Fixed double-includes inn tutorials.

This commit is contained in:
Garth Minette
2022-02-08 18:40:58 -08:00
parent a1809feefe
commit 002dc38511
10 changed files with 466 additions and 43 deletions

View File

@@ -6,8 +6,8 @@
A number of advanced features in BOSL2 rely on paths, which are just ordered lists of points.
First-off, some terminology:
- A 2D point is a vectors of X and Y axis position values. ie: `[3,4]` or `[7,-3]`.
- A 3D point is a vectors of X, Y and Z axis position values. ie: `[3,4,2]` or `[-7,5,3]`.
- A 2D point is a vector of X and Y axis position values. ie: `[3,4]` or `[7,-3]`.
- A 3D point is a vector of X, Y and Z axis position values. ie: `[3,4,2]` or `[-7,5,3]`.
- A 2D path is simply a list of two or more 2D points. ie: `[[5,7], [1,-5], [-5,6]]`
- A 3D path is simply a list of two or more 3D points. ie: `[[5,7,-1], [1,-5,3], [-5,6,1]]`
- A polygon is a 2D (or planar 3D) path where the last point is assumed to connect to the first point.
@@ -18,6 +18,7 @@ A path can be hard to visualize, since it's just a bunch of numbers in the sourc
One way to see the path is to pass it to `polygon()`:
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
polygon(path);
```
@@ -26,6 +27,7 @@ Sometimes, however, it's easier to see just the path itself. For this, you can
At its most basic, `stroke()` just shows the path's line segments:
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path);
```
@@ -33,6 +35,7 @@ stroke(path);
You can vary the width of the drawn path with the `width=` argument:
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, width=3);
```
@@ -40,6 +43,7 @@ stroke(path, width=3);
You can vary the line length along the path by giving a list of widths, one per point:
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, width=[3,2,1,2,3]);
```
@@ -47,6 +51,7 @@ stroke(path, width=[3,2,1,2,3]);
If a path is meant to represent a closed polygon, you can use `closed=true` to show it that way:
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, closed=true);
```
@@ -54,26 +59,31 @@ stroke(path, closed=true);
The ends of the drawn path are normally capped with a "round" endcap, but there are other options:
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, endcaps="round");
```
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, endcaps="butt");
```
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, endcaps="line");
```
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, endcaps="tail");
```
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, endcaps="arrow2");
```
@@ -83,16 +93,19 @@ For more standard supported endcap options, see the docs for [`stroke()`](shapes
The start and ending endcaps can be specified individually or separately, using `endcap1=` and `endcap2=`:
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, endcap1="butt", endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
stroke(path, endcap1="tail", endcap2="arrow");
```
@@ -100,6 +113,7 @@ stroke(path, endcap1="tail", endcap2="arrow");
The size of the endcaps will be relative to the width of the line where the endcap is to be placed:
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
widths = [1, 1.25, 1.5, 1.75, 2];
stroke(path, width=widths, endcaps="arrow2");
@@ -114,6 +128,7 @@ line width size.
Untrimmed:
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
dblarrow = [[0,0], [2,-3], [0.5,-2.3], [2,-4], [0.5,-3.5], [-0.5,-3.5], [-2,-4], [-0.5,-2.3], [-2,-3]];
stroke(path, endcaps=dblarrow);
@@ -122,6 +137,7 @@ stroke(path, endcaps=dblarrow);
Trimmed:
```openscad-2D
include <BOSL2/std.scad>
path = [[0,0], [-10,10], [0,20], [10,20], [10,10]];
dblarrow = [[0,0], [2,-3], [0.5,-2.3], [2,-4], [0.5,-3.5], [-0.5,-3.5], [-2,-4], [-0.5,-2.3], [-2,-3]];
stroke(path, trim=3.5, endcaps=dblarrow);
@@ -131,36 +147,43 @@ stroke(path, trim=3.5, endcaps=dblarrow);
BOSL2 will let you get the perimeter polygon for almost all of the standard 2D shapes simply by calling them like a function:
```openscad-2D
include <BOSL2/std.scad>
path = square(40, center=true);
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = rect([40,30], rounding=5);
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = trapezoid(w1=40, w2=20, h=30);
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = circle(d=50);
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = ellipse(d=[50,30]);
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = pentagon(d=50);
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = star(n=5, step=2, d=50);
stroke(path, closed=true, endcap2="arrow2");
```
@@ -169,11 +192,13 @@ stroke(path, closed=true, endcap2="arrow2");
Often, when you are constructing a path, you will want to add an arc. The `arc()` command lets you do that:
```openscad-2D
include <BOSL2/std.scad>
path = arc(r=30, angle=120);
stroke(path, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = arc(d=60, angle=120);
stroke(path, endcap2="arrow2");
```
@@ -181,6 +206,7 @@ stroke(path, endcap2="arrow2");
If you give the `N=` argument, you can control exactly how many points the arc is divided into:
```openscad-2D
include <BOSL2/std.scad>
path = arc(N=5, r=30, angle=120);
stroke(path, endcap2="arrow2");
```
@@ -188,6 +214,7 @@ stroke(path, endcap2="arrow2");
With the `start=` argument, you can start the arc somewhere other than the X+ axis:
```openscad-2D
include <BOSL2/std.scad>
path = arc(start=45, r=30, angle=120);
stroke(path, endcap2="arrow2");
```
@@ -195,6 +222,7 @@ stroke(path, endcap2="arrow2");
Alternatively, you can give starting and ending angles in a list in the `angle=` argument:
```openscad-2D
include <BOSL2/std.scad>
path = arc(angle=[120,45], r=30);
stroke(path, endcap2="arrow2");
```
@@ -202,6 +230,7 @@ stroke(path, endcap2="arrow2");
The `cp=` argument lets you center the arc somewhere other than the origin:
```openscad-2D
include <BOSL2/std.scad>
path = arc(cp=[10,0], r=30, angle=120);
stroke(path, endcap2="arrow2");
```
@@ -209,6 +238,7 @@ stroke(path, endcap2="arrow2");
The arc can also be given by three points on the arc:
```openscad-2D
include <BOSL2/std.scad>
pts = [[-15,10],[0,20],[35,-5]];
path = arc(points=pts);
stroke(path, endcap2="arrow2");
@@ -222,6 +252,7 @@ turtle or cursor walking a path. It can "move" forward or backward, or turn "le
place:
```openscad-2D
include <BOSL2/std.scad>
path = turtle([
"move", 10,
"left", 90,
@@ -240,6 +271,7 @@ The position and the facing of the turtle/cursor updates after each command. Th
commands can also have default distances or angles given:
```openscad-2D
include <BOSL2/std.scad>
path = turtle([
"angle",360/6,
"length",10,
@@ -255,6 +287,7 @@ stroke(path, endcap2="arrow2");
You can use "scale" to relatively scale up the default motion length:
```openscad-2D
include <BOSL2/std.scad>
path = turtle([
"angle",360/6,
"length",10,
@@ -272,6 +305,7 @@ stroke(path, endcap2="arrow2");
Sequences of commands can be repeated using the "repeat" command:
```openscad-2D
include <BOSL2/std.scad>
path=turtle([
"angle",360/5,
"length",10,
@@ -283,6 +317,7 @@ stroke(path, endcap2="arrow2");
More complicated commands also exist, including those that form arcs:
```openscad-2D
include <BOSL2/std.scad>
path = turtle([
"move", 10,
"left", 90,
@@ -299,16 +334,19 @@ A comprehensive list of supported turtle commands can be found in the docs for [
To translate a path, you can just pass it to the `move()` (or up/down/left/right/fwd/back) function in the `p=` argument:
```openscad-2D
include <BOSL2/std.scad>
path = move([-15,-30], p=square(50,center=true));
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = fwd(30, p=square(50,center=true));
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = left(30, p=square(50,center=true));
stroke(path, closed=true, endcap2="arrow2");
```
@@ -316,16 +354,19 @@ stroke(path, closed=true, endcap2="arrow2");
To scale a path, you can just pass it to the `scale()` (or [xyz]scale) function in the `p=` argument:
```openscad-2D
include <BOSL2/std.scad>
path = scale([1.5,0.75], p=square(50,center=true));
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = xscale(1.5, p=square(50,center=true));
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = yscale(1.5, p=square(50,center=true));
stroke(path, closed=true, endcap2="arrow2");
```
@@ -333,11 +374,13 @@ stroke(path, closed=true, endcap2="arrow2");
To rotate a path, just can pass it to the `rot()` (or [xyz]rot) function in the `p=` argument:
```openscad-2D
include <BOSL2/std.scad>
path = rot(30, p=square(50,center=true));
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = zrot(30, p=square(50,center=true));
stroke(path, closed=true, endcap2="arrow2");
```
