results? How about this:\r\n\r\n1. You change the march algo, so instead of completing the march and then doing the normal calc, material + lighting etc. (lets call this \\\'drawing the point\\\'), when the march loop detects a hit it calls a a function to draw the point and then it can continue.\r\n\r\n2. When it hits something and draws the point, we shrink the size of the cone and continue. Maybe the radius should be 50%, maybe it should be 0. This lets the ray continue without immediate collision.\r\n\r\n3. You allow say 4 ray hits, and then you stop the loop.\r\n\r\n4. The draw point function: We initialise the output pixel value at 0. The draw point function calculates the pixel colour (with lighting, material etc.) and adds it to the the output pixel value. At the end of the march we divide this by the 4 (not the number of ray hits, or you get no AA where the ray only hits one object once).\r\n\r\nThat should give some anti-aliasing without too much performance penalty. Quality will not be great, because it doesn\\\'t calculate coverage correctly (e.g. an object can cover 30% of the pixel, but still cause 4 hits and draw as 100%). \r\n\r\n',3023,'2012-05-08 15:09:01'),(409158,8782,'[quote]So a blue sphere and a red box both are within coverage, 10% of the cone coverage on the left is a blue sphere \\\"in front of\\\" (z-wise) a red box covering 40% of the cone to the right. Then the blue sphere contribution is very very transparent but when blending with the much more (but still not fully) opaque red box portion it still needs to be an OVER blend operation.[/quote]\r\n\r\nWhat I was thinking with the method I suggested, was that the cone would hit the blue sphere. You add this to the pixel (which starts at r,g,b 0,0,0) so you get 0,0,1. Then the cone shrinks and continues. It hits the red box, so you add a red pixel to get 1,0,1. Then the ray continues, but doesn\\\'t hit anything.\r\n\r\nAt the end, you divide by 4 (max hits), so your pixel\\\'s RGB values are 0.25, 0., 0.25. Not \\\"correct\\\" but at least it\\\'s blended the blue, the red, and the black background - you have AA. \r\n\r\n[quote]2. Why do we shrink the cone size? For avoiding repeated collision with the same object again, couldn\\\'t we step over its full boundary extent, if this is known? Of course, that\\\'s the thing, figuring out the \\\"object size\\\" would require another distance-function-to-only-that-object the opposite direction -- could be from maxDist-curPos to ensure one such call is sufficient to obtain the object bounds and jump over it before proceeding with further marching.p[/quote]\r\n\r\nThe cone shrink is important. Consider a few cases:\r\n\r\n1. The cone hits the centre of a red object. In this case, the cone shrinks 3 times and hits the same object 3 more times. Your final colour is the (4,0,0)/4, which is correct.\r\n\r\n2. The cone hits the edge of the object. In this case the object affects the output colour, but the cone shrinks, the ray continues, and it doesn\\\'t hit the object again. Maybe it hits other objects. This gives edge antialiasing.\r\n\r\n3. The cone hits a plane with a checkerboard texture, at an angle, at one of the black/white edges. It doesn\\\'t just hit the surface once, it hits 4 times, from 4 positions, then blends the colours. It anti-aliases the texture too. \r\n\r\nI\\\'ve not experimented with this yet, I\\\'ll give it a quick go when I get time.',3023,'2012-05-08 18:03:47'),(409184,8782,'The cone should never return to full size. If you consider an \\\'accurate\\\' version, say the cone intersects a sphere first. The arc of the sphere cuts the cone. After that, you shouldn\\\'t trace the full cone or you might intersect objects hidden behind the sphere, which is wrong. You should trace using a cone-minus-arc. Which would be even more of a bitch ;)\r\n\r\nTherefore, shrink the cone to approximate the reduction after coverage.',3023,'2012-05-08 23:31:40'),(409228,8782,'[quote]i think this is how you want to do antialiasing :) (basically, the soft shadows idea). the threshold of acceptance for shading+blending is dependent on distance to camera, such that the threshold distance projects to one pixel size in screen space (basically, the threshold is linear with the distance to camera). that\\\'s pretty much what zeno.pdf proposes, no?[/quote]\r\n\r\nWithout some \\\'safety system\\\', if the ray travels parallel to a surface but very close to it (i.e. everywhere you need AA) you end up evaluating the surface material / lighting every step. \r\n\r\nEither you limit the number of samples along the ray (and possibly use them all on the first object the ray passes and then never sample the 2nd object, which would cause artefacts) of you have to make some other compromise. Otherwise I can see this being very, very slow.\r\n\r\nMaybe mix with my \\\'reduce cone radius\\\' suggestion? Or does the xeno paper suggest something else?',3023,'2012-05-09 13:19:56'),(409355,8782,'I don\\\'t get how you can reduce the shading to just an add (unless you\\\'re doing unlit black + white or something). Surely to get useful colour values, you have to get the object material and also light the current point? That means getting the normal, lighting, possibly texturing + calculating shadows/reflections etc. too. Is there a better way?',3023,'2012-05-10 12:43:55'),(409369,8780,'Death rides a horse.\r\n\r\nMy advice: get yourself a philosophy that gives your life some meaning, but still fits with your beliefs. Hunt around, there\\\'s sure to be a good one out there. And yeah, get out and do exercise and stuff. It all helps. Sitting around and letting it all stew doesn\\\'t.',3023,'2012-05-10 15:06:26'),(409383,8782,'Then you get bad AA :)\r\n\r\nThe only way to avoid that is to attempt to trace a cone with pieces missing from it, which doesn\\\'t look particularly practical to me. \r\n\r\nOr you could offset the cone away from the surface it hit, and shrink it. Actually maybe that\\\'s workable? If you get a hit, you calculate the normal to get the lighting and you know the distance from the surface. You\\\'d need to move the cone\\\'s axis in the direction of the normal, but perpendicular to the cone axis (if that makes sense - you can\\\'t move along the normal, because if the ray hits straight-on you would keep stepping back from the surface). \r\n\r\nThat way the new cone is outside the \\\'coverage area\\\' of the hit. You no longer get lots of hits in the same part of the cone. ',3023,'2012-05-10 16:29:50'),(409706,7920,'voxelizr: it looks like the lack of signing causes it to me too. Does your marching function handle negative distances correctly?\r\n\r\nWhat I suspect happens: The distance function is based on the vertical distance to the texture, NOT the distance to the nearest surface. Worst case, if you had a vertical \\\'wall\\\' and the ray is travelling horizontal to the ground, at a point just next to the wall the distance function might return a value of 1. If it moves forwards by 1, it\\\'s deep inside the wall - or worse, it passes through the wall completely and continues the other side.\r\n\r\nYour use of abs() in the distance function makes it even worse. If the ray steps slightly inside that wall, the distance from the surface might be -0.1. But your function says the distance is +0.1, so the ray will move forwards - deeper into the floor. Then it might have a distance of -0.2, but you get +0.2, and the ray accelerates out the other side of the material. \r\n\r\nIt\\\'s essential to return a negative value (ideal) or worst case max(dist, 0.) like chock said. If you use the max(dist, 0.) you\\\'ll very likely see artefacts without a very small step size (which hurts performance), so you really want to return a signed distance.\r\n\r\nMake sure your march algo is handling negative values correctly. If the distance is negative, it should step backwards to the surface. I suspect this might be your problem.\r\n\r\nBtw, I\\\'ve done some work on this myself, and it works well :) Small tip: use mipmapping on your textures, and select higher mipmap levels the further away from the camera you get. This gives you very cheap smoothing, which can increase visual quality *a lot*, and also lets you use bigger step sizes at higher distances, which helps speed too. \r\n\r\nYou can also use a normal map to save the normal calculation step (this is an \\\'extra\\\' texture read of course, but the alternative is several texture reads from the height map, so you still gain). ',3023,'2012-05-15 11:22:30'),(409716,7920,'voxelizr: you\\\'re using tiny step sizes and *massive* numbers of iterations - no wonder it\\\'s slow :D What you want is the opposite - step sizes as big as possible, small numbers of iterations.\r\n\r\nAnd yes, it was the lack of signed distances causing your problem. If you set the step size to 1.0 in your original version you see the same holes in the terrain because the ray steps past the surface. I removed the abs() from the terrain distance and it works fine (1.0 is too high, but it just causes artefacts, not holes). \r\n\r\nForked version: [url=http://glsl.heroku.com/e#2510.1]http://glsl.heroku.com/e#2510.1[/url]',3023,'2012-05-15 12:40:54'),(409718,7920,'[quote]My first brute-force try was a 1200x1200 height-map and I got way less than 1fps, I think (max-dist of 3000000 doesn\\\'t help here too I guess).[/quote]\r\n\r\nWell, i was using 3 height maps at 1024x1024 (maybe POT textures will help performance btw - not sure, but check it). Frame rates were pretty reasonable, quality was good, draw distance was pretty good too. But if you\\\'re using those tiny step sizes + huge iteration counts, anything complex is going to crawl ;) Think I was using ~200 iterations btw. \r\n\r\n[quote]At least I was glad to see that sampling isn\\\'t that slow with small maps. By the way, how do you interpolate between height values, just linearly or with some sort of fractal magic? The normal map idea sounds really smart but doesn\\\'t linear interpolation in-between fetched normal texels give you the weirdest artefacts?[/quote]\r\n\r\nStraight linear interpolation, using 8 bit textures (and even 8 bit normal maps). I was using a 1024x1024 repeating texture to define the large-scale landscape. Obviously it looks pretty crappy, because the landscape is very low res. I then use 2 additional height maps with different textures and much smaller scales to add detail - this way you get big mountains, but when you fly in close it\\\'s still very detailed. The mip-map technique means you don\\\'t see any serious detail until you get close - otherwise you get horrible aliasing problems. \r\n\r\nThe normal mapping: It works pretty well. It\\\'s linear interpolated, yes - but so is the terrain, so that\\\'s actually correct :) It doesn\\\'t look too good up close with only one height map, but if you combine 3 then the detail masks it. ',3023,'2012-05-15 12:54:20'),(409811,7920,'voxelizr:\r\n\r\n[quote]the step-size only *starts* at 0.1 for the distances closest to the ray, it increases fast each additional iteration based on distance... will test with an initial value of 0.9 later (too bad glsl sandbox doesn\\\'t have an fps counter) but in my many experiments with this, I never seemed to get a huge speed-up but always much more artifacts or holes close-by with higher initial values. Though it is true that being close to some elevation slows down FPS, which would support your theory. Have to play with this even further.[/quote]\r\n\r\nRemember that you\\\'re using an extremely simple distance field here - with a complex distance field any speed issues suddenly get 10x worse real fast. It\\\'s worth getting these basic bits as fast as possible early, otherwise your scene gets complex, things slow down, and you\\\'re not sure where the slow part is any more.\r\n\r\nWith those few changes I was getting pretty good looking results with an initial ray step of 0.9 instead of 0.1. That means the ray is going 9x faster through the scene - and it still accelerates. This made the scene noticeably faster when I ran it fullscreen at decent res & 1x rendering.\r\n\r\nSpeaking of accelerating the ray - your code is quite complex for calculating that. And that complex bit of code is happening inside the marching loop - meaning it\\\'s potentially executed hundreds of times per pixel. This is an obvious place to optimise. You could probably move the bit that calculates the acceleration amount outside the loop for a good speedup, or you could even just replace it with a constant (stepsize += totalDist * 0.01 say).\r\n\r\n[quote]\\\"and *massive* numbers of iterations\\\" -- I don\\\'t believe the 12345 iterations are ever really reached. Indeed with the desktop version I have an unlimited loop (only breaks out if marching ends \\\"properly\\\"). Note due to the intersection testing with the terrain-bounding-planes approx. 99% of rays that \\\"end up in the sky\\\" don\\\'t even enter the marching loop. When I change your 200 limit to 60000 at the sandbox version at low quality, I don\\\'t notice a (perceived) drop in performance. That said, measuring is everything... but the issue here wasn\\\'t performance but heightfield-marching.[/quote]\r\n\r\nYeah, but as I said - if you leave these bits until the end, it\\\'s harder to optimise. When it\\\'s nice and simple like this it\\\'s easier. Also, unlimited iterations is a bad idea. When it works OK, it\\\'s fine. When you make a small mistake somewhere though it can get very painful (I\\\'ve had quite a few reboots because of that!). Realistically, you never want 12345 iterations anyway unless you\\\'re going for perfect rendering quality. Less iterations means more time per iteration - which means you can add more complex distance function code and make prettier pictures :)\r\n\r\n[quote]Thanks for playing with this and glad to hear your removing abs() solved the holes issue -- did you actually test this with a terrain heightmap though? Cos with the sin()/cos() \\\"terrain\\\" there wasn\\\'t any issue to begin with :D[/quote]\r\n\r\nTry changing the step size on your original one to 1.0 and the sin/cos waves have holes too. It\\\'s a flaw in your algorithm - if the step size is too big, the ray can step inside the surface. Without the abs(), it returns a negative value, and the marching part knows it is inside the surface and steps back. With the abs(), it just knows it\\\'s not close to the surface so it shoots out the other side, causing a hole. The same thing will happen with a height map, but it will happen with smaller step sizes because the distance function is inaccurate with a height map.\r\n\r\n[quote]Curious what exactly is the idea of combining 3 heightmaps into one? So one is for the big coarse terrain and the other two at the same resolution add details somehow?[/quote]\r\n\r\nOne is for big coarse terrain, the next is for smaller detail, the 3rd is for fine detail. So if your standard height map function is like this:\r\n\r\n[code]terrain(vec3 position){\r\n return position.y - texture2D(heightMap, position.xz).r;\r\n}[/code]\r\n\r\nwith 3 height maps it\\\'s like this:\r\n\r\n[code]terrain(vec3 position){\r\n return position.y - (\r\n (texture2D(heightMap0, position.xz).r) + \r\n (texture2D(heightMap1, position.xz * 4.).r * 0.25) + \r\n (texture2D(heightMap2, position.xz * 16.).r * 0.01625)\r\n );\r\n}[/code]\r\n\r\nMaybe I have some of those numbers the wrong way round, but the idea is simply to have one large height map, then a smaller (1/4 size on xyz) detail map, then another 1/4 the size again. I\\\'ll try to find some screenshots of it.',3023,'2012-05-16 00:13:15'),(409866,8792,'Not exactly DAW specific, but I was into tracking back then and I remember it stopped me from doing some stuff with protracker or octamed. \r\n\r\nThis was on amiga, in the days before HDDs became common and everything was loaded from df0:. We always called it \\\'dfo\\\' when talking, and for some reason I started typing dfo: too... and thought my computer was fucked because it couldn\\\'t access the drive. What a fucking stupid mistake, and it took a few months to realise the error :(',3023,'2012-05-16 13:17:44'),(410010,8798,'Automatic indenting for me (in Xcode). Think it uses tabs. Don\\\'t really care so long as the code is readable (it is). Ctrl-a and ctrl-i instantly fixes the layout of anything I import.\r\n\r\nStuff like this should be dealt with automatically - if not, it\\\'s just another thing that gets in the way of coding. ',3023,'2012-05-17 12:40:12'),(410115,8800,'I\\\'m struggling to get what the point of it is. At first it\\\'s described as a new language to let you get \\\'closer to the metal\\\' for \\\'performance critical stuff\\\'. \r\n\r\nBut they they say your code can run on either the CPU or GPU, and that decision gets made on the device at runtime. If it\\\'s performance critical, that\\\'s exactly the kind of decision you need to make up front so you can optimise everything and keep the data flowing through. I write some very performance critical video processing apps for iOS, and if some parts of the engine decided to run on the CPU it would *utterly* fuck up the app.\r\n\r\nI can see the benefit - if your \\\'performance critical\\\' app is run on a device with a shitty GPU it\\\'ll run the GPU part on the CPU, and you end up with better performance (or at least not it runs). Your app will run like a bag of shit with broken pedals, but at least those broken pedals get a squirt of lube.\r\n\r\nThere\\\'s another issue though: the hardware varies so much. It\\\'s a language for people who\\\'re comfortable coding \\\'closer to the metal\\\'. What they mean there is \\\"coding closer to some kind of metal, could be an old tin can, could be a lump of gold\\\". \r\n\r\nI always took \\\'close to the metal\\\' as meaning optimising heavily for the hardware and really taking advantage of it, but how can you do that if it has to run on amiga, atari, and c64? With that kind of setup I\\\'d think it makes sense to go with openGL and let the drivers deal with the hardware differences as much as possible. And write code that can run on any number of cores.\r\n\r\nMaybe I\\\'m missing something?',3023,'2012-05-18 23:05:01'),(410479,8639,'Unless you\\\'re animating the height map, why not just store the normals in the texture?',3023,'2012-05-22 00:16:43'),(410847,8810,'linde: add glasses-free 3D screen and 3D modelling software. You can now model your object with your hands... just make sure you sit very,very still ;)',3023,'2012-05-24 16:12:34'),(410934,8810,'I did say 3d modelling software not CAD btw ;) I can see some people enjoying modelling with their hands instead of a mouse. ',3023,'2012-05-25 10:57:52'),(410957,8813,'Irc is pretty terrible.. ultra old-style, hard to find stuff on and connect to (there\\\'s too many networks, and finding a server on a network is way too hard).\r\n\r\nBut.. i\\\'ve just not seen anything better. Once IRC is set up it does the job better than all the IM networks, Skype etc. i\\\'ve tried. And it has one massive advantage - you don\\\'t need an account. You don\\\'t even need to install anything if you can connect through a web client.\r\n\r\nSo why irc? Because it\\\'s better than anything else, despite being incredibly old and quite shitty :)',3023,'2012-05-25 12:15:06'),(410976,8813,'Newsgroup quality + speed used to be a big selling point for ISPs. I don\\\'t think my current ISP even has a newsgroup server. Then again I doubt they have an IRC server either... which thinking about it is good, they\\\'re now just a dumb pipe instead of trying to be like AOL. \r\n\r\nAlso ringofchump has a nice ring to it :)',3023,'2012-05-25 13:51:25'),(410978,8810,'[quote]clay + laser scanner + cleaning materials and nail brush = profit[/quote]',3023,'2012-05-25 13:52:19'),(411662,8293,'Xernobyl: as somebody who writes camera apps, that last post of yours destroyed all enthusiasm I had for the pi :( With a decent GPU, small size, low power and that camera connector it could have been awesome to build a custom camera with it.. but without being able to hook in and take over various parts of the pipeline I might as well just write an iOS app.',3023,'2012-06-01 14:54:50'),(412716,8854,'iq: in 10 years some crazy scener will have DOF and mblur\\\'d particles running on a c64. ;)',3023,'2012-06-14 10:58:50'),(412722,8856,'While there\\\'s a definite consensus that time should be a uniform (and it\\\'s the way I\\\'ve always done it), this thread got me thinking that a different time value per vertex could be fun.',3023,'2012-06-14 11:30:19'),(412725,8856,'woohoo! I can make that twister at last!',3023,'2012-06-14 12:21:01'),(412844,8859,'[quote]Today at my university we watched a low quality youtube video of an unreleased demo made 4 years ago. What do you think about this?[/quote]\r\n\r\nI think either your university sucks big time or you made the whole thing up, including the university, and you\\\'re actually a lonely unemployed bloke sat at home by a computer wishing you could make demos and go to parties and make friends and not be widely ridiculed.',3023,'2012-06-15 13:14:00'),(413117,7920,'Thinking some more about raymarching these height maps: in flat areas it\\\'s safe to step large distances, but in areas with cliff-type structures you need a short step. It makes some sense then to store some info about the surrounding pixels with the height map. \r\n\r\nIf you\\\'re pre-computing the normals as a normal map (like I do), you can easily get a value for the \\\'steepness\\\' of the current pixel and write that out. Then blur it, invert it (1. - v) and store it with the height map. This gives you a quick + dirty step \\\'safe step size\\\' when you\\\'re doing the marching. Downside: you\\\'re now looking at 5 values to store, height, step size and normal, so you lose the option of storing everything in the one texture. Maybe it\\\'s possible to store the normal as just xz?\r\n\r\nAlso, found an early screenshot of my height field marcher:\r\n\r\n[img]http://www.interealtime.com/misc/demo/landscape.jpeg[/img]\r\n\r\nIt got improved a whole lot after that, but it\\\'s currently broken mid-improvement, but i\\\'ve been too busy with other stuff to touch it in months :( Looks pretty standard, but with multiple levels of detail it\\\'s possible to zoom right in and it still looks good.',3023,'2012-06-18 13:01:16'),(413177,8867,'It\\\'s well documented what sceners really want from a great demo. Just look at what any group produces once they get some serious tools built and have the power to make anything they can imagine: a dirty, rundown factory. So give us one of those please - ideally it should be a cube-making factory btw.',3023,'2012-06-18 23:59:38'),(413219,8867,'I\\\'d really like to see a demo that doesn\\\'t have that \\\"design by committee\\\" look. Oops.',3023,'2012-06-19 11:54:18'),(413221,7920,'Cool! I did something a bit like that a while back (using a height map, then using a separate texture to add water with a shader moving the water downhill to form rivers + lakes... not nearly so successfully as that demo though).\r\n\r\nI think the idea was to do erosion in a single step though, rather than iteratively. It\\\'s not hard to do it iteratively :)',3023,'2012-06-19 12:22:53'),(413227,7920,'raer: tried a bigger epsilon value? If you need a large value to avoid holes, it implies that the ray is taking too many steps to reach the surface.. which implies that you need to increase the epsilon or the march step. \r\n\r\nNot sure on the blend part, it\\\'s not something I\\\'ve gotten as far as using, but how does it work out if you replace it with a straight min()?',3023,'2012-06-19 14:15:19'),(413246,8870,'Sounds familiar, could be [url=http://www.pouet.net/prod.php?which=28665]this[/url]? (No windows box to run it unfortunately!)',3023,'2012-06-19 17:13:34'),(413248,7920,'I just realised, I have all images on pouet blocked for safety (at work). I might have missed something :)',3023,'2012-06-19 17:16:25'),(413251,7920,'Lol. I was thinking there was some glsl blend() function I\\\'d forgotten about :D',3023,'2012-06-19 17:44:05'),(413313,8867,'What hardy said - like ASD, but mixed with hard techno and flashing symbols in time to the beat.\r\n\r\n(But actually I do get what he was getting at, and agree. More of that amiga-feeling, but not the actual look of the demos of course :)',3023,'2012-06-20 16:36:20'),(413323,7920,'If you\\\'re interested in figuring out why that blend op didn\\\'t work, i see a pretty big flaw in it: the blending needs to depend on the distance between the two objects, but it doesn\\\'t have that info. You\\\'re just telling it how far away they are from the current position. They could be the same distance from the point but in opposite directions, so actually far apart.',3023,'2012-06-20 18:07:41'),(413374,8871,'It\\\'s a trivial simulation - all you need to do is: \r\n\r\n1. Find out the initial state of the universe\r\n2. Set that up in your simulation, inside an infinite volume accurate to 1 planck length\r\n3. Simulate it, accounting for all laws of physics (most of which are probably still unknown) down to planck time (i.e. 1x10^43 fps) for roughly 14.5 billion years (in the simulation) to catch up with the present.\r\n\r\nAt that point of course you can view the present universe in your simulation.. and it breaks down because you\\\'ve just introduced a feedback loop.\r\n\r\nIt\\\'s another one of those \\\"it\\\'s perfectly feasible, we just need infinite energy and time\\\" jobs.',3023,'2012-06-21 15:16:05'),(413675,8293,'That \\\'gooseberry\\\' is an interesting one. They\\\'ve not made anything (in fact I think it\\\'s a bit of a cash-in on the raspberry\\\'s success), but they\\\'re simply reselling a board made for generic tablets. That means it should be plenty cheap, hardware will perhaps be a bit better, and it\\\'ll support android.',3023,'2012-06-26 16:59:07'),(413838,8881,'I\\\'ve done a lot of testing of IT engineers. From experience, the best route is to put them in front of a computer with the IDE you use, and give them a few basic tasks related to the kind of work you do. Keep it fairly open of course (i.e. don\\\'t expect them to have knowledge of all your APIs etc.) Tell them at the start that if they\\\'re unfamiliar with something, get stuck, have questions etc. then to just ask. Then watch them do it.\r\n\r\nYou learn more in the first 5 minutes of this than you\\\'ll ever learn from interviews and written tests. I\\\'ve seen guys breeze through the interview and get high marks on the written tests, then when I\\\'m asked if he was just as good in the practical part the answer has been \\\"no, he was completely useless\\\"!\r\n\r\nAlso, you can see what kind of person they\\\'ll be when you\\\'re working with them. Some don\\\'t deal with pressure well at all (some break into a sweat, get the shakes, and just lock up - always entertaining to watch :D). Some breeze through it in 1/2 the allowed time, then spend the other 1/2 criticising the test and telling you how they would do it - brilliant, but you don\\\'t want this type in a team ;) Then there are the ones that get stuck on something basic and have to ask, then face palm when you tell them and get on with it - they\\\'re usually the best, you know they\\\'ll ask for help when they need it :)',3023,'2012-06-28 12:07:18'),(413839,8293,'steam: thanks, but I don\\\'t remember ordering one?',3023,'2012-06-28 12:08:17'),(413842,8881,'ps: while i agree with you in principal, in practice the people that do this in an interview are pretty much all arrogant cunts you wouldn\\\'t want to work with :D',3023,'2012-06-28 12:18:35'),(414488,8421,'Lame come-back, try again.\r\n\r\nScamp: Congratulations, and thank fuck!',3023,'2012-07-05 17:41:31'),(414916,8894,'zorke: it\\\'s worth just trying to log in on untergrund. I got no reply either, but the account got set up all the same :D',3023,'2012-07-12 10:02:15'),(415550,8902,'I just gave this a go, and with a huge amount of tweaking & removing unnecessary crap got a 32b intro generator down to just 2^20 combinations. So I generated them all, and sat down to find the ultimate 32b. Got about half way, fell asleep and lost my place, and now the doctor says I need glasses and i\\\'ve developed serious epilepsy after watching a long string of strobers. You know what, this is a fucking dumb idea.\r\n\r\nHow about getting a basic AI program to look at this? You could give it some base code (enter 13h, quit on escape) then tell it to look for visual output, and then patterns and smooth motion in the output. Vary the code it uses genetically and it might find something at least watchable?',3023,'2012-07-19 01:59:35'),(416015,8293,'[quote]And having a recompiled distro which finally uses an ABI which fully supports the FPU is totally useless, integer float emulation is so much more fun.[/quote]\r\n\r\nIf only linux was open source! Then they could have simply updated the original distro and saved all of the confusion and fragmentation.',3023,'2012-07-23 19:02:21'),(416054,8293,'gasman: that wasn\\\'t exactly serious ;) I do think there should be a bit more merging and a lot less fragmenting going on though, as it is we\\\'ll have more linux distress than computers in the world pretty soon.',3023,'2012-07-24 00:36:53'),(416055,8293,'Ah, and autocorrect has a fine sense of humour today, changing distro to distress :D ',3023,'2012-07-24 00:37:53'),(416208,7840,'Gargaj: the clock speed and resolution might be similar, but you\\\'ll find there\\\'s a *huge* difference in actual power between a modern smartphone and a 3 year old compo box. ',3023,'2012-07-25 09:19:07'),(416457,8925,'Interesting thing about coastlines: they\\\'re a fractal-like shape, and the closer you look, the longer they get. So you can\\\'t really measure the length of a coastline :)\r\n\r\nAlso, by this crazy coast/land area ratio method, navis should visit somewhere like this for his summer holiday:\r\n\r\n[img]http://ic2.pbase.com/o6/41/570641/1/85341969.ab4bTO5o.DSC_0166.jpg[/img]',3023,'2012-07-27 10:38:45'),(416505,8925,'hoover: it does indeed, but fortunately countries aren\\\'t actually circle shaped :D \r\n\r\nI get where you\\\'re coming from though - but it\\\'s a bit wrong. Think of a square, 1m square, so 4m of edge. Break it into 4 quarters, each 0.5m x 0.5m. Still 1m square, but now it has 0.5 * 16 = 8m of edge. \r\n\r\nSame thing with a fractal. Each time you iterate (or look a little closer), the \\\'circumference\\\' might double, but the area might stay the same.',3023,'2012-07-27 15:58:07'),(416506,8925,'jcl: closest I can see to the centre of canada is the town of Yellowknife. [url=http://d15mj6e6qmt1na.cloudfront.net/files/images/0139/6729/long-lake-23jul2011.jpg]Here\\\'s a picture of it.[/url]',3023,'2012-07-27 16:01:22'),(416515,8916,'Indian subcontractors. Give them 1/4 of your pay and head to the pub.',3023,'2012-07-27 17:39:02'),(417163,8934,'It just looks like a modern platform game with retro music to me. The music and the characters are about the only connection to the original. It does look like it might be good though :)',3023,'2012-08-01 21:24:08'),(417174,8934,'yeah, i guess they could have done an up-to-date version of mario. But nintendo has kind of been doing that too, and it might hit a big legal brick wall even faster than last time :D\r\n\r\nWell, it\\\'d get my vote if it had the red sector cracktro at the start.',3023,'2012-08-01 22:34:44'),(417177,8934,'deus: and you got him to do an animated checkerboard! classic!',3023,'2012-08-01 23:22:08'),(417976,8947,'I\\\'d say consider carefully where you want to end up, not what job you\\\'ll get when you leave uni. \r\n\r\nYou might find you end up in some shitty dead-end job that payed ok to begin with, but you wanted to do some really fun work that pays great but takes some time and effort to get to. Sometimes it\\\'s worth taking some jobs you don\\\'t like for low pay, if it\\\'s giving you the skills you need to do what you really want to do.\r\n\r\nPersonally I\\\'ve wanted to work for myself for quite some time, working at home in a nice place instead of some busy office, and working the projects and the hours I choose, not what is written on my contract. \r\n\r\nSo I worked at a big college, in a busy IT office, doing work I didn\\\'t really like. For around 10 years. But the hours and pay were ok, and in that time I built my own shit up, and now I work for me, at home. And life is pretty fucking great just now, the pain was worth it :)\r\n\r\nI guess the point there is: pick your destination, don\\\'t just look at the first part of the journey and pick the easiest road.',3023,'2012-08-08 02:07:56'),(418216,7854,'Chaos: just used the 4th code (1st 3 were gone). Looks seriously cool - tons of good info and a really nicely done UI. this is the kind of thing apple sometimes features, so hopefully it will do very well for you :) Will leave a nice review on the store. ',3023,'2012-08-10 00:08:56'),(418260,7854,'Or maybe I won\\\'t leave a review, seems apple disabled reviews for promo codes again.\r\n\r\nBtw, what\\\'s the little \\\'volume control\\\' thingy on the right actually do? It seems to control the level of detail shown, but in some slightly weird way.',3023,'2012-08-10 10:27:32'),(418742,8953,'jenni: I\\\'m pretty much \\\"normal weight\\\" for my height, but I should lose a bit still. I\\\'m not really fat to look at, but still i have a little spare tyre round the middle. It depends on many things, not just the simple size and weight. E.g. you can imagine a really skinny guy with a huge 20kg afro getting classed as obese by the doctor\\\'s chart :)\r\n\r\nAnyway, my advice* for losing weight: eat less. Forget all the bullshit diets, if you\\\'re putting on weight you\\\'re eating more than you need and your body is storing it, that\\\'s all you really need to remember.\r\n\r\nMy advice* for eating less without feeling shit all the time because you\\\'re starving: keep yourself really busy with stuff that interests you. If I get bored with nothing to do, I have time to notice that I\\\'m hungry, then I start looking for something to eat, and then I can\\\'t be arsed to cook something so i eat some snacks. If i\\\'m busy I forget about food and drink and just get a regular meal instead.\r\n\r\n* May not work for everyone. I\\\'ve known some people who seem to eat continuously when they\\\'re busy, because they need to keep their energy levels up. Some people lose weight when they\\\'re busy + stressed, others put it on.',3023,'2012-08-13 21:09:11'),(418834,8916,'What are people doing iOS / mac dev using btw? I\\\'m using just Xcode (and the various extra shit like instruments of course), and finding it pretty ok, but if there\\\'s something cool I should be adding to the arsenal it would be nice to know :)',3023,'2012-08-14 11:21:22'),(418847,8956,'It is a bit weird (and maybe even insulting) to have stuff like lft\\\'s Craft demo/platform in the same category as random party videos. People wouldn\\\'t like it if videos of some guy puking were listed as demos, right? :)\r\n\r\nI\\\'d say it\\\'d make plenty of sense to separate actual wild demos, videos and animations. ',3023,'2012-08-14 13:10:47'),(418967,8957,'There are about a million different tools and skills you might want or need - there\\\'s a whole lot of difference between a 256b demo and something like a fairlight high-end PC demo, and there\\\'s a ton of platforms too. \r\n\r\nTry finding the demos you\\\'d most like to emulate (or should I say beat?) and ask them about it. You\\\'ll hopefully get the best advice then, and maybe make some friends along the way (especially if you\\\'re going to a party and can meet them to talk about it).',3023,'2012-08-15 10:54:40'),(418981,8953,'Yes, retching isn\\\'t a good way to lose weight :D',3023,'2012-08-15 11:55:02'),(418984,8953,'they\\\'ll tell you they\\\'re fat fucks too, don\\\'t trust them :D',3023,'2012-08-15 12:05:29'),(419053,8956,'ollie: i\\\'m pretty sure you\\\'ll find the majority of the scene loves a good animation prod. This whole thread is about putting animation in a new category so we can find animations easier :) Of course there will be a few who think the scene can be realtime-only, or amiga-only, or whatever-only.',3023,'2012-08-15 17:31:47'),(419114,8956,'pulkomandy: we need that first virus-like icon adding to anything compressed with kkrunchy :D\r\n\r\nI\\\'d guess a film-roll might be possible in 16px for film/animation (unless they get separated, in which case somebody has hopefully solved the question of what happens to prods with both..). \r\n\r\nMaybe a chip for actual wild demos? That would fit LFT\\\'s stuff, and I guess it covers pretty much anything.\r\n\r\nBut why are we deciding on icons when nobody\\\'s agreed to actually split the categories yet? ;)',3023,'2012-08-15 23:45:57'),(419116,8953,'Hmm.. after all this weight discussion I checked mine earlier. In the last few weeks I gained a few kg. But I\\\'ve not been eating much, don\\\'t look fatter, and I\\\'ve been doing a ton of heavy labour, so maybe I gained some muscle? Or maybe it\\\'s time I joined the site.\r\n\r\nBtw, would it be possible to set goals for losing some diameter instead of weight? :)',3023,'2012-08-15 23:49:54'),(419698,8966,'You know, I\\\'ve been doing this shit for years now too and have been just flipping texture coords as a quick + easy fix. Now I\\\'m going to consider flipping all the images before saving them as textures :) Although that won\\\'t be possible for some, maybe I should stick with flipping.',3023,'2012-08-20 10:44:47'),(419718,8966,'Actually, the wealth of coordinate systems is just a general headfuck. You\\\'ve got 0,0 at either the top left or bottom left, or maybe the middle. You\\\'ve got to flip stuff, translate stuff, and a whole lot more just to get back to some kind of sanity. \r\n\r\nThen you\\\'ve got the fact that your screen is 4:3 or 16:9 or whatever, and your screen is 1:1 in openGL. I\\\'m working on mobile too, where the screen rotates, so it\\\'s likely that the screen either rotates or changes aspect ratio during rendering, just for extra layers of confusion :( And then you\\\'ve got the screen size - which is one size in points and another in pixels. OpenGL works in pixels, almost everything else is in points',3023,'2012-08-20 13:45:22'),(421749,8989,'There\\\'s a long tradition in (commercial, at least) music of publishing your sources - check any old rap album for a long list of \\\"xxx sample copyright yyy\\\" acknowledgments. Maybe there\\\'s some payment involved too, as it\\\'s commercial, I don\\\'t know. But I remember hearing that all samples have to be cleared for use somewhere, so there\\\'s likely permission either way. Unless you\\\'re timbaland :)',3023,'2012-09-03 19:01:31'),(421832,8996,'Warez *can* be effective marketing - I\\\'ve actually heard of cases where apps or games have sold more copies after being cracked + distributed. This is rare though, it\\\'s much more common for sales to go down because people want shit for free. It\\\'s a valid point, but the other side of the coin is a whole lot more valid.\r\n\r\nPersonally I think piracy is somewhat ok if it\\\'s limited. Back in the tape days, you couldn\\\'t make many copies before quality got too bad, so a certain percentage of users had to buy the product. Even in the disk days, you had to know somebody who knew somebody else, and you had to spend some money and physically swap some disks. Now you just need an internet connection, which pretty much everyone has, and you go to certain sites and pretty much everything is available and easy to get. It\\\'s simply too easy.\r\n\r\nBesides that, it just comes down to having some respect and some self control. Respect in that if some guy (or company, which is just a bunch of guys working together) made some cool product you want and is selling it, it means they\\\'re trying to make a living and maybe you should give them some money in return for the product. And self control as in realising that you don\\\'t actually need every single game ever made, one decent one now and then is actually plenty - and you can probably afford that ;)',3023,'2012-09-04 01:26:14'),(422029,8996,'I\\\'d have thought piracy would be quite a big problem on the xbox, from what I\\\'ve seen?\r\n\r\nDownloaded content is ok, but I think prices have to be a whole lot lower to make up for what we\\\'re losing (like the ability to resell, or even to take a game round to a mate\\\'s house once in a while). \r\n\r\nIt\\\'d be a whole lot better if software was treated like furniture, and you bought it rather than licensed it. ',3023,'2012-09-05 10:50:40'),(422043,8996,'smash: yeah, that\\\'s the missing ingredient - software should decay over time, and either need repair or replacement. That actually happens (try running your old amiga games on your PS3, you\\\'ll find you either need to buy new games or spend a whole lot of effort getting an emulator running!) but not enough to be an issue for such a short-lived product as a game.\r\n\r\nWith music these days you\\\'re generally allowed to play the content you bought on x number of devices - that\\\'s basically the equivalent of an object decaying and becoming unusable after a while. With the same system for games it\\\'d be possible to play at a friends house, or to sell it on a few times.\r\n\r\nAnd yes, I realise that 2nd hand games are lost sales to the publishers. So is basically everything that gets re-sold. I think that\\\'s just something you have to live with, so long as it\\\'s not excessive (with a game, the possibility exists to buy 1 copy and sell it an infinite number of times by copying it - obviously that\\\'s totally unworkable for the publisher). ',3023,'2012-09-05 12:52:50'),(422177,8990,'parcelshit: pickled onion or flamin\\\' hot?',3023,'2012-09-06 15:22:54'),(422497,8990,'That was a fantastic party, huge props to rc55 and the orgas for making it happen. Best party I\\\'ve been to so far :) Also, the guy I brought with me (vince) had never been to a demoparty before, had pretty much zero idea of what the scene is about, hadn\\\'t even really watched any demos beyond a few I\\\'ve shown him in the past. He wants to go to more parties now :)\r\n\r\nBig props too to the angry scottish guy (what was he called again, grillex?) for opening his seaside bacon stall at 3am for us, devistator for passing a bottle of fine champaign around, and xwize for his awesome welsh batman impression :D Oh yeah, and hoffman, naturally!',3023,'2012-09-10 12:41:51'),(422498,8990,'Oh yeah, and the audio + screen this year were fantastic!',3023,'2012-09-10 12:43:25'),(422721,9013,'Use whatever tools you like, but be open about it. Try hiding it and pretending you coded it from scratch and you\\\'ll really get some shit ;)',3023,'2012-09-12 14:11:24'),(422746,8990,'My photo is still missing, so i\\\'m guessing 2 more are too? :D',3023,'2012-09-12 18:46:35'),(423019,9022,'I once saw some scene gfx being sold - printed on canvas. In an art gallery! I collected a lot of scene gfx back then and recognised it pretty much straight away. \r\n\r\nI really wish I\\\'d asked the people there about it, as I\\\'ve no idea if it was ripped or sold by the artist. I can\\\'t remember which pic it was either, apart from that it was mostly blue and had a scan line effect. The gallery was a small place in Cornwall England from what I remember. ',3023,'2012-09-16 00:08:38'),(423060,8990,'Spiny: nice photoshopping, but havoc isn\\\'t quite straight ;)',3023,'2012-09-16 21:14:31'),(423444,8985,'It\\\'s taking some time to download, in the olden days I\\\'d be expecting some huge 20 volume wall-filler of a book :) \r\n\r\nIt\\\'s crazy cool that you can model something in a 3d tool, and get it made quite easily now. Once we have decent 3d printing at home, the world is going to be a very different place.',3023,'2012-09-19 11:42:03'),(423449,8985,'The book is seriously awesome :D Absolutely tons of great art in there, and it\\\'s really nicely put together. Some parts are extremely demoish too :) Can\\\'t see how it would work as a pdf though, that would be like trying to print out a demo..',3023,'2012-09-19 12:06:43'),(423470,9033,'Project onto a mirrored dome?',3023,'2012-09-19 22:09:03'),(423494,9033,'Optical grade acylic might be fundamentally wrong, but it\\\'s probably close enough for the resolution you\\\'re going to get from a beamer in this kind of use.\r\n\r\nAlso, since nobody\\\'s mentioned why we\\\'re talking about mirrored domes instead of lenses...\r\n\r\n1. Mount projector vertically, facing down\r\n2. Place mirrored dome under it to reflect the beam back\r\n3. Realise your current tools don\\\'t support this weird new output mode, spend a week fixing them\r\n4. Profit. Your beamer now covers 4 walls and the ceiling.',3023,'2012-09-20 09:32:55'),(423506,9033,'xtrim: yeah, you get a shadow directly overhead.',3023,'2012-09-20 12:56:10'),(423582,7920,'Boring, yet fun: [url]http://glsl.heroku.com/e#4022.1[/url]',3023,'2012-09-21 12:06:49'),(423583,8990,'ahahahah! I totally didn\\\'t notice that :D I was referring to the fact that you somehow look photoshopped in that photo, and your \\\'orientation\\\' is out by about 5º :D',3023,'2012-09-21 12:08:18'),(423593,8990,'Punqtured: wouldn\\\'t that mean he was curved though? If so, he\\\'d be bent, which is totally different from being not straight :D',3023,'2012-09-21 15:06:05'),(423599,8990,'Right, so Gloom is Bent and Havoc is not straight - I\\\'m glad we got this sorted out :D',3023,'2012-09-21 17:24:26'),(424495,9053,'Is there going to be a birthday party? We should have a yearly birthday party for all the famous demos. Actually.. why doesn\\\'t that happen? Each year at e.g. assembly, there IS a big party each year after the demos got released, there should be a birthday celebration for past winners!\r\n\r\nIt\\\'s amazing that things get a year older every year isn\\\'t it.',3023,'2012-10-02 12:39:34'),(424881,9057,'damn, this is some hard news :( It was just a few days ago we were chatting on IRC, and he was saying how seriously ill he had been but he was recovering. I guess the infection fought back again and he wasn\\\'t so lucky this time.\r\n\r\nRIP meaty, you\\\'ll be missed.',3023,'2012-10-05 10:11:52'),(424985,4387,'iq: sadly meaty passed away this week so that isn\\\'t going to happen :(',3023,'2012-10-06 12:45:34'),(426191,9079,'Just go to any demo party, you\\\'ll find mod doing the live stream, making bacon and generally being awesome. ',3023,'2012-10-19 16:35:00'),(426661,7579,'There\\\'s a recording of 4mat on the toilet? I doubt he\\\'s happy about that one!',3023,'2012-10-25 12:31:16'),(426781,9086,'I think whatever you do with this method, there are going to be artefacts. You\\\'ll need multiple rays to get a \\\'decent\\\' effect that correctly accounts for multiple objects, occlusion etc.\r\n\r\nIf that\\\'s not practical, you can probably get away with even the first method, careful scene design, and turning the effect down a bit. You want a strong effect when you\\\'re testing like this, but something more subtle tends to look better - and hides the defects :)\r\n\r\nBtw, for this particular test scene a simple raytrace would be much faster and would probably let you use multiple rays in realtime for a couple of light bounces :)',3023,'2012-10-27 00:00:16'),(426927,3627,'I bet the artist that did the video has that sinking feeling plenty just lately :)\r\n\r\nWonder if it\\\'d make sense to just replace parts of the video with the actual demo capture (especially where the demo clearly looks a lot better) and credit / pay conspiracy?',3023,'2012-10-29 00:40:47'),(426982,9090,'sounds a little like rgba\\\'s paradise is coming, but not quite',3023,'2012-10-29 18:59:53'),(427085,9093,'Slightly off topic, but what the hell. I\\\'m guessing some people here have had a good look at win8 RT now - what\\\'s the deal with demos? \r\n\r\nSoftware is only available from the store, following apple\\\'s iOS example, but we know apple ban demos from the store (either telling you it\\\'s not interactive and doesn\\\'t serve any purpose, or suggesting you call it a \\\'lite\\\' because they don\\\'t allow demo versions... yes, seriously!). Would MS\\\' app store rules allow a demo? \r\n\r\nAnd if not, is there another way of distributing a demo other than handing out the code and relying on having a dev license to build it for your own hardware?',3023,'2012-10-30 08:21:24'),(427196,9093,'[quote]Rejecting D3D for intros just because of some DLL-butthurt seems silly to me. Just install the needed runtimes and be done with it. Or if you don\\\'t want to do that, watch the YouTube version.[/quote]\r\n\r\nIt was around the time when intros started requiring a new DX runtime to be installed that I started watching the youtube version first, because it was almost always a complete pain to get stuff running. It was also the time when I started mailing people the youtube link instead of the .exe because the chances of the exe actually working got really low. \r\n\r\nI\\\'d say sticking with the runtime downloads is maybe a win for coders, but a serious lose for the scene because you\\\'re pushing people to watch the video - which might be cool, but is nothing like as cool as seeing the same thing delivered in 4k.',3023,'2012-10-30 16:39:38'),(427198,9093,'[quote]OS X happily runs any binary you\\\'ll throw it. You mean Win8 won\\\'t? :O[/quote]\r\n\r\nOS X will run anything, so will win 8 Pro. iOS is another story though - and so is Win 8 RT. They\\\'re following apple\\\'s closed model.\r\n\r\n[quote]psonice: As far as I understand, going through Windows Store will be required only for mobile/tablet devices.[/quote]\r\n\r\nThis is where I worry though. First because the world is going mobile - if in 2-3 years all your friends are using tablets with win 8 RT they can\\\'t run any demos. Also, I\\\'m pretty concerned that this is \\\'foot in the door\\\' time for MS, and Win 9 will follow the RT model even on the desktop.\r\n\r\nApple have been going that way too - iOS is obviously closed, but OS X is \\\"semi\\\" closed by default now too. It can be set to only allow app store software to run, or to only allow \\\'signed\\\' software (not such a bad thing, the dev certs are free to obtain and trojans etc. are less likely if you can trace the source...) or it can be left totally open. \r\n\r\nBy default I think it\\\'s now set to allow signed software or app store downloads, but what happens in 10.9 next year?',3023,'2012-10-30 16:46:05'),(427213,9095,'If you\\\'re doing ratracing, save it for retirement. There\\\'s the boss to butter first if you want that promotion.',3023,'2012-10-30 18:09:30'),(427306,9093,'We\\\'ve possibly reached the point where pretty much the only people able to actually watch 4k demos in realtime are demo coders - which is a pretty huge tragedy.',3023,'2012-10-31 11:47:47'),(427310,9093,'To me, this is all saying we\\\'re on the wrong platform. I suspect that in a few years the traditional pc will be just for office work and coding / content creation anyway, so there will have to be a shift if we want more of an audience than the demoscene itself.\r\n\r\nThen again, the other \\\'modern\\\' platforms aren\\\'t exactly appealing for demo making, with perhaps the exception of android.',3023,'2012-10-31 12:09:12'),(427311,9093,'(Or of course webgl!)',3023,'2012-10-31 12:09:35'),(427334,9093,'kb: my thinking on it, from the angle of \\\'what\\\'s best for the scene maybe isn\\\'t what\\\'s best for democoders\\\':\r\n\r\n1. We can accept whatever comes with windows, plus whatever comes with most gfx drivers (I think drivers are somewhat irrelevant - if we\\\'re writing for the hardware, we need the software to support it, so we have to expect reasonable drivers).\r\n\r\n2. Consider the common task of emailing a 4k to a friend. Ideally we want to just send the .exe and say \\\"run this, you\\\'ll be blown away\\\". As it is, we currently have to say \\\"Install this huge DX runtime from here, then run this\\\" which is kind of bad, but mostly justifiable. Emailing a 4k exe plus a big dll crosses a line for me, where i\\\'m either going to have to spend time explaining why 4k + ?mb is still 4k and trying to justify it - which is going to be hard.\r\n\r\nSo I can only say don\\\'t allow it, and deal with the fallout (easy for me to say :) Hopefully everyone will find a better way, whether it\\\'s webgl, OpenGL, or some dirty trick.',3023,'2012-10-31 15:07:47'),(427409,9093,'Blueberry: if you look at what you\\\'re saying there, it\\\'s basically that you make demos only for established scenerrs. Don\\\'t you know people who are into similar stuff (animation, games, general computer graphics + 3d, and all the new stuff like processing)? I do, and sometimes I share demos with them, and it\\\'s really sad to have to say \\\"go watch this video\\\" instead of the magic of sending them that tiny file.\r\n\r\nThat\\\'s what it used to be all about, remember? Getting that disk in the post, wondering what it could be, loading it up and being blown away. A 4k in an email is almost as good. A youtube link doesn\\\'t go there.\r\n\r\nSkomp: Send them a 3 year old demo, or whatever suits their hardware. There\\\'s a ton of old stuff that\\\'s super impressive that runs fine on low-end hardware (and can often just be mailed as an exe ;) ',3023,'2012-10-31 23:29:37'),(427451,3990,'Forcer: your work is not my taste at all, but it is awesome :)',3023,'2012-11-01 11:21:05'),(427479,9093,'Maybe there\\\'s another way - and the fact that what we\\\'re pretty much all saying is that almost nobody can watch a 4k any more kind of points to it ;) \r\n\r\nGet rid of d3dx, the compressor dll, the whole lot - and also drop the realtime requirement. Let the 4k just dump raw video + audio data that can be converted to lossless video for the compo and mp4 for youtube etc.\r\n\r\nI\\\'m semi-serious here - I\\\'d like to see something like this alongside the realtime competitions.',3023,'2012-11-01 14:44:45'),(427555,9093,'There\\\'s no need to ban GPU code! Just make it so you can use whatever\\\'s on a standard IS install. Dx, OpenGL, but no additional stuff. \r\n\r\nAnd yeah, compo rules will need consideration. If the exe dumps frames and a wav, a few frames can be enough to check the output matches a video. The deadline can be before the party like it is for gamedev. There are options :) Also, the exe should take parameters for output res. this almost guarantees somebody will run it to get best quality for their screen, and the chance if getting caught cheating is high. ',3023,'2012-11-01 20:19:55'),(427573,9093,'Thinking about how a \\\'4k video\\\' compo could work. You\\\'d need a volunteer with a fast box and plenty of disk space to do the capturing. Potential rules:\r\n\r\n- Deadline 1 week before the party (to allow render + video encode time)\r\n- Files must be 4k max and run on a vanilla OS install + drivers\r\n- Exe must accept resolution parameters\r\n- Max. 1 hour rendering time on the compo box. After 1 hour the exe is killed and whatever was rendered will be shown. This hopefully makes the capture guy\\\'s life a bit easier than \\\"unlimited time\\\" ;) \r\n- \\\"Compo parameters\\\" can be used for anything \\\'heavy\\\', with lower quality or resolution\r\n- \\\"Compo version\\\" video must be submitted, to be shown in the party as a backup if something goes wrong / HDDs die / etc.\r\n- \\\"HQ version\\\" video can also be submitted for release, with HQ parameters / super high res etc. This gets rendered on your own box, as slowly as you want :)',3023,'2012-11-01 23:32:45'),(427601,9093,'Seven:\r\n\r\n[quote]As a 4K coder, I\\\'ll throw in my 2 cents... I\\\'d prefer to keep the DirectX dlls installed on the compo machines for at least a few more years. [/quote]\r\n\r\nI can\\\'t see a problem with that. The problem is, with windows now we effectively have 3 platforms people are going to be using - xp, 7 and 8. XP is basically \\\'end of life\\\', and 8 is going to be the default on new PCs… and now d3dx is depreciated and the shader compiler is not part of the windows install. So it\\\'s pretty hard to justify d3dx and the shader compiler on windows 8, you\\\'re installing non-standard stuff to help make the demos prettier. Because of that some of us at least are suggesting banning those on win8. I\\\'m guessing that most parties will support either 7 or 8 and this is only going to affect people who want to target 8.\r\n\r\nAt some point you\\\'ll presumably want to move on from xp/7, so this is something to bear in mind for the future, basically. It\\\'s not so much \\\"drop your current stuff NOW!\\\" as \\\"this looks like a dead end, consider where you\\\'re spending your energy\\\".\r\n\r\n[quote]I really don\\\'t see the need to remove the realtime limitation. In my opinion it\\\'s the most important difference between the demoscene(and games) and other computer artforms. Balancing speed vs visuals has always been part of the scene, optimizing your code is important. Hardware is still getting faster, so we already get more headroom for new things to try every year. I really wouldn\\\'t like to compete against such \\\"4k animations\\\". Put them in a different category, as we do with the 4K graphics already. (And not every party has to have all 4K compo variants, of course)[/quote]\r\n\r\nThat was the general idea - I\\\'d like to see that as a separate compo. Otherwise, good luck competing against something iq took 2 weeks to render with your puny realtime shit :D',3023,'2012-11-02 08:39:56'),(427615,9093,'mu6k: that kills the magic a bit though. It\\\'s no longer \\\"wow, that\\\'s possible in 4K?\\\" but \\\"it\\\'s possible in 4k with some help from some additional stuff\\\". Personally I\\\'d rather see 8k become standard than have some \\\'demo player\\\'.\r\n\r\nAlthough I can see the appeal too. Make the \\\'player\\\' a VM with a wrapper for the video hardware and make it cross platform and it would be seriously interesting :)\r\n\r\nPsycho: is it still the case that the openGL issues are mostly because of nvidia\\\'s shitty \\\"anything goes, even if it\\\'s against the spec\\\" compiler? That was easily cured by coding on ATI, or at least following the spec ;)',3023,'2012-11-02 10:17:36'),(427617,9096,'ringo: if they do it, it\\\'ll probably be a world first: a hollywood version of the porno.',3023,'2012-11-02 10:23:54'),(427620,9093,'Would dx bytecode really be more future proof? I would have thought it\\\'d be harder to fix any issues with the shaders, and is it not more likely to change in future windows updates than the shader source? \r\n\r\nAnd yeah, there\\\'s always going to be some driver compatibility issues, whatever platform you use. I\\\'m currently trying to figure out why my OpenGL ES code works fine on SGX543MP4 but not SGX543MP2 with an older driver version - the platforms are near identical and still the difference is enough to corrupt a texture somewhere.\r\n\r\nBut if you end up finishing an intro on an nvidia box, ATI provide a shader tool that will highlight errors :) (I seem to recall a setting for the nvidia stuff that enforces strict spec checking too, that would also work). From what I\\\'ve seen in the past, just remembering that \\\'0\\\' isn\\\'t a valid float but \\\'0.\\\' is will fix most issues :D',3023,'2012-11-02 11:02:35'),(427627,9100,'Cool, you\\\'ve saved me a job today :D\r\n\r\nI guess the key questions are:\r\n\r\n1. How many want to make something for such a competition\r\n\r\n2. Which parties would be prepared to run such a competition\r\n\r\nIf enough people are interested, I guess the orgas will be more interested. So who\\\'s interested in competing? (Count me as a \\\'maybe\\\' - I\\\'d be up for it if I could justify the time, which I can\\\'t at the moment, but might be able to at some point).',3023,'2012-11-02 11:47:59'),(427629,9093,'Seven: true. Maybe it\\\'s wise to wait and see, if it is another vista win9 could change things a whole lot. Question is then, will 9 be more like a fixed 8 Pro or more like 8 RT? That will have some major implications, never mind opengl the choice might be mac or linux :D\r\n\r\nThere\\\'s still the question of windows 8 demos though. If somebody wants to write for it, it\\\'s the current windows OS and parties should really support the current standard for the newschool compo. ',3023,'2012-11-02 11:52:28'),(427656,9100,'ps: you mean you don\\\'t start with a clear idea of what it\\\'s going to look like on screen, work out exactly how to achieve it, then write the code and it just works? :D\r\n\r\nFor most things it\\\'s possible to render at low res + quality.. it might not be realtime, but it might not be unbearable too. Then you can leave it running when you go out to render a test sequence out, or maybe just a super HQ still to see how it looks at final quality. \r\n\r\nReminds me a bit of doing 3d in the olden days - playing with a realtime (but still slow) wireframe, then waiting a few minutes for a low quality + low res render. Then, once it\\\'s all set up.. the 3 day wait while it renders, and then the amazing result on screen :D',3023,'2012-11-02 16:26:47'),(427661,9093,'Well, look at it this way: if there was a compo where unreal engine was the platform and everyone used it, we could still see who made the coolest stuff in 4k. I\\\'d actually like to see something like that, variety is good, but only as a one-time-only kind of event ;) \r\n\r\nThere\\\'s no harm in changing the platform if we agree to do that, but I don\\\'t think anyone really wants to go beyond windows (and possibly mac / linux as alternatives). Ideally we want as close to \\\'vanilla\\\' windows as possible. Installing some updates and drivers to get the system working properly is sensible. Installing some extra runtimes is a bitter pill, but if it\\\'s necessary. \r\n\r\nBundling a player or some dlls with a 4k though? That\\\'s getting really bitter :/',3023,'2012-11-02 17:16:52'),(427669,9093,'KK:That only holds true for the latest, most high-end 4Ks. And even for them, a few years later pretty much everyone has the hardware to run them, but probably not the runtimes. It spoils the party for everyone for all time. \r\n\r\nAnd we\\\'re talking now about the future, where some people want to start requiring a dll which isn\\\'t party of directx. Well, it is.. but it\\\'s not part of the standard install and it\\\'s not part of any mainstream directx download. It\\\'s a bad path to be going down, if there\\\'s any way to avoid it.',3023,'2012-11-02 18:57:19'),(427703,9093,'xtrim: yeah, pretty much. \r\n\r\nThis is almost what I suggested before, except I suggested this setup for win 7 or xp, and vanilla windows 8. Is there any benefit for targeting win8 if you\\\'re not going for the latest shader model etc.?',3023,'2012-11-03 02:28:18'),(427808,9093,'2 + 1 for me, and eventually 4 unless things change. \r\n\r\nReally we have 2 PC platforms now, we have win8 (current/future platform) and xp/7 (legacy). \r\n\r\nAlthough xp and 7 are now officially legacy systems, in reality they\\\'re going to be mainstream for a few years at least, so there\\\'s no point in dropping support for them now - so keep the current rules for these systems.\r\n\r\nOn 8 I just don\\\'t think it makes sense to start allowing extra DLLs with 4Ks, and it doesn\\\'t make sense to require installation of a depreciated runtime. So drop d3dx and don\\\'t allow the compiler dll on win 8. If you want to target that platform, find a way :)\r\n\r\nLonger term, xp/7 are going to drop off the map. Hopefully by then the situation will change, and the dlls will be part of the OS or there will be some replacement. If not, it\\\'ll have to be openGL.',3023,'2012-11-04 12:01:07'),(427828,9093,'They won\\\'t be disqualified if this is well known plenty in advance (0.5 years is way too quick I think - consider all the projects that are half-done and put on the shelf for a while.. it\\\'d be shit to come back to your killer entry and find it\\\'s no longer acceptable..) Plus it\\\'s not good to tell people the stuff they\\\'ve been working on for ages is no longer acceptable, and they have to start again. It\\\'s OK to tell them the stuff they\\\'ve been using isn\\\'t going to be good forever and to start planning though.\r\n\r\nIt\\\'s not really a good outcome if we lose some prods, but it\\\'s also not a good outcome if 4k becomes 4k + 4mb dll + a huge old install for some archaic runtime that got depreciated years back. ',3023,'2012-11-04 15:52:03'),(427902,9093,'xoofx: I have to install dosbox to run old demos too - does that mean dosbox should be standard on compo boxes? MS have depreciated the dx runtime and they\\\'re not (so far) providing an alternative other than \\\"include this huge file in your archive\\\".\r\n\r\nBasically the stuff people are using nowadays is going legacy, just like MSDOS did. We could ignore that and continue using the old stuff, sure, but what would the scene be like if we all made demos for dos and told people to install an emulator to run it? :)\r\n\r\nJust like when dos died there\\\'s going to be a transition period, and I don\\\'t think d3dx etc. should be immediately banned, but it\\\'s going to have to disappear if we want 4Ks to continue being cool (and still 4k ;) in future. \r\n\r\nThis is why I suggest allowing people to submit their demos for xp/win7 under the current rules, or win 8 without d3dx and the compiler. If/when win8 becomes standard, so do the new \\\'no d3dx\\\' rules.\r\n\r\nAnd yes, if you want to make demos for metro, you\\\'re not going to get opengl if what you say is right. If that\\\'s the standard under win9 then openGL coders will have to switch API or platform.\r\n\r\nI suspect there\\\'s going to be some big changes in the next few years. MS want to go with metro, the closed app store, and direct x. A lot of their customers aren\\\'t going to like that - us included :) And windows doesn\\\'t have the monopoly power it once had, so maybe cross-platform compatibility is going to be a lot more important - meaning opengl for graphics. I think the shitstorm over 4K rules is just the beginning.',3023,'2012-11-05 11:01:08'),(427930,9093,'Smash:\r\n\r\n\\\"Amiga..\\\" Yep. But amiga is an oldschool platform, we don\\\'t want to make PC an oldschool platform just yet. Maybe in a few years if the market changes a whole lot, or metro becomes standard, but for now it\\\'s newschool and should mean current hardware and current software. If \\\"current\\\" is win8 and d3dx is depreciated, 4k just got harder.\r\n\r\n\\\"Room for both\\\" - exactly. The current platform isn\\\'t win 8. It\\\'s a mix of a little 8, mostly 7, and some xp still. Plus a sprinkling of mac and linux. Any of those are valid newschool / PC platforms today (compo rules / practicalities aside). D3dx + the shader compiler are still standard on win 7. If you target something else, you\\\'ll have to use what those platforms define as standard.\r\n\r\nIt\\\'s only in the future where win 7 eventually dies out that there\\\'s a big question mark because d3dx is depreciated and the compiler is a huge dll.',3023,'2012-11-05 15:31:06'),(427934,9093,'gargaj: vista was a flop with huge performance and compatibility issues, if things would be a fair bit different if not. And now most people are using 7.. which is pretty much vista, but fixed. \r\n\r\nSmash: Yep. It\\\'s only if people want to use new win8 features / new shader models that we hit this issue now. (And still nobody has answered - are there any benefits to using win 8 for demos?)',3023,'2012-11-05 15:57:25'),(428002,9093,'gargaj: if only i could justify the time at the moment :( I can post on here while i\\\'m waiting for stuff to build or test though, or while i clear my mind for a few minutes. \r\n\r\nAnd intros are something i care about, so I\\\'d like 2 things to happen: 1. tons of awesome 4Ks. 2. ability to send a 4k exe to people again, and have it run (without needing a ton of extra stuff, and without virus alerts). Not too much to ask is it? :D\r\n\r\nShifter: If there\\\'s a ton of awesome new shit in win 8 (new shader model, duck.3ds and a selection of tunes to pillage) people will want to abuse it, and some guidelines would be helpful now. If not, people can build for win7/xp, it doesn\\\'t really matter does it?\r\n\r\nHopefully rale will give us a good answer next year :)',3023,'2012-11-06 11:40:20'),(428018,9100,'Uncompressed video would be desirable anyway so it can be shown at full quality at the party.\r\n\r\nI\\\'m not sure on this \\\'generate random frames\\\' thing though. That was my first thought for verification too, but if you\\\'re building something that evolves procedurally through the demo then to render a random frame you potentially have to render all previous frames.\r\n\r\nIt\\\'d make more sense to simply render the first few frames to check and then go on trust, knowing it\\\'s unlikely somebody would code the first few seconds and fake the rest, and they\\\'ll be releasing the binary and people can run it later.\r\n\r\nIt\\\'s not like a regular 4k where nobody can actually run it outside of the box it was coded on after all :D\r\n\r\nAnother way is to quickly render out some frames at low quality / res. But that\\\'s not good either, because you might have an incredibly slow routine generating the basic data plus very fast rendering.\r\n\r\nPerhaps the rules must just state that you have to provide a quick way of verifying it, then you can go with random frames or low quality output. Also consider the case where the demo does something mega complex + slow, but you can just tell the orgas \\\"render 2 frames - the rest of the demo is the same\\\". ',3023,'2012-11-06 13:44:39'),(428022,9100,'Yeah, and having to deal with some crazy setup with an SSD fast enough to stream 1080p60 uncompressed yet big enough to hold 20x 5 minute entires :D\r\n\r\nOk, so compression is probably needed. But 1080p60 would still be welcome, so would very high bitrate.',3023,'2012-11-06 14:48:33'),(428027,9100,'kb: what kind of issues do you foresee? (Apart from lack of entries, some visible sign of interest like a few entries ought to come first :)',3023,'2012-11-06 15:06:46'),(428038,9102,'paniq: I tried something like what kk suggested before and got a good speed increase, but it would depend heavily on your scene.\r\n\r\nWhat I did was basically shade a grid instead of a single quad, and raymarch in the vertex shader. It\\\'s easy to change the step size this way by just changing the grid size, and you can easily pass multiple values to the fragment shader as varyings.\r\n\r\nIn my case I used it to pass the depth and the object ID to the shader. The object IDs were all integer values but passed as a float - this way you can check in the fragment shader, and if it\\\'s an integer value you know the current pixel includes just one object, and that\\\'s all you have to march. If it\\\'s a fractional value you render the full scene. This could obviously be a lot better, but it worked :)\r\n\r\nStuff that didn\\\'t work so well: anything smaller than a grid square can be inside the square, not detected, and never rendered. Using the depth value was dodgy too - with a signed field it\\\'s not so bad, but still small details can be cut and holes can appear. It\\\'s good to step back from the interpolated surface some way before marching ;)',3023,'2012-11-06 17:01:02'),(428051,9104,'Allister brimble was at sundown a few years back and gave away a bunch of CDs with his amiga stuff on. I still have a few tracks from that in my playlist :)',3023,'2012-11-06 17:39:36'),(428054,9100,'kb: useful, thanks!\r\n\r\nI hadn\\\'t thought much about sound. It\\\'s interesting that audio tends to be a lot closer to realtime (or actually realtime) than graphics. Is there no benefit to having unlimited compute time for audio then? (Obviously there are downsides when editing :)\r\n\r\nI think you\\\'re right on how to do it though: 4k exe to generate visuals, render to video, hand it to musician, wait for mp3. (Or the other way round of course.)\r\n\r\nHardy: making a demo with no way of jumping to a particular time.. urgh :D I realised fast that wasn\\\'t workable when i first made a demo, and made sure i could a. play from a particular point and b. loop a particular section while tweaking shit. Without that I think i\\\'d go crazy :D',3023,'2012-11-06 18:04:02'),(428066,9100,'kb: I guess there\\\'s the case where you make complex/slow instruments and use them as samples, composing in realtime. And there\\\'s cdak, which has pretty awesome audio but not much of a tune. I\\\'m sure there\\\'s somebody out there up for the challenge of doing amazing non-realtime audio in 4k... but probably not so many of those people. \r\n\r\nSo 4k visuals + separate audio makes more sense for most I guess, especially as we don\\\'t want to have absolute killer visuals with a tune that sounds like bad midi because there\\\'s no space left. If it\\\'s 4k including good audio and it\\\'s entered into the wild comp it\\\'s just going to have more impact.\r\n\r\nPaulo: also see unc\\\'s videos on vimeo - i doubt they\\\'re 4k, but it\\\'s interesting to see where the techniques used in cdak can go with a bit more rendering time :)',3023,'2012-11-06 18:49:27'),(428101,7854,'Thanks 505! Used the first code, now very eagerly looking forwards to hearing it :D',3023,'2012-11-06 21:39:48'),(428205,9093,'I suspect they\\\'ve been getting feedback like that for quite a while now, and they\\\'ve decided to ignore it. If that\\\'s the case they\\\'re probably planning to push forwards rather than pulling back, and we\\\'ll get a much more closed win9.\r\n\r\nThen again, market forces will decide it for them. If windows wants to compete with ios + android, fine, but the main selling point of windows is its open access and flexibility. I\\\'m not sure it\\\'s attractive at all without that :D',3023,'2012-11-07 23:45:01'),(428211,9093,'[quote]does that mean we will have to \\\"buy\\\" demos? that\\\'s cool actually, i love the idea. we can sell them at $0.01 or for free. but if they are in the market/shop, then perhaps more people will download them, maybe it\\\'s a good outreach. i\\\' only nervous about censorship... will they ban demos if they are not interactive or show (dem)obscene content?[/quote]\r\n\r\nMS\\\'s store rules seem to follow apple\\\'s very closely - in fact they seem to be following iOS as a whole in many ways that I\\\'m really not comfortable with. And I say that as an iOS developer. \r\n\r\nWhat apple have done is split desktop and mobile up as touch/non-touch(screen at least) and open/closed. On the mobile it\\\'s locked down and closed. That\\\'s generally OK, it cuts out all the issues with stuff modifying some system dll, installing a virus etc., and the times when you really want \\\'open\\\' on mobile are few. The desktop is still open - there are restrictions on what apps are allowed to run, but it\\\'s a simple OS setting in the system prefs. You can run want you want, from any source.\r\n\r\nMS on the other hand are hell bent on making a single OS for both. Metro is the new windows UI, and it\\\'s closed like iOS. The windows desktop (old UI) is still there for us, but only with the \\\'pro\\\' version, not the RT version. I don\\\'t think they\\\'ll keep two versions next time round, hopefully they don\\\'t go metro/app store only.\r\n\r\nAnd btw, what this means for demos: just look at iOS as an example. If you send a demo to apple for review, they\\\'ll reject it for multiple reasons:\r\n\r\n- Non-interactive\r\n- Doesn\\\'t serve any useful purpose (from this perspective a demo and a fart app are equal :)\r\n- Demos aren\\\'t allowed on the store. Please submit a \\\'lite version\\\' or the full app, but no demos. (Seriously, this happened.)\r\n\r\nI guess my main concern is that windows will split like osx/ios has, but it will be consumer/business, with the games tech all going into an ios-like closed metro future.\r\n\r\ngloom: it\\\'s open enough and flexible enough without being a pain in the arse :) (And yeah, I know, linux has improved etc.) ',3023,'2012-11-08 00:35:42'),(428230,9093,'gargaj: i guess my posting goes up proportionately with the complexity of the work i\\\'m doing and the need to take regular destress breaks.. and I\\\'ve spent the last week trying to squeeze a very highly optimised piece of code onto a platform with the same quality + resolution requirements but half the compute power. It\\\'s a fucker to say the least :/\r\n\r\nkk: hopefully you\\\'re right, but it\\\'s not an rt/standard split as I see it, it\\\'s metro/windows, and with the start menu being metro now it\\\'s clear where the future lies.\r\n\r\n(And fart apps are actually explicitly mentioned as being unwelcome in apple\\\'s store rules btw :)',3023,'2012-11-08 11:22:40'),(428296,9093,'I\\\'ve thought about something like that before. If you submit a 4k with no sound you\\\'re not breaking any compo rules :) Playing music during the compos is usually against general party rules. Officially then the 4k + mariachi band is legit, but the band may get kicked out of the party. \r\n\r\nIt\\\'s totally against the spirit of the 4k compo of course - but then it would be so awesome I think that can be forgiven. It\\\'s like that \\\"256b\\\" with the picture encoded in directory names.. it\\\'s all kinds of fake but still makes me smile that they did it :)',3023,'2012-11-09 10:24:04'),(428321,9093,'See hiding bytes in the nfo is cheating, because there are genuine bytes used on disk. The directory trick on the other hand is zero bytes, windows says so :) ',3023,'2012-11-09 16:03:07'),(428325,9107,'Can anyone request a garfield in this thread?\r\n\r\nPlease make one about SDFs and MCs and which one is most better. And maybe one where garfield rides a pony.',3023,'2012-11-09 17:48:42'),(428349,9107,'\\\\o/ The *field request thread is ossum. And so indeed Islam!',3023,'2012-11-09 20:10:45'),(428350,9107,'Ach! So indeed is maali. That\\\'ll teach me to post from my phone while pouring beer :D',3023,'2012-11-09 20:12:08'),(428382,9102,'Agreed, it\\\'s useful to hear both sides.\r\n\r\nMy conclusion: pick your engine to suit your content (and the people creating it), or pick your content to suit your engine. Giving a bunch of artists an sdf function won\\\'t go far, but give it to unc and it goes a whole long way :)',3023,'2012-11-09 23:57:49'),(428512,7854,'I think he has more issues than knowing how bandcamp works.',3023,'2012-11-11 20:09:24'),(428668,8943,'Just imagine if demosceners had patented all the amazing graphics tech we\\\'ve invented over the years. We\\\'d be, what\\\'s the word for it again?',3023,'2012-11-13 20:51:54'),(428728,8943,'The word I was looking for was broke btw :D I\\\'m sure the scene has invented some stuff (Thom\\\'s list is probably a good start). I\\\'m pretty sure too that we\\\'d never get the patent fees back on those ;)\r\n\r\nUnless of course we start suing eachother for ripping demo effects? Could we have finally have found a way to make the scene profitable?\r\n\r\nI\\\'ll now sit back and wait for a ranting vibrator :)',3023,'2012-11-14 15:56:02'),(428796,8943,'Thom: i guessed, but it probably is representative of the kind of stuff the scene has genuinely invented - if only because there\\\'s no need for it outside of the scene. \r\n\r\nI mean there\\\'s probably even stuff in my own modest attempts at demos that\\\'s unique and perhaps patentable, if I ever feel the need to blow a ton of money on patent fees in return for a certificate and zero income :D',3023,'2012-11-15 11:21:59'),(428828,8943,'iq: totally agree with all that - in fact that was the point i was really getting at, perhaps too subtly, perhaps just badly :)\r\n\r\nAnd yeah, there\\\'s no place for patents in the scene. \r\n\r\nOutside the scene, i think there is a place for them, but i wish there wasn\\\'t. If the courts worked on plain common sense, company A could sue company B and say \\\"they copied this shit we spent years inventing\\\", if it was true the court would agree and stop it. But instead of common sense, we have this crazy system of rules we call the law, and company A has to prove a whole bunch of very specific IP/patent is violated, and what specific harm is caused by that specific infringement.\r\n\r\nThis is where it gets so fucked up. If we applied that to demos, I could make a complete rip of Debris. FR would then sue me, not for ripping the demo, but for infringing their design patent on cities with square buildings, and a method of making an object by extruding a cube. And everyone would call them cunts for suing over such trivial stuff and trying to claim the rights to the cube :D ',3023,'2012-11-15 18:28:57'),(428869,8943,'216: the average patent officer is probably ignorant enough about coding to grant that, but a decent lawyer would tear it to bits in court and you\\\'d be left with a big patent registration fee and no patent.\r\n\r\nOn the other hand, if you sue small companies without the massive cash piles needed to fight these things in court... they can\\\'t afford to fight you in court, the patent doesn\\\'t get challenged, and you win by default. (If the patent system is fucked up somewhere, it\\\'s right here - this happens, you can\\\'t stop it unless you have a LOT of cash (as in millions quite often) for the fight - it\\\'s basically a legal form of mugging :(',3023,'2012-11-16 14:15:40'),(429233,9126,'I think \\\"ability to deal with long hours / crunch\\\" depends heavily on what the work is, how well it\\\'s going and how much you\\\'re enjoying it. I\\\'m in a pretty different situation (working for myself and alone, and setting my own hours / deadlines) so I guess I get a different perspective on this, which probably won\\\'t be all that applicable but still.\r\n\r\nFor me at least, there are times when the work is interesting, i love doing it, and things just start to \\\'flow\\\'. When that happens I can easily work all day, then late into the night, sleep 4-5 hours and repeat - sometimes for several weeks. I don\\\'t feel it\\\'s doing me major harm, although by the end i tend to get desperate for fresh air and exercise (working at home = no walking to work). I eat fairly healthily though (varied diet with just occasional junk food).\r\n\r\nAt other times the work is really hard and stressful, progress is really slow, and I spend most of the day looking for distractions or something else that needs doing, and I probably only get 3 hours actual work done per day. Working crunch hours when it\\\'s like that would be complete horror, a fast ticket to stress and burn out.\r\n\r\nI guess if I was working in a team with a deadline and crunch period, the lesson there would be to get the stressful part done early so the crunch work is enjoyable and goes easy. That\\\'s not always possible in a team though, and often the last part of the project is mostly hunting down the hardest bugs, which is often the worst of the work :/\r\n\r\nOn the general health stuff:\r\n\r\n- Take up running (or biking - hiking is ok, but when you\\\'re busy a 3 hour hike is hard to justify compared to a 20 minute run :) If you\\\'ve never been into running, it\\\'s very hard to start. If so, just take it easy, it gets a lot better. In general, the first 5 minutes are always bad, even when you\\\'re pretty fit you suddenly feel like you\\\'re not going to make it, you\\\'ve suddenly become old and tired.. but then you get past it :)\r\n\r\n- Give up the vitamins and supplements. You get all of those from a balanced diet, and if you\\\'re taking a load of extra stuff you\\\'re simply getting too much - which can be harmful instead of helpful. Supplements are for people with a health issue that means they need more than normal. And if you\\\'re not getting a balanced diet (meaning a mix of foods instead of pizza 3 times a day ;) that\\\'s a problem you need to sort out - go for the cause, not the effect.',3023,'2012-11-21 10:27:44'),(429235,9126,'las: exercise. A short run gets the blood moving and sharpens you up plenty. I always try to run before taking on a particularly tough challenge.',3023,'2012-11-21 10:30:52'),(429240,9126,'[quote]i find doing democoding on the train home after a day\\\'s work strangely relaxing because it\\\'s a context switch and it releases the frustrations you get at work - being limited to what you have to be doing, particularly in the ugly end of the project when youre spending all day fixing bugs. in a way democoding has kept me sharp because its a huge relief to be able to do exactly what you want however you want to do it. never underestimate coding, or indeed doing anything creative, just for fun, especially if you are doing that thing professionally too.[/quote]\r\n\r\nTotally agreed on that. I don\\\'t get time on a train, and can\\\'t really justify the time to work on a demo as i\\\'m working for myself and have to pay the bills, but still as a \\\'stress break\\\' from serious coding I often code something quick and entirely for fun. \r\n\r\nSpending 15 minutes doing a quick + dirty experiment on glsl.heroku.com can be more effective than spending the time staring at the screen in frustration because you just can\\\'t see where the bug is :)',3023,'2012-11-21 11:22:06'),(429244,9126,'Las: also try a cold face wash, or holding your wrists under the cold water tap for a short time (no idea why this works - it\\\'s supposed to cool your blood or something). Both help me now and then - the wrists thing is much the same as the face wash but more potent.\r\n\r\nOne other thing I\\\'ve just thought about: My best coding is done when sharp and *relaxed*, not sharp and hyper. Some chilled out music is more helpful than strong coffee :)',3023,'2012-11-21 11:37:01'),(429259,9126,'Obsessively sharpening pencils is good stress relief for some people yeah, just be aware that the noise might annoy your colleagues after a while ;)',3023,'2012-11-21 17:51:48'),(429323,9126,'A 15 minute nap always leaves me with a headache and horrible throat, it\\\'s a bit like waking up with a hangover.. lesson there is what works for one doesn\\\'t work for another, and you have to experiment a bit to find your solution :) ',3023,'2012-11-22 10:34:39'),(429516,9132,'Out of interest, how is sin/cos/etc implemented on the GPU? Does the compiler break it down into something else? And what\\\'s the performance cost (in general that is).',3023,'2012-11-24 17:11:02'),(429683,9132,'Nowadays platforms are a mix of desktop and mobile, so the raspberry pi gpu actually IS pretty much a current gen gpu. If you\\\'re working on such platforms (I am, so i\\\'m very interested in this.. although I\\\'ve already optimised out all the trig in all my current stuff as it happens) it\\\'s definitely relevant :)\r\n\r\nI\\\'ll have to benchmark the current ios devices for this stuff at some point, it\\\'d definitely help with optimising.',3023,'2012-11-26 18:57:19'),(429740,9133,'Suggestion for when this gets printed: edit out that coke bottle and replace it with a plastic ring so we can use the hand as a convenient beer bottle holder.\r\n\r\nAlso, please make the startrek ship a plushie, because assuming it\\\'s held on with string it\\\'s going to swing right into the wearer\\\'s nuts :)',3023,'2012-11-27 10:45:13'),(429750,9132,'kusma: thanks, that\\\'s a useful doc (the SGX one, no need for the others yet) :)\r\n\r\nActually, I should have thought of this before: imgtec\\\'s shader editor gives cycled counts per line. With a little test program (compiler set to SGX543):\r\n\r\nLow precision:\r\n[code]\r\nSin: 14 cycles \r\nCos: 15 cycles\r\nTan: 18\r\nasin: ? (Probably 22 - the line count is missing, but 22 cycles get added at the end)\r\nacos: (probably 22)\r\natan: (probably 32)\r\npow: 3\r\nexp: 3\r\nMADD: 1\r\n/: 2\r\nmin, max: 1\r\n[/code]\r\n\r\nMedium or high precision:\r\n[code]\r\nSin: 10 cycles \r\nCos: 11 cycles\r\nTan: 13\r\nasin: ? (Probably 22)\r\nacos: (probably 21)\r\natan: (probably 33)\r\npow: 3\r\nexp: 3\r\nMADD: 1\r\n/: 2\r\nmin, max: 1\r\n[/code]\r\n\r\nMedium / high precision looks faster, but I suspect it\\\'s because the GPU is combining processing units - so you get higher shader throughput, but less shader units doing the work, so it\\\'s slower overall. However, I\\\'ll test that to make sure at some point - faster sin/cos could be useful at some point.\r\n\r\nOn the SGX 535 the results were pretty similar, sin/cos a bit slower (~17), asin/acos slower at ~30.\r\n\r\nSo really it\\\'s only the trig stuff that\\\'s slow, and it\\\'s probably worth optimising out where possible on these GPUs.',3023,'2012-11-27 13:52:54'),(429894,9126,'Just to reinforce what novel said about people being different: I hate exercise early in the morning :) Maybe because I run, running is hard, and early I\\\'m dehydrated after sleep and more dehydrated after drinking coffee, which is necessary to get out of bed. But a run just before lunch is great. Or a run in the evening, if I\\\'m going to work late.\r\n\r\nAlso, a warning on coffee. I love coffee and drink it daily (usually a big strong coffee to get me up and an espresso in the afternoon), but I can\\\'t drink to much of it - a couple of times I have done, and my heart starts going too fast and I feel like I\\\'m going to have a heart attack. This is not good, and I wouldn\\\'t recommend it before a deadline ;) \r\n\r\nFrom a bit of research, I think this is actually quite common. I had a friend before who had something similar too, but he had much more serious effects - the doctor told him he would have to give up either strong beer or coffee, so he went to decaffeinated.\r\n\r\nAnyway, back to crunch mode for me, i have a deadline tomorrow and I\\\'m working crazy hours to get shit done. This time I\\\'m not stressed though - there\\\'s plenty of pressure, but little stress. Reason? I\\\'m enjoying the work, so good code is flying out of my fingers at good speed :)',3023,'2012-11-29 23:28:16'),(430115,9142,'The key thing is the meaning of the word \\\'sampling\\\'. Imagine a cheese shop. You go in, and the guy tells you he has this awesome new cheese. So you ask for a free sample. He asks how big you want it.\r\n\r\nCool: A bite size chunk. (You want to sample that cheese, you take just a small piece - this is the meaning of a sample)\r\nNot cool: The whole thing. (If you take more than a bite or two, it\\\'s not a sample it\\\'s your dinner)\r\n\r\nFrom what I understand of the music rules (at least here in the UK), it\\\'s fine to sample so long as you don\\\'t take too much. Too much would mean you take the whole of the main melody or the chorus - this would be ripping. It\\\'s like asking the cheese shop guy for the recipe and then making your own similar cheese, he might be pretty pissed off :)\r\n\r\nIt could also be that you take a small chunk, but this small part is the core \\\'feature\\\' of the song, like a particularly important speech sample (say \\\'n-n-n-n-19) - in that case the small sample can be as important as the main melody. It\\\'s like taking the holes from the swiss cheese. ',3023,'2012-12-03 18:13:27'),(430161,9142,'[quote]Dude, having *just* cheese is not dinner man! That\\\'s just disgusting! :D[/quote]\r\n\r\nBeing accused of eating too much cheese by a dutchman, i reckon that\\\'s a world first :D \r\n\r\nAnd speaking of too much cheese, once in a restaurant in rome i saw a guy order parmesan cheese when he sat down. I figured it would be like a cheese salad or something as a starter... but it was actually a large plate piled with big chunks of cheese, nothing else. Wtf is that the copyright equivalent of, paying for the entire beatles back catalogue then playing every song simultaneously until your heart explodes?',3023,'2012-12-04 19:43:24'),(430222,9144,'gloom: if your government was really socialist democratic you\\\'d be piping all that oil to china for free, and the world would be a better place. Why? Cheaper ipods.',3023,'2012-12-05 15:44:14'),(430517,9151,'sol: do you mean 1920x1080?',3023,'2012-12-09 22:46:45'),(430550,9151,'sol: cool, just thought it\\\'d be good to clarify.',3023,'2012-12-10 11:01:17'),(430586,9152,'You\\\'re missing Diwali, the indian festival of light. I remember this one, after assuming my mother\\\'s neighbours were idiots for putting up their xmas lights about a month too early then being told they\\\'re indian and celebrating diwali :D',3023,'2012-12-10 17:00:36'),(430739,9156,'*reads topic* WOW!\r\n\r\n*reads actual link* New video codec. Ffs, what a waste of time.',3023,'2012-12-13 11:41:25'),(430742,9156,'optimus: they\\\'ve invented a new video codec that stores the video as vectors instead of pixels. They\\\'re going to show it to the world, with an amazing video of girls dancing to rave music, it\\\'s totally state of the art.',3023,'2012-12-13 12:21:56'),(430828,9156,'salinga, xtrim... go watch some vectrex demos. No pixels, but plenty of cubes and glow. Raster bars, on the other hand...',3023,'2012-12-14 15:30:32'),(431107,9156,'T21: but if a pixel is merely a 3 component vector, and 3d meshes are made up of the same kind of 3 component vectors, 3d objects are made entirely of pixels no?\r\n\r\n(I won\\\'t comment on iq, since we know he\\\'s made of pixels, not vectors.)',3023,'2012-12-17 22:36:59'),(431143,9162,'Graga: I get what you\\\'re saying about there being no internet connection a lot of the time... but just how the fuck are they going to share/print the images without a net connection? :D\r\n\r\nIf they have a connection at that point, just do the server thing right there.',3023,'2012-12-18 12:46:44'),(431950,9093,'Pulko: videos would be utterly irrelevant if the demos were interactive of course :)',3023,'2012-12-30 02:24:20'),(431952,7032,'[quote]If the guys doing webGL demos don\\\'t affiliate themselves with the demoscene (in the prod info, by posting it to a demoscene db, releasing it at a demoparty...), it\\\'s sadly not a demoscene demo (hence the demoscene IS dying).[/quote]\r\n\r\nSo, roughly speaking, there\\\'s a bunch of people out there, with their own little scene, making demos with WebGL. For the sake of convenience, seeing as how they\\\'re a little scene making demos, let\\\'s call it the demoscene.\r\n\r\nMeanwhile, here on pouet, there\\\'s another scene making demos, the demoscene we know and love.\r\n\r\nYet for some reason the two are separate and never shall meet and shake hands.\r\n\r\nJust what the fuck are we doing exactly?\r\n\r\nDemos used to be all about demonstrating your skills, generally by way of some cool as fuck realtime visuals you made by coding (perhaps with artist and musician support). Go back to that, then go talk to these other demoscenes out there, and say \\\"hi, we\\\'re doing the same shit you\\\'re doing, lets hook up and make the pixels dance\\\".\r\n\r\nLet\\\'s just face it, we have *way* too many bullshit traditions and rules :)',3023,'2012-12-30 02:54:22'),(431953,7032,'Oh, and the cube thing: It\\\'s the simplest 3D object that looks interesting, no? Apart from the sphere, another long time demoscene favourite.',3023,'2012-12-30 02:55:57'),(432013,7032,'I\\\'ve hardly even been on here lately :D Got a pair of major app updates released. No demo :(',3023,'2012-12-30 20:58:11'),(432072,7854,'2 of my iOS apps are free today (for anyone, not just sceners) (and today is New Year\\\'s eve).\r\n\r\nNightCap: http://itunes.apple.com/app/nightcap/id486414195\r\nIt\\\'s a camera specifically for low light photography, the big difference being the exposure time goes up to 1s (other apps top out at 1/15s, so it\\\'s a huge difference). Supports iphone 3GS and later, but works best on 4+.\r\n\r\nCamera Boost: http://itunes.apple.com/app/camera-boost/id432017065\r\nAnother camera, but a lot more demoish :) It does realtime image processing, with lots of image controls, HDR enhancement and stuff, and records 1080p video while handling as many effects as you care to throw at it (I\\\'m really proud of this processing engine, it\\\'s the fastest I\\\'ve seen on iOS :D)\r\nWorks on iPhone 4S + 5, or iPad 2 or later.\r\n\r\n',3023,'2012-12-31 13:33:28'),(432073,7032,'[quote]Sooo put your code where your mouth is?[/quote]\r\n\r\n[url]http://www.pouet.net/topic.php?which=7854[/url]',3023,'2012-12-31 13:34:13'),(432179,7032,'Fantastic, let\\\'s purge everything from pouet that wasn\\\'t specifically declared as a demoscene prod :) ',3023,'2013-01-02 11:22:49'),(432181,7032,'I see it totally the other way round these days. We\\\'re just a subset of the real scene, which covers all the cool stuff people do with computers (whether it\\\'s realtime or not). \r\n\r\nThere\\\'s no ownership to claim, unless you really want to nail things down to demoscene, processingscene, us or them. But there are no real boundaries between all these sub-scenes, people and ideas are flowing between them all the time.',3023,'2013-01-02 12:27:56'),(432267,7032,'Again, why do we need to separate them from us? \r\n\r\nWe\\\'re all just coding cool shit in realtime. Some are interested in size coding, others in oldschool, and others in webgl or interactive stuff. And we all just want to show our skills and push the tech on our chosen platforms. We do it by making demos, demonstrating skill or tech. \r\n\r\nYou know what really separates us from the webgl guys? They\\\'re not dicking around arguing over what constitutes a valid webgl and who is or isn\\\'t part of the webgl scene. Which makes them look pretty good.',3023,'2013-01-03 00:19:37'),(432337,7032,'A lot of the \\\'new media\\\' type people are going to get [url=http://www.pouet.net/toplist.php?type=demo&platform=MacOSX+Intel&x=15&y=2&prodlimit=10&dayspans=365&dayspane=0]this list[/url] instead.',3023,'2013-01-03 18:06:34'),(432350,7032,'Ham, better yet, [url=http://www.pouet.net/toplist.php?type=demo&platform=MacOSX&x=26&y=4&prodlimit=1000&dayspans=365&dayspane=0]the full top 1000 mac osx list![/url]',3023,'2013-01-03 20:37:00'),(432353,7032,'ham: ah yes, that looks MUCH better. We need to get these lists publicised more, show the world how much ass we\\\'re kicking here! :)',3023,'2013-01-03 21:36:05'),(432366,7032,'Outreach suggestion:\r\n\r\n1. Meet some of the people from these other scenes\r\n2. Make something cool with them (i.e. not a demo)\r\n3. Invite them to a demo party to see some cool stuff and meet more like-minded people\r\n\r\nI think some of the people here need a bit of outreach too - as in reaching out to other scenes and finding out what else is out there :D',3023,'2013-01-03 23:35:17'),(432400,7032,'A whole lot of us \\\"get\\\" the demoscene and its traditions because we grew up with a c64 and an amiga (or local equivalent), swapping disk, watching the cracktros and the demos that got passed along with the games. \r\n\r\nWould somebody who didn\\\'t grow up with that still get it and want to embrace the traditions that came from that era?',3023,'2013-01-04 15:42:19'),(432654,7032,'I\\\'ve realised why we spend so much time pointlessly arguing about what is or isn\\\'t a demo, and who is or isn\\\'t part of the scene. It\\\'s because we\\\'re a community - a real one, something that\\\'s very rarely seen on the net.\r\n\r\nAnd really, that\\\'s the thing that makes the demoscene awesome. It\\\'s not the demos, it\\\'s being in a big community where you know lots of people, not just online, but you\\\'d met them at parties, drunk beer together, spent plenty of time together making stuff or watching stuff or just talking. \r\n\r\nThe only other scene i can think of that has what we have is gaming, and that\\\'s not really a creative scene.',3023,'2013-01-07 18:27:55'),(432687,7032,'Want better outreach? Forget showing people demos and telling them how cool demos are. Just bring them to a party. ',3023,'2013-01-08 10:35:42'),(432709,7032,'The reason we don\\\'t have more members is simple: the demoscene these days is mostly obsolete, and what\\\'s left is seriously niche. \r\n\r\nCracktros are long gone (sorry remaining cracktro makers, I\\\'m talking about the world at large :) We\\\'re not leading technically. Size coding isn\\\'t a useful skill now we have fast internet and tons of storage. Email and IRC killed scrolltext as a serious communication medium.\r\n\r\nSo what do demos offer now? In the old days if you wanted to learn to code, meet people and show your skills, you\\\'d make games, utilities or demos. Now? We have competition, lots of it - WebGL is the latest, but there\\\'s a ton of rival scenes out there offering something to a new coder. Most offer something a lot more relevant too.\r\n\r\nI think the appeal of the demoscene is now limited to those interested in graphics, particularly realtime graphics, and particularly realtime graphics on the PC made in a restrictive environment like 4k. We\\\'re a subset of a subset of a subset, no wonder we\\\'re not popular :D\r\n\r\nThat leaves a pretty big question: Why is the scene still here at all? Because we have culture, traditions, and most of all: parties. I could go join the webgl scene, but when\\\'s the next big webgl party I can meet my friends, drink beer and watch awesome releases at?\r\n\r\nThere\\\'s no barrier to visiting a party - you just buy a ticket and turn up. The only barrier is to releasing, so open up the compos.',3023,'2013-01-08 14:14:21'),(432713,8573,'gloom: it\\\'d be interesting if you took the \\\'total prods\\\' chart back before 1991 (when it was presumably in the growth phase), then added prods from all the scenes similar to ours (code + graphics based perhaps). I bet the early growth would continue on that chart :)\r\n\r\nPlease go and do that, i\\\'m sure it\\\'s no hassle ;D',3023,'2013-01-08 14:58:31'),(432721,7032,'mog: i think what he was saying there was that he\\\'s been spreading the word about the scene among indian coders, but none have made it to pouet so far :)',3023,'2013-01-08 17:10:37'),(432727,7032,'thom: It\\\'s definitely a useful skill in some cases, but maybe not for the kind of things we\\\'re showing with demos. That was my point, should have made that clear. People looking for realtime graphics are generally more interested in the realtime graphics part than the size of it. A lot of times I\\\'ve shown say a 4k to somebody and heard \\\"imagine what they could do with a few MB\\\" or similar.\r\n\r\nActually the whole tradition of doing stuff that\\\'s supposed to be impossible is probably a better way to show off what the scene is about, and it\\\'s more relevant to graphics. With PCs that doesn\\\'t apply so much (there\\\'s always better hardware 6 months later) but a lot of people work with mobile hardware now which is pretty limited (I do). Even webGL has serious limits that can be pushed. \r\n\r\nSmash: a ton of good points there. I think just opening up to more platforms (like WebGL) and allowing interactivity would be good for the scene without changing it. That, and get more people to parties so they can experience it. ',3023,'2013-01-08 18:10:00'),(432769,7032,'[quote]the scene isnt as far as im aware closed to webgl - there are webgl demos and compos. its more the reasons iq said that means high end pc coders arent really bothered by it.[/quote]\r\n\r\nIt\\\'s not that it\\\'s closed as such, but it isn\\\'t exactly \\\'open\\\'. If I was somebody out there making cool stuff with webgl, how would my stuff fit into the average demo compo? \r\n\r\nIt probably wouldn\\\'t fit into the demo compo, and if it does it\\\'s at a huge disadvantage to stuff that has a high end PC under full control. It\\\'s not an appealing prospect to a newcomer, who\\\'s probably at a skill disadvantage to start with :)\r\n\r\nSome parties have a browser demo compo. That can work, but there\\\'s not many of them and they still have the traditional demo rules afaik (non-interactive, no net access, must greet other groups via scroller and star field).\r\n\r\nThere\\\'s the \\\'wild\\\' compo too, but that somehow isn\\\'t appealing when you\\\'re not doing something at all exotic.\r\n\r\nBasically, it\\\'s not closed, but it\\\'s not appealing either.\r\n\r\nMaybe it\\\'d be interesting to do a mixed party at some point, with traditional compos plus some new thing to bring in people from other scenes. Or maybe even just an \\\'open\\\' compo, where the rules are little more than \\\'Code something cool and show it\\\".',3023,'2013-01-08 22:27:42'),(432772,7032,'I\\\'m struggling to think why anybody into realtime graphics stuff wouldn\\\'t want to visit a demo party. And if you\\\'re attending, it\\\'s always fun to compete.',3023,'2013-01-08 22:40:07'),(432850,7032,'I don\\\'t think there\\\'s any point (or possibility) of us taking over other scenes, them taking us over, or merging or whatever. They\\\'re different, and the differences will keep them separate.\r\n\r\nI think more connections between the different scenes would be very helpful though. Our scene could learn a lot from the outside world - in fact it\\\'d probably help stop the scene stagnating. Other scenes could definitely learn from us :)',3023,'2013-01-09 13:45:29'),(432851,7032,'And on the webgl thing: so it\\\'s new, still buggy, and the capabilities are limited. So make something simple (but still awesome). Or don\\\'t make anything at all. Some people like it, some don\\\'t. Moving the whole scene to webgl would be just as stupid as moving everything to PC.\r\n\r\nBut it\\\'s important to keep things open to new platforms too, and the web is kindof important these days ;) So is mobile, but we still see some demos on ios and android without huge amounts of bitching over compatibility (which on android at least probably puts webgl deep in the shade), outdated capability etc. It is what it is, and it\\\'s possible to make cool shit on it.',3023,'2013-01-09 13:50:39'),(432860,7032,'Those webgl compatibility issues? They\\\'re often fixed by changing browser - which generally means 15 seconds of typing in your current browser and a 2 minute download.\r\n\r\nCompare that with the usual compatibility issues with demos, and the usual fixes: upgrade your computer, switch your GPU for an nvidia one, update drivers, download the latest DX runtimes.\r\n\r\nSurely demo compatibility issues are worse, no? And if you\\\'re about to disagree, why doesn\\\'t your latest demo run on my mac? :)\r\n\r\nThe \\\"it\\\'s out of date and seriously limited\\\" argument is valid, definitely, but only for those who like pushing the hardware to the limit. A lot of people just like to make something cool instead. I mean how many here have picked up a high-end calculator and thought \\\"cool, lets make a demo on it\\\"? Or fired up some new programming language, and made a quick demo effect?\r\n\r\nThere\\\'s a whole range of opinions, and for a lot of people webgl is as valid as a high end PC. It\\\'s just another platform, with its own pros and cons.',3023,'2013-01-09 15:09:14'),(433169,7920,'I did terrain in a raymarcher a while back, and yes it works. \r\n\r\nI did pretty much what bloodnok described, using a height map. What I did was select the mipmap based on distance from the surface, so the closer the ray gets the lower the mipmap level. Because the landscape can\\\'t be any higher than the height of the heightmap you can trace to the plane representing the \\\'top\\\' when the camera is above it looking down. That can save some early steps.\r\n\r\nYou can also take that a bit further. I added a 2nd height map as a detail texture, and also a normal map. That gets you a landscape that looks pretty good zoomed out, but nice and detailed when zoomed in.\r\n\r\nThere is a downside though: when the camera is just above the surface and looking out, it can see a long way and the ray is almost always close to the surface - that\\\'s kind of worst case for a raymarcher as the ray moves very slowly. \r\n\r\nIt might be worth looking up \\\'cone mapping\\\' for this. I had an idea of using multiple cone maps for different heights within the heightmap to help accelerate rendering when the camera is inside the height map, but never got around to trying it.',3023,'2013-01-14 10:36:02'),(433338,7310,'Huge WTF at that bass beer photo - \\\"product of USA\\\"?! and it\\\'s a really small bottle. Wtf!',3023,'2013-01-16 12:39:54'),(433481,9212,'I wonder how many games would actually remain if you removed *all* the derivatives? 10? And probably less than that for demos :D',3023,'2013-01-18 11:58:06'),(433529,9212,'If copying a concept isn\\\'t allowed.. well anyone who ever made a demo featuring a rotating camera, tunnels, cubes, etc.. you\\\'re fucked. And yes, the scene is really dead this time.',3023,'2013-01-18 19:00:10'),(433652,9194,'So, GPU and screen manufacturers should get together and spend a ton of time and money to get this thing working, all in the name of making their hardware act like a really shitty old monitor purely to recreate one basic, trivially implemented demo effect? \r\n\r\nI\\\'d like to request a rotating wireframe cube feature in new monitors too, cause rotating cubes are so damn hard.',3023,'2013-01-20 14:21:19'),(433682,9218,'No idea what effect you\\\'re on about, the bit i saw looked like a standard music video. But man, that shit was freaky... i should stop trying to watch videos when i\\\'ve got screen brightness inverted cause i\\\'m working in the dark :D',3023,'2013-01-21 01:42:34'),(433697,9194,'We all know years and years of experience result in an arrogant sense of superiority combined with a complete unwillingness to accept any change, right? And total lack of any clue results in deep insight. All true.',3023,'2013-01-21 11:35:18'),(433702,9194,'I seem to remember really REALLY old CRTs having a motion blur effect too. And CRTs have free, high quality hardware AA too. And you can probably get such an old CRT pretty much free (in fact people might pay you to take them away!)\r\n\r\nThis is clearly the future of gaming. Free AA and realistic, high quality motion blur. The curved glass and poor beam focusing even give you slight fisheye and depth of field for free!\r\n\r\nIt\\\'s no wonder games look so unrealistic now compared to the 80s.',3023,'2013-01-21 12:27:23'),(433707,9194,'Nah, kb\\\'s as clueless as the rest of the gamedevs and graphics people. Old CRTs are definite the future :P',3023,'2013-01-21 13:41:31'),(433753,9220,'Not used it, but if you\\\'re logging in then your password could be used to decrypt the key - meaning your key is stored in encrypted form, and they don\\\'t know it. And your password can be stored in hash form too, meaning they don\\\'t know your key or password.\r\n\r\nAnd of course, kim dotcom is totally trustable, never fucked anyone over, and never had any previous storage sites totally taken down causing lots of paying customers to lose their stuff ;)\r\n\r\nI\\\'d stick with sites that are more reputable. Even if you\\\'re using it for piracy.',3023,'2013-01-21 22:17:33'),(433798,9222,'Don\\\'t worry, WWIII can\\\'t get started without flyers, and flyers don\\\'t get printed without money. It\\\'s going to take nytrik a long time to paint all 5000 of them :P',3023,'2013-01-22 15:43:55'),(433799,9220,'Like we were saying: http://www.theregister.co.uk/2013/01/22/megaupload/',3023,'2013-01-22 15:45:00'),(433818,9220,'Ultra-squeal is definitely the most annoying.',3023,'2013-01-22 21:16:42'),(433821,1724,'Maali, first thought on seeing that: ah yeah, i remember that from assembly 2007.',3023,'2013-01-22 21:59:57'),(433858,9223,'I used to love watching this on sleepless nights back in the 90s (not had satellite TV since).\r\n\r\nFrom what I remember, the music was generally quite chilled out - which would rule out a big chunk of demoscene music. I guess there\\\'s enough left to fill many hours though :) \r\n\r\nYou\\\'d need to get permission from the authors though (or check if there\\\'s any copyright restrictions specified with the track). It\\\'s going to be a lot of work. \r\n\r\nI\\\'d say get in touch with them first, see if they\\\'re interested, and perhaps supply a few example tracks. If they\\\'re interested we could get a playlist + permissions together then.\r\n\r\nBtw, I remember they used to also play some quite demoish videos as well as the space video - maybe they\\\'d play a few actual demos? What would be a good demo to show with a nice chilled-out vibe?',3023,'2013-01-23 11:18:40'),(433886,9218,'Prop = some object you use on stage during filming. Crate = large wooden box, generally used as a measure of game quality by measuring the time taken to find one.\r\n\r\nAnd discreet = a company. Flame and Fire = a product of that company. It\\\'s a product called flame and fire from a company specialising in visual effects, try and guess what it does.',3023,'2013-01-23 15:28:43'),(433919,5065,'[url=http://pilotpriest.bandcamp.com/album/original-motion-picture-soundtrack]Pilotpriest - original motion picture soundtrack[/url]. Some kind of retro scifi synth music, feels a bit like discovering a lost classic 80s synth record :) \r\n\r\n[img=http://f0.bcbits.com/z/33/43/3343287619-1.jpg]',3023,'2013-01-24 01:10:59'),(433920,5065,'[img]http://f0.bcbits.com/z/33/43/3343287619-1.jpg[/img]',3023,'2013-01-24 01:11:20'),(433928,9220,'He took okkie\\\'s moustache! The worst kind of rape. ',3023,'2013-01-24 08:30:23'),(434136,7920,'No mention of the new Caustics cards from imgtec that were announced (or launched?) in the last week or so? Ok, so they\\\'re workstation cards ($800+ I think), but they\\\'re dedicated raytracing cards, making them pretty relevant :)\r\n\r\nThe specs seem pretty good. They\\\'re quoting 70m rays / second for each chip (the higher end card has 2). I\\\'m a lot more impressed by this, because from what I read elsewhere the chips are manufactured on an old process and are passively cooled. I.e. they\\\'re the tech equivalent of a low/mid-range GPU from a few years back.\r\n\r\nhttps://www.caustic.com/series2/index.html\r\n',3023,'2013-01-28 00:21:45'),(434386,9232,'Having quickly listened to the first track, I find it deeply horrible too. That said, if your taste in music only stretches as far as \\\"Does it make you relaxed? Does it make you want to dance?\\\" you\\\'re seriously missing out :)',3023,'2013-02-01 11:19:10'),(434387,9231,'What raer said. Just put it on, and it sounds like it\\\'s being played by a neighbour or on somebody else\\\'s headphones :( And it does sound good too. Can you re-record it somehow?',3023,'2013-02-01 11:22:28'),(434628,9239,'[quote]for me this is a big nail in the coffin of the demoscene\\\'s life as an interesting, productive, relevant entity. a step another bit closer to the last remenants of quality in the demoscene finally sinking below the tide mark of nostalgic / gimmicky / obscure / joke shit.[/quote]\r\n\r\nI\\\'m not so sure on that. Over the past years we\\\'ve had a really good increase in quality (which you\\\'ve contributed a whole lot to :) But maybe that simply isn\\\'t sustainable, and we need a new direction.\r\n\r\nThe number of people with the skills to compete at the \\\"big demo production\\\" level is small, the number of people with the motivation and free time even less. We\\\'ve seen a period where the top is dominated by a few major groups, and I think we\\\'re seeing less releases from those groups.. hence the decline in quality. Well, not quality as such, but fewer high quality releases, less top demos each year. Maybe I\\\'m wrong here, this is subjective :)\r\n\r\nI think there\\\'s plenty of room at the bottom though. Higher quality small releases, one effect demos or short pieces, where there\\\'s more room for wild experimentation that doesn\\\'t have to fit a theme or story, that kind of thing.',3023,'2013-02-04 14:36:50'),(434632,7920,'toxie: so pretty much along the lines of raytracing in a shader, except that the card is designed for tracing rays instead of shading pixels?\r\n\r\nIt looks (from a very brief look) to be about half the performance of a fast CPU or GPU implementation. But that\\\'s still seriously fast, considering the hardware level. Hopefully we\\\'ll see a high-end part at some point, then we\\\'ll have a much better idea of what it\\\'s capable of.',3023,'2013-02-04 14:45:16'),(434634,9239,'smash: over more than the last few years :) I mean, at one point the product was stunning - but compare it to anything recent.\r\n\r\nWe\\\'ve come a long way, and I think the skill level has increased hugely and also the effort people put into demos has increased a lot. Maybe it\\\'s the effort that\\\'s on the wane as we\\\'re working more and spending more time with families?',3023,'2013-02-04 14:48:38'),(434640,9239,'There should definitely be some kind of replacement. If nothing else, it\\\'s cool just to get a reminder of the great things people made in the last year, and for those people to get reminded of how great they are :)',3023,'2013-02-04 15:18:06'),(434672,9239,'what mod said - neither jury nor open voting is perfect alone. Worse, they both tend to promote the mass-market demos and ignore the quirky stuff (although jury is better at this). It\\\'s sometimes nice to get an individual choosing the winners too. But we don\\\'t want a dictator, even if it is maali and his fench.\r\n\r\nMaybe something like the old setup, plus a special list where each of last year\\\'s winners get to pick a demo they think is special.',3023,'2013-02-04 17:06:05'),(434680,9235,'It\\\'s free now? I DEMAND A HD REMAKE WITH MORE EXTRAS!\r\n\r\nBut seriously, nice gesture :D And it reminds me to find the dvd and have another watch :)',3023,'2013-02-04 18:09:13'),(434789,9239,'After thinking a little more, here\\\'s a suggestion for any replacement. \r\n\r\n1. The public votes for every category. \r\n\r\n2. The jury looks at the top 3 the public picked and chooses the winner. \r\n\r\nHopefully that\\\'s a bit more balanced. The scoring can be hidden to avoid ugly fights, and if the public have a clear winner it\\\'s a strong influence on the jury. And the jury has a LOT less work this way too, which hopefully makes it more sustainable :)\r\n\r\nFinally:\r\n\r\n3. There\\\'s a \\\"special mentions\\\" list, containing the runners up plus any demos any member of the jury feels should be there. I think this would round off the awards list as a \\\'recommended viewing\\\' list, and capture more of the demos that maybe don\\\'t deserve an award but do have something special. ',3023,'2013-02-05 13:56:43'),(434796,9239,'So magnetise them and put a high-speed camera in the shipping box to record it. A bit of editing and some good music and you\\\'ll be up for a scene award of your own next year :)\r\n\r\nNo, wait.. there\\\'s no wild/animation category. Or scene awards. :(',3023,'2013-02-05 14:52:46'),(434814,7920,'thanks, that clarifies it plenty - the current cards make quite a bit more sense (if they were really 1/2 the speed of a regular render, why buy the card?) \r\n\r\nFrom what you\\\'ve said, they make pretty much perfect sense for modelling work where you need a high quality preview but the scene is changing all the time. The caustics cards should give quite a good speedup there. Of course it\\\'s a small market... so they make the cards cheaply (using old process / low clock speed), sell them at a high price, and they get hardware out in the market without losing lots of money :)\r\n\r\nI guess there\\\'s not really a market for any \\\'high end\\\' boards yet. Hopefully what they\\\'ve produced will create the market by getting the software ready, then maybe we\\\'ll see if there\\\'s any issues pushing it into the high end. ',3023,'2013-02-05 18:12:28'),(434831,9239,'Diskmags eh? Time for the Magic Countdown!',3023,'2013-02-05 23:08:59'),(434834,9239,'The Magic Countdown starts at zero ;-)',3023,'2013-02-05 23:52:47'),(434874,9239,'gloom: even a lame \\\"best of 2012 as voted by the pouet trolls\\\" would be better than nothing, purely because it gives a bunch of good demos some publicity, plus a bonus back pat for the makers. Really, all we need is a playlist of recommended demos. The awards just formalises it. \r\n\r\nBut yes, a better selection than \\\"popular on pouet\\\" would be good (although that\\\'s probably good enough to select a bunch of top demos, just not the \\\'technical acheivement\\\' types).',3023,'2013-02-06 15:01:20'),(434888,9231,'guys, it\\\'s not gonna work. Let\\\'s try another way.\r\n\r\nBittin: re-record it somehow, or you wake up with a plush toy, no booze, no money, on the ferry to Austria.',3023,'2013-02-06 17:41:23'),(434892,9231,'I figured Liechtenstein was maybe a little *too* harsh :)',3023,'2013-02-06 18:29:07'),(434965,9239,'[quote]ok. for 2012 approximate-gaia machina won best 64k and still-square best demo, 4k is a bit more difficult but mfx-reionization seems quite obvious. now we can initiate a whole jury, let them hassle about with a webform to come to the same conclusion... or just call it. ;)[/quote]\r\n\r\nPick ones for breakthrough performance and the rest and go announce it. And buy some extra loud headphones for when people start complaining :)',3023,'2013-02-07 12:51:38'),(435436,9247,'[quote]To make it short.: Forget about it. Invest your time on more useful things. :)[/quote]\r\n\r\nYou realise that if we all took that advice the scene would be pretty instantly dead? :D\r\n\r\nSounds like an interesting (but yes, pointless :) concept though. You could make say a multiplatform 4k, with 3k of (shared) data plus say ~200b (unshared) code for 4 platforms.\r\n\r\nA shared binary might be tough though, assuming you can get a single file to even execute some code on different platforms. I guess if the CPUs are different but they start at the same address it might still be possible. The ops will be different, but you might find some lucky combination that does *something* on both CPUs, and somehow jumps to a different address on each to continue running the right native code. Finding the right sequence of operations isn\\\'t a job I\\\'d want though ;)',3023,'2013-02-13 14:04:10'),(435437,9246,'sol: if it\\\'s a driver difference you might try running the workstation card drivers. I know I\\\'ve done the opposite before (consumer drivers for a workstation card), but it was a long time back.',3023,'2013-02-13 14:05:56'),(435609,9249,'If a circle is an infinite number of infinitesimal lines, a sphere is an infinite number of infinitesimal hexagons. Or regular sized hexagons, if it\\\'s an infinitely large sphere. \r\n\r\n(None of that is actually true. Or is it?)\r\n\r\nMaybe it\\\'s possible to \\\'construct a sphere\\\' using a flat plane of hexagons and curved space (so the plane curves into a sphere)? Technically it wouldn\\\'t be a sphere at all, but it could look like one. ',3023,'2013-02-15 15:58:05'),(435613,9249,'Not that it would help at all with the original question, unless you\\\'re going to generate the vertices per frame.',3023,'2013-02-15 16:20:49'),(436175,7854,'Thanks h2o. Grabbed the 1st code. Will rate it if apple allows it (that changes regularly). ',3023,'2013-02-23 13:41:10'),(436182,9254,'I\\\'d love a cheap android. They\\\'re so much more reliable than monkey butlers. ',3023,'2013-02-23 14:23:06'),(436183,7854,'Oh ffs. They could have told me I can\\\'t review it BEFORE I wrote the review ;(\r\n\r\nGame is great though :) ',3023,'2013-02-23 14:24:15'),(436296,9259,'I seem to remember downloading the dreams disks from scene.org ',3023,'2013-02-24 16:01:52'),(436356,9259,'yeah, definitely cooler to have the original disks :) Definitely cool to have these things on scene.org too though, since the disks aren\\\'t exactly widely available now. ',3023,'2013-02-25 11:23:45'),(436365,9259,'i don\\\'t have anything they\\\'d run on any more :( Better it goes to somebody who can use it. ',3023,'2013-02-25 12:00:24'),(436366,9259,'And btw, if you do have something that can run these older demos, it\\\'s cool as hell to stick a CD in and pick a bunch of cool demos from a nice menu instead of randomly downloading stuff and trying to get it to run :) It\\\'s like a realtime version of a youtube playlist, with cool extras.',3023,'2013-02-25 12:02:14'),(437109,9279,'adok: release it once, and update the article list whenever a new article is added. Welcome to 2003.',3023,'2013-03-05 19:32:19'),(437240,5072,'The drunken master 2 axe battle scene <3 Reminds me, I have a pile of oldschool kung fu vcds to rip :)',3023,'2013-03-06 17:45:12'),(437330,9279,'maali: so you don\\\'t like XNA... but you must be blown away by the game, yes? I mean the graphics there are console quality - better even. Very few NES games look this good.',3023,'2013-03-07 15:43:40'),(437335,9279,'Adok: which of these was jazz jackrabbit famous for:\r\n\r\na) advanced AI\r\nb) advanced graphics\r\nc) a blue hedgehog\r\n\r\nGo on. 30% chance of success.\r\n\r\n(I love pedantbaiting :)',3023,'2013-03-07 16:51:17'),(437398,9288,'Great initiative indeed. It\\\'s a downer that d-fend is win only though - would the repository work with any other front ends? (I\\\'m on mac here, but this is going to apply to anyone on linux too :)',3023,'2013-03-08 10:03:49'),(437400,9279,'Adok: it\\\'s not about the pretty artwork. Jazz was praised for having fast, smooth scrolling and advanced graphics for the PC at that time - the artwork definitely helps, but good game graphics are usually dependent on good code.\r\n\r\nTake wolfenstein as a better example. Was it famous for the pixelated nazis or the fact that they ran around in 3D? Clearly the graphics tech is a whole lot more important that the quality of the artwork. \r\n\r\nSo if you claim you could have coded jazz jackrabbit, people are going to assume you could code a fast, smooth scrolling platformer with advanced graphics, not simply any platform game. This is why your retro RPG wasn\\\'t exactly a good comeback ;)\r\n\r\nBut yeah, back on topic. If you want a successful diskmag, modernise it. People are moving away from the PC, and the web is everywhere. A modern magazine needs to be multi-platform, and it needs to be updated constantly, like a website. If an article is ready, publish it now while it\\\'s fresh.\r\n\r\nThe obvious solution is a website. It can be an awesome website with tons of pixelled graphics and a music player, with sexy transitions and such. If you don\\\'t want to go that way, figure out how to do a good multi-platform front end.\r\n\r\nKeep mobile in mind though, because the best time to read things like disk mags in this busy age is when there\\\'s some downtime on a plain or a bus or whatever. People mostly use a phone or tablet in such situations. Having a screen layout fixed at 640x480 or whatever and designed for a big screen isn\\\'t going to work ;)\r\n\r\nLast thing: make it a little more \\\'social\\\'. Take pouet as a good example: it\\\'s not lasted as long and as well as it has because of the prods database. It\\\'s because we can vote on prods, comment them, and chat here that makes us all visit pouet instead of scene.org. A bit of interaction would help hugi massively i think - and you\\\'d get a whole lot of much needed feedback ;)\r\n\r\nYou like solving difficult problems, so there\\\'s one right there - modernise the disk mag, make it relevant again.',3023,'2013-03-08 10:20:34'),(437411,9288,'ruari: ooh, i\\\'ll check that. I noticed some of the GOG games are just running in dosbox with a fancy wrapper. The same thing for demos would be cool :D \r\n\r\nNot sure individual demo packages would be good though, the size of dosbox + wrapper would cause bloatage. Maybe it\\\'s time for the return of the demo pack?',3023,'2013-03-08 11:34:37'),(437413,9288,'ah man, why did i never find boxer before? Last time i tried dosbox i tried to get hplus to play, and managed to get it running very slowly after much arsing around. Boxer: dragged hplus.exe in, launched it, hit full screen button. Perfect, other than a bit of screen tearing (any way to cut that down?)\r\n\r\nLove how it \\\"packages\\\" the demos too. It creates a \\\'bundle\\\' (special type of folder on a mac, where you see the folder as a file that can be launched - most mac apps have their .exe + resources in a bundle you just click to launch, keeps things nice and clean). Just click the hplus bundle and the demo launches fullscreen :D\r\n\r\nDownside: the bundle is >500kb, for a 64k demo. After a quick check, it turns out that the bundle\\\'s icon is 450kb. Delete icon, bundle is 68kb. Win :)\r\n\r\nFor anyone else on mac, boxer is [url=http://boxer.washboardabs.net]here[/url] and the hplus bundle I\\\'ve just dumped [url= http://interealtime.com/misc/demo/Hplus.boxer.zip]here[/url]',3023,'2013-03-08 12:07:56'),(437422,9288,'ruairi: yeah, i guessed it could be the 70hz thing. Just thought if vsync could be forced the dropped frames might be better than the tearing, guess it depends on how dosbox does the screen update. \r\n\r\nAnd thanks ruairi + tomoya for the link fixage :)',3023,'2013-03-08 12:29:52'),(437433,9279,'adok: the scene isn\\\'t short of people with good design skills. But as I pointed out before, visual presentation on anything like this isn\\\'t simply design and graphics, it needs some solid code to move the boxes around nicely. \r\n\r\nGo make a web interface. Don\\\'t worry about the design, just use straight text, random pictures, and rectangles (rounded corners might help). Get it to animate stuff around in cool ways. When you pick a new page off the menu, don\\\'t just load the new page, animate the old page off screen while sliding the new one in (this is hard with the way pages load ;)',3023,'2013-03-08 13:28:32'),(438196,9304,'If you don\\\'t need to display the palette in a nice way, just handle it as a 3D palette (which is what RGB, HSL etc. are). \r\n\r\nIf you do, do what Oswald said (but sort on saturation inside the hue buckets which is missing).',3023,'2013-03-18 18:08:08'),(438218,9304,'rudi: what you\\\'re showing there isn\\\'t so much a palette as a colour gradient. One that\\\'s designed by hand. You won\\\'t reconstruct that by hue ordering I suspect - you might get some nice alternatives, but I doubt you\\\'ll match the original order.\r\n\r\nIf you want to reconstruct a palette like that I guess you have to look for colours that occupy adjacent pixels - that implies they are close together in the gradient.\r\n\r\nIt\\\'s probably quicker/easier to do this by hand (or just make a similar gradient in photoshop or whatever) unless you want to do it for lots of images.',3023,'2013-03-19 01:39:17'),(438683,9307,'Danguafer: people with lots of experience in the game industry are giving you good advice, and you\\\'re taking it personally and getting all defensive. Take a step back and a few deep breaths, and re-read the thread. If it seems people are attacking you and it\\\'s not justified, it\\\'s either because the truth hurts, or because you\\\'ve not explained yourself clearly.\r\n\r\nAnyway, my bit of advice (no game industry experience here, but I\\\'ve worked in similar situations now and then):\r\n\r\nIf a publisher is interested, and asked you to come back with a team and a presentation... that likely means nothing. \r\n\r\nFrom their perspective, they probably assume you\\\'re new, inexperienced, and likely to have a few solid failures before you make anything they\\\'ll be interested in. \r\n\r\nBut they don\\\'t know that for sure, so they won\\\'t tell you that. Instead they\\\'ll tell you to come back with something more interesting, and see what happens. If you come back and blow them away, they might actually risk giving you some money - but far more likely, they\\\'ll ask you to come back with a demo or something. Because they\\\'re not actually interested, but won\\\'t tell you that.',3023,'2013-03-25 01:28:49'),(438747,9307,'maali: would a publisher even consider funding a new team made up of students?',3023,'2013-03-25 14:36:24'),(438815,9307,'lovcapone: killer ideas are everywhere - they\\\'re pretty worthless without the people who can make them happen. Part of making them happen is coming up with a plan convincing enough to get the right people involved. \r\n\r\nThat doesn\\\'t seem to have happened here - probably because just suggesting that there\\\'s a killer idea and some money without any detail at all leaves people very sceptical ;)',3023,'2013-03-26 10:38:43'),(438890,9318,'This just randomly came up on IRC, but I think it\\\'s worth a look at. Crowdfunding demoparties. Like kickstarter type crowdfunding.\r\n\r\nInstead of the people going just buying tickets, you\\\'d have a few different options: a couchscener ticket for a few €, a real ticket for an average ticket price, and perhaps a VIP ticket for more money with a reserved and refridgerated crate of beer.\r\n\r\nIt\\\'d allow the orgas to set a few levels (we need so much for the party to happen, so much extra for a high-end projector + sound, and if it goes past that there\\\'s free beer). Hopefully it\\\'d take a bit of the financial risk away from the orgas too. \r\n\r\nSo, does that idea have legs or is it about to get shot down like a lame pony? :)',3023,'2013-03-26 18:00:01'),(438896,9318,'Buying tickets wouldn\\\'t be any different I think - we\\\'d just buy them from a different place, and have a few more options perhaps. And if 1 month before the party we see there\\\'s not quite enough money for extra large speakers + beamer we could throw a bit more money into the pot.',3023,'2013-03-26 18:10:19'),(438938,9318,'dfox: yeah, i\\\'d figured the deadlines would be an issue and the fees would be.. well, lost money. \r\n\r\nBut it might be doable for smaller parties (@party seems good evidence :) If it\\\'s done for a few smaller parties, and it\\\'s worked out well for them, perhaps it\\\'s worth building a demo-specific ticket site with the same kind of features? Obviously not if there\\\'s not much benefit. \r\n\r\nAnyone from @party care to tell us how it worked out?',3023,'2013-03-27 01:14:07'),(438973,9318,'ruari: exactly, it\\\'s not so different from what we already do - it\\\'s just a lot more transparent, and maybe a bit more flexible.',3023,'2013-03-27 13:27:50'),(438974,7544,'seriously cool. But why is it that it doesn\\\'t seem to be on pouet?!\r\n\r\nAlso, the \\\'strange crystals\\\' one blew me away this year. Looks like the competition is going to be tough :D [url]http://js1k.com/2013-spring/demo/1459[/url] ',3023,'2013-03-27 13:33:50'),(439010,9318,'i totally agree that limiting access to releases is a bad idea. Not sure on the PPV streams though - a good livestream could be good outreach. Then again maybe only sceners tune in, and you don\\\'t get a good idea of what a party is like from the stream except during the compos.',3023,'2013-03-27 23:03:52'),(439036,7544,'Looks like there\\\'s going to be a joint winner this year ;) How the fuck did you get both into 1k?! :D\r\n\r\nI see the tunnel is stripped back to just 1 part, but was anything cut from the bee?',3023,'2013-03-28 10:51:50'),(439083,9318,'sunspire: i\\\'d say there *are* benefits. Things like having multiple ticket levels - standard, supporter ticket, ticket + t-shirt (knowing numbers upfront helps here ;), VIP ticket with included beer,... And having the option to send some money without buying a ticket. And the transparency of seeing immediately how close the party is to being funded, or how close it is to having a free 24 hour bar. \r\n\r\nSure, you can do that OK without the crowdfunding site, and maybe none of that is worth the extra money spent on fees - I\\\'d say that depends on the party and the orgas.\r\n\r\nIt\\\'d be very interesting to know how well it works if a party goes that route though, and seriously uses all the extra stuff that comes with the crowdfunding option. If it does turn out to be worthwhile, it\\\'d be worth looking at some kind of demoparty-specific funding site, no? Then we get the benefits without so much of the fees.',3023,'2013-03-28 16:52:52'),(439810,9322,'After reading a few of these threads, I\\\'ve come to the conclusion that there\\\'s an easy solution.\r\n\r\nVolunteer to actually do what you\\\'re asking for or STFU. :)',3023,'2013-04-03 10:17:58'),(439815,9322,'yeah, i don\\\'t mean to be too harsh. Some discussion on this kind of thing can be helpful. \r\n\r\nIt\\\'s just that splitting up the pouet database and re-writing the front end to match (which is probably more work than it should be from what I\\\'ve heard :) is going to be quite some work. And then you have the problem that there\\\'s many thousands of demos that will need putting in the right group, most of that work is going to be manual labour, often the nfo won\\\'t specify the hardware exactly so you\\\'ll need to test it...\r\n\r\nWhich is why things like this are often discussed but it\\\'s super rare that there\\\'s any action at the end. \r\n\r\nIf you think it\\\'s a good idea and you\\\'re prepared to do the actual hard work on the other hand..',3023,'2013-04-03 11:04:46'),(439904,9329,'it\\\'s like a sleep-over, but when you wake up you find you\\\'ve been painted. ',3023,'2013-04-03 20:00:41'),(440007,9329,'Yeah. This idea sounded pretty interesting yesterday when there were no pictures in the thread. Now the pictures are here and we can see how it works - it\\\'s great :) Big props for doing this pixtur!\r\n\r\nThe \\\"private forum threads that go public later\\\" idea is cool too. It\\\'d be fascinating to read through say a group\\\'s discussion + images while they\\\'re developing a prod. Of course not all groups would want this, but it\\\'d be an amazing insight into how demomaking works for different people.\r\n',3023,'2013-04-04 11:47:48'),(440036,9329,'Gargaj: the talent needed to produce that first screenshot and the talent pixtur needs to prettify it aren\\\'t the same, that\\\'s all. Preacher and pixtur just have different talents.\r\n\r\nThe lesson: work in a team with a good coder and a good designer. And talk early and often. \r\n\r\nAnd yes, get the musician and anyone else involved early too. Any musicians want to do a \\\'sound over\\\' for the screenshots posted here? That would be seriously cool too :)\r\n\r\nNo screenshot to post for me, no time to make stuff lately :(',3023,'2013-04-04 15:35:00'),(440491,9339,'If you want to start learning about shaders (and also get a good feel for how node-graph rendering works), install Quartz Composer. \r\n\r\nTo find it, install xcode, open the Xcode menu, pick \\\"open developer tool\\\" and then \\\"more developer tools\\\". Install the Graphics Tools for Xcode package.\r\n\r\nIt\\\'s basically apple\\\'s version of werkzeug - similar way of working at least. You can add code to it with the Javascript node, and you can write shaders with either Core Image Filter or GLSL Shader nodes. \r\n\r\nCore Image Filter is an awesome starting point. It\\\'s basically \\\"glsl lite\\\", a simplified version of GLSL that works purely in 2D. Nice and easy to learn, and easy to get lots of 2D effects running on the GPU. \r\n\r\nGLSL Shader is full GLSL (but only up to version 130 or something if I remember right). You need some object inside that node for it to shade - add a GLSL Grid node to get started. You can learn the mysteries of the vertex and fragment shaders with this :)',3023,'2013-04-08 10:41:25'),(440501,9329,'cherri kandler: if you\\\'re not a designer, a good way to make cool and stylish demos is to take some screenshots of your current work and get a designer to do a paint over. You\\\'ll get lots of cool design ideas this way.\r\n\r\nIf only there was a thread for that :)',3023,'2013-04-08 12:19:27'),(440550,9339,'Try different things out? Give yourself an hour or two with c/c++, processing, etc. and a tutorial or 2. See which you get on with best, and which you think will be better long term.\r\n\r\nAs a general pointer, I\\\'d say a simple tool like quartz composer gives you fast results, rapid learning of some important stuff, and it\\\'ll be a lot more fun. But you\\\'ll hit the limits of what you can do with it fast and need to move on sooner (I learnt a lot from QC as a beginner, then learned C - now I use it to prototype shaders, not much else). I don\\\'t regret starting with QC instead of C at all though. The things I learned with that tool inform a lot of the coding I do now.',3023,'2013-04-08 16:47:10'),(440860,9310,'maali: if not, I\\\'ll happily accept stroopwafels for wobblelan. \r\n\r\nUnfortunately I can\\\'t make it to tibblelan either, my hovercraft needs a new skirt.\r\n\r\nWait, isn\\\'t it siroopwafels? ',3023,'2013-04-11 11:03:00'),(440991,9310,'damn, it looks awesome on the stream!',3023,'2013-04-12 14:22:37'),(441005,9310,'nosfe: weren\\\'t you supposed to be on your way to the party in a canoe?',3023,'2013-04-12 16:39:20'),(441058,9310,'I missed it too, busy working outdoors. Video much appreciated, if there is one. \r\n\r\nAnd wtf! I actually didn\\\'t come last?! I actually fear to see bittin\\\'s entry if its worse than mine. ',3023,'2013-04-13 14:13:51'),(441120,8787,'abductee: 2nd screenshot looks like realtime pathtracing, 3rd and 4th look suspiciously good - I\\\'m guessing you\\\'re using a lot more rays and this isn\\\'t realtime (or moving at least) anymore? \r\n\r\nIf they\\\'re still realtime, huge respect :) (And huge respect still if only the 1st + 2nd one are realtime, they\\\'re still decent looking results.)',3023,'2013-04-14 15:53:02'),(441307,9346,'I\\\'m guessing most of the sceners will have heard about it by now (or never will), so the question really is who else would want to buy it? Figure that out, then maybe you can figure out the best way to reach them.',3023,'2013-04-16 18:26:46'),(441361,9356,'If you\\\'re going to support that 512KB upgrade, you might as well support the realtime clock too. I hate it when clocks aren\\\'t realtime.\r\n\r\nReminds me of some good times.. going to a local computer market, and seeing a (then pretty rare) 2.5\\\" hard disk, and my friend deciding it was time for that upgrade for his A600.. then walking a mile to the bank and back. Then walking 3 miles home, fitting it, getting it set up, and finally installing some game (monkey island perhaps) that came on a ton of disks.. and no more disk swapping! That HDD was 20MB, and i was jealous for the next year with my mere 2x floppies :D',3023,'2013-04-17 00:37:24'),(441439,9362,'Do you really need such big height maps? You could try a lower res map plus a detail height map or two. \r\n\r\nI got really nice results with a big landscape with 3x 1024^2 8bit height maps - in fact using the same height map 3 times at different scales still looks good. You need repeating height maps of course.',3023,'2013-04-18 00:16:37'),(441466,9362,'xtrim: one method i played with is having a multi-channel height map. 1st channel is height, 2nd channel can be used to select from various detail textures - this way you can select a \\\'forest\\\' detail texture for your trees, and a \\\'rocky\\\' texture for bare rock and so on. You could keep the \\\'distortion\\\' minimal that way, or just mask out areas you don\\\'t want detailing.\r\n\r\nOf course that\\\'s not going to help reduce the file size if you\\\'re adding more data to the texture ;) But you probably only need 2-4 bits for the 2nd channel. Maybe it could be combined with the height data, although keeping it fast is important too.',3023,'2013-04-18 10:45:57'),(441476,9362,'xtrim: I think what p01 means is that you generate your texture, then you give it to the artist to hand-paint the details on the top. If you then subtract the generated image from the final one, you\\\'re left with the hand-painted parts only. If large parts are untouched, the hand-painted bit is highly compressible since it\\\'s mostly 0s.\r\n\r\nSo generate the terrain, then apply the hand-painted part which you\\\'re storing in a much smaller format. \r\n\r\nIf you\\\'re hand-painting, then eroding, then hand-painting more, then upscaling, etc., then it gets a lot more complex - might still be worth considering though.\r\n\r\nAnother option: build a simple paint tool that records brush strokes + brush textures, then you don\\\'t have to store the texture at all. Might be more work than you\\\'re up for though :)',3023,'2013-04-18 11:54:15'),(441485,9362,'xtrim: this is from one of my own landscape rendering experiments, using a 1024^2 8bit texture, 1 or 2 detail height maps added:\r\n\r\n[img]http://interealtime.com/misc/landscape.jpeg[/img]\r\n\r\nNo visible issue with stepping. From what I can remember of it, I generated the normals from a blurred copy of the height map, where the blur radius depended on the local image contrast (i.e. \\\'rough\\\' areas get little blurring, \\\'smooth\\\' areas get a lot). This removes the stepping from the lighting at least. I then simply stored the normals alongside the height map texture as RGBA (it\\\'s a mixed raytrace/march setup so this saves time doing the normal calculation or extra texture lookups).',3023,'2013-04-18 13:45:25'),(441514,9363,'have you asked ronny pries? ',3023,'2013-04-18 16:22:08'),(441523,8787,'Is that carved?\r\n',3023,'2013-04-18 17:32:48'),(441525,8787,'Nice :D I\\\'d love to try something like that. But then i\\\'d love to finish a demo too :P',3023,'2013-04-18 17:48:57'),(441568,9362,'Nice saving :) Have you tried the same thing with jpeg to see if there\\\'s any serious downside?',3023,'2013-04-18 23:47:37'),(441590,8787,'Looks like dancing ghosts :)',3023,'2013-04-19 10:10:44'),(441835,9363,'Identify this old scandinavian language, please.',3023,'2013-04-22 20:56:32'),(441840,8787,'[quote]being lit by the sun below the horizon (bug)[/quote]\r\n\r\nYou know, a light source between the clouds and the ground would actually rule.',3023,'2013-04-22 22:53:29'),(441855,8787,'Yeah, that\\\'s a bad worst case (but probably looks great!). Careful camera angles to the rescue?\r\n\r\nBtw, I take it you\\\'re using a bounding box/whatever and skipping the distance to the top of the cloud layer? If not, that should optimise out a lot of marching.',3023,'2013-04-23 01:09:20'),(441858,8787,'I\\\'m just thinking how that could be optimised... it\\\'s hard. \r\n\r\nOne thing I notice though: in your screenshot, the clouds are quite \\\'high res\\\' in the distance and \\\'low res\\\' in the foreground. Maybe there\\\'s a case here for multi-pass rendering, where you render the closest clouds at low res and the most distant clouds at full res? ',3023,'2013-04-23 02:09:12'),(441871,8787,'Can you use mipmaps in the scatter ray? That seems like a good fit, since you want light to \\\'scatter\\\', just use higher mipmap levels (and bigger steps) as you move along the ray. It\\\'d approximate the scatter effect a little while accelerating that part.',3023,'2013-04-23 09:53:49'),(441872,9363,'maytz: people are a lot more helpful at identifying a techno track it seems ;)',3023,'2013-04-23 10:31:35'),(441878,9371,'Sounds like you want VS to copy Xcode for a change. \r\n\r\nThat has global project settings, build targets that inherit the project settings (but can override them), then schemes for the target (debug, release, etc.) that can have individual overrides. And yes, resizable too!',3023,'2013-04-23 11:21:09'),(441882,9371,'differences seem to be highlighted in bold at least. But yeah, a setting that just shows customised options would be helpful.',3023,'2013-04-23 11:44:33'),(441911,9366,'rrroar: most employers are looking for somebody with both skills and experience, so they can walk into the job and get working without training etc. This is why they\\\'re asking for certain experience, they want somebody already in the industry.\r\n\r\nHowever, sometimes teams expand, or the budget is too small but they want more help, and there\\\'s a space for somebody junior. So don\\\'t give up, but don\\\'t expect to see many jobs like this too ;)\r\n\r\nBest approach is probably to apply for any jobs where you meet some of the requirements, but lack experience. Write a letter with your CV explaining your situation, and just tell them that while you lack some skills / experience, you\\\'d accept a lower pay amount and you would expect to acquire skills + experience quickly.\r\n\r\nMost will say no of course, but if they don\\\'t get anyone suitable for the job they might contact you. Or they might have another position later, and remember you, or pass your CV to somebody else.\r\n\r\nIf there are jobs in the right field but way past your level, don\\\'t apply but send your CV + covering letter, in case they have any other jobs or are considering it soon.',3023,'2013-04-23 15:15:13'),(442288,9383,'The original page on the devs website had a few more examples of the problems people were reporting, and they were totally hilarious :D The bit where they share their figures and 90%+ of players were playing the pirate copy, and they haven\\\'t actually made much money, not so funny.\r\n\r\nTheir site is down now - I\\\'m assuming because this has gone very viral, very fast, and they\\\'re getting hammered. Hopefully that means they\\\'re selling a lot of product too :D',3023,'2013-04-29 15:22:34'),(442328,9383,'optimus: are you saying you\\\'d rather do the real thing than play the game... and then applying the same logic to GTA4?\r\n\r\nSomebody call the greek police, quick :D',3023,'2013-04-30 11:55:03'),(442368,9382,'What hardy said. Some stuff was wrong, and the emphasis maybe misses the mark a little, but still. It\\\'s a great read, and a pretty good introduction for non-sceners, and people who didn\\\'t have the benefit of an amiga childhood.',3023,'2013-05-01 09:56:16'),(442382,6517,'Long dead thread revival! \r\n\r\nSomething just reminded me about the CD32 (I had one, ended up using upside down as a lap-friendly mousemat for my PC before it got stolen.. while the brand new PC next to it was left alone.. *phew*)\r\n\r\nAnd now I\\\'m wondering, were there any demos for it? I guess deving on it would have been tough back then, but with the video decoder and c2p chip it sounds like a pretty cool platform.\r\n\r\nWas it? Or did the additional chips suck? Anyone here worked on one? :)',3023,'2013-05-01 16:23:47'),(442383,6517,'Oh yeah, Bubba\\\'n\\\'Stix CD32. There are 2-3 seriously great tunes in the soundtrack, with pretty amazing production. I still have that in my mp3 collection :D',3023,'2013-05-01 16:25:07'),(442532,9346,'I\\\'d class myself as both one of the people who prefers to buy a physical product *and* somebody who thinks disks are dead, and doesn\\\'t have a DVD player even any more. I buy CDs, but only to rip and store. If i bought this set, I\\\'d have to rip all the DVDs and convert them to mp4, which would be a pain.\r\n\r\nSo what are the options for physical distribution, assuming we\\\'re not talking about disks? SD cards or similar? That would be fine for me, a nice box with some info and a hard copy of the data.',3023,'2013-05-03 22:52:19'),(442545,6517,'Rutra: thanks, I read somewhere the decoder was built-in. How did microcosm etc work then, was it just a simple animation player? Those games were always described as \\\"FMV\\\". \r\n\r\nSo just the chunky to planar converter, was that pretty useless?',3023,'2013-05-04 10:51:27'),(443335,9389,'I\\\'ve followed the thread and kept silent (while getting more and more pissed off and then depressed). Time to end that I reckon.\r\n\r\nAnalogue reappearing after so long, and offering to open source pouet. That was really great to see - the site has stayed as it is for so long, and a proper API so we can use the data in other places, awesome!\r\n\r\nThen we learn the 0.9 code is an ancient mess that needs a rewrite.\r\n\r\nBut wait.. gargaj is doing that exact rewrite! Except he\\\'s been on it for 5 years, which yes, is about 4 years too long, but at least we can see it running and mostly done. \r\n\r\nSo gargaj asks for a couple of months to finish it, then we can take it from there. I really thought the thread would be over at that point - the site has been running for years without any real changes, there\\\'s no imminent threat facing it, so there\\\'s no rush. Wait for gargaj to get his shit together, and move on.\r\n\r\nAnd what happens instead? Gargaj loses database access, as does everyone else but analogue it seems. He\\\'s basically given the boot. \r\n\r\nThen analogue publishes the 0.9 code *without* doing a code review first, there are exploits visible in the code, and gargaj actually submits a bunch of fixes.\r\n\r\nSo we\\\'re left with the guy who\\\'s been running the site (generally trouble free) for the last 5+ years and writing pouet 2.0 effectively kicked out, and the guy who\\\'s been missing for years taking complete control and asking our help fixing the old pile of crap code. \r\n\r\nWell, fuck that. I don\\\'t see any point at all in working on the 0.9 code, beyond fixing security issues or obvious bugs as an interim measure. And I\\\'m seriously unhappy that analogue has taken control of the site like this - it\\\'s about as far from \\\"open\\\" as it can get.\r\n\r\nSo I have a suggestion. We, the users of pouet (who\\\'ve had an account more than a week and ideally done more than post on the random image thread ;) vote for somebody to take over the running of the site, and get it through this little \\\'rough patch\\\'. A bit of actual democracy and real openness.\r\n\r\nWhat do you all reckon? I\\\'m assuming analogue and gargaj would be \\\'candidates\\\', anyone else? And will analogue actually listen to and respect the result?\r\n\r\nAnd analogue, before you accuse me of being the \\\'gargaj fanclub\\\', I\\\'ve never met the guy, haven\\\'t talked to him on IRC or elsewhere. At the start of this thread, he had my respect for his demos and his pouet admin work. You had my respect for setting this site up and running it in the early years. At the end of this thread, gargaj has won about as much respect as you\\\'ve unfortunately lost.',3023,'2013-05-08 13:45:56'),(443470,8787,'Remove bra',3023,'2013-05-08 22:37:09'),(443491,9389,'[quote]First, analogue \\\"is the BDFL here\\\" (his words). He\\\'s not entertaining this thought at all (at least not that he has expressed), so why the fuck are we?[/quote]\r\n\r\nDictators pretty much always consider themselves benevolent, doing what\\\'s best for their people while actually fucking up their country in a bad way. They pretty much always consider themselves dictators for life too, right up to the point when the angry mob breaks down the final door and shoots them in the gut, hangs them from a lamppost or whatever.\r\n\r\nNot that I suggest hanging analogue from a lamppost :D Ideally I\\\'d love to think he\\\'s read the thread again, seen the anger he\\\'s causing, and he\\\'ll come back and work things out properly.',3023,'2013-05-08 23:44:44'),(443572,9389,'ringofyre: you do realise dfox actually answered that exact question in the post *right above* yours? :D',3023,'2013-05-09 11:06:30'),(443715,9389,'Adok: Laurent Raufaste.',3023,'2013-05-10 11:33:51'),(443724,9389,'ps: he\\\'s unfortunately lost the trust of a whole lot of people, and supporting somebody who\\\'s lost my trust through a shitstorm that they created isn\\\'t something I\\\'m prepared to do.\r\n\r\nI strongly disagree with your \\\"he has admitted his errors and explained his logic\\\" analysis too. He\\\'s admitted that not handing the keys over to gargaj was a mistake, but that\\\'s just a tiny part of the fuck up here.\r\n\r\nIt\\\'s certainly a bit late to go back to how things were before, but that doesn\\\'t mean the current situation is ideal, it doesn\\\'t mean we can\\\'t put things mostly straight, and it doesn\\\'t mean we can\\\'t put things in a better place than they were either. And if analogue leaves, it doesn\\\'t mean we have to lose the open source repository either - or all the work on 2.0.',3023,'2013-05-10 12:03:12'),(443754,9397,'msqrt: I wondered a bit about the bokeh too, since there are few ways of doing it, and one is how smash did it before on numb res, and another involves casting multiple camera rays from different positions and combining them to get DOF (putting them in a hexagonal shape should give hexagonal bokeh too).\r\n\r\nBut looking at the demo, it looks like the fake/post process variety he used before to me, and since smash mentions in the blog for 5 faces that the camera rays aren\\\'t traced at all we can pretty much rule out the tracing method. So I guess this part hasn\\\'t changed, or at least not enough to be worth mentioning.',3023,'2013-05-10 14:51:09'),(443780,9389,'I\\\'ve opened an issue on github, basically suggesting \\\"change at the top\\\", but hopefully in the way that\\\'s good for everyone.\r\n\r\nIf you support it, go add a comment: [url]https://github.com/lra/pouet.net/issues/48[/url]\r\n\r\n[quote]Analogue recently returned to pouet and \\\"took over\\\" control of the site, with the intention of opening up development on the site for the benefit of the scene (I don\\\'t doubt his good intentions here).\r\n\r\nUnfortunately the way that actually happened has seriously split the scene, and analogue has lost the trust of a large number of pouet users. Many are unhappy with what has happened and the way things are going. \r\n\r\nI don\\\'t think things will settle while analogue is here and in control, which is bad for analogue, bad for pouet and bad for the demoscene. Let\\\'s try to fix this before we fix pouet.\r\n\r\nMy suggestion is this:\r\n\r\nAnalogue either hands control of pouet (site, database, and this repository) to somebody else, or shares responsibility. More on this in a moment.\r\nDevelopment stops for 1 month (except for bug fixes). Many disagree with the current route development is taking, the site is working fine, and there is no rush. Let\\\'s calm down, figure out a way forward that at least most people are happy with, then start up again. Maybe we\\\'ll end up working on pouet 1.0 code on this same repository, but let\\\'s discuss the options at least.\r\nWhile that\\\'s happening, we choose a \\\'leader\\\'. Somebody to look after pouet, somebody to oversee future development, somebody respected and trusted by at least a majority of the scene. Doesn\\\'t have to be the same person for both roles, and it doesn\\\'t have to be a single person, a group is fine so long as they get on and can make decisions effectively. So long as they\\\'re reasonable and have that trust and respect, we\\\'re good.\r\n\r\nAbout \\\'handing over power\\\'. Unfortunately I think this is necessary now, or at least responsibility should be split with somebody else that more people trust. I know many are against anyone \\\"being in power\\\", and that was part of analogue\\\'s reasoning for doing all this (although to many of us the outcome is the opposite of what he intended). On the other hand, lack of leadership means lack of direction. \r\n\r\nWe can discuss all this later, for now let\\\'s stabilise the ship, and make sure somebody is there to do maintenance and bug fixing at least. Whoever it is should be there *only* to maintain the status quo and keep pouet running, nothing more.\r\n\r\nIf you support this proposal, please say so in the comments.\r\n\r\n---\r\nAnalogue: I\\\'m sure you won\\\'t like reading this, but on the other hand a lot of sceners (including many \\\'top men\\\' if you look through the pouet thread) don\\\'t like what\\\'s happened. Something has to give, so go with what\\\'s best for the scene. Listen to what people write here before deciding anything. Also, you don\\\'t have to walk away from pouet - personally I\\\'d like to see you still involved, just not in the \\\'benevolent dictator\\\' role, we don\\\'t want or need dictators in the scene :)\r\n\r\nIf you do decide to hand over power (or even walk away), don\\\'t - we need somebody to take over so the site doesn\\\'t collapse, so let\\\'s sort that out first (it could be hard!)[/quote]',3023,'2013-05-10 17:04:28'),(443787,9389,'revivial: if i thought he was listening here i would have done so :) ',3023,'2013-05-10 17:35:51'),(443799,9389,'Aren\\\'t animals with eyes that point forwards generally meat eating? ',3023,'2013-05-10 17:54:05'),(443807,9389,'adok: put another way, I could point one of my own domains at the scene.org server. You\\\'d type in \\\"psoniceownspouet.net\\\", and see this site. Do I own pouet? No, I don\\\'t. And if I delete that domain, the site still exists, you just can\\\'t access it from the same address.\r\n\r\nIn other words, if he for some crazy reason told us we can\\\'t have pouet.net any more, somebody would point troll-lair.com at it and we\\\'d all use that instead. The domain doesn\\\'t really matter at all.',3023,'2013-05-10 19:11:41'),(443850,9389,'Well, by signing up here and posting I\\\'ve agreed to have whatever I post publicly displayed on pouet. I haven\\\'t agreed to have that data used for other stuff - what if the database is sold to advertising companies for profiling say? I didn\\\'t agree to that, and I\\\'d be pissed off if it happened (not that it ever will I hope :)\r\n\r\nSo legally, yeah, I can imagine that there are issues with a public dump. But no, I don\\\'t understand how they can be avoided with a REST api either. I\\\'m not a lawyer though.',3023,'2013-05-11 00:05:33'),(443852,9400,'I don\\\'t mind too. If it\\\'s to be used for testing and such, I don\\\'t care if my account data is in there too. ',3023,'2013-05-11 00:12:32'),(443896,9389,'v3nom: my point there wasn\\\'t that I\\\'m worried about pouet selling my data to some company. It\\\'s just that there\\\'s a difference between what\\\'s published on the site being public, and handing over the complete (ish) database, and why the laws might be different. \r\n\r\nIn one case it\\\'s just a website that people are free to access, in the other the people running the site intentionally give all of the data to a 3rd party. If I publish a demo or a comment on the site, I\\\'m clearly giving my permission for the site to publish it on the web. I\\\'m not clearly giving my permission to hand it over to some 3rd party.\r\n\r\nNot that I see any issue with publishing a database dump, but I can see why analogue might be very careful just now not to start another huge shit storm ;)',3023,'2013-05-11 11:58:12'),(443897,9389,'[quote]psonice, and how have you agreed or not agreed to anything? I checked a couple of the “Submit” links, and none of them mention anything about any restrictions on how the data you submit is used by the site which probably—again—means that the site owner now owns that data and can do with it whatever he wants.[/quote]\r\n\r\nif you submit a prod to pouet, you\\\'re just obviously agreeing to publish the data on the website. Are you agreeing that the site owns that data, or has the copyright to it? That\\\'s not clear, and there is no agreement we sign when we join the site or upload.\r\n\r\nUnfortunately I think a court would have to decide who owns what, and I\\\'m pretty sure nobody wants that to happen :D',3023,'2013-05-11 12:06:58'),(443986,9389,'Ah, it\\\'s so good to see how this has turned out in the end! Thanks for your apology analogue. And apologies from me for any ruckus I\\\'ve caused along the way. ',3023,'2013-05-12 00:16:03'),(11910,467,'Well, i think not EVERYBODY does use the same \"higher level\" libraries... For example, I like to use PDCURSES for textmode output and keyhandling, and own code for everything else :)\r\nIt seems to work properly in a window or fullscreen.',3865,'2003-01-15 11:33:44'),(18970,677,'c64 - pc - c64 - vic-20\r\n\r\nsome antievolution for good.',3865,'2003-08-22 09:25:58'),(26136,918,'\"Naisen pää!\"\r\n\"Precalc!\"',3865,'2004-01-30 08:31:23'),(30778,1075,'There was a Basic compo at Altparty 2004. We made a VERY bad demo.',3865,'2004-04-27 09:55:38'),(46416,1530,'Exposite! I\\\'m coming, of course :)',3865,'2004-11-30 11:22:18'),(47950,1579,'an open letter to finnish demoscene (in finnish)\r\n\r\nhttp://omena.ath.cx/~visy/avoinkirje.txt',3865,'2004-12-19 18:04:06'),(47951,1579,'some of you now may sigh, \\\"at last\\\" :)',3865,'2004-12-19 18:05:42'),(47953,1579,'shadez, kiitoksia :)\r\n\r\nilmoittelen toki jos joskus semmoista aktiviteettia on..',3865,'2004-12-19 18:27:02'),(96190,1024,'http://pouet.net/prod.php?which=25293 is actually 256b.',3865,'2006-06-21 15:34:04'),(100308,3065,'I agree with viznut. Altparty has always been the best finnish demoparty IMO. Hopefully somebody will take over the organizing responsibilities. I\\\'m quite sure people would attend, if the recipe of \\\"alternative\\\" entertainment is kept intact. I\\\'ve always personally liked the music acts during the parties, they have been most excellent!',3865,'2006-07-26 13:16:46'),(100360,3075,'\\\"You\\\'re the man now God.\\\"',3865,'2006-07-27 01:33:24'),(117263,3563,'[img]http://www.lame.fi/0636.jpg[/img]',3865,'2006-11-28 23:14:12'),(117264,3563,'knarka-klaus',3865,'2006-11-28 23:14:48'),(119133,3617,'cindy15.gif',3865,'2006-12-15 17:10:26'),(124826,3724,'Cool, I really hope this will resurrect Altparty going-arounds a little bit in 2007.',3865,'2007-01-20 22:24:07'),(126615,3750,'crashed',3865,'2007-01-30 19:00:51'),(126616,3748,'PARANOID',3865,'2007-01-30 19:01:07'),(127793,3773,'every heterosexual, wife beating, saab driving, ice hockey watching man drinks KILIU',3865,'2007-02-06 12:57:17'),(131329,3870,'pouet.net - preview is for lazy fucks',3865,'2007-03-03 22:01:37'),(136676,3984,'Drunk guy == Astu',3865,'2007-04-15 21:47:49'),(139516,4025,'answer me this: why is everybody turning away from the platforms of the 1970\\\'s?',3865,'2007-05-04 12:36:26'),(139776,4032,'[img]http://upload.wikimedia.org/wikipedia/commons/c/ce/Kekkonen_and_Brezhnev_1961.jpeg[/img]\r\n\r\nStrong relations with the Soviet Union.',3865,'2007-05-06 03:43:23'),(140035,4032,'kössi sez: boing.',3865,'2007-05-07 22:32:24'),(140494,3295,'[img]http://www.cs.uta.fi/~vp79799/desktop.jpg[/img]',3865,'2007-05-11 16:44:25'),(141174,3983,'yay',3865,'2007-05-17 13:10:22'),(141206,4049,'[img]http://www.cs.uta.fi/~vp79799/pouet1.jpg[/img]',3865,'2007-05-17 17:37:56'),(142100,4067,'@raina: you have exactly the same keyboard as I, excellent keyb! :)',3865,'2007-05-25 22:28:26'),(142904,4099,'Holy shit, I hope you\\\'ll get well soon. I\\\'m amazed that something like this can even happen :(',3865,'2007-05-31 11:05:54'),(142979,4093,'[img]http://www.cs.uta.fi/~vp79799/boost_pic.jpg[/img]\r\nof course.',3865,'2007-05-31 15:05:10'),(143851,4120,'RIP. Always sad to hear of talented people dying.',3865,'2007-06-05 11:25:25'),(144896,4143,'aaaah it\\\'s back... :)',3865,'2007-06-14 23:19:16'),(145669,4178,'demoparty.net is your friend.',3865,'2007-06-20 13:17:28'),(145671,4178,'though, 2008 is probably still a large questionmark for most parties :)',3865,'2007-06-20 13:18:27'),(145891,4186,'I disagree,\r\n\r\nZ26 is by far the best emulator for Atari 2600 VCS.',3865,'2007-06-21 17:59:10'),(150089,4303,'Music:\r\nNerd Tracker II\r\nMusic Kit 2.0\r\n\r\nGFX:\r\nBlender\r\nIrfanview\r\nPhotoshop\r\nYY-CHR\r\n\r\nCode:\r\ndasm\r\ntasm\r\n',3865,'2007-07-15 14:51:16'),(150090,4303,'and TIAPAINT of course!',3865,'2007-07-15 14:52:03'),(150091,4305,'throckmorton device is my favorite.',3865,'2007-07-15 14:52:52'),(150288,2735,'[img]http://www.cs.uta.fi/~vp79799/format.jpg[/img]\r\n[img]http://www.cs.uta.fi/~vp79799/playlist.jpg[/img]\r\n[img]http://www.cs.uta.fi/~vp79799/valmetman.gif[/img]',3865,'2007-07-16 17:52:39'),(150632,4296,'YYA greets Kekkosen-Paasikiven linja only.\r\n\r\njoo tulkaa boozeille, siellä on kivaa.',3865,'2007-07-19 07:45:24'),(150633,2179,'[img]http://www.rnosales.com/images/logos/rno_logo2.gif[/img]',3865,'2007-07-19 07:48:21'),(150896,1024,'[url=http://pouet.net/prod.php?which=31326]Kojiki[/url] should be under demo compo, not combined demo/intro.',3865,'2007-07-22 16:54:34'),(151146,1024,'[url=http://pouet.net/prod.php?which=31326]Kojiki[/url] now has a rom-file in addition to the video (link in its comments). Please change this to the main download.',3865,'2007-07-24 13:28:26'),(151371,4342,'metapat: Come to the [url=http://www.altparty.org]Alternative Party[/url] too!',3865,'2007-07-26 09:27:08'),(151372,4344,'Yeah, be there. Altparty has always been fun!',3865,'2007-07-26 09:28:35'),(151392,4345,'Actually, electric kool-aid was kool-aid (a brand of lemonade) laced with acid.\r\n\r\nThe More You Know(tm).',3865,'2007-07-26 14:26:32'),(151476,4274,'4k is enough for music, design, scrollers, bitmaps and effects.',3865,'2007-07-27 11:39:26'),(151477,4342,'metapat: I\\\'m a part of compocrew, so just look me up from the infodesk, I\\\'ll probably at the compobase. Let\\\'s chat, yeah.',3865,'2007-07-27 11:45:53'),(152662,4366,'Easy: just record all demos thru RF like we did at ASM. The signal noise gives life to all effects!',3865,'2007-08-05 12:52:06'),(153545,4383,'TBL after the year 2000.',3865,'2007-08-08 22:27:45'),(153861,4393,'Funktion',3865,'2007-08-10 12:09:53'),(154952,2586,'I\\\'ve pretty much given up on it already... :)',3865,'2007-08-15 14:26:07'),(155173,4411,'I\\\'ll try to be there, and probably participate with some demo too.',3865,'2007-08-16 09:33:44'),(155266,4411,'Leia: Yeah, we\\\'ve been talking of a car trip, but it\\\'s all too soon to say anything concrete. I myself could of course tag along with suomiscene if not :)',3865,'2007-08-16 17:22:46'),(155529,4437,'[img]http://www.luuppi.fi/images/Hallitukset/Hallitus2007/visa-valtteri_pimia.jpg[/img]\r\n\r\nMy first name seems to be so rare, that it brings up my face. Cool.',3865,'2007-08-17 09:57:34'),(155542,4439,'I like how reed is portrayed with a blond cat.',3865,'2007-08-17 10:49:21'),(155548,4439,'[img]http://www.cs.uta.fi/~vp79799/garf1.png[/img]',3865,'2007-08-17 11:00:25'),(155719,4439,'[img]http://www.cs.uta.fi/~vp79799/ga2.png[/img]',3865,'2007-08-20 10:15:33'),(155745,4439,'Bring back the _only_ demo art. :)',3865,'2007-08-20 11:52:36'),(155978,4440,'Far Side is MUCH better than the hackish Garfield or Dilbert. They are just doomed to repeat themselves.',3865,'2007-08-21 10:53:09'),(155980,4446,'I\\\'ve just used carts bought from Atariage.com and 4k eproms + an eprommer. Works for me(tm). I\\\'d love a Cuttle Cart 2 though.',3865,'2007-08-21 10:55:26'),(155985,4446,'An eprommer + any terminal software that\\\'s capable of sending files usually is the ticket. I\\\'ve just converted the bin-files to Intel Hex-format and then sent them to the eprommer via a null modem cable. Again, this is just the way my eprommer works, I cannot vouch for any others, I\\\'m not all that hw-savvy person myself.',3865,'2007-08-21 11:03:16'),(156143,4439,'ahaha, Maali strikes again.',3865,'2007-08-21 19:46:50'),(156428,4449,'rip',3865,'2007-08-22 22:16:39'),(156459,2735,'[img]http://www.cs.uta.fi/~vp79799/playlist.jpg[/img]',3865,'2007-08-23 00:52:18'),(156466,4439,'[img]http://www.cs.uta.fi/~vp79799/ga3.gif[/img]',3865,'2007-08-23 01:05:25'),(156671,4458,'1. Learn 6502 assembly.\r\n2. ???\r\n3. Profit!',3865,'2007-08-24 13:38:34'),(157340,4475,'Pie Iesu domine, dona eis requiem.',3865,'2007-08-27 15:07:32'),(157351,4475,'Pie Iesu domine, dona eis requiem.',3865,'2007-08-27 15:30:56'),(157403,2735,'[img]http://www.cs.uta.fi/~vp79799/funk1.png[/img]',3865,'2007-08-27 19:33:31'),(158620,4500,'I\\\'d really like a dvd full of not-so-mainstream platforms/demos.',3865,'2007-09-05 10:10:53'),(161779,1024,'Please change the nfo of [url=http://pouet.net/prod.php?which=32203]Tricade[/url] to use http://oldskool.wamma.fi/nfos/tricade.nfo (a bit of tired party fuckups)',3865,'2007-09-23 00:46:59'),(161996,4567,'Sad, Hedelmae is one of my most favorite groups, and I\\\'m also a fan of tripteaser. :(\r\n\r\nrip.',3865,'2007-09-24 20:38:22'),(162771,4579,'Easy:\r\n\r\n[img]http://www.multinet.no/~jonarne/Hjemmesia/Favorittartister/kraftwerk/kraftwerk_13.jpg[/img]\r\n\r\nDie Mensch Maschine.\r\n',3865,'2007-09-27 10:37:31'),(163093,4581,'Daft Punk is playing at my house...\r\n\r\n\r\n...my house.',3865,'2007-09-28 08:06:58'),(163993,3627,'Eh, that\\\'s rather blatant.',3865,'2007-10-01 21:59:50'),(164595,4604,'I hardcode everything.\r\n\r\n\r\nYeah.',3865,'2007-10-04 08:26:04'),(165606,4647,'Stardust memories.',3865,'2007-10-09 06:53:22'),(166281,4657,'waffle: I see what you did there.',3865,'2007-10-12 09:41:50'),(166770,4655,'Seeing that the party had so amazing invitros this year and Havoc being an all around nice guy, I may even make an appearance there.',3865,'2007-10-15 19:43:49'),(169966,4730,'Gehirn!',3865,'2007-11-01 02:38:37'),(170082,4724,'I really hope you\\\'re showing some non-mainstream stuff too...',3865,'2007-11-01 17:36:30'),(172305,4769,'Cop Killer 1 and Mandi Malek - simulator',3865,'2007-11-10 20:06:03'),(173235,4641,'Ken sent him.',3865,'2007-11-14 00:53:44'),(173718,4775,'Here\\\'s to hoping for a sequel to BP\\\'04 and BP\\\'05 invitations!',3865,'2007-11-15 14:28:48'),(173936,4787,'I\\\'ve lately been very partial to Triebkraft\\\'s demos. Easily one of my favorite demogroups and the visual style has always somehow worked for me.',3865,'2007-11-16 11:22:59'),(174846,4796,'Can\\\'t go wrong with classic 70\\\'s psychedelic rock or Shpongle.\r\n\r\n\\\"Incence and peppermints, the color of time\\\"',3865,'2007-11-21 13:02:27'),(175969,4804,'Timbaland feat. Nelly Furtado, live.',3865,'2007-11-27 19:53:56'),(179860,4721,'[img]http://oldskool.wamma.fi/bp06/ilmarkve-koodaa.JPG[/img]\r\n\r\nIlmarque coding [url=http://pouet.net/prod.php?which=30236](core)[/url] on my desktop pc.',3865,'2007-12-20 16:31:34'),(180129,4873,'Heads up to whoever is resposible for the veljeskunta.org site for finnish bp travellers: please update the site for 2008 :)',3865,'2007-12-21 13:30:28'),(181965,4911,'Travelling with bits and bytes along\r\nbinary encoding zero one.',3865,'2008-01-04 11:00:52'),(183020,4923,'When you develop demos for the Atari 2600 the only really sensible way to do it is to develop on emulator and then burn an EPROM for all major milestones. So far, everything Z26 has run correctly, the real machine has too. The same cannot be said about Stella... :)\r\n\r\nBut to comment on the thread as of whole, I myself also lack the space for most old computers, so emulators are an easy salvation for the whole problem. XBOX+MOD+Emulation+TV = happiness.',3865,'2008-01-09 13:55:27'),(185826,4975,'larusse',3865,'2008-01-24 23:25:12'),(187354,3765,'[img]http://www.sixspace.com/gallery/coop2006/images/atarigirl.jpg[/img]',3865,'2008-02-04 12:12:10'),(188134,3267,'kredits_part:\r\n\r\n\r\n LDA #%00000000\r\n STA CTRLPF\r\n\r\n \r\n \r\n inc y1\r\n lda y1\r\n cmp #5\r\n bne perse\r\n inc y2\r\n lda #0\r\n sta y1\r\nperse\r\n \r\n \r\n \r\n \r\n\r\n\r\n ;STA WSYNC\r\n\r\n \r\n lda #0\r\n sta COLUP0\r\n sta COLUP1\r\n ldx #111\r\n ldy #0\r\nkreditswaste\r\n \r\n\r\n\r\n \r\n \r\n\r\n \r\n\r\n \r\nkreditsno_normal\r\n\r\n sta WSYNC\r\n dex\r\n bne kreditswaste \r\n\r\n \r\n \r\n ldy #20\r\n\r\n\r\n lda #0\r\n \r\n \r\n \r\n sta WSYNC\r\n \r\nkredits_ScanLoop\r\n\r\n\r\n tya\r\n ;adc y2\r\n sbc #10\r\n ;and #15\r\n \r\n sta COLUPF\r\n \r\n \r\n \r\n \r\n \r\n LDA #0\r\n STA PF0\r\n \r\n \r\n\r\n lda kredits_PF1-1,y\r\n sta PF1\r\n lda kredits_PF2-1,y\r\n sta PF2\r\n lda kredits_PF3-1,y\r\n \r\n\r\n\r\n sta PF0\r\n lda kredits_PF4-1,y\r\n sta PF1\r\n\r\n\r\n\r\n lda #0\r\n sta PF2\r\n \r\n\r\n \r\n\r\n \r\n \r\n sta WSYNC\r\n \r\n \r\n \r\n \r\n\r\n dey\r\n \r\n bne kredits_ScanLoop\r\n\r\n \r\n \r\n \r\n lda #0\r\n ldy #103\r\n \r\n\r\nkreditswaste2\r\n \r\n sta COLUP0\r\n sta GRP0\r\n sta GRP1\r\n sta PF0\r\n sta PF1\r\n sta PF2\r\n sta COLUPF\r\n sta WSYNC\r\n \r\n \r\n dey\r\n bne kreditswaste2\r\n\r\n\r\n ldy #12\r\n\r\n\r\n\r\n\r\n jsr audioveivaus\r\n\r\n\r\n rts\r\n',3865,'2008-02-08 07:06:36'),(191362,5065,'[img]http://www.angelfire.com/planet/idpaletos/caratulas/kraf.jpg[/img]\r\n[img]http://www.discogs.com/image/R-34975-001.jpg[/img]',3865,'2008-02-27 19:48:21'),(191736,5066,'[img]http://www.mr-atari.com/afbeeldingen/atariforceENboeken/6502assemblylangprogleventhal.jpg[/img]',3865,'2008-02-29 08:49:55'),(191802,4962,'yay, we got nominated. thanks already, nominating people.',3865,'2008-02-29 13:21:56'),(192381,5081,'Sanovat että mullon iso kyrpä, lalalalallalaa...',3865,'2008-03-02 17:04:33'),(192442,3637,'jmp forjoy',3865,'2008-03-02 20:09:41'),(192715,1310,'Two cases of beer from Boozembly\\\'07.\r\n\r\nThen again, money has always been nice.',3865,'2008-03-04 06:58:43'),(192716,5072,'[img]http://thecia.com.au/reviews/h/images/holy-mountain-la-montana-sagrada-poster-0.jpg[/img]',3865,'2008-03-04 07:03:41'),(192932,5089,'Bombman.',3865,'2008-03-05 11:27:38'),(192940,5090,'Pretty much everything by Triebkraft.',3865,'2008-03-05 11:57:59'),(193335,5100,'Suicide Barbie',3865,'2008-03-06 14:29:11'),(193778,3999,'Prodigy - Everybody is in the place has that classic technovideo charm.\r\nDepeche Mode - Enjoy the Silence\r\nJust about anything by Kraftwerk\r\nFatboy Slim also has numerous good videos.',3865,'2008-03-08 08:15:58'),(199465,5173,'That\\\'s like one production per two months :|',3865,'2008-04-01 13:55:28'),(199497,5143,'If somebody pays for my trip, I\\\'m there. I\\\'d be happy to help with any organizing tasks concerning demoscene-related things. Especially compo-related things.\r\n\r\nI\\\'m not even joking.',3865,'2008-04-01 15:21:25'),(199500,5143,'Fuck.',3865,'2008-04-01 15:24:15'),(199501,5143,'\\\"NONIIN hyvää iltaa tytö!.\\\" \\\"Iltaa.\\\"\r\n\r\n[url]http://www.cs.uta.fi/~vp79799/ninja_napakympissa_transcript.txt[/url]\r\n\r\nbig fan.\r\n\r\n',3865,'2008-04-01 15:25:27'),(199502,5143,'tytöt jopa.',3865,'2008-04-01 15:25:37'),(199638,4655,'We probably are not coming, but we already started making a production, so we\\\'ll have a presence at least :)',3865,'2008-04-02 07:55:48'),(201332,5179,'Ah, anti-pouetization <3',3865,'2008-04-08 07:37:09'),(202020,5208,'I\\\'ve never been really able to choose, but if I had to say it I\\\'d say Robotic Liberation by PWP.',3865,'2008-04-11 12:39:56'),(202712,1024,'Download files for wAMMA and Trilobit Atari VCS & NES-productions can be now found at [url=http://oldskool.wamma.fi/prods/]here[/url]\r\n\r\nProds that need a new download URL from there are as follows:\r\n\r\n[url=http://pouet.net/prod.php?which=30236]1[/url]\r\n[url=http://pouet.net/prod.php?which=30668]2[/url]\r\n[url=http://pouet.net/prod.php?which=30755]3[/url]\r\n[url=http://pouet.net/prod.php?which=29738]4[/url]\r\n[url=http://pouet.net/prod.php?which=26832]5[/url]\r\n[url=http://pouet.net/prod.php?which=26485]6[/url] ([url=http://oldskool.wamma.fi/music/ilmarque_-_french_god.nsf]soundtrack file here[/url])\r\n[url=http://pouet.net/prod.php?which=31326]7[/url]\r\n\r\n',3865,'2008-04-15 09:22:29'),(202713,1024,'...and:\r\n\r\n[url=http://www.pouet.net/prod.php?which=32203]8[/url]\r\n[url=http://www.pouet.net/prod.php?which=31535]9[/url]',3865,'2008-04-15 09:25:00'),(203903,5236,'[img]http://www.mts.net/~kbagnall/commodore/gamemaker/tom/girl.jpg[/img]',3865,'2008-04-22 10:35:08'),(203980,5236,'[img]http://www.ntsc-uk.com/reviews/ps2/Rez/05.jpg[/img]\r\n\r\nBest. End boss. Ever.',3865,'2008-04-22 14:44:32'),(204267,3087,'Both the NES and the Atari VCS hw are on loan, so I\\\'ll have to say \\\"everything we use, 0e\\\".',3865,'2008-04-24 09:35:36'),(206353,4655,'sorry, no release. we were lost in the forest with PWP.',3865,'2008-05-05 14:49:39'),(208989,5144,'paskoja jätkiä kun ette ees demoboksia antaneet, eli pitäkää vittu partynne.',3865,'2008-05-21 13:52:48'),(210592,5351,'Two video layers, color on top, crop the area you want colored.\r\n\r\nConsulting fee $100.',3865,'2008-05-29 14:27:07'),(211382,173,'Second place with Quantum Disco Brothers and scene.org awards with (core) nominated were rather memorable, both being demos that I designed mostly.',3865,'2008-06-02 16:30:09'),(212140,5328,'yay, finished my 1k entry. party on!',3865,'2008-06-05 12:07:28'),(212509,1024,'Here\\\'s the correct screenshot to [url]http://pouet.net/prod.php?which=50689[/url]: [url]http://oldskool.wamma.fi/dropbox/files/bmt_shot.png[/url]',3865,'2008-06-07 15:23:06'),(212558,5328,'FIT FTW <3',3865,'2008-06-07 23:53:38'),(212622,5381,'Matthew Smith rules :)',3865,'2008-06-08 16:51:59'),(212635,5377,'The cheesier the italodisco, the more I usually tend to like it... and others hate it. But I\\\'m not actually very ashamed about that. :)',3865,'2008-06-08 18:48:01'),(212636,5328,'yeah, had a great time too! The boydancers made the party... again.',3865,'2008-06-08 18:50:04'),(212712,3637,'Virt[x+y*320]=d ^ x+y+t+((y-x-t2)|(64+x+t2)) | (t&x|y)+t2;',3865,'2008-06-09 12:47:28'),(212717,3637,'Elsewhere: yes, the first effect in original C-form :)',3865,'2008-06-09 12:55:17'),(212718,3637,'(without postprocessing, of course)',3865,'2008-06-09 12:55:31'),(212821,5384,'* Include a SoLo2 description text field to every prod page.',3865,'2008-06-10 02:06:25'),(213719,5392,'try importing on hash.',3865,'2008-06-15 17:38:05'),(213732,5392,'I\\\'m quite sure you missed the point. :)',3865,'2008-06-15 19:24:23'),(213781,5144,'[quote]If you\\\'re in the demoscene, you already should be equipped with at least a decent rig to produce your stuff on.[/quote]\r\n\r\nDemoscene != only PC. I\\\'m quite content having older hardware, but I\\\'d be very interested to trying new stuff too. I\\\'m just not very interested paying top dollar for it.',3865,'2008-06-16 00:11:26'),(215415,5419,'What is happening here :)',3865,'2008-06-23 22:18:09'),(215533,5414,'fine :)',3865,'2008-06-24 17:55:10'),(216126,5423,'Any demo by Synesthetics or Triebkraft.',3865,'2008-06-28 02:00:59'),(216643,5436,'I saw this guy live in Helsinki a few months ago:\r\n\r\nhttp://youtube.com/watch?v=b98BJ36K1wo\r\n\r\nBest drummer in the world imho.',3865,'2008-07-01 15:54:56'),(217523,5432,'tmplog: please just go away. please.',3865,'2008-07-06 15:03:37'),(217787,3757,'Trilobot or Trilobite or Trilobyte',3865,'2008-07-07 15:29:32'),(218831,4067,'[img]http://www.clickykeyboard.com/_ebay/1391403a/1391403-001.jpg[/img]\r\n\r\nBest keyboard I\\\'ve ever had, typing this on it now.',3865,'2008-07-14 13:53:06'),(220079,5478,'can\\\'t stop the beats :)',3865,'2008-07-23 02:01:26'),(221345,5497,'I am.',3865,'2008-07-30 10:50:44'),(221358,2735,'realtime shadow maps! only abyss makes it possible.',3865,'2008-07-30 11:53:58'),(221575,5497,'The good thing is that now the oldskool demo compo will be better than the demo compo \\\":-D\\\"',3865,'2008-07-31 08:41:47'),(222404,5497,'I really enjoyed this year, organizing the Extreme compos & oldskool demo, and still had ample time for Boozembly madness.\r\n\r\nAs a private person, I\\\'m going to say \\\"FUCK ALL THE HATERS.\\\"\r\n',3865,'2008-08-05 12:41:52'),(222889,1024,'This [url=http://oldskool.wamma.fi/dropbox/files/renaissanceinfo.txt]nfo[/url] updated for this [url=http://pouet.net/prod.php?which=51153]prod[/url]. The zip will be also updated to the \\\"release version\\\".',3865,'2008-08-07 19:50:36'),(223461,5523,'I have a fond relationship with all ḱinds of woks.',3865,'2008-08-11 10:40:43'),(223778,5527,'I code during the nights. I\\\'ve noticed that it\\\'s easier to concentrate in ASM hacking when the house is silent and dark :)',3865,'2008-08-11 22:05:11'),(223784,5527,'Rob: Yes. I try not to mind.\r\n\r\nThen again, I usually go to work after noon so...',3865,'2008-08-11 22:11:45'),(224716,5545,'Now if we just could get a graph on \\\"signal to noise-ratio in Pouet bbs\\\".',3865,'2008-08-15 09:08:59'),(224750,5546,'I also hope Craft will win, it really deserves it :)',3865,'2008-08-15 11:09:41'),(225449,3637,'wouldn\\\'t it be more like:\r\n\r\nchar* was(char* hallo) {\r\n if (!strcmp(hallo, \\\"Hallo.\\\")) return \\\"Was?\\\";\r\n else return null;\r\n}\r\n\r\nint main() {\r\n char* answer;\r\n answer = was(\\\"Hallo.\\\");\r\n return 0;\r\n}',3865,'2008-08-18 23:30:25'),(225451,3637,'ah yes, the code tag.',3865,'2008-08-18 23:30:42'),(226376,5565,'a desktop pc\r\na work laptop\r\na few semibroken laptops\r\nAmiga 1200 with 030 turbo.\r\na c64 & a c128 with 1541-ultimate\r\n',3865,'2008-08-24 13:11:49'),(226377,5563,'It was quite awesome.',3865,'2008-08-24 13:12:10'),(227268,5572,'I\\\'ll put that in my pipe and smoke it.',3865,'2008-08-27 17:15:49'),(227534,5579,'We\\\'re (the guys behind wAMMA oldskool section + Trilobit + FEL, you know, the 2600 VCS guys!) playing an experimental electro set live in Tampere on 13.9. You may remember us playing at Icons\\\'07 and Icons\\\'08, so this\\\'ll be our third live performance.\r\n\r\nThe venue is free.\r\n\r\nSome pictures:\r\n\r\n[img]http://oldskool.wamma.fi/valmet/icons08/matkalla_avaruuteen2.jpg[/img]\r\n\r\n[img]http://oldskool.wamma.fi/valmet/icons08/intialaista_kurkkulaulantaa.jpg[/img]\r\n\r\n[img]http://oldskool.wamma.fi/valmet/icons08/youtube_on_muusikon_tyovaline.jpg[/img]\r\n\r\nInformation:\r\n\r\n[url]http://oldskool.wamma.fi/valmet[/url]',3865,'2008-08-28 13:53:57'),(227535,5579,'Ya.',3865,'2008-08-28 13:54:33'),(227599,5579,'Yeah, uta student, as is pahamoka.',3865,'2008-08-28 17:36:53'),(227877,5579,'The bullshit bingo of electronic cliches? :)',3865,'2008-08-29 12:15:01'),(235344,5688,'@Sdw: actually, what I think you should do is to ignore \\\"effects coding\\\" and do something complitely different. Use the platfrom to its full potential, don\\\'t just spend your time replicating what everyone else has done. \r\n\r\nThe MSX has unique features, yes, but I\\\'d like to see a demo that just ignores the hardware masturbation aspect and uses the technical possibilities as a medium, not as the \\\"show\\\" itself. \r\n\r\nThen again, techno-wanking has its place in the scene, and I\\\'ve done a few productions like that myself. Thus, I\\\'m mostly just incriminating myself... :)',3865,'2008-10-01 17:49:46'),(238198,5726,'I\\\'m in love with the Gravity-feature + Ink-mode + Symmetry. Instant calligraphy!',3865,'2008-10-14 15:35:17'),(238203,5703,'thank you very much.',3865,'2008-10-14 15:50:40'),(238448,5703,'This is easily the BEST I can get for Linux, because I need to do some 2d game graphics, pixelated of course, and NO, NO, NO, I\\\'m not using Gimp. I\\\'m very accustomed to DP2E on PC and DP4 on Amiga anyway, so this is the best I can get. Really.\r\n\r\nSo, a big thank you for all involved with the porting effort. You are doing a _very_ worthwhile thing for at least one person :)',3865,'2008-10-15 15:19:34'),(238468,5731,'It is soon upon us!\r\n\r\nThe blurb from the website:\r\n\r\nThe Alternative Party 2008 - 24.-26. October at Cable Factory, Helsinki - is a festival of digital culture and a demoparty which gathers together creative people of all kinds: visualists, musicians, designers, programmers, researchers, passionate enthusiasts and people like you and me. This year we go back to the very birth of computers: the Victorian era with steam engines, Charles Babbage and the industrial revolution - to the age of steampunk.\r\n\r\nhttp://www.altparty.org\r\n\r\nBe there. We will.\r\n\r\n',3865,'2008-10-15 16:59:01'),(241292,5776,'my anticipation is huge! want it! now! ',3865,'2008-10-27 12:32:35'),(241297,5776,'huoh archmage, huoh.',3865,'2008-10-27 13:52:45'),(241764,5779,'[url]http://say.expressivo.com/9tephB6t[/url]',3865,'2008-10-29 12:49:59'),(242754,3637,'$ff,$fc\r\n\r\ngood old vcs jump vector.\r\n\r\n',3865,'2008-11-04 13:28:04'),(242956,5805,'draamaunssi is dramatic',3865,'2008-11-05 10:08:28'),(242978,5803,'I\\\'ve been toying with the idea of making a demo for the original Apple 2 (none of this GS stuff, not interested). I\\\'ve done a few tests which seem promising enough...\r\n\r\nI think we\\\'re quite done with the 2600 anyway (until somebody decides to make more demos, of course :)',3865,'2008-11-05 13:40:49'),(244141,5822,'wow, that is nice, i\\\'ve always like \\\"painter algorithms\\\" very much :)',3865,'2008-11-10 12:58:35'),(245976,5846,'lyhyesti rules',3865,'2008-11-18 14:47:52'),(246255,1024,'Video capture for [url=http://pouet.net/prod.php?which=51961]Doctor by Trilobit[/url] at http://oldskool.wamma.fi/video/3lb_doctor.avi',3865,'2008-11-19 19:51:19'),(246261,1024,'and [url=http://www.youtube.com/watch?v=JP89YQ-n77k]youtube[/url] link as well...',3865,'2008-11-19 20:31:40'),(246420,5588,'Top.... men....',3865,'2008-11-20 11:21:00'),(247198,3637,'[code]\r\n lda #63\r\n\r\n cli\r\n sta $e000 ; ack irq\r\n sta $c000 ; irq counter\r\n sta $c001 ; clr counter\r\n sta $e000 ; latch countdown value\r\n sta $e001 ; enable counter\r\n\r\n jsr basari_vilku\r\n[/code]\r\n\r\nNintendo :)',3865,'2008-11-24 14:13:48'),(250400,5942,'when and where will these be sold? I\\\'m very interested in acquiring one for demoscene stuff :)',3865,'2008-12-09 14:55:36'),(250404,5942,'[quote]Hey, some of us had decent, honest amiga-based upbringing. Bloody atari degenerates. [/quote]\r\nOr Nintendo and Commodore 64, like me.',3865,'2008-12-09 15:17:21'),(250408,5942,'@havoc: well, for me, this would be an excellent speccy gaming / demowatching board, because, well, emulators just aren\\\'t my thing.',3865,'2008-12-09 15:22:22'),(250414,5942,'@havoc: what I\\\'ve heard of the machine (from the speccy sceners), it\\\'s a high quality product, so I have no predisposition to expect shoddy FPGA code on it. Of course, being a semi-obsessive person, I\\\'d look into the compatibility BEFORE buying it :)',3865,'2008-12-09 15:29:48'),(250617,5942,'what I did, was to start smoking something... better :)',3865,'2008-12-10 13:59:37'),(251427,2055,'@broderick: I also like the graphical design on that series, nice...',3865,'2008-12-15 06:37:32'),(252652,5982,'\\\"The Television Interface Adapter (TIA) is the custom chip that is the heart of the Atari 2600 game console and was created by Jay Miner of Amiga fame.\\\"\r\n\r\nAtari == Amiga. Case closed.\r\n\r\nps.\r\n\r\nThis also explains quite a lot why Copper and TIA are in many ways quite similar in features :-)',3865,'2008-12-21 16:31:28'),(255039,6022,'In jolly old English, I might add (no worries, no crazy moon language inside)',3865,'2009-01-03 05:38:11'),(255651,6035,'- the amiga 500 and the atari st are actually the same computer with a different box',3865,'2009-01-07 10:05:49'),(255664,6035,'- Lfodd IS building up the tension and other groups can piss the fuck off \\\'cos odd eats their code raw and is fucking hardcore.',3865,'2009-01-07 10:56:10'),(255808,6035,'[img]http://oldskool.wamma.fi/random/videopelit_pilaavat_nuorison.jpg[/img]\r\n\r\nUp Front was actually founded during the 80s. Proof.\r\n',3865,'2009-01-07 18:58:37'),(256018,6041,'Who\\\'s the girl in Evolution of Vision by ASD, btw :)',3865,'2009-01-08 18:59:26'),(258460,6080,'Suicide should never be an option. RIP',3865,'2009-01-19 19:01:14'),(260915,6116,'Excellent news. Nice to hear that digital art is gaining more widespread acceptance in the \\\"art community\\\" (if it can be called such), as well as on a national level in Finland :-)\r\n\r\n',3865,'2009-01-30 17:17:17'),(260918,5488,'I have an eeepc 701. It\\\'s pretty much perfect for me as an email-reader / irc-laptop / notepad, which were the reasons I got it. I cannot really say anything bad about it. Works For Me (tm)',3865,'2009-01-30 17:20:55'),(262088,4655,'If somebody is driving from England, I\\\'m _very_ interested :) (I\\\'m in Southampton)',3865,'2009-02-05 13:09:47'),(262189,4655,'I donate my thoughts as well :)\r\n\r\nCiH / felice: no problem, I\\\'ll come to Cambridge then!\r\n\r\nSave a seat for a 2600 weirdo :)',3865,'2009-02-05 22:17:01'),(262208,4655,'okkie: i\\\'ve almost bought them a few times, but they are too scary :)',3865,'2009-02-06 00:13:35'),(262443,173,'Just remembered how we played some guy\\\'s synth for hours at BP garden, improvising little silly pop songs like \\\"beer beer beer beer good good good good\\\" *80s tom-fill* :D good times.',3865,'2009-02-06 21:03:09'),(263756,6151,'Yay! I\\\'ll be there!',3865,'2009-02-13 19:00:34'),(263796,6151,'is the breakfast cooked by naked men in funny aprons?',3865,'2009-02-13 21:49:50'),(263833,6151,'Felice: worse. I\\\'ve just experienced it all firsthand.',3865,'2009-02-14 01:37:47'),(263838,6151,'who said i\\\'m heterosexual',3865,'2009-02-14 02:09:40'),(264385,6165,'My views are pretty much the same as rainmaker\\\'s. Paying should be always optional. Art should be inherently collaborative and \\\"open source\\\".',3865,'2009-02-16 21:20:17'),(264634,6169,'you\r\nhave\r\ncrashed\r\nvariform',3865,'2009-02-18 13:58:42'),(265591,6183,'I\\\'m there like the steam in a bath house',3865,'2009-02-23 01:15:37'),(265594,6178,'deleting prods is censorship.',3865,'2009-02-23 01:25:56'),(265662,6185,'Excellent album, I\\\'ve been playing it non stop for the past three days \\\\o/',3865,'2009-02-23 12:53:55'),(265961,6187,'\\\"Because the only thing worse than being bad is to hate.\\\"',3865,'2009-02-24 13:51:05'),(266649,6198,'Perkele plus',3865,'2009-02-27 13:21:10'),(266685,6198,'[img]http://www.slengpung.com/pics/Breakpoint%202008/18636.jpg[/img]\r\nimaskaas',3865,'2009-02-27 16:05:32'),(266699,6198,'How to start a friday evening, Finnish style:\r\n[url]http://www.youtube.com/watch?v=_P1yufd_-z4[/url]',3865,'2009-02-27 17:29:25'),(266939,6202,'We are the Playmomen (oeho)\r\n\r\nwe come from a cardboard box from afar\r\nwe\\\'re made in Taiwan\r\nand you know who we are\r\na wonderful toy\r\ngiving you so much joy\r\nthat you cry out words like these:\r\nLET ME PLAY MY PLAYMO PLEASE\r\n\r\nwe are the playmomen (oeho)\r\ngo on a trip\r\nwith a pirate on a playmoship\r\nwe are the playmomen (oeho)\r\nit\\\'s up to you\r\nyou just tell us what you want to do\r\n\r\nwe can be anything you want us to be\r\nfor example a fireman drinking is tea\r\nor you can of course\r\nput a man on a horse\r\nliving out your fantasies\r\n-LET ME PLAY MY PLAYMO PLEASE\r\n\r\nwe are the playmomen (oeho)\r\na smile on your face\r\nas we travel into outer space\r\nwe are the playmomen\r\nit\\\'s up to you\r\nyou just tell us what you want us to do\r\n\r\nthere\\\'s one thing we must confess\r\nwe are not able to undress\r\nand one more wish that we cannot please\r\nis if you want to bend our knees...\r\n\r\nwe are the\r\nwe are the playmomen\r\ngive us a chance\r\ncause there are no fingers on our hands\r\nwe are the playmomen (oeho)\r\ntreat us with care\r\nwe\\\'re the men who cannot comb our hair',3865,'2009-03-01 11:12:15'),(268017,6226,'It took me a lot of trial and error to find which NES emulator is actually the most accurate what comes to PAL emulation... still, I recall debugging Quantum Disco Brothers was a total hell, everything worked perfectly on emu but constantly crashed in unpredictable ways on the NES :) Good times.',3865,'2009-03-06 12:59:16'),(268018,6226,'Same with Atari 2600 emulators, which don\\\'t seem to emulate the way the 2600 starts in a random bank each time... boy was my face red when I finally found that out.',3865,'2009-03-06 13:01:51'),(268089,4303,'Code: vim+makefiles+any free compiler (Ilmarque uses notepad!)\r\nGraphics: MSPaint, Irfanview and GIMP\r\nMusic: Milkytracker, Nerdtracker, what have you',3865,'2009-03-06 21:54:33'),(268866,6151,'(IRCnet)',3865,'2009-03-12 13:55:28'),(270797,6265,'My young cousins really love our NES stuff, probably because they remember me babysitting them and playing NES games with them :)',3865,'2009-03-25 12:16:14'),(270799,4439,'[img]http://oldskool.wamma.fi/dropbox/files/ga4.jpg[/img]',3865,'2009-03-25 12:45:36'),(270807,6151,'Sadly, I cannot attend. I don\\\'t have the money for the trip. But anyway, enjoy the party :)',3865,'2009-03-25 13:08:59'),(271027,6290,'I saw a lot of cracktros in C64 games, but the first real demo for me was ISI by PWP, downloaded from MBNet :)',3865,'2009-03-26 13:13:09'),(271074,6295,'Decipher: True! :) Unintended behavior in hardware is the staple of 8-bit coding in many ways :)',3865,'2009-03-26 16:32:14'),(271275,3295,'[img]http://oldskool.wamma.fi/dropbox/files/screeny.jpg[/img]\r\nNo more windows PCs, I switched to vmware for running Windows :)',3865,'2009-03-27 17:02:13'),(271573,6183,'I\\\'m quite sure the weather will not stop anyone from doing naked mudwrestling. You just have to ask the right people (i.e. Suomiscene)',3865,'2009-03-30 11:36:08'),(272257,6314,'About the best thing ever :D',3865,'2009-04-03 09:02:07'),(272352,6315,'I want a free operating system and free software. Thus, I use Linux and other UNIXish systems. It\\\'s as simple as that. I don\\\'t see the configuring as trouble, but as a higher level of control over the system I\\\'m using. Granted, most device drivers do suck, and user interfaces aren\\\'t given much thought as for their actual usability.',3865,'2009-04-03 19:57:43'),(272353,6315,'And for the dev tools... what\\\'s wrong with editor+makefiles+gcc? :)',3865,'2009-04-03 19:58:18'),(272374,6315,'Decipher: I have no problems running terminal windows in tiled mode :) I guess it just takes getting used to... having grown with text-based systems greatly helps, I\\\'d say. WIMP user interface is just too limited for my tastes.',3865,'2009-04-03 22:08:22'),(272421,4439,'faraday:\r\n\r\nActually, I was referring to http://noname.c64.org/csdb/scener/?id=2599',3865,'2009-04-04 14:14:52'),(272436,6315,'I use the GNU compilers mainly for the reason that I can develop Windows & Linux & Mac and whatever platform ports of the software at the same time. It\\\'s not very easy to do multiplatform development with any of Microsoft\\\'s compilers. (and yes, I consider making software available for multiple platforms inherently a good thing).\r\n\r\nSadly, most of my development work is under strict NDA\\\'s or still under the process of selecting the proper licenses, so I cannot display my vpenis here at all ;)',3865,'2009-04-04 15:35:20'),(272438,6315,'There\\\'s also Paint.Net, Artweaver, Sumopaint, Cinepaint, Aviary... :)',3865,'2009-04-04 15:48:09'),(272481,6315,'I never thought I\\\'d do this but: what Marq said. :)',3865,'2009-04-04 21:29:54'),(272482,6318,'peskypeter: that\\\'s pretty much the same stuff, only a bit sweeter perhaps.',3865,'2009-04-04 21:33:50'),(272675,6322,'me and four guys from wAMMA will be at Frankfurt am Main at 20:00 local time :=)',3865,'2009-04-06 13:39:12'),(272945,6315,'Not everybody uses the GPL, or even agrees with it... you know?',3865,'2009-04-07 16:33:51'),(273079,6183,'Woooooooo, almost time to party :)',3865,'2009-04-08 13:08:57'),(274135,6347,'[img]http://www.streamparty.org/stream09/teaser.jpg[/img]',3865,'2009-04-15 14:54:52'),(274203,6347,'oh yeah,\r\n\r\nparty website: [url]http://www.streamparty.org[/url]\r\n\r\nAnd yeah. [b]COME TO STREAM![/b] It\\\'s the sexiest.',3865,'2009-04-15 17:11:51'),(277506,6411,'Gah! Maybe I should come... if I have the cash! (would anybody happen to be from Southampton or nearish for a roadtrip?) ;)',3865,'2009-05-03 22:03:24'),(277511,6411,'true :) I\\\'ll try my best to be there.',3865,'2009-05-03 22:40:20'),(278214,6417,'...80s speed metal',3865,'2009-05-08 10:44:22'),(278784,6434,'you know you can\\\'t say no - come to alt09!',3865,'2009-05-12 13:59:40'),(279514,6457,'Trilobit is two years old and now is finally the time to get together and reminisce all those great parties and sleepless nights spent slaving over extraordinary demoscene productions... maybe even drink a beer or two!\r\n\r\nWe\\\'re organizing a scene / group meet / copyparty (bring your own EPROMs and EPROMers and possibly electricity ;]) on the 20th of June, or during the Finnish midsummer in sunny Alppipuisto, Helsinki (a lovely park next to an amusement park). Everybody is welcome to join us and celebrate the only tolerable time of year in Finland. :)\r\n\r\nBring beer, food, sceners and lots and lots of scene spirit with you :)\r\n\r\n[url]http://www.facebook.com/home.php?ref=logo#/event.php?eid=83700138894&ref=ts[/url]\r\n-- facebook event (if you happen to use such services).',3865,'2009-05-17 22:30:55'),(279642,6462,'Supercalifragilisticexpialidocious?',3865,'2009-05-18 14:33:56'),(279663,6457,'Yeah, juhannus and all that. But, it\\\'s an alternative :)',3865,'2009-05-18 17:31:13'),(283025,6457,'It\\\'s also the nicest park I\\\'ve found in my new home city :)',3865,'2009-06-09 13:31:58'),(284755,6457,'pics online after Ilmarque manages to upload them :)',3865,'2009-06-22 07:24:34'),(284805,6457,'[url]http://low.fi/~visy/copyparty2009[/url]\r\n\r\nparty pics.',3865,'2009-06-22 15:28:09'),(287341,6600,'A text about the demoscene in relation to art-oriented audiences by viznut/PWP.\r\n\r\n[url]http://www.pelulamu.net/countercomplex/putting-the-demoscene-in-a-context/[/url]',3865,'2009-07-12 00:44:47'),(290253,6646,'Stream Six for massive damage! \\\\o/',3865,'2009-07-31 08:00:32'),(290332,3105,'Boozembly hills cop',3865,'2009-07-31 15:02:02'),(290804,6658,'i will fly my astral body to the hills - my second self will watch over the nerds at JaffaAreena in the meantime.',3865,'2009-08-04 18:43:48'),(291024,6658,'disboozembler today',3865,'2009-08-06 07:56:05'),(291856,6677,'[quote]The demoscene part of assembly seems to be poorly run and organised by people who have an extremely vague knowledge of the scene[/quote]\r\n\r\nThe demoscene part of Assembly is organized by the compocrew, which includes active sceners such as me, pahamoka^trilobit, paaris^trilobit, sivu^(B) etc. etc. etc.\r\n\r\nIf you still maintain that we have an extremely vague knowledge of the scene, I\\\'d be happy to discuss this if you had _actual_ points I could answer to.\r\n\r\nThat said, I myself also consider Extreme Graphics compo to be extremely weird, and the death of the true oldskool gfx compo is a very sad thing indeed. But this wasn\\\'t anything I was able to decide on. I\\\'ve voiced my criticisms in the past about this subject as well.',3865,'2009-08-10 13:56:03'),(292136,6689,'They are certainly interesting in combo with psychedelic demos and other fractalish shapes... especially when you notice that the shapes extend beyond the screen borders at times. Interesting to say the least.',3865,'2009-08-11 21:51:01'),(292140,6689,'Actually, Doctor (by Trilobit) was inspired in part with my experiences with sleep & depression medication. Just so you know.',3865,'2009-08-11 21:53:06'),(292223,6689,'I\\\'ve never seen it as a popularity contest, more of a means of self-exploration and experimenting with the limits of perception and the way my brain works and translates information from the senses. I\\\'ve always been a very synesthetic person, and those (highly pleasurable) sensations are usually heightened with the use of psychoactive chemicals. ',3865,'2009-08-12 09:06:13'),(292241,6689,'I\\\'m in no way interested in harming myself, that\\\'s for sure. Then again, we are talking about substances with very minimal research of the long-term effects, or even short-term effects. Everybody has a different brain chemistry, so all psychoactive substances have unique properties that greatly vary from person to person. I guess it\\\'s just a risk I\\\'m willing to take.',3865,'2009-08-12 10:58:40'),(292246,6692,'Just checked imphobia 12, which seems to include stuff from ~96, so it\\\'s not there (I think).',3865,'2009-08-12 11:08:34'),(292260,6692,'216: what\\\'s the title then? and is it under articles?',3865,'2009-08-12 11:33:17'),(292455,6689,'elfh: i was about to say the same thing. i also want to live in this magical land where acid is actually _easy_ to acquire in such cheap prices :)',3865,'2009-08-13 09:18:00'),(292518,1863,'eebliss: Electroplankton is not a game but more of a sound/music toy / tool. I\\\'ve used it in a few music projects.',3865,'2009-08-13 15:19:53'),(292529,6697,'I\\\'ve always though that the main drawing point of the demoscene and making demoscene productions is the quality in them that is pure creativity. You don\\\'t really have tight restrictions forcing you to make something that the audience is expecting, you\\\'re always allowed to experiment and find new and interesting ways to present your ideas, whatever they might be.\r\n\r\nThe competition aspect is also there, of course. I enjoy seeing my productions on the screen as much as anyone, but winning is also a big part of it (well, not winning per se, but actually seeing how people appreciated your hard work and your creative ideas).',3865,'2009-08-13 16:43:23'),(292761,6697,'Preacher: That\\\'s why there is no actual reason to start democoding on NEW platforms and NEW hardware when there\\\'s still perfectly good and easily accessible older demo platforms around. ',3865,'2009-08-14 09:34:35'),(292764,6697,'Do you claim that 100000 plots on MSX-1 is not impossible? And yet, seeing someone do something like that is STILL as awesome to me and many others and real-time raytracing is.\r\n\r\nBut I digress, as technical feats have always been but a minor source of delight for me. The presentation and the solid ideas are almost always much more important to me, so that\\\'s why demos like The Throckmorton Device and WeeD by Triebkraft are _better_ than any idea poor poly-wankery on the PC.',3865,'2009-08-14 09:40:55'),(292823,6697,'I\\\'ve never been afraid of technical prowess, what I\\\'m afraid is that somebody manages to present an idea I\\\'ve been toying around with myself!',3865,'2009-08-14 13:07:31'),(292824,6697,'(before I get the chance to explore it first, that is.)',3865,'2009-08-14 13:07:50'),(293327,6240,'Just made a deal with Marq to buy one of his RISC PC 600s, so I\\\'ll do some porting / coding efforts for it during the next months as well :) (I\\\'m particular to porting REminiscence and other games as well)',3865,'2009-08-17 09:26:30'),(293590,6716,'Ever found the craving to make demos for a supercomputing platform?\r\n\r\n[url]http://www.csc.fi/english/csc/news/customerinfo/alternative_party[/url]\r\n\r\n',3865,'2009-08-18 14:16:23'),(293994,6719,'The latest desktop multimedia wankery compy:\r\n\r\nRisc PC 600\r\nStrongARM 200 MHz\r\n128MB RAM\r\n1M VRAM\r\n1.7G HD\r\nMozart sound cart\r\nRISC OS 3.70 with LongNames extension\r\nNetwork card',3865,'2009-08-20 22:24:09'),(295323,6744,'I have only one thing to say:\r\n\r\nNothing good will come out of singling out any one scener, but I do consider the idea of mocking BITS demos good. I see it just as another way of presenting critique.',3865,'2009-08-27 09:38:53'),(296164,6761,'Definitely. The stuff that require the unlicensed speccy clones such as Scorpion / Pentagon should be diffrentiated from the 48 / 128 stuff, which also are somewhat incompatible (128 has different sound chip and more memory).',3865,'2009-09-01 09:43:00'),(296349,2735,':confused: do you have stairs in your house?',3865,'2009-09-02 10:42:14'),(297466,6780,'We\\\'ve actually started working on a 2600 demo collection ages ago, but we ran into technical problems in the HW side (which I plan to overcome when I find the bloody time for it ;)\r\n\r\n[url]http://oldskool.wamma.fi/triptych_screenshots/[/url]\r\n\r\nI\\\'ve always liked the idea of demopacks (my favorite is Calodox\\\'s 4k pack)',3865,'2009-09-11 10:15:56'),(298278,3545,'A few times I\\\'ve seen dreams reminiscent of demos... not so much demoparty dreams though. I guess it\\\'s only natural when my dreams are abstract most of the time anyway.',3865,'2009-09-15 18:44:46'),(299229,1024,'[url=http://pouet.net/prod.php?which=18322]BoomBoom by Aspekt[/url] is now in [url=http://www.youtube.com/watch?v=f1aZ0HBVQ6Y]youtube[/url]',3865,'2009-09-22 10:58:34'),(299606,1024,'[url=http://pouet.net/prod.php?which=53898]Tai Bao Capsule by Trilobit[/url] is now [url=http://www.youtube.com/watch?v=0DCurP2a-FU]in youtube[/url]',3865,'2009-09-24 11:35:32'),(300138,6834,'tulkaa sinne tai olette [0,0],[0,1],[1,1],[1,0]',3865,'2009-09-28 14:11:48'),(300566,5982,'[img]http://oldskool.wamma.fi/dropbox/files/atarians.jpg[/img]',3865,'2009-10-02 08:12:46'),(300584,5982,'That Atari guy is Nolan Bushnell himself, btw. ',3865,'2009-10-02 13:08:22'),(300828,6844,'Just about anything by Crest\\\'s coders for the C64 and Viznut\\\'s work on the Vic-20',3865,'2009-10-04 10:34:21'),(301280,6844,'Exin: he already did: [url]http://pouet.net/prod.php?which=7121[/url]',3865,'2009-10-07 07:39:55'),(302314,6872,'I think some people (whom I cannot recall the name of right now) talked about it in the lines of \\\"if BP doesn\\\'t happen, we\\\'ll make it happen, some form or another\\\" ;)',3865,'2009-10-12 15:36:24'),(303563,6890,'Triebkraft, 4D, CPU and PWP co-op.',3865,'2009-10-18 17:32:19'),(303709,3739,'[img]http://www.digicamera.net/dnews01/a_sorbus.jpg[/img] x 3',3865,'2009-10-19 06:56:22'),(306293,6911,'On Sunday we can watch the President\\\'s reception party and play my favorite drinking game: every time somebody shakes the president\\\'s hand you must drink.',3865,'2009-10-30 14:23:07'),(307697,6927,'\\\"LOL RIPPERS\\\".... uuh, and they ripped the sprites from Wizball... so... uuum...',3865,'2009-11-06 10:23:31'),(308546,6945,':(',3865,'2009-11-10 18:41:02'),(308592,6942,'flipetiflup, flupetiflip. Paha olo.',3865,'2009-11-11 07:31:09'),(308791,6949,'awesome renders.',3865,'2009-11-12 15:46:17'),(310100,6975,'[img]http://pouet.net/screenshots/30668.gif[/img]',3865,'2009-11-21 11:47:49'),(310462,6983,'you can send your entries to me at:\r\nvp79799@gmail.com',3865,'2009-11-23 22:40:19'),(310571,6983,'I haven\\\'t received any emails from you (not in my spam folder either).\r\n\r\nYou can also contact me with Skype: vissyli',3865,'2009-11-24 20:25:31'),(310655,6985,'We did an installation for Altparty 2009 that used Pure Data (vvvv & max/msp clone) for the webcam input and video effects:\r\n\r\n[url]http://www.youtube.com/watch?v=YoM1zcZcQV8[/url]\r\n',3865,'2009-11-25 13:41:29'),(310677,6984,'Haha, I spotted a few of our old prods there as well :)',3865,'2009-11-25 15:29:56'),(310920,6983,'Only a week to go!',3865,'2009-11-27 07:57:29'),(311275,6983,'On the day after tomorrow there is only a one night till FAP.',3865,'2009-12-01 06:10:49'),(311372,5432,'TheWillOfParadox: too long, didn\\\'t read. (also pseudoscientific crazytalk).',3865,'2009-12-01 21:28:30'),(311822,6911,'yes, this is pretty awesome!',3865,'2009-12-05 01:22:57'),(312043,7012,'[url]http://www.tilt.tv/?cm=news&aid=17648[/url]',3865,'2009-12-07 11:43:46'),(312046,1024,'Change FAP2009 results [url]http://pouet.net/results.php?which=1521&when=09[/url] to [url]ftp://ftp.scene.org/pub/parties/2009/fap09/misc/results.txt[/url]',3865,'2009-12-07 12:00:22'),(312047,1024,'Sorry, I mean to [url]ftp://ftp.scene.org/pub/parties/2009/fap09/results.txt[/url] :)',3865,'2009-12-07 12:01:15'),(312205,6618,'Why doesn\\\'t BITS release any more demos :((((( HE PROMISED TO PARTICIPATE IN FAP2009 COMPOS BUT DIDN\\\'T >:(((((((',3865,'2009-12-08 14:36:40'),(312292,7015,'A SNES flashcart!\r\n\r\n(though I made sure that I\\\'ll get it and ordered it myself.)',3865,'2009-12-09 07:50:15'),(313086,7027,'Excellent stuff. I also enjoyed your \\\"Dali does Escher\\\"-post, very nice work :)',3865,'2009-12-14 10:43:43'),(314762,7041,'socks, chocolate and Star Wars Tie Advanced lego set. (plus I got myself a SNES flashcart.)',3865,'2009-12-26 10:00:42'),(316586,7036,'I still cannot say if I can make it... but I know nosfe and truck will kill me if I don\\\'t come, so in a way it\\\'s already decided for me!',3865,'2010-01-08 12:59:48'),(318101,7105,'That would be me, I spent the last semester there studing Computer Game Development (which turned out to be a very good choice, as I\\\'m now employed by a game company!) :)',3865,'2010-01-19 19:39:52'),(319102,7126,'Well this is certainly rather useful! I\\\'ll have to use this in the next project :)\r\n',3865,'2010-01-27 09:11:21'),(319159,7126,'We\\\'ve been working on a sensor-enabled port of Fingerplay for Android, which enables you to use sensordata (orientation, acceleration, light, magnetic field, sound etc.) for OSC & MIDI messages. My next demoengine will most definitely support OSC controls by default, as I\\\'ve found it to be the most versatile for MIDI-like intersoftware messaging.',3865,'2010-01-27 16:03:04'),(319238,5283,'@quitenice',3865,'2010-01-28 07:28:43'),(319618,7135,'I\\\'ve understood that I\\\'m participating as well! Gotta brush up on my demo knowledge, then...',3865,'2010-01-31 15:26:19'),(319630,7135,'Heh, sounds like fun to me!',3865,'2010-01-31 17:02:37'),(319750,7140,'I will definitely be there.',3865,'2010-02-01 12:19:10'),(319954,7140,'Booked the plane tickets yesterday, started work on a prod :=)',3865,'2010-02-03 07:20:27'),(319968,7140,'The demoscene isn\\\'t depended on _any_ events, but social gatherings, seminars and competitions are of course very, very good ways to meet other demo enthusiasts. The truth still is that the importance of parties is no longer the same as it was in the 90s. The Internet enabled virtual cliques ages ago!',3865,'2010-02-03 11:17:15'),(319998,7145,'[img]http://taniecdlaciebie.net/wp-content/uploads/2009/06/meditation.jpg[/img]',3865,'2010-02-03 15:30:49'),(320000,6428,'5F_55 is excellent stuff.',3865,'2010-02-03 15:34:28'),(320468,4161,'[img]http://low.fi/~visy/export.gif[/img]',3865,'2010-02-08 11:52:25'),(320965,7159,'Lamers don\\\'t know English.',3865,'2010-02-12 13:11:39'),(321635,7170,'I use SDL for all my C/C++ multimedia prototyping (and the latest demo as well was SDL+GL)',3865,'2010-02-19 10:34:52'),(322212,7140,'Aah, this year I will be spared by the northern soundsystem breaking my blissful few hours of partysleep... as I reserved a hotel room (this time I managed to be on my comp for the hotel reservations!)',3865,'2010-02-25 09:16:07'),(322420,7184,'Fast Tracker II also supports PC Speaker output.',3865,'2010-02-26 18:23:21'),(322421,7184,'Aaaand fuck me for not reading the thread.',3865,'2010-02-26 18:23:54'),(323870,7208,'If that\\\'s ever made into something useful, I\\\'m definitely interested. I fucking hate Ati & NV hw difference-hell and would really like a solid software rendering lib without the headaches of incompatible hw shit (and polygon-based rendering is just stupid and a timewaster to me anyway).',3865,'2010-03-11 06:43:32'),(324803,7219,'argh, autoconf is your friend! (couldn\\\'t build it on OSX, got a few errors about getcwd and no being able to fork \\\"as\\\" processes)',3865,'2010-03-17 09:31:48'),(329579,7036,'I\\\'m quite probably not going to be there this year :(\r\n\r\nBut! I started working on a demo so at least I\\\'m trying to contribute! :D',3865,'2010-04-10 23:27:20'),(331689,7319,'My new favorite: http://blog.ntrq.net/',3865,'2010-04-22 12:17:27'),(331693,7325,'saw the mass compilation of codebases with zero polys and shaders.',3865,'2010-04-22 12:24:11'),(332291,7333,'Just sent a proposition for a seminar. I don\\\'t think we\\\'ll be doing an oldskool demo this year but at least I could be talking about our older productions :)',3865,'2010-04-26 09:46:52'),(332324,7333,'Britelite: only if it\\\'s a co-op with you :)',3865,'2010-04-26 15:08:27'),(332856,7036,'Did you get my democompo entry via email?',3865,'2010-05-01 08:48:20'),(332873,7036,'great! thanks, and have a great party!',3865,'2010-05-01 15:08:11'),(335130,7369,'Couchsurfing.com. I\\\'ve always managed to find a place to stay from there in London.',3865,'2010-05-19 16:54:13'),(335366,6457,'Doing it this year as well:\r\n\r\n******************\r\nhttp://low.fi/~visy/copyparty2010_flyer.png \r\n******************',3865,'2010-05-21 14:51:04'),(337242,5601,'Some small experiments I\\\'ve been making with Processing.JS: http://www.low.fi/~visy/processing_js',3865,'2010-06-08 06:53:35'),(338223,5601,'Here\\\'s my new page I use for prototyping, should work in Firefox and Chrome, at least:\r\n\r\nhttp://www.low.fi/~visy/processing_js/proto/',3865,'2010-06-15 15:31:21'),(338236,7333,'Ever heard of procedural content, eh?',3865,'2010-06-15 17:25:49'),(340565,2735,'[img]http://low.fi/~visy/cut-out-cat-owl.jpg[/img]',3865,'2010-07-02 11:29:05'),(341138,7461,'Tampere, during Stream.',3865,'2010-07-06 15:57:25'),(341445,7471,'Lua.',3865,'2010-07-08 08:57:51'),(342102,7483,'Having one regular partner, married or otherwise doesn\\\'t automatically imply a single sexual partner. The only thing it really depends on is the people and their mutual trust and agreement on the matter. It IS possible to overcome the natural jealousy of one\\\'s sexual partners. ',3865,'2010-07-12 06:45:35'),(342103,7483,'But yeah, all this loser-talk here sounds like the standard \\\"I\\\'m such a nice guy\\\"-syndrome that I\\\'ve seen a thousand times before.',3865,'2010-07-12 06:47:17'),(342105,6903,'Processing.js is also ok if you just want to play around in the browser. I\\\'ve set up this prototyping page: [url]http://low.fi/~visy/processing_js/proto[/url]\r\n',3865,'2010-07-12 07:08:24'),(342107,7483,'Close thread. Alumunum may not have released anything but he sure as hell talks some sense. :)',3865,'2010-07-12 07:17:46'),(342388,7485,'6502, mov. How I miss it.',3865,'2010-07-13 16:09:03'),(343519,7510,'awesome :)',3865,'2010-07-22 06:19:09'),(344305,4348,'Phillips NMS-8245 MSX2 (with a disk drive emulator cart and a flashcart):\r\n\r\n[img]http://www.computinghistory.org.uk/userdata/PRODPIC-1373.jpg[/img]\r\n\r\n',3865,'2010-07-28 09:43:17'),(345458,7554,'The creators of the documentary (Thomas Puha and Arttu \\\"G-Spot\\\" Silvast) told me yesterday that they are planning to crowdsource the subtitling once the first part of the documentary (it was only half of the FC documentary part of the demoscene documentary, which consists of seven episodes, FC episode being split in half) hits youtube.',3865,'2010-08-06 10:30:59'),(345792,6585,'another vote for satori from me',3865,'2010-08-08 09:28:11'),(345798,7333,'Phew, what a great party this year. I had more fun that I\\\'ve had in years at ASM, probably because I didn\\\'t have any org duties.\r\n\r\nAnd I got to meet the awesome person that is zden^Satori. All the best in your future efforts, looking forward to more amazing Satori prods.',3865,'2010-08-08 10:48:05'),(345799,7554,'[Future Crew] Episode of the #demoscene documentary now available, with English subs: http://bit.ly/af3uoc',3865,'2010-08-08 11:07:40'),(345961,7554,'Thomas \\\"riot / Orange^TPOLM\\\" Puha and Arttu \\\"g-spot\\\" Silvast.',3865,'2010-08-09 11:28:38'),(346684,7564,'Yes! We want our Linux & OSX ports!',3865,'2010-08-13 11:14:26'),(349103,6664,'Demowall 2010 Helsinki is on this thursday (2.9.):\r\n\r\nThe theme of this iteration of the Demowall is Finnish demo art, so no, I deny all connections to the nordic conspiracy (fnord).\r\n\r\nPlaylist: http://low.fi/~visy/demowall2010_helsinki_playlist.txt',3865,'2010-09-01 09:11:48'),(349355,6664,'Visu:\r\n\r\nKouvola is celebrating the European Researchers\\\' Night (Tutkijoiden Yö) and we\\\'re doing it in co-operation with KyAMK for that event (http://www.kyamk.fi/Ajankohtaista/Tapahtumakalenteri/Tutkijoiden%20Y%C3%B6)\r\n\r\nThe playlist will have some of the same material but at least 30-50% will probably be stuff that wasn\\\'t shown at the Helsinki Demowall. I want to showcase other groups as well that were left off from the Helsinki playlist due to time limits.',3865,'2010-09-03 10:11:50'),(349952,7614,'I think the best way for one to start coding with realtime graphics with modern tools would be with a tool similar to vvvv:\r\n\r\n[img]http://vvvv.org/sites/default/files/imagecache/large/images/floating.png[/img]\r\n\r\nThe benefit here is that the level of abstraction is quite high but the program flow and the IO chain are perfectly visualized, and you get instant feedback with every action you make. \r\n\r\nThen, when one has learned to build upon this abstraction that everything is an IO module it\\\'s surprisingly natural to start developing your own modules as well; you just need to design what\\\'s coming in and what you want to come out and the level of control you want to reveal to the programming interface.',3865,'2010-09-06 17:06:32'),(350374,7612,'@okkie: you also forgot to mention that it\\\'s great fun!',3865,'2010-09-08 15:27:09'),(351804,7668,'That was fucking awesome. Thanks for the great mix.',3865,'2010-09-21 13:37:03'),(354790,1024,'[url=http://pouet.net/prod.php?which=56098]Destination within[/url] now has a Windows port inside the same zip file as the previous version. Please update just the platform information. Thanks.',3865,'2010-10-24 08:36:27'),(354791,1024,'Also, update the nfo with http://low.fi/~visy/dest_nfo.txt',3865,'2010-10-24 08:39:08'),(354895,1024,'[url=http://pouet.net/prod.php?which=56098]Destination within[/url] is in [url=http://www.youtube.com/watch?v=HsNtXc1vb88&hd=1]youtube[/url] now.',3865,'2010-10-25 07:23:43'),(354906,7728,'nosfe: hear hear. the video scaler / mixer thingy bugged out like there\\\'s no tomorrow. the signal leaving the computers was perfectly fine :D',3865,'2010-10-25 10:23:33'),(355006,7729,'Hardy: they intercut that weirdly (the menger sponge scene is after I mention it... and I flubbed the fact about Andromeda, I know ;P)\r\n\r\nThe doc is the way it is now because of lack of funding, not because there wasn\\\'t motivation to make more. I\\\'ve talked about it a lot with Arttu \\\"gspot\\\" Silvast who is the producer at YLE for this doc and he\\\'d really like to make more and saw this as a launching pad for future projects.\r\n\r\nI hope this explains the motivation behind the documentary a bit. At least I think it was pretty well done and had interesting interviews, even if it was a bit too mainstream platform oriented. I already pitched them ideas to research the Russian spectrum-clone scene, re-emergance of old console aesthetics / demos for platforms where no devtools were accessible etc.',3865,'2010-10-26 07:15:15'),(355577,7747,'I like FMOD.',3865,'2010-11-02 12:58:09'),(355607,7747,'Uh, that\\\'s ugly :P\r\n\r\nGuess I\\\'ll be ditching FMOD then. Do the newer FMOD Ex versions also suffer from that stupidity?',3865,'2010-11-02 14:53:17'),(356475,7757,'99,7% done!',3865,'2010-11-10 08:05:58'),(357102,7770,'I would go to Digital Symposium 1992 just to see Jesus on E\\\'s.',3865,'2010-11-15 17:34:29'),(357103,7770,'and bring more LSD to the partygoers.',3865,'2010-11-15 17:34:54'),(357977,7778,'voted.',3865,'2010-11-24 23:41:51'),(358913,7803,'<3 Processing. I\\\'ve been prototyping with it for the past year and I\\\'ve really grown to like it (especially with the Javascript port now).\r\n\r\nI\\\'ll have to check your player lib out later and better yet, _make_ something with it :)',3865,'2010-12-06 15:56:02'),(359328,1024,'Here\\\'s a vimeo link for [url=http://pouet.net/prod.php?which=56384]Saigon by Trilobit[/url]: http://vimeo.com/17732982\r\n\r\n',3865,'2010-12-12 19:33:30'),(359605,7819,'jarig.',3865,'2010-12-15 23:28:02'),(359751,6635,'I also liked the 3D effects a lot in some of the scenes, and I thought that the soundtrack was rather good as well. The plot was a bit rushed and lacked detail and motivation for some of the narrative devices used. The style and design rocked, of course. At times it seemed like I was in a Traction demo.',3865,'2010-12-18 13:02:52'),(360569,7842,'I\\\'ll be there!\r\n\r\nHelsinki-Frankfurt-E-Werk-connection, here we come!',3865,'2010-12-30 09:45:40'),(360660,7032,'Here\\\'s some WebGL stuff I\\\'ve thrown together in the past two days:\r\n\r\nhttp://low.fi/~visy/previews/webgl/\r\n\r\nThe setup should scale the rendering context to browser window size and restart the WebGL stuff accordingly. \r\n\r\nI\\\'ve lifted code from Shader Toy 2.0 (which is awesome, by the way) and some WebGL examples on the net.',3865,'2010-12-30 23:06:46'),(360661,7032,'[img]http://low.fi/~visy/webgl_test1.png[/img]',3865,'2010-12-30 23:08:59'),(372238,7915,'Also not coming ;/\r\n\r\nEnjoy the party, remember to drink lots of liquids.',3865,'2011-04-21 08:11:04'),(374299,8098,'Hard at work with the democompo entry. I hope we\\\'ll get it done _before_ the party :)',3865,'2011-05-10 00:16:20'),(375010,8098,'Demo hit RC1 today! \\\\o/ This time I can probably concentrate on getting wasted.',3865,'2011-05-16 20:04:30'),(375268,8111,'Ferris: actually, you can make 1k stuff on the VCS (but not below that) ;)',3865,'2011-05-19 12:54:09'),(375328,8111,'Then again, true hardcore-style VCS intro would be to copy 128 bytes of code from ROM to RAM and then execute. Avoiding the stack from eating your code and self-modifying for effects would make for a truly difficult challenge.\r\n\r\nHmmmmm.... ;)',3865,'2011-05-19 20:58:28'),(375360,8098,'The Scenebus leaves in less than eight hours. Party!',3865,'2011-05-20 09:11:54'),(375553,8098,'One of my most favorite demoparties EVER. Oh man. I had the best time.',3865,'2011-05-22 20:09:36'),(375628,8025,'Sadly won\\\'t be there even this year, all my budget is reversed for an upcoming move.',3865,'2011-05-23 18:24:37'),(375667,8122,'I\\\'d like to have a high quality 60fps 1080p capture of our Stream8 WebGL demo, but I have do idea how to accomplish this without some serious hardware that I don\\\'t have.\r\n\r\nDoes someone here have the means to do it?',3865,'2011-05-24 11:18:20'),(375669,8122,'Definitely something to test out, but that\\\'d require to most work as well.',3865,'2011-05-24 11:23:37'),(375685,8122,'@gasman: thanks, that\\\'ll do the trick, I think!',3865,'2011-05-24 12:51:49'),(375692,8122,'It works nicely. Now I\\\'ll just have to figure out some colorspace conversion poop and find a machine with 1080p :). Thanks again.',3865,'2011-05-24 14:02:14'),(375696,8122,'@Lord Graga: to verify that the cap looks nice, no other reason ;P',3865,'2011-05-24 15:00:17'),(375721,8122,'Here it is: http://youtu.be/yWseM5_u6Pk?hd=1',3865,'2011-05-24 18:01:28'),(379233,8082,'I\\\'ll be working in Stockholm during that week, so I guess there\\\'s no excuse to not to come to Solskogen. \r\n\r\nIs anyone driving from there? Or what would be the cheap options for travelling?',3865,'2011-06-29 09:40:06'),(379295,8082,'Car seat GET. Thanks bittin and thec! See you at the party!',3865,'2011-06-29 17:31:24'),(379303,8178,'Breaking it made it a lot more interesting:\r\n\r\n[url]http://studio.sketchpad.cc/sp/pad/view/yldXhh44XZ/latest[/url]',3865,'2011-06-29 18:36:48'),(380084,8198,'My direct boss composed Onward Ride, so I guess he\\\'s said something about 12321457 faces and #!#%& shading and shadows.\r\n\r\nMy \\\"division head\\\" boss wrote the scene poetry in Unsound Minds - Follow the Sign III, so I guess HE said some arty fluff about the wind.',3865,'2011-07-06 04:02:34'),(380808,8082,'There\\\'s still room in Ziphoid\\\'s car (it\\\'s just me and him) from Stockholm to the partyplace and back. \r\n\r\nALL SWEDISH PEOPLE WHO STILL ARE UNSURE ABOUT GOING, HOP IN!',3865,'2011-07-14 14:37:52'),(380811,8082,'bittin: are you on IRC? msg ziphoid @ IRCnet',3865,'2011-07-14 14:57:26'),(380960,8082,'pants on',3865,'2011-07-16 23:40:10'),(382876,8151,'Just watching the ASD guys recording their demo at the CompoBase. Looking forward to the democompo!',3865,'2011-08-06 11:44:37'),(388314,8357,'MidKnight: yes, it is indeed I.',3865,'2011-09-28 14:34:50'),(388536,8357,'Cyberspace dragon playing around with synthetic fire:\r\n\r\n[url=http://wurstcaptures.untergrund.net/music/?oneliner=(t*(t-(t%3C%3C4%7Ct%3E%3E14)%263%26t%3C%3C3)%7C(t%3E%3E6%7Ct%2664))%20%5E%20(t%3C%3C2%26t%3E%3E3%7Ct%3E%3E5%7C(t%3E%3E65%26t%3E%3E5)*t%3E%3E5)&rate=8000](t*(t-(t<<4|t>>14)&3&t<<3)|(t>>6|t&64)) ^ (t<<2&t>>3|t>>5|(t>>65&t>>5)*t>>5)[/url]',3865,'2011-09-30 23:42:10'),(388537,8357,'Actually, the first part is mostly silent anyway so it shortens to:\r\n\r\n[url=http://wurstcaptures.untergrund.net/music/?oneliner=(t%3C%3C2%26t%3E%3E3%7Ct%3E%3E5%7C(t%3E%3E65%26t%3E%3E5)*t%3E%3E5)&rate=8000](t<<2&t>>3|t>>5|(t>>65&t>>5)*t>>5)[/url]',3865,'2011-09-30 23:45:45'),(389021,8371,'Well, I\\\'d consider the thing RealNetworks did with Mr. Goodliving a major screwjob, considering that many of the employees would have been glad to buy out the studio, but instead they all got the shaft.',3865,'2011-10-05 12:04:15'),(389250,8357,'Slow progression with 8-bit Atari inspired sounds:\r\n\r\n[url]http://entropedia.co.uk/generative_music/#(t%2525-(t%3E%3E2%7Ct*15%7Ct%25227)-t%3E%3E3)%7C((t%3E%3E5)%26(t%3C%3C5)*1663%7C(t%3E%3E3)%251544)%2F(t%2517%7Ct%252048)[/url]',3865,'2011-10-06 17:12:20'),(389795,8357,'[url]http://www.youtube.com/watch?v=tCRPUv8V22o[/url]',3865,'2011-10-10 07:25:35'),(390859,8388,'[url=http://pouet.net/prod.php?which=451]paimen by Coma[/url]\r\n[url=http://pouet.net/prod.php?which=308]sexadelic by Byterapers[/url]\r\n[url=http://pouet.net/prod.php?which=6892]haitta by flo[/url]\r\n',3865,'2011-10-20 22:19:33'),(391344,8408,'Gargaj: I\\\'d be happy to organize a showing at Skeneklubi for all interested people.',3865,'2011-10-26 13:57:14'),(391798,8379,'Man, I wish I could be in a bicycle-nerdgang.',3865,'2011-11-02 16:19:25'),(391803,8379,'okkie: okay i\\\'ll be there.',3865,'2011-11-02 17:10:47'),(392576,8436,'Great stuff, very useful tool for prototyping shaders! I think I will use this a lot in the future.',3865,'2011-11-10 21:59:13'),(394031,8454,'Sad that it\\\'s so soon; if you\\\'d announced it during the early autumn I would have definitely come.\r\n\r\nI hope you have a great party.',3865,'2011-11-27 15:25:32'),(394696,8486,'Message from: \\\"Walter Langelaar\\\" follows:\r\n\r\n--\r\n\r\nhi all,\r\n\r\nthis Saturday WORM is hosting the \\\'LGRU Networked Graphics DEMOPARTY\\\', an event in the context of the \\\'Libre Graphics Research Unit\\\'; a traveling lab where new ideas for creative tools are developed. The demoparty will have a strong focus on creative work made with current and emerging web standards like and WebGL, and so we launch the following call for entries:\r\n\r\n/LGRU Networked Graphics DEMOCONTEST/\r\n\r\nWe are looking for original [audio]visual browser-based artworks that make creative use of the current HTML5 standard and related technologies such as the canvas element, WebGL and Javascript. Entries will be judged by an expert panel including Finnish demoscener and pixel pervert Visa-Valtteri Pimiä (aka \\\'Visy\\\'), Tobias Leingruber (aka tobi-x) of Mozilla Labs, and the LGRU_Team. Top entries will be showcased in the event, most acclaimed entries/artists have a chance to win a short-term residency at WORM\\\'s /moddr_lab/ to produce and publish new work in the LGRU\\\'s \\\'Networked Graphics\\\' context.\r\n\r\n\r\n*rules&requirements*:\r\n\r\n- platform for viewing the work is a standard webbrowser; no add-ons, no plugins, no extensions. For the event we will be using up-to-date versions of Firefox and Chromium on a vanilla Ubuntu 11.10 system.\r\n\r\n- you can only send in URL\\\'s to the actual work, no files, no screenshots, no video. Please include your (artist)name and title of the work as well, if any.\r\n\r\n- entries must be received before 10am(GMT+1) on Friday December 9th, and should be sent to info@worm.org using the following convention in the subject/header: \\\' DEMOPARTY submission\\\'\r\n\r\n- work that somehow fits or emphasizes the notion of \\\'Networked Graphics\\\' is encouraged. For more context and info check http://lgru.net\r\n\r\n- work that somehow uses or employs our \\\'Hotglue\\\' platform is encouraged. For more info check http://hotglue.me , for an example on how to deploy scripts on \\\'Hotglue\\\' check \r\n[url]http://hotglue.me/manual#manual.head.130934667698[/url]\r\n\r\n- there are no categories, and you are free to interpret the above sketched context however you want. Keep in mind that showing your demo during the event on Saturday night is bound to a certain timelimit; though there\\\'s no set rule for this, we should be able to showcase your piece in 15 minutes max.\r\n\r\n\r\nThe narrow timeframe to complete your entry is based on the fact that in \\\'traditional\\\' demoscene contests all creative work is done /during/ the event, usually over the course of several days. As our demoparty is a \\\'one night thing\\\', we decided to launch this call over the webz so all of you could enter freely. On that note, you are also very welcome to join us for the actual event this Saturday at the new WORM in Rotterdam (more info in link below), and plz feel free to forward this call to whoever might be interested!\r\n\r\n[url]http://www.worm.org/home/view/event/283[/url]\r\n\r\ngroet,\r\n:w!',3865,'2011-12-05 12:57:18'),(394699,8486,'Yeah :D I think I\\\'ll have to explain the concept of party prod quality to them...',3865,'2011-12-05 13:32:50'),(395733,8516,'modland\\\'s content is the same as this zip: [url]http://chiptunes.back2roots.org/complete/cta-adlib.zip[/url]',3865,'2011-12-21 12:51:32'),(398131,8409,'Loved it. Moleman 2 made it for me.',3865,'2012-01-23 08:36:14'),(398133,8408,'Very good. I\\\'ll show this to anyone who wants to know about demos in the future.',3865,'2012-01-23 09:14:57'),(398159,8409,'Waffle: I tried my best.',3865,'2012-01-23 12:06:49'),(399893,8560,'@jscott: sent you an email :)',3865,'2012-02-06 22:16:48'),(402256,8653,'I\\\'m pretty sure Microsoft already stated in response to this that they have absolutely no intention of blocking the booting of any alternate operating systems. I guess their word is not good enough for FSF.',3865,'2012-03-02 09:16:16'),(404299,8695,'Will try to be there.',3865,'2012-03-26 01:35:31'),(404546,8472,'Turns out I\\\'m not coming. Have a great party :)',3865,'2012-03-29 12:12:02'),(405758,8723,'Continuing on the path of the glitch and the 8-bit garbage data aesthetic I started at Icons VJ-compo: \r\n\r\n[url]http://www.aavefestival.org/?page_id=631[/url]',3865,'2012-04-10 14:56:53'),(406033,8726,'Stream Nine is coming!\r\n\r\n[img]http://streamparty.org/stream12_teaser/stream_teaser.jpg[/img]\r\n\r\n[url]http://streamparty.org[/url]\r\n\r\nTampere, Käyttöauto Green, Finland!\r\n\r\n...and so is Accession!\r\n\r\nStreambus once again takes you from Helsinki to Tampere with the company of joyous and/or drunk Finnish demosceners. The atmosphere is like no other. The dead baby jokes are the worst around. Join uuuus. The seats are limited, there has never been empty seats. Accession WILL organize for another bus if there\\\'s enough interest.\r\n\r\n[url]http://streambus.accession.fi/[/url]\r\n\r\n',3865,'2012-04-11 23:46:54'),(406896,8738,'I\\\'ve been open source since 2006! I.e. since my first real demoscene prod.',3865,'2012-04-16 08:13:24'),(406897,8738,'Also, I\\\'ll look into making it play nice with VS2010 and Win64 this week if nobody else manages to do it first. I\\\'d LOVE to port Pajaplayer to OpenGL/ES in the long run, to make Moppi\\\'s lovely demos run everywhere.',3865,'2012-04-16 08:14:43'),(407181,8736,'WHERE WERE YOU FUCKERS IN 2004 >:(\r\n\r\n...when I whined to anyone that cared to listen how stupid it is to hide your source code like it\\\'s the last ounce of coke you have.',3865,'2012-04-17 16:06:19'),(407185,8736,'Giving shit out is the only way to learn for me. YMMV.',3865,'2012-04-17 16:18:45'),(407186,8736,'Also, \\\"when asked\\\" is the new never. Just put your shit on github after release. It\\\'s not that hard.',3865,'2012-04-17 16:19:28'),(408332,8757,'I think (core) counts as well, though the spoken word parts are separate from the main track parts:\r\n\r\n[url]http://pouet.net/prod.php?which=30236[/url]',3865,'2012-04-27 14:57:31'),(409439,8726,'There\\\'s a burning in my pants, I hope it\\\'s party fever.',3865,'2012-05-11 01:07:17'),(409445,8787,'[img]http://oldskool.wamma.fi/bp06/ilmarkve-koodaa.JPG[/img]\r\nIlmarque working on (core). MS-DOS edit.com\r\n\r\n[img]http://oldskool.wamma.fi/dropbox/files/4colors.jpg[/img]\r\nUnused logo for Quantum Disco Borthers, discussing details on IRC.\r\n\r\n[img]http://oldskool.wamma.fi/dropbox/files/altinst1.png[/img]\r\nPlaying with the software used in our Altparty 2009 installation\r\n\r\n[img]http://oldskool.wamma.fi/dropbox/files/aztec1.png[/img]\r\nTai Bao Capsule l-systems work in progress\r\n\r\n[img]http://oldskool.wamma.fi/dropbox/files/blocks_work1.png[/img]\r\nWorking on Byterapers\\\' Renaissance MS-DOS demo\r\n\r\n[img]http://oldskool.wamma.fi/dropbox/files/degen_nof.jpg[/img]\r\nPlaying around in our NES nametable editor (aptly named N.O.S.F.E). Graphics for an uncompleted demo\r\n\r\n[img]http://oldskool.wamma.fi/dropbox/files/mikko_a.jpg[/img]\r\nUncompleted Atari ST demo\r\n\r\n[img]http://oldskool.wamma.fi/dropbox/files/wammanes8.png[/img]\r\nUnreleased NES graphics (Ilmarque, me, pahamoka)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n',3865,'2012-05-11 09:22:43'),(409712,8793,'[img]http://scranton.mylittlefacewhen.com/media/f/img/mlfw4824-1336251969614738.png[/img]',3865,'2012-05-15 11:55:33'),(410280,8726,'Stream made me the man I am today.',3865,'2012-05-20 19:17:44'),(410484,8802,'[quote]+1 to the rez/gloom coop.[/quote]\r\n\r\nAlso *golfclap* to gargaj',3865,'2012-05-22 00:59:21'),(411515,8822,'Read that announcement and spent 20minutes minifying my webgl+js+music generation thingy, it\\\'s now easily under 10k :-)\r\n\r\nSo I guess I\\\'ll participate in that compo if I get something ready.',3865,'2012-05-30 16:24:16'),(411574,8822,'p01: yeah, I don\\\'t have any motivation to start really crunching at it, like your examples did. But then again the sound generation stuff works both in Firefox and Chrome now so I have no reason to break it to get it to 1k. Sizecoding only matters to me on 8-bit platforms.',3865,'2012-05-31 10:14:25'),(412156,8748,'Bought plane tickets, coming!',3865,'2012-06-07 12:07:17'),(414067,8822,'remote entry sent, i hope it made it in time (sent it around 19:00 finnish time)',3865,'2012-06-30 19:03:48'),(414679,8748,'Is there a party ircnet channel?',3865,'2012-07-09 14:20:53'),(414951,8886,'The most clever thing I ever wrote is this:\r\n\r\n[url]http://pouet.net/prod.php?which=33316[/url]',3865,'2012-07-12 16:00:11'),(415118,8748,'You know it\\\'s a good party when you puke like a 15-year old.',3865,'2012-07-14 14:06:24'),(415144,8748,'showerbeer was awesome :D',3865,'2012-07-14 19:04:02'),(415262,8748,'Thanks to organizers and visitors for a memorable party <3',3865,'2012-07-16 01:15:25'),(417489,1024,'Youtube for [url=http://pouet.net/prod.php?which=59606]Stalker[/url]: [url]http://www.youtube.com/watch?v=MLTyyi4TiTg[/url]',3865,'2012-08-04 23:28:21'),(418289,8945,'Now, FAG needs to work on a invitro at some point :D. I guess it\\\'s been dead long enough.',3865,'2012-08-10 18:51:00'),(419170,8957,'@rez: Care to share some of dat sweet intro code? :)',3865,'2012-08-16 11:46:08'),(420744,8977,'Third year in a row trying my best to be able to be there :)',3865,'2012-08-27 17:06:36'),(421315,8990,'Me and Topy are Megabussing from Victoria at 7PM and Megabussing back on Sunday.',3865,'2012-08-30 19:29:34'),(422137,8990,'My new Processing-based demosystem seems to finally work as expected. Quickly working to finish a demo :)',3865,'2012-09-06 11:14:04'),(424807,9057,'RIP. It was fun as hell to be interviewed by drunken Giles in Assembly TV. Fun times :).',3865,'2012-10-04 23:01:38'),(426007,9073,'Yeah I know that guy, he\\\'s a total dick.',3865,'2012-10-17 12:54:18'),(426900,1024,'Remove duplicate: [url]http://pouet.net/prod.php?which=60628[/url]',3865,'2012-10-28 20:20:53'),(429214,9126,'Aaargh :D. I had a long reply written out but then I pressed back accidentally. So, what preacher said. But make more demos than him, I\\\'ve found that letting work ruin the love (and steal the motivation for) of programming is a bad thing, but it\\\'s possible to balance that if you just explore how you can keep doing it in small increments.\r\n\r\nPS.\r\n\r\nStay away from short-term performance enhancers outside those magical moments where you need superhuman performance. Don\\\'t be like the others and drown yourself in coffee and caffeine-rich tea and fill yourself on junky food. Life\\\'s too short to kill yourself for ephemeral software projects.\r\n\r\nPPS.\r\n\r\nDo varied shit outside work. I make demos, play the piano, make good food, host people from CouchSurfing, read, write, compose, draw, plan, design, compete, play, watch and explore.',3865,'2012-11-21 01:05:44'),(429215,9126,'I\\\'ve seen a few people burn out. It\\\'s always ugly and sad, when the only way to help them would have been more humane treatment and even drastic measures as quitting a job for a more peaceful one. \r\n\r\nI\\\'ve seen people who had to stop programming altogether, for good because of burning out. Don\\\'t allow that to happen to you. It\\\'s just as bad a work injury as any sort of bodily harm or post-traumatic stress disorder and might hinder and disable you for the rest of your life.',3865,'2012-11-21 01:14:09'),(429999,8945,'fap2012 compostream: http://scenesat.com/video\r\n',3865,'2012-12-01 19:41:04'),(430656,9154,'trying my best to be there',3865,'2012-12-11 20:34:28'),(431136,9162,'Converting PostScript to PDF on all platforms is really trivial. ps2pdf is part of GhostScript. Imagemagick can also do ps to image conversion.',3865,'2012-12-18 11:29:50'),(431137,9162,'One idea would also be to save the images as slices and generate a HTML file that stitches them together for printing to a PDF printer or straight printing from the web browser.',3865,'2012-12-18 11:32:38'),(433569,9215,'EVALDRAW',3865,'2013-01-19 10:34:59'),(434407,9232,'nosfe: cool lineup, will it a listen later.',3865,'2013-02-01 14:08:18'),(434516,9235,'Excellent news, I\\\'ve been looking forward to it <3',3865,'2013-02-03 14:40:53'),(434690,9238,'RIP. I had a lot of fun times with him and his hardware at Altparties',3865,'2013-02-04 18:47:23'),(436165,9254,'I\\\'ll do it for a nice dinner and a upper class prostitute in the presidential suite in a central Paris hotel during the midnight of June the 3rd 2027.',3865,'2013-02-23 11:07:27'),(436583,9263,'@pandrr: I used Timeline.js as the shader param animator in all of my WebGL demos! Very easy to hack but a bit buggy sometimes.\r\n\r\n@kusma: Nothing should prevent that, it\\\'s very simple to make a socket connection. Maybe a few nights of hacking I\\\'d say if one uses a convenience library on top of the JS websocket API to make things a bit easier.\r\n',3865,'2013-02-27 14:00:35'),(436651,9266,'If the book doesn\\\'t involve a homosexual orgy between those groups I consider it to be a failure.',3865,'2013-02-28 10:39:06'),(437123,9168,'I\\\'m kinda thinking an ArcadeVGA card would be a really good and \\\"modern\\\" choice, but doesn\\\'t come cheaply. The mode support is impressive though:\r\n\r\n[img]http://www.ultimarc.com/images/arcadeperfect.jpg[/img]\r\n\r\nHello tweakmodes ;)',3865,'2013-03-05 20:54:50'),(437173,9280,'Drugs and self-torture with a ritualistic denouncement of demoscene cliches which are then returned to when original ideas prove to be derivative. Then elves come out at night and suddenly you have something that is semi-passable',3865,'2013-03-06 10:36:30'),(437261,9256,'Having made it there twice and to Kindergarden not even once I\\\'m sure I\\\'ll be there again this year, bumming weed off of Arcane.',3865,'2013-03-06 21:19:15'),(437316,9281,'the throckmorton device by triad, large unified theory by pwp, WeeD by triebkraft and 4th Dimension',3865,'2013-03-07 13:39:55'),(437937,9297,'Always up for it in North London.',3865,'2013-03-15 15:39:52'),(438426,9306,'Life is tough and every day is a battle for inner balance and a semblance of peace. I hope he found peace in his own way.\r\n\r\nI never knew him but I watched Barn and it\\\'s a beautiful demo. His legacy will live on through us and demos.\r\n\r\nRest in peace.',3865,'2013-03-22 02:08:21'),(438427,9305,'Nobody in Trilobit has a degree to my knowledge either. We\\\'re all dropouts or never attended.',3865,'2013-03-22 02:12:07'),(438609,9306,'ps: thanks for sharing all those beautiful memories with us.',3865,'2013-03-24 12:38:15'),(438610,9293,'doing my best for the fourth time to actually make it :)',3865,'2013-03-24 12:39:42'),(438661,9307,'Working for free on a project where you cannot even give out a tiniest detail on what\\\'s it going to be or what exactly is required from the people involved sounds like a very poorly thought approach for getting people interested.\r\n\r\nI\\\'m currently working on a game project for free on my spare time and the difference on that project is that the project leader carefully mapped out his plan for the project, showed me a working prototype and all his designs for the project and only asked peopel to participate on a one by one basis when their skills were required. \r\n\r\nEven then, it was always clear that he was already spending his own money on the project and didn\\\'t even promise any money for anyone. But the organization is transparent, and everybody knows where we are going with it. \r\n\r\nYou should definitely have something concrete to show to people before you can even think of gathering a team. I\\\'m sorry, but the amount of people you are looking for is farfetched if you\\\'ve got NOTHING.',3865,'2013-03-24 22:37:20'),(438820,9316,'Suggestion: scale the image to browser window height automatically.',3865,'2013-03-26 12:26:22'),(440362,9339,'Gaspode:\r\n\r\nI made a few demos on processing and IIRC some tAAt guys as well, at least.',3865,'2013-04-06 21:31:43'),(440434,8787,'A demo with an integrated C compiler, including dynamic bindings to GLFW, OpenGL, BASS, SDL, SDL_image, SDL_mixer and a tool to import DLL symbols.\r\n[img]http://i.imgur.com/EmQTdBL.png[/img]\r\n\r\nThe software-rendered April sea was unusually glitchy today.\r\n[img]http://i.imgur.com/xzt1PFt.png[/img]',3865,'2013-04-07 18:39:55'),(440438,8787,'Preacher: uses libtcc with some additional glue to make it work nicely as a recompiler and relinker. Next thing I\\\'m going to add is dynamic swappig of symbols.',3865,'2013-04-07 19:47:00'),(440440,8787,'That\\\'s one way to use it, other would be rapid prototyping using the full power of C. This is sort of a continuation of the tools I\\\'ve developed previously (Lua scripted demoengine, Processing, JavaScript & WebGL) but I always find myself longing for the speed and low-level nature of C. So this is sort of the optimal tool for my workflow, especially when it can recompile the demo instantly by looking at the source for changes.',3865,'2013-04-07 20:12:40'),(440488,9345,'Looks like a very enticing offer this year. I\\\'d really love to come :)',3865,'2013-04-08 10:32:30'),(440513,9349,'I think that means the way NES handles tiles (8x8px) and metatiles(4 tiles in 2x2 arrangement) and how SMB3 combines bigger objects out of multiple metatiles. Sprites are handled the same way, as the hardware sprites are always just 8x8 but combining multiple out of the total of 64 you can display 8 on same scanline without flicker, more if you cycle the sprite ids (with flicker).',3865,'2013-04-08 13:29:18'),(440515,9329,'[img]http://i.imgur.com/EmQTdBL.png[/img]\r\nThanks!',3865,'2013-04-08 13:33:19'),(440817,9329,'Well, I\\\'m still waiting for somebody to do mine :P',3865,'2013-04-10 19:23:48'),(440861,9329,'Ah :D I was distracted by the triangle things and didn\\\'t even recognize it.\r\n\r\nI wouldn\\\'t call the effect a flyby though, it\\\'s more of an acidic morphing nightmare that happens to look like a landscape at the point where I took the shot.',3865,'2013-04-11 11:26:15'),(440963,8051,'[url=http://www.youtube.com/watch?v=0DCurP2a-FU]Tai Bao Capsule[/url], pretty much the only relaxing demo we\\\'ve ever done.',3865,'2013-04-12 10:50:02'),(442095,9346,'One thing I\\\'ve been wondering is that why didn\\\'t you organize this project with the Mindcandy people? They seemed to be able to do it without any crowdsourcing for budget whatsoever.',3865,'2013-04-25 15:04:02'),(442215,9376,'Very realistic simulation, I hope this leads to some interesting experiments with, say, making actual digital paint using fluid simulations and tye-die effects created by mixing different liquids of varying consistency, texture and color... Gotta play around with it when there\\\'s an accessible API. :)',3865,'2013-04-27 21:32:23'),(442526,9372,'What the hell is \\\"nice\\\" anyway? I happen to think that a clever glitchy algorithm that provides semi-infinite variation is \\\"nice\\\", while a rotating cube in fullscreen and full framerate is just another tech-wankery tasteless cliche. As most arguments about the aesthetics of demos this boils down to the fact that it\\\'s all about personal tastes, and ignoring the fact that other people might find beauty and meaning in things you do not and vice versa is a waste of time. Make demos instead. Make a shitload of them. Make more than that.',3865,'2013-05-03 17:19:50'),(442564,9168,'cga, ega and vga all support raster effects. ;). I\\\'ve love to see the real possibilities of the cga raster palette switching, for example.',3865,'2013-05-04 15:58:13'),(443337,9389,'Why can\\\'t you all just get a bong?',3865,'2013-05-08 13:50:38'),(443565,9397,'Gasman: and still most of the data is runtime generated.\r\n\r\nI love smash\\\'s scientific approach to algorithm development, because it\\\'s the perfect contrast to the way I and some other people work by mostly randomly dicking around with tried and tested algorithms and hopefully producing new and unique combinations.\r\n\r\nHopefully this will lead to something that takes the same ideas and turns then into something unexpected and wholly unreal.',3865,'2013-05-09 10:23:49'),(443693,9397,'@metoikos: you guys have the best dinner conversations, it seems.',3865,'2013-05-10 08:47:35'),(443908,9400,'Do whatever you want with my data as long as it is correctly attributed.',3865,'2013-05-11 13:30:11'),(443946,9399,'Damn, I\\\'m just in Finland then, would love to come.',3865,'2013-05-11 20:54:32'),(443985,9401,'I would have never though somebody actually cares about the decrunching time on modern platforms really.',3865,'2013-05-12 00:10:29'),(443994,9389,'Just got beta access to Demozoo and I have to say that even in its current that, it\\\'s in many ways greatly superior to Pouet, while still missing some essential features. From this day on I\\\'ll be advocating the transition from Pouet to Demozoo in good time.',3865,'2013-05-12 01:37:36'),(21020,749,'^^ word',4950,'2003-10-04 13:19:07'),(23100,821,'Beer?\r\n\r\nI recently switched my main source of caffeine from Pepsi to coffee. Cheaper, healthier (I think) and much more sociable :) ',4950,'2003-11-24 10:42:06'),(23186,824,'http://pouet.net/prod.php?which=4777',4950,'2003-11-27 09:00:30'),(25503,915,'Also, you musn\'t forget the famous Japanese mag Windows 100% which features demos and softcore pictures on their cover CDs. \r\n\r\n\"Now, Japanese demoscene is NOT active. \r\nMany windows users don\'t know demoscene ! OH NO !!\", as they put it :)',4950,'2004-01-22 13:07:44'),(28681,1002,'She looks a lot like my ex. Pretty, but putting up with her was more than I could take.. ',4950,'2004-03-16 13:23:41'),(28964,1011,'Those killed were young people going to a Finnish ski resort. You suggest demoscene people get out and do sports? ;)\r\n\r\n(Shouldn\'t use smileys. My best friends brother would\'ve been in that bus if he hadn\'t broken his wrist a few days before)',4950,'2004-03-20 11:16:16'),(29615,1032,'Scary, I was just listening to Dominion / Mother Russia :p\r\n\r\nAs the water flows over the bridge (We forgive as we forget)\r\nAs we walk on the floodland (As the day is long)\r\nAs we walk on the water (As the day is long)\r\nWe forget\r\nWe forget\r\nRain from heaven (Rain from Heaven) ',4950,'2004-04-02 13:52:53'),(29677,1036,'^^\r\n\r\nJust decide not to. It might take a bit of willpower, but just don\'t. Find something else to do, like read a book or go to a party or try to make friends or something. Living on the Net is not worth it. ',4950,'2004-04-04 10:45:33'),(31250,1088,'- People in general (includes you and me)',4950,'2004-05-05 12:32:50'),(31581,1094,'I\'ve yet to see a limit to imagination in anything, computer related or not. I like software rendering (and it\'s fun to code 2d effects in software, this is a personal opinion so please no flames), but I can also appreciate (and code) stuff made with hardware. My next productions will all be hardware-accelerated, because they will contain things that just aren\'t fast enough without (at least with my programming skills :)).\r\n\r\nAnd on the topic of imagination vs. hardware capabilities... I don\'t think that\'s even relevant. In my opinion it\'s about what you say, not about how you say it. And I\'ve yet to see the limits of hardware, people are still inventing new stuff even on the C64!',4950,'2004-05-10 09:34:45'),(32321,1121,'No more nextempire productions? Where will I get my fix now? ',4950,'2004-05-18 10:45:41'),(32471,1123,'The environment mapping on toilet seats is gorgeous. \r\nWhen looking out of a train window, you can see really nice parallax scrolling\r\nDucks can be both textured and phong-shaded at the same time\r\n\r\n',4950,'2004-05-19 14:50:17'),(33416,1160,'My demo is already on an Asian CD. That\'s what Windows 100% is for :p',4950,'2004-06-03 17:46:25'),(34172,1186,'No one mentioned le Pakkomies yet? Definitely the best. \r\n\r\nAs a singalong, I prefer the 303 soundtrack. There\'s some sort of crude beauty in it :) ',4950,'2004-06-15 13:26:45'),(34243,1194,'I just wonder if we need to start including \"we only used our own tools\" in every production we make :p ',4950,'2004-06-16 01:16:05'),(34245,1195,'As much fun as toying around with werkkzeug1 will probably be, I\'m going to release only stuff made with my own tools and code. What\'s the point of doing otherwise? \r\n\r\n(I don\'t mind it people use other people\'s tools, however. As long as I enjoy the result. And how many of us have coded our own music players anyway?)',4950,'2004-06-16 01:21:26'),(35238,1229,'Zone, could it be that BP is a big party and can\'t be held at a school or a local community center?\r\n\r\nI don\'t think BP tickets were expensive, and even though I\'m a student and dirt poor, I would\'ve come all the way from Finland unless I didn\'t have exams coming up.. ',4950,'2004-06-29 10:27:26'),(35602,1236,'Could we see Optimus hurting himself? I once stopped a girl from cutting her wrists with a razorblade.. ',4950,'2004-07-02 16:13:24'),(36314,1274,'Brilliant! I still got unused software rendered effects :)',4950,'2004-07-15 21:05:44'),(36530,1280,'My girlfriend just told me it was me. Personally, though, I would nominate kb. ',4950,'2004-07-19 15:54:20'),(36623,1280,'Gay means happy!',4950,'2004-07-20 19:09:05'),(36885,1290,'Participate in the said sado maso orgies, still code a demo or two, read more books and perhaps graduate some day.\r\n\r\nOr then I\'d sit on IRC, waiting for something to happen. ',4950,'2004-07-26 11:34:10'),(37166,1297,'But wouldn\'t a 100% coders team suck? ',4950,'2004-07-29 23:52:31'),(37426,1305,'When is the exact deadline? I\'ve got a long article on demo design that needs a bit more polishing, but I can\'t do it now because I need to finish our demo. Is during Assembly enough? ',4950,'2004-08-04 10:45:12'),(37644,1309,'There was a WinG fire effect back in the day. I\'m not sure if it qualifies as a demo though.. ',4950,'2004-08-07 18:05:29'),(37738,1316,'The music is ripped, because it is a cover version of a known song. While I agree that technically it\'s fucking brilliant and the synth is awesome, the compo rules state that copyrighted music shall not be used. As far as the effects go, those we already saw in Humuses 1-4 and the poetry in it was pretty horrible, but that\'s not the point.\r\n\r\nThe copyright in the music in Moped has expired, so it\'s legal to use it (in Finland copyright lasts for 70 years). Someone (probably the authors) asked about it in the Assembly forums a while back and they were told that it\'s allowed.',4950,'2004-08-09 15:41:33'),(37743,1316,'^^ Somebody has problems in reading comprehension. \r\n\r\nFor your enjoyment, here\'s a (crappy) version of the original song: \r\nhttp://ronvandenbeuken.hosted-by.yourelement.nl/media/audio/overdrivewebsite.mp3\r\n\r\nActually, the one in the intro sounds better :)',4950,'2004-08-09 16:32:46'),(37811,1316,'I like the fact that there\'s all kinds of stuff played in the music compo. The Swedish pop song was good, as was the one that got the third place. Much improvement from the \"15 songs of scene-pop\" days. ',4950,'2004-08-10 14:15:05'),(38276,1316,'Psionice, are you sure about that? I find it hard to believe that a person would get the copyright for someone else\'s work. Who owns Shakespeare\'s work? Or the Bible? ',4950,'2004-08-17 16:35:10'),(38282,1316,'Ah, I thought you meant that if somebody records a song, he or she shalll receive the copyright for the original song (which would\'ve been stupid indeed). Misreading on my part, sorry :)\r\n\r\nAs far as I\'m concerned, I\'d much rather listen to Mozart and look at Van Gogh than listen to mediocre technopop and look at something so obviously done with Photoshop. Personally I have no problems with copyrighted works either, as long as they\'re credited to their original authors, but I\'m one of those \"free as in freedom, not as in free beer\"-hippies anyway so my opinions don\'t count ;)',4950,'2004-08-17 17:29:02'),(38762,1342,'Could it be http://www.pouet.net/prod.php?which=296 ?',4950,'2004-08-27 20:59:10'),(39591,1367,'Thanks for sharing.',4950,'2004-09-09 11:39:04'),(39616,1369,'post dos era? there is a post dos era? \r\n\r\nDamn, I feel old :(',4950,'2004-09-09 17:05:57'),(39674,1370,'But, as the picture shows, Amiga fanatics get laid. Which is probably not the case with most of the PC scene :p ',4950,'2004-09-10 00:50:49'),(39839,1373,'It\\\'s just a way of identifying with people who might share similar interest, Okkie put it well enough. Most Goths I know (and I know many) couldn\\\'t care less what \\\"outsiders\\\" think of them. Besides, who could cliam that old Goth music like Siouxsie, The Sisters of Mercy, The Cure and the like don\\\'t kick ass, and that black clothers aren\\\'t cool? :)',4950,'2004-09-12 19:49:36'),(40161,1379,'Now that I\\\'m over the 256 glöp limit, should there be a cdc manager somewhere? I put my current cdc a while ago, when the limit apparently didn\\\'t exist, and don\\\'t want to change it, but I just wonder if I can somehow.. ',4950,'2004-09-15 12:39:15'),(40164,1379,'That\\\'s what I did, but the prod id for cdc box isn\\\'t there anymore. I thought it would reappear once I reach 256 glöps, but it didn\\\'t.. ',4950,'2004-09-15 12:54:08'),(40602,1390,'kusma, but you can do that afterwards and let people see your production immediatly. I\\\'m way more annoyed by non-released productions than by productions that crash. ',4950,'2004-09-20 15:44:02'),(40790,1393,'You\\\'ve had this e-mailed to you:\r\n\r\n\\\"Now,Japanese demoscene is NOT active.\r\n Many windows users don\\\'t know demoscene ! OH NO !!\r\n But I believe, your WORK make NEW STREAM\r\nin Japan.\r\n First time I watched your Works, I\\\'m really, really surprised !\r\nSo, I want many Japanese to watch your Work, and to make\r\ntheir mind to trip to the NEW-WORLD.\r\nPlease make KOOL DEMO-SHOCK to japanese brain !\r\n\r\n I wait for your reply.\r\n\r\nThank you.\\\"',4950,'2004-09-21 21:03:39'),(41424,1405,'Stupid people exist for two reasons: To be made money out of, and to be laughed at.\r\n\r\nI\\\'m not stupid, so I prefer not to be made money out of. But I also refuse to be an asshole, so I don\\\'t warez stuff. Unless you have very specialized needs, there\\\'s enough free software (free as in freedom, as well as free as a free beer :)) to fulfill your every need. Claiming you need that Photoshop or latest game is just an excuse. ',4950,'2004-09-28 19:31:08'),(41805,1420,'You mean demos to laugh at, or demos that are simply fun? If it\\\'s the first category, anything by nextempire, really.. ',4950,'2004-10-04 13:31:32'),(41946,1414,'I\\\'d visit an unknown party and contribute for the sake of contributing. Prizes aren\\\'t essential in any way.. ',4950,'2004-10-05 23:03:36'),(41947,1426,'And Castaneda isn\\\'t that credible anyway. His books are an interesting read but the ravings of a druggie as a life philosophy.. no thanks. If you\\\'re interested in Indians, you could always read a real book instead. ',4950,'2004-10-05 23:05:10'),(41983,1427,'Great work! But Toasted crashes just before the rollercoaster... :((((',4950,'2004-10-06 09:42:23'),(42216,1427,'The new dosbox is totally <3',4950,'2004-10-08 22:51:14'),(42394,1437,'^^ Agreed. Just like in coding, the technique is meaningless. Only the end result counts. ',4950,'2004-10-12 12:03:10'),(42677,1442,'Probably the best comic ever :D\r\n\r\nAnd not the least because it\\\'s based on a true story.. ',4950,'2004-10-14 15:03:11'),(42997,1448,'I guess for most coders (for me at least) coding realtime graphics is more stimulating and fun than coding animation renderers, so I think the whole point is stupid. \r\n\r\nThough it might be interesting to try to build an animation renderer... ',4950,'2004-10-17 21:42:19'),(43055,1317,'Or could it be that producing good rock/metal takes talent not found in demoscene? ',4950,'2004-10-18 20:34:04'),(43079,1453,'If I could thumb this thread down, I would. I\\\'m all for deleting useless crap in wikipedia..',4950,'2004-10-19 12:48:58'),(43134,1454,'I agree, but I also think that people with a clue should see for themselves what is wrong with their productions and try to fix it. If you were Mr. Nextempire, wouldn\\\'t you see that something is horribly wrong?\r\n\r\nI think this should apply even to newbies. Even if it is your first production, there\\\'s no reason why it should suck',4950,'2004-10-19 22:14:59'),(43141,1448,'There are two sorts of code: Boring, and interesting. Doing most interactive things belongs to the first class.',4950,'2004-10-19 23:02:28'),(43300,1455,'fun',4950,'2004-10-20 22:58:38'),(43390,1457,'I met some Estonian sceners at Asm\\\'04... I think they were the scene.ee people. ',4950,'2004-10-21 17:03:47'),(44120,1453,'For more information on blinkenlights, see: \r\n\r\nwww.catb.org/~esr/jargon/html/B/blinkenlights.html',4950,'2004-10-29 20:28:52'),(44179,1474,'^^ that would be a good idea. ',4950,'2004-10-30 16:10:41'),(44288,1485,'It\\\'s always fun to laugh at somebody. ',4950,'2004-11-01 07:46:22'),(44299,1476,'The sand thing was one of the most beautiful things I\\\'ve ever seen. Downloading consortium now.. ',4950,'2004-11-01 14:45:27'),(44331,1373,'I think the girls in the boat are rather cute. At least the one with the green... things on her head. ',4950,'2004-11-01 22:55:00'),(44571,1493,'Fuckings to Americans for making us suffer for four more years. But then again, it\\\'s always fun to point and laugh at Bush. Until the bombs start falling, that is.. or the glaciers melt and we all drown. ',4950,'2004-11-04 00:08:44'),(44863,1499,'Hopefully much more. Because all American soldiers are volunteers, a small amount of militarism dies with every soldier. Also, perhaps enough dead Americans would prevent them from attacking more countries.. ',4950,'2004-11-06 14:08:28'),(44892,1500,'Any industrialized nation can produce nuclear weapons on a few years notice. They\\\'re really not that complicated, the only really hard part is to get the fissionable material. ',4950,'2004-11-06 23:05:37'),(44895,1501,'blah. I won\\\'t say anything about the content, but I remember the time when partyreports were executables.. ',4950,'2004-11-06 23:24:58'),(45080,1504,'Britney\\\'s pregnant? That\\\'s a lot more interesting than hugi :) ',4950,'2004-11-09 17:12:43'),(45081,1500,'Well, a simple gun-assembly bomb (you have a big sphere of Uranium and a small sphere of Uranium and you shoot the small sphere into the big sphere with with high velocity) isn\\\'t that hard to make. Not for a nation, at least.. for individuals, probably next to impossible. The bad part about gun assembly is that it\\\'s terribly inefficient and requires a lot of fissionable material. A motivated organization with resources could probably do it, and considering the Hiroshima bomb was a gun assembly one.. \r\n\r\nA more effective bomb design is an implosion device, where you use lenses made of high explosives to squeeze a ball of fissionable material into a smaller, supercritical one. The technical difficulties of this approach are bigger, but so is the boom... ',4950,'2004-11-09 17:25:45'),(45240,1024,'http://www.pouet.net/prod.php?which=14251\r\n\r\nshould be by Refinition.',4950,'2004-11-13 09:51:35'),(45725,1492,'> Dear Jacques, you\\\'re making a fool of yourself with your \r\n> craving for status. Don\\\'t fool around with the USA or you \r\n> will risk becoming a prisoner of Guantanamo yourself.\r\n\r\nWhat did you say about losing a sense of reality again?',4950,'2004-11-21 12:19:56'),(45742,1521,'2880 and 4950\r\n\r\nmerge into 4950',4950,'2004-11-21 15:54:12'),(45755,1522,'I can agree with you, for the most part, but I don\\\'t feel that pouet has to be representative of demoscene in general. It\\\'s a website, and all websites have regulars and inside humor. As far as general immaturity goes, you\\\'re unfortunately right :( But the BBS is sort of useless anyway, the main part of Pouet is the productions. For serious demoscene discussion, there may be other places (though I have no idea where). \r\n\r\nThe we have X that can beat your X is a reference to http://www.pouet.net/prod.php?which=12029\r\n\r\nWhere BASS came from, I have no idea and would like to know myself :p ',4950,'2004-11-21 18:25:26'),(45765,1522,'Optimus is a special case ;)',4950,'2004-11-21 18:55:15'),(46525,1537,'s_tec, don\\\'t forget that the Golden Rule is featured in many religions, and it basically forbids not being nice to people. Unfortunately Islam is not one of these religions (as far as I know of)',4950,'2004-11-30 21:04:02'),(46587,1024,'Please change the download links:\r\n\r\nhttp://www.pouet.net/prod.php?which=14638\r\nto\r\nhttp://www.256b.com/download/475\r\n\r\nand \r\n\r\nhttp://www.pouet.net/prod.php?which=13799\r\nto\r\nhttp://www.256b.com/demo/457\r\n\r\nthanks. ',4950,'2004-12-01 17:59:48'),(46588,1024,'gah!\r\n\r\n\r\nhttp://www.pouet.net/prod.php?which=14638\r\nto\r\nhttp://www.256b.com/download/475\r\n\r\nand\r\n\r\n\r\nhttp://www.pouet.net/prod.php?which=13799\r\nto\r\nhttp://www.256b.com/download/457\r\n\r\nsorry about that :P ',4950,'2004-12-01 18:01:12'),(47014,1549,'Somehow that sounds like Optimus\\\'s rantings a while back when he was eager to know everything about PC video hardware :)',4950,'2004-12-07 22:23:29'),(47307,914,'Wizball. Oh how I have fond memories of that.. ',4950,'2004-12-10 13:48:51'),(47318,914,'I feel so old after reading this thread. I remember almost every single game mentioned.. and now have a desire to start playing them instead of studying for my exams. ',4950,'2004-12-10 14:08:25'),(47610,1570,'Crystal Dream II\r\nPlanet Risk\r\nd796\r\nThe Product\r\nBeyond\r\nVariform\r\n',4950,'2004-12-12 20:47:34'),(47628,1570,'Paper, indeed. How could I forget paper?',4950,'2004-12-12 23:59:06'),(47861,1575,'Considering the facts that..\r\n\r\n1) I don\\\'t have too much money to travel to multiple parties/pay for multiple entrances\r\n2) I probably only have one (almost :)) finished production anyway\r\n3) BP and TG collide\r\n\r\n.. there\\\'s no way I\\\'ll choose TG over BP. Sorry.',4950,'2004-12-17 15:07:06'),(48089,1581,'Brains are sexy',4950,'2004-12-21 10:46:06'),(48465,1592,'Coder\\\'s point of view: Optimizing for hardware has its own charm, and it\\\'s pretty difficult to do on a modern PC in the way that it gives you total satisfaction. I still remember the times when I optimized innerloops for my Pentium I and loved it..',4950,'2004-12-25 23:41:31'),(49095,1612,'Waste of a good pie (except if it\\\'s bad)\r\n\r\n\r\n',4950,'2005-01-01 15:40:31'),(49113,1615,'I just ignore him/her/it',4950,'2005-01-01 18:00:04'),(50455,1627,'Welcome to the scene! I hope you can hold the Fearmoths as high as it\\\'s been flying so far. ',4950,'2005-01-08 18:04:53'),(50489,1024,'Please change the download link in\r\n\r\nhttp://www.pouet.net/prod.php?which=14638\r\nto\r\nhttp://www.256b.com/download/475\r\n\r\nand the download link in\r\n\r\nhttp://www.pouet.net/prod.php?which=13799\r\nto\r\nhttp://www.256b.com/download/457\r\n\r\nI need to get them off my webspace so soon they won\\\'t be available for download from the original site.. ',4950,'2005-01-09 12:14:45'),(50491,1024,'agh, should be without spaces. \r\n\r\nhttp://www.256b.com/download/475\r\nand\r\nhttp://www.256b.com/download/457\r\n',4950,'2005-01-09 12:15:24'),(50849,1663,'ekoli, the one who posted most BASS pictures? :) ',4950,'2005-01-11 23:52:16'),(51054,1672,'Eytyxismena Genethlia!',4950,'2005-01-13 00:08:26'),(51087,1674,'How can anything be off-topic in the pouet bbs? :p\r\nI don\\\'t remember his name, but he was a friend of my father\\\'s (who\\\'s a doctor himself)',4950,'2005-01-13 09:52:50'),(51088,1673,'I remember hearing a mod where all the samples were programs that came with DOS.. no idea about the artist or the song name though :(',4950,'2005-01-13 09:53:37'),(51110,1667,'in reality we need more papers writing articles about demo parties, where the young kids play network games and share warez and the older kids get drunk or stoned out of their minds, committing acts of sceneboylove after staying up for 50 hours and drinking two liters of salmiakki. ',4950,'2005-01-13 10:50:02'),(51111,1667,'(would\\\'ve attracted me)',4950,'2005-01-13 10:50:17'),(51139,1672,'And how about the newbies who don\\\'t know the answers but are eager to learn? Elitism is for lamers.',4950,'2005-01-13 13:55:11'),(51179,1676,'The metaphysical lyrics are too deep for me and cause me anguish. I\\\'ll skip making a demo this time...',4950,'2005-01-13 16:12:26'),(51280,1676,'gasman, word.',4950,'2005-01-14 13:56:00'),(51690,1024,'http://www.pouet.net/prod.php?which=15466\r\n\r\nOops, forgot to add the prod type *ashamed*\r\nSo it\\\'s a demo.. ',4950,'2005-01-17 11:45:18'),(51739,1696,'Must be something wrong with me, but I dislike looking at disgusting pictures. Thanks ps!',4950,'2005-01-17 14:48:58'),(51809,1697,'Haven\\\'t we seen this like 10 years ago? ',4950,'2005-01-17 17:03:20'),(51817,1690,'[url=http://www.companyofavalon.net/about%20avalon.htm]link[/url]',4950,'2005-01-17 17:32:09'),(52368,1708,'^^\r\nAnd also your graphician telling you to fucking do something right now or you\\\'ll never receive anything from him. \r\n\r\n(and exam periods are really motivating.. nothing like having seven big exams in two weeks and coding all-nighters instead of studying :))',4950,'2005-01-20 13:34:00'),(52389,1024,'I liked the original \\\"i\\\" better.. perhaps if the color was a bit brighter...',4950,'2005-01-20 14:24:50'),(52967,1722,'^^',4950,'2005-01-24 17:53:53'),(53093,1718,'Optimii, got to love the plural <3',4950,'2005-01-25 11:27:17'),(53183,1726,'Stelthz, or APL :p\r\n',4950,'2005-01-25 20:57:35'),(53322,1742,'Fuck, now I need to make two productions in the summer instead of just the ASM one',4950,'2005-01-26 11:06:01'),(53460,1088,'idiots',4950,'2005-01-27 12:27:47'),(53463,1694,'I fully support Sprocket\\\'s idea',4950,'2005-01-27 13:32:11'),(53760,1746,'Memorizing formulas is generally a bad idea. The smart thing to do is to memorize and understand the ways to derive them. As an added bonus, you\\\'ll learn the formulas as well',4950,'2005-01-28 21:11:19'),(53816,1754,'So we should spoil the fun beforehand? \r\n\r\nIf you\\\'re curious, there are at least two Traction demos headed your way. And perhaps something else as well. And a resurrection. Possibly. \r\n\r\nThere will also be BASS.',4950,'2005-01-29 15:31:59'),(53837,1754,'Also, in 2005 the scene will die. ',4950,'2005-01-29 19:32:41'),(53891,1756,'I like it this way, but I can see why some people might have problems reading it.',4950,'2005-01-30 11:24:51'),(53910,1758,'I\\\'d rather just keep on coding demos. Wealth is overrated',4950,'2005-01-30 12:18:04'),(53944,1760,'I would really appreciate a function that tells people to fuck off whenever they post something really retarded. Until that is implemented, we have to endure posts such as yours.',4950,'2005-01-30 16:03:52'),(53982,1769,'Amphetamine logic',4950,'2005-01-30 18:21:14'),(53983,1769,'(I want a hair like that)',4950,'2005-01-30 18:21:39'),(54174,1774,'Precalculated physics is killing the scene!',4950,'2005-01-31 20:42:23'),(54932,1088,'I wonder what I did to get on his death list. But then again, my death list still includes idiots so I guess ep is on mine.. ',4950,'2005-02-04 11:44:44'),(55048,1774,'As long as the animated gif of a plasma looks great and fits the rest of the demo, I\\\'m all for it.',4950,'2005-02-05 10:20:04'),(55111,648,'ASD - Dreamchild\r\nComplex - Dope',4950,'2005-02-06 00:39:58'),(55735,1816,'M&S\\\'97 CD.. I wonder where mine is. I saw it a while back when cleaning.. \r\n\r\nBut 49 is huge. Where do you buy your shoes? :O',4950,'2005-02-10 00:57:15'),(55736,1810,'Optimus on acid is something I wouldn\\\'t want to come across.. ',4950,'2005-02-10 00:58:04'),(55738,1809,'Eight dimensions of intelligence, 6 out of 1,000 and still no clue. ',4950,'2005-02-10 01:08:04'),(55760,1809,'Less air resistance?',4950,'2005-02-10 10:24:56'),(55771,1819,'Demosceners jog or run? :O',4950,'2005-02-10 11:54:50'),(55802,1818,'I think rob should be very sorry for being jarig, I dislike downloading all the demos from a party and finding out it\\\'s him again ;)',4950,'2005-02-10 15:13:49'),(55851,1714,'No, that belongs to the \\\"crappy demos with horrible and childish poetry\\\"-archive.',4950,'2005-02-10 21:57:53'),(55936,1824,'Perhaps it\\\'s because the effort needed to make a human look good instead of just clumsy and badly modelled is high, and even more so if it\\\'s animated. Besides, I usually like abstract stuff better than something that tries to emulate reality.. \r\n\r\nBesides, there are human models in demos. Just look at \r\n[url]http://www.pouet.net/prod.php?which=1645[/url], [url]http://www.pouet.net/prod.php?which=9450[/url] or [url]http://www.pouet.net/prod.php?which=9424[/url]\r\n',4950,'2005-02-12 00:22:24'),(55965,1824,'^^\r\nword',4950,'2005-02-12 11:22:32'),(55969,1823,'Nah, real GNU hippies love the word \\\"free\\\" and reserve \\\"open\\\" for evil capitalists',4950,'2005-02-12 12:14:38'),(56006,1827,'Socializing is optional',4950,'2005-02-12 18:41:15'),(56151,1833,'submitted a demo.',4950,'2005-02-14 12:05:57'),(56223,1827,'Now now, don\\\'t diss MTG :)',4950,'2005-02-15 14:30:12'),(56257,1827,'Shifter, it\\\'s not a flesh-eating virus, only money-eating :(',4950,'2005-02-16 10:36:30'),(56597,1839,'Wow, so if I don\\\'t have a summerjob, I need to make *TWO* demos this summer :O ',4950,'2005-02-20 12:43:50'),(56608,1829,'4k intros coded by morons in the future will suck, just like productions coded by morons suck now.',4950,'2005-02-20 15:02:37'),(56619,1024,'http://www.pouet.net/prod.php?which=15936\r\n\r\nshould be first in C64 demo category at Menhir Party\r\nhttp://www.pouet.net/party.php?which=1103\r\n',4950,'2005-02-20 19:04:19'),(56622,1829,'Maybe not? ',4950,'2005-02-20 19:14:46'),(56779,1845,'^^ I hope that contained at least a bit of sarcasm..\r\n\r\nMe, I\\\'m a falafel man. ',4950,'2005-02-23 13:37:31'),(56819,1845,'kalakukko > kaikki\r\n',4950,'2005-02-23 22:38:05'),(56826,1848,'Anything, as long as they\\\'re natural. Silicone boobs are disgusting',4950,'2005-02-24 00:28:01'),(56827,1802,'In hard sci-fi, Larry Niven > everything else',4950,'2005-02-24 00:37:32'),(56871,1802,'skrebbel, sure :) I\\\'ve read my share of Pushkin, Dostoyevsky, Tolstoy, Hemingway, Shakespeare, Austen, Grass, Hesse, Sartre, Fitzgerald, Dickinson and the like (and also Irving and Dahl.. and I should really pick up Kundera), but that doesn\\\'t mean I couldn\\\'t enjoy a good fantasy or science fiction novel occasionally. \r\n\r\n(that said, I think there are (or have been) only three writers in existence who are capable of writing good fantasy. Tolkien, Holdstock and Gaiman. The rest.. pffflegh)',4950,'2005-02-24 14:13:47'),(57320,1862,'1',4950,'2005-03-02 16:39:24'),(57623,1833,'I got selected :)',4950,'2005-03-09 16:00:58'); INSERT INTO `bbs_posts` VALUES (57625,1833,'what was the other one?',4950,'2005-03-09 16:27:46'),(57732,1872,'Yes, adok managed to advertise hugi in this thread, too.',4950,'2005-03-11 19:43:03'),(58082,1882,'[img]http://images-eu.amazon.com/images/P/B0002EY39S.03.LZZZZZZZ.jpg[/img]\r\n',4950,'2005-03-18 22:03:08'),(58135,1883,'But they have long hair and all and they corrupt our youth.. where have all the moral values gone?',4950,'2005-03-19 12:18:30'),(58795,1901,'Best party I\\\'ve ever been to. Love <3 <3 And greetings to all the cool people I met there.\r\n\r\nI would\\\'ve loved a better food support though. More vegetarian choices, though I guess that I\\\'m a minority (and I did end up eating currywurst, which was ace :p).\r\n\r\nAnd please, after the party has been going on for two days or so, everyone knows that beer and other drinks cost one euro. Why not play demos on the big screen?',4950,'2005-03-31 00:42:42'),(59078,1908,'^^ I think that\\\'s a good one. I guess I\\\'m somewhat yellow/red/purplish :p',4950,'2005-04-01 13:23:31'),(59228,1915,'I\\\'ve always voted for music competitions, did so at Breakpoint (with the exception of streaming music, because I was finishing my demo) and will do again in the future.\r\n\r\nAnd, because I don\\\'t own a laptop and therefore usually visit demoparties without a computer, I could never vote if the tracks weren\\\'t played on the party sound system. And I wouldn\\\'t want to ask someone to lend me his computer for two hours so that I could listen to the music.. ',4950,'2005-04-02 12:47:23'),(59500,1910,'And with the Earth just after that? ;)',4950,'2005-04-04 14:16:43'),(59503,1915,'I think willbe\\\'s idea is great. Dancefloor compo!\r\n\r\nBut unfortunately it would categorize the music even further, because where would a let\\\'s say power metal song go (if there was one)? It\\\'s hardly dancable, and not exactly chillout. Three compos? Dancefloor, chillout, and a third one for the people who want to hear their tunes played on the party audio system and for those (like me) who are genuinely interested. ',4950,'2005-04-04 14:23:03'),(59504,1917,'Crashes with the Traction demosystem (at least Eight Scenes of Human Life and Traction, but the others use the same systems). Instruction at address 0x04a02e04 referenced memory at \\\"0xfeedface\\\"\r\n\r\nHere\\\'s the log output, though it doesn\\\'t say much\r\n\r\navi: opened audio stream at 44000 hz, 2 channels, 16 bits\r\nmain: shutting down...\r\navi: stopped recording\r\navi: exception during avifile shutdown, video may be corrupted\r\navi: avifile shutdown complete\r\n',4950,'2005-04-04 14:29:46'),(59835,1927,'Agreed. And where can I download my BP concerts? :)',4950,'2005-04-08 01:38:29'),(59901,1928,'I\\\'ve already been in Windows 100% and TV. As far as the girls and money go for, I\\\'m still working on it.. ',4950,'2005-04-08 14:00:10'),(60045,1934,'I bet there are sceners desperate enough to try to mate with the thing in that picture.',4950,'2005-04-09 22:32:22'),(60525,1944,'^^ word',4950,'2005-04-14 23:10:32'),(60529,1944,'freeze, indeed. But the reason for lacking that were covered in the other Breakpoint thread.. hopefully there\\\'ll be improvement next year.',4950,'2005-04-15 00:00:32'),(60538,1024,'If my memory serves me correct, 16644 has the wrong screenshot. I used to love the Terrestial Biological Entries intro and I remember the bouncing ball. But I\\\'m not 100% sure and I can\\\'t run the intros anymore :(\r\n\r\n',4950,'2005-04-15 02:16:10'),(60570,1946,'or get rid your girlfriend and concentrate on coding',4950,'2005-04-15 17:46:58'),(60667,1948,'Seminars are available at the Breakpoint FTP and scene.org',4950,'2005-04-16 15:13:10'),(60670,1949,'what\\\'s a dialup?',4950,'2005-04-16 15:32:35'),(60672,1949,'My point was, why use it for something it was never meant for?