Simplified usages.

This commit is contained in:
Revar Desmera
2019-05-26 13:45:22 -07:00
parent d281978cfb
commit 15b8f9ba67
10 changed files with 81 additions and 81 deletions

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@@ -401,7 +401,7 @@ module bezier_polygon(bezier, splinesteps=16, N=3) {
// Module: linear_extrude_bezier()
// Usage:
// linear_extrude_bezier(bezier, height, [splinesteps], [N], [center], [convexity], [twist], [slices], [scale], [orient], [anchor]);
// linear_extrude_bezier(bezier, height, [splinesteps], [N], [center], [convexity], [twist], [slices], [scale]);
// Description:
// Takes a closed 2D bezier path, centered on the XY plane, and
// extrudes it linearly upwards, forming a solid.
@@ -440,7 +440,7 @@ module linear_extrude_bezier(bezier, height=100, splinesteps=16, N=3, center=und
// Module: revolve_bezier()
// Usage:
// revolve_bezier(bezier, [splinesteps], [N], [convexity], [angle], [orient], [anchor])
// revolve_bezier(bezier, [splinesteps], [N], [convexity], [angle])
// Description:
// Takes a closed 2D bezier and rotates it around the X axis, forming a solid.
// Arguments:
@@ -476,7 +476,7 @@ module revolve_bezier(bezier, splinesteps=16, N=3, convexity=10, angle=360, anch
// Module: rotate_extrude_bezier()
// Usage:
// rotate_extrude_bezier(bezier, splinesteps=16, N=3, convexity=10, angle=360)
// rotate_extrude_bezier(bezier, [splinesteps], [N], [convexity], [angle])
// Description:
// Takes a closed 2D bezier and rotates it around the Z axis, forming a solid.
// Behaves like rotate_extrude(), except for beziers instead of shapes.
@@ -513,7 +513,7 @@ module rotate_extrude_bezier(bezier, splinesteps=16, N=3, convexity=10, angle=36
// Module: revolve_bezier_solid_to_axis()
// Usage:
// revolve_bezier_solid_to_axis(bezier, [splinesteps], [N], [convexity], [angle], [orient], [anchor]);
// revolve_bezier_solid_to_axis(bezier, [splinesteps], [N], [convexity], [angle]);
// Description:
// Takes a 2D bezier and rotates it around the X axis, forming a solid.
// Arguments:
@@ -535,7 +535,7 @@ module revolve_bezier_solid_to_axis(bezier, splinesteps=16, N=3, convexity=10, a
// Module: revolve_bezier_offset_shell()
// Usage:
// revolve_bezier_offset_shell(bezier, offset, [splinesteps], [N], [convexity], [angle], [orient], [anchor]);
// revolve_bezier_offset_shell(bezier, offset, [splinesteps], [N], [convexity], [angle]);
// Description:
// Takes a 2D bezier and rotates it around the X axis, into a hollow shell.
// Arguments:
@@ -799,7 +799,7 @@ function bezier_triangle(tri, splinesteps=16, vertices=[], faces=[]) =
// Function: bezier_patch_flat()
// Usage:
// bezier_patch_flat(size, [N], [orient], [trans]);
// bezier_patch_flat(size, [N], [spin], [orient], [trans]);
// Description:
// Returns a flat rectangular bezier patch of degree `N`, centered on the XY plane.
// Arguments: