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https://github.com/revarbat/BOSL2.git
synced 2025-08-22 23:43:09 +02:00
Removed translate_points(), scale_points(), rotate_points2d() and rotate_points3d()
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@@ -320,14 +320,14 @@ module regular_polyhedron(
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in_radius = entry[5];
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if (draw){
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if (rounding==0)
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polyhedron(translate_points(scaled_points, translation), faces = face_triangles);
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polyhedron(move(p=scaled_points, translation), faces = face_triangles);
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else {
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fn = segs(rounding);
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rounding = rounding/cos(180/fn);
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adjusted_scale = 1 - rounding / in_radius;
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minkowski(){
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sphere(r=rounding, $fn=fn);
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polyhedron(translate_points(adjusted_scale*scaled_points,translation), faces = face_triangles);
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polyhedron(move(p=adjusted_scale*scaled_points,translation), faces = face_triangles);
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}
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}
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}
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@@ -335,13 +335,13 @@ module regular_polyhedron(
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maxrange = repeat ? len(faces)-1 : $children-1;
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for(i=[0:1:maxrange]) {
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// Would like to orient so an edge (longest edge?) is parallel to x axis
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facepts = translate_points(select(scaled_points, faces[i]), translation);
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facepts = move(p=select(scaled_points, faces[i]), translation);
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center = mean(facepts);
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rotatedface = rotate_points3d(translate_points(facepts,-center), from=face_normals[i], to=[0,0,1]);
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rotatedface = rot(p=move(p=facepts,-center), from=face_normals[i], to=[0,0,1]);
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clockwise = sortidx([for(pt=rotatedface) -atan2(pt.y,pt.x)]);
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$face = rotate_children?
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path2d(select(rotatedface,clockwise)) :
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select(translate_points(facepts,-center), clockwise);
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select(move(p=facepts,-center), clockwise);
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$faceindex = i;
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$center = -translation-center;
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translate(center)
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@@ -681,15 +681,15 @@ function regular_polyhedron_info(
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facedown = facedown == true ? (stellate==false? entry[facevertices][0] : 3) : facedown,
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down_direction = facedown == false? [0,0,-1] :
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faces_normals_vertices[1][search(facedown, faces_vertex_count)[0]],
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scaled_points = scalefactor * rotate_points3d(faces_normals_vertices[2], from=down_direction, to=[0,0,-1]),
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scaled_points = scalefactor * rot(p=faces_normals_vertices[2], from=down_direction, to=[0,0,-1]),
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bounds = pointlist_bounds(scaled_points),
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boundtable = [bounds[0], [0,0,0], bounds[1]],
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translation = [for(i=[0:2]) -boundtable[1+anchor[i]][i]],
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face_normals = rotate_points3d(faces_normals_vertices[1], from=down_direction, to=[0,0,-1]),
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face_normals = rot(p=faces_normals_vertices[1], from=down_direction, to=[0,0,-1]),
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side_length = scalefactor * entry[edgelen]
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)
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info == "fullentry" ? [scaled_points, translation,stellate ? faces : face_triangles, faces, face_normals, side_length*entry[in_radius]] :
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info == "vertices" ? translate_points(scaled_points,translation) :
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info == "vertices" ? move(p=scaled_points,translation) :
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info == "faces" ? faces :
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info == "face normals" ? face_normals :
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info == "in_radius" ? side_length * entry[in_radius] :
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