\r\n\r\nBack when I had a crappy modem, I left it downloading stuff while I went to do something else.',4950,'2005-04-16 15:39:48'),(60749,1947,'Say this is it\r\nDon\\\'t say maybe\r\nDon\\\'t say no\r\nSay this is it\r\nDon\\\'t say hold on\r\nDon\\\'t say slow\r\nSay this is it\r\nDon\\\'t say next time\r\nDon\\\'t say when\r\nSay this is it\r\nDon\\\'t say later\r\nNo, don\\\'t say then\r\n\r\nJust say yes! Do it now!\r\nLet yourself go!\r\nJust leap! Don\\\'t look!\r\nOr you\\\'ll never know\r\nIf you love it\r\nYou might really love it\r\nIf you love it\r\nYou might really love it!',4950,'2005-04-17 14:53:12'),(60760,1949,'Well in some remote locations it\\\'s not possible go get ADSL... not everyone lives in a city. I used to live in a small village with 470 inhabitants and the phone company had to do a lot of cablework to even supply us with ISDN.. ',4950,'2005-04-17 17:02:00'),(60957,1952,'7800 phong polys',4950,'2005-04-19 13:48:33'),(60967,1952,'Hmmm.. Faktory\\\'s ASM\\\'04 demo had a wave equation solver.. and Statix\\\'s Bleam had bluescreens. ',4950,'2005-04-19 14:41:00'),(60981,1952,'\\\"A killer effect _for a demo_ would be something that is either [B]ahead of current research in computer graphics[/B]\\\"\r\n\r\ngood luck :D',4950,'2005-04-19 15:57:15'),(61008,1953,'[IMG]http://koti.mbnet.fi/jadelor/random/paavi.jpg[/IMG]',4950,'2005-04-19 20:06:35'),(61016,1952,'But then again, if it was fun to make, doesn\\\'t that fulfill its purpose?',4950,'2005-04-19 20:55:37'),(61026,1952,'Traction will feature goths soon, but whether they\\\'re going to be vectors, that\\\'s an open question. Anyone want to model a vectorgoth for us? :)',4950,'2005-04-19 22:17:57'),(61518,1965,'I think he will save the scene when he\\\'s done.',4950,'2005-04-25 21:28:23'),(61887,1970,'Perhaps that\\\'s the reason why so many people don\\\'t have their clues? But in these days of modern technology, surely there should be a clue home delivery service? I hope Okkie finishes his website so people clueless enough not to even have a cluecycle can get their clues.',4950,'2005-04-30 23:19:43'),(61936,1973,'This makes Dungeons and Dragons even more Satanic, since it\\\'s much more likely to roll 616 with three dice than 666!!',4950,'2005-05-02 07:46:04'),(62201,1977,'mp3 and black backgrounds are killing the scene.',4950,'2005-05-04 19:19:16'),(62264,1981,'Just another troll. Why not use the pouet script that so effectively filters out retarded users?',4950,'2005-05-05 12:23:07'),(62409,1984,'Good 2d graphics > any 3d, just like good 2d effects > 3d flybystuff.\r\n\r\nIf it\\\'s up to me and I have people working with me, my productions will be featuring 2d graphics now and in the future.',4950,'2005-05-06 13:51:45'),(62540,1978,'It\\\'s not like people hate newbies in general. They just hate the arrogant, annoying, stupid, retarded and ignorant newbies without a clue, and give them the beating they deserve. Just look at how many new members pouet is getting daily, and just how many of them are getting flamed on the boards by the regulars/sceners? The sensible people hang around a bit before they go around making a fool of themselves, and once they produce something, they get either respect or a pat on the back and encouragement to improve their skills.',4950,'2005-05-07 02:06:39'),(62863,1,'BASS!\r\n\r\n(someone had to do it)',4950,'2005-05-10 02:06:19'),(62893,1,'future crew <-> \\\"we\\\'r fur cute\\\"\r\n',4950,'2005-05-10 17:18:03'),(62894,1,'or, we\\\'re cut fur',4950,'2005-05-10 17:18:31'),(62913,1,'conspiracy <=> icy scan pro <=> racy pins co\r\njumalauta <=> laaja mutu <=> matala juu\r\nfairlight <=> fright ail <=> hit frail g\r\ntraction <=> trio can\\\'t <=> intro cat',4950,'2005-05-10 20:30:31'),(62941,1,'I\\\'m also \\\"rape cher\\\". \r\n\r\nOne of my unreleased effects is an anagram greeter/credit part, and currently it has\r\n\r\ncode: Preacher & Vulture <=> coed rape cher, true luv\r\n',4950,'2005-05-10 23:56:11'),(63008,1999,'I\\\'m Elsewhere most of the time.. but only during scene-related stuff I become Preacher. I\\\'ve actually been thinking of switching to Elsewhere entirely. ',4950,'2005-05-11 15:50:54'),(63113,2001,'Assembly\\\'96. Wandering around with my then best friend with our eyes as big as saucers.. just looking at all these people. Not knowing anybody, not knowing what to do, just.. wandering. And watching the compos, which ruled. And talking with the Housemarque people. And meeting Mat/Ozone. And getting a lecture in Swedish from a drunk Swede about optimizing polygon fillers in assembly language.. while just about grasping the concept of a polygon filler. A great experience for a 14-year old geekling.. it was then when I finally decided that I want to participate in addition to just enjoying demos.',4950,'2005-05-11 22:47:05'),(63124,2001,'No, it wasn\\\'t Kalms.. though I did meet him at Asm\\\'99 and he spent like the entire night with me and my friend, explaining all kinds of cool stuff to budding demo coders. We were just having crappyburgers at Hesburger, I think it was late saturday evening.. and he just sat at our table, asked how we were doing, that sort of stuff.. then we started talking about coding. We had just released our first production which kind of sucked, and I still owe him big thanks for teaching me some of the first \\\"real\\\" tricks of graphics coding I know. Stuff like subpixel, subtexel, some assembly language tricks, how to do a real radial blur.. ',4950,'2005-05-12 02:25:33'),(63177,1024,'http://www.pouet.net/prod.php?which=17187\r\nhttp://www.pouet.net/prod.php?which=17186\r\n\r\nare both DOS demos',4950,'2005-05-12 20:06:28'),(63237,2005,'Worst: Hesburger. Followed by everything else sold at demoparties.. ',4950,'2005-05-13 14:09:52'),(63252,2004,'For some reason, a couple of Elwood\\\'s tunes has always epitomized the greatness that is good scene music.. with the exception of the Dope soundtrack by Jugi, which is the greatest song the scene has ever produced. ',4950,'2005-05-13 15:33:06'),(63327,2004,'Oh yeah, and Awesome. Without dr, though Lynne is great too',4950,'2005-05-14 00:53:52'),(63328,2006,'I think I managed to persuade some of my demogroup mates to come. So I _might_ be there. ',4950,'2005-05-14 00:56:21'),(63481,2009,'KOTHIK',4950,'2005-05-15 21:01:49'),(63571,309,'[IMG]http://www.roth-haas.de/referenzen/Gewerbe/hugendubel.jpg[/IMG]\r\n[IMG]http://koti.mbnet.fi/elsewher/pouet/plasma.jpg[/IMG]',4950,'2005-05-16 17:53:30'),(63574,2007,'I\\\'m all for it, it might even motivate quake kiddies to actually start contributing something sensible to the parties at which they\\\'re present. And, perhaps, to the demoscene in the future.',4950,'2005-05-16 18:22:26'),(63600,2007,'I don\\\'t care what it is, as long as it\\\'s realtime and it looks good. And this is from the viewpoint of a coder.',4950,'2005-05-17 02:40:51'),(63662,2007,'Being girly is a good thing. You macho men can go and watch wrestling.',4950,'2005-05-17 17:33:33'),(63865,2015,'Not until next Monday',4950,'2005-05-19 22:03:26'),(63876,2009,'indeed. Next year it shall be, and with official NE tribute week T-shirts!',4950,'2005-05-20 00:39:00'),(64479,2034,'^^ and they ruled!\r\n\r\nI like the idea, but I guess the hard part is how to define an \\\'effect\\\'. If it\\\'s a plasma or a landscape, fine, but if it\\\'s a tunnel morphing into a spikeball transforming into a fractal zoomer, is it an effect or something else?',4950,'2005-05-27 17:51:01'),(64524,2034,'I\\\'d definitely participate if such a thing would be organized somewhere.',4950,'2005-05-28 13:34:51'),(64586,2039,'I was disappointed, I liked Emak Bakia a lot more. This was just precalculated 3d scenes and some pictures. ',4950,'2005-05-29 15:51:53'),(64618,2040,'I guess the point here is that it\\\'s common courtesy to ask, I don\\\'t think any of us would refuse the permission. I\\\'d at least like to be informed if my productions are included in compilations or so, or used somewhere. Hell, I\\\'d consider it an honor, as long as I was told about it.',4950,'2005-05-30 19:11:32'),(64963,2047,'And a great fun it is.',4950,'2005-06-04 23:16:32'),(65026,2050,'I\\\'m a pacman ghost, lawful neutral, __int64, a [URL=http://quizilla.com/users/EeveeCSA/quizzes/What%20Mythological%20Creature%20Are%20You%20(Many%20Results%20and%20Beautiful%20Pics)/]Demi-Cerberus[/URL], and a bit weird in my head.',4950,'2005-06-05 22:20:43'),(65210,2055,'[IMG]http://okladki-divx.neostrada.pl/covers/l/lost_boys.jpg[/IMG]\r\n[IMG]http://images.amazon.com/images/P/B0000A98ZP.01.LZZZZZZZ.jpg[/IMG]\r\n[IMG]http://www.impawards.com/1984/posters/karate_kid.jpg[/IMG]',4950,'2005-06-07 20:17:42'),(65219,2057,'Don\\\'t feed the troll.\r\n\r\n(though somehow I think that\\\'s not applicable to pouet)',4950,'2005-06-07 21:50:51'),(65331,1960,'Everybody interested, raise your hand.',4950,'2005-06-09 01:12:26'),(65537,2062,'Besides, girls really don\\\'t want to be worshipped all the time or even appreciate the fact that you\\\'re throwing your away your old life just to be with her. Most girls, at least. You need to have your own hobbies, own friends and own time, if you\\\'re ever going to succeed in a relationship. ',4950,'2005-06-14 15:22:13'),(65598,2062,'Love is great, but please, for your own sake, get a spine. You\\\'ll be better off with it, and alongside you also your relationship.\r\nThen again, most of us have learned life\\\'s different truths the hard way..',4950,'2005-06-15 00:44:10'),(65854,2070,'Since when were the demoparty results \\\"correct\\\" anyway? And who cares how you place, if you have fun and make friends. ',4950,'2005-06-17 20:09:05'),(66004,2073,'Sounds great, I\\\'m in. And front243, I definitely like what you\\\'re listening :)',4950,'2005-06-19 13:42:42'),(66129,2073,'I would too, if only my CD drive was working. I\\\'m missing six months worth of music I\\\'ve bought/traded and unfortunately it shows on my playlist :(',4950,'2005-06-21 16:31:05'),(66160,2073,'I meant six month\\\'s worth of music I\\\'ve bought.. which amounts to something like 70 CDs, all of which would be on my computer and many of which would be listened to regularly. My music collection on my computer only spans around 6000 files right now..',4950,'2005-06-21 21:52:55'),(66215,2076,'When it\\\'s finished, can I add a \\\"black background\\\" to it?',4950,'2005-06-22 18:03:14'),(66262,2079,'i am',4950,'2005-06-22 21:28:29'),(66787,2093,'glBegin(GL_EHHH__WTF);\r\n//code goes here..\r\nglEnd();',4950,'2005-06-29 13:35:25'),(66914,2094,'I guess this is the perfect time to share with the Pouet community the fact that today I visited the dentist for the fifteenth time this year. And there are at least two more visits still to come.',4950,'2005-06-30 21:04:26'),(66915,2096,'Lay easy on the drugs, mmkay? ',4950,'2005-06-30 21:07:26'),(67061,1724,'[IMG]http://koti.mbnet.fi/elsewher/pouet/plasma.jpg[/IMG]',4950,'2005-07-03 00:48:38'),(67445,2113,'Indeed. We are the true artists, and deserve to be shown in only the best museums, for people who have an exquisite and refined taste and who are dressed in fancy suits. Anything lesser is putting us down.',4950,'2005-07-08 15:00:35'),(67831,2120,'Under 300MHz? So, that\\\'s like... 1997? Those can already be found in the \\\"DOS\\\" category.',4950,'2005-07-14 21:18:03'),(67957,1024,'I\\\'m not sure if this is necessary but \r\n\r\n[URL]http://www.pouet.net/prod.php?which=1661[/URL] is weird. 1661? Released in july 2005 but added in 2001? ',4950,'2005-07-17 02:19:24'),(67986,2124,'yes.',4950,'2005-07-17 18:23:30'),(67990,1089,'[IMG]http://www.uweb.ucsb.edu/~jterry/Julie\\\'s%20lobster.jpg[/IMG]',4950,'2005-07-17 19:34:23'),(68027,2127,'I\\\'ll be bringing you.',4950,'2005-07-18 13:08:59'),(68033,2127,'No, I meant that I\\\'ll be bringing a production that tells you something about yourself (as well as everyone else :)) But I definitely look forward to meeting more poueters, I met a bunch of you at BP but I don\\\'t know everyone yet :)\r\n\r\nteel: I\\\'m interested. Please give more details.',4950,'2005-07-18 13:38:29'),(68059,2124,'Demo coding hookers? Would you fuck then when they\\\'re coding? ',4950,'2005-07-18 17:35:01'),(68179,2124,'You first drink it and then come in if they let you.',4950,'2005-07-20 00:57:48'),(68334,2134,'There\\\'s DXM in some cough syrups. Ynnngh. Dunno which one is worse.',4950,'2005-07-21 15:50:27'),(68390,2139,'The old Assemblies.. from Friday to Sunday. Now I\\\'m old and couldn\\\'t do that anymore :(',4950,'2005-07-22 02:44:51'),(68420,2124,'It\\\'s been a tropical weather here for three weeks now. I don\\\'t remember it ever raining during ASM, so I\\\'ll keep my hopes up :)',4950,'2005-07-22 12:42:18'),(68423,2124,'It\\\'s actually raining now, for the first time in ages. ',4950,'2005-07-22 12:51:37'),(68508,2142,'I was passed out for like 18 hours at ASM\\\'03. Stupid barhopping... ',4950,'2005-07-23 05:28:19'),(68516,2143,'Indeed. The bus to the city center is 6 euros and without student discount the train to Helsinki is over 20, so it\\\'s just easier, faster and even a bit cheaper to take the bus straight to Helsinki.',4950,'2005-07-23 13:38:39'),(68536,2146,'Code and communication. And I do think I\\\'ve released a fair amount of stuff.. with more of it coming soon >:)',4950,'2005-07-23 22:42:32'),(68537,2141,'nothing :(( except for a 512kb GUS Ace, which is useless for me now. Anyone want it? :)',4950,'2005-07-23 22:43:59'),(68565,1724,'[IMG]http://www.kiasma.fi/www/img/kevat05/schroderus_laajentuja.jpg[/IMG]\r\n\r\nIt\\\'s called Expander and can be seen at the Kiasma modern arts museum. Made an impression on me, in real life it\\\'s huge and it looks like a classic spikeball :)',4950,'2005-07-24 11:04:13'),(68589,2147,'ASM\\\'03 and ASM\\\'04. Both times our demo was far from the bigscreen quality when we arrived at the partyplace. Almost constant work from Thursday to Friday afternoon.. and in the case of I Am, well after the deadline. \r\n\r\nI think it will be easier this year.. I\\\'m just putting finishing touches on my contribution right now.',4950,'2005-07-24 18:40:28'),(68697,2149,'\\\"If a thousand seahorses were nibbling on your penis, do you think you\\\'d like the feeling?\\\"\r\n\r\n(don\\\'t ask)',4950,'2005-07-25 16:47:47'),(69029,2158,':(',4950,'2005-07-30 11:58:42'),(69116,2166,'I\\\'d like to get rid of the trolling idiots.',4950,'2005-08-02 00:04:21'),(69298,2171,'And who were you again?',4950,'2005-08-04 21:44:18'),(69395,2175,'[URL]http://www.pouet.net/prod.php?which=17962[/URL]',4950,'2005-08-08 00:35:57'),(69401,2175,'*applause*',4950,'2005-08-08 01:06:20'),(69409,2176,'BASS!',4950,'2005-08-08 03:04:27'),(69463,2182,'your spam isn\\\'t even funny. Please be more like ep, at least his retardedness is amusing. ',4950,'2005-08-08 19:13:56'),(69495,2183,'Girls, sorry. ',4950,'2005-08-08 23:10:51'),(69497,2183,'girly booze?',4950,'2005-08-08 23:20:48'),(69523,2183,'A health shop I used to walk past in Helsinki on my way to work had a sign few years ago that said: \\\"virgin juices for sale\\\"',4950,'2005-08-09 12:04:05'),(69582,2185,'The web interface was, for the first time in recorded history, lightning fast as I downloaded the rest of the Scene Event productions.. but I couldn\\\'t get a direct FTP access at all.',4950,'2005-08-10 14:03:39'),(69616,2188,'you just have to BASS! a lot and it\\\'ll all work out.',4950,'2005-08-11 00:05:40'),(69659,2183,'[IMG]http://www.4girls.gov/substance/alcohol_diagram.gif[/IMG]',4950,'2005-08-11 22:23:53'),(69671,2189,'BASS!',4950,'2005-08-12 02:05:33'),(69794,2193,'Nice try, but to my ears sounds WAY out of tune. And I second teel, the singing sounds even worse.',4950,'2005-08-14 22:41:03'),(69807,2194,'I\\\'ll be there! \\\\o/',4950,'2005-08-15 00:42:17'),(69829,2195,'And [URL=http://ftp.kameli.net/pub/fit/makeit4k/]Make It 4k[/URL]\r\n\r\nDAVID BASSELHOFF!',4950,'2005-08-15 13:18:25'),(70095,2200,'[IMG]http://www.ma.is/upload/IMG_1373.jpg[/IMG]',4950,'2005-08-19 13:36:59'),(70160,1024,'[URL]http://www.pouet.net/prod.php?which=18660[/URL]\r\nWrongly added duplicate. Please lobstercize. ',4950,'2005-08-22 14:58:54'),(70175,2202,'I don\\\'t know if you consider Traction prods well-designed, but all of them so far except Fiat Homo started the first way ;)',4950,'2005-08-22 20:44:23'),(70185,2202,'Hehe :) Yeah, well look forward to the future.. there\\\'s some cool stuff coming up ;) cool DESIGNED stuff ;)',4950,'2005-08-22 22:15:19'),(70216,2204,'French Hasselhoff fly-by attitude since 1987. Designwise, oldschool attitude 2005 polys. ',4950,'2005-08-23 14:55:14'),(70232,2203,'[IMG]http://members.lycos.co.uk/ywolf/Gabriel_Wolf_-_witchmaster3.jpg[/IMG]',4950,'2005-08-23 17:00:20'),(70233,2203,'[IMG]http://members.lycos.co.uk/ywolf/Gabriel_Wolf17.jpg[/IMG]',4950,'2005-08-23 17:09:51'),(70258,2042,'Hooray for American Freedom!',4950,'2005-08-23 23:13:27'),(70366,2203,'[IMG]http://rateyourmusic.com/album_images/13086.jpg[/IMG]\r\n[IMG]http://rateyourmusic.com/album_images/o17585.jpg[/IMG]\r\n[IMG]http://www.zonicweb.net/badalbmcvrs/strykenfirststryke.jpg[/IMG]\r\n[IMG]http://www.zonicweb.net/badalbmcvrs/furr.jpg[/IMG]\r\n',4950,'2005-08-25 17:01:41'),(70371,2210,'Left monitor gets the odd scanlines, the one of the right the even ones!',4950,'2005-08-25 17:46:51'),(70387,2210,'I know, let\\\'s show David Hasselhoff pictures on the second screen! ',4950,'2005-08-25 21:10:49'),(70435,2213,'Totoro all the way.',4950,'2005-08-26 13:00:06'),(70573,2221,'Are you suggesting that d796 doesn\\\'t have a relationship between the audio and the visuals? Because it\\\'s the best synced demo I\\\'ve ever seen in my life.\r\n\r\nFor a good sync of the rhythm kind, I\\\'d recommend [URL=http://www.pouet.net/prod.php?which=296]Saint[/URL]',4950,'2005-08-29 02:48:11'),(70644,2202,'Okkie, you\\\'re wrong. He\\\'s great entertainment.',4950,'2005-08-30 12:56:01'),(70730,2223,'we need ep in this thread, he\\\'d know what to say. k0mpo just doesn\\\'t cut it, even if he tries had.. ',4950,'2005-08-31 19:41:19'),(70768,1231,'We are the demo makers. \r\nWe are the dreamers of dreams.',4950,'2005-09-01 07:57:26'),(70788,2160,'And a great one it is :) Big thanks!',4950,'2005-09-01 16:25:27'),(70844,2225,'Please do :)',4950,'2005-09-02 18:34:50'),(70856,2225,'YES YES YES!',4950,'2005-09-02 23:51:25'),(70921,2225,'EP -> \\\"I don\\\'t have a frigging clue\\\"\r\nSceners -> \\\"Fuck off, then\\\"',4950,'2005-09-04 22:47:20'),(70953,2223,'[QUOTE]Modern demos that are 100% scripted and \\\"tell a story\\\' are much closer to game engine cinematics than demos. I\\\'m sorry, but it\\\'s the truth. If that\\\'s what you like, go play games.[/QUOTE]No thanks, I think I\\\'ll keep on insultinging your sensibilities and making on demos I love to make. Because that\\\'s what it\\\'s all about.',4950,'2005-09-05 11:15:07'),(71018,2194,'*iso hali*',4950,'2005-09-06 02:07:43'),(71402,2240,'Bah, true oldskoolers started with punch cards and machine code. ',4950,'2005-09-11 19:33:39'),(71709,2194,'Shit, we\\\'ll be coming noon tomorrow and miss the first day :((',4950,'2005-09-16 13:57:08'),(71800,2194,'it was, indeed.',4950,'2005-09-18 16:46:17'),(71802,1024,'Please change the d/l link in\r\n\r\n[URL=http://www.pouet.net/prod.php?which=19012]this[/URL]\r\n\r\nto this:\r\n\r\nhttp://www.scene.org/file.php?file=%2Fparties%2F2005%2Fstream05%2Fdemo%2Ftraction-septemberandsnowfall.zip&fileinfo',4950,'2005-09-18 17:32:42'),(71848,2255,'ett skritt til jaaaarig',4950,'2005-09-19 14:00:20'),(72124,2259,'What kb said. ',4950,'2005-09-26 12:28:47'),(72460,2268,'I\\\'ll happily reinvent the wheel every time I do something, thank you. In my opinion, It\\\'s more fun and educational that way. I don\\\'t even have synch tools, editors or any sort of advanced timeline thingies... that\\\'s what\\\'s CODING is all about, after all ;)\r\n\r\nThat said, the thing looks pretty cool if you\\\'re into that sort of things.',4950,'2005-10-01 16:51:07'),(72475,2271,'[URL=http://www.pouet.net/prod.php?which=17962]Go away[/URL]',4950,'2005-10-01 19:04:39'),(73274,1024,'Please change the download link in:\r\n[URL]http://www.pouet.net/prod.php?which=19434[/URL]\r\n\r\nto:\r\nhttp://www.scene.org/file.php?file=%2Fparties%2F2005%2Ffunction05%2Fin64%2Ftraction-ssri.zip&fileinfo\r\n',4950,'2005-10-09 14:18:06'),(73275,1024,'Make that into:\r\n\r\nhttp://www.scene.org/file.php?file=%2Fparties%2F2005%2Ffunction05%2Fin64%2Ftraction-ssri.zip&fileinfo\r\n\r\nSorry. ',4950,'2005-10-09 14:18:46'),(73412,2320,'I am the God Of Hellfire!',4950,'2005-10-11 09:01:06'),(73531,2320,'The Crazy Bass of Arthur Brown',4950,'2005-10-12 14:22:25'),(73548,2324,'You are talking about readme-files?\r\n\r\nPersonally I heartily recommend Microsoft Powerpoint presentations with embedded animations. ',4950,'2005-10-12 17:59:35'),(73704,2327,'[IMG]http://www.oracleband.net/photos/new-years-2004/very-strange-2.jpg[/IMG]',4950,'2005-10-14 16:49:41'),(73945,2327,'not to mention the ball. ',4950,'2005-10-17 12:47:34'),(74151,2340,'Damn that song sucks.',4950,'2005-10-19 12:06:20'),(74193,2340,'Space Debris?',4950,'2005-10-19 15:22:51'),(74205,2340,'They say I have a big dick\r\nand it\\\'s true for sure.',4950,'2005-10-19 18:23:38'),(74208,2345,'[IMG]http://www.ozyandmillie.org/2005/om20050916.gif[/IMG]',4950,'2005-10-19 19:00:34'),(74317,2348,'The magic in it. It can suck, but if it has magic.. or, it can be fucking great technically but if it\\\'s empty of feeling, I don\\\'t like it.',4950,'2005-10-21 14:48:22'),(74371,2349,'Apparently, African red wine is bad for you. ',4950,'2005-10-22 18:55:49'),(74380,2349,'It will run out of BASS',4950,'2005-10-22 20:46:02'),(74891,2366,'what\\\'s this strange, red spot almost right next to my ass?',4950,'2005-10-30 16:10:38'),(75075,2370,'Yeah, let\\\'s stop beating all those dead horses and start posting random pictures! I\\\'ll start!\r\n\r\n[IMG]http://www.wildhorsepreservation.com/images/archive/dead_horse.jpg[/IMG]',4950,'2005-11-02 20:28:09'),(75223,2377,'I got wasted, sang in public, spent some money and played computer games. ',4950,'2005-11-07 17:09:06'),(75292,2379,'Hmm.. I wonder if I should finally upgrade from Visual Studio 6.0 ;)',4950,'2005-11-08 14:07:54'),(75443,2385,'I agree with nosfe. ',4950,'2005-11-10 13:46:23'),(75547,2387,'If a prod is so bad that it insults all your senses and basically tells you to go fuck yourself instead of watching it, does it qualify for a fucktro?',4950,'2005-11-11 16:51:19'),(75556,2387,'Isn\\\'t pouet supposed to be an archive of productions instead of \\\"The Best Of Demoscene\\\"? I find that most prods with bad rating are a lot more interesting to watch than the \\\"just okay\\\" ones. Besides, a good fucktro is also a good intro. ',4950,'2005-11-11 17:41:26'),(76214,2403,'That\\\'s because people cannot get over shaded, rotating 3d objects. Most console demos aren\\\'t much better in this respect, they just run on different hardware. Ideas, concepts and style is where it\\\'s at nowadays.',4950,'2005-11-19 16:37:29'),(76216,2403,'Well, I think that for example the dual screen in DS makes all kinds of cool concepts possible. But yeah, I don\\\'t see much point in making demos for consoles if the demos feature same effects as PCs. \r\n\r\n(then again, I really do see the \\\"coding\\\'s fun on consoles\\\"-part, I love MIPS asm myself)',4950,'2005-11-19 16:46:13'),(76217,2403,'I forgot to add: Of course technically stunning stuff is great, no matter what it\\\'s running on. But few modern demos are, regardless of the platform.',4950,'2005-11-19 16:48:14'),(76285,2407,'[IMG]http://www.happyhuchocombat.ru/tt/tt11.jpg[/IMG]',4950,'2005-11-20 14:05:00'),(76295,2407,'[IMG]http://www.skyshirts.com/pan-am/pa-707-rb-back.jpg[/IMG]',4950,'2005-11-20 15:20:07'),(76302,2406,'I remember completing Bruce Lee just fine.. ',4950,'2005-11-20 18:07:56'),(76321,2406,'My father beat Impossible Mission on c64 a lot of times.. and I\\\'ve come close. ',4950,'2005-11-21 00:53:29'),(76371,2408,'GaaghgH. \r\n\r\nI hope my neighbour, whose Christmas lights become more and more tasteless every year, doesn\\\'t see this. It might inspire him/her. ',4950,'2005-11-21 14:43:33'),(76533,2412,'[IMG]http://www.gaiaguys.net/DEVILHIMSELF2.jpg[/IMG]',4950,'2005-11-23 13:29:53'),(76575,2411,'Thanks to everyone <3\r\n\r\nAlso, feestje!\r\n[IMG]http://preacher.stc.cx/synttarit.jpg[/IMG]',4950,'2005-11-23 17:32:07'),(76588,2411,'Both me and my girlfriend are pepsi max addicts :P',4950,'2005-11-23 19:34:44'),(76959,2418,'You can address more memory. 4gb isn\\\'t really that much nowadays anymore. Plus, I\\\'d assume a 64-bit move instruction would move stuff faster than a 32-bit one.. ',4950,'2005-11-30 12:18:47'),(77121,2423,'Neo. Damn. ',4950,'2005-12-03 01:36:18'),(77177,2427,'[URL]http://www.pouet.net/prod.php?which=2236[/URL]',4950,'2005-12-04 12:33:54'),(77184,2427,'[IMG]http://www.spiritproject.de/grusskarten/gummibaerchen.jpg[/IMG]',4950,'2005-12-04 14:13:02'),(77185,2427,'[IMG]http://associate.com/photos/Snow_and_Ice/slides/polar-bear-attacks-igloo.jpg[/IMG]',4950,'2005-12-04 14:17:41'),(77186,2427,'[IMG]http://www.tagnet.org/pollywog/cards_animal/a84.jpg[/IMG]',4950,'2005-12-04 14:19:29'),(77198,2427,'[IMG]http://www.nanalog.com/images/polarcub.jpg[/IMG]\r\n[IMG]http://www.karhu.fi/pics/k18_karhu.gif[/IMG]\r\n',4950,'2005-12-04 19:06:33'),(77381,1024,'Would you please change the download link in [URL]http://www.pouet.net/prod.php?which=13726[/URL]\r\n\r\nto:\r\n\r\nhttp://preacher.stc.cx/traction_eightscenes.zip\r\n\r\nThank you. ',4950,'2005-12-06 23:53:14'),(77393,2430,'[IMG]http://www.bungeholes.com/images/mtg/bl/Black13.jpg[/IMG]',4950,'2005-12-07 12:02:41'),(78050,2458,'Some of the stuff is rather cool, the most is not. They\\\'ve got shadebobs and all :)',4950,'2005-12-17 12:41:55'),(78196,2461,'AMD 64 3000+/1 gig of ram/radeon x600',4950,'2005-12-19 19:11:25'),(79132,2490,'[IMG]http://www.showmeblog.com/photos/uncategorized/bushfinger.gif[/IMG]',4950,'2005-12-28 14:37:29'),(79140,2487,'I add things I make under Traction because I want to have everything I\\\'ve done in a single place. I\\\'m sure people here won\\\'t confuse you with my take on Úristen ;) ',4950,'2005-12-28 16:53:13'),(79181,2379,'nehe.gamedev.net',4950,'2005-12-29 01:36:16'),(79211,2494,'done ;)',4950,'2005-12-29 13:20:39'),(79225,2338,'results, please :) ',4950,'2005-12-29 16:39:31'),(79244,2495,'Because it\\\'s fun.',4950,'2005-12-29 20:19:27'),(79298,2495,'Except that there are all those German film festivals that show demos.. and big parties like Assembly where 3000 gamers see them too ;) ',4950,'2005-12-30 08:52:56'),(79300,2495,'Gem, indeed. To me a thousand people is a large audience, and some of my demos have been downloaded many times more.\r\n\r\nAnd, in some way, a small audience might actually also increase your chance of self expression because you don\\\'t have to please anyone. Could you imagine Steve Jackson putting fifteen minutes of noise and strange images in the middle of Return Of The King? :) \r\n',4950,'2005-12-30 09:26:31'),(79306,2495,'Kusma: And flop at the box office. Unfortunately, because that would indeed so totally rule :(',4950,'2005-12-30 12:38:52'),(79365,1024,'Please change the download link in:\r\n[URL]http://www.pouet.net/prod.php?which=20984[/URL]\r\n\r\nto\r\n\r\n[URL]ftp://ftp.scene.org/pub/parties/2005/tum05/demo/traction_demarche_insert_coins_final.zip[/URL]',4950,'2005-12-31 17:54:42'),(79405,2499,'I will make demos and intros.',4950,'2006-01-01 16:51:13'),(79484,2498,'[IMG]http://preacher.stc.cx/pouet/dutchcolorscheme.jpg[/IMG]',4950,'2006-01-02 13:03:14'),(79487,1024,'[URL]http://www.pouet.net/prod.php?which=20993[/URL] video version available at:\r\n\r\n[URL]http://www.scene.org/file.php?file=%2Fparties%2F2005%2Ftum05%2Fdemo%2Fbtb02_hypercube.avi&fileinfo[/URL]',4950,'2006-01-02 13:06:17'),(79507,2501,'Demotools are the work of Satan.',4950,'2006-01-02 15:42:06'),(79663,2506,'[URL=http://www.pouet.net/prod.php?which=1277]Sink by Pulse[/URL] fucked up my hard drive back in the day.',4950,'2006-01-04 12:26:47'),(79664,2506,'(it\\\'s just buggy, not intentionally malicious.. )',4950,'2006-01-04 12:31:29'),(79845,2494,'The photo compo is a great idea. ',4950,'2006-01-05 16:47:30'),(79876,2508,'Gargaj: Well, wouldn\\\'t that be an argument for using glVertex3f? ;)',4950,'2006-01-05 19:41:53'),(80083,2517,'Hplus, 73 million seconds.\r\n\r\nRobotnik works under dosbox.',4950,'2006-01-07 21:30:03'),(80098,2518,'Traction is friends, and friends of friends, and acquaintainces. I\\\'ve known all members for years.',4950,'2006-01-07 22:46:17'),(80100,2517,'Too bad dosbox doesn\\\'t support any low-res VESA modes, so just about nothing from 1998-2001 works.',4950,'2006-01-07 22:59:43'),(80228,2083,'Anything in demoparties is good.',4950,'2006-01-09 14:31:44'),(80277,2494,'There will be real veggie food, right? Though I admit, last year my frail vegetarian values were exposed to currywurst, and they didn\\\'t come out as the winner.',4950,'2006-01-09 23:32:32'),(80313,2494,'I second the request for non-bubbly bottled water :)',4950,'2006-01-10 10:38:12'),(80321,2494,'tft, what kind of a vegetable is a shrimp? What kind of tree/bush/something else does it grow in? When and how are they harvested? ;) \r\n\r\nIt\\\'s funny what some people sometimes consider vegetarian. But yeah, a chinese food stand would rule.\r\n\r\nAbout the tap water, yeah I did that last year, but IIRC the water tasted like shit, and demoparty toilets after two days aren\\\'t really the places you\\\'d like to get your drinking water from :) ',4950,'2006-01-10 11:23:18'),(80325,2494,'vegetarian\r\n\r\nn : eater of fruits and grains and nuts; someone who eats no meat or fish or (often) any animal products\r\n\r\nWordNet ® 2.0, © 2003 Princeton University\r\n\r\nBut yeah, a lot of veggies eat fish occasionally, to get the vitamin B12 which is rather impossible to find in vegetables. I don\\\'t like to call them vegetarians though. It\\\'s not like you\\\'re a virgin if you only have sex once in a while. \r\n\r\n(but I guess this is not the point of this thread :))',4950,'2006-01-10 11:48:52'),(80361,2494,'You know, the stuff you drink when you\\\'ve got the hangover of the decade.',4950,'2006-01-10 13:33:44'),(80757,1192,'It would be nice to have one \\\"different\\\" demo/intro in the recommended-section. The ones that are listed are all great, but sort of similar.. it\\\'s not just about phong and texture mapping and having fun with nice music, it\\\'s also about mindscapes and expression. For example, [URL=http://www.pouet.net/prod.php?which=10063]d796 by Kosmoplovci[/URL] would show the other side of making demos. ',4950,'2006-01-12 15:59:25'),(80778,2525,'That\\\'s a lot of BASS.',4950,'2006-01-12 19:13:04'),(80860,371,'Oh my God, they killed the Scene.',4950,'2006-01-13 10:37:08'),(80886,2527,'Releasing at parties is a good way to make people look at your stuff. It\\\'s also great to see your production on the big screen.\r\n\r\nThat said, people should really release more stuff outside parties. I confess being guilty of hoarding things, I got one completed production that\\\'s pretty good in my opinion but I\\\'m saving it for a party..',4950,'2006-01-13 13:46:30'),(80968,2532,'And the cover CDs were filled with pictures of Japanese models. I got two issues, one for [URL=http://www.pouet.net/prod.php?which=14246]Viping[/URL] and one for [URL=http://www.pouet.net/prod.php?which=10551]A Study In Lines And Textures[/URL]',4950,'2006-01-13 22:35:21'),(81072,1024,'Sorry, fucked up the d/l link in [URL=http://www.pouet.net/prod.php?which=21355]this[/URL]\r\n\r\nShould be\r\n\r\nhttp://taat.fi/tmdc/demos/innerflux.zip\r\n\r\nThanks.',4950,'2006-01-15 15:30:16'),(81119,2534,'[URL=http://www.pouet.net/groups.php?which=223]these[/URL]\r\n',4950,'2006-01-16 13:17:23'),(81282,2536,'Dope.',4950,'2006-01-17 20:23:33'),(81306,2542,'I don\\\'t want to brag, but the effect in the credits scene [URL=http://www.pouet.net/prod.php?which=19012]here[/URL] uses FFT data.. I still think it\\\'s the nicest effect I\\\'ve ever made.\r\n\r\nActually, just about everything in the demo uses FFT. ',4950,'2006-01-18 00:07:23'),(81314,2542,'I second keops :)',4950,'2006-01-18 00:54:56'),(81379,2542,' if (beat->beatThisFrame())\r\n {\r\n for (i=0;i Rape Cher - True Luv\r\n\r\nCoincidence? I think not!',4950,'2006-02-18 13:02:37'),(84511,2611,'I guess asking \\\"what the hell is it?\\\" would be pointless, because the answer would either be \\\"you\\\'ll see\\\" or \\\"it\\\'s a secret\\\". Right? :)',4950,'2006-02-18 14:47:17'),(84734,1024,'It would be nice to see the CDCs somewhere.',4950,'2006-02-21 01:05:02'),(84739,1024,'I meant \\\"who has given CDCs to what productions\\\". Because now if the person hasn\\\'t commented on a production, it stays invisible.',4950,'2006-02-21 01:32:04'),(84748,2573,'[URL=http://www.pouet.net/prod.php?which=23878]Todays release is all about history[/URL]',4950,'2006-02-21 11:20:19'),(84793,2557,'The voxel tunnel in [URL=http://www.pouet.net/prod.php?which=301]Stars: The Wonders of the World[/URL].',4950,'2006-02-21 22:20:27'),(84800,2557,'I tried something like that years ago and yes. it had holes. I didn\\\'t spend much time on it though. ',4950,'2006-02-21 23:28:35'),(84853,2620,'I think someone, somewhere is going to be sorely disappointed when the demoscene turns out to be about rotating envymapped things instead of cool, playable games.',4950,'2006-02-22 11:49:38'),(84861,2620,'The demoscene master:\r\n\r\n[IMG]http://redwing.hutman.net/%7Emreed/Assets/kungfumaster.jpg[/IMG]\r\n',4950,'2006-02-22 12:38:38'),(84873,2557,'psionice: \r\n\r\n1) drawing a shitload of lines is slow, and the tunnel runs fine on a 486\r\n2) unless you draw lines with variable width (wider at the bottom), it would have holes in it, so you might just as well draw polygons.',4950,'2006-02-22 14:01:17'),(84891,2620,'or wireframe.',4950,'2006-02-22 14:50:54'),(84969,2620,'Even if it sounds bad, I bet there\\\'s at least one gamer at a party, who\\\'ll first become interested, and later contribute something to the \\\"real\\\" scene.\r\n\r\nLAN parties need more sceners. The scene needs more sceners at LAN parties. ',4950,'2006-02-23 00:40:55'),(84974,2626,'If you\\\'re having fun, what is the problem them? And don\\\'t take stuff seriously. Most of the flak Titan gets is because some of its members take everything, especially criticism against their prods, way too seriously. I won\\\'t name anyone, but if some members of a group act like idiots, of course it gets connected to everyone in the group.\r\n\r\nAnyway, everyone should come to Breakpoint and have a beer.',4950,'2006-02-23 02:36:40'),(85034,2620,'I didn\\\'t say that demo parties need to be LAN parties, quite the contrary. I just meant that we should send pilgrims to the gamer people, to educate them and turn them on the Right Path. ',4950,'2006-02-23 11:19:43'),(85037,2626,'This is the funniest thread on pouet ever. And to think I took it seriously in the beginning... *ashamed*',4950,'2006-02-23 11:27:00'),(85044,2626,'From [URL=http://in4k.untergrund.net/index.php?title=About_Hypnot1k]IN4K[/URL]:\r\n\r\n[QUOTE]NOTE: as a member of Titan I cannot publish code here from my demo. Instead, here is a diary.I hope that: a) You gain some insight to demo making if you are new to the scene, and b) You think twice about hypnot1k, about which I am very proud. [/QUOTE]\r\nDoes Titan have a policy of not helping out newbies?',4950,'2006-02-23 11:59:11'),(85185,2620,'[QUOTE]And I still think that 99% of all gamers that find demos interesting do that in the same way they are interested in porn, game trailers and 3D benchmarks - \\\"wow, look what cool stuff is running on my PC\\\". [/QUOTE]Of course. But don\\\'t forget that that\\\'s the first step towards making them themselves. That\\\'s how I got interested, back in 1994 (?) when I borrowed a GUS CD from a friend of mine (now known as Disk0/Traction) and it contained some old stuff like Crystal Dreams II and the Future Crew demos.. we all got hooked because it ran on our computers and looked cool.\r\n\r\n[QUOTE]If someone has the skills, motivation and talent to create things, why the heck should he be a LAN gamer then?[/QUOTE]\r\nBecause LAN gaming is fun. Hell, [B]I[/B] played a couple of games of Counter-Strike and Warcraft at last Assembly, and I don\\\'t think I belong in the gamer lamer crowd. It\\\'s not like you can\\\'t enjoy both games and coding.\r\n',4950,'2006-02-23 21:11:13'),(85188,2620,'I don\\\'t really make a difference between a gamer and someone who plays games. I don\\\'t believe for a moment that there are people who are content to play games for the rest of their lives. At least not many.\r\n\r\nI would\\\'ve most likely started exploring creative things, and probably found the scene at some point. When, though, I don\\\'t know. Probably I would\\\'ve concentrated my energies on writing instead of coding, though. Or spent my time on my studies, graduated and been on my way to my doctorate now ;) ',4950,'2006-02-23 21:29:28'),(85380,2632,'... not?',4950,'2006-02-25 08:16:13'),(85395,2635,'Just take a fair dose of LSD and it\\\'ll all work out.',4950,'2006-02-25 12:07:59'),(85426,2632,'... would you care?',4950,'2006-02-25 17:56:18'),(85437,2636,'Piss off. ',4950,'2006-02-25 21:33:33'),(85478,2638,'And remember, don\\\'t take pouet too seriously ;) ',4950,'2006-02-26 01:37:31'),(85522,2637,'If it\\\'s demo programming instead of real code, and it runs fine on my average to decent computer, why should I care? ',4950,'2006-02-26 12:32:10'),(85546,2626,'I did NOT want to see that.',4950,'2006-02-26 16:33:51'),(85614,2632,'.. should we?',4950,'2006-02-27 12:04:47'),(85742,2573,'This month was really something special. Thank you!',4950,'2006-02-28 09:45:27'),(85796,2642,'[IMG]http://home.comcast.net/~jmellby/images/Bill-Mark-Tim-Joe-Fist-Dragonstone-01s.jpg[/IMG]\r\n[IMG]http://sales.starcitygames.com/cardscans/MAG5DA/fist_of_suns.jpg[/IMG]\r\n',4950,'2006-02-28 20:22:13'),(86013,2652,'[URL=http://pouet.net/prod.php?which=1888]232[/URL]',4950,'2006-03-02 13:36:06'),(86109,1917,'Apparently (I haven\\\'t tested) the new version of our previously buggy timing code works fine with kkapture. So, if anyone wants Traction videos bad enough to port them to the new engine and/or recompile, contact me :)',4950,'2006-03-03 11:06:06'),(86354,2663,'No point in feeding a troll. ',4950,'2006-03-06 14:34:27'),(86597,2671,'Two falling pigs snogging.',4950,'2006-03-07 19:59:23'),(86598,2670,'<3',4950,'2006-03-07 19:59:49'),(86599,2368,'But just don\\\'t, we\\\'ve seen enough \\\"oldschool\\\" stuff. ',4950,'2006-03-07 20:00:38'),(86736,2675,'For Preacher\\\'s delicious pesto sauce you will need:\r\n\r\ngrated parmiggiano reggiano cheese (around 150 grams)\r\nvirgin olive oil (enough so that it becomes a sauce instead of a paste, it\\\'s a matter of taste really)\r\nfresh basil leaves (one full basil plant is plenty)\r\npinyon seeds (roughly a tablespoon, but sometimes I also like to use more)\r\nsea salt to taste\r\nfreshly grounded pepper to taste\r\n\r\nMix them all together in a food processor into a paste. Enjoy with fresh pasta and grated parmiggiano.\r\n\r\n',4950,'2006-03-09 11:01:24'),(87090,2692,'I bet there\\\'s a secret message to be unlocked in that garbage.',4950,'2006-03-12 11:05:28'),(87387,2705,'Still sounds like a power supply failure to me. Maybe you\\\'re just online every time it happens? Also, are you sure your computer isn\\\'t overheating? ',4950,'2006-03-15 12:48:29'),(87567,2688,'Show us the Titan c64 stuff then? ',4950,'2006-03-17 10:55:28'),(87650,2654,'I actually made one of those for A Study In Lines And Textures, but it never got used. ',4950,'2006-03-18 11:25:46'),(87729,1724,'[IMG]http://cc.joensuu.fi/~ristioja/mai/jpg/m5big.jpg[/IMG]\r\n[IMG]http://cosplay.animeunioni.org/kuvat/meganeko_rautalanka6.jpg[/IMG]\r\n[IMG]http://www.hummeripoika.net/hummerirock/kehikko.jpg[/IMG]',4950,'2006-03-19 19:37:53'),(87866,1724,'depth: [URL]http://meshuggah.4fo.de[/URL]',4950,'2006-03-22 10:21:39'),(87974,2720,'Orange.',4950,'2006-03-24 09:03:24'),(88135,2720,'Kusma, check out [URL=http://www.concreteblondeofficialwebsite.com/]Concrete Blonde[/URL], Johnette Napolitanos band after 4 Non-Blondes :D\r\n\r\nGreat stuff.\r\n',4950,'2006-03-25 19:31:04'),(88136,2720,'Ooops, my memory failed me. But Concrete Blonde still rocks and sounds a bit like 4 Non-Blondes :p',4950,'2006-03-25 19:35:08'),(88155,1024,'[URL]http://www.pouet.net/prod.php?which=24373[/URL]\r\n\r\nOS X port:\r\nhttp://exhouse.untergrund.net/warez/demos/portse/traction/its_full_of_stars/its_full_of_stars_osx.zip\r\n\r\nLinux port:\r\nhttp://exhouse.untergrund.net/warez/demos/portse/traction/its_full_of_stars/its_full_of_stars_linux.tar.gz\r\n\r\nSource:\r\nhttp://exhouse.untergrund.net/warez/demos/portse/traction/its_full_of_stars/its_full_of_stars_src.zip\r\n\r\nThanks :) ',4950,'2006-03-25 23:05:40'),(88156,1024,'Fuck, those should be:\r\n\r\n[URL]http://exhouse.untergrund.net/warez/demos/portse/traction/its_full_of_stars/its_full_of_stars_osx.zip[/URL]\r\n\r\n[URL]http://exhouse.untergrund.net/warez/demos/portse/traction/its_full_of_stars/its_full_of_stars_linux.tar.gz[/URL]\r\n\r\n[URL]http://exhouse.untergrund.net/warez/demos/portse/traction/its_full_of_stars/its_full_of_stars_src.zip[/URL]\r\n\r\nI wonder where those spaces came from...',4950,'2006-03-25 23:35:05'),(88178,1024,'Will keep that in mind. Thanks :)',4950,'2006-03-26 11:26:07'),(88194,2725,'Wait until Breakpoint.',4950,'2006-03-26 14:16:47'),(88195,2725,':)',4950,'2006-03-26 14:16:57'),(88343,2728,'What I hate about Linux is the amount of arrogant reality-impaired users it has. \r\n\r\n[QUOTE]\r\nFrom my point of view and experiences, there is a point in every computer users life where he/she feels bad about non-free environments and their limitations, so they look out for alternatives..[/QUOTE]This sounds like a fucking American declaration of independence. Get me decent games, get me a decent IDE for development (emacs is nice but just doesn\\\'t cut it), get me decent documentation, driver support and user base, and then we\\\'ll talk. I don\\\'t want to spend time writing code and demos for a small minority of users, not to mention spending time on poking around my operating system and recompiling things so that they work. And as far as limitations go, where\\\'s the usable image manipulation, 3d modelling or desktop publishing software for *nix? (don\\\'t get me started on Gimp)\r\n\r\nIf anyone wants to port my stuff, that\\\'s fine of course. I\\\'m not anti-linux any means, and I dislike many things in Windows, but there\\\'s not much alternative right now.',4950,'2006-03-27 14:46:09'),(88345,2729,'I\\\'m really thinking of installing the attention whore script right now..',4950,'2006-03-27 14:47:16'),(88372,2728,'Anyone remember the DemoOS project? ',4950,'2006-03-27 16:56:39'),(88450,2732,'There is photorealistic rendering in demos?',4950,'2006-03-28 11:00:11'),(88477,2732,'Now, now, rush hour is [i]very realistic[/i]!',4950,'2006-03-28 14:43:08'),(88594,2735,'[IMG]http://www.mozilla.org/press/image-library/people-mitchell-baker.jpg[/IMG]\r\n[IMG]http://www.20minutestolessstress.com/bush_loves_babies.jpg[/IMG]\r\n',4950,'2006-03-29 11:54:51'),(88748,2724,'I think chuck norris\\\' mana cost should be UWRGB',4950,'2006-03-30 17:55:42'),(88761,1024,'[URL]http://www.pouet.net/prod.php?which=24394[/URL] has nothing to do with anything.',4950,'2006-03-30 20:20:07'),(88783,2736,'There\\\'s always the wild compo.',4950,'2006-03-31 01:46:19'),(89052,2743,'Fascists!',4950,'2006-04-04 19:13:50'),(89286,2571,'But the Goddess lives!\r\n\r\nJust so you know.',4950,'2006-04-06 22:12:44'),(89400,2752,'\\\"Yay I can play Test Drive now!!!\\\"',4950,'2006-04-08 18:02:36'),(89434,2494,'I have a feeling that the cocktail stand will be popular. In related news: You rule!\r\n',4950,'2006-04-08 23:46:01'),(90089,2772,'I liked the stylish aspect of it, compared to 2004, but to be honest, it was VERY long, it was very hot in the nominee area and towards the end I seriously thought I would pass out because of the combination of a hangover, dehydration and the lack of oxygen.\r\n\r\nMy suggestion would be to show just short clips of the winners, and then after the gala is over, have a demoshow with either all the nominees or then just the winners. I would definitely want to watch that. ',4950,'2006-04-18 20:06:08'),(90094,2773,'What should you call it then? ',4950,'2006-04-18 20:18:43'),(90111,2773,'Zplex, then go ahead and make something you want instead. That\\\'s the point of it, after all. Meanwhile, I\\\'ll start working on my next egoBoosters. ',4950,'2006-04-18 20:40:13'),(90168,2772,'Me too. ',4950,'2006-04-19 01:53:08'),(90228,2768,'I would just like to say that I think it\\\'s great to have that many beginners in the democompo. That is all. ',4950,'2006-04-19 14:54:15'),(90307,2772,'It would take a shitload of time, and the buses to the airports were leaving right after the ceremony.',4950,'2006-04-20 13:40:27'),(90463,2782,'After looking at some pics from last year, I don\\\'t know if I\\\'m up to it. But, that said, I will most likely be there anyway :)',4950,'2006-04-21 19:53:58'),(90464,2494,'I can\\\'t even imagine her look after 100 sceners have tried to be funny to her.. that would be pure evil. ',4950,'2006-04-21 19:58:14'),(90540,2786,'You aren\\\'t going to save the scene, right?',4950,'2006-04-22 19:14:43'),(90653,2760,'[IMG]http://perso.wanadoo.fr/ecoledesaulcet/images/Vasarely.jpg[/IMG]\r\n[IMG]http://www.artcomgroup.com/Arthistory/contemporary/05-op-art/victor-vasarely/vasarely-composition-in-brown-and-_yellow-1970.jpg[/IMG]\r\n[IMG]http://www.wfu.edu/academics/art/pc/images/pc-vasarely-delocta.jpg[/IMG]\r\n[IMG]http://www.math.utah.edu/~lars/mathart/artpix/Vasarely-Victor-Cheyt_M.jpg[/IMG]',4950,'2006-04-24 11:19:20'),(90663,2788,'I think it woud be horribly doomed.',4950,'2006-04-24 13:39:35'),(90665,2788,'Yes. Considering the kind of websites people post on IRC on #coders, for example.. it\\\'s much easier to add fake links to websites than to productions, and in the end there are very few serious scene websites anyway. I wouldn\\\'t want to check a link only to end up on a goatse equivalent. ',4950,'2006-04-24 13:45:12'),(90693,2571,'But this is the post number #1000. \r\n\r\nJust so you know. ',4950,'2006-04-24 18:07:15'),(90694,2571,'YOU SUCK ;) \r\n\r\nJust so you know.',4950,'2006-04-24 18:07:42'),(90696,2571,'I knew that. But my post would\\\'ve been the number 1000 on the front page, if someone hadn\\\'t posted while I was writing it. The first post is number #0',4950,'2006-04-24 18:37:59'),(90697,2571,'Just so you know.',4950,'2006-04-24 18:38:32'),(90789,2571,'I just realized how cool pixel shaders are. \r\n\r\nJust so you know.',4950,'2006-04-25 18:17:16'),(90889,373,'The future ones. Of the ones so far, I\\\'d say Fiat Homo, Ante Dominum and Eight Scenes of Human Life.. ',4950,'2006-04-26 14:07:18'),(90890,2788,'Javascript is already a pouet platform too. ',4950,'2006-04-26 14:07:51'),(91002,2794,'I still dream of the IBM 286 (?) keyboard I had as a kid. The clicky sound it made, combined with the touch, was perfect. ',4950,'2006-04-27 16:29:59'),(91405,2807,'You comment your code? :O ',4950,'2006-05-02 10:13:50'),(91465,2809,'Kryps made me laugh. Again.',4950,'2006-05-02 20:05:39'),(91988,2826,'Sorry, only regular stuff coming up.. ',4950,'2006-05-09 11:20:11'),(92015,2807,'[code]\r\n // change abs to -abs to switch fog from white to black\r\n float fogFactor = exp2(abs(IN.fog));\r\n\r\n // joo taikuutta saatana jänis älä koske tai hajoo\r\n float alpha = 1-exp2(-abs(IN.fog*0.35));\r\n\r\n/* float dist = distance(IN.itpos.xyz, light1);\r\n if (dist < 1) alpha += 0.5;*/\r\n\r\n OUT.color0 = float4(fogFactor*color, alpha);\r\n[/code]',4950,'2006-05-09 16:25:52'),(92030,2827,'C64',4950,'2006-05-09 22:16:39'),(92068,2826,'The whole thing is just about finished.. and it\\\'s not linework this time either :(\r\n\r\nBut I\\\'ll look into it. If I have time, I might hack together an anaglyphic mode of some kind.',4950,'2006-05-10 10:01:26'),(92133,2826,'Due to popular demand, my demo now features an anaglyphic mode. ',4950,'2006-05-10 20:23:42'),(92174,2830,'Hey guys u r crazy, you wasted a moment of my time.',4950,'2006-05-11 09:47:45'),(92316,2832,'Okay, you got good stuff there. Now make an intro or a demo :) ',4950,'2006-05-12 12:22:08'),(92371,2826,'We are going to watch the Eurovision song contest on the big screen, right? :) ',4950,'2006-05-12 19:54:23'),(92379,2826,'monsters playing Alice Cooper riffs > brutes on ice.',4950,'2006-05-12 20:58:08'),(92429,2784,'Okay, from now on I will not complain that I don\\\'t have a life. ',4950,'2006-05-13 11:54:18'),(92483,2832,'My Matrox Don\\\'trememberwhatitwasbecauseitwasalongtimeago did that. ',4950,'2006-05-13 21:03:40'),(92844,2826,'COME TO SIMULAATIO OR THE KITTY GETS IT!',4950,'2006-05-17 10:33:50'),(93015,2848,'Voxels and twisters.',4950,'2006-05-18 14:04:51'),(93083,2851,'They all stole it from Alan Turing, Konrad Zuse, Charles Babbage.. \r\n\r\nYou\\\'re one of the more boring trolls. Please do go away. ',4950,'2006-05-18 22:53:38'),(93425,2791,'I applaud for the effort, but I think this is near unusable. It looks cool in a way, but it\\\'s slow as hell, the search apparently does not work and the usability has been switched for nostalgia. \r\n\r\nMaybe it\\\'s just me, but in my opinion most non-standard GUIs stink like rotten dog balls because they do not work how you expect them to. Website UIs do come in all shapes and sizes, but they still should conform to what people expect if you expect people to enjoy using them. I have never used an Amiga and I don\\\'t want to go around doubleclicking stuff and figuring how the UI works if I want to find something. This isn\\\'t a website I would use. \r\n\r\nAnd isn\\\'t \\\"Intel Outside\\\" childish and been done a gazillion times already? ',4950,'2006-05-22 13:47:34'),(93477,1024,'[URL=ftp://ftp.untergrund.net/users/crest/traction%20+%20demarche%20-%20amethyst%20(kkapture).avi]video[/URL] \r\nfor\r\n[URL=http://www.pouet.net/prod.php?which=24831]this[/URL]',4950,'2006-05-22 22:29:15'),(93482,1024,'new [URL=http://www.scene.org/file.php?file=%2Fparties%2F2006%2Fsimulaatio06%2Fdemo%2Ftraction_demarche_amethyst_final.zip&fileinfo]download link [/URL] for [URL=http://www.pouet.net/prod.php?which=24831] Amethyst[/URL] \r\n\r\nand another [URL=http://www.scene.org/file.php?file=%2Fparties%2F2006%2Fsimulaatio06%2Fin64%2Ftraction_indigo.zip&fileinfo]new download link[/URL] for [URL=http://www.pouet.net/prod.php?which=24830]Indigo[/URL]\r\n\r\nThank you!\r\n\r\n\r\n',4950,'2006-05-22 23:21:24'),(93560,2861,'[IMG]http://www.vaasanelainkeskus.fi/images/wwwkuvat/KRRA01.jpg[/IMG]\r\n[IMG]http://www.vokotus.fi/kuvat/rekiretki.jpg[/IMG]\r\n[IMG]http://www.coronamc.finnbike.com/bikes/Trikes/Arnon%20Triken%20k%C3%A4rry.jpg[/IMG]',4950,'2006-05-23 21:27:49'),(93647,2864,'I am disappointed to see how this turned out. Traction will not participate in the said festivals again.',4950,'2006-05-24 15:29:24'),(93681,2864,'I submitted to the festival without any idea that there was money involved. So yes, it is quite possible. ',4950,'2006-05-24 17:12:53'),(93771,2866,'Redundant pouet threads slow me down.',4950,'2006-05-25 11:52:50'),(93840,2866,'I just keep on making it until it\\\'s finished.',4950,'2006-05-25 23:22:54'),(94203,2878,'Chuck Norris can count to INFINITY in base 38.',4950,'2006-05-30 21:38:17'),(94675,2888,'INFP',4950,'2006-06-05 22:53:10'),(94918,1724,'[IMG]http://voffka.com/pic/metropic/metro_3.jpg[/IMG]\r\n[IMG]http://voffka.com/pic/metropic/metro_5.jpg[/IMG]\r\n[IMG]http://voffka.com/pic/metropic/metro_8.jpg[/IMG]\r\n',4950,'2006-06-08 23:13:56'),(95724,2913,'All of the topics in the wanted articles-list can be answered with one word:\r\n\r\nGoogle.',4950,'2006-06-17 16:53:06'),(95841,2915,'HALLO? ',4950,'2006-06-18 14:50:52'),(96356,2946,'http://www.gnu.org/software/emacs/',4950,'2006-06-22 11:23:25'),(96842,5,'[IMG]http://eshop.webindia123.com/images/prodimg/large/FGV88_1lg.jpg[/IMG]',4950,'2006-06-27 10:08:31'),(97026,2970,'I use XMPlay. ',4950,'2006-06-28 23:03:49'),(97158,2972,'No, Adok, waving pictures are not hard to implement on modern GPUs. Thanks for asking.',4950,'2006-06-30 06:46:40'),(97350,2913,'Something from the thing that will be our upcoming Assembly demo.. \r\n[CODE]\r\n dmsAddEffect(0, 20000, 0, \\\"meri\\\", new Meri());\r\n dmsAddEffect(20000, 48000, 0, \\\"kasvava\\\", new Kasvava());\r\n dmsAddEffect(48000, 65000, 0, \\\"paperi\\\", new Paperi());\r\n dmsAddEffect(65000, 85000, 0, \\\"hiutale\\\", new Raunio());\r\n dmsAddEffect(85000, 105000, 0, \\\"hiutale\\\", new Levyt());\r\n dmsAddEffect(105000, 125000, 0, \\\"hiutale\\\", new Parvi());\r\n\r\n[/CODE]',4950,'2006-07-01 15:10:56'),(97479,2913,'mnemonix, you\\\'re of course exactly right :)',4950,'2006-07-02 10:22:42'),(97487,2995,'häh? ',4950,'2006-07-02 12:37:23'),(97535,2996,'You can\\\'t trust coder taste.',4950,'2006-07-02 16:43:23'),(97616,3000,'[IMG]http://www.kheper.net/topics/Gaia/earth1.jpg[/IMG]\r\n[IMG]http://static.howstuffworks.com/gif/death-star-1.jpg[/IMG]\r\n[IMG]http://www.st-v-sw.net/images/Wars/Special/SF/AlderaanBlast-2.jpg[/IMG]\r\n[IMG]http://www.stardestroyer.net/Empire/HateMail/RSA/AlderaanBlast-27.jpg[/IMG]\r\n[IMG]http://www.astronomes.com/i3_mort/crab.jpg[/IMG]\r\n[IMG]http://www.umich.edu/~lowbrows/album/kensington-2004/P1010037.jpg[/IMG]\r\n[IMG]http://www.tellmewhereonearth.com/Web%20Pages/Aliens/Alien%20photos/aliens%20happy%20alien%20picture.JPG[/IMG]',4950,'2006-07-03 11:35:57'),(97657,2996,'I\\\'m not a designers bitch, nor will be :)\r\n',4950,'2006-07-03 15:05:30'),(97662,2996,'And enjoying it immensely. Which would most likely not be the case if I was told what to do. ',4950,'2006-07-03 15:17:39'),(97715,2990,'Illegal symbols are fascism. ',4950,'2006-07-03 19:32:57'),(97853,3003,'^word. ',4950,'2006-07-04 11:11:42'),(97868,3006,'Seems really career and professional life-oriented this year.. where are all the cool coding seminars? ',4950,'2006-07-04 13:57:25'),(97906,2735,'[IMG]http://www.kauhajoki.fi/earyhma/main/Kuvat/nappo2002/pikkukuvat/maali.jpg[/IMG]',4950,'2006-07-04 22:14:15'),(98005,3012,'I turned to Quake. ',4950,'2006-07-05 21:52:25'),(98227,3018,'[IMG]http://judaica.library.usyd.edu.au/photoexhibit/photographs/exhibit5/emu.jpg[/IMG]\r\n[IMG]http://www.cnn.com/SPECIALS/1998/euro/euro.debates/map.euro.member.states.jpg[/IMG]\r\n',4950,'2006-07-07 07:40:59'),(98253,3019,'Why don\\\'t you make some for us? ',4950,'2006-07-07 11:23:05'),(98581,3026,'\\\"I\\\'m here to save the scene\\\"',4950,'2006-07-10 15:53:12'),(98585,3026,'\\\"The Amiga is dead\\\"',4950,'2006-07-10 15:58:53'),(99588,3054,'[IMG]http://plus.maths.org/issue23/editorial/information.jpg[/IMG]\r\n[IMG]http://www.lesk.com/mlesk/vannevarbush.jpg[/IMG]',4950,'2006-07-20 10:33:23'),(99595,3052,'[QUOTE]A kid who doesn\\\'t yet know about the scene isn\\\'t going to realize why a 64k demo is cool - he\\\'s just going to see a crappy looking demo with lots of jaggies and decide to go play Half Life 2 instead of starting to code demos. :P[/QUOTE]\r\n\r\nThis is very, very wrong. Of all the people I\\\'ve seen getting interested in the scene recently, the vast majority has been attracted to the small size and relative easyness of kkrieger and Farbrausch/CNS intros. The rest comes afterwards.\r\n\r\n[QUOTE]So, for the good of the scene (in my opinion), if you want criteria for judging code which will benefit the scene, ignore size and pay attention to efficiency. You may also want to ask the question, \\\"Does this do something I couldn\\\'t do w/ a similarly sized video?\\\" because otherwise it just makes sense to make megahuge demos...[/QUOTE]\r\n\r\nSo, for the good of the scene we need to look at 64k intros and ask ourself the question: \\\"could I do this with a 64k video?\\\"\r\n',4950,'2006-07-20 11:10:09'),(99609,3055,'You sound like a robot. That\\\'s what. \r\n\r\nYou know, people don\\\'t generally work or think in the \\\"scientifically correct way\\\".\r\n\r\n(sorry for not flaming you, but I guess others will take up the task..)',4950,'2006-07-20 12:33:47'),(99613,3055,'Because it seems to be the pouet way :p \r\nThere is much more to communication than what is spoken aloud. ',4950,'2006-07-20 12:42:49'),(99638,3057,'Adok wins by fatality. ',4950,'2006-07-20 13:24:32'),(99766,3055,'http://www.politicsforum.org/images/flame_warriors/flame_61.php\r\n',4950,'2006-07-21 09:53:27'),(100038,18,'Being unable to add productions you can\\\'t run for some reason would be rather counterproductive.\r\n\r\nNo stupid limitations, please. ',4950,'2006-07-24 14:05:56'),(100070,3052,'[URL=http://www.pigparadise.com/courses.html]Pig course[/URL]',4950,'2006-07-24 18:14:25'),(100172,3065,'I had a good time at Alt\\\'05. That is all. ',4950,'2006-07-25 09:03:29'),(100204,3071,'[IMG]http://portal.peoriaud.k12.az.us/sites/OakwoodEl/School%20Image%20Gallery/AJ%20Assembly.jpg[/IMG]',4950,'2006-07-25 13:10:57'),(100209,2571,'Neither do I and to prove it, I will hit you with more boring wireframe things at Assembly \r\n\r\nJust so you know.',4950,'2006-07-25 13:55:22'),(100221,3063,'skene lähtee lapsesta hakkaamalla.',4950,'2006-07-25 15:06:14'),(100260,2571,'mrtheplague: that was done ages ago in this post. \r\n\r\njust so you know.',4950,'2006-07-25 22:17:19'),(100292,53,'I miss Spengler :(',4950,'2006-07-26 07:58:28'),(100347,3076,'and? ',4950,'2006-07-26 23:10:09'),(100401,3071,'Not that the demoscene has any respect for the gamers either. Most random people I\\\'ve talked to at ASM have been open to influence and interested in compos as well, unlike some lame sceners who take it as their duty to behave like idiots toward the (usually a lot younger than themselves) gamers. ',4950,'2006-07-27 14:03:33'),(100512,3078,'My demos are and will be free for everybody. Including people outside the scene. ',4950,'2006-07-28 16:17:31'),(100522,3078,'If you like my demos, though, you can always offer me alcohol or drugs. ',4950,'2006-07-28 17:31:51'),(100555,3078,'I think there is some saving the scene in the air tonight. ',4950,'2006-07-28 23:11:29'),(101186,3094,'Piss off, lamer. ',4950,'2006-08-04 10:09:43'),(101721,3107,'[CODE]\r\n if (songpos <= 123400)\r\n stage = 0;\r\n else if (songpos <= 127200)\r\n stage = 1;\r\n else if (songpos <= 131000)\r\n stage = 2;\r\n else if (songpos <= 134800)\r\n stage = 3;\r\n else\r\n stage = 4;\r\n[/CODE]\r\n',4950,'2006-08-07 18:53:34'),(101810,3100,'Adok: and why do you think about the IQ tests for most of the time? I\\\'m just curious. ',4950,'2006-08-08 15:57:41'),(101813,3100,'I meant more something along the lines of: What significance does your IQ have to you? And why do you post about it on pouet, because pouet isn\\\'t related in such discussion in any way. ',4950,'2006-08-08 16:09:23'),(101843,3100,'That\\\'s probably because EPs ideas totally stink, and few people read Hugi anyway anymore. \r\n\r\nThat said, there are always lots of great demo ideas. I have dozens. There\\\'s just the lack of time or interest to implement them. ',4950,'2006-08-08 19:21:26'),(101848,3117,'Mr. Bass',4950,'2006-08-08 20:11:31'),(101886,3118,'I have this square block that doesn\\\'t fit a round hole.',4950,'2006-08-08 23:30:09'),(102155,3114,'[URL]http://www.urbandictionary.com/define.php?term=preacher[/URL]',4950,'2006-08-11 12:18:05'),(102304,3126,'I studied the basics a while back. ',4950,'2006-08-14 08:28:25'),(102305,3127,'Yes. ',4950,'2006-08-14 08:28:42'),(102453,3131,'The Finnish minister of culture (some time ago):\r\n(she\\\'s totally incompetent at her work, but at least...)\r\n\r\n[IMG]http://www.sunpoint.net/~mavijo/img0016.jpg[/IMG]',4950,'2006-08-15 18:15:43'),(102502,3132,'huh? ',4950,'2006-08-16 09:35:06'),(102646,3136,'yawn',4950,'2006-08-17 10:46:13'),(102689,3137,'Santa Claus belongs to Jumalauta. ',4950,'2006-08-17 15:31:37'),(102865,1024,'Please change the download link in:\r\n[URL]http://www.pouet.net/prod.php?which=25779[/URL]\r\n\r\nto\r\n\r\n[URL]http://www.scene.org/file.php?file=%2Fparties%2F2006%2Fassembly06%2Fdemo%2Ftraction_25_final.zip&fileinfo[/URL]\r\n\r\nIt should now work with nvidia as well :)\r\n',4950,'2006-08-18 22:12:24'),(102934,3145,'You all make me feel like an old fart and I\\\'m just getting excited about the scene.. :)',4950,'2006-08-19 12:22:57'),(103029,3151,'Phucking Teh Mainstream is so boring and predictable. ',4950,'2006-08-20 10:04:24'),(103332,3155,'[IMG]http://www.politicsforum.org/images/flame_warriors/android.jpg[/IMG]\r\n\r\n[QUOTE]Android doesn\\\'t anger, nor does he engage in actual combat, rather he will merely point out the logical inconsistencies of other Warriors. Irony and sarcasm are completely lost on Android, and being impossible to insult or injure in any way, he is invulnerable to conventional attack. If, for example, someone were to call him a pinhead, he would get out a tape measure and after finding that his cranium falls within normal size specifications Android would dismiss the comment as erroneous. Android\\\'s circuits are not equipped to process ambiguous or aesthetic input, consequently any extensive discussion involving personal feelings, intuition, art and metaphorical allusions will quickly drive Android from the field of battle.[/QUOTE]\r\n\r\nExcept, that in this case, unfortunately neither the first nor the last sentence apply.. ',4950,'2006-08-22 12:36:07'),(103349,3155,'Adok: I want to know too. What is your image of the scene? ',4950,'2006-08-22 13:51:37'),(103352,3155,'Adok: where? ',4950,'2006-08-22 13:54:03'),(103355,3155,'Ah, how could I have missed that. I must have low IQ. ',4950,'2006-08-22 14:00:54'),(103377,3155,'Yeah, but think of the possibilities.. we could write a lot more articles and they would be published that much sooner!',4950,'2006-08-22 16:56:12'),(103515,3161,'On PC, the vast majority of demos are written in C++. And yeah, a timeline + events on it is a good way to build a simple demosystem.\r\n\r\nCoding modern PC demos in assembly language sounds rather scary :)',4950,'2006-08-23 19:59:48'),(103537,3161,'Those small demos are usually called intros for historical reasons. Of course for them, assembly is a necessity..\r\n\r\nAnd xeron is right, you [b]need[/b] to be at Breakpoint. ',4950,'2006-08-23 20:37:03'),(103630,3161,'And then you have people who think that a plasmaball is cool enough to put in the demo by itself, and people who are stuck in the old times and think that drawing a couple of quads that resemble the rasterbars on Amiga is great. \r\n\r\nMy advice is: Just code, have fun and see what comes out of it :) And visit parties and get to know people :)',4950,'2006-08-24 13:03:22'),(103649,3156,'Who is anyone of you to tell me us what it\\\'s about? ',4950,'2006-08-24 15:02:20'),(103654,3165,'[URL=http://www.pouet.net/prod.php?which=10626]Robotic Liberation[/URL]',4950,'2006-08-24 16:01:54'),(103659,3156,'There are film festivals that show demos. A lot of Traction demos have been shown at those. ',4950,'2006-08-24 16:10:30'),(104003,167,'The best part of pouet is the anarchy.',4950,'2006-08-26 14:52:10'),(104083,3184,'I always preferred metal-looking envymapped ducks. ',4950,'2006-08-27 14:45:30'),(104101,3184,'[IMG]http://www.ets-systems.com/tejons/images/tejonlogo3.gif[/IMG]\r\n[IMG]http://www.maxbass.com/images/bass-fig-pics/duckie.jpg[/IMG]\r\n',4950,'2006-08-27 16:00:35'),(104217,3190,'But the real question is, what editor do you use? I say emacs!',4950,'2006-08-28 09:25:10'),(104221,3190,'INFIDEL! ',4950,'2006-08-28 10:03:55'),(104279,3191,'The good thing about diskmags, though, is the fact that they have the tendency of staying alive, instead of websites. If Imphobia was a website, could we still read it? ',4950,'2006-08-28 16:09:06'),(104344,3190,'Does it contain gotos as well? :)',4950,'2006-08-28 21:52:20'),(104565,3196,'Does it really matter if the audience knows that it\\\'s realtime or not? I don\\\'t know the intricacies of oil painting or metallurgy but that doesn\\\'t stop me from appreciating oil paintings or sculptures. ',4950,'2006-08-30 13:44:11'),(104586,3196,'[QUOTE]On one side, appreciating demos requires quite a lot of technical knowledge ( well, when it comes to show those to people who can barelly be able to do a copy/paste )[/QUOTE]\r\nNot true if you treat demos as pieces of art instead of pieces of techical things. Some of my friends know jack shit about computers, but still love and download demos by themselves. \r\n\r\nThe sad part is that a lot of demos are just boring and very general, unimaginative chaff. Not that many demos have any real content or ideas at all, and to non-technical people, that\\\'s where it\\\'s at. ',4950,'2006-08-30 14:53:27'),(104923,1724,'256: [URL=http://www.pouet.net/prod.php?which=20984]Insert Coins[/URL] :)',4950,'2006-09-02 00:32:45'),(104930,3211,'u da h4xx0rz rlz',4950,'2006-09-02 01:17:03'),(104957,3211,'[IMG]http://www.stuffonmycat.com/media/2/20060901-BUTTERBALL.jpg[/IMG]',4950,'2006-09-02 01:43:44'),(105181,3219,'I propose that we delete everything I don\\\'t like. ',4950,'2006-09-03 18:41:54'),(105341,3218,'Thumbs up for the devkit, which was easy and fun to use. I might have some fun with this at some point :)',4950,'2006-09-04 22:48:31'),(105410,3222,'Hihi, way to go :)',4950,'2006-09-05 18:16:30'),(105652,3222,'Smash: of course not. ',4950,'2006-09-06 15:29:49'),(105802,3224,'which was quite',4950,'2006-09-06 20:41:24'),(105894,3202,'Lisp bicycle? Is that somehow related to java airplane or scheme tank? ',4950,'2006-09-07 12:47:49'),(105995,3229,'Feel free to do whatever you want with the Traction stuff that\\\'s ported.',4950,'2006-09-08 08:10:27'),(106200,3234,'So, can we now expect a stream of kickass Scoopex and Deviance prods instead of the stream of kickass Scoopex+Deviance prods we\\\'ve seen lately? ',4950,'2006-09-09 10:46:30'),(106204,1024,'[URL]http://www.pouet.net/prod.php?which=26257[/URL]\r\n\r\nPlease remove the csdb link I forgot to remove while submitting it. Thanks!',4950,'2006-09-09 12:10:44'),(106236,3234,'Management? What\\\'s that for anyway? ',4950,'2006-09-09 17:57:07'),(106367,2813,'Maybe he wants to point out that Titan is not cool? ',4950,'2006-09-10 16:41:09'),(106717,3252,' One day Trurl the constructor put together a machine that could create anything starting with n. When it was ready, he tried it out, ordering it to make needles, then nankeens and negligees, which it did, then nail the lot to narghiles filled with nepenthe and numerous other narcotics. The machine carried out his instructions to the letter. Still not completely sure of its ability, he had it produce, one after the other, nimbuses, noodles, nuclei, neutrons, naphtha, noses, nymphs, naiads, and natrium. \\\'This last it could not do, and Trurl, considerably irritated, demanded an explanation.\r\n\r\n \\\"Never heard of it,\\\" said the machine.Trurl\\\'s Machine\r\n\r\n \\\"What? But it\\\'s only sodium. You know, the metal, the element...\\\"\r\n\r\n \\\"Sodium starts with an s, and I work only in n.\\\"\r\n\r\n \\\"But in Latin it\\\'s natrium.\\\"\r\n\r\n \\\"Look, old boy,\\\" said the machine, \\\"if I could do everything starting with n in every possible language, I\\\'d be a Machine That Could Do Everything in the Whole Alphabet, since any item you care to mention undoubtedly starts with n in one foreign language or another. It\\\'s not that easy. I can\\\'t go beyond what you programmed. So no sodium.\\\"\r\n\r\n \\\"Very well,\\\" said Trurl and ordered it to make Night, which it made at once - small perhaps, but perfectly nocturnal. Only then did Trurl invite over his friend Klapaucius the constructor, and introduced him to the machine, praising its extraordinary skill at such length, that Klapaucius grew annoyed and inquired whether he too might not test the machine.\r\n\r\n \\\"Be my guest,\\\" said Trurl. \\\"But it has to start with n.\\\"\r\n\r\n \\\"N?\\\" said Klapaucius. \\\"All right, let it make Nature.\\\"\r\n\r\n The machine whined, and in a trice Trurl\\\'s front yard was packed with naturalists. They argued, each publishing heavy volumes, which the others tore to pieces; in the distance one could see flaming pyres, on which martyrs to Nature were sizzling; there was thunder, and strange mushroom-shaped columns of smoke rose up; everyone talked at once, no one listened, and there were all sorts of memoranda, appeals, subpoenas and other documents, while off to the side sat a few old men, feverishly scribbling on scraps of paper.\r\n\r\n \\\"Not bad, eh?\\\" said Trurl with pride. \\\"Nature to a T, admit it!\\\"\r\n\r\n But Klapaucius wasn\\\'t satisfied.\r\n\r\n \\\"What, that mob? Surely you\\\'re not going to tell me that\\\'s Nature?\\\"\r\n\r\n \\\"Then give the machine something else,\\\" snapped Trurl. \\\"Whatever you like.\\\" For a moment Klapaucius was at a loss for what to ask. But after a little thought he declared that he would put two more tasks to the machine; if it could fulfill them, he would admit that it was all Trurl said it was. Trurl agreed to this, whereupon Klapaucius requested Negative.\r\n\r\n \\\"Negative?!\\\" cried Trurl. \\\"What on earth is Negative?\\\" \\\"The opposite of positive, of course,\\\" Klapaucius coolly replied. \\\"Negative attitudes, the negative of a picture, for example. Now don\\\'t try to pretend you never heard of Negative. All right, machine, get to work!\\\"\r\n\r\n The machine, however, had already begun. First it manufactured antiprotons, then antielectrons, antineutrons, antineutrinos, and labored on, until from out of all this antimatter an antiworld took shape, glowing like a ghostly cloud above their heads.\r\n\r\n \\\"H\\\'m,\\\" muttered Klapaucius, displeased. \\\"That\\\'s supposed to be Negative? Well... let\\\'s say it is, for the sake of peace. . . . But now here\\\'s the third command: Machine, do Nothing!\\\"\r\n\r\n The machine sat still. Klapaucius rubbed his hands in triumph, but Trurl said: .\r\n\r\n \\\"Well, what did you expect? You asked it to do nothing, and it\\\'s doing nothing.\\\"\r\n\r\n \\\"Correction: I asked it to do Nothing, but it\\\'s doing nothing.\\\"\r\n\r\n \\\"Nothing is nothing!\\\"\r\n\r\n \\\"Come, come. It was supposed to do Nothing, but it hasn\\\'t done anything, and therefore I\\\'ve won. For Nothing, my dear and clever colleague, is not your run-of-the-mill nothing, the result of idleness and inactivity, but dynamic, aggressive Nothingness, that is to say, perfect, unique, ubiquitous, in other words Nonexistence, ultimate and supreme, in its very own nonperson!\\\"\r\n\r\n \\\"You\\\'re confusing the machine!\\\" cried Trurl. But suddenly its metallic voice rang out:\r\n\r\n \\\"Really, how can you two bicker at a time like this? Oh yes, I know what Nothing is, and Nothingness, Nonexistence, Nonentity, Negation, Nullity and Nihility, since all these come under the heading of n, n as in Nil. Look then upon your world for the last time, gentlemen! Soon it shall no longer be...\\\"\r\n\r\n The constructors froze, forgetting their quarrel, for the machine was in actual fact doing Nothing, and it did it in this fashion: one by one, various things were removed from the world, and the things, thus removed, ceased to exist, as if they had never been. The machine had already disposed of nolars, nightzebs, nocs, necs, nallyrakers, neotremes and nonmalrigers. At moments, though, it seemed that instead of reducing, diminishing and subtracting, the machine was increasing, enhancing and adding, since it liquidated, in turn: nonconformists, nonentities, nonsense, nonsupport, nears ightedness, narrowmindedness, naughtiness, neglect, nausea, necrophdia and nepotism. But after a while the world very definitely began to thin out around Trurl and Klapaucius.\r\n\r\n \\\"Omigosh!\\\" said Trurl. \\\"If only nothing bad comes out of all this . . .\\\"Trurl\r\n\r\n \\\"Don\\\'t worry,\\\" said Klapaucius. \\\"You can see it\\\'s not producing Universal Nothingness, but only causing the absence of whatever starts with n. Which is really nothing in the way of nothing, and nothing is what your machine, dear Trurl, is worth!\\\"\r\n\r\n \\\"Do not be deceived,\\\" replied the machine. \\\"I\\\'ve begun, it\\\'s true, with everything in n, but only out of familiarity. To create however is one thing, to destroy, another thing entirely. I can blot out the world for the simple reason that I\\\'m able to do anything and everything - and everything means everything - in n, and consequently Nothingness is child\\\'s play for me. In less than a minute now you will cease to have existence, along with everything else, so tell me now, Klapaucius, and quickly, that I am really and truly everything I was programmed to be, before it is too late.\\\"\r\n\r\n \\\"But -\\\" Klapaucius was about to protest, but noticed, just then, that a number of things were indeed disappearing, and not merely those that started with n. The constructors were no longer surrounded by the gruncheons, the targalisks, the shupops, the calinatifacts, the thists, worches and pritons.\r\n\r\n \\\"Stop! I take it all back! Desist! Whoa! Don\\\'t do Nothing!!\\\" screamed Klapaucius. But before the machine could come to a full stop, all the brashations, plusters, laries and zits had vanished away. Now the machine stood motionless. The world was a dreadful sight. The sky had particularly suffered: there were only a few, isolated points of light in the heavens - no trace of the glorious worches and zits that had, till now, graced the horizon!\r\n\r\n \\\"Great Gauss!\\\" cried Klapaucius. \\\"And where are the gruncheons? Where my dear, favorite pritons? Where now the gentle zits?!\\\"\r\n\r\n \\\"They no longer are, nor ever will exist again,\\\" the machine said calmly. \\\"I executed, or rather only began to execute, your order...\\\"\r\n\r\n \\\"I tell you to do Nothing, and you... you...\\\"\r\n\r\n \\\"Klapaucius, don\\\'t pretend to be a greater idiot than you are,\\\" said the machine. \\\"Had I made Nothing outright, in one fell swoop, everything would have ceased to exist, and that includes Trurl, the sky, the Universe, and you - and even myself. In which case who could say and to whom could it be said that the order was carried out and I am an efficient and capable machine? And if no one could say it to no one, in what way then could I, who also would not be, be vindicated?\\\"\r\n\r\n \\\"Yes, fine, let\\\'s drop the subject,\\\" said Klapaucius. \\\"I have nothing more to ask of you, only please, dear machine, please return the zits, for without them life loses all its charm...\\\"\r\n\r\n \\\"But I can\\\'t, they\\\'re in z,\\\" said the machine. \\\"Of course, I can restore nonsense, narrowmindedness, nausea, neerophilia, neuralgia, nefariousness and noxiousness. As for the other letters, however, I can\\\'t help you.\\\"\r\n\r\n \\\"I want my zits!\\\" bellowed Klapaucius.Klapaucius\r\n\r\n \\\"Sorry, no zits,\\\" laid the machine. \\\"Take a good look at this world, how riddled it is with huge, gaping holes, how full of Nothingness, the Nothingness that fills the bottomless void between the stars, how everything about us has become lined with it, how it darkly lurks behind each shred of matter. This is your work, envious one! And I hardly think the future generations will bless you for it . . .\\\"\r\n\r\n \\\"Perhaps... they won\\\'t find out, perhaps they won\\\'t notice,\\\" groaned the pale Klapaucius, gazing up incredulously at the black emptiness of space and not daring to look his colleague, Trurl, in the eve. Leaving him beside the machine that could do everything in n. Klapaucius skulked Home - and to this day the world has remained honeycombed with nothingness, exactly as it was when halted in the course of its liquidation. And as all subsequent attempts to build a machine on any other letter met with failure, it is to be feared that never again will we have such marvelous phenomena as the worches and the zits - no, never again.',4950,'2006-09-13 07:44:30'),(106917,3229,'I thought all those not-getting-laid problems were solved by using a Mac. Then again, I hear that the Nineties are in fashion... ',4950,'2006-09-14 10:17:14'),(107005,33,'It has come a long way. ',4950,'2006-09-14 20:05:14'),(107643,3287,'[URL=http://sourceforge.net/projects/openptc]OpenPTC[/URL]\r\n',4950,'2006-09-17 22:13:08'),(107653,3266,'8c3ujt89n',4950,'2006-09-17 23:15:41'),(107721,1024,'[URL=ftp://ftp.untergrund.net/users/traction/traction_onwards_xvid.avi]Video[/URL] for [URL=http://www.pouet.net/prod.php?which=26484]Onwards[/URL]',4950,'2006-09-18 11:55:37'),(107730,1024,'Muchos gracias',4950,'2006-09-18 13:00:57'),(107901,1917,'Bartman, if you need help, just ask. Speaking of which, I think I forgot to mail something to you :P ',4950,'2006-09-19 13:43:10'),(107918,3269,' ',4950,'2006-09-19 16:25:24'),(107941,3295,'[IMG]http://preacher.stc.cx/desktop.jpg[/IMG]',4950,'2006-09-19 19:34:30'),(107964,1917,'The sample rate problem is strange.. we upgraded to newer version of fmod between Amethyst and 2^5, and I can\\\'t see anything wrong with our code.. and at least winamp reports the onwards tune to be 44100Hz and the kkapture sound wrong. \r\n\r\nIf it\\\'s easier, I can supply the original tunes. ',4950,'2006-09-19 22:55:44'),(108022,3224,'the ultimate goal',4950,'2006-09-20 13:26:01'),(108049,1024,'[URL=ftp://ftp.untergrund.net/users/crest/traction_onwards_640x480_xvid_3000kbit_mp3_192kbit.avi]new video[/URL] for [URL=http://www.pouet.net/prod.php?which=26484]Onwards[/URL]\r\n\r\n',4950,'2006-09-20 15:46:19'),(108351,1024,'[URL=ftp://ftp.scene.org/pub/parties/2006/assembly06/demo/traction_-_25_640x480_xvid_3000kbit_mp3_192kbit.avi]New video[/URL] for [URL=http://www.pouet.net/prod.php?which=25779]2^5[/URL]',4950,'2006-09-22 15:01:23'),(108511,3307,'Great :)',4950,'2006-09-23 18:07:14'),(108584,3281,'SEX\r\n\r\n(on RCA 1802)',4950,'2006-09-24 00:30:53'),(108586,3311,'I plan to release all my codes for each and every one of my prods soon. Just so you know. ',4950,'2006-09-24 00:36:59'),(108589,3311,'I know and I am ashamed of it. I\\\'m too tired to even type wrong :D',4950,'2006-09-24 00:46:07'),(108940,3319,'I listen to my own music, and I definitely will close and blacklist any web page that will play any sound whatsoever, and I don\\\'t think I\\\'m the only one. Just so you know. ',4950,'2006-09-26 15:00:05'),(109028,3305,'[URL=http://www.pouet.net/prod.php?which=10238]Chopsticks by Omicron[/URL]\r\n\r\n[URL=http://www.pouet.net/prod.php?which=7611]Mind Body Soul by Omicron[/URL]\r\n\r\n[URL=http://www.pouet.net/prod.php?which=5052]Aboriginal Remix by Paragon[/URL]\r\n\r\n[URL=http://www.pouet.net/prod.php?which=3627]Babylon by Psychic Monks[/URL]\r\n\r\n[URL=http://www.pouet.net/prod.php?which=2613]Eden by Psychic Monks[/URL]\r\n\r\n[URL=http://www.pouet.net/prod.php?which=6753]Water by Spirit New Style[/URL]\r\n',4950,'2006-09-27 10:44:17'),(109286,3325,'That actually makes more sense than some people on pouet. ',4950,'2006-09-29 15:41:56'),(109613,3338,'Of course you are. ',4950,'2006-10-02 23:36:18'),(109769,3300,'I wonder what the said psychological test would say about Adok.',4950,'2006-10-04 10:48:22'),(109771,1024,'[URL=http://www.pouet.net/prod.php?which=26610]Duplicate [/URL] of [URL=http://www.pouet.net/prod.php?which=26610]this[/URL], please lobsterkillzore kthxbye',4950,'2006-10-04 11:33:53'),(109772,1024,'Oops, link screwup. What I really meant is that\r\n\r\n[URL=http://www.pouet.net/prod.php?which=26630]should be killed, since it\\\'s a duplicate of [URL=http://www.pouet.net/prod.php?which=26610].',4950,'2006-10-04 11:35:23'),(109857,2354,'you fucking rule.',4950,'2006-10-04 21:37:29'),(109874,3344,'[IMG]http://preacher.stc.cx/pouet/kaaba.jpg[/IMG]',4950,'2006-10-05 00:03:25'),(109961,3346,'There was a Traction demo that died in a HD crash. ',4950,'2006-10-05 16:43:23'),(110249,1024,'[URL=http://www.pouet.net/prod.php?which=26642]Katharsis[/URL] is also by [URL=http://www.pouet.net/groups.php?which=4084]Grey Park[/URL]',4950,'2006-10-08 00:03:12'),(110714,3366,'[IMG]http://www.dorkist.com/images/benchphoto.jpg[/IMG]\r\n[IMG]http://www.theaurorareview.com/magazine/Abandoned%20Factory%20Wall.jpg[/IMG]\r\n[IMG]http://gauntlet.ucalgary.ca/imgcache/400__~gauntlet_eg_photo_19991028_abandfactorybcborder.jpg[/IMG]\r\n',4950,'2006-10-11 14:03:20'),(110840,3372,'or make it real art and do \r\n\r\nfor (int i=0;ixres*2.0f;x++)',4950,'2006-12-21 22:59:14'),(120061,3640,'I can watch the vast majority of demos with my Windows computer. That\\\'s enough for me. \r\n\r\nAlso, what skrebbel said.',4950,'2006-12-25 17:16:06'),(120144,3642,'I second waffle.',4950,'2006-12-26 13:16:50'),(120198,3645,'A bit more than 500 euros, and I would be there... :(',4950,'2006-12-26 23:07:16'),(120202,3645,'Yeah but the trains cost money too and the party experience would be from late wednesday to shit-early friday (the flight back would be from Köln at 10:25 or something). \r\n\r\nI think I\\\'ll pass, though I seriously considered it :(',4950,'2006-12-26 23:48:37'),(120278,3650,'Compared to stuart, your site looks absolutely horrible. Art site with photoshopped logos that a ten-year old (or even me) could do?',4950,'2006-12-27 22:14:28'),(120451,3652,'I prefer content and ideas to superficial stuff like graphics. Wii is the only console I would even remotely be interested in. ',4950,'2006-12-29 20:38:57'),(120458,3655,'A robot that works with DOS, programmed in intel assembly and using sound routines? \r\n\r\nThat would be a wild compo entry, then..',4950,'2006-12-29 21:16:29'),(120578,3657,'Your Generic New Media Professional',4950,'2006-12-30 13:48:54'),(120845,3658,'Since when was the demoscene about people telling other people what they should or should not do? ',4950,'2006-12-31 15:54:03'),(120939,3667,'I\\\'m with you man.Love all around.',4950,'2007-01-01 04:08:05'),(120984,1024,'[URL=ftp://ftp.untergrund.net/users/crest/traction%20&%20brainstorm%20-%20fascination%20(kkapture).avi]Video[/URL] of [URL=http://www.pouet.net/prod.php?which=28473]Fascination[/URL]',4950,'2007-01-01 16:07:31'),(121464,3658,'[QUOTE]Absolutelly true, now, have you ever thought what happened if a coder is simply not interrested in doing size optimisation, even though he is able to? Is it really evil? Is it really bad to focus on something else? Making a texture generator is one of the most boring tasks IMHO. I\\\'d rather use an external texture generator (there are professional tools that are ages ahead scene tools in this area, e.g genetica pro). If i end up being in a group where i could use a decent texgen by someone else the issue might be different though. Flame me for it. :-)\r\n[/URL]Quoted for truth. I think this is even more true for music. Most of my stuff would compile under 64k without any modifications, but I am in no way interested in coding a softsynth and I prefer to use music from different people with their own preferences on what tools to use. \r\n',4950,'2007-01-04 12:42:42'),(121465,3658,'oops, critical brain failure in bbcode.',4950,'2007-01-04 12:43:32'),(121468,3658,'[QUOTE]Hm, you might be right about the endscroller thingy. I simply \\\"complained\\\" (as some people put it) that the limit has been set so high now that one loses a little respect for PC coders, because they\\\'re no longer forced to use as much imagination to create great effects.[/QUOTE]Isn\\\'t this just the tired old \\\"mp3/xm/photoshop/amiga/pc/c++/wekkzeug will kill the scene\\\"-argument in disguise?\r\n\r\nAlso, it\\\'s not true. The limit will just be pushed a bit further, with the benefit for all.',4950,'2007-01-04 12:47:35'),(121764,3679,'Also, from my experience of two years, the Stay & Learn hostel is pretty good. ',4950,'2007-01-05 16:44:03'),(121822,2735,'Drifers \\\\o/\r\n\r\n[IMG]http://www.zonicweb.net/badalbmcvrs/ddrifterspolkanfun.jpg[/IMG]',4950,'2007-01-05 20:44:43'),(122970,3705,'[QUOTE]The right thing to do would\\\'ve to ask authors and not print stuff where permission wasn\\\'t granted[/QUOTE]\r\n\r\nExactly. It\\\'s only common courtesy.',4950,'2007-01-12 10:11:12'),(123041,3709,'It doesn\\\'t support 3rd party applications.\r\n(then again, that\\\'s never stopped anyone before)',4950,'2007-01-12 15:21:58'),(123285,3627,'[URL=http://www.stealthunit.net/message.aspx?intBoardID=3&intMessageID=335132]Here\\\'s a thread on a Finnish forum (stealthunit.net)[/URL]',4950,'2007-01-14 01:41:43'),(123357,3627,'I hope they nail his ass. ',4950,'2007-01-14 18:08:59'),(123438,3711,'deMarche',4950,'2007-01-14 23:13:27'),(123539,3627,'A Finnish tabloid Iltalehti picked up the story:\r\nhttp://www.iltalehti.fi/popstars/200701145593138_ps.shtml',4950,'2007-01-15 09:16:37'),(123555,3627,'Okay, check this out:\r\n\r\n[URL=http://www.youtube.com/watch?v=BAKvUfbUih8]Justin Timberlake - FutureSex/Lovesounds[/URL]\r\n\r\nAnd compare it with:\r\n\r\n[URL=http://www.clone.nl/item3187.html]Putsch\\\'79 - Asian Girl[/URL] \r\n\r\nSeems like Timbo really feels inspired by independent Finnish music..',4950,'2007-01-15 11:02:20'),(123736,3627,'Here\\\'s a screenshot of the video for those who don\\\'t want to watch it through. \r\n\r\n[IMG]http://preacher.stc.cx/files/sidstation.jpg[/IMG]\r\n\r\nLooks like a SidStation indeed:\r\n\r\n[IMG]http://www.sidstation.com/img/index/big_sidstation.jpg[/IMG]',4950,'2007-01-15 23:07:22'),(123778,3627,'[QUOTE]it\\\'s also beyond me how even a big company with good lawyers could handle this. it\\\'s so obvious it\\\'s a ripoff...[/QUOTE]They can delay the trial long enough for the little guy to run out of money.\r\n\r\nCould someone enlighten me.. in case they haven\\\'t sampled the original straight, but played it through the SidStation, is the legal situation any different?',4950,'2007-01-16 01:22:31'),(124073,3627,'Here\\\'s a post about that: \r\nhttp://beatclub.7.forumer.com/viewtopic.php?t=519\r\n\r\nMy conclusion: The people on dat forum r retards\r\n(in their language)',4950,'2007-01-17 12:40:36'),(124111,3627,'[QUOTE]no. Tim stole a part of the song. and didn\\\'t credit the fag. and now he has his minions of followers bashing anything related to Tim. creating some unnecessary hype, cause the broke bitch can\\\'t take Tim to court.[/QUOTE]\r\nThat\\\'s a funny way to put it. ',4950,'2007-01-17 15:14:22'),(124298,3627,'[QUOTE]I can\\\'t believe that no US press seems to want to carry this.[/QUOTE]Perhaps they are:\r\n\r\n1) simply not interested, since Timbaland still isn\\\'t a household name but a producer whose work appears under other people\\\'s titles\r\n\r\n2) consolidated enough so that running a story might compromise profits from another branch of the same corporation.\r\n\r\n3) cynical enough to think that shit like this happens and even expect it from the music industry. \r\n\r\n4) self-centered enough that since the ripped musician is not American, it\\\'s totally ok.\r\n\r\n5) Waiting for the American-style lawsuit, which will never come. Sure, if you do the research, it\\\'s pretty obvious what has happened but why exactly should a news corporation pay attention to youtube?\r\n\r\nHas anyone tried running the news story to news agencies such as Reuters and the like? ',4950,'2007-01-18 12:34:38'),(124301,3627,'Btw, [URL]http://community.livejournal.com/ohnotheydidnt/10353629.html[/URL]\r\n',4950,'2007-01-18 12:42:11'),(124307,3627,'Yeah, especially since this thread is being linked to from outside pouet as well.',4950,'2007-01-18 12:54:40'),(124311,3627,'Gloom: good to hear. One more point: Perhaps they\\\'re afraid of the American-style libel lawsuits? Considering that if they run a story and Timbaland wins at court (if it ever gets to that), he might sue the hell out of everyone who ran the story. There are plenty of precedents on that when tabloids have run false stories about celebrities.',4950,'2007-01-18 13:00:29'),(124352,427,'The acid cube thing is lovely.',4950,'2007-01-18 15:08:52'),(124418,3627,'Then again, if people came here and started posting the same shit as in youtube, we\\\'d flame the hell out of them as well.',4950,'2007-01-18 21:30:04'),(124446,3627,'[URL]http://www.rollingstone.com/rockdaily/index.php/2007/01/18/is-timbaland-a-thief/[/URL]\r\n\r\nOh yeah. Right there on the [URL=http://www.rollingstone.com/]front page[/URL]',4950,'2007-01-18 23:39:04'),(124504,3627,'[URL]http://www.artistdirect.com/nad/news/article/0,,3897758,00.html[/URL]\r\n',4950,'2007-01-19 07:56:47'),(124514,3627,'[URL]http://xxlmag.com/online/?p=6979[/URL]\r\n\r\n[QUOTE]o the latest internet controversy is about how Timbaland is a beat biter and perhaps even a dope style taker. Stemming from a Digg post, the story goes that Timbo jacked a loop wholesale from a “demoscene” song put together six years earlier. (Wikipedia has a detailed description of the demoscene for those who are interested. But in short it’s computer music and animation made on old computers by nerds and for nerds. And I mean nerd in the least derogatory sense possible, but I don’t think there’s more appropriate word for the type of person who makes internet only music. It’s sort of like internet only music journalism.)\r\n\r\nI know I fall into the role of Captain-Save-a-Timbo pretty often and I’d like to initially go on record by saying that the Nelly Fertado track in question is pretty uninspired no matter how you cut it. But it’s also not really deserving of all this outrage.\r\n\r\nWhat we have here is a case of 21st Century beat digging. These types of things happen all the time, it’s just that the “victim” doesn’t have the luxury of having a nerd army with a vague understanding of copyright law on their side. If he looped up an obscure finnish LP that sold a hundred copies no one would be the wiser and the three record collectors who did know what was up would give the dude respect for getting his fingers dirty. The original artist would probably not get paid, not necessarily out of malice or neglect but merely because tracking down a Finnish recording artist and his publishers is not the easiest task. I’d imagine it’s even more difficult to do this with a Finnish recording artist who makes music on Commodore computers and puts it on the internet.\r\n\r\nI understand a lot of this has to do with the collective pride of a bunch of geeks and their ongoing one sided war with mainstream media. I do agree that the original artist deserves some sort of remuneration, and I would be surprised if after all the publicity he’s getting he did not recieve any. But if you are going to attack Timbaland’s credibility for this, you might as well throw out 90% of pre-1997 hip hop that lazily looped up a sample. Or every blues and rock musician who jacked a riff, for that matter.\r\n\r\nMaybe I should make a “Marley Marl Ripped Off a Track From My Buddy” digg post. \r\n\r\n[/QUOTE]',4950,'2007-01-19 10:15:11'),(124633,3627,'Haha, the wired blog was nasty. ',4950,'2007-01-20 00:32:57'),(124693,3627,'Btw, there\\\'s a short summary of the issue in this mornings Helsingin sanomat, the biggest newspaper in Finland. ',4950,'2007-01-20 11:34:29'),(124704,3721,'And the race for the most clueless post of 2007 is on!',4950,'2007-01-20 12:07:47'),(124707,3627,'I don\\\'t have a camera or a scanner :( \r\n\r\nI was hoping that someone else would. It\\\'s in the culture-section.. ',4950,'2007-01-20 12:23:40'),(124714,3627,'No, that\\\'s a different article.. the one today refers to the Rolling Stone-article.',4950,'2007-01-20 13:09:08'),(124767,3627,'[QUOTE]Dumb like that... they can only... be americans!\r\n[/QUOTE]\r\nOr simply not interested in that specific game?',4950,'2007-01-20 17:47:38'),(124778,3627,'Well, he\\\'s just like a famous music producer!',4950,'2007-01-20 18:23:20'),(124810,3724,'Since it\\\'s only three weeks to the party, this is a good time to remind you of all the cool things we offer:\r\n\r\n- Friendly atmosphere with lots of sceners and competitions\r\n- Internet, food, sleeping halls, all the essential stuff\r\n- Beer at the partyplace\r\n- The possibility of remote entry submissions, so there\\\'s really no reason not to participate\r\n- Cool prizes (possibly and probably)\r\n- Demoshows, DJs and non-stop action for the entire weekend. \r\n\r\nThe [URL=http://www.decadence.fi/icons07]official web site[/URL] is currently being updated, but we would like to announce here that we have added an additional compo in the Altparty spirit. We know it\\\'s a short notice but we hope people will make cool stuff anyway:\r\n\r\n[QUOTE]Dynamic/Interactive\r\n\r\n* You can take part in the dynamic/interactive compo with a demo or an intro. \r\n* The productions participating in this competition also participate in the regular competition (dynamic demo into the demo compo etc). This means you can win both the demo compo and the dynamic compo with a kickass dynamic demo. \r\n* The productions will be shown twice in a row.\r\n* The productions should be different each time when they\\\'re run (if you only change palettes or something like that, we will remove your entry from the dynamic competition. This compo offers more possibilities so use them)\r\n* User interaction is allowed and encouraged. Should you require an input device that is not a mouse or a keyboard, they need to be plug and play (work out of the box without installing drivers) and you need to provide us with them. \r\n* The production must work without extra hardware (for example, if you want to use a webcam, it must also work without one)\r\n* If your demo requires user interaction, you need to be present during the compo to show your work. If you\\\'re not, the compocrew will do it for you (consider this a warning)\r\n* Dynamic demos are allowed to access the Internet, as long as it is guaranteed that no third-party material will be shown, due to copyright reasons. Should something like that happen, your entry will be disqualified from both competitions (so please, no google image search abuse, however fun that might be). We will also limit the available bandwith so don\\\'t try streaming video straight from your server. The demo must also work without internet access.\r\n* Dynamic intros are not allowed to use the Internet, since they could easily bypass the size restrictions.\r\n* Should something that breaks the Finnish law or compo rules happen during a dynamic demo, it will be stopped immediatly and disqualified\r\n* It\\\'s allowed to write data to production\\\'s directory or system\\\'s default temporary file directory. The production must also work from a read-only media.[/QUOTE]\r\n\r\nSee you there!\r\n',4950,'2007-01-20 20:56:21'),(124825,3724,'It is if you take random pictures from the Internet. Or it might be. I (and the other organizers) personally have no problems with it but since we\\\'re cooperating with a school, using school servers etc. we decided not to take any chances. I agree it\\\'s a bit of a letdown, but.. ',4950,'2007-01-20 22:13:44'),(124837,3724,'We\\\'re not completely sure either. It could be considered as a public performance of copyrighted work. And in any case, the entries will probably be distributed from the school. As I said, we decided not to take any chances to be on the safe side. ',4950,'2007-01-20 23:25:22'),(124920,3627,'HAHAHAHAHA :D\r\n',4950,'2007-01-21 16:13:32'),(124940,3721,'I was just wondering.. if I\\\'m developing a game at work, and test to see if my modifications work, am I a gamerlamer or not? How about during a playtest session? ',4950,'2007-01-21 18:11:49'),(124957,3721,'No you\\\'re not. I don\\\'t play much anything outside work.. ',4950,'2007-01-21 19:45:10'),(125106,3730,'The Showdown reminds me of CNCD\\\'s Closer, but it could be a coincidence..',4950,'2007-01-22 13:34:50'),(125221,3731,'Beer, currywurst, three-hour long democompo, lots of bad jokes, people telling their platform is better than all the others, smelly geeks, concerts, Was, more beer, people trying to speak in German after fifteen beers, Amiga, SID, the pancake lady, people complaining about the music competitions, bonfire, falling asleep on the carpet, seminars, old friends, new friends, the one production that everyone hates but that did well in the compo anyway, hangover, C64, people selling CDs, Hallo, love, Ryanair, scene.org awards and the very, very long journey back home wishing you\\\'d be in your own bed sleeping, but already wanting to go back.\r\n\r\n',4950,'2007-01-22 21:41:51'),(125287,3627,'At least this will reach Timbalands fanbase better than anything else. Great work :)\r\n\r\n(I\\\'m also quite surprised that they picked up the story, since MTV seems to be more a marketing tool than an independent media..)',4950,'2007-01-23 09:29:24'),(125289,3627,'I\\\'m still naive enough that I believe in people. Maybe I shouldn\\\'t.',4950,'2007-01-23 09:36:31'),(125320,3627,'[QUOTE]look.. i ask of no disrepect but, timbaland had just P.I.M.P it up in the muthaphuken where ever and lyk what other ppl said, if u think u know about hip hop that well then.. u better be out of your mind. If u care so much that he copyrighted it.. give up and stop acting lyk u control ass cracks. its been revived. the end\r\n[/QUOTE]',4950,'2007-01-23 13:01:24'),(125406,3737,'What are you on? ',4950,'2007-01-23 21:38:59'),(125419,3735,'But check out the website! It\\\'s got to be the most professional website ever. There\\\'s a chat window that says \\\"Chat Information Hello! Welcome to our website . A representive (sic) will be with you shortly, please wait a moment.\\\" and everything!\r\n\r\nBut I\\\'ve idled on that site at least three minutes already. :( if the \\\"representive\\\" isn\\\'t here soon, I\\\'ll make sure to buy my valves elsewhere. ',4950,'2007-01-23 22:21:38'),(125501,3739,'[IMG]http://www.singlemaltsdirect.com/acatalog/lagavulin_b.jpg[/IMG]',4950,'2007-01-24 12:06:26'),(125545,3735,'Poor Eric :)',4950,'2007-01-24 16:01:51'),(125743,3627,'Or basshunter belongs to the people who need to be punched in the face. I think quite a lot of people would agree. ',4950,'2007-01-26 12:12:45'),(125922,3744,'Nice remixes indeed. ',4950,'2007-01-27 13:58:59'),(125935,3746,'[IMG]http://www.gayhealth.com/images/data/GH_PHOTO/photo/99.JPG[/IMG]',4950,'2007-01-27 14:38:01'),(126022,3748,'lemon',4950,'2007-01-28 10:03:42'),(126030,3724,'Okay, we just heard that there\\\'s a rumor going on that Icons is cancelled. This is [b]definitely NOT the case[/b], Icons will be held just as planned and it will rock. \r\n\r\nNo, really, who\\\'s the asshole who thinks something like this is funny?',4950,'2007-01-28 10:40:59'),(126091,3749,'Now the audience demands more demos :)',4950,'2007-01-28 17:59:46'),(126151,3750,'demogroup',4950,'2007-01-28 23:21:49'),(126157,3750,'because',4950,'2007-01-28 23:35:35'),(126160,3750,'the',4950,'2007-01-28 23:40:27'),(126262,3750,'slow',4950,'2007-01-29 10:01:25'),(126645,3758,'[URL]http://www.itbgaming.com/pr/11262[/URL]',4950,'2007-01-30 19:47:37'),(126869,3761,'What Maali said.',4950,'2007-01-31 20:31:46'),(127447,3748,'anymore',4950,'2007-02-03 13:59:16'),(127451,3748,'retarded.',4950,'2007-02-03 14:46:48'),(127630,3773,'I second Niels.',4950,'2007-02-05 16:34:13'),(127654,3778,'I don\\\'t think it makes sense. due to the reason gargaj pointed out. I will, however, continue making minimalistic things. ',4950,'2007-02-05 19:01:18'),(127915,3792,'No spread for me, just cheese.',4950,'2007-02-07 06:49:42'),(127998,3798,'[IMG]http://upload.wikimedia.org/wikipedia/commons/1/1e/Wolfgang-amadeus-mozart_1.jpg[/IMG]',4950,'2007-02-07 23:13:08'),(128301,3627,'Maybe we should try to get this on slashdot again. \\\"Major label artist and producer doesn\\\'t give a shit about copyright law\\\"-angle or something, they might pick it up. \r\n\r\nI love how people are taking this. I don\\\'t think the buzz will reach the same heights as first time, but as his comments speak for themselves, he might just be in a bit more trouble.. :p ',4950,'2007-02-10 13:20:19'),(128308,3627,'gasman: how about that \\\"freaking jerk\\\"-part right after that?',4950,'2007-02-10 14:23:06'),(128511,3816,'we are not interested in your lame website.',4950,'2007-02-13 13:57:29'),(128536,3813,'Guardian, there\\\'s a really nice hostel in Frankfurt called Stay and Learn, right next to the railway station.. I\\\'ve been there for two years in a row now for a couple of nights, and will be going there this year too with my girlfriend. The bus from there to Frankfurt costs 12 euros, and getting to Bingen from Frankfurt on Friday is pretty easy (in 2005 I went by local trains, and last year first took the train to the Frankfurt Main airport and from there continued with a scenebus). \r\n\r\nEven though it\\\'s a business city, Frankfurt still has plenty of stuff to see, even if you\\\'re there only for one night.. \r\n',4950,'2007-02-13 16:13:13'),(128547,3813,'Scamp: exactly. I was talking about taking a bus from Hahn to Frankfurt am Main. ',4950,'2007-02-13 18:34:31'),(128556,3582,'Who are you again? Anyway, bye bye. ',4950,'2007-02-13 19:36:16'),(128768,3823,'Why would someone care about pouet or popularity? ',4950,'2007-02-15 09:42:30'),(128831,3825,'Huh? \r\n\r\nProgramming in flash is no different from programming in any other platform. There are already some demos written in AS 3.0, and they\\\'re most definitely \\\"coded\\\". All programming languages are trivial, the difficulty is knowing what to do. ',4950,'2007-02-15 14:49:45'),(128838,3826,'Or in typography before home computers even existed? In the 20th century? 19th? 18th? ',4950,'2007-02-15 15:01:14'),(128870,3582,'With all these people joining and finding new groups and demo divisions, and with all that friendship going around, I can but wonder...\r\n\r\n.. where are all the productions? ',4950,'2007-02-15 16:55:28'),(128871,3267,'доброго времени суток syksyisin@gmail.com\r\n\r\nПредлагается к продаже уникальный природный объект\r\n\r\nМестоположение - Сибирь, Алтайский край, Алтайский район, Семинский хребет,\r\n\\\"Урочище теплое\\\"\r\nРасстояние от г. Горно-Алтайска=32 км., от республиканского аэропорта=26 км, от села Нижняя Каянча=11 км., расстояние от трассы М52 Новосибирск- Ташанта напрямую 6 км.\r\nОбъект расположен в распадке между двух \\\"языков\\\" Семинского хребта на месте бывшего старинного поселения \\\"Теплое\\\". Уникальность объекта заключается в его защищенности от внешнего воздействия зимних ветров (\\\"Катунских \\\"Хиусов\\\") и от летного зноя. Необъяснимая энергетика этого места создает какой-то особый микроклимат. Находясь в урочище человек, испытывает необыкновенный комфорт, который выражается в приливе энергии и состояния умиротворенности и покоя.\r\nВ урочище сливаются две горных речки, одна из которых берет начало из-под скалы и зимой не замерзает. Земля здесь тоже не замерзает и в любой мороз остается теплой. Флора и Фауна уникальна. Более 350 видов целебных трав и медоносов. Лось и косуля, волк и кабарга, рысь и марал, глухарь, тетерев и т.д.- это не полный список здешних животных. Все это в окружении склонов гор, покрытых девственных лесом. Само урочище имеет протяженность более двух километров. Участок, предлагаемый к продаже является как бы защитой, \\\"пробкой\\\", закупоривающей этот дикий рай от внешнего воздействия. Сюда ведет только одна дорога. По этой причине туристов тут нет. Также в близи урочища есть пещеры, скрытые под скалами (Алтайская, Геофизическая, Кыркылинская, Катажная, Талдинская и т.д.). Куда можно продолжить маршруты в т.ч. и конные. Для любителей активного отдыха особенно зимой существует прекрасный склон, где при минимуме затрат можно построить горнолыжную трассу. Для совсем веселых (5 км.) расположен комплекс \\\"Бирюзовая Катунь\\\". Участок входит в рекреационную зону, что выиграл тендер и теперь получит развитие, за счет федеральных средств. Так же сюда вынесена игровая зона.\r\nВсе вышесказанное, подтверждает уникальность данного места. Чтобы в этом убедиться, приезжайте, смотрите, восхищайтесь, приобретайте.\r\n\r\nS участка составляет 30 Га\r\nСтоимость: 110 тыс. Евро за 1Га\r\nНазначение: для фермерского хозяйства, поместья, размещения дома отдыха, базы но не сельхоз угодья и не поля. ',4950,'2007-02-15 16:55:47'),(128970,3831,'j2me is not a fun platform to code demos on.',4950,'2007-02-15 23:43:12'),(129611,1024,'[URL=http://preacher.stc.cx/iconsfinalresults.txt]Final results file[/URL] for [URL=http://pouet.net/party.php?which=1301&when=2007]Icons\\\'07[/URL]\r\n',4950,'2007-02-19 20:46:58'),(129709,3857,'.. the final frontier.',4950,'2007-02-20 12:45:18'),(129844,3848,'Then we could tag stuff like \\\"AMIGA!\\\" or \\\"hypnoglow\\\" or \\\"GL_LINES\\\" or even \\\"pretentious artycrap\\\". I\\\'m all for it!',4950,'2007-02-21 10:13:26'),(130439,3653,'Maybe even voluntary higher entry fee might work, everyone loves Breakpoint and I would pay the higher amount, at least. Of course it\\\'s pretty hard to plan ahead if there\\\'s no idea on how many people would actually do this.',4950,'2007-02-25 21:39:07'),(130634,3867,'Oh. I thought you were only a common troll. ',4950,'2007-02-27 15:46:39'),(130971,3678,'[URL=http://awards.scene.org/nominees.php]They\\\'re out![/URL]\r\n',4950,'2007-03-01 18:00:40'),(130989,3873,'All Traction intros have been ported to Linux. ',4950,'2007-03-01 19:34:01'),(131074,3678,'Or how about \\\"best artistic qualities\\\". That would definitely be fun :D',4950,'2007-03-02 11:54:03'),(131162,3876,'You sound a lot like Titan. ',4950,'2007-03-02 22:36:45'),(131548,3882,'[IMG]http://www.wisdomstore.us/images/Nuclear%20Mushroom%20Cloud%205.jpg[/IMG]',4950,'2007-03-05 14:03:39'),(131631,3885,'Because it spoke to people. ',4950,'2007-03-05 22:35:45'),(131703,3887,'And also many great demos were never released at parties at all.',4950,'2007-03-06 10:31:58'),(131723,3887,'Dixan: I always wondered about the same thing.. though a group called Mox Emerald or Birds of Paradise would have sucked even more :)\r\n\r\nBtw, I still need a Lotus and Pearl to fill my P9 set.. fuck those things are expensive nowadays.',4950,'2007-03-06 12:28:26'),(131772,3888,'Whenever WoW came out.',4950,'2007-03-06 15:38:25'),(131909,3892,'After work, very late at night, mostly.. I usually don\\\'t manage to get much done on weekends. ',4950,'2007-03-07 16:35:40'),(131912,3892,'^ word.',4950,'2007-03-07 16:40:32'),(132029,3893,'[QUOTE]Standard stuff.[/QUOTE]\r\n\r\nOpenGL makes even standards exciting ;)',4950,'2007-03-08 08:41:05'),(132030,1427,'Yeah, nullmodem emulation!!',4950,'2007-03-08 08:45:09'),(132031,3892,'I thought that watching every win32 release from every party was normal.',4950,'2007-03-08 08:52:27'),(132356,3897,'[IMG]http://matin.maapallo.org/kuvatuuppari/pennyarcade/968/20070309.jpg[/IMG]',4950,'2007-03-10 13:47:12'),(132369,3902,'20 years back in time is not a good place to be. ',4950,'2007-03-10 16:09:48'),(132403,3902,'Yeah well, 1987 to 1991 saw the birth of most of my favourite albums.. but still :)',4950,'2007-03-10 20:35:29'),(132409,3902,'Hey now now. ',4950,'2007-03-10 21:13:39'),(132458,3905,'[IMG]http://www.parrotjungle.com/images/animal/liger.jpg[/IMG]\r\n[IMG]http://home.blarg.net/~wayule/graphics/liger1.jpg[/IMG]\r\nLigers <3',4950,'2007-03-11 04:54:56'),(132459,3904,'[IMg]http://knight.cis.temple.edu/~ingargio/cis67/BigJava2Slides/slides21/images/buckets.png[/IMG]',4950,'2007-03-11 05:02:14'),(132591,3902,'I don\\\'t need no one to understand',4950,'2007-03-12 14:45:20'),(132726,3651,'If I may have my say, please no commenting during the entries themselves, not on the stream and definitely not at the party. ',4950,'2007-03-13 13:05:13'),(132980,3913,'For people with no eyes only.',4950,'2007-03-15 10:24:17'),(133275,3917,'I would play GTA on LSD. ',4950,'2007-03-18 13:01:24'),(133696,3920,'[IMG]http://www.users.zetnet.co.uk/batchelor/lorien/lorien01.jpg[/IMG]',4950,'2007-03-22 20:19:40'),(133995,3771,'... and people coding sine scrollers and rasterbars with them :)',4950,'2007-03-26 00:20:00'),(134032,3653,'It would just be occupied by drunken Jumalauta :(',4950,'2007-03-26 11:03:07'),(134376,3929,'[IMG]http://www.donald-duck.nu/donaldachtergrond.jpg[/IMG]',4950,'2007-03-29 08:12:58'),(134549,3938,'We all do.',4950,'2007-03-31 01:27:31'),(134788,3941,'I propose a random layouting CSS with each page reload!',4950,'2007-04-02 11:30:36'),(134804,3941,'Okkie, yours was the first one I saw. It was bit of a shock :)',4950,'2007-04-02 14:56:16'),(135439,1724,'[IMG]http://upload.wikimedia.org/wikipedia/en/0/0d/A_Prounen_by_El_Lissitzky_c.1925.jpg[/IMG]',4950,'2007-04-10 16:04:26'),(135472,3963,'Congratulations! :)',4950,'2007-04-10 18:27:17'),(135691,3397,'Not to mention that the music is a remix as well.',4950,'2007-04-11 14:48:56'),(135998,3968,'I hear that Synesthetics is Future Crew.\r\n\r\n(on a non-pouetized note, wasn\\\'t Melon\\\'s asm\\\'03 demo disqualified for containing a remixed track?)',4950,'2007-04-12 17:16:33'),(136108,3973,'You don\\\'t visit pouet often enough if you don\\\'t land on the first page the first time you start reading a thread. ',4950,'2007-04-12 23:55:42'),(136231,3971,'I think he just says weird things and consumes all intoxicating substances in your possession. ',4950,'2007-04-13 15:03:13'),(136253,3968,'Why shouldn\\\'t kids be exposed to more than mere entertainment? ',4950,'2007-04-13 16:40:14'),(136739,3984,'[IMG]http://www.slengpung.com/pics/FMX%202006/14688_640.jpg[/IMG]\r\n\r\n[IMG]http://image.guardian.co.uk/sys-images/Film/Pix/gallery/2006/10/05/fursen5.jpg[/IMG]\r\nJamie Dornan in Marie Antoinette. \r\n',4950,'2007-04-16 12:21:42'),(136916,3968,'4 course dinner - currywurst, pizza, pasta and beer. I think that\\\'s already arranged :)\r\n\r\nBut as far as the loud noise goes, I have to agree. Apparently I have more hearing left than most people, but for me it was actually physically painful to sit in the VIP area during the awards because of the volume level. I can sort of understand that during the concerts, but...',4950,'2007-04-17 12:14:02'),(137384,3995,'No thank you. \r\n\r\nThe first 20 seconds of the song remind me very much of a couple of mid-nineties demos (some probably Halcyon one, and Paimen by Kooma) though. ',4950,'2007-04-20 21:50:33'),(137449,3996,'No sunshine here. ',4950,'2007-04-21 15:48:01'),(137548,3999,'[URL=http://www.youtube.com/watch?v=IuezNswtRfo]The Sisters of Mercy - Lucretia My Refletion [/URL]\r\n',4950,'2007-04-22 12:17:36'),(137696,4001,'The only real solution is to make the kind of demos you want to watch yourself. ',4950,'2007-04-22 20:50:37'),(137788,4000,'Moving to the right seems like a fresh breeze to me.. stagnating to the left and the Seventies is not a good thing in the long run. ',4950,'2007-04-23 11:18:27'),(137860,3968,'I would just like to point out that where I come from, behavior such as re-releasing existing tunes in party compos just for profit could be summed with a single expression: \\\"fucking lame\\\". Be it against rules or not. \r\n\r\nI thought scene standards were a bit higher. ',4950,'2007-04-23 19:41:30'),(137885,4000,'Sparcus: but those times won\\\'t be back, at least not with the way the Finnish left handles things. I don\\\'t have much respect for the national coalitiion party (finnish mainstream right-wing party), but at least they might do something about things unlike the socialist party which mostly concentrates on accumulating wealth for its supporters, giving out money for nothing (except to people who really need it) and keeping it\\\'s eyes closed and hoping everything is okay in this world.. ',4950,'2007-04-23 21:27:41'),(138434,4010,'That\\\'s what LSD does to you..',4950,'2007-04-26 15:04:04'),(138456,3964,'And the \\\"no-life\\\" award goes to.... ',4950,'2007-04-26 16:28:19'),(138727,3267,'The Jaunt',4950,'2007-04-28 12:07:28'),(138866,4016,'They can join Jumalauta!',4950,'2007-04-29 13:40:59'),(139825,4035,'Indeed, it\\\'s this time of the year again.',4950,'2007-05-06 16:16:31'),(140026,4032,'[IMG]http://www.yhteishyva.fi/szone/leffat/fi_FI/p_liitto_mullistaa_maailmaa/_files/76097465973866599/default/a_starwreckimperial.jpg[/IMG]',4950,'2007-05-07 22:10:42'),(140028,4032,'[IMG]http://www.sea.fi/foto/uuno_turhapuro_kaksoisagentti.jpg[/IMG]',4950,'2007-05-07 22:13:52'),(140029,4032,'[IMG]http://www.finlandforthought.net/wp-content/halme.jpg[/IMG]\r\n[IMG]http://www.axisglobe.com/Image/2005/08/14/Finland/Tarja%20Halonen.jpg[/IMG]\r\n',4950,'2007-05-07 22:17:10'),(140133,4036,'LOL, it looks like it\\\'s straight from 1997.. \\\"this page best viewed with 800x600 resolution and Netscape Navigator\\\".\r\n\r\nRidiculous :)',4950,'2007-05-08 16:57:00'),(140345,4039,'Eww, that\\\'s like the flashback to every single fucking ASM wild compo, complete with retarded looks, ripped music and bad acting. ',4950,'2007-05-09 22:54:23'),(140487,4036,'Looks absolutely horrible in 1400x1050. ',4950,'2007-05-11 15:59:03'),(140880,4043,'Google exists for a reason.',4950,'2007-05-15 15:27:27'),(140927,3071,'[IMG]http://www.cise.ufl.edu/~mssz/CompOrg/Figure2.18b-Recurs2.gif[/IMG]',4950,'2007-05-15 18:07:03'),(141055,4046,'The operating system and the compiler. For everything else I use free stuff. ',4950,'2007-05-16 15:26:19'),(141465,918,'HOMO HOMO THG!',4950,'2007-05-20 20:45:18'),(141539,4056,'kb is quite right. ',4950,'2007-05-21 18:14:55'),(141544,3994,'me too :D ',4950,'2007-05-21 18:46:38'),(141615,4056,'And do note that lostsoul can only speak for himself, not the entire scene. I hope that people who get an erection about filesize are far and few, and most people care about the quality of the production, and not the platform. Coding on old platforms is quite fun, but it\\\'s much easier to actually get stuff done on the PC, and that\\\'s quite the motivation booster. But try out different stuff and see what feels most fun. \r\n\r\nAs far as C programming goes, C is an excellent language for making demos. Most PC sceners se either C++ or C, with a few doing stuff with C#, Java, Python or more obscure languages. ',4950,'2007-05-22 10:14:35'),(141651,4056,'OOP is just a name for glorified assembly language. If you start designing great systems and frameworks, it\\\'s very easy to lose the fun in it and just give up. My advice is to make a very simple framework and the concentrate getting stuff on the screen. The fancy stuff can be made afterwards. \r\n\r\nAlso, you should come to Breakpoint in Germany during Easter. Flying from NZ to hang out and drink beer with a bunch of people you don\\\'t know may sound stupid, but you\\\'ll be happy afterwards. ',4950,'2007-05-22 18:12:37'),(141653,4056,'And Chuck in 2005.. so yeah, it\\\'s not entirely unprecedented. ',4950,'2007-05-22 18:26:54'),(141762,4060,'All the retarded trolls on pouet will die. Let us pray for that day to come soon. ',4950,'2007-05-23 12:51:11'),(142309,4074,'http://www.fuckoff.com',4950,'2007-05-27 18:40:38'),(142380,4074,'[QUOTE]why the fuck would i want to spend all that time posting links so i can get a few poxy pictures or sales [/QUOTE] Because you\\\'re a fucking idiot, that\\\'s why. \r\n\r\n[QUOTE]also the scene always used to be open to people who make scenes or use cracked software etc any software\r\npouet.net has just become an elitist group of coders who dis anything else[/QUOTE] A fucking idiot without a clue, that is. \r\n\r\nOh God, I walked into a troll trap.. ',4950,'2007-05-28 09:39:37'),(142388,4075,'Then there\\\'s also Diamondienpikkusisko, I think she\\\'s like 10 or something.',4950,'2007-05-28 10:44:40'),(142396,4075,'I just realized that even though we will die, the demoscene won\\\'t :D ',4950,'2007-05-28 13:07:20'),(142491,4082,'Dear sirs,\r\n\r\nAegis Capital Group LLC (“Aegis”) is a specialty investment firm managing private equity and venture capital funds with a national focus on small businesses and the social benefits of supporting entrepreneurs and enhancing local job creation. We would like to stress, that our company pays special attention to customer support of private customers, though we also have the corresponding business plans for the bigger companies as well. A more detailed information about our company you may obtain at our official website.\r\nDue to the necessity for expansion of our company, we have announced some additional openings for new employees. We are glad to offer you one of the vacant positions in our company’s team – a position of the “Account manager”.\r\nYou will have the responsibility for the following duties: fulfillment of orders given by the company, operations with the bank transfers(direct deposits and wires) from customers, implementation of calculations regarding customer payments, acceleration of the space needed for the delivery of payments to the regional branches by provision of money transactions (customers’ payments) via worldwide Western Union instant transfer system, procession of correspondence by means of mail forwarding and scanning.\r\nThe position offered is regarded to be a part-time job, so you will only need to have about 1 free hour a day to be able to work with us. You will earn a net 10% commission for every transaction you dealt with. All the traveling expenses and transfer fee charges are covered by the customer.\r\nYou do not need any previous experience in finance sphere, because we will provide you with the most detailed instructions, support and advice at each stage of the responsibilities’ implementation.\r\nYou may hope for the career growth within our company. Under certain circumstances you will have a chance of providing your services to major companies and VIP customers. In such a case, both your salary and your status in our company will sustain an increase.\r\nYou may find more detailed info at our website by following hyperlink:',4950,'2007-05-29 09:17:22'),(142498,4082,'\r\nWhat is Exquisite Replica store?\r\n\r\nAt Exquisite Replica, we specialize in the sales of brand-name quality,\r\nluxury replicas at some of the lowest prices possible. With our large selection of\r\nproducts, you can be sure to find that perfect gift for yourself or a loved one.\r\n\r\nYou can buy:\r\n\r\n * Rolex Watches\r\n * Cartier Watches\r\n * Breitling Watches\r\n * Bvlgari Watches\r\n * Omega Watches\r\n * Tag Heuer Watches\r\n * Officine Panerai Watches\r\n * A.Lange & Sohne Watches\r\n * Franck Muller Watches\r\n * Chopard Watches\r\n * Hermes Watches\r\n * Jacob & Co. Watches\r\n\r\nGet 25% off when buying 2 watches!\r\n\r\nVisit Exquisite Replica Shop!\r\n',4950,'2007-05-29 10:12:07'),(142717,1024,'[url]http://www.pouet.net/prod.php?which=30876[/url]\r\n\r\nIs most definitely not a NoID production (I am/was a member), and it\\\'s also probably not from Volcanic party. ',4950,'2007-05-30 12:48:00'),(142752,4091,'With some extensions, maybe? \r\n\r\n[CODE]\r\n\r\nHAI\r\n\r\nI MAKES A DISTORT\r\n\r\nI HAS A SCREEN\r\nI HAS A TEXTURE\r\nI HAS A SINETABLE\r\nI USES SCREEN\r\nI USES TEXTURE\r\n\r\nI HAS Y\r\n\r\nIM IN YR YLOOP\r\n I HAS X\r\n I HAS A YOFFSET WHICH SEZ Y + GIMMEH SOMETHING FROM SINETABLE\r\n IM IN YR XLOOP\r\n I HAS A XOFFSET WHICH SEZ X + GIMMEH SOMETHING ELZE FROM SINETABLE\r\n GIMMEH SINETABLE WITH XOFFSET + YOFFSET\r\n \r\n IM IN YR SCREEN\r\n PLOTTING UR PIXELZ\r\n UP X!!1\r\n\r\n IZ X BIGGER THAN SCREENREXZ? KTHXBYE\r\n IM OUTTA YR XLOOP\r\n\r\nUP Y!!1\r\n\r\nIZ Y BIGGER THAN SCREENREXZ? KTHXBYE\r\nIM OUTTA YR YLOOP\r\n\r\nKTHXBYE\r\n\r\n\r\n[/CODE]',4950,'2007-05-30 16:45:23'),(143051,4093,'[QUOTE]But... even if you\\\'d find that magazine where that girl is originally from, it\\\'s still pretty hard to prove that Bridgeclaw\\\'s version a scan.[/QUOTE] It\\\'s his girlfriend in the picture. ',4950,'2007-05-31 20:01:40'),(143425,4089,'Reality is overrated.',4950,'2007-06-03 10:47:34'),(143635,4089,'[QUOTE]Psychosis is a generic psychiatric term for a mental state often described as involving a \\\"loss of contact with reality\\\". Stedman\\\'s Medical Dictionary defines psychosis as \\\"a severe mental disorder, with or without organic damage, characterized by derangement of personality and loss of contact with reality and causing deterioration of normal social functioning.\\\"\r\n\r\nPeople experiencing a psychotic episode may report hallucinations or delusional beliefs (e.g., grandiose or paranoid delusions), and may exhibit personality changes and disorganized thinking. This is often accompanied by lack of insight into the unusual or bizarre nature of their behaviour, as well as difficulty with social interaction and impairment in carrying out the activities of daily living.[/QUOTE]',4950,'2007-06-04 13:54:04'),(143682,4117,'I go for crap.',4950,'2007-06-04 18:47:17'),(143687,4117,'Actually, now that I look at it, it kind of resembles a man bending over to take a dump. Kind of a good description of the modern olympics, too.. ',4950,'2007-06-04 18:54:10'),(144020,4119,'Spengler :( I miss his comments on prods. ',4950,'2007-06-06 15:37:10'),(144066,4126,'dust heat and fans.. sounds like a festival! You missed booze, though. ',4950,'2007-06-06 19:44:22'),(144180,4129,'Solen skiner, vågorna glittrar och måsarna skriker. Livet ler. ',4950,'2007-06-07 13:59:31'),(144184,4129,'konsukiepre. ',4950,'2007-06-07 14:23:06'),(144552,4141,'.. for getting married today. Live long and prosper!',4950,'2007-06-09 23:06:11'),(144555,4141,'Keops: [URL=http://www.pouet.net/groups.php?which=6461]He coded these[/URL]',4950,'2007-06-09 23:19:40'),(144802,4143,'<3',4950,'2007-06-14 14:51:09'),(144824,4144,'I coded some shiny lines and some engine stuff.',4950,'2007-06-14 16:15:14'),(144902,3267,' if (cull->testSphere(this->osat[i]->bs))\r\n',4950,'2007-06-15 00:06:27'),(144933,1005,'What if I told you that my next demo will also have polygons, cubemaps and non-flare particles? ',4950,'2007-06-15 08:51:38'),(144950,4148,'Nothing.',4950,'2007-06-15 15:17:10'),(145017,4152,'The B5 effects sucked. If there is a reason to hail Amiga, this ain\\\'t it. ',4950,'2007-06-15 21:45:29'),(145115,4151,'Idiots fuck off. ',4950,'2007-06-16 13:04:34'),(145181,4162,'yay',4950,'2007-06-16 19:35:19'),(145495,4173,'Congratulations to the both of you!',4950,'2007-06-19 17:59:54'),(145647,4179,'This is the stuff that leads you into L.C.Fism, if you\\\'re not careful.',4950,'2007-06-20 09:41:02'),(145939,4188,'[URL=http://www.pouet.net/prod.php?which=13033]Obsoleet by Unreal Voodoo[/URL]',4950,'2007-06-22 01:02:23'),(146167,4194,'I sense a lamer here.',4950,'2007-06-23 16:21:46'),(146296,4199,'You probably had my old number :) ',4950,'2007-06-24 16:47:33'),(146815,4215,'[IMG]http://www.gdargaud.net/Humor/Pics/DoingItWrong.jpg[/IMG]\r\n',4950,'2007-06-27 15:18:22'),(146961,4216,'1280x1024. ',4950,'2007-06-28 07:51:28'),(147766,4241,'I went to a metal festival and saw the following bands: Moonsorrow, Dragonforce, Maj Karma, Immortal, Katatonia, Before the Dawn, Pain, Thunderstone, W.A.S.P, Brother Firetribe, Isis (which rocked beyond belief), 45 Degree Woman, Emperor, Mercenary, Blind Guardian, Finntroll and D\\\'espairs Ray. \r\n\r\nI also drank alcohol and didn\\\'t sleep very much. \r\n\r\n',4950,'2007-07-02 08:54:49'),(148005,4248,'is this a retarded thread? ',4950,'2007-07-03 08:58:02'),(148157,4253,'[QUOTE]\r\np.s. People tell me, stop whine, just do it. The problem is that this does not work with me[/QUOTE]. Yes it does. All the time you spend on whining at pouet can be spent coding, or doing something else constructive. ',4950,'2007-07-03 20:00:08'),(148559,4260,'Ramen.',4950,'2007-07-05 21:28:23'),(149524,4283,'Aurinkovoodoomandariini.',4950,'2007-07-12 06:43:33'),(149745,4293,'Spamming on IRC is lame.',4950,'2007-07-13 13:04:51'),(150058,4302,'[IMG]http://resources.wizards.com/Magic/Cards/DK/en-us/Card1816.jpg[/IMG]\r\n',4950,'2007-07-15 10:06:53'),(150163,4305,'I second waffle, but also confess my love to other Fairlight C64 prods as well.',4950,'2007-07-15 23:54:14'),(150203,4303,'XEmacs\r\nCrimson editor\r\nVisual C++ 6.0\r\nPhotoshop\r\nEclipse\r\nTASM',4950,'2007-07-16 09:23:35'),(150263,4310,'How would you define a good effect? Something technically fantastic, or something that looks good? ',4950,'2007-07-16 15:54:17'),(150324,4312,'Joy Division > New Order > Depeche Mode. \r\n\r\nBut my favourite Depeche Mode song is Black Celebration. ',4950,'2007-07-16 21:13:41'),(150585,4318,'XEmacs. ',4950,'2007-07-18 20:44:59'),(150643,2179,'[IMG]http://praegnanz.de/images/473.png[/IMG]\r\n[IMG]http://www.petcareguides.org/iguana/iguana-care-bible/iguana-care-bible.jpg[/IMG]\r\n[IMG]http://ca.epodunk.com/images/locatorMaps/sk/SK_2000732.gif[/IMG]\r\n',4950,'2007-07-19 09:55:11'),(150647,4322,'Should I go with Eclipse, Xcode or something else? I want to build crossplatform demos with the least amount of work to make them work on all platforms.',4950,'2007-07-19 10:31:40'),(151278,3627,'Damn that song sucks, even if it does have SID arpeggios. ',4950,'2007-07-25 16:30:59'),(151513,235,'I only have two issues :(\r\n\r\nAnd yeah, it is still going on: http://www.shinyusha.co.jp/',4950,'2007-07-27 17:24:54'),(151516,4274,'I only have hundreds of gigs left :( ',4950,'2007-07-27 17:52:33'),(151532,235,'No reviews, only some featured ones with screenshots. That, and tutorials on how to photoshop bigger boobs to girls, softcore pornography and shareware programs. And oh yeah, a videos of girls dressed up as newly hatched chickens getting fucked. ',4950,'2007-07-27 19:22:00'),(151979,4350,'I might consider coming with a car.',4950,'2007-07-31 11:44:15'),(152061,4352,'__forceinline',4950,'2007-07-31 22:02:08'),(152188,4356,'Demoscene.tv',4950,'2007-08-01 18:35:53'),(152648,1521,'[URL]http://www.pouet.net/prod.php?which=31582[/URL]\r\n[URL]http://www.pouet.net/prod.php?which=31572[/URL]\r\n\r\nAre both the same demo and both have lots of comments already.. \r\n',4950,'2007-08-05 12:07:38'),(152656,4366,'I think that instead of a videostream mode, we need a retard filter.',4950,'2007-08-05 12:29:25'),(152689,4368,'You don\\\'t like what some people think about something, so the entire system needs to be changed? \r\n\r\nReally. Go away.',4950,'2007-08-05 15:47:59'),(152709,4368,'Where is okkie when you need him? ',4950,'2007-08-05 15:58:48'),(152724,4368,'I guess the input has pretty much been given. And seriously, why would the thumbs and piggies matter anyway?',4950,'2007-08-05 16:07:18'),(152746,4368,'I give this thread a rat!',4950,'2007-08-05 16:31:17'),(152801,4366,'Or squint your eyes.',4950,'2007-08-05 20:17:54'),(152849,4370,'[i]Amiga will kill the scene, there is no point in making demos for such a powerful platform![/i] -1988\r\n\r\n[i]Windows will kill the scene, you cannot take full control of the hardware! [/i]-1996\r\n\r\nmp3/opengl/directX/c++/open source/lack of open source/being degraded into consumers/hugi/death of amiga/death of c64/expensive software/photoshopping/pixel shaders/ridiculous hardware requirements/crappy compos/lack of information/releasing information/elitism/commercialization/staying underground/insert your own [b]will kill[/b] demos/graphics/music/the scene/all the good people/your mom.\r\n\r\nShut up, already? You don\\\'t like it, you don\\\'t need to watch it.',4950,'2007-08-05 23:16:56'),(152852,4370,'That was the \\\"degraded into consumers\\\"-part. ',4950,'2007-08-05 23:24:24'),(152915,4373,'Windows Vista and higher end OpenGL don\\\'t mix that well. I heard there were a lot of driver problems..',4950,'2007-08-06 10:53:31'),(152975,4374,'1) Open PC case\r\n2) Put your disks in the PC case\r\n3) Close the PC case.\r\n\r\nThe contents of the disks are now in a PC. ',4950,'2007-08-06 13:45:46'),(153113,4376,'\\\"Because it\\\'s there\\\". \r\n - George Leigh Mallory.',4950,'2007-08-06 22:48:51'),(153116,4367,'Why not start up one with your friends? ',4950,'2007-08-06 22:51:30'),(153130,4378,':D',4950,'2007-08-06 23:24:54'),(153454,4383,'Abelian',4950,'2007-08-08 16:28:44'),(153455,4384,'I agree with ps',4950,'2007-08-08 16:29:01'),(153518,4365,'PiN, it\\\'s pretty cool in my opinion, especially the flowers. Would be nice to see it in realtime.',4950,'2007-08-08 20:47:59'),(153643,4390,'What exactly is wrong with requiring shaders 2.0? ',4950,'2007-08-09 13:38:18'),(153648,4390,'Or is it the \\\"oooh nooo.. this can be done WITHOUT SHADERS if you spend two days on making crazy workarounds for stuff\\\"? \r\n\r\n(the same thing as the \\\"oh look, the filesize is eight megabytes even though it does not look like a modern computer game and it\\\'s easy and fun to code a softsynth that sounds exactly like Reason or guitars or whatever since everything should be stuck in 64k and generated anyway, since it\\\'s POSSIBLE to do that But it still has to look like it\\\'s from a research paper...)\r\n\r\nSpeaking of which, check out the latest [URL=http://www.pouet.net/prod.php?which=31572]Adapt prod[/URL]. Deepr does his stuff without shaders and it contains some pretty cool fx ;)',4950,'2007-08-09 13:49:37'),(153813,4394,'Or just trolling.',4950,'2007-08-10 08:35:50'),(153828,4395,'demozoo.org is working on that. ',4950,'2007-08-10 09:59:33'),(153832,4395,'As a part of the jury during the last few years, I can safely say that that would kill me. Seriously. It\\\'s enough work to watch a huge amount of demos and try to decide what\\\'s the best, but things like best instrumental music entry... :X',4950,'2007-08-10 10:07:29'),(153867,4393,'Peon\r\nAdapt\r\n',4950,'2007-08-10 12:31:47'),(153877,4376,'Is this the smell of clueless? ',4950,'2007-08-10 13:07:07'),(153884,386,'Whoa.',4950,'2007-08-10 13:34:29'),(153899,4397,'[URL=http://www.pouet.net/prod.php?which=30276]Rhino Discharge by Brainstorm[/URL]',4950,'2007-08-10 14:15:43'),(153907,4387,'Well disrispect is what you get if you make shit intros. ',4950,'2007-08-10 14:50:49'),(153989,4400,'Tracked music is very rarely used in demos on PC anymore. It\\\'s almost always .mp3 or .ogg.',4950,'2007-08-11 00:01:18'),(154054,4399,'or CD-ROM?',4950,'2007-08-11 10:54:27'),(154066,1024,'The [URL=http://www.pouet.net/nfo.php?which=11016]infofile[/URL] of [URL=http://www.pouet.net/nfo.php?which=11016]Onamainen by Aspekt[/URL] is horribly wrong. \r\n\r\nIs this a database glitch or just a mistake in submission? ',4950,'2007-08-11 11:57:26'),(154070,4401,'I wonder what the \\\"10:00 Showers\\\" means in the timetable on Sunday :)\r\nDo they close then or is it \\\"last time people from the airport complained, so this year we force you to take a shower before leaving\\\" ;p',4950,'2007-08-11 12:15:39'),(154092,4406,'[quote]where to go with this lot[/quote]\r\n\r\nAway. \r\n\r\nsigh, I\\\'m feeding the troll again...',4950,'2007-08-11 15:44:06'),(154124,4407,'But in a platonic or a carnal way? ',4950,'2007-08-11 18:49:56'),(154275,4409,'That\\\'s what I did :D\r\n\r\nSeriously though, I love the demoscene.tv streams. It\\\'s not the same thing as being at the partyplace, but beats waiting for the releases... :)',4950,'2007-08-12 18:57:29'),(154342,4415,'People whining about demos should make demos themselves, to their own liking. But of course, they never do.. ',4950,'2007-08-12 23:12:48'),(154395,4415,'Innovation doesn\\\'t necessarily mean technical innovation. Just look at the c64 scene.. but then again, the scene is mostly filled with people interested in technology so polygonwanking is common.',4950,'2007-08-13 11:06:29'),(154412,4415,'viznut: I was referring both to demos like Fairlight C64 stuff which rely on concepts and style and the fact that you don\\\'t need to have the latest CPU or GPU to enjoy the technical challenge (as masterm elaborated), if that is what you seek. \r\n\r\nPersonally, I don\\\'t care about the technical side at all, except in 8-bit stuff.. ',4950,'2007-08-13 13:23:31'),(154418,4415,'State of the art is overrated. And it\\\'s the point of view thing again anyway... of the groups you mentioned, only ASD touches me one bit from the inside and it\\\'s certainly not the technology in it that does it.\r\n\r\nTechnology is not the only value in demos. It\\\'s like saying drawing with pencils is outdated since we now have Wacoms.',4950,'2007-08-13 13:40:53'),(154428,4417,'[QUOTE]So, why release at parties then?[/QUOTE]\r\n\r\nBecause of the audience. A lot of people won\\\'t watch anything that\\\'s not from the party, and then there\\\'s the party audience as well.. \r\n\r\nAs far as the moral winner thing goes, tough luck. At least you get the satisfaction that people liked your prod. In my eyes, the cocoon prod had no qualities important to me to make it a winner, in my opinion, so fairness is subjective as well. And why would someone care about the rankings, anyway? It\\\'s not like they bring you fame, fortune or glory. \r\n\r\n(and yeah, I feel that Sokuseki was totally underrated in the competition, it was one of my top 5 candidates. So was the Adapt demo, and the Jumalauta entry that wasn\\\'t shown at all. The ones that were placed too high were my own piece of crap and the wamma demo at least.. but that happens, especially at Assembly)\r\n',4950,'2007-08-13 13:50:58'),(154431,787,'SDL is commonly assumed on Linux, at least. I don\\\'t think anyone really cares if your Windows version is bigger, if only one of the versions (the one shown in the compo) is under the size limit. \r\n\r\nThe ports of Traction 64k intros to OS X and Linux take something like a megabyte because of a huge bitmap font, and I don\\\'t anyone has complained about that. ',4950,'2007-08-13 13:53:59'),(154440,4415,'[QUOTE]preacher: ah, but you still think technical innovation is \\\"drawing more polys\\\", where in actuality it\\\'s about \\\"getting closer to the image you had in your head in the first place\\\"[/QUOTE]\r\nI do get your point, of course, but I guess it also depends what kind of images you have in your head :) That\\\'s the reason why you don\\\'t like my prods and I don\\\'t really care about the Fairlight PC style, or some other groups. And that\\\'s cool with me, there is and should be room for everything and everyone.\r\n\r\nI don\\\'t think of technical innovation as you mean it is bad thing, of course. On the contrary, I like seeing cool new effects and rendering styles and all that, or great implementations of existing effects (such as the smokebox in Media Error) that are pushing the technical limits. I would just like to see more of the \\\"why\\\" instead of \\\"what\\\" or \\\"how\\\" in the scene. That\\\'s the area where groups like ASD or Adapt excel. To me the medium is not the message, and production values in recordings aren\\\'t the music. \r\n\r\n(of course the merits of my relatively abstract concepts that might not be apparent to anyone else but myself can be debated).\r\n\r\nBtw, new neon colored lines coming up soon ;)',4950,'2007-08-13 14:05:55'),(154449,4417,'Also, one culprit might be the Assembly voting system. You pick out five demos (three entries on other competitions), and things that have \\\"fun\\\" in them are often picked out by the gamers (like the wamma demo had a remix of a fucking annoying Finnish summer hit).\r\n\r\nNytrik: The Adapt guys were actually pretty happy that they ended up as 10th ;) Their previous group [URL=http://www.pouet.net/prod.php?which=18361]Promille Dezign[/URL] ended up second to last in the democompo in 2005, as did the Adapt demo in 2006. That despite the demos being a lot better than some other entries in the compo.. ',4950,'2007-08-13 14:15:04'),(154477,4415,'[QUOTE]preacher: it\\\'s quite funny.. we do pretty much agree, you know. it should be about the message, not just the medium.\r\ni guess the problem is, you dont see our message (it\\\'s carefully hidden below layers of unreadable graf) and i dont see yours (it\\\'s lost somewhere along a line fractal) - but thats not to say it\\\'s not there. all the demos we\\\'ve done have a message, a way of seeing the world that\\\'s slightly off balance. it\\\'s just delivered in a different way, or a way you dont connect with. thats a completely different thing to a demo which is purely there to say \\\"look at my mastery of the hw\\\".\r\n[/QUOTE]No, I really don\\\'t see the message, but I am also quite aware that it might be me that\\\'s in the wrong. For example, the whole graffiti-hip hop-street art-MTV thing in itself is totally alien to me.. and I somehow doubt that Stanislaw Lem, mathematical philosophy, Futurism or 80s electropop are your thing :)\r\n\r\nI can try a bit harder though. If that fails, feel free to explain it to me at Breakpoint. The beer\\\'s on me ;)\r\n',4950,'2007-08-13 14:44:40'),(154482,4415,'Tomaes: People do paint abstract things with real-life methods like watercolor and oils even though some artists strived for photorealism already hundreds of years ago (such as during the Dutch Golden Age).\r\n\r\nThere\\\'s just more choice of tools. ',4950,'2007-08-13 14:56:53'),(154486,4418,'FT2 should run in DOSBox. ',4950,'2007-08-13 15:01:35'),(154561,4417,'Imagine all the slengpung pictures! \\\"Here\\\'s X crying out in pain\\\"',4950,'2007-08-13 17:37:40'),(154621,4419,'[quote]A good reason for switching to MacOS in just five letters:\r\n\r\nVista.[/quote]\r\n\r\nWord. After I finish the demo I am currently working on, expect all my future productions on Mac first.. ',4950,'2007-08-13 22:59:36'),(154628,4415,'If they work fulltime.. ',4950,'2007-08-13 23:21:41'),(154669,4419,'[QUOTE]Tho, make them runable on normal Macbooks, please :)[/QUOTE]\r\n\r\nIf you mean those things with the GMA piece of shit, then sorry, but no :) But no worries, I am planning on open sourcing everything so you can take out the shaders and shifter can add as many polygons and textures as he likes.. ',4950,'2007-08-14 02:01:14'),(154706,4005,'I have found out that I usually like demos that \\\"outsiders\\\" like a lot more than the popular scene favourites. In general, there are exceptions of course.. I think it\\\'s because in those demos, there\\\'s often something appealing to the general \\\"humanity\\\" than just insider scene things.',4950,'2007-08-14 11:46:27'),(154735,4403,'[QUOTE]Are we getting old slowly?[/QUOTE]\r\nI have to say that I never thought being at a hotel during a demoparty could be so relaxing. \r\n\r\nSo, yes. \r\n\r\nAhh.. the days of old. Staying awake through the entire Assembly with nothing but coke.. no these new-fangled energy drink things *grumble*',4950,'2007-08-14 14:00:48'),(154760,4417,'[QUOTE]\r\n\\\"It has been said that democracy is the worst form of government except all the others that have been tried.\\\"\r\n\r\n - Winston Churchill [/QUOTE]',4950,'2007-08-14 18:33:18'),(154773,4417,'[QUOTE]MHO, the goal should be to reward the amount of work involved in a creating process, it ain\\\'t completely about being bored or having fun (which is the case in parties votes). [/QUOTE]\r\n\r\nI thought it was about making good demos.\r\n\r\n[QUOTE]I can agree that a good idea is often more interesting than a load of massive effect, [/QUOTE]\r\n\r\nAlways. In my opinion. Massive effects without direction or concepts are a bore, like the Cocoon demo this whole thing started from, or the fairlight demo from the Intel competition. \r\n\r\n[QUOTE]but the goal of demo is to demonstrate first with the bigscreen, the PA, and all those stuff that make a demo entertaining, huh?[/QUOTE]\r\nIs it? What if I said, that in my demos the goals have always been to enjoy making them. Are they demos anymore? \r\n\r\n[QUOTE]Let\\\'s have the funny prod and all those things released BETWEEN demoparties. [/QUOTE]\r\nSo we can have only the demos you like on the big screen? \r\n\r\n[QUOTE]Oh, I forgot to mention that there\\\'s hardly demos released BETWEEN parties, not to say none. Even the invitro are released during parties.[/QUOTE]\r\nThis is sad indeed.. \r\n',4950,'2007-08-14 19:22:58'),(154785,4417,'It\\\'s the Nordic Conspiracy...',4950,'2007-08-14 20:13:32'),(154821,1024,'I fuxx0r up. Sorry.\r\n\r\nPlease change the d/l link [URL=http://www.pouet.net/prod.php?which=31699]here[/URL] to [URL=http://www.scene.org/file.php?file=%2Fparties%2F2007%2Fevoke07%2Fin64%2Falive.zip]this[/URL]\r\n',4950,'2007-08-14 22:09:32'),(154850,4417,'The stuff I like, and the stuff made by my friends.. ',4950,'2007-08-14 23:27:55'),(154893,4417,'The Altparty people have been giving out a special altparty prize for the most innovative or special entry in Assembly competitions for at least a couple of years now. I think it\\\'s a good idea and worth considering at other parties as well.\r\n\r\nMaybe there should also be a Moral Winner category in the scene.org awards for the entries that should\\\'ve won ;)\r\n',4950,'2007-08-15 10:46:22'),(154914,4417,'Oh God... ',4950,'2007-08-15 12:44:04'),(154919,4425,'[URL=http://www.demoparty.net]www.demoparty.net[/URL]',4950,'2007-08-15 13:04:04'),(154983,4424,'This would be nice. On the other hand, there are a lot of C64 and Atari gems, for example, that I would\\\'ve missed if I had had that option.. ',4950,'2007-08-15 15:59:52'),(154991,4424,'Of course it would be optional, but people tend to go the easiest route.. I think I\\\'d go with the Windows prod selection if I had the option :P ',4950,'2007-08-15 16:27:37'),(155003,4417,'I\\\'d be scared as hell to present a demo in from of the audience. ',4950,'2007-08-15 17:47:48'),(155007,4417,'There are some people in the scene that make me uncomfortable, but Smash isn\\\'t one of them :) Presenting a demo in front of the audience would just remind me too much about high school presentations. If the demo doesn\\\'t speak to the audience, I don\\\'t think anything at least I can say that could make the difference.. \r\n\r\nAlso, breakpoint democompo with three-minute speeches from all participants.. I can imagine the bottles flying after fifteen demos or so :D ',4950,'2007-08-15 17:55:34'),(155021,4427,'[URL=http://www.pouet.net/prod.php?which=24509]I release it[/URL].\r\n\r\nDamn I hate that demo. Also, what mentor said. Or, then release it as Jumalauta..',4950,'2007-08-15 18:50:34'),(155072,4430,'No.',4950,'2007-08-15 21:36:34'),(155097,4431,'My Documents is for people who don\\\'t know where to put their stuff. ',4950,'2007-08-15 22:41:10'),(155107,4431,'^ that sounds like the recycle bin. ',4950,'2007-08-15 22:54:38'),(155190,4429,'Surround sound system:\r\n\r\n[IMG]http://www.science.ca/images/scientists/s3-tulving-PET.jpg[/IMG]',4950,'2007-08-16 11:01:19'),(155332,4435,'I would recommend Dreamchild and Lifeforce by ASD for the \\\"girly demos\\\"-list. And of my own prods, maybe Fiat Homo.. a lot of non-sceners like it as well. ',4950,'2007-08-16 19:47:03'),(155338,4435,'zoom: girly is good. I am planning on making only girly demos from now on. Actually, the next one is mostly pink.. ',4950,'2007-08-16 20:00:58'),(155399,4437,'[IMG]http://www.nic.fi/~makoisti/sivu01fi_files/hymyATmv.jpg[/IMG]',4950,'2007-08-16 23:27:40'),(155400,2062,'I have a hunch that he has found that out already.',4950,'2007-08-16 23:28:14'),(155435,4435,'If you are, let\\\'s be gay together. In my opinion it\\\'s one of the most beautiful things that the scene has ever produced. ',4950,'2007-08-17 00:31:36'),(155443,4437,'Alienus: Robert Smith <3',4950,'2007-08-17 00:45:31'),(155528,4073,'I wish I was there :( ',4950,'2007-08-17 09:51:55'),(155535,2062,'Wow, so selling all the stuff for a girl can actually have a good effect too :)\r\n',4950,'2007-08-17 10:25:30'),(155583,4435,'Too late for me.',4950,'2007-08-17 12:46:48'),(155584,4435,'For me, the scene is a big part of my life, and it would be strange not to share it with the person I love.. I am happy that she\\\'s really enthusiastic and interested in it. ',4950,'2007-08-17 12:57:24'),(155701,4439,'[URL=http://img413.imageshack.us/my.php?image=neweffectda1.jpg][IMG]http://img413.imageshack.us/img413/7401/neweffectda1.th.jpg[/IMG][/URL]',4950,'2007-08-17 20:23:44'),(155702,4439,'Damn, I suck. A new try:\r\n\r\n[IMG]http://img413.imageshack.us/img413/7401/neweffectda1.jpg[/IMG]',4950,'2007-08-17 20:24:19'),(155708,4439,'[IMG]http://img129.imageshack.us/img129/1109/assemblynm9.jpg[/IMG]',4950,'2007-08-17 20:33:18'),(155731,4437,'Google.com gives me this:\r\n\r\n[IMG]http://www.marttinelson.com/image/Martti%20Index.jpg[/IMG]\r\n\r\nI r girl.',4950,'2007-08-20 11:18:36'),(155764,4442,'Cubes are eternal.',4950,'2007-08-20 12:58:06'),(155812,4435,'Indeed. Seriously. Do you ask permission to go to a bar as well? Or a toilet? ',4950,'2007-08-20 15:32:31'),(155817,4435,'Point taken.',4950,'2007-08-20 15:42:44'),(156017,4439,':D',4950,'2007-08-21 14:27:47'),(156039,4449,':(\r\nrip. ',4950,'2007-08-21 15:17:06'),(156114,4439,'[IMG]http://img407.imageshack.us/img407/8034/karvinenhugikx3.jpg[/IMG]',4950,'2007-08-21 17:26:44'),(156207,4450,'move ax, 13h\r\nint 10h\r\n',4950,'2007-08-21 22:21:38'),(156423,4449,'indeed.',4950,'2007-08-22 21:48:54'),(156500,4454,'And the song is..? ',4950,'2007-08-23 10:53:35'),(156514,4452,'Be careful or you\\\'ll start making Traction demos ;)',4950,'2007-08-23 12:38:45'),(156761,4460,'aids to xyz. ',4950,'2007-08-24 19:36:39'),(156762,4462,'A sweet logo indeed, and I at least missed that totally :D',4950,'2007-08-24 19:37:04'),(156766,4458,'kb speaks the words of wisdom. \r\n\r\nAnd regarding those words of wisdom, what 40hz issue?',4950,'2007-08-24 19:46:09'),(156773,4458,'Suddenly, some things make a lot of sense. Need to switch.. ',4950,'2007-08-24 20:15:18'),(156785,4461,'Bring your dollar',4950,'2007-08-24 20:44:54'),(156908,4439,'Fragment wins. ',4950,'2007-08-25 14:24:51'),(156981,4469,'There must be something wrong with me since I don\\\'t have any trouble listening to psytrance or goa (and I\\\'m talking totally sober here, no psychoactives), but I still haven\\\'t found a single drum\\\'n\\\'bass track that would have given me anything in any way.\r\n\r\nI guess it has something to do with looking \\\"inward\\\". To me that kind of repetitive music gives kind of a \\\"hook\\\" inside my head to grab into and to enjoy the slow progression of the percepted colours in the sound. The same thing happens with good minimal or dub techno.. ',4950,'2007-08-25 19:08:47'),(156986,4469,'I would like to add that the \\\"give\\\" part in my previous post refers to some sort of insight or sense of beauty, not to the quality of music per se. There is drum\\\'n\\\'bass I like (mostly demoscene tracks), but none of them are music I would actually choose to listen except as soundtracks in demos. \r\n\r\nNeed to check out that link.. ',4950,'2007-08-25 19:19:13'),(157024,4469,'While chiptunes are the pinnacle of the evolution of Western music.',4950,'2007-08-25 21:17:32'),(157029,4469,'please.',4950,'2007-08-25 21:37:58'),(157042,4470,'That would be aids to pouet..',4950,'2007-08-25 22:16:50'),(157189,4472,'[URL=http://en.wikipedia.org/wiki/Flatland]I prefer Flatland[/URL]',4950,'2007-08-26 19:01:19'),(157352,4475,'Pie Iesu domine, dona eis requiem.',4950,'2007-08-27 15:32:41'),(157993,4488,'Not succeed in life.',4950,'2007-08-31 23:07:21'),(158100,4487,'[IMG]http://starcontrol.classicgaming.gamespy.com/scwc/images/supox.gif[/IMG]\r\n[IMG]http://starcontrol.classicgaming.gamespy.com/sc2/shipspecs/rw-supox-spec.jpg[/IMG]\r\n',4950,'2007-09-01 22:15:12'),(158477,4495,'NeXT!',4950,'2007-09-04 16:50:45'),(158602,4500,'Mindcandy 8-bit? ',4950,'2007-09-05 08:56:22'),(158656,4503,'Okay, cut the crap. This guy is here to learn. \r\n\r\nSuggestion #1: Pouet is a retarded place filled with inside jokes and pointless trolling, so ignore the idiocy and make cool stuff :) Most of us are actually nice in real life. \r\n\r\nwhich brings me to..\r\n\r\nSuggestion #2: Visit a demoparty. I personally suggest Breakpoint during Easter in Germany. Everyone will be there, the beer will flow and you will have a good time and make new friends. Even I did that and I\\\'m just about as unsocial person as you can be. \r\n\r\n\r\nAs far as the original question goes, the general rule is that demo = big in filesize and intro = small. Where the lines are drawn is a bit unclear, but nowadays it\\\'s almost always >64k = demo, 64k and less = intro. \r\n\r\n',4950,'2007-09-05 12:57:29'),(158658,4502,'They offer a simple way to get into it, and that\\\'s what counts for most people. Getting some results fast boosts inspiration and morale.. ',4950,'2007-09-05 13:18:55'),(158662,4503,'Ah, indeed. Stream is great, come to stream. ',4950,'2007-09-05 13:40:37'),(158691,4505,'Well, it offers geometry shaders but I don\\\'t think those will be popular in demos any time soon, as some retarded people still whine when a demo needs ps 2.0... :p \r\n\r\nPersonally, I don\\\'t care one bit. I already upgraded, but not to Vista.. ',4950,'2007-09-05 15:36:55'),(159027,4439,'[IMG]http://img337.imageshack.us/img337/6601/assemblyprizespg0.jpg[/IMG]',4950,'2007-09-07 11:55:49'),(159116,4512,'What I didn\\\'t say.',4950,'2007-09-07 21:46:26'),(159136,4512,'The first HW accel demo was afaik Nature by Vertigo (1997), which predates at least Bleam (1998). The Tran demos were not Vesa modes at all.. Vesa was a standard (with common API calls and all that), while the Tran graphic modes were just highly tweaked VGA.',4950,'2007-09-07 22:19:32'),(159590,4520,'I vote for removal of retards from Pouet, but as this is unlikely to happen, I vote for no moderation at all. ',4950,'2007-09-10 12:33:36'),(159598,4469,'[quote]aren\\\'t those finnish forest parties like an anti-modern trend that tries to revive ancient bacchanalia/orgies and connect again with ancient mysticism linked to famous nordic mythology ?\r\n[/quote]\r\n\r\nI think they\\\'d really much like to be that but instead turn out to be places to get wasted on legal and illegal intoxicating substances.',4950,'2007-09-10 13:10:03'),(159877,4534,'[quote]If your demo is longer than 4 minutes, we may cut your demo off early[/quote]\r\n\r\nThis doesn\\\'t sound very reassuring.\r\n',4950,'2007-09-11 09:47:50'),(159901,4534,'Seriously speaking, good luck with your party. It\\\'s just that compo rules that say such things aren\\\'t very inviting.. but I might try making something anyway. In that case, I definitely need someone to represrent me :D',4950,'2007-09-11 13:56:13'),(160090,4539,'I would like to start a flamewar by pointing out that there are people like me who do not think Eclipse is a \\\"great Linux IDE\\\".\r\n\r\nThat said, the project looks nice.',4950,'2007-09-12 17:09:20'),(160203,4540,'yawn',4950,'2007-09-13 09:37:47'),(160330,4544,'Being a good coder on Atari or Amiga or C64 doesn\\\'t necessarily imply a person being talented in any real life skill, including programming games. That time is past now. ',4950,'2007-09-13 19:53:25'),(160333,4545,'svn',4950,'2007-09-13 19:56:51'),(160488,2735,'[IMG]http://www.helsinki.fi/~mheimola/pics/crab.jpg[/IMG]',4950,'2007-09-14 15:24:28'),(160496,1024,'[URL=http://www.pouet.net/results.php?which=238&when=95]Corrupted[/URL]',4950,'2007-09-14 16:47:12'),(160747,4365,'No.',4950,'2007-09-16 12:24:40'),(160799,4439,'Haha :D ',4950,'2007-09-16 17:15:00'),(160839,2735,'The downside of Pouet not being moderated is that it attracts shitloads of lamers. \r\n\r\n[IMG]http://www.cs.cmu.edu/~joshuad/lamers.jpg[/IMG]',4950,'2007-09-16 20:45:56'),(160913,2735,'[quote]\r\nPreacher: be nice and learn to accept Nitro and Stelz already! :)[/quote]\r\nNo. ',4950,'2007-09-17 10:07:30'),(161619,4556,'[quote]What about making of Pouet a new desert and making demos BETWEEN PARTIES instead of creating insane random thread ?[/quote]\r\n\r\nSounds good. Waiting for your contribution :)',4950,'2007-09-21 14:31:07'),(161761,1917,'Might be my fault as well, there was a timer bug in the engine at some point. I could take a look.. ',4950,'2007-09-22 17:38:57'),(161830,4565,'Cheap valves wholesale. ',4950,'2007-09-23 15:29:11'),(161855,4565,'And fucking annoying. But then again, what can we expect from him.. ',4950,'2007-09-23 19:35:39'),(161914,4566,'I kind of agree with doom.. plasmaballs are just dull, no matter how they move. ',4950,'2007-09-24 11:14:18'),(161920,4566,'That\\\'s what they all think. I never understood why. \r\n\r\nAs for the original question, I can\\\'t think of any obvious way. Constrainting the parameters would do the trick, but that would effect the shape. ',4950,'2007-09-24 11:41:53'),(161935,4567,':(',4950,'2007-09-24 15:12:10'),(162276,4572,'Groups and people who talk big and produce only lame shit are death. All of them.',4950,'2007-09-25 19:41:16'),(162283,4570,'And here we go again :D \r\n\r\nStop being oldskool and make productions instead.',4950,'2007-09-25 20:15:15'),(162300,4573,'[quote]didn\\\'t do nothing wrong[/quote]\r\n\r\nDid you actually do something? Or just stood there looking all old and skool? ',4950,'2007-09-25 21:38:07'),(162365,4575,'[quote]How to manage the potential of huge amounts of spam?[/quote]\r\n\r\nFunny to see that coming from you. Not.',4950,'2007-09-26 10:21:42'),(162369,4572,'[img]http://www.vamp.org/Gothic/Images/images/s-death3.jpg[/img]',4950,'2007-09-26 10:32:15'),(162453,4576,'PC: AMD 64 3000+, 1 gig memory, radeon x600\r\nMac: 2,2GHz Macbook Pro, 2 gig memory, geforce 8600 gt (?)',4950,'2007-09-26 15:03:22'),(162566,4572,'El Topo: Check out Neil Gaiman\\\'s Sandman. In my opinion it\\\'s one of the best modern graphical novels. The \\\"kind of interesting in this setting\\\" might describe it more than you think :)',4950,'2007-09-26 20:08:26'),(162570,4572,'[img]http://fumettidicarta.interfree.it/Garage_Ermetico/INTRO_SANDMAN/Sandy_Death.jpg[/img]\r\n',4950,'2007-09-26 20:17:18'),(162632,4579,'Too many to list. \r\n\r\nRight now it would be Death in June. ',4950,'2007-09-26 22:29:19'),(162636,4579,'havoc: huh? I have no clue on what you are talking about :)',4950,'2007-09-26 22:34:51'),(162673,4579,'xernobyl: an excellent choice.',4950,'2007-09-26 23:23:21'),(163427,4592,'[QUOTE]\r\nDumb question here, but how could I, say, look at something written in 386 assembly, and port it to 68000 assembly? :P (dumb question, I know)\r\n[/QUOTE]\r\nYou would need to rewrite it, not port. Assembly language is not portable by definition, and having a lot of experience in x86 assembly and some experience in 68k, I can say that the architectures are not related enough to make it worthwhile. Plus, the rest of the hardware (screens etc) are different as well. \r\n\r\nJust start writing stuff in 68k. It\\\'s not hard and is load of fun :)',4950,'2007-09-29 13:15:49'),(163623,4590,'Attention all lamers: Fuck off. ',4950,'2007-09-30 05:05:50'),(163797,4596,'How do you define a scener? \r\n\r\n*runs away and hides*',4950,'2007-10-01 12:01:07'),(163847,4594,'Watching demos is not a right. ',4950,'2007-10-01 13:56:54'),(164045,3627,'Umm.. no? ',4950,'2007-10-01 23:31:17'),(164063,4599,'My sincere thanks for posting this link.',4950,'2007-10-02 00:01:26'),(164106,4601,'Orange.',4950,'2007-10-02 08:50:26'),(164109,4602,'Please do sneak in one \\\"non-mainstream\\\" production and hopefully some concept-based stuff instead of just pretty things.',4950,'2007-10-02 09:04:55'),(164263,3627,'I think one of my first (and so far last) tracker songs used those chords. I think I was 13 or 14.. ',4950,'2007-10-02 17:24:21'),(164299,4603,'Lame Assholes, Spammer Trolls. ',4950,'2007-10-02 18:58:18'),(164417,3470,'[quote]\r\nWhat happened to the good old days, when fuckings where thrown back and forth like nothing and one could actually enjoy the show aswell?\r\n[/quote]\r\nWe grew up. At least most of us. ',4950,'2007-10-03 10:21:30'),(164452,4604,'Why would someone use an opensource 3d engine? ',4950,'2007-10-03 13:57:16'),(164461,3470,'Hyde: I personally think that sending personal fuckings to people is the stuff for a schoolyard, not the modern scene for grownups. But yes, you do have a point. \r\n\r\n[quote]and whatever you\\\'ll do, you\\\'ll be considered as a lamer for him.[/quote]\r\n\r\nIf you define \\\"whatever\\\" as piss-poor productions from self-appointed oldskoolers, then yes. I respect and like a lot of sceners. The vast majority of them, in fact.',4950,'2007-10-03 14:14:15'),(164599,2997,'Fender mexican Standard Stratocaster\r\nRoland Microcube\r\nKorg Toneworks AX-1500G pedal\r\n',4950,'2007-10-04 10:08:54'),(164779,4609,'The name of the black avatar image is in Finnish and means \\\"murder by arson\\\". \r\n\r\nJust so you know. ',4950,'2007-10-05 08:49:02'),(164866,4614,'I think someone should study the behavior of clueless forum trolls. I could volunteer.. ',4950,'2007-10-05 16:07:59'),(164870,4614,'And to feed the troll:\r\n\r\n1) There are lots of rather obvious practical implications of studying knots, plus it offers insight into some areas of mathematics and physics. Knot theory is a fascinating area of study. \r\n\r\n2) Studying lizards gives us information on natural selection and the process of evolution. This has practical (not to mention purely scientific) implications as well if you think a bit further, plus it helps to fulfill one empty hole in the big question of \\\"where did we come from\\\". \r\n\r\nI would much rather put money in this stuff than guns, state-funded television programs or agricultural subsidies. \r\n\r\nand as far as pissing around like that goes, I don\\\'t think you got what it takes. Just about all people with academic careers that I know are rather bright people, even if they do study things some random layman doesn\\\'t see any point or meaning in.\r\n\r\nGJN: sure thing. I think we can start right here on Pouet.. ',4950,'2007-10-05 16:17:55'),(164892,4614,'I think the article implied more sensible and useful results from the study and the last part was just the journalist trying to get something out from it for the layman. I might be wrong though.. ',4950,'2007-10-05 16:46:45'),(164992,4614,'[quote]and this is why scientific papers should never be part of the common media.[/quote]\r\n\r\nOr people like him part of the gene pool. ',4950,'2007-10-05 23:46:20'),(165038,4619,'Go see a shrink or something, but just fuck off, okay? ',4950,'2007-10-06 11:22:00'),(165238,4635,'It\\\'s called \\\"oldskool\\\".',4950,'2007-10-07 11:36:47'),(165246,4635,'[quote]wrong... its called demoscene.[/quote]\r\n\r\nWrong. Demoscene is creating productions, not about group loyalty or any of that shit. Seriously, the unifying thing between all the participants in these childish battles and flamefests is that they have not done one single fucking release worth watching, except perhaps in the \\\"point and laugh\\\"-way.\r\n\r\nNo one cares about this stuff, except that it pisses sensible people off. Take it somewhere else.',4950,'2007-10-07 12:04:25'),(165251,4635,'I mean the lack of good (or decent, or in fact any) productions from the people who are most active in calling other people names on Pouet.',4950,'2007-10-07 12:18:55'),(165287,4637,'I think most demos support windowed mode. ',4950,'2007-10-07 15:27:10'),(165374,4638,'The scene is still cool, it\\\'s just some retards on pouet that are not.',4950,'2007-10-07 21:54:17'),(165422,4614,'It\\\'s hardly science\\\'s fault if the average Joe or Shane just can\\\'t figure it out. No one\\\'s telling anyone to stop asking deep philosophical questions. However, the physics is beyond the grasp of most people. ',4950,'2007-10-08 09:17:17'),(165514,4644,'and then come back and post inane shit on all threads currently available. ',4950,'2007-10-08 19:41:20'),(165516,4646,'Thanks for sharing.',4950,'2007-10-08 19:44:24'),(165517,4646,'[img]http://www.dragonschool.org/dragon_content/images/lynams/recep_sharing_a_book.jpg[/img]',4950,'2007-10-08 19:49:10'),(165560,4614,'Have to agree with Doom here.. that\\\'s really a load of bull. But I might pick up the book just in case he has something worthwhile to say. ',4950,'2007-10-08 22:51:25'),(165614,4647,'spacedeb.mod\r\n\r\nwith the close runner-ups being\r\n\r\npoint.s3m\r\nbreakour.mod',4950,'2007-10-09 09:14:59'),(165846,4651,'Seriously, what\\\'s wrong with you? ',4950,'2007-10-10 10:15:36'),(166482,4664,'I hope resource+chorus would use their impressive set of skills and do a kickass c64 demo instead of porting old amiga stuff we\\\'ve already seen. That joke worked for Desert Dream, it won\\\'t work again. \r\n\r\nAnd \\\"i don\\\'t have the time\\\" is probably the lamest excuse ever. ',4950,'2007-10-13 21:07:17'),(166519,4664,'Or perhaps some could port some Amiga cracktros to modern PCs... no, wait. ',4950,'2007-10-14 09:21:56'),(166525,4666,'People with a clue won\\\'t have issues with this. ',4950,'2007-10-14 10:22:52'),(166855,4675,'While we\\\'re at it, we could add VJ systems and random flash experiments on the Web.. or how about all those random tutorials on different CG subjects? ',4950,'2007-10-16 11:38:08'),(167239,4680,'Shane, Moredhel and Seel.. oh what could they accomplish together..',4950,'2007-10-18 20:17:09'),(167338,4681,'Flash is proprietary anyway, so it can\\\'t be free. \r\n\r\n*hides*',4950,'2007-10-19 14:21:36'),(167455,4682,'yawn',4950,'2007-10-20 11:12:23'),(167521,4683,'[URL=http://www.youtube.com/watch?v=16YGYVEuWRs]Black TV Preacher curses up a storm![/URL]\r\n\r\n:D',4950,'2007-10-21 00:50:58'),(167777,4687,'Starcraft is for jazz musicians. ',4950,'2007-10-22 21:47:32'),(167846,4690,'Halloween sounds like a holiday for worthless trolls. ',4950,'2007-10-23 08:35:53'),(167992,4694,'[IMG]http://erehwon.0catch.com/images/004463.jpg[/IMG]',4950,'2007-10-23 22:28:46'),(168841,4719,'Optimus, you haven\\\'t been taking your medication. ',4950,'2007-10-27 12:32:58'),(168880,4720,'All retarded trolls suddenly disappeared? ',4950,'2007-10-27 16:35:09'),(168883,4720,'.. we can only dream (you forgot Shane). ',4950,'2007-10-27 16:42:44'),(169308,4721,'MacBook Pro, monitor, keyboard, cables, papers, dishes, pens, guitar picks.. ',4950,'2007-10-29 14:27:09'),(169428,4724,'If you\\\'re going... to San Francisco.. be sure to wear.. your scene.org shirt. ',4950,'2007-10-29 23:54:50'),(169431,4725,'[IMG]http://i211.photobucket.com/albums/bb156/Dragoonini/TheCrow1.jpg[/IMG]',4950,'2007-10-30 00:07:33'),(169527,4727,'best: friends, sightseeing, competitions.\r\nworst: lack of sleep, boredom, crappy food, travelling back home. ',4950,'2007-10-30 14:44:39'),(169722,4730,'No creativity. I can imagine Shane would like it. ',4950,'2007-10-31 14:16:42'),(169738,4730,'syphus: My point was something along the lines that \\\"human evolution and potential\\\" doesn\\\'t in my opinion apply here. Unless you consider human photocopiers evolution. ',4950,'2007-10-31 15:11:01'),(170127,4737,'I second keops. The Pouet Society of Famous Retards is about to get a new member.',4950,'2007-11-01 20:29:12'),(170132,4737,'(hint: If you want to do something about this, whining on Pouet might not be the best idea) ',4950,'2007-11-01 20:30:58'),(170163,4737,'The meat belongs to the animals, not to the humans. You can very well thrive on vegetarian food. ',4950,'2007-11-01 20:45:52'),(170172,4737,'Apparently he\\\'s not a vegetarian. He\\\'s just your regular hypocritical troll. ',4950,'2007-11-01 20:48:55'),(170297,4735,'I smell a lamer.',4950,'2007-11-02 14:37:52'),(170359,4741,'and has been already.',4950,'2007-11-02 20:26:11'),(170455,4743,'Why not .lzx? ',4950,'2007-11-03 02:00:08'),(170548,4743,'One good thing about rar is that it\\\'s not usually recognized by automatic virus scanners.. so if you want to send an exe file as an attachment, you can rar it up and it won\\\'t be blocked. ',4950,'2007-11-03 14:26:53'),(170588,4743,'Doom: Sure, unlesss you\\\'re sending more files in one go than just mynext64k.renamethistoexelol, at which point it just gets easier to rar it up. ',4950,'2007-11-03 18:26:43'),(170619,4746,'Yes you are. ',4950,'2007-11-03 20:48:22'),(170658,4743,'I think that the fact that I once typed \\\"arj x watcom\\\" is the single greatest reason I\\\'m here now. So, big props to arj!',4950,'2007-11-04 02:18:44'),(170831,4748,'My advice is: \\\"Just do stuff and have fun\\\". ',4950,'2007-11-04 23:05:19'),(170870,4740,'I think it might be sensible to make a category for best <4k intro. There have been several good ones later, or then allow them to compete in the 4k category. I prefer Tracie over most 4k intros ever made. \r\n\r\n(or even better, the 1k coders could start making honest-to-God kickass 4k intros.. :D)',4950,'2007-11-05 00:52:32'),(170871,4740,'\\\"several good ones lately\\\". Need sleep..',4950,'2007-11-05 00:53:04'),(170905,4747,'[QUOTE]\r\nI don\\\'t think I am a troll. Only Keops believes that.[/QUOTE]\r\n\r\nNot true. ',4950,'2007-11-05 08:45:14'),(170998,4750,'Fuck off Shane. ',4950,'2007-11-05 15:10:03'),(171159,4752,'DOSBox indeed.',4950,'2007-11-06 00:03:15'),(171209,3627,'Here\\\'s my translation of the Helsingin Sanomat article. I\\\'m not sure on how the legal terms should be translated so I left some more specific ones out, but you get the general idea. \r\n\r\n\\\"The Helsinki district court will not ban the distribution of Nelly Furtado\\\'s song Do It in Finnish net stores. Finnish Kernel Records demanded the court to prevent the distribution of the song and the albums contaning it, because according to the company it has been plagiarized from a Finnish composer. \r\n\r\nAccording to the decision, the plagiarizing is not so obvious that the distribution could be stopped immediatly. There is a pending trial on the matter, where it will be decided if the work is plagiarized or not. \r\n\r\nThe lawyer representing Kernel Records, Herkko Hietanen, says he\\\'s disappointed in the ruling. He says, that in addition to Finland, there are plans to take the matter into court also in other European countries and in the United States. \\\"',4950,'2007-11-06 12:57:19'),(171335,1358,'Indeed it is. ',4950,'2007-11-06 21:24:14'),(171407,940,'I thought that was Shane.',4950,'2007-11-07 08:49:31'),(171423,1917,'Thanks. I\\\'ll go spank Vulture now :)',4950,'2007-11-07 11:44:13'),(171555,4757,'Archon II.\r\nWizball. \r\n',4950,'2007-11-07 18:45:26'),(171713,4758,'They are programmed, not created with programs. If you want to create such stuff, you need to learn programming. \r\n\r\nAlso, there\\\'s a lot better stuff available on this website. Check some demos out :)',4950,'2007-11-08 09:33:08'),(172201,4766,'Crystal Dream II.\r\n\r\nI wonder how many people will answer \\\"Debris\\\" in a few years.. ',4950,'2007-11-10 02:42:26'),(172352,4770,'Are they banned from seeing pouet at all, or just banned from posting? \r\n\r\nIn any case, *waves*',4950,'2007-11-10 22:15:22'),(172399,4770,'I would also point out that while every even semi-popular forum has its own trolls and idiots, the idiocy on Pouet has reached heights rarely seen even on the Net. Many of the people banned now would\\\'ve been banned ages ago on other forums.. and because there has been no limits set before, we\\\'ve gotten pedophiles, schizophrenics, social ineptitude on cosmic scale and so much inane banter and attention-whoring that it defies belief. \r\n\r\nAlso remember that whether we want it or not, Pouet is probably among first sites that any prospective new scener will visit. Having a gazillion topics filled with shit, trolling and people with Internet Personality Disorder (a disease in the head some people have that makes them act like three-year olds, post disgusting pictures, make multiple accounts and generally annoy the shit out of everybody except other people with IPD who take it as a challenge to do even worse) is not a good calling card to outsiders. And the worst trolls do not produce anything, they just ruin it for everyone else. Yes, BASS is fun to a certain extent, but only so far.\r\n\r\nShow me ONE forum which is fun, not moderated in any way and free of spam, and I\\\'ll reconsider my position. Until then, I\\\'ll be happy. \r\n',4950,'2007-11-11 02:06:36'),(172404,4770,'Slashdot I read daily, and I think the discussion there is mostly either 1) fun or 2) interesting once you filter out the trolls and retards. As for /b, the whole point is to be retarded. \r\n\r\nWhy are you here instead of 4chan?',4950,'2007-11-11 02:15:05'),(172619,4772,'I bet he doesn\\\'t have any friends. ',4950,'2007-11-12 10:03:56'),(172699,4774,'[quote]When I am buying one of your games, why am I being punished with 1400 digit codes and draconian copy protection systems and unfair EULAs?[/quote]\r\n\r\nBecause you and your friends buy those games instead of voting with your wallet.',4950,'2007-11-12 13:50:41'),(172916,4770,'[QUOTE]I agree, but Bitfellas _could_ easily become what you are asking for here. Cut down on the discussion-drowning Bitbot news and make people realise that those born after 1980 are more than welcome, and you\\\'re there.[/QUOTE]\r\n\r\nAnd make it possible to browse the forums without registration. Many potential visitors will be turned off by the fact that you need to go through all that hassle with no potential gain. I almost was.',4950,'2007-11-13 10:55:42'),(172973,4778,'And an advice forum for people seeking for advice. Perhaps one with people with moderating powers assigned to it so that they\\\'re guaranteed to get friendly replies instead of \\\"suxxo0rz *thumbdown*\\\" or the bit more constructive \\\"omg, the music suxxorz and the colors suxx0rs and you suxx0rz get the fuck lost\\\".\r\n',4950,'2007-11-13 13:25:09'),(172976,4778,'And it needs to have a FAQ. A huge FAQ. Perhaps tutorials on programming (ie. how to get started with demo stuff now that you have made a for-loop) and some source code freely usable. \r\n\r\nI could volunteer writing some. Also on topics other than lines, I promise ;)',4950,'2007-11-13 13:28:23'),(173295,4783,'The best way to learn doing shit is just to do shit, hit a wall a couple of times and then figure stuff out and ask for advice. \r\n\r\nAre you after coding, graphics, music, what? :) ',4950,'2007-11-14 12:58:01'),(173711,1024,'I\\\'m writing a Mac demo now. I\\\'m not writing it for MacPPC, because in my mind there is no such thing. I\\\'m writing it for OS X.\r\n\r\nI go with psionice. ',4950,'2007-11-15 13:38:20'),(173799,1024,'[quote]\r\nMacPPC older binaries: Only run on MACOS or need classic under MacPPC/OSX, can\\\'t run on MacIntel.\r\nCategory: MacPPC.\r\n\r\nMacPPC OSX binaries: Run transparently on MacPPC and MacIntel.\r\nCategory: MacPPC & MacIntel combined.\r\n[/quote]\r\n\r\nOkay, so I download a prod labeled MacPPC and it may or may not run on my Intel Macbook Pro? \r\n\r\nYeah. I like that.',4950,'2007-11-15 20:11:11'),(173801,1024,'Uh. Sorry. Brainfart. Never mind.',4950,'2007-11-15 20:11:58'),(173987,1024,'The debate brings to my mind the question: Will there be a Windows Vista-category also once the first DX10/Vista only-demo comes out? Because Windows as it\\\'s now obviously doesn\\\'t cut it. And once we have that, will we assume that Windows-labeled demos will work in Vista (which they definitely aren\\\'t guaranteed to do), or will we change the Windows into Windows XP, which will be misleading, or..? And then there are the 32-bit and 64-bit versions.. and the legacy Windows productions that don\\\'t run under the NT kernel but require Win95 or 98.. ',4950,'2007-11-16 15:04:56'),(173992,4787,'[url=http://www.pouet.net/prod.php?which=20160]Antifact[/URL]\r\n\r\n',4950,'2007-11-16 15:15:55'),(174192,4789,'And more importantly.. can they be smoked? ',4950,'2007-11-17 15:55:20'),(174289,4778,'tags.',4950,'2007-11-18 00:21:07'),(174297,4778,'no trolls.',4950,'2007-11-18 01:50:44'),(174345,4762,'Why not just program in C++ or Pascal or whatever if you want to make exe files? ',4950,'2007-11-18 15:59:02'),(174372,4791,'As if Flash isn\\\'t bad enough..',4950,'2007-11-18 20:04:48'),(174399,4791,'Isn\\\'t SVG supposed to be something like that? ',4950,'2007-11-18 22:53:27'),(174530,4775,'Tickets booked \\\\o/\r\n\r\n',4950,'2007-11-19 21:23:57'),(174660,4763,'The game looks boring to me. *hides*',4950,'2007-11-20 15:06:37'),(174734,4794,'[IMG]http://www.findsbylora.com/img/web_jesters_sombrero_autog.jpg[/IMG]',4950,'2007-11-20 20:26:39'),(174744,4795,'Jesus, that\\\'s a place for those with even less of a life than me :O',4950,'2007-11-20 20:39:16'),(174852,4016,'Yes, and now it\\\'s time to make a new demo! :)',4950,'2007-11-21 13:25:26'),(174857,4796,'Incense and Peppermints is from 1967, which was an excellent year musicwise. \r\n\r\nI\\\'ll go with Revolver, though it\\\'s from 1966. ',4950,'2007-11-21 13:45:12'),(174906,4016,'[quote]\r\nThinking a bit more though.. I bet a lot of groups have a spare effect or scene lying around. Putting them together as an oldschool style megademo would save them from being abandoned at least.\r\n[/quote]\r\n\r\nI\\\'ve seen a couple of demosystems on the source level, and most of them (including mine) are pretty horrible. I wouldn\\\'t want to be the person who puts that monstrosity together :)',4950,'2007-11-21 16:53:33'),(175008,4016,'break: I think mojito sucks ass but Lords of Liquor kicks some serious butt.. so I\\\'d rather like LoL to participate.',4950,'2007-11-22 09:59:42'),(175088,4770,'Navis: You\\\'re talking about the Slylandro probe. \r\n\r\nOh how I loved that game... and I still do. The Ur-Quan Masters makes me a *happy camper*',4950,'2007-11-22 16:35:25'),(175127,4770,'I accept SC2 melee challenges at Breakpoint. Loser buys the winner a beer. ',4950,'2007-11-22 20:13:33'),(175165,4770,'Thraddash is great, and Utwig.. and I have a fondness for Spathi and Orz as well. Manouverability and mid-range utility, that\\\'s where it\\\'s at. \r\n\r\nAnd regarding the Syreen.. well, it\\\'s probably not called the Penetrator for nothing.',4950,'2007-11-22 22:11:54'),(175456,4799,'[quote]Yuo all have forgot one important thing - since when we can call game \\\"abandonware\\\"? I mean - if it\\\'s from 1989, or 1995? [/quote]\r\n\r\nWhen it\\\'s no longer being sold anywhere? ',4950,'2007-11-24 11:56:42'),(175791,4804,'For demosoundtracks:\r\n\r\nFields of the Nephilim\r\nNew Order\r\n\r\nand I\\\'m pretty sure that some Sisters of Mercy tracks would make fucking awesome demos (like Lucretia).\r\n\r\nFor concerts:\r\n\r\nVNV Nation (hint, hint!)',4950,'2007-11-26 19:36:08'),(175792,4804,'And oh yeah, kraftwerk naturally. For both categories.',4950,'2007-11-26 19:36:34'),(175943,4803,'\\\"dark future for this BBS\\\"? \r\n\r\nThat was four years ago. The dark future is now. ',4950,'2007-11-27 17:15:45'),(176000,4805,'A couple of years and it\\\'ll start looking at girls..',4950,'2007-11-27 22:18:27'),(176074,4806,'I second keops (on both issues). ',4950,'2007-11-28 14:30:36'),(176086,4806,'Jesus what mess that would be. ',4950,'2007-11-28 15:27:39'),(176292,4778,'[quote]isn\\\'t there the danger, that pouet.net will be reduced to the \\\"Random image thread\\\"? [/quote]\r\n\r\nSome of us call that a prospect.',4950,'2007-11-29 14:18:29'),(176342,4778,'I would just like to point out that having separate forum for non-trolls might not actually work that well, since it would either 1) require some sort of elite membership access which I think is basically wrong considering there are also newbies in the scene or 2) attract the trolls, because they thrive on the fact that they are despised and hated. \r\n\r\nWhich brings me to this: Zest, fuck off with your freedom of speech crap. This is an internet forum, not a platform for self-realization or a demonstration on a street. Go troll 4chan or something, I\\\'m sure people will appreciate your existence there. ',4950,'2007-11-29 16:48:12'),(176407,4778,'I think it\\\'s sad that here we are, contemplating on a new forum for our favourite hobby, and instead of the usual things we\\\'re thinking about idiot countermeasures. What does that say about our hobby, or us? \r\n\r\nThat said: a vanilla phpBB forum would probably work well enough, given that it has enough moderators and subcategories/forums (coding, design, music, art, perhaps a newbie/unregistered forum where everyone can post without applying anything). Maybe removing the [IMG]-support would also keep some trolls away. ',4950,'2007-11-29 22:30:16'),(176417,4778,'I think the problem with bitfellas is that there\\\'s too much everything, and it\\\'s really not in my understanding geared towards the active sceners, but more towards people who were there Back In The Day. Also, the forums are cluttered (the overview page is horrible) and can not be seen without registering, thus the influx of people is pretty small. \r\n\r\nI mean, check out the coding forums. They\\\'re totally dead. The PC coding forum has 16 threads that have been posted to during 2007. ',4950,'2007-11-29 23:08:44'),(176504,4812,'It\\\'s a date in a parallel universe, not this one. Duh. ',4950,'2007-11-30 18:16:48'),(176708,4817,'.. someone forgot to ban a spammer.',4950,'2007-12-02 16:54:49'),(176762,4770,'All hail gargaj \\\\o/',4950,'2007-12-02 22:22:21'),(176818,4776,'He seems to have a point, to be honest. ',4950,'2007-12-03 11:38:24'),(176907,4822,'Congratulations on a fine choice of hobby!\r\n\r\nI have some tips:\r\n\r\n1) Try to get to a demoparty to meet people. I know Germany is a long way from the US, but Breakpoint (http://breakpoint.untergrund.net) that\\\'s held during the Easter in Bingen am Rhein, Germany, is probably the most awesome place in the world to be. It doesn\\\'t matter if you don\\\'t know anyone, just come and I promise that you\\\'ll make a lot of new friends. \r\n\r\n2) Since you\\\'re starting out as a coder, take your time and don\\\'t expect to be Farbrausch instantly. That is, don\\\'t give up if the first things you make arent\\\'t exactly spectacular. Just keep on doing stuff and you\\\'ll end up with cool things in no time. For the first API, I would hesitantly recommend DirectX, which has a lot better developer documentation, support and samples than OpenGL. OGL is easier to pick up though if you have little or no experience in programming. \r\n\r\n3) Now that you\\\'re on pouet, you\\\'re going to be the victim of a strange type of inside humour and trolling (such as the two fine examples already posted on this thread by the esteemed gentlemen \\\"Battle Droid\\\" (aka Dr. Doom/Iris) and Zest). Just ignore it and have fun :)\r\n\r\n',4950,'2007-12-03 19:55:01'),(177189,4831,'uncle-x has leading.',4950,'2007-12-05 13:16:50'),(177566,4837,'I hereby proclaim a seven day period of mourning and fasting in honor of his memory. ',4950,'2007-12-08 14:57:43'),(177576,4837,'OK, feasting then! Let there be gluttony and drunkenness!',4950,'2007-12-08 15:37:13'),(177602,4836,'Out of tune and doesn\\\'t have a common pop structure (and oh shit, not even a person of African descent speaking crap on top of it). Thus, it has no value, obviously.\r\n\r\nI go with knos and especially nosfe. ',4950,'2007-12-08 17:20:21'),(177856,4841,'I know of at least two Finnish groups that are making an entry. I\\\'m one of them though, and my entry is in so sad state right now that I don\\\'t know if I want to release it. It\\\'s also ~2 megs over the size limit and relies heavily in FFT syncing, so and I haven\\\'t even tried yet what will happen if I downsample the song. ',4950,'2007-12-10 08:52:15'),(177900,4836,'kb has leading. ',4950,'2007-12-10 14:26:54'),(178021,4836,'[quote]has no structure that my mind can follow[/quote]\r\n\r\nHave you considered the possibility that the issue might be with your mind and not with the music? ',4950,'2007-12-10 21:48:52'),(178183,4847,'Learn the guitar a bit better. Get a bit closer to my graduation. Perhaps make a demo or two. ',4950,'2007-12-11 15:49:31'),(178309,4850,'But she\\\'s going to live an infinite number of lifetimes in a blink of an eye, realize and understand the wonders of the fractal composition of matter and the universe from the tiniest quark to the biggest galaxy cluster, and travel from here to there faster than a speed of light. ',4950,'2007-12-11 22:52:39'),(178456,4848,'[URL=http://uk.youtube.com/watch?v=6ZwMs2fLoVE]Transmission[/URL]\r\n[URL=http://uk.youtube.com/watch?v=0We9d5J3BLQ&feature=related]Atmosphere[/URL]',4950,'2007-12-12 14:02:39'),(178579,4848,'ditto.',4950,'2007-12-12 22:32:33'),(178594,4848,'You hate nirvana and love Joy Division? I\\\'ll buy you a beer at breakpoint and we\\\'ll can discuss music :)',4950,'2007-12-13 00:07:26'),(178635,4770,'That\\\'s a pretty retarded idea in 2007. ',4950,'2007-12-13 10:25:22'),(178664,2735,'[IMG]http://img311.rockyou.com/imagehost/6/6217/6217848/6217848_5d53db531196435395_m.jpg[/IMG]',4950,'2007-12-13 14:18:16'),(178753,4860,'Click of reload like the rest of us? :D ',4950,'2007-12-14 11:43:09'),(178804,4862,'And, I can\\\'t understand what\\\'s with these demos that don\\\'t have like all those cool graffiti things or even shinymabobs synced to modern progressive trance music. I think those losers could just STFU and learn to code. ',4950,'2007-12-14 19:12:17'),(178896,715,'In my opinion, demos that try to say something in some way are art. If you combine plasma and metaballs in a meaningful* way, why wouldn\\\'t they be art? \r\n\r\n[i]\r\n* (your definition of meaningful may vary according to your personal beliefs and preferences, intelligence, general understanding of the world and state of intoxication. This should be only taken as a subjective opinion and does not represent the opinion or official position of the majority of users on Pouet. This opinion is void where prohibited by law, and in the places where trolls roam). [/i]',4950,'2007-12-15 13:30:41'),(179141,4848,'Just out of curiosity, what makes \\\"boom boom boom\\\" good music in your opinion?',4950,'2007-12-17 00:12:29'),(179181,4870,'The top one is definitely an artist painting, so it\\\'s the Franz Kline. Regarding the others, my guess is that the middle one is yours and the bottom one is generated by a computer. ',4950,'2007-12-17 08:02:03'),(179196,4870,'No sweating here at least, the art is pretty easy to recognize here. It has shape, form and composition.\r\n\r\nThe fact that I can\\\'t be 100% sure what\\\'s texel\\\'s art and what\\\'s generated only speaks for the quality of both, which could be categorized as \\\"random shit\\\". I do think I like the bottom one a bit more since it\\\'s not a totally random doodle, but has patterns that probably come from an algorithm (diffusion?).\r\n',4950,'2007-12-17 10:16:42'),(179199,4870,'However, there are things like proportion, composition, projection, colour and technique that are \\\"universally\\\" pleasing. You know, the stuff you learn in art schools (where, surprisingly for some, a lot of these people who make \\\"doodles\\\" or \\\"stuff anyone could make\\\" have spent years). They are not of course absolutely necessary for a painter, just like music theory is not absolutely necessary for a musician, but they really help in getting the images in your head on the canvas/paper/sheet/whatever, and I don\\\'t think anyone can make good art without some sort of inner aptitude for such things. ',4950,'2007-12-17 10:39:42'),(179201,4870,'(why do I even bother discussing this?)',4950,'2007-12-17 10:40:26'),(179214,4870,'Both are computer generated. However, Mondrian did paint a work that resembles the work on the right, though it was more connected, the shapes had more structure and you could make out a tree shape in it. It\\\'s called \\\"Composition 10 in black and white\\\" and you can see it and the less abstract (for the abstraction challenged) paintings leading up to it here:\r\n\r\nhttp://theartofmemory.blogspot.com/2007/07/abstraction-of-trees-mondrian.html\r\n\r\nI think this is actually a prime example on how something very abstract that\\\'s not imitating reality can actually portray something that even Buttler understands.',4950,'2007-12-17 11:56:15'),(179215,4870,'(btw, the whole thing is getting rather pointless)',4950,'2007-12-17 11:57:47'),(179220,4870,'I fail :D\r\n\r\nThat said, I don\\\'t like it. It\\\'s kind of dull and bland and lacks the geometric or mathematical appeal I find in some Mondrian paintings (like Composition 10). ',4950,'2007-12-17 12:25:37'),(179339,4873,'20-26',4950,'2007-12-17 21:32:07'),(179340,4873,'No, sorry, 21-26 :)',4950,'2007-12-17 21:32:27'),(179566,4439,'[URL=http://www.divisiontwo.com/garfield/garfieldminusgarfield.htm]Garfield minus Garfield[/URL]',4950,'2007-12-18 22:44:52'),(179848,4870,'unssi: you got a point, though :D ',4950,'2007-12-20 14:22:59'),(179904,4870,'Even if krabob is posting drunk, he still makes more sense than some people on this thread..',4950,'2007-12-20 21:22:43'),(180155,4885,'And it was only a while ago when you said that demomaking is over for you.. ;) Welcome back. ',4950,'2007-12-21 14:23:29'),(180266,4886,'Today I celebrated the \\\"Let\\\'s Leave Work Early\\\" day, one of the most sacred ones in the calendar..',4950,'2007-12-21 18:48:03'),(180412,4888,'We\\\'ve had this discussion before. Your trolling is getting less imaginative.',4950,'2007-12-22 08:20:34'),(180415,4888,'No, I was just pointing out that he\\\'s repeating himself in trolling. That\\\'s not very imaginative, artistic or creative, now is it? ',4950,'2007-12-22 08:50:43'),(180417,4890,'And.. and... they took my red Swingline stapler. ',4950,'2007-12-22 09:26:18'),(180627,4775,'shash: Convince your non-scener girlfriend to become a scener girlfriend. Problem solved. ',4950,'2007-12-23 15:24:13'),(180723,4893,'Why make money out of it when you can give it out for free for all to enjoy? Demos are a form of self-expression and having fun, and the best part is releasing stuff for other people to see.\r\n\r\nAnd, a lot of us make money out of our skills anyway. A lot of demosceners are game programmers for example, myself included. ',4950,'2007-12-24 10:26:18'),(180727,4893,'And it\\\'s not like group structures are rigid and there are holy wars between groups (well, most of the time at least). I\\\'ve collaborated with people from at least 10 different groups, as well as total outsiders to the scene, and I\\\'ve always given out my source codes or help when someone\\\'s asked for it. \r\n\r\nGroups are just labels for bunch of friends and shouldn\\\'t be taken seriously. Personally, I prefer to think by the people and not by the groups.. ',4950,'2007-12-24 10:44:32'),(180731,2735,'[IMG]http://blog.lepojarvi.fi/wp-content/uploads/2006/12/Lepojarvi%20Christmas%20(Large).jpg[/IMG]',4950,'2007-12-24 11:07:55'),(180742,4893,'Great, now that you have told us that life is about money, we can go and do the right thing and change our ways. Thank you for showing us the light!\r\n\r\nThe next time you will watch any one of my demos for the first time, you\\\'re obliged to pay me $4. Any subsequent watchings will cost you $2 dollars unless there are additional viewers, in which case there will be an extra fee of $0.50 per listener. This is a special price that will apply only to you. ',4950,'2007-12-24 11:32:46'),(180745,4893,'How can you steal something that\\\'s free? ',4950,'2007-12-24 11:37:16'),(182089,4912,'C# is actually a rather nice language, much nicer than the abomination they call C++. Perhaps it would be worth it to make the transfer some day.. ',4950,'2008-01-04 20:05:55'),(182138,4914,'Check out the Fairlight C64 productions, especially One Million Lightyears from Earth.',4950,'2008-01-04 23:59:53'),(182238,4914,'You cannot push the modern hardware to the limit the same way you can push a fixed machine like the C64 or Amiga or any other of those old home computers. This has been explained to you and numerous other people a countless times and still you\\\'re clueless (then again, I wouldn\\\'t expect anything else). Programming on the C64 doesn\\\'t have anything to do with programming on the PC, except when considered from a very theoretical standpoint, so comparing them is like comparing apples to chocolate.',4950,'2008-01-05 17:55:33'),(182293,1024,'[url=http://new.pouet.net/prod.php?which=7084]This production[/url] will be released in 2703 years from now? :)',4950,'2008-01-05 20:20:54'),(182294,1024,'Wtf, copypasting prod number 39279 copypastes rob is jarig. Gargaj? :)',4950,'2008-01-05 20:22:41'),(182305,4914,'When someone tries to write something for a specific setup (let it be 32-bit colour in DOS, a graphics card with hardware T&L, or OpenGL cubemap extension, or any model of programmable GPU and so forth), everyone else will instantly flame that one person because it does not run on anything but that setup.\r\n\r\nThe real reason we don\\\'t do that anymore on PCs is that nowadays we have these things called \\\"operating systems\\\" and \\\"application programming interfaces\\\", which come between the programmer and the hardware, and either heavily discourage bit-pushing and hardware banging or then just flat-out make it impossible (and rightfully so, that sort of programming belongs to the Eighties). Some people just don\\\'t realize that the same development that gives them USB peripherals that plug\\\'n\\\'play (finally!) and fancy GUIs on multicore machines makes it impossible and unnecessary to do the same things we used to do in the DOS era when you could tweak the VGA registers between scanlines and whatnot. ',4950,'2008-01-05 22:38:00'),(182319,4914,'It doesn\\\'t cause problems any more than any other programming language (they\\\'re all converted to assembly anyway), but it\\\'s pointless in most situations. Nowadays, for the most part, assembly language is used in operating system programming (there are things that need to be done in the kernel that few compilers have support for), in some form of optimization with special instruction sets in newer processors (mmx, 3dnow!, sse, sse and all those), or in very special circumstances (size optimization, code profiling, perhaps in buffer overflow attacks and the like). \r\n\r\nAnd you musn\\\'t forget that modern processors tend to shuffle, change and reorganize your code around to optimize its execution anyway. Because of that, and the fact that the code is more and more likely to run on multicore processors which have their own issues and peculiarities, writing hand-optimized assembly is both pointless and impossible. I still remember all execution times, cache timings and pipelining rules on the original pentium on which I learned assembly.. nowadays, none of that matters one bit.\r\n\r\nAlgorithmic optimization (doing the computations and whatever theoretically as efficiently as possible) is much more important than low-level things like assembly, and higher level languages are a lot better suited for that. ',4950,'2008-01-05 23:43:05'),(182363,4921,'I remember being very impressed by the effects in [URL=http://www.pouet.net/prod.php?which=13048]this demo[/URL]. But then again, I don\\\'t care much for effects, only for expression.',4950,'2008-01-06 02:50:43'),(182451,4920,'Only eight.. CDCs go logarithmically :)',4950,'2008-01-06 21:14:34'),(182474,4922,'My prediction is that this year there will be more 64k intros. I know for sure that I\\\'ll be making one.. ',4950,'2008-01-06 22:52:34'),(182520,4921,'Actually, right next to him are two seedy bars and lots of poor people. It\\\'s an area of Helsinki that\\\'s in pretty center of the city but looks like something from East Germany.. a lot of people not-so-fortunate in life live here.. and then young people and the elderly. I live upstairs :)',4950,'2008-01-07 09:05:06'),(182532,4922,'I don\\\'t see why a 64k requires more people than the coder :) Or a demo, for that matter.. well, perhaps a totally disgusting try of a soundtrack will not cut in the larger categories, but aside from that.',4950,'2008-01-07 10:11:42'),(182588,4922,'Whenever we use meshes, we have our .t3d format which is basically a .3ds dumped into a worse format. The source code to the converter that makes .t3d files is lost forever, and our \\\"engine\\\" has changed enough that the .t3d files are actually imported into a more sensible mesh structure.\r\n\r\nSome day, at some point in my life, I will rewrite that thing.. .',4950,'2008-01-07 13:36:34'),(182606,4926,'The Ultimate Meeting always has nice productions. ',4950,'2008-01-07 14:45:44'),(182615,4926,'That\\\'s not a very good metric, since even good entries at parties like Breakpoint get drowned into the masses (just check out how many thumbs the prods that are placed after the fifth place or so get and compare the quality of those prods to prods from smaller parties that get a lot more thumbs), and the entries in the beginning of the year have a lot more time to accumulate the thumbs.',4950,'2008-01-07 15:02:45'),(182711,4927,'I thought of participating in the UI category, but unfortunately I realized I needed to spec first and then code if I make it to the second round, so I just decided to troll on pouet instead. ',4950,'2008-01-07 19:46:07'),(182759,4775,'I would participate in the 4k procedural graphics, at least. ',4950,'2008-01-07 23:31:53'),(182772,2735,'haha :D ',4950,'2008-01-08 03:01:00'),(182923,4926,'The scenebooth area was filled with sceners, both old, new and those who don\\\'t know they\\\'re sceners yet. I hope it\\\'s like that the next year as well.',4950,'2008-01-08 22:07:24'),(182928,4929,'\\\"tasteless or worthless material\\\". \r\n\r\nYou mean my life has been wasted? ',4950,'2008-01-08 22:13:36'),(182955,4930,'Effects have names?',4950,'2008-01-09 00:23:47'),(183022,4930,'Isn\\\'t that Larousse Fire Clouds? ',4950,'2008-01-09 14:13:01'),(183193,4933,'[URL=http://www.pouet.net/prod.php?which=18342]Fiat Homo[/URL] contains the monolith.\r\n[URL=http://www.pouet.net/prod.php?which=24373]It\\\'s Full of Stars[/URL] takes its title from 2001, and is kind of a my take on the end part. \r\n\r\nI was at one point thinking of trying to do a 64k version of the 2001 end part, but I decided not to even try it without access to the Ligeti score. It\\\'s Full of Stars is what\\\'s left of the idea.. and, in my opinion, a failure in many ways.',4950,'2008-01-10 21:05:08'),(183297,4934,'Is Adok a scener?\r\n\r\nAnyway, I concur with uncle-x about the trolling moron part. If someone started a thread about most useless sceners, I\\\'d nominate you.',4950,'2008-01-11 10:54:41'),(183301,4936,'[quote]anything replacing that ape and his cabinet of incompetence can only be positive.[/quote]\r\n\r\nI\\\'d take Bush over Ron Paul. ',4950,'2008-01-11 11:05:08'),(183677,4945,'I agree, it\\\'s not like there\\\'s enough proper custom hardware prods in the history of the scene to fill even one compo by themselves. That said, I\\\'d love to see more.',4950,'2008-01-13 01:39:42'),(184013,4952,'That will make it painful to surf pouet on anything slow. Yes, slow internet connections do exist nowadays.',4950,'2008-01-15 00:58:35'),(184028,4951,'Currently, none.',4950,'2008-01-15 03:12:43'),(184074,4953,'Please, let\\\'s not go there again. Or well, let\\\'s of course go to nosfe\\\'s exhibition and let\\\'s define art as anything made on the Amiga and/or anything including vectorbobs and rasterbars if it makes everyone happy, but let\\\'s not have that discussion again, not here at least. For the record, the Helsinki University of Arts and Design is one of the most respected schools in Europe in its area, and it\\\'s not a place where you learn random photoshop filters. That\\\'s for random Internet People.',4950,'2008-01-15 13:21:50'),(184080,4953,'Nosfe: I assumed you are graduating from UIAH with this being your thesis (or whatever you call it in UIAH) since you said it\\\'s a part of your degree. If this is not the case, my mistake :)',4950,'2008-01-15 13:31:34'),(184095,4953,'Ah, I was mistaken. Thanks for the clarification :)',4950,'2008-01-15 14:08:15'),(184278,4953,'Les hommes ont oublié cette vérité, dit le renard.',4950,'2008-01-16 16:19:53'),(184343,4957,'If it\\\'s in public domain and you credit the original, why not? ',4950,'2008-01-16 23:38:31'),(184346,4957,'(public domain or has a proper license, that is)',4950,'2008-01-16 23:51:20'),(184411,4957,'Like trolling in general.',4950,'2008-01-17 11:42:21'),(184613,2735,'[IMG]http://www.fantascienza.com/magazine/imgbank/ARTICOLI/asimov_1.jpg[/IMG]\r\n[IMG]http://www.slengpung.com/pics/Alternative%20Party%202007/17622.jpg[/IMG]\r\n',4950,'2008-01-18 09:55:52'),(184693,4961,'[IMG]http://www.walkenworks.com/hessian2.jpg[/IMG]',4950,'2008-01-18 22:59:44'),(184794,4963,'[URL=http://numen.scene.pl/download/numen_src.zip]The source code[/URL] to [URL=http://www.pouet.net/prod.php?which=9044]Numen by Taquart[/URL] is available. ',4950,'2008-01-19 15:04:43'),(184872,4964,'The one in the World Food Program commercial with Sean Connery.. it looks like it\\\'s from a NeHe tutorial.',4950,'2008-01-20 00:49:42'),(184947,4963,'I see good demos. ',4950,'2008-01-20 15:22:45'),(185094,4967,'self-expression.',4950,'2008-01-21 10:38:13'),(185230,4963,'Is there a good site somewhere wirh tutorials and such for coding the XL/XE? ',4950,'2008-01-21 21:41:00'),(185508,4963,'Seesixtyfourians?',4950,'2008-01-23 08:22:01'),(185518,4963,'C sixty fappians - a Spencer Tunick photoshoot gone horribly wrong.',4950,'2008-01-23 10:13:17'),(185612,4971,'skrebbel: Because of attention whoring.',4950,'2008-01-23 20:14:59'),(185779,4975,'There were a lot of different \\\"shadings\\\" invented in the scene in mid-Nineties, most being totally not notable and forgotten. I guess this is one of those.',4950,'2008-01-24 18:25:36'),(185867,4971,'[quote]atleast your insights in music and acting seem to be comparable[/quote]',4950,'2008-01-25 08:01:42'),(185965,4971,'And also, at least we don\\\'t need to troll on internet forums and subsequently wank off to have some content and meaning in our lives.',4950,'2008-01-25 17:01:21'),(185981,4971,'(God.. I shouldn\\\'t bite but against my better judgment I do)\r\n\r\nMy definition of a troll on a scene forum is approximately this:\r\n\r\nSomeone who describes his interest and purpose in the scene as [quote]winding up pretentious nerds for my own amusement[/quote].\r\n\r\nAnd you haven\\\'t started one single interesting scene thread.',4950,'2008-01-25 19:03:39'),(185982,4971,'(I should learn to use the preview functionality..)',4950,'2008-01-25 19:04:00'),(185984,4979,'All put together, I think I\\\'ve used the disc drive, the Ethernet port, the SD card slot on and the FireWire interface on my macbook like four times during the time I\\\'ve had it. What would be more annoying about the Air in daily use is that it only has one USB port.\r\n',4950,'2008-01-25 19:11:32'),(185986,4971,'It\\\'s irony only as long as it\\\'s not true.',4950,'2008-01-25 19:12:16'),(185997,4979,'To some users, removing all these features might actually be useful. For example, there are people who travel a lot and travel light (business trips and such), and having a very small and lightweight and portable laptop (and the thing is [i]small[/i]) is a bigger asset than the missing features. I don\\\'t think this is even meant to be a mainstream computer.\r\n\r\nThe non-removable battery is a bummer, though. I read somewhere that it\\\'s still pretty easy to replace, but requires tools.',4950,'2008-01-25 19:55:25'),(186079,4979,'God I hate trackpoints. ',4950,'2008-01-26 10:56:06'),(186188,4981,'I just played sad Norwegian rock music on the guitar.',4950,'2008-01-26 21:38:17'),(186435,4988,'[img]http://www.lspace.org/ftp/images/bookcovers/johnny-and-the-dead.jpg[/img]',4950,'2008-01-28 15:43:36'),(186440,4988,'[img]http://www.mydigitallife.co.za/images/Johnny%20Cash/cash_narrowweb__300x413,0.jpg[/img]',4950,'2008-01-28 15:55:33'),(186552,4973,'[quote]\r\nTopic: Create any kind of childproof game (no pr0n, racisms, extraordinary violence and adult humour, ...) by using maximum four colors only on screen at once per scene (this could be a level, menu, etc) (also applies for dual screen systems). Black, white, grey do count as color! You can choose your four colors freely. \r\n[/quote]\r\nThat sounds suspiciously like what I do at work, except that I cannot get to choose the colors :P\r\n',4950,'2008-01-29 12:57:42'),(186607,4964,'That actually looks kinda nice. Now make a demo out of it :)',4950,'2008-01-29 19:46:01'),(186634,4953,'A very quick and bad translation:\r\n\r\nDifferent forms of art have traditionally been quite hereditary as professions. It seems to still be so. For example in the Finnish Academy of Fine Arts during the recent years there have been several offspring of artists that have either graduated or are graduating. One of these is Pilvari Pirtola, who is just now showcasing his Master\\\'s Degree exhibition. His father, Erkki Pirtola who travels around Finland and around the world with his video camera, is known for his ever anarchistic attitude and an endless amount of energy. \r\n\r\nThe apple hasn\\\'t fallen far down from the tree. I thought of acquainting myself with Pirtola\\\'s previous video works before I go to see the exhibition. And that\\\'s how I spent the evening, and I would\\\'ve spent another. Despite his young age, the beginning artists has created over one hundred video pieces in 2000-2007. \r\n\r\nPirtola probably doesn\\\'t like being compared with his father, but he will definitely have to weather that, and that\\\'s why it\\\'s fun to realize, that the apple has indeed fallen far enough. The son lives in a different time from his father, and it shows, even though the attitude is similar. Pirtola\\\'s works are characterized by recycling and noise music. The exhibition space is dominated by electronic devices and displays taken from trash, through which the experimental music and the moving (?) find their viewer. There are also paintings done on a scavenged paper, and graphical prints. \r\n\r\nPirtola\\\'s attitude seems harsh, and he\\\'s clearly also quite political. The viewer who is saturated with traditional aesthetic might be confused. The atmosphere can feel quite chaotic, even anxious. But that is how it should be, because the criticism towards society that\\\'s being generated through art should not be easy. The image does not only point a finger at you, but sometimes also comes at you - just the world itself. \r\n\r\nIf you just keep on wondering what it\\\'s all about, it is worth remembering that this kind of expression has long traditions. While watching Pirtola I was immediatly reminded of early Finnish paragon of experimental film, Eino Ruutsalo (1921-2001), whose output never got the understanding it deserved during the artists lifetime. And you can go even further and reminisce the roots of noise music in Italian futurism, for example Luigi Russolo\\\'s (1885-1947) works and his manifesto of futuristic music from 1913. I am now familiar with Pirtola\\\'s sense of tradition, but he can be neatly placed also in a continuum like this. \r\n\r\nIn addition to fine art, Pirtola has also become known in music circles; his bands and projects are many. He\\\'s also a seasoned performance artists. As paradoxal as it might be to say it out loud in the public, it has to be said, that here\\\'s an artist worth following. Pirtola has what it takes to be a star. But luckily a Net surfer will find his or her way from Pirtola\\\'s web page to the Iraqi Body Count site, so the real, crude world will not be forgotten. And that\\\'s what Pirtola probably wants. \r\n',4950,'2008-01-29 21:38:09'),(186635,4953,'(not proofread, contains typos and bad English)',4950,'2008-01-29 21:38:44'),(186736,4994,'The portability of MilkyPlay is irrelevant if the source is not available. ',4950,'2008-01-30 13:43:18'),(186816,4999,'SE W900 is the first SonyEricsson Walkman phone to have 3d acceleration, but I wouldn\\\'t bet on it being the first SonyEricsson phone to have it. The 3d support in it is pretty good (as is the entire phone, even by today\\\'s standards, and the thing was released in 2005) and I\\\'d be surprised if it\\\'s a first generation device.\r\n\r\nAs far as Nokia goes, N93 doesn\\\'t fit the bill at all, that\\\'s from 2006. 6630 has pretty good 3D performance, and that\\\'s from 2004.. and there might be earlier ones too. ',4950,'2008-01-31 08:42:46'),(186829,4999,'Britelite: indeed you are right. I\\\'ve only seen it from M3G side, and I assumed it has acceleration since it doesn\\\'t have the usual sluggishness that most Nokia phones have even today. I go sit in the corner now.\r\n',4950,'2008-01-31 10:28:14'),(186916,2735,'[IMG]http://www.slengpung.com/pics/Assembly%202007/17240.jpg[/IMG]',4950,'2008-02-01 10:38:02'),(187117,5006,'And OS X users in /private/etc/hosts',4950,'2008-02-02 16:28:36'),(187120,5006,'Yesterday evening I had problems logging to Pouet from my Windows box. Instead of pouet, I just got a blank page. I wonder if that\\\'s got anything to do with it.. ',4950,'2008-02-02 16:42:58'),(187495,5012,'[URL=http://scratch.mit.edu/]Scratch[/URL] is a visual programming language especially designed for teaching programming to children. \r\n\r\nI confess to having played with it for a couple of nights.. I almost started making a demo but then I came into my senses :)\r\n\r\n\r\n',4950,'2008-02-05 00:58:33'),(187498,5012,'You overestimate children (I assume we\\\'re talking about young kids, ie. not teenagers). They don\\\'t want to code, they want to play, and if putting a picture of a cat on the screen takes more than three clicks with a mouse, the vast, vast majority of them is not going to bother, and the rest will learn programming on their own anyway (that includes a lot of people on this site). Very few kids, if any, are capable of abstract and conceptual thinking until they\\\'re in their teens, and many are not even then. \r\n\r\nScratch is a VM with a graphics and audio library, and lots of fun features. What more can you ask? ',4950,'2008-02-05 01:24:48'),(187556,5014,'I got a timeout when trying to go to the third page.',4950,'2008-02-05 10:36:27'),(187576,5012,'[quote]\r\nLet\\\'s stake a look at the line \\\"public static void main(String[] args)\\\". This starts the definition of a method. A method is the same thing that\\\'s called a function in other programming languages. It\\\'s a section of the program code that is executed under certain circumstances. The method main has the special property that it is always executed first when a program is started as an application. It is \\\"public\\\" and \\\"static\\\". Public means that it can also be run by other classes, and static means that it belongs directly to the class and not to an object inferred from it. Moreover, it is \\\"void\\\" - that means that it doesn\\\'t return a value. \\\"String[] args\\\" is the parameter of the function main. \\\"args\\\" is the name of the variable and \\\"String[]\\\" is its data type. It\\\'s an array, a collection of strings. With it, command line parameters are transmitted. For now this isn\\\'t important as we don\\\'t care about command line parameters. But in order to define a main method, this parameter muss always be written. [/quote]\r\n\r\nYou seriously think that an average ten-year old can digest that? \r\n',4950,'2008-02-05 11:56:25'),(187578,5012,'The very least thing you can do is to abstract away the I/O class into something like Read.Integer();\r\n\r\nEven our first java course in the university did that, and plenty of people had real issues with finishing up that course. ',4950,'2008-02-05 12:06:45'),(187590,5012,'you forgot C:\r\n\r\n[code]\r\n#include \r\n\r\nint main(int argc, char **argv)\r\n{\r\n printf(\\\"Hello world\\\\n\\\");\r\n return 0;\r\n}\r\n\r\n[/code]',4950,'2008-02-05 13:40:16'),(187591,5012,'ah, I have a bug :P \r\nIt should of course be printf(\\\"hello world\\\\n\\\");',4950,'2008-02-05 13:40:46'),(187630,5015,'2008-02-05\r\n[b]HugiNews dissed by the scene[/b]\r\nOnly a few days after its launch, the scene news portal HugiNews is in trouble. Shunned by its intended userbase, the reception has been less than welcoming. This might be linked to the low IQ of the users, as well as alleged spamming of scene news sites by the staff of HugiNews. \r\n\r\n',4950,'2008-02-05 16:55:03'),(187654,5015,'That was important news :(\r\n',4950,'2008-02-05 18:35:22'),(187696,5016,'Now, I will personally insult every single American scener who doesn\\\'t go there, now that you have something cool on your continent :)',4950,'2008-02-05 20:44:45'),(187779,5013,'For a bit more depressive stuff in the same vein:\r\n\r\nThe Cure (check out the Disintegration album)\r\nSlowdive\r\nTalk Talk\r\nThis Empty Flow\r\nBlack Tape for a Blue Girl\r\n\r\n\r\nAnd why not even Massive Attack or Portishead.. And then there\\\'s Pink Floyd of course, and Anathema, and ISIS.. ',4950,'2008-02-06 10:36:43'),(187786,5013,'And then there\\\'s of course Dead Can Dance and This Mortal Coil for the general ambience, and all those cool shoegaze bands (My Bloody Valentine, Lush, Curve, Cocteau Twins, Swervedriver) if you want to listen to effected guitars :)',4950,'2008-02-06 10:48:56'),(187801,4775,'He was at BP\\\'06 I think.. I remember talking with him.',4950,'2008-02-06 12:09:11'),(187816,5012,'How about APL?\r\nEither they turn out first-grade mathematicians on then they go insane..',4950,'2008-02-06 13:49:34'),(188067,5012,'Adok: Please read the feedback you\\\'ve been given on the tutorial before you go giving little kids traumas about programming. One dose of your tutorials and they will never program again. ',4950,'2008-02-07 19:44:17'),(188165,5012,'I\\\'m typing this in caps lock, perhaps he will listen better. \r\n\r\nADOK. SERIOUSLY. PLEASE LISTEN WHAT YOU ARE BEING TOLD.\r\n\r\nAS FAR AS I\\\'M CONCERNED, I REALLY DON\\\'T GIVE A SHIT WHAT KIND OF EUGENISTIC MASTURBATION FANTASIES OR IQ-BASED PEOPLE RANKING SYSTEMS OR WHATEVER YOU SPEND YOUR TIME THINKING ABOUT BUT LEAVE KIDS ALONE. NO MATTER HOW, YOU\\\'RE WAY TOO FUCKING [b][i]STUPID[/i], IGNORANT, ARROGANT AND GENERALLY CLUELESS[/b] TO HAVE ANYTHING TO DO WITH CHILDREN, AND YOU WILL TRAUMATIZE THEM FOR LIFE.\r\n',4950,'2008-02-08 12:04:38'),(188189,5012,'[img]http://images.jupiterimages.com/common/detail/27/86/23458627.jpg[/img]\r\n[img]http://www.getmaxvertical.com/plus_sign.jpg[/img]\r\n[img]http://www.luschny.de/math/factorial/spfact_MathML_0.jpg[/img]\r\n[img]http://thetrendsetter.files.wordpress.com/2007/06/equal_sign.gif[/img]\r\n[img]http://www1.istockphoto.com/file_thumbview_approve/958311/2/istockphoto_958311_child_crying_children_tears_emotion.jpg[/img]',4950,'2008-02-08 13:13:38'),(188214,5023,'You haven\\\'t made them yet.',4950,'2008-02-08 14:23:26'),(188235,5012,'That\\\'s like 5 lessons to explain to an university student.',4950,'2008-02-08 15:34:16'),(188297,5012,'[quote]\r\nparapete: You\\\'ve got a wrong impression of me. It\\\'s my honest aim to create a good tutorial for elementary school pupils.\r\n[/quote]\r\n\r\nIf that is the case, why do you ignore feedback and not respond to it or even take it into consideration? ',4950,'2008-02-08 20:31:00'),(188637,5012,'And note that in previous generations like us, you needed to understand basic to do anything with it, even play games. Nowadays you click on the web browser icon and off you go. Kids\\\' understanding on computers has gone backwards, not forward.',4950,'2008-02-11 13:02:34'),(188645,5012,'[quote]After GOTO you must write the name of the labels as the parameter as it’s of course possible to use more\r\nthan one label in a program. If there are several labels, all the labels must have different names! (I know\r\nfrom experience that many things which are self-evident for me nowadays are quite hard to understand for\r\nbeginners. That’s why I rather explain things more detailed than necessary than get mailed a load of\r\nquestions.)[/quote]\r\n\r\n...',4950,'2008-02-11 13:47:36'),(188850,5012,'But you don\\\'t listen to feedback, only refuse to understand it. ',4950,'2008-02-12 20:42:03'),(188954,5032,'[quote]- Do you actually listen to radio?[/quote]\r\n\r\nRarely. I try to avoid it because everything that\\\'s on Finnish radio is shit. \r\n\r\n[quote]- What do you think a digital radio could offer you, what an analog radio can\\\'t?[/quote]\r\n\r\nNothing. \r\n\r\n[quote]- Would you buy a digital radio or would you expect it being part of your mobile/iPod/whatever?[/quote]\r\n\r\nI wouldn\\\'t buy a digital radio. And I prefer to put what I want into my iPod, not listen to someone else\\\'s choices. \r\n\r\n[quote]- Do you think radio (digital or not) or broadcasting in general has a future?[/quote]\r\n\r\nNone whatsoever, unless they\\\'re personalized net radios (like last.fm channels). ',4950,'2008-02-13 09:37:43'),(189038,5033,'debugging?',4950,'2008-02-13 16:24:34'),(189043,5033,'StingRay: I know quite well what debugging is. I was just pointing out that I rarely do debugging with hex strings :)',4950,'2008-02-13 16:35:13'),(189114,5033,'bonzaj: I\\\'ll drink to that :)',4950,'2008-02-13 22:14:33'),(189268,4161,'[IMG]http://www.stealthunit.net/propaganda/1202609635165.gif[/IMG]',4950,'2008-02-14 20:26:08'),(189475,5039,'Voxel?',4950,'2008-02-16 13:47:26'),(189540,4775,'booked \\\\o/',4950,'2008-02-16 21:49:40'),(189753,4775,'Any news on the 4k executable graphics compo? ',4950,'2008-02-18 15:08:37'),(189946,4587,'Come, let us hasten to a higher plane, \r\nWhere dyads tread the fairy fields of Venn, \r\nTheir indicies bedecked from one to n, \r\nCommingled in an endless Markov chain! \r\nCome, every frustum longs to be a cone, \r\nAnd every vector dreams of matrices. \r\nHark to the gentle gradient of the breeze: \r\nIt whispers of a more ergodic zone. \r\nIn Riemann, Hilbert or in Banach space \r\nLet superscripts and subscripts go their ways. \r\nOur asymptotes no longer out of phase, \r\nWe shall encounter, counting, face to face. \r\nI\\\'ll grant thee random access to my heart, \r\nThou\\\'lt tell me all the constants of thy love; \r\nAnd so we two shall all love\\\'s lemmas prove, \r\nAnd in our bound partition never part. \r\nFor what did Cauchy know, or Christoffel, \r\nOr Fourier, or any Boole or Euler, \r\nWielding their compasses, their pens and rulers, \r\nOf thy supernal sinusoidal spell? \r\nCancel me not---for what then shall remain? \r\nAbscissas, some mantissas, modules, modes, \r\nA root or two, a torus and a node: \r\nThe inverse of my verse, a null domain. \r\nEllipse of bliss, converge, O lips divine! \r\nThe product of our scalars is defined! \r\nCyberiad draws nigh, and the skew mind \r\nCuts capers like a happy haversine. \r\nI see the eigenvalue in thine eye, \r\nI hear the tender tensor in thy sigh. \r\nBernoulli would have been content to die, \r\nHad he but known such a^2.cos(2*phi)! \r\n\r\n',4950,'2008-02-19 23:37:28'),(189985,4587,'oh John, let\\\'s not park here\r\noh John, let\\\'s not park\r\noh John, let\\\'s not\r\noh John, let\\\'s\r\noh John\r\noh\r\n',4950,'2008-02-20 11:49:40'),(190019,4775,'scamp: Great news! I\\\'ll start making my entry now :)\r\n\r\n(also my condolences to theme graphics fans.. but it\\\'s really nice to have a \\\"coder\\\" competition since even 4k intros have become group efforts now)',4950,'2008-02-20 15:45:37'),(190101,5049,'[quote] i\\\'m no conspiracy guy[/quote]\r\n\r\nreally? ',4950,'2008-02-20 21:21:05'),(190272,5052,':D',4950,'2008-02-21 20:48:01'),(190331,5053,'Monty Python\r\nBabylon 5',4950,'2008-02-21 23:20:32'),(190363,5053,'oh fuck, Miami Vice naturally too.. ',4950,'2008-02-22 07:07:57'),(190415,5054,'fucking idiots.',4950,'2008-02-22 11:16:46'),(190556,5054,'We would have no problem giving away Åland..',4950,'2008-02-23 10:11:16'),(190647,4775,'tFt: Icons will have a Natural Media compo again. Come to Icons, it\\\'s in early June ;)',4950,'2008-02-23 19:41:16'),(190826,4775,'I would really like to see what those synesthetics guys really look like. Let\\\'s hope they\\\'ll participate this year!',4950,'2008-02-25 12:34:32'),(190842,5058,'Cheesy demopop that sounds like Italo. ',4950,'2008-02-25 13:19:01'),(190951,5058,'Iblis: cool effects too. And of course just about anything by Jan Hammer is ace. ',4950,'2008-02-25 23:06:30'),(191083,4775,'I object to dolphin mistreatment. Cetacean rights now!',4950,'2008-02-26 17:57:30'),(191112,5063,'Cubes can approximate anything if you make them small enough.',4950,'2008-02-26 19:51:23'),(191313,5065,'Go waffle and hellfire!\r\n\r\n[IMG]http://cucharasonica.com/wp-content/uploads/2007/06/dis.jpg[/IMG]\r\n\r\n',4950,'2008-02-27 17:06:14'),(191355,5065,'Chromag: you rule.',4950,'2008-02-27 19:06:38'),(191413,4439,'Removed. It\\\'s a better strip that way. ',4950,'2008-02-27 22:53:40'),(191429,5065,'I\\\'ve been waiting for the guide to come and take me by the hand...\r\n\r\nI would, however, argue for Substance to be included as well since it has Transmission, Love Will Tears Us Apart and Atmosphere. \r\n\r\n[IMG]http://farm1.static.flickr.com/137/373619087_ad7d1da5d7_o.jpg[/IMG]',4950,'2008-02-28 00:11:40'),(191482,5066,'[IMG]http://scifipedia.scifi.com/images/thumb/1/13/Neverwhere.jpg/270px-Neverwhere.jpg[/IMG]\r\n[IMG]http://webpages.charter.net/anjinm/lf/MythagoWood.jpg[/IMG]\r\n[IMG]http://images.dailytech.com/nimage/4099_Book-Neuromancer.jpg[/IMG]\r\n\r\n',4950,'2008-02-28 10:41:51'),(191599,5066,'[img]http://images.amazon.com/images/P/0131244051.01.LZZZZZZZ.jpg[/img]\r\n',4950,'2008-02-28 16:33:03'),(191707,5068,'Truck wins.',4950,'2008-02-28 23:40:26'),(191711,5071,'How many roads must a man walk down before you can call him a man..',4950,'2008-02-29 00:04:27'),(191783,4962,'Now let the flaming and accusations begin!',4950,'2008-02-29 12:36:15'),(191825,5016,'I know you\\\'re not running the show, but do you think, is there any possibility that they might accept OS X entries? ',4950,'2008-02-29 14:51:50'),(191837,4775,'I think Vista is a rather obscure OS.. so far I\\\'ve seen only one in the wild...',4950,'2008-02-29 15:43:16'),(191890,5073,'XP for democoding and OS X for everything else. ',4950,'2008-02-29 17:38:40'),(191921,5073,'imbusy: Considering the state that Vista is in, innovation is pretty useless is no one can see it. OpenGL supports all the touted DX10 features though extensions. ',4950,'2008-02-29 19:11:03'),(191923,5073,'is = if. ',4950,'2008-02-29 19:14:35'),(192079,5073,'[URL=http://www.youtube.com/watch?v=JKaQ3HpLKJk]Win Vista[/URL]',4950,'2008-03-01 12:30:09'),(192150,5076,'double life.',4950,'2008-03-01 18:54:21'),(192219,5081,'I feel the urge to translate that, but I think I have better use for my life. To cut the long story short, it\\\'s a long existentialist rambling written in a rather poetic style. The final two paragraphs, quickly translated:\r\n\r\n\\\"The endless will of Man to find a significance and the final truth drives them to sacrifice their time, money and their life to the simple truths of voodoo priests and Internet wizards. Those, who consider themselves superior to their peers, more intelligent and sophisticated, sacrifice their search for the truth and their love to wisdom, the circus arena of confusing mazes of words and verbal acrobatics. They believe they will prove to themselves and most of all, to others, that they have found a deeper meaning in everything, while their words cannot be comprehended. \r\n\r\nThe next time, when you think you have found the thoughts behind everything, test yourself: Could you say this thought out loud to a person, who you have just a handful of minutes ago fucked senseless? If your answer is negative, what you have found, ain\\\'t worth shit\\\". \r\n\r\n',4950,'2008-03-02 01:41:23'),(192446,3637,' Vector displace = (Vector(0.1f*cosf(pos*11), 0.1f*cosf(pos*15)+0.02f*cosf(pos*6), 2.7f+1.1f*cosf(pos*19))*-1)*rot2;\r\n',4950,'2008-03-02 20:41:33'),(192497,2735,'The original guy with the cool hair:\r\n\r\n[IMG]http://www.tomsheehan.co.uk/images/robert_smith.jpg[/IMG]',4950,'2008-03-03 00:29:30'),(192575,5086,'I often draw sketches with pen and paper, but I made a real storyboard only once (for Fiat Homo). it helped a lot, but nowadays I just prefer to doodle around with both traditional means and code.\r\n\r\nOur next demo has some scenes sketched with a storyboard.. and I think it shows.',4950,'2008-03-03 14:15:42'),(192605,5087,'Making incompatible stuff is not oldskool, it\\\'s lame. Also, it bugs like hell on IE6. ',4950,'2008-03-03 16:13:41'),(192913,4775,'I just read that the public transportation strike in Germany is expanding to airports, and Lufthansa is cancelling (mostly domestic so far) flights.\r\n\r\nShould we be concerned?',4950,'2008-03-05 09:50:34'),(192930,3637,'Jesus. \r\n\r\nNow I know why cracktros suck as much as they do nowadays. Maybe someone should write a tutorial. ',4950,'2008-03-05 11:18:34'),(192956,3220,'I\\\'m with hellfire.',4950,'2008-03-05 12:52:02'),(192970,5090,'[URL=http://www.pouet.net/prod.php?which=3627]Babylon by Psychic Monks[/URL]\r\n\r\nSkate: the easiest thing is just to watch everything ;)',4950,'2008-03-05 13:19:16'),(192992,3220,'Zest: correct',4950,'2008-03-05 14:01:18'),(193000,5092,'On PC, not. Some of it is 100% asm but ever since the Watcom C++ compiler came around, 100% asm was rather pointless.',4950,'2008-03-05 14:04:55'),(193009,5089,'I heard there\\\'s a cool demoparty coming in a few weeks.. ',4950,'2008-03-05 14:11:54'),(193032,4775,'Archmage: Deal.\r\n\r\n(I actually already looked into emergency plans involving a ferry, a car, more expenses I can afford with a straight face and a generous amount of madness)\r\n',4950,'2008-03-05 14:51:52'),(193040,4775,'There will be a production, yes. Though I wouldn\\\'t expect very much, it\\\'s still far from being completed in a state that would please us. \r\n\r\nThat said, I\\\'m really, really, really hoping it doesn\\\'t go to that. Could someone more familiar with German union stuff make a guess just how likely this thing is to spoil our Easter? :) (maybe I\\\'m being overly pessimistic but I remember a Finnish car drivers\\\' strike that took like a month with garbage not being collected, public transportation being mostly out and supermarkets not being restock with foodstuffs for the most part..)',4950,'2008-03-05 15:07:45'),(193157,4775,'a wholly 2d demo with nothing but sprites?',4950,'2008-03-05 23:19:29'),(193217,4775,'if there are oldskool effects in a demo, it\\\'s quite worthless in my eyes :)\r\n\r\n(unless it\\\'s on an oldskool platform)',4950,'2008-03-06 10:58:28'),(193243,4775,'Archmage: We already know what to expect from a Cocoon demo called \\\"Shad 3\\\". Depending on your viewpoint, this may or may not be a good thing :) (I know what I think...)',4950,'2008-03-06 11:37:59'),(193340,4774,'Take it easy. Seriously. Just don\\\'t play the game :)\r\n',4950,'2008-03-06 14:32:05'),(193350,4775,'- anything anyone has ever done.\r\n\r\nLet\\\'s all just get really, really wasted and forget about the compos.',4950,'2008-03-06 14:49:54'),(193356,4774,'I make games by profession. We make games for people who buy games. On the PC side, people with high-class computers buy games. Some games will even make some people buy new computers just to play them, which is silly waste of money in my eyes but I say let everyone live. Nobody is forcing you to play games, and especially not those exact games that do not work on your rig. Just go buy a casual game, the Net is full of good and inventive indie developers who make games that run on older hardware. Or then learn coding and make better games yourself. \r\n\r\nIt\\\'s always been like that, even in the demoscene. People with inferior hardware whine about the good old days while the rest just go happy. At some point, even the whiners finally upgrade.',4950,'2008-03-06 14:55:20'),(193485,5092,'I think [URL=http://www.gamasutra.com/view/feature/3563/microsoft_excel_revolutionary_3d_.php]3d in Microsoft Excel[/URL] fits this thread :)',4950,'2008-03-06 21:16:43'),(193540,5100,'Suicide barbie and anything with drum\\\'n\\\'bass in it. ',4950,'2008-03-07 07:54:33'),(193546,5095,'Also check out [URL=http://cogx.org/]Cog[/URL] if you\\\'re looking for a minimalistic music player for OS X. I almost started coding my own out of frustration for iTunes but then I found Cog... :) It scrobbles too. ',4950,'2008-03-07 08:14:26'),(193550,5095,'It does load oggs just fine (I think even the previous version did), though the lack of ID3 tag support is really annoying. I mean, it can read them, why not write? :P',4950,'2008-03-07 08:26:14'),(193634,2735,'[IMG]http://www.blogsmithmedia.com/www.dsfanboy.com/media/2008/03/a1110003_link_cosplayers.jpg[/IMG]',4950,'2008-03-07 13:33:16'),(193984,5108,'Really charming. Thanks for the link. ',4950,'2008-03-09 13:03:06'),(194205,2735,'Who the hell is that? :O',4950,'2008-03-10 19:33:25'),(194288,4775,'Hyde: Here\\\'s a deep-fry recipe that\\\'s sure to be popular among demoparty visitors: \r\n[URL]http://www.foodnetwork.com/food/recipes/recipe/0,,FOOD_9936_34925,00.html[/URL]\r\n\r\nThat, and some deep-fried wurst, and the hangover is instantly cured. ',4950,'2008-03-11 08:03:48'),(194553,5016,'Of course you need to remember that flaming and whining on the Internet is much more fun, useful and productive than actually doing something..',4950,'2008-03-12 17:19:48'),(194696,5016,'Zplex: The demoscene doesn\\\'t want to use DirectX 10.x and Vista because no one can see the prods, because few sceners have installed Vista. And why would they, anyway? I\\\'ve used it at school and at work and it\\\'s exactly the piece of garbage everyone says it is. Besides, it\\\'s not like game companies are making Vista only things either... \r\n\r\nAnd LiraNuna: You\\\'re wrong. Games are leaps and bounds ahead of the demoscene, for now and for foreseeable future. What you are saying was true 10 years ago, but not anymore. ',4950,'2008-03-13 08:48:32'),(194711,5106,'News just in: Being a demoscener does not prevent you from dating, having sex or being a normal person in any way. \r\n\r\nExcept sometimes.',4950,'2008-03-13 10:06:49'),(194715,5016,'Then again, having buzzwords in your game or demo doesn\\\'t make it any better if the concept and soul are not there.',4950,'2008-03-13 10:17:33'),(194936,5016,'skrebbel: I didn\\\'t consider such things when I became a game programmer, and it\\\'s true that I don\\\'t code that much at home anymore. But still there\\\'s this certain kind of crazy motivation to still produce demoscene stuff.. I guess it has to be related to being artists slave at work and then the artist yourself when you get home. Also, being a game programmer isn\\\'t exactly the most rewarding job in the world. \r\n\r\nBut lately I\\\'ve been getting tired of it and doing other things. My guitar playing is progressing nicely :)',4950,'2008-03-14 09:16:02'),(194941,5016,'I actually have a Yamaha SHS-10. ',4950,'2008-03-14 09:41:31'),(195145,4775,'Ahhh.. Zubrowka. I\\\'m not sure if I\\\'ve even still totally recovered from the hangover I got at breakpoint 2006.\r\n\r\nGreat stuff.',4950,'2008-03-15 14:20:48'),(195372,3984,'I think the one on the right looks like Tribe. ',4950,'2008-03-16 21:49:09'),(195579,5124,'Quality programming as well.\r\n',4950,'2008-03-17 21:37:24'),(195583,5124,'failed here in Finland as well (though my warez pipes are hot atm). The INF demo seems to be doing better.',4950,'2008-03-17 21:42:23'),(195678,5124,'All these cool demos distract me from democoding. ',4950,'2008-03-17 22:55:48'),(195866,5126,'The Golden Age is now officially over. Clarke, Asimov, Heinlein, Lem.\r\n\r\nI think I\\\'ll have a glass of scotch.\r\n',4950,'2008-03-18 23:29:41'),(195980,5126,'Well, 2001 is a novelization of the film, so you can\\\'t really expect much. The real mystery and sense of wonder is in his short stories, as well as selected novels (like Childhood\\\'s End and the first Rama). ',4950,'2008-03-19 14:05:08'),(196094,4775,'It\\\'s not the size that counts, it\\\'s how you use it.',4950,'2008-03-20 00:50:21'),(196221,5129,'[X] Shitloads of electronic devices. \r\n[X] Salmiakki candy\r\n[X] Spare underwear for changing after the democompo. \r\n\r\nI\\\'m all set. ',4950,'2008-03-20 17:34:33'),(196302,5111,'[IMG]http://upload.wikimedia.org/wikipedia/en/thumb/9/97/Replicants_Cyber_Assault.png/320px-Replicants_Cyber_Assault.png[/IMG]',4950,'2008-03-21 07:54:58'),(196634,4775,'A message to the person who stole my bottle of Salmiakki that was meant as a gift: Fuck you.',4950,'2008-03-23 15:53:49'),(197004,5141,'I thought the nvidia thing was about more cool demos and the money [b]not[/b] being a key factor, since they give out stuff to coders who don\\\'t have it now.\r\n',4950,'2008-03-24 21:00:10'),(197046,5143,'Who gives a shit what people look like if they do cool shit?\r\n\r\n',4950,'2008-03-24 23:01:49'),(197051,5144,'I have the box right next to me and it says GeFORCE 8800 GTS Alpha Dog Edition.',4950,'2008-03-24 23:05:23'),(197763,1024,'Some kind soul put up a [URL=http://www.youtube.com/watch?v=1fUKdi5FOp4]youtube[/URL] link for [URL=http://www.pouet.net/prod.php?which=50128]Challenger Deep[/URL].',4950,'2008-03-26 14:36:02'),(197802,5156,'-Future Crew',4950,'2008-03-26 16:16:10'),(198185,4775,'Must\\\'ve been unreal, indeed. My #1 noisy demoparty experience was at Assembly\\\'06 (?) when I had a serious hangover coming up, I was sleeping in the grandstand and some asshole was actually organizing a fucking loud karaoke down in the partyhall. I sometimes still get flashbacks :D',4950,'2008-03-27 21:02:56'),(198336,5163,'I had a numbness in fingers a while back.. it was just a pinched nerve combined with an inflammation in the wrist channel.\r\n\r\nBack to the original topic: My girlfriend got a flu at BP, and while I\\\'ve had like three flus in a very short period of time (a month or so), I feel one more coming up.. damn.',4950,'2008-03-28 07:52:48'),(198340,5111,'In the year 5555\r\nYour arms hanging limp at your sides\r\nYour legs got nothing to do\r\nSome machine\\\'s doing that for you\r\n',4950,'2008-03-28 08:28:43'),(198731,5141,'So close, but so far... ',4950,'2008-03-29 17:59:21'),(198772,5143,'The one on the right looks a bit like Vulture/Traction except that I think Vulture has more muscles. ',4950,'2008-03-29 21:54:46'),(198860,4963,'They both suck ass, and they both have creative people doing unbelievably cool stuff on them.',4950,'2008-03-30 13:07:20'),(199110,4963,'I am seriously beginning to think that some people posting on this thread are lamers.',4950,'2008-03-31 09:54:47'),(199119,5170,'They\\\'re out to get you.',4950,'2008-03-31 11:31:47'),(199375,4922,'4k killed the 64k.',4950,'2008-04-01 09:40:46'),(199400,2557,'They use smaller bits.',4950,'2008-04-01 11:05:27'),(199483,5143,'Hahahahaha :D \r\nSurely you are joking? ',4950,'2008-04-01 14:48:45'),(199535,4922,'Even the DOS-age 64k intros used BIOS routines...',4950,'2008-04-01 18:27:27'),(199544,4922,'I mean that as long as it\\\'s not 64k flashed on an EPROM chip running on custom hardware, discussing what exactly constitutes a 64k intro is bound to not be fruitful, since different operating systems and APIs have different ways of doing things (you don\\\'t have SDL on Windows or D3DX on Linux and so forth..)',4950,'2008-04-01 18:37:47'),(199702,5176,'I heard there are some sceners who are in Mensa. ',4950,'2008-04-02 13:41:33'),(200015,5177,'[img]http://racheldirollzack.com/wp-content/uploads/2007/05/jilly-with-a-stick.JPG[/img]',4950,'2008-04-03 14:48:25'),(200087,4865,'ooieaiauiå',4950,'2008-04-03 21:09:32'),(200223,5179,'I would expect to see a statement from the Hugi people really soon where they publicly distance themselves from this individual and promise not to have anything to do with him.',4950,'2008-04-04 10:36:49'),(200300,3765,'[img]http://www.kayelaby.npl.co.uk/images/girl_scientist_with_shiny_machine.jpg[/img]\r\n[img]http://www.poptech.org/blog/uploaded_images/PH2006091302274-736829.jpg[/img]',4950,'2008-04-04 13:32:04'),(200308,3765,'[img]http://www.girlsincjax.org/IMAGES/100-0080_IMG.JPG[/img]',4950,'2008-04-04 13:51:26'),(200334,5179,'That\\\'s what he was told three years (?) ago and that\\\'s why he went apeshit. ',4950,'2008-04-04 14:40:16'),(200395,5179,'Adok: saying that Hugi doesn\\\'t have anything to do with EP\\\'s behavious and that he\\\'s not a member of the Royal Family or whatever is a whole different matter and [b]a lot less[/b] than saying that Hugi condemns EP\\\'s behaviour and doesn\\\'t want anything to do with him.',4950,'2008-04-04 17:19:03'),(200458,3627,'That video is very painful to watch.',4950,'2008-04-04 20:28:23'),(200955,5187,'I remember playing a sci-fi detective game with digitized samples played through the PC speaker in early Nineties, but I have no idea what it was called..',4950,'2008-04-06 19:02:47'),(200970,5187,'No, it\\\'s not Neuromancer.. it was something like a bit Blade Runner-style of a thing, you sometimes flew around in a vector city in your hovercar and had a sketchbook where all the clues appeared. Don\\\'t remember much :( ',4950,'2008-04-06 20:05:38'),(201071,5179,'No, the first EP ramblings were in Hugi #29. I concur with everyone else, I think it\\\'s better just to ignore it. If hugi was a real magazine, I would vote with my wallet, but.. ',4950,'2008-04-07 10:54:20'),(201080,5187,'Mean Streets it is. Thanks, I\\\'ll check it out to refresh my childhood memories :)',4950,'2008-04-07 11:44:20'),(201096,5179,'It\\\'s not about taking sides. It\\\'s about integrity.\r\n\r\nIf it was a real paper magazine, the shareholders and the board of directors would\\\'ve sacked the main editor a long time ago. But any real life magazine editor would\\\'ve had the clue ages ago, and either done something or resigned by himself. ',4950,'2008-04-07 12:55:29'),(201097,5179,'(or, more properly, done his job as the editor and not publish senseless drivel)',4950,'2008-04-07 12:58:50'),(201234,5179,'Gargaj: Yes please. And perhaps an option for the thread starter to disable pictures altogether to make retarted pouetization a bit less of a threat to sensible threads? ',4950,'2008-04-07 22:09:24'),(201343,5191,'ReaD Time-Stamp Counter',4950,'2008-04-08 08:39:06'),(201348,5191,'ah, I was kind of wondering how it could be misspelled twice :)',4950,'2008-04-08 09:30:37'),(201386,4655,'Are remote entries accepted? I don\\\'t care about the prizes, but just to release in a compo.. ',4950,'2008-04-08 13:19:08'),(201606,5200,'[URL=http://www.pouet.net/prod.php?which=7190]Fable by Armada[/URL]',4950,'2008-04-09 10:23:52'),(201610,5154,'releases please.',4950,'2008-04-09 10:41:11'),(201644,5198,'[retards disabled]',4950,'2008-04-09 14:37:40'),(201731,5114,'LiraNuna: It shows with white background on Safari 3.1 on Leopard.',4950,'2008-04-09 22:36:56'),(201741,5154,'for fuck\\\'s sake, releases please. ',4950,'2008-04-09 23:27:09'),(201749,5202,'I was touched by His Noodly Appendage after a bout of drinking at Breakpoint 2006 and I\\\'ve been happy ever since. ',4950,'2008-04-09 23:43:47'),(201801,5154,'I wouldn\\\'t want any MC intervention when I\\\'m coding or doing whatever I might doing. Some kind of organized show/action/whatever would be cool though.',4950,'2008-04-10 08:31:58'),(202028,5208,'[URL=http://www.pouet.net/prod.php?which=16385]Memorize your Future[/URL] - which said exactly what I needed to hear exactly when I need to hear it. ',4950,'2008-04-11 12:55:47'),(202068,3963,'Aww.. cute. ',4950,'2008-04-11 16:02:21'),(202820,2571,'[quote]Not that the wife lets me have curry often because she hates the small.[/quote]\r\n\r\nI can understand your wife hating the small but I don\\\'t understand what that has do with the curry. \r\n\r\nJust so you know.',4950,'2008-04-15 21:09:33'),(203006,4775,'\\\"... must... not... draw... too... many.. polygons...\\\"',4950,'2008-04-17 11:24:09'),(203073,4775,'Navis: [URL]http://en.wikipedia.org/wiki/Wabi-sabi[/URL]\r\n\r\n[i]\\\"Wabi now connotes rustic simplicity, freshness or quietness, and can be applied to both natural and human-made objects, or understated elegance. It can also refer to quirks and anomalies arising from the process of construction, which add uniqueness and elegance to the object. Sabi is beauty or serenity that comes with age, when the life of the object and its impermanence are evidenced in its patina and wear, or in any visible repairs.[/i]',4950,'2008-04-17 17:42:58'),(203215,5225,'I\\\'m thankfully sitting in the corner of the room, my monitor facing the wall.. ',4950,'2008-04-18 14:33:31'),(203356,5226,'Anonymous letter! That sounds like a job for the famous Hugi investigative journ.. no.. wait.',4950,'2008-04-18 22:26:04'),(203905,5236,'[img]http://noname.c64.org/csdb/gfx/releases/19000/19287.png[/img]',4950,'2008-04-22 10:46:29'),(204162,3627,'Sounds like any industrial band to my ears.',4950,'2008-04-23 15:25:47'),(204252,5240,'at least this time it didn\\\'t last long :)',4950,'2008-04-24 07:44:50'),(204253,5241,'skrebbel has leading.',4950,'2008-04-24 07:45:26'),(204277,2735,':D',4950,'2008-04-24 10:51:16'),(204315,5240,'I know I\\\'m going to regret this, but could someone explain in a few sentences what this whole thing is actually about? Did someone steal someone else\\\'s girlfriend when they were 14, or did someone pee on someone\\\'s breakfast cereal or what? ',4950,'2008-04-24 14:10:14'),(204421,5192,'Auld: [URL=http://www.icons.fi]Icons[/URL] has a 1k compo ;)\r\n\r\n',4950,'2008-04-24 20:24:43'),(204436,5192,'Remote entries accepted and encouraged :) ',4950,'2008-04-24 22:02:42'),(204603,5250,'- Senckenberg Museum of Natural History (my #1 place to visit in Frankfurt)\r\n- Goethestrasse for shopping if you like big name brand things and have excess six-figured sums of Euros to spend (or just want to gaze at price tags).\r\n- The shopping street Zeil if you want to go shopping but aren\\\'t rich. \r\n- The Maintower skyscraper is available to the public for a spectacular view.\r\n- For more serious art museums, there\\\'s a bunch of them right next to the river (Museumsufer).\r\n\r\nAnd of yeah, there\\\'s a charming Thai street kitchen with exceptionally good and cheap food in the center of the city next to the Galerie Kaufhof (iirc) department store. \r\n\r\n',4950,'2008-04-25 17:35:58'),(204604,5250,'Oh, if you\\\'re into sexy shops, there\\\'s the red light district right next to the main railway station. You can\\\'t really miss it.. ',4950,'2008-04-25 17:37:19'),(204859,5254,'Save the scene - make a demo. That is all.',4950,'2008-04-26 19:05:08'),(205178,5114,'awesome.',4950,'2008-04-27 23:40:50'),(205276,5268,'As far as I\\\'m concerned, all Traction stuff is fair game, but on the conditions that Axel mentioned.',4950,'2008-04-28 15:52:48'),(205343,5268,'For limited space, perhaps go with a bunch of good 64k and 4k intros? ',4950,'2008-04-28 19:22:38'),(205440,5268,'Go also for a concept demo or two, not just eyecandy.',4950,'2008-04-29 11:19:44'),(205635,5273,'Turn off your mind, relax\r\nand float down stream\r\nIt is not dying\r\nIt is not dying\r\n\r\nLay down all thought\r\nSurrender to the void\r\nIt is shining\r\nIt is shining ',4950,'2008-04-30 12:21:21'),(205940,5278,'Ouch that second part :D \r\n\r\nI just hope the demoscene will not get bad publicity over this. There\\\'ll be a bunch of Americans googling and trying to dig up more dirt, and we might get hit in the process.',4950,'2008-05-02 17:09:09'),(205943,5278,'gargaj: very true, however googling for Fairlight is a very different story.',4950,'2008-05-02 17:24:37'),(206118,5278,'[URL=http://torrentfreak.com/warez-leader-is-chairman-of-san-diego-republican-party-080502/]This[/URL] just hit the digg.com frong page, complete with a csdb link :)',4950,'2008-05-03 19:22:10'),(206147,5283,'I twitter every time I see rasterbars drawn with GL_QUADS.',4950,'2008-05-04 00:23:57'),(206271,5285,'Now we actually have a chance to get them hooked on demos instead of games ;)',4950,'2008-05-04 22:13:08'),(206564,5278,'[URL=http://news.slashdot.org/news/08/05/06/1754240.shtml]On Slashdot now[/URL]',4950,'2008-05-07 05:11:17'),(206608,5192,'cube is just a sphere with a low resolution.',4950,'2008-05-07 13:21:17'),(206895,5296,'Most Traction demos run under WINE, or so I\\\'ve heard. [URL=http://www.dosbox.com]DOSBox[/URL] runs most old DOS demos. ',4950,'2008-05-09 13:22:44'),(207034,4553,'it\\\'s fascination 2, not neon rain 2 :)',4950,'2008-05-10 12:22:18'),(207036,2735,'But look how the table is shiny and everything looks so nice. ',4950,'2008-05-10 12:37:46'),(207097,5298,'I agree with ps.',4950,'2008-05-10 20:31:33'),(207263,3627,'Sander: I\\\'m pretty sure it didn\\\'t mention anything about Imposter by Anubis when I checked it the first time.',4950,'2008-05-12 09:34:53'),(207393,5301,'That code is horrible.',4950,'2008-05-13 17:20:29'),(207419,5301,'No it\\\'s not, it\\\'s ugly as sin. ',4950,'2008-05-13 19:58:57'),(207429,3627,'Now the Axel F guy is whining in the comments and asking \\\"where did I say it\\\'s mine?\\\".\r\n\r\nWhat a bunch of lamers the world is full of..',4950,'2008-05-13 21:08:52'),(207520,5301,'optimus: it recursively subdivides the screen into smaller bits and adds a bit of randomness every subdivision. And there\\\'s no reason to do this anymore since we\\\'ve got Perlin noise.',4950,'2008-05-14 09:22:27'),(207545,5304,'1) In my opinion, there\\\'s only \\\"demoscene\\\", not \\\"linux demoscene\\\" or \\\"mac demoscene\\\" or \\\"windows demoscene\\\". If anything, it\\\'s the PC scene, as the operating system doesn\\\'t really make a difference in the same way as the hardware. As far as contributing goes, just make a demo and release it. It\\\'s as easy as that. For best visibility, release your demo at a party, but releasing outside parties is a viable choice as well. \r\n\r\n2) Do your own thing, whatever that might be. Taking tips and ideas from others is quite okay, but try to put something of yourself into it. Just making some kind of amiga-lookalike scroller, for example, isn\\\'t going to win a lot of praise, unless it\\\'s innovative in some way or just exceptionally well done.\r\nThere\\\'s not much demo source code going around, but at least my intros have their linux ports open sourced (check them out [URL=http://exhouse.untergrund.net/warez/demos/portse/traction/]here[/URL]). I would suggest building your demo on top of SDL and open sourcing it so that it can be ported to Windows (as relatively few sceners run Linux, compared to geeks in general).\r\n\r\n3) Go to a demoparty. Seriously. From your nickname I conclude that you\\\'re from Wales, so the closest party to you is most likely [URL=http://www.sundowndemoparty.org/]Sundown[/URL], but it\\\'s not uncommon for sceners to travel a long way to visit parties. The best party around is most likely [URL=http://breakpoint.untergrund.net/]Breakpoint[/URL] during the Easter weekend. \r\n\r\nWelcome!',4950,'2008-05-14 12:43:47'),(207548,5304,'Huh? You can make OpenGL stuff with SDL.',4950,'2008-05-14 12:57:01'),(207551,5301,'Is there space for any good looking effect in 128b anyway? ',4950,'2008-05-14 12:59:12'),(207554,5304,'Oh yeah, demoscene rule #1: Don\\\'t take pouet.net seriously, ignore trolls, and just do your thing and have fun. ',4950,'2008-05-14 13:08:16'),(207918,5314,'It is now your holy mission to get more people into the scene. Good luck!',4950,'2008-05-16 06:30:31'),(208098,5141,'I can\\\'t decide whether the comments on that site frustrate me to no end or cause a warm feeling about some possibility of new sceners. ',4950,'2008-05-17 10:52:53'),(208099,5144,'Not all corporate activity is evil. Some of it is, naturally, but don\\\'t forget that there are actually real living and breathing people with actual real human interests and sense of having fun working in those companies. Some of them have the authority to use company resources for sponsoring things that might have something to do with the company and that they find interesting.\r\n\r\nIf I worked in a huge-ass company that is relevant to scene/scener interests, I would do my best to influence the company to do exactly that. \r\n\r\n(disclaimer: I know nothing about NVIDIA particularly)',4950,'2008-05-17 10:57:28'),(208360,5144,'[quote]Just a little request though for other groups, Please please if you\\\'re using OGL (I know some do!) try to port the demo over linux (and mac too)[/quote]\r\n\r\nI intend to make all my demos from now on open source. If someone\\\'s interested in porting them, feel free. Skrebbel has a point :) Plus, I am using OS X for my daily computing and it\\\'s great for that, but I don\\\'t like developing on it at all.',4950,'2008-05-19 09:05:01'),(208387,3637,'g_pSprite->Begin(D3DXSPRITE_ALPHABLEND);\r\n\r\nI think I just broke my NDA.. \r\n',4950,'2008-05-19 15:14:51'),(208510,5141,'Instead of laughing at them, this would be a fantastic opportunity to do some outreach. Sure, some of them are beyond help, but some show genuine interest. \r\n\r\nAlso, am I the only one who thinks that this sounds a lot like our beloved troll Shanethewolf:\r\n\r\n[quote]\r\nPSWII60user\r\ni guess some people might enjoy this, and it does sound kinda cool. but for me, id rather spend my time shooting people in the face on haze, or GTA4. but the artsy boring people will enjoy it. Oh and the people that just bought the ps3 for the blu ray and internet![/quote]\r\n',4950,'2008-05-19 23:09:37'),(208529,5323,'schism',4950,'2008-05-19 23:52:51'),(208613,5144,'*braces himself and promises to start coding tonight*',4950,'2008-05-20 10:32:10'),(208643,5323,'Our scene, who art at parties\r\nhallowed be thy bass,\r\nthy shadebobs come,\r\nthy demos be done,\r\nat Assembly as at Breakpoint.\r\nGive us this day our daily real party outside,\r\nAnd forgive us our theft of ideas,\r\nas we forgive those\r\nwho still make sine scrollers.\r\nAnd lead us not into oldskool,\r\nbut deliver us from rasterbars.\r\nFor thine is the AMIGAAA,\r\nand the intel processors, and the scene.org award,\r\nfor ever and ever.\r\nAmen.',4950,'2008-05-20 11:55:27'),(208646,5304,'I vote for nvscene.',4950,'2008-05-20 11:57:26'),(208699,5323,'[quote]Maybe demoscene isn\\\'t really a movement...\r\nMaybe it\\\'s more a sort a community or a friendly competition...\r\n[/quote]\r\n\r\nFinally.',4950,'2008-05-20 15:32:52'),(208725,5144,'That thing is huge. How many participants are expected?',4950,'2008-05-20 16:48:13'),(208905,4439,'My Windows OpenGL programs build and run with a single keystroke. ',4950,'2008-05-21 09:41:20'),(208907,5304,'make demos, not files. ',4950,'2008-05-21 09:48:18'),(208911,5325,'I just want to make demos.',4950,'2008-05-21 09:56:29'),(208922,5326,'I\\\'ll continue by posting a [URL=http://en.wikipedia.org/wiki/Unit_731]link[/URL] to the Wikipedia article about the medical experiments done in China in the Thirties and Fourties by the Japanese military. While not a singular event, the atrocities have still been forgotten and shadowed by the Nazi Germany\\\'s deeds in WWII. Even if dwarfed by the national socialists, the death toll from these experiments was still in the thousands (some claim in the hundreds of thousands).\r\n\r\nWarning: The wikipedia page is not graphic, but the content might still make your stomach turn. ',4950,'2008-05-21 10:27:28'),(208924,5144,'Zest: have you ever been to a demoparty?',4950,'2008-05-21 10:32:19'),(208962,5325,'I think it\\\'s all platforms, really. Linux comes with gcc and Apple computers come with a DVD filled with developer tools. ',4950,'2008-05-21 12:50:54'),(208972,5328,'Pre-registration for Icons\\\'08 has been opened finally. Be sure the experience the friendly Finnish summer party where you can drink beer and get intoxicated with your friends inside the party hall ;)\r\n\r\nVisit the [URL=http://www.icons.fi]party website[/URL] for more information or just pre-register straight away [URL=http://icons.decadence.fi/]here[/URL]. Registering in advance gives you a five-euro discount on the ticket price.\r\n\r\nAnd I would like to also advertise the fact that we have a [b]1k intro competition[/b], so all you size-optimizing gurus get to work :) Remote submissions to all compos are accepted, naturally. \r\n',4950,'2008-05-21 13:15:50'),(208983,5144,'Reading parts 1 through 4 made me wet. Especially part 4, since that\\\'s [b]exactly[/b] the way I found the demoscene. I hope it comes to happen. \r\n\r\n(I loaned a GUS driver CD from a friend because it had some shareware games on it, watched Crystal Dreams II and was hooked for life). ',4950,'2008-05-21 13:37:29'),(208996,2735,'[IMG]http://www.core77.com/blog/images/elephant_back2.JPG.jpg[/IMG]\r\n[IMG]http://london.moleskinecity.com/wp-content/uploads/2006/12/snail_back2.gif[/IMG]',4950,'2008-05-21 14:11:09'),(209007,2735,'[URL]http://www.animalsontheunderground.com/the_animals.html[/URL]\r\n',4950,'2008-05-21 14:44:40'),(209089,5328,'If you\\\'re coming by airplane, drop me a line with your flight details at syksyisin@gmail.com and we\\\'ll try to arrange a car from airtport to the partyplace/hotel if you have booked one. ',4950,'2008-05-21 21:30:17'),(209343,5328,'We\\\'re two months before NVision, and everyone knows that demos are made on the last weekend anyway ;)\r\n',4950,'2008-05-22 19:43:25'),(209609,5336,'or amy acidhouse? ',4950,'2008-05-23 20:08:27'),(209795,5337,'[URL=http://www.youtube.com/watch?v=6ZwMs2fLoVE]Joy Division - Transmission[/URL]',4950,'2008-05-25 12:33:06'),(209810,5339,'[URL=http://www.youtube.com/watch?v=og1HAkjOuL0]New Order[/URL]',4950,'2008-05-25 14:30:37'),(210193,5342,'[quote]\r\nzest, would you *please* stop all the completely off topic crap on pouet? we don\\\'t care about your opinion on platforms or companies. we care about demos. the problem is that you *don\\\'t* care about demos. you\\\'re on the wrong site. go to some gamer place.[/quote]',4950,'2008-05-27 17:07:24'),(210325,5347,'Zest: Instead of posting wank threads on pouet, why not try making a demo, either alone or with friends? That would offer you insight into this thing called [i]making demos[/i]. ',4950,'2008-05-28 13:39:30'),(210710,5144,'not to mention iso or jumalauta.. ',4950,'2008-05-30 10:13:31'),(210713,5144,'11? I see 25 on the page.. ',4950,'2008-05-30 10:22:25'),(210717,5144,'I\\\'m looking at the [URL=http://nvision.scene.org/registrations/]visitor list[/URL]. ',4950,'2008-05-30 10:33:49'),(210721,5350,'[URL=http://ocw.mit.edu/OcwWeb/Mathematics/index.htm]MIT OpenCourseWare[/URL]. \r\n\r\nA lot (most?) of MIT courses are online. They\\\'re mostly excellent, I\\\'ve used them when studying engineering.. ',4950,'2008-05-30 10:39:34'),(210735,5350,'[quote]additionally, never study something because it\\\'ll get you rich, but study something that you like - if you really like it, you\\\'ll automatically become good at it. i.e. better than competing job applicants. also don\\\'t be afraid to take a chance when finding out whether you really like it. as long as you\\\'re honest to yourself (a friend of mine started studying, math too btw but that doesnt matter, he didn\\\'t like it much and stopped showing up at lectures - but he still only admitted it to himself 2 years and a whole lot of wasted money later).[/quote]\r\n\r\nI can fully concur here. I spent a lot of time with struggling electrical/telecommunications engineering, and even if I did manage to motivate myself to pass courses, I ended up not graduating because to be frank, the subject bores me out of my mind. I\\\'m now finally starting computer science in a different university and city this fall, and I can\\\'t wait to attend lectures.',4950,'2008-05-30 11:38:01'),(210754,5350,'skrebbel: University of Turku. It feels kind of strange going back to being a student again since after working for a few years I\\\'m used to not being piss poor, but on the other hand, I\\\'m honestly excited about the subject, intend to graduate quickly and if I don\\\'t get a degree now, I probably never will.',4950,'2008-05-30 12:41:27'),(210757,5350,'When I eventually start speaking that funny language, I can teach you some turun murre at Breakpoint. That\\\'s a surefire way to get the girls!\r\n\r\nSeriously speaking, I chose Turku because Anna is also going there to study. I know of the shortcomings ;)',4950,'2008-05-30 12:57:00'),(210758,5350,'(and no, we don\\\'t intend to stay there either :D)',4950,'2008-05-30 12:57:15'),(210915,5353,'skrebbel: \\\"tree bad English\\\"?',4950,'2008-05-31 13:58:51'),(210956,5355,'[img]http://www.trustedreviews.com/images/article/inline/6094-IMG0114s.jpg[/img]',4950,'2008-05-31 18:48:19'),(211023,3637,'mov ax, 13h\r\nint 10h\r\n\r\nwould be the logical thing. ',4950,'2008-06-01 00:26:44'),(211262,5363,'nethack.',4950,'2008-06-02 09:55:46'),(211432,5365,'skrebbel: if you have the time, read [URL=http://www.gutenberg.org/etext/97]Flatland[/URL] by Edwin Abbott. A fantastic early science fiction book focused on exactly this topic :)',4950,'2008-06-02 19:31:36'),(211702,5367,'Awesome. ',4950,'2008-06-03 21:41:36'),(211793,5370,'You should have someone show demos when you\\\'re not showing demos. That\\\'s the best kind of visualization you will ever have.',4950,'2008-06-04 09:13:49'),(211834,5371,'true.',4950,'2008-06-04 11:08:41'),(212002,5374,'I lol\\\'d harder at this than at anything else for a while.',4950,'2008-06-04 20:01:55'),(212259,5376,'Threads aren\\\'t usually deleted around here.',4950,'2008-06-06 06:56:14'),(212262,5377,'I like bad goth rock.',4950,'2008-06-06 08:30:59'),(212275,5377,'Tori Amos is great, as are Kate Bush, Fiona Apple and Joni Mitchell. And PJ Harvey, Marianne Faithfull, Emmylou Harris, Patti Smith.. ',4950,'2008-06-06 09:44:15'),(212307,5377,'To me the \\\"ashamed\\\" part comes from the fact that I know that the music has no \\\"actual\\\" merit. For example, I might find myself liking a simple song with three power chords and everything clichéd and overdone and sung badly and played like crap. And yet, there is something very likable in it. \r\n\r\nThen again, that might be counted as some kind of quality of the music. ',4950,'2008-06-06 12:04:41'),(212331,5328,'it\\\'s so forward there it\\\'s backward.',4950,'2008-06-06 14:12:37'),(212336,5377,'What\\\'s wrong with Kent? ',4950,'2008-06-06 14:18:55'),(212368,5328,'It is now.',4950,'2008-06-06 18:34:11'),(212491,5361,'VII',4950,'2008-06-07 12:58:08'),(212581,5328,'mfx released a demo, traction did not.',4950,'2008-06-08 09:45:45'),(212586,5328,'I\\\'m sick of releasing crap. When I make something worthwhile, I will release it :)\r\nI actually have a bunch of projects in various stages, I almost completed one old demo for Icons but then got lazy. Probably for the better, it would\\\'ve made the compo longer and not contributed anything :) ',4950,'2008-06-08 10:31:07'),(212630,5328,'Will the entries be uploaded somewhere by the compo crew at some point? \r\n\r\nI have a folder on my desktop (the compo machine is mine) titled \\\'demo\\\' which apparently contains all the entries plus a bunch of seemingly random files (that come from OS X I think) so I have all the demos and can upload them in an emergency, but they\\\'re a mess and having proper release zips would be ace. ',4950,'2008-06-08 18:12:28'),(212673,5377,'wtf is that instrument? eight-stringed bass guitar without bass? ',4950,'2008-06-09 07:52:01'),(212716,3637,'visy: your 1k intro? \r\n\r\n[code]\r\nerror = WideCharToMultiByte(CP_ACP, 0, &*buf.begin(), (int)buf.size(), &*ret.begin(), (int)ret.size(), 0, 0);\r\n[/code]',4950,'2008-06-09 12:50:50'),(212766,5377,'k-bird: Thanks for the info, I previously thought that mandolins only come in round/tear shapes. I need to find one to try it out.. ',4950,'2008-06-09 19:44:00'),(212800,3637,'why is ss*ss*2 not outside the loop? ',4950,'2008-06-09 23:46:58'),(212837,2735,'These computer pics seriously creep me out. ',4950,'2008-06-10 07:44:20'),(212887,5384,'this is a cool feature. How about making a similar one for prods with video? ',4950,'2008-06-10 13:36:37'),(212947,5144,'Recovery tools, source code repositories and actual old-fashioned backups... right? ',4950,'2008-06-10 22:46:44'),(213105,5386,'I could write commentary but you\\\'d never get me to make an audio comment track :) ',4950,'2008-06-12 10:32:56'),(213359,5390,'ok.',4950,'2008-06-13 21:02:26'),(213369,5390,'There was actually a fire today at the office of the Finnish ministry of employment and economy :)',4950,'2008-06-13 21:36:16'),(213730,5361,'poor thing :(',4950,'2008-06-15 19:14:29'),(213743,5394,'tags would be awesome.',4950,'2008-06-15 21:12:37'),(213747,1878,'That pink flying penis sure is emergent gameplay.. ',4950,'2008-06-15 21:21:26'),(213873,5397,'[quote]\r\n\r\nWhen some people read anything that sounds.. conspirational/paranormal/metaphysical, they instantly react and don\\\'t even waste a minute of their time.[/quote]\r\n\r\nAnd a lot of people waste a lot of time correcting people\\\'s misconceptions or kooky ideas about these things. Take a browse at [URL]http://skepdic.com/[/URL] some time. ',4950,'2008-06-16 14:48:54'),(213876,5390,'The Best kind of Nephilim: \r\n\r\n[IMG]http://www.jungle-records.demon.co.uk/photos/fields-dusty%20early%20group%20pic.jpg[/IMG]',4950,'2008-06-16 14:50:40'),(213877,5390,'And in case you believe that image is real, check [URL=http://news.nationalgeographic.com/news/2007/12/071214-giant-skeleton.html]this[/URL] out. ',4950,'2008-06-16 14:51:56'),(213896,5398,'The 40kb size limit is rather odd indeed. ',4950,'2008-06-16 16:04:35'),(214040,5402,'[URL]http://en.wikipedia.org/wiki/Jasmin_(Java_assembler)[/URL]\r\n\r\nI\\\'m not sure why you\\\'d want to, though.. ',4950,'2008-06-17 08:50:30'),(214044,5397,'You misunderstand Occam\\\'s Razor. It\\\'s not a law, it\\\'s just a philosophical tool. You\\\'re a mathematician, you should understand what probabilities are :)',4950,'2008-06-17 08:59:04'),(214051,5402,'It\\\'s not better. At least not by much.',4950,'2008-06-17 09:25:08'),(214126,4774,'Iblis: A random coder/artist/whatever has just about as much influence on the entire game as does your regular office rat to the processes of the entire office. I work at a game company and there\\\'s a gazillion things I\\\'d do differently, but my say doesn\\\'t count for much. ',4950,'2008-06-17 13:28:42'),(214152,4774,'I\\\'m with Navis as well. As far as game companies and revolutions and such go, it\\\'s exactly the same situation as in every other software company, with the management and scheduling perhaps being even a bit more clueless and demanding. Do you see Apple engineers up in arms, or Microsoft employees, or $YOUR_FAVOURITE_SOFTWARE_COMPANY? No. \r\n\r\nIt\\\'s just work, nothing more. No matter how the end user might see the product. ',4950,'2008-06-17 14:14:47'),(214154,4774,'(despite what some people bullshitting about passion and whatnot, it actually is just work. Sure we have a coke machine here and a room full of game consoles to play around with and a lot of funny coworkers, but every time I see someone demanding such passion from me, my hair sticks up. \r\nHere in the real world, passion for your work turns into necessary long days and more stuff to implement before the deadline and thus into poor quality of life)',4950,'2008-06-17 14:18:17'),(214158,4774,'What you are saying is: I want X, and because you don\\\'t provide it, you need to do Y to get me X. I\\\'m pretty sure that if I wanted to really, really excel and [i]really[/i] make a difference and overdo myself, it would be on my own time and on my own risk. Would you do that?\r\n\r\nI sure as hell wouldn\\\'t. And that has nothing to do with integrity. Game companies are being driven by marketing and management, not developers, just like any other company. Personally I am happy with the quality of my work and do not feel exploited at all. And I prefer to keep it that way. If you\\\'re not happy with the product, don\\\'t buy it. If enough people don\\\'t, then things will change. And seriously, if you warez games and then complain about them, you can go fuck yourself. ',4950,'2008-06-17 14:26:28'),(214161,4774,'[quote]next to nobody actually buys pc games[/quote]\r\n\r\nConsidering that they still make them, I would say you are dead wrong.',4950,'2008-06-17 14:34:48'),(214164,4774,'Navis: Got a some kind of information/link on the project? The wiki page seems to be quite clean.',4950,'2008-06-17 14:37:19'),(214170,4774,'Iblis: Digital chocolate / Sumea. So far my review scores have been excellent and I have coding many best-selling and popular mobile games, and our first PC game has been really popular as well now that it\\\'s been out a few weeks. \r\n\r\nAnd now excuse me, I will lose my manners for a while. Fuck you for demanding my life from me to concentrate on my work. Fuck you for demanding [i]anyone[/i] to use their life to fulfill your fantasies and thirst for mere (cheap) entertainment. Fuck you even more for whining after pirating games (I have nothing against piracy and I\\\'m happy if people like my games enough to even pirate them, but getting something for free and then whining about it is just about as low as you can go). Seriously. See some of posts on [URL]www.gamewatch.org[/URL] to see what it\\\'s like for some people.\r\n\r\nWhere do [i]you[/i] work? ',4950,'2008-06-17 14:45:26'),(214182,4774,'Smash: you forgot that it also needs to run without fuel since gasoline is expensive and he only has water.',4950,'2008-06-17 15:09:47'),(214184,102,'He probably did. Did you realize you dig up a thread that\\\'s six years old? ',4950,'2008-06-17 15:12:21'),(214218,4774,'I would like to add that I\\\'ve been indeed working unhealthy and \\\"passionate\\\" hours on some projects, but I flat-out refuse to do it anymore since there\\\'s just no point besides some column total on some excel sheet lining up a bit better somewhere, and of that benefit, I see very little if nothing. ',4950,'2008-06-17 16:14:52'),(214234,4774,'Apology accepted. And I was not accusing you of stealing (I even said that as far as my products are concerned, I\\\'m happy if people like and pirate them), what I said was that first taking a game and then whining about the game developers being this and that is pretty low in my book. Trust me, every single game developer wants to make the game good, and you can rest assured that if the game sucks or is not ready, they know it better than anyone else (personally, on a recent project, I kept complaining all the time that these schedules are just not realistic). \r\n\r\nUnfortunately all business decisions even in the game industry are made by the people with the suits, and they don\\\'t tend to respect the developers much at all. And for the developer, throwing yourself into the line of fire and heroically sacrificing your private life and family time for the shareholders without seeing a penny for your trouble is just silly. And without going Marxist, it\\\'s also pissing in your own kitchen sink since then they expect it from you. Every single time. Everywhere. ',4950,'2008-06-17 16:40:11'),(214289,5403,'It\\\'s free and good. ',4950,'2008-06-17 20:09:57'),(214376,5403,'Safari on OS X and Firefox on Windows. Occasionally IE on Windows when Firefox doesn\\\'t work properly. Occasionally Camino on OS X when Safari refuses to do the trick.',4950,'2008-06-17 21:40:15'),(214522,5403,'If there wasn\\\'t for Firefox, we\\\'d still be using IE6 or IE5.5. Preaching like it\\\'s the only true way to Salvation is annoying, but competition between browsers is vital to keep things moving forward. And to be honest, Firefox is one of the few quality pieces of consumer open source software.',4950,'2008-06-18 14:29:41'),(214530,5144,'I don\\\'t think that the total quality of demos has anything to do with the party prizes. It\\\'s all about the prestige.. I mean, I\\\'m sure if it\\\'s money you\\\'re after, it\\\'s pretty easy to use your scene time for something that will pay a LOT better.',4950,'2008-06-18 14:59:06'),(214550,5403,'Rob: Please don\\\'t bring sensible arguments into this discussion. Thank you.',4950,'2008-06-18 15:31:51'),(214601,5403,'Not even Stallman, who certainly can be considered a zealot on any terms, is not opposed to making money out of OSS. ',4950,'2008-06-18 18:32:51'),(214637,5403,'No matter how you put it, calling open source software \\\"greed\\\" is pretty misguided. Especially considering the alternatives. ',4950,'2008-06-18 21:13:05'),(214643,5403,'Please explain me how open source is greedy or capitalist. I\\\'ve never seen anyone claim that. It\\\'s a only a distribution model.',4950,'2008-06-18 21:30:40'),(214648,5411,'Sounds interesting. Too bad it\\\'s in London :P',4950,'2008-06-18 21:36:31'),(214651,5403,'It\\\'s quote voluntary \\\"slave labour\\\". No one\\\'s being obliged to contribute to anything, and anyone is fully entitled to do anything he or she wants with it, it being licensed under GPL. I\\\'m sure that people offended by the idea of someone making money out of it do not contribute to the project. I see nothing greedy or capitalistic or wrong with this.',4950,'2008-06-18 21:40:45'),(214653,5411,'I have nothing against London, mind you, except that I don\\\'t live even close by and cannot consider relocating at this time. I would want to live there. ',4950,'2008-06-18 21:42:48'),(214757,5388,'I have to say that I usually dislike prog metal, but the Plug-In myspace page has held me captivated for a good 15 minutes now. ',4950,'2008-06-19 10:44:15'),(214786,5412,'Pouet - Ruining other people\\\'s fun. ',4950,'2008-06-19 13:44:53'),(214797,5403,'It is in Italy. ',4950,'2008-06-19 14:56:37'),(215288,5240,'just stop reviving it. ',4950,'2008-06-23 09:37:54'),(215295,5418,'[quote]\r\nwhen veterans point demoparties as the best way to meet other makers and join groups, i\\\'m skeptical : yes to motivate real productions but not really to kickstart new vocations or demogroups, that would rather be the job of more or less specialized sites and boards, and cracktros :p\r\n[/quote]\r\n\r\nCracktros are so bad nowadays that I wouldn\\\'t expect the tired old rasterbar wanking on PC to produce any new sceners. \r\n\r\nAlso, yes, new groups and new sceners are born at demoparties. \r\n\r\nHave you ever been to a demoparty? \r\nHave you ever founded a demogroup?\r\nHave you ever participated in making a demo? \r\nWhich demo? \r\nCan we see it?\r\n\r\n[quote]\r\ni know i\\\'m an utopian dreamer, and so what? thinking and talking aren\\\'t intrinsically bad, from 90% noise and stupid irrelevant or irrealistic blabla can emerge 10% creative and constructive stuff.[/quote]\r\n\r\nYou\\\'re not an utopian dreamer, except in the sense that you need other people to feed you. I can honestly say that there\\\'s not a single creative and constructive idea or sentence in this thread from you. \r\n\r\n[quote]\r\nI wish the web, or a forum, or pouet could *sometimes* show some collective intelligence, instead of the usual lynching mob syndrom, the herd instinct that comes even from supposedly smart people.[/quote]\r\n\r\nI wish that the lamer trolls would at least *sometimes* shut the fuck up and either 1) put their money where their mouth is or 2) just go away. I bet clueless people like you do suffer from being attacked by a lynch mob all the time, but this time you really should look into the mirror to find out why.\r\n\r\nAnd to paraphrase my point:\r\n\r\n[quote]\r\ni\\\'m looking forward to see a result of your ideas and coding, specially at a demoparty :)[/quote]\r\n\r\nI\\\'m looking forward to seeing the result of [i]your[/i] ideas and coding, specifically at a demoparty. Without the smiley, since your trolling is both tiresome and heard-before-already. Put your money where your mouth is or fuck off and find some other community to annoy.',4950,'2008-06-23 10:10:15'),(215296,5418,'Let\\\'s up the ante. Come to Breakpoint or some Finnish party with a decent production and I\\\'ll buy you a beer and we can discuss your ideas in a proper manner. In the end, that\\\'s what it\\\'s all about anyway. ',4950,'2008-06-23 10:12:33'),(215307,5418,'[quote]please can we stop that everlasting \\\'show your penis size before saying anything\\\' game ? [/quote]\r\n\r\nNo. \r\n\r\nAs far as I and a lot of other people on this site (I assume) are concerned, the weight and value of your words on demomaking is directly proportional to the amount and quality of demos you have produced. No one respects the person without a driver\\\'s license in the back seat of a car giving instructions to the driver either.\r\n\r\n[quote]and may i remind you that there are plenty of inactive or uncreative guys in demoscene or at demoparties : sysadmins, webdevs, organizers, testers(fans) usually aren\\\'t creators but do those guys deserve to be despised ?[/quote]\r\n\r\nThey do deserve to despised if they periodically appear out of nowhere telling people who actually contribute to the scene how they should make demos, without making demos themselves, and annoying the hell out of everybody in the process? Incidentally, there are very few if any people who do that.\r\n\r\n[quote]Yes the demoscene can live through and within the internet evolution.[/quote]\r\n\r\nCan it now? Wow. Now I can finally let my mind rest. Guess why it is so? Because there are people actually producing stuff instead of just talking about it and giving advice.\r\n\r\nAnd regarding English, after a couple of beers, everyone speaks the same language anyway :) I take it that you\\\'re not up to it, then?',4950,'2008-06-23 11:18:17'),(215319,5418,'[quote]preacher you\\\'re really touchy, i don\\\'t think i\\\'ve given any advice to anyone specifically, that\\\'s the big difference between absurd ep\\\'s how to do demos \\\'right\\\' from his angry consumer pov, and a shared idea box or public agora.[/quote]\r\n\r\nHere, from the demomaker standpoint, both of you are exactly the same. You talk much, accomplish little and have absolutely no clue or valuable to offer. Now, if you care about the scene, how about doing something for it, then? Instead of just talking.',4950,'2008-06-23 11:42:41'),(215503,5421,'I wish you good luck with your project, but I would for once want to see a serious legalization advocating video/song/project. Sure, happy reggae tune with fractals and hippies is fun and cool and such, but it\\\'s not going to convince anyone who\\\'s not already convinced. In fact, I\\\'d wager it has the opposite effect.\r\n\r\nPut some people in suits, teach them rational argumentation and give them the facts, and then put them talking to the council and politicians and whoever . A bunch of rallying hippies and long haired \\\"individualists\\\" will just give \\\"ordinary\\\" people the creeps and hurt the cause.\r\n\r\n(disclaimer: I\\\'m a long-haired individualist)',4950,'2008-06-24 13:49:12'),(215526,5091,'[IMG]http://kuvat.asteriski.fi/download/34751-2/SPA50448.JPG[/IMG]',4950,'2008-06-24 16:07:36'),(215557,5422,'I hate eurodance but you made me watch old italo disco and new wave video clips so it\\\'s all good :)',4950,'2008-06-24 21:58:35'),(215559,5422,'[quote]Yeah, the 90s was the greatest music era in my opinion. Music finally broke out of the standard mould, underground artists started getting exposure and music became so unpredictable. So many NEW sounds, so many new artists, so much variation.[/quote]\r\n\r\nI would argue that that decade was the 80s (post punk, new wave, synthpop, shitloads of metal genres, all gothic subgenres, new kinds of rock, original hip-hop and rap, loads of electronic music) and then the 90s came and killed all that was cool and good with cheesy britpop, disgusting mainstream r\\\'n\\\'b and overcommercialization. And the 2000s don\\\'t deserve a mention at all..',4950,'2008-06-24 22:07:03'),(215637,5421,'xeron: Correlation does not imply causality.',4950,'2008-06-25 12:57:33'),(215653,1724,'[IMG]http://www.photolib.noaa.gov/700s/expl0362.jpg[/IMG]\r\n\r\nThe end of Deities. ',4950,'2008-06-25 13:51:44'),(215722,5422,'Rarefluid: Just out of curiosity.. post something you do like? :)',4950,'2008-06-25 18:35:16'),(215847,5421,'Nutman: head to for example [URL]www.erowid.org[/URL] if you want to hear those. ',4950,'2008-06-26 15:39:58'),(215964,3984,'Truck has a long-lost twin:\r\n\r\n[URL=http://money.cnn.com/galleries/2008/news/0805/gallery.real_people_gas/9.html]From CNN[/URL]\r\n[IMG]http://money.cnn.com/galleries/2008/news/0805/gallery.real_people_gas/images/hoagland_erin.jpg[/IMG]\r\n',4950,'2008-06-27 05:57:45'),(215972,3627,'That\\\'s actually a pretty cool program he has there.',4950,'2008-06-27 08:44:49'),(216006,5426,'[img]http://www.guitarhero-ontour.net/screenshots/peripheral-1.jpg[/img]',4950,'2008-06-27 10:17:38'),(216048,5428,'People with friends occasionally get personal letters, yes. ',4950,'2008-06-27 15:52:30'),(216070,1878,'Did you ask him what he thought about all the penis creatures? ',4950,'2008-06-27 18:38:52'),(216144,5431,'[IMG]http://bigearflux.files.wordpress.com/2008/03/ziggy2.jpg[/IMG]',4950,'2008-06-28 13:02:32'),(216177,5426,'*ka-chick bleep blirrr*',4950,'2008-06-28 22:30:19'),(216178,1878,'I wonder how their creatureIsObscene() method is implemented.. it\\\'s obvious it doesn\\\'t really work that well :p ',4950,'2008-06-28 22:32:35'),(216221,5432,'which files?',4950,'2008-06-29 15:59:20'),(216231,5432,'maybe you should send them another one? \r\n\r\nOn a more serious note, you\\\'re not exactly giving us information on what is wrong (essential for advice), or for the matter, any reason why should we help you at all. ',4950,'2008-06-29 16:04:08'),(216235,5432,'[IMG]http://www.unicorn-dream.co.uk/destrier/artwork/Ponygirl.jpg[/IMG]\r\n\r\n(I would still liketo know what this is about)',4950,'2008-06-29 16:29:36'),(216286,5432,'Why distribute something you\\\'re not happy with?',4950,'2008-06-29 21:37:22'),(216290,5432,'Fair enough. I\\\'m under the assumption that if I send an unfinished piece of my work (let it be code or music or whatever) to someone, it simply does not get spread, but maybe I\\\'m just naive :P I certainly don\\\'t pass along other people\\\'s stuff, unless it\\\'s for th explicit purpose of making demos. I also expect this from others.\r\n\r\nBut to be honest: I do kind of think that you have no moral right to recall something that you\\\'ve actually released and spread by yourself. I also do understand that it might get you in trouble with a copyright society to have your stuff available somewhere, but that\\\'s just because of the backwardness of the copyright society, and should be able to be negotiated anyway.\r\n\r\nI\\\'ve made productions that I\\\'m a bit ashamed of. More than a bit, actually. But I\\\'m not whining and asking that people should remove them or not watch them.',4950,'2008-06-29 21:58:38'),(216475,5432,'For someone pirating games, you sure seem to make a big deal about intellectual property.',4950,'2008-06-30 20:39:56'),(216529,5192,'releases, plz.',4950,'2008-07-01 00:08:42'),(216579,5192,'I was also fooled by the application screenshots :) First I thought that everybody really took recycling to the max, but then I realized that they\\\'re indeed only the application demos :)',4950,'2008-07-01 11:19:15'),(216653,5437,'Does it pass the Turing test? ',4950,'2008-07-01 16:34:59'),(216719,5432,'[img]http://www.austinchronicle.com/binary/2317/obey.JPG[/img]\r\n[img]http://www.anyhorsebackriding.com/img/wildhorses.gif[/img]\r\n[img]http://badgas.co.uk/latawnya/Latawnya_Cover.jpg[/img]',4950,'2008-07-02 00:36:51'),(216787,5192,'Woohoo, really groovy stuff from Cocoon. To satisfy my worst demo cravings, I settled for the flv version :)',4950,'2008-07-02 15:30:20'),(216791,5192,'I want the big version.. their upload speeds feel like they\\\'re uploading on a 56kbps modem or something :)',4950,'2008-07-02 15:35:39'),(216817,5192,'the mfx demo is... love.',4950,'2008-07-02 16:04:24'),(216842,5192,'The flv quality isn\\\'t really good for judging, but I think it was very groovy, had a really nice flow and had a weird and interesting concept, not to mention an unified theme, behind it. It also connected to a lot of demos in my mind (significant deformation near the cranium comes into mind, as well as some old French demos from the Nineties whose names I cannot recall) which gave it some sort of depth, the graphics were top class and the music had an unbelievably groovy beat.\r\n\r\nSo yeah. I really did like it. ',4950,'2008-07-02 16:27:51'),(216856,5192,'Disqualified for insufficient quality? assholes... \r\n\r\ncan we still see the demo? ',4950,'2008-07-02 16:55:19'),(216858,5192,'If that\\\'s the case, it sure is taking them long.. ',4950,'2008-07-02 17:01:29'),(216864,5192,'whew.',4950,'2008-07-02 17:16:40'),(216867,5192,'awesome.',4950,'2008-07-02 17:23:15'),(217025,5440,'It\\\'s what makes or breaks the demo. It\\\'s the invisible way of showing things and known what to show and when.',4950,'2008-07-03 17:53:06'),(217091,5440,'Old cinema often has values that new cinema does not, especially if you look at all the mass-market drivel they put out nowadays. The same thing goes for music. If something has value, the value is eternal and does not depend on trends, the time or the place. ',4950,'2008-07-04 08:36:16'),(217099,5192,'Zplex: Again, do better or stop complaining and/or trolling.',4950,'2008-07-04 09:25:25'),(217101,5192,'Sorry, I take that back. I mixed you up with Zest. But I still think that was a rather clueless comment :)',4950,'2008-07-04 09:26:43'),(217113,5440,'The next time I make a demo, I am going to make the cameras first and then build the visuals around those. It\\\'ll indeed be interesting to see how that works out. ',4950,'2008-07-04 09:54:16'),(217183,5442,'What are you interested in especially? The effects programming part is just like any other graphics programming mostly, basic DirectX or OpenGL will take you to places. As for sound, there\\\'s a bunch of popular sound systems like [URL=http://www.fmod.org]FMOD[/URL] or [URL=http://www.un4seen.com]BASS[/URL] to play music on, or you can roll your own (but few people do, both of them work just fine). There\\\'s some \\\"demo specific\\\" stuff like music/visual sync and the like, but in the end it\\\'s pretty easy to figure out. \r\n \r\nAs for the content and ideas, that\\\'s where the fun part comes in :) I\\\'m pretty sure you can come up with stuff you want to do for a demo, but there\\\'s always the possibility of teaming up with a bunch of other people and doing stuff in collaboration, or doing a demo tool for the artists to use.\r\n\r\nPersonally, I suggest you get music from somewhere (the friendly people from [URL=http://brainstorm.untergrund.net]Brainstorm[/URL] would for example likely love to supply you with a song and/or graphics, and then you just make a demo. It\\\'s as simple as that :)',4950,'2008-07-04 14:08:18'),(217185,5442,'And oh yeah, definitely go to a demoparty to meet with other people, to get new friends, ideas and inspiration.',4950,'2008-07-04 14:10:02'),(217186,5442,'For really low size executables, there\\\'s a bunch of stuff at [URL=http://in4k.untergrund.net]IN4K[/URL], and for graphics programming, there\\\'s a huge bunch of stuff on the Net. My favourite beginner graphics programming site is [URL=http://www.codesampler.com/]Codesampler[/URL], which contains a lot of basic 3d programming techniques implemented both with DirectX and OpenGL. They don\\\'t cater to demo effects specially, but in the end, the vast majority of demo stuff is just really basic 3d programming with music :)',4950,'2008-07-04 14:12:34'),(217195,5442,'But of course, if you\\\'re interested in heavy size optimization, then that\\\'s what you should look into. Intros are different to make than demos, and offer their own challenge. Just do what you feel like doing :)',4950,'2008-07-04 14:21:00'),(217214,5440,'I think the best way to do it is with a crossfade where the FPS drops like a stone for a second or so. Especially if it\\\'s combined with a postprocessing bug when the two scenes are displayed simultaneously. \r\n\r\n',4950,'2008-07-04 15:11:34'),(217217,5440,'psionice: I have a BPM counter that you can query values from (it returns 1 if it\\\'s exactly on the beat, 0 if it\\\'s just before the next beat, and otherwise interpolates between them), but I use mostly seconds for general timing. I\\\'m building a new engine now and I also added triggers (which work the same way as the BPM except they calculate the distance from a fixed point in time), as well as scripted events. \r\n\r\nWe\\\'ll see if my next demo has better sync :)',4950,'2008-07-04 15:14:10'),(217227,5440,'psionice: Calculator? I just listen to the song, watch the milliseconds and then tune my values if they\\\'re off :) But trying to sync to the BPM count properly.. an interesting idea. I will need to try that some day.