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remove duplicated tutorial section
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@@ -258,43 +258,6 @@ the vector you specify. Two dimensional attachables, which have no Z vector,
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do not accept the `orient=` argument.
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do not accept the `orient=` argument.
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## Mixing Anchoring, Spin, and Orientation
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When giving `anchor=`, `spin=`, and `orient=`, they are applied anchoring first, spin second,
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then orient last. For example, here's a cube:
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```openscad-3D
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include <BOSL2/std.scad>
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cube([20,20,50]);
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```
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You can center it with an `anchor=CENTER` argument:
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```openscad-3D
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include <BOSL2/std.scad>
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cube([20,20,50], anchor=CENTER);
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```
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Add a 45 degree spin:
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```openscad-3D
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include <BOSL2/std.scad>
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cube([20,20,50], anchor=CENTER, spin=45);
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```
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Now tilt the top up and forward:
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```openscad-3D
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include <BOSL2/std.scad>
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cube([20,20,50], anchor=CENTER, spin=45, orient=UP+FWD);
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```
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For 2D shapes, you can mix `anchor=` with `spin=`, but not with `orient=`.
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```openscad-2D
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include <BOSL2/std.scad>
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square([40,30], anchor=BACK+LEFT, spin=30);
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```
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## Mixing Anchoring, Spin, and Orientation
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## Mixing Anchoring, Spin, and Orientation
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When giving `anchor=`, `spin=`, and `orient=`, they are applied anchoring first, spin second,
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When giving `anchor=`, `spin=`, and `orient=`, they are applied anchoring first, spin second,
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then orient last. For example, here's a cube:
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then orient last. For example, here's a cube:
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