diff --git a/.openscad_docsgen_rc b/.openscad_docsgen_rc index e49a310..1e93946 100644 --- a/.openscad_docsgen_rc +++ b/.openscad_docsgen_rc @@ -69,7 +69,7 @@ PrioritizeFiles: walls.scad wiring.scad DefineHeader(BulletList): Side Effects -DefineHeader(Table;Headers=Anchor Name|Position): Extra Anchors +DefineHeader(Table;Headers=Anchor Name|Position): Named Anchors DefineHeader(Table;Headers=Anchor Type|What it is): Anchor Types DefineHeader(Table;Headers=Name|Definition): Terminology DefineHeader(BulletList): Requirements diff --git a/bottlecaps.scad b/bottlecaps.scad index 0a15080..8e398f9 100644 --- a/bottlecaps.scad +++ b/bottlecaps.scad @@ -31,7 +31,7 @@ include // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -// Extra Anchors: +// Named Anchors: // "tamper-ring" = Centered at the top of the anti-tamper ring channel. // "support-ring" = Centered at the bottom of the support ring. // Example: @@ -160,7 +160,7 @@ function pco1810_neck(wall=2, anchor="support-ring", spin=0, orient=UP) = // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -// Extra Anchors: +// Named Anchors: // "inside-top" = Centered on the inside top of the cap. // Examples: // pco1810_cap(); @@ -236,7 +236,7 @@ function pco1810_cap(h, r, d, wall, texture="none", anchor=BOTTOM, spin=0, orien // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -// Extra Anchors: +// Named Anchors: // "tamper-ring" = Centered at the top of the anti-tamper ring channel. // "support-ring" = Centered at the bottom of the support ring. // Example: @@ -362,7 +362,7 @@ function pco1881_neck(wall=2, anchor="support-ring", spin=0, orient=UP) = // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -// Extra Anchors: +// Named Anchors: // "inside-top" = Centered on the inside top of the cap. // Examples: // pco1881_cap(); @@ -431,7 +431,7 @@ function pco1881_cap(wall=2, texture="none", anchor=BOTTOM, spin=0, orient=UP) = // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -// Extra Anchors: +// Named Anchors: // "support-ring" = Centered at the bottom of the support ring. // Example: // generic_bottle_neck(); @@ -564,7 +564,7 @@ function generic_bottle_neck( // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -// Extra Anchors: +// Named Anchors: // "inside-top" = Centered on the inside top of the cap. // Examples: // generic_bottle_cap(thread_depth=2,neck_od=INCH,height=INCH/2); diff --git a/gears.scad b/gears.scad index 658a039..387d8cc 100644 --- a/gears.scad +++ b/gears.scad @@ -1643,7 +1643,7 @@ module ring_gear2d( // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -// Extra Anchors: +// Named Anchors: // "root" = At the base of the teeth, at the center of rack. // "root-left" = At the base of the teeth, at the left end of the rack. // "root-right" = At the base of the teeth, at the right end of the rack. @@ -1912,7 +1912,7 @@ function rack( // rounding = If true, rack tips and valleys are slightly rounded. Default: true // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` -// Extra Anchors: +// Named Anchors: // "root" = At the height of the teeth, at the center of rack. // "root-left" = At the height of the teeth, at the left end of the rack. // "root-right" = At the height of the teeth, at the right end of the rack. @@ -2363,7 +2363,7 @@ module crown_gear( // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: "pitchbase" // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -// Extra Anchors: +// Named Anchors: // "pitchbase" = With the base of the pitch cone in the XY plane, centered at the origin. This is the natural height for the gear, and the default anchor. // "apex" = At the pitch cone apex for the bevel gear. // "flattop" = At the top of the flat top of the bevel gear. diff --git a/math.scad b/math.scad index d59d159..bb5be7a 100644 --- a/math.scad +++ b/math.scad @@ -1374,7 +1374,7 @@ function quadratic_roots(a,b,c,real=false) = // Function: polynomial() -// Synopsis: Calculates a polynomial equation at a given value. +// Synopsis: Evaluate a polynomial at a real or complex value. // Topics: Math, Complex Numbers // See Also: quadratic_roots(), polynomial(), poly_mult(), poly_div(), poly_add(), poly_roots() // Usage: @@ -1394,7 +1394,7 @@ function polynomial(p,z,k,total) = // Function: poly_mult() -// Synopsis: Returns the polynomial result of multiplying two polynomial