diff --git a/skin.scad b/skin.scad index 7f2dd5b1..b10d6d4b 100644 --- a/skin.scad +++ b/skin.scad @@ -3694,21 +3694,7 @@ function associate_vertices(polygons, split, curpoly=0) = // tex = texture("bricks_vnf"); // cyl(d=10,h=15,texture=tex, tex_reps=[4,2],tex_samples=5,rounding=2); // up(7)fwd(-3)right(15)cyl(d=10,h=15,texture=vnf_triangulate(tex), tex_reps=[4,2],tex_samples=5,rounding=2); -// Subsection: Textures from Graphic Images -// The BOSL2 scripts folder contains three scripts for creating texture arrays from graphic images. -// . -// **img2scad.py** is a python script that creates a texture array from most common raster image formats, including gif, png, jpeg. -// . -// **img2scad.html** contains a javascript creates a texture array from any image your browser can render. -// . -// **geotiff2scad.py** is a python script creates a texture array from geotiff depth maps. -// . -// Each of these scripts places a named array in an .scad file with names specified at run time. Use include<> to add the array to your model. -// . -// A globe created using the geotiff2scad.py script to generate the texture array: -// . -// ![Geotiff Example](images/skin/globe_animation.png) -// . +// // Function: texture() // Topics: Textures, Knurling // Synopsis: Produce a standard texture. @@ -5274,7 +5260,21 @@ function _resample_point_array(data, size, col_wrap=false, row_wrap=false) = ] ]; - +// Subsection: Textures from Graphic Images +// The BOSL2 scripts folder contains three scripts for creating texture arrays from graphic images. +// . +// - **img2scad.py** is a python script that creates a texture array from most common raster image formats, including gif, png, jpeg. +// . +// - **img2scad.html** contains a javascript creates a texture array from any image your browser can render. +// . +// - **geotiff2scad.py** is a python script creates a texture array from geotiff depth maps. +// . +// Each of these scripts places a named array in an .scad file with names specified at run time. Use include<> to add the array to your model. +// . +// A globe created using the geotiff2scad.py script to generate the texture array: +// . +// ![Geotiff Example](images/skin/globe_animation.png) +// .