\r\n\r\nra: calculate it before the demo starts and put in a loader bar or a picture? ',4950,'2008-07-04 15:42:37'),(217376,5444,'Who the fuck cares? Seriously. And what scene? ',4950,'2008-07-05 19:52:44'),(217379,5444,'oh yeah, that. ',4950,'2008-07-05 19:54:27'),(217382,5432,'We do all know what they look like. They\\\'re our friends, you see. Do you have any? ',4950,'2008-07-05 19:57:54'),(217801,5268,'I object to oldskooldemomaker as well. \r\n\r\nMy recommendation is to put in more 64k intros. It doesn\\\'t matter if they\\\'re a bit older, either, since there have been too few good ones lately.',4950,'2008-07-07 17:06:16'),(217802,5268,'OSDM will introduce the kids to aesthetic they are mostly too young to understand. We old geezers saw a bunch of scrollers back in the days and can have a chuckle or two (or well, we did for the first two OSDM prods before we were flooded), but the kids will go \\\"blääääh\\\" and forget about the whole thing. Modern things are a lot cooler. \r\n\r\nThen they might see references to demoscene elsewhere and go \\\"demoscene? oh yeah those boring things made with that lame software\\\" and that\\\'s it. ',4950,'2008-07-07 17:08:51'),(217820,5447,'Sounds actually rather cool. But I\\\'m also wondering how long it will take before a pirated Blu-Ray disc will root your player :D',4950,'2008-07-07 21:11:45'),(217970,5452,'R.I.P.\r\n',4950,'2008-07-09 12:57:57'),(218041,5453,'To be honest, if and when Pouet 2.0 becomes reality, I don\\\'t think adding music entries is a bad idea at all, provided it\\\'s feasible. The ability of getting a complete party releases from a single page and the ability to comment on tunes would be ace. The same thing goes for graphics entries.',4950,'2008-07-09 18:34:48'),(218053,5453,'alienus: no. Music disk is a bunch of songs with an interface, exe music is an executable which plays a song (usually with a softsynth). ',4950,'2008-07-09 19:17:54'),(218069,5453,'The thing great about pouet is the simplicity and minimalism. Add a lot more stuff and it becomes like last.fm, good in a way but vastly overcomplicated (I really preferred it in the audioscrobbler days).\r\n\r\nI would be perfectly happy with a download link that would link to scene.org or whereever and then download it for me to play in winmap or cog. \r\n\r\nThe downside is that I can only imagine the rush of the scene music history archives here.. it would be a nightmare to classify and maintain all the gazillion songs. ',4950,'2008-07-09 21:27:59'),(218074,5453,'Don\\\'t forget that at least at Breakpoint, exe music includes SID files as well. Then someone makes a tool that imports the entire HVSC to pouet and out-glöps everyone to death. ',4950,'2008-07-09 21:45:24'),(218149,5453,'Yes, some of those zips contain a mp3 for those who don\\\'t have the platform to run it on. Did you download even one and check inside? ',4950,'2008-07-10 12:18:41'),(218233,5455,'Pfft, I had a 9600 years ago already ;)',4950,'2008-07-10 18:20:57'),(218242,5456,'\\\"Anything goes\\\" sounds cool. Remote entries? ',4950,'2008-07-10 18:57:39'),(218249,5455,'bonzaj: What\\\'s [url=http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt]this[/url] then? \r\n',4950,'2008-07-10 19:25:04'),(218258,5455,'Yeah well true, I have only tested it on my Geforce.. ATI sucking at OpenGL is hardly news indeed :)',4950,'2008-07-10 20:28:34'),(218266,5457,'exactly what skrebbel said. ',4950,'2008-07-10 21:10:08'),(218284,5455,'performance != sucky openGL. \r\n\r\nI remember blend modes not working correctly, framebuffer objects functioning incorrectly, glcopytexsubimage2d copying onl white and the performance of VBOs grinding into an absolute halt wth more than 40 of them on the screeen. In other words, lousy drivers.',4950,'2008-07-10 22:32:49'),(218694,3136,'Starting to be lame? I thought he was lame even then when he was actually producing stuff instead of just flaming around on pouet.net, which is about as lame as you can go. ',4950,'2008-07-13 11:26:10'),(218796,4067,'[img]http://cache.gizmodo.com/assets/resources/2007/07/imac-slim-keyboard-1.jpg[/img]',4950,'2008-07-14 09:14:37'),(218800,4067,'Rob: How do you type special characters? Do you actually need to have [i]friends[/i] to press the modifier keys? :O \r\n',4950,'2008-07-14 09:27:28'),(218802,4067,'Shockwav3: It types very well. I\\\'m using it with my PC.. the only downside is that due to it being a Mac keyboard, it\\\'s lacking Insert, Break and Print Screen keys. ',4950,'2008-07-14 09:28:29'),(218826,2735,'poor animal. ',4950,'2008-07-14 12:33:14'),(218937,3136,'I wouldn\\\'t even bother responding, if you hadn\\\'t mentioned me by name..\r\n\r\nSo you say I\\\'ve been flaming you on and off for 10 years? What the hell are you on, seriously? 10 years ago I was in high school and tried to learn coding, and it was about five years ago when I started getting active in the scene (and about 3 years since I actually started socializing). I recall really talking to other sceners for the first time in 2004 or so.. and never to you.\r\n\r\nI don\\\'t recall especially flaming you either, except laughing at nextempire prods (and to be honest here, who [b]doesn\\\'t[/b] do that? can [b]you[/b] watch them with a straight face?), participating in Rush Hour 2 (which was awesome), and now pointing out that you should just stop trolling, get a life, stop living in the past and perhaps make a worthwhile demo or two.\r\n\r\nLet me spell it out for you once and for all, since you\\\'re causing all this ruckus here: We (the scene in general) [b]do not care[/b] about your childish group wars, we [b]do not care[/b] about who founded what and when, we [b]do not care[/b] about who called someone else a poophead while in junior high and most of all, we [b]do not care[/b] about old prestiges and statuses and sysops from the days past and who was friends with whom back then. What we [b]do care[/b] about is our community, friendship, demoparties and the demos themselves, and you\\\'re doing absolutely nothing for the benefit of any of those.\r\n\r\nProve your worth and learn some manners or go away. We\\\'re trying to have fun here.',4950,'2008-07-15 10:16:33'),(218955,3136,'I hear only cheap talk and no music :(',4950,'2008-07-15 11:33:35'),(219187,5469,'That poster looks like it should be realtime :)',4950,'2008-07-16 15:59:30'),(219216,3136,'I\\\'m quite sure that pouet will harbor it, if someone makes it and it\\\'s relevant in some way in the demoscene context (ie. not some random Processing program). Note that both Icons and Altparty have allowed and encouraged dynamic/interactive demos, but few people have actually delivered them to the compos.',4950,'2008-07-16 16:38:25'),(220230,5480,'I could do MIPS at one point but I\\\'ve forgotten the instruction names.\r\nI can do LDA STA LDA STA LDA STA LDA STA DEX BNE. \r\nI can do add.l move.l dbra \r\nI can do rep stosd\r\n\r\nI usually don\\\'t, though. That\\\'s what compilers are for, and I can vouch that your average computer science graduate understands a lot more about compilers than your average self-professed ASM guru. Having looked into building compilers myself, the ASM code generation is the (still usually not-so) trivial part :)\r\n\r\nBut of course, writing assembly language is fun in a way that few things in this world are. That\\\'s why you have demoscene in the first place ;)',4950,'2008-07-24 10:39:06'),(220236,5481,'That was a really nice report indeed. ',4950,'2008-07-24 10:54:28'),(220238,5481,'Looking at demos as works of only code is like listening to music and only hearing notes.',4950,'2008-07-24 11:05:45'),(220298,5482,'oxygen.',4950,'2008-07-24 14:52:30'),(220779,5491,'You also want some non-mainstream stuff, because there is a certain group of people who will dig that a lot more than the usual compowinners. My recommendations could be for example some Kosmoplovci or Satori, or perhaps some of the freakier mfx things.\r\n\r\nThere\\\'s not much going for the demoscene nowadays, except the \\\"WTF?!\\\"-component. ',4950,'2008-07-27 21:14:56'),(220862,5491,'[quote]As much as i personally love Aether, you sure it won\\\'t freak out/confuse the gamer tard that\\\'ll be at the show? I think it\\\'s an aquired taste?[/quote]\r\n\r\nFreaking out people is by far the best way to make them pay attention and to leave a permanent memory of something. \\\"Oh fuck that was some creepy shit\\\" sticks a lot better into the human brain than \\\"oh that was nice\\\". ',4950,'2008-07-28 12:20:36'),(220906,5493,'There are always videos.',4950,'2008-07-28 15:18:16'),(221885,3222,'The point is to make your own ;)',4950,'2008-08-02 10:38:28'),(222167,5497,'1) nvision is in three weeks\r\n2) the scene is dying',4950,'2008-08-04 13:15:13'),(222179,5497,'How was Boozembly this year, btw? I heard some rumours that the security was really nasty this year, but I didn\\\'t spend much time at all at the partyplace so I don\\\'t know. ',4950,'2008-08-04 13:56:06'),(222192,5499,'[quote]So you’ve heard something about the demoscene. You know that it’s a collection of highly talented digital artists from around the world who produce mind blowing demonstrations on all sorts of computer hardware.\r\n\r\nNow you want to know more.. more about the demos and about the people behind them, but you don’t know where to start?\r\n\r\nWell you’ve come to the right place!\r\n\r\nUs dedicated people here at Demoscene Outreach have all joined up for a mission.. a mission to spread the gospel of the demoscene to the entire world. Whether you’re an artist, a designer, a musician, a programmer or just someone who appreciates the special brand of underground digital art that the demoscene has to offer, we’ll tell you everything you need to know. And once we’ve taught you all that we can, we’ll show you how you can take things to the next level and get involved yourself![/quote]\r\n\r\nThis sounds like an advert for scientology. I would not sign up. ',4950,'2008-08-04 15:19:17'),(222201,5511,'I remember seeing a very ugly plasma in an American TV series from the Nineties running on some monitor.. can\\\'t remember the series name though :p ',4950,'2008-08-04 15:53:00'),(222481,5488,'I tried the EEE but I couldn\\\'t live with the keyboard so I opted not to get one. The Acer Aspire One keyboard, however, felt right from the first touch, so I got one of those. The battery life is shit compared to other netbooks, but overall I\\\'m very happy. I\\\'m installing Kubuntu on it right now..',4950,'2008-08-05 19:01:27'),(222605,5384,'Just implement tags and we can all go SoLo2 :)=',4950,'2008-08-06 12:23:47'),(222616,5384,'break: There could be some kind of weighing or whatever for tags.. or then just straightforward moderation. I mean, the last.fm tag system works just fine, and Lord knows there are retards in that place. ',4950,'2008-08-06 12:46:27'),(222636,5384,'[quote]shit gigs around Helsinki, Finland • view all[/quote]\r\n\r\nPriceless. Btw, listening to \\\"shit\\\", \\\"crap\\\" or \\\"sucks\\\" tag radio on last.fm is sometimes rather fun, for short periods of time at least. However, those tags rarely show up on band tag clouds, which leads me to believe that there is some form of moderating happening. ',4950,'2008-08-06 14:31:10'),(223066,5384,'I lol\\\'d. ',4950,'2008-08-08 17:23:36'),(223592,5525,'sunday morning is reserved for the hangover and the thrill of finally being able to go home.',4950,'2008-08-11 16:27:30'),(223593,5525,'haha ;)',4950,'2008-08-11 16:27:41'),(223661,5527,'It took me a year of professional programming and nowadays I don\\\'t do it anymore. I *am* working on something, but.. ',4950,'2008-08-11 17:54:59'),(224100,1024,'Zipping movie files is quite ok in my book. A production without an info file is not a proper production :)',4950,'2008-08-12 20:32:50'),(224328,5539,'Who cares? Just make demos and/or other cool stuff. ',4950,'2008-08-13 14:51:04'),(224719,5547,'If someone opens a non-sensible thread, and no one replies anything sensible, does it exist? ',4950,'2008-08-15 09:32:25'),(224720,5545,'I would imagine that a \\\"productions per year\\\" would be a rather sad sight. ',4950,'2008-08-15 09:33:55'),(224793,5548,'Someone must\\\'ve made a cracktro for Samantha Fox Strip Poker. Does that count? ',4950,'2008-08-15 14:09:45'),(225078,5551,'A theoretical suggestion for future: \r\n\r\nHow about having actually categories (such as Windows, Amiga, Atari, MSX, MS-DOS etc) and then subcategories under those? You could for example search for all Amiga productions which would return all Amiga demos, or all Amiga productions that contain the ECS subtype and so on. That would solve the msx issues (search for all msx demos, or search for msx demos that are flagged as Turbo-R), or you could search for all OS X demos that have the Universal Binary subtype, or all MS-DOS demos that are not MS-DOS/GUS etc. (you get the idea)',4950,'2008-08-16 20:31:22'),(226046,5144,'I am going to start my train+bus+plane+plane combination in 30 minutes. See you there!',4950,'2008-08-22 06:27:41'),(226425,5565,'Sir Arthur - 2,0ghz/1g/x600/XP (not in use right now)\r\nSir Mordred - 2,2ghz c2d/2g/8800 GTS/XP \r\nSir Percival - 2,?ghz c2d/2g/8600/OS X 10.5.3\r\nSir Perimones - SonyEricsson K610i\r\nViviane - Acer Aspire One with Kubuntu on it\r\n\r\nThe graveyard of long-since gone computers: Sir Lancelot, Sir Gawain, Sir Galahad. May the find honor in their death.',4950,'2008-08-24 19:53:17'),(226427,5565,'Nope :) When I\\\'ll eventually get my iPhone, that\\\'ll be called Gwenhwyfar. And my wireless networks are Camelot and Avalon.',4950,'2008-08-24 20:03:47'),(226619,5144,'My part is over and I can relax now :)\r\n\r\nSo far the party and the event both seem fucking awesome.',4950,'2008-08-25 21:17:19'),(226963,5569,'This thread is awesome.',4950,'2008-08-26 22:01:14'),(227293,5144,'As a representative of the eurotrash here at the NVScene, I regret to inform you that you indeed did fail on a massive scale. This has been one of the best demoparty experiences of my life. I will write an elaborate report at some point, but for now I just want to say that the people here are cool, the event (outside NVScene, and inside of course too) is cool, the weather is fine and it\\\'s really a different experience.\r\n\r\nPlus, the food is awesome and the compos kicked ass. ',4950,'2008-08-27 19:00:26'),(227295,5571,'I don\\\'t know exactly how much of the soundtrack is derived from the Windows file, but even if the whole thing did not have sound at all, it would still be the most awesome 4k intro ever.',4950,'2008-08-27 19:07:02'),(227894,5144,'trixter: I already wrote somewhere what I thought of the party, but I think it could be summed up with one word: Awesome (I used this word a lot during the event..). I will do my very best to attend it next year if it will be held again, and I recommend everyone else do the same. Greetings to all the cool people I met during the party, and all the cool people I didn\\\'t manage to talk to personally but will when I come around the next time!',4950,'2008-08-29 13:51:04'),(227962,5584,'1) We have these things on pouet called glöps. You get some for adding new productions, screenshots or nfo files, or for rating/commenting the prods. Once you reach 128 glöps, you will be able to give one CDC. 256, a 2nd one, 512, the 3rd one and so on. I suggest you just give comments to your favourite demos and it won\\\'t be long until you can give out a CDC as well. \r\n\r\n2) You can type an empty space which will then show up as no comment, but it\\\'s of course nice to write something.',4950,'2008-08-29 17:39:08'),(228468,5144,'Considering that at NVScene the demoparty hall was entirely different from the LAN party, I would say making those people stop what they are doing and making watch demos would be a retarded idea. \r\n\r\nI go 100% with what iq said. The event was fucking awesome and definitely one of the best demoparties I have ever been to, and I have been to [i]many[/i]. And oh yes, there was outreach. Shitloads of it, because there were a bunch of sceners talking to a bunch of people, and seminars (such as mine that due to some coincidence had over 100 people in the audience). Criticizing it without having [b]any fucking clue[/b] is just lamer bullshit. ',4950,'2008-08-31 17:35:11'),(229776,5599,'[img]http://www.heathrowe.com/tuts/cubeimages/4.gif[/img]',4950,'2008-09-05 12:17:01'),(230282,5608,'[code]\r\n\r\nlines = empty\r\n\r\nfor each triangle t in mesh \r\n line l1 = line(f.vertex1, f.vertex2)\r\n line l2 = line(f.vertex2, f.vertex3)\r\n line l3 = line(f.vertex3, f.vertex1)\r\n\r\n if not exists l1 in lines\r\n add l1 to lines\r\n if not exists l2 in lines\r\n add l2 to lines\r\n if not exists l3 in lines\r\n add l3 to lines\r\nend for\r\n\r\n[/code]',4950,'2008-09-08 17:07:37'),(230401,5602,'The game side sucks, as games almost invariably do, but it\\\'s certainly fun to play around in a tech demo. ',4950,'2008-09-09 11:12:35'),(230864,5615,'It looks like a DOS 256b intro with a palette generator in 31 bytes or so.',4950,'2008-09-10 19:09:26'),(232151,5623,'[quote]future generations of stupid christians will think evolution is the process of sticking eyes on tails.[/quote]\r\n\r\nHaving spent considerable time on creationist forums and debating them on this very topic, I unfortunately need to inform you that this is pretty much what [b]current[/b] stupid Christians think. ',4950,'2008-09-16 14:59:24'),(232714,1724,'[IMG]http://www.memx.com/images/spider-mite.jpg[/IMG]',4950,'2008-09-19 10:57:55'),(233134,5561,'Fuckings to lamers who were not there.',4950,'2008-09-21 17:37:45'),(233138,5561,'especially like me. ',4950,'2008-09-21 17:46:48'),(233615,5660,'I\\\'ll attempt a serious reply.. \r\n\r\n[quote]Is it because the Mac hardware don\\\'t apeal to coders?[/quote]\r\n\r\nIt\\\'s 100% the same hardware, except with less choices and customization possibilities. \r\n\r\n[quote]Is it because there is a better development enviroment on Win, or just more options (DX)?[/quote]\r\n\r\nThis is certainly one of the biggest reasons why I haven\\\'t made a Mac demo yet.. I got all my stuff on the PC, and I really, really, really dislike XCode and I can\\\'t be arsed to actually write makefiles and whatever to make my demos on Mac, while I can just boot up the PC and work on that. I\\\'m not especially fond of Microsoft products but Visual Studio is the one thing they got absolutely right. \r\n\r\nNot to mention DirectX. OpenGL on Mac is better than it\\\'s on PC (a lot less hardware and drivers to worry about), but it\\\'s still OpenGL..\r\n\r\n[quote]Is it all because there is just more viewers with a Win system to watch the demos?[/quote]\r\n\r\nOr more likely, more coders with only Windows machines. Everyone watches demos on youtube nowadays anyway :)\r\n\r\n[quote]Maybe its because of the hardware compos are run on at parties?[/quote]\r\n\r\nI\\\'m quite sure that most parties would allow you to compete with a Mac demo, if you showed up with one (and possibly the hardware, in case they don\\\'t have a Mac available). \r\n\r\nBut hey, if you\\\'re interested in making demos for Mac, go for it! I\\\'ll certainly be watching them.. ',4950,'2008-09-24 14:09:00'),(233619,5661,'[img]http://imgs.xkcd.com/comics/duty_calls.png[/img]',4950,'2008-09-24 14:17:37'),(233629,5660,'Textmate is awesome indeed, I\\\'ve used it for Java stuff, but I\\\'d really, really like something that compiles, links and runs my stuff with a single keystroke, not to mention with a proper debugger...',4950,'2008-09-24 14:38:29'),(233640,5660,'And they all require totally relearning programming since they\\\'re running on Objective-C. Which is a good thing, in a way, but learning a new language just to program demos..? That said, I like Objective-C and it might be interesting to take a look at Core Image.. ',4950,'2008-09-24 14:56:52'),(233787,5663,'your English is fine :)\r\n\r\nI would recommend asking people around, a lot of democoders are happy to help out fellow programmers or share their effects and tricks, or even source.',4950,'2008-09-24 18:06:09'),(233848,5660,'Maybe it was some form of sarcasm?\r\n*crosses fingers*',4950,'2008-09-24 20:53:38'),(234313,895,'Apparently it\\\'s not? :(',4950,'2008-09-26 17:59:43'),(234317,3637,'mov byte ptr fs:[di], al\r\n',4950,'2008-09-26 18:18:25'),(236091,5488,'I have an Aspire One, and I really like it. The linux distro that came with it was crappy so I installed Kubuntu on it and it started to be fun to use. Be sure to try one out somewhere though, the keyboard is small (but has a good feel in my opinion) and the touchpad certainly takes some time to learn..',4950,'2008-10-06 13:30:14'),(241288,5731,'I liked altparty for what it was. I met some new people and old friends plus made at least one new friend, saw a couple of interesting gigs, talked with people with oldskool computers, played old computer games, enjoyed a fantastic piece of cake in the café, heard interesting talks. As a demoparty as a lot of people seem to like the concept, it was kind of a letdown since I didn\\\'t even manage to watch the compo since the organization sucked, but does every single demoparty need to be the same (what I\\\'m referring to is almost the same people just getting wasted and telling the almost the same war stories, and then complaining about the compos afterwards)? \r\n\r\nThe people who complained about creative people not being taken into account, did you go around and talk to people? The people behind the art exhibition, the guests, the random kids in the audience? Did you watch the stuff that was happening among the audience that wasn\\\'t your traditional demo party fare? I\\\'d like to see more art exhibitions, more new people, more random talks and a lot more random [i]happenings[/i]. More freshness to the stale scene.',4950,'2008-10-27 12:26:07'),(241289,5731,'(But yes, the lack of announcements totally sucked and the delays sucked shitloads more. Please do be more professional next time)',4950,'2008-10-27 12:26:40'),(241290,5757,'So much sad bitterness in this thread.',4950,'2008-10-27 12:29:56'),(241291,5776,'I want.',4950,'2008-10-27 12:30:41'),(241324,2735,'[IMG]http://img370.imageshack.us/img370/1677/pouetwtfxa7.jpg[/IMG]',4950,'2008-10-27 17:22:42'),(241351,5777,'Because there are no good bindings to Cocoa. ',4950,'2008-10-27 19:59:35'),(242109,5785,'I don\\\'t know much about how XNA works, but it\\\'s indeed surprisingly slow even natively if you don\\\'t utilize multithreading properly. I\\\'ve found it pretty easy to kill the framerate by doing inefficient code that wouldn\\\'t hurt much at all on the PC :)',4950,'2008-10-30 23:50:44'),(244811,5827,'[quote]Oh, and thinking of music on the net as \\\"virtual compact discs\\\" is really an antiquated way to look at it.[/quote]\r\n\r\nCall me old-fashioned, but I have difficulty thinking of music in any other way except as albums or singles. But then again, I mostly listen to more \\\"traditional\\\" music and not that much electronic stuff etc. ',4950,'2008-11-12 13:10:08'),(244812,5827,'Also, I applaud the idea. ',4950,'2008-11-12 13:10:46'),(248593,5909,'[img]http://www.thecuteproject.com/images/news/225.jpg[/img]',4950,'2008-12-01 13:03:27'),(248994,5838,'10 days? wtf? \r\n\r\nand I\\\'m not even at my computer... ',4950,'2008-12-03 10:27:27'),(255733,6038,'[quote]just because you can doesn\\\'t mean you should ;-) [/quote]\r\n\r\nyes it does. ',4950,'2009-01-07 14:31:35'),(256393,5150,'They have a Macbook Pro running Vista on that video even if they tried to hide the Apple logo by putting a sticker on it :)',4950,'2009-01-10 15:50:51'),(257253,6064,'Making sure that a prod has \\\"demoscene relevance\\\" of some kind before accepting it is a fine way to further marginalize demoscene into a niche hobby that at least I don\\\'t personally want to see it turning into. We do not need any more inbreeding, and a lot of the criteria suggested in this thread doesn\\\'t really apply to that many demoscene productions or creative demosceners either.\r\n\r\nThat said, the line has to be drawn somewhere, but where, I have no good suggestions. As for this particular production, I enjoyed it and have absolutely no problem calling it a demo or thumbing it up as one on pouet.net.',4950,'2009-01-15 00:05:38'),(258044,5150,'Damn, I need to get off my ass and make a production..',4950,'2009-01-18 00:58:29'),(258295,6078,'[img]http://www.dolphinmusic.co.uk/shop_image/product/39f150148e64b6a89a9a613946b6701b.jpg[/img]',4950,'2009-01-19 09:01:36'),(258457,6081,'Unfortunately I don\\\'t speak that language, but I don\\\'t think there\\\'s much to read there anyway. All hail Gargaj!\r\n',4950,'2009-01-19 18:56:20'),(258581,5977,'You can always enter the opcodes as raw data into the code. I remember doing that when I had a really old version of TASM that couldn\\\'t do RDTSC. But of course, that\\\'s not exactly fun.. ',4950,'2009-01-20 11:13:26'),(258635,5905,'And the less screaming of bloody murder will need to be done once the nominees are out there :D ',4950,'2009-01-20 16:12:54'),(258640,5150,'No, that\\\'s a scener sofa. ',4950,'2009-01-20 16:26:21'),(258823,6086,'A most lovely rendition. Thanks for posting this :)',4950,'2009-01-21 15:21:26'),(258858,6086,'John:\r\n\r\n1) This is pouet.net BBS, you unfortunately can\\\'t expect anything more. \r\n2) The worst trolls and such are usually not found at parties, but only online. And even at parties they\\\'re not as asshole as online, since few people can actually be as total twats as here.',4950,'2009-01-21 17:27:00'),(258859,6086,'And yes, that is sad, and yes, there is need for a new forum.',4950,'2009-01-21 17:27:31'),(258862,2735,'That\\\'s so cute <3 ',4950,'2009-01-21 17:28:58'),(259014,2735,'Pulkomandy: No Amiga anywhere? :( I\\\'m sure there has to be one.. ',4950,'2009-01-22 10:22:04'),(259020,6089,'[quote]I really don\\\'t think that bus thing was a good idea, irrespectively of my own beliefs. I mean, what is the motive ? [/quote]\r\n\r\nMake people think on their own? Hey, even the churches hailed it as a positive thing. And the slogan can even be understood in two ways (either strictly as written or then sarcastically as \\\"yeah, there\\\'s probably no god, go on and enjoy your life, don\\\'t really think about this stuff, just assume there\\\'s no god, don\\\'t ever think of god and just have fun. Don\\\'t say we didn\\\'t warn you. No, don\\\'t stop and think, just go and have your fun\\\"). I could imagine those ads being put up by the churches as well. Besides, as a person who was scared shitless of going to Hell as a small child, I find the message rather comforting. First comes this life, and then perhaps something else, but we don\\\'t know about that so you really should put your emphasis on the one life we can know about. \r\n\r\nAnd to answer the question , I have attended a lecture by Richard Dawkins and seen him speak but of course that\\\'s only indirect evidence and I might have been mislead (or I might be lying). Or my brain might be floating in a tank, or the universe might just be one big hologram.. ',4950,'2009-01-22 10:38:37'),(259023,6089,'[quote]a lot of people accept the shitty status quo only because religion dictates that they deserve it for ills comitted in a former life, some original sin, or similar.[/quote]\r\n\r\nAnd this is a very good argument for abolishing religion. ',4950,'2009-01-22 10:43:29'),(259025,6089,'The status quo will change to whatever people will want to change it into. No government or system will survive if the people in masses repressed under it don\\\'t want it to.',4950,'2009-01-22 10:47:26'),(259189,6091,'It could be a Finnish name but google doesn\\\'t turn up anything. ',4950,'2009-01-22 20:49:04'),(259310,6093,'It could be worse, you could share your name with a Zune accessory.',4950,'2009-01-23 08:50:55'),(259886,6102,'My #1 advice is: Just start doing stuff (as it has been suggested already). You\\\'ll screw up and make mistakes, but you\\\'ll learn at the same time. \r\n\r\nMy #2 advice is: If you want to go with OpenGL or DirectX, there are a lot of good tutorials at [URL=http://www.codesampler.com/]Codesampler[/URL]. They\\\'re a lot better than NeHe tutorials in my opinion. ',4950,'2009-01-26 12:41:15'),(259914,6103,'I got a Mac so I wouldn\\\'t have to deal with Vista, and it\\\'s now my main platform. As a PC, I got a working XP installation and I\\\'m not considering upgrading it (at least to Vista, perhaps I\\\'ll try Win7 if it proves out not to suck all too much).\r\n\r\nBut, feel free of course. There\\\'s always the video versions and geometry shaders are cool :)',4950,'2009-01-26 13:27:12'),(260228,6103,'[quote]What rubbish. :) You and I both know that this simply isn\\\'t true. The demoscene is a giant pissing contest, it\\\'s about showing off, about impressing others, about sitting in front of the big screen in eager anticipation for your entry to start and to feel that tingling feeling when it gets a big applause. Nobody makes demos \\\"for their own sake\\\", and if they do they could probably just do something else, since it completely misses the point of the demoscene :)[/quote]\r\n\r\nI think you\\\'re just wrong here. Realtime programmed visuals are just one medium for having fun and expressing yourself, nothing less and nothing more. Some people (like myself, for example) prefer it to other mediums, for various reasons. And you\\\'re right, most people inclined towards art probably just do pick an another, easier way to do stuff.\r\n\r\nBut of course, individual\\\'s motive(s) depend on the individual. Maybe someone somewhere makes demos just to win compos.',4950,'2009-01-27 14:57:45'),(260237,6103,'Well, I\\\'m happy to have been a part in killing the scene. I think I\\\'ll continue killing it by making a demo for Breakpoint. ',4950,'2009-01-27 15:37:06'),(260251,6105,'[quote]codesampler is just throwing source-code at you...no explanations ![/quote]\r\n\r\nExcept that it\\\'s mostly well commented, and once you\\\'ve got the basic hang of it, just seeing how something is done is quite enough to work from. Unlike NeHe, you don\\\'t need to feel really bad about copypasting stuff from codesampler, since the quality of the code is much better..',4950,'2009-01-27 16:18:18'),(260256,6103,'[quote]jar: excellent, will you have it done for breakpoint? :D[/quote]\r\n\r\nThis is exactly what I was thinking :)\r\nMy point basically was: You either do stuff or you don\\\'t. If you want some kind of stuff to be done, instead of complaining about the scene being dead, you should do it yourself. Whether\\\'s it\\\'s an epic 15-minute trip to white noise or trance and metaballs doesn\\\'t really matter, each to his or her own. ',4950,'2009-01-27 16:21:20'),(260375,6108,'All hail Gargaj for making it harder for trolls to ruin threads.',4950,'2009-01-28 09:39:22'),(260812,6116,'Plus some of the other categories are interesting as well. I\\\'m wondering if it\\\'s worth participating, it\\\'s Turku we\\\'re talking about after all.. ',4950,'2009-01-30 10:50:07'),(260905,6116,'Gargaj: Event Awards. I guess you could make something demolike for the other categories as well.',4950,'2009-01-30 16:34:46'),(261356,6126,'Judges aka \\\"Nordic Conspiracy\\\".',4950,'2009-02-02 13:10:38'),(261363,6124,'Shuttle bus + proper compos save my party already. All in all, I don\\\'t think anything would ruin Breakpoint or prevent it from happening in some form. Even in the case that the party was cancelled completely, we\\\'d all have plane tickets and all and meet in Bingen anyway.. ',4950,'2009-02-02 13:19:23'),(261397,6125,'float pos = 0.75f + 0.25f*powf(sinf(t*3.141592f*0.5f), 0.3f);',4950,'2009-02-02 15:29:17'),(261398,6125,'(really nice tutorial, it\\\'s pretty basic stuff but essentially contains all you need to know about making movement look good)',4950,'2009-02-02 15:29:48'),(261579,6126,'That was 2007, we\\\'re judging 2008 productions now. Also, there\\\'s a link to add productions on the bottom of the page.',4950,'2009-02-03 10:18:14'),(261597,6124,'No fucking karaoke please, it\\\'s already painful as it is at Stream. Someone should bring a guitar though, to pass around the campfire.',4950,'2009-02-03 12:42:51'),(261772,6124,'If I had a voice in this, I\\\'d vote for streamed competitions as well.',4950,'2009-02-04 10:49:08'),(261781,6124,'[quote]If someone chooses to stay at home because they can get a stream, which I\\\'ve heard from some people who ought to show the hell up...\r\n[/quote]\r\n\r\nTHE ANGRY MOB WANTS NAMES! ',4950,'2009-02-04 11:16:59'),(261872,6124,'Or the silverlight compo at Asm\\\'08? Weren\\\'t there like one entry or something. ',4950,'2009-02-04 15:06:59'),(262145,6134,'Don\\\'t insult OS/2. It was actually a pretty nice operating system for its time. ',4950,'2009-02-05 18:05:32'),(262292,5529,'Navis: You just convinced me that I\\\'m not alone in my folly and that I have no need to switch ;)',4950,'2009-02-06 12:27:52'),(262340,5529,'[quote]Important This function is obsolete and should not be used. Despite its name, it does not guarantee that the pointer is valid or that the memory pointed to is safe to use.[/quote]',4950,'2009-02-06 14:33:44'),(262557,6124,'[quote]\r\nAt \\\"real\\\" demoparties 90% of the visitors aren\\\'t imported from another continent?[/quote]\r\n\r\nDude, what? ',4950,'2009-02-07 14:28:00'),(262750,2900,'It\\\'s pretty much awesome. I just hope that the other games will come out as well. ',4950,'2009-02-08 12:48:44'),(262800,6142,'Hello, I have a nasty and annoying problem with loading GLSL shaders from a file, and after being stuck with it for a while, I would like to ask for help, since if this something wrong with my code, I\\\'m sure someone has encountered it before. I\\\'m not sure if I\\\'m doing something subtly wrong, or if it\\\'s a driver issue, but I can reproduce this on two different computers with different drivers and gfx cards (both NVIDIA though) and am at loss on how to proceed.\r\n\r\nI have the following GLSL shaders, for simple directional lighting:\r\n\r\n[code]\r\n//fragment shader\r\n\r\nuniform sampler2D tex;\r\nvarying vec2 texcoord;\r\n\r\nvoid main(void)\r\n{\r\n// vec4 texel = texture2D(tex, texcoord);\r\n// gl_FragColor = lightvalue * texel;\r\n gl_FragColor = gl_Color;\r\n}\r\n\r\n[/code]\r\n[code]\r\n//vertex shader\r\n\r\nuniform vec3 lightDirection;\r\nuniform vec4 lightColor;\r\nuniform vec4 ambientLight;\r\nvarying vec2 texcoord;\r\n\r\nvoid main(void)\r\n{\r\n vec3 normal = normalize(gl_NormalMatrix * gl_Normal);\r\n lightDirection = normalize(lightDirection);\r\n float angleDotProduct = max(dot(normal, lightDirection), 0.0); \r\n vec4 diffuse = gl_Color * lightColor; \r\n //gl_FrontColor goes to the fragment shader\r\n gl_FrontColor = angleDotProduct * diffuse + gl_Color * ambientLight;\r\n gl_Position = ftransform();\r\n}\r\n\r\n[/code]\r\n\r\n(yes, the fragment shader doesn\\\'t really do what it should but let\\\'s ignore that for now). The issue is, that if I include the \\\"uniform sampler 2D tex\\\" line in the fragment shader, my glGetUniformLocation call on the sampler fails (returns -1). Furthermore, if I actually dare try reading the texel in the aforementioned shader, glGetUniformLocation() fails also on all the parameters in the [i]vertex shader[/i] as well, even though they shouldn\\\'t be related at all (I think). The same thing happens if I do a small typo, let\\\'s say write \\\"uniform Sampler2D tex;\\\" instead (capitalize the S). The both shaders compile and link without errors.\r\n\r\nHere\\\'s my shader source loading method:\r\n[code]\r\nchar *System::loadShaderSource(string filename)\r\n{\r\n ifstream file(filename.c_str(), ios::in|ios::binary|ios::ate);\r\n //read in the shader file and pad it with zero\r\n if (file.is_open())\r\n {\r\n char *data = 0;\r\n int size = file.tellg();\r\n\r\n data = new char [size+1]; //one byte extra for the zero in the end\r\n file.seekg (0, ios::beg);\r\n file.read (data, size);\r\n file.close();\r\n data[size] = 0; //add a zero terminator so OpenGL doesn\\\'t fuck up\r\n\r\n for (int i = 0; i < size +1 ; i++)\r\n {\r\n int number = data[i];\r\n g_debug << \\\"data[\\\" << i << \\\"] = \\\" << number << \\\", in char value\\\'\\\" << data[i] << \\\"\\\'\\\" << endl;\r\n }\r\n return data;\r\n }\r\n else\r\n {\r\n g_debug << \\\"Cannot open shader source file \\\" << filename << endl;\r\n return 0;\r\n }\r\n}\r\n\r\n[/code]\r\n\r\nAs far as I can tell, this is a bug either in the GLSL parser or my loading method, but is there any way I might be able to bypass it? I went probing a bit further, and noticed that I can also make this happen by taking out either the ios::binary or ios::ate from the file stream, thus strenghtening my suspicion that it has something to do with the text parsing. For the record, the following blur shader work just fine:\r\n\r\n[code]\r\n//blur vertex shader\r\nvarying vec2 offs0;\r\nvarying vec2 offs1;\r\nvarying vec2 offs2;\r\nvarying vec2 offs3;\r\nvarying vec2 offs4;\r\n\r\nuniform float blurscale;\r\nvoid main(void)\r\n{\r\n //take 5 texels\r\n vec2 dx = vec2(blurscale, 0.0);\r\n vec2 dx2 = vec2(2.0 * blurscale, 0.0);\r\n offs0 = gl_MultiTexCoord0.st - dx2;\r\n offs1 = gl_MultiTexCoord0.st - dx;\r\n offs2 = gl_MultiTexCoord0.st;\r\n offs3 = gl_MultiTexCoord0.st + dx;\r\n offs4 = gl_MultiTexCoord0.st + dx2;\r\n \r\n gl_Position = ftransform();\r\n}\r\n\r\n//blur fragment shader\r\n\r\nuniform sampler2D tex;\r\nvarying vec2 offs0;\r\nvarying vec2 offs1;\r\nvarying vec2 offs2;\r\nvarying vec2 offs3;\r\nvarying vec2 offs4;\r\n\r\nuniform float bluralpha;\r\nvoid main()\r\n{\r\n vec4 texel = vec4(0.0, 0.0, 0.0, 0.0);\r\n texel += texture2D(tex, offs0) * 0.1;\r\n texel += texture2D(tex, offs1) * 0.25;\r\n texel += texture2D(tex, offs2) * 0.5;\r\n texel += texture2D(tex, offs3) * 0.25;\r\n texel += texture2D(tex, offs4) * 0.1;\r\n\r\n gl_FragColor = texel * bluralpha;\r\n}\r\n[/code]\r\n\r\nAny ideas? I tried different ways to pass the parameter string to glGetUniformLocation (with or without a padding zero, char*, std::string etc), but nothing seems to work. Without the texturing, the shader works as expected. \r\n\r\nEDIT:\r\n\r\n(I\\\'m writing this on a computer that\\\'s not on the Net, so I\\\'m writing it offline..)\r\n\r\nNow I managed to get it working by some miracle, by just changing stuff around (?). Now it looks like this:\r\n[code]\r\n\r\n//passed from the main program\r\n\r\nuniform vec3 lightDirection;\r\nuniform vec4 lightColor;\r\nuniform vec4 ambientLight;\r\n\r\nvarying vec2 texcoord;\r\nvarying vec4 lightvalue;\r\n\r\nvoid main(void)\r\n{\r\n vec3 normal = normalize(gl_NormalMatrix * gl_Normal);\r\n lightDirection = normalize(lightDirection);\r\n float angleDotProduct = max(dot(normal, lightDirection), 0.0);\r\n vec4 diffuse = gl_Color * lightColor;\r\n texcoord = gl_MultiTexCoord0.st;\r\n\r\n //gl_FrontColor goes to the fragment shader\r\n //gl_FrontColor = angleDotProduct * diffuse + gl_Color * ambientLight;\r\n\r\n lightvalue = angleDotProduct * diffuse + gl_Color * ambientLight;\r\n gl_Position = ftransform();\r\n}\r\n[/code]\r\n\r\n[code]\r\nuniform sampler2D tex;\r\nvarying vec2 texcoord;\r\nvarying vec4 lightvalue;\r\n\r\nvoid main(void)\r\n{\r\n vec4 texel = texture2D(tex, texcoord);\r\n gl_FragColor = texel * lightvalue;\r\n// gl_FragColor = gl_Color;\r\n}\r\n\r\n[/code]\r\n\r\nI don\\\'t see any real difference the the non-working version above..? Could it perhaps be some sort of UNIX/Windows end of line/tabulator/whatever encoding issue?',4950,'2009-02-08 17:11:13'),(262835,6142,'Thanks for the help, I can sleep better now :) I have to say that I never assumed that it would be a feature and not a bug. And yes, I would like my shader compiler to do exactly as I say, or at least make its optimizations in a way that doesn\\\'t confuse me :)',4950,'2009-02-08 22:32:25'),(262914,5901,'[quote]http://sc2.sourceforge.net/screenshots/scale_triscan.png[/quote]\r\n[quote]http://farm1.static.flickr.com/115/308844565_a322d7e63c.jpg?v=0[/quote]\r\n\r\nChallenges accepted at a demoparty near you.',4950,'2009-02-09 14:45:44'),(262915,5901,'[img]http://sc2.sourceforge.net/screenshots/scale_triscan.png[/img]\r\n[img]http://farm1.static.flickr.com/115/308844565_a322d7e63c.jpg?v=0[/img]\r\n\r\nI need coffee..',4950,'2009-02-09 14:46:04'),(262939,3637,'mesh->createVBO();',4950,'2009-02-09 18:14:39'),(263299,6147,'It was kind of nice once I turned off the sound.',4950,'2009-02-11 10:12:49'),(263573,5840,'I have developed a perpetual motion machine that\\\'s for sale. As of the moment, you can\\\'t see it and I\\\'m very busy with other great things I am inventing, but do give me your e-mail and maybe I\\\'ll let you know when you can buy it if I decide to let my great secret come out to the world. It won\\\'t be cheap in any case. \r\n\r\nP.S. I\\\'m also working on an engine that burns water and an affordable space ship design made from common household items. And I didn\\\'t even graduate from high school!',4950,'2009-02-12 19:22:46'),(263599,5840,'Optimus: I think that users on both sites are doing their best to convince you to\r\n\r\n1) Stop using them as your personal blog\r\n2) Do something useful\r\n3) Not spam them\r\n4) See items 1 and 3. ',4950,'2009-02-12 22:25:58'),(263649,5840,'[quote]I don\\\'t even understand why people are trying to criticize code that they\\\'ve never even seen.[/quote]\r\n\r\nBecause you have the aura of a snake oil salesman combined with a somewhat douchebaggy and pretentious attitude, and no proof whatsoever to any claims, only allegations of how great the thing you\\\'ve supposedly made supposedly is. Whatever it is, that is. \r\n\r\nThis is the demoscene, bragging rights need to be earned here. Making a pink website that\\\'s out of touch with reality and having nothing to show doesn\\\'t really cut it. ',4950,'2009-02-13 10:54:45'),(263666,5840,'For such a scientific man as yourself who has interests ranging from cold fusion research to nanotechnology to cutting edge artificial intelligence research and eradicating all disease from mankind, you\\\'re only too modest. To revolutionarize the world, it simply [i]has[/i] to be great. Otherwise, we are forced to conclude that your claims are dubious as best, and with a person of your stature, that simply will not do. How could a person with such talents do something that\\\'s [i]not[/i] utterly fantastic is totally beyond me.\r\n',4950,'2009-02-13 12:01:48'),(263668,5840,'[quote]You have absolutely no reason to believe anything I say. Why should you???[/quote]\r\n\r\nAre you saying that you might not be telling God\\\'s honest truth on your fine website that\\\'s running on top of an uncrashable API, a feat of computer engineering like which there\\\'s no other? What happened to all the revelatory insights and the total upheaval of modern science? Alas, I fear that the modern world will be doomed to shortage of food, pestilence and lack of cheap energy for an indefinite time period still, until some modern Leonardo da Vinci comes to save us and the rest of mankind from its peril. But for a while, we had a hope, a shining star in the horizon of our dreams, a glimmer of a bright future to strive towards to, and for that we have you to thank for, kind sir.\r\n\r\nDo I also gather that there\\\'s no hope of Naprola, the programming language will change Everything, or do us mere programmers of modest stature need to stick with contraptions like C++, Python and Java still? And do we need to be stuck with our ordinary, crashable APIs, even though they make us pull our hair out and cry in despair in the middle of the night, or wake up in cold sweat in the hour of the wolf? ',4950,'2009-02-13 12:21:59'),(264258,6159,'[quote]\r\nNow I\\\'m not sure if I coded that or just added the comment, but still.\r\n[/quote]\r\n\r\nThat\\\'s what SVN blame is for :)\r\n\r\nThis is one of mine:\r\n\r\n[code]\r\nbool TowerLogic::isEffectBig()\r\n{\r\n int gameMode = g_gameEngine.GetGameMode();\r\n bool modeAllowsBalconies = (m_pTower->m_buildBalconies && gameMode == BUILD_TOWER_4_CITY) || \r\n gameMode != BUILD_TOWER_4_CITY;\r\n\r\n bool balcony = ((m_towerHeight > 1) && (m_balconyCounter > 0) && ((m_balconyCounter % 4) == 3) && modeAllowsBalconies);\r\n return false;\r\n}\r\n[/code]',4950,'2009-02-16 09:31:53'),(264260,6163,'0) Think before you do. Listen to the song without your visuals. Make a script. Visualize what parts in the music should be synced into, and what kind of visuals fit with the music. This is the most important step. \r\n\r\n1) You can use pure time values. The \\\"tap the space bar to the beat\\\" trick is pretty good, even though it\\\'s simple to implement. Just prepare to tweak your timestamps a bit if you miss some :) I use triggers that have time and length. Something like\r\n\r\n[code]\r\nint time = system.getDemoTime();\r\nfloat value = 0.0f;\r\nfor (int i = 0; i < num_of_triggers; i++)\r\n{\r\n if (time >= triggers[i].time && (time < triggers[i].time+triggers[i].length))\r\n {\r\n //we are inside the trigger\r\n int pos = time - triggers[i].time;\r\n value += 1.0f - (pos / (float)triggers[i].length);\r\n }\r\n}\r\nvalue = min(1.0f, value); //clip it to 1.0f in case of multiple triggers\r\n[/code]\r\n\r\n2) You can use the wavedata or FFT values to sync visuals and make subtle effects. The results are often good, but usually need tweaking according to the song. I do a lot of stuff like\r\n[code]\r\nfloat FFT[512];\r\nsystem.getFFT(FFT); //get FFT the size of 512 from the music player\r\n\r\nfloat sum = 0.0f;\r\nfor (int i = 0; i < 512; i++)\r\n{\r\n sum += FFT[i];\r\n}\r\nsum /= SOME_NICE_CONSTANT;\r\n\r\n//now use sum to do something nice like sync glow to it or movement or something. \r\n[/code]\r\nYou could also assign weights to different parts of the spectrum, like these visuals react to the bass, these to mid frequencies and the rest of the visuals to the overall volume. Read up a bit on basic DSP and learn about filters. Lowpass-filtered FFT data is good for syncing (\\\"blurred\\\" data from many frames to us mere mortals)\r\n\r\n3) BPM sync is sometimes useful, but it tends to get boring. I have a bunch of BPM calculators that return 1 when they\\\'re on the beat, and then interpolate down to be 0 just before the next beat. But I don\\\'t really like it or use it that much.\r\n\r\n4) If your music is originally in .xm or .rns or whatever format like that, you might be able to parse the patterns or midi data or whatever. I\\\'ve never tried it though. \r\n\r\n5) Be prepared to spend time with syncing. It\\\'s definitely one of the most time-consuming parts in making a demo, though also one of the more rewarding. ',4950,'2009-02-16 09:52:22'),(264261,6163,'(all code examples from the top of my head, I\\\'m not responsible for bugs :))',4950,'2009-02-16 09:52:48'),(264277,6164,'I haven\\\'t had any issues with multiple shaders per frame with glUseProgram(). It\\\'s definitely the correct way. ',4950,'2009-02-16 11:58:27'),(264301,6159,'[i]I felt a great disturbance in the Force, as if millions of voices crying for werkkzeug source code cried out in terror and were suddenly silenced. I fear something terrible has happened. [/i]',4950,'2009-02-16 14:50:07'),(264320,6141,'[quote]It\\\'s almost like having to draw the window borders by hand.[/quote]\r\n\r\nYeah, some people do want to code their stuff from scratch, even though there are perfectly reasonable and good alternatives ;)',4950,'2009-02-16 15:41:56'),(264469,6166,'Make two codepaths and put in a text insulting ATI when you can\\\'t show what you\\\'d want? ',4950,'2009-02-17 16:08:28'),(264648,6170,'Thanks for sharing.',4950,'2009-02-18 14:27:19'),(264692,3637,' g_pd3dDevice->CreateTexture(RENDERTARGET_WIDTH, RENDERTARGET_HEIGHT, 1,0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, \r\n &sm_renderTarget, 0);\r\n',4950,'2009-02-18 17:29:54'),(264693,6169,'psionice: They both started failing for me when I upgraded to Leopard. Haven\\\'t tried in a while so yeah, it might work on 10.5.6.. ',4950,'2009-02-18 17:31:02'),(264701,3637,'Aeko: This is work code :)\r\n\r\nI\\\'m still using OGL at home, at least for now. My next demo(s) will still be in OGL and open source. ',4950,'2009-02-18 17:36:56'),(264705,3637,'[code]\r\nvoid PostProcess::init(bool clear)\r\n{\r\n g_system.bindTextureFBO(\\\"postprocess_1024\\\");\r\n if (clear)\r\n {\r\n glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);\r\n }\r\n}\r\n\r\nvoid PostProcess::glow(int steps, float xstep, float ystep, float bluralpha, float glowexp)\r\n{\r\n glDisable(GL_DEPTH_TEST);\r\n glDepthMask(GL_FALSE);\r\n glDisable(GL_BLEND);\r\n glColor3f(1,1,1);\r\n blit(\\\"postprocess_1024\\\", \\\"postprocess_512\\\");\r\n blit(\\\"postprocess_512\\\", \\\"postprocess_256\\\");\r\n\r\n if (glowexp > 0.00001f)\r\n {\r\n Shader &exponential = g_system.getShader(\\\"postprocess_exp\\\");\r\n exponential.bind();\r\n exponential.setUniform1f(\\\"expfactor\\\", glowexp);\r\n exponential.setUniform1i(\\\"tex0\\\", 0);\r\n blit(\\\"postprocess_256\\\", \\\"postprocess_128\\\");\r\n }\r\n else\r\n {\r\n blit(\\\"postprocess_256\\\", \\\"postprocess_128\\\");\r\n }\r\n\r\n //at this point, postprocess_128 contains a downsampled version of the full image\r\n\r\n //get shaders\r\n Shader& blurx = g_system.getShader(\\\"postprocess_blurx\\\");\r\n Shader& blury = g_system.getShader(\\\"postprocess_blury\\\");\r\n Shader& combine = g_system.getShader(\\\"postprocess_glowcombine\\\");\r\n\r\n //then do the blur\r\n for (int i = 0; i < steps; i++)\r\n {\r\n const float t = i / (float)steps;\r\n //draw to the other 128x128 texture with the horizontal blur shader\r\n blurx.bind();\r\n blurx.setUniform1f(\\\"blurscale\\\", xstep * t);\r\n blurx.setUniform1f(\\\"bluralpha\\\", bluralpha);\r\n blurx.setUniform1i(\\\"tex\\\", 0);\r\n blit(\\\"postprocess_128\\\", \\\"postprocess_128_2\\\");\r\n\r\n //and then back to the original one with the vertical blur\r\n blury.bind();\r\n blury.setUniform1f(\\\"blurscale\\\", ystep * t);\r\n blury.setUniform1f(\\\"bluralpha\\\", bluralpha);\r\n blury.setUniform1i(\\\"tex\\\", 0);\r\n blit(\\\"postprocess_128_2\\\", \\\"postprocess_128\\\");\r\n }\r\n\r\n //enable blend so that the alpha channel will work if necessary\r\n glEnable(GL_BLEND);\r\n glBlendFunc(GL_ONE,GL_ONE);\r\n glColor4f(1,1,1,1); \r\n\r\n //combine the two textures\r\n\r\n combine.bind();\r\n combine.setUniform1i(\\\"tex0\\\", 0);\r\n combine.setUniform1i(\\\"tex1\\\", 1);\r\n g_system.bindTexture(\\\"postprocess_1024\\\", GL_TEXTURE0_ARB);\r\n g_system.bindTexture(\\\"postprocess_128\\\", GL_TEXTURE1_ARB);\r\n\r\n g_system.setOrthoMode(1, 1);\r\n glBegin(GL_QUADS);\r\n glMultiTexCoord2fARB(GL_TEXTURE0_ARB, 0, 0);\r\n glVertex2f(0, 0);\r\n glMultiTexCoord2fARB(GL_TEXTURE0_ARB, 1, 0);\r\n glVertex2f(1, 0);\r\n glMultiTexCoord2fARB(GL_TEXTURE0_ARB, 1, 1);\r\n glVertex2f(1, 1);\r\n glMultiTexCoord2fARB(GL_TEXTURE0_ARB, 0, 1);\r\n glVertex2f(0, 1);\r\n glEnd();\r\n\r\n g_system.setPerspectiveMode();\r\n\r\n g_system.unbindShader();\r\n glDepthMask(GL_TRUE);\r\n g_system.clearTextureUnits();\r\n glDisable(GL_BLEND);\r\n}\r\n\r\nvoid PostProcess::blit(string source, string dest)\r\n{\r\n g_system.bindTextureFBO(dest);\r\n glDisable(GL_BLEND);\r\n glColor3f(1,1,1);\r\n fullscreenQuad(source);\r\n g_system.unbindFBO();\r\n}\r\n[/code]\r\n[code]\r\n(postprocess_exp.vs)\r\nvarying vec2 texcoord;\r\n\r\nvoid main(void)\r\n{\r\n texcoord = gl_MultiTexCoord0.st;\r\n gl_Position = ftransform();\r\n}\r\n\r\n(postprocess_exp.fs)\r\n\r\nvarying vec2 texcoord;\r\nuniform float expfactor;\r\nuniform sampler2D tex0;\r\n\r\nvoid main(void)\r\n{\r\n vec4 texel = texture2D(tex0, texcoord);\r\n //calculate luminosity\r\n float lum = texel.r * 0.3 + texel.g * 0.59 + texel.b * 0.11;\r\n \r\n float factor = pow(lum, expfactor);\r\n texel.rgb *= factor;\r\n \r\n gl_FragColor = texel; \r\n\r\n}\r\n\r\n(postprocess_blurx.vs)\r\n\r\nvarying vec2 offs0;\r\nvarying vec2 offs1;\r\nvarying vec2 offs2;\r\nvarying vec2 offs3;\r\nvarying vec2 offs4;\r\nuniform float blurscale;\r\n\r\nvoid main(void)\r\n{\r\n //take 5 texels\r\n vec2 dx = vec2(blurscale, 0.0);\r\n vec2 dx2 = vec2(2.0 * blurscale, 0.0);\r\n offs0 = gl_MultiTexCoord0.st - dx2;\r\n offs1 = gl_MultiTexCoord0.st - dx;\r\n offs2 = gl_MultiTexCoord0.st;\r\n offs3 = gl_MultiTexCoord0.st + dx;\r\n offs4 = gl_MultiTexCoord0.st + dx2;\r\n \r\n gl_Position = ftransform();\r\n}\r\n\r\n(postprocess_blurx.fs) \r\nuniform sampler2D tex;\r\nvarying vec2 offs0;\r\nvarying vec2 offs1;\r\nvarying vec2 offs2;\r\nvarying vec2 offs3;\r\nvarying vec2 offs4;\r\nuniform float bluralpha;\r\n\r\nvoid main()\r\n{\r\n vec4 texel = vec4(0.0, 0.0, 0.0, 0.0);\r\n texel += texture2D(tex, offs0) * 0.1;\r\n texel += texture2D(tex, offs1) * 0.25;\r\n texel += texture2D(tex, offs2) * 0.5;\r\n texel += texture2D(tex, offs3) * 0.25;\r\n texel += texture2D(tex, offs4) * 0.1;\r\n gl_FragColor = texel * bluralpha;\r\n}\r\n\r\n(postprocess_glowcombine.vs)\r\nvarying vec2 texturecoordinate;\r\n\r\nvoid main(void)\r\n{\r\n texturecoordinate = gl_MultiTexCoord0.st;\r\n gl_Position = ftransform();\r\n}\r\n\r\n\r\n(postprocess_glowcombine.fs)\r\nuniform sampler2D tex0;\r\nuniform sampler2D tex1;\r\nvarying vec2 texturecoordinate;\r\n\r\nvoid main(void)\r\n{\r\n vec4 normal_texel = texture2D(tex0, texturecoordinate);\r\n vec4 glow_texel = texture2D(tex1, texturecoordinate);\r\n gl_FragColor = normal_texel + glow_texel;\r\n\r\n}\r\n\r\n[/code]\r\n\r\nThe vertical blur is an exact copy of the horizonal blur. My values to start testing on are something like this:\r\n void glow(int steps = 5, float xstep = 0.006f, float ystep = 0.006f, float bluralpha = 0.92f, float glowexp = 0.5f);\r\n',4950,'2009-02-18 17:50:48'),(264707,3637,'ie. \r\n\r\n[code]\r\npostprocess.init();\r\nrenderStuff();\r\npostprocess.glow(5, 0.006f, 0.006f, 0.92f, 0.5f);\r\n[/code]\r\n\r\nI need to make a stack or something for the rendertargets so that I can have multiple ones, but so far this has been sufficient.. (and I\\\'m lazy :))',4950,'2009-02-18 17:52:23'),(265040,6124,'Having a bunch of rather sad experiences in different Bingen hotels (including but not limited to: freezing temperatures, having a room with no shower and needing to walk half-nude in the hallway and \\\"oh sorry, we promised that we\\\'d have breakfast but actually we don\\\'t unless you pay more for it\\\"), I booked a room at NH for this year. It might be expensive, but it\\\'s actually a hotel. ',4950,'2009-02-20 10:54:42'),(265042,6124,'(and yes, I am getting old.. )',4950,'2009-02-20 10:55:09'),(265093,6124,'[quote]at least at the partyplace you pretty much know what to expect from the get-go :D [/quote]\r\n\r\nThis is simply not true. For example, I never expected being woken up with beer poured in my mouth, or by a random German dude playing Blümchen on a ghettoblaster, or waking up snuggled right next to snoring Nosfe with a sour taste in my mouth and absolutely no idea where I am.\r\n',4950,'2009-02-20 15:52:47'),(265095,6124,'(not that I don\\\'t remember all those situations rather fondly)',4950,'2009-02-20 15:54:55'),(265307,6178,'In my opinion, the only proper reason to remove prods from pouet are 1) they contain illegal content and/or 2) they\\\'re not demoscene related. Putting in quality filters would probably warrant the removal of like 90% of pouet content anyway, and I see no reason why BITS prods would not be demoscene productions, even if they are a bit... [i]special[/i].\r\n\r\nWhy do they bother you that much? You get free glöps and thumbdown points, and there\\\'s certainly no one making you watch them. Sure, they apper on the front page from time to time, but seriously, it\\\'s not like there\\\'s a flood of productions competing for space. ',4950,'2009-02-21 20:56:54'),(265322,6180,'There\\\'s a fair amount of 2d stuff done nowadays, much more than a few years ago, for instance. It\\\'s just done in a shader.',4950,'2009-02-21 21:22:10'),(265342,6180,'movetable tunnel!',4950,'2009-02-21 22:15:18'),(265775,6183,'I fail to see how any choice of a theme, no matter how cheerful or dark, would affect the basic way of celebrating Breakpoint: Being drunk for four days in a row with friends. ',4950,'2009-02-23 21:49:00'),(265919,6186,'Make more and better prods to push them from view? ;)',4950,'2009-02-24 12:19:56'),(265934,6186,'Are 32b things that do a random bit operation on a random pixel and plot it demos? Those need to go as well if they\\\'re removed.',4950,'2009-02-24 13:15:30'),(266595,6197,'...',4950,'2009-02-27 09:23:54'),(266641,6198,'Tästähän saadaankin sitten virallinen suomenkielinen threadi. Eiks? ',4950,'2009-02-27 12:37:32'),(266671,6199,'I like the simplicity. ',4950,'2009-02-27 15:01:36'),(266680,6198,':DDD',4950,'2009-02-27 15:45:40'),(266802,6200,'[quote]stop paying your ISP and see your life improves in all aspects.[/quote]\r\n\r\nListen to Hyde, he\\\'s got something here. ',4950,'2009-02-28 10:40:45'),(266886,6202,'Demo coding is\r\ncherry blossoms in the wind\r\nbeautiful and void\r\n\r\n(I\\\'m not quite sure on how the hyphenation in English works, so if it\\\'s not a haiku, apologies)',4950,'2009-02-28 20:23:07'),(266960,6204,'[IMG]http://twoliablog.com/diva-mogul/files/2008/12/blowfish.jpg[/IMG]\r\n[IMG]http://api.ning.com/files/xgJI8plLkFqpPJ9AaikTdID*aUztSvK0INDaWCOcoHqs0deQPXn7YSlYFxZrx4s9OITSIFVuwur2U5Wn-x323FVIn8YejceD/HellraiserPinheadC10040177.jpg[/IMG]\r\n[IMG]http://anitacaty.blogs.sapo.pt/arquivo/hangover%20copy.jpg[/IMG]\r\n\r\n',4950,'2009-03-01 12:49:49'),(267555,6218,'This would be cool:\r\n\r\n[img]http://www.inventiveparent.com/LuconGiant_Plush_Bean_Bags_duck.jpg[/img]\r\n\r\nAnd oh yeah, I\\\'d like one of those award statue things ;)',4950,'2009-03-04 16:30:22'),(267816,4303,'Code: Visual C++, Crimson Editor, AsmOne\r\nMusic: Renoise, Garageband (no, you can\\\'t hear my stuff ;))\r\nGfx: various shitty freeware programs, I really need a photoshop license..',4950,'2009-03-05 12:23:27'),(268052,2735,'[img]http://static.iltalehti.fi/viihde/perhe0503SL_410_vi.jpg[/img]',4950,'2009-03-06 15:58:00'),(268249,6234,'If your camera isn\\\'t moving too much up and down, theoretically you could get by with a 2d bitmap that you\\\'d scroll horizontally depending on the camera angle in the xz plane. We\\\'ve used that approach in a couple of mobile games and it works fine in a very limited setting and careful tuning, but a proper skybox is of course a lot better if you have the power to render it. \r\n\r\nHere\\\'s a [URL=http://www.youtube.com/watch?v=j7ENoRk_6nU]video[/URL] of one of the j2me mobile games that I\\\'ve implemented the technique in. Notice how the background doesn\\\'t move up and down much, and looks totally flat if you concentrate on it instead of the rollercoaster. As said already, go for doom\\\'s method instead. ',4950,'2009-03-07 22:08:12'),(268349,2735,'Indeed. ',4950,'2009-03-08 21:44:24'),(268896,6249,'A question: Is there a tutorial somewhere on how to properly support all those different aspect rations etc? I\\\'m kind of stuck in last century in that regard and Breakpoint is approaching fast.. ',4950,'2009-03-12 17:42:21'),(268944,6249,'Scamp: Thanks. I\\\'ll take the time and implement 16:9 for the compo at least, and then make a final version that supports more resolutions. My engine is coded from scratch so it\\\'s missing a lot of things :/ ',4950,'2009-03-12 22:47:20'),(269050,6253,'Damn, zoom beat me to it :D ',4950,'2009-03-13 13:52:05'),(269220,6183,'I am happy to be gay alone in my double-size bed.',4950,'2009-03-14 22:15:46'),(269242,6048,'What a nice demo competition, at least judging from the stream. Respect to the teams who\\\'ve worked on them :)\r\n',4950,'2009-03-15 01:14:03'),(269344,6183,'F9.',4950,'2009-03-16 11:48:33'),(269348,5144,'NVScene\\\'08 was by far one of the best parties I\\\'ve ever attended. Let\\\'s hope for 2010 then.',4950,'2009-03-16 12:30:17'),(269374,5144,'The question is: Even if/when it did, what difference does it make if NVScene has a negative influence on Assembly releases? Breakpoint has a negative effect on The Gathering\\\'s releases, Assembly probably has a negative effect on Evoke and so on. \r\n\r\nThe end result is: people in Helsinki got to party, people in San Jose got to party (and considering the state of the American scene, they sure as hell both deserved it well and partied their hearts out) and lots of quality demos were released and friendships made. And booze got drunk.\r\n\r\nMake demos and release them wherever you feel like releasing them.',4950,'2009-03-16 15:15:54'),(269544,6239,'So, how do you [i]do[/i] Second Reality plasmas? I\\\'ve tried out different sin/cos/whatever combinations, but I\\\'ve never made a plasma look that nice :D I think those things could be plugged in a 2009 demo and no one would complain. \r\n\r\nThe rest seems mighty easy from today\\\'s standpoint.',4950,'2009-03-17 13:20:12'),(269702,2735,'My OSX just puts up a screen that very politely asks you to restart it. \r\n\r\nOn an unrelated note:\r\n[img]http://i80.photobucket.com/albums/j182/swiftian/050907/evilspock1.jpg[/img]',4950,'2009-03-18 20:13:58'),(269941,4439,'[img]http://img9.imageshack.us/img9/8898/easterz.jpg[/img]',4950,'2009-03-20 11:28:15'),(269942,4439,'[img]http://img8.imageshack.us/img8/11/ribbons.jpg[/img]',4950,'2009-03-20 11:32:28'),(269989,6271,'With 90+ guys working on the engine, they\\\'d probably just have an endless amounts of meetings to finally decide that their way of rotating the cube should be decided to be the correct one.',4950,'2009-03-20 13:48:27'),(270232,6276,'[img]http://fi.garagecountdown.com/files/videos/75/75_3oiFt.jpg[/img]',4950,'2009-03-22 11:25:06'),(270394,6279,'{quote]As far as logic, file handling, level layout, triggers, and everything non graphics related, there are [b]some[/b] ps1 games that are on par with the complexity of [b]some[/b] today\\\'s games.[/quote]\r\n\r\nThere, I fixed it for you.',4950,'2009-03-23 15:22:34'),(270395,6279,'Damn. An another try:\r\n\r\n[quote]As far as logic, file handling, level layout, triggers, and everything non graphics related, there are [b]some[/b] ps1 games that are on par with the complexity of [b]some[/b] today\\\'s games.[/quote]\r\n\r\nThere, I fixed it for you. Also, I\\\'d like to add that modern stuff like online multiplayer alone makes a lot of games of today a shitload more complicated.',4950,'2009-03-23 15:23:38'),(270397,6279,'A question: Are you either doing game development for living or do you have experience working on larger software projects?',4950,'2009-03-23 15:34:40'),(270399,6279,'Because then it would be obvious to you that by having more complicated development environments and more complicated software you\\\'re working on would lead to more complicated bugs and other issues. Combine that with increasing bureaucracy, increasing budgets and tighter deadlines and there you go.\r\n\r\nThat\\\'s also the reason why Word has more bugs than Notepad, even if both can be used to write text.',4950,'2009-03-23 15:40:55'),(270413,6279,'If you refuse to accept answers from people who are involved in professional game development in this thread (kb, torus, niels, gargaj, evilpaul and myself at least), why not just make up your own arguments and call it a day, then? \r\n\r\nFor the record, having development methodologies that dictate how meetings are held, who should be responsible for what to whom or who should write what bit of code or documentation doesn\\\'t really change the basic method of making games. It\\\'s still \\\"designer designs -> artists do art + programmers program -> QA tests -> if not happy, iterate more, else ship\\\". I\\\'ve been through several different of these \\\"cool new methodologies\\\" and none of them have been a magical solution to programming errors, short schedules, lack of proper funding and project mismanagement. It\\\'s that only in books that are filled with snake oil. This is not to say that some of that stuff might not have its advantages, but.. \r\n\r\nI would like to add that one thing that plagues game development probably more than than any other software industry is that you can\\\'t just build game up to specifications and then be happy with it, unlike you could build let\\\'s say an e-mail client or a some bit of banking software that generates reports or whatever. You have to be able to realize when some approach isn\\\'t going to work, rethink, iterate a lot and try to find the fun in it. This puts its own pressures onto the process. ',4950,'2009-03-23 16:25:15'),(270429,6279,'[quote]I\\\'m not fishing for specific answers. I\\\'m just wondering what types of differences there are between now and then. I think the bugs are getting worse, regardless of the complexity. This is my opinion, bash all you want :P[/quote]\r\n\r\nThe bugs are getting worse because the software is more complex and the interactions between the different parts of the software are both more complex and more unpredictable. The relationship between project size and bugs is not linear. Also, with PC software, you need to take account the huge number of different configurations of hardware it runs on. That cannot be compared to an uniform development environment, and it causes its own problems when doing stuff that\\\'s running both on PC and XBOX or whatever, not to mention mobile development. There\\\'s also an issue of using and integrating third-party libraries such as FMOD or Scaleform or Unreal Engine whatever, it\\\'s not about banging hardware with assembler anymore. \r\n\r\n[quote]I think the answer to the bugs problem is time. Everyone wants to do more faster, to make more profit, minimize cost, etc. Given enough time you can eliminate most if not all critical bugs in a system. Perhaps ps1 games got more dev time, or more testing done, whatever.[/quote]\r\n\r\nYes, that is what doing business is all about. Also, I would wager that game developers by average are older now, with families to feed and mortgages to pay off, and can\\\'t afford churning out games in their basements out of pure passion and hope of a publisher taking it some day.\r\n\r\n[quote]I asked a very simple question to begin with, and I had a very bad feeling about answering the question asking what my research was about. I\\\'m interested in hearing about what people think, and getting new/wider perspective on the problem. But, for whatever reason, it all seems to turn personal.[/quote]\r\n\r\nWhat, exactly, was wrong with the answers you got, except that they don\\\'t \\\"feel right\\\"? \r\n\r\n[quote]There is no way someone who doesn\\\'t agree could have ever worked on a big project. Wtf does that even matter!?[/quote]\r\n\r\nBecause it gives you perspective and hands-on experience on things you wouldn\\\'t think have any relevance, but actually do. The amount of bureaucracy and stuff quite unrelated to the actual development (=programming) cannot be underestimated, nor can the effect of working on a team, having actual project management, company politics and so forth. Personally, after becoming a professional developer, this stuff caused me all kinds of amusement, grief and other assorted emotions from the entire human range. The actual technical part was a breeze, the amount of nontechnical things starting from how a source control should work in our company to the documentation processes and coding conventions were where I both did my worst mistakes and had the most to improve on. And they really are things that a guy working alone or with a couple of friends doesn\\\'t need to care about. \r\n\r\nDevelopers don\\\'t lead software projects. Managers (and often several levels of them) do, according to processes. Sometimes with more common sense and understanding, sometimes with less. Also, publishers make requirements that you might need to fulfill, or market research shows that the stuff you\\\'re working on might not just make sense, and so on. There are all kinds of issues that are not encountered in smaller projects.\r\n\r\n[quote]If it seems that I don\\\'t want to listen, its because my question is being taken out of context, or maybe I\\\'m just not asking my question in the right wording.[/quote]\r\n\r\nWhat would be the \\\"right context\\\" then? You asked why games seem to have more bugs today, a bunch of actual professional game programmers with experience on the industry answered. What more could you want?',4950,'2009-03-23 17:23:24'),(270534,6281,'Hey, even if I am shy and somewhat introverted, you can still come and talk to me :) Like, in the old traditional way. \r\n\r\nThat said, the device sort of sounds cool. ',4950,'2009-03-24 08:57:16'),(270561,6283,'Facebook is a nice way to keep contact with friends. E-mail and phone are better, but it\\\'s good for \\\"regular\\\" chitchat, and the web-based IM client on it is awesome. \r\n\r\nThat said, I am seriously contemplating on getting rid of Internet and my mobile phone completely. ',4950,'2009-03-24 11:32:53'),(270641,6285,'It\\\'s fun. ',4950,'2009-03-24 16:48:41'),(270649,6285,'I hereby propose that we invent a new \\\"troll hold\\\'em\\\" variant for Breakpoint.',4950,'2009-03-24 17:09:25'),(270655,6285,'Gargaj: I think that\\\'s being played online on this very site as we speak.',4950,'2009-03-24 17:33:14'),(270677,6279,'Yes, that must be it.',4950,'2009-03-24 19:36:16'),(270716,6279,'xteraco: Come to Breakpoint and I\\\'ll buy you a beer and share a bunch of actual real-life anecdotes that I don\\\'t want to tell here to all the world. Perhaps then you\\\'ll finally get it. \r\n\r\nBut I\\\'ll try one more time: Source code doesn\\\'t matter one bit. You don\\\'t want to touch other people\\\'s source code. You don\\\'t want to go through it and try to fix whatever is wrong. You don\\\'t want to fix Scaleform\\\'s strange issues with non-English language characters. You don\\\'t want to go and fix FMOD\\\'s timer resolution issues. You don\\\'t want to see what\\\'s inside the ATI OpenGL driver that\\\'s causing you grief. You don\\\'t want to debug the strange latency issues in your network library. Why would you? \r\n\r\nAll of that takes time that could be used for something useful implementing a feature, fixing bugs, sitting in meetings with mid-level management or creating powerpoints (the usefulness of the last two can be debated). Since your company has probably paid money for all the licenses for that stuff, you do the sensible thing, contact the support of the whatever third party thing that\\\'s causing you trouble and wait for them to fix it, or at least tell you where you went wrong trying to use their stuff. They know it a lot better than you ever will, and you have your own deadlines to keep. You are not a hero, you are a team player and are responsible for doing whatever it is that is your task to do. If the technical support is bad or the software hopelessly buggy, then your company has made a bad decision in its purchase and should reconsider it or push for more support from the original developer.\r\n\r\nAlso, a lot of those more popular commercial libraries have been tested and proven better than most of your code ever will. If you have issues with them, then in all likelihood the person who\\\'s doing something wrong is more likely to be you. If everyone wrote their own networking, sound, graphics and so forth, a lot fewer games would ever get done.\r\n\r\n(and question: How can you ever, EVER, [b]EVER[/b] buy something that has no documentation? If your boss buys something that\\\'s crappy and has no documentation, then he or she is a complete idiot, and the seller is a con artist. I find it unfathomable that anyone selling tools or libraries wouldn\\\'t supply the buyer with a proper SDK)',4950,'2009-03-24 22:50:18'),(270717,6279,'And yes, I have gotten my ass handed back to me after complaining about issues and the support pointing at errors in my code. God forbid what would\\\'ve happened if I\\\'d tried to go \\\"fix issues\\\" in source code that\\\'s not mine.. ',4950,'2009-03-24 22:54:07'),(270816,6267,'ENCOUNTER!\r\n\r\nI\\\'ve had that game in my head for years but didn\\\'t remember its name. Thanks for the tip, now I\\\'m off to refresh some memories :)',4950,'2009-03-25 14:11:59'),(271019,6290,'[URL=http://pouet.net/prod.php?which=462]Crystal Dream II[/URL]. \r\n\r\nI wondered \\\"that\\\'s all pretty nice, but where\\\'s the game?\\\". But then I watched it again. And again.. ',4950,'2009-03-26 12:29:39'),(271080,6285,'I can make demos 361 days a year at home, I think those 4 days should really be reserved for something else. ',4950,'2009-03-26 16:39:44'),(271227,6296,'I miss how some things were simpler back then. I don\\\'t miss the inferior tools though, or trying to make sure your hardware code worked properly. ',4950,'2009-03-27 12:31:07'),(271259,3637,'mfx();',4950,'2009-03-27 15:41:10'),(271359,6300,'VBOs are significantly faster, yes. It depends a bit on the drivers, but there\\\'s no reason not to use VBOs nowadays.',4950,'2009-03-28 11:29:30'),(271368,6291,'Better emo than hip hop.. ',4950,'2009-03-28 13:00:02'),(271490,3637,'I like to do things manually and as simply as possible, though having proper managers etc. would obviously make a lot of difference and allow building more complex things easily. I am moving into a more \\\"complicated\\\" direction though.. less throwaway code and more properly built system code. My Breakpoint demo is kind of a horrible mixture of them both and since time is running out, I resorted into copypasting a lot of stuff :D \r\n\r\nAnd to stay on the topic:\r\n\r\nShader& lighting = g_system.getShader(\\\"lighting_pointtexture\\\");',4950,'2009-03-29 17:01:16'),(271545,6302,'Amiga runs all its demos quite fine, and it hasn\\\'t got either!\r\n\r\nAMIGAAAAAAA!!!\r\n\r\n[img]http://www.boingball.org/amiga-boing-ball.png[/img]',4950,'2009-03-30 07:05:25'),(271581,6305,'[quote]\r\nThe server encountered an internal error or misconfiguration and was unable to complete your request.\r\n\r\nPlease contact the server administrator, root@localhost and inform them of the time the error occurred, and anything you might have done that may have caused the error.\r\n\r\nMore information about this error may be available in the server error log.[/quote]\r\n\r\nIf an old and unfunny joke doesn\\\'t work because of technical issues, is it funny or not? ',4950,'2009-03-30 11:55:01'),(271586,6300,'I\\\'ve had experiences with those crappy ATI drivers back in the day before VBOs. I had my data in an array and the frame rate difference between glVertex3f and glVertexPointer/glDrawArrays was negligible.',4950,'2009-03-30 12:21:10'),(271834,6309,'I just posted on RAT.',4950,'2009-04-01 00:48:21'),(272047,6210,'Glow goes well with everything.',4950,'2009-04-02 09:59:32'),(272287,6183,'[quote]\r\n20th Century Fox is sponsoring\r\nBreakpoint to launch their campaign for their new movie\r\n\\\"X-Men Origins: Wolverine\\\"\r\n[/quote]\r\n\r\nThis is certainly interesting. The movie has leaked, btw.. :D',4950,'2009-04-03 12:46:09'),(272299,6314,'[quote]\r\nThat was pretty fucking awesome actually. [/quote]\r\n\r\nI second that.',4950,'2009-04-03 13:56:03'),(272307,6315,'The last time I tried to install and use a free software operating system I spent hours doing sudo pico, browsing forums and editing configuration files to get the wireless working. It worked for two weeks and then, suddenly, just died and I gave up. \r\n\r\nI suggest that people who have time for things like the link should instead take upon themselves to fix some of the issues that make using free software suck.',4950,'2009-04-03 14:56:02'),(272308,6315,'(for the record, that was in 2008. While you\\\'re at it, please also make a decent debugger, an unified standard for doing GUI stuff and make dev tools that even a dumb Windows user like myself can install)',4950,'2009-04-03 14:58:06'),(272314,6315,'For the record, it was ubuntu on an Acer Aspire.',4950,'2009-04-03 15:22:36'),(272315,6315,'And isn\\\'t gNewSense just a crippled Ubuntu anyway? I saw Stallman speak once and he\\\'s a really good speaker, but I think some of the ideas of the FSF are somewhat removed from the daily life of the average user (me). ',4950,'2009-04-03 15:25:30'),(272386,6315,'[quote]I would say that most people in this discussion look at GNU/Linux and free software in general from position of convenience. Free software is about ethics and freedom.[/quote]\r\n\r\nSo software can be crappy to use as long as it\\\'s free as in freedom? Considering how let\\\'s say Gimp works, I wouldn\\\'t be surprised if the developers are more concerned about freedom than actually the usability of their software. And yeah, you\\\'re damn sure that I care for my convenience. I write (evil proprietary) software at work and when I come back home, I absolutely don\\\'t want to deal with any bullshit from my computer. I want it to work and I want to click on stuff and see it work. I see it as an appliance. I don\\\'t take any bullshit from my stereo equipment, my stove or my vacuum cleaner either. \r\n\r\n[quote]If by free you mean freedom, then you should definitely stick or at least try to stick with free software whenever it is possible.[/quote]\r\n\r\nJust out of curiosity, in all your righteousness, how many times have [i]you[/i] actually\r\n\r\n1) scanned the source code of a free program to look for something (programming ideas, protocols, back doors, whatever)?\r\n2) improved something you weren\\\'t happy with and contributed to the original sourcebase?\r\n3) created a totally innovative piece of free software that has revolutionized the world?\r\n\r\n[quote]Someone here said that what Stallman speaks about is not what you get in an average everyday life. If by what you get in everyday average life you mean routine and usual things that happen, then love, inspiration, kindness, sincerity are also not on that list, but we still strive to live our lives sincerely and with lots of inspiration. Same with ethics. Those are delicate matters which are extremely easy to avoid in everyday fuss. [/quote]\r\n\r\nI use proprietary software so I am incapable of love? \r\n\r\n[quote]But one time you might think you missed a very important part of life.[/quote]\r\n\r\nSitting in front of a computer trying to get a wireless to work, after which trying to get a bunch of shit to compile, fix simple compilation errors in a source distribution and then realize that the GUI follows absolutely no sensible standards or guidelines whatsoever? \r\n\r\n[quote]And as for pure convenience, in many cases it is getting used to a system that works differently. Take cars, today everything gets done by technical service. Cars are now even being designed in such a way that an average person cannot fix anything, even the simplest thing, by himself. Windows did the same thing - it does too much for the user, making him a consumer. Even if you want to change something, it is very difficult or even prohibited. And many of us got used to that.[/quote]\r\n\r\n\\\"Windows does too much for the user\\\". I rest my case. \r\n\r\nFor the record, I have [i]never[/i] found myself in the position on proprietary operating systems that it wouldn\\\'t let me do the thing I wanted. I haven\\\'t encountered it either on Windows or OS X, and I don\\\'t see why I would, as long as I stay away from DRM\\\'d media files. I have used a bunch of open source/free software, and I like to use emacs for example, but I wouldn\\\'t call them exactly bug free either.\r\n\r\nSince you seem to be passionate about this, would you be kind enough to name [i]one[/i] relevant/everyday use case where something I might want to do is prohibited? DRM\\\'d media doesn\\\'t count, since that\\\'s easy to avoid.\r\n\r\n[quote]Free software is in a difficult position. Proprietary software world is definitely stronger and backed up by huge money. [/quote]\r\n\r\nOh yes, the evil huge money corporations.. damn them. To defeat them, I would recommend competing with software quality and support. Any takers? \r\n\r\n\r\n',4950,'2009-04-04 01:15:13'),(272415,6315,'I noticed that you didn\\\'t answer any of my questions. Let me repeat them here for you:\r\n\r\n[i]Just out of curiosity, in all your righteousness, how many times have you actually\r\n\r\n1) scanned the source code of a free program to look for something (programming ideas, protocols, back doors, whatever)?\r\n2) improved something you weren\\\'t happy with and contributed to the original sourcebase?\r\n3) created a totally innovative piece of free software that has revolutionized the world?[/i]\r\n\r\nand\r\n\r\n[i]would you be kind enough to name one relevant/everyday use case where something I might want to do is prohibited? DRM\\\'d media doesn\\\'t count, since that\\\'s easy to avoid.[/i]\r\n\r\n[quote]Preacher: what you say may sound very reasonable in short term logic. Also, I agree that to a non-programmer this is a less obvious problem. [/quote]\r\nI have to say that I don\\\'t follow you here. Are you saying that I am not a programmer? Or that non-programmers don\\\'t care for the quality of their software? \r\n\r\nAs far as I can tell, I only said that \\\"software should be good and compete on its merits\\\". I\\\'d say that\\\'s a rather sensible approach to developing software in the long term as well. Ideology will not help me get my shit done. \r\n\r\n[quote]With time it will be more and more obvious however, when Microsoft have a chip in your computer an then block you because they suspect you have downloaded \\\"illegal\\\" content. The \\\"trusted\\\" computer scheme is already realized in several computers and will be there soon in much more.[/quote]\r\n\r\nYes, I do know about Palladium and all that crap. I am writing this on a Macbook Pro that most definitely has a trusted computing module inside it, plus probably some additional Apple devilry. It hasn\\\'t prevented me from doing any of the things that I have tried to do on it, nor do I think it ever will, because the uproar would be so huge. That remains to be seen. If the thought police comes some day, then we can continue this discussion. Until then, I fail to see any relevance.\r\n\r\n[quote]But I would say that debating about free software is a bit time wasting.[/quote]\r\n\r\nYeah. You could use the time spent writing your reply improving some bits of free software, and I could use it for finetuning my Breakpoint demo (which will be public domain and therefore naturally free as in freedom software). Both of these things would do the world more good than posting on a forum. \r\n\r\n[quote]It all comes down to either agreeing or not with an end user agreement of proprietary software that says you cannot share with your friend.[/quote]\r\nI thought that the Free Software thing was also about your ability to change, modify and learn. Also, I don\\\'t personally give much of a damn about copyrights or patents and have absolutely no problems with sharing. However, as a both professional and hobbyist software developer, I know all too well the time and effort it takes to make proper software, and I am happy to give the hobbyist or a company a bunch of money for their hard work if he or she doesn\\\'t want to share it for free. \r\n\r\nThat\\\'s actually a freedom too.\r\n\r\n[quote]If one believes this is not a problem and his friend better pay and forget about getting something from you (assuming he is your good friend), then of course - free software philosophy might seem crap to you.[/quote]\r\nI have absolutely no problems with the philosophy. I support it for the most part. What I do have a problem about is the fact that a lot of its proponents are self-righteous, the software quality varies wildly and the idea that a developer should not have a freedom to do as he pleases with his software. Furthermore, I think that just like music, software should be mostly evaluated on one single metric: quality. I have outlined my experiences with a popular piece of free software earlier in this thread and concluded that the quality is not up to par, or at least wasn\\\'t then.\r\n\r\n[quote]Also, I think that the \\\"crappiness\\\" of free software in this thread is overemphasized to an extent of being untrue. Gimp is a very powerful editor, actually, one of the strongest free software packages out there. But it takes time to master. If you couldn\\\'t do it in a couple of days, doesn\\\'t mean the software is bad. [/quote]\r\nNumber one rule of interface design: If it needs a manual or you can\\\'t use it out of the box, it is bad. This applies to everything from door handles and DVD players to computer software. If your elderly grandmother can\\\'t use it, it is bad. If making it work requires editing configuration files manually and checking for library dependencies, it is bad. If getting it to work requires googling and then browsing forums full of people that irk and post \\\"n00b\\\" when you ask a perfectly reasonable question, then it\\\'s exceptionally bad. \r\n\r\nThere is a lot of good free software out there, naturally. I like emacs for instance, and Python, and on a machine that it works on I am a happy Kubuntu user. \r\n\r\n[quote]Free software questions are not that easy. It requires thinking over. [/quote]\r\n\r\nAssuming that people have [i]not[/i] thought over these matters if they\\\'re on the \\\"opposite\\\" side is rather condescending, wouldn\\\'t you say?\r\n\r\n[quote]It is easy to just dismiss stuff in a forum debate. It is also very easy to say: \\\"No you are not correct\\\", but for the opposing side it is much more difficult to explain and back up arguments because it would require the one disagreeing to carefully consider all the arguments presented.[/quote]\r\n\r\nIndeed. Would you please answer my questions now if we want to continue this. They\\\'re on the top of the post. \r\n\r\n[quote]Try this: http://www.gnu.org/philosophy/shouldbefree.html[/quote]\r\n\r\nI have read it years ago already and translated it for a school project. I have also read through the Cathedral and the Bazaar, most of Stallman\\\'s website and the Jargon file. I am a member of the Electronic Frontier Foundation Finland. It still doesn\\\'t change the fact that the free software world could learn a thing or two from the proprietary software world, and make their offerings not suck in many regards.\r\n\r\nPlease start with the debugger. If anything, [i]that[/i] would make me want to develop software on a free as in freedom platform. \r\n\r\n[quote]But again, you should share the initial premise that community and helping each other is a valuable thing.[/quote]\r\n\r\nI haven\\\'t ever turned down a single request for assistance in demo-related matters, I have always given out source code to anyone who asks and I have now officially gone 100% open source in the demoscene. But if I happen to think that proprietary software has its uses and a lot of it is functionally superior to free software and ask the free software people to compete on merits and not ideology, I don\\\'t think helping each other is a valuable thing? \r\n\r\n',4950,'2009-04-04 12:18:01'),(272429,6315,'[quote]Yes, it\\\'s best to care about your freedoms when you\\\'ve already lost them, right? Not really... It\\\'s considerably harder to rise against the establishment than to actively defend against unwanted changes.[/quote]\r\n\r\nSure, but in this case it\\\'s not a fascist regime (though the Finnish government is displaying worrying leanings towards it) that is stifling freedom of speech, but only a bunch of companies that make hardware and software. It\\\'s easy not to buy from those companies or use their software if their restrictions bother you, and if the restrictions get too tough, the legislature might have a thing or two to say about it (or at least one can hope). I personally oppose DVD region codes, for example, and therefore refuse to buy any content from any major movie publishers. On the other hand, Apple\\\'s somewhat boneheaded approach to DRM on the iPod doesn\\\'t really prevent me from enjoying music and software on it.\r\n\r\n',4950,'2009-04-04 15:20:38'),(272431,6315,'[quote]He just happens to have a pragmatic view (in the short term) on things.[/quote]\r\n\r\nYes, I have a pragmatic view on most things. My pragmatic view on free software is that instead of waving flags and recommending people to stick with (possibly) inferior options for the sake of ideology only, it\\\'s instead better to spend that energy of making the (possibly) inferior options superior. If the Linux world was as awesome as some of their proponents claim, we\\\'d all be using it.\r\n\r\nIf you build it, they will come.',4950,'2009-04-04 15:24:55'),(272433,6315,'kb: You can\\\'t install applications on iPod Touch or iPhone it unless they\\\'re signed, and the firmware on (at least some) iPods is encrypted. That\\\'s why there\\\'s unfortunately no Rockbox for new iPod Nanos. ',4950,'2009-04-04 15:28:08'),(272776,6323,'You make me feel young again. Please release the binaries so I can thumb it up.',4950,'2009-04-06 21:06:29'),(272814,6183,'Coming from the ~5-7C rainy Helsinki, I can only look forward to spending some time in sunshine.',4950,'2009-04-07 00:57:09'),(272937,6321,'[quote]Unfortunately these reasons do not exist any more since yesterday - but ticket prices to oslo are just too expensive now. If only I had some hintsight but I\\\'m afraid I\\\'m stuck here :-((([/quote]\r\n\r\nI know this is not appropriate in the TG thread, but there\\\'s also another party going on at the same time.. ',4950,'2009-04-07 15:38:31'),(273651,6338,'[url=http://www.pouet.net/prod.php?which=1645]Hypnotic by Exobit[/URL]\r\n\r\nOne of my real favourites from back then. My candidate, a bit lesser known intro:\r\n\r\n[img]http://www.pouet.net/screenshots/5053.gif[/img]',4950,'2009-04-13 11:11:29'),(273705,6183,'This is a bit embarrassing, but can someone tell me what kind of a GFX card I won? It\\\'s motherfucking huge and heavy and looks evil but it doesn\\\'t say anywhere on it exactly what it is and I was too \\\"WTF?\\\" when picking it to either hear it annonced or ask :)',4950,'2009-04-13 18:52:10'),(273706,6183,'Oh yeah, thanks to everyone for the party. It was, once again, way too much of everything at once but still awesome.',4950,'2009-04-13 18:53:16'),(273709,6338,'Cheating is lame, you know :)',4950,'2009-04-13 19:14:30'),(274007,6183,'Yes, I had fun. It was, after all, pretty awesome, as always. But more than one Breakpoint per year would probably kill me. I.. am.. too.. old.. for.. this. The only sucky part about the party, with the exception of the inevitable hangover(s), was when *ahem* someone puked on my macbook pro and on some other stuff and I had to spend a bit of perfectly good intoxicating liquid to get the stains off. Please don\\\'t drink like that if you can\\\'t handle it. Thanks. \r\n\r\nAlso, the gfx card I won got me special attention in airport security. Happily not [i]that[/i] special but.. (and I repeat my question from a few pages back, what exactly [i]is[/i] the gfx card I got? It\\\'s big and mean and huge and probably consumes more electricity than the rest of my electrical appliances put together, but it doesn\\\'t say what it is)',4950,'2009-04-14 21:27:22'),(274016,6183,'Yeah, thanks :) I\\\'m gonna try it out soon, just need to check that my power supply and case cooling is up to the task. That thing looks evil.\r\n\r\nI wonder how many lines it can render per second.. ',4950,'2009-04-14 22:26:25'),(274114,6340,'or move it around so that you\\\'ll end up arriving at the party after the democompo and need to leave before noon the next day. \r\n\r\n(hello Ryanair)',4950,'2009-04-15 14:17:58'),(274117,6183,'[quote]I know it might not be possible, but I wish the date of the party would be always around this time of the year when it\\\'s already warm in Germany.[/quote]\r\n\r\nThis would also allow the people who spend easter in other ways (either with family or church) to attend . But of course, easter is a tradition already and having a long party during a \\\"proper\\\" holiday is easier for those who have problems getting days off work.',4950,'2009-04-15 14:19:56'),(274132,6183,'Brainstorm has dibs on all the coders.',4950,'2009-04-15 14:48:53'),(274134,6345,'[img]http://images.amazon.com/images/P/0374453063.01.LZZZZZZZ.jpg[/img]',4950,'2009-04-15 14:52:59'),(274139,6183,'Raven: Yes but we don\\\'t have that many active coders! I am swamped in demo ideas and soundtracks.. imagine having all the great art and concepts shoved at you with absolutely no way to take up all those projects.. ',4950,'2009-04-15 14:56:43'),(274144,6347,'If you want to visit a Finnish party, I recommend either Stream or Altparty. ',4950,'2009-04-15 15:02:05'),(274167,6345,'[img]http://www.medaloffreedom.com/NoManIsAnIsland.jpg[/img]',4950,'2009-04-15 15:55:38'),(274169,6346,'http://www.opengl.org/wiki/Shading_languages:_How_to_detect_shader_model%3F',4950,'2009-04-15 15:57:45'),(274181,6345,'[img]http://staff.science.uva.nl/~fransve/private/euro/euro_coin_penis.jpg[/img]',4950,'2009-04-15 16:19:35'),(274215,1024,'[URL=ftp://ftp.untergrund.net/users/brainstorm/Other/brainstorm_roadsidepicnic_source.rar]Source code[/URL] for [URL=http://www.pouet.net/prod.php?which=52996]Roadside Picnic[/URL]',4950,'2009-04-15 18:00:38'),(274475,6183,'Anyone else got a flu? :) I suddenly found myself feeling like crap. ',4950,'2009-04-16 20:07:51'),(274491,6351,'I have the same excuse. I promise to buy a lot of beer at Breakpoint to the person who ports my engine to Mac :)',4950,'2009-04-16 22:32:17'),(274493,6351,'I just did, but it\\\'s on Windows. It\\\'s probably an easy thing to do, as well.',4950,'2009-04-16 22:34:55'),(274652,6289,'For what it\\\'s worth, I\\\'m seriously considering coming to Riverwash. I already promised someone that I\\\'d do my best :)',4950,'2009-04-17 16:16:03'),(274744,6348,'[quote]It\\\'s the guy with the bullwhip. And the food.[/quote]\r\n\r\nPretty much. To be honest, I never thought having someone in that role would be useful, but this demo has yet again proved otherwise. We\\\'re pretty much spread globally, the mailing list contains a lot of totally unrelated chitchat and axel is the guy who both knows us all and knows what to ask from whom. He also compiled a lot of feedback into useful form, gave really good feedback on his own while the demo was progressing and, most of all, motivated people into doing things they probably normally wouldn\\\'t have (I can only speak for myself, but...).',4950,'2009-04-17 21:54:00'),(274747,6348,'I\\\'d like to add that Roadside Picnic was, from my point of view, perhaps the first proper group effort that I\\\'ve been involved with in Brainstorm. The previous demos have mostly been \\\"dictatorial\\\" (in the sense of me and sometimes rale calling the shots), but this one was discussed a lot more on the list and more people were involved in it. It took a direction which it otherwise might not have, most of the feeback I got (and I got lots) was somehow taken into account and in general it felt a lot more democratic. It really started coming together only a week or so before Breakpoint, so if given more time, it would\\\'ve definitely been one of the best demos I\\\'ve been involved in. A lot of the good ideas didn\\\'t have time to be implemented, as you can see from the perhaps a bit lackluster direction.\r\n\r\nAlso, that\\\'s why it\\\'s not a Traction coop release. It was influenced by over 15 people, all of them Brainstorm members. ',4950,'2009-04-17 22:07:49'),(274751,6352,'xerxes: Pouet humor. Best let sleeping trolls lie and just laugh at it :)',4950,'2009-04-17 22:33:49'),(274753,6352,'[img]http://www.halfpricehobbies.com/catalog/images/brainstorm%5B1%5D.jpg[/img]\r\n[img]http://sales.starcitygames.com/cardscans/MAGMER/brainstorm.jpg[/img]\r\n[img]https://www.abugames.com/images/products/beatdown/brainstorm.jpg[/img]\r\n[img]http://www.docteurquizz.com/filll/dci/cards/brainstorm.jpg[/img]',4950,'2009-04-17 22:48:10'),(274827,6359,'Why would the thumbs or even scene.org awards matter at all anyway?',4950,'2009-04-18 10:40:27'),(274880,1724,'[img]http://hel-looks.com/photos/20090404_01.jpg[/img]',4950,'2009-04-18 17:21:36'),(274884,6360,'[img]http://www.yellowguitarbooks.com/images/misc/minilesson.gif[/img]',4950,'2009-04-18 17:37:39'),(274950,6363,'[quote] Nowadays the youngsters write 4K in C++. We gotta show them how we did it back then.[/quote]\r\n\r\nYou need a special compo for that? There are 4k compos at almost every party, go for it :) One thing I always disliked about the Hugi size compos was that the topics were mostly dull. ',4950,'2009-04-18 22:50:47'),(274956,6363,'Pfft. The size compos were pretty cool in their own way and didn\\\'t work on the basis of spamming people or publishing nazi articles. I learned a thing or two about assembler while looking at the entries.',4950,'2009-04-18 22:55:24'),(274962,6362,'Decipher: Either Bendik or [URL=http://www.youtube.com/watch?v=BlaZjew6DpQ]Imbusy[/URL]. Young meat... \r\n',4950,'2009-04-18 23:05:36'),(274965,6363,'So basically you want a handicapped compo? :)\r\n\r\nAnd yeah, I too miss the \\\"old days\\\" sometimes (especially since I [i]now[/i] have the programming skills and knowledge that would\\\'ve rocked the scene back then because the quality really wasn\\\'t that high compared to modern times) and resent that things have become a lot harder to do than in the past, but I don\\\'t think that\\\'s an excuse not to try. Nothing prevents you from doing a software rendered intro in Windows, or doing an Amiga intro (guaranteed limited low level coding and hardware), or learning shader programming (you don\\\'t become incapable of learning things when you reach 30, you know..), or something else. \r\n\r\nJust make \\\"something\\\" with a 1999 methods and release it on pouet or at a party somewhere, I\\\'m sure that a lot of people would like that as well (myself included, most likely).\r\n',4950,'2009-04-18 23:15:12'),(275189,6363,'I\\\'d rather like the limit to be bigger than smaller. Making a good (or any) 16k or 40k requires a lot more concentrated technical effort than making a good (or any) 256k intro, since I\\\'d imagine that the bigger size would enable people to fare better with less tools. That would make it easier for new people or people without that much interest in the actual technology (such as myself) to contribute. \r\n\r\nWhether that\\\'s a good thing or not, is a matter of opinion I guess.',4950,'2009-04-19 20:31:22'),(275193,6369,'[quote]Most music and graphics productions entered at parties are a joke. Why would you check them out?[/quote]\r\n\r\nSo are most demos, intros and wild compo entries as well.',4950,'2009-04-19 20:39:27'),(275199,6366,'That\\\'s over [URL=http://www.pouet.net/groups.php?which=5718]here[/URL].',4950,'2009-04-19 21:00:17'),(275289,6363,'How would that be separate from an actual demo, with the exception of seeing buffering errors and needing to write a lot of boring code? ',4950,'2009-04-20 10:52:58'),(275291,6363,'Altparty has had a competition like this, and we at Icons also allowed the use of an Internet connection. The combined number of entries that actually did something with the concept: 0.',4950,'2009-04-20 11:12:21'),(275292,6363,'But yes, it\\\'s a nice idea. Maybe I myself should do something with it.. ',4950,'2009-04-20 11:12:49'),(275330,6183,'According to a careful search in my pockets and wallet after the party, I apparently didn\\\'t return at least 7.50€ worth of bottles. Not that big a deal, really, but still the system was pretty cumbersome. The worst part is that some of the staff obviously didn\\\'t really speak English all that much, and I had to try to explain things with my less-than-stellar German. ',4950,'2009-04-20 14:31:51'),(275342,6363,'[quote]I\\\'m trying hard to find a good argument against 16k\\\'s, but I haven\\\'t got anything yet. [/quote]\r\n\r\nThere aren\\\'t any widely available good enough music playback solutions for that category. V2 is too big, Protrekkr is too big and most 4k synths just wouldn\\\'t cut it there. Of course, you can roll out your own, but the barrier of entry is all too much higher for people who don\\\'t have their own synth or someone interested in making one.\r\n\r\n(disclaimer: If there are, please do let me know)',4950,'2009-04-20 14:52:35'),(275345,6372,'See, it\\\'s a bit like if you had a car and then I\\\'d come and... ',4950,'2009-04-20 14:56:58'),(275349,6372,'[quote]Now Europe has no way of saying it is democratic and that its society is based on human rights. \\\"Sales of large companies\\\" vs. \\\"human rights\\\" ended in sales winning.[/quote]\r\n\r\nI\\\'m pretty sure that getting free music, music and games from the Internet is not included in the [URL=http://www.un.org/Overview/rights.html]Universal Declaration of Human Rights[/URL].',4950,'2009-04-20 15:02:57'),(275398,6183,'[quote]ok, new idea. but shitloads of large plastic cups and allow to sell in these only.[/quote]\r\n\r\nSo you\\\'ll end up with both stale beer and ridiculous lines before and during the demo competition. That\\\'s a no go. ',4950,'2009-04-20 16:51:39'),(275421,5988,'And the releases..? ',4950,'2009-04-20 17:31:13'),(275580,6372,'I\\\'ve found plenty of rare and out of print stuff on TPB, but of course that\\\'s what I\\\'ve exclusively been looking for (one example [URL=http://thepiratebay.org/torrent/4094814/The_Comsat_Angels_%5B6_Albums_1980-1986%5D]here[/URL], they used to be impossible to find anywhere). I\\\'m happy that some record companies for instance have now reissued old albums on places like iTunes, perhaps due to \\\"competition\\\" from sites such as TPB.',4950,'2009-04-21 10:28:25'),(275581,5988,'I don\\\'t have patience for three minute pieces of flat-beat demopop with envymapped objects and overlays. Please don\\\'t show those, kthxbye.',4950,'2009-04-21 10:31:53'),(275582,6374,'Decipher: You had some to begin with? ',4950,'2009-04-21 10:32:13'),(275583,6373,'Thanks, this will be an interesting read.',4950,'2009-04-21 10:32:45'),(275628,6375,'[URL=http://www.youtube.com/watch?v=gMr3bK1NyQc]This one[/URL] only has 300 views or so, but it\\\'s an another example of \\\"I take your demo and stick a different tune on it\\\". \r\n\r\nFabulously uncreative.',4950,'2009-04-21 14:48:09'),(275632,6375,'Ah, indeed. I need to go to the corner of shame to rewatch some DOS classics now.. ',4950,'2009-04-21 15:03:47'),(275722,6377,'[quote]Do not feed the trolls[/quote]\r\n\r\nIf this were true then what\\\'s the point of pouet? ',4950,'2009-04-22 10:42:41'),(275723,6374,'The point is, more likely, if you\\\'re taught the idea of what differentiation is and the difference quotient, the whole thing should be rather obvious. Then again, when gradients were introduced in my college math classes, a lot of people were baffled.. ',4950,'2009-04-22 10:54:00'),(275757,6378,'Also, if you\\\'re ever intending to use a Mac, then definitely steer clear from Samsung. Their shitty software for adjusting monitor stuff didn\\\'t work on my MBP, and after a bunch of googling and tech support their response was: \\\"We don\\\'t support our products with Apple computers\\\". ',4950,'2009-04-22 13:13:04'),(275830,6374,'M.Sc in what? :)',4950,'2009-04-22 17:38:46'),(275948,6372,'No, but hopefully the judge will be soon. He turned out to have a lot of connections with the copyright industry. ',4950,'2009-04-23 10:53:28'),(275952,6381,'[QUOTE]//TODO: fix this later[/QUOTE]',4950,'2009-04-23 11:22:36'),(276396,6390,'Straight to Helsinki is definitely a better idea if you\\\'re going through Sweden since there\\\'s pretty much nothing worth seeing in Turku. Stockholm on the other hand is a beautiful city and if I was the one doing the touristing, I\\\'d spend a couple of days there. It doesn\\\'t really matter which ferry you take from there to Helsinki, they\\\'re all full of wasted Finnish and Swedish chavs anyway. ',4950,'2009-04-26 09:21:15'),(276570,6393,'Nighttime Bong Jr. \r\nInappropriate Amish XP \r\nNuclear Programming Zombies \r\n\r\nI\\\'d play these.',4950,'2009-04-26 22:24:32'),(276760,6326,'It\\\'s a good compiler, and I\\\'m pretty sure kkrunchy is both better than UPX and not made by evil people either. ',4950,'2009-04-28 12:14:55'),(276840,2735,'[img]http://2.bp.blogspot.com/_tQ74IfNZmZQ/R9C-HytY1UI/AAAAAAAAEYY/kwiwKrecdFQ/s400/kiss-pig.jpg[/img]',4950,'2009-04-28 20:29:31'),(276939,6399,'[URL=http://www.youtube.com/watch?v=zdodc1Eu1nA]I\\\'m only happy when it rains[/URL]',4950,'2009-04-29 13:10:01'),(277119,3267,'Carlsberg Lite on aito tanskalainen olutnautinto',4950,'2009-04-30 21:54:55'),(277584,6406,'Different people enjoy different things. Personally, for me, analyzing the picture/song/book/poem/demo/whatever often provides a lot more enjoyment than just looking at it. I also don\\\'t understand how gaining basic understand of metaphors, style and the methods of discourse analysis could retract from the actual enjoyment of reading. If anything, I\\\'d imagine they\\\'d enhance it. ',4950,'2009-05-04 15:56:17'),(277847,6414,'.. I\\\'d be hanging around other Platonic solids, discussing philosophy and dissing\r\nicosidodecahedrons. ',4950,'2009-05-06 10:44:46'),(278012,6417,'Here comes the obligatory \\\"go make a demo about it\\\" ;)',4950,'2009-05-07 10:34:36'),(278024,6417,'psionice: You start it up and make a mac framework and I\\\'ll promise to do a screen for it ;)',4950,'2009-05-07 12:34:02'),(278215,6417,'visy, that was never gone. ',4950,'2009-05-08 10:57:51'),(278216,6423,'[img]http://www.roseatemarketingtips.com/wp-content/uploads/new-ipod-nano.jpg[/img]',4950,'2009-05-08 10:59:29'),(278220,6417,'Ah. nice. ',4950,'2009-05-08 11:09:57'),(278270,6425,'kb: Similar systen is already in place in Finland. They already used it to block the site of a freedom of speech and internet rights activists who published the list of censored addresses (most of which are completely legal porn and in some cases even have nothing to do with anything explicit). ',4950,'2009-05-08 17:39:45'),(278283,6425,'[quote]And this is the only idiotic reason behind some ISPs blocking the access to the site...[/quote]\r\n\r\nWrong. The reason, according to police, is that it contains a list of domains that are child pornography (according to the police), ie. it facilitates the spreading of child pornography.. What\\\'s even more disturbing is that many sites that come up on the first page on google if you search for \\\"gay porn\\\" are on the list. Since it\\\'s practically impossible that such prominent sites would contain any CP, the reason most likely is that someone in the Finnish police force feels like imposing his/her morals on others, in an illegal manner. \r\n\r\n[quote]And this is the only idiotic reason behind some ISPs blocking the access to the site...[/quote]\r\n\r\nDecipher is thankfully only kidding here, but our current right-wing government is indeed showing really scary signs of leaning towards fascism. The road to a police state is long and slippery, but we\\\'re well on our way. ',4950,'2009-05-08 19:38:06'),(278574,6427,'Also, the Åland islands are very much worth seeing if you\\\'re into hiking/cycling/slow sightseeing and have some time to spare. It\\\'s possible to start from Turku and proceed by island hopping to Helsinki (or vice versa). A lot of Finns would probably tell you that the islands aren\\\'t genuinely a part of Finland (they speak Swedish, have their own government etc), but personally I like them very much :p The nature is different from mainland Finland, it\\\'s really quiet and there\\\'s a lot of history there.\r\n\r\nIn case that doesn\\\'t capture your imagination, I\\\'d join the choir and recommend either Lapland or the combination of Helsinki+Porvoo, or then the actual countryside. \r\n\r\n',4950,'2009-05-11 00:21:26'),(278608,6427,'Yeah, I\\\'d like to add that Hämeenlinna is indeed a good choice if you want to see how \\\"most of Finland\\\" lives. One of the few cities/towns in Finland worth living in, actually.. ',4950,'2009-05-11 09:07:07'),(278741,6430,'[quote]According to views held by many people here looking into other people\\\'s source code is \\\"stealing\\\".[/quote]\r\n\r\nSigh.. \r\n\r\nI think most demoscene source releases are pretty much useless, mine included. They\\\'re not released because people are possessive, but because there\\\'s really not much point in it. They don\\\'t contain much reusable code or anything that a regular programmer wouldn\\\'t be able to figure out for themselves. \r\n\r\nA lot of people will give you their sources if you just ask.',4950,'2009-05-12 08:18:10'),(278742,6429,'They list [URL=http://citywall.org/]Citywall[/URL] as a reference. I\\\'ve tried that out, and it seems pretty responsive to me. ',4950,'2009-05-12 08:25:03'),(278749,6430,'I would and will rather exercise my freedoms properly and release my sources under public domain. \r\n\r\n(trolling)',4950,'2009-05-12 09:19:59'),(278756,6430,'I don\\\'t think many sceners would actually [i]oppose[/i] free software, it\\\'s just not seen very useful or necessary. But what a lot of sceners do oppose is preachy stuff, let it be about free software or platforms or what demos really should be about. This is a \\\"do it yourself or shut up\\\" culture.\r\n',4950,'2009-05-12 10:09:39'),(278814,6431,'So you take a linux demo and make it [i]even[/i] harder to run? ',4950,'2009-05-12 19:53:31'),(279148,6444,'ripper5.exe was awesome.',4950,'2009-05-15 11:45:28'),(279176,6445,'Optimus: All you need to do is to give up your internet connection. ',4950,'2009-05-15 13:38:19'),(279182,6445,'Optimus: You should try it out. Life without the noise and the disturbance can be blissful. If I was the only person living in our apartment, I wouldn\\\'t have a Net connection at home.',4950,'2009-05-15 13:46:04'),(279375,6450,'The lesson: Some people then just as clueless as some people are now :)',4950,'2009-05-16 21:04:57'),(279592,6460,'That\\\'s actually pretty fucking awesome. Someone needs to tell that guy about the demoscene. ',4950,'2009-05-18 08:57:37'),(279841,6465,'The power of free as in freedom software!\r\n\r\n(sorry, couldn\\\'t resist :D)',4950,'2009-05-19 20:10:25'),(279845,6465,'True that. Plus, it can be ported to other platforms. Useless AMiIIGAA or NDS loader, anyone? :)',4950,'2009-05-19 20:15:23'),(280029,6469,'Go make a demo about it.',4950,'2009-05-20 19:58:13'),(280030,6467,'[img]http://www.emuparadise.org/soundtracks/Super%20Mario%20World/SMW%20OST%20Front.jpg[/img]',4950,'2009-05-20 19:58:52'),(280741,6183,'Wolverine entries, please? ',4950,'2009-05-25 15:37:26'),(280850,3637,'[CODE]/* I am thankful that I\\\'m not writing COBOL */[/CODE]',4950,'2009-05-26 11:39:09'),(280853,6488,'psionice: If you want that, then I\\\'m gonna want a star wars midi playing in the background.',4950,'2009-05-26 12:20:00'),(281150,6489,'I think things like this are pretty individual: Something works for someone and something else for someone else. Personally I like to have the music first and then start coding on top of that. \r\n\r\nIf you want to use what you have now (and I think you should, nothing motivates further like releasing a demo), my recommendation is to first try to get some kind of a common colourscheme for all the effects (just steal it from somewhere if you have to, all that matters if that you have one and it looks good) and then try to get fitting music from somewhere (shouldn\\\'t be too difficult, e-mail me if you don\\\'t know any musicians and I\\\'ll hook you up). In the end, it all boils down to what you [i]want[/i] to do: You can probably make a demoish demo with what you have, or you can try to integrate some kind of a concept into it and be a bit more ambitious.\r\n\r\nFinally, I think I\\\'d pick option #3 like others have suggested. Pick a party, pick a deadline (reasonably far away), finish the demo and preferably go to the party yourself. Maybe making something that\\\'s not that \\\"personal\\\" might be a good idea too: You\\\'ll get the useful experience on how to do the cliched toruses and whateverthingies, and then you\\\'ll have a clean slate to start your next production that you can plan ahead a bit more.',4950,'2009-05-27 21:53:50'),(281151,6489,'Okay, I checked out your website. You got the music side covered :)',4950,'2009-05-27 21:58:42'),(281211,6489,'^ indeed. Go for the effects first, especially since it\\\'s your first demo. ',4950,'2009-05-28 10:01:25'),(281239,6489,'With those specs, I\\\'d like to see the source to some big-ass mfx demo :) ',4950,'2009-05-28 12:46:14'),(281587,6494,'[quote]http://honewatson.com/wp-content/blogs.dir/thumbs/2006/07/ogold-palestinian-woman-with-rocket-launcher/old-palestinian-woman-with-rocket-launcher410ok.jpg[/quote]',4950,'2009-05-30 12:11:57'),(281588,6494,'Too little coffee, damn...\r\n\r\n[img]http://honewatson.com/wp-content/blogs.dir/thumbs/2006/07/ogold-palestinian-woman-with-rocket-launcher/old-palestinian-woman-with-rocket-launcher410ok.jpg[/img]',4950,'2009-05-30 12:12:19'),(281961,6502,'Feel free to use mine if you want.',4950,'2009-06-02 13:28:41'),(281991,6503,'There are also different kind of liquids that can be used to dissolve the hardened bits of earwax in case they are painful or cause hearing loss. Maybe you should try those sometimes if you have problem with earwax. As far as hair goes, anyone with long hair can attest that it causes a lot of problems (goes to your mouth on windy days) and is harder to keep clean and that short hair is a lot more convenient in everyday life.',4950,'2009-06-02 15:26:13'),(282242,6351,'What \\\"power user\\\" things am I missing on a Mac? ',4950,'2009-06-03 20:32:24'),(282252,6351,'At least my mouse right clicks just fine in just about any application and you can delete stuff by command+backspace (which is clunky, I know). If your Mac experience comes from the dark days with no right click, I seriously suggest you update it :) I\\\'m not sure what you mean with the file open/save dialog, but on OS X you can easily find anything on your computer by pressing command+space and typing what you want. It even searches inside your mail and documents, and you can open the directory the file is in Finder with a single keystroke if you don\\\'t want to open it straight from the Spotlight menu. \r\n\r\nThat said, there\\\'s a lot of stuff in OS X that pisses me off as well. Who\\\'s the idiot who designed the red-yellow-green window resize things and why can you resize a window manually only from the lower right corner? And why can\\\'t you do cut and paste in Finder.. ',4950,'2009-06-03 21:34:45'),(282253,6505,'The beauty of the pouet BBS is in its simplicity. ',4950,'2009-06-03 21:36:08'),(282255,6505,'all right, \\\"lure\\\" ;)',4950,'2009-06-03 21:38:13'),(282273,6505,'That\\\'s what wikipedia is for.',4950,'2009-06-03 22:57:16'),(282469,6479,'I think most coders would appreciate it better if the description was simple and to the point, or not there at all. Something like \\\"Here\\\'s my new cellular automaton toy\\\" with a link and an interesting screenshot would do it. ',4950,'2009-06-05 10:50:51'),(282507,6479,'I would totally disagree with Decipher here. The day when the only things acceptable to post here are \\\"areas of interest of the majority\\\" is a sad day. But that said, do not act like a crybaby when people say tl;dr to a post that is too tl;dr. ',4950,'2009-06-05 13:31:42'),(282657,6513,'And while you\\\'re at it, don\\\'t forget that some languages have special punctuation marks or rules (french has a space before colon, Spanish has the funny question marks ¿Que?, the hyphenation rules in Japanese are pretty strict and so on), things like date formats change between countries and that some languages (like Greek) take significantly more room than others. Your GUI needs to be pretty flexible to accommodate this and you can\\\'t pretty much hardcode anything.',4950,'2009-06-06 10:10:51'),(282658,6513,'Because of all this, when I was doing multilanguage mobile software (games for java phones, so small screens), the requirement was that all text on the screen needs to be able to scroll. It caused a lot of headaches sometimes, and then there were all those things like buttons that couldn\\\'t include text (since \\\"Select\\\" could be like 20 characters in some language) and symbols and colors that might be culturally dependent.. ',4950,'2009-06-06 10:14:20'),(282659,6513,'Incidentally, I am now working on something that needs to be localized to many European languages as well as Asian languages that need custom fonts, all with specs that are pretty tight and an essential third-party library added to a mix. I\\\'ve never had so much fun in my life.',4950,'2009-06-06 10:18:14'),(282729,6513,'[quote]Uh... Do you know something I don\\\'t know? Although I\\\'ve only recently progressed to reading Junior High School level novels, I\\\'ve yet to see a single instance of hyphenation. Japanese frequently breaks up words willy-nilly -- no need for hyphenation at all.[/quote]\r\n\r\nThat\\\'s not what the QA thinks :p Now, to be honest, I\\\'m not sure if it was Japanese, Chinese or Korean. I might be wrong on the particular language but my point stands. The NDA unfortunately prevents me from discussing specifics but the solution we had to use wasn\\\'t pretty :)',4950,'2009-06-06 18:43:34'),(282879,2735,'\\\"nippelfreies Erotikangebot :D\\\"\r\n\r\n',4950,'2009-06-08 09:57:09'),(282880,2735,'[img]http://img268.imageshack.us/img268/1269/grandiosa.jpg[/img]',4950,'2009-06-08 09:58:18'),(282897,5484,'What a douchebag.',4950,'2009-06-08 12:55:34'),(283380,6525,'-of Turku.',4950,'2009-06-11 10:57:57'),(283387,6525,'Decipher: I lived there for a while and things didn\\\'t work out like they should have. I just paid a penalty fee for disconnecting my internet connection there (how stupid of me to assume that things [i]would[/i] have worked out and I\\\'d stayed there) and now I am finally free of Turku. I\\\'ll tell you more at a party some time if you\\\'re interested :D \r\n\r\nAlso, I\\\'d like to continue on the list:\r\n\r\n- the entire project recompiles when I make a slight change to a header file and that takes bloody ages.',4950,'2009-06-11 11:22:04'),(283401,6515,'What a retarded rule.',4950,'2009-06-11 12:06:54'),(283407,6515,'Yeah I kind of figured. Still, they had no trouble disqualifying my joke prod so I don\\\'t see why it would have to lead to an idiotic rule. If it\\\'s dangerous to the mental health of little kids, just disqualify it again.. ',4950,'2009-06-11 12:27:38'),(283408,6515,'Incidentally, I was toying around with a random L-system fractal thingy a while back and it generated a huge swastika that had smaller swastikas on it. I wonder if L-systems are now banned.. ',4950,'2009-06-11 12:30:51'),(283909,6536,'Ph. D is basically a driver\\\'s license and a necessity for an academic career and research. Otherwise, I\\\'d say its applications are somewhat limited, with the exception of some R&D positions perhaps.',4950,'2009-06-15 13:26:58'),(283910,6536,'But of course, knowledge is cool on its own. I have a lot of respect for people who go that route.',4950,'2009-06-15 13:27:38'),(283913,6536,'It depends. Few actual professions require academic knowledge, really. Most programming work for example is closer to carpentry or construction work than actual computer science. ',4950,'2009-06-15 13:30:53'),(283915,2735,'[img]http://www.absinthechamber.com/wp-content/uploads/2008/10/sex-with-spider-and-scorpion.jpg[/img]',4950,'2009-06-15 13:34:35'),(284107,6539,'[quote]http://www.appolo.com/collection/pcbcollection/tetris/tetris_d.jpg[/quote]',4950,'2009-06-17 08:38:09'),(284108,6539,'ah fuck. no coffee yet. \r\n[img]http://www.appolo.com/collection/pcbcollection/tetris/tetris_d.jpg[/img]',4950,'2009-06-17 08:38:27'),(284913,6515,'Yeah, Rastila is far away though you can get there pretty easily with the Helsinki metro. Personally, I don\\\'t think that it\\\'s that bad an idea, because four days of Assembly is a fucking long time and getting away from it and seeing the city a bit is at least for me only refreshing. The sleeping arrangements at the partyplace are notoriously bad and should be avoided at all costs, unless you like clueless security guys kicking the soles of your feet for sleeping in a place that was just shown to you by an another security guy. \r\n\r\nAlso, some people manage to sleep on the rocks.. ',4950,'2009-06-23 16:48:51'),(285421,6200,'alone, in front of a computer? ',4950,'2009-06-27 16:22:36'),(285470,6559,'[URL=http://scratch.mit.edu]Scratch[/URL]',4950,'2009-06-27 23:13:13'),(285738,6569,'You can have my engine and make me demos that I don\\\'t feel motivated to do. Sure. ',4950,'2009-06-30 09:53:40'),(285742,6567,'If you watch Star Wars backwards, you\\\'ll realize that it\\\'s about a guy who first builds a fucking huge space station, then imprisons a beautiful princess and finally gives up his supernatural skills and becomes a farmer in a middle of nowhere. Pretty motivational stuff.',4950,'2009-06-30 09:56:41'),(285757,6567,'Pimp my ride: A bunch of tattooed non-caucasian people take out cool stuff from a car until only a wreck remains.\r\n\r\n(sorry :p)',4950,'2009-06-30 11:59:52'),(285916,6574,'pølse',4950,'2009-07-01 12:22:23'),(286107,6578,'Optimus, it\\\'s not a wolf. It\\\'s an [URL=http://en.wikipedia.org/wiki/Alaskan_Malamute]Alaskan Malamute[/URL]. ',4950,'2009-07-02 15:04:00'),(286118,6578,'Here\\\'s the source image btw:\r\n\r\n[img]http://www.karenmccombie.com/Portals/0/Gallery/Album/5/alaskan-malamute-0033%5B1%5D.jpg[/img]',4950,'2009-07-02 16:09:42'),(286235,6583,'Let the whiners whine. Who\\\'s supporting Intel GMA 950, VBE 2.0 or GUS nowadays? Or Covox Speech Thing? ',4950,'2009-07-03 10:58:58'),(286300,6584,'Sptoify Premium is totally worth it. I\\\'ve discovered countless new artists through it, not to mention listened to a lot of albums that I would\\\'ve bought otherwise and been disappointed. \r\n\r\nHere\\\'s my current shared playlist in case you\\\'re interested [URL]spotify:user:sonnenwende:playlist:08pDnmpjg2JlCCJMfssD04[/URL]\r\n\r\n',4950,'2009-07-03 15:15:46'),(286319,6584,'Why should Spotify make music visible? ',4950,'2009-07-03 16:25:23'),(286531,6588,'Or a nice collection of programming horrors.',4950,'2009-07-05 12:20:39'),(286682,4439,'Damn, you got there first :D ',4950,'2009-07-06 14:52:14'),(286854,5352,'This is not a music video, but for some reason it seems really demoish to me\r\n\r\n[URL]http://www.youtube.com/watch?v=wYhmE8ptWtE[/URL]',4950,'2009-07-08 07:44:31'),(287121,6585,'[quote]What type of people are the mainstream audience that could be interested in watching a selection? Is it certainly so that including only typical partywinner-material is what will get people not familiar with the scene interested as opposed to more experimental material?[/quote]\r\n\r\nI have to agree here as well. When we showed demos at Assembly Scenebooth two years ago, showing demos from groups like mfx and kosmoplovci and peon got us a lot more attention from the passersby than showing the more \\\"mainstream\\\" stuff. ',4950,'2009-07-10 07:06:10'),(287122,6585,'That said, I think that the playlist looks quite fine. Perhaps out of my own demos I\\\'d rather see Fairytale than Onwards there, but I understand why it\\\'s that way around. ',4950,'2009-07-10 07:16:56'),(287488,6603,'Fuck uptight religious people in general and such Americans in particular. ',4950,'2009-07-13 11:33:41'),(287654,6603,'[quote]Ironic, but from the Bible studies I had do do years ago, I seem to remember Jesus repetedly stating things like \\\"Judge not, lest ye be judged\\\", and \\\"the measure you use is the measure that will be used on you\\\".[/quote]\r\n\r\nSince when have American conservative Christians read the New Testament, or at least understood any of it (except perhaps Matthew 10:34-39)?',4950,'2009-07-14 06:33:48'),(287751,6610,'My money is either on Star Wars (Jawa sandcrawler) or Return of the Jedi (Jabba\\\'s palace). I\\\'d say Star Wars.',4950,'2009-07-14 23:06:18'),(287797,6610,'I win geek points \\\\o/ \r\n\r\nI\\\'ll continue:\r\n[img]http://img268.imageshack.us/img268/4158/moviegsn.jpg[/img]',4950,'2009-07-15 07:34:22'),(287830,6610,'doh wins. ',4950,'2009-07-15 10:29:26'),(288040,6611,'39614081257132168796771975168 different things. ',4950,'2009-07-16 16:01:12'),(288281,6599,'As well as using alternative operating systems and/or browsers. The bad thing is that it will work only as long as they\\\'re not targeted by the same criminals. Still, running an OS that makes a proper difference between admin priviledges and regular users helps. ',4950,'2009-07-17 21:56:01'),(288486,6618,'If you don\\\'t like BITS demos, there\\\'s no one forcing you to watch them. ',4950,'2009-07-20 11:16:53'),(288496,6618,'There are worse trolls than Solo here. His style of making things is certainly... \\\"personal\\\", but then again: Who is anyone to tell someone else what kind of demos he should make?\r\n\r\nIt\\\'s easy not to watch them. ',4950,'2009-07-20 12:46:45'),(288500,6618,'That I don\\\'t know admittedly anything about since I\\\'m not a glöperator. He submitted same prods many times under different names or something like that? ',4950,'2009-07-20 12:54:55'),(288528,6618,'[URL=http://maps.google.fi/maps?f=q&source=s_q&hl=fi&geocode=&q=Rafael+Cabrera+22,+6A+las+palmas&sll=62.593341,27.575684&sspn=14.876061,44.780273&ie=UTF8&ll=28.106599,-15.414805&spn=0.003454,0.005466&t=h&z=18]### Illegal espionage through satellite surveillance ###[/URL]',4950,'2009-07-20 17:09:45'),(288624,6620,'[img]http://www.detectiveclub.info/the%20birds%20running%20from%2022.jpg[/img]',4950,'2009-07-21 12:11:51'),(288911,2735,'[img]http://www.listen2unclejay.com/gallery/albums/userpics/10001/bacon%20bra.jpg[/img]',4950,'2009-07-23 16:18:28'),(288921,6625,'[quote]Is it true that this eating up is significant[/quote]\r\n\r\nIt is if you\\\'re running on a 486. \r\n\r\n[quote]or can the computer actually process thousands of clauses without any significant delays?[/quote]\r\n\r\nIt can if the clauses themselves don\\\'t contain something that\\\'s very expensive to calculate. \r\n\r\nA totally simplified example: You are running on a 2,0GHz single-core computer that runs 2 billion instructions per second (theoretically). You have an if-clause that says \\\"if (value == someothervalue && value2 == someothervalue2). A very naive assembler implementation of that will compile into six instructions. Assuming things are in cache, those six instructions will take 0.0000003% of your processing time. \r\n\r\n[quote]Another usual situation is the processing of the keyboard events. If the app realizes the recursive scheme, then the KeyDown function has all the keyboard events in it and that means a very big set of clauses - if, else if, else if. And if the required key code is at the end of the clause line, it seems that it will be processed much later.[/quote]\r\n\r\nHuh? ',4950,'2009-07-23 17:06:51'),(288968,6626,'Not to publish or distribute?',4950,'2009-07-23 20:20:03'),(288974,6626,'The point of my message was to express my astonishment of a request that goes so much against the culture of the scene. In effect you are saying \\\"Please let me bother you with my request that will lead to no gain on anyone elses side except mine\\\", or, put perhaps a bit milder, \\\"I have an old demo that I do not want you to see\\\".\r\n\r\nIt doesn\\\'t work that way around here.',4950,'2009-07-23 20:37:23'),(289029,6625,'They couldn\\\'t afford lower case letters back then. Also, everything was mostly in black and white because they\\\'d just started inventing colors :/ ',4950,'2009-07-24 09:27:27'),(289115,6628,'There is a shortage of netbook demos, though. ',4950,'2009-07-24 20:37:36'),(289140,6627,'[img]http://www.slengpung.com/pics/Assembly%202007/17240.jpg[/img]',4950,'2009-07-24 23:42:23'),(289178,6630,'I\\\'m happy that people bother and I can watch demos on my living room iMac without resorting to dual boot or emulation fuckery. ',4950,'2009-07-25 08:12:38'),(289451,6393,'Soviet Axe Race\r\nInvisible Duck Co-Op \r\nHeavy Metal Werewolf 1942\r\nRural Trampoline Jihad\r\n\r\nThe game concepts just keep popping up!',4950,'2009-07-26 23:35:24'),(289482,6635,'Looks cool. Then again, it\\\'s a sequel to an old film from the Hollywood machinery so it will probably be a disappointment. Especially because it\\\'s Disney. ',4950,'2009-07-27 08:38:19'),(289777,6627,'[img]http://ecx.images-amazon.com/images/I/51jZitVcKmL._SS500_.jpg[/img]',4950,'2009-07-28 17:23:41'),(290050,6204,'[img]http://whatthefat.files.wordpress.com/2008/11/hangover-polar-bear.jpg[/img]',4950,'2009-07-30 09:13:02'),(290402,6655,'if (true == !false && x != !true)\r\n{\r\n//uhh? \r\n}',4950,'2009-07-31 23:42:39'),(290605,6659,'What\\\'s WTF in it? ',4950,'2009-08-03 11:38:48'),(290611,6660,'[URL=http://www.rockbox.org/]Rockbox[/URL] plays .mod and .sid files. ',4950,'2009-08-03 12:31:09'),(290612,6660,'If you want to listen to modules on the go, I might suggest getting something like a Nintendo DS or a Pocket PC and installing a module player on that. I don\\\'t think any actual portable music players have support for module files, except with Rockbox. ',4950,'2009-08-03 12:33:49'),(290613,6660,'Also, there\\\'s ModBox for the iPod Touch/iPhone, but I haven\\\'t tried it.',4950,'2009-08-03 12:36:31'),(290614,6660,'And there seems to be other mod players in the app store as well. ',4950,'2009-08-03 12:38:59'),(290615,6660,'In general, I definitely recommend an iPod Touch. It\\\'s the most fun piece of electronics that I\\\'ve ever owned.',4950,'2009-08-03 12:45:10'),(290829,6662,'A more immediate application of Star Trek technology: \r\n\r\n[IMG]http://skepticalteacher.files.wordpress.com/2009/07/facepalm1.jpg[/IMG]',4950,'2009-08-04 20:50:58'),(290893,6663,'If it was in Berlin. ',4950,'2009-08-04 23:23:39'),(290895,6663,'Actually, TUM looks really nice. Scratch Berlin.',4950,'2009-08-04 23:29:38'),(290958,6662,'Doom and it\\\'s ilk are not 3d. ',4950,'2009-08-05 14:40:24'),(291238,6669,'[URL]http://assemblytv.net/[/URL]. It\\\'s basically a TV channel run during the event by the Assembly people that\\\'s streamed and also shown in the cable network in the Helsinki area. They\\\'ll show compos, interviews, seminars and some programming. Right now there seems to be a quiz show of some kind going on..',4950,'2009-08-07 15:06:53'),(291253,6669,'p01: There is no Finnish quota in Finland, but pretty much everything non-demoscenish at Assembly happens in Finnish, so the programming kind of reflects on that. Believe me, you wouldn\\\'t be interested in that stuff anyway :D ',4950,'2009-08-07 16:45:19'),(291311,6672,'If you build it, they will come. In other words, someone please make an excellent linux-only demo some day. Also, most demos haven\\\'t accessed the hardware directly in ages., but dependencies and all that are painful. I still haven\\\'t been able to run the linux ports of my intros that waffle made. ',4950,'2009-08-07 21:55:33'),(291381,6669,'I would vouch for the scared audience. After my seminar I got a bunch of questions in person and I\\\'ve gotten three e-mails so far, though two from people who were not present. ',4950,'2009-08-08 09:34:27'),(291392,3627,'Plus, the guy is obviously an asshole. ',4950,'2009-08-08 11:32:51'),(291404,6672,'OS X is Unix based, and I would wager that a trendy hipster Mac user gets laid more than a regular Windows guy. ',4950,'2009-08-08 12:44:59'),(291426,6672,'I wasn\\\'t exactly serious, you know. You\\\'re completely right about the complete dork thing, though. But that\\\'s why I like macs, they\\\'re made for complete dorks and act like home appliances and don\\\'t need reinstalling drivers or compiling shit for. ',4950,'2009-08-08 14:09:30'),(291502,3627,'So where is this Internet drama happening, because it\\\'s not happening in the original thread? ',4950,'2009-08-08 17:44:39'),(291505,3627,'Comedy gold.',4950,'2009-08-08 17:58:36'),(291625,3627,'Those people remind me of the warez people and ghettoscener fights. ',4950,'2009-08-09 10:23:13'),(291838,6677,'\\\"I\\\'ve never been there or seen it or participated in it but I know all about it anyway\\\" :D ',4950,'2009-08-10 12:11:34'),(291853,6677,'Not all sceners hang out at Boozembly.',4950,'2009-08-10 13:26:30'),(291905,5283,'What do you mean, \\\"no one twitters it\\\". There isn\\\'t a thing insignificant enough not to twitter about. ',4950,'2009-08-10 18:34:21'),(292040,6686,'From now on, I will just type \\\"what preacher said\\\" when commenting prods. Definitely makes it easier :D ',4950,'2009-08-11 11:18:46'),(292072,2735,'The yields are correct though. ',4950,'2009-08-11 14:30:39'),(292073,6687,'What\\\'s the better place for us Finns, then? :) ',4950,'2009-08-11 14:43:49'),(292233,6692,'Yes, it was in some Imphobia issue, probably one of the later ones. When you find it, let me know which one... I\\\'d like to read it again as well :)',4950,'2009-08-12 10:29:49'),(292476,6696,'[quote](that didn\\\'t follow up to any production) [/quote]\r\n\r\nSo, follow up to the production and then release the sources to that and link to the them at pouet. ',4950,'2009-08-13 12:06:56'),(292478,6687,'Jag försökte ordna mitt liv så att jag kunde komma, men inte i år heller :/',4950,'2009-08-13 12:16:38'),(292480,6696,'Or actually create something using your framework to give people some context. I don\\\'t think a bunch of source code is really appropriate for lniking to pouet. ',4950,'2009-08-13 12:22:14'),(292566,6696,'[URL]http://asd.gr/~navis/demo.txt[/URL]',4950,'2009-08-13 18:45:19'),(292757,6697,'[quote]Even the entry level to get a few polygons on your screen is factually MUCH lower than it was when I first tried (1995-1996).[/quote]\r\n\r\nNo it\\\'s not. Sure, it might be easier to put a couple of polygons on the screen, but it\\\'s much harder to put ANYTHING on the screen. Back in the DOS age you could just rip the magical \r\n\r\nasm mov ax, 13h\r\nasm int 10h\r\n\r\nbit from somewhere and then you could rip your putpixel from somewhere (probably the same place) and start doing stuff even if you didn\\\'t know what a pointer of a for-loop was. Most sample source code was in one file and you could rip that stuff easily without even understanding what it was, or learn by modifying the numbers and seeing what would happen.\r\n\r\nNowadays you have to mess around with compiler settings, get proper libraries to link with your code, create windows and devices, set up projection matrices, vertex buffers and all \r\nthat. For the latest APIs you even need to write a pair of shaders, because there is no more fixed pipeline functionality. If you\\\'re in an university and know what a matrix is and you\\\'ve been programming before, that\\\'s not that big a deal. But if you\\\'re a fledgling junior high-school student who\\\'s never done any programming whatsoever but want to check out how these cool demo things are made, it\\\'s hopeless. \r\n\r\n',4950,'2009-08-14 09:21:45'),(292836,6697,'[quote]Lets be fair, that is not how \\\"easy\\\" it was. The focus/scope of things has shifted a lot though. I might\\\'ve been a bit quick with my assumption that things are actually easier, that popped up in my mind because of the wealth of information you can find with a \\\"flick of the Google\\\" these days. That was different back then.[/quote]\r\n\r\nWith google you\\\'ll end up in places that go way over the head of someone who\\\'s starting programming. No matter how you put it, getting something simple done nowadays is a lot more hassle then back then. \r\n\r\n[quote]Not really, just adopt a OGL or D3D example.[/quote]\r\n\r\nThat\\\'s a lot more code than it used to be and a lot more places to go wrong.\r\n\r\nYour points are valid but my point, which is that nowadays there\\\'s a lot more moving parts than there used to be, is also valid. And, if we\\\'re talking about an absolute beginner, those moving parts are just as much if not more a challenge than . Back then, programming used to be \\\"wcc myprogram.cpp\\\" and you\\\'d have your executable. Nowadays it\\\'s not that. \r\n',4950,'2009-08-14 13:47:38'),(293178,6708,'Sceners with a VJ tool might be able to do it. Otherwise, I wondered about the exact same thing :)',4950,'2009-08-16 11:40:24'),(293247,6709,'I might participate if someone organized something. ',4950,'2009-08-16 21:51:26'),(293249,6709,'It\\\'s a limitation, just like 256 bytes or executable music, and it will enchance creativity, not inhibit it. If the task is generic enough like for example \\\"3d starfield\\\", is the traditional kind of starfield the only thing you can really think of? ',4950,'2009-08-16 21:54:48'),(293300,6710,'I do other things until I feel motivated again.',4950,'2009-08-17 06:35:26'),(293302,6709,'Shader 3.0 is like software rendering anyway. ',4950,'2009-08-17 07:24:35'),(293320,6709,'A weekend is a good deadline. As for techniques, I\\\'d say that pretty much anything should go. Processing is a perfect language for this kind of stuff, so it definitely should be allowed. It\\\'s extremely newbie friendly too.',4950,'2009-08-17 09:11:18'),(293322,6700,'Everything broken at work again.',4950,'2009-08-17 09:13:16'),(293551,6713,'BITS prods are safely hosted at tripod.com.',4950,'2009-08-18 10:44:50'),(293597,6716,'SDK? :) There\\\'s no information on the Altparty site. ',4950,'2009-08-18 14:44:51'),(293600,6709,'I\\\'d say no to...\r\n\r\nCopperbars - hardware effect that\\\'s absolutely pointless to do unless you\\\'re on the hardware. \r\nPhong shading - That\\\'s a technique, not an effect in itself. A \\\"rotating object\\\" would be an effect, and you could phong-shade it if you wanted to.\r\nMulti-scrollers - I\\\'d say that a \\\"scroller\\\" is a better idea, since you can make many if you want or then just make a good one. \r\nHypnoglow - Doesn\\\'t offer much chance for innovation I guess\r\nBump mapping - With parallax mapping techniques and all that, is it really an effect nowadays or is it a technique to be used in conjunction with something else? \r\n\r\nI\\\'d like to have something more open-ended like \\\"interference\\\", \\\"infinity zoomer\\\" or \\\"scroller\\\". And yes, the timezone thing is an issue. A week is a long time to procrastinate on a small task, but perhaps it wouldn\\\'t too long? ',4950,'2009-08-18 14:50:35'),(293605,6709,'From the top of my head: fire, cloth, landscape, black hole, zoomer, flower, splines, rain, glass, feedback, spring, blur, light, electricity, . \r\n\r\nor even more abstract, conceptual ones like galaxy, wallpaper, darkness, crystal, power, atom ... \r\n',4950,'2009-08-18 14:58:32'),(293609,6709,'I don\\\'t see why there should be any artificial limits, since any cheating or lameness would be quite easy to spot if publishing the source code and material is a requirement. ',4950,'2009-08-18 15:12:04'),(293612,6709,'mmm... pancakes. \r\n\r\nI\\\'m not too sold on required interactivity. For me the fun of coding comes from the actual coding of the scene, and I sure as hell do enough user input parsing at work :) If it\\\'s cool to interact with, I\\\'m sure that the voters will reward for this accordingly.',4950,'2009-08-18 15:14:30'),(293613,6709,'[quote]Being that it will probably be a lone coder working on this it might make the barrier to entry lower if you allow the use of public domain texture packs and other such useful resources.[/quote]\r\n\r\nNot to mention assets made by friends. I don\\\'t see why this couldn\\\'t be a (demo)group effort as well. \r\n',4950,'2009-08-18 15:15:31'),(293678,6709,'[quote]isnt 10 megs a bit much? if i where to host a compo i would make that 1-2 megs unpacked. only because that fitted a 3.5 inch diskette in the early days :P[/quote]\r\n\r\nWhy not 1.44 megs packed, then? Plus, why not make the limit 4 gigs, since that\\\'s basically the size of the USB stick that replaced floppies?',4950,'2009-08-18 22:23:36'),(293788,6716,'only if it looks good.',4950,'2009-08-19 19:30:05'),(293909,6697,'[quote]I can\\\'t see why making a game is seen as a better way of filling up your portfolio than making a demo these days[/quote]\r\n\r\nBecause it shows an entirely different skill set, one that\\\'s a lot closer to real life professional programming? ',4950,'2009-08-20 13:36:46'),(293912,6697,'The biggest difference between game a demo programming is that a game is interactive, which means a whole bag of hurt starting from user input validation and making sure that the user doesn\\\'t see unintended things in the game world (like go behind certain objects etc) to surprising game flow issues that are found late in the testing. Making the graphics engine and stuff related to it is fun, making the rest is not. And that is why I am still doing demos, even though I\\\'m a game programmer.\r\n\r\nThe google trends thing is fun, btw. I love how there are spikes in the Finnish searched every time there\\\'s Assembly :)',4950,'2009-08-20 13:57:03'),(293914,6719,'Avalon the Windows Development Machine:\r\n\r\nInter Core2Duo 2,8 (?) GHz\r\n4GB of RAM\r\nGeforce 295 GTX\r\n\r\nCamelot the 24\\\" Daily Use iMac:\r\n\r\nIntel Core2Duo 2,66 GHz\r\n4GB of RAM\r\nNVidia 9400M\r\n\r\nSir Percival the Macbook Pro:\r\n\r\nIntel Core2Duo 2,4 GHz\r\n2GB of RAM\r\nGeforce 8600M GT',4950,'2009-08-20 14:31:42'),(294131,6722,'In the real world, libertarianism works just as well as communism, because like communism, it\\\'s based on a flawed perception of how people think and work. ',4950,'2009-08-21 19:09:10'),(294132,6722,'And worse, it wrongly assumes that all people are born equally fortunate and have equal chances in life, which is not the case. The most disgusting libertarians I know think that things like inequality and bad luck are things that should just be accepted, and perhaps even encouraged, instead of being mitigated by the society. ',4950,'2009-08-21 19:11:45'),(294579,6722,'[quote]And why do we need taxes specifically designed to regulate consumption patterns for environmental reasons etc.?[/quote]\r\n\r\nBecause people ignore [URL=http://en.wikipedia.org/wiki/Externality]externalities[/URL] if given the possibility. And that pretty much sums up why libertarianism is flawed.',4950,'2009-08-24 11:16:33'),(294597,6722,'Doom: and what happens when the bad choices of others violate your chances to make your own choices, your livelihood, your health or even your life? ',4950,'2009-08-24 12:36:50'),(294666,6733,'1) sometimes, but mostly just for IRC\r\n2) rarely if at all\r\n3) nothing\r\n4) no\r\n5) pen and paper\r\n6) svn with TortoiseSVN\r\n7) finder and explorer\r\n8) not really, no. Except that I use smultron or TextMate on OS X, emacs on Linux and Crimson Editor on Windows, though I\\\'ve recently found out that it fucks up Unicode so I\\\'ll need a replacement.. ',4950,'2009-08-24 17:24:56'),(294865,6740,'My sarcasm detector has a blinking red light and the klaxons are going off. ',4950,'2009-08-25 13:09:10'),(294867,6737,'<3',4950,'2009-08-25 13:15:39'),(294989,6742,'What\\\'s wrong with TASM? :p',4950,'2009-08-25 21:48:15'),(295189,6744,'Call me dull, but I think that organizing a compo at a demoparty for the sole sake of picking fun at someone is a bit over the top. I can somehow understand a prod picking fun at someone/something, but an entire compo... ',4950,'2009-08-26 18:23:41'),(295220,6744,'The guy may be a hardcore troll, or then have serious issues, or then just be very \\\"different\\\", but for fuck\\\'s sake: He\\\'s just one guy who\\\'s doing something that he likes to do. Ban him if he causes that much trouble or breaks the rules of this or some other site, don\\\'t watch his productions or thumb them down if you don\\\'t like them, don\\\'t show his productions at parties if you don\\\'t think they are appropriate. Install the attention whore script and disable his user ID. All of this is fine. But organizing a whole fucking competition on a fucking demoparty solely for the purpose of humiliating and making fun of a guy you don\\\'t even know is both totally disgusting and fucking lame. That is not most certainly the demoscene that I signed up for, but a bunch of bullies on a schoolyard.\r\n\r\nThis sort of stuff leaves a really bad taste in my mouth. And for the record, I think that the Adok money at Breakpoint was equally lame for the exact same reason.',4950,'2009-08-26 19:47:16'),(295228,6744,'[quote]fucking with him online.[/quote]\r\n\r\nNo, it\\\'s fucking with him at a fucking demoparty, before, during and after which there will be fucking with him online. Just see this thread here. I\\\'m not saying that the guy is contributing much useful stuff to the demoscene, or stunning productions, but this kind of mob mentality is nothing but the same old schoolyard bullying, and after having been subjected to that for years, I have zero tolerance with such groupthink and picking on people. Just get him banned from pouet if you really think he\\\'s such a menace. \r\n\r\nAnd if not being content with being picked on or pestered is weak and not compatible with the \\\"scene spirit\\\" or whatever it is nowadays, fine. That\\\'s one scene that I don\\\'t want to be a part of at all. \r\n',4950,'2009-08-26 20:08:29'),(295239,6744,'It doesn\\\'t really make a difference whether SoLo is a real person or not. It could just as well be someone else unpopular or not in the \\\"in crowd\\\", as long as this kind of mentality is accepted and encouraged in the first place. I\\\'m sure that those in the know chuckle a lot at the whole thing, and some of those not in the know chuckle a lot too. After all, the people who can\\\'t handle it are weak anyway.',4950,'2009-08-26 20:39:03'),(359788,1024,'[URL=ftp://ftp.untergrund.net/users/traction/traction_cernunnos_final.zip]Download link[/URL] to the fixed version of [URL=http://pouet.net/prod.php?which=56391]Cernunnos[/URL]. ',4950,'2010-12-19 11:57:40'),(380105,8182,'[URL=http://www.spiegel.de/international/europe/0,1518,772176,00.html]An excellent article on this subject[/URL].',4950,'2011-07-06 12:21:59'),(383462,7685,'Demo and packing are all done. See you tomorrow!',4950,'2011-08-11 18:56:18'),(383935,8257,'So will we also get funky club cards with our handles printed on them? There could be also a tier system for the cards: platinum ones go to top groups and people (let\\\'s say you need to have won three major parties), gold and silver cards to normal sceners then there could be like a bronze basic card for ghettosceners and people who only do raster bars and sinus scrollers. \r\n\r\nNothing would spell \\\"elite\\\" like whipping out a platinum scenepoints card at the Revision döner stand to get a 50 cent discount.',4950,'2011-08-15 22:29:23'),(383996,7685,'What a great party! Thanks for all the cool people I met and the organizers for making it all possible again. For the record, the umbrella without the bag is mine and I wish to never see it again, so if any of you organizers want a crappy, leaking umbrella as a special gift, feel free.\r\n\r\nThere are only two things that I\\\'d like to see improved:\r\n1) It would be really nice to get a list of the entries that you\\\'ve submitted and their status. Sure you can go ask the compo team, but a simple page with all your stuff would be better (especially if you want to update them), or if you don\\\'t want to implement user accounts, even something like a \\\"receipt page\\\" with stats and stuff instead of just a plain \\\"upload succesful!\\\"-page that\\\'s not really different from the rest.\r\n\r\n2) The voting system was pretty awful to be honest. If I had been a bit more drunk, I probably wouldn\\\'t have bothered at all. Dragging and dropping on a laptop touchpad is very web 2.0 but I like the Partymeister-style voting best (in case there are multiple good productions in the compo, or if you want to give points to an otherwise poor production that appealed to you in a special way), and with only a votekey and no account I was a bit unsure on how to actually vote and if I could do it in many parts. I usually like voting straight away after the competitions when everything is fresh in the memory (especially music and graphics compos) and that would be easier if there was a simple user account-based system (especially since there were multiple people using my laptop to vote).\r\n\r\nBut, other than that, it was awesome. See you next year!',4950,'2011-08-16 15:14:16'),(384017,8257,'I would like to announce here and now that my next demo will require one scenepoint each time it is run, or you can remove the DRM completely by paying a one-time lump sum payment of 10 scenepoints. There is also a \\\"social unlock\\\", a 5 scene point discount meant for those sceners that are from a third-or second-tier groups and do not have enough scenepoints on their accounts. I believe that the extra value added by these changes will benefit both to the demo consumer and the demo creator and offer exciting new monetization possibilities and approaches to demo development to all demo sceners.',4950,'2011-08-16 16:04:37'),(384021,8257,'In the future, we are also thinking of organizing a kind of a community-based Brainstorm scenepoints feedback/reward system. In this system, every thumb up given to a Brainstorm production on pouet.net would get you 0,1 scenepoints that would be paid out quarterly (or at a party of your choice provided that it\\\'s been three months since your last payout), but with eager and continued participation you could join a special Brainstorm VIP Scenepoints Club that would organize special Brainstorm events and hand out extra scenepoints and other fabulous prizes at Revision. Be advised, though, that by giving a piggy or a thumb down you will automatically forfeit all scenepoints in your Brainstorm Award System and you will need to start from scratch.',4950,'2011-08-16 16:15:13'),(384096,8263,'There\\\'s some pretty good animations on [URL=http://en.wikipedia.org/wiki/B%C3%A9zier_curve]Wikipedia[/URL]. Surfaces are just two curves that make up a patch.',4950,'2011-08-17 09:31:05'),(384107,8263,'What a fucking great way to post shit on a serious post and make it unreadable. Well done, here\\\'s your cookie.\r\n\r\nTo bitnaughty: [URL=http://processingjs.nihongoresources.com/bezierinfo/]this[/URL] is a great resource as well and contains a lot of java things to play around with. ',4950,'2011-08-17 11:45:09'),(384293,8265,'Well, what are you waiting for? :)',4950,'2011-08-19 08:41:48'),(384432,8270,'Best demo platforms? Did you really think this through? ',4950,'2011-08-21 13:44:47'),(384586,1024,'[URL=ftp://ftp.untergrund.net/users/brainstorm/Production/virta_src.rar]Source code[/URL] for [URL=http://pouet.net/prod.php?which=57512]Virta[/URL]',4950,'2011-08-23 10:43:13'),(384605,8274,'Most of what you want is operating-system/hardware specific stuff, not really related to x86 assembly itself. The BIOS interrupts aren\\\'t (weren\\\'t) really a good way to things back then if you wanted to be efficient and in protected mode they wouldn\\\'t work anyway.\r\n\r\nFor DOS, most of the important stuff you want on interrupts is here: http://www.cs.cmu.edu/~ralf/files.html\r\n\r\n(int 21h for DOS-specific stuff, int 10h for switching video modes if you don\\\'t want to bang registers directly and if you want to read the keyboard properly, hook up the keyboard interrupt and read from port 60h)',4950,'2011-08-23 16:21:15'),(384607,8274,'Shit I am old... \r\n\r\nBut seriously, I understand the appeal of old computers but there\\\'s no reason to start learning DOS programming anymore. If you\\\'re doing anything more complicated than a 256b intro, the real mode segment:offset addressing is a world of hurt (and won\\\'t net you much memory), EMS/XMS were obsolete even back then and for protected mode coding it\\\'d make a lot more sense just to set up a framebuffer in Windows and code on that. Even in assembly if that\\\'s what you want to do. If you insist on it though, you can probably download the old PMODE dos extender from somewhere. Then there is the DPMI stuff if you want to get a VESA 2.0 graphics mode and all that... \r\n',4950,'2011-08-23 16:26:46'),(384635,8274,'Congratulations for making a 21b intro that is quite undoubtedly the best <32b thing that fills 0a000h with garbage. \r\n\r\nSome quick advice: if you\\\'re coding <256b intros, all you need from the interrupt services is int 10h to switch to mode 13h. There\\\'s absolutely nothing else there that\\\'s useful: for keyboard input there\\\'s port 60h, for audio there\\\'s the general midi port you can stuff your midi events in (330h IIRC) and for memory allocation you can just take what you need without going through the sucky DOS memory allocation stuff. Well, you might theoretically want to load files in which case int 21h comes in handy. And you can save a few bytes by returning from the .com with a ret call instead of mov ax, 4c00h int 21h, if you intend to return to the prompt properly.\r\n\r\nBtw, use NASM. It\\\'s by far the better assembler. I used the Borland TASM for years and while I have fond memories of it, it\\\'s pretty shit when compared to something more modern. ',4950,'2011-08-23 19:04:48'),(384666,8274,'Yeah, interrupts work if you patch them through real mode but that\\\'s not exactly fun to do and probably not for someone who just wants to learn a bit of basic x86 assembly. That\\\'s what I meant by interrupts not working. I maybe should\\\'ve said that they don\\\'t work out of the box, or without extra work :) And in any case, for intro coding they\\\'re useless.\r\n\r\nI toyed around with my own dos extender back in 1998 or something... getting DPMI to work correctly was a lot of pain, I never managed to get it all done properly and I left it at that. There\\\'s really no reason to go through all that, especially with Tran\\\'s extender being around.',4950,'2011-08-24 09:11:03'),(384670,8274,'bitnaughty: [URL=http://courses.engr.illinois.edu/ece390/books/labmanual/realprot-diff-interrupts.html]plek\\\'s working link[/URL]. Basically you need to switch back to real mode to actually call the DOS interrupt and then return to protected mode and while doing that, make sure that your memory mapping between these two works correctly. That link explians how the process actually works from the point of the caller. ',4950,'2011-08-24 09:55:07'),(384691,8276,'[url]http://www.youtube.com/watch?v=iwXFOgNVMww[/url] - it\\\'s web 2.0 now. ',4950,'2011-08-24 13:11:41'),(384933,8275,'Exactly how old girls were you picking up back then? :-o',4950,'2011-08-26 14:43:41'),(384937,4439,'[IMG]http://img143.imageshack.us/img143/7996/ribbonh.jpg[/IMG]',4950,'2011-08-26 14:59:20'),(384946,4439,'[IMG]http://img508.imageshack.us/img508/2885/nokiai.jpg[/IMG]',4950,'2011-08-26 17:32:45'),(385225,8281,'Watch films, not movies.',4950,'2011-08-29 11:41:33'),(385422,8284,'[img]http://www.pouet.net/gfx/logos/pouet_logo_h2o.jpg[/img]\r\n\r\nI usually don\\\'t like funny references but this one is awesome. ',4950,'2011-08-31 19:03:52'),(385590,8292,'ASD - superior demoskills',4950,'2011-09-02 10:17:34'),(385659,8293,'So it\\\'s basically a low-end PC? ',4950,'2011-09-02 15:24:52'),(385780,8295,'Go make a 128kb intro about it.',4950,'2011-09-03 15:28:00'),(385784,7899,'rac has good taste.',4950,'2011-09-03 15:45:19'),(385809,8296,'That is true.',4950,'2011-09-03 19:52:49'),(385819,8287,'Turn off filtering and use low-resolution textures and you have a very good simulation of demos from 1997 :) ',4950,'2011-09-03 20:41:14'),(385820,8290,'The problem with releasing source code, whether crappy or not, is that if it\\\'s interesting enough, you WILL get feature requests, support requests and all kinds of looney e-mails. I\\\'ve released my (simple and uninteresting) sources for the last few demos that I have made, encouraged people in my seminars to contact me and I\\\'ve gotten quite a lot of mail about them, including a few [i]demands[/i] that I fix certain stuff or implement XYZ so that they could copy it. One socially very challenged person even sent me horrible flame mails after I refused to rewrite some of my stuff for him so that it would fit his own engine well. The world is full of loonies and it\\\'s just might not be worth the trouble. I intend to keep open sourcing everything though.',4950,'2011-09-03 20:48:16'),(385847,8297,'Everyone who was watching demos in the mid-nineties knows that the classic texture offset/movetable effects were practically in every single demo (and some demos had nothing else...). I also remember being introduced to the code side by a tutorial by Snowman/Valhalla (?) in a 1995 (?) issue of PC Format and once I got my own distorted tunnel fx running, I was proud as hell. I\\\'m kind of curious though... who invented them in the first place and where is the earliest example? ',4950,'2011-09-03 23:48:49'),(385849,8290,'I have nothing against reactions or people contacting me for discussion or coding help (that part I enjoy), but I have a lot against people who make unreasonable demands and believe that because you released something to the public, you\\\'re somehow responsible for filling their needs. I like the \\\"I can\\\'t be bothered to do XYZ myself so I\\\'ll just ask the guy who wrote something similar\\\" attitude even less.\r\n\r\nThankfully, only a very small minority of my correspondence is like this :)',4950,'2011-09-03 23:54:29'),(386139,8300,'I can implement this in my config file if someone promises to use it ;)',4950,'2011-09-06 22:59:23'),(386293,8309,'[URL=http://www.pouet.net/prod.php?which=1275]Placebo by Komplex[/URL] has an animation.',4950,'2011-09-08 11:57:53'),(386372,8302,'Make intros that have your executable music in them ;)',4950,'2011-09-09 10:51:07'),(386406,8309,'You can\\\'t put in much video data in a 64k so that it would be comparable in quality to a rendering output. Modern resolutions are huge and compression methods haven\\\'t evolved THAT much over the years. Something like outlines (like in the one Fairlight intro) is a bit different thing.',4950,'2011-09-09 16:41:02'),(386412,8309,'There\\\'s only so much entropy in any given datastream and it\\\'s mathematically impossible to compress it below certain threshold. With modern methods and processing power available for depacking you could probably fit a lot in 160x100x4bit or something that was quite a common resolution for videos back in the days, but with modern resolutions and monitors it would just look like puke, and for bigger resolutions you\\\'d need a lot more data because when you double the resolution horizontally and vertically, the amount of data quadruples. \r\n\r\nBut of course that\\\'s not a reason to not do a size-limited intro about it :) Something akin to State of the Art would be really interesting with modern technology.',4950,'2011-09-09 17:37:43'),(386494,8315,'You should look into C64 demos for that, and even there it\\\'s a dying artform. ',4950,'2011-09-10 10:51:57'),(386777,7917,'dotwaffle: 0/0 crashes on my universe :( fix plz? ',4950,'2011-09-12 19:44:19'),(386869,8328,'You\\\'re doing something wrong. What happens if you pass in glColor3f(0.5, 0.5, 0.5) and try drawing with it in the shader? ',4950,'2011-09-13 11:34:56'),(386970,8329,'Dogs are better friends than cats and it\\\'s amazing how much you end being social and speaking to other people when walking one.',4950,'2011-09-14 10:00:43'),(386993,8329,'If you\\\'ve quit your job and your relationship, why would you need to or expect to have any energy? Those are both traumatic events and recovering from them takes time. That\\\'s what depression has always been to me: a chemical imbalance in the brain brain caused by external (or internal, or chronic) stimuli. It takes time to heal or go away. Communicating and meeting people helps. And that really is the conundrum of depression: to heal properly, you need things that you don\\\'t really have the energy or motivation to do. I spent years in places I\\\'d rather not recall and it was a long, long climb from up there. \r\n\r\nThat\\\'s actually why dogs are great for depressed people: they offer companionship, unconditional love and they force you to take care of them which means going outside and meeting people. ',4950,'2011-09-14 14:01:31'),(387109,8333,'Not procrastinating takes conscious effort, but it can be done. ',4950,'2011-09-15 11:51:03'),(387110,8333,'And no, it\\\'s not \\\"always manage to get late\\\". You don\\\'t \\\"manage to fuck stuff up\\\", [i]you fuck stuff up[/i]. If you want it to stop, you need to stop doing it. ',4950,'2011-09-15 11:52:17'),(387330,8336,'Awesome, thanks! I\\\'m pretty sure that I will have some use for these :)',4950,'2011-09-17 22:13:26'),(387469,8248,'I feel really bad about not attending this year and I would be _really_ sad if I didn\\\'t get to participate in 2012. Last year\\\'s Function was one of my top party experiences ever. ',4950,'2011-09-19 10:27:37'),(387519,8340,'\\\"I want to see effect X\\\" is how a lot of demo coders have started their career. Why not try to come up with one yourself? :) ',4950,'2011-09-19 18:56:06'),(387603,8342,'Indeed. Big props to you guys!',4950,'2011-09-20 13:13:05'),(387624,4439,'[img]http://img31.imageshack.us/img31/6148/oldschoolc.jpg[/img]',4950,'2011-09-20 15:41:23'),(387685,8343,'I had the basic GUS Classic and when that broke down, a cheapo GUS Ace. Both worked perfectly with all demos I ever tried them on. ',4950,'2011-09-21 09:40:57'),(387706,1024,'Annikras was awesome as always and made [URL=http://www.youtube.com/watch?v=Y8pyXhMDQKk]youtube[/URL] for [URL=http://www.pouet.net/prod.php?which=56391]Cernunnos[/URL]. ',4950,'2011-09-21 12:59:19'),(387817,5141,'Why would they? ',4950,'2011-09-22 12:35:52'),(387937,8348,'Read [URL=http://catb.org/jargon/html/index.html]The Jargon File[/URL] and be enlightened.',4950,'2011-09-23 18:27:55'),(387970,8156,'lulz.',4950,'2011-09-24 00:59:16'),(388032,8351,'Debugger? What\\\'s that? Just keep a running list of comments on the next of each instruction like this:\r\n\r\n[code]\r\nfld [angle] ; st(0) = angle\r\nfldpi ; st(0) = pi, st(1) = angle\r\nfmulp st(1), st(0) ; st(0) = pi * angle\r\nfsincos ; st(0) = cos(angle), st(1) = sin(angle)\r\nfld [whatever] ; st(0) = whatever, st(1) = cos, st(2) = sin\r\nfld [whatever2] ; st(0) = whatever2, st(1) = whatever, st(2) = cos, st(3) = sin\r\nfmul st(0), st(2) ; st(0) = whatever2*cos, rest is the same\r\nfmul st(1), st(3) ; st(1) = whatever*sin, rest is the same\r\nfaddp st(1), st(0) ; st(0) = whatever*sin + whatever2*cos\r\nfstp [result] ; st(0) = cos, st(1) = sin\r\n\r\n\r\n[/code]',4950,'2011-09-25 02:04:53'),(388033,8352,'yäääk. \r\n\r\nhttp://pouet.net/prodlist.php?type[]=cracktro&order=thumbdown',4950,'2011-09-25 02:07:50'),(388073,8354,'I\\\'d like to get back my 256b intros to which I\\\'ve lost the source and the binary :/ ',4950,'2011-09-25 14:38:57'),(388094,8354,'I guess the database is lost for good? ',4950,'2011-09-25 21:35:20'),(388124,8352,'I made one. It\\\'s horrible crap but you can see it [URL=http://www.pouet.net/prod.php?which=25950]here[/URL]',4950,'2011-09-26 11:27:53'),(388210,8357,'256b music compo? output raw PCM data and play it back afterwards.',4950,'2011-09-27 13:13:48'),(388222,8357,'I might participate in a binary compo, but learning shell scripting just for the heck of it (plus installing something with a /dev/dsp) would probably put me off. ',4950,'2011-09-27 15:42:28'),(388258,8357,'I thought that the demoscene is all about niche bullshit.',4950,'2011-09-27 19:23:07'),(388522,8363,'Next stop Arttu Wiskari? :) ',4950,'2011-09-30 18:31:44'),(388638,8365,'M is for MEGA BASS.',4950,'2011-10-02 10:39:54'),(388654,8365,'[B]U[/B] is for users with multiple accounts.',4950,'2011-10-02 15:16:22'),(388676,8365,'B is for Brainstorm. (sorry, someone had to do it)',4950,'2011-10-02 20:31:50'),(388726,8365,'Y is for all of you people in this thread who cannot follow the order of the alphabet. ',4950,'2011-10-03 09:08:28'),(388730,8365,'A is for Accession only.',4950,'2011-10-03 09:47:07'),(388737,8357,'[quote]Isn\\\'t the difference in number representation in JS and on lower level hardware kind of a problem? [/quote]\r\n\r\nIsn\\\'t the entire point of interpreted code to specify the language exactly and then leave the burden of such details to the people doing the native implementation? What would happen with your 32-bit register on a 16-bit machine? Or a machine with 36-bit words? or 64-bit little endian machine? Or trinary logic? Or some thing that we can\\\'t even imagine yet but that\\\'s commonplace in 2030?',4950,'2011-10-03 10:54:58'),(388747,8365,'I is for I-have-no-clue-about-programming-but-I-would\\\'ve-thumbed-it-up-if-it-had-been-64k',4950,'2011-10-03 11:56:38'),(388803,8365,'L is for Lamers. ',4950,'2011-10-03 17:27:23'),(388818,8365,'O is for Optimized code.',4950,'2011-10-03 19:03:22'),(388822,8365,'T is for Trolling.',4950,'2011-10-03 19:34:01'),(388823,8365,'S is for Shit, I forgot how the alphabet goes. ',4950,'2011-10-03 19:34:24'),(388824,6585,'Yeah. Would be nice to know if I can give some as Christmas presents ;)',4950,'2011-10-03 19:38:09'),(388826,6585,'Yay!',4950,'2011-10-03 19:58:25'),(388881,8365,'G is for Graphician, one of the words that demosceners invented.',4950,'2011-10-04 11:07:58'),(388890,8365,'N is for No Copy (see entry: Graphician)',4950,'2011-10-04 12:06:35'),(388903,8365,'R is for Ritual Hazing of Newbies.',4950,'2011-10-04 16:28:41'),(388936,8365,'E is for Expanded Memory Specification (EMS), with (or without) a lot of DOS demos just don\\\'t work. ',4950,'2011-10-04 21:16:29'),(388967,8365,'H is for Hatetros.',4950,'2011-10-04 23:28:47'),(389002,8365,'P is for Pouet Alphabet. ',4950,'2011-10-05 09:25:51'),(389031,8371,'I know some people who\\\'ve had some problems like this but I\\\'ll let them speak for themselves if they want to. The moral of the story: Always a written contract. Every single time. If there\\\'s a possibility that a substantial money will be involved, it\\\'s always worth having a lawyer look it over.',4950,'2011-10-05 12:34:30'),(389033,8365,'Y is for You should make a demo about it.',4950,'2011-10-05 12:42:55'),(389058,8371,'I bet you could go to Apple and get them to pull it from the store if it went to that.',4950,'2011-10-05 14:49:06'),(389066,8365,'M is for Motherfucking giraffe.',4950,'2011-10-05 15:54:21'),(389106,8365,'R is for Random Image Thread (I wish it would come back)',4950,'2011-10-05 22:21:06'),(389120,8365,'U is for Unbelievable Amount of Content in a Tiny Executable.',4950,'2011-10-05 23:01:45'),(389210,8373,'I enjoy my first-class consumer products very much. I have the option to do as much sudo pico as I want but unlike with the vast majority of open source bullshit, it works out of the box and I can press a button and it does exactly what it says on the tin.',4950,'2011-10-06 13:53:03'),(389217,8373,'You can find the hackers on Slashdot. Pouet is full of people who do stuff with their computers.',4950,'2011-10-06 14:06:29'),(389290,8365,'W is for W-buffer, something that most of us have conveniently forgotten. ',4950,'2011-10-06 21:00:21'),(389356,8365,'Å is for Åland sceners (are the any?) ',4950,'2011-10-07 09:24:04'),(389379,8373,'Oh my God, anything but not [i][b]PROFIT[/b][/i]! ',4950,'2011-10-07 10:14:44'),(389411,8373,'Specs are not relevant to most people buying Apple devices (myself included). On my Macs I have enough RAM for any purposes, I have enough HDD for my purposes, the CPU is fast enough for whatever I am about to do with it (ranging from heavy-duty programming to recording music with Logic Studio). Once they\\\'re good enough (and they are), I don\\\'t care about the numbers at all. I care about the user experience, the form factor, the nice touches and yes, I admit it, how the thing actually looks and feels in my hand. I care about what will happen when I press the power button and I am willing to pay a premium for that experience.\r\n\r\nThat\\\'s really something that a lot of geeks have trouble coming to terms with. It\\\'s not only about what it is or does, it\\\'s more about how it feels when I am using it, and I\\\'m sorry to say that a self-built desktop computer with Linux or a generic PC laptop does not give me the same feeling, portability or aesthetics as my Macbook Air. I don\\\'t understand why more computer manufacturers don\\\'t try to aim for that space, because there\\\'s a lot of money to be made there. Apple computers are a luxury item just like a Louis Vuitton bag, a Cartier watch or a Hermes scarf. You can get items that perform an equivalent function from your local cheapo bulk goods warehouse for a fraction of the price, but are they the same thing? Hell no.',4950,'2011-10-07 11:31:08'),(389434,8373,'I tried to like Linux. After two days I didn\\\'t have a working WIFI, it didn\\\'t recognize my digital camera and if I\\\'d been billing for those hours, I would\\\'ve made enough money to be halfway to a new computer already.',4950,'2011-10-07 12:34:53'),(389435,8373,'okkie: because we\\\'re bored!',4950,'2011-10-07 12:35:39'),(389439,8365,'Ä is for Ääkköset, which is pretty much what we are doing here right now.',4950,'2011-10-07 12:43:53'),(389539,8373,'Yes, RMS is a nutcase. Does this come as a surprise? ',4950,'2011-10-07 23:13:07'),(389554,8365,'N is for nudity, winning graphics compos since forever.',4950,'2011-10-08 00:33:13'),(389608,8365,'W is for Windows. It will kill demos because you can\\\'t directly access the hardware anymore. ',4950,'2011-10-08 10:56:58'),(389615,8365,'Y is for You still haven\\\'t made a demo about it and you really should.',4950,'2011-10-08 12:38:51'),(389651,7708,'Happy 3^3+1!',4950,'2011-10-08 18:49:15'),(389686,8365,'T is for Travelling halfway across Europe to get drunk for a weekend with your friends.',4950,'2011-10-09 00:53:25'),(389741,8365,'B is for Bullshit with numbers that needs to stop right now.',4950,'2011-10-09 13:26:10'),(389812,8365,'W is for while-loops that never end.',4950,'2011-10-10 13:45:51'),(389842,8365,'I is for immediate mode in OpenGL - killing your graphics performance since 1992!',4950,'2011-10-10 23:04:29'),(389864,8365,'P is for Printers, the kind of hardware that no one likes and thus only has few demos for it. ',4950,'2011-10-11 10:40:00'),(389880,8365,'S is for Sucking, you should not do that. ',4950,'2011-10-11 14:58:19'),(389929,8384,'Hardware development and programming are two very different beasts. I don\\\'t have the skills or the tools for the former, nor am I very interested in it either. But there are demos on custom hardware, just look at for example LFT\\\'s work, or work by the group Tapir.',4950,'2011-10-11 21:18:05'),(389951,8385,'Oh no :( \r\n\r\nRest in peace and Godspeed.',4950,'2011-10-11 22:48:08'),(389954,8384,'...',4950,'2011-10-11 23:00:31'),(389956,8384,'Seriously speaking, if you want to make a virtual environment for yourself to code demos in, go for it! Create your environment and architecture and make a demo for it. A lot of people would probably like the concept and some might even try coding for it if you\\\'d give them tools for it, but for the vast majority of current sceners, their interests probably lie elsewhere.',4950,'2011-10-11 23:15:29'),(389997,8365,'Z is for Z, the final letter in the Pouet Alphabet.',4950,'2011-10-12 14:08:56'),(390100,8384,'There is the C64 DTV which is pretty much exactly that.',4950,'2011-10-13 15:51:07'),(390129,8365,'N is for Nude mIRCing. ',4950,'2011-10-13 22:44:31'),(390142,8384,'[quote] so would you say that C64 DTV failed to attract demo maker? Maybe the fact that a keyboard is missing and needed to be hacked make it less accessible?[/quote]\r\n\r\nThere are some good demos for the DTV. I don\\\'t think not having a keyboard is an issue... not too many people code on the original hardware anymore anyway since cross-development is so much easier.',4950,'2011-10-14 00:19:29'),(390173,8365,'W is for While-loops from a few pages back that still haven\\\'t ended. ',4950,'2011-10-14 10:19:16'),(390228,8365,'I is for Imphobia.',4950,'2011-10-14 20:59:32'),(390240,8365,'P is for Prea... Pouet Alphabet.',4950,'2011-10-14 22:29:46'),(390280,8365,'Z is for [URL=http://www.youtube.com/watch?feature=player_detailpage&v=AtKyHqqXB8g#t=6s]Zoids soundtrack by Rob Hubbard[/URL]',4950,'2011-10-15 15:28:40'),(390292,8365,'H is for the Haters of Pouet Alphabet who should just stay away from this thread.',4950,'2011-10-15 17:59:09'),(390348,8388,'Here are some of my old favorites. Some of these are a bit more obscure, but seriously, who wants to see Second Reality ever again?\r\n\r\n[URL=http://www.pouet.net/prod.php?which=3627]Babylon by Psychic Monks[/URL] because it\\\'s strange, different and the music still gives me the chills. \r\n\r\n[URL=http://www.pouet.net/prod.php?which=6753]Water by Spirit New Style[/URL] because it just is awesome. \r\n\r\n[URL=http://www.pouet.net/prod.php?which=10238]Chopsticks by Omicron[/URL] because it\\\'s a good intro and completely overlooked. \r\n\r\n[URL=http://www.pouet.net/prod.php?which=832]Daze by Urinate[/URL] because it kicks ass. \r\n\r\n[URL=http://www.pouet.net/prod.php?which=81]Robotnik by Rage[/URL] because it still beats most of the industrial demos. \r\n\r\n[URL=http://www.pouet.net/prod.php?which=319]Time zone + 13:00 by Eufrosyne[/URL] because it\\\'s probably the best \\\"floating ambient particles\\\" thing that\\\'s ever been done. \r\n\r\n[URL=http://www.pouet.net/prod.php?which=376]Toasted by Cubic Team & $een[/URL] because when I saw the rollercoaster at ASM\\\'96, it was so awesome it almost made me cry. \r\n\r\nAlso, anything by Xtacy, Blasphemy and Orange. ',4950,'2011-10-16 10:46:01'),(390368,8388,'[URL=http://www.pouet.net/prod.php?which=106]Solstice by Valhalla[/URL]',4950,'2011-10-16 14:16:20'),(390371,8388,'[URL=http://www.pouet.net/prod.php?which=2498]Act 1 by Psychic Link[/URL]',4950,'2011-10-16 14:23:25'),(390373,8388,'[URL=http://www.pouet.net/prod.php?which=831]Pump by Iguana[/URL]',4950,'2011-10-16 14:23:59'),(390436,8365,'F is for Fuck off, lamer.',4950,'2011-10-17 09:11:38'),(390448,8393,'What\\\'s this \\\"wire\\\" you are speaking of? ',4950,'2011-10-17 10:10:46'),(390453,8392,'Are you going to make a demo about it? ',4950,'2011-10-17 10:35:37'),(390461,8392,'[quote]Doesn\\\'t hold out a lot of hope really.[/quote]\r\n\r\nMost people are here for demos and such, not inane forum bullshit. In case you didn\\\'t know, but of course you did. You\\\'re just trolling. ',4950,'2011-10-17 11:32:15'),(390521,8373,'Nowadays you tend to see more \\\"your platform sucks\\\"-shouting from the non-Apple camp and from my personal point of view linux users seem to be worst in this regard.',4950,'2011-10-17 19:08:19'),(390584,8365,'X is for Xerxes.',4950,'2011-10-18 08:58:47'),(390599,8397,'Especially if it comes from FSF.',4950,'2011-10-18 10:30:54'),(390628,8399,'One well-thought paragraph of text is worth a thousand pictures.',4950,'2011-10-18 13:34:41'),(390638,8373,'I feel physically ill after reading that.',4950,'2011-10-18 15:04:47'),(390675,8388,'But those are the boring ones! We\\\'ve seen them a gazillion times already. ',4950,'2011-10-18 22:52:10'),(390676,8395,'Ugh. Tauntaun smell.',4950,'2011-10-18 22:53:59'),(390704,4439,'[img]http://img90.imageshack.us/img90/526/sceneorgaward.jpg[/img]',4950,'2011-10-19 07:42:42'),(390854,8388,'[URL=http://pouet.net/prod.php?which=115]Hplus by Halcyon[/URL]',4950,'2011-10-20 21:59:07'),(391717,8419,'This looks pretty cool, actually.',4950,'2011-11-01 12:47:42'),(391782,8421,'I read it through and it sounds surreal, like a John Grisham novel. I hope things will work out for you guys.',4950,'2011-11-02 14:59:11'),(392410,8409,'I think it should be: \\\"Will the people that I know, or the people, who I don\\\'t know yet but will have a lot of fun and form lasting friendships with, be there?\\\"',4950,'2011-11-09 18:56:30'),(392802,8443,'Or threads. You could comment on them and let everyone know what you think.',4950,'2011-11-14 09:14:02'),(393155,8408,'Whoa. This will be excellent.',4950,'2011-11-18 09:45:37'),(393219,8452,'Is this the thing where they cry wolf again? Or is the wolf actually there now? \r\n\r\nBut yeah, it looks pretty bad.',4950,'2011-11-19 00:12:58'),(393428,8453,'My first guitar, a Squier Standard Stratocaster. Didn\\\'t stay in tune, horrible pickups, clunky neck ja if you even breathed towards the tremolo, it went completely out of tune. I gave it away. Ironically, after going through a variety of Fender instruments, my two main guitars now are a Squier Classic Vibe Telecaster and Stratocaster which suit me better than any Fender I\\\'ve laid my hands on. But the first one was a complete piece of garbage.\r\n\r\n',4950,'2011-11-21 20:06:15'),(393774,8456,'For me, online video will never replace the physical thing. Being able to lend it to someone and say \\\"watch this\\\" is irreplaceable, as is sitting on the couch and watching it on the TV. I wouldn\\\'t care if it takes another 5 years :) ',4950,'2011-11-23 16:45:06'),(393837,8456,'I am eagerly waiting for mine :) \r\n\r\nNavis: there\\\'s a DVD included. Surely you have some kind of a DVD player? :) ',4950,'2011-11-24 11:38:37'),(394090,8472,'We have already done all those things.',4950,'2011-11-28 09:07:10'),(394096,8471,'Wow. I wonder what the one called \\\"Monkey Poop\\\" looks like. ',4950,'2011-11-28 09:52:08'),(394273,8475,'Out of curiosity, what do you need this for? There might be a more modern tool that would fill your needs.',4950,'2011-11-29 20:11:13'),(394587,8484,'It\\\'s hard to decide which one would be the last on my list: Our local populist right-wing party or the pirates. I\\\'d pick even communists or the agrarian party before both. ',4950,'2011-12-03 20:38:52'),(394688,8483,'[Quote]not everything has to be an economic killer argument, does it ? :)[/quote]\r\n\r\nI take it that you don\\\'t work for living? \r\n\r\n[quote]games are/should be designed to be as fun as possible.[/quote]\r\n\r\nCommercial games are made to bring a profit to the developer. That is the only reason why they exist and making the game fun is means to that end.\r\n\r\n[quote]locally sharing a game that can easily picked up by everyone over pizza and beer for a few hours seems like fun to me. unless that is possible, people have to be either rich (or very dedicated to a particular game), resort to warez, or simply forget about it. [/quote]\r\n\r\nThere\\\'s not much money to be made there nowadays, hence it does not happen with big commercial titles. I\\\'m sure there\\\'s a lot of small budget/indie/freeware games that suit your needs well. I don\\\'t think many game developers would care at all if you play their game on a LAN or not.',4950,'2011-12-05 10:34:37'),(394740,8484,'The Finnish PP managed to make a really good impression by nominating, among other quality candidates, multiple guys whose online (and probably real life) existence is based on whining that their market value is too low and they can\\\'t get laid, a porn star who made a hugely embarrassing \\\"election porno\\\" and a BB competitor (as chav as they come) who failed to have any kind of clue on [i]anything[/i]. Combine that with the generic \\\"intellectual geekism\\\" (the kind of that really doesn\\\'t sell or appeal outside the Linux crowd) and it\\\'s a big wonder that they managed to get as many votes as they did.\r\n\r\nIn the end, the only thing that the pirates managed to do was to steal enough votes from the only prominent Finnish politician who actually has a clue on computer-related things to sabotage his candidacy and to replace him with a person whose only merit is that he belongs to both an ethnic and a sexual minority. Nice going. ',4950,'2011-12-05 20:28:05'),(394827,8484,'I don\\\'t usually post porn links, but if you\\\'re actually interested, you can get the election porno here: \r\nhttp://oskarelmgren.fi/fi/blog/jeppe/224-vaaliporno-katso-video',4950,'2011-12-06 22:53:49'),(394828,8484,'(a direct link: http://www.pornhub.com/view_video.php?viewkey=1138728328)',4950,'2011-12-06 22:54:36'),(394851,8484,'Let me phrase it the other way: He is both black and gay.',4950,'2011-12-07 10:15:01'),(395397,8456,'Finally got mine yesterday! <3',4950,'2011-12-15 09:41:01'),(395437,8456,'Just watched the first few demos. These are gorgeous... ',4950,'2011-12-15 21:56:20'),(395591,8512,'Schadenfreude. ',4950,'2011-12-19 16:39:00'),(395726,8517,'It\\\'s also without the fucking people. Every single social network is useless without that due to the network effect. I\\\'d be happy to switch from Facebook to something more sensible but most of the people who I communicate there with would never make the switch.',4950,'2011-12-21 09:59:09'),(396143,8527,'I\\\'d suggest you first do something complete with SDL, like a small demo or intro with a few simple effects, the timing loop, some music sync, a picture or two etc. That will give you an overview on what actually goes in a demo and it\\\'ll give you a better view on what you actually want to accomplish.\r\n\r\nI have a page up with some basic info and a seminar that I gave at Assembly this year: [URL]http://elsewhere.stc.cx/demoprogramming/[/URL]',4950,'2011-12-28 21:31:57'),(396144,8527,'Older platforms are very different to code than modern platforms and the learning curve might be a bit higher. If that\\\'s what you\\\'re interested though, go for it. It\\\'s definitely fun in its own way. ',4950,'2011-12-28 21:32:44'),(396347,8529,'Really interesting! Thanks for posting this, I\\\'ve lately been really interested in the technical aspects of C64 coding. \r\n\r\nJust out of curiosity, are there more technical talks like this available, or should I just bribe a c64 coder with beer at Revision? ',4950,'2011-12-31 12:20:16'),(396667,8546,'Find Uzebox demos? I guess you\\\'d need to be the first one to actually make one... good luck and tell us how it was :)\r\n\r\nThere are some productions for obscure custom hardware. Check out, for example, [URL=http://pouet.net/prod.php?which=50141]Craft[/URL].',4950,'2012-01-04 17:37:54'),(396911,8551,'I gave away mine to a friend.',4950,'2012-01-07 14:17:35'),(397622,8567,'I think many geeks and hackers really do suffer from virus-lice and they should get out more.',4950,'2012-01-16 11:54:48'),(397854,8572,'Isn\\\'t the point of oldschool that they\\\'ve been done a hundred times to death and no one wants to see them anymore? ',4950,'2012-01-20 15:22:27'),(397855,8572,'But okay, I\\\'ll bit. It would be nice to do a proper raytraced voxelscape with reflections, like the one in Toasted. Never did code that back in my SW rendering days... ',4950,'2012-01-20 15:27:27'),(398183,8579,'Back in the Nineties we called this \\\"design\\\"',4950,'2012-01-23 14:46:45'),(399188,8593,'You, sir, rule!',4950,'2012-01-31 09:57:48'),(399212,8590,'You already did the most important bit, which is to want to make something, make something and then have it up and running. I wish I could help you with music, but I don\\\'t know much about Python in this regard. I\\\'d assume that there are mp3 players that you can use, making things small shouldn\\\'t be the first concern, especially if you\\\'re doing it in an interpreted language. Just make something and have fun :)\r\n\r\nI have a page and a seminar meant for new demo programmers up on my homepage, you can check it [URL=http://elsewhere.stc.cx/demoprogramming/]here[/URL]. It doesn\\\'t concern Python much and my examples are in C++, but there\\\'s a lot of general info on demo-specific things that you might find useful. You can also send me an e-mail to martti.nurmikari@iki.fi and I will help you as much as I can. Happy demomaking!\r\n',4950,'2012-01-31 12:08:04'),(399458,8594,'Cool but personally I hoped something called a \\\"nano quadrotor\\\" to be just a little bit cooler. That is all. \r\n\r\n(I would like to see rotating cubes made with these...)',4950,'2012-02-02 00:18:11'),(399608,8599,'It\\\'s completely normal. I get it sometimes as well.',4950,'2012-02-03 16:13:02'),(399753,8601,'There are better and more modern ways to put music in 64kb intros than XM... check out Protrekkr, v2 or 4klang for instance. Of course, if you already have your song that you want to use, then ufmod is a pretty good choice. ',4950,'2012-02-05 15:36:55'),(399761,8600,'I remember one that was probably French and had was a mockumentary about a demogroup making their demo. There was a coder with no hands why typed with his nose. Any ideas what it was? :) ',4950,'2012-02-05 16:52:56'),(399942,1024,'I\\\'d say \\\"the usual case of psychosis attracted by pouet.net\\\". I, and a lot of others, got an e-mail from him spewing vaguely scene-related nonsense. ',4950,'2012-02-07 14:06:54'),(399944,1024,'Right, indeed. pouet != scene && scene != pouet. Sometimes I forget that. ',4950,'2012-02-07 14:15:54'),(400016,1024,'[URL=http://www.youtube.com/watch?v=wyA14ApQnB4]Youtube[/URL] for [URL=http://pouet.net/prod.php?which=15091]Traction[/URL].',4950,'2012-02-08 10:36:53'),(400387,8619,'Oooo.. goverment regulations! *spooky sound*',4950,'2012-02-13 15:27:02'),(400514,8618,'Also, don\\\'t code engines. Code demos, it\\\'s easier and a lot more fun. ',4950,'2012-02-14 15:00:10'),(401256,8621,'[quote]Agree, but it can\\\'t be judged on the fx quality only...[/quote]\r\n\r\nSure it can. Why couldn\\\'t it? You can spend a lot of time on optimizing size, but what good does it actually do? You could just as well spend that time writing a nice long infofile or spending a bit more time with your loved ones. Or improving your effects.\r\n\r\nI mean, I could write a softsynth that replicates the sound and the plugins that my musician uses, I could write a font renderer that could be used to create similar texts to what my graphic artist does in Photoshop and so on, and by doing that I could probably shave off a few megabytes of the file size bringing it down to three megabytes from seven, but would that affect the demo at all? \r\n\r\nNo. ',4950,'2012-02-21 10:17:01'),(403654,8683,'[quote]and pouet\\\'s design is so 2000...[/quote]\r\n\r\nThat\\\'s the best thing about it. It\\\'s simple and it kind of works. ',4950,'2012-03-19 10:01:02'),(404547,8472,'I\\\'m apparently not coming either. I would hereby like to send fuckings to orthomyxoviridae and wish you all a great time. ',4950,'2012-03-29 12:16:25'),(405078,8711,'the huge mess with files everywhere... (and not just any regular mess, but [i]my[/i] mess...)',4950,'2012-04-05 12:16:24'),(405188,8472,'Will Moleman 2 be streamed tonight? ',4950,'2012-04-06 11:15:34'),(405201,8472,'Streams are working fine, yay!. I dunno if they ease or aggravate the pain of not being there though... ',4950,'2012-04-06 12:19:50'),(405210,8716,'Big thanks to you guys :) ',4950,'2012-04-06 13:23:52'),(405242,8713,'Maybe more Russian sceners should come more to European demoparties, make friends there and then start making them feel guilty about never visiting Russian parties. I go to parties to meet up with people and I don\\\'t ever recall meeting that many Russians at Breakpoint, for example... some, yes, but not many.',4950,'2012-04-06 18:54:03'),(405270,8408,'This was pure awesome from start to finish and you couldn\\\'t hope for a better introduction to the demoscene. Massive thumbs up!',4950,'2012-04-06 23:32:14'),(405447,8472,'Awesome 64k compo!',4950,'2012-04-08 22:41:24'),(405558,8472,'Some of us also participated in the competitions and did our very best to try to attend but just couldn\\\'t. I understand that accidents happen and technology fails sometimes, but having the stream break during the PC democompo was a huge disappointment for me. Apparently we didn\\\'t miss much, but still... ',4950,'2012-04-09 13:31:43'),(405766,8472,'[URL]http://developers.slashdot.org/story/12/04/10/0214218/demoscene-64k-intros-at-revision-demoparty[/URL]',4950,'2012-04-10 15:18:00'),(405965,8472,'m0d: you rule. that is all. Massive props for the videos. ',4950,'2012-04-11 13:16:03'),(406257,8730,'Do you mean movetable tunnels, raytraced freedir tunnels, polygon tunnels, dot tunnels, voxel tunnels...? ',4950,'2012-04-13 14:28:13'),(406355,8730,'I\\\'ve always been quite partial to [URL=http://pouet.net/prod.php?which=19421]this[/URL].',4950,'2012-04-13 20:54:24'),(406683,8736,'Awesome release. Now someone please make a working wz3 binary with all the bells and whistles :) ',4950,'2012-04-15 16:10:42'),(406840,8738,'I\\\'ve been open source for a while now but I guess there\\\'s not that much awesome and desired sekretz there. ',4950,'2012-04-15 23:31:47'),(406952,8736,'I am clearly doing things way too structured... ',4950,'2012-04-16 13:27:25'),(406977,1024,'[URL=http://www.youtube.com/watch?v=oOrcUF2ZMic]youtube[/URL] for [URL=http://pouet.net/prod.php?which=59110]this[/URL]',4950,'2012-04-16 14:36:55'),(406984,8736,'Navis: cool stuff. Actually it is possible to learn a lot from what you posted, ie. that overengineering is sometimes bad. \r\n\r\nAlso, I have a question if you care to answer: how is your supporting code laid out? For example you load the bird mesh by SuperBird.Import(\\\"neomeshes//superbird.obj\\\") and later just render it with Render(), but the bird is animated and .obj doesn\\\'t even contain animation data (in case it\\\'s the standard .obj format), so some magic must be elsewhere as well. The same goes for the particles etc, or is it all in the shaders? ',4950,'2012-04-16 14:53:43'),(406992,8736,'Navis: cool, thanks for the info. I might want to reconsider some of my demomaking ways... ',4950,'2012-04-16 15:27:45'),(406997,1024,'Woohoo, thanks :)',4950,'2012-04-16 15:49:08'),(407371,8747,'[URL=http://elsewhere.stc.cx/demoprogramming/]Traction & Brainstorm stuff[/URL]',4950,'2012-04-18 20:01:55'),(407467,8736,'bool s = (¡t && ¡a) ¿ (ñ > 0.f) : false;',4950,'2012-04-19 15:32:42'),(407536,8751,'[quote] Maybe I don\\\'t even belong here, I\\\'m just not intelligent enough to write a demo - I just went to the Revision Party page, and had a look at the seminars, everyone\\\'s so far ahead of me.... :([/quote]\r\n\r\nThat\\\'s just bullshit. You put some music on, you put some stuff on the screen that moves and there you go - you got yourself a demo. You don\\\'t need to outdo the best groups in the scene, you just need to do stuff that you like. That\\\'s all there is to it, really... ',4950,'2012-04-19 19:11:03'),(407845,1024,'It\\\'s not my business at all, but I think that [URL=http://pouet.net/prod.php?which=59206]this[/URL] should be a Nooon prod. \r\n\r\n[quote]but if barti/nooon said its nooon, it\\\'s not lcf.[/quote]\r\n\r\nI can\\\'t disagree here.',4950,'2012-04-22 11:55:51'),(408003,8757,'[URL]http://pouet.net/prod.php?which=16718[/URL]',4950,'2012-04-23 17:15:55'),(408097,1024,'[URL=http://pouet.net/results.php?which=275&when=12]Inerciaparty results[/URL] are fucked up. ',4950,'2012-04-24 09:35:46'),(408986,8780,'[quote]Do not go gentle into that good night,\r\nOld age should burn and rave at close of day;\r\nRage, rage against the dying of the light.\r\n\r\nThough wise men at their end know dark is right,\r\nBecause their words had forked no lightning they\r\nDo not go gentle into that good night.\r\n\r\nGood men, the last wave by, crying how bright\r\nTheir frail deeds might have danced in a green bay,\r\nRage, rage against the dying of the light.\r\n\r\nWild men who caught and sang the sun in flight,\r\nAnd learn, too late, they grieved it on its way,\r\nDo not go gentle into that good night.\r\n\r\nGrave men, near death, who see with blinding sight\r\nBlind eyes could blaze like meteors and be gay, \r\nRage, rage against the dying of the light.\r\n\r\nAnd you, my father, there on the sad height,\r\nCurse, bless, me now with your fierce tears, I pray.\r\nDo not go gentle into that good night.\r\nRage, rage against the dying of the light.[/quote]',4950,'2012-05-06 10:27:47'),(409061,8783,'Use different frames from an animation of a rotating cube for each horizontal line. ',4950,'2012-05-07 13:25:54'),(409070,8783,'Maybe it\\\'s time to switch to a better programming language if you get hit by silly limitations. ',4950,'2012-05-07 15:04:08'),(409080,8783,'You could theoretically do that with glCopyTexSubImage2D (render the animation into multiple textures and draw parts of those), or by rendering the cube multiple times with different amount of rotation and using glScissor or the stencil buffer to limit the area where the cube is drawn.\r\n\r\nHowever, for OpenGL, a tesselated cube (lots of polygons on each side) with a vertex shader that deforms it somehow is the best choice. ',4950,'2012-05-07 16:27:02'),(409234,3637,'[code] void subdivideStep(std::vector& rectangles);\r\n[/code]',4950,'2012-05-09 14:10:12'),(409269,8789,'[quote]Just write the damn code, it\\\'s not that hard.[/quote]\r\n\r\nThis. \r\n\r\nIncidentally, I\\\'m writing a fancy framework just for fun now. Don\\\'t know if I\\\'ll ever use it for anything though :) ',4950,'2012-05-09 16:54:33'),(409587,8787,'[IMG]http://dl.dropbox.com/u/18261292/skene/screenshots/pouetunreleasedshot.jpg[/IMG]\r\n\r\nWIP shot of my next demo. ',4950,'2012-05-13 15:20:27'),(409588,8787,'Also, three preview builds of [URL=http://pouet.net/prod.php?which=59110]Spring Brought Us Withered Flowers[/URL]\r\n\r\n[URL]http://dl.dropbox.com/u/18261292/skene/withered_preview1.zip[/URL]\r\n[URL]http://dl.dropbox.com/u/18261292/skene/witheredflowers-preview2.zip[/URL]\r\n[URL]http://dl.dropbox.com/u/18261292/skene/witheredflowers-preview3.zip[/URL]',4950,'2012-05-13 15:24:50'),(409698,8794,'Looks really nice :)',4950,'2012-05-15 10:32:35'),(409881,8791,'IIRC, dec ax is one byte smaller than dec al. Also, ret is smaller than int 20h and works just fine for .com files. \r\n\r\nverical retrace check: \r\nmov dx, 3dah\r\n\r\n@wait1: \r\nin al, dx\r\ntest al, 8\r\njz @wait1\r\n\r\n@wait2:\r\nin al, dx\r\ntest al, 8\r\njnz @wait2\r\n',4950,'2012-05-16 14:48:03'),(409973,8798,'Navis doesn\\\'t indent!\r\n\r\n(tabs for me)',4950,'2012-05-16 23:41:26'),(410003,8791,'las: go for it :)',4950,'2012-05-17 11:56:27'),(410299,8802,'I\\\'ve always enjoyed 64k intros and made some over the years, but while I will miss the 64k compo, I totally understand this decision. I\\\'ve been thinking of doing a 64k intro again, but haven\\\'t really bothered because of the required technical effort. Most of the demos that I\\\'ve done in recent years could pretty easily be squeezed inside the size limit (stuff like 2019 and Spring Brought Us... at least), but I don\\\'t want to go through the process of writing a synth, getting a musician to use it and then fighting with antivirus software that flags my code as malware and stupid Windows libraries to get the filesize down to an artificial limit. To me the fun is elsewhere: in the concepts, in the self-expression and in creating the visuals for the show. Making a demo gets me all of this with a lot smaller hassle and allows the musician to do his part with proper tools. \r\n\r\n',4950,'2012-05-20 21:37:44'),(410303,8802,'I\\\'m pretty sure that if people start making awesome 64k intros, there will be compos to release them in. I wouldn\\\'t hold my breath though... ',4950,'2012-05-20 21:52:15'),(410551,8804,'I recall once having drivers that said \\\"Shader compiled succesfully!\\\" with the said code. I don\\\'t know if it happens anymore but it\\\'s probably a good idea to leave that out of the release build of your demo, or then output it to a debug log or something :)',4950,'2012-05-22 12:37:13'),(410572,8804,'I honestly can\\\'t remember, it was years ago. I saw it happen with other people\\\'s code as well (I remember one demo that hid the messageboxes under a black OpenGL screen... nice). You\\\'re probably right. ',4950,'2012-05-22 15:02:19'),(410583,8695,'Plus: Tesla worship is annoying. Good luck with your party, I can\\\'t make it but have fun :)',4950,'2012-05-22 16:28:05'),(410710,8791,'[QUOTe]Actually I have now something _way_ better than a cube :D[/QUOTE]\r\n\r\nA lasball? :) \r\n\r\nAnd yeah, vsync doesn\\\'t work correctly on dosbox. Then again, I don\\\'t think a lot of people miss the DOS rasterbars... ',4950,'2012-05-23 14:02:13'),(410927,8804,'It\\\'s just a few API calls. Surely you can do that from assembler or PB if you know how to program with them? ',4950,'2012-05-25 10:02:38'),(410955,8814,'Congratulations! Now Hugi can legally get laid!',4950,'2012-05-25 12:12:51'),(411295,8791,'[quote] And then there are the other people complaining about d3dx dll dependecies on windows 4ks...[/quote]\r\nI\\\'ve always found it easiest to just ignore people without a clue.',4950,'2012-05-28 13:56:00'),(411314,8818,'No one cares about open source, to be honest, even if your engine looks pretty cool. Why don\\\'t you make a demo with it? Seriously. Get a piece of music from somewhere and start working on it. ',4950,'2012-05-28 18:55:05'),(411337,8791,'I think it would need to intercept a lot more. A lot of intros do nasty stuff like just use uninitialized parts of memory, read from the timer port (40h) or the keyboard port (60h), and then there\\\'s the VGA/palette stuff to worry about. Is all that legal under Win7? ',4950,'2012-05-29 00:07:43'),(412226,8815,'Y u talk and not make demo? ',4950,'2012-06-08 15:16:17'),(412290,8843,'I gave a [URL=http://elsewhere.stc.cx/demoprogramming]seminar[/URL] on the topic. ',4950,'2012-06-09 20:18:40'),(412393,8849,'There\\\'s also [URL=http://www.g-cluster.com/eng/index.html]G-cluster[/URL] doing this. ',4950,'2012-06-10 21:29:18'),(412624,8856,'Just use uniforms for all constants that come from outside the shader and do not change during the execution. ',4950,'2012-06-13 13:10:46'),(412663,8858,'iq: time to try synth coding? ;)\r\n\r\nThe cover is awesome.',4950,'2012-06-13 21:00:17'),(412811,8859,'I thought this topic was about gangbangs :/ ',4950,'2012-06-15 09:37:49'),(413214,8867,'[quote]We want to please every kind of taste a bit so everybody finds something interesting. \r\n\r\nWhat are the specific taste and aesthetics of German, French, English, Polish, Norwegian, Russian, American, Chinese, Finnish, Danish, Swedish, Icelandic, Irish, Spanish, Italian, Greek, ... Difference is wealth.[/quote]\r\n\r\nI hope you are joking here. ',4950,'2012-06-19 10:10:44'),(413229,8867,'I value unique, singular artistic vision and dedication to that, even if it\\\'s not something that I personally might not like that much. ',4950,'2012-06-19 14:45:25'),(413863,8881,'Christ it\\\'s scary to see the real-world answers from the applicants. ',4950,'2012-06-28 15:52:42'),(413976,8881,'That doesn\\\'t really change the fact that the socially skilled person has the best skills to persuade others and that a more introverted person is not all that likely to defend their ideas (that could be a lot better) in such as situation. ',4950,'2012-06-29 12:36:45'),(413977,8881,'Also, design by a committee is something that is not at all always preferable. Even if a particular solution is not objectively (measured in whatever way applicable) the best one, it might still be Good Enough(tm) and produce less friction and issues overall than a long discussion process culminating in votes and so on. This is even more important in an environment with corporate politics or other bullshit since a strong spokesperson will bring attention, resources and focus.',4950,'2012-06-29 12:40:28'),(414793,3637,'[code]void init(int index, bool satanic, bool white);[/code]',4950,'2012-07-11 01:10:40'),(415373,8902,'What sort of \\\"enhancements\\\" are you looking for exactly? ',4950,'2012-07-17 11:03:41'),(415717,8909,'I use at least factories and singletons, perhaps some other patterns as well that I don\\\'t recognize by name. That said, just do whatever works for you. I find it fun to just code stuff instead of engineering since I do that at work but of course different people get their kick from different things... ',4950,'2012-07-20 13:18:42'),(416188,8916,'* motivation\r\n* programming tools ',4950,'2012-07-24 23:54:14'),(417004,8934,'What Gargaj said. The game looks actually decent, which is more than anyone can expect from a remake.',4950,'2012-07-31 15:58:49'),(417303,8936,'Anyone who cares, please raise your hand now. Also, what Serpent said.',4950,'2012-08-03 09:11:33'),(417837,8947,'- decent\r\n- pretty much anything. I guess Java, Python, PHP, SQL, Javascript, HTML5 and managed languages are popular nowadays. \r\n- lots\r\n- definitely not',4950,'2012-08-07 12:42:28'),(417852,8947,'I would advise caution if you are a hobbyist software developer and want to make a career out of it. Doing it for a living might take most of the fun out of it, and doing it for money and for other people might be less motivating than you expect (unless you relish in technical challenge or something specific that the job entails). ',4950,'2012-08-07 13:56:33'),(417986,8947,'[quote] have yet to see, say, a construction worker or sheet metal welder, who\\\'s into demo coding[/quote]\r\n\r\nI know a brick mason. I don\\\'t like spouting people\\\'s private details so I won\\\'t tell who, but he may come forward himself here if he wants to...',4950,'2012-08-08 09:25:15'),(418108,8878,'Packing all done! Now all we need is the entry... ',4950,'2012-08-09 11:49:43'),(418587,8878,'Too tired to write anything sensible, but this was my best Evoke so far and I love you guys for doing it. See you next year!',4950,'2012-08-13 00:00:13'),(418626,8954,'I\\\'d qualify :D Does it need to be something new or can I compete at a demoparty and enter it afterwards to that competition? ',4950,'2012-08-13 10:38:18'),(418697,1024,'[URL=http://www.scene.org/file.php?file=%2Fparties%2F2012%2Fevoke12%2Fdemo%2Fbrainstorm_vaere_final.zip]new download link[/URL] for [URL=http://pouet.net/prod.php?which=59693]Väre[/URL]',4950,'2012-08-13 16:31:31'),(418770,8956,'I\\\'d say it\\\'s definitely declining. Would be nice to have as an additional prod type though (a bit like Invitation is now)',4950,'2012-08-13 22:56:25'),(418913,8957,'I held a seminar on this topic: [URL=http://elsewhere.stc.cx/demoprogramming]you can find it here[/URL].\r\n\r\nI would suggest you just make something small in a language that you are comfortable with. If you\\\'ve written a raytracer, you\\\'re well on your way already. ',4950,'2012-08-14 23:41:36'),(418964,8957,'Well, I might be middle-aged by demoscene standards (I\\\'m 30 now) but I don\\\'t think that things really were any different back in the Nineties when I first got to know the scene. Smart kids get interested in smart kid stuff, the majority of kids get interested in regular kid stuff (which is fine, btw, and you should really look into that stuff as well because you\\\'ll be missing out if you\\\'re only doing the smart kid stuff) and that\\\'s just how it goes. \r\n\r\nIf anything, doing stuff with computers is a lot more cool now than it was back then. There\\\'s just a lot more ways to spend that time and creative energy (making websites, game mods, games, organized game play, participating in online communities like DeviantART etc), back then there was nothing else to do than programming, tracker music or pixel art and if you did any of that stuff, you were geeky as hell.\r\n\r\nBut that\\\'s beside the point. To make demos and get in the demoscene, just do stuff. It really is that simple as people have said on this thread already :)',4950,'2012-08-15 10:36:18'),(419148,8957,'Why would a demo need to be comparable to FR or ASD stuff? ',4950,'2012-08-16 10:29:52'),(419366,8964,'You mean you can\\\'t do references to objects with javascript? Pointers are just an implementation detail. \r\n\r\nThere are a lot of algorithm books using Java. My university course used this: http://www.amazon.com/Data-Structures-Algorithm-Analysis-Edition/dp/0132576279 (though it\\\'s probably not a very good book to start out with. ',4950,'2012-08-17 15:47:52'),(419520,8961,'[quote]so, rewriting 4chan is the obvious solution in favour of anime outreach![/quote]\r\n\r\nThis. I\\\'m all for outreach and stuff (having held a lot of seminars and helping out people who\\\'ve reached out to me through them) and I dislike Pouet just as much as anyone, but it\\\'d be a lot more constructive if you people complaining about it actually did somethign about instead of just complaining. Build it and they will come.',4950,'2012-08-18 16:00:03'),(419571,1024,'[URL=http://www.youtube.com/watch?v=q98pMFyxEnw]Youtube[/URL] for [URL=http://pouet.net/prod.php?which=14246]Viping[/URL]..\r\n\r\nAnyone wonders why I\\\'m interested - this was my first demoscene release :)',4950,'2012-08-18 23:07:58'),(419925,8970,'You are cool, sir. ',4950,'2012-08-21 22:22:04'),(420153,8963,'[quote]Either you have the code ready to release as alpha or beta or you don\\\'t. [/quote]\r\n\r\nCode AND art assets/levels/audio/etc. And creating those takes time which takes money since you need to eat and pay the bills while you\\\'re working on it and also pay the team who also need to eat and pay the bills. If you\\\'re doing it professionally, that is.\r\n\r\n[quote]Begging for money to develop a game sometime in the future is basically that. Begging for money.[/quote]\r\n\r\nAnd that\\\'s pretty much what all professional game (and software) development is in the end. You don\\\'t do it for the kicks, you don\\\'t do it for the fun, you don\\\'t do it for the glory. You do it for the money and the other things I mentioned are just the sugar coating on top if they come to be. If you don\\\'t do it for the money, you either need to be a rich to begin with or then it\\\'s not professional development but a hobby.\r\n\r\nCrowdfunding is not really different from any other way of financing real games. In the old-fashioned system your studio begs money from a publisher who funds your project and then takes the profits, maybe giving you a cut after the initial investment is recouped. In this case instead of working for a publisher you work for the fans and engage them and ask them what they want. It\\\'s better for both and it takes out the middle man. ',4950,'2012-08-23 09:31:47'),(420195,8963,'The piracy rate of our last retail PC game was so absurdly high that we didn\\\'t know whether to cry or laugh when watching the server logs... ',4950,'2012-08-23 11:15:26'),(420236,8787,'Some development shots of [URL=http://pouet.net/prod.php?which=59693]Väre:[/URL]\r\n\r\n[IMG]https://dl.dropbox.com/u/18261292/skene/screenshots/evoke3.jpg[/IMG]\r\n[IMG]https://dl.dropbox.com/u/18261292/skene/screenshots/evoke4.jpg[/IMG]\r\n[IMG]https://dl.dropbox.com/u/18261292/skene/screenshots/evoke5.jpg[/IMG]\r\n[IMG]https://dl.dropbox.com/u/18261292/skene/screenshots/evoke6.jpg[/IMG]\r\n\r\n',4950,'2012-08-23 15:15:02'),(420237,8787,'The second to last screenshot is what morphed into the very last scene in the finished demo... ',4950,'2012-08-23 15:15:57'),(420258,8976,'It\\\'s not listed because there are few if any demos for it. Feel free to make some to remedy the situation. After you\\\'ve made some, put them here as wild and maybe someone will add the platform :p ',4950,'2012-08-23 18:26:26'),(420387,1024,'[URL=ftp://ftp.untergrund.net/users/brainstorm/Production/brainstorm_vare_source.zip]Source code link[/URL] for [URL=http://pouet.net/prod.php?which=59693]Väre[/URL].',4950,'2012-08-24 21:26:57'),(420815,8987,'Really cool stuff!',4950,'2012-08-28 14:34:21'),(421238,8992,'[quote] one could also assume he did that with your knowledge, as tip of the hat to send greetings[/quote]\r\n\r\nWell, according to his own words he got them off a random photoshop brush back on the Net so that explanation would be off the table. ',4950,'2012-08-30 14:54:04'),(421239,8994,'wrong country, wrong party :(',4950,'2012-08-30 14:55:07'),(421558,8996,'It\\\'s just free culture zealots doing their thing. Nothing to see here, move along to some other license.',4950,'2012-09-01 12:09:22'),(421719,8997,'Would be nice to see a proper flyby again after a while... ',4950,'2012-09-03 12:45:22'),(421806,8996,'[quote]So why does demosceners, as soon as they start working for software companies[/quote]\r\n\r\nBecause they grow up, start seeing the big picture and realize that there\\\'s more to life than 0day warez and free as in stolen beer software when their momma doesn\\\'t pay the bills anymore? I saw the piracy numbers for our latest game, I saw the server logs populated with pirated clients and I visited the forums where the said pirates lurked and talked among themselves. At that point I lost all faith in any kind of justification for it. ',4950,'2012-09-03 23:44:51'),(421860,8996,'Okay, I\\\'ll bite... \r\n\r\n[quote] you should focus your energy on developing new ideas how developers can be rewarded for their work and make a living of it if they wish[/quote]\r\n\r\nSo instead of developing a product for the end user the developers should figure out how to shaft the consumer? \r\n\r\n[quote]i dont think \\\"wanting shit for free\\\" is a bad thing, especially when its possible without taking it away from somebody else.[/quote]\r\n\r\nHint: when you pay for a software product (just like any other product), you pay the programmer, the artist (if applicable), the product manager, the marketing team, the accountant, the management of the company and indirectly everyone else from the person who runs the store that supplies paperclips for the office to the kebab house next door to the small company that created the development tools that the software company uses. If you take the software for free, none of these unrelated people will get paid and very few decent software producs would ever get made if no one paid for them.\r\n\r\n[quote]the thought of having to pay for the usage or consumption of immaterial goods is a perversion of our society/system.[/quote]\r\n\r\nThe perversion of the society is people who, selfishly and without consideration, decide that the rules and laws of the society do not apply to them. Laws are not always fair and sometimes they do not make sense at all, but that is for the legislature and politicians to decide. \r\n\r\n[quote]the ways developers are compensated for their efforts is outdated and doesnt seem to work anymore, find new ones which do and are fair for both sides[/quote]\r\n\r\nWhat exactly is unfair \\\"you pay - you use it. You don\\\'t pay - you don\\\'t\\\"? You don\\\'t NEED the software and there are probably plenty of other options anyway, some likely free, and if you\\\'re one of those free as in freedom guys you can always roll your own. You just selfishly WANT the software but you don\\\'t respect the software\\\'s author by respecting his or her will. By taking the software for free and acting holier than thou on the Internet, you make sure that the developer is not compensated.',4950,'2012-09-04 12:28:19'),(421864,8996,'[quote] There is nothing inherit in capitalism that segregates into groups of \\\"rich\\\" vs \\\"poor\\\".[/quote]\r\n\r\nThere is actually, because some people are smarter, more able etc. than others and not everyone starts with the same abilities and same possibilities in life, and also because unfettered capitalism tends to break the conditions that are required for well-functioning market. But that is a separate discussion and it\\\'s still the best system that we got. ',4950,'2012-09-04 12:41:58'),(421867,8996,'[quote]and what if i dont use a product (because im not able or willing to pay for it), where is the benefit for the developer in that? [/quote]\r\n\r\nNothing, of course.\r\n\r\n[quote]what does he gain in disallowing me to profit from it? [/quote]\r\n\r\nNothing, of course.\r\n\r\n[quote]there is none except the hope that someday i will take out my wallet and pay (with money that cant be spend on another product then where the circle starts anew).\r\nyou probably call this \\\"freedom of choice\\\"?[/quote]\r\n\r\nThat\\\'s a good name for it as any. I tend to look on it as freeloading: as long as enough people pay for it, software gets done and everyone, even the selfish ones, benefit. It\\\'s pretty much the same thing with public transport: if no one or only a few people paid for the tickets, would the trains run?\r\n\r\n[quote]in an ideal worls payments/compensation would not be enforced by law but given freely out of respect for the creator of the product. let the people decide how much a product is worth for them, not the price tag.[/quote]\r\n\r\nThe price tag is the value of the software and the price tag is calculated so that everyone in the chain from the developer to the retailer can afford to make a living. If the price tag is way too high, in an ideal market with small entry costs (like software development), there will be stiff competition and the market price will go down. Hell, in software development, there\\\'s a multitude of absolutely [i]free[/i] choices for pretty much everything.\r\n\r\nIn your ideal world, would you pay for software if you don\\\'t pay for it now? \r\n\r\n[quote]but of course in a world where you learn from childhood on that you have to pay for everything except the air to breathe its hardly possible because that sort of mindeset only endorses greed (hello ayn rand!).[/quote]\r\n\r\nI would argue that by making up your own morality and simply deciding which laws and societal standards you follow is a lot more objectivist than anything that any software company could ever come up with.\r\n\r\n[quote]do you feel bad about jumping on the steam-sales or buying the humble bundle for 10$ because the products you receive are worth a lot more? i bet you dont.[/quote]\r\n\r\nI don\\\'t buy many games, but that\\\'s a business choice by the developers or publishers. Why would I feel bad? ',4950,'2012-09-04 12:53:20'),(421883,8996,'[quote] its the fact that creativity/art and profit/success are so heavily tied together these days which disturbs me.[/quote]\r\n\r\nYeah, it\\\'s unfortunate. In a truly communist society, we all could enjoy producing art all day long and magically we\\\'d all just prosper and live in happiness, but it does not work that way in real life. Do you have any idea what it costs to make a commercial quality game, software application, a proper rock album or a movie? \r\n\r\nAlso, I don\\\'t know you at all so I\\\'d like to ask you: do you create? Do you create code, graphics, music, literature, poetry, performance art, paintings, anything of that regard? Or are you a pure consumer of the said works? \r\n\r\n[quote]bring my fucking point across[/quote]\r\n\r\nAnd what exactly is your \\\"fucking point\\\" aside from \\\"I want stuff for free and I\\\'m not happy with the actually free stuff that people produce\\\"? ',4950,'2012-09-04 13:49:28'),(421899,8996,'I would love to hear the response to Gargaj\\\'s point.',4950,'2012-09-04 14:27:35'),(421900,8996,'Ah, there it was. \r\n\r\nWhat if no one wanted to pay? Or what if only a few people paid and the rest were hanging outside the partyplace, having their own shadow party and one guy inside streamed the compos to the ones at the parking lot? And you were left to pay the rent of the partyhall, the beamer etc. from your own pocket since so few people bothered to pay (but at the same time you created a lot of enjoyment to a lot of people)?',4950,'2012-09-04 14:30:32'),(421902,8996,'Plus, I\\\'m pretty sure that a lot of people already paid for Revision and Evoke and Solskogen and it\\\'s kind of unrealistic to expect people to pay for every party they attend... ',4950,'2012-09-04 14:34:58'),(421906,8996,'Back in the days people organized parties for fun, competition and not profit like they do nowadays. It makes me sad to see how demo parties are now tied to monetary compensation and success. Also, you should be able to experience the party first hand before deciding whether it was worth the entrance fee. Also, the beer should really be free after paying the entrance fee that was already quite high... ',4950,'2012-09-04 14:43:21'),(421909,8996,'Anyone who expects entrance fee. Demoparty attendance should be free and there should be some kind of a a new model for voluntary demoparty funding that\\\'s fair to both the organizer and the attendee. \r\n\r\n(for clarity\\\'s sake: I was being sarcastic. Though Icons 2007 that we organized managed to make something like 100 euros profit or so after we sold all our beer. We organizers splurged on that money like the capitalistic vultures we are and spent it at a restaurant after the party...)',4950,'2012-09-04 14:51:06'),(421977,8996,'Dubmood: Since 2006, I\\\'ve worked on the following games:\r\n\r\nMafia Wars Yakuza (mobile)\r\nTornado Mania (mobile)\r\nRollercoaster Rush 3D (mobile) \r\nBrick Breaker Revolution (mobile) \r\nNo-Limit Casino 12-pack (mobile)\r\nTower Bloxx Deluxe (PC)\r\nTower Bloxx Deluxe (Xbox 360)\r\nCrazy Penguin Party (mobile + iPhone)\r\nUnderground 3D Rollercoaster Rush (iPhone)\r\nWild West 3D Rollercoaster Rush (iPhone)\r\nNanostars Siege (Facebook)\r\nHollywood City (iPhone)\r\nVegas City (iPhone)\r\n3D Beach Mini Golf (iPhone)\r\nZombie Revolution (iPhone)\r\nRidge Racer Unbounded (Xbox360/PS3/PC)\r\n\r\nSo a bunch of mobile and console games, some quite popular and well-received. In addition to those, I\\\'ve done a bunch of internal tools and engine development and a bunch of other stuff that has been used in other products but that I don\\\'t want to take credit for.\r\n\r\n(and for the record, when I found out that the Tower Bloxx PC version, which I personally think is shit unlike the xbox 360 version which is cool, was cracked and trained by someone, I felt proud that someone had bothered to do that with a game that I had worked on)',4950,'2012-09-04 20:56:43'),(421979,8996,'And I don\\\'t really complain about piracy per se, because that is, indeed, the reality that pretty much every software developer must live with. What I complain about is the (in my opinion poor) justifications for it and the sense of entitlement that is rife among pirates and geeks. I also don\\\'t like the attitudes that a lot of the said people have towards people who actually spend their time and money creating art. \r\n\r\nNot that I go without a blame myself. My first demos were written in pirated compilers and when I was young, I probably pirated more games than I can count. Right now I am mostly clean though and I intend to stay that way. ',4950,'2012-09-04 21:05:21'),(421980,8996,'Yeah, I did most of the actual gameplay, as well as some AI, cameras, UGC, career, achievements and other crap.',4950,'2012-09-04 21:06:58'),(421981,8996,'Let me rephrase what I meant: I couldn\\\'t care less if you take software or other digital content without paying for it or not, just don\\\'t think it somehow makes you Robin the fucking Hood. Also, it basically means that other people are paying for your free ride.',4950,'2012-09-04 21:17:09'),(422288,9002,'I just have to say that I really enjoyed reading this thread. It made me feel all happy and fuzzy inside and I am looking forward to the intro :)',4950,'2012-09-07 22:07:12'),(422439,9002,'[URL=http://soundcloud.com/punqtured/sundowner-4klang-track]link fixed[/URL]\r\n\r\nNice track :)',4950,'2012-09-09 17:02:04'),(422454,9010,'There unfortunately is no such thing. I guess the closest thing to what you are looking for would be [URL=http://www.youtube.com/user/annikras?feature=results_main]Anni\\\'s excellent collection of video captures on youtube[/URL]',4950,'2012-09-09 22:56:19'),(422460,9010,'Also, [URL=http://pouet.net/sceneorg.php]these productions[/URL] might be worth checking out. \r\n\r\nSeriously speaking, someone should do a proper site like this. And yeah, I know.. make a demo about it and so on. I\\\'d just rather make a demo, not a website...',4950,'2012-09-10 00:11:48'),(422622,3637,'[code]const string &data = crossworddata[y];[/code]\r\n\r\n\r\n',4950,'2012-09-11 16:09:24'),(422687,9013,'Just do stuff with whatever tools you prefer. If some people don\\\'t like it, it\\\'s their problem and not yours. ',4950,'2012-09-12 10:21:08'),(422692,9013,'Nice-looking tool, btw. ',4950,'2012-09-12 10:27:41'),(422750,8614,'[URL]http://pouet.net/topic.php?which=8614[/URL]',4950,'2012-09-12 19:17:09'),(422827,9015,'Why would you want to do that? ',4950,'2012-09-13 18:22:56'),(422918,5361,'5069',4950,'2012-09-14 19:08:01'),(423225,9025,'Read up on how caches work.\r\n\r\nBasically it works like this: when reading stuff from memory, depending on the hardware, extra data in memory after the one you accessed are transferred into the processor cache for faster access (so it\\\'s stored locally and you don\\\'t need to access the bus to get it). So when you sample the texture in order from left to right the GPU might (I don\\\'t know enough of the hardware specifics to be more exact) have already the texels in its internal cache and thus save some cycles that would otherwise be spent on fetching. ',4950,'2012-09-18 09:41:12'),(423409,9032,'That\\\'s a great article but it has nothing to do with the topic.',4950,'2012-09-18 21:54:46'),(423439,9005,'Works fine here as well. Really nice-looking effect, btw... ',4950,'2012-09-19 10:24:41'),(423542,9034,'Depends on what you want to do. If you want to make computationally intensive images, shaders with GLSL or HLSL might be a good idea. If you want to keep it simple and just play around with stuff, Processing is excellent for just that purpose.',4950,'2012-09-20 20:22:55'),(423721,9037,'You should start one.',4950,'2012-09-23 10:20:28'),(423964,8408,'Fantastic!',4950,'2012-09-25 22:13:16'),(424268,3637,'[code]\r\nvoid PoemRenderer::setPoem(class Poem *poem) \r\n{\r\n m_poem = poem; \r\n m_scrolling = 0.f;\r\n};\r\n[/code]',4950,'2012-09-28 20:34:53'),(424511,9052,'NeHe tutorials were just fine 10 years ago and thus teach you computer graphics like it was 10 years ago. They\\\'re not only worthless, they\\\'re actively counterproductive and dangerous for both learning and understanding.',4950,'2012-10-02 15:35:58'),(424514,9052,'That\\\'s because there is none. Or not one that I know of, anyway... ',4950,'2012-10-02 16:03:59'),(424553,9052,'Btw zorke, I said a few rather harsh things about your productions in the prod comments but I have to say that I applaud the decision to expand your knowledge further. Looking forward to your first modern experiments!\r\n\r\n(I would suggest DirectX though. It\\\'s a lot better API in my opinion, but there\\\'s nothing wrong with OpenGL)',4950,'2012-10-02 21:03:57'),(424594,9052,'I\\\'ve been thinking of swapping my own math for glm. ',4950,'2012-10-03 10:10:30'),(424845,9057,'I only ran into him a few times but he really was a great guy. RIP :(',4950,'2012-10-05 00:34:14'),(425205,8787,'That looks fucking awesome.',4950,'2012-10-09 09:43:26'),(425890,8787,'I see glenz of blue\r\ngrey faces too \r\nI don\\\'t yet see them \r\nbloom for me and you \r\nand I think to myself\r\nwhat a wonderful cube.',4950,'2012-10-16 07:58:51'),(426097,9077,'[quote]there are some nice native demos out there.[/quote]\r\n\r\nWhich ones would these be?',4950,'2012-10-18 10:04:51'),(426547,8787,'That sounds like my kind of a demo to make. ',4950,'2012-10-23 21:46:04'),(426822,9088,'[quote]A Simple Idea: Throw many people at a problem and advance it by years in one month.[/quote]\r\n\r\nThat sounds like a recipe for a disaster. Other than that, excellent initiative. ',4950,'2012-10-27 15:38:20'),(427022,9092,'Pure 256 pixels of hate. I say we delete all the avatars, just to be sure.',4950,'2012-10-29 23:24:59'),(427086,9093,'OS X happily runs any binary you\\\'ll throw it. You mean Win8 won\\\'t? :O',4950,'2012-10-30 08:28:42'),(427088,9092,'Yeah! now the world is safe again. ',4950,'2012-10-30 08:38:27'),(427382,8787,'msqrt: No you\\\'re not :)',4950,'2012-10-31 21:39:50'),(427383,8787,'u2: your tool looks excellent, btw. I\\\'ve recently taken up painting on the computer and might need to try it out... ',4950,'2012-10-31 21:42:07'),(427388,9098,'[quote]I decoded it by looking at it it for less than 3 minutes - because it\\\'s a fucking Caesar cypher.[/quote]\r\n\r\nLook! Gargaj was friendly and solved it for you Now brush up your compiler, Adok ;)',4950,'2012-10-31 21:51:25'),(427398,9098,'He even made a tool for you! :D ',4950,'2012-10-31 22:24:52'),(427399,9098,'(FWIW, I think this is an interesting and a worthwhile project and it would be a great way to preserve a lot of scene history for future generations)',4950,'2012-10-31 22:25:26'),(427563,9099,'Extremely cool stuff. So, is this realtime or animations? ',4950,'2012-11-01 21:46:26'),(427644,9100,'You always have youtube then... ',4950,'2012-11-02 14:49:32'),(427733,9101,'Just out of curiosity, can someone identify this? It\\\'s on the elevator of my apartment building and piqued my interest. A warez group logo? demoscene? something else? \r\n\r\n[IMG]https://dl.dropbox.com/u/18261292/kuvat/random/mysterious_ascii.jpg[/IMG]',4950,'2012-11-03 12:21:55'),(427738,9101,'The picture is not upside down. The sticker might be for all I know.',4950,'2012-11-03 12:44:43'),(427766,9101,'There are only a few people living in this section of the building. I\\\'ve met them all and I don\\\'t really believe it\\\'s from any one of them since they\\\'re mostly pensioners and high-flying career types.',4950,'2012-11-03 17:34:28'),(427878,9101,'zefyros and the rest: thanks for your help. I actually did put a note next to it so we\\\'ll see what happens. Probably nothing, but it doesn\\\'t hurt to try :)',4950,'2012-11-05 00:40:47'),(428014,9100,'So the video would need to be uncompressed and the entry visuals couldn\\\'t depend on previous frames (motion blur, biological simulations, etc)? Sign me up... ',4950,'2012-11-06 13:17:38'),(428019,9100,'I am sure that the organizers would appreciate being handed 4k animation entries on DVDs if the video would be uncompressed.',4950,'2012-11-06 13:54:09'),(428278,9107,'If you don\\\'t even know how to code a starfield, maybe it\\\'s time to go learn instead of posting on Pouet and thinking about releasing anything. ',4950,'2012-11-09 00:12:51'),(428381,9109,'[quote]Maximum file size is 7654321 bytes in a ZIP file (approx 7.3 megs), and 10 (TEN) megs uncompressed (10485760 bytes).[/quote]\r\n\r\nAny possibility of bumping this up, considering that it\\\'s 2012 and it would be infinitely preferable to use music that doesn\\\'t sound like an .xm file? \r\n',4950,'2012-11-09 23:57:16'),(428414,9109,'I actually was thinking along the lines of 15 minutes of ambient stuff. YMMV but I don\\\'t think that 128kbps VBR OGG is \\\"amazing quality\\\". I\\\'d rate that as \\\"acceptable in dire circumstances\\\".',4950,'2012-11-10 16:03:09'),(428415,9109,'(depending on the style of music of course)',4950,'2012-11-10 16:04:10'),(428469,8728,'releaaaase dump...',4950,'2012-11-11 14:07:16'),(428501,9098,'That is actually a pretty fucking awesome thing. ',4950,'2012-11-11 18:02:54'),(428535,9107,'It is always an uplifting feeling when supply meets demand.',4950,'2012-11-12 00:01:25'),(428649,8943,'The amount of sceners who give a damn 0...0...0....',4950,'2012-11-13 16:08:07'),(428807,9117,'I will of course be at my favorite party. ',4950,'2012-11-15 13:55:45'),(428991,9121,'That, as always, is completely irrelevant and worthless here. ',4950,'2012-11-18 16:40:23'),(429092,9119,'I\\\'d be in for some raymarched scenepoetry.',4950,'2012-11-19 22:13:30'),(429093,7062,'If you choose the demoblog view from the user page and select only thump ups or downs, it won\\\'t recalculate the amount of pages needed and eventually will go past the end. \r\n\r\nMy life is in ruins. ',4950,'2012-11-19 22:14:48'),(429167,9126,'You will get used to it after it becomes routine for you and it sort of gets better, but not much. Here are some basic things from my own perspective:\r\n\r\nFirst of all, you simply [b]can not[/b] work too much. This is the key to everything, really. If you stick to that, you will be fine. Keep it at 8 hours or whatever per day and then go home and do other stuff. Keep a two-day weekend every week, especially if you work longer hours during the week. Sustained long hours will not do any project any good, you will just make more mistakes when you are tired and spend all the extra time hunting down issues you wouldn\\\'t have had in the first place if you were sharp and refreshed. There\\\'s a lot of actual research done on this and if your coworkers or teammates have an issue with it, give them the finger. If your boss gives you hard time, quit. If you absolutely have to do it, demand comp time and/or overtime pay. In writing. A crunch weekend or so near the end of the project might be fun and good for motivation, but no human being can handle that kind of stress for a long period of time. I have been there and burnout is not a place for anyone to be and living such life is not worth living. Crunch mode can really feel like a mass psychosis after you look at it in hindsight. I\\\'ve been through it twice and there will not be a third time.\r\n\r\nExercise is paramount to your state of mind. You don\\\'t have to be an athlete but do try to keep in shape somehow. I try to walk the ~5 kilometers home every day and then go running at least once or twice a week. It will help more than you can imagine. If you can, during the day, it\\\'s good to take a short break and go outside for a minute even if it\\\'s just a walk around the block. \r\n\r\nWatch your diet. Junk like greasy pizzas and burgers and cheapo Chinese food seem to be staples in pretty much every environment with coders but eating lightly enough will make a world of difference. As with everything, it\\\'s the moderation. Ending up in crunch mode where you eat two pizzas per day, code for 12 hours straight and sleep for 6 will literally kill you if you sustain it too long. When I was young and foolish and didn\\\'t know better, a doctor told me that if I intend on doing what I was, I\\\'ll get Type 2 diabetes and eventually a heart attack. There are old pictures of me on slengpung where I am fat and tired (I gained 20kgs in a year during a particularly stressful time) and that is not a place where I want to ever be again. Of course, what kind of diet is good for you depends a lot on your personal metabolism. I\\\'m happy with lots of vegetables, lots of protein and as little sugar as possible but YMMV. And caffeine really is bad for you even if it\\\'s so precious. \r\n\r\nSleep enough. This is the hard thing, especially if you\\\'re stressed out, but trying to cut sleep will not make any of it easier, instead it will make the quality of your life a lot worse. Do anything you can to make your sleep better: avoid caffeine in the evening, give yourself time to relax when your bedtime is approaching, make sure that you have at least 8 hours for sleeping. If you\\\'ve worked late, it\\\'s better to skip whatever it was that you\\\'d rather have spent the evening on than the sleep. You can always do your own stuff later if you must scrimp something but you can\\\'t get a poorly slept night back, and once you\\\'ve had a few of those in a row, then it\\\'s a highway to Stressville.\r\n\r\nDo other stuff that interests you and keep your private life separate from your work. This is also very important. The amount of my hobby-related coding (ie. demos) took a serious nosedive after I got a job in the game industry. Before that I used to fiddle with all kinds of stuff in the evenings after school, now my demo development is done in short bursts during vacations etc (right now I got the same two things under development that I had back in April. Väre was done in a week from scratch after I realized that I can\\\'t get either of the other ones done). But that is fine. There is a definite limit on how much you can tolerate sitting in front of the screen so don\\\'t exceed that. Read a book, meet with friends, go on a date, play guitar, learn a language, do community work, do whatever it is that moves you. Don\\\'t let work get in the way of all that, because your own things are really what keeps you sane. Nowadays if I\\\'m feeling really stressed out, I practice new Chinese characters. It\\\'s really meditative for me. Again, YMMV. Also, don\\\'t use your own e-mail for work purposes, don\\\'t answer work e-mails from home, don\\\'t answer work-related phone calls. Your time is yours and the distinction needs to be kept. \r\n\r\nThere are no hacks to surviving crunch hours, really, at least not any that work in the long term. This is basically an awful industry and if you don\\\'t watch out for yourself, who will? I don\\\'t ever recall having a discussion with an industry veteran saying that they are truly happy to do whatever they do is for living. Such people must be out there but they\\\'re a lot more rare than engineering college brochures would have you believe. Take care of yourself, you only have one life. \r\n',4950,'2012-11-20 18:54:01'),(429168,9126,'The TL; DR version: Respect yourself. No one else will do it for you, and you will in your heart know when it\\\'s going the wrong way. ',4950,'2012-11-20 18:58:52'),(429222,9126,'I\\\'d like to add a few things:\r\n\r\nIf you have a relationship, make time for that. Crunch time can put a lot of stress on your loved ones and to be honest, for crunching, it is your fault. Also, if the crunch is sustained for long, recovering from it will take a lot of time. After working for double hours for a few weeks or months, you won\\\'t be fine after a week or two. I have a personal experience on this and it really did put a lot of strain into the relationship I was in at that time. It fell apart for other reasons half a year later but now looking back, our problems really were exacerbated by the crunch time.\r\n\r\nAnd lastly: unless you are working with idiots, the crunch is the fault of bad management. Always. The project is either mismanaged in some way (changing scopes, internal politics, whatever) or then planned and/or resourced poorly. It is not your fault and you should not share the blame or bear the consequences. Also, because they are the management, they need to be part of the crunch. Nothing is worse for morale if you\\\'re toiling until midnight and you watch your boss leave at five. I concede that sometimes you really need to pull the extra mile to ship the fucker even if you didn\\\'t cause the problems, but the captain(s) should stay on board.\r\n\r\nAnd never crunch for anyone\\\'s bonus. Ever.',4950,'2012-11-21 08:19:16'),(429411,9126,'[quote] I told him that I had a hard time being productive when I had to show up every day at 9 and leave at 17[/quote]\r\n\r\nWHAT? \r\n\r\nSeriously dude, what the fuck? Crunch is when you show up at 9 and leave at 22 and do that week after week. Your nine to five is just the regular working day. Did you ever have a job before? \r\n\r\nMan up.',4950,'2012-11-23 18:45:24'),(429449,9132,'ouch.',4950,'2012-11-24 00:56:37'),(429729,8440,'How do you say \\\"demoscene\\\" in Chinese? I tried to translate it but my Chinese skills aren\\\'t yet good enough... ',4950,'2012-11-27 08:03:44'),(429734,8440,':D\r\nThere has to be. I remember some demos from China... ',4950,'2012-11-27 09:17:52'),(429917,9139,'And the actual hardware and the Java VM might behave in myriad ways when handling issues like calls coming in or system interruptions. I used to write J2ME for living and boy are the handsets ever buggy... ',4950,'2012-11-30 10:53:57'),(429936,9126,'I gave some feedback. A nice idea but the game is buggy as hell. ',4950,'2012-11-30 14:50:18'),(429942,9139,'[Quote]It\\\'s bad news that it\\\'s Java - I hate OOP [/QUOTE]\r\n\r\nWhen wriiting J2ME, the OOP part will just get in the way. Make a few classes with static methods. If you want to do assembly coding on phones, you\\\'re out of your mind (and out of luck). Even the phone operating systems are written in higher-level languages. ',4950,'2012-11-30 16:46:38'),(429952,9139,'mmm... deep-fried Nokia 6630 native heap leak bug and JIT crash issues... *drool*',4950,'2012-11-30 18:59:19'),(430151,1024,'[URL=http://www.youtube.com/watch?v=hHgBwuzDSzg]Youtube[/URL] for [URL]http://pouet.net/prod.php?which=60808[/URL]',4950,'2012-12-04 13:28:37'),(430154,1024,'Vielen Dank!',4950,'2012-12-04 13:57:47'),(430212,9144,'Abandonware does not exist.',4950,'2012-12-05 13:50:01'),(430317,9148,'Ah, Nineties how I missed you so. I quite like the first one:)',4950,'2012-12-06 15:13:29'),(430420,9126,'[quote]Would play if I could, but am on linux.\r\nNon-*nix dev tools are annoying to use for me.[/quote]\r\n\r\nNot to target you specifically, but what is it with Linux users that feel the need to come to non-Linux threads and say something like this out loud? Every single fucking time? It\\\'s like the guy who never lets anyone forget that [i]he[/i] doesn\\\'t watch TV, or the music geek who inserts into any discussion that [i]he[/i] liked the now-popular band before they were cool? Who the fuck cares? Are you proud of your operating system because XYZ doesn\\\'t support it and it doesn\\\'t support ABC? \r\n\r\nEnjoy your vim in peace. \r\n\r\nAlso, what skrebbel said on this page. And yes, there unfortunately are such companies. ',4950,'2012-12-08 13:16:53'),(430556,9149,'gloom: do share.',4950,'2012-12-10 11:58:23'),(430558,9149,'Thanks. It looks a bit different from my recipe, I\\\'ll try it out next time :)',4950,'2012-12-10 12:18:32'),(430658,9154,'The place is awesome. Just so you know.',4950,'2012-12-11 21:15:21'),(430754,9109,'I failed this time around :/ Just too much other stuff going on... but next year... ',4950,'2012-12-13 14:56:37'),(430800,9109,'Deal :) ',4950,'2012-12-14 07:23:49'),(430808,9156,'\\\"mp3 music will kill demos because anyone can make a sound that will sound good\\\"\r\n\r\n\\\"Windows demos will always suck because the OS will take all the processing power\\\"\r\n\r\n\\\"If it\\\'s not written in assembler, it\\\'s not a demo\\\"',4950,'2012-12-14 09:59:32'),(430826,9156,'[Too bad for the glow, though...]\r\n\r\nhttp://www.demoscene.tv/prod.php?id_prod=420\r\n\r\n2:10 onwards. ',4950,'2012-12-14 15:07:22'),(430853,9157,'Now I am _really_ curious about what you are doing :)',4950,'2012-12-14 21:02:49'),(430888,9159,'Next time please give at least two days :) ',4950,'2012-12-15 13:41:03'),(430891,9159,'Yeah, it\\\'s just that I have a simple quick demo thing that I could probably have finished for it but one day with the other stuff going on today is not enough and I\\\'ll have to pass. But next time ;)',4950,'2012-12-15 14:11:19'),(431071,9157,'Duude... ',4950,'2012-12-17 18:17:45'),(431146,9162,':D',4950,'2012-12-18 14:03:05'),(431171,9166,'I have flights, a production already in the works and I can\\\'t wait!',4950,'2012-12-18 20:41:38'),(431241,9168,'Everything from 1994, 1995 and 1996. ',4950,'2012-12-19 20:37:22'),(431243,9168,'And who would be the one to input all that data? Look for parties around mid-nineties, then check out the top entries from compos. There\\\'s also a list of viewing tips in the end of this list: http://pouet.net/sceneorg.php\r\n\r\n',4950,'2012-12-19 20:41:42'),(431440,9171,'I sense my 128b intro senses tingling.',4950,'2012-12-22 13:43:02'),(431449,9175,'[IMG]http://cdn.memegenerator.net/instances/400x/32305896.jpg[/IMG]\r\n[IMG]http://cdn.memegenerator.net/instances/400x/32305950.jpg[/IMG]\r\n',4950,'2012-12-22 16:52:50'),(431462,9175,'[IMG]http://cdn.memegenerator.net/instances/400x/32308873.jpg[/IMG]\r\n[IMG]http://cdn.memegenerator.net/instances/400x/32308916.jpg[/IMG]\r\n[IMG]http://cdn.memegenerator.net/instances/400x/32308967.jpg[/IMG]\r\n[IMG]http://cdn.memegenerator.net/instances/400x/32309057.jpg[/IMG]',4950,'2012-12-22 18:21:03'),(431514,7032,'Awesome stuff :) I really liked how the aurora was done. I would\\\'ve liked it a bit better with a different soundtrack (ambient), but even the wubwub was tolerable.',4950,'2012-12-23 17:16:18'),(431516,9154,'Signed up!',4950,'2012-12-23 17:41:22'),(431806,8036,'Joghurt: Darwin award material :D',4950,'2012-12-28 11:42:45'),(431808,9109,'So what are you waiting for? : )',4950,'2012-12-28 12:24:39'),(431844,9184,'[IMG]https://dl.dropbox.com/u/18261292/kuvat/random/genres.png[/IMG]\r\n\r\n(kidding aside, this is my cup of tea :))',4950,'2012-12-28 22:15:08'),(431971,1024,'[URL]http://pouet.net/prod.php?which=60893[/URL] should be called The Wall of m0d. ',4950,'2012-12-30 13:16:03'),(432392,3637,'[code]\r\n static_cast(context)->addScene(\\\"build\\\", new Build());\r\n static_cast(context)->addScene(\\\"feed\\\", new Feed());\r\n static_cast(context)->addScene(\\\"start\\\", new Start());\r\n static_cast(context)->addScene(\\\"tausta\\\", new Tausta());\r\n\r\n[/code]',4950,'2013-01-04 13:31:32'),(432397,9193,'Whoa. I\\\'ve never actually heard anyone using wma for anything :)',4950,'2013-01-04 14:15:19'),(432422,9175,'[IMG]http://cdn.memegenerator.net/instances/400x/32909252.jpg[/IMG]\r\n[IMG]http://cdn.memegenerator.net/instances/400x/32909370.jpg[/IMG]\r\n[IMG]http://cdn.memegenerator.net/instances/400x/32909466.jpg[/IMG]\r\n',4950,'2013-01-04 22:31:35'),(432424,9175,'[IMG]http://cdn.memegenerator.net/instances/400x/32910304.jpg[/IMG]',4950,'2013-01-04 22:47:46'),(432437,9195,'[URL=http://www.pouet.net/prod.php?which=55176]Maybe use shader minifier[/URL] if you haven\\\'t done so already? \r\n\r\n~1k over is a lot. How do you store your data? ',4950,'2013-01-04 23:54:17'),(432446,7032,'And that, my friends, is how you win a thread. \r\n\r\n[quote]If I had spent my time figuring out the proper shibboleths instead to please the greybeards of demoscene, there would be no demo in time for Christmas.[/quote]\r\n\r\nThere is so much truth here that it hurts. ',4950,'2013-01-05 00:31:12'),(432450,7032,'If you want demo making advice, feel free to shoot me an e-mail :) ',4950,'2013-01-05 00:52:14'),(432907,9175,'[IMG]http://cdn.memegenerator.net/instances/400x/33119714.jpg[/IMG]\r\n',4950,'2013-01-10 00:05:28'),(432935,9200,'I liked Empty Vessel Music very much. ',4950,'2013-01-10 14:20:17'),(432946,7464,'[IMG]http://www.snowflakemalamutes.it/images/cuccioli_Smokie_Paw_40_giorni.jpg[/IMG]',4950,'2013-01-10 16:55:33'),(432998,9201,'I\\\'d be completely satisfied with fmov st(0), 0.4535902f',4950,'2013-01-11 14:29:00'),(433036,7483,'This thread makes me a sad panda.',4950,'2013-01-12 14:27:54'),(433060,7483,'Ponies are a fraud.',4950,'2013-01-12 20:23:58'),(433066,8787,'Nice!',4950,'2013-01-12 21:27:48'),(433090,9207,'However, we are talking about demos. Does one need correct world space coordinates, or just coordinates that are close enough? ',4950,'2013-01-13 11:18:13'),(433092,9208,'My summer place needs a new paint job, preferably from someone with experience in renovating old wooden houses. No $$$ available, but you can sign it in the corner next to the raspberry bushes and feel pride in your work. Also, we can grill sausages together, provided that you will bring them. ',4950,'2013-01-13 11:21:24'),(433175,9205,'Please educate a PC scener, is there a reason why there are so few of these around? After all, fake env mapping is just texture mapping with a different set of UV coords. Is the extra set of points/normals to rotate too computationally expensive, do the texture fillers rely on some special tricks that make env mapping unviable (what would they be?) or is it just that to look good, env mapping needs a bit more complicated objects and more resolution than your simple cube with 16x16 texture? ',4950,'2013-01-14 13:39:00'),(433253,1024,'[URL=http://www.pouet.net/prod.php?which=60939]this[/URL] should be a [URL=http://pouet.net/groups.php?which=909]Brainstorm[/URL] prod. ',4950,'2013-01-15 10:41:15'),(433328,7310,'A Telecaster (even if it is a lowly Squier Affinity) and a headstockless bass. This person has taste.',4950,'2013-01-16 09:58:22'),(433403,9211,'Thanks, much appreciated. Loved both the report and the demo. ',4950,'2013-01-17 15:28:17'),(433422,9205,'\\\"environment\\\" mapping: \r\n\r\nvertex.uv = vertex.rotatednormal.xy;\r\n\r\nno tables there... ',4950,'2013-01-17 19:51:50'),(433452,9205,'Thank you a lot for a good explanation. It makes a lot of sense. ',4950,'2013-01-18 09:08:31'),(433460,8566,'We have already seen it.',4950,'2013-01-18 10:23:51'),(433464,8566,'why?',4950,'2013-01-18 10:43:10'),(433467,8566,'why?',4950,'2013-01-18 10:47:36'),(433503,8566,'yup.',4950,'2013-01-18 14:22:47'),(433566,9215,'If you want to automate a task, you can process files in a batch with Irfanview. ',4950,'2013-01-19 10:03:29'),(433662,9218,'Also check out http://www.youtube.com/watch?v=qczr6Z2qtpE',4950,'2013-01-20 17:33:48'),(433792,9222,'Well, paradise didn\\\'t happen either so there\\\'s still a chance.',4950,'2013-01-22 13:59:40'),(433868,9222,'Revolutions come and go. Sometimes they\\\'re fickle that way... or maybe paradise is just too comfortable to bother. ',4950,'2013-01-23 12:40:30'),(434454,9154,'Damn, still got the flu :/ ',4950,'2013-02-02 12:47:23'),(434535,9235,'At least they\\\'re not 1.44 megs... ',4950,'2013-02-03 20:03:48'),(434546,1024,'[URL]http://pouet.net/prod.php?which=60990[/URL] not a Brainstorm prod, despite what the infofile says. ',4950,'2013-02-03 22:09:13'),(434547,1024,'Oh, it apparently is. My bad :D ',4950,'2013-02-03 22:28:34'),(434709,9239,'[quote]voting the jury which will in turn vote for the prods might really be a good way of letting a \\\"competent core\\\" decide without giving people the feeling of an being an \\\"elitist club\\\" with premade opinions anyway.[/quote]\r\n\r\nI would expect a lot of people to refuse. Doing the jurying properly takes huge amounts of time, as Maali said. I was in the jury for six (?) years and after every year I felt like quitting due to that. Too bad that the feeling passed away after the stress was over :) ',4950,'2013-02-04 20:03:07'),(434711,9239,'Also, I am all for \\\"Pouet Awards\\\". ',4950,'2013-02-04 20:04:22'),(434858,9239,'[quote]Perhaps go so far as only having a \\\"Best Demo\\\" and \\\"Best Intro\\\" category to begin with?[/quote]\r\n\r\nAs a former long-time jury member I might be biased, but this is exactly what I think that any potential awards should not be about. These are the kind of categories that could be decided with sorting demos by year per thumb on Pouet. What always appealed to me in the awards were the \\\"lesser\\\" categories such as Breakthrough Performance or Most Original Concept that allowed a bit more unobvious but still great productions to be noticed and shine. ',4950,'2013-02-06 12:50:52'),(435042,9239,'[quote]but i think the \\\"friendship\\\" between the sceners is on another side a closed door for newcommers or other sceners...[/quote]\r\n\r\nOh shit. I\\\'ve been doing it wrong all these years. ',4950,'2013-02-08 10:09:41'),(435094,9242,'I\\\'ve listened to the album a lot, but never made connection with any of my intros. Now that you mentioned it though, it seems oddly familiar. How about [URL=http://www.youtube.com/watch?v=ZWCQfg2IuUE]Aesterozoa[/URL]?\r\n',4950,'2013-02-08 23:52:28'),(435605,9250,'Yet another proof how allowing image linking in the comment threads is poisonous. ',4950,'2013-02-15 14:15:23'),(435610,9250,'I don\\\'t ever recall seeing any single constructive picture in the comment threads. Ever. I\\\'m sure some might be out there, but I remember only the ones that are better suited for the BBS, such as the brony shit and all that. ',4950,'2013-02-15 15:59:25'),(435752,9252,'Recreate the precise artwork or something similar? ',4950,'2013-02-19 09:38:15'),(436068,9166,'This is making demo development seriously difficult :( ',4950,'2013-02-22 13:34:38'),(436204,9258,'what is cRO? ',4950,'2013-02-23 20:05:11'),(436262,9166,'For the truly serious musicians who are getting real airplay (on radio), getting their songs played on TV, covered by other artists etc, there really is no plausible alternative to a membership in such an organization. I know a few people like that and what they get from Teosto is a significant part of their livelihood. The copyright associations offer bargaining power unlike anything else, even if they are a hassle in many other ways (and GEMA seems to be filled with assholes). \r\n\r\nOf course, few demoscene musicians belong to that category. The \\\"one size fits all\\\"-solution that the organizations offer is a shame.',4950,'2013-02-24 12:52:01'),(436338,9166,'It would probably make for an interesting experience for the organizers to try to sync the visuals and the sound since it would take about 6,5 seconds for the sound to reach the partyplace :D ',4950,'2013-02-24 23:45:19'),(436912,9272,'Okay, next up: implementing the effects :) ',4950,'2013-03-03 01:57:47'),(437192,9280,'This time I started with a poem.',4950,'2013-03-06 12:08:51'),(437219,9280,'[quote]I look at \\\"fr-041: debris\\\" and realize how lame of a coder I am and I shut down the computer...[/quote]\r\n\r\nI definitely support the idea of turning off your computer, but with this kind of attitude you should give up pretty much everything. I bet there\\\'s a guy somewhere who breathes better than you... ',4950,'2013-03-06 15:11:30'),(437229,6202,'the ember glow of autumn \r\ntouched my hidden spark \r\nflames broke out from fairy circles\r\ndancing in the dark \r\nand then they leapt!\r\nfrom branch to branch \r\nfrom tail to whisker, paw to claw\r\nglowing dots down the flaming fur\r\nand just look at all these stripes!\r\n\r\nmy thoughts purr on as days grow long\r\nof silken fur my quiet song\r\nmade of leaves, twigs and clay\r\npouncing, prowling, endless play\r\nsilent whispers out of sight\r\nhidden from the dead of night\r\nsheltered from the coming snow\r\nby waning moons and ember glow',4950,'2013-03-06 15:47:57'),(437230,6202,'My twin is usually luminescent\r\nelegantly translucent\r\nand filled with glowing substances\r\nfrom infrared to ultraviolet\r\n\r\nbut today the colors look washed\r\nthe glow is almost impercetible\r\neven in the dark before the sunrise\r\nand it refuses to wear the clothes I give it\r\ninstead putting on an old faded uniform\r\n\\\"Private First Class Spencer\\\", it says on the tag\r\n\r\nI do not know who PFC Spencer is\r\nbut my twin looks adamant and refuses to budge\r\nso I give in to the faint glow\r\nstep back\r\nand watch it do the motions\r\nthrough a two-way mirror, with a chipped lower left corner\r\nlocated in a hallway\r\nwith the commuters hurrying past\r\nand the scent of the hospital lingering in the air\r\nand, when it has performed its duty\r\nit simply stops there\r\nlike a showroom dummy\r\nand the people that hurry past\r\npay no attention\r\n\r\nretreating to the library\r\nI listen to the sound of my steps\r\nhide behind the bookshelves\r\nand between the pages of the obscure tomes, rarely opened\r\nbecome writing\r\nturn into characters\r\nobscure script on an old paper\r\nonce passionate strokes of a brush\r\nnow only old ink on stained parchment\r\nand listen to the echo\r\nof my footsteps\r\ngrowing ever fainter still',4950,'2013-03-06 15:48:26'),(437231,6202,'neon light on a lonely rooftop \r\namplified readjustment protocol\r\nrainfall transceiver connected\r\npurity and soul\r\n\r\nfifteen strings and pure white light\r\nmonophone amplifier voice\r\ntransistor lightning eloquence\r\nand multicolour noise\r\n\r\nthis conversation was different, we knew it from the start\r\nthe electronics were disconnected\r\nthree hundred sixty three minus one small steps were taken\r\nuntil the market square and the quiet moment\r\ndamp november silent on our heels\r\nin a world of lucid farewells\r\n\r\nan inkstained sidewalk\r\nand the fleeting jangle of the nightly guitar\r\ndrowning me in the autumn yellow \r\nand the upcoming scarlet\r\nechoes between the grey lines\r\nbetween the sky and the sea\r\nand there, at the zebra crossing\r\na person stands alone\r\nfor there is no reason left \r\nto hop on the white stripes',4950,'2013-03-06 15:49:09'),(437232,6202,'the softest nightside glow \r\nlays her light upon this world\r\nand the edge of the cloud breaks away\r\nin a tranquil translucence of tears\r\nquietly running down the seam in the sky\r\nmaking their mark on our skin\r\nas they evaporate from touch \r\nstaining the ground and the sky with oils\r\nthe red, the blue and the glorious white\r\n\r\nthis is when love needs to end\r\nand yet it lingers on in the landscape\r\nflows along the stream\r\nalongside the paint and the water\r\nstreaking with remembrance every rock, rapid and riverbank\r\nto be broken down by time and the lull of seasons\r\nthe eventual glacier, floe and epoch\r\n\r\nin this silky smooth darkness I lay\r\nfloating on the waves of this song\r\nimagine the stones, carefully painted and carved\r\nnow covered with moss, but on them still visible\r\nthe chiseled words that still ring out\r\nthe ochred portrait of the hunt\r\nand the faint outline of the stillborn moon',4950,'2013-03-06 15:50:29'),(437234,9280,'[quote]I\\\'ve never released anything yet but when I see guys like you I say to myself that it\\\'s worth giving a shot...[/quote]\r\n\r\nIt\\\'s always worth giving a shot. If you need any help with it, just shoot me an e-mail :) \r\n',4950,'2013-03-06 15:59:02'),(437306,753,'[quote]But still i think we should always strive for improvement and progression.[/quote]\r\n\r\nImprovement can be attained in many ways. Improved rendering algorithms are just one of them, and not something that for example I would find all that interesting. ',4950,'2013-03-07 12:30:48'),(437309,753,'and strive to read just into which kind of threads we are replying to.',4950,'2013-03-07 12:36:00'),(437405,9286,'raer wins. Gcc on Windows is shit, and to be honest it\\\'s pretty awful on other platforms as well. ',4950,'2013-03-08 10:48:03'),(437450,9279,'[quote]So, like a website? :) Those who say that a website won\\\'t create a \\\"snapshot in time\\\" of something -- rubbish. Just release it and then freeze it. Nobody says you have to create a blog.[/quote]\r\n\r\nIt\\\'s not rubbish. Websites get forgotten, service providers get sold, content gets deleted and so forth. The only reason we have so many diskmags from the 80\\\'s and 90\\\'s is that they were neatly packaged in simple archives. Just about everything that happened in BBS\\\'s and so forth is lost. ',4950,'2013-03-08 15:04:27'),(437492,8787,'I like that. ',4950,'2013-03-09 00:45:45'),(437549,3637,'[code]Vector3 rowanpos = m_v2 + (m_v1 - m_v2).norm() * m_berryDistance;[/code]\r\n',4950,'2013-03-09 22:48:41'),(437583,9290,'That Giana Sisters arrangement is giving me a lot of Basil Poledouris vibes. In a good way.',4950,'2013-03-10 11:48:56'),(437653,9291,'Oh my. This makes travel possible. I wonder... ',4950,'2013-03-11 14:21:30'),(437661,9292,'Whoa, what a blast from the past. .com files always have an entry opint of 0100h, they\\\'re just raw code. Turbo C options though... no idea. ',4950,'2013-03-11 15:53:05'),(437668,9292,'If you want to create a small .com-file, why not write it in assembler? I would hardly think that C is really efficient for such things anyway... ',4950,'2013-03-11 17:38:43'),(437823,9295,'[quote]I mean it is slow do develop in compared to python[/quote]\r\n\r\nThere\\\'s nothing preventing you from writing a demo with something like pygame if you like the language. SharpDX sounds like a better alternative to me as well though...',4950,'2013-03-13 19:03:14'),(437966,9166,'I see beer on the table.',4950,'2013-03-15 23:51:50'),(438156,9303,'Wouldn\\\'t any image processing software do? ',4950,'2013-03-18 10:55:42'),(438175,9303,'Yeah, the angelcode font generator is great. ',4950,'2013-03-18 13:47:33'),(438203,9166,'The weather looks like it\\\'s going to be a freeze+mudpoint. ',4950,'2013-03-18 21:28:31'),(438209,9166,'all hail hexagons!',4950,'2013-03-18 22:59:40'),(438256,9166,'Imagine a world completely made of haxagons... \r\n\r\n[IMG]http://jameystegmaier.com/wp-content/uploads/2012/06/Settlers-of-Catan.jpg[/IMG]',4950,'2013-03-19 16:02:26'),(438334,9166,'I actually have one of those but I think it doesn\\\'t really fit my luggage :/',4950,'2013-03-20 22:53:33'),(438396,9305,'I don\\\'t think anyone in Traction ever graduated. ',4950,'2013-03-21 19:13:04'),(438442,9307,'Good luck.',4950,'2013-03-22 10:44:45'),(438583,9307,'What gloom, gargaj and especially smash said. \r\n\r\nI would like to know how much experience do you actually have with handing a project like this. To me it sounds a bit scary that you are looking for eight artists while, if I understand correctly, you intend to do the actual programming part all by yourself and have not even started yet. That would make your team 13 people without a project manager, with a single point of failure. What kind of tools are you going to use for this? Are you going to code it yourself from ground up or use a ready-made engine like Unity? Who is going to act as support for the artists? Who is going to handle the project management and the legal issues? If the development hasn\\\'t even been started yet, how do you actually know what you need so that you won\\\'t waste other people\\\'s time? \r\n\r\nI am all for you guys following your dreams of making a game, but I would wager that you are biting off way more than you can chew. here Make something simple first, a playable proof of concept or a demo that is realized and complete from start to finish, see how much work even that actually is and then try again. This is just friendly advice. There is no arrogance in this thread, only experience.',4950,'2013-03-24 00:36:11'),(438639,9307,'Kusma: that is pure gold :D ',4950,'2013-03-24 18:53:22'),(438656,9307,'[quote]Sorry, but I will not be present at this discussions anymore. I am just out of mood.[/quote]\r\n\r\nClassic. There is way more collective professional game industry experience and way more relevant points and angles of approach in this thread than what you ever have hopes of pulling in with your INVITATION and it would have all been available to you: free advice that will save you a lot of trouble. And then you throw the classic \\\"I\\\'m not gonna play with you guys\\\".\r\n\r\nWho is the arrogant here? ',4950,'2013-03-24 21:10:39'),(438667,9307,'[quote]So am I forced to hear such things?[/quote]\r\n\r\nIt is beneficial for you to learn such things. Getting insight from people who have actually completed big commercial game projects, ie. shipped actual games which si what you want to do, is something that people do actually pay for. If anytihng, you should be grateful that you are getting help here for free. People with true real world experience have already told you how to better get people on your project, what you need and warned you about pitfalls that will happen with money and publsihers. All of that is golden. \r\n\r\nPutting fingers in your ears and singing lalalalala will not make any of the things that we spoilsports here said any less true. You could pay attention and learn, or then you could learn from bitter experience. \r\n\r\n[quote]The reason I want to get out of this discussions is that this kind of thing really saddens me.[/quote]\r\n\r\nSometimes reality is not what you hope it to be. There are ways more and less painful to learn about it. People here are suggesting you take the less painful way. \r\n\r\n[quote] I would take my time and answer any doubt you have, but I will not stand here for being accusated for whatever you want to accusate.[/quote]\r\n\r\nNo one is accusing you of anything. People with experience are saying that you are doing things wrong and telling you how to fix it. \r\n\r\n[quote] But I guess I am the only one here unsatisfied with my current lifestyle to try something different with all I have (read sacrifice).[/quote]\r\n\r\nFirst arrogance, then martyrdom. I guess you\\\'ll be the project manager in the project? :) ',4950,'2013-03-24 23:09:04'),(438678,9307,'[quote]just ignoring the fact that you might know what you are doing and that you really need help on that specific question.[/quote]\r\n\r\nPeople gave you advice on how to get people motivated and interested. Multiple times. You just did not listen. \r\n\r\nBesides, I hope I am wrong, but as I said in my first message, trying to recruit a huge amount of artists to work for free, speaking vague things about money and relocation and not giving any details whatsoever on your project that you intend to complete with one programmer, one designer, two writers, eight artists, zero project managers, zero portfolio/demo/anything to show for and apparently zero game industry experience leads at least me to conclude that you actually do [i]not[/i] know what you are doing. You might [i]think[/i] you do but that is not the same thing.\r\n\r\nAnyway, good luck with whatever you are trying to pursue. With these specifications you are going to need it. ',4950,'2013-03-25 00:30:34'),(438927,9317,'done. ',4950,'2013-03-26 22:48:08'),(438950,9166,'http://www.youtube.com/watch?v=f4hsC0nRvZM\r\n\r\nsee you there!',4950,'2013-03-27 09:33:39'),(439046,9166,'This might be a stupid question, but are those from a movie or something? They seem familiar but I can\\\'t place them...',4950,'2013-03-28 11:28:42'),(439052,9166,'Thanks. So I am just mixing them up with something else. ',4950,'2013-03-28 11:55:22'),(439109,9166,'It\\\'s usually been a lot warmer in Germany than in Finland during the easter and I\\\'ve always treated Breakpoint/Revision also a chance to get away from the winter and get a small sneak peek at the late spring/summer. Now, it\\\'s warm and sunny in Finland and here in Frankfurt it\\\' snowing a bit... ',4950,'2013-03-28 22:16:23'),(439111,9166,'At least it keeps my apfelwein cold on the hotel room balcony since there\\\'s no fridge here. Good for frantic last-minute coding... ',4950,'2013-03-28 22:27:07'),(439210,9166,'Is Alkama\\\'s set available somewhere? That was pure awesome.',4950,'2013-03-30 00:31:08'),(439228,9322,'[quote] if you look at objectivity and mostly user-habits.[/quote]\r\n\r\nSo did I read you right? Since some random emulator does not run them properly on some architectures or whatever, the category should be split somehow? Should we split C64 prods according to the ones that run properly with CCS64 and the ones that do not? \r\n\r\nGet a real computer that is running a MS-DOS compatible operating system. There is your platform right there. If your emulator refuses to run programs that run on that computer, then the emulator is at fault and not any platform definition. If the program refuses to run on real hardware, then the program is buggy (or the hardware lacking). If there was any need for splits (which I don\\\'t think so), the sensible ones would be to look at memory requirements (EMS compatibility), graphics modes (low res 32/24-bit mode requirement) and sound cards (but we already have DOS/GUS category). That\\\'s the stuff that caused the most trouble back then. ',4950,'2013-03-30 12:56:01'),(439235,9322,'[quote]To most DOS on PC means double-clicking on .com and .exe in downloaded zip file from the download link (while surfing in 64-bit on 2nd monitor) : it\\\'s not DOS it\\\'s NTVDM.[/quote]\r\n\r\nFair enough, though I at least don\\\'t belong in this category (I\\\'ve always used DOSBox). Something like a list of NTDVM compatbile productions would definitely be nice if someone wants to spend an effort to compile such a thing. Also, some kind of huge torrent that contains DOSBox, all the classics and necessary settings for running them without a hassle would be really nice as well. I don\\\'t think neither are a reason for splitting the historical category, though. \r\n\r\n[quote]Also, what about the missing category of BIOS platform (a platform in its own right if there is one that exists since before MS-DOS) ? It doesn\\\'t classify as MS-DOS (edi=7c00h and you can acesss 4GB flat real mode through A20 gate enabling 640x480 in 256 colors without calling bank switching).[/quote]\r\n\r\nAre there actually any productions like this? ',4950,'2013-03-30 13:42:35'),(439320,9166,'would the person who took my Acer laptop charger please kindly return it to where it was taken from? ',4950,'2013-03-31 14:20:54'),(439474,9166,'thec: I did, actually. Huge thanks to Tjoppen for helping out with it :)',4950,'2013-04-01 17:33:30'),(439475,9166,'Also, this party was [i]awesome[/i]! I\\\'ve rarely met so many wonderful people in such a short time span, the compos were excellent and the mood of the party consistently high. I missed Revision last year and to be honest, Revision 2011 wasn\\\'t really great for me, but this one was one of the best demoparty experiences in my life. Thank you all for making it possible. ',4950,'2013-04-01 17:36:02'),(439490,9324,'I\\\'ve never understood the sticker thing. Having had my own share of time spent on cleaning and removing party marks from the building, I can only symphatize. And yeah, they\\\'re not really all that promoting anyway.',4950,'2013-04-01 19:57:52'),(439551,8787,'Whoa, thanks a lot for the write up. Fascinating stuff. ',4950,'2013-04-02 01:17:49'),(439592,9166,'Yeah, recordings of the DJ sets would be nice. ',4950,'2013-04-02 11:48:05'),(439597,9166,'Thank you so much. ',4950,'2013-04-02 12:12:48'),(439654,9166,'[quote] And having okkie as an instand audio filler turned them into a entertaining part of the show.[/quote]\r\n\r\nIndeed. And the singing kids were adorable!',4950,'2013-04-02 14:53:38'),(439701,9324,'+1 for the big wall from me.',4950,'2013-04-02 17:12:06'),(439821,9329,'Awesome and thanks! Here you go :)\r\n\r\n[IMG]https://dl.dropbox.com/u/18261292/skene/screenshots/bauhaus1.jpg[/IMG]',4950,'2013-04-03 11:41:24'),(439822,9329,'[quote]In the long run, it would be completely awesome to have invite only topics for upcoming releases that become public as reference once the cats are out of the bag.[/quote]\r\n\r\nThis would actually be rather awesome. I share a lot of what I am working on with friends and people from the groups I am in, but having that kind of discussion made public later would be quite fascinating. ',4950,'2013-04-03 11:43:20'),(439825,3273,'154',4950,'2013-04-03 11:53:25'),(439856,9331,'Hi!\r\n\r\nCould someone in Cologne please do me a small favor? I need a regular (ie. not tasteless or anything like that) tourist postcard from Cologne for a very personal project and it\\\'s obviously impossible to get them here. If someone could go buy me one and send it to me in an envelope, I\\\'d be really grateful and compensate with cash/beer/salmiakki at Evoke or at some other party of your choice that we both attend.\r\n\r\nPlease contact me at martti.nurmikari@iki.fi if you\\\'d like to help out. ',4950,'2013-04-03 14:45:51'),(439861,9324,'[quote]I also like the whole \\\"putting stickers on peoples clothes\\\" thing[/quote]\r\n\r\nJust ask for permission first and/or use your common sense. They can actually damage some clothes. ',4950,'2013-04-03 15:08:41'),(439869,9324,'Pixtur: thanks for the link, that\\\'s a fascinating article. ',4950,'2013-04-03 15:45:45'),(439875,9324,'Yeah indeed but the article he first posted is fascinating as hell :)',4950,'2013-04-03 16:17:42'),(439950,9329,'Whoa, you guys are taking my effect into places I wouldn\\\'t have even thought of. I am now completely sold on the concept of giving a screenshot to someone else to paint over. Pixtur\\\'s second image is quite like I originally imagined it could be, actually, but what I currently have is quite different from it. I need to think... \r\n\r\nThanks a lot for some new inspiration :)',4950,'2013-04-03 23:37:47'),(439986,9166,'Yep. Also, even if I did get my laptop charger back, I found the whole thing quite disturbing since someone actually took something from my place and took it away. It\\\'s never happened to me at a party. If I\\\'m not there, feel free to borrow my charger or chair or even my computer for all I care, just don\\\'t take them anywhere. ',4950,'2013-04-04 10:10:55'),(439996,9166,'[quote]the manly tactic is arriving back at the hotel at 6am, going for breakfast at 8am, and then sleeping till 3 pm :)[/quote]\r\n\r\nI tried to do this on the last night, went into my room to freshen up a bit first since I was rather wasted and then just woke up at eleven :p',4950,'2013-04-04 10:35:04'),(440026,9329,'Come on, someone else post a screenshot as well :) ',4950,'2013-04-04 15:04:42'),(440064,9331,'Anyone..? ',4950,'2013-04-04 18:15:47'),(440069,9331,'Already settled, thank you :) ',4950,'2013-04-04 18:48:51'),(440099,9329,'This is a thread that just keeps on giving :) \r\n\r\nIt feels really weird to see my own work interpreted in this manner, especially since I know where it goes from the part that you\\\'ve seen (hint: it\\\'s nothing like any of these colors or shapes). But it\\\'s also made me totally rethink my work, which is pretty much what the point is. Awesome :) I will definitely use some things here... \r\n',4950,'2013-04-04 23:28:33'),(440100,9329,'Also, someone else: post a screenshot, please :) ',4950,'2013-04-04 23:28:48'),(440150,9324,'Besides, it\\\'s one thing to expect idiotic juvenile behavior from a bunch of stupid teenagers but most of the scene is 30+ and really ought to know better. ',4950,'2013-04-05 13:32:15'),(440166,9117,'The interactive competition is a great idea and I hope it catches on _this_ time... Altparty never had much, if any, entries for it. I will do my best to bring something. ',4950,'2013-04-05 14:46:31'),(440177,9166,'[quote]and i had to go to bed when the three swedes were sitting there with their pants down.[/quote]\r\n\r\nI don\\\'t know if this sentence makes me want to see it more or less :D ',4950,'2013-04-05 15:26:16'),(440245,9337,'Damn that thing is fast. ',4950,'2013-04-06 00:12:55'),(440283,9339,'[quote]OpenGL + C + NeHe Tutorials.[/quote]\r\n\r\nNo. Those things are like 15 years old and will only teach you how to drown. \r\n\r\nProcessing is great for getting the hang of it. You get results quickly and don\\\'t need to worry about all the other stuff. \r\n\r\n[quote]Write small, fun stuff and work on polishing them a bit.[/quote]\r\n\r\nThis, however, is very good advice.',4950,'2013-04-06 12:00:57'),(440326,9117,'I got Wolve.',4950,'2013-04-06 16:38:41'),(440437,8787,'Did you write the compiler from scratch or did you use an existing one? ',4950,'2013-04-07 19:44:33'),(440439,8787,'Nice. Looking forward to whatever you come up with it :) Self-modifying demo code? ',4950,'2013-04-07 20:07:11'),(440446,9166,'I have to concur about the food stands. I know quality festival food is really hard to come by, but I would really, really want to have of choice of something that doesn\\\'t make me feel all greasy and fat for a week afterwards. It\\\'s fine for one night, but after three days it gets pretty difficult and since the stores are closed as well except on Saturday, it\\\'s hard to come up with alternate food that would keep. Something like a salad stand, baguettes or something along those lines would be _really_ nice. Or then I\\\'ll just jump on the veggie communal kitchen thing if it gets organized next year. \r\n\r\nThe pizza thing was pretty nice though. ',4950,'2013-04-07 21:59:41'),(440452,9345,'Jesus, I thought CC was a small party. 500 visitors? :O \r\n\r\nI might consider attending... ',4950,'2013-04-07 22:33:52'),(440460,9166,'And, please don\\\'t get me wrong. This was probably my best demo party experience ever (and I\\\'ve had many) and I do know that I am a bit picky about the food thing. I have managed before and I will manage in the future, and it\\\'s my personal choice and problem that I am not too fond of eating meat. Germany in general isn\\\'t exactly a vegetarian-friendly place :P Still, this is probably the one thing for me that stands between being a totally awesome party and a perfect one. \r\n\r\nBtw, the bakery next to to Rewe has pretty nice baguettes.',4950,'2013-04-07 23:53:06'),(440482,9345,'Do you need a visa if you go from Finland by bus? ',4950,'2013-04-08 09:54:26'),(440484,9347,'mu6k is Romanian, though I don\\\'t know where he lives... ',4950,'2013-04-08 10:09:41'),(440494,9329,'Nice stuff mog and gaspode! I wonder how it would look with a non-plain background. ',4950,'2013-04-08 10:57:09'),(440538,9329,'My black\\\'n\\\'white thing actually does that, it\\\'s just not visible in that particular screenshot :) \r\n\r\nThis is a great thread, it made me pick up photoshop for the first time in years and years. I already did some tries on screenshots posted here... if I come up with anything good, I\\\'ll post it here :) ',4950,'2013-04-08 15:32:47'),(440562,9329,'Spike: I tractionized your stuff :)\r\n\r\n[IMG]https://dl.dropbox.com/u/18261292/kuvat/online/tractionized.jpg[/IMG]',4950,'2013-04-08 18:10:21'),(440574,9341,'That interactive thing is pretty cool. Too bad the \\\"intel syntax\\\"-option is greyed out :D ',4950,'2013-04-08 19:20:15'),(440584,9347,'I wish there was a like-button on Pouet.',4950,'2013-04-08 20:12:21'),(440615,9166,'Yeah, that\\\'s quite interesting. No big surprises there though.. ',4950,'2013-04-08 23:56:01'),(440671,9166,'styx: that is pretty awesome. ',4950,'2013-04-09 15:27:25'),(440801,3199,'aTom: fantastic stuff. ',4950,'2013-04-10 16:38:28'),(440807,9166,'Do I read the chart right? No non-alcoholic drinks were harmed during the demo compo? : )',4950,'2013-04-10 18:32:32'),(441200,9166,'That was adorable :)',4950,'2013-04-15 13:36:46'),(441283,644,'Not this again.',4950,'2013-04-16 16:31:03'),(441655,9367,'First of all, you should fix the discontinuity on the right side :)',4950,'2013-04-19 19:13:18'),(441687,4161,'ouch',4950,'2013-04-20 10:38:23'),(441785,9363,'The end result and the combined geekiness in this thread make me happy. ',4950,'2013-04-21 17:01:04'),(441890,9372,'Very nice writeup. Thank you!',4950,'2013-04-23 13:01:16'),(442203,9117,':D',4950,'2013-04-27 16:08:34'),(442282,9383,'I find this highly amusing. ',4950,'2013-04-29 14:14:46'),(442359,9385,'A magic block.',4950,'2013-05-01 00:45:58'),(442727,9389,'This discussion reminds me of every single open source project I\\\'ve been somewhat involved in. I have since become an advocate of proprietary software.',4950,'2013-05-06 10:14:27'),(443317,9389,'Yep. A feature request for pouet whateverversion if it will ever happen: ability to block images in the BBS, or per user. ',4950,'2013-05-08 13:07:20'),(443321,9389,'Wow :) I wish I\\\'d known about this before... thanks!',4950,'2013-05-08 13:21:27'),(443838,9389,'I don\\\'t have a github account and can\\\'t be bothered to make one for commenting, but feel free to use my data (user id #4950) for testing purposes. I have shitloads of glöps from various things. ',4950,'2013-05-10 23:01:47'),(443906,9389,'I think that the integrity of the database is more important than anything else. Destroying even parts of it for silly personal conflicts would be an extreme disservice to the scene at whole. ',4950,'2013-05-11 13:18:09'),(40333,1384,'OH MIGHTY GOD (*that\\\'ll be you, PS*), PLEASE ALLOW SORTING BY PLATFORM in party view and perhaps elsewhere on the site! It would enable me to weed through parties that have multiplatform prods.\r\n\r\nI PRAY TO THEE OH MIGHTY LORD!!!\r\n\r\n(discuss)',5938,'2004-09-17 05:02:29'),(40365,1384,'ps. but i was just asking for sorting in party view. just like we can in prodlist.php [br] of course it would be better if there are all these features for parties. but that would take awhile to do, while with this one it\\\'s just matter of copy and paste and modify script a little ;)',5938,'2004-09-17 10:04:35'),(40409,1383,'stelthz: ROFL!!!!',5938,'2004-09-17 19:12:04'),(40557,1389,'NOOOOOOOOOOOOOOOOOOOOOOOOOOOO, don\\\'t delete my CDC!!! ;)',5938,'2004-09-20 06:35:51'),(41155,1402,'st. petersburg, russia. online.\r\nwhat did you want to know? :)',5938,'2004-09-24 15:04:12'),(41159,1402,'of course. do you want exact latitude and longitude of WMD? or do you prefer to look for it yourself?',5938,'2004-09-24 15:18:03'),(41160,1403,'What is the status of my favourite scene magazine? Damnit, since when is it a yearly affair? ;)\r\n\r\nBRING ON THE PAIN!',5938,'2004-09-24 15:19:58'),(41165,1403,'having one demoscene magazine is like having 90% of media controlled by one corporation.\r\noh, wait...',5938,'2004-09-24 15:44:47'),(41251,1403,'am i seeing some kind of rivalry and fight for material here? hmmmm',5938,'2004-09-26 08:32:36'),(41255,1403,'adok, perhaps you\\\'ve just outlined the very reason for pain having so few articles about coding/graphics.',5938,'2004-09-26 11:05:07'),(41757,1024,'tomaes there are two stuctures. mine was earlier ;)',5938,'2004-10-03 11:04:36'),(42636,1436,'i am afraid of americans.',5938,'2004-10-14 08:31:45'),(43086,1453,'lol. in all seriousness, removing junk from wikipedia does not decrease the value of it as a meaningful resource at all, actually it improves signal to noise ratio.',5938,'2004-10-19 13:34:41'),(49990,1024,'some fag marked http://www.pouet.net/prod.php?which=13158 as pc demo while it is clearly for combined demo compo ;)',5938,'2005-01-06 05:03:31'),(55049,1774,'[img]http://hive.gmtmy.com/images/sucks.jpg[/img]',5938,'2005-02-05 11:18:25'),(55249,1806,'few solutions:\r\n\r\nappoint new editor.\r\ntell ep to have his own e-mag.\r\nmake it illegal for americans to speak about scene.\r\n\r\npick any two.',5938,'2005-02-07 17:05:04'),(55326,1802,'Crime and Punishment,\r\nDemons,\r\nIdiot,\r\nCatch 22\r\n\r\nmy top 2^2.',5938,'2005-02-08 04:33:08'),(60125,1917,'bartman: do you have a link to huffyuv codec that works with TMPGenc? I keep getting \\\"ion_traxx.avi can not open, or unsupported\\\". or do I have to pass the file through virtual dub first?',5938,'2005-04-11 07:16:43'),(60126,1917,'shit, i forgot. \r\n\r\nRYG, THANK YOU SO MUCH!!!!!!',5938,'2005-04-11 07:17:25'),(61062,1954,'i like spiders :(',5938,'2005-04-20 09:08:28'),(61245,1056,'[img]http://www.pouet.net/gfx/rulez.gif[/img] but what is the point of watching demos now? ;)\r\nplease consider making visual mixes also!',5938,'2005-04-22 11:18:49'),(61246,1056,'great stuff... oh, and you owe me for lost traffic :)',5938,'2005-04-22 11:23:14'),(61343,1959,'i hate paris hilton.\r\nhence, as soon as you become next paris you will be hated even more.\r\n\r\nplease reconsider.\r\ntq',5938,'2005-04-23 17:22:46'),(61344,1917,'is it possible to write separate videofiles when program changes resolution? at the moment program just crashes. something like first file is nameofexe.avi, as soon as res has changed nameofexe2.avi and so on.\r\n\r\nTHANKYOU!!! some demos look outstanding at 50FPS. which demos do you like at high speed?',5938,'2005-04-23 17:25:46'),(61346,1958,'omg, FIT TO WIDTH works!!!!',5938,'2005-04-23 17:34:21'),(61386,1959,'i don\\\'t like her personality. even more than I don\\\'t like yours. please don\\\'t try to fall further.