equations. +// Synopsis: Compute product of two polynomials, returning a polynomial. // Topics: Math // See Also: quadratic_roots(), polynomial(), poly_mult(), poly_div(), poly_add(), poly_roots() // Usage: @@ -1416,7 +1416,7 @@ function poly_mult(p,q) = // Function: poly_div() -// Synopsis: Returns the polynomial quotient and remainder results of dividing two polynomial equations. +// Synopsis: Returns the polynomial quotient and remainder results of dividing two polynomials. // Topics: Math // See Also: quadratic_roots(), polynomial(), poly_mult(), poly_div(), poly_add(), poly_roots() // Usage: @@ -1457,7 +1457,7 @@ function _poly_trim(p,eps=0) = // Function: poly_add() -// Synopsis: Returns the polynomial sum of adding two polynomial equations. +// Synopsis: Returns the polynomial sum of adding two polynomials. // Topics: Math // See Also: quadratic_roots(), polynomial(), poly_mult(), poly_div(), poly_add(), poly_roots() // Usage: @@ -1475,7 +1475,7 @@ function poly_add(p,q) = // Function: poly_roots() -// Synopsis: Returns all complex number roots of the given real polynomial. +// Synopsis: Returns all complex valued roots of the given real polynomial. // Topics: Math, Complex Numbers // See Also: quadratic_roots(), polynomial(), poly_mult(), poly_div(), poly_add(), poly_roots() // Usage: @@ -1563,7 +1563,8 @@ function _poly_roots(p, pderiv, s, z, tol, i=0) = // parts are zero. You can specify eps, in which case the test is // z.y/(1+norm(z)) < eps. Because // of poor convergence and higher error for repeated roots, such roots may -// be missed by the algorithm because their imaginary part is large. +// be missed by the algorithm because error can make their imaginary parts +// large enough to appear non-zero. // Arguments: // p = polynomial to solve as coefficient list, highest power term first // eps = used to determine whether imaginary parts of roots are zero diff --git a/metric_screws.scad b/metric_screws.scad index 556e5f0..695ba90 100644 --- a/metric_screws.scad +++ b/metric_screws.scad @@ -373,7 +373,7 @@ function get_metric_nut_thickness(size) = lookup(size, [ // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -// Extra Anchors: +// Named Anchors: // "base" = At the base of the head. // "countersunk" = At the head height that would be just barely exposed when countersunk. // Examples: @@ -434,7 +434,7 @@ module generic_screw( // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -// Extra Anchors: +// Named Anchors: // "base" = At the base of the head. // "countersunk" = At the head height that would be just barely exposed when countersunk. // "shank" = At the bottom start of the unthreaded shank. diff --git a/regions.scad b/regions.scad index ba22675..9175da7 100644 --- a/regions.scad +++ b/regions.scad @@ -314,7 +314,7 @@ function force_region(poly) = is_path(poly) ? [poly] : poly; // spin = Rotate this many degrees after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // cp = Centerpoint for determining intersection anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 2D point. Default: "centroid" // atype = Set to "hull" or "intersect" to select anchor type. Default: "hull" -// Extra Anchors: +// Named Anchors: // "origin" = The native position of the region. // Anchor Types: // "hull" = Anchors to the virtual convex hull of the region. diff --git a/rounding.scad b/rounding.scad index c9dae11..cf8e59a 100644 --- a/rounding.scad +++ b/rounding.scad @@ -951,7 +951,7 @@ function _path_join(paths,joint,k=0.5,i=0,result=[],relocate=true,closed=false) // spin = Rotate this many degrees after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // cp = Centerpoint for determining intersection anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 2D point. Default: "centroid" // atype = Set to "hull" or "intersect" to select anchor type. Default: "hull" -// Extra Anchors: +// Named Anchors: // "origin" = The native position of the region. // Anchor Types: // "hull" = Anchors to the virtual convex hull of the region. @@ -1379,7 +1379,7 @@ module offset_stroke(path, width=1, rounded=true, start, end, check_valid=true, // intersect = Anchors to the surface of the linear sweep of the path, ignoring any end roundings. // surf_hull = Anchors to the convex hull of the offset_sweep shape, including end treatments. // surf_intersect = Anchors