@@ -345,16 +388,19 @@ stroke(path, closed=true, endcap2="arrow2");
To mirror a path, just can pass it to the `mirror()` (or [xyz]flip) function in the `p=` argument:
```openscad-2D
include <BOSL2/std.scad>
path = mirror([1,1], p=trapezoid(w1=40, w2=10, h=25));
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = xflip(p=trapezoid(w1=40, w2=10, h=25));
stroke(path, closed=true, endcap2="arrow2");
```
```openscad-2D
include <BOSL2/std.scad>
path = yflip(p=trapezoid(w1=40, w2=10, h=25));
stroke(path, closed=true, endcap2="arrow2");
```
@@ -362,16 +408,19 @@ stroke(path, closed=true, endcap2="arrow2");
You can get raw transformation matrices for various transformations by calling them like a function without a `p=` argument:
```openscad-2D
include <BOSL2/std.scad>
mat = move([5,10,0]);
multmatrix(mat) square(50,center=true);
```
```openscad-2D
include <BOSL2/std.scad>
mat = scale([1.5,0.75,1]);
multmatrix(mat) square(50,center=true);
```
```openscad-2D
include <BOSL2/std.scad>
mat = rot(30);
multmatrix(mat) square(50,center=true);
```
@@ -379,6 +428,7 @@ multmatrix(mat) square(50,center=true);
Raw transformation matrices can be multiplied together to precalculate a compound transformation. For example, to scale a shape, then rotate it, then translate the result, you can do something like:
```openscad-2D
include <BOSL2/std.scad>
mat = move([5,10,0]) * rot(30) * scale([1.5,0.75,1]);
multmatrix(mat) square(50,center=true);
```
@@ -386,6 +436,7 @@ multmatrix(mat) square(50,center=true);
To apply a compound transformation matrix to a path, you can use the `apply()` function:
```openscad-2D
include <BOSL2/std.scad>
mat = move([5,10]) * rot(30) * scale([1.5,0.75]);
path = square(50,center=true);
tpath = apply(mat, path);
@@ -401,6 +452,7 @@ XORed against all the others. You can display a region using the `region()` mod
If you have a region with one polygon fully inside another, it makes a hole:
```openscad-2D
include <BOSL2/std.scad>
rgn = [square(50,center=true), circle(d=30)];
region(rgn);
```
@@ -408,6 +460,7 @@ region(rgn);
If you have a region with multiple polygons that are not contained by any others, they make multiple discontiguous shapes:
```openscad-2D
include <BOSL2/std.scad>
rgn = [
move([-30, 20], p=square(20,center=true)),
move([ 0,-20], p=trapezoid(w1=20, w2=10, h=20)),
@@ -419,6 +472,7 @@ region(rgn);
Region polygons can be nested abitrarily deep, in multiple discontiguous shapes:
```openscad-2D
include <BOSL2/std.scad>
rgn = [
for (d=[50:-10:10]) left(30, p=circle(d=d)),
for (d=[50:-10:10]) right(30, p=circle(d=d))
@@ -429,6 +483,7 @@ region(rgn);
A region with crossing polygons is somewhat poorly formed, but the intersection(s) of the polygons become holes:
```openscad-2D
include <BOSL2/std.scad>
rgn = [
left(15, p=circle(d=50)),
right(15, p=circle(d=50))
@@ -441,6 +496,7 @@ Similarly to how OpenSCAD can perform operations like union/difference/intersect
the BOSL2 library lets you perform those same operations on regions:
```openscad-2D
include <BOSL2/std.scad>
rgn1 = [for (d=[40:-10:10]) circle(d=d)];
rgn2 = [square([60,12], center=true)];
rgn = union(rgn1, rgn2);
@@ -448,6 +504,7 @@ region(rgn);
```
```openscad-2D
include <BOSL2/std.scad>
rgn1 = [for (d=[40:-10:10]) circle(d=d)];
rgn2 = [square([60,12], center=true)];
rgn = difference(rgn1, rgn2);
@@ -455,6 +512,7 @@ region(rgn);
```
```openscad-2D
include <BOSL2/std.scad>
rgn1 = [for (d=[40:-10:10]) circle(d=d)];
rgn2 = [square([60,12], center=true)];
rgn = intersection(rgn1, rgn2);
@@ -462,6 +520,7 @@ region(rgn);
```
```openscad-2D
include <BOSL2/std.scad>
rgn1 = [for (d=[40:-10:10]) circle(d=d)];
rgn2 = [square([60,12], center=true)];
rgn = exclusive_or(rgn1, rgn2);
@@ -469,6 +528,7 @@ region(rgn);
```
```openscad-2D
include <BOSL2/std.scad>
orig_rgn = [star(n=5, step=2, d=50)];
rgn = offset(orig_rgn, r=-3, closed=true);
color("blue") region(orig_rgn);
@@ -479,6 +539,7 @@ You can use regions for several useful things. If you wanted a grid of holes in
form the shape given by a region, you can do that with `grid2d()`:
```openscad-3D
include <BOSL2/std.scad>
rgn = [
circle(d=100),
star(n=5,step=2,d=100,spin=90)
@@ -492,6 +553,7 @@ difference() {
You can also sweep a region through 3-space to make a solid:
```openscad-3D
include <BOSL2/std.scad>
$fa=1; $fs=1;
rgn = [ for (d=[50:-10:10]) circle(d=d) ];
tforms = [