\r\n\r\nwhen you are in a hole, stop digging.',5938,'2005-04-24 15:56:24'),(61392,1917,'ryg: what about different video files when app changes resolution? right now kkapture just crashes.',5938,'2005-04-24 16:39:47'),(62126,1973,'raver: \r\nROLF you silly man, 313 is not half of 616!!! it\\\'s 308!!!\r\n\r\n(are you coming to st.petersburg this summer?)',5938,'2005-05-04 12:16:09'),(62242,1973,'raver, just like last year, yes\r\nhttp://cc5.org.ru',5938,'2005-05-05 05:17:27'),(62243,1973,'reddor, you have an error in your pie.',5938,'2005-05-05 05:18:22'),(63801,2009,'KKKOON',5938,'2005-05-18 19:56:24'),(64137,2018,'> Are \\\"crowd pleasing\\\" demos bad?\r\n\r\nno',5938,'2005-05-23 21:42:40'),(94258,2877,'about the visa - organisers know a good travel agency that organises official invitations for foreigners. after that, getting a visa is a breeze.',5938,'2006-05-31 14:16:11'),(109164,3298,'fuck hack videos. htey are silly and have nothing to do with demoscene.',5938,'2006-09-28 10:11:41'),(279468,6454,'what are your favorite sam coupe demos??? \r\n',5938,'2009-05-17 18:07:16'),(302049,6870,'didn\\\'t i tell you that all those NVIDIA only demos are retarded? well, now it seems that sooner than later we won\\\'t be able to run them at all, as nvidia quits making gfx cards.\r\n\r\ndiscuss. ^_* ',5938,'2009-10-10 22:37:18'),(385767,7899,'roger zelazny\r\nneal stephenson\r\ncharles stross',5938,'2011-09-03 13:00:40'),(407627,8752,'check out three.js https://github.com/mrdoob/three.js/\r\n\r\nbit of a showcase http://ro.me/tech ',5938,'2012-04-20 13:57:29'),(412165,8841,'so, who is coming to soviet union this summer? who needs help with visas?\r\n',5938,'2012-06-07 13:21:39'),(412209,8841,'actually ferry is not a bad choice, there\\\'s even one from Lubeck AFAIR. \r\n\r\nwaffle, i sent you emails, y u no reply',5938,'2012-06-08 07:20:55'),(413980,8841,'7 weeks left, if you want to get a visa cheap and trouble free, right now is good time to put your application in.',5938,'2012-06-29 14:10:40'),(419723,1024,'http://pouet.net/prod.php?which=59780 is third place not 2nd as I accidently copied from utul',5938,'2012-08-20 14:30:55'),(419725,1024,'http://pouet.net/prod.php?which=59781 kill this one please',5938,'2012-08-20 14:37:48'),(419728,1024,'sorry, it\\\'s not my day, http://pouet.net/prod.php?which=59782 was 6th',5938,'2012-08-20 14:43:37'),(419729,1024,'i probably should stop adding them, but i have to :)',5938,'2012-08-20 14:44:04'),(419731,1024,'ok, i am finished with demo compo, please remove dupe of zombie with wrong name (http://pouet.net/prod.php?which=59781), having no preview or confimation when you submit the form is FUCKED UP MAN!!!',5938,'2012-08-20 14:54:52'),(419736,1024,'thanks! well, you two can have a crate of beer if you come to cc next year ;)',5938,'2012-08-20 15:19:02'),(419749,1024,'results.txt for cc need to be corrected: see http://party12.cc.org.ru/results.txt\r\n\r\nalso, please change the links to the entries to http://party12.cc.org.ru beginning and not https://chaosconstructions.ru, because party12 will remain and other domain will move on, oh and https is bad for demoscene',5938,'2012-08-20 17:02:15'),(419815,1024,'for prod http://pouet.net/prod.php?which=59787 wrong group id is specified. it should be 2697 instead of 6750.\r\n\r\nSORRY!',5938,'2012-08-21 10:27:49'),(424490,8938,'Thanks for everything to orgas! Best wishes and speedy recovery :)',5938,'2012-10-02 12:20:56'),(439481,9324,'people should pay for damages, that\\\'s norm. can they do it via donation link that was used for online stream?\r\n\r\nps. i read your post in evil robot voice.',5938,'2013-04-01 18:55:29'),(440373,9325,'SORRY!!! i didn\\\'t ignore it, i just forgot :)',5938,'2013-04-06 22:40:12'),(440447,9345,'So, after much consideration and discussion at Revision we have decided to set the party dates to weekend after Assembly, this way we won\\\'t conflict with evoke or demodays (and will be able to attend them ourselves ;) and more importantly enable people to come to us right after Assembly this year.\r\n\r\nAll compos will take place on 10th and 11th of august, party place will be open from friday night. Opening ceremony is on midday saturday followed by compo blocks, saturday and sunday night we\\\'ll have some DJs and perhaps live acts. Sunday program starts around midday as well and ends with closing ceremony around 23:00, however there will be more music until monday morning. \r\n\r\nThis year all our slides will be English based, announcements on PA will be in english and infodesk will be able to explain anything in english or make you understand enough russian :)\r\n\r\nThere will be working bar and kitchen, that means vodka and herring or beer and sushi, it\\\'s up to you )\r\n\r\nSleeping will be possible on the premises, we also have some initial agreement with low cost hotel nearby, for those who want a little peace and quiet.\r\n\r\nAlso, for those who can\\\'t make it, remote entries are allowed.\r\n\r\nLast years we had about 500 visitors, we hope to increase that number this year. Our record was 1500 in 2006, let\\\'s see if we can get close )\r\n\r\nWe will provide invitation letters to all who need it and there will be an english speaking helpline to help those who need it. Website with english rules is coming this spring.\r\n\r\nWe will be happy to see you at our party this year. \r\n\r\nDon\\\'t miss your chance to see beautiful St.Petersburg this summer, right after Assembly.',5938,'2013-04-07 22:02:53'),(440453,9345,'Yes, there are number of ways to get from helsinki to st.petersburg, there are planes, ferries, trains and even budget buses that run several times a day for 20 euro!\r\n\r\nActually there are ferries that go all the way from lubeck as well, but they take awhile, but you can take a car with you and drive around on great russian roads lol',5938,'2013-04-07 22:38:17'),(440481,9345,'nosfe: sorry to hear about your troubles at Revision. \r\n\r\nit would be nice to see you at proper russian hard demoparty this year, my friend. \r\n\r\nbring your friends to russia as well, let\\\'s party :)',5938,'2013-04-08 09:39:42'),(440496,9345,'dihalt might be a little too hard for european scener, but i would definitely try to go there myself as usual. i just hope weather will be nice and camping under open air will be an enjoyable this year :) ',5938,'2013-04-08 11:23:43'),(440508,9345,'Bus is great idea, what date would suit the majority of people? Friday, 9th of August, around midday?\r\n\r\nI need a volunteer from Helsinki with bus license )\r\n',5938,'2013-04-08 12:57:48'),(440516,9345,'also, we could probably pick up some sceners after ASM, after prize ceremony.',5938,'2013-04-08 13:38:00'),(440554,9345,'hey, gasman, you did go to hidden party at CC 2004, right? how cool was that? :)',5938,'2013-04-08 17:09:43'),(440555,9345,'psenough, where are you living currently? do you need any extra help with getting to russia?',5938,'2013-04-08 17:10:33'),(440640,9345,'there will definitely be stream, hopefully scenesat will help this year as well \r\n\r\nwodk, it\\\'s not hard to cross borders as long as you have a passport and a valid visa )',5938,'2013-04-09 11:01:34'),(440660,9345,'nosfe, what date did you want to do the concert?\r\n\r\ncoming on ferry and then travelling without visa past the allowed day is a bad idea indeed. let\\\'s not do that )',5938,'2013-04-09 14:23:51'),(440838,9345,'nosfe, is it first hand experience or one of your friends?\r\n\r\nme and hunter were stopped at customs in frankfurt and security guard had to be explained what demoparty is, because he\\\'s had heard \\\"demonstration\\\" the first time.',5938,'2013-04-10 22:37:21'),(440930,9345,'Well done, v3nom! That\\\'s some proper summer partying )\r\n',5938,'2013-04-11 22:15:00'),(441106,9345,'nice one, Raynoa, are you coming to do a seminar this year? ;)',5938,'2013-04-14 10:54:04'),(441271,9166,'with all due respect to our djs here, i would welcome live acts/sets rather than boring records and sisstep.\r\n\r\ngameboy, tracker music, whatever, just not commercial tracks, please!!!',5938,'2013-04-16 13:01:12'),(441375,9166,'@alkama your set was great, I very much enjoyed it.\r\n\r\nDon\\\'t get me wrong, it\\\'s great to dance to DJ\\\'s sets, I just feel that even greater time can be had if it was well known 8bit music or chip tunes or demoscene tracks. ',5938,'2013-04-17 07:06:18'),(441391,9166,'>That would be a short set then.\r\n\r\noh re-e-e-e-e-eally? )\r\n\r\n',5938,'2013-04-17 11:14:15'),(29813,1042,'Boozaholics? Come on! Our demo (YOU ARE COMPLETELY ANONYMOUS!) was much funnier. We deserved 10th place ;-)',7636,'2004-04-16 01:08:11'),(29889,1047,'heh. She said \"the hell\" too much.\r\n\r\n\"Hell, you the hell should the hell use the hell more shaders the hell! Hell! They hell rule the hell out of the hell!\"',7636,'2004-04-16 12:52:39'),(31756,1100,'Just to help your make up your mind, heres a program that can suggest some for you:\r\n\r\nhttp://www.pgordon.clara.net/wehavex.zip',7636,'2004-05-12 02:36:05'),(31858,1108,'?',7636,'2004-05-13 10:30:39'),(31904,1108,'heh...\r\n\r\nmaali: nope, but it seems Okkie is very good at it...',7636,'2004-05-13 14:52:34'),(32011,1112,'Man... some people take things a little too seriously. Its just a website, ffs! If you don\'t like the silly threads, don\'t read them.',7636,'2004-05-14 11:57:07'),(32012,1113,'The C64 model was really good.',7636,'2004-05-14 11:57:55'),(32364,1120,'I started writing a BASIC compiler for the Master System, but never finished it. It worked to a degree; I disassembled the output it made and it did generate valid code, but I never got around to adding statements that would actually let you set up graphics, so all I ever actually got it to do in an emulator was flash the background ;-) ',7636,'2004-05-18 16:23:46'),(33016,75,'Building a demo personal computer:\r\n\r\n* Find a second hand Amiga 1200. Usually you can get one for around £20 - £30\r\n* Buy a Blizzard 060 card with at least 32Mb on board. Second hand you can get them for £100. If its got a SCSI kit and a SCSI HD with it, then jump on it!\r\n* If you didn\'t get a SCSI HD, don\'t worry, just buy or make a converter cable and put an IDE HD in it.\r\n* Install demos\r\n* Watch demos\r\n\r\nSorted. :-)',7636,'2004-05-26 10:54:53'),(37583,1310,'I won a gold duck at TRSAC 2000. I didn\'t get it until Breakpoint 2004 when Dr. Doom/IRIS *finally* delivered it to me ;-)',7636,'2004-08-06 18:39:31'),(37584,1292,'AGA!',7636,'2004-08-06 18:41:43'),(37838,718,'The tune from \"You are completely anonymous\" by Monkeyman and Xeron is a remix of \"The Macarena\" featuring actual samples from the original tune.',7636,'2004-08-10 17:50:55'),(37883,1317,'@stelthz\r\n\r\nHey, stop bashing people because they don\'t like the same music as you. What are you, 6 years old?',7636,'2004-08-11 10:38:28'),(38266,1329,'The comments on the page for Wessyde by RNO brings me joy! Is this the best page of comments on Pouet, or does another prod beat it?\r\n\r\nhttp://www.pouet.net/prod.php?which=13044',7636,'2004-08-17 14:32:43'),(38270,1329,'Haha oh man... i didn\'t think the BASS pictures would find their way here too...',7636,'2004-08-17 15:17:06'),(38359,1333,'@psonice\r\n\r\nno need to be pedantic!',7636,'2004-08-18 18:20:17'),(38365,1333,'traditional? maybe.\r\ngreat? no!\r\n\r\nTastes like piss. I\'ll take a bottle of newkie brown over it any day...',7636,'2004-08-18 18:32:46'),(43463,1459,'Shane,\r\n\r\nI don\\\'t care if you\\\'re being \\\"satirical\\\", \\\"provocative\\\" or \\\"funny\\\". I am not too stupid to understand these things, and I can see what it is you are trying to achieve, but at the end of the day, I don\\\'t care. I just wish you\\\'d fuck off.',7636,'2004-10-22 12:03:32'),(43906,1459,'\\\"Xeron: You don\\\'t care and yet you wish I\\\'d fuck off?\r\nThat is known as a contradiction.\\\"\r\n\r\nThats known as purposefully missing the point. \\\"I don\\\'t care\\\" that the things you do are attempts at satire and humour, in any case I just want you to fuck off.',7636,'2004-10-27 13:11:48'),(43907,1459,'@shane\r\n\r\nYou want my scene credentials, as a \\\"shane hater\\\"?\r\n\r\nAlright. I was in Darkage under the nick \\\"Mr. Tickle\\\", where I coded a not particularily spectacular 4k intro, and a party invitation.\r\n\r\nI coded the Diskmag engine used by \\\"Devotion\\\", and now \\\"Jurassic Pack\\\".\r\n\r\nI won the TRSAC 2000 4 channel music compo.\r\n\r\nI wrote the winning intro to the first #amigascne fast compo.\r\n\r\nThis year at Breakpoint, not only did I code half of the last place (and proud of it ;-) Amiga demo \\\"You are completely anonymous\\\", but a font I drew featured in Scoopex\\\'s intro (if you look closely, its the same font at the end of the anonymous demo), and I supplied BriteLite with a startupcode he used in \\\"electronic soul\\\" and \\\"wessyde\\\" (which although I didn\\\'t originally write, I have enhanced a few times).\r\n\r\nAlright, its nothing particularly spectacular, but I think i\\\'ve earned the status of \\\"scener\\\", especially as even though i\\\'m in the UK and an Amiga scener, I make the effort to go to Breakpoint (and previously Mekka) and meet my scene friends in person (some of whom I consider to be true friends even if I only see them occasionally).',7636,'2004-10-27 13:23:12'),(43923,1459,'Okkie:\r\n\r\nThree points.\r\n\r\n1) Shane specifically asked whether shane haters have actually *been* *productive*. My response was \\\"Yes, I\\\'ve been productive\\\".\r\n\r\n2) I genuinely wasn\\\'t showing off.. I don\\\'t consider myself to be a particularily good coder or anything (in fact i\\\'m rubbish ;-), I code for fun not fame! At least I try do so in the \\\"spirit of the scene\\\", whatever that is\r\n\r\n3) Fuck you.',7636,'2004-10-27 14:08:16'),(43924,1459,'Also...\r\n\r\n\\\"being in the \\\'scene\\\' means you stand for something\\\"\r\n\r\nNot for me. Being in the \\\'scene\\\' means loving demos, making productions with my friends, meeting other sceners and getting drunk, having fun. I don\\\'t \\\"stand\\\" for anything.\r\n\r\nAlso, \\\"winning compos is for fucking losers\\\" ?! The scene has always been about competition as well as fun... so i guess we\\\'re all fucking losers, right?',7636,'2004-10-27 14:12:16'),(43927,1459,'Hah. Yeah... OK.. we\\\'re all losers! I can live with that. Okkie, if you\\\'re at BP05, i\\\'ll buy you a beer.\r\n\r\nOr maybe [url=http://www.mingthemerciless.com/winners.html]We\\\'re all winners![/url]',7636,'2004-10-27 14:19:15'),(43929,1459,'Shane:\r\n\r\nI just joined TRSI as a leader, kicked you out, reinstated the original members and kicked myself out. The end. Now go away.',7636,'2004-10-27 14:24:48'),(43931,1459,'> commie terrorist who wants to take over the whitehouse using the powers of the demoscene\r\n\r\na cunning plan, indeed ;-)',7636,'2004-10-27 14:26:09'),(43936,1461,'i disagree with xeron.',7636,'2004-10-27 15:27:12'),(44014,1459,'Ghandy: If you emailed me recently, you may have to do so again, because SimpleMail threw a spaz and deleted the contents of my inbox, so I may have missed it...',7636,'2004-10-28 18:08:18'),(44509,1049,'oooh o/',7636,'2004-11-03 18:07:21'),(46569,1283,'Yes! I agree with Optimus! Put Heartcore on it! As for the original question, put both Perfect Circle and Silkcut on it.',7636,'2004-12-01 12:32:39'),(46570,1538,'Yes. Just delete the two with me as the guest ;-)',7636,'2004-12-01 12:36:15'),(47109,1554,'I bent my wookie.',7636,'2004-12-08 16:23:34'),(47281,1560,' move.l pouet(pc),d0\r\n move.l scene(pc),d1\r\n cmp.l d0,d1\r\n beq.s .nope\r\n cmp.l d1,d0\r\n beq.s .nope\r\n move.l dosbase(pc),a6\r\n jsr _LVOOutput(a6)\r\n move.l d0,d1\r\n move.l #big_bullshit,d2\r\n move.l #big_bullshit_len,d3\r\n.nope\r\n',7636,'2004-12-10 11:53:24'),(47282,1560,'Argh fuck i forgot the jsr _LVOWrite(a6)',7636,'2004-12-10 11:53:38'),(47323,1560,'@gemini\r\n\r\nduh. this is a scene board. Therefore it is for geeks.',7636,'2004-12-10 14:33:12'),(47324,1561,'Bahh.. come back to amiga ;-)',7636,'2004-12-10 14:46:17'),(47650,1570,'Ikanim by Loonies\r\nPulse by Nerve Axis (when I first watched it on my 030)\r\nDesert Dream by Kefrens\r\nArte by Sanity\r\nHeartcore by IRIS (even as i saw it being coded, I was impressed)\r\nSilkcut by The Black Lotus\r\nPlanet Potion by Potion\r\nDolphins Dream by Push\r\nBier by Ephidrena\r\n',7636,'2004-12-13 10:54:06'),(49491,1621,'I should point out that after the trojan afair, spot took all his words back, as I recall.',7636,'2005-01-04 11:22:58'),(49643,1624,'I have to vote for \\\"Little Bitchard\\\". Inspired.',7636,'2005-01-05 10:48:59'),(49651,1623,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/clue.jpg[/IMG]',7636,'2005-01-05 11:17:23'),(50110,1600,'Whee! alright.. i\\\'m starting to get excited now and its still january!\r\n\r\nI\\\'ll be there with at least one Amiga prod!',7636,'2005-01-06 14:57:04'),(50305,1642,'hahaha that would rule. hmm... and it would fit nicely into our sequal for \\\"you are completely anonymous\\\".... hmmm....',7636,'2005-01-07 12:02:26'),(50744,1661,'THIS WOULD NOT HAVE HAPPENED ON ZX81!!!1!!1111',7636,'2005-01-11 14:26:32'),(50760,1659,'fuck it. remove the street and let the cars fall into an infinate pit.',7636,'2005-01-11 17:24:34'),(50921,1663,'vote \\\"none of the above\\\" !',7636,'2005-01-12 11:06:41'),(50935,1665,'I\\\'d like to go to tUM, but due to my crappy holiday allowance and my not amazing salary, I can only go to one demo party, so I go to BP.',7636,'2005-01-12 11:46:54'),(50936,1665,'... mind you, if tUM was in the UK, i\\\'d go :-)',7636,'2005-01-12 11:47:15'),(50994,1669,'heh... well his \\\"music\\\" is awful ;-)\r\n\r\n(disclaimer: so is mine. so i guess i know what i\\\'m talking about)',7636,'2005-01-12 16:43:43'),(50995,1664,'STELLA!!!11',7636,'2005-01-12 16:45:15'),(51000,1669,'BEFORE THAT, IT WAS SAUSAGES!',7636,'2005-01-12 16:54:21'),(52492,1709,'BASS!',7636,'2005-01-21 13:49:22'),(52888,1724,'bass.jpg',7636,'2005-01-24 12:14:26'),(52901,1716,'Charsets? The Amiga doesn\\\'t have any charset screenmodes.',7636,'2005-01-24 13:08:13'),(52913,1716,'Have you actually watched the demos people have suggested? They do some pretty amazing things with 7Mhz 68000 and a mid-80s graphics chipset, you know.',7636,'2005-01-24 14:06:20'),(52936,1716,'keops:\r\n\r\nWell, blitter and copper was kind of included in \\\"graphics chipset\\\"...',7636,'2005-01-24 15:34:34'),(52964,1716,'haha the Atari ST didn\\\'t really have a graphics chipset. More of a graphics chip ;)',7636,'2005-01-24 17:47:31'),(52965,1716,'and we all know that the ST had an extra 0.8 or so Mhz ;-)',7636,'2005-01-24 17:48:29'),(54327,1779,'Fun.',7636,'2005-02-01 10:41:46'),(54450,1780,'archive : BASS\r\nbrowser : BASS\r\nemail : BASS\r\nantivirus : BASS\r\nascii editor : BASS\r\nfirewall : BASS\r\nproductivity : BASS\r\nsound editor : BASS\r\ndownload manager : BASS\r\np2p : BASS\r\ngood for human health : BASS\r\ncrunchers : BASS\r\nantispyware : BASS\r\nperfect file eraser : BASS\r\nfree phone : BASS\r\ngames : BASS\r\nhardware identifier : BASS\r\nclimate : BASS\r\nfile duplicator finder and wiper : BASS\r\napp file locker : BASS',7636,'2005-02-01 18:56:55'),(55833,1818,'I apologise for all the times I have written BASS. Except this one: BASS. And all the times I write BASS from now on.\r\n\r\nSo, in short, sorry for all the BASS up to now, but not for the BASS that will come in future.\r\n\r\nBASS.',7636,'2005-02-10 18:25:13'),(56650,585,'IKANIM !!!!!',7636,'2005-02-21 10:54:39'),(56667,1844,'More likely its just a special effects model. You know, like they used to make before computers took over for all special effects ;-)',7636,'2005-02-21 16:13:38'),(56788,1845,'RØD GRØD MED FLØD',7636,'2005-02-23 15:29:31'),(56798,1842,'What if.......... you farted so hard all your insides fell out of your bum?',7636,'2005-02-23 18:40:33'),(56824,1848,'Do you like small boobs? Do you like big boobs? Do you like saggy boobs? Do you like small nipples? or what about big puffy nipples?\r\n\r\nWhat are your favourite boobs?',7636,'2005-02-24 00:19:25'),(56852,1849,'toothpaste!',7636,'2005-02-24 10:34:25'),(56882,1849,'http://www.pouet.net/prod.php?which=3397',7636,'2005-02-24 16:57:33'),(57117,1852,'BASS scene. Or is that a cult?',7636,'2005-02-28 10:52:09'),(57119,585,'IKANIM!!!!',7636,'2005-02-28 10:54:00'),(57202,1857,'xeron rules!',7636,'2005-03-01 13:45:51'),(57718,1873,'- BASS',7636,'2005-03-11 17:43:06'),(57856,1873,'[img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img]\r\n[img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img]\r\n[img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img]\r\n[img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img]\r\n[img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img][img]http://img38.exs.cx/img38/5488/boings.jpg[/img]',7636,'2005-03-15 10:38:30'),(57920,1877,'ASL?\r\n\r\nasl.library v51 ;-)',7636,'2005-03-16 11:58:19'),(58044,1881,'if you put an old 486 computer on top of your high end PC, and run the demo on that, it is running ON the high end PC, as in, the hardware running it is right on top of the high end PC.\r\n\r\nAlso, BASS.',7636,'2005-03-18 15:11:46'),(59121,1901,'@slummy\r\n\r\nsomeone should make a 96k game based on throwing bottle caps at you. Something along the lines of \\\"buckaroo\\\" ;-)\r\n\r\n\\\"Take it in turns to throw bottle caps at slummy under the BP main stage! Careful, though, you don\\\'t want to wake him up!\\\"',7636,'2005-04-01 17:42:42'),(59690,1922,'How do we fix it?',7636,'2005-04-06 14:35:44'),(59692,1922,'No. The correct answer is for us all to go to [url=http://rc55.com/sdforums/viewtopic.php?t=6]Sundown 2005[/url] ! That\\\'ll fix it.',7636,'2005-04-06 14:41:55'),(59695,1922,'oh, I\\\'m sorry. Would it help if i said \\\'BASS\\\' ?',7636,'2005-04-06 14:56:47'),(59700,1922,'@Shane\r\n\r\nThen why are you so retarded?',7636,'2005-04-06 15:32:15'),(59703,1922,'thats weird because i\\\'ve never done any of the retarded things you have. Like releasing viruses disguised as scene productions.',7636,'2005-04-06 15:50:39'),(59707,1922,'Heh. The sad thing is, my example of your retardedness is actually true in the real world and not in your warped little mind.',7636,'2005-04-06 16:08:37'),(59709,1922,'Besides, I would never touch your knob, let alone get it caught in a vacuum cleaner.',7636,'2005-04-06 16:14:19'),(59729,1923,'@bartman\r\nand demos belong in the pre-Ghz CPU area. That didn\\\'t stop the demoscene ;-)',7636,'2005-04-06 18:23:12'),(59730,1922,'hahaha and the winner is... Gargaj!',7636,'2005-04-06 18:24:37'),(60269,1936,'@defbase\r\nPah! You\\\'re useless! I drove all the way to birmingham from bristol to go on the Havok radio show, twice. That was a long drive for just one evening, and I did it twice. Plus i\\\'ve gone all the way to germany for two mekkas and two breakpoints, and i don\\\'t even class myself a \\\"hardcore\\\" scener...',7636,'2005-04-12 13:17:22'),(60276,1936,'@dwangi\r\nWe do drive on the right side. The left side is the right side. The right side is the wrong side ;-)',7636,'2005-04-12 15:33:40'),(60391,1942,'monkeyman & xeron! \\\\o/',7636,'2005-04-13 15:16:46'),(60402,1936,'@CiH\r\n\r\nIf you want to get a ferry, try and get one that goes to dover, rather than harwich, i guess. Or take the chunnel...',7636,'2005-04-13 18:36:56'),(60461,1942,'@kusma:\r\nThats right, they are going to experiment with sucking for a while.',7636,'2005-04-14 12:19:13'),(60475,1942,'@slummy:\r\nyou\\\'re also good for beercap target practice ;)',7636,'2005-04-14 14:56:40'),(60549,1935,'@irvin\r\nThats really nice, but its more of a \\\"Captain Obvious\\\" theme tune than a jingle. And it doesn\\\'t actually say \\\"Captain obvious strikes again\\\".',7636,'2005-04-15 11:04:27'),(60953,1952,'A flatshaded square that rotates around 0 axiseses. (what is the plural of axis?)',7636,'2005-04-19 13:26:23'),(60964,1952,'a bouncing pixel.',7636,'2005-04-19 14:37:23'),(61105,1956,'\\\\o/',7636,'2005-04-20 17:45:33'),(61109,1952,'I want to be a tomato.',7636,'2005-04-20 18:18:00'),(61483,1952,'@keops\r\nThats an animation, not an effect!\r\n\r\nhttp://www.geocities.com/lumpbucket/skrebbel.zip',7636,'2005-04-25 15:21:50'),(61485,1952,'and here is the final version which fixes a slight incompatability with Firefox:\r\n\r\nhttp://www.geocities.com/lumpbucket/skrebbe-FINALl.zip',7636,'2005-04-25 15:49:30'),(61486,1952,'ooops... sorry, THIS is the URL:\r\n\r\nhttp://www.geocities.com/lumpbucket/skrebbel-FINAL.zip',7636,'2005-04-25 15:49:55'),(61497,1964,'Ummm... intros are supposed to be realtime ;-)',7636,'2005-04-25 19:00:01'),(61564,1960,'hahaha... wheee... i didn\\\'t realise the scene in my country was so interesting ;-)',7636,'2005-04-26 12:00:27'),(61578,1964,'Thats the thing. I don\\\'t think there is a program out there just combnies a flie anim and an xm module into an exe \\\"just like that\\\".\r\n\r\nMaybe you could try buying a copy of Blitz Basic and combining your graphics and music in an Blitz Basic program.\r\n\r\nhttp://www.blitzbasic.com',7636,'2005-04-26 13:46:51'),(61600,1964,'@tesla\r\n\r\n\\\"mydemo.bat\\\":\r\n\r\nstart sound.exe\r\nstart gfx.exe',7636,'2005-04-26 16:39:08'),(61713,1966,'That was me using AsmPro in the video. I was just looking at some of my old sources on Dr. Dooms hard disk (I used to be in darkage years ago).\r\n\r\nI know that Dr. Doom, myself and Blueberry all use AsmPro. There certainly is a need for an update! AsmPro still has lots of bugs... but we love it anyway ;-)',7636,'2005-04-28 15:17:37'),(61714,1966,'Oh yeah... nearly forgot Bonkers & Todi of Tulou use it, as do Stingray and Scicco of Scarab.',7636,'2005-04-28 15:18:25'),(61740,1966,'Oooh lets see... fixes i\\\'d like:\r\n\r\n* The bug where if you paste a chunk of text that goes off the end of the screen, you \\\"lose\\\" the cursor and have to press escape twice\r\n\r\n* The bug where you press Amiga+B to start marking a block and it displays the line incorrectl\r\n\r\n* User-defined keyboard shortcuts. I\\\'d like to change the keys for \\\"search\\\", \\\"search & replace\\\", \\\"move to the end of the line\\\", \\\"move to the beginning of the line\\\" etc. etc.\r\n\r\nI know blueberry has some fixes he wants, but found it too difficult to fix them himself. I don\\\'t know if he visits pouet often, but his email address might be on www.loonies.dk',7636,'2005-04-28 18:48:29'),(61793,1966,'@hitchhikr\r\n\r\nThose bugs do appear to be fixed! Thanks... I\\\'ve wanted those fixed for ages ;-)',7636,'2005-04-29 11:49:44'),(62032,1972,'\\\"It runs OS3.9 because I was told that OS3.9 has native support for accelerators (I don\\\'t have any sort of driver disks or anything for the accelerator).\\\"\r\n\r\n\r\n.. BUT you *DO* have the correct 68040.library and 68060.library installed for your card, right? This is *important*.\r\n\r\nWhat sort of card is it? There are loads of install disks for this stuff here:\r\n\r\nhttp://www.amiga-hardware.com/drivers.cgi',7636,'2005-05-03 11:15:39'),(62048,1966,'\\\\o/',7636,'2005-05-03 12:31:51'),(62062,1972,'trixter:\r\n\r\nOS3.9 does need a 68060.library, as far as I understand it. Although it may install some \\\"default\\\" exception handlers and what-have-you, it has always been important to have the CORRECT libraries installed for your card for optimum performance. I never read anywhere that this changed with OS3.9. The Apollo libraries are different to the blizzard or cyberstorm ones, for example.',7636,'2005-05-03 18:05:10'),(62064,1972,'trixter:\r\n\r\nYeah, copy 68040.library *and* 68060.library into libs: (just to be sure ;-). Setpatch will load them.\r\n\r\nThere was a page with updated libs for cyberstorm, but I can\\\'t remember where it was now.',7636,'2005-05-03 18:56:37'),(62158,1978,'BASS!',7636,'2005-05-04 16:06:12'),(62173,1978,'WHOA!!!! MEGA BASS!!!!! OMG!!!!!',7636,'2005-05-04 17:31:06'),(62177,1978,'[img]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/img]',7636,'2005-05-04 17:40:08'),(62246,1978,'but its two frames where very single pixel changes. His gif has large areas of one colour, which compress easily.',7636,'2005-05-05 10:10:03'),(62247,1978,'-very +every',7636,'2005-05-05 10:19:04'),(62332,1983,'its not snobbiness, you simply have no idea what the demoscene is about, what demos are, or what would constitute the sort of production that can be listed on pouet.\r\n\r\nYou appear to be unable to take on board what people tell you when they try and explain this stuff.\r\n\r\nThis is why people get annoyed and exasperated with you, because you just don\\\'t listen or understand.\r\n\r\nThe advice from pouet users is:\r\n\r\n* Go away\r\n* BASS\r\n* Hallo! Was?',7636,'2005-05-05 22:40:54'),(62336,1983,'*sigh*\r\n\r\nSo you think the demoscene is about hacking?\r\n\r\n*BZZZT* incorrect. Please try again.',7636,'2005-05-05 22:48:00'),(62339,1983,'what the hell are you talking about?',7636,'2005-05-05 22:50:15'),(62343,1983,'ps: Evidently so.',7636,'2005-05-05 22:52:26'),(62359,1985,'oh man... the \\\"1992 Zip Memory\\\" party was awesome. I was so drunk, I zig zagged all over the place. Just like Zip chips!',7636,'2005-05-06 00:31:53'),(62396,1986,'\\\"Aware of the aids team\\\"?! Thats absolutely disgusting. If they\\\'re good musicians, who gives a shit what their sexual orientation is. :-(',7636,'2005-05-06 13:22:16'),(62404,1986,'ok... my point was... if you\\\'re the leader of a group, you would want good musicians regardless of their sexuality.\r\n\r\nI was not saying that its only ok to be gay if you\\\'re a good musician ;-)',7636,'2005-05-06 13:40:08'),(62414,1986,'@so steamy\r\n\r\nWho is \\\"Farbrasj\\\"? ;-)',7636,'2005-05-06 14:09:52'),(62775,1988,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]',7636,'2005-05-09 15:53:05'),(62776,1988,'btw, BASS! is not an insult, its just a stupid word to post into a thread when you want to say something stupid. It is not meant to be an insult, merely an expression of sillyness. And yes, it is all the fault of Wessyde by RNO.\r\n\r\nIncidentally, watch out for another BASS intro from RNO, coming soon. Probably.',7636,'2005-05-09 15:57:30'),(62787,1988,'@Mr Twist Laser\r\n\r\nUhh... did people shout BASS! on here all the time before Wessyde? No.\r\n\r\nChuck D may have created the sample, but he did not create the pouet craze.',7636,'2005-05-09 16:18:39'),(62789,1988,'TREBLE!',7636,'2005-05-09 16:23:34'),(62792,1988,'Hah! I kill you with my evil armpit smell!\r\n\r\no/~',7636,'2005-05-09 16:27:15'),(62793,1988,'DOUBLE DAMAGE!\r\n\r\n~\\\\o/~',7636,'2005-05-09 16:27:31'),(62795,1988,'Mr Twist Laser:\r\n\r\n~\\\\o/~',7636,'2005-05-09 16:29:24'),(62828,1997,'Now that I think about it, I think the Pouet/BASS phenomenon is a reflection of our deeper, darker spirit. Buried deep within our subconscious is an ancestral memory. A deep, low, resonant feeling, echoing through our soul. Bass.... bass.... basssss...\r\n\r\nWessyde tapped into our darker spirit, and tapped our ancestral bass memories, like Chuck D before him.\r\n\r\nBass is the essense of the human spirit, of the soul. Do not question the BASS, the BASS is fundamental to our human spirit.',7636,'2005-05-09 20:43:50'),(62833,1997,'Doom:\r\nThats it! You\\\'ve completely captured the essense of Bass and its deep roots within the soul of us all, in that one simple sentence!\r\n\r\nAND you also went swimming!',7636,'2005-05-09 20:51:03'),(62836,1997,'\\\\o/',7636,'2005-05-09 20:59:06'),(62872,1997,'@sauli\r\nBlah blah blah... Thats just what you (and most other people) think... You just like to follow the crowd! NOW SMELL MY PITS!\r\n\r\n~\\\\o/~',7636,'2005-05-10 10:56:20'),(62877,2001,'This thread is reserved, too. Please try the next one. Thank you.',7636,'2005-05-10 11:03:29'),(62888,2000,'And I just farted! \\\\o/',7636,'2005-05-10 15:17:59'),(62965,1997,'Its also kind of like BAS, but with another S.',7636,'2005-05-11 10:22:49'),(62966,1988,'rm:\r\n\r\nBASS!',7636,'2005-05-11 10:23:56'),(62989,1997,'@niles\r\n\r\nThats nothing. The AHX music format kickstarted the electro music movement in the 90s.',7636,'2005-05-11 13:51:50'),(63018,1997,'The original LSD group invented the drug called \\\"LSD\\\".',7636,'2005-05-11 16:29:11'),(63021,1998,'its from the famous \\\"boy george teams up with the a-team\\\" episode. One of the most bizarre yet hilarious pieces of TV ever made. \\\"So there\\\".',7636,'2005-05-11 17:14:47'),(63051,2000,'I\\\'ve hidden a few posts away for future threads. I also found some others... kb has one at a pretty obvious number.',7636,'2005-05-11 18:39:07'),(63151,2003,'You see the \\\"?which=x\\\" part in the URL? You used to be able to put any number you want in there. The \\\"Post a new reply\\\" box would appear on that page, and voila! You could post into a thread that hadn\\\'t been created yet.\r\n\r\nps, being a great big smelly killjoy, has now \\\"fixed\\\" this and ruined everyones fun.',7636,'2005-05-12 14:43:54'),(63200,2004,'I\\\'m the best scene musician ever.\r\n\r\nNext question.',7636,'2005-05-13 12:01:52'),(63211,2005,'I\\\'ve only been to Mekka and breakpoint, but here is my opinion based on that:\r\n\r\nBest food sold at party place: Breakpoints \\\"Steak Rolls\\\". Delicious.\r\n\r\nWorst food sold at party place: Breakpoints \\\"Currywurst\\\". Oh man.\r\n\r\nBest food bought at the shop down the road from the party: ALDI\\\'s \\\"Frickedellenenenn\\\" (however its spelt), or \\\"ALDI Burger\\\" as its known within IRIS. It doesn\\\'t actually taste all that nice, BUT, when you open a packet it lets out a stench so foul you can clear a whole row. It also gives you the powerful \\\"ALDI Burger Breath\\\", which can melt human beings from 3 meters away!\r\n',7636,'2005-05-13 12:48:55'),(63225,2005,'Actually, if there are a lot of UK sceners at the next BP, they should sell \\\"Swan burgers\\\", because in the UK, only the queen is allowed to eat swan meat. I don\\\'t know if swan meat is any good, but it would be kind of cool.\r\n\r\nActually, if I was the king, I\\\'d go up to homeless people and offer then a swanburger. Once they take a bite, you call the police and get them arrested for swan eating! HAH!\r\n\r\nI don\\\'t know if Swans are allowed to bite the queen.',7636,'2005-05-13 13:28:48'),(63231,2005,'Actually, I liked some of the MS infodesk sandwiches.',7636,'2005-05-13 13:56:03'),(63568,1966,'yeah, its working here.',7636,'2005-05-16 17:31:50'),(63610,2010,'Uhhh.... BASS?',7636,'2005-05-17 10:58:39'),(64168,2023,'COMMODORE PET DEMO COMPETITION!\r\n\r\nTake part in the all-new PET-only fast-compo!\r\n\r\nDeadline is Saturday 25th June. Theme is \\\"BASS\\\". Full rules and info here: \\\"Full rules and info\\\".',7636,'2005-05-24 13:07:47'),(64169,2024,'Well?',7636,'2005-05-24 13:10:25'),(64172,2024,'i think bad demos are bad-ass. Or was it that bad-ass demos were bad. I can\\\'t remember.',7636,'2005-05-24 13:37:31'),(64182,2023,'@gemini\r\n\r\nI have nothing against the Mac scene. I wish the competition many entries and much success, genuinely. I am just extremely bored right now. I apologise if my post was interpreted as an insult to the Mac scene.\r\n\r\nI am actually thinking that a Commodore PET demo compo would be genuinely pretty cool right now.',7636,'2005-05-24 14:42:01'),(64187,2020,'OMG!\r\n\r\n[img]http://img227.echo.cx/img227/2684/domha1dc.jpg[/img]',7636,'2005-05-24 15:10:00'),(64205,2025,'Hehehe cool. Although, I\\\'m guessing the \\\"CD32 thing\\\" is an A570, which is really a \\\"CDTV thing\\\" ;-)',7636,'2005-05-24 17:54:23'),(64206,2024,'I think most people got the joke... I\\\'m english and even I know what \\\'bad\\\' means in some other languages ;-)\r\n\r\nIn fact, my parents have a back scrubber with \\\"BAD\\\" written in different colour bristles, which is of course quite amusing to a native english speaker...',7636,'2005-05-24 17:58:51'),(64368,2032,'Especially for demos... a processor entirely dedicated to BASS!',7636,'2005-05-26 12:07:42'),(64370,2031,'I think these chips will have an easier time of being adopted than ray-trace processors.\r\n\r\nOf course, a graphics card with integrated traditional GPU, raytrace GPU and physics processor would be a good step to getting both adopted.\r\n\r\nAn engine with super-realistic physics, and very fast real time raytraced graphics would really rock.',7636,'2005-05-26 12:10:05'),(64372,2032,'@keops:\r\nIt was inevitable. I thought i\\\'d just get it out of the way ;-)',7636,'2005-05-26 12:10:53'),(64375,2032,'A \\\"BASS ACCELERATOR\\\"? That sounds like a device that takes bass guitars and accelerates them around a long tube and smashes them into each other to analyse their sub-atomic structure.\r\n\r\nWhich would of course, be awesome.',7636,'2005-05-26 12:12:59'),(64387,2032,'@speed\r\nWe already have those. Its called a \\\"bovine digestive system\\\". ',7636,'2005-05-26 13:07:10'),(64398,2032,'I am a beer processing unit!',7636,'2005-05-26 15:59:24'),(64434,2032,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/attack.jpg[/IMG]',7636,'2005-05-27 10:23:57'),(64653,2035,'Your score: 22/22\r\n\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]',7636,'2005-05-31 10:16:26'),(64654,2032,'What? You guys had a whole weekend and NOBODY carried on with photoshopping this picture? Where is your BASS POWER?',7636,'2005-05-31 10:17:40'),(64672,2040,'@keops\r\n\r\nI just sold your comment to a news agency for £15! BWAHAHAHAHAHAH!\r\n\r\nerrr.... BASS.',7636,'2005-05-31 18:32:59'),(64708,2032,'@all:\r\nHaha.. this has gone from an inevitable piss take thread to the best thread ever! Thanks guys ;-)\r\n\r\n@dalezy:\r\nTake violators latest one and put the frogs in. The frogs are cool ;-)',7636,'2005-05-31 23:29:09'),(64738,2032,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/sealed2ie.jpg[/IMG]',7636,'2005-06-01 11:12:22'),(64741,2032,'Sorry Dalezy! Wasn\\\'t on purpose...\r\n\r\n[IMG]http://img220.echo.cx/img220/516/sorrydalezy8yj.jpg[/IMG]',7636,'2005-06-01 11:28:13'),(64788,2032,'Dr. Doom made this, but he forgot his Pouet login, so i\\\'m posting it for him:\r\n\r\n[IMG]http://img19.echo.cx/img19/1259/knechtruprecht42fp.jpg[/IMG]\r\n\r\nI think its awesome.',7636,'2005-06-02 15:02:00'),(65288,2058,'BASS.',7636,'2005-06-08 16:40:46'),(65451,2061,'mememememememememe. memememememememememememememememe. memememememememememe. meme. mememe. me. memememememememe. memememememememe.',7636,'2005-06-13 10:38:27'),(65630,2061,'We should totally hit it again, but i get first dibs.',7636,'2005-06-15 15:19:46'),(65633,2064,'or is there more to come?',7636,'2005-06-15 16:54:01'),(65681,2064,'Ahh well... at least we have BASStards 100% to look forward to. Right? RIGHT?',7636,'2005-06-16 09:57:27'),(65685,2064,'*phew*\r\n\r\nThank god for that... RNO haven\\\'t lost their BASS ;-)',7636,'2005-06-16 11:04:33'),(65688,2064,'POLKA! The scene needs more polka!',7636,'2005-06-16 11:23:01'),(65693,2064,'excel IN YOUR FACE mofo! access!',7636,'2005-06-16 12:25:39'),(66046,2074,'For scenish things on Amiga, I always code in 100% Asm. Maybe thats why my productions suck so much ;-)\r\n\r\nAt least Todi/TLU, Bonkers/TLU, Stingray/[S], Scicco/[S], Dr. Doom/IRIS, and Blueberry/LNS all use Asm.',7636,'2005-06-20 10:00:33'),(66049,2074,'Psycho was using the Storm C environment on a Pegasos to write Multiverse at BP... so I guess most of that was in C, but i\\\'m sure theres a fair amount of asm in there too.',7636,'2005-06-20 11:07:56'),(66054,2074,'The other thing to remember is that 68k asm really rules, so its almost a shame to use C. Its not like on Intel, where you really DO have to be insane to voluntarily code Asm ;-)',7636,'2005-06-20 11:21:31'),(66193,2074,'@Slummy\r\n\r\nI thought the reason for so few 512 or 256 byte Amiga intros is the overhead of the hunk format being so much larger than the overhead of the MS-DOS executable header. Its like trying to write 256 byte PE-executables, I guess.',7636,'2005-06-22 12:18:38'),(66699,2090,'LOGO HORROR!',7636,'2005-06-28 15:00:46'),(66789,2093,'I want a DUNGEON HORROR! / BASS! collision test.',7636,'2005-06-29 13:40:13'),(66879,2095,'How about a Pokemon Mini demo compo? ;-)',7636,'2005-06-30 18:53:36'),(67173,2105,'no, its at the wrong end of the M4 ;-)',7636,'2005-07-05 13:45:41'),(67176,2105,'i\\\'ll probably be at sundown. I might even release a C64 or Amiga prod.',7636,'2005-07-05 14:43:14'),(67179,2105,'I posted about that in the forums...\r\n\r\nhttp://www.rc55.com/sdforums/viewtopic.php?t=4',7636,'2005-07-05 15:02:16'),(67183,2106,'really, everyone should automatically want an amiga because they\\\'re so awesome.',7636,'2005-07-05 16:00:25'),(67188,2106,'Why on earth would anyone want less than 5 Amigas?',7636,'2005-07-05 17:28:35'),(67331,2107,'Considering I live over 100 miles outside london, its no surprise i\\\'m ok...',7636,'2005-07-07 16:41:48'),(67335,2108,'Over on the yakyak llamasoft forums, someone was asking about the \\\"Most amazing feats of programming on the old micros\\\". I posted some links to C64, VIC-20 and Atari XL demos which I think are pretty cool, but i\\\'m no expert.\r\n\r\nSo.. what do the pouet regulars think are the \\\"Most amazing feats of programming on the old micros\\\" (which i presume is everything from the Z80/65xx era).',7636,'2005-07-07 17:24:18'),(67336,2108,'Oh yeah.. the yakyak thread is here:\r\n\r\nhttp://www.yakyak.org/viewtopic.php?t=39299&postdays=0&postorder=asc&start=0\r\n\r\nMost of the replies are from non-demosceners, so its mostly just old games people replied with. My post is on the third page.',7636,'2005-07-07 17:26:52'),(67411,2108,'Wow. You guys really have strong opinions on this, huh? ;-)',7636,'2005-07-08 10:03:32'),(67421,2111,'Send your articles to Jurassic Pack!',7636,'2005-07-08 12:55:30'),(67422,2111,'Oh shit i\\\'m in IRIS now aren\\\'t I... errr. err... I mean... Send your articles to Eurochart! ;-)',7636,'2005-07-08 12:56:43'),(68028,2127,'Is anyone going to be bringing some DUNGEON HORROR! ?',7636,'2005-07-18 13:11:09'),(68331,2135,'I dunno... I bought a CyberstormPPC for £360, even though I already had an AmigaOne by that point. I couldn\\\'t really justify it other than my Cyberstorm 060 was \\\"a bit flaky\\\".\r\n\r\nActually, I must have spent almost £2000 on my A4000, but that is over a period of 4 years or so.',7636,'2005-07-21 15:44:40'),(68338,2136,'Don\\\'t be silly. THERE CAN BE ONLY ONE.',7636,'2005-07-21 16:34:24'),(68343,2137,'I want to read from the disk while sprites are displayed in the border. I can\\\'t use the kernal routines while my raster interrupts are running, I think because the kernal uses CIA timing or whatever.\r\n\r\nIs it possible, if I write my own loader and talk to the 1541 directly, to load while using a raster interrupt?\r\n\r\nAnd if so, are there any tutorials on writing your own loader? or at least an easy-to-understand free loader source i can download?',7636,'2005-07-21 16:53:25'),(68344,2129,'put your monitor on top of your scanner.',7636,'2005-07-21 16:54:14'),(68348,2137,'Ahh yes. Well, you see, I\\\'m not really a C64 scener... so I don\\\'t know where they hang out! Thanks for the tip ;-)',7636,'2005-07-21 17:13:07'),(68358,2135,'@defbase\r\nYou haven\\\'t seen it recently.. Current spec is A4000, Elbox tower, CyberstormPPC 200Mhz 604e, 50Mhz 68060, 128Mb Fast, Repulse soundcard, Powerflyer 4000 Gold IDE card, Mediator 4000, Voodoo 3, WinTV card, PCI ethernet. Really nice machine... ;-)',7636,'2005-07-21 18:20:59'),(68360,2135,'I got my first job to pay my parents back for the first phonebill after i got my first modem ;-)',7636,'2005-07-21 18:22:04'),(68405,2139,'I usually get some sleep each night. But I don\\\'t think what I got at BP04 really counted as sleep. I was fucking freezing and all the wood areas were taken so my bag was directly on the concrete, so every few minutes i\\\'d lose feeling in the arm and leg I was lying on and have to turn over. So technically I was awake all through BP04. Nice.',7636,'2005-07-22 11:02:21'),(69148,2167,'I don\\\'t care to comment on the main point of this thread, since I don\\\'t follow the PC scene, but a lot of people judge demos within their context.\r\n\r\nPeople producing Amiga demos will be more able to appreciate how difficult it is to do certain things on the Amiga and take that into account when judging a demo or an effect. A case in point is the voxels in TBL\\\'s latest demo. They aren\\\'t the most beautiful voxels in the world (although they did look better in some scenes than others), but a lot of Amiga coders will appreciate the effort behind the effect, and therefore appreciate it more than someone who has no idea about it and judges it purely on aesthetics (in which case they might as well be watching an animation and not a demo...). This doesn\\\'t make the people who DO appreciate such things \\\'morons\\\' it just means they have a different context from which they judge the relative merits of the effects.\r\n\r\nThis is presumably also why Shane doesn\\\'t appreciate size-limited categories. He cannot code, he has no interest in code, and therefore has no appreciation for coding. Other people will look at a 256byte intro and have some idea of how hard it is to make the effect on the screen in 256 bytes. So who is the moron? The guy that judges the 256 byte intro by the same standards he would judge a 20Mb demo, or the guy that appreciates the talents of a coder managing to squeeze an effect into the tiniest space? The answer: Neither. The moron is the one who bitches about people enjoying size-limited productions because he doesn\\\'t like them himself. Just like always, the moron is Shane.',7636,'2005-08-02 14:31:08'),(69150,2167,'@smash\r\nThere are other reasons for making demos than to do the best you can possibly do. I know thats the main reason, but its not the only one.\r\n\r\nI\\\'ve made quite a few demos that didn\\\'t really stretch either the computer or my programming skills to the limit, but I made them because it was fun and I enjoyed doing it. Sometimes i\\\'ve been coding stupid demos with Dr. Doom and laughed so hard my sides were hurting. With those demos, I don\\\'t care how many thumb-downs I get, I did it for the fun of it and because I enjoy demo coding even when its not \\\"cutting edge\\\" (well, my skills are nowhere near \\\"cutting edge\\\" but you know what I mean).\r\n\r\nErrr.. this is somewhat beside the point though, i do agree that people shouldn\\\'t shout \\\"BEST DEMO EVAH!!!11\\\" at every other production.',7636,'2005-08-02 14:43:53'),(69273,2171,'BASS!',7636,'2005-08-04 16:58:53'),(69449,2180,'etc.',7636,'2005-08-08 16:22:33'),(69450,2180,'I apologise for all these stupid topics i\\\'ve added. I\\\'m just really bored, you see.',7636,'2005-08-08 16:41:30'),(69526,2182,'I liked your cartoon about thread pouetization better.',7636,'2005-08-09 12:36:08'),(69544,2183,'If you HAVE to get drunk to get it on with a woman, maybe its time to come out of that closet!',7636,'2005-08-09 17:23:50'),(69684,2189,'BASS BASSELHOFF!',7636,'2005-08-12 10:17:07'),(69824,2195,'code_start:\r\n lea $dff000,a6\r\n lea code_start(pc),a1\r\n moveq #$100,d0\r\n move.l a1,AUD0LCH(a6)\r\n move.w d0,AUD0LEN(a6)\r\n move.w d0,AUD0PER(a6)\r\n move.w #64,AUD0VOL(a6)\r\n move.w #$8001,DMACON(a6)\r\ndemo:\r\n ...\r\n bra.s demo\r\n',7636,'2005-08-15 12:56:16'),(70295,2206,'Today I found the homepage of Phil Ruston, who wrote those great \\\"Giddy\\\" games back in the day.\r\n\r\nHe made his own computer out of a Z80 and a bunch of PIC microcontrollers:\r\nhttp://www.retroleum.co.uk/electronics.html\r\n\r\nWhich is cool. He also wrote an intro for it:\r\nhttp://www.retroleum.co.uk/z80-demo.html\r\n\r\nWhy am I telling you this? Because I thought it was really cool and you might, too!',7636,'2005-08-24 16:32:19'),(70297,2206,'HA HA HA YOU ARE REALYL FUNNY.',7636,'2005-08-24 17:04:32'),(70429,2212,'Sounds like the old A4000 / 060 interrupt bug rearing its ugly head. Try to use an A1200 with Blizzard 1260.',7636,'2005-08-26 11:46:28'),(70452,2213,'blehh.. they both look like stupid shitty japanese cartoon bollocks to me.',7636,'2005-08-26 18:15:28'),(71093,2206,'Hey cool... he\\\'s added hardware sprites:\r\nhttp://www.retroleum.co.uk/z80-demo.html\r\n\r\nand a better sound card:\r\nhttp://www.retroleum.co.uk/z80-SX28-soundcard.html\r\n\r\nand made a filesystem for his files:\r\nhttp://www.retroleum.co.uk/z80-filesystem.html',7636,'2005-09-07 11:19:13'),(71095,2225,'You know what, I just watched it, and it was alright but nothing special, IMNSHO.',7636,'2005-09-07 12:08:14'),(71112,2206,'No problem. Its a service I provide at no extra cost.\r\n\r\nI posted an update in case people were interested but hadn\\\'t looked for updates themselves yet.',7636,'2005-09-07 15:14:14'),(71133,2232,'ep: That was hilarious! Thanks so much for the laugh!',7636,'2005-09-07 18:00:09'),(71140,2206,'Come on... I have to leave you guys SOMETHING to do! We don\\\'t want you getting lazy now do we? ;-)',7636,'2005-09-07 21:57:29'),(71205,2235,'I\\\'ll be there with the latest OS4 beta running on my AmigaOne, if anyone cares... ;-)',7636,'2005-09-09 11:47:40'),(71211,2235,'smash:\r\n\r\nErr.. I used to, but theres no way i\\\'d be able to find it now :(\r\n\r\nI can download from a classic Amiga to an Atari 7800 if that helps? ;-)',7636,'2005-09-09 12:31:14'),(71214,2236,'What I don\\\'t understand is why anyone likes football at all. Seems rather gay to me to want to watch men running around in shorts.',7636,'2005-09-09 13:15:28'),(71215,2236,'It might also be that while Football is englands \\\"national sport\\\" so to speak, in Wales it would be rugby.\r\n\r\nIn scotland it would be... errr.... caber tossing.',7636,'2005-09-09 13:17:39'),(71397,2235,'Just got back! It was my first small party experience, and it was really really good!\r\n\r\nSee you all next year.',7636,'2005-09-11 18:51:51'),(71897,2256,'I won\\\'t be there, so I fully expect a fuckings message in a future production from someone who did go.',7636,'2005-09-20 14:35:25'),(72152,2257,'@candent\r\n\r\nI don\\\'t know... a condom that sucks you off while you\\\'re having sex too sounds pretty cool ;)',7636,'2005-09-26 18:34:53'),(72153,2260,'I was sick onto my table and it looked like a plasma. So I tried to code a similar effect on my Amiga.',7636,'2005-09-26 18:35:56'),(72282,2259,'come on... with feeling...\r\n\r\n******AAAAAAAAAAMIIIIIIIIIIIIIIIIIIGAAAAAAAAAAAAAAAAA*****',7636,'2005-09-28 17:13:03'),(72341,2266,'Should people be allowed to use DUNGEON HORROR! or BASS! in 4k intros?',7636,'2005-09-29 13:52:43'),(73521,2320,'What about...\r\n\r\n\\\"Snakes on a Plane\\\"',7636,'2005-10-12 11:37:46'),(73659,2326,'What did Jack Tramiel have to do with the CPC?',7636,'2005-10-14 10:10:29'),(73661,2327,'The internet is dead! People still using the internet are just kidding themselves. Back in the old days everyone was using the internet, but now, you know, people grow up, they have girlfriends and jobs and stuff.\r\n\r\nBASS! DUNGEON HORROR! ETC!',7636,'2005-10-14 10:22:08'),(73664,2326,'I didn\\\'t say the CPC was uninteresting, I think all computers deserve a demoscene... except PC ;-)... but Pete\\\'s article is about the impact [b]Jack Tramiel[/b] had with the computers his companies produced.',7636,'2005-10-14 10:33:59'),(73680,2329,'I think this is a cool idea. I saw this C64 one:\r\n\r\nhttp://www.risingconcepts.com/frapper/c64scene\r\n\r\nAnd made one for the Amiga scene:\r\n\r\nhttp://www.risingconcepts.com/frapper/amigasceners\r\n\r\nSo, if you\\\'re in those scenes add yourself! If you\\\'re part of the CPC/Oric/PC/Console scene, create a frapper map and post the link here.',7636,'2005-10-14 13:42:50'),(73682,2329,'Ooops... with link mes:\r\n\r\n[url=http://www.risingconcepts.com/frapper/c64scene]C64 scener me ugly[/url]\r\n\r\n[url=http://www.risingconcepts.com/frapper/amigasceners]Amiga scener me ugly[/url]',7636,'2005-10-14 13:43:46'),(73685,2329,'Yes, well, its early days for the Amiga map ;-) I can\\\'t get on IRC to post the URL in #amigascne until late tonight (*hint* to anyone with access to IRCNet ;-)',7636,'2005-10-14 14:10:28'),(73707,2329,'@skrebbel\r\nJust because the Amiga scenes biggest event is also the PC scenes biggest event doesn\\\'t mean the two scenes are the same... I don\\\'t watch many PC demos or intros, read PC diskmags, or take part in the PC scene at all really.\r\n\r\nAlso, I\\\'m not really interested in a general scener map, the Amiga one is enough for me ;-)',7636,'2005-10-14 16:58:32'),(73715,2329,'*sigh*\r\n\r\nI didn\\\'t mean to imply superiority, i\\\'m just not interested in PC demos. I don\\\'t feel like i\\\'m part of the PC scene, like i\\\'m sure a lot of PC sceners don\\\'t feel like their part of the Amiga scene, or C64 scene or whatever.\r\n\r\nI\\\'d quite like an \\\"all scenes\\\" map, if you could filter by criteria, like platforms, party attendance, groups etc. but as thats not possible, i prefer the idea of a map per platform.',7636,'2005-10-14 17:29:07'),(73718,2329,'I think know exactly what you were implying by the italicised special. I interpreted it to mean that in your opinion, Amiga sceners consider themselves special as in superior, but you consider them special as in retarded. But maybe you didn\\\'t and thats just my Amiga Persecution Complex kicking in... eh?\r\n\r\nChrist, I only posted the links for a bit of fun.',7636,'2005-10-14 17:33:29'),(73720,2329,'i know. i\\\'m tired and irritable... i was up late last night coding HAM-6 kefrens bars...',7636,'2005-10-14 17:36:20'),(73721,2329,'(sorry hitchhikr... i mean... alcatraz bars)',7636,'2005-10-14 17:36:38'),(73723,2329,'oh yeah, and just because i wasn\\\'t implying superiority, doesn\\\'t change the fact that we ARE superior. I just wanted to clear that up ;-)',7636,'2005-10-14 17:41:10'),(73725,2329,'Yeah go on then.',7636,'2005-10-14 17:42:42'),(73766,2329,'Optimus:\r\nDidn\\\'t you set an admin password for your map when you created it? You can remove people if you know the admin password...',7636,'2005-10-15 11:27:36'),(73933,2336,'Well, i just read the RAW article... i don\\\'t necessarily agree.\r\n\r\nI have a good job, a fiancee, friends, and a social life. I go snowboarding, I regularily go out socialising at the pub, at the bowling alley etc.\r\n\r\nAnd yet, I produce scene things on C64 and Amiga, as well as doing non-scene hobby programming. I go to Breakpoint and recently Sundown. I have a great time at demo parties and enjoy democoding even though i\\\'m not that great at it.\r\n\r\nIt is possible to get a balance. Although, I realised last night, that when I have a child as I plan to do in a couple of years time, I won\\\'t be able to disappear to Germany every easter.. i\\\'ll need to be home with my family.',7636,'2005-10-17 11:37:47'),(73934,2333,'i ran Debian for a while. I also tinkered with SuSE. I think what I found out was that I have a pathological hatred for linux and unix style operating systems in general.\r\n\r\nAlthough MacOS X does a very good job of hiding its unix roots.',7636,'2005-10-17 11:39:53'),(74243,2346,'Commodore BASIC V2?\r\nGEOS?\r\nWiNGS?\r\nContiki?\r\n\r\nWELL?!?!?!?!?!?!?!?!!!!\r\n\r\nMy vote goes to Contiki ;-)',7636,'2005-10-20 12:06:37'),(74244,2346,'Ahaa... almost forgot... CP/M',7636,'2005-10-20 12:09:16'),(74311,2347,'A C64 coder walks into a bar, and notices a jamaican fellow sat at one of the stools.\r\n\r\nC64 coder: \\\"I\\\'d like a...\\\"\r\nJamaican fellow: \\\"scuse me, \\\'ave ya got a light?\\\"\r\nC64 coder: \\\"No, sorry. I\\\'d like a...\\\"\r\nJamaican fellow: \\\"sorry ta bother ya again, but I think your shoe is untied\\\"\r\nC64 coder: \\\"Oh yes. I\\\'ll tie it in a minute. Anyway, barman, I\\\'d like a...\\\"\r\nJamaican fellow: \\\"so sorry, but i don\\\'t suppose you could spare 50p?\\\"\r\nBarman: \\\"Ahh... I see you\\\'re having trouble with your rasta interrupts!\\\"',7636,'2005-10-21 13:16:57'),(74429,2353,'Amiga 3000 doesn\\\'t have AGA chipset.',7636,'2005-10-23 18:03:51'),(75175,2372,'Heh. I just picked up a free Amstrad CPC monitor with Amiga converter cable for my A600 ;-)\r\n\r\nFreecycle rules.',7636,'2005-11-04 09:35:04'),(75176,2372,'I just realised that I now have an Archimedes monitor on my A1200, and an Amstrad monitor on my A600. What next? An Atari monitor on my A1500? ;-)',7636,'2005-11-04 09:38:44'),(75177,2374,'Haha! I have a gold duck! TRSAC is the only party where I ever got a #1 in a compo. And I wasn\\\'t even there...',7636,'2005-11-04 11:13:31'),(75202,2372,'Don\\\'t count on it. The Archimedes monitor i\\\'m talking about is basically an Acorn badged 1084S equivalent. These only sold with the very first Archie models, before they switched to a more VGA like system.\r\n\r\nMy Archimedes 4000 monitor doesn\\\'t do PAL. Your mileage may vary.',7636,'2005-11-04 22:40:01'),(75363,2371,'I can\\\'t make it, but I am coding an intro for IRIS to release there ;-)',7636,'2005-11-09 16:17:30'),(75553,2385,'I agree with xeron.',7636,'2005-11-11 17:31:06'),(75895,2397,'[img]http://www.gibnet.com/security/tracker.jpg[/img]',7636,'2005-11-16 10:43:52'),(75901,2397,'hahah jeenio wins!\r\n\r\nBASS TRACKER!',7636,'2005-11-16 11:14:34'),(75924,2392,'Being an Amiga fan, you get used to spending far too much money for not very powerful gear. I don\\\'t care... its *FUN* ;-)',7636,'2005-11-16 17:19:46'),(76367,2408,'Good sync. Cheesy tune.\r\n\r\n[img]http://www.pouet.net/gfx/rulez.gif[/img]',7636,'2005-11-21 14:22:29'),(76370,2404,'the font is fugly.',7636,'2005-11-21 14:28:17'),(76451,2404,'@dipswitch\r\nit. looks. fugly.',7636,'2005-11-22 14:46:32'),(76514,2348,'More cowbell!',7636,'2005-11-23 10:15:54'),(76541,2397,'Extra points to kb, since the \\\"Super Tracker\\\" has ST-01 on the side ;-)\r\n\r\nHow i\\\'ll get them in my A500s disk drive is another matter..',7636,'2005-11-23 14:28:03'),(76576,2411,'This thread needs more cowbell.',7636,'2005-11-23 17:35:25'),(76584,2414,'Dunno. Maybe I should write a demo for our fruit machines, although I guess the attract mode is kind of a demo ;-)',7636,'2005-11-23 18:33:17'),(76648,2404,'I wish you well with the project, freeze. Console mags are always cool ;-)\r\n\r\nAs to TV readability, I used to read grapevine on a TV and that had an 8x8 font, in hires!',7636,'2005-11-24 12:52:06'),(76662,2412,'[img]http://img296.imageshack.us/img296/5886/serious9kf.jpg[/img]\r\n[img]http://img296.imageshack.us/img296/5886/serious9kf.jpg[/img]\r\n[img]http://img296.imageshack.us/img296/5886/serious9kf.jpg[/img]\r\n[img]http://img296.imageshack.us/img296/5886/serious9kf.jpg[/img]',7636,'2005-11-24 13:53:53'),(76854,2412,'frank?\r\n[img]http://www.bbc.co.uk/eastenders/images/birthday/gallery/06_birthday.jpg[/img]\r\n[img]http://www.bbc.co.uk/comedy/guide/images/400/somemothers_2.jpg[/img]\r\n[img]http://www.all-pictures-photos.com/images/frank-sinatra/frank-sinatra-img.jpg[/img]\r\n[img]http://www.cherryred.co.uk/cherryred/sleeves/cdmred143.jpg[/img]\r\n',7636,'2005-11-27 16:21:52'),(77225,2428,'gamer lamer!',7636,'2005-12-05 12:11:10'),(77226,2424,'Actually, watching Amiga demos on an actual PAL monitor does look better than on WinUAE, but i suspect that has to do with the vsync and blurring.',7636,'2005-12-05 12:14:04'),(77240,2428,'gloom:\r\nHey, I never said I *wasn\\\'t* a gamer lamer ;-)',7636,'2005-12-05 13:15:52'),(77265,2424,'There is one downside to watching demos on a PAL screen, and thats the 15Khz whine from the horizontal refresh being in the audible spectrum.',7636,'2005-12-05 15:50:58'),(77268,2424,'this is \\\"true\\\". but it was the only downside I could think of.',7636,'2005-12-05 16:00:39'),(77272,2427,'Damn... i actually just did that same thing and was about to upload it when i saw you beat me! ;-)',7636,'2005-12-05 16:13:16'),(77317,2424,'Commodore 1084S is pretty nice.',7636,'2005-12-06 10:47:40'),(77327,2424,'[img]http://retrocomputing.netpandora.com/images/1084s.jpg[/img]',7636,'2005-12-06 13:32:48'),(77329,2354,'[img]http://www.mypkhome.com/pig/pig-15.jpg[/img]',7636,'2005-12-06 13:42:50'),(77344,2354,'i fixed it for you.\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/pigsexexplainthisone-738.jpg[/IMG]',7636,'2005-12-06 15:20:35'),(77349,2428,'[img]http://www.gamasutra.com/features/20050712/Xbox%20360%20-%203qrtr%20copy.jpg[/img]\r\n\r\n/\\\\\r\nWTF?!\r\n\\\\/\r\n\r\n[img]http://www.noi.is/UpImages/main_2003021215260415-Corn%20Flakes%201kg.jpg[/img]',7636,'2005-12-06 17:29:02'),(77366,2429,'ugh.',7636,'2005-12-06 20:09:54'),(77410,2354,'Babelfish translates that as \\\"What do do you with your head by the wall?\\\"',7636,'2005-12-07 15:44:43'),(77417,2429,'[quote][quote][quote][quote][quote][quote][quote][quote][quote][quote][quote][quote][quote][quote][quote][quote] [/quote][/quote][/quote][/quote][/quote][/quote][/quote][/quote][/quote][/quote][/quote][/quote][/quote][/quote][/quote][/quote]',7636,'2005-12-07 16:14:05'),(77419,2354,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/basspig.jpg[/IMG]',7636,'2005-12-07 16:28:00'),(77424,2431,'[quote]\r\nWith the release of oldschool demomaker .... it becomes more and more feasable to create stunning demos\r\n[/quote]\r\n\r\nhahahaha ;-)',7636,'2005-12-07 17:01:45'),(77425,2431,'oh yeah, and i suspect this only affects scenes with modern powerful hardware... which is probably why i\\\'m still an Amiga scener ;-)',7636,'2005-12-07 17:02:47'),(77434,2354,'ahahahahahaha! :-]',7636,'2005-12-07 17:41:12'),(77439,2354,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/ohnoes.jpg[/IMG]',7636,'2005-12-07 18:21:48'),(77563,2435,'http://www.pouet.net/prod.php?which=20453\r\n\r\nof course ;-)',7636,'2005-12-09 10:04:35'),(77566,1689,'looks nice, p01',7636,'2005-12-09 10:23:52'),(77841,2449,'*clack* *clack* *clack* (\\\\/) o O (\\\\/) *clack* *clack* *clack* ',7636,'2005-12-13 10:08:27'),(77842,2443,'@mri\r\nheh.. thats an emo-cow. He\\\'s sooo depressed!',7636,'2005-12-13 10:10:41'),(77847,1689,'@anesthetic\r\nNo. When someone posts an OSDM production, instead of it getting that icon, a robotic arm should come out of their monitor and stab them in the face repeatedly.\r\n\r\nIn an ideal world, that is.',7636,'2005-12-13 16:36:04'),(77996,2354,'hahaha! ;-)',7636,'2005-12-16 11:29:26'),(77999,2354,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/argh.jpg[/IMG]',7636,'2005-12-16 12:19:50'),(78005,2354,'You can\\\'t use tripod to host...',7636,'2005-12-16 13:19:45'),(78022,2354,'Arrgh.\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/horrorpig.jpg[/IMG]',7636,'2005-12-16 18:37:31'),(78151,2354,'I second nanook!\r\n\r\n\\\\o/',7636,'2005-12-19 10:13:20'),(78152,1024,'[url]http://www.pouet.net/prod.php?which=2884[/url] - Actual title is \\\"Welcome to our world 2\\\"\r\n[url]http://www.pouet.net/prod.php?which=12044[/url] - [Web] link is nothing to do with the authors, please remove the link.',7636,'2005-12-19 10:23:56'),(78153,1024,'Again for prod 12044, the download link is broken. Working link:\r\n\r\n[url]http://www.irishq.dk/prods/irs-yaca.lha[/url]',7636,'2005-12-19 10:25:49'),(78182,2461,'ZX81 Z80A 3500*\r\n1Kb SRAM\r\nSinclair PLA\r\n\r\n\r\n\r\n* KHz',7636,'2005-12-19 18:10:23'),(78189,2354,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/pigcomp2000.jpg[/IMG]',7636,'2005-12-19 18:27:13'),(78190,2461,'\\\\o/ PiggyComp2000 \\\\o/\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/pigcomp2000.jpg[/IMG]',7636,'2005-12-19 18:27:42'),(78442,2354,'@thom\r\n\r\nNonono... it needs to be made into a multiplatform slideshow and relased as an actual production.',7636,'2005-12-21 09:56:59'),(78449,2354,'make sure its entitled \\\"Origins of the Pig\\\". If you use SDL, i\\\'ll do the OS4 port ;-)',7636,'2005-12-21 10:11:51'),(78631,2474,'Each of these threads contain posts claiming they are the best thread ever... but which one of these is the ACTUAL best thread ever?!\r\n\r\n[url=http://www.pouet.net/topic.php?which=2032]After the PPU... the BPU[/url]\r\n[url=http://www.pouet.net/topic.php?which=2354]origins of the pig[/url]\r\n[url=http://www.pouet.net/topic.php?which=1580]Wtf?[/url]\r\n[url=http://www.pouet.net/topic.php?which=1715]My First Stupid Pouet Thread[/url]\r\n[url=http://www.pouet.net/topic.php?which=2093]HOW TO carry out this effect?[/url]\r\n[url=http://www.pouet.net/topic.php?which=1724]Demo\\\'ish objects[/url]\r\n\r\nWell? WELL?',7636,'2005-12-22 16:35:49'),(78633,2354,'Hahaha! Excellent use of the socket!',7636,'2005-12-22 16:37:43'),(78728,2474,'Oh yeah... Qweafrbaba! \\\\o/',7636,'2005-12-23 10:48:21'),(79431,2498,'mehh.. its only Grolsch! If it was Stella Artois, then it would be a waste ;-)',7636,'2006-01-01 23:45:34'),(79580,2503,'Just throw away every second byte. Keep doing this until your file is zero bytes.\r\n\r\nTo recreate the file from the zero byte file, just do whatever you did to create the file in the first place, again.',7636,'2006-01-03 10:16:52'),(79659,2506,'Shane released two trojans under the guise of scene productions. One actually displayed graphics while deleting DH0:, the other was just pure malicious code.',7636,'2006-01-04 11:39:12'),(79696,1024,'http://www.pouet.net/prod.php?which=7311\r\n\r\nworking URL:\r\nhttp://nature.armbar.se/files/Nature-HarboeSanFinal.lha',7636,'2006-01-04 17:33:59'),(79703,2504,'http://www.ebay.com.au/\r\nhttp://www.ebay.ca/\r\nhttp://www.ebay.be/\r\nhttp://www.ebay.com.cn/\r\nhttp://www.ebay.es/\r\nhttp://www.ebay.ie/\r\nhttp://www.ebay.at/\r\nhttp://www.ebay.com.hk/\r\nhttp://www.ebay.in/\r\nhttp://www.ebay.it/\r\nhttp://www.ebay.com.my/\r\nhttp://pages.ebay.com/nz/\r\nhttp://www.ebay.ph/\r\nhttp://www.ebay.pl/\r\nhttp://www.ebay.com.sg/\r\nhttp://www.ebay.se/\r\nhttp://www.ebay.ch/\r\nhttp://www.ebay.com.tw/\r\n',7636,'2006-01-04 18:34:34'),(79810,2494,'What is the big problem?\r\n\r\nWant to release a demo on Pegasos, AmigaOne, or Amiga PPC? Stick it in real wild.\r\n\r\nEASY. NO PROBLEMO. STOP BITCHING.\r\n\r\n(and i\\\'m speaking as someone who owns an A4000 with CyberstormPPC, and an AmigaOne...)',7636,'2006-01-05 13:00:55'),(79813,2494,'@xeNusion\r\nIf I made a PCI card with a G5 card on it, and sold 10000 of them, that doesn\\\'t mean you could enter a PC demo that used this card in the PC compo.\r\n\r\nIf the compo machine doesn\\\'t have one, you simply wouldn\\\'t be allowed to use it.\r\n\r\nAlso, since only a minority of PC owning sceners would have my special card, its highly unlikely the compo machine would have one.',7636,'2006-01-05 13:09:37'),(79829,2506,'Self destruction? Check out [url=http://www.old-computers.com/museum/computer.asp?st=1&c=560]this bastard[/url].\r\n\r\nNot only can you set the number of scanlines too high, and break the monitor, but this program:\r\n\r\nFOR I=0 TO 255: OUT 6,I: NEXT\r\n\r\nwill actually cause the computer to start smoking. Literally.',7636,'2006-01-05 14:40:46'),(79932,2514,'BASS!',7636,'2006-01-06 10:39:33'),(79940,183,'Dunno about best effect, but best 3D engine has to be Jamie/Skarla\\\'s one. 3D on AGA should not be able to go that fast...',7636,'2006-01-06 12:20:14'),(79947,2514,'Telepathy is the ability to read the mind of another.\r\n\r\nTelekenesis is the ability to affect the physical world through pure thought.\r\n\r\nTelephony is the usage of telephones.',7636,'2006-01-06 13:07:42'),(79979,2514,'Someone is shagging his earhole!',7636,'2006-01-06 15:27:19'),(79985,2494,'Powerpacker \\\\o/',7636,'2006-01-06 15:32:16'),(80009,2514,'Man, if your penis looks like that, seek medical help!',7636,'2006-01-06 18:47:46'),(80062,2514,'@a_lee_n\r\n\r\nThats just what they want you to think!',7636,'2006-01-07 14:29:57'),(80340,2494,'@scamp\r\nin england its called \\\"limescale\\\", which I suppose differentiates it from the fruit.',7636,'2006-01-10 12:31:25'),(80343,2494,'Crap. I really wish I could go to BP this year :(((\r\n\r\nHURRY UP EASTER 2007!',7636,'2006-01-10 12:42:15'),(80442,1024,'[url=http://www.pouet.net/prod.php?which=3905]http://www.pouet.net/prod.php?which=3905[/url]\r\n\r\nDisk 2 link:\r\nhttp://spaceballs.planet-d.net/files/spb-robo2.lha',7636,'2006-01-10 18:32:28'),(80586,2259,'can i use simons basic in my C64 4k intro? :)',7636,'2006-01-11 18:06:10'),(80768,2525,'FUCKINGS TO EVERYONE!!!\r\n\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]',7636,'2006-01-12 17:44:09'),(80791,2527,'What about 4k intros?\r\n\r\nAlso, why isn\\\'t HAM-6 Kefratraz Bars in the Amiga intro list?',7636,'2006-01-12 22:21:37'),(80975,2530,'good riddence.',7636,'2006-01-13 23:52:15'),(81116,654,'Don\\\'t forget to come to inercia demoparty 2004!',7636,'2006-01-16 11:09:13'),(81135,2535,'I wrote a bunch of these that made it into an old eurochart. So find that old eurochart and read it, and that saves me the effort of finding them and pasting them here.',7636,'2006-01-16 15:47:41'),(81136,2534,'Anything made in OSDM.',7636,'2006-01-16 15:49:04'),(81148,1191,'What is the algorythm for picking a logo at page-load time?',7636,'2006-01-16 16:44:22'),(81195,2535,'thanks for finding that :)',7636,'2006-01-16 22:51:46'),(81236,2535,'zoom was this grumpy old git\r\nwho\\\'s sense of humour was shit\r\nhe told us to cease\r\nand leave him in peace\r\nbut we do not care one bit',7636,'2006-01-17 12:44:52'),(81242,2535,'actually, most of mine are in correct rhythm (although not all). I\\\'m a m4d n4tiv3 speax0r too, you know.',7636,'2006-01-17 13:30:56'),(81243,2535,'there once was a scener named kb\r\nwho drank fifteen gallons of gravy\r\nhis stomach was soon\r\nthe size of the moon\r\nwhich exploded all over a baby.',7636,'2006-01-17 13:35:17'),(81247,2535,'there once was a fellow named scamp\r\nwho connected his balls to a lamp\r\nand then with great glee\r\nhe started to wee\r\nelectrical piss on a tramp\r\n',7636,'2006-01-17 13:44:37'),(81266,2535,'wow that couldn\\\'t be further from the correct rhythm if you tried ;-)',7636,'2006-01-17 18:29:47'),(81935,2557,'i don\\\'t know how scrollers work.',7636,'2006-01-24 13:21:39'),(81938,2557,'if they aint at $dff000, i aint interested ;-)',7636,'2006-01-24 13:40:19'),(82198,2550,'hahahaha. best hotlink protection ever!',7636,'2006-01-27 10:55:46'),(82199,2550,'@rez\r\nhe didn\\\'t post that picture. the web server is configured to serve that picture to all pages that hotlink to images on it from elsewhere. its to discourage bandwidth thieves.',7636,'2006-01-27 10:56:57'),(82200,2563,'well, i\\\'m an amiga coder, so its different. But I headbut the keyboard until it generates executable code.\r\n\r\nI guess this would work for all platforms, although it does make weird patterns on your face.',7636,'2006-01-27 10:59:12'),(82459,2570,'BASS!',7636,'2006-01-30 11:17:17'),(82571,2571,'I have legs. \r\n\r\nJust so you know.',7636,'2006-01-31 10:18:23'),(82576,2571,'BASS!\r\n\r\nJust so you know.',7636,'2006-01-31 10:50:43'),(82581,2571,'I just read crusers posts to this thread. I did it by focussing my eyes at each word in turn, left to right, and decoding them in my brain.\r\n\r\nJust so you know.',7636,'2006-01-31 11:14:52'),(82587,2571,'just so we know?',7636,'2006-01-31 12:38:29'),(82595,2178,'ada is at:\r\n\r\nhttp://ada.untergrund.net',7636,'2006-01-31 14:16:07'),(82604,2354,'i will never tire of this thread.',7636,'2006-01-31 14:49:51'),(82698,2572,'Asm-Pro! \\\\o/',7636,'2006-02-01 10:12:30'),(82706,2561,'@cruzer\r\nI think someone said that the Natrox cracktro at the front of the fixed version of Carbon by Tulou greeted every single Amiga group in the history of the Amiga scene, individually, by name.\r\n\r\nI think it was that intro, anyway. Apparently the coder searched all databases and releases he could find for group names.\r\n\r\nIf I *am* remembering all this correctly, that has to be some sort of record ;-)',7636,'2006-02-01 10:55:45'),(82749,2575,'if true, thats fucking cool.',7636,'2006-02-01 15:08:35'),(82755,2575,'Ahh... they didn\\\'t crack anything... those pages are for teletext art from the public.',7636,'2006-02-01 15:18:21'),(82771,2571,'I just ate a packet of Quavers. They taste nice but are really bad for you.\r\n\r\nJust so you know.',7636,'2006-02-01 17:28:42'),(82894,2571,'This is a depiction of muhammed:\r\n\r\n\\\\o/ - I am the prophet muhammed and i am stupid!\r\n\r\n\r\nJust so you know.',7636,'2006-02-02 14:41:52'),(82907,2572,'AMOS 1.35 \\\\o/',7636,'2006-02-02 15:07:55'),(83312,2571,'sausage rolls are great.\r\n\r\nJust so you know.',7636,'2006-02-06 12:58:33'),(83320,2583,'meh.',7636,'2006-02-06 14:10:21'),(83333,2354,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/pigcrop.jpg[/IMG]',7636,'2006-02-06 15:09:37'),(83337,2571,'there are nine trillion bicycles in my pants.\r\n\r\nJust so you know.',7636,'2006-02-06 15:32:46'),(83368,2571,'Wonk uoy os tsuj.\r\n\r\nJust so you know.',7636,'2006-02-06 17:34:51'),(83676,2354,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/touristpig.jpg[/IMG]',7636,'2006-02-09 14:37:15'),(84875,2620,'i am holding a \\\"demoscene\\\" in my pants.\r\n\r\nIts thong-shaded.',7636,'2006-02-22 14:11:50'),(84876,2623,'BASS!',7636,'2006-02-22 14:12:07'),(84881,2624,'Yes. You do, but only vaguely.',7636,'2006-02-22 14:22:45'),(84893,2620,'yeah, but check out the hypnoglow!\r\n\r\n*swings crotch area around*',7636,'2006-02-22 14:57:11'),(84895,2621,'How do you read the fucking manual? ;-)',7636,'2006-02-22 15:00:23'),(84904,2623,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]',7636,'2006-02-22 15:46:24'),(84909,2623,'[url=http://www.animatedboobs.com/]http://www.animatedboobs.com/[/url]\r\n\r\n;-)',7636,'2006-02-22 16:00:43'),(84918,2354,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/socketinvaders.png[/IMG]',7636,'2006-02-22 17:12:36'),(85022,2624,'How can it be scene-related? It doesn\\\'t have a funky tune, it doesn\\\'t generate keys, or patch any exes...?',7636,'2006-02-23 10:40:06'),(85028,2620,'@noouch\r\nWow. That would suck so hard it might even turn into a black hole!',7636,'2006-02-23 11:09:10'),(85031,2354,'Oh wow.. on my TFT at work I absolutely cannot see the green and red bands across the space invaders screenshot, hence the black blob where i removed a website logo.\r\n\r\nOn my laptop, it is clear as anything.\r\n\r\nConclusion: My laptop has a better screen than my computer at work.\r\n\r\nEpilogue: The butler did it.',7636,'2006-02-23 11:13:13'),(85033,2571,'Blueberry: I gave my first coup de couer to Noxie.\r\n\r\nJust so you know.',7636,'2006-02-23 11:15:28'),(85041,2594,'Can I enter an Amiga prod by email?',7636,'2006-02-23 11:47:02'),(85620,2642,'The fist logo is long associated with political causes.\r\n\r\nBut in scene-terms, LSD got there first ;-) Check out the intro in LSD docs disk #44:\r\n\r\nhttp://amiga.emucamp.com/lsd44.htm',7636,'2006-02-27 13:17:11'),(85782,2642,'Buy one from Jumalauta direct!\r\n\r\nhttp://www.jmldirect.com/products.php',7636,'2006-02-28 16:10:47'),(85915,2651,'its an interesting topic, and one which raises many interesting questions about the nature of copyright, public domain, implied consent, cheese scones, and things. But ultimately, I think the whole subject can be summed up simply, like this:\r\n\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]',7636,'2006-03-01 21:43:17'),(86047,2435,'haha... ikanim for the new scene.org \\\"Oops we forgot this one last year\\\" award.',7636,'2006-03-02 17:53:52'),(86101,2527,'*gasp*\r\n\r\nNoxie is in the 4k nominations? An Amiga prod other than TBLs BP demo in the scene.org award? I am in shock ;-)\r\n\r\nAlso, thanks for the oldskool category... another good idea.',7636,'2006-03-03 09:38:44'),(86242,2657,'Nahh.. I like to cook my demos in an [url=http://www.aga-ranges.com/models/four_oven.cfm]AGA[/url].',7636,'2006-03-05 11:45:22'),(86243,2658,'[quote]\r\nyou guys suck at handling out your contact emails\r\n[/quote]\r\n\r\n...\r\n\r\n[quote]\r\n(i guess you can figure out what goes in front of the @ yourself)\r\n[/quote]\r\n\r\n;-)',7636,'2006-03-05 11:46:41'),(86322,2659,'Don\\\'t you just love people who bitch about the quality of demo releases, but haven\\\'t made a single good demo... well... ever? ;-)',7636,'2006-03-06 10:53:29'),(86324,2661,'AARRGHH!!!\r\n\r\nSAVE MICHAEL JACKSON!!!!!!!!11111\r\n\r\nSTOP THE ILLEGAL MICHAEL JACKSON HUNTING!!!11\r\n\r\nMichael Jacksons are hunted for their fur.',7636,'2006-03-06 11:00:03'),(86454,2659,'Yes, parapete, I have unfortunately seen that rubbish videotracker animation.',7636,'2006-03-06 23:39:23'),(86512,2659,'The problem with Shane (or whoever is being shane at any given minute), is that the persona of \\\"shane\\\" used to come on to #amigascne and go on and on about how crap the Amiga scene was and how he was the only guy making anything decent, and how everyone else was just shit. Even as a joke, thats still annoying. Especially as his idea of \\\"anything good\\\" were childish crap animations made in Videotracker, which were not only shit, but kind of missed the whole point of the demoscene. This is not even including the infamous trojans.\r\n\r\nShane is the original OSDM lamer, before OSDM was even born.\r\n\r\nSo, watching his critique of the current scene, based on Pouet.net alone, is frankly hilarious and sad at the same time.',7636,'2006-03-07 12:25:26'),(86751,2668,'Haha. Anything that annoys Shane has to be worthwhile.',7636,'2006-03-09 13:04:45'),(86916,2684,'BNK Team?',7636,'2006-03-10 10:22:31'),(86919,1724,'Not just a demoish object, but a demoish sequence made with magnets and liquid metal:\r\n\r\nhttp://www.cosmicrealms.com/coolness/movies/magnetic_liquid.wmv',7636,'2006-03-10 10:34:37'),(86945,2659,'I don\\\'t have a problem with joke prods. I\\\'ve made quite a few in my time.\r\n\r\nMy problem with shane in the old days was not that he made crap joke demos, it was that he made crap joke demos AND went on and on and on about how by making those joke demos he was saving the Amiga scene.\r\n\r\nThese days the thing that annoys me is that Shane complains about the quality of scene releases is bad, but all he\\\'s ever made is crap.\r\n\r\nIf you want decent demos, make decent demos. Otherwise, stop bitching.',7636,'2006-03-10 13:41:03'),(87216,2692,'++ inc.',7636,'2006-03-13 14:08:11'),(87831,2717,'Dbug:\r\nSomeone needs to make a Microdisc compatible compact flash unit...',7636,'2006-03-21 19:02:48'),(87873,2718,'There was a BMW advert with some kid on a tricycle, and a turtle... and it was very demoish. It had a very distort-style soundtrack, and the visuals were very stylised. Can\\\'t find a clip of it, though.',7636,'2006-03-22 11:57:18'),(87874,2718,'Well, i found a still shot...\r\nhttp://www.bimini.lv/index-eng.php?p=5&pp=2&id=425',7636,'2006-03-22 12:00:38'),(87875,2718,'Oooh... found a clip. Its a cut down version without the tricycle or the tortoise, though.\r\n\r\n[url=http://www.davidreviews.com/playmovie.asp?ID=2004072004]Clicky[/url]',7636,'2006-03-22 12:02:49'),(88124,2724,'Chuck Norris codes using a tiny magnetic pin directly onto the surface of a hard disk platter, not just to create the 0\\\'s and 1\\\'s of the demo executable, but managing all the filesystem structures as well.',7636,'2006-03-25 16:57:07'),(88325,2728,'AAAAHhhhhhhhh MEeeeeeeeeEEEEee GaaaaaaHHHhh!',7636,'2006-03-27 13:10:44'),(88363,2728,'WTF!?\r\n\r\nYOU SHOULD ALL BE USING COMMODORE BASIC V2!!!!1111',7636,'2006-03-27 15:32:03'),(88514,2728,'aaaaaaaaaa meeeeeeeeeeeeeeeeeeeeeeee gaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!!!!111\r\n\r\noh and\r\n\r\naaaaaaaaaaaaaa taaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa rrrreeeeeeeeeeeeeeeeee!!!1111\r\n\r\nOK, carry on...',7636,'2006-03-28 18:16:48'),(88810,2736,'[quote]\r\nI just wish those stubborn Amiga zealots would swallow their pride and come join the PC scene. It would make their scene lives more enjoyable I\\\'m sure and would breathe some life back into the PC scene.\r\n[/quote]\r\n\r\nFuck you shane, its not about pride. Its about the fact that we enjoy amiga productions and enjoy making them.\r\n\r\nIn fact, I enjoy Amiga productions more than I enjoy PC productions. Not everyone thinks the way you do. Its not like we just need to \\\"see the light\\\", maybe, just maybe we like being Amiga sceners and releasing on the Amiga.',7636,'2006-03-31 16:34:19'),(88811,2736,'Oh yeah, and I have both a CyberstormPPC and an AmigaOne, and even *I* think PPC shouldn\\\'t be in the Amiga compo.\r\n\r\nIts not like the real-wild compo is a bad one to compete in; in fact it kicks ass at BP.',7636,'2006-03-31 16:36:39'),(89056,2743,'FUCK S SAKE!\\\"11 BBC IS AS MUCH AN AMIGA AS ANY OTHER AMIGA IT SHOULDd BE IN TEH AMIGA COMPOOO!!11111`11``11212',7636,'2006-04-04 19:38:12'),(89058,2746,'I took my PPC Amiga and a demo down to my local British Petroleum forecourt and tried to enter it into an Amiga compo, and the woman just looked at me as if I was stupid! Then she told me there wasn\\\'t a PPC compo and I had to leave!\r\n\r\n[img]http://www.staceyconstruction.com/pfd/bpfc.jpg[/img]',7636,'2006-04-04 19:41:22'),(89062,2744,'Generally I take a couple of pairs of underpants, a towel, a sleeping bag and cash to by beer and junk food from the nearest Aldi or similar super-cheap supermarket.',7636,'2006-04-04 19:52:12'),(89144,2728,'ORIC FOR THE WIN!',7636,'2006-04-05 10:37:09'),(89145,2728,'Actually, you could use VICE as a multiplatform multimedia API. It runs on Linux, Windows, BeOS, Amiga, MacOS, and even RISC OS. The added bonus being that your demo might even work on a Commodore 64 as well!',7636,'2006-04-05 10:38:37'),(89154,2747,'Hmm. I have a CPC464 with tape recorder built in. Is there an easy/cheap way to add a 3.5\\\" disk drive?',7636,'2006-04-05 12:57:39'),(89155,2748,'In coder colours.',7636,'2006-04-05 12:58:42'),(89208,2736,'I agree with StingRay and Dr. Doom!\r\n\r\n*w00t*\r\n\r\nIn other totally unrelated news, not only am I in IRIS, I went to Ikea and bought some teatowels called \\\"IRIS\\\".',7636,'2006-04-05 23:02:19'),(89209,2736,'@Krabob\r\nI own an A500, A600, A1200+060, A4000+060+PPC, and AmigaOne.\r\n\r\nFor scene coding, I use the A1200+060, as well as the A500. I *don\\\'t* use UAE unless I really have to, just as a matter of preference. I also do know how to use the copper and the blitter, thanks, and StingRay pointed out with his second link (incidentally that production drives the blitter with the copper.. ;-).',7636,'2006-04-05 23:06:20'),(89212,2728,'VT100 = TERMINAL CANCER!',7636,'2006-04-05 23:35:59'),(90254,2774,'WTF?',7636,'2006-04-19 19:53:24'),(90977,2791,'Lose the scanlines! Please lose the scanlines! (or at least make the scanlines 50% brightness instead of black. Why oh why don\\\'t emulators do that?)',7636,'2006-04-27 13:31:16'),(91238,2800,'Well, to get an average, you have to add up all the PCs in the world and then divide by the number of PCs.\r\n\r\nSo, I think we should glue all the PCs in the world into a giant cube, and then saw it up into equal chunks. Then everybody can have an average PC.',7636,'2006-04-30 12:16:02'),(91262,2800,'IBM PC 5150\r\n4.77Mhz 8080\r\n64K RAM\r\nText graphics\r\n',7636,'2006-04-30 15:18:13'),(91409,2806,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/HPIM2337-fp-music.jpg[/IMG]',7636,'2006-05-02 10:43:52'),(91431,2791,'Umm. The scanlines are still there. WHY ARE THE SCANLINES STILL THERE?!\r\n\r\nmy poor eyes.',7636,'2006-05-02 14:54:18'),(91433,2791,'It looks horrible on any screen. Really, really horrible.',7636,'2006-05-02 15:43:02'),(91435,2791,'[url=http://www.misterpoll.com/3336542478.html]Vote yes or no in the scanlines poll![/url]',7636,'2006-05-02 16:14:28'),(91631,2811,'@Lupin\r\n\r\nhttp://search.ebay.co.uk/search/search.dll?cgiurl=http%3A%2F%2Fcgi.ebay.co.uk%2Fws%2F&fkr=1&from=R8&satitle=CD+writer&category0=\r\n\r\nLooks like they have a lot of auctions to close! ;-)',7636,'2006-05-04 12:25:03'),(91633,2812,'Your mum.',7636,'2006-05-04 13:10:32'),(91651,2810,'I will *NEVER* tire of that pig.',7636,'2006-05-04 18:46:02'),(91661,2812,'Your sister.',7636,'2006-05-04 19:43:51'),(92069,2827,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/Acorn_Electron_System_s1.jpg[/IMG]',7636,'2006-05-10 10:14:17'),(93179,2852,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]',7636,'2006-05-19 12:27:51'),(93181,2851,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]',7636,'2006-05-19 12:40:00'),(93182,2854,'All piggy and trumpet and real BASS fanatics check and S U P P O R T U S!\r\n\r\nWe want a new console shaped like the famous piggy!!!11 Specifications should be:\r\n\r\n* 6502 CPU at 3Hz\r\n* BASS Processing unit\r\n* Wires made of cheese\r\n',7636,'2006-05-19 12:44:53'),(93225,2854,'Hey i didn\\\'t say how big this pig shaped console would be. It might be big enough to fit a whole person inside to act as the CPU clock...',7636,'2006-05-19 15:20:20'),(94102,2354,'i mourn the death of this once excellent thread.',7636,'2006-05-30 09:03:00'),(94381,2354,'Hooray! The thread is starting to come back to life ;-)',7636,'2006-06-01 13:43:10'),(94469,2354,'Nonono.. this is all to do with the destination of the pig, not the origin!',7636,'2006-06-02 13:52:04'),(94471,2882,'http://hitlercats.motime.com/',7636,'2006-06-02 13:59:23'),(94637,2354,'hahaha! And once again, all is well with the world!',7636,'2006-06-05 09:58:20'),(94787,2354,'You should add these as prods... they\\\'d get my thumb up :)',7636,'2006-06-06 22:22:52'),(94955,2896,'Yeah, whats the point? Everyone knows Glide 0wnz!',7636,'2006-06-09 12:32:22'),(95288,2903,'Amiga palette has lots of bright AND dark colours.\r\n\r\nAtari STe palette has all the same colours but the bits are in a silly ass-backwards order for backward compatibilititity.\r\n\r\nJUST SO YOU KNOW.',7636,'2006-06-14 10:31:44'),(95289,2904,'ZX81 palette is all minimalist and extreme. Its about contrast.\r\n\r\nYour mum is made of custard.',7636,'2006-06-14 10:34:37'),(95291,2903,'yeah xenon, whoever you are, fucking deal with it.',7636,'2006-06-14 10:47:26'),(95292,2902,'Atari 800 palette FOR TEH WIN!!!11',7636,'2006-06-14 10:50:13'),(95294,2903,'i didn\\\'t say there was anything wrong with the STe. I have one and I love it.',7636,'2006-06-14 10:57:53'),(95721,2913,'ok. i\\\'m going to share my startup code for the amiga:\r\n\r\n-----\r\nstart:\r\n-----\r\n\r\nok, and then when your demo is finished:\r\n\r\n-----\r\n moveq #0,d0\r\n rts\r\n-----\r\n\r\nThere you go.',7636,'2006-06-17 16:19:26'),(96376,2946,'Workbench3.0:c/Ed\r\n\r\n;-)',7636,'2006-06-22 13:00:52'),(96464,2922,'@Shane\r\n\r\nThose are no secret. We did those together, and put the videos on the internet remember?\r\n\r\n@defbase\r\nthe pcp address still works, you must just have it wrong :)\r\n\r\nmy email is pete@ my website domain.',7636,'2006-06-22 20:00:27'),(96465,2922,'@shane\r\n\r\nand that wasn\\\'t my auntie, it was your mum. and she wasn\\\'t pretending to be my older girlfriend. I was just fucking her out of pity because shes so fat nobody else would.',7636,'2006-06-22 20:01:37'),(96525,2354,'We need pigs, lots of pigs.\r\n\r\n\r\nWhoa.',7636,'2006-06-23 11:37:04'),(96630,2956,'I have something in a box. But i\\\'m not going to tell you what it is.\r\n\r\nJust so you don\\\'t know.',7636,'2006-06-25 10:53:56'),(97321,2985,'BASS!',7636,'2006-07-01 11:26:15'),(98247,3019,'Scene != Pouet && Pouet != Scene',7636,'2006-07-07 10:53:13'),(99009,2354,'i bow down to our new mighty leader... mrtheplague!\r\n\r\nthat is fucking awesome.',7636,'2006-07-13 14:33:49'),(99011,2354,'\\\"You have to admit though, the pig doesn\\\'t really convert to 3D that well.\\\"\r\n\r\nReally? I love it.',7636,'2006-07-13 14:34:17'),(99266,3041,'its 3. but i don\\\'t know in which unit of measurement.',7636,'2006-07-16 10:07:45'),(99420,3042,'The Pig from \\\"origins of the pig\\\" is the bestest scener ever.',7636,'2006-07-18 15:19:31'),(99574,3052,'Thats true of non-size limited PC productions. But, for example, most Amiga sceners \\\"know\\\" what sort of effects you can get out of an A1200/060, and its pretty clear when someone comes along and pushes the boundary further than you\\\'ve seen before. Most Amiga coders will know when an effect they\\\'re seeing is really hard to do on an Amiga. These are all judgements based on technical rather than aesthetic qualities.\r\n\r\nAnother example is the rendered tunnel in one of TBLs demos; it was pretty clear to coders that it was an animation mapped onto a skybox. So while aesthetically it looked amazing, you could judge that it wasn\\\'t actually as amazing as you might first think.\r\n\r\nSize limited productions are also judged on both technical and aesthetic merits, since they are a compromise between size and aesthetic quality. Blueberry, Stingray and Loaderror have all really been pushing the boundaries of Amiga 4Ks, for example. Every year the number and quality of effects squeezed into that 4k get better and better. Sure you may use a purely aesthetic judgement \\\"this years 4ks look better than last years\\\", but you can also say \\\"hey, the soft synth has feature x, y, z. that voxel engine is amazing for 4k, they\\\'ve implimented speech synthesis...\\\" etc. etc.',7636,'2006-07-20 08:55:33'),(99594,3052,'@mrtheplague\r\n\r\nThe point of tiny intros was never really to do with limited resources; its a purely artificial limitation, and one which many coders enjoy trying to work with.\r\n\r\nTiny code is pure c0d0rpr0n, and there are many of us who enjoy them because of it. I don\\\'t think they\\\'re harmful to the scene... i mean the scene is already dead, isn\\\'t it? ;-)',7636,'2006-07-20 11:04:29'),(100184,3069,'It looks like fun!',7636,'2006-07-25 11:33:49'),(100311,3073,'ahh yes but nothing sucks quite like PC!\r\n\r\nha ha ha ha ha. ha.\r\n\r\naha.\r\n\r\nha.',7636,'2006-07-26 14:58:27'),(100776,3087,'BASS?',7636,'2006-07-31 10:20:52'),(100798,3084,'[url=http://www.oddcast.com/sitepal/sendtofriend?ss=441061&sl=703592&acc=15695&from=Mr%20Custard%20Pants&to=Pouet%20user]wheeee[/url]',7636,'2006-07-31 15:27:59'),(101239,3099,'oh baby.\r\n[img]http://www.cs.sunysb.edu/~algorith/info/probs-graph-files/graph-partition.gif[/img]\r\nFeel that hot graph action.',7636,'2006-08-04 15:19:20'),(101362,3101,'why are there no demos from our little green friends from mars?',7636,'2006-08-05 11:02:21'),(102450,2736,'[quote]\r\nMaybe just accept your hardware is dead and buy a Macbook Pro?\r\n[/quote]\r\n\r\nAmiga is a hobby. Demoscening is a hobby. The relative commercial viability of the platform is irrelevant; hence I still use and enjoy all my Amigas right from my A500 up to my AmigaOne.\r\n\r\nHell, I plan to make an Atari Lynx demo at some point. Should I not bother because its a dead platform?',7636,'2006-08-15 17:49:32'),(102506,2736,'@hellfire\r\nWant to send it to me, then? ;-)',7636,'2006-08-16 09:51:44'),(102562,2736,'What would be cool is for a CT060 Falcon to be offered alongside Amiga 060 for a combined \\\"060 & PAL\\\" compo. I doubt anyone would mind that. The question is, is there a CT060 owning scener who wants to offer the machine and handle the entries for breakpoint?',7636,'2006-08-16 15:51:49'),(102563,3133,'What you need is a BASS Processing unit, or BPU. The BPU card is connected to a clueshoppe-resonator using jarig connectors.',7636,'2006-08-16 15:53:04'),(102585,2736,'Well, a combined Amiga 060 and Falcon 060 compo gets my thumbs up. Its fair, and it would be great to see more CT060 demos :)',7636,'2006-08-16 19:00:44'),(102758,3139,'I love that film.',7636,'2006-08-17 22:59:30'),(103459,3160,'Jespa: it was a cool engine. You clearly have the skills to write demos for the GBA, so look at some of the demos already listed on Pouet, and then try and come up with something better, or different.\r\n\r\nJust be creative :-) If you need help with gfx or music, i\\\'m sure there are people here who can help you.',7636,'2006-08-23 11:49:52'),(103460,3160,'Jespa: Here is a list of GBA demos/intros:\r\n\r\n[url=http://www.pouet.net/prodlist.php?type=demo&platform=Gameboy+Advance&type2=intro&platform2=Gameboy+Advance&type3=cracktro&platform3=Gameboy+Advance&x=39&y=5]Link me advance[/url]',7636,'2006-08-23 11:51:15'),(103520,3161,'Demos on Amiga are usually in C with assembler for the speed critical parts, although some coders do it all in assembler (this years winner at BP was coded entirely in assembler, for example).\r\n\r\nFor the GBA, i\\\'d imagine the situation is similar.',7636,'2006-08-23 20:05:11'),(103533,3161,'Do it for GBA... windows has enough democoders ;-)',7636,'2006-08-23 20:23:41'),(103534,3161,'Oh, and I cannot recommend enough that you do whatever you can to get to breakpoint next year! That will for sure be a good way to get into the demoscene, especially if you enter a demo into the competitions (demoscene competition entries must be stuff you haven\\\'t released before entering it at the party, btw).\r\n\r\nMore info:\r\n[url=http://breakpoint.untergrund.net]breakpoint.untergrund.net[/url]',7636,'2006-08-23 20:26:05'),(103538,3161,'@jespa\r\n\r\nAhh well, yes, i\\\'d say nearly all <= 512b intros are pure assembler even on PC.',7636,'2006-08-23 20:37:26'),(103670,3165,'[url]http://www.pouet.net/prod.php?which=15798[/url]',7636,'2006-08-24 16:56:25'),(103769,3165,'@kusma\r\nBeat you to it ;-)',7636,'2006-08-25 09:40:05'),(103803,3176,'I\\\'m looking for any pouet thread with actual content.',7636,'2006-08-25 13:10:11'),(104461,3194,'well, i thought it was funny.\r\n\r\n(btw, don\\\'t forget to come to inerciaDemoParty 2006)',7636,'2006-08-29 19:25:52'),(104536,2354,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/the_bass_sausages_of_clueshoppe.png[/IMG]',7636,'2006-08-30 11:03:46'),(104765,3202,'BASS!',7636,'2006-08-31 15:28:33'),(104769,3202,'Yeah, but thats only because you are a perverted chicken farmer.',7636,'2006-08-31 15:48:17'),(104788,3205,'GAHH. This still clashes with my honeymoon. Haven\\\'t you rescheduled it yet? ;)',7636,'2006-08-31 19:52:50'),(105477,1024,'@hitchhikr\r\nWhat about \\\"enter the dotmatrix\\\". It was written on an Amiga 1500 with 68030 and fastmem. I don\\\'t think it *requires* fastmem, but it probably would crash without an 020. But it wasn\\\'t even written on an AGA machine.',7636,'2006-09-06 00:08:03'),(105525,3224,'The rules of the random story thread:\r\n\r\n1) You may only add up to THREE words to the story per post\r\n2) Once you add to the story, you cannot contribute again until two other people have\r\n\r\nThe story starts in the next post.',7636,'2006-09-06 13:26:07'),(105527,3224,'\\\"BASS\\\", said henry',7636,'2006-09-06 13:26:30'),(105535,3224,'was the right',7636,'2006-09-06 13:40:34'),(105537,3224,'(oh yeah, in situations where two people post at the same time, the last one counts. OK carry on ;-)',7636,'2006-09-06 13:41:45'),(105542,3224,'and they wanted',7636,'2006-09-06 13:56:20'),(105545,3224,'and a big',7636,'2006-09-06 13:58:49'),(105549,3224,'\\\"bum\\\"',7636,'2006-09-06 14:04:52'),(105554,3224,'\\\"this is nonsense\\\",',7636,'2006-09-06 14:10:55'),(105564,3224,'by the fact',7636,'2006-09-06 14:13:42'),(105583,3224,'for great justice!',7636,'2006-09-06 14:19:17'),(105588,3224,'just then, the',7636,'2006-09-06 14:22:07'),(105601,3224,'farted.',7636,'2006-09-06 14:39:21'),(105609,3224,'the stuff',7636,'2006-09-06 14:45:16'),(105627,3224,'says hi!',7636,'2006-09-06 15:00:02'),(105632,3224,'breakpoint currywurst',7636,'2006-09-06 15:12:16'),(105682,3224,'\\\"MEGABASS\\\", said henry',7636,'2006-09-06 16:18:13'),(105740,3224,'14) a giant sausage,',7636,'2006-09-06 17:55:32'),(105744,3224,'16) lemon flavoured dog.',7636,'2006-09-06 17:58:12'),(105747,3224,'19) smelly juicy',7636,'2006-09-06 18:03:40'),(105780,3224,'-1) So the sausage',7636,'2006-09-06 19:35:03'),(105788,3224,'those crazy cats!',7636,'2006-09-06 20:14:24'),(105793,3224,'and then, the spaceship',7636,'2006-09-06 20:24:11'),(105800,3224,'skrebbel\\\'s bum hole',7636,'2006-09-06 20:35:37'),(105824,3224,'unintelligable nonsense.',7636,'2006-09-06 22:20:26'),(105883,3224,'Just then, the',7636,'2006-09-07 10:09:52'),(105902,3224,'Just then, StingRay\\\'s pants',7636,'2006-09-07 14:43:13'),(105933,3224,'and also rhomboid.',7636,'2006-09-07 17:48:21'),(105999,3224,'So then, the',7636,'2006-09-08 09:04:00'),(106397,3224,'xeron said \\\"RTFM\\\".',7636,'2006-09-10 20:50:02'),(106478,3224,'are completely retarded.',7636,'2006-09-11 13:19:34'),(106507,3240,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/the_bass_sausages_of_clueshoppe.png[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/Acorn_Electron_System_s1.jpg[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/omgplug.jpg[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]',7636,'2006-09-11 16:17:25'),(106508,3227,'The thing you have to understand is that the old man was probably made of custard.',7636,'2006-09-11 16:18:41'),(106727,3224,'farted his guts',7636,'2006-09-13 11:34:27'),(106734,3253,'IRIS is also looking for free scotch eggs.',7636,'2006-09-13 11:55:33'),(106735,3224,'to spain should',7636,'2006-09-13 11:59:50'),(106985,3224,'the scotch eggs',7636,'2006-09-14 17:49:17'),(107015,3224,'a scotch egg.',7636,'2006-09-14 21:17:52'),(107020,3224,'SUDDENLY, HATS!',7636,'2006-09-14 21:25:14'),(107021,33,'Commodore really should have added a chunky mode to the A1200. But they\\\'d didn\\\'t. So boo to them.',7636,'2006-09-14 21:26:47'),(107032,3224,'eating your balls.',7636,'2006-09-14 21:44:51'),(107033,33,'Scotch egg\r\nFrom Wikipedia, the free encyclopedia\r\n\r\nA Scotch egg is a snack food of Scottish origin consisting of a cold, hard-boiled egg removed from its shell, wrapped in a sausage meat mixture, coated in breadcrumbs, and deep-fried. It is eaten cold, typically with salad and pickles.\r\n\r\nScotch eggs were traditionally a Scottish breakfast or picnic food, designed to be eaten fresh. However, in the UK at least, they have acquired an unfashionable, downmarket reputation due to the preponderance of pre-packed, plastic-wrapped Scotch eggs sold at convenience stores and service stations. These are generally made with very cheap meat and eggs.\r\n\r\nSimilar to the Scotch egg is the gala pie — a usually loaf-shaped pie with a shortcrust case. Unlike the Scotch egg, the meat is not sausagemeat, but rather a meat filling like that in a traditional pork pie. Classically, these have several whole eggs embedded in the pie, although cheap convenience versions can use a long cylindrical core that resembles a single extremely elongated egg, made from the processed components of several real eggs [1].\r\n\r\nMiniature versions of scotch eggs are also widely available in British supermarkets and are sold under the name \\\'savoury egg bites\\\', \\\'picnic eggs\\\', or similar. Due to their size, these contain a chopped, rather than whole, egg filling, sometimes combined with mayonnaise.\r\n\r\nIn West Africa, some fast-food restaurants offer scotch eggs alongside their other menu items. In Nigeria, Tantalizers and Mr. Biggs both prominently feature scotch eggs.',7636,'2006-09-14 21:46:43'),(107034,3262,'Its very good at being that thing i described in the title.',7636,'2006-09-14 21:48:31'),(107038,3224,'monkey/typewriter ball-eater',7636,'2006-09-14 21:58:20'),(107087,33,'Presumably you could set up interleaved bitplanes on the amiga using modulos.. IE set up each bitplane pointer to 40 bytes past the previous one, and the modulo to 40*planes. Then you can do movep c2p.',7636,'2006-09-15 11:32:10'),(107093,33,'Doom: Oh. Bum.',7636,'2006-09-15 11:55:58'),(107225,3224,'Just then, the',7636,'2006-09-16 10:30:16'),(107226,3266,'spifngbisdnbsjnbpog4j2983jg98234jg]k[kqw54[09hg3j4wphbivpomaekiweu596hg04qojea[gep9g9p8thgp-9wijgpr',7636,'2006-09-16 10:31:09'),(107335,3266,'0w984gu6mq093w-8b4u6-9ea84u6bm-98ewa4u6b09nq83h45n098bq37h4w5m6-9vq28u4v-9a8wje r[0WIMETR-09A8WJ3654M[0AW9J6TM-09SAE8J46M09AP8JT-09WA8J46TM-9A8EWJ4MY-9AZ8JM-98j-98JMYES09-8YRJM-9jmye-09a8jrma-98erjmy09s8jem5y-9b8sj4em096s8m 098ejybm08w37jb m098esj',7636,'2006-09-16 14:23:02'),(107509,3281,'pop hl\r\npop de\r\nret',7636,'2006-09-17 09:04:38'),(107510,3266,'sdpgjoidjgsdg9e8jg9we8n9wengw9enh598enh9wen5h9enrhds9ifgapdfngsiunrsng g9wne 9ne rg9sndg 9sd ng9sn rg90erng e39gn394gnq394gnqe09g e9r8 nge98ng 9e8hn90e8hn qe9nguaOPSDNGIAS',7636,'2006-09-17 09:05:22'),(107558,3284,'Booster, if you see this then your eyes work!',7636,'2006-09-17 15:43:11'),(107703,3284,'Booster, if you see this could you please do the chicken dance.',7636,'2006-09-18 10:31:58'),(107705,3224,'with their head',7636,'2006-09-18 10:33:39'),(107706,3284,'Booster, if you see this could you please send a monkey in the post to outer mongolia.',7636,'2006-09-18 10:34:19'),(107707,3284,'Booster, if you see this could you cook and eat a cat?',7636,'2006-09-18 10:34:42'),(107709,3284,'Booster, if you see this your handle will forever more be pronounced \\\"Plooster\\\", even though it is still spelt Booster, and theres nothing you can do about it.',7636,'2006-09-18 10:35:45'),(107771,3284,'Booster, if you see this you will turn into a frog. You won\\\'t notice that you\\\'re a frog, and you\\\'ll still look like a human being but really, underneath it all, you\\\'ll be a frog. HA!',7636,'2006-09-18 18:43:10'),(107824,3284,'Booster, if you see this then it is already too late for mankind.',7636,'2006-09-18 21:21:54'),(108001,3299,'I\\\'m in the 16x10 gang! \\\\o/',7636,'2006-09-20 09:54:57'),(108036,3224,'for bass sausages!',7636,'2006-09-20 14:30:40'),(108048,3224,'for bass sausages!',7636,'2006-09-20 15:36:22'),(108116,3224,'bass sausages tree!',7636,'2006-09-20 22:23:09'),(108132,3224,'over bass sausages.',7636,'2006-09-20 23:15:10'),(108133,3299,'its great, but its pretty obvious that the two triangles have different gradients, and both trianges have the same area, even with that \\\"missing\\\" square.',7636,'2006-09-20 23:20:06'),(108164,1024,'[url]http://www.pouet.net/prod.php?which=20494[/url]\r\n\r\nPlease add \\\"Amiga PPC/RTG\\\" as there is now an OS4 port:\r\n[url]http://www.os4depot.net/index.php?function=showfile&file=audio/tracker/milky/milkytracker.lha[/url]',7636,'2006-09-21 10:15:17'),(108192,3303,'@xernobyl\r\nYeah, but Java was doing this years ago... in fact, isn\\\'t there already a Java C64 emulator?',7636,'2006-09-21 14:49:43'),(108193,3303,'@xeron\r\nYep :-)\r\n[url]http://www.dreamfabric.com/c64/[/url]',7636,'2006-09-21 14:50:20'),(108195,33,'@Oswald\r\nMost amiga coders I know have a massive respect for the C64 scene.',7636,'2006-09-21 14:53:09'),(108280,3304,'The Virgin group has already invested over $100 million for research into biofuels for aviation.',7636,'2006-09-22 00:48:28'),(108282,3306,'Every post adds another line to the program...\r\n\r\n10 PRINT \\\"WELCOME TO THE POUET RANDOM PROGRAM! WHAT IS YOUR NAME?\\\":INPUT NAME$',7636,'2006-09-22 00:51:23'),(108311,3306,'0 GOTO 100',7636,'2006-09-22 09:12:36'),(108397,3224,'shoved it up',7636,'2006-09-22 23:56:36'),(108441,3224,'up your dog.',7636,'2006-09-23 12:27:42'),(108445,3224,'up your dog.',7636,'2006-09-23 12:45:40'),(108450,3224,'all climbed',7636,'2006-09-23 13:19:02'),(108454,3224,'being inside your',7636,'2006-09-23 13:29:35'),(108457,2776,'@Decipher\r\n\r\nAlthough the requster is really dumb, its not quite \\\"Self-cracking software\\\". The software in question comes up with a \\\"License expired\\\" message. But the expiry date and a key are in the .ini file. You have to first change the expiry date and THEN you get this message, which means you do have to have at least the \\\"l33t cr4cking sk1llz\\\" required to locate an ini file and load it into notepad.\r\n\r\nIt was featured on [url]http://thedailywtf.com/[/url], which is a great site.',7636,'2006-09-23 13:39:14'),(108503,3307,'To all the people who say it doesn\\\'t work, did you open a new tab first before pasting it?\r\n\r\nPaste it into the URL of this tab while viewing this page. Also, make sure JS is turned on.',7636,'2006-09-23 17:53:59'),(108504,3307,'Oh yeah, and its really nice :)',7636,'2006-09-23 17:54:08'),(108515,3309,'smash: Come and make 64k\\\'s on Amiga ;-)',7636,'2006-09-23 18:22:30'),(108563,3224,'up your dog.',7636,'2006-09-23 22:13:27'),(108595,3224,'\\\"Up your dog\\\",',7636,'2006-09-24 00:58:53'),(108601,3224,'up your dog.',7636,'2006-09-24 01:29:27'),(108847,3224,'up your dog.',7636,'2006-09-25 22:49:23'),(108855,3224,'up your dog.',7636,'2006-09-25 23:35:03'),(108904,3311,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]',7636,'2006-09-26 12:24:25'),(108907,3320,'No results? Googlewhacks are supposed to give 1 result, not none.',7636,'2006-09-26 12:32:31'),(109090,3322,'They LIE! THERE IS ANOTHER CHIP ON THE BOARD!',7636,'2006-09-27 17:37:26'),(111634,3372,'3 inches smaller.',7636,'2006-10-19 00:10:52'),(111702,3224,'spent up your',7636,'2006-10-19 12:19:35'),(112526,3413,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/kung-fu-hong-kong.jpg[/IMG]',7636,'2006-10-25 13:28:47'),(112546,3413,'The owl does not kick you with his feet. He kicks you with his mind.',7636,'2006-10-25 15:43:27'),(113311,3436,'I have just farted. You are not allowed to add a reply to this thread unless you have farted since the time of the last post to this thread. This way we will find out in which order the pouet.net regulars fart.\r\n\r\nIt is very important research.\r\n\r\nNo cheating please.',7636,'2006-10-30 14:46:26'),(113918,3457,'Doom knows about these things. He had a burnt A4000 and a burnt A500. Both worked. Both smelled.',7636,'2006-11-03 15:36:18'),(114175,3467,'Yes, but only on thursdays. Unless its a leap year.',7636,'2006-11-06 14:01:25'),(114286,3467,'i will. but not before I do that thing with the thing that you don\\\'t want me to do to the thing.',7636,'2006-11-06 19:22:27'),(114306,3467,'too late. i just did it.',7636,'2006-11-06 21:10:46'),(114352,3465,'Nutman:\r\n\r\nSure, just reduce the quality to 8bit 16KHz, chop it up into 64k sections, and put them one after the other in protracker ;-)',7636,'2006-11-07 10:04:40'),(114513,3478,'You send me all your money. I spend it on stuff and keep the stuff.',7636,'2006-11-08 12:14:31'),(114747,3233,'british telecom',7636,'2006-11-09 21:06:52'),(116390,3355,'Don\\\'t forget the power brick to warm your feet in the winter. They were very cosy.',7636,'2006-11-21 11:14:32'),(116718,3546,'HDR FTW!',7636,'2006-11-24 14:28:47'),(116757,3546,'blah blah blah blah.\r\n\r\nNow piss off.',7636,'2006-11-24 20:16:03'),(118492,3597,'Actually, they don\\\'t, YOU DUMBASS!',7636,'2006-12-08 21:45:33'),(118505,3598,'@texel:\r\n\r\nUmm.. you are porting the hivelytracker replay routine to new platforms? :)',7636,'2006-12-09 00:04:06'),(119787,3637,'Well, you\\\'ve fucked this thread up, haven\\\'t you? :)',7636,'2006-12-21 23:11:33'),(121024,1024,'http://www.pouet.net/prod.php?which=27777\r\n\r\nPlease add Amiga AGA, since there is now an official OS3.x port.',7636,'2007-01-01 23:55:46'),(121204,3653,'@havoc\r\nI actually think most Amiga sceners would welcome Falcon demos in a combined \\\"68060 + Planar PAL\\\" competition. I sure as hell would.\r\n\r\n@thread\r\nJust cancel ALL music compos and replace them with a Hively Tracker compo. Problem solved.',7636,'2007-01-03 01:24:10'),(121236,3653,'@Nutman\r\nYeah! I hadn\\\'t though of that, thats a great idea. Cancel all music compos and replace them with a \\\"Hively Tracker music compo\\\", and THEN cancel all gfx compos and replace them with a \\\"Hively Tracker Skin compo\\\".\r\n\r\nAnd make it a rule that all demos and intros must use a HVL format song.',7636,'2007-01-03 10:39:30'),(121246,3674,'You\\\'ve release .kkrieger now, no need to keep the limit so high :-)',7636,'2007-01-03 11:54:27'),(121340,3653,'At the end of the day, the BP team are doing a GREAT job, and BP rocks as it is and will no doubt rock this year too.',7636,'2007-01-03 18:41:23'),(121461,3658,'@nystep\r\nBut do you have the coding ability to get a rotating mesh onto an Amiga screen at a decent frame rate? It isn\\\'t the same thing as doing it in OpenGL or Direct X.\r\n\r\nI\\\'m not saying that Amiga demos are automatically \\\"better\\\", but they are judged differently because they ARE different.',7636,'2007-01-04 12:31:45'),(121473,3658,'Heh. This thread has turned to crap, but not in the usual pouet way. So, to help it to turn into the sort of crap we have come to expect...\r\n\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/kung-fu-hong-kong.jpg[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/the_bass_sausages_of_clueshoppe.png[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/HPIM2337-fp-music.jpg[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/wordart.png[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/coach.png[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/MegaBass.gif[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/mfm.gif[/IMG]\r\n',7636,'2007-01-04 12:58:27'),(122396,3698,'Entries can now be uploaded via the form on [url=http://www.hivelytracker.com/compo.php]the competition page[/url], so get tracking!\r\n\r\nOr don\\\'t!!!',7636,'2007-01-09 11:42:16'),(122399,3698,'Well that was constructive.',7636,'2007-01-09 12:15:27'),(122406,3698,'Hively is a synth tracker based on AHX, so there are no wav samples :)\r\n\r\nEven if you hate paula audio (I think it sounds alright, but what do I know?), Hively supports AHI, so if you\\\'re running under UAE it can use your \\\"amazing\\\" windows soundcard directly.',7636,'2007-01-09 12:44:24'),(122807,3702,'Think different, like the nazi\\\'s did? Uhm...',7636,'2007-01-11 15:03:17'),(123004,3703,'...\r\n\r\n\r\n...\r\n\r\n\r\n\r\n...\r\n\r\n\r\n\r\n... \\\"BASS!\\\"',7636,'2007-01-12 13:11:32'),(124691,3720,'More in depth report:\r\n\r\nhttp://www.sacbee.com/101/story/109112.html\r\n\r\n(if it asks for login, use \\\"bugmenot\\\" for name and password)',7636,'2007-01-20 11:11:22'),(124700,3721,'Just because i have a wii at home, doesn\\\'t make me a gamerlamer. I don\\\'t go to demo parties just to play Quake 4 or Counterstrike or whatever. That is my definition of a gamerlamer.',7636,'2007-01-20 12:01:24'),(125071,3728,'I commented on all my CDCs.\r\n\r\nTwo of my CDCs are \\\"proper\\\" CDCs, as well, since most people overlook Pulse and consider Relic to be Nerve Axis\\\' finest. Well, I disagree, Pulse is better :)\r\n\r\nAlso, \\\"Electricity\\\" is a lesser known 64k, but it really rules and deserves more recognition.\r\n\r\nNoxie is generally well known to be one of the best Amiga 4k\\\'s, so its not quite in the spirit of the CDC to give one to it, but I don\\\'t care :)\r\n\r\nHell, if a load of people can give one to Starstruck, I can miss the point of the CDC for one of mine.',7636,'2007-01-22 09:39:11'),(125073,3728,'Also, in the case of \\\"xxx international demo\\\", that is the current \\\"Pouet\\\" CDC, not a user CDC. Isn\\\'t that right? That every month or so a prod is given an official CDC which is slightly different to a user using some glops to give one?',7636,'2007-01-22 09:40:48'),(125074,3725,'heh. That second cat rules. If Scamps\\\' system were in place, he\\\'d probably moderate that post down as noise. But then we\\\'d all miss the funny kitty!',7636,'2007-01-22 09:41:45'),(125096,3725,'Here is a signal:\r\n\r\n/|/|/|/|/|/|/|/|\r\n\r\nIt is a sawtooth waveform.\r\n\r\nSAWTOOTH WAVEFORMS FTW!',7636,'2007-01-22 11:45:21'),(125113,3728,'@Keops\r\nSo, why was Starstruck given a CDC? As I understand it, CDCs are for great prods that mysteriously get overlooked.\r\n\r\nI really can\\\'t see Starstruck as a prod that is overlooked ;-)',7636,'2007-01-22 14:00:56'),(125226,3731,'I expect Metalvotze to keep me awake all night with their PA system.',7636,'2007-01-22 22:04:26'),(125227,3731,'Oh yes, and IRIS defending our title :)\r\n\r\n(with Dr. Doom power, of course)',7636,'2007-01-22 22:07:54'),(125365,3725,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/from_balcony.jpg[/IMG]',7636,'2007-01-23 17:23:54'),(125661,2354,'Not only does this have a pig:\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/roadhog.jpg[/IMG]\r\nI actually programmed this bastard for my job :-)\r\n\r\n(in case you\\\'re wondering why the glass artwork says \\\"The Whole Hog\\\", but the screen says \\\"Road Hog\\\", its because you can play 2 pig themed games on it; \\\"Road Hog\\\" and \\\"Piggy Banking\\\").',7636,'2007-01-25 15:08:19'),(125664,2354,'No, but theres a door in the front so the arcade owner can empty the cashboxes, and service engineers can fix problems.',7636,'2007-01-25 16:09:14'),(125670,2354,'Aaah.. but not only does it have a pig, it also has... VECTOR BOBS!\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/coins1.jpg[/IMG]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/coins2.jpg[/IMG]\r\n\r\n\\\\o/',7636,'2007-01-25 16:54:46'),(125880,3698,'Yep! Come on folks.. you could win a C64-DTV!\r\n\r\nThanks to m0d for this quick summary:\r\n[quote]\r\nHi folks.\r\n\r\nI\\\'ve just been informed that the Hivelytracker.com compo is coming towards the deadline issued at the beginning of the compo, however - it\\\'s lacking entries and the people behind Hively are considering extending the deadline, but let\\\'s not get too far of ourselves.\r\n\r\nInfo:\r\n\r\nWhat is the compo?\r\n- Compose a HivelyTracker tune. Enter it. You could win the prize, who knows.\r\n- Compositions must be in HVL format, in other words - composed in HivelyTracker.\r\n- All of the HVL HivelyTracker entries will be released on a special music disk after the compo, this is an ideal thing to enter if you want to take your first steps into the demoscene :)\r\n\r\nWhat is HivelyTracker?\r\n\r\n- It\\\'s a chip-synthesizer based on AHX for the Amiga platforms. Both PPC and 68k (as long as you have a fast one!).\r\n- It sounds much like the Commodore 64 SID but with vast extra features, including Ringmodulation and up to 16 channels which is pretty impressive for an Amiga.\r\n\r\nCan I run it on my PC?\r\n- Via WinUAE, yes - in fact on fairly fast PC systems you can get good performance out of it. You should try and get hold of \\\"Amiga In A Box\\\" and the necessary ROM and Workbench ADF images if you want to have a ready-to-go bootable environment. HivelyTracker requires AHI audio drivers to be running, it will work in Workbench 3.1 aswell.\r\n\r\nCan I submit other formats?\r\n- No. This is a HivelyTracker compo.\r\n\r\nIs there a prize?\r\n- Yes!\r\n\r\nWhat is it?\r\n- Check out the competition section on www.hivelytracker.com to see.\r\n\r\nHow long do I have to enter?\r\n- Well, until the 31st January 2007, so hurry!!\r\n\r\nCan I release my creations before the compo?\r\n- No. You cannot, this is a rule of the compo. You can do so after the compo is over and the music disk of the compo has been released.\r\n\r\nAnything else?\r\n- See www.hivelytracker.com for more info!\r\n\r\nOn behalf of the HivelyTracker team.\r\n\r\nWell, please try and give it a go, this tracker is pretty awesome even if you don\\\'t have access to a high-end Amiga. As a PC user - getting it to run will be fully rewarding I can assure you of that. I did, so who\\\'s with me? I throw down the gauntlet to you to beat me in the compo muahahaha.\r\n\r\n- m0d.\r\n[/quote]',7636,'2007-01-27 10:38:30'),(125881,3698,'BTW, if you go for \\\"AmiKit\\\" instead of \\\"Amiga In A Box\\\", you get HivelyTracker already installed!',7636,'2007-01-27 10:39:41'),(125884,3698,'@linde\r\nWhat was the problem? AHI?',7636,'2007-01-27 10:54:37'),(125886,3698,'Oh yes, HT comes with AmiKit 1.2.9, so once you\\\'ve installed the 1.2.0 package from the AmiKit site, run \\\"AmiKit Live Update\\\" and it\\\'ll install it for you.',7636,'2007-01-27 11:04:51'),(126129,3698,'Can\\\'t we all just get along?',7636,'2007-01-28 22:37:47'),(126618,662,'Everyone should greet IRIS, and only IRIS.',7636,'2007-01-30 19:01:58'),(126628,3758,'Oh. I thought it was spam, but i guess because it says its not spam, it must not be spam.',7636,'2007-01-30 19:17:51'),(126632,3758,'support@prolexic.com\r\n911@prolexic.com',7636,'2007-01-30 19:20:53'),(126635,3758,'ps:\r\n\r\nanes was posting their email address, because they\\\'d put spaces in to stop spambots from picking them up (oh the irony), so he was undoing that effort :)',7636,'2007-01-30 19:24:33'),(126714,3758,'Wait. Maybe the person who created this thread wasn\\\'t from prolexic; maybe its from the guys who own the wholesale valves botnet, and they don\\\'t like prolexic, so they thought that by making it look as if prolexic spammed pouet, we\\\'d all go and annoy them like we annoyed the valve online chat people!',7636,'2007-01-30 22:31:44'),(126717,3758,'Quick! Everybody put on your aluminium foil deflector beanie!',7636,'2007-01-30 22:43:42'),(126935,3763,'\\\"Coolest\\\"? I thought the unlimited bobs effect was pretty boring...',7636,'2007-01-31 23:00:51'),(127007,3761,'[quote]\r\nthe scene was only on the amiga and died in 1993\r\n[/quote]\r\n\r\nYeah, that sounds about right ;-)',7636,'2007-02-01 12:24:34'),(127012,3764,'When you make a game, do you prefer it if someone buys it from a l33t almost monopoly on the high street store like GAME, or do you prefer it if they buy it from smaller independant shops?\r\n\r\nBecause it can\\\'t make fuck all difference as long as people buy your game, right?',7636,'2007-02-01 12:38:08'),(127015,3762,'ah! Fromage! Avec mon chambon, et c\\\'est la merde bon chevaux. Mon blancmange l\\\'pantalune avec mon brioche. CECI N\\\'EST PAS UNE PAIN AU CHOCOLAT!',7636,'2007-02-01 12:41:00'),(127017,3764,'Actually, thinking about it, i think i\\\'d prefer my game to be bought in the smaller independant shops because GAME stores are part of britains generic high streets, where every town looks the same. But thats not really game industry related.\r\n\r\nIn other news: SHOES.',7636,'2007-02-01 12:42:52'),(127353,3764,'must be bean$.',7636,'2007-02-02 16:30:04'),(127434,3770,'Why not use Java? Seems to wok OK for plopbox.',7636,'2007-02-03 09:06:38'),(127536,1024,'http://www.pouet.net/prod.php?which=4021\r\n\r\nremake: http://www.pouet.net/prod.php?which=16332\r\n\r\n:)',7636,'2007-02-04 10:38:29'),(127590,3266,'qwa3erdytgbiujnmo355rdg987hg9ytrcytrvuyvjtvuytvuytvytvuytvuytvcenrgoinmgpdfiumgoidngoidnfgoud od fgd uyngd uybgid bgidb fgius ndfgus ndgiu ndgiusnd giunsd igu nsdiugn sdifung sidufng suidfng siudfybgiubr iguabgd iuabdg uydb figuynds fiugyn sdfiugn sidugyn sdiuyg bdfuy bgiusdybg sdiub\\\"£$%^&*(&^%$£\\\"£$%^&*(*&^%$£$%^&*^%^$%$^$£^£$£$^£$^%$£^$£^$£^%',7636,'2007-02-05 10:43:58'),(127704,3781,'[url]http://flickr.com/photos/avant1997/sets/72157594493402453/[/url]',7636,'2007-02-05 22:31:59'),(127705,3780,'topci',7636,'2007-02-05 22:36:19'),(127768,3784,'WeLoveGamersSuperLANPartyNoDemoScenersAllowed\r\n\r\nDave (not \\\"Dave Party\\\", \\\"The Dave Party\\\" etc. just Dave)\r\n\r\nLa-La Land\r\n\r\nBobby Davro Snooker Conference\r\n\r\nBASS!',7636,'2007-02-06 09:52:05'),(127870,3789,'b',7636,'2007-02-06 22:34:36'),(127871,3789,'a',7636,'2007-02-06 22:34:43'),(127872,3789,'s',7636,'2007-02-06 22:34:50'),(127873,3789,'S',7636,'2007-02-06 22:35:06'),(129230,3841,'So if nobody else posts, I win!',7636,'2007-02-18 10:56:06'),(129295,3841,'The rules are pretty clear. The last person ever to post in this thread wins. Which means that whenever the internet is shutdown, or pouet.net dies, or the database is erased, or the world ends, or whatever happens to make posting on the pouet bbs finally impossible, whoever posted the last post in this thread wins.\r\n\r\nAnd once again... it might be me!',7636,'2007-02-18 18:35:46'),(129301,3842,'Ahh crap. I wasn\\\'t even nearly close.',7636,'2007-02-18 19:03:20'),(129302,3841,'... and xeron once again claws his way back into the lead!',7636,'2007-02-18 19:04:46'),(129303,3845,'I looses.',7636,'2007-02-18 19:05:57'),(129306,3841,'magic: Nowhere did I say that the winner will know he is the winner. He (or she) just will be the winner.',7636,'2007-02-18 19:16:45'),(129308,3841,'Also, what if the pouet.net is shut down, but the posts are still available to read. Then you would know. Who knows what will cause the final post in this thread to be final? Nobody can see the future.',7636,'2007-02-18 19:17:48'),(129309,3841,'In any event, unless an infinate number of posts are made in this thread over an infinate period of time, the rules of the thread will at some point be met.',7636,'2007-02-18 19:18:37'),(129320,3841,'No you don\\\'t.',7636,'2007-02-18 20:27:46'),(129321,3842,'No. The box says \\\"[b]post[/b] a new reply\\\". So filling in the form and pressing the button submits a post.\r\n\r\nSO THERE.',7636,'2007-02-18 20:29:23'),(129418,3841,'AAAGH! THE BROKEN IMAGE! I AM SCARED!',7636,'2007-02-18 23:40:37'),(129498,3841,'its not you!',7636,'2007-02-19 13:33:26'),(130509,3836,'Wait. Condoms can\\\'t be used in food?\r\n\r\nI wondered why my recipes were so chewy.',7636,'2007-02-26 13:54:16'),(131872,1024,'http://www.pouet.net/prod.php?which=27777\r\n\r\nPlease update the download URL to:\r\nhttp://www.hivelytracker.com/downl.php\r\n\r\nand remove the \\\"68k port\\\". That way the download link will always point to where the latest versions can be downloaded for both 68k and PPC.',7636,'2007-03-07 12:20:04'),(132991,3913,'[quote]\r\nThe Commodore xx doesn\\\'t just blur the line between gaming and reality, it redefines it.\r\n[/quote]\r\n\r\nOur marketing blurb doesn\\\'t just blur the line between sales speak and complete nonsense, it completely obliterates it!',7636,'2007-03-15 12:34:53'),(133432,3838,'@Blueberry\r\nCool! I\\\'ve been wanting to try out your packer for a while. Thanks for posting a link to it :)',7636,'2007-03-20 18:58:44'),(133459,2354,'PIGTHREAD IS BACK!!!',7636,'2007-03-20 22:57:42'),(133966,3927,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/arosdesktop.png[/IMG]',7636,'2007-03-25 22:12:03'),(134168,3929,'@Cyberian\r\nWho cares?',7636,'2007-03-27 14:36:40'),(134621,3940,'OMG PLZ WTF!!!\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/paystation4.jpg[/IMG]\r\n\r\nCheck out the amazing super super super high def graphics:\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/OMG_HIDEF_GFX.jpg[/IMG]',7636,'2007-04-01 00:49:56'),(134952,3841,'You do not win!',7636,'2007-04-04 13:31:18'),(135129,3653,'Have they announced the dates for Breakpoint yet?',7636,'2007-04-07 00:44:19'),(135453,3653,'Really really great party. Don\\\'t get me wrong; Breakpoint is AWESOME, but there were a few things I thought could be improved:\r\n\r\n1) I think smoking should be banned from all parts of the hall; people smoke inside anyway, but even if they didn\\\'t, you have to walk through a tunnel of smoke to get to the outside which is horrible. Smokers just don\\\'t realise how f\\\'king unpleasant the smoke is.\r\n\r\n2) The amiga prods audio sync was crap. When my intro was shown, the sync was miles out and it made some things look shitty. Please be really careful with the audio sync. I\\\'ve tried it on four amigas and WinUAE, and the sync is fine in the intro itself.\r\n\r\nOther than that, it was great!',7636,'2007-04-10 17:41:36'),(135454,3961,'As an IRIS member, i would like to point out that i am an honourary danish person during breakpoint',7636,'2007-04-10 17:43:59'),(135666,3653,'My argument against smoke is not the health grounds. Its the fucking stink. Its disgusting. I\\\'d like it if the corridors to the front and to the grandstand could be clear. I don\\\'t mind if people smoke on the grandstand, but i\\\'d like to go to the toilet without walking through a wall of smoke.\r\n\r\nBut if you don\\\'t agree, well, thats fine. Its not completely intolerable, but it is something i really hated.\r\n\r\nThe audio sync on the amiga prods was my main concern, not the smoking. Oh and the assholes with the loudspeakers. I know \\\"its tradition\\\", but fuck it, its annoying.',7636,'2007-04-11 12:08:15'),(135667,3961,'Next year the BP orgas should organise a trip to the Turdlins so we can all go on the poop chute.',7636,'2007-04-11 12:14:24'),(135668,3653,'The other thing that really annoyed me was my sweaty underpants.',7636,'2007-04-11 12:22:46'),(136125,3653,'The food was really nice from the vans this year, i think.',7636,'2007-04-13 01:17:43'),(136158,3970,'BASS!',7636,'2007-04-13 09:37:50'),(136512,3979,'3. BASS!',7636,'2007-04-14 23:20:31'),(136515,3968,'[quote]\r\n[quote]\r\ntoo-many-bananas-in-his-ass-man\r\n[/quote]\r\nI am inspired.\r\n[/quote]\r\nI am insipid.\r\n',7636,'2007-04-14 23:29:16'),(136685,3984,'He stabbed me in the head with a plastic fork, but he was so drunk that in order to aim for my head he had to do it reeeeeaaallly slooooowly. I had no idea who he was or why he wanted to stab me with a plastic fork.',7636,'2007-04-15 22:31:39'),(136753,3986,'Which scener has the most bucket?',7636,'2007-04-16 14:01:34'),(136777,3968,'What gasman said.',7636,'2007-04-16 16:04:20'),(136840,3986,'I have 3 buckets: A mop bucket, a grey plastic bucket and a black plastic bucket. I am winning.',7636,'2007-04-16 21:36:27'),(137821,3841,'Wow. Thats a lot of tubgirl. And now... i am in the lead!',7636,'2007-04-23 15:42:23'),(137824,3841,'No. Not you.',7636,'2007-04-23 15:44:30'),(137859,3841,'thats the best bit about the tubgirl image. Look at whats going on in that picture; a woman is spraying shitty water out of her ass into her face, and someone thought that having a vagina in the picture was \\\"just too much\\\".',7636,'2007-04-23 19:30:56'),(137975,3841,'And just like that, I shoot back into the lead!',7636,'2007-04-24 10:21:59'),(138243,3841,'Don\\\'t be stupid you can\\\'t change the rules. There is another thread for that rule, anyway.',7636,'2007-04-25 12:55:20'),(138425,4010,'Thats not an afro. She just loves sticking her head between the ass cheeks of massive fat women sitting on a glass bench and taking photos from underneath.',7636,'2007-04-26 13:24:13'),(138586,3964,'No, debris definately won\\\'t reach the all time top.',7636,'2007-04-27 10:02:44'),(138845,4012,'i\\\'m going to risk not posting in this thread and see if i get sick or not.',7636,'2007-04-29 11:04:11'),(138850,3841,'Only the crumbliest flakiest chocolate, tastes like chocolate never tasted before.',7636,'2007-04-29 11:41:12'),(138870,3841,'What do you call a legendary boxer with bad wind?\r\n\r\nGaseous Clay.',7636,'2007-04-29 13:54:44'),(138871,4016,'As long as they don\\\'t rename themselves \\\"Bad Mother Truckers\\\", since i\\\'m trying to convince Doom that that is a better group name than \\\"Satellite\\\", which is a shit group name.',7636,'2007-04-29 13:57:19'),(138894,3841,' * How do you know policemen are strong?\r\n * Because they can hold up traffic.\r\n\r\n * What do termites eat for breakfast?\r\n * Oakmeal.\r\n\r\n * What do massage therapists eat for dinner?\r\n * Spa-ghetti.\r\n\r\n * Why were the suspenders arrested?\r\n * For holding up a pair of pants.\r\n\r\n * How does the queen bee get around her hive?\r\n * She\\\'s throne.\r\n\r\n * What do bees do if they don\\\'t want to drive?\r\n * Wait at the buzz stop.\r\n\r\nTwo parrots were sitting on a perch. One said to the other, \\\"It smells fishy around here.\\\"\r\n\r\nTwo fish were in a tank. One said to the other, \\\"Do you know how to drive this thing?\\\"\r\n\r\n * What\\\'s the friendliest school?\r\n * Hi school.\r\n\r\n * What do you give a dog with a fever?\r\n * Mustard. (It\\\'s good for a hot dog.)\r\n\r\n * How do you kill a circus?\r\n * Go for the juggler.\r\n',7636,'2007-04-29 17:21:08'),(138909,3841,'I started this thread and I made the rules. The rules don\\\'t specify *what* you have to post. You can post anything you want. Its just that if you are the last person to ever post in the thread, you win.',7636,'2007-04-29 18:07:56'),(139114,4012,'well, i\\\'m just going to take my chances.',7636,'2007-05-01 10:10:02'),(139120,3841,'Q: Whats E.T. short for?\r\n\r\nA: Because he\\\'s only got little legs!',7636,'2007-05-01 11:46:57'),(139252,4009,'Well, I bought an AmigaOne, and I use OS4, and I think its nice.',7636,'2007-05-02 14:02:28'),(139255,4009,'Why? Because I bought a computer as a hobby, and found it enjoyable? is that not allowed?',7636,'2007-05-02 14:50:05'),(139260,4009,'Expensive to produce them i guess. I\\\'d fucking love an OS4 laptop.',7636,'2007-05-02 14:56:09'),(139263,4009,'The thing is, TFT panels aren\\\'t really all that cheap, then you have the cost of the case (just tooling up to make the case itself can be very costly). Basically, you have to make a metric fuckton of laptops to bring the price down enough to actually sell any. But the market for OS4 hardware is very small indeed.',7636,'2007-05-02 15:17:29'),(139358,1024,'This:\r\n\r\n[url=http://www.pouet.net/prod.php?which=3484]\r\n\r\nneeds to be added to this:\r\n\r\n[url=http://www.pouet.net/prod.php?which=30598]\r\n\r\nas \\\"original\\\".',7636,'2007-05-03 10:36:09'),(139359,1024,'FUCK. Even with the \\\"motherfucker\\\" warning, and the preview button, i fucked up. Lets try again.\r\n\r\nThis:\r\n\r\n[url]http://www.pouet.net/prod.php?which=3484[/url]\r\n\r\nneeds to be added to this:\r\n\r\n[url]http://www.pouet.net/prod.php?which=30598[/url]\r\n\r\nas \\\"original\\\".',7636,'2007-05-03 10:37:16'),(139417,3841,'only because... YOU ARE NO LONGER IN THE LEAD!',7636,'2007-05-03 16:31:51'),(140023,4009,'[url]http://www.amiga.org/modules/news/article.php?storyid=7310[/url]',7636,'2007-05-07 22:06:34'),(140024,3841,'IN YOUR FACE!!!11',7636,'2007-05-07 22:08:26'),(140087,3841,'It will eventually. At some point, the sun will go supernova and all life on earth will die. I\\\'m guessing by that point, the last ever post to this thread will have been made (probably a LONG time before :), and its author will be the winner.',7636,'2007-05-08 12:00:39'),(140088,4009,'Not to me, since I really love using OS4.',7636,'2007-05-08 12:01:22'),(140092,4009,'Depends what you mean by Amiga stuff. If you mean demos and games, then yes it does.\r\n\r\nIf you mean \\\"Amiga software\\\", it includes legacy support for system legal OS3.x apps the same as always.',7636,'2007-05-08 12:32:59'),(140093,3841,'maybe i just post here because i am bored.',7636,'2007-05-08 12:33:55'),(140113,3841,'Its entirely likely that the winner will never know that he won.\r\n\r\nIf the thread was locked (a first for pouet!), they\\\'d be pretty confident i guess, but it could always be unlocked.\r\n\r\nIf pouet was closed down never to return, how sure could they be that someone didn\\\'t quickly get a reply in there nanoseconds before it closed?\r\n\r\nIf a disaster killed all life on earth, who knows if they could tell from the afterlife, if there is one, that they won?\r\n\r\nTHEY JUST WON\\\'T KNOW.\r\n\r\nBut right now, i am in the lead.',7636,'2007-05-08 14:45:12'),(140200,4009,'There is a browser with CSS support, but it runs on top of an X11 layer (like some apps require X11 on MacOS X), and its not brilliant.\r\n\r\nBut I browse, for example, Pouet.net in IBrowse 2.4 and despite the lack of CSS, its certainly OK.\r\n\r\nReally, though, right now, if you\\\'re not already into Amigas, its probably not for you, UNLESS you\\\'re a coder who would like to help by making drivers and apps that people need on OS4 ;-)',7636,'2007-05-08 23:03:09'),(140228,4009,'Well, of course, they are always needed, but I\\\'d be lying if I said \\\"get OS4 now! It will completely replace your mac and/or PC!!!11\\\" because it won\\\'t.\r\n\r\nOTOH, I really like and enjoy using it for the things it *can* do.',7636,'2007-05-09 09:19:09'),(140334,3841,'FOILED!',7636,'2007-05-09 21:47:04'),(140479,3841,'This post counts, though.',7636,'2007-05-11 13:27:55'),(140553,3841,'Hahaha. Thats great!',7636,'2007-05-11 23:48:02'),(140662,3841,'You think that will stop me?',7636,'2007-05-13 20:30:34'),(140717,3841,'Sausages!',7636,'2007-05-14 09:55:59'),(140758,3841,'I am still winning!',7636,'2007-05-14 16:17:55'),(140759,3841,'A winner is me!',7636,'2007-05-14 16:18:12'),(140760,3841,'Crumpets are awesome! \\\\o/',7636,'2007-05-14 16:18:39'),(140912,4044,'Can these acorn demos be easily run under emulation? I tried ArcEm and got it to boot into RISCOS 3.10, but as the Windows port of ArcEm doesn\\\'t support hostfs, and ADFS explorer doesn\\\'t seem to be able to read/write the hard disk images ArcEm supports, I can\\\'t see how to get the demos into ArcEm to run!\r\n\r\nIf ArcEm isn\\\'t up to the job, is there a better emulator?',7636,'2007-05-15 17:23:08'),(140913,3841,'OK. I won\\\'t.',7636,'2007-05-15 17:23:52'),(141079,3841,'That is not how you win.',7636,'2007-05-16 17:06:32'),(141129,3841,'Whatever you do to break the thread, people can just add \\\"&page=1\\\" to the URL, and they get a nice quick loading page with a submit box at the bottom.',7636,'2007-05-16 23:16:40'),(141130,3841,'(page 13 actually causes Firefox to crash on one of my machines, but i still posted to the thread from that machine using the trick above).',7636,'2007-05-16 23:17:27'),(141131,918,'I would just like to draw your attention to the instrument names in ahx.birdie_song:\r\n\r\n\\\"Please play this tune at full blast, non-stop, for hours at demoparties.\\\"',7636,'2007-05-16 23:20:45'),(141283,3841,'Moo.',7636,'2007-05-18 10:17:54'),(141509,3841,'All that effort, and you still didn\\\'t win.',7636,'2007-05-21 11:34:24'),(142716,3990,'I\\\'d do her.',7636,'2007-05-30 12:42:08'),(142791,4094,';)',7636,'2007-05-30 18:20:28'),(143602,4114,'BASS!',7636,'2007-06-04 10:29:25'),(144251,4130,'Some of the effects in World Of Commodore were based on bugs, IIRC.',7636,'2007-06-08 00:47:15'),(144487,4139,'[url]http://www.b3ta.com/board/7274159[/url]',7636,'2007-06-09 13:41:44'),(144489,4138,'Seems smooth enough in FF here.',7636,'2007-06-09 14:02:01'),(144594,4135,'David Braben and Ian Bell smell of cheese.',7636,'2007-06-10 11:48:33'),(144663,4117,'I agree with Doom about the video being shit, and producable with an A500, some stock footage, a genlock, video editing hardware and a copy of Deluxe Paint.\r\n\r\nI don\\\'t agree about the harsh words to epilepsy affected people; how were they to know about the giant flashing vomit towards the end of the promo? This is a promo video that is put out to be viewed by as many people as possible, with no indication that it could cause such fits.\r\n\r\nIts not so much a case of the blind person going near traffic with no means to properly deal with it, its more like the traffic came crashing through their living room.',7636,'2007-06-11 10:24:08'),(144806,4143,'Phew. I thought somebody set pouet up the bomb!',7636,'2007-06-14 15:22:20'),(144989,4148,'food!',7636,'2007-06-15 18:22:20'),(144990,4150,'what sort of shoes would they be and what sort of food would they be filled with?',7636,'2007-06-15 18:23:22'),(145084,4156,'I go all the way up to 11.',7636,'2007-06-16 09:47:19'),(145087,4150,'I would wear trainers filled with gravy.',7636,'2007-06-16 10:15:58'),(145846,4183,'I was going to post a shit picture. You know, to join in and feel part of the group. All I can say is never, ever, do a google image search for \\\"shit\\\" with safesearch off.',7636,'2007-06-21 13:08:04'),(146627,4201,'[img]http://guidesmedia.ign.com/guides/16931/images/lives_in_water_level.jpg[/img]',7636,'2007-06-26 14:38:00'),(150224,4303,'C0d0ring:\r\nAsm-Pro\r\nGCC\r\nJanoEditor\r\n\r\nMoosak:\r\nProtracker\r\nHivelyTracker\r\n',7636,'2007-07-16 12:40:14'),(150269,4310,'Well, as a coder, I basically call it a good effect if it makes me go \\\"how the hell did they get a C64* to do THAT?!\\\"\r\n\r\n(you can freely swap C64 for any other \\\"retro\\\" platform)',7636,'2007-07-16 16:04:41'),(150326,4312,'They\\\'re all shit.',7636,'2007-07-16 21:18:44'),(150849,4330,'hmm?',7636,'2007-07-20 19:12:48'),(150961,4330,'erm. I was just being facetious, but in the end I found your reply actually quite interesting.',7636,'2007-07-23 00:18:01'),(151102,3627,'i just read this whole thread. its a long thread.\r\n\r\njust so you know.',7636,'2007-07-24 00:07:15'),(152076,4354,'so...',7636,'2007-08-01 00:02:51'),(152185,4356,'I vote for demoscene.tv',7636,'2007-08-01 18:16:48'),(152757,4368,'I think it should be a scale between -3 and 54:\r\n\r\n-3: Really, really, really, really, really, really utterly and completely shit\r\n-2: Really, really, really, really, really utterly and completely shit\r\n-1: Really, really, really, really utterly and completely shit\r\n0: Really, really, really utterly and completely shit\r\n1: Really, really utterly and completely shit\r\n2: Really utterly and completely shit\r\n3: Utterly and completely shit\r\n4: Completely shit\r\n5: Quite shit\r\n6: A bit shit, but mostly just rubbish\r\n7: Really very rubbish\r\n8: Very rubbish\r\n9: Rubbish\r\n10: Quite rubbish\r\n11: A bit rubbish, but mostly just very, very below average\r\n12: Very, very below average\r\n13: Very below average\r\n14: Quite a lot below average\r\n15: Below average\r\n16: Almost average\r\n17: Average\r\n18: Average, but very close to being slightly above average\r\n19: Barely a miscropic tiny bit above average\r\n20: A microscopic tiny bit above average\r\n21: A tiny bit above average\r\n22: Above average\r\n23: Almost kind of OK, but basically average\r\n24: Kind of OK, but basically average\r\n25: Kind of OK\r\n26: OK\r\n27: Barely a microscopic tiny bit better than OK\r\n28: A microscopic tiny bit better than OK\r\n29: A tiny bit better than OK\r\n30: A bit better than OK\r\n31: Almost verging on being pretty good\r\n32: Almost pretty good\r\n33: Pretty good\r\n34: Really sort of slightly better than pretty good\r\n35: Good\r\n36: Barely a microscopic tiny bit better than good\r\n37: A microscopic tiny bit better than good\r\n38: A tiny bit better than good\r\n39: A little bit better than good\r\n40: Almost verging on being very good\r\n41: Almost very good\r\n42: Very good\r\n43: Very, very good\r\n44: Very, very, very good\r\n45: Very, very, very, very good\r\n46: Somewhere between very, very, very, very good and almost excellent\r\n47: Almost excellent\r\n48: Excellent\r\n49: Really excellent\r\n50: Really, really excellent\r\n51: Really, really, really excellent\r\n52: I came in my pants!\r\n53: I actually, physically, came in my pants!\r\n54: I actually, physically, came in my pants so much that my balls hurt!\r\n\r\nAnd you rate the gfx, audio, design and code seperately each on this scale. The overall vote is an average of your votes in each section. This is then averaged to give the prod rating.',7636,'2007-08-05 16:37:37'),(152996,4374,'[quote]\r\nThe standard PC floppy controller can not, in any way no matter how politely you ask it, read Amiga formatted disks. CatWeasel or an Amiga are the only options.\r\n[/quote]\r\n\r\nThats not strictly true: http://www.oldskool.org/disk2fdi/\r\n\r\nBut I guess installing Windows 98 or DOS onto your PC, and attaching 2 disk drives, is just as much hassle, if not more, than buying a catweasel.\r\n\r\nThere was also another tool that worked under Windows2000/XP, but I don\\\'t remember its name, and it also required 2 drives.',7636,'2007-08-06 14:57:37'),(153092,4374,'they can be used on os1.3, but the fastfilesystem has to be loaded from disk first, so you can\\\'t boot from FFS disks on OS1.3.',7636,'2007-08-06 21:33:29'),(153094,4376,'Thats partially why i\\\'m an amiga scener.\r\n\r\nAlthough, I was impressed by lifeforce.',7636,'2007-08-06 21:34:24'),(153367,4368,'awww. you mean you\\\'re not going to adopt my system? :)',7636,'2007-08-08 10:14:39'),(153368,4368,'Hey how about letting us give a thumb up/pig/thumb down, as well as a completely seperate vote on the xeron scale ;-)',7636,'2007-08-08 10:15:31'),(153373,4368,'What you have to remember is that this is just the internets; a big global network of childish mucking about and porn.',7636,'2007-08-08 10:51:54'),(153384,4382,'Just asking.',7636,'2007-08-08 11:38:43'),(153389,4382,'yeah, i know. i\\\'m just really bored.',7636,'2007-08-08 11:52:02'),(153391,4368,'also:\r\n\r\n[quote]\r\nbut you expect pouet users to be members of your community and therefore be a bit more reasonable.\r\n[/quote]\r\n\r\nHave you ever visited pouet.net before..?',7636,'2007-08-08 11:53:31'),(153392,4382,'Yeah. My namesakes are cleverer than me. Theres at least 3 professors, a couple of doctors and stuff. I feel like i\\\'m letting the side down.',7636,'2007-08-08 11:54:32'),(153393,4382,'Oh yeah, and one of them is an internationally famous chef.',7636,'2007-08-08 11:56:14'),(153398,4382,'If i was called jamie cullum, i would have commited suicide by now.',7636,'2007-08-08 12:02:32'),(153399,4382,'i\\\'m not called jamie oliver either.',7636,'2007-08-08 12:02:54'),(153400,4382,'or bertha mcgutteridgestonson.',7636,'2007-08-08 12:03:12'),(153406,4382,'No!\r\n\r\nIts Hatty McHathat',7636,'2007-08-08 12:05:17'),(153409,4382,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/hats.jpg[/IMG]',7636,'2007-08-08 12:10:39'),(153429,4382,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/chickhat.jpg[/IMG]',7636,'2007-08-08 14:02:12'),(153430,4380,'Nah. \\\"Occasionally slightly excessive command - Not quite sure of our location in a field with a pillow\\\" FTW.',7636,'2007-08-08 14:03:39'),(153642,4390,'Shaders? Where we\\\'re going we don\\\'t need shaders!',7636,'2007-08-09 13:37:35'),(153655,3841,'i am winning!!111',7636,'2007-08-09 14:08:15'),(154052,4399,'Maybe he needs more megahurts in his hard drive. Does he have multi-media?',7636,'2007-08-11 10:52:25'),(154424,3379,'Steohawk: If you\\\'re trolling, you\\\'re doing a good job.\r\n\r\nIf you really fantasise about sex with children, you need to seek professional help. Period.',7636,'2007-08-13 13:45:37'),(154467,4415,'BASS!',7636,'2007-08-13 14:36:33'),(154605,4418,'XMs? Don\\\'t make XMs, make HVLs!',7636,'2007-08-13 22:31:28'),(154611,4419,'Why not?\r\n\r\nAnything that runs code and has some kind of visual output is a potential demoplatform.',7636,'2007-08-13 22:39:46'),(154613,4419,'Actually, my washing machine is a potential demo platform. It has a 16x4 (or so) LCD display.\r\n\r\nNow, i just need a way to convince my wife to let me take our expensive washing machine apart.',7636,'2007-08-13 22:41:40'),(154770,4418,'@raina:\r\n\r\nPeople in other threads are talking about running ft2 in dosbox.\r\n\r\nIf thats OK, running hively in WinUAE is just as OK.',7636,'2007-08-14 19:18:38'),(155754,4437,'[img]http://resources.alibaba.com/images/avatars/20060923/5a1/5a9cf1c96ef129464f3671d7cacd9bfa_010757.jpg[/img]',7636,'2007-08-20 12:32:00'),(155928,1024,'I was trying to add \\\"Crossroads\\\" as a party, because being a complete tard I misread that dane by kefrens was released at \\\"The computer crossroad\\\", not \\\"crossroads\\\" as I read it. In doing so, I also added \\\"Crls\\\" when i hit enter instead of backspace.\r\n\r\nSo you can delete both of those if you like, seeing as how both are the result of me being utterly crap.',7636,'2007-08-21 01:12:25'),(155929,1024,'actually you can delete [url=http://www.pouet.net/prod.php?which=31753]dane[/url] while you are at it since i now realise the reason it didn\\\'t show up when i searched is because its listed as d.a.n.e.\r\n\r\nMy idiocy is complete.',7636,'2007-08-21 01:13:29'),(156192,4450,'I mean, seriously, what sort of aspect is that?',7636,'2007-08-21 22:10:27'),(156236,4450,'@kb_\r\nAhh, but back when it was introduced as a standard VGA mode, who had a 16:10 monitor? ;-)\r\n\r\n@tribão\r\nYeah. Its 56 better :D',7636,'2007-08-21 23:02:29'),(156327,4450,'@Influence Device\r\nDon\\\'t diss 1280x256 and 320x512. Those resolutions are super awesome because AMIGA RULEZ.\r\n\r\nBTW, do you have teh internets at home now?',7636,'2007-08-22 12:23:53'),(156342,4450,'@Optimus\r\nIts a product of the Amiga offering horizontal and vertical resolutions that you can mix and match (with limitations depending on the chipset version)...\r\n\r\nSo, on a PAL display, an AGA Amiga offers:\r\n\r\n320x256\r\n320x512\r\n640x256\r\n640x512\r\n1280x256\r\n1280x512\r\n\r\nAlthough, with overscan, or if you want to use DBLPAL or multiscan modes you can have all sorts of other weird and wonderful modes.\r\n\r\nIts nothing unique in this day and age, of course, but there was a time when a flexibly programmable video output was cool and different.\r\n\r\nOf course, that meant that us poor Amiga owners didn\\\'t have the fun of trying to \\\"break the borders\\\" since the Amiga doesn\\\'t have hard defined borders (or it does but they\\\'re way out into the overscan).\r\n\r\nThe best thing, though, was the fact that lemons aren\\\'t made of custard.',7636,'2007-08-22 16:10:28'),(156694,4460,'\\\"Fuckings to xyz\\\" is such a stupid phrase. My best attempt at literally translating it into sane english is \\\"I hope xyz has sex\\\".\r\n\r\nThats not much of an insult.\r\n\r\nBetter would be \\\"bad smelly crack whore fuckings to xyz\\\", or maybe just \\\"miserable lonely sobbing and wankings to xyz\\\".',7636,'2007-08-24 15:26:59'),(156704,4460,'Thanks for your wishes. You\\\'ll be glad to know that so far my wife still lets me have sex on a regular basis, so your wish is fulfilled.',7636,'2007-08-24 15:40:57'),(156735,4460,'@scenerhub.pl\r\n\r\nAs a native english speaker, though, \\\"fuckings to\\\" still sounds like you are wishing that person got some sex.\r\n\r\nFuck you doesn\\\'t, though, which is odd. It might be that because it is such a well-established term in general its literal meaning is lost. Although as an instruction \\\"Fuck you\\\" implies the person do it to themselves; effectively \\\"go and have a wank\\\".\r\n\r\n\\\"Don\\\'t fuck with me\\\" even taken literally means \\\"don\\\'t have sex with me\\\".\r\n\r\n\\\"Fuck off\\\" is purely meaningless and cannot in anyway be construed as an instruction to have sex, unless you happen to know someone as unfortunate enough to have been named \\\"off\\\".\r\n\r\nHowever, \\\"fuckings to\\\" really does sound like a wish for the person to get laid.',7636,'2007-08-24 17:13:48'),(156736,4460,'swap \\\"someone as unfortunate\\\" for \\\"someone who is unfortunate\\\" ;-)',7636,'2007-08-24 17:14:42'),(156780,4462,'I still love the pig. More than I love the garfield strips.\r\n\r\nI also really loved the photoshopping madness in the \\\"After the PPU... The BPU\\\" thread. That was great.',7636,'2007-08-24 20:33:01'),(156781,4462,'Actually, I wish there was some kind of cdc that we could assign to our favourite threads.',7636,'2007-08-24 20:36:48'),(156784,4460,'\\\"sars to xyz\\\" is funnier.',7636,'2007-08-24 20:43:25'),(156789,4460,'yes, but sars is funnier.',7636,'2007-08-24 20:48:36'),(156870,4460,'@scenerhub.pl\r\nI\\\'m not having difficulties with it. I understand precisely what is meant when people say \\\"fuckings to\\\". I was just pointing out that it doesn\\\'t *sound* like they are saying that.\r\n\r\nAs a native english speaker, I would have thought you could have figured that out.',7636,'2007-08-25 10:26:24'),(156886,4464,'thats got to be a bitch to walk on.',7636,'2007-08-25 12:29:09'),(156897,4460,'@tomaes\r\nI\\\'m pretty sure its original intent was to imply the person in question has sexual relations with his mum.',7636,'2007-08-25 13:41:52'),(157875,4483,'I understand the ethos of the scene. I go to demoparties, I code stuff, I consider myself a \\\"scener\\\", but I enjoy the silly pouet bbs. I think its fun. Who gives a shit?',7636,'2007-08-31 11:07:43'),(158067,4478,'I disagree with influence device.',7636,'2007-09-01 16:57:52'),(159009,3841,'They win.',7636,'2007-09-07 09:23:21'),(159037,4511,'[url=http://www.mingthemerciless.com/winners.html]We\\\'re all winners![/url].',7636,'2007-09-07 12:52:14'),(159919,4517,'Then they are not very random.',7636,'2007-09-11 17:05:54'),(161099,3366,'[quote]\r\nshameless plug\r\n[img]http://www.amigascne.org/abyss/ahx/images/ahx_01.gif[/img]\r\n[/quote]\r\n\r\nshameless plug :-)\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/htmain_l.png[/IMG]',7636,'2007-09-18 13:25:58'),(161102,4546,'squelchy.',7636,'2007-09-18 13:46:17'),(161330,4557,'Borland Turbo Pascal FTW!',7636,'2007-09-19 13:05:43'),(162096,3841,'Doesn\\\'t matter anyway, because I win!',7636,'2007-09-25 11:19:23'),(162525,4578,'Nobody stole any planes, but planes DID crash into the twin towers, and heres how.\r\n\r\nThe american government, in a bid to justify wars overseas, plunged a massive steel rod many miles into the earths surface. To this they tied a jet plane. They flew the plane away from the rod, which pulled the earth around. They rotated the whole world such that the world trade centre moved into the flight path of a plane that was already in the sky. Twice.\r\n\r\nSO THERE.\r\n\r\nOh, and it was ronald mcdonald driving a golf cart that crashed into the pentagon. If you look closely at the images released you can clearly see parts of a golf cart, and a clown costume.',7636,'2007-09-26 17:56:36'),(162529,4578,'Make your own topic.',7636,'2007-09-26 18:02:05'),(162942,3841,'SON!??!??!?!',7636,'2007-09-27 16:53:17'),(166148,4657,'Which prods are the biggest eye-carcinogens?\r\n\r\nLike, [url=http://www.pouet.net/prod.php?which=32514]this one[/url] for example.',7636,'2007-10-11 12:33:31'),(166162,4657,'Nearly forgot [url=http://www.pouet.net/prod.php?which=18905]this one[/url] :-)',7636,'2007-10-11 13:26:51'),(167685,4686,'',7636,'2007-10-22 13:39:14'),(168101,4698,'2 words: GO THERE TO BUY THINGS!!!!',7636,'2007-10-24 14:14:53'),(168194,4698,'... and you should have written \\\"should have written\\\".',7636,'2007-10-24 19:57:20'),(168915,3841,'it didn\\\'t work.',7636,'2007-10-27 19:41:12'),(171251,1177,'he\\\'s now \\\"boogie\\\" howser, a ladyboy crack whore. He\\\'s doing fine.',7636,'2007-11-06 15:13:07'),(171488,4756,'My favourite 3D game is probably still Duke Nukem 3D, but then Duke Nukem Forever (if it ever actually came out) would actually probably be better.\r\n\r\nALTHOUGH, having said that, one thing I really do like about Duke Nukem is the ease with which you can make levels in build, because of Duke\\\'s 2.5D sector approach, I found it way easier to make levels than when I made a recreation of my work building for Quake 3, for example.\r\n\r\nI don\\\'t have any real point to make.',7636,'2007-11-07 16:10:28'),(171491,4756,'Oh, and I\\\'m positively drooling with excitement over Super Mario Galaxy. Thats hardly realistic. Although I won\\\'t be getting it on November 16th, because my wife is getting it for me for christmas.',7636,'2007-11-07 16:13:28'),(171492,1570,'Evil by IRIS.',7636,'2007-11-07 16:14:19'),(171505,4756,'@psonice\r\n\r\nOr maybe, the screen should go black, and then suddenly you see your body on the ground, and the grim reaper approaches.\r\n\r\nif you melvin him, you can then haunt the level for a while.;',7636,'2007-11-07 16:29:51'),(171506,4756,'Oh, and of course, if you beat death at board games, you get to have another go.',7636,'2007-11-07 16:30:08'),(171517,4756,'You know, you really shouldnt namedrop. Robert DeNiro told me that.',7636,'2007-11-07 16:49:51'),(171530,4756,'Heh. And people were (and some still are) writing off nintendo.',7636,'2007-11-07 17:40:45'),(171559,4757,'why would a next gen remake necessarily be better?',7636,'2007-11-07 18:52:44'),(171560,4759,'Like, for example, grandtheftendo.\r\n\r\nalthough the grandtheftendo website is now just a logo :-(',7636,'2007-11-07 18:54:13'),(171594,4757,'Oh stunts <3',7636,'2007-11-07 19:43:42'),(171885,4763,'Hey doom... admit it. You like Excite Truck. And Stunt Car Racer. And that silly multiplayer snake game we played at BP.\r\n\r\nYou\\\'re a gamer lamer.',7636,'2007-11-08 20:50:18'),(171886,4763,'(oh, and i\\\'m reeeeeally looking forward to super mario galaxy too).',7636,'2007-11-08 20:50:34'),(171951,4763,'If you don\\\'t like mario, there is something wrong with you. And by mario, I don\\\'t mean every shitty game nintendo have shoehorned him into, I mean the core mario games like Super Mario Bros I, II and III, Super Mario Land, Super Mario World, Super Mario 64, Super Mario Sunshine*, and judging by the reviews, Super Mario Galaxy. They are simply brilliant, despite the gayness of the characters, the games themselves are absolutely great to play.\r\n\r\n\r\n*Actually, I\\\'m in the minority in thinking Sunshine was great, apparently. A lot of people didn\\\'t like the water spray thing, or criticise the camera, but I thoroughly enjoyed every second of the game from beginning to end.',7636,'2007-11-09 09:59:54'),(171980,4759,'I wasn\\\'t serious when i started this thread, btw. it was just a counterpoint to the \\\"what old games need a remake because i can\\\'t cope with old games still being fun to play\\\" thread.',7636,'2007-11-09 11:07:57'),(172297,4769,'sumotori dreams!',7636,'2007-11-10 19:36:25'),(172681,4770,'DUNGEON HORROR!',7636,'2007-11-12 13:17:38'),(172911,4770,'Heh. Well, theres always the ada forums. But then thats specifically for the Amiga scene.',7636,'2007-11-13 10:32:14'),(173531,4763,'he\\\'s only that big when he\\\'s on shrooms.',7636,'2007-11-14 21:03:49'),(173532,4781,'I quite liked it. My vote wasn\\\'t charity.',7636,'2007-11-14 21:05:56'),(173644,4781,'I\\\'ll thumb up whatever the hell I want. My thumb up criteria are completely subjective and probably change minute to minute. I don\\\'t care. Stop telling me what to do.',7636,'2007-11-15 09:03:52'),(175023,4798,'@Nutman\r\n\r\nOh that would be great. We should start an internet campaign to get SLJ to record that speech and put it up on youtube. I mean, the internet got a line into the script of Snakes on a Plane... ;-)',7636,'2007-11-22 11:06:51'),(175949,1024,'[url=http://www.pouet.net/prod.php?which=8966]http://www.pouet.net/prod.php?which=8966[/url]\r\n\r\nPlease add \\\"Amiga PPC/RTG\\\" because I just ported it to OS4 ;-)',7636,'2007-11-27 17:44:32'),(176075,1024,'Please add \\\"Amiga PPC/RTG\\\" to these:\r\n\r\n[url=http://www.pouet.net/prod.php?which=10043]http://www.pouet.net/prod.php?which=10043[/url]\r\n[url=http://www.pouet.net/prod.php?which=11369]http://www.pouet.net/prod.php?which=11369[/url]\r\n\r\nthey\\\'re now ported to os4.',7636,'2007-11-28 14:33:11'),(178840,4863,'[url=http://www.pouet.net/prod.php?which=13091]DOTS! DOTS! DOTS[/url]',7636,'2007-12-14 22:23:27'),(179440,3841,'i am teh WINNAR!!11',7636,'2007-12-18 13:39:50'),(179899,3841,'ok i wont post.',7636,'2007-12-20 21:13:22'),(180107,3841,'you can\\\'t change the rules. If you want to change the rules, make your own thread.\r\n\r\nThe rule is, and always has been, that the last person to ever post in this thread wins.\r\n\r\nThe winner cannot be determined until this thread is locked or deleted, pouet dies, or its the end of time.\r\n\r\nOf course, under some of those conditions, the winner will never know he won, but that doesn\\\'t matter, he\\\'ll still be \\\"the winner\\\".',7636,'2007-12-21 12:10:58'),(180432,3841,'If you don\\\'t like it, just don\\\'t post in this thread.',7636,'2007-12-22 12:14:45'),(183668,4944,'Heh. Can you enter [url=http://www.pouet.net/prod.php?which=16308]previously released[/url] prods? ;-)',7636,'2008-01-13 00:29:20'),(184175,4955,'Yes, thats Leon.',7636,'2008-01-15 20:50:35'),(185075,4966,'@okkie\r\n\r\nTherapy? kick ass. Although i hate diane; booooring song that one.',7636,'2008-01-21 09:02:19'),(185923,4971,'I quite enjoyed \\\"10 things i hate about you\\\". More than i thought i would, actually.',7636,'2008-01-25 13:35:35'),(185978,4979,'Thats from [url=http://www.theregister.co.uk/2008/01/20/tob_commodore_sx_64/]this look back at the SX-64[/url] if anyones interested.',7636,'2008-01-25 18:50:29'),(186084,4979,'doom, the only reason you hate touchpads is because you\\\'ve never used them enough to become used to them.\r\n\r\nthey are now as natural to me as mice.',7636,'2008-01-26 11:50:37'),(186567,3841,'is that so?',7636,'2008-01-29 15:01:41'),(186785,4997,'The new Wiki based exotica site has gone online! A cool upshot of this is that there is that the old Scenery Amiga & C64 demoscene history database is available in Wiki form. Please check your groups page and help bring it up to date..\r\n\r\n[url]http://www.exotica.org.uk/wiki/Scenery[/url]\r\n[url]http://www.exotica.org.uk/wiki/Category:Amiga_Demo_Groups[/url]\r\n[url]http://www.exotica.org.uk/wiki/Category:C64_Demo_Groups[/url]\r\n[url]http://www.exotica.org.uk/wiki/Category:Parties[/url]\r\n',7636,'2008-01-30 22:27:37'),(186823,4999,'Did the N-Gage have 3D?',7636,'2008-01-31 09:40:05'),(186991,5002,'Welcome To Our World by IRIS & Darkage\r\nLight by IRIS',7636,'2008-02-01 21:32:39'),(186994,5002,'I\\\'ll even help with links:\r\n\r\n[url=http://www.pouet.net/prod.php?which=12049]http://www.pouet.net/prod.php?which=12049]Welcome to our world (060)[/url]\r\n[url=http://www.pouet.net/prod.php?which=2883]Light (060)[/url]\r\n[url=http://www.pouet.net/prod.php?which=2309]The morning trip (030 or 060)[/url]',7636,'2008-02-01 21:37:19'),(186996,5002,'Oh, and watch [url=http://www.pouet.net/prod.php?which=16308]evil by IRIS[/url] with the volume up high.',7636,'2008-02-01 21:40:05'),(187002,5002,'do you have any pets?',7636,'2008-02-01 21:53:03'),(187284,5009,'[url=http://www.youtube.com/watch?v=SVBaG1cHGIg]BMW 1 Series (2004)[/url]\r\n[url=http://www.youtube.com/watch?v=eA7O52Q8XXE]Wrigley\\\'s Extra Fusion (2007)[/url]\r\n\r\nJust so you know.',7636,'2008-02-03 21:10:48'),(187286,5009,'Well, i suppose its a subset, but i don\\\'t see the harm in an advert-specific thread.',7636,'2008-02-03 21:14:49'),(187450,2735,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/hires_08020401244641.jpg[/IMG]',7636,'2008-02-04 21:00:16'),(187548,1024,'This:\r\n\r\n[url=http://www.irishq.dk/prods/ec48_os4upd.lha]http://www.irishq.dk/prods/ec48_os4upd.lha[/url]\r\n\r\nIs an updated OS4 executable for [url=http://www.pouet.net/prod.php?which=24389]Eurochart 48[/url]. It doesn\\\'t replace the existing archive, and its only the OS4 executable that is updated. I don\\\'t know what that should be linked as (final version?)\r\n\r\nDunno.',7636,'2008-02-05 09:56:52'),(187549,5012,'They should all be given an Amiga 500 with a hard disk, a copy of AsmPro and the hardware reference manual.',7636,'2008-02-05 10:23:34'),(187550,5014,'\\\"Fun\\\" is a build up of the chemical compound NaCl2HXePb3O in the brain.',7636,'2008-02-05 10:25:15'),(187767,4600,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/wheat1.gif[/IMG]\r\n\r\nBut ONLY bacon flavour. All other flavours of wheat crunchies are foul.',7636,'2008-02-06 09:29:04'),(187903,3841,'WHAT?',7636,'2008-02-06 20:54:35'),(187910,2735,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/the_bass_sausages_of_clueshoppe.png[/IMG]',7636,'2008-02-06 21:02:07'),(189026,5033,'$feedf00d\r\n$bada55\r\n',7636,'2008-02-13 16:02:26'),(189029,5033,'$c0ffee\r\n$7ea\r\n$c01a',7636,'2008-02-13 16:11:37'),(189030,5033,'of cours... $c0cac01a',7636,'2008-02-13 16:11:50'),(189033,5033,'You have to squint pretty hard before a 4 looks like an h :-)',7636,'2008-02-13 16:16:06'),(189303,5031,'Just make a new amiga demo instead. Paula DMA is nice and predictable :-)',7636,'2008-02-15 07:54:08'),(189456,5038,'What the fuckety fuck is wrong with you fucktards? ITS A FUCKING TWISTER, FOR F**KS SAKE!',7636,'2008-02-16 11:40:27'),(189457,5038,'M****rfuckers.',7636,'2008-02-16 11:40:48'),(189461,5039,'Its like a cube that rotates in 3D. It is calculated using vectors. You know. If you calculated and displayed a CUBE using VECTORS? What is that effect called again?',7636,'2008-02-16 12:01:49'),(189508,5038,'Oh wait! I was thinking about something totally different! What an idiot! What I meant to say was, it is called a \\\"Twister\\\".',7636,'2008-02-16 16:40:19'),(189509,5037,'When I was 0.3 seconds old, I wrote a tutorial on how to build an antigravity device. It is now the most popular antigravity device tutorial in belgium.',7636,'2008-02-16 16:41:47'),(189711,3841,'700!',7636,'2008-02-18 11:52:24'),(189964,4587,'\\\"My Humps\\\"\r\n\r\nWhat you gon\\\' do with all that junk?\r\nAll that junk inside your trunk?\r\nI\\\'ma get, get, get, get, you drunk,\r\nGet you love drunk off my hump.\r\nMy hump, my hump, my hump, my hump, my hump,\r\nMy hump, my hump, my hump, my lovely little lumps (Check it out)\r\n',7636,'2008-02-20 07:28:40'),(189996,2535,'haha i forgot about these.\r\n\r\nThere once was a fellow named doom\r\nWho decided to clean out his room\r\nHe tripped on the stair\r\nfell through the air\r\nand sat down hard on a broom!',7636,'2008-02-20 13:13:54'),(190044,5048,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/swedish-elevator-3.jpg[/IMG]',7636,'2008-02-20 16:57:29'),(190375,5048,'scicco FTW!\r\n\r\nI <3 scicco\\\'s klamrisk anims.',7636,'2008-02-22 08:30:22'),(190378,5053,'FTW:\r\n\r\n* Family Guy\r\n* 24\r\n* South Park\r\n* Scrapheap Challenge\r\n* Spooks\r\n* Futurama\r\n* Dead like me\r\n* Malcolm in the middle\r\n* Fawlty Towers\r\n* Big Train\r\n* Spaced\r\n* The Day Today\r\n* Brass Eye\r\n* Alan Partridge\r\n* The Fall and Rise of Reginald Perrin\r\n* Soupy Norman\r\n* Naked Video\r\n* Father Ted\r\n* Black Books\r\n\r\n.. and loads more',7636,'2008-02-22 08:37:20'),(190452,2535,'xernobyl, congrats. That fits neither the rhythm or the rhyming pattern of a limerick ;-)\r\n',7636,'2008-02-22 13:24:49'),(192428,5084,'@evil\r\n\r\nThat doesn\\\'t make sense. It should be \\\"You\\\'re too big for your bra, you need a jmp!\\\"',7636,'2008-03-02 19:37:02'),(192520,5065,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/troublegum.jpg[/IMG]',7636,'2008-03-03 09:23:50'),(192530,3637,'The last ever C mistake:\r\n\r\nif( code = CODE_RED ) launch_missiles();\r\n',7636,'2008-03-03 10:18:01'),(192546,5085,'Toast Sauce.',7636,'2008-03-03 11:40:00'),(192551,1024,'[url=http://www.os4depot.net/index.php?function=showfile&file=demo/misc/creeptea.lha]This[/url] is the OS4 port of:\r\n\r\n[url=http://www.pouet.net/prod.php?which=25706]http://www.pouet.net/prod.php?which=25706[/url]\r\n\r\n...\r\n\r\nand\r\n\r\n[url=http://www.os4depot.net/index.php?function=showfile&file=demo/misc/podfather.lha]This[/url] is the OS4 port of:\r\n\r\n[url=http://www.pouet.net/prod.php?which=18890]http://www.pouet.net/prod.php?which=18890[/url]\r\n',7636,'2008-03-03 12:18:55'),(192554,5085,'Scotch Eggs\r\nCrumpets\r\nCustard',7636,'2008-03-03 12:33:11'),(192915,5073,'Win2000 at work (yes).\r\nHome machines that i actually use regularly:\r\nLaptop: XP\r\nA1200: OS3.1\r\nA4000: OS3.9 & OS4.0\r\nA1: OS4.0\r\n\r\nHOORAY FOR EXTRA IRRELEVANT INFORMATION! \\\\o/',7636,'2008-03-05 09:55:24'),(193284,1024,'Thanks for adding the OS4 port links to these:\r\n\r\n[url=http://www.pouet.net/prod.php?which=25706]http://www.pouet.net/prod.php?which=25706[/url]\r\n[url=http://www.pouet.net/prod.php?which=18890]http://www.pouet.net/prod.php?which=18890[/url]\r\n\r\nAny chance you could add the \\\"Amiga PPC/RTG\\\" platform icons, too?',7636,'2008-03-06 12:47:09'),(193285,5097,'Doom III for ZX80 with full graphical effects.',7636,'2008-03-06 12:47:52'),(193371,5075,'Point Blank <3\r\n\r\n(but not the sequals).',7636,'2008-03-06 15:13:30'),(193552,5097,'[quote]AHX for WINDOWS[/quote]\r\n\r\nRun it (and hivelytracker) in WinUAE.',7636,'2008-03-07 08:54:23'),(193554,5097,'Well thats a constructive response.',7636,'2008-03-07 08:57:38'),(193562,5097,'Well, i gave the sources of hivelytracker to someone who wanted to make an SDL version of it, but it went nowhere.',7636,'2008-03-07 09:34:51'),(193571,5097,'Partially because i don\\\'t want to and partially because I want to retain control over the hivelytracker fileformat.',7636,'2008-03-07 10:01:23'),(193573,5097,'Also partially because the OS4, OS3.x and AROS native versions would have to be manually kept up to date with the changes from an opensource multiplatform version, and i don\\\'t know that i can be arsed playing catch-up all the time.',7636,'2008-03-07 10:03:25'),(193575,5097,'And also partially because the code is a complete mess :-)',7636,'2008-03-07 10:06:47'),(193582,5097,'Thats OK. If anyone wants to create a multiplatform SDL build of hivelytracker, all they have to do is ask. Just because i don\\\'t want to open-source it doesn\\\'t mean i\\\'m not happy to work with people.',7636,'2008-03-07 10:34:08'),(193583,5100,'Yeah, and there was only one texture! And no design, and no credits.. ;-)',7636,'2008-03-07 10:35:12'),(193588,5097,'I\\\'m not against open source.',7636,'2008-03-07 10:52:32'),(193830,5103,'STFU - Shut the fuck up',7636,'2008-03-08 14:36:59'),(193832,3999,'@Maali\r\nOoh.. heart shaped box has reminded me how much i love that album.',7636,'2008-03-08 14:51:27'),(193834,5103,'IRIS - I\\\'m Really Incredibly Silly',7636,'2008-03-08 14:59:01'),(194429,1024,'[url]http://www.pouet.net/prod.php?which=49931[/url]\r\n\r\nPlease add a MacOS X* button.\r\n\r\n*its a universal binary, so either MacOS X, or MacOS X Intel, or both. Whatever is the pouet custom for universal binaries :)',7636,'2008-03-11 22:34:09'),(194504,1024,'[url]http://www.pouet.net/prod.php?which=49931[/url]\r\n\r\nCould you please also add GP2X and BeOS platform icons as well as the mac one(s).',7636,'2008-03-12 09:01:49'),(194507,1024,'Thanks :)',7636,'2008-03-12 09:32:40'),(194518,5113,'[url]http://www.pouet.net/prod.php?which=12035[/url]',7636,'2008-03-12 10:33:05'),(195871,1024,'[url=http://www.pouet.net/prod.php?which=49931]http://www.pouet.net/prod.php?which=49931[/url]\r\n\r\nPlease add a GP32 icon. Thanks.',7636,'2008-03-18 23:38:28'),(195920,1024,'[url=http://www.pouet.net/prod.php?which=49931]http://www.pouet.net/prod.php?which=49931[/url]\r\n\r\nGP32 and PSP icons now required. Thanks.',7636,'2008-03-19 08:52:56'),(196177,5129,'A \\\"hilarious\\\" fake poo.\r\n6 pack of Tab Clear.\r\nA recording of last weeks sunday eastenders omnibus on a Philips V2000 casette.\r\nA 30cm shatter-proof ruler.\r\nA model of stalin made of hash.\r\nA packet of jammie dodgers.\r\nFourteen sherbert flying saucers.\r\nRubber gloves.\r\nThe 1986 A-Team annual.\r\nA Blue Peter advent crown.\r\nZimmer frame.\r\nA cassette of \\\"Super Trolley\\\" with ZX Spectrum version on side A and Amstrad CPC version on side B.\r\n3 metres of mains electrical wiring.\r\nA 2L coke bottle somehow filled with broken compact flash cards.\r\nA cheap 1980s casio keyboard with barely 2 octaves of keys.\r\nA \\\"double dragon\\\" LCD game wristwatch.\r\nSuperman underpants.\r\nA condom filled with tea leaves.\r\nAn Oric Atmos with a missing \\\"L\\\" key.\r\nA jumbotron display that was once used on the main stage at glastobury (might have to pay excess luggage on that).\r\nA sleeping bag made out of weaved pubic hair.\r\nIssue 3 of Smash Hits! magazine with pages 5-9 missing.\r\nHair brush.\r\nA copy of Five\\\'s debut album on Philips Digital Compact Cassette format.\r\nThree left trainers (one Nike, one Hi-Tec, one no-brand from the market).\r\nMigraine tablets.\r\nFarleys Rusks soaked in WD40.\r\n',7636,'2008-03-20 13:54:33'),(196179,5129,'what might be helpful is a \\\"multi-butt-plug\\\" adaptor that allows you to plug foreign butt plugs in to german butts.\r\n\r\nI fail miserably.',7636,'2008-03-20 13:57:52'),(196218,5129,'No, these are all things that you personally need to take to breakpoint.',7636,'2008-03-20 17:22:36'),(196314,5114,'[img]http://www.pouet.net/gfx/logos/pouet247.png[/img]\r\n\r\n247 bytes, 391x24',7636,'2008-03-21 12:43:57'),(196354,5114,'OK then, p01, have one thats even bigger and has AA.\r\n\r\n[img]http://www.pouet.net/gfx/logos/pouet255.png[/img]',7636,'2008-03-21 17:10:18'),(196355,5114,'(255 bytes, btw)',7636,'2008-03-21 17:10:32'),(196378,5114,'hah.. sounds like sour grapes because i kicked your ass.\r\n\r\nits ok if you need to cry. don\\\'t bottle it up.',7636,'2008-03-21 19:47:36'),(196381,5114,'nice one entity.',7636,'2008-03-21 19:54:07'),(196436,5114,'256kb? I think most, if not all, pouet logos are under 256kb.',7636,'2008-03-22 09:08:09'),(196437,5114,'In fact they are all 128kb or less :)',7636,'2008-03-22 09:08:42'),(196439,5111,'Dead? i\\\'ll be 41 in 2020.',7636,'2008-03-22 09:37:41'),(196522,1024,'[url=http://www.pouet.net/prod.php?which=49931]http://www.pouet.net/prod.php?which=49931[/url]\r\n\r\nPlease add a solaris icon. Thanks.',7636,'2008-03-22 21:12:44'),(196620,5137,'Its all very well comparing the technical specs of the Atari XL and C64, but if you tied each to a piece of string and used them as massive conkers, which would win?\r\n\r\nI guess to be as fair as possible, you\\\'d use whatever the current Atari 8-bit was when the C64 breadbin was released vs. c64 breadbin, and whatever the current Atari 8-bit was when the C64C was released vs. C64C.',7636,'2008-03-23 15:04:30'),(196623,5137,'The price is irrelevant in a conkers contest. For those not familiar with conkers, [url=http://en.wikipedia.org/wiki/Conkers]here is some wikipedia enlightenment[/url].',7636,'2008-03-23 15:21:15'),(196627,5137,'In a conkers fight, all it has to do is be better able to withstand having an Atari 8-bit smashed into it really hard several times, than an Atari 8-bit can withstand having a C64 smashed into it really hard severl times.',7636,'2008-03-23 15:29:42'),(196629,5137,'i guess the deciding factors would be the strength of the cases, and any shielding. Although the toughness of the PCB would be a factor as well, i guess.',7636,'2008-03-23 15:30:22'),(196706,3841,'me.',7636,'2008-03-23 19:57:44'),(196710,3841,'*jedi mind control hand gesture*\r\n\r\nyou have just posted. you can see your post below this one. time to go and look elsewhere on pouet.',7636,'2008-03-23 20:02:31'),(196738,5137,'Doesn\\\'t look as physically tough as a breadbin 64, though.',7636,'2008-03-23 22:56:34'),(196859,5139,'Yep great job.',7636,'2008-03-24 11:42:34'),(197033,1024,'[url=http://www.pouet.net/prod.php?which=49931]http://www.pouet.net/prod.php?which=49931[/url]\r\n\r\nSolaris and FreeBSD icons now required. Thanks.',7636,'2008-03-24 22:50:25'),(197671,1024,'[url=http://www.pouet.net/prod.php?which=49931]http://www.pouet.net/prod.php?which=49931[/url]\r\n\r\nIf a RiscOS port earns you an Acorn button, then one is now required. Thanks.',7636,'2008-03-26 08:56:17'),(197740,1024,'I\\\'m waiting for the 16384th.',7636,'2008-03-26 13:04:55'),(197780,4775,'i have no added monosodium glutomate.',7636,'2008-03-26 15:07:34'),(198349,5164,'Check out [url=http://ada.untergrund.net/forum/index.php?action=vthread&forum=4&topic=335]this thread on the ADA coder forum[/url].',7636,'2008-03-28 09:09:53'),(198355,1024,'[url=http://www.pouet.net/prod.php?which=49931]http://www.pouet.net/prod.php?which=49931[/url]\r\n\r\n^^ needs an XBox icon now. Thanks!',7636,'2008-03-28 09:20:05'),(199392,5172,'hahaha. it really is smash.',7636,'2008-04-01 10:36:24'),(199492,5172,'Oh man, its fucking uncanny. Just compare to this photo from breakpoint:\r\n\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/smaaaaash.jpg[/IMG]',7636,'2008-04-01 15:07:35'),(199649,3627,'Where is the robot cowboy apology? i can only find the laromlab one.\r\n\r\nBTW, pretty funny watching the youtube videos of laromlab, with his amazing Atari ST which is even older than his 2600!',7636,'2008-04-02 09:49:59'),(199733,3627,'so what would have been a better response than \\\"i am a pathetic loser\\\"? \\\"yeah, i did it. i was caught. shit happens\\\"? or maybe just \\\"i am a douchebag\\\".\r\n\r\nMind you i\\\'m not sure pathetic loser and douchebag are necessarily mutually exclusive.',7636,'2008-04-02 14:35:58'),(199736,1024,'My bad...\r\n\r\n[url=http://www.pouet.net/prod.php?which=50201]this[/url] is a dupe of [url=http://www.pouet.net/prod.php?which=14631]this[/url].\r\n\r\nSorry. You might want to move the comments to the original before deleting the dupe. Or, if you delete the original (which has no comments), please rename the dupe because i even bollocksed that up.',7636,'2008-04-02 14:47:47'),(199771,3627,'At least he admitted it when caught.\r\n\r\nThat makes him a bigger man than timbaland.\r\n\r\nHehehehe. I would NOT want to be a smaller man than Laromlab :-)',7636,'2008-04-02 15:43:08'),(199998,3627,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/balmoral.png[/IMG]',7636,'2008-04-03 13:19:52'),(200102,3627,'@dRaven43\r\nBTW, the \\\"scene\\\" mentioned in the title of this thread isn\\\'t necessarily the chiptune* scene. You might find [url=http://en.wikipedia.org/wiki/Demoscene]this wikipedia article interesting[/url].\r\n\r\n*As a sidenote, the word \\\"chiptune\\\" didn\\\'t originally mean tunes made for games console/home computer synthchip music, it actually meant tunes made in protracker with teeny tiny samples. I don\\\'t really care, i just thought i\\\'d point it out for no readily apparent reason.',7636,'2008-04-03 21:49:24'),(200103,3627,'@dRaven43\r\n\r\nAlso, if you like \\\"chip tunes\\\", I recommend downloading [url=http://www.pouet.net/prod.php?which=50212]this[/url] and [url=http://www.pouet.net/prod.php?which=49931]this[/url], and anything by [url=http://www.pouet.net/groups.php?which=323]YM Rockerz[/url], although you\\\'ll need an atari ST emulator for the YM Rockerz musicdisks.',7636,'2008-04-03 21:54:10'),(200313,3627,'@crosbow\r\nI\\\'m guessing he did pretty much what he did in his \\\"how i make chiptunes\\\" youtube video, i.e. load up some tracker programs on his laptop with their sound turned down, start them running while playing the actual song in the background, and then randomly click buttons in the trackers while pointlessly twiddling knobs on the other equipment.',7636,'2008-04-04 13:58:00'),(200369,3627,'@xernobyl\r\nHe took it down after being caught.',7636,'2008-04-04 16:03:58'),(200665,5181,'http://www.retroleum.co.uk/\r\n',7636,'2008-04-05 16:59:24'),(200671,5183,'what?',7636,'2008-04-05 17:04:57'),(200743,3627,'There is a great write-up here:\r\n\r\n[url=http://www.resonatormag.com/tags/laromlab/]http://www.resonatormag.com/tags/laromlab/[/url]',7636,'2008-04-05 22:40:07'),(200820,3627,'The tracker on screen is not goattracker, its raster music tracker. He even tells you what it is when he runs it. RMT is an XE/XL tracker, though, not ST.',7636,'2008-04-06 10:12:31'),(200832,5188,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/blah.png[/IMG]',7636,'2008-04-06 11:50:43'),(200917,5187,'@TS\r\nAlso, that cable lets you record the beeper sound. Handy if someone felt like setting up a PC-speaker music site with MP3s :-)',7636,'2008-04-06 16:32:59'),(200928,5188,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/blah2.png[/IMG]',7636,'2008-04-06 17:35:52'),(200978,5188,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/thingy.png[/IMG]\r\n\r\nJust thought i\\\'d lower the tone.',7636,'2008-04-06 20:54:41'),(201807,1024,'[url=http://www.pouet.net/prod.php?which=49931]Planet Hively[/url] now requires a PocketPC icon. Thanks!',7636,'2008-04-10 08:47:57'),(201808,5205,'tried http://pouet.scene.org ?\r\n',7636,'2008-04-10 09:23:49'),(201984,3627,'Heh. He even stole that sham friends quote from another group of musicians; its a Therapy? lyric :-)',7636,'2008-04-11 08:33:40'),(202253,1024,'[url=http://www.pouet.net/prod.php?which=49931]Planet Hively[/url] now needs a MacOS classic icon. Thanks!',7636,'2008-04-12 11:06:13'),(202269,1024,'[url=http://www.pouet.net/prod.php?which=50346]this[/url] needs an \\\"original\\\" link pointing to [url=http://www.pouet.net/prod.php?which=11350]this[/url].\r\n\r\nThe latter needs a \\\"conversion\\\" or \\\"port\\\" or whatever link to the former.',7636,'2008-04-12 12:32:13'),(202324,2735,'[img]http://kuvaton.com/bshit/durrr-nazi.jpg[/img]\r\n\r\nHistory: FAIL!',7636,'2008-04-12 20:48:17'),(202639,5216,'Boris FTW!\r\n\r\nActually, i don\\\'t live in london or give a shit who becomes the mayor, it just seems like all the other elections get a thread, so i thought i\\\'d start this one.\r\n\r\nAny londoners feel like telling us who they\\\'re voting for?',7636,'2008-04-14 18:57:58'),(202765,5216,'Wow. I guess nobody cares who becomes mayor of london, then.\r\n\r\nJust as i thought ;-)',7636,'2008-04-15 15:14:59'),(202810,5218,'What? Less categories? But Planet Hively doesn\\\'t have enough icons to span a whole 1280 width desktop yet :-(\r\n\r\nNo! They be stealing my icons!',7636,'2008-04-15 19:38:04'),(202811,2571,'Last night i was about to post in this thread that my curry was taking ages to be delivered, but i got as far as \\\"My curry is\\\" and there was a knock on the door and my curry arrived.\r\n\r\nIt was the first one i had got from that indian takeaway, and it was rubbish, and i won\\\'t buy curry from that one ever again. Not that the wife lets me have curry often because she hates the small.\r\n\r\nJust so you know.',7636,'2008-04-15 19:39:41'),(203959,5235,'hahaha! People who don\\\'t know about the demoscene are morons!',7636,'2008-04-22 13:57:52'),(204033,5237,'Heh. I hate my N95 and was going to go back to sony, but all these cool things keep coming out for S60. Shame really, as i think the N95 is a big stinking pile of shit.',7636,'2008-04-22 19:44:31'),(204325,3087,'Amstrad PCW8256',7636,'2008-04-24 14:49:34'),(204515,3087,'AAAAAAAMMIIIIIIIIIIIIIGGAAAAAAAAAAAAAAAAAA!\r\n\r\n\\\\o/',7636,'2008-04-25 09:40:55'),(204516,5248,'Isn\\\'t that kb\\\'s brother? ;-)',7636,'2008-04-25 09:41:52'),(204754,5255,'Breakpoint!',7636,'2008-04-26 09:58:13'),(204755,5255,'Oh and Sundown.',7636,'2008-04-26 09:58:24'),(204757,5255,'...and don\\\'t forget inercia demoparty 2005.',7636,'2008-04-26 09:58:43'),(204758,2735,'The police speed-gun story [url=http://www.snopes.com/horrors/techno/radar.asp]is not true, i\\\'m afraid[/url].',7636,'2008-04-26 10:02:04'),(204761,4698,'suddenly..\r\n\r\n*** NEEDLESS THREAD REVIVAL! ***\r\n\r\n',7636,'2008-04-26 10:14:49'),(205051,5262,'Is it [url=http://www.pouet.net/prod.php?which=13022]major release[/url]?',7636,'2008-04-27 13:44:37'),(205053,5262,'Ahh no. Just remembered. The lyrics in that were something about discos and laser explosions, not plastic fantastic. So i dunno.',7636,'2008-04-27 13:45:49'),(205055,5261,'I love commodore computers, but i really don\\\'t give a toss if this particular incarnation of the commodore brand go bust any more than i guess Atari guys give a shit about infrogrammes...',7636,'2008-04-27 13:50:10'),(205059,5262,'Oh. Well there you go :)',7636,'2008-04-27 13:59:53'),(205593,5114,'The PNG probably isn\\\'t optimised.',7636,'2008-04-30 08:58:02'),(205809,3627,'I agree with gasman, but not with eeblis.\r\n\r\nThe difference between timbaland stealing a tune and the demoscene using commercial music in demos is that timbaland stole for profit.',7636,'2008-05-01 19:46:48'),(205900,3627,'You really can\\\'t figure out why Timbaland ripping off tempest for a commercial song is worse than, say, someone using a commercial song in a demo? Are you stupid or something?\r\n\r\nTimbaland didn\\\'t just use a sample, he took basically the whole intro section of acid jazzed evening and used it as the basis for do it. Sure he added a couple of drums and nelly furtados voice over it, but it is still basically the intro section to acid jazzed evening. Even this would be fine if he had tempests permission, but he didn\\\'t, and he released it as a commercial track to make money. Then he denied it and basically told tempest to go fuck himself because he\\\'s super awesome so he can do what he wants.\r\n\r\nUsing a commercial song in a demo is wrong, but nobody makes money out of it, and usually credit is given.',7636,'2008-05-02 12:51:26'),(205901,3627,'And yes, profiting from passing off others work as your own is worse than pretending you made something without making money out of it.',7636,'2008-05-02 12:53:01'),(206216,1024,'[url=http://www.youtube.com/watch?v=cfEqWpoMFVk]This is a youtube link[/url] for [url=http://www.pouet.net/prod.php?which=12044]this demo[/url].',7636,'2008-05-04 14:13:22'),(206246,5284,'[b]Which is bestest?[/b]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=69][img]http://www.palmnet.me.uk/polls/bar.php?id=69[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=70][img]http://www.palmnet.me.uk/polls/bar.php?id=70[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=71][img]http://www.palmnet.me.uk/polls/bar.php?id=71[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=72][img]http://www.palmnet.me.uk/polls/bar.php?id=72[/img][/url]\r\n\r\nDunno how easy that will be to read on dark blue, though.',7636,'2008-05-04 19:40:12'),(206259,5284,'No need. Once you\\\'ve voted you can create your own poll and it gives you the BBCode to add to this thread.',7636,'2008-05-04 21:40:06'),(206261,5284,'And now you can turn off transparency:\r\n[b]BASS?[/b]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=83][img]http://www.palmnet.me.uk/polls/bar.php?id=83[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=84][img]http://www.palmnet.me.uk/polls/bar.php?id=84[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=85][img]http://www.palmnet.me.uk/polls/bar.php?id=85[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=86][img]http://www.palmnet.me.uk/polls/bar.php?id=86[/img][/url]\r\n',7636,'2008-05-04 21:54:18'),(206265,5284,'Amiga is a spanish word, but i guess it appears in fewer scientific papers :)',7636,'2008-05-04 22:05:36'),(206270,5285,'[url=http://news.bbc.co.uk/1/hi/world/americas/7381646.stm]So. When is the first cuban demoparty? ;-)[/url]',7636,'2008-05-04 22:11:50'),(206272,5285,'Hey, since computers are so expensive in cuba, maybe we should ship Amigas bought on ebay for next-to-nothing out there and get them all hooked on amigas :)',7636,'2008-05-04 22:15:10'),(206320,5284,'This is not the random google trends thread, you know. Make some polls.',7636,'2008-05-05 09:02:37'),(206395,2735,'heh. i\\\'ve done that. \\\"what a lovely day outside! blue skies, sunshine, fresh air. Right, back to coding...\\\"',7636,'2008-05-05 21:35:28'),(206404,5284,'[b]Best current gen console?[/b]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=122][img]http://www.palmnet.me.uk/polls/bar.php?id=122[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=123][img]http://www.palmnet.me.uk/polls/bar.php?id=123[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=124][img]http://www.palmnet.me.uk/polls/bar.php?id=124[/img][/url]\r\n',7636,'2008-05-05 22:16:41'),(206522,2735,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/scatcatandjazzhandsmouse1smla.jpg[/IMG]',7636,'2008-05-06 22:15:53'),(206523,2735,'Hmm... lets try again...\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/scatcatandjazzhandsmouse1smla-1.jpg[/IMG]',7636,'2008-05-06 22:17:33'),(206524,2735,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/scatcatandjazzhandsmouse1smlb.jpg[/IMG]',7636,'2008-05-06 22:18:40'),(206607,5290,'A much better game is to take song names and lyrics, and exchange the word \\\"love\\\" for the word \\\"muff\\\".\r\n\r\nLike these:\r\n\r\n\\\"Now that we\\\'ve found muff what are we gonna do.. with it?\\\"\r\n\\\"I\\\'d do anything for muff, but i won\\\'t do that!\\\"\r\n\\\"Whats muff got to do, got to do with it?\\\"\r\n\\\"I need your muffin!\\\"\r\n\\\"Might as well face it you\\\'re addicted to muff!\\\"\r\n\r\netc.',7636,'2008-05-07 13:20:08'),(206881,5290,'\\\"Gimme all your muffin, all your chocolate biscuits too!\\\"\r\n\\\"Where is the muff?\\\"\r\n\\\"What time is muff?\\\"\r\n\\\"Muff, muff me do! You know I muff you!\\\"\r\n',7636,'2008-05-09 09:10:20'),(206882,5295,'I wouldn\\\'t like to type on that..',7636,'2008-05-09 09:10:59'),(206896,5295,'[url=http://blog.modernmechanix.com/2008/04/27/how-solid-state-electronics-will-change-your-life/]http://blog.modernmechanix.com/2008/04/27/how-solid-state-electronics-will-change-your-life/[/url]',7636,'2008-05-09 13:25:31'),(206904,5295,'maybe its a normal sized 8\\\" disk and its just being used by a huge giant.',7636,'2008-05-09 14:29:56'),(206930,5284,'[b]Marmite is[/b]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=329][img]http://www.palmnet.me.uk/polls/bar.php?id=329[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=330][img]http://www.palmnet.me.uk/polls/bar.php?id=330[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=331][img]http://www.palmnet.me.uk/polls/bar.php?id=331[/img][/url]\r\n',7636,'2008-05-09 17:47:17'),(206934,1024,'Any chance of having a hivelytracker.com button on the \\\"we like\\\" page and rotation? hivelytracker.com has had a pouet button for ages :D',7636,'2008-05-09 18:25:35'),(207006,5295,'@syphus & doom\r\n\r\nI don\\\'t suppose it had occured to either of you that i might or might not be constructed entirely out of guacamole?',7636,'2008-05-10 10:14:56'),(207191,4965,'[b]X vs. Y[/b]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=355][img]http://www.palmnet.me.uk/polls/bar.php?id=355[/img][/url]\r\n[url=http://www.palmnet.me.uk/polls/vote.php?id=356][img]http://www.palmnet.me.uk/polls/bar.php?id=356[/img][/url]\r\n',7636,'2008-05-11 14:36:41'),(207192,4965,'X vs. Y\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/xortexture.gif[/IMG]',7636,'2008-05-11 14:41:10'),(207256,1024,'Shouldn\\\'t the mystic bytes version just be added as another prod?',7636,'2008-05-12 08:22:10'),(207270,1024,'I suppose you might as well add an Amiga PPC/RTG icon to [url=http://www.pouet.net/prod.php?which=50530]this[/url].',7636,'2008-05-12 13:28:11'),(207284,1024,'[url=http://www.pouet.net/prod.php?which=50536]this[/url] is a dupe of [url=http://www.pouet.net/prod.php?which=50535]this[/url].\r\n\r\nAnd i guess we need a Wii icon now..',7636,'2008-05-12 14:55:56'),(207315,2354,'@SwP\r\n\r\nIf you still have it with all the layers, i would be interested to see how it was supposed to turn out, although the \\\"art\\\" one is still quite cool :-)',7636,'2008-05-12 19:15:25'),(207324,2354,'Haha! Thats great.',7636,'2008-05-12 20:13:01'),(207325,2354,'so great in fact that i\\\'m going to bring it onto this page:\r\n[quote]\r\nInfluence Device fixed it:\r\n[img]http://i25.tinypic.com/28p1j4.png[/img]\r\n[/quote]\r\n',7636,'2008-05-12 20:14:26'),(207345,2735,'[img]http://img.photobucket.com/albums/v606/lumpbucket/5200_actual_size.jpg[/img]',7636,'2008-05-12 23:50:02'),(208395,3637,'Thats great, but wouldn\\\'t:\r\n\r\njsr LoaderSize1-(LoaderSize1/512)*512(a0)\r\n\r\ndo the same, since 160*10*512+5*512 is a multiple of 512?',7636,'2008-05-19 15:56:53'),(208398,3637,'In fact, wouldn\\\'t:\r\n\r\njsr LoaderSize1&511(a0)\r\n\r\ndo the same?',7636,'2008-05-19 16:01:44'),(208401,3637,':)',7636,'2008-05-19 16:04:47'),(208402,3637,'ok, well in that case, that is a brilliant way to express \\\"&511\\\" ;-)',7636,'2008-05-19 16:05:34'),(208672,3841,'I win!',7636,'2008-05-20 13:31:35'),(208898,3841,'The thread does not need your understandnig.\r\n\r\nBTW, you don\\\'t win.',7636,'2008-05-21 08:47:32'),(209072,4439,'@Joghurt\r\n\r\n\\\\o/\r\n\r\nThanks :-)',7636,'2008-05-21 19:58:41'),(210293,2735,'I think it was diarrhea, and it just got splashed about as he ran. Nice.',7636,'2008-05-28 11:13:34'),(210569,5284,'Vote for johnson! \\\\o/',7636,'2008-05-29 11:35:51'),(210770,1024,'How about an \\\"Other\\\" platform category?',7636,'2008-05-30 13:55:42'),(211269,1024,'@keops\r\nThere was a kind-of complaint about planethively getting icons for platforms where the port wasn\\\'t tested, but since the untested ports are clearly identifiable by their location in the \\\"untested/\\\" directory, and that people are invited to try them and report back, and that having the icon got the attention of potential testers, the complainant was subsequently happy, so i don\\\'t think you have to worry.',7636,'2008-06-02 10:14:56'),(211788,5369,'Has the novelty of owning a minimig worn off? Expanded your C64-DTV as far as you can?\r\n\r\nWhy not buy a V5Z80P? :-)\r\n\r\n[url=http://www.retroleum.co.uk/v5z80p.html]http://www.retroleum.co.uk/v5z80p.html[/url]',7636,'2008-06-04 08:46:30'),(211855,5369,'Well, i\\\'ll ask him if he\\\'s coming along. i\\\'m sure people at sundown would like to see it.',7636,'2008-06-04 11:50:08'),(211882,5369,'@kusma\r\nHe didn\\\'t make it to compete with anything in particular, he made it because it was fun to make. The previous incarnations used discrete logic and microcontrollers, and now the guy is learning FPGAs, and has made a cool toy, imho.',7636,'2008-06-04 13:49:02'),(211883,3841,'OR NOT.',7636,'2008-06-04 13:55:59'),(211885,5370,'Nah i see\r\nNah',7636,'2008-06-04 14:15:50'),(211896,5370,'play some hivelytracker tunes :-D',7636,'2008-06-04 14:43:30'),(211901,5372,'I found the devkitpro stuff for Nintendo DS pretty easy to use, once it was set up. There is a tutorial for integrating it with visual studio, which IIRC is easy to find with google.',7636,'2008-06-04 14:51:35'),(211907,5372,'So is the handset ;-)\r\n\r\n(can\\\'t wait to ditch my N95 when my contract renews)',7636,'2008-06-04 14:57:57'),(211911,5372,'TBH, myself and my work colleague have both had the same experience.\r\n\r\nWe both swore by Nokia phones for years, switched to Sony when Nokia\\\'s phones went all odd, came back to Nokia and hated it.\r\n\r\nI just think Sony have done a much better job with the user interface on their phones.. i\\\'ve had a play with a couple of other recent Nokias as well as my own. Oh yeah, the black N95 *is* better than my one, but i\\\'m still going back to sony.',7636,'2008-06-04 15:11:55'),(211954,5369,'Well, i\\\'m probably going to get one. Looks like fun, and i like retro stuff.',7636,'2008-06-04 18:11:02'),(211985,5369,'new things can be described as retro.',7636,'2008-06-04 19:27:35'),(212009,5374,'TOPAZ FTW!',7636,'2008-06-04 20:09:31'),(212241,5223,'[img]http://byteflex.co.uk/~neil/om1.jpg[/img]',7636,'2008-06-05 23:41:27'),(212269,5377,'i listened to a new nutman tunes once...\r\n\r\n;-)',7636,'2008-06-06 08:56:35'),(212287,5223,'It was all good until you mentioned linux.',7636,'2008-06-06 10:18:14'),(212896,2735,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/ifyoure.png[/IMG]',7636,'2008-06-10 14:36:14'),(213266,4161,'Its on youtube if anyone wants it with sound.\r\n\r\nWhat a dumbass. Definately got what he deserved.',7636,'2008-06-13 10:11:24'),(213287,1024,'Now that the viagra pages are merged, the win32 download link has gone missing.',7636,'2008-06-13 12:35:23'),(213337,5389,'Maybe kkapture could have an option added for this kind of thing?',7636,'2008-06-13 18:43:29'),(213532,5392,'might be interesting, since i looked into doing 4k intros on os4.\r\n\r\nIt doesn\\\'t help that PowerPC takes a lot of instructions to do not so much, or that OS4 exe\\\'s have to have relocation information (unlike linux) because it doesn\\\'t have virtual memory, so are automatically bigger.\r\n\r\nIn pure C, i got an OpenGL window on workbench with a (xor ;-) textured quad in it in 2748 bytes, although that could be shrunk by a hundred or so, i think.\r\n\r\nIn pure PowerPC assembler, i\\\'ve got the OpenGL window up and being cleared, but no textured quad because my call to glTexSubImage2D is crashing and i don\\\'t know why, but the exe for that is 1300 bytes, which is still quite a lot of your 4k allowance :-)\r\n\r\nSound is going to be a bitch, since AHI takes a fair amount of setup, although i\\\'m thinking it might be possible to precalculate the entire intro soundtrack at the beginning and just write it to the AUDIO: handler.\r\n\r\nAnyway, any insights you have on making small elf executables might be useful for me, too.',7636,'2008-06-14 15:18:42'),(213533,5392,'.. and of course, not only does PowerPC take lots of instructions to do stuff (want to call a routine that has local variables and calls other routines? you need a bunch of instructions to set up a stack frame! HA!), every instruction is 4bytes long.\r\n\r\nI\\\'m thinking some kind of bytecode compiler might help, but then the compiler takes up part of the 4k.\r\n\r\nAlso, the only executable cruncher for OS4 (joerg\\\'s lzmaloader) is no help since the decrunch header is 5000 bytes, so thats another problem.\r\n\r\nI\\\'m thinking of writing a dropper in 68k assembler which dumps its payload to ram, then i can pack that with a traditional amiga exe packer.',7636,'2008-06-14 15:22:04'),(213644,5381,'The falcon was a great machine, but *IMHO*, the A1200 made more sense to buy since it had a better operating system, better software support, was cheaper, and more expandable. The market agreed, and the A1200 sold waaaaay more than the Falcon. Not that it mattered; BOTH of them were a case of too little, too late.',7636,'2008-06-15 10:28:29'),(213808,5396,'i want a demo with graphics as good as pong!!111one',7636,'2008-06-16 09:24:58'),(213809,5224,'Someone should do a parody of them and call it \\\"My Chemical Toilet\\\"',7636,'2008-06-16 09:28:07'),(213820,4161,'@guardian\r\nI think the most worrying thing about that is that her mouth appears to be in the middle of her cheek.',7636,'2008-06-16 10:26:49'),(213843,5394,'how about adding a \\\"completely unrelated\\\" link field to every prod that links to another, completely unrelated prod.',7636,'2008-06-16 13:47:33'),(214481,1024,'[url=http://www.scene.org/file_dl.php?url=ftp://ftp.scene.org/pub/parties/2008/blockparty08/demo/megademo-zx-madbrain.zip&id=501937]This is a working download link[/url] for [url=http://www.pouet.net/prod.php?which=50328]this demo[/url].\r\n',7636,'2008-06-18 10:22:31'),(214484,3620,'BTW, if anyone ports UAE to the Wii, please, please call it Amwiiga.',7636,'2008-06-18 10:43:32'),(214489,3620,'and if they port an ST emulator, call it Atawii.',7636,'2008-06-18 11:21:54'),(214508,3620,'\\\\o/',7636,'2008-06-18 13:17:37'),(214511,5410,'http://news.bbc.co.uk/1/hi/technology/7458479.stm\r\n',7636,'2008-06-18 13:41:11'),(214659,5411,'I wouldn\\\'t want to live in london. I kind of did when i was about 20, but now i don\\\'t think i could stand it.',7636,'2008-06-18 21:51:17'),(214660,5411,'Thats, i kind of wanted to. I have never kind of lived in london.',7636,'2008-06-18 21:51:37'),(214668,5411,'you weren\\\'t allowed out of your apartment? thats a bit over the top isn\\\'t it?',7636,'2008-06-18 22:15:46'),(214755,5388,'@Moby\r\n\r\nI\\\'d like to hearby apologise for the godawful ahx version of progressive funk. I didn\\\'t want to do it, but others in spearhead at the time said \\\"moby said its ok for you to remix some of his songs! heres some of his songs! remix them!\\\"\r\n\r\nIt turned out shit, but they wanted it anyway. Good job the music disk it was done for never got released, but some people spread it anyway...',7636,'2008-06-19 09:27:41'),(214916,2735,'Google Translation: French » English \r\nIt is yellow, it is ugly, it does with anything, but it can save your life.\r\n\r\nVest and devienment triangle required in each vehicle. equip you die now.',7636,'2008-06-20 13:34:05'),(214920,2735,'i like googles version better.\r\n\r\nEQUIP YOU DIE NOW!',7636,'2008-06-20 13:49:01'),(214956,1024,'[url=http://www.petergordon.org.uk/files/viagra_os4.lha]Amiga OS4 port[/url] of [url=http://www.pouet.net/prod.php?which=293]Viagra by Mewlers[/url].\r\n\r\nSo an Amiga PPC/RTG icon is also required. Thanks.',7636,'2008-06-20 17:06:52'),(215300,5418,'[quote]i dream of a demo that would emerge from a pouet thread :p[/quote]\r\n\r\nhttp://www.pouet.net/prod.php?which=17835',7636,'2008-06-23 10:44:35'),(215334,5388,'no, its good that you\\\'ve never heard it.',7636,'2008-06-23 13:36:54'),(215611,5421,'Hope you have a good time in the mental health wards once the schizophrenia kicks in.',7636,'2008-06-25 08:52:39'),(215636,5421,'@GBnD\r\n\r\nI was talking about cannabis, not salvia. You see, my wife is training to be a mental health nurse, and its kind of depressing the number of people my taxes are paying to keep in wards that need £100+ a day of anti-schizophrenia drugs because they liked the weed too much.',7636,'2008-06-25 12:49:53'),(215644,5421,'Granted, but the opinions of the majority of my wifes colleagues are pretty convinced cannabis is the cause.\r\n\r\nBesides, the wards on which my wife have worked have had a LOT of cases of schizophrenia, and the VAST majority were heavy weed smokers.\r\n\r\nProven causality or not, i wouldn\\\'t want to take that chance. Therefore i have no sympathy with people who smoke weed and get serious mental health problems, and find peoples claims that it is \\\"harmless\\\" laughable.\r\n\r\nBTW, i am actually not entirely against cannabis use; i\\\'m generally in favour of prescribed use in very specific cases.',7636,'2008-06-25 13:12:33'),(215645,5421,'OK, that first sentence was messed up. I meant to say that most of my wifes colleagues are conviced that cannabis use is the cause.',7636,'2008-06-25 13:13:24'),(215657,5421,'Its true, but when you consider that sever schizophrenia incurrs the cost of residential care, plus drugs that cost upwards of £100 a day, thats quite a cost.\r\n\r\nAlso, the \\\"correlation != causality\\\" argument is a good one, but consider that while the strength of cannabis and number of users has increased, so have the number of schizophrenia cases. Also consider that the vast majority of schizophrenia sufferers that my wife has encountered were heavy weed smokers (vast majority is not an exagerration in this context), i personally feel cannabis use should be restricted (and i\\\'m glad that it is in my country).',7636,'2008-06-25 14:26:38'),(215658,5421,'s/sever/severe',7636,'2008-06-25 14:26:53'),(215712,5421,'yeah ok, because thats the same.',7636,'2008-06-25 17:44:55'),(215733,4161,'TROGDOR!!!111',7636,'2008-06-25 21:11:32'),(215895,5423,'I\\\'d be \\\"You are completely anonymous\\\", because those are my actual best dance moves.\r\n\r\nI am a babe magnet because of it.',7636,'2008-06-26 22:31:59'),(216007,5426,'[url=http://www.pouet.net/prod.php?which=24323]http://www.pouet.net/prod.php?which=24323[/url]',7636,'2008-06-27 10:29:04'),(216208,2735,'So get jesus high today!',7636,'2008-06-29 12:11:31'),(216976,5136,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/lolrus.jpg[/IMG]',7636,'2008-07-03 10:37:30'),(217338,1024,'[url=http://www.pouet.net/prod.php?which=49931]Planet Hively[/url] now needs a Wii icon. Thanks!',7636,'2008-07-05 13:57:30'),(217579,2735,'They had to sell the TV to afford a computer.',7636,'2008-07-06 17:47:35'),(217855,5316,'[url=http://www.os4depot.net/?function=showfile&file=game/adventure/cavestory.lha]AmigaOS4 port[/url].',7636,'2008-07-08 09:53:20'),(217891,1024,'NOOOO! They be stealing my icons!',7636,'2008-07-08 13:39:59'),(217892,1024,'But seriously, i preferred p01\\\'s solution, but given that you clearly don\\\'t want to do that, i have some minor tweaks to suggest:\r\n\r\n1) How about 5? :-)\r\n2) Can it pick them at random so, for example, Planet Hively is not always shown as a \\\"BeOS, Windows & Linux\\\" prod?',7636,'2008-07-08 13:41:44'),(217894,1024,'@Gargaj\r\nBesides, p01\\\'s solution could be added without it being a hack; if the icons were in a table element with a named style, the named style could be set as above without indirectly affecting all similar table elements.',7636,'2008-07-08 13:46:47'),(217916,1024,'But then how could you make the list of missing icons pop up, like skrebbel was suggesting?\r\n\r\nI stilll think this is a crappy solution and p01 was right all along.',7636,'2008-07-08 16:55:02'),(218604,5459,'\\\\o/',7636,'2008-07-12 15:47:32'),(219101,3620,'say what you like about the Wii, it has the best games of the current gen. \\\\o/',7636,'2008-07-16 10:45:04'),(219125,3620,'its being sold now, it is nintendo\\\'s current console, it is the current top-selling console, it has games and hardware in the high street.\r\n\r\nIf it was Z80 based it would still be current gen by my (and quite a few other peoples) definitions :)',7636,'2008-07-16 12:31:18'),(219143,3620,'Don\\\'t hide myself behind my thumb? I don\\\'t know that saying.\r\n\r\nAnyway, as it happens I own a PS3 and a Wii. When i go to buy games, there is way more that takes my interest on the Wii section than in the PS3 section.\r\n\r\nDon\\\'t get me wrong; the PS3, Wii and XBox all have great games, its just that i play more games on the Wii than i do on the PS3.',7636,'2008-07-16 14:17:51'),(219145,3620,'[quote]\r\nover-recycling the same aging nintendo stars\r\n[/quote]\r\n\r\nBTW, recycling Mario Kart worked. Mario Kart Wii plays beautifully, and is head and shoulders above Double Dash on the gamecube.\r\n\r\nMario Kart has been one of my absolute favourite games for years, and i think the Wii version might be the first to actually be better than the SNES original in every aspect.',7636,'2008-07-16 14:19:24'),(219148,3620,'Oh yeah, and Super Mario Galaxy is also pretty special.',7636,'2008-07-16 14:22:16'),(219169,5459,'i\\\'ll be there!',7636,'2008-07-16 15:31:37'),(219171,5459,'I accept your greeting.',7636,'2008-07-16 15:40:39'),(219461,4152,'AAaaaaaaaaaaaaaaaaaaaamiiiiiiiiiiiiiiiiiiiiigaaaaaaaaaaaaaaaaaaaa!',7636,'2008-07-17 14:29:54'),(219463,4152,'I think what you have to remember when you look back at stuff done with the Amiga, is that no matter how good or bad the thing in question is, AMIGA FUCKIN ROOLZ. And thats all there is to it really.',7636,'2008-07-17 14:31:20'),(219598,4152,'Not that B5\\\'s CGI was all that great, but FWIW, Amigas were used for modelling throughout the series, even if they stopped using the A3000 cluster for rendering. The guy in charge wrote a regular column in Amiga Shopper (which was a great mag because it didn\\\'t cover all those boring games; just programming, apps, productivity etc. How sad is it that that was my favourite Amiga mag at the time? ;-).\r\n\r\nAlso, apparently, the dinosaurs in the first Jurassic Park were modelled on Amigas then rendered on faster computers.\r\n\r\nPlus, Amiiiiiiigaaaa. etc. etc.',7636,'2008-07-18 10:49:29'),(220114,5478,'@mic_\r\nDelia made the original Dr. Who theme by taking tape recordings of the \\\"instrument\\\" she wanted and stretching it to get the right frequency for each note. Now thats hardcore!',7636,'2008-07-23 11:34:37'),(220264,5482,'AAAAAAMIIIIIIIIIIGGGAAAAAAAAAA!',7636,'2008-07-24 12:43:00'),(220451,5482,'heh. I have a wife, a steady income, 2 cars, a house and a dog. But no children yet.',7636,'2008-07-25 09:23:04'),(220453,4161,'RABBIDS! <3\r\n\r\nI\\\'ve had so much fun with those games.',7636,'2008-07-25 09:34:36'),(220454,4161,'Oh, and poor dog :-(',7636,'2008-07-25 09:35:19'),(220476,1024,'@Marq\r\nSee if you can release a working PSP Planet Hively before StingRay finally releases the one he is holding hostage :-)',7636,'2008-07-25 11:53:21'),(220953,5493,'what? To run the latest demos, you need an AAAMIIIIIGAAAAAAAA with an 060 card. ',7636,'2008-07-28 17:41:14'),(221628,2735,'What does it say on the left side?\r\n\r\n\\\"FUNK ?????\\\"\r\n\\\"FAST ASLEEP\\\"',7636,'2008-07-31 15:14:12'),(221634,2735,'@Cat\r\n\r\nAwesome mantrap! Thats how they get meat to feed their staff.',7636,'2008-07-31 15:30:57'),(222043,5508,'moo',7636,'2008-08-03 12:58:20'),(222091,3841,'i am in the lead!',7636,'2008-08-03 20:26:44'),(222101,3841,'congratulations!',7636,'2008-08-03 21:22:36'),(222152,3841,'haha! you have a small package!\r\n\r\noh.. wait..',7636,'2008-08-04 10:49:30'),(222219,2735,'dogs are better pets than cats.\r\n\r\ndogs are fun, dogs want to play. cats hate you but let you feed and house them.',7636,'2008-08-04 16:49:34'),(222235,2735,'[quote]\r\ndogs are robots who blindly follow us.\r\n[/quote]\r\n\r\nActually my dog is kind of mischievous, and very playful and affectionate. He\\\'s great fun. Way, way better than any of the cats we had at home when i was growing up.\r\n\r\n[quote]\r\nI never heard of a cat biting someones face off.\r\n[/quote]\r\n\r\nI\\\'m sure a lion or other large cat has done so. In exactly the same way, i\\\'ve never heard of a jack russell biting anyones face off.',7636,'2008-08-04 17:40:00'),(222321,5512,'I\\\'d love it if the \\\"XBox 360 opening tool\\\" turned out to be a lump hammer :-)',7636,'2008-08-04 22:55:20'),(222427,3841,'I refer you to page six:\r\n\r\n[quote]\r\nDon\\\'t be stupid you can\\\'t change the rules.\r\n[/quote]\r\n',7636,'2008-08-05 14:59:02'),(222578,2735,'http://img.photobucket.com/albums/v606/lumpbucket/2540266736_118266ae51.jpg',7636,'2008-08-06 09:17:06'),(222579,2735,'umm.. lets try that again\r\n[img]http://img.photobucket.com/albums/v606/lumpbucket/2540266736_118266ae51.jpg[/img]',7636,'2008-08-06 09:17:23'),(222580,2354,'@havoc\r\ngenuine lol!',7636,'2008-08-06 09:18:57'),(222582,2354,'.. and now i just saw maali\\\'s pic that inspired it, and i laughed at that too.',7636,'2008-08-06 09:19:35'),(222768,5513,'\\\"An experiment to see how much acid you can take and still write coherent demo effect code\\\"',7636,'2008-08-07 08:38:43'),(223002,5516,'Did anyone get a pic of Slummy under the breakpoint stage being used for target practice? That was great :-)',7636,'2008-08-08 12:26:06'),(223031,1724,'Human Heightmap :-)\r\n\r\nVery cool.',7636,'2008-08-08 14:27:31'),(223036,1724,'yeah, and they could have done some seconds from that radiohead data :)',7636,'2008-08-08 14:44:35'),(223054,2735,'all aboard the paedo-bus... :-/',7636,'2008-08-08 16:26:14'),(223451,2735,'[quote]\r\nLooks like Bush is staring at a volleygirl.\r\n[/quote]\r\n\r\nThanks for telling us why that picture is amusing, because we would never have figured it out otherwise...',7636,'2008-08-11 09:40:12'),(224231,5540,'Top coder colours: #ff0000, #00ff00, #0000ff, #00ffff, #ffff00, #ff00ff',7636,'2008-08-13 09:34:22'),(224254,5137,'Anyone got a broken C64 and a broken atari 8 bit?\r\n\r\nI think we should try this at sundown*.\r\n\r\n\r\n(*I guess hardhats and probably body armour would be needed. I also guess rc55\\\'s insurance wouldn\\\'t cover any injuries sustained, so maybe it needs to happen away from the venue :)',7636,'2008-08-13 10:21:25'),(224261,5137,'(note: i don\\\'t really think we should do this at sundown).',7636,'2008-08-13 10:42:31'),(224359,5137,'@havoc\r\nlol!',7636,'2008-08-13 16:16:34'),(224432,5137,'This has gone somewhat off topic.\r\n\r\nIts about using computers as conkers, remember!',7636,'2008-08-13 20:38:08'),(224470,5137,'Wow cool. I\\\'d pitch an Amiga 3500T against that i think.\r\n\r\n[url=http://picasaweb.google.com/gdanko/Amiga3500/photo#5168857891186292482]http://picasaweb.google.com/gdanko/Amiga3500/photo#5168857891186292482[/url].',7636,'2008-08-13 23:43:07'),(224471,5137,'Hmm.. actually, i think an A2000 would stand a better chance. Its smaller than the 3500, but its built like a cast iron tank.',7636,'2008-08-13 23:43:59'),(224503,5137,'Actually, yeah, a PET would crush any of the Atari 8-bits.',7636,'2008-08-14 09:31:09'),(224528,5137,'[quote]\r\nSo instead of having an equivalent of NVision doing the work, you guys do the productivity sabotaging yourselves by pissing on each other\\\'s deprecated, tank-like hardware.\r\n[/quote]\r\n\r\nUhh... no? We\\\'re just mucking about on a forum a laugh?',7636,'2008-08-14 12:55:10'),(224569,5542,'Whats a flex site?',7636,'2008-08-14 17:51:35'),(225356,5526,'Is that this one?\r\n\r\nhttp://files.exotica.org.uk/modland/?file=pub/modules/Protracker/-%20unknown/pindakaas.mod',7636,'2008-08-18 16:29:04'),(225358,5526,'bbcoded..\r\n\r\n[url=http://files.exotica.org.uk/modland/?file=pub/modules/Protracker/-%20unknown/pindakaas.mod]http://files.exotica.org.uk/modland/?file=pub/modules/Protracker/-%20unknown/pindakaas.mod[/url]',7636,'2008-08-18 16:35:34'),(225359,5526,'oh right. then where can i get the mod in question?',7636,'2008-08-18 16:36:14'),(225378,2735,'He only posted once, but chuck roundhouse kicked so hard he kicked it right into the next post as well.',7636,'2008-08-18 17:10:27'),(225486,5558,'Just some minor changes. Not quite sure of the best way to briefly describe the stances, though.\r\n---------------------\r\n\r\nSUMMER SEMESTER 2008\r\nThe \\\"Interaction Design Development\\\" course was held by Jens Franke with six students at the HAWK University of Applied Sciences and Arts in Hildesheim, Germany.\r\n\r\nTASKS\r\n-Think of natural ways to interact with a computer\r\n-Implement them in an application using Action Script 3.0\r\n\r\nCONCEPT\r\nA game inspired by the iPhone-app \\\"TapTap Revolution\\\", in which you catch approaching objects by moving into their path.\r\nOur game JUMPCRAFT would be entirely controlled by the movements of the user.\r\n\r\n\r\nPHYSICAL USER INPUT\r\n-Consists of three states: left stance / centre / right\r\n-An Arduino-controlled Ultrasonic Range Finder measures the distance to the player and the data is interpreted by the game\r\n\r\n(caption:) The board collects data from the sensor and transfers it to the computer.\r\n',7636,'2008-08-19 08:59:34'),(225548,5558,'@stefan\r\nI understood it OK. Its clearly just meant to be some bullet points instead of a full essay or so.',7636,'2008-08-19 12:57:02'),(225656,1024,'can we ban the_aharonid? kplzthx?',7636,'2008-08-19 21:41:40'),(226310,5565,'AmigaOne XE-G4\r\nAmiga 4000 (CSPPC, Voodoo all that stuff)\r\nAmiga 1500 (GVP-030, some zorro cards)\r\nAmiga 1200/060\r\nAmiga 600\r\nAmiga 500\r\nAmiga 500+\r\n\r\nPegasos 1 G3/April 2\r\n\r\nAtari 65XE\r\nAtari 1040ST\r\nAtari 7800\r\nAtari 2600\r\nAtari Lynx\r\n\r\nCommodore 64\r\nCommodore 64C\r\nCommodore PET\r\nCommodore VIC-20\r\n\r\nAcorn BBC B (x2)\r\nAcorn BBC Master\r\nAcorn Archimedes A4000\r\n\r\nSinclair ZX Spectrum (x2)\r\nSinclair ZX81\r\n\r\nApple ][e\r\nApple iBook G4\r\n\r\nResearch Machines RM380Z\r\n\r\nNintendo NES\r\nNintendo SNES\r\nNintendo Wii\r\nNintendo DS\r\n\r\nSony Playstation\r\nSony Playstation 3\r\n\r\nSega Mastersystem 2\r\n\r\nAmstrad CPC464\r\nAmstrad PCW9512\r\n\r\nOric Atmos\r\n\r\nACT Apricot PC\r\nACT Apricot Xi\r\n\r\nDragon 32\r\n\r\nPhilips CD-i 210\r\n\r\nRadio Shack TRS-80 Model 1\r\n\r\nWindows XP Laptop\r\nWindows XP Desktop\r\n',7636,'2008-08-23 23:04:01'),(226429,5565,'@elsewhere\r\n\r\nGay.',7636,'2008-08-24 20:07:05'),(226534,2735,'KLAMRISK!',7636,'2008-08-25 14:27:19'),(227548,2735,'CUNT!\r\n[img]http://img.photobucket.com/albums/v606/lumpbucket/snailcnt.png[/img]\r\nUNLOLL!',7636,'2008-08-28 14:42:57'),(227549,5578,'SDL FTW.\r\n',7636,'2008-08-28 14:44:59'),(227550,5578,'Incidentally, I used GCC+MinGW on windows, and GCC on OS4 to code Planet Hively.\r\n\r\nI\\\'m guessing Linux has a GCC build available for it ;-)',7636,'2008-08-28 14:47:28'),(227708,5144,'CUNT UNLOLL!',7636,'2008-08-28 23:13:39'),(228534,2735,'Just as boring as any other Commodore PC... :-(',7636,'2008-08-31 22:25:52'),(228668,5459,'\\\\o/',7636,'2008-09-01 15:01:34'),(228702,5459,'I thought you were just supposed to get really smelly at demoparties?',7636,'2008-09-01 16:43:25'),(228811,3841,'No Smash? Maybe this guy could come along and pretend to be him.\r\n[img]http://www.antoniobanderasfans.com/movies/Philadelphia/phily215.jpg[/img]',7636,'2008-09-01 23:14:19'),(228812,3841,'Wait. I totally clicked on the wrong thread :-)',7636,'2008-09-01 23:14:36'),(228813,5459,'No smash? Maybe this guy could come along and pretend to be him...\r\n[img]http://www.antoniobanderasfans.com/movies/Philadelphia/phily215.jpg[/img].',7636,'2008-09-01 23:15:15'),(228868,3841,'who cares? i\\\'m winning in this thread* \\\\o/\r\n\r\n*statement correct at time of posting',7636,'2008-09-02 10:13:35'),(228996,3841,'... oh no you didn\\\'t!',7636,'2008-09-02 19:23:51'),(229123,5595,'I demand a C64 port!',7636,'2008-09-03 09:43:59'),(229184,5593,'I like tabs.',7636,'2008-09-03 13:33:36'),(229185,3841,'if you\\\'ve posted in this thread, ever, then you have contributed to the length of this thread.',7636,'2008-09-03 13:34:39'),(229188,2735,'[img]http://img.photobucket.com/albums/v606/lumpbucket/foo.jpg[/img]\r\nWeston-Super-Mare 2008.',7636,'2008-09-03 13:42:44'),(229254,5459,'@rc55\r\n\r\nYou should fly the hungry hungry gypos in from germany ;-)',7636,'2008-09-03 18:31:35'),(229325,5593,'@BattleDroid\r\nExcel (at least the one from Office 2000) works the way you describe. Every open excel spreadsheet comes up in the taskbar seperately (although this is achieved by a hack rather than each being a seperate application instnace). I would much prefer it if it used tabs :-)\r\n\r\nAt least if EVERY app had one panel in the taskbar, and then every document in each app had a tab, that would also be consistent. Actually, i\\\'d probably really like that.',7636,'2008-09-03 21:39:58'),(229643,5599,'i got 10 of them and then burnt them all in a big bonfire.',7636,'2008-09-04 22:16:51'),(229736,5599,'@Rob\r\n\r\nPetrol is your friend.',7636,'2008-09-05 09:17:48'),(230412,5606,'Its so great this isn\\\'t in london, saves me driving to the other side of the country :)',7636,'2008-09-09 12:40:10'),(230413,5606,'and i hate london.',7636,'2008-09-09 12:40:27'),(230421,5606,'Just in case you go to the pub and want to know who to look out for to locate the group, here is what smash looks like:\r\n[img]http://www.antoniobanderasfans.com/movies/Philadelphia/phily215.jpg[/img].',7636,'2008-09-09 13:26:09'),(231020,5616,'What you do is this, you take your coat, and drape the bottom end over the monitor, and balance the other end over your head.',7636,'2008-09-11 10:01:50'),(231067,5606,'w00t! 1 day to go!!!!111111111one\r\n\r\n@parapete\r\nYeah, i\\\'d do any kind of instant mash. As long as its warm.',7636,'2008-09-11 13:27:19'),(231081,5606,'Well, i suppose if you form it into a kind of bum shape...',7636,'2008-09-11 14:00:31'),(231108,5606,'@rc55\r\nI think the Fray Bentos pie is an inspired prize, but \\\"kinder eggs\\\" are not english enough. Therefore, i am prepared to donate enough scotch eggs for EVERY compo winner to receive one :-)\r\n\r\n(Note: I\\\'m not posting the things to remote-entry winners, so unless you want to do that, someone will have to eat the egg on behalf of the person or persons who entered remotely).',7636,'2008-09-11 15:18:00'),(231111,5606,'No.',7636,'2008-09-11 15:23:42'),(231383,5606,'I was about to start packing up for sundown, but something has come up that i have to sort out, and it means i can\\\'t go. Don\\\'t want to go into details, but some things are more important than demoparties.\r\n\r\nHave a good one.',7636,'2008-09-12 13:21:09'),(231944,5606,'don\\\'t you want to hear my tune? :-(',7636,'2008-09-15 15:32:25'),(231948,5606,'[url=http://www.hivelytracker.com/tunes/Xeron/unexpected_horse.hvl]http://www.hivelytracker.com/tunes/Xeron/unexpected_horse.hvl[/url]\r\n\r\nRequres an up-to-date player or plugin (see [url=http://www.hivelytracker.com/downl.php]http://www.hivelytracker.com/downl.php[/url]).',7636,'2008-09-15 15:39:21'),(231951,5606,'I have to say i\\\'m pretty gutted i didn\\\'t make it.',7636,'2008-09-15 15:41:32'),(231963,5606,'@ham\r\n\r\nnice one :)',7636,'2008-09-15 16:39:06'),(232050,5629,'didn\\\'t [url=http://www.pouet.net/prod.php?which=10224]this[/url] have a tune by you in it?',7636,'2008-09-15 21:37:59'),(232105,2735,'[img]http://img.photobucket.com/albums/v606/lumpbucket/Bugs.jpg[/img]',7636,'2008-09-16 08:58:35'),(232130,2571,'ust so you know.\r\n\r\nJust so you know.',7636,'2008-09-16 13:27:21'),(232149,5606,'WTF? You keep your home PC at home?',7636,'2008-09-16 14:55:55'),(232176,2735,'@raina\r\n\r\nYeah, well, both images are fake medical conditions created by photoshop :)\r\n\r\nThe fingers from sea creatures, the boob bugs from a flower :)',7636,'2008-09-16 17:05:55'),(232181,3990,'the_aharonid is long overdue a ban.',7636,'2008-09-16 17:28:10'),(232279,2735,'[img]http://img.photobucket.com/albums/v606/lumpbucket/Bugs.jpg[/img]',7636,'2008-09-16 22:52:42'),(232471,2735,'are they shooting at the boob?',7636,'2008-09-17 23:05:35'),(232532,5634,'this joke was done before.',7636,'2008-09-18 11:44:20'),(232534,3841,'do you like tamale, tepid tamale?',7636,'2008-09-18 11:45:39'),(232864,4439,'Shouldn\\\'t be that your bra is too small? JMPs are bigger than BRAs :-)',7636,'2008-09-20 13:38:34'),(232892,5637,'[img]http://img.photobucket.com/albums/v606/lumpbucket/park.jpg[/img]',7636,'2008-09-20 16:04:53'),(233238,5651,'I just got an email with the subject \\\"To fuck like the world champion?\\\". I did not know there was an international fucking championship competition.\r\n\r\nI wonder which sports channel airs that...',7636,'2008-09-22 14:52:12'),(234214,5667,'don\\\'t do that it isn\\\'t very nice',7636,'2008-09-26 13:13:01'),(234320,5671,'[url=http://www.whichisgayer.com/compare.html?w1=spectrum&w2=c64]Spectrum vs. C64[/url]\r\n[url=http://www.whichisgayer.com/compare.html?w1=commodore+amiga&w2=atari+st]Commodore Amiga vs. Atari ST[/url]\r\n[url=http://www.whichisgayer.com/compare.html?w1=speedfisters&w2=titan]Speedfisters vs. Titan[/url]',7636,'2008-09-26 18:42:58'),(234495,5671,'Not just that, its OFFICIALLY gayer than mac.',7636,'2008-09-27 11:00:53'),(234733,4439,'[quote]\r\nWell if your bra is too big (>4 bytes) you need a jmp! :) \r\n[/quote]\r\n\r\nThat is precisely my point. The analogy doesn\\\'t work if you do it that way.\r\n\r\nIf a womans bra is too big, her boobs don\\\'t fit in it because she needs something smaller.\r\n\r\nSo, for the analogy to work, the bra is too small to hold the required distance, so you need a jmp.\r\n\r\nHence: Your bra is too small, you need a jmp.\r\n\r\nThen it works properly as an analogy.',7636,'2008-09-28 13:05:33'),(234876,5613,'OS3.9 supports bigger partitions than 3.1',7636,'2008-09-29 09:44:06'),(234931,4439,'@Joghurt\r\n\r\nYou should submit that as a pouet logo :)',7636,'2008-09-29 12:44:47'),(235179,5685,'Even as a native english speaker, i found it quite interesting, so i look forward to episode 2.',7636,'2008-09-30 18:55:47'),(235255,5637,'[quote]\r\n[img]http://www.expressen.se/polopoly_fs/1.502811!defaultImage/1620995113.jpg[/img]\r\n[/quote]\r\n\r\nOoh. They should make bendy planes, like those bendy busses. You know, for those tight corners.',7636,'2008-10-01 10:01:17'),(236489,5704,'Oh. Pouet should adopt that glop symbol i think :)',7636,'2008-10-08 09:17:20'),(236494,5705,'Dear Daphne,',7636,'2008-10-08 09:45:42'),(236497,5705,'a donkey.',7636,'2008-10-08 09:53:21'),(236499,5705,'Unfortunately, however, your carpet is now ruined.',7636,'2008-10-08 09:54:50'),(236501,5705,'I don\\\'t know why i said the end in the middle of a letter. Thats now how you end letters.\r\n\r\nAnyway, Daphne, I feel that',7636,'2008-10-08 09:56:00'),(236506,5705,'Although my octo-monkey costume is now somewhat... sticky... from the donkey incident.',7636,'2008-10-08 10:02:27'),(236511,5705,'I don\\\'t know why i named the donkey Xeron. It seems like an odd name for a donkey now that i think about it.',7636,'2008-10-08 10:13:11'),(236514,5705,'Oh wait... where was i... oh yes, i\\\'m sad that the donkey',7636,'2008-10-08 10:13:55'),(236525,5705,'told me that i thought i was a character from a tv show. Anyway, i think i need to get',7636,'2008-10-08 10:21:40'),(236530,5705,'Except for that one time on your carpet that i told you about earlier.',7636,'2008-10-08 10:28:43'),(236541,5705,'would like to tell you about my other new hobby. I have decided to start',7636,'2008-10-08 10:51:24'),(236546,5705,'Although I don\\\'t know you Daphne, I love you with a passion that you can only imagine. As I sit here, looking into your front room, masturbating furiously,',7636,'2008-10-08 10:55:05'),(236555,5705,'Yours Sincerely,\r\n\r\nMajor General Cuthbert Dangly Dong III, Jr. BSc',7636,'2008-10-08 11:52:57'),(236556,5705,'Dear Major General Cuthbert Dangly Dong,\r\n\r\nI was surprised and quite shocked to receive your letter,',7636,'2008-10-08 11:53:22'),(236563,5705,'eternal gratitude.',7636,'2008-10-08 12:41:20'),(236583,5705,'do they, or do they not smell of cheese? I think',7636,'2008-10-08 13:49:55'),(236592,5705,'IRIS! Greets to IRIS! \\\\o/',7636,'2008-10-08 14:01:40'),(236658,5705,'cans of piss. I think i need',7636,'2008-10-08 15:47:54'),(236661,5705,'Yours Sincerely,\r\nDaphne',7636,'2008-10-08 15:54:30'),(236676,5705,'Oh major, Why am i referring to myself in third person in a letter i\\\'m writing to someone else?',7636,'2008-10-08 16:50:10'),(236682,5705,'Anyway, i\\\'m off now as i have to write a letter to rc55.\r\n\r\nYours Sincerely,\r\nDaphne.',7636,'2008-10-08 17:05:59'),(236683,5705,'Dear rc55,',7636,'2008-10-08 17:06:06'),(236684,5706,'i read that as \\\"Demozone 2008 called...\\\"',7636,'2008-10-08 17:08:02'),(236690,5705,'I think someone else entirely is just about to write a letter to someone else entirely.\r\n\r\nYours Sincerely,\r\nDaphne',7636,'2008-10-08 17:13:45'),(236841,5705,'So I was talking to Xeron about this letter thread on pouet, and he said to me \\\"Oh god. What have i done?!\\\".',7636,'2008-10-08 23:58:40'),(236927,5705,'I have not written to you in some time. I am definately not Major General Cuthbert Dangly Dong or Daphne, and I am not writing to Major Dangly Dong or Daphne, but i have an unnerving feeling i might forget some or all of these facts later into the letter.',7636,'2008-10-09 13:04:58'),(236945,5705,'that i mean \\\"very\\\", although you might be wrong,',7636,'2008-10-09 13:49:47'),(236948,5705,'but now i\\\'m not, and by not, i might not mean not.',7636,'2008-10-09 13:55:26'),(236962,5710,'So... there were quesions in the oneliner. Got a bit much for the oneliner.\r\n\r\nAmigaOS 4.x is a continuation of the old operating system that Commodore used to ship with Amigas. It is even based on the Commodore source codes, although a large chunk of it has been rewritten from scratch, and all the old assembly and BCPL code is long since gone. Runs on PowerPC processors only, but if you run it on a Commodore Amiga with a PPC card, you can still bang the hardware if you like.\r\n\r\nIs it useless? Well, its not useless, in the sense that i use it every day, but i\\\'d imagine most of you lot wouldn\\\'t want to even if you could.\r\n\r\nWhat do I use it for? Programming, mostly. I enjoy coding for it.\r\n\r\nI also use it for e-mail, www, irc, msn, hivelytracker, C64 coding (VICE), games (not all open source SDL games are crap. Just most of them :).\r\n\r\nIs it worth spending a load of money on? Depends. Again, probably not for most of you.\r\n\r\nI bought an AmigaOne XE-G4, and it was expensive, but i think it was worth it since i\\\'ve used it pretty much every day since (well, not before i got OS4 on there, i hardly used it at all when it was a slow linux box :).\r\n\r\nSo there you go. Commence pouetisation. I will try and answer any serious questions posted :-)',7636,'2008-10-09 14:44:49'),(236967,5711,'no.',7636,'2008-10-09 14:46:21'),(236986,5705,'EXPLODE!\r\n\r\nAnyway, there i was, in the middle of',7636,'2008-10-09 14:58:45'),(236988,5705,'suddenly',7636,'2008-10-09 15:00:27'),(236990,5711,'no.',7636,'2008-10-09 15:00:56'),(236992,5705,'Model T Ford to have gone into space.',7636,'2008-10-09 15:01:36'),(236993,5711,'no.',7636,'2008-10-09 15:02:00'),(236994,5695,'espo que se de le va av an umbongo.',7636,'2008-10-09 15:03:19'),(237009,5705,'So then, i was all like \\\"no way\\\", and he was like \\\"way\\\", and i was like \\\"dude\\\", and he was like \\\"i know\\\", and i was like \\\"oh my god\\\", and so i punched him in the cunt.',7636,'2008-10-09 15:21:22'),(237018,5710,'Because thats all that the people developing it have targetted.\r\n\r\nWhen they started, PowerPC was a logical choice. The lead developers have expressed an interest in porting it to x86, but its not going to happen for manpower and cash reasons, apparently.',7636,'2008-10-09 15:36:24'),(237022,5705,'So anyway, i shoved my freddie mac right up her fannie may. She loved it, the dirty whore.',7636,'2008-10-09 15:41:44'),(237038,5705,'NOTHING. AT. ALL.',7636,'2008-10-09 16:05:56'),(237085,5710,'I dunno. I actually like using it for all the things i listed above, and i didn\\\'t even mention demos in that list.\r\n\r\n@Frequent\r\nNot great, but getting better.',7636,'2008-10-09 18:12:56'),(237236,5715,'Planet Hively runs in so many places because it is pure SDL. No GL, or SDL_Mixer etc.\r\n\r\nSDL+GL if you want 3D acceleration.\r\nSDL+SDL_Mixer+GL if you want 3D and music :)\r\n\r\nAs proteque said, C64 or Spectrum work pretty well as virtual machine targets since there are emulators for them almost everywhere :)',7636,'2008-10-10 08:34:16'),(237241,5715,'Yeah, well, with C64 and Spectrum they always have the same processor everywhere, no need to recompile :)',7636,'2008-10-10 09:10:47'),(237267,5710,'@Fei\r\nActually, the Friedens themselves said that that particular quote is not accurate.\r\n\r\nAlso, one person started a bounty, Hans Joerg said that even if they bought him a PS3, it probably wouldn\\\'t result in a port, and he never commited to a port. I don\\\'t know why anyone even donated. Theres no need for the sneering tone of your comments, though.\r\n\r\nThe PS3 was considered for an official port of OS4.x, but it was decided that without proper GPU access, there would be little point. Especially as OS4.1 introduced a GPU accelerated GUI.',7636,'2008-10-10 11:04:54'),(237272,5710,'The thing is, with the third party OS support, you have a frame buffer, and one of the SPUs copies the contents of the frame buffer to the GPU, so its not even a framebuffer in video memory.\r\n\r\nIt was deemed too crappy to support. I don\\\'t know, i don\\\'t make these decisions. Feel free to email them if you think they\\\'re missing something obvious.',7636,'2008-10-10 11:12:37'),(237283,5705,'Nothing.\r\n\r\nYours Sincerely,\r\nReverand Derek Testiclular-Torsion, OBE',7636,'2008-10-10 11:28:12'),(237284,5705,'Dear Neil Diamond,',7636,'2008-10-10 11:28:25'),(237289,5705,'of a short word. \\\"is\\\". Only two letters.\r\n\r\nAnyway, whats it like being Neil Diamond? I bet you',7636,'2008-10-10 11:36:18'),(237312,5715,'... Planet Hively is on more platforms than Chrysler ;-)',7636,'2008-10-10 13:52:37'),(237328,5715,'its open source. so fix it :)',7636,'2008-10-10 14:50:41'),(237369,5705,'Yours Sincerely,\r\n\r\nRonald Reagan',7636,'2008-10-10 16:35:19'),(237370,5705,'Dear Optimus,',7636,'2008-10-10 16:35:33'),(237394,5705,'on fucking fire!\r\n\r\nThe thing is,',7636,'2008-10-10 18:36:57'),(237542,5719,'[url=http://www.youtube.com/watch?v=LuIJqF8av6I]http://www.youtube.com/watch?v=LuIJqF8av6I[/url].',7636,'2008-10-11 17:51:20'),(237548,5705,'Dunno why i called you Daphne there, sorry. Anyway,',7636,'2008-10-11 18:21:50'),(237553,5705,'is someone some major wrote to. Daphne is not you.',7636,'2008-10-11 18:41:31'),(237701,5721,'i agree with skrebbel.',7636,'2008-10-12 12:07:27'),(238167,5725,'So 5.1 is rubbish for music. But should i get a surround setup for watching action films?',7636,'2008-10-14 12:21:38'),(238173,5725,'I\\\'m actually not interested in surround for music.\r\n\r\nI have a 40\\\" LCD HDTV, a PS3 and a selection of my favourite films in blu-ray, so I am wondering if its worth investing in the audio setup a bit.\r\n\r\nThe TV is not in the centre of the wall (i\\\'m not about to hang an expensive TV above my fireplace. Heat and electronics are not generally a good mix, and i don\\\'t really want wires going across the wall), and the sofa is against the wall, so it won\\\'t be perfect.',7636,'2008-10-14 13:15:09'),(238184,5725,'@doom\r\n\r\nCinema tickets are very expensive, I doubt i could get 1,000 of them for what i spent on the PS3 & TV (and i can\\\'t play Motorstorm or LittleBigPlanet with a cinema ticket ;-), and its not like i can see any film i want at the cinema. I\\\'d bloody love to watch the original Terminator and Die Hard films in a decent cinema.',7636,'2008-10-14 13:59:42'),(238200,5725,'Ahh, but i\\\'m not trying to get a cinema experience. I\\\'m realistic about my expectations. I just want to have a nice setup for watching my favourite films at home, and my Telly and PS3 provide a pretty good picture, i\\\'m just asking if people think its worth getting a surround system as well.',7636,'2008-10-14 15:37:52'),(238207,5703,'Compiles for Amiga OS4.x with minimal changes, but apparently needs filelength() and itoa() to be defined. I could probably impliment them, i guess. If I ever bother, i\\\'ll upload it somewhere.',7636,'2008-10-14 15:55:02'),(238214,5703,'there are already quite a few \\\"#if defined(__linux__)||defined(__amigaos4__)\\\" :-)',7636,'2008-10-14 16:19:34'),(238215,5703,'BTW, is it endian-safe? IE, does it run OK on linux PPC for example?',7636,'2008-10-14 16:20:06'),(238262,1024,'[url=http://www.pouet.net/prod.php?which=51865]http://www.pouet.net/prod.php?which=51865[/url]\r\n\r\n[url=http://www.petergordon.org.uk/files/grafx2_os4.lha]OS4 port[/url]. So it\\\'ll need an Amiga PPC/RTG icon, too.',7636,'2008-10-14 20:08:09'),(238268,5703,'Amiga OS4 port:\r\n\r\n[url=http://www.petergordon.org.uk/files/grafx2_os4.lha]http://www.petergordon.org.uk/files/grafx2_os4.lha[/url]\r\n\r\nFeel free to merge in the changes (there aren\\\'t many).\r\n',7636,'2008-10-14 20:40:57'),(238312,5703,'@PulkoMandy\r\nGreat! Any chance you could put Makefile.os4 into the SVN so that i can just check it out any any time and time \\\"gmake -f Makefile.os4\\\" to get an os4 build?',7636,'2008-10-14 22:26:26'),(238656,2735,'pfft.\r\n\r\nShe was always a minger, but becoming a junkie and an alchoholic hasn\\\'t helped.',7636,'2008-10-16 21:14:26'),(238791,5705,'had sex with your mum.',7636,'2008-10-17 17:44:43'),(239257,895,'what about www.256b.tv? Would be cool :)',7636,'2008-10-20 10:35:56'),(239297,5705,'John Snow.\r\n\r\nYOURS SINCERELY,\r\n\r\nBARBERA',7636,'2008-10-20 13:18:03'),(239298,5705,'Dear Sarah Palin,',7636,'2008-10-20 13:18:14'),(239299,5705,'Are you related to Michael Palin?',7636,'2008-10-20 13:18:47'),(239541,5749,'looks like piss...',7636,'2008-10-20 23:31:42'),(239617,5738,'[url=http://uk.youtube.com/watch?v=Y4ivw0mA6mg]http://uk.youtube.com/watch?v=Y4ivw0mA6mg[/url]',7636,'2008-10-21 10:26:34'),(239623,2735,'[quote]\r\nGod IS is the almighty one. Even on the internet...\r\n\r\n[img]http://rdkohq.bay.livefilestore.com/y1poK5bR0Y_tZTJwPx7-B-5S-MVNPqoCJ4avxLzMC5EfEuo0LDoH5r-pMcdlxHZuAB_fDex3tDi7Vg/pornvsgod.jpg[/img]\r\n[/quote]\r\n\r\n[url=http://www.whichisgayer.com/compare.html?w1=porn&w2=god]link me beautiful[/url].',7636,'2008-10-21 10:40:15'),(239799,5752,'Go make a demo about it.',7636,'2008-10-21 19:05:40'),(239921,5753,'C... C.... COMBOBREAKER!',7636,'2008-10-22 11:00:51'),(239947,5753,'@the_paranoid\r\n\r\n[url=http://www.whichisgayer.com/compare.html?w1=combobreaker&w2=chuck+norris]Combobreakers are officially less gay than chuck norris[/url], so if you call combobreakers gay, you\\\'re calling chunk norris gay. Do you want to take that risk?',7636,'2008-10-22 11:34:48'),(239953,5753,'hahahaha. Thats a great typo.',7636,'2008-10-22 11:45:08'),(239963,5753,'btw, you DO realise that the_aharonid\\\'s name doesn\\\'t end with \\\"oid\\\", right?',7636,'2008-10-22 12:17:51'),(239972,5740,'pfft. that aint from a videogame. that is one of timba\\\'s beats.\r\n\r\nthis is how you treat a king? please.',7636,'2008-10-22 12:53:25'),(240187,5703,'[url=http://www.petergordon.org.uk/files/grafx2-svn302.lha]OS4 build of SVN revision 302[/url].\r\n\r\nNo code changes, BUT i have now removed Makefile.os4 and added os4 detection to the normal makefile (saves maintaining two makefiles), so you may want to use the makefile from that archive.\r\n\r\nThe OS4 port is a bit broken, though. It mostly works, but loading files is broken, for example. I would fix it but programming with french names for everything confuses the hell out of me :-)',7636,'2008-10-23 09:49:33'),(240198,5758,':-)',7636,'2008-10-23 10:12:08'),(240459,5758,'well, i put in 30000-odd votes for him today.',7636,'2008-10-23 19:15:10'),(240540,5764,'FAIL.\r\n\r\nIt would be \\\"IM IN UR QUANTUM BOX. MAYBE LIVING, MAYBE NOT\\\".\r\n',7636,'2008-10-24 09:00:36'),(240572,5767,'Are there any giraffes on demoscene?',7636,'2008-10-24 11:15:28'),(240583,4000,'BASS!',7636,'2008-10-24 11:21:20'),(241329,5776,'OMFG! [url=http://www.youtube.com/watch?v=Yu_moia-oVI]Here it is![/url]',7636,'2008-10-27 17:41:16'),(241467,5705,'as phat as a cat in a hat.',7636,'2008-10-28 12:38:05'),(241768,5779,'[url=http://say.expressivo.com/fvfuS8yR]http://say.expressivo.com/fvfuS8yR[/url]',7636,'2008-10-29 13:04:31'),(241792,5776,'@trace\r\nThe thing is, rotozoomers are fucking hard on C64, let alone ones as good as in this demo.\r\n\r\nFast, decent rotozoomers are tricky on an unexpanded A500, let alone C64..',7636,'2008-10-29 13:34:37'),(241920,5779,'omg rob!',7636,'2008-10-29 23:05:05'),(241921,5779,'maali\\\'s car for second place :)',7636,'2008-10-29 23:05:35'),(241922,5779,'and now i just heard okkies mix and died.',7636,'2008-10-29 23:07:29'),(241997,5786,'YAY! Planet Hively is in the Mac top 10\r\nBOO! Planet Hively is not in the Linux top 10\r\n\r\nAlso.. i didn\\\'t know linux even had 10 prods ... ;-)',7636,'2008-10-30 12:57:33'),(242138,5787,'i fucking hate that song. horrible whiney singing, terrible tune.',7636,'2008-10-31 09:28:13'),(242346,5791,'Planet Hively is already out for AROS. What more do they want?\r\n\r\n(btw, OS4 rules. just had to put that in there.)',7636,'2008-11-01 20:06:47'),(242527,5797,'*sigh*\r\n\r\nIt is so tiresome when this happens. You\\\'re not the first.',7636,'2008-11-02 22:33:59'),(242562,5797,'Actually what is kind of amusing is that you\\\'re complaining about the scene following tired old traditions, and yet you are following very accurately the tired old scene-troll tradition of releasing a couple of absolutely terrible prods, claiming its all about the attitude and entertainment value, and going on and on about it on a scene forum.',7636,'2008-11-03 10:49:22'),(242566,5797,'yeah, thats what it is.',7636,'2008-11-03 11:02:16'),(242700,5755,'I won\\\'t be there. But i hope everyone has a cunt-unlolling good time.',7636,'2008-11-04 09:21:01'),(242739,5789,'Download exotic ripper:\r\n\r\n[url=http://aminet.net/package/mus/misc/exoticripper33]http://aminet.net/package/mus/misc/exoticripper33[/url].\r\n\r\nCopy \\\"ExoticRipper/LIBS/reqtools13.library\\\" from the archive to \\\"Libs:reqtools.library\\\".',7636,'2008-11-04 13:06:35'),(242744,5789,'There are A500 Kickstart 3.0 and 3.1 versions that run on 68000.',7636,'2008-11-04 13:12:38'),(242815,5226,'Seriously magic, if you want to write your scene based articles and interviews, you\\\'d be much better off seperating yourself from Adok & Hugi.',7636,'2008-11-04 18:37:05'),(242949,2735,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/badfoto.jpg[/IMG]',7636,'2008-11-05 09:21:51'),(242963,5789,'Heh. WinUAE is not a REAL amiga ;-)',7636,'2008-11-05 10:55:13'),(242964,5789,'BTW, what is the error code of the software failure?',7636,'2008-11-05 10:56:50'),(243009,2735,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/badfoto2.jpg[/IMG]',7636,'2008-11-05 16:07:59'),(243413,1024,'Please delete all HTeL troll prods, thanks. :-)',7636,'2008-11-07 10:03:28'),(243414,5803,'Same thing.',7636,'2008-11-07 10:03:43'),(243577,5705,'Yours Sincerely,\r\nDerek Fuckface',7636,'2008-11-08 00:32:18'),(243578,5705,'Dear Daphne,\r\nDamn it. I ended that one in the middle of a sentence to, but',7636,'2008-11-08 00:32:40'),(244038,5822,'@texel\r\nYou should do that image again, but with an image pack containing the word \\\"twat\\\" ;-)',7636,'2008-11-10 09:41:43'),(244519,5822,'What a dickhead.',7636,'2008-11-11 09:46:21'),(244615,5826,'BASS.',7636,'2008-11-11 15:43:10'),(244762,2735,'OMG! OBVIOUSLY JOKING! more like.',7636,'2008-11-12 10:20:22'),(245097,2735,'No, he\\\'s just pulling a funny face, so he gets posted on a lot of forums.',7636,'2008-11-13 14:24:35'),(245280,2735,'@bombe\r\nI read TDWTF too :)',7636,'2008-11-14 14:49:02'),(246139,5869,'[url=http://uk.youtube.com/watch?v=wlLpCh-lE54&feature=related]http://uk.youtube.com/watch?v=wlLpCh-lE54&feature=related[/url].',7636,'2008-11-19 12:44:14'),(246142,5719,'[url=http://uk.youtube.com/watch?v=IoLIU2NI66w&feature=related]http://uk.youtube.com/watch?v=IoLIU2NI66w&feature=related[/url].',7636,'2008-11-19 12:47:26'),(246155,5869,'[img]http://img.photobucket.com/albums/v606/lumpbucket/arnold-schwarzenegger.jpg[/img]',7636,'2008-11-19 13:18:02'),(246469,5875,'gxc nkl;mcvgjnwer9p8huw34panqa-38947hu 3-4=9 w3-[9gv u8\\\\bnaw-[gvbui9pw-[e49gby-[we49gtQ3GTU89BHQ2-[hu9',7636,'2008-11-20 14:55:58'),(246614,2735,'I think that was the whole joke..',7636,'2008-11-21 09:21:41'),(246621,2735,'Actually, we actively try and get laptops with serial ports at work so we don\\\'t have to use those stupid charactor dropping USB ones.',7636,'2008-11-21 09:41:03'),(246622,2735,'Not that my work buy many laptops.',7636,'2008-11-21 09:41:30'),(247103,5847,'I\\\'ll save you all some time and effort...\r\n[url=http://images.google.co.uk/images?hl=en&q=ugly+girl&btnG=Search+Images&gbv=2]http://images.google.co.uk/images?hl=en&q=ugly+girl&btnG=Search+Images&gbv=2[/url]\r\n[url=http://images.google.co.uk/images?gbv=2&hl=en&q=ugly+chick&btnG=Search+Images]http://images.google.co.uk/images?gbv=2&hl=en&q=ugly+chick&btnG=Search+Images[/url]\r\n[url=http://images.google.co.uk/images?gbv=2&hl=en&q=ugly+lady&btnG=Search+Images]http://images.google.co.uk/images?gbv=2&hl=en&q=ugly+lady&btnG=Search+Images[/url]\r\n[url=http://images.google.co.uk/images?gbv=2&hl=en&q=ugly+woman&btnG=Search+Images]http://images.google.co.uk/images?gbv=2&hl=en&q=ugly+woman&btnG=Search+Images[/url]\r\n[url=http://images.google.co.uk/images?gbv=2&hl=en&q=ugly+bitch&btnG=Search+Images]http://images.google.co.uk/images?gbv=2&hl=en&q=ugly+bitch&btnG=Search+Images[/url]\r\n\r\nFor best results turn safe search off.',7636,'2008-11-23 22:59:44'),(247105,2735,'My wife used to watch Charmed. That was even more formulaic. Its basically:\r\n\r\n* Some demon shows up, and makes trouble\r\n* The girls panic\r\n* The girls consult the book\r\n* The girls read a spell from the book\r\n* The demon is dealt with\r\n\r\nSometimes there is a brief period where they are seperated or can\\\'t get to the book, or whatever. They just use some magic or enlist the help of a friendly demon, and they can get back to the formula.\r\n\r\nMy god its boring.',7636,'2008-11-23 23:13:20'),(247204,2735,'hahahaha... gross.',7636,'2008-11-24 14:49:26'),(247223,1024,'[url=http://www.petergordon.org.uk/files/hii2pouet.jpg]New screenshot[/url] for HiivelyPlay:\r\n\r\n[url=http://www.pouet.net/prod.php?which=50757]http://www.pouet.net/prod.php?which=50757[/url].\r\n\r\nAlthough if someone can get a better grab of the Wii\\\'s output (all i had to hand was my mobile phone :), please do.',7636,'2008-11-24 15:40:53'),(247424,2735,'Thanks zest.',7636,'2008-11-25 10:29:54'),(247461,2735,'@dubmood\r\n\r\nThe difference between goatse and the rat pics is that goatse man voluntarily stretches his own ass. The rat didn\\\'t have a choice. The goatse man is eccentric, the rat guy is just sick.',7636,'2008-11-25 13:23:03'),(247785,5896,'input\r\n[quote]\r\ni\\\'m turning japanese i think i\\\'m turning japanese i really think so.\r\n[/quote]\r\n\r\noutput\r\n[quote]\r\nIt gives return of the Japanese, of that the task that the restorations nonupdated of the Japaneses, which they really order therefore.\r\n[/quote]',7636,'2008-11-27 10:04:05'),(248565,5909,'i have a dog. he\\\'s very silly, great fun, and is very good at catching frisbees. He also covers the house with hair.',7636,'2008-12-01 11:25:48'),(248569,5909,'not really.',7636,'2008-12-01 11:39:41'),(248604,2735,'God is pleased!',7636,'2008-12-01 14:03:55'),(248990,5906,'Nintendo are great. I have a PS3 and a Wii, and the Wii gets more use, but then i am more of a social gamer (mostly play console games when friends come over), so the strong emphasis on social gaming with the Wii means it gets more use than the PS3.\r\n\r\nFor example, Rayman Raving Rabbids 2 is absolutely brilliant, but only if you have friends to play :)\r\n\r\nMind you there are some really great Wii games for one player, such as Excite Truck (which is just so great), and Super Mario Galaxy.\r\n\r\nThe console games i play the most are Wii Sports, Rabbids 2, Mario Kart, Mario Galaxy, Excite Truck, Grand Theft Auto IV, and Motorstorm.',7636,'2008-12-03 09:44:52'),(249501,1024,'[url=http://www.pouet.net/prod.php?which=5302]http://www.pouet.net/prod.php?which=5302[/url]:\r\n\r\n[url=http://www.os4depot.net/?function=showfile&file=demo/scene/ukonx_myworld.lha]OS4 port[/url], and therefore an Amiga PPC/RTG icon is required, too.',7636,'2008-12-05 09:23:00'),(249502,1024,'@v3nomsoup\r\n\r\nThanks :)',7636,'2008-12-05 09:23:35'),(249505,1024,'Krabob: I beat you to it :D\r\n',7636,'2008-12-05 09:36:12'),(249507,1024,'@krabob\r\nI commented on os4depot, too, btw :)',7636,'2008-12-05 09:37:54'),(250184,2735,'Yoghurt pepsi? Ewww...',7636,'2008-12-08 13:47:53'),(250596,3860,'[url=http://uk.youtube.com/watch?v=JHcFWcnS94E]Turbo Negro - I Got Erection[/url]',7636,'2008-12-10 11:37:35'),(250770,5942,'I feed it to my dog, and then the next time he poops i rub it into my face.\r\n\r\nIt doesn\\\'t get me high, i\\\'m just batshit insane.',7636,'2008-12-11 11:22:25'),(250900,5949,'MOTOROLA.\r\n\r\nBecause... AAAAAAAAAAAAMIIIIIIIIIIIIIIIIIGAAAAAAAAAAAAAAAA!!!11',7636,'2008-12-12 00:17:51'),(251225,5953,'Doom is talking about 256 colour chunky overlays in c2p amiga demos. Amiga sprites are limited in horizontal resolution and colour depth.',7636,'2008-12-13 18:46:56'),(251610,5964,'Come on... get in the festive spirit and become your christmas alter ego!',7636,'2008-12-16 10:16:20'),(252097,5964,'@nielsKERST\r\n\r\nThey\\\'re just dead inside.',7636,'2008-12-18 11:02:09'),(252102,2735,'my guess is to visualise currents in the water.',7636,'2008-12-18 11:13:12'),(252107,2735,'Google may do nothing, but looking at the URL of the picture and using some simple detective work..\r\n\r\n[url=http://www.boston.com/bigpicture/2008/12/the_year_2008_in_photographs_p.html]http://www.boston.com/bigpicture/2008/12/the_year_2008_in_photographs_p.html[/url].',7636,'2008-12-18 11:41:34'),(252279,5964,'@xmassmurder\r\n\r\nActually, nearly all my salary goes on debts and bills. We live off my wife\\\'s salary. She has left her job to go to university. We are facing a year of pretty much no expendable cash. We can\\\'t afford to give the gifts we want to for christmas.\r\n\r\nWe\\\'re still looking forward to spending christmas together and having a good time.',7636,'2008-12-18 21:58:10'),(252615,5982,'The 80\\\'s called, they want their platform war back.\r\n\r\nBTW, Amiga rules, Atari rules. Its all good.',7636,'2008-12-21 13:43:28'),(252797,5982,'just download some cool demos and games for it.\r\n\r\nI\\\'m sure some ST fans here can provide links to the \\\"must have\\\" ST demos and games.',7636,'2008-12-22 09:31:27'),(252801,5982,'i can tell you right now that there is not one single Atari ST512 in your house, and I can be 100% sure without even flying to australia to see.',7636,'2008-12-22 09:41:09'),(252804,5982,'No need for emails. Just take a picture of your \\\"ST512\\\" with a piece of paper saying \\\"Anakirob\\\".\r\n\r\nLet me just say for the record: You do not have an Atari ST512.',7636,'2008-12-22 09:51:43'),(252805,5982,'i meant \\\"... and post the picture here\\\". :)',7636,'2008-12-22 09:52:05'),(252809,5982,'I look forward to it. Why will it take so long? Need to get a custom case badge made up? ;-)',7636,'2008-12-22 09:56:26'),(252812,5982,'So is the \\\"512ST\\\" with you now, or back at home?',7636,'2008-12-22 10:02:06'),(252814,5982,'Ahh OK.\r\n\r\nWell never mind. Wherever it is, whatever it is, it is not an ST512.',7636,'2008-12-22 10:05:10'),(252856,5989,'Thats only for a single burst transmission. I think the average bandwidth over time is lower ;-)',7636,'2008-12-22 16:14:38'),(252990,5990,'Can\\\'t stand the genre. Even if the story was good I would find it annoying.',7636,'2008-12-23 10:22:20'),(252995,5982,'A500 is 16 bit. The CPU has a 16bit databus, the chipset has a 16bit databus. By anyones definition, it is a 16bit machine.',7636,'2008-12-23 10:49:26'),(253081,5990,'christmas ham has leading.',7636,'2008-12-23 16:40:28'),(253083,5992,'i always make sure mine are 45x12, just to annoy arcane.',7636,'2008-12-23 16:57:02'),(253431,5995,'Merry christmas!',7636,'2008-12-25 09:42:10'),(253970,2735,'Googling \\\"Blue Hell Bar\\\" tells me it is Frederik Pohl\\\'s \\\"Gateway\\\".',7636,'2008-12-29 13:02:14'),(254330,5703,'@PulkoMandy\r\n\r\nI can resume my work with the OS4 build if you like, but I was waiting for you to add me to the google code project.\r\n\r\nI have a google account with my normal email (i think you have it?).',7636,'2008-12-30 09:45:09'),(255927,4152,'Thats why for most things the amiga does it better ;-)',7636,'2009-01-08 09:56:54'),(257868,5710,'See, theres no need to be so sneering and negative.\r\n\r\nI\\\'m not a disillusioned zealot, and most of the people I converse with within the Amiga community don\\\'t fit that description either. Pretty much all the people I speak to who use AmigaOS/MorphOS/AROS these days see it as a fun hobby, something they enjoy using.\r\n\r\nThe people you referring to are a vocal minority.',7636,'2009-01-16 23:33:21'),(257908,5710,'@Carbon\r\n\r\nI strongly disagree. I sold my Pegasos because I didn\\\'t like MorphOS as much as OS4.\r\n\r\nThey\\\'re both good, though.',7636,'2009-01-17 10:02:13'),(257909,5710,'@havoc\r\n\r\nI was just looking at my old threads. I hadn\\\'t seen Fei\\\'s reply, and wanted to respond.',7636,'2009-01-17 10:04:47'),(258454,6082,'I have my own bin2c and image2c programs. I use them in my makefile so that if i modify the source file, it automatically remakes the .c file and compiles it to an object.',7636,'2009-01-19 18:46:00'),(258819,6086,'AAAAAMIIIIIIIIIIGGGAAAAAAAA!!!!1111one',7636,'2009-01-21 15:16:33'),(259692,2735,'@Muerto\r\nIts posed. Its for a website that posts situations and the visitors act them out and send in photos. I\\\'ll see if I can dig up the link.',7636,'2009-01-25 11:28:33'),(259694,2735,'Well, i can\\\'t easily find it. It was featured in one of the b3ta newsletters, though. IIRC one of the other scenarios was a waiter poking out of a waste chute with a glass of wine on a tray. Very odd.',7636,'2009-01-25 11:34:14'),(259792,6094,'i actually quite like the BITS logo made of lots of cubes. I even don\\\'t entirely dislike the one immediately above it.',7636,'2009-01-25 23:44:54'),(260383,6108,'Please do not bring back full size images. Thanks.',7636,'2009-01-28 10:16:20'),(260938,6119,'Linux is horrible.',7636,'2009-01-30 19:58:11'),(260997,6119,'[quote]\r\nYeah Linux is horrible, let\\\'s all use OS4!!!!!!!!!!!!!!!!!!!!!!!!!!! \r\n[/quote]\r\n\r\nYou say that, but when I first got my AmigaOne, it didn\\\'t have OS4. It just ran Debian (or Yellow Dog, or SuSE but i hated those even mroe). It ran it quite well, actually. I fucking hated it. I was absolutely over the moon when i could finally nuke that crap off my HD and put OS4 on it.\r\n\r\nI\\\'ve tried x86 Linux about three times in the years since (Ubuntu mainly), and still hated it. I just don\\\'t like the unixoid way of doing things. I will give credit to MacOS X for completely hiding that shit, though. I quite like it. Ubuntu, I will admit, is getting there. But not enough for me.\r\n\r\nI\\\'m not claiming OS4 is for everyone (or even most people). It is missing far too much important software and functionality, but the end-user experience it provides is (IMHO) far more coherent and consistent than any Linux i\\\'ve tried. Of course, I am biased, and I admit that. But I didn\\\'t really post \\\"Linux is horrible\\\" to promote OS4. Far from it, it was 50% trolling, 50% pointing out my opinion. With just \\\"mainstream\\\" sysetms, my OS preference would be:\r\n\r\nMacOS X > Windows XP > Linux > Windows Vista',7636,'2009-01-31 10:39:22'),(261891,6134,'Isn\\\'t windows 7 basically a Vista service pack in all but name?\r\n\r\nOr has it changed at a more basic level?',7636,'2009-02-04 15:55:59'),(262242,6124,'This is a bad year... normally I would donate in a flash, but my wife left her job to go back to university, severly cutting our income. Spare cash is something we don\\\'t have :-(',7636,'2009-02-06 09:48:55'),(263008,2735,'Fucks sake Knoeki, there is no excuse to post pictures like that.',7636,'2009-02-09 22:08:02'),(263149,6145,'Definately submit code samples to thedailywtf, as well as the fact that you\\\'re the one being sacked for bad time keeping, while the idiots behind the code stay on.',7636,'2009-02-10 13:50:49'),(263661,2735,'That doesn\\\'t work. The triangles should also be heart shaped, and probably it should intersperse upside-down and rightside-up hearts.\r\n\r\nFirst person to come up with an algorythm that draws that wins a jpg of a picture of a snickers bar.',7636,'2009-02-13 11:54:56'),(263662,2735,'... and if someone actually comes up with an elegant algorythm gets a jpg of a picture of their favourite chocolate bar (subject to what is available on google image search).',7636,'2009-02-13 11:56:11'),(263806,6153,'Dunno if people remember Wibble World Giddy, Giddy 2 and Giddy3. They were silly but fun shareware games.The first two were for the Amiga, the latter for MS-DOS.\r\n\r\nAnyway, i got the asm source for Giddy 3 from the original author and rewrote it in C. Now you can play it on Windows, Wii and OS4. The Wii version is the nicest, though.\r\n\r\nAnyway, grab it [url=http://www.giddy3.co.uk]from the homepage[/url].',7636,'2009-02-13 22:35:19'),(264775,6153,'Just updated all versions to 1.2. Changes are:\r\n\r\nAll versions\r\n - Giddy\\\'s speech bubbles and some other texts stay on the screen for a bit longer.\r\n - The appearance of the hint bulb is a bit more obvious\r\n - Fixed a nasty bug which meant that if you did things in a certain order the game became uncompletable.\r\n\r\nWii Version\r\n - Updated the meta.xml file properly this time\r\n\r\nWindows Version\r\n - Includes completely untested joystick/joypad support (let me know if this works for you)\r\n\r\n Amiga OS4 version\r\n - Included an Amiga version string\r\n - Includes joystick support, but it is untested because SDL doesn\\\'t seem to find my joypad even though AmigaInput supports it. I\\\'m guessing SDL might need an update.\r\n\r\n',7636,'2009-02-18 23:09:14'),(265428,6179,'OK, so, I\\\'m a cop, darkhawk is an indian, nutman is a cowboy, and ransom is a builder. What sort of job is doom supposed to have?',7636,'2009-02-22 08:36:01'),(265573,6153,'now available on morphos.\r\n\r\nMacOS universal binary being worked on.',7636,'2009-02-22 23:55:17'),(265614,6153,'it shouldn\\\'t be possible to get stuck.\r\n\r\nTo go into the tardis (the blue thing), jump when in front of it to land on the step, then walk from the right edge to the left to go inside. This is actually in the readme, IIRC.',7636,'2009-02-23 07:45:58'),(266113,2735,'Oh that would make an awesome t-shirt.',7636,'2009-02-24 21:35:57'),(266740,3841,'saga: I don\\\'t know what your point is, but the title of the thread is pretty clear.',7636,'2009-02-27 20:19:57'),(266749,3841,'well you\\\'re not winning now!',7636,'2009-02-27 21:09:14'),(267494,6214,'pouet\r\n\r\nGenuinely typed with my elbow :-)',7636,'2009-03-04 11:11:03'),(267717,6225,'Probably not the best forum to ask on, but hopefully DBug will be able to help me out :)\r\n\r\n1. Does anyone have the commented Oric ROM disassembly from the advanced user guide in electronic form?\r\n\r\n2. How does sound work on the Oric-1 / Atmos?\r\n',7636,'2009-03-05 00:07:34'),(267789,6225,'@Nutman\r\n\r\nWell, I have to have something to occupy my mind now that i get the train to work :) If I had an OS4 laptop, i\\\'d just get on with my OS4 projects, but I don\\\'t and I don\\\'t think its practical to take a tower case, monitor, keyboard etc. on the train :) (especially as I cycle to/from the station at each end).\r\n\r\n@Britelite\r\n\r\nReally? I thought it was like a beeper or so. Interesting.',7636,'2009-03-05 11:01:37'),(268279,6232,'ahhh... but can you make a jazz loop using only an ambient pad?',7636,'2009-03-08 11:27:44'),(269027,6251,'doom is sickeningly talented actually. Its quite annoying :)',7636,'2009-03-13 11:56:51'),(269291,6153,'Just updated all versions to 1.3 (except MorphOS, which will get the 1.3 treatment very soon). Changes are:\r\n\r\nAll versions\r\n- Fixed a bug which meant that Giddy could end up stuck in the ground if you stood in exactly the right place on one of the bubbles.\r\n- Removed the erroneous bulb effect when starting the game.\r\n- Added credits for MorphOS and Mac builds\r\n\r\n\r\nAmiga OS4 version\r\n- Removed the workaround for a bug in MiniGL. The workaround was actually causing crashes on the spaceship level. This means that the game should no longer crash, but the viewscreen on the spaceship won\\\'t work properly until MiniGL 2.1 is released.\r\n\r\n\r\nMacOS X version\r\n- Now exists',7636,'2009-03-15 17:32:53'),(269413,6261,'Even better, why don\\\'t all the games companies get together to go make a demo about it!!!!!!!!!!11111111',7636,'2009-03-16 19:23:02'),(269622,2735,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/pfile.jpg[/IMG]',7636,'2009-03-18 10:48:55'),(269804,6267,'@yerzmyey\r\n\r\nDoes that \\\'doom\\\' game run on a standard speccy 128, or does it require a fancy russian clone with extra horse power? Does it have different height floors, or is it just a wolf engine in dooms clothing?',7636,'2009-03-19 15:31:29'),(269850,6267,'@YERZMYEY\r\n\r\nI think you misunderstood the reason for my post. I was merely curious as to what those games were running on.',7636,'2009-03-19 21:18:12'),(270259,6267,'I suspect the toy story cart had some extra horsepower on board of some kind.',7636,'2009-03-22 14:30:45'),(270369,6225,'Well, i\\\'m not doing an Oric demo (not yet anyway). I decided to write an Oric emulator completely from scratch (including 6502/VIA/AY), for no reason at all other than to give me something to do on the train to work.\r\n\r\nUnlike euphoric, its 100% C, and requires only SDL. Compiles and runs on OS4 and Windows, so it should port almost everywhere (like Planet Hively).\r\n\r\nAnyway, I\\\'ve got this far:\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/oric1.png[/IMG]\r\n\r\nAnd it has a cool debugger:\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/oric2.png[/IMG]\r\n\r\nCurrent state:\r\n6502: 100%\r\nVIA: everything except shift register so far\r\nAY: Port A. No sound yet :)\r\nTape: Nope\r\nDisk: Nope\r\n\r\nExcuse the font in the debugger, i drew it in hex statements in the C source :-)',7636,'2009-03-23 12:38:04'),(270371,6225,'Well, its about 50 minutes on the train each way, plus an hours lunch break, so around 2h 40m per day. I have put in SOME evenings on it, too, but quite a lot of it was written on the train.',7636,'2009-03-23 12:53:30'),(270376,6225,'bahh. Think how many obscure 8-bit computer emulators you could have written by now! :)',7636,'2009-03-23 13:48:58'),(270417,6274,'It does inform you of the padding. It informs you of it in the \\\"pitch\\\" field ;-)',7636,'2009-03-23 16:35:47'),(270497,2735,'Yeah. Because of course, one girl is a representative sample.',7636,'2009-03-23 23:32:52'),(270500,2735,'Yeah, the only thing i thought was going against her were her tiny boobs!',7636,'2009-03-23 23:52:47'),(270552,6225,'aeko: There is a quite comprehensive crossdev kit for oric here:\r\n\r\nhttp://osdk.defence-force.org\r\n',7636,'2009-03-24 10:44:51'),(270914,6225,'Progress!\r\n[img]http://www.petergordon.org.uk/tmp/oric3.png[/img]\r\n[img]http://www.petergordon.org.uk/tmp/oric4.png[/img]',7636,'2009-03-25 23:36:41'),(271868,6225,'You can try it out if you want, but its only a really early preview.\r\n\r\n[url=http://www.petergordon.org.uk/oriculator]Oriculator preview[/url].',7636,'2009-04-01 11:33:43'),(271889,6225,'Well, it\\\'ll be open source once i\\\'ve got it to a state where i\\\'m happy with it, so no doubt it\\\'ll end up lots of places that C/SDL can go ;-)',7636,'2009-04-01 14:15:09'),(272406,6314,'Hahaha. yeah, it should be added as \\\"Wild\\\" and \\\"Remix of: Masagin\\\" :-)',7636,'2009-04-04 09:54:53'),(272544,6319,'[quote]\r\nMy guitar teacher had it on CD, but now he\\\'s dead.. \r\n[/quote]\r\n\r\nFuck! That is one dangerous CD! Don\\\'t mess with microtonals, people.',7636,'2009-04-05 16:05:23'),(272771,6225,'Just uploaded an update (0.0.2).\r\n\r\nMade a first try at AY sound. Its rubbish, but all 3 voices are emulated. Consider sound a work in progress :-)\r\n\r\nOther changes include a reduction in CPU usage, working blink attribute',7636,'2009-04-06 20:55:51'),(272950,6326,'Use C :-)',7636,'2009-04-07 16:58:34'),(273188,6225,'@spot\r\nI\\\'m writing the _whole_ _thing_ from scratch. CPU, VIA, AY, disk, everything.\r\n\r\nIts a programming exercise.',7636,'2009-04-09 09:46:39'),(273833,5703,'I will provide an OS4 build soon. Sorry for not replying to your mail.. i\\\'ve been busy :-)',7636,'2009-04-14 11:30:08'),(274411,6349,'I\\\'m not very good at that game.',7636,'2009-04-16 14:53:45'),(275727,6377,'Many a mickle makes a muckle.\r\n\r\nWhich, apparently, means that you can make a big thing from lots of little things. Maybe it should be the new lego slogan.',7636,'2009-04-22 11:16:57'),(275730,6377,'Heh. In england its known as \\\"A bird in the hand is worth two in the bush\\\".',7636,'2009-04-22 11:23:53'),(275731,6377,'\\\"You can\\\'t have your cake and eat it\\\"\r\n\r\nShould be rephrased, because what it actually means is \\\"You can\\\'t eat your cake, and still have it\\\".',7636,'2009-04-22 11:25:05'),(275758,6378,'[quote]\r\nbe aware with the samsung models, you aren\\\'t really sure what panel you get in them\r\n[/quote]\r\n\r\nThats weird, since Samsung make panels themselves, and a lot of other brands use Samsung panels.\r\n\r\nMy previous Sony Bravia LCD TV had a Samsung panel, for example :-)',7636,'2009-04-22 13:16:58'),(275766,6377,'I hate it when people say \\\"I could care less\\\" when they actually mean \\\"I couldn\\\'t care less\\\".\r\n\r\nThe problem is, they probably couldn\\\'t care less that they are getting it wrong :-)',7636,'2009-04-22 13:32:28'),(275801,6377,'[quote]\r\nThat\\\'s another one of these which people always get wrong. In fact it\\\'s \\\"You can\\\'t eat your cake and have it.\\\" which makes slightly (as in infinitely) more sense :)\r\n[/quote]\r\n\r\nWhich is pretty much exactly what I said...?',7636,'2009-04-22 15:49:32'),(275967,6381,'Some from our old Z80 (assembler programmed) products:\r\n[quote]\r\n %secaddDE crednowins ; update what ever the fuck this is\r\n[/quote]\r\n[quote]\r\n ; *********\r\n ; * Shite *\r\n ; *********\r\n[/quote]\r\n[quote]\r\n ; ********************************************************\r\n ; * Fucking cunting shitting pissing third hold win rule *\r\n ; ********************************************************\r\n[/quote]\r\n[quote]\r\n; ******************************\r\n; * WTFIGO *\r\n; * What the fuck is going on? *\r\n; ******************************\r\n[/quote]\r\n(wtfigo is a subroutine)\r\n[quote]\r\n; * Machine Dump V2.0 *\r\n; * After all the shit with Norway, this routine *\r\n; * has been improved to make it more robust. Cunts! *\r\n[/quote]\r\n[quote]\r\n; ***************************************************************\r\n; * Process 3 - Dan\\\'s put the fucking air conditioning on again *\r\n; ***************************************************************\r\n[/quote]\r\n[quote]\r\n ; This really should be calculated from PRICE_PLAY - BUT WHO GIVES A FUCKING SHIT\r\n ; Well, I should! Because we\\\'veoksjdflasjdf;jdsgjfls\\\'jf the machine works cuntkdflsnlfna;fnfuck\r\n ; so this is a fucking bodge.\r\n[/quote]\r\n[quote]\r\n ; what a tossa * a tossa is a useful comment\r\n[/quote]\r\n[quote]\r\n; ************* yes more messy code, it evolved, if u think its shit then you fuckin re-write it ok?\r\n[/quote]\r\n[quote]\r\n;;;; 5 = minuits x 10 (what the fuck is a minuit??! :-)\r\n[/quote]\r\n[quote]\r\nMUSTKEYLEV EQU 10000 ; amount where you absolutely, positively have to kill every motherfucker in the room.\r\n ; errr.. or key off. one or the other.\r\n[/quote]\r\n[quote]\r\n; * Accepts : No bullshit from anybody *\r\n; * Returns : Nothing. *\r\n[/quote]\r\n[quote]\r\n; * RIGHT!! No more fuckin stack over-fuckin-flow shit *\r\n[/quote]\r\n[quote]\r\n; * Note that original comments stated that: *\r\n; * - B is the win type *\r\n; * - HL is description string *\r\n; * but this is bollocks because both HL and B get fucked before *\r\n; * anything is done with the above information! *\r\n[/quote]\r\n[quote]\r\n; NOT FUCKING IMPORTANT: This equate doesnt set anything\r\n[/quote]\r\n[quote]\r\n;W460 equ -6 ;(=250);shit one (they\\\'re all shit. the whole thing is shit. why did anyone do this shit?)\r\n[/quote]\r\n[quote]\r\n; fuckinhoorah - do jacky pot. (Officially sick of this machine 3.43pm 12th dec 2000)\r\n[/quote]\r\n[quote]\r\n; Oh my god, how fucking anal can I be commenting code like this?\r\n; Especially as I had to tear myself away from surfing the internet\r\n; all day long to do it! Well, just for one moment, did you ever\r\n; consider that I was asked to produce a detailed list of electronic\r\n; meters so that certain people could easily write down meter\r\n; readings next to? No? Also I\\\'m really sorry that I just couldn\\\'t\r\n; manage to do it the obviously better way that you would have done it.\r\n[/quote]\r\n[quote]\r\n ; * Crappy shit bollocks\r\n[/quote]\r\n[quote]\r\n ; * I\\\'m a fucking scuba\r\n[/quote]\r\n',7636,'2009-04-23 12:16:23'),(276765,2735,'Its automated. There are no drivers.',7636,'2009-04-28 12:26:47'),(277059,6403,'We don\\\'t need a new thread. We just need more pig pictures in the old one :-)',7636,'2009-04-30 12:54:57'),(277068,2354,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/flu.jpg[/IMG]',7636,'2009-04-30 14:23:53'),(277184,6404,'Heh. In england, no pants day would just mean a day of going commando.',7636,'2009-05-01 17:19:38'),(277258,6153,'Windows, Wii and OS4 versions just got updated to 1.4. Other ports will follow soon.\r\n\r\n- No longer jumps constantly while the jump button is held\r\n- The phone box hint gives a clue that phone calls require coins\r\n- The bomb hint now disappears when it is supposed to \r\n\r\nDownloads are [url=http://www.giddy3.co.uk/download.html]in the usual place[/url].',7636,'2009-05-02 11:40:28'),(277347,6407,'[quote]\r\nAnnoyed grammar police is annoyed.\r\n[/quote]\r\n\r\nI think you\\\'ll find that should be \\\"The annoyed grammar police are annoyed\\\".',7636,'2009-05-02 18:21:35'),(277716,2735,'YOU\\\'RE DOING IT WRONG!\r\n[img]http://izismile.com/img/img2/20090324/selection_119_07.jpg[/img]',7636,'2009-05-05 13:09:53'),(277719,2735,'[img]http://izismile.com/img/img2/20090324/selection_119_50.jpg[/img]',7636,'2009-05-05 13:14:03'),(278113,3637,'heres my 68k \\\"random\\\" number generator:\r\n\r\n[code] ror.l d7,d7\r\n addq #$b00b,d7',7636,'2009-05-07 16:10:56'),(278205,6422,'what gun would i need if i absolutely, postively have to kill every motherfucker in the room?',7636,'2009-05-08 10:26:29'),(278561,3284,'Booster, if you see this, siht ees uoy fi, retsoob.',7636,'2009-05-10 23:32:18'),(278580,3284,'Booster, if you read this, fart.',7636,'2009-05-11 00:51:49'),(278619,2735,'She\\\'s smiling, but it looks fake. She kind of looks like she\\\'s thinking \\\"oh god, what have i married?\\\" :)',7636,'2009-05-11 11:18:44'),(278666,3284,'Booster, if you see this, wave your hands in the air like you just don\\\'t care.',7636,'2009-05-11 15:23:47'),(279450,2735,'Doesn\\\'t look waterproof to me.\r\n\r\nIf you couldn\\\'t (in theory) _USE_ it as a teapot, its not a teapot, imho.',7636,'2009-05-17 14:10:38'),(279580,6458,'marmalade backstep bollock garage.',7636,'2009-05-18 07:53:57'),(279622,6458,'ass penetration is so anal.',7636,'2009-05-18 12:22:36'),(280134,6472,'*facepalm*',7636,'2009-05-21 10:11:57'),(280147,6468,'@Adok\r\n\r\nA McDonalds application form is not a thesis.',7636,'2009-05-21 11:38:10'),(280149,6468,'BTW, my thesis was only one word, and it was so good that they invented a new grade for it (Super Mega Ultra A++++++++++), and instantly made me a Professor of all subjects.',7636,'2009-05-21 11:43:11'),(280152,6468,'\\\"AMIIIIIIIIIIIGAAAAAAAAAAAAAAAAAAAAAAAAA!!!111\\\"\r\n\r\nof course.',7636,'2009-05-21 11:49:39'),(281258,2735,'I was going to go to the cheese rolling this year, but changed my mind at the last minute. I\\\'m definately going next year.',7636,'2009-05-28 14:24:33'),(281777,6498,'[url=http://www.pouet.net/prod.php?which=48014]This[/url] packer is far too outdated to bother using, even if you\\\'re making an Amiga prod. I only bring it up because it is the best named program, ever.',7636,'2009-05-31 22:11:03'),(281812,6500,'Composer: Paul Van Der Valk\r\nPlay routine: Medley Sound (his own routine)\r\n\r\nAnd yes, its a really great tune.',7636,'2009-06-01 07:50:28'),(281813,6500,'Also: [url=http://www.exotica.org.uk/wiki/Medley]http://www.exotica.org.uk/wiki/Medley[/url]',7636,'2009-06-01 07:53:07'),(282146,6502,'Just show BITS prods.',7636,'2009-06-03 13:15:36'),(282182,2735,'yeah, in ASCII. What about EBCDIC? or PETSCII?',7636,'2009-06-03 16:40:13'),(282193,2735,'or 7-bit ASCII?',7636,'2009-06-03 17:09:37'),(282195,6506,'I want a button that causes my printer to generate real, edible pizza and dispenses it to the paper tray.',7636,'2009-06-03 17:14:53'),(282200,6506,'the pizza should also arrive cooked and ready to eat.',7636,'2009-06-03 17:23:23'),(282823,3841,'well done.',7636,'2009-06-07 18:49:47'),(282872,3841,'ok i wont post in this thread',7636,'2009-06-08 07:58:10'),(282883,3841,'oh sorry',7636,'2009-06-08 10:23:28'),(282902,3841,'am i?',7636,'2009-06-08 13:25:43'),(282968,3841,'who?',7636,'2009-06-08 20:43:03'),(283008,2735,'Fucking BNP racist thug scumbag bastards. :-(',7636,'2009-06-09 09:57:07'),(283031,6511,'The Terminator > Terminator 2\r\n\r\n(There are no other Terminator films. Only 2.)',7636,'2009-06-09 14:23:14'),(283899,6536,'Free sausages.',7636,'2009-06-15 13:03:00'),(284010,6536,'... and the free sausages. Don\\\'t forget the free sausages.',7636,'2009-06-16 09:55:42'),(284118,6536,'eeblis is too busy enjoying his free sausages.',7636,'2009-06-17 10:40:09'),(284767,6545,'I wish i could use Twitter from my C64, but i don\\\'t think there is a client for it :-(',7636,'2009-06-22 10:14:02'),(285134,6536,'FREE. SAUSAGES.',7636,'2009-06-25 09:28:28'),(285251,6557,'He was a troubled man, but he wrote some really great songs. Rest in Peace.',7636,'2009-06-26 11:43:01'),(285385,6557,'are you saying that michael brought nothing to thriller? come on.\r\n\r\nFYI: Thriller itself was written by Rod Temperton. Billie Jean and Beat It were both written by Jackson.\r\n\r\nQJ produced the whole album, but he is only credited as songwriter on one song (Pretty Young Thing).\r\n\r\nSo STFU.',7636,'2009-06-27 09:06:10'),(285412,6557,'[quote]\r\nUm... you ppl are so weird few years ago ppl wanted to stone him to death cause of what he did back then now ppl are whining about his death *tsk*\r\n[/quote]\r\n\r\nActually, I never thought Michael was guilty, myself. Just a really sad troubled man. Of course, neither me or any of the people who vilified him really have any clue about the man, just what we saw in the media, so really, who are we to judge?\r\n\r\nBesides, i\\\'m a very strong believer in the principle of innocent until proven guilty.',7636,'2009-06-27 15:22:16'),(285739,6567,'Not a film, but...\r\n\r\nMy Name is Earl: A guy goes around being an asshole to everyone to make up for all the good things he\\\'s going to do later.',7636,'2009-06-30 09:54:35'),(285755,6567,'Again not a film, but:\r\n\r\nExtreme Makeover. A big crowd have a huge party outside the really posh new house of some family. They then obscure the property with a bus, and the party goers go home. Next, they trash the house and turn it into a pile of crap and leave the family to a much poorer life.',7636,'2009-06-30 11:52:22'),(285779,6567,'[url=http://209.85.229.132/search?q=cache:Dkcm8L6WPkgJ:www.filmforensics.com/autopsy/2007/10/02/memento-in-chronological-order/+memento+in+chronological+order&cd=3&hl=en&ct=clnk&gl=uk&client=firefox-a]Memento[/url].',7636,'2009-06-30 14:19:54'),(285893,6567,'do it yourself. What are we, your \\\"summarise a reverse back to the future plot\\\" bitches?',7636,'2009-07-01 10:05:41'),(285926,6571,'MAAAARK SAAAALUUUUUUDDDD!!!\r\n\r\nAAAAMIIIIIIIIIIIIIIGAAAAAAAAAAAA!!!!!!!1',7636,'2009-07-01 13:04:07'),(285943,2735,'[img]http://img.photobucket.com/albums/v606/lumpbucket/16.jpg[/img]',7636,'2009-07-01 13:48:09'),(286116,2735,'must be fake...',7636,'2009-07-02 15:56:10'),(286117,2735,'[url=http://www.network54.com/Forum/383495/message/1176490741/gym]is fake[/url] :-)',7636,'2009-07-02 16:06:00'),(286282,5703,'2.1wip compiled for OS4 now available from the grafx2 page.',7636,'2009-07-03 14:03:34'),(286356,5703,'What SVN revision should i checkout for 2.0 stable?',7636,'2009-07-03 19:21:09'),(286358,5703,'oh wait. doesn\\\'t matter. i\\\'ll download the src archive.',7636,'2009-07-03 19:22:07'),(287150,2735,'Quake 3? Awesome? It was shit when it came out.',7636,'2009-07-10 12:39:30'),(287157,2735,'I didn\\\'t say it did. I just said it was (and still is) rubbish.',7636,'2009-07-10 13:41:03'),(287160,6225,'Its now GPLv2:\r\n\r\n[url=http://code.google.com/p/oriculator]http://code.google.com/p/oriculator[/url].\r\n\r\nI intend to clean up and better document the code in the coming weeks.\r\n\r\nOh, and i haven\\\'t stopped work on it just because its now open source.',7636,'2009-07-10 14:01:33'),(287191,6567,'shouldn\\\'t it be \\\"girl brings guy back to life, goes around reanimating a bunch of other people, then has a long nap\\\"?',7636,'2009-07-10 19:54:27'),(287251,2735,'@raina\r\nI actually really like 2 and a half men.',7636,'2009-07-11 08:58:40'),(287257,6599,'[url=http://ada.untergrund.net/]:-([/url]\r\n\r\n[quote]\r\nIt seems the website was hacked so i took it down. At this point, i\\\'m tired of fighting against fake registrations, hacks and other crap so it\\\'s undecided if it will ever return.\r\nMany thanks to everyone who visited and supported this site. I could never have imagined this kind of feedback, support and friendly atmosphere when i started the site many years ago.\r\nKeep creating demos and supporting the demoscene!!! z5/A.D.A 2001-2009\r\n[/quote]\r\n',7636,'2009-07-11 11:46:44'),(287269,6599,'None of the BITS prods reached the minimum quality level to be included on ADA.',7636,'2009-07-11 13:03:55'),(287355,6599,'oh. i hope z5 takes you up on that offer.',7636,'2009-07-12 10:52:01'),(287497,6567,'In soviet russia, movies describe YOU backwards.',7636,'2009-07-13 12:17:19'),(287819,6610,'Driving Miss Daisy',7636,'2009-07-15 09:56:29'),(288043,6611,'I was just about to post what evilpaul said :)',7636,'2009-07-16 16:04:17'),(288619,6620,'Every time you are near?',7636,'2009-07-21 11:34:13'),(288620,6620,'My guess is that you have pockets full of birdseed.',7636,'2009-07-21 11:34:35'),(288621,6618,'BITS = free glops! \\\\o/',7636,'2009-07-21 11:34:56'),(288769,2735,'@error occurred\r\nYours for only £535 (built to order).',7636,'2009-07-22 15:08:56'),(289377,2735,'SLAYER! \\\\m/',7636,'2009-07-26 14:14:52'),(290060,200,'Suggestion: Do nothing for the current pouet version.\r\n\r\nFor pouet 2.0, have a single \\\"Amiga\\\" category, then have tags that can be applied to it such as \\\"OCS\\\", \\\"ECS\\\", AGA\\\", \\\"PPC\\\", \\\"RTG\\\". Then just tag each prod with all that apply.\r\n\r\nThen you\\\'d have \\\"PAL\\\" and \\\"NTSC\\\" tags, which would apply to other categories as well as Amiga. Things like that.',7636,'2009-07-30 10:28:01'),(290142,6649,'YEEEEEEEEEEEEEEEEEEEESSSSS!',7636,'2009-07-30 17:36:48'),(290144,6649,'Does the sound system include pyrotechnics again, btw?',7636,'2009-07-30 17:37:45'),(291821,2735,'[quote]\r\nSounds like their boss needs to mind their own business and not go searching for what their employees say\r\n[/quote]\r\n\r\nExcept she added her boss to her friend list. He didn\\\'t have to search; it would have come up on his screen as soon as he logged on.',7636,'2009-08-10 10:24:45'),(291847,2735,'@mic\r\nYou can see that at 11014 is the string \\\"Hello WinCE World\\\", followed by \\\"ARM small PE\\\".',7636,'2009-08-10 12:54:50'),(291857,2735,'The boss didn\\\'t even need to do that. She added her boss as a friend. Its entirely her fault.',7636,'2009-08-10 14:05:34'),(291865,3627,'[quote]\r\nChrisTOS: $3000 for a seven-year project is hardly an unreasonable thing to ask for. But anyone who makes money is a bastard, I know.\r\n[/quote]\r\n\r\nI\\\'ve made exactly £8.17 from Giddy 3 so far. I\\\'m such a rich, evil, capitalist pig! muahahahahahahaha!',7636,'2009-08-10 15:23:11'),(293058,6706,'Can you adapt Gamebase into a Demobase?',7636,'2009-08-15 15:03:37'),(293559,6712,'[url=http://translationparty.com/#1738260]Space ... the final frontier. These companies, boat cruise. This five-year mission: to seek a new life and new civilizations to discover a strange new world. This daring man.[/quote]',7636,'2009-08-18 12:02:09'),(293560,6712,'i mean...\r\n[url=http://translationparty.com/#1738260]Space ... the final frontier. These companies, boat cruise. This five-year mission: to seek a new life and new civilizations to discover a strange new world. This daring man.[/url].',7636,'2009-08-18 12:02:29'),(293715,2735,'.... piss no evil?',7636,'2009-08-19 09:39:17'),(293896,2735,'How about.. no cosplay?',7636,'2009-08-20 12:16:31'),(293907,1024,'[url=http://www.facebook.com/pages/Rob-Is-Jarig/27487235941]Facebook page[/url] for [url=http://pouet.net/prod.php?which=7084]Rob is Jarig[/url].',7636,'2009-08-20 13:13:04'),(293988,2735,'i don\\\'t get the nerd obsession with anime chicks. They don\\\'t even look human. They hardly even have noses. They look stupid. And they\\\'re regularly raped by tentacles.',7636,'2009-08-20 21:58:00'),(294464,2735,'@zurt\r\ni\\\'ll stick with OS4.1, thanks.',7636,'2009-08-23 20:46:45'),(294656,6733,'1. Used to use KingCON, but now I use OS4\\\'s shell (not the one in the public release)\r\n2. AmigaDOS scripts, ARexx, Python, or i write tool in C sometimes.\r\n3. My shell-startup is mostly empty\r\n4. No\r\n5. CodeBench\r\n6. svn\r\n7. see (1). Sometimes i even use workbench. I used to be addicted to DOpus 4, but i don\\\'t use it any more.\r\n',7636,'2009-08-24 16:59:19'),(295219,6744,'genuine lol.',7636,'2009-08-26 19:46:19'),(295433,3627,'Oh yeah, I have Ghostbusters on PS3. Its great. Fighting with Mr. Stay Puft was great fun, for example.\r\n\r\nShame about the tune rip-off.',7636,'2009-08-27 16:04:16'),(296000,6757,'IBrowse? AWeb? Voyager? OWB? ;-)',7636,'2009-08-31 10:57:56'),(296368,6766,'There is a tool for that. Its called \\\"strip\\\".',7636,'2009-09-02 13:48:22'),(297160,6778,'Just watch Tommy Wisau\\\'s \\\"The Room\\\" over and over and over and over again. You\\\'ll never need another film.\r\n\r\nHere is a clip to demonstrate its awesomeness:\r\n\r\n[url=http://www.youtube.com/watch?v=b64ZK7KDfTQ]http://www.youtube.com/watch?v=b64ZK7KDfTQ[/url].',7636,'2009-09-09 12:20:04'),(298415,6802,'Rob is Jarig',7636,'2009-09-16 14:24:00'),(299398,2735,'[img]http://4.media.tumblr.com/tumblr_kq6myq7PcN1qa3i8uo1_400.jpg[/img]',7636,'2009-09-23 13:38:39'),(299639,3841,'do you?',7636,'2009-09-24 15:03:59'),(299644,3841,'- Why did the chicken cross the road?\r\n- To post in this thread.\r\n',7636,'2009-09-24 15:20:47'),(299752,6826,'I wish i could have gone :-(',7636,'2009-09-25 13:36:53'),(300089,2735,'They need to invent bezel-free display panels.',7636,'2009-09-28 09:53:18'),(300100,5072,'I saw a little bit of Sprited Away. I had to stop watching it because I thought it was fucking terrible and wanted it to stop.',7636,'2009-09-28 11:05:38'),(300257,3841,'@magic\r\nYour question was answered earlier in the thread.',7636,'2009-09-29 11:29:54'),(300440,2735,'What Intrinsic said.',7636,'2009-10-01 11:35:33'),(300525,3841,'FAIL.',7636,'2009-10-01 22:17:25'),(301047,6847,'[url=http://www.pouet.net/prodlist.php?order=thumbdown]http://www.pouet.net/prodlist.php?order=thumbdown[/url]',7636,'2009-10-06 01:10:57'),(301106,6847,'What about \\\"all-time bottom\\\" based on the same algorythm as all-time top, but in reverse order?',7636,'2009-10-06 12:56:36'),(301295,6852,'Sinclair QL had a 68008 @ 7.5Mhz.',7636,'2009-10-07 10:05:21'),(302313,6872,'i intend to go, but i didn\\\'t even manage to get to sundown in the last few years and thats just down the road :-(',7636,'2009-10-12 15:35:47'),(302432,2735,'Some of the other \\\"jeremy the annoying horse\\\" strips are even better :)',7636,'2009-10-13 00:08:31'),(302434,2735,'[img]http://www.b3ta.cr3ation.co.uk/data/jpg/jeremyannoyinghorsepencil.jpg[/img]\r\n[img]http://www.b3ta.cr3ation.co.uk/data/jpg/jeremyannoyinghorse.jpg[/img]\r\n[img]http://www.b3ta.cr3ation.co.uk/data/jpg/8328.jeremyannoyinghorsegnomes.jpg[/img]\r\n',7636,'2009-10-13 00:11:52'),(302634,6878,'My god that rudebox song is terrible, even for Robbie Williams.',7636,'2009-10-14 09:46:04'),(302635,6872,'This thread should have been called \\\"The Random German Demoparty That Takes Place in Bingen at Easter in 2010 Thread\\\".',7636,'2009-10-14 09:47:23'),(302674,2735,'8-bit buggery: I suspect its also fake.',7636,'2009-10-14 13:48:16'),(303263,2735,'Oh that ones great.',7636,'2009-10-17 10:34:42'),(305898,3841,'nuffink coz u didnt won or nuffink, innit.',7636,'2009-10-28 17:18:35'),(306207,2735,'24999..',7636,'2009-10-29 23:43:00'),(306210,2735,'stijn: 25K GET!\r\n\r\nCongrats.',7636,'2009-10-29 23:43:26'),(306218,2735,'[img]http://www.team.ie/images/1001TSU.gif[/img]',7636,'2009-10-30 00:32:51'),(307202,6923,'But what is it for?',7636,'2009-11-04 11:04:52'),(307206,6923,'Well, [url=http://www.petergordon.org.uk/wikeefax/]mine is even more useless[/url] (and only works properly on browsers with TTF font downloading), so I win. or Lose. Whatever.',7636,'2009-11-04 11:11:29'),(307447,6925,'vsync.',7636,'2009-11-05 10:35:18'),(307449,6925,'Use query performance counter only once, then always use the cached delta + vsync, then.',7636,'2009-11-05 10:43:20'),(307476,6925,'There is actually a lot to be said for fixed refresh rates.',7636,'2009-11-05 12:35:49'),(307501,6925,'Yeah, the ZX81 is shit hot at it ;-)',7636,'2009-11-05 14:27:02'),(308275,2735,'@harism\r\nhttp://www.youtube.com/watch?v=sBGBlqno_94',7636,'2009-11-09 14:57:04'),(308488,6943,'To all textmode whingers: If you don\\\'t like textmode, don\\\'t watch the demos. I like textmode demos.',7636,'2009-11-10 13:54:33'),(308745,6943,'[quote]\r\nI thought the whinge was just a typo...who knew it was actually a word? \r\n[/quote]\r\n\r\nWell, quite obviously, I did.',7636,'2009-11-12 11:58:00'),(309631,2735,'[img]http://s1.b3ta.com/host/creative/30035/1258375306/peasmade.jpg[/img]',7636,'2009-11-18 12:04:43'),(310217,6977,'Out of the box A500:\r\n\r\nOCS chipset (cycle exact blitter)\r\n68000, A500 timing\r\n512Kb Chip RAM, no other RAM\r\nKickstart 1.2 or 1.3\r\n\r\n\r\nOut of the box A500+:\r\nAs above, except ECS chipset, 1Mb chip (i think), Kickstart 2.0 (i think it was 2.04).',7636,'2009-11-22 13:37:40'),(310354,3841,'C-C-C-COMBO BREAKER !!!!!!11 ',7636,'2009-11-23 14:03:32'),(310390,6368,'Whoever does the music for BITS \\\\o/',7636,'2009-11-23 16:46:05'),(310634,6984,'yay! at least one of my prods is in there.',7636,'2009-11-25 10:51:00'),(310635,6986,'What would be the point? If the plasma is already 8x8, why wouldn\\\'t you use a charset?',7636,'2009-11-25 10:53:42'),(310683,6986,'So, what you\\\'re saying really is \\\"can you do a 1x1 plasma effect on c64\\\"?',7636,'2009-11-25 15:54:32'),(310789,6986,'\\\"As I said.. whatever curves. I don\\\'t know what.. and I am not asking for a 1x1 effect. Using charset I think you are limited, isn\\\'t it? You should have ideally 360 chars for every angle the curve makes.. so couldn\\\'t it be rendered realtime considering the angle inside the 8x8 space? This is what I mean.\\\"\r\n\r\n\r\nNo need to go into why plasmas don\\\'t use splines to explain why this makes no sense.\r\n\r\nIts a lot simpler.\r\n\r\nYou want to do realtime calculation of chars in a charset to get smoother plasmas.\r\n\r\nSo what you\\\'re trying to do is get a better resolution, by calculating the shape at a higher resolution than 8x8 (realtime rendering into chars).