to the surface of the offset_sweep shape, including any end treatments. -// Extra Anchors: +// Named Anchors: // "base" = Anchor to the base of the shape in its native position, ignoring any "extra" // "top" = Anchor to the top of the shape in its native position, ignoring any "extra" // "zcenter" = Center shape in the Z direction in the native XY position, ignoring any "extra" @@ -2087,7 +2087,7 @@ function _rp_compute_patches(top, bot, rtop, rsides, ktop, ksides, concave) = // orient = Vector to rotate top towards after spin (module only) // atype = Select "hull" or "intersect" anchor types. (module only) Default: "hull" // cp = Centerpoint for determining "intersect" anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 3D point. (module only) Default: "centroid" -// Extra Anchors: +// Named Anchors: // "origin" = The native position of the prism. // Anchor Types: // "hull" = Anchors to the virtual convex hull of the prism. @@ -2802,7 +2802,7 @@ Access to the derivative smoothing parameter? // orient = Vector to rotate top towards after spin (module only) // atype = Select "hull" or "intersect" anchor types. (module only) Default: "hull" // cp = Centerpoint for determining "intersect" anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 3D point. (module only) Default: "centroid" -// Extra Anchors: +// Named Anchors: // "root" = Root point of the joiner prism, pointing out in the direction of the prism axis // "end" = End point of the joiner prism, pointing out in the direction of the prism axis // Example(3D,NoScales): Here is the simplest case, a circular prism with a specified length standing vertically on a plane. diff --git a/screws.scad b/screws.scad index 29109c6..632459c 100644 --- a/screws.scad +++ b/screws.scad @@ -277,7 +277,7 @@ Torx values: https://www.stanleyengineeredfastening.com/-/media/web/sef/resourc // shaft = screw shaft // shank = unthreaded section of shaft (invalid if screw is fully threaded) // threads = threaded section of screw -// Extra Anchors: +// Named Anchors: // "top" = top of screw // "bot" = bottom of screw // "center" = center of screw @@ -803,7 +803,7 @@ module screw(spec, head, drive, thread, drive_size, // shaft = screw shaft // shank = unthreaded section of shaft (invalid if screw is fully threaded) // threads = threaded section of screw -// Extra Anchors: +// Named Anchors: // "top" = top of screw // "bot" = bottom of screw // "center" = center of screw @@ -1037,7 +1037,7 @@ module screw_hole(spec, head, thread, oversize, hole_oversize, head_oversize, // shoulder = the shoulder // shaft = screw shaft // threads = threaded section of screw -// Extra Anchors: +// Named Anchors: // "top" = top of screw // "bot" = bottom of screw // "center" = center of screw diff --git a/shapes2d.scad b/shapes2d.scad index d74aef0..9e2a2ee 100644 --- a/shapes2d.scad +++ b/shapes2d.scad @@ -549,7 +549,7 @@ function ellipse(r, d, realign=false, circum=false, uniform=false, anchor=CENTER // align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin. // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` -// Extra Anchors: +// Named Anchors: // "tip0", "tip1", etc. = Each tip has an anchor, pointing outwards. // "side0", "side1", etc. = The center of each side has an anchor, pointing outwards. // Example(2D): by Outer Size @@ -691,7 +691,7 @@ module regular_ngon(n=6, r, d, or, od, ir, id, side, rounding=0, realign=false, // align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin. // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` -// Extra Anchors: +// Named Anchors: // "tip0" ... "tip4" = Each tip has an anchor, pointing outwards. // "side0" ... "side4" = The center of each side has an anchor, pointing outwards. // Example(2D): by Outer Size @@ -752,7 +752,7 @@ module pentagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip // align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin. // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` -// Extra Anchors: +// Named Anchors: // "tip0" ... "tip5" = Each tip has an anchor, pointing outwards. // "side0" ... "side5" = The center of each side has an anchor, pointing outwards. // Example(2D): by Outer Size @@ -812,7 +812,7 @@ module hexagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip, // align_side = If given as a 2D vector, rotates the whole shape