\r\n\r\nHow is this any different (other than being slower) than just rendering in bitmap mode and not having any charset?\r\n\r\nAnswer: It isn\\\'t.',7636,'2009-11-26 10:11:15'),(310790,6986,'Also: You don\\\'t know what \\\"curve\\\" you have at a given 8x8 pixel block. The calculation gives you a value for that whole block. You can interpolate to get a higher resolution plasma (although the bigger the gaps you interpolate, the less smooth the plasma will look).\r\n\r\nBut again, if you want to calculate every 8th pixel and interpolate, you\\\'re just looking at bitmap mode again.',7636,'2009-11-26 10:13:39'),(310808,6986,'But if you\\\'re rendering into the chars, you\\\'re rendering the whole screen anyway. Why do you think using a charset would speed it up if you\\\'re redefining them every frame?',7636,'2009-11-26 12:22:36'),(310811,6986,'@psonice\r\n\r\nKnowing what shape needs to go into a char and picking the right one is different to rendering a \\\"best fit\\\" charset on the fly (and then applying it), which I couldn\\\'t never imagine being very fast, ever.',7636,'2009-11-26 12:52:58'),(310812,6986,'aarrghh... swap \\\"picking the right one\\\" for \\\"picking a close match\\\".\r\n\r\nAlso swap \\\"couldn\\\'t never\\\" for \\\"couldn\\\'t\\\".\r\n\r\nI suck.',7636,'2009-11-26 12:53:55'),(311848,7007,'I sold an 030 A4000, with broken audio, a key missing on the keyboard, extensive yellowing, no fast ram and no monitor and still got over £100, so more than that I guess.',7636,'2009-12-05 10:21:13'),(311851,7003,'hah! Thats great!\r\n\r\nI was expecting something more like [url=http://www.pouet.net/topic.php?which=5009]these[/url], but this is better.',7636,'2009-12-05 10:28:06'),(312036,7007,'@trixter\r\nGo make a demo abou^H^H^Hwith it ;-)',7636,'2009-12-07 09:28:31'),(312479,2735,'[img]http://i49.tinypic.com/mm66f8.jpg[/img]',7636,'2009-12-10 15:45:43'),(312604,5705,'i hate you.',7636,'2009-12-11 12:25:43'),(312955,6921,'Yes, I think people should stop bumping this thread, too.',7636,'2009-12-13 18:29:37'),(313575,2735,'Heh. In all honesty, that game looks like crap, aesthetically.',7636,'2009-12-16 12:16:42'),(313845,7034,'Is it really that hard to write a disassembler? At least for most processors I could write one in an afternoon...',7636,'2009-12-17 16:02:54'),(314338,7017,'[url=http://www.pouet.net/prod.php?which=16308]http://www.pouet.net/prod.php?which=16308[/url]\r\n\r\n:-)',7636,'2009-12-22 12:36:58'),(314624,7041,'New Super Mario Bros. Wii, Them Crooked Vultures album, Sky+HD installed and 6 months HD subscription, plus other stuff',7636,'2009-12-25 09:41:56'),(316272,7072,'@earx\r\nIts not an FPGA, its closer to a transputer.\r\n\r\n@QUINTIX\r\nThe idea is that the xmos chip is really good for realtime problems; you could hook up a floppy drive and ready any exotic old format without a special catweasel style device, or you could bit-bang 100Mb ethernet if you wanted. Those are reasonably useless examples, i know, but in my work we\\\'ve evaluated switching from our custom boards to generic PCs running windows xp embedded or linux, and the lack of realtime support has made it less of a no-brainer than it would be otherwise (yes i\\\'m aware that there are realtime operating systems). \r\n\r\nTo me, its not a competitor to a high end system, but i really really like OS4.x, and my AmigaOne XE-G4 is getting old, so i\\\'ll almost certainly save up my pennies and get one.',7636,'2010-01-06 10:30:55'),(316274,7072,'@Psycho\r\nThe parallelism can be cranked up via the xorro slot apparently, so your parallelised solution can be easily upscaled by just bunging more xmos chips at it, which is kind of nifty in a way.',7636,'2010-01-06 10:36:51'),(316295,7072,'OWB works with most sites just fine. Firefox is on the way.',7636,'2010-01-06 12:26:05'),(316301,7072,'Why do you assume that i think there is a realistic chance of a resurrection?\r\n\r\nWhy does it annoy you that people have an upgraded Amiga operating system to play with?\r\n\r\nI have it, i love it. I\\\'m glad hyperion made it. If a miracle happened and it made them some money, bonus. I\\\'m really really glad I don\\\'t have to stick to the old 68k amigas.',7636,'2010-01-06 12:59:37'),(316329,7072,'I don\\\'t get it. Why do you care? I understand not being interested in OS4.x, but i never understood these people that seem to take a personal affront to its existance.\r\n\r\n*I* really like OS4.x. Why should i be deprived of it because you see no value in it?',7636,'2010-01-06 15:49:48'),(316601,2735,'MOW THAT SNOW, DADDIO!\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/SnowMower.jpg[/IMG]',7636,'2010-01-08 16:06:05'),(317061,2735,'@Optimus Knight\r\nPfft. Are you not familiar with the Dobson Mk1 command shell? Lamer!',7636,'2010-01-12 10:02:17'),(318426,7110,'@Danzig\r\nYou mean \\\"&255\\\", surely..',7636,'2010-01-22 10:17:33'),(318871,7121,'i call them \\\"bernard\\\".',7636,'2010-01-25 13:00:39'),(319422,7131,'Get a Fat Agnus.',7636,'2010-01-29 19:37:11'),(319765,7138,'2010 : Don\\\'t you think most of the threads on pouet are a little stupid? (and not to be taken seriously)',7636,'2010-02-01 14:29:58'),(320307,6225,'v0.1 is OUT!\r\n\r\nIts now called Oricutron, because apparently Oriculator sounds rude in some languages :-)',7636,'2010-02-06 18:38:50'),(320552,6225,'v0.2 is OUT!\r\n\r\nPretty much every prod should now work. There are a couple of known exceptions, but really, the compatibility is pretty good now.',7636,'2010-02-09 10:51:20'),(320557,7153,'I like texel\\\'s posts here. I don\\\'t see it as spam. Keep up the good work :-)',7636,'2010-02-09 10:57:32'),(320899,6225,'A preview of a new feature that will be in the next version:\r\n\r\n[url=http://www.youtube.com/watch?v=LgVYth-FAUk]http://www.youtube.com/watch?v=LgVYth-FAUk[/url].\r\n',7636,'2010-02-11 17:13:17'),(320997,6225,'v0.3 is OUT!\r\n\r\nFeaturing:\r\n\r\n* AVI capture\r\n* Better sound (digis work \\\\o/)\r\n* Proper file requesters\r\n* Oric printer emulation\r\n',7636,'2010-02-12 21:32:25'),(321337,6225,'Oricutron 0.4 is out, featuring:\r\n\r\n* AY sound is (again) a lot better\r\n* Fixed keyboard issues introduced with 0.3\r\n* Improved menu navigation\r\n* Tape noise is available again, although it doesn\\\'t work properly\r\n* VIA shift register is partially implemented\r\n* Disk writing is supported. The disk image won\\\'t be changed until you hit F7 (or shift-F7) to save changes back to the image file.\r\n* New status bar with disk status icons',7636,'2010-02-16 21:55:51'),(321371,7164,'Best one evar:\r\n\r\nhttp://www.youtube.com/watch?v=KUFkb0d1kbU',7636,'2010-02-17 07:27:37'),(321628,7170,'SDL',7636,'2010-02-19 09:47:56'),(321978,2354,'@mrtheplague\r\nI still love that 3d version.',7636,'2010-02-22 15:25:37'),(321979,7178,'I was about to say more or less what doom said about adaptive subdivision. I\\\'ve never done it myself, but doom told me about it before, and it was one of those things i intended to try \\\"at some point\\\" (although i\\\'ve pretty much retired from any kind of scene programming these days).',7636,'2010-02-22 15:29:14'),(322732,2735,'@emzic\r\n\r\nisn\\\'t it just a torus with diagonal stripe texture?',7636,'2010-03-01 20:51:49'),(323880,7208,'Surely if their system was as similar to google\\\'s search engine as he implies, you could run google on a single PC with a big enough RAID, or you need a shitload of servers and MapReduce (or Hadoop) to make it work ;-)\r\n',7636,'2010-03-11 10:02:48'),(323885,7208,'i also instantly hate anyone who pronounces data as \\\"darta\\\".',7636,'2010-03-11 10:32:38'),(323892,7208,'I know how he did it! He used one of those \\\"revolutionary\\\" packer algorythms that can pack any amount of data down to, say, 2kb, then he only has to search that small buffer no matter how big the actual scene data!\r\n\r\nSorry, I mean darta ;-)',7636,'2010-03-11 11:14:15'),(324490,2735,'[quote]\r\n[img]http://i448.photobucket.com/albums/qq209/evilwebmonkey02/chicks%20man/rachelhouse.jpg[/img]\r\n[/img]\r\n\r\n... Unless you\\\'re in the UK, in which case its:\r\n\r\n2002: Oh look Hugh Laurie is on friends\r\n2009: Oh look Hugh Laurie is on friends\r\n',7636,'2010-03-15 07:46:59'),(325007,2735,'Its probably two accounts with the same image.',7636,'2010-03-18 12:17:43'),(325029,7225,'Is it possible to do OpenGL rendering fullscreen on multiple displays (different output on each monitor), in a way that will work on both Linux and Windows?',7636,'2010-03-18 13:44:14'),(325032,7225,'ehhmm.. i dunno. I just want to know how to code it. Don\\\'t mind what toolkit (GLUT, SDL, whatever), just if its possible to do in a portable way.',7636,'2010-03-18 13:50:24'),(325706,7230,'[url=http://amp.dascene.net/downmod.php?index=52068]This[/url], and [url=http://www.hivelytracker.com/tunes/Virgill/forsaken.hvl]this[/url], and [url=http://www.hivelytracker.com/tunes/Syphus/freeside_run.hvl]this[/url].',7636,'2010-03-23 13:04:43'),(326324,7241,'I think there is a middle ground between socialism and capitalism.\r\n\r\nI suggest everyone read The Shock Doctrine, anyway.',7636,'2010-03-25 09:49:33'),(326417,7249,'Fail.',7636,'2010-03-25 15:33:10'),(327311,7259,'Wake me when it has a port of Planet Hively.',7636,'2010-04-01 12:53:39'),(327355,7132,'I got a Palm Pre. I think its a lot nicer than my wife\\\'s iPhone. Take that, apple.\r\n\r\n(actually, i like the iPhone a lot, but the Palm GUI is just better).',7636,'2010-04-01 15:44:10'),(327372,7259,'You should write it in naprola.',7636,'2010-04-01 16:58:28'),(327375,2735,'@StingRay\r\n\r\nThe boom-mic tells me this was probably being filmed for some kind of TV show...',7636,'2010-04-01 17:16:16'),(327384,7132,'Better get yourself a pre while you still can, then ;-)\r\n\r\nI\\\'ve had this one for two days now and so far I love it. I even saw a big advert for it when I went to the cinema recently so they are starting to market it properly. Also they have just announced the pre plus.',7636,'2010-04-01 18:46:38'),(327535,6225,'0.5 was released a while ago.\r\n\r\nAlso, [url=http://www.youtube.com/watch?v=6955A8NzHTc]this[/url].\r\n',7636,'2010-04-02 22:11:17'),(328888,3841,'i\\\'m in the lead!',7636,'2010-04-08 11:30:33'),(328895,3841,'You know, if something like the plot of [url=http://www.imdb.com/title/tt1190080/]2012[/url], or [url=http://www.bbc.co.uk/programmes/b00q3gk5]Survivors[/url] happened, and I survived, I would probably find it really annoying that the winner of this thread will technically have been found, but i\\\'d never know who it was.\r\n\r\nBTW, i recommond survivors. I have no idea if the original 70\\\'s series is any good, but the modern remake is great.',7636,'2010-04-08 12:01:52'),(328897,5705,'BAPITA BOOPIE?',7636,'2010-04-08 12:02:17'),(328949,5705,'stuff. BTW, I was wrong earlier when i said the bra was too big. If a bra is too big, a jmp would be even bigger! She has to wear a jmp because she is too big for a bra, of course! Anyway, now that is all cleared up, I want to tell you about',7636,'2010-04-08 15:27:15'),(329154,5705,'of the compulsory banana incineration laws.',7636,'2010-04-09 11:31:45'),(329241,3841,'two.',7636,'2010-04-09 15:06:56'),(329812,2735,'That desktop is full of win.',7636,'2010-04-12 09:45:36'),(329836,2735,'[img]http://img135.imageshack.us/img135/2248/xzibitdl9.jpg[/img]',7636,'2010-04-12 10:57:49'),(329899,7225,'[quote]\r\nJust create two windows... :p\r\n[/quote]\r\n\r\nWell, duh. I was wondering if there was a cross-platform framework that would let me know how many displays there were and let me open windows (with associated OpenGL contexts) for each one. I guess there probably isn\\\'t.',7636,'2010-04-12 14:38:43'),(329905,7295,'i love how it can effortlessly handle so much darta.',7636,'2010-04-12 14:58:12'),(330188,2206,'Just reviving this thread to point out that \\\"Loopback\\\" from BP2010 is a demo for the current revision of this board :)',7636,'2010-04-13 14:34:44'),(330192,2206,'Yeah. Actually, when i said \\\"current revision\\\", its more like a new board, since in the years between my first post and now, he\\\'s switched from microcontrollers to FPGA.',7636,'2010-04-13 15:00:30'),(330196,2206,'Well, its not compulsory ;-)',7636,'2010-04-13 15:41:05'),(330368,7292,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/pulp_fiction_duo.jpg[/IMG]\r\nMEDITATION, MOTHERFUCKER, DO YOU DO IT?',7636,'2010-04-14 12:56:47'),(330373,7297,'wholesale valves!',7636,'2010-04-14 13:33:08'),(330389,2735,'That has to be a joke.',7636,'2010-04-14 15:17:43'),(331153,3841,'moo.',7636,'2010-04-19 11:36:56'),(331351,2735,'I walk past this shop on the way to work:\r\n[img]http://img.photobucket.com/albums/v606/lumpbucket/CIMG0019s.jpg[/img]\r\n\r\nBest. Signwriting. Ever.',7636,'2010-04-20 11:17:47'),(331531,2735,'Epic win!',7636,'2010-04-21 12:16:15'),(331679,1024,'Suggestion for new oneliner default: \\\"TITANICS-Cruncher decrunches while loading\\\"',7636,'2010-04-22 11:47:08'),(331684,7325,'Once upon a time, there was a giraffe named',7636,'2010-04-22 12:00:55'),(331696,7325,'\\\"what am i doing in such an incoherent story\\\".\r\n\r\nSuddenly,',7636,'2010-04-22 12:27:29'),(331710,7325,'and the giraffe was all like \\\"huh?\\\".',7636,'2010-04-22 13:29:17'),(331733,7319,'[url=http://www.youtube.com/watch?v=Dxa8WYydlEM]Mario Paint for the EPIC WIN[/url].',7636,'2010-04-22 15:03:56'),(331756,7325,'The End.',7636,'2010-04-22 16:51:34'),(331901,7329,'Ingredients\r\n12 Eggs',7636,'2010-04-23 12:57:52'),(331940,7329,'Method:\r\nWhisk the eggs with the charcoal',7636,'2010-04-23 15:36:47'),(331945,7329,'Place the baking dish on the moon to set.\r\nMeanwhile, put the spider eyes and dutch graphician ear into a blender.',7636,'2010-04-23 15:42:47'),(331971,7329,'18kg of quorn beef style mince',7636,'2010-04-23 18:02:04'),(332295,2735,'WTF?',7636,'2010-04-26 10:11:01'),(332306,4161,'Julia Roberts\r\n\r\nvs.\r\n\r\nCherie Blair.\r\n\r\nFIGHT!\r\n[img]http://s1.b3ta.com/host/creative/10972/1272278299/smileoff.gif[/img]',7636,'2010-04-26 12:46:26'),(332313,1724,'How do you know he didn\\\'t blow his girlfriends head up?',7636,'2010-04-26 13:16:53'),(332762,2735,'Well, that was easy:\r\n[img]http://img.photobucket.com/albums/v606/lumpbucket/maze.jpg[/img]',7636,'2010-04-30 11:27:49'),(333370,7350,':-)',7636,'2010-05-06 11:15:10'),(333372,7350,'I voted lib dem.',7636,'2010-05-06 11:23:26'),(333376,7350,'[quote]\r\nso ... one of the cunts then \r\n[/quote]\r\n\r\nNo. I just said I DIDN\\\'T vote for conservative or UKIP.',7636,'2010-05-06 11:55:26'),(333484,7350,'Ahh fuck. People voted conservative. At least they won\\\'t have a majority.',7636,'2010-05-07 10:24:23'),(333486,2735,'[quote]\r\nhttp://moviecarpet.com/wp-content/uploads/2009/08/machete.jpg\r\n[/quote]\r\n\r\nSo.. he\\\'s some kind of travelling chef, teaching people to cook wherever he goes?',7636,'2010-05-07 10:33:13'),(333513,7350,'Nobody. But especially not the british public.',7636,'2010-05-07 12:04:31'),(334124,4161,'@notorius\r\nfrom here:\r\nhttp://www.youtube.com/watch?v=5Egen3s8wHI',7636,'2010-05-11 15:16:42'),(334261,7357,'[url=http://www.youtube.com/watch?v=ip_K5DHZlfg]MARK SALUUUUUDD!!!111[/url]\r\n',7636,'2010-05-12 10:04:09'),(334400,7361,'Rob is Jarig',7636,'2010-05-13 11:54:54'),(334402,7361,'Also [url=http://www.pouet.net/prod.php?which=9538]http://www.pouet.net/prod.php?which=9538[/url].',7636,'2010-05-13 11:58:59'),(334412,7361,'[url=http://www.pouet.net/prod.php?which=12029]http://www.pouet.net/prod.php?which=12029[/url]\r\nand\r\n[url=http://www.pouet.net/prod.php?which=3289]http://www.pouet.net/prod.php?which=3289[/url]\r\n',7636,'2010-05-13 13:09:30'),(334414,7354,'My wife tried to throw out my golden duck :-(\r\n\r\nI told her it held sentimental value. She looked at me as if I was weird.\r\n\r\n\r\nI kept the duck.',7636,'2010-05-13 13:21:42'),(334470,7361,'[url=http://www.pouet.net/prod.php?which=52968]http://www.pouet.net/prod.php?which=52968[/url]',7636,'2010-05-13 22:29:27'),(335272,2735,'NIGHTBACON HITLER!!!11',7636,'2010-05-20 21:04:44'),(335675,7377,'See also: [url=http://www.pouet.net/topic.php?which=7095&page=1]http://www.pouet.net/topic.php?which=7095&page=1[/url]',7636,'2010-05-24 15:50:46'),(335676,7377,'and: [url=http://www.pouet.net/topic.php?which=3273]http://www.pouet.net/topic.php?which=3273[/url]',7636,'2010-05-24 15:51:22'),(335678,7378,'http://www.pouet.net/topic.php?which=3273',7636,'2010-05-24 15:53:29'),(335684,7377,'[img]http://imgs.xkcd.com/comics/random_number.png[/img]\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/dilrand.jpg[/IMG]',7636,'2010-05-24 16:50:11'),(335687,2735,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/changemachinesim.jpg[/IMG]',7636,'2010-05-24 16:53:18'),(336747,7389,'It is probably useless to most people. I would love to have one, but I can\\\'t afford it. Good job I already have an AmigaOne at least.\r\n',7636,'2010-06-03 09:44:06'),(336749,7389,'BTW, for those curious about OS4, [url=http://www.pouet.net/topic.php?which=5710&page=1]this thread may help[/url].',7636,'2010-06-03 09:48:08'),(336751,2735,'[quote]\r\n[img]http://www.theinternetpics.com/old/computer.jpg[/img]\r\n[/quote]\r\nThis is a local office, for local people!\r\n[img]http://k-punk.abstractdynamics.org/archives/tubbs.jpg[/img]',7636,'2010-06-03 09:52:45'),(336764,2735,'I think Truck went to all breakpoints didn\\\'t he?\r\n\r\nBesides, i think the humour is in the comment (hint: Truck isn\\\'t german)',7636,'2010-06-03 11:35:25'),(337250,7211,'Suggestion for any bp replacement: Have a single compo for Amiga 68060 and Atari Falcon 68060 demos.',7636,'2010-06-08 10:56:01'),(337272,7211,'What? Are you crazy?\r\n\r\nI\\\'d go for a combined C64/Atari XL compo maybe, but never drop them.',7636,'2010-06-08 12:58:19'),(337389,7393,'I\\\'d like to see a planet hively port ;-)',7636,'2010-06-09 10:00:19'),(338057,7404,'If only there was something similar for C64...\r\n\r\n(btw, is it tweet only, or can you read/subscribe to other twitter feeds with it?)',7636,'2010-06-14 12:09:27'),(338058,7405,'This computer:\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/aquarius_verzameling.jpg[/IMG]\r\nis rubbish.',7636,'2010-06-14 12:11:50'),(338090,7405,'It has a horrible keyboard.',7636,'2010-06-14 14:21:23'),(338229,1024,'[url=http://www.youtube.com/watch?v=TF7ilU3Ydko]Youtube video[/url] for [url=http://www.pouet.net/prod.php?which=3131]this demo[/url].',7636,'2010-06-15 16:28:16'),(338276,6225,'0.6 is released!\r\n\r\n[url=http://code.google.com/p/oriculator]download it here[/url].\r\n\r\nJust over one year after starting writing this emulator entirely from scratch, and it now runs all but one prod on pouet perfectly!',7636,'2010-06-15 23:03:31'),(338280,6225,'Just to correct myself, Oricutron now runs every single oric prod on pouet 100% correctly.',7636,'2010-06-15 23:21:44'),(338451,2735,'@zurt\r\nSo... mos had a port of freespace2 first. So what? why is that a wtf? who even cares?',7636,'2010-06-17 08:18:02'),(338585,2735,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/31945_402423067218_599782218_455890.jpg[/IMG]\r\n',7636,'2010-06-18 08:50:31'),(338942,6021,'The Spectrum scene is active enough. Make an Oric demo ;-)',7636,'2010-06-21 09:39:04'),(338960,7424,'Q. Why is 6 scared of 7?\r\nA. Because 7 8 9 !!!1111OMGLOL\r\n',7636,'2010-06-21 13:38:25'),(338961,6618,'In soviet russia, demos still release BITS!',7636,'2010-06-21 13:39:24'),(338976,7426,'Why didn\\\'t SDL do the trick? What is \\\"way too big\\\"?',7636,'2010-06-21 15:58:22'),(338979,4161,'expect it? thats the whole reason they post it.',7636,'2010-06-21 16:31:27'),(339916,7441,'Successful trolling, perhaps?',7636,'2010-06-28 12:32:12'),(339919,7432,'I am optimistic that England will somehow win the world cup, even though they have been knocked out of the tournament.',7636,'2010-06-28 12:41:10'),(339971,7441,'because the euro smells of poo.',7636,'2010-06-28 18:44:29'),(339997,6225,'[img]http://img.photobucket.com/albums/v606/lumpbucket/telestrat.png[/img]\r\n\r\n:-)',7636,'2010-06-28 20:37:36'),(339999,7441,'@knl\r\nWe measure \\\"things\\\" in [milli/centi]metres, but distances in miles.\r\nIt is only legal to sell foods in [kilo]grams, but milk, beer and blood* are measured in pints.\r\nPetrol is sold in litres, but people calculate their cars mileage in miles per gallon.\r\n\r\n\r\n(*As in blood loss, or giving blood. We don\\\'t, as a rule, sell blood to drink. Although you can buy pigs blood in sausage form).\r\n',7636,'2010-06-28 20:41:29'),(340000,7441,'Oh, and we measure speed in miles per hour. It would be bloody confusing to measure distances in miles, but speed in kph after all.',7636,'2010-06-28 20:42:20'),(340001,7441,'Also, modern spanners and drill bits have mm sizes as standard, but often carry an equivalent inch fraction, and you can still buy imperial spanner sets for dealing with old equipment, for example. Also, socket sets come with metric and imperial sockets.',7636,'2010-06-28 20:43:39'),(340002,7441,'Well, drill bits often carry an equivalent inch fraction. Spanners are usually just labelled imperial or metric.',7636,'2010-06-28 20:44:16'),(340893,5904,'In soviet russia, GAMES must play YOU before they die!',7636,'2010-07-05 11:17:38'),(340900,7463,'[url=http://www.sundowndemparty.org]Hot website action[/url].\r\n\r\nLast one ever? SAY IT AINT SO!',7636,'2010-07-05 12:45:19'),(340901,7463,'errm..\r\n\r\n[url=http://www.sundowndemoparty.org/]Checking your link is correct is for jazz musicians[/url].\r\n',7636,'2010-07-05 12:46:00'),(340906,7463,'I would say yes, but last year i fully intended to go and even got as far as packing the car before something came up and i had to cancel.\r\n\r\nSo \\\"maybe\\\".',7636,'2010-07-05 13:12:35'),(340918,7438,'You should do Jokeprods for MindCandy 4 :-)',7636,'2010-07-05 14:40:51'),(340927,7463,'Have a year off. Just come back in 2012 :)',7636,'2010-07-05 15:19:23'),(341100,7464,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/Bugs.jpg[/IMG]',7636,'2010-07-06 10:28:57'),(341104,2375,'Planet Hively has some text in it :-)',7636,'2010-07-06 11:17:25'),(341105,2354,'This thread was better when it was all about the cartoon pig.',7636,'2010-07-06 11:18:16'),(341109,7464,'Less talky, more random imagy.\r\n[IMG]http://img.photobucket.com/albums/v606/lumpbucket/85221b0a-d2f8-4dc1-89f1-a651504d138.jpg[/IMG]',7636,'2010-07-06 12:44:42'),(341110,7464,'Oh damn. I thought it said \\\"Random Image Thread Reloaded\\\". Well, i\\\'m treating it as such, since the \\\"v2.0\\\" thread redirects to scene.org.',7636,'2010-07-06 12:46:56'),(341116,7467,'Why the hostility to creating a new random image thread?\r\n\r\nif you didn\\\'t like it, nobody forced you to look at it.\r\n\r\nAlso, fuck you.',7636,'2010-07-06 13:36:00'),(341128,7464,'I can still post here!',7636,'2010-07-06 14:54:20'),(341129,7464,'damn that didn\\\'t work :-)',7636,'2010-07-06 14:54:31'),(341131,7464,'Hmm... well i changed the hidden thread element in the post form thing, and they blocked writing to the thread now too :-(',7636,'2010-07-06 14:56:58'),(341136,1024,'The random image thread stopped working. Please fix it.',7636,'2010-07-06 15:22:15'),(341459,3841,'Well, this thread is still alive :-)',7636,'2010-07-08 11:24:52'),(341460,7473,'\\\"one more \\\'random\\\' thread and I\\\'ll execute every motherfucking last one of ya\\\" - Rob\r\n',7636,'2010-07-08 11:25:51'),(342259,7485,'render3dscene\r\n\r\n',7636,'2010-07-12 20:36:44'),(342260,7485,'also:\r\n\r\nprint_real_edible_pizza_from_printer\r\n',7636,'2010-07-12 20:37:14'),(342563,7485,'Since its all fantasy anyway, what you really want is a chunky mode in the AGA chipset. Oh, and 3d transform and texture mapping in hw, too.',7636,'2010-07-14 20:23:34'),(343083,6225,'Check out this really cool version of Stormlord for the Oric, released just this weekend!\r\n\r\n[url=http://stormlord.defence-force.org/]http://stormlord.defence-force.org/[/url].',7636,'2010-07-19 00:34:57'),(344572,7532,'interesting thread FAIL.',7636,'2010-07-30 12:19:55'),(344902,7464,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/puzz.jpg[/IMG]',7636,'2010-08-02 11:47:13'),(344910,6526,'How about hively support? ;-)',7636,'2010-08-02 12:13:43'),(345034,7540,'I quite like Windows 7.',7636,'2010-08-03 12:40:16'),(345043,7541,'ermm... what *exactly* are you trying to do?',7636,'2010-08-03 13:20:35'),(345048,7541,'What game? Is it a game you have the source code to? Or are you trying to nuke the screen while the game is running?\r\n\r\nYou\\\'re running it in dosbox?',7636,'2010-08-03 14:02:16'),(345206,7540,'I would still be on XP, but i bought a new laptop which came with 7, and 7 runs nicely on it, and I like it, so no need to downgrade.',7636,'2010-08-04 14:27:48'),(345212,7464,'@the_Ye-Ti\r\nIts actually a reference to [url=http://www.google.co.uk/images?q=rock%20em%20sock%20em%20robots&oe=utf-8&rls=org.mozilla:en-GB:official&client=firefox-a&um=1&ie=UTF-8&source=og&sa=N&hl=en&tab=wi&biw=1280&bih=839]Rock \\\'em Sock \\\'em Robots[/url].\r\n',7636,'2010-08-04 16:16:39'),(345315,6526,'very cool!\r\n',7636,'2010-08-05 11:36:00'),(345322,7550,'I\\\'m guessing pulse width modulation is your friend :)',7636,'2010-08-05 12:31:00'),(345325,7547,'It doesn\\\'t have any BOOBS? :-(',7636,'2010-08-05 12:34:50'),(345448,7553,'haha! raina thats perfect.\r\n\r\nI wish i could set that as the bg for my dvd player :-(',7636,'2010-08-06 07:34:25'),(345669,7464,'Hauppauge\\\'s windows drivers are (and always have been) fucking terrible. Which is a shame because their hardware was always at least adequate for what it is.',7636,'2010-08-07 21:32:52'),(345734,7464,'Yes.',7636,'2010-08-08 00:44:39'),(345970,7559,'Its the demoscene. Do whatever the hell you want.\r\n\r\nI personally don\\\'t see the point, and unless you did something really amazing i can\\\'t think of, I imagine I would thumb the end result down.',7636,'2010-08-09 12:10:17'),(346169,7564,'i converted giddy 3 from dos to c/sdl but since it was 100% assembler, most of it was written from scratch. The only parts that i converted assembler logic line by line into c were things like the jumping motion that had to be a pixel perfect match for the game to play properly. Otherwise i used the asm source as a general reference.',7636,'2010-08-10 09:08:04'),(347163,7573,'@gasman\r\nDo it for the Oric Atmos, and you\\\'ll get a thumb-up from me ;-)',7636,'2010-08-17 15:23:42'),(347177,7578,'[code]\r\nFFFFF UU UU CCC KK KK OOO FFFFF FFFFF !!\r\nFF UU UU CC CC KK KK OO OO FF FF !!\r\nFFFF UU UU CC KKKK OO OO FFFF FFFF !!\r\nFF UU UU CC CC KK KK OO OO FF FF\r\nFF UUU CCC KK KK OOO FF FF !!\r\n[/code]\r\n',7636,'2010-08-17 17:10:08'),(347214,7579,'Does it have hively support? ;-)',7636,'2010-08-17 21:25:33'),(347243,7579,'For hively/ahx support, use the 1.6 HivelyTracker replayer. Just grab one of the players with source from [url=http://www.hivelytracker.com/downl.php]from here[/url]. If you have any questions on how to use it, just ask.',7636,'2010-08-17 22:59:21'),(347245,7579,'(btw, is there any chance you could do one for Palm WebOS? Pleeeeeease? The SDK from palm has an emulator and i can test on real hw for you).',7636,'2010-08-17 23:01:21'),(347283,7579,'[quote]Hehe, no way, sorry :)[/quote]\r\n\r\nOh well. Another item on the list of things I need to get around to at some point...\r\n',7636,'2010-08-18 09:44:08'),(347432,7579,'Have you had a look at the hively replayer?',7636,'2010-08-19 10:04:20'),(347515,7584,'[url=http://www.pouet.net/prod.php?which=24505]You should speed this one up 8x[/url].',7636,'2010-08-19 17:10:25'),(347517,7584,'he should have called it goatstretch in honour of everyones favourite bumstretcher.',7636,'2010-08-19 17:12:20'),(347903,7592,'Not really scene related, but anyway. I always wanted to write an emulator (which is why I wrote Oricutron), and one day I thought it might be fun to invent a computer and write an emulator for it.\r\n\r\nI created a fictional 6502 based machine, and started writing an emulator. I got the basic video ouput going, and then started on the ROM. I wrote most of a BASIC interpreter before I gave up on it:\r\n\r\n[img]http://www.petergordon.org.uk/tmp/emu1.png[/img]\r\n[img]http://www.petergordon.org.uk/tmp/emu2.png[/img]\r\n\r\n(the colours are in bands because that is a 2-colour mode and the paper/ink commands are rapidly changing the two colours, rather than a different colour for each \\\"Hello pouet! \\\").\r\n\r\n',7636,'2010-08-22 16:27:20'),(347950,7592,'@Sdw\r\nThe actual specs for the machine didn\\\'t get very far beyond a basic 2 colour mode and a keyboard register. I wanted to get a ROM coded that bootstrapped the machine first, then come up with the \\\"real\\\" specification from there. I got bogged down with the ROM and never went back to flesh out the machine proper.\r\n',7636,'2010-08-22 22:47:57'),(347972,7592,'@dum\r\nSo, is your most recent unfinished project the project of being on IRC any more ever? ;-)',7636,'2010-08-23 09:59:03'),(347982,7592,'Oh, I nearly forgot, I started writing a Lotus style game. It was software rendered, with a native Amiga build and a portable SDL version.\r\n\r\nScreenshots:\r\n[url=http://www.amiga.org/gallery/index.php?n=1182]http://www.amiga.org/gallery/index.php?n=1182[/url]\r\n[url=http://www.amiga.org/gallery/index.php?n=1183]http://www.amiga.org/gallery/index.php?n=1183[/url]\r\n[url=http://www.amiga.org/gallery/index.php?n=1184]http://www.amiga.org/gallery/index.php?n=1184[/url]\r\n',7636,'2010-08-23 11:48:44'),(348125,7592,'Yes, you should!',7636,'2010-08-24 10:04:16'),(348263,4161,'[img]http://24.media.tumblr.com/tumblr_l78u4wIGsz1qzpal4o1_500.gif[/img]',7636,'2010-08-25 07:32:20'),(348309,7592,'doom: has your email address changed?\r\n',7636,'2010-08-25 13:05:59'),(348315,7592,'doom: email me from your email so that i know i have the right email please :)',7636,'2010-08-25 13:20:48'),(348319,7592,'and i have received it and replied.',7636,'2010-08-25 13:57:33'),(348443,7592,'you know, there is still an appreciative audience for amiga stuff, and its easier to reach them now than in 1994, even for trackmos.',7636,'2010-08-26 08:27:16'),(348463,7464,'[img]http://24.media.tumblr.com/tumblr_l7qb4uXrHg1qbjgroo1_500.jpg[/img]',7636,'2010-08-26 10:27:25'),(348748,3627,'is it a commercial radio show?',7636,'2010-08-29 16:15:00'),(349111,7579,'AHX/Hively support! Excellent!',7636,'2010-09-01 10:58:57'),(349517,7608,'I\\\'ve entered a demo! Its rubbish, but its a demo.',7636,'2010-09-03 21:01:53'),(349531,7608,'i got the tune and did a bit of syncing. I\\\'m sure rc55 will let you tweak it if you feel the need. The ogg is in the data dir. Note that i\\\'m not able to work on the demo now, so you\\\'ll have to keep the overall timing and structure of the tune the same. If you do change the tune, let me know because i have win32 and os4 binaries ready for adding to pouet over the weekend and i would have to update those.',7636,'2010-09-03 22:51:04'),(349712,1024,'[url=http://www.petergordon.org.uk/taiwan/taiwan_os4.lha]Amiga OS4 binary[/url]\r\n\r\nand\r\n\r\n[url=http://www.petergordon.org.uk/taiwan/taiwan_src.zip]Sources[/url]\r\n\r\nfor\r\n\r\n[url=http://www.pouet.net/prod.php?which=55779]this[/url]\r\n',7636,'2010-09-05 07:45:13'),(349713,7573,':-)',7636,'2010-09-05 07:45:49'),(349714,1024,'Oh, also for [url=http://www.pouet.net/prod.php?which=55779]this[/url], it should be marked as an entry into the PC demo compo at sundown 2010. I thought i selected that, but it has no party on the prod page.',7636,'2010-09-05 07:48:49'),(349715,1024,'Also also, why doesn\\\'t Sundown 2010 show up on the latest parties table?',7636,'2010-09-05 08:26:01'),(349716,7620,'Considering that I always sleep at the party place, £104 is a lot of money for me to have to pay to go to a demo party :-(\r\n\r\n(also, i\\\'m skint)',7636,'2010-09-05 08:26:44'),(349895,7623,'Define \\\"8-bit\\\"? Does an 8-bit wav count?',7636,'2010-09-06 11:39:15'),(350138,7627,'Very nice screenshots!',7636,'2010-09-07 16:03:58'),(350311,7464,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/parkingstrat.jpg[/IMG]',7636,'2010-09-08 10:22:19'),(350457,7623,'[url=http://www.youtube.com/watch?v=DRkFZA4CoTY]http://www.youtube.com/watch?v=DRkFZA4CoTY[/url]',7636,'2010-09-09 07:32:12'),(351312,7652,'I presume most 8 channel trackers for plain 68000 Amigas just used 7bit samples so that the mixing stage was just an add?',7636,'2010-09-16 12:41:46'),(351380,7464,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/psmovewrong.jpg[/IMG]',7636,'2010-09-16 16:52:52'),(351439,7652,'[code]\r\nmt8_gs: macro\r\n move.b (a0,d0.w),d4\r\n ext.w d4\r\n move.b (a1,d1.w),d6\r\n ext.w d6\r\n add.w d6,d4\r\n asr.w #1,d4 \r\n move.b d4,(a5)+ \r\n swap d0\r\n swap d1\r\n add.l d2,d0\r\n add.l d3,d1\r\n swap d0\r\n swap d1\r\n endm\r\n[/code]\r\n\r\nInteresting. I would have pre-shifted all the samples to 7bit to avoid needing ext.w / asr, personally.\r\n',7636,'2010-09-17 10:05:02'),(351440,7652,'so, that would be:\r\n\r\n[code]\r\nmt8_gs: macro\r\n move.b (a0,d0.w),d4\r\n add.b (a1,d1.w),d4\r\n move.b d4,(a5)+\r\n swap d0\r\n swap d1\r\n add.l d2,d0\r\n add.l d3,d1\r\n swap d0\r\n swap d1\r\n endm\r\n[/code]\r\n',7636,'2010-09-17 10:06:50'),(351446,7652,'@doom\r\nFeel like writing a new 8-channel a500 tracker? ;-)\r\n',7636,'2010-09-17 11:07:37'),(351451,7652,'[quote]\r\nso the catch is that you have no volume control, but the mixed voices can play at different rates. \r\n[/quote]\r\n\r\nActually, you could still use Paula\\\'s volume, it would just affect 2 channels instead of 1.\r\n\r\nSo the C command would be per hardware channel instead of per mixed channel.',7636,'2010-09-17 11:54:09'),(351452,7652,'In fact, if i were writing an a500 8-channel tracker now, i\\\'d lay it out as four channels each with 2 note columns and one command column. That would make it obvious that things like volume commands affect both notes in each channel.',7636,'2010-09-17 12:03:54'),(351453,7652,'hmm but then you\\\'d want them to have independant arpeggios.. damn. Well, OK, i\\\'d have 8 channels as you\\\'d expect, but i\\\'d pair each virtual channel together visually somehow to at least hint at their linkedness.',7636,'2010-09-17 12:05:09'),(351727,7464,'[url=http://www.snopes.com/photos/airplane/etihad.asp]http://www.snopes.com/photos/airplane/etihad.asp[/url].',7636,'2010-09-20 12:06:50'),(351739,6225,'Oricutron 0.7 is [url=http://code.google.com/p/oriculator/downloads/list]now available for Windows[/url]. AmigaOS port should be up later today. Other ports as and when the maintainers get time :-)\r\n\r\n[b]Changes since 0.6:[/b]\r\n\r\nGeneral:\r\n\r\n * Added Telestrat support, although it doesn\\\'t work enough to be useful yet.\r\n * Added Pravetz-8D support, although the Pravetz/Apple disk system is not supported yet.\r\n * Added some error checking to the command-line argument parsing.\r\n * Standard return codes on exit.\r\n * IJK and PASE/Altai joystick emulation (thanks to Twilighte and Stefan Haubenthal for info)\r\n * For all ROM image files, Oricutron now looks for a corresponding \\\".pch\\\" file with information about the ROM, such as patch addresses for turbotape, or the keyboard layout expected by the ROM.\r\n * ROM filenames are now specified in the config file.\r\n * Now uses SDL_RWops to load images and ROMs for better cross-platform compatibility (thanks to revolf).\r\n * The disk emulation now updates sector CRCs when writing to disk (oops!)\r\n * OpenGL rendering mode with optional display aspect stretching.\r\n * Optional scanline simulation.\r\n * You can toggle fullscreen mode from the menus.\r\n * Software rendering mode now has a 32bit mode as well as 16bit. Oricutron attempts to select the optimal mode, but it can be overridden in the config file (thanks to Alexandre Devert)\r\n\r\nDebugger/Monitor:\r\n\r\n * For all ROM image files, Oricutron now looks for a corresponding \\\".sym\\\" file with symbols for the debugger when that ROM is active.\r\n * Disassembling to file now uses full symbol names.\r\n * Supports CC65/VICE style label files (thanks to Stefan Haubenthal).\r\n * You can now create or move symbols while using the assembler.\r\n * You can create, delete and export symbols from the monitor commandline.\r\n * Added a memory modify command.\r\n * Fixed breakpoint behaviour. Before, when the CPU hit a breakpoint, the rest of the emulation would execute for the cycles of that command, even though the command wasn\\\'t executed.\r\n\r\nAmiga/MorphOS:\r\n\r\n * Pressing help brings up the AmigaGuide readme. (thanks to Stefan Haubenthal)\r\n\r\nBeOS:\r\n\r\n * You can paste from the clipboard with F9. (thanks to revolf)\r\n * Native messagebox and file requester. (thanks to revolf)\r\n\r\nOSX:\r\n\r\n * Native messagebox and file requester. (thanks to revolf)',7636,'2010-09-20 16:00:33'),(351954,7672,'Tesco sell chocolate croissants. They\\\'re really nice. A bit like a pain au chocolat, but more chocolaty, and more croissanty.',7636,'2010-09-22 19:38:08'),(352330,7674,'4mat: You should do a musicdisk with tunes using only ST-01 to ST-03 ;-)',7636,'2010-09-25 13:19:55'),(352484,7674,'also, when you\\\'ve finished with your synthesiser for the evening, don\\\'t forget [url=http://www.youtube.com/watch?v=DRkFZA4CoTY]to activate the burgler alarm[/url]. Synthesisers are expensive.',7636,'2010-09-27 11:57:57'),(352510,1024,'[url=http://www.youtube.com/watch?v=Na5L8YjBKHo]Live footage[/url] for [url=http://www.pouet.net/prod.php?which=55779]this[/url]. Thanks.',7636,'2010-09-27 15:20:54'),(352516,7684,'congratulations on being born n*365+leap_year_correction days ago, person i don\\\'t know.',7636,'2010-09-27 17:01:21'),(352692,5369,'[url=http://www.retroleum.co.uk/electronics-articles/previous/]Phil has put his old project pages back online[/url], and i think they\\\'re very interesting, epecially the V1 and V2 stuffsfssfs.',7636,'2010-09-29 16:12:54'),(352761,5369,'@Sdw\r\nI\\\'m still waiting for an Oric demo from you ;-)',7636,'2010-09-30 09:47:51'),(352795,7690,'hmm. listening to keith303\\\'s songs on the soundcloud link... i don\\\'t like his music at all.',7636,'2010-09-30 13:06:05'),(352990,7464,'I like how it starts with CSI:NY and somehow ends up with CSI:Miami',7636,'2010-10-02 15:43:22'),(353339,7702,'Hmm, [url=http://www.youtube.com/watch?v=EK2tWVj6lXw]is it this one?[/url].',7636,'2010-10-06 10:10:53'),(353345,7702,'[quote][quote]This video contains content from Sony Music Entertainment. It is not available in your country.\r\n[/quote]\r\nSeriously? WTF?? [/quote]\r\n\r\nWow thats pretty fucked up. Maybe the chip tune is a cover of a commercial song or something?',7636,'2010-10-06 13:24:48'),(353550,7705,'Pfff is that all? Planet Hively is on WAY more platforms ;-)',7636,'2010-10-08 10:33:18'),(354250,7718,'I liked [url=http://www.b3ta.com/board/10223058]this tribute[/url].',7636,'2010-10-17 20:20:02'),(354472,3841,'@8-bit buggery\r\nOnce. But only if you win. There will only ever be one winner. Please refer to the rules earlier in the thread.',7636,'2010-10-20 17:19:19'),(355124,7732,'No! Its too late! I don\\\'t want a windows version now. Make an Oric Atmos version.',7636,'2010-10-27 11:23:30'),(355125,3841,'blah blah blah',7636,'2010-10-27 11:24:04'),(355126,6225,'Check out this really cool version of Impossible Mission for the Oric, released just this weekend!\r\n\r\n[url=http://im.defence-force.org/]http://im.defence-force.org/[/url]\r\n',7636,'2010-10-27 11:25:26'),(355139,1024,'[url=http://www.youtube.com/watch?v=S8mJbYwhaqY]youtube[/url] for [url=http://www.pouet.net/prod.php?which=17852]this[/url].',7636,'2010-10-27 14:32:49'),(355165,7464,'Oh ho ho... who will get the 1337th post?!?',7636,'2010-10-27 21:41:41'),(355567,7746,'I like the voting system exactly as it is.',7636,'2010-11-02 12:08:49'),(355584,7747,'HivelyTracker replayer ;-)',7636,'2010-11-02 13:12:15'),(355875,7752,'Good luck with that.',7636,'2010-11-04 16:30:48'),(356496,7759,'Last person to ever post in this thread has to organise a party at easter.',7636,'2010-11-10 10:46:33'),(356675,7760,'\\\\o/',7636,'2010-11-11 11:06:51'),(356676,7760,'Pouet suggestion: How about a \\\"textmode\\\" icon? That way you could find all text mode prods with the prod page filters.',7636,'2010-11-11 11:09:08'),(362804,3765,'They should have called it \\\"Pron\\\"',7636,'2011-01-20 22:17:28'),(366292,7952,'I prefer Lion bar eating.',7636,'2011-02-21 18:25:32'),(367592,5084,'You know you\\\'re a programmer when you have learnt how to do programming, and then use that skill to program computers or other processor based devices.',7636,'2011-03-08 19:14:05'),(367614,1024,'[url=http://www.youtube.com/watch?v=de0d4FeZrT8]Youtube[/url] for [url=http://www.pouet.net/prod.php?which=9220]this[/url].',7636,'2011-03-08 21:58:59'),(367730,5084,'You know you\\\'re a programmer when your job title is \\\"Computer Programmer\\\", \\\"Software Engineer\\\" or something similar.',7636,'2011-03-09 19:02:06'),(368616,7997,'Oric support? ;-)',7636,'2011-03-19 08:33:37'),(369136,7464,'[quote]\r\nI know the poms like Fosters but here in Oz, it doesn\\\'t exactly have a great reputation\r\n[/quote]\r\n\r\nIt has a pretty poor reputation in england as well, you know. Its not known as a premium lager, and I don\\\'t know anyone who drinks it or likes it.',7636,'2011-03-23 08:51:10'),(376628,1429,'I\\\'m having my own Weston-Super-Mare pub meeting. Except in my house. And nobody else is invited.',7636,'2011-06-03 08:27:47'),(377385,3199,'Damn you Weyland, I was about to post that Cyriak video!',7636,'2011-06-10 22:20:42'),(377420,3199,'http://techchannel.att.com/play-video.cfm/2011/5/4/AT&T-Archives-Pixillation',7636,'2011-06-11 17:35:24'),(378032,8160,'[url=http://web.mac.com/teisenmann/iWeb/adeptpage/menu.html]Pretty nifty homebrew computer made on breadboards and TTL logic chips[/url].\r\n\r\nI don\\\'t know what would be the most painful, making the hw with wires and breadboards, or programming a hex editor into it with DIL switches so that you can then program it with a keyboard.\r\n\r\nAnyway, I found the youtube videos very interesting especially.\r\n\r\n',7636,'2011-06-18 02:01:08'),(378048,3211,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/pup.jpg[/IMG]',7636,'2011-06-18 11:54:56'),(378049,7464,'[img]http://img.photobucket.com/albums/v606/lumpbucket/ifyoure.png[/img]',7636,'2011-06-18 12:03:55'),(378051,7464,'[IMG]http://img.photobucket.com/albums/v606/lumpbucket/dos.jpg[/IMG]',7636,'2011-06-18 12:08:36'),(379070,8173,'Hmm.. Do you have any valves?',7636,'2011-06-28 10:14:20'),(380719,8210,'1. Dunno\r\n2. Post a link to the prod page, and a link to the new download in the [url=http://www.pouet.net/topic.php?which=1024]fix me beautiful[/url] thread.',7636,'2011-07-13 18:13:48'),(381475,6747,'In soviet russia, particles Z-sort YOU!',7636,'2011-07-22 07:16:51'),(381525,7790,'Yeah.. encoded in spectrum tape format would be way better.',7636,'2011-07-22 20:57:41'),(382652,7295,'[url=http://pouet.net/prod.php?which=29210]UNLIMITED BOBS TECHNOLOGY!!!11[/url].',7636,'2011-08-03 08:41:13'),(384191,4161,'@Gargaj\r\nNahh... I was at Bloodstock this weekend, and I went to see the first 20mins of Devin Townsend before Lawnmower Deth came on the other stage, and he played the first song, and it was shit. So I went and got a burger instead before going to see Lawnmower Deth (who were hilarious).',7636,'2011-08-18 08:36:19'),(385143,8281,'[img]http://www.ohwrd.com/wp-content/uploads/2010/01/avahontas.jpg[/img]',7636,'2011-08-28 14:25:57'),(385264,8281,'They used Commodore BASIC V2.0',7636,'2011-08-29 19:12:38'),(385462,8289,'So... i\\\'ve written some things in SDL/OpenGL before, and I want to port some of them to webOS, but i\\\'ve never done OpenGL-ES before. I can\\\'t even get a stupid square on the screen, its just blank.\r\n\r\nSo, is there some reason why this shows nothing: (don\\\'t worry if you\\\'re not familiar with webOS, its just SDL & OpenGL-ES)\r\n\r\n[url=http://pastebin.com/2nhtf7Vj]http://pastebin.com/2nhtf7Vj[/url]\r\n\r\n?!?!?!!?!!?\r\n',7636,'2011-09-01 08:36:57'),(386050,8289,'@phonics\r\nthanks! That was it.. Now I have one of my games running on the touchpad. Just need to add touch controls and put in my own protracker replay because sdl mixer for tp doesn\\\'t support it...',7636,'2011-09-06 00:52:16'),(386051,8289,'and touchpad autocorrect thinks psonice should be phonics :)',7636,'2011-09-06 00:53:30'),(386231,8308,'I went to Sundown in 2005, and intended to go every year since, but for various reasons never made it back.\r\n\r\nSo this is the first year without it, and I happen to be in Exmouth in early september, and actually drove through budleigh salterton twice this week.\r\n\r\nI would literally have no excuse not to go this year.\r\n\r\n:-(',7636,'2011-09-07 18:20:24'),(386233,8308,'Well, thats in Luton. Who the hell wants to go to Luton? ;-)',7636,'2011-09-07 18:26:30'),(386539,8319,'ioreungweoiungwoierungowiengiwuenbrgoiyubrg\r\nweiugbwerg\r\nweguiwegr\r\nwrigwergw\r\ngwerg\r\nwe\r\nrg\r\n',7636,'2011-09-10 19:10:08'),(387793,8289,'woohoo! [url=http://developer.palm.com/appredirect/?packageid=com.pgordon.giddy3]my firstapp is in the catalogue![/url]',7636,'2011-09-22 09:01:50'),(387799,8289,'uhhh... Its not a demo, though...',7636,'2011-09-22 09:57:49'),(387804,8289,'The image orientation is nothing to do with me...',7636,'2011-09-22 10:41:53'),(389094,8357,'Late to the party. And its rubbish.\r\n[url=http://wurstcaptures.untergrund.net/music/?oneliner=sin((t*(%222537243625372548%22)%5B((t%3E%3E10)%254)%2B(t%3E%3E14%261)*4%2B((t%2F(65536%2B4096))%261)*8%5D*0.02)%2Bcos(t*0.04)*0.4)*63%20%2B%20sin((t*(%222537243625372548%22)%5B((t%3E%3E11)%254)%2B(t%3E%3E15%261)*4%2B((t%2F(65536%2B4096))%261)*8%5D*0.04)%2Bcos(t*0.04)*0.4)*63&rate=11025]sin((t*(\\\"2537243625372548\\\")[((t>>10)%4)+(t>>14&1)*4+((t/(65536+4096))&1)*8]*0.02)+cos(t*0.04)*0.4)*63 + sin((t*(\\\"2537243625372548\\\")[((t>>11)%4)+(t>>15&1)*4+((t/(65536+4096))&1)*8]*0.04)+cos(t*0.04)*0.4)*63[/url]',7636,'2011-10-05 20:11:31'),(389096,8357,'[url=http://wurstcaptures.untergrund.net/music/?oneliner=sin(t*(0.25%2Bcos(t*0.35)*0.0004))*63&rate=11025]sin(t*(0.25+cos(t*0.35)*0.0004))*63[/url]',7636,'2011-10-05 20:51:37'),(389097,8357,'[url=http://wurstcaptures.untergrund.net/music/?oneliner=sin((t%260x1fff)*(%5B0.25%2C0.50%2C0.44%2C0.38%5D%5Bt%3E%3E13%263%5D%2Bcos((t%260x7fff)*0.35)*0.0004))*(63-((t%3E%3E8)%26255))&rate=11025]sin((t&0x1fff)*([0.25,0.50,0.44,0.38][t>>13&3]+cos((t&0x7fff)*0.35)*0.0004))*(63-((t>>8)&255))[/url]',7636,'2011-10-05 21:02:16'),(389100,8357,'[url=http://wurstcaptures.untergrund.net/music/?oneliner=sin((t%260x1fff)*((%5B0.1491%2C0.2234%2C0.13283%2C0.19903%2C0.26567%2C0.18786%5D%5B((t%3E%3E13)%267)!%3D7%20%3F%20t%3E%3E13%263%20%3A%20(t%3E%3E12%261)%2B4%5D)%2Bcos((t%260x1fff)*0.0035)*0.0004))*63&rate=11025]sin((t&0x1fff)*(([0.1491,0.2234,0.13283,0.19903,0.26567,0.18786][((t>>13)&7)!=7 ? t>>13&3 : (t>>12&1)+4])+cos((t&0x1fff)*0.0035)*0.0004))*63[/url]',7636,'2011-10-05 21:38:42'),(389102,8357,'Well, its supposed to be ;-)',7636,'2011-10-05 21:51:45'),(389113,8357,'oh my.. close the thread, gasman won ;-)',7636,'2011-10-05 22:44:43'),(389118,8357,'@Tundrah\r\ndidn\\\'t spot that I had to change B to %42 in firefox until now... that one is actually very cool :)',7636,'2011-10-05 22:52:11'),(389265,8357,'@visy\r\nThat link doesn\\\'t work at all in firefox :-(\r\n',7636,'2011-10-06 18:10:41'),(389313,8357,':)',7636,'2011-10-06 22:48:31'),(390363,8357,'[quote]OK. .who is first to do macguyver? [/quote]\r\n\r\nHmm... just a guess, but I think you\\\'re too late, and Richard Dean Anderson is already no longer a virgin.',7636,'2011-10-16 14:02:16'),(391967,8357,'[url=http://hackaday.com/2011/11/01/annoy-your-sound-guy-even-more/]http://hackaday.com/2011/11/01/annoy-your-sound-guy-even-more/[/url].',7636,'2011-11-04 08:00:19'),(392180,8430,'Sorry to disappoint you, but the job can\\\'t possibly be real, because [url=http://www.zapatopi.net/belgium]Belgium doesn\\\'t exist[/url]!',7636,'2011-11-06 21:22:36'),(392283,8421,'[url=http://images.google.co.uk/search?tbm=isch&hl=en&source=hp&q=harry+hill&gbv=2&oq=harry+hill]A huge white collar?[/url]',7636,'2011-11-07 23:36:59'),(392305,8421,'Oh no... don\\\'t link to Mitchell and Webb on youtube... that\\\'ll be my whole evening gone.',7636,'2011-11-08 17:05:35'),(392583,8437,'Not the worst attempt to describe the demoscene, even if a few of the facts are questionable.',7636,'2011-11-10 22:23:56'),(393243,3199,'[url=http://vimeo.com/32001208]http://vimeo.com/32001208[/url]',7636,'2011-11-19 16:47:45'),(393445,6225,'.... aaaand Oricutron 0.8 is releasededededd!!!1\r\n\r\n[url=http://code.google.com/p/oriculator]clicky clicky[/url].\r\n\r\nSo these days you really have no excuse for not making an Oric demo.',7636,'2011-11-21 21:39:56'),(394278,8475,'I once wrote a Z80 macro assembler and linker. I wouldn\\\'t recommend it, though, it specifically used a weird syntax that matched an old DOS Z80 assembler from the early 80s that the company I was working for still used for some projects (the old DOS assembler had some very weird quirks and problems under XP, hence the rewrite).',7636,'2011-11-29 20:38:52'),(394281,8475,'It was a really old DOS based assembler from [url=http://www.iar.com]IAR[/url]. Who appear to still be around. So good for them.',7636,'2011-11-29 21:14:06'),(394568,7405,'Just revisiting this thread, and nitrofurano\\\'s post caused a real life lol :)',7636,'2011-12-03 16:27:09'),(395818,8509,'You can practice on [url=http://www.petergordon.org.uk/wikeefax]this thing I made[/url].',7636,'2011-12-22 20:20:41'),(395819,8509,'.. which seems to have developed some layout issues in the latest firefox :-/',7636,'2011-12-22 20:27:44'),(395820,8509,'btw, if p01 is reading and feels like fixing it, that would be great ;-)',7636,'2011-12-22 20:37:38'),(395831,8509,'Hah! Its fine in FF8 on XP, but not on Windows 7.',7636,'2011-12-22 21:50:07'),(396196,7464,'[quote]\r\nGoogle\\\'s new \\\"image search\\\" feature, where you can literally upload pictures (or give it an URL to a picture) and find the same pic in different sizes / locations and or \\\"similiar looking\\\" ones, is great for stuff like this. \r\n[/quote]\r\n\r\nTineye has been offering this for aaaages... but of course, google start doing it, and they have invented something new... *sigh*',7636,'2011-12-29 14:37:43'),(396214,8525,'As a webOS user (and one who is generally happy to stick with webOS), i\\\'d appreciate a platform agnostic mobile website over an android or iOS app.',7636,'2011-12-29 19:36:12'),(396244,8525,'@PulkoMandy\r\n\r\nBut.. I like the default pouet on the desktop, I would like a reduced mobile friendly version on my phone.',7636,'2011-12-30 07:45:48'),(396248,8525,'Its simple.. visit \\\"www.theregister.co.uk\\\" on your desktop. Then, visit \\\"m.theregister.co.uk\\\" on your phone.\r\n\r\nThats the kind of thing i\\\'d like for pouet...',7636,'2011-12-30 09:33:24'),(396410,8532,'This riff is called \\\"Martin Smith\\\".',7636,'2012-01-01 10:10:32'),(396506,8537,'MESS is the jack of all trades, master of none. Well, not quite. It does emulate some systems very well, but generally the best emulators written specifically for a given platform tend to be better than MESS.',7636,'2012-01-02 22:26:59'),(396510,8537,'For NyAtmos, Oricutron supports AVI export. I know \\\'cause I wrote it ;-)',7636,'2012-01-02 22:53:45'),(396905,8552,'any :)',7636,'2012-01-07 13:22:53'),(396962,8555,'I added AVI capture to Oricutron, and basically i just dump the video and audio frames as they are generated to the output file. After a while the audio goes out of sync from the video. How do you keep them in sync?\r\n\r\nThe (very basic) implementation is here:\r\n\r\n[url=http://code.google.com/p/oriculator/source/browse/trunk/avi.c]http://code.google.com/p/oriculator/source/browse/trunk/avi.c[/url].\r\n\r\nBTW, I didn\\\'t just use a library because the whole of Oricutron is a programming exercise for me and I wrote it all from scratch.\r\n',7636,'2012-01-07 23:33:47'),(398814,8550,'what hardware? isn\\\'t it just a monochrome framebuffer and a 68k? why would that be interesting?',7636,'2012-01-27 22:20:49'),(398886,1024,'The hivelytracker website is back up, but its now \\\".co.uk\\\" instead of \\\".com\\\". Please update the link icon to [url=http://www.hivelytracker.co.uk/]http://www.hivelytracker.co.uk[/url].\r\n\r\nAlso:\r\n\r\n[url=http://www.hivelytracker.co.uk/downl.php]New download link[/url] for [url=http://www.pouet.net/prod.php?which=27777]Hivelytracker[/url]\r\n[url=http://www.hivelytracker.co.uk/planethively/]New download link[/url] for [url=http://www.pouet.net/prod.php?which=49931]Planet Hively[/url].\r\n',7636,'2012-01-28 17:33:07'),(398896,7464,'check out those boing balls!',7636,'2012-01-28 19:28:55'),(398953,5565,'These days, I own:\r\n\r\nC64 (inc. 1541, C= printer)\r\nAmigaOne XE-G4\r\nAtari 7800 (modified so I can download code to a RAM cart)\r\nAtari Lynx\r\n\r\nI used to own a lot more, but I gave them away to members of a forum that I frequent. Here are photos of me sorting out the collection to give away:\r\n\r\n[url=http://www.petergordon.org.uk/oldpooters/]http://www.petergordon.org.uk/oldpooters/[/url]\r\n\r\nNotes:\r\n* Photos ending \\\"yay\\\" means that i fired up the system and it still worked\r\n* Photos ending \\\"boo\\\" mean a system that died (usually RAM chips)\r\n* Photos ending \\\"dunno\\\" mean that I didn\\\'t have the right cable or adaptor or whatever\r\n* The \\\"yayish\\\" one doesn\\\'t have a disk drive in it. It was donated to the A500+.\r\n* The \\\"ohdear\\\" one worked fine for a few minutes, then smoke started pouring out of the PSU. It was still working (and smoking) as I ran to yank the mains cable out of the wall :) It made the house stink.\r\n* The broken C64 was working about 3 mins before I took the photo, and I was playing games on it, then it died!\r\n',7636,'2012-01-29 11:21:36'),(398954,5565,'Oh and \\\"hello rodents\\\" is a reference to the forum in question.',7636,'2012-01-29 11:22:02'),(398955,5565,'Oh, I also own a windows 7 laptop, and windows XP desktop, and an HP Touchpad.',7636,'2012-01-29 11:22:33'),(399440,8595,'Inspect your snail ;)',7636,'2012-02-01 21:49:12'),(399852,8601,'Since everyone is pointing out various music replayers whether or not they are what the guy is actually after, [url=http://www.hivelytracker.co.uk/downl.php]have you considered hivelytracker[/url]? ;-)',7636,'2012-02-06 12:31:14'),(400287,8617,'Good work!',7636,'2012-02-11 19:35:03'),(401339,8638,'Or... what about Oric? ;-)',7636,'2012-02-21 22:27:14'),(402366,6225,'[url=http://code.google.com/p/oriculator/]0.9 is out now for Windows and AmigaOS 4.x[/url]. I don\\\'t maintain the other ports, so I dunno when they\\\'ll be updated.\r\n\r\nThis is quite an exciting update, because for Oric-1 and Atmos emulation, it has reached a point where it is a comprehensive alternative to the previous defacto-standard in Oric emulation (Euphoric), and in quite a lot of ways is actually better.',7636,'2012-03-03 13:43:12'),(402687,8661,'This korean dude:\r\n\r\nhttp://www.youtube.com/watch?v=__a9sbDHpYU\r\n\r\ngenuinely died, and genuinely won a darwin award. (and for those worried i just posted a link to a snuff film, you don\\\'t see him die in the video, although you do see the absolute stupidity that killed him).',7636,'2012-03-07 18:56:30'),(402711,1024,'Please add javascript and flash icons to [url=http://www.pouet.net/prod.php?which=49931]Planet Hively[/url].\r\n\r\nAlso please add these as seperate download links (since they are hosted seperately to the executable ports):\r\n[url=http://www.baktery.com/ph/webgl.html]Javascript/WebGL version[/url]\r\n[url=http://www.baktery.com/ph/canvas.html]Javascript/Canvas version[/url]\r\n[url=http://www.baktery.com/ph/flash.html]Flash version[/url]',7636,'2012-03-07 23:09:17'),(402865,8667,'sorry.. I don\\\'t have these any more :(',7636,'2012-03-09 21:49:29'),(405238,8715,'Pushing instruction+1 is just what the 6502 does.',7636,'2012-04-06 17:41:55'),(405455,8715,'brk is effectively a 2 byte instruction although the second byte is ignored.\r\n\r\nwhat I meant to say earlier is that jsr and brk push pc+1, because they use the same mechanism to push the pc. Genuine interrupts push the real pc.\r\n\r\nso... Rts expects pc+1, but rti does not. So brk/rti don\\\'t correspond as expected.\r\n\r\n(I wrote a 6502 core :)',7636,'2012-04-09 00:23:19'),(407497,8749,'[quote]\r\nSo we found our way onto a couple of mainstream sites, \r\n[/quote]\r\n\r\nLinks?',7636,'2012-04-19 17:54:40'),(407500,8749,'Also that tracker animation is awesome :)',7636,'2012-04-19 17:59:01'),(408994,8781,'Several threads like this now...\r\n\r\nReally? You feel the need to tell pouet about it? Pouet? Really? ffs.',7636,'2012-05-06 13:39:45'),(409133,8785,'I don\\\'t know the answer but here is my thinking: when converting 3d points to 2d you multiply the coords by a constant and divide by z.\r\n\r\nTo calculate a size that would appear the same as it goes off into the distance, you would just use the inverse of that calculation?\r\n\r\n(like i said, i\\\'m not sure, but that is my first thought).',7636,'2012-05-08 08:41:57'),(409173,3199,'[url=www.youtube.com/watch?v=GAvS1ndtEKg]www.youtube.com/watch?v=GAvS1ndtEKg[/url].',7636,'2012-05-08 20:02:40'),(410866,3841,'I am in the lead!',7636,'2012-05-24 20:52:00'),(410867,3841,'and with this post,I am a Commodore 64 disk drive?',7636,'2012-05-24 20:53:00'),(412246,8842,'[url=http://www.st.com/internet/analog/class/1575.jsp]MEMS[/url]?',7636,'2012-06-09 00:48:48'),(414405,8421,'\\\\o/',7636,'2012-07-04 18:38:15'),(415760,3841,'Bullshit! You can\\\'t change the rules. If you want different rules, go and start your own thread.\r\n\r\nAnd with that, I am back in the lead! \\\\o/',7636,'2012-07-20 22:00:29'),(417165,3841,'BANG! Out of NOWHERE I\\\'m back in pole position!',7636,'2012-08-01 21:28:42'),(419091,7464,'\\\"In reality, cats do possess the ability to turn themselves right side up in mid-air if they should fall upside-down, known as the cat righting reflex, which enables them to land on their feet if dropped from sufficient height (about 30cm). A similar ability has not been reported for buttered toast.[citation needed]\\\"',7636,'2012-08-15 21:45:57'),(420765,6153,'It is now also available for [url=https://developer.palm.com/appredirect/?packageid=com.pgordon.giddy3]HP webOS[/url] and [url=https://play.google.com/store/apps/details?id=com.emtronics.giddy3]Android[/url]\r\n\r\n\\\\o/',7636,'2012-08-27 22:23:11'),(420831,6153,'Actually, the original versions beg you for donations. The mobile ones offer infrastructure for easily selling you the game.\r\n\r\nI\\\'m not asking for a lot of money, either ;)',7636,'2012-08-28 19:22:46'),(422255,8990,'Have fun guys. Even though I live a very short motorway drive away from Sundown, this particular weeken I am in Ireland :-(',7636,'2012-09-07 11:09:23'),(422764,8990,'If there is going to be sundown next year, can you do me a massive favour and decide the date ASAP so I can put it in the diary and make sure i don\\\'t miss it.\r\n\r\nI haven\\\'t made it to any sundown since the very first one and it sucks donkey balls :-(',7636,'2012-09-12 20:55:46'),(422778,9013,'On a similar note, many years ago I hated AMOS demos because they weren\\\'t as good as \\\"proper\\\" Amiga demos.\r\n\r\nThen, I realised that if you think of them in their own category, they can be interesting. Some people can make better effects in pure AMOS than other people, and actually, that can be an interesting technical limitation in its own right, like sizecoding or whatever.\r\n\r\nOn to the actual topic; do whatever the hell you want.\r\n\r\nAlso more people should make Oric demos :)',7636,'2012-09-12 23:02:30'),(424767,3841,'[b][/b]',7636,'2012-10-04 21:51:04'),(424791,9057,'what? Damn. RIP Meaty. :-(',7636,'2012-10-04 22:44:31'),(425033,8566,'That is awesome. You should send your stuff to some of the big game companies, I reckon they\\\'ll hire you on the spot.',7636,'2012-10-07 11:07:04'),(426451,9082,'all those books and no time?',7636,'2012-10-22 23:58:30'),(426453,9082,'damn you autocorrect.\r\n\r\nI actually typed:\r\nall those books and no rkms?\r\n',7636,'2012-10-22 23:59:31'),(426454,9082,'... And then I notice the rkms in the bottom right! Doh!\r\n\r\nI didn\\\'t spot them because my set are the ks/wb2.x set which are dark grey...',7636,'2012-10-23 00:00:55'),(426836,1024,'Please add a windows icon to [url=http://www.pouet.net/prod.php?which=27777]HivelyTracker[/url].',7636,'2012-10-27 21:26:50'),(426863,9091,'So, at the moment you can bring up a page for each party for a given year.\r\n\r\nIt would be nice if on that page you could put comments, memories, and (why not?) even thumb up/piggy/thumb down the party for that year :)',7636,'2012-10-28 10:41:42'),(426943,9091,'fair enough, but comments would be nice.',7636,'2012-10-29 10:43:37'),(426954,9091,'forget the thumbs. Forget I ever mentioned the thumbs. Comments would be cool.',7636,'2012-10-29 13:30:32'),(426996,9091,'@Gargaj\r\nPouet.net party pages only appear AFTER prods start appearing, so any comments would automatically be post-party',7636,'2012-10-29 20:46:41'),(426999,9091,'... and now i read your post properly :)',7636,'2012-10-29 21:18:17'),(427278,9096,'OH NOES! THEY WILL RUIN STAR WARS!\r\n\r\nOh wait.. lucasfilm already ruined the shit out of it.',7636,'2012-10-31 07:33:16'),(427353,1024,'Please add a MacOS X icon to [url=http://www.pouet.net/prod.php?which=27777]HivelyTracker[/url]. Thanks!',7636,'2012-10-31 18:07:54'),(428676,3841,'jhuihloiuhiuiuh',7636,'2012-11-13 22:57:20'),(429957,9139,'ahahaha.. i actually forgot [url=http://www.petergordon.org.uk/sensitive/]that i made this[/url].\r\n\\\\o/',7636,'2012-11-30 21:08:53'),(430181,3841,'Is this thing still going?',7636,'2012-12-04 23:07:37'),(430182,3841,'Also:\r\n[quote]\r\n___A___B___C__D___E___F_\r\n1 |___|___|___|___|___|___|\r\n2 |___|_E_|___|___|___|___|\r\n3 |___|_X_|_X_|_0_|_X_|___|\r\n4 |___|_0_|_0_|_X_|___|___|\r\n5 |___|_X_|_0_|_X_|_0_|___|\r\n6 |___|___|___|___|___|___| \r\n[/quote]\r\n',7636,'2012-12-04 23:08:19'),(431712,9171,'What is the name of that effect where there is a guy with a strawberry on his shirt, and he has one arm up and one arm down, then he swaps the arm positions over and again?',7636,'2012-12-26 14:41:02'),(431752,9180,'That is really cool.\r\n\r\nIts insane to think that it wasn\\\'t that long ago that people claimed Amiga emulation is \\\"impossible\\\" and UAE stood for \\\"unusable amiga emulator\\\"... now you just run it in your browser...',7636,'2012-12-27 18:11:11'),(432225,9191,'Get well soon m0d!\r\n\r\n(incidentally, whats up with m0d? I\\\'ve been under a rock and don\\\'t know what happened)',7636,'2013-01-02 18:28:12'),(432903,1024,'[url=http://haikuware.com/remository/view-details/multimedia/audio/synthesizer/hivelytracker]Haiku download link[/url] for [url=http://www.pouet.net/prod.php?which=27777]HivelyTracker[/url]. Please also give it a BeOS icon, since Haiku is essentially \\\"new\\\" BeOS (unless there is a Haiku icon, in which case use that :)',7636,'2013-01-09 22:19:44'),(433017,9201,'trace_ray',7636,'2013-01-11 22:54:12'),(433103,1024,'HT still has no BeOS icon, though :(',7636,'2013-01-13 13:49:51'),(433231,9201,'@kusma\r\nOK, how about:\r\n\r\nprint_real_edible_warm_pizza_out_of_the_printer',7636,'2013-01-14 23:11:28'),(433365,9211,'yep, thanks!',7636,'2013-01-16 20:43:05'),(433502,8566,'ok bored of troll now.',7636,'2013-01-18 14:15:50'),(435681,6153,'If anyone wants to see how it runs on their android device, there is now [url=https://play.google.com/store/apps/details?id=com.emtronics.giddy3demo]a free demo version[/url].\r\n\r\nIf android had promo codes, i would add some to the \\\"free stuff for sceners thread\\\", but google suck, so... :(\r\n\r\nI can generate some webOS ones if anyone wants :)',7636,'2013-02-17 22:32:06'),(436828,9269,'I hate my nick, but can\\\'t be arsed to change it.\r\n\r\nNot that it matters, I never do any scene stuff any more anyway \\\\o/',7636,'2013-03-01 21:04:59'),(438934,4161,'[img]http://i.imgur.com/s0HyU5o.gif[/img]',7636,'2013-03-26 23:31:47'),(441122,7970,'[img]http://assets7.gcstatic.com/u/apps/asset_manager/uploaded/2012/32/mass-ascent-across-the-bristol-skyline-1344680763-view-0.jpg[/img]\r\nI was born in Bristol. I like Bristol a lot.',7636,'2013-04-14 16:12:34'),(441133,3841,'100 pages \\\\o/',7636,'2013-04-14 18:23:55'),(441354,9356,'Also, don\\\'t forget, AAAAMMIIIIIIGGGGGAAAAAAHHHHHH!!!111',7636,'2013-04-16 22:21:47'),(442684,5048,'I love this thread. This and the origins of the pig thread still make me laugh.',7636,'2013-05-06 00:12:25'),(443017,9393,'int main()\r\n{\r\n printf(\\\"%s\\\\n\\\\nJust so you know.\\\", generate_not_so_random_statement());\r\n return 0;\r\n}\r\n',7636,'2013-05-07 09:08:15'),(443842,9400,'FWIW, i don\\\'t mind. Not that i contributed much to pouet :)',7636,'2013-05-10 23:24:26'),(186287,1024,'[url=http://www.pouet.net/groups.php?which=2908]Les Sucres en Morceaux[/url]\\\'s website is [url]http://sylvestre.cpcscene.com/[/url].\r\n[url=http://www.pouet.net/groups.php?which=8089]Shinra[/url]\\\'s website is [url]http://shinra.cpcscene.com/[/url].',20122,'2008-01-27 17:20:37'),(205789,1024,'[url]http://pouet.net/prodlist.php?order=&page=1977&order=&x=18&y=12[/url]\r\nLooks like there is a bug in the page list at the bottom... pages 1977 > 2080 are empty ???',20122,'2008-05-01 15:37:58'),(205790,5263,'I\\\'m left handed.\r\nAnd many other cpcsceners are : OffseT, Jamian, and I can\\\'t remember other ones :)\r\nBut around 50% left handed in the last cpc party :p',20122,'2008-05-01 15:56:36'),(210803,3637,'if($data[$tableau_import[\\\'COL_NumInventaire\\\']]==\\\'Numéro d\\\\\\\'inventaire\\\'|| $data[$tableau_import[\\\'BIBLIO_titre\\\']]==\\\'Titre\\\') {$row++;continue;}',20122,'2008-05-30 17:14:38'),(211603,5366,'[quote]crap part is that them damn trees still don\\\'t have power sockets. it\\\'s worse than airports![/quote]\r\n\r\nThat\\\'s definitely not a real problem.\r\n[img]http://devil4u1.free.fr/slack2_01_06_05/Image12.jpg[/img]',20122,'2008-06-03 13:56:18'),(236410,5703,'Hello sceners,\r\nWe download the old msdos grafx2 sourcecode from a lost part of the internet and got it running under linux and windows.\r\nIt\\\'s running pretty well now, but not quite ready for a release. We would like to have some testers to find out the last remaining bugs before a public release.\r\nAlso, we would like more coderd to fix the bugs :)\r\n\r\nI\\\'d also like to contact X-Man and Robinson to say them their project is still alive.\r\n\r\nFor those of you who didnt know it, grafx2 is a pixelart painting program from the msdos era. Visit the homepage for more info and preview version download :\r\n\r\n[url=http://code.google.com/p/grafx2]homepage[/url]',20122,'2008-10-07 20:55:11'),(236411,5700,'(no, i\\\'m not)\r\nbtw, it\\\'s also zoomed up in opera. And i can\\\'t install FF3 at school.',20122,'2008-10-07 20:56:07'),(236415,5703,'tomaes: yes, but more bugfixes, new features, no violation of the GPL licence (Eclipse guys did not release they sources !), and also run on linux (wich is what i need)\r\n\r\nkeito: woops, i made some mistake in packing the last release, i\\\'ll upload another one right now.',20122,'2008-10-07 21:03:49'),(236418,5703,'Updated :)\r\nhttp://grafx2.googlecode.com/files/grafx2-beta-svn214.zip\r\nalso includes some more bugfixes ;)',20122,'2008-10-07 21:09:07'),(236433,5703,'Yes, we\\\'re working on this annoying update problem. There are many problem with the magnify mode, but i can\\\'t see the error in my own code :/',20122,'2008-10-07 22:02:51'),(237167,5703,'http://grafx2.googlecode.com/files/grafx2-beta-svn221.zip\r\n\r\nFinally fixed the screen update bug.\r\nI did not see any other bugs, so this will probably be the last beta before an official release. Please help us testing it out and find as many bugs as you can :)\r\n\r\nWe\\\'re looking for a new logo to put in the splash screen, if someone wants to do it :)',20122,'2008-10-09 21:48:46'),(237183,5703,'The two missing functions are text and gradiation rectangles. They both need some thinking.\r\nWhat do you think about them ?\r\n\r\nDo you want a text tool using truetype fonts ? importing bitmap letters from a picture ?\r\nHow should the GradRect work ? like the circles and ellipses, a central point and circle around that ? a line (vector) to tell the program the direction and speed of the gradient ? Following the edges ? Should we add a full-blown settings menu with all these features ?',20122,'2008-10-09 22:42:37'),(237190,5703,'Coding the vector thing, i need to have a closer look to the gradient code, but as it can do spheres, it should not be too hard to adapt.\r\n\r\nThe code was fully rewritten in pure and clean C and should compile and run fine on any CPU. I tested it on a PowerPC iBook and a x86_64 pc, both running linux. It also runs under windows, from 98 to XP, at least.\r\nThere may be some bugs left regarding file saving and loading on big endian architectures. As I don\\\'t have my iBook anymore, i can\\\'t test that. Any help in this sector is welcome. there is a load of pictures in our subversion repository if you want to do some tests.',20122,'2008-10-09 22:58:40'),(237304,5703,'Should compile on osX without any problems, but i don\\\'t have the hard/software to test that. If you can provide a binary package, that\\\'d be nice !\r\n(just checkout the source from svn;make;make ziprelease; and send me the zip)\r\n\r\nI\\\'ll look into the lines, both for shift-drawing and for screen update/artifacts...',20122,'2008-10-10 13:26:28'),(237505,5703,'Yes, we did not change the interface... it is quite simplist, but does his job. What would you want to be changed ?',20122,'2008-10-11 14:29:13'),(237512,5703,'@Frost: ok, fixed that :)\r\n@syphus: I think the configuration tool is not finished, but there you\\\'ll be able to select the keys you want :)\r\n\r\nI\\\'ll make a wiki page with the default keys :)\r\n\r\n',20122,'2008-10-11 14:41:24'),(237520,5703,'http://code.google.com/p/grafx2/wiki/KeyboardShortcuts',20122,'2008-10-11 15:16:04'),(237571,5703,'ok, seems the config tool is ready and will be integrated in the release version. We\\\'re doing the last tweaks for the release... writing things in the greetings screen and some other boring stuff :)\r\n\r\nWe need to write some documentation, also :)',20122,'2008-10-11 20:46:20'),(237993,5703,'You can do that by creating a shortcut or a .BAT file with the mode as an argument to the program, eg. \\\"grafx2 1440x900\\\". But we\\\'ll try to add proper mode saving in the next release :)\r\n\r\nI\\\'ll upload the release package on the afternoon, meanwhile, another beta build has been released with fixes to the issues you pointed out, and also a new feature : contextual help when you press F1 !\r\n\r\nhttp://grafx2.googlecode.com/files/grafx2-beta-svn240.zip\r\n\r\nThe zip also includes the sourcecode, this will be changed for the release, the source will be a separate package. You can safely delete the .tar.gz file with the source if you don\\\'t care about it. This release also includes the key customisation program.',20122,'2008-10-13 13:28:51'),(238062,5717,'@Exin : you went to a french _CPC_ demoparty... that\\\'s even worse :D',20122,'2008-10-13 19:13:34'),(238083,5703,'http://pouet.net/prod.php?which=51865\r\n\r\nEnjoy :D',20122,'2008-10-13 20:40:42'),(238147,5703,'Before you report bugs...\r\n\r\n- Big ellipses : fixed\r\n- Screen update when opening an empty directory : fixed\r\n- Saving the screenmode : fixed.\r\n\r\nThese will be included in the next beta release :)',20122,'2008-10-14 08:17:46'),(238191,5703,'Rez:\r\na) No linux version available\r\nb) No sourcecode ?! The original DOS code was released under GPL :)\r\nc) No bugfixes, no new features.',20122,'2008-10-14 14:37:34'),(238201,1024,'please add \\\"ported to\\\" in [url]http://pouet.net/prod.php?which=17248[/url]\r\nand \\\"ported from\\\" in [url]http://pouet.net/prod.php?which=51865[/url]\r\n\r\n:)',20122,'2008-10-14 15:42:27'),(238210,5703,'The linux versions of these functions may be fine. They are located in linux.c. This file only gets compiled under linux, but some #ifdef tweaking in linux.h may do the trick :)\r\n\r\nreplace #ifdef __linux__ by #ifdef __linux__ || __whateveryougetdefinedinamigaos__ or something like that :)\r\n\r\nYou are likely to get some problems on the file loading part and some others where we don\\\'t use SDL.\r\nIf you get it working, please send us a patch with the changes :)\r\n',20122,'2008-10-14 16:05:39'),(238216,5703,'Yes, it runs fine on linux-ppc, or at least it did when i was developping on my old iBook... i switched to a new computer in september, so the last modifications are a bit untested... but most of it will run without problems.',20122,'2008-10-14 16:35:13'),(238236,5703,'Pixel artifacts when using fill : fixed\r\nLooking around for the palette spreading bug ...',20122,'2008-10-14 17:55:09'),(238239,5703,'Palette spreading also fixed :)',20122,'2008-10-14 18:16:58'),(238276,5703,'mind: fixed :)\r\nEl Topo: well, looking after that, i\\\'ll try to find some workaround :)\r\nxeron: thanks, i\\\'ll be merging that :)',20122,'2008-10-14 21:32:11'),(238302,5703,'All the guys who reported some bugs are now listed in the greetings screen :)\r\nos4 port merged into the source.',20122,'2008-10-14 22:12:22'),(238321,5703,'well, it could be done in fact, but would need some work rewriting all the windows and menus.\r\nMay happen faster than we expect as there are already some problems with the built in system, for example you can\\\'t have two windows opened at the same time, and the patch we did for that broken some palette management thing.\r\n\r\nWell, that\\\'s not high priority for now, but if we start adding options to the menu we\\\'ll quickly run out of space... let\\\'s see\r\n\r\nbtw, forgotten the makefile for os4 in my commit, now added, along with the macosx port and project files.',20122,'2008-10-14 22:46:32'),(238404,5703,'msPaint can do everything if you\\\'re patient enough to draw pixel by pixel, anyways :)\r\n\r\nWell, some features...\r\n-runs in 1440x900 videomode and other weird modes your videocard can handle (portrait screen, or whatever)\r\n-drawing effects like \\\"shade\\\", and various others (don\\\'t remember what dxpaint can do in this regard)\r\n-runs on linux :) (that\\\'s the main reason i started the project)\r\n-some things will be added in upcoming versions, like a small layer system\r\n',20122,'2008-10-15 11:05:02'),(238509,5732,'Make it use the same database as the web one so it\\\'ll look populated :)',20122,'2008-10-15 20:00:55'),(238520,5703,'Magnify mode zoom factor changing : fixed (and the bug was there since the dos version, or seems so)\r\n\r\nAbout the menu space limitation: The DOS version TODO says \\\"pop-up\\\" menus, that would be a practical way to get more functions in one button.\r\n\r\nWe modified the windowing system so now we can have 8 nested windows, so we are able to open subwindows. This will allow for some more interface rethinking.',20122,'2008-10-15 21:06:24'),(238525,5703,'scenerhub: i usually copy the bugreports from here to googlecode issue tracker if i can\\\'t fix them in the next five minutes :)\r\n\r\nThe issue tracker is easy to configure and to use... i don\\\'t see the need for another place for handling that :)',20122,'2008-10-15 21:19:40'),(238530,5703,'hitchhikr: ok, added you to the devs, check http://code.google.com/p/grafx2/source/checkout for instructions on how to get the latest source from the subversion server.\r\nThe source package on the frontpage is from the release date, i\\\'ve fixed the various bugs reported here and added the amigaos4 port in the meantime.\r\nI\\\'ll put the new binary on the frontpage, anyways.\r\n\r\nEl Topo: mh; maybe the bug was caused by the new window overlapping code, or maybe i just messed up something. But it was not just a screen update problem, in any case.',20122,'2008-10-15 21:32:22'),(238539,5703,'you can do that if you want... but i think we\\\'ll be switching to a real dirtyrect system for all platforms, should be faster for everyone.',20122,'2008-10-15 22:16:23'),(238640,5703,'We are going to add some support for amstrad cpc screen modes for now (rectangle pixels), other modes can already be done by reusing the code used under dos for handling cga, vga, ...\r\n\r\nYou just have to rewrite the functions in sdlscreen.c, divers.c and maybe op_c/op_asm.c (don\\\'t remember if the functions out there are specific to some screen type) for your new display, add the new functions to a switch/case somewhere, and adding some video modes to the list.\r\nThis will also eventually be reused for truecolor modes... most of the \\\"lowlevel\\\" drawing functions can\\\'t handle that.',20122,'2008-10-16 19:03:11'),(238649,5703,'No, we broken everything with the new screen update method, maybe i\\\'ll do a new build once we sort that out.\r\n\r\nI\\\'d like not to increment the version numbers too fast... looking for a decent numbering system.',20122,'2008-10-16 20:14:53'),(238978,5703,'http://grafx2.googlecode.com/files/grafx2-svn286-win32.zip\r\n\r\nNew beta build... we\\\'re still fixing bugs...',20122,'2008-10-18 16:22:10'),(239014,5703,'The svn number will be fine... as sometimes there are multiple builds the same day :)',20122,'2008-10-18 20:07:18'),(239302,5703,'[img]http://xs132.xs.to/xs132/08431/gfx2txt338.gif[/img]\r\n\r\nStill working on it...\r\nWill provide you with ttf (antialiased) text as well as bitmap text.\r\nThe text is rendered as a brush you can place anywhere on the screen.\r\n\r\nWe\\\'ll have to do some testings and allow you to select a font some way :)',20122,'2008-10-20 13:31:09'),(239746,5703,'Lord Garga : drawing horizontal, vertical and diagonal lines with shift is possible in the last svn revision :)',20122,'2008-10-21 15:59:59'),(239806,5752,'[img]http://xs132.xs.to/xs132/08432/2igirtx802.jpg[/img]\r\n\r\nBetter make it 8 bit, anyways !',20122,'2008-10-21 19:28:42'),(239974,5752,'these are arbitrarily selected, not random :)',20122,'2008-10-22 13:04:16'),(240077,5703,'[img]http://xs232.xs.to/xs232/08433/gradiation624.png[/img]\r\n\r\nNow let\\\'s work on the vector... only vertical gradiation for now :)',20122,'2008-10-22 20:05:31'),(240175,5703,'[img]http://xs432.xs.to/xs432/08434/gradiation935.png[/img]\r\n\r\nSome progress on that... there are still many bugs but it looks somewhat more how it should.',20122,'2008-10-23 09:03:34'),(240315,5703,'xeron: thanks :)\r\nI committed that to the svn.',20122,'2008-10-23 13:19:18'),(240477,2735,'[img]http://88.151.103.8/aoi/images/G0oFrezhlFN5fqVj.jpg[/img]',20122,'2008-10-23 20:55:58'),(242717,5803,'Sound will probably be a problem, as the only device is a speaker that can only emit clicks when you poke something at his address. You have to poke at the right frequency to make some notes or 1-bit samples.\r\nAnd i believe everything in the apple ][ is hacky like that. Good luck for your demo :)',20122,'2008-11-04 11:35:33'),(242785,5803,'The mockingboard is using one (or two) AY/YM chips as you can find on ST, CPC, and many others. So, you will not need to write a tracker, just make the music on another computer and code a player :)',20122,'2008-11-04 16:15:27'),(242789,5804,'apt-get install php\r\n\r\n:)',20122,'2008-11-04 16:31:41'),(242795,5803,'...and btw, the oric is also using an AY chip, so you can probably steal a player routin from them with minor adaptations :)',20122,'2008-11-04 16:52:23'),(243442,5803,'About YM files...\r\nWe have some converter to a format called AYC to use on the amstrad cpc... it\\\'s easier to depack and play in realtime on a slow cpu with low memory, maybe you can look at that.',20122,'2008-11-07 13:58:48'),(243644,5803,'http://cpcrulez.free.fr/zip/index.php?download=kitay\r\nAmstrad player and converter for AYC with full sourcecode, and maybe some docs inside',20122,'2008-11-08 12:47:30'),(243648,5803,'Sorry...\r\n\r\nhttp://www.pulkomandy.fluo.net/downloads/KitAYC-src.zip\r\n\r\nAmstrad CPC converter and player sourcecode, in readable ASCII format :)',20122,'2008-11-08 12:57:39'),(243658,5814,'[meta post to fill with whatever you want]',20122,'2008-11-08 13:34:36'),(243685,5814,'I wonder why there isn\\\'t a \\\"RANDOM RANDOM THREAD\\\" on pouet bbs already :)\r\n\r\nanyways... back to coding :)',20122,'2008-11-08 15:23:25'),(243759,5815,' ',20122,'2008-11-08 19:29:32'),(243761,5815,'(first empty message, btw)',20122,'2008-11-08 19:29:48'),(244527,5835,'Milkytracker has some tools for generating square, triangle, and sine. But that\\\'s about all.\r\nAnyways, you could probably generate a raw file with ten lines of [your favourite programming language] code, but... :)',20122,'2008-11-11 10:39:14'),(244611,5835,'dalezы:\r\nFor the \\\"how does it works\\\" technical stuff:\r\n\r\nYou start out with some basic waveforms (most of the time, a sinewave, but having some more could help), then you take some of them at different frequencies and amplitudes and add/multiply them until you get something you like. You can generate pretty anything with that. With 2 to 4 waves you can get the same sounds as an AdLib/OPL3 card.\r\n\r\nThe only problem is no one ever took the time to write such a thing because in the end it\\\'s easier to draw in the sample window of any tracker software for the simple things.\r\n\r\nThe real hardware can be even simpler than that... the AY/YM chips on the ST/CPC/Oric/... is only able to generate simple squarewaves... but there are some tricks to do more of course :)\r\nTake any chiptune mp3 and look at the waveforms in audacity :)',20122,'2008-11-11 15:34:29'),(244920,4000,'nan mais en fait, son truc marche vraiment, sauf que sur pouet on a accès qu\\\'a une dimension à la fois de son bazar quantique, alors forcément, c\\\'est moins clair...\r\n\r\n*retourne essayer d\\\'être suffisant sur ses exercices de maths* ...',20122,'2008-11-12 19:35:34'),(244989,1024,'[url]http://grafx2.googlecode.com/files/grafx2-svn335-BeOS.zip[/url] is BeOS binary for [url]http://pouet.net/prod.php?which=51865[/url]. Please also add BeOS platform icon.',20122,'2008-11-12 23:18:17'),(245128,4929,'i do have this Grodada magazine somewhere ...',20122,'2008-11-13 18:21:40'),(245181,5703,'BeOS port : done (not very well tested, but at leat it builds and run)\r\nDS port : can it run SDL ? if so, should compile without much problems, but you\\\'ll have to figure some way to save and load files.\r\nansi/bin : mmh... not sure what we could do for that :)\r\n\r\nWe got the text tool working in the latest build for Windows, and in the latest svn revision for linux. Other platforms may need some more tweaking to get the system fonts, but you can also put some fonts in the \\\"fonts\\\" directory with the program.\r\nWhat it handles :\r\n-truetype fonts with or without antialiasing\r\n-bitmapped fonts\r\n\r\nI\\\'m still working on the gradiation rectangles... some bugs were fixed today but there are still a few hiding around. I\\\'m trying to remove them.',20122,'2008-11-13 23:26:04'),(245563,5857,'\\\"average guy\\\" is 100 point... but maybe that average guy was drunk when they calibrated the test... who knows ...',20122,'2008-11-15 20:03:41'),(245843,2735,'[img]http://englishrussia.com/images/sausage_admin/3.jpg[/img]',20122,'2008-11-17 20:54:07'),(247340,5703,'[url]http://grafx2.googlecode.com/files/grafx2-svn359-win32.zip[/url]\r\n\r\nJust fixes many bugs.\r\nWorking text and rectangle gradiation tools.\r\nPlease report any bugs you may encounter, and all features you miss.\r\nWe\\\'re getting near to a new \\\"official\\\" release, i think.\r\nOther platforms binaries available on project homepage.',20122,'2008-11-24 23:20:48'),(247523,5703,'tobe: fixed in the svn. I\\\'m too lazy to do a new build right now, sorry :)',20122,'2008-11-25 19:59:18'),(248205,5703,'[url]http://grafx2.googlecode.com/files/grafx2-svn366-win32.zip[/url]\r\n-Per user configuration (stored in Application Data folder under winXP)\r\n-Fix program hang in Save/Load (Issue 59)\r\n-Add 32 null bytes at end of PI1 files to make ST Deluxe Paint happy (reported by tobe)\r\n-Updated the \\\"bugfinders\\\" list in the about screen\r\n\r\nSome other fixes related to haiku/beos (but no new build for it right now), peruser config, and proper make install for unices.\r\n\r\nEnjoy and keep reporting bugs and improvement ideas :)',20122,'2008-11-29 10:37:43'),(248248,5901,'[img]http://www.abandonia.com/files/games/879/Popcorn_4.png[/img]\r\nPOPCORN POPCORN POPCORN POPCORN POPCORN est un FREEWARE qui vous est gracieusement offert par LACRAL software. \r\nCe programme a été écrit entièrement en ASSEMBLEUR par Lacaze Chrisophe. Les graphismes et animations ont été réalisés par Raynal Frédérick grâce au programme NEO sur Atari ST. \r\nVenez nous écrire un petit mot sur le serveur POP au 55.74.42.71, je répète, prenez un stylo, au 55.74.42.71 dans les bals de CAZOU pour Christophe et SHIFT pour Frédérick. Aie ! Non, pas sur la tête !!!… \r\nBon d’accord je le dis : Le serveur POP a été écrit par SHIFT en hexatel. Son système est langage 100% ASSEMBLEUR. Maintenant qu’il a le dos tourné, je vais enfin pouvoir parler de mon jeu et de moi. POPCORN a demandé 4 mois de travail où les nuits étaient plus longues que les jours (nuits de travail bien sûr, pas de sommeil) et lui… \r\nAu passage, ayons une petite pensée émue pour la défunte cafetière qui a craqué avant nous. La nouvelle vient de prendre le relais au doux rythme de 20h sur 24, souhaitons lui une longue vie à nous faire un bon café anti-bugs. \r\nLes prouesses techniques que vous avez pu voir (quoi ?! Ce n’est pas encore fait ?) sont la faute de SHIFT qui a toujours des idées merveilleuses, oui, merveilleusement chiantes à programmer. Eh oui, CHIANTES, il n’y a pas d’autre mot. Aie ! non, pas sur la tête !!!! Ouf, je l’ai échappé belle… \r\nComme vous n’avez pas vraiment l’ambiance qui règne pendant l’écriture de ce message, un phrase prononcée par CAZOU sera précédée par >C: et >S: pour SHIFT.\r\n>s: Et le S Majuscule pour moi, ça te dérangerais ?\r\n>C: Ok, donc…\r\n>S: Ah, ça va mieux.\r\n>S: Eh réveille-toi ! C’est ton tour !\r\n>C: Pffheuuu… Ya plus que lui qui parle maintenant.\r\n>S: D’abord, son jeu a été pompé dans un bouquin, même pas de mérite !\r\n>C: Ouais, c’est ça, et le bouquin, c’est toi qui l’a écrit peut-être ?… Faites pas attention à lui, il a été gazé pendant la guerre. Et toc ! \r\n>S: Bon, tu te calmes, ou je te remets dans ta cage…\r\n>C: Si vous êtes encore là, vous êtes bien courageux ou aussi malades que nous.\r\n>S: Il faudrait peut-être qu’on se dépêche, il va bientôt faire jour…\r\n>C: Bref, si vous êtes venus jusque là, vous arriverez peut-être au bout des 50 tableaux… Et pour vous en donner un petit aperçu, voici une petite démo (non-programmée) A bientôt, nous vous laissons découvrir les secrets de POPCORN…\r\n[img]http://angel-art-3d.com/html/megarace2/images/Tib33.jpg[/img]\r\n(only for the fun cinematics featuring Lance Boyle)',20122,'2008-11-29 14:09:31'),(248250,5905,'Worst demo : all of my shinra 256bytes in cpc basic :) but at least i had some fun coding them.\r\nExpect something better next year... or maybe not :)',20122,'2008-11-29 14:24:34'),(248816,4000,'oué oué, et après c\\\'est moi qui doit traduire tout le code de grafx2 en nanglais pour que les gens puissent aider à le réparer :)\r\nD\\\'ailleurs, si vous savez ou je peux trouver Robinson&X-man, j\\\'ai pas trouvé d\\\'adresse mail valide nulle part sur internet. Juste pour leur dire que leur logiciel de dessin est toujours vivant ...',20122,'2008-12-02 13:07:05'),(248821,4000,'sinon, y\\\'a eu des ordinateurs français vendus avec un basic français, pour ceux qui veulent s\\\'amuser ...\r\nça vaut pas le brainfuck tout ça :)',20122,'2008-12-02 13:22:43'),(248822,5903,'i\\\'m almost glad my crappy code for grafx2 actually helped someone fix something else :p\r\n\r\nwell... back on fixing other bugs now :)',20122,'2008-12-02 13:25:18'),(248831,4000,'De toutes façons, son code, il est pas en français, il est en C++...',20122,'2008-12-02 13:51:27'),(248842,5903,'I added all these updaterects() to grafx2, it was working fine without them under msdos... anyway, next time i\\\'ll use double buffering :)',20122,'2008-12-02 14:29:51'),(248930,5903,'yes, thanks for fixing it :)\r\nI should not have created that bug in the first place...',20122,'2008-12-02 21:00:05'),(248936,5236,'[img]http://www.jp.playstation.com/jacket/l/slps02085.jpg[/img]',20122,'2008-12-02 22:27:46'),(249187,5905,'Zest : i think a good demo is precisely finding the good balance between these two things... make it both coherent and impressive :)',20122,'2008-12-04 11:59:13'),(249263,5921,'i think you need to have some hard disk driver somewhere for it to work... but i\\\'m not sure how hatari does that using a regular pc folder, as iirc it\\\'s some kind of bootsector ?',20122,'2008-12-04 14:24:50'),(250171,5703,'[url]http://grafx2.googlecode.com/files/grafx2-svn370-win32.zip[/url]\r\n\r\n- Code cleanup and small bugfixes\r\n- Load/Save: Fixed \\\"Backspace\\\" shortcut (previous directory), broken recently. \r\n- On all screens that display a palette, the grey columns are no longer \\\"dead\\\", you can click them to pick the color to its right.\r\n- Some fixes to the floyd steinberg dithering. You can now import a 24bit PCX image with a better result.\r\n- Palette now uses RGB components in the full 0-255 range instead of 0-63. All palette functions can be used in HSL color space too.\r\n- Enabled .pbf \\\"opentype\\\" fonts under linux.',20122,'2008-12-08 13:02:04'),(250709,3637,'[url]http://www.bernardbelanger.com/computing/NaDa/index.php[/url] Smallest program ever, already done.\r\nbtw, random line of code:\r\n\r\nLD H,R;JP (HL)',20122,'2008-12-10 22:20:48'),(251324,5703,'Just so you know...\r\nWe managed to contact xman, he\\\'s now testing our version of grafx2, and already found some bugs... now we\\\'re working hard to fix them :)',20122,'2008-12-14 13:53:25'),(251532,5703,'[img]http://xs134.xs.to/xs134/08511/grafx2_wide_pixels939.png[/img]\r\n\r\nComing soon. We have some problems to sort out first : the circles don\\\'t look like circles at all in this mode...',20122,'2008-12-15 23:00:03'),(253310,4000,'Tu sais quoi ? ils sont en train de supprimer les cours de C++ dans mon école d\\\'ingénieurs pour mettre de la programmation web à la place (html, php, javascript, applets et servlets java)\r\n\r\nJ\\\'suis content d\\\'être inscrit en électronique pour le coup...',20122,'2008-12-24 18:36:35'),(253590,4000,'(je tiens à préciser qu\\\'on a un cours de dev. objet généraliste en première année, le langage utilisé pour les tp est Smalltalk. Que je ne connait pas encore.)\r\n\r\nQuestion maths tiens :\r\nDans grafx2, le fantastique logiciel de dessin pixel que vous connaissez tous, on a besoin d\\\'un outil \\\"distortion de brosse\\\". Le concept consiste à prendre une texture et à la déformer de façon à ce que les 4 bords suivent 4 courbes définies d\\\'une façon ou d\\\'un autre, on a pas encore trop réfléchi à ça :))\r\n\r\nEn admettant que je dispose :\r\n-Des équations (x,y)=f(t) (ou sous une autre forme, on s\\\'en fout) des 4 courbes,\r\n-De la texture originale qui est un rectangle\r\n\r\ncomment on s\\\'y prend pour plaquer la texture sur la forme bizaroïde délimitée par les 4 courbes ?\r\n\r\nJe ne sais pas trop par ou chercher pour faire ce genre de trucs...',20122,'2008-12-26 18:30:01'),(253703,1024,'Please add [url=http://grafx2.googlecode.com/files/grafx-svn308-aros.zip]AROS port[/url] and AROS platform icon (if there is one on pouet) to [url]http://pouet.net/prod.php?which=51865[/url]',20122,'2008-12-27 13:14:15'),(253708,5703,'[url]http://pouet.net/prod.php?which=51865[/url] \\\"new\\\" binary release for AROS.\r\nWe are looking for someone to build AROS and/or AmigaOS4 binaries. And for ports to other OS, of course.\r\n\r\nNew windows release : [url]http://grafx2.googlecode.com/files/grafx2-svn411-win32.zip[/url]\r\nChanges since r370 wich is the last one i posted there (i removed the usual pack of bugfixes):\r\n\r\n(Linux and Windows) Fix missing refresh that happened when zoom was on and you were drawing in the left part of screen.\r\nFixed \\\'mouse droppings\\\' when using the Thin cursor. The cursor also didn\\\'t look symmetric.\r\nFixed a bug which attempted to refresh below the screen when menu is hidden\r\nFixes SIGSEGVs and weird coordinates of viewports when resizing the screen (w/ and w/o zoom, with resolution change or window resize)\r\nFixes a SIGSEGV when using line,polyline,polygon etc. with a starting point below the picture (outside).\r\nFix issue 56: Window resizing and zoom mode.\r\nFixed issue 70: Kb shortcuts during brush rotation and stretch.\r\nFixes the brush roatation missing update. Also switched to cumulative rects method instead of rect-by-rect, as it is faster, and flicker free when working with big brushes.\r\nRemove useless setting \\\"show system directories\\\".\r\nFix missing refresh in Spray menu. Fix wrong color selection in Spray menu when clicking between columns.\r\nNow idles when there is nothing to do. Much less CPUtime use.\r\nSupport for \\\"wide pixel\\\" mode (Each pixel is 2x1). Run the program with \\\"/wide\\\" argument to test. Now you can draw graphics for Amstrad CPC\\\'s \\\"mode 0\\\" :) \r\nSupport for \\\"tall pixel\\\" mode (Each pixel is 1x2). Run the program with \\\"/tall\\\" argument to test. The following tools don\\\'t take the ratio into account; Circle, Grad rectangle, Brush rotation, Resizable brushes (diamond, squares, circles...)\r\nSome optimisations to the text drawing in the UI\r\nSome small optimisations to speed up the color reduction algorithm.\r\nLoad/Save: Fixed \\\"Backspace\\\" shortcut (previous directory), broken recently. \r\nLoad/Save: Fixed \\\"Backspace\\\" shortcut detecting root only on MS filesystems.',20122,'2008-12-27 13:26:20'),(253776,6004,'Probably some big computers (not an home computer but something much more powerful) and not working in realtime.\r\n[url]http://dave.zfx.com/f1.html[/url]\r\n\r\nDec PDP10 seems to be one of them ...',20122,'2008-12-27 19:57:44'),(254345,5703,'xeron, i can\\\'t seem to find your email anywhere in my mailbox...\r\ndid you hide it in the aos4 archive ? :)',20122,'2008-12-30 11:21:49'),(254347,4000,'Pas encore... un peu occupé par noël et tout le bordel en ce moment... mais je continue à y penser\r\n\r\nJe me pose aussi des questions à la con, du genre, combien je met de noeuds dans ma grille ? un tous les 16 pixels ça me parait pas mal, si je fais confiance à mon pifomètre, mais bon :)',20122,'2008-12-30 11:34:44'),(254543,4783,'use MaxYMizer :)',20122,'2008-12-31 18:35:22'),(254545,6008,'Maybe getting a girlfriend will help you develop your social skills because it will make you spend less time with your computer. But that really depends on the girl.\r\n\r\nJust do live, that is the only thing that can help you getting more data to know who you are, after all. You can\\\'t get to know everything about yourself if you don\\\'t try to expose yourself to external unexpected events.\r\nTake everyday life as an experiment on yourself, and just do things to see where it gets you.\r\n\r\n===\r\n\r\nAbout procrastination :\r\nin any project, when you get everything about 80% done, you see that you are able to do the last 20%. You perfectly see what\\\'s left and how to do it, and there is no more thinking needed, and then your interest for the project suddenly falls down and you start something else.\r\nIn top of that, the last 20% of a project can often take more than 80% of the total time you spend on that project, that\\\'s why no one want to do it.\r\nIt\\\'s just both long and boring.\r\nThe only way to get past that is including everything in some bigger project.\r\nFor example, include the \\\"demo\\\" project you\\\'re working on in either :\r\n-\\\"I want to be a famous democoder\\\" project\r\n-\\\"I want to participate to the next party\\\'s democontest\\\" project\r\nAnother possiblity is working in a team (or demogroup), as not everyone looses the motivation at the same time or for the same things, and each members can remotivate the others when needed.\r\n\r\nBy merging many boring projects like\r\n-code a chiptune tracker and player\r\n-code a software polygon renderer\r\n-...\r\nYou get a more interesting bigger project, for example \\\"make a great demo with chiptune music and cubes moving around\\\". By merging some bigger projects like that, you get something even more interesting, and if you continue merging things like that, you get some idea of who you are and what you\\\'re doing there.\r\n\r\nI only talk about democoding, but you can apply that to pretty much anything you do (or don\\\'t do). And yes \\\"doing things that just don\\\'t have sense\\\" can be one of the projects in your life, it\\\'s up to you to see if you want to keep this one or drop it for something more interesting.\r\n\r\nOh, and just take time to enjoy things as they happen, don\\\"t spend too much time seeing everything like if you were a project manager :D\r\n',20122,'2008-12-31 18:56:48'),(254547,1024,'[url=http://pouet.net/prod.php?which=51865]Grafx2[/url] :\r\n\r\nAmigaOS4 port updated, new dl link is [url]http://grafx2.googlecode.com/files/grafx2-svn447-amigaos4.lha[/url]\r\nAdd SkyOS port : [url]http://grafx2.googlecode.com/files/grafx2-svn433-skyos.zip[/url] and platform icon if there is one available\r\nAdd AROS port : [url]http://grafx2.googlecode.com/files/grafx-svn308-aros.zip[/url] and platform icon if there is one.\r\n\r\nThanks :)',20122,'2008-12-31 19:15:02'),(254819,6018,'It is important to note that the CPC scene uses a different calendar where a year ends when there is a Ze Meeting. However, the last one was in 2006... maybe in august 2009 there will be more CPC demo out :)\r\n\r\nShinra is working on it... maybe :)',20122,'2009-01-02 11:15:11'),(254820,4000,'Et pas très pratique pour les gauchers non plus :)\r\nPeut être pour ça que j\\\'en ai pas usés tant que ça ...',20122,'2009-01-02 11:17:13'),(255078,6025,'The only important thing is NOT to use CPOLD :\r\n[url]http://roland.entierement.nu/blog/2008/01/22/cpold-la-poudre-verte-du-suivi-de-versions.html[/url]\r\n(in french)\r\n\r\n... the only exception is if you are coding with La Rache method :\r\n[url]www.la-rache.com[/url]\r\n(also in french)\r\n\r\nEverything else is better :)',20122,'2009-01-03 13:51:05'),(255080,6027,'Anyways, you should really get an STe if you want some interesting demos. Then put 4MB SIMM RAM inside and be happy.\r\nNothing else will be needed for any demo.',20122,'2009-01-03 14:02:39'),(255437,1024,'[url]http://pouet.net/prod.php?which=51865[/url]\r\n\r\ngp2x port : [url]http://grafx2.googlecode.com/files/grafx2-svn464-nottf-gp2x.zip[/url]\r\nmorphos port : [url]http://grafx2.googlecode.com/files/grafx2-svn454M-MorphOS.zip[/url]\r\n\r\nplease also add platform icon for gp2x (i haven\\\'t seen one for morphos, but it fits in the aiga ppc/rtg category i think ?)',20122,'2009-01-06 13:40:57'),(255675,6036,'I think there was a \\\"megascroll\\\" over 4 or 5 Amstrad CPC screens in some BYTE party (maybe BYTE`96, i\\\'m not sure). Each of them was synced with another one in a different way, for exemple one machine would beep and another one would sample the sound with a microphone and start his animation when detecting the beep, one would flash his screen so another one with a video digitizer would then dettect the luminosity change, and so on...',20122,'2009-01-07 11:54:09'),(255803,6035,'- The Shinra Team is a demogroup without coder, musician, nor graphist among the members. That\\\'s why you don\\\'t know them.',20122,'2009-01-07 18:37:40'),(255804,6035,'- Every scene prod you can see is all made from 0. But 1 were also used in some places.',20122,'2009-01-07 18:42:38'),(256562,5703,'@gentleman :\r\nWhen you enter a text box by clicking it (for example, filename box), the program will only scan the keyboard and the cursor will not move anymore. You should still be able to enter text with the keyboard and exit the box with escape or enter.\r\nThe only platform where this is a problem is the gp2x, because there is no keyboard.\r\n\r\n@evil :\r\ni\\\'ll look into adding support for that :)',20122,'2009-01-11 17:46:50'),(256567,5703,'Well, PI1 seems already fully supported with 4096 colours :)',20122,'2009-01-11 18:17:05'),(256708,1024,'[url=http://pouet.net/prod.php?which=1183]Prod[/url] << [url=http://www.youtube.com/watch?v=JCzrcOg4XPQ]Youtube[/url]\r\n[url=http://pouet.net/prod.php?which=51017]Prod[/url] << [url=http://www.youtube.com/watch?v=HIaVST3ycCY]Youtube[/url]\r\n\r\n:)',20122,'2009-01-12 15:58:08'),(256941,6057,'CPC Transfer :\r\nfrom windows : use cpcdiskxp, can\\\'t be made easier.\r\nfrom linux, use dsktools and enjoy the commandline.\r\n\r\nIn both cases you need a 3.5\\\" drive plugged to your cpc with an almost straight floppy cable (there are two wires to shortcut).\r\n\r\nIf you don\\\'t like floppies, there is the CPCBooster wich can load ram snapshots to the machine. You\\\'ll need a windows pc with a serial port a CPC booster (30 euros and a ramcard (another 30 euro, more or less). Then it is just a matter of right click>send to CPC :)',20122,'2009-01-13 13:44:44'),(257118,5703,'The amstrad features quite a weird system to make this half-bright colors... there are even some differences between models in the range (the Plus one being the worst). And don\\\'t ever thrust the screenshots :)',20122,'2009-01-14 13:33:23'),(257127,5703,'Oh, btw, use /rgb N option for the color reduced mode, where N is the depth you want (3 for CPC, 16 for 4096colors, 64 for VGA, ... up to 255. Don\\\'t try 0, it won\\\'t work :)',20122,'2009-01-14 14:01:20'),(257152,6057,'And yes, you can connect it to any rgb monitor.\r\nHowever, you need a good regulated power supply (+5v at least, and +12 if you want to use the internal 3\\\" drive). There is no regulation inside the CPC, so if the power supply is bad, you may fry something. A PC ATX power supply can work, but they tend to not output 5v but more like 5.5 when powering the CPC alone, if they ever accept to poxer up at all.\r\n\r\nI\\\'m using (with pretty good results so far) the power supply from a 3\\\"1/2 USB HDD case, wich is also the box for my floppy drive. Quite easy to build if you have a soldering iron.\r\nHere is a crappy pic of what it looks like :\r\n[img]http://img174.imageshack.us/my.php?image=floppypoweriy9.png[/img]',20122,'2009-01-14 16:14:31'),(257153,6057,'Anyways... :)\r\n[url]http://img174.imageshack.us/my.php?image=floppypoweriy9.png[/url]',20122,'2009-01-14 16:17:17'),(257204,6064,'Just add it and wait to see if people thumb it up :)\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n... might not be a good idea :)\r\n\r\nAnyways, we\\\'ve reached the point where you can capture any demo to a video wich will most likely be played using less CPU time. So... the classical demo as it was on 8- and 16-bit platforms is no more interesting. What is left is either \r\n- add extra constraints (size, realtime code, or whatever) \r\n- focus more on art and design and forgot the technical aspect, \r\n- stay on 8 or 16-bit machine and don\\\'t care about all this stuff\r\n- explore new platforms/techniques (microcontrollers demos, but flash may also belong to that)\r\n\r\nIf something fits in one of these, i think you have a demoscene thing. However, the more you go the art&design way, the more you\\\'ll have problems to draw the limit with other kinds of computer-assisted art (i\\\'m thinking videos done with some 3d tool, but other things probalby exist)\r\n\r\nMaybe a good demo just finds the right balance between artistic and technical things. Maybe a bad demo fails at one of them, or at both. Anyways, the balance for that seems quite subjective, so it\\\'s hard to say when you\\\'re outside the boundaries.\r\n\r\nThen, there is a lot of thing around these demos wich is demoscene-RELATED, but not demoscene itself. Do you want all that to also be on pouet ?',20122,'2009-01-14 18:34:16'),(257929,6076,'are you sure the paddle was created before the joystick ? :)',20122,'2009-01-17 11:41:42'),(258154,6078,'[img]http://pouet.net/gfx/trumpet.gif[/img]',20122,'2009-01-18 20:03:45'),(258155,6052,'[url]http://alternine.com/[/url] (there is a scener hidden in this band. Can you find it ?)',20122,'2009-01-18 20:12:01'),(258486,5703,'Hey,\r\nHere we are, a new official grafx2 release !\r\n\r\nEnjoy Grafx2 2.00 beta 98.0%. Should be quite bug-free and useable for real work.\r\n[url]http://grafx2.googlecode.com/files/grafx2-2.00b98.0-svn482-win32.zip[/url]',20122,'2009-01-19 20:48:50'),(258488,1024,'[url]http://pouet.net/prod.php?which=51865[/url]\r\n\r\n-Change title to \\\"Grafx 2 beta 98.0%\\\"\r\n-Update download links :\r\n-- Windows : [url]http://grafx2.googlecode.com/files/grafx2-2.00b98.0-svn482-win32.zip[/url]\r\n-- BeOS : [url]http://grafx2.googlecode.com/files/grafx2-2.00b98.0-svn482.-BeOS.zip[/url]\r\n\r\nThanks :)',20122,'2009-01-19 20:52:05'),(258506,5703,'Well, we\\\'re going to break some things in order to rewrite code in a cleaner way. The port from dos is kind of bruteforce in some places and we can make things smoother and cleaner.\r\nWe did this release before breaking everything.\r\nSo yes, we\\\'re moving towards 100%, but it will probably take some more time to get there. And i\\\'m pretty sure users will find bugs we didn\\\'t notice.\r\n\r\nAnyways, enjoy using this stable version, and expect some great new things in the 98.5 release !\r\n\r\nOh, btw, we\\\'ve tried adding some kind of pop-ups menus to the gui engine of grafx2.\r\nIt would allow you to switch between tools and would look like this :\r\n[img]http://xs135.xs.to/xs135/09041/gfx2popupmockup254.gif[/img]\r\nIt would replace the current right-click-to-cycle behaviour. The menu would pop up when right clicking and still there until you release the mouse. If you release it over one of the buttons in the popup, the drawing mode will be changed. If you release it elsewhere, operation will be canceled.\r\nWhat do you think about that ? We\\\'re not sure it is good because it may actually slow down the switching between tools. But maybe it is more clear to use. The problem is we are missing space in the menu for some buttons, and there may be some new ones in the upcoming releases. We have to make space for them. Pop-ups may be a way to combine more functions in one button.\r\n\r\nThanks for submitting weird and interesting ideas and comments about that :) ',20122,'2009-01-19 22:11:41'),(258515,6071,'nothing can be more beautiful than a cube. \r\n\r\n:)',20122,'2009-01-19 22:39:48'),(258616,5703,'I added it to the picture gallery on grafx2 website, if you don\\\'t mind.\r\nNice pic btw :)\r\n\r\n[url]http://code.google.com/p/grafx2/wiki/gallery[/url]',20122,'2009-01-20 14:41:26'),(258657,1024,'[url]http://pouet.net/prod.php?which=51865[/url]\r\n\r\n- Update Amiga OS 4 port: [url]http://grafx2.googlecode.com/files/grafx2-2.00b98.0-svn482-amigaos4.lha[/url]\r\n- Update win32 port : [url]http://grafx2.googlecode.com/files/grafx2-2.00b98.0-svn482-win32.zip[/url]\r\n- Add gp2x port link : [url]http://grafx2.googlecode.com/files/grafx2-svn483-nottf-gp2x.zip[/url]',20122,'2009-01-20 17:54:05'),(258668,5703,'Yes, mac os X and free bsd are quite near, but i don\\\'t have an install of freebsd available to test that. If someone can get it to compile and submit a patch, i\\\'m fine merging it to the main sourcetree (and adding a binary to the homepage)',20122,'2009-01-20 18:39:11'),(258684,5703,'ctrl+right click will feel a bit uneasy for me... however we may use middle click or even mousewheel to easily switch between modes.\r\nThe problem is some users like the cycle behaviour and some other prefer pop-ups. And it seems difficult to make the two systems live happily together. It might end up as an option in the inifile, anyways.',20122,'2009-01-20 20:06:27'),(258815,6086,'Hyde : Tetris with round pixels and blocks may make it quite more fun to play :)',20122,'2009-01-21 15:09:51'),(258927,5703,'i\\\'ve just started reworking the input system to make it work better :)',20122,'2009-01-21 22:38:57'),(258930,5703,'oh, and i\\\'ve put the user manual on the wiki and a user counter on the homepage (powered by ohloh, an opensource project statistics system). It\\\'d be nice if some users actually added themselves to the user counter :D',20122,'2009-01-21 22:39:54'),(258967,5703,'Well, you can already use\r\nhttp://grafx2.googlecode.com\r\nhttp://code.google.com/p/grafx2\r\nhttps://www.ohloh.net/p/grafx2\r\n\r\nwhy would we want more ? :)\r\n\r\nand still...\r\nhttp://pouet.net/topic.php?which=5703\r\nhttp://pouet.net/prod.php?which=51865\r\nhttp://shinra.cpcscene.com/prodnux.shtml',20122,'2009-01-22 00:21:47'),(259009,2735,'[img]http://xs135.xs.to/xs135/09044/2952nasa584.jpg[/img]',20122,'2009-01-22 10:01:09'),(259018,2735,'All these laptops actually are amigas ?\r\n\r\n:D\r\n\r\nNo time for modifying it again, i\\\'ve some work to do ... sorry :)',20122,'2009-01-22 10:34:14'),(259364,6093,'... and well, my name is from a fruit juice i never drank... no problem with that :)',20122,'2009-01-23 13:08:39'),(260555,2735,'Only real random:\r\n[img]http://users.csc.calpoly.edu/~zwood/teaching/csc570/final06/bestrada/download/whitenoise.bmp[/img]',20122,'2009-01-28 22:33:38'),(260609,1024,'[url]http://pouet.net/prod.php?which=51865[/url] needs a freebsd platform icon :)',20122,'2009-01-29 10:22:48'),(260610,5703,'Fixes added to the main svn tree\r\nWe are reworking the input system in order to handle more things with less code, so, there may be some bugs in the program right now. That\\\'s why we are not providing beta binaries for some time, and that\\\'s also why there is no exciting new features popping out.',20122,'2009-01-29 10:24:47'),(260657,4000,'Sinon, une bonne tempête comme ici dans le sud ouest, ça oblige à rénover un peu les voies (oué parce que les arbres ils ont cassé les caténaires)\r\n\r\nLa bretagne s\\\'en sort plutot bien au niveau réseau, l\\\'axe Rennes <> Brest est en train d\\\'être complètement rénové, y\\\'a internet à bord des nouveaux TER (bon, ça rapelle un peu le temps du 56k mais c\\\'est déjà pas mal)\r\n\r\nPour le site bien fait, il y a www.reiseauskunft.bahn.de , site allemand. Il marche bien mais en france il donne pas les prix et il permet pas de réserver en ligne. Enfin, en général je repère mes horaires là dessus et je vais acheter mes billets à la gare :)',20122,'2009-01-29 14:06:14'),(260712,1024,'havoc: well, as it\\\'s an unix platform, the users can build from source like on linux. That seems to be the usual way of doing things on freebsd...\r\nI don\\\'t see many prods with binary for freebsd on the prodlist, actually :)',20122,'2009-01-29 17:53:50'),(260722,5703,'Good news :\r\nLatest svn allows you to open png files :)',20122,'2009-01-29 19:23:55'),(260772,5703,'... and we can now save png too ! :)',20122,'2009-01-30 00:04:35'),(261181,4000,'Le carré représente le passage d\\\'une distance à une surface (l\\\'aire d\\\'un carré géométrique, quoi)\r\nça fait qu\\\'on le retrouve facilement dès qu\\\'il y a une surface à calculer ou quelque chose qui s\\\'y rapporte.\r\nPar exemple, une ampoule qui émet des rayons lumineux dans toutes les directions, on peut calculer pour une surface donnée, combien on reçoit de rayons. Plus on est loin de l\\\'ampoule, moins il y en a. Et comme on mesure sur une surface, on se retrouve avec un carré.\r\n\r\nEnfin, pour des infos là dessus, il faudrait peut être plutôt demander à un prof de physique.\r\nIl me semble que c\\\'est simplement une fonction assez naturelle, pas trop compliquée, et qui a tendance à apparaitre souvent quand on fait des calculs simples, genre des multiplications.\r\nEssaie de faire apparaitre un sinus ou une exponentielle en faisant juste des multiplications/additions/sosutractions/divisions, c\\\'est un peu moins simple.\r\n\r\nSi tu fais un truc avec des angles, tu as des chances de vite trouver des trucs trigonométriques. Si tu fais un truc avec des aires, ça sera du carré, et les volumes, surement du cube. En géométrie, il n\\\'y a pas grand chose d\\\'autre pour faire apparaitre les autres fonctions classiques du genre exponentielle, 1/x, ou logarithme, par contre on les trouve plus facilement en physique (charge d\\\'un condensateur dans un circuit RC, par exemple)',20122,'2009-02-01 18:54:03'),(263001,5703,'[img]http://grafx2.googlecode.com/issues/attachment?aid=5902545232113508276&name=paaalette.gif[/img]',20122,'2009-02-09 21:40:10'),(263559,6035,'- being a scener can eat more than 24 hours a day.',20122,'2009-02-12 17:43:08'),(263652,6150,'Ever heard of Amiga\\\'s chipram ?\r\n\r\n:)',20122,'2009-02-13 11:07:54'),(264095,1024,'Please add platforms icons for DOS and FreeBSD to [url]http://pouet.net/prod.php?which=51865[/url]',20122,'2009-02-15 16:45:36'),(264097,5703,'We\\\'ve just fixed a problem that blocked running the program under DOS, using HX extender. If there are some guys still running under DOS ...\r\n(we actually gottwo mails asking for that... go figure...)',20122,'2009-02-15 16:48:01'),(264118,1024,'Well, i asked Tobe (who made the changes to compile under freeBSD) to provide a binary, and he said that, like on linux, users would prefer building from source.\r\nFor the DOS version, actually the binary from the windows version is used, with a special dos extender. It is not the usual way to support DOS, but it works fine, we are supporting it, and we made specific changes to the code to ensure so. There is no real interest in providing a specific archive as of now. We\\\'ll add one if we feel supporting DOS limits us for the windows version, and having different binaries is better.',20122,'2009-02-15 18:16:08'),(265964,6186,'I [url=http://pouet.net/prod.php?which=32596]Hate Beats[/url]',20122,'2009-02-24 13:53:06'),(266508,6165,'[quote]nowadays is the net service almost as fundamental as electricity or water[/quote]\r\nThese are not human rights, either. Should we also add them to the list ?',20122,'2009-02-26 21:16:55'),(266513,6195,'Can we really call a SNES thing a diskmag ? should be a cart-mag or something alike, as it\\\'s on a cartridge and not a disk ...\r\n\r\n:o)',20122,'2009-02-26 21:37:16'),(266810,4000,'Toujours personne qui bosse sur une démo sur un machin de vtech ?',20122,'2009-02-28 11:59:56'),(266813,6200,'I also have trouble finishing projects sometimes. It\\\'s interesting starting up a new project, but once you\\\'ve done 80% of the work (that\\\'s thinking work, not actual coding), you know exactly what is left to do, you are sure there is no more difficulty, so you loose interest in writing boring code.\r\nApplied to democoding, this means once you\\\'ve got some effects working, you don\\\'t feel the need to do the linking code to hold it together.\r\nMy solution for that is to split my projects in very small steps, so when 80% of one step is done, there are only a little number of lines of code missing and i can find a little motivation to finish it.\r\nI also don\\\'t work for specified deadlines, and i have often multiple projects, so when one of them bores me, I can switch to something completely different. But take care of not having too many projects either, as you may feel overloaded by all the stuff to do. It\\\'s a question of finding the right balance to get a more or less continuous flow of things to do.',20122,'2009-02-28 12:28:17'),(266817,6200,'Yes, working in a group can also be a good motivating factor :)\r\nAs long as you are not the \\\"perfectionist designer\\\", of course',20122,'2009-02-28 12:49:00'),(267015,6199,'I took a CS course in two years here in france, and i learnt assembly (RISC, on a java simulator), ADA, Java, C++, C, and Scheme, that is imperative/procedural, object, and functionnal programming. Starting from \\\"how to use a mouse\\\" (or almost that).',20122,'2009-03-01 19:38:10'),(267234,4000,'Je propose de supprimer les adresses mail notaire.*@gmail.com ?',20122,'2009-03-02 22:45:47'),(267806,4303,'Music: Milkytracker, Stonetracker, Starkos\r\nCode: SJasmPlus, gcc and all the mess, DAMS\r\nGfx: GrafX2, OCP Art Studio, some random tools (scolorq, png2crtc, ...)',20122,'2009-03-05 11:55:57'),(267846,6227,'Anyways, i don\\\'t think you have to make a good demo to be part of the demoscene. For a simple reason : i did not do a single real production there, except for lame 256bytes basic twister things, and a musicdisk featuring only covers of some other tunes. Not any creation was involved in the process, no actual design, and i\\\'ve been there from 2004 or so.\r\nBut i don\\\'t ask questions, i just enjoy going to some scene events (so far, only french Amstrad meetings), talking with people there (most of them are quite interesting guy), and that\\\'s about all.\r\n\r\nI think you\\\'re wrong on one point : the scene is not there for anyone to become famous, and you don\\\'t have to worry. Just enjoy being around, code some thins when you feel motivated, do other things when you don\\\'t. Don\\\'t take it seriously, just have fun, and everything will go better.\r\n\r\nMost of us CPC user still think of you as the guy who maade Another Step Beyond, a really nice demo with good ideas inside, not a lame scroll-demo like some people still do. Sure, maybe it\\\'s not École Buissonnière, but you already did something i (and maybe some others) could not do.\r\n\r\nJust let it sleep for some days/weeks/moth/years, and come back when you are bored of sthing else :)',20122,'2009-03-05 13:34:18'),(267848,6226,'Weird things can happen on real hardware too.\r\nI heard Longshot from Logon System found a trick that allowed hundreds of colors on screen with an Amstrad CPC, but only worked when plugged to an Atari monitor. Whoops.\r\n\r\nAnyways, always use the real machine to test the effects, and when it works you can switch to an emulator if you want to do the linking of various effects there.\r\n\r\nAnd, is the zx81 binary format so complicated ? Adding an header to a file should not be a big problem, maybe it could even be done with some unix hackery using dd...',20122,'2009-03-05 13:40:18'),(271032,3295,'[img]http://www.paulla.asso.fr//images/rsgallery/original/desktop.png[/img]',20122,'2009-03-26 13:26:06'),(271235,6296,'[url]http://www.compilers.de/vbcc.html[/url]\r\n[url]http://bellard.org/tcc/[/url]\r\n\r\nWhy is everyone using gcc for sizecoding ? :)',20122,'2009-03-27 13:34:35'),(271238,3295,'@hello : here it is : [url]http://interfacelift.com/wallpaper_beta/details/1598/multitasking.html[/url]',20122,'2009-03-27 13:42:53'),(271293,5703,'Hello sceners,\r\nGreat news this week ;\r\n-Sourcecode now translated to english. We are waiting for patches from non-french-speaking-coders.\r\n-Grafx2 is now in the official Debian apt repository and should be in Ubuntu soon. We are waiting for nice pictures and annoying bugreports from linux users.',20122,'2009-03-27 19:03:21'),(271385,1024,'Please add FreeBSD dl link (and platform icon) to grafx2 : \r\n[url]ftp://ftp4.freebsd.org/pub/FreeBSD/ports/i386/packages-7-stable/All/grafx2-2.00.b98.0.tbz[/url]\r\n[url]http://www.pouet.net/prod.php?which=51865[/url]',20122,'2009-03-28 15:19:43'),(273827,5703,'GrafX2 2.00b99% was released this week.\r\nDownload it at our homepage.\r\nThere is a lot of bugfixes and improvements. I hope we\\\'ll have binaries for other platforms than gp2x and windows very soon. If you want to help with that, send a mail to grafx2@googlegroups.com ... or ask here of course :)',20122,'2009-04-14 11:17:15'),(273862,5703,'dpaint shortcuts: all the shortcuts are customizable, just hover the button in the gui with your mouse, press F1, then click the shortcut in the helpscreen. You can have two different shortcuts for each action.\r\nDouble resolution: in the resolution screen, select \\\"Pixel size: double\\\".\r\nScreen scrolling: use cursor keys. It is not possible to go beyond the picture border, and the zoomed and 1:1 view must always display the same part of the picture. You can alt+cursor keys to scroll slowly.\r\n\r\nNote: you can customize all the shotcuts by opening the \\\"?\\\" window then clicking \\\"Help\\\". Here is a list of all the shortcuts, just click on them to edit. This includes screen scrolling. It is possible to use the mouse in some cases (mousewheels zooms up and down, but you can also change that :)',20122,'2009-04-14 13:16:10'),(276402,5703,'Hello,\r\nGrafx2 is now available in debian repositories for linux users. It should be in Ubuntu soon :)',20122,'2009-04-26 10:27:40'),(276506,5703,'Sim: mmh... strange. It shouldn\\\'t crash like that.\r\nFrost: i don\\\'t know dpaint much... do you want automatic color cycling while painting or what ? there are many ways to play with colors :)',20122,'2009-04-26 18:33:15'),(276547,5703,'Ok I see. This can be done easily but will need to add things to the palette screen... which is already pretty overloaded with stuff. I would put it with the others \\\"animation feature\\\", so it\\\'ll have to wait for the 2.1 series :)',20122,'2009-04-26 21:55:44'),(276597,5703,'Well, that would not be very logical because we would be cycling the palette entries, not the on-screen data. So basically you define various RGB values for a single color, and the program cycles through them.\r\nI see two problems :\r\n-No way to sync to the VBL like on amiga, so you\\\'ll have to keep the speed low to avoid tearing\r\n-We can\\\'t display all the colors you chosen for a palette entry at once. So the screen allowing you to select them will be a little messy :)\r\nBut some advantages :\r\n-It\\\'s fast to do (both in CPU and programmer time)\r\n-You get as many colors as you want in each cycle',20122,'2009-04-26 23:47:18'),(276638,5703,'You don\\\'t need an SDL_Update if you change the SDL_PHYSPAL on a device handling true 256 color mode. So it really depends on the platform. I think the gp2x will handle that perfectly fine for example, and windows in fulscreen mode should go well too. Not sure about the others...',20122,'2009-04-27 10:45:41'),(277006,5703,'evil: http://code.google.com/p/grafx2/issues/detail?id=121 is for number 2\r\nAbout number 1, the sorting code is really a big mess and i will probably clean it up. Doing that kind of simple sort should not be a problem. I\\\'ll think about it :)\r\nIt would be reached by right clicking the sort button.',20122,'2009-04-29 22:18:17'),(277490,5703,'It is now possible to sort only a range in the palette. Now you have to ask Yves for a windows build, or compile it yourself ;)',20122,'2009-05-03 19:16:59'),(277498,5703,'Amiga 68k version updated ! We are still waiting for MorphOS, Amigaos4 and AROS :(',20122,'2009-05-03 20:30:32'),(277659,5703,'Yes, bookmarks are already there. Just go to the dir you want, click one of the stars at the top of the window and select \\\"Set\\\" in the drop box. If you don\\\'t find them, you\\\'re not running beta99 :)\r\n\r\nSorting selected colors under windows: http://code.google.com/p/grafx2/downloads/detail?name=grafx2-svn770-win32.zip\r\nfor OsX, ask Hitchhikr :)\r\n\r\nAbout RGB levels, I agree this slider is really painful, i\\\'ll see if I can do something. Note you can use right-click on the arrows to scroll faster inside it, however.',20122,'2009-05-04 22:13:14'),(277666,5703,'Everything fixed :\r\n-Use right click on sort button to sort only by lightness\r\n-Made RGB Scale slider bigger and added x2 and /2 button to get to usual values faster.',20122,'2009-05-04 23:01:17'),(278836,1024,'prod: [url]http://pouet.net/prod.php?which=51865[/url]\r\n\r\n-update name to Grafx2 2.00 beta 99.0%\r\n-update screenshot to [url]http://grafx2.googlecode.com/svn/wiki/pictures/sshot_svn693.gif[/url] which is a lot nicer :)\r\n-update nfo to [url]http://grafx2.googlecode.com/svn/trunk/doc/README.txt[/url] (if you don\\\'t think it\\\'s too verbose). Anyways the current nfo isn\\\'t even formatted properly to 80 columns.\r\n\r\nThanks :) ',20122,'2009-05-12 23:12:20'),(279055,5703,'New builds:\r\nwindows : [url]http://grafx2.googlecode.com/files/grafx2-svn797-win32.zip[/url]\r\nmac os : [url]http://grafx2.googlecode.com/files/grafx2-svn804-macosx.zip[/url]\r\n\r\nThere have been some changes to mouse handling. Tell us if it\\\'s fine. Some other bugs fixed :)',20122,'2009-05-14 20:21:08'),(279169,6446,'bbdemo ? do you like textmode ?',20122,'2009-05-15 13:31:27'),(279307,6447,'It doesn\\\'t work on my z80.',20122,'2009-05-16 10:21:05'),(279828,6464,'glop',20122,'2009-05-19 19:25:25'),(279880,6464,'\\\"demoish\\\" sounds quite demoish...\r\n\r\nwell it\\\'s time to sleep :)',20122,'2009-05-19 23:21:42'),(281025,6489,'Join a group with a graphician-designer, he will have good ideas that you don\\\'t even know how to code :)',20122,'2009-05-27 13:14:30'),(281960,4000,'Ben si tu essaies de donner envie aux gens d\\\'être geek, ça risque pas de marcher :)\r\nOn ne peut devenir geek que par accident et sans le faire exprès...',20122,'2009-06-02 13:28:16'),(282153,5703,'It compiles fine under linux since I started maintaining it. And it runs fine too :)\r\nYou can even aptitude or synaptic it in debian and ubuntu (however the version in their repositories is slightly out of date and has some more bugs than what you get by compiling yourself)\r\n\r\nEasy to compile :\r\n[quote]\r\nmkdir grafx2\r\ncd grafx2\r\nwget http://grafx2.googlecode.com/files/grafx2-svn823-src.tgz\r\ntar xvf grafx2-svn823-src.tgz\r\nmake\r\nmake install\r\n[/quote]\r\n\r\nWe won\\\'t provide binaries on the official homepage as we can\\\'t do that for all distros in the world.',20122,'2009-06-03 14:46:18'),(282214,4000,'La scene amstrad cpc française ne fais pas partie de la scene... vous les avez déjà vus dans une demoparty ou il y a toutes les autres machines ?\r\nEt puis bon c\\\'est Iron... on a l\\\'habitude à force :)',20122,'2009-06-03 18:07:02'),(282420,6509,'[img]http://upload.wikimedia.org/wikipedia/en/6/6d/WOPR.jpg[/img]',20122,'2009-06-04 21:50:58'),(282768,5703,'[url]http://grafx2.googlecode.com/files/grafx2-svn845-nottf-gp2x.zip[/url]\r\nThe gp2x version was not updated since the last official release. Here it is with an heavily bugfixed joystick system and should be useable... the previous versions for gp2x weren\\\'t :). This is the final 2.0 release. If someone with an f200 could test if the touchscrenn works, it\\\'d be nice.\r\n\r\nHere is a test release for windows:\r\n[url]http://grafx2.googlecode.com/files/grafx2-svn823-win32.zip[/url]\r\nThis is not the final release, there are some little bugs left. But we would like everyone to test it out to be sure we release a perfect 2.0 final version before starting to work on 2.1.',20122,'2009-06-07 00:23:44'),(283353,4000,'supah: the french original version makes no sense at all, so that was expected :)',20122,'2009-06-11 08:18:44'),(283461,5703,'Fixed source archive: [url]http://grafx2.googlecode.com/files/grafx2-2.0.858-src.tgz[/url]\r\ngp2x and macosX builds now updated too.',20122,'2009-06-11 19:25:38'),(283509,1024,'[url]http://pouet.net/prod.php?which=51865[/url]\r\nPlease change name, it\\\'s now \\\"GrafX2 2.00 final\\\" :)\r\n(so I will stop asking you to change it now :))',20122,'2009-06-12 09:42:42'),(283531,6464,'\\\"lobstregated\\\" is a word which is only found on pouet homepage.',20122,'2009-06-12 11:46:31'),(283699,6531,'[url]http://pouet.net/prod.php?which=14317[/url]\r\n\r\n\r\n\r\n... well... does that count as a loading ?',20122,'2009-06-13 10:26:14'),(283837,6341,'... but there is no party following the schedule, of course.',20122,'2009-06-14 17:56:48'),(284319,6543,'As I read trough the whole phd comics this week, I guess now i\\\'ll have to take democoding as a way to procrastinate from usual student work. Or maybe it\\\'s the other way around.\r\n\r\nBut the first is, of, course, Pouet\\\'s BBS :)\r\n\r\n\\\"now get back to work.\\\"',20122,'2009-06-18 18:44:09'),(284581,6545,'[url]http://www.hugeurl.com/?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[/url]',20122,'2009-06-20 14:45:39'),(284859,2735,'[img]http://punditkitchen.files.wordpress.com/2009/06/political-pictures-girl-scouts.jpg[/img]',20122,'2009-06-23 10:11:27'),(285580,5703,'Hello !\r\nWe are now working on the 2.1 release.\r\n[url]http://grafx2.googlecode.com/files/grafx2-2.1wip.891-win32.zip[/url]\r\nWe have added a skin selector and some more GUI fonts, and we also cleaned up some parts of the code. Nothing really new drawing-wise, but well, we\\\'re working on it ;)\r\n\r\nEnjoy the new skin by Ilkkse, he did a great work to make the GUI look a bit more fresh :)',20122,'2009-06-29 10:32:15'),(285683,6567,'If you read this thread backwards, it\\\'s still about the same things.',20122,'2009-06-29 21:10:17'),(285687,2571,'SDL, firmware and compiler are not yet as well optimized as the one on gp2x. And maybe ram isn\\\'t faster, even if the cpu is. And the cache is pretty small...\r\n\r\nJSYK',20122,'2009-06-29 21:34:14'),(285704,6567,'if you watch attack of the killer tomatoes backwards, it\\\'s a movie about guys that make tomatoes alive by playing the most horrible song ever, fight the tomatoes, then at the end one of them manage to pack his parachute and all the tomatoes disapear.\r\n\r\nif you watch return of the killer tomatoes backward, it\\\'s about an evil scientist that get out of jail, turns people into evil tomatoes using a toxic product, and then drop the product in a lake to infect a future building. which makes him a lot more evil than if you watch it forward.',20122,'2009-06-29 23:27:51'),(285715,6567,'if you watch jurassic park backwards, it\\\'s about dinosaurs getting trapped in a park, then disintegrated to get their adn copied into a prehistoric mosquito.',20122,'2009-06-30 00:59:15'),(285716,6567,'oops, that was DNA... backwards, of course :)',20122,'2009-06-30 01:10:32'),(285750,6567,'If you watch Shrek backwards... well it\\\'s about the same as Star Wars, without the space station.',20122,'2009-06-30 11:04:42'),(286163,6578,'Unfortunately, [url]www.guimp.com[/url] is a little bigger.\r\n\r\nAlso I found\r\n[img]http://pouet.net/avatars/wb_plasma.gif[/img] plasma\r\n[img]http://pouet.net/avatars/zeye.gif[/img] zoom\r\n[img]http://pouet.net/avatars/jj.gif[/img] chessboard\r\n\r\nNow, go make a 16x16pixel demo about it!',20122,'2009-07-02 22:19:49'),(286330,5703,'sry.\r\n\r\n[quote]\r\nHello !\r\nWe are now working on the 2.1 release.\r\nhttp://grafx2.googlecode.com/files/grafx2-2.1wip.891-win32.zip\r\nWe have added a skin selector and some more GUI fonts, and we also cleaned up some parts of the code. Nothing really new drawing-wise, but well, we\\\'re working on it ;)\r\n\r\nEnjoy the new skin by ILKke, he did a great work to make the GUI look a bit more fresh :)\r\n[/quote]\r\n\r\nfixed :)\r\n\r\nAlso, latest svn version allows to draw isometric-pixelart lines when holding shift, not only vertical, horizontal and 45° lines. But I think most of the demopixellers don\\\'t really care about isometric drawing... So there is no build of it except the os4 version by xeron for now.\r\n\r\n@Xeron: mh... the last build you did before was 2.0b98. Will you build a 2.0 final release or let the amiga users choose between two sets of bugs ? There is a sourcearchive of 2.0 on the website, and there is also an svn branch to get the source. We are still updating them as we encounter bugs, until 2.1final is released.',20122,'2009-07-03 17:48:22'),(286379,5703,'Download the src archive, or get latest revision of [url]http://grafx2.googlecode.com/svn/branches/release/[/url] . We branched it to help maintenance. You\\\'ll always find the latest release there and the WIP is in the trunk at the usual address.',20122,'2009-07-03 20:58:59'),(286405,5703,'I\\\'m afraid it\\\'s not possible to do alpha transparency with our 256color palette...\r\nActually, it uses XOR lines right now. That mean it will highlight every color by replacing it with the opposite entry in the palette, ie 0 is replaced by 256, 1 by 255 and so on. I agree it\\\'s not very practical when you work with only 16 colors and have 240 entries in your palette set to black...\r\nI\\\'ll try to find a clever solution to that... we need to keep the color calculation pretty fast as you don\\\'t want to wait a second before the selection goes where you put your mouse...',20122,'2009-07-04 00:21:04'),(286495,5703,'spotUP : here is your issue ticket [url]http://code.google.com/p/grafx2/issues/detail?id=185[/url] with a temporary workaround while we experiment for a good fix.',20122,'2009-07-04 21:19:38'),(286702,1863,'[url]http://www.t3as.com/vb/imgcache/13640.png[/url]. Just because there is a nice plasma on the background.',20122,'2009-07-06 19:01:11'),(287467,5703,'Neochrome added to the code, so you can svn up and recompile your grafx2 if you want. I only handled the lowres version, and saving may not work properly (i don\\\'t have neochrome available to test that). Tell me if it\\\'s enough, or if you want more.',20122,'2009-07-13 10:09:35'),(288032,6611,'That\\\'s exactly 11.87500 8-bit ascii characters. \\\"Hello World\\\" will fit.',20122,'2009-07-16 15:43:46'),(288037,6611,'Using a 4bit cpu like the intel 4004 could help you fit a little more.',20122,'2009-07-16 15:53:41'),(288762,2735,'So they created a big laptop computer without screen nor battery ?\r\n\r\n[img]http://www.javascriptworld.com/chap04/images/lion.jpg[/img]',20122,'2009-07-22 14:29:18'),(288814,6617,'NVidia supports anaglyph since 2006\r\n[url]http://www.nvidia.com/object/3dstereo_91.31[/url]\r\nAnd this software was able to work with some other 3d technology.\r\n\r\nIt\\\'s been a long time since then however and I don\\\'t know if:\r\n-It still works\r\n-It supports your special hardware\r\n\r\nAnd, of course, it won\\\'t work with an ATI card :)',20122,'2009-07-22 21:29:34'),(288946,6625,'as someone said, for testing keys, if you want it fast you should use a lookup table instead of chaining a lot of if(). Use a big table of pointers to code you want to execute, like that (in no particular programming language, but well :)):\r\n\r\n[code]\r\nvoid moveUp() { /* do things */ }\r\nvoid moveLeft() { /* do things */ }\r\n...\r\nfuncs table[4]{moveUp, moveLeft, moveDown, moveRight};\r\n...\r\nkey=getkey()\r\nfunction = table[key]; // get the function\r\nfunction(); //run it\r\n[/code]\r\n\r\nThis way there are no test nor branching involved.',20122,'2009-07-23 19:10:02'),(288951,6625,'jua: right, but an if/else has a worst case of N comparisons (so N pipeline flushes) while the lookup always does only one.\r\nOptimisation hint: don\\\'t care about technical things like pipeline flush and all that... first look at your algorithm and make sure it\\\'s good :)',20122,'2009-07-23 19:26:52'),(288955,6625,'I don\\\'t know how \\\"jump to register\\\" is handled, i think it will just take the current register value at the time of feeding the pipeline and hope that works. Maybe it\\\'s better if you try to separate the lookup from the actual jump with some other code to ensure it goes smoothly.\r\nAnyway, the CPU pipeline does branch prediction using statistics from the previous runs of each branch usually, for a keyboard reading i think this would end up using the \\\"not taken\\\" path everytime as you don\\\'t press keys that often. When there is no condition, there is no possible choice and it\\\'s up to you to ensure the right value is in the register/address before the pipeline is feeded with it. And I used \\\'no particular language\\\', it can be done in asm if you need, and would still be better thant the if/else approach even on an arch with no pipeline :)',20122,'2009-07-23 19:44:51'),(288965,2735,'Spitfire: they are not related besides sharing the names. I guess physicists had trouble finding names for everything in the table :)\r\n\r\nAnd some random image:\r\n[img]http://www.poundart.com/art/randcomix/randcomix_1993-12-21.gif[/img]',20122,'2009-07-23 20:08:31'),(289200,6627,'[img]http://www.goeland.fr/imagesproduits/TF470+.jpg[/img]',20122,'2009-07-25 11:54:59'),(289265,6630,'1) Make a great video that look demo-ish\r\n2) Fill in a .exe file with a lot of random stuff\r\n3) Upload both on pouet\r\n4) See how many thumbs up you get before someone notices\r\n\r\nIt\\\'s as simple as that : there is no interest on doing demos anymore since the day it became possible to watch the video instead. If we were all having 56k connections and megabyte-sized hard disks, it\\\'d be a lot better :)\r\nAnd yes, that\\\'s why I stick to my old 8bit Amstrad CPC.\r\n\r\nAnd btw, opensourcing a demo so it can be updated when new hardware/os won\\\'t let it run is a lot better than a vidcap.',20122,'2009-07-25 17:14:01'),(289266,6625,'I thik you need to add a stop condition, something like \\\"goto dont_do_it\\\" at the beginning of the loop :)',20122,'2009-07-25 17:18:33'),(289284,6631,'Jesus Christ Motocross !\r\n(on a completely different style... but well :))',20122,'2009-07-25 20:35:04'),(289323,2735,'[url]http://www.cracked.com/blog/wp-content/uploads/2008/11/my_alerts1.jpg[/url]',20122,'2009-07-26 01:29:31'),(289649,5703,'For those interested in getting new formats added to Grafx2, I\\\'ve wrote a little doc on how to do it yourself.\r\n[url]http://code.google.com/p/grafx2/wiki/LoadingAndSaving[/url]\r\n\r\nWe\\\'re now working on layers...\r\n\r\nAlso gentleman requested not to have to press enter when exiting a textfield. It took a long time but finally I did it. So you can directly click on another button, which is much better.',20122,'2009-07-27 23:29:10'),(289720,6630,'Hey. If your demo as a precalc time longer than what I need to download a video, I think you failed at demoing :)\r\nAnd about the dll mess: it could be the same with video codecs. So that does not count. People should agree on what\\\'s needed to run a demo. Look at amiga : there is a lot of .library files there but demos tend to run on a fresh install of amigaos. (at least most of them run on my not-so-fresh one).\r\n\r\nAnyway, I don\\\'t care. What I enjoy is coding a demo and showing the result at a party and discussing about it with other people. I tend not to even watch other demos when I\\\'m at home, except when I\\\'m bored of my own code. Being a scener is about making demos, not watching and thumbing them.',20122,'2009-07-28 13:01:38'),(289785,6630,'Democapture is obviously for people that want both fluid motion, good sync, high resolution, and not-so-high-end hardware.\r\nGo back to 8-bit platforms... there playing a video _is_ a demo :)\r\n(see Natural Bug Killer, Midline Process, or Phat 2 on Amstrad CPC. They are just about that.)\r\n\r\nBroadband internet connections removed most of the interest for small-size demos. You can get the video in one minute more, so why bother. We have to find something else to keep the challenge going. It\\\'s not necessarily about doing something that can\\\'t be rendered to video, just about challenge.\r\n\r\nOn an 8-bit platform, doing something artistic was a challenge by itself.\r\nOn 16 bit, they started things like \\\'i have more dots than you\\\', or \\\'look I can display more than 300 sprites per frame\\\'\r\nOn 32bit, they had sizecoding, aka \\\'look how much I can fit in 64k\\\'\r\nNow it\\\'s 64-bit time and you have to find something else. Or just go back to just \\\'make something artistic\\\' and forget about the challenge part. Realtime is no longer needed now we can just watch the video. So drop it. It already started with procedural graphics. Records can\\\'t be set because the hardware change too fast. Size-limits are pointless because no one cares anymore.\r\n\r\nSo, either what interest you in demoscene is constraints, and you should stick at a fixed platform and get the mos out of it. It can be Atari STe, or Pentium III 800MHz with some AGP gfx card. Or your own PC (but that is not good for sharing your prods).\r\nIf you\\\'re more in the artistic side, then the realtime constraint can be dropped, either by releasing videos or by waiting for more powerful hardware. Or by doing \\\'procedural videos\\\'. Or whatever, I don\\\'t care, I\\\'ll stay in the first category.',20122,'2009-07-28 18:49:08'),(289850,6630,'[quote]\r\nMaybe you don\\\'t but some people still do, TBC\\\'s latest productions prove it, among many others.\r\n\r\n\r\nSome people still care about what you can do given a specific GPU and videos hide the real framerate and the technical challenge behind what\\\'s displayed on screen. The ratio ( stuff displayed / available power ) is still something that drives a lot of us.\r\n\r\nThat might surprise you but yes, a lot of people still care about that.\r\n[/quote]\r\n\r\nActually I don\\\'t care about PC demos and that modern stuff. Capture or not, I don\\\'t even watch them. I find the 8bit scene a lot more interesting for this kind of constraints. Why having a more powerful machine if you add artificial constraints to keep it interesting ? Of course having demos as big as the video capture won\\\'t help. And I hope some people still care about it and create some interesting linker/synth/whatever to get as much as possible shrinked into 4k. Else the scene would be dead (oh wait, it is already).\r\nI understand that you still have limits and challenge on modern platforms (like, selecting the good function to do something in OpenGL\\\'s hundred of ways). The problem is not there. The problem is there is no common reference platform. So saying \\\"this effect runs at full framerate\\\" may be valid on your computer, and not on mine. And the other way arounf for some other effect. Demos are about pushing the hardware/software/whatever you use as a platform beyond its known limits. If you can\\\'t even define this platform properly, how can you push it ? Either you do things that run only for you, or multiplatformism can become a challenge too (a bit like Planet Hively did). Or you can go to some big demoparty and work on their reference demoboxes. But then, no one can be sure to watch your demo the way you intended it. So, why bother running it as executable ? Maybe you can get better quality this way. Maybe it\\\'ll get worse than the video, depending on the demo, your hardware and some random fuzz-factor.\r\n\r\nAnd yes. Pointless discussion. This is pouet BBS :)',20122,'2009-07-29 00:58:42'),(289859,6630,'Now go coding on the vectrex. The vector display means no video can reach the quality of the real thing. Or use a [url=http://www.laserium.com]Laserium[/url], which will get you color and a big screen.',20122,'2009-07-29 01:46:55'),(290260,6653,'\\\"Dr Brain Loses his mind\\\" is a game with various puzzles to solve. One of them features a robot you need to program to travel in a maze, collect brains and avoid bugs. Instructions are forward, backward, turn left, turn right, pause, and catch (for brains). There are 8 instruction max in the program IIRC, but you have two subprograms available. So you need to factorize your code.',20122,'2009-07-31 09:18:36'),(290626,6660,'You can play almost everything on a gp2x using oldplay. This is what I have as an \\\"mp3\\\" player. And you can get games on it too!',20122,'2009-08-03 14:20:48'),(291288,6672,'linux and correctness ? I don\\\'t think so.\r\n\r\nThe problem is linux doesn\\\'t allow you to release a demo and :\r\na) expect it to work on someone else machine unless you link something statically (and make your exe some gigabytes big)\r\nb) expect it to run on your own computer after the next software update\r\n\r\nAs long as these two problems aren\\\'t solved, there is no thing such as a linux platform. One solution could be to make your demo run from a livecd. But I don\\\'t feel like burning a CD for running a 64k.\r\nAnother solution is to code demos on the gp2x. While it runs linux, it just sets a common base for binary compatibility.\r\n\r\nAlso, some people on the scene are not particularly hostile to linux. And maybe if some demos were linux only (when you use opengl it\\\'s so easy to make a windows version), maybe some people would use it more. Or just watch the videos instead.',20122,'2009-08-07 21:26:41'),(291923,6681,'Joghurt: this is one of the oddities of the use of the z80 in a cpc. So the code is correct.\r\nmic: it looks like you are trying to use \\\'PPI Mode 1\\\', meaning you handle half of port C as an input, which is bad since it\\\'s not wired for that. Try LD A,$86 instead of $82.\r\nAnd this should be the default config of the 8255 as done by the system so you shouldn\\\'t even have to do it.',20122,'2009-08-10 20:12:54'),(291927,6681,'Here is what happened :\r\nAmstrad wired the address bits to the high byte of the bus, while the z80 spec says only the low byte is used for the in and out instruction. So you use C as the address but actually the whole BC reg pair is sent on the bus. And things work.\r\n\r\nHowever, it makes it tricky to use OUTI, INI, OUTD, IND and their friends. They decrement B and you end up sending values to random places in the hardware.\r\n\r\nAnd the Vblank loop is fine.',20122,'2009-08-10 20:19:10'),(291932,6681,'Mh, lloks like there is an error on my docs, $82 is the right value.\r\nSo this part of your code looks fine to me.\r\n\r\nThe volume regs are R8-10, so you must have selected the wrong datasheet for some reason.\r\n\r\nIf you have the cpc system still alive, you can try using \\\"call $bd19\\\" to wait for the vblank instead of your own code.\r\nOh, and you should probably add an HALT somewhere in your main loop, because if you detect the vbl, run your player very fast and check for the VBL again, it may still be in the same VBL and the bit won\\\'t be reset.',20122,'2009-08-10 20:31:10'),(291933,6681,'And to be on the safe side, also disable the system interrupts by putting an EI ; RET at $38 (interrupt vector). Or just use DI if you don\\\'t wan\\\'t to use the HALT instruction.',20122,'2009-08-10 20:32:05'),(294587,2735,'[img]http://www.paulla.asso.fr//images/rsgallery/original/dsc_0243.jpg[/img]',20122,'2009-08-24 11:42:51'),(296506,6601,'Try installing windows 3.11 or even 95. You\\\'ll see why people end up switching to more recent versions :)',20122,'2009-09-03 15:07:45'),(296588,6761,'There is a separation between Amstrad CPC and Amstrad Plus, while the Plus can run most CPC demos just fine.\r\nThere is a separation between STe and STf while the STe can run most STf demos just fine.\r\n\r\nSo I guess it should be the same for Spectrum ?\r\n\r\nHowever, there is no KC Compact category, while this one is probably quite bad at compatibility with the real CPC. Oh, but there is no demo for it either :)',20122,'2009-09-04 11:28:18'),(298023,5703,'Hello,\r\nGrafX2 2.1 was released.\r\nBugfixes, and most importantly, load and saves files in Commodore 64 formats.',20122,'2009-09-14 08:49:42'),(299104,6808,'vim & makefiles. Like for any other project in whatever language.',20122,'2009-09-21 15:15:59'),(300714,1024,'[url]http://www.pouet.net/prod.php?which=51865[/url]\r\nSGI/Irix port: \r\n[url]http://www.mechanics.citg.tudelft.nl/~everdij/nekoware/current/neko_grafx2-2.0.970.tardist [/url] \r\n(please also add platform icon)\r\n',20122,'2009-10-03 15:30:13'),(304225,6892,'Mac/Amiga azerty is better than pc-azerty btw :)',20122,'2009-10-21 13:17:19'),(306245,5703,'I just added a simple way to use lua scripts to generate pictures with grafx2. If you want to try it out, check [url]http://grafx2.googlecode.com/files/grafx2-2.2wip.1102-win32.zip[/url]\r\nNote it\\\'s quite an ugly work-in-progress, but i\\\'d like to know what you think about it :)\r\n\r\nShort API doc: [url]http://code.google.com/p/grafx2/wiki/BrushFactory[/url]\r\n\r\nWe\\\'re looking for your nice scripts :)',20122,'2009-10-30 10:14:15'),(306370,5703,'Do you have a joystick plugged in ? If so, it may move the cursor in unpredictable ways... try unplugging it.',20122,'2009-10-30 19:57:22'),(308192,6938,'Hello world,\r\nI\\\'m looking for a complete version of the Zen of Tracking. I found [url]http://umlautllama.com/Audio/theory/theory.html[/url] but it seems to lack pictures and maybe some other things. Do you know where I can find a full version ? It seems to have vanished of the internet...',20122,'2009-11-08 22:14:20'),(308344,5703,'There is only one script in this (experimental) build. It\\\'s called test.lua and is located in the data directory (on windows this is the directory where the .exe is). Next build will feature a list of script in this directory, but it wasn\\\'t finished in time :)',20122,'2009-11-09 22:03:11'),(309228,5703,'[url]http://grafx2.googlecode.com/files/grafx2-2.2wip.1194-win32.zip[/url]\r\n\r\n * Layers\r\n * Real script selector in the brush factory\r\n\r\nEnjoy and report bugs ! (we know there are some !)',20122,'2009-11-15 22:29:48'),(309280,6955,'It\\\'s still posible to make your demo fit in 512bytes and put it as the bootsector of any usbkey. That is, as long as PC still ship with a BIOS :)',20122,'2009-11-16 15:11:44'),(309578,5703,'weird overdraw problems fixed in r1211. Wait for next build. alt+ins works for me...',20122,'2009-11-17 22:10:13'),(310227,6978,'Some people will still demo on their Amstrad CPC :)',20122,'2009-11-22 15:04:54'),(314878,1024,'[url]http://pouet.net/prod.php?which=33008[/url] \\\"video link links to an annoying video page. Direct link to the same video :\r\n[url]http://www.serveur87.com/forumthomson/forum2007/space.wmv[/url]',20122,'2009-12-27 16:35:11'),(315487,7059,'It\\\'s still easy to enter the so-called oldschool scene, as there is still quite a lot of (almost) unexplored random 8-bit hardware...\r\nAbout newschool d3d/gl/GHz things, I can\\\'t say, I didn\\\'t try.',20122,'2009-12-29 23:46:51'),(315801,7061,'Hey, there\\\'s something wrong ! I\\\'m in the Amstrad CPC toplist !',20122,'2010-01-01 22:16:10'),(315835,7062,'Moreover, gloperators *are* users with a certain \\\"reputation\\\".',20122,'2010-01-02 10:46:01'),(315844,7062,'I\\\'d say if the gloperators are fine with doing it... where is the problem ? Use the \\\"fix me beautiful\\\" thread and it just works. I heard they have some javascript tools to help handling the data in that thread anyway :)',20122,'2010-01-02 13:23:20'),(316069,2735,'[url]http://i1015.photobucket.com/albums/af279/kcfarker/AvatarPlot.jpg[/url]',20122,'2010-01-04 21:01:46'),(316074,2735,'url was to avoid spoiler :p\r\nAnyway ...\r\n[img]http://www.agenda-musical.com/festival_POUET_FORT-g-29873_200805141001_E4.jpeg[/img]',20122,'2010-01-04 21:40:16'),(317148,2735,'[img]http://i251.photobucket.com/albums/gg311/xXHeartofDarknessXx/butthurt-report-form.jpg[/img]',20122,'2010-01-12 20:45:02'),(317586,5703,'The OSX version is unfortunately in a pretty bad shape. It\\\'s mostly build system issues getting it to run on all versions.\r\nThe most recent build we have is [url]http://grafx2.googlecode.com/issues/attachment?aid=-7718232552715382777&name=GRAFX2_2.2wip_experimental_build.zip[/url], but I don\\\'t know if that will work for you.',20122,'2010-01-15 21:17:30'),(317775,5703,'Hello everyone,\r\nAs you may or may not know, we\\\'ve recently added a new feature in GrafX2.2 : it\\\'s now possible to run lua scripts to generate things on the screen.\r\nWe would like to get some input on this feature, and we think a good way to do that is by providing sample scripts along with the program.\r\n\r\nBut this time it\\\'s up to you to submit scripts !\r\n\r\nThis contest follows our usual rules :\r\n-Entry must be sent to this mailing list (grafx2@googlegroups.com)\r\n-You have one month to send your script counting from today (that\\\'s until 17th of february)\r\n-Then there will be a voting period to select the winners.\r\n\r\nAs usual there is nothing to win beside your name in the aboutbox of grafx2 and your script being included in the program.\r\n\r\nPlease relay this information if you can, so we get a lot of entries :)',20122,'2010-01-17 12:00:55'),(318006,7100,'[img]http://2.bp.blogspot.com/_sU7XPiqn5dI/Soo9BVyYb3I/AAAAAAAABf0/x0O7_YcG4LU/s400/tatiexhibit.jpg[/img]',20122,'2010-01-18 20:51:26'),(318380,2735,'[url]http://thisisindexed.com/wp-content/uploads/2009/07/card2186-380x230.jpg[/url]',20122,'2010-01-21 22:00:02'),(318782,7113,'Why we didn\\\'t add raw output to GrafX2 yet :\r\nIt allows you to save, but not load back your picture as GrafX2 can\\\'t figure out the palette and resolution. But if you need a specific format, please tell us. For example we added .scr for cpc and some others for c64. The scr format for CPC actually saves the palette as a separate file, so you can still reload it easily.\r\n\r\nFeel free to ask if you have any special need anyway :)',20122,'2010-01-24 22:12:34'),(318818,7113,'from GrafX2 sourcecode comments :\r\n[quote]\r\nAt Microsoft, they said: \\\"Let\\\'s put the colors in reverse order, and to piss them off, let\\\'s put them on a scale from 0 to 255 because the VGA standard uses 0 to 63 (logical!). And as that\\\'s not stupid enough, let\\\'s add an always-zero byte to force people to buy big hard disks... This way, they won\\\'t complain too much when we get Windows 95 out...\r\n\r\nThen Bill said: \\\"OK guys! But only if you put the pixels in reverse order, but vertically only, because it would be really too annoying.\r\n[/quote]\r\n\r\nAnd yes... it\\\'s strange :)\r\nI think it was related to the format being used for printing pictures and the printer wanting the data this way or something like that.',20122,'2010-01-25 00:01:01'),(321572,2735,'[img]http://www.triplespark.net/elec/pdev/usb-atmelprg/photo-usb-atmelprg-testing-2.jpg[/img]',20122,'2010-02-18 17:58:33'),(323915,7205,'Let n_things = n_processors ... problem solved.',20122,'2010-03-11 13:24:53'),(325519,5703,'Hello,\r\nGrafX2.2 now available, featuring layers, lua scripting, and much more fun things.\r\n\r\n[url]http://grafx2.googlecode.com[/url]',20122,'2010-03-22 13:25:54'),(325571,5703,'Palette bug fixed in r1406. Couldn\\\'t you tell us before we made a release ?',20122,'2010-03-22 19:27:59'),(328430,7274,'[url]http://en.wikipedia.org/wiki/Condorcet_method[/url]',20122,'2010-04-06 23:23:54'),(328647,7211,'I\\\'m French, we came to breakpoint by car and Breakpoint was kind of the edge of the area we can reach in reasonable time (that is, one day spent driving). Going to Norway is clearly not an option for me...\r\nGermany happens to be quite the center of Europe, so it seems difficult to move anywhere else...\r\n... but if you\\\'re willing to move to france, fine for me :D',20122,'2010-04-07 15:40:26'),(328739,7211,'10) Free chocolate for everyone !',20122,'2010-04-07 19:13:00'),(328780,7278,'[img]http://momeld.files.wordpress.com/2008/03/la-geode.jpg[/img]\r\n\r\n[img]http://www.earthinpictures.com/world/belgium/brussels/atomium.jpg[/img]',20122,'2010-04-07 21:34:52'),(328782,7278,'[img]http://www.planet-sansfil.com/wp-content/uploads/2008/News/mars/futuroscope.jpg[/img]\r\n\r\n(featuring actual size IMAX screens :))',20122,'2010-04-07 21:35:52'),(328813,7140,'Did anyone find my power plug ? Five plugs (french format), no switch. Looks like it got lost somewhere ...',20122,'2010-04-07 23:09:58'),(332559,7337,'[url]http://www.geoportail.fr[/url] seems to have some extra zoom levels in some places. But it is only for france.',20122,'2010-04-28 13:34:43'),(340569,7451,'Sound with your videocard ?\r\n[url=http://www.erikyyy.de/tempest/]Linux did it back in 2001[/url]',20122,'2010-07-02 11:51:25'),(342556,7485,'I tend to miss \\\"djnz a\\\" on the z80. Or whatever isn\\\'t orthogonal in the instruction set (why can I add HL,DE but not add DE,HL ?)',20122,'2010-07-14 19:24:37'),(343429,7505,'... but I thought everyone watched the videos anyway ?',20122,'2010-07-21 17:54:25'),(345140,7523,'Likely only on Amstrad CPC, but :\r\n * Split border\r\n * Vertical screen splitting and whatever fun things can be done with it (changing the display pointer right in the middle of a line messing with the video chip)\r\n\r\n * Flipping (showing two different images every other frame to make it look like there are more colors)\r\n\r\nDots :\r\n * delay dots\r\nAnd for that matter, any \\\"delay-\\\" effect involving actually color cycling and/or double buffering (delay-rotozoom like in RTS http://pouet.net/prod.php?which=1195 , …)\r\n\r\nSound : (on atari ST, CPC, Spectrum) : Sidvoices, Syncbuzzer,and whatever similar things',20122,'2010-08-03 23:36:09'),(345222,7540,'psonice : tried http://cgi.ebay.com/FlashPath-SmartMedia-SM-Reader-and-Floppy-Disk-Adapter-/150473761873?cmd=ViewItem&pt=LH_DefaultDomain_0&hash=item2308ef6451 ?',20122,'2010-08-04 17:04:51'),(345230,7540,'Well it does. For demos I\\\'m still using my Amstrad CPC from 1985 :)',20122,'2010-08-04 18:05:51'),(345320,7550,'Hello,\r\nI want to generate some 1-bit music for some not-yet-known computer with a buzzer similar to the zx spectrum one.\r\nI know the spectrum guys got pretty far in terms of multivoice music with such a buzzer, and I\\\'m looking for some information on the tricks and techniques used to do it properly.\r\n\r\nSince I\\\'m not too familiar with the spectrum scene, I\\\'m not sure where to start looking for information. I\\\'m intereseted in anything you have : explanations of the different techniques, player code, algorithms, whatever else.',20122,'2010-08-05 12:22:34'),(345350,7550,'Ok, I can hear the PWM stuff.\r\nApparently not everyone is using it, however. Listening to the intro music from Ramparts ( [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004020[/url], I hear there is no volume control, but at least 2 channels of squarewaves that sound better to me. So I guess there are other ways ?',20122,'2010-08-05 16:23:33'),(345624,7550,'I found this : [url]http://www.romanblack.com/BTc_alg.htm[/url]\r\n\r\nIt relies on heavy RC filtering of the output, so not sure it\\\'s applicable.',20122,'2010-08-07 14:40:33'),(345902,1024,'please delete [url]http://pouet.net/groups.php?which=2853[/url] as it is a dup of [url]http://pouet.net/groups.php?which=654[/url]',20122,'2010-08-08 22:28:09'),(345908,1024,'[url]http://pouet.net/prod.php?which=1769[/url] has [url=http://audjoo.com/old/music/files_spruce_elec/Spruce-ComicFakery.mp3]Soundtrack[/url]',20122,'2010-08-08 23:27:49'),(345951,1024,'[url]http://pouet.net/prod.php?which=55595[/url]\r\n * Version 1.1 > 1.2\r\n * Release date 2000 > may 2001\r\n * Download link > [url=http://audjoo.com/old/h_files/Sawteeth_13_x86.zip]new download link[/url]',20122,'2010-08-09 10:08:50'),(345953,1024,'Oops, I meant :\r\n * Download link > [url]http://audjoo.com/old/h_files/Sawteeth_12_x86.zip[/url]\r\n\r\nSorry, and thanks !',20122,'2010-08-09 10:25:44'),(346187,7562,'Optimus : you should use adlib/opl2 for the music, anyway :)\r\nAnd +1 for watcom too. I didn\\\'t use it much, but still it\\\'s the one that was more easy to work with under dos/win3.11. And the open-source version should allow you to cross-compile from a powerful modern machine if you want so, too.',20122,'2010-08-10 10:22:15'),(346222,7564,'Nice reading. Reminded me of the first pixels of GrafX2 splash screen I saw when porting it to linux :)',20122,'2010-08-10 14:06:16'),(346287,7561,'We should make all demos controllable entirely by midi and ask the team to do it realtime at demoparties instead of hardcoding everything.\r\n\r\nBut apart of that, yes, use lua :)',20122,'2010-08-10 21:43:29'),(346426,7561,'Try to make a _real_ demo with OSDM :)\r\n\r\n(I guess someone already did it, anyway ?)',20122,'2010-08-11 16:19:09'),(346799,7571,'Go to bitfellas.org artcity, no ? Or some other similar site. As they say, pouet != scene && scene != pouet.',20122,'2010-08-14 15:18:10'),(346889,7571,'Do like the amstrad CPC scene : release party things in packs. This way executable music can fit in musicdisk category and executable graphics can fit in slideshow (or they can both go in demopack if you think it\\\'s better).\r\n\r\nSeriously, the gfx I released at some amstrad cpc parties don\\\'t deserve a pouet page on its own. But when put with all the other pictures from the party (which is how these are usually released, anyway), it\\\'s worth keeping them on a floppy around.\r\n\r\nOtherwise, Artcity is fine.\r\n\r\nI think procedural graphics is some kind of grey area, no one is sure if they are demos or gfx, so they ended up on pouet.',20122,'2010-08-15 12:05:01'),(347579,7585,'What about counting the number of transistors in the chips used ? 64K would be just small enough to let the 68000 CPU out :)',20122,'2010-08-20 08:28:18'),(348648,1024,'[url=http://pouet.net/prod.php?which=55595]prod[/url] << [url=http://pulkomandy.ath.cx/downloads/sawteeth/Sawteeth-source.zip]SourceCode[/url] (and player, might be useful :)) ',20122,'2010-08-28 18:20:21'),(349065,1024,'[url]http://pouet.net/prod.php?which=1769[/url] << [url=http://pulkomandy.ath.cx/downloads/backslash_n%20original%20source.zip]Sourcecode[/url]',20122,'2010-08-31 19:04:29'); INSERT INTO `bbs_posts` VALUES (349067,1024,'Oh, and while you are with 1769:\r\n * Correct name is \\\"\\\\n\\\" (or \\\"backslash_n\\\" for better searchability)\r\n * Linefeed is actually the name of the group : [url]http://pouet.net/groups.php?which=654[/url] so please rename this too.\r\n\r\nI got confirmation of this while browsing some other unreleased sources from them.',20122,'2010-08-31 19:42:35'),(349068,1024,'... and while looking at that I found a \\\'bug\\\':\r\n\r\n[url]http://pouet.net/groups.php?which=654&groupiesort=2[/url] does not show the top groupies/haters/followers list since no one ever thumbed down any of their prod. I\\\'d expect at least the header allowing to select another groupiesort ?',20122,'2010-08-31 19:45:47'),(349474,7615,'Are the majority of sceners pouet users ?',20122,'2010-09-03 18:57:54'),(351490,7649,'... but we all live in the Matrix !',20122,'2010-09-17 18:33:33'),(352029,7672,'I had a course about home computer history at uni, that ended with showing some demos. However, I had to explain the teacher how to properly setup WinUAE and WinAPE so they ran properly.',20122,'2010-09-23 10:36:26'),(352034,7675,'[url]http://fr.wikipedia.org/wiki/LCARS[/url]',20122,'2010-09-23 11:05:47'),(352322,7680,'The keyword in \\\"Discrete Cosine Transform\\\" is \\\"Discrete\\\", which is pretty much the opposite of analogue.\r\nGood luck with that :)',20122,'2010-09-25 11:27:11'),(352731,5369,'If you want to play with z80, what about the s1mp3 devices ? They are quite easy to find, z80-based, and not too hard to mess with.\r\n\r\n[url]www.s1mp3.org[/url]\r\n\r\n(and I\\\'ll be able to watch your demos).',20122,'2010-09-29 23:27:44'),(352762,5369,'There are different displays, yes, but not that much. You can find a lot of 160x128 pixel color, which is the one I have, the other ones are usually monochrome and with lower resolution.\r\nMore worrying is the fact that the screen is plugged to different I/O pins in different models... but that only makes it more fun :)\r\n\r\nI don\\\'t think it is more complicated than handling the different CRTC types on the Amstrad CPC or similar stuff on other machines. But well, I\\\'ll keep playing with it and let\\\'s see what happens :)',20122,'2010-09-30 09:53:33'),(352881,1024,'evilpaul : I guess you can submit it as a video file in the wild category then ?',20122,'2010-10-01 10:40:42'),(354120,1024,'[url]http://pouet.net/groups.php?which=11178[/url]\r\nAll 4 prods here are for the Galaksija computer. [url]http://en.wikipedia.org/wiki/Galaksija[/url]\r\n\r\nIt\\\'s as much prods and groups as for the Intellivision, so, is it possible to add it as a platform ?',20122,'2010-10-15 15:58:25'),(354528,1024,'[url=http://pouet.net/prod.php?which=56069]prod[/url] << [url=http://pulkomandy.ath.cx/drop/glx_hires.jpg]screenshot[/url]',20122,'2010-10-21 09:04:55'),(355889,7748,'Hey! [url]http://pulkomandy.ath.cx/projects/sawteeth[/url] is available too. Not sure you can do much with it in the current state, however.',20122,'2010-11-04 19:08:41'),(355939,7748,'trixter : you may try playing with configurable LFSR maybe ? They usually create noise but you can get other things out too (not so random noise, mostly, but still...). And it\\\'s just a shift and XOR operation.',20122,'2010-11-05 09:24:43'),(357230,7755,'Sounds somewhat similar to things from [url]http://www.jamendo.com/fr/artist/Butterfly_Tea[/url].\r\n\r\nI also noticed a part of the music is composed by Js. Bach (and yes, a lot earlier than 2001 :))',20122,'2010-11-16 19:24:13'),(357605,7779,'VT100 terminal !',20122,'2010-11-21 17:37:24'),(358104,7792,'Yes, it\\\'s too loud. I prefer the small french Amstrad CPC parties where I can talk with other people :)',20122,'2010-11-26 08:16:26'),(358198,7792,'I think the official sound at BP2010 wasfine, but other people in the hall with random music made it way too noisy during the day.\r\nQuiet nights were much better. Maybe I\\\'ll sleep during the day next time to avoid most of the problem, but then I\\\'ll miss the compos (where it\\\'s ok to have loud sound, of course).',20122,'2010-11-26 22:19:42'),(358541,7790,'what about we use this radio as the ambient music for next demoparty ?',20122,'2010-11-30 15:04:40'),(358550,7790,'Exactly !\r\nThis is not music, it\\\'s code :)',20122,'2010-11-30 18:38:36'),(359303,7806,'Some people still use dos for 256bytes, so, doesn\\\'t it makes sense ?',20122,'2010-12-12 10:13:42'),(359513,7816,'Lenovo Thinkpad. And you can replace the optical drive with an extra battery if 4 hours isn\\\'t enough :)\r\nMine also survived a ground crash and moving around everyday in my backpack, without any problem so far. The keyboard has all the keys you need and I now miss the trackpoint on any other computer that don\\\'t have it.',20122,'2010-12-14 22:20:16'),(359704,7822,'They\\\'re going to switch to driving on the right side on Irish roads. First trucks, and if everything goes well for a year, cars too.',20122,'2010-12-17 13:27:05'),(359709,7424,'there are 10 different kinds of people. Those who understand binary, those who don\\\'t, and those who find ternary jokes even funnier.',20122,'2010-12-17 14:26:52'),(360323,60,'rez: looks like [url]http://pdp-1.computerhistory.org/pdp-1/[/url]',20122,'2010-12-27 21:05:49'),(361905,7868,'Still, the universe contains everything, by definition :)',20122,'2011-01-11 20:58:09'),(362124,7870,'nitrofurano: hey! I suggest you look at Thomson demos, and most notably TruC70 by PULS.\r\nhttp://pouet.net/prod.php?which=55979\r\n\r\n16 colors, 8x1 blocks are used in this demo.\r\n\r\nThomson computers were built in France between 79 and 89, they have quite good hardware components but put together in a stupid way that ruins it (there is a timer but no interrupt generation from it, interrupt take forever to get handled because they are hardwired to the ROM and the OS messes with them, sound is only a buzzer on some machines). On the other hand, the last machines in the range (TO8, TO8D, TO9+ and MO6) have up to 128 video modes, \\\"most of which are unuseable\\\" according to the custom chip designers.\r\n\r\nLook at the commercial software for these machines, then at the demos, to see how a \\\'crap\\\' platform can sometimes have hidden resources :)',20122,'2011-01-14 08:50:24'),(362125,7870,'[url]http://pouet.net/prod.php?which=55979[/url]',20122,'2011-01-14 08:51:37'),(362266,7870,'Nitrofurano: there is an emulator archive with autorun in my second comment in this prod.\r\n\r\nOtherwise, you can download dcmoto [url]http://dcmoto.free.fr/download/prog/dcmoto_20101022.zip[/url] and try for yourself. (press/click 4 or E at the bootscreen to boot a disk, after inserting it somewhere in the file menu).\r\n\r\nAs for your \\\"webcam\\\" script, you can use the sapfs tools for creating disk images. The fileformat is identical to the CoCo one as far as I know, so it shouldn\\\'t be too hard. You can get some info on the screen format for mo5 here : [url]http://shinra.cpcscene.com/mo5.shtml[/url].',20122,'2011-01-15 13:49:35'),(362494,7882,'[url]ftp://ftp.untergrund.net/users/bulba/VtxYmEtc.7z[/url] has some too, but tends to be more of ZX-Spectrum stuff.',20122,'2011-01-17 13:43:18'),(362964,7879,'[url]http://www.turquetil.com/agat.html[/url] ?',20122,'2011-01-22 19:49:50'),(364257,33,'[quote]Compute the minimum (min) or maximum (max) of two integers without branching[/quote]\r\nIsn\\\'t that clamping ?',20122,'2011-02-03 11:15:02'),(365163,1024,'[url]http://pouet.net/prod.php?which=51865[/url] << Atari Falcon Platform icon ([url]http://pouet.net/prod.php?which=51865[/url])',20122,'2011-02-10 09:39:05'),(365584,1024,'[url]http://www.pouet.net/prod.php?which=53281[/url] is a dupe of [url]http://pouet.net/prod.php?which=1191[/url].\r\nHowever, the dupe has a working dl link : [url]http://www.prodatron.net/files/prodatron/pdtmegademo.zip[/url]',20122,'2011-02-13 18:55:52'),(366562,7960,'[img]http://www.van-ness.com/Kurt/Serpentiles/images/TantrixPouch-1.jpg[/img]\r\nTantrix :)',20122,'2011-02-24 14:44:41'),(366601,7960,'Space Alert is quite fun :)',20122,'2011-02-24 20:48:14'),(366667,7960,'[url]http://www.rouebreizh.com/[/url]\r\nUnfortunately for you this one is only in french so far...',20122,'2011-02-25 16:36:49'),(367624,6852,'Amstrad Plus may be a nice machine (better than an Atari ST on some aspects), but the 4MHz z80 and the hardware bugs make it a bit less cool. With 576K of RAM (64K chip ram / 512K \\\"fast\\\" ram) on the maximal configuration (with external RAM adapter) or even 2MB+64K with some custom devices.\r\n\r\n4096 colors, 3 DMA channels for sound (feeding an AY chip), a programmable timer with interrupt, screen scrolling, hardware sprites. Also, it\\\'s the computer with the biggest video resolution, up to 720x276 pixels (with 15 color sprites + 2 color background).\r\n\r\nAlso, the 6809/6309 is really nice to work with.',20122,'2011-03-08 22:44:00'),(367741,6852,'DMA ? where ?',20122,'2011-03-09 20:33:04'),(367751,6852,'Also don\\\'t forget the ultim809 : [url]http://www.msarnoff.org/6809/[/url]',20122,'2011-03-09 22:13:42'),(367752,6852,'And, not technically computers :\r\n * The Atari Lynx has a nice hardware set\r\n * The \\\'s1mp3\\\' chinese mp3 player may be fun to play with (72MHz z80 + 24bit dsp) : [url]http://s1mp3.org[/url]',20122,'2011-03-09 22:14:54'),(367873,5703,'Good news osX users : there is a new build for you !\r\n[url]http://code.google.com/p/grafx2/downloads/detail?name=grafx2-2.2.1753-macosx.zip&can=2&q=label%3AOpSys-OSX[/url]\r\n\r\nThanks to hitchhikr who made it, and also to all the people that helped with getting it done. It\\\'s nearly feature identcal to GrafX2 2.3, which should be released really soon for other platforms. Please report success or failure with this version :)',20122,'2011-03-11 08:52:39'),(368157,1024,'Apparently my message went lost...\r\n\r\n[url]http://pouet.net/prod.php?which=53281[/url] is a dupe of [url]http://pouet.net/prod.php?which=1191[/url]\r\n\r\nDL link for [url]http://pouet.net/prod.php?which=1191[/url] is [url]http://www.prodatron.net/files/prodatron/pdtmegademo.zip[/url]',20122,'2011-03-14 08:30:12'),(368158,1024,'[url]http://pouet.net/prod.php?which=53282[/url] is a dupe of [url]http://pouet.net/prod.php?which=1186[/url]',20122,'2011-03-14 08:32:15'),(368159,1024,'[url]http://pouet.net/prod.php?which=20240[/url] should be deleted since it is a \\\'leaked\\\' release of the proper, final version : [url]http://pouet.net/prod.php?which=20588[/url]',20122,'2011-03-14 08:38:56'),(368160,1024,'[url]http://pouet.net/prod.php?which=26908[/url] is a dupe of [url]http://pouet.net/prod.php?which=7828[/url]\r\n\r\nProper group is Power System, not Hydris.',20122,'2011-03-14 08:46:32'),(369276,8001,'I\\\'m 22 and looks like I\\\'m the youngest coder on CPC scene (feel free to prove me wrong on that).\r\nNot sure about people joining the scene from the PC side, likely there are now other ways to be creative with a computer, be it game development or whatever else, producing music or graphics, ...\r\n\r\nStill, I\\\'m having fun here and I do my best to keep the scene alive :)',20122,'2011-03-24 00:53:31'),(369330,8001,'As they say...\r\n[quote]\r\nThings to do before I die :\r\n [ ] invent immortality\r\nAnything else can wait\r\n[/quote]',20122,'2011-03-24 11:24:22'),(369495,8014,'Video Hardware tricks :\r\n * possibility to change colors in the palette any time (even in the middle of a line) without artifacts (I know this happens on some computers). Allows for all the 27 colors to be used.\r\n * Default screen format is mixed text/graphic mode, so lines are grouped by 8 in the video ram organisation. This makes it harder than it should to do simple software effects as X,Y>vram address mapping is more complex than needed\r\n * Screen size can be tweaked freely from 1x8 pixels to 720x256 (talking in mode2 pixels, that\\\'s the 640x200 default mode). This needs no timing tricks like on Atari ST or C64 to kill the border.\r\n * With a screen height of 1 pixel, you can have multiple \\\"screens\\\" between two VBLs. This needs careful timing, but you can select almost freely the starting address for each line. It\\\'s the key of most effects you can do on the CPC. That\\\'s why demos often consist of plasmas and wobblers, these are super easy to do. Batman Forever does a much better use of it, and mixes it with software rendering effects to get impressive results. Almost everything in the demo uses this.\r\n\r\n * Hardware scrolling is limited to a character resolution (8 mode2 pixels horizontal, 8 lines vertical). However, using the same trick as above, you can generate chars that are less than 8 pixels, and you can do vertical smooth scroll. Horizontal one needs at least double buffering, with each buffer shifted 1/2 char. Knowing that when you remove the borders, one screen buffer is about 24kbytes, and given the memory structure, actually fills 32kbytes of memory. It can get tricky if you have two of them like this to manage...\r\n\r\nDisk :\r\nActually smooth loading is perfectly possible on CPC, was done in the Orion Prime demo. There is no DMA on the floppy, and the transfert rate is quite fast, but with proper timings it works really good.\r\nA floppy rotates at 300rpm and has 10 sectors/track (in most demos). that makes 3000 sectors per minute or 50 sectors/second. Just in sync with the screen frequency, so you can read one sector each time you finished rendering the screen. But don\\\'t be late or the floppy controller chip will be angry and you\\\'ll need to wait for a full floppy rotation...\r\n\r\nLoading speed is then 50*512 bytes per second, that\\\'s about 25kB. It\\\'s actually just below because of the time needed to change tracks.\r\n\r\nDouble sided drives aren\\\'t the standard, you have to flip disks. However, Pc drives are pretty common amongst sceners, because the 3.5\\\" disks are much cheaper and easier to find. But demos should still work on the base format. The \\\"turn disk\\\" parts are a specificity of the CPC :)\r\n\r\nAlso, the only difference between 6128 and 464 are the floppy drive and the extra memory. these are available as expansions for the 464, and the 1541 drive is an expansion for the C64, too. So, does that count ? :)',20122,'2011-03-25 18:23:55'),(369503,8014,'Video ram on CPC is, as I said, a mixed text/graphics mode.\r\n\r\nLine 1 starts at address 0\r\nLine 2 starts at address 0x800\r\nLine 3 starts at address 0x1000\r\n...\r\n\r\nLine 8 starts right after line 1\r\nLine 9 starts right after line 2\r\n\r\nThis has the following consequences :\r\n * In textmode, you can think of the screen as a very long single-line display\r\n * in graphics mode, you\\\'re screwed :)\r\n * The allocated memory page is 16KBytes by default, and the resolution is 320x200 = 64000 bytes. There are 1536 unused bytes at the end of it. when scrolling, this means the screen doesn\\\'t wrap around properly.\r\n * when switching to 32Kbyte video pages (overscan for example), the page change create a discontinuity in the screen. You may have t take care of it.\r\n\r\nThere are some tricks to overcome the limitations, for example setting the screen to be 32 characters wide make the computations a lot simpler. But that\\\'s a small screen. Look at any demo from optimus for an example.\r\nA 64 char wide screen isn\\\'t possible, the max is 63. You risk crashing the video chip, or wrong video timings.\r\n\r\nAnother trick used in the Ecole Buissonière demo manage to get about the same advantage as these in a small part of the screen. This is something like 43 chars wide mode, it allows you to do the line address computation on 8 bits instead of 16 as the oveflow always happen near the border of the screen. You have to leave this area for a logo or something, then.\r\n\r\nOther than that, the memory is chunky, with 2,4,or 8 pixels per byte. Pixels are intermixed in a strange way, not as simple as \\\"pix1<<4 | p2\\\", except in the high resolution mode.\r\n\r\nOne small detail : the screen border color is independant from the colors inside the screen, and one hardware trick allows to have border anywhere (more or less), with the same constraints as for changing the video palette.\r\n\r\nOne little extra difficulty with the hardware vide tricks is there are 5 different versions of te video chip (CRTC 0 1 2 3 4). CRTC2 is the original one and the less interesting, it can\\\'t do most of the effects. CRTC0 is the reference platform, and CRTC1 is slightly more powerful. CRTC3 is the one in the Plus machine, it works like a CRTC0 more or less but has some extra features. CRTC4 is the same as 3 but in late non-Plus machines.',20122,'2011-03-25 19:01:57'),(369511,8014,'Rhino : actually there were some music bugs at the Forever Party too. Not sure where it came from, as we looked at the deo (from the same disks) on another CPC later and it all went fine. Maybe the compomachine had a tired floppy drive...\r\n\r\nI have the same problem at home (with midline process and demoizart, the music is all butchered). Next year we\\\'ll set it up with an HxC floppy emulator to avoid any problems maybe :)\r\n\r\nBut if you want everything to be done right... rather come with us at Forever next time ! :)',20122,'2011-03-25 19:31:35'),(369662,8014,'For the pixel format, it\\\'s this way just because it allowed for simpler hardware.\r\n\r\nAs for the palette, C64 is brown/grey, CPC is cartoonish, spectrum is eyebleeding.\r\nCPC can do all the spectrum colors, and more, so it must be better there ?\r\n\r\nI guess the Atari are leading, anyway...',20122,'2011-03-26 21:15:26'),(369726,8014,'Why Alice 90 ? Go for Alice 4k instead !\r\n\r\nAnyway, back to hacking around on MO5... :)',20122,'2011-03-27 11:10:57'),(369754,8014,'wood: great! I\\\'m not alone then :)\r\n\r\nAnyway, if you want to impress me, go code something on [url=http://www.pouet.net/groups.php?which=11178]galaksija[/url]. Everything else is too powerful. And if you want full color and all that, why keep on 8 bit ?',20122,'2011-03-27 14:27:34'),(369762,8014,'It worked fine at the party with the video projector wich does hardware deinterlacing. Same apply for Spectrum pics and demos, anyway :)',20122,'2011-03-27 15:24:30'),(369768,8014,'Beb: they do the same on spectrum, there are even demos using flipping in all the effects, so why shouldn\\\'t we do the same on CPC ?\r\nAlso, I\\\'m sure you forgot to put your sunglasses before watching sylvestre\\\'s pic :)',20122,'2011-03-27 15:58:16'),(369810,8014,'button : CPC464 was sold for a year only, and 6128 from 85 to 91, so it\\\'s the reference. Why do all C64 demos need a disk drive ? It\\\'s the same thing...',20122,'2011-03-27 21:44:29'),(369856,8014,'Of course, there are some demos running on 64k on CPC too ([url]http://pouet.net/prod.php?which=8575[/url] comes to mind). This one even runs on CRTC2 ! There\\\'s also climax and all the other demos from Sylvestre. The disk drive is often required, not for technical reasons, but who still uses tape, these days ? Even on Oric they share their demos on floppies !\r\n\r\nAs for identifying a machine, it\\\'s hard to tell, because some people swapped motherboards over the years too... Run the test if you can. It\\\'s also possible to open the machine and check the chip markings.\r\n\r\nAnyway, the CRTC2 is the oldest one and it is not very common on the 6128 machines, more often in the 464/664.',20122,'2011-03-28 10:38:03'),(369898,8014,'There is a news entry on pouet homepage about it already :)\r\nYou\\\'re famous, you know ?',20122,'2011-03-28 21:55:57'),(369975,8026,'It\\\'s time to make this officially available, after a long time writing it.\r\n[url]http://pulko.mandy.pagesperso-orange.fr/shinra/mo5.shtml[/url]\r\n\r\nWe hope to see more people coding on this platform!\r\n\r\nI know there are some missing parts, but feel free to ask if you have any doubt or think something is missing, I\\\'ll try to improve it.',20122,'2011-03-29 21:57:46'),(370217,8030,'I think you need to simulatethe effect of radio modulation. The main effect of this should be low pass filtering of the music at something like 8KHz (but you may try other values around that). This is not counting the effect of the air broadcast, which depends on the weather, number of walls the waves went through, and so on, so it may not be enough.\r\n\r\nThen, you need to remove this from the recording. Brutal substraction in the time domain can work but you need very good synchronisation. Substraction in the FFT domain allows to analyse things on wider time windows (like 512 samples) so the time sync may not be as important. You don\\\'t need to care about the phase since the substraction should be done on the amplitude spectrum, not the phase one. I\\\'m not sure what to do with the phase then, I don\\\'t remember if it matters for the ear and not the eye or if it is the reverse...\r\n\r\nAnyway, that\\\'s assuming the radio modulation didn\\\'t introduce a frequency shift somewhere :)',20122,'2011-03-31 13:37:55'),(370269,8030,'all of this can likely be done easily in matlab or scilab, the latter being free software. There is an FFT function doing all the hard work there :)',20122,'2011-03-31 19:08:05'),(384372,1024,'[url]http://pouet.net/prod.php?which=51017[/url] << [url=http://www.norecess.net/uploads/6/0/2/5/6025013/phat_2008norecess.dsk]Working download[/url] ',20122,'2011-08-20 15:49:51'),(384374,1024,'More working downloads :\r\n[url]http://pouet.net/prod.php?which=33786[/url] << [url]http://genesis8.free.fr/frontend/demos/synerast.zip[/url]\r\n[url]http://pouet.net/prod.php?which=33785[/url] << [url]http://genesis8.free.fr/frontend/demos/allergy.zip[/url]\r\n[url]http://pouet.net/prod.php?which=8062[/url] << [url]http://genesis8.free.fr/frontend/demos/fantasy.zip[/url]\r\n',20122,'2011-08-20 16:24:10'),(384375,1024,'[url]http://pouet.net/prod.php?which=34555[/url] << [url]http://www.cpcwiki.eu/imgs/a/a3/Larsen_(OFE).dsk[/url]\r\n[url]http://pouet.net/prod.php?which=2297[/url] << [url]http://genesis8.free.fr/frontend/demos/stb.zip[/url]',20122,'2011-08-20 16:34:27'),(387375,8337,'Exmozer 2 also works well for \\\"generic 6502\\\" (without headers), as well as z80 and 6809.',20122,'2011-09-18 13:58:27'),(387647,1024,'working download : [url]http://cmussaperetto.free.fr/DEMOSCPC/BYTE96.DSK[/url] \r\nprod : [url]http://pouet.net/prod.php?which=30779[/url]',20122,'2011-09-20 22:08:11'),(388164,7970,'[img]http://www.tourisme-urbain.com/wpFichiers/2/PAU%20-%20Le%20funiculaire%20%C2%A9otc%20Pau-d.guilhamass%C3%A9.jpg[/img]',20122,'2011-09-26 23:45:45'),(388566,8362,'[url]http://antigrain.com/research/font_rasterization/index.html#FONT_RASTERIZATION[/url]',20122,'2011-10-01 20:40:10'),(389085,8357,'The problem with stereo is you have to generate 2 streams at the same time.\r\nSo the program would look something like :\r\n\r\n[code]\r\nfor(;;)putchar(t%1?left():right());\r\n[/code]\r\n\r\nAs well as setting up the stream as said above. But that\\\'s a matter of using the right platform, which already sets it up :)',20122,'2011-10-05 19:16:57'),(389598,8377,'Don\\\'t forget to make a [url]http://pouet.net/lists.php[/url] out of it !',20122,'2011-10-08 10:01:45'),(389899,8377,'[url=http://pouet.net/faq.php#22]How to create a list[/url]',20122,'2011-10-11 19:20:18'),(390986,8403,'Also [url=http://schismtracker.org/wiki/Schism%20Tracker]SchismTracker[/url] (for Impulse Tracker fans), [url=http://code.google.com/p/klystrack/]Klystrack[/url] for chiptune-like sounds.',20122,'2011-10-22 09:19:19'),(392746,1024,'[url]http://pouet.net/prod.php?which=19863[/url]\r\n * [url=http://www.libsdl.org/projects/ixalance/bin/ixalance-x86-beos.zip]BeOS executable[/url]\r\n * [url=http://www.libsdl.org/projects/ixalance/bin/ixalance-x86-linux.tar.gz]Linux executable[/url]\r\n\r\n[url]http://pouet.net/prod.php?which=3[/url]\r\n * [url=ftp://ftp.scene.org/mirrors/hornet/demos/1998/s/stash32.zip]iXalance version[/url]\r\n\r\n[url]http://pouet.net/prod.php?which=2[/url]\r\n * [url=ftp://ftp.scene.org/mirrors/hornet/demos/1998/j/jizz32.zip]iXalance version[/url]\r\n\r\n[url]http://pouet.net/prod.php?which=1[/url]\r\n * [url=ftp://ftp.scene.org/mirrors/hornet/demos/1998/a/astral32.zip]iXalance version[/url]\r\n\r\nAll these prods advertise Windows/Linux/BeOS support, so a matching download link sounds like a good idea :)',20122,'2011-11-13 11:58:02'),(396145,8527,'If you want to code for an older platform, do it on the real hardware. Emulators are often not close enough to the real thing for properly experimenting with demo stuff on them.\r\n\r\nAnyway, do your demos how you feel like. It may be Linux+OpenGL, an existing platform, or your own homemade one.\r\n\r\nIf you know C and Python, then go with that. Should be easy to either plug OpenGL to it (and get some hardware acceleration) or do it all in software. Or use an existing demotool such as the recently released Ibniz. Or whatever else... :)',20122,'2011-12-28 21:34:43'),(396232,8525,'Go in your pouet user settings > decrease amount of stuff shown in each page > done \\\\o/',20122,'2011-12-29 23:11:35'),(396441,1024,'[url]http://pouet.net/prod.php?which=31592[/url] < download link : [url]http://koti.kapsi.fi/jpa/stuff/other/youscope-wave.flac[/url]\r\n(it\\\'s not because it\\\'s a wild, and the \\\"binary\\\" is an audio file, that the dl link should go to youtube).\r\n',20122,'2012-01-01 19:35:28'),(396976,8552,'Hard work, not so cool results :)\r\n\r\nOn some computers with 1K people manage to get music or multiple effects in, which allows for a much more impressive result.\r\n\r\nAnyway, feel free to try on any platform. Each of them has its own set of constraints.\r\n\r\n@Optimus: do your 256b on CPC with ùCPM launcher, this way there\\\'s no need for a file header :)',20122,'2012-01-08 12:06:34'),(397116,8552,'The 6809 also seems rather good at keeping the size small. And using a Vectrex avoids all the framebuffer problems, right ?',20122,'2012-01-09 19:26:11'),(398809,8550,'The original launch presentation ran on a Mac 512k prototype...\r\n[url]http://folklore.org/StoryView.py?project=Macintosh&story=Intro_Demo.txt&topic=The%20Launch&sortOrder=Sort%20by%20Date&detail=medium[/url]',20122,'2012-01-27 22:01:35'),(398811,8588,'I can happily mix asm, C and C++ in the same program, so I\\\'m happy with all of them where needed :)',20122,'2012-01-27 22:04:10'),(399434,8453,'[img]http://weltenschule.de/TableHooters/picts/SocieteEuropro_31646.jpeg[/img]\r\n[url]http://weltenschule.de/TableHooters/HingHon_EK-002.html[/url]\r\n\r\nNot even useful for chip bending...',20122,'2012-02-01 20:42:30'),(400740,1024,'[url]http://www.youtube.com/watch?v=3Z-OVMLQ9ag[/url] >> [url]http://pouet.net/prod.php?which=58634[/url]',20122,'2012-02-15 21:48:57'),(402012,8649,'[url]http://pouet.net/prod.php?which=58317[/url] ?',20122,'2012-02-28 21:37:58'),(407519,8747,'[quote]\r\nYour filtertool for removing comments seems to have bugs, I spotted some left over.\r\n[/quote]',20122,'2012-04-19 18:31:51'),(407840,8755,'The HxC is not exactly an SD card reader. It reads floppy images from the SD card and the Amiga access the floppy contents. That works well, but may not be what you want.\r\n\r\nOther solutions are either pcmcia or scsi based [url]http://a4000t.com/store/index.php?main_page=product_info&cPath=65_79&products_id=180&zenid=42223fb1ee18ed7c8812edb5aa618975[/url] or IDE [url]http://www.addonics.com/products/adidesd.php[/url]. Depends on which Amiga is it ?',20122,'2012-04-22 09:21:16'),(408061,8759,'The hardware does more than just filling areas with plain colors ? All the computations in shaders takes GPU time, which is not spent filling ?',20122,'2012-04-23 22:46:50'),(408285,8747,'[url]http://pulkomandy.tk/projects/sawteeth[/url]\r\n[url]svn://pulkomandy.tk/sawteeth[/url]\r\n\r\nTracker and music synth by Arvid & Jonas Norberg (aka Hydris & Spruce / Linefeed), built in 2001 for the BeOS (so, you\\\'ll likely not find many uses for it...). I\\\'m currently updating it for the Haiku operating system (so it\\\'ll still be of limited use).\r\n\r\nI also have the source for their \\\\n demo (and other bonus stuff :)) somewhere in [url]http://pulkomandy.tk/drop/beos_sources.zip[/url].\r\n\r\nAll of this is under the MIT licence. Feel free to do anything useful (or useless) with it.',20122,'2012-04-26 22:36:16'),(409284,8789,'... Makefiles ?\r\n\r\nWell, I\\\'m more in the 8-bit area of stuff, but, I now have a project framework (happens to be makefiles, but choose your tools) that I copy over when I start a new project. It\\\'s minimal and meant to be modified a bit everytime (with copypasting from previous projects as needed). But at least I get to the interesting parts faster. And overall, scripting is a good thing. Don\\\'t do repetitive and boring stuff by hand, the computer was built for these tasks :)',20122,'2012-05-09 18:50:52'),(409494,8789,'C++ does allow specifying that a method will (or will not) throw an exception :\r\n[code]\r\nvoid translate() throw(unknown_word,bad_grammar) { /* ... */ }\r\n[/code]\r\n\r\nThe default behavior is \\\"can throw anything\\\". Use throw() to make it \\\"doesn\\\'t throw anything\\\" if you are sure that\\\'s the case :)\r\n',20122,'2012-05-11 18:52:30'),(409504,8789,'Uh ? Anonymous unions are standard C++, and since C11 they are now standard C as well. So here\\\'s at least one good thing about C++; it makes C move forward.\r\n\r\nAs for exceptions, don\\\'t blame the language when the compiler is broken. Make a bugreport ?',20122,'2012-05-11 20:57:59'),(409506,8789,'Mh... that\\\'s less useful :)\r\n\r\n[code]\r\nstruct A\r\n{\r\n // some fields\r\n}\r\n\r\n struct B: public A\r\n{\r\n // some more fields\r\n}\r\n[/code]\r\ndoes the same, right ?',20122,'2012-05-11 21:16:32'),(409508,8789,'[quote]\r\nIt is sort of these dictatorial API designers telling you how to do your exception handling. They should not be doing that.\r\n[/quote]\r\n\r\n[quote]\r\nNo, because in a lot of cases, people don\\\'t care. They\\\'re not going to handle any of these exceptions. There\\\'s a bottom level exception handler around their message loop. That handler is just going to bring up a dialog that says what went wrong and continue.\r\n[/quote]\r\n\r\nmh...\r\n\r\n[quote]\r\nThe trouble begins when you start building big systems where you\\\'re talking to four or five different subsystems. Each subsystem throws four to ten exceptions. Now, each time you walk up the ladder of aggregation, you have this exponential hierarchy below you of exceptions you have to deal with.\r\n[/quote]\r\n\r\njust catch them at a lower level, cleanup what\\\'s needed, and throw something more generic ? Encapsulation !',20122,'2012-05-11 21:55:17'),(409517,8789,'I do turn exception handling off sometimes, when I don\\\'t need it :) (like any C++ feature)\r\n\r\nI tend to throw const char* rather than proper exceptions, and yes, I use them for displaying a dialog. But that\\\'s not the only use I have for them, and I can throw other types when it\\\'s not meant for user knowledge. This does not require writing much code, it leaves an application get the error message to the user in any way that makes sense (dialog, console message, shout it loud with a vocal synth, whatever). In plain C I\\\'d have to return a string to caller, and then forward it with a lot of if ret != NULL) return ret; after each function call. I find that these if checks disrupt the code flow of what I\\\'m trying to work on, make me care about stuff I shouldn\\\'t be looking at, while the compiler can do it.\r\n\r\nI saw that C++11 replaced exception specification with noexcept, so now I can turn off exceptions in just part of the code. Nice, I don\\\'t have to disable them globally :)\r\n\r\nAs for cleanup by destructors, that works for stack allocated stuff, but as soon as you use new you have to call delete somewhere, right ? And a catch clause sounds like the right place. (I saw C coders use goto to emulate it...)',20122,'2012-05-11 23:12:07'),(409555,8789,'Having learnt C++ before Java, maybe sometimes I think C++ too much.\r\nI lack the ability to return a const or take a const reference as a parameter to some method. And I don\\\'t know of a way around that in Java.\r\n\r\nWhenever I do C++, sometimes things don\\\'t work as I would expect, but then it turns out there is a valid reason for it on the implementation side ; and there is also some design pattern to work around it.\r\n\r\nI\\\'m sure people who started with another language will encounter the reverse problem. (exceptions specifications is one example).\r\n\r\nThe mix with C can get annoying sometimes, but nothing [url=http://pulkomandy.tk/_/_Development/_IUP%20portable%20user%20interface]an ugly template[/url] can\\\'t work around, right ?',20122,'2012-05-12 17:54:37'),(413335,8867,'multiplayer mode ?',20122,'2012-06-20 22:44:52'),(413690,1024,'[url]http://www.pouet.net/prod.php?which=59393[/url] is also \\\"procedural graphics\\\" :)',20122,'2012-06-26 22:01:29'),(414325,8881,'[quote]\r\nint main(int argc, char** argv)\r\n{\r\n char i, j;\r\n signed char buffer[9];\r\n int fizz = 2054842694;\r\n int buzz = 2054845762;\r\n\r\n buffer[9] ^= buffer[9];\r\n\r\n for (i = 1; i <= 100; i++)\r\n {\r\n buffer[4] = i;\r\n do\r\n {\r\n sprintf(buffer, \\\"%d\\\", buffer[4]);\r\n if (buffer[4] == i)\r\n {\r\n memcpy(buffer + 5, buffer, 3);\r\n buffer[8] = 255;\r\n }\r\n\r\n buffer[4] = buffer[9];\r\n for (j = 0; buffer[j] != 0; j++)\r\n {\r\n buffer[4] += buffer[j];\r\n }\r\n \r\n buffer[4] -= 3 * j << 4;\r\n\r\n if (buffer[4] != i)\r\n {\r\n memcpy(buffer, buffer + 5, 3);\r\n } \r\n \r\n if(buffer[8] < 0) {\r\n buffer[8] = j - 1;\r\n }\r\n }\r\n while(buffer[4] >= 10);\r\n\r\n switch(buffer[4])\r\n {\r\n case 0:\r\n case 3:\r\n case 6:\r\n case 9:\r\n memcpy(buffer, &fizz, 4);\r\n buffer[8] += 5;\r\n }\r\n \r\n buffer[4] = buffer[9];\r\n\r\n if (buffer[buffer[8]] == 53\r\n || buffer[buffer[8]] == 48\r\n )\r\n {\r\n if (strlen(buffer) > 3) {\r\n memcpy(buffer + 4, &buzz, 4);\r\n } else {\r\n memcpy(buffer, &buzz, 4);\r\n buffer[4] = buffer[9];\r\n }\r\n }\r\n\r\n puts(buffer);\r\n }\r\n\r\n return 0;\r\n}\r\n[/quote]',20122,'2012-07-03 19:34:06'),(414326,8611,'The huge one is correct.\r\nThe maximal resolution on Amstrad is about 768x272, without interlace mode.\r\nMost of the graphics use a lower res, so you can downscale x2.',20122,'2012-07-03 19:39:59'),(414330,8611,'I see my picture has no screenshot on pushnpop, so here\\\'s one :\r\n[url]http://pulkomandy.tk/drop/ALICE3.png[/url]',20122,'2012-07-03 19:48:53'),(414340,8611,'Yes, rasters and emulators usually don\\\'t work well :)',20122,'2012-07-03 20:51:49'),(414344,8881,'As usual, this question is better solved with HQ9F+ : [url]http://cfs.maxn.jp/neta/HQ9F+.en.html[/url]',20122,'2012-07-03 21:32:30'),(416583,8924,'[img]http://pulkomandy.tk/drop/k_AVR.gif[/img]\r\nAtmel AVR\r\n\r\n[url]http://pouet.net/prod.php?which=56874[/url]\r\n[url]http://pouet.net/prod.php?which=50141[/url]\r\n[url]http://pouet.net/prod.php?which=54558[/url]',20122,'2012-07-28 09:20:15'),(416634,8924,'btw, why don\\\'t the entry in platform stat page link to [url]http://www.pouet.net/prodlist.php?platform%5B%5D=Wonderswan[/url] ? That could be helpful ?',20122,'2012-07-28 15:00:49'),(418905,8956,'I\\\'m ok with having demo/wild for things that run on some kind of computer or close to that (Craft by lft, prods by Avian on the Galaksija, and others), and wild/wild for things that don\\\'t use a computer (eg. videos, animations, ...). If one of the \\\"wild\\\" platforms gets common enough (that is, used by more than 1 group), start thinking about an icon for it. The rules changes at that point : a wild platform is one you\\\'re allowed to modify as you build the prod, when it becomes a standard such cheating is not allowed anymore. That\\\'s why you will notice some demos that need C64+REU are tagged as C64 *AND* Wild (as usual, there\\\'s no perfect solution :))\r\n\r\nAnd you can still have wild/$PLATFORM or whatever for things that are executable but are not fitting any of the categories. I have no example in mind but I\\\'m rather sure someone else will ?',20122,'2012-08-14 22:45:42'),(419085,8956,'Anyway, it sounds like the \\\"wild\\\" icon is going to be recycled/repurposed...\r\nSo to avoid confusion, here are some attempts at replacing it:\r\n[img]http://pulkomandy.tk/drop/k_wild.png[/img]',20122,'2012-08-15 21:06:03'),(419223,8956,'[quote]\r\nBut why are we deciding on icons when nobody\\\'s agreed to actually split the categories yet? ;)\r\n[/quote]\r\n\r\nI can\\\'t help on making everyone agree, but I can draw icons, and have fun doing it !\r\n\r\n(feel free to reuse them for whatever else, btw).',20122,'2012-08-16 18:09:42'),(424115,9044,'No sound, textmode-only screen. Now that\\\'s a challenge :)',20122,'2012-09-26 21:09:24'),(424116,9040,'[url]http://www.kameli.net/nocopy/[/url]',20122,'2012-09-26 21:14:21'),(424641,5703,'After 18 month of work, here is a new version for you !\r\n\r\nGrafX2 can now edit animated GIFs. This version also has a lot of other improvements, bug fixes and some more features.\r\n\r\nHappy drawing !\r\n\r\nDownload [url=http://code.google.com/p/grafx2]here[/url] and show your support by pointing your thumb [url=http://pouet.net/prod.php?which=51865]here[/url].',20122,'2012-10-03 18:09:46'),(424658,5703,'Yes!\r\nThis can be reached from the \\\"gradients settings\\\" menu (you need to right click the \\\"gradient rectangle\\\" button).\r\nIt saves and loads them fine in IFF ILBM files, deluxe paint 4 compatible.',20122,'2012-10-03 19:11:21'),(424664,5703,'Yo uneed to click the \\\"cycling\\\" button to enable colorcycling, then put the speed slider all the way right for normal speed. Then, exit the dialog and the colors will start cycling.',20122,'2012-10-03 19:49:26'),(424675,5703,'The online help is up to date. Press the F1 key in GrafX2 at any time and it should bring up some useful information.\r\nWe still have to share the documentation data between the website and the inline help, hhowever, which is a bit unhandly because the inline help is formatted for fixed-width text and a relatively small window.',20122,'2012-10-03 20:36:22'),(427681,9100,'[img]http://pulkomandy.tk/drop/proc.gif[/img]',20122,'2012-11-02 21:22:23'),(429262,9126,'[quote]\r\nObsessively sharpening pencils is good stress relief for some people yeah, just be aware that the noise might annoy your colleagues after a while ;)\r\n[/quote]\r\n\r\nThis is one of the many ways to move your stress to other people.',20122,'2012-11-21 18:33:40'),(429350,9129,'Nothing else for Oscilloscope as far as I know, but you may look at [url=http://www.pouet.net/prodlist.php?platform%5B%5D=Vectrex]Vectrex demos[/url], since the display there is essentially the same.',20122,'2012-11-22 18:03:31'),(429622,9126,'[img]http://imgs.xkcd.com/comics/ballmer_peak.png[/img]',20122,'2012-11-25 21:02:51'),(429953,9139,'Actually you can write JVM opcodes directly, that\\\'s not very different from assembler ?\r\nNot sure there are good tools for that, however.',20122,'2012-11-30 19:01:12'),(431080,9161,'Not spectral, but [url=http://pouet.net/prod.php?which=58317]Oscillofun[/url] is a song with hidden video inside if you plug your oscilloscope the right way',20122,'2012-12-17 19:26:20'),(431909,1024,'[url]http://www.cpc-power.com/pages/download.php?fiche=7829&dsk=1[url] download link for [url]http://pouet.net/prod.php?which=30786[/url]',20122,'2012-12-29 16:52:07'),(431919,9093,'When the demos started requiring hardware more powerful than what\\\'s needed to play the video capture, something went wrong. Size limits somehow make up for it, but with huge hard drives and fast internet connections nowadays, they don\\\'t matter anymore, besides the \\\"challenge\\\".\r\n\r\nSo, the PC demoscene is now as silly and pointless as the 8-bit one. I fear there\\\'s no way out. Either you build hardware that can\\\'t play videos (be it a vector display, not enough CPU power, ...) and set that as a fixed platform, but people will not bother to install it at home and will just watch the video. Or, you use whatever hardware people have at home, but there\\\'s no standard machine these days, so for most people it will not run and they\\\'ll still watch the video.',20122,'2012-12-29 18:53:18'),(432904,1024,'I was too lazy to test it, but it should run on BeOS as well. The SDL port does not use any of the new APIs in Haiku, as far as I know. At worst, it\\\'s just a recompile away.',20122,'2013-01-09 22:21:42'),(433015,9201,'[quote]Instruction that applies mask to some data so result is all the masked bits gathered on the right(or left I don\\\'t care). [/quote]\r\n\r\nI think the Intercal language has something like that.\r\n\r\nAnyway, all of [url=http://graphics.stanford.edu/~seander/bithacks.html]this[/url] should be done by hardware.',20122,'2013-01-11 22:45:26'),(433580,9215,'[quote]Or some ungodly meld between DeluxePaint 2e and Lua?[/quote]\r\nYou know that [url=http://grafx2.googlecode.com/p/grafx2]GrafX2[/url] does just that, right ?',20122,'2013-01-19 11:59:18'),(433623,9214,'It\\\'s Thomson, not Thompson :)\r\nAnyway :\r\nThomson contributions pulkomandy (at) pulkomandy.tk (no, not sk!)\r\n\r\nSee you there !',20122,'2013-01-19 21:49:25'),(435349,9247,'Amstrad has a rather big header you need so you can load anything executable: [url]http://www.cpctech.org.uk/docs/allhead.html[/url]\r\n\r\nC64 has a smaller header, I think (4 bytes ?).\r\n\r\nFirst of all you\\\'d have to make a header that matches both, and load at a location that\\\'s user RAM on both machines. Then, you have to find a way to make each CPU jump to appropriate code. That\\\'s the easy part once you solved the header problems.\r\n\r\nAn easier solution might be to use ASCII files. The Amstrad at least can load ASCII files and parse them as BASIC. Writing a BASIC program that works on all the computers is a challenge as well, but you can try it :)',20122,'2013-02-12 20:11:27'),(435481,9247,'you can use the MSX scheme (plain binary file loaded at 0x100) on all CP/M machines as well, provided they don\\\'t add an extra header on disk like the Amstrad CPC. But if you get the file from a BBS, it\\\'s up to the BBS client to add that header when saving to disk, right ?',20122,'2013-02-13 18:58:36'),(436868,9214,'I noticed there are no compo rules on the website this year. Are we supposed to remember all the constraints from previous years ? Or is there only a wild compo with no rules ?',20122,'2013-03-02 14:39:44'),(436920,9214,'Anyway, rules pages from last year :\n[url]http://forever-party.net/cpc.htm[/url]\n[url]http://forever-party.net/zx.htm[/url]\n[url]http://forever-party.net/atari.htm[/url]\nAnd extra info from the organizers: this year there will be separate \\\"other 8bit\\\" and \\\"wild/animation\\\" compos. I hope to see your prods there !',20122,'2013-03-03 08:47:13'),(436928,9214,'Oops\r\n[url]http://forever.zeroteam.sk/cpc.htm[/url]\r\n[url]http://forever.zeroteam.sk/zx.htm[/url]\r\n[url]http://forever.zeroteam.sk/atari.htm[/url]\r\n\r\nThere, fixed :)',20122,'2013-03-03 11:40:06'),(438042,9214,'Actually, there is a public wifi connection this year. But we\\\'re too busy partying, so we don\\\'t use it !',20122,'2013-03-17 08:18:08'),(438124,1024,'[url=http://pouet.net/prod.php?which=61138]bbcode[/url] should be in 8-bit demo compo, not combined demo. didn´t see the more specific category existed, sorry',20122,'2013-03-17 20:58:10'),(438161,1024,'[url=http://www.pouet.net/prod.php?which=61144]prod[/url]\r\n - Compo is Fast Demo',20122,'2013-03-18 11:21:11'),(439716,9325,'ReSeT has no date planned for this year, as far as I know ? Or are there some fresher news ?',20122,'2013-04-02 18:18:03'),(440071,9330,'The only limitation of the SD-Card floppy emulator is you can\\\'t format floppy images with it. That\\\'s not a problem when just watching demos, however.\r\n\r\nYou can now get the \\\"slim\\\" version, which removes the LCD display and most of the buttons (2 out of 3). They are not really needed on Atari / Amiga / Amstrad CPC since there is a manager software for these, so you can use your computer keyboard and screen to select a disk image. The slim version is also a bit cheaper.\r\n\r\nThe external version is nice, but on Atari ST you can\\\'t boot from it as it\\\'s drive B: (unless you hack the computer motherboard). Not sure if it\\\'s the same on Amiga. Removing the internal drive and replacing it with the emulator is the simplest solution then.',20122,'2013-04-04 18:59:12'),(440233,9325,'... and ReSeT #10 now has a date set !\r\n[url]http://reset.pushnpop.net/index.php[/url]\r\n(submitted to demoparty.net, should be added soon)\r\n\r\nSee you there !',20122,'2013-04-05 23:00:00'),(440570,9349,'Sounds like they have drawn the complete sprites as you see them in the game, then used the tool to extract the tiles from that, and try to reuse some of them in multiple sprites. Without a tool for that you\\\'d have to draw the small tiles first, then try to arrange them in a way that does not look too bad.\r\n\r\nRemember that all of this was done in 1986, and what sounds like some easily written converter tool today may have been quite complicated to write back then, depending on the available hardware. What was the computer used to develop NES games, btw ?',20122,'2013-04-08 18:42:49'),(441078,9357,'It\\\'s possible to beat these demos, but each time a new one enters the top 10, it gets harder to do so.\r\n\r\nGood luck.',20122,'2013-04-13 20:55:23'),(442108,6267,'More on Amstrad:\r\n\r\n[url]http://www.pouet.net/prod.php?which=58887[/url]\r\n[img]http://www.pouet.net/screenshots/58887.png[/img]\r\n\r\n[url]http://www.pouet.net/prod.php?which=55994[/url]\r\n[img]http://www.pouet.net/screenshots/55994.png[/img]',20122,'2013-04-25 17:56:18'),(442227,9380,'Yes, there\\\'s nothing more than interferences between two square waves. At the scrale you\\\'re looking at it in that screenshot, it will look like PWM modulation, so, zoom closer and look at the actual squarewaves (increase the ay_emul sample rate if you can).',20122,'2013-04-28 09:13:15'),(442250,9380,'As I said, you aren\\\'t looking at the signal close enough.\r\nThe effect relies on interference between the square wave generated by the YM chip itself, and the one generated by toggling the volume register.\r\n\r\nIf they are at the exact same frequency, you can look at the offset between them. If the offset is 0 (set the volume to MAX just when the YM square wave starts, and set it back to 0 just in the middle of the squarewave, there is no visible effect. If you do the reverse, you hear silence. Between these, you are essentially changing the duty cycle of the square wave. There\\\'s nothing more happening at the YM side.\r\n\r\nNow, the various filters/amplifiers outside the chip could make this look like different amplitudes. The very narrow pulses are more heavily distorted than the larger ones if you use a low pass filter on the output. I think that\\\'s what you\\\'re seeing there.',20122,'2013-04-28 21:20:57'),(443884,9400,'ok, go ahead. Not much data from me here but...\r\n\r\nBTW, how are you going to handle all the \\\"fix me beatiful\\\" requests ? Is that part of the user-owned data as well ? Because if so, I think you\\\'ve got a problem...',20122,'2013-05-11 09:14:29'),(223219,1024,'in [url]http://pouet.net/prod.php?which=51215[/url] there are some things to fix:\r\n[list]\r\n* the .nfo has a wrong indentation in one line, the fixed version is in the ZIP of the production\r\n* the demo was shown, but the ranking is not yet known\r\n* there is a video link, it can be adopted in the download area\r\n[/list]\r\nThanks!',29286,'2008-08-10 00:30:59'),(223222,1024,'thanks!',29286,'2008-08-10 01:01:39'),(223475,5523,'[img]http://www.zott.de/var/corporate_site/storage/images/media/dt/images/unsere_marken/produktabbildungen/mocca/5601-2-ger-DE/mocca_picproduct.jpg[/img]',29286,'2008-08-11 12:01:48'),(224317,5539,'What las said.\r\nThe definition of \\\"realtime\\\" is, that the processing of the input information does not take longer than the expected waiting time for the output information.\r\nIn most movies, 25 FPS is the expected frame rate, so you have 40 ms of time per frame. Realtime would be, that the time needed to generate the next frame should not exceed 40 ms.\r\nWhat the expected framerate in demos is, is not clearly defined, but should be well above 30 FPS in order to satisfy the expectations of the audience. So if the platform/computer, for which the demo was made, provides such a high framerate, then it is a realtime production.\r\nIf it doesn\\\'t run that smooth in your computer, it doesnt make the demo less \\\"relatime\\\".',29286,'2008-08-13 13:57:09'),(224540,1024,'[url=http://pouet.net/prod.php?which=51215]Fractoblob[/url] can now mirror to scene.org, the file is finally available there.',29286,'2008-08-14 14:38:48'),(224575,1024,'[url=http://www.youtube.com/watch?v=3FMHCwfNYAw]youtube-link[/url] for [url=http://pouet.net/prod.php?which=51215]this[/url]',29286,'2008-08-14 18:20:51'),(224706,1024,'Sorry, I have to post again, since my post was either overseen or misunderstood:\r\nOfficial download link for [url=http://pouet.net/prod.php?which=51215]this[/url] is [url=http://blu-flame.org/files/fractoblob.zip]this[/url], scene.org *mirror* link is [url=http://www.scene.org/file_dl.php?url=ftp://ftp.scene.org/pub/parties/2008/evoke08/in4k/bluflame_fractoblob.zip&id=509065]this[/url], and youtube link is [url=http://www.youtube.com/watch?v=3FMHCwfNYAw]this[/url].\r\n\r\nThanks for your effort! Cheers!',29286,'2008-08-15 08:43:52'),(225759,3637,'some cool pascal code:\r\n\r\n[code]if not working then break;[/code]',29286,'2008-08-20 13:32:58'),(226803,5550,'It\\\'s pointless to discuss which of those two statements would define the scene as dead:\r\n\r\n- All the bestest demos you ever wanted to see are released on NVscene\r\n- Only few and crappy demos are released on NVscene\r\n\r\nWe\\\'ve got to learn to live with change. Nothing will stay the same forever.',29286,'2008-08-26 16:29:03'),(226808,5550,'kb: how can all the best demos you ever wanted to see be few and crappy? :)',29286,'2008-08-26 16:36:36'),(226818,5550,'I really hope that one of the 7 entries is a demo that plays back rob is jarig only if the date/time of the compo machine matches the date/time of the compo, and something else otherwise :)',29286,'2008-08-26 17:12:57'),(226827,5569,'glEnable(GL_COLOR_MATERIAL);',29286,'2008-08-26 17:44:39'),(226851,5569,'Lord Garga: make 4 quads forming the walls of a cube, with the bottom color to a bright brownish white, and the top color to a sky blue. and as a roof make a sky blue quad.',29286,'2008-08-26 18:27:37'),(226986,5569,'Thumbs for the amazing help that the pouet users give to Lord Graga, respect!',29286,'2008-08-26 22:37:05'),(226988,5144,'You got him where you want him :)',29286,'2008-08-26 22:38:48'),(226989,5144,'He\\\'d say: save and load.',29286,'2008-08-26 22:39:08'),(227028,5569,'Im curious to see what you\\\'ve achieved :) I hope that I helped you with my tips. Post a link here when the compo is over.\r\n\r\nDamn, this makes me wish I\\\'d have posted here while developing [url=http://pouet.net/prod.php?which=51215]this[/url]. pouet rules!',29286,'2008-08-26 23:36:18'),(227033,5569,'I guess that this thread is the ideal one. I wouldn\\\'t wonder if it has hundreds of pages in a few months :)',29286,'2008-08-26 23:40:43'),(227165,5144,'.cOcoon.: I tried everything... it was no use. Core2Duo E6600 with 8800GTX and XP SP3 here, so it should run.',29286,'2008-08-27 10:53:55'),(227193,5144,'... and then people forget 1680x1050, which is widely spread... at least one 16:10 resolution should be included.',29286,'2008-08-27 11:54:17'),(227390,5575,'I heard rumors that GCC would make 20 bytes more than the VC8 compiler. About VC6 I can\\\'t really tell you.',29286,'2008-08-28 08:07:19'),(227392,5573,'or you soon will be dead!',29286,'2008-08-28 08:23:40'),(227393,5571,'It would have been so cool to be able to watch it on XP, but still, really great production!',29286,'2008-08-28 08:24:49'),(227402,5297,'No, they wont be clamped :) I render to float framebuffers and store the distance to the camera as my depth value, which is very useful for PP effects.',29286,'2008-08-28 08:40:34'),(227486,5575,'Interesting suggestion Blueberry, could you elaborate a bit?',29286,'2008-08-28 11:58:47'),(227487,5144,'I knew it, nvidia bought demomakers, and if they didn\\\'t release, they\\\'ll pay the price. Makes you think if you want this kind of behaviour in the future of the scene.',29286,'2008-08-28 12:00:33'),(227493,5576,'3) I do my procedural texture buildup with GLSL. You can make perlin noise in a pixel shader, and give it a random-value texture as input. Should be pretty fast. I can animate my textures (change perlin noise values) in each frame with a decent framerate; my textures are 512x512.',29286,'2008-08-28 12:05:22'),(227718,5581,'ROB IS JARIG!',29286,'2008-08-29 00:06:07'),(227809,5581,'I PRES SHIFT+CAPSLOCK AND NUTHIN HAPPENZ PLZ HLP KTHXBYE!!1',29286,'2008-08-29 09:34:08'),(227853,5582,'Simply have people greet your group name\\\'s acronyms....\r\nfr comes before frl, right?',29286,'2008-08-29 10:56:14'),(227871,5582,'if I rename myself to atr1m, everybody will think of the breakpoint winning 4k, hmmm, not a bad idea :)',29286,'2008-08-29 11:41:45'),(228733,3841,'what sir optimizealot said.',29286,'2008-09-01 18:58:59'),(228781,5592,'this thread made my day :D',29286,'2008-09-01 21:47:34'),(229300,5596,'\\\"What does demoscene need with a starship?\\\" - Captain Kirk, Star Trek V',29286,'2008-09-03 20:27:53'),(229351,5596,'[img]http://ourmedia.org/sites/default/files/pictures/picture-32687.jpg[/img] tozan\\\'s masagin',29286,'2008-09-03 22:48:02'),(229401,5592,'havoc: that one made me laugh :D ',29286,'2008-09-04 08:48:32'),(229402,5596,'I reallly wanna see you, I really wanna know you, I really wanna be with you, but it takes so long, demoscene. My demoscene, my sweet demoscene. :)',29286,'2008-09-04 08:54:17'),(229405,5593,'So no more spying EULA, a permissive BSD licence, sounds like a good browser to me again. But I\\\'ll wait untill a build comes up without any \\\"phone home\\\" features.',29286,'2008-09-04 09:30:28'),(231301,5616,'w3m is also a good textmode browser. works really good.',29286,'2008-09-12 00:48:42'),(232539,5634,'TOP 10!',29286,'2008-09-18 12:24:55'),(232669,5638,'You don\\\'t get it? To win you just have to NOT post in this thread, like I\\\'m just... oh.',29286,'2008-09-18 23:48:41'),(241403,3841,'WIN!! This is the last post, as you can see soon there will be no other... oh.',29286,'2008-10-28 00:36:08'),(241534,3841,'?ENT',29286,'2008-10-28 18:48:53'),(242518,5795,'[img]http://www.autology.org/girl_boy_pc_v1_trans.png[/img]',29286,'2008-11-02 20:54:47'),(242524,4161,'ouch...',29286,'2008-11-02 22:13:33'),(242569,3637,'do{drink();}while(!bottle.empty());',29286,'2008-11-03 11:28:59'),(243979,5818,'don\\\'t feed the troll...\r\n\r\nJust for the record: I chose hugi to be the diskmag where I\\\'d first contribute some content to. I didn\\\'t know adok nor his character back then. Let me tell you that now I\\\'m disappointed to have contributed to a mag, whose runner acts that way.\r\n\r\nAdok: I understand that it\\\'s not nice to be attacked like this, and I understand that people can make huge mistakes. But one thing is for sure: reacting to the mistakes and to the attacks the way you do, is unacceptable... best would have been to just say \\\"sorry, won\\\'t happen again\\\" and then shut up. Go on fighting back like this, and you\\\'ll just be the biggest troll of the time.\r\n\r\n@all: And what\\\'s the general rule in this case? Don\\\'t feed the troll. I vote for ignoring adok completely. He doesn\\\'t deserve this all attention.',29286,'2008-11-10 00:21:41'),(244580,5827,'great stuff! I see lots of potential there :)',29286,'2008-11-11 14:04:28'),(244581,3637,'cout << \\\"Out\\\" << endl;',29286,'2008-11-11 14:07:06'),(244587,3637,'int *myPtr = 0; *myPtr = 0; // they be taking mah Ptr!!!',29286,'2008-11-11 14:16:24'),(244598,3637,'return foodProvider->iCanHas(foodFactory->createCheezBurger());',29286,'2008-11-11 14:41:45'),(246478,5876,'0xDEADBEEF',29286,'2008-11-20 15:53:26'),(247492,5818,'oh get lost...',29286,'2008-11-25 16:51:20'),(248702,5912,'Space Quest IV Screenshots:\r\n[url]http://www.spacequest.net/sq4/screenshots/[/url]\r\n\r\n2D hand-drawn graphics rule 10 times over 3D rendered scenes...\r\n',29286,'2008-12-01 19:51:53'),(250344,5905,'I support the proposal of Masagin for best soundtrack :)',29286,'2008-12-09 11:22:16'),(250394,5941,'RIKER\r\n(quickly)\r\nOkay, Morta. The Enterprise computer system is controlled by three primary main processing cores cross linked with a redundant melacortz ramistat and fourteen kiloquad interface modules. The core elements are\r\nbased on FTL nanoprocessor units arranged into twenty-five bilateral kelilactirals with twenty of those units being slaved to the central heisenfram terminal.\r\n(beat)\r\nYou do know what a bilateral kelilactiral is, don\\\'t you?\r\n\r\nMorta is lost, but unwilling to admit it.\r\n\r\nMORTA\r\nOf course I do, human. I am not stupid.\r\n\r\nRIKER\r\nNo, of course not.\r\n(points to something on console)\r\nNow this is the isopalavial interface which controls the main firomactal drive unit. (slaps Morta\\\'s hand away) Don\\\'t touch that, you\\\'ll blow up the entire firomactal drive.\r\n\r\n(continuing)\r\n... it controls the central ramistat core and also keeps the ontarian manifold within forty thousand KRG.',29286,'2008-12-09 14:31:58'),(250488,5941,'pouet ungleich scene.',29286,'2008-12-09 19:36:24'),(250637,5943,'this one is the best imo: [img]http://lh4.ggpht.com/_ITNKl56TO_4/RS0OkJ0KABI/AAAAAAAAAAc/LUZkc9wuiGU/Wires.jpg[/img]',29286,'2008-12-10 16:08:20'),(250775,3637,'cudaError lr_Error = cudaGetLastError();',29286,'2008-12-11 12:06:09'),(251444,5473,'I\\\'ll be there',29286,'2008-12-15 10:46:59'),(257162,6063,'So langsam reichts aber',29286,'2009-01-14 17:04:03'),(257730,5552,'dieser Satz kein Verb?',29286,'2009-01-16 16:31:33'),(257737,4439,'[img]http://xtr1m.com/garfield-bits.png[/img]',29286,'2009-01-16 16:47:28'),(257755,4439,'[img]http://xtr1m.com/garfield-scheisse.png[/img]',29286,'2009-01-16 17:56:26'),(258027,4439,'hund! :crash: :D',29286,'2009-01-17 22:28:10'),(258057,5150,'Gargaj: Looks fake.. you missed the : after the (6)\r\n\r\nbtw, really looking up to bp this year :)',29286,'2009-01-18 09:08:21'),(258319,6080,'I only knew him from IRC, yet knowing about this still affects me.\r\n\r\nRIP',29286,'2009-01-19 11:16:01'),(258320,4439,'doom :D',29286,'2009-01-19 11:18:35'),(258669,4439,'[img]http://www.xTr1m.com/garfield-makedemo.png[/img]',29286,'2009-01-20 18:46:41'),(258834,3267,'#define WM_MOUSEFIRST 0x0200\r\n#define WM_MOUSEMOVE 0x0200\r\n#define WM_LBUTTONDOWN 0x0201\r\n#define WM_LBUTTONUP 0x0202\r\n#define WM_LBUTTONDBLCLK 0x0203\r\n#define WM_RBUTTONDOWN 0x0204\r\n#define WM_RBUTTONUP 0x0205\r\n#define WM_RBUTTONDBLCLK 0x0206\r\n#define WM_MBUTTONDOWN 0x0207\r\n#define WM_MBUTTONUP 0x0208\r\n#define WM_MBUTTONDBLCLK 0x0209\r\n#if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400)\r\n#define WM_MOUSEWHEEL 0x020A\r\n#endif\r\n#if (_WIN32_WINNT >= 0x0500)\r\n#define WM_XBUTTONDOWN 0x020B\r\n#define WM_XBUTTONUP 0x020C\r\n#define WM_XBUTTONDBLCLK 0x020D\r\n#endif\r\n#if (_WIN32_WINNT >= 0x0600)\r\n#define WM_MOUSEHWHEEL 0x020E\r\n#endif',29286,'2009-01-21 15:45:15'),(259131,5941,'Galaxy Quest ftw!\r\n\r\nDr Lazarus shall avenge you...',29286,'2009-01-22 16:49:36'),(260289,6105,'Isn\\\'t the DX Matrix Stack exactly the corresponding feature to glPush/PopMatrix()?',29286,'2009-01-27 19:04:20'),(261582,4439,'[img]http://xtr1m.com/garfield-bp.png[/img]',29286,'2009-02-03 10:25:23'),(261893,6134,'I\\\'m using windows 7 and the vista drivers for my canon printer worked fine, so I guess that it\\\'s compatible then.',29286,'2009-02-04 15:58:14'),(261899,6131,'omg, we got a clairvoyant within us.',29286,'2009-02-04 16:07:35'),(262116,6124,'I agree... BP decoration is simply the best :) That passage between entrance and party hall gives that cool \\\"first impression\\\" that sticks to your memory.',29286,'2009-02-05 15:28:47'),(262323,6103,'dx10 or good old 9?\r\ngeometry shader or oldskool CPU geometry creation?\r\n\r\nOr just plain and simple OpenGL which allows SM4 and geometry shader on XP :)',29286,'2009-02-06 13:53:04'),(262529,5529,'iq: glIntercept is really worth checking out... maybe it\\\'s the thing you\\\'ve always wanted.',29286,'2009-02-07 10:51:16'),(263003,3637,'// backface culling:\r\nif (dot(cross(positions[1] - positions[0], positions[2] - positions[0]), vec3(gl_ModelViewProjectionMatrixInverse * vec4(0,0,1,1)))>=0) {',29286,'2009-02-09 21:53:55'),(263083,2735,'rare :D',29286,'2009-02-10 01:44:30'),(263084,4439,'HAI\r\nI CAN HAZ MOAR?\r\nKTHXBAI',29286,'2009-02-10 01:45:47'),(264342,6166,'Is it just my new HD4650 which sucks so bad it doesn\\\'t support GL_EXT_geometry_shader4, or is it AMD who won\\\'t provide that particular extension in their drivers?\r\n\r\nglewinfo tells me that, although GL_EXT_geometry_shader4 is not in the extensions string, the entry points to all functions can be found (using Catalyst 9.1); trying to compile a geometry shader (GLSL v1.20) won\\\'t work, all gs relevant keywords are not recognized by the compiler.\r\n\r\nIf I want to use geometry shaders: Do I have to restrict my audience to nvidia only (because nvidia cards *do* support GL_EXT_geometry_shader4) or to vista only (directX 10)? Has anyone had any luck in using geometry shaders with ATI and OpenGL? I\\\'d really like some help, since you all know that vista/nvidia only demos suck.',29286,'2009-02-16 17:58:28'),(264352,6139,'From the disclaimer:\r\n[quote]Also, copycat threads are the equivalent of putting glow and ribbons in your demo.[/quote]',29286,'2009-02-16 18:23:18'),(264462,6166,'sadly, ARB_geometry_shader4 is missing at all... all corresponding function pointers are 0. I quickly checked over the 3.0 specs, there\\\'s no geometry shaders there. So until ATI makes them available in OpenGL (3.1?), demos that want to use the geometry shader are limited to nvidia or vista... that sucks, considering that geometry shaders are not that \\\"new\\\".\r\n\r\nSo I guess noone has had any success in this matter.',29286,'2009-02-17 14:53:49'),(264473,6166,'If I would be the only coder, I\\\'d probably do that... but if there are two coders and just one nvidia card, we\\\'ve got a problem...',29286,'2009-02-17 16:52:49'),(264476,6166,'Gee thanks, that\\\'d be me. And no, no software fallback... a rather inefficient vertex shader fallback is possible... but still... many planned features like gpu shadow volume creation (amongst others) wouldn\\\'t be possible.',29286,'2009-02-17 17:18:55'),(264519,6166,'Psycho: Do you have any reliable source of information? We were targetting evoke 09 for release, It\\\'d surely be cool if ATI could come out with GS support within a few months. But that\\\'s just an utopic and optimistic hope.',29286,'2009-02-17 22:59:51'),(264521,6124,'what Joghurt said. I guess that nobody feels motivated enough to spend money to be given away in competition prizes, if all party features are already covered. Nevertheless, I\\\'d be willing to support bp, I\\\'m just waiting for a reply to my email',29286,'2009-02-17 23:02:39'),(264561,6166,'Psycho: They were missing in 8.12.',29286,'2009-02-18 10:08:59'),(264564,6168,'Extract from the disclaimer:[quote]Also, copycat threads are the equivalent of putting glow and ribbons in your demo.[/quote]',29286,'2009-02-18 10:12:08'),(264565,6167,'*sigh*...',29286,'2009-02-18 10:12:49'),(264566,6104,'Vista uses ~600MB RAM after starting the first time, nor 1.4GB... anyone knows how win7 is dealing with that?',29286,'2009-02-18 10:13:57'),(264620,6166,'hcdlt: Geometry shader support was introduced with DirectX 10, which only runs in vista, not in XP.',29286,'2009-02-18 13:29:58'),(264730,6104,'doom :D',29286,'2009-02-18 20:13:15'),(264762,6170,'luigi: Really mate, you should not mix up things. Optimus gave you an obvious answer/solution to your navigtion \\\"problems\\\" with the explorer, and dvd region coding is not the problem of an operating system!\r\n\r\nAnd about the \\\"rights\\\" problem, I\\\'ve not had any at all. You just have to keep track how you create your folders. If you created a folder with administration rights, and try to delete it as a normal user, then *obviously* it\\\'s going to refuse/ask for permission. Also if there\\\'s any open file inside that folder, it\\\'s going to refuse. If there was any buggy program that used any file inside that folder in any way without closing it, you won\\\'t be able to delete it untill you kill that process. But again all that is not Vista\\\'s problem, this has been always the case in every windows OS, at least since NTFS security exists.\r\n\r\nAnd quite frankly, judging an entire operating system just because its \\\"add-on media player\\\" wont play your DVD or its default-browsing software doesn\\\'t meet your expectations, is just lame. Get your favorite explorer and media player, and don\\\'t use vista\\\'s. Or would you want a bloated operating system with a GREAT program for EVERY need of ALL people? Come on, we\\\'re talking about operating systems here. Look up that definition. Their prime function is providing programs with a good interaction with the underlying hardware, using a set of API functions. And Vista does that job extremely well. \r\n',29286,'2009-02-18 22:42:29'),(264763,6170,'[quote]Instead of two clicks I would have to call up that submenu and in it click the folder name, then call up the submenu again and click the folder name[/quote]\r\nHuh? What about open the submenu, watch the entire route from your folder to your computer as menu items, and click ONCE on that one folder you want? Suppose you want to go up 5 folders, in XP that is 5 clicks... in vista, you open the sub menu, and click on the item you want. 2 clicks, always...',29286,'2009-02-18 22:44:09'),(264853,4439,'DOTT! <3',29286,'2009-02-19 11:59:40'),(264878,6166,'hey KeyJ :)\r\n\r\nNo this time I\\\'m working on my first big demo. Sure GS would be a nice thing, but I think I can (will have to) manage without. I\\\'ll just consider it a limitation of the target platform.',29286,'2009-02-19 13:32:08'),(264884,6104,'nobody compared win95 to 3.1, so stop comparing windows7 to vista or xp. It\\\'s a new version alright, give it a chance :)',29286,'2009-02-19 14:14:10'),(264932,6104,'gloom: woot! link? I\\\'d like to install the RC asap',29286,'2009-02-19 18:16:12'),(265628,4439,'[img]http://www.xTr1m.com/garfield-compo.png[/img]',29286,'2009-02-23 10:56:42'),(265953,6186,'I accidentally bits down.',29286,'2009-02-24 13:38:25'),(265954,3841,'ORLY?',29286,'2009-02-24 13:41:25'),(266262,6183,'Looking at the registration page, seeing many familiar handles, me looks forward to meet them.\r\n\r\nAnd yes, I\\\'m working on the release!',29286,'2009-02-25 14:25:56'),(266287,3841,'I WIN! At least momentarily.',29286,'2009-02-25 15:58:59'),(266418,3841,'I guess that you\\\'re wrong, just because you\\\'re reading this, and you weren\\\'t the last one posting. pwned',29286,'2009-02-26 11:47:23'),(266474,6194,'This might be helpful:\r\n[url]http://www.iquilezles.org/www/articles/deform/deform.htm[/url]',29286,'2009-02-26 17:50:33'),(266483,3841,' Rockadoodle: You\\\'re such a copycat',29286,'2009-02-26 19:13:35'),(266634,3841,'Doesn\\\'t fit the title very well...',29286,'2009-02-27 11:56:35'),(266635,6183,'xrs: you coming?? :)',29286,'2009-02-27 11:57:01'),(266711,6199,'With FF 3 I get 98-100 FPS.',29286,'2009-02-27 18:26:45'),(267113,6205,'skrebbel: nVidia gpus have specialized video-decoding hardware. There\\\'s a cuda library (cuvid) that can be used to interface with that hardware. Using shaders or cuda for jpeg/mpeg decoding is not (yet) useful, I tried to do that for 3-4 months at my workplace. GPUs are made for massively-parallel computations, and jpeg/mpeg streams have RLE and Huffman encoding, which require a sequential decoding.',29286,'2009-03-02 11:26:58'),(267129,6206,'Why be like BITS if it\\\'s so clear that NOBODY appreciates his effort? Why release crap if the reaction is predictably negative? I can understand the joke, and appreciate that it didn\\\'t last long.',29286,'2009-03-02 12:47:32'),(267172,6183,'xrs: aye, I guess it\\\'s finally time to meet.',29286,'2009-03-02 16:40:12'),(267490,6212,'reply',29286,'2009-03-04 10:37:59'),(267534,6216,'copycat threads are the equivalent of putting glow and ribbons in your demo.',29286,'2009-03-04 15:04:18'),(267535,6215,'copycat threads are the equivalent of putting glow and ribbons in your demo.',29286,'2009-03-04 15:04:26'),(267568,6217,'copycat threads are the equivalent of putting glow and ribbons in your demo.',29286,'2009-03-04 17:03:20'),(267813,6227,'It\\\'s interesting what kind of phenomenons you encounter during your demoscene journey.\r\nHere you have someone, who wants all his glory with a winnerdemo, but lacks the abilities (let\\\'s not get into details) to do it.\r\nOn the other hand, I know of someone who has all the abilities to make winnerdemos, but lacks the time and the greed.\r\nAnd both are a part of the scene. There\\\'re so many kind of people here, you gotta live with that. This is no paradise where everyone has to be perfect.\r\n\r\nEven if you don\\\'t have the skills or have some flaws, humility can still bring you far enough.',29286,'2009-03-05 12:10:30'),(267909,6228,'pöuet\r\n\r\ndamn, that was close.',29286,'2009-03-05 18:38:48'),(267910,6228,'and btw, copycat threads suck.',29286,'2009-03-05 18:39:02'),(268048,4303,'Sound, Gfx, Code: Visual C++ 2008. :)',29286,'2009-03-06 15:42:29'),(269014,6253,'i don\\\'t know of any optimized \\\"for\\\" or any other optimized branch operations in pouet... :S?',29286,'2009-03-13 10:49:59'),(269015,6254,'[url=http://provisio.com]SiteKiosk[/url] <-- You\\\'ll be supporting a scener (me) using that. :)',29286,'2009-03-13 10:53:56'),(269066,6253,'...debian users',29286,'2009-03-13 14:49:18'),(269945,6269,'10kb of shader code, ran through a custom tool to make it 4kb big, and through crinkler crunched it down to 1,3kb. Are lines of code still worth mentioning? :) Look out for a shader battle in BP :)',29286,'2009-03-20 12:16:39'),(269946,4439,'Preacher ftw! :D',29286,'2009-03-20 12:18:57'),(270005,6269,'My experience tells me that ASCII compresses better (~33%) than bytecode (~55%)',29286,'2009-03-20 15:16:49'),(270026,6269,'nystep: sure, I just meant that the language basing on ascii chars in [0x21, 0x7D] compresses better than the language basing on the whole ascii table.',29286,'2009-03-20 17:29:10'),(271225,6289,'Me wants! You know I like your music! Btw will you be performing live again?',29286,'2009-03-27 12:19:47'),(271560,3637,'[code]\r\nrepeat\r\n working := GetState();\r\n if not working then break; { One reason programming languages shouldn\\\'t resemble english too much... }\r\nuntil false;\r\n[/code]',29286,'2009-03-30 10:46:58'),(271630,1082,'I\\\'d say 13, maybe 14. Depends on the weather, of course.',29286,'2009-03-30 17:16:49'),(271720,6301,'[img]http://www.sandia.gov/news-center/news-releases/2003/images/jpg/zmachine.jpg[/img]',29286,'2009-03-31 10:57:33'),(273465,6334,'AMIGAAA!',29286,'2009-04-11 15:39:38'),(273672,5575,'blala: [url=http://pouet.net/prod.php?which=52946]this[/url] didn\\\'t use one single asm code (source code included). Post again when you\\\'re not drunk anymore :)',29286,'2009-04-13 12:48:09'),(273673,1024,'[url=http://pouet.net/prod.php?which=52946]this[/url] should now use [url=http://blu-flame.org/files/bluflame_valleyball.zip]this link[/url] for downloading.',29286,'2009-04-13 12:49:24'),(273674,6337,'PC is the new amiga. SCHEISSE!',29286,'2009-04-13 12:51:31'),(273830,6183,'what puryx said.\r\n\r\nAnd I have to confirm that this was my best bp experience! Got to know lots of new people (cheers to m0d, gopher, xerxes, Graga).\r\n\r\nI thought that the best party joke was loonies\\\' pwnage with the compo pc. kb, you did some pretty good show while the compo pc was burning! :)\r\n\r\nThanks to all orgas!',29286,'2009-04-14 11:25:29'),(273831,5575,'what auld and iq said!',29286,'2009-04-14 11:27:10'),(274290,1024,'[url=http://blu-flame.org/files/bluflame_valleyball.zip]720 xvid video[/url] for [url=http://pouet.net/prod.php?which=52946]this[/url]',29286,'2009-04-15 23:40:44'),(274291,1024,'Sorry, wrong link. [url=http://blu-flame.org/files/bluflame_valleyball.zip]This is the 720p xvid video[/url] for [url=http://pouet.net/prod.php?which=52946]this[/url].',29286,'2009-04-15 23:42:09'),(274292,1024,'[url=http://blu-flame.org/files/valleyball_1280x720.avi]here[/url]. I can\\\'t copy paste, obviously.',29286,'2009-04-15 23:43:39'),(274298,1024,'[url=http://www.youtube.com/watch?v=FNJRRHj_Zsk]youtube[/url] for [url=http://pouet.net/prod.php?which=52946]this[/url]',29286,'2009-04-16 00:31:12'),(274371,1024,'also [url=http://capped.tv/playeralt.php?vid=bluflame-valleyball]capped[/url]for [url=http://pouet.net/prod.php?which=52946]this[/url]',29286,'2009-04-16 12:59:24'),(274458,6348,'those who say that the scene is dead are dead themselves. True demoscene life exists only at demoparties!',29286,'2009-04-16 18:14:27'),(275244,6363,'I\\\'d really like to give 16k intros a try :) sounds really interesting\r\n\r\nAnd about non-public obfuscators: I coded my own GLSL compiler/obfuscator for valleyball. I\\\'m still working on it, and plan to release it when it\\\'s ready.\r\n\r\nI think that we could expect very interesting and exciting releases for 4k and 16k intro compos with the available collection of public compressors out there.\r\n\r\nLet\\\'s face it, it\\\'s easy to make a great 4k with crinkler, but not as easy as to make a (at least eaqually) great 64k with upack or kkrunchy. You have to put so much more work for a 64k to really reach the expectations of the audience. Introducing 16k would be a good thing (in my opinion), because at first, the audience won\\\'t know what to expect and second, you have to work a bit harder to generate enough content that fits in a 16k. You won\\\'t see cubes and spheres nor 1-effect-shaders anymore.\r\n\r\nI\\\'d like to hear any arguments AGAINST 16k intro compos, so far I\\\'m for giving it a try at least once.',29286,'2009-04-20 00:31:44'),(275251,6363,'there\\\'s no such thing, there has never been any such thing? las, stop trolling :)',29286,'2009-04-20 01:14:41'),(275525,6363,'That\\\'s ridiculous. Making 4ks is just getting more challenging again :)',29286,'2009-04-21 00:49:23'),(275561,6374,'What Calexico said!',29286,'2009-04-21 08:19:16'),(278055,6419,'iq won\\\'t get hired by EA, he already got hired by another great well-known media company.',29286,'2009-05-07 13:53:44'),(278585,6430,'I\\\'m not sure how many people care about watching the source code of intros, but surely those who do, appreciate it a lot when groups decide to release their intros with source included.\r\n\r\nI myself learned how to code 4ks by watching source code written by alcatraz, auld, las and iq. I owe them the knowledge I have now.\r\n\r\nI see one problem now, there\\\'s no proper way to spot intros who have released their soruces. in4k used to be a great site for that, but it seams dead now. In pouet I have not yet found a way to search for productions with source.\r\n\r\nMy point: We released the source of [url=http://pouet.net/prod.php?which=52946]Valleyball[/url], but the amount of people who noticed that was surprisingly low. I want to know if the reason for that is the lack of a proper infrastructure (in4k, pouet), poor marketing, or are there simply too few people who care?\r\n\r\n(and yeah, i\\\'ll go make a demo about it)',29286,'2009-05-11 01:45:49'),(278845,1024,'[url=http://pouet.net/prod.php?which=52946]this[/url] has its source code included in the download package and should be listed under sourceprod.php',29286,'2009-05-13 00:53:12'),(279003,6437,'I\\\'m an alienware user and I must say I\\\'m very satisfied with it. When I bought it last year it was one of the only notebooks out there with the nVidia GeForce 8800M GPU. It\\\'s not that heavy or monstrous like decipher exclaims, but it\\\'s not a nettop either.',29286,'2009-05-14 15:38:08'),(279042,6437,'skrebbel, if you\\\'re gonna tell the story, tell all of it, not just half of it.',29286,'2009-05-14 18:46:30'),(279097,1024,'wtf? This was not fixed... [url=http://blu-flame.org/files/bluflame_valleyball.zip]here[/url] are the sources for [url=http://pouet.net/prod.php?which=52946]this[/url]... that\\\'s the intro and the sources in one package, i want it to appear on sourceprod.php.',29286,'2009-05-15 00:30:46'),(279101,1024,'alright :)',29286,'2009-05-15 00:46:42'),(279471,1024,'keops, might I kindly ask again, if [url=http://blu-flame.org/files/bluflame_valleyball.zip]this[/url] can be put as [b]source[/b] for [url=http://pouet.net/prod.php?which=52946]this[/url]? :)',29286,'2009-05-17 18:29:59'),(279483,1024,'thx!',29286,'2009-05-17 19:36:21'),(279788,6354,'Psycho: it\\\'s not white noise, it\\\'s a much more \\\"elevated\\\" noise ;)\r\n...white noise wouldn\\\'t look so good',29286,'2009-05-19 14:51:56'),(279968,6465,'You know, it *might* be useful if it wouldn\\\'t solve the rubix cube now and then...',29286,'2009-05-20 13:38:35'),(280088,6468,'Srlsly deus, pouet is the last place to visit in such a state.\r\n\r\nBut... considering that you can write 1 word in 2 seconds (average), you only needed 6000 seconds (100 minutes or 1:40 hours) to complete the thesis, so you had over 2 good hours to pouetize :)\r\n\r\nBtw, when writing my BSc thesis I had days where I wrote 5 pages, and weeks where I wrote 5 sentences. If anyone is interested, here are [url=http://xtr1m.com/downloads/thesis.pdf]pdf[/url] and [url=http://xtr1m.com/downloads/thesis.zip]source[/url].\r\n\r\nAnyway, congratz :)',29286,'2009-05-21 00:06:56'),(280370,2,'close it then',29286,'2009-05-22 16:28:31'),(280378,6477,'Oh guys, give him a break. This was indeed an interesting read.',29286,'2009-05-22 16:56:45'),(280709,6486,'There are universities that have an emphasis in computer graphics in their compsci degrees, like e.g. Mainz, Darmstadt, Saarbrücken (if you want to study in germany, of course). I\\\'m sure there are many others, I chose that path and I\\\'m fairly satisfied with it. Sure, you don\\\'t learn all that you\\\'d like, but it\\\'s the best start anyone can get, you can improve your skills even further by self-learning very easily.\r\n\r\nBtw, Mainz is the only university in germany (afaik) that offers music informatics as applied subject for compsci. Who wants to learn what audio is, how you can \\\"program\\\" audio, create own effects/filters/synthesizers, that\\\'s the place to learn it.',29286,'2009-05-25 09:44:05'),(281000,6484,'gopher: You don\\\'t necessarily need FFT for audio synthesis. But if you perform FFT on your syntehsized audio, you have sweet data for synching with graphics :) See kindercrasher.',29286,'2009-05-27 12:04:01'),(281205,6465,'The GUI looks not professional. In my opinion, it can\\\'t be done any wronger... completely different distance proportions between GUI elements, and non-standard background colors. Too much free space on the top. Think about any (no, I mean all) serious loaders you have seen in your entire life. Which loader has a pink / green / orange background? \r\n\r\nThe progress bar and the percentage label both overflow to the right, i have to manually resize the window so that I can read the percentage...\r\n\r\nAnd there\\\'s no Cancel button.\r\n\r\nThere\\\'s a lot of GUI design esthetics that can be learned. You might want to take a look at Microsoft\\\'s Official Guidelines for User Interface Developers and Designer, for example. There are also some for linux, and surely some from IBM. My point is, that there are standards for GUI design.',29286,'2009-05-28 09:16:46'),(281206,6465,'Well, that post was not for \\\"Loader\\\" precisely, but for all borland coders out there that tend to change colors everywhere just because they can...',29286,'2009-05-28 09:18:11'),(281269,6465,'Ever tried scaling up your fonts to 120% through windows? There are users like me with HUGE resolutions, who adore the way Vista scales up fonts. That means, that your GUI elements have to orient themselves not only relative to the top-left coordinate, but also to the bottom-right coordinate. In Borland it\\\'s the Anchor property.',29286,'2009-05-28 15:09:17'),(281395,6491,'Decipher, go make a demo about it... oh you know what, fuck it. :)',29286,'2009-05-29 09:57:23'),(281401,6494,'duh... that quiz *always* returns \\\"explorer\\\". check the stats.',29286,'2009-05-29 11:07:31'),(281954,5295,'[img]http://fusion-industries.tripod.com/sitebuildercontent/sitebuilderpictures/hillvallweynew.jpg[/img]',29286,'2009-06-02 12:21:25'),(282885,3841,'WINRAR!',29286,'2009-06-08 10:40:57'),(283230,6523,'nice',29286,'2009-06-10 08:27:14'),(284021,6537,'Although I find it slightly amusing, I sure do hope it doesn\\\'t escalate, and that this age comes to an end and evolves to a better state of... oh you know what? fuck it',29286,'2009-06-16 12:24:53'),(284406,6543,'TOO.MUCH.TEXT\r\n\r\n1. Pouet BBS\r\n2. www.project-space.de\r\n3. heise.de\r\n4. Coding on my upcoming intro and/or game\r\n5. Star Trek Voyager',29286,'2009-06-19 10:44:30'),(284409,2735,'[quote][img]http://i40.tinypic.com/35dch0g.jpg[/img][/quote]\r\nWIN!',29286,'2009-06-19 11:09:03'),(284422,6544,'Good luck mate :)',29286,'2009-06-19 12:56:46'),(284778,6545,'somebody gotta make a demo about this thread...\r\n\r\nbtw, i\\\'m a pc scener who hasn\\\'t had the luxury of having been confronted with c64/amiga computers in the old times. I\\\'m curious, why did the c64 become so popular in the demoscene, and why not the c128 for example?',29286,'2009-06-22 12:03:43'),(284781,6545,'sounds reasonable, thanks :)',29286,'2009-06-22 12:26:25'),(284853,6545,'I have my theoretical driver\\\'s license test in 10 minutes, but just before I go I wanted to tell you all c64ers that you can now twitter! Check [url=http://www.vandenbrande.com/wp/2009/06/breadbox64-a-twitter-client-for-the-c64/]this[/url] link!',29286,'2009-06-23 07:08:41'),(284874,6551,'[url=http://www.thesmilies.com][img]http://www.thesmilies.com/smilie-generator/image/grey%5E_%5Earial%5E_%5E0%5E_%5E0%5E_%5E+There+is+a+new+twitter+client+for+c64%5E_%5E.gif[/img][/url]',29286,'2009-06-23 11:24:14'),(284900,6545,'gasman \\\\o/',29286,'2009-06-23 14:42:45'),(284901,6551,'POllUtET by the new c64 twitter client...',29286,'2009-06-23 14:44:18'),(285406,6314,'So, someone steals without giving credit, and some other steals saying the name of the prod/author and that he didn\\\'t create it.\r\n\r\nBoth is still stealing.\r\n\r\nOr did paniq receive a request? Did he even know before that was published? If he didn\\\'t allow the usage of masagin for that video, it was stolen. No matter if there\\\'s an admission or not.\r\n\r\nBut... LOL that video made me laugh :D',29286,'2009-06-27 12:44:06'),(285582,6561,'benefits of DirectSound is that you can get the time for your intro from there (sample position). If you use waveout, you\\\'ll need additional functions like QueryPerformanceCounter or timeGetTime, which need to be imported.',29286,'2009-06-29 10:46:57'),(285599,6561,'Yes, but importing a function and calling it is 4 bytes each, whilst calling a member of an interface is just 4 bytes... I also get dsound code smaller than waveout.',29286,'2009-06-29 12:17:00'),(285600,6564,'voted. Do I get 5€?',29286,'2009-06-29 12:18:48'),(286528,6585,'In my opinion, the taste of everyone differs regarding minimalistic/noise demos. Mixing them with (so called) mainstream demos is probably not such a good idea. One solution would be to offer two discs, as in two separate products: abstract/experimental/minimalistic and mainstream/artistic/whatever, you get the image. It\\\'s then up to the consumer to decide which product(s) he/she buys.',29286,'2009-07-05 11:39:37'),(286529,6582,'Adobe ImageReady... comes with photoshop, if you like it or not...',29286,'2009-07-05 11:42:29'),(286538,6583,'Blueberry: I\\\'d vote for a /WIN2K commandline argument, which outputs an executable the old fashion way. Intro makers won\\\'t have much more effort in providing two binaries for every system. You see that there are different binaries for screen resolutions, why not for different OSs?',29286,'2009-07-05 12:46:19'),(286634,6589,'Guess what... I just tested a game of mine with timeGetTime and QueryPerformanceCounter. While on my (overclocked) Core2Duo E6600@3GHz and an ATI Radeon HD 4650 i had constant 285 FPS (according to fraps), the animation was so jerky, i\\\'d say it was 3-4 \\\"visible\\\" FPS, as if the timer resolution of timeGetTime was ~200ms. Other computers (one laptop and a normal non-overclocked PC) ran the game fine.\r\n\r\nI changed it to QueryPerformanceCounter, and finally it was also smooth on my PC.',29286,'2009-07-06 09:19:39'),(286686,6589,'Hm, querying the frequency each frame does indeed stabilize the time, thanks for the hint. I can hereby recommend this for everyone.',29286,'2009-07-06 15:38:13'),(286951,5466,'++mouthSize;',29286,'2009-07-08 22:26:22'),(286989,3765,'hardware?',29286,'2009-07-09 00:27:44'),(287017,6595,'that\\\'s my favorite error message in web development: unterminated string literal. Seriously, who enjoys that javascript mess? Who enjoys quoting, requoting, replacing special characters, escaping them, unescaping them, considering encoding, and so on? Half the time you fight agains these problems, and the other half you actually do what you were supposed to do.',29286,'2009-07-09 09:09:17'),(287019,6583,'I switched to win7 yesterday, so i\\\'m eager to see what mentor and blueberry will deliver :)\r\n(btw, crinkfix doesn\\\'t work on my machine with win7...)',29286,'2009-07-09 09:11:50'),(287035,6595,'I had my issues coding an AJAX-based private message and forum system using MySQL, PHP5 and JS. Encoding data to serve as data storage on the database, a string in php, a string in javascript, or a POST parameter for HTTP caused some headaches. I\\\'m not fond of web applications. Clientside coding is much more consistent.',29286,'2009-07-09 13:06:25'),(287037,6595,'and htmlspecialchars, stripslashes and escape/unescape, and mysql_real_escape or how it\\\'s typed... i\\\'ve gone through all of them :) ',29286,'2009-07-09 13:33:53'),(287526,2735,'That\\\'s a rather well-known fake, Himda',29286,'2009-07-13 15:08:18'),(287527,6603,'m0d, you\\\'re awesome too \\\\o/',29286,'2009-07-13 15:12:04'),(287658,6608,'welcome to the troll kindergarden, thanks c0c00n-shr00m ',29286,'2009-07-14 07:45:14'),(287660,2735,'Hmda: got more?',29286,'2009-07-14 08:06:39'),(287874,2735,'...another obvious fake...',29286,'2009-07-15 17:15:28'),(287981,6214,'hilarous :)',29286,'2009-07-16 09:47:02'),(287983,6609,'What about the artistic course of the demoscene across the last century?',29286,'2009-07-16 09:59:49'),(288261,6611,'v3nomsoup: that\\\'s 848 bits.',29286,'2009-07-17 17:59:34'),(288271,6613,'The scene is undead.',29286,'2009-07-17 19:52:54'),(288319,6616,'In spanish it\\\'s called Sábila.',29286,'2009-07-18 11:14:10'),(288485,6618,'SoLo, how many demos have you honestly sold so far? How many people have given you honest positive feedback for your productions?\r\n\r\n...talk about minority.',29286,'2009-07-20 11:14:53'),(288521,6618,'Where did all banhammers go? Give them back to the glöperators.',29286,'2009-07-20 16:39:21'),(288578,6618,'[img]http://i.pbase.com/o6/49/690949/1/82061627.ljUAW8Jc.IMG_7621copy.jpg[/img]',29286,'2009-07-21 00:05:23'),(288579,6618,'[img]http://www.impactlab.com/wp-content/uploads/2008/12/girl_crying.jpg[/img]',29286,'2009-07-21 00:18:21'),(288618,2735,'Vampire :D',29286,'2009-07-21 11:12:59'),(289635,6639,'HLSL = DirectX, GLSL = OpenGL, Cg = nVidia. Choose GLSL if you don\\\'t want to limit yourself to one OS or vendor.',29286,'2009-07-27 22:42:44'),(289915,6639,'blala: how do I determine if a shader is being run in software? More to the point, if the hardware can\\\'t execute a shader (e.g. not high enough shader model), why doesn\\\'t the shader THEN run on software?',29286,'2009-07-29 14:44:59'),(290273,6653,'PulkoMandy: it\\\'s called \\\"The Lost Mind of Dr. Brain\\\"\r\n\r\n\\\"The Island of Dr.Brain\\\" also had a nice robot-programming sub-game in it, was quite funny :)',29286,'2009-07-31 10:39:36'),(290289,6652,'[img]http://i29.photobucket.com/albums/c270/firecatf7/Alienware%20m15x/SDC11830.jpg[/img]',29286,'2009-07-31 11:38:26'),(290304,6341,'4k for evoke ready :D',29286,'2009-07-31 12:37:52'),(290464,2735,'zurt: A llorar pal valle. Venezuela se escribe con z, pendejo!',29286,'2009-08-01 18:27:21'),(290520,1024,'[url=http://blu-flame.org/files/lunaquatic.avi]this[/url] is the video for [url=http://pouet.net/prod.php?which=53569]this[/url]',29286,'2009-08-02 12:13:48'),(290521,1024,'And [url=http://www.youtube.com/watch?v=nlSIrjx8AXE]this[/url] is youtube for [url=http://pouet.net/prod.php?which=53569]this[/url]',29286,'2009-08-02 12:26:16'),(291237,6669,'what is ASMTv and is it viewable fron germany?',29286,'2009-08-07 14:50:58'),(291965,6683,'Visual Assist X for the win',29286,'2009-08-10 22:00:42'),(293553,6618,'Why do people still post here? Ignore the guy and he\\\'ll get bored.',29286,'2009-08-18 11:10:28'),(294056,1917,'Hey ryg, come on, you can do it! :)',29286,'2009-08-21 11:11:20'),(294399,6726,'mind blown, indeed...',29286,'2009-08-23 12:33:51'),(294562,6731,'what masterm said. The world gets better once everyone has a shader model 4 gpu.\r\n\r\nI\\\'m eagerly waiting for shader model 5 (or later), where recursive calls are allowed :)',29286,'2009-08-24 10:33:55'),(294563,6730,'copycat threads are the equivalent of putting glow and ribbons in your demo.',29286,'2009-08-24 10:34:43'),(294565,6729,'copycat threads are the equivalent of putting glow and ribbons in your demo.',29286,'2009-08-24 10:36:28'),(294721,2735,'wft? who\\\'s that zombie standing alone on that stand on the left??',29286,'2009-08-24 20:37:32'),(294915,6740,'quite simple: in the DOS era, you could access the GPU directly without any library. On Windows, you either depend on microsoft\\\'s way (directX) or the GPU vendor\\\'s way (OpenGL via the GPU drivers). There\\\'s simply no other way. If windows is your target platform, DirectX (d3dx_??.dll) or OpenGL (opengl32.dll and GPU drivers) are the only possibilities to directly talk to the GPU.\r\n\r\nOh noes! I\\\'m using an nVidia / ATI dll that isn\\\'t shipped with windows! I\\\'m guilty of depending on third party dlls when distributing my 4k! HORRORS! PANIC!\r\n\r\n...please',29286,'2009-08-25 17:07:11'),(294919,6740,'Okay, no need to question that. But it\\\'s a DLL that comes with DirectX, which is a library as a whole. When you download the latest DirectX, all the ...x_??.dlls are installed.',29286,'2009-08-25 17:14:29'),(295091,6744,'Oh, now things are getting serious :) Looking forward for the releases :D',29286,'2009-08-26 12:47:58'),(295093,6743,'Read garfield comics, that\\\'ll give you a pretty well idea of cats\\\' normal behaviour :)',29286,'2009-08-26 12:49:03'),(295106,6744,'rc55, I hope that this is the beginning of a long series of yearly BITS compos. Because some people never learn...',29286,'2009-08-26 13:17:21'),(295439,6748,'Notepad2 (for windows) is great and freeware.',29286,'2009-08-27 16:30:47'),(295748,6751,'iq: like shash, we also have an own glsl obfuscator, but is not that sophisticated, it\\\'d need a major rewrite and some inspiration to do automatic code optimization (function inlining, elimination of dead code, etc.), to be release-worthy :)',29286,'2009-08-29 11:50:09'),(295793,6753,'From beek, \\\"beehive\\\" :)',29286,'2009-08-29 21:14:58'),(295805,6739,'I\\\'ve never been to hungary before. Just checked the cheap airline flights... from frankfurt to budapest I can only arrive at 22:00, and from budapest to frankfurt I must depart at ~7:30, so I\\\'d need to come a day earlier and depart a day later. I\\\'d probably sleep on the party place since I don\\\'t have the money for a hotel.\r\n\r\nIs somebody from germany also going to function by other means, like e.g. car?',29286,'2009-08-29 22:00:23'),(295842,6753,'sigflup: [url=ftp://ftp.untergrund.net/users/rez/it/beek-beehive.zip]beek - beehive![/url]',29286,'2009-08-30 09:52:03'),(295843,6753,'You gotta love [url=http://chiptune.com/]http://chiptune.com/[/url]',29286,'2009-08-30 09:52:37'),(295849,6739,'Gargaj: If I don\\\'t find a cheap train fare (where I can travel overnight and sleep on the train), I\\\'d be taking that flight and arriving one day earlier. Could you tell me what you had in mind for guests arriving one day earlier? [email]xTr1m@blu-flame.org[/email]',29286,'2009-08-30 11:57:33'),(296441,6739,'OK it\\\'s definite now, I\\\'m coming to function 2009 :) But as I feared, I\\\'ll arrive by plane on thursday 22:00 and leave on monday 7:30. I\\\'ll either sleep on the airport (yay...) or hopefully i\\\'ll find a friendly scener who\\\'ll offer me a roof for those 2 days.',29286,'2009-09-02 23:26:03'),(296446,2735,'[img]http://img268.imageshack.us/img268/8575/kraft.png[/img]',29286,'2009-09-02 23:54:22'),(296505,6739,'All night through? :)',29286,'2009-09-03 15:03:36'),(296688,6739,'Do some Hungarians actually speak German, or should I try English directly?',29286,'2009-09-05 09:16:56'),(298060,6739,'Any word on hospitality for people who have to arrive one day earlier and leave one day later? :)',29286,'2009-09-14 11:42:02'),(298099,6739,'I\\\'m sorry, I did\\\'t receive any email recently, maybe it got stuck on the spam filter? How can I chat with you Gargaj?',29286,'2009-09-14 14:50:22'),(298153,6797,'wtf??',29286,'2009-09-14 21:44:34'),(298540,6797,'- who?\r\n- *top* \\\"men\\\".',29286,'2009-09-17 09:45:46'),(298541,6797,'...idiots.',29286,'2009-09-17 09:46:00'),(298557,6803,'CUDA... omg that\\\'s a pain in the ass :) Thumbs up for that.',29286,'2009-09-17 12:12:18'),(298593,6739,'Leaving tonight, flying via Frankfurt to Budapest.\r\n\r\nlug00ber, cya on the airport :)',29286,'2009-09-17 15:55:06'),(298617,6739,'Greetings from frankfurt airport ^^',29286,'2009-09-17 19:38:42'),(298669,6739,'Now at trx\\\'s place coding for my demo :)',29286,'2009-09-18 01:30:21'),(298672,6739,'coding till 4 in the morning should not be your daily routine... :S',29286,'2009-09-18 04:09:54'),(298756,6739,'The first hungarian word I learned: kurva!\r\n\r\nBtw, love the party place <3',29286,'2009-09-18 23:13:39'),(298784,6739,':S Slept from 3am to 7am and am still drunk, tired, and hung over. wtf?',29286,'2009-09-19 07:01:36'),(298791,6739,'*oh my throat*\r\n\r\nbtw, what head?',29286,'2009-09-19 09:32:38'),(298872,6793,'Thank you all! [url=http://pouet.net/prod.php?which=53865]http://pouet.net/prod.php?which=53865[/url] <3',29286,'2009-09-20 01:04:57'),(298947,6811,'Don\\\'t buy an alienware laptop, the casing is the greatest shit, there are surely better providers of good hardware with more stable casing.',29286,'2009-09-20 17:57:31'),(298966,6739,'Being at gargaj\\\'s place right now. I really had a great time at function.\r\n\r\nFriday hanging out in Budapest with Gargaj, Pohar, iq and Decipher was fun. It\\\'s been a pleasure to have finally met mentor, and having had the chance of talking and party with maali and kb amongst others.\r\n\r\nDecipher, I wish you to get well soon! The scene needs you!\r\nkb, we gotta do that piano jamming sometime again!\r\nAnd everyone, it\\\'s been a great party! For those who didn\\\'t come to Function, make your fucking appointment for Function 2010 and don\\\'t be couch sceners! ',29286,'2009-09-20 19:54:03'),(298969,6812,'[url=http://www.pouet.net/prod.php?which=34556]http://www.pouet.net/prod.php?which=34556[/url]',29286,'2009-09-20 19:58:56'),(299231,6739,'<3 Maali :D',29286,'2009-09-22 11:08:43'),(299232,6739,'btw, kb, I just slept for 18 hours straight, and yeah, definitely wasted :P Welcome home!',29286,'2009-09-22 11:10:26'),(299252,6739,'pizza is great, but I had one already at gargaj\\\'s :) Bought some nice 1kg lasagne with loads of meat and cheese and really tasty and that stuff. Just imagine its hot and pleasant aroma when it gets out of my oven.\r\n\r\n...i know i know, I\\\'m mean :)',29286,'2009-09-22 14:33:32'),(299309,6739,'Now I know why decipher\\\'s stomach went wrong! That spicy hot sauce he added to that goulasch soup! I mean that stuff was really strong, I put it to mine too, but he added much more, and he ate the whole plate. Respect mate :D',29286,'2009-09-22 20:35:18'),(299374,6803,'xortdsc: conditionals cause a higher register usage. Pay close attention to the amount of registers your program uses! If it\\\'s above 10 (bad) or 16 (worse), you\\\'ll get such a low framerate... Making independent code blocks, reusing variables and avoiding conditionals will all help make the code parallelizable and using less registers.\r\nThere\\\'s a nice XLS sheet that comes with the CUDA sdk to calculate the amount of threads executing parallely, you should use that every time!',29286,'2009-09-23 09:15:47'),(299375,6821,'threshold i \\\"limit\\\" or \\\"barrier\\\". The condition, when you need to subdivide your quads, depends on the difference between the colors of the neighbors. If the difference is low, you don\\\'t subdivide. If the difference is high (the limit or the barrier or the threshold is reached), you subdivide.\r\n\r\nTry lowering your threshold :)',29286,'2009-09-23 09:24:33'),(299377,6739,'I actually enjoyed it :) I love spicy stuff, you just simply put too much on it I guess. And btw, it\\\'s pohar\\\'s fault, he initially told us that it wasn\\\'t that hot...',29286,'2009-09-23 09:25:45'),(299400,2735,'.',29286,'2009-09-23 14:21:53'),(299401,2735,'..',29286,'2009-09-23 14:22:06'),(299402,2735,'.',29286,'2009-09-23 14:22:12'),(299403,2735,'..',29286,'2009-09-23 14:22:16'),(299404,2735,'.',29286,'2009-09-23 14:22:23'),(299405,2735,'..',29286,'2009-09-23 14:22:28'),(299406,2735,'.',29286,'2009-09-23 14:22:33'),(299407,2735,'..',29286,'2009-09-23 14:22:38'),(299408,2735,'.',29286,'2009-09-23 14:22:42'),(299409,2735,'no more worm pics please?',29286,'2009-09-23 14:22:52'),(299410,2735,'..',29286,'2009-09-23 14:22:57'),(299412,2735,'.',29286,'2009-09-23 14:23:02'),(299415,2735,'[img]http://mascot.crystalxp.net/png/banana-boy-worm-from-worms-2992.png[/img]',29286,'2009-09-23 14:34:44'),(299438,2735,'Earthworm Jim! <3',29286,'2009-09-23 17:17:26'),(299460,6739,':D lol\r\n\r\n\\\"forbidden to walk this street with a hat, acompanied with a female child in dress\\\".\r\n\r\nAnd crossing the street, first you must point with your thumb west, then cross, then look back. Wtf?',29286,'2009-09-23 19:12:04'),(299471,6739,'[img]http://xtr1m.com/decipher.jpg[/img]',29286,'2009-09-23 19:45:44'),(299474,6821,'rydi: are you making this?\r\n\r\n[code]\r\nfloat length(vec3 a) { return sqrt(a.r + a.b + a.z); }\r\n//...\r\nfloat threshold = 0.000001;\r\nif (abs(length(left)-length(right)) > threshold)\r\n[/code]\r\n\r\nIf not, you should. You should also not use the sqrt function, the squared length should also make the trick and be faster.',29286,'2009-09-23 19:56:19'),(299475,6821,'wtf? I meant this:\r\n\r\n[code]\r\nfloat length(vec3 a) { return sqrt(a.r + a.g + a.b); }\r\n[/code]',29286,'2009-09-23 19:56:54'),(299478,2735,'What\\\'s it anyways with posting disgusting pics? Be more random, this is just soooo unlikely to be random. (~10 pics of worms close one after another).\r\n\r\n..or just change your random number generator or sth.',29286,'2009-09-23 20:01:48'),(299483,2735,'random!\r\n\r\n[img]http://www.umbc.edu/studentlife/orgs/asaet/images/logo.jpg[/img]',29286,'2009-09-23 20:08:49'),(299511,6739,'paprikaaa, Paprika PAPRIKAAAAAA!!!',29286,'2009-09-23 20:52:34'),(299551,6824,'Well, I had that problems too, and I only know that after 1 week of searching (and even exchanging mails with CUDA developers@nVidia) there\\\'s no way around it.\r\n\r\n- \\\"It\\\'s a known bug, it will be fixed in later versions\\\"\r\n\r\nThat was one year ago... really, if you can avoid CUDA, then do so.',29286,'2009-09-23 22:54:17'),(299562,6428,'now eating: [url=http://images.google.de/images?hl=de&client=firefox-a&channel=s&rls=org.mozilla:de:official&um=1&q=lasagna&sa=N&start=0&ndsp=18]link me beautiful[/url]',29286,'2009-09-23 23:19:45'),(299586,6803,'he isn\\\'t, I don\\\'t see any caustics over him when the spheres cast shadows...',29286,'2009-09-24 08:54:12'),(299591,6825,'there\\\'s no distinction of view matrix and world matrix in opengl. They\\\'re both combined into one, and you can access it with gl_ModelViewMatrix',29286,'2009-09-24 09:46:02'),(299634,6739,'pohar, have you taken the pictures yet? :)',29286,'2009-09-24 14:58:25'),(299635,2735,'iq: that\\\'d be the formula for the random sweet image thread!!',29286,'2009-09-24 14:59:27'),(299636,3765,'[img]http://japangeeks.files.wordpress.com/2009/05/jg-machine-girl-21.jpg[/img]',29286,'2009-09-24 15:00:44'),(299637,3841,'I win!',29286,'2009-09-24 15:02:24'),(299681,6739,'Nah maali, even if SoLo posted that exact line, it\\\'d be obvious that it was you and not him. That\\\'s too sophisticated a sentence to have come from him.',29286,'2009-09-24 19:29:49'),(299682,3841,'Yo xrs, I win <3',29286,'2009-09-24 19:31:06'),(299780,6739,'like this?\r\n[img]http://www.xTr1m.com/Telepathic.jpg[/img]',29286,'2009-09-25 18:28:08'),(299804,3841,'emo',29286,'2009-09-25 21:43:51'),(299835,6803,'CUDA in 4k? iq you\\\'ve tried that, is it small enough?',29286,'2009-09-26 12:04:00'),(299843,6821,'Just did this (since yesterday) to test my new Core i7:\r\n[img]http://www.xTr1m.com/raytracer.jpg[/img]\r\nconcept proven, Core i7\\\'s are good toys :D',29286,'2009-09-26 13:51:47'),(299844,6821,'for completeness, here\\\'s the quad-rendered version:\r\n[img]http://www.xTr1m.com/raytracer1.jpg[/img]',29286,'2009-09-26 13:55:32'),(299846,3841,'ERROR! Not enough memory to display the',29286,'2009-09-26 13:57:52'),(299847,6739,'OK apparently pohar hasn\\\'t developed telepathic abilities yet. Where\\\'re those street sign pics? :)',29286,'2009-09-26 13:59:13'),(299850,6803,'vertex, geometry, pixel shaders. what else?',29286,'2009-09-26 14:18:17'),(299854,6803,'Is someone being plain stupid or is it just my imagination?\r\nA compute shader is a shader that allows you to compute anything, ANYTHING. Instead of being limited to processing vertices OR geometry OR fragments...',29286,'2009-09-26 14:54:11'),(299865,3841,'You too',29286,'2009-09-26 16:11:22'),(299881,6829,'absolute difference = distance. Isn\\\'t there a sqrt missing somewhere?',29286,'2009-09-26 18:13:32'),(299907,3841,'Not forever, for at least 22 minutes...',29286,'2009-09-26 20:51:19'),(299908,6821,'Yes, all CPU using SSE and 8 threads parallely.',29286,'2009-09-26 20:53:29'),(299924,6821,'It most surely won\\\'t. Raytracing still takes longer than rendering those quads/pixels with OpenGL. I\\\'m only tracing 18-20% of all pixels. Without adaptive subsampling it\\\'d take 5 times longer.',29286,'2009-09-26 23:34:43'),(299925,3841,'nor you!',29286,'2009-09-26 23:37:12'),(299991,6821,'[quote]yeah because that was the best we could do then, but we know when the horse is dead for good :).[/quote]\r\nOh no, Decihper killed the sphere hype! In 2009!\r\n\r\nOh and btw, it\\\'s ~62FPS because of vsync. Doesn\\\'t anyone know what\\\'s behind a renderer when it gets stuck at ~60FPS?',29286,'2009-09-27 17:48:39'),(299995,6821,'Around ~159, but still it\\\'s unoptimized code. My CPU isn\\\'t fully loaded, the threads do wait now and then, cpu load is at ~80%.',29286,'2009-09-27 18:31:49'),(300055,6831,'With fortran this wouldn\\\'t have happened.',29286,'2009-09-28 00:36:42'),(300058,6803,'KK: I know, sounds like CUDA. Still it feels more powerful, although it can be proven that pixel shaders and compute shaders can be equally capable of doing the same tasks. Let\\\'s just say compute shaders are a different approach of solving problems, with a broader selection of solution candidates. With a pixel shader, you know for sure you have to work with 2d fragment coordinates, uniforms and textures as inputs, writing to 2d output render targets. Talk about flexibility.',29286,'2009-09-28 00:43:49'),(300063,6739,'Well, take it as a personal quest to just not miss the next function (again) :)',29286,'2009-09-28 00:54:33'),(300197,3841,'doch!',29286,'2009-09-28 21:05:16'),(300218,3841,'good question.',29286,'2009-09-28 23:53:56'),(300353,6838,'Looks like an older assembly.',29286,'2009-09-30 13:05:23'),(300428,2735,'[img]http://ftp.iicm.tugraz.at/much/projects/mupid_1/_data/pr3_020_mupid_ibm_pc.jpg[/img]',29286,'2009-10-01 09:21:56'),(300466,2735,'delusions of inferiority?',29286,'2009-10-01 15:21:17'),(300574,6838,'long live this thread :D',29286,'2009-10-02 11:51:34'),(300938,6846,'And those who want sources for \\\"big shader 4ks\\\" that are not obfuscated, just take a look at [url=http://www.pouet.net/prod.php?which=52946]valleyball[/url]',29286,'2009-10-05 09:39:57'),(301179,6851,'I use 7zip for creating the file and libzip to read it...',29286,'2009-10-06 17:41:04'),(301288,6853,'400-900 ATI HD4650',29286,'2009-10-07 09:38:04'),(301371,6855,'The ATI GLSL (openGL shader) compiler is very strict. nVidia allows for dirty coding, whilst ATI refuses to compile a shader if it doesn\\\'t strictly follow the GLSL specs. For example, if a shader uses the function pow, it clearly needs 2 float arguments. nVidia would compile pow(x, 2) without problems. ATI would not compile the shader, because there\\\'s no implicit type-cast in GLSL, and it doesn\\\'t convert the int \\\"2\\\" to float \\\"2.0\\\". To make ATI compatible shaders, you have to write pow(x, 2.0).\r\n\r\nIf a demo coder only has nVidia cards, it\\\'s more than likely that his shaders won\\\'t run on ATI, because nVidia so recklessly allows non-standard shader code.\r\n\r\nTherefore, if you\\\'re a demo coder, please get an ATI card. If you\\\'re mainly a demo viewer, get an nVidia card.',29286,'2009-10-07 14:57:22'),(301468,6845,'In germany you can drive as fast as you like (if there are no explicit speed restrictions). jsyk.',29286,'2009-10-07 21:29:31'),(301528,6854,'kusma wins!',29286,'2009-10-08 09:03:10'),(301531,6857,'The HD3650 GPU should support shader model 4.1, so if you really don\\\'t need performance (AGP won\\\'t give you that anyway), it\\\'s a pretty OK card. Didn\\\'t you find an AGP HD 4650? If you do, go for that instead. I\\\'ve been using it and i\\\'m pretty happy with it.',29286,'2009-10-08 09:36:22'),(301533,6857,'Wow, won just by 1 second! Sorry psycho :D',29286,'2009-10-08 09:37:23'),(301534,6857,'BTW, the AGP HD4650 costs ~70-75€, and the HD3650 ~60-70€. It\\\'s not much difference, get the 4650, really.',29286,'2009-10-08 09:39:13'),(301542,6338,'i\\\'m looking for a specific demo/intro, I know it was released after 2006 in a german demo party, it consisted mostly of an ice landscape over some realistic ocean, does anyone remember it? pouet link would be great, thx.',29286,'2009-10-08 11:34:20'),(301545,6338,'Ah, thanks! I remember the intel demo compo being shown at evoke.',29286,'2009-10-08 11:39:23'),(301550,6854,'ryg, plz: \\\"position.xy = fract(position.xy) * float2(0.4,0.3) - float2(0.2,0.15);\\\" ',29286,'2009-10-08 11:54:41'),(301552,6854,'ok, self pwn... in GLSL it\\\'s fract, in HLSL it\\\'s frac.',29286,'2009-10-08 11:55:13'),(301557,6854,'plz:\r\n\r\nglBegin(GL_INTRO);\r\nglSeed1i(0x43874834);\r\nglCoolness1i(4292967295);\r\nglColorHint(GL_COLOR_HINT_REDDISH);\r\nglGeometryHint(GL_GEOMETRY_HINT_SPHERES | GL_GEOMETRY_HINT_CUBES | GL_GEOMETRY_HINT_PLANES);\r\nglEnd();',29286,'2009-10-08 12:11:31'),(301563,6854,'if (time >= 60.0f) glImpressAudience();',29286,'2009-10-08 12:21:41'),(301571,15,'I want a pouët.net mug :(',29286,'2009-10-08 13:38:56'),(301591,5719,'SCHEISSE!',29286,'2009-10-08 15:30:55'),(301728,6859,'PANTS OFF!',29286,'2009-10-09 09:30:13'),(301771,2735,'oh, please, keep the anime coming... it\\\'s staritng to get too random over here.',29286,'2009-10-09 13:54:22'),(301799,5807,'Gargaj: ascii mode should insert line breaks after 80 consecutive ocurrences if chars without line breaks ;) so no page butchering this way.',29286,'2009-10-09 17:16:16'),(301879,6864,'wine runs opengl demos well afaik, for dx i don\\\'t know.',29286,'2009-10-09 22:22:57'),(302878,6882,'hey mate :) I recognize your typical lowtempo swing rhythm there, it really sounds like xerxes, and that\\\'s good :)\r\n\r\nI\\\'m missing some high frequencies in the beginning, later they\\\'re compensated by the faint voice. Perhaps adding some melodic instrument like guitar or e-piano with lots of high frequencies, playing small notes now and then, would enrich the piece.\r\n\r\nThe middle part sounds a bit empty, I think the mid-freqs stop too early, let them go on playing some time even after the drums stop and let them begin before the drums start again. Without them or drums, the mid part seems too long and stretched-out.\r\n\r\nFor the chord sequence: For me they don\\\'t tell me anything, and don\\\'t provoke an emotive response, i don\\\'t know if that\\\'s what your intention was, but for example, \\\"christmass layer\\\"\\\'s chords were really touching for me. As the song is too \\\"big\\\" now, I wouldn\\\'t change them.\r\n\r\nOverall, nice for listening in the background, but it\\\'s not a \\\"memorable\\\" song that keeps playing in your head when you\\\'re not listening.',29286,'2009-10-15 16:06:14'),(303431,5705,'FUUUUUUUUUUUUUUUUUCK!!!!!!!!',29286,'2009-10-17 21:35:55'),(303456,5705,'often, because it\\\'s healthy!',29286,'2009-10-17 23:20:35'),(303569,5705,'that were made out of goo. Since your lung is now full of',29286,'2009-10-18 17:51:42'),(303609,5705,'So that\\\'s when I cried [img]http://johan.kiviniemi.name/blag/ffuu/ffuu.png[/img]',29286,'2009-10-18 20:26:05'),(304054,5705,'Yours truly,\r\nHan SoLo2.',29286,'2009-10-20 18:56:55'),(304203,5705,'open the browser to download werkkzeug 1.',29286,'2009-10-21 10:45:01'),(304227,5705,'The internet is for ',29286,'2009-10-21 13:25:26'),(304233,5705,'optimus invented. Not unlike',29286,'2009-10-21 13:35:50'),(304257,5705,', I got tired of farting. So, since I\\\'m not gonna fart again in a long while, I\\\'ll',29286,'2009-10-21 15:53:50'),(304699,6618,'someone please issue a warrant against mr. samso?',29286,'2009-10-23 10:18:02'),(304747,2735,'Notti magiche sotto il cello, di un\\\' estate italiana!',29286,'2009-10-23 14:59:38'),(304805,5705,'havoc.',29286,'2009-10-23 17:15:24'),(304827,6618,'LOL',29286,'2009-10-23 19:48:33'),(304829,6618,'[img]http://i24.photobucket.com/albums/c26/toni4ball/MySpace%20Fun%20Pix/lol.gif[/img]',29286,'2009-10-23 19:54:16'),(304849,5705,'nose bleeding after the hungarian paprika enhanced soup eating in budapest,',29286,'2009-10-23 21:40:40'),(304867,5705,'gay.',29286,'2009-10-23 22:06:00'),(305429,6906,'Looks nice. Would be great to see some full captures of demos with this :)',29286,'2009-10-26 09:09:21'),(305826,6903,'ok I think you should definitely start with OpenGL and GLUT, if you don\\\'t even know the core basics of C++. Before starting with DirectX you should learn C++ first. OpenGL is function-based so its syntax is similar to many other languages.\r\nJust do this:\r\n[code]\r\n#include \r\n#pragma comment(lib, \\\"opengl32\\\")\r\n#pragma comment(lib, \\\"glu32\\\")\r\n#pragma comment(lib, \\\"freeglut\\\")\r\nvoid main() {\r\n// have fun\r\n}\r\n[/code]\r\n\r\nThat\\\'s all you need to get started with OpenGL.',29286,'2009-10-28 08:58:54'),(305828,6903,'Btw, you should get freeglut [url=http://freeglut.sourceforge.net/]here[/url] first.',29286,'2009-10-28 09:05:09'),(305867,6903,'Decipher: freeglut has glutExitMainLoop();... execution continues then after the call to glutMainLoop(). So what\\\'s your point again?',29286,'2009-10-28 14:03:40'),(306257,3637,'10 goto 10\r\n\r\nsizecoding ftw.',29286,'2009-10-30 11:42:11'),(306424,6913,'I have the same GPU and the same problems as you, chriz74... I reported this a while ago.',29286,'2009-10-30 23:03:46'),(306479,6618,'[img]http://johan.kiviniemi.name/blag/ffuu/ffuu.png[/img]',29286,'2009-10-31 11:21:25'),(306874,6906,'I\\\'d really like to see more caps with motion blur, lifeforce would be great :) And just out of curiosity, I\\\'d like to know how \\\"the golden path\\\" would look like.',29286,'2009-11-02 08:59:50'),(307305,6882,'I definitely love your tune \\\"Emmy\\\" :) That one really works for me!',29286,'2009-11-04 15:58:50'),(307454,6882,'I can\\\'t find any purchasing / donation options on your website, xerxes.',29286,'2009-11-05 10:49:35'),(307519,6882,'Funny, you could never get such a detailed discussion over one single tune at CTG.',29286,'2009-11-05 15:27:34'),(307571,6925,'What I do is I call QueryPerformanceFrequency each time inside the loop. Reason: Modern CPUs tend to tune their speed according to their work load. Querying the frequency each time will ensure you accurate timing values.',29286,'2009-11-05 20:33:29'),(307888,51,'[quote]Well, last time I checked, no scener was being paid for making good demos. There is no TV coverage and demos are not shown in public places (clubs etc.). [b]Furthermore, noone sells its demos.[/b][/quote]\r\nI know of someone who does... Shame on you SoLo2.',29286,'2009-11-07 11:26:39'),(308443,6944,'Jus as [url=http://www.pouet.net/prod.php?which=53865]announced[/url], my son Simon was born yesterday. Date: 09.11.09, Time: 17:17. Lovely numbers, don\\\'t you agree?\r\n\r\njsyk. :)',29286,'2009-11-10 10:22:55'),(308444,6944,'Just*',29286,'2009-11-10 10:23:09'),(308604,6944,'Thanks to everyone! The release was 3950 bytes... erm... grams heavy, he\\\'s 54 cm big, which makes him rather bigger and heavier than the average newborn. But I didn\\\'t expect less, being my son. I\\\'m 196cm tall :)',29286,'2009-11-11 08:51:20'),(308640,4161,'[quote][img]http://img694.imageshack.us/img694/6878/avatar1348.gif[/img][/quote] Now that\\\'s what I call sport! :D',29286,'2009-11-11 15:20:21'),(309560,2735,'I\\\'m supposed to be on a 16Mbit/s line, and it just showed me 8Mbit/s. What a fraud.',29286,'2009-11-17 20:06:43'),(309650,6955,'That\\\'s cool QUINTIX256, go make a demo about it.',29286,'2009-11-18 13:33:21'),(310456,4161,'[quote][img]http://www.e-imagesite.com/Files2/ja9u93129735.gif[/img][/quote]WIN!',29286,'2009-11-23 22:07:37'),(310515,6949,'Looks great, iq! :D Guess that we\\\'ll see this realtime in a demo in 2-3 years perhaps, using the latest GPU :) Your camera flight reminded me of Stargazer\\\'s 2d collage zoom scene.',29286,'2009-11-24 09:17:40'),(310568,6949,'gloom: I [url=http://www.pouet.net/nfo.php?which=51438]don\\\'t[/url] believe you.',29286,'2009-11-24 19:43:14'),(310689,6982,'Use Q?\r\n[img]http://api.ning.com/files/hRLlEu9WzA5JGe1xeX8U1*UUQYJesWzoM9YAlhUfrGyJI17VTSr8T97IUyRE64zQphh4Cu-DLwvaR9HsiM6O1k0yy3dHbThd/q.jpg[/img]\r\nQ uses you!',29286,'2009-11-25 16:25:39'),(311129,6497,'Fuckings to ATI for having their driver CRASH more often than bearable! I dream of a company with a team like nVidia\\\'s driver team and another team like AMD\\\'s hardware team competing against BOTH of them.',29286,'2009-11-29 18:19:17'),(311563,6997,'a) I think it\\\'s best if you read my interview in hugi#35 [url=http://www.hugi.scene.org/online/hugi35/hugi%2035%20-%20demoscene%20reports%20adok%20hauptsache%20strobo%204k%20and%20the%20bluflame%20group.htm]here[/url]\r\nb) What blueberry said, there\\\'s no thing that can compare to experience a cheering crowd when your production is being shown live :)\r\nc) Growing effect complexity scales with growing computing power. You\\\'ll always see a constant evolution throughout the time, mind the pc 4k intros in the last 5 years, they\\\'ve changed a lot for the better. In my opinion, sizecoding is still as essential to intro coding as it was many years ago, because it\\\'s a boundary of rules that make up a fair competition. It\\\'s always been: \\\"Show what you can do on the target platform in just x bytes.\\\" It should stay that way.',29286,'2009-12-02 23:40:20'),(311626,6949,'It took less than a month to make something realtime, while everyone thought it\\\'d take some years. What will we see in 2 years? The proof that P=NP?',29286,'2009-12-03 16:54:36'),(311630,3841,'him winning? don\\\'t you mean me winning?',29286,'2009-12-03 17:13:02'),(311707,3841,'children...',29286,'2009-12-04 09:52:34'),(311752,3841,'bp10 has been cancelled??!',29286,'2009-12-04 15:22:07'),(312143,6618,'Does anybody know the movie where Drew Barrymore suddenly walks out the street and shouts \\\"FUCK!\\\" with all her might?',29286,'2009-12-07 22:26:55'),(312276,7015,'Free time and restful nights. Please, let me sleep!',29286,'2009-12-08 23:43:41'),(312371,6618,'Hermán, por qué no te agarras una cita donde el neurólogo y te dejas chequear esa cabeza a ver si por fin encunetras ese implante? Ah, y si no encuentras nada, por qué no te callas de una vez?',29286,'2009-12-09 20:04:16'),(312372,7017,'Hi!\r\n\r\nSeveral years ago, I studied computer music as an applied computer science subject. There I learned the mathematical history and theory of harmonicities, amongst other things, we did audio programming with PureData and Faust under linux, it\\\'s been fun, blabla. :)\r\n\r\nRecently I\\\'ve had the idea to create a realtime procedural ambient music generator. The main concept behind the idea is to use the disharmonicity function of Clarence Barlow. It\\\'s a function that takes an interval of two notes, and outputs how dissonant they are.\r\n\r\nNow with a bit of random timers and more random magic, I pick a note that \\\"sounds good\\\" to the current sounding notes, start its playback, and periodically I remove notes that are getting too dissonant.\r\n\r\nYou can listen to this experiment [url=http://www.xTr1m.com/procedural-ambient.exe]here[/url].\r\n\r\nI\\\'m curious, are there intros/demos out there that completely build up their music procedurally?',29286,'2009-12-09 20:27:55'),(312381,7017,'I\\\'m using XAudio2, maybe you should update your DirectX. Might also only work on Vista/Win7, can\\\'t test it on XP atm, sorry.\r\n\r\n_-_-__: will take a look, thanks!',29286,'2009-12-09 20:54:01'),(312384,7017,'auld: It\\\'s early days, I\\\'m using 3 threads: one to fill the small audio buffer of 64k floats, one for adding notes after waiting 200ms, and one for removing notes after waiting for a random amount of time. I didn\\\'t really optimize for size yet.\r\n\r\nIf you want to read more, I reccoment the text about Harmonicity [url=http://www.musikwissenschaft.uni-mainz.de/Musikinformatik/schriftenreihe/nr45/scale.pdf]here[/url].\r\n\r\nI suppose I can get this down to ~1.5-1.8k (audio only) after optimization and using one audio buffer of constant size with the waveOut API.',29286,'2009-12-09 21:25:51'),(312387,7017,'I\\\'m using sines for the bass, triangles for the low mids, lowpass filtered saws for the high mids, and lowpass filtered pulses for the highs. I know, sound quality isn\\\'t top notch, and I don\\\'t want to debug the aliasing effects right now, this was just a proof of concept.',29286,'2009-12-09 21:35:34'),(312397,7017,'For those poor souls who don\\\'t get audio from the EXE, I apologize, won\\\'t be submitting to youtube anytime soon.\r\n\r\nAnd since I\\\'m too lazy to fetch another software or code a wav-writer, here you are: [url=http://www.xTr1m.com/procedural-ambient.wma]2 Minutes of procedural ambient recorded with Windows Sound Recorder[/url].',29286,'2009-12-09 22:47:40'),(312436,7017,'Quintix: Yes, I know, that\\\'s why I\\\'m usind XAudio2, which is from the XNA Framework (included in DirectX). The deprecated module is \\\"DirectSound\\\". ',29286,'2009-12-10 08:46:50'),(312437,7017,'Quintix: It\\\'d be cool if you could disable those extra sound devices and test it again. That\\\'d be helpful for debugging. \r\nAuld: Will check those out tonight! :)',29286,'2009-12-10 08:50:04'),(312464,7017,'[quote]I think this has a lot of potential, been listening to this for a few long minutes now and it would definitely make my rotating cubes \\\"look better\\\" ;)\r\n\r\nLet\\\'s see how long I can work with this in my ears... [/quote]\r\nCheers! I also had it running for at least half an hour without really getting annoyed by it. I\\\'m not sure how much more work I can put into this, but I\\\'d surely like to make the sounds a bit less primitive.',29286,'2009-12-10 13:04:12'),(312469,7017,'Hey kebby, I thought of using v2, but I didn\\\'t in the end because I want this to be 4k capable if it gets good. But for rapid prototyping I guess it\\\'ll be better using v2. Too bad that I can\\\'t pump my data to 4klang. ',29286,'2009-12-10 14:04:12'),(312561,7020,'Aw come on guys, I\\\'ve been running windows xp/vista/7 for 4 years straight without any firewall or antivirus. Ocassionally I\\\'d run some checks (1-2 times a year), and find nothing. \r\n\r\nWhat, sticking your noses where they don\\\'t belong? MS\\\' OSses are secure enough nowadays, if they\\\'re used responsibly.',29286,'2009-12-10 23:31:26'),(312750,7015,'Being a troll is like being immature. You always say that everyone else is immature/a troll.',29286,'2009-12-12 15:28:38'),(312753,7020,'[quote]\r\nSame here, using Windows XP without any antivirus or firewall, and never had any problems. I though viruses were something of the past...\r\n\r\nI wonder if only those installing antivirus soft do actually get viruses... like viruses came with the instalation package so you feel you spent your money wisely. Hm.. I probably shouldn\\\'t press \\\"submit\\\" now.[/quote]\r\n\r\nWell, at function I discovered that your own USB key had a virus :)',29286,'2009-12-12 15:32:26'),(313100,7025,'Avseq01 \\\\o/',29286,'2009-12-14 12:23:28'),(313569,7032,'Also, first time I hear about it as well... curiously I was searching for hardware accelerated 3d gfx for browsers, apparently I was searching in the wrong place. I thought that I could use silverlight or a Java applet to somehow bind opengl/directx functions... but this is much better. Ill take a closer look to it.',29286,'2009-12-16 11:15:24'),(313577,7017,'Any news?',29286,'2009-12-16 12:25:37'),(313718,7017,'As far as I see it, procedural music is exactly that, an algorithm deciding what notes to output when and with what instrument. I yet have to find an advantage to it. If I can fill 10 minutes of a 4k intro with never-repeating music in just 1,3-1,5kb for the whole music code, then hell yeah, that\\\'s the way to go. Create your uber-l33t generation algorithm and you\\\'re set. That\\\'s the artistic aspect, the algorithm. I still yet have to find a way or an algorithm to make music interesting enough 10 minutes straight.\r\n\r\nMy little experiment was just a proof of concept, that a computer can choose at random a new note to play, that sounds good to existing notes; which is the basic requirement for any procedural tune generator.',29286,'2009-12-16 22:08:21'),(313733,6868,'So, I just bought myself a Samsung N130 with Atom N270@1,6GHz, 1GB RAM, 160GB HDD and Intel GMA965 gfx for 329€.\r\n\r\nIt runs Lifeforce just fine at 1024x600, with a relatively acceptable framerate of 3-10FPS. Are there any demos out there that I can try out as well for this piece of beauty? :D',29286,'2009-12-16 23:11:00'),(313734,6921,'Thats what you get when opening stupid threads.\r\n[img]http://www.slengpung.com/pics/Buenzli%2018/20469.jpg[/img]',29286,'2009-12-16 23:14:47'),(313740,6868,'yes, relatively, considering the demo quality and the host cpu.',29286,'2009-12-16 23:37:28'),(313741,6868,'pommak: thx!',29286,'2009-12-16 23:39:40'),(314123,6618,'\\\"por qué no te callas?\\\", tu propio rey no lo pudo haber dicho mejor.',29286,'2009-12-19 14:54:12'),(314183,6618,'I said:\r\n\\\"why dont you shut up?\\\", your own king couldn\\\'t have said it better.\r\n\r\nThat was a quote of the king of spain saying those exact words to Hugo Chavez, Venezuela\\\'s President. I thought the quote was fitting.',29286,'2009-12-20 11:17:54'),(314611,7038,'Merry christmas everyone! Loads of love <3, bass and stuff :)\r\nNow, let the booze begin!',29286,'2009-12-25 01:06:28'),(315233,6707,'everything is gonna be allright.',29286,'2009-12-28 23:38:08'),(315247,7032,'\\\\o/ happy coding!',29286,'2009-12-28 23:51:56'),(315689,7038,'I just learned that my uncle has terminal bone cancer and only has a few months to live. So what\\\'s new year\\\'s eve anyway, but a bunch of ribbons with glow...',29286,'2010-01-01 00:42:54'),(315757,7063,'what kb said.',29286,'2010-01-01 19:35:16'),(315913,7059,'[quote]me too :-) currently, it goes \\\"BZZZZZZZZZZZZZZZZZ\\\" then crashes :-D [/quote] That can also be done in 4k...',29286,'2010-01-03 01:23:29'),(316037,7065,'Haha! woot! :) I loved toy story back then :D (yes I\\\'m that young).',29286,'2010-01-04 17:38:45'),(316158,7061,'Everytime I see someone provoking havoc I get excited. Then reading havoc\\\'s response makes me smile. Reading the poor fool\\\'s response makes me laugh and shake my head. The video made me laugh even harder, although the earworm in my head grew tiresome after a while. Fortunately some people know a good [url=http://www.weebls-stuff.com/songs/space+is+fun/]remedy[/url] that made my day :D',29286,'2010-01-05 18:46:51'),(316159,7067,'A bunch of new good PC 4ks. The last third of 2009 didn\\\'t really bring good releases.',29286,'2010-01-05 18:52:21'),(316372,7070,'That\\\'s right, Maali, you prefer okkie as host.',29286,'2010-01-06 20:46:14'),(316382,7074,'Sorry for the non-german people, please do use a translation website if you\\\'re curious.\r\n\r\nMy first inquiry:[quote]\r\n> Hi, I\\\'ve coded a graphics demo, and it\\\'s been crashing the catalyst\r\n> driver ever since. The problem has not been fixed in v9.12. It\\\'s\r\n> reproduce-able in every vista/win7 x86 and x64 system with AMD GPU\\\'s\r\n> I\\\'ve tested. Please be so kind to download the demohere:\r\n> http://blu-flame.org/files/bf-timeless.zip It should crash right after\r\n> the loading progress bar reaches 100%. It\\\'s written in C++ and OpenGL.\r\n> I\\\'d kindly provide the source code, if needed. \r\n[/quote]\r\nTheir reply:[quote]\r\n> Ich erlaube mir ihnen auf Deutsch zurückzuschreiben. Ich würde ihre\r\n> Demo gerne an unsere Entwickler weitergeben damit diese die Tests\r\n> ausführen können. Dafür wäre es aber notwendig dass sie uns einige\r\n> Details über das Projekt geben und um was es sich genau handelt. \r\n[/quote]\r\nThen my detailed bug-report:[quote]\r\nHallo,\r\n\r\nMein Projekt ist eine \\\"realtime demo\\\", ein Programm, dass in Echtzeit\r\nGrafik und Sound wiedergibt, so ähnlich wie die, die Ihr auch auf Eurer\r\nWebsite anbietet: http://ati.amd.com/developer/demos/r9700.html\r\nWo jetzt genau der Fehler liegt, habe ich nicht ermitteln können. Die\r\nSymptome sind folgende: Nachdem der Ladebalken die 100% erreicht, bleibt\r\ner dort stecken, und der Lüfter der Grafikkarte fängt an, schnell zu\r\ndrehen. Nach ca. 5-7 Sekunden stockt die Maus, dann wird der ganze\r\nBildschirm schwarz, die Grafikkarte resettet, und Windows meldet im\r\nsystem-tray, dass der Treiber abgestürzt sei und wiederhergestellt wurde.\r\n\r\nDurch durchsteppen mit dem Debugger, habe ich festgestellt, dass der\r\nGrafiktreiberabsturz unmittelbar nach der Ausführung der Funktion\r\n*glDrawElements* geschieht.\r\nIch bekomme keinerlei OpenGL Fehler (*glGetError* liefert mir zu jedem\r\nZeitpunkt *GL_NO_ERROR *zurück). Meine shader kompilieren auch einwandfrei.\r\n\r\nHier nochmal den Link zur Demo: http://blu-flame.org/files/bf-timeless.zip\r\nUnd wie gesagt, falls der Source-Code benötigt wird, gebe ich ihn auch\r\ngerne frei.\r\n[/quote]\r\nAnd, after 4 weeks of silence:[quote]\r\nWir haben Ihr Programm nun ausfuehrlich getestet und konnten die von Ihnen beschriebenen Fehler nicht feststellen. Die Maus stockte auch nach 10min nicht, es kam zu keinem Freeze oder Reboot, auch der Luefter der Grafikkarten drehte nicht hoch. Allerdings konnten wir Ihr Programm mit keiner Konfiguration zum korrekten laufen bringen. Es scheint also ein Fehler im Code vorzuliegen. Leider koennen wir keinen Support fuer Developer geben. Es scheint auf jeden Fall kein Problem mit Ihrer Grafikkarte vorzuliegen.\r\n[/quote]\r\nSupport ticket closed.\r\n\r\nOK that last reply is the interesting part, I\\\'ve translated it for everyone:[quote]\r\nWe have [b]fully tested[/b] your program and could not find the error you described. The mouse did not stop even after [i]10min[/i], there was no freeze or reboot, and the fan of the card did not turn up. However, [u]we were\\\'t able to correctly run your program with any configuration[/u]. So it seems to be a bug in the code. Unfortunately, we can\\\'t give support for developers. In any case, there doesn\\\'t seem to be present any problem with your video card.[/quote]\r\n\r\nI tried to answer them, but it was pointless, support ticket closed. How the hell can you pretend you tested a program (demo), that\\\'s only 4-5 minutes long (and not [i]10min[/i]), not recognize the usual driver crash&reset, and then pretend that there are no bugs in the Catalyst driver if the program couldn\\\'t start? And on top of that, telling me that my GPU is fine, while I told them precisely that I tested it on different PCs with the same effect? Now that\\\'s what I call [b]fully tested[/b].',29286,'2010-01-06 23:40:06'),(316384,7074,'Oh, hardy&decipher, you think I\\\'ll be back soon? With a hatetro most likely.',29286,'2010-01-06 23:43:04'),(316386,7074,'For the record, it crashes on my HD 4650. the compo PCs at Function also had HD 4xxx GPUs.',29286,'2010-01-06 23:44:22'),(316394,7074,'Seriously, why havent I seen this error message? Iq\\\'s laptop also had XP with nVidia and it ran perfectly.',29286,'2010-01-07 00:28:13'),(316396,7074,'notorius: Seems like the opengl functions weren\\\'t imported, if it\\\'s trying to execute a null pointer it can only be the result of wglGetProcAddress returnung NULL.',29286,'2010-01-07 00:30:00'),(316452,7074,'OK, I admit I could have made it a bit more easier for them. I\\\'ll try to make a small driver-crash example, I think that using a GL debugger (gDEBugger, glslDevil, glIntercept, ...) I\\\'ll just record all openGL commands issued until the crash and write an application that executes them linearly.\r\n[quote]when does it crash? during glCreateContext or glMakeCurrent? (don\\\'t remember which exactly, been some time). if so, i can help you.\r\nalso, which packer are you using? crinkler? [/quote]\r\n@ryg: Mal genauer durchlesen, und viellleicht downloaden? PC-Demo, 19MB groß. glDrawElements.',29286,'2010-01-07 12:26:10'),(316504,7063,'KeyJ, go make 8-bit wonderland part II and kick MeteoriK\\\'s ass, will ya? :D',29286,'2010-01-07 18:21:33'),(316505,6618,'One SoLo2 pushing this thread is enough. ',29286,'2010-01-07 18:22:11'),(316573,7077,'I\\\'ve docked Miranda IM to the right side of the screen, while having the rest of the space available for a (nearly) 4:3 maximized window.',29286,'2010-01-08 11:15:56'),(316600,7077,'In Windows 7, just try the Win+Left and Win+Right keys :)',29286,'2010-01-08 15:39:18'),(316614,5708,'Hm, 16x16 WebGL canvases as avatars, that\\\'d be nice :)',29286,'2010-01-08 17:54:22'),(316615,6618,'you\\\'re wrong. It\\\'s legal. Shut up.',29286,'2010-01-08 17:55:07'),(316837,7080,'stunned. I can also barely believe it was CG. When I first saw it I had read nothing and totally believed it was all filmed, then I saw the credits and read the text, and I was blown away and watched it again.',29286,'2010-01-10 10:59:28'),(317206,7070,'DocD: Der Schlaue gibt immer nach... wenn du dir das bewusst bist, erfährst du innere Zufriedenheit :)\r\n\r\nstop flaming.',29286,'2010-01-13 11:33:26'),(317532,1024,'[url=http://www.youtube.com/watch?v=5REB_86sRPI]youtube[/url]\r\n[url=http://capped.tv/bluflame-timeless]capped.tv[/url]\r\n[url=http://www.blu-flame.org/files/timeless-720p.avi]video[/url]\r\nfor\r\n[url=http://pouet.net/prod.php?which=53865]this[/url]',29286,'2010-01-15 13:19:49'),(317533,6944,'Now, for those ATI guys out there, here is [url=http://www.youtube.com/watch?v=5REB_86sRPI]youtube[/url], [url=http://capped.tv/bluflame-timeless]capped.tv[/url] and [url=http://www.blu-flame.org/files/timeless-720p.avi]video[/url] for [url=http://pouet.net/prod.php?which=53865]the demo[/url]. Sorry for bumping, sorry for the delay.\r\nBtw, Simon\\\'s already 2 months old, and I think we\\\'ll go to BP this year :)',29286,'2010-01-15 13:22:06'),(317565,6944,'That\\\'s great, vibrator! go make a demo about it.',29286,'2010-01-15 15:37:10'),(317573,7089,'basically what skrebbel said, except that I\\\'m already taking care of 2.',29286,'2010-01-15 18:05:43'),(317610,7090,'Just use libpng and dump pngs... I did that yesterday for timeless, 30FPS at 1280x720, 3:20 mins of video, made about 2,60GB of PNGs. That\\\'s bareable.',29286,'2010-01-15 22:39:51'),(317615,7089,'So, based on skrebbels list:\r\n\r\n1. finish something (code) that is so cool that people actually use it\r\n2. found and run a successful game development company. \r\nor\r\n2. get hired by a CG company in the shading department and earn a very decent salary\r\n3. get a daughter :)',29286,'2010-01-15 23:01:03'),(317662,7093,'Why were animation programs invented when you could mspaint gif frames, Emod?',29286,'2010-01-16 09:35:03'),(317732,6944,'Thank you all :) \r\n\r\nbtw, Virgill mate, it\\\'s time to finally get to know each other... will you be at BP?',29286,'2010-01-16 21:36:34'),(317745,7096,'[url=http://www.pouet.net/topic.php?which=5361]copy[/url][url=http://www.pouet.net/topic.php?which=7095]cat[/url] [url=http://www.pouet.net/topic.php?which=3273]thread[/url]. And I\\\'m not through quoting disclaimers!',29286,'2010-01-17 00:05:11'),(317914,7096,'<3 I love you guys!',29286,'2010-01-18 12:13:34'),(317925,7096,'[img]http://farm3.static.flickr.com/2416/2135682034_9f3445fd4d.jpg[/img]',29286,'2010-01-18 13:28:08'),(317931,7096,'[img]http://img268.imageshack.us/img268/3761/copycatq.jpg[/img]',29286,'2010-01-18 13:42:24'),(317937,7070,'what [img]http://www.pouet.net/avatars/gerty_sad.gif[/img] said.',29286,'2010-01-18 14:10:39'),(317954,7070,'daXX: c\\\\~/',29286,'2010-01-18 15:30:46'),(318044,7103,'I also thought... what? breakpoint 4? this can\\\'t be!',29286,'2010-01-19 09:14:34'),(318045,7102,'xernobyl: that will work, yes... just be careful not to mess around with your carrot too much. IIRC, in shader model 3 and lower, arrays are unrolled into that many variables, so there\\\'s no real \\\"indexing\\\" being done.',29286,'2010-01-19 09:18:34'),(318046,3333,'and closed in 2015, a historic pouet event.',29286,'2010-01-19 09:20:45'),(318047,6585,'plonk420: it would have been so much more cooler if you\\\'d have captured masagin\\\'s own motion blur.',29286,'2010-01-19 09:30:31'),(318153,7105,'cab: in what university are you making your final projekt? Das würde ich auch gerne machen ',29286,'2010-01-20 00:07:42'),(318154,2735,'pyrotech & zurt: fuck the red reddish revolution.',29286,'2010-01-20 00:08:38'),(318353,7107,'[quote]\r\nwhy not use APNG instead? no colour limitation, better compression, alpha channel, etcpp...[/quote]\r\nThen we\\\'d have a >4GB debris apng....',29286,'2010-01-21 16:37:00'),(318354,6585,'trixter: you misunderstood me... In my opinion, the motion blur is missing completely in your capture. in the alarm-clock part, there are fast digits flying from the right to the left in the background, they all look blocky in every frame, not blurred. I meant that it\\\'s a pity there\\\'s NONE of the original motion blur.',29286,'2010-01-21 16:39:32'),(318424,6585,'trixter: oh ok, my bad. As long as it\\\'s in MindCandy, all is well :)',29286,'2010-01-22 09:48:50'),(318425,1724,'iq: what/where is that (from)?',29286,'2010-01-22 09:49:54'),(318585,7114,'Enough is enough.',29286,'2010-01-23 10:35:23'),(318641,7114,'Ladies and gentlemen, our new troll.',29286,'2010-01-23 17:05:44'),(318683,7118,'Rastaman: You\\\'ve already posted 47 times and opened 4 topics, and your pouet account is only 1 day old. Now stop posting.\r\n\r\nIrokos, sorry: but it seems we\\\'ve already got our new optimagic.',29286,'2010-01-23 20:28:04'),(318856,7027,'great! :D',29286,'2010-01-25 09:27:23'),(319014,3841,'Everybody who posts here wins, eventually.',29286,'2010-01-26 18:12:14'),(319104,7126,'That looks nice! Thanks for posting.',29286,'2010-01-27 09:36:33'),(319207,5283,'[url=http://www.twitter.com/xTr1m_BF]@xTr1m_BF[/url]',29286,'2010-01-27 22:27:47'),(319398,7131,'I\\\'ve been living with a midend Radeon HD 4650, and want to upgrade.\r\nProblem: I\\\'m using a 400W power supply, so I\\\'d either get another mid-end GPU (the HD 5670 requires at least 400W, all the higher models require more), or I get a new power supply along with the new GPU.\r\n\r\nI\\\'m tempted to get a nVidia GTX 285, I don\\\'t want to wait until Fermi gets out, I also don\\\'t want a dual-gpu. Would you recommend me against it and to get a HD 58x0 instead?\r\n\r\nAlso, what power supply would you suggest? I\\\'ve got a Briza Midi-Tower silver 6099-C9 case.\r\n\r\nThanks for your help ;)\r\n',29286,'2010-01-29 16:44:41'),(319399,7131,'Oh, and the whole stuff should stay <400€.',29286,'2010-01-29 16:46:06'),(319406,7131,'mct: Funny, I\\\'ve been watching alternate as well.\r\n\r\nMy main problem is the following decision: Get nVidia to watch all non-ati demos (i\\\'ll keep my own old ATI card to test my productions against it), or get a DirectX11 card.\r\nWhat\\\'s more worth? I think ATI has the leading.',29286,'2010-01-29 17:24:38'),(319409,7131,'@lx: I don\\\'t prefer anything, OGL is just smaller for 4ks. I like to play around as well.',29286,'2010-01-29 17:51:44'),(319410,7131,'Maybe I should also mention, that I have an Asus P6T SE, which has CrossFire X technology...',29286,'2010-01-29 18:01:07'),(319417,7131,'iq: Funny, I had the contrary case yesterday.\r\n\r\nBut well, I\\\'ve made up my mind, thanks everyone who helped me decide:\r\n\r\n- be quiet! Straight Power E7 600W € 99,90\r\n- Sapphire HD5850 € 264\r\n\r\nI\\\'m gonna order in 30 minutes, unless someone explicitly warns me against Sapphire and suggests another vendor.',29286,'2010-01-29 18:58:24'),(319419,7131,'[quote][b]Google translator, quoted from alternate.de, wrote:[/b]\r\n\r\nStandard\r\nEPS, ATX12V 2.3\r\n\r\nMain line\r\n1 x ATX 2.x (24-pin), cable length 55 cm or\r\n1 x EPS (24-pin), cable length 55 cm\r\n\r\nAuxiliary port\r\n1 x ATX12V (4-pole), cable length 55 cm or\r\n1 x ATX12V (8-pole), cable length 55 cm\r\n\r\nDrive Connectors\r\n5 x 5.25 inch, length of cable 1x 55 cm, 1x 70 cm, 2x 85 cm, 1 x 100 cm\r\n2 x 3.5 inches, length of cable 1 x 100 cm, 1 x 115 cm\r\n6 x Serial ATA cable length 2 x 55 cm, 2x 70 cm, 1 x 85 cm, 1 x 100 cm\r\n\r\nGPU Connectors\r\n2 x 6 +2- pin x 1 6-pin, cable length 3 x 55 cm\r\n[/quote]',29286,'2010-01-29 19:13:13'),(319428,6618,'Maali, Optimus, & all. Please just ignore this thread. He wont post if nobody reads.',29286,'2010-01-29 21:37:17'),(319466,7131,'Too late, today I\\\'m gonna pick up my brand-new HD 5850.',29286,'2010-01-30 09:33:24'),(319515,7131,'My HD5850 doesnt work, apparently it came faulty. Garbled and flashing screen (at bios time), and just one DVI output works. Warranty issue?',29286,'2010-01-30 18:15:26'),(319517,7131,'(yes, I did everything right, i\\\'m no newbie. 2x 6pin power cables plugged in, 600W power supply works, bios updated to most recent version (12/30/09)).\r\n\r\nI\\\'m now using the HD 4650 again and everything works well, so i\\\'m sure it\\\'s the new GPU that is faulty.',29286,'2010-01-30 18:16:59'),(319560,7131,'QUINTIX: drivers have no influence at bios-setup time.\r\nryg: If with \\\"board\\\" you mean the GPU, then I agree. Gonna reclaim my 14-day return right and request a new card.',29286,'2010-01-30 23:05:07'),(319561,7131,'Psycho: What does RMA mean?',29286,'2010-01-30 23:05:35'),(319728,7140,'I think you BP orgas should organize an in-party event (like the group seeking event in the last bp) to seek out new potential party orgas, so they can meet and see if they are able/willing to do the next easter demoparty.',29286,'2010-02-01 09:05:53'),(319798,2735,'[img]http://www.spacequest.net/sq5/screenshots/23.jpg[/img][/random]',29286,'2010-02-01 18:53:33'),(319799,7140,'I have to compliment the orgas in choosing the most fitting motto for this breakpoint. IMHO there\\\'s no better way to set up the ideal mood for the party! LASS DIE SAU RAUS!',29286,'2010-02-01 18:55:56'),(319841,7140,'scamp: If you\\\'re out of seminar people, I could host one.',29286,'2010-02-01 23:46:27'),(319909,7144,'Recently, NASA made and published this picture:\r\n[img]http://stereo-ssc.nascom.nasa.gov/browse/2010/02/01/behind/euvi/195/2048/20100201_000530_n7euB_195.jpg[/img]\r\n\r\nHere at w2d Research Labs™ we had a chance to witness the discussion of two of our most renowned scientists, analyzing the phenomenon:\r\n[quote][b]Prof. xTr1m[/b]:\r\nI think they\\\'re just baseballs that gained mass somehow and entered a standard orbit around the sun\r\nwhat do you think, doctor?\r\n\r\n[b]Dr. LPChip[/b]:\r\nI honestly think that Nasa is pulling a joke on us. They lit a match, pulled a webcam on it, and we\\\'re seeing dust\r\n\r\n[b]Prof. xTr1m[/b]:\r\nhonestly I rather think that they put a cam inside a washing maschine, along with some marbles, started it and put a green filter over the video\r\n\r\n[b]Dr. LPChip[/b]:\r\nno, thats absurd\r\nyou\\\'ll never get this nice green glow with a filter\r\n\r\n[b]Prof. xTr1m[/b]:\r\nthe washing maschine is full of water, of course\r\nand light comes in from outside\r\n\r\n[b]Dr. LPChip[/b]:\r\nright, but the motion water generates simply won\\\'t get the result you see on this particular image\r\nit must be something more scientific\r\nmaybe Nasa experimented with a new kind of fire\r\nlike blue fire, but using different chemicals which created this green fire\r\nwhich as a byproduct generated these rock shaped particles\r\n\r\n[b]Prof. xTr1m[/b]:\r\ncopper produces green flames\r\n\r\n[b]Dr. LPChip[/b]:\r\nit must be copper then!\r\n\r\n[b]Prof. xTr1m[/b]:\r\nbut how do you explain that spherical form of the fire?\r\na copper ball?\r\n\r\n[b]Dr. LPChip[/b]:\r\nI guess that if you heat it with the right amount, it\\\'ll get this, yeah!\r\n\r\n[b]Prof. xTr1m[/b]:\r\nand the small particles were split from the main ball during combustion?\r\n\r\n[b]Dr. LPChip[/b]:\r\nhmm...\r\nI suppose that could be the actual creation/forming of the other particles\r\nso, yeah...\r\nthe only thing I can\\\'t figure out is how these \\\"flares\\\" are in the flame\r\nwith such temperatures, you simply couldn\\\'t get such flares unless the scale is much larger\r\nbut that would rule out the simple particles from the combustions\r\n\r\n[b]Prof. xTr1m[/b]:\r\nI think we\\\'re approaching this the wrong way\r\nI know what it is. It\\\'s a flashlight! pointed right at the camera\r\nthose particles are just dust on the camera\\\'s lense\r\n\r\n[b]Dr. LPChip[/b]:\r\nno way!\r\nit can\\\'t be that easy\r\nI know, I know!!!!\r\n\r\n[b]Prof. xTr1m[/b]:\r\nsometimes the easiest solution is the rightest.\r\n\r\n[b]Dr. LPChip[/b]:\r\nits a laser pointed at the camera\r\nit would fit... the color, the flares that seems to be there...\r\n\r\n[b]Prof. xTr1m[/b]:\r\nwrong, a laser creates uniform light. That beam is way to messy to be laserlight\r\n\r\n[b]Dr. LPChip[/b]:\r\nhmm\r\nor...\r\nits possible that Nasa created a device to look into other dimenions\r\nand this is actually a planet from another dimenion\r\nwith ufo\\\'s and stuff\r\nokay, am drinking again... I\\\'ll put back the wodka\r\n\r\n[b]Prof. xTr1m[/b]:\r\nactually, now that you mention it, I kinda recognize the silhouette of an big alien dancing on that planet\r\n\r\n[b]Dr. LPChip[/b]:\r\nreally? what sector?\r\n\r\n[b]Prof. xTr1m[/b]:\r\nand a camel\r\n\r\n[b]Dr. LPChip[/b]:\r\nthey must be smoking there too!\r\n\r\n[b]Prof. xTr1m[/b]:\r\nyou see that white bright area on the upper left?\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah, near that weird shade\r\n\r\n[b]Prof. xTr1m[/b]:\r\nright at the right there\\\'s some green/black shapes\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah\r\n\r\n[b]Prof. xTr1m[/b]:\r\nI see a long alien head, with a body below\r\n\r\n[b]Dr. LPChip[/b]:\r\nholy shit! you\\\'re right\r\n\r\n[b]Prof. xTr1m[/b]:\r\nand the camel is at the north pole\r\n\r\n[b]Dr. LPChip[/b]:\r\nit was in front of us the whole time\r\n\r\n[b]Prof. xTr1m[/b]:\r\nso I think we have it then...\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah\r\nit just can\\\'t be anything else\r\n\r\n[b]Prof. xTr1m[/b]:\r\nan alien planet with 7 or so moons, perhaps?\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah\r\nalthough\r\nthe moons are rather small for such big planet\r\nthey must be like alien outposts\r\nor sattelites perhaps\r\n\r\n[b]Prof. xTr1m[/b]:\r\nyeah satellites, I was gonna say that\r\n\r\n[b]Dr. LPChip[/b]:\r\ngravity would pull in these \\\"moons\\\" too quickly\r\n\r\n[b]Prof. xTr1m[/b]:\r\nbut they\\\'re not spread rather uniformly...\r\n\r\n[b]Dr. LPChip[/b]:\r\nmaybe these sattelites are some kind of gun, and they\\\'re planning an attack...\r\n\r\n[b]Prof. xTr1m[/b]:\r\nyou mean some sort of collectors / transmitters of energy to emit a beam like the death star?\r\n\r\n[b]Dr. LPChip[/b]:\r\nbut we don\\\'t know what they\\\'re targetting at (if they\\\'re not facing planet way)\r\n\r\n[b]Prof. xTr1m[/b]:\r\nhm, see that alien?\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah\r\n\r\n[b]Prof. xTr1m[/b]:\r\nhe looks as if he\\\'s gonna throw something with his left hand\r\n\r\n[b]Dr. LPChip[/b]:\r\nyou think he\\\'s signalling where to shoot?\r\n\r\n[b]Prof. xTr1m[/b]:\r\nor he\\\'s about to pull a lever\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah\r\n\r\n[b]Prof. xTr1m[/b]:\r\nperhaps the orbs are the projectiles?\r\n\r\n[b]Dr. LPChip[/b]:\r\nI don\\\'t think so\r\n\r\n[b]Prof. xTr1m[/b]:\r\nthey can accelerate and explode upon impact?\r\n\r\n[b]Dr. LPChip[/b]:\r\nI think those aliens are more sophisticated than that\r\nprobably some kind of weapon that can extract huge amounts of energy and fire them into space\r\n\r\n[b]Prof. xTr1m[/b]:\r\nextract from where? I only see their planet there\r\nor perhaps they focus the planet\\\'s energy\r\n\r\n[b]Dr. LPChip[/b]:\r\nthats what I\\\'m saying\r\n\r\n[b]Prof. xTr1m[/b]:\r\nif it\\\'s the planets energy, what about that white area?\r\ncan it be the beam forming itself?\r\nthen we could calculate where it\\\'d hit!\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah, or its where they get their energy, like a volcano\r\n\r\n[b]Prof. xTr1m[/b]:\r\nno i think the whole planet is emitting the energy (see the glow everywhere)\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah, you\\\'re right\r\n\r\n[b]Prof. xTr1m[/b]:\r\nand the white area is the concentration point, and the source of the beam\r\n\r\n[b]Dr. LPChip[/b]:\r\nI\\\'ve also had another thought about those white beams\r\ncould it be that they\\\'re interstellar gates?\r\nthey seem to point into the planet, like a stargate\r\n\r\n[b]Prof. xTr1m[/b]:\r\nlike opening a black hole?\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah\r\n\r\n[b]Prof. xTr1m[/b]:\r\nI guess I see what you mean, there\\\'s some sort of green spiral there\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah\r\n\r\n[b]Prof. xTr1m[/b]:\r\nbut why open a gate on the planets surface\r\n\r\n[b]Dr. LPChip[/b]:\r\nthis could be an outpost with an interstellar gate\r\nand the sattelites are actually turrets protecting the gates\r\n\r\n[b]Prof. xTr1m[/b]:\r\nif that\\\'s the case, why isn\\\'t the alien actually looking towards the gate?\r\nperhaps they\\\'re about to be attacked!\r\n\r\n[b]Dr. LPChip[/b]:\r\nmaybe he saw a bird in the sky? I dunno...\r\n\r\n[b]Prof. xTr1m[/b]:\r\nand he\\\'s activating some sort of defense?\r\n\r\n[b]Dr. LPChip[/b]:\r\ncould be\r\n\r\n[b]Prof. xTr1m[/b]:\r\nor the portal is for the camel\r\nwhich is happily walking towards it\r\n\r\n[b]Dr. LPChip[/b]:\r\nhmm, yeah thats also very plausable\r\n\r\n[b]Prof. xTr1m[/b]:\r\nthen that must be it\r\n\r\n[b]Dr. LPChip[/b]:\r\nyeah\r\nno doubt about it\r\n\r\n[b]Prof. xTr1m[/b]:\r\nan interdimensionary photo from nasa, depicting an alien planet with an alien and a camel, turrets surrounding it for protection, a interdimension stargate forming on the planet\\\'s surface, so that the camel can happily walk through it!\r\ndoctor, we\\\'re geniuses.\r\n\r\n[b]Dr. LPChip[/b]:\r\nmost certainly, proffessor!\r\nI\\\'m proud of us\r\n[/quote]',29286,'2010-02-02 20:09:58'),(319925,5283,'I had a gijoe...',29286,'2010-02-02 22:12:09'),(319927,7065,'*sniff*',29286,'2010-02-02 22:15:53'),(320085,7140,'[quote]Q: I\\\'m only coming for a single day, do you have any single-day passes?\r\n\r\nA: No, we do not offer single-day passes, and we have a very good reason as to why. [/quote]\r\nInconsistency in the \\\"New?\\\" page. There\\\'s the compo lurker ticket!',29286,'2010-02-04 17:22:48'),(320209,7140,'From the Hotels page, about the Hotel Trollmühle:[quote]This is the first time they are partnering with us, so we don\\\'t have feedback yet on their scener-friendlyness[/quote]\r\nYou gotta update that, it\\\'s the 2nd time. Last time worked like a charm, it\\\'s a really great hotel and the restaurant is indeed marvelous.',29286,'2010-02-05 20:46:21'),(320393,7150,'well, I only see one advantage in Scenic...\r\nSoLo2 has his own illegal telepathy thread over there. Time for banning him here, since there\\\'s no point in having redundancies, right?',29286,'2010-02-07 14:43:28'),(320492,7140,'nekomono wins! LOL \\\\o/ :D',29286,'2010-02-08 18:13:22'),(320493,7152,'gsampler is a sampler of elements of type genType ^^\r\n\r\nto stay true to the specs.',29286,'2010-02-08 18:14:51'),(320601,7131,'Nah, I\\\'ve just been using my replaced HD 5850, playing Dirt2. That card rocks! <3 Gonna learn DirectX 11 soon',29286,'2010-02-09 15:35:43'),(320639,7155,'pigpen: you do no such thing!!! bad boy!\r\ngoogle for \\\"directx\\\" and download the latest end user runtime from microsoft!',29286,'2010-02-09 21:01:08'),(320705,7155,'Aeko: Ignorance is bliss, right? Did you know that in windows, the only way to talk to the GPU is through libraries like OpenGL (several MB big, implemented in your graphics driver, behaves differently across vendors) or DirectX (several MB big, included in Windows, with regular updates (d3dx), which many coders depend upon).\r\n\r\nAsking for an update to DirectX is like asking for the latest GPU drivers or Windows updates.',29286,'2010-02-10 10:00:26'),(320728,7155,'If some people don\\\'t like 4ks linking to dll\\\'s, then they should quit the demoscene, travel back in time to the dos days, where MOV AL, 13; INT 10h; was possible.',29286,'2010-02-10 12:40:49'),(320729,7155,'that was a typo, i meant 13h.',29286,'2010-02-10 12:41:05'),(320734,7155,'All this DLL thing with intros, whether to use D3DX or SDL/GLUT is IMHO a gray zone, and nobody is really satisfied with it. Fact is, the demoscene adopted a set of rules as standard, and everybody kinda live with it. And for whatever reasons, those rules allow D3DX and disallow SDL/GLUT/.NET. I didn\\\'t make those rules, and it\\\'s not in my authority to change them. Feel free to write a manifesto and start a revolution if you\\\'re so annoyed of people using D3DX. But then weigh carefully between beginning to see \\\"true 4k intros\\\" and stop seeing \\\"better looking 4k intros\\\", where applyable.',29286,'2010-02-10 13:16:56'),(320793,7155,'Aren\\\'t \\\"non-member functions\\\" and \\\"COM\\\" disjunct sets?',29286,'2010-02-10 21:32:07'),(320802,7155,'_kb: I think Jcl refers to the overall syntax and backward compatibility of C++. If you consider C# a modern programming language (and I admit, it\\\'s so much fun and refreshing to code in C#), you could call C++ dated... even if new stuff is being added and it\\\'s been worked on, the old stuff still remains.\r\nI\\\'ve now been working as a coder on the same company since over 3 years... In the first years we did C++/DirectX9, to the deepest level (everything templates gave us, smart pointers, and so on, unmanaged, no third party library involved). Now our new project is .Net4/Silverlight4 based, so I was forced to learn C#. And now I\\\'m just so thrilled, I wouldn\\\'t want to use C++ anymore if I could avoid it.\r\n\r\n...because it feels dated.',29286,'2010-02-10 23:00:35'),(320912,7155,'you\\\'d rather want to kkrunch it.',29286,'2010-02-11 20:20:11'),(320913,7159,'No, no voy a estar en barcelona este fin. Es mas, nunca he estado en barcelona. El unico rincón de españa que conozco es Tenerife :)',29286,'2010-02-11 20:21:55'),(320973,7159,'Funny how every single one who \\\"tries\\\" to be funny by writing things in Spanish just end up making fools of themselves because of typical grammar mistakes...\r\nYes I mean you: unclex, macaw, Defiance, gloom.',29286,'2010-02-12 15:33:16'),(321003,7159,'noh, bat ju can trai.',29286,'2010-02-12 21:43:46'),(321018,7159,'pera has the leading! :D',29286,'2010-02-13 08:29:41'),(321432,7165,'I have 6 GB of RAM and really need them for coding.',29286,'2010-02-17 14:24:34'),(321592,6618,'I agree with BITE.',29286,'2010-02-18 21:26:10'),(321812,7175,'Simply run crinkler /recompress %1 on every 4k that doesn\\\'t work. That should do it.',29286,'2010-02-21 09:18:13'),(322165,7038,'[quote]I just learned that my uncle has terminal bone cancer and only has a few months to live. So what\\\'s new year\\\'s eve anyway, but a bunch of ribbons with glow... [/quote]\r\n\r\nMy uncle just died this morning. Luckily (if not by fate) I had the chance to visit him 2 days ago and say goodbye. I live in germany, and he in venezuela (~8400km distance). I had booked some flights for today with TAP Air Portugal, to fly to Venezuela via Portugal. Now mind this: The flight from Frankfurt to Portugal was operated by Lufthansa, and Lufthansa\\\'s pilots went on a strike starting this monday, so my flight was cancelled. Thanks to that strike, I had to change the flights and found one that departed last sunday.\r\nThanks to that strike I was able to say goodbye. Otherwise I\\\'d have come just in time to witness the burial.\r\nLet\\\'s call it fate. Or a miracle, like Defiance said. This would be the first time that I\\\'m confronted with the death of a family member, it sure is a weird situation.\r\nJust wanted to talk about it.',29286,'2010-02-24 21:08:54'),(322854,6381,'Looks like OpenMPT dev is fun!',29286,'2010-03-02 22:00:44'),(322896,7191,'OK, as the lead coder of [url]http://www.project-space.de[/url] I assume I can safely say this:\r\n\r\nwhat macaw/loonies said.',29286,'2010-03-03 13:35:05'),(323083,1024,'Donwload links were broken for far too long, I\\\'m hosting the productions now:\r\n\r\n[url=http://www.pouet.net/prod.php?which=11218]prod[/url] [url=http://www.xTr1m.com/music/files/DAC-Musicdisc.zip]link[/url]\r\n[url=http://www.pouet.net/prod.php?which=13646]prod[/url] [url=http://www.xTr1m.com/music/files/DAC-Morning.zip]link[/url]\r\n[url=http://www.pouet.net/prod.php?which=18719]prod[/url] [url=http://www.xTr1m.com/music/files/DAC-Afternoon.zip]link[/url]\r\n[url=http://www.pouet.net/prod.php?which=25894]prod[/url] [url=http://www.xTr1m.com/music/files/DAC-Evening.zip]link[/url]',29286,'2010-03-05 11:59:04'),(323271,6618,'kick it.',29286,'2010-03-07 09:26:47'),(323460,7202,'There are serious discussions on pouet, when math, mandelbulbs and raymarching are involved.',29286,'2010-03-08 18:42:37'),(323546,7202,'aftu: He\\\'d fail... twitter won\\\'t take that much text.',29286,'2010-03-09 09:50:54'),(323554,7202,'sucks\r\n[img]http://pouet.net/gfx/sucks.gif[/img]',29286,'2010-03-09 10:32:18'),(323578,2735,'harism: Thanks for ruining my till now happy day. :(',29286,'2010-03-09 13:42:17'),(323594,7202,'pouet != scene && scene != pouet.',29286,'2010-03-09 14:48:11'),(323840,7205,'And the winner is... the hypnoryg! *slap* *slap* °o° All glory to the hypnoryg!',29286,'2010-03-10 23:10:59'),(324146,6618,'### 20100312: PANTS OFF! ###',29286,'2010-03-12 16:06:34'),(324169,7213,'Yay! They made the first step.',29286,'2010-03-12 17:52:39'),(324550,7220,'[img]http://lh4.ggpht.com/_lHD5DbAAdrU/Rs9ZUEA8r1I/AAAAAAAAAOc/0f0u4J-KYoU/QuiteRly.jpg[/img]',29286,'2010-03-15 17:30:59'),(324864,7133,'Yay! We got nominated, thanks :)',29286,'2010-03-17 15:36:04'),(324995,7133,'I can confirm psycho\\\'s trouble. How are we supposed to \\\"reply\\\" to their questions when the reply-to address bounces?',29286,'2010-03-18 10:48:33'),(325046,7225,'I created a window streched so that it filled all monitors, and then I worked with glViewport and glScissor to display different content.',29286,'2010-03-18 15:18:48'),(325164,7140,'ryg: 2 weeks to go. Do we know if the compo PC will have an ATI or nVidia GPU?',29286,'2010-03-19 10:55:26'),(325488,7140,'ryg, kebby: Then I suggest you hurry up in getting the compo PC, not that the party starts without proper testing and then REAL smoke gets out of it, without being pwned by limp ninja :)',29286,'2010-03-22 09:03:34'),(326039,7238,'PANTS OFF!',29286,'2010-03-24 07:18:24'),(326326,7246,'[img]http://pouet.net/screenshots/53569.jpg[/img]\r\n[url=http://pouet.net/prod.php?which=53569]Lunaquatic[/url]',29286,'2010-03-25 10:04:27'),(326338,7248,'[img]http://xtr1m.com/wei-rating.png[/img]\r\nIt\\\'s a bit frustrating to see that number. 5,9 just doesn\\\'t fit with all those other 7,x ratings.\r\n\r\nAnd it\\\'s noticeable. My HDD(s) is/are definitely the bottleneck in my computer. I do lots of coding/compiling. My CPU yawns while my HD struggles.\r\n\r\nI\\\'ve got a two 7200rpm SATA-II drives, one 240GB and one 120GB, they both form a RAID0 volume of 240GB. \r\nBefore I formed the RAID0 volume, I had my fastest drive as system drive, and the rating was 5,5.\r\n\r\nMy question is, can it get any better without buying new disks? And if I should get new disks, what do you suggest? I don\\\'t mind size, I want it fast, reliable and cheap (no SSDs). It\\\'s also not catastrophic if a drive fails, since I backup my data on a server with two 600GB HDs forming a RAID1 volume.',29286,'2010-03-25 10:41:56'),(326381,7248,'Because the first 40% of the drive are the fastest? [url=http://thedailywtf.com/Articles/The-Certified-DBA.aspx]link me beautiful[/url].\r\n\r\nWhat about those max. 10k writes for the flash memory inside a SSD, does it get painfully slow after that? Can it be resetted to optimal speed after that?\r\n\r\n@Gargaj: Nice. If I had the budget...',29286,'2010-03-25 13:09:18'),(326427,7248,'Someone(s) is clearly missing the point here...\r\nI\\\'ll see if there are some accessible SDDs out there. BTW I\\\'m also interested on their liftime, could anybody answer gargaj\\\'s question?',29286,'2010-03-25 16:22:01'),(326488,7248,'There are also PCIe SSDs. They are way faster than SATA. Does anyone know if you can combine them to form a RAID?',29286,'2010-03-25 21:05:36'),(326853,7140,'I wish with all my might that the next big demo party (the successor to BP) uses exclusively AMD gpu\\\'s. For a more compatible collection of demos.\r\n\r\n- [i]Doesn\\\'t work on my Radeon...[/i]\r\n- [i]But my shaders compile fine on nvidia![/i]',29286,'2010-03-29 10:29:29'),(327028,7140,'Stage?',29286,'2010-03-30 15:03:21'),(327109,7140,'No, they will state: \\\"There has never been any breakpoint\\\"',29286,'2010-03-30 22:28:57'),(328781,7211,'kebby: for the fact that you were so hard to persuade last year to be an orga in this bp, you sound as if it was too much fun :) Come on, admit it, you\\\'ll be there organizing the next easter demoparty, again!',29286,'2010-04-07 21:35:07'),(329305,7286,'Didn\\\'t the person who submitted the prod leave an address in partymeister?',29286,'2010-04-09 18:02:40'),(330023,7140,'They showed my son :) \\\\o/',29286,'2010-04-12 21:16:09'),(331230,7017,'Nice :)',29286,'2010-04-19 19:14:16'),(331314,7314,'You installed TortoiseSVN. This is a SVN repository, you can see it there, a \\\".svn\\\" hidden folder exists. The check mark indicates, that you haven\\\'t changed anything since the last update. Question marks are files not part of the repository.\r\n\r\nYou can either live with it, or just delete the .svn folder for it to stop being a SVN repository. All the icons will be gone after pressing F5.',29286,'2010-04-20 05:50:05'),(331594,3765,'[url=http://www.microsoft.com/mac/default.mspx]Microsoft for Mac[/url]',29286,'2010-04-21 19:13:44'),(331859,7327,'[url=http://unitzeroone.com/labs/flashModPlug/#1989.mod]hear this[/url]\r\nwhile watching this:\r\n[img]http://img651.imageshack.us/img651/3772/1271402299462yzr.gif[/img][img]http://img651.imageshack.us/img651/3772/1271402299462yzr.gif[/img][img]http://img651.imageshack.us/img651/3772/1271402299462yzr.gif[/img]',29286,'2010-04-23 07:35:26'),(332047,7330,'Has anybody played with it yet? All I can find in google are the specs and beta drivers from GPU vendors. Surely someone has already done some small examples with the new features...',29286,'2010-04-24 10:16:48'),(332840,6618,'Nobody likes you, nobody cares. No outline orga checks \\\"SoLo2\\\'s personal topic at pouet\\\".',29286,'2010-04-30 23:52:03'),(333023,4161,'[img]http://s2.imgimg.de/uploads/tumblrkzm1cfCdR31qzr2kio1400787ec6b1gif.gif[/img]\r\nsorry, but I can\\\'t help finding a resemblance to lord graga here.\r\n[img]http://www.slengpung.com/pics/Outline%202009/20159.jpg[/img]',29286,'2010-05-03 10:26:01'),(333294,7248,'Before:\r\n[img]http://xtr1m.com/wei-rating.png[/img]\r\nAfter:\r\n[img]http://xtr1m.com/rating2.png[/img]\r\nCause: Two Intel X-25 40GB SSDs forming a RAID0.\r\nThanks for those who passively convinced me to get SSDs. They rock.\r\n',29286,'2010-05-05 14:20:51'),(333299,7248,'m0d: [url=http://www.alternate.de/html/product/Solid_State_Drive_2,5_Zoll_SATA/Intel%28R%29/X25-V_G2_Postville_40_GB/392215/?]Intel X25-V 40 GB[/url]: 99,90€.',29286,'2010-05-05 15:03:57'),(333314,7248,'Yes, it\\\'s Windows 7 x64.',29286,'2010-05-05 18:02:29'),(333478,3869,'You should gargaj.',29286,'2010-05-07 09:52:40'),(333923,6675,'great! thanks for sharing :)',29286,'2010-05-10 11:00:41'),(334305,7360,'i don\\\'t know what\\\'s worse... calling keygen music \\\"midi\\\", or saying that \\\"midi\\\" sounds awful...',29286,'2010-05-12 16:19:40'),(334533,6675,'[quote]\r\ndistance to a rounded cube:\r\n\r\nCode:\r\n\r\n[code]\r\nfloat distToCBox( in vec3 p, in vec3 box, float rad )\r\n{\r\n return length( max( abs(p) - box + vec3(rad), 0.0 ) ) - rad;\r\n}\r\n[/code]\r\n\r\n\r\nbox is, as usual, half the length of the box\\\'s side\r\nrad is the radious of the curvature\r\n[/quote]\r\n\r\nWhat\\\'s the reason behind the max(..., 0)? Having negative distances is helpful for determining if I am inside the box.',29286,'2010-05-14 10:51:17'),(334608,7132,'[url]http://www.youtube.com/watch?v=NUj0nS_A7JA&feature=related[/url]',29286,'2010-05-15 00:14:06'),(335085,7364,'Gargaj: WebGL pouet logos would be cool :)',29286,'2010-05-19 09:42:49'),(335161,7370,'I heard every year there are people organizing demoscenes at different locations!',29286,'2010-05-19 23:16:04'),(335736,7378,'http://pouet.net/topic.php?which=7378',29286,'2010-05-24 23:14:43'),(335996,2813,'xernobyl: Change all \\\"Sans\\\" or \\\"Serif\\\" references to FreeSans or FreeSerif. They\\\'re much more aethetically pleasing.',29286,'2010-05-26 19:59:03'),(336082,7382,'For me it looks like a guy sniffing into the nose of a very big sleeping dog...\r\n[img]http://img25.imageshack.us/f/img25/6222/sniffj.png[/img]',29286,'2010-05-27 16:59:24'),(336084,7382,'fail...\r\n[img]http://img25.imageshack.us/img25/6222/sniffj.png[/img]',29286,'2010-05-27 16:59:50'),(336085,4161,'hypnotizing!',29286,'2010-05-27 17:11:45'),(336240,7382,'I insist. It\\\'s a dog-nose-sniffing adventurer!\r\n[img]http://img25.imageshack.us/img25/6222/sniffj.png[/img]',29286,'2010-05-28 23:40:24'),(336364,4439,'great one :D',29286,'2010-05-30 22:30:13'),(336603,2735,'For the good memories...\r\n[img]http://imgur.com/SPVNE.jpg[/img]',29286,'2010-06-02 15:06:20'),(336836,7211,'Screw the universe!\r\n\r\n... and then?',29286,'2010-06-03 17:38:47'),(338129,7399,'iq: lunaquatic?',29286,'2010-06-14 20:33:01'),(338463,6751,'I read somewhere that \\\"crinkler does not cope well with large blocks of data\\\". Better check with mentor and blueberry if such a \\\"hack\\\" would lead do smaller compressed code.',29286,'2010-06-17 10:23:27'),(339969,7441,'For England, soccer is a game that is played with 22 players, begins with a coinflip, and ends against Germany.',29286,'2010-06-28 18:22:16'),(341207,3036,'EPIC BATTLE: Germany vs. Holland',29286,'2010-07-06 22:20:44'),(341368,7468,'I\\\'m really hoping that netherland kicks some serious spanish ass.',29286,'2010-07-07 22:28:40'),(342333,7488,'Yeah, me: 2x Intel X25 40GB SSD in Raid 0.\r\n[url]http://xtr1m.com/rating2.png[/url]',29286,'2010-07-13 09:17:52'),(342618,7486,'Darmstadt :/',29286,'2010-07-15 14:09:42'),(344553,7532,'[img]http://msumarchofdimes.files.wordpress.com/2009/11/orange-juice.jpg[/img]',29286,'2010-07-30 09:27:48'),(344570,7532,'[img]http://doodlesplatter.com/wordpress/wp-content/uploads/2008/11/pepsi-united-kingdom-jon-burgerman.jpg[/img]',29286,'2010-07-30 12:02:54'),(344571,7532,'back to the roots \\\\o/',29286,'2010-07-30 12:03:21'),(344840,7537,'a_lee_n: great find! thanks for sharing:\r\nhavoc: oneliner != bbs',29286,'2010-08-01 22:03:08'),(344988,7538,'Functrion x Tr1m?',29286,'2010-08-03 07:30:03'),(345288,7547,'Does partymeister support unicode yet? ;)',29286,'2010-08-05 08:48:36'),(345324,7547,'Yes, indeed, that\\\'s a great release, thank you! I think this kind of stuff might motivate future orgas to organize a new party *hint at bp replacement* :)',29286,'2010-08-05 12:34:00'),(346213,7544,'texel wins!',29286,'2010-08-10 13:09:49'),(346234,7561,'I don\\\'t know if I should cry or laugh about this...',29286,'2010-08-10 15:26:38'),(346350,7561,'Jcl: That only targets a floppy drive. Try this: mov dl, 80h',29286,'2010-08-11 10:36:20'),(346976,7573,'If you have a demo, it\\\'s animated to a beat\r\nIf it\\\'s animated to a beat, it\\\'s animated\r\nIf it\\\'s animated, it\\\'s visualized\r\nIf it\\\'s visualized, it has data.',29286,'2010-08-16 11:48:46'),(347321,7538,'I\\\'d like to go, but the flights with malev from frankfurt to budapest are 150€ each, not sure if I could afford 300€ just for travelling... :/ are there any other cheap fare airlines?',29286,'2010-08-18 13:48:29'),(347331,7538,'Hm, I have an option to travel by train with 152€ total costs, but that\\\'s 11 hours per way, travelling overnight. Does anyone know of any alternative?',29286,'2010-08-18 14:54:03'),(347344,7538,'Thanks for the suggestions, but neither of those are any better:\r\nwizzair and orangeways don\\\'t offer trips that fit the demoparty schedule, and a bus will also take 9-11 hours, if not longer, that way I do prefer a train.\r\n',29286,'2010-08-18 16:16:16'),(347710,7589,'Somebody please get that kind of people out of the country in which I live in... :/',29286,'2010-08-20 22:52:35'),(348277,7599,'If you don\\\'t do heavy rendering, you could try to render all areas that are NOT in the native RichEdit area, using 4 scissor boxes, with the opengl scissor test.\r\n- top rect (0,0, width, editBoxTop)\r\n- left rect (0, editBoxTop, editBoxLeft, editBoxBottom)\r\n- right rect (editBoxRight, editBoxTop, width, editBoxBottom)\r\n- bottom rect (0, editBoxBottom, width, height)\r\n\r\nThis of course implies rendering the scene 4 times... But it might work.',29286,'2010-08-25 09:30:30'),(348289,7592,'[quote]⎝⏠⏝⏠⎠[/quote]\r\nharism: how did you do that? what font, what encoding?',29286,'2010-08-25 11:05:44'),(348303,7592,'ⓧⓉⓡ①ⓜ cool thing',29286,'2010-08-25 12:25:32'),(350749,7640,'Go make a demo about it, or better, demo or it didn\\\'t happen!',29286,'2010-09-11 15:03:56'),(351523,7464,'Is there some kinda fussy logic going on from the prod\\\'s screenshot to determine which logo to show? :)',29286,'2010-09-18 00:05:41'),(351563,7663,'Really, get your diapers checked and stop opening ridiculous copycat threads.',29286,'2010-09-18 12:22:55'),(352459,7684,'┌o┘ Discuss! └o┐',29286,'2010-09-27 09:17:44'),(352466,7684,'BoyC: Yeah, why not? :D pouetization is very funny lately, see the FPS game thread, very enjoyable :)\r\ncg_, revival, texel: thanks!',29286,'2010-09-27 10:05:08'),(352513,7684,'Cheers to you all \\\\o/\r\nAnd it\\\'s not sad, gloom, not at all :) Today this is a happy world full of happy people.',29286,'2010-09-27 15:53:27'),(352541,7684,'havoc: straight to the point \\\\o/ cheers :D',29286,'2010-09-27 23:31:38'),(352697,7688,'The Monteverdi 450 GTS:\r\n[img]http://autopixx.de/bilder/3332/monteverdi-hai-450-gts.jpg[/img]',29286,'2010-09-29 18:00:06'),(352758,7678,'ATI compomachine is one of the best ideas that have been had in a very long time! Keep it that way :)',29286,'2010-09-30 09:16:18'),(352876,6675,'I think you should read up the very BASICS of raytracing, then, if you don\\\'t know how to determine the ray direction...\r\nLet\\\'s give you a hint. Your head is one point in space, just assume that your eyes also share that same point. Your eyes look to a certain point of the screen (let\\\'s call it a pixel). Now you have two points, from which you could create a direction vector.\r\nJust place the camera(or head or eyes) somewhere in your scene, and use the screen pixel coordinates (or quad texture coordinates) as the second point to create the ray direction.\r\nIf you want to move around freely in the scene, there\\\'s some more work to do, that you really should research for youself. Have a look at auld\\\'s blog here: [url]http://sizecoding.blogspot.com/[/url], he has some nice and small code snippets of raycasting.',29286,'2010-10-01 09:02:52'),(353179,7464,'It\\\'s because of the two sided printing, it looks better when (if such a multipage document is opened up at page 2 or grater) a chapter starts at the right page. So if one chapter ends at the right page, the next left page is kept blank intentionally.',29286,'2010-10-04 09:16:09'),(353400,4439,'spiny: good one!! :D',29286,'2010-10-06 23:48:04'),(353416,7705,'looks like it\\\'s made vor vi users...',29286,'2010-10-07 11:36:45'),(353464,7704,'now I pissed myself laughing! :D',29286,'2010-10-07 17:12:16'),(353520,7464,'[img]http://failblog.files.wordpress.com/2010/10/4251bc86-8ff9-4a94-acee-bea7ac59bda6.jpg[/img]',29286,'2010-10-07 23:52:23'),(353588,7709,'Happy birthday mate! :)',29286,'2010-10-08 15:41:21'),(353967,7437,'Is it just me, or do I hear Justin Bieber slowed down 800% in \\\"03Kai_Nobuko_-_sweet_death.mp3\\\"?',29286,'2010-10-13 14:20:38'),(353979,7715,'[url]http://www.hacker.org/[/url]\r\n1097 points. Who has more? :)',29286,'2010-10-13 16:37:09'),(354307,6854,'Well, I meant the running time of the intro. I guess 60 seconds is a good time. Take lunaquatic, the \\\"impress audience\\\" factor is when the cube starts to vectorslime ;) Everything before that was just a preparation for that one moment.',29286,'2010-10-18 14:27:03'),(354308,4803,'I also donated for the-album, I hope you\\\'re enjoying all your new videogames, paniq ;)',29286,'2010-10-18 14:29:35'),(354382,7438,'I have to agree with Navis. Why not just draw a line, and leave room for Mindcandy 4?',29286,'2010-10-19 15:41:08'),(354467,4803,'It\\\'s not the greatest album ever made on planet earth, it\\\'s the most remarkable album on the entire planet.',29286,'2010-10-20 16:03:00'),(354554,7464,':D That would be great, wouldn\\\'t it?',29286,'2010-10-21 17:28:50'),(355062,7733,'[url=\\\"http://tinyurl.com/2axpd3g\\\"]This might help[/url]',29286,'2010-10-26 15:57:28'),(355063,7733,'bbcode fail: [url]http://tinyurl.com/2axpd3g[/url]',29286,'2010-10-26 15:57:55'),(355129,3841,'Topic starter is not always topic finisher. Nice try though, xeron :)',29286,'2010-10-27 12:03:52'),(355460,6675,'That formula is in this very thread, check previous pages',29286,'2010-11-01 08:11:35'),(355549,7746,'Never change a running system.',29286,'2010-11-02 09:38:56'),(355721,6675,'Calculate the gradient using your distance field function. That\\\'s your normal.',29286,'2010-11-03 09:36:12'),(355722,7749,'1) The popular demo should have 100% popularity\r\n2) Some people (attention whores) only need more popularity to satisfy their egos\r\n3) Leave the system as it is and be happy\r\n4) ???\r\n5) PROFIT!\r\n',29286,'2010-11-03 09:41:40'),(355723,7751,'Don\\\'t you find in Adok\\\'s sentence any similarity with \\\"only blonde people with blue eyes are true citizen\\\"?',29286,'2010-11-03 09:43:12'),(355839,7748,'trc_wm: Pink Floyd! you just made my day :)',29286,'2010-11-04 09:24:41'),(355936,7751,'33.',29286,'2010-11-05 08:42:11'),(355938,7752,'No Trojans! Spartans are OK tho.',29286,'2010-11-05 08:49:22'),(356157,7751,'delta code the sequence\r\n0 1 2 4 8\r\nthe logical successor is 16 since all numbers are being multiplied with two\r\nso 17+16 equals 33 ',29286,'2010-11-07 10:53:36'),(357052,7591,'[quote]Since tUM is not a release party per se but more of a family event with people who want to conclude the demoparty year with their friends...[/quote] With xxx taking off his pants on the stage and metalvotze doing its best, yeah, it kinda fits that description.',29286,'2010-11-15 09:42:01'),(357187,7394,'With TAM Linhas Aereas it\\\'s 798€ from Frankfurt, still a bit expensive, so no.',29286,'2010-11-16 13:20:27'),(357228,7771,'noise\r\n[img]http://pouet.net/gfx/sucks.gif[/img]',29286,'2010-11-16 19:07:33'),(357274,7771,'noise\r\n[img]http://pouet.net/gfx/sucks.gif[/img]',29286,'2010-11-17 08:54:28'),(357339,7464,'me too (although I\\\'m married)',29286,'2010-11-18 11:09:48'),(357347,3637,'[code]//include in your precompiled header:\r\n#define == =\r\n#define false true\r\n#define true rand()\r\n#define if while\r\n#define private public\r\n[/code]\r\n\r\nLovely \\\\o/ happy debugging.',29286,'2010-11-18 12:07:48'),(357348,3637,'[code]\r\n#define sizeof(x) (rand() % sizeof(x) + 1)\r\n[/code]\r\n...forgot about that one :)',29286,'2010-11-18 12:08:27'),(357350,3637,'PiN that would cause trouble with this block:\r\n[code]if (condition1) statement1();\r\nelse if (condition2) statement2();\r\nelse statement3();[/code]',29286,'2010-11-18 12:45:34'),(357351,3637,'oh, I see, not really ;) evil indeed.',29286,'2010-11-18 12:45:57'),(357410,6675,'iq, could you please explain why we should not march the whole distance but only a small fraction of it? My logic says that the whole distance should be OK and is the right thing to do...',29286,'2010-11-19 09:55:24'),(357417,6675,'Thanks ryg! :)',29286,'2010-11-19 12:12:17'),(357770,7759,'Darmstadt->Saarbrücken: 1h37m with car \\\\o/ \\\\o/ \\\\o/',29286,'2010-11-23 00:43:56'),(357801,7764,'congrats! :)',29286,'2010-11-23 10:14:25'),(357815,7587,'word.',29286,'2010-11-23 11:32:09'),(357964,7782,'ryg: afaik \\\"stream output on dx10+\\\" is \\\"transform feedback in ogl\\\", like snoutmate said',29286,'2010-11-24 21:22:17'),(358086,7792,'I definitely agree. Why push the loudness so high that people have to start wearing earplugs? I mean what\\\'s the point?',29286,'2010-11-26 00:15:06'),(358089,7792,'[url]http://www.pouet.net/topic.php?which=7185&page=1&x=40&y=12[/url] What\\\'s so good about too darned loud music that\\\'s worth causing life-long tinnitus?',29286,'2010-11-26 00:19:52'),(358993,7806,'OpenGL 3.3. The power of DX 10.1 under Windows XP+ and Linux. nuff said',29286,'2010-12-07 16:25:38'),(359189,7759,'Seminars! <3',29286,'2010-12-10 09:56:54'),(359451,7817,'Realtime crosslinking of interchangeable Heisenfram terminals using redundant melacortz-ramistat 14-kiloquad interface modules',29286,'2010-12-13 23:25:48'),(359456,7817,'The scene spirit doesn\\\'t include recruiting, sadly. If someone joins the scene it\\\'s because they got interested and found their way in by self-motivation and learned to do coding/music/gfx by himself, or asked for direct help.\r\nRecruiting campaigns? Tutorials for newbies? Those will be the days...',29286,'2010-12-13 23:46:54'),(359517,7817,'what neet said :)',29286,'2010-12-14 23:48:59'),(360256,7591,'Damn, I just stayed up all night, I guess I won\\\'t sleep at all or else I\\\'ll miss my train :D',29286,'2010-12-27 05:47:56'),(360858,5955,'Adok why do you visit demoparties again? The way I perceived it at tUM everybody avoided you. I wonder why...',29286,'2011-01-01 23:05:58'),(361002,5955,'Well, \\\"we don\\\'t have any common interests\\\" is probably the most lame excuse for not talking to anyone. And not being able to have a conversation with kb is like not being able to walk straight, which you surely... oh.',29286,'2011-01-03 07:47:39'),(361320,1709,'Hey Adok I saw that you offer programming tutorials? Could you teach me to become a better programmer?',29286,'2011-01-06 10:27:02'),(361329,7612,'Our two 2010 intros are also in the list :) Glad to be there, happy voting :)',29286,'2011-01-06 11:39:45'),(361433,7612,'And imagine was not done by TGGC alone...',29286,'2011-01-07 10:12:01'),(361803,7844,'[img]http://www.politicalcompass.org/facebook/pcgraphpng.php?ec=-4.25&soc=-4.41[/img]',29286,'2011-01-10 19:07:05'),(362928,7887,'I\\\'d sample two times using 2 different transforms, and then pass these two colors through a magic function for blending.',29286,'2011-01-22 12:25:05'),(363871,7913,'Hi! I\\\'m thinking about how to implement my cameras for my next 64k. Everyone knows the standard way of doing them: Take the camera position, view direction and up vector to create the view matrix, and then take the FoV, aspect ratio, near and far planes for the projection matrix.\r\n\r\nI want to follow a different path so that I don\\\'t need the 3 vectors for the view matrix, instead only 2. I\\\'d also like to avoid the gimbal lock problem.\r\n\r\nI thought that I could represent the camera position with 3 floats, then the direction that the camera looks at with another 3 floats, and finally the roll angle along the view vector with another float, that makes 7 floats.\r\n\r\nDoes anybody know if that\\\'s sufficient information, and how to construct a view matrix out of those values? Any references would be gladly appreciated :)\r\n\r\nCheers!',29286,'2011-01-30 21:49:32'),(363874,7913,'Ferris: That\\\'s equivalent to euler angles (http://en.wikipedia.org/wiki/Yaw,_pitch,_and_roll#Tait-Bryan_angles), which introduce singularities when two rotation planes become coplanar, aka gimbal lock. I\\\'d like to avoid those :)',29286,'2011-01-30 21:55:14'),(363919,7913,'kb_: I was thinking of quaternions as well, I\\\'m using my several-years-old math classes where I have a conversion from an unit quaternion to a rotation matrix. Theoretically speaking, I can represent the camera orientation with a quaternion, where I just specify a rotation axis and an angle to rotate from. These 4 values are represented by a quaternion. I\\\'m just not an expert in quaternion maths.\r\n\r\nBesides the inner workings of my camera system, I want to be able to freely change the camera parameters on design time, that is, change the cam position and orientation, and other values such as fov and dof.\r\n\r\nAssuming I want to go the quaternion way, the initial quaternion would be (0, 0, 1, 0), that is 0 degrees rotation along the y-axis. Now when I want too \\\"look around\\\", I would need some logic to modify my quaternion so that the camera looks to the new direction. kb_: could you enlighten me in how to do this?\r\n\r\nAnd since I plan on keyframe animations, I\\\'d need a way to interpolate from all those values. I\\\'ve heard about spherical linear interpolation (slerp) for quaternions, I\\\'m not sure if that\\\'d be necessary or if cubic hermite spline interpolation would suffice.',29286,'2011-01-31 10:24:27'),(363920,7913,'xernobyl: In your case I\\\'d need a \\\"right\\\" vector :)',29286,'2011-01-31 10:24:47'),(364570,7920,'[url=\\\"http://pouet.net/prod.php?which=52946\\\"]my first[/url]',29286,'2011-02-06 09:15:38'),(364572,7920,'bbcode fail, [url=http://pouet.net/prod.php?which=52946]my first[/url]',29286,'2011-02-06 09:16:13'),(364644,7925,'[quote]Your result for The Would You Have Been a Nazi Test ...\r\nThe Resistance\r\n\r\nAchtung! You are 31% brainwashworthy, 27% antitolerant, and 52% blindly patriotic\r\nWelcome to the Resistance (Der Widerstand)! You believe in freedom, justice, equality, and your country, and you can\\\'t be converted to the the dark side.\r\n\r\nBreakdown: your Blind Patriotism levels are borderline unhealthy, but you show such a love of people from everywhere and a natural resistance to brainwashing, you would probably focus your energy to fight the Fuehrer with furor, so to speak.\r\n\r\nConclusion: born and raised in Germany in the early 1930\\\'s, you would have taken up ARMS against the oppressors. Or even your friends\\\' oppressors. Congratulations!\r\n\r\nLess than 5% of all test takers earn a spot in the Resistance![/quote]\r\nTake that. This is the text Adok would never receive.',29286,'2011-02-06 18:56:32'),(364869,7929,'till can do such things as demoscene? ',29286,'2011-02-08 12:13:46'),(365554,7920,'schweet! :D las: it\\\'s time to really make an intro about it',29286,'2011-02-13 11:07:52'),(365628,7920,'That\\\'s so sexy... I want an intro!',29286,'2011-02-14 09:12:53'),(366916,7486,'Darmstadt',29286,'2011-02-28 16:21:26'),(370583,8029,'[img]http://chzgifs.files.wordpress.com/2011/03/abandonthreadp1.gif[/img]',29286,'2011-04-03 23:55:49'),(373374,1024,'The soundtrack for [url=http://pouet.net/prod.php?which=55744]this[/url]:\r\n[url=http://blu-flame.org/music/xTr1m+LPChip_-_Liquidiced.ogg]intro version[/url]\r\n[url=http://blu-flame.org/music/xTr1m+LPChip_-_Liquidiced_uncut.ogg]uncut version[/url]',29286,'2011-04-29 18:16:43'),(373417,644,'I see many demoscenes. Some of them run even on my ATi. I can has more compatible demoscenes plz? Screw teh nVidia only demoscenes.',29286,'2011-04-29 23:57:25'),(374117,8096,'to quote auld:\r\n[img]http://3.bp.blogspot.com/_xl45__0O0dM/TDXlJoL1U1I/AAAAAAAAAMk/KMdN-Dg9YEM/S230/retire.jpg[/img]\r\nIt seems as iq\\\'s definition of \\\"not releaseable\\\" greatly differs from ours :( in other words, that looks great! What is that doing there, rotting in your disks?!',29286,'2011-05-07 23:46:42'),(376337,8135,'[url=http://pouet.net/prod.php?which=52946]intro me beautiful[/url]',29286,'2011-05-30 20:56:58'),(377333,8146,'I have a growing problem:\r\n[url=http://www.xtr1m.com/temp/dotnet.png]watch me beautiful[/url]\r\n\r\nI use a 40GB SSD as a system drive hosting Windows 7. I install most of my programs to another drive, and the page file is also somewhere else.\r\n\r\nSince I use this machine for developing, I face the problem of the ever growing winsxs and assembly folders inside of C:\\\\Windows. Does anybody know if I can relocate them? Is my only option to buy myself a bigger drive?\r\n\r\nI\\\'d be grateful for any suggestions :)',29286,'2011-06-10 11:24:16'),(377346,8146,'rasmus, that looks like a great idea, but sadly, from your same link:\r\n[quote]Several people have commented that this will break windows updates.\r\n\r\nThis should be obvious to anyone that has looked into winsxs, its structure and how files are added to it.\r\n\r\nwinsxs contains HARD LINKED files that are placed there during updates or installs.\r\n\r\nHard links can only work within a volume, they cannot work across volumes, which is what junctions allow you to do.\r\n\r\nYou won’t see any errors until a later program tries to create a hard link in c:windowswinsxs from outside of it and will fail with a probably obscure message.\r\n\r\nA work around would be to restore winsxs to its original location, run the update then move it back to the other volume with the above procedure, but I think that would defeat the point of attempting the above.[/quote]\r\n\r\nI guess that\\\'s it, then...',29286,'2011-06-10 13:21:35'),(377810,8146,'Well, if you can\\\'t move the winsxs and assembly folders, I found another way to get free space: [url=http://www.tips5.com/how-to-relocate-user-profile-folder-to-other-drive-in-windows-7]move user profiles[/url]. I use 2 profiles, their size were 3.8GB and 1.8GB, all that big partly because of Firefox/Chrome/Thunderbird/iTunes all putting their vital data there.\r\n\r\njsyk.',29286,'2011-06-15 14:48:22'),(379850,8188,'Actually, playing around with Werkkzeug 1 or 3TE is a good learning experience :) examine all the samples available. That helped me, Alot!',29286,'2011-07-03 23:33:34'),(379885,8188,'I know it ryg, hence the punctuation and casing :)',29286,'2011-07-04 11:27:18'),(379887,8177,'rudi you should write a raymarching tutorial...',29286,'2011-07-04 11:36:26'),(385432,6907,'I\\\'d like to push this one. Is there a dx10/11 4k framework out there?',29286,'2011-08-31 21:35:50'),(385530,8244,'Psycho, could you perhaps release the code with a very small (e.g. hello world) CS? That\\\'d be great :)',29286,'2011-09-01 20:02:42'),(385600,8292,'Archaic Superfluous Demofactory',29286,'2011-09-02 10:46:08'),(385637,8290,'Who watches 64ks? demosceners. People who know that 64ks are not viruses. Sceners with antivirus software should acknowledge that it\\\'s the AV that\\\'s not working, instead of blaming the intros or the tools that were used to create them. Sceners with antivirus software should get used on creating filters, ignoring the warnings or just simply uninstall that useless piece of performance-hog-software.\r\n\r\n... look at me, a happy windows user without antivirus software for over 3 years now.\r\n\r\nepilogue: sceners who need antivirus software because they don\\\'t know how to handle the internet, should stop complaining anyway. no personal offense intended.',29286,'2011-09-02 14:16:13'),(385649,8290,'There\\\'s a good answer for that, and many coders know it: Who wants to maintain an old piece of code, that you once wrote as a hobby for your own projects? If you\\\'re not using it anymore, and it\\\'s not generating income, motivation is very low.\r\n\r\nAsk kb why he doesn\\\'t work on v2 anymore ;)',29286,'2011-09-02 14:55:11'),(385770,8290,'That\\\'s true of course, but that\\\'s up to ryg now. As far as I can remember he once mentioned that the code is not polished to be released to the public, but I might be wrong. I agree that it\\\'d be a great thing to see new kkrunchy versions.',29286,'2011-09-03 13:26:57'),(386090,8302,'Wow, that sounds really nice. I don\\\'t know about physical modelling, any chance to make it realtime?',29286,'2011-09-06 15:46:30'),(386277,8302,'iq: Where can I learn how to synthesize such sounds? I got curious and would like to read something :)',29286,'2011-09-08 09:31:37'),(386322,8302,'what Alpha C said',29286,'2011-09-08 18:15:24'),(386371,8302,'+3',29286,'2011-09-09 10:06:27'),(386373,6907,'Hmm, good news: ARB_separate_shader_objects has Status:\r\n[quote]\r\n Complete. Approved by the ARB on June 9, 2010.\r\n Approved by the Khronos Board of Promoters on July 23, 2010.\r\n[/quote]\r\n[url]http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt[/url]\r\nThat means, no nVidia only thing, which would make OGL 4ks way smaller than dx9 ones, right?',29286,'2011-09-09 10:57:21'),(386382,6907,'even better! [url]http://www.opengl.org/sdk/docs/man4/xhtml/glCreateShaderProgram.xml[/url] this allows for several shader-source strings, allowing a nice code reuse!',29286,'2011-09-09 11:55:41'),(386417,6907,'Already saved a LOT of space from my next 4k :D *full of joy*',29286,'2011-09-09 18:07:31'),(386418,6907,'(how does the alot of space look like?)',29286,'2011-09-09 18:07:48'),(386445,7917,'...or not. werkkzeug3 TE seems to be a licenseable software.',29286,'2011-09-09 22:34:45'),(386481,4161,'he\\\'s got such a \\\"oh i\\\'m so cool, kneel before me\\\" face... pathetic.',29286,'2011-09-10 04:28:53'),(386483,7917,'Is that an official statement or a sad acceptance of the truth?',29286,'2011-09-10 04:29:49'),(386484,7917,'@gizmo',29286,'2011-09-10 04:30:13'),(386562,7917,'omg how ist that possible?! And I thought that photoshop \\\"save as web\\\" already did a good job at creating small output textures... ',29286,'2011-09-10 21:24:58'),(386584,7917,'but mp3 has also too many artifacts, like jpg. Visual quality comes from GIF and FLAC (WAV would be too big...).',29286,'2011-09-10 23:09:29'),(386585,8319,'error ID 10T',29286,'2011-09-10 23:13:35'),(386719,8323,'Gargaj for president! \\\\o/',29286,'2011-09-12 10:58:20'),(386858,8326,':D',29286,'2011-09-13 10:02:54'),(386859,7917,'Actually I also managed to make a screenshot of it: [quote][/quote]',29286,'2011-09-13 10:11:46'),(386870,8328,'Best way to use shaders in OGL 4k, thanks to ARB:\r\n[quote]\r\n /* an array of shader code strings, in my case I have an include shader code with many useful functions as the first array element, and then the actual shader code with the main function as the second array element. This makes small multi-shader intros with code-reuse possible :)\r\n*/\r\n__forceinline unsigned int createProgram(const char** shaders)\r\n{\r\n return ((PFNGLCREATESHADERPROGRAMVPROC)wglGetProcAddress(\\\"glCreateShaderProgramv\\\"))(GL_FRAGMENT_SHADER, 2, shaders);\r\n}[/quote]\r\n\r\nThen somewhere in your C++ main function:\r\n[quote]\r\n ((PFNGLUSEPROGRAMPROC)wglGetProcAddress(\\\"glUseProgram\\\"))(shaderProgram);\r\n ((PFNGLUNIFORM4FPROC)wglGetProcAddress(\\\"glUniform4f\\\"))(0, width, height, introTime, get_Envelope(1));\r\n glRects(-1, -1, 1, 1);\r\n[/quote]\r\n\r\nYou don\\\'t need a vertex shader, just pass width&height into your uniform vec4 of the shader, then do the math there (gl_FragCoord.xy/U.xy). That\\\'s how I also get the intro time in U.z and sync data from one 4klang instrument in U.w.',29286,'2011-09-13 11:41:53'),(387108,8333,'I used to use a self-coded wakeup program, that played some really hard music when it was really time to get up... to stop it I really had to get up, go to the PC and click on stop. Worked like a charm for three years (most used piece of software I ever coded), \\\'till the apple iPhone arrived.',29286,'2011-09-15 11:33:48'),(387263,8335,'Wouldn\\\'t it be great to have a central NaCl \\\"platform\\\" to see all those old intros without having to wire up yourself with dosbox and emulators? pouet staff? :)',29286,'2011-09-17 00:15:27'),(388092,8355,'I don\\\'t know about you, but each time I sit down on the morning and I look at my breakfast, I hear in my head: \\\"it\\\'s not my job, my yacht, my plane it\\\'s my müüüüüsli\\\".\r\n\r\nSo here it goes, a big thanks for that earworm netpoet :) Anyone else suffering from this? I wonder how long it will last.',29286,'2011-09-25 20:50:03'),(388211,8357,'I\\\'d like to see that compo! :)',29286,'2011-09-27 13:18:36'),(388265,8358,'Lunaquatic runs on Safari for iOS 4... less than 1FPS, but it runs. So it all depends on your GPU.',29286,'2011-09-27 22:43:51'),(389914,7917,'Then we should compose a song that has a lot of zero or null words in its lyrics, because zeroes are the best to compress!',29286,'2011-10-11 20:20:48'),(390603,8397,'[quote]f*ck microsoft[/quote] fits perfectly with [quote]i\\\'m running windows[/quote]. oh the irony :)',29286,'2011-10-18 10:52:55'),(390614,1599,'Just watched star wars 3, and after reading the initial post, I couldn\\\'t avoid hearing Watto\\\'s voice speaking huttese:[quote]Na pate na gamithite munia[/quote]',29286,'2011-10-18 11:26:00'),(390948,7587,'can\\\'t this thread be also locked/hidden/deleted/anything? this guy doesn\\\'t seem to get a hint.',29286,'2011-10-21 21:46:44'),(391975,8421,'Die verdienen einen Tritt ins Gesicht. Gibs ihnen, scamp!',29286,'2011-11-04 11:14:36'),(391976,8423,'I showed iconoclast from ASD to my computer graphics students when I was a graduate assistant for the lecture. They were impressed ;)',29286,'2011-11-04 11:17:21'),(392603,8421,'I wonder... do these people of GERES and CASSI even know what\\\'s being written about them on the internet? If so, why even announce to continue to fight viprinet? That should be a hopeless quest meanwhile.',29286,'2011-11-11 09:19:43'),(392606,8421,'Ah I see now. They DO know. Then it\\\'s either plain stupidity or a hopeless quest for vengeance then.',29286,'2011-11-11 09:51:14'),(392781,7970,'[img]http://static.panoramio.com/photos/original/19423446.jpg[/img]',29286,'2011-11-14 00:11:14'),(394016,8456,'pure quality, thank you!',29286,'2011-11-27 11:20:15'),(394212,8421,'Google cache still has all the articles: [url=http://webcache.googleusercontent.com/search?q=cache:http://www.geres-cassi.to/en/story_ongoing.php]use the prefix and replace the last part with what you want to read[/url]',29286,'2011-11-29 11:03:27'),(395019,8495,'Well it\\\'s nVidia only, the executable is bigger, and there are not many things (specifically graphic effects) that you can do in CUDA which can\\\'t be done with DirectX/OpenGL. So in my opinion, the disadvantages win.',29286,'2011-12-09 21:46:42'),(395254,8501,'because I tend to go to revision, and not to assembly. Do I get a cookie now?',29286,'2011-12-13 13:05:42'),(395322,4152,'What does the current amiga scene think about the AmigaOne 500? [url]http://www.acube-systems.biz/index.php?page=hardware&pid=7[/url] Looks like a potential demo platform.',29286,'2011-12-14 10:07:18'),(395398,4152,'It just doesn\\\'t feel like an Amiga, having a modern CPU and GPU inside. I never owned an Amiga, yet there\\\'s the AmigaOS on the AmigaOne. Can you actually run every older amiga program on it, including amiga demos? And since it\\\'s one-of-a-kind, we can expect that its specs won\\\'t change, so it might be an attractive demo plaform, considering that every owner who watches the demo will have the same experience, like in the old days. That\\\'s why I ask.',29286,'2011-12-15 10:11:32'),(395400,7464,'[img]http://img191.imageshack.us/img191/7428/facesx.jpg[/img]',29286,'2011-12-15 10:53:32'),(395728,8516,'How do I play all those different file formats? I\\\'m interested to hear how adlib sounds like. Sadly I didn\\\'t own one back then.',29286,'2011-12-21 11:00:20'),(395791,7443,'nice one!',29286,'2011-12-22 10:23:53'),(395996,8421,'_docd: guck mal das postingdatum an ;) aber dennoch +1',29286,'2011-12-26 22:08:05'),(396558,8541,'This is great: [url=http://flockdraw.com/]flockdraw[/url]\r\nCheck out the result of a coop between both blu-flame coders trying to be artists ;) [img]http://www.xTr1m.com/temp/mark+xTr1m-flockdraw.png[/img]',29286,'2012-01-03 19:29:55'),(396559,8540,'I\\\'d vote for still, youth uprising, mercury, farbrausch, tbc, quite, sqny and the like, but who cares for those modern groups anyway?',29286,'2012-01-03 19:35:05'),(396738,8544,'las: +1',29286,'2012-01-05 13:09:29'),(396834,8540,'xernobyl loses sorry and I find it. Do I pick it up?',29286,'2012-01-06 15:30:31'),(397123,8537,'[url=http://www.snake-nyan-cat.com/]snake nyan cat[/url]',29286,'2012-01-09 20:37:11'),(397374,3637,'\r\n[code]\r\nfor (int passes = 0; passes < 2; ++passes)\r\n{\r\n for (int m = 0; m < testScene->giMeshCount; ++m)\r\n {\r\n DxMesh* mesh = testScene->giMeshes[m];\r\n for (int i = 0; i < mesh->VertexCount; ++i)\r\n {\r\n UpdateCamera(giCameraScene, &mesh->OP.NextVB[i]);\r\n\r\n giCameraScene->Render();\r\n DxDeviceContext->GenerateMips(giLayer->texture->ShaderResourceView);\r\n DxDeviceContext->CopySubresourceRegion(giTexture, 0, 0, 0, 0, giLayer->texture->Texture, 5, NULL);\r\n DxDeviceContext->Map(giTexture, NULL, D3D11_MAP_READ, NULL, &mappedSubResource);\r\n D3DXVECTOR4 color = *(D3DXVECTOR4*)mappedSubResource.pData;\r\n DxDeviceContext->Unmap(giTexture, NULL);\r\n\r\n mesh->OP.NextCB[i].Dawn = D3DXVECTOR3(color.x, color.y, color.z);\r\n \r\n }\r\n }\r\n\r\n for (int m = 0; m < testScene->giMeshCount; ++m)\r\n {\r\n testScene->giMeshes[m]->UpdateColors();\r\n }\r\n}\r\n[/code]',29286,'2012-01-13 14:01:15'),(398138,8524,'My second son was born December 12th ;) just enough days away from christmas! And I finally got my new windows phone two days ago, the nokia lumia 800. As a silverlight developer and student, I\\\'m going to have lots of fun making apps and releasing them to the marketplace for free, yay! :D Good and sleepless times ahead.',29286,'2012-01-23 10:16:01'),(398316,8580,'I did this as well in my first days of 4k coding (and yes, cheers to las of mercury for the idea). I had an array of function pointers, an array of integers representing the amount of float arguments each function requires, and each opcode was a function accepting a float* as an argument. I had a small loop for: 1) reading the next opcode from the opcode array, 2) calling the opcode\\\'s function with the float array pointer as argument, 3) incrementing the opcode pointer and 4) advancing the float array pointer by the number of parameters the opcode needed. My intro data was correspondingly divided in opcodes (unsigned chars) and opcode data (signed chars, converted to float and scaled correspondingly) for better compression.\r\nI had following opcodes(argument amount), amongst others:\r\n- Matrix functions:cameraPosition(3), push(0), popMatrix(0), scale(3), translate(3), rotate(3);\r\n- Drawing functions: drawMesh(1)\r\n- Flow control: jump(1), jumpGreaterEqual(2)\r\n- Arithmetic: add(2), sub(2), mul(2), div(2)\r\nMy intro worked with 255 floating point registers, I used a special escape byte (255) in the floating point data for accessing the register\\\'s value: once the interpreter encountered a 255 in the data array, it read the next position and interpreted it as a register index, then used the register\\\'s content as the required opcode argument.\r\n\r\nI hope this brief summary was helpful.',29286,'2012-01-24 15:01:01'),(398590,8583,'What v3nom said, I had a foster-great-aunt called Thea, she was the nicest of them all. Wish you all the best!\r\n\r\nCan\\\'t you get some webgl powered netbook or smartphone and mess around with shadertoy/glsl sandbox? That\\\'s what I\\\'d do if I was that much time alone and bored in a foreign place.',29286,'2012-01-26 08:27:41'),(398843,7587,'ringo: By keeping it here, he gets what he wants: free, search engine indexable hosting of his blog. ',29286,'2012-01-28 07:38:26'),(399562,8598,'For deleted (but not overwritten) data you can always use GetDataBack. It analyzes HDs that had FAT or NTFS partitions on them and presents the files that are still there in an explorer-like UI, which allows you to copy them over to a safe place.',29286,'2012-02-03 09:23:56'),(399878,8606,'[url=http://pouet.net/bbs.php]link me beautiful[/url] <-- All threads. No matter in what category they are in. I for instance check the BBS way more than the front page.',29286,'2012-02-06 18:15:06'),(400010,8612,'We did that for [url=http://pouet.net/prod.php?which=53569]Lunaquatic[/url]',29286,'2012-02-08 10:10:10'),(400013,8612,'...and the predecessor, [url=http://pouet.net/prod.php?which=52946]Valleyball[/url], although that\\\'s just a plane with normal mapping there.',29286,'2012-02-08 10:17:53'),(400377,8618,'I\\\'ve had a similar problem, and came up with the following solution:\r\nInstead of having one single array with all elements, I came up with a struct:\r\n\r\n[code]\r\nstruct MyData\r\n{\r\n enum DataType\r\n {\r\n Float,\r\n Vector,\r\n Whatever,\r\n //...\r\n }\r\n\r\n struct DataEntry\r\n {\r\n DataType dataType;\r\n int index;\r\n }\r\n\r\n DataEntry* data;\r\n float* floatData;\r\n vector* vectorData;\r\n whatever* whateverData;\r\n //...\r\n}\r\n\r\n//...\r\n\r\nMyData myData;\r\nfor (int i = /*iterate over everything in myData*/)\r\n{\r\n switch(myData.data[i].dataType)\r\n {\r\n case MyData::DataType::Float:\r\n float value = myData.floatData[myData.data[i].index];\r\n //...\r\n break;\r\n case MyData::DataType::Vector:\r\n vector value = myData.vectorData[myData.data[i].index];\r\n //...\r\n break;\r\n case MyData::DataType::Whatever:\r\n //...\r\n break;\r\n }\r\n}\r\n[/code]\r\n\r\nI know, it looks ugly, but it serves its purpose. You have a \\\"collection\\\" where every element has a different (known!) type.',29286,'2012-02-13 13:15:24'),(400457,8618,'First of all, thanks for all the comments on my (on the first look) not so smart design. I did this for a small VM bytecode interpreter, where I had an opcode char array and the opcode data floating point array.\r\n\r\nMy floating point data is indeed all packed together, since all the data pointers (float*, vector*, whatever*) later point to a different position of the one large floating point data array. First of all come all floats, then all vectors, then all whatevers. If I used a union I would indeed increase the size of the struct in an unreasonable way, not so cool for sizecoding and small interpreter code anyway. So please, point me out again why \\\"I\\\'m doing things wrong\\\"?',29286,'2012-02-13 20:51:31'),(400468,8618,'Ok all is clear now, then :)',29286,'2012-02-13 22:00:10'),(400492,8357,'awesome! :)',29286,'2012-02-14 10:31:45'),(400611,8621,'A demo is that which looks cooler than an animation of the same size. Says xTr1m.',29286,'2012-02-14 23:19:59'),(400849,8627,'wth is this all about if I may ask?',29286,'2012-02-16 20:39:18'),(400985,8631,'Apple = mainly consumer electronics, amongst other things\r\nMicrosoft = mainly business software developing, amongst other things\r\n\r\nYou\\\'re comparing tomatoes with cookies. Both have one thing in common, they can be eaten.',29286,'2012-02-18 10:09:26'),(401102,8631,'gloom: How much worth is [url=http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html]alot[/url]? ',29286,'2012-02-19 21:20:29'),(401382,8639,'just use a constant that looks good and normalize the normal ;) It\\\'s all about looking good instead of beeing accurate :D',29286,'2012-02-22 09:17:53'),(401454,8626,'trixter: Watched it today, very enjoyable! (on a SSD and Core i7 + HD 5850, WMP)',29286,'2012-02-22 21:48:52'),(401552,8641,'...there\\\'s also the possibility that the zip/rar/whatever data files are password-protected and embedded in the exe, rendering any autodetection tool useless. So, what kusma said.',29286,'2012-02-23 18:52:51'),(401833,8643,'submitshot.php should also provide a way to visit the corresponding prod.php, otherwise it\\\'s really hard too choose one.',29286,'2012-02-26 19:19:26'),(402622,3637,'[code]submitLogin: function(instance)\r\n {\r\n $.ajax(\r\n {\r\n url: \\\"login.php\\\",\r\n type: \\\'POST\\\',\r\n data:\r\n {\r\n user: $(\\\'#loginFormUser\\\').val(),\r\n password: $(\\\'#loginFormPassword\\\').val()\r\n }\r\n })\r\n .success(function(data, textStatus, jqXHR)\r\n {\r\n reloadPage();\r\n })\r\n .error(function(jqXHR, textStatus, errorThrown)\r\n {\r\n $(\\\'#loginFormUser\\\').val(\\\'\\\');\r\n $(\\\'#loginFormPassword\\\').val(\\\'\\\');\r\n $(\\\'#loginMessage\\\').html(jqXHR.responseText);\r\n });\r\n return false;\r\n },[/code]',29286,'2012-03-06 20:44:52'),(402653,5483,'w00t? I\\\'ve got a WXS index of 1140...',29286,'2012-03-07 09:44:31'),(402699,8472,'A blue lava lamp emitting flames! (I know, shameless plug) :)',29286,'2012-03-07 21:46:04'),(402945,7464,'sensenstahl: I was over the Roraima for 2 days :)',29286,'2012-03-10 20:18:27'),(403196,7464,'sensenstahl: [url]http://familie-tovar.de/fotos/#/Roraima/[/url]\r\n[img]http://familie-tovar.de/fotos/image.php?path=/Roraima/DSC04985.JPG[/img]',29286,'2012-03-13 00:21:47'),(403283,8674,'Runs here, Win7 x64 ATI HD5850.',29286,'2012-03-14 10:09:33'),(403394,8681,'The real problem is that frase itself is of type (char*), and frase[i] is of type (char). You were trying to cast a (char) to (const char*), which doesn\\\'t make sense. So, what Tjoppen said.',29286,'2012-03-15 19:34:07'),(404262,8690,'A great demoscener is currently preparing his release for Revision, with haste and bad conscience about all the hacks he has to do and unfinished parts that won\\\'t show up because of the close deadline...\r\n\r\nAn awesome demoscener is currently preparing his release for the demoparty that happens right after the production is actually finished :)',29286,'2012-03-25 11:02:01'),(404664,8421,'+1',29286,'2012-03-30 17:40:08'),(404947,8472,'We can expect rainsnow on revision. A cold arctic front is coming, temperatures will range between 0 and 10 degrees, and no sun. Let\\\'s hope they\\\'re wrong, those forecasters...',29286,'2012-04-03 16:56:23'),(404948,8472,'...that doesn\\\'t affect my eager in any way :) I\\\'m so looking forward to revision!',29286,'2012-04-03 16:57:12'),(405072,8711,'Computer name: Shaikur, Laptop name: Dunmora, Domain and WIFI name: Fiara. Too bad that JoWooD got broke before sf2:fid was finished.',29286,'2012-04-05 11:45:35'),(405279,8472,'The PA is LOUD AS HELL! I\\\'m scared for my laptop hard drive, all that resonating vibration... :/',29286,'2012-04-07 01:37:58'),(405935,8720,'maytz: Who in the world uses MFC for 4ks?',29286,'2012-04-11 10:14:46'),(406097,8472,'I agree with the complaints about food. There have been very embarrassing situations:\r\n- I asked on friday night when there\\\'ll be breakfast: they told me 10:00.\r\n- Saturday morning it\\\'s 10:00 and everything\\\'s closed, new opening time 11:00\r\n- Saturday at 11:00 they open, but nobody there knows the prices of the meals! I had to tell them: it\\\'s 3,50€ for the big breakfast. I knew it since I saw the breakfast price list on the drinks stall last night.\r\n- While preparing the breakfast they had such an orga chaos, the big boss there was only in the way making stress instead of supporting the employees.\r\n- Sunday at 11:00 they open, different crew, and still nobody knows the prices of the meals!\r\n\r\n...really, the revision orgas should consider asking someone else for the next party ;) ',29286,'2012-04-12 13:32:23'),(406377,8718,'what bittin said. I thought I watched the whole PC-demo compo, yet I have absolutely no memory of ever having watched variform 2. Wtf alzheimer? Hypnotoad? Agent K?',29286,'2012-04-13 21:57:53'),(406859,8736,'Yes because there\\\'s little released competition out there. SaneStation is more or less the same, but we\\\'re now 10 years later, there are so many great 64k softsynths that can beat v2 easily, but they\\\'re not publicly available.',29286,'2012-04-16 00:55:31'),(406860,8739,'what trc_wm said.',29286,'2012-04-16 00:56:13'),(406862,8740,'640kb is enough for everyone, right? \r\n\r\nTo answer the question: There are no packers that I know of that generate 64-bit executables, with the intention of aiding in creating 4kb or 64kb intros. But nothing prevents anyone to make 64 bit pc-demos. It\\\'ll only fail to run on MANY PCs, since there\\\'s enough x86-only spread around the world. And in the end the demomaker pays the price, when most of the audience can\\\'t run it.',29286,'2012-04-16 01:00:16'),(407034,8740,'[quote]javascript is the future[/quote] A terrible truth. Can anyone tell me, why on earth does such a flawed launguage 1) get standardized, 2) still be the only one supported for website scripting and 3) remain flawed?\r\n\r\nAnd I don\\\'t think that win64 will be oldschool anytime soon. That\\\'ll be the day when 4TB of RAM isn\\\'t enough...',29286,'2012-04-16 19:55:20'),(407167,8741,'[img]http://img515.imageshack.us/img515/4924/showallfiles.png[/img] Gargaj, fixed that for you.',29286,'2012-04-17 14:54:11'),(407179,8736,'/o\\\\ Adok',29286,'2012-04-17 15:50:22'),(407676,8741,'yesso: Yes, the project file for the BluDX11 project is in D:\\\\Code\\\\Blu64k\\\\src\\\\BluDX11. All my projects are under a \\\"src\\\" Folder. My solution file is in D:\\\\Code\\\\Blu64k. I created that folder structure by moving the vcxproj files in explorer and editing the .sln file with notepad. It\\\'s cumbersome, but in the end most comfortable to work with from within visual studio.',29286,'2012-04-20 21:09:05'),(408169,8759,'[quote]but what everyone said was said already[/quote] I bow in awesomeness over that sentence.',29286,'2012-04-25 05:18:38'),(408246,8763,'...really. Why ksynth? Use 4klang.',29286,'2012-04-26 12:41:22'),(408515,8736,'Demos and copyright... sure. I guess somebody didn\\\'t get the point.',29286,'2012-04-29 15:04:23'),(408533,8736,'Let me try to understand this, sauron... you\\\'re saying that releasing the internal tools with source means that the demogroup breaks up? If that\\\'s true, then there\\\'s no farbrausch, no alcatraz, no fairlight, no conspiracy, no ASD, nothing. The scene is dead then... Even I released the sources of 2 of our intros, that means my group is destroyed as well?\r\n\r\nNice logic going on there!',29286,'2012-04-29 16:35:48'),(408636,8736,'smash: There\\\'s a difference between releasing the source, and releasing the source while giving support. :) ryg and kb are just being VERY kind!',29286,'2012-04-30 13:22:27'),(408638,8736,'haha, I wasn\\\'t implying anything :) Funny, though.',29286,'2012-04-30 13:28:21'),(408864,644,'This thread necromancy was brought to you by rez! How ironic, keeping alive the \\\"demoscene is dead\\\" thread :D',29286,'2012-05-03 16:26:25'),(408882,368,'what bull said!',29286,'2012-05-03 22:39:48'),(408921,8763,'Do you have any control over all the \\\"groundwork\\\" that purebasic provides? Such as that call to HeapAlloc? Can you see the generated assembler code? If not, then I\\\'ve got [img]http://francis-moran.com/wp-content/uploads/2012/01/bad-news.jpg[/img] for you...',29286,'2012-05-04 17:57:42'),(408970,8736,'Someone gotta make a demo about it! gasman <3',29286,'2012-05-05 21:59:56'),(408971,4161,'^ ouch!',29286,'2012-05-05 22:01:41'),(408975,8736,'Maali... it sounds better with 2D...\r\n\r\n2D or not 2D, that\\\'s the question. Like in you should, \\\"you could go 2d\\\" :)',29286,'2012-05-06 00:29:07'),(409005,8780,'Depression is a known mental disease. Sounds harsh, but on the other hand it implies that there are doctors that know about that stuff, and there\\\'s also medication against it. Yes, there are pills that \\\"magically\\\" wash away those emotional outbursts that lead you to a depressive and/or suicidal state, while keeping you mentally fit. It\\\'s no \\\"bla bla\\\": go and take advice from a doctor!',29286,'2012-05-06 15:27:53'),(409077,8783,'What Preacher said. Stop being stuck at BASIC-like languages and get to the real thing... delphi, c(++), or asm. You obviously suffer from the limitations of your development environment.\r\n\r\nTo answer the real question:\r\n- Use different frames from an animation of a rotating cube for each horizontal line (like preacher said)\r\n- Use a matrix on tesselated cube (like bartoshe said)\r\n- Raymarch an iso-surface with domain distortion. We did this for [url]http://www.pouet.net/prod.php?which=53569[/url]',29286,'2012-05-07 16:09:44'),(409299,8789,'I\\\'m with Ferris on this one, except that I do Direct3D 10.1. I\\\'ve got some mild wrappers for Texture/Shader loading, RenderTarget creation and so on... When it comes to code a demo, I have to use my wrappers exactly like I would use raw D3D calls, in the same order. Except I don\\\'t need to write 5-20 lines of struct data each time I want to call a d3d function... Texture creation, rendertarget creation, Shader creation, Texture assignment for rendertargets, the binding of them all, some mesh creation operations, all of those are oneliners. That\\\'s the kind of \\\"framework\\\" I consider to be portable. This way, DirectX 12 can come alog with Utopia Shaders and QuanticViews (hi kebby!), I just wrap the new features and am ready to use them.\r\n\r\nTL;DR: An effective framework should consist of minimalistic wrappers of existing libraries, in order to reduce the amount of code needed, and not to invent a new way, to use them.',29286,'2012-05-09 21:06:26'),(409325,3637,'[code]public static bool shit; //just try to imagine it![/code]',29286,'2012-05-10 06:44:11'),(409327,8787,'As soon as I release my next 64k, there\\\'ll be tons of work in progress images ;) I was just about to spoil everything.',29286,'2012-05-10 07:01:58'),(409500,1724,'...there\\\'s a discontinuity where the stairs meet each other :(',29286,'2012-05-11 20:23:56'),(409546,8789,'It takes years to realize that it doesn\\\'t have to take years, to be a C++ master :)',29286,'2012-05-12 13:11:54'),(409927,8796,'Virgill, es gibt dich also immernoch :)',29286,'2012-05-16 20:08:02'),(409928,8736,'word',29286,'2012-05-16 20:10:05'),(409957,8798,'what TLM said, except that I also place a tab after the opening parenthesis. It\\\'s ugly, but it\\\'s tab-aligned. Anyone know a better solution? I dislike spaces for identation.',29286,'2012-05-16 22:13:04'),(410048,8798,'Ctrl+KF in Visual Studio -> auto ident selection. Best served with Ctrl+A.',29286,'2012-05-17 22:20:54'),(410110,8800,'Android. Didn\\\'t read any further. Sucks.',29286,'2012-05-18 20:31:42'),(410196,8802,'I\\\'ve never been to assembly, and now I never will. I can not forgive them for the death of the 64k compo.',29286,'2012-05-20 00:20:46'),(410676,8802,'magic: Again you shine by your lack of social abilities, and pollute an interesting discussion with spam for hugi, which btw is completely out of topic, and then you blame maali for trolling. Look who\\\'s speaking. And I just couldn\\\'t resist feeding you, so here you go, take your pound of flesh.\r\n\r\nAnd to counter your in-topic argument, there ARE new faces in the demoscene, it\\\'s called evolution and not extinction. Old groups die, new groups come. That\\\'s life. If you can\\\'t see that, then you should simply [url=http://pouet.net/groups.php?which=7388]open[/url] [url=http://pouet.net/groups.php?which=6180]your[/url] [url=http://pouet.net/groups.php?which=7053]eyes[/url]. ',29286,'2012-05-23 09:23:19'),(410681,7464,'[img]http://desmond.imageshack.us/Himg832/scaled.php?server=832&filename=facesa.jpg&res=landing[/img]',29286,'2012-05-23 09:55:12'),(410863,8812,'X + (Y² + Z²) = 42',29286,'2012-05-24 20:10:42'),(410864,3841,'javascript:alert(\\\'ohai, i can has win? kthxbye\\\');',29286,'2012-05-24 20:11:33'),(410950,3841,'[i][/i]',29286,'2012-05-25 11:32:35'),(410965,8814,'You know what would be great? To only hear about hugi each time there\\\'s a new release. But this constant spamming is a pain in the neck.',29286,'2012-05-25 13:10:11'),(410967,8813,'Finding the server can be a PITA, but done right, is done once.\r\n\r\nI use Miranda IM as a client. It\\\'s installation is portable, and when chosen so, it saves its data in its own program folder. There go all plugins, account data, logs, file transfers, and so on. If I ever need to use another computer or reinstall, I zip the whole folder, unzip it in the new machine, create the shortcut and I\\\'m done.\r\n\r\nThat\\\'s how I come into IRC. Last time I had to add an IRC server was over 8 years ago... that said, any complications in establishing connections, with what so ever protocol, is just a PEBKAC syndrome.',29286,'2012-05-25 13:16:34'),(411071,8816,'Evidently each and every academic person who\\\'s done some research in theoretic computer science, specifically algorithm complexity, is an idiot. But wait, now Adok comes and shows the world how it\\\'s done properly.',29286,'2012-05-26 00:14:46'),(411285,8816,'genug ist genug hardy.',29286,'2012-05-28 10:18:29'),(411286,8791,'Seruiosly, having read all of this, it\\\'s almost ridiculous to consider all of this sizecoding. If the standard procedure is to start a VM to run an intro, then the VM size should count as well. And then there are the other people complaining about d3dx dll dependecies on windows 4ks...\r\n\r\nIf all of that (d3dx, dosbox, qem) is allowed and doesn\\\'t count into the file size, then why can\\\'t we code a super mighty VM? Then I\\\'ll make you a 32b that\\\'ll make you shit bricks...\r\n\r\n...just a thought :)',29286,'2012-05-28 10:25:18'),(411325,8791,'[quote]xTr1m: your argument is invalid. [/quote]\r\nlas: and where\\\'s yours?\r\n\r\nI didn\\\'t mean to start a long discussion... I acknowledge that DOS is a full valid platform and is as seldomly used as older platforms like c64 and amiga. I know, it was a silly statement. It\\\'s just kind of a pitty to require all that extra software around the intro in order to run it. And if everyone follows that pattern instead of using the real thing (a bare 486 with MS-DOS 6.22 for example) it becomes some sort of a fake. That\\\'s all I wanted to say.',29286,'2012-05-28 22:14:08'),(411582,8791,'Where are you releasing then, las?\r\n',29286,'2012-05-31 16:10:57'),(411702,8829,'haha, someone gotta learn PHP :)',29286,'2012-06-01 23:31:14'),(411743,8787,'Generally, I don\\\'t agree with Maali. Except now.',29286,'2012-06-02 16:32:16'),(412078,8834,'with illegal telepathy.',29286,'2012-06-06 09:25:17'),(412223,8736,'patches welcome.',29286,'2012-06-08 13:47:48'),(412239,8842,'new Mems',29286,'2012-06-08 21:39:42'),(412363,8847,'memory copy from gpu to gpu is cheaper than calculating the texture. I\\\'d say even a memcopy from cpu to gpu should be cheaper, depending on the complexity of the calculations. \r\n\r\nnoise, glow and such are not cheap.',29286,'2012-06-10 16:09:25'),(412417,8848,'I really wish we could thumb down bbs posts, or even entire users:\r\n[img]http://pouet.net/gfx/sucks.gif[/img] Android Barker',29286,'2012-06-11 09:01:41'),(412460,8851,'Are remote entries allowed?',29286,'2012-06-11 18:11:33'),(412486,8851,'ham: I\\\'ve seen that movie, what\\\'s it called?',29286,'2012-06-11 22:16:38'),(412491,8851,'wait... what year is it? I\\\'ve certainly missed something. That\\\'s way cool!',29286,'2012-06-11 22:24:32'),(412493,8851,'As a matter of fact, everybody knows that this year\\\'s function is the last one. There\\\'s only 12 function keys on a keyboard. So all this nonsense is strictly theoretically speaking, right?',29286,'2012-06-11 22:29:56'),(412563,8855,'banhammer plz? kthxbai.',29286,'2012-06-12 20:38:55'),(412583,8843,'I made my first production at a party as well. That\\\'s the place to learn this kind of stuff!',29286,'2012-06-12 23:02:53'),(412617,8855,'Thanks for that wonderful statement, which serves my purpose. My statement remains unchanged.',29286,'2012-06-13 11:16:55'),(412618,8787,'That looks very promising ekoli, wish I\\\'d have something similar as well :) good luck!',29286,'2012-06-13 11:19:18'),(412754,8855,'Oh go fly a kite!',29286,'2012-06-14 17:22:06'),(412756,8855,'[quote][img]http://us.123rf.com/400wm/400/400/martinan/martinan1008/martinan100800081/7698966-outdoors-portrait-der-kleine-niedliche-madchen-beleidigt-look.jpg[/img]NO.[/quote]',29286,'2012-06-14 17:46:32'),(412776,8859,'Have you looked at the upload date of the video? 2008. Move on, please... these guys already did.',29286,'2012-06-14 22:46:46'),(412790,8860,'What Korguiq said. I\\\'ve been at the Windows 8 premiere club, darkside bakery, and soon an windows 8 excellence lab. I know the lead technology evangelists from MS germany, and they confirmed that there will be Visual Studio 2012 for desktop software. Any questions or thread closed? :)',29286,'2012-06-14 23:28:33'),(412825,8861,'Haters gonna hate, not discuss.',29286,'2012-06-15 11:32:15'),(412835,8860,'[quote]All that you touch \r\nAnd all that you see \r\nAll that you taste \r\nAll you feel \r\nAnd all that you love \r\nAnd all that you hate \r\nAll you distrust \r\nAll you save \r\nAnd all that you give \r\nAnd all that you deal \r\nAnd all that you buy \r\nBeg, borrow or steal \r\nAnd all you create \r\nAnd all you destroy \r\nAnd all that you do \r\nAnd all that you say \r\nAnd all that you eat \r\nAnd everyone you meet \r\nAnd all that you slight \r\nAnd everyone you fight \r\nAnd all that is now \r\nAnd all that is gone \r\nAnd all that\\\'s to come \r\n[b]And everything under the sun is in tune \r\nBut the sun is eclipsed by the moon[/b]\r\n[/quote]\r\n\r\nBad eclipse. Bad.',29286,'2012-06-15 12:24:28'),(412837,8860,'\\\"and the lines on the map moved from side to side\\\" :)',29286,'2012-06-15 12:34:13'),(412838,8861,'Ohai, no [i]dis cushion[/i], I has choosed [i]dis cus[/i] I laik it, k?',29286,'2012-06-15 12:38:15'),(412839,8859,'What did I say?...',29286,'2012-06-15 12:38:43'),(412907,8860,'radiantx: Make it 2 years, not 1 hour.\r\nEclipse sucks. Nuff said?',29286,'2012-06-16 08:50:21'),(412908,8861,'English: Discuss, that\\\'s not an option.\r\nLolcat: Dis cuz dats not an option.\r\nEnglish: This, because that\\\'s not an option.\r\nLolcat: Dis cuz dats not an option.\r\n\r\nStable after 4 iterations! :)',29286,'2012-06-16 09:01:49'),(412912,7464,'double fail... there\\\'s no such thing as ç in spanish...',29286,'2012-06-16 09:41:11'),(412927,8860,'Been using Visual Studio for almost 10 years, and it still rocks. Now who\\\'s losing, radiantx? And I\\\'m just mocking the IDE Eclipse, not Java itself, which would be a whole different topic :)',29286,'2012-06-16 12:55:59'),(412928,7464,'This is how it\\\'s done :)\r\n[img]http://img801.imageshack.us/img801/2960/memeg.png[/img]',29286,'2012-06-16 13:24:18'),(412950,8859,'[url]http://www.cg.tuwien.ac.at/courses/Realtime/HallOfFame/2011/index.html[/url] Hmm... those guys gotta learn something more about design and camera movement...',29286,'2012-06-16 15:34:06'),(412951,8863,'[img]http://pouet.net/gfx/rulez.gif[/img]',29286,'2012-06-16 15:50:09'),(412963,8859,'What las said. You\\\'re such a celebrity Adok! Keep mentioning all the people that you know are better than you!',29286,'2012-06-16 18:10:43'),(413015,8865,'what MidKnight said',29286,'2012-06-17 09:47:23'),(413016,8863,'In pouët.net, they quit you ;)',29286,'2012-06-17 09:49:54'),(413038,8864,'Take for example cymbals. Really full sounding crash or ride cymbals. Theoretically, you\\\'d take a noise signal, attach 100-200 peak-filters at different frequencies and mix the resulting signals together, then some fat reverb. This is something that could be parallelized very well.',29286,'2012-06-17 12:56:32'),(413040,8864,'Also, together with FFT, I think that many per-pixel operations like blur, distort and so on can generate interesting audio effects. Something I\\\'d like to play with someday :) audio signal -> FFT -> GPU image filter -> iFFT -> audio signal',29286,'2012-06-17 13:17:44'),(413041,8864,'Or some procedual texture generation techniques -> iFFT -> audio signal.',29286,'2012-06-17 13:18:07'),(413109,7920,'There\\\'s a lot of banding there mewler... you\\\'re gonna get unwanted terraces.\r\nI\\\'m generating my heightmaps for my next 64k procedurally with floats, they look smoother when I export them: [img]http://www.xtr1m.com/temp/heightmap.png[/img]',29286,'2012-06-18 09:20:16'),(413136,7920,'marmakoide: to keep it short: start with a seed heightfield that defines the general shape of the terrain (eg 8x8), then grow it using diamond square algorithm, and during (some of) those iterations apply some naive fluvial erosion (for every pixel: 1) take a bit of height from the current pixel, 2) visit the steepest neighbour pixel, goto 1) unless there\\\'s no steeper pixel, finally 3) deposit a bit of height on the current pixel). Eroding during different heightmap resolutions generates all that low- and highfrequency details.\r\nFor completeness, but doesn\\\'t really apply to raymarching, here\\\'s a 3D mesh from my heightmap: \r\n[img]http://www.xtr1m.com/temp/terrain5.png[/img]',29286,'2012-06-18 17:20:40'),(413147,8867,'Atmosphere, nature, water, botany, realistic scenes. Almost no abstract art.',29286,'2012-06-18 18:34:43'),(413166,7920,'yes, but only for star-shaped peaks, if you want bifurcations / treelike peaks like in your picture above, this won\\\'t work.',29286,'2012-06-18 22:19:22'),(413168,7920,'... and assuming you can generate an image like you posted above, the remaining thing to do is to perform a distance transform ([url=http://www.google.de/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&ved=0CGMQFjAA&url=http%3A%2F%2Fen.wikipedia.org%2Fwiki%2FDistance_transform&ei=wo3fT-H0JovEswbEpZXlBw&usg=AFQjCNGxuf0xiol40nPPOE6h0evleFB6rg]educate me beautiful[/url]), and voilà heightmap.',29286,'2012-06-18 22:21:43'),(413244,7464,'^ I lol\\\'ed :D',29286,'2012-06-19 16:34:52'),(413410,7920,'what about a combination of: turtle graphics, but instead of drawing lines, draw a FBM deformed line, in terms of: push, rotate x deg left, draw fbm forward, pop, rotate x deg right, draw fbm forward, pop... and/or make a tree of FBM lines using a grammar with L-systems... That should generate a picture similar to what las posted:\r\n[img]http://upload.wikimedia.org/wikipedia/commons/3/3d/Of7_p0001_15h.jpg[/img]\r\nFinally perform a distance transform. I\\\'d like to see the result of this proposal, anyone got some spare time to test this? :)',29286,'2012-06-21 22:09:11'),(413547,8736,'patches welcome!',29286,'2012-06-24 12:10:39'),(413753,8881,'Curiously, I\\\'m applying for jobs and have already gotten programming tests. What FooLman said: test iterative and recursive computation of n!, some operations on basic data structures like trees or linked lists, if applicable portability issues between diferent platforms, if applicable some basic 3d math knowledge (like meaning of dot/cross product). Give them enough work and 2 hours of time to solve. They won\\\'t have time to google around.\r\n\r\nFinally don\\\'t expect them all to answer each question correctly ;)',29286,'2012-06-27 17:59:16'),(414052,8881,'MsK: That\\\'s too unDRY... :)',29286,'2012-06-30 15:18:22'),(414175,8881,'I\\\'ll join the club with LINQ:\r\n[code]\r\nstatic void Main(string[] args)\r\n {\r\n foreach (var s in \r\n Enumerable.Range(1, 100)\r\n .Select(i => \r\n i % 15 == 0 ? \\\"FizzBuzz\\\" : \r\n i % 5 == 0 ? \\\"Buzz\\\" : \r\n i % 3 == 0 ? \\\"Fizz\\\" : i.ToString()))\r\n Console.WriteLine(s);\r\n Console.ReadLine();\r\n }\r\n[/code]',29286,'2012-07-01 22:20:42'),(414197,8881,'skrebbel: glorious! :)',29286,'2012-07-02 01:05:24'),(414364,4161,'^ flickers as hell, and is pure eyecancer.',29286,'2012-07-04 08:04:50'),(414424,8886,'Skrebbel: I bow to thee, that\\\'s wonderful! I always thought that yield return is very cool :)',29286,'2012-07-04 22:15:50'),(414436,8421,'Herzlichen Glückwunsch scamp! Du hast es verdient zu gewinnen, du gnadenloser Kämpfer :) Genieße jetzt die Zeit!',29286,'2012-07-05 00:25:15'),(414468,8421,'scamp: Please, don\\\'t let go yet. Start filing lawsuits against those criminals until they all pay for those gray hairs you\\\'re gonna get... They shouldn\\\'t remain unpunished.',29286,'2012-07-05 12:58:03'),(414838,8881,'If I would receive that test, I\\\'d seriously ask how much of that crap is needed for the job. Or much rather, I\\\'d slam it on the manager\\\'s desk and leave. \r\nThere goes an experienced and good coder, because the test was offending. Brainfuck? You gotta be kidding me. ',29286,'2012-07-11 14:41:41'),(414934,8895,'heap corruption somewhere? crashes indeed.. but wow! ZORKE..',29286,'2012-07-12 12:56:53'),(415195,8900,'I could bet that bulb@ == bugoga == [url]http://pouet.net/user.php?who=76293[/url]',29286,'2012-07-15 10:11:43'),(415439,8902,'iq wins, imerso loses. It\\\'s that quick.',29286,'2012-07-17 21:56:51'),(415443,8902,'if you only consider valid asm opcodes with their following parameters, then it\\\'s a bit less than all those numbers.',29286,'2012-07-17 22:41:38'),(415484,8905,'Hm, Here in pouet using a standard keyboard with 102 keys and US-International layout, and with an ISO-8859-1 charset it\\\'s pretty easy to draw these letters. I just have to type three keys! Look right here: dpy. It\\\'s that simple!',29286,'2012-07-18 11:30:54'),(415485,8902,'I\\\'d suggest to hook into dosbox and monitor the execution from outside, perform some automated unit tests (is the video memory filled to some degree after some time, are we still in mode 13h, does the program quit on ESC, and so on). Only programs that pass those test can be saved as candidates. Also keep track of programs that were already rejected or ensure that you won\\\'t omit a program or check a program twice, then you can spend your nights generating intro candidates for approval for when you wake up :)',29286,'2012-07-18 11:39:34'),(415539,8902,'I guess we all forgot to mention [url=http://www.pouet.net/prod.php?which=59302]this[/url]',29286,'2012-07-18 22:03:17'),(415840,3841,'c c combo breaker!',29286,'2012-07-21 21:58:24'),(416246,8878,'I\\\'m coming!',29286,'2012-07-25 19:05:27'),(416340,3841,'too bad that gargaj didn\\\'t shut down pouët right after your post, TLM :)',29286,'2012-07-26 16:40:28'),(416397,3841,'Who likes to play a game where you loose all the time, anyway?',29286,'2012-07-26 22:53:57'),(416820,2321,'welcome to pouët! :D',29286,'2012-07-29 22:53:27'),(416821,3841,'ringo, just stop trying to win. I won\\\'t let you.',29286,'2012-07-29 22:56:07'),(416822,8927,'banhammer!',29286,'2012-07-29 22:56:40'),(416823,8928,'tl;dr: Look! A squirrel! Discuss.',29286,'2012-07-29 22:57:14'),(417172,8935,'What Ish said. +1',29286,'2012-08-01 22:27:35'),(417328,8937,'We\\\'re making a 4k the rwwtt way, like we\\\'ve been doing since 2007, but recently we started getting strange results with ATI\\\'s GLSL compiler... Some calculations were simply plain wrong, and now the compiler simply fucks up and won\\\'t work... Here\\\'s something from the output window just after calling glCompileShader in the [b]Release[/b] configuration, without CRT, without anything fancy like stdio or iostream, just like a 4k is configured for crinkler, but with debug information and without crinkler:\r\n[quote]First-chance exception at 0x69A280AA (atioglxx.dll) in 4k_Release.exe: 0xC0000005: Access violation reading location 0x00000000.[/quote]\r\nand/or\r\n[quote]First-chance exception at 0xBAADF00D in 4k_Release.exe: 0xC0000005: Access violation executing location 0xBAADF00D.[/quote]\r\nChecking the shader info log reveals something more strange yet:\r\n[quote]Fragment shader failed to compile with the following errors:[/quote]\r\nWAT?\r\nWhich errors? It doesn\\\'t say. We\\\'re not allocating any memory, we\\\'re not even filling our sound buffer (yet). A memory corruption from our side is out of the question, so we guess that it\\\'s ATI\\\'s compiler that is really screwing up.\r\n\r\nAnd we\\\'re guessing that it doesn\\\'t like if he can\\\'t predict how often a loop (a big loop) will iterate. Does ANYBODY have any suggestion on what we should look for, any hints? We\\\'d rather not share our shader code since we\\\'d be giving away our intro before releasing it at Evoke.\r\n\r\nMany thanks!\r\n\r\n...oh and please, don\\\'t even begin with \\\"ATI\\\'s GLSL compiler sucks\\\". I know that. Yet knowing that won\\\'t help us any further.',29286,'2012-08-03 12:01:27'),(417341,8937,'kbi: gDEBugger uses that kind of thing. There\\\'s no debug output generated :(',29286,'2012-08-03 13:41:20'),(417349,8937,'#version 420, #pragma debug(on) and #pragma optimize(off) all didn\\\'t change anything.\r\n\r\n@kbi: Don\\\'t know ATI\\\'s offline compiler, where is it/how do I use it?\r\n@las: The problems started to occurr when the shader started to get big. How do I determine if it\\\'s Spec correct (any tools for that)? How do I see the register pressure?',29286,'2012-08-03 14:27:39'),(417352,8937,'OK, the GPU ShaderAnalyzer outputs following after compiling my shader:\r\n[img]http://img832.imageshack.us/img832/4529/glslcompilebug.png[/img]',29286,'2012-08-03 14:54:27'),(417359,8937,'It is not me who\\\'s trying that... it\\\'s the ATI GLSL compiler. I\\\'m afraid that it\\\'s really a bug there and there\\\'s little that I can do about it.',29286,'2012-08-03 15:36:27'),(417361,8937,'@kbi: Thanks! It saved some bytes, but the error remains.',29286,'2012-08-03 15:44:05'),(417695,8937,'Suddenly I got this. And this sucks.\r\n[quote]\r\n> ntdll.dll!_RtlReportCriticalFailure@8() Unknown\r\n ntdll.dll!_RtlpReportHeapFailure@4() Unknown\r\n ntdll.dll!_RtlpLogHeapFailure@24() Unknown\r\n ntdll.dll!_RtlpCoalesceFreeBlocks@16() Unknown\r\n ntdll.dll!@RtlpFreeHeap@16() Unknown\r\n ntdll.dll!_RtlFreeHeap@12() Unknown\r\n ntdll.dll!_RtlDebugFreeHeap@12() Unknown\r\n ntdll.dll!@RtlpFreeHeap@16() Unknown\r\n ntdll.dll!_RtlFreeHeap@12() Unknown\r\n atioglxx.dll!69f5f2a9() Unknown\r\n [Frames below may be incorrect and/or missing, no symbols loaded for atioglxx.dll] \r\n atioglxx.dll!69b3a31c() Unknown\r\n atioglxx.dll!69b3a31c() Unknown\r\n atioglxx.dll!69b3a31c() Unknown\r\n atioglxx.dll!69b35c29() Unknown\r\n atioglxx.dll!69b2e351() Unknown\r\n atioglxx.dll!69b2f44b() Unknown\r\n atioglxx.dll!69a9dccc() Unknown\r\n atioglxx.dll!69a9d98c() Unknown\r\n atioglxx.dll!69b31e5b() Unknown\r\n atioglxx.dll!69b315dd() Unknown\r\n kernel32.dll!@BaseThreadInitThunk@12() Unknown\r\n ntdll.dll!___RtlUserThreadStart@8() Unknown\r\n ntdll.dll!__RtlUserThreadStart@8() Unknown\r\n[/quote]',29286,'2012-08-06 14:41:33'),(417705,8937,'After some time of debugging together with las (thanks a lot!) he found out the problem... ATI\\\'s compiler dislikes the comma operator.\r\n\r\nConsider this:[code]return n.xy+=p,max(0,foo);[/code] You\\\'d expect that it first executes [code]n.xy+=p;[/code] and then [code]return max(0,foo);[/code] But no! It just fucks the entire heap up and takes some years off your life.\r\n\r\nAnd Ctrl+Alt+Test\\\'s Shader Minifier does exactly that kind of optimization. Some statements are rewriten so that it becomes a single [code]return a,b,c,d,e;[/code] line. Can someone please contact LLB and tell him to offer a switch to toggle this return-statement-rewriting optimization off? That\\\'d be most kind!',29286,'2012-08-06 15:56:33'),(417953,8347,'I hear sound coming from second reality... but it stutters so badly that it\\\'s ear cancer... But it\\\'s getting there. Keep going :) I\\\'d like to have a full quality second reality only one click away!',29286,'2012-08-07 22:57:11'),(417995,3841,'I won\\\'t win... yet. Neither will you... ever.',29286,'2012-08-08 10:59:03'),(418360,8878,'No IRC this year. Bummer.',29286,'2012-08-11 14:48:22'),(418390,1024,'[url=http://pouet.net/prod.php?which=59688]this[/url] should be 64k and not 4k',29286,'2012-08-11 22:55:12'),(418396,1024,'Tomoya: also compo was pc 64k and not pc 4k.',29286,'2012-08-11 23:09:44'),(419096,8720,'I assume that 3 of the 5 Evoke intros didn\\\'t PeekMessage with PM_REMOVE ;)\r\n+1 to make that a compo rule. \r\n\r\n\\\"developing in xp\\\" and \\\"works fine here\\\" is no excuse if the compo description would explicitly require the presence of PeekMessage with PM_REMOVE (or some alternative that does the same).\r\n\r\n[url=http://pouet.net/prod.php?which=59687]We[/url] use it, and also have fade in, fade out, SwapBuffers before precalc, Sleep for waiting for display resolution changes... All of those are comfort features... We can shamelessly claim that \\\"there\\\'s no space for that\\\" is not an excuse!',29286,'2012-08-15 22:27:38'),(419098,8878,'[quote]PC 4K Compo - Note the comment in the description.[/quote] Oh noes :( I was looking forward to watching that... Anyone who also recorded PC 4k, it would be much appreciated if you could upload the live footage of the missing entry.',29286,'2012-08-15 22:38:26'),(419100,8959,'[i][/i]',29286,'2012-08-15 22:48:36'),(419101,7464,'[quote][img]http://fc05.deviantart.net/fs70/i/2010/144/9/9/dark_matter_by_oppenheimer.jpg[/img][/quote]\r\nWhy do I see the goatse there? :(',29286,'2012-08-15 22:52:12'),(419107,3841,'Here I am, screwing all your attempts.',29286,'2012-08-15 23:03:30'),(419108,8959,'C-C-C-Compo breaker',29286,'2012-08-15 23:05:56'),(419243,8720,'T$: in essence the \\\"bad\\\" 4k\\\'s do this:\r\n[code]\r\nloop:\r\n //Update and render code go here\r\n if (!GetAsyncKeyState(VK_ESCAPE))\r\n goto loop;\r\n ExitProcess(0);\r\n[/code]\r\nConsider that C++ goto-code as a placeholder for a pending asm port ;) That\\\'s what I do. \\\"Good\\\" 4ks should do this:\r\n[code]\r\nloop:\r\n //Update and render code go here\r\n PeekMessageA(0, 0, 0, 0, PM_REMOVE);\r\n if (!GetAsyncKeyState(VK_ESCAPE))\r\n goto loop;\r\n ExitProcess(0);\r\n[/code]',29286,'2012-08-16 21:21:58'),(419248,3841,'I wonder what Gargaj has to say about this amount of DB pollution',29286,'2012-08-16 21:33:43'),(419249,8957,'Well, there\\\'s nothing wrong with [url=http://pouet.net/prod.php?which=59687]some[/url] [url=http://pouet.net/prod.php?which=57506]healthy[/url] [url=http://pouet.net/groups.php?which=8201]promotion[/url] for stuff you did and are proud of, right? I mean, everyone does show off stuff to their friends if something big was accomplished.\r\n\r\nAnd to bring this back to topic: Even if it\\\'s small, do it, release it, be proud of it and show it to everyone! That\\\'s demoscene.',29286,'2012-08-16 21:40:55'),(419253,8957,'You have to quote completely. You forgot \\\"That\\\'s demoscene\\\" :D',29286,'2012-08-16 21:55:54'),(419714,8720,'T$: but that\\\'s what most 4k\\\'s do. It works (TM), but since Vista there\\\'s that mouse cursor issue.\r\n\r\nParasight: The first call to SwapBuffers (before any OpenGL calls came, but after having called wglMakeCurrent) paints the screen black. I do this so that the small white \\\"edit\\\" window and the desktop are not visible while doing precalc. As I said, it\\\'s a comfort feature.\r\n\r\nKK: I guess this is an opengl issue only. Not sure what dx\\\'s Present call does internally. BTW: the window title doesn\\\'t need to be \\\"edit\\\", it can be NULL as well :)',29286,'2012-08-20 13:23:54'),(419811,8720,'Yes but its possible that it also does something more that causes the mouse cursor to stay hidden...',29286,'2012-08-21 09:42:39'),(419936,8970,'what ton said. And Gargaj: <3!',29286,'2012-08-21 23:10:39'),(420029,8720,'care to elaborate blueberry? perhaps in c?',29286,'2012-08-22 17:58:37'),(420030,8960,'I learnt programming by teaching myself pascal without any prior programing knowledge. I remember a funny quote from one of my programs: [code]if not working then break;[/code] Now I think that pascal is just a plain ugly language, and Delphi is a more uncomfortable IDE than Visual Studio is.',29286,'2012-08-22 18:12:31'),(420112,8960,'[quote]me too after starting with qbasic xD thank god for the help section listing instructions with examples :D [/quote]\r\nExactly! Loved those examples! it was Tp6.0',29286,'2012-08-23 00:06:22'),(420440,8978,'fuckings to all \\\"fuckings to titan\\\" shouters! this stuff is epic <3',29286,'2012-08-25 09:38:34'),(420441,7931,'Really guys, this is just a bit too academic for my brain... too bad that I don\\\'t have such an affinity to maths, although I\\\'d wish otherwise...',29286,'2012-08-25 09:52:12'),(420442,8720,':D',29286,'2012-08-25 09:53:44'),(420477,8978,'leave it up to Adok to ruin yet another thread with hugi spam. Such discussions belong to a different thread.',29286,'2012-08-25 15:23:57'),(420647,8982,'[img]http://www.gbpics24.eu/data/media/72/fe700894b55d8db17c361495bf8ccee5.jpg[/img]',29286,'2012-08-26 20:53:10'),(421346,8995,'Let me sum this all up. So you hit h2o in his face, really hard, then caress him and say: sorry, I\\\'m not mad at you?',29286,'2012-08-30 23:49:07'),(421350,8991,'I give up... :(',29286,'2012-08-31 00:00:36'),(421352,8982,'It means that it\\\'s obvious why you\\\'re like hitler, and you have no clue why.',29286,'2012-08-31 00:04:49'),(421491,8996,'[img]http://i611.photobucket.com/albums/tt194/sgtjacob1/Ponies/my-little-pony-friendship-is-magic-brony-you-got-rarity-rolled.jpg[/img]',29286,'2012-08-31 21:19:02'),(421505,8996,'Ill make a demo about rob is jarig!!',29286,'2012-08-31 22:36:51'),(421506,8997,'We\\\'ve also always looked for artists since 2007 ;) The\\\'re very rare... and the few ones really doing something are being kicked in the ass hard lately.',29286,'2012-08-31 22:39:29'),(421641,8989,'word.',29286,'2012-09-02 12:31:05'),(422216,8787,'hahah! you got me there! I thought you programmed one of those monster hardware thingees for real :) what a fake :D',29286,'2012-09-06 20:54:46'),(422897,9015,'I\\\'m not so fond of sizeof... imagine a function that expects an array of unsigned char, you\\\'d write [code]void myfun(unsigned char* myArray) {}[/code]. If you then call sizeof(myArray) you\\\'ll get either 4 or 8, depending if you\\\'re targetting a 32 or 64 bit platform. sizeof() measures the size of the pointer, and doesn\\\'t tell you the real length of the array.\r\n\r\nAt this point i\\\'m not sure what sizeof() does with constant fixed-sized arrays, I\\\'ve always gone the safe way by having a separate constant for the array size.',29286,'2012-09-14 15:15:13'),(423279,9025,'maybe because he\\\'s right?',29286,'2012-09-18 16:26:30'),(423302,9025,'[quote]measuring with fraps btw.[/quote] This must be a joke.',29286,'2012-09-18 17:20:22'),(423314,9025,'It\\\'s called unlimited non-detail!',29286,'2012-09-18 17:32:03'),(423324,9025,'[quote]i dont care about ms at all[/quote]\r\n[img]https://images.encyclopediadramatica.se/4/48/No_tube_amp.jpg[/img]',29286,'2012-09-18 17:46:43'),(423327,9025,'Our FLOPS beat your FLOPS\r\n[img]http://i.haymarket.net.au/features/fig4(1).JPG[/img]',29286,'2012-09-18 17:50:14'),(423343,9025,'[quote]i am lazy, so demand framerate-counter-display-code here now![/quote] \r\nmeans\r\n[quote]I suck, can\\\'t do anything complex properly, please everyone do the hard stuff for me kthxbai[/quote]\r\nAlso you actively refuse to give a valid argument to your statement:\r\n[quote]else i dont re-measure![/quote] \r\nkb already gave you the measuring tools you should use, should you not be smart enough to measure your stuff properly: [quote]PIX and/or NVPerfHud and/or AMD GPUPerfStudio[/quote]\r\nAnd last but not least, FPS is a bad performance measurement unit.',29286,'2012-09-18 18:20:19'),(423402,9025,'OK now here\\\'s maths for noobs. Yes hArDy, I\\\'m looking at you!\r\nLet\\\'s talk about FPS. That\\\'s the amout of Frames that are rendered in one second (1s).\r\nLet\\\'s talk about ms. That\\\'s 1/1000 of one second (1s).\r\nLet\\\'s talk about realtime. That\\\'s an *expected* framerate of 60 FPS.\r\n\r\nNow here comes the math. If I want 60 frames in one second, how long can one frame be at most? *scratches on paper* That\\\'s 1/60s = 0,01667s = 16,67ms. Exactly. Your whole rendering pipeline must render everything in less than 16,67ms to stay fluent.\r\n\r\nNow let\\\'s talk about performance measurements. I trust smash\\\'s experience which shows in his awesome intros, to make an accurate measurement. If your PostProcess FX chain takes [b]fucking[/b] 4,5ms, then you\\\'re forefitting a large part of computing power.\r\n\r\nHow much? Let\\\'s talk about maths. If 16,67ms is 100% then 4,5ms is 26,99%. Thats a [b]fucking[/b] quarter of your entire frame rendering time that\\\'s available to you!\r\n\r\nNow let\\\'s talk about [i]for free[/i]... ignorance surely is bliss. Now hArDy, go read ryg\\\'s block and then come back with REAL arguments, if you\\\'re going to discuss with people who actually do have a clue.',29286,'2012-09-18 21:10:13'),(423403,9025,'Ah and kb...\r\n[quote]fucking 16 milliseconds.[/quote]\r\nI forgive you for not having turned off VSYNC :)',29286,'2012-09-18 21:13:16'),(423419,9032,'nice read',29286,'2012-09-18 23:13:06'),(423502,9028,'[img]http://i.qkme.me/3qzt88.jpg[/img]',29286,'2012-09-20 12:27:38'),(423503,9033,'What about the shadow at the center?',29286,'2012-09-20 12:28:55'),(423647,9036,'You will surely beat my coder-minded design... have a look [url=http://blu-flame.org]here[/url], I\\\'m all open for a new design.',29286,'2012-09-22 13:38:52'),(423674,9036,'[quote]@ xTr1m : www.blu-flame.org ? nothing .... mistake ?[/quote] Site was down for a while, something wrong with some ISP routes. Works now.',29286,'2012-09-22 20:09:49'),(423723,9037,'Mexico rocks indeed!',29286,'2012-09-23 10:25:59'),(423724,5361,'0xABBACACA',29286,'2012-09-23 10:30:06'),(424028,9045,'What gloom said. I was a tutor for a computer graphics lecture for several years, and I always showed a different demo after every class, the students were amazed by what they could once achieve with the stuff they were learning, none of them became sceners. Perhaps some of them end up being rendering engineers in some game company, we\\\'ll never know.\r\n\r\nAnd in addition to that, what everybody else already said: stfu and fuck off, you complete idiot and lamer.',29286,'2012-09-26 12:52:06'),(424038,9045,'Oh Adok so you actually do care for what people think and say about you? Are you then going to *try* to pollute all our private blogs with comments, crying out something like (I quote):[quote]This person dared to call me \\\"a complete idiot\\\" on an Internet forum!![/quote]\r\nWell you know what? Your poor attempt to discredit me in my own blog boldly failed, since I can (oh wonder) moderate comments before they even appear to the public.\r\nIf you want to fight, fight here, where nobody else gives the least of all fucks. Welcome to pouët.\r\n',29286,'2012-09-26 13:53:27'),(424041,9045,'gloom: I guess he just didnt find any other online means to harass you. My blog can be found in 4 clicks, starting from the link to my pouet profile.',29286,'2012-09-26 13:58:36'),(424085,9045,'[quote]If you moderate your blog, that is a sign of weakness. I used to publish all the flames I received in my guestbook when I had one years ago and believe me, there have been many.[/quote]\r\nI won\\\'t argue about weakness or not, but publishing the flames against you is a sign of stupidity.\r\n\r\n[quote]Regarding legality, you do know that I could sue you for calling me a \\\"complete idiot\\\" in public, don\\\'t you?[/quote]\r\nRegarding legality, you do know that I could sue you for threatening my life? Get it going, I love a good legal fight.',29286,'2012-09-26 15:27:19'),(424326,9048,'looks like android.',29286,'2012-09-29 20:37:57'),(424400,9047,'[quote]so why dont you please just have no idea, which you have, and stop posting here![/quote]\r\n[quote]so why do i get a flame again?[/quote]\r\nAlso hArDy echt, mit so einem Verhalten hat echt keiner bock dich stundenlang im Auto zu ertragen. Ich hätt ein Auto und evtl Lust zur main zur gehen, aber nein danke.',29286,'2012-09-30 22:13:22'),(424556,9053,'Next year second reality will be greener than cold, right here.',29286,'2012-10-02 21:51:40'),(424813,9057,'RIP. Do we know what happened to him? why?',29286,'2012-10-04 23:07:25'),(425334,9064,'All of this is sad. Very sad indeed. Congratulations to all authors who contributed to this \\\"sad fact\\\". I hope you got your pound of flesh.',29286,'2012-10-09 22:01:11'),(425635,4,'### song, people dancing ###',29286,'2012-10-12 13:42:58'),(425647,9068,'Gargaj: the \\\"shape\\\" that\\\'s being filled is a 3d captured model of a body, which can be also be seen by the not-so-randomly-placed polygons. At least that\\\'s how I perceive it. It wouldn\\\'t look half as good if you\\\'d only have a 2d filled silhouette of your body. So the real challenge here was indeed the capturing.\r\n\r\nVisualwise I tend to agree, that it is not impressive at all, but the overall product is.',29286,'2012-10-12 16:13:51'),(425963,9073,'It reminds me of the uniform grid fractal (did some quick&dirty buggy reference [url=http://glsl.heroku.com/e#4396.0]here[/url]) and the wada basins ([url=http://acis.scs.fsu.edu/Images/wada-zoom.png]sample pic[/url]).',29286,'2012-10-16 21:22:45'),(426480,1724,'[quote][img]http://i.imgur.com/wHUsT.jpg[/img][/quote] I was there. That\\\'s the Roraima.',29286,'2012-10-23 11:31:45'),(426522,8357,'You\\\'re searching for algorithmic composition, there\\\'s lots of research done in that respect by Albert Gräf and Clarence Barlow. With that information and the help of google you could spend many hours reading interesting stuff.',29286,'2012-10-23 15:55:41'),(426737,9086,'Anyone has some hours of time to try this proposal on slisesix? :) would love to see the results!',29286,'2012-10-26 12:04:37'),(427046,9093,'If we disallow dx9 we would either be enforcing OpenGL or Windows Vista or later (Dx10+). I don\\\'t know, but there still seem to be lots of people out there using Windows XP.\r\nBesides, init code for DX10+ is bigger than DX9.',29286,'2012-10-30 00:10:25'),(427048,9093,'I admit that there are very noticeable speed improvements for day-to-day activites, my games run more fluently than on a vanilla windows 7. But that wasn\\\'t enough to have me keep it. Running windows 7 again, fuck metro.',29286,'2012-10-30 00:18:45'),(427190,9093,'Oh so I just can dump all my textures and samples into the d3dx*.dll that i\\\'m redistributing? Sorry msqrt, nobody will allow that :) The prod is the executable alone. Period. Everything else should be part of the platform and not of the prod. In the end it\\\'s the party organizers who decide if d3dx is part of their supported platforms or not.',29286,'2012-10-30 16:21:58'),(427199,9093,'las: please don\\\'t turn a factual discussion into your personal dx-hatred rant ;)\r\n\r\nI for once would really love to see and use a minimalistic dx11 rwwtt framework.',29286,'2012-10-30 16:51:56'),(427435,9093,'Optimus, you ignored the most important argument here: The current shader compiler dll is not part of an end-user runtime library anymore, but part of a huge Windows SDK. This means, that it\\\'s not enough to even install the Windows SDK on the compo machine, you\\\'d either have to copy that dll / those dlls alongside of every prod or place them in the windows directory, by hand.\r\nI don\\\'t know about you, but that feels much more like cheating than intsalling the old DX runtime.',29286,'2012-11-01 09:26:32'),(427442,7464,'Someone\\\'s website got hacked ;)',29286,'2012-11-01 10:05:31'),(427478,7464,'random! [img]http://upload.wikimedia.org/wikipedia/commons/d/d6/White-noise.png[/img]',29286,'2012-11-01 14:22:43'),(427683,9100,'To be honest, party organizers will only start considering \\\"4k procedural animarion\\\" when the first wild compos start getting such entries. This is a completely new and unproven territory, so the risk of such a compo to fail is too high. If you want this to happen, then people should simply start doing this. Now it\\\'s the best time to set an example ;) be the first to do something awesome that is a reference for future prods!',29286,'2012-11-02 21:46:17'),(427684,9100,'I\\\'m indeed playing with the idea of doing one :)',29286,'2012-11-02 21:46:59'),(427686,9093,'wysiwtf: %windir%\\\\system32 and its x64 equivalent is the right place.\r\n\r\nMy own summary of this discussion is: It\\\'s reasonable to assume the Jun2010 DirectX end user runtime to be installed on the compo machines, this includes D3DX, as it just has been until now. This can still be installed over Windows 8. Period. That\\\'s where this legacy tech support ends. This satisfies the \\\"latest windows, latest dx end user runtime, perhaps msvcrt\\\" rule of thumb. If party organizers stick to that, then it means: no newer d3dcompiler dlls for sizecoding intros. That\\\'s a platform limitation then, deal with it... B-)\r\nThen the only option for sizecoding intros to use newest technologies (like new shader models) is to use OpenGL. Too bad, but that\\\'s how it is.\r\n\r\nCan we agree on these terms?',29286,'2012-11-02 21:58:12'),(427727,9100,'Thanks iq :) much appreciated!',29286,'2012-11-03 11:17:12'),(427730,9093,'vectory: I never said anything like that. On the contray, I quote:\r\n[quote]It\\\'s reasonable to assume the Jun2010 DirectX end user runtime to be installed on the compo machines, this includes D3DX, as it just has been until now. This can still be installed over Windows 8[/quote]\r\n[b]can[/b], not [b]can\\\'t[/b]. That means, Win 8 is perfectly capable to run Dx9 intros, intros that use D3DX, Dx10 and Dx11 intros, if the Jun2010 DirectX end user runtime is installed (which has been installed on every compo pc in the past years).\r\nWhat won\\\'t work is the new >Dx11 stuff that is part of the Windows SDK, like the new d3dcompiler.dll\r\nI hope this clarifies things a bit.',29286,'2012-11-03 11:23:36'),(427992,4161,'Blade Runner... i have mixed feelings about that movie. Too much makeup, too much fog, but the ambience just works.',29286,'2012-11-06 10:11:46'),(428083,9093,'hArDy: are you just trolling or are you really that naive?\r\n[quote]\r\n[u][b]D3DX[/b][/u]CreateEffect\r\n[u][b]D3DX[/b][/u]CreateFont \r\n[u][b]DX[/b][/u]_Effect->SetVector\r\n[u][b]D3DX[/b][/u]MatrixRotationYawPitchRoll\r\n\r\nthis is a list of everything(!!!) i ever used from directX [u][b](not D3DX)[/b][/u]\r\n[/quote]\r\n\r\nso you\\\'re not using D3DX, right...',29286,'2012-11-06 19:52:25'),(428165,9102,'It also [url=http://www.alphanew.net/index.php?section=articles&site=marchoptim&lang=eng]worked[/url] well for [url=http://pouet.net/prod.php?which=55744]us[/url].',29286,'2012-11-07 16:10:37'),(428584,8787,'That\\\'s awesome bloodnok!',29286,'2012-11-12 22:44:25'),(428874,2888,'INTJ',29286,'2012-11-16 15:33:31'),(429013,9122,'Toll, now zat i\\\'m moving away from Darmstadt... ve\\\'ll see wat I can do :)',29286,'2012-11-18 22:17:51'),(429187,9119,'Extending it to draw a curve of splines is a piece of cake:\r\n[url]http://glsl.heroku.com/e#4971.0[/url]',29286,'2012-11-20 22:34:46'),(429322,3841,'oh.',29286,'2012-11-22 10:00:14'),(430394,9149,'+1',29286,'2012-12-08 07:01:10'),(430395,9126,'[img]http://upload.wikimedia.org/wikipedia/commons/9/96/Sharpener.jpg[/img]',29286,'2012-12-08 07:03:10'),(430396,9126,'I work at EA Phenomic, we\\\'ve got a 38,5h week on paper, in reality noone controls nor cares when you come and leave, it\\\'s pure trust-based work time. As long as you get your stuff done it\\\'s allright. I see people coming to work at 10:30, and others leaving at 16:30. I guess I\\\'m \\\"lucky\\\" as well :)',29286,'2012-12-08 07:05:20'),(430397,9147,'I don\\\'t know why, but I now notice everytime how most modern tracks just compress the base drum together with most harmonies (bass, chords), and while hearing the track I figurally see the volume SAW envelope in my head, while my brain explodes from the pressure. Here as well.\r\n\r\nI\\\'m not sure if it\\\'s just me specifically, who suffers from some sort of earcancer when hearing that, or is it that it\\\'s become normal to do such an overkilling heavy compression? If so, WHY? To make the base drum \\\"louder\\\"? more punchy?',29286,'2012-12-08 07:11:10'),(430821,9156,'Salinga: wtf? 6 faces, 8 vertices, 12 edges, that can perfectly be represented by vectors, so the demoscene is saved. At least we keep the cubes.\r\n\r\nToo bad for the glow, though...',29286,'2012-12-14 13:45:08'),(431819,7032,'nice? hitting that other side of the uncanny valley is precisely the kind of challenge that should be encouraged. Everyone can do cubes/ribbons/abstract art. Now make convincing/believable stuff, that\\\'s hard. If that\\\'s nerdy or offensive, then that applies as well for size coding and coding for limited platforms.\r\n\r\nI jus had to disagre :)',29286,'2012-12-28 15:36:41'),(431820,7032,'just* disagree* ...damn laptop keyboard',29286,'2012-12-28 15:37:41'),(433345,2587,'Mittwoch ist Deutschtag.',29286,'2013-01-16 14:22:39'),(434247,3515,'The subtle art of self promotion that is almost unnoticeable as such.\r\n\r\nBut oh wait, you\\\'re not a demoscener Adok, are you?',29286,'2013-01-29 17:55:14'),(434275,3515,'When someone feels he needs to PAY and be a member of a certain group to prove their superior intelect, I seriously question that person\\\'s mental sanity.',29286,'2013-01-30 11:18:02'),(434334,3515,'\\\"even free\\\" wow. Now, who cares?',29286,'2013-01-31 17:26:24'),(434345,3515,'Who thinks otherwise? Some do. Like Adok. Anyone else?\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\nnobody?\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\nthought so.',29286,'2013-01-31 21:09:54'),(434396,3515,'Adok: writing something in a portfolio and curriculum vitae once is one thing. Posting about it every 0-2 months and reminding everybody about it is a completely different thing.',29286,'2013-02-01 12:11:42'),(434409,3515,'That\\\'s Adok, dear sceners, trying to fit into a society that doesn\\\'t want him. Imitation truly is the highest form of admiration.',29286,'2013-02-01 14:17:10'),(435228,9245,'I\\\'ve got a quite picky taste when it comes to music, and I really enjoy some stuff that I\\\'ve found in demoscene productions. I\\\'d like to know if you could suggest me more stuff that\\\'s similar in genre to the following songs:\r\n\r\n * Starchild - !Cube [url=http://www.pouet.net/prod.php?which=60938]prod[/url]\r\n * tAAt 2013 - vEiVi [url=http://pouet.net/prod.php?which=60900]prod[/url]\r\n * Demosong Nr. 2 - Vic [url=http://pouet.net/prod.php?which=7130]prod[/url]\r\n * Soundtrack from [url=http://pouet.net/prod.php?which=59693]Brainstorm - väre[/url]\r\n\r\nAny help would be much appreciated!',29286,'2013-02-11 11:52:19'),(435258,9245,'Hm, I\\\'m afraid that none of those suggestions have that bit of \\\"epic\\\" that I seek... mog just put it perfectly: a grain of space with a bit of epic, perhaps even a cold atmosphere, with dynamic chord progressions and melody. Add elevated to that list btw. :)',29286,'2013-02-11 19:59:30'),(435415,8991,'Yeah I spotted that in the cinema as well, half expecting it actually :D But that\\\'s old news now, Salinga.',29286,'2013-02-13 11:14:39'),(435551,8991,'Cono, manana el bano de las senoras estará cerrado.',29286,'2013-02-14 14:20:01'),(435558,9249,'I took a tetrahedron or octahedron in the past and subdivided it, depending on how much code size I had available.',29286,'2013-02-14 15:11:42'),(435667,8991,':D',29286,'2013-02-16 21:51:53'),(436499,9261,'I want more democracy and I want it now! Now, now now now! And a banhammer as well! And a cookie!',29286,'2013-02-26 22:05:26'),(436565,9261,'He was called Americo Vespucci.',29286,'2013-02-27 10:59:14'),(436684,9166,'Let\\\'s hope partymeister stores everyhing in UTC ^^ or else!',29286,'2013-02-28 20:07:20'),(436689,9267,'I\\\'ve been playing around and there are two features that I\\\'m missing and would really appreciate:\r\n - Share drafts with other people. I don\\\'t want to submit a half finished shader each time I want to show it to my fellow coder. Right now, everyone who gets a draft link from me sees an error page.\r\n - Embed other textures than the provided ones. I\\\'d have liked to sample a sphere map for environment mapping, and there\\\'s none in the collection. Wouldn\\\'t it be nice to be able to provide an URL for a channel resource?\r\n\r\nOther than that, really good job there! It\\\'s been a refreshing experience to prototype raymarching again :D',29286,'2013-02-28 20:43:14'),(437174,9279,'[quote]Dude, I thought you were done with the demoscene![/quote]\r\nBut that was last month! It seems like the high-IQ society suffers from some sort of amnesia. Too bad... having such high reasoning capacity only to forget everything the next month.\r\n\r\nGlad to be \\\"ordinary\\\".',29286,'2013-03-06 11:09:31'),(438213,9299,'Morpheus couldn\\\'t have said it better: \\\"I can only show you the door, you\\\'re the one that has to walk through it\\\".\r\n\r\nkb_ actually tried to help Freefall in a way that would have taught him a lot. But sadly, Freefall is unwilling to take good advise and hides behind his \\\"I don\\\'t know about anything, please think for me\\\" attitude.\r\n\r\nTo answer your questions Freefall: Yes, kb_ did indeed read everything, Saga Musix is absolutely right with Visual Studio\\\'s debugger being perfect for your needs, and... what gloom said.',29286,'2013-03-18 23:42:07'),(438248,9166,'double hexagon! double!',29286,'2013-03-19 14:14:10'),(438467,9307,'Perhaps a bit more information about yourself couldn\\\'t hurt, like, who are you? how many are you? where are you located? relocation as a necessity? why should we work for you?',29286,'2013-03-22 13:54:26'),(438660,8787,'[img]http://www.xtr1m.com/temp/heightmap.png[/img] :)',29286,'2013-03-24 22:36:25'),(438708,7920,'I wrote about this exact topic in my blog: [url]http://franktovar.de/2012/03/26/combining-raytraced-and-mesh-rendering-with-multisampling-using-direct3d-10-1/[/url]',29286,'2013-03-25 10:41:02'),(440441,9344,'orbitaldecay: As far as I know, 4klang can generate an ELF object, and the synth is open source. This can save you some time if you\\\'re in a hurry. Don\\\'t know about Linux, but under windows I had to take 1.6-1.8k of size into account for synth+music using 4klang. That\\\'s a lot, but I stuffed the music up a lot, never liked minimalistic songs :)',29286,'2013-04-07 20:46:53'),(440506,9341,'I know, but I constantly watch at the /PROGRESSGUI instead of staring at the output console. Only when it\\\'s finished, I see the damned number and go FFUUUUUU.',29286,'2013-04-08 12:52:38'),(440649,9341,'There\\\'re already some 0 byte intros out there...',29286,'2013-04-09 12:10:51'),(440890,9310,'Too bad that I can\\\'t attend to that awesome demoparty, i\\\'m too busy having fun with friends on friday, i\\\'m afraid. Also, i\\\'m a bit sad that the website is temporarily down, you could have seen how awesome that party is... and i\\\'m not sure, but I seem to have misplaced the invitation intro, can\\\'t find it on my hdd. Worst of all, I won\\\'t be able to participate in all those magnificent compos that were announced. The competition prizes are really tempting. Nevertheless, there\\\'s absolutely no reason at all for not going to that awesome party, the organizer\\\'s marketing sure makes fellow sceners feel welcome! The trip to that country is really worth it. Wait, what country? what marketing? which reasons? which competition prizes? what compos? what invitation intro? what website? is it a demoparty at all? what a lot of bullshit.',29286,'2013-04-11 14:50:47'),(440893,9256,'that pic is so full of PSDs...',29286,'2013-04-11 15:08:46'),(441184,9355,'Tozan said SCHEISSE',29286,'2013-04-15 10:10:33'),(441185,9310,'[quote]we will see if we will have another one anytime[/quote]\r\nWhat is it with the #1 on the party name then?',29286,'2013-04-15 10:18:26'),(441351,644,'I have two kids... they hinder me from coding at home... Maybe I\\\'ll come back when I\\\'m 40 or so :D',29286,'2013-04-16 21:44:23'),(441426,9147,'Regarding my post from 2012-12-08: THIS is exactly what I mean: [url]http://vimeo.com/34035823[/url] starting at 1:18... this hurts in my ears.',29286,'2013-04-17 23:00:01'),(441428,9362,'On my next demo I want to have a terrain, very detailed and all. Then I noticed that my height map was 64MB big for 4096² and 16MB for 2048² using 32-bit floats. That\\\'s a bit huge for my self-imposed size limit of 64MB for the whole demo.\r\n\r\nI already tried using unsigned bytes, it\\\'s not precise enough. I already tried zipping/RARing the raw heightmap stored as an 1D array of floats, the compressed file is not really much smaller.\r\n\r\nDoes anyone know a quick and already useable way of efficiently compressing (2D) floating point data? I\\\'m talking about data consiting of power-of-two sized dimensions, two dimensions, one component per pixel, 32 bit floating point value per component. The target platform is Windows.\r\n\r\nI\\\'ve been playing around with following thoughts:\r\n- BC4_UNORM texture compression. I\\\'m using DirectX 10.1 in my demo so this should pretty much work out of the box. Does anyone have any experience with this and knows about the average compression rate?\r\n- JPEG2000 lossy compression of unsigned 16-bit integers. Here I\\\'m just guessing that 16-bit of uncompressed data is precise enough, and that the introduced compression artefacts don\\\'t matter for terrains. As far as I researched, 0.25bits/pixel still has a good image quality. Didn\\\'t try it though, so I can\\\'t tell how the compression artifacts manifest on the mesh.\r\n- Take the array of floats and interpret that as an audio stream, and pipe it through a MP3 or OGG/Vorbis codec. Here I fear that I\\\'ll get discontinuities because this is a 1D compression, the locality of the data in the 2nd dimension is not considered.\r\n\r\nI\\\'d very much like to hear your honest opinion :) even if it\\\'s just a \\\"[i]WTF?! He seriously wants to save a heightmap as a MP3?![/i]\\\".',29286,'2013-04-17 23:40:42'),(441432,9362,'All values are betwen 0 and 1, and as I said, I believe that 16 bit (half-floats) should suffice.',29286,'2013-04-17 23:56:33'),(441463,9362,'Thanks everyone for those great answers! To answer some of your questions:\r\n\r\n- my heightmap\\\'s \\\"seed\\\" should be procedural, I like to tweak erosion/plateaux parameters. But I won\\\'t precalc it in the demo, because:\r\n- My artist will handpaint details on the heightmap, therefore it has to be stored in a file.\r\n\r\nThis is a screenshot of one of my procedural heightmaps: \r\n[img]http://imageshack.us/a/img822/6122/terrainvr.png[/img]\r\nHere\\\'s one of the heightmaps: [url=http://www.xtr1m.com/temp/heightmap.png]2048x2048 png[/url]\r\nscreenshot and heightmap don\\\'t belong together, I uploaded both on different development times.\r\n\r\niq: didn\\\'t know that png already did that, gotta check that out as well!\r\npsonice: I considered detail maps, but that would also distort the hand-painted details.... so I guess that\\\'s no option.\r\nmaytz: procedural generation already takes 45 seconds for that, due to the bruteforce and highly serial erosion algorithm I\\\'m using. Precalc is not an option anymore :)\r\n\r\nI\\\'ll definitely try the 16-bit grayscale PNG/JPEG2000/rrrola_suggestion first. I\\\'ll reply here when I get results :)',29286,'2013-04-18 10:15:42'),(441471,9362,'p01: Regarding your question: not really. I initially start with an 8x8 seed heightmap and perform a series of erosion, diamond-square upscaling and plateaux steps, in any order i want, until I reach my desired size of either 2k²/4k². I see no way of splitting that info into two textures.',29286,'2013-04-18 11:39:10'),(441473,9362,'iq: I even found some working code for your suggestion: [url]http://stackoverflow.com/questions/8818206/16-bit-grayscale-png[/url]. That\\\'s the first thing I\\\'ll try tonight',29286,'2013-04-18 11:43:48'),(441478,9362,'As I said earlier, just the generation step is taking 45 seconds. You don\\\'t want to wait more than 30 seconds for a demo precalc. And that\\\'s not the only thing that would be precalc\\\'ing ;)\r\n\r\nAs a reference, here\\\'s the same heightmap I linked earlier, rendered with L3DT. Notice how 8-bit precision are just not enough.\r\n[url]http://www.xTr1m.com/temp/8bit-terrain.png[/url]',29286,'2013-04-18 12:48:14'),(441480,9362,'bloodnok: An own implementation of fluvial erosion like the algorithm described here: [url]http://www.bundysoft.com/docs/doku.php?id=l3dt:algorithms:hf:erosion[/url]. I apply it at different resolutions of my terrain. I start at 8x8 with seed values, perform diamond-square upscaling N times, apply erosion M times, upscale again, erode again, and so on. In between come some plateaux.',29286,'2013-04-18 12:57:43'),(441513,9362,'abductee: I\\\'m sorry, but I explicitly said \\\"highly serial\\\" algorithm. That means that it can\\\'t be parallelized, at least not easily.',29286,'2013-04-18 16:18:53'),(441530,9362,'I\\\'ve got no reference value, I just know that 16mb for 2048² or 64mb for 4096² is overkill. I also need space for the music, meshes, textures and code (incl. used libs). For a total size of 64MB.',29286,'2013-04-18 20:25:16'),(441532,9362,'First results:\r\n\r\n2048² 16bit = 8MB uncompressed, 4.83MB png 16-bit grayscale. Compression rate: 60.375%\r\n4096² 16bit = 32MB uncompressed, 17.40MB png 16-bit grayscale. Compression rate: 54.375%',29286,'2013-04-18 20:43:54'),(441533,9362,'actually, reducing a bit the high-frequency details lowers the 4096² version to 15.2MB, resulting in 47.5% compression rate.',29286,'2013-04-18 20:49:27'),(441541,9362,'Huge improvement: I\\\'m now saving 2 8-bit grayscale pngs. One with the high-order byetes and the other with the low-order bytes. Here they are: \r\n[url=http://www.xTr1m.com/temp/heightMap1.png]11.6mb[/url] (low bytes)\r\n[url=http://www.xTr1m.com/temp/heightMap2.png]976kb[/url] (high bytes)\r\nMakes a total of 12.5MB, being only 39.06% of the original size, lossless.',29286,'2013-04-18 22:04:50'),(441564,9362,'For 2048² it\\\'s 3.57mb and 441kb, which is 49.63% of the original size. So in both sizes it\\\'s definitely an improvement to split high and low bytes into two pngs.\r\n\r\nAlso implemented the loading and reconstructing of the height values back into float, the 16 bit precision is quite sufficient :) I\\\'m pretty much satisfied now! Thanks for all your help :)',29286,'2013-04-18 22:49:16'),(441571,9365,'Moi lieba, ich bin e Meenzer... det kanns doch net gebbe... Sachse? Det is was ganz anesderes. Do komm ich net hie.',29286,'2013-04-18 23:55:00'),(441572,9362,'Gargaj: if you look at the MSB map [url]http://www.xtr1m.com/temp/heightMap2.png[/url] then you\\\'ll see that this is very good for png compression. I\\\'m thinking of deltacoding only the LSB map.',29286,'2013-04-19 00:01:33'),(441587,9362,'bloodnok: Well there\\\'s a lot of different kinds of erosion that apply in mother nature... shores where the water waves hit the earth and implicitly take away some tiny stuff from it... wind that waves tiny little particles away... Quakes that shake everything around... fluvial erosion (caused by rain) where rain drops pick up particles and drops them in local minima... You could spend a LOT of time simulating realistically aged terrain.\r\n\r\nOr you could go with an approximation and handpaint the rest ;)\r\n\r\nkb_: interesting. When I\\\'ve got the time i\\\'ll definitely try the delta code/entropy code part myself.\r\n\r\ngasman: didn\\\'t know pngout. Will try that out too. thanks!',29286,'2013-04-19 09:34:59'),(441588,9362,'gasman: Just tried out pngout. It shows [b]no change[/b] on my high-frequency 11mb png. It only generates a 75% smaller version of my low-frequency 990kb png, which is negiligible. Thanks for the tip anyway :) I really appreciate all this collective knowledge!',29286,'2013-04-19 09:44:31'),(441606,9362,'I see. Good point Gargaj, will test that tomorrow',29286,'2013-04-19 13:04:06'),(441833,9370,'Thanks Gargaj for bringing me back the source of all my wasted time :)',29286,'2013-04-22 20:54:12'),(441883,9370,'So shall we thank or blame Redhound? :)',29286,'2013-04-23 11:47:27'),(441903,9366,'Don\\\'t try to grow too quickly ;) be sure what your dream job is, and act upon it by gaining enough experience to really be suited for that job. That includes taking other jobs for the time being. That\\\'s my advice.',29286,'2013-04-23 13:36:14'),(441972,9343,'Oh, he threw me a ball! Dunno what it means and I don\\\'t care, so I\\\'ll throw him back to him. I\\\'m just happy.',29286,'2013-04-24 11:04:42'),(442098,9377,'Oh how I admire Adok\\\'s superior intelect.',29286,'2013-04-25 15:54:02'),(442402,9385,'And definitely put in audiovisual glitches and rgb distortion, that\\\'s so awesome.',29286,'2013-05-01 20:25:55'),(442675,8787,'[img]http://xTr1m.com/temp/lava1.png[/img]\r\nUnfinished/unreleased 4k prototype based on the Lunaquatic source code... features a realtime GPU voronoi heightmap.',29286,'2013-05-05 22:58:17'),(442677,9389,'*double facepalm of despair*',29286,'2013-05-05 23:04:59'),(443691,9389,'I haven\\\'t spoken yet, but: what gloom said. I guess there are many others here that don\\\'t speak, but also don\\\'t agree at all with this coup.',29286,'2013-05-10 08:34:24'),(443948,9400,'sign me up',29286,'2013-05-11 21:24:31'),(263832,6152,'Hmm, demoscene activity in a CV... now there\\\'s a thought.',42140,'2009-02-14 01:21:41'),(265819,6183,'Wow. My spontaneous feeling is: I don\\\'t like the \\\"Everything is under control\\\" theme one bit.\r\n\r\n\\\"Digital Garden\\\" was such a pleasant theme, as were the themes before that.\r\n\r\nThe drawing is especially revolting.\r\n\r\nHmm.\r\n\r\nOn the other hand, the slogan raises the question: \\\"Under [b]who\\\'s[/b] control?\\\"\r\n\r\nAh well.\r\n\r\nI\\\'m beginning to see the funny side in it.\r\n\r\nStill... that big-brother robot is giving me chills. What an unfriendly piece of hardware.',42140,'2009-02-24 01:51:05'),(266190,6183,'[quote]vibrator:\r\n\r\nI\\\'ll give you my current view on this:\r\n\r\nUnder the control of the small minority that owns the majority of the wealth, and does not wish to be disturbed by riots. [ctd.][/quote]\r\n\r\nscamp: Nice analysis. I haven\\\'t focused much on the financial part of what\\\'s going on in the world lately as that isn\\\'t my area of expertise. I have, however, delved into the nature of politics, and the picture I got correlates with yours.\r\n\r\nBasically a minority fools, suppesses and exploits a majority. The system is designed so cleverly that many victims happily exploit themselves and then boast about it. Like, they go and vote and then believe they did a good thing.\r\n\r\nI also thought some more about the BP theme. Basically I find that it lacks a hint of lightness or irony. It seems so dead-serious. I mean, isn\\\'t the point that WE are UNCONTROLLED and that\\\'s what we celebrate?\r\n\r\nAnyway, I have recently decided to stop looking at the planet\\\'s dark side all that much. A very good choice, I\\\'m extremely glad I finally made it. Thankfuly, I got out before the dark hole was able to suck me in completely.',42140,'2009-02-25 04:49:33'),(266232,6183,'o rare wrote:\r\n[quote]Uhum. Coincidence?![/quote]\r\nUhm. What?',42140,'2009-02-25 12:18:32'),(266245,6183,'scamp: Sheesh. Do you always have to tell people what to do?',42140,'2009-02-25 13:29:04'),(268073,6227,'Optimus, here is my intuitive take on your problem:\r\n\r\nIt appears that you are under a strong negative influence. Someone evil is controlling you.\r\n\r\nThis person\\\'s influence leads to a constant flood of negative thoughts (lies) in your head. You try to work against it by reasoning, but you are up against a strong opponent. The lies just keep coming, like an continuous infusion.\r\n\r\nYour task is to find out where this negative influence comes from.\r\n\r\nDo you have a guess who could be your controller?',42140,'2009-03-06 17:59:42'),(268205,6232,'The Pouet Way:\r\n\r\n1. Someone shares something nice\r\n2. A bunch of idiots add their \\\"criticism\\\"\r\n3. Everybody wins!',42140,'2009-03-07 15:53:11'),(268206,3765,'This thread is awesome.',42140,'2009-03-07 15:59:55'),(268207,6190,'This video made me happy',42140,'2009-03-07 16:06:51'),(268641,4439,'[img]http://img26.imageshack.us/img26/2103/scheisse.jpg[/img]',42140,'2009-03-10 23:41:53'),(268659,4439,'uhm. no they\\\'re not. dumbass',42140,'2009-03-11 01:42:11'),(268884,4439,'nice one',42140,'2009-03-12 16:08:16'),(291261,6671,'so which university accepts dissertations about diskmags?',42140,'2009-08-07 18:06:05'),(292085,1024,'ftp server for [url=http://pouet.net/prod.php?which=53501]Andropolis[/url] seems down. [url=http://noname.c64.org/csdb/release/download.php?id=102454]working link[/url]',42140,'2009-08-11 17:57:56'),(292185,6689,'[quote]Who of you has had experiences with substances that Ernst Jünger classifies as \\\"mexican\\\" - which boils down to any 5-HT2A partial or full receptor agonist such as: LSD, Psilocybin, DMT, Mescaline, Morning Glory seeds and Hawaiian Baby Woodrose seeds (I believe the list is not complete)?[/quote]\r\n\r\n5-MeO-MIPT\r\n4-AcO-DET\r\n2C-T-4\r\n\r\nplus a pinch of bk-MDMA because it feels so good\r\n\r\n:)',42140,'2009-08-12 01:06:24'),(292295,6689,'paniq:\r\n\r\n[quote](I hope I don\\\'t get bashed for this.)[/quote]\r\n\r\nI sincerely applaud your courage & openness.',42140,'2009-08-12 14:32:03'),(293085,6697,'Gargaj is an idiot',42140,'2009-08-15 17:42:18'),(294164,5854,'OMG! I just so hard I cried',42140,'2009-08-21 22:58:36'),(294166,6722,'\\\"libertarianism\\\" is such a complicated word. complicated things are usually buggy. also, \\\"parties\\\" are usually collections of idiots.\r\n\r\nthe real future is:\r\n\r\nno states\r\nno governments\r\ndaily orgies on the streets\r\n\r\ni call this \\\"the era of public fucking\\\".',42140,'2009-08-21 23:08:06'),(294931,6726,'what a totally boring video',42140,'2009-08-25 18:13:15'),(305611,5705,'were shipped to bananistan for use in',42140,'2009-10-27 00:16:37'),(305636,5705,'based on extremely illegal opcodes',42140,'2009-10-27 10:33:25'),(305686,5705,'I hate you',42140,'2009-10-27 15:16:44'),(305701,6908,'You know, the monetary system itself is ridiculous.',42140,'2009-10-27 15:42:59'),(305713,5705,'Love,\r\nMom',42140,'2009-10-27 16:24:00'),(305740,5705,'a female soccer team.',42140,'2009-10-27 18:26:53'),(305860,5705,'knit a large enough woolen warmer',42140,'2009-10-28 13:01:04'),(305866,5705,'when posing for',42140,'2009-10-28 13:45:19'),(305872,5705,'donkeysex magazine',42140,'2009-10-28 14:35:58'),(305900,5705,'They also made an interview with me about',42140,'2009-10-28 17:31:07'),(305905,5705,'Bill Gates, only',42140,'2009-10-28 17:55:48'),(305924,5705,'but hey I\\\'m sure glad you\\\'re not dead.',42140,'2009-10-28 19:26:16'),(305926,5705,'If you\\\'re dead, move your ass over here NOW',42140,'2009-10-28 19:28:08'),(306007,5705,'it goes it flows it zooms it brooms it gangs it bangs it never stops no no no',42140,'2009-10-28 23:47:33'),(306014,5705,'I will now end this letter and sleep on the carpet. With a donkey. Maybe.\r\n\r\nLove,\r\nX',42140,'2009-10-29 01:13:48'),(306015,5705,'Diane!\r\n\r\nIt is now 1:17 am and I am right here at',42140,'2009-10-29 01:16:01'),(306094,5705,'Also I use it to divide and to conquer, and to scream and to fart.',42140,'2009-10-29 15:57:40'),(306195,5705,'Indeed, Diane, the incomprehensible lines I am putting out indicate that I am smoking very good weed today.',42140,'2009-10-29 23:19:31'),(306199,6909,'I suggest changing the concept to:\r\n\r\nnaked live coding\r\n\r\n(and of course let the girls in for free)',42140,'2009-10-29 23:25:36'),(306201,5705,'I think the muffins I ate earlier have just begun kicking in.',42140,'2009-10-29 23:27:28'),(306352,6912,'geiles video!',42140,'2009-10-30 19:03:06'),(306354,6912,'oh, and gargaj: you\\\'re an idiot',42140,'2009-10-30 19:04:18'),(306410,5705,'develop a fart-oriented diet for Saga Musix to dramatically boost your income',42140,'2009-10-30 22:09:22'),(306566,5705,'appreciate',42140,'2009-10-31 20:14:58'),(306611,5705,'with a limp leg.',42140,'2009-10-31 22:42:31'),(306634,5705,'Hebrew',42140,'2009-11-01 00:58:43'),(306636,5705,'traditional jewish orgies',42140,'2009-11-01 01:00:23'),(306639,5705,'with other organs',42140,'2009-11-01 01:02:24'),(306640,6917,'God almighty this is one deranged thread',42140,'2009-11-01 01:09:55'),(306714,5705,'I\\\'m trying out a new key on my keyboard, Diane. Look it can do even more:\r\n\r\n!!!!!!',42140,'2009-11-01 14:08:27'),(314641,6945,'why be sad? death is a passage.',42140,'2009-12-25 12:40:57'),(316027,5705,'bow down before the mighty',42140,'2010-01-04 16:21:23'),(316434,7074,'you guys seem awfully leaning towards defending the company\\\'s side, no matter what they do. AMD\\\'s response really was a quite poor one.',42140,'2010-01-07 10:53:34'),(316445,7070,'it\\\'s time to get rid of money once and for all',42140,'2010-01-07 11:45:12'),(316907,1024,'[url=http://cdn.capped.tv/capped/vhq/cncd_orange_fairlight-frameranger.mp4]video link[/url] for [url=http://pouet.net/prod.php?which=53647]frameranger[/url]',42140,'2010-01-10 21:18:47'),(317153,5705,'and I said it so loud that it was like sneezing and stuff came out of my nose.',42140,'2010-01-12 21:01:58'),(317242,5705,'I wonder if I can make more of that, I thought',42140,'2010-01-13 14:53:25'),(317275,5705,'hot',42140,'2010-01-13 17:01:03'),(317279,5705,'OH MY A SYNC ERROR',42140,'2010-01-13 17:01:40'),(317280,5705,'OH, FIXED',42140,'2010-01-13 17:02:04'),(317538,5705,'I realized who I am',42140,'2010-01-15 13:52:51'),(317541,5705,'annoying',42140,'2010-01-15 14:05:41'),(317543,5705,'Chuck Norris',42140,'2010-01-15 14:14:02'),(317545,6944,'marriage is stupid and does not work. married parents are usually bad parents.',42140,'2010-01-15 14:18:57'),(317546,5705,'go out and scream at random people',42140,'2010-01-15 14:20:43'),(317548,5705,'while this sentence slowly but surely loses all structure',42140,'2010-01-15 14:24:37'),(317550,5705,'with tits.',42140,'2010-01-15 14:25:24'),(317552,5705,'show my tits',42140,'2010-01-15 14:29:58'),(317555,5705,'on youtube.',42140,'2010-01-15 14:33:43'),(317558,5705,'excites them so much',42140,'2010-01-15 14:37:49'),(317559,6944,'you guys seem bad at handling truth :)',42140,'2010-01-15 14:41:19'),(317561,7084,'Wow. Just wow.',42140,'2010-01-15 15:01:10'),(317603,5705,'did I say fake tennis? I wonder what I mean by that.',42140,'2010-01-15 22:32:01'),(317605,6944,'Ah, you read it. Mission accomplished.',42140,'2010-01-15 22:33:43'),(317609,7086,'Atomicity\r\nConsistency\r\nIsolation\r\nDuration (?)\r\n\r\nNot sure about the last one. But apart from that I can recite these by heart. Ha.',42140,'2010-01-15 22:38:10'),(317611,7084,'[quote]more sceners should put cool buildings in demos. or other stuff that looks like cool buildings.[/quote]\r\n\r\ni second this. also, i\\\'d like to express that the way you just said that was really funny.',42140,'2010-01-15 22:42:03'),(319737,7140,'>you need a special permit to organize public events over easter.\r\n\r\nwow, this country sucks so hard.',42140,'2010-02-01 10:50:40'),(320043,7140,'why are you people bashing that magic guy?',42140,'2010-02-04 01:24:53'),(320421,7140,'Real sceners are cooler than kb_.',42140,'2010-02-07 21:42:47'),(320423,7140,'No they\\\'re not nah nah nah nah.',42140,'2010-02-07 21:52:08'),(320650,1024,'[url=http://www.youtube.com/watch?v=GbBGxmJVasg]youtube[/url] for [url=http://pouet.net/prod.php?which=54388]superoriginal[/url]',42140,'2010-02-09 21:41:24'),(323131,5705,'talking to binary sheep in my underpants',42140,'2010-03-05 21:38:04'),(323132,1024,'[url=http://www.scene.org/file.php?file=%2Fparties%2F2002%2Fremedy02%2Fc64%2Fdemo%2Fremedy_fastdemo-by-dualcrew.zip&fileinfo]download link[/url] for [url=http://pouet.net/prod.php?which=6806]this[/url]',42140,'2010-03-05 22:09:52'),(323158,5705,'illegally, without permission.',42140,'2010-03-06 02:00:55'),(323308,5705,'Oh wait, my telepathy phone is ringing',42140,'2010-03-07 17:30:16'),(323335,5705,'so I will switch to zapping. And maybe some crapping.',42140,'2010-03-07 21:31:11'),(323346,5705,'fucking 2^10 arcturian sea cows',42140,'2010-03-07 23:13:12'),(323351,5705,'their milk.',42140,'2010-03-08 00:15:36'),(323368,5705,'sister.',42140,'2010-03-08 08:42:19'),(323371,5705,'we do that all the time',42140,'2010-03-08 09:19:09'),(323378,7201,'hey there.\r\n\r\nout of technical interest, i would really love to browse the turrican 3 sources.\r\n\r\ni have the t3 sources (12 d64 disks), but i don\\\'t know how to load them (have never used turboass).\r\n\r\ncan anyone give me a quick hint so i can get these juicy sources on my screen?\r\n\r\nfwiw, nfo says:\r\n[quote]Disk4: Most of the created and used tools for the development.\r\n Some of them including sourcecodes.\r\n You will also find our TurboAss Version, you will need\r\n it to load the sources. \r\n\r\nDisk5,6,7: Source Codes in our own TurboAss Format of the most\r\n Important Game Codes.[/quote]',42140,'2010-03-08 10:35:24'),(323379,5705,'she is really good at it.',42140,'2010-03-08 10:37:27'),(323445,7201,'[quote]Link, or it didn\\\'t happen... [/quote]\r\nA link to the sources? Well, they don\\\'t seem to be online at this point. The link on [url]http://www.smash-designs.de/[/url] is dead.\r\n\r\nWhat the heck, I just uploaded them [url=http://www.file-upload.net/download-2328493/turrican3sources.zip.html]here[/url]. I\\\'m sure AEG wouldn\\\'t mind, I once had a beer with him.\r\n\r\n[quote]Wasn\\\'t there a plain ascii/txt version of the source? I barely remember having seen something like that.[/quote]\r\nI haven\\\'t seen that anywhere yet. If you can find it, let me know.',42140,'2010-03-08 17:26:32'),(323446,7202,'[quote]as all societies are structured this way I can\\\'t imagine we will get rid of it. lot of people search attention by posting. they lost the normal way of getting in contact with others and try to compensate it.[/quote]\r\ni agree with sentences #2 and #3. but not with #1. all societies are different. positive societies are possible and do, indeed, exist.\r\n\r\non the thread topic: i recall that recently some new guys showed up and presented their firsties on pouet, and they got very favorable and encouraging responses.\r\n\r\nwhatever. pouet is a mixture of the best and the worst characters. a place for learning how to be cool in rough territory :]',42140,'2010-03-08 17:34:56'),(323447,5705,'and put it back in!!!',42140,'2010-03-08 17:36:28'),(323519,7201,'hollowman: thanks, that may be just what i need. will try.\r\n\r\nOswald: thanks also, but i still really want to look at the original t3 stuff. i\\\'ve done my own multiplexers and scrollers, i just want to compare it to how the master does it.',42140,'2010-03-08 22:29:59'),(325041,7201,'hey, i followed hollowman\\\'s instructions and i got to read the sources.\r\n\r\none thing i noticed is how much simpler aeg\\\'s multiplexer is compared to mine.\r\n\r\nhe just assumes there are 16 sprites max; i went for a (basically) unlimited # of sprites.\r\n\r\n# of interrupts/screen refresh: 8 (aeg), variable (me).\r\n\r\nhe has pregenerated, hard-wired interrupt code (one for each of the 8). i actually wrote a code generator that produces custom code for the current sprite layout. gives you max flexibility when there is a lot to do for the interrupt in very little time (e.g. update multiple sprites in one line).\r\n\r\nunfortunately my multiplexer never got used in an actual release... (yet!)',42140,'2010-03-18 14:31:52'),(325090,7201,'[quote]generated irq code is extremely rare[/quote]\r\nwell, i just LOVE code generators.',42140,'2010-03-18 19:32:22'),(325286,7228,'??? Is this real?',42140,'2010-03-20 13:50:15'),(325288,7228,'btw, Joghurt\\\'s answer is really stupid.',42140,'2010-03-20 13:52:35'),(325476,7228,'[quote]I really don\\\'t want to dip my hand in a container of liquidized brown, organic human-waste juice but you do realize that this is in fact the Internet?[/quote]\r\nYour answer is really stupid.',42140,'2010-03-22 01:38:24'),(325477,7228,'elfh: Sorry to hear that. Well in case it is a sad event. Is it?',42140,'2010-03-22 01:41:02'),(325625,7231,'Aaaach FUCK breakpoint.\r\nFuck the fucking demo \\\"parties\\\".\r\nThey\\\'re fucking parties with NO CHICKS!!!\r\nAll of the handful of chicks who, for whatever reason, do show up at a demo party, you can count on them being someone\\\'s \\\"girlfriend\\\" or worse and thus unavailable for flirting/fucking/anything interesting.\r\n\r\nBreakpoint: 4 days of not getting laid.\r\n\r\nYou know what the problem with demo parties is?\r\n\r\nNo matter how good your demo is - you\\\'re still not getting laid.\r\n\r\nScrew all that!!!!!',42140,'2010-03-23 00:27:48'),(325628,7231,'[quote]stop getting mad at demo parties[/quote]\r\nwho are you, my mom? i get mad whenever and at whatever i want.',42140,'2010-03-23 00:34:11'),(325631,7231,'[quote]vibrator: Rumours say you can have sex with three girls at the same BP.[/quote]\r\nI don\\\'t believe a word of that until I see proof.',42140,'2010-03-23 00:36:50'),(325632,7231,'[quote]Well I am glad this is the case.[/quote]\r\nWhat? You must be crazy. Why would you be glad about that kind of horseshit?',42140,'2010-03-23 00:42:08'),(325638,7231,'[quote]I can give you the email addresses of one or two other orgas who had to take pains to look away if you\\\'re feeling like getting depressed :P[/quote]\r\nI\\\'m not going to get depressed, don\\\'t worry.\r\n\r\nAnyway, you\\\'re only proving my point, which is: [i]With very few exceptions[/i], most of the party goers remain sex-less.\r\n\r\nYou\\\'re one of the party bosses, and chicks always sleep with bosses. I know that, I have been a boss too (at other places). And chicks slept with me because of that. Well they also slept with me because I have a few qualities that chicks dig.\r\n\r\nYay. That is actually a thought I should meditate on for a while.',42140,'2010-03-23 01:14:01'),(325790,7233,'quite a discussion you incited there, slimer.\r\n\r\nCUSS!',42140,'2010-03-23 17:00:41'),(325828,7233,'[quote]Yeah, sure... name 4 of them, better than [insert random world best artist/musician].[/quote]\r\nvisualice\r\nvisualice\r\nvisualice\r\nvisualice\r\n\r\noh, you meant 4 different ones? anyway, there\\\'s so much talent in the scene - if you can\\\'t see that you must be blind, deaf or braindead.',42140,'2010-03-23 18:04:09'),(326002,7233,'this thread is stupid',42140,'2010-03-24 00:15:01'),(326004,7238,'i mean, they could be really fun. but most of the time people just write boring and annoying stuff.\r\n\r\ni mean really, how lame are you people? i thought you were CREATIVE.\r\n\r\nDISCUSS.',42140,'2010-03-24 00:22:34'),(326008,7238,'[quote]you can disable the box.. [/quote]\r\ni can\\\'t, it magically attracts me.\r\n\r\nmaybe my life would be better without that box?\r\n\r\nhmm.\r\n\r\nor you could just write more interesting stuff in there. how about that.',42140,'2010-03-24 00:37:46'),(326345,7238,'[quote]You don\\\'t even have one. [/quote]\r\nHuh? What kind of an idiot would write something like that?\r\n\r\nAre you the same Saga Musix that wrote in the \\\"letter\\\" thread? I thought you were a creative guy back then.\r\n\r\nWhat\\\'s up with you? What makes you so aggressive?',42140,'2010-03-25 11:06:26'),(326347,7238,'[quote]Didn\\\'t see you doing much better in three lines.[/quote]\r\nI raised a POINT. In short, precise words. Perfect job there.\r\n\r\nNow, back to the topic.',42140,'2010-03-25 11:09:35'),(326348,7241,'[quote]The world must stop capitalism to continue its existence[/quote]\r\nYes. A new world is coming.',42140,'2010-03-25 11:13:50'),(326349,7247,'sol_hsa: What are you. Afraid of discussion?',42140,'2010-03-25 11:16:18'),(327264,7259,'Yo. This is to any intelligent people reading this.\r\n\r\nThose of you who have a programming interest beyond the realm of demos may find this interesting.\r\n\r\nIt\\\'s about something that I believe will be big.\r\n\r\nWhat happened before:\r\n\r\nI have spent the last few years researching and doing preliminary work for the components of a next-generation OS.\r\n\r\nWhat is happening now:\r\n\r\nAll of that is done and it\\\'s implementation time!\r\n\r\nThere\\\'s a prototype in a 0.1 version, and it\\\'s written in Java. You can play with it. Or read the sources. Or - well, you probably can\\\'t compile it yet, but that is going to change.\r\n\r\nWait, did I hear anyone moan when I said the J-word? Tell you what, if you don\\\'t like Java: you suck. Heh.\r\n\r\nAnyway, I\\\'m not too dogmatic there. I happened to choose Java for good reasons, and I like that to be respected. (God, screw the programming language wars.) The project itself is really more about the ideas than about one specific implementation.\r\n\r\nWell then. [url=http://www.fluesterstern.de/jazz/mcos/]Join the project![/url] And tell your friends.\r\n\r\nCheers.\r\nvibrator / Stefan\r\n\r\n\r\nPS:\r\n\r\nFun fact - you can also make a [b]donation[/b]! It will cost you less than a [b]BITS demo[/b] and hey, actually, the OS is already [b]more fun[/b] than a BITS demo.\r\n\r\n',42140,'2010-04-01 00:19:59'),(333881,7353,'Recipe for pain.\r\n\r\n1. Make a great project\r\n2. Post about it on pouet\r\n3. Have lots of idiots vomit on your project\r\n\r\nI have also done this before... but eventually I learned.\r\n\r\n:)',42140,'2010-05-09 23:33:47'),(336109,7384,'\\\"MOST remarkable on the ENTIRE...\\\"\r\n\r\nis that hyperbole really necessary? you haven\\\'t even made the thing yet.',42140,'2010-05-27 20:49:48'),(337964,7325,'Suddenly they heard gunshots',42140,'2010-06-13 15:09:12'),(338002,7325,'reverberated',42140,'2010-06-13 22:03:17'),(338302,7325,'a Barbara.',42140,'2010-06-16 02:56:40'),(338551,7325,'it was when sheep began to fall from the sky',42140,'2010-06-18 00:49:04'),(339003,7070,'dudes:\r\n\r\nstop arguing about money, and begin realizing that money is just stupid.',42140,'2010-06-21 18:48:06'),(339314,6618,'hm. everyone is entitled to their personal insanity, but this police report shit is getting slightly boring.\r\n\r\nBITS: how about actually TALKING with people here? you know, like, also LISTENING and ANSWERING? instead of just unloading your shit here day after day?\r\n\r\ni mean, granted, pouet users are mostly idiots, but then again, you do log in here, so you could as well make your stay worthwhile.',42140,'2010-06-23 14:00:03'),(339519,6618,'lol dialog box\r\n\r\nBITS: screw you, you are boring us to sleep.',42140,'2010-06-24 22:29:44'),(339738,5780,'paniq:\r\n\r\n[quote]When you talk about your positive visions and your larger-than-life-ideas, people make cynical remarks to bring you \\\"back to earth\\\", and you become one with the mud, you become like them.[/quote]\r\nYeah, the planet is kinda full of these negative people. I think it\\\'s because they went to school and also they don\\\'t fuck enough.\r\n\r\nI actually think you are a larger-than-life person. You have a lot of potential. \r\n\r\nSo do I, so we\\\'re in a similar boat in a way; we both have to fight the legions of idiots around us who try to bring us down.\r\n\r\nLuckily, they don\\\'t succeed. I can watch my strength grow day by day, and nobody is ever able to stop that.\r\n\r\n[quote]I subject myself to the rough treatment I give to others. I have days where I crush my work before I haven\\\'t even started.[/quote]\r\n\r\nUhm... why do that? Rough-treating yourself? What\\\'s the point? Why not just stop that? Screw rough treatment. Loving treatment is the way.',42140,'2010-06-26 15:43:39'),(339739,7325,'said \\\"who\\\'s the stupid guy in that picture?\\\".',42140,'2010-06-26 15:47:44'),(339811,5780,'emu:\r\n\r\n[quote]Often the less gifted people are the ones who are on the big stage and get all the applause, the money and the women.[/quote]\r\nOh, don\\\'t worry, that is going to change.',42140,'2010-06-27 14:15:22'),(339812,6618,'hey BITS, you should seriously drop dead right now.\r\n\r\nthanks bye',42140,'2010-06-27 14:23:15'),(340721,7459,'Dear Reuben.\r\n\r\nAs the band said: Two hearts beat as one.\r\n\r\nWhen men have been in battle together, they are bonded like the flower and the soil and the sun.\r\n\r\nAnd like the moon catches the light',42140,'2010-07-03 16:17:45'),(340750,7459,'uh, dudes. i\\\'ll show you how this is supposed to work.\r\n\r\nAnd like the moon catches the light, (EXISTING PART)\r\nI catch flies in my underpants. (NEW PART!!!)\r\n\r\nsee? it\\\'s great, JOIN IN.',42140,'2010-07-03 23:35:49'),(340752,5780,'[quote]You only encouter these negative naysayers when you have these topics inside you.[/quote]\r\nWhat? Nah. You encounter them because they happen to be there. Don\\\'t shift the blame away from them.\r\n\r\n[quote]In a way you avoid your success by letting these people come into your life and listening to them.[/quote]\r\nListening to naysayers is of course not such a terribly good idea... :]',42140,'2010-07-03 23:43:53'),(340753,7325,', Chapter VII, which is entirely composed of hot dogs.',42140,'2010-07-03 23:45:48'),(340754,7416,'i am actually amazed how annoying today\\\'s 3d technology in cinemas is. it gives you headaches, the 3d effect is not so great and it is mostly a letdown.\r\n\r\ni remember a 3d cinema they used to have some 20 years ago or so on the local fair. the cinema was actually a dome, with half the inside wall being the silver screen.\r\n\r\ni don\\\'t know if standing in the center of the dome made the difference or what else it was - in any case, the 3d quality was infinitely better than today\\\'s stuff. you were fully immersed, the scene looked and felt extremely real and i don\\\'t recall any headaches. (movies were fairly short though.) if anything, you risked falling down backwards when some sharp object came flying at you. they also made the objects come so close that you thought they\\\'d actually touch your eyes.\r\n\r\nWHERE HAS THAT TECHNOLOGY GONE...??',42140,'2010-07-03 23:52:50'),(340756,7070,'money is stupid. they try to make people think it is a tool - while in reality it is just a tool for oppression. it\\\'s a fraud.\r\n\r\nmoney\\\'s a fraud.\r\n\r\nthink about it: who can print money? can you? no. but the government can. that\\\'s why they control you if you believe in their money.',42140,'2010-07-03 23:57:46'),(340757,7070,'[quote]he\\\'s a commie/anarchist/something similar.[/quote]\r\nwhat, you equate communist with anarchist? you seriously have no clue. :)',42140,'2010-07-03 23:59:02'),(340818,5780,'[quote]Vibrator, looks like you don\\\'t get it.[/quote]\r\nHey, this is getting stupid. We should compare our dicks to settle this.\r\n\r\n[quote]You are the one who is seeking the guilt in the outside[/quote]\r\nWell that\\\'s where it is :)\r\n\r\n[quote]Yes, true, the world is full of crazy and sick people, but as a matter of fact (psychologically and spiritually) you only attract certain experiences when you have these inside you[/quote]\r\nLight can attract darkness. For example, the light in young children attracts dark mothers and dark teachers intent on killing that light.\r\n\r\n[quote]And if you don\\\'t belive me, try it for yourself. Make you own observations and draw the right conclusions. [/quote]\r\nStop pretending that you are in a position to give me instructions. That makes you look stupid.',42140,'2010-07-04 18:32:24'),(340907,7384,'congratulations, mr. paniq!!\r\n\r\noh, i have another question.\r\n\r\nwhile you are making the album together, the girl and you, will you also be sleeping with each other?\r\n\r\nthanks in advance for enlightening us in this matter!',42140,'2010-07-05 13:17:51'),(341286,7469,'uaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaargh. uargh uargh uargh.',42140,'2010-07-07 13:34:23'),(341380,7469,'[img]http://data6.blog.de/media/567/4783567_5f850225e0_o.jpeg[/img]',42140,'2010-07-07 22:50:03'),(341965,7483,'Let\\\'s be clear about this. Why do most sceners have nobody to fuck?\r\n\r\nBecause women suck.\r\n\r\nThey\\\'re broken. They behave like aliens, like idiots, like robots. Just not like human beings.\r\n\r\nLet me ask you this.\r\n\r\nHow often has a woman come up to you and asked you if you want to give her some sex? Just like that?\r\n\r\nHow often have you even heard of women do that sort of thing?\r\n\r\nYeah. That\\\'s the thing. They don\\\'t do that.\r\n\r\nSo let me ask you: Why not? It would be the most natural thing in the world to do. You want something - you ask someone to give it to you. WHY DON\\\'T THEY DO IT?\r\n\r\nHere\\\'s a clue.\r\n\r\nThey have been taught by their idiot mothers that they have to wait until a guy makes a move on her. Yeah right. One of those guys that have also been so horrible broken by their mothers that they will never muster the courage to do that.\r\n\r\nSo that is the situation: A total dead-lock. Guys don\\\'t flirt properly, girls don\\\'t flirt properly. Nobody flirts properly and thus: Nobody has sex.\r\n\r\nSo there\\\'s the demo scene for you :)\r\n\r\nNobody has sex except for kb (well he claims he does :)) and the married guys.\r\n\r\nBut speaking of married guys: Married guys are like the biggest losers of them all. They can fuck ONLY ONE GIRL. And usually marriage degrades so quickly that this girl stops fucking them too. Yes. That leaves them with NO SEX. With a married man, you can usually watch his manhood go down the drain, year over year. They lose their edge, they lose their sex, they lose everything that makes them a man.\r\n',42140,'2010-07-11 14:55:26'),(343251,7503,'Look at the crap [url=http://pouet.net/topic.php?which=7483&page=1]he (she?) writes[/url].\r\n\r\n> or maybe girls just dont fancy your generalisms and pseudo-psychologic bullshit? :P \r\n\r\nAll some people seem to do is attack mindlessly.\r\n\r\nObviously, Maali has frustrations. How about opening up and sharing them with us? Makes more sense than attacking the guy who could help you.',42140,'2010-07-20 19:11:06'),(346626,6922,'no money to travel. will have to wait until after the revolution.',42140,'2010-08-12 19:02:46'),(347705,7589,'having been partly offline for a few days, i realized how important it is for me to be online.\r\n\r\nthat is because the city i live in sucks big balls.\r\n\r\neverything costs money, which sucks because i have next to none. (I choose to be upright and stay out of the system of slavery that they call \\\'work\\\'.)\r\n\r\ni have no real friends here, and more or less all of the people i meet outside are not interesting enough/too weird/too negative to even qualify as possible friends.\r\n\r\ni am looking for people with vision. positive people. thinking people.\r\n\r\nat least there are a few girls around here that would be worthy of being fucked (body-wise that is - their character usually sucks, as for all women out there). i\\\'m working hard on cracking their shells and getting to the juicy part. making good progress there.\r\n\r\nso yeah. things are improving. but boy! do northern german cities suck. somebody should nuke them and turn it all into dust.',42140,'2010-08-20 22:28:16'),(348063,7594,'i don\\\'t like the way wikipedia handles these things. they delete too much. it just sucks.\r\n\r\nare they running out of server space or are they being assholes for the heck of it? \\\"i can delete you. so you, like, don\\\'t exist anymore. because wikipedia is the universe. and i rule in it. let this be a reminder.\\\" you know. that kind of tyrannical BS.\r\n\r\ni just have a strong feeling that there is some group of suckers sitting and gloating behind the mysterious wikipedia deletion button that only some can see.',42140,'2010-08-23 22:26:41'),(348069,7594,'[quote]http://www.andrewlih.com/blog/2007/07/10/unwanted-new-articles-in-wikipedia/[/quote]\r\n\r\nWikipedia is falling to the New American Madness. The insanity of war. Deletion (killing) with no purpose. Sane discussion locked out.',42140,'2010-08-23 22:39:14'),(348070,7594,'Gargaj:\r\n\r\nThe guy who makes the page that you linked to apparently works for the UK prime minister. Which means that he is evil. Just an information.\r\n\r\nYou know, I don\\\'t recommend visiting evil people\\\'s websites. :]',42140,'2010-08-23 22:41:24'),(348109,7211,'@\\\"pro\\\"\r\n\r\n[quote]what gargaj said, having multiple parties organized by unexperienced orgas would be a total horror scenario.[/quote]\r\nIt could also be fun. You worry too much.\r\n\r\n[quote]- please, don\\\'t do something on your own unless you really KNOW what YOU do. [/quote]\r\nThat sounds like you want to scare away any possible competition. \\\"Please don\\\'t try this at home!\\\" - \\\"We\\\'re the pros, yopu\\\'re not. Only we can handle this because it\\\'s sooooo complicated and sooo difficult!\\\" (duh)',42140,'2010-08-24 04:51:26'),(348110,7211,'But then again, what do I care... :]',42140,'2010-08-24 04:53:14'),(348412,3627,'scene music stolen?\r\n\r\nmusic can not be stolen.\r\n\r\nit is like digital information.\r\n\r\nit can just be played.\r\n\r\nand if you made some music, why would you be against it being played? is that not what you want?\r\n\r\nmusic can not be stolen. this thread must be wrong.',42140,'2010-08-25 23:42:53'),(348564,7601,'I have always been highly interested in machine learning, and have pursued multiple projects in that direction myself; among them the [url=http://tinybrain.blog.de/]Tinybrain[/url] project, and the infamous Project Prophecy which, among other things, landed me a job at Google.\r\n\r\nNow I stumbled upon [url=http://pybrain.org]PyBrain[/url]. It\\\'s a library for Python and it\\\'s really impressive. As in, really REALLY impressive.\r\n\r\nSo I just had to tell you guys about that.\r\n\r\nIf you want to be impressed too, check out their learning example videos [url=http://pybrain.org/pages/features]here[/url].\r\n\r\nWell, you will be impressed if you have tried to implement machine learning yourself and found out how tricky it is. Otherwise, it\\\'s still a nice video to watch methinks, especially the second one. The first one is also interesting: You can hear German and Swiss engineers talk something that resembles English :]\r\n\r\nI do have to admit I envy the guys who do this stuff as their day-to-day job. On the other hand, who knows how tedious that job may be at times. Quite likely they have some kind of stupid boss somewhere above them in their university hierarchy (it\\\'s always like that, those institutions are all corrupted).\r\n\r\nSo then again, I\\\'m happy to be unsubjected to any stupid bosses and free to do whatever I like, each day, all the time.',42140,'2010-08-27 20:42:33'),(349477,7615,'What are sceners?',42140,'2010-09-03 19:07:58'),(350631,7630,'Can I take credit for encouraging you to \\\"take off the mask\\\" then? :)\r\n\r\nIncidentally: Where are the prods? Have they been deleted? That is unfortunate, I\\\'d like to see them stick around for hysterical (hehe) purposes.',42140,'2010-09-10 17:31:58'),(350987,7647,'I just tried to run it in JPC (with dos4gw.exe downloaded from somewhere). Doesn\\\'t work though, all I get is one strange line of output and then it freezes.',42140,'2010-09-13 21:17:18'),(351669,7664,'Doesn\\\'t work in Firefox 3.6.10...? Just getting a gray box. Error log says: \\\"console is not defined\\\" and \\\"table is undefined\\\".',42140,'2010-09-19 15:56:33'),(352596,7685,'Whoa! You guys are planning far ahead. Consider all the stuff that might happen in the meantime. After all, by then [url=http://www.friedensrevolution.de]the revolution will be in full swing[/url].',42140,'2010-09-28 20:41:51'),(352598,7685,'Sounds good :]\r\n\r\nAlso, maybe money will have been abolished by then and you can let everyone in for free. (It\\\'s gonna happen eventually - that much is for sure.)',42140,'2010-09-28 20:50:56'),(352944,7694,'Hot new vibrator-made project. Java 6. Very enjoyable.\r\n\r\nThis is now advanced enough to announce properly (it actually does stuff that is kind of useful). I made this within a little over two weeks. Keeps growing like madness.\r\n\r\n[url=http://eyeocr.sourceforge.net]Eye homepage[/url]\r\n[url=http://sourceforge.net/projects/eyeocr/files]download[/url] (any OS)\r\n[url=http://freshmeat.net/projects/eye/screenshots]screens[/url]\r\n[url=http://sourceforge.net/project/project_donations.php?group_id=352311]give me money[/url] (includes political commentary)\r\n[url=http://bit.ly/aoHb3W]vid tutorial 1[/url]: how to build eye\r\n[url=http://bit.ly/aL0fGb]vid tutorial 2[/url]: how to write your own recognizer (includes audio commentary)\r\n\r\n- intelligent minds welcome -\r\n\r\n(I can\\\'t promise I\\\'ll be reading the answers in this thread - I rather have a habit of not reading Pouet replies -, so if you want to contact me, you might want to use some of the other available networks.)\r\n\r\n[img]http://freshmeat.net/screenshots/27/93/279339bd3442bbcf4c67366e0fcba8a3_medium.jpg?1285250334[/img]\r\n\r\n[img]http://freshmeat.net/screenshots/9c/33/9c33a542077d0fdff14cb332a3b2184c_medium.jpg?1285796545[/img]',42140,'2010-10-01 20:51:27'),(354489,4803,'Damnit! This is really good music.',42140,'2010-10-20 20:04:55'),(354490,4803,'Wir werden niemals sterben lalala',42140,'2010-10-20 20:05:28'),(355843,7746,'I thumb this proposal down. Thumbdowns are pouet.',42140,'2010-11-04 10:32:14'),(355960,6981,'@menace:\r\n\r\n[quote]2b. Racism, porn, ... again, just use your judgement.[/quote]\r\nAre you insane or just stupid? Listing \\\"racism\\\" and \\\"porn\\\" next to each other? Like, you name the worst thing in the world and the best thing in the world, and that is your \\\"list\\\"? This must be the stupidest crap I have read all day.',42140,'2010-11-05 13:19:38'),(356551,7759,'[quote]Anyways, it really does bother me how rude people are to scamp.[/quote]\r\nWell, the incident I remember most strongly when it comes to scamp is one when [b]he[/b] was really rude to [b]me[/b].\r\n\r\nI had been invited by one of the organizers to come inside one of the \\\"forbidden\\\" areas (the ones with a \\\"don\\\'t go here\\\" sign). scamp saw me enter that area and made a huge scene, apparently not believing that I had been invited to go there.\r\n\r\nHe threatened me with various things and he was being really hurtful.\r\n\r\nLater, scamp was informed by the organizer in question that he was wrong to attack me. He said he wouldn\\\'t do it again. However, he never bothered to apologize - which would have been the appropriate thing to do.\r\n\r\nI\\\'m not saying that scamp never does anything good. He once reportedly fought off the police in a really brave way (when they tried to suggest that BP is a nothing but a place for illicit copying).\r\n\r\nBut it cannot and should not be denied that he does have something of an aggression problem.',42140,'2010-11-10 14:41:27'),(356557,7759,'Oh, and I think everyone can call their party whatever they want. \\\"Follow-up to Breakpoint\\\" is not a protected term. There are no protected terms.\r\n\r\nYou can organize a farting contest in your garden, 5 am in the morning, and call that \\\"the follow-up event to Breakpoint 2010\\\". It might not strike too many people as a credible claim, but you\\\'re certainly free to make it.\r\n\r\nActually, pretty much all this thread seems to be is a farting contest between party organizers :] So I guess we\\\'ll just wait and see who actually comes up with the better party in the end.',42140,'2010-11-10 14:56:59'),(356560,7759,'lol... right. (@plaf)',42140,'2010-11-10 15:02:08'),(356591,7759,'[quote]he doesn\\\'t have an aggression problem.[/quote]\r\nyes he does.\r\n\r\n[quote] you don\\\'t know how much stress it is to be the main organizer of such an effing huge and successful party.[/quote]\r\nyes i do.\r\n\r\n[quote]the pressure to always be awesome is extremely high and i\\\'m sure most people would snap at small \\\"problems\\\" like those if they had to deal with so much stress at once.[/quote]\r\nknowing how to handle pressure is a requirement if you undertake a high-pressure activity.\r\n\r\n[quote]also as already mentioned before, \\\"snapping\\\" at all and everything that comes up helps you to get through and handle situations like the burglary on the parking lot.[/quote]\r\nwhat? no it doesn\\\'t. snapping at \\\"all and everything\\\" is a dysfunction. it shows that you took too much pressure: distribute it more. maybe scamp tends to take everything on his own shoulders and does not delegate enough.\r\n\r\nalso, his handling of the situation was just bad. he didn\\\'t even ask me who i am. wouldn\\\'t that be the natural question to ask if you see someone do something that you consider \\\"privileged\\\"?\r\n\r\nalso, as i said, an apology would have been appropriate. because i did not do anything wrong, no matter from what angle you look at it. yet he yelled at me and made me feel bad.\r\n\r\napologizing also does not increase the pressure on him. actually it reduces the pressure for everyone and restores the balance. had he done that, i would have said \\\"it\\\'s ok\\\" and forget about it. but he didn\\\'t, and so he has to live with me considering him a needlessly aggressive person.',42140,'2010-11-10 20:01:01'),(358004,7778,'[quote]well i rather generate traffic than lose my home due to unpaid rent, so...[/quote]\r\nWell, the solution to the rent problem is... [url=http://www.friedensrevolution.de]joining the revolution[/url].\r\n\r\nAfter the revolution, there will be no more such thing as \\\"rent\\\" or \\\"full-time work\\\". Every artist will once again have the time and the means to develop his or her creativity. Well, maybe he\\\'ll build a house for himself first (it\\\'s gonna be easy - and free), and then he starts to get into art. :)',42140,'2010-11-25 12:59:21'),(359764,7821,'Well. Googlers are quite full of self-aggrandization.',42140,'2010-12-18 20:00:53'),(360122,7627,'The screenshots remind me a lot of the things you see on salvia. (Has anyone from the scene, beside me, ever tried that?)',42140,'2010-12-25 14:00:59'),(360133,7627,'Uhm... yeah right. Like you would know. :)',42140,'2010-12-25 17:59:33'),(360650,7844,'Nazis are still around, unfortunately. But they will be killed.',42140,'2010-12-30 22:28:59'),(360651,7844,'[url=http://www.friedensrevolution.de]btw 2011 is around[/url]',42140,'2010-12-30 22:30:43'),(360653,7842,'\\\"tFt\\\": what on earth was that? screw that nonsense. some kind of confused and evil crap appears to grow inside your brain.',42140,'2010-12-30 22:38:33'),(361685,7482,'[quote]I put a free EP out over Xmas with a track from the soon-coming sequel \\\'Surrender\\\'.[/quote]\r\n\r\nDude... that is REALLY good music. Especially the first two songs. I only wonder though: It says \\\'recorded live\\\' - how on earth can you play shit like that \\\'live\\\'? :]',42140,'2011-01-09 18:23:13'),(362656,7886,'Well the revolutions are beginning. Why not also in Iceland? The more torn down the state, the higher the potential for an explosion.',42140,'2011-01-19 18:07:47'),(364097,7916,'From the rules page of [url=http://www.gathering.org/tg11/en/info/security-related-rules/]The Gathering[/url]:\r\n\r\n[quote][b]No alcohol[/b]\r\n\r\nAlcoholic beverages are strictly prohibited on the party area, including the parking area. Any alcohol will be confiscated and destroyed. Attendants offending this simple rule will be asked to leave the party. Intoxicated persons will not be allowed inside the hall. People found to be intoxicated inside the hall might be kicked out of the party, with no refunds.[/quote]\r\n\r\nWhat The Fuck? Super-Prohibition 2011? \\\"Intoxicated persons\\\"? And they say you can\\\'t even drink in the parking lot? What kind of boozophobics are running the show there?\r\n\r\nWhat does this have to do with \\\"security\\\" anyway? Are they now considering every drunk person a security risk? That is insane.\r\n\r\nI might remind that there is a state of being \\\"mildly drunk\\\" or \\\"semi drunk\\\" or \\\"drunk but coherent\\\" or \\\"drunk, upbeat and creative\\\". Are all of these quite clearly highly benign states also outlawed at the TG too?\r\n\r\nI don\\\'t think I\\\'d want to visit a party with a rule like that. It just seems like a huge pointless turn-off. A buzz killer, literally.',42140,'2011-02-02 07:04:58'),(364341,7909,'[quote]you have the sauce already, what else would you need? =)[/quote]\r\nCan we also have it? Please? Please please please please please? Pleeeease!!',42140,'2011-02-04 14:04:25'),(364350,7909,'Oh! Sorry, I wasn\\\'t aware. Is this actually the whole source (apart from trivial DX setup and synth)?',42140,'2011-02-04 15:12:45'),(364352,7920,'Dabbling in raymarching is the new thing for everyone :]\r\n\r\nPost & discuss your stuff here, even if it\\\'s in its infancy. No making fun of newbies! Everybody needs encouragement.\r\n\r\nHere\\\'s my first attempt, simple but clean:\r\n\r\n[img]http://www.improveyourlife.de/stuff/pouet/raymarching-cube.jpg[/img]\r\n\r\nAnd here\\\'s how you define a cube in good old Java.\r\n\r\n[code]\r\n private Dist blackToWhiteCube(V v, double size) {\r\n double c = ((Math.max(-size, Math.min(size, v.y))/size)+1)/2;\r\n return new Dist(new RGB(c), cube(v, size));\r\n }\r\n\r\n /* a cube centered at 0,0,0 with a length of size*2 in all 3 dimensions */\r\n private double cube(V v, double size) {\r\n double x = Math.abs(v.x)-size, y = Math.abs(v.y)-size, z = Math.abs(v.z)-size;\r\n return new V(Math.max(x, 0), Math.max(y, 0), Math.max(z, 0)).len();\r\n }\r\n[/code]',42140,'2011-02-04 15:38:52'),(364463,7920,'[quote]so while java might not be ideal for guaranteeing absolute speed, it\\\'s great for figuring conceptual stuff since you avoid the headaches of memory management and whatnot. since clearly vibrator is in the \\\"figuring stuff out\\\" stage, i don\\\'t see the problem at all.[/quote]\r\nYup. What I want is to figure out how raymarching works, what it can and can\\\'t do and to grow a nice little set of geometry primitives and operators.\r\n\r\nWhen I got the math working, it can easily be converted to a faster platform, like: massively parallel shader hardware. If I ever pursue it that far.\r\n\r\nAnd hey, why not have a demo with manual page-flipping. Novel concept!',42140,'2011-02-05 15:49:49'),(364465,7920,'btw, here\\\'s the [url=http://pastebin.com/vdEcZX8D]code for the cube[/url] (minus some straight-forward support classes).\r\n\r\nit\\\'s quite amazing how simple a basic raymarching engine is. contains a bunch of unused functions and still the whole source is only 129 lines.\r\n\r\nheck, some of the real masters got their engine crammed into 256b :]',42140,'2011-02-05 16:04:41'),(364469,7920,'Hey ho: Constructive Solid Geometry. Takes some mind warping to get those distances right in 3d.\r\n\r\n[img]http://www.improveyourlife.de/stuff/pouet/raymarching-cubeminusbox.jpg[/img]\r\n\r\n[img]http://www.improveyourlife.de/stuff/pouet/raymarching-cubeminuscylinder.jpg[/img]',42140,'2011-02-05 17:14:34'),(364470,7920,'las: how do you twist the cubes like that? are they defined such that they can be non-rectangular?',42140,'2011-02-05 17:19:28'),(364536,7920,'[quote]what is the difference between raymarching and raytracing?[/quote]\r\nread one of the tutorials. or check my [url=http://pastebin.com/vdEcZX8D]example code[/url].\r\n\r\nraymarching is like raytracing, but simpler. instead of calculating complicated intersections between rays and objects, you have a so called distance map that allows you to find intersections iteratively using a very simple algorithm.\r\n\r\nsynthiac: nice one. colorful. and the seamless repetition is elegant. what\\\'s your distance function?\r\n\r\nlas: something confuses me there. rY(p, p.y) generally makes sense to me if y is the depth dimension around which the cubes are twisted (i usually call that z). that should look approximately like your screenshot.\r\n\r\nbut doesn\\\'t the twisting screw up the distance map? geometry is not preserved when twisting - some distances get shorter, others larger. the distance function is no longer accurate which should make it impossible to get a proper rendering.',42140,'2011-02-06 01:52:04'),(364647,7926,'Another question for the raymarching community :]\r\n\r\nI wonder whether this is a novel idea - or a known technique.\r\n\r\nThe idea is to define the distance function also for the inside of each object. On the outside, it will return the distance to the surface as usual. On the inside, it will also designate the distance to the closest surface point - but with a negative sign.\r\n\r\n(In the distance functions I have seen, it seemed that on the inside of objects, the distance function was 0 or a random negative value.)\r\n\r\nThis way, you gain multiple advantages:\r\n\r\n-Every object, even complicated ones, can now be inverted (space becoming solid and solid becoming space), simply by negating the distance function. Could be useful for CSG. And (admittedly a minor advantage) you can do with fewer primitives.\r\n\r\n-You can also travel through the inside of objects (until you reach the surface). This would allow for transparent objects. And even refraction.\r\n\r\n-In addition to spherically growing objects (by subtracting a fixed value from the distance function), you can also spherically shrink them (by adding a fixed value). (This is not possible without invertible surfaces as distances very close to the object would not be defined properly.)\r\n\r\nAs an example of an invertible surface (for some reason I always want to spell it \\\'invertable\\\'), here\\\'s an invertible cube:\r\n\r\n[code]\r\n public static double invertibleCube(V v, double size) {\r\n double x = size-Math.abs(v.x), y = size-Math.abs(v.y), z = size-Math.abs(v.z);\r\n if (x <= 0 || y <= 0 || z <= 0)\r\n // outside\r\n return new V(Math.max(-x, 0), Math.max(-y, 0), Math.max(-z, 0)).len();\r\n else\r\n // inside\r\n return -Math.min(Math.min(x, y), z);\r\n }\r\n[/code]',42140,'2011-02-06 19:31:29'),(364673,7926,'[quote]Make a demo or be quiet[/quote]\r\nSo you can\\\'t handle talking? You better stay out of the BBS.\r\n[quote]..and yeah, make a demo already :)[/quote]\r\nMaking a demo requires a dedication I think I don\\\'t want to invest at this point. What\\\'s wrong with talking about technique? I like to discuss things and lay ground work. Maybe another place would be better for this anyway - to get away from the pointless crap responses one gets on pouet.',42140,'2011-02-06 23:31:21'),(364675,7926,'You know what?\r\n\r\nYou guys need to fuck more.\r\n\r\nI might consider bothering with you again when you\\\'ve grown up.',42140,'2011-02-07 01:15:57'),(364875,7920,'psonice: go for it! and give us some shots.',42140,'2011-02-08 12:39:49'),(365134,7931,'Nice thread, very useful indeed.\r\n\r\nI\\\'ve been thinking. Maybe we should move all the raymarching threads to another forum. A place where we can make as many threads as we like without anyone complaining and discuss each and any technical aspect in as much detail as we feel inclined to.\r\n\r\nAlso we\\\'d then be totally free from pouet-style I-crap-on-your-thread intermissions.\r\n\r\nHow\\\'s that sound, raymarchers?',42140,'2011-02-10 00:01:34'),(365577,7920,'las: can you post the code that makes your noise cubes? i\\\'d love to see how you did that.\r\n\r\noh, and btw what is the correct link to iq\\\'s 1k/4k packages? :]',42140,'2011-02-13 17:13:17'),(365675,7945,'That whole convoluted group deal thing seems like, more or less, an instance of madness.\r\n\r\nSo sometimes the software costs... $1195, and other times, it costs... $40. Depending on... what day it is, basically. Also you don\\\'t get anything if the whole group deal doesn\\\'t \\\"work out\\\", whatever strange condition that means.\r\n\r\nWell money is madness anyway, so that\\\'s what you get when you rely on it.\r\n\r\nIf they want to really promote their software, why not give it away for free? Instead they ask for 10 dollars? (They don\\\'t seem to expect to make that much money off it anyway when the almost start giving it away.)\r\n\r\nWhat\\\'s the point with the 10 bucks? Is that a symbolic amount? $10 is a lot for some people and for others it\\\'s nothing. Once again: What\\\'s the point?\r\n\r\nStrange stuff :]',42140,'2011-02-14 23:21:59'),(366380,3627,'This thread still makes no sense: Music cannot be stolen.',42140,'2011-02-22 18:07:21'),(366459,7958,'As \\\'tumbling\\\' means \\\'falling\\\', I thought this was about sceners tumbling out of the societal grid or something. But it seems it isn\\\'t... or then again, maybe it is? You die a lot in your stories, crosbow :]',42140,'2011-02-23 13:18:26'),(367187,7920,'As OP I\\\'d like to say that I\\\'m really pleased with how this thread is turning out.\r\n\r\nNice atmosphere and it seems really creative and productive. A pleasure to behold you guys figure out the math of pretty images.\r\n\r\nI also have a question for those in the know: How\\\'s the current state of CPU vs GPU? - Both have advanced tremendously in parallelity. Is GPU still on top?\r\n\r\nOn the CPU front, folks are also productive, but rendering still seems a tad slow: Witness [url=http://www.youtube.com/watch?v=zbokPe4_-mY&NR=1&feature=fvwp]Intel\\\'s 80 thread raytracing orgy[/url].\r\n\r\nOn the other hand, that was Sep 2010. Things are surely progressing fast these days, everywhere... :)',42140,'2011-03-03 23:10:48'),(368658,7999,'\\\\o/ [url=http://www.youtube.com/watch?v=Gg6PXQWueo4&feature=related]The Just Cause 2 Super Gaycopter[/url] \\\\o/',42140,'2011-03-19 16:08:39'),(368735,8001,'Mensa is crap. It takes a stupid crap bullshit test to get in there. Adok must be a strange kind of guy :] Who is he anyway? I\\\'d like o know a bit more about him. Seems to be making some impact.',42140,'2011-03-19 23:29:08'),(368736,8001,'+t',42140,'2011-03-19 23:29:38'),(368755,8001,'plaf: yeah, exactly. it\\\'s bullshit trying to build an intelligent group on top of a stupid test. but why are you so aggressive?',42140,'2011-03-20 02:01:42'),(368757,8001,'haha. pouet is just fantastic. in some way it\\\'s better than any website ever conceived or ever conceivable. it\\\'s got this... raw energy of sweaty men. and that over the internet!',42140,'2011-03-20 02:05:56'),(369137,8011,'Danguafer: So what happened?',42140,'2011-03-23 08:52:10'),(369231,8012,'Hey, I just found this movie. What do you think?\r\n\r\n[url=http://xhamster.com/movies/602221/teuflische_weiber.html]Devil women / Chastity sucks[/url]\r\n\r\n...starring - apparently - Samantha Fox (is that true?)!\r\n\r\nAnyway, it\\\'s really funnnn you should check it out, they fuck all the time and there is a lot of dialog!!',42140,'2011-03-23 20:07:38'),(369234,8012,'What? Deviling around? You\\\'re confusing something. Anyway, you\\\'re the filth guy. Look at all your filthy stories!',42140,'2011-03-23 20:11:25'),(369237,8012,'Also, shut up and get naked :]\r\n\r\n[img]http://www.improveyourlife.de/stuff/pouet/porn.jpg[/img]',42140,'2011-03-23 20:18:56'),(369238,8012,'you stopped them? really? why would you do that?',42140,'2011-03-23 20:19:54'),(369426,8012,'Hey come on dudes. Lighten up. It\\\'s a fun thread just to up the ante a little. Porn is a part of the demoscene after all, isn\\\'t it.\r\n\r\ncrosbow: I still don\\\'t get what changed your mind. It sounds like someone came to you and trashed your writing. Someone who thinks it is somehow wrong to express your fantasies. Is that what happened?\r\n\r\nI\\\'m not trying to push you in any way. I\\\'m just curious to find out what happened. Because, seriously, I liked what you wrote. Your style is funny and unique and everyone may think whatever they think about that.\r\n\r\nBut the fact that you just went out there and wrote that: That is just great and it\\\'s also brave because you are putting your heart out there.\r\n\r\nSo yeah. That\\\'s what I wanted to express. And I\\\'m still curious to what made you think negatively about all of it - for which there is not a reason in my opinion.',42140,'2011-03-25 00:35:34'),(369455,5374,'does someone still have the original letter?',42140,'2011-03-25 11:49:31'),(369784,8021,'Keeping women out is, among other things, a sanity measure.\r\n\r\nToday\\\'s women have a tendency to ruin things and make everything unpleasant.\r\n\r\nUntil some actually suitable (=peaceful) female candidates appear on our doorstep and beg that we let them in, I say...: Let\\\'s just keep them bitches out and continue enjoying ourselves.',42140,'2011-03-27 17:32:28'),(369943,8021,'what? who cares about digicams? digiboobs is what we\\\'re about!',42140,'2011-03-29 18:34:23'),(369960,8021,'[quote]oh and kb has it all under control already...[/quote]\r\nUhm. Bad information you have there. kb does not control my penis :)\r\n[quote]I shall leave this discussion to Mr. \\\"Women may only open their mouth to receive my very small penis\\\" Vibrator[/quote]\r\n...and he obviously has not seen it :) Probably because of his dick-deficient surfing habits :)\r\n\r\nBecause I have a porn video out. Yeah, I actually do. What did you do with your life?',42140,'2011-03-29 20:26:38'),(369965,8021,'kb said:\r\n[quote]... and get shitfaced with a bunch of girls who are fun to be around with and who I call friends.[/quote]\r\nYeah, cool, being friends with girls... wow... like, all boring stuff and no sex at all.\r\n[quote]Sounds like the better plan :)[/quote]\r\nSounds like a lamer\\\'s life to me.\r\n\r\nI kissed two different girls - and that is counting the last week only. I also almost, ALMOST! fucked with one of them - right out there on the street (we do that here because there are no cops, unlike places like... say, Hamburg).\r\n\r\nWe were both too tired though and everything was progressing extremely quickly (we had just met that night), so we deferred it to another day :)',42140,'2011-03-29 20:38:08'),(369967,8021,'[quote]Is fucking the only thing you define yourself through? What kind of sick monkey are you?[/quote]\r\nHey you\\\'re one to talk... [b]dirty story writer!![/b]',42140,'2011-03-29 20:43:37'),(369969,8021,'Incidentally, if you don\\\'t fuck: You\\\'re not the only one with that problem :) [url=http://new-spirit.blog.de/2011/03/29/obama-bumst-wenig-pardon-my-french-10910819/]Obama bumst auch zu wenig[/url] :)',42140,'2011-03-29 20:59:03'),(370000,8021,'[quote]But stories are just stories… and you do things![/quote]\r\nDude... both of these are ok. All of this is ok. It\\\'s all sex. Sex is ok. Sex is the good side of life. It is always good and never anything but good.\r\n\r\nAnd regarding \\\"considering fucking too important\\\": Let me remind you that life has to purposes: 1. staying alive and 2. fucking.\r\n\r\nHow you feel is directly related to fucking. If you don\\\'t do it, you feel bad. If you do it, you feel great.\r\n\r\nNot fucking is like being hungry all the time. It\\\'s a state of total insanity. It actually drives people crazy, and it doesn\\\'t even take long. It is the source of all violence, the reason for all wars. Men without sex become jetfighter pilots - or suicide bombers.\r\n\r\nNot fucking is such an unnatural state because it never occurs in nature. Humans are born as males and femals in equal amounts, and they always stick around each other because they are constantly, strongly, incredibly attracted to each other.\r\n\r\nIn nature, there is always someone to fuck.\r\n\r\nIt took advanced brains like ours to even construct a world where there is no one to fuck, even though there are so many people close by.\r\n\r\nIronic isn\\\'t it. We used our brains to make ourselves unhappy.\r\n\r\nHaha.\r\n\r\nI\\\'m laughing about this now because I reversed the trend and I am now using my brain for making myself happy - and for nothing else.\r\n\r\nThis is, pretty much, my new operating system:\r\n\r\n10 find girls\r\n20 if something (or someone!) is in the way: eliminate the little problem\r\n30 fuck girls and goto 10\r\n\r\nAs you can see, it is probably bug-free. And it really does work like a charme. :)',42140,'2011-03-30 05:46:50'),(370047,8021,'Jeez you guys are really stupid.',42140,'2011-03-30 14:14:05'),(370048,8021,'You deserve your sexless lives! :)',42140,'2011-03-30 14:15:16'),(370049,8021,'jenni: so we should all come to \\\"revision\\\" so you can ignore us once more like you always do? no thanks suckers.',42140,'2011-03-30 14:23:10'),(370519,4621,'crosbow just has some issues and is now taking them out on other people.',42140,'2011-04-03 03:34:13'),(370521,8036,'aha, so apparently ALL sex-related threads are put in \\\"residue\\\". the admins of this place seem to have some serious sexual issues.',42140,'2011-04-03 03:35:24'),(371041,2587,'what, my porn thread gets residued and this, not? seems the admins are really strongly against sex. (or really strongly for wednesdays.)\r\n\r\nwho are they anyway? who\\\'s at the controls there? some strange french guys? why don\\\'t they come out and show us their faces?\r\n\r\nyou know, with france making all that war lately, i\\\'m really not sure if french guys should be trusted any longer.',42140,'2011-04-06 17:27:04'),(374232,7443,'[url=http://dai.ly/i98md5][img]http://peaceland2011.net/stuff/pouet/spirit-of-summer.jpg[/img][/url]\r\n\r\nthe spirit of summer =)',42140,'2011-05-09 09:55:41'),(376111,8128,'Adok: I found that Austrians are usually sucky and bad people. Are you any better than that?',42140,'2011-05-27 23:07:05'),(376112,8128,'Maali: lol.',42140,'2011-05-27 23:08:08'),(376113,8128,'BREAKING NEWS: ADOK HAS REACHED GERMANY\r\n\r\n[url=http://nicsbloghaus.org/2011/05/21/berlin-ist-in-spanien/][img]http://nicsbloghaus.org/wp-content/gallery/2011_05_21/thumbs/thumbs_2011_05_21_28.jpg[/img][/url]',42140,'2011-05-27 23:16:03'),(376626,8097,'What does it mean again, \\\"art\\\"? Is that a word? Is it of any use? What is it good for? What does it look like? Does it smell? Is it big? Is it loud? Does it fly?\r\n\r\nWhat, you can\\\'t answer any of these? Why do you push a word like that on us then? A word that means nothing!! This is a waste of brain matter!!!\r\n\r\nSTOP WASTING OUR TIME!!!!!!!\r\n\r\nIncidentally, the only actual question is: Is \\\"art\\\" a demo?',42140,'2011-06-03 05:42:12'),(376627,8097,'[quote]So, i games you take the control, you have to shoot things or solve puzzles[/quote]\r\nSee? There you have it! Art is: when you shoot things or solve puzzles. Why didn\\\'t you say that right away? Why confuse us with all that crap? It\\\'s all so simple if you stop confusing us!',42140,'2011-06-03 05:49:09'),(376664,8097,'You haven\\\'t understood that \\\"art\\\" doesn\\\'t mean anything.',42140,'2011-06-03 16:17:41'),(376683,8139,'I might consider going, but I\\\'ll be busy - we\\\'re having Revolution Camps all over Germany.',42140,'2011-06-03 20:19:08'),(376734,7443,'are you talking to the women?',42140,'2011-06-04 14:37:19'),(376765,7443,'crosbow: you\\\'re such a goddamn idiot. you\\\'re totally annoying.',42140,'2011-06-04 22:28:38'),(381015,8218,'Who works for money anymore? That\\\'s so... over.',42140,'2011-07-17 14:30:10'),(382808,8182,'[quote]i am an antichrist\r\ni am an anarchist\r\ni know what i want and\r\ni know how to get it[/quote]\r\nNo you don\\\'t. The antichrist doesn\\\'t know shit about anything. He\\\'s a liar, just like the other idiots. Also, he is NOT for anarchy.\r\n\r\nJust thought I should clear that up for you so you don\\\'t get confused. Ignore that guy. Listen to me.',42140,'2011-08-05 12:23:40'),(385105,8260,'[quote]I\\\'m an EXTREMELY busy guy with next to no spare time, working close to 15 hours a day every day.[/quote]\r\nYou\\\'re insane. :)',42140,'2011-08-28 05:41:09'),(385106,8260,'Srsly... who in his right mind would work that much?',42140,'2011-08-28 05:43:02'),(387027,7259,'Funny this thread pops up again. I have a new product. Same idea, better programming language. Full usable OS (Linux base). Much fun to come.\r\n\r\n[url=http://luaos.net/luaos-0.10.php]Lua OS 0.10[/url]',42140,'2011-09-14 18:21:20'),(387029,8329,'[quote]when I\\\'ve been stolen my sperm by my exgirlfriend.[/quote]\r\nLOL. What?\r\n\r\nHow did that work?\r\n\r\nDid she give it back to you later?\r\n\r\nDid she make babies for you??',42140,'2011-09-14 18:23:18'),(387338,8329,'Yeah! Violence as a solution for suicide! That\\\'s gonna work for sure! \\\\o/',42140,'2011-09-17 23:45:39'),(387339,8329,'T H A T W A S IIII R O N Y',42140,'2011-09-17 23:46:19'),(387842,8344,'dwarf: Do you enjoy the ganja? If yes, I\\\'ll be happy to tell you how to supply yourself with that in good ol\\\' Hamburg. :)\r\n\r\n(This one\\\'s from the category: The little secrets you\\\'d never get from kb!)\r\n\r\nIncidentally, you might find signs of revolution in Hamburg. That is normal. It has begun around here.',42140,'2011-09-22 16:27:30'),(387870,8344,'Yeah, stupid you, you :D\r\n\r\nOf course the idea is not to post a list of Google Maps coordinates.\r\n\r\nWe\\\'ll just set up a meeting and acquire whatever we need/want/long for together.\r\n\r\ndwarf, what do you say? Give me a holler! Hamburg is waiting ;)\r\n\r\nWell, whoever you are anyway. I hope you\\\'re even clean, ha.\r\n\r\nThen again, there wasn\\\'t really much in the way of any law enforcement in the scene last time I checked. And thank God for that. Let us never change that. Never never ever never ever!\r\n\r\nLaw enforcement sucks. Did I say that already? They totally and utterly suck. They suck so hard. Yeah I\\\'m angry with them. Yes I am. I paid too much for my weed last time and I\\\'m ANGRY.',42140,'2011-09-23 00:26:44'),(388310,8356,'Their [url=http://www.tomorrowland.be/cms/info-0]header image[/url] contains depictions of psilocybe and fly agaric mushrooms - and then the rules say \\\"it is forbidden to bring drugs to the festival\\\". I hate that kind of bullshit. Why don\\\'t they just outlaw life and we\\\'re done with it?\r\n\r\nAlso they outlaw plastic bottles. Yeah right. Plastic bottles. SO dangerous! OMG he has a plastic bottle. Everybody on the floor!\r\n\r\nYeah I know this is off-topic :D',42140,'2011-09-28 14:13:16'),(389121,8371,'Yeah those \\\"industries\\\" (game-i, software-i and probably every other \\\"industry\\\") are really wrong and evil.\r\n\r\nI personally have been extremely burned by Google Inc.\r\n\r\n[url=http://luaos.net]But I am striking back in a super-total fashion.[/url]',42140,'2011-10-05 23:03:48'),(389897,8382,'I\\\'m currently negotiating with the Uni of Hamburg about launching a company for Lua OS together. (\\\"Lua Productions\\\"? Or something. Who the hell knows!)\r\n\r\n(Yeah, this is a shameless advertising post, I confess to everything.)\r\n\r\nAnyway: Initial interest high. That was on Friday anyway. Now I\\\'m waiting for more. Hmhmhmm.\r\n\r\nKinda feels like when you\\\'re applying for a job. That ridiculous life/death feeling. Am I going to live or die? When will they call me? I totally hate that shit. Then again, it kinda feels like something important is happening.\r\n\r\nWell well. I don\\\'t NEED them. But it would be damn nice to get this collab rolling. Kinda just makes sense to do it that way. You know: Locally and globally and all together. That revolution thing.\r\n\r\nSheesh. I think I might be going out and getting some of the smokey stuff today. Eases the nerves dunnit. :o)',42140,'2011-10-11 19:17:19'),(392332,8431,'Revolution will solve the problem.',42140,'2011-11-08 22:45:09'),(392344,8432,'A challenge for the skilled:\r\n\r\nHack [url=http://luaos.net/pages/mobile-lua.php#computationserver]my server[/url].\r\n\r\nIf you can do it, you\\\'re God. Any gods here?\r\n\r\nIf you guys are no match, I will find proper hackers somewhere else.\r\n\r\nPS: Your admins have a weird history of censorship. If they censor this, I\\\'ll hack their server. Nuff said.',42140,'2011-11-09 01:16:49'),(395520,4767,'rofl @ subliminal messages. As if the demo didn\\\'t rock anyway. But that is clever marketing.\r\n\r\nI actually do the same thing with all my stuff. I just tell them: Hey this rules. And they\\\'re like... hell yeah, that really rules.',42140,'2011-12-18 00:29:58'),(395521,4767,'rofl @ subliminal messages. As if the demo didn\\\'t rock anyway. But that is clever marketing.\r\n\r\nI actually do the same thing with all my stuff. I just tell them: Hey this rules. And they\\\'re like... hell yeah, that really rules.',42140,'2011-12-18 00:29:58'),(395522,4767,'Heh. fast mouse action today.',42140,'2011-12-18 00:30:18'),(395679,8515,'pera: Come to Hamburg!! Because everything else is... not Hamburg.',42140,'2011-12-20 19:11:32'),(395680,8515,'Then again...\r\n\r\nBerlin is probably nice too. :)\r\n\r\nOh. And if you go there: Please watch for signs of The Revolution and tell us what you found. =)',42140,'2011-12-20 19:18:41'),(399873,8606,'You know, the \\\'real girls\\\' thread etc.\r\n\r\nSeriously. Is someone afraid of girlies? Who is it that refiles those threads anyway? What\\\'s the point of it?\r\n\r\nGirls to the front page!!',42140,'2012-02-06 17:47:36'),(400787,8627,'[img]http://www.friedensrevolution.de/das/blog/wp-content/uploads/2012/02/SUNP0007_600.jpg[/img]\r\n\r\nLocation: University. Hamburg. Germany.\r\n\r\nWe\\\'ll celebrate this on Saturday. If kb comes, he gets a free beer. And a warm handshake. Everyone else pays for their drinks. (We need money :))\r\n\r\nHmmm! Will kb come, redeem his free beer offer and get in touch with the latest happenings in good old Hamburg? [url=http://www.friedensrevolution.de/]Follow the news[/url] and you will know!',42140,'2012-02-16 11:44:50'),(402446,8651,'Escaping Google-the-service-provider? That\\\'s nothing! I have successfully escaped Google-the-employer :)\r\n\r\n(Ah... posing. What can you say. Nothing like it!)',42140,'2012-03-04 19:14:51'),(402447,8627,'[quote]what\\\'s that?[/quote]\r\nA revolutionary camp. For a world with free love and sex and housing and art and without money and and without poverty and without boredom.\r\n\r\n[quote]when and where exactly? there are too many campii in hamburg ;)[/quote]\r\nWell the main university of course (just in front of the \\\"Audi Max\\\") :]\r\n\r\n[quote]wth is this all about if I may ask?[/quote]\r\nIt\\\'s a revolutionary camp. Also it\\\'s a mobile house that I live in. Because Hamburg has a real, real, real, REAL problem with housing. We are solving that problem.\r\n\r\n[quote]Looks like Occupy the Shed.[/quote]\r\nYeah!\r\n\r\n[quote]Looks lovely.[/quote]\r\nThank you sir. Just like your lovely women one might add.\r\n\r\n[quote]Portable Toilet Liberation Front.[/quote]\r\nWell not quite (yet). For now we use the university\\\'s toilets (and trees). I am very very very much hoping to get some electricity soon. Really really hopefully this week. I want to blog from inside. Meditation is great, but meditation w/Internet is even more fun. :)\r\n\r\nbtw, I am still there - 2 weeks + 5 days. And it doesn\\\'t look like it\\\'s soon. Or at all. Ha! :)',42140,'2012-03-04 19:22:21'),(402448,8627,'[quote]And it doesn\\\'t look like it\\\'s soon.[/quote]\r\nThis should have read: And it doesn\\\'t look like it\\\'s ENDING soon.',42140,'2012-03-04 19:23:54'),(402870,8627,'[quote]How exactly are you going to solve that problem by putting one small trailer house without toilets and electricity on the universitys campus?[/quote]\r\nSome people just can\\\'t see paths. You really don\\\'t see the path? Really? You\\\'re not upsetting me - just making me pity your apparent lack of brainpower.\r\n[quote]i hope you don\\\'t offer your common \\\"sexual healing\\\" in there?[/quote]\r\nSo you\\\'re against healing? Then you must be an evil person. Evil people are not interesting or worth listening to. Why should I listen to you?\r\n\r\nAlso, as a matter of fact, everyone should offer sexual healing everywhere. Why are you late in the game?',42140,'2012-03-09 22:53:22'),(403697,8683,'[quote]pouet needs a rehauled robust, scalable, expandable codebase (without portuguese/french variable names and being scattered into a thousand files and EVERYTHING inlined and copypasted)[/quote]\r\nYeah bla bla bla. No it does not. It needs to be open-sourced. Show us the porn dude.',42140,'2012-03-19 17:55:18'),(403698,8683,'[quote]\r\n[quote]and pouet\\\'s design is so 2000...[/quote]\r\nThat\\\'s the best thing about it. It\\\'s simple and it kind of works. [/quote]\r\nChange the pouet design and you\\\'ll be in a world of pain!',42140,'2012-03-19 17:57:43'),(409011,8780,'Depression is a standard feature of the era that is just ending. Join the new bandwagon and be happy!',42140,'2012-05-06 16:28:45'),(409012,8780,'Oh and yes, there are pills. Ask the doctor for \\\"XTC\\\"! :)',42140,'2012-05-06 16:29:53'),(409749,7920,'voxelizr: Those pyramids with holes look great. Why not keep em that way? :)',42140,'2012-05-15 17:14:00'),(409750,8795,'I think the idea is great and would bring the demoscene forward if it spread: Talk about your technique and what you are doing, in public. (Rather than developing privately only.)\r\n\r\nDon\\\'t be afraid that someone will \\\"steal\\\" your ideas. You\\\'ll get your fame anyways.\r\n\r\nPeople who want to be surprised can just skip those threads and go watch the compos only.\r\n\r\nAll the others can learn a lot more this way and it\\\'s also more fun than massaging your machine all alone.\r\n\r\nMore openness. More sharing. Large-scale mind clouds. Great stuff of the future!\r\n',42140,'2012-05-15 17:19:19'),(409751,8795,'Whaddayathink?',42140,'2012-05-15 17:20:21'),(410054,4792,'[quote]It\\\'s hard to be neutral about your own pet project.[/quote]\r\nNo actually it\\\'s not. Do you find that hard?',42140,'2012-05-17 23:12:55'),(410055,4792,'Regarding Wikipedia: Why do they delete anything? That is stupid. Let\\\'s throw all \\\"deleter\\\"-type guys out of everything. We don\\\'t want them anymore.',42140,'2012-05-17 23:14:26'),(410056,8796,'Well! If it\\\'s about light: Why is the website so dark?',42140,'2012-05-17 23:15:52'),(410057,8796,'In other news: Fuck Bremen! It SUCKS.',42140,'2012-05-17 23:16:39'),(411032,8816,'Interesting. You\\\'re smart.',42140,'2012-05-25 21:14:57'),(411038,8816,'Maali is apparently not smart.\r\n\r\nWe should make two separate communities. One for smart people, the other for the Maalis of this world.',42140,'2012-05-25 22:05:18'),(414054,8882,'On reading the title, I thought this was about how many guys Israelis killed recently.',42140,'2012-06-30 15:41:03'),(420209,8971,'See? Capitalism sucks. When will you stop supporting it?',42140,'2012-08-23 12:22:52'),(420962,8989,'lol... is this a stupid discussion. When will people learn that copying is flattering and thus good?',42140,'2012-08-29 14:50:36'),(422134,9003,'[quote] It\\\'s not like there is some basic human right to be able to publish your game[/quote]\r\nWhat? Of course there is. Are you a nazi?',42140,'2012-09-06 10:58:36'),(422135,9003,'[quote]c) promise me that you realize that nobody owes you anything, and that you’ll pay me back before the end of the year.[/quote]\r\nLoaning is so fucking wrong. \\\"Promise me you\\\'ll pay me back\\\". Talk about creating problems. Loaning - well, money itself - is the root of all evil. And this guy pretends to be a do-gooder?\r\n\r\nWell alright I\\\'ll grant him 49% good and 51% pure BS.',42140,'2012-09-06 11:02:36'),(422136,9003,'Oh yeah, and THAT:\r\n[quote]He\\\'s only gonna loan a 100 bucks to one dude, laaame..[/quote]\r\n\r\nWhat is it, a sweepstakes? And all this \\\"application process\\\" shit. Tell me everything about yourself while I don\\\'t even guarantee I will give you anything for it.\r\n\r\nFinally, I encourage you to look at this picture and decide for yourself:\r\n\r\n[img]http://www.dejobaan.com/wp-content/uploads/2012/09/file00061044477-550x440.jpg[/img]\r\n\r\n',42140,'2012-09-06 11:08:10'),(422342,9007,'Hope you get the demoscene interested. It\\\'s not easy for anything that\\\'s not a demo. Well this is a tracker, so it MIGHT fit their brains. =)',42140,'2012-09-08 15:20:00'),(424638,5705,'donkey-fart',42140,'2012-10-03 17:55:06'),(425257,9064,'[quote]you used part of my work for Fairlight in one of your TRSi logo.[/quote]\r\n\r\nOh! The crime! It annihilates 10 years of demoscene contributions! Who cares if someone organizes a party? It\\\'s all void! He copied a couple of pixels! From someone! And he did not apologize! Oh my! We have to talk about this! Forever and ever! Nothing else matters! Forget all the good stuff that exists or that we could do!\r\n\r\nAll that matters is THE APOLOGY FOR A FEW PIXELS!!!',42140,'2012-10-09 15:54:38'),(425258,9064,'OK seriously, I\\\'m actually not too familiar with what that H2O guy did over the years, but I had to point out that that copied pixels complaint is just too obviously ludicrous. :)',42140,'2012-10-09 15:57:42'),(426778,9087,'Hehe. Lua is just [url=http://luaos.net]everywhere[/url].',42140,'2012-10-26 23:14:45'),(428484,7854,'I don\\\'t get the point. Instead of just putting your music on a server for download, you put it on a money-bound site and then give out codes to avoid the money problem.\r\n\r\nHuh?',42140,'2012-11-11 16:18:48'),(428485,7854,'Other than that, I praise you for spreading your music. But I probably can\\\'t listen to it unless I join your race for coupons, so... I don\\\'t know if it\\\'s good or not. lol.',42140,'2012-11-11 16:20:20'),(428486,7854,'So upon thinking some more, I might not praise you as much as I\\\'ll praise, say, 4mat who actually [b]gives away his music[/b].',42140,'2012-11-11 16:21:58'),(428487,7854,'Or maybe: I don\\\'t praise you at all. What\\\'s that money shit? I don\\\'t even know if you\\\'re a musician - money prohibited it. :)',42140,'2012-11-11 16:24:20'),(428488,7854,'Money is shit.',42140,'2012-11-11 16:25:07'),(428489,7854,'MONEY IS SHIT!',42140,'2012-11-11 16:25:40'),(429172,9126,'> guys who have a regular coding job? How do you stay sharp? \r\n\r\nQuit.\r\n\r\nThey suck the life out of you in those \\\"employee\\\" jobs. Not worth it. Life has more to offer. I will soon prove that another way of development is possible.',42140,'2012-11-20 19:30:07'),(429173,9126,'The thing is, they (the slave holders) are monopolizing (sitting on) the resources. But that will soon change. I think I\\\'m ready to really \\\"start-up\\\" now. The time is right.\r\n\r\nbtw, I\\\'m now very close to actually owning a whole programming language. Just took the next step (got official maintainership of another important Lua library).\r\n\r\nWhy am I telling you this? (a.) for bragging (of course) :D But also (b.) because I\\\'ll prove I can be a better employer than today\\\'s universities are. :] (Believe me. I worked for them. Better stuff IS possible.)',42140,'2012-11-20 19:35:36'),(430162,9142,'> From a legal point of view you are violating the law of you do so in germany.\r\n\r\nNo. There is a new situation. The law does not apply anymore.',42140,'2012-12-04 20:02:46'),(430163,9142,'> Local laws may vary of course. \r\n\r\nThere are no local laws anymore. From now on there is only PEACE.',42140,'2012-12-04 20:03:49'),(430164,9142,'> Imagine a cheese shop.\r\n\r\nNo. Shops are disgusting and wrong. Why would you imagine something shitty and evil like that?',42140,'2012-12-04 20:04:50'),(430165,9142,'Let\\\'s replace shops with FREE PLACES.',42140,'2012-12-04 20:05:43'),(430255,9146,'I am from now on hosting SECRET parties, every night until the end of the year, starting TODAY (Dec 5 2012).\r\n\r\nThey will take place in the center of Hamburg-Altona, around 10pm or so EVERY FUCKING NIGHT.\r\n\r\nIf you want to come (and can behave yourself sufficiently to keep the location secret): MAIL me or CALL me.\r\n\r\nYes, you have to find out yourself how you can contact me.\r\n\r\nCheers. Let\\\'s MEET. Come HERE. Drinks & more will be HERE.\r\n\r\nSceners, nerds and cool people welcome.\r\n\r\nkb is not so welcome. Haha. In your FACE, arroganter SACK.\r\n\r\nLet\\\'s meet :-))',42140,'2012-12-05 22:14:11'),(433494,9212,'[quote]How do you handle Sceners that have stolen their work from someone else? [/quote]\r\nAre you saying you want to introduce some kind of violent punishment to the scene?\r\n\r\nIf yes, I\\\'d say you\\\'d be ruining a paradise.\r\n\r\nThat sounds like a really wrong thing.\r\n\r\nWhy would you do anything like that?',42140,'2013-01-18 13:01:04'),(433496,9212,'So the answer to your question is: \\\"No handling needed. Relax and move on.\\\"',42140,'2013-01-18 13:02:00'),(433766,9222,'Hi!\r\n\r\nWe need a designer for a very simple flyer (two-sided, color). Just a photo + text + a \\\"splash\\\" graphic. But the text should look nicely and everything.\r\n\r\nAnyone up for it??? Please write quickly => info@luaos.net\r\n\r\nOh, the project is for revolution in Hamburg. 5000 copies will be made. You will be credited on every flyer.',42140,'2013-01-22 07:32:47'),(433767,9222,'Gloperators: Don\\\'t. Put. This. In. Residue.',42140,'2013-01-22 07:34:01'),(434062,9230,'[quote]For a demo music is necessary to me.[/quote]\r\nYes for me too\r\n[quote]Who can allow to use the music in my demo?[/quote]\r\nOnly God can allow! Ask him!\r\n\r\nCheers,\r\nthe revolution',42140,'2013-01-26 12:21:24'),(435148,9108,'[quote]come the fack![/quote]\r\ncome the f*ck?',42140,'2013-02-09 21:40:40'),(437067,5705,'a strange tickling in the right breast.',42140,'2013-03-05 01:37:23'),(437536,1748,'http://www.p01.org/releases/GreaseMonkey_user_scripts/files/pouet_attention_whores_toggle.user.js\r\n\r\n releases\r\n GreaseMonkey_user_scripts\r\n\r\n404 FILE NOT FOUND 9 March 2013\r\n\r\nMake sure you typed the URL correctly.',42140,'2013-03-09 20:55:51'),(437537,1748,'Also, who is supposedly an \\\'attention whore\\\'? I question the whole concept.',42140,'2013-03-09 20:56:41'),(440711,9343,'[quote]vibrator hasn\\\'t been banned[/quote]\r\n\r\nYes I have. I can\\\'t log in with that nick, and when I try to, the whole IP is banned.\r\n\r\nIf gargaj has something to say about the topic apparently at hand (women) - why doesn\\\'t he do that?\r\n\r\nDoes he have to ban people who express [b]their observations[/b]?\r\n\r\nI observe that women around me are cold and evil. And you try to stop that? Why would you? Are you for coldness and evil behavior?\r\n\r\nAlso: [url=http://www.pussy-riot-germany.de]Pussy Riot![/url]',42140,'2013-04-09 19:23:42'),(440712,9343,'[I don\\\'t know if my posting the above under \\\"vibrator\\\" is indicating that I have been un-banned. Maybe I was still logged in over some cookie. Whatever. Unban me!]',42140,'2013-04-09 19:28:42'),(441945,9343,'[quote]wow, that vibrator guy is retarded. [/quote]\r\nSorry, but YOU are retarded. I\\\'m just happy.',42140,'2013-04-24 01:53:39'),(442559,9383,'Capitalism is a lie from A to Z. \\\"Buying legally\\\". What a load of crap.',42140,'2013-05-04 15:19:58'),(443387,9389,'Give the source! Give the source!',42140,'2013-05-08 15:43:06'),(443738,9389,'[quote]If Laurent Raufaste owns the domain name pouet.net, it is up to him to make decisions about the website pouet.net. EOD.[/quote]\r\nSo the domain name system is, like, God to you? What if it... well... errs occasionally? It\\\'s just a system dude.\r\n\r\nAlso, shouldn\\\'t USERS, FANS and CONTRIBUTORS of a site have a say too?\r\n\r\nJust asking in general.',42140,'2013-05-10 13:53:20'),(443750,9389,'[quote]Don\\\'t forget the site owner pays a monthly fee for the domain name[/quote]\r\nSo the money system is like, God to you? Don\\\'t you think it errs...\r\n\r\n..pretty much exactly all the time?\r\n\r\nI thought you were an ok dude from your mags, but now I really begin to doubt that.',42140,'2013-05-10 14:36:19'),(443751,9389,'...or is it an Adok troll attempt? =)',42140,'2013-05-10 14:36:59'),(443803,9389,'What we need is this:\r\n\r\nAll data should be published (the pouet DB).\r\nAll code should be published.\r\n\r\nThen, the leader question can be resolved without repression.',42140,'2013-05-10 18:38:00'),(443825,9389,'I\\\'d like someone to acknowledge that I am right with this:\r\n\r\n[quote]What we need is this:\r\n\r\nAll data should be published (the pouet DB).\r\nAll code should be published.\r\n\r\nThen, the leader question can be resolved without repression. [/quote]\r\n\r\n:]',42140,'2013-05-10 20:36:18'),(443832,9389,'[quote]I think nobody acknowledges this because we came to that conclusion like 30 pages ago.[/quote]\r\nWhy is it not done yet?',42140,'2013-05-10 21:23:00'),(443860,9400,'Yeah, sure. Whatever that means. :)',42140,'2013-05-11 01:08:01'),(443861,9389,'The only really private stuff is the passwords - isn\\\'t it? Isn\\\'t everything else in the DB visible on the site already?',42140,'2013-05-11 01:10:42'),(443866,9389,'Maybe I should read more of the thread =) I\\\'m lazy. Someone should sum up the results on a page.',42140,'2013-05-11 01:54:02'),(443909,9389,'[quote]i would demand not the deletion of my account (who would care about that apart from myself?), but of all prods i have added over the past 12 years (~2500 prods, that\\\'s ~4% of the database)[/quote]\r\n??? You Must Not Delete Demoscene History.',42140,'2013-05-11 13:36:50'),(443912,9389,'Yeah come on dudes.\r\n\r\n-You submitted data to pouet so others see it, i.o.w. so it be public.\r\n-It actually already IS public, you could slurp it off the site if you\\\'re dedicated to do so.\r\n-You never really submitted your stuff to a specific \\\"owner\\\", did you? Just to the public. Is Gargaj your audience or is the scene?\r\n\r\nSo what\\\'s public already should finally be properly public.',42140,'2013-05-11 13:42:36'),(443921,9389,'D.Fox: Good =) I support that!',42140,'2013-05-11 14:56:31'),(443936,9389,'Seems like the revolution is now happening on Pouet too :)',42140,'2013-05-11 19:22:31'); /*!40000 ALTER TABLE `bbs_posts` ENABLE KEYS */; UNLOCK TABLES; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2013-05-12 6:15:34 -- MySQL dump 10.13 Distrib 5.5.24, for debian-linux-gnu (x86_64) -- -- Host: localhost Database: pouet -- ------------------------------------------------------ -- Server version 5.5.24-2 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `bbs_topics` -- DROP TABLE IF EXISTS `bbs_topics`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `bbs_topics` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `topic` varchar(255) NOT NULL DEFAULT '', `lastpost` datetime NOT NULL DEFAULT '0000-00-00 00:00:00', `userlastpost` int(10) unsigned NOT NULL DEFAULT '0', `count` int(10) unsigned NOT NULL DEFAULT '0', `firstpost` datetime NOT NULL DEFAULT '0000-00-00 00:00:00', `userfirstpost` int(10) unsigned NOT NULL DEFAULT '0', `category` int(11) NOT NULL, `closed` tinyint(1) NOT NULL DEFAULT '0', PRIMARY KEY (`id`), KEY `idx_lastpost` (`lastpost`) ) ENGINE=InnoDB AUTO_INCREMENT=9402 DEFAULT CHARSET=latin1 COMMENT='the bbs topics'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `bbs_topics` -- -- WHERE: userfirstpost IN (1,10,177,619,3023,3865,4950,5938,7636,20122,29286,42140) OR userlastpost IN (1,10,177,619,3023,3865,4950,5938,7636,20122,29286,42140) LOCK TABLES `bbs_topics` WRITE; /*!40000 ALTER TABLE `bbs_topics` DISABLE KEYS */; INSERT INTO `bbs_topics` VALUES (1,'welcome to the oldskool pouët.net bbs','2012-08-11 23:13:56',53367,95,'2001-05-18 09:06:36',1,0,0),(13,'the banner on pouët.net','2006-06-27 18:22:32',4031,14,'2001-05-31 15:45:16',1,0,0),(15,'ideas for pouët.net goodies','2009-10-08 16:58:28',5962,67,'2001-06-02 19:37:23',1,0,0),(22,'about the screenshot bug','2004-05-28 12:03:54',1355,43,'2001-07-08 21:45:14',1,0,0),(25,'oldskool - should I add this type of prod ?','2008-04-01 15:31:49',11539,24,'2001-07-18 07:31:44',1,0,0),(36,'new glöp ratio reward ?','2008-04-12 16:23:33',1007,65,'2001-08-16 19:36:45',1,0,0),(49,'add acorn as platform, plz','2002-03-06 18:44:38',619,5,'2001-10-09 17:36:47',1244,0,0),(53,'New to the scene','2006-07-26 07:58:28',4950,20,'2001-10-26 03:33:00',1316,0,0),(60,'Leaving the scene','2010-12-28 16:13:17',10,87,'2001-11-13 10:43:47',121,0,0),(82,'Gamers: \"Rodland\" logos uploaded. Merry Xmas!','2001-12-30 05:34:26',1,1,'2001-12-23 02:42:19',1614,0,0),(88,'user profiles enhancements','2002-01-09 19:17:25',1,6,'2002-01-05 09:50:13',36,0,0),(89,'party view enhancement','2002-01-06 03:03:41',1,4,'2002-01-05 19:31:48',150,0,0),(108,'Amiga emulator for PC (New?)','2002-02-04 22:17:14',1,3,'2002-02-04 18:51:14',988,0,0),(140,'m (aka prods with same name bug)','2002-03-11 12:06:42',487,12,'2002-03-08 07:52:59',177,0,0),(154,'new platforms availables','2002-04-11 02:45:11',14343,28,'2002-03-20 17:32:02',1,0,0),(205,'3','2002-06-12 11:04:35',619,4,'2002-06-11 23:43:40',36,0,0),(206,'4','2002-06-12 11:03:59',619,6,'2002-06-11 23:44:02',36,0,0),(207,'5','2002-06-27 04:48:06',177,15,'2002-06-11 23:44:21',36,0,0),(217,'Explain softsynth to the newbie..','2005-10-02 02:48:42',177,32,'2002-07-02 00:10:43',402,0,0),(234,'login funny','2002-07-18 00:00:45',402,15,'2002-07-14 09:01:11',1,0,0),(245,'login for 1 year cookie','2002-07-26 17:50:40',1,15,'2002-07-24 15:06:22',307,0,0),(266,'super secret bbs threads!','2002-08-09 18:01:13',619,4,'2002-08-09 17:30:08',1184,0,0),(277,'some feedback on the logo voting sytem','2002-08-22 00:26:06',59,21,'2002-08-20 21:12:29',619,0,0),(310,'scene.org polls','2002-09-12 17:13:46',177,4,'2002-09-11 18:38:42',177,0,0),(320,'Europe has too much damn favortism','2002-09-20 22:06:14',177,14,'2002-09-20 01:52:22',2922,0,0),(334,'Canda Scene - Specifically London, Ontario','2002-10-04 15:24:35',177,28,'2002-09-29 20:45:37',2443,0,0),(356,'make prods not comments','2006-02-19 20:55:53',10245,35,'2002-10-25 21:44:01',177,0,0),(394,'minimalanimal - mystery solved.','2002-11-17 18:04:12',177,52,'2002-11-15 18:05:57',3136,0,0),(395,'Bitses stap da ART krap!!!!!!!','2002-11-16 23:21:58',177,19,'2002-11-15 18:10:08',3497,0,0),(407,'admin: delete fake prods!','2003-07-17 10:40:59',3023,65,'2002-11-19 20:33:07',2481,0,0),(408,'I\'m beginning to think that a comeback is in order','2002-11-21 20:47:00',177,31,'2002-11-19 21:37:30',3463,0,0),(421,'pouët.net is dead...','2002-11-27 12:50:08',320,35,'2002-11-25 03:55:34',1,0,0),(428,'minimalanimal is back','2002-12-01 02:45:12',177,10,'2002-11-30 02:15:05',3577,0,0),(432,'warez @ pouet','2002-12-08 21:23:11',619,17,'2002-12-07 16:14:50',3136,0,0),(467,'Textmode library questions..','2003-01-15 11:33:44',3865,15,'2003-01-14 00:05:25',402,0,0),(532,'The future of pouët.net','2003-09-02 22:18:58',2859,146,'2003-03-16 19:05:24',1,0,0),(541,'Updates from microsoft?','2003-03-29 01:42:04',177,15,'2003-03-27 14:09:42',794,0,0),(550,'What the hell is going on?!?','2006-03-26 00:57:58',10,22,'2003-04-08 10:32:04',402,0,0),(569,'minimalanimal...','2003-05-05 20:04:49',177,54,'2003-04-24 10:02:48',2100,0,0),(604,'Still,. the TOP10 doesn\'t seem to be working properly..','2003-06-09 20:38:32',1,22,'2003-06-04 12:17:07',402,0,0),(614,'Fairlight Reopens !!!','2003-06-13 21:51:05',177,10,'2003-06-13 00:07:12',177,0,0),(631,'M+S 2004 winning demo','2003-07-04 17:15:03',3023,25,'2003-06-30 15:51:11',3023,0,0),(633,'I hate ascii art!','2003-07-10 17:43:19',3023,44,'2003-07-01 16:26:44',3520,0,0),(644,'Demoscene is dead','2013-04-16 21:44:23',29286,133,'2003-07-19 05:38:48',1809,1,0),(650,'Hugi Size Coding Competition 22','2003-07-28 16:06:54',3023,5,'2003-07-27 15:12:53',665,0,0),(654,'inercia 2003 - post-party comments','2006-01-16 11:09:13',7636,47,'2003-07-29 04:01:03',1177,5,0),(668,'nectarine.tv, when?','2003-08-14 13:26:29',3023,20,'2003-08-12 23:23:36',16,0,0),(692,'The Silents is dead','2003-09-12 11:51:41',3023,72,'2003-09-02 00:02:19',3030,0,0),(700,'Improvement?','2003-09-05 13:56:51',3023,10,'2003-09-03 20:40:24',2665,0,0),(702,'Dos demos under virtual pc','2003-09-04 14:46:53',3023,3,'2003-09-04 14:15:11',3023,0,0),(717,'first demoparty','2003-09-17 13:46:51',1082,25,'2003-09-14 07:18:24',177,0,0),(720,'drunk at work','2003-10-03 16:37:16',3023,50,'2003-09-15 06:46:24',351,0,0),(725,'Is the scene growing?','2003-09-18 11:47:09',3929,23,'2003-09-16 14:09:45',3023,0,0),(728,'Obscurum needs editors','2003-09-17 13:41:16',3023,1,'2003-09-16 22:08:08',1105,0,0),(729,'lensflares.. come on..','2003-09-18 10:45:31',3023,21,'2003-09-17 14:20:37',2002,0,0),(732,'The Mudguards are looking for a coder.','2003-09-24 10:50:02',3023,21,'2003-09-20 16:49:02',5058,0,0),(736,'Leave the Brain','2003-09-27 00:50:43',177,53,'2003-09-24 00:55:07',1224,0,0),(737,'kb vs paniq forever','2003-09-25 11:01:45',3023,3,'2003-09-24 19:47:36',16,0,0),(747,'LIDL in Sweden any comments!','2003-10-09 12:08:24',3023,41,'2003-10-02 12:57:15',3606,0,0),(754,'Demos?','2003-10-10 10:37:37',3023,14,'2003-10-09 17:08:05',402,0,0),(764,'new generation about oldskool games','2003-10-23 14:50:28',3023,82,'2003-10-18 18:16:24',12,0,0),(787,'64k intros and datafiles','2007-08-13 13:53:59',4950,49,'2003-11-01 20:58:57',3663,0,0),(793,'What are the best demo compilations?','2003-11-06 10:18:49',3023,7,'2003-11-03 19:12:04',1350,0,0),(798,'universe where are you!?','2003-11-04 16:53:00',177,0,'2003-11-04 16:53:00',177,0,0),(811,'Demo Disk','2003-11-21 10:23:15',3023,31,'2003-11-17 03:09:12',4154,0,0),(837,'PS2 Emulator','2008-08-01 19:23:29',177,29,'2003-12-11 23:31:51',4058,0,0),(874,'Critical Hardware Failure Rates, or Am I Cursed?','2004-03-17 16:02:59',3023,24,'2004-01-01 19:18:42',4154,0,0),(879,'PREPARE FOR LOBSTARR DOMINATION!!!!!!','2004-01-03 19:23:27',177,7,'2004-01-03 09:31:51',1383,0,0),(892,'bring \'n\' buy sale','2004-03-08 13:04:12',2282,11,'2004-01-08 17:56:33',3023,0,0),(894,'Poise Records','2004-01-25 20:37:57',177,44,'2004-01-10 07:59:39',1980,0,0),(913,'the end (endtro) / class discussion revisited','2004-01-23 17:47:27',794,110,'2004-01-21 11:50:03',177,0,0),(916,'What are your favourite CDs / Sceners / Candybars?','2004-01-23 15:14:17',3023,23,'2004-01-22 14:06:58',4058,0,0),(920,'cell phone demos','2004-01-23 17:57:13',177,4,'2004-01-22 22:55:54',5919,0,0),(922,'misctro','2004-10-05 08:47:33',276,27,'2004-01-23 18:07:40',177,0,0),(928,'Is there any intro for 50 series? (ex: nokia 3510i...)','2004-01-29 15:41:25',177,11,'2004-01-28 21:43:59',2288,0,0),(929,'oh look its a win32 version of grfx2','2004-01-30 07:06:06',1280,17,'2004-01-28 22:58:57',177,0,0),(940,'WTF is wrong with you?','2007-11-07 08:49:31',4950,50,'2004-02-01 13:58:25',402,0,0),(948,'Demos/intros using software rendering?','2004-02-07 21:11:45',177,10,'2004-02-07 19:00:50',4351,0,0),(951,'elevator99 mfx demos win32 port now!','2004-04-24 21:50:13',177,23,'2004-02-07 22:04:33',177,0,0),(967,'Do you like Gouarud or Phong?','2004-02-22 10:10:30',3023,29,'2004-02-18 21:58:35',402,0,0),(968,'dx8/9 demos','2004-02-22 14:37:58',3023,49,'2004-02-19 11:20:35',3023,0,0),(1006,'Scene Rep: finally fixed my overflow','2004-03-23 22:57:28',177,14,'2004-03-16 22:57:03',4755,0,0),(1013,'wrongly labeled mobile phone or xbox demo','2004-03-25 14:48:26',177,19,'2004-03-22 01:54:36',177,0,0),(1024,'fix me beautifull','2013-05-12 00:49:14',30761,20866,'2004-03-27 12:33:33',177,0,0),(1028,'Why is there only a top _10_?????','2004-04-01 09:28:51',177,15,'2004-03-29 03:36:57',3614,0,0),(1058,'The ARTS - Radio Talkshow','2004-04-28 01:00:47',177,8,'2004-04-20 07:44:13',2968,0,0),(1072,'DOSBox Demo Compatibility List','2004-05-15 15:50:33',177,28,'2004-04-25 11:51:27',185,0,0),(1073,'Now he\'s in Portugal too!!','2004-04-26 20:53:10',5532,8,'2004-04-25 13:39:45',177,0,0),(1081,'the town is v','2005-05-22 06:19:06',5488,63,'2004-05-02 20:35:52',177,0,0),(1108,'what is your favourite thing to shout at someone in a crackergroup on your death list who says \"we have x which can beat your x\" while polluting pouet, while you are using your favourite rendering method that is killing the demoscene?','2004-05-13 18:07:54',7925,12,'2004-05-13 10:30:39',7636,0,0),(1119,'COME TO SCENE EVENT!!','2004-05-19 14:07:26',177,22,'2004-05-17 19:52:56',276,0,0),(1120,'Master System platform ?!?','2004-05-20 18:10:08',177,14,'2004-05-17 21:08:06',177,0,0),(1132,'Everything is better twice.','2004-05-21 12:29:15',3023,8,'2004-05-21 01:52:59',182,0,0),(1149,'Pouët bugs','2004-06-01 21:01:34',177,6,'2004-05-28 12:47:59',7032,0,0),(1162,'What happened to Bacon?','2004-06-11 20:55:24',177,3,'2004-06-04 08:23:55',8042,0,0),(1196,'new categories','2004-06-28 18:59:55',177,78,'2004-06-16 01:23:26',177,0,0),(1198,'The ARTS: Episode 5 -- Featuring Legalize/Pilgrimage!','2004-06-17 21:09:35',177,19,'2004-06-16 07:55:14',8042,0,0),(1199,'New Platform added: Atari STE','2004-06-17 22:35:00',177,15,'2004-06-16 19:01:57',5557,0,0),(1206,'Shall i release the code to \'Shit Car Racer\' ?','2004-07-10 19:05:02',177,15,'2004-06-19 19:58:45',2282,0,0),(1233,'pilgrimage or scene event','2004-07-02 18:55:30',1548,43,'2004-07-01 08:56:28',177,0,0),(1240,'evoke netlabel night!','2004-07-07 18:25:51',177,10,'2004-07-06 19:46:23',961,0,0),(1268,'mysql row constructors','2004-07-13 21:15:18',177,13,'2004-07-13 01:49:32',177,0,0),(1269,'Poor Utah Teapot','2004-07-14 15:17:53',177,11,'2004-07-13 08:19:37',8042,0,0),(1270,'Pilgrimage @ /.','2004-07-16 18:42:53',177,56,'2004-07-13 11:18:35',5816,0,0),(1282,'Wanna go to Scene Event?','2004-07-20 22:53:37',177,5,'2004-07-20 14:08:19',100,0,0),(1287,'Borhead: 2D artist overview','2004-07-23 14:00:23',3023,9,'2004-07-22 07:57:49',1809,0,0),(1306,'www.chiptune.com vs chiptunes.back2roots.org','2004-08-06 16:36:44',3023,17,'2004-08-05 13:08:12',10,0,0),(1329,'Prod with the best comments','2004-08-18 18:31:54',942,12,'2004-08-17 14:32:43',7636,0,0),(1331,'sz15','2004-08-19 14:49:03',177,28,'2004-08-17 17:45:24',8042,0,0),(1333,'What is the problem with Pouet logos?','2004-08-24 13:51:43',177,30,'2004-08-18 16:23:00',4058,0,0),(1334,'Equinox - how many are there?','2004-08-23 17:27:11',1386,26,'2004-08-18 18:06:23',3023,0,0),(1350,'pouet.net login','2004-09-01 14:26:13',177,2,'2004-09-01 12:13:24',367,0,0),(1355,'PS2 prods','2004-09-04 15:24:36',189,37,'2004-09-03 11:27:34',3023,0,0),(1357,'supah leet double bbs topic create fix test topic','2009-08-10 02:36:22',4353,251,'2004-09-03 16:42:16',177,0,0),(1364,'Pure Data Trigger Gang Bang 001  ','2004-09-13 18:26:36',177,9,'2004-09-08 00:06:06',36,0,0),(1376,'5 disks should be enough for everybody?','2004-09-16 05:30:52',182,28,'2004-09-13 08:52:30',177,0,0),(1379,'Personal coup de coeurs','2004-09-17 09:34:27',177,41,'2004-09-14 21:58:57',4058,0,0),(1384,'sorting by platform [for the love of god]','2004-09-17 10:28:37',177,13,'2004-09-17 05:02:29',5938,0,0),(1389,'coup de coeur for dummies','2004-09-20 06:35:51',5938,10,'2004-09-19 11:33:08',7153,0,0),(1392,'ports of older productions: different prod id?','2004-09-21 01:37:19',177,9,'2004-09-20 21:39:45',2859,0,0),(1393,'you\'re \"officially\" a demoscener when...','2004-09-24 15:33:42',835,93,'2004-09-21 06:50:22',177,0,0),(1398,'you know you\'re going to scener heaven when...','2004-09-23 00:36:32',9726,20,'2004-09-22 14:41:24',177,0,0),(1403,'I WANT MORE PAIN!','2010-10-05 12:35:38',41349,57,'2004-09-24 15:19:58',5938,0,0),(1440,'you know you are starting a serious demo thread pouet bbs topic when:','2004-10-19 12:04:37',2378,36,'2004-10-13 04:25:58',177,0,0),(1447,'pouet winamp skin','2004-10-16 06:39:40',177,12,'2004-10-15 18:39:20',2378,0,0),(1450,'you know you\'re an amiga ascii fetishist when...','2004-10-19 02:24:14',912,15,'2004-10-16 06:41:14',177,0,0),(1458,'Sceners from Odessa/Ukraine','2004-10-26 00:01:00',177,2,'2004-10-21 13:24:19',5363,0,0),(1461,'Final versions','2005-03-04 23:10:20',1548,32,'2004-10-22 11:05:18',3023,0,0),(1463,'trolls of the world','2004-11-04 23:22:42',3115,60,'2004-10-22 22:47:10',177,0,0),(1470,'Pouet slow / offline (25 oct 2004)','2004-10-26 19:41:20',177,11,'2004-10-25 23:01:39',784,0,0),(1494,'the list of things you always forget to do when zipping your prod','2004-11-10 21:41:04',2521,45,'2004-11-03 23:03:49',177,0,0),(1513,'nosfe attacks berlin today.','2004-11-23 17:38:16',177,13,'2004-11-14 13:23:52',675,0,0),(1514,'stelthz','2004-11-16 12:13:23',5559,63,'2004-11-14 17:56:53',177,0,0),(1516,'ryanair does porto now','2004-11-19 00:41:41',4031,37,'2004-11-15 16:53:42',177,0,0),(1518,'tpolm lazy sunday radio','2004-11-27 00:57:07',36,41,'2004-11-18 01:03:08',177,0,0),(1521,'merge me beautifull','2012-09-14 11:17:01',30761,199,'2004-11-21 00:39:26',177,1,0),(1525,'becanne 4 and beyond','2005-02-19 18:36:29',177,60,'2004-11-23 05:20:23',177,0,0),(1527,'writers block is for lamers','2004-12-08 16:39:29',177,26,'2004-11-25 23:18:02',177,0,0),(1533,'SHIFTER: fuck you korean slut.','2006-02-14 11:57:06',10,73,'2004-11-29 20:21:55',10909,0,0),(1539,'Party in Argentina!','2005-01-01 04:54:35',177,60,'2004-12-01 22:31:13',8042,0,0),(1543,'Pouet is censored.','2004-12-06 15:11:10',177,65,'2004-12-03 01:32:32',182,0,0),(1549,'most silly email of the week:','2006-02-18 16:00:56',2378,60,'2004-12-06 12:53:47',177,0,0),(1553,'partycompo field','2004-12-08 22:09:46',2260,23,'2004-12-08 07:10:31',177,0,0),(1579,'tukka is dead (an open letter to finnish demoscene (in finnish)','2004-12-21 20:40:56',276,10,'2004-12-19 18:04:06',3865,0,0),(1593,'little help fixing partycompo section please?','2005-01-10 18:47:02',1548,31,'2004-12-25 23:18:08',177,0,0),(1656,'GFXZone MIA ?','2005-06-17 02:30:49',177,8,'2005-01-10 16:28:00',3816,0,0),(1675,'[off topic] your drug dealer','2005-02-25 15:34:01',1082,44,'2005-01-13 10:07:56',177,0,0),(1681,'Suggestion','2005-01-15 20:04:26',177,33,'2005-01-14 22:11:10',417,0,0),(1685,'[off topic] New year\'s resolutions','2005-01-16 15:45:21',177,10,'2005-01-15 02:43:12',4058,0,0),(1689,'horrid platform icons','2006-10-21 20:50:29',59,453,'2005-01-15 22:45:17',177,0,0),(1726,'se vs asm','2005-01-27 16:50:04',942,64,'2005-01-24 18:44:00',177,0,0),(1753,'OMFG it\'s shane\'s real identity!!','2005-01-29 02:51:39',177,3,'2005-01-28 23:43:40',177,0,0),(1760,'Pouet post system suggestions','2005-02-04 09:14:46',177,18,'2005-01-30 15:43:47',9490,0,0),(1775,'Is anyone of my old contacts around here?','2005-01-31 13:14:54',177,1,'2005-01-31 13:00:32',11383,0,0),(1786,'i\'m considering adding NUP access','2005-02-05 20:32:14',1548,70,'2005-02-02 05:11:03',177,0,0),(1790,'Logos specs','2005-02-03 00:49:35',1,21,'2005-02-02 18:42:39',1,0,0),(1801,'free flow / genesis','2005-02-06 18:49:57',182,3,'2005-02-05 22:55:33',177,0,0),(1803,'2 parties should be enough for anyone','2005-02-08 11:14:11',234,23,'2005-02-06 21:25:41',177,0,0),(1806,'how to make hugi better','2005-02-10 01:41:46',1105,49,'2005-02-07 17:05:04',5938,0,0),(1821,'Dreamhack and Scenario results','2005-03-21 23:48:36',961,25,'2005-02-10 16:13:07',177,0,0),(1823,'Sceners on OpenBC','2005-02-12 12:14:38',4950,6,'2005-02-11 22:32:17',3629,0,0),(1848,'What are your favourite boobs?','2005-02-26 17:10:58',942,39,'2005-02-24 00:19:25',7636,0,0),(1851,'am i killing the scene? -_-','2005-03-08 15:12:15',276,76,'2005-02-26 06:33:22',177,0,0),(1861,'eternal#3','2005-03-08 17:20:28',428,5,'2005-03-02 12:49:18',177,0,0),(1870,'Assembly \'99 Wild demos wanted','2005-03-09 12:25:30',177,3,'2005-03-08 22:39:52',3629,0,0),(1873,'Top worst mistakes you can incur upon at the pouet bbs','2006-04-18 12:59:08',3619,65,'2005-03-11 13:33:07',177,0,0),(1875,'Adok, listen up','2006-07-16 13:52:52',10,113,'2005-03-15 14:44:38',189,0,0),(1879,'rez sucks','2005-03-19 21:03:50',171,33,'2005-03-16 18:19:38',10,0,0),(1884,'[on topic. optimus style] Drum & BASS girls','2005-04-10 15:35:02',177,58,'2005-03-19 06:15:54',5488,0,0),(1896,'Hallo!','2005-03-31 10:38:12',177,25,'2005-03-28 13:24:13',3619,0,0),(1904,'5711-member anyone?','2005-03-31 21:13:42',177,7,'2005-03-30 17:19:31',6085,0,0),(1906,'pokemon mini owns','2005-04-02 00:29:33',2282,16,'2005-03-30 18:04:04',177,0,0),(1916,'whats up with 6 minutes precalc on demos these days?','2005-04-05 16:59:27',650,67,'2005-04-02 12:58:03',177,0,0),(1921,'Fuckings to all groups who do wild entries and don\'t provide binaries!','2005-04-08 20:47:14',942,30,'2005-04-05 20:01:50',177,0,0),(1922,'We are all retards.','2005-04-09 00:57:40',495,28,'2005-04-06 14:35:44',7636,0,0),(1935,'the \"captain obvious strikes again!