so that the normal of side0 points in that direction. This occurs before spin. // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` -// Extra Anchors: +// Named Anchors: // "tip0" ... "tip7" = Each tip has an anchor, pointing outwards. // "side0" ... "side7" = The center of each side has an anchor, pointing outwards. // Example(2D): by Outer Size @@ -863,7 +863,7 @@ module octagon(r, d, or, od, ir, id, side, rounding=0, realign=false, align_tip, // --- // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` -// Extra Anchors: +// Named Anchors: // "hypot" = Center of angled side, perpendicular to that side. // Example(2D): // right_triangle([40,30]); @@ -1144,7 +1144,7 @@ module trapezoid(h, w1, w2, ang, shift, chamfer=0, rounding=0, flip=false, ancho // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // atype = Choose "hull" or "intersect" anchor methods. Default: "hull" -// Extra Anchors: +// Named Anchors: // "tip0" ... "tip4" = Each tip has an anchor, pointing outwards. // "pit0" ... "pit4" = The inside corner between each tip has an anchor, pointing outwards. // "midpt0" ... "midpt4" = The center-point between each pair of tips has an anchor, pointing outwards. @@ -1439,7 +1439,7 @@ function teardrop2d(r, ang=45, cap_h, d, circum=false, realign=false, anchor=CEN // d1 = diameter of the left-hand circle // d2 = diameter of the right-hand circle // D = diameter of the joining arcs -// Extra Anchors: +// Named Anchors: // "left" = center of the left circle // "right" = center of the right circle // Example(2D,NoAxes): This first example shows how the egg is constructed from two circles and two joining arcs. @@ -1930,7 +1930,7 @@ function _superformula(theta,m1,m2,n1,n2=1,n3=1,a=1,b=1) = // d = Diameter of the shape. Scale shape to fit in a circle of diameter d. // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` -// Extra Anchors: +// Named Anchors: // "tip0", "tip1", etc. = Each tip has an anchor, pointing outwards. // Examples(2D): // reuleaux_polygon(n=3, r=50); @@ -2025,7 +2025,7 @@ function reuleaux_polygon(n=3, r, d, anchor=CENTER, spin=0) = // script = The script the text is in. Default: `"latin"` // anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `"baseline"` // spin = Rotate this many degrees around the Z axis. See [spin](attachments.scad#subsection-spin). Default: `0` -// Extra Anchors: +// Named Anchors: // "baseline" = Anchors at the baseline of the text, at the start of the string. // str("baseline",VECTOR) = Anchors at the baseline of the text, modified by the X and Z components of the appended vector. // Examples(2D): diff --git a/shapes3d.scad b/shapes3d.scad index adae16b..d45589a 100644 --- a/shapes3d.scad +++ b/shapes3d.scad @@ -1120,7 +1120,7 @@ function rect_tube( // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // -// Extra Anchors: +// Named Anchors: // "hypot" = Center of angled wedge face, perpendicular to that face. // "hypot_left" = Left side of angled wedge face, bisecting the angle between the left side and angled faces. // "hypot_right" = Right side of angled wedge face, bisecting the angle between the right side and angled faces. @@ -2741,7 +2741,7 @@ function torus( // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // -// Extra Anchors: +// Named Anchors: // "cap" = The center of the top of the cap, oriented with the cap face normal. // "cap_fwd" = The front edge of the cap. // "cap_back" = The back edge of the cap. @@ -2862,7 +2862,7 @@ function teardrop(h, r, ang=45, cap_h, r1, r2, d, d1, d2, cap_h1, cap_h2, chamf // spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // -// Extra Anchors: +// Named Anchors: // "cap" = The center of the top of the cap, oriented with the cap face normal. // "tip" = The position where an un-capped onion would come to a point, oriented in the direction the point is from the center. // diff --git a/skin.scad b/skin.scad index d131dc7..00a151e 100644 --- a/skin.scad +++ b/skin.scad @@ -163,7 +163,7 @@ // atype = Select "hull" or "intersect" anchor types. Default: "hull" // cp = Centerpoint for determining "intersect" anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 3D point. Default: "centroid" // style = vnf_vertex_array style. Default: "min_edge" -// Extra Anchors: +// Named Anchors: // "origin" = The native position of the shape. // Anchor Types: // "hull" = Anchors to the virtual convex hull of the shape. @@ -564,7 +564,7 @@ function skin(profiles, slices, refine=1, method="direct", sampling, caps, close // "hull" = Anchors to the virtual convex hull of the shape. // "intersect" = Anchors to the surface of the shape. // "bbox" = Anchors to the bounding box of the extruded shape. -// Extra Anchors: +// Named Anchors: // "origin" = Centers the extruded shape vertically only, but keeps the original path positions in the X and Y. Oriented UP. // "original_base" = Keeps the original path positions in the X and Y, but at the bottom of the extrusion. Oriented UP. // Example: Extruding a Compound Region. @@ -886,7 +886,7 @@ function linear_sweep( // anchor = Translate so anchor point is at the origin. Default: "origin" // spin = Rotate this many degrees around Z axis after anchor. Default: 0 // orient = Vector to rotate top towards after spin (module only) -// Extra Anchors: +// Named Anchors: // "origin" = The native position of the shape. // Anchor Types: // "hull" = Anchors to the virtual convex hull of the shape. @@ -1496,7 +1496,7 @@ module spiral_sweep(poly, h, r, turns=1, taper, r1, r2, d, d1, d2, internal=fals // Anchor Types: // "hull" = Anchors to the virtual convex hull of the shape. // "intersect" = Anchors to the surface of the shape. -// Extra Anchors: +// Named Anchors: // "origin" = The native position of the shape // "start" = When `closed==false`, the origin point of the shape, on the starting face of the object // "end" = When `closed==false`, the origin point of the shape, on the ending face of the object @@ -2045,7 +2045,7 @@ function path_sweep(shape, path, method="incremental", normal, closed, twist=0, // orient = Vector to rotate top towards after spin // atype = Select "hull" or "intersect" anchor types. Default: "hull" // cp = Centerpoint for determining "intersect" anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 3D point. Default: "centroid" -// Extra Anchors: +// Named Anchors: // "origin" = The native position of the shape. // Anchor Types: // "hull" = Anchors to the virtual convex hull of the shape. @@ -2178,7 +2178,7 @@ function _ofs_face_edge(face,firstlen,second=false) = // anchor = Translate so anchor point is at the origin. Default: "origin" // spin = Rotate this many degrees around Z axis after anchor. Default: 0 // orient = Vector to rotate top towards after spin (module only) -// Extra Anchors: +// Named Anchors: // "origin" = The native position of the shape. // Anchor Types: // "hull" = Anchors to the virtual convex hull of the shape. @@ -3877,7 +3877,7 @@ function texture(tex, n, border, gap, roughness, inset) = /// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER` /// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0` /// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` -/// Extra Anchors: +/// Named Anchors: /// "centroid_top" = The centroid of the top of the shape, oriented UP. /// "centroid" = The centroid of the center of the shape, oriented UP. /// "centroid_bot" = The centroid of the bottom of the shape, oriented DOWN. diff --git a/vnf.scad b/vnf.scad index a2f7ab9..3ef2290 100644 --- a/vnf.scad +++ b/vnf.scad @@ -1063,7 +1063,7 @@ function _slice_3dpolygons(polys, dir, cuts) = // Anchor Types: // "hull" = Anchors to the virtual convex hull of the shape. // "intersect" = Anchors to the surface of the shape. -// Extra Anchors: +// Named Anchors: // "origin" = Anchor at the origin, oriented UP. module vnf_polyhedron(vnf, convexity=2, cp="centroid", anchor="origin", spin=0, orient=UP, atype="hull") { vnf = is_vnf_list(vnf)? vnf_join(vnf) : vnf; diff --git a/walls.scad b/walls.scad index d14d72e..c1748fe 100644 --- a/walls.scad +++ b/walls.scad @@ -256,7 +256,7 @@ module sparse_cuboid(size, dir=RIGHT, strut=5, maxang=30, max_bridge=20, // orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP` // atype = Select "hull", "intersect" anchor types. Default: "hull" // cp = Centerpoint for determining "intersect" anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 3D point. Default: "centroid" -// Extra Anchors: +// Named Anchors: // "base" = Anchor to the base of the shape in its native position // "top" = Anchor to the top of the shape in its native position // "zcenter" = Center shape in the Z direction in the native XY position (default)