\" jingle compo!','2005-04-23 03:18:24',177,33,'2005-04-09 18:00:06',177,0,0),(1936,'UK Scene Party \"Sundown 2005\"','2005-04-30 16:49:40',3023,74,'2005-04-09 21:16:21',1980,0,0),(1937,'[there can only be one] keops x hitchhikr','2005-04-15 23:08:42',11690,33,'2005-04-11 18:45:04',177,0,0),(1940,'the meaning of life','2005-04-14 13:43:42',2378,10,'2005-04-12 23:17:51',177,0,0),(1945,'asm -> se','2005-04-20 14:01:05',234,31,'2005-04-15 02:26:32',177,0,0),(1947,'SHIVA IS USING DRUGS','2005-04-20 17:49:49',3023,33,'2005-04-16 03:27:41',426,0,0),(1967,'tEh B3WiLD!RINGLY 4M4S!nG x5 CoL GR0uP N07 KNoWn As HiRMU FrOM F1NLAND inC. FR0m KrupTui W1th a LUS7 4 V3nG£ANC3 N Bl00D! now recruiting!','2005-05-02 19:45:25',10890,12,'2005-04-29 10:24:10',177,0,0),(1978,'Just to make things clear','2005-05-07 07:52:12',942,53,'2005-05-04 15:57:46',177,0,0),(1997,'The *REAL* and *TRUE* meaning of BASS','2005-05-12 23:47:12',9498,29,'2005-05-09 20:43:50',7636,0,0),(2001,'your memories from really BIG parties (1500++ people)','2012-07-19 23:07:32',10410,63,'2005-05-10 11:03:29',7636,5,0),(2005,'Best/Worst scene party food, ever','2005-05-16 12:20:42',712,59,'2005-05-13 12:48:55',7636,0,0),(2007,'I wonder how long it\'ll take one of the big prizemoney demoparties to hold machinima compos','2005-05-22 06:29:41',5488,82,'2005-05-13 23:09:16',177,0,0),(2021,'Are \"penis joke\" demos bad?','2006-01-30 10:44:20',234,29,'2005-05-22 11:13:55',177,0,0),(2023,'Mac Demo Competition!','2005-06-23 17:35:37',3023,62,'2005-05-24 12:25:20',3023,0,0),(2024,'Are \"bad\" demos bad?','2005-05-24 20:33:52',2073,10,'2005-05-24 13:10:25',7636,0,0),(2032,'After the PPU... the BPU','2007-06-29 17:24:41',6743,88,'2005-05-26 12:07:42',7636,0,0),(2064,'Are RNOs BASS days over?','2005-06-18 22:55:42',10186,30,'2005-06-15 16:54:01',7636,0,0),(2070,'and then you wonder why ppl go away from the scene','2005-06-23 17:13:51',1383,130,'2005-06-17 18:41:12',177,0,0),(2072,'release sequence/list','2005-06-19 19:21:31',177,6,'2005-06-18 19:17:31',5455,0,0),(2092,'I\'m searching for the name of a demo, please help','2005-07-21 09:01:42',177,28,'2005-06-29 10:33:58',14742,0,0),(2103,'.sk/.cz scene results','2005-07-07 15:38:15',658,9,'2005-07-04 03:23:41',177,0,0),(2108,'Most amazing coding feats on the old 8-bits','2005-07-08 11:05:33',1763,4,'2005-07-07 17:24:18',7636,0,0),(2112,'ASM05 seminars','2005-07-08 14:06:31',177,2,'2005-07-08 13:43:53',7034,0,0),(2125,'speccy at assembly?','2005-07-18 18:41:49',177,7,'2005-07-17 10:07:37',9731,0,0),(2129,'Combined Atari Falcon/TT section','2005-07-22 13:58:11',177,51,'2005-07-19 18:32:44',15021,0,0),(2135,'Useless topic : the most insane amount of money you paid for a computer related thing during your scene years','2005-07-26 23:23:51',10,43,'2005-07-21 15:40:50',835,0,0),(2136,'two DUNGEON HORRORs?','2005-07-22 21:09:18',2378,8,'2005-07-21 16:34:24',7636,0,0),(2137,'C64 coding help','2005-08-01 23:09:49',11653,3,'2005-07-21 16:53:25',7636,0,0),(2152,'Demomark: Using Demos to Benchmark','2005-07-29 15:40:38',3023,18,'2005-07-26 14:42:56',8216,0,0),(2180,'How do you see the perfect BASS / DUNGEON HORROR?','2005-08-08 16:41:30',7636,1,'2005-08-08 16:22:33',7636,0,0),(2182,'<]8D_/i_|','2005-08-09 12:36:08',7636,3,'2005-08-08 18:49:11',3619,0,0),(2199,'Countdown to Buenzli 14','2005-08-24 19:03:50',177,10,'2005-08-17 21:55:20',185,0,0),(2206,'An intro for a homebrew computer','2010-04-13 16:10:23',15002,34,'2005-08-24 16:32:19',7636,0,0),(2221,'sync me beautiful','2005-08-31 01:31:11',177,14,'2005-08-29 02:44:22',15322,0,0),(2235,'it\'s time for: sundown 2005','2005-09-11 21:43:12',177,15,'2005-09-09 10:16:57',191,0,0),(2257,'Rushed Metal 2','2005-10-18 12:25:36',2282,43,'2005-09-20 16:50:13',3023,0,0),(2266,'Discussion: Usage of DUNGEON HORROR! or BASS! in 4k intros','2005-10-01 23:56:28',9490,15,'2005-09-29 13:52:43',7636,0,0),(2310,'How can I add a link to a prod\'s source?','2005-10-05 17:58:58',177,2,'2005-10-05 14:17:32',6743,0,0),(2321,'Enlighten the ignorant newbie, perhaps?','2012-07-29 22:53:27',29286,128,'2005-10-11 06:24:21',7438,6,0),(2327,'Scene is killing the internet?','2005-10-18 01:54:43',5532,23,'2005-10-14 10:22:08',7636,0,0),(2329,'Scener Maps','2005-10-20 17:04:31',402,66,'2005-10-14 13:42:50',7636,0,0),(2346,'What is your favourite C64 OS distro?','2005-10-20 21:58:05',14908,8,'2005-10-20 12:06:37',7636,0,0),(2372,'acorn akf30 monitor on amigo 1200','2005-11-04 22:40:01',7636,13,'2005-11-03 15:51:44',9348,0,0),(2373,'we are going to bcn','2005-11-03 22:56:05',177,8,'2005-11-03 18:06:16',4031,0,0),(2375,'Console / handheld Diskmags?','2010-07-06 11:17:25',7636,26,'2005-11-04 13:48:06',4284,0,0),(2451,'WinXP temperment when it gets cold.','2005-12-23 10:16:02',3023,34,'2005-12-14 09:36:54',4755,0,0),(2456,'Rushed Metal 3 mac demo compo','2005-12-21 05:16:40',1611,16,'2005-12-15 14:44:03',3023,0,0),(2465,'American scene','2005-12-26 14:34:33',2073,78,'2005-12-20 12:59:18',177,0,0),(2469,'VOTE: Best game music ever?','2006-01-10 16:41:15',10,118,'2005-12-21 23:46:26',875,0,0),(2474,'Which \"best thread ever\" is really the \"best thread ever\"?','2005-12-23 10:48:21',7636,16,'2005-12-22 16:35:49',7636,0,0),(2478,'The real best thread ever!','2005-12-24 14:43:33',177,25,'2005-12-23 17:37:26',6743,0,0),(2488,'I am with ps on xmas hating.','2005-12-26 22:51:29',177,30,'2005-12-26 02:56:11',402,0,0),(2527,'best of 2005 - the pouët charts, kinda','2006-03-03 09:38:44',7636,42,'2006-01-12 22:15:31',537,0,0),(2528,'colaboration facilitator','2006-01-14 12:31:39',276,31,'2006-01-13 06:15:52',177,0,0),(2539,'As for the worst babelfish style Engrish you saw with some demo, is?','2006-02-28 12:15:36',942,25,'2006-01-17 15:39:51',3023,0,0),(2580,'censor me beautiful','2006-02-07 02:49:49',1548,77,'2006-02-05 01:55:10',177,0,0),(2582,'VS2005 and .NET 2.0 Framework.','2006-02-05 22:46:41',4950,4,'2006-02-05 20:08:53',1580,0,0),(2606,'Rushed Metal 4 - Mac demo compo','2006-02-17 21:24:38',737,6,'2006-02-16 19:07:02',3023,0,0),(2624,'Flash (?) zoomer','2006-02-23 10:40:06',7636,10,'2006-02-22 14:20:15',2785,0,0),(2714,'TPOLM lazy sunday video premiere! - 19 march','2006-03-20 12:37:23',36,15,'2006-03-18 14:34:13',177,0,0),(2737,'new demo platform...','2008-02-07 11:25:04',177,12,'2006-03-31 17:40:18',5559,0,0),(2746,'PPC exluded from BP!','2006-04-04 21:07:03',2378,3,'2006-04-04 19:41:22',7636,0,0),(2774,'new BT broadband 056 number software opportunity','2006-04-19 19:53:24',7636,5,'2006-04-18 20:19:12',16443,0,0),(2785,'Andorra?!?','2006-04-24 14:05:41',10,10,'2006-04-22 03:57:10',6743,0,0),(2786,'XGP DEMOSCENE','2006-04-27 12:53:33',177,25,'2006-04-22 15:33:20',17726,0,0),(2788,'A new \"Websites\" category on pouet.net','2006-04-26 14:08:22',256,33,'2006-04-24 13:35:43',10,0,0),(2791,'New www.chiptune.com preview !','2006-05-30 19:16:20',2100,137,'2006-04-25 19:10:24',10,0,0),(2807,'Breakpoint infiltration?!','2006-05-09 16:25:52',4950,11,'2006-05-02 08:46:26',367,0,0),(2811,'Pokemon Mini devkit','2006-05-04 12:25:03',7636,5,'2006-05-03 22:48:56',3051,0,0),(2813,'we have to keep the fuck you','2013-02-16 11:17:00',3891,124,'2006-05-04 14:10:50',177,1,0),(2819,'sql optimize me beautiful','2006-05-08 23:03:08',36,36,'2006-05-06 15:56:26',177,0,0),(2854,'New 6502 ORIGINS OF THE PIG GAMECONSOLE Petition.','2006-05-24 11:24:09',14893,31,'2006-05-19 12:44:53',7636,0,0),(2889,'scene.org awards 2005 feedback/poll','2006-06-12 22:14:21',1383,21,'2006-06-06 17:07:19',177,0,0),(2903,'Atari STe palette vs. Amiga OCS/ECS palette','2006-06-14 21:24:09',59,10,'2006-06-14 10:31:44',7636,0,0),(2904,'ZX81 palette vs. Your Mum','2006-06-14 23:19:31',9498,7,'2006-06-14 10:34:37',7636,0,0),(2905,'Brazilian scene is here!','2006-06-19 16:15:31',177,30,'2006-06-14 15:35:52',177,0,0),(2956,'pouet.ne','2006-06-25 11:10:10',869,1,'2006-06-25 10:53:56',7636,0,0),(2964,'David Hasselhoff Crowned King of the Internet','2006-06-27 13:47:58',14893,3,'2006-06-27 11:02:31',3023,0,0),(3052,'Judging code','2006-07-24 18:14:25',4950,41,'2006-07-20 00:53:54',36,0,0),(3069,'i\'m going to join the scene.','2006-07-27 00:29:06',11771,11,'2006-07-25 11:33:49',7636,0,0),(3101,'martian demoscene','2006-08-05 12:56:06',36,9,'2006-08-05 11:02:21',7636,0,0),(3105,'i miss the boozembly hills','2009-07-31 15:02:02',3865,4,'2006-08-06 14:09:29',675,0,0),(3114,'why Kewlers stop the scene ?','2012-04-16 21:42:29',2378,111,'2006-08-07 16:16:53',10,1,0),(3159,'BcnParty 110','2006-10-14 16:39:03',177,43,'2006-08-21 16:26:18',13180,0,0),(3176,'Pouet threads with actual content','2006-08-25 17:25:37',16715,5,'2006-08-25 13:10:11',7636,0,0),(3187,'..and don\'t forget to come to inérciaDemoparty2006 (26sep-1oct)','2007-01-12 04:32:19',6743,58,'2006-08-27 19:09:02',177,0,0),(3224,'The random story thread.','2010-12-19 19:30:59',27626,653,'2006-09-06 13:26:07',7636,0,0),(3247,'we have to keep the love you','2006-09-12 02:42:58',675,1,'2006-09-12 01:59:18',177,0,0),(3262,'Wee as a liquid waste product of the digestive system','2006-09-17 05:28:10',18537,2,'2006-09-14 21:48:31',7636,0,0),(3266,'The random keypress thread','2007-03-21 04:44:25',23838,52,'2006-09-16 10:31:09',7636,0,0),(3301,'seperation rating and comments?','2006-09-20 18:10:45',177,4,'2006-09-20 16:46:46',1891,0,0),(3302,'Cou+p de Couer lameness? Or 2006 was a nice scene year?','2006-09-20 23:02:34',177,7,'2006-09-20 19:03:31',6743,0,0),(3306,'The random BASIC program thread','2006-09-23 04:49:41',18701,22,'2006-09-22 00:51:23',7636,0,0),(3310,'we must keep the i\'m with idiot!','2006-09-25 18:57:26',16216,12,'2006-09-23 22:00:08',177,0,0),(3322,'1chip MSX','2006-09-27 17:37:26',7636,5,'2006-09-27 13:22:14',36,0,0),(3333,'Come to Breakpoint 2003','2010-01-19 09:20:45',29286,23,'2006-10-02 11:01:40',18537,0,0),(3350,'What\'s the best ZX Spectrum tracker?','2006-10-06 03:35:30',177,2,'2006-10-06 03:21:41',6743,0,0),(3391,'do you know the french? cest mort.','2006-10-23 07:40:04',13406,97,'2006-10-18 21:25:16',177,0,0),(3413,'We have to keep the kung-fu!','2006-10-26 19:21:12',359,19,'2006-10-25 13:28:47',7636,0,0),(3436,'the real farting thread.','2006-10-30 15:08:15',646,3,'2006-10-30 14:46:26',7636,0,0),(3467,'a reply to Doom^IRIS','2006-11-08 00:40:18',2378,10,'2006-11-06 14:01:25',7636,0,0),(3478,'Business proposal','2006-11-08 12:14:31',7636,0,'2006-11-08 12:14:31',7636,0,0),(3480,'I feel good.','2006-11-09 10:46:49',177,21,'2006-11-08 20:19:26',402,0,0),(3503,'\"my two cents\" me,Duffman,says','2006-11-14 18:25:53',177,8,'2006-11-13 23:41:00',4778,0,0),(3534,'Bolls','2006-11-20 17:34:41',4950,5,'2006-11-20 17:10:44',402,0,0),(3568,'i need a dreamcast coder','2006-11-30 09:56:11',5666,25,'2006-11-29 11:15:21',177,0,0),(3584,'Hey random spanish scener! Yes you!','2006-12-05 01:12:54',177,14,'2006-12-04 09:31:45',6743,0,0),(3588,'anyone know any good bars in munich?','2009-01-15 23:10:01',3023,32,'2006-12-05 18:28:32',191,0,0),(3600,'Windows Tricks, tweaks and tips thread','2006-12-11 11:51:44',3023,35,'2006-12-09 17:55:43',4058,0,0),(3608,'the ultimate DIY demo\'ish effect !','2006-12-11 21:54:57',4950,4,'2006-12-11 16:49:01',3816,0,0),(3637,'Random line of code thread','2013-03-21 17:56:09',11342,1086,'2006-12-21 22:59:14',4950,1,0),(3646,'[urgent] a reply to the topic about the tv from okkie for tUM','2006-12-26 16:06:02',177,1,'2006-12-26 16:04:49',5372,0,0),(3647,'[urgent] time needed for tUM','2006-12-26 16:25:26',9239,3,'2006-12-26 16:05:32',177,0,0),(3659,'What\'s your favorite graphics progam?','2007-01-01 16:23:34',177,68,'2006-12-30 20:02:05',19181,0,0),(3666,'My last post too!','2007-01-01 01:45:56',177,3,'2007-01-01 01:08:16',4031,0,0),(3674,'The 96Kb limit at BP07','2007-01-04 10:29:21',4031,5,'2007-01-03 11:54:27',7636,0,0),(3690,'Assembly 96 & 97 animations / eRAVE 2 CD-ROM','2007-01-06 16:23:34',177,4,'2007-01-06 09:33:45',17365,0,0),(3692,'missing comments, posts & productions !??!?','2007-01-09 02:20:06',177,8,'2007-01-08 12:15:04',646,0,0),(3698,'HivelyTracker competition','2007-01-31 02:58:07',20273,18,'2007-01-09 11:42:16',7636,0,0),(3699,'Melon. sucks','2009-02-25 12:07:10',38031,155,'2007-01-09 17:21:36',10,0,0),(3703,'ripping design companies','2007-01-13 21:37:06',234,104,'2007-01-11 14:40:15',177,0,0),(3707,'demovibes is killing the scene','2007-01-11 21:29:58',792,3,'2007-01-11 21:22:26',177,0,0),(3722,'looking for new pouet.net webadmin','2007-01-26 23:59:30',2734,46,'2007-01-20 15:00:07',177,0,0),(3724,'Icons\'07 - 16-18. February in Helsinki, Finland','2007-01-29 15:35:32',234,19,'2007-01-20 20:56:21',4950,5,0),(3728,'Am I the only one with CDC viewing problems?','2007-01-23 01:29:16',177,26,'2007-01-22 07:58:36',6089,0,0),(3764,'[!!??] Game dev question','2007-02-02 16:30:04',7636,9,'2007-02-01 12:38:08',7636,0,0),(3781,'demise of the pig','2007-02-06 08:51:38',18537,4,'2007-02-05 22:31:59',7636,0,0),(3813,'*unofficial* BP arrival times','2007-02-13 18:34:31',4950,13,'2007-02-13 02:01:58',4971,0,0),(3841,'Last person to ever post in this thread wins!','2013-05-08 16:57:44',4679,2520,'2007-02-18 10:56:06',7636,1,0),(3863,'PAiN me beautiful','2007-02-25 17:12:27',2073,21,'2007-02-24 18:22:57',177,0,0),(3886,'numérica lift me beautiful','2007-03-08 22:26:23',2378,49,'2007-03-05 23:05:57',177,0,0),(3914,'Widescreen (bass seal and kitten bucket free)','2007-03-16 12:49:17',17151,21,'2007-03-15 18:14:53',3023,0,0),(3940,'Forget PS3, IRIS have been given exclusive preview of the PS4!!!','2007-04-01 10:32:32',22726,4,'2007-04-01 00:49:56',7636,0,0),(3941,'What the fuck happened to the logos?','2007-04-03 12:14:22',619,78,'2007-04-01 13:28:14',1265,0,0),(3949,'Millennium\'1907 Announced','2007-04-03 22:01:21',177,3,'2007-04-03 20:38:50',5438,0,0),(3953,'RSS-Feeds still don\'t work with platform param...','2007-04-16 17:36:24',177,3,'2007-04-05 19:15:54',19058,0,0),(3966,'Important info on how to link to Breakpoint releases on untergrund.net','2007-04-11 20:46:58',177,16,'2007-04-11 16:54:17',927,0,0),(3970,'Rapping, chilling and re-presenting at Breakpoint and how are we going to deal with it','2007-04-13 09:37:50',7636,15,'2007-04-12 14:00:15',18537,0,0),(3976,'Feature request: upcoming parties invitations list','2007-04-14 20:55:27',7232,4,'2007-04-14 17:52:56',177,0,0),(3982,'What is a \"sneaky CDC\"?','2007-04-15 16:26:17',177,8,'2007-04-15 04:01:02',3515,0,0),(3986,'Who are the most bucket having men in the demoscene?','2007-04-17 23:38:09',14893,17,'2007-04-16 14:01:34',7636,0,0),(3995,'bjork video making','2007-04-24 08:39:16',18537,30,'2007-04-20 16:33:22',177,0,0),(4044,'Running these acorn demos...','2007-05-15 22:36:26',402,2,'2007-05-15 17:23:08',7636,0,0),(4049,'The Treachery Of Images','2007-05-18 00:00:34',14893,5,'2007-05-17 17:37:56',3865,0,0),(4094,'what is in your eyes the best porn photo ever taken?','2007-05-30 21:41:32',2734,5,'2007-05-30 18:20:28',7636,0,0),(4131,'my localhost is bigger then yours','2007-07-12 13:25:59',1265,36,'2007-06-08 02:08:54',177,0,0),(4141,'Congratulations to deepr of adapt!','2007-06-12 08:01:04',2074,9,'2007-06-09 23:06:11',4950,0,0),(4150,'If you absolutely had to wear shoes full of food','2007-06-16 12:23:44',12065,17,'2007-06-15 18:23:22',7636,0,0),(4152,'Amiga Rulez!','2011-12-15 10:11:32',29286,100,'2007-06-15 21:01:58',2734,1,0),(4178,'Party-dates needed for retro-calendar 2008','2007-06-20 18:48:03',177,6,'2007-06-20 09:22:58',5231,0,0),(4219,'ID of a demo also pls..','2007-06-28 19:10:29',177,11,'2007-06-28 15:29:46',912,0,0),(4220,'Any North Amercans (Canadians) going to Evoke this year','2007-06-29 19:23:15',177,12,'2007-06-28 19:44:36',25751,0,0),(4267,'Euskal 15 remote participation','2007-07-10 21:22:52',177,4,'2007-07-09 14:33:32',3405,0,0),(4273,'anyone from stuttgart travelling to bunzli?','2007-08-14 23:10:20',2278,15,'2007-07-10 06:49:57',177,0,0),(4274,'15 megs for a demo ','2007-07-27 17:52:33',4950,95,'2007-07-10 10:34:32',835,0,0),(4315,'How do I capture an old windows demo?','2007-07-18 10:23:10',619,8,'2007-07-17 08:36:04',367,0,0),(4322,'What IDE/Editors do you use to code under OS X?','2007-07-20 11:56:08',13599,11,'2007-07-19 10:31:40',4950,3,0),(4330,'What IDE/Editors do you use to code on ZX81?','2007-07-23 10:07:47',942,4,'2007-07-20 19:12:48',7636,0,0),(4345,'origins of the fair play to the queen','2012-06-03 07:55:39',619,13,'2007-07-26 13:57:17',2260,0,0),(4354,'stamp collecting vs. train spotting','2007-08-02 21:49:27',2734,18,'2007-08-01 00:02:51',7636,0,0),(4382,'Will ProChip: ProChip! reach the all-time top?','2007-08-08 23:09:24',6089,23,'2007-08-08 11:38:43',7636,0,0),(4384,'Most clueless troll','2007-08-08 20:22:56',2734,19,'2007-08-08 16:16:49',177,0,0),(4418,'Best tracker for XM?','2007-08-14 19:18:38',7636,28,'2007-08-13 15:00:59',6089,0,0),(4424,'Adding some options to the \"Random\" button?','2007-08-15 16:27:37',4950,10,'2007-08-15 12:24:26',26079,0,0),(4450,'320x200 is just stupid','2007-08-22 17:06:04',10883,60,'2007-08-21 22:10:27',7636,0,0),(4460,'origins of the fuckings','2007-08-25 18:56:17',189,53,'2007-08-24 15:26:59',7636,0,0),(4461,'Searching for a particular classic...','2007-08-24 20:44:54',4950,19,'2007-08-24 16:14:51',26079,0,0),(4511,'Everyone who posts in this thread wins!','2007-09-07 20:22:23',12998,6,'2007-09-07 12:52:14',7636,0,0),(4537,'Basic4gl demo engine','2007-09-12 03:51:41',177,1,'2007-09-12 03:37:51',12550,0,0),(4548,'Anagram thread','2007-09-15 00:53:25',619,1,'2007-09-15 00:16:18',12998,0,0),(4572,'S!P is death','2007-09-26 20:17:18',4950,20,'2007-09-25 17:53:25',646,0,0),(4578,'At last. I can reveal what ACTUALLY happened on September 11 2001.','2007-09-27 13:00:25',18537,17,'2007-09-26 17:56:36',7636,0,0),(4606,'Another Conversation','2007-10-05 01:48:05',177,9,'2007-10-04 18:52:23',11726,0,0),(4607,'lazy sunday video 7th oct 2007','2007-10-08 00:09:01',10849,17,'2007-10-04 20:36:05',177,0,0),(4609,'why you\'re all black','2007-10-05 23:52:09',13406,53,'2007-10-05 02:29:22',177,0,0),(4641,'Alt Lowe Party, 2 - 4 November 2007','2007-11-14 00:53:44',3865,15,'2007-10-07 22:32:46',9498,0,0),(4657,'Most dangerous eye-cancer causing prods.','2007-11-05 23:03:04',13406,23,'2007-10-11 12:33:31',7636,0,0),(4673,'blipfestival 2007','2007-10-17 00:25:01',2019,83,'2007-10-15 07:55:42',177,0,0),(4698,'Back from the shops','2008-04-26 10:14:49',7636,13,'2007-10-24 14:14:53',7636,0,0),(4729,'PAiN: Deadline for voting and articles extended','2007-11-06 18:12:35',177,27,'2007-10-31 13:01:56',185,0,0),(4735,'midgets fight','2007-11-02 14:37:52',4950,10,'2007-11-01 12:46:25',16270,0,0),(4738,'Unity3D','2007-11-06 18:15:42',177,16,'2007-11-01 21:54:05',36,0,0),(4740,'pouet.net\'s scene.org awards candidate list me beautiful thingie','2007-11-06 18:08:00',177,25,'2007-11-02 15:38:40',177,0,0),(4744,'opensocial demo me beautiful','2007-11-04 23:12:04',961,19,'2007-11-03 03:15:04',177,0,0),(4752,'GUSemu question','2007-11-06 18:15:03',177,7,'2007-11-05 23:21:15',27766,0,0),(4755,'The gafl of pouet.net','2007-11-06 16:00:41',2378,6,'2007-11-06 03:25:29',177,0,0),(4759,'What modern games deserve an oldschool platform remake?','2007-11-10 19:06:32',6743,26,'2007-11-07 18:54:13',7636,0,0),(4767,'Subliminal messages','2011-12-18 17:23:08',3023,10,'2007-11-10 02:09:10',12998,6,0),(4770,'trolls of the world begone','2009-12-12 00:17:48',5455,337,'2007-11-10 20:51:16',177,0,0),(4775,'breakpoint 2008','2008-06-30 14:02:36',24570,1703,'2007-11-12 23:01:51',177,0,0),(4781,'to kadet and bitl','2007-11-18 18:31:12',2073,100,'2007-11-13 19:53:58',177,0,0),(4793,'Random.php','2007-11-20 20:07:23',177,15,'2007-11-20 08:23:27',6089,0,0),(4800,'[ShOcK] I just found out that the HD generation isn\'t really that HD [/sHoCk]','2009-05-03 02:18:35',3023,50,'2007-11-23 03:37:48',6743,0,0),(4803,'New paniq album','2010-10-20 20:05:28',42140,105,'2007-11-26 15:37:01',2744,0,0),(4806,'Pain charts: 32bit+ vs <32bit','2007-11-29 12:04:33',177,41,'2007-11-28 13:54:42',1383,0,0),(4833,'Fifteen by Dune','2007-12-17 17:54:34',3023,32,'2007-12-05 16:00:19',11726,0,0),(4842,'Challenge games','2007-12-10 15:52:48',177,1,'2007-12-10 11:12:07',925,0,0),(4843,'pain me beautiful','2008-01-18 23:47:34',38,41,'2007-12-10 16:41:10',177,0,0),(4848,'the good music thread','2007-12-20 23:03:46',177,98,'2007-12-11 15:32:23',17699,4,0),(4903,'musiconpurpose','2011-05-10 17:44:56',10,8,'2007-12-30 12:54:05',335,4,0),(4912,'c# intro coding','2008-01-04 22:05:03',256,12,'2008-01-04 09:58:55',177,0,0),(4926,'Which are the \'high status\' demo parties nowadays?','2008-01-08 22:07:24',4950,51,'2008-01-07 14:33:48',618,0,0),(4938,'Who was the original Shanethewolfthedog?','2008-03-02 16:56:29',177,53,'2008-01-11 18:08:24',19653,0,0),(4948,'3d Glasses and monitors - anyone tried them?','2012-01-07 16:04:18',3023,77,'2008-01-14 10:07:27',19653,6,0),(4974,'bring jeenio to breakpoint08 petition','2008-01-28 12:18:38',4353,26,'2008-01-24 06:03:09',177,0,0),(4997,'New Wiki version of Scenery; please help bring it up to date.','2008-02-02 06:21:03',3619,14,'2008-01-30 22:27:37',7636,0,0),(4999,'mobile phone 3d chip','2008-02-06 15:37:24',12345,37,'2008-01-31 06:11:21',177,0,0),(5007,'Pouet RSS','2008-02-04 17:58:01',3023,8,'2008-02-02 21:17:13',3023,0,0),(5009,'Demoish adverts','2008-02-03 22:12:44',29429,7,'2008-02-03 21:10:48',7636,0,0),(5039,'Remind me... what was the name of this effect?','2008-02-18 09:59:02',6089,17,'2008-02-16 12:01:49',7636,0,0),(5047,'Name of Amiga demo that has \'never ends\' effect at end (92/92ish)?','2010-08-28 00:55:07',10,18,'2008-02-20 15:41:36',12975,0,0),(5048,'Not-so-random KLAMRISK thread','2013-05-06 00:12:25',7636,150,'2008-02-20 16:22:57',18537,1,0),(5073,'Do you use Windows Vista or Windows XP? (breakpoint thread fork)','2008-03-05 09:55:24',7636,98,'2008-02-29 16:31:56',6743,0,0),(5083,'Neural Impulse Actuators?','2008-03-03 07:25:28',182,27,'2008-03-02 15:58:54',177,0,0),(5089,'Most overrated demo','2008-03-09 16:15:18',4353,51,'2008-03-05 11:27:38',3865,0,0),(5092,'Coded in... what?!','2008-03-12 14:39:35',3023,88,'2008-03-05 13:58:13',11228,0,0),(5100,'Computer/console demos you must overrate before you die','2008-03-07 10:35:12',7636,21,'2008-03-06 14:20:14',3421,0,0),(5137,'Atari XL vs C64 in a fight.','2008-08-22 21:12:56',4981,56,'2008-03-23 15:04:30',7636,0,0),(5154,'America\'s tiniest demo party is just a week and change away!','2008-05-09 18:44:43',177,115,'2008-03-25 23:42:59',8761,0,0),(5159,'demoscene @ festival animatu 2008','2008-10-27 09:42:42',10883,71,'2008-03-26 22:59:59',177,0,0),(5173,'Only 6 Atari VCS productions were released in 2007!','2008-04-01 15:14:05',16954,4,'2008-04-01 13:55:28',3865,0,0),(5216,'London presidency competition 2008','2008-04-15 19:31:00',18612,9,'2008-04-14 18:57:58',7636,0,0),(5236,'RANDOM SOFTWARE WITH GIRL THREAD','2009-08-31 14:12:52',12818,139,'2008-04-22 10:35:08',3865,0,0),(5255,'Best demoparty for your €?','2008-04-26 09:58:43',7636,10,'2008-04-26 02:08:52',12998,0,0),(5284,'The random poll thread','2008-05-29 19:45:01',5411,46,'2008-05-04 19:40:12',7636,0,0),(5285,'Now the cuban scene can begin!','2008-05-05 13:52:25',10449,12,'2008-05-04 22:11:50',7636,0,0),(5290,'3rd-person-ify songs','2008-05-09 09:10:20',7636,19,'2008-05-06 22:02:16',8871,0,0),(5295,'Retrofuture!!!','2009-06-02 12:21:25',29286,35,'2008-05-09 09:09:52',402,0,0),(5297,'z-buffer, render targets & shaders','2008-08-28 08:40:34',29286,27,'2008-05-09 17:33:16',6743,0,0),(5328,'Icons\'08 - June 6th to 8th','2008-06-24 16:32:29',835,113,'2008-05-21 13:15:50',4950,5,0),(5333,'To some though mother fucking coder...','2008-05-22 18:25:13',177,8,'2008-05-22 16:37:46',6743,0,0),(5353,'4bit Sync Scrolling','2008-05-31 13:58:51',4950,7,'2008-05-31 11:43:54',11726,0,0),(5369,'Yet more homebrew retro-hardware you can buy','2010-09-30 09:53:33',20122,25,'2008-06-04 08:46:30',7636,0,0),(5384,'Suggestion for a new pouet.net feature','2008-08-12 20:15:40',276,67,'2008-06-10 02:06:25',3865,0,0),(5410,'Earliest known recording of computer music','2008-06-18 14:25:41',3857,2,'2008-06-18 13:41:11',7636,0,0),(5446,'berlin sceners for a beer?','2008-07-07 20:46:14',177,5,'2008-07-07 16:03:59',177,0,0),(5455,'radeon 4850','2008-07-25 17:21:12',3023,48,'2008-07-10 15:51:55',256,0,0),(5459,'Sundown 2008 - 12-14th September - United Kingdom','2008-09-03 18:31:35',7636,79,'2008-07-11 01:16:20',2716,0,0),(5466,'random julia thread','2009-07-08 22:26:22',29286,30,'2008-07-13 16:07:24',256,0,0),(5477,'Youtube or Vimeo?','2008-07-28 22:42:32',17342,20,'2008-07-22 16:21:58',3023,0,0),(5546,'Scene.org-Awards 2008','2008-08-30 19:04:34',177,69,'2008-08-15 01:26:05',13038,0,0),(5548,'Samantha Fox Demology - help wanted!','2008-08-15 21:08:14',177,11,'2008-08-15 14:06:05',792,0,0),(5551,'MSX platforms me beautiful','2008-08-22 03:24:29',177,40,'2008-08-15 21:06:36',177,0,0),(5579,'13.9. Valmet Children live @ Helevetin Portti, Tampere, Finland','2008-08-29 13:56:37',17699,8,'2008-08-28 13:53:57',3865,0,0),(5580,'OpenMoko demo?','2008-08-28 20:38:30',3023,18,'2008-08-28 16:06:35',12550,0,0),(5584,'How to give a coup de coeur???','2008-08-29 22:02:37',177,15,'2008-08-29 17:35:42',34319,0,0),(5591,'..and don\'t forget to come to inérciademoparty2005!!','2008-10-02 13:16:54',177,30,'2008-09-01 15:14:26',177,0,0),(5595,'A letter for kb','2008-09-03 15:45:12',177,40,'2008-09-03 08:13:41',38,0,0),(5598,'iPhone demo me beautiful','2008-12-16 20:36:59',3023,272,'2008-09-04 14:41:27',177,0,0),(5646,'project me beautiful','2008-09-21 14:40:40',4353,6,'2008-09-21 11:37:11',177,0,0),(5647,'graffiti research lab','2008-09-21 15:14:25',4898,7,'2008-09-21 11:47:03',177,0,0),(5651,'International Fucking Championships','2008-09-25 08:08:52',6089,10,'2008-09-22 14:52:12',7636,0,0),(5658,'souvenirs from the earth && demoscene >> opinions?','2008-09-24 01:27:15',3023,3,'2008-09-24 01:03:17',20003,0,0),(5661,'wade bashing day !','2008-09-25 11:41:28',38031,114,'2008-09-24 14:08:29',177,0,0),(5664,'okkie depreciation day !','2008-09-26 17:52:31',2282,37,'2008-09-24 17:10:21',177,0,0),(5671,'The \"which is gayer\" thread','2008-10-26 23:41:56',16001,44,'2008-09-26 18:42:58',7636,0,0),(5680,'Monitor Calibration','2008-09-30 22:29:14',3023,31,'2008-09-28 19:58:53',2045,0,0),(5684,'OMG LOLSCENERS','2009-12-03 14:04:59',3023,91,'2008-09-30 01:14:49',2378,0,0),(5699,'processing category','2008-10-28 09:56:05',4063,52,'2008-10-06 18:56:59',177,0,0),(5703,'grafx2 is back to life!','2012-10-03 20:40:55',7775,276,'2008-10-07 20:55:11',20122,2,0),(5705,'A letter!','2013-05-07 21:22:40',52551,4075,'2008-10-08 09:45:42',7636,1,0),(5710,'AmigaOS 4.x','2009-01-17 13:48:18',27626,25,'2008-10-09 14:44:49',7636,0,0),(5722,'RSS feed','2008-10-12 17:32:02',177,1,'2008-10-12 17:08:22',31522,0,0),(5725,'1 channel soundtracks for demos','2008-10-15 01:24:22',3023,49,'2008-10-13 16:28:45',24339,0,0),(5731,'of Steamworks and Magic Obscura: The Alternative Party 2008 thread','2008-11-03 19:09:25',3857,56,'2008-10-15 16:59:01',3865,0,0),(5738,'killing people','2008-10-21 10:26:34',7636,31,'2008-10-18 00:33:38',32037,0,0),(5752,'word police ep. 1 - the difference between random and arbitrary','2008-10-22 13:04:16',20122,6,'2008-10-21 17:34:20',24339,0,0),(5767,'Giraffes on demoscene','2008-10-24 17:07:24',24781,10,'2008-10-24 11:15:28',7636,0,0),(5786,'Ports are skewing the top10 results','2008-11-13 18:54:54',3023,20,'2008-10-30 12:45:09',3023,0,0),(5788,'ATI/Nvidia compatible code','2008-10-31 20:13:03',5772,7,'2008-10-31 12:56:53',3023,0,0),(5789,'Asm-Pro in UAE ?','2008-11-05 10:56:50',7636,10,'2008-10-31 17:05:45',8251,0,0),(5791,'AROS Looks for demoscene','2008-11-03 17:40:22',3023,21,'2008-11-01 00:34:34',24760,0,0),(5801,'Gaining maximum from minimum - my new notebook','2010-10-26 12:27:42',3023,60,'2008-11-03 19:58:51',11867,0,0),(5803,'Apple II as a demo platform','2008-11-08 12:57:39',20122,43,'2008-11-04 05:48:12',32444,0,0),(5869,'Random Schwarzenegger Thread','2008-11-20 22:43:24',1383,6,'2008-11-19 12:44:14',7636,0,0),(5892,'Demoscene group on vimeo','2008-11-25 11:46:30',3023,0,'2008-11-25 11:46:30',3023,0,0),(5921,'Help with Hatari mount hdisk.','2008-12-04 14:24:50',20122,2,'2008-12-04 13:29:04',402,0,0),(5964,'Join the christmas crew!','2008-12-23 14:34:57',18537,81,'2008-12-16 10:16:20',7636,0,0),(5980,'best codec for pure video noise','2008-12-20 17:51:41',14216,26,'2008-12-19 20:08:51',3023,0,0),(6045,'89-98','2009-01-10 14:21:27',3023,19,'2009-01-08 18:22:19',18755,0,0),(6049,'Please help me - Dell Optiplex GX150 audio and video drivers','2009-01-10 19:57:13',3023,8,'2009-01-09 22:34:29',11867,0,0),(6094,'MAD Photoshop skilllz!!!','2009-01-25 23:44:54',7636,31,'2009-01-23 09:35:27',23523,0,0),(6142,'Strange GLSL parser problem - please help','2009-02-08 22:39:17',343,9,'2009-02-08 17:11:13',4950,3,0),(6153,'Giddy 3','2013-02-26 14:27:08',402,23,'2009-02-13 22:35:19',7636,6,0),(6166,'ATI+OGL+Geometry Shaders','2010-02-19 04:30:14',6743,37,'2009-02-16 17:58:28',29286,0,0),(6167,'Windows 7','2009-02-18 10:12:49',29286,2,'2009-02-17 22:02:33',25326,0,0),(6168,'Windows 7up','2009-02-18 10:12:08',29286,2,'2009-02-18 02:56:44',6743,0,0),(6169,'VARIFORM and VISTA','2009-02-18 17:35:19',3023,20,'2009-02-18 12:51:37',3515,0,0),(6171,'Filling stuff up with boxes','2009-02-18 22:29:42',619,4,'2009-02-18 20:17:06',18537,0,0),(6187,'Post here if you love BITS','2009-03-22 17:17:18',16902,34,'2009-02-24 13:51:05',3865,0,0),(6197,'Beyond Madness','2009-02-27 17:02:33',3023,23,'2009-02-27 06:53:53',11726,0,0),(6199,'Javascript as a \"serious\" development language?','2009-03-02 06:09:51',34975,49,'2009-02-27 14:59:28',3023,0,0),(6204,'Random hangover thread','2011-08-17 20:24:45',4679,21,'2009-03-01 12:49:49',4950,1,0),(6225,'Oric stuffs','2012-03-04 18:33:34',15002,51,'2009-03-05 00:07:34',7636,6,0),(6226,'The emulator trap','2009-03-06 13:01:51',3865,20,'2009-03-05 10:12:43',618,0,0),(6248,'rendering with cuda','2009-03-14 15:27:05',177,11,'2009-03-12 13:30:12',177,0,0),(6295,'Bugs/glitches...','2009-03-26 21:38:43',619,10,'2009-03-26 15:47:46',42761,0,0),(6306,'Renormalization without pixel shaders or cubemap?','2009-03-31 09:31:36',3023,23,'2009-03-30 14:45:21',44195,0,0),(6347,'Stream Six - 2009, Tampere, Finland','2009-05-06 23:47:00',675,14,'2009-04-15 14:54:52',3865,0,0),(6351,'#macscene irc channel','2009-06-04 00:12:18',3023,41,'2009-04-16 22:23:07',17205,0,0),(6404,'PANTS OFF!','2009-05-01 18:52:07',3023,6,'2009-05-01 10:16:41',154,0,0),(6417,'bring back...','2009-05-08 13:05:54',402,19,'2009-05-07 10:18:30',3023,0,0),(6430,'Intros with source','2009-05-12 12:58:43',36,21,'2009-05-11 01:45:49',29286,0,0),(6438,'demoscene phone','2009-11-25 23:49:17',3023,76,'2009-05-14 14:37:23',3060,0,0),(6454,'best prods for sam coupe?','2009-05-17 18:13:06',792,1,'2009-05-17 18:07:16',5938,0,0),(6457,'Trilobit Copyparty 2009 (20.6. / Helsinki)','2010-05-21 20:54:57',26347,25,'2009-05-17 22:30:55',3865,0,0),(6497,'Return of low-res-modes for NVidia Users!','2009-11-29 18:19:17',29286,16,'2009-05-30 12:05:15',964,0,0),(6498,'executables packers','2009-05-31 22:11:03',7636,9,'2009-05-30 22:20:09',35928,0,0),(6506,'I want a \"dispense real pizza from the printer\" button','2010-02-04 14:26:55',4353,20,'2009-06-03 17:14:53',7636,0,0),(6538,'lowcost me beautiful','2009-06-16 15:55:19',154,4,'2009-06-16 14:07:55',177,0,0),(6542,'velvet acid christ looking for cover art','2009-06-18 12:04:20',177,4,'2009-06-18 02:13:49',17188,0,0),(6551,'I need help!!!','2009-06-23 14:44:18',29286,20,'2009-06-23 10:26:03',2995,0,0),(6554,'demoscene compo @ festival animatu 2009','2009-10-20 02:35:40',177,25,'2009-06-24 00:59:09',177,0,0),(6561,'soundsystem for 4kb intros','2009-06-29 12:17:00',29286,10,'2009-06-27 18:06:40',42711,0,0),(6582,'Tips 4 making avatars 4 pouet','2009-07-05 11:42:29',29286,20,'2009-07-03 07:01:45',19694,0,0),(6599,'RIP Amiga Demoscene Archive','2009-08-12 01:33:09',4560,70,'2009-07-11 11:46:44',7636,0,0),(6600,'Putting the demoscene in a context','2009-07-12 22:03:31',6743,6,'2009-07-12 00:44:47',3865,0,0),(6606,'Hardware accelerated css - time for some decent browser demos?','2009-07-14 15:06:27',3023,11,'2009-07-14 00:09:52',3023,0,0),(6620,'Why do BIRDS suddenly appear?','2009-07-21 13:44:18',44732,7,'2009-07-21 11:34:13',7636,0,0),(6622,'places to see in oslo?','2009-07-23 14:34:30',792,20,'2009-07-21 20:55:45',3023,0,0),(6650,'free audio library?','2009-08-01 19:52:12',619,51,'2009-07-30 17:10:12',18755,0,0),(6686,'new diskmag issues 2009','2010-05-05 22:39:06',1007,107,'2009-08-11 05:40:45',177,0,0),(6716,'CSC organizes a Cray CX1 programming competition at Alternative Party','2009-08-20 11:40:50',4078,15,'2009-08-18 14:16:23',3865,0,0),(6734,'demo dvd me beautiful','2009-10-19 13:21:36',4353,21,'2009-08-24 17:34:53',177,0,0),(6797,'EP is at it again','2009-09-17 09:46:00',29286,64,'2009-09-14 21:37:21',417,0,0),(6817,'Sid player/Tracker that shows notes.','2009-09-21 22:06:30',619,6,'2009-09-21 21:22:31',48932,0,0),(6826,'Sundown demoparty timelapse, just so you know','2009-09-25 13:36:53',7636,10,'2009-09-24 15:22:03',2716,0,0),(6845,'logo upload br0ken?','2009-10-07 21:54:45',792,30,'2009-10-04 10:46:09',619,0,0),(6848,'Come to Geekcamp 2009 (and register for it NOW)','2009-11-09 14:24:21',619,18,'2009-10-06 02:19:35',927,0,0),(6870,'demoscene is doomed as nvidia quits making gfx cards','2009-10-13 04:26:47',2908,62,'2009-10-10 22:37:18',5938,0,0),(6878,'I <3 Rudebox','2009-10-14 09:46:04',7636,11,'2009-10-13 18:50:35',3515,0,0),(6909,'Dutch c64-sceners want to do live coding?','2009-10-29 23:25:36',42140,24,'2009-10-28 04:46:56',6508,0,0),(6938,'Wanted: Zen of Tracking','2009-11-08 22:14:20',20122,0,'2009-11-08 22:14:20',20122,0,0),(6944,'The time has come','2010-01-16 21:36:34',29286,33,'2009-11-10 10:22:55',29286,0,0),(6945,'Armin Gessert passed away :-(','2009-12-25 12:40:57',42140,54,'2009-11-10 13:05:59',4080,0,0),(6956,'When you see it....','2009-11-16 14:38:22',3023,21,'2009-11-15 20:51:58',16020,0,0),(6969,'Random experiment: demo -> time cube','2009-11-23 19:20:58',8952,32,'2009-11-19 15:39:49',3023,0,0),(6986,'realtime dithering for 8x8 plasma effect on c64','2009-11-26 13:02:49',3023,36,'2009-11-25 01:13:52',25326,0,0),(6998,'screenshot me beautiful','2009-12-02 12:27:08',792,10,'2009-12-02 01:47:43',177,0,0),(7012,'Sumotori Dreams sighted in Conan O\'Brien\'s show!','2010-01-23 19:15:25',6743,86,'2009-12-07 11:43:46',3865,0,0),(7017,'Procedural Ambient','2010-04-19 22:08:02',35609,63,'2009-12-09 20:27:55',29286,0,0),(7027,'My last pure CSS beast','2010-01-25 18:12:55',177,55,'2009-12-14 06:46:12',3515,0,0),(7038,'Merry Christmas and Happy New Year 2010!','2010-02-24 21:08:54',29286,54,'2009-12-23 22:57:23',23579,0,0),(7074,'How AMD treats driver bug reports','2010-01-07 13:55:05',23560,25,'2010-01-06 23:40:06',29286,0,0),(7096,'copycat threads are the equivalent of putting glow and ribbons in your demo.','2010-01-18 18:11:48',45832,29,'2010-01-17 00:05:11',29286,0,0),(7124,'render a website to OpenGL texture','2010-01-27 11:08:34',177,12,'2010-01-26 19:26:17',1891,0,0),(7131,'New highend GPU wanted. Now. Any suggestions?','2010-02-09 15:35:43',29286,39,'2010-01-29 16:44:41',29286,0,0),(7144,'Way too deep','2010-02-02 21:33:23',3023,3,'2010-02-02 20:09:58',29286,0,0),(7152,'GLSL: WTF is a gsampler?','2010-02-08 18:14:51',29286,8,'2010-02-07 23:22:28',6743,0,0),(7153,'Take a look of my latest CSS things :P','2010-02-09 15:00:01',177,18,'2010-02-08 18:31:41',3515,0,0),(7164,'How do I do Hollywood resampling ?','2010-02-19 15:01:02',3023,25,'2010-02-17 02:27:34',19040,0,0),(7201,'turrican 3 sources','2010-03-18 20:03:45',3621,11,'2010-03-08 10:35:24',42140,0,0),(7224,'Random ASP help!','2010-03-18 11:27:37',3023,14,'2010-03-17 12:31:05',3023,0,0),(7225,'OpenGL, multiple monitors, etc.','2010-04-12 14:38:43',7636,13,'2010-03-18 13:44:14',7636,3,0),(7228,'Money','2010-03-22 01:41:02',42140,17,'2010-03-20 12:18:21',9731,0,0),(7231,'was ist das eigentlich für ein mist','2010-03-24 11:56:32',45468,39,'2010-03-23 00:27:48',42140,0,0),(7233,'The demo world must be profitable to continue its existence... discuss','2010-03-28 04:15:28',177,132,'2010-03-23 15:57:13',52913,0,0),(7238,'oneliners are stupid','2010-03-27 23:51:29',17188,29,'2010-03-24 00:22:34',42140,1,0),(7248,'Tuning HD performance','2010-05-05 20:15:04',18537,33,'2010-03-25 10:41:56',29286,0,0),(7253,'Atomontage Engine','2010-03-27 20:30:54',3023,10,'2010-03-26 20:58:28',44720,0,0),(7257,'LHC webcast!','2010-03-30 22:02:00',3023,11,'2010-03-30 16:10:10',29008,0,0),(7259,'[Trolls stay out of this thread] New OS project','2011-10-18 09:00:28',79888,51,'2010-04-01 00:19:59',42140,6,0),(7293,'Demoscene @ 22nd Filmfest Dresden ... Tue. 2010-04-20 - Sun. 2010-04-25','2010-06-28 23:54:04',177,14,'2010-04-11 23:07:11',51030,0,0),(7320,'Who coined \"nordic/norwegian breakbeat conspiracy\" and when?','2010-04-21 14:59:00',177,7,'2010-04-21 01:30:16',889,0,0),(7325,'A story!','2011-04-26 17:55:08',15565,152,'2010-04-22 12:00:55',7636,6,0),(7329,'A recipe!','2010-04-23 23:36:00',41057,36,'2010-04-23 12:57:52',7636,0,0),(7330,'OpenGL 4.0','2010-04-24 18:17:27',2378,3,'2010-04-24 10:16:48',29286,0,0),(7346,'MPEG-LA threatening the ARTS (licenses and shit)','2010-05-20 11:39:24',3023,42,'2010-05-04 17:18:36',5962,0,0),(7350,'Happy national \"not voting conservative\" day (UK)!','2010-05-08 03:49:56',17248,96,'2010-05-06 11:15:10',7636,0,0),(7378,'The random \"random number thread\" thread.','2010-05-24 23:22:43',792,3,'2010-05-24 15:53:29',7636,0,0),(7405,'Random Mattel Aquarius Bashing Thread','2011-12-03 16:27:09',7636,8,'2010-06-14 12:11:50',7636,1,0),(7416,'3D is the future!','2010-07-04 17:51:16',3023,39,'2010-06-18 15:33:29',6743,0,0),(7437,'Random netlabel/netaudio release','2013-05-09 06:25:08',177,383,'2010-06-26 18:03:05',11867,4,0),(7441,'Why do ENGLAND still play football?','2010-06-30 16:39:10',12065,67,'2010-06-28 12:32:12',7636,6,0),(7446,'Folder comparing, menial task?','2010-07-01 00:22:18',3023,30,'2010-06-30 00:31:37',29429,0,0),(7459,'A letter from Basher.','2010-07-04 14:56:03',4624,5,'2010-07-03 16:17:45',42140,1,0),(7463,'Sundown 2010 !!!!1 \\o/','2010-07-09 00:34:57',10652,17,'2010-07-05 12:45:19',7636,5,0),(7467,'Go, make an imageboard about it.','2010-07-06 13:36:00',7636,4,'2010-07-06 08:29:51',31522,1,0),(7473,'Random \"quoted comments about random threads\" thread','2010-07-08 15:49:38',402,4,'2010-07-08 11:25:51',7636,1,0),(7483,'Women are a fraud','2013-02-23 13:00:57',11849,187,'2010-07-11 14:55:26',42140,1,0),(7486,'Any sceners around Heidelberg/Mannheim?','2011-02-28 16:21:26',29286,33,'2010-07-12 17:49:39',5881,0,0),(7503,'Maali is a fraud','2010-07-21 19:43:14',10449,45,'2010-07-20 19:11:06',42140,1,0),(7520,'1080P videos of demos?','2010-07-30 12:22:58',3023,41,'2010-07-25 14:06:22',13947,0,0),(7550,'ZX-Spectrum or other 1-bit music system tricks','2010-08-07 21:52:49',819,9,'2010-08-05 12:22:34',20122,3,0),(7553,'So it\'s 2010 and I bought a DVD player...','2010-08-06 07:34:25',7636,9,'2010-08-05 23:01:49',5411,2,0),(7557,'iPad as a scene platorm','2011-03-21 13:18:45',3023,58,'2010-08-08 18:56:00',31951,0,0),(7582,'List of quality mods?','2010-08-25 22:07:03',2019,38,'2010-08-19 09:59:47',3023,4,0),(7589,'the importance of being online','2010-08-22 09:58:43',276,31,'2010-08-20 22:28:16',42140,1,0),(7601,'PyBrain (machine learning)','2010-08-29 01:16:50',18537,17,'2010-08-27 20:42:33',42140,3,0),(7623,'8-Bit Animal sounds','2010-09-09 07:32:12',7636,24,'2010-09-06 01:22:20',20312,0,0),(7663,'Any sceners not in daycare?','2010-09-18 12:31:48',2378,1,'2010-09-18 12:22:55',29286,1,0),(7684,'xTr1m is jarig','2010-09-29 12:26:25',100,25,'2010-09-27 09:17:44',29286,6,0),(7694,'Announcing: Eye [extensible OCR tool]','2010-10-06 21:50:42',9239,22,'2010-10-01 20:51:27',42140,3,0),(7736,'Adobe Edge','2010-11-01 16:01:46',3023,65,'2010-10-27 17:54:09',29008,0,0),(7755,'WANTED: original author of a certain song','2010-11-16 19:24:13',20122,44,'2010-11-07 09:59:39',37447,4,0),(7806,'How long is winxp and dx9 alive in scene','2010-12-12 10:13:42',20122,24,'2010-12-07 12:22:38',18833,0,0),(7854,'Free stuff for sceners','2013-04-17 09:05:01',177,166,'2011-01-04 17:29:55',3023,6,0),(7887,'oldschool demoeffect','2011-01-22 12:25:05',29286,32,'2011-01-19 20:33:15',32621,3,0),(7906,'Looking for an Amiga demo','2011-01-28 22:08:39',3023,4,'2011-01-28 16:58:57',25682,0,0),(7913,'Cameras: the smart way?','2011-01-31 10:32:44',1383,8,'2011-01-30 21:49:32',29286,0,0),(7916,'A party without alcohol???','2011-02-20 00:21:09',768,65,'2011-02-02 07:04:58',42140,5,0),(7920,'Raymarching Beginners\' Thread','2013-03-26 23:51:41',49794,1665,'2011-02-04 15:38:52',42140,3,0),(7926,'Raymarching idea: Invertible Surfaces','2011-02-08 14:41:55',53077,30,'2011-02-06 19:31:29',42140,3,0),(7943,'Win7 install on Imac ?','2011-02-14 14:59:00',3023,5,'2011-02-14 14:09:47',15102,0,0),(7958,'Tumbling sceners','2011-02-24 12:23:37',10,12,'2011-02-23 11:34:52',10245,0,0),(7975,'Some questions about V2','2011-04-13 18:45:12',16001,40,'2011-03-07 18:24:21',10,3,0),(7993,'openGL /GLSL question','2011-03-17 17:18:54',3023,10,'2011-03-17 15:18:14',3515,3,0),(8012,'German porn for the connaisseur','2011-03-25 00:35:34',42140,8,'2011-03-23 20:07:38',42140,1,0),(8026,'Demomaker\'s guide to the Thomson MO5','2011-03-30 08:05:31',10449,3,'2011-03-29 21:57:46',20122,3,0),(8036,'Random weirdest place to have sex thread','2012-12-28 11:42:45',4950,34,'2011-04-02 20:47:45',4679,1,0),(8062,'futurice.com','2011-04-20 11:56:55',10,1,'2011-04-20 11:39:40',1846,1,0),(8095,'Orbit music disk by NOISE','2011-05-17 07:49:34',177,8,'2011-05-07 00:24:48',47339,4,0),(8114,'Music from Razor\'s - We borrowed yer vote disk!','2011-05-19 22:47:18',10,10,'2011-05-19 16:49:36',59635,6,0),(8122,'Could somebody capture our WebGL demo?','2011-05-24 18:01:28',3865,20,'2011-05-24 11:18:20',3865,6,0),(8125,'Creating a texture larger than your video ram in OpenGL','2011-05-26 10:07:12',3023,17,'2011-05-25 13:29:31',912,3,0),(8146,'winsxs and global assembly cache: relocation possible?','2011-06-15 14:48:22',29286,9,'2011-06-10 11:24:16',29286,6,0),(8152,'POWERVR Mobiles','2011-06-25 13:06:10',3023,42,'2011-06-13 09:17:55',35501,6,0),(8160,'TTL logic homebrew computer','2011-06-18 16:42:35',29429,4,'2011-06-18 02:01:08',7636,6,0),(8172,'Sonant in JS','2011-06-28 11:05:45',177,2,'2011-06-28 09:26:22',41349,4,0),(8174,'chiptune music thief on bandcamp! (solution?)','2013-01-16 00:34:39',27625,56,'2011-06-28 13:11:01',10,4,0),(8179,'Light field Cameras - lame or game?','2012-03-02 00:31:20',3023,18,'2011-06-29 12:17:27',54688,2,0),(8185,'Google+','2011-08-05 08:34:18',72620,43,'2011-06-30 14:57:37',10,6,0),(8188,'Procedural Textures','2011-07-04 12:38:45',177,19,'2011-07-02 15:17:13',35501,3,0),(8208,'Google+: any good?','2011-07-14 13:40:33',3023,40,'2011-07-12 20:37:57',2481,6,0),(8216,'Password management','2011-07-27 17:11:28',3023,36,'2011-07-15 12:11:48',3023,6,0),(8244,'Ultra Lightweight DX10/11 Framework','2011-09-01 20:02:42',29286,16,'2011-08-02 15:28:34',4548,3,0),(8274,'Tips for x86 assembly-language reference manuals (not Intel manuals)','2011-08-24 09:55:07',4950,15,'2011-08-23 16:03:36',32621,3,0),(8289,'Why doesn\'t this work? (SDL/OpenGL-ES)','2011-09-22 11:05:35',9114,12,'2011-09-01 08:36:57',7636,3,0),(8290,'half-decent coder\'s n00b question about GLSL optimization','2011-09-17 02:04:02',26918,43,'2011-09-01 10:17:11',10,3,0),(8297,'History of movetable effects','2011-09-17 14:29:57',27043,5,'2011-09-03 23:48:49',4950,0,0),(8300,'Demos running without dialogs via command-line params','2011-09-06 22:59:23',4950,16,'2011-09-05 20:18:36',414,0,0),(8308,'The first year without Sundown, and i\'m in Exmouth in early september !!','2011-09-07 19:10:12',154,3,'2011-09-07 18:20:24',7636,1,0),(8312,'Musician searching challenge','2011-09-09 15:38:24',3023,14,'2011-09-09 09:37:09',64623,3,0),(8325,'c++ optimization','2011-09-12 19:47:47',189,9,'2011-09-12 13:20:29',10,3,0),(8336,'Hershey fonts','2011-09-17 22:13:26',4950,2,'2011-09-17 21:56:30',13206,3,0),(8338,'don\'t go to british demo parties. They are infested','2011-09-18 15:16:17',177,7,'2011-09-18 13:40:59',13100,0,0),(8345,'Random distance field image thread','2011-09-25 00:56:42',3023,42,'2011-09-22 02:11:12',21924,3,0),(8355,'netpoet for breakfast','2011-09-26 12:38:16',1883,9,'2011-09-25 20:50:03',29286,6,0),(8362,'browsercrap ie9?','2011-10-01 20:40:10',20122,27,'2011-09-29 11:31:10',21733,6,0),(8369,'PD Chipmusic','2011-10-04 21:31:06',10,4,'2011-10-04 09:35:18',8251,4,0),(8378,'zbuffer disabled when shader enabled','2011-10-07 11:22:13',4353,6,'2011-10-07 10:44:02',10,3,0),(8382,'DAMN I\'m kinda nervous','2011-10-13 06:59:11',367,15,'2011-10-11 19:17:19',42140,1,0),(8413,'The random useful whitepaperish thread','2012-03-08 22:45:00',82805,8,'2011-10-28 11:25:38',3023,3,0),(8432,'ANN: Hack The Lua Machine.','2011-11-10 14:11:51',20526,13,'2011-11-09 01:16:49',42140,1,0),(8437,'Hardcore Gaming 101\'s Demoscene Article.','2011-11-10 22:23:56',7636,1,'2011-11-10 21:18:39',15131,0,0),(8440,'Sceners in China?','2012-12-04 00:50:40',177,55,'2011-11-12 21:13:38',51030,6,0),(8450,'Javascript YM and MOD replay routine (webkit / chrome only for now)','2011-11-18 16:28:13',10,16,'2011-11-18 09:58:27',23833,3,0),(8453,'Musicians! What are the crappiest pieces of hardware/software you ever used?','2012-02-01 20:42:30',20122,101,'2011-11-21 09:18:33',50680,4,0),(8486,'LGRU Networked Graphics DEMO_contest: Call For Entries!','2011-12-12 05:55:55',177,12,'2011-12-05 12:57:18',3865,0,0),(8499,'what song this?','2011-12-12 12:14:56',177,1,'2011-12-12 09:06:09',45468,6,0),(8546,'Uzebox prods - where from can i find them','2012-01-04 17:37:54',4950,1,'2012-01-04 16:49:14',53466,6,0),(8549,'Mobile dev','2012-01-05 23:27:00',3023,7,'2012-01-05 15:45:23',3023,3,0),(8555,'Keeping audio & video in sync when generating an AVI','2012-01-08 00:32:37',4353,1,'2012-01-07 23:33:47',7636,3,0),(8560,'Visting Helsinki, Filming 6502 Documentary','2012-02-06 22:16:48',3865,12,'2012-01-10 14:18:24',8761,6,0),(8600,'I\'m searching for an old Wild-Demo','2012-02-05 16:52:56',4950,8,'2012-02-04 22:58:38',22129,6,0),(8601,'BASSMOD dll inside the EXE','2012-02-07 02:22:54',177,37,'2012-02-05 14:51:14',85794,3,0),(8606,'Why are all the \'girls\' threads in \'residue\'?','2012-02-06 22:27:31',48904,3,'2012-02-06 17:47:36',42140,1,0),(8611,'ReSeT #8 - The Amstrad demoparty','2012-07-03 20:51:49',20122,17,'2012-02-07 18:32:09',815,5,0),(8627,'My new home.','2012-03-09 22:53:22',42140,13,'2012-02-16 11:44:50',42140,1,0),(8643,'Pouet prod-without-screenshot page','2012-02-26 19:19:26',29286,8,'2012-02-23 23:44:39',2785,0,0),(8651,'Escaping from google','2012-06-14 00:27:33',3891,138,'2012-02-29 15:43:18',3023,6,0),(8679,'Funny IT support stories','2012-03-15 21:56:42',24129,6,'2012-03-14 17:23:27',3023,6,0),(8683,'open source pouet','2013-05-09 00:49:08',2378,310,'2012-03-16 16:59:09',177,1,0),(8687,'synchro issue (music start before visual)','2012-03-19 14:10:07',10,6,'2012-03-19 12:07:54',10,3,0),(8692,'writing and programming','2012-06-19 01:53:35',177,25,'2012-03-22 14:20:00',177,6,0),(8701,'New album for chiptune freaks :)','2012-03-31 00:26:35',3023,20,'2012-03-28 08:32:12',17069,4,0),(8715,'6502 ASM and Registers','2012-04-09 00:23:19',7636,15,'2012-04-06 10:49:29',35501,3,0),(8723,'VJ set \'Closed Eye Visyals\' in Helsinki 14.4. 22:00','2012-04-10 15:56:11',24880,1,'2012-04-10 14:56:53',3865,4,0),(8726,'Stream 9 - May 18th-20th, Tampere, Finland','2012-05-27 16:39:53',24880,76,'2012-04-11 23:46:54',3865,5,0),(8747,'The demoscene sourcecode thread','2012-05-11 15:40:01',10,52,'2012-04-18 19:51:55',1265,3,0),(8781,'waah waah waah i\'m so depressed waah waah wahh','2012-05-06 14:42:51',4679,5,'2012-05-06 13:39:45',7636,1,0),(8793,'Pouet OS Icon for Atari 7800','2012-05-15 11:55:33',3865,5,'2012-05-14 23:20:17',4177,2,0),(8795,'Why isn\'t Pouet more like the Raymarching thread?','2012-05-22 11:42:05',4548,10,'2012-05-15 17:19:19',42140,1,0),(8798,'Tabs versus Spaces, whats your stand about it?','2012-05-17 22:20:54',29286,28,'2012-05-16 20:37:11',64322,3,0),(8805,'Wake Up','2012-05-23 22:13:13',177,4,'2012-05-22 14:20:33',177,4,0),(8808,'ASCII editor for MAC','2012-05-23 09:44:15',10,5,'2012-05-22 20:34:29',73860,2,0),(8829,'photo management and sharing page that allows embedding frames','2012-06-01 23:31:14',29286,11,'2012-05-31 22:31:02',73860,6,0),(8834,'coup de coeur: insomnia','2012-06-06 09:25:17',29286,15,'2012-06-04 23:14:27',64322,1,0),(8841,'chaos constructions 2012','2012-08-19 14:03:16',1948,25,'2012-06-07 13:21:39',5938,5,0),(8848,'how to put 2d starfield in intro?','2012-06-11 10:58:55',619,13,'2012-06-10 12:51:29',87684,3,0),(8856,'uniform vs. attribute variables in shaders','2012-06-14 12:21:01',3023,13,'2012-06-13 12:23:57',57313,3,0),(8859,'\"Gruppenzwang\" demo','2012-06-16 18:10:43',29286,20,'2012-06-14 22:13:24',665,6,0),(8868,'AHX javascript replayer','2012-06-19 12:59:03',1018,1,'2012-06-19 01:40:06',177,6,0),(8886,'Behold! The interesting little programs thread.','2012-07-13 22:33:13',276,45,'2012-07-04 10:25:10',619,3,0),(8891,'Russian scene flamewars','2012-07-12 05:34:43',87940,30,'2012-07-11 06:37:56',177,1,0),(8927,'Thread with no title','2012-07-29 22:56:40',29286,11,'2012-07-28 09:27:26',64322,1,0),(8934,'Giana Sisters are back!','2012-08-01 23:22:08',3023,37,'2012-07-31 15:05:09',3891,6,0),(8937,'ATI, glCompileShader and raymarching uber-shader','2012-08-07 10:15:28',71955,34,'2012-08-03 12:01:27',29286,3,0),(8956,'How about adding an \"Animation\" Genre here?','2012-08-16 18:09:42',20122,40,'2012-08-13 22:39:21',27625,6,0),(8979,'Ludum Dare','2012-08-26 17:10:01',619,4,'2012-08-25 12:40:33',665,6,0),(8985,'3D printed Sculpture / Rapid Prototyping','2012-09-19 12:06:43',3023,14,'2012-08-27 21:18:54',36144,6,0),(9032,'Why the PC scene is so boring: a question of OS and its management','2012-09-18 23:13:06',29286,5,'2012-09-18 21:52:56',82881,1,0),(9087,'Lua Language extension for VS 2012','2012-10-26 23:14:45',42140,2,'2012-10-26 10:28:01',7775,3,0),(9091,'Thumbs and comments for parties .. ?','2012-10-29 21:18:17',7636,28,'2012-10-28 10:41:42',7636,5,0),(9101,'Please identify this partial ascii logo','2012-11-05 20:15:03',19850,28,'2012-11-03 12:21:55',4950,2,0),(9133,'Found Solskogen 2012 Shirt at Function','2012-11-27 10:45:13',3023,52,'2012-11-23 13:18:03',374,6,0),(9146,'From now on: One demo party every night in HAMBURG / Germany.','2012-12-06 15:12:05',54688,23,'2012-12-05 22:14:11',42140,1,0),(9163,'Raspberry Pi app store','2012-12-17 19:35:53',177,2,'2012-12-17 18:43:06',177,6,0),(9184,'ps - A Moment to Sleep','2012-12-31 12:03:38',1007,20,'2012-12-28 20:54:59',177,4,0),(9194,'How do i do this ? :)','2013-01-21 13:41:31',3023,45,'2013-01-04 22:59:06',87684,3,0),(9202,'ps - a moment demystified','2013-01-10 19:43:07',177,0,'2013-01-10 19:43:07',177,4,0),(9222,'Quick: Flyer designer wanted','2013-01-23 13:00:11',19909,19,'2013-01-22 07:32:47',42140,6,0),(9241,'#Programa la plaza / web2Facade (deadline february 13th)','2013-02-06 13:22:58',177,1,'2013-02-06 10:06:21',14216,6,0),(9245,'Demoscene music suggestions','2013-02-11 20:13:34',16001,6,'2013-02-11 11:52:19',29286,4,0),(9254,'JavaScript effect for cheap Android','2013-02-23 14:23:06',3023,10,'2013-02-22 02:35:44',88094,6,0),(9275,'3S party 1994 Gfx compo entries link','2013-03-04 13:59:20',10,2,'2013-03-03 15:59:57',82881,6,0),(9290,'Recorded Live Concerts of Demos\' Soundtracks?','2013-03-10 11:48:56',4950,6,'2013-03-10 00:38:52',15131,4,0),(9299,'V2m file duration','2013-03-18 23:42:07',29286,67,'2013-03-16 04:10:34',85512,3,0),(9316,'Mana Burn','2013-03-26 14:22:19',177,5,'2013-03-26 09:53:15',177,2,0),(9318,'Crowdfunding parties','2013-04-06 12:44:54',792,66,'2013-03-26 18:00:01',3023,5,0),(9320,'Alien Artifact graphics','2013-03-28 14:42:19',177,2,'2013-03-28 14:21:39',177,6,0),(9325,'demoparty.net - on ignore list?','2013-04-06 22:40:12',5938,14,'2013-04-02 14:08:13',33436,5,0),(9330,'Floppy drive emulator for Amiga (HxC) compatibilty?','2013-04-04 18:59:12',20122,9,'2013-04-03 12:43:54',618,6,0),(9331,'need a favor from someone in Cologne','2013-04-04 18:48:51',4950,4,'2013-04-03 14:45:51',4950,6,0),(9339,'start writing some stuff on mac','2013-04-08 16:47:10',3023,20,'2013-04-06 02:40:53',44668,3,0),(9345,'chaos constructions 2013, 10-11 of august','2013-04-15 07:58:13',19310,42,'2013-04-07 22:02:53',5938,5,0),(9346,'Moleman Digipak','2013-05-03 22:52:19',3023,55,'2013-04-07 22:22:18',27385,0,0),(9362,'Compressing large arrays of floating point data?','2013-04-19 20:05:10',1007,67,'2013-04-17 23:40:42',29286,3,0),(9372,'Making of: \"Turtles all the way down\"','2013-05-03 17:19:50',3865,25,'2013-04-23 12:44:04',1155,3,0),(9376,'Position Based Fluids/Dynamics','2013-04-27 21:32:23',3865,15,'2013-04-25 02:38:52',32621,3,0),(9382,'A history of the Amiga, part 8: The demo scene.','2013-05-01 09:56:16',3023,12,'2013-04-29 04:44:00',15131,0,0),(9389,'Open sourcing pouet.net ?','2013-05-12 03:55:08',93381,1021,'2013-05-05 03:09:18',1,6,0),(9393,'Open sourcing ouet.net ?','2013-05-07 09:53:58',14343,1,'2013-05-07 09:08:15',7636,1,0),(9399,'Centre for Computing History - Cambridge, UK - Museum Preview Weekend with Microsoft','2013-05-11 20:54:32',3865,6,'2013-05-10 20:18:14',25875,3,0),(9400,'Pouet data-dump opt-in participation request thread','2013-05-12 06:00:55',1,28,'2013-05-10 23:20:21',93381,6,0),(9401,'rekkrunchy 0.30 (kkrunchy fork)','2013-05-12 01:09:20',10,6,'2013-05-11 22:42:28',54215,3,0); /*!40000 ALTER TABLE `bbs_topics` ENABLE KEYS */; UNLOCK TABLES; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2013-05-12 6:15:36 -- MySQL dump 10.13 Distrib 5.5.24, for debian-linux-gnu (x86_64) -- -- Host: localhost Database: pouet -- ------------------------------------------------------ -- Server version 5.5.24-2 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `bbses` -- DROP TABLE IF EXISTS `bbses`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `bbses` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `name` varchar(255) NOT NULL DEFAULT '', `sysop` varchar(255) NOT NULL DEFAULT '', `started` date DEFAULT NULL, `closed` date DEFAULT NULL, `phonenumber` varchar(255) NOT NULL DEFAULT '', `telnetip` varchar(255) NOT NULL DEFAULT '', `added` datetime NOT NULL DEFAULT '0000-00-00 00:00:00', `adder` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=909 DEFAULT CHARSET=latin1 PACK_KEYS=1; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `bbses` -- -- WHERE: adder IN (1,10,177,619,3023,3865,4950,5938,7636,20122,29286,42140) LOCK TABLES `bbses` WRITE; /*!40000 ALTER TABLE `bbses` DISABLE KEYS */; INSERT INTO `bbses` VALUES (1,'X-Temple','Eraser',NULL,NULL,'+7-095-391xxxx','','2005-06-02 23:37:47',177),(2,'Electric Chair','Levin & Deus',NULL,NULL,'+39-19-811782','','2005-06-07 01:05:33',177),(108,'Cloudcity','distance / orange',NULL,NULL,'+358-XXXXXX','','2005-06-18 00:11:58',177),(116,'StarPort','',NULL,NULL,'+358-0-XXXXXXX','','2005-06-24 13:28:39',177),(126,'Trancentral II','Venom',NULL,NULL,'','','2005-06-28 17:15:20',177),(127,'torent','scorpion',NULL,NULL,'','','2005-06-28 20:48:18',177),(128,'Brainstorm','Albino/Nlight',NULL,NULL,'+36-1-220-XX-XX','','2005-06-30 05:06:41',177),(129,'Number of the Beast','',NULL,NULL,'+36-1-XXXXXXX','','2005-06-30 06:09:59',177),(130,'nEON dREAM','xPEh/LKR + GDM/LKR',NULL,NULL,'+7-095-XXXXXXX','','2005-06-30 21:26:44',177),(135,'Edge Of Delight','Cobra + aCceSs',NULL,NULL,'+32-2-XXXXXXX','','2005-07-05 01:17:21',177),(136,'Pirates Cove','',NULL,NULL,'+358-0-XXXXXXX','','2005-07-06 22:27:31',177),(172,'Realms of Alchemy','',NULL,NULL,'+44-081-XXX-XXXX','','2005-09-27 22:35:33',177),(173,'Crackhouse','',NULL,NULL,'+353-XXXXXXX','','2005-09-27 22:49:26',177),(174,'Somewhere Else','Black Artist',NULL,NULL,'+61-7-348-XXXX','','2005-10-02 02:43:13',177),(615,'Dark City of Fear','',NULL,NULL,'+215-261-xxxx','','2006-11-21 18:51:13',177),(663,'heaven & hell','preacher',NULL,NULL,'+44(0)155477XXXX','','2007-06-10 02:59:25',177),(676,'The One','Jedi/Sector One',NULL,NULL,'+33-149887XXX','','2007-12-21 02:12:55',177),(677,'Skylight BBS','Stone',NULL,NULL,'','','2008-01-06 03:11:13',177); /*!40000 ALTER TABLE `bbses` ENABLE KEYS */; UNLOCK TABLES; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2013-05-12 6:15:37 -- MySQL dump 10.13 Distrib 5.5.24, for debian-linux-gnu (x86_64) -- -- Host: localhost Database: pouet -- ------------------------------------------------------ -- Server version 5.5.24-2 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `comments` -- DROP TABLE IF EXISTS `comments`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `comments` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `comment` text NOT NULL, `rating` tinyint(2) NOT NULL DEFAULT '0', `who` int(10) unsigned NOT NULL DEFAULT '0', `quand` datetime NOT NULL DEFAULT '0000-00-00 00:00:00', `which` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`), KEY `which` (`which`), KEY `who` (`who`), KEY `rating` (`rating`), KEY `quand` (`quand`), KEY `whichwho` (`who`,`which`) ) ENGINE=InnoDB AUTO_INCREMENT=647926 DEFAULT CHARSET=latin1 PACK_KEYS=1; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping data for table `comments` -- -- WHERE: who IN (1,10,177,619,3023,3865,4950,5938,7636,20122,29286,42140) LOCK TABLES `comments` WRITE; /*!40000 ALTER TABLE `comments` DISABLE KEYS */; INSERT INTO `comments` VALUES (5,'also known as the slideshow demo =)',0,1,'2000-07-06 01:59:28',7),(6,'cool one =)\r\nI like the texture-free 3D',0,1,'2000-07-06 02:18:15',9),(7,'love it !!! it simply rocks !!!',0,1,'2000-07-06 02:39:53',10),(11,'the download link has been fixed ;o)\r\n\r\nthanks for noticing it !',0,1,'2000-07-12 00:55:02',18),(16,'pic added =)\r\nthe update tool will be available in a near future.',0,1,'2000-07-21 14:38:34',15),(17,'I still don\'t understand why it camed only 15th at VIP2...',0,1,'2000-07-25 14:46:36',55),(22,'I love the design and rythm of the 2D parts, at the begining =)',0,1,'2000-07-28 14:11:00',91),(24,'One of the best demo ever released.\r\nIf you didn\'t see it yet, go download an amiga emulator (WinFellow) and try it now !',0,1,'2000-07-28 22:05:38',99),(26,'so give me the name of an st demo as good as this one ;o)',0,1,'2000-07-30 02:29:58',99),(33,'strange design, we like or we dislike...',0,1,'2000-08-04 20:47:03',12),(37,'well, it\'s great but I don\'t like it very much because of the muzik',0,1,'2000-08-04 21:17:26',13),(41,'strange and slow... but nice\r\n\r\nwow, I feel sleepy =)',0,1,'2000-08-04 22:04:04',118),(45,'what a nice desktop 8)',0,1,'2000-08-06 11:22:36',120),(46,'great one, great design and great soundtrack.\r\npurple style inside.',0,1,'2000-08-09 19:07:17',21),(47,'it rulez !!!\r\ngreat idea, explain what is a demo, I\'ll show it to anybody asking me to explain \"what is a demo\"...\r\nand willbe\'s track is awesome !',0,1,'2000-08-10 08:53:31',51),(63,'great sound =)\r\nnice infinite zoom too',0,1,'2000-08-18 23:48:51',31),(64,'the first part is cool but after that, I felt sleepy =o)\r\nwell it\'s more a technical demo than a designed one.',0,1,'2000-08-19 02:10:23',202),(67,'It\'s not the first demo I\'ve seen but I will certainly not forget it.\r\nAnd with this demo again, an awesome soundtrack 8)',0,1,'2000-08-19 18:07:22',70),(68,'Plenty of colors with this great demo which follows very well the kickin\' ass soudtrack.',0,1,'2000-08-19 18:11:06',74),(142,'Of course it\'s amazing, but I still prefer State of the Art...',0,1,'2000-08-23 08:51:25',100),(144,'Nice name for an intro the way I like =)\r\nI will never forget the old Complex =\')',0,1,'2000-08-23 11:56:46',68),(163,'fixed.',0,1,'2000-08-28 14:15:40',270),(166,'it\'s worth to be told =)',0,1,'2000-08-28 15:10:00',269),(255,'gus ownz =o)',0,1,'2000-09-05 03:40:21',301),(299,'the music of the credits part is awesome...\r\nwillbe rulez =)',0,1,'2000-09-08 23:04:37',271),(385,' REZ du cul !!!',0,1,'2000-09-10 03:21:41',388),(386,'I was a child !\r\nDancing in my room alone while watching it =\')\r\nA must see !',0,1,'2000-09-10 04:07:07',394),(387,'Simply my all time favorite demo...\r\nso much 3d on a so slow computer =))\r\nand so many good tracks...\r\nwow, watched it almost 50 times =)',0,1,'2000-09-10 04:21:21',398),(404,'next one:\r\nFroggy Outside & Nude !\r\nplease =)',0,1,'2000-09-10 06:32:51',7),(407,'fix: music by Nao Nakia\r\nthat\'s not too much the rez style ;o)\r\n',0,1,'2000-09-10 06:37:39',219),(527,'didn\'t know this group before I saw the u2 comment =)\r\nwell that\'s some kind of very good job !\r\nan intro the way I like it =)',0,1,'2000-09-14 12:34:17',458),(568,'wow it\'s nice !!!',0,1,'2000-09-17 00:31:03',237),(583,'an ST in your PC ! =)',0,1,'2000-09-18 03:03:35',497),(592,'nice morphing 3d objects',0,1,'2000-09-19 05:00:17',242),(593,'cool one with a nice track',0,1,'2000-09-19 05:11:37',160),(594,'3D could be faster but there are nice ideas... plus a cool kiddy music =)',0,1,'2000-09-19 05:19:57',238),(595,'a nice intro featuring raytrace, 3D colors and a strange music',0,1,'2000-09-19 05:24:01',417),(596,'it waked me up ! cool =)',0,1,'2000-09-19 05:27:43',282),(597,'you are right, the rolling cube with some water inside is a great idea',0,1,'2000-09-19 05:39:22',265),(598,'cool design for this zicdisk, a good way to help listeners appreciate the jazzy sound.',0,1,'2000-09-19 12:18:51',500),(613,'a classic demo with simple effects but it\'s fast...\r\nit would be so cool with some music =\')',0,1,'2000-09-23 09:09:34',504),(614,'doesn\'t work under win2k :/',0,1,'2000-09-23 15:32:36',231),(643,'stylish my dear ! =)',0,1,'2000-09-28 22:02:09',241),(644,'3D\'s bugged and slow and I don\'t specially like the musik but the design is cool...\r\nin my mind only maybe =)',0,1,'2000-09-29 11:19:48',551),(659,'hey this looks cool =)\r\nwhich win32 CPC emulator is working best with demos ?',0,1,'2000-09-30 00:33:52',555),(660,'nice one -=> u rulez =)',0,1,'2000-09-30 08:26:01',92),(663,'dites donc, c pas la recre la...\r\nrentrez vite en classe !',0,1,'2000-09-30 16:02:57',269),(664,'11th is a joke.\r\nthis demo looks like an \"adult\" demo.\r\ngreat job on every part, there isn\'t enough demo using the music to intensify the effects like this one.',0,1,'2000-09-30 16:13:40',297),(736,'check the mirrors links',0,1,'2000-10-06 21:21:51',215),(780,'mixed smash and smash designs together, thanks',0,1,'2000-10-07 22:05:42',589),(819,'yep, nice 3d engine but don\'t like the hardcore track and the metal ambiance of this demo...',0,1,'2000-10-12 05:22:50',669),(820,'wednesday !!!',0,1,'2000-10-12 11:18:22',389),(858,'I agree with rez =)',0,1,'2000-10-16 10:27:23',124),(870,'strange/original artwork.\r\ninteresting effects to be seen =)',0,1,'2000-10-18 06:52:34',694),(894,'wow ! didn\'t saw it before today.\r\nI think it\'s more impressive than spot by exceed... in my mind !',0,1,'2000-10-22 16:31:06',710),(962,'old effects combined with old gfx and a cool chip using new hardware...\r\n\r\nI\'ll buy some couple of eyes before watching it again... but I\'ll watch it another time !',0,1,'2000-11-02 03:45:34',735),(967,'this demo wasn\'t done by kenët but by leonardo.\r\nkenët only submitted it in the pouët.net database ;)',0,1,'2000-11-02 22:59:09',735),(1013,'another oldskool thingie !\r\nthanks for this submit [k] ;)',0,1,'2000-11-05 05:59:43',742),(1070,'c\'est du 62eme degre !',0,1,'2000-11-08 10:07:54',269),(1076,'yep, cool city and screens =)',0,1,'2000-11-08 21:29:03',761),(1116,'3 well-known soundtracks and some nice effects.\r\nI like the part with the rain and the fog.',0,1,'2000-11-15 05:53:03',781),(1123,'pouët.net is now hosting the final version of the VIP 2.\r\nlet\'s waste some more expensive bandwidth =)',0,1,'2000-11-16 08:54:07',10),(1147,'yep, we are waiting =)',0,1,'2000-11-18 04:12:16',271),(1237,'great one !',0,1,'2000-11-26 06:34:46',905),(1246,'this nice gameboy demo was done for the Gameboy\'98 competition but the competition has been cancelled.\r\n\r\nflod is right, try doing some search on the prod before adding it, I\'ve just fixed it but I can\'t do this for every malsubmitted prod...',0,1,'2000-11-26 21:06:24',906),(1247,'okay, it seems that this prod was an error at first, thanks rac^dug ;o)',0,1,'2000-11-26 21:15:07',906),(1259,'stil tu SORS !!!',0,1,'2000-11-28 17:17:40',10),(1271,'those bomb0rmen are so sexy =)~',0,1,'2000-11-29 14:51:40',925),(1334,'THIS OWNZ !\r\ndidn\'t saw that before ak told me about the track...\r\nrulez !',0,1,'2000-12-02 05:52:42',20),(1345,'maybe, but it was cool to use svga (640x480x8)',0,1,'2000-12-04 10:38:24',955),(1347,'fixed, thanks to stratox',0,1,'2000-12-04 10:44:03',958),(1366,'it\'s short but it\'s 128k =)',0,1,'2000-12-05 08:51:48',970),(1372,'boring ? don\'t think so !\r\nyou can\'t be bored with this awesome jugi\'s soudtrack =)',0,1,'2000-12-05 13:37:34',37),(1393,'fixed',0,1,'2000-12-06 03:55:17',978),(1534,'wow !\r\nnice tore =)',0,1,'2000-12-12 16:46:42',1105),(1597,'heh...\r\nthis is cool to feel an ST in my PC =)',0,1,'2000-12-18 03:54:03',725),(1624,'thanks rez for this nice screenshot =)',0,1,'2000-12-20 13:41:32',1159),(1626,'100% asm, gus powered...\r\nthe way I like it =)',0,1,'2000-12-20 14:07:39',1158),(1688,'well, don\'t blame bhead, he\'s a great poster and without people like him, there wouldn\'t have as much as there are in the pouët.net database.\r\n\r\npouët.net is intended to let people know which prods are available and to show what people think of those prods, don\'t forget it...\r\n\r\nthanks you two btw =)',0,1,'2000-12-29 17:52:38',1223),(1745,'download link updated...\r\nthanks for releasing the finale ! =)',0,1,'2001-01-07 17:25:16',271),(1792,'it\'s quite an interesting demo =)\r\nimpressive physics and nice legos !',0,1,'2001-01-13 11:55:18',1323),(1798,'quite nice 3D here, I especially like the ground with the 3 moving holes\r\n\r\ngreat job',0,1,'2001-01-14 17:10:09',1324),(1818,'great textmode show !',0,1,'2001-01-17 02:03:39',1320),(1956,'not as impressive as some raytraced intro but it\'s oldskool and it\'s stylish ^^;',0,1,'2001-02-09 12:09:10',1399),(2472,'the GBA seems powerfull =)',0,1,'2001-03-15 09:47:55',1575),(2476,'nice one on a so low hardware !',0,1,'2001-03-15 15:09:00',1582),(2482,'nice & funny =)',0,1,'2001-03-15 16:53:46',1583),(2632,'melon fever !\r\nI löve this melon-glenz =)',0,1,'2001-03-23 02:52:09',1644),(2924,'the scene of the screenshot is pretty cool.\r\nbut what\'s the point of the last one ? someone explain please ^^',0,1,'2001-04-10 05:36:01',1866),(2935,'mmmh, I definitly don\'t like it...\r\nsorry ^^;',0,1,'2001-04-11 13:11:49',1871),(2936,'no design and the music sounds like a midi',0,1,'2001-04-11 13:22:58',834),(2938,'well, I\'m sorry guys but I like it.\r\nnot the music of course =) but some of the effects are pretty cool and all this fit in a 64k, good job.',0,1,'2001-04-11 13:54:02',1227),(2946,'poi ! let me port it to win32 please ^^\r\nI\'ll contact you...',0,1,'2001-04-12 20:15:18',1868),(2979,'doh that\'s a cool screenshot =)',0,1,'2001-04-14 09:18:32',1875),(2980,'well I don\'t agree with you, pouët.net is made by french people so...\r\nthe popularity system is what it is (check the faq) but it\'s not faked...\r\nthe only fake I got in this system was done by german people.\r\n\r\nit\'s true that there are many french prods in this website, but maybe it is because there are many sceners in france too...\r\nthe website is in english and it\'s nowhere mentioned the word french or france so don\'t use this argument please.\r\n\r\nFrance killed d4 scene =)',0,1,'2001-04-14 09:53:46',10),(2981,'well, the music is not an .mp3 but an .xm but our musicians didn\'t wan\'t to spread the .xm\r\nwhy ? ask them ^^',0,1,'2001-04-14 09:59:05',269),(3005,'the all-compos winner of the MS2k1 =)',0,1,'2001-04-17 00:32:52',1915),(3495,'yep, nice flat ! but it miss some shading I think',0,1,'2001-05-18 00:19:23',2067),(3534,'some cool parts in this demo =)',0,1,'2001-05-19 09:18:16',2194),(3860,'I must vote for it =)',1,1,'2001-06-01 17:32:57',10),(3863,'my all time favorite, I must cast a vote on it ^^;',1,1,'2001-06-01 17:41:36',398),(3885,'this is a vote!',1,1,'2001-06-02 06:01:06',51),(3947,'a powerfull trackmo !\r\nI watched it almost 20 times',1,1,'2001-06-03 22:36:23',2251),(4298,'check out my comment above ^^;',1,1,'2001-06-11 03:38:01',297),(4299,'it\'s not exactly a rip, it\'s a well done mix and the visuals fit very well to the sound...\r\nthat\'s the goal of a demo too.',1,1,'2001-06-11 03:48:50',20),(4395,'same here...\r\nso colorful !',1,1,'2001-06-13 19:22:40',74),(4430,'the all-time-best demo ?',1,1,'2001-06-14 13:10:35',99),(4450,'it rulez because:\r\n- it\'s small\r\n- it\'s nice\r\n- it\'s clean\r\n- the zic is cool\r\n- sources are available\r\n- it\'s stable\r\n- and the most important is that it\'s original, it\'s not the best attempt in compression/generation/optimizations and I don\'t like it for that, I like it for its originality.\r\n\r\nThere were many talk about that demo: That obviously confirm that it\'s an important prod in the scene history.\r\n\r\nThere aren\'t many prods nowadays which you remember of...',1,1,'2001-06-15 03:31:42',1915),(4696,'it\'s staïlish !',1,1,'2001-06-25 16:21:57',209),(4828,'done, I\'ll test it right now as I couldn\'t saw it before =)',0,1,'2001-06-29 19:32:51',2906),(4829,'a kickass try to deliver some original stuff !',1,1,'2001-06-29 19:49:50',2906),(4909,'orion tell us a wonderfull story !',1,1,'2001-07-02 10:42:23',271),(4910,'it rulez !\r\nbt where is the final version ? =\')',1,1,'2001-07-02 10:45:27',284),(5183,'listen to it at least 3 times chaos^fr =)\r\n\r\nan all-times-rulez prod !',1,1,'2001-07-11 06:31:36',44),(5339,'it\'s working here.\r\n\r\nI thumbs up because of the scene in the church which is well done I think, it gaves me a nice impression.',1,1,'2001-07-17 12:44:20',3094),(5357,'I watched it again and I really enjoy the orange part when the girl start to sing.',0,1,'2001-07-18 09:02:31',3094),(6468,'the bubble in the transparent cube is pretty cool, and the whole intro runs smoothly, nice job =)',1,1,'2001-08-13 17:08:44',2908),(6690,'w00t ! this is cool =)',1,1,'2001-08-16 00:05:46',3397),(6691,'great effect, yep like in boost by doomsday, but I don\'t think it was in 256b in the demo =)',1,1,'2001-08-16 00:08:14',3398),(6692,'thanks for the tip, I got stuck ! =)\r\n\r\nanyway, cool one again ^^',1,1,'2001-08-16 00:10:04',3396),(6693,'thx for the tip, I was going to give a thumb down =)',1,1,'2001-08-16 00:12:03',3395),(6955,'the framerate sucks (like 10fps on my p3 500) but the colors are cool and the basses are clean =)\r\n\r\nnice raytraced intro.',1,1,'2001-08-22 10:27:17',3485),(6957,'an OK prod.\r\ntoo bad the textparts are too long and make me fill sick, the others were a nice start.',0,1,'2001-08-22 10:43:57',3292),(6960,'calm down man =)\r\nFR was not the first to do this kind of thing, let me think...\r\n.\r\n.\r\n.\r\nmmmh...\r\n.\r\n.\r\nCOMA ?',0,1,'2001-08-22 12:55:15',1221),(6997,'mmmh, sorry but the music sux =)',-1,1,'2001-08-23 05:14:53',3494),(7231,'this guy should change the curtains, we are in 2001 !',0,1,'2001-08-28 13:43:27',3552),(7476,'and it\'s not shareware !',1,1,'2001-09-03 15:57:25',3604),(7676,'cool effects, cool sndtrack, cool rythm, cool demo',1,1,'2001-09-07 21:01:43',3607),(7981,'it\'s kinda fresh & cool & I\'m greeted ^^',1,1,'2001-09-18 08:40:37',3657),(8698,'a rulez for the music by Swallusion + edoW.',1,1,'2001-10-07 17:56:51',3711),(9168,'the zik sux =)',1,1,'2001-10-17 12:26:20',3870),(11368,'Cool 2D/3D parts like the greetings with the BMW and the rolling train.\r\nThe rest is a bit empty in my mind.\r\n\r\nAnyway it\'s refreshing enough for a \"rulez\"',1,1,'2001-11-15 01:34:19',4011),(11370,'the 3D is a bit messy, but the soundtrack and the whole demo left something in my mind...',1,1,'2001-11-15 01:58:16',3290),(12173,'NT textmode, wow =)\r\nIt\'s really oldschool, from the visual to the soundtrack, good job !',1,1,'2001-11-28 14:44:34',4420),(13259,'blah !',-1,1,'2001-12-13 12:43:59',4627),(13297,'Wow, I thought I already rated C14, it seems I did\'nt =)\r\nHere\'s a [i]rulez[/i] for a well designed prod without any flaw.',1,1,'2001-12-13 19:34:32',3054),(15316,'doh, cool QBasic stuff !',1,1,'2002-01-05 18:37:04',4638),(15732,'this is cool stuff =)',1,1,'2002-01-09 15:39:41',4862),(18231,'haha this iz cool ! thanks ! =)',1,1,'2002-02-13 15:24:14',5144),(21292,'nice vidéo guyz !',1,1,'2002-03-17 17:51:57',4144),(21301,'D.T.C.',0,1,'2002-03-17 20:13:26',2077),(21328,'vote !',1,1,'2002-03-18 14:33:08',394),(21340,'thumb UP §',1,1,'2002-03-18 19:37:47',100),(21375,'this is ubber',1,1,'2002-03-19 10:55:46',1274),(31583,'Those camorra productions are like an hymn to the GUS, and they are really enjoyable to watch.\r\n\r\nThumb up !',1,1,'2002-07-13 21:48:10',2900),(32264,'But the soundtrack kick ass ! ^^',1,1,'2002-07-18 21:32:21',6974),(33776,'USA have a scene, it\'s just small ^^',0,1,'2002-07-27 20:20:28',3397),(34235,'Cool stuff, not boring, some nice effects with ideas from the Holywood scene I think.\r\nPretty nice in overall and the soundtrack makes it more oldschoolish ^^;',1,1,'2002-07-30 20:53:53',7086),(34246,'Plenty to watch !\r\n\r\nStay /|\\',1,1,'2002-07-30 22:47:32',1960),(34254,'The girl scared me =\'(\r\n\r\nNice try anyway, thumb up for trying to do something refreshing.',1,1,'2002-07-30 23:11:25',7085),(34417,'F0CK this is cool !\r\nToo bad the ESC key is not workin\' T_T',1,1,'2002-08-01 07:32:21',1843),(34419,'wOOt!',1,1,'2002-08-01 07:40:56',7090),(34420,'Crashed after the milk here T_T\r\n\r\nAnyway, cool oldschoolish gaytro guys !',1,1,'2002-08-01 07:54:10',7078),(34589,'it ownz !!! 22th only ? T_T',1,1,'2002-08-02 11:49:36',5620),(34594,'I don\'t like it, sorry =[',-1,1,'2002-08-02 12:07:02',6991),(34715,'Looked better than on the asmTV streams ^^',1,1,'2002-08-03 17:25:49',7105),(34761,'You can\'t judge a demo by it\'s style, or the scene will never evolve...',1,1,'2002-08-04 00:24:17',7119),(34763,'You like it coz it rulez !',1,1,'2002-08-04 00:28:30',7123),(34803,'fixed it... thumb down coz Flash simply sucks as a platform, I don\'t even want to check it...\r\n\r\nand YaY I\'m bad >]',-1,1,'2002-08-04 02:18:44',7126),(34807,'Another Flash demo, another thumb down...',-1,1,'2002-08-04 02:29:13',7128),(34818,'A demo isn\'t suppose to be THIS interactive.',-1,1,'2002-08-04 02:50:46',1758),(34825,'Reminds me of Stanley Kubrick movies somehow ^^',0,1,'2002-08-04 03:01:32',7119),(34833,'Simply ugly...',-1,1,'2002-08-04 03:23:34',7104),(34841,'stelthz: True, as I don\'t like cinema. But your point has nothing to do with the fact that this demo reminds me some scenes of 2001.\r\n\r\nI never said they ripped it NOR that I was a smartass.',0,1,'2002-08-04 05:00:56',7119),(34842,'I saw it and it was greet !\r\n\r\nDon\'t know much about the hardware but the FX and the zik were there.',1,1,'2002-08-04 05:04:50',7129),(35298,'Good transitions, nice soundtrack, bübbles, great colors !\r\n\r\nIt\'s TBLish and I like it =)',1,1,'2002-08-05 08:38:24',7135),(35302,'It\'s long but the heart B&W scene and some scene of the 2nd part are worth it.',1,1,'2002-08-05 08:54:00',7130),(35306,'3d is kinda slow but pretty nice story and realisation',1,1,'2002-08-05 09:12:22',7132),(35308,'It should definitly be the 1st ranked in my mind. Simply great !',1,1,'2002-08-05 09:19:03',7138),(35313,'Awesome rendering ! I\'ll remember this one in the future as I remember Paper/PL',1,1,'2002-08-05 09:25:01',7140),(37635,'saw it @ bnz for the 1st time: cool shit.',1,1,'2002-08-18 10:49:00',6716),(37892,'amour is (aussi) suce ma bite',1,1,'2002-08-19 14:30:54',7273),(38159,'I somehow love it =)',1,1,'2002-08-21 00:27:00',7275),(41332,'Windowed mode inside the WB !',1,1,'2002-09-20 16:48:28',404),(63504,'good stuff, I\'m in !',1,1,'2003-03-17 11:54:50',9027),(63611,'I\'m keeping my vote for when you release it then =)',0,1,'2003-03-18 13:54:40',5413),(63779,'This is Condense §§§',1,1,'2003-03-19 14:51:49',5111),(63863,'doesn\'t work here =( (10.2.4)',0,1,'2003-03-20 02:47:51',9028),(63865,'Not my type of demo, specificaly the first part with the girl taking a hearth in her hand =[~~~~\r\n\r\nAnyway, works flawlessly here =)',0,1,'2003-03-20 02:53:22',8058),(64111,'Cool, it\'s fast and non-sleepy =)',1,1,'2003-03-22 19:23:54',9103),(64574,'wOOt this is f*ckin cool !\r\n\r\nAwesome soundtrack and Fra style, I want more ^^',1,1,'2003-03-26 02:28:56',9110),(64575,'Î liked it a lot, it smelled Razor a lot !)',1,1,'2003-03-26 02:42:35',9108),(65133,'HOOLY§§§\r\n\r\nrulez !',1,1,'2003-04-01 16:07:59',300),(70693,'O.M.G',1,1,'2003-05-24 22:08:32',9450),(72027,'UltimateGas\'s comments have been removed...',0,1,'2003-06-11 04:04:31',7090),(72056,'does\'nt work',-1,1,'2003-06-11 17:02:40',4927),(72182,'don\'t worry \'bout that, the download link is good ^^',0,1,'2003-06-13 12:33:38',9450),(72634,'Discovered it on DemoDVD, rulez big time !',1,1,'2003-06-20 08:47:09',306),(72664,'I\'m sorry guys, I can\'t digest it.',-1,1,'2003-06-20 19:35:21',9471),(72666,'Too bad, I love cracktros (and alikes) but this is really too badly done =(',-1,1,'2003-06-20 19:51:55',9924),(72749,'It\'s kinda slow and ugly but it doesn\'t suck.',0,1,'2003-06-22 11:46:27',9933),(72959,'Told you ! scene is not dead !',1,1,'2003-06-24 18:41:08',10010),(73179,'annoying track, cool 3D',0,1,'2003-06-30 14:38:52',10058),(73574,'I like the sync with the soundtrack',1,1,'2003-07-03 05:31:48',4771),(73607,'great !',1,1,'2003-07-03 14:06:12',8309),(73912,'no lobster but a dancing monkey !',1,1,'2003-07-06 20:53:24',10133),(75062,'chiptune ok, gfx sux, code sux, size sux.',-1,1,'2003-07-17 09:33:52',4938),(75159,'2/3 of the size is because of the mp3, this is lame for tracked sound =(\r\nanyway, the invitro is well done.',1,1,'2003-07-17 20:12:18',10282),(75163,'*blip* *blip* megaintro !',1,1,'2003-07-17 20:22:29',9881),(75240,'Win9x has no reason to exist since the release of NT4.',0,1,'2003-07-18 13:59:11',9682),(75255,'I never voted for this ?!',1,1,'2003-07-18 17:24:05',37),(75260,'W.O.W',1,1,'2003-07-18 19:40:22',9452),(75615,'everything analogue rulez anyway',1,1,'2003-07-23 14:09:58',10368),(76937,'Nice one !',1,1,'2003-08-02 21:54:45',10341),(77008,'thumbing the final up !',1,1,'2003-08-03 09:11:28',9424),(77206,'Refreshing !',1,1,'2003-08-05 07:15:47',10505),(77247,'The AIDS-look-alike 3D object is awesome, even today =)',1,1,'2003-08-05 16:13:50',301),(77255,'I couldn\'t watch (and ear) it to the end =[~~~~',-1,1,'2003-08-05 17:38:28',7009),(77256,'rulez of course',1,1,'2003-08-05 17:46:33',1644),(77329,'cool',1,1,'2003-08-06 15:01:04',10426),(77335,'Put this thinger up in it',1,1,'2003-08-06 16:28:51',7),(77353,'Good job',1,1,'2003-08-06 20:16:45',8183),(77461,'just voting',1,1,'2003-08-08 12:46:54',63),(77462,'awesome',1,1,'2003-08-08 12:47:21',1216),(79416,'Did not enjoyed this very much, but my tastes aren\'t common.',-1,1,'2003-08-15 17:51:36',10540),(79419,'Well done !',1,1,'2003-08-15 17:52:26',10546),(87898,'The music seems a bit random but it\'s great ! =)',1,1,'2003-12-06 10:58:56',9923),(96987,'got my thumb up !',1,1,'2004-01-04 04:18:35',11282),(118122,'nice zik',1,1,'2004-07-05 05:31:01',2166),(118494,'Gargaj was here !',1,1,'2004-07-09 06:25:37',9438),(118495,'wow',1,1,'2004-07-09 06:35:15',11452),(119835,'Wow, this is what I call oldschool !\r\nSame level as the Melon stuff !\r\n\r\n\"Vive les cubes moustachus !\"',1,1,'2004-07-24 15:27:22',12790),(122192,'I like those things =D',1,1,'2004-08-05 00:46:36',13002),(141351,'It\\\'s empty',-1,1,'2004-11-27 17:35:01',14560),(141352,'Rip = R.I.P. !',-1,1,'2004-11-27 17:37:22',14559),(141797,'looks cool, sounds cool.',1,1,'2004-11-29 23:29:18',14585),(141801,'I like the smurfs rubberbar ^^',1,1,'2004-11-29 23:43:55',13347),(141810,'Same meteor sprites as Odyssey !\r\n\r\n[url]http://www.pouet.net/prod.php?which=398[/url]',1,1,'2004-11-30 00:02:25',14640),(141856,'[quote]The meteor sprites of odyssey were ripped from a game called blood money.[/quote]\r\n\r\n=\\\'(',0,1,'2004-11-30 05:11:28',14640),(141858,'cAI nulle §§§',1,1,'2004-11-30 06:13:02',10803),(141917,'[quote] ERROR: File not found\r\n\r\nnooo! the screenshot looked so promesing ;)[/quote]\r\nFixed',0,1,'2004-11-30 14:30:53',3054),(142085,'it\\\'s ok for a 1st try.',0,1,'2004-12-01 00:19:37',14641),(142501,'Nicely done !',1,1,'2004-12-02 09:58:53',12024),(142502,'Makes me wanna throw =[#######\r\n\r\n=D',1,1,'2004-12-02 10:05:22',6088),(142709,'Strange and cool !',1,1,'2004-12-03 05:07:14',5370),(142926,'cool ! nice 2D and 3D stuff, thats not the best but it\\\'s enjoyable.',1,1,'2004-12-04 04:18:20',12301),(142947,'Show me the way !',1,1,'2004-12-04 08:29:07',12037),(142949,'Access Violation and stuff...',-1,1,'2004-12-04 08:48:13',14753),(142950,'My vote',1,1,'2004-12-04 08:51:07',120),(142959,'Display isn\\\'t clear, animation isn\\\'t smooth, no fullscreen mode, wtf',-1,1,'2004-12-04 10:54:54',14742),(143191,'Awesome ! Goes up and up and up and it cool you down ...',1,1,'2004-12-05 10:43:50',374),(144202,'Nice interface, cool tracks (outrun =D) !',1,1,'2004-12-10 19:04:20',14887),(145475,'This is what I like ! Oldschool spirit on nowadays hardware. A bit slow though.',1,1,'2004-12-20 17:33:35',14107),(147676,'[quote]go back to oldskoo[/quote]\r\n\r\nOldschool not oldskool, and it IS cool, it\\\'s textmode dude.',1,1,'2005-01-01 07:55:49',15137),(147677,'Cool, but not as cool as the 1st',1,1,'2005-01-01 08:03:01',15027),(147678,'The font sux but the rest is cool.',1,1,'2005-01-01 08:06:07',12967),(147679,'It has rythm at least, but it\\\'s kinda ugly, don\\\'t know why.',1,1,'2005-01-01 08:09:20',11645),(159624,'Mais c\\\'est l\\\'age de REZon dites-moi !',1,1,'2005-03-29 01:59:13',16327),(163241,'[quote]btw. the soundscore is a copy: or should i rather say that it was inspired? by some pop song from the break of 80s and 90s called `Night in Motion`. the atmosphere of that song and this soundtrack is quite the same. (it\\\'s mentioned nowhere within the demo, though.. :-( )[/quote]\r\n\r\nI know the song you are talking about (from U96), it has nothing to do about Wayfinder\\\'s one, I don\\\'t know what you are talking about :/',0,1,'2005-04-09 09:00:07',9450),(163259,'cool, not hot though.',1,1,'2005-04-09 12:18:39',16350),(183916,'Awesome trip, thank you for that.',1,1,'2005-08-12 12:04:40',18350),(183917,'Nice style !',1,1,'2005-08-12 12:05:31',18339),(183918,'Flatty design rulez',1,1,'2005-08-12 12:06:26',18342),(214448,'Nice ! Could\\\'ve been better but cool enough.',1,1,'2006-01-10 04:59:27',20984),(299329,'Bow before Gayops §§§',1,1,'2007-03-12 17:01:36',30055),(312557,'Me want more !',1,1,'2007-05-09 14:23:06',30637),(369981,'Nice stuff !',1,1,'2008-02-24 19:47:07',32034),(420399,'It\\\'s oldschool within newschool and it\\\'s beautiful !',1,1,'2008-10-04 01:39:38',51438),(505650,'This is oldschool',1,1,'2010-03-21 00:56:56',25304),(505720,'New CDC !',0,1,'2010-03-21 16:53:41',17773),(518928,'Nice',1,1,'2010-05-13 17:42:40',54924),(537017,'As good as usual',1,1,'2010-09-16 17:06:43',55820),(131,'that demo really kick my aaaaaaaass babe ! =)',0,10,'2000-08-22 12:18:13',10),(300,'that demo rooooooooooooooooooooooooooooooooooooooooxx ! (^_^)',0,10,'2000-09-09 09:54:26',269),(301,'one of the best 64k intro ever made !\r\nComplex world domination 94 tour ! =)',0,10,'2000-09-09 09:59:26',65),(302,'another smashin\' piece of code by Mr. Jmagic/Complex !\r\nAwesome effects, that demo was the BEST demo from 1995 (and 1996 too)',0,10,'2000-09-09 10:02:30',37),(303,'wow ! what a cool demo !\r\ngreat and original effects, great design+music ! all is neat in that production... watch it noooow ! =)',0,10,'2000-09-09 10:05:11',124),(304,'It\'s a really nice little demo, nice gfx and music...\r\ngood job mate !',0,10,'2000-09-09 10:06:41',8),(305,'cool demo and greeeeeeeeat musics !! =D\r\n',0,10,'2000-09-09 10:14:19',295),(306,'that intro is a GREAT piece of art ! a must-be-seen !',0,10,'2000-09-09 10:19:28',5),(307,'one of the best intro ever made on pc, all was good in that 64k, and the Probe\'s music is really AWESOME !',0,10,'2000-09-09 10:22:04',2),(308,'well, it\'s a PURPLE+blasphemy, most of the design was done by thorsten/PURPLE... it\'s of course a really great demo !',0,10,'2000-09-09 10:26:26',87),(309,'simply one of the best demo ever made, perhaps the best pc demo and surely the best \"newschool\" demo !',0,10,'2000-09-09 10:32:45',11),(310,'a well done 3d-accelerated demos, the scenes are good, music too (good rip from Astral Projection)...',0,10,'2000-09-09 10:36:06',203),(311,'good intro by ACME !\r\n(not by Psychic Link)',0,10,'2000-09-09 10:36:54',75),(312,'that demo rooooooooooooooooooooooxx ! it\'s my favourite demo on pc ! the design is fabulous ! the music is excellent ! the effects are great ! i loooooooooooooooove that demo ! =D~°',0,10,'2000-09-09 10:38:25',21),(313,'a really nice demo by Frigo ! BOUGE ton cul Jean-Pierre et fait nous en d\'autre !!!',0,10,'2000-09-09 10:39:28',19),(314,'bah, that pc-ansi demo really suxx, 3megs and no synchronisation with music... of course the original demo roxx ! :)',0,10,'2000-09-09 10:51:24',99),(315,'well, the real name is \"toypusher\", the filename is \"toypushe\" cause of 8 caracters :)',0,10,'2000-09-09 10:58:17',20),(316,'ATARI suxx !',0,10,'2000-09-09 11:00:49',109),(317,'no, i joke, it\'s a really great demo with nice effect and gfx... that demo is designed like an amiga demo, that\'s why i like it ;))',0,10,'2000-09-09 11:01:46',109),(318,'a nice precalculated 64k intro... with a really good soundtrack by jugi.',0,10,'2000-09-09 11:02:43',78),(319,'not for the oldskool audience ? do you mean \"oldskool\" people can appreciate newschool design ? remember, the creators of that style are ALL oldskool sceners... i am sick to read bullshit from LAMERS.',0,10,'2000-09-09 11:05:45',352),(320,'that intro roooooxx ! i love that beautifull particles ! the music by\r\ncroaker is really good too :)',0,10,'2000-09-09 11:12:27',12),(322,'another smashing oldschool pc demo, great effects, cool music...',0,10,'2000-09-09 16:11:40',67),(323,'One of my favourite demo ! The 3d scene+effects really kick my ass, and with that great music... hmmm *yummy* download it nooooooow !',0,10,'2000-09-09 16:13:55',10),(324,'all screens are really beautifull and very well designed, another masterpiece from Unreal...',0,10,'2000-09-09 16:15:28',29),(325,'the first demo from Matrix is GREAT ! it look like a movie more than a demo, all the scene and gfx are really great (nero kick ass !).',0,10,'2000-09-09 16:18:06',313),(326,'what a strange demo ! it\'s a kind of psychedelic-trip, all the effects are weird but really good, and the music (by Loonie) fit perfectly with the demo.',0,10,'2000-09-09 16:20:46',303),(327,'haaaaaaa, the first demo by Nooon... code Barti!+Karl, gfx by Ra and music by Moby, the best team can\'t do a crappy demo :)',0,10,'2000-09-09 16:22:30',301),(328,'the code is TERRIBLE, the music KICK ASS !\r\nsee the date => 1993 !! \r\nyes, it\'s true, that boys are GODS ! :)',0,10,'2000-09-09 16:23:55',63),(329,'One of my favourite demo, and my favourite from Halcyon.\r\nA really original and well done demo with a smashing \"hard techno\" song.',0,10,'2000-09-09 16:25:41',296),(330,'woohoo ! feel the viiiiiibes of \'70 !',0,10,'2000-09-09 16:26:17',308),(331,'if the intro stay on the 1st effect on your computer, it\'s ok...\r\nyou MUST have a gus !\r\ngus roxx baby :)',0,10,'2000-09-09 16:27:23',244),(332,'herm... forget that disk... please.\r\nIt suxxxx !',0,10,'2000-09-09 16:28:08',212),(333,'F34RRRRRRRRRRRRR the Teddy !',0,10,'2000-09-09 16:28:57',76),(334,'How it\'s possible to do a SO GOOD introtune in 64k ??? their softsynth really kick ass !',0,10,'2000-09-09 16:30:17',232),(335,'Fed up with 3d players ? This demo is for you !\r\n(the end music is sooo cool !)',0,10,'2000-09-09 16:31:40',311),(336,'Feel the power of the BINIOU MAGIQUE !',0,10,'2000-09-09 16:32:17',209),(337,'a really cool intro ! i love the tunnel effects and of course that great \"TV-tree\" =)',0,10,'2000-09-09 16:33:24',93),(338,'JEAN-PIERRE ON T\'AIME !\r\nDTC roulaize !',0,10,'2000-09-09 16:34:00',334),(339,'Yeah, ABBA goes D&B =)\r\nA really nice demo from the c64 gods...',0,10,'2000-09-09 16:34:52',309),(340,'Calodox you are DIRTY drug-addict !\r\n;))',0,10,'2000-09-09 16:35:25',54),(341,'If you want to see only ONE intro, please watch H-plus, it\'s a piece of numeric ART.\r\nDuring all the intro you are in another world, floating with the particles...',0,10,'2000-09-09 16:38:44',115),(342,'C\'est pas demain que je vais lui rouler une pelle ;))',0,10,'2000-09-09 16:39:46',7),(343,'It\'s not a classic demo but a realtime movie ! all is good in that production, the software 3d engine is really faaaaast.',0,10,'2000-09-09 16:41:25',335),(344,'Another great intro from the master himself aka Jmagic/Complex.',0,10,'2000-09-09 16:44:14',68),(345,'This intro is like 2nd Reality but in 64k.\r\nSimply AWESOME !',0,10,'2000-09-09 16:45:24',107),(366,'Ages before Heaven7, MFX has done an ass-kicking realtime raytrace intro, enjoy this one !',0,10,'2000-09-10 01:24:16',361),(368,'That intro is soooooooooooooooo cool ! well, perhaps you will find the colors used a little bit ugly, but the (unique) effect is great. that jelly-mirror-cube is really alive ! :)',0,10,'2000-09-10 01:36:30',375),(370,'Another of my favourites demos. The unique 3dscene is really awesome (same quality as best commercial games), the music is very good...\r\nlots of people hate this because it\'s too long, but i loooooooove it !',0,10,'2000-09-10 01:39:12',374),(371,'Big 3d scene, mirrors, realtime shadows, great industrial tracks, that demo simple rules !',0,10,'2000-09-10 01:44:00',312),(372,'Yes, cubic team can do demos too ! that demo is really cool (except the music...), the roller-coaster part is a must-be-seen !',0,10,'2000-09-10 01:49:39',376),(373,'F34R THE POWER OF THE POULETZ !! \r\n u\r\n[.]> .... COT!\r\n |\r\n/ \\\r\n|_|',0,10,'2000-09-10 01:53:05',91),(375,'a little cute birthday intro !',0,10,'2000-09-10 02:06:55',373),(376,'MUTANTS POULETZ hates piou !\r\n;))',0,10,'2000-09-10 02:08:39',338),(377,'a nice oldschool intro :)\r\nexcept the mod replay who suuuuxx (my arpeggios are broken).',0,10,'2000-09-10 02:10:54',6),(485,'a really nice intro with a really cute little music (^_^)',0,10,'2000-09-12 12:38:31',9),(490,'In my opinion, the best demo by Cocoon. The 3d engine and scenes are very good.\r\nA quality demo ! (perhaps a little bit short)',0,10,'2000-09-12 19:00:26',455),(491,'woohoo, another weird trip organized by Coma !\r\nThis one is like a little movie/video clip with a strange (but cool) ambience. I havn\'t understand the story (there is a story ?) but it\'s not boring to see that demo :)',0,10,'2000-09-12 19:02:57',452),(492,'One of the best demo by Coma... The music (by Groo) is really great and fit perfectly to the visual effects.\r\nGreat job dudes !',0,10,'2000-09-12 19:04:48',451),(493,'Yes, really nice design !',0,10,'2000-09-12 19:06:15',270),(494,'YOU + MELON.\r\n =\r\n ACIDTRIP',0,10,'2000-09-12 19:07:45',400),(495,'That intro really roooooxx ! One of the best production ever done on pc ! All is good in that intro !!',0,10,'2000-09-12 19:11:03',344),(496,'AegiS CoRpS PoW4H !\r\nA really nice demos, ranked 3th at the Saturne 3, but ranked 1st by the audience ! =)',0,10,'2000-09-12 19:14:10',300),(497,'A really nice chipdisk with a cute 3d intro =)',0,10,'2000-09-12 19:19:42',35),(498,'One of my favourite TPOLM-intro, another great work from Croaker ! Jaska you rOXx ! ;)',0,10,'2000-09-12 19:21:44',368),(499,'THE first demo i have seen in my life !!!\r\nNow it\'s alway my favourite demo, all the effects are so cool, the music by firefox & tip is so great... damn, you MUST watch it ! and remember, it\'s from 1991 ! ten years !',0,10,'2000-09-12 19:24:20',394),(506,'\"heeeeeeeeeey, move your body baaaaaaaaaaaaby\"\r\nWell, if you like funk, that demo is made for you !',0,10,'2000-09-13 02:25:23',284),(521,'a really nice demo !\r\nhint: soopadoopa is a fake group with fake members, all names are just used to do that funny production =)',0,10,'2000-09-13 22:35:46',468),(522,'a little bss-intro done for our WHQ called The One (sysop Jedi/Sector One).\r\nGus only !',0,10,'2000-09-14 02:34:07',97),(523,'3 years after, a new gift from the superjazz quartet Hoplite,Der Piipo & Bstates !\r\nI love that demo ! The effects a really cool (especially that \"lightning\" sphere and the particle \"firework\"), graphics & typos are excellent and the music is of course great !',0,10,'2000-09-14 02:39:05',129),(524,'That demo really kick my butt ! It\'s my favourite from Sunflower.\r\nIt\'s a really beautifull digital trip, and the music is soooooooooooo cool :)',0,10,'2000-09-14 02:40:16',33),(525,'A little funny demo made with old effects.\r\nWe (Zappy,Made,Me + some guests) have great time to do that demo, i hope you\'ll like it ! :)',0,10,'2000-09-14 02:42:29',82),(526,'One of the best demo on Amiga 500 and i think the last \"oldschool\" demo never done on Amiga 500....\r\nThis demo feature a Roller-Coaster years before the demo Toasted by Cubic !\r\nAmiga Ruuuuuuuuuuuuuulez !!! =)',0,10,'2000-09-14 02:45:01',403),(539,'i loooooooooooooooooooove the music of that demo ! good job !Cube & Teque :D\r\nbtw, the demo is cool too, but not the best by trauma ;)',0,10,'2000-09-15 01:01:55',472),(600,'!!! AMIGA RULEZ !!!',0,10,'2000-09-19 23:39:27',496),(607,'haaaaaaaargh ! that intro is so cool ! everything is smooth and clean, and i love the little psytrance tune by thorsten.\r\ngreat design+cool effect+nice music=another purple production.',0,10,'2000-09-21 00:06:28',502),(608,'hmmm... very good effects by galvados (if i remember) and as usually another ass-kickin\' music by Mr. Dune/Brothomstates.\r\nA best-sellers for sure =)',0,10,'2000-09-21 00:09:39',505),(869,'non non, kenet et moi on aime les prods \"vieux cons\" (c) keops',0,10,'2000-10-18 02:27:21',269),(892,'raaaaaaaaaah !! one of my favourite amiga demo ! a must !! the effects are awesome, the music kick-ass and the synch is dementia !\r\nwaaaaaaaaaaaaaaaaaaatch it !',0,10,'2000-10-20 04:26:50',702),(896,'well, that demo is nice but using mp3 for music and credits Gods musician for that isn\'t fair... and the credits are shown 3 time !!',0,10,'2000-10-23 04:08:51',710),(897,'i love the vectorball-shadebobs effect in that demo, especially when they use the \"frog\" object =)',0,10,'2000-10-23 04:10:01',709),(1006,'yeah, sorry, my music is REALLY poor but i have made half one day before the pary and the rest at party place... HARd!\r\n\r\ni\'ll make a better tune for the Mutant Poulets 3 :)',0,10,'2000-11-04 01:51:52',420),(1166,'may the \"VIEUX CONS POWER\" be with you =)',0,10,'2000-11-19 08:18:37',735),(1274,'one of the best videogame ever made !!!\r\nand you can play with more than 8 friends ! awesome :D',0,10,'2000-11-29 19:54:47',925),(1275,'allez... soyons gentils,\r\non dira que c\'est la moins mauvaise prod des vengeurs...',0,10,'2000-11-29 19:56:12',920),(1297,'the perfect remix of the 1994 64k intro !\r\nand it run faaaaast !',0,10,'2000-11-30 12:55:44',887),(1298,'that intro is one of my top-favourite !\r\nboth the code & music are absolutely fabulous and all is well-designed...\r\nA MUST BE SEEN !!!',0,10,'2000-11-30 12:58:38',446),(1299,'a nice 64k intro by purple, done during the week before the gathering (i was doing my military obligation, hard to finish the music !)',0,10,'2000-11-30 13:03:53',393),(1330,'a really good 64k intro, especially the 3d tunnel+lensflare part.',0,10,'2000-12-01 17:51:51',935),(1398,'this demo isn\'t a classic, it\'s simply >THE DEMO< !!',0,10,'2000-12-06 10:45:30',981),(1399,'if you like the music by Jesper Kyd => it\'s a rip from a c64 music by David Whittaker (Panther).',0,10,'2000-12-06 10:46:57',981),(1519,'a nice little intro with cool \"2d-tunnel-bump\" and a cool chiptune by Shad...',0,10,'2000-12-11 12:57:28',1101),(1520,'another cool newschool production by replay.\r\nsoft & nice !',0,10,'2000-12-11 12:58:32',1096),(1551,'an oldschool pc masterpiece by Jmagic !\r\n1995 world domination tour ! =)',0,10,'2000-12-13 23:12:57',1107),(1600,'a really cute 64k intro by remdy featuring bomberman characters =)\r\nthe chiptune is excellent too.',0,10,'2000-12-18 10:09:13',1126),(1610,'wheee, nice oldschool pc intro with a cool dance-chiptune by Hollywood !\r\nTorus r0Xx dudes :)',0,10,'2000-12-19 11:15:30',1151),(1611,'the first \"REAL\" Statix demo, he did everything in it !!\r\nSmart design, great code and cool ambience, a must-be-seen !',0,10,'2000-12-19 11:17:59',1150),(1612,'raaaaaaaaaaah ! one of my favourite demo on pc !!!\r\nall is perfect in that fuckin cool demo !\r\nass-kickin\' code by Barti & Karl, astonishing graphic by Ra and of course the fabulous music by Moby (El Mobo).\r\nThe Dream Team :)',0,10,'2000-12-19 11:22:20',1159),(1613,'You want to watch an Amiga demo on your pc ?\r\ndownload this one :)',0,10,'2000-12-19 11:26:19',1158),(1614,'hmmm... underrated intro if i remember right...\r\nthat intro was the comeback of cascada after yeeeeeears of inactivity.\r\nIf i remember right the code was really GREAT on this little intro, various flat-shaded 3d objects with shadows (yes, real shadows !).',0,10,'2000-12-19 11:28:35',1156),(1621,'the best (and the first)demo by Lemon.\r\nass-kickin\' code + great graphic + fabulous music = Announce by Lemon. !',0,10,'2000-12-20 10:05:13',411),(1622,'yeah ! turbo-pascal 7.0 demos r0Xx0r !! =)\r\nUkko you rulez dude !',0,10,'2000-12-20 10:07:06',384),(1623,'like Hardwired on Amiga, that demo is an example for every PC sceners of today...',0,10,'2000-12-20 10:09:05',88),(1777,'PREPARE TO DIE !\r\n=))',0,10,'2001-01-11 10:55:32',843),(1886,'ATARI SUXX !\r\nAMIGA RULEZ !\r\n\r\n=))',0,10,'2001-01-27 19:08:09',1042),(1887,'hmmm... it\'s just a nice little intro boys !',0,10,'2001-01-27 19:09:34',348),(1888,'Using old modules is 10000000 times worst than using \"recent\" commercial mp3 in a demo...\r\nthat\'s all.',0,10,'2001-01-27 19:11:11',781),(1889,'Raaaaaaaafhdsjkfo_izceza...\r\n\r\n!!!\r\n\r\nthe music in that demo rooooooooooxx !',0,10,'2001-01-27 19:12:02',409),(1890,'eeeeëerk !\r\n\r\nAnother loosy-without-any-idea-but-with-lame-accelerated-3dengine demo...\r\n\r\ni\'m fed up with that kind of demo !!!',0,10,'2001-01-27 19:13:36',580),(1891,'try to do something MORE interesting instead of doing boring 3d show...',0,10,'2001-01-27 19:14:20',580),(1894,'yeah, no sound for, LAMER USER of creative Labs pseudo-soundcard !\r\nGravis Ultrasound FOREVER !',0,10,'2001-01-28 17:05:01',311),(3251,'berk\r\net puis en plus elle a pas de couettes gigi',0,10,'2001-05-01 11:21:40',1436),(3967,'a nice little invtro but the only one decent greek demogroup :)',1,10,'2001-06-04 20:39:03',1386),(5397,'i love the music of that little demo (the effects are nice too)',1,10,'2001-07-20 13:33:33',3103),(6105,'it\'s a NEXTEMPIRE production and it SUXX HEAVILY.\r\n\r\nJibe don\'t write ascii but he is one of the best french graphician on the scene.',-1,10,'2001-08-06 23:51:17',492),(10317,'http://www.chiptune.com !\r\n\r\n^_^',1,10,'2001-11-02 21:22:09',3604),(10758,'c\'est bien mon MOXICUL !',1,10,'2001-11-08 01:52:48',4147),(15088,'it\'s my music !\r\n\r\n^_^',1,10,'2002-01-03 13:58:31',4823),(15600,'damn, vhiiula is too good !',1,10,'2002-01-08 11:01:37',4846),(22864,'it\'s my first demo, i hope you\'ll like it !\r\ni have done everything with [url=http://www.the-demo.com]alambik[/url]. i\'ve reach the #16 rank, nice place for a little non-accelerated demo shown during the second part of the demo compo !!',1,10,'2002-04-03 01:27:10',5628),(22873,'damn...\r\n\r\nyou are too good boys, that scene with white cubes is so beautifull...',1,10,'2002-04-03 01:41:20',5629),(22874,'et elle gambade, et elle gambade la petiote...\r\nj\'aimerai bien arriver à l\'attraper quand même :)',1,10,'2002-04-03 01:43:12',5585),(23098,'well, sorry for the music but i havn\'t enough to do everything finished.\r\ni prefer to do really nice visual instead of \"loosing\" time under ft2 :)\r\ni will do better for my next demo !',0,10,'2002-04-03 19:21:09',5628),(23879,'nice nice, i\'m always HAPPY when i got new chiptunes ! \r\nremember, best chiptunes can be found at [url=http://www.chiptune.com]www.chiptune.com[/url] ^.^;',0,10,'2002-04-08 15:01:32',5684),(23902,'hei hei\r\nnow you can watch this nice demo online [url=http://www.tpolm.org/~rez/]here[/url] (only 117k) ! you just need to install the very little [url=http://www.the-demo.com]alambik[/url] plugin.',0,10,'2002-04-08 19:31:23',5628),(24064,'hei hei,\r\n\r\nalmost all effects are \"hand-coded\", of course i havn\'t code the 3d-engine,music-player,etc... but it\'s definitely not lame pre-rendered 3d like flash :)\r\ni think it\'s not more difficult to do alambik code than playing with opengl,demogl,demopaja or others things like that...\r\n\r\nwe are in 2002, now only \"art\" count. imho the technical challenge in demomaking is dead (except for intros of course).',0,10,'2002-04-09 16:50:49',5628),(29737,'new online version of borg at :\r\n[url]http://rez.tpolm.org[/url] or\r\n[url]http://www.chiptune.com/borg[/url]\r\n\r\nenjoy ! :)\r\n\r\nbtw, thank for all your nice comments :\')~\r\n',0,10,'2002-06-19 14:20:53',5628),(29866,'well, the demo isn\'t \"slow\", it\'s just me who add a timer in my effects to keep a same \"decent\" speed on every computers (if not, the effects will run too quickly...)',0,10,'2002-06-25 15:14:23',5628),(29867,'...and alambik isn\'t a \"demo-maker\" product, you can do everything with it...\r\nbtw you can do demos too :)',0,10,'2002-06-25 15:15:47',5628),(29903,'stefan: hmm, it\'s strange because i tested my demo on a p3-700 and the demo run at full speed (60~70 fps)...',0,10,'2002-06-25 19:44:07',5628),(30146,'hei hei\r\nyou can get the soundtrack at [url=http://rez.chiptune.com]rez.chiptune.com[/url] \r\n',0,10,'2002-06-28 13:35:52',285),(30533,'yes, it\'s a coded in C (that\'s why it\'s name is \"C\") but that demo is multitask, you can run it in a window on your amiga :)',0,10,'2002-07-02 14:13:19',395),(31071,'THE MUSIC ROCKS\r\nROCKS MUSIC THE\r\nMUSIC ROCKS THE\r\nROCKS THE MUSIC\r\nMUSIC THE ROCKS\r\n\r\ni want the mp3 !',0,10,'2002-07-08 22:02:01',5596),(31072,'the first \"real\" release by Eclipse, and my first work for the group and my first release on PC :)',0,10,'2002-07-08 22:03:21',98),(31380,'hei hei\r\nfinal version of BORG ([url=http://rez.tpolm.org/rez-borg_final.zip]here[/url] or [url=http://rez.chiptune.com/rez-borg_final.zip]here[/url]) featuring fixed speed and screen selection !\r\n\r\nenjoy !',0,10,'2002-07-11 14:30:56',5628),(31383,'oh shit,\r\nthe second url is [url=http://rez.chiptune.com/demo/rez-borg_final.zip]this one[/url]...',0,10,'2002-07-11 14:34:02',5628),(35414,'that demo roxx! one of the best demo ever made on GBA!\r\nand it works with emulator :)',1,10,'2002-08-05 13:59:10',7117),(41928,'hei hei, the good old boys from mentasm !!\r\n\r\ni remember we won the democompo with eclispe at the same party :)',1,10,'2002-09-27 15:33:07',7599),(42168,'i agree 100% with the previous comment !\r\n\r\nusing old famous group name with young unskilled members SUXX.\r\n\r\ncreate a new group and try to be famous by yourself and not with using other people fame !',0,10,'2002-09-30 20:18:30',7600),(43042,'c\'est quoi condense ?',1,10,'2002-10-11 18:14:43',7739),(43709,'héhé, thx île :)\r\nbtw, you can get the .xm [url=http://rez.chiptune.com]here[/url].',0,10,'2002-10-17 16:34:07',393),(44558,'a great famous crack intro by the REAL razor 1911...\r\nand the chiptune by mantronix really rocks !\r\n\r\n(btw, bird of prey is a nice plane simulation by argonaut software).',1,10,'2002-10-23 13:36:51',7860),(49300,'dubmood: you was on atari ? and now you are in Razor1991 ?\r\nbwahahahaha, we can say razor 1911 is totally DEAD...',0,10,'2002-11-22 07:32:15',8141),(50780,'...and again cute gfx by croaker :)',0,10,'2002-12-04 18:57:21',8202),(50788,'yeah, USA save the world !\r\n\r\nremember Iroshima & Nagasaki...',0,10,'2002-12-04 19:09:06',4960),(52379,'\"A L\'ANCIENNE\"',1,10,'2002-12-16 16:03:07',8294),(52389,'i have win98 too',-1,10,'2002-12-16 16:18:57',8284),(52435,'hmmm...\r\nless boring than Cocoon demo (with ripped music).',1,10,'2002-12-16 18:31:05',8286),(52856,'btw, you can find the soundtrack [url=http://rez.chiptune.com/rez.php?type=music&ext=mod]here[/url].',1,10,'2002-12-19 11:46:14',82),(56307,'[C]ommunity [O]f [M]oral [A]dvancement\r\n\\o/',0,10,'2003-01-13 15:51:22',8538),(56308,'i forget my thumb up...',1,10,'2003-01-13 15:51:55',8538),(66319,'cubase suxx !',1,10,'2003-04-18 15:46:45',9403),(67430,'of course DDR rulez but Samba de Amigo rulez more !',1,10,'2003-04-23 15:11:24',9464),(97418,'[img]http://rez.chiptune.com/gfx/cup1.gif[/img] keops you rocks ! [img]http://rez.chiptune.com/gfx/cup1.gif[/img]',0,10,'2004-01-07 16:00:20',11282),(97419,'...and i forgot to \"thumb up\" that great intro, i hope i will help you again for the next one ;)',1,10,'2004-01-07 16:01:36',11282),(100296,'i like it a lot :)',1,10,'2004-01-29 14:31:20',6839),(103020,'ugly as possible... it\'s a shame for MAF to have a song used in that so-called \"demo\"...',-1,10,'2004-03-01 15:27:16',11470),(104727,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:02:21',10199),(104728,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:02:38',7681),(104729,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:02:55',5142),(104730,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:03:08',7345),(104731,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:03:22',7347),(104732,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:03:36',7672),(104733,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:03:51',7685),(104734,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:04:06',7346),(104735,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:04:18',7349),(104736,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:04:43',7344),(104737,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:04:58',7338),(104738,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:05:14',10826),(104739,'Thumb down: selfvoting sucks',-1,10,'2004-03-21 22:05:29',4234),(104741,'selfvoting sucks',-1,10,'2004-03-21 22:05:48',7342),(104742,'selfvoting sucks',-1,10,'2004-03-21 22:06:00',7682),(104743,'selfvoting sucks',-1,10,'2004-03-21 22:06:18',6573),(104744,'selfvoting sucks',-1,10,'2004-03-21 22:06:30',7673),(104745,'selfvoting sucks',-1,10,'2004-03-21 22:06:42',7675),(104746,'selfvoting sucks',-1,10,'2004-03-21 22:06:55',7343),(104747,'selfvoting sucks',-1,10,'2004-03-21 22:07:15',7671),(104748,'selfvoting sucks',-1,10,'2004-03-21 22:07:26',7348),(104749,'selfvoting sucks',-1,10,'2004-03-21 22:07:44',7569),(104751,'selfvoting sucks',-1,10,'2004-03-21 22:08:13',7684),(104752,'selfvoting sucks',-1,10,'2004-03-21 22:08:27',7683),(104753,'selfvoting sucks',-1,10,'2004-03-21 22:08:40',7337),(104754,'selfvoting sucks',-1,10,'2004-03-21 22:08:55',7674),(104755,'selfvoting sucks',-1,10,'2004-03-21 22:09:12',7676),(115094,'the groupname describe exactly the rank of the demo',-1,10,'2004-06-07 16:50:28',12421),(115147,'absolutely not looking japanese',-1,10,'2004-06-08 13:58:29',7602),(115148,'self-voting suxx',-1,10,'2004-06-08 14:00:09',5400),(115224,'well\r\nstarting flame again:\r\n\r\nquote from Nytrik:\r\n\r\n\r\ndefinitly YES, gfx from Asphyx are 10000000 times better than YOURS, because he can do other thing than robots,cyborg,dead people or others sad and uninteresting gfx...\r\n\r\n\r\n\r\nHAHAHAHA\r\nHAHA\r\nHAHAHAHAHAHAHAHAHHHAAAAAAAHA\r\n\r\nalways the same excuse...\r\ni know TONS of group who did a GREAT first demo...\r\n\r\nrelease the 1st demo of a group doesn\'t mean \"release a piece of shit because we are newbie\"\r\n\r\nand i must add, this demo IS NOT their 1st try...\r\n\r\nFrench demoscene is dead because of such lamer like Division 0 who are satisfied with their poor quality demo because their friends are always voting for their shitty demo in self-organised demo.\r\n\r\nif you want to be elite, release your demo in your private bbq, but not here...',0,10,'2004-06-09 16:31:30',12421),(115641,'de l\'atari mignAN de mon bon keops :\')',1,10,'2004-06-14 13:31:47',1018),(116118,'it\'s not school here',-1,10,'2004-06-17 19:00:52',12557),(116242,'go to [url=http://www.chiptune.com]www.chiptune.com[/url] and click on \"JUKEBOX\" (last link on the left menu), you will be able to choose the chiptune to play by clicking on songname in the search engine and in the regular download pages.\r\n\r\nhappy listening ! ^_^;',0,10,'2004-06-18 14:48:38',12566),(116264,'my answer to tmb_scx is [url=http://rez.chiptune.com/fucktro/?who=TMB_SCX&why=you+are+a+big+lamer&i_w=320&i_h=240&s_n=2048]here[/url]',0,10,'2004-06-18 17:04:14',12566),(116625,'shit',-1,10,'2004-06-21 13:26:41',662),(116627,'shit',-1,10,'2004-06-21 13:27:02',11252),(116628,'shit',-1,10,'2004-06-21 13:27:22',3030),(116629,'shit',-1,10,'2004-06-21 13:27:44',5060),(116631,'shit',-1,10,'2004-06-21 13:28:09',6778),(116641,'i play with it when i was doing a music for a Quad intro, Deadline is a really good coder and did a great job with his softsynth too !\r\ngreetings to you Deadline, i remember when the scene was funny and full of talented people like you :)',1,10,'2004-06-21 15:45:06',12518),(116642,'i play with it when i was doing a music for a Quad intro, Deadline is a really good coder and did a great job with his softsynth too !\r\ngreetings to you Deadline, i remember when the scene was funny and full of talented people like you :)',0,10,'2004-06-21 15:45:20',12518),(116643,'arghhh!\r\nsorry for the double post, a problem with IE cache memory...',0,10,'2004-06-21 15:46:01',12518),(116954,'the best demo i ever saw on Atari ! Keops you rocks !',1,10,'2004-06-24 13:15:14',109),(119309,'allez stil, c\'est l\'heure de la DOUCHE DOREE\r\n\r\n(\\/)oo(\\/)\r\nlobster strikes back',1,10,'2004-07-19 17:38:04',7),(120922,'ho yes, sorry for the selfvote :\'(\r\n\r\ni WAS young !\r\n\r\n;)',0,10,'2004-07-28 16:39:28',4823),(120924,'\"I HATE RA\"',1,10,'2004-07-28 16:42:14',1477),(125086,'[img]http://rez.chiptune.com/pic/rez-equinox_rulez.gif[/img]',1,10,'2004-08-17 15:59:28',12790),(125087,'[img]http://rez.chiptune.com/pic/rez-equinox_rulez.gif[/img]',0,10,'2004-08-17 16:02:33',11282),(127206,'btw, i got the Generation 4 magazine where you can see the results/screenshots of the demo compo :)',1,10,'2004-08-30 12:48:49',11100),(127283,'everything rulez in that demo !\r\nit was done before the demoscene death !\r\n:)))',1,10,'2004-08-30 16:11:43',405),(127288,'one of the best demo music ever made !\r\nthank you Jester !!!',1,10,'2004-08-30 16:14:34',1505),(127301,'knulla knuk !!!\r\n\r\nIT\'S MY ALL-TIME FAVOURITE TRACKED MUSIC !!!',1,10,'2004-08-30 16:26:10',3017),(127303,'one of the best demosong ever made, Julius (aka Mad Freak) is one of the best scene musician !',1,10,'2004-08-30 16:29:27',3098),(127308,'another gems in the long list of fabulous Amiga demos... Young people will never have that strange feeling to own the best computer of the world while watching demos like \"Voyage\" :)',1,10,'2004-08-30 16:33:38',3521),(127309,'Of course it\'s little bit (too much?) boring, but for 1991, it was AWESOME !\r\nand the 6 modules played during that demos are GREAT !',1,10,'2004-08-30 16:36:45',398),(127311,'It\'s the demo who set up the Amiga (and PC ?) demostyle for the next decade...',1,10,'2004-08-30 16:38:50',981),(127594,'The two modules are so greaaaaat, especially the second one with that lyrical synth solo ! :\')',1,10,'2004-08-31 14:13:39',411),(127595,'Another great production from the 31337 dUd3z from Lemon.',1,10,'2004-08-31 14:15:46',3073),(127599,'haaaaaaaaw, great code, great graphics, great music...',1,10,'2004-08-31 14:26:53',412),(127619,'cute ^o^',1,10,'2004-08-31 15:26:33',5895),(128144,'hooooooooooo AHX \\o/\r\ni did a song and some sample for my chiptune with AHX, one of the best tracker ever made :\')',1,10,'2004-09-03 13:43:37',13329),(128147,'take a look to [url=http://www.chiptune.com]chiptune.com[/url] for nice AHX tunes !',0,10,'2004-09-03 13:44:37',13329),(128148,'AHX for ever !\r\nArpeggios for the masses !',1,10,'2004-09-03 13:45:53',13328),(128722,'Tomaes you must return in your room to learn a bit more \"scene history\" i\'m afraid...\r\nTrackers ARE demotool, and you took FT2 as example who is exactly THE tool who can be called \"demotools\" because it was done for demoscene BY demosceners (Triton if you have heard of them and you know demoscene before windows & 3d accelerated demos...)\r\n\r\nbtw....\r\n\r\n[img]http://rez.chiptune.com/pic/rez-equinox_rulez.gif[/img]',1,10,'2004-09-05 22:12:40',13335),(128828,'IT user who say FT2 sucks because of mouse interface must read again FT2\'s doc because you can do everything without mouse :)\r\n\r\nand of course FT2 is the best tracker ever made on a non-amiga platform :)',1,10,'2004-09-06 12:38:34',13350),(128833,'please visit [url=http://www.eclipse-game.com/?menu=tools&sub=graphic&dat=7]here[/url] for new version.\r\n\r\nhappy pixeling ! :)',0,10,'2004-09-06 12:56:33',13380),(128836,'well, sorry for being too much agressive with you Tomaes but since most of the best trackers (protracker,fasttracker,screamtracker,impulse tracker...) are released by wellknown demogroup i think trackers fits perfectly the \"demotool\" section...\r\nalso, i\'m sure you know exactly what Triton is, so i\'m sorry again :)',0,10,'2004-09-06 13:01:33',13335),(128866,'haaaaaaaaaaaa !\r\ngreat ! :)',1,10,'2004-09-06 13:58:54',13381),(129297,'and of course a BIG thumb up for the best demo ever made since computers exists :)',1,10,'2004-09-08 14:13:53',394),(129358,'I think ShanetheLamer never launch this program and never do anything on Amiga too...\r\n\r\nAnother BIG lamer on pouet :(',0,10,'2004-09-08 18:58:34',13380),(129632,'great job dudes !\r\nit will finish on chiptune.com of course :)',1,10,'2004-09-10 18:26:47',7787),(130168,'\\\\o/ vectorballs man \\\\o/',1,10,'2004-09-14 13:36:31',13542),(130411,'31337 checker and vectorball-dragons :))',1,10,'2004-09-15 12:22:59',13546),(130472,'DJ Fistfuck please go djying your ass.\r\n\r\n\\\"No elmers in my world\\\"\r\n- Polka Brothers 1993',0,10,'2004-09-15 14:22:44',13381),(130549,'wild aren\\\'t demos',-1,10,'2004-09-15 18:48:49',13603),(131447,'please delete that prod from pouet.net',-1,10,'2004-09-20 19:06:34',13662),(131987,'\\\\o/ 4mat and Anarchy forever ! \\\\o/',1,10,'2004-09-22 15:25:58',3225),(132961,'Zone please \\\"encule ton cul\\\", thank you.',0,10,'2004-09-28 18:59:42',13380),(136608,'haaaaa! the synchro on music is great, and the music kick ass! (really!)',1,10,'2004-10-21 17:35:30',4181),(139756,'ugly as possible',-1,10,'2004-11-16 12:45:09',14309),(140808,'a real demoscene classic by orange in their teens.',1,10,'2004-11-23 15:55:24',721),(143417,'\\\"mediocrity is my business\\\" (c) zone',0,10,'2004-12-06 16:17:18',13603),(143996,'graphics rocks! exocet your are the best \\\\o/',1,10,'2004-12-09 12:06:48',14854),(144186,'and last but not least, my thumb up ^_^;\r\n\r\ngood job lone ! :)',1,10,'2004-12-10 16:33:38',300),(149482,'here is the second version of my chiptune.com jukebox !\r\ndue to lots of complain about the previous version, i remove some useless effects, i also add a nice hand-drawed logo by Mr Splif/Aegis, some credits and a chiptune loader (press \\\"load\\\" button) who download chiptunes directly from chiptune.com database !\r\n\r\ni hope you will like that little chiptune player ^_^',0,10,'2005-01-10 09:41:32',15312),(149485,'well, to clarify, the tracklist is ENORMOUS and evolving, because it\\\'s the chiptune.com database who is loaded at loading...\r\nalso, i don\\\'t know where i can display that on the screen :)))\r\n\r\nwith the \\\"download\\\" button you can download the song currently playing, but it\\\'s not working (just loading chiptune.com main page) i don\\\'t know why :\\\'(\r\n\r\ni will fix it later !',0,10,'2005-01-10 10:04:56',15312),(149500,'keops: sorry for the useless \\\"download\\\" button, it\\\'s buggy for the moment, that button must download the currently playing son...\r\n\r\nrasmus: it\\\'s possible, but the goal of doing a .tvd is to obligate people to install the alambik viewer :)\r\n\r\nalso i can say Alambik doesn\\\'t put any hidden files or dll in your systems and it\\\'s just 1,4 meg to download so everybody can install it without fear :)',0,10,'2005-01-10 12:39:03',15312),(149534,'bug fixed on the \\\"download\\\" button, now you can download the zipped file directly from chiptune.com :)',0,10,'2005-01-10 15:18:24',15312),(149873,'how cute! <3\r\n...even if the songs are made with protracker 1.0 on Amiga and not with Aegis Sonix (the software displayed on the screenshot)',1,10,'2005-01-12 14:08:14',11834),(149874,'well, it\\\'s SOUNDtracker 1.0 songs, the first module tracker ever made, and not PROtracker song (who was released after i guess).',0,10,'2005-01-12 14:10:04',11834),(151162,'haaaa cubic player! \\\\o/\r\n\r\nit was one of the best player ever made on PC, with nice layout, tons of great visualisation effects, tons of format replayed (mp3 and SID too!) and the xm replay was really good (the previous comment is... wrong).\r\n\r\nin fact the only one player on PC-Dos was Capamod by Capacala but it was underrated because running only with GUS souncards...',1,10,'2005-01-19 09:47:22',15501),(152056,'hei hei, it was a secret production by me ^_^',0,10,'2005-01-24 11:05:56',6839),(152214,'self-voting sucks',-1,10,'2005-01-25 17:19:05',11457),(152334,'...and sorry for the lame selfvoting :(\r\nbut nobody watch this production, so it\\\'s not really important :)',0,10,'2005-01-26 12:58:13',6839),(152968,'Zuul Desing !!! \\\\o/\r\n\r\nmy old friends from Atari scene !\r\n\r\nhaplo & ukko rocks !',1,10,'2005-02-01 09:13:20',15715),(153091,'hmmm, the \\\"nice gfx design\\\" is entirely RIPPED from some Designer Republic works...\r\n\r\nSCANNER = CANCER',-1,10,'2005-02-02 09:05:02',15769),(153273,'*YURK*',-1,10,'2005-02-04 09:00:30',15779),(153641,'self voting sucks',-1,10,'2005-02-07 09:54:36',15804),(153642,'self voting sucks',-1,10,'2005-02-07 09:55:42',12737),(153644,'self voting sucks',-1,10,'2005-02-07 10:01:45',12702),(153645,'self voting sucks',-1,10,'2005-02-07 10:03:00',12606),(153646,'self voting sucks',-1,10,'2005-02-07 10:04:07',11615),(153683,'self voting sucks',-1,10,'2005-02-07 16:15:55',12489),(153917,'disgusting 8{####',-1,10,'2005-02-09 11:09:52',15820),(154073,'SELF VOTING SUCKS',-1,10,'2005-02-10 10:52:12',15830),(154108,'self voting sucks\r\n\r\nand releasing datas without artist\\\'s permission is suckier than sucky\r\n\r\nSKARAB = CANCER',-1,10,'2005-02-10 15:55:03',7267),(154109,'self voting sucks',-1,10,'2005-02-10 16:02:12',7266),(154117,'[quote]le pire c\\\'est que tu crois avoir raison[/quote]\r\n\r\nspeak english please',-1,10,'2005-02-10 16:53:55',7264),(154126,'[quote] tu ferais mieux de bosser au lieu de t\\\'exiter sur ceux que t\\\'aimes pas... je dis ça comme ça...[/quote]\r\n\r\nspeak french please\r\n\r\n[quote]flrnt : lamer.[/quote]\r\n\r\nskarab IS TEH lamer',-1,10,'2005-02-10 17:24:21',9020),(154213,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img] ',0,10,'2005-02-11 09:55:02',7267),(154214,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',0,10,'2005-02-11 09:57:01',7266),(154216,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',0,10,'2005-02-11 09:57:40',7264),(154217,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',0,10,'2005-02-11 09:58:36',9020),(154218,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:01:03',12379),(154220,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:02:27',7268),(154221,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:03:48',7551),(154222,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:07:05',12378),(154223,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:07:58',7615),(154224,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:09:06',7535),(154225,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:10:01',9933),(154226,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:10:33',8784),(154227,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:11:20',7265),(154228,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:12:34',8509),(154229,'[img]http://rez.chiptune.com/hidden/skarab_my_friend.gif[/img]',-1,10,'2005-02-11 10:13:03',8150),(154230,'you\\\'re true havoc, so i change the pic for you :)',0,10,'2005-02-11 10:19:18',9020),(154346,'the link is ok...\r\nplease buy you a brain skarab.',0,10,'2005-02-11 21:54:33',15312),(154347,'the link is ok...\r\nplease buy you a brain skarab.',0,10,'2005-02-11 21:55:36',5628),(154742,'selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks selfvoting sucks ',-1,10,'2005-02-14 09:31:15',15909),(154842,'corinne ma copine prend ma p**e et s**e la....\r\n\r\n:D',1,10,'2005-02-15 10:24:29',415),(154843,'my thumb :)',1,10,'2005-02-15 10:49:10',2),(155198,'myco(se): please go fuck yourself and stick back to play \\\"World of Warcraft\\\" with your friends.',0,10,'2005-02-18 12:08:56',12790),(155200,'...btw i\\\'m absolutely not involved in making that intro but i think it\\\'s absolutely not \\\"overrated\\\" and if you think it\\\'s REALLY \\\"overrated\\\" you have to explain you more, also i don\\\'t know why that intro is \\\"overrated\\\" ? \\\"overrated\\\" compared to what ?',0,10,'2005-02-18 12:13:48',12790),(155683,'self voting sucks\r\n\r\n...as usual...',-1,10,'2005-02-22 09:19:58',15944),(156534,'self voting sucks',-1,10,'2005-03-01 11:46:51',16082),(162337,'Hei hei people,\r\n\r\nThank you A LOT for all your nice comments, i\\\'m really happy that everyone like my little intro ^_^\r\nI will do my best to do a nice new one!\r\n\r\nBtw, if you want to get the chiptune from GLrez, it\\\'s already released in Rebel\\\'s [url=http://www.pouet.net/prod.php?which=4846]Chipmusic #2[/url] and you can also get it directly [url=http://www.chiptune.com/files/mod/rez-kenzalol.zip]here[/url].\r\nHappy listening!',0,10,'2005-04-04 10:05:06',16327),(174554,'one of my favourite intro on Amiga, the effects are nice and the chiptune by Doh is marvellous !',1,10,'2005-06-17 16:34:42',11496),(175059,'the win32 port is already done, i have to ass-kick the coder to send me the file :)',0,10,'2005-06-22 10:00:47',76),(175125,'The demo who inspirate the 3d fly-by in Enigma by Phenomena.\r\n\r\nRULEZ !',1,10,'2005-06-23 12:05:14',10309),(175177,'that demo rulez of course, all the demo is made of one SINGLE big 3d scene perfectly displayed with good framerate, great corrected mapping (look carefully when the camera fly near the pyramid), etc...\r\nalso that demo was finished in a hurry at party place after a really loooooooooong travel :)',1,10,'2005-06-23 21:54:09',59),(175178,'fullscreen scrolltext can\\\'t be bad :)',1,10,'2005-06-23 21:56:03',14642),(175180,'that java intro rulez !\r\neffect are nicely done and... fast !!\r\nthe music is awesome !\r\n> THUMBUP ! <',1,10,'2005-06-23 21:58:29',111),(175181,'ho my god !\r\n\r\nTOS!\r\n\r\nVU-METER!\r\n\r\ncute :\\\')',1,10,'2005-06-23 22:07:00',15833),(175183,'thumb up for the \\\"Space Harrier\\\" dragon !',1,10,'2005-06-23 22:09:25',4163),(175787,'Yesterday night I was discovering that video with my good old friend Traven, he was so surprised when his old track \\\"Groovin\\\' Malon\\\" was played !',1,10,'2005-06-28 10:59:29',16907),(175857,'SELFVOTING SUCKS',-1,10,'2005-06-28 17:56:43',14536),(176847,'CA MASSE !',1,10,'2005-07-07 19:23:18',17247),(177086,'2.222 bytes !!\r\nELITE !!\r\nKarl/Nooon is a god !!',1,10,'2005-07-08 16:09:59',5901),(177087,'HALCYON \\\\o/\r\nBBS ADDS \\\\o/',1,10,'2005-07-08 16:11:55',7884),(177088,'\\\\o/ poï \\\\o/',1,10,'2005-07-08 16:13:34',7880),(177093,'one of the best demo ever made on Amiga ECS !\r\nevery effects are brilliant and polished and there are tons of great ideas (like that 2 colors 3d city).',1,10,'2005-07-08 16:30:37',3038),(177096,'*haaaaaaa*\r\n\r\ni was watching that demo during hours !\r\nit\\\'s more an experience than a demo ! :)\r\n',1,10,'2005-07-08 16:40:37',8685),(177099,'raaaaaaaaaaah!\r\nthat demo is awesome with anaglyph glasses !!! o_o\r\nespecially the 3d starfield !\r\nand the music is great !!!',1,10,'2005-07-08 16:47:05',3429),(177147,'well...\r\nnot thumbdown for me, but the best jokes are the shortest ones...',0,10,'2005-07-08 18:54:55',17964),(178677,'a tetris clone can\\\'t be a bad game :)\r\nalso it remind me the good old tetrinet...',1,10,'2005-07-19 12:48:21',18139),(178678,'ho my god, it fuckin\\\' rocks !',1,10,'2005-07-19 12:50:08',12170),(178679,'one of my favourite amiga demo !\r\nthe best music synchro on effect ever made !\r\nexcept the (ugly) graphics, everything is great in that demo !',1,10,'2005-07-19 12:51:34',2955),(178680,'haaa, a classic :)',1,10,'2005-07-19 12:53:28',1627),(178681,'RED SECTOR !',1,10,'2005-07-19 12:54:24',3024),(178682,'one of the best and most underrated demo on amiga...\r\nof course it\\\'s just a new clone of state of the art, but i think that demo is really good too :)',1,10,'2005-07-19 12:57:03',100),(178683,'and here is my thumb up :)',1,10,'2005-07-19 12:58:11',400),(178684,'RAGE \\\\o/\r\nFAJSER IS TEH GOD \\\\o/',1,10,'2005-07-19 13:00:02',15957),(178691,'great graphics and design',1,10,'2005-07-19 14:02:09',3342),(178692,'marvellous screenshot !',1,10,'2005-07-19 14:04:28',18010),(178694,'nice little demo with cute design',1,10,'2005-07-19 14:06:48',3109),(178695,'PEE_MELON_PR0N_SUBFR.AVI',1,10,'2005-07-19 14:08:33',13304),(178698,'MELON. !\r\n\r\nbtw the original song is \\\"Doin the do\\\" by Betty Boo (some pop/hiphop female singer from uk).',1,10,'2005-07-19 14:12:26',10319),(178699,'simply one of the best computer art ever made !',1,10,'2005-07-19 14:14:41',399),(178700,'weird and wicked but melonish :)',1,10,'2005-07-19 14:15:44',4952),(178703,'haaaa nostalgia :\\\')',1,10,'2005-07-19 14:19:39',4063),(178704,'rack is a genious ! (rack wasn\\\'t in Majic12 too ?)',1,10,'2005-07-19 14:21:38',2497),(178705,'damn, i have to admit i\\\'m a real PLASMA-WHORE ! :)',1,10,'2005-07-19 14:24:11',1467),(178706,'good but not best as the \\\"Aciiid\\\" demo by Silents',1,10,'2005-07-19 14:26:15',1650),(178708,'I\\\'M A REAL COLLECTOR',1,10,'2005-07-19 14:29:12',1713),(178711,'i think the word design mean \\\"andromeda\\\'s demo\\\".',1,10,'2005-07-19 14:31:53',404),(178712,'daaaaaaamn !\r\nthe music is great !!',1,10,'2005-07-19 14:35:47',8082),(179115,'GENIOUS!',1,10,'2005-07-21 19:30:48',3399),(179118,'great visual for a 256 bytes intro !',1,10,'2005-07-21 19:38:35',3397),(179267,'good old Amiga classics :\\\')',1,10,'2005-07-22 21:17:23',414),(179269,'a very looooooooong demo, but the music are so great ! that explain why i never reboot my Amiga before the end of the demo :)',1,10,'2005-07-22 21:19:35',8880),(179382,'ask yours girlfriends if they are ready for bukkake',-1,10,'2005-07-23 22:47:26',4818),(179469,'thumbup for the imaginary metro station between \\\"trocadero\\\" & \\\"bastille\\\" =)',1,10,'2005-07-24 19:58:29',13),(179470,'boring, eventless, overused same \\\"disco\\\" theme...',-1,10,'2005-07-24 20:01:06',23),(179473,'8==o~~~~~SKAL !',1,10,'2005-07-24 20:08:21',26),(179579,'generally i don\\\'t that kind of \\\"political\\\" demo, but this one rocks, and the music is really great !!',1,10,'2005-07-25 10:48:28',1134),(179580,'SMASH DESIGN ARE GENIOUS',1,10,'2005-07-25 10:51:53',1216),(179582,'6997 WORLD DOMINATION !',1,10,'2005-07-25 11:16:29',12),(179583,'here is my thumbup :)',1,10,'2005-07-25 11:18:06',935),(179586,'1986 !!!',1,10,'2005-07-25 11:24:47',12638),(179588,'awesome code, awesome softsynth and awesome music !',1,10,'2005-07-25 11:27:02',3),(179591,'i love so much that drummer at the end of the demo ! great synchros !',1,10,'2005-07-25 11:30:29',583),(179627,'little robots are cute ^_^',1,10,'2005-07-25 15:05:52',3286),(179856,'my lost thumbup for one of the best intro ever made !',1,10,'2005-07-26 11:45:36',115),(179863,'the astonishing prequel to [url=http://pouet.net/prod.php?which=420]Mutant Poulet II[/url] =)\r\n\r\nEntirely made at party place !',0,10,'2005-07-26 12:06:49',18264),(179884,'average demo using Nomad\\\'s demotool, but not so bad graphics and nice music, so... thumb up !',1,10,'2005-07-26 13:21:17',24),(179943,'80286 demo !!! awesome code !\r\ngreeeeeeeeat doskpop modules !\r\ni love it !',1,10,'2005-07-26 16:26:53',1353),(179948,'haaaa, my good old pals :\\\')',1,10,'2005-07-26 16:34:12',13444),(179949,'\\\\o/ PINK \\\\o/',1,10,'2005-07-26 16:37:33',3411),(180056,'awesome ! jeskola rocks !',1,10,'2005-07-26 23:48:54',2755),(180058,'awesome ! the music rooooooooooocks (i\\\'m a BIG fan of Varttinä) !!!!!!!!!!!!!!',0,10,'2005-07-26 23:50:01',2755),(180059,'i love Antony\\\'s style :\\\')',1,10,'2005-07-26 23:51:48',5158),(180065,'let\\\'s downgrade that selfvote !',-1,10,'2005-07-27 00:07:56',7534),(180067,'great slideshow with nice gfx (of course !) and a really nice music. Lazur draw really nice landscapes !',1,10,'2005-07-27 00:10:39',3574),(180193,'KIKIIIIIIIIIIIII prod !\r\n\r\na pu\\\' de photo montages de bill gates ?\r\nje suis décu :(',0,10,'2005-07-27 15:16:47',11928),(180195,'nice oldskool fonts :)',1,10,'2005-07-27 15:23:45',14724),(180197,'that demo rocks !!!\r\nthe coder itself show me on his GBA, i was amazed to be able to watch an amiga-like demo on a handheld hardware :)',1,10,'2005-07-27 15:27:06',5111),(180198,'one of my favourite demo on pc !!!\r\nthe effect/design/graphic are excellent !\r\nthe music is awesome (a 4 channels .mod !!!)\r\na MUST !!\r\ndamn, i want to watch it again and again :)',1,10,'2005-07-27 15:34:15',296),(180200,'haha nice :)',1,10,'2005-07-27 16:09:36',4484),(180222,'btw, the end of the century is in 2000 not in 1999...',0,10,'2005-07-27 19:04:29',6562),(180223,'...because there\\\'s no year 0, century start at year 1 not 0.',0,10,'2005-07-27 19:05:13',6562),(180224,'laxity is not just a great coder but ALSO a great musician ! a REALLY great musician !!\r\n\r\nhaaaaarggggggggglblblà\\\"éç\\\')\\\'_é\\\"_\\\'àçé\\\"<...>\r\n\r\nwell, just one word -> CULT ! \\\\o/',1,10,'2005-07-27 19:11:07',1483),(180225,'It looks like Amiga, it sounds like Amiga...\r\na CLASSIC ! :)',1,10,'2005-07-27 19:15:10',1475),(180226,'the music is fabulous, the code is amazing, the gfx is *cough* *cough* well... nice..\r\na classic :)',1,10,'2005-07-27 19:17:42',2598),(180338,'selfvoting sucks !',-1,10,'2005-07-28 10:20:40',18254),(181933,'it\\\'s simply the best browser demo from assembly !!!\r\n\r\nflash sucks !\r\n\r\n=)',1,10,'2005-08-02 15:37:23',18328),(182130,'rubber !',1,10,'2005-08-03 14:03:43',14732),(182133,'breathtaking O_O\r\n\r\nKB is a living god !\r\n\r\n\\\\o\\\\\r\n\r\n|o|\r\n\r\n/o/\r\n\r\n\\\\o/',1,10,'2005-08-03 14:09:03',15073),(182134,'the music is just fabulous !\r\n\r\ni can watch the demo thousand times just for the music ! (btw the demo is nice too ;)',1,10,'2005-08-03 14:12:09',5596),(182136,'one of my favourite TPOLM demo, i love the music by croaker :)',1,10,'2005-08-03 14:32:27',371),(182137,'kebab and rice\r\nkebab is nice',1,10,'2005-08-03 14:34:16',368),(182138,'HAAAAAAAAAAA!!!\r\n\r\nbubble bobble !\r\n\r\nhaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa !\r\n\r\n<3 LOVE <3',1,10,'2005-08-03 14:35:35',3443),(182139,'REZ!\r\n\r\nhaha\r\n\r\nmy beloved finnish moomins :\\\')',1,10,'2005-08-03 14:37:17',3579),(182141,'FIGHT AGAINST HUNGER IN HUNGARY',1,10,'2005-08-03 14:40:12',359),(182142,'absolutly fabulous\r\n\r\ngreat mood, visual and totally fantastic music.\r\n\r\ni want a dvd-like video !!!',1,10,'2005-08-03 14:45:08',10954),(182143,'yeah yeah, i know the music sucks... but i did it at party place...\r\n\r\nyou know, tracking at party place isn\\\'t really... efficient ;)',0,10,'2005-08-03 14:47:53',420),(182325,'an awesome demo by fairlight, technically really impressive for 1993, a loooong (yes, blocky) video on a single 720k disk !\r\nand the music is one of the best mod ever created, in just 50kb !!!',1,10,'2005-08-04 10:48:04',3202),(182330,'haaaaaaaaaaaa that \\\"chaos-zoomer\\\" ! :\\\')~\r\n<3 <3 <3',1,10,'2005-08-04 11:10:13',6092),(182577,'nice !',1,10,'2005-08-05 14:27:28',13278),(182579,'ABBA MASSIVE ! \\\\o/',1,10,'2005-08-05 14:37:12',309),(182582,'great module, nice effects, fast demo !',1,10,'2005-08-05 14:44:56',7866),(183024,'PINK FOR PRESIDENT OF THE UNITED STATES OF CHIPTUNE !',1,10,'2005-08-08 10:51:29',3416),(183032,'*haaaaaaaaaaaaaw*\r\n\r\nAHX tunes on PC !\r\n\r\nembedded in a great C64-like intro !!!\r\n\r\nPink & Abyss are GENIOUS !\r\n\r\n<3 <3 <3',1,10,'2005-08-08 11:01:51',17647),(183035,'haaaaaaaaaaa! Captain Future ! :\\\')\r\n\r\nthe music cover are really well done !',1,10,'2005-08-08 11:08:12',875),(183040,'scaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaavaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaangeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeer !!!',1,10,'2005-08-08 11:28:12',13610),(183774,'cool oldskool pc intro :)\r\ni remember the scene with the F-15...',1,10,'2005-08-11 14:41:34',1152),(183775,'...and here is my thumb !',1,10,'2005-08-11 14:42:53',1151),(183776,'rulez!',1,10,'2005-08-11 14:45:32',4854),(183777,'not really my cup of tea, but a nice piece of code/music/design.',1,10,'2005-08-11 14:49:52',106),(185968,'mammmmmmmmmmmmmuuuuuuuth !',1,10,'2005-08-25 14:49:18',53),(186081,'cassage massif de bassin !',1,10,'2005-08-26 11:44:41',10),(186775,'SELF VOTING SUCKS',-1,10,'2005-08-29 14:20:56',18763),(187389,'simply GREAT !',1,10,'2005-08-31 16:15:47',2720),(187391,'fabulous logo by RA! and nice little chiptune :)\r\nthe french bitch are back !',1,10,'2005-08-31 16:30:35',7654),(187392,'one of the best module ever made !\r\n\r\nfuuuuuuuuunky mobo !',1,10,'2005-08-31 16:37:52',408),(187395,'\\\\o/ BUBBLE BOBBLE \\\\o/\r\n\r\n\\\\o/ FIRST GOURAUD ON AMIGA ECS \\\\o/\r\n\r\n\\\\o/ 1993 \\\\o/',1,10,'2005-08-31 16:57:35',6091),(187581,'\\\"Paper\\\" R-Type :\\\')~',1,10,'2005-09-01 11:43:01',18801),(187583,'ALL TIME CLASSIC',1,10,'2005-09-01 12:17:59',3119),(187771,'HAHAHAHAHA\r\n\r\n*simple minds*\r\n\r\nHAHAHAHAHA\r\n\r\n*your lame 3ds replayers*\r\n\r\nHAHAHAHAHA\r\n\r\n*Considering the size, this couldn\\\'t be done without shaders*\r\n\r\nHA HA HA HA HA HA \r\nHA HA HAHA HA HA HAHA \r\nHAHAHA HA HA HAHAHA HA HA \r\nHA HA HAHAHA HA HA HAHAHA \r\nHA HA HA HA HA HA HA HA\r\n\r\n:(',-1,10,'2005-09-02 18:17:59',18817),(187775,'MadenMann:\r\n\r\n[quote]get a clue n00b![/quote]\r\n\r\nyou are talking about Keops, i don\\\'t think he is a guy we can called \\\"n00b\\\"...\r\n\r\n[quote]so why don\\\'t use them?[/quote]\r\n\r\nbecause it cost a LOT, and perhaps some people have others interest in life (like girlfriend, child) to buy EVERY new graphic card...\r\n',0,10,'2005-09-02 18:33:20',18817),(190168,'\\\\o/ [b]Scavenger[/b] \\\\o/',1,10,'2005-09-13 11:12:58',17833),(190169,'\\\\o/ [b]Scavanger[/b] \\\\o/\r\nbest Atari song ever made !!!',1,10,'2005-09-13 11:17:22',13861),(190662,'a masterpiece with great \\\"evil\\\" tunes :)',1,10,'2005-09-16 14:30:57',4030),(190665,'A really cool demo with great effects (by Crown/CRB) and two fabulous modules (by Doh/ex-DRD/CRB).\r\n\r\nI remember the great fly-by of a flat shaded spaceship over a \\\"mode7-like\\\" psychedelic ground :)',1,10,'2005-09-16 14:43:23',19002),(192073,'wi-wi-wi-wi-wiiiild copper !\r\n\r\n\\\\o/',1,10,'2005-09-21 12:39:14',4033),(192095,'keops: sure i will ! i\\\'m really motivated to code new effects on a nice music i got (\\\'tunetest2.xm\\\') !\r\n\r\nstay tuned ! ^_^',0,10,'2005-09-21 14:26:04',16327),(192098,'best demotool series :)',1,10,'2005-09-21 14:45:57',13607),(192386,'chiptune for ever :)',1,10,'2005-09-23 11:27:49',18883),(193013,'pouce haut !',1,10,'2005-09-27 10:17:13',843),(193016,'ripped hands from an old game company logo...\r\n(\\\'digital\\\' something)',0,10,'2005-09-27 10:25:50',11902),(193017,'OLDSKOOL!',1,10,'2005-09-27 10:30:36',13472),(193421,'§§§§ AWESOME §§§§',1,10,'2005-09-29 19:02:13',11223),(193422,'LE TROGLOPOM FOR PRESIDENT !',1,10,'2005-09-29 19:08:28',14395),(193423,'zappy & flubber !! you rocks my bollocks !!',1,10,'2005-09-29 19:10:24',1598),(194559,'\\\\o\\\\ DRAGOOOOOOOOOOOOOOOOOOOONS /o/',1,10,'2005-10-05 16:42:02',3841),(194967,'heatbeat ! cncd !',1,10,'2005-10-07 10:21:47',11362),(194969,'Mitch & Dane are SID-genious !',1,10,'2005-10-07 10:41:24',1543),(195002,'it looks so much oldskool :)',1,10,'2005-10-07 17:09:42',3104),(196421,'3V1L!',1,10,'2005-10-11 16:45:48',16427),(196438,'OH MY !!! RASTERS !!\r\n\r\n§§§ r4$T3rZ §§§\r\n\r\nfabulous <3',1,10,'2005-10-11 18:43:36',4286),(196444,'HAAAAAAAAAAAAAAAAAAAAAAAAAA !!!\r\n\r\nthat intro rocks !\r\nreminds me sooooo much things :\\\')\r\n\r\nI spent thousand hours playing Interceptor ! i succeed landing on the aircraft-carrier with the F-16 (without any hook !).\r\n\r\nThe menu\\\'s music was really marvellous ! (i always got the module on my c:/music/mod/games/ ;)\r\n\r\nbtw, i bought the sequel on PC, it was called \\\"Jetfighter 2\\\", by Bob Dinermann, a really great game too !\r\nToo bad Jetfighter 3 was a pure shit :(',1,10,'2005-10-11 19:15:28',9133),(197116,'genious intro ! cool code, nice design, cute chiptune !\r\n\r\nPOUCE HAUT!!',1,10,'2005-10-14 11:35:50',13138),(197117,'well, to be clear, google doesn\\\'t exist when we made that demo :)\r\ni use my own samples (taken on various cds...)',0,10,'2005-10-14 11:38:43',420),(197818,'haaaa ackerlight :)',1,10,'2005-10-17 15:05:58',10456),(198321,'mooz you rocks my ass baby !',1,10,'2005-10-20 14:00:06',8558),(198469,'[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]',1,10,'2005-10-21 10:42:43',5835),(198472,'simply fantastic !\r\nand the menu is really well done too !',1,10,'2005-10-21 11:04:04',2894),(199619,'nice oldskool amiga-like demo on pc :)',1,10,'2005-10-28 11:43:40',6070),(200897,'4MAT SI TEH ROXXOR OF CHIPTUNE !',1,10,'2005-11-04 17:27:25',4021),(201538,'100 comments \\\\o/',0,10,'2005-11-10 10:42:45',16327),(202834,'classic of the classics !',1,10,'2005-11-15 11:19:23',4023),(202835,'haaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa !\r\n\r\none of my favourite cracktro !!!\r\n\r\nthe music fits perfectly the screen !\r\n\r\nJUST GREAT !',1,10,'2005-11-15 11:21:53',9058),(202836,'\\\\o/ starfield \\\\o/\r\n\\\\o/ wireframe \\\\o/',1,10,'2005-11-15 11:24:10',13622),(202838,'nice and well designed as usual :)',1,10,'2005-11-15 11:26:33',12012),(205582,'yes of course it was a joke for my friend Keops/Equinox, did you not mention the \\\"=))\\\" ? :)\r\n\r\nwell, that demo rocks ! and atari too of course !',1,10,'2005-11-30 14:42:52',1042),(205583,'doh: i don\\\'t remember but it\\\'s the main music of the demo is... AMAZING !',0,10,'2005-11-30 14:44:52',19002),(206639,'well, that demo is boring and totally overrated at TP6 demo compo but... i think a like it... so no thumb down :)',0,10,'2005-12-06 16:05:31',1239),(208962,'\\\\o/ Hernst Hot for president \\\\o/',1,10,'2005-12-16 17:47:51',10435),(212237,'[quote]I Know it s lame to thumb up it s own prod[/quote]\r\n\r\nYES, LAME AS USUAL\r\n\r\ni will not be an asshole and will not thumb down, but *hrrmm*...',0,10,'2005-12-30 16:06:58',20973),(212242,'the real borg is [url=http://www.pouet.net/prod.php?which=5628]here[/url]\r\n\r\n:\\\'(',0,10,'2005-12-30 16:10:23',20970),(212250,'can i test on an iBook G4 or it\\\'s just for x86 OSX ?',0,10,'2005-12-30 16:17:43',20987),(213031,'as Keops said, of course i was kidding/trolling ^_^',0,10,'2006-01-03 10:34:27',5628),(213032,'nice 4k ! and it works on my computer !! not like others 4k from the same competition ! =)\r\n\r\nand don\\\'t be afraid Mad, it was a joke, i just want to do some hidden advert about my old release ;)\r\nof course i havn\\\'t any (c)opyright with Star Trek names :)',1,10,'2006-01-03 10:38:22',20970),(213045,'underrated genious !',1,10,'2006-01-03 11:22:08',7616),(213255,'haaaaa, that Vortex42 music is so great ! :\\\')',1,10,'2006-01-04 12:05:05',12331),(215234,'[quote]Nice demo, sucky platform[/quote]\r\n\r\n!!!!\r\n\r\nbritelite please go back to play with your lame hardware and os and let adults talk about real computing...\r\n\r\ni think the only assholes who complain about Apple and OS-X are people who never tried it...',1,10,'2006-01-13 16:38:02',15931),(216109,'and here is my thumb ! (i can\\\'t realize i doesn\\\'t thumb up already that gem !)',1,10,'2006-01-17 16:38:05',21),(216110,'and i need to add:\r\n\r\n\\\\o/ Hernst Hot for president \\\\o/',0,10,'2006-01-17 16:39:36',21),(219145,'good work Hitchhiker ! Sometimes i\\\'m a little bit hard with your code/design choices, but all in all i have to admit you are really good coder and all your releases have good quality standard.\r\n\r\nSo, this one deserves a thumbup ! =)',1,10,'2006-01-30 15:55:32',21234),(219160,'haaaa lemon. =)~\r\n\r\nthe superelite demogroup :D',1,10,'2006-01-30 16:33:02',10354),(222554,'no.\r\n\r\nTHE best cracktro ever.\r\n\r\n=)',1,10,'2006-02-08 10:40:46',23282),(222555,'haaaaaa Crystal/Melon. made my life better when i was a child :\\\')',1,10,'2006-02-08 10:42:08',23280),(222556,'heatbeat\\\'s matkamies ! \\\\o/',1,10,'2006-02-08 10:43:58',4466),(222557,'more a usual demo than a melonstration but nice aswell :)',1,10,'2006-02-08 10:46:26',3539),(222558,'haaaaaaaaa! i can\\\'t imagine i havn\\\'t already thumbup that amazing demo ! Melon. show tons of never released effect in that demo (like jelly cube and dragonball) !\r\n\r\na MASTERPIECE !\r\n\r\nbtw, who know the name/author of the ORIGINAL 90\\\' \\\"tekkno\\\" song where the sample was ripped ? (a friend of mine heard that song during some 90\\\' rave party...)',1,10,'2006-02-08 10:50:38',3459),(222559,'cool cracktro as usual :)',1,10,'2006-02-08 10:51:51',4467),(222562,'KEFRENS_SUCKS!',1,10,'2006-02-08 10:57:39',11068),(222569,'melon. ! tetris ! TDK !\r\n\r\n\\\\^o^/',1,10,'2006-02-08 11:40:52',4272),(222571,'perverted beverly hills 90210 :)',1,10,'2006-02-08 11:42:32',4953),(222572,'how cute :\\\')~\r\n\r\npochacco rulez my sanrio me beautifull !',1,10,'2006-02-08 11:44:55',397),(222573,'surely not my favourite demo from Melon., but not a bad one for sure...',1,10,'2006-02-08 11:46:24',8077),(222574,'RULEZ\r\n\r\nYEAH\r\n\r\nSCENE WAR\r\n\r\n\\\\o/',1,10,'2006-02-08 11:47:58',4821),(222575,'haha, funny one :)',1,10,'2006-02-08 11:49:48',7618),(222576,' ',1,10,'2006-02-08 11:50:35',7619),(222577,'haaaaaaaaa! that RGB-cube field drives me crazy ! i love that kind of effect !! :D',1,10,'2006-02-08 11:52:26',4375),(222578,'HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!\r\n\r\nHAAAAAAAAAAAAAAAAAAAAAAAAA!\r\n\r\n\\\\o/ GROO \\\\o/\r\n\r\nHAAAAAAAAAAAAAAAAAAAAAAAA!',1,10,'2006-02-08 11:53:34',4951),(222579,'cute as usual :)',1,10,'2006-02-08 11:54:42',16547),(222580,'amazing newschool melon. design !\r\n\r\nI VOTE FOR !',1,10,'2006-02-08 11:55:50',10546),(222581,'haaa that classic gameboy screen :\\\')\r\n\r\n*lovely*',1,10,'2006-02-08 11:58:04',4376),(222583,'\\\\o/ glenz melon. \\\\o/',1,10,'2006-02-08 11:59:19',1644),(224123,'speed0r: hahahaha, imho DBUG is moe 31337 than 90% of pouet.net users... Try to code a killer demo on Oric like him before showing your lameness here.',0,10,'2006-02-14 18:35:34',23330),(224368,'first:\r\n\r\n[quote]hm... i only want add a comment... (i don\\\'t want selfvoting)[/quote]\r\n\r\nsecond:\r\n\r\n i do not like the remix (too much far from the original for my oldskool musical tastes)\r\n\r\nthird:\r\n\r\n why i have to type on the keyboard to select song when you have a BIG graphical interface ? mouse ? click ? button ?',-1,10,'2006-02-15 19:10:19',23330),(224467,'daxxTRS: it\\\'s just a vote because i don\\\'t like too much the music, it\\\'s not a \\\"hey you suxx0r l4m4h\\\" thumb down...\r\n\r\nthe music disk itself is well done (perhaps a little bit big ?), i just want to point out that i don\\\'t like too much the music, i do not want to troll or to flame your prod =)',0,10,'2006-02-16 00:26:24',23330),(225994,'another mythic production :)',1,10,'2006-02-21 00:52:56',3645),(227761,'thanks a lot Asphyx, it was done before i choose to become a musician on the scene ^_^\r\n\r\nfor info the C= logo (screenshot) was done with real3d 1.4 on amiga 500 and reworked by hand under Deluxe Paint 4 :)',1,10,'2006-03-01 17:25:10',395),(230020,'ORIC + TRON + DBUG <3\r\n\r\nles (c) vieux cons en force !',1,10,'2006-03-14 23:30:59',24254),(230435,'woohoohoo, one of the most know 3d rendering ever made :)\r\n\r\nthat animation was so famous that Eric Graham release his 3d-rendered commercialy (Sculpt Animate 3d).',1,10,'2006-03-17 15:02:23',10776),(230436,'simply A-W-E-S-O-M-E !\r\n\r\na dream come true with that 4k intro !\r\n\r\nCULT !',1,10,'2006-03-17 15:04:31',1914),(230907,'A computer art legend',1,10,'2006-03-21 14:14:03',63),(230908,'The first PC demo i have seen in my life, and still one of my favourite, especially the fabulous screenshot\\\'s scene, absolutely great (special mention for the amazing music !).',1,10,'2006-03-21 14:15:48',1274),(230909,'ho my god \\\\o/',1,10,'2006-03-21 14:17:48',301),(230910,'HOMER SIMPSONS FOR PRESIDENT',1,10,'2006-03-21 14:19:20',1159),(230911,'Moby (the real one, not the bald lamer) is the best :\\\')',0,10,'2006-03-21 14:19:57',1159),(230912,'nice effects/mood and a fabulous music by dune.',1,10,'2006-03-21 14:22:04',4983),(231110,'Well,\r\n\r\nI don\\\'t like to thumbdown, but that prod compile everything i dislike on demoscene:\r\n\r\n1) using old famous group name without having any connexion/background with the original members (yes ok, except some unknown swapper or others \\\'group-mascot\\\')\r\n\r\n2) release \\\'reworked\\\' oldskool material. oldskool is nice because it\\\'s -> OLD <-, we don\\\'t need remix with 24bits/VSTi (and crappy eurodance beat).\r\n\r\n3) after listening some KB\\\'s V2 tunes, that music are sooooooooo empty, i mean without any background layer, or a little bit more complex rythmic part...\r\n\r\ntry to do something more interesting and/or polished next time ! :)',-1,10,'2006-03-22 17:15:57',24341),(231111,'in my post, on the 3rd point, i was talking about music from this music disk, not about KB\\\'s songs of course :)\r\n\r\nsorry for my bad english :)',0,10,'2006-03-22 17:18:11',24341),(231112,'+ right mouse button isn\\\'t a right choice to move window\r\n+ i can\\\'t quit with alt-f4 or ESC the application (and there\\\'s no \\\"quit\\\" button)',0,10,'2006-03-22 17:19:55',24341),(231757,'cute and nice, like all others JFF release :)\r\n\r\nour dear old friend on french demoscene !',1,10,'2006-03-27 15:52:10',727),(231758,'haha ! another cute & fresh JFF-tro :)',1,10,'2006-03-27 15:55:24',4844),(232516,'first to post, last to thumbup :)',1,10,'2006-04-03 23:50:07',313),(233334,'[quote]la demo megalo[/quote]\r\n\r\nwell, as i explained before, that intro was a simple screen i did as a test for my first c+openGL code.\r\nafter that, it evolved more and more as my \\\"skills\\\" in openGL.\r\nSince it look like not so bad, i decided to release it at BP05, that\\\'s all :)',0,10,'2006-04-14 12:06:30',16327),(234815,'Is it possible to make it run on last iPod G5 (video) ?\r\n\r\nI demand a mod/xm player for iPod too !!',1,10,'2006-04-18 16:47:33',18890),(237115,'[quote]rez: and...? was he happy with the result?[/quote]\r\n\r\nhoOo yes, he was absolutely amazed by the result ! ...and has to listen again to realize it was really HIS music played by \\\"real\\\" musicians :)',0,10,'2006-04-25 10:46:22',16907),(237116,'jeenio: and to be honest, I was a little bit jealous :D\r\nplease, try to choose to cover one my song next time ;)',0,10,'2006-04-25 10:47:41',16907),(237291,'Playlist please ! =)',1,10,'2006-04-26 03:23:00',24623),(237321,'§§§ PEOPLE DEMAND PLAYLIST §§§',0,10,'2006-04-26 12:18:55',24623),(237512,'100th thumb up ! \\\\o/',0,10,'2006-04-27 09:56:22',16327),(237721,'OS X port ? where ?\r\n\r\n=)',0,10,'2006-04-28 13:59:57',24389),(238335,'dairos: how about an OS-X port ? :)',0,10,'2006-05-02 10:21:01',16327),(238765,'MANDRIIIIXXX !\r\n\r\nThe java version is AWESOME =D\r\n\r\nA great classic !\r\nOne of the best full 2D demo ever made !',1,10,'2006-05-05 11:25:03',9128),(239896,'incredibly amazing demo !\r\n\r\ncode/design/music are at their top !\r\n\r\nASD <3 <3 <3',1,10,'2006-05-16 14:42:53',24464),(239897,'[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]\r\n[img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]\r\n[img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]\r\n[img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]\r\n[img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]',0,10,'2006-05-16 14:48:08',24464),(241904,'where are the transparent clouds ?\r\n\r\nnah, I joke, it looks really great :D',1,10,'2006-05-30 18:15:52',24924),(242498,'damn! not voted yet that demoscene milestone!!!\r\n\r\nRULEZ!',1,10,'2006-06-06 10:39:57',1221),(242499,'ruuuuuuuuuuuuuuuuuuuuuuuulez!',1,10,'2006-06-06 10:41:20',9438),(242500,'so much beautifull, haaaa realtime raytracing is what i\\\'ve been waiting so much long time on my amiga :)',1,10,'2006-06-06 10:47:35',5),(242501,'well done and polished production :)',1,10,'2006-06-06 10:49:40',9450),(242502,'RULEZ!',1,10,'2006-06-06 10:51:47',9424),(243712,'haaa, i like that kind of design ! :)',1,10,'2006-06-13 10:54:44',25179),(243742,'here\\\'s my thumb!',1,10,'2006-06-13 18:13:35',37),(243743,'one of the best demo ever made !',1,10,'2006-06-13 18:14:30',99),(244067,'yeay! I\\\'m on LINUX!\r\n\r\n\\\\o/',0,10,'2006-06-15 17:27:27',16327),(244176,'[img]http://www.linuxdemos.org/files/images/yes_it_runs_on_linux_smaller.png[/img]\r\n\r\n;)',0,10,'2006-06-16 17:06:18',16327),(247673,'A great demo with fast graphics and a great design for such an old demo running on PC :)',1,10,'2006-07-16 15:16:58',3540),(251076,'i\\\'m dying for a video cap pleeeeeeeeeeeeease :)\r\n\r\noptimus! video cap !',0,10,'2006-08-02 17:39:14',25707),(251140,'papapete: yep, I stole a drumloop from Aphex Twin\\\'s \\\"I care because you do\\\" :)\r\n\r\nbtw, that music was entirely done at The Party 7 for a Bomb intro but never released...',0,10,'2006-08-03 01:25:17',25707),(251170,'here is my thumb :)',1,10,'2006-08-03 11:35:29',386),(251171,'my thumb up :)',1,10,'2006-08-03 11:37:09',384),(251172,'thumb up!',1,10,'2006-08-03 11:38:15',385),(251173,'pouce haut !',1,10,'2006-08-03 11:39:24',387),(251174,'the music by Shad is great !!',1,10,'2006-08-03 11:40:15',390),(251176,'haplo!',1,10,'2006-08-03 11:44:30',389),(251177,'thumb up for the nice Lightshow/Eclipse picture :D',1,10,'2006-08-03 11:46:03',12822),(252850,'hmmm... i don\\\'t understand how this demo win the compo...\r\n\r\nstrange strange...',0,10,'2006-08-07 15:17:15',25706),(252869,'a fabulous demo !\r\n\r\nthe music is absolutely great and the visual amazing !\r\n\r\ni want to triple-thumbup that prod :D',1,10,'2006-08-07 16:09:52',25783),(254557,'Waffle & Keops: I got the same bug as DaD1916, I just have an endless rotozoom without music... the intro wait for music to continue...',0,10,'2006-08-14 00:02:33',16327),(255401,'Small but nice... I want more !',1,10,'2006-08-17 02:20:32',25697),(256009,'One of the best demo made for Amiga !',1,10,'2006-08-19 13:33:38',403),(256016,'DESIGN! BEST DCS DEMO!',1,10,'2006-08-19 14:23:47',1562),(256090,'Best C64 demo, the music by Jeff is fantastic, especially when i listen the .sid on the SidStation :)',1,10,'2006-08-20 01:28:13',1417),(257894,'sloooooooooooow!',0,10,'2006-08-25 18:08:49',26100),(258788,'Sparcus: I\\\'m an \\\"individual people\\\" and I got a group page on pouet.net :)',0,10,'2006-08-29 10:03:03',25197),(259605,'NICE!\r\n\r\nbut doesn\\\'t work in Firefox 1.5.0.6 :\\\'(\r\n\r\nbtw, cher poï², is it possible to get an email where i can reach you ? :)',1,10,'2006-09-01 10:38:07',26219),(259614,'Nice gfx by Saffron, but the whole demo is... boring...\r\n\r\n\\\"BRING ME BACK THE ONLY DEMO ART\\\"',0,10,'2006-09-01 11:41:41',297),(259892,'One of my favourite Melonstration !\r\n\r\nEXPERIENCE',1,10,'2006-09-02 15:05:56',4433),(260199,'haha! nice oldsk00l screen! I like especially the pseudo-3d \\\"rotating\\\" scrolltext :)',1,10,'2006-09-04 10:30:19',26225),(261020,':\\\'(',-1,10,'2006-09-08 14:26:59',7248),(261724,'PLASMA ROCKS !',1,10,'2006-09-12 10:01:37',20226),(261865,'Beast on CPC !!! Amazing :D',1,10,'2006-09-12 18:29:27',1187),(262312,'I used Kkrunchy for my GLrez intro (and credited Ryg into the scrolltext) and I must admit it\\\'s one of the best tool ever made for intro !\r\n\r\nRyg! Your Kkrunchy made my intro 20kb :D\r\n\r\n\\\\o/\r\n\r\n1337!',1,10,'2006-09-13 18:43:30',26088),(265242,'BEST MUSIC EVER MADE :\\\')\r\n\r\nKB you\\\'re a genius!\r\n\r\nReally!',1,10,'2006-09-23 14:27:36',589),(270157,'Archmage: You simply can\\\'t imagine how your comment make me happy ^o^;\r\n\r\nI\\\'m still an absolute fan of Andromeda\\\'s demo, and be sure my [url=http://www.chiptune.com]website[/url] it\\\'s my dream come true to recreate the D.O.S demo, an \\\"online homage\\\" to your demo art :)',0,10,'2006-10-16 22:54:46',16327),(281685,'POUCE HAUT POUR LES VIEUX CONS !',1,10,'2006-12-14 15:12:44',27517),(281687,'A Jumalauta release without Mac OS X port ? :\\\'(',0,10,'2006-12-14 15:17:38',27264),(288570,'VIEUX CONS STRIKES BACK !\r\n\r\nBtw, that a little demo was done for a contest organized by an old famous french videogame magazine called \\\"Génération 4\\\". I\\\'m proud to own the magazine where you can see all the results from the GEN4 democompo with tons of oldskOOl screenshots ! :\\\')',1,10,'2007-01-16 10:07:46',26987),(288664,'THUMB UP ON DEMAND !',1,10,'2007-01-16 15:32:29',27042),(290547,'SELFVOTING SUCKS :(',-1,10,'2007-01-25 14:49:41',12561),(290815,'SELFVOTING SUCKS :(',-1,10,'2007-01-26 13:54:47',11838),(290816,'Damn !!! Incredible :D',1,10,'2007-01-26 13:57:45',29383),(292224,'The idea can be good, but I expected more originality and/or more quality, for example doing a \\\"today-remake\\\" of that intro, I mean the same but with effects using recent technologies and a cover of the music with better sounds, more voices, etc...\r\n\r\nwell, and to be honest, I did better than that in Javascript on www.chiptune.com...',-1,10,'2007-02-02 15:54:43',29436),(296701,'Oh my god, Mr. Hyde give thumbup to my little intro !! :\\\')\r\n\r\nAfter yours & Archmage\\\'s thumbub you can\\\'t imagine how proud I can be :D\r\n\r\nDamn, I *MUST* do a sequel to my intro if my all-time favourites demomakers likes my little humble piece of code :)',0,10,'2007-02-26 17:33:16',16327),(296702,'wow! it\\\'s fast :D\r\n\r\nmy dear Poï have you seen my chiptune.com\\\'s starfield ? now you can move into the stars by moving mouse\\\'s cursor and change the speed by using mousewheel :)',1,10,'2007-02-26 17:48:40',29951),(297035,'I don\\\'t know lots of people in that video because I was more into the Amiga part of the early 90\\\' demoscene but I enjoyed a lot that video because it remind me the good old scene spirit, and it\\\'s really great to see a room full of computers WITHOUT any PC around :D\r\n\r\n(and a very good point is you can see a screen with the best demo ever in that video: Phenomena by Enigma !)',1,10,'2007-02-28 16:01:08',29527),(297036,'great ! a really cool Mac OSX intro, it works perfectly on my cute iBook G4 :)',1,10,'2007-02-28 16:03:07',29673),(299206,'wheeeee! \\\\o/\r\n\r\nanother masterpiece of demo art by the king of the playground himself !\r\n\r\nthe words are not enough to describe how nice is that little cute invitro, the code is great, the 4mat\\\'s music is georgous, and the graphics nicely refreshing and well done :)\r\n\r\nI can simply sum up by an oldsk00l:\r\n\r\n\\\"EQUINOX RULEZ !\\\"',1,10,'2007-03-12 14:14:42',30055),(299612,'Haaaa, I remember back that nice intro on the bigscreen at Saturne 96, one of the most original voxel landscape ever made :)',1,10,'2007-03-13 10:24:00',9221),(300139,'btw, how it\\\'s possible that intro came 2nd at that little french demoparty ? :(',0,10,'2007-03-16 10:36:19',30055),(306205,'I want a videoooooooooooooooo ! (;~;)',0,10,'2007-04-12 16:59:15',30253),(308242,'hmmm... i guess i will post my www.chiptune.com as .js demo one day :|\r\n\r\n:D',0,10,'2007-04-18 15:25:12',30456),(312542,'haha, cute as hell ! \\\\o/\r\n\r\na great first production by a future ruling demogroup :)',1,10,'2007-05-09 13:29:59',30637),(324736,'of course :)',1,10,'2007-07-23 15:17:03',31343),(341202,'That demo rocks my pant, the best VIC20 prod I ever seen.\r\n\r\nAnd I already uploaded the whole soundtrack on my iPod to listen all day long at job :)',1,10,'2007-09-16 23:58:43',32034),(360433,'Thumb up for the great soundtrack I\\\'m used to listen on my iPod :)',1,10,'2007-12-30 17:30:12',34510),(371601,'Awesome demo, awesome music, i\\\'m in love with that great piece of demo art :\\\')',1,10,'2008-03-03 00:44:19',13032),(384455,'Thanks Solo :)\r\n\r\nAnd don\\\'t forget it\\\'s just 20kb! :D',0,10,'2008-04-18 10:10:44',16327),(384492,'I want to be Mac OS X betatester of this beautie :)',1,10,'2008-04-18 14:06:54',50409),(384847,'Well, too bad double-thumbup doesn\\\'t exist :)\r\n\r\nI\\\'m REALLY dying for a Mac OSX port of that great tracker !!!',0,10,'2008-04-21 00:30:02',50409),(384951,'OSX pleeeeeeeeeease! :D\r\n\r\nI can\\\'t wait to play with that machine of madness 8D',0,10,'2008-04-22 00:32:17',50409),(385005,'[quote]rez: use parallels or boot camp ffs :p[/quote]\r\n\r\nI\\\'m afraid booting Windows on my iBook G4 is not a good idea :D',0,10,'2008-04-22 14:34:01',50409),(385065,'Mrs. Pavlov here tells me that demo is a grosse merde',-1,10,'2008-04-23 01:05:47',50137),(385974,'One of my favourite Amiga intro, the music is marvellous, and of course there is TONS OF GLENZ VECTORS <3 <3 <3',1,10,'2008-04-29 01:34:33',26096),(386182,'If someone can make a big video of that demo, I will be really happy :)\r\n\r\nI can host it on my website, but i can made it since I can\\\'t run the demo on my computer (an Apple iBook G4, so no Windows...).\r\n\r\nThank you !',0,10,'2008-05-01 18:14:30',5628),(387018,'I want a videeeeeeeeeeeeeeeeeo :\\\')\r\n\r\nPlease!!!\r\n\r\nI never be able to watch our last intro since 1999 !\r\n\r\nPLEASE!',0,10,'2008-05-06 00:07:02',208),(387019,'I WANT A VIDEO!\r\n\r\nPLEASE!\r\n\r\n:D',0,10,'2008-05-06 00:09:54',76),(387021,'Nice job by my old pals Barti, Zeb & Dune :)\r\n\r\nThe low rank at party can be explained easily, the module player wasn\\\'t working correctly and all sound output consisted of HEAVY noise...',1,10,'2008-05-06 00:20:31',4982),(387368,'Still not OSX version :\\\'(\r\n\r\nToo bad that software run only on the crapiest OS ever made...',0,10,'2008-05-08 00:32:34',50409),(388793,'HUGE',1,10,'2008-05-15 14:46:57',50562),(391129,'Thanks a lot Hellfire :)',0,10,'2008-05-27 14:58:28',5628),(391273,'GREAT!\r\n\r\nAnd that effect run 10 times faster with Safari 3.1 (MacOS or Windows) than those lame others browsers (pick a name of your choice).',1,10,'2008-05-28 14:44:36',50608),(411018,'[img]http://www.chiptune.com/tmp/rulez.gif[/img]\r\n\r\nBest demo I have seen since ages :\\\')\r\n\r\nCongrats dudes!',1,10,'2008-08-27 09:33:27',51438),(413294,'Event = Saturne Party\r\nChelles = A city near Paris where the party was held\r\n\r\n:)',0,10,'2008-08-30 00:35:21',76),(413296,'Btw, I will be really happy if someone make a video of the intro (I can host the file)...',0,10,'2008-08-30 00:44:25',76),(423205,'Simply amazing :)',1,10,'2008-10-21 09:48:19',1575),(427399,'Self voting sucks :(',-1,10,'2008-11-14 15:33:58',51890),(433371,'Picture with chimney, trees, house and mountains on the smoke. ',-1,10,'2008-12-30 18:26:58',52368),(436179,'AS KEOPS SAID :)',1,10,'2009-01-13 00:16:08',52359),(445477,'ho my god :D\r\n\r\nSi th3 rUl3z!',1,10,'2009-03-12 14:18:32',21445),(445487,'I can give the source to anybody who can make new version of the linux/osx port since lots of people (me too) got the endless zoomer at beginning...',0,10,'2009-03-12 14:51:27',16327),(450196,'a killer intro from the best era of demo :)\r\n\r\nmegacz: I\\\'m afraid to say that you are a total LAMER.',1,10,'2009-04-08 09:45:16',9280),(453866,'GIGANORMOUS (T_T)\r\n\r\n/me want to do a music with that tiny softsynth !!!',1,10,'2009-04-14 11:55:46',52938),(456620,':D',1,10,'2009-04-18 22:01:23',53072),(456622,'Cute :)',1,10,'2009-04-18 22:02:35',12312),(457546,'Someone nice can make a video of that ? :)',0,10,'2009-04-23 00:39:45',393),(457885,'awesome :D',1,10,'2009-04-24 23:46:55',53074),(462214,'a must have :)',1,10,'2009-05-30 00:19:43',1356),(463757,'Great tune by 4mat!\r\n\r\nA classic! :)',1,10,'2009-06-12 15:59:02',9193),(516459,'hei thanks :\\\')\r\n\r\nEverything was done in one week, really fast for me since it\\\'s my first piece of C++ code since 2005 ;)\r\n\r\nDoing a cracktro as member of Razor 1911 is like a child dream came true!',0,10,'2010-04-27 22:08:35',54924),(516471,'HarDy: ho I like a lot my color scheme :)\r\nAnd I think I can\\\'t do better than 44Kb, it\\\'s already small nah? :D',0,10,'2010-04-27 23:11:12',54924),(516581,'plek: it\\\'s just a tiny cracktro, not much :)\r\n\r\nI don\\\'t know why you want to compare it with bigger prod... I\\\'m not good as Haujobb coders, I just code little thing in my range of skills :)',0,10,'2010-04-28 18:39:27',54924),(516591,'ha, thanks you a lot for the explanation plek, because you broke my earth this afternoun, so I\\\'m happy again now :\\\')\r\n\r\nand after several little cute intro I hope you will be less angry after this old Razor group :)',0,10,'2010-04-28 20:51:43',54924),(516607,'TabalugaFX: the file is back, sorry for the problem!',0,10,'2010-04-28 23:11:31',54924),(516658,'yeeeeeah!\r\n\r\nthe good thumbdown by fake-account-users \\\\o/\r\n\r\na sign of fame for sure ;)\r\n\r\nRadman: It\\\'s a just an ASCII LOGO embedded in a little INTRO, not some commercial work sell worlwide, you are taking things too much, also the credits to the author is the most visible thing in the after after the logo itself.\r\nI\\\'m sorry for you if you can\\\'t take any fame without doing anything.\r\n\r\nBtw, for your pleasure only, I will never use again any work made by any ACID member.',0,10,'2010-04-29 13:47:23',54924),(516672,'(...)\r\n\r\nI think you aren\\\'t JED, and on top of that you have no connection with demoscene or any other scene ever, so I understand why you are currently talking to us.',0,10,'2010-04-29 16:12:25',54924),(516673,'I wanted to say \\\"I DON\\\'T understand\\\"',0,10,'2010-04-29 16:13:06',54924),(516679,'radman: I was angry about you because you aren\\\'t fair to thumbdown my intro just because I used an ASCII logo from 1996 and didn\\\'t know the signature isn\\\'t right :(\r\n\r\nAlso, I\\\'m a bit lame in english, so sometimes it\\\'s a bit hard for me to explain well what I want to say.',0,10,'2010-04-29 17:50:23',54924),(516707,'Midfit: It\\\'s not wasted since it\\\'s released as a standalone intro and available here :)',0,10,'2010-04-29 21:59:09',54924),(516719,'Optimus: what system have you? You are the 1st one to have this problems :(\r\n\r\nEverything is synched on the music, so if you havn\\\'t music after some seconds, I guess the problems come frome music player :(',0,10,'2010-04-29 23:34:08',54924),(516729,'Optimus: strange problem since it works like a charm on Windows 7 :(\r\n\r\nThere\\\'s no \\\"xp-compatibilty\\\" on Vista?',0,10,'2010-04-30 00:21:22',54924),(516921,'XT95: if you want to do a better port, I will give you the source :)',0,10,'2010-05-01 20:01:16',16327),(520093,'I remember that game-demo was the better code ever when it was released, better than all commercial games of the same era.',1,10,'2010-05-27 10:05:53',2588),(520426,'nbs-intro.Windows.x86.exe doesn\\\'t on my pc :(\r\n\r\n(ThinkPad T500 laptop, windows XP).',0,10,'2010-05-31 11:31:26',55116),(520586,'Black screen and exit immediatly with the new version too :(\r\n\r\n(Lenovo Thinkpad T500, XP service pack 3, don\\\'t blame me, it\\\'s my job\\\'s computer).',0,10,'2010-06-02 18:16:57',55116),(521815,'GREAT IDEA! :)\r\n\r\nIt\\\'s possible to do Atari YM file?',1,10,'2010-06-18 21:34:00',55197),(521818,'*BRRRRRRRRRRRRRRRUUUUUUUU*\r\n\r\nBest audio achievement of 2010 for sure!',1,10,'2010-06-18 21:42:34',55198),(522377,'I remember that demo of course, a really nice one :)',1,10,'2010-06-23 22:47:14',52849),(522379,'My favourite wild, got a GREAT impact on the public at the party :)\r\n\r\nFor 1997, it was a really nicely done 3d rendering.\r\n\r\nAnd the music was modified, it\\\'s just plain classic [url=http://www.youtube.com/watch?v=RMihpjZ03_w]Millions miles from home[/url] by Dune (a non-scene Dune, not the brothomstates/dune from Orange ;)',1,10,'2010-06-23 22:58:08',20411),(522841,'remake without innovation of an old (and not really good) cracktro...\r\n\r\nalso there\\\'s no synch with timer, so the intro run too faaaaaaaaaaaaaast on my lousy laptop :{\r\n\r\nLike blkpanther I will not thumbdown because we don\\\'t need more scenewars here, but...',0,10,'2010-06-29 14:17:36',55225),(522908,'it\\\'s running on PC too?',0,10,'2010-06-30 10:32:13',55239),(524927,'My favourite demo from Accession, if I remember well the music is a GREAT cover of the classic c64 music \\\"Think twice 3\\\" by Red :)',1,10,'2010-07-20 14:05:15',33450),(524932,'OMG, I did that in 1993 :D',0,10,'2010-07-20 14:22:18',33626),(526140,'I was just listening the module and feel the urge to thumbup this demo :D',1,10,'2010-07-27 16:41:45',20225),(526612,'I think it\\\'s the best effort I ever made on a single production :D\r\n\r\nThere some (not so) hidden function:\r\n\r\nF1: display/hide debug info (press return to reset values)\r\nBackspace: pause on/off\r\nF2: secret part ;)\r\nF3: alternate rendering for debug purpose :)\r\n\r\nI hope you will like this little intro! :3',0,10,'2010-07-31 17:55:30',55471),(526662,'Paralax: exactly :)',0,10,'2010-07-31 20:33:13',55471),(526691,'A great Amiga classic, and one of the rare chiptune made by Lizardking :)',1,10,'2010-07-31 23:09:48',7358),(526694,'xernobyl: we used this music because this intro is a kind of hommage to [url=http://www.youtube.com/watch?v=ZUSP0XhRkq8]this one[/url].',0,10,'2010-07-31 23:21:49',55471),(526707,'bunch of planes yes of course :)\r\n\r\nit\\\'s OpenGL 1.1, so not fancy effects are used here ;)',0,10,'2010-08-01 02:41:03',55471),(526933,'Same as previous posts :)',1,10,'2010-08-02 13:59:09',55487),(526943,'Archmage: thank!\r\n\r\n(btw, you forgot your little thumbup?)\r\n\r\n(^3^)¨°',0,10,'2010-08-02 14:55:21',55471),(526968,'One of my best moment at a demoparty :\\\')',1,10,'2010-08-02 16:32:42',87),(526969,'My thumb!',1,10,'2010-08-02 16:35:08',303),(527089,'petemobil: I can\\\'t understand why you thumbup this production and thumbdown mine without any explanation :(',0,10,'2010-08-03 09:56:42',55268),(527160,'@Buckethead: thank you! :)\r\n\r\nYes, I spent a lot of time on this one, I polished every little polygon to the maximum :D',0,10,'2010-08-03 16:02:40',55471),(527207,'poi² you rocks as usual :)',1,10,'2010-08-03 21:52:22',51882),(527208,'omg, that only one production remind me so much good things :\\\')\r\n\r\nI met some of my actual best friends at that party :)',1,10,'2010-08-03 21:55:07',19),(527209,'I just discovered it!\r\n\r\nIt\\\'s awesome :D',1,10,'2010-08-03 23:14:49',53941),(527231,'The archive contains a 100% legal release, there is *NO* working crack embedded.',0,10,'2010-08-04 01:22:01',55471),(527288,'shameless name-voting!',1,10,'2010-08-04 14:14:39',31583),(527289,'rulez.\r\n\r\nof course rulez.',1,10,'2010-08-04 14:15:34',31571),(527290,'CUBES :\\\')',1,10,'2010-08-04 14:18:10',30244),(527292,'I liked it a lot :)',1,10,'2010-08-04 14:23:32',25774),(527293,'My actual favourite PC intro, the music is fabulous and I\\\'m a great fan of \\\"space art\\\", that intro was made for me ;D',1,10,'2010-08-04 14:25:41',11452),(527294,'gorgeous :)',1,10,'2010-08-04 14:29:43',51448),(527295,'FECAL BLUR FTW \\\\o/',1,10,'2010-08-04 14:30:32',13028),(527296,'[quote]flt = insane[/quote]\r\n\r\nnot flt, but LFT = INSANE! :)',1,10,'2010-08-04 14:56:06',30785),(527308,'10 years after, here is my thumb!',1,10,'2010-08-04 16:24:27',402),(527323,'Andromeda are still the same on PC :\\\')\r\n\r\n<3',1,10,'2010-08-04 17:33:33',30253),(527365,'yep, music rocks, and the demo is nice :)',1,10,'2010-08-04 23:21:27',50131),(527373,'A good one :)',1,10,'2010-08-05 00:26:22',1510),(527479,'Ten years after, my little thumbup :)',1,10,'2010-08-06 09:35:19',3091),(527480,'classic!',1,10,'2010-08-06 09:41:30',3037),(527482,'The music by Jesper Kyd is awesome (visual too of course).',1,10,'2010-08-06 09:48:39',3064),(527511,'OMG! Ryg thank a lot :\\\'D',0,10,'2010-08-06 15:17:46',5628),(527513,'and the 10-years-later-thumb-up! :)',1,10,'2010-08-06 15:46:31',373),(527548,'I love this one so much :\\\')',1,10,'2010-08-06 23:09:37',5860),(527991,'O_O;',1,10,'2010-08-08 00:29:22',55556),(528006,'Really nice and well designed demo :)',1,10,'2010-08-08 00:43:43',55531),(528075,'Really nice! I love it :)',1,10,'2010-08-08 01:16:36',5873),(528086,'Perhaps my favourite intro on Amiga, every tiny bits rocks in that intro!\r\n\r\nAnd I watched it at the party place in 1993 :)',1,10,'2010-08-08 01:18:37',15016),(528251,'really nice, hunz\\\'s song is great, and I\\\'m happy to see our good old Louie500 around again :)',1,10,'2010-08-08 03:08:12',55558),(529490,'I enjoyed it :)',1,10,'2010-08-09 00:47:57',55576),(529805,'LOVE SO MUCH <3\r\n\r\nThe winner of the compo (imho) !\r\n\r\nAnd the music is fabulous (especially the nice \\\"jazzy\\\" endpart).\r\n\r\n#ukscene rocks!',1,10,'2010-08-09 13:22:22',55587),(529852,'My favourite intro by Melon.\r\n\r\nThe red/blue Melon logo is really in 3D, I tested with some red/blue glasses and it worked fine :)',1,10,'2010-08-09 15:38:42',396),(530105,'Dope is stil my favourite but this one is nice too :)',1,10,'2010-08-10 09:57:15',71),(530106,'A true PC demoscene classic!',1,10,'2010-08-10 09:59:21',65),(530494,'@Exin: yeah, sorry for that :(\r\n\r\nnext time we will give a more \\\"anonymous\\\" name to our prod :)',0,10,'2010-08-11 16:30:19',55471),(530497,'Not *really* beautifull, but lot\\\'s of content and a solid 3d engine.\r\nI\\\'m already waiting for the next one :)',1,10,'2010-08-11 16:40:04',55550),(530581,'Killer gfx, really great design and nice code.\r\n\r\nWhat else?',1,10,'2010-08-11 23:10:48',2995),(530582,'cute overload :\\\')',1,10,'2010-08-11 23:12:59',5339),(530611,'This one kick some severe asses :)',1,10,'2010-08-12 01:10:57',1468),(530617,'cute :)',1,10,'2010-08-12 01:41:50',10026),(530777,'I can ask Gengis directly the next time we met :)',1,10,'2010-08-12 18:23:29',12336),(530781,'Amiga RULEZ! \\\\:D/',1,10,'2010-08-12 18:27:38',2938),(530842,'Simple but nice :)',1,10,'2010-08-12 22:29:55',4300),(530979,'\\\"La crème des connards!\\\"',1,10,'2010-08-13 13:11:36',7273),(530983,'hmm, coder\\\'s color and the logo is meh (Alien you did really better than this one!) but it deserves a thumbup for the ACE text liner!',1,10,'2010-08-13 13:35:15',14107),(530992,'genius at work!',1,10,'2010-08-13 14:27:26',86),(530993,'cult!',1,10,'2010-08-13 14:29:03',298),(530998,'code rulez\r\ndesign rulez\r\nmusic rulez\r\n\r\ndune rulez :)',1,10,'2010-08-13 14:44:09',554),(530999,'this demo is a true classic, but my thumb up is only dedicated to the so so so so so so so so so so so marvellous ending music :\\\')',1,10,'2010-08-13 14:46:16',3118),(531000,'[quote]there\\\'s still a long way to go for the perfect cracktro[/quote]\r\n\r\nho sure! It\\\'s far from the perfection, that\\\'s why I will do a bunch of others intros ;)',0,10,'2010-08-13 14:48:01',55471),(531417,'A really nice demo... wait... in 4k ??',1,10,'2010-08-16 00:20:21',50063),(531419,'for the bump',1,10,'2010-08-16 00:26:30',1),(531481,'thumbup for whisker + radix&loonie :)',1,10,'2010-08-16 09:24:26',9),(531483,'here is my thumb for one of the best pc demo ever made!',1,10,'2010-08-16 09:25:16',11),(531484,'PURPLE! I love you boys! (and this demo was fun too!)',1,10,'2010-08-16 09:26:31',20),(531487,'Unreeeeal superhero! \\\\o/',1,10,'2010-08-16 09:28:09',29),(531488,'This one was mind-melting!',1,10,'2010-08-16 09:29:26',33),(531489,'It\\\'s a kinda \\\"selfvoting\\\" because I participed in this one, but this chipdisk really deserves a thumbup for the good job :)',1,10,'2010-08-16 09:30:50',35),(531491,'STATIX!!!\r\n\r\n(and Vic!)',1,10,'2010-08-16 09:33:34',44),(531494,'Haha, I did the music for this little thing, my first and only one (loosy) adlib song :)',1,10,'2010-08-16 09:38:09',46),(531496,'this one was a little bit boring, but it deserves a thumbup for the smooth design and music.',1,10,'2010-08-16 09:39:09',49),(531499,'too much awesome chipmusic in this disk, I\\\'m amazed! :\\\')',1,10,'2010-08-16 09:41:39',60),(531500,'the holy trinity of oldskool pc demo with Second Reality 2 and Crystal Dream 2!\r\n\r\nACE!',1,10,'2010-08-16 09:44:19',67),(531501,'Awesome intro for 1995 \\\"standard\\\".',1,10,'2010-08-16 09:45:37',68),(531502,'The young Statix was already a killer in 1995 :)',1,10,'2010-08-16 09:46:27',69),(531504,'Awesome code by LCA, great gfx by Antony and genius music by Shad!',1,10,'2010-08-16 09:47:29',70),(531508,'A successfull jump from Atari to PC scene :)\r\n\r\nClawz you rocks!',1,10,'2010-08-16 09:48:59',72),(531509,'for everything and especially the music',1,10,'2010-08-16 09:50:12',74),(531511,'here is my thumb!',1,10,'2010-08-16 09:50:41',75),(531531,'koomaa!',1,10,'2010-08-16 10:11:55',77),(531532,'Take a loooooong time to precalculate, but in fine was *REALLY* awesome :)',1,10,'2010-08-16 10:13:18',78),(531534,'OMG! Rage ON PC!?!!\r\n\r\nthumbup for Fajser awesome musics!',1,10,'2010-08-16 10:14:23',81),(531535,'I was here with the boys (Statix, Dune, Haplo, Zeb...) during the end of \\\"creation process\\\" at The Party 7, it was amazing to see so much \\\"1337ness\\\" on a tiny table :)',1,10,'2010-08-16 10:16:50',84),(531536,'unreeeeeeeeeeeeeal!',1,10,'2010-08-16 10:17:26',85),(531537,'haaaa, flat-shading at his best! :\\\')',1,10,'2010-08-16 10:18:12',88),(531573,'It\\\'s too much beautiful for my old eyes :\\\')',1,10,'2010-08-16 11:28:31',108),(531574,'Halcyon <3',1,10,'2010-08-16 11:29:45',114),(531575,'a new demoscen era was born after this demo.',1,10,'2010-08-16 11:30:30',117),(531577,'Nice \\\"story-telling\\\" demo, not my cup of tea but it\\\'s well done.',1,10,'2010-08-16 11:31:43',120),(531578,'ha yes! I liked a lot the design in this one!',1,10,'2010-08-16 11:32:31',124),(531579,'the boys are back! Finest art from Suomi!',1,10,'2010-08-16 11:34:03',129),(531581,'It wasn\\\'t the first demo by Haujobb? I liked it a lot :)',1,10,'2010-08-16 11:37:26',175),(531584,'Like Grimmy said!\r\n\r\n+1000!',1,10,'2010-08-16 11:39:29',194),(531585,'yeah yeah, please forget this total abomination :{',0,10,'2010-08-16 11:42:10',212),(531586,'Ho I forgot this nice little thing!',1,10,'2010-08-16 11:43:48',232),(531588,'Really nice!',1,10,'2010-08-16 11:48:45',239),(531589,'My thumb! :)',1,10,'2010-08-16 11:49:30',244),(531590,'raytracing <3',1,10,'2010-08-16 11:49:55',245),(531601,'Fabulous demo!',1,10,'2010-08-16 13:21:27',255),(531602,'here is my thumb!\r\n\r\nI love so much the music! <3',1,10,'2010-08-16 13:24:07',269),(531604,'Like Dano said!',1,10,'2010-08-16 13:24:41',271),(531605,'Yeah, Groovy Baby! o/',1,10,'2010-08-16 13:25:39',281),(531607,'My lost thumb!',1,10,'2010-08-16 13:26:28',284),(531609,'My lost thumb, the musics are stil great!',1,10,'2010-08-16 13:28:08',295),(531610,'NORFAIR <3',1,10,'2010-08-16 13:28:54',297),(531675,'Awesome idea :D\r\n\r\nI demand a YouTube link!!!',1,10,'2010-08-16 17:18:24',54665),(531750,'PHAT 3D and a nice music by Traven :)',1,10,'2010-08-17 09:46:22',304),(531751,'That good old TMK\\\'s babes :\\\')',1,10,'2010-08-17 09:50:31',310),(531752,'TRIPLE THUMBUP FOR THIS DEMO!',1,10,'2010-08-17 09:51:32',311),(531753,'MY THUMB!',1,10,'2010-08-17 09:58:20',312),(531755,'Instant thumbup for the fantastic music!',1,10,'2010-08-17 09:59:40',314),(531757,'Holy Jesus, I forgot this one, I really enjoyed it, especially the \\\"title\\\" part (1st screenshot).',1,10,'2010-08-17 10:15:28',319),(531758,'motherfuckinGIRAFFE!',1,10,'2010-08-17 10:16:44',328),(531759,'My thumb :)',1,10,'2010-08-17 10:17:34',334),(531760,'My thumb for a fantastic 3d \\\"story\\\" demo :)',1,10,'2010-08-17 10:18:07',335),(531761,'A thumb for the funny moment at party place :)',1,10,'2010-08-17 10:19:18',338),(531762,'My lost thumb.',1,10,'2010-08-17 10:20:16',344),(531763,'cute!',1,10,'2010-08-17 10:21:07',348),(531764,'kooma rocks!',1,10,'2010-08-17 10:21:43',352),(531783,'oldskool tpolm :)',1,10,'2010-08-17 13:02:31',354),(531784,'like d3pth said!',1,10,'2010-08-17 13:03:12',355),(531785,'this one is especially famous :)',1,10,'2010-08-17 13:03:41',356),(531786,'simple but efficient :)',1,10,'2010-08-17 13:04:12',357),(531787,'Amazing Turbo Pascal particle engine :)\r\n\r\nCroaker ROCKS!',1,10,'2010-08-17 13:04:46',358),(531788,'My forgotten thumb.',1,10,'2010-08-17 13:05:22',361),(531789,'Quality job!',1,10,'2010-08-17 13:06:05',363),(531790,'A blast from the past!\r\n\r\nAlso an underrated one!',1,10,'2010-08-17 13:06:48',364),(531791,'shiny BAJS!',1,10,'2010-08-17 13:07:15',366),(531792,'how cute :\\\')',1,10,'2010-08-17 13:07:52',367),(531793,'cute Antony\\\'s style :)',1,10,'2010-08-17 13:08:30',369),(531795,'wicked :D',1,10,'2010-08-17 13:09:16',372),(531796,'The usual \\\"ten-years-after\\\" thumbup :)',1,10,'2010-08-17 13:10:07',374),(531797,'Awesome piece of code, 11 years after I can\\\'t realize how it\\\'s possible o_o;',1,10,'2010-08-17 13:11:21',375),(531798,'Cubic Team! This \\\"RIDE\\\" demo was a must!',1,10,'2010-08-17 13:11:57',376),(531799,'Classic :)',1,10,'2010-08-17 13:12:22',378),(531801,'Nice idea, cute result, I love it :)',1,10,'2010-08-17 13:13:03',379),(531803,'croaker si teh man!',1,10,'2010-08-17 13:14:12',381),(531804,'Lazur!',1,10,'2010-08-17 13:15:19',383),(531805,'Haplo!',1,10,'2010-08-17 13:16:35',392),(531807,'hArDy: thumb down for the picture too since it\\\'s a complete scan :)\r\n\r\n(except for the added Melon. logo)',0,10,'2010-08-17 13:20:13',400),(531809,'Roxxed a lot! A good example who demonstrate that it\\\'s possible to do a funny production WITH good code and design! :)',1,10,'2010-08-17 13:23:11',2164),(531949,'All-time classic!',1,10,'2010-08-18 09:53:48',401),(531950,'TEKKNO!',1,10,'2010-08-18 09:54:46',406),(531951,'The highest point of french demoscene :)',1,10,'2010-08-18 09:55:39',407),(531952,'A great demo and an amazing music by Jogeir :)',1,10,'2010-08-18 09:57:00',409),(531954,'o_o;',1,10,'2010-08-18 09:58:18',410),(531955,'That demo remind me a lot of nice things, and the music is one the best by 4mat!',1,10,'2010-08-18 10:10:11',413),(531956,'Good as the original one :)',1,10,'2010-08-18 10:12:07',8198),(531957,'Great intro!!',1,10,'2010-08-18 10:15:18',428),(531958,'Usual Doomsday demo, nice and polished :)',1,10,'2010-08-18 10:16:16',429),(531960,'thumb up!',1,10,'2010-08-18 10:20:17',442),(531961,'fudge intros are awazing',1,10,'2010-08-18 10:21:40',444),(531962,'A masterpiece!',1,10,'2010-08-18 10:22:21',445),(531963,'the ten-years-after thumbup :)',1,10,'2010-08-18 10:24:30',446),(531972,'Rebb: I coded on a worst computer than yours, that why the intro is working fine everywhere ;)',0,10,'2010-08-18 11:45:56',55471),(532015,'m0d: I hope someone will do a new and BETTER video since the first one wasn\\\'t really well done (too much frame skip, bad framerate).',0,10,'2010-08-18 17:00:34',55471),(532046,'Like 4mat said :)',1,10,'2010-08-18 22:23:25',6077),(532093,'My thumb :)',1,10,'2010-08-19 09:58:20',451),(532094,'I stil love it :)',1,10,'2010-08-19 09:59:07',452),(532095,'Part of the Holy Trinity of oldskool PC demoscene :)',1,10,'2010-08-19 10:01:28',462),(532096,'Classic :)',1,10,'2010-08-19 10:08:53',463),(532097,'Raytracing :\\\')~',1,10,'2010-08-19 10:09:46',467),(532098,'Thorsten FTW!',1,10,'2010-08-19 10:19:18',468),(532100,'As good as the DOS version :)',1,10,'2010-08-19 10:41:03',470),(532101,'My thumb!',1,10,'2010-08-19 10:41:47',472),(532102,'Great one!',1,10,'2010-08-19 10:42:18',474),(532107,'A true classic :)\r\n\r\nWell, all Future Crew demos are \\\"true classic\\\" :D',1,10,'2010-08-19 11:40:51',479),(532108,'OMG BBQ!',1,10,'2010-08-19 11:41:24',482),(532109,'Looks great :)',1,10,'2010-08-19 11:43:25',498),(532110,'Replay at his best!',1,10,'2010-08-19 11:44:09',501),(532111,'My thumb!',1,10,'2010-08-19 11:44:37',502),(532142,'Ho yes',1,10,'2010-08-19 17:03:08',505),(532145,'elite!',1,10,'2010-08-19 17:05:15',527),(532146,'I liked this one a lot, amazing for 1998 :)',1,10,'2010-08-19 17:05:51',526),(532204,'COPPER! MOBY! \\\\:D/',1,10,'2010-08-20 11:34:23',3422),(532654,'I love it :)',1,10,'2010-08-23 09:59:37',55560),(532675,'Was nice :)',1,10,'2010-08-23 14:09:25',553),(532676,'Roudoudou \\\\o/',1,10,'2010-08-23 14:10:03',555),(532677,'Loved this one !!',1,10,'2010-08-23 14:10:47',556),(532678,'Yep, really nice.',1,10,'2010-08-23 14:11:20',558),(532680,'this one rocked the party, thumb up! :)',1,10,'2010-08-23 14:13:52',564),(532685,'I\\\'m crinkled!',1,10,'2010-08-23 14:45:43',18158),(532688,'haha gears, I love gears ;)',1,10,'2010-08-23 14:47:03',597),(532699,'ho, it\\\'s marvellous :D',1,10,'2010-08-23 17:02:42',14364),(532702,'1987 !!!',1,10,'2010-08-23 17:59:09',55668),(532975,'[img]http://www.chiptune.com/tmp/rulez.gif[/img]',1,10,'2010-08-26 13:59:07',25304),(532988,'XuanXuan: you are on a demoscene related website, not on some w***z-board.',0,10,'2010-08-26 15:31:45',55471),(532991,'okkie :(',0,10,'2010-08-26 15:40:40',55471),(533000,'[url=http://www.youtube.com/watch?v=0bZbQH_1sj8]youtube link[/url] fixed!\r\n\r\nThanks to the glöperators :)',0,10,'2010-08-26 17:58:15',55471),(533164,'A *REAL* scene magazine :)\r\n\r\n(but I miss the good old \\\"news & rumourz\\\")',1,10,'2010-08-27 23:14:29',55734),(533174,'Liked this one too :)\r\n\r\nBut the real title isn\\\'t the one written on the screenshot?',1,10,'2010-08-28 00:50:50',52638),(533268,'Loved this one, especially the secound half :)\r\n\r\nA really nice first production, the french demoscene is alive! :D',1,10,'2010-08-29 00:04:22',55737),(533480,'nice invit-demo! french scene is back!\r\n\r\nand thank for the greetings ;)',1,10,'2010-08-29 14:13:43',55740),(533481,'Like XT95 said :)',1,10,'2010-08-29 14:15:43',55744),(533482,'Awesome rendering, I loved it on the stream, I can\\\'t wait for a decent HD video :)',1,10,'2010-08-29 14:20:09',55741),(533506,'nice multipart 4k, I especially like the colorscheme :)',1,10,'2010-08-29 15:15:53',55736),(533510,'I can\\\'t believe it 0_0;',1,10,'2010-08-29 15:18:16',55745),(533623,'hmmm, this one is nice to see but a little bit... boring at same time, isn\\\'t it?\r\n\r\nwell, let give a thumb up :)',0,10,'2010-08-29 18:46:01',55750),(533626,'here is the previously promised thumb up! :3',1,10,'2010-08-29 18:46:53',55750),(533869,'thumbup for the newcomer and the platform!\r\n\r\nI want an .ipa file !!!',1,10,'2010-08-30 09:19:33',55755),(534392,'I like the concept :)',1,10,'2010-08-31 11:07:07',55759),(534394,'That intro used a nice \\\"TB-303\\\" softsynth made by deadline, I was really pleased to do a music with it :)',0,10,'2010-08-31 11:15:13',15843),(534557,'My favourite was Cryptoburner\\\'s 3.52, but it\\\'s PROTRACKER \\\\:D/',1,10,'2010-09-01 09:16:35',13364),(534803,'VIDEO? :(',0,10,'2010-09-02 09:24:04',55758),(534854,'lovely :)',1,10,'2010-09-02 16:22:09',55766),(534867,'Good work boys :)',1,10,'2010-09-02 17:34:40',54527),(534947,'It\\\'s totally and absolutely mindblowing.',1,10,'2010-09-03 09:56:29',55758),(534950,'Epic production!!',1,10,'2010-09-03 10:09:39',50866),(534951,'Nice effects and colors :)',1,10,'2010-09-03 10:18:49',53569),(534978,'1k \\\\o/',1,10,'2010-09-03 17:10:13',51762),(535290,'Melon. rocks!',1,10,'2010-09-05 15:27:17',4438),(535291,'GEARS+Harmonica font+Melon.=<3',1,10,'2010-09-05 15:28:21',27575),(535292,'Melon. classic <3',1,10,'2010-09-05 15:30:57',26695),(535293,'Sprite+Harmonica font=<3',1,10,'2010-09-05 15:31:39',16546),(535294,'great color scheme and music :)\r\n\r\nthanks to Sim for the nice comment!',1,10,'2010-09-05 15:33:05',26918),(535295,'Ho Jesus, that single one remind me so much things :\\\')',1,10,'2010-09-05 15:34:41',26917),(535298,'So simple, but so nice at same time :)',1,10,'2010-09-05 15:47:10',27395),(535299,'Melon. \\\\o/',1,10,'2010-09-05 15:48:03',4374),(535300,'Like Stingray said :)',1,10,'2010-09-05 15:48:39',23279),(535301,'fonts! logo! rulez!',1,10,'2010-09-05 15:49:16',27468),(535302,'+1 Stingray again :)',1,10,'2010-09-05 15:50:40',23283),(535486,'Thumbup for still doing ECS intro :)',1,10,'2010-09-06 00:53:31',55786),(535487,'Like everyone said!',1,10,'2010-09-06 00:54:09',55787),(535748,'MAGIC!',1,10,'2010-09-07 17:54:42',55777),(535749,'doesn\\\'t work on the latest Chrome :(',0,10,'2010-09-07 17:59:03',55792),(535874,'HUGE! o_o;\r\n\r\nLiked it A LOT!',1,10,'2010-09-08 09:11:40',55794),(536091,'OMG, Ziphoid! Uncle Tom! Codex!!! \\\\:D/',1,10,'2010-09-09 09:36:04',9679),(536503,'Nice little demo and I like a lot the music!\r\n\r\nAlso, thanks for the greetings :\\\')',1,10,'2010-09-12 16:10:14',55820),(536799,'this one is truly amazing for 1997 :)',1,10,'2010-09-14 10:31:54',1285),(536809,'demopack :\\\')',1,10,'2010-09-14 12:42:43',55942),(536891,'Purple Motion \\\\o/',1,10,'2010-09-15 09:25:57',55948),(537334,'PIGGY & rasterbars <3',1,10,'2010-09-19 15:55:52',55951),(537347,'Better than the \\\"real\\\" one :)\r\n\r\nBtw, the only bad point is the music player set my windows \\\"wave\\\" volume to the max :(',1,10,'2010-09-19 16:24:06',55954),(537349,'I liked it :)',1,10,'2010-09-19 16:30:15',7695),(537350,'Here is my thumb :)',1,10,'2010-09-19 16:32:51',702),(537351,'This demo rocks!',1,10,'2010-09-19 16:35:28',8130),(537690,'nice screen :)',1,10,'2010-09-23 14:05:08',9687),(537761,'I like this one a lot! I don\\\'t understand why it wasn\\\'t already on pouet.net :)',1,10,'2010-09-24 11:32:51',55956),(537763,'Rocked my pant!',1,10,'2010-09-24 11:35:43',54617),(537773,'haaa that demo reminds me so much good thing :)\r\n\r\nI watched it at the Party 5 with some good friends :)',1,10,'2010-09-24 15:27:36',2163),(537805,'Massive EVERYTHING :)',0,10,'2010-09-24 21:22:28',1562),(537806,'That intro just *BLASTED* everybody during the compo.\r\n\r\nMe too.',1,10,'2010-09-24 21:25:21',5633),(538335,'I think the final version deserves a second thumbup :)',0,10,'2010-09-27 09:19:13',55740),(538338,'video? :\\\'(',0,10,'2010-09-27 09:29:29',55961),(538349,'ahem.\r\n\r\nstolen namegroup?',0,10,'2010-09-27 10:46:43',55973),(538739,'great great demo, I love it so much <3\r\n\r\nThis \\\"realistic\\\" starfield is really awesome :\\\')\r\n\r\nHo, the music is great too!',1,10,'2010-09-30 14:42:39',55965),(538742,'thumbup for the amazing intro part and the cute scene/chiptune during endpart :)\r\n\r\ni\\\'m not really into that car/robots part but I recognise that lot\\\'s of work was done!',1,10,'2010-09-30 15:41:05',53647),(538749,'nice one :)',1,10,'2010-09-30 17:32:10',55961),(538923,'I WON \\\\o/\r\n\r\nbtw, there is an hidden part ;)',0,10,'2010-10-03 01:45:54',55991),(539483,'No Life for ever \\\\o/',1,10,'2010-10-04 00:24:29',50546),(539649,'a fabulous demo! every little details rocks! :)',1,10,'2010-10-04 15:31:19',51983),(539655,'ho god.\r\n\r\nthis \\\"waves-tunnel\\\" is mindblowing! :)',1,10,'2010-10-04 15:45:43',51449),(539661,'@evilpaul: ha yes sorry, I wanted to do more, but it\\\'s already the most complete production I ever done :D',0,10,'2010-10-04 15:51:24',55991),(539670,'Really funny on the bigscreen, really well done for two week of work, congrats young boys :)',1,10,'2010-10-04 16:03:45',55992),(539698,'please forgot the youtube video, it\\\'s a complete horror :(\r\n\r\nif someone can do a better version with NO scanline (can be disabled by pressing F3 key) I will be really happy!',0,10,'2010-10-04 17:10:34',55991),(539905,'Nice and refreshing :)',1,10,'2010-10-04 23:36:53',56016),(539945,'It\\\'s incredibly great! Pure genius! the C64 is still the best computer ever made :)',1,10,'2010-10-05 01:05:51',56010),(539946,'sim: you forgot your thumbup :(',0,10,'2010-10-05 01:07:04',55991),(539947,'total horror',-1,10,'2010-10-05 01:11:35',51284),(540004,'motivational thumbup for the first prod and also for the platform :)',1,10,'2010-10-05 09:07:17',55993),(540005,'yeah, ripped from \\\"cube runner\\\" on iPhone but still nice :)',1,10,'2010-10-05 09:13:24',55987),(540008,'nice \\\"cheese-shaders\\\" :)',1,10,'2010-10-05 09:32:00',56009),(540016,'[quote]Is this some kind of joke??[/quote]\r\n\r\nYes, of course it\\\'s a kind of \\\"joke-prod\\\", but a real demo too :)\r\n\r\nthumbup for release a new prod after 10+ years of inactivity :)',1,10,'2010-10-05 10:09:10',56013),(540232,'@wade: hmmm, the screen doesn\\\'t flash if you try the exe version and NOT the lame youtube video linked :)\r\n\r\nthere\\\'s is a non-flashing capture [url=http://www.youtube.com/watch?v=uX-ezVGHIJ0]here[/url]!',0,10,'2010-10-06 00:29:15',55991),(540259,'Really funny and well done :)',1,10,'2010-10-06 09:52:19',56020),(540261,'nice to see a zx spectrum demo on the bigscreen!\r\n\r\nsome screens are really funny :D',1,10,'2010-10-06 09:54:11',55989),(540262,'I\\\'m not really into that kind of style but this one was surprisingly enjoyable on the bigscreen :)',1,10,'2010-10-06 09:56:00',56025),(540494,'yeah! great job :)',1,10,'2010-10-07 09:53:02',54529),(540497,'nice one! I liked it a lot :)',1,10,'2010-10-07 11:01:38',56001),(540515,'@archmage: your nice comment make me *really* happy because I\\\'m one of your big fan since I\\\'ve seen D.O.S the first time in 1992 :\\\'D',0,10,'2010-10-07 14:30:42',55991),(540980,'nice one :)',1,10,'2010-10-10 14:33:24',56051),(540990,'Bomb\\\'s borntro!\r\n\r\nI like it so much, and the cute chiptune by Clawz is really great :)',1,10,'2010-10-10 14:55:15',3043),(540994,'Intel Outside!',1,10,'2010-10-10 15:24:01',7971),(541002,'RAGE \\\\o/',1,10,'2010-10-10 16:06:06',9106),(541024,'I want a \\\"chiptune hero\\\" version with 4mat and Radix chiptune!',1,10,'2010-10-10 21:09:54',55080),(541113,'Cute screen :)',1,10,'2010-10-11 22:51:13',56058),(541145,'awesome! great design, effects and music :)',1,10,'2010-10-12 13:48:34',54051),(541146,'clouds!! <3',1,10,'2010-10-12 13:52:09',53604),(541229,'beautifull :)',1,10,'2010-10-13 10:03:08',56061),(541262,'you pimped teh b4thr00m! :D',1,10,'2010-10-13 18:13:12',54109),(541413,'I jizzed in my pant! \\\\:D/',1,10,'2010-10-15 16:31:33',30213),(541429,'the final version is coming soon!\r\n\r\nit\\\'s a long job because I converted ALL opengl\\\'s \\\"direct calls\\\" into gl vertex arrays (MOAR fps!) and I\\\'m now fixing the last glitches :)',0,10,'2010-10-15 21:04:55',55991),(541442,'[img]http://www.chiptune.com/tmp/siggraph2002.jpg[/img]\r\n\r\n*FAME*',0,10,'2010-10-15 22:53:17',5628),(541680,'Exactly the style of prod I like :)',1,10,'2010-10-18 09:19:39',10252),(541684,'Awesome piece of code! °_°',1,10,'2010-10-18 09:28:23',54561),(541686,'It\\\'s not really the style of intro I like the most, but I have to admit it\\\'s a *MASTERPIECE* of code, gfx and music :)',1,10,'2010-10-18 10:32:37',51125),(541688,'small is beautiful.',1,10,'2010-10-18 11:28:34',53871),(541690,'I jizzed in my pant!',1,10,'2010-10-18 11:35:21',53816),(541706,'HiRRRRRMU!',1,10,'2010-10-18 13:32:32',3597),(541732,'I like a lot that flat-shaded 3d world :)',1,10,'2010-10-18 16:58:10',3036),(541733,'same as above :)',1,10,'2010-10-18 16:59:22',56004),(541807,'GAY-PR0N :(',-1,10,'2010-10-19 15:06:18',2170),(541816,'A true killer demo!\r\n\r\nChromag music rocks!!',1,10,'2010-10-19 16:57:53',2744),(541819,'simply one of my favourite Amiga intro!\r\n\r\nthe code is really simple but there\\\'s lots of nice and fun ideas, also the chiptune is ACE! :)',1,10,'2010-10-19 17:09:34',2782),(541821,'tunnel <3',1,10,'2010-10-19 17:10:12',19284),(541823,'tunnel again!!! <3',1,10,'2010-10-19 17:11:03',18586),(542067,'not bad :)',1,10,'2010-10-22 21:36:59',56090),(542088,'there\\\'s some problems (crash!) on some computers with the last \\\"final\\\" version.\r\nI will do my best to fix that :3',0,10,'2010-10-23 03:04:29',55991),(542165,'good!',1,10,'2010-10-23 22:55:30',56093),(542524,'JUGI \\\\o/',1,10,'2010-10-25 00:01:24',56114),(542536,'I liked this one a lot!\r\n\r\nNice to see ASD doing this kind of demo :)',1,10,'2010-10-25 00:34:20',56100),(542642,'I watched this one after the \\\"electric bullet\\\"-remix, like most of people I prefer the remixed version, but this one is enjoyable too :)',1,10,'2010-10-25 10:06:40',55418),(542644,'doesn\\\'t work on my laptop :(\r\n\r\ndid you use pixelshaders to display cubes??',0,10,'2010-10-25 10:22:27',56115),(542701,'best flash use I ever seen :D\r\n\r\nthis \\\"polyhedron\\\" is great!',1,10,'2010-10-25 14:58:54',56106),(542715,'First prod motivational thumbup!\r\n\r\nAnd it\\\'s really good for a first prod :)',1,10,'2010-10-25 15:19:17',56103),(542734,'Really nice, i liked it a lot! :D\r\n\r\nWelcome back Nono!',1,10,'2010-10-25 16:02:36',51664),(542851,'don\\\'t run at all :\\\'(\r\n\r\nneed pixelshaders or some evoluted gfxcards?',0,10,'2010-10-25 22:00:28',56115),(542878,'SUBLIM! :\\\'}',1,10,'2010-10-25 23:17:57',32241),(542971,'kooma is back :\\\')',1,10,'2010-10-26 11:19:41',56129),(542972,'Exin: you filled my little heart with joy! :3',0,10,'2010-10-26 11:22:53',55991),(543022,'It\\\'s just a grayscale+inverted colors or some more technical video shooting?',0,10,'2010-10-26 16:31:08',56134),(543040,'cubes!',1,10,'2010-10-26 18:14:25',56110),(543156,'totally groundbreaking intro!\r\n\r\ni can NOT believe that everything fit into 64k °_°;',1,10,'2010-10-27 11:26:07',53833),(543179,'FR-08 is stil my favourite (mostly because of the music) by this is good too, especially the end scene.\r\n\r\npouce haut!',1,10,'2010-10-27 14:51:55',5569),(543196,'well not so bad, and there\\\'s tons of CUBES.\r\n\r\na motivational thumbup :)',1,10,'2010-10-27 17:27:05',50677),(543197,'(°o°)',1,10,'2010-10-27 17:31:38',12666),(543204,'Awesome amount of work!\r\n\r\nCongrats guys!',1,10,'2010-10-27 18:27:20',56104),(543316,'Abyss+thx+Axel Foley=<3',1,10,'2010-10-28 09:23:20',3406),(543322,'awesome 3d engine and models! I liked it A LOT!',1,10,'2010-10-28 09:43:50',16351),(543323,'greetings part rocks :)',1,10,'2010-10-28 09:48:41',56108),(543326,'Very nice atmosphere and killer rendering :)',1,10,'2010-10-28 10:05:53',51454),(543329,'°_°;\r\n\r\n\r\nRULEZ!',1,10,'2010-10-28 10:24:38',50170),(543343,'A really nice little intro, I liked everything in it :)',1,10,'2010-10-28 14:39:56',56099),(543363,'<3 <3 <3',1,10,'2010-10-28 18:19:47',20984),(543438,'The final version is available in the [url=http://www.razor1911.com/demo/prods/Insert%20No%20Coins%20(2010)(Razor%201911)(Win32)(64k).zip]zip archive[/url] now!\r\n\r\nThe intro looks almost the same, I fixed lots of bugs here & there, changed ALL openGL direct-calls in \\\"draw vertex array\\\" (some effects are 2x faster!).\r\n\r\nAnd the final filesize is now 64.000 bytes! \\\\:D/',0,10,'2010-10-29 11:29:45',55991),(543439,'cute Amiga style :)',1,10,'2010-10-29 11:50:36',56144),(543444,'@cyberpingui: ha :(\r\n\r\nwe fixed a memory bug with XP64, and it works on my old XP32... Your XP is a 64b one?\r\n\r\n@SoDa7: what OS are you using?',0,10,'2010-10-29 13:18:59',55991),(543447,'nah, human error! bp put the wrong file into the zip :D\r\n\r\nthe GOOD and VERY LAST version is located [url= http://www.chiptune.com/razor/rzr-insert_no_coins_final.zip]here[/url] for the moment, we will replace the faulty one as soon as possible :)\r\n\r\ncan you test it and tell me if it works?',0,10,'2010-10-29 13:41:02',55991),(543502,'VIZNUT FOR PRESIDENT!',1,10,'2010-10-30 00:46:29',56097),(543561,'totally underrated little gem :)',1,10,'2010-10-30 15:36:04',1277),(543586,'nice, especially for a 25 years old prod :)',1,10,'2010-10-30 18:47:43',56148),(543610,'mct: tried both version? party version crash too? :(',0,10,'2010-10-30 21:18:26',55991),(543615,'yeah, as usual kkrunchy packed executables are detected as virus :)\r\n\r\nstrange that the intro doesn\\\'t work on win7/32 :{\r\nmemory allocation problem perhaps?',0,10,'2010-10-30 21:57:32',55991),(543618,'Protracker clone on GBC!\r\n\r\nJust <3 !',1,10,'2010-10-30 22:21:48',56151),(543750,'If you think this is nice stuff, why do you think there is namevoting here? :)',0,10,'2010-10-31 15:16:55',55991),(543839,'Awesome landscape scene! Awesome everything! Loved everything in that demo!\r\nCongrats men!',1,10,'2010-11-01 14:25:38',54588),(543844,'thumbup for the great great music by Jugi!\r\n\r\nand yep, it\\\'s [url=ftp://ftp.untergrund.net/users/rez/mod/jugi-crack_or_die!.zip]Crack or Die![/url] :)',1,10,'2010-11-01 15:18:56',56161),(543845,'cute but a bit disturbing :3',0,10,'2010-11-01 15:24:11',54530),(543862,'great demo!',1,10,'2010-11-01 18:50:00',54648),(543940,'Since there was MASSIVE botnet\\\'s hits on this prod, we decided with pouet\\\'s admin to reset my \\\"popularity\\\" value to 0%.\r\n\r\nThanks a lot to the lamer(s) who did that :\\\'(',0,10,'2010-11-02 12:06:50',55991),(544007,'A little bit too much PC\\\'ish for an Amiga demo, but the 3D engine is great!!',1,10,'2010-11-02 22:28:30',2857),(544119,'Really nice music! :)',1,10,'2010-11-04 10:04:05',56147),(544142,'great rendering and nice music!\r\n\r\nrefreshing :)',1,10,'2010-11-04 14:43:19',51459),(544143,'everything is great in this demo!\r\nperhaps my favorite from ASD :)',1,10,'2010-11-04 14:46:49',52931),(544168,'you will notice that i\\\'m on the credits for ending music, but it wasn\\\'t used :D',0,10,'2010-11-04 23:04:31',59),(544538,'Rocks!\r\n\r\nBut Uno rulez more ;)',1,10,'2010-11-07 18:12:25',5103),(544697,'instant love!!!\r\n\r\nand the music is great :D\r\n\r\n(i hope the \\\"andromeda not welcome\\\" is a joke)',1,10,'2010-11-08 12:54:28',56218),(544718,'nice demo!\r\n\r\nbut the title... :(',1,10,'2010-11-08 14:45:46',50136),(544733,'Nice little demo, simple & efficient for me :)',1,10,'2010-11-08 16:16:14',56212),(545019,'<3',1,10,'2010-11-10 00:40:24',107),(545520,'a lot of <3 and <3 :\\\')',1,10,'2010-11-13 21:54:25',56234),(545859,'p01 mastered again :D',1,10,'2010-11-15 11:57:54',56274),(545872,'mfx is still the best! \\\\o/',1,10,'2010-11-15 13:30:00',56268),(546086,'Pirates of the 777 seas!',0,10,'2010-11-16 17:29:27',56296),(546106,'the module is [url=http://www.chiptune.com/razor/rzr-tv_noise_soundtrack.zip]here[/url] :)\r\n\r\nit\\\'s a old xm I did in 2000 for a tpolm demo I never finished :)',0,10,'2010-11-16 18:20:53',56296),(546277,'nice noise :)',1,10,'2010-11-17 09:19:35',56269),(546311,'platform <3\r\nsize <3\r\ndesign <3\r\nidea <3',1,10,'2010-11-17 14:04:37',53575),(546312,'bootblock-tro \\\\o/',1,10,'2010-11-17 14:24:01',56299),(546409,'Amiga intro by Sonic... PC ?\r\n\r\nherm wait...\r\n\r\n:D',0,10,'2010-11-17 21:23:51',56302),(546410,'fumble: thank a lot for the video :D',0,10,'2010-11-17 21:25:16',56296),(546417,'thank a lot chromag :\\\'D\r\n\r\nbtw, the samples are made with 3state softsynth we used in [url=http://www.pouet.net/prod.php?which=285]antimoney[/url] :)',0,10,'2010-11-17 21:50:14',56296),(546418,'yeah, i really want a video :(',0,10,'2010-11-17 21:51:00',285),(546487,'ho god!\r\n\r\nfirst computer I used :\\\')',1,10,'2010-11-18 09:21:47',56306),(546488,'*ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff*',1,10,'2010-11-18 09:22:34',56305),(546490,'*ffffffffffffffffffffffffffffffffffffffffffffffffffffffff*',1,10,'2010-11-18 09:23:23',56304),(546514,'OMG!\r\n\r\nI just discovered today that this game come from the demoscene :\\\')',1,10,'2010-11-18 13:09:27',20938),(546807,'I *fffffffffffffffff* it! <3',1,10,'2010-11-21 01:26:57',56312),(546867,'the noise-mania has no end :)',1,10,'2010-11-21 14:44:52',56314),(546950,'noisy noise :D',1,10,'2010-11-22 16:22:16',56316),(547057,'platform!',1,10,'2010-11-23 09:53:35',56318),(547179,'great visual, really nice music and noise!\r\n\r\ni liked it a lot :)',1,10,'2010-11-24 10:29:59',56317),(547183,'what 4mat and Manwe and Optimouse said!',1,10,'2010-11-24 10:36:49',56178),(547377,'Love it so much <3',1,10,'2010-11-26 13:11:14',741),(547520,'yeah! OSX port please :)',1,10,'2010-11-27 22:15:57',56336),(547521,'really great effect :D',1,10,'2010-11-27 22:21:33',56334),(547863,'That demo rocks hard :)',1,10,'2010-12-03 10:20:32',54377),(548128,'hmmm but the effect on the screenshot is stolen from an animated gif I found months ago on internet :(',0,10,'2010-12-07 14:54:42',56351),(548665,'small & nice :)',1,10,'2010-12-12 17:19:23',56370),(548719,'nice prod, great platform <3',1,10,'2010-12-12 23:36:58',56384),(548879,'A true classic yes, every Amiga user remember this one :)',1,10,'2010-12-13 21:37:09',4022),(548886,'CONGRATS BOYS \\\\o/',1,10,'2010-12-13 22:04:15',56393),(548965,'Love so much this one <3\r\n\r\nAwesome visual and music mixed in just 1k!!!',1,10,'2010-12-14 11:44:07',24333),(549119,'I demand a youtube video!',0,10,'2010-12-15 15:18:54',56393),(549136,'totally awesome, I still don\\\'t realize what is possible to do with a ~30 years old computer :D',1,10,'2010-12-15 16:47:41',56410),(549139,'[url=http://www.youtube.com/watch?v=bV_D1zZEhqc]youtube link[/url] !!',0,10,'2010-12-15 16:58:07',56393),(549140,'ha yes sorry, I just discover the link some posts above mine :D',0,10,'2010-12-15 16:59:00',56393),(549223,'that what I called \\\"indie\\\" game :D',1,10,'2010-12-16 16:41:58',30237),(549516,'nice little demo, I liked the textmode \\\"filtering\\\" used here :)',1,10,'2010-12-20 17:06:05',56392),(549664,'It\\\'s too much \\\"fine art humorous prod\\\" for me :(',-1,10,'2010-12-22 11:00:08',7400),(549665,'Also, in the same style, Melon Dezign prods are faaar better, and not boring like this one.',0,10,'2010-12-22 11:01:08',7400),(549866,'Nice little prod :)',1,10,'2010-12-26 16:00:18',56440),(549926,'Not my favourite from Conspiracy but this is really enjoyable of course :)',1,10,'2010-12-27 13:45:03',53938),(549928,'you eated too much mushrooms from space :)',1,10,'2010-12-27 14:00:04',53638),(549944,'the zip archive doesn\\\'t render the screenshot :(',-1,10,'2010-12-27 18:06:12',56451),(550266,'A great demo!\r\n\r\nThe final scene with mandelbulb-like landscape is mindblowing in all aspects!\r\n\r\nCode, graphics and music are all really good, I like the way you showed \\\"classics\\\" demo effect in the same way as a short-movie, it\\\'s a story-demo with a perfect balance between the words \\\"story\\\" and \\\"demo\\\" :)',1,10,'2010-12-29 13:16:49',56458),(550582,'RETROMODE \\\\o/\r\n\r\nGREETINGS \\\\:D/',1,10,'2010-12-30 18:02:11',56457),(550798,'A little gift from Razor 1911 for this new year :)',0,10,'2011-01-01 00:32:47',56485),(550975,'cute :)',1,10,'2011-01-01 23:32:27',56489),(550977,'Hatikvah go fuck yourself',-1,10,'2011-01-01 23:36:58',31546),(550978,'self voting sucks, Hatikvah go fuck yourself.',-1,10,'2011-01-01 23:38:58',1227),(550979,'Hatikvah go fuck yourself.',-1,10,'2011-01-01 23:39:34',5178),(550980,'@LLB: yeah, I\\\'ve done better, but this intro is a remake of an [url=http://pouet.net/prod.php?which=7860]older one[/url], so that\\\'s why I keep the same fonts and logo is a new version of the old one :)\r\n\r\nRasmus: I\\\'m really sorry for you :(',0,10,'2011-01-01 23:46:41',56485),(550991,'selfvoting sucks :(',-1,10,'2011-01-02 00:40:37',24833),(551001,'4K TITS \\\\o/',1,10,'2011-01-02 01:21:10',53509),(551002,'fabulous °-°',1,10,'2011-01-02 01:21:53',51074),(551004,'great rendering for the size :)',1,10,'2011-01-02 01:24:18',51285),(551010,'Btw, if you want to see the starfield in fullscreen, you just have to hit F4 key :)',0,10,'2011-01-02 02:13:45',56485),(551016,'@unbeliever^x7m: it was just added :)\r\n\r\nI give the link again: [url]http://www.youtube.com/watch?v=NTuMeDamMTU[/url]',0,10,'2011-01-02 02:37:38',56485),(551113,'hmmm... really nice rendering but I expected more :|\r\n\r\nthe nice colored block are underused!\r\n\r\nwell, I give a thumb to motivate you for a final version :)',1,10,'2011-01-02 17:23:18',56463),(551194,'cute cubes :)',1,10,'2011-01-02 22:14:34',50080),(551195,'nothing exceptionnal but a nice intro :)',1,10,'2011-01-02 22:50:31',1225),(551198,'awesome work! that rocks!!!',1,10,'2011-01-02 23:18:30',56481),(551199,'rulez of course, Clawz music is great as usual :)',1,10,'2011-01-02 23:20:27',3031),(551213,'like keops said',1,10,'2011-01-03 00:09:21',4723),(551228,'SIRIaX: hopefully I did, since I played a lot to the cracked game, I watched a lot the original crack intro ;)',0,10,'2011-01-03 02:06:26',56485),(551229,'SLL \\\\o/',1,10,'2011-01-03 02:07:02',56493),(551312,'@mudlord: and no thanks for the thumbdown without any explication, still doesn\\\'t understand why you thumbdown me everytime :(',0,10,'2011-01-03 21:04:29',56485),(551337,'I liked it, it\\\'s short and enjoyable, perfect to use as jingle during demoparties :)',1,10,'2011-01-03 22:15:20',56505),(551382,'mudlord: well, so if you have nothing against me perhaps you can just say nothing or set a piggy :)\r\nI don\\\'t remember doing some bad thing against you so I don\\\'t think I have to pay consequences everytime :(',0,10,'2011-01-04 00:16:22',56485),(551408,'great code, great design and nice music :)\r\n\r\nRULEZ!',1,10,'2011-01-04 03:15:24',56383),(551478,'@mudlord: good! thank a lot in advance :)',0,10,'2011-01-04 15:29:56',56485),(551499,'the best definition possible of \\\"digital art\\\" :)',1,10,'2011-01-04 17:27:41',50068),(551587,'ugly, welcome in 2009.',-1,10,'2011-01-05 11:56:14',52946),(551588,'atrocious design, welcome in 2009.',-1,10,'2011-01-05 11:56:48',53865),(551589,'xTr1m: I think you severely lacks of demoscene background, there\\\'s enough place for high-end prods but also for nostalgic little prods like mine.\r\n\r\nThis one was made for the fun, not released at a party but as \\\"new year gift\\\", I don\\\'t understand what can push to thumbdown such a prod.\r\n\r\nI think you havn\\\'t understand what demoscene is.',0,10,'2011-01-05 12:01:42',56485),(551598,'thanks, you make my heart full of happyness (around the bend) [img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]',0,10,'2011-01-05 13:11:58',56485),(551611,'Well, now I understand well your point of view, thank a lot for explaining it more clearly.\r\n\r\nBut don\\\'t you think there is a place for \\\"fun\\\" production like mine?\r\n\r\nI really want to take the most of the hardware but I\\\'m coding my intro on a lousy laptop with a lame intel gfx-chipset without any shaders, so I can assure I\\\'m taking the most out of MY hardware :)\r\n\r\nAlso, as you probably know, I\\\'m am (was?) more musician than coder, my coding skills are very poor compared to the best demoscene coders. I\\\'m trying to do the best with the small things I know.\r\n\r\nI remember a time when Melon Dezign was one of the best ranked demogroup with the lowest quality of coding but the best design... and nobody never complained about that!',0,10,'2011-01-05 14:58:09',56485),(551616,'ok ok, so let just release at party, let just farbraush and ASD participate, so demoscene will be great!',0,10,'2011-01-05 15:28:11',56485),(551696,'panic: I really hope to get something ;)',0,10,'2011-01-06 11:12:50',55991),(551725,'hmmm, not really much too see here, and the liner is too fast, i can\\\'t read anything :(',0,10,'2011-01-06 13:28:14',55272),(551727,'joooo: thank for comment last comment!\r\n\r\nit\\\'s funny to see that SIM didn\\\'t thumbup the current intro and thumbup the one you linked from Skid Row :D',0,10,'2011-01-06 13:29:29',56485),(551738,'really cute, and lovely music :)',1,10,'2011-01-06 14:38:09',51003),(551798,'sim: yes of course it\\\'s friendly, just question of taste :)',0,10,'2011-01-06 21:29:37',56485),(551896,'RULEZ!',1,10,'2011-01-08 00:09:54',1594),(551922,'A kool demo shock for japanese brains!',0,10,'2011-01-08 13:51:01',56549),(552117,'Like previously said by BackSpace :)',1,10,'2011-01-08 23:39:20',703),(552124,'TRUE!\r\n\r\nbut it\\\'s cute to blink it on rythm, isn\\\'t it? :) :)',0,10,'2011-01-08 23:52:33',56549),(552137,'I like a lot that kind of effects, planet & space :)\r\n\r\nbtw imerso, even if you are sorry, please do not vote for your own prod, it\\\'s a bit \\\"lame\\\" :(',1,10,'2011-01-09 00:18:58',56551),(552307,'well done original concept.',1,10,'2011-01-09 17:28:25',31088),(552309,'hmmm, this one is good but not my cup of tea :|',0,10,'2011-01-09 17:31:30',26663),(552457,'mudlord: yeah, I will use shaders when I will have a computer who can run it :D\r\n\r\nxenusion: yeah, it seems that some people doesn\\\'t like our llittle pirate. You know, it was made to look like childish cartoon pirate, I like it a lot :)',0,10,'2011-01-10 09:16:11',56549),(552461,'Hyde: *HUG* <3',0,10,'2011-01-10 09:34:03',56549),(552464,'really nice for the size :)\r\n\r\nthe group name (n.h.k.) has something to do with the iPhone game of the same name? (Ninja Honda Karate).',1,10,'2011-01-10 09:50:04',56556),(552467,'unusual demo, but why not :)',1,10,'2011-01-10 10:03:20',56554),(552475,'I just discovered that demo today, I liked it a lot, mostly because of the great soundtrack :D',1,10,'2011-01-10 10:42:56',13033),(552486,'Navis & xTr1m: you are taking things too seriously, demoscene is about \\\"fun\\\", I\\\'m absolutely NOT competing (?) in the same league as your, I\\\'m just a chiptune-composer who try to make some code with my old VC6.0 framework for the fun, I don\\\'t claim to make the best intros since my coding skills are low.\r\n\r\nMaking a prod just for the pleasure of making it and not for being 1st at big democompo became impossible? :|',0,10,'2011-01-10 11:37:16',56549),(552501,'navis: yeah, no problem, all comments are welcome :)\r\n\r\n',0,10,'2011-01-10 13:27:27',56549),(552510,'thank a lot :)\r\n\r\n[url=http://awards.scene.org]vote for it[/url]! :D',0,10,'2011-01-10 14:44:35',55991),(552516,'p01: too bad you take in consideration the buzz and not only the prod :|',0,10,'2011-01-10 15:08:31',56549),(552533,'To be honnest, I really thought my effect were a little bit \\\"new\\\", of course the technique is outdated (classic opengl 1.1 + billboard + \\\"GL_ONE\\\" alphablending).\r\n\r\nI think I havn\\\'t copied anything existing, for example I never seen before a globe with world map made of little arrows, but perhaps I\\\'m wrong...\r\n\r\nWell, I\\\'m happy that people discuss quietly about demos without trolling too much :)',0,10,'2011-01-10 17:00:52',56549),(552537,'ha yes, I see what you mean, it\\\'s kind of \\\"visual-identity\\\" or Razor-meme if you prefer :)',0,10,'2011-01-10 17:14:46',56549),(552576,'And if you remember well, we [url=http://www.pouet.net/prod.php?which=7866]shaved some ass[/url] ;)',0,10,'2011-01-10 22:32:25',56549),(552579,'The old boys are back, Hetero+WOTW !!\r\n\r\nHaters (will surely) gonna hate!\r\n\r\nHetero is back after 10 years without coding and made this little pure 2d intro only for the fun :)\r\n\r\nWelcome back!',0,10,'2011-01-10 23:17:55',56560),(552595,'wysiwtf: hahaha, I just realized it now :D',0,10,'2011-01-11 00:08:14',56560),(552637,'pixtur: your comment is really melted, why words like \\\"boring\\\" or \\\"embarrassing\\\" but also with \\\"good designers\\\" or \\\"good to keep up some diversity\\\", I don\\\'t know what to think, but it\\\'s an interesting point of view :D',0,10,'2011-01-11 09:32:42',56549),(552666,'Jakim: I think we took your \\\"easy\\\" as \\\"non difficult to do\\\" and not as \\\"entertaining\\\" like just said.\r\n\r\nAnd of course you have the absolute right to not like it :)',0,10,'2011-01-11 13:46:22',56549),(552667,'sim: demoscene is used to namevoting since the beginning of his existence you know :)\r\n\r\nyou can return the same argument to several prod on pouet :)',0,10,'2011-01-11 13:48:58',56560),(552674,'hahaha, to be honest I used mostly:\r\n[code]glBlendFunc(GL_DST_COLOR,GL_SRC_ALPHA);[/code]\r\n\r\n:)',0,10,'2011-01-11 14:48:16',56549),(552679,'A true classic!\r\n\r\nI discovered it 20 years ago in an Amiga magazine\\\'s article about demos :\\\')',1,10,'2011-01-11 15:36:50',11099),(552695,'pixtur: well, it\\\'s just my second \\\"big\\\" intro, all others are just one-screen cracktro, so I think it\\\'s a little bit early for me to start to experiment with this one :)\r\n\r\nNavis experimented completely differents styles after several years, I started my job of coder since April 2010 :)\r\n\r\nSince this intro is totally different to the others, be sure I will make something totally different next time!\r\n\r\nBtw, thank for the comment (but I\\\'m more [url=http://www.google.fr/images?hl=fr&q=vasarely]Vasarely[/url] than Ross).',0,10,'2011-01-11 17:59:26',56549),(552697,'pixtur: I will try of course!\r\n\r\nI don\\\'t if you know it but I did a \\\"different\\\" demo around 2002 -> [url=http://www.pouet.net/prod.php?which=5628]borg[/url] :)',0,10,'2011-01-11 18:19:23',56549),(552703,'p01: what a comment, positive message but thumbdown °_°',0,10,'2011-01-11 19:16:22',56560),(552773,'cute intro, the chipset remind me a bit my 64k intro ;)\r\n\r\nI like a lot the music glitch when you press ESC to quit :D\r\n\r\nBtw, how did you made your blur effect? It\\\'s pixel shader?',1,10,'2011-01-12 10:28:21',56561),(552782,'Just a black screen with the generated music in this prod is sufficient to give 10 thumbup!\r\n\r\nBut of course the visuals are awesome too :)',0,10,'2011-01-12 13:48:19',1221),(552784,'really nice rendering and atmosphere :)',1,10,'2011-01-12 13:55:53',50135),(552790,'hmmm please don\\\'t vote for you own prod!',0,10,'2011-01-12 14:36:53',55304),(552811,'Like everybody who thumbed-up said :D',1,10,'2011-01-12 16:54:37',16373),(552868,'haha, nice idea :)',1,10,'2011-01-13 09:47:49',55823),(553221,'AntDude: perhaps you wanted to thank BackSpace instead of jack-3d for giving links to the tunes :)',0,10,'2011-01-17 10:14:16',56485),(553224,'how cute <3',1,10,'2011-01-17 10:54:25',56590),(553231,'@superplek: I\\\'m happy to see you are now in peace with Razor 1911 :)',0,10,'2011-01-17 13:29:24',56560),(553350,'RULEZ of course :)',1,10,'2011-01-19 17:53:05',5275),(553398,'VOXEL <3 <3\r\n\r\nAwesome intro :D',1,10,'2011-01-20 14:31:16',52965),(553499,'Thumb up for the EPIC & MYTHIC Madonna picture, I still got it in an old Amiga magazine :)',1,10,'2011-01-22 01:01:29',10261),(553645,'Motivational thumb of course, and if you are french, come to ircnet #demofr ;)',1,10,'2011-01-24 09:43:22',56597),(553646,'Exactly what 4mat said :)',1,10,'2011-01-24 09:45:37',52413),(553675,'INSTANT THUMB! <3',1,10,'2011-01-24 17:53:37',56598),(553689,'RULEZ <3\r\n\r\nNo Recess EN FORCE! :D',1,10,'2011-01-24 21:51:32',53498),(553812,'simple but cute, the logo could be better but the fonts are nice :)',1,10,'2011-01-26 18:21:23',12871),(553897,'nice demo! and great V2 music :D',1,10,'2011-01-27 13:18:45',11723),(553898,'great ambience here :D',1,10,'2011-01-27 13:21:26',11248),(553901,'a little thumb for the cheesy but nice music :)',1,10,'2011-01-27 14:25:30',4764),(553902,'soundtrack <3',1,10,'2011-01-27 14:41:10',7009),(553904,'I liked it :)',1,10,'2011-01-27 15:04:21',28479),(553922,'great music :D',1,10,'2011-01-27 22:07:48',1153),(553927,'rouquemoute <3\r\n\r\nyep I will ;)',0,10,'2011-01-27 22:58:09',56549),(553936,'Nice 1993 classic Amiga styled demo, the best era of demoscene ;)',1,10,'2011-01-28 10:07:30',5874),(553937,'FULL ON! \\\\o/',1,10,'2011-01-28 10:36:42',24487),(553948,'A nice little oldskool demo, perhaps it lack a bit of design and fresh ideas, but I enjoyed it :)',1,10,'2011-01-28 15:33:57',54959),(553952,'perhaps it\\\'s better to have a video, since most of the people voting here are judging a single (and sooo common) mandelbrot screenshot because they doesn\\\'t own a jailbroken PS3...',0,10,'2011-01-28 16:00:00',56600),(553955,'great one! the music rocks!',1,10,'2011-01-28 16:18:44',7766),(553958,'Let\\\'s add a new \\\"coup de coeur\\\" for this masterpiece :)',0,10,'2011-01-28 16:30:17',981),(554063,'@Mtl: it\\\'s an original logo by Sector, Made reworked it with a more \\\"modern\\\" treatment, but in oldskool way (limited palette, low-res).\r\n\r\nYes he is back, I already got a new logo, expect more from us during the following months ;)',0,10,'2011-01-30 00:09:01',56485),(554120,'thumb up for the bouncing ball :)',1,10,'2011-01-30 21:53:18',54659),(554148,'haha thank a lot :)',0,10,'2011-01-31 11:15:46',56549),(554201,'great :D',1,10,'2011-02-01 09:37:02',34487),(554202,'CORSAIR! \\\\o/',1,10,'2011-02-01 09:37:43',12857),(554203,'a little thumb up for the fast gpu-mandelbrot on PS3, I hoped to see a deeper zoom in the video, but perhaps you avoid to do that because framerate drop to much ;)',1,10,'2011-02-01 10:00:58',56600),(554259,'really, I liked a lot the last part :)',1,10,'2011-02-02 13:00:52',51458),(554280,'JESTER FOR PRESIDENT! \\\\o/',0,10,'2011-02-02 17:54:43',3038),(554309,'zerkman: how bad, that never happened before :(\r\n\r\ndid you tried again and the same thing occurs?',0,10,'2011-02-03 08:56:49',56549),(554319,'AMIGA RULEZ!',1,10,'2011-02-03 13:40:33',25778),(554326,'hooverphonique: the above link was a dupe, so admins removed it, and a removed pouet id link redirect to the \\\"random prod\\\" page :)',0,10,'2011-02-03 14:52:41',56600),(554360,'Nice idea :)',1,10,'2011-02-04 09:51:19',19185),(554361,'realtime Dali :)',1,10,'2011-02-04 10:17:40',10544),(554369,'like 4mat said!',1,10,'2011-02-04 13:50:35',12538),(554370,'dejko+ilkke <3',1,10,'2011-02-04 13:51:47',12540),(554371,'I love that color scheme :D',1,10,'2011-02-04 13:54:10',51517),(554372,'same words as 4mat :)',1,10,'2011-02-04 13:55:06',3071),(554387,'Thank a LOT for this excellent tool, it helped me massively to begin to do my own pixel shaders :)',1,10,'2011-02-04 21:37:37',54180),(554435,'Like mailman said!',1,10,'2011-02-06 00:14:05',13140),(554555,'I want to add that the fonts really rocks :)',0,10,'2011-02-06 21:50:30',33450),(554561,'GEARS!\r\n\r\nI like a lot GEARS ;)',1,10,'2011-02-06 22:13:43',56596),(554576,'classic among classics :)',1,10,'2011-02-06 22:41:44',4061),(554591,'genious demo :D',1,10,'2011-02-06 23:38:57',56643),(554601,'majic 12!!!',1,10,'2011-02-07 00:19:51',3506),(554623,'really nice, especially for the size!',1,10,'2011-02-07 10:52:46',56550),(554644,'scrolltext!',1,10,'2011-02-07 14:36:18',56625),(554655,'CUBES!\r\n\r\nTONS OF CUBES!',1,10,'2011-02-07 17:49:22',56555),(554711,'Really nice invit :)',1,10,'2011-02-08 09:36:12',11141),(554714,'nice little intro.\r\n\r\nbtw the \\\"whale\\\" is a little bit weird :D',1,10,'2011-02-08 10:25:35',55228),(554715,'Really great 4k!\r\n\r\nI\\\'m not really fan of the choosen colorscheme, but all the rest is *wow*',1,10,'2011-02-08 10:32:53',52940),(554743,'love it :)',1,10,'2011-02-08 16:32:23',56649),(555338,'Ho my god, Lizard\\\"doskpop\\\"king :D\r\n\r\nThe real sound of Amigaaaa! \\\\o/',0,10,'2011-02-14 09:07:07',7973),(555339,':(',-1,10,'2011-02-14 09:59:23',56660),(555401,'1986!!',0,10,'2011-02-15 17:13:44',34622),(555418,'not nominated at scene.org awards for best 64k :\\\'(',0,10,'2011-02-15 22:41:17',55587),(555464,'Anthrox! <3\r\nSuperFamicom! <3',1,10,'2011-02-16 14:14:14',12929),(555566,'I agree with dubmood on this specific prod, there\\\'s just a logo without any demo effect, so for me it\\\'s not a demoscene prod, so not for pouet.net...\r\n\r\nI think cracktro can be added since they are like \\\"small intros\\\" but what is the value for a simple trainer menu?',0,10,'2011-02-17 23:27:58',56672),(555614,'yeah, now Alien start racists comment...\r\n\r\nalien, please can you let us in peace and do more demo than trolling on pouet? you have too much free time?',0,10,'2011-02-18 14:19:56',56672),(555686,'kb: ha sorry, I used the wrong word, of course french aren\\\'t a race (especially since we are a lot racial-melted, thats include me, mom is italian!).\r\n\r\nwell I just wanted to say that I was dissapointed to see Alien insert here without any reason some non-french-friendly joke.\r\n\r\nbut forgot everything I said, we are on pouet.net, we don\\\'t need to take things seriously a better made a demo about it :)',0,10,'2011-02-18 21:31:21',56672),(555951,'I\\\'m listening all that great modules since decades, triple-thumb up for giving so good music for free <3',1,10,'2011-02-23 17:25:08',3418),(556126,'really nice intro :)',1,10,'2011-02-27 17:14:25',56695),(556127,'haha, that Quartex logo instead of the classic \\\"Crystal\\\" one :)',1,10,'2011-02-27 17:15:52',32011),(556151,'cute Amiga style :)',1,10,'2011-02-27 21:36:48',56698),(556288,'ACE!\r\n\r\nAnd it feature the lovely (and blocky) sad-rez spaceships :D',1,10,'2011-03-03 16:32:27',56706),(556595,'Ho! I forgot this little demo, I loved it a lot :)',1,10,'2011-03-07 18:35:39',2074),(556990,'Walt <3',1,10,'2011-03-13 17:39:55',56749),(557030,'a really great little demo! cute TRON-esque design :)',1,10,'2011-03-14 16:39:58',17088),(557049,'Apart the fact that alien is fuckin\\\' bitchin\\\' in our prods comments, I must admit that intro RULEZ!',1,10,'2011-03-14 22:30:33',56751),(557108,'lovely Amiga demo!\r\n\r\nho wait... baah :D',1,10,'2011-03-16 10:12:04',1158),(557209,'xpansive: we didn\\\'t release ANYTHING, please read the first comment, we want to remove that prod, we didn\\\'t added it on pouet.net because we DO NOT WANT to add a non-demoscene prod.',0,10,'2011-03-18 23:42:51',56672),(557632,'AMSTRAD BEGINS!',1,10,'2011-03-22 14:30:14',56761),(557634,'No so bad for a BITS prod :)',0,10,'2011-03-22 14:57:53',56769),(557739,'Ho btw, some of you have noticed that one of the music at the end is a cover of a Fajser/Rage module?',0,10,'2011-03-23 18:16:46',56761),(557870,'Feels a little bit sad with that grey/black colors, could be way better with nice colors :|',0,10,'2011-03-25 11:03:59',56782),(557899,'[quote]Skidrow, I\\\'ll never understand you guys. Titan made a shitload of fucking awesome logos for you and you still use that kind of shits. Seriously, stop sucking once and for all.[/quote]\r\n\r\nbut you are in the greeting list! :(\r\n\r\nand not us :D :D',0,10,'2011-03-25 17:13:19',56782),(557942,'irokos: no, they greets Razor 1911 as \\\"old dead group from Amiga\\\" and not as an actual active group :)',0,10,'2011-03-25 23:11:07',56782),(558011,'You ROCKS my dear Rouquemoute :)',1,10,'2011-03-26 21:39:36',56789),(558530,'3x thumb up for:\r\n\r\n- good overall quality\r\n- platform!\r\n- 1st prod!',1,10,'2011-04-03 18:28:16',56794),(558639,'Protracker is stil great on lousy computer ;)',1,10,'2011-04-05 09:37:44',50030),(558677,'really nice intro :)',1,10,'2011-04-06 12:59:30',53612),(558980,'1337! :D',1,10,'2011-04-11 11:10:22',56814),(559086,'cute, but a little bit simple, nah? :)',0,10,'2011-04-12 15:47:19',56820),(559179,'A great music disk by our good old friend Clawz!\r\n\r\nThe title song is really great :D\r\n\r\nIt was his birthday some days ago :)',1,10,'2011-04-14 09:13:54',7974),(559180,'Classic & great Amiga style, one of my favourite Amiga demo :)',1,10,'2011-04-14 09:16:12',3226),(559181,'My favourite \\\"dentro\\\" ever on Amiga!\r\n\r\nIt\\\'s totally 1993 Amiga style, with nice design by my good old friend Titan, and really nice code by Gengis! Also, the music by Hollywood is one of my favourite module!\r\n\r\nTriple-instant-thumb-up!',1,10,'2011-04-14 09:19:56',9255),(559200,'really nice!\r\n\r\nIt\\\'s a shame I just discovered it today :D\r\n\r\ngreat shaders in this demo! :)',1,10,'2011-04-14 17:37:45',50864),(559233,'awesome :D',1,10,'2011-04-15 09:29:40',53834),(559234,'great prod on a such small hardware :)',1,10,'2011-04-15 09:31:30',56382),(559235,'Great classic :D',1,10,'2011-04-15 10:04:14',2993),(559248,'thumb up for the nice logo by Niko! :)',1,10,'2011-04-15 14:06:56',3032),(559422,'twice self-thumb is totally lame.\r\n\r\nhaving fake pouet.net account too.',-1,10,'2011-04-20 11:53:57',54639),(559423,'selfvoting sucks.',-1,10,'2011-04-20 11:54:25',53163),(559424,'selfvoting sucks.',-1,10,'2011-04-20 11:54:54',54507),(559434,'I love you boys!',0,10,'2011-04-20 14:34:55',55991),(559477,'A great classic of the demoscene, also for Amiga users :D',1,10,'2011-04-21 12:01:16',3242),(559478,'ATARI RULEZ!\r\n\r\nHo wait...\r\n\r\nbaaah... :D',1,10,'2011-04-21 12:04:40',754),(559484,'Awesomeness!\r\n\r\nAnd cutest ever [url=ftp://ftp.untergrund.net/users/rez/mod/groo-clarke2.zip]chiptune[/url] by Groo!\r\n\r\n',1,10,'2011-04-21 14:17:58',8680),(559485,'like mic said :)',1,10,'2011-04-21 14:18:43',49812),(559573,'haters gonna hate!\r\n\r\nPuryx, you know we have a HUGE fanbase :D',0,10,'2011-04-23 01:07:07',55991),(559629,'for.... fairness? o_O;',0,10,'2011-04-23 22:28:09',55991),(559824,'Awesome piece of code!!\r\n\r\nAs jazzman said, the transitions break a bit too much the nice flow, but it deserves a big thumbup!',1,10,'2011-04-24 12:46:48',56848),(559825,'Really unexpected but so much cute 4k intro :D\r\n\r\nI loved it a lot on teh big screen <3',1,10,'2011-04-24 12:49:16',56851),(559828,'like msqrt said about the dof/blur, but it was overall nice, and there is CUBES!',1,10,'2011-04-24 12:50:35',56852),(559842,'Really great prod :)',1,10,'2011-04-24 13:23:44',56849),(559964,'nice camera paths and rocket smoke :)',1,10,'2011-04-24 17:49:41',56856),(559997,'nice one! and mr.doob was greeted ;)',1,10,'2011-04-24 19:16:40',56861),(559999,'Really great prod!\r\n\r\nThe tunnel/flight-through effects are really great :)',1,10,'2011-04-24 19:18:17',56864),(560000,'also rainbows+unicorns=RULEZ.',0,10,'2011-04-24 19:19:13',56864),(560125,'Great intro!! I don\\\'t understand how it\\\'s possible to put all that data in just 64k :D\r\n\r\nAnd yes, the snaredrum are really nice :)',1,10,'2011-04-25 00:19:16',56868),(560127,'halcy you simply rocks!',0,10,'2011-04-25 00:24:29',56864),(560802,'Thanks a lot to everybody for your nice comments :\\\')\r\n\r\nKeep in my mind that it\\\'s a dirty \\\"party version\\\", so it\\\'s lacking of some finetuning here & there, ending text is totally unreadable (fucking deadline).\r\n\r\nAbout the synchros, I wanted to add a lot of them but I didn\\\'t find yet a good way to make it working at 100% efficiency :|\r\n\r\nIt was my first intro with shaders, this time I used only \\\"pixel shaders\\\", for my next I will try some \\\"vertex shaders\\\" :)\r\n\r\nHo, also the intro looks better in windowed mode, big resolution makes shaders effect too weak (I have to fix that...)\r\n\r\nRevision 2011 was an awesome party, will be there next year for sure \\\\o/',0,10,'2011-04-25 21:43:02',56871),(560817,'Nice dots :)',1,10,'2011-04-25 22:04:35',56859),(560820,'The effect is totally mindblowing, best clouds I ever seen! I liked the robotic voice too, fit fine with the visuals :)',1,10,'2011-04-25 22:08:09',56866),(560823,'Like Rahow said :)',1,10,'2011-04-25 22:17:44',56878),(560824,'Ziphoid you rocks!!!\r\n\r\nAll that great people united in one BIG musicdisk :D\r\n\r\nAnd you managed to get a music from MANTRONIX!!! Awesome :D',1,10,'2011-04-25 22:20:04',56876),(560856,'@d0DgE: not really since I never seen this prod :D\r\nyou know, flat-shading+wireframe is very common on demoscene :)\r\n\r\n@dubmood: hmmm, too complicated, I will ask someone else to help me with that, I already have some hints ;)',0,10,'2011-04-25 22:55:47',56871),(560868,'I don\\\'t know, but it\\\'s all made on a MacBook Air :)',0,10,'2011-04-25 23:01:18',56871),(560895,'yeah motivational thumbup and except the harsh camera path I enjoyed it on the big screen :)\r\n\r\nand I\\\'m terribly sorry for do not have shook your hand at party place :(',1,10,'2011-04-25 23:21:38',56887),(560899,'Ha, and nice title too :)',0,10,'2011-04-25 23:24:32',56887),(560963,'A really nice music disk with good overall quality :)\r\n\r\nAnd I am on side D with a shortened version of my Gameboy track \\\\o/',0,10,'2011-04-26 00:42:35',56895),(561108,'It remind me some kooma demos, it\\\'s always nice to see \\\"different\\\" prods :)\r\n\r\nAnd it was nice to met Zden in real at the party :D',1,10,'2011-04-26 11:06:32',56881),(561119,'I enjoyed this one, but it was not made with a custom mandelbrot generator like in [url=http://www.pouet.net/prod.php?which=56848]FRequency\\\'s video[/url] ;)',1,10,'2011-04-26 11:40:23',56898),(561133,'Simple is beautiful !\r\n\r\nI liked it a lot! Congrats Mr. Hyde :)',1,10,'2011-04-26 11:52:59',56853),(561216,'Awesome prod! Best demo of the weekend for sure!\r\n\r\nsmash you rocks :D',1,10,'2011-04-26 14:53:28',56900),(561224,'Great solid prod, I enjoyed it a lot!\r\n\r\nand like wysiwtf said :D',1,10,'2011-04-26 15:08:21',56901),(561290,'As soda7 just said on irc, the title of this demo looks like an anagram of \\\"dumb rez\\\" :D',0,10,'2011-04-26 16:42:51',56900),(561843,'I forgot my thumbup! (yes I know it\\\'s a little bit \\\"selfvoting\\\" but not too much).',1,10,'2011-04-27 11:18:05',56895),(561860,'gopher: you are too 1337 for me! :D',0,10,'2011-04-27 11:44:35',55991),(561862,'haaaa the first thumbdown I was waiting for! :D',0,10,'2011-04-27 11:49:03',56871),(561957,'jazzman: please STFU noob.',0,10,'2011-04-27 15:17:09',34248),(561958,'Really nice, I love it :D',1,10,'2011-04-27 15:19:38',56909),(561963,'Not my cup of tea, but nice job, especially for a 64k!',1,10,'2011-04-27 15:31:03',18339),(561996,'Loved it, cute Amigaaaah style :)',1,10,'2011-04-27 17:21:17',56913),(562017,'I liked it, nice cubic world :)',1,10,'2011-04-27 18:26:32',56879),(562150,'@Aasemoon: It\\\'s a kind of private joke for all the oldskool sceners who \\\"borrowed\\\" votedisks to gamers at big demoparty to vote for their own release :)',0,10,'2011-04-27 22:25:10',56871),(562151,'pure genius \\\\o/',1,10,'2011-04-27 22:26:43',56889),(562191,'UPDATED! [url=http://www.razor1911.com/demo/prods/We%20Have%20Accidently%20Borrowed%20Your%20Votedisk%20(2011)(Razor%201911)(Win32)(64k).zip]pre-final[/url] version!\r\n\r\nI added the last version of dubmood\\\'s excellent music (now bug free and some more cute arpeggios!), modified ending screen (looks better and the text is half-readable now) and fixed a bit the synchro-timing.',0,10,'2011-04-28 01:00:10',56871),(562232,'Ha yes, the cursor blinked at beginning, but due to problem with synchro (some are skipped randomly) I removed the blinking :|',0,10,'2011-04-28 09:19:00',56871),(562239,'1k glenz <3',1,10,'2011-04-28 09:57:32',56834),(562258,'Like wullon said :)',1,10,'2011-04-28 11:14:12',56875),(562292,'A really nice demo, I liked all parts except the hand-drawed \\\"panda in a cube\\\" picture at the very end, doesn\\\'t fit with the main style of your demo (but it\\\'s a minor point).',1,10,'2011-04-28 12:35:14',56908),(562303,'hmmm, too much text for me :}',0,10,'2011-04-28 12:49:21',55267),(562512,'I forgot to say it before, but I wanted to thank Patapom/Bomb who helped me a lot with shaders implementation into my lousy framework!\r\n\r\nBig hugs to Zavie, LLB, Xtrium, XT95, Msk (the whole #demofr mafia) who supported me with my buggy code :)',0,10,'2011-04-29 01:20:03',56871),(562537,'@blockbuster: It\\\'s a kind of private joke with kb who called Razor 1911 [i]\\\"the oh so 31337 oldschool cracking groups with a semi-decent demo division bolted on\\\"[/i] in this [url=http://www.pouet.net/topic.php?which=8029&page=6]pouet.net topic[/url] :)',0,10,'2011-04-29 09:12:42',56871),(562541,'Nice little invitation :)',1,10,'2011-04-29 10:07:02',56890),(562616,'solid content :)',1,10,'2011-04-29 15:36:35',56854),(562638,'short but really nice shader :)',1,10,'2011-04-29 17:11:19',56922),(562841,'INSTANT LOVE! <3',1,10,'2011-04-30 17:22:26',54642),(562872,'Like previously said, but it\\\'s nice to see Guille is back and to see that kaneel can release a music :D',1,10,'2011-04-30 18:32:45',56926),(562953,'[img]http://www.chiptune.com/razor/rez_award.jpg[/img]',0,10,'2011-04-30 23:40:29',55991),(563123,'@yzarc: ha yes, I wanted to loop the intro but it\\\'s not really possible with the new sound system I used this time (V2 softsynth).',0,10,'2011-05-01 18:48:42',56871),(563243,'[quote]Dead Roman = Andromeda[/quote]\r\n\r\nomg, I just realized that :D',0,10,'2011-05-02 10:23:56',56853),(563270,'Really nice :)\r\n\r\nIt remind my the LTP3 demoparty where Made/Bomb did the same thing and sadistically zoomed on the obviously scanned part of pictures :D\r\n\r\nThank to bring back that nice way to show picture at gfx compo :)',1,10,'2011-05-02 17:10:45',56934),(563272,'Btw, during the competition I was asking myself what image viewer did you use to do that nice \\\"realtime\\\" soft zoom/unzoom on the picture, so here is the answer :)',0,10,'2011-05-02 17:14:07',56934),(563428,'like wysiwtf said on the 2nd comment :)',0,10,'2011-05-03 18:18:03',56901),(563429,'omg, I already commented this one, I\\\'m getting old :D',0,10,'2011-05-03 18:18:48',56901),(563522,'I loved all single byte :\\\')',1,10,'2011-05-04 13:37:13',56935),(563591,':3',1,10,'2011-05-04 22:53:11',56941),(563594,'this is the shit!',1,10,'2011-05-04 23:12:34',9146),(563595,'\\\\o/',1,10,'2011-05-04 23:12:56',56938),(563624,'codepr0n!',1,10,'2011-05-05 13:00:21',28913),(563625,'°_°',-1,10,'2011-05-05 13:02:29',18860),(563764,'niiiiiiiiiice!',1,10,'2011-05-06 14:23:27',56946),(563785,'Leonard <3',1,10,'2011-05-06 16:10:40',56952),(563786,'Leonard: are you stil reachable? perhaps I will need some help to integrate your STSound player into my little Visual C++ 6.0 framework :)',0,10,'2011-05-06 16:12:04',56952),(563802,'presswurste?',-1,10,'2011-05-06 17:50:39',56947),(563804,'great idea!\r\n\r\nthe war of 23bytes demo can start :D',1,10,'2011-05-06 17:55:41',56951),(563834,'(°o°)',1,10,'2011-05-06 22:24:11',52084),(564007,'DEMO-RIBBONS!',1,10,'2011-05-08 17:33:55',50867),(564008,'At first, you can think it\\\'s an average demo, but the 2nd part is waaaaay better than the beginning :)',1,10,'2011-05-08 18:10:09',50865),(564033,'[quote](...) but everytime i watch this ( only 8 times so far ;) ) (...)[/quote]\r\n\r\nso you liked it or not? :D',0,10,'2011-05-09 09:49:19',56871),(564038,'RULEZ!\r\n\r\nIt\\\'s a 100% ONE-MAN prod, even for the hardware :D',1,10,'2011-05-09 10:52:33',50141),(564041,'@smash: thank for the comment!\r\n\r\nAs I said somewhere on IRC, even if \\\"1337\\\" coders like you or Navis thinks my intro is \\\"average\\\" compared to the best 64k (like Keops one) it\\\'s already a good point for me to be compared to them :)\r\n\r\nAnd of course I take the \\\"thumb up for making a quite good newschool oldschool\\\" since it was made especially with the spirit of \\\"classic\\\" intro style in mind, not because I want more audience but just because I like a lot that kind of demo :D',0,10,'2011-05-09 11:33:23',56871),(564109,'Hello Navis, thank you for trying to understand :)\r\n\r\nTo be honest I\\\'m the first surprised of the awesome feedback we got with our little intros :D\r\n\r\nI really think I\\\'m not \\\"milking\\\" nostalgia in purpose. My career as coder is recent (I joined Razor 1911 just one year ago) so doing all the screens and effects I\\\'m coding actually is a kind of \\\"dream come true\\\" for me. Like a modern fountain of youth, I\\\'m digging all the old memories of what I always dreamed and loved to see in a demo and since I\\\'m now able to do it myself: I MADE A DEMO ABOUT IT :)\r\nFor all my prods I spent an awesome amount of time to polish every pixels, colors, move to get the perfect vision of what I wanted to see. Perhaps people can see and appreciate all the love in pure demoscene I putted in my intro, and perhaps it\\\'s also for the same reason that most of them forgive me to re-use most of the old classic demoscene objects :)\r\n\r\nAs I already said, you and smash are 100x better coder than, there\\\'s no need for the demoscene (and myself) to try to mimic you and doing an average because I\\\'m not skilled enough. I think I\\\'m not so bad with design and I\\\'m an hardcore \\\"maniac\\\" with every detail so I\\\'m trying to hide the \\\"half-decent\\\" code (hello kb ;) with some shinyness and not so bad colorscheme.\r\n\r\nTo finish, I\\\'m sure there room for people who like my prods (100% oriented to the demoscene) like there a (wider) audience for your since your demo can please people outside of the demoscene.\r\n\r\n[quote]it\\\'s not convex but if you generate the polys from the inside to the outside (or vice versa if you\\\'re Komplex) it\\\'ll draw correctly without zbuffer/sorting[/quote]\r\n\r\nthanks a lot kb!!! you can be sure I will do new toruses (or tori) in some future intros to try that hint! \\\\:D/',0,10,'2011-05-09 23:27:41',56871),(564110,'well, I forgot to write some words here and there but I think it\\\'s readable as it is. and excuse my french, you know, i\\\'m french after all ;)',0,10,'2011-05-09 23:32:25',56871),(564142,'Okeanos: I totally agree :)\r\n\r\nNavis:\r\n[quote]Maybe the very fact that nostalgia demos require an esoteric understanding is the secret of their success![/quote]\r\n\r\nyeah! definitly! :D\r\n\r\nAlso, you are totally right in your last post, I\\\'m making intro for an audience of pure demosceners without any compromise, I never has the idea of doing something viewable/enjoyable by casual people. It\\\'s also explicitly WRITTEN in the intro itself (I hope you noted the not-so-private joke to you).\r\n\r\nEven if you didn\\\'t liked it, it\\\'s always a pleasure to discuss quietly about the basis of demoscene taste :)',0,10,'2011-05-10 10:03:03',56871),(564168,'knl: please stop trolling on our production thread.',0,10,'2011-05-10 12:20:29',56871),(564181,'[quote]Navis: was that it isnt your personal opinion on the forum that disturbs me but your thought of yourself as some style-dictator that decides whats up to demoscene standards and what is considered elite/mediocre when you are just an obsolete nobody in a shrinking underground internet comunity[/quote]\r\n\r\nTo explain that sentence, I just discover that dubmood has never heard of ASD (and Navis) before today!!!\r\n\r\nThat\\\'s why he think Navis is some random demoscene noob :D',0,10,'2011-05-10 13:07:58',56871),(564198,'Navis: well finally it\\\'s just a matter of taste, and giving a thumbup or not is so easy to do that people give it freely if they enjoyed a demo (even if it\\\'s a small one). Like you I\\\'m amazed by the big amount of feedback we got and I can\\\'t really explain it. But be sure of one thing: lots of people liked our intro doesn\\\'t that they will disklike your demo, or Fairlight, Still, FR, MFX demo. I like all kind of different style in demo, from the most obscure demo by Kooma to the cheesiest 3d engine show. And of course, you have the right to not like this prod if you want to :)',0,10,'2011-05-10 14:22:01',56871),(564209,'I can\\\'t dislike a good fractal show :)',1,10,'2011-05-10 15:12:27',56860),(564254,'lovely :)',1,10,'2011-05-10 22:23:26',56968),(564270,'LOGO+GLENZ <3',1,10,'2011-05-11 01:05:15',9248),(564315,'like sim & 4mat said.',1,10,'2011-05-11 15:13:09',56361),(564317,'I LIKE <3',1,10,'2011-05-11 16:36:35',56971),(564340,'A really great video report of MAIN #5 for Nolife (a nice french TV channel) by RickST!',1,10,'2011-05-11 22:03:00',56973),(564343,'Also, thank a lot to [url=http://www.pouet.net/prod.php?which=56851]Zavie/Ctrl-Alt-Test[/url] for the [url=http://online.nolife-tv.com/index.php?id=21310]english subtitle[/url] :)',0,10,'2011-05-11 22:10:41',56973),(564346,'[quote]Original idea and nice music, but a bit childish and doable in PowerPoint.[/quote]\r\n\r\ndoable in PowerPoint, probably.\r\n\r\nbut in 4096 bytes? Surely not.',0,10,'2011-05-11 22:22:28',56851),(564352,'I finally managed to make a kind of [url=http://www.razor1911.com/demo/prods/We%20Have%20Accidently%20Borrowed%20Your%20Votedisk%20(2011)(Razor%201911)(Win32)(64k).zip]final version[/url] :)\r\n\r\nI updated the intro with the final version of the music, a better ending screen and fixed the problem of black borders in windowed mode (with vista & win7).\r\nAlso, I reduced code size to reach the 65.536 magic size with the classic kkrunchy (not the \\\"k7\\\" version). The intro is 5kb fatter than the party version but load faaaster :)',0,10,'2011-05-11 22:58:36',56871),(564357,'OMFG! how it\\\'s possible I never see this before :D\r\n\r\nInstant thumbup!!',1,10,'2011-05-11 23:58:38',50120),(564359,'CUTE OVERLOAD <3\r\n\r\nI think we need MOAR feminine touch in demoscene!\r\n\r\n(and now bitFlavour is a new group I will follow!).',1,10,'2011-05-12 00:10:30',53586),(564413,'Melon. <3',1,10,'2011-05-12 16:45:22',55115),(564496,'gargaj, download link plz',0,10,'2011-05-13 14:06:41',56973),(564497,'I remember it blasted audience at The Party 7, I never seen this again in any demoparty, 3000 people shooting at same time :D',0,10,'2011-05-13 14:08:31',1216),(564791,'gloom: really great work, the sound design add a lot too the nice visual.',0,10,'2011-05-15 23:17:12',56853),(564880,'lovely clouds and nice post-process :)',1,10,'2011-05-16 22:29:13',53940),(564881,'awesome :D',1,10,'2011-05-16 22:31:53',53939),(564882,'I love so much raytraced mirror-balls that I feel obligated to thumb up this nice prod :)',1,10,'2011-05-16 22:34:44',52778),(564888,'for the big amount of cube and the lovely tune :)',1,10,'2011-05-16 23:45:50',56929),(564894,'works especially fast on teh MacBook Air.\r\n\r\nand it\\\'s not only technically mindblowing but also really beautifull to see! the magic of mathematics :)',1,10,'2011-05-17 01:23:34',54036),(564895,'great picture compressor! ;)',1,10,'2011-05-17 01:25:07',51722),(564897,'nice idea of rendering \\\"emboss\\\" with char :)',1,10,'2011-05-17 01:27:31',50743),(564898,'so much fun in so little space, the best ratio of fun/pixel ever made :D',1,10,'2011-05-17 01:28:36',50946),(564918,'favourite subject depicted in wild in... 1994.',-1,10,'2011-05-17 10:33:44',25047),(564945,'RULEEEEEEEEEEEEEEEEEEEEEZ!\r\n\r\nI am amazed! :D',1,10,'2011-05-17 15:39:20',56992),(564948,'ha yes, self-voting is bad Paulo :(',0,10,'2011-05-17 15:43:41',56992),(565017,'Rrrulez',1,10,'2011-05-18 10:16:47',52224),(565018,'p01: of course you have to!!',0,10,'2011-05-18 10:17:53',56992),(565100,'like comankh said.',-1,10,'2011-05-19 09:50:23',54545),(565107,'It\\\'s a little bit boring and eventless demo but I enjoyed it :)\r\nThe effect is really nice, with good color schemes and the music add a very nice atmosphere.',1,10,'2011-05-19 13:27:48',53950),(565110,'As an old Coma fan, I *MUST* thumbup this one too :)\r\n\r\nI liked the style.',1,10,'2011-05-19 14:40:37',53891),(565139,'estrayk! chiptunes! yeah!',1,10,'2011-05-19 23:00:29',5022),(565140,'cute <3',1,10,'2011-05-19 23:03:37',10021),(565141,'thumbup for the original version ;)',1,10,'2011-05-19 23:05:23',10018),(565142,'Melon. <3',1,10,'2011-05-19 23:14:01',10051),(565147,'Lovely cracktro :)',1,10,'2011-05-19 23:16:38',10029),(565149,'classic! :)',1,10,'2011-05-19 23:17:49',10034),(565150,'One of my favourite Amiga intro, and one of the cutest ever made :)\r\n\r\nAnd of course the chiptune is pure joy :D',1,10,'2011-05-19 23:19:56',10355),(565151,'Like everybody said! Great logo & colors!',1,10,'2011-05-19 23:21:48',4373),(565169,'not my favourite style of demo but thumb up for the solid prod :)',1,10,'2011-05-20 10:23:00',54606),(565344,'meh',-1,10,'2011-05-22 18:05:21',7994),(566010,'instant thumb up!',1,10,'2011-05-29 01:00:23',57013),(566014,'twiiiiiiiiiiist <3',1,10,'2011-05-29 01:38:21',57018),(566015,'nice :)',1,10,'2011-05-29 01:39:26',57016),(566016,'RULEZ \\\\o/',1,10,'2011-05-29 01:41:01',57014),(566081,'dragonball & sinuscroll are always nice to see :)',1,10,'2011-05-29 16:53:12',57027),(566084,'hmmm not so bad but a little bit empty isn\\\'t it? :)\r\n\r\nit\\\'s a first prod?',0,10,'2011-05-29 17:05:42',57026),(566160,'First 4K by our good old Patapom!\r\n\r\nWelcome back on the demoscene old chap :D',1,10,'2011-05-30 17:47:22',57036),(566161,'And here is the [url=http://www.youtube.com/watch?v=aLtBQWD4hJY]mandatory youtube video[/url] :)',0,10,'2011-05-30 17:48:19',57036),(566195,'checkerboard can\\\'t be thumbed down, especially on Amiga, especially in 128 fuckin\\\' bytes!',1,10,'2011-05-30 22:17:57',57038),(566196,'ho nice, and well designed :D',1,10,'2011-05-30 22:19:25',57037),(566334,'Like 4mat said.\r\n\r\n(because I like to say \\\"Like 4mat said\\\").',1,10,'2011-06-01 22:57:01',57042),(566346,'CHESSBOARD PR0N!',1,10,'2011-06-02 00:30:44',57043),(566435,'RASTORBARS FTW! \\\\:D/',1,10,'2011-06-03 00:48:57',57044),(566457,'I don\\\'t like that funky/hiphop style but I have to say that I\\\'m impressed by the amount of solid effects/gfx/music you succeed to put into 64 tiny kb :)',1,10,'2011-06-03 15:14:17',25776),(566478,'\\\\o/',0,10,'2011-06-03 22:17:33',56973),(566595,'nice little webgl demo and the music is nice :)',1,10,'2011-06-04 23:31:56',56858),(566596,'RASTORBARS \\\\o/',1,10,'2011-06-04 23:32:42',57046),(566794,'the title means that she is born in 1975? :)\r\n(like me)',0,10,'2011-06-05 23:51:15',57072),(566882,'/ME LIKE',1,10,'2011-06-06 17:25:02',57080),(566887,'Like 4mat said :D',1,10,'2011-06-06 17:35:02',57057),(567073,'no, Jesus is jarig!',0,10,'2011-06-08 10:17:30',57096),(567126,'cuuuuuuuuuuuuuuuuuuuuuubez <3',1,10,'2011-06-08 23:14:32',57100),(567228,'ukko + baah + dma-sc = <3\r\n\r\nnice fresh design, I loved everything in that little demo ^_^\r\n\r\nand thank a lot for the greetings!',1,10,'2011-06-09 22:41:27',57103),(567233,'A really underrated piece of art :)',0,10,'2011-06-09 23:30:22',388),(567252,'the smallest love drama ever made :\\\')',1,10,'2011-06-10 09:58:10',54378),(567425,'It\\\'s totally the kind of demo I like, Amiga 1992 style definitly rulez :)',1,10,'2011-06-11 23:47:30',57110),(567428,'@photon: don\\\'t ask it to me, I didn\\\'t do the video, I just posted the link :D',0,10,'2011-06-11 23:53:46',57036),(567437,'I am still offering the (lame) source for a proper port to OSX or Linux or any other computer/system :)',0,10,'2011-06-12 02:03:57',16327),(567515,'tunnels, cubes, twist and a load of pixeled babes in 96k!\r\n\r\nTHUMB UP!',1,10,'2011-06-13 00:12:26',57060),(567528,'awesome!',1,10,'2011-06-13 09:53:14',57104),(567561,'Like 4mat said! <3',1,10,'2011-06-13 15:11:46',56018),(567597,'It\\\'s totally awesome for the size :D\r\n\r\n(I hope the screenshot is ok)',1,10,'2011-06-13 22:32:41',57115),(567647,'CUTE demo! I enjoyed it a lot!\r\nThat what I called demoscene spirit, a little prod made for the fun and to make people happy :)',1,10,'2011-06-14 22:58:12',57122),(567648,'No OSX port planned? :)',0,10,'2011-06-14 22:58:45',57122),(567685,'nice little 4k, the music is really nice :)',1,10,'2011-06-15 11:19:44',56995),(567803,'@msqrt: yeah sorry about that :(\r\nhopefully, party version is almost the same as final version, I just cleaned the code do a lot of optimization.',0,10,'2011-06-16 16:38:36',55991),(567871,'LFT <=> 3LN <=> GOD',1,10,'2011-06-17 22:39:16',56874),(567906,'like gargaj said.',1,10,'2011-06-18 16:09:44',57148),(567908,'CLI shell <3',1,10,'2011-06-18 16:17:34',57059),(567948,'beautifully hypnotic!',1,10,'2011-06-18 22:27:54',54918),(567999,'Wait...\r\n\r\nLeonard are you doing a new demo? :D',0,10,'2011-06-19 16:02:06',54840),(568006,'like knl said.',1,10,'2011-06-19 17:20:26',57026),(568007,'cute overload <3',1,10,'2011-06-19 17:25:11',54554),(568008,'what stijn said',0,10,'2011-06-19 17:27:35',53484),(568009,'thumb up for the awesome logo :D',1,10,'2011-06-19 17:46:38',57067),(568109,'Nice little demo, good code+gfx+music :)\r\n\r\nBtw, please use \\\"PDX\\\" instead of \\\"PD\\\" for your next demo because in french \\\"pd\\\" = \\\"fag\\\" :D',1,10,'2011-06-20 11:39:28',57154),(568110,'Nice demo, and thumbup for the australian scene :D',1,10,'2011-06-20 11:44:46',57149),(568118,'what pixtur said.',1,10,'2011-06-20 13:27:07',57003),(568132,'Really enjoyable demo and the music RULEZ!',1,10,'2011-06-20 17:59:56',24261),(568277,'pixtur <3\r\n\r\nI hope you have easily recognized the classic rez style ;)\r\n\r\nbtw the music was made in a hurry, I wanted to made it less \\\"empty\\\", but that minimal style sounded ok-ish :}',0,10,'2011-06-22 11:41:19',5628),(568280,'ha yes, I remember this one!',1,10,'2011-06-22 12:54:10',57176),(568327,'unc+bst <3\r\n\r\nthe best of the best!',1,10,'2011-06-22 23:46:34',57179),(568341,'unc & bst are defeating the demoscene by rulezness.',0,10,'2011-06-23 00:45:09',57180),(568342,'I was so amazed that I forgot the obvious thumb up :D',1,10,'2011-06-23 00:46:04',57180),(568353,'what 4mat said',1,10,'2011-06-23 01:48:05',57160),(568390,'blast from the past!',1,10,'2011-06-23 12:43:41',2018),(568392,'what wysiwtf said :)',1,10,'2011-06-23 12:48:31',55300),(568489,'woohoo! that rocks! :)',1,10,'2011-06-24 10:01:47',57181),(568519,'Great demo!\r\n\r\nI especially liked the credit part, the animation are really smooth too :)\r\n\r\nBtw, using \\\"real\\\" photo instead of computer graphics looks a little bit strange...\r\n\r\nho, and you forgot the MANDATORY final dot on the MELON. logo in the credit part ;)',1,10,'2011-06-24 16:40:49',57182),(568578,'I never used this one (started with 2.0 probably) but... it\\\'s A LEGEND!',1,10,'2011-06-25 01:24:06',34731),(568743,'Cute invaders <3',1,10,'2011-06-27 12:10:14',57201),(568814,'nice :)',1,10,'2011-06-28 11:13:13',57203),(568901,'LOVE IT! :D',1,10,'2011-06-29 17:23:25',15858),(568902,'really nice artwork! :)',1,10,'2011-06-29 17:24:03',57219),(569065,'Awesome :)',1,10,'2011-07-02 11:33:55',57081),(569066,'Nicely done!',1,10,'2011-07-02 11:36:16',57232),(569359,'OMG, I love everything in that demo, that bring back me to 1994 :\\\')\r\n\r\nWell done! \\\\o/',1,10,'2011-07-04 09:15:13',57261),(569366,'poi²=rulez²',1,10,'2011-07-04 09:43:52',57248),(569384,'Ha finally you did it :D',1,10,'2011-07-04 10:10:09',57239),(569387,'I just saw it and think \\\"wow, it\\\'s a very nice demo!\\\" then I saw it was a 4KB INTRO !!!!\r\n\r\nAwesome piece of code :D',1,10,'2011-07-04 10:42:44',55557),(569475,'French CPC scene rulez :)',1,10,'2011-07-04 23:35:38',57270),(569518,'NYAN NYAN NYAN <3',1,10,'2011-07-05 14:13:38',57271),(569536,'bartoshe: you sound romantic!',0,10,'2011-07-05 17:05:58',56232),(569538,'how it\\\'s possible!!!\r\nI never commented this awazing prod!!!\r\n\r\nof course it RULEZ and ROCKS >BIG TIME<\r\n\r\nand still rocking for today\\\'s standard I think :)\r\n\r\n@bartoshe: your brain is low res, nothing else.',1,10,'2011-07-05 17:24:59',13030),(569539,'unexpected but I instantly loved it :)',1,10,'2011-07-05 17:26:59',24472),(569541,'<3 <3 <3',1,10,'2011-07-05 17:28:39',33102),(569542,'for me it\\\'s a kind of rehearsal of \\\"Beyond\\\", but a really enjoyable one to see :)',1,10,'2011-07-05 17:30:48',10130),(569678,'What Frequent said.',1,10,'2011-07-07 00:41:12',9176),(569951,'thumb up for the fonts!\r\n\r\nsomeone can tell me where I can find it or rip it? :)',1,10,'2011-07-10 22:48:45',57278),(569956,'thaaaaaaaaaaaaaaaaaaaanks a lot! \\\\o/',0,10,'2011-07-10 23:47:55',57278),(570035,'thank a lot for the video anni :)',0,10,'2011-07-11 23:01:55',16327),(570038,'@djh0ffman: dubmood meister said: \\\"Sunnyvale Part 3\\\" :)',0,10,'2011-07-12 00:03:55',56871),(570076,'a really nice intro :)',1,10,'2011-07-12 11:50:56',57286),(570111,'Thank a lot anni !!!',0,10,'2011-07-12 15:57:00',54924),(570395,'Nice style, I love it :)',1,10,'2011-07-14 22:26:27',54379),(570396,'DEAD ROMAN \\\\:D/',1,10,'2011-07-14 22:34:32',52932),(570420,'La moutarde c\\\'est fort!\r\n\r\nLike TBL :D',1,10,'2011-07-15 15:05:48',16337),(570481,'4k \\\"nature morte\\\" :)',1,10,'2011-07-16 23:51:08',57302),(570602,'NYAN+DBUG=RULEZ',1,10,'2011-07-17 22:40:38',57311),(570606,'ASS-KICKING! :D',1,10,'2011-07-17 23:01:41',57305),(570675,'0wn4g3 :)',1,10,'2011-07-18 09:11:50',14455),(570705,'I enjoyed it a lot, I don\\\'t know if it\\\'s \\\"already seen\\\" or \\\"can do better\\\" prod, but I liked it lot, the music fit really well too :)',1,10,'2011-07-18 13:02:28',57313),(570706,'thumb up for the music and the wireframe',1,10,'2011-07-18 13:13:05',57319),(570710,'a bit meh but I liked the \\\"flower tunnel\\\" so it\\\'s ok :)',0,10,'2011-07-18 13:16:51',57309),(570723,'nice demo, great music, very good mood :)',1,10,'2011-07-18 14:02:04',53206),(570736,'PANTS OFF',1,10,'2011-07-18 14:31:18',57318),(570884,'TUNNEL!\r\n\r\nLIGHTNING!',1,10,'2011-07-19 09:17:01',57320),(570972,'netpoet I want to marry you!\r\n\r\n(with okkie & truck as wedding witness)',1,10,'2011-07-19 22:09:08',57330),(570973,'And of course a big *HUG* to all the people who makes that event possible every years!',0,10,'2011-07-19 22:11:30',57330),(571005,'nice greetings part, the rest is pretty \\\"meh\\\" :)',1,10,'2011-07-20 10:32:41',31657),(571112,'Ðerek Wildstar: don\\\'t be afraid, the antivirus always detect my intros (and a lot of others!) because the executables are packed with kkrunchy.\r\nSo; don\\\'t be afraid, you can trust this files :)',0,10,'2011-07-21 19:05:58',56485),(571113,'one of my favourite demo effect !!! <3',1,10,'2011-07-21 19:17:16',57335),(571137,'or some more brain-electroshock treatment.',-1,10,'2011-07-21 23:35:04',57336),(571154,'GLENZ \\\\o/',1,10,'2011-07-22 09:23:41',30476),(571429,'Well done Navis!! I liked a lot your new demo, all scenes are really nice too see and even if some people will complain about the re-use of \\\"massive particle number\\\" technique I think you made something really different and fresh.\r\nAlso the music is really nice and fit very well the visual, I know some of us can dislike the use of vocal but I think that add something special in this demo, something like nature vs machine.\r\n\r\nCongrats again for such a nice demo!',1,10,'2011-07-25 01:59:37',57350),(571463,'Copyright (not Razor)1911 !!!!! <3',1,10,'2011-07-25 09:27:07',57349),(571530,'a little bit too slow for me but thumb up for the awesome amount of work and data you succeed to put into that tiny 64kb :)',1,10,'2011-07-25 13:15:06',12821),(571589,'I\\\'m listening again the music right now, and except the lack of \\\"more professionnal\\\" post-processing on the voice I like it a lot :)',0,10,'2011-07-25 17:09:06',57350),(571672,'Damn, I was \\\"half-decent\\\", now I feel like \\\"fraction-decent\\\" :3\r\n\r\n\r\n\\\\:D/',0,10,'2011-07-26 00:38:33',57350),(571857,'[quote]Please, no more singing in demos.[/quote]\r\n\r\nI\\\'m still a big fan of KB\\\'s music & singing in the very good [url=http://www.pouet.net/prod.php?which=5596]fr-020: in control[/url] :)',0,10,'2011-07-27 15:22:39',57350),(571861,'haaaaaa, interesting to know :D\r\nbtw I liked the result, perhaps my critic is biased because I listened this song thousand time and I\\\'m very used to hear you sing :)\r\nHo and if I remember well you also did singing in a xm, \\\"lamer song\\\" isn\\\'it ?',0,10,'2011-07-27 15:29:50',57350),(571882,'*NERDGASM*',1,10,'2011-07-27 16:58:08',52777),(572001,'All people who thumbed down this demo show their total lack of demoscene knowledge.\r\n\r\nOk this demo is a bit ugly but it was such a technical blast, and that\\\'s the real meaning of the demoscene, not all the artsy-fartsy wanabee demoscene poetry...',0,10,'2011-07-28 10:33:54',312),(572029,'@amusic: the version of the music where you are singing is the best I think!\r\n\r\n@navis: replace the current music by this one :D',0,10,'2011-07-28 13:50:33',57350),(572146,'omg, I did all my Amiga music on it :\\\')',1,10,'2011-07-29 14:11:45',50020),(572147,'One of the best demotool ever made :)\r\n\r\n(the sample editor was neat!)',1,10,'2011-07-29 14:12:42',50013),(572150,'C64+AMIGA=LE RULEZ!',1,10,'2011-07-29 14:31:52',57392),(572155,'\\\"when 16bits turn into 8!\\\"\r\n\r\n[img]http://www.chiptune.com/tmp/rulez.gif[/img]',0,10,'2011-07-29 14:41:16',57392),(572539,'[b]*NYAN*[/b]',1,10,'2011-07-31 22:20:41',57406),(572714,'the world need more cuteness :3',1,10,'2011-08-02 01:08:49',54228),(572715,'UNO FTW \\\\o/',1,10,'2011-08-02 01:09:35',21267),(572825,'ZDEN <3',1,10,'2011-08-03 14:42:33',54590),(572826,'SELECT * FROM `comment` WHERE `value` LIKE \\\'%OMFG%\\\'',1,10,'2011-08-03 14:47:29',9044),(572827,'1984!!',1,10,'2011-08-03 15:04:04',5269),(572916,'1k!\r\n\r\nwith sound!\r\n\r\n[b]*NYAN*[/b] :3',1,10,'2011-08-04 00:32:55',57410),(572946,'what 4mat said!',1,10,'2011-08-04 12:29:58',54575),(572947,'VIC20',1,10,'2011-08-04 12:36:26',54587),(573041,'AMIGAAAAAAAAAAAAAAAAAAAAAH',1,10,'2011-08-05 12:30:19',49163),(573327,'like Decipher said :)',1,10,'2011-08-06 22:14:24',57445),(573899,'Awesome code (for both visual and music) in this intro!\r\nBtw it was a little bit boring for me, except the cute purple quad everything looks a bit repetitive.\r\nBut *HELL YEAH* it\\\'s of course a killer piece of code :)\r\n\r\nToo bad they cancelled 64k intro the compo, when I released my \\\"[url=http://www.pouet.net/prod.php?which=55991]Insert No Coins[/url]\\\" 64k it was the only one intro in the compo but the MAIN#5 team didn\\\'t cancelled the compo.\r\nI take the cancelling as an insult to the sceners, it\\\'s like denying all the hard work did smash & gopher to create this intro and for me it sounds like \\\"we don\\\'t care about the crap they did, let\\\'s put everything in the same compo\\\" :(',1,10,'2011-08-07 15:53:29',57449),(573932,'what previously said :)',1,10,'2011-08-07 17:20:02',57457),(574140,'BALLS ARE TOUCHING!\r\n\r\ncongratulation for your first intro CCE!\r\n\r\n(3LN RULEZ!)',1,10,'2011-08-07 21:47:28',57473),(574153,'RULEZ!\r\n\r\nthat remind me the kind of pictures I was doing on Amiga 17 years ago :)',1,10,'2011-08-07 21:57:54',53880),(574154,'raytracing <3',1,10,'2011-08-07 21:58:19',51278),(574159,'AWESOME! I love it <3',1,10,'2011-08-07 22:08:14',51443),(574339,'@gopher: thank for the answer, I understand well what you said, so I \\\"cancel\\\" what I previously said :)\r\n\r\nbtw, I just rewatched the intro in a better way and I have to say it\\\'s a really fabulous intro, the \\\"opera\\\" scene is mindblowing and of course the softsynth+music are awesome.\r\nThat\\\'s why I love so much demoscene, you think that all limits were already reached but there\\\'s still someone who break the limit of awesomeness with never-seen(or heard)-before technique :D\r\n\r\nBtw, it will be harder than before for me to a top-level intro since you levelled up again the bar :D',0,10,'2011-08-08 09:18:29',57449),(574345,'Nice demo!\r\n\r\nI liked a lot the DOF vectorballs :)',1,10,'2011-08-08 09:31:14',57461),(574348,'Really nice 4k, and really different from what we are used to see since last year :)',1,10,'2011-08-08 09:36:59',57447),(574428,'for me that demo is the winner of demo compo!\r\n\r\neverything is great in this demo, the design is awesome, everything is polished with a careful attention for every little details.\r\n\r\nboys you [b]RULEZ[/b] <3',1,10,'2011-08-08 12:04:56',57459),(574545,'ho, I found only one bad point in this demo:\r\nthe greetings part is too fast! I can\\\'t read a single name :D',0,10,'2011-08-08 15:22:29',57459),(574613,'[quote]Yet you have taken the time to read my lengthy comments on other people\\\'s work. Like what?[/quote]\r\n\r\ntrivialfursuit was problably speaking about your comments on my intros ;)',0,10,'2011-08-08 17:19:00',57446),(574851,'DRAAAAAAAAAAAAAX <3 <3 <3',1,10,'2011-08-09 11:27:47',57494),(574879,'AAAAAW MEMORIES :\\\')\r\n\r\nThis demo remind me so much good moments with all my pals from Mentasm :3\r\n\r\nKyle, Replay, Biro, Kheops, Gary Copper, etc...\r\n\r\nAnd \\\"Eclipse\\\" is in the greetings \\\\o/',1,10,'2011-08-09 12:31:20',962),(575866,'Awesome game! One of the very best prod from Evoke!\r\nCan\\\'t wait to play! \\\\o/',1,10,'2011-08-14 14:09:16',57518),(575869,'CUBEZ <3',1,10,'2011-08-14 14:13:16',57517),(576261,'I hate this demo because you stole a demo concept I have in mind since 15 years.\r\n\r\nI love this demo because you bring to life my idea in a way better form than I can do myself.\r\n\r\n@Pixtur: thanks for the message in the nfo :)',1,10,'2011-08-15 02:42:23',57514),(576265,'A little bit simple isnt\\\'it? :)',0,10,'2011-08-15 02:53:04',57529),(576267,'RULEZ\r\n\r\n(of course)',1,10,'2011-08-15 02:56:04',57530),(576273,'cute, fun & refreshing :)\r\n\r\ngood job büüüünzly team & netpoet!',1,10,'2011-08-15 03:03:34',57520),(576278,'TITAN SUCKS',1,10,'2011-08-15 03:22:13',57510),(576474,'Sadly, what Mr. Doob said :|',0,10,'2011-08-15 15:18:15',57527),(576528,'what groom said, I liked a lot the fractal city :)',1,10,'2011-08-15 16:59:31',57526),(576530,'GLOOM not groom, damn autocorrect :)',0,10,'2011-08-15 17:00:58',57526),(576639,'motivation thumbup for a good quality first intro :)\r\n\r\n@qatnonoil: is it possible to test your exe packer?',1,10,'2011-08-15 23:08:53',57513),(576646,'really nice 4k, I like more the changing background than the central effect :D',1,10,'2011-08-15 23:29:30',57507),(576647,'exactly what wysiwtf said :)',1,10,'2011-08-15 23:33:26',57506),(576656,'w00t! Amazing 1k intro *_*',1,10,'2011-08-15 23:42:38',57508),(576658,'',1,10,'2011-08-15 23:48:20',57522),(576660,'What gloom said once again :)',1,10,'2011-08-16 00:10:11',57512),(577069,'mandatory thumbup for an amiga cracktro.',1,10,'2011-08-17 22:44:59',57532),(577143,'not my cup of tea but nice :)',1,10,'2011-08-18 13:58:35',33109),(577144,'Surprisingly good :)',1,10,'2011-08-18 14:07:47',33222),(577149,'YOU ROCKS my dear Rouquemoute :)',1,10,'2011-08-18 15:15:07',33169),(577164,'Really nice webgl demo! Especially the part pictured in the screenshot :D',1,10,'2011-08-18 18:19:00',57516),(577529,'A cracktro made for a demo, nice :D',1,10,'2011-08-22 10:26:59',57547),(577530,'as other people said, I don\\\'t see any interest here :(',-1,10,'2011-08-22 10:27:54',10988),(577586,'I typed random things in my browser and that caused that comment.',-1,10,'2011-08-22 20:05:20',57548),(577616,'Nothing special, but quite OK.',0,10,'2011-08-23 13:03:17',57549),(577670,'where is gone the US demoscene? :(',0,10,'2011-08-24 00:47:03',57559),(577673,'yeah, a bit boring but really good quality for a first demo :)',1,10,'2011-08-24 10:26:11',8372),(577684,'VOXEL <3',1,10,'2011-08-24 12:58:22',51222),(577751,'Nice report, best french party ever :)',1,10,'2011-08-25 14:03:56',1479),(577752,'cute :)',1,10,'2011-08-25 14:05:04',1265),(577753,'JFF <3',1,10,'2011-08-25 14:07:46',3254),(577754,':)',1,10,'2011-08-25 14:08:59',4179),(577755,'cute as usual :)',1,10,'2011-08-25 14:09:54',13533),(577756,'awww that gfx <3',1,10,'2011-08-25 14:10:16',51022),(577757,'JFF! <3',1,10,'2011-08-25 14:10:43',7289),(577758,'cute',1,10,'2011-08-25 14:11:38',7285),(577797,'classic :)',1,10,'2011-08-26 10:01:07',2742),(577798,'a demotool for OSX! amazing :D',1,10,'2011-08-26 10:02:40',55811),(578273,'%RETINA BURN%\r\n\r\nbtw I enjoyed this nice short demo, both track and visual are well done :)\r\n\r\nand thanks a lot for the greetings part! \\\\:D/',1,10,'2011-08-29 09:12:32',57608),(578274,'Motivational thumbup for 1st release, and also because you release a PC-Engine demo \\\\o/',1,10,'2011-08-29 09:17:28',57600),(578278,'OMFG! IT\\\'S ACE!!!\r\n\r\nI like so much this demo! :D\r\n\r\nI absolutely WANT the soundtrack :D',1,10,'2011-08-29 09:24:36',57612),(578282,'haaa, I found the origin of teh soundtrack:\r\n[url]http://en.wikipedia.org/wiki/Zodiac_(band)[/url]',0,10,'2011-08-29 09:27:32',57612),(578289,'WTF? :D',0,10,'2011-08-29 09:53:09',57611),(578297,'@pommak: same for me :D',0,10,'2011-08-29 10:23:01',57612),(578355,'YEAH \\\\o/\r\n\r\nthank a lot Gargaj :\\\')\r\n\r\nnow someone can do a youtube video for it :)\r\n\r\n',0,10,'2011-08-29 14:34:19',285),(578654,'mandatory thumbup for raytracing on such a demo platform :D',1,10,'2011-08-30 09:18:34',57630),(578659,'Ho god, all that fake comments sounds too much \\\"un-natural\\\" it\\\'s awesome °_°',0,10,'2011-08-30 09:53:22',57608),(578739,'[quote]red: things like posting the results of a demoparty on pouet before the prize ceremony?[/quote]\r\n\r\n@okkie: if you remember well I did that for my [url=http://www.pouet.net/prod.php?which=55991]64k intro[/url] at MAIN 2010 ;)',0,10,'2011-08-30 13:11:28',57608),(578763,'[quote]wrote \\\"This demo won the compo\\\" into an end scroller in 1997[/quote]\r\n\r\n@kb_: it\\\'s a joke? someone did [b]REALLY[/b] that? °_°',0,10,'2011-08-30 14:32:44',57608),(578782,'Haplo & Ra took \\\"inspiration\\\" (well copied, like all others Valejo artworks) on the same author.\r\n\r\nBtw, the demo is very nice and the gfx great :)',1,10,'2011-08-30 15:22:21',2601),(578783,'Zuul! <3',1,10,'2011-08-30 15:23:10',18694),(578785,'Too much good souvenirs for my old heart :\\\')\r\n\r\n(and I still own the magazine pictured above in perfect state!)',1,10,'2011-08-30 15:26:16',17324),(578786,'nothing special but I like it :)',1,10,'2011-08-30 15:27:51',12815),(578787,'UKKO <3',1,10,'2011-08-30 15:28:24',2599),(578788,'ho yes! this one was famous!\r\n\r\ngreat design compared to the average PC demos during this era!',1,10,'2011-08-30 15:29:28',2600),(578789,'counter-countervote',1,10,'2011-08-30 15:30:19',50633),(578790,'and erekose was a killer musician!',0,10,'2011-08-30 15:30:41',50633),(578791,'this one is solid.',1,10,'2011-08-30 15:33:27',50298),(578853,'omg, my old demoscene pals are back :D',1,10,'2011-08-30 23:25:50',57635),(578965,'ha yes, that rotazoom was great :D',1,10,'2011-08-31 16:30:23',17122),(578974,'nice interface :)',1,10,'2011-08-31 17:55:00',57649),(578975,'[b]CUL[/b]ODOX!',0,10,'2011-08-31 17:55:42',57635),(578983,'killer chiptune (small module?) by heywood&braintumor! <3',1,10,'2011-08-31 19:09:02',10350),(578985,'this one rocks :D',1,10,'2011-08-31 19:23:50',57651),(579047,'It is le fine!',1,10,'2011-09-01 09:57:28',14776),(579049,'how it\\\'s possible I didn\\\'t thumbup this timeless classic <3\r\n\r\nI spent hours watching this hypnotic piece of art :)',1,10,'2011-09-01 09:59:53',2878),(579050,'Like everybody said :)',1,10,'2011-09-01 10:01:03',2880),(579051,'fuck yeah!',1,10,'2011-09-01 10:02:43',2879),(579053,'stop fascism! write article for #hugi!\r\n\r\nwait...\r\n\r\nthumbup for the soundtrack! ;)',1,10,'2011-09-01 10:05:19',8675),(579054,'haaa the mandatory .reEto\\\'s WLAN neighbours downvoted!',0,10,'2011-09-01 10:07:59',57514),(579056,'hahaha, I LOL\\\'ED :)',1,10,'2011-09-01 10:29:43',16714),(579061,'@preacher: you make my day! <3\r\n\r\nYou can\\\'t imagine how much I spent on this starfield :D\r\n\r\nSince I am able to do pixelshaders now, I will probably do an enhanced version of this starfield ;)',0,10,'2011-09-01 10:39:34',56485),(579067,'Same as previous comment.',1,10,'2011-09-01 11:32:53',48525),(579076,'haha, cute :)',1,10,'2011-09-01 13:21:02',57662),(579082,'great design yes :)',1,10,'2011-09-01 13:28:55',9828),(579117,'very nice mood!',1,10,'2011-09-01 16:40:43',11247),(579119,'great concept and I like the result :D',1,10,'2011-09-01 16:51:14',56112),(579200,'good potential underused with no music, poor animation and it\\\'s very slow :|\r\n\r\nso it\\\'s a \\\"meh\\\".',0,10,'2011-09-02 09:15:31',57538),(579204,'SELFVOTING SUCKS',-1,10,'2011-09-02 09:56:14',57538),(579229,'thumbup for doing a demo as wedding gift :D',1,10,'2011-09-02 13:44:34',57667),(579264,'niceone!',1,10,'2011-09-02 17:20:37',9713),(579345,'Very nice, and I like a lot the music :D',1,10,'2011-09-03 14:30:35',6442),(579352,'The fabulous MelonTracker <3',1,10,'2011-09-03 15:27:13',30297),(579368,'Mobite \\\\:D/',1,10,'2011-09-03 17:43:32',27227),(579369,'w00t! that RULEZ! :D',1,10,'2011-09-03 17:45:08',10686),(579371,'....',1,10,'2011-09-03 17:46:05',25740),(579372,'Like sim said :)',1,10,'2011-09-03 17:46:45',49807),(579373,'Great intro :D',1,10,'2011-09-03 17:47:15',7655),(579374,'Amiga + Lemon + 1993 = best era of design in demoscene :\\\')',1,10,'2011-09-03 17:48:12',16656),(579375,'Lemon. <3',1,10,'2011-09-03 17:49:01',25741),(579376,'Jade RULEZ.',1,10,'2011-09-03 17:49:48',53131),(579377,'Same for me :)',1,10,'2011-09-03 17:50:38',31955),(579378,'omg, a cracktro on Game Boy color :3',1,10,'2011-09-03 17:51:19',10929),(579409,'one of my favourite demo effect, I don\\\'t care if it was done already 100 times before, I just like to watch it again in different color/speed/shape.',1,10,'2011-09-03 22:36:57',57620),(579414,'NoiseTracker!!',1,10,'2011-09-03 23:35:12',47979),(579415,'Amiga demotool <3',1,10,'2011-09-03 23:38:46',48398),(579416,'AMIGAAAAAAAH',1,10,'2011-09-03 23:46:26',10692),(579418,'chiptracker <3',1,10,'2011-09-03 23:50:04',29988),(579535,'Too good to be an Atari demo ;)',1,10,'2011-09-04 18:10:50',57672),(579596,'well eh... it\\\'s usual Skid Row \\\"quality\\\" :P',0,10,'2011-09-04 21:15:46',57671),(579602,'Ha this nice multi-rendered cube :D',1,10,'2011-09-04 21:27:15',8083),(579605,'Turrican <3',1,10,'2011-09-04 21:29:54',12625),(579607,'nice :)',1,10,'2011-09-04 21:31:07',28022),(579616,'ha yes, mythic tune :D',1,10,'2011-09-04 21:45:40',4293),(579618,'omg, how it\\\'s possible I never thumbup this one before, one of my favourite ever demo :)\r\n\r\nand the guys who made that demo are now my friends :D',1,10,'2011-09-04 21:50:39',3741),(579620,'RULEZ (and the title is false)',1,10,'2011-09-04 21:53:20',9268),(579621,'great design for a 64k OCS intro :D',1,10,'2011-09-04 21:56:48',4281),(579623,'haaaaaaa the famous \\\"Crack or die\\\" chiptune by Jugi :\\\')',1,10,'2011-09-04 21:58:08',8024),(579624,'nice one :)',1,10,'2011-09-04 21:59:23',23932),(579626,'I loved this intro so much you can\\\'t imagine, I\\\'m in love with that logo bouncing on the snare of the magical chiptune by Stargazer :\\\')\r\n\r\nSo much memories for my old heart <3',1,10,'2011-09-04 22:01:27',23930),(579700,'mudlord?',0,10,'2011-09-05 10:22:17',57681),(579702,'really nice 4k intro!\r\n\r\nthe \\\"spongy\\\"-city looks very nice, and I liked a lot the rolling torus :)',1,10,'2011-09-05 10:35:13',57676),(579714,'mudlord: there\\\'s no link with dubmood or Razor 1911 in this prod, we also never used OSDM, so I don\\\'t see what you are bitchin\\\' about...\r\n\r\nplease shut the fuck up and use your free time to make a demo about it.',0,10,'2011-09-05 11:33:59',57681),(579739,'FreeClipTV: nice to see that you are not spamming again!\r\n\r\nthumbup for the FECAL logo!',1,10,'2011-09-05 13:42:11',15647),(579744,'The intro (credits) part is bit too long but all rest is awesome! Great demo!',1,10,'2011-09-05 14:04:35',56000),(579791,'GLENZ RULAR!',1,10,'2011-09-05 18:56:26',57685),(579793,'ha yes, i\\\'ve seen this intro very recently since it wasn\\\'t working on my old pc, I liked it a lot :)',1,10,'2011-09-05 19:11:05',3282),(579800,'omg! 1988 :\\\')',1,10,'2011-09-05 19:30:51',16868),(579803,'Just so you know, I contacted Eric Graham some years ago to ask him if I can make an iPhone conversion (freeware of course) of his animation using an email found a very old website and he nicely replied to me!\r\n\r\n[quote]\r\nHi Christophe,\r\n\r\nYes, you have my permission. I don\\\'t have an iPhone at this time, but you can send me a movie file of the Juggler playing on an iPhone.\r\n\r\nOne of these days I\\\'d like to implement realtime raytracing on a PC graphics card, I know that someone has already done it.\r\n\r\nGood luck with your iPhone application.\r\n\r\nEric\r\n[/quote]\r\n\r\n\\\\:D/ <3 <3',0,10,'2011-09-05 19:38:32',10776),(579808,'phenomena! <3',1,10,'2011-09-05 19:47:06',10310),(579871,'\\\"one screen basic\\\"\r\n\r\nnice new demo format :D',1,10,'2011-09-05 22:52:09',57686),(579874,'@nitrofurano: I think because \\\"PC\\\" is a contraction of \\\"IBM PC\\\" and the term was heavily used by compatible pc vendors who removed the original \\\"IBM\\\" brand.',0,10,'2011-09-05 22:57:34',57687),(579906,'All parts from teh original are here, awesome amount of content is a so tiny file :D\r\n\r\nAnd yes, the music is not good as FRQ 4k remix ;)',1,10,'2011-09-06 00:38:20',57688),(579975,'@Sesse: yeah! Gargaj sent me his working version before :D',0,10,'2011-09-06 10:09:32',285),(580112,'I want these fonts!!',1,10,'2011-09-06 22:19:38',57706),(580113,'classic :)',1,10,'2011-09-06 22:21:07',57704),(580114,'ho god, these colors <3',1,10,'2011-09-06 22:21:32',57705),(580115,'nice one!',1,10,'2011-09-06 22:24:54',57707),(580116,'strange (coder)color choice but nice intro.',1,10,'2011-09-06 22:25:42',57701),(580117,'classic intro, and what was said above :)',1,10,'2011-09-06 22:26:35',27256),(580119,'mantronix & tip!',1,10,'2011-09-06 22:27:14',9635),(580120,'omg, I love so much this screen :\\\')',1,10,'2011-09-06 22:27:56',29589),(580122,'haaa that logo :)',1,10,'2011-09-06 22:30:16',9633),(580124,'nice scrolltext :)',1,10,'2011-09-06 22:31:28',29797),(580125,'very nice logo!',1,10,'2011-09-06 22:31:56',52911),(580126,'very nice screen :)',1,10,'2011-09-06 22:32:35',27869),(580128,'megademo!',1,10,'2011-09-06 22:33:14',10307),(580129,'ho yes, this one was great :D',1,10,'2011-09-06 22:34:00',15293),(580131,'great demo and very nice music! :D',1,10,'2011-09-06 22:35:57',3211),(580132,'the download link is teh broken :\\\'(',0,10,'2011-09-06 22:36:42',3211),(580139,'a great classic! the music by Audiomonster is awesome and the effect really great (even if it\\\'s trackloaded precalculated data).',1,10,'2011-09-06 23:13:06',2965),(580140,'...but classic :)',1,10,'2011-09-06 23:13:37',2964),(580141,'like everybody said!',1,10,'2011-09-06 23:15:39',2401),(580142,'haaa that famous intro with the classic VistaPro demonstration anim :)',1,10,'2011-09-06 23:16:29',4048),(580143,'great chipdisk, supernao rulez!',1,10,'2011-09-06 23:17:01',4046),(580144,'so good that I thumbup this one twice ;)',1,10,'2011-09-06 23:28:10',11187),(580147,'great screen!!',1,10,'2011-09-06 23:37:44',57708),(580148,'yeeeah, Amiga WAREZ \\\\o/\r\n\r\n@doh: I think xmplay is not so bad... btw the best mod player ever made for PC was a little dos player named \\\"Capamod\\\".',1,10,'2011-09-06 23:41:51',50057),(580149,'The best era of Cryptoburners :)',1,10,'2011-09-06 23:42:37',8291),(580150,'rulez of course \\\\o/',1,10,'2011-09-06 23:45:30',4720),(580151,'A true classic.',1,10,'2011-09-06 23:46:10',10308),(580152,'Nice exept I like the logo.',1,10,'2011-09-06 23:48:05',27425),(580154,'like everybody said!',1,10,'2011-09-06 23:49:19',13625),(580157,'x-copy rulez :)',1,10,'2011-09-07 00:22:48',19484),(580162,'thumbup just because wysiwtf comment pleased me a lot!',1,10,'2011-09-07 01:31:37',52790),(580163,'Masque!',1,10,'2011-09-07 01:32:51',3191),(580164,'great chipdisk by XTD, all that modules are awesome!!',1,10,'2011-09-07 01:35:55',10443),(580165,'great gfx of course, and looooooooooong scrolltext FTW!',1,10,'2011-09-07 01:42:53',9125),(580166,'Like qmotvs said :)',1,10,'2011-09-07 01:46:32',8027),(580167,'omg, that music :\\\')\r\n\r\nan anthems for our generation :\\\')',1,10,'2011-09-07 01:47:45',10664),(580168,'great intro, legendary music!',1,10,'2011-09-07 01:49:55',10670),(580169,'great intro, legendary music! <3\r\n\r\n@malodix: random voice did more music than this only one chiptune, but this one is so amazing that it eclipsed all the rest of his work :)',0,10,'2011-09-07 01:51:12',52825),(580170,'another classic among classics :)',1,10,'2011-09-07 01:54:28',10667),(580171,'nice menu :)',1,10,'2011-09-07 02:01:41',49328),(580172,'claaaaaaaaaaaaaaaaaaaaaaaaassic!!!',1,10,'2011-09-07 02:07:23',27191),(580173,'simple is beautiful!',1,10,'2011-09-07 02:08:59',10672),(580174,'burning eyes with pleasure!',1,10,'2011-09-07 02:10:07',10665),(580175,'NOSTALGIA! :3',1,10,'2011-09-07 02:11:04',10668),(580176,'design+music=<3',1,10,'2011-09-07 02:12:05',26326),(580177,'and also I still own this game in his original box :)\r\n\r\nPsygnosis <3',0,10,'2011-09-07 02:12:58',26326),(580178,'classique!',1,10,'2011-09-07 02:13:49',4453),(580179,'UNO! the MASTER himself!',1,10,'2011-09-07 02:15:03',29494),(580180,'Nice intro, douchebag spammer :)',1,10,'2011-09-07 02:19:54',4297),(580181,'haaaaaaaaaaaaaaaaaaaaaahahaaaaaaa :\\\')\r\n\r\nI have seen this intro sooooo much times!!',1,10,'2011-09-07 02:24:37',9155),(580182,'fred!!',1,10,'2011-09-07 02:25:04',26207),(580183,'like previously said :)',1,10,'2011-09-07 02:26:00',9154),(580184,'Le FRANCE!\r\n\r\nLe FROMAGE et le BAGUETTE!\r\n\r\n\\\\:D/',1,10,'2011-09-07 02:27:23',26210),(580185,'hmmm... I\\\'m more into 1993 style... it looks too much oldskool PC demoscene',0,10,'2011-09-07 02:32:20',3648),(580211,'LASERDANCING!!',1,10,'2011-09-07 10:10:40',24855),(580220,'I can\\\'t understand people who tumbdown or give a piggy to a prod just because another better one was released after.\r\n\r\nI like giving a thumbdown to FR-08 because is out.',0,10,'2011-09-07 10:32:43',55992),(580317,'Great prod!',1,10,'2011-09-07 23:26:21',5262),(580319,'what 4mat said',1,10,'2011-09-07 23:27:32',9297),(580320,'haaa that great module :)',1,10,'2011-09-07 23:28:19',3856),(580321,'JESPER KYD',1,10,'2011-09-07 23:29:13',3616),(580322,'GOOD!',1,10,'2011-09-07 23:30:25',8080),(580323,'What Keops said :)',1,10,'2011-09-07 23:31:33',8034),(580324,'Noiseless <3',1,10,'2011-09-07 23:32:27',5815),(580325,'nothing can beat the original but this one was not so bad :)',1,10,'2011-09-07 23:34:22',4031),(580326,'haha kusma you are a bit *HARD* :D\r\n\r\nwell consider it as the good old demopack, here I think we havn\\\'t to judge the content but the menu itself, who is the added value of this kind of prod.',0,10,'2011-09-07 23:36:23',19916),(580327,'the music was great, and everything is nice in this little prod :)',1,10,'2011-09-07 23:37:36',9178),(580328,'mahoney & kaktus <3',1,10,'2011-09-07 23:39:23',47996),(580329,'hannibal/jade/heatbeat, what a dream team!',1,10,'2011-09-07 23:41:10',8888),(580330,'do the job :)',1,10,'2011-09-07 23:42:34',9180),(580331,'mahoney & kaktus <3',1,10,'2011-09-07 23:43:16',34754),(580332,'funny idea, btw nothing can beat the cute MelonTracker :)',1,10,'2011-09-07 23:45:05',34766),(580334,'What Saga and Dodge said :)',1,10,'2011-09-07 23:52:02',57710),(580345,'A really nice little demo, the first with the voxel-planet is really cute :)',1,10,'2011-09-08 09:06:26',31095),(580412,'yeah, nice to see a real slideshow again.',1,10,'2011-09-09 11:32:33',57689),(580413,'OMG!\r\n\r\nI didn\\\'t give the mandatory thumbup to my good old pal Alkama!\r\n\r\nIt\\\'s done now!',1,10,'2011-09-09 11:33:26',7276),(580415,'Really cute and refreshing nice little demo, I want more \\\"cool\\\" stuff like that :)',1,10,'2011-09-09 11:38:38',57515),(580462,'hooo, gfx done by Adoru? Nice to see that :D',1,10,'2011-09-10 00:48:31',50444),(580723,'haha, yes nice :)',1,10,'2011-09-11 23:55:15',53177),(580725,'hahaha, it\\\'s LE funny :D\r\n\r\nI liked it a lot! (but I will avoid Britelite at parties from now on).',1,10,'2011-09-12 00:04:29',57729),(580726,'great intro, the music rocks :)',1,10,'2011-09-12 00:08:04',16584),(580727,'like everybody said :)',1,10,'2011-09-12 00:08:58',24939),(580728,'very nice intro! great design!',1,10,'2011-09-12 00:09:47',27867),(580729,'I like the style :)',1,10,'2011-09-12 00:10:28',17265),(580730,'what StingRay said :)',1,10,'2011-09-12 00:10:56',24938),(580731,'supplex \\\\o/',1,10,'2011-09-12 00:11:49',13302),(580732,'Haaa good memories :)',1,10,'2011-09-12 00:12:57',24931),(580733,'hahaha, what sim said :D',1,10,'2011-09-12 00:13:30',27235),(580734,'a very nice 4k from our best-friend-in-teh-scene, I liked everything in this little intro, I think it\\\'s more than just a \\\"compo-filler\\\" :)\r\n\r\nAlso, I can recognize immediatly his style after 3 notes of the music (and it\\\'s not a bad thing).',1,10,'2011-09-12 00:17:38',57725),(580770,'look nice to my eyes',1,10,'2011-09-12 10:34:26',53592),(580785,'woooohooohohoooo!\r\n\r\nmemories :\\\')',1,10,'2011-09-12 11:52:59',12650),(580786,'classic oldskool pc demo :)',1,10,'2011-09-12 11:53:50',365),(580929,'NYAN!',1,10,'2011-09-13 11:17:06',57734),(580930,'haha, finally reEto won at being top of this month :)',0,10,'2011-09-13 11:19:04',57608),(580945,'1337 stuff, better than all ASD and FR prods!',1,10,'2011-09-13 13:33:40',7084),(580946,'What 4mat said :)',1,10,'2011-09-13 13:35:02',24383),(580952,'hmmm, this intro want some directx dll I don\\\'t have :(',0,10,'2011-09-13 14:28:08',57733),(580997,'chiptune=thumbup',1,10,'2011-09-13 22:05:41',14887),(581144,'good little demo, the music is nice :)',1,10,'2011-09-15 13:25:28',24053),(581147,'good demo!',1,10,'2011-09-15 13:34:19',30223),(581149,'and what Zavie said :)',0,10,'2011-09-15 13:34:42',30223),(581254,'CAPTAIN, I\\\'M IN SATURN',0,10,'2011-09-17 13:36:34',57746),(581262,'I like that kind of game :)',1,10,'2011-09-17 14:43:29',57741),(581335,'yeah, great quality for mod music, great to hear that in 2011 :)',1,10,'2011-09-17 22:46:18',57727),(581387,'OMG, it\\\'s le awesome!!\r\n\r\nbtw, the only bad point is the different \\\"screen\\\" changes too fast :)',1,10,'2011-09-18 10:27:10',57750),(581500,'simple but nice.',1,10,'2011-09-18 16:40:28',57755),(581615,'the landscape at beginning and the dot cube remind me some recent prods I have seen somewhere ;)\r\n\r\nbut all in all is the cute little demo with a good quality in all departments.',1,10,'2011-09-18 22:56:19',57761),(581760,'what a great atmosphere in this demo! That reminded me old Coma or Capanna demos :)\r\n\r\nTHUMBUP!',1,10,'2011-09-19 15:57:48',57749),(581765,'what jack-3d said :)',1,10,'2011-09-19 16:32:30',57763),(581766,'nice fast-paced and well designed demo :)',1,10,'2011-09-19 16:35:40',57747),(581795,'flatshaded cubez can\\\'t be bad!',1,10,'2011-09-19 18:09:27',57774),(581845,'NYAN!',1,10,'2011-09-19 23:09:36',57765),(581937,'When you see it, you\\\'ll shit bricks.',1,10,'2011-09-20 14:24:22',57778),(582086,'NYAN \\\\o/',1,10,'2011-09-21 14:14:36',57783),(582179,'w00t! I just discovered this gem today!\r\n\r\n/ME !LIKES',1,10,'2011-09-22 12:53:57',26492),(582459,'great classic of all time, and the music... haaa that music :\\\')',1,10,'2011-09-25 16:07:38',1459),(582598,'It makes me happy :)',0,10,'2011-09-27 22:04:39',57710),(582707,'nice base idea but the results isn\\\'t really... well, it\\\'s a meh :|',0,10,'2011-09-30 18:21:24',57770),(582708,'OMFGWTFBBQ!\r\n\r\nhow it\\\'s possible °_°;',1,10,'2011-09-30 18:22:40',57827),(582799,'good idea, I will try it for sure :)',1,10,'2011-10-01 14:33:09',57828),(582844,'yeah, nice style :)',1,10,'2011-10-01 22:27:32',57829),(582882,'ha yes!',1,10,'2011-10-02 15:48:58',57831),(582883,'what backspace said :)',1,10,'2011-10-02 15:49:43',57830),(582914,'@frag: your 32b is very nice but try to avoid [b]FUCKIN\\\' SELFVOTE YOUR OWN PROD[/b].',1,10,'2011-10-03 10:11:14',57832),(582928,'nice one :)',1,10,'2011-10-03 14:40:46',57838),(582929,'classic style, but still nice to see :)',1,10,'2011-10-03 14:41:37',57840),(582930,'nice flag!',1,10,'2011-10-03 14:41:59',57841),(582931,'Latyl!',1,10,'2011-10-03 14:42:26',57835),(582935,'simple cute design',1,10,'2011-10-03 15:20:53',57842),(582936,'haha, i will like that kind of liner for ever :D',1,10,'2011-10-03 15:23:01',57843),(583100,'I remember this one too, how it\\\'s possible that it wasn\\\'t on pouet already :D',1,10,'2011-10-06 15:01:27',57851),(583288,'Yeah thumbup for doing a better cracktro than your previous crappy one :)',1,10,'2011-10-09 17:04:23',57864),(583343,'@smash: we are still waiting for top-notch Fairlight cracktros ;)',0,10,'2011-10-10 11:38:11',57864),(583367,'@navis: it\\\'s written on the nfo (\\\"protection: steam\\\") so I think there\\\'s still some hack to be able to play this game without having steam account (but I\\\'m not sure about that).',0,10,'2011-10-10 18:40:43',57864),(583368,'btw,\r\n[quote]http://www.pouet.net/prod.php?which=57864[/quote]\r\n\r\nhaaa, that neverending subject :D\r\n\r\nsince there is a (large) public for that, I think it\\\'s not pointless :)',0,10,'2011-10-10 18:48:02',57864),(583388,'oops, I totaly fucked up my previous comment by pasting the wrong quote, I wanted to say:\r\n\r\n[quote]Imho, a cracktro in 2011 is a completely pointless exercise.[/quote]\r\n\r\nhaaa, that neverending subject :D\r\n\r\nsince there is a (large) public for that, I think it\\\'s not pointless :)',0,10,'2011-10-10 23:12:04',57864),(583389,'omg, something nice to give to my PSX emulator :D',1,10,'2011-10-10 23:14:47',49106),(583488,'a really great demo! I just discovered it today!',1,10,'2011-10-13 09:42:11',51078),(583520,'nice 1k :)',1,10,'2011-10-14 13:39:49',32735),(583522,'but nosfe, you selfthumbed this prod isn\\\'it? :D',0,10,'2011-10-14 14:05:44',7148),(583526,'omg, there was a PC section of Anarchy!',0,10,'2011-10-14 15:43:19',57890),(583566,'Thank a lot for uploading this old prod!\r\n\r\nThe coder was a friend of us (my old demogroup Eclipse) and we were at the party place when this demo was released :)\r\n\r\nI havn\\\'t see this demo since 15 years but I remember the code was very good and I liked that \\\"blue/orange\\\" colorscheme.',1,10,'2011-10-15 01:33:25',57895),(583609,'my MacBook Air under last Chrome version DIED when I launched this demo :(\r\n\r\nFirst time ever I have to hard reboot the computer :|',0,10,'2011-10-15 16:29:31',57896),(583613,'what everybody said.',0,10,'2011-10-15 16:34:05',57897),(583614,'but since it\\\'s a one-man prod and I like \\\"beropacker\\\" i want to give a thumbup :)',0,10,'2011-10-15 16:34:51',57897),(583615,'the thumbup I of course forgot in the previous message :)',1,10,'2011-10-15 16:35:33',57897),(583666,'@indigo: you forgot your thumbup!',0,10,'2011-10-16 16:23:48',55991),(583671,'raytracing <3',1,10,'2011-10-16 17:42:00',688),(583672,'ha yes, nice one!',1,10,'2011-10-16 17:43:16',5487),(583674,'nice one',1,10,'2011-10-16 17:45:12',5489),(583719,'nice :D',1,10,'2011-10-17 18:08:57',57905),(583758,'ha yes, a nice demo from the most friendship french demogroup :)',1,10,'2011-10-18 15:17:31',961),(583819,'nyancat without rainbow is not really *nyan* :(',0,10,'2011-10-19 11:16:04',57907),(583846,'game, platform, execution, every single bit rocks!',1,10,'2011-10-19 17:12:29',57908),(583975,'w00t, Imphobia <3\r\n\r\nI miss my good old Jeff/Imphobia, he totally disappeared :\\\'(',1,10,'2011-10-21 20:39:47',57914),(583984,'msx cracktro!! sweet!',1,10,'2011-10-22 00:51:18',57917),(584060,'very nice :)',1,10,'2011-10-22 23:46:16',57922),(584061,'nice for a 128b music :)',1,10,'2011-10-22 23:50:40',57921),(584065,'beautiful :)',1,10,'2011-10-23 01:57:18',54012),(584201,'nice concept :D',1,10,'2011-10-23 21:29:26',16363),(584306,'thumbup for having a new music by !CUBE.',1,10,'2011-10-24 15:54:03',57934),(584310,'what smash said :)',0,10,'2011-10-24 16:50:46',57939),(584312,'nice wobble wobbled on the wob :)',1,10,'2011-10-24 16:54:46',57927),(584403,'awesome gbc demo :D',1,10,'2011-10-25 09:03:17',7175),(584512,'MOAR NOISE!',1,10,'2011-10-26 18:24:53',57947),(584693,'NYAN!',1,10,'2011-10-28 09:00:04',57949),(584694,'haha, Kloon! :D',1,10,'2011-10-28 09:00:40',57950),(584695,'retina burn @_@',0,10,'2011-10-28 09:04:53',57955),(584760,'thumbup for the title :D',1,10,'2011-10-28 21:18:28',50851),(584761,'Colobird rulez fuck yeah!\r\nAnd the title too :)',1,10,'2011-10-28 21:24:48',57961),(584768,'m0d you [b]RULEZ[/b]!\r\n\r\n3LN fuckin\\\' RULEZ too :D',1,10,'2011-10-28 22:54:21',57962),(584771,'intel outside!\r\n\r\n(and soundtrack kick ass!)',1,10,'2011-10-28 23:03:55',2746),(584953,':\\\')',1,10,'2011-10-30 16:19:05',10762),(584955,'newtek <3',1,10,'2011-10-30 16:48:14',10770),(584977,'haha, they are mad :D',1,10,'2011-10-30 21:53:26',57970),(585002,'yeah nice!',1,10,'2011-10-31 01:49:14',34756),(585003,'<3',1,10,'2011-10-31 01:49:48',50053),(585004,'haha, funny :)',1,10,'2011-10-31 01:50:26',27614),(585005,'simple is beautiful :)',1,10,'2011-10-31 01:52:05',21488),(585006,'classic from teh old times :)',1,10,'2011-10-31 01:53:08',27114),(585007,'great to have 8 channels on Amiga :)',1,10,'2011-10-31 01:56:28',13415),(585786,'very nice and well polished little demo, I liked especially the screenshot part :)',1,10,'2011-11-07 14:37:56',58005),(585787,'ho and nice title in french :D',0,10,'2011-11-07 14:38:29',58005),(585798,'checkerboard and raytraced balls can\\\'t be bad :)',1,10,'2011-11-07 15:14:58',58008),(585820,'OMG! screenshot scene is [b]EPIC[/b] :D',1,10,'2011-11-07 17:14:58',58007),(585878,'good idea, and bring some fun again to the demoscene :)',1,10,'2011-11-07 22:23:26',58004),(586213,'w00t! very nice newsk00l demo on oldsk00l platform :D',1,10,'2011-11-09 21:59:47',58002),(586217,'looks and sounds totally not crappy.',1,10,'2011-11-09 22:07:45',58015),(586237,'a bit monotonic but original :)',1,10,'2011-11-09 23:49:54',58014),(586398,'Ha yes I remember that of course, nice interactive-wipeout-invit-demo :)',1,10,'2011-11-11 16:01:56',4070),(586410,'a very nice demo :)',1,10,'2011-11-11 18:01:46',57954),(586538,'a classic intro for a great classic game :)',1,10,'2011-11-13 01:31:26',28150),(586540,'what Gargaj, kb_ and Preacher said :)',1,10,'2011-11-13 01:35:51',30615),(586541,'for the effort :)',1,10,'2011-11-13 01:38:12',18893),(586542,'great gfx! :D',1,10,'2011-11-13 01:39:12',23284),(586543,'hmmm, surely not their best one :)',0,10,'2011-11-13 01:39:58',54125),(586628,'Awesome :D',1,10,'2011-11-13 16:31:09',58034),(586629,'w00t! Atari 4k!',1,10,'2011-11-13 16:38:23',58037),(586636,'OMG! what a killer demo! :D\r\n\r\nEverything RULEZ! code, gfx and the music!\r\n\r\nOld farts still reprezents and kick some severe asses :D',1,10,'2011-11-13 17:38:36',58035),(586637,'great one!!\r\n\r\nand I especially liked the lovely colors :)',1,10,'2011-11-13 17:39:58',58038),(586748,'hahaha, that hello kitty animated-gif is older than internet :D',0,10,'2011-11-14 09:25:59',54079),(586768,'I loved this one! nice voxel :)',1,10,'2011-11-14 11:48:51',1269),(586782,'nice one Romain! :)',1,10,'2011-11-14 13:35:46',58020),(586798,'nice! the VCS2600 scene is strong :D',0,10,'2011-11-14 15:32:39',58044),(586799,'what Punqtured said :)',1,10,'2011-11-14 15:35:54',58043),(586868,'THIS DEMO IS AWESOME !!!',1,10,'2011-11-15 01:14:58',58044),(587061,'hahaha, nice idea :)',1,10,'2011-11-16 14:29:14',6977),(587062,'Nice for a first demo on this platform for you :)',1,10,'2011-11-16 14:41:59',58045),(587063,'nice for 16k!',1,10,'2011-11-16 14:46:33',57731),(587064,'really great intro, I liked a lot that cube landscape in two colors :D',1,10,'2011-11-16 14:59:44',57925),(587194,'really simple and short but nicely done :)',1,10,'2011-11-17 15:00:50',57928),(587236,'nice :D',1,10,'2011-11-17 23:54:12',57478),(587237,'A music disk on Wii! WTF%%',1,10,'2011-11-17 23:55:20',50535),(587240,'really nice, a lot of gfx :)',1,10,'2011-11-18 00:29:13',57940),(587260,'*_*',0,10,'2011-11-18 10:15:12',58055),(587306,'wooohooo, memory :\\\')\r\n\r\nI did some effects for this one if I remember well :)',1,10,'2011-11-18 17:58:32',5620),(587334,'vieux cons rulez :)',1,10,'2011-11-18 23:50:01',58056),(587376,'great!',1,10,'2011-11-19 18:51:50',58057),(587541,'Mindblowing :D',1,10,'2011-11-21 11:45:26',58060),(587611,'@neolit123: self thumb isn\\\'t allowed on pouet.net, and also it seems that you are involved in that -> [url]http://www.pouet.net/topic.php?which=8458[/url]\r\n\r\nPlease, no \\\"hacking/anonymous\\\" things on pouet.net :(',0,10,'2011-11-22 10:18:47',56537),(587612,'A cracktro compilation can\\\'t be bad :)',1,10,'2011-11-22 10:21:59',58062),(587613,'A cracktro compilation can\\\'t be bad :)',1,10,'2011-11-22 10:23:21',58050),(587614,'A cracktro compilation can\\\'t be bad :)',1,10,'2011-11-22 10:23:43',58049),(587681,'*NYAN*',1,10,'2011-11-22 22:38:22',58063),(587743,'*NYAN* !! haha',1,10,'2011-11-23 15:18:39',58065),(587744,'platform thumb!!',1,10,'2011-11-23 15:19:38',58064),(587810,'[b]RULEZ[/b]',1,10,'2011-11-23 22:14:17',18831),(587817,'really nice routine, horrible musical choice :D',1,10,'2011-11-24 01:07:55',58070),(587831,'sounded not bad under VICE OSX, except a background hi-pitched noise :)',0,10,'2011-11-24 10:53:56',58070),(587851,'ha yes, I like this one a lot :)',1,10,'2011-11-24 15:15:04',8758),(587853,'TBL\\\'s classic :)\r\n\r\nGreat gfx by Saffron of course!',1,10,'2011-11-24 15:15:52',31),(587921,'very classic, but nicely done :)',1,10,'2011-11-25 10:45:35',58071),(587930,'great direction!\r\n\r\nmy favourite part is the \\\"greetings\\\" part :)',1,10,'2011-11-25 15:19:56',32096),(587932,'[b]MASSIVE![/b]',1,10,'2011-11-25 15:45:46',50129),(587948,'TRAUMA FTW!',1,10,'2011-11-25 18:52:32',58075),(587949,'haha cute :)',1,10,'2011-11-25 18:53:14',58074),(587967,'[b]RULEZ[/b]\r\n\r\nthere\\\'s something like a profiler, to help code optimization? :)',1,10,'2011-11-25 21:46:36',58076),(587981,'the belgian forces!',1,10,'2011-11-25 23:46:25',1446),(587982,'roxxed the bigscreen HARD!',1,10,'2011-11-25 23:48:22',11799),(587983,'great concept for a 4k :)',1,10,'2011-11-25 23:49:15',5163),(587984,'Instant LOVE <3',1,10,'2011-11-25 23:49:41',47867),(588142,'I found a new working url for teh [url=http://matthieu.besson.pagesperso-orange.fr/2004.08.07/genocyd.zip]windows version![/url] :)',0,10,'2011-11-27 22:58:03',335),(588143,'thumb up for doing a Mac version of this excellent intro :)',1,10,'2011-11-27 23:06:04',2877),(588144,'nice remix :)',1,10,'2011-11-27 23:06:48',3008),(588145,'funny version :)',1,10,'2011-11-27 23:07:29',8990),(588146,'best demo title ever :)',0,10,'2011-11-27 23:08:58',469),(588166,'is teh ossom!',1,10,'2011-11-28 11:06:12',58078),(588216,'1337! oldsk00l pr0n :\\\')',1,10,'2011-11-29 01:32:43',735),(588274,'cute :)',1,10,'2011-11-29 14:16:31',58053),(588286,'nice menu, nice foufoune :D',1,10,'2011-11-29 18:19:49',50553),(588287,'nice :)',1,10,'2011-11-29 18:21:07',27399),(588288,'good design',1,10,'2011-11-29 18:21:25',27570),(588289,'cute!',1,10,'2011-11-29 18:22:03',27968),(588290,'what Archmage said :)',1,10,'2011-11-29 18:22:51',28001),(588291,'very nice menu!',1,10,'2011-11-29 18:26:51',50554),(588292,'nice one :)',1,10,'2011-11-29 18:27:42',12329),(588318,'nice screens :)',1,10,'2011-11-29 22:10:38',745),(588319,'best musics ever made on Atari ST, Scavenger RULEZ! \\\\:D/',1,10,'2011-11-29 22:12:08',752),(588331,'I loved this one, and it\\\'s the very first intro released on Windows (running in a tiny window).',1,10,'2011-11-29 23:07:34',1141),(588332,'hohoho, my good old pals from Bomb last demo on Amiga :\\\')\r\n\r\nI was on bustrip with all of them, and they finished the demo on a hurry at party place :)',1,10,'2011-11-29 23:10:06',1132),(588333,'what cleaner said :)',1,10,'2011-11-29 23:10:30',1126),(588334,'very nice!',1,10,'2011-11-29 23:12:00',1174),(588335,'I loved this one a lot on the big screen, it was awesome.\r\n\r\nAnd the music rocks :D',1,10,'2011-11-29 23:14:26',1239),(588337,'oxygene ruling standard :)',1,10,'2011-11-29 23:16:44',1251),(588338,'I prefered g-cube, but this one is nice too :)',1,10,'2011-11-29 23:18:03',1268),(588342,'Really great demo (and I like chunky mode)',1,10,'2011-11-29 23:30:34',1428),(588343,'RULEZ!',1,10,'2011-11-29 23:31:45',1451),(588345,'w00t! great design!',1,10,'2011-11-29 23:33:38',3241),(588347,'very cute cracktro, everything I love in a single screen <3',1,10,'2011-11-29 23:51:41',58085),(588349,'AMIGAAAAAAAAAAAAH',1,10,'2011-11-29 23:54:15',1471),(588350,'hahaha\r\n\r\nMEGADEMO :D',1,10,'2011-11-29 23:54:55',1465),(588353,'great ideas :)',1,10,'2011-11-29 23:57:24',1488),(588355,'FLT SUCKS\r\n\r\n;)',1,10,'2011-11-30 00:11:39',58088),(588359,'OMG, that music is aaaaaaaaaaaaaaaaaaaace!\r\n\r\n(and the AMIGAAAAAAAAAAAAAH workbench too)',1,10,'2011-11-30 00:30:10',1490),(588360,'oldschool cracktro :)',1,10,'2011-11-30 00:40:35',58094),(588361,'logo+cube+scrolltext=<3',1,10,'2011-11-30 00:41:36',58091),(588362,'wow! it\\\'s the oldest cracktro on Amiga perhaps?',1,10,'2011-11-30 00:42:24',58092),(588363,'simple, but do the job.\r\nthe color scheme is unusual but nice.',1,10,'2011-11-30 00:45:59',58093),(588366,'awesome, kicked some severe asses in 1995!',1,10,'2011-11-30 01:15:51',1525),(588367,'r0xx0r, I liked it a lot :)',1,10,'2011-11-30 01:17:43',1560),(588368,'holocaust!',1,10,'2011-11-30 01:21:31',1591),(588369,'USA STILL SUCKS',1,10,'2011-11-30 01:24:44',1620),(588371,'phenomena :\\\')',1,10,'2011-11-30 01:36:38',1621),(588385,'Awesome :D',1,10,'2011-11-30 09:54:17',58099),(588393,'yeah disk swapping! but I liked it a lot! and the music is really great :D',1,10,'2011-11-30 11:13:25',8677),(588414,'yeah, nice one!',1,10,'2011-11-30 13:43:27',58097),(588447,'nice demo with nice music',1,10,'2011-11-30 18:34:28',53508),(588452,'well, not really my cup of tea, there is an obvious lack of COLORS for my taste :D\r\n\r\nbtw, I liked the credit part.',0,10,'2011-11-30 18:56:00',30227),(588459,'YEAH',1,10,'2011-11-30 23:36:21',1615),(588480,'loooooooooooooooooooooovely Game&Watch recreation!\r\n\r\nI got one of this G&W game at home :\\\')',1,10,'2011-12-01 11:32:57',58104),(588481,'great design :)',1,10,'2011-12-01 11:34:05',58103),(588493,'Mermaid \\\\o/\r\n\r\nAt last, a feminine touch in a world of testosterone :)\r\n\r\nAnd there\\\'s some PIRATE action! :D',1,10,'2011-12-01 13:43:01',58106),(588539,'ha, true classic :)',1,10,'2011-12-01 22:43:21',1666),(588542,'[b]I LIKE[/b]',1,10,'2011-12-01 22:45:45',1718),(588543,'really nice musicdisk!\r\n\r\nI did a music with the windows based gameboy tracker used by Paragon :)',1,10,'2011-12-01 22:48:15',1793),(588544,'Nice concept :)',1,10,'2011-12-01 22:52:12',1915),(588545,'really great intro!',1,10,'2011-12-01 22:55:05',1893),(588549,'RULEZ',1,10,'2011-12-01 23:15:19',1966),(588594,'I think it\\\'s SW since we were amazed by the perfect aspect of corrected-texture when camera was very close to polygons.\r\n\r\nSo the shitty argument about accelerated Quake is le very wrong.',0,10,'2011-12-02 16:31:34',335),(588617,'haha, gloom comment is \\\"funny\\\".\r\n\r\nfor me kasparov is an awesome demo, with one of the greatest ambience ever made in a demo (greatly due to the awesome music).\r\n\r\nbtw, it\\\'s a funny idea to do a 4k remake of this intro :)',1,10,'2011-12-02 22:14:19',2000),(588618,'great!',1,10,'2011-12-02 22:15:24',2016),(588619,'really great intro!',1,10,'2011-12-02 22:19:56',2017),(588620,'nice!',1,10,'2011-12-02 22:22:03',2022),(588622,'omg that logo <3',1,10,'2011-12-02 22:23:56',2023),(588623,'nice idea, nicely done :)',1,10,'2011-12-02 22:25:12',2059),(588624,':)',1,10,'2011-12-02 22:27:53',2121),(588626,'orange forever <3',1,10,'2011-12-02 22:30:19',2175),(588627,'true classic of the pc dos era :)',1,10,'2011-12-02 22:32:25',2167),(588628,'one of my favourite intro from this era.\r\ncolorscheme is a bit ugly, but the code is great :)',1,10,'2011-12-02 22:34:07',2184),(588629,'CUBEZ',1,10,'2011-12-02 22:37:30',2292),(588631,'great DCS demo!',1,10,'2011-12-02 22:38:43',2294),(588634,'what 4mat said! (again)',1,10,'2011-12-02 22:41:04',2409),(588635,'GREAT!! :D',1,10,'2011-12-02 22:42:44',2392),(588640,'thumbup for the demo and the platform!',1,10,'2011-12-02 23:08:44',2415),(588641,'platform!!',1,10,'2011-12-02 23:09:32',2434),(588642,'nice first demo, and nice platform choice :D',1,10,'2011-12-02 23:11:42',56917),(588644,'What Dbug said :)',1,10,'2011-12-02 23:20:20',54239),(588645,'1337 !!',1,10,'2011-12-02 23:20:55',50188),(588646,'nice :)',1,10,'2011-12-02 23:31:20',2432),(588647,'omg, sid on superfamicom, I need to get a flashable cartridge to run it on my console :\\\')',1,10,'2011-12-02 23:44:30',2462),(588648,'I like it too :)',1,10,'2011-12-03 00:01:20',2496),(588650,'very cute menu!',1,10,'2011-12-03 00:05:08',2463),(588744,'good one!',1,10,'2011-12-03 23:17:30',2533),(588745,'what everybody said!',1,10,'2011-12-03 23:17:56',2521),(588746,'omg, that chipmetal module drive me nuts since 17 years! :\\\')',1,10,'2011-12-03 23:19:53',2547),(588747,'very good!: a classic dos intro :)',1,10,'2011-12-03 23:21:03',2548),(588748,'classic RZR demo :\\\')',1,10,'2011-12-03 23:22:57',2574),(588749,'what Shifter said ;)',1,10,'2011-12-03 23:23:39',2575),(588750,'GRAVIS+TRITON=RULEZ',1,10,'2011-12-03 23:25:33',2586),(588751,'EMF!',1,10,'2011-12-03 23:28:01',2589),(588752,'haha, the good old AMOS demo by Syntex :)',1,10,'2011-12-03 23:30:02',2618),(588753,'cute :)',1,10,'2011-12-03 23:34:54',2714),(588754,'Hannibal rulez!',1,10,'2011-12-03 23:35:52',2718),(588755,'Scrambled mind!!! <3',1,10,'2011-12-03 23:38:40',2721),(588756,'classic :)',1,10,'2011-12-03 23:42:13',2741),(588757,'static!!',1,10,'2011-12-03 23:43:04',2747),(588758,'cute idea :)',1,10,'2011-12-03 23:44:37',2767),(588759,'w00t!! a SNES demo in 1992 !!!',1,10,'2011-12-03 23:47:14',2759),(588761,'21 years, still up-to-date ;)',1,10,'2011-12-03 23:49:55',2785),(588762,'very nice demo :)\r\n\r\nthe funny part is that demo was made by Bomb! members but released as \\\"Impact Studios\\\" groupname :D',1,10,'2011-12-03 23:53:04',2827),(588763,'one of my favourite dos intro :\\\')',1,10,'2011-12-03 23:56:08',2900),(588764,'yeah nice :)',1,10,'2011-12-03 23:56:56',2901),(588845,'great oxygene demo :)',1,10,'2011-12-04 17:07:40',2968),(588846,'batman group rulez :)',1,10,'2011-12-04 17:10:00',2967),(588847,'yeah nice one :)',1,10,'2011-12-04 17:13:47',2961),(588849,'OMG! I didn\\\'t thumbed up this beauty! :)\r\n\r\nGreat code by Pib yes, and perhaps his last demo?',1,10,'2011-12-04 17:21:03',3027),(588850,'I\\\'ve seen it at party place, it\\\'s was a really nice demo :)',1,10,'2011-12-04 17:25:22',3035),(588851,'what alexkidd said on the second post :)',1,10,'2011-12-04 17:26:51',3054),(588852,'classic musicdisk :)',1,10,'2011-12-04 17:27:36',3047),(588854,'Awesome demo by VD/FL!',1,10,'2011-12-04 17:31:32',3057),(588855,'haha, a nice intro by la crème des connards :)',1,10,'2011-12-04 17:32:52',3060),(588857,'very good demo!',1,10,'2011-12-04 17:34:09',3072),(588858,'RULEZ BIG TIME!',1,10,'2011-12-04 17:45:19',58120),(588860,'°___°',0,10,'2011-12-04 17:49:15',58115),(588861,'best of the best!',1,10,'2011-12-04 17:52:44',3097),(588886,'dbug for president!',1,10,'2011-12-04 22:37:25',3105),(588887,'what frequent said :)',1,10,'2011-12-04 22:39:52',3135),(588888,'LIZARDKING \\\\o/',1,10,'2011-12-04 22:41:42',3159),(588889,'GOOOOOOOOA! \\\\:D/',1,10,'2011-12-04 22:46:32',3150),(588891,'phenomena <3',1,10,'2011-12-04 22:49:18',3179),(588892,'a very nice comeback :)',1,10,'2011-12-04 22:50:36',3167),(588893,'great classic :)',1,10,'2011-12-04 22:51:53',3206),(588894,'doskpop \\\\:D/',1,10,'2011-12-04 22:54:37',3215),(588895,'ace! :D',1,10,'2011-12-04 22:55:41',3227),(588898,'cuuuuuuuuuute! <3',1,10,'2011-12-04 23:14:59',3259),(588900,'ROCKS!',1,10,'2011-12-04 23:23:28',3296),(588901,'#aegis ftw! :)',1,10,'2011-12-04 23:27:42',3362),(588902,'Amazing prod, ahead of his time :D',1,10,'2011-12-04 23:29:27',3401),(588903,'bartman+pink=[b]massive_rulez[/b]',1,10,'2011-12-04 23:31:45',3415),(588905,'WOW °__°',1,10,'2011-12-04 23:33:48',14413),(588913,'very cute and energetic invitation-demo!\r\n\r\nit think everybody will like the gameboy part :)\r\n\r\ngood job boys!',1,10,'2011-12-05 01:25:54',58121),(589118,'lovely demo :)',1,10,'2011-12-07 11:30:23',25599),(589150,'one of the best (if not the best) intro on oldskool Amiga!\r\n\r\nthe design was ahead of his time!!',1,10,'2011-12-07 22:01:17',3452),(589153,'andromeda is the best group ever on Amiga :)',1,10,'2011-12-07 22:08:26',3453),(589156,'back in the day it was an awesome demo, but finally for today\\\'s standard, it\\\'s no more than a kind of \\\"wild demo\\\" stuffed on two disk.\r\n\r\nbtw, thumb up for the good memory :)',1,10,'2011-12-07 22:11:19',3449),(589157,'hahaha, nice idea :D',1,10,'2011-12-07 22:27:23',21027),(589158,'great music disk of course :)',1,10,'2011-12-07 22:28:30',3503),(589159,'veloooooooooomatrix <3',1,10,'2011-12-07 22:30:16',3502),(589162,'the roots of demos :)',1,10,'2011-12-07 22:32:09',3484),(589163,'ABBA on acid :)\r\n\r\nOne of the most famous \\\"old\\\" PC demo :)',1,10,'2011-12-07 22:33:16',3496),(589166,'potion rulez :)',1,10,'2011-12-07 23:24:28',3533),(589176,'.',1,10,'2011-12-08 00:33:21',3577),(589177,'Lazur!',1,10,'2011-12-08 00:33:53',3575),(589179,'Fajser is a god <3',1,10,'2011-12-08 00:36:16',3603),(589182,'nice gfx :)',1,10,'2011-12-08 00:43:00',3618),(589183,'Yeah Nitro fuck yeah!',1,10,'2011-12-08 00:43:45',3625),(589184,'ha yes, that one was awesome!',1,10,'2011-12-08 00:44:52',3628),(589187,'necros FTW!',1,10,'2011-12-08 01:32:09',3627),(589211,'GREAT :D',1,10,'2011-12-08 11:22:49',58134),(589227,'it\\\'s... it\\\'s... [b]MAGIC[/b]',1,10,'2011-12-08 15:39:28',32589),(589255,'TDK <3',1,10,'2011-12-08 22:44:48',3613),(589256,'neato :)',1,10,'2011-12-08 22:57:00',3652),(589258,'haaa the end of an era :)',1,10,'2011-12-08 23:00:44',3648),(589259,'what everybody said :)',1,10,'2011-12-08 23:11:41',3712),(589262,'Leonard RULEZ BIG TIME <3',1,10,'2011-12-08 23:19:11',3816),(589263,'scrooooooooooooooooooooooollerrr',1,10,'2011-12-08 23:22:11',3833),(589264,'i\\\'m a raytracing whore <3',1,10,'2011-12-08 23:25:18',3845),(589266,'wow! nice demo :D',1,10,'2011-12-08 23:26:33',3888),(589267,'What a blast when I saw it during the demo compo :D',1,10,'2011-12-08 23:29:26',3875),(589268,'lame ascii-heart but nice intro :)',1,10,'2011-12-08 23:32:07',3918),(589278,'thumb up for the platform :)',1,10,'2011-12-09 00:36:29',3966),(589341,'Nice!',1,10,'2011-12-09 21:34:18',3990),(589342,'thumbup for the music and the story by Virgill <3',1,10,'2011-12-09 21:35:31',3968),(589366,'great :D',1,10,'2011-12-09 22:36:47',4138),(589367,'[b]PUUUUUUUUUUUUUUUUUUURPLE HAAAAAAAAAZE[/b] <3 <3 <3',1,10,'2011-12-09 22:47:42',4268),(589372,'THIS DEMO RULEZ!\r\n\r\nFUCKINGS TO THE PREVIOUS COMMENT AUTHOR!',1,10,'2011-12-10 00:13:47',4330),(589374,'w00t!',1,10,'2011-12-10 00:14:53',4349),(589482,'andromeda = amiga trend setters!',1,10,'2011-12-10 22:44:31',4392),(589484,'great demo! I just discovered this excellent group :D',1,10,'2011-12-10 22:48:53',4405),(589492,'a nice little prod :)',1,10,'2011-12-10 23:18:09',4424),(589493,'what fishwave said!',1,10,'2011-12-10 23:20:12',4440),(589494,'LEGENDARY TUNE!',1,10,'2011-12-10 23:20:53',4439),(589495,'nice design!',1,10,'2011-12-10 23:21:51',4436),(589497,'legendary!',1,10,'2011-12-10 23:24:42',11934),(589498,'legendary!\r\n\r\nliked the story, bro ;)',1,10,'2011-12-10 23:27:11',4445),(589499,'nice :)',1,10,'2011-12-10 23:29:53',4449),(589500,'like it too!',1,10,'2011-12-10 23:34:45',4555),(589501,'great prod! tsunami rulez!!',1,10,'2011-12-10 23:35:51',4543),(589502,'the kind of design I like!',1,10,'2011-12-10 23:41:11',4554),(589505,'What keops said :)',1,10,'2011-12-11 00:06:38',4631),(589506,':\\\')',1,10,'2011-12-11 00:07:16',4634),(589507,'ONE OF THE BEST CHIPTUNE EVER MADE!\r\n\r\n(the second best after Jochen Hippel\\\'s \\\"A prehistoric tale - intro\\\" I think).',1,10,'2011-12-11 00:35:42',15033),(589509,'nice cracktro!',1,10,'2011-12-11 00:59:19',58147),(589511,'totally underrated prod :\\\'(',1,10,'2011-12-11 01:50:34',4740),(589512,'I have seen this one thousand times :\\\')',1,10,'2011-12-11 01:51:42',4741),(589513,'PINK = GOD',1,10,'2011-12-11 01:56:41',4757),(589587,'nice one :)',1,10,'2011-12-11 22:01:36',4794),(589588,'yeah, really close to the n°2 but still nice :)',1,10,'2011-12-11 22:02:01',4795),(589589,'yeah, a bit basic...',0,10,'2011-12-11 22:02:22',4796),(589590,'wow! cute cracktro :D',1,10,'2011-12-11 22:02:55',4793),(589591,'I love it!!',1,10,'2011-12-11 22:03:35',4798),(589592,'yeah, nice!',1,10,'2011-12-11 22:04:03',4797),(589594,'wow! great screen :D',1,10,'2011-12-11 22:06:00',4799),(589596,'nice, but the colorscheme is weird :D',0,10,'2011-12-11 22:27:39',4800),(589597,'basic but great logo :)',1,10,'2011-12-11 22:27:59',4801),(589598,'ugly logo but nice array of cube',1,10,'2011-12-11 22:28:23',4802),(589599,'Melon.',1,10,'2011-12-11 22:30:10',4822),(589600,'a milestone in slideshow history! <3',1,10,'2011-12-11 22:38:58',4861),(589602,'nice!',1,10,'2011-12-11 22:41:57',4917),(589604,'yeah cute intro.',1,10,'2011-12-11 22:42:49',4931),(589606,'not a bad one.',1,10,'2011-12-11 22:48:12',4933),(589607,'floppy disk <3',1,10,'2011-12-11 22:48:55',4930),(589609,'FAILRIGHT',1,10,'2011-12-11 22:49:40',4932),(589610,'Classic, probably the best logo ever made :)',1,10,'2011-12-11 22:51:35',4924),(589612,'omfg, this one is a complete and total horror :D',-1,10,'2011-12-11 22:52:48',4937),(589613,'RULEZ BIGTIME!',1,10,'2011-12-11 22:55:14',4944),(589617,'nice :)',1,10,'2011-12-11 23:03:11',4943),(589618,'the good time when Barti was a good boy :(',0,10,'2011-12-11 23:06:57',4983),(589619,'nice colours yes!! especially for a 256b prod :D',1,10,'2011-12-11 23:08:23',5019),(589620,'KEFRENS <3',1,10,'2011-12-11 23:10:46',5088),(589621,'hahaha, nice btw :)',1,10,'2011-12-11 23:11:12',5075),(589623,'AHX PLAYING IN MY BROWSER \\\\:D/\r\n\r\nwell, it\\\'s *REALLY* the time to update chiptune.com :)',1,10,'2011-12-11 23:12:58',58154),(589624,'Nice one, I like it a lot :)',1,10,'2011-12-11 23:16:33',27705),(589625,'NYAN :3',1,10,'2011-12-11 23:17:31',58150),(589626,'namevoting ;)',1,10,'2011-12-11 23:18:16',5095),(589628,'nice!!',1,10,'2011-12-11 23:47:52',5105),(589629,'one of the best slideshow :)',1,10,'2011-12-11 23:48:47',5104),(589630,'vooooooooooooooooxel!',1,10,'2011-12-11 23:51:17',5107),(589631,'nicely done.',1,10,'2011-12-11 23:52:04',5106),(589632,'geeeeeeeeeeeeeeeeek!',1,10,'2011-12-11 23:56:23',5118),(589722,'fuckin\\\' great!',1,10,'2011-12-13 13:31:11',56005),(589753,'a bit short, but very well packaged demo, all screens looks great :)',1,10,'2011-12-14 09:57:20',56656),(589779,'yeah, this demo has obviously a lot of soul :)\r\n\r\nthe endpart is <3\r\n\r\n(in fact all parts are <3)',0,10,'2011-12-14 17:50:02',54588),(589781,'@gargaj: yeah yeah sure, but on this prod they added something \\\"special\\\" that makes you remember this demo more than others :)\r\n\r\na kind of nostalgic feel... hard to describe :D',0,10,'2011-12-14 18:05:53',54588),(589901,'fudge+orange=massive rulezerie! <3\r\n\r\ncode/design/music are all awesome!',1,10,'2011-12-16 21:13:58',5140),(589903,'cute little demo.\r\n\r\nsometimes feels a little bit \\\"amateurish\\\" but deliver a lot of fun :)',1,10,'2011-12-16 21:18:05',5143),(589905,'looooooooooooovely :\\\')',1,10,'2011-12-16 21:41:07',5181),(589906,'ROCKS!',1,10,'2011-12-16 21:51:37',5229),(589969,'JETSET <3',1,10,'2011-12-17 22:01:07',5375),(589970,'awesome graphics, and the music is really nice!\r\nand it\\\'s Andromeda <3',1,10,'2011-12-17 22:02:58',5373),(589971,'good',1,10,'2011-12-17 22:04:36',5368),(589985,'What mystra said :)',1,10,'2011-12-18 00:47:41',5396),(589986,'nicely designed intro, I like that!',1,10,'2011-12-18 00:51:15',5399),(589987,':)',1,10,'2011-12-18 00:54:17',5439),(589988,'nice 3d!',1,10,'2011-12-18 00:54:50',5423),(589989,'what everybody said :)',1,10,'2011-12-18 00:57:52',5424),(589990,'Andromeda quality!',1,10,'2011-12-18 00:58:14',5420),(589991,'yeah nice!',1,10,'2011-12-18 01:00:18',5415),(589992,'A great classic!',1,10,'2011-12-18 01:03:11',5458),(589993,'nice one',1,10,'2011-12-18 01:07:43',5459),(589994,'Yes',1,10,'2011-12-18 01:09:02',5450),(589995,'Yes',1,10,'2011-12-18 01:09:56',5446),(589996,'omg, it\\\'s ugly :(\r\n\r\nlet\\\'s remove this one from your mind ;)',-1,10,'2011-12-18 01:15:45',5477),(589997,'nice :D',1,10,'2011-12-18 01:18:29',58175),(590055,'Dr. Awesome rulez!',1,10,'2011-12-18 22:46:20',5498),(590056,'Dr Awesome ROCKS!',1,10,'2011-12-18 22:47:28',5497),(590100,'looks nice!',1,10,'2011-12-19 21:48:26',5522),(590108,'mountains <3',1,10,'2011-12-19 22:39:14',4660),(590212,'that RULEZ :)',1,10,'2011-12-21 17:36:56',8575),(590246,'great demo, it make my old heart happy <3',1,10,'2011-12-22 10:58:06',57453),(590248,'FUCK YEAH',1,10,'2011-12-22 11:05:45',57957),(590249,'really nice and well designed demo!\r\n\r\nextra-thumbup for the end-credits 8bit rotating chick :D',1,10,'2011-12-22 11:18:57',57455),(590330,'really nice demo!\r\n\r\ni always loved this cartoon :D',1,10,'2011-12-23 21:48:37',5584),(590331,'great engine, great scenes, a little bit boring result :)',1,10,'2011-12-23 22:17:59',5599),(590332,'LE AWESOME!',1,10,'2011-12-23 22:20:35',5637),(590333,'great raytracer <3',1,10,'2011-12-23 22:24:24',5624),(590466,'nice screen',1,10,'2011-12-26 00:08:47',58237),(590467,'simple but nice',1,10,'2011-12-26 00:09:16',58236),(590468,'ha yes, shinning8 !',1,10,'2011-12-26 00:09:58',58235),(590469,'classic, and legendary game :)',1,10,'2011-12-26 00:10:25',58234),(590470,'really great :D',1,10,'2011-12-26 00:11:27',58215),(590471,'yeah, nice :)',1,10,'2011-12-26 00:14:03',58230),(590472,'it\\\'s my kind of stuff :)',1,10,'2011-12-26 00:14:59',58224),(590473,'great logo!',1,10,'2011-12-26 00:15:27',58223),(590474,'a xmas without basshut musicdisk isn\\\'t a real xmas.',1,10,'2011-12-26 00:17:31',58214),(590557,'exactly what StingRay said :)',1,10,'2011-12-26 22:30:26',58241),(590674,'Exactly what Exocet said, Gelmir was (is?) a really great graphician :)',1,10,'2011-12-27 23:52:25',5765),(590675,'overall nice demo, but the music is AWESOME! <3',1,10,'2011-12-28 00:01:49',5834),(590677,'@CUBE@',1,10,'2011-12-28 00:10:47',5849),(590678,'Yeah, it was nice to participate in (and to win!) this compo :)',1,10,'2011-12-28 00:14:16',5840),(590679,'I have seen this before too :D',1,10,'2011-12-28 00:16:53',5877),(590680,'an awesome result for a so little amount of bytes.',1,10,'2011-12-28 00:19:56',58246),(590681,'\\\\o/',1,10,'2011-12-28 00:28:08',5990),(590682,'omfg, i like this kind of screen :\\\')',1,10,'2011-12-28 00:29:10',5992),(590683,'good one :)',1,10,'2011-12-28 00:34:29',6110),(590684,'RULEZ!',1,10,'2011-12-28 00:36:12',6148),(590720,'Nuke track is legendary, and the demo is a classic :)',1,10,'2011-12-28 16:32:39',6157),(590721,'ym rockerz... rockz :D',1,10,'2011-12-28 16:33:23',6158),(590722,'NICE!',1,10,'2011-12-28 16:47:26',6223),(590757,'[b]3LN WORLD DOMINATION[/b]',1,10,'2011-12-28 21:52:24',58253),(590758,'HARDCORE GAMING',1,10,'2011-12-28 21:54:54',58251),(590761,'Really great demo! I discovered it lately and was amazed :)',1,10,'2011-12-28 21:58:07',6476),(590767,'Yeah, nice prod :D',1,10,'2011-12-28 22:20:05',17845),(590768,'late thumb! one of my favourite dos demo :)',1,10,'2011-12-28 22:34:45',6485),(590769,'as good as the dos version :)',1,10,'2011-12-28 22:35:23',3709),(590773,'Another humble production by the most modest demogroup on the demoscene \\\\:D/',0,10,'2011-12-28 23:18:15',58255),(590796,'very good prod :)',1,10,'2011-12-28 23:55:42',58257),(590819,'@wullon: ho yes, you can be sure it will be a totally different prod :)\r\n\r\n@wysiwtf: ha yes, I let available some of my function keys :D',0,10,'2011-12-29 00:16:19',58255),(590829,'@backSpace: it\\\'s just a small intro released for the fun, expect a more solid prod next time :)',0,10,'2011-12-29 00:22:28',58255),(590838,'soundtrack available [url=http://www.chiptune.com/razor/4mat-truck_is_jarig.xm]here[/url]! :)',0,10,'2011-12-29 00:26:21',58255),(590854,'/ME LIKE',1,10,'2011-12-29 00:35:00',58256),(590879,'Bartman you [b]RULEZ[/b]',1,10,'2011-12-29 01:04:18',58260),(590881,'great intro, ass-kicking-legendary-awesome-soundtrack! <3',1,10,'2011-12-29 01:05:25',4754),(590910,'A really great intro, probably the best prod from TUM 2011 :)',1,10,'2011-12-29 02:01:50',58262),(590911,'great idea, great final result :)',1,10,'2011-12-29 02:03:45',28519),(591387,'INSTANT LOVE!\r\n\r\nthe japanese demoscene is strong :)',1,10,'2011-12-29 22:18:24',58266),(591446,'hardy-styled 4k intro, I like that :)',1,10,'2011-12-30 01:33:30',58268),(591566,'*NYAN*',1,10,'2011-12-30 14:53:21',58289),(591578,'motivational thumbup for your first prod!',1,10,'2011-12-30 15:14:08',58285),(591680,'the reason why this intro is a 64k sized and not less is mainly because of the gfx, the logo takes some kb, but all the city\\\'s windows takes much of the filesize...\r\nI used a nice map of 8*7 differents windows taken from a nice looking photo, that\\\'s the reason why the building looks better than if I used a plain color for windows :)',0,10,'2011-12-30 21:44:36',58255),(591685,'mid/early-2000\\\' style, I like that a lot!',1,10,'2011-12-30 22:01:07',58276),(591686,'nice.',1,10,'2011-12-30 22:12:54',6546),(591687,'DEATHSTAR!!',1,10,'2011-12-30 22:16:10',6548),(591688,'very underrated prod :)',1,10,'2011-12-30 22:17:07',6533),(591689,'CUBES!',1,10,'2011-12-30 22:21:41',6562),(591691,'nice game, tran rocks :D',1,10,'2011-12-30 22:25:44',6636),(591836,'nice twister :D',1,10,'2011-12-31 18:27:22',58295),(591837,'cute overload :D',1,10,'2011-12-31 18:29:41',58297),(591838,'Happy birthday Oxyron :)',1,10,'2011-12-31 18:31:22',58290),(591839,'Hello Linus.',1,10,'2011-12-31 18:32:04',58291),(591878,'p01 to the max!',1,10,'2011-12-31 22:36:29',29240),(591879,'64b of madness °_°',1,10,'2011-12-31 22:36:57',29244),(591880,'awesome, I\\\'m in love with those little mountains <3',1,10,'2011-12-31 22:38:02',58298),(591882,'@AntDude, you can take the risk, trust in me. All that antivirus think any executable file kkrunched with Ryg\\\'s kkrunchy are virus :(\r\n\r\nAnd as I already said [url=http://www.pouet.net/prod.php?which=55991]somewhere[/url], [b]our intros looks better in realtime than on youtube[/b], especially this one ;)',0,10,'2011-12-31 22:42:11',58255),(592017,'@xtrium: it\\\'s not a shame, but a CONCEPT based on the music!\r\nthe music loop after 45~50sec, so the intro too :)',0,10,'2012-01-01 16:21:34',58255),(592029,'nice intro.',1,10,'2012-01-01 17:21:09',6780),(592038,'3D+teque music <3',1,10,'2012-01-01 17:39:59',6791),(592039,'cult of techno!!',1,10,'2012-01-01 17:41:00',58311),(592057,'balls are not touching ;)',1,10,'2012-01-01 18:05:54',58307),(592058,'yeah! happy 30th year of C64 madness!',1,10,'2012-01-01 18:06:35',58309),(592059,'thanks god for having a win32 conversion of this demoscene gem!',1,10,'2012-01-01 18:07:59',6811),(592068,'haha, \\\"Dr. Awsome\\\" :D',1,10,'2012-01-01 18:34:47',6830),(592132,'LFT RULEZ!',1,10,'2012-01-01 22:20:09',6887),(592135,'good!',1,10,'2012-01-01 22:23:50',6894),(592137,'nice logo by my good old friend Made :)',1,10,'2012-01-01 22:26:46',6896),(592160,'martin galway <3',1,10,'2012-01-01 23:54:24',6930),(592161,'what Dalton said.',1,10,'2012-01-01 23:56:41',6923),(592162,'well, it\\\'s not a \\\"demoscene\\\" prod, and for me absolutely not a real Melon. prod but more an \\\"ex-Movement\\\" one...',0,10,'2012-01-01 23:59:04',6959),(592181,'I liked it a lot, and still like it today :D',1,10,'2012-01-02 02:01:26',1884),(592263,'obvious platform thumb + it\\\'s nice :D',1,10,'2012-01-02 15:22:53',58321),(592264,'<3',1,10,'2012-01-02 15:23:57',58322),(592634,'Waaaaaaaaaaaaaaaay better than Inside :D',1,10,'2012-01-04 23:32:49',1583),(592731,'nice fonts :)',0,10,'2012-01-05 23:34:52',58342),(592732,'but this screen is nice :)',1,10,'2012-01-05 23:35:42',58346),(592733,'simple but cool!',1,10,'2012-01-05 23:36:09',58338),(592752,'still an awesome produkkt :D',1,10,'2012-01-06 11:49:51',12036),(592753,'Very nice demo by my good old french friends :D',1,10,'2012-01-06 11:51:08',5436),(592797,'NYAN!',1,10,'2012-01-06 22:34:50',58348),(592805,'what everybody said :D',1,10,'2012-01-07 00:03:02',49699),(592880,'OSSOM!',1,10,'2012-01-07 18:13:29',7067),(592889,'Mandatory thumb up :)',1,10,'2012-01-07 18:34:11',7090),(592891,'Nice!',1,10,'2012-01-07 18:36:28',7083),(592912,'Leon+Maf=<3',1,10,'2012-01-07 21:26:18',7088),(592913,'Impossible!',1,10,'2012-01-07 21:29:38',7121),(592914,'not really my cup of tea, even if I\\\'m a big fan of Halcyon :)',0,10,'2012-01-07 21:36:41',7119),(592916,'SAD :\\\'(',0,10,'2012-01-07 21:43:32',7132),(592917,'It\\\'s LE good!\r\n\r\nAnd working on my lovely iBook G4 12\\\" :\\\')',1,10,'2012-01-07 21:44:27',7138),(592918,'Awesome rendering :)',1,10,'2012-01-07 21:45:33',7140),(592919,'nice',1,10,'2012-01-07 21:46:54',7149),(592920,'really great gba demo :D',1,10,'2012-01-07 21:48:39',7150),(592921,'woohoo, it\\\'s not a demo... but TWO demos in one :D',1,10,'2012-01-07 21:56:41',7130),(592922,'great design & music',1,10,'2012-01-07 21:59:32',7162),(592924,'great engine!!',1,10,'2012-01-07 22:05:56',7158),(592925,'lovely little thing :)',1,10,'2012-01-07 22:06:37',7161),(592992,'nicely done',1,10,'2012-01-08 16:40:25',58356),(592993,'I love shadebob!',1,10,'2012-01-08 16:41:31',58357),(593035,'hahaha *NYAN* will never end :D',1,10,'2012-01-08 21:47:16',58358),(593295,'Awesome, the music is fabulous too :D',1,10,'2012-01-11 20:52:36',7225),(593296,'great remix of Second Reality :D',1,10,'2012-01-11 21:02:27',7259),(593303,'Great intro :)',1,10,'2012-01-11 21:12:06',7359),(593305,'NICE ONE!',1,10,'2012-01-11 21:13:06',7360),(593307,':(',0,10,'2012-01-11 21:14:22',7352),(593368,'Nice idea :)',1,10,'2012-01-12 14:17:21',7379),(593375,'I love the cube too :)',1,10,'2012-01-12 16:27:41',58375),(593398,'Amazing :D',1,10,'2012-01-12 21:55:42',7424),(593402,'I liked a lot this one, great job boys :)',1,10,'2012-01-12 22:08:47',7420),(593404,'w00t! 64kb musicdisk! and KB+WF <3',1,10,'2012-01-12 22:10:05',7416),(593406,'MELKE!',1,10,'2012-01-12 22:14:13',7429),(593411,'GLENZ <3',1,10,'2012-01-12 22:57:53',7633),(593412,'nice prod!',1,10,'2012-01-12 23:03:40',7634),(593413,'Andromeda quality seal :)',1,10,'2012-01-12 23:04:53',7650),(593414,'nice :D',1,10,'2012-01-12 23:06:40',7643),(593415,'nice team of old heroes :D',1,10,'2012-01-12 23:10:28',7644),(593417,'The Pornos! <3',1,10,'2012-01-12 23:13:48',7657),(593418,'really classic but still nice :)',1,10,'2012-01-12 23:15:35',7656),(593419,'what a lovely designed screen :D',1,10,'2012-01-12 23:17:15',7651),(593420,'hmmm... the original version is way better imho :)',0,10,'2012-01-12 23:18:15',722),(593421,'When preparation H is not enough :)',1,10,'2012-01-12 23:20:19',7652),(593450,'Nice one :D',1,10,'2012-01-13 16:47:15',58379),(593454,'cool platform, okish demo',1,10,'2012-01-13 17:23:24',58380),(593455,'128k of awesomness :\\\')',1,10,'2012-01-13 17:24:36',57443),(593571,'great one :D',1,10,'2012-01-14 23:48:57',58381),(593576,'great menu, nice gfx ideas :)',1,10,'2012-01-15 02:40:44',7715),(593606,'legendary chipdisk :)',1,10,'2012-01-15 14:56:03',7789),(593611,'Classic one :\\\')',1,10,'2012-01-15 16:16:13',7859),(593612,'nice little demo pack :)',1,10,'2012-01-15 16:17:24',7867),(593613,'omg that soundtrack <3',1,10,'2012-01-15 16:27:04',7972),(593614,'dots tunnel <3',1,10,'2012-01-15 16:30:37',7954),(593616,'really great prod :)\r\nand what Anni said!',1,10,'2012-01-15 16:37:30',7987),(593617,'original design for 1991 :)',1,10,'2012-01-15 16:41:35',8022),(593618,'nice screen :)',1,10,'2012-01-15 16:44:00',8020),(593619,'nice',1,10,'2012-01-15 16:44:27',8021),(593620,'Iguana!!!',1,10,'2012-01-15 16:45:19',8041),(593621,'what sim said :)',1,10,'2012-01-15 16:46:50',8044),(593622,'CUTE!!',1,10,'2012-01-15 16:51:09',8055),(593624,'Rednex... this group is legendary, and totally underrated...',1,10,'2012-01-15 16:52:56',8075),(593625,'I loved so much that prod :\\\')',1,10,'2012-01-15 16:54:35',10234),(593626,'Matilde!!!',1,10,'2012-01-15 16:55:47',15613),(593627,'Average demo saved by a great soundtrack by Groo :)',1,10,'2012-01-15 16:58:39',8084),(593628,'[b]BASS[/b]',1,10,'2012-01-15 16:59:57',8103),(593646,'What Gargaj said :D',1,10,'2012-01-15 18:38:19',58386),(593697,'utter shit',-1,10,'2012-01-16 00:19:44',8106),(593699,'nice effect :)',1,10,'2012-01-16 00:25:56',8188),(593700,'Amazing Stellar <3',1,10,'2012-01-16 00:26:50',8174),(593701,'Good CPC demo :)',1,10,'2012-01-16 00:28:24',8172),(593702,'Still a masterpiece for today\\\'s standard!',1,10,'2012-01-16 00:35:40',8253),(593703,'EYE\\\'S CANDY',1,10,'2012-01-16 00:38:33',8282),(593704,'buggy intro?',0,10,'2012-01-16 00:39:44',8263),(593705,'What everybody said!\r\nI\\\'m amazed to discover such a nice gem :)',1,10,'2012-01-16 00:40:53',8259),(593831,'JETSET <3\r\nI wonder if the graphics are better than the music :D',1,10,'2012-01-16 21:37:19',8307),(593833,'Leonard ruled again!',1,10,'2012-01-16 21:41:39',8309),(593836,'Strange but le very nice (in 3d).',1,10,'2012-01-16 21:57:43',8367),(593837,'classic style from this era :)',1,10,'2012-01-16 21:59:05',8354),(593838,'I like it :)',1,10,'2012-01-16 21:59:39',8361),(593845,'Congrat for your first demo!\r\n\r\nAnd for the nice inspiration ;)',1,10,'2012-01-16 23:05:53',58390),(593848,'You know my addiction to cubes ;)',1,10,'2012-01-16 23:22:48',58392),(593852,'RULEZ',1,10,'2012-01-16 23:53:42',8486),(593853,'great classic now on GBC :D',1,10,'2012-01-16 23:58:22',8517),(593854,'good!',1,10,'2012-01-17 00:00:51',8516),(593855,':)',1,10,'2012-01-17 00:01:48',8515),(594056,'ELITE!',1,10,'2012-01-21 00:46:09',27164),(594122,'Great and lovely rendering, really nice scenes, I love it <3',1,10,'2012-01-21 17:29:02',58419),(594205,'Something with a music by 4mat can\\\'t be totally bad :)',1,10,'2012-01-22 15:49:06',58431),(594206,'neat!',1,10,'2012-01-22 15:52:05',58423),(594348,'good one',1,10,'2012-01-23 01:05:21',8684),(594349,'ASS! A real classic from the best demoscene era :)',1,10,'2012-01-23 01:06:29',8679),(594352,'why not :)',1,10,'2012-01-23 01:10:57',8678),(594353,'What 4mat said :)',1,10,'2012-01-23 01:15:07',8687),(594545,'Very nice music, remind me the style of Pink/Abyss :)',1,10,'2012-01-24 00:31:10',8696),(594546,'It\\\'s so ugly but so beautiful at same time <3',1,10,'2012-01-24 01:52:24',58497),(594568,'Organized noize :)',1,10,'2012-01-24 13:46:46',58501),(594859,'Dr. Awesome -> thumbup!',1,10,'2012-01-28 00:51:34',8778),(594860,'Really simple but very slow :(\r\n\r\nHopefully the music save it...',0,10,'2012-01-28 01:02:17',8770),(594861,'a true classic :)',1,10,'2012-01-28 02:01:53',5265),(594925,'RULEZ!\r\n\r\nI bought it several times, for me and as gift for friends :)',1,10,'2012-01-28 23:04:05',8840),(594927,'Bruno is a legend, a legend ahead of his time.\r\n\r\nTo bad he quitted us :(',1,10,'2012-01-28 23:06:39',8871),(594928,'Darkness <3\r\n\r\nWhere did you disappeared? :(',1,10,'2012-01-28 23:07:50',8872),(594929,'OMG, oldsk00l 4mat :D',1,10,'2012-01-28 23:31:03',8879),(594934,'nice one :D',1,10,'2012-01-29 01:21:51',8884),(594935,'Yeah, nice design :)',1,10,'2012-01-29 01:22:24',8886),(594936,'cute :)',1,10,'2012-01-29 01:24:01',8889),(594937,'w00t!',1,10,'2012-01-29 01:26:45',8904),(594997,'nice :D',1,10,'2012-01-29 17:56:36',9002),(595018,'nice job :)',1,10,'2012-01-29 21:56:58',8985),(595022,'Best demo tool ever of course :D',1,10,'2012-01-29 23:20:09',12558),(595023,'I was there at The Party 5, it was a mindblowing show :D',1,10,'2012-01-29 23:24:51',1464),(595107,'Obvious show of mastery!',1,10,'2012-01-30 22:41:23',9067),(595109,'Great prod :D',1,10,'2012-01-30 22:45:06',9059),(595110,'What Mic said :)',1,10,'2012-01-30 22:46:34',9057),(595190,'1337 $7UFF!',1,10,'2012-01-31 15:28:46',58562),(595191,'cute :)',1,10,'2012-01-31 15:39:08',56808),(595233,'classic!',1,10,'2012-02-01 01:27:38',9066),(595234,'DLZ!',1,10,'2012-02-01 01:28:30',9102),(595235,'Vieux cons power :)',1,10,'2012-02-01 01:30:53',9110),(595236,'Classic! (and massive)',1,10,'2012-02-01 01:33:23',9088),(595283,'RULEZ HARD :\\\')',1,10,'2012-02-01 23:51:31',9135),(595316,'w00t! big respect for releasing your main tool!!\r\n\r\nthat mean that next version is already on the way? :)',1,10,'2012-02-02 15:11:42',58418),(595332,'hahaha, that is a FUN prod :)',1,10,'2012-02-02 21:18:58',9194),(595366,'Nice screen :)',1,10,'2012-02-03 14:49:25',58599),(595367,'nothing can beat the original :(',0,10,'2012-02-03 14:50:28',58594),(595457,'best.chiptune.ever.made! <3',1,10,'2012-02-04 17:03:57',9226),(595460,'solid, and I like the colors :)',1,10,'2012-02-04 17:17:49',9235),(595461,'hmmm...',-1,10,'2012-02-04 17:19:30',9239),(595506,'great and under-rated prod!',1,10,'2012-02-04 22:28:04',9247),(595523,'great of course!',1,10,'2012-02-05 00:13:18',9270),(595524,'what a blast! I totally forgot this excellent demo and that just bring back me very good memories :\\\')',1,10,'2012-02-05 00:14:58',9258),(595525,'rulez!',1,10,'2012-02-05 00:17:54',9265),(595572,'awesome design!',1,10,'2012-02-05 17:33:04',9285),(595573,'stargazer!!! <3\r\n\r\nand neat design!',1,10,'2012-02-05 17:34:38',9286),(595578,'thumbup for the fonts by Sector9/Razor 1911 ;)',1,10,'2012-02-05 18:20:33',58625),(595579,'RULEZ!',1,10,'2012-02-05 18:21:13',9282),(595582,'haha, FOURMAT FTW \\\\:D/',1,10,'2012-02-05 18:40:58',9351),(595583,'great classic!',1,10,'2012-02-05 18:46:03',9386),(595584,'Phenomena rulez!',1,10,'2012-02-05 18:48:01',9393),(595648,'bad for inspiration.',-1,10,'2012-02-06 11:35:44',58588),(595649,'bad for inspiration.',-1,10,'2012-02-06 11:35:59',57668),(595650,'bad for inspiration.',-1,10,'2012-02-06 11:36:32',57274),(595651,'bad for inspiration.',-1,10,'2012-02-06 11:36:57',56919),(595659,'kenët <3',1,10,'2012-02-06 12:40:21',29818),(596654,'GASMAN for president :)',1,10,'2012-02-16 23:31:44',58668),(596663,'nice little demo, nice distorded cube ;)',1,10,'2012-02-17 00:52:22',58665),(596738,'Leonard\\\'s seal of quality :)',1,10,'2012-02-17 22:50:09',16231),(596831,'I ACCIDENTLY IN MY PANT!',1,10,'2012-02-19 17:43:04',58703),(596936,'I still loved this one :\\\')',1,10,'2012-02-20 22:30:01',9513),(597097,'great!',1,10,'2012-02-22 14:34:43',58736),(597208,'C64 cracktro in 2012! RULEZ :D',1,10,'2012-02-24 12:32:26',58730),(597387,'good stuff',1,10,'2012-02-26 22:10:02',9544),(597389,'what dma said :)',1,10,'2012-02-26 22:51:32',9525),(597390,'cute one!',1,10,'2012-02-26 22:52:44',9542),(597392,'ha yes, well designed screen :)',1,10,'2012-02-26 22:53:39',9541),(597394,'OMG! that gbc demo is dope!\r\n\r\nExocet rulez so much! :\\\')',1,10,'2012-02-26 22:56:14',9531),(597395,'nice!\r\n\r\nand the nfo is great too :D',1,10,'2012-02-26 22:57:15',9532),(597403,'cool story by Hyde & Archmage and as previously said, very clean intro :)',1,10,'2012-02-26 23:49:54',9572),(597429,'4mat, thumb up!',1,10,'2012-02-27 11:49:22',58762),(597430,'MOAR fun prod please :)',1,10,'2012-02-27 11:50:31',58763),(597482,'Moooooooooooooooooooooooooooooooooooooooooby',1,10,'2012-02-27 23:52:48',9578),(597483,'wow! slick design!',1,10,'2012-02-27 23:57:09',9571),(597484,'original design :)',1,10,'2012-02-27 23:57:30',9570),(597515,'hmmm... weird color scheme...',0,10,'2012-02-28 16:51:46',58774),(597646,'classic one :)',1,10,'2012-02-29 23:34:48',9615),(597647,'The very best era of Alcatraz :)',1,10,'2012-02-29 23:35:48',9597),(597648,'sure it rulez!',1,10,'2012-02-29 23:37:07',9601),(597671,'yeah, in fact I think I still prefer the original, but it\\\'s still better than not releasing anything :)',0,10,'2012-03-01 09:17:07',58791),(597672,'great classic intro, the music is lovely, and... it\\\'s a pure french release \\\\:D/',1,10,'2012-03-01 09:18:30',16573),(597674,'OSSOM',1,10,'2012-03-01 09:37:54',58679),(597707,'coder\\\'s raw design, but nice demo after all :)',1,10,'2012-03-01 17:51:29',9493),(597894,'great!',1,10,'2012-03-03 21:56:17',9640),(597947,'I love this effect :D',1,10,'2012-03-04 14:49:23',9637),(597948,'gengis FTW!!',1,10,'2012-03-04 14:53:39',9206),(597951,'what everybody said :D',1,10,'2012-03-04 15:01:26',1462),(597952,'great design for sure.',1,10,'2012-03-04 15:12:41',1135),(597953,'CUBEZ!',1,10,'2012-03-04 15:17:35',9678),(597954,'banal projects rulez! :)',1,10,'2012-03-04 15:19:02',9667),(597955,'Banal!!',1,10,'2012-03-04 15:19:52',9668),(597956,'awesome :D',1,10,'2012-03-04 15:32:47',9698),(598030,'RULEZ!\r\n\r\n@frag: make a 128b demo about it :)',1,10,'2012-03-04 22:56:59',58813),(598054,'this demo rocks!\r\n\r\nI definitly *NEED* the SID tunes from this demo!!! è_é',1,10,'2012-03-05 14:39:38',58669),(598105,'NYAN',1,10,'2012-03-06 10:21:31',58814),(598267,'RULEZ!\r\n\r\nhow mad is that!! you already released the tool you used to made your awesome last year wild demo :D',1,10,'2012-03-08 01:05:55',58835),(598270,'It\\\'s le GREAT! \\\\:D/',0,10,'2012-03-08 01:07:04',58835),(598317,'Lovely style!',1,10,'2012-03-08 21:34:20',9763),(598318,'what previously said :)',1,10,'2012-03-08 21:35:04',9764),(598319,'celebrandil!',1,10,'2012-03-08 21:37:08',9765),(598320,'gorgeous cracktro! I love it! <3',1,10,'2012-03-08 21:38:46',9771),(598321,'<3',1,10,'2012-03-08 21:39:08',21483),(598322,'this IS demoscene!',1,10,'2012-03-08 21:43:31',9748),(598323,'1994!! it\\\'s awesome!',1,10,'2012-03-08 21:44:14',9749),(598363,'1-bit chiptunes!!',1,10,'2012-03-09 13:57:18',58416),(598467,'glenz vectors, thumb up.',1,10,'2012-03-11 02:05:00',58844),(598468,'thank you for bringing back a forgotten gem :D',1,10,'2012-03-11 02:05:42',58843),(598517,'Interesting style :)',1,10,'2012-03-11 21:57:31',9758),(598518,'checkerboard!!',1,10,'2012-03-11 21:59:12',9762),(598527,'nice logo.',1,10,'2012-03-11 23:52:53',9835),(598528,'one of my favourite :)',1,10,'2012-03-11 23:53:15',9836),(598529,'great logo :D',1,10,'2012-03-11 23:53:46',9837),(598530,'RULEZ!',1,10,'2012-03-11 23:54:13',9838),(598531,'Great menu, great chiptune, what else? :)',1,10,'2012-03-11 23:57:31',9874),(598670,'Cool story, bro!',1,10,'2012-03-14 13:30:14',58866),(598730,'(µ__µ)',-1,10,'2012-03-15 18:28:01',4777),(598755,'haaa those tiny c64 gems by fourmat are like little surprises gifts :\\\')',1,10,'2012-03-16 00:51:43',58878),(598805,'Nice gift :)',1,10,'2012-03-16 22:23:32',9991),(598808,'classic cracktro, great picture :)',1,10,'2012-03-16 22:25:56',10044),(598809,'love it!',1,10,'2012-03-16 22:38:54',10041),(598810,':)',1,10,'2012-03-16 22:39:42',10024),(598811,'simple but that do the job :)',1,10,'2012-03-16 22:41:03',10028),(598812,'great one!',1,10,'2012-03-16 22:42:09',10031),(598813,'never see this one before, but i like it!',1,10,'2012-03-16 22:42:59',10032),(598814,'more a real intro than a simple cracktro, and great music!',1,10,'2012-03-16 22:43:49',10033),(598815,'the flavour of good old days :\\\')',1,10,'2012-03-16 22:45:08',10035),(598816,'nice ideas in this one.',1,10,'2012-03-16 22:45:39',10036),(598817,'hmmm...',0,10,'2012-03-16 22:46:10',10037),(598818,'good!',1,10,'2012-03-16 22:46:46',10040),(598820,'thumb up for the fonts ;)',1,10,'2012-03-16 22:49:08',10048),(598995,'great prod Optimus! I didn\\\'t know you can do that :D',1,10,'2012-03-18 18:43:01',58887),(599142,'sure it rocks, especially for a 1987 Amiga prod!',1,10,'2012-03-19 14:43:08',18936),(599164,'hooo, what a great idea to release this shit the day when some bastard killed 4 people (3 childs) in a jewish school in south of France.\r\n\r\nEspecially since you are french hitchhiker.\r\n\r\nVraiment, trop merci du bravo.',-1,10,'2012-03-19 18:36:21',58896),(599167,'How a fabulous idea to add such nice keywords as the groupname mentionned above, so we will get some nice google search request by very nice people.',0,10,'2012-03-19 18:41:47',58896),(599203,'thumbdown for the horrible use of one of the best logo ever made è_é\r\n\r\nwhy they changed aspect ratio and colors of this logo and choose the most horrible fonts ever? :(',-1,10,'2012-03-20 01:07:31',58904),(599328,'COLORS\r\n\r\nALL COLORS POSSIBLE\r\n\r\nAND CUBES\r\n\r\n\\\\:D/',1,10,'2012-03-21 18:17:18',58884),(599351,'nice :)',1,10,'2012-03-21 23:31:57',10207),(599352,'a nice little intro from my very first group :)',1,10,'2012-03-21 23:51:33',33625),(599382,'8bit pr0n!',1,10,'2012-03-22 15:35:48',58997),(599422,'polka!',1,10,'2012-03-22 23:52:32',10249),(599423,'haaaa mythic soundtrack \\\\o/',1,10,'2012-03-22 23:53:36',10250),(599447,'w00t! awesome!!',1,10,'2012-03-23 11:29:05',54207),(599494,'classic!',1,10,'2012-03-24 00:12:29',10263),(599495,'haaa that melonish style :)',1,10,'2012-03-24 00:14:57',10256),(599496,'well, even when it was released, it was more a \\\"private-joke-demo\\\" instead of a real release :)',0,10,'2012-03-24 00:18:49',10287),(599498,'SELFVOTING SUCKS!',-1,10,'2012-03-24 00:21:22',10282),(599627,'Great artwork :)',1,10,'2012-03-25 00:56:32',10298),(599628,'I vote to rename this group \\\"Exceed\\\" and the other one \\\"Exceed (PC)\\\".',1,10,'2012-03-25 00:58:53',10297),(599629,'me too! :D',1,10,'2012-03-25 01:02:08',10313),(599631,'cool :)',1,10,'2012-03-25 01:02:54',10316),(599686,'I\\\'m a big fan of lemon. :)',1,10,'2012-03-25 18:21:27',10340),(599687,'good stuff :)',1,10,'2012-03-25 18:31:06',10306),(599688,'nice',1,10,'2012-03-25 18:33:04',10353),(599689,'what Archmage said!',1,10,'2012-03-25 18:35:40',10365),(599709,'great classic! :D',1,10,'2012-03-25 23:46:48',10371),(599711,'Megaforce!',1,10,'2012-03-25 23:51:50',10384),(599712,'nice visual :)',1,10,'2012-03-25 23:55:11',10401),(599732,'w00t!\r\n\r\nbut it\\\'s a REALLY great first prod :D\r\n\r\nthe first screen is le awesome with that strange trees+dof+bokey!\r\nand of course i liked a lot the \\\"oldskool\\\" part ;)\r\n\r\nalso, thank a lot for the greetings \\\\:D/',1,10,'2012-03-26 12:39:33',59020),(599735,'[b]AMIGAAAAAAAAAAAAAAHAAAAHAHA[/b]',1,10,'2012-03-26 13:44:00',59019),(599794,'one of the best GBC demo, not my favourite but a really good one :)',1,10,'2012-03-26 22:41:08',10446),(599826,'great design :D',1,10,'2012-03-26 23:58:37',59032),(599856,'a short but nice demo, I liked the music :)',1,10,'2012-03-27 10:59:37',8768),(599857,'/ME LIKE!',1,10,'2012-03-27 11:00:46',59037),(599952,'nice intro, i like the logo :)',1,10,'2012-03-27 23:43:49',10462),(599959,'alltime classic cracktro :D',1,10,'2012-03-28 00:16:45',10463),(599963,'cool! a nice little demo i never seen before :D',1,10,'2012-03-28 00:42:11',10475),(600016,'it\\\'s a [i]BITE[/i] in 32 bytes :)',1,10,'2012-03-28 18:44:56',59044),(600017,'Gasman rulez!',1,10,'2012-03-28 18:45:34',59038),(600018,'J\\\'APPRECIE FORTEMENT!',1,10,'2012-03-28 18:49:13',59041),(600139,'platform+size thumbup of course :)',1,10,'2012-03-30 17:19:34',59046),(600171,'yeah! video please! I\\\'m dying for!!',0,10,'2012-03-30 23:21:04',393),(600219,'hmmm... i never liked it, i can\\\'t explain why but in the same style I prefer replay\\\'s cute flat-shaded intros.',0,10,'2012-03-31 21:53:32',10562),(600228,'great logo :)',1,10,'2012-03-31 23:24:02',10614),(600229,'elite team, great result :)',1,10,'2012-03-31 23:24:37',10597),(600230,'viznut for president!',1,10,'2012-03-31 23:27:04',10626),(600231,'Classic!',1,10,'2012-03-31 23:31:40',10666),(600232,'haaaaaaaaawwww <3',1,10,'2012-03-31 23:32:31',10669),(600233,'VF rulez of course!',1,10,'2012-03-31 23:33:39',10671),(600234,'checkerboard pr0n! :)',1,10,'2012-03-31 23:35:31',10673),(600235,'cute intro :)',1,10,'2012-03-31 23:47:30',10674),(600284,'really nice intro :)',1,10,'2012-04-01 17:12:10',10679),(600287,'Cute golden bobs!',1,10,'2012-04-01 17:34:38',10713),(600288,'what menace previously said :)',1,10,'2012-04-01 17:36:35',10717),(600289,'what everybody exactly said before :)',1,10,'2012-04-01 18:07:33',10730),(600290,'ROSA HELIKOPTER <3',1,10,'2012-04-01 18:19:35',50682),(600299,'neat!',1,10,'2012-04-01 22:39:15',10796),(600301,'Good work by Med & Sacrilège :)',1,10,'2012-04-01 22:41:17',10803),(600303,'yeah, awesome double-logo :)',1,10,'2012-04-01 22:46:52',10792),(600304,'haha, I was *RUDE* in 2004 when I thumbdowned this prod :D',0,10,'2012-04-01 22:49:56',10826),(600365,'meh :(',-1,10,'2012-04-02 15:56:54',29288),(600413,'W00T!\r\n\r\nI am le totally <3',1,10,'2012-04-03 00:41:35',59052),(600794,'It ruled the bigscreen! I loved the effect featured on the screenshot :)',1,10,'2012-04-07 23:24:56',59069),(600830,'really nice, and I can (nearly) see my appartement in the screenshot screen ;)',1,10,'2012-04-08 01:27:25',59071),(600832,'It was le very nice, the bad point is I wanted to do \\\"marching cube on a checkerboard\\\" too and now it will looks like if I copied on you :D',1,10,'2012-04-08 01:47:00',59072),(601021,'I enjoyed it.',1,10,'2012-04-08 13:07:21',59085),(601024,'FRACTAL PR0N!\r\n\r\nI liked it a lot, my favourite from the compo :)',1,10,'2012-04-08 13:08:55',59086),(601038,'thumbup for having EQUINOX sticker on boobs :D\r\n\r\nexcept this detail, i didn\\\'t understood anything :D',1,10,'2012-04-08 13:24:35',59074),(601041,'ha yeah, it was le HOT!',1,10,'2012-04-08 13:25:27',59082),(601045,'some nice moments, motivational thumbup, next time please try better colorschemes ;)',1,10,'2012-04-08 13:31:34',59075),(601046,'It ruled the compo for sure :D',1,10,'2012-04-08 13:35:07',59073),(601428,'The renewal of the french demoscene, great production mate :)',1,10,'2012-04-08 23:16:32',59106),(601502,'you killed me boys, really, you killed me.\r\n\r\nyou killed me with STRAWBERRIES.',1,10,'2012-04-09 00:17:22',59107),(602836,'really nice and original!',1,10,'2012-04-10 11:38:44',59141),(602957,'awesome gfx by Mic, nice music by dma-sc and great code and design for every part :)',1,10,'2012-04-10 14:15:00',59066),(602973,'i liked a lot the ambiance in this demo, especially because it was really unusual for a gba prod :)',1,10,'2012-04-10 14:19:36',59099),(603110,'I liked it a lot, it\\\'s a very interesting documentary, I learned some very funny \\\"under-the-hood\\\" stories :)',1,10,'2012-04-10 15:33:24',59092),(603280,'one of your best prod I think!\r\nthe direction and visual is really neat and i liked a lot the \\\"special\\\" mood in this intro :)\r\n\r\nthe framerate is probably a little bit low because you used tons of AO and DOF but it looks nice!',1,10,'2012-04-10 18:27:03',59117),(603285,'the best demoscene scam ever made :D',1,10,'2012-04-10 18:38:17',59142),(603288,'everybody on the demoscene will understand why I am giving a full thumbup to this little demo :)',1,10,'2012-04-10 18:42:28',59130),(603558,'that demo kicked hardly my ass on the bigscreen, instant thumbup!',1,10,'2012-04-10 23:11:55',59139),(603563,'great idea :)',1,10,'2012-04-10 23:17:57',59081),(603732,'reused text-mode rendering from your last demo from TMDC but the result rocks :)',1,10,'2012-04-11 11:03:14',59138),(603739,'yeah, what Alpha C and Maali said :)',0,10,'2012-04-11 11:20:34',59104),(603742,'it was fun to watch as compo starter :D\r\nthank a lot for bringing LE FUN at compo :)',1,10,'2012-04-11 11:22:19',59132),(603862,'hahaha, nice 4k :)',1,10,'2012-04-11 17:05:16',59108),(603863,'what anni said but it deserves a good thumbup :)',1,10,'2012-04-11 17:06:27',59133),(603911,'Totally awesome intro, I liked every single bit :D',1,10,'2012-04-11 18:34:13',50107),(603915,'great work!\r\n\r\n... and JUNK SUCKS!',1,10,'2012-04-11 18:38:06',59173),(604074,'totally underrated prod!!\r\n\r\nperhaps it looks like a bit like early 2000\\\'s pc demoscene (<- /me likes) but the music/sync/camera/whole direction is really neat!\r\nthat what happen when the coder is also the musician :D\r\n\r\nwell done Gargaj! I want MOAR!',1,10,'2012-04-11 23:56:44',59148),(604091,'a really great 4k! I love the flat-shaded structures+mirrors and the music/synth by !cube <3',1,10,'2012-04-12 01:05:06',13020),(604148,'one of my favourite demo effect!',1,10,'2012-04-12 09:27:49',59119),(604246,'ledberries yeah!',1,10,'2012-04-12 14:54:05',51667),(604442,'[b]KRAWALL[/b]',1,10,'2012-04-13 10:17:41',59079),(604445,'Great and refreshing prod, I didn\\\'t know it was possible to do that with a simple blue-ray player!\r\n\r\nWell done pals!',1,10,'2012-04-13 10:19:53',59098),(604452,'a really nice intro, 1993 Amiga style FTW!',1,10,'2012-04-13 11:01:29',9631),(604484,'Nice result for a demo started from scratch 10 days ago :)',1,10,'2012-04-13 14:29:58',59120),(604486,'I liked that show of simple objects made of nice particles/dots \\\"starfield\\\" :)',1,10,'2012-04-13 14:36:46',59156),(604487,'Nice and refreshing little demo :)',1,10,'2012-04-13 14:37:55',59118),(604497,'Exactly what tomaes said!',1,10,'2012-04-13 15:22:03',59145),(604498,'great mood, great music, cute and refreshing style.\r\n\r\nwhat else?',1,10,'2012-04-13 15:23:11',59114),(604506,'Great music disk! The chiptune are really nice and the player itself is funny as hell with all that hidden stuff and mini-game :D',1,10,'2012-04-13 16:10:15',59096),(604615,'Great prod, especially since it\\\'s a 4k!',1,10,'2012-04-13 23:44:34',59121),(604715,'I liked the intro with plane and \\\"cube cloud\\\" but sadly the style of this demo is not really my cup of tea. But I will not thumbdown it because I recognize that you made a good work :)',0,10,'2012-04-14 16:11:34',59176),(604832,'@p01: great sentence! to bad I didn\\\'t get it last week to include it at the end of the intro :D\r\n\r\nAlso, thank to everybody for your nice feedback!\r\nI spent an awesome amount of time since last year to make that intro and had time to polish every details I wanted to put into it.\r\n\r\nI know some of you think I am overusing Amiga nostalgia, I am doing that because I want to keep a link between the root of the demoscene and today scene, and it\\\'s also an hommage to our founders (I used fonts by Sector9) and our Amiga era (the ASCII screen displayed at loading is taken from [url=http://www.pouet.net/prod.php?which=7866]We shave ass[/url].',0,10,'2012-04-14 23:59:35',59105),(604847,'what Puryx said :)',1,10,'2012-04-15 00:56:28',59076),(604848,'great!',1,10,'2012-04-15 01:11:11',19255),(604850,'classic yeah!',1,10,'2012-04-15 01:13:56',27100),(604851,'I like that.',1,10,'2012-04-15 01:15:18',27940),(605109,'great design yes :)',1,10,'2012-04-15 22:04:05',10506),(605113,'platform thumbup!',1,10,'2012-04-15 22:05:36',59192),(605229,'nice slogan and I like a lot \\\"chaos\\\" effect :)',1,10,'2012-04-16 11:43:12',14589),(605230,'übergreat!',1,10,'2012-04-16 11:45:47',59196),(605235,'the classic 1993/1994 Amiga style I like :)',1,10,'2012-04-16 11:59:07',28228),(605431,'Totally mindblowing! This man is incredible! :D\r\n\r\nAnd as usual the music is fabulous :\\\')',1,10,'2012-04-17 10:26:37',59100),(605460,'what aegis said :)',1,10,'2012-04-17 15:16:15',59198),(605479,'I fucking love the vocoder sound at the beginning of this fabulous demo, how it was done? what kind of VSTi/tool ?',0,10,'2012-04-17 18:17:07',59142),(605577,'@d0DgE: thank you a lot, but there\\\'s absolutely NO fractal involved in that intro :D\r\n\r\nI think I have to explain how I did this effect and how simple it is in a new pouet bbs topic :)',0,10,'2012-04-18 09:49:09',59105),(605625,'\\\"Brite\\\" Lite! \\\\o/',1,10,'2012-04-18 17:24:30',59143),(605695,'impossiburu!',1,10,'2012-04-19 11:52:40',59091),(605696,'my favorite too, artistically great! <3',1,10,'2012-04-19 11:54:01',59097),(605697,'haha, nice idea :)',1,10,'2012-04-19 11:55:07',59103),(605813,'BLEH',-1,10,'2012-04-20 15:03:41',6833),(605815,'what xteraco said some years ago :(',0,10,'2012-04-20 15:14:55',4773),(605821,'ha yeah, classic! :D',1,10,'2012-04-20 15:53:40',19703),(605859,'AWESOME!\r\n\r\nthe code is... mindblowing (*_*)\r\n\r\np01 is still the god of JS :)',1,10,'2012-04-21 01:01:04',59204),(605991,'(B)YTERAPERS \\\\o/',1,10,'2012-04-21 22:56:55',59207),(606147,'haha, cute :)',1,10,'2012-04-22 18:17:24',59215),(606179,'hmmm... why not.\r\nreally weird but surely a lot better than your previous prods.',0,10,'2012-04-22 22:47:29',59206),(606264,'here is my 11 years late mandatory thumbup for this mindblowing piece of historic software :\\\')',1,10,'2012-04-23 17:03:16',4662),(606387,'what nytrik said!',0,10,'2012-04-24 15:27:00',59206),(606511,'@bull: perhaps because you have different taste than the majority of people here...\r\n\r\nand generally real demomakers likes a lot colors and want all of them at same time on the screen \\\\:D/',0,10,'2012-04-25 10:59:30',59105),(606532,'@p01 said a long time ago:\r\n[quote]Oh and you totally killed Jack Tramiel with the overdose of Amiga nostalgia :\\\\[/quote]\r\n\r\nI\\\'m afraid your are wrong my dear javascript master, since teh good old Tramiel has nothing to do with Amiga but with Commodore 64 then Atari :)',0,10,'2012-04-25 19:07:32',59105),(606564,'original and nice design :)',1,10,'2012-04-26 11:55:22',54619),(606902,'@pixtur: yeah, i think we can find some little space for STILL in our next intro ;)',0,10,'2012-04-29 17:27:00',59105),(606933,'nice :D',1,10,'2012-04-29 23:48:51',59235),(606977,'I already used it a couple of time, sometimes it gave me better result than kkrunchy, and it decrunch really faster!',1,10,'2012-04-30 15:19:01',59239),(607141,'Even the colors are nice! :D',1,10,'2012-05-01 19:06:41',59245),(607181,'I LIKE!',1,10,'2012-05-02 09:32:19',59248),(607182,'sorta cute, and it\\\'s nice to still have ECS cracktro released in 2012 :)',1,10,'2012-05-02 09:33:29',59247),(607188,'It was surprisingly good for the usual \\\"kiki-prods\\\" level of quality.\r\nLike wodk said, it\\\'s surely the best demo ever made by this crew :)',1,10,'2012-05-02 10:31:19',59244),(607400,'UNREAL SUPERHERO! \\\\:D/',1,10,'2012-05-04 17:57:51',3290),(607402,'good design :)',1,10,'2012-05-04 18:03:37',25214),(607403,'Not Shitty.',1,10,'2012-05-04 18:04:40',59231),(607442,'A dream come true!!',1,10,'2012-05-05 00:04:29',12560),(607443,'Leonard [b]RULEZ[/b] as usual :)',1,10,'2012-05-05 00:08:34',59253),(607448,'Great idea :D',1,10,'2012-05-05 00:44:27',52336),(607687,'R.I.P MCA',1,10,'2012-05-06 19:30:26',59258),(607738,'OMG that soundtrack <3',1,10,'2012-05-07 09:35:26',59257),(607785,'wait why people are talking about me? :D',0,10,'2012-05-07 14:21:12',59261),(607789,'yeah, nice for a firstie, and it run fine under linux without the loosy computer I got at workplace.\r\n\r\nbtw, all letters \\\"e\\\" dissapears :D',1,10,'2012-05-07 14:30:29',59261),(607995,'AAAAAAMMMIIIGGGAAAH!!!! <3',1,10,'2012-05-10 10:56:36',52878),(607996,'Awesome and lengthy demo, I enjoyed it a lot :D',1,10,'2012-05-10 10:57:49',59227),(607997,'It is le totally awesome :)',1,10,'2012-05-10 11:01:47',54205),(608076,'I finally released the [url=https://github.com/chiptune/glrez]original sources[/url] on github :)',0,10,'2012-05-11 17:07:57',16327),(608205,'not funny :(',-1,10,'2012-05-14 09:52:14',55970),(608277,'great! so I can watch it now!\r\nI bought the dvd when it was released, but since i doesn\\\'t own any dvd player, i never be able to watch it so my mindcandy 2 dvd is still sealed :)',1,10,'2012-05-15 10:28:12',59265),(608498,'nice to still release neat OCS prod :)',1,10,'2012-05-18 01:12:00',10514),(608499,'my 8 years late thumbup :)',1,10,'2012-05-18 01:13:45',10540),(608500,'Moppi!',1,10,'2012-05-18 01:14:30',10538),(608529,'yeah, it was played too slow because the player do not handle the Fxx effect :D',0,10,'2012-05-18 12:07:26',21459),(608548,'nice fractal show!',1,10,'2012-05-18 23:02:07',10586),(608549,'7000 YEARS AHEAD!',1,10,'2012-05-18 23:20:58',10741),(608550,'Dbug: in the top 3 for me, and probably the best ever RPG :\\\')',0,10,'2012-05-18 23:23:25',21459),(608552,'what sagacity said years ago, but it\\\'s now a classic :)',1,10,'2012-05-18 23:30:57',10545),(608558,'hahaha, WTF :D',0,10,'2012-05-19 01:20:16',10822),(608667,'tpolm',1,10,'2012-05-20 15:18:34',59272),(608687,'could be a good prod but sadly the very lame music ruined it.',0,10,'2012-05-20 16:58:29',59271),(608708,'great prod, I like that kind of demo :)',1,10,'2012-05-20 17:51:38',59276),(608710,'mikron \\\\o/',1,10,'2012-05-20 17:54:05',59274),(608722,'neat! I liked the robot head deformation :)',1,10,'2012-05-20 18:12:10',59275),(608816,'@noby: when you write comments like \\\"(...) but now just get a more inspired musician and start making something more original.\\\" don\\\'t except for me or some others people to be nice with you, even if you are a newcomers.',0,10,'2012-05-20 21:43:12',59271),(609026,'@noby: well your music is not so much terrible, but i\\\'m not really fan of \\\"heavily detuned\\\" sounds, the first part is pretty ok but i do not like when it goes \\\"special\\\".\r\n\r\nvisuals are nice but a bit eventless, but really, good job Nystep, let\\\'s go for a motivational thumbup after all :)',1,10,'2012-05-21 17:36:50',59271),(609027,'yeah what wullon said, but nicely done.\r\n\r\nremind me a bit halcyon\\\'s hplus btw...',0,10,'2012-05-21 17:42:15',59270),(609032,'nice demo! great dots effects :)',1,10,'2012-05-21 17:53:32',59278),(609034,'[b]HiRRRRRRRRRRRMU[/b] \\\\:D/\r\n\r\nmikron <3\r\ntruck <3',1,10,'2012-05-21 17:59:06',59273),(609210,'@defiance: I will ask for it to the author :)',0,10,'2012-05-22 18:13:45',59105),(609214,'motivational thumbup for coming back after 15 years of inactivity!',1,10,'2012-05-22 18:31:51',59280),(609255,'w00t!',1,10,'2012-05-22 23:14:15',59283),(609265,'ICEMAN FTW \\\\o/',1,10,'2012-05-22 23:55:39',22502),(609305,'how it\\\'s fuckin possible! °_°',1,10,'2012-05-23 12:24:46',59296),(609349,'I read J-[b]SEXE[/b] and that\\\'s enough for a thumb!',1,10,'2012-05-23 16:22:35',59298),(609424,'coder\\\'s color but nice 4k :)',1,10,'2012-05-23 22:31:02',10559),(609800,'haha, great title :D',1,10,'2012-05-27 16:39:12',51781),(609801,'What Optimus said :D',1,10,'2012-05-27 16:41:38',59310),(609937,'IRC!',1,10,'2012-05-28 18:28:11',13832),(609949,'cuuute fuck yeah :D',1,10,'2012-05-28 23:02:49',10922),(609950,'cute and Amigaaaaaaaaaaaa',1,10,'2012-05-28 23:03:34',10924),(609952,'cute, and bomberman rulez! :D',1,10,'2012-05-28 23:05:02',10921),(609953,'great design! love the colors!',1,10,'2012-05-28 23:05:55',10918),(609956,'great design!!',1,10,'2012-05-28 23:07:46',10917),(609958,'hahaha, so cute <3',1,10,'2012-05-28 23:08:41',10916),(609960,'great!',1,10,'2012-05-28 23:09:22',10915),(609961,'beautifull and delicate style.',1,10,'2012-05-28 23:10:02',10914),(609962,'simple and nice!',1,10,'2012-05-28 23:10:20',10913),(609963,'i love those cute rounded stars :3',1,10,'2012-05-28 23:10:59',10912),(609964,'well, I clearly prefer the others more stylish intros...',0,10,'2012-05-28 23:11:33',10911),(609966,'great logo yeah!',1,10,'2012-05-28 23:15:09',10909),(609968,'great intro, so lovely :3',1,10,'2012-05-28 23:19:15',10926),(610006,'\\\\:D/',1,10,'2012-05-29 10:53:52',59314),(610237,'ugly and great at same time :D',1,10,'2012-05-31 00:11:50',59338),(610455,'yeah, nice to see people still doing game for Amiga 500 :)',1,10,'2012-06-03 21:51:14',59352),(610969,'Great demo!',1,10,'2012-06-07 14:54:01',18766),(610970,'cute :)',1,10,'2012-06-07 15:00:47',10133),(611010,'nice :)',1,10,'2012-06-08 09:52:13',59360),(611133,'This one is of course dedicated to our beloved nosfe :D',0,10,'2012-06-10 00:12:32',56296),(611220,'a very nice and well designed intro!',1,10,'2012-06-10 22:31:18',10999),(611221,'damn, mermaid gfx are so cute <3',1,10,'2012-06-10 22:34:34',59367),(611274,'pleasant to watch :)',1,10,'2012-06-11 14:27:14',59366),(611509,'nice music and concept.',1,10,'2012-06-14 01:55:10',10997),(611524,'@mermaid: I was sure you will like this prod ;)',0,10,'2012-06-14 10:21:48',56549),(611549,'OMG HOW CUTE IS THAT IDEA :\\\'D\r\n\r\nget well knoeki!',1,10,'2012-06-14 19:03:01',59372),(611803,'omg, the gfx <3',1,10,'2012-06-18 00:16:41',11029),(611804,'great demo and lovely music :)',1,10,'2012-06-18 00:20:02',11072),(611805,'Classic of the classics, a milestone in the long history of the demoscene!',1,10,'2012-06-18 00:21:20',11060),(611806,'lovely intro, totally my cup of tea :D',1,10,'2012-06-18 00:24:21',11069),(611808,'good musicdisk!',1,10,'2012-06-18 00:27:26',11070),(611977,'Great code! \\\\:D/',1,10,'2012-06-19 09:55:32',59384),(611978,'what xtr1m said + AWESOME! :D',1,10,'2012-06-19 09:57:07',59382),(611980,'nice & cogs (I like cogs a lot)!',1,10,'2012-06-19 09:58:07',59383),(612586,'great demo, and the title rulez :D',1,10,'2012-06-28 13:38:34',59393),(612587,'[url]http://www.chiptune.com/razor/rzr-decrunch.exe[/url] :)',0,10,'2012-06-28 13:41:36',59394),(613180,'Great but where the fuck is \\\"Prehistoric Tales - intro\\\"? :((',1,10,'2012-07-04 13:03:46',59423),(614057,'that demo RULEZ!\r\n\r\nbut I hate you so much, I wanted to do a \\\"wargames\\\" demo since ages but you did it before :D',1,10,'2012-07-11 15:35:50',59454),(614372,'nice music! it give some \\\"soul\\\" to your 4k :)\r\n\r\nfor the rest, what LLB said!',1,10,'2012-07-13 23:58:40',59464),(614374,'I never liked PC demos clone on Amiga, but this one is very well done.',1,10,'2012-07-14 00:16:30',1149),(614832,'looks great :D',1,10,'2012-07-16 15:46:23',59466),(615465,'what a gorgeous writer screen :D',1,10,'2012-07-23 16:43:17',59516),(615470,'W00T!\r\n\r\ngreat soundtrack!! nice code!! well done boys \\\\:D/',1,10,'2012-07-23 18:09:20',59469),(615499,'Exactly what wysiwtf said, thank for still doing things for A500 :)',1,10,'2012-07-23 23:15:21',59564),(615501,'Awesome tracks! (as usual)',1,10,'2012-07-23 23:25:14',3825),(615519,'Totally horrible menu but thumbup for the awesome doskpop module by Elwood \\\\:D/',1,10,'2012-07-24 12:22:01',59565),(615531,'Awesome result for the size! Even the colors are nice :D\r\n\r\nAnd... there is MUSIC!!!!\r\n\r\nWell done boys!!',1,10,'2012-07-24 14:41:11',59403),(615532,'@ferris said:\r\n[quote]Fucking brilliant :) Easily the 64k of the year thus far.[/quote]\r\n\r\nwell well well, you probably forgot some 64k intros featuring [url=http://www.pouet.net/prod.php?which=59107]LEDBERRIES[/url] or [url=http://www.pouet.net/prod.php?which=59106]VARIOUS TOYS[/url]...\r\n\r\nOf course this intro is not bad at all, but (in my humble opinion) not the best of the year :)',0,10,'2012-07-24 14:46:32',59451),(615558,'nice little 4k, nothing exceptionnal but I enjoyed it :)',1,10,'2012-07-24 18:46:46',59560),(616061,'It\\\'s not really mindblowing, a little bit \\\"empty\\\", probably can be done in 64k (the music too!) but it\\\'s cute, enjoyable, and the color scheme is nice :)',1,10,'2012-07-30 10:21:18',59585),(616062,'Since [url=http://www.pouet.net/prod.php?which=59105]the scene is dead[/url], \\\"fuck the demoscene\\\" is necrophilia :(',-1,10,'2012-07-30 10:28:57',59573),(616670,'great!!',1,10,'2012-08-05 00:11:00',59600),(617169,'Beautifull scene.',1,10,'2012-08-05 16:51:26',59610),(617177,'I didn\\\'t understood a shit of what i have seen here.\r\n*DERP*\r\n\r\nbut the scenes looked good :D',1,10,'2012-08-05 17:06:57',59621),(617201,'It\\\'s surprising, but I completely share the same opinion as Gloom! :)',1,10,'2012-08-05 17:40:06',59615),(617440,'Great prod!\r\nIt\\\'s the first time ever i regret to not own any Android device :D',1,10,'2012-08-06 01:06:26',59617),(617451,'[quote]What gloom said, and i also felt that the guru meditation ending was an unnecessary novelty.[/quote]\r\n\r\nyeah, it\\\'s really strange that gloom didn\\\'t said anything about that \\\"shameless (and oh-so-overdone) Amiga-pandering\\\".',0,10,'2012-08-06 01:50:09',59615),(617509,'simple and lovely idea :)',1,10,'2012-08-06 09:48:05',59604),(617512,'looks great!',1,10,'2012-08-06 09:50:13',59616),(617520,'Nice little demo! It remind teh goold pc demos from late 90\\\'s! (and it is le good!)\r\n\r\nAnd also thanks for the greetings :\\\')',1,10,'2012-08-06 10:05:35',59619),(617525,'load of polygons, glow, shininess and COLORS!\r\n\r\nME GUSTA',1,10,'2012-08-06 10:13:20',59618),(617602,'SATORULEZ',1,10,'2012-08-06 14:30:05',59605),(617883,'rip off :\\\'(',-1,10,'2012-08-07 14:09:46',59594),(617926,'nice and energetic prod + AMIGAAAAAAAAAAAAAAAAH',1,10,'2012-08-07 17:20:03',59599),(618074,'it\\\'s so simple and cute as same time :\\\')',1,10,'2012-08-08 09:57:29',59665),(618112,'marvellous cloud!',1,10,'2012-08-08 13:33:52',59614),(618113,'weird but why not.',1,10,'2012-08-08 13:38:15',59634),(618114,'awesome 64k intro!\r\n\r\nho wait...',1,10,'2012-08-08 13:47:16',59613),(618852,'calm and beautifull.\r\n\r\nand blue background :D',1,10,'2012-08-12 16:22:55',59693),(619040,'Nice little 4k Nnorm!\r\nYour coding skills evolved a lot :)\r\nIt\\\'s a very good first prod! (well ok, it\\\'s your second one, but I think this one is the REAL first one).',1,10,'2012-08-13 09:46:53',59698),(619041,'newcomers well deserved thumbup :)',1,10,'2012-08-13 09:53:46',59695),(619132,'nice rendering, the colorscheme is a bit \\\"meh\\\" but the music is very nice, so here is my thumb :)',1,10,'2012-08-13 14:29:34',59687),(619191,'WHAT TRON JEREMY SAID!',1,10,'2012-08-13 16:38:12',59709),(619441,'nice one hardy, and virgill\\\'s music!!!',1,10,'2012-08-14 11:29:13',59710),(619459,'Great prod, the last tunnel is marvellous :)',1,10,'2012-08-14 14:12:49',59690),(619769,'yeah, really great animation, hard to spy every little demos showed, do you have a list? :)',1,10,'2012-08-16 10:49:05',59727),(619770,'but the title rulez :D',0,10,'2012-08-16 10:51:40',59736),(619816,'hawww BBStro :\\\')',1,10,'2012-08-16 15:49:26',12217),(619819,'@p01: and why not you in 1k js? :D',0,10,'2012-08-16 15:54:57',59086),(620751,'what Stingray said :(\r\n\r\nsince bubsy [b]RULEZ[/b] i will not give any sad thumbdown :D',0,10,'2012-08-22 09:23:44',59790),(621295,'nice intro and really great logo by Zebig :\\\')',1,10,'2012-08-28 10:43:36',59803),(621375,'yeah I love so much this one, I want to thumbup twice!',0,10,'2012-08-29 11:18:58',7616),(621391,'p01: sure it\\\'s a square, but how can you know it is black? :D',0,10,'2012-08-29 14:57:13',31747),(621461,'dream team!',1,10,'2012-08-30 15:51:44',2172),(621851,'nice scene :)',1,10,'2012-09-02 18:08:32',59891),(621852,'clean.',1,10,'2012-09-02 18:09:03',59894),(621853,'that good old kind of \\\"raytracing demo scene\\\" always please me :\\\')',1,10,'2012-09-02 18:10:23',59892),(621857,'nice little first prod from this newborn crew, and congrat for your first place.\r\nbtw, where did you take that idea of post-process? :D',1,10,'2012-09-02 18:14:21',59909),(622067,'nice little demo, congrats dudes :D',1,10,'2012-09-03 14:39:33',59919),(622073,'w00t! A new player enter the game of 64k intros!\r\nAnd it\\\'s a newcomer!\r\n\r\nI totally liked this really nice intro, all effects looks very good (and you know how I love gears!), the music add a very cool \\\"chillin\\\'\\\" mood :)\r\n\r\nAlso, thank you a lot for the greetings :D',1,10,'2012-09-03 14:55:10',59918),(623397,'cute prod and great platform :D',1,10,'2012-09-12 12:03:38',59967),(623849,'awesome amount of great looking content, well done boys!',1,10,'2012-09-17 01:32:23',60049),(623850,'how cute <3',1,10,'2012-09-17 01:33:29',60050),(624737,'moozooh: in fact the real directory name is \\\"rzr-intro10\\\", so it\\\'s my 10th since I joined the crew (the n°9 is unfinished and never released).',0,10,'2012-09-26 14:50:56',59105),(624795,'very cute intro :)',1,10,'2012-09-27 12:14:57',60182),(624807,'Nicely done intro, I enjoyed it!\r\n\r\nAnd the greetings part is really nice :D',1,10,'2012-09-27 14:55:02',59965),(624808,'nice first prod! :)',1,10,'2012-09-27 14:59:48',59954),(624809,'haha funny prod, and great explosion :D\r\n\r\nbtw, what Puryx said too :}',1,10,'2012-09-27 15:06:10',59966),(624811,'Great prod :D',1,10,'2012-09-27 15:10:34',59959),(624906,'[img]http://www.chiptune.com/tmp/rulez.gif[/img]',1,10,'2012-09-29 01:52:15',60256),(625459,'How cute ~(❤3❤)~\r\n\r\nGood job pals!',1,10,'2012-09-30 23:08:29',60278),(625465,'nice design, good code & short... i liked it :)',1,10,'2012-09-30 23:30:21',60399),(625468,'what raizor_ said, motivational thumbup :)',1,10,'2012-09-30 23:48:17',60279),(625521,'nice music, good prod :)',1,10,'2012-10-01 11:12:46',60277),(625543,'herm... well well well',0,10,'2012-10-01 12:09:56',60410),(625545,'Nice little intro.',1,10,'2012-10-01 12:13:30',59958),(625702,'Simple and very well done, especially for a first prod!',1,10,'2012-10-01 23:53:56',60414),(626310,'thump up for the title. of course.\r\n\r\n\\\\:D/',1,10,'2012-10-07 22:01:45',60471),(626317,'\\\"usual\\\" Cocoon demo but with modern flavour.\r\nI liked what I have seen (and heard!), good job boys :)',1,10,'2012-10-07 22:53:46',60463),(626440,'weird intro but I like it :)',1,10,'2012-10-08 14:01:37',60475),(626442,'perhaps it\\\'s a classic effect and slow rendering, but how the fuck it\\\'s possible to make it in 128b ?? :D',1,10,'2012-10-08 14:05:35',60476),(626444,'what LLB said, but the water is nice, so thumb up :)',1,10,'2012-10-08 14:17:37',60465),(626692,'I\\\'m happy to see that Barti did a REAL demo this time, not like his previous \\\"weird\\\" release :D\r\n\r\nEven if it\\\'s not the best demo ever, I like the 90\\\'s style of this demo and the nice music by Doh :)\r\n\r\nBarti, I hope to see more demo like this one (and also get back the good old Barti I liked a lot during the 90\\\'s).',1,10,'2012-10-09 15:59:35',60469),(627050,'CUTE :\\\')',1,10,'2012-10-11 09:31:31',60485),(627051,'CUTE :\\\')',1,10,'2012-10-11 09:32:16',60462),(627368,'Ho my god, giving a cdc to his own prod is the lamest thing possible to do here :D',0,10,'2012-10-13 21:52:19',60469),(627735,'ok cracktro, but I WANT THAT FONTS!',1,10,'2012-10-18 14:03:45',60512),(628196,'Awesome rendering as usual, especially for a 3 hours coding session :D',1,10,'2012-10-22 09:33:43',60546),(628197,'OMG, it\\\'s plain awesome :\\\'D',1,10,'2012-10-22 09:34:36',60542),(628246,'well done raizor! I like it a lot :D',1,10,'2012-10-22 12:28:02',60548),(628250,'ok intro, and the music is le very nice!',1,10,'2012-10-22 12:45:43',60549),(628252,'really nice little demo, what mog said :)',1,10,'2012-10-22 12:57:44',60552),(629128,'what an awesome c64 demo! everything was well done and polished, it\\\'s a real pleasure too enjoy this demo :\\\')',1,10,'2012-10-29 11:48:18',60631),(629564,'w00t! Great plasma :D',1,10,'2012-11-01 22:19:00',60660),(629565,'neat design :)',1,10,'2012-11-01 22:19:37',60651),(629570,'Great tunes FUCK YEAH%%%%',1,10,'2012-11-01 23:39:12',60630),(629601,'NERDS OF STEEL',1,10,'2012-11-02 14:14:25',60638),(630253,'PHAT STUFF!',1,10,'2012-11-12 15:22:13',60727),(630501,'OMG! At last a well done alternate version of Another World intro :D\r\n\r\nAnd thank you for the greeting! :3',1,10,'2012-11-15 17:40:20',60734),(631718,'ACE! :D',1,10,'2012-12-03 18:40:20',60794),(632625,'Amazing demo, everything is great and polished to the max! :D\r\n\r\nI am *le totally amazed \\\\:D/',1,10,'2012-12-11 14:15:07',60819),(632709,'w00t! new songs from one of my favourite musician :D',1,10,'2012-12-12 12:13:23',60836),(632710,'very nice 4k :D',1,10,'2012-12-12 12:15:23',60835),(633706,'nice menu :)',1,10,'2012-12-24 17:11:57',60870),(633871,'si teh *le LULZ \\\\:D/',1,10,'2012-12-28 14:12:50',60877),(633876,'@myka: thank a lot for the nice comment! and yes it was an awesome compo :)',0,10,'2012-12-28 14:42:13',59105),(633901,'Really nice invit! It\\\'s totally the kind of prod I like :D',1,10,'2012-12-29 00:23:12',60878),(633908,'great result for the small amount of data involved :)',1,10,'2012-12-29 00:27:43',60879),(634117,'Nice rendering, but it was a bit slow on the compo machine isn\\\'t it?',1,10,'2012-12-29 17:53:33',60880),(634119,'CUBE AND CHECKERBOARD <3',1,10,'2012-12-29 17:55:24',60883),(634130,'very cute and polished demo, I like it a lot!\r\nnow, you can feel the pressure since people are waiting for your next release ;)',1,10,'2012-12-29 18:16:19',60881),(634175,'epic :)',1,10,'2012-12-29 22:04:58',60887),(634663,'The fun fact is that all members of this crew are born after the Amiga was released :D',0,10,'2013-01-02 12:29:53',60881),(635257,'Maali: I hope you are not speaking about me :D',0,10,'2013-01-07 01:22:51',60878),(635642,'hard times with haters guys? :D',0,10,'2013-01-10 12:18:40',60881),(635643,'SPACE PENIS GETS ME',1,10,'2013-01-10 12:21:59',60912),(635917,'Awesome prod! I am amazed :\\\'D\r\n\r\nAnd the music by !Cube is totally great too! \\\\:D/',1,10,'2013-01-15 15:40:45',60938),(635918,'well, the colorscheme are... ahem... colorful... like RGB TO TEH MAX :D\r\nand there is a too much flash for me, hard to see everything without some difficulty :|',0,10,'2013-01-15 15:46:28',60939),(636180,'PANTS OFF! \\\\:D/',1,10,'2013-01-17 22:49:53',60945),(636386,'nice prod, nice effect and rendering :)',1,10,'2013-01-19 23:35:19',60941),(636584,'cute :}',1,10,'2013-01-23 18:01:18',60550),(636833,'YEAY',1,10,'2013-02-01 23:51:08',60967),(637067,'great rendering and the music fit really well :)',1,10,'2013-02-04 12:03:17',60982),(637068,'cute little prod, well done boys :)',1,10,'2013-02-04 12:13:49',60971),(637170,'awesome :D',1,10,'2013-02-05 18:08:12',60995),(637171,'ho yes, I forgot this cute little borntro :D',1,10,'2013-02-05 18:16:45',57637),(637411,'TITAN SUCKS :(',-1,10,'2013-02-10 00:23:45',61000),(637503,'damn, it rulez :D',1,10,'2013-02-10 16:37:00',61009),(637506,'great graphics, nice effects, cute music, i love it!',1,10,'2013-02-10 16:41:17',61005),(637713,'hypnotizing! ( °-° )',1,10,'2013-02-11 12:27:58',61019),(637714,'Impossible to not thumbup this little gem :\\\')',1,10,'2013-02-11 12:30:50',61021),(637757,'Awesome and lenghty prod :D',1,10,'2013-02-11 14:08:05',61010),(637760,'omfg, DANE music <3 <3 <3',1,10,'2013-02-11 14:12:41',61004),(637838,'cute and funny :D',1,10,'2013-02-11 18:41:07',61036),(637898,'thumb for the groupname!',1,10,'2013-02-12 00:53:57',61037),(637997,'It\\\'s totally mindblowing :D',1,10,'2013-02-12 13:25:44',61038),(638270,'really nice!',1,10,'2013-02-13 15:08:19',61051),(638432,'cute :)',1,10,'2013-02-14 14:17:26',17263),(638433,'nice :D',1,10,'2013-02-14 14:18:13',56552),(638434,'a classic!',1,10,'2013-02-14 14:19:37',52109),(638435,'the one and only Reyn! \\\\o/',1,10,'2013-02-14 14:20:02',50408),(638436,'Awesome :D',1,10,'2013-02-14 14:25:38',49931),(638513,'i can\\\'t understand.\r\n\r\nit\\\'s fabulous.',1,10,'2013-02-15 01:22:43',61049),(638716,'great scenes and effects, but the direction is a bit messy, i didn\\\'t understood a shit *derp*',1,10,'2013-02-16 23:38:19',31574),(638834,'nice demo, good design :)',1,10,'2013-02-19 17:15:26',61034),(638858,'what was already said before :)',1,10,'2013-02-19 21:18:38',61062),(638874,'cute leds :3',1,10,'2013-02-20 10:17:44',61058),(638875,'a one-man-prod, nice! :D',1,10,'2013-02-20 10:24:22',61056),(638960,'green penis analyzers ftw :D',1,10,'2013-02-23 01:19:28',14579),(639653,'hahaha, I love those outdated commercial demos :D',1,10,'2013-03-05 12:04:04',61084),(639654,'nice!',1,10,'2013-03-05 12:04:39',7579),(639824,'MINDBLOWING!',1,10,'2013-03-07 10:56:31',61093),(640062,'nice :D',1,10,'2013-03-11 14:03:11',60827),(640910,'nice little prod :)',1,10,'2013-03-23 00:40:41',61154),(642136,'since I can\\\'t upload it yet here is the proper video: http://www.youtube.com/watch?v=ip1n8Adwe5U',0,10,'2013-04-01 01:51:42',61209),(642164,'Yeah, sorry no time to do a longer prod this year, so we did it short and brutal :D\r\nI will upload the file tomorrow when I will be back from the party!',0,10,'2013-04-01 02:52:21',61209),(643008,'Yes this prod is too short, be since we started it just one month before the party it was the only choice to make a decent prod. I generally prefer to do a short non-boring prod that an long eventless one :D\r\n\r\nThank a lot to El Mobo and Made, my partners in crime, and big hugs to Gargaj because he helped me a lot (read: he did it for me) to load mp3/png in my demo!',0,10,'2013-04-02 10:40:47',61209),(643277,'great rendering! make a demo about it :D',1,10,'2013-04-02 16:20:24',61200),(643360,'More technical and less design-ish than Batman, but still a masterpiece, and the music by Ultrasyd rulez!\r\n\r\nOn top of that I really like demoscene-bashing between crew :D',1,10,'2013-04-02 18:17:06',61177),(643363,'Well, a \\\"one scene\\\" demo, but what a scene, I especially liked the background mountains dissolving in the atmosphere, looked great on the bigscreen :)',1,10,'2013-04-02 18:21:04',61238),(643364,'Ho and please GOD please, change your horrible logo, your groupname is pretty cube/amusing/nice but the GIGANORMOUS pixeled logo at the end of the demo is totally misplaced compared to the rest of the demo :X',0,10,'2013-04-02 18:22:39',61238),(643376,'Once again, a real nice intro!\r\nI loved that shiny gears pr0n :D\r\n\r\nAnd thanks a lot for teh greetings! :3',1,10,'2013-04-02 18:41:13',61206),(643393,'the now famous \\\"massive-ass-kick\\\" by Cocoon :)\r\nwell done boys, and it was nice to met you again at a demoparty!\r\n\r\nand thank a lot for the greeting! :D',1,10,'2013-04-02 18:47:50',61231),(643424,'HI, I\\\'M DEXTER\r\n\r\nAND YOU ARE NOT',1,10,'2013-04-02 19:24:56',61225),(643806,'nice bars effect, this demo is really good :)',1,10,'2013-04-03 12:01:32',61187),(643809,'OMG, how it was *MINDBLOWING* to enjoy a NEW lemon. demo on a demoparty bigscreen, I totally in ma pantz! \\\\:D/',1,10,'2013-04-03 12:04:14',61182),(643817,'awesome technical pr0n (btw i guess it doesn\\\'t work on everybody\\\'s computer), a little bit boring at the beginning but looking great from the middle to the end of the demo :)\r\n\r\nthe only one thing I can regret on this prod is the very cheesy \\\"cute but misplaced\\\" heart at the end of the demo :3',1,10,'2013-04-03 12:12:04',61211),(643819,'a modern version of the good old Amiga\\\'s techno demos, I kinda enjoyed it, but it was a little bit hard to watch on Revision\\\'s big screen after 3 days of party :D',1,10,'2013-04-03 12:14:30',61227),(643821,'An unexpected and really cute demo, except the fact you didn\\\'t [i]really[/i] coded it but used a commercial engine, it was a really good and refreshing surprise in the demo compo!\r\n\r\nAnd thank a lot for the greetings :)',1,10,'2013-04-03 12:17:32',61220),(643822,'great concept converted perfectly to 64k!\r\n/me likes :)',1,10,'2013-04-03 12:18:51',61252),(643824,'Britelite did it again!\r\nAwesome amount of quality content, when you think it\\\'s finished, there is more coming!',1,10,'2013-04-03 12:20:54',61194),(643825,'I was about to cry watching this, the beauty of the unknown worlds of mathematics is too emotional for me! :\\\')',1,10,'2013-04-03 12:22:46',61235),(643828,'A very simple concept shamelessly done with no limits, I LIKE! :D',1,10,'2013-04-03 12:26:36',61223),(643858,'haha cute idea :)',1,10,'2013-04-03 13:32:13',61228),(643868,'[b]Razor 1911 seminars - How to ruins good graphics[/b]\r\n\r\nExample 1:\r\n[url=http://www.chiptune.com/razor/rzr-gvfh_comparison1.png]\r\n[img]http://www.chiptune.com/razor/rzr-gvfh_comparison1_small.png[/img]\r\nclick on the picture for actual size\r\n[/url]',0,10,'2013-04-03 13:51:30',61209),(643907,'Cute overload!\r\nI liked it a lot, congrat Knoeki! :D',1,10,'2013-04-03 15:14:10',61253),(643913,'you ruined my demo compo, everybody was still outside when my demo started right after yours :\\\'(',0,10,'2013-04-03 15:27:07',61212),(643946,'visually perfect!',1,10,'2013-04-03 16:59:37',61181),(643993,'nice prod, especially the effect pictured in the screenshot :)',1,10,'2013-04-03 18:44:33',61257),(644202,'what was said before :)',1,10,'2013-04-04 10:11:47',61264),(644204,'RULEZ big time! I love it :D',1,10,'2013-04-04 10:27:32',61195),(644231,'amazing prod, I liked a lot the \\\"terrain\\\" part, when you leave earth to space.\r\n\r\nbtw the greetings part in universe was pretty unreadable :D',1,10,'2013-04-04 12:35:46',61204),(644255,'[b]Razor 1911 seminars - How to ruins good graphics[/b]\r\n\r\nExample 2:\r\n[url=http://www.chiptune.com/razor/rzr-gvfh_comparison2.png][img]http://www.chiptune.com/razor/rzr-gvfh_comparison2_small.png[/img]\r\nclick on the picture for actual size[/url]',0,10,'2013-04-04 14:06:54',61209),(644375,'Great Amiga demo!',1,10,'2013-04-05 00:52:11',61214),(644376,'Totally under-rated prod! This one must be ranked a lot better, I liked a lot, well done boys!',1,10,'2013-04-05 00:58:44',61265),(644377,'creepy but it looks very professionnal, and there is some BOOBAGE! :D',1,10,'2013-04-05 01:00:04',61267),(644700,'hmmm... why so much clipping? :(',0,10,'2013-04-06 16:50:05',61262),(644979,'Nice documentary :)',1,10,'2013-04-07 17:36:45',61272),(644981,'strange and refreshing stuff as usual, I liked it :)',1,10,'2013-04-07 17:48:22',61196),(644982,'an obvious thumb up for the platform :D',1,10,'2013-04-07 17:52:08',61201),(644988,'that unexpected 64k was a total surprise for me, I enjoyed it like if I was at my first demoparty in 1993 :\\\')\r\n\r\nthank a lot for the little private message to me in the intro, I love you boys! :D',1,10,'2013-04-07 18:04:07',61213),(645084,'@chromag: thanks pal! but didn\\\'t you forgot to deliver one of those cute little thumbup? ;)',0,10,'2013-04-08 13:54:44',61209),(645169,'nice invit!',1,10,'2013-04-09 00:38:30',61280),(645170,'w00t! oldie!',1,10,'2013-04-09 00:51:29',61279),(645190,'platform thumb! and shiny coder\\\'s colors I love!',1,10,'2013-04-09 12:10:32',61274),(645436,'BOOBIES!\r\n\r\nMOAR!',1,10,'2013-04-12 14:13:56',61283),(645439,'haha a-maze-ing :D',1,10,'2013-04-12 15:08:05',61261),(646241,'Great and original animation, I liked it a lot :)',1,10,'2013-04-21 22:26:39',61251),(646242,'a great project with a really good final result :)',1,10,'2013-04-21 22:42:15',61233),(646342,'Well done Fra! You know how I love it ;)',1,10,'2013-04-23 00:28:57',61297),(646486,'CRAP!\r\n\r\nPT & FT2 FTW!\r\n\r\n*muuuahahahahaaa*',-1,10,'2013-04-25 15:27:05',13366),(646487,'ADLIB <3',1,10,'2013-04-25 15:51:50',13357),(646755,'Great plasma and nice scrolltexts :)',1,10,'2013-04-29 00:59:10',61319),(646756,'original and looking good!',1,10,'2013-04-29 01:03:37',61321),(647389,'@sak: WOW! 100x loop! :D',0,10,'2013-05-06 03:18:51',58255),(647390,'@derpistaN: sure my prods works fine in WINE since they are coded under Linux using WINE :D\r\n\r\n@sak: thank a lot! :3',0,10,'2013-05-06 03:22:33',56871),(647485,'MASTER SCROLLER!',1,10,'2013-05-07 02:05:54',61338),(647880,'All the credits goes to our new Razor 1911 member XT95 who did 99.99% of the code, I just tweaked some colors and camera path :)\r\nGreat 4klang music by \\\"his master troller\\\" dubmood :D',0,10,'2013-05-12 00:04:00',61354),(647897,'@deadscene: it\\\'s very simple, the music is done by dubmood who is affiliated to the french SACEM wich is linked to german GEMA. Read this [url=http://2013.revision-party.net/compos/gema]interesting page[/url] to understand the reason why we were disqualified :)',0,10,'2013-05-12 00:40:32',61354),(647899,'Congrat for your first prod dude! :D',1,10,'2013-05-12 00:41:57',61355),(647904,'xTr1m: ask the coder, but I think he coded the effect a long time before IQ released his one on shadertoy.\r\nBut of course clouds can looks suspectfully to any others clouds :D',0,10,'2013-05-12 00:56:39',61354),(647905,'Cute invit :D',1,10,'2013-05-12 00:58:18',61353),(647907,'xTr1m: also I don\\\'t think XT95 needs help from IQ when I look his own effects on his [url=https://www.shadertoy.com/user/XT95]shadertoy page[/url] :)',0,10,'2013-05-12 01:03:39',61354),(348,'powerfull techno beats and amazingly fast code.\r\npowerfull halcyon. simply rules.',0,177,'2000-09-09 22:55:35',296),(349,'awesome comeback of the tpolm massive.\r\nthumbs up for reiska\'s kod, antti\'s typogrlaphly and lassi\'s beats.\r\nawesome syncs.',0,177,'2000-09-09 22:58:35',328),(350,'dont you boys know that ripping mp3\'s and using videos is bad demomaking?\r\nyou\'ll never know my end but i know yours. ;)\r\nword. fucking abstract like your mother.',0,177,'2000-09-09 23:01:14',54),(351,'abstract beauty for your soul.',0,177,'2000-09-09 23:03:24',294),(353,'one of the best demos ever.\r\nchillin electrobeats haunt you while beautifull gfx and dazing 3d engine does what its supposed to do: astonish you.',0,177,'2000-09-09 23:18:48',309),(354,'its not an intro. its a lifeform.\r\ni like to stare at the small whistles. yes yes.',0,177,'2000-09-09 23:22:12',115),(355,'watch on movie theatre with surround sound and you might understand why this demo rules so much.',0,177,'2000-09-09 23:26:11',203),(356,'dive inside your soul and find yourself.',0,177,'2000-09-09 23:27:32',71),(357,'stare at the centrum and focus on the music. do not look at anything else but the center of the screen. do not think about what is going on. just stare. maybe you will realize what it means by the 5th time you play it.',0,177,'2000-09-09 23:29:48',303),(358,'polish dark elektrobeats and design from yekz. master code from mrock. great ambient, awesome intro.',0,177,'2000-09-09 23:33:20',344),(359,'reiska,antti,jaska i love you.\r\ngreat particles/lighting system, tremendous aural output and fucking brilliant ambient design.\r\ni only hope you will ever do such an awesome production again.',0,177,'2000-09-09 23:35:18',12),(862,'this is design. nice enviroment and fucking brilliant tune from distance. let yourself flow inside it.',0,177,'2000-10-16 18:18:07',421),(988,'\"at last we meet for the first time\" - excellent music, byterapers style effects. powerfull.',0,177,'2000-11-03 03:24:49',307),(989,'crappy psychotic trance with some ver nice demoscenes and somewhat message. one of the best doomsday releases in my point of view.',0,177,'2000-11-03 03:52:26',429),(1152,'jpop demos rule. =P',0,177,'2000-11-18 16:40:34',310),(1153,'great tune, nice ideas. missing something but it\'s still a nice and long demo to watch.',0,177,'2000-11-18 16:45:30',162),(1154,'supposedly message demo which gets abit lost between boring scenes. typical woorlic style.',0,177,'2000-11-18 16:47:32',521),(1155,'nice music, weird design, interesting texture lighting engine. awesome intro.',1,177,'2000-11-18 16:53:11',444),(1156,'nice design and feeling demo. too bad it ends so suddenly..',0,177,'2000-11-18 16:56:59',118),(1157,'puppies, candy and childish love stories. doomsday for girls demo.',0,177,'2000-11-18 17:01:01',32),(1158,'flateric is a scener',0,177,'2000-11-18 17:04:20',427),(2087,'nice idea for a demoengine unfortunatly it still needed some polishing, nice try though. great ambient track.',0,177,'2001-02-24 08:11:42',1439),(3092,'best haujobb demo ever. \r\nthe lower technical aspects do not matter. \r\nit is simply beautifull and very nice. \r\nif you complain about anything about it you are a retard with no sense of basic demoart.\r\ntry not to feel insulted, just watch it again.\r\n',0,177,'2001-04-18 23:08:54',1959),(3095,'alkama is the man.',0,177,'2001-04-19 01:52:05',1885),(3139,'we arent very good.\r\nwe are very drunk.',0,177,'2001-04-21 15:49:52',739),(3141,'wekilldaenemy.\r\ndont analyze it, use it as a screensaver. you\'ll understand it abit better after some plays.',0,177,'2001-04-21 16:09:28',119),(3144,'kasparov clones?',0,177,'2001-04-21 16:16:03',1922),(3145,'kasparov is nice.\r\n',0,177,'2001-04-21 16:19:51',374),(3146,'dont like the way they put it together. they raped 2 awesome radix songs imho. its good as a technical demo, but we are tired of those. we want demos with content instead please.',0,177,'2001-04-21 16:26:55',130),(3147,'one of the best demos ever.\r\npurple. respect.',0,177,'2001-04-21 16:36:33',21),(3148,'im just happy they finally kicked the jgirls thing and did a proper demo. bet your 15 year old jap nerd computerkid fans are disapointed though hehe.\r\nbest inf demo imo. keep up the spirit are+tomka =)',0,177,'2001-04-21 16:39:46',1884),(3149,'simple idea, well done. great demo dudes. :)',0,177,'2001-04-21 16:49:33',51),(3150,'talk is cheap. in your face. orange is back. word.',0,177,'2001-04-21 17:00:50',129),(3401,'nice intro with cool athmosphere. the sound ambients fit with the visuals. raw.',0,177,'2001-05-13 06:19:24',505),(3402,'looks awesome on big screen. great music, shallow neon looking visuals. lurking snowmans or was it astronaut?',0,177,'2001-05-13 06:21:07',361),(3403,'2nd of the clones.\r\nintriguingly darker and gently repulsive. some very nice effects, i dont like the blue effects though, dunno why. the other colors look better i guess. still a great intro :)',0,177,'2001-05-13 06:28:10',445),(3404,'very poor soundtrack? its fucking awesome soundtrack. great visual ambients inside 64k.\r\none of their best intros. this is a hidden gem.',0,177,'2001-05-13 06:31:06',902),(3405,'nice ideas, not very properly finished but well.. too bad. still nice demo featuring an awesome logo by thor.',0,177,'2001-05-13 06:34:59',306),(3406,'you are _the_ man. ;)',0,177,'2001-05-13 06:38:51',1885),(3407,'beautifull intro. part of the orange robot series. a classic for some.',0,177,'2001-05-13 06:43:10',1303),(3680,'its an interesting demo. i dont like the bass drums though, and the break of the climax part is also sad. but it\'s a nice demo. dead horses and chickens make nice backgrounds.',0,177,'2001-05-25 02:49:42',1957),(3888,'i feel pain in your eyes.\r\n(yes, this is just a post to try to get some more articles and votes for next issue)\r\n\r\nyou know what you must do.',1,177,'2001-06-02 07:00:51',2040),(4191,'i said it before and i\'ll say it again: \"stoned sceners worst nightmare\"\r\nit\'s mfx...',0,177,'2001-06-08 04:31:43',671),(4192,'a classic.\r\n',1,177,'2001-06-08 04:38:57',301),(4193,'good that it is win32 now aswell.\r\nvery nice intro.',1,177,'2001-06-08 04:41:28',915),(4194,'cool simple chillout intro.\r\nmr.skod rules.',1,177,'2001-06-08 04:51:14',567),(4195,'tracked music tends to use ripped samples (unless no one noticed yet)\r\nstill.. a nice intro.',1,177,'2001-06-08 04:55:28',5),(4196,'nice',1,177,'2001-06-08 05:00:28',9),(4197,'argh, i just heard a banco de gaia cd and discovered that the sample on the eagle scene (which was the damn most brilliant scene on the whole demo) is ripped.\r\nargh... it\'s still a very nice demo.. i just wish i wouldnt keep discovering ripped samples on demos. the eagle scene still gives me the cold-hot sweat shivers though.',0,177,'2001-06-08 05:10:23',313),(4198,'hmm.. i\'ll try that trick next time it doesnt work with the projector (like it happened in some demoshows already)\r\nit\'s another of those gems that most won\'t notice because they don\'t have a gus. too bad for them. hihi',1,177,'2001-06-08 05:15:50',1303),(4199,'dune. all said.',1,177,'2001-06-08 05:17:16',554),(4200,'3.1415..',1,177,'2001-06-08 05:25:38',86),(4201,'\"there have been mixes and dancetracks put together in the past but none can outrun or equal the powah o\' megablast.\"\r\nsuberb demo. orange owns.',1,177,'2001-06-08 05:32:58',1155),(4286,'mandula vs saffron. nice.',1,177,'2001-06-10 01:40:48',297),(6520,'very beautifull chillout.\r\nreminds abit of codename:chinadoll\r\nreally nice.',1,177,'2001-08-14 02:58:22',3290),(6523,'nice. dope even.\r\nit would be the best moppi demo so far if there were 2 mike\'s in 3lg but since they were 3, 3lg remains the shit. but gerbera was very _very_ impressive. (it lives up to the 5 minutes of waiting that it takes to load).',1,177,'2001-08-14 03:23:53',3286),(7948,'it was pretty cool. decent design with effective synkro. nice invitation intro.',1,177,'2001-09-17 04:53:12',3651),(7949,'true',1,177,'2001-09-17 04:58:01',424),(12772,'wain: there are no unknown prods by unknown groups when you know your scene.\r\nand still hplus is a great intro.',1,177,'2001-12-06 19:14:57',115),(16260,'you people have no life.\r\nand satori owns.\r\ntrue.',0,177,'2002-01-16 12:25:51',4939),(17874,'fuck yes.\r\ntrue.\r\nmore more.',1,177,'2002-02-09 10:01:23',4243),(17876,'satori',1,177,'2002-02-09 10:04:11',784),(17877,'garbage.\r\nvirus.\r\ncollection.\r\nhappy meal.\r\ntrue.',1,177,'2002-02-09 10:05:14',302),(18043,'this is odd. the more i watch it the more i realize its nonsense pics with cute line engine and destroyed soundtrack. and i like it more and more.\r\nthe lines are so beautifull..\r\nit starts making sense the more i see it and the more sense it makes the more beautifull it gets...',1,177,'2002-02-11 04:33:28',1957),(18044,'hell, this is still on the best intros ever list top.',1,177,'2002-02-11 04:40:19',505),(18045,'i like the hardcore psychedelic part.\r\nvery sweet.',1,177,'2002-02-11 04:41:44',3289),(18389,'finish the win32 port already!',1,177,'2002-02-15 08:09:11',117),(18633,'kolor. respect.',1,177,'2002-02-18 17:23:32',4103),(20592,'brings back memories',0,177,'2002-03-08 07:08:41',568),(20593,'insert fruit to continue :D',1,177,'2002-03-08 07:17:54',842),(20594,'GOD BLESS JOHNNY!',1,177,'2002-03-08 07:21:54',2975),(20595,'adorably cute. :)',1,177,'2002-03-08 07:23:20',2976),(20597,'very nice demo.',1,177,'2002-03-08 07:34:15',5358),(20601,'well i was in both groups at the time.. i released them without group names actually.. since neither xhale or attack were in label but i gotta put them under some groupname so...\r\nevolve never did release any prods.. it was a cool group though :)',0,177,'2002-03-08 07:59:30',5363),(20602,'dunno why i put this one under label aswell.. hellfire and vim were never label members.. another one of those groupless prods',0,177,'2002-03-08 08:01:50',5360),(20603,'label cuteness power. featuring radix as guest musician.',0,177,'2002-03-08 08:02:51',5361),(20604,'its another cute dude with green hair intro. this time with music by rez.',0,177,'2002-03-08 08:03:40',5362),(20605,'i had a mission. to get wired last place.\r\ni failed.. damn those people who gave me 12 votes so they wouldnt have to vote for their prods\' direct competitors..',0,177,'2002-03-08 08:05:15',5359),(20606,'this ran properly on my 486.\r\n4ch music owns! :D\r\nits just full of nice scenes that keep following each other on a ectic pace.\r\nalex evans we love you. :)',1,177,'2002-03-08 08:12:06',69),(20607,'a classic.\r\nthe part where the whole drawing comes to life is just too nice.. the paper airplanes own too :)\r\nstatix+vic super dynamic duo were just warming up ;)',1,177,'2002-03-08 08:14:43',75),(20692,'halme halme hälme heiki halme halme',1,177,'2002-03-09 08:32:40',5040),(20693,'classic. the effects get abit boring after a couple times but the music will always stay in our hearts.',1,177,'2002-03-09 08:35:09',37),(20694,'best demo of evoke00 for sure.\r\nxp compliant version desperatly needed.\r\nlove that track. cool anti-consumerism concept :)',1,177,'2002-03-09 08:43:09',907),(20770,'you just eat sleep go on stage and nothing more.',1,177,'2002-03-09 20:43:32',3496),(20862,'brite: try rising the volume abit. might help..',0,177,'2002-03-11 06:17:43',117),(20956,'NiR!',1,177,'2002-03-12 09:59:17',5370),(20957,'respect',1,177,'2002-03-12 10:09:59',298),(21286,'despite what you all say its a great demo.\r\nvirgill, cynic and visualize rule.',1,177,'2002-03-17 16:00:55',4776),(21287,'despite what you all say its a great demo.\r\nvirgill, cynic and visualize rule.',0,177,'2002-03-17 16:01:03',4776),(21454,'but it has skyjumpers..\r\nand a mention to portugal...\r\nhow can no one like it? :D',0,177,'2002-03-21 04:30:25',3711),(21457,'the remix is nice.',1,177,'2002-03-21 04:38:47',756),(21458,'soundtrack is pretty nice.\r\nconcept pretty nifty too.\r\ni feel something is missing though dunno why..',1,177,'2002-03-21 04:40:24',689),(21459,'will stay forever in our hearts.',1,177,'2002-03-21 04:45:04',1220),(21460,'respect',1,177,'2002-03-21 04:46:02',1219),(21461,'the first 2 times i watch this one i pressed escape before the end of the 2nd effect.\r\nhow stupid i was indeed. (didnt have a gus back then, thought it was stuck.. hehe)\r\ncool prod :) ',1,177,'2002-03-21 04:48:15',2751),(21516,'i eat moralhardcandy daily for over 2 years now and i never got any blasphemy related cavities.',1,177,'2002-03-21 17:13:03',11),(21523,'true',1,177,'2002-03-21 18:24:54',437),(21535,'why doesnt it work on xp?',0,177,'2002-03-21 23:28:34',374),(21866,'great demo.',1,177,'2002-03-26 17:18:04',1134),(21899,'4ks of 64ks?\r\ncammon.. do something original instead..\r\nrespect to fuzzion but i still cant see the point.',0,177,'2002-03-26 22:54:15',1901),(21901,'is nice',1,177,'2002-03-26 22:55:14',1893),(21902,'complex respect!\r\nvery nice',1,177,'2002-03-26 22:55:45',1140),(21903,'haha cute',1,177,'2002-03-26 22:57:53',5270),(21905,'win32 versions are nice',1,177,'2002-03-26 22:59:30',2017),(21906,'i never said this one rules.\r\nwell i must stop sucking then and say this one rulez.\r\nthere. done.',1,177,'2002-03-26 23:02:23',84),(21907,'the music is very soothing.\r\ni like it alot even though it looks abit unfinished somehow',1,177,'2002-03-26 23:03:10',3133),(21908,'the vocals start and all answers come to why we are somewhere in the middle of europe so far away from home in a damp smelly hall.',1,177,'2002-03-26 23:06:37',44),(21909,'its very nice the first time you see it.. then you never quite bother watching it again.',1,177,'2002-03-26 23:09:18',23),(21910,'sunflower',1,177,'2002-03-26 23:11:08',29),(21911,'love it',1,177,'2002-03-26 23:14:23',255),(21912,'now a blasphemy classic :)',1,177,'2002-03-26 23:15:40',88),(21913,'nice 3d world travel.\r\nfitting soundtrack.\r\nbomberman has explosive ;)',1,177,'2002-03-26 23:18:58',59),(21914,'the lowres was cute.\r\nnothing extraordinaire but still a nice demo.',1,177,'2002-03-26 23:24:45',164),(21915,'fukkwit',1,177,'2002-03-26 23:25:20',564),(21916,'i used to watch this all the time on dos times.. one of the first intros ported to windows..',1,177,'2002-03-26 23:27:39',1141),(21918,'hooray for windows ports',1,177,'2002-03-26 23:35:55',3710),(21919,'swish swash melon powah.\r\nvery stealth!',1,177,'2002-03-26 23:38:18',311),(22005,' ',1,177,'2002-03-27 23:04:46',2175),(22006,'its weird',1,177,'2002-03-27 23:07:11',3321),(22007,'strange colors',1,177,'2002-03-27 23:08:32',1277),(22008,' ',1,177,'2002-03-27 23:08:44',1139),(22009,'will you all stop doing 4ks of other prods please? its getting annoying..',0,177,'2002-03-27 23:11:34',2000),(22010,'one of my first watched 4ks :)',1,177,'2002-03-27 23:12:58',2859),(22011,' ',1,177,'2002-03-27 23:13:32',33),(22012,' ',1,177,'2002-03-27 23:14:51',77),(22013,'typical realtech 3d effect slideshow.',1,177,'2002-03-27 23:15:54',955),(22014,'has an awkward vibe. must be the colors',1,177,'2002-03-27 23:18:09',2163),(22015,'complex videos hehe',1,177,'2002-03-27 23:20:13',5333),(22023,'cute',1,177,'2002-03-28 00:39:16',2906),(23176,' ',1,177,'2002-04-04 03:11:33',5593),(24290,'[url=http://www.scene.org/file.php?file=/parties/1999/reboot99/demo/dos/m_win32.zip]m_win32[/url]',1,177,'2002-04-10 19:55:14',5363),(24429,'its not from calodox but whatever..\r\n\r\nscrooling murals been overused alot already actually.. im amazed no one complained yet even.\r\nwas kinda funny when fred and melwyn wanted to do a mural style concept demo for \"true\" and me shutting up just for the sake of not saying i already had made that twice before..\r\n\r\ni\'m harnessing courage to port true actually..\r\njust to follow calodoxian porting frenzy lately ;)',0,177,'2002-04-11 21:36:26',5714),(25157,'and stop with the homophobic atitudes too.',0,177,'2002-04-21 21:01:25',1620),(25374,'por favor aguardar\r\ncaindo dentro dos sonhos\r\n\r\na noite escura ofereceu-me\r\nolhos negros para procurar a luz\r\na hora e tua\r\n--sonhos, os pensamentos do coracao..\r\nquando a escuridao se transforma em claridade\r\nquando a noite preta foge\r\ne a luz cresce nos seus caminhos\r\n\r\n--\"footsteps leave marks.\"\r\n\r\no querer e um rio\r\no desejo - a agua q corre nele\r\nondas de luxuria crescem da agua\r\ncrocodilos de paixao\r\npassaros de suspeita.\r\n\r\neu cerro os meus dentes contra os teus\r\neu agrido o meu queixo contra outro\r\neu agarro a tua lingua com a minha\r\neu fecho a tua boca animal\r\n\r\n--sonhos sao os pensamentos do coracao..\r\n\r\nquem e q no fim fez uma promessa e a quem eu ja nao sei\r\neu percorro as estradas do sono\r\nsou eu, eu?\r\n',1,177,'2002-04-23 21:38:28',568),(26153,'activator: i know',0,177,'2002-05-04 06:18:57',5714),(26154,'bhead: wanna do a remix? ;)',0,177,'2002-05-04 06:20:24',5669),(26189,'thank god i didnt do the music',1,177,'2002-05-04 19:46:28',5652),(26267,'a working link:\r\n[url]http://www.scene.org/file.php?file=/mags/shine/shine8.zip[/url]',1,177,'2002-05-06 05:11:52',1434),(26268,' ',1,177,'2002-05-06 05:35:02',438),(26269,' ',1,177,'2002-05-06 05:46:26',439),(26270,'always good for a laugh :P',1,177,'2002-05-06 06:06:50',840),(26271,' ',1,177,'2002-05-06 06:07:23',902),(26272,'gotta bomb them all\r\ngotta bomb them all',1,177,'2002-05-06 06:07:51',925),(26273,'cool for the concept',1,177,'2002-05-06 06:08:24',1392),(26274,'the cuteness continues',1,177,'2002-05-06 06:10:29',1393),(26275,'true',1,177,'2002-05-06 06:13:05',1394),(26276,'saga continues with episode 4',1,177,'2002-05-06 06:14:04',1395),(26277,'too bad this was the last issue..\r\nsomeone should ressurect wilby for win32 :D',1,177,'2002-05-06 06:15:27',1396),(26278,'hmm.. this wasnt the last issue.. my bad. :)',0,177,'2002-05-06 06:17:14',1396),(26279,' ',1,177,'2002-05-06 06:20:36',3577),(26280,'tpolm powah',1,177,'2002-05-06 06:21:27',372),(26281,'i became addicted',1,177,'2002-05-06 06:28:13',5987),(26282,' ',1,177,'2002-05-06 06:29:58',741),(26283,'ownz!',1,177,'2002-05-06 06:30:24',76),(26284,'i never liked this one.. dunno why...\r\nsorry :/',-1,177,'2002-05-06 06:31:22',4600),(26285,'classic',1,177,'2002-05-06 06:32:04',319),(26286,'was weird. :)',0,177,'2002-05-06 06:32:45',2335),(26287,'i see pain in your eyes',0,177,'2002-05-06 06:34:20',5224),(26288,'i liked the words..\r\nthe alienized characters somehow didnt fit too well.. still nice to watch again',1,177,'2002-05-06 06:35:51',78),(26289,'classic. jizz\'s well deserved sequel',1,177,'2002-05-06 06:39:18',3),(26290,'it was fun but became too annoying after a while.. still nice idea.',-1,177,'2002-05-06 06:40:23',4104),(26291,' ',1,177,'2002-05-06 06:40:58',3292),(26292,'hop. too fastly hacked and it shows but has very nice soundtrack and some cool ideas ',0,177,'2002-05-06 06:42:05',775),(26293,'its more cubes! no, not this time.. didnt like it sorry :P',-1,177,'2002-05-06 06:43:00',1381),(26294,'cool soundtrack and nice ideas but nothing special.',1,177,'2002-05-06 06:44:38',163),(26295,'it feels too short.',0,177,'2002-05-06 06:45:53',3859),(26296,'typical TLS style demo haha. cute.',0,177,'2002-05-06 06:46:48',5555),(26297,'atleast they made another demo and supported the tg is still a demoparty cause.\r\n*love* are tomka',0,177,'2002-05-06 06:48:02',5558),(26298,'sing it back bring it back',1,177,'2002-05-06 06:49:30',5682),(26299,'crest is using all ports to get more glops! you cheater :PPPP',1,177,'2002-05-06 06:50:12',5683),(26300,'a used to be classic :D',0,177,'2002-05-06 06:53:21',418),(26301,'lol it was funny that _is_ true :D',-1,177,'2002-05-06 06:54:11',6078),(26302,'god bless jpop!',1,177,'2002-05-06 06:58:22',1391),(26304,' ',1,177,'2002-05-06 07:17:02',5574),(26483,'sequel to drift.. never became as popular as drift though...',0,177,'2002-05-08 06:26:41',2549),(26484,'dancing shrooms and cows that look like dogs!',1,177,'2002-05-08 06:28:17',2856),(26485,' ',-1,177,'2002-05-08 06:29:10',1239),(26487,'it was weird',1,177,'2002-05-08 06:30:01',1304),(26488,'nice for an intro',1,177,'2002-05-08 06:33:21',930),(26489,' ',1,177,'2002-05-08 06:34:42',1301),(26491,'it had an even weirder motion blur then caero though',0,177,'2002-05-08 06:39:07',312),(26492,'it\'s funny couz it\'s true.\r\n:DDD\r\nsorry couldnt help it',0,177,'2002-05-08 06:40:27',1118),(26493,'these effects look kind of familiar.. i wonder why ;D',1,177,'2002-05-08 06:41:24',2454),(26494,'it\'s cool if you are into 3d mapping effects ;D\r\nyet another realtech 3d demo :)',0,177,'2002-05-08 06:42:51',1524),(26495,'look! chicks!!! wow!!!',-1,177,'2002-05-08 06:43:13',2167),(26496,'god bless the fix',0,177,'2002-05-08 06:44:50',3472),(26497,'*love* carlos',1,177,'2002-05-08 06:45:24',137),(26498,'had some nice effects.\r\nsomething missing though.',0,177,'2002-05-08 06:46:41',283),(26499,' ',-1,177,'2002-05-08 06:51:18',529),(26500,'cute soundtrack. seems abit fast hacked.',-1,177,'2002-05-08 06:55:11',501),(26501,'cute',0,177,'2002-05-08 06:55:40',520),(26502,'thorsten made this demo all by himself.\r\nhe rules!',1,177,'2002-05-08 07:02:30',20),(26503,'evil',0,177,'2002-05-08 07:04:48',454),(26504,'... why?',-1,177,'2002-05-08 07:05:26',4779),(26505,'i didnt get it..',-1,177,'2002-05-08 07:06:15',1943),(26506,' ',1,177,'2002-05-08 07:06:49',5629),(26507,'m4d',0,177,'2002-05-08 07:09:33',79),(26508,'there is a sequel! and its even better! :D',1,177,'2002-05-08 07:12:50',843),(26509,'cute',0,177,'2002-05-08 07:18:06',393),(26510,'its cool work but not my cup of tea.',0,177,'2002-05-08 07:20:26',74),(26511,'i dont remember adding the screenshot but pouet says i did so must\'ve had..\r\nit was fun working on the demo with crmx and dext. loads of fun :)',1,177,'2002-05-08 07:24:12',6111),(26568,'its more yumy win32!\r\nstill dont like it though :D',-1,177,'2002-05-08 18:25:50',5685),(26633,'really a shame it ends right away.\r\nwas looking promising :)',0,177,'2002-05-09 11:19:27',6170),(27393,'diamon: watch again ;)',0,177,'2002-05-16 13:16:54',1957),(29592,' ',1,177,'2002-06-18 00:11:39',6713),(30098,'just.. why is it 2 megs???\r\n',1,177,'2002-06-28 01:05:41',6770),(30806,' ',1,177,'2002-07-04 21:03:26',6811),(32351,' ',1,177,'2002-07-19 16:14:21',87),(33083,' ',1,177,'2002-07-23 07:16:15',6831),(33084,'cute',0,177,'2002-07-23 07:20:02',6995),(33571,'its a nice demo despite everything',1,177,'2002-07-25 23:26:26',374),(33611,'erm. i dont get all the thumbs up but ok..',0,177,'2002-07-26 02:12:00',6983),(33612,'tpb\'s quest to make saint2 continues..\r\nalllleeeeeezzzzz',0,177,'2002-07-26 02:17:51',6991),(35677,' ',1,177,'2002-08-06 01:13:04',7119),(35678,' ',1,177,'2002-08-06 01:13:54',7138),(35679,' ',1,177,'2002-08-06 01:14:29',7130),(35680,' ',1,177,'2002-08-06 01:15:17',7134),(35681,' ',1,177,'2002-08-06 01:15:27',7135),(35682,' ',1,177,'2002-08-06 01:15:43',7148),(36688,'nosfe: censorship and public voting sucks. true.\r\n\r\njobe: its mother mother my eyes hurt by haujobb from kindergarden party on 2001.\r\nwell, there is also an unreleased halfway to this remix that imho should be released couz its better/diferent then the original and this mfx remix (imho) but whatever they feel like doing.',0,177,'2002-08-11 08:56:25',7148),(37368,'shiva: they dont look that wrong to me..\r\nsee them as syncs i guess.',0,177,'2002-08-15 13:37:53',7119),(37733,' ',1,177,'2002-08-18 18:31:40',7276),(38500,' ',1,177,'2002-08-23 12:19:57',7332),(39628,' ',1,177,'2002-09-02 13:21:27',7413),(39865,' ',1,177,'2002-09-04 01:16:14',7420),(40477,'i didnt get how this won myself.\r\n.pt ppl have no clue how to vote.\r\nwe\'ll fix the voting system for next year.\r\nthe mp3 compo entries were the ones that saved the party imho.',0,177,'2002-09-11 17:13:35',7480),(40502,'erm this was released before chimera got released..\r\n',0,177,'2002-09-11 23:39:01',7478),(40563,'dake: dont worry i wont use your text gen again. and i wont spread it either. nor any of your other code..\r\nif thats why you are trying to start a public discussion over this.\r\nlook at it on the bright side man, now when jesting monkeys comes out it will be an awesome comeback.',0,177,'2002-09-12 16:47:40',7478),(41680,'the ways of the past provide no way forward.',1,177,'2002-09-25 08:23:54',889),(41681,'made at party place while avoiding beeing thrown out by the organizers for beeing drunk/stoned most of the time.\r\nluckily i was one of the organizers.',0,177,'2002-09-25 08:48:45',7562),(41688,'should have made an intro out of that great soundtrack instead.\r\nnot an outstanding demo but it has its share of nice ideas here and there.\r\nthumb up for the effort.',1,177,'2002-09-25 10:21:43',7566),(41689,'why does the nfo file say it ended 7th then? :)',0,177,'2002-09-25 10:32:03',7565),(41690,' ',1,177,'2002-09-25 10:55:59',7403),(41750,'seannyb: its extremly moronic to thumb down a prod with no constructive criticism.\r\nif it doesnt appeal to you the least you could do is explain why.',0,177,'2002-09-25 19:18:02',7563),(41756,'there are more parts after that one actually. but the timer is slightly fucked, so soundtrack of an effect can end before the effect code loop does.',0,177,'2002-09-25 21:30:11',7563),(41927,' ',1,177,'2002-09-27 15:12:12',7605),(41949,' ',1,177,'2002-09-27 20:21:24',328),(41953,' ',1,177,'2002-09-27 20:27:51',7273),(41954,' ',1,177,'2002-09-27 20:31:07',379),(41955,' ',1,177,'2002-09-27 20:37:50',5357),(41957,' ',1,177,'2002-09-27 20:48:01',7131),(41959,' ',0,177,'2002-09-27 21:10:27',7477),(41960,' ',0,177,'2002-09-27 21:12:32',6939),(42032,' ',1,177,'2002-09-29 12:27:35',561),(42033,' ',1,177,'2002-09-29 12:27:50',562),(42039,' ',1,177,'2002-09-29 16:43:50',7278),(42599,' ',0,177,'2002-10-06 18:17:13',1636),(42600,'thumb up for the code and effort.\r\nplease some graphician get in touch with them.',1,177,'2002-10-06 18:25:37',204),(42602,'nothing overwhelming but its a nice demo.\r\nthumb up for the effort.',1,177,'2002-10-06 18:33:08',5605),(42606,'some nice effect ideas but the horrible colors with typical coders design kinda ruined it for me.\r\ndidnt see any new effects and didnt get why its 9 megs either.\r\n',0,177,'2002-10-06 19:13:53',3672),(42608,'nice recipe and some cute ideas.\r\nbut i somehow never really liked it as a demo.',0,177,'2002-10-06 19:22:29',1133),(42611,'another coders only demo.\r\nim sorry but i cant enjoy watching this.\r\ntoo tired of same 3d flybies and effects during same monotonous sounds.\r\nplease please get a designer.',-1,177,'2002-10-06 19:35:12',3182),(42613,' ',-1,177,'2002-10-06 19:36:19',2166),(42624,'dalezy: you should try getting the fonts mentioned on the infofile..',0,177,'2002-10-07 00:05:20',7478),(42626,'it has silly chips and a \'tro featuring a starfield and a very odd meteor! ofcourse it rulez!',1,177,'2002-10-07 00:30:39',7712),(42628,'maybe [url=http://www.shareandenjoy.org/releases/music/saemusic2.zip]here[/url]\r\nmaktone rules :D\r\ngod bless the chip!',1,177,'2002-10-07 00:38:51',1182),(42630,'1 effect seemed good.\r\nrest looks glued together.\r\nsorry but i dont get it.',-1,177,'2002-10-07 00:55:45',7142),(42633,'not my kind of demo. sorry.',-1,177,'2002-10-07 01:08:12',894),(42634,'it would get a pigface if there were no lyrics and the silly 3d objects.\r\nbut like it is, sorry but cant minimally enjoy watching it again.',-1,177,'2002-10-07 01:16:54',4778),(42635,'some design wouldnt have hurt..\r\nsorry but i feel you dilemma ppl could have done alot better.',-1,177,'2002-10-07 01:24:08',2229),(42661,' ',1,177,'2002-10-07 14:25:02',6958),(42690,'beatlemania',0,177,'2002-10-08 01:54:49',2979),(43114,' ',1,177,'2002-10-13 04:53:28',7132),(43439,' ',1,177,'2002-10-15 20:50:31',7788),(43449,'yes i know it crashed at the exit i got it too. why are you telling me that for?',0,177,'2002-10-15 22:57:26',7788),(43503,'could use some freq analysis or something like that.. people like looking at it.\r\nother then that its nice.',1,177,'2002-10-16 05:01:58',7789),(43628,' ',1,177,'2002-10-16 23:52:46',7759),(43870,' ',1,177,'2002-10-19 02:54:41',7801),(43986,'ile: sorry :P',0,177,'2002-10-20 00:34:39',7801),(44045,' ',1,177,'2002-10-20 15:07:53',7829),(44209,'had couple cute scenes.\r\nwouldnt hurt abit more design though.',1,177,'2002-10-21 14:34:24',7840),(44215,'macaw you shameless glop hunter!!!',0,177,'2002-10-21 15:11:27',7843),(44266,' ',1,177,'2002-10-21 17:13:55',7838),(44384,'seems like glued together in less then half an hour.',-1,177,'2002-10-22 09:45:56',7843),(44385,'some very nice ideas get killed by some bad fillers. could have been better put together imho.',0,177,'2002-10-22 09:52:02',7844),(44757,' ',1,177,'2002-10-24 07:48:36',7886),(45079,'write good articles for next pain if you want a better one. :)',0,177,'2002-10-26 18:36:30',7801),(45098,' ',1,177,'2002-10-26 23:03:20',4843),(45099,' ',1,177,'2002-10-26 23:31:22',5213),(45100,' ',1,177,'2002-10-26 23:31:49',3839),(45144,' ',1,177,'2002-10-27 10:49:41',1437),(45454,' ',0,177,'2002-10-29 23:30:08',4598),(45456,'cute',1,177,'2002-10-29 23:37:13',4692),(45457,' ',1,177,'2002-10-29 23:41:20',7497),(45472,'some nice effects here and there.\r\ni would drop the eurotrance soundtrack and try some demoengine ideas instead gluing demo effects if i was you though.\r\nbut its not bad, please do more.',0,177,'2002-10-30 00:01:37',7897),(45477,'the beggining looked nice but..\r\nsunflower\'s demos werent made freesource for people to copy paste their code apply diferent textures and add a eurotrance soundtrack to it.\r\ndo original stuff please',-1,177,'2002-10-30 00:06:33',4894),(45479,'not bad. but nothing new either.',0,177,'2002-10-30 00:11:29',3836),(45681,'i\'ll be there unless the train conductor doesnt like me :)',1,177,'2002-10-30 22:12:24',7924),(46314,' ',1,177,'2002-11-04 14:15:37',7987),(46315,' ',1,177,'2002-11-04 14:16:32',7990),(46525,' ',1,177,'2002-11-05 12:16:47',7995),(46840,' ',1,177,'2002-11-06 13:34:39',100),(46893,'for pca :)',1,177,'2002-11-06 18:52:51',8016),(47110,' ',1,177,'2002-11-07 23:49:26',7989),(47115,'best 3d flyby demo i seen in a long time.\r\n(well, since halla i guess)\r\nthe extra blur was actually kinda nice.. gave some extra inside a cinematic world feeling to it all..\r\nnice fitting sounds too. props to johny909',1,177,'2002-11-08 02:25:39',7606),(47116,' ',0,177,'2002-11-08 02:35:58',4599),(47117,' ',0,177,'2002-11-08 02:43:00',4935),(47118,'this was seriously bad!',1,177,'2002-11-08 02:47:58',2231),(47119,'nice code but terrible music.\r\nalso, nothing new..',0,177,'2002-11-08 02:53:50',4597),(47120,' ',1,177,'2002-11-08 02:59:05',7992),(47121,' ',1,177,'2002-11-08 03:04:20',769),(47122,'nothing new but its decently put together',1,177,'2002-11-08 03:12:39',3129),(47312,'if it didnt loop the disco part so much it would have been totaly the shit!',1,177,'2002-11-09 16:34:11',8039),(47472,'abit too short. but nicely made.',1,177,'2002-11-10 19:23:54',6316),(47737,'i think this is the best demo i seen this year.\r\nfucking great!\r\n\r\n',1,177,'2002-11-11 20:37:01',8053),(47748,' ',1,177,'2002-11-11 21:34:17',119),(47755,'wasnt as good as i was expecting.\r\nmissing lots of syncs to make it more of a whole imho.\r\ngreat soundtrack though.',-1,177,'2002-11-11 21:56:53',7408),(47764,'argh bugs',0,177,'2002-11-11 22:56:29',8052),(47945,'best 3pixels prod so far imho',1,177,'2002-11-12 21:00:21',8060),(47952,'piggie for ripped soundtrack',0,177,'2002-11-12 21:25:52',8060),(47987,'it actually had couple nice scenes. too bad you didnt have a clue on what you were doing, you might had done something decent out of it.',-1,177,'2002-11-13 01:01:06',8068),(47994,'lol\r\n',-1,177,'2002-11-13 01:13:46',8067),(47996,'lol\r\nyou people have _way_ too much free time.\r\n',0,177,'2002-11-13 01:16:10',8068),(47999,'lol, here is a theory, you are doing crap to channel your anger and agression lol\r\nit\'s working, now you only gotta make it more interesting so people might actually like it.',0,177,'2002-11-13 01:19:43',8068),(48020,'trace: thx.\r\ni really did like it oddly enough :)\r\ni would think if you were doing a parody, you would do a bad parody like minimalanimal ones but this actually feels somewhat cohesive.\r\nif this is your idea of doing bad prods then i hope you start making really bad ones,\r\ni can relate alot more to this then to dcs bad euro trance shit + pseudo scene poetry.',0,177,'2002-11-13 01:38:39',8060),(48030,'stellan: haha true\r\nWHERE IS THE FINAL VERSION?\r\nwould defnitly be art then.\r\n',0,177,'2002-11-13 01:54:02',6991),(48755,' ',1,177,'2002-11-17 18:22:54',8114),(49069,'erm...\r\nnice clean code. the tunnel effect was ok.\r\nbut had nothing new, had way too slow transitions for this kind of demo and the music was nice if you crap trance that makes you fall asleep.\r\nsorry, totally not my cup of tea.',-1,177,'2002-11-20 00:41:12',826),(49155,'that would be dextrose',0,177,'2002-11-20 20:24:57',7562),(49159,' ',1,177,'2002-11-20 20:48:12',5243),(49160,'link 404',0,177,'2002-11-20 20:53:08',3234),(49162,'was nice. just small.',0,177,'2002-11-20 20:57:16',778),(49164,'symbols were abit silly. but the demo idea was pretty nice.',0,177,'2002-11-20 20:58:43',1276),(49166,' ',1,177,'2002-11-20 21:00:25',166),(49167,' ',0,177,'2002-11-20 21:02:03',5241),(49168,'cute',1,177,'2002-11-20 21:07:58',2864),(49171,'this is like a mutation of dutch colourscheme.\r\n\r\nokayish code though.\r\n',-1,177,'2002-11-20 21:14:23',7542),(49982,' ',1,177,'2002-11-29 05:40:24',8168),(49983,' ',-1,177,'2002-11-29 05:40:46',8169),(49984,' ',0,177,'2002-11-29 05:41:02',8167),(50045,'mwhahahah\r\ncute',1,177,'2002-11-30 03:34:45',8095),(50275,' ',0,177,'2002-12-02 08:50:16',8180),(51253,' ',1,177,'2002-12-08 18:40:48',8253),(51497,' ',1,177,'2002-12-10 02:57:55',8260),(51663,'[url=http://www.scene.org/file.php?file=/parties/2002/bcnparty10/demo/mg_r_v17.zip]mg_r_v17.zip[/url] whenever jeffry moves it.\r\n\r\nmelfunktion: the only relation between this and +1-1 is nicolas and he didnt contribute that much to mg_r.\r\n\r\nthis isnt a tpolm release actually, it would need a tunnel, pics from the natives and a remote relation to herrings for that.\r\nbut the fact remains when im asked what group im in i say tpolm, thats what i did when filling up the file_id.diz at bcn and thats the sole reason why i entered it as tpolm ou pouet, it says so on bcn results.\r\n\r\nif you think this is crap and not even remotly worthy of tpolm labelling dont watch it again. :)\r\n\r\nboth music+code were all made in 2 days,\r\n2 other for 1.5 and 2 hours for 1.7\r\nits not like im a leet experienced coder to pull great things out of my ass but going to parties with no prods is depressive, better be low tech wise and high on concept then nothing. i guess most disagree. but i dont and im the one that matters in the end.\r\nsorry.\r\n\r\ni really didnt think so many people would even care about the tpolm labelling but ok.\r\n\r\nsaga: is 1.7 sufficiently faster for yah?\r\n',0,177,'2002-12-10 22:32:39',8184),(52192,' ',1,177,'2002-12-15 21:27:46',8282),(52646,' ',1,177,'2002-12-17 20:22:57',8297),(52907,'the problem with todays society is lack of empathy.',1,177,'2002-12-19 17:15:40',8298),(52916,' ',1,177,'2002-12-19 19:09:50',8281),(52996,'math: the comment was for the critics not for you actually.',0,177,'2002-12-20 15:50:42',8298),(53026,' ',1,177,'2002-12-20 22:28:06',8309),(53135,'where\'s rick2? i wanna use the paralyzing stick thingie, or whatever that thing was. :D',0,177,'2002-12-21 19:58:01',8309),(53185,'was going through some old sources and found this intro that i dont even remembered putting together, so i watched it again and well... it rules :D\r\n\r\n\r\n',1,177,'2002-12-22 05:06:06',8317),(53255,'whats the matter? you dont like bunnies? :D',0,177,'2002-12-22 21:08:29',8317),(53274,'cesare: i was like.. oh an intro i made for dreamhack99.. with music by dixan, i dont remember doing anything with music by dixan.. what the hell is this intro.. hei, i dont remember coding this.. and then came vague memories of zthee giving some graphics. :D\r\namazing the stuff you discover in some dusted up cds :D\r\n\r\noptimus: i did like, a whole series of them.. i can recall atleast 5 using this same green haired dude iceball drew and heavily unoptimized hacked together in 1 day code and with some nice and silly chiptune track by someone. ocasionaly some new graphics too :P\r\n\r\nah the good old days of doing senseless silly intros for kicks! :D',0,177,'2002-12-23 06:18:32',8317),(53371,' ',1,177,'2002-12-25 00:36:16',8324),(53814,' ',1,177,'2002-12-29 03:47:46',8346),(54469,'nice intro. good issue.\r\nthe results were abit fucked up though.\r\nrazor and fairlight on top10 pc groups for example..\r\ni respect them and all but i dont really think they been doing their best lately.. not better then some other groups with a lot less and higher talented members.\r\n\r\nthumbs up to worldcharts people, keep improving. :)',1,177,'2003-01-01 06:39:59',8344),(54950,' ',1,177,'2003-01-04 18:04:18',8354),(54954,'i like nightshot better actually.\r\nthough the second part of the vjzden2002 was pretty nice too :)',1,177,'2003-01-04 18:29:16',8342),(55073,' ',1,177,'2003-01-05 15:36:14',129),(55075,' ',1,177,'2003-01-05 15:43:37',1326),(55125,'god bless bunnies and new years day prods.',0,177,'2003-01-05 23:07:45',8393),(55130,'what pan said.\r\nthe dcs and small oldskool references kinda annoyed me but the couple good looking effects and the fact that its quite good for a first prod deserves a pat in the back.\r\nwill be waiting for those more designed prods from you guys. :)',1,177,'2003-01-05 23:15:54',8362),(55136,'didnt like it but i reckon its couz im not drunk.\r\nnice effort anyways.',0,177,'2003-01-05 23:31:24',8396),(55137,'some system req. info anywhere would be nice...',0,177,'2003-01-05 23:32:30',8390),(56130,'all: your comments make me sick.\r\n\r\nnice pics, nice track, nice concept,\r\ndidnt like the demo much though.',0,177,'2003-01-13 02:13:06',8529),(56132,'nice concept but could have been abit more polished imho.',0,177,'2003-01-13 02:14:43',8528),(56152,'promised to be good but kind of failed.\r\nmissed one or 2 layers of something imho.\r\nnice concept and soundtrack though.',0,177,'2003-01-13 02:54:29',8537),(56154,'i got a crash at the end aswell. forgot to mention it before..\r\npolished final version soon niko? :)',0,177,'2003-01-13 03:45:52',8537),(56788,'didnt like the yellow lines. the rest was pretty nice. specially the syncs after the begining.',1,177,'2003-01-15 19:45:47',8561),(56996,' ',1,177,'2003-01-16 21:18:44',8569),(57293,'what ript said.\r\n\r\nnice prod, win32 version would be really cool.\r\n\r\nthough some people still didnt get the point sadly enough.',1,177,'2003-01-19 07:21:25',5613),(59086,' ',1,177,'2003-02-04 10:38:59',8755),(60236,' ',1,177,'2003-02-14 17:57:35',8799),(60242,' ',1,177,'2003-02-14 19:15:17',8783),(61086,'stefan: i love you too.\r\n\r\nmust give my thumb up to the rest of the guys on the team and the supporters. :)',1,177,'2003-02-24 00:43:34',8846),(61087,' ',1,177,'2003-02-24 00:45:17',8845),(61364,'had couple nice articles to read.\r\nthumbs up to adok for the effort.\r\n',1,177,'2003-02-27 00:16:14',8861),(61640,'lol\r\nthe music is so bad that it makes the intro good\r\nlol',1,177,'2003-03-02 06:50:10',8900),(61641,'lol\r\ncute',1,177,'2003-03-02 07:00:49',8899),(61966,'an arcane in your bed is medically certified to help encourage a more profitable and enjoyfull living. if you have doubts please consult your local scene advisory center.',1,177,'2003-03-04 09:52:11',8923),(62443,'hahaha. minimal animal rules!\r\nmissed the mutagens.\r\nloved the soundtrack.',1,177,'2003-03-08 12:59:00',8962),(62739,'cute audiovisual sync.\r\ncrap music, probably on purpose..\r\nsilly text to keep the bored puzzled was cute too.\r\nbut it still sucks...\r\ni didnt see any relation to kosmo..\r\nand i didnt get the other peoples comments on it beeing diferent.',-1,177,'2003-03-10 21:03:02',8974),(63243,'i wanted more fuckings...',1,177,'2003-03-13 23:42:40',8990),(63244,'had a few cute ideas. ended too soon..\r\nthe fullscreen bug was annoying..',1,177,'2003-03-13 23:46:58',8996),(64644,'felt abit non impressive for a byterapers comeback on first view, but things started looking better after couple more watches.\r\nthe blurs and the shifting red background were specially nice..\r\nthe blue n*caedrums scene still doesnt convince me much.\r\nfeels abit unfinished and way short..',1,177,'2003-03-26 22:21:33',8989),(64883,'all your cubes are belong to us!',1,177,'2003-03-29 01:44:04',9120),(67073,'tbl rules!!!\r\n\r\nalso loved the destop logos!',1,177,'2003-04-22 21:52:23',9468),(67172,'should have won imho',1,177,'2003-04-23 01:18:16',9458),(67175,'gets my best prod of saturday award. :)\r\nace landscapes!',1,177,'2003-04-23 01:24:45',9452),(67805,'loved the noise climax!!\r\nstill think the first red \"tunnel\" part should get a small fix on sync.\r\nTHOSE AUSTRALIENS ARE INVADING US!',1,177,'2003-04-24 19:32:59',9529),(67808,'it looks awesome but, why is it so slow?',1,177,'2003-04-24 19:35:45',9471),(68445,'zdenko, you now owe me a cd-rw :)',1,177,'2003-04-28 12:35:35',9455),(68715,' ',1,177,'2003-04-30 03:45:18',9538),(68716,'more boom boom demos yes',1,177,'2003-04-30 03:46:06',9460),(68860,'not my cup of tea but it has some nice scenes in it.',1,177,'2003-05-02 06:11:09',9438),(69065,' ',1,177,'2003-05-04 19:28:11',9493),(69069,' ',1,177,'2003-05-04 19:41:40',9549),(69133,'not bad for a bad demo ;)',1,177,'2003-05-05 09:12:21',9439),(69579,'also found the secret part right away.\r\ncute disk anyways. :)',1,177,'2003-05-10 19:58:01',9682),(70118,' ',1,177,'2003-05-17 03:27:43',4379),(70130,' ',1,177,'2003-05-17 12:55:48',9450),(70591,' ',1,177,'2003-05-22 21:04:46',9747),(70663,'i missed the syncs..\r\nnice for an ma demo though.',0,177,'2003-05-24 03:37:30',9798),(71640,'pain sucks glops rule ;)',0,177,'2003-06-07 03:50:08',2061),(73114,' ',1,177,'2003-06-27 18:27:00',10008),(73221,'rotfl. feat a ripped tpolm sketch? lol\r\nthis is the worst mfx demo ever!\r\nstop beeing bored so much nico!! :DD',-1,177,'2003-06-30 16:19:52',10060),(73227,'nice sound. cute syncs.\r\nlooks abit unpolished though.',0,177,'2003-06-30 16:29:38',10058),(73298,'uuuuuuhhhhhhhhhhhhhhhhhhhhhhhh',1,177,'2003-06-30 22:08:06',10063),(73676,'nice fastcode but i dont like it one damn bit, sorry.\r\ni wonder what the other remedy intros look like.. *shiver*',-1,177,'2003-07-03 21:14:12',10080),(73678,' ',1,177,'2003-07-03 22:03:05',10076),(76267,'sorry we didnt notice it had midi music the first time we played it ;)\r\n\r\nthumbs up for generative :D',1,177,'2003-07-29 13:56:08',10433),(76269,'i didnt get how this intro won the compo..\r\nits cute but it\'s nothing new or impressive.',0,177,'2003-07-29 13:57:30',10432),(76323,'yeh, too bad it\'s for more hitech cards.\r\nlooked great on compo machine though, should have won imho.\r\n\r\ncrmx is da man. even loosing the worms, he\'s still da man.',1,177,'2003-07-29 23:10:05',10429),(76327,'dont flame them just yet, it is their first demo after all.. =)\r\n\r\ni dont think it should have won but its still a nice demo. cool to see new democrews popping up in .pt too. :)\r\n\r\n',1,177,'2003-07-29 23:16:30',10428),(76329,' . o O ( now if only crmx would start flaming randomly on pouet we could start a .pt division and conquer the world, then europe, then japan even australia who knows )\r\n\r\nloved the fish and the butterflies.\r\nsong needs mastering in places but dex didnt have time for it, code needs couple more effects and improved sync too but we had to have the democompo before it was daytime ;)\r\n\r\nshould have won imho',1,177,'2003-07-29 23:23:16',10427),(76876,' ',1,177,'2003-08-02 15:18:13',10450),(77048,' ',1,177,'2003-08-03 18:58:45',10420),(77049,'OMFG!!',1,177,'2003-08-03 19:00:53',9698),(77050,' ',1,177,'2003-08-03 19:08:39',8757),(77070,'ncie that customer support finally did its work. i was missing out. :D\r\n\r\nno doubt that spanish ppl do invtros better :)',1,177,'2003-08-04 02:02:11',10460),(77190,'wouldnt have hurt to have couple more effects. loved the soundtrack.',1,177,'2003-08-05 01:17:05',10459),(77192,'cute',0,177,'2003-08-05 01:35:24',10505),(77346,'you know what, i think i like the partyversion better.\r\nbut the new version does have some nicer effects here and there. :)',1,177,'2003-08-06 18:30:37',9424),(77347,'haha',1,177,'2003-08-06 18:41:18',10514),(77416,'this is really really bad.\r\ni think i like it.',-1,177,'2003-08-07 19:46:16',10517),(78828,'i spotted a duplo, therefor..',1,177,'2003-08-12 22:23:41',10540),(78830,'haha, it does taste of visu doing kolor style indeed, strangely enough.',1,177,'2003-08-12 22:27:34',10544),(78834,' ',1,177,'2003-08-12 22:42:02',10560),(78852,'the dog beeing a computer pissing up buildings i easily understood, but that travolta reference left me quite puzzled..',1,177,'2003-08-13 00:02:38',10546),(78853,'it stopped when it was getting good... :/',0,177,'2003-08-13 00:04:44',10568),(78854,'damn those greeks!',1,177,'2003-08-13 00:06:02',10530),(79384,'yay for windows port',1,177,'2003-08-15 17:25:14',10562),(79385,'sorry stefo my love but it aint my cup of tea.\r\ngood effort though.',0,177,'2003-08-15 17:28:03',10547),(79994,'that was quite nice actually, why dont you guys do a final and put it out somewhere else? bunzli or evoke or something..',1,177,'2003-08-20 20:57:30',10677),(81170,'mmmmmmmmmmmmmmmmmm',1,177,'2003-08-25 09:49:11',10734),(81526,'loaderror: try pressing the spacebar while watching, some ppl need diferent levels of grainyness to get there..\r\ni think i put 3 or 4 of them in there, it just chooses one randomly each time it starts i think.. too lazy to check the sources now..',0,177,'2003-08-26 08:26:01',8184),(81529,'where was the centosis demo at the democompo?..\r\n*evil grin*',0,177,'2003-08-26 08:57:06',8184),(81530,'4ks with no sound still win parties? hehehe',0,177,'2003-08-26 08:59:52',10749),(82179,'domin8r: i think rasmus point was that since it has no gui it shouldnt have been added to pouet.\r\n',0,177,'2003-08-30 22:07:09',10734),(82254,'allleeeezzzzzz',1,177,'2003-08-31 12:48:45',10797),(82256,'kidloco and avalanches eat your heart out.',1,177,'2003-08-31 12:59:04',10803),(82347,'mmm did nothing for me..\r\nmaybe i need to watch it again in a diferent mood.. or maybe it bugged on display...',0,177,'2003-08-31 19:43:37',10799),(82348,'didnt like the melody. loved the demo.',1,177,'2003-08-31 19:44:17',5338),(82794,'suck my pain and call me a lamer',0,177,'2003-10-21 23:46:54',10858),(84156,'rulante tio!',1,177,'2003-11-03 16:22:24',10963),(84158,'godbless sinus scroolers!!',1,177,'2003-11-03 16:27:20',10967),(84159,'allleeeeezzz!!!',1,177,'2003-11-03 16:27:52',10966),(84160,'oh that sweet comeback..',1,177,'2003-11-03 16:28:53',10962),(84239,' ',1,177,'2003-11-03 20:56:55',10969),(84281,'TLOTB - partycodingyetagainsince1562',1,177,'2003-11-03 23:25:36',10971),(84291,'good that dbug was taken back, spectrum beeper owns. though this is dope too ;)',1,177,'2003-11-04 00:09:51',10973),(84297,'im afraid my heavy chuckie egg (speccy version) dependancy compells me to be serious on the matter :D',0,177,'2003-11-04 00:30:54',10973),(84380,'some ppl just cant spot a just for fun demo even when it slaps them in the face with a huge basketball bat saying \"first+fast demo made just for kicks because we can\". and even worse, cant enjoy it for what it is.\r\nffs, its a demo, it doesnt need to be the next big thing since sliced bread to own you. :)\r\nbesides, it greets tpolm so its automagically a good demo ;)',0,177,'2003-11-04 15:31:26',10967),(84382,' ',1,177,'2003-11-04 15:39:44',10978),(84605,'it needs longer scrooler!!!\r\nthe real optimus would have had written alot more!!!!\r\n',0,177,'2003-11-05 21:09:32',10981),(84606,'excellent first demo yero! congrats!',1,177,'2003-11-05 21:12:30',10979),(84754,'[url=http://forum.asciiscene.org/thread.php?threadid=356&boardid=66&styleid=1]README[/url]',0,177,'2003-11-06 21:42:36',10858),(85564,'*clap clap clap clap clap*',1,177,'2003-11-11 02:42:17',11020),(85569,'wow finally a replay comeback! but why are they using another groupname?\r\n\r\noh well who cares. it\'s still cute.',1,177,'2003-11-11 03:08:34',11009),(85570,' ',1,177,'2003-11-11 03:11:04',10999),(85935,'sole: you need to learn the dark ways of the exploding fist.. drop by ircnet and i\'ll try and explain it to you somewhat.',0,177,'2003-11-13 22:09:08',11035),(86010,'activ: im waiting for your remix aswell. you just take so long to finish it.. :/ we needed something for bcn compo =)\r\nsole: #pixel is where its at.',0,177,'2003-11-14 15:22:19',11035),(86075,'tomaes: you\'re so funny',0,177,'2003-11-14 21:38:50',11035),(86082,'',1,177,'2003-11-14 22:27:10',10997),(86087,'the video syncs are dope.\r\nthe music not at all.\r\nimho ofcourse.',0,177,'2003-11-14 22:58:16',11040),(86166,'made my day',1,177,'2003-11-16 00:09:27',11047),(86698,' ',1,177,'2003-11-21 02:17:46',12),(86748,'13 megs? goddamn. i thought polish people had slow connections so they optimized their prods for size and stuff.. you included _all_ polish releases on the charts mag?\r\n',0,177,'2003-11-21 20:01:40',11067),(86750,'cute. english version would be nice.',1,177,'2003-11-21 20:20:07',11067),(87083,'THERE IS NO SINUSSCROOLER!!! THIS MUSICDISK SUCKS!!!',1,177,'2003-11-26 16:09:22',11105),(87356,'yeh, only seen it once at d-lee\'s place but it was indeed nice.',1,177,'2003-11-29 15:59:01',11121),(88262,'the chips own!\r\ntoo bad the secret part gets abit offsync. it owns when it isnt.',0,177,'2003-12-10 18:20:35',11164),(88266,'[url=http://www.scene.org/file.php?file=%2Fdemos%2Fgroups%2Fhaujobb%2Fhjb_unetff.zip]finalfinal version[/url]',0,177,'2003-12-10 19:52:11',568),(88453,'cute :D missed the swishswash sfx though ;)\r\nand a level editor hihi',1,177,'2003-12-12 15:48:19',11175),(88456,'domin8r: i can up the iso to scene.org for you now that i have it. (it rules bigtime btw!! booklet sweeeeet) though you dont seem to have applyed for /demos/groups/ directory yet..',0,177,'2003-12-12 16:13:19',10734),(88458,'btw rasmus: it does have a gui, also an intro, and its <3<3<3<3 good!!',0,177,'2003-12-12 16:17:05',10734),(88564,'this game got me humming arkanoid\'s theme in my head 24/7 again!\r\ndamn you!! damn you all to hell!!!\r\n:D',0,177,'2003-12-13 22:44:41',11175),(95648,'http://web4.essen141.server4free.de/demos/cph-trip.zip',0,177,'2003-12-23 02:35:37',9532),(95649,'[url]http://www.pdroms.de/downloadGameboy_Advance.php?section=Demos&filename=Noize by Dizassembla.zip[/url]',0,177,'2003-12-23 02:43:30',8642),(95657,'<3<3<3<3<3<3<3<3<3\r\nbut next time dont include the naked chicks pls!',1,177,'2003-12-23 03:49:38',10613),(95658,'cute zoomin',1,177,'2003-12-23 03:51:45',4520),(95659,'voxel ruled!',1,177,'2003-12-23 03:53:45',5107),(97347,'could have had more gfx and less mp3s to balance things abit more but it still owns completly. has some serious enormous quantities of scene feeling in my eyes.\r\nhuge respect!',1,177,'2004-01-06 22:23:52',11289),(97718,'mattcurrent++++rocketscience logo\r\napp. closed poland !\r\n\r\nso it works fine in all of them does it deck? :/ just not on mine it seems...\r\ntried both from mmc and phone mem.. same error..\r\n\r\nis it just facking up on my 6600, anyone else tried it on 6600 aswell?',0,177,'2004-01-10 06:13:12',11265),(97820,'i rebooted it alright.. 9500k should be enough for anybody... argh! \"ngage\'s suck, ngages are the worst, ngages are such a disapointment. dont get an ngage\" they say. and now everything always works for 7650 and ngage and never for the 6600 *sigh*',0,177,'2004-01-10 21:26:46',11265),(97850,'V 3.48.0\r\n27-11-03\r\nNHL-10\r\ncatch me on irc if you need a betatester, or just mail or something..',0,177,'2004-01-11 06:51:55',11265),(97852,'hmmm 404 on all the urls..\r\nand its not on scene.org/parties/2001/underscore01/wild/ aswell by some odd mysterious sick twist of fate. can someone up it to scene.org pretty please?',0,177,'2004-01-11 07:14:31',3259),(97853,'404 :/',0,177,'2004-01-11 07:24:52',4944),(97855,'[url=http://mikrolahti.fi/~ae/download/alttoo.zip]not 404 anymore[/url]',0,177,'2004-01-11 07:28:05',4944),(97856,'just have a black screen though. *sigh*\r\ndon\'t get me wrong i <3 black screens totally but was just expecting something else... oh well. maybe i should try using a real gameboy next time.',0,177,'2004-01-11 07:30:02',4944),(97857,'cute =)',1,177,'2004-01-11 07:41:03',7161),(97859,'[url=http://www.lcp.c64.org/files/lcp2002/compo/demos/mb-dtrnc.zip]just for the sake of having it clickable..[/url]',1,177,'2004-01-11 07:56:46',7175),(98173,'my mmc still has like 15 megs free and thats where poland is installed at.. sooooo.....',0,177,'2004-01-12 22:30:06',11265),(98182,' according to FExplorer:\r\nfree: 1.363MB\r\ntotal: 1.371MB\r\nso it aint ram, and it aint rom either. i reckon its the sound init actually..',0,177,'2004-01-12 23:38:02',11265),(98214,'shane: erm, are you a complete moron? check where it was released ffs!',0,177,'2004-01-13 02:49:01',11382),(98215,'<3<3<3<3<3<3<3<3<3<3',1,177,'2004-01-13 02:52:37',11376),(98217,'music owns!!!!',1,177,'2004-01-13 03:01:30',11384),(98218,':P sorry, he pissed me off.. :P',0,177,'2004-01-13 03:07:31',11382),(98219,'cute idea. could have been more polished though. but tis cute :)',0,177,'2004-01-13 03:13:52',11389),(98220,'nice plasma.\r\nparty info is wrong though.\r\ndiamondie sucks and will now die a horrible death! (or not)',0,177,'2004-01-13 03:34:43',11385),(98473,'*giggles at comments*',1,177,'2004-01-14 22:36:22',11393),(98474,':O',1,177,'2004-01-14 22:45:45',11368),(98475,'that ram i mention on my last post was a ram disk (used for cache or something, dunno exactly what) so not its real ram. 6600 has 10megs ram afaict. :)',0,177,'2004-01-14 22:48:55',11265),(98525,' ',1,177,'2004-01-15 09:33:52',1367),(98526,'only 4 comments? spooky!',1,177,'2004-01-15 09:34:06',1725),(98527,' ',1,177,'2004-01-15 09:34:25',1366),(98529,'has way too many hires good quality gfx for a 64k aswell. :)',0,177,'2004-01-15 09:38:17',1725),(98531,'its amazingly good!!!\r\nand if you ever get past the \"initial syndrome that it looks and feels and smells like it\'s cheap artycrap that looks (or so you so dreadfully wish) like its stuck on a bug and is never gonna get any better/decent\"\r\nyou might even actually realize why i say it\'s so damn good.\r\nmy bet is you\'ll fail and scoopex will get flamed. yes. oh well.. who cares anyways.',1,177,'2004-01-15 09:59:45',11404),(98532,'not as good as the original.\r\nnot really worth checking if you already seen the original and are not that particularly fascinated by black and white cinematography.\r\nbut still enjoyable.',0,177,'2004-01-15 10:03:39',11405),(98612,'wtf is psonice talking about?',0,177,'2004-01-16 02:04:38',11404),(98753,'OMG THE GFX ARE RIPPED!\r\nJUST LIKE IN NEARLY 60% OF SCENE PRODS! THE LAMERS!\r\n\r\nim sorry, i couldnt help myself, i\'ll go away now..',0,177,'2004-01-17 11:37:54',10967),(99042,'virne, did i ever tell you i love you? :D\r\ncouz i do you know. ;D\r\nhihihi',0,177,'2004-01-20 04:15:27',10995),(99043,'hei can anyone get me that .midi version of the ring tone?\r\ndixan maybe?\r\ni know i know, i should just do it myself, but im lazy :P',0,177,'2004-01-20 04:17:10',37),(99057,'lithis: you spook me man.\r\nnow watch scoopex\'s wild again and change your mind on that one aswell.',0,177,'2004-01-20 10:24:07',8053),(99076,'red landscape and blue tunnel looked very good. the rest looked like needed some design fix...\r\nnice music',0,177,'2004-01-20 13:01:18',7455),(99077,'another one? already? sweet!',1,177,'2004-01-20 13:03:35',11417),(99106,'props to puterman\'s article on diskmag articles. he is so right..\r\n\r\ngreat to read on jeff smart too.',0,177,'2004-01-20 16:43:16',11417),(99107,'argh! shutup shutup! i want to see it tooooooo!',0,177,'2004-01-20 16:54:43',11265),(99121,'didnt see the intro yet but i must say.. dipswitch has leading.\r\nplek+kusma+whomever: you suck.\r\n',0,177,'2004-01-20 20:05:44',11416),(99221,'lets leave this for thumbs and direct critic on the actual prod and move the discussion[url=http://www.pouet.net/topic.php?which=913]here[/url] shall we? :)',0,177,'2004-01-21 12:02:50',11416),(99240,'was this really released by astroidea? lol i had completly forgotten about this one already.\r\ni now remember it was cute though :)\r\nalmost totally unreadable due to beeing magyar only but cute nonetheless :D',0,177,'2004-01-21 15:16:53',11433),(99241,'this wasnt intended as a diskmag.\r\nwas conceptualized as a review mag. then extended to a charts mag instead.\r\nthe idea was to make a whole recap of pc scene of 99.. final version never came out due to lack of support.',0,177,'2004-01-21 15:20:15',363),(99242,'lol, was just testing if the links at the homepage were still working and realized its only 6 megs.. at the time everyone was like \"omg omg 6megs, they are so mad! thats so huge! why did i put so many tracks in it? thats so lame! so big! it\'ll take forever to download\" lol and now we have 20 megs demos easily :D\r\nonly 4 years ago.. amazing.. hehe, i guess im getting nostalgical, i\'ll shutup and go away now :D',0,177,'2004-01-21 15:23:46',363),(99246,'oh, shash: there a dozen of tunes hidden all through the mag. specially in the charts section. you just have to click on the right word to activate.. you can see the cursor changing when it\'s a link.. :)',0,177,'2004-01-21 15:50:49',363),(99254,'smash: yeh but it was way too much work and way too little interest/support from people.',0,177,'2004-01-21 18:36:05',363),(99366,' ',1,177,'2004-01-23 12:06:11',10578),(99447,'oh yes please lets have the same discussion all over again!..\r\nffs, the cracktro category exists! let ppl use it!\r\nif you dont like cracktros or dont consider them a part of the demoscene then dont watch them. ',0,177,'2004-01-24 16:12:15',4930),(99470,' ',1,177,'2004-01-24 21:30:52',6133),(99537,'hei loaderror, any chance of making this work on the 6600?',0,177,'2004-01-25 13:49:48',10726),(99669,'its cuuuute! =)\r\nhihihihihi',1,177,'2004-01-25 21:55:24',11460),(99673,'sweet style!',1,177,'2004-01-25 22:05:59',11461),(99807,'this feels so skreeble :D',1,177,'2004-01-26 12:46:29',11462),(99893,'yay for sound on 4k!\r\ngo minas+leto go!',1,177,'2004-01-26 20:18:42',11468),(99894,'is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? is there a final yet? ',0,177,'2004-01-26 20:19:50',11452),(99896,'it had some nice effects.. nothing mindblowing but sweet.',1,177,'2004-01-26 20:30:22',11459),(100032,'sir RICHARD kebab: lets just say its tightly connected to quatros, hawaian t-shirts, polka, bukakebeer and david hasselhof.',0,177,'2004-01-27 12:06:33',11462),(100090,'no flames for not belonging here due to lack of interface yet? weird...',1,177,'2004-01-27 18:02:36',11475),(100101,'i think he meant to say that its from/about/for all platforms :)\r\ncould have still done it without fucking up pouet\'s layout though :P\r\n',0,177,'2004-01-27 18:53:29',11475),(100147,'humphrey: yes i know. i wasnt dissing man. :)\r\n\r\ni am so amazed no one started flaming for lack of interface yet. i guess the trolls dont care about diskmags/papermags/pdfmags that much..',0,177,'2004-01-28 01:20:38',11475),(100202,'wtf!! i tried it again and this time it worked properly!.. wtf?!?!??! i had rebooted the phone shitloads of times before and always got the same error.. i havent changed anything, just installed couple other apps.. wtf is wrong this phone!?!?!!\r\neff8 and crime minister of europe still dont work but atleast this one now does..\r\n\r\nits not mindblowing but its nice.',1,177,'2004-01-28 15:29:33',11265),(100203,'sweet as fuck',1,177,'2004-01-28 15:30:27',10597),(100205,'slummy: i\'ll try that.. it worked.. wtf! i had tried eff8 on both mem\'s before.. there is/was something seriously wrong with my phone.. atleast its working better now..',0,177,'2004-01-28 16:45:43',11265),(100206,'my phone has issues. reinstalled on phonemem and it worked now..\r\n\r\nsweet tunnel!',1,177,'2004-01-28 16:46:49',10726),(100208,'surprise surprise this one also works on my 6600 now.. the sound gets cut off halfway though..\r\nbut the effects sure look sweet.\r\nbump mapping wooo. smooth!',1,177,'2004-01-28 17:04:16',9872),(100210,' ',1,177,'2004-01-28 17:16:43',356),(100211,' ',1,177,'2004-01-28 17:24:53',5062),(100231,' ',1,177,'2004-01-28 20:13:55',7532),(100232,'simple and cute',1,177,'2004-01-28 20:14:31',8980),(100233,'mmmchiiipppssssmmmm',1,177,'2004-01-28 20:15:03',7526),(100234,' ',1,177,'2004-01-28 20:15:17',7525),(100235,' ',1,177,'2004-01-28 20:15:41',7533),(100242,'just watched it again and it wasnt as simple as i remembered it. had shadows on the 3d and some nice 2d effects too. nice music and logos + dope ansi on exit :)',0,177,'2004-01-28 21:45:44',8980),(100243,'just another invtro..',0,177,'2004-01-28 21:46:18',849),(100454,' ',1,177,'2004-01-31 18:22:03',677),(100480,' ',1,177,'2004-02-01 02:17:57',1976),(100645,'looking good, too bad it isnt finished :/',1,177,'2004-02-03 04:23:13',3345),(100646,' ',1,177,'2004-02-03 04:51:48',10150),(100685,' ',1,177,'2004-02-03 18:00:23',8758),(100720,' ',0,177,'2004-02-04 03:12:37',11502),(100721,'the mood was nice.\r\nthe articles seemed little but interesting.\r\nand then i managed to freeze it on the azine article..',0,177,'2004-02-04 03:34:31',11182),(100722,'it was cute! :D',1,177,'2004-02-04 03:40:22',11508),(100726,'it didnt have much reading content but the few it had was extremly adorable',1,177,'2004-02-04 04:51:12',11509),(100787,'the mp3s are THE SHIT! totally!\r\nleeching the musicdisk now.',1,177,'2004-02-04 19:45:57',11514),(100805,' ',1,177,'2004-02-05 02:15:15',26),(100806,'i want win32 version :D',1,177,'2004-02-05 02:17:39',310),(100807,' ',1,177,'2004-02-05 02:18:25',303),(100824,' ',1,177,'2004-02-05 06:56:32',3022),(100825,'even though i hate these kind of demos nowdays. at the time it really ruled hardcore.',1,177,'2004-02-05 06:57:53',1),(100906,'this won the party on votes but then was disqualified couz it used ripped music and was written on the rules it couldnt or something :)\r\n\r\natleast people laughed :D',0,177,'2004-02-06 03:55:52',7561),(100908,' ',1,177,'2004-02-06 04:03:02',71),(100912,'hehehehe \"my screen is jumping maaaannn!\"',1,177,'2004-02-06 04:50:43',11527),(100948,' ',1,177,'2004-02-06 20:45:19',2128),(100951,'ALL YOUR TUNNELS ARE BELONG TO HALME!',1,177,'2004-02-06 21:24:28',354),(100979,'best use of dutch color scheme i\'ve seen so far :D',1,177,'2004-02-07 03:15:46',6110),(100980,'i wonder if the music is really like that or my emulator was making it sound like complete utter noise.\r\ni hope it\'s really like that :DDD',1,177,'2004-02-07 03:19:08',11522),(101014,' ',1,177,'2004-02-07 22:00:18',362),(101016,'[url=http://www.videmogroup.org/releases/STR15_last_version.zip]v1.5[/url]\r\nits kinda diferent from the original mood.\r\n\r\nbut atleast they took some time to learn how to do texture mapping =)\r\n\r\nnext, world domination!',0,177,'2004-02-08 01:05:14',10428),(101030,'we played this at kep2 last december.. i can tell you that the audience was very scared of what they were seeing!!! ;)\r\n\r\nfear the foliba!',0,177,'2004-02-08 06:04:29',10733),(101031,'nice raytracing intro',0,177,'2004-02-08 06:09:09',1608),(101032,'lame music, old code, scene poetry, shitty textures on raytracing scene and no greets to tpolm! bah! sk suck! ;) but they have a scrooler so a rulez.',1,177,'2004-02-08 06:19:36',980),(101033,'i dont know what those things moving are supposed to be but they sure look sweet!!!',1,177,'2004-02-08 06:21:22',7274),(101035,'*giggles*',1,177,'2004-02-08 07:16:42',1472),(101036,' ',1,177,'2004-02-08 07:33:25',3119),(101037,' ',1,177,'2004-02-08 08:18:12',715),(101038,' ',1,177,'2004-02-08 08:18:25',1256),(101039,' ',1,177,'2004-02-08 08:19:47',1224),(101040,' ',-1,177,'2004-02-08 08:21:25',11554),(101041,' ',1,177,'2004-02-08 08:23:49',352),(101042,'i remember seeing ohad coding the original on the laptop like if it happened yesterday :D\r\nand stressing for the lack of internet when he needed the objects for the next scene.\r\ndemo seems okayish nowdays, thumbs up for the port.',1,177,'2004-02-08 08:41:12',11236),(101043,'oh the memories this brings!!! omg!!!',1,177,'2004-02-08 08:42:38',6910),(101044,' ',0,177,'2004-02-08 08:45:09',8441),(101045,'[url=http://www.scene.org/file.php?file=/parties/1998/wired98/demo/absolum.zip]working url[/url]',0,177,'2004-02-08 08:55:25',705),(101046,'\"mwhahffa and come to daddy! and then there is a bear out there! a real..lgh.. live bear\"\r\n\"its always the same and its always different!\"',1,177,'2004-02-08 08:57:40',304),(101047,'I\'M THE OPERATOR WITH MY POCKET CALCULATOR!',1,177,'2004-02-08 08:59:46',8912),(101048,'its nice but i dont really like it.\r\nthe other coma stuff did more to my brain :)',0,177,'2004-02-08 09:05:42',7983),(101049,' ',1,177,'2004-02-08 09:10:21',451),(101079,'no shit sherlock',0,177,'2004-02-08 22:42:47',8912),(101106,'erm, not today sweetie',-1,177,'2004-02-09 06:26:45',8883),(101108,' ',1,177,'2004-02-09 06:56:12',2281),(101109,'uuuhhhh curved lines sweeeet',1,177,'2004-02-09 06:57:58',4382),(101110,'oh no!!!!!',1,177,'2004-02-09 07:00:48',5390),(101111,'zi za ziraafh!!!!! NiR!!',1,177,'2004-02-09 07:02:48',3597),(101112,'HiRMU DOMINATES!!!',1,177,'2004-02-09 07:04:15',3598),(101113,'NiR!!!!!!',1,177,'2004-02-09 07:04:47',7888),(101114,' ',1,177,'2004-02-09 07:19:51',357),(101115,' ',0,177,'2004-02-09 07:20:28',11561),(101170,'KEWLERS SUCK! MFX RULE!',-1,177,'2004-02-09 22:16:59',10058),(101290,' ',1,177,'2004-02-11 02:14:17',11567),(101372,' ',1,177,'2004-02-12 00:08:00',6485),(101381,'a final version would be nice...',0,177,'2004-02-12 01:51:06',11452),(101383,' ',1,177,'2004-02-12 04:31:21',4405),(101384,'ok it had some nice effects but damn.. pick a non boring track for a trackmo next time will yah? :/',0,177,'2004-02-12 04:51:58',3926),(101385,'cute but zzzz',0,177,'2004-02-12 04:52:23',1538),(101386,'was nice',0,177,'2004-02-12 04:53:05',4857),(101387,'wow',1,177,'2004-02-12 05:01:48',1674),(101388,'[url=http://www.scene.org/file.php?file=%2Fparties%2F2002%2Fmekkasymposium02%2Fc64%2Fdemo%2Fla_linea.zip]working link[/url]',0,177,'2004-02-12 05:05:15',5584),(101390,' ',1,177,'2004-02-12 05:18:45',3924),(101391,'swweeeeeeettt',1,177,'2004-02-12 05:28:21',1537),(101392,' ',1,177,'2004-02-12 05:42:50',11565),(101394,' ',1,177,'2004-02-12 05:54:14',8559),(101401,'bhead is so deep on his comments ;P',1,177,'2004-02-12 11:07:33',52),(101458,'oh yes please 8D',1,177,'2004-02-13 00:50:00',11578),(101459,'i dont mind if buzzie does it instead though ;D it\'s equally exciting ;)',0,177,'2004-02-13 00:50:31',11578),(101471,'what i want to know is: will you do the macarena dance naked on top of the tables in the cafeteria or not buzzie?\r\nno naked buzzie doing macarena, not worth attending!',0,177,'2004-02-13 07:58:40',11578),(101472,' ',1,177,'2004-02-13 08:44:56',1459),(101552,' ',1,177,'2004-02-14 01:58:48',21),(101554,'THE RISE OF THE RASMUS!!',0,177,'2004-02-14 02:16:05',942),(101557,' ',1,177,'2004-02-14 04:39:09',1580),(101558,'beggining was nice but it didnt really click..',0,177,'2004-02-14 04:39:49',1579),(101559,'sine landscapes looked wooo',1,177,'2004-02-14 04:40:44',1933),(101560,' ',1,177,'2004-02-14 04:41:42',1939),(101561,'best valentine\'s demo ever!',1,177,'2004-02-14 04:45:04',11581),(101569,'its very nice for a first demo :)',1,177,'2004-02-14 11:14:40',11044),(101732,'O M F G\r\n[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]',1,177,'2004-02-17 05:57:21',11606),(102244,'atleast now i know why tomaes and wain are such morons commenting on ambient/abstract demos. =)',1,177,'2004-02-23 12:25:32',11627),(102246,'trilogy + computer fan + rain == <3',0,177,'2004-02-23 12:46:05',11627),(102255,'tomaes: if it sounds good what does it matter if it\'s simply crafted or not?\r\n\r\nyou need radioactive snow to be able to enjoy it? normal one isnt enough couz its just water?\r\n\r\nthe fact that its simple doesnt make it suck.\r\nnot in my book, i guess in yours it does.\r\nit\'s like saying a track isnt a good track couz it hasnt been mastered properly. if the concept on its own is good the rest is just icing on the cake.',0,177,'2004-02-23 13:48:38',11627),(102262,'hmm i remember commenting on this one before but it\'s not on the database now.. i guess it got lost with the crash and crest didnt bother adding it again.',1,177,'2004-02-23 14:21:41',11640),(102267,'oh yeh i forgot to mention that this demo really really rules after the red disapears.',0,177,'2004-02-23 14:30:35',11640),(102269,'\"but only very few people seem to know how simplicity in demos et al really works.\" \r\n\r\nyeh and you\'re defnitly not one of them. :)',0,177,'2004-02-23 14:31:53',11627),(102708,' ',1,177,'2004-02-27 14:27:54',4983),(102709,'additive nebulosas are always a hit..',1,177,'2004-02-27 14:38:24',4982),(102818,' ',1,177,'2004-02-29 10:52:40',307),(103005,'OPTIMUS 2004 SCENE WORLD DOMINATION HAS TAKEN ANOTHER GIANT STEP! BE AFRAID! HE IS BACK!',0,177,'2004-03-01 14:47:42',11679),(103183,' ',1,177,'2004-03-02 21:15:19',11683),(103184,' ',1,177,'2004-03-02 21:15:35',11666),(103185,' ',1,177,'2004-03-02 21:15:47',11672),(103368,'<3<3<3<3<3<3<3<3<3<3<3<3',1,177,'2004-03-05 01:12:41',11686),(103428,'[url=http://titou.planet-d.net/eft/EFT.zip]windows version[/url]',0,177,'2004-03-06 00:10:34',11699),(103429,' ',1,177,'2004-03-06 00:26:15',425),(103430,'omfg i had completly forgotten this ever existed.',1,177,'2004-03-06 00:41:34',5461),(103812,'[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]',1,177,'2004-03-12 00:53:41',11723),(103998,'[url=http://www.scene.org/file.php?file=%2Fparties%2F1995%2Fabduction95%2Fdemo%2Fams_ems.zip]sb version[/url]',0,177,'2004-03-14 18:42:58',11732),(104040,'cute',1,177,'2004-03-15 00:38:08',11748),(104044,'/me sings \"the code inside me! the code inside me! the code inside me! the code inside me! the code inside me! the code inside me!\"\r\n',0,177,'2004-03-15 02:13:22',11723),(104094,'not having to win tg 4k to pay the rent is so boring isnt it slemmy? :D',0,177,'2004-03-15 14:51:57',11723),(104108,'bakkslide me beautifull',1,177,'2004-03-15 17:06:10',344),(104109,'colored version of the logo only came in the final version afaicr.',0,177,'2004-03-15 17:11:52',8758),(104110,'there is no escape from evil astroidea!!',1,177,'2004-03-15 17:19:52',2212),(104111,' ',1,177,'2004-03-15 17:24:57',306),(104112,'cute :)',1,177,'2004-03-15 17:25:43',120),(104114,' ',1,177,'2004-03-15 17:33:24',122),(104115,' ',1,177,'2004-03-15 17:34:01',123),(104116,' ',1,177,'2004-03-15 17:34:19',121),(104117,'rod, carlos, where are you?? come back! we miss you!!',0,177,'2004-03-15 17:37:17',297),(104118,' ',1,177,'2004-03-15 17:39:38',125),(104122,'its so springtech',1,177,'2004-03-15 18:20:54',5591),(104272,'has a certain \"WE ARE BACK\" feeling doesnt it? ;D',0,177,'2004-03-17 19:05:50',11773),(104289,'about time',0,177,'2004-03-17 21:14:31',11452),(104297,' ',1,177,'2004-03-17 22:04:54',11452),(104417,'is ok',1,177,'2004-03-19 01:31:41',7157),(104419,' ',1,177,'2004-03-19 01:44:44',2553),(104422,'self vote sucks :)',1,177,'2004-03-19 02:16:57',739),(104423,'nice code. bad design.',1,177,'2004-03-19 02:18:45',10539),(104425,' ',1,177,'2004-03-19 02:37:47',8431),(104426,' ',1,177,'2004-03-19 02:44:55',5923),(104427,' ',1,177,'2004-03-19 02:50:03',5919),(104428,'i kinda like ii better..',1,177,'2004-03-19 02:53:10',5555),(104429,' ',1,177,'2004-03-19 02:58:02',289),(104430,' ',1,177,'2004-03-19 03:06:57',911),(104431,' ',1,177,'2004-03-19 03:10:16',913),(104432,' ',1,177,'2004-03-19 03:10:51',392),(104433,'hell yes',1,177,'2004-03-19 03:13:40',2511),(104434,'its missing the sound ;)',0,177,'2004-03-19 03:30:39',11799),(104466,'with communism you can do anything!',1,177,'2004-03-19 15:19:31',11800),(104522,'lol',0,177,'2004-03-20 04:18:27',8768),(104523,'was ok..',1,177,'2004-03-20 04:23:58',2190),(104524,'cute',0,177,'2004-03-20 04:43:26',2806),(104525,' ',1,177,'2004-03-20 04:50:30',1114),(104526,' ',1,177,'2004-03-20 04:56:42',8904),(104527,'[url=http://www.pouet.net/prod.php?which=8904]win32[/url]',1,177,'2004-03-20 04:56:59',361),(104528,'hehehe',-1,177,'2004-03-20 05:02:24',2978),(104529,'for the tunes',1,177,'2004-03-20 05:19:29',4754),(104530,'had lots of bugs but had lots of love',1,177,'2004-03-20 05:23:04',314),(104531,'[url=http://www.pouet.net/prod.php?which=8329]win32[/url]',0,177,'2004-03-20 05:23:52',314),(104533,'DRAGONBALL!',1,177,'2004-03-20 05:36:19',4823),(104534,'its cute too :)',0,177,'2004-03-20 05:43:30',4821),(104535,' ',1,177,'2004-03-20 05:52:33',4951),(104538,'lol at raytracer scrooler :D',1,177,'2004-03-20 06:06:07',8077),(104541,' ',1,177,'2004-03-20 06:11:43',4272),(104543,'thumb :)',1,177,'2004-03-20 06:17:10',429),(104544,' ',0,177,'2004-03-20 06:20:44',2844),(104545,'cute',0,177,'2004-03-20 06:22:37',11643),(104586,'GAMEBOYS AND DRAGONBALLS!!',1,177,'2004-03-20 19:52:58',3459),(104587,' ',1,177,'2004-03-20 19:53:17',3506),(104588,'cute',0,177,'2004-03-20 20:17:49',2384),(104589,'wooo',1,177,'2004-03-20 20:18:36',2570),(104605,'its nice but not my cup of tea',0,177,'2004-03-20 22:41:36',6222),(104606,'days are so repetitive.\r\n\r\n[url=http://www.zxdemo.org/f/200301/the_loop.zip]TAP version[/url]',1,177,'2004-03-20 23:00:30',7447),(104607,' ',1,177,'2004-03-20 23:10:11',5721),(104622,'imringoandiplaythadrums',1,177,'2004-03-21 03:47:02',2979),(104623,'one of the first video demos i saw. it took its time decrunching but it sure was interesting. i guess it never made it to tp7 bigscreen despite beeing made for that compo.. can someone confirm or deny this?',1,177,'2004-03-21 04:35:54',11825),(104624,'pikku pikku!',0,177,'2004-03-21 04:38:58',11826),(104625,'NISSE BORIN THIS IS WHY YOU WILL ALWAYS BE MY FAVORITE PIXELED LOGO GOD!',1,177,'2004-03-21 05:30:00',7708),(104626,'gfx rule but semi-cheesy soundtrack made it all abit tacky..',0,177,'2004-03-21 05:46:22',3465),(104627,'this made me feel very mfx.\r\n\r\nobviously got abit boring in parts, but it was a great concept. cool demo.',1,177,'2004-03-21 05:47:22',11831),(104628,'kak',0,177,'2004-03-21 05:50:14',11687),(104629,'the colors!!! my eyes are burning!! my eyes are burning! i dont care what landmark it is! it hurts my eyes!!!!',-1,177,'2004-03-21 05:51:34',8041),(104630,'couple nice 3d scenes but still, kak',-1,177,'2004-03-21 05:57:28',11687),(104767,'WE ARE BACK!',0,177,'2004-03-22 00:06:46',11837),(104826,'s0le: you never did drop by on #pixel so i thought writting an article would be better :) hope it made things clearer :)',0,177,'2004-03-22 17:25:38',11837),(104973,'sorry i didnt go :/',1,177,'2004-03-24 17:55:52',11875),(104974,' ',1,177,'2004-03-24 18:07:20',10919),(104998,'weasel: [url=http://www.un4seen.com/mo3.html]mo3 format[/url]',0,177,'2004-03-25 02:10:25',11837),(105003,'that track was the soundtrack of the first issue of PAiN, and it\'s by silent mode. And it is credited inside afaicr, you just didnt look hard enough to find it, or probably the artist name beeing called silent mode tricked you..\r\n',0,177,'2004-03-25 05:12:15',11837),(105004,' ',1,177,'2004-03-25 05:14:08',63),(105005,' ',1,177,'2004-03-25 05:14:48',1274),(105006,' ',1,177,'2004-03-25 05:15:09',1302),(105007,' ',1,177,'2004-03-25 05:15:52',8779),(105008,' ',1,177,'2004-03-25 05:16:11',2516),(105009,' ',1,177,'2004-03-25 05:19:20',10538),(105010,'for the greet',1,177,'2004-03-25 05:20:10',10550),(105011,' ',1,177,'2004-03-25 05:22:05',244),(105012,' ',1,177,'2004-03-25 05:22:26',3845),(105013,' ',1,177,'2004-03-25 05:22:49',465),(105014,' ',1,177,'2004-03-25 05:23:02',466),(105015,' ',1,177,'2004-03-25 05:23:26',245),(105016,'oh cammon pantaloon, do a megademo already.. stop teasing us.',0,177,'2004-03-25 05:34:02',11256),(105017,' ',1,177,'2004-03-25 05:35:05',3008),(105018,'kewlers suck! mfx rule!',-1,177,'2004-03-25 05:36:34',8551),(105019,'kewlers suck! mfx rule!',-1,177,'2004-03-25 05:37:07',3283),(105020,' ',1,177,'2004-03-25 05:38:04',9501),(105021,'i like the code, specially knowing its software, but the music doesnt do it for me at all.',1,177,'2004-03-25 05:39:01',9467),(105022,'was cute. was missing sound though :P',1,177,'2004-03-25 05:39:48',10986),(105023,'cute',1,177,'2004-03-25 05:40:48',10980),(105024,'nice work panoramix',1,177,'2004-03-25 05:51:25',11237),(105025,' ',1,177,'2004-03-25 05:55:29',7434),(105067,'its cute :)',1,177,'2004-03-25 16:37:26',8082),(105072,'DRAGONBALL!!!!',1,177,'2004-03-25 17:30:58',109),(105073,'SCROOLERS ARE IMPORTANT!\r\nDONT DISS THE SCROOLERS!\r\nSPECIALLY IF THEY ARE SINUSOIDAL!!\r\nOR ELSE!!',0,177,'2004-03-25 17:33:46',11898),(105129,'when i grow up i wanna smoke shrooms with zdenko in an obscure forest somewhere in a deep corner of europe.',1,177,'2004-03-25 23:08:33',11899),(105244,'xmas is very fucked up in aussland',0,177,'2004-03-26 22:33:00',11919),(105245,'big respect',1,177,'2004-03-26 23:01:58',11716),(105246,' ',1,177,'2004-03-26 23:02:56',11195),(105274,'optimus: dont laugh at him, it was wrongly labelled when he complained :)',0,177,'2004-03-27 14:05:29',11918),(105282,' ',1,177,'2004-03-27 18:07:18',7787),(105371,' ',1,177,'2004-03-28 23:48:22',11282),(105382,'OMFG!!\r\nthis was seriously bad!\r\nplease do more!!',1,177,'2004-03-29 01:03:08',11925),(105407,'was nice but was missing something.\r\nbesides greets to tpolm i mean..',0,177,'2004-03-29 07:35:44',11923),(105408,'thumb down for giving respects to kewlers instead of mfx.\r\n\r\ngo watch gamma series some more please!!\r\n',-1,177,'2004-03-29 07:42:50',11922),(105409,'i think i need to be in a techno mood to understand this.. which i wasnt, but lets not thumb down just yet..',0,177,'2004-03-29 07:46:38',8157),(105410,'the pixels were too big to be as cute as expected :D\r\nbut it was still cute :P',0,177,'2004-03-29 07:51:26',11926),(105412,'godlike demopowers are a quasi-essential requirement to release a demo without getting flamed nowdays.\r\nactually, wasnt it _always_ like that?\r\n\r\ni shall now quote an excerpt from the [url=http://www.pouet.net/prod.php?which=5370]great oracle of all scene leetness[/url] which might not help a certain amount of people to better comprehend the overflowing dynamics of our beloved demoscene production line teams: \"DiE LAMERS DiE\"',0,177,'2004-03-29 08:01:11',11470),(105488,'oh! wooow! sweeet!\r\nwhy did it end so soon? :(((',1,177,'2004-03-29 15:58:02',11927),(105581,'the buildings rising were dope too',0,177,'2004-03-30 00:56:30',11927),(105779,'didnt like the antialising in some pics.\r\nbut it was overall pretty good stuff.',1,177,'2004-03-31 12:01:47',2055),(105807,'nice effort and all but it could have been alot better.. both the 3d engine and the music..',-1,177,'2004-03-31 16:55:45',3649),(105824,' ',1,177,'2004-03-31 20:52:53',99),(105825,' ',1,177,'2004-03-31 21:18:51',6293),(105827,' ',1,177,'2004-03-31 22:21:27',398),(105837,' ',1,177,'2004-03-31 22:57:52',3968),(105838,'hitchhikr: are you feeding us what isn\'t fitting on breakpoint\'s 4k or what?',1,177,'2004-03-31 23:02:34',11944),(105839,' ',1,177,'2004-03-31 23:03:45',9874),(105841,'i\'ll just say sweet not to upset the java as a decent demo platform worshippers some more.',1,177,'2004-03-31 23:05:34',11943),(105894,'ninja!',1,177,'2004-04-01 07:21:07',11945),(105895,'FUZZION DOMINATES!',1,177,'2004-04-01 07:28:31',4738),(105896,' ',1,177,'2004-04-01 07:33:39',3817),(106013,' ',1,177,'2004-04-02 19:58:48',11030),(106023,'*giggles*',0,177,'2004-04-02 20:50:54',3605),(106024,'actually there were 2 demolitions on 96 so it does make kinda sense.',0,177,'2004-04-02 21:02:56',6500),(106028,' ',1,177,'2004-04-02 21:25:14',114),(106029,' ',1,177,'2004-04-02 21:26:26',296),(106066,'code was ok good. but the music, the lack of design originality or attitude, not to mention my hatred for java as a demo platform makes this suck in my eyes.',-1,177,'2004-04-03 10:25:51',11952),(106067,'im voting! im voting! just let the muumi go!!',1,177,'2004-04-03 10:33:28',7186),(106068,' ',1,177,'2004-04-03 10:43:06',11956),(106070,'possibly maybe, wait i\'ll fix..',0,177,'2004-04-03 10:53:16',11953),(106071,'404 :/',0,177,'2004-04-03 10:59:30',4285),(106083,'and they say licking frogs doesnt make you see everything DCS\'ish..\r\nhere is proof of the oposite.',1,177,'2004-04-03 13:22:56',8831),(106084,'we are the robots!',1,177,'2004-04-03 13:26:19',10693),(106096,'damn dips, it wasnt _that_ bad!\r\n',1,177,'2004-04-03 16:41:43',11957),(106187,' ',1,177,'2004-04-05 00:04:37',5058),(106188,'hihihihihi cute',0,177,'2004-04-05 00:17:24',5075),(106189,'its cute :)',-1,177,'2004-04-05 00:17:51',5074),(106219,' ',1,177,'2004-04-05 16:27:18',1959),(106230,'it\'s cute silly but there is no sound.\r\nand it\'s java, and while that would normally be a plus for beeing a diferent platform, my personal disgrave hatred for such a platform beeing used as an audiovisual platform makes me also hate this effort.',-1,177,'2004-04-05 17:32:46',11985),(106231,'thom the troll, dissing things that people make for fun in couple hours that he couldn\'t do alone with couple years..',0,177,'2004-04-05 17:39:17',7166),(106233,'no interface no good',-1,177,'2004-04-05 17:41:11',8316),(106234,'not that a musicdisk needs an interface to be good music, but it makes it suck as a musicdisk :) i would rather call it a music compilation release then a musicdisk..',0,177,'2004-04-05 17:42:13',8316),(106435,'cute',0,177,'2004-04-06 20:58:16',9735),(106437,' ',1,177,'2004-04-06 21:09:04',5660),(106502,'demo good. java bad.',-1,177,'2004-04-07 19:39:48',11988),(106707,' ',1,177,'2004-04-16 00:07:14',12034),(106709,'[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]',1,177,'2004-04-16 00:08:11',12042),(106711,'epical',1,177,'2004-04-16 00:09:10',12028),(107363,'thx for port',1,177,'2004-04-16 17:58:55',12075),(107373,'i want it to work on my gf2mx',0,177,'2004-04-16 18:05:50',12071),(107374,'nice work fred+genox',1,177,'2004-04-16 18:06:50',12030),(107375,' ',1,177,'2004-04-16 18:07:47',12031),(107377,'there are millions of scene trackers who do better music then this.\r\ntry to meet some musicians instead of complaining to others about your lazyness trace!',0,177,'2004-04-16 18:09:16',12056),(107563,'astroidea are back hihihihi :P',1,177,'2004-04-16 22:16:44',12033),(107669,' ',1,177,'2004-04-17 01:56:29',12084),(107679,'i liked it.',1,177,'2004-04-17 02:45:50',12086),(107831,'mental note on how to make people like abstract demos: use their girlfriends graphics. ;P',0,177,'2004-04-17 15:11:54',12087),(107855,'wtf, i used that pic by hellfire on a demo in 99. lol',0,177,'2004-04-17 16:45:45',12094),(107881,'was expecting more',0,177,'2004-04-17 18:10:40',12037),(107893,'nice work. too bad i can\'t play it',1,177,'2004-04-17 19:46:40',12036),(108123,'THE CUBES ARE KILLING THE SCENE!',0,177,'2004-04-18 15:12:14',12084),(108257,' ',1,177,'2004-04-18 22:14:44',12115),(108534,'are people morons or are people morons,\r\nspöntz f#\"%#\"g competed on mac compo couz bp orgas didnt want to merge mac and pc into 1 compo. why the f$&k would they want to compete on pc demo if they are mainly using their macs to do their demos? stop complaining about platforms ffs, it\'s annoying!',0,177,'2004-04-19 17:35:48',12075),(110393,' ',-1,177,'2004-04-21 00:48:16',12029),(110523,' ',1,177,'2004-04-21 23:58:38',4489),(110525,'interlaced modes make me hot',1,177,'2004-04-22 00:16:10',1523),(111146,'metacubeballs? :D',1,177,'2004-04-26 15:25:42',12196),(111403,'was nice. could use one more effect to rival with the other 4ks though.',1,177,'2004-04-28 08:53:39',12207),(111444,'in it foh da money and da hos.\r\nfoh real!',0,177,'2004-04-28 14:14:25',12196),(111446,'it sounded bugged in places. is there a realtime version or was it all animated?\r\nit looks nice but sometimes it fucks up, i guess it\'s design :) but i still think it would have more feeling if the music didn\'t glitch up so much. anyways good work nytrik and lb',1,177,'2004-04-28 14:16:17',12208),(111460,'shifter: but it also has glitches at my place.. and i havent been having any problems with stuff like that..',0,177,'2004-04-28 16:16:29',12208),(111503,'forgot an imho on my post..',0,177,'2004-04-28 21:27:28',11405),(111706,' ',1,177,'2004-04-30 17:04:29',12035),(111709,'zone: cupcakes rule but puddings taste nice and mushy too',0,177,'2004-04-30 17:08:25',12035),(111710,'i remember it was too short',1,177,'2004-04-30 17:09:13',12083),(111845,'both intros crash on winXP.\r\nand they both suck despite that too.',-1,177,'2004-05-02 15:15:03',1614),(111846,' ',1,177,'2004-05-02 15:16:06',232),(111847,' ',1,177,'2004-05-02 15:16:27',957),(111849,'a good example of dutch people trying (and failing) to abandon their DCS in name of design.\r\n\r\nits a good intro. could use one more part though..\r\n\r\n[url=http://www.scene.org/file.php?file=/parties/2002/sf2k02/intro/aardbei_-_eastside_works.zip]working link[/url]',1,177,'2004-05-02 15:23:28',5848),(111851,'we all miss the asian chick gfx. we want tomka back!!!',0,177,'2004-05-02 15:25:29',12045),(111879,'fixed the wrong release date info.\r\ncute musicdisk :)',1,177,'2004-05-03 00:59:26',5583),(111988,' ',1,177,'2004-05-04 02:42:09',2878),(111991,' ',1,177,'2004-05-04 03:28:29',12143),(111992,'radman: a hint: if it says \"by dxm\" on it, dont bother watching or getting, no matter what type of prod it is, it can only be bad.',0,177,'2004-05-04 03:33:31',6486),(112029,'very kosmoplovci ;)\r\ni like the ambience',1,177,'2004-05-04 18:00:40',10193),(112038,'nicolas: why do you bother? they dont care, they want the boomboomboom and the hightech shit.',0,177,'2004-05-04 19:43:21',7119),(112042,'there is no point in defending an issue that has been already sentenced prior to even beeing evaluated. let it go, they\'ll understand it someday when they bother trying to understand it.',0,177,'2004-05-04 20:29:23',7119),(112055,'pretty good for its time',1,177,'2004-05-05 01:11:13',295),(112078,'gelis: you couldnt understand what a shark is if it bit you in the face. you\'re pursuing a diferent kind of demos. you\'re after vip2\'s and the popular demos, you\'re corrupted by your culture, the media, the mentality and a huge amount of closemindedness.\r\nchimera isnt even hard to understand / get into.\r\nyou\'re just too blind to see. you see boring hums and abstract shapes in red. you\'re not even trying to get inside the mood. you\'re demanding the mood to get to you. it doesn\'t work like that with these demos, we are not trying to sell our product, we are just showing it to you.',0,177,'2004-05-05 13:00:47',7119),(112086,'i\'ll just quote \"there is always the possibility that im not smart enough to understand a certain demo\" and remain obscurely happy now.',0,177,'2004-05-05 14:45:18',7119),(112125,'foolman: fixed',0,177,'2004-05-05 21:31:41',2671),(112290,'i moved it to another group also called exceed.',0,177,'2004-05-07 21:51:10',10297),(112512,'fixed platform error',0,177,'2004-05-10 03:16:21',8212),(112647,'the visual/sound pace was wrong in the beggining but it got better throught out the demo.\r\nnice comeback :)\r\n\r\ni got the zclipping thing too (gf2mx)',1,177,'2004-05-11 00:24:21',12246),(112648,'good work for a 1 day prod. but wtf was that sample i heard in the end??? :P',1,177,'2004-05-11 00:25:21',12238),(112649,'i didnt really like this at all. sorry.\r\npiggy for the effort.',0,177,'2004-05-11 00:26:55',12242),(112653,'please please please get a designer.',-1,177,'2004-05-11 00:57:26',12245),(112900,'just another musicdisk',1,177,'2004-05-13 00:08:35',12258),(112902,'stop fucking up things. im tired of fixing shit.',0,177,'2004-05-13 00:15:01',12257),(112909,'sweet.\r\n\r\nspooky views on drugs+alcohol in the scene :)',1,177,'2004-05-13 04:07:41',9343),(112949,'chess scene is classical.',1,177,'2004-05-13 15:04:19',462),(112988,'gloom: i dont think they ever denied that it was crap :)',0,177,'2004-05-14 00:20:32',11925),(113091,'musicians coding still make me horny. :)',1,177,'2004-05-15 02:24:52',12263),(113092,' ',1,177,'2004-05-15 02:42:55',11947),(113093,'so where\'s the fix? upload it to ftp.scene.org/incoming/parties/2002/woest02/intro/ if you got it.',0,177,'2004-05-15 02:51:10',5264),(113098,' ',1,177,'2004-05-15 06:35:32',10843),(113099,' ',1,177,'2004-05-15 06:40:29',12111),(113113,'continue...',1,177,'2004-05-15 11:40:58',4771),(113121,'nice vecotrs and cute music :)',1,177,'2004-05-15 13:07:54',3024),(113203,'it wasnt _that_ bad',0,177,'2004-05-16 05:49:20',7474),(113205,'cute. too bad i cant read russian.',0,177,'2004-05-16 06:12:17',6862),(113206,'O_o',0,177,'2004-05-16 06:14:11',6175),(113207,'i didnt like this.. too little effects for my taste..',-1,177,'2004-05-16 06:15:31',6417),(113208,'godbless long scroolers :)',0,177,'2004-05-16 06:23:25',3076),(113209,'memorable for fucking up the party results',-1,177,'2004-05-16 06:30:42',5599),(113273,'i like the code in the comments thing :D',0,177,'2004-05-16 21:34:51',12270),(113294,'hunsvotti: get one of the fixes.\r\n\r\nhttp://www.scene.org/file.php?file=/parties/2003/thegathering03/demo/odd_wd_rendertarget_fix.zip&fileinfo\r\n\r\nhttp://home.tiscali.no/tr0nders0dd/world_domination_testfix.exe',0,177,'2004-05-17 07:15:55',9493),(113348,'well, it did have greets to tpolm so its not that bad :)',0,177,'2004-05-17 20:14:11',3546),(113350,'maybe its couz its also the winning intro from tapahtumah5..',0,177,'2004-05-17 20:18:17',1217),(113351,'hmm and maybe thats couz the results on pouet saying it won takeover00 are wrong.\r\nwhich im gonna fix now.',0,177,'2004-05-17 20:19:55',1217),(113352,' ',0,177,'2004-05-17 20:28:04',161),(113362,'didnt impress me...',0,177,'2004-05-17 22:10:58',7926),(113393,'wgot url to scene.org and fixed url download link to final',0,177,'2004-05-18 07:57:02',1099),(113397,' ',1,177,'2004-05-18 09:07:49',1101),(113489,'fixed the prod submission erroneous artifacts',0,177,'2004-05-18 23:11:53',11897),(113491,'O_o',0,177,'2004-05-18 23:18:19',12087),(113493,'google up on \"japnoise\" if you dont get it. it might help.',0,177,'2004-05-18 23:21:26',12087),(113523,' ',1,177,'2004-05-19 12:00:53',500),(113525,'optimus: www.skim.tk has del\'s pics (which i reckon are the ones you are most interested in seeing anyways)',0,177,'2004-05-19 12:11:23',12087),(113534,'interlaced mode makes me hot.\r\nnice sound mastering!',0,177,'2004-05-19 14:03:04',2397),(113536,'it was ok.. missed something to be grand.\r\nit had great scenes but didnt click as a whole.',0,177,'2004-05-19 14:09:23',2172),(113538,'=)',1,177,'2004-05-19 15:08:23',2113),(113541,'hmm placed 5th at asm00 and then 3rd at ltp4..',0,177,'2004-05-19 15:17:37',3801),(113557,'fixed platform',0,177,'2004-05-19 18:15:40',11212),(113558,'well, add the prods to pouet then :) we wanna see them!',0,177,'2004-05-19 18:18:03',11897),(113633,'Error: DDraw_DisplayModesCallback:: Limit of 64 video modes exceeded\r\n\r\np3 1ghz 512ram gf2mx winxp',0,177,'2004-05-20 18:22:52',513),(113634,' ',0,177,'2004-05-20 18:28:30',432),(113647,'sushibrother has a style of its own. he doesnt sound like md copycat at all.\r\ngloom needs his head examined.',0,177,'2004-05-20 20:45:06',432),(113657,'classic song.\r\nvisuals didnt click. didnt become memorable.\r\nmaybe needs a couple more views under the right influence..',0,177,'2004-05-20 22:41:53',1089),(113826,'cleaned up shifters mess.\r\n\r\nalso watched the demo after fighting against realspectrum and reading kreestaj\'s post.. its nice! abit short maybe, needed a couple more diferent effects :)',1,177,'2004-05-23 14:23:11',9636),(113860,' ',1,177,'2004-05-23 21:12:46',1382),(113879,' ',1,177,'2004-05-23 23:33:06',959),(114003,'its cool',1,177,'2004-05-25 17:21:58',12314),(114492,' ',1,177,'2004-05-31 16:59:08',12388),(114493,' ',1,177,'2004-05-31 17:00:08',672),(114594,'would be nice if you could do an english traslation version.. it isnt that hard to do..\r\ni have no problems with it, i can understand all thats written but i think the contents are interesting enough for non-spanish reader sceners too.',0,177,'2004-06-01 21:06:54',12388),(114633,'OMG LEGENDS NEVER DIE!!',0,177,'2004-06-02 12:09:37',12401),(114956,'hello: they say they have a bar at pilgrimage actually..',0,177,'2004-06-05 22:20:36',12405),(114958,'sofokles said it',0,177,'2004-06-05 22:22:51',9459),(115356,'i remember you could control the ship and find a secret area :D',1,177,'2004-06-11 00:43:07',4070),(115463,'graphics',1,177,'2004-06-12 20:06:21',31),(115606,' ',1,177,'2004-06-13 23:46:06',118),(115607,' ',1,177,'2004-06-13 23:47:16',1240),(115618,'thx for the link, added it to pouet. :)\r\nhavent checked this musicdisk.. hell i\'ll do it now..',0,177,'2004-06-14 04:15:17',9142),(115619,'cute music =)',1,177,'2004-06-14 04:21:49',9142),(115667,'nice pics + nice intro',1,177,'2004-06-14 18:31:18',383),(115668,' ',1,177,'2004-06-14 18:31:42',3574),(115670,'attitude!',1,177,'2004-06-14 18:33:15',82),(115671,'blew my head back in the days',1,177,'2004-06-14 18:34:14',281),(115672,' ',1,177,'2004-06-14 18:35:33',975),(115798,' ',1,177,'2004-06-15 23:56:45',10954),(115809,'fixed platform mistake',0,177,'2004-06-16 02:54:24',8830),(115812,' ',1,177,'2004-06-16 03:51:42',2464),(116154,'dennis courtney five makes me horny.',1,177,'2004-06-17 21:16:17',12560),(116164,'dont you love university assignments? i had to do a similar one in java3d and vrml. it was _so_ usefull and work inspiring.',0,177,'2004-06-17 22:53:12',12557),(116241,'chip my tune beautifull',1,177,'2004-06-18 14:48:33',12566),(116283,'*cough* ok, done. ;)',0,177,'2004-06-18 23:05:08',9596),(116513,' ',0,177,'2004-06-20 01:19:54',4011),(116514,' ',1,177,'2004-06-20 01:28:00',4677),(116515,' ',1,177,'2004-06-20 01:48:23',5545),(116519,' ',1,177,'2004-06-20 01:57:34',7543),(116521,' ',1,177,'2004-06-20 02:36:56',3140),(116523,'you could atleast have entered it under the right party rank, no? damn americans.. fixed..',0,177,'2004-06-20 04:59:44',12575),(116525,' ',1,177,'2004-06-20 05:43:45',355),(116526,'wasnt it made by aardbei?',0,177,'2004-06-20 06:43:24',12518),(116527,'or quad... or both.. or somewhere in between..',0,177,'2004-06-20 06:43:42',12518),(116528,'just leeched and checked it..\r\ni guess it\'s just my corrupted memory fucking with me =)',0,177,'2004-06-20 06:45:30',12518),(116530,'omg then my brain isnt completly overfucked yet!\r\nthank you for restoring hope back into my life rasmus!!\r\n',0,177,'2004-06-20 08:42:35',12518),(116531,'slow.. :/',1,177,'2004-06-20 10:24:23',4659),(116532,' ',1,177,'2004-06-20 10:26:03',10896),(116586,' ',1,177,'2004-06-21 07:43:47',391),(116593,'smack my bitches daily',1,177,'2004-06-21 09:22:02',3921),(116594,'WTF!!\r\n\r\ni hadnt checked this till now couz back in the days of the reboot00 i didnt have a 3d card..\r\n\r\nfodax vic, entao fazes demos destas e nem dizes nada ao pessoal. eu a pensar q era so boom boom nessa carola afinal olha.. fodes-te-me bem :) vou-te mandar sms a insultar-te! =) e o cabrao do romulo a mesma merda, nem sabia q tinha feito demo contigo! e anda metido no dark ambient e merdas experimentais e tudo.. fodax, em 2000 eu nem sequer curtia estas merdas e voces ja andavam a fazer disto. agora anda aqui um gajo a tentar fazer demos e voces a fingir q estao ocupados com as namoradas!\r\nfap.\r\n\r\nthom: this demo rules. fuck you!',1,177,'2004-06-21 09:46:49',6525),(116595,'hehehehe',0,177,'2004-06-21 09:54:35',6522),(116863,'(\\\\/) ^_^ (\\\\/) *clack clack clack clack clack*',1,177,'2004-06-23 17:56:12',12611),(116950,' ',1,177,'2004-06-24 11:49:08',928),(117002,'http://www.ackmicro.com/ADZone/full/abcd/Andromeda_-_Mirror_Disk1-2_(93_oui).adz\r\nhttp://www.ackmicro.com/ADZone/full/abcd/Andromeda_-_Mirror_Disk2-2_(93_oui).adz',0,177,'2004-06-25 08:27:09',3614),(117103,' ',1,177,'2004-06-26 17:34:38',5627),(117104,'good partyplace coding effort :)',1,177,'2004-06-26 17:36:15',3135),(117106,'pretty nice for a made in partyplace demo.\r\ntoo bad its so short. :(',1,177,'2004-06-26 17:44:00',102),(117107,' ',1,177,'2004-06-26 18:49:42',10906),(117216,' ',1,177,'2004-06-27 21:18:27',308),(117217,' ',1,177,'2004-06-27 21:19:52',309),(117231,'this little bugger was in shitloads of the zips that where on my HD back in the days. :)',1,177,'2004-06-27 22:59:30',5901),(117233,'foolman: i did',0,177,'2004-06-27 23:43:35',2241),(117277,' ',1,177,'2004-06-28 14:51:31',1105),(117579,'fixed',0,177,'2004-06-30 14:42:49',12662),(117707,'energize',1,177,'2004-07-01 23:37:44',12679),(117779,'watched it many many times',1,177,'2004-07-02 14:00:01',2184),(118120,'too repetitive for my taste,\r\nit makes you move but its boring in my ears,\r\nsorry! maybe if i was dozed up...',-1,177,'2004-07-05 04:35:51',12688),(118358,'picard is the man',1,177,'2004-07-07 00:41:31',954),(118379,'you suck so sweet skrebbel. dont worry, your daddy is here to fix it. ;)',0,177,'2004-07-07 12:22:30',6051),(118422,'DCS compliant and everything',1,177,'2004-07-07 22:30:14',1380),(118483,'who cares if its not made for the scene. it was made by sceners and it owns badass',1,177,'2004-07-08 21:00:54',6959),(118484,'i feel like a computah! treat me like a computah!',0,177,'2004-07-08 21:03:17',10546),(118490,' ',1,177,'2004-07-08 23:51:07',5912),(118513,'thats really smart judging a prod by its screenshot.\r\nmoron of the day award for parapete.',0,177,'2004-07-09 18:18:01',12700),(118523,' ',1,177,'2004-07-09 20:38:23',12701),(118524,' ',1,177,'2004-07-09 20:40:56',12700),(118715,'the fractal on ascii looked crappy but the rest was pretty nice.\r\n\r\npretty cool for an invtro :)',0,177,'2004-07-12 03:02:31',5556),(118720,' ',1,177,'2004-07-12 05:29:17',446),(118722,'seems to bug on my machine.. has this awesome great introduction and then the music just dies out on the face scene.. i want to see the rest of the demo...',1,177,'2004-07-12 05:54:43',12709),(118804,'fixed category',0,177,'2004-07-12 21:36:36',3372),(118809,'it was prolly dupe on scene.org so we deleted the smaller name one and that was the one linked on pouet. anyways, download url is fixed now..',0,177,'2004-07-12 21:59:51',10181),(118883,'im too afraid to download it and check it',0,177,'2004-07-13 17:39:13',12715),(118903,'i think there was a fix out.. you should try and get that..',0,177,'2004-07-13 21:51:28',2974),(118904,'[url=ftp://paranoia.tuug.fi/pub/tda/d_encfix.zip]this fix[/url]',0,177,'2004-07-13 21:52:19',2974),(118906,'except for the bugs in the particles rotines i gues :D',0,177,'2004-07-13 21:55:14',2974),(118907,'but lets call it design instead of memory leaks :)',0,177,'2004-07-13 21:56:07',2974),(118909,'replay style!',1,177,'2004-07-13 21:57:35',90),(118912,'first there were the dinosaurs,\r\nthen the demoscene came!\r\nthen kintas released \"o meu primerio cubo\" at inerciademoparty2002!\r\nand now..... ',1,177,'2004-07-13 22:10:39',12718),(118914,' ',-1,177,'2004-07-13 22:31:45',12723),(118929,' ',1,177,'2004-07-14 02:50:59',12717),(118952,'sokoban: you\'re not brilliant enough to understand the overwhelming complexity of this artistic piece. go away! this is art!!! =)\r\n\r\n/me giggles and wonders whom people with fake minimalart accounts he can persuade into thumbing this up',0,177,'2004-07-14 13:40:16',12718),(118953,'we made live 2vocal beatbox doskpop soundtrack for it at the party place. it looked way better with it :D',0,177,'2004-07-14 13:50:39',12722),(118954,'its art!!! ;)\r\n\r\nxkpe\'s first demo actually :)',0,177,'2004-07-14 13:51:54',12721),(118975,'why didnt you post the request to fix on \"fix me beautifull\" instead of adding it twice?\r\ntell me what to fix there and i\'ll fix it.',0,177,'2004-07-14 22:13:37',12732),(119119,'i knew i had good reasons to be afraid but i download it and ran it anyways...\r\n\r\nnow i\'m erven more scared!!!',0,177,'2004-07-16 19:19:26',12715),(119121,'i thought he was implying an anticapitalist / fascist correlation instead of a commie one but whatever.. ',0,177,'2004-07-16 19:33:39',3666),(119136,'\"you just entered alco. wanna buy some booze?\"',1,177,'2004-07-16 22:35:47',6287),(119149,'fixed the submition errors.\r\n\r\ndidnt like the design, reminded me too much of \"electro glide in blue\" / @440 cover..\r\n\r\nmusic was dull.\r\n\r\nparticles were ok.',0,177,'2004-07-17 01:16:52',6838),(119224,'beuh',0,177,'2004-07-18 03:55:17',2753),(119250,' ',-1,177,'2004-07-18 20:32:18',11275),(119432,'is only co-acidrain couz matti claimed so while delivering to the orgas :)',1,177,'2004-07-20 23:39:26',12769),(119433,'[url=http://www.pouet.net/prod.php?which=6483]win32[/url]',0,177,'2004-07-20 23:49:09',3606),(119462,'poor fools',0,177,'2004-07-21 06:37:49',11640),(119463,' ',1,177,'2004-07-21 06:41:03',358),(119465,'blasphemy',0,177,'2004-07-21 08:22:42',4273),(119471,'[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]',1,177,'2004-07-21 09:17:20',3172),(119532,'fixed',0,177,'2004-07-21 20:26:42',12775),(119608,'anything with enchanted cigarettes cant possibly be bad ;)',1,177,'2004-07-23 00:08:54',12774),(119609,'*giggles*',0,177,'2004-07-23 00:24:36',1789),(119624,' ',1,177,'2004-07-23 03:31:09',85),(119628,'piggy for musicrip',0,177,'2004-07-23 06:23:46',10883),(119635,'hei, we all gotta start somewhere :)',0,177,'2004-07-23 09:48:49',12721),(119719,'KEOPS DOMINATES!',1,177,'2004-07-24 03:45:08',12790),(119779,'why is it slow on a p3 1ghz gf2mx?',0,177,'2004-07-24 13:28:51',12796),(119849,'music was quite unimaginative bad 98 dejavu idm, and didnt quite cut the meat except for a few parts in the balls+stars scene.\r\nmaybe i just need drugs to just enjoy it more and judge it less.\r\nanyways, quite good work for a 1 day prod.\r\n\r\nbut kewlers suck!!',-1,177,'2004-07-24 15:41:53',12798),(119957,'i think that .zip inside the .rar was probably organizers fault...',0,177,'2004-07-24 21:51:54',12798),(119979,'pretty nice',1,177,'2004-07-25 00:02:33',12800),(120060,'well.. atleast plek\'s effect is nice..',-1,177,'2004-07-25 12:51:37',12811),(120061,' ',-1,177,'2004-07-25 12:52:09',12828),(120063,'(\\\\/) o o (\\\\/)',0,177,'2004-07-25 12:52:40',12827),(120064,'well, the syncs were cool atleast..\r\nbut you know..',0,177,'2004-07-25 12:54:35',12828),(120192,'maybe it the music wasnt this...cheesy goa something..\r\n\r\nbut they\'ll do better again..',0,177,'2004-07-25 19:08:34',12781),(120483,'TRUE DCS STYLE!\r\n\r\nis ppg dead? or just working on the comeback?',-1,177,'2004-07-26 20:09:13',12848),(120484,'i meant, based on the last screen of the demo..',0,177,'2004-07-26 20:09:32',12848),(120618,'nice scenes! great demo!\r\nbut we want final version!!\r\ntoo much mem swapping going on',1,177,'2004-07-27 07:35:26',12850),(120652,'was released but not shown at assembly99 3d acc compo. nothing special on the actual demo..',0,177,'2004-07-27 11:08:28',1090),(120660,'the evil lobsters from hell want justin!\r\n(\\\\/) Oo (\\\\/)',0,177,'2004-07-27 11:56:03',10517),(120843,'[url=http://scene.org/~ps/bp_is_lame.jpg]http://scene.org/~ps/bp_is_lame.jpg[/url]\r\np3 1ghz winxp gf2mx frogzilla_xp.bat',0,177,'2004-07-28 08:49:35',12856),(120887,'maali: if she was cooking acid tablets i guess she could.',0,177,'2004-07-28 13:25:35',12848),(120902,'finally got a chance to watch it again.\r\npretty cute :)\r\nall is full of scones hehehe',1,177,'2004-07-28 15:02:08',12071),(120920,' ',1,177,'2004-07-28 16:38:46',12821),(121889,'in final versions we trust',1,177,'2004-08-03 03:28:23',12856),(121891,'should\'ve placed higher imho',0,177,'2004-08-03 03:53:43',12977),(121892,'alot better than last years\' XKpe entry :)\r\nnext year, world domination!',1,177,'2004-08-03 03:56:26',12978),(121893,'pretty cool for a first prod! :)',1,177,'2004-08-03 03:58:20',12980),(121894,'where\'s the sound kammu?',0,177,'2004-08-03 03:58:42',12979),(121895,'first 2 scenes owned!!\r\nfinal version needed!',1,177,'2004-08-03 03:59:21',12971),(121896,'crmx+dextrose fast prod once again.',1,177,'2004-08-03 04:00:05',12970),(121897,'where\'s the second scene?',-1,177,'2004-08-03 04:00:34',12972),(121898,'too bad it only has 1 level :((',1,177,'2004-08-03 04:00:57',12973),(121899,'univ assignments were finally usefull for something :D',1,177,'2004-08-03 04:01:45',12974),(121900,'sucks that there is no sound.',0,177,'2004-08-03 04:01:56',12974),(121901,'block drop owns!!!!\r\nclean those game4 bugs on xp please!!',1,177,'2004-08-03 04:02:58',12975),(121902,'cute bugs :P',-1,177,'2004-08-03 04:03:33',12976),(121903,'nice first prod Compiler!!\r\nwelcome to the portuguese demoscene ;)',1,177,'2004-08-03 04:05:41',12981),(121958,'couz i cant move all the 64ks out of the \"intro\" category that fast :)',0,177,'2004-08-03 13:44:54',942),(123222,'i would expect a group as big as fairlight not to need to whore >4 well known scene superstars to make a decent demo',-1,177,'2004-08-09 09:27:58',13036),(123223,'jobe\'s prizegiving speech ruled',1,177,'2004-08-09 09:29:49',13054),(123224,' ',1,177,'2004-08-09 09:30:38',13017),(123225,' ',1,177,'2004-08-09 09:30:59',13021),(123226,' ',1,177,'2004-08-09 09:31:12',13020),(123227,' ',1,177,'2004-08-09 09:31:32',13030),(123228,' ',1,177,'2004-08-09 09:32:01',13032),(123229,'it was cute but it didnt deserve to win',1,177,'2004-08-09 09:33:07',13033),(123232,'pretty nice.\r\nmissed a couple more scenes and some killer graphics to make it rank higher.',1,177,'2004-08-09 09:35:00',13048),(123233,'pretty nice.\r\nbut please do a final without the horrible typography, its immensly annoying.',1,177,'2004-08-09 09:37:06',13028),(123234,'oh, i forgot to say something:\r\nkewlers suck',0,177,'2004-08-09 09:38:30',13028),(123237,'it was cute but a physics engine with 3 scenes and ripped music shouldnt be on top3.',-1,177,'2004-08-09 09:41:27',13038),(123245,'kasparov is full of love?!?',0,177,'2004-08-09 10:04:01',13045),(123251,'if anyone can explain to me why this was disqualified please let me know.\r\ni sure as fuck cant figure it out.\r\nand i sure as fuck wont recommend anyone to release any short_films for asm ever again, let alone bother beeing the delivery boy.\r\npardon my french, i am pissed.',1,177,'2004-08-09 10:13:25',13058),(123258,'i guess they disqualified it couz there was no music or something',0,177,'2004-08-09 10:19:05',13059),(123265,'wasnt there some rule that said it was illegal to reuse previously released material?\r\noh well, whatever..',0,177,'2004-08-09 10:25:27',13031),(123269,'the lines were nice and some other things but it didnt convince me.\r\nmatt current can do alot better.',0,177,'2004-08-09 10:26:44',13037),(123277,'if analogue feedback is alternative and/or innovative then im santa claus.\r\n\r\ncute effects though so no thumb down.',0,177,'2004-08-09 10:52:25',13040),(123278,' ',1,177,'2004-08-09 10:55:13',13050),(123574,'doc: h7 told me at bzm that it was disq couz of time length and that he didnt care about it couz he didnt do the rules for it.\r\nbut at results.txt there still is jury points for it.\r\n\r\nand it makes no sense to disq it either for file size limit or time limit. if you\'re showing a film you should fucking keep it on the higher res possible, why would anyone want to loose quality on digital format/bitrate conversions? \r\n\r\ni even bothered writting on \"comments to organizers\": \"please fade out on 5 minutes instead of disqualifying it\"\r\n\r\ni just wonder, if the compo orgas dont know what happened, who the hell does?\r\nshould i bother abyss once again and hear another \"chimera wasnt disqualified by asm orgas, it was the jury\" and the jury coming back with \"we didnt even see it\"\r\n\r\nhow many fucking years will we keep having this shit at asm?\r\n\r\ni sure as fucking hell am not planning participating again.\r\n\r\nwhats the point of working 2 months on a prod to see it getting disqualified and still released without any decent reason?\r\n\r\nwhere im from ppl give a fuck about the prods and the people who make them. i always thought the \"best demoparty\" would also, but im seriously starting to reconsider it..\r\n\r\neven fucking kooma still gets disqualified, i bet they only played nosfe\'s video for a change couz he was in the hospital.\r\n\r\nbah, \"greetings to accession only, fuckings to lamers.\"',0,177,'2004-08-10 06:45:56',13058),(123579,'was simple but pretty cool at the time i first saw it :)',1,177,'2004-08-10 07:41:13',1740),(123693,'can we have a list of the braindeads who were in the jury? it was missing from the results.txt',0,177,'2004-08-10 12:38:28',13058),(123716,'adok wants to have sex with me and optimus will be back.\r\no_O\r\n',0,177,'2004-08-10 13:50:53',13051),(123764,'it needs to be released at a large demoparty because sceners make productions and demoparties are were we officially release them.\r\n\r\nif you\'re still one of the \"i like to be entertained instead of watching meaningfull stuff\" thats totaly your own problem and nothing to do with definition of art.\r\nhowhever if you cant even see the directing value, aesthetic integrity and the relevance of the content displayed, along with the skills. time and creativity that was clearly required to endeavour this production, you really should really stick with renting movies instead of watching demos, animations and short_films by creative individuals.\r\n\r\nwhoever needs drugs to recognize this is an awesome video is either a clueless idiot or a clueless moron, i let you pick which category you fit into. either way, no love for bad trips is required either.\r\n\r\nif it doesnt click on you, dont watch it again, but dont fucking tell me that kids with cameras recording benches beeing watered deserves to be shown to the public on the \"best demoparty still active\" and this video doesnt. you can fuck off and die if you do.\r\n\r\nsorry for insults, bad mood day.',0,177,'2004-08-10 15:52:41',13058),(123773,'shane: and i think you\'re a clueless moron. :)',0,177,'2004-08-10 16:10:07',13058),(123971,'gamma: you know me so well indeed.',0,177,'2004-08-10 22:31:33',13058),(124115,'lol @ stefan :D',0,177,'2004-08-11 12:25:48',13073),(124186,'replaced\r\n\r\n[url=http://www.scene.org/file.php?file=%2Fparties%2F2004%2Fassembly04%2Fin4k%2Fvideo_conversions%2Frebirth.avi&fileinfo]http://www.scene.org/file.php?file=%2Fparties%2F2004%2Fassembly04%2Fin4k%2Fvideo_conversions%2Frebirth.avi&fileinfo[/url]\r\n\r\nfor\r\n\r\n[url=http://home.broadpark.no/~taksnes/downloads/files/4k/ReBirth_final.lzx]http://home.broadpark.no/~taksnes/downloads/files/4k/ReBirth_final.lzx[/url]',0,177,'2004-08-11 16:52:24',13070),(124496,' ',1,177,'2004-08-12 22:55:41',12965),(124497,'making fun of trace is always good enough reason to create a new intro ;)',0,177,'2004-08-12 22:57:10',12965),(124502,'just trying some opengl 4k shit.\r\nwas disq for beeing 2 bytes too big.\r\nmy bad :)\r\n',0,177,'2004-08-12 23:11:45',13088),(124736,'lol @ stelthz\r\nyeh mate, im really working on promoting it to morons who dont understand and shit, just to make it more popular and thus == good.\r\n\r\ndo yourself a favor and read the fucking infofile before downloading',0,177,'2004-08-14 12:31:47',12969),(124943,' ',1,177,'2004-08-16 11:38:46',203),(125175,'cute and short',1,177,'2004-08-18 10:59:17',13133),(125292,'i think that stating publicaly for like 4? years now that hugi doesnt really care about demoscene makes talented sceners abit unwilling to volunteer for \"proper\" graphics/music..',0,177,'2004-08-19 12:41:54',13051),(125320,'adok: i think its easier to outreach people with demoshows, lectures, culture reflective essays and books like the katastro.fi release then by printing a diskmag with handfull of misc content that doesnt really appeal to any specific target audience and somewhat imho badly reflects the true spirit of its supposed origin (the demoscene/diskmag scene).\r\n\r\nppl dont google for diskmags when they are trying to find misc bits of code, pseudo-political articles or even new artists literature..\r\n\r\nif your aim is to impress newbies i think having articles about the scene underground would get more new tech kids interested in the mag itself then the random grab of articles that you seem to be doing.\r\n\r\ni would rethink, redefine and aim to please your (new non scene?) target audience if i was you... general revamp and outreach into other areas of interest like music or movie or whatever. but imho all of them would be less interesting then the demoscene (and related scenes) state of the art and past history.\r\nmusic, movie, literature, political issues and scienceiiish essays need editors who truly understand, dominate and are prolific in exposing their points of view on the subject to a willing to listen audience in order to work.\r\n\r\nand hugi has no such imho.\r\nand with such lack of design/layout appeal i truly dont see why anyone of such intelectual level (which usually implies beeing someone with tremendous lack of freetime) to want to contribute.\r\n\r\ndont get me wrong, mags created by amateurs can be fun and cute to read. am not calling all of hugis writers/editors complete newbies either. but i think most of you/them can agree with me that they arent the masters of their fields. (or so i would hope to believe, for their sake...)\r\n\r\ni admire your preseverance on editing hugi claus but if you truly care to make it usefull to anyone besides your own (and a couple few other) egos, you really need to rethink your strategy, specially regarding your target audience.\r\n\r\nthats my opinion. please dont take it as a flame, ive said it quite a few times before, im not looking for any more flamewars with you or hugi, had enough of that back in 99,00 or whenever it was..',0,177,'2004-08-19 15:05:04',13051),(125324,' ',0,177,'2004-08-19 15:10:06',2761),(125325,' ',1,177,'2004-08-19 15:11:36',7517),(125326,' ',1,177,'2004-08-19 15:13:56',12926),(125327,' ',1,177,'2004-08-19 15:14:39',12964),(125381,'fixed :)',0,177,'2004-08-20 01:41:00',12534),(125382,'optimus will be back!',1,177,'2004-08-20 01:42:04',13123),(125409,'rich doesnt stop surprising me..\r\ndemo owns btw :)',1,177,'2004-08-20 11:00:47',1236),(125754,' ',1,177,'2004-08-22 19:46:17',13145),(125756,' ',1,177,'2004-08-22 19:46:57',13159),(125757,'short but nice',1,177,'2004-08-22 19:51:33',13153),(125758,'\"and now for the good stuff..\"',-1,177,'2004-08-22 19:52:11',13150),(125760,'ruled big time at the bigscreen.',1,177,'2004-08-22 19:54:32',13142),(125761,'party code?',0,177,'2004-08-22 19:55:48',13149),(125762,'seemed unfinished and unpolished but it was nice',0,177,'2004-08-22 19:56:39',13143),(125763,'i didnt get it...',-1,177,'2004-08-22 20:00:37',13146),(125764,'abit shabby and unpolished but was nice trip',1,177,'2004-08-22 20:01:19',13148),(125784,'cute',1,177,'2004-08-22 21:04:57',13162),(125787,'one more 4k by bp :P',1,177,'2004-08-22 21:05:57',13151),(125788,'missed 1 more effect',0,177,'2004-08-22 21:06:18',13152),(125934,'the name was weird but the demo was cute. :)',1,177,'2004-08-23 13:26:59',13173),(125937,'andy: the fact that the orgas dont seem to give a fuck about whop ends up in the jury is quite big motive for complain on its own. please read the points raised at the asm oldkool mailing list discussion.',0,177,'2004-08-23 13:31:23',13058),(126017,'nice scrollers and stuff!',1,177,'2004-08-23 21:13:30',13171),(126039,'cute scrolly',1,177,'2004-08-24 01:50:05',13187),(126040,'ALL YOUR BASS ARE BELONG TO US!',1,177,'2004-08-24 01:51:43',8103),(126042,'flametros are the best :)',1,177,'2004-08-24 01:54:12',13184),(126044,'pretty nice',1,177,'2004-08-24 01:55:13',13188),(126045,' ',1,177,'2004-08-24 01:56:00',3539),(126051,' ',1,177,'2004-08-24 02:08:45',3448),(126139,'nice debut adr\r\n\r\nbut ofcourse mfx were the moral winners. =)',1,177,'2004-08-24 13:53:46',13191),(126140,'take the pussy out',1,177,'2004-08-24 13:56:58',6716),(126227,'erm..',-1,177,'2004-08-25 03:54:45',13192),(126228,'\"beer is good beer is the best.\r\ni\'ll take a beer over all the rest.\r\nit goes well with pretzels it goes well with sports.\r\ni like to drink it in my shorts.\r\nso grab your champagne and get out of here.\r\ncouz nothing beats an ice cold beer.\"',1,177,'2004-08-25 03:58:26',193),(126263,' ',1,177,'2004-08-25 13:32:23',13141),(126319,'[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]',1,177,'2004-08-25 19:07:04',13202),(126320,' ',1,177,'2004-08-25 19:07:33',13203),(126487,'the [url=http://scenergy.natm.ru/files/CC04_results_v02.zip]official results[/url] say something else mister.\r\n\r\ndemo was nice but nothing that good for todays speccy standards',0,177,'2004-08-26 14:20:30',13207),(127208,'pretty good stuff.',1,177,'2004-08-30 12:56:48',13276),(127209,'was pretty nice.\r\nrespect for 2 good demos for same party.',1,177,'2004-08-30 12:57:38',13262),(127210,' ',1,177,'2004-08-30 12:58:01',13261),(127211,'was pretty nice.\r\n',1,177,'2004-08-30 12:59:46',13272),(127213,'had some nice syncs and ideas, but looked quite unfinished, specially after the maze thing.\r\n',1,177,'2004-08-30 13:02:40',13274),(127650,'<3 <3 <3\r\nbest xbox demo since the invention of sliced bread!',1,177,'2004-08-31 18:15:41',13290),(127655,'lol at peoples comments.\r\nspecially the clueless ones.\r\nsome people just dont get the point. :)',0,177,'2004-08-31 18:42:51',13272),(127656,'robots are always sexy',1,177,'2004-08-31 18:46:33',2521),(127736,' ',1,177,'2004-08-31 23:54:10',13282),(127749,'yeh you really know who is who to know if they are young or not plek.\r\ndo yourself a favor and just thumb down instead of commenting when you see a prod made by \"pirates who deserve to die\"',0,177,'2004-09-01 02:31:08',13162),(127855,' ',1,177,'2004-09-01 21:08:22',13206),(127857,' ',1,177,'2004-09-01 21:09:02',13205),(128007,' ',1,177,'2004-09-02 17:57:02',2973),(128036,' ',1,177,'2004-09-02 20:19:57',5954),(128052,'i need a button to turn off the syncs. they feel totally wrong.\r\neverything else is pretty nice.',1,177,'2004-09-02 22:38:12',13316),(128161,' ',1,177,'2004-09-03 15:15:13',13329),(128162,'he tried :P but there were \"features\", projector needed a reboot i guess ;)',0,177,'2004-09-03 15:19:58',13332),(128163,'cute',1,177,'2004-09-03 15:20:22',13330),(128164,'i wish they got out of puberty already...',-1,177,'2004-09-03 15:21:02',13331),(128165,'the loading reoccurence was cute though :)',0,177,'2004-09-03 15:21:40',13331),(128166,'i have lost all respect i had left for unseen. O_o',0,177,'2004-09-03 15:22:46',13150),(128174,'ps sucks',0,177,'2004-09-03 16:19:59',8184),(128257,'one more intro..',-1,177,'2004-09-03 22:51:03',13266),(128266,'yes, people should add fasttracker2 to pouet.\r\nim just too busy fixing and adding features to do it myself actually.\r\ndemotools is for any democreating tool. including trackers, sample generators, textuire generators and anything else you can come up with as long as it was created to do demos/intros/cracktros/musicidisks etc..',0,177,'2004-09-03 23:35:24',13335),(128280,'working link again please?',0,177,'2004-09-04 01:21:21',4627),(128283,'+ couple good syncs.\r\n- terrible mastering on the soundtrack\r\n- out of place effects\r\n\r\nso, 2 years later, it still sucks :)',0,177,'2004-09-04 01:31:49',1943),(128293,'short but cute',1,177,'2004-09-04 02:33:03',13347),(128404,'ft sucks. it rules ;)\r\nok, thumb up for nibbles...\r\n',1,177,'2004-09-04 16:16:08',13350),(128405,'oh yes!',1,177,'2004-09-04 16:17:08',13351),(128408,'could have used a less general filename no?',0,177,'2004-09-04 16:28:36',13341),(128428,'zinger: yeh, i just noticed that too hehehe.\r\nits retro design ;)',0,177,'2004-09-04 17:27:24',13341),(128503,'[url=http://metamacro.com/modulez/sections/article.php?id=1]usefull little article on how to get IT to run on winXP[/url]',1,177,'2004-09-04 22:34:51',13366),(128785,'great graphics and sounds.\r\nkinda crappy articles though.',1,177,'2004-09-06 03:01:06',13373),(128921,'<3',1,177,'2004-09-06 20:37:25',13383),(128922,'reed: for the fun of it? i dunno...',0,177,'2004-09-06 20:38:38',13341),(128931,'no they dont',-1,177,'2004-09-06 21:00:28',8398),(128977,'im speechless at the magnitude of this release.',0,177,'2004-09-07 02:42:11',13393),(128982,'i only wish i could read russian to understand more articles in it.',1,177,'2004-09-07 03:41:48',9526),(128983,'not bad',1,177,'2004-09-07 04:07:25',7162),(128987,'looks and sounds pretty cool. shame its all russian :/',1,177,'2004-09-07 04:40:11',9374),(128988,'pretty cute',1,177,'2004-09-07 04:40:48',13408),(128989,'[url=http://scenergy.natm.ru/files/adv12_2.zip]disk2[/url]',0,177,'2004-09-07 04:43:26',13409),(128990,'great cc report intro ;D',1,177,'2004-09-07 04:49:39',13409),(128992,'nice articles!!\r\nand huge thumbs up for english :D\r\n\r\nmore music options and slightly more readable font next time please! :)',1,177,'2004-09-07 05:24:08',13306),(129508,'fixed',0,177,'2004-09-09 22:16:32',631),(129526,'godbless hypnoglow!',0,177,'2004-09-10 03:49:48',13428),(129623,' ',-1,177,'2004-09-10 16:54:55',13393),(129718,'discovering this little old lost gem made my day!',1,177,'2004-09-11 05:04:58',4289),(129719,'nice first prod.\r\nfixed the name.',0,177,'2004-09-11 05:11:28',4292),(129720,'hehe, brings back some memories =)',1,177,'2004-09-11 05:23:01',1479),(129721,'one of the first 3d acc cute oldskool revival style intros i\\\'ve seen. still looks extremly clean cute star melon slice icecream coin now.',1,177,'2004-09-11 05:29:55',5339),(129722,'\\\"after 1 week of silence...\\\"\r\n\r\nthat moment in that dark room in paderborn filled with glittering eyes staring at the glowing monitor showing the incredibly moodfillingl cloudsink effect will always linger crystal clear in my foggy memory..',1,177,'2004-09-11 05:41:17',273),(129723,'entered 4k compo at asm00 me thinks..',0,177,'2004-09-11 05:45:18',2493),(129760,'one of the first highcolor demos i saw.\r\nwas pretty nice at the time.. havent seen it in a while..',1,177,'2004-09-11 18:07:24',19),(129761,'horrible colors but nice spirit',0,177,'2004-09-11 18:11:09',1275),(129764,'typical danish style.',1,177,'2004-09-11 18:26:02',502),(129765,'oh, what the hell, its a classic.',1,177,'2004-09-11 18:36:40',74),(129789,'spooky shit the sex with animals fetish thing.\r\nthumbs for the ansi animation though..',1,177,'2004-09-11 22:27:20',6464),(129791,'[url=ftp://ftp.funet.fi/pub/cbm/c64/demos/pal/Byterapers%20Inc./Wired%20Arts.d64.gz].d64 here[/url]\r\n\r\nnice slideshow, even if the pics are all conversions..',1,177,'2004-09-11 23:11:54',1617),(129793,'was quite decent.',1,177,'2004-09-11 23:12:52',1400),(129795,'i can hardly wait :P',0,177,'2004-09-11 23:53:31',6464),(129799,'ncie intro, but it didnt rule. the concept didnt stick together.',0,177,'2004-09-12 00:49:22',3231),(129821,' ',1,177,'2004-09-12 04:13:01',13380),(129832,'[url=ftp://ftp.amigascne.org/pub/amiga/groups/p/phenomena/phenomena-enigma.dms].dms [/url]\r\n\r\nthe music is really classic nowdays... (i guess the whole demo is...)',1,177,'2004-09-12 04:36:14',394),(129845,'i think this linked .scl is fucked up....',0,177,'2004-09-12 07:20:27',12506),(129846,'but the .tap on demotopia responds the same way (crash).. i wonder...',0,177,'2004-09-12 07:28:01',12506),(129929,'holding chairs in the air during live shows is going to become the new trend amongst gamers!',0,177,'2004-09-12 21:48:17',13496),(129930,'cute',1,177,'2004-09-12 21:52:49',9531),(129941,'pretty nice. specially the first 2 and the last one.\r\ngo $ go.',1,177,'2004-09-12 23:06:47',13486),(129944,'awesome.\r\n\r\nwasnt slow at all on gf2mx..',1,177,'2004-09-12 23:39:20',4810),(129945,'[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]',1,177,'2004-09-13 00:06:40',13500),(130057,'and dont forget to come to inerciademoparty05 ;)',0,177,'2004-09-13 19:32:02',13535),(130068,'hmmm... i wonder if network mode will work decently on WinXP wireless cards runningIT on vdmsound. would own :D\r\ntried several times to get network on IT to work and always failed misserably no matter how much doc i read and trials we attempted.. :/',0,177,'2004-09-13 20:31:47',13366),(130105,' ',-1,177,'2004-09-14 07:03:18',13161),(130106,'cute story but i want to see the original version.',0,177,'2004-09-14 07:04:11',13541),(130222,'OMFG\r\n[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]\r\n[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]\r\n[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]\r\n',1,177,'2004-09-14 20:37:51',11946),(130223,'best techno demo since saint/halcyon :D',0,177,'2004-09-14 20:38:09',11946),(130246,'tunnels and neon colors can never go wrong',1,177,'2004-09-14 22:55:49',13442),(130266,' ',1,177,'2004-09-15 02:27:38',13440),(130269,'can only watch 1st part.. :/\r\nwhat\\\'s the secret technique to make this run on the emulator?',0,177,'2004-09-15 02:31:08',13209),(130271,' ',1,177,'2004-09-15 02:37:13',1582),(130276,'too short',1,177,'2004-09-15 04:49:29',2785),(130583,'fixed the download urls',0,177,'2004-09-15 20:03:15',11133),(130592,'win32 port now bitch, tio, conho!!\r\n\r\n(you gotta treat the spanish the right way for them to comply with our demands)',0,177,'2004-09-15 20:29:22',1425),(130613,'\\\"touch me touch me i wanna feel your body\\\"',0,177,'2004-09-16 00:49:18',11902),(130617,'dont even insinuate that atari scene is unimaginative, keops will bite your head off and throw it to the fish ;)',0,177,'2004-09-16 00:56:56',13604),(130628,'cute',1,177,'2004-09-16 02:02:41',292),(130629,'desculpa mas é :P',0,177,'2004-09-16 02:09:32',12723),(130648,'cute! love the sounds :D',1,177,'2004-09-16 09:00:56',13606),(130653,'woo',1,177,'2004-09-16 09:17:21',1598),(130658,'steem fucked up on the fullscreen tricks but it still had quite a few nice demos inside',1,177,'2004-09-16 09:49:37',3242),(130659,'couldnt watch whatever was on 2nd disk..\r\ntried tos 1.02, 1.06 and 2.06 with steem.. hmm..',0,177,'2004-09-16 09:51:06',1598),(130661,'nice fonts',1,177,'2004-09-16 09:58:06',13581),(130663,' ',1,177,'2004-09-16 10:04:40',11911),(130668,'hardly any code but dope music',1,177,'2004-09-16 10:10:12',11914),(130827,'godbless bomfunk mc\\\'s ;)',0,177,'2004-09-16 21:02:00',13615),(130842,'\\\"start spreading the news....\\\"',0,177,'2004-09-17 08:09:27',2364),(130844,'tried with unrealspeccy 0.22b, spectaculator 6.25 and realspectrum 0.96.16, none of them worked.. :/ has no boot sector and there are like 8 NR files on the disk, i do RUN \\\"NR\\\" and all i get is a black screen, or the first part and then crash depending on the chosen machine.. what am i being clueless about here? :/',0,177,'2004-09-17 08:31:20',13209),(130960,'was cool at evoke, havent seen this final version yet..',1,177,'2004-09-17 20:13:21',13621),(130964,' ',1,177,'2004-09-17 20:24:08',1753),(130966,'abit too much swish swash going nowhere maybe but its nice demo',0,177,'2004-09-17 20:24:55',11264),(131012,'i beg to differ, super luxus luv paketii exists',0,177,'2004-09-18 07:41:53',3231),(131015,'disqualify, didnt show on bigscreen, whatever, feels the same to me.',0,177,'2004-09-18 08:48:13',13059),(131040,' ',-1,177,'2004-09-18 13:15:39',2904),(131099,'nice and simple.\r\nnext time make a fadeout please :P',1,177,'2004-09-19 05:16:48',13631),(131101,'looks like unreal spectrum to me..\r\nnotice the icon on the top left..\r\nhavent checked the demo yet..',0,177,'2004-09-19 05:43:08',6453),(131371,'maybe if it used envmap..',-1,177,'2004-09-20 14:13:18',13645),(131374,' ',-1,177,'2004-09-20 14:15:39',10580),(131907,'ahhuhehahuh no.\r\nbut keep doing original demos.',-1,177,'2004-09-22 08:15:19',13666),(131909,'a few effects like the last one were nice. but the demo quite failed its point imho.',-1,177,'2004-09-22 08:21:47',5422),(131926,' ',1,177,'2004-09-22 10:42:36',421),(132359,'giggles for alec empire vs elvis presley :)',0,177,'2004-09-24 11:04:59',3870),(132362,'kind of a retork to \\\"i\\\'m abstract\\\" / calodox :)',0,177,'2004-09-24 11:07:28',3870),(132363,'not anymore',0,177,'2004-09-24 11:12:32',13686),(132364,'fixed the groupname thing.',0,177,'2004-09-24 11:15:25',13685),(132476,'and me thinking no one would really care much about the artpack category and i wouldnt have to delete the couple dozen prods without gui that were submitted before the idea of such a category even sufaced..\r\n\r\ncant we all just get along?',0,177,'2004-09-24 20:36:03',13709),(132479,'i know, but im too lazy to delete things..',0,177,'2004-09-24 20:52:50',13685),(132545,' ',-1,177,'2004-09-25 13:01:43',13056),(132546,'some parts loop too much but its quite dope demo.',0,177,'2004-09-25 13:11:56',13109),(132565,'talking beer mugs are always a hit',1,177,'2004-09-25 14:59:11',4518),(133003,'ai, music was quite dubious, graphics prolly converted, 3d pretty sweet, but it was still way too cute and technical not to get the thumb up.',1,177,'2004-09-29 00:00:57',13209),(133038,'how many taat members does it take to make a fast intro? the answer is: all of them!',-1,177,'2004-09-29 11:52:12',13725),(133200,' ',1,177,'2004-09-30 16:05:37',11031),(133203,' ',1,177,'2004-09-30 16:26:34',13728),(133247,'intricate, complex, entertaining, disturbing, extraordinaire, best invitation intro of 2004.',1,177,'2004-09-30 22:55:33',13730),(133248,'AND THE MUSIC SHINES OF ORIGINALITY TOO!',0,177,'2004-09-30 22:55:57',13730),(133884,'most of them are sucky but there are a few gems.. like the starwars anthem :P',1,177,'2004-10-04 15:20:07',13754),(133986,'rules big time.\r\ni feel sorry for all the non spanish speaking people even.',1,177,'2004-10-05 01:04:32',13759),(133993,' ',1,177,'2004-10-05 01:21:29',353),(133996,'you should know the actual mario paint program before judging..',0,177,'2004-10-05 01:24:15',13754),(134143,'it has music and decent effect. but its a bad rip off of yellow flower of texas.',-1,177,'2004-10-05 15:51:37',13753),(134144,'changed the screenshot on request, but given the quality of the new one i wish i hadnt bothered.',0,177,'2004-10-05 15:55:27',13752),(134145,'optimus just wants to be able to read sole\\\'s partyreport ;)',0,177,'2004-10-05 16:12:48',13759),(134352,' ',1,177,'2004-10-06 16:20:07',13764),(134353,'why? its only been 2 months..',0,177,'2004-10-06 16:27:19',13766),(134695,'i remember i hated the rehash of old effects for a new comeback back when i first watched it. and that has prevented me from caring about playing this demo more then twice since.',-1,177,'2004-10-08 20:52:03',3287),(135079,'[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]\r\n\r\nabit too long for some people ;)',1,177,'2004-10-11 01:38:03',10237),(135102,'ROB IS JARIG!',1,177,'2004-10-11 09:16:42',7084),(135237,' ',0,177,'2004-10-11 22:10:52',13789),(135239,' ',0,177,'2004-10-11 22:14:43',13786),(135240,' ',0,177,'2004-10-11 22:16:25',13787),(135415,'isnt that same date as black birdie? O_o',0,177,'2004-10-13 07:01:35',13843),(135492,'nice graffs, could use few more code effects...',1,177,'2004-10-13 22:55:12',10956),(135670,'changed the prod type to demotool.',0,177,'2004-10-15 04:23:55',3484),(135716,'had cool music',1,177,'2004-10-15 11:04:04',13900),(135723,'the \\\"made for sceners\\\" part is what keeps it somehow relevant for pouet db.',0,177,'2004-10-15 11:15:30',3484),(135859,' ',1,177,'2004-10-16 08:09:18',8924),(135978,'rip',-1,177,'2004-10-17 08:06:20',5570),(135981,'[img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]',1,177,'2004-10-17 08:41:19',11223),(135983,' ',1,177,'2004-10-17 08:57:10',9699),(135985,' ',1,177,'2004-10-17 09:05:35',9525),(135986,' ',1,177,'2004-10-17 09:06:50',9454),(135992,'DRAGONBALL!!',1,177,'2004-10-17 09:26:22',1960),(135994,'cute',1,177,'2004-10-17 10:00:16',8695),(136016,'couple nice effects, abit boring though',0,177,'2004-10-17 14:55:55',1231),(136131,'i remember it beeing a good work for a 1 man show. could be alot better but atleast it had some design coherency... even if it felt abit \\\"tacky\\\" sometimes..\r\nwould be a piggie nowdays, but at the time i first saw it it was positivly decent.',1,177,'2004-10-18 07:45:16',1401),(136147,'fixed the link\r\ndemo is good for 2002, could use couple more effects though...',1,177,'2004-10-18 11:58:16',8363),(136189,'too rushed imho. still worth seeing though.',1,177,'2004-10-18 18:07:24',3835),(136191,'wtf, havent voted on this yet?\r\nowns big time.',1,177,'2004-10-18 18:12:45',1075),(136193,'also 5th place at LTP3\r\ni remember it was interesting couz it had naked chicks :) but as a demo it kinda sucked.. piggie for now ;)',0,177,'2004-10-18 18:27:20',511),(136196,'boot menu extras seemed better then the actual mag O_o\r\nrussian.',0,177,'2004-10-18 19:32:51',13939),(136198,'not many articles and all in russian but the musics were plenty and nice.',1,177,'2004-10-18 19:33:45',13937),(136203,'owns big time.\r\nonly bad part is articles in russian :((',1,177,'2004-10-18 19:52:10',8863),(136204,'pretty decent for 99',1,177,'2004-10-18 20:01:25',1964),(136262,'too bad they lost the sources',0,177,'2004-10-19 08:38:45',3967),(136263,'just kept crashing no matter what chipset/cpu setup i used and what kickrom..\r\nmanaged to see the title screen once...\r\n-_-;',0,177,'2004-10-19 09:13:33',11553),(136268,'cute',-1,177,'2004-10-19 10:21:49',9879),(136407,'fixed the type',0,177,'2004-10-20 10:27:41',2255),(136408,'type==platform',0,177,'2004-10-20 10:27:54',2255),(136725,'didnt convince me O_o',0,177,'2004-10-23 01:17:16',3794),(136773,' ',1,177,'2004-10-23 19:14:42',170),(136967,' ',1,177,'2004-10-25 14:02:41',14022),(137036,'this competed and got 10th place on the democompo not intro compo according to results.txt on scene.org...\r\n\r\nmust\\\'ve been submitted late or go over limits or some crap like that... ',0,177,'2004-10-26 00:05:06',4055),(137037,'hmm infofile gives better explanation at what happened :D',0,177,'2004-10-26 00:17:11',4055),(137045,'owns',0,177,'2004-10-26 01:48:09',9538),(137842,'read the infofile before downloading/running it.\r\ndont say i didnt warn you.',0,177,'2004-11-02 12:24:22',14102),(137844,'AND DONT FORGET TO VISIT MOLVANIA ZSCENE GATHERING 2005!!!',1,177,'2004-11-02 12:32:26',14103),(137845,'fuckings to xbox :)',1,177,'2004-11-02 12:34:41',14108),(137846,'nice demo once again!',1,177,'2004-11-02 12:39:09',14104),(137847,'abit too minimalistic but it looked nice',0,177,'2004-11-02 12:41:09',14099),(137848,'was nice but i\\\'ve seen better by fuzzion so, no thumbs for bp for beeing lazy (real sceners do megademos and kernel recompiling while organizing demoparties, not just another 4k ;) )',0,177,'2004-11-02 13:03:14',14105),(137853,'DRAGONBALL!!!',1,177,'2004-11-02 13:14:31',14107),(137870,'and the orange style ripping with random borrowed scene stars continues =)\r\nnice red lines though.',1,177,'2004-11-02 13:48:45',14110),(137875,'OMFG!!! ARE YOU CLAIMING WE RIPPED KUSMAS CODE FUKC DISTORT GAMMA RAPED SOME FILTER, CHANGED SOME LAYERS WHILST GETTING SEVERILY DRUNK, RESYNCED IT TO A NEW TRACK JUST A FEW HOURS BEFORE THE DEADLINE AND WERE STILL DEBUGGING THE CREDITZ SCREEN WHILE THE COMPO ALREADY STARTED?\r\n\r\nthat would imply no time left for recompiling kernels and chopping down trees, wouldnt be very masculine now would it?\r\n\r\n\\\"aiiiiiiiiii cookie\\\"\r\n\\\"$%$$#$& STFU BITCH!\\\"\r\n\\\"ai ai ai\\\"\r\n\\\"aiiiiiii\\\"',0,177,'2004-11-02 13:55:51',14103),(137887,'loveboat references are always a hit!',1,177,'2004-11-02 14:27:38',6339),(137890,'the lack of kernel recompiling on your activities clearly exposes your lack of manly code.',0,177,'2004-11-02 14:29:11',14103),(138058,'utopian: ok, next year i\\\'ll release an even noisier version at euskal aswell ;)',0,177,'2004-11-03 12:26:30',14102),(138093,'actually this was the last minimalartifact demo. im quitting my pc scene activity and trying out other stuff. but i might add couple filters and effects to the engine on the future if im that bored. but am not planning anything like that right now.\r\nas for the noise war, if you could do noise demos (which i know you cant couz of your comments) i would gladly play it at next inercia. :) would rather see you people come here for a good time aswell though. :)\r\nspecially when i keep fucking up my eurotour program to come up with dates which foreigners might find minimally attendable like i\\\'ve been doing for the past 4 years now...',0,177,'2004-11-03 16:26:54',14102),(138094,'oh yeh, since we are at it.. for those who havent got it yet, the title isnt aimed at the spanish scene. its just a quote from someone. and it only means something to me. :) wasnt meant as offense to anyone either =)',0,177,'2004-11-03 16:28:45',14102),(138174,'i think you meant to do this enlar:\r\n[url=http://www.rgba.org/prods/rgba_red_final_unpacked.zip]Download here (9 MB)[/url]',0,177,'2004-11-03 23:58:47',14118),(138191,' ',0,177,'2004-11-04 01:08:52',12827),(138230,'needs some polishing in all aspects.\r\nbut atleast they\\\'re active..',0,177,'2004-11-04 13:53:15',14122),(138268,'dope!\r\nspecially the gfx!',1,177,'2004-11-04 17:55:07',14021),(138271,'i missed better syncs. the effect with the lines was fucking ace though.',1,177,'2004-11-04 18:04:26',14019),(138371,'[img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img][img]http://www.pouet.net/gfx/rulez.gif[/img]',1,177,'2004-11-05 15:58:52',14143),(138494,' ',1,177,'2004-11-05 22:52:25',2880),(138512,'wtf, i could have sworn this was already on pouet db.... hmmmmm.\r\noh well, it rules.',1,177,'2004-11-06 01:16:02',14146),(138557,'got: just mail the organizers 1 week before asking them if its possible. if they say it isnt, then talk with someone going to the party to deliver it for you (make him honorary member of your group for 1 day if the orgas demand someone from the crew present)',0,177,'2004-11-06 14:34:30',14122),(138558,'this psytrance sounded way too digital actually.. needed abit better mastering... but maybe it was just my headphones playing tricks on me and it sounds better on speakers...',0,177,'2004-11-06 14:35:39',14122),(138565,'take ooonnnnnnn meeeee!\r\ntake meeeee ooooonnnnn!',1,177,'2004-11-06 15:13:22',2321),(138582,'no new effects but its still pretty cool.',1,177,'2004-11-06 18:52:35',14148),(138584,'oh no pokey\\\'s got a gun!!!!',1,177,'2004-11-06 19:04:32',3434),(138687,'i think it missed some links to videos ;)\r\nand the snapshot should have been of the happiest teacher on earth :)',1,177,'2004-11-07 15:41:53',14169),(138729,'greetings to accession only! fuckings to lamers!',0,177,'2004-11-07 20:52:38',14169),(138802,'no effects but cool design',1,177,'2004-11-08 20:19:09',14176),(138861,'its not the same without the chair riot ;)',0,177,'2004-11-09 13:43:53',14180),(138918,'i liked the soundtrack, the effects were abit too much of the same though...',0,177,'2004-11-10 02:25:39',8991),(139087,'for he\\\'s a jolly good fellow!\r\nfor he\\\'s a jolly good fellow!\r\nfor he\\\'s a jolly good fellow....\r\nwhich nobody can deny!',1,177,'2004-11-11 01:07:16',14223),(139189,'finally bothered installing dx9c..\r\nnice syncs.\r\nspecially liked the snow part.',1,177,'2004-11-11 18:23:55',13740),(139256,'kb: actually.... me and matti were playing playstation throughout most of the wild compo.... so..... close enough =D',0,177,'2004-11-12 17:28:06',13296),(139257,'playstation==painstation obviously =)',0,177,'2004-11-12 17:28:23',13296),(139287,'i thought it was pretty nice for a comeback.\r\nand the couple interviews were very <3\r\nmaybe im just a sucker for all diskmags on 8bit platforms ;)',1,177,'2004-11-13 01:58:53',14168),(139290,'holy fuck!\r\nbig respect.',1,177,'2004-11-13 02:08:42',1428),(139292,'impresive code',1,177,'2004-11-13 02:45:02',1619),(139293,'abit boring, but nice code',0,177,'2004-11-13 02:45:36',1618),(139294,' ',1,177,'2004-11-13 02:46:11',1615),(139295,'godbless captain america!',1,177,'2004-11-13 03:00:08',9570),(139296,'respect!',1,177,'2004-11-13 03:50:21',2117),(139297,'not as good as dies irea',0,177,'2004-11-13 04:06:24',14241),(139298,'pretty cool',1,177,'2004-11-13 04:19:42',2769),(139299,'nice soundtrack to worlds idea :)\r\ntracks were pretty decent too ^^',1,177,'2004-11-13 04:31:47',14242),(139503,'ript dominates!!',1,177,'2004-11-14 18:01:05',14270),(139546,'wow',1,177,'2004-11-15 00:31:12',6148),(140243,'why would i want to accompany the accoustics very well on this demo anyways?',0,177,'2004-11-19 03:47:03',14102),(140345,'i hereby officially declare shane the moron of the year.',0,177,'2004-11-19 18:29:38',505),(140667,'unfinished crap with okayish \\\"experimental?\\\" chillout music, released for the sake of having an invitation out.',-1,177,'2004-11-22 05:02:32',14430),(140718,'when you ppl realize this was mostly coded at the party place let me know.',0,177,'2004-11-22 18:33:58',12971),(140854,'cute fast demo. =) annoying sound though.',1,177,'2004-11-23 20:54:39',14119),(140906,'lol.. fixed shash\\\'s thumb.. sorry dm ppl :P',0,177,'2004-11-24 07:22:37',8032),(140907,'props to the feeling at the partyplace, and the bugfixes for the diferent versions.',1,177,'2004-11-24 07:24:24',284),(140981,'lacks attitude. and length.\r\nunshorten it and add climax please.\r\n',0,177,'2004-11-24 20:38:08',14456),(140983,'great syncs, and great first effects,\r\nbut music needs mastering and its too short.',0,177,'2004-11-24 20:44:58',7396),(140985,'thats couz you suck at looking for things\r\n[url=http://www.marshals.cz/dwn/besidka.zip]http://www.marshals.cz/dwn/besidka.zip[/url] says their site',0,177,'2004-11-24 20:48:53',2203),(140989,'another slideshot/report of their internal meetings',0,177,'2004-11-24 20:55:14',2202),(140991,'slideshow even ;)',0,177,'2004-11-24 20:56:09',2202),(140992,'[url=http://www.pouet.net/prod.php?which=8159]win32 [/url]',0,177,'2004-11-24 21:12:16',3322),(140993,'[url=http://www.pouet.net/prod.php?which=8201]win32[/url]',0,177,'2004-11-24 21:12:42',8164),(141138,'fixed the year',0,177,'2004-11-25 22:16:39',14544),(141321,'can.. not.. help.. thumbing.. up.. scroolers......',1,177,'2004-11-27 08:16:24',14568),(141322,'argh!',0,177,'2004-11-27 08:16:46',14568),(141323,'a few pretty nice pics on that slideshow..',1,177,'2004-11-27 08:31:56',14570),(141405,'didnt do much for me.. not much to read apart from the partyreports by murdock.. and the music wasnt that brilliant either :/\r\nsorry..',-1,177,'2004-11-28 02:19:29',14574),(141422,'when was the port released then?',0,177,'2004-11-28 05:18:08',14577),(141423,'roar',1,177,'2004-11-28 05:54:40',14585),(142150,'tunnels particles and whiteflashes are always a hit... ;)',0,177,'2004-12-01 10:56:36',14685),(142464,'pretty meaningless',-1,177,'2004-12-02 01:52:50',13636),(142465,'this kind of audiovisual minimalistic electronic jazz is too complex for my brain to assimilate ;)',-1,177,'2004-12-02 02:00:09',13641),(142466,'the whiteflashes started getting annoying, but its still pretty decent demo.',1,177,'2004-12-02 02:05:19',13724),(142468,'only the final scene effect ran abit slower with shadows enabled on ati btw.. (x800 pro)\r\nwonder wtf the infofile message was about..',0,177,'2004-12-02 02:10:43',13724),(142469,'pretty decent for an unknown group.\r\nlooking forward to seeing a not made in a hurry prod by them next ^^',1,177,'2004-12-02 02:16:45',14687),(142470,'dixan: replay lives ;D',0,177,'2004-12-02 02:17:12',14687),(142471,'piggie :)',0,177,'2004-12-02 02:22:55',14179),(142514,'inspired me more than any words could possibly describe.',1,177,'2004-12-02 11:54:55',14705),(142515,'it ruled.',1,177,'2004-12-02 11:55:59',14704),(142531,'nice graphics',1,177,'2004-12-02 12:49:51',14393),(142534,'scroolers are always a hit ;)',1,177,'2004-12-02 13:19:23',14719),(142538,'!!',1,177,'2004-12-02 13:30:44',14720),(142540,'missed better music and a few more effects.\r\nhad a few cool ones though.',0,177,'2004-12-02 13:37:03',14693),(142541,' ',1,177,'2004-12-02 13:41:05',3284),(142542,'didnt like the sound mix they did, but there were some nice effects and artwork, specially that voxel head, that where pretty darn good...',1,177,'2004-12-02 13:43:04',130),(142568,'fixed the url..',0,177,'2004-12-02 14:35:25',773),(142693,'optimus: vice has more thingamings to configure ;)',0,177,'2004-12-03 01:54:32',14720),(142936,'that popup info box saying the current tracks name is annoying.',1,177,'2004-12-04 06:40:31',14753),(142938,'not bad for 16seconds, the models were pretty nice..',1,177,'2004-12-04 06:47:10',13816),(143011,'just 3 effects and garbled sound?.. i wonder if the emulator was fucking up or if it was intentional.. O_ô',0,177,'2004-12-04 15:19:06',1853),(143154,'\\\"you can press space to stop the scrool if you think its too fast\\\" !?!?!?!?!?!?!?!!!!!',-1,177,'2004-12-05 03:45:49',14743),(143189,'oh, thats a cow? i thought it was a hippo.. O_ô',0,177,'2004-12-05 10:42:38',6232),(143201,'ick',-1,177,'2004-12-05 11:32:07',517),(143413,' ',1,177,'2004-12-06 15:39:37',1464),(143577,'i was bored so i just watched this again..\r\ngod how bp03 ruled! ^^\r\nthe bonfire pics brought tears to my eyes!! ^^\r\n',0,177,'2004-12-07 07:20:57',11723),(143729,'you need to know the original first to get the joke :)',0,177,'2004-12-08 00:42:45',10434),(143752,'merde putain connard ou est le valid download link? cest un mec .pt qui a fait ca? il\\\'ya des mecs tug dans la atariscene? ca roulaizze tres fort alors si cest vrai.',0,177,'2004-12-08 07:56:19',14831),(143767,'has some bugs on my radeon x800 pro (last couple effects mainly), also looked very dutchcolorscheme on some effects, i wonder if thats a feature of the radeon or panoramix\\\'s sense of design. O_o\r\neither way, cool demo!',1,177,'2004-12-08 10:19:23',14834),(143770,'envmaps looked abit off.. the high poly wireframes scenes were nice though.',1,177,'2004-12-08 10:38:09',14836),(143771,'smells like partyhack but it has a few nice scenes and atleast they\\\'re active again ^^\r\n\r\ngot a few black screens on radeon x800 pro btw',0,177,'2004-12-08 10:46:48',14837),(143774,'you non coder lamer you!',0,177,'2004-12-08 12:03:31',14834),(143834,'tomaes: here it took a while to load.. i mean load bar to start ticking... like 20 seconds.. but my HD was all fragged up.. shouldnt take that long on a \\\"normal\\\" machine.... me thinks..',0,177,'2004-12-08 18:16:03',14834),(143985,' ',1,177,'2004-12-09 11:01:53',14859),(144142,'name vote!! *giggles*',0,177,'2004-12-10 08:45:41',14881),(144143,' ',1,177,'2004-12-10 08:50:39',10950),(144375,'i think i never actually seen this musicdisk\\\'s interface, but the tracks on it are legendary...',1,177,'2004-12-11 23:15:04',6516),(144689,' ',1,177,'2004-12-14 12:33:11',1950),(144754,'music deserved better conversion... O_o',0,177,'2004-12-14 19:13:39',7188),(144755,'or maybe im picking wrong emulator sid settings again.. o_O',0,177,'2004-12-14 19:14:33',7188),(144899,'pretty nice',1,177,'2004-12-15 23:47:39',14972),(144902,'4 mags in 2 months by same group?!\r\n(teq, 2 e top20, + e top20 special)\r\njesus fuck =)\r\n\r\nanyways, cool issue, nice interface and feeling.',1,177,'2004-12-16 00:18:11',14977),(144945,'too bad its so short.\r\nthe plasma rocked!',1,177,'2004-12-16 13:33:56',14978),(144958,'and dont forget to come to MZG05 !!',0,177,'2004-12-16 15:20:56',14103),(144959,'yes',0,177,'2004-12-16 15:30:37',14103),(144983,'nice engine.',1,177,'2004-12-16 20:16:32',12146),(144986,'nice engine',1,177,'2004-12-16 20:22:21',12157),(144987,'even though its same as previous 11 issues. and never got any decent \\\"diskmag\\\" content.. atleast it provided group news on a monthly basis.. O_o',0,177,'2004-12-16 20:23:25',12146),(145009,'weird shit.. im still wondering wtf did the music got to do with the visual theme...',0,177,'2004-12-16 22:33:35',8855),(145016,'haplo rulez!',1,177,'2004-12-16 22:57:51',389),(145030,'i beg to differ.. thats what you _claim_ to have achieved, yes.',-1,177,'2004-12-17 00:09:23',14560),(145133,'toggle to ftp mode and flashget all. :)',0,177,'2004-12-18 02:05:55',14987),(145139,'music section could use a new editor...\r\njust 2 outdated articles? O_o\r\nanyways, cool gfx, too bad its polish only.',1,177,'2004-12-18 03:34:47',14986),(145347,'egbert: what are your specs?',0,177,'2004-12-19 18:58:16',14987),(145383,'didnt really work for me like the other dsd demos did..',-1,177,'2004-12-19 23:35:42',6483),(145385,'one of their worst demos..',-1,177,'2004-12-19 23:40:05',3711),(145386,'made me almost puke during the compo (i was with a horrible hangover then) and i never managed to like it ever since... win port doesnt cut it...',-1,177,'2004-12-19 23:47:05',8762),(145391,'didnt like it much at compo.. and i guess i still dont. elektroniks is still the gem from dsd imho :)',-1,177,'2004-12-20 00:09:30',481),(145584,' ',1,177,'2004-12-21 01:57:34',15009),(145592,'ript you rule!!!!',1,177,'2004-12-21 04:04:22',15004),(145593,'i swear, next demo i\\\'ll ever do will be for .au xmas compo 2005!',0,177,'2004-12-21 04:06:14',15004),(145675,'not bad',0,177,'2004-12-21 20:48:23',9904),(145824,'the tunnel was nice...',0,177,'2004-12-23 05:10:06',1949),(145825,' ',1,177,'2004-12-23 05:36:33',1952),(145826,'doom!!!',1,177,'2004-12-23 06:07:03',1935),(145946,'the legacy continues O_O',0,177,'2004-12-23 22:45:59',15036),(146121,'i wonder if wouldnt it be better without the bassdrum..',1,177,'2004-12-25 02:06:47',15037),(146361,'you people are sick! \\\"muna!\\\"',1,177,'2004-12-28 06:45:46',15057),(146362,'awesome soundtrack. dope design! love it!! \r\n[img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img][img]http://www.pouet.net/gfx/titles/coupdecoeur.gif[/img]',1,177,'2004-12-28 07:02:50',6336),(146363,'not as wicked as planet superfish, not as known as transmorgification2, but still pretty nice.',1,177,'2004-12-28 07:05:37',6907),(146601,'reed: yeh i know what you mean. we lacked time to proofread/enhance things properly in some articles.. we\\\'ll possibly maybe release a final version later on.. we\\\'ll see what the staff says when they come back from tum.',0,177,'2004-12-29 03:56:23',15072),(146604,'kewlers suck! mfx rule!',1,177,'2004-12-29 04:18:47',15088),(146607,'who would expect the spanish inquisition',1,177,'2004-12-29 05:06:55',4071),(146839,'some nice scenes in some places, needs abit more complex 3d objects and animations to make an impact though.',0,177,'2004-12-29 18:26:53',15097),(146959,'nice music, cool concept, nice syncs.\r\nbut there is still something missing... doesnt quite click...',1,177,'2004-12-29 21:48:00',15109),(147101,'OH NO THEY ARE BACK!!!!',1,177,'2004-12-30 06:22:34',15110),(147103,'hmm i wonder if wouldnt it look better with negative colors... nice work preacher, could have been even abit better in places, but tis pretty nice overall. didnt you were into this kind of stuff.',1,177,'2004-12-30 06:42:51',15091),(147104,'kusma was bored at work again hei?',-1,177,'2004-12-30 06:45:14',15103),(147105,'party coding yet again egbert? :)',-1,177,'2004-12-30 06:50:34',15100),(147106,'hehe, looks abit like kasparov on e on some parts.\r\npretty cool! keep up the good work paniq! :)',1,177,'2004-12-30 06:57:54',15092),(147107,'urgh!\r\nmaybe if the bpm was faster...',-1,177,'2004-12-30 07:02:00',15102),(147108,'the stroboscopic madness was cool. the shortness and reuse of scenes was not.',0,177,'2004-12-30 07:05:57',15101),(147348,'ROTFL @ stefan & adok',0,177,'2004-12-30 20:30:54',15072),(147928,'they altered their urls slightly..\r\nfrom http://psycho.scenosaurus.org/scene100.zip\r\nto http://psycho.scenosaurus.org/filez/scene100.zip\r\n\r\nradman: fixed now.. cant you _try_ to find it and report the new url now and again?',0,177,'2005-01-02 03:54:53',6824),(148087,'if it wasnt aimed for 40k then its just an intro =)\r\ni\\\'ll fix the db.. cute prod!',1,177,'2005-01-02 22:19:03',15153),(148090,'it crashed on first seconds of the loading bar.. :/',0,177,'2005-01-02 22:36:43',15154),(148091,'winXP radeon x800 pro..',0,177,'2005-01-02 22:37:40',15154),(148092,'oh, hadnt read the infofile.. gf only.. grah, im not gonna bother reinstalling my gf2mx.. sorry.',0,177,'2005-01-02 22:38:56',15154),(148170,'yeh but i dont advise you watching it. the music sucks big time ;)',0,177,'2005-01-03 04:23:12',15163),(148176,'he\\\'s american shane. OFCOURSE HE CANT READ! ;)',0,177,'2005-01-03 05:46:53',15155),(148178,'this is where okkie posts the link to that \\\"gay pimp - soccer practice\\\" musicvideo he was passing around on irc some weeks ago ;)',0,177,'2005-01-03 06:00:46',15155),(148321,'cocoon vs stravaganza big megashock to the japanese brain! ;)',0,177,'2005-01-03 21:34:24',15154),(148322,'this isnt a first time effort O_o he already did atleast zeitmachine before...',0,177,'2005-01-03 21:36:32',15092),(148323,'pro: fyi intros are not necessarily size limited.',0,177,'2005-01-03 21:40:50',11581),(148631,'i heard they lost the sources.. so dont expect it to get released anytime soon... O_o',0,177,'2005-01-05 10:21:09',13766),(148766,'its 2005.. most ppl use win32 not dos. please include the data files on the win32 zip instead. O_o',0,177,'2005-01-06 02:32:49',15221),(148767,'not to mention that there is only a winsetup.exe which configures allegro. no winexilium on the zipfile... o_O',0,177,'2005-01-06 02:37:38',15221),(148774,'evil: lol',0,177,'2005-01-06 03:06:50',15221),(148776,'looks and sounds like a mag that should have been released a couple years ago already. abit outdated in some articles...',0,177,'2005-01-06 03:25:57',15221),(148777,'supa stylee',1,177,'2005-01-06 03:27:15',1644),(148852,'what is it inviting for?',0,177,'2005-01-06 14:57:27',15226),(149114,' ',1,177,'2005-01-08 02:22:36',721),(149117,'was pretty nice at the time',1,177,'2005-01-08 02:45:09',1527),(149118,'about time it got officially released.\r\nits pretty decent for an old effects fast hack.',1,177,'2005-01-08 02:48:35',15274),(149345,'shift: they did? ;)',0,177,'2005-01-09 12:40:02',937),(149351,'polish only.\r\n\r\nengine with 3d gfx version [url=ftp://ftp.klosz.art.pl/pub/scene/mags/thebeast/thebeast4/ver_high.zip]here[/url]',0,177,'2005-01-09 14:01:57',15307),(149474,'good start and decent technology + music production, but it reaks of on the deadline fasthack..\r\nlooking forward to seeing a properly designed demo by them..',-1,177,'2005-01-10 07:45:12',14691),(149475,'nice music production and decent code.\r\nsevere lack of transitions design.\r\nits pretty decent for a party hack...\r\nplease do a real demo next time!',0,177,'2005-01-10 07:51:31',11149),(149476,'argh',-1,177,'2005-01-10 08:16:24',10856),(149477,'dj fiistfuck: pouet.net nfo view font options upgraded, happy now? :)',0,177,'2005-01-10 08:21:57',13066),(149567,'erm.. i had already added this to the database..\r\n11726...\r\nbut aparently everyone is blind on their searches and only comments on this one so i\\\'ll dupe remove the other one instead..',0,177,'2005-01-10 16:25:44',13237),(149745,'phoenix: you suck. fixed.',0,177,'2005-01-11 16:58:34',15274),(150174,'ó meus amigos... francamente... a maquina é uma boa maquina.. os artistas são bons artistas... e.. francamente... não havia necessidade!... pr0n explicito em 8bits com freiras, criancinhas e mulheres avantajadas?!!.. logo mais de 3 duzias de imagems.. quer-se dizer.. francamente... com chiptune gayzola toda séria.. quer-se dizer... tamos em 2004.. a scene ta morta.. a gente já é crescida.. e não havia necessidade...',1,177,'2005-01-14 10:55:23',15368),(150175,'its never too late for more 8bit pr0n with horribly annoying chiptune.. O_O',0,177,'2005-01-14 10:56:33',15368),(150180,'abit of a party hack but still pretty nice.',0,177,'2005-01-14 11:07:01',305),(150181,'was pretty decent at the time',1,177,'2005-01-14 11:12:01',49),(150184,'thumb up more for the portability then the demo itself..',1,177,'2005-01-14 11:51:24',12391),(150186,'dad1916: fixed. next time inform pouet admins please. :)',0,177,'2005-01-14 11:55:17',7196),(150201,'a gente quando se mete a olhar pros pixeis ate troca os numeros.. ;)',0,177,'2005-01-14 13:35:56',15368),(150505,' ',0,177,'2005-01-16 18:24:50',12391),(150567,'about fucking time!\r\nfuckings to matt current for taking so long!!',1,177,'2005-01-16 21:43:20',15442),(150570,'annie: will it scare my cat if i put it too loud?',0,177,'2005-01-16 21:52:07',15442),(150590,'dodke: can you upload the crappy video version of the full to scene.org? or tell your brother to do it. if such file still resides in your possession',0,177,'2005-01-16 22:48:00',15442),(150615,'im a glopwhore and im ok, i glop all night and i play painstation all day.',1,177,'2005-01-17 00:46:54',15446),(150632,'hmm.. was expecting better.. maybe repacked with better sync it\\\'ll make more sense.... O_o',0,177,'2005-01-17 04:04:36',15435),(150633,'ended when the music was starting... -_-\r\nvideo needs a rerecord/reedit..',0,177,'2005-01-17 04:07:35',15436),(150752,'rasmus: it was originally listed under tmdc04.. O_o ',0,177,'2005-01-17 14:07:02',11385),(150790,'lol\r\ncute music / design work :D',1,177,'2005-01-17 15:34:00',15466),(150926,'pretty nice',1,177,'2005-01-18 03:08:52',15476),(150927,'should have been abit noisier in a few places..\r\nbut pretty darn nice overall',1,177,'2005-01-18 03:10:26',15457),(150931,'yes, it is, small misshap =)',0,177,'2005-01-18 03:31:29',15485),(150932,'sample reuse was abit O_o but pretty nicely done.',1,177,'2005-01-18 03:44:20',2556),(150933,'was pretty nice',1,177,'2005-01-18 03:47:00',8453),(150934,'nice fractals',0,177,'2005-01-18 03:59:38',15487),(150936,'maybe with subtitles.....',-1,177,'2005-01-18 04:10:22',15458),(150937,'back! to school! lets go back to back to school! to the old school!',1,177,'2005-01-18 04:17:58',15484),(151123,'one of the first intros i seen',1,177,'2005-01-19 01:11:00',1518),(151132,'cute :)',0,177,'2005-01-19 02:02:50',15496),(151133,'cute idea though',-1,177,'2005-01-19 02:09:10',15432),(151135,'nice track and cool logos.\r\nhoping for better things codewise next time.',0,177,'2005-01-19 02:36:24',15473),(151136,'wasnt as bad as i was expecting actually..',1,177,'2005-01-19 02:42:31',15441),(151138,'nice',1,177,'2005-01-19 03:34:30',15443),(151139,'some parts could have used a little more effort put into them..',1,177,'2005-01-19 03:38:58',15435),(151140,'maybe effort is the wrong word.. carefullness/polishing perhaps..',0,177,'2005-01-19 03:39:53',15435),(151142,'[url=http://ftp.amigascne.org/old/groups/p/puzzle/puzzle-elementsf.lha]disk 6[/url]',0,177,'2005-01-19 04:32:20',2374),(151143,' ',1,177,'2005-01-19 04:38:44',3333),(151144,' ',1,177,'2005-01-19 04:38:56',470),(151145,' ',1,177,'2005-01-19 04:39:38',888),(151435,'managed to get the .tap working..\r\nshould have been more polished up before relese imho',0,177,'2005-01-20 01:29:20',12506),(151480,'some say a classic :)',1,177,'2005-01-20 13:34:03',3535),(151525,'i never really liked this midi version of the soundtrack though.. dos version tasted better..',0,177,'2005-01-20 18:39:24',1141),(151556,'metalvotze (white) seal of quality',-1,177,'2005-01-20 21:33:49',9498),(151664,'very boc. nice ambience.\r\nsucks that it hangs for a few miliseconds on every transition, abit of big turnoff from the mood.\r\nseems abit of a partyhack so piggie. hoping for a final version for a rulez..\r\n',0,177,'2005-01-21 17:54:22',15586),(151681,'[url=http://www.pouet.net/prod.php?which=5714]link to pouet\\\'s entry for the windows version...[/url]\r\njust couz its a bitch for find on the search/prodlist...',0,177,'2005-01-21 19:59:40',5363),(152046,'pretty nice',1,177,'2005-01-24 07:04:45',8639),(152105,'it was a first production.. wayne never seemed to do a second though. thumbs down for that. bloody teenager console game coders, totally unreliable demomakers.',-1,177,'2005-01-24 18:20:42',15627),(152115,'i remember beeing in the front row next to timo and nosfe coming to ask if i knew where his bag was and me relunctantly wondering if the bag search couldnt wait till after the demoshow; then realizing the demo was so fucking boring i could watch it while looking for the bag and not miss anything exciting. and so it was. and we even found the bag after nosfe recalled how it actually looked like. and i was back in my seat just in time for the good demos..',-1,177,'2005-01-24 20:17:01',15623),(152118,' ',1,177,'2005-01-24 20:40:49',3072),(152146,'nice sounds!',1,177,'2005-01-25 00:59:46',15633),(152157,' ',1,177,'2005-01-25 03:56:24',13070),(152160,'i only get the first frame and thats using software 640x.. all other options only give black screen while music plays..\r\nradeon x800 pro.. winxp dx9c..\r\ni guess i should go back to dx6 ;D',0,177,'2005-01-25 05:48:55',431),(152162,'not bad for 98..',0,177,'2005-01-25 06:48:13',8043),(152163,'pretty nice stuff!',1,177,'2005-01-25 06:48:57',2804),(152164,'but its dynamic ;)',0,177,'2005-01-25 06:50:03',15636),(152237,'i have mixed feelings about this prod aswell.\r\non one hand im much into exploring machine randomness vs human emotion exploration, on the other hand i see many of the mistakes that should be avoided (the unprovoked rand() abuse mainly)\r\n\r\nwhile the demo looks like kaka on many ocasions, there are a few streaks/sequences that really do touch me, which would reason that the whole point of the concept is working properly after all.\r\n\r\non the other hand, fake dope mode is quite 2000... not new to me and not that exciting to witness anymore unless carefully designed, which this seems to not quite be _yet_\r\n\r\nso, i\\\'m waiting for the final.',0,177,'2005-01-25 19:21:47',15635),(152296,'pretty decent. missing a few design polishing on a few effects perhaps. but pretty decent regardless.',1,177,'2005-01-26 05:14:04',13046),(152627,'maali: party was already in december.\r\ntmdc releases are only out on jan.\r\n\r\ndemo could have used couple more effects, and bit more variation to the music.. but it\\\'s cute enough for an invit.',0,177,'2005-01-29 00:15:35',14741),(152658,'not that funny',-1,177,'2005-01-29 02:55:10',15681),(152758,'classic',1,177,'2005-01-30 11:38:26',1151),(152855,'i still have half a bottle left -_-',0,177,'2005-01-31 08:05:08',15709),(152856,'the paper paint idea is nice. the demo itself is not.',-1,177,'2005-01-31 08:11:36',15704),(152857,'decent for a first prod but i wouldn\\\'t want to see it again..',0,177,'2005-01-31 08:17:50',11126),(152858,'cute',1,177,'2005-01-31 08:22:52',15319),(152883,'might be, i didnt check the avi.. was just adding missing stuff from dh02. if anyone can confirm this+supply binaries (there is only the videos of the oldskool democompo entries on ftp.dreamhack.org and scene.org)',0,177,'2005-01-31 12:23:28',15706),(152969,'and the point of this was... ?',-1,177,'2005-02-01 09:38:25',15716),(152998,'fuckings to people who give fuckings for torus credits',0,177,'2005-02-01 15:00:03',11406),(153003,'i think it was supposed to be a cracktro, only he forgot to add a scrooler and recode the gfx and sound libs to keep it all in 1 file.... O_o',0,177,'2005-02-01 16:43:37',15716),(153085,'tryfex: you know that speech that sceners give to _never ever_ release your first demos. now you know why.',0,177,'2005-02-02 05:31:31',15716),(153147,'and you expect ppl to download and start thumbing them up?',0,177,'2005-02-02 19:59:48',15716),(153150,'cammon.. anyone can link 2 libs and show a pic while playing a song. if it was your own song or your drawn pic, it might actually have some value. you cant seriously expect ppl to cheer your efforts for something anyone who knows how to code can put together in 1 night.. so you can code, big deal. show us the money if you want the respect. ;)',0,177,'2005-02-02 20:08:43',15716),(153201,' ',1,177,'2005-02-03 13:48:27',15461),(153211,'fixed.. -_-',0,177,'2005-02-03 14:43:00',10878),(153316,'i checked it just to read EP\\\'s promised revelation.\r\n\r\nadok: thumbs up for editorial, i hope you mean it and follow it in the future editions.\r\n\r\ngraphics/music coherence is still crap. engine gfx are ok, intro and outro are crap. some nice tracks, horrible transitions.\r\n\r\nanyways:\r\nthumbs up to preacher, diamondie, optimus, cih for delivering something worth reading, even though the mag didnt deserve your support _imho_\r\n\r\nabout eps article, i read his history on the scene, and i finally realized why he\\\'s so misscomprehended.\r\n1) he has a reading comprehension disorder which prevents him from reading the counter-points from people and only focus on the counter-insults.\r\n2) he was innactive for 5 years, watched a few demos and didnt understand what happened to the machine limits breaking scene he so loved. more on that later...\r\n3) he doesnt understand basic concepts of artistic expression.\r\n4) he doesnt think/proofread his writtings.\r\n5) he has lost (if he ever had any) social skills to handle honest blunt criticism.\r\n\r\nso, without wanting to get too much into the explaining things that cant be understood bandwagon, ill just dump a few hints here for ep on why ppl are flaming him for beeing an idiot: your article demands violatation of atleast 5 rules of modern scene. and as if this wasnt enough to get every active scener pissed, your horrible english manages to imply that your ideas must be followed or the whole scene will die even more then it already has.\r\n\r\nnow, stop to think for a minute, stop to think for 2 minutes even. imagine you do demos for 5 years now, spent 3 of them developing a 64k engine with sota text gen and softsynth, organizing parties, promoting competitions and organizing outreaches. and this guy comes out of nowhere and claims everything you been doing is shit. that you should stop doing realtime things and go for dvds couz videos will save the scene (and mind, most demos nowdays already are normally encoded as avi/mpeg), that size limitations is bullshit and that expressing your hatred and true feelings for society is wrong, that all \\\"artistic\\\" efforts coated with technical value, are plain boring and depressive and therefor wrong. that movies with stories is the only thing that should matter (the party winners that most people despise couz they are only decent to watch a couple times), and that there are no machine limitations beeing explored anymore (i wonder why we had so many nvidia vs radeon specific opengl calls discussions for).\r\n\r\nso ppl tell you: you dear sir are a clueless moron, and you retork: but im a scener. so we tell you: you\\\'re an old scener clueless with new ways. and you insult us for calling you clueless. we insult you for insulting us and you reply with threats and trolling and spam.\r\n\r\nnow i ask you, how many users on pouet are solidary with your cause? even if they understood the reasons behind your posts, why would they respect you now that you\\\'ve already insulted them/us all?\r\n\r\nand you speak of rules not beeing written and lack of manners and respect. there is this thing called netiquette, and there is a principal behind it, don\\\'t do to others what you wouldnt wish ppl would do to you. annoying us with close minded pov is one of them.\r\n\r\nanyways, in the scene, as you should know since you are a scener, we talk with actions not words, if you hate every active scener, why dont you do some productions to state your points? if you think the scene lacks more colors then blacks, why dont you bring the life and joy back in the scene? why dont you do some prods? thats the only way you will get some respect from pouet crowd.',0,177,'2005-02-04 16:13:23',15780),(153411,' ',-1,177,'2005-02-05 09:43:30',5833),(153413,'darkin: jealousy of what exactly? grow a brain, drop the dick-sucking, 80% of ppl who posted here have been more active than you on the scene. everyone is jealous of hugi, and no one is jealous of pain, what an outstanding coincidence! hugi has managed to sink so low on scene respect that ppl are thumbing it down before even reading, you call that jealousy? get a TAC scan.\r\n\r\nadok: keep up the change of attitude, it will take a while to get respect from sceners again but dont give up, we could use another decent scene mag in the market again to motivate ppl to contribute more.\r\n\r\nep: cool that you wont read or post on pouet anymore, make some demos.',0,177,'2005-02-05 10:00:10',15780),(153418,'adok: controversy sells. does it imply good editorial work though?',0,177,'2005-02-05 11:50:55',15780),(153443,'jealousy of what ffs? can someone explain to me wtf are we supposed to be jealous of? getting shitloads of flames? everyone agreeing it to have horrible design? higher attention due to articles riddled with idiocy? what exactly are we supposed to be jealous of?',0,177,'2005-02-05 14:48:55',15780),(153480,'\\\"coders colors\\\" is so much friendlier :PPP',0,177,'2005-02-05 21:27:32',15780),(153577,'dope demo',1,177,'2005-02-06 20:28:00',12057),(153578,'HiRMU EAT YOUR BRAIN!\r\nNiR!!',0,177,'2005-02-06 20:40:19',15800),(153629,'awesome gfx!!! cool music too.\r\nand shitloads of nice articles!\r\nbest diskmag of 2005 so far!\r\nstay atari!! =)',1,177,'2005-02-07 04:30:11',15803),(153658,'ghandy: try steem, worked perfectly here.',0,177,'2005-02-07 13:06:16',15803),(153665,'whoops. sorry. fixed :)',0,177,'2005-02-07 14:05:51',15802),(153687,' ',1,177,'2005-02-07 16:49:13',6794),(153691,' ',1,177,'2005-02-07 16:58:51',3867),(154102,'hell yes!',1,177,'2005-02-10 15:47:56',9014),(154110,'owns!',1,177,'2005-02-10 16:05:01',2333),(154387,'great gfx! pretty cool for a borntro ^^',1,177,'2005-02-12 02:16:15',3043),(154389,' - Dreadlock/Origin\r\n - Focused on Art/Anarchy & Vision\r\n - Intro/Anarchy\r\n - Party Time/Interactive\r\n - Sonic Trip/De Bond\r\n - Vectors/Grace',0,177,'2005-02-12 02:50:29',15862),(154390,' - Dentro No. 1/Capital\r\n - Existro/Lunatics\r\n - Intro/Addicts\r\n - Roboticool/Darkness\r\n - Seen Before/Scoopex\r\n - Simpletro/Pearl',0,177,'2005-02-12 02:51:26',15863),(154391,' - 40K Intro/Shining\r\n - Aars Intro/Scoopex\r\n - Aars Intro/The Silents\r\n - Announcetro/Addicts\r\n - Menace/Desire\r\n - Smooth Chimes/Scoopex\r\n - The Tetris Intro/Melon Designs\r\n - TKK Crack Intro/TKK',0,177,'2005-02-12 02:52:22',15861),(154392,' - BBS Intro/Byte Buster\r\n - Black Hole To Noble House/Accession\r\n - Bomb/Melon Designs\r\n - Crack Intro/Scoopex\r\n - Don\\\'t Reset/2000AD\r\n - E.G.O. - The Dentro/Delicious\r\n - Intro/Liberty\r\n - Milano/Skandal',0,177,'2005-02-12 02:53:26',15865),(154393,' - BBS Intro/Awake\r\n - Crack Intro/The Silents/Skid Row\r\n - Crack Intro/Skid Row\r\n - Don\\\'t Reset/2000AD\r\n - E.G.O - The Dentro/Delicious\r\n - Intro/Pearl\r\n - Menace/Desire\r\n - Seen Before/Scoopex\r\n - TKK Intro/TKK',0,177,'2005-02-12 02:53:56',15864),(154495,'rmeht: i didnt want to vote or be voted upon so i asked the orgas to be disqualified but still get shown, they accepted :)',0,177,'2005-02-12 22:05:28',14102),(154510,'fastmade, hardly does any justice to the track',-1,177,'2005-02-13 00:30:39',15878),(154513,'ozlands\\\' bestest dcs compliant fastdemo.',1,177,'2005-02-13 00:41:38',15880),(154532,'get realspectrum then. its free and supports .scl and owns. pretty much like this demo.',1,177,'2005-02-13 01:54:35',14129),(154537,'just another demo with annoying trance',-1,177,'2005-02-13 02:32:15',15887),(154539,'was pretty ok nice for the time. not enough for a rulez nowdays though :P',0,177,'2005-02-13 02:45:07',4665),(154540,'they only have 1 party a year and they manage to do all their prods the night before :P',-1,177,'2005-02-13 02:57:57',15883),(154541,'effects are pretty nice. but no music is a piggie',0,177,'2005-02-13 03:02:53',15882),(154592,'preacher: its the only demoparty they got and you\\\'re telling them they shouldnt release stuff for it? its so fucking obvious youcom from a country with a well established scene that it hurts. ppl need to release stuff to get motivated, no one can take 3/4 years of releasing nothing in a country with 1 party per year. they would simply get demotivated with the scene. releasing prods makes you feel like you\\\'re part of the game, makes you get in touch with the other players. i say keep them coming and keep improving! we were all newbies releasing shitty fastmade prods at some point, its preseverance that makes us evolve.',0,177,'2005-02-13 14:37:07',15907),(154595,'cool code and gfx. scene poetry kinda sucked though.',1,177,'2005-02-13 15:42:25',15908),(154596,' ',1,177,'2005-02-13 16:01:45',7410),(154597,'it has a few good moments.',1,177,'2005-02-13 16:02:46',7409),(154656,'gigademos dominate! :D\r\nmusic owns!!',1,177,'2005-02-13 19:47:46',15889),(154671,' ',1,177,'2005-02-13 21:08:03',6892),(154681,'good work timo!',1,177,'2005-02-13 21:38:03',9530),(154704,' ',1,177,'2005-02-14 00:04:05',11130),(154710,'[url=http://zxdemo.org/f/200308/cafe03/caprize_tap.zip].tap[/url]',1,177,'2005-02-14 00:16:36',13815),(154711,' ',1,177,'2005-02-14 00:20:16',11136),(154712,' ',1,177,'2005-02-14 00:30:02',1576),(154714,'abit boring at times but has some nice parts to compensate.',1,177,'2005-02-14 01:03:55',2118),(154715,'disturbing :)',0,177,'2005-02-14 01:04:55',7270),(154870,'wtf, i never voted on this?? it owns!',1,177,'2005-02-15 14:57:00',10435),(154968,'smooth',1,177,'2005-02-16 01:12:54',15916),(155165,'not as good as the previous ones but still worth reading.',1,177,'2005-02-17 21:28:44',15919),(155317,'you must learn the way of the tracker grasshopper ;)',0,177,'2005-02-19 05:21:02',15853),(155384,'i love the track.\r\nthe code and graphics of the demo are nice.\r\nthe demo sucks.',-1,177,'2005-02-19 19:00:53',7539),(155447,'shitloads of 16bit pictures of female cartoon characters with several diferent shades of unnatural hair colors in diminished clothing holding sensual poses and/or beeing viciously rammed cant possibly be a bad thing right?',1,177,'2005-02-20 05:18:46',15932),(155528,'ownz',1,177,'2005-02-21 00:04:00',15943),(155556,'didnt click my buttons. visuals too unfitting to the sound.. maybe i just wasnt in the mood.. O_o\r\npiggie for now.',0,177,'2005-02-21 07:44:54',1435),(155557,'it missed a point, which sadly drastically shifted the scale from rulez to sucks.',-1,177,'2005-02-21 07:51:49',6281),(155558,'looks familiar =)',0,177,'2005-02-21 08:01:37',12254),(155628,'the legend lives on',0,177,'2005-02-21 20:00:14',15948),(155676,'and years later actually helped speed up the party sorting :D crest for president :P',0,177,'2005-02-22 08:01:53',6500),(155679,'cute intro simbolizing the comeback from [i]unactivity[/i] by flapjack.',1,177,'2005-02-22 08:28:52',3797),(155791,' - Binary Illusions/Drinkers Inc.\r\n - Intel Outside 40K Intros by Funzine, Illusion, Intruders, Tristar\r\n and Red Sector Inc., Union, Venture\r\n - Retro Chips #1/Kronical\r\n - Intros by Lamer Exterminator, Les Shaddock\r\n - Dhorn/The Int\r\n - Rave Town #3/Trance',0,177,'2005-02-23 05:45:43',15959),(155792,'nice',1,177,'2005-02-23 06:12:51',15960),(155793,'<3<3<3<3<3 prog <3<3<3<3<3',1,177,'2005-02-23 06:24:10',8811),(155794,'tacky scene poetry but decent for a 40k',0,177,'2005-02-23 06:29:45',2354),(156014,' ',1,177,'2005-02-25 02:17:57',11457),(156019,'rod come back we miss you.',1,177,'2005-02-25 09:11:20',15980),(156030,'loaderror si teh man',1,177,'2005-02-25 12:59:48',12666),(156183,'i havent voted yet? weird..',1,177,'2005-02-27 03:47:13',10227),(156333,'where there\\\'s dope there is hope!',1,177,'2005-02-28 02:55:24',16013),(156334,'pretty boring despite a couple cool scenes.. O_o',-1,177,'2005-02-28 02:58:08',16009),(156335,'cool effect. nice invtro.',1,177,'2005-02-28 03:03:45',16012),(156336,'too shaky too short',-1,177,'2005-02-28 03:05:32',16014),(156340,'nice code, horribly cheesy demo. would be piggie if i wasnt in a bad mood.\r\n\r\nsole: sucker for girls doing cheese demostyle tracks.',-1,177,'2005-02-28 04:24:12',3873),(156341,'nezbie: size shouldnt matter in the broadband age. sound quality howhever, to me, does matter quite alot. too bad everyone else seems to prefer raped up by low encoding bitrate versions of tracks. i dont.',0,177,'2005-02-28 04:31:38',12969),(156564,'ownz',1,177,'2005-03-01 16:54:39',11633),(156568,'pretty cool',1,177,'2005-03-01 17:31:03',16087),(156702,'pretty decent',1,177,'2005-03-02 17:27:35',16044),(156704,'first part sucked. those plasmas looked extremly fucked up, i hope its the emulator/speccy model.\r\n\r\nsecond part howhever was nice.\r\n\r\nand the end was amazingly cute <3<3<3<3<3',1,177,'2005-03-02 17:54:26',16116),(156705,'nice',1,177,'2005-03-02 18:03:03',8673),(156765,'how about a non official english port/hack? =)\r\nfor those poor little non german speakers in this sick sad lonely world.',0,177,'2005-03-03 17:37:13',15821),(156877,'the dot effects and plasma were quite boring, the border effects really fucked my brain though....\r\nmusic was pretty decent too. so thumb for the border!',1,177,'2005-03-04 13:31:35',1929),(156879,'dot scrollers owned!\r\nrotozoomer was quite cool too.\r\n\r\nabit too short of a demo though.',1,177,'2005-03-04 13:33:38',1581),(156882,'too cheesy to be taken seriously.',-1,177,'2005-03-04 14:15:31',1932),(156899,' ',1,177,'2005-03-04 17:38:41',566),(156950,'fixed',0,177,'2005-03-05 09:16:58',6973),(157129,'brings warmth to my heart',1,177,'2005-03-08 15:36:46',16153),(157434,'8bits should be enough for anybody ;D',1,177,'2005-03-10 23:36:15',7269),(157473,'\\\\o/ roulaize!!! congrats!! ola petite charline!!',1,177,'2005-03-11 11:59:51',16159),(157550,'LOL\r\nclueless of the day award!',0,177,'2005-03-12 03:10:11',7562),(157728,'looks and sounds great.\r\ntoo bad i cant read polish.',1,177,'2005-03-13 19:45:29',16177),(157730,'zlad dominates the galaxy!',1,177,'2005-03-13 20:02:46',16178),(157767,'how about posting about it on fix me beautifull instead of the comments? -_-',0,177,'2005-03-14 01:47:14',16172),(157833,'adok: it would require decent music and gfx for that. if you can make a hugi with gfx and sound 1/4 as decent as this savage issue it would be an improvement in the right direction.',0,177,'2005-03-14 21:41:41',16177),(158156,' ',1,177,'2005-03-18 23:25:21',1332),(158375,'owns',1,177,'2005-03-21 18:47:43',16261),(158587,'urgh. sorry but its too ugly for me to care to check it more then once..',-1,177,'2005-03-23 19:15:33',16263),(160295,'fuckings to people who ruined 1st watch wow effect experience. i hope you all get cancer and die for your drunk narrowmindedness and lack of respect to other peoples work.\r\n\r\nthe prod owns.',1,177,'2005-03-29 23:33:07',16384),(160297,'i liked the message.\r\nthe implementation was pretty well directed aswell.\r\nthe whole video + vocals/lyrics could still use abit more professional touch though. it just looked abit tacky here and there, sorry for the honesty. -_-\r\n',1,177,'2005-03-29 23:39:02',16385),(160298,'OWNED HARD!',1,177,'2005-03-29 23:40:34',16376),(160301,'was pretty nice',1,177,'2005-03-29 23:45:34',16351),(160311,'do a final version with progression and proper ending for a thumb.',0,177,'2005-03-29 23:59:28',16374),(160331,'simple but cute.',1,177,'2005-03-30 00:23:12',16343),(160332,'first funny non pathetic dxm prod i have seen. thumbs for that.',1,177,'2005-03-30 00:23:52',16366),(160340,'was good but didnt manage to amaze me. -_- sorry.',0,177,'2005-03-30 00:32:20',16373),(160342,'was nice',1,177,'2005-03-30 00:33:26',16326),(160348,'very sweet',1,177,'2005-03-30 00:37:20',16327),(160374,'some of the 2d seemed abit out of place and preacher still notoriously needs to learn the zen of cool transitions but its still a quite decent demo, with a few couple impressive effects.',1,177,'2005-03-30 01:02:51',16339),(160377,'didnt know you had the balls to do satori/kooma style stuff. pretty impressive!\r\nplease keep experimenting the ASD style!\r\ncant wait to see what you pull out next.\r\ndamn greeks.',1,177,'2005-03-30 01:06:12',16336),(160382,'best cdx 4k ever!\r\nWE WANT MORE!',1,177,'2005-03-30 01:09:32',16393),(160395,'it ended when it was starting :(',1,177,'2005-03-30 01:21:43',16342),(160397,'it was interesting but dunno how often i would rewatch it. piggie for now.',0,177,'2005-03-30 01:24:40',16363),(160406,'had a couple cool scenes. pretty nice for gba.',1,177,'2005-03-30 01:40:18',16372),(160408,'pretty nice',1,177,'2005-03-30 01:41:45',16315),(160413,'has some pretty cool parts once you get past the trauma of the intro.',1,177,'2005-03-30 01:49:05',16399),(160418,'before you start whinning on why its an intro if its 33megs, its an intro to an upcoming musicdisk.\r\nwe decided to release this little intro at breakpoint for the sake of contributing something to the cool party. was not released in any compo since the time limit was too big for any of them. was played on bigscreen somewhere before the opening ceremony on first day.',0,177,'2005-03-30 01:54:50',16400),(160421,'i would complain about censorship at the partycompo now but i had already seen it before, so i didnt really give a fuck that the great majority of the audience at bp05 was retarded enough to not bother checking if the 8 minutes were good or not for more then 20 seconds.\r\n\r\ndrunk demo audience is known for beeing retardedly narrowminded towards more abstract stuff anyways. a good surprise would have been if the compo orgas would have told them to stfu or go outside for a beer during the next 8 minutes, but sadly such methodology didnt occur to the beamteam in time.\r\n',0,177,'2005-03-30 02:00:47',16399),(160423,'\\\"whats your nick? what is BASS?\\\"',1,177,'2005-03-30 02:07:32',16357),(160449,'\\\"i just hope you love to hate me as much as i hate to love you.\\\"\r\n\r\nscones to timo for his work.\r\n\r\nno thumb to spare the selfvote flamefest :)\r\n\r\noh yeh, if you didnt get the music try rewatching with headphones, loud.\r\nor erm.. well, you\\\'ll prolly just think im trying to torture you. *shrug* whatever.',0,177,'2005-03-30 02:51:23',16335),(160451,'nicely filled up 4 kilobytes',1,177,'2005-03-30 02:52:25',16321),(160454,'it looked cool at the party. the question is, does it have shitloads of levels and bosses? or is it just more of the same we already saw? im too lazy to try it right now. will do later though.',1,177,'2005-03-30 02:53:55',16401),(160458,'OMFG!!\r\n\r\nyolk i wanna bare your children!',1,177,'2005-03-30 02:56:38',16337),(160460,'pretty cool stuff',1,177,'2005-03-30 03:00:21',16329),(160463,'was very wtf in a wtff kinda good way.',0,177,'2005-03-30 03:45:11',16354),(160465,'optimus: also check the video they made for the animation/video wild compo where they described how they h4xx0rd the machine. was pretty cute to watch aswell ^^ not as cute as this real wild entry though. this one fucking rocked!',0,177,'2005-03-30 04:27:21',16376),(160466,'was nice',1,177,'2005-03-30 04:30:07',16378),(160467,'the animation was cute, looked abit unfinished though',1,177,'2005-03-30 04:33:08',16396),(160468,'dope',1,177,'2005-03-30 04:34:27',16348),(160616,' ',1,177,'2005-03-30 12:32:54',16345),(160621,'was nice. seemed abit unpolished/unfinished though. but thumbs up for keeping it real astu!',1,177,'2005-03-30 12:36:14',16409),(160623,'sgt: yeh, i totally agree. compos suck for these kind of prods.',0,177,'2005-03-30 12:38:14',16400),(160624,'sweet!',1,177,'2005-03-30 12:38:50',16402),(160694,'please fix the undersyncs and the oversyncs on the final version ^^',1,177,'2005-03-30 14:36:39',16338),(160699,'the soundtrack sounded like de:tox playing the second reality theme. which was quite annoying. wish they hadnt used a remixed raiden track for this demo.\r\nthe demo is pretty cool, i just couldnt really enjoy the 1st viewing experience couz of the remixed soundtrack.',1,177,'2005-03-30 14:41:08',16379),(160711,' ',1,177,'2005-03-30 15:00:41',16412),(160713,'i didnt get the point at the partyplace. but was quite impressed with the ammount of video material used. now i get how you got it. ;D\r\nexcellent work tournesol!',1,177,'2005-03-30 15:06:36',16410),(160736,'im impressed that after all these years they still manage to remain unimaginativly stuck in shit german humour as an excuse for fun controversy. its hard work to sustain blood from reaching the right hemisphere of the brain all the time. big respect!',-1,177,'2005-03-30 15:46:16',16334),(160777,'there wasnt any taunus on the grouplist, the dropdownlist picked the closest one from your typing or something. anyways, fixed.',0,177,'2005-03-30 17:20:14',16414),(160782,'i didnt even bother looking at the bigscreen during this one so i havent seen it. and you know what, i wont.',-1,177,'2005-03-30 17:27:37',9497),(160804,'video owns bad! wanna try that emulator on my 6600 soon. would own to watch the demo of the real wild compo on it!',1,177,'2005-03-30 17:54:54',16418),(160818,'most prolly the best demo of bp05! :D\r\nGOTTA CATCH EM ALL!\r\nGOTTA CATCH EM ALL!',0,177,'2005-03-30 18:33:50',16376),(161123,'having some bugs shown on the big screen didnt probably help much either.',0,177,'2005-03-31 10:27:06',16405),(161129,'i knew it was too good to be true, dxm beeing original. :) too bad i already voted.',0,177,'2005-03-31 10:51:57',16366),(161413,'music was done prior to the visuals.\r\nit was 18 minutes long, why would we butcher it?',0,177,'2005-03-31 19:11:43',16400),(161607,'they suck',1,177,'2005-04-01 11:30:54',16353),(161671,'pretty nice.\r\ni wish they would fix the bugs on the textures/lighting that occur under my radeon x800 pro though...\r\nafter 3 demos its starting to get very annoying O_o',1,177,'2005-04-01 14:09:19',16350),(161748,'i had barely no recolection of this demo whatsoever after the compo, just the speakers breaking up part. but now that i seen it again, it was pretty darn decent demo for a new group. keep up the good work guys! :)\r\n\r\n*evil reference to thumbwar superiority here*',1,177,'2005-04-01 17:38:09',16436),(161925,'not bad for fastdemo.',0,177,'2005-04-02 12:34:53',16408),(161930,'.....\r\n\r\nthe code is good.\r\nthe gfx are decent.\r\nthe music is awesome.\r\n\r\nthe demo _sucks ass_\r\n\r\nbig fuckings for not beeing able to do fitting design for the great soundtrack.',-1,177,'2005-04-02 12:50:26',16368),(161933,'the cubes scenes were cool\r\nthe rest was ok-nice\r\nbut not enough to be worth watching again.\r\nthe only good parts were inspired by other demos...',0,177,'2005-04-02 13:23:38',16312),(161935,'pretty nice demo, specially the code; and the whole flow/design was pretty tight.\r\nmisses a more personal style perhaps.',1,177,'2005-04-02 13:30:36',16362),(161939,'well, it wasnt that good.. but wasnt totally horrible either. atleast it had some half-decent effects.\r\nbut please try to be more original next time. o_O',0,177,'2005-04-02 13:42:20',16364),(161942,'the idea and implementation were nice.\r\nbut the reuse of same materials made the overall product suffer in progression. it failed to achieve greatness.\r\nthumb up for jean nine coding though.',1,177,'2005-04-02 13:50:05',16358),(161956,'no party reports is lame :p\r\nthe 2 interviews were nice though, so thumb up for those.',1,177,'2005-04-02 14:46:51',16439),(162013,'i think its the res thats crackling up.\r\nneeds 1280x1024. should have written that on the infofile, sorry! :(\r\n',0,177,'2005-04-02 19:25:38',16400),(162046,' ',1,177,'2005-04-02 22:26:21',10542),(162108,'fiver2: i think you fucked yourselfs with the popular demo, everyone expects a sequel all the time now :)',0,177,'2005-04-03 12:40:25',16335),(162148,' ',1,177,'2005-04-03 15:13:40',16427),(162188,'i actually hadnt noticed till a few minutes ago, that the track used on this video was previously released on enoughrecords as part of an ep that jari put out through us called [url=http://www.scene.org/dir.php?dir=%2Fmusic%2Fgroups%2Fenough_records%2Fenrmp042_jari_pitkanen_-_conv/]CONV[/url]\r\nit\'s track#4, [url=http://www.scene.org/file.php?file=%2Fmusic%2Fgroups%2Fenough_records%2Fenrmp042_jari_pitkanen_-_conv%2F04_jari_pitkanen_-_wwc.mp3]WWC[/url]\r\n',0,177,'2005-04-03 17:29:35',16384),(162198,'im waiting for that final version O_o the compo version didnt really convince me.',0,177,'2005-04-03 18:10:57',16452),(162432,'suomiskene hardcore!',1,177,'2005-04-04 15:34:48',16382),(162437,'<3 music <3',1,177,'2005-04-04 16:09:07',15216),(162438,'shows a few bugs on vnes and its in swedish but is cute none the less :)',1,177,'2005-04-04 16:10:41',15666),(162440,' ',1,177,'2005-04-04 16:22:06',12241),(162533,'bonzaj: works fine on radeon x800 pro too, just so you know.\r\n\r\nand the question is, why is the demo called 155/95 inside and 195/95 outside?',0,177,'2005-04-04 20:27:46',16351),(162742,'fuckings for no .sis\r\nlimp ninja sucks!',-1,177,'2005-04-05 16:52:31',15120),(162784,'LIMP NINJA SUCKS! I WANT MY MONEY BACK!!\r\nDEMO OR DiE! ANIMATIONS R FOR L4M3R5!\r\nDiE L4M3R5 DiE!',0,177,'2005-04-05 20:00:06',15120),(162797,'too bad i CANT ACTUALLY RUN IT!\r\n\r\nFUCKINGS TO LIMP NINJA!!!',0,177,'2005-04-05 20:12:40',15120),(162804,'*BASS*',1,177,'2005-04-05 20:46:45',13044),(162829,'YOU CANT STOP THE BASS!!!\r\n\r\n[url=http://www.pouet.net/prod.php?which=15057]i go crazy when i hear the bass sound[/url]',0,177,'2005-04-05 22:58:47',13044),(162901,'sad to hear about vodka dying. :(\r\n',0,177,'2005-04-06 18:19:00',13184),(163067,'welcome back!',0,177,'2005-04-07 23:50:27',16438),(163607,'i love you too balazs! *giggles*',0,177,'2005-04-11 00:46:11',16400),(163861,'didnt crash but didnt rule either.',0,177,'2005-04-11 22:00:44',16568),(163866,'was expecting more from el and that screenshot.\r\nwas abit disapointed. :/',0,177,'2005-04-11 22:16:49',16580),(164097,'lupin: better structured how if i may ask.. O_o',0,177,'2005-04-12 20:06:22',15072),(164105,'pretty cool.\r\nbest non fr .wk prod i\\\'ve seen even.\r\nsome scenes could have used more polishing up.\r\nbut overall it was pretty fresh and cute.',1,177,'2005-04-12 20:54:16',16533),(164113,'if thats not werkkzeug then they sure fooled me.',0,177,'2005-04-12 22:10:33',16533),(164114,'music could have been abit better but it defnitly doesnt suck. dont listen to these people boop! keep doing your thing!',0,177,'2005-04-12 22:11:53',16533),(164144,'gotta love ppl that dont consider music without drums music.',0,177,'2005-04-13 03:46:49',16384),(164198,'THE REAL USE BEHIND THE INVENTION OF HIGHER CAPACITY HARD-DRIVES! TO STORE MORE PORN!',0,177,'2005-04-13 16:33:36',16623),(164211,'and if it hadnt been shown right after the censored/controversial stuff at bp, i could have possibly even have tried to enjoy it.\r\nas it was, it just pissed me off and ruined the whole openminded first watch experience, leaving me disgustingly biased into hating this production regardless of its little technical merit and quasi-decent gamer jokes.',-1,177,'2005-04-13 18:08:33',16626),(164253,'lupin: i think it was already previously released. but i\\\'ll let someone actually in on the story confirm that :)',0,177,'2005-04-13 21:52:52',16626),(164607,'its worth checking but not more then once.',-1,177,'2005-04-16 07:57:47',16653),(164742,'a very disturbing demo!',1,177,'2005-04-17 06:27:37',300),(164746,'worked fine here..\r\n\r\nconsidering it\\\'s a first issue and from turkey, it\\\'s pretty decent. too bad i can\\\'t read turkish :)',1,177,'2005-04-17 07:50:00',6360),(164747,' ',1,177,'2005-04-17 09:54:37',16634),(164871,'*giggles*\r\ncobra mission!! ^O^\r\n*giggles*',0,177,'2005-04-17 20:39:21',16667),(164906,' ',1,177,'2005-04-17 23:15:49',16676),(164944,'quite non-rushed for a change.\r\nnice watery effect :)',1,177,'2005-04-18 01:25:25',16687),(164945,'lol, just read the infofile.\r\nwhatever beer brands you been drinking this time: stick with them pantaloon, its improving your hurried demo design skils ;D',0,177,'2005-04-18 01:28:45',16687),(165180,'pretty decent. but missing some edge for a real rulez.',0,177,'2005-04-18 22:31:21',16344),(165182,'lol @ category use!',0,177,'2005-04-18 22:34:58',16733),(165213,'too short but pretty decent',1,177,'2005-04-19 02:18:35',16737),(165288,'THE REDEFINITION OF ART ITSELF!!!',0,177,'2005-04-19 12:41:40',16741),(165290,'too little pics ^^',1,177,'2005-04-19 12:45:40',16742),(165343,' ',1,177,'2005-04-19 16:59:18',3919),(165354,'IF DONT UNDERSTAND IT ITS BECAUSE ITS ART!! RESPECT ART!!',0,177,'2005-04-19 17:23:38',16690),(165794,'alot better then some higher placed 40ks at this compo O_o',1,177,'2005-04-22 06:41:48',16775),(165900,'sweeeeet! ^O^',1,177,'2005-04-23 01:00:41',16784),(165940,'dope shit',1,177,'2005-04-23 05:31:53',12355),(165941,'too short but pretty decent',1,177,'2005-04-23 05:47:34',16786),(165942,'thats one fucked up psychedelic long tunnel!',1,177,'2005-04-23 05:59:05',2310),(165943,' ',1,177,'2005-04-23 06:24:10',3572),(165944,'defnitly had some too long parts.',1,177,'2005-04-23 07:44:49',1018),(165946,' ',1,177,'2005-04-23 08:27:38',836),(166133,'just another asd fastmade demo.',1,177,'2005-04-24 03:22:56',16815),(166134,' ',1,177,'2005-04-24 03:26:29',16346),(166135,' ',1,177,'2005-04-24 03:35:31',16808),(166149,'possibly the best among the decent prods to come out of the minimalanimal jokegroup',1,177,'2005-04-24 07:37:54',9486),(166565,'all those awesome gfx are converted _RIGHT_?\r\n\r\ndidnt like the covers in the song, the demo could have had more fitting music imho.\r\n\r\nbut still, pretty darn good!',1,177,'2005-04-26 14:14:59',16849),(166628,'dane: now read that line again and realize i simply bowed down 15 times in huge respect for your mad pixelling skills. :)',0,177,'2005-04-26 18:48:48',16849),(166745,'wow, they were even playing one of my demos on the bigscreen!! ^o^',1,177,'2005-04-27 06:58:11',16859),(166746,'good to see optimus coding something.\r\nhe is defnitly a natural born coder, you can clearly see this by the colorschemes he picks.',0,177,'2005-04-27 07:08:36',16856),(167023,' ',1,177,'2005-04-29 10:59:25',5596),(167067,'it was pretty bizare shit',0,177,'2005-04-29 16:29:40',3684),(167079,'oh shit! this made my day!\r\n\r\ndisk2 is original version of the intro.',1,177,'2005-04-29 18:57:25',16890),(167216,'BASS',1,177,'2005-04-30 22:25:40',16906),(167217,'SCROOLERS 4EVER!\r\ndope owned bad!',1,177,'2005-04-30 22:26:23',16908),(167218,'best time i had at the party!\r\nOWNED BAD!',1,177,'2005-04-30 22:27:22',16907),(167591,'i been waiting for this moment for quite a while now....\r\n\r\noxbow: [url=http://www.jorgeines.net/jeenio%20-%20captain%20obvious%20strikes%20again.ogg]...[/url]',0,177,'2005-05-02 21:59:36',16907),(167699,'cheese extraordinaire :D\r\nthe spikes object scene thing was pretty cool though',-1,177,'2005-05-03 15:49:06',7009),(167733,'woohoo! a second oportunity..\r\n\r\noxbow: [url=http://www.jorgeines.net/jeenio%20-%20captain%20obvious%20strikes%20again.ogg]...[/url]',0,177,'2005-05-03 18:31:20',16907),(167884,'pure dutch art!',-1,177,'2005-05-04 15:20:28',3357),(167890,'excellent!',1,177,'2005-05-04 16:06:19',16860),(167940,'it happened what happens to all love affairs.',1,177,'2005-05-04 22:11:56',16974),(167948,'realspectrum emulator.\r\ntrd is disk file..',0,177,'2005-05-04 23:18:52',11130),(168094,'trace: the panamericans already proved to us beyond a doubt that ithaqua has no skills. dont keep bashing on the blind. ;)',0,177,'2005-05-06 15:11:04',17010),(168295,'pretty cool.',1,177,'2005-05-07 22:36:56',17082),(168304,'its rectum cauda ffs! :) you were expecting color design coherency? :D',0,177,'2005-05-07 22:47:04',17082),(168388,'its pretty horrible but kinda makes sense in a werid twisted way. beats the vodka series atleast...',1,177,'2005-05-08 07:14:21',17089),(168569,'bad packing O_o',0,177,'2005-05-08 20:18:11',17097),(168613,'just making it work on a radeon would be nice... -_-',0,177,'2005-05-09 01:42:58',17088),(168620,'binaries missing in action remedy style -_-',0,177,'2005-05-09 02:47:52',17107),(168622,'pretty horrible stuff',-1,177,'2005-05-09 02:56:57',17108),(168623,'to call this extremly fucking ugly is a mild understatement',-1,177,'2005-05-09 03:05:59',17110),(168625,'O_o',-1,177,'2005-05-09 04:03:04',17115),(168626,'.......',-1,177,'2005-05-09 04:03:31',17116),(168627,' ',-1,177,'2005-05-09 04:04:01',17118),(168628,'O_O',-1,177,'2005-05-09 04:04:26',17117),(168629,'damn nice',1,177,'2005-05-09 04:11:05',17098),(168795,' ',1,177,'2005-05-10 00:18:10',2895),(168809,'music was ok, but it didnt really convince me as a demo.',-1,177,'2005-05-10 04:16:57',4481),(168810,' ',1,177,'2005-05-10 04:19:33',17144),(168811,'it was pretty cool back in the days.',1,177,'2005-05-10 05:11:05',464),(168899,'and now you\\\'ll get flamed for thumbing up own prod..\r\n\r\nand it\\\'ll escalate into a \\\"its all piracy you\\\'re lame\\\" \\\"no you\\\'re lame couz we do piracy right - no wait we dont, we do demos! piracy is cancer\\\" \\\"bass!\\\" pouet trainwreck.\r\n\r\ndudes, really, this is getting boring, just comment on the damn prod, if you wanna start discussions use the bbs! -_-',0,177,'2005-05-10 18:06:15',17167),(168914,'forahobby: if you truly believe that loading a .3do and coding a starfield on a 3? years old platform is impressive - not to mention community sites needing ads to survive - you do deserve to be in the center of the trainwreck.\r\nthis is a demoscene site dude. i wouldnt underestimate its users if i were you, specially regarding console code...\r\n\r\nim really not even taking sides on this discussion but its quite obvious this prod.php is gonna turn into a \\\"piracy=cancer\\\"feedfest. -_- i\\\'d rather see it happen on a bbs thread.',0,177,'2005-05-10 20:29:59',17167),(169005,'mnemonix: STFU N00B! GET SOME SKILLS AND MAKE A DEMO ALREADY!\r\n(im sorry, i couldnt help it...)',0,177,'2005-05-11 15:47:28',17167),(169067,'just for the records, nothing was censored, posters wrote that message themselfs :)',0,177,'2005-05-12 11:36:12',17167),(169199,'hooray for the windows port',0,177,'2005-05-14 00:17:53',16735),(169305,'god bless scene poetry and party coding.',0,177,'2005-05-15 01:25:57',477),(169371,' ',1,177,'2005-05-15 18:36:30',17199),(169423,'pretty nice',1,177,'2005-05-16 02:39:40',17202),(169801,'final + remix == rulez',1,177,'2005-05-20 07:32:50',11923),(169802,'was pretty decent.\r\nthe speakers scene was way too long though O_o',1,177,'2005-05-20 07:38:48',3346),(169803,'the orange thing turned me off.\r\nthe 3d was too basic too..',0,177,'2005-05-20 07:40:19',15475),(169804,'pretty awesome!',1,177,'2005-05-20 07:40:40',2415),(169984,'was pretty decent actually',1,177,'2005-05-22 12:33:00',17300),(169986,'bah, optimus can do this, in color, in 1k!',-1,177,'2005-05-22 12:40:20',16486),(170096,'*oink* *oink* *oink*',0,177,'2005-05-23 18:19:40',11120),(170146,'another healthy candidate to diskmag of the year.',1,177,'2005-05-24 10:49:39',17320),(170147,'cute. specially the music.',1,177,'2005-05-24 11:00:12',5731),(173113,'first 3d acc demo i\\\'ve seen',0,177,'2005-06-08 01:25:17',2181),(173129,'holy fuck!',1,177,'2005-06-08 03:49:10',3075),(173132,'gfx',1,177,'2005-06-08 04:31:04',17585),(173180,' - BBS Intro/Hazard\r\n - UK Intro/Nuance\r\n - Digital Trap/Syntex\r\n - Members Wanted/Platin\r\n - Intro/Dual Crew-Shining',0,177,'2005-06-08 16:24:30',17592),(173310,'throw it to the soundbuffer too so we can have some 4k art. :)',0,177,'2005-06-09 03:16:54',17605),(173311,'4k is prolly more then required though',0,177,'2005-06-09 03:17:58',17605),(174197,'sorry jean9 but i wouldnt watch this again. maybe its lack of 3d glasses or joyfull attitude. but keep coding!',-1,177,'2005-06-14 17:13:32',17663),(174198,'after replacing the dead birds with copies of the corona it became rewatchable. so thumbs up for beeing open data. and the dreamy particles!',1,177,'2005-06-14 17:15:37',17660),(174200,'extremly cheesy.\r\nthx for the greets though.',0,177,'2005-06-14 17:16:14',17654),(174202,'maybe a thumb when i get to check it with 3d glasses. piggie for now',0,177,'2005-06-14 17:18:19',17662),(174541,'not much to read but it\\\'s nice to know there is still an active ntsc scene.',1,177,'2005-06-17 15:38:11',17688),(174542,'^o^',1,177,'2005-06-17 15:42:46',17689),(174543,'i like parts of its concept, but i think it failed.\r\nand damn it nosfe, learn how to pre-schedule projects so that you properly finish them on time for a change! it gets annoying to keep seeing unfinished stuff.',0,177,'2005-06-17 15:46:00',17649),(174544,' ',-1,177,'2005-06-17 15:46:46',17646),(174545,'godspeed design',-1,177,'2005-06-17 15:47:24',17669),(174565,'the stuff ravers nightmares are made off',1,177,'2005-06-17 18:01:33',8785),(174590,'need to watch it on hardware',0,177,'2005-06-17 23:49:54',17658),(174613,'i guess it was ok',0,177,'2005-06-18 04:18:35',16689),(174648,'an intro is any size you want it to be.\r\nthumbs for noise and girl naming the project',1,177,'2005-06-18 12:57:47',4813),(174681,'i hope the interlace looks better on real hardware O_o',0,177,'2005-06-18 19:41:06',2610),(174691,'\\\"boring and ugly\\\"',-1,177,'2005-06-18 21:11:28',17325),(174713,'was decent, but not that special, except maybe for the portability but that was part of the midp choice anyways.. sorry, didnt give me any reason to want to run it again. maybe if i had a shittier phone...',0,177,'2005-06-19 01:42:07',17339),(174761,'pretty decent.\r\npiggie for beeing too short, having some small but annoying color overburn issues and no jingle during loader.',0,177,'2005-06-19 17:53:11',17701),(174779,'decent.\r\nif i was on a good mood i could even thumb it for the cloud scene and the duck.3ds joke. but i see no reason to ever play this again right now, so piggie.',0,177,'2005-06-19 19:17:42',17704),(175166,'the intensity was nice. overall looked kinda virneiish, which should be taken as a compliment. could have used some more effects, or maybe video animation. but its pretty decent.',0,177,'2005-06-23 20:15:48',3805),(175167,' ',1,177,'2005-06-23 20:16:41',3805),(175169,' ',1,177,'2005-06-23 20:28:48',13940),(175245,'i like the concept and most of the scenes. but i can see why you say its unfinished. looking forward to check that remix if it ever comes out.',0,177,'2005-06-24 13:08:53',13726),(175456,'ROTFL\r\nbest demo ever!',1,177,'2005-06-26 01:13:14',17739),(175542,'skrb: up till 99 i believe there was atleast one demoparty in romania called dracula.. the scene just died off like it happened to so many other countries...',0,177,'2005-06-26 17:59:47',17739),(175561,'hyde: we like good jokeprods.',0,177,'2005-06-26 19:13:54',17739),(175564,'not 404 anymore.\r\npretty cute for a fast prod',1,177,'2005-06-26 19:41:03',17582),(175624,'so they do still have demoparties, embebbed into commercial lans.. wondering where the prods are...',0,177,'2005-06-27 02:28:21',17739),(176050,'crash middle. radeon x800pro',0,177,'2005-06-30 04:49:23',17753),(176051,'there. i bothered taking a snapshot this time, are you happy you asked for it now blala?',0,177,'2005-06-30 05:37:15',17840),(176052,'you all seem to be mistaking \\\"voyage in storm\\\" with this one \\\"three\\\" which actually won convention96.. that\\\'s what it says on their homepage atleast...',0,177,'2005-06-30 05:55:37',2561),(176053,'radeon x800pro\r\n[img]http://www.scene.org/~ps/mrtheplague.jpg[/img]\r\n',0,177,'2005-06-30 06:23:20',17835),(176105,'instant classic',1,177,'2005-06-30 21:08:59',17846),(176109,'no it aint, this one was specially recompiled for bytefall.. its not the same as the tp one. or atleast so claims the nfo file.. wasnt able to run it either on dosbox or winuae (was thinking 4k compo was pc only at bytefall but lkr only does amiga so i dunno)',0,177,'2005-06-30 21:38:55',17848),(176156,'prolly just a rerelease of same binary with diferent nfo file. kinda justified considering what happened with amiga 4k compo at tp..',0,177,'2005-07-01 02:02:11',17848),(176157,'great intro. awesome graphics by ellyn!',1,177,'2005-07-01 02:58:15',17858),(176434,' ',1,177,'2005-07-04 01:37:20',17893),(176435,' ',1,177,'2005-07-04 01:51:32',17901),(176438,'^o^',1,177,'2005-07-04 02:45:50',4687),(176440,' ',1,177,'2005-07-04 04:03:21',17896),(176470,' ',1,177,'2005-07-04 15:44:34',1966),(176475,'i managed to make it run\r\nbut it didnt really work for me as an impressive demo',0,177,'2005-07-04 16:00:53',1940),(176484,' ',1,177,'2005-07-04 21:14:53',17909),(176485,' ',1,177,'2005-07-04 21:15:46',17910),(176504,'abit too cheesy',0,177,'2005-07-05 01:13:37',1930),(176632,'i dont even remember it, thats how much of an impression it left...',0,177,'2005-07-06 05:17:02',16349),(176688,'nice to see something new from tristar.\r\nwill get slaughtered with negative comments regarding rehashing of oldskool flavor, and too little scenes, and lack of audiovisual syncronicity though.\r\nlooking forward to seeing more tristar intros!',0,177,'2005-07-06 20:42:00',17946),(177035,'preacher was drunk and bored again :)',0,177,'2005-07-08 14:09:06',17962),(177040,'alien: BLASPHEMY! HiRMu DOMINATES! NiR!',1,177,'2005-07-08 14:19:18',15098),(177346,'fuckings to orgas for always having it same date as bunzli! :(',1,177,'2005-07-10 14:25:18',17982),(177415,' ',1,177,'2005-07-11 01:01:21',17980),(177527,'when i feel that i have way too much free time i watch prods like this and realize that actually, i am not alone bearing the curse of shamelessly missusing free time on creating and experiencing random pieces of audiovisual art such as this masterpiece.\r\ngambare fairlight gambare',0,177,'2005-07-11 23:40:32',17990),(177584,'