normalized project_plane and lift_plane to match other transform

functions.
This commit is contained in:
Adrian Mariano
2021-04-21 22:49:06 -04:00
parent 94abf65857
commit 493ef62826
8 changed files with 158 additions and 140 deletions

View File

@@ -179,112 +179,131 @@ function xy_to_polar(x,y=undef) = let(
// Function: project_plane()
// Usage: With the plane defined by 3 Points
// pt = project_plane(point, a, b, c);
// Usage: With the plane defined by Pointlist
// pt = project_plane(point, POINTLIST);
// Usage: With the plane defined by Plane Definition [A,B,C,D] Where Ax+By+Cz=D
// pt = project_plane(point, PLANE);
// Topics: Coordinates, Points, Paths
// See Also: lift_plane()
// Usage:
// xy = project_plane(plane, p);
// Usage: To get a transform matrix
// M = project_plane(plane)
// Description:
// Converts the given 3D points from global coordinates to the 2D planar coordinates of the closest
// points on the plane. This coordinate system can be useful in taking a set of nearly coplanar
// points, and converting them to a pure XY set of coordinates for manipulation, before converting
// them back to the original 3D plane. The parameter `point` may be a single point or a list of points
// The plane may be given in one of three ways:
// - by three points, `a`, `b`, and `c`, the planar coordinate system will have `[0,0]` at point `a`, and the Y+ axis will be towards point `b`.
// - by a list of points passed by `a`, finds three reasonably spaced non-collinear points in the list and uses them as points `a`, `b`, and `c` as above.
// - by a plane definition `[A,B,C,D]` passed by `a` where `Ax+By+Cz=D`, the closest point on that plane to the global origin at `[0,0,0]` will be the planar coordinate origin `[0,0]`.
// Maps the provided 3d point(s) from 3D coordinates to a 2d coordinate system defined by `plane`. Points that are not
// on the specified plane will be projected orthogonally onto the plane. This coordinate system is useful if you need
// to perform 2d operations on a coplanar set of data. After those operations are done you can return the data
// to 3d with `lift_plane()`. You could also use this to force approximately coplanar data to be exactly coplanar.
// The parameter p can be a point, path, region, bezier patch or VNF.
// The plane can be specified as
// - A list of three points. The planar coordinate system will have [0,0] at plane[0], and plane[1] will lie on the Y+ axis.
// - A list of coplanar points that define a plane (not-collinear)
// - A plane definition `[A,B,C,D]` where `Ax+By+CZ=D`. The closest point on that plane to the origin will map to the origin in the new coordinate system.
// .
// If you omit the point specification then `project_plane()` returns a rotation matrix that maps the specified plane to the XY plane.
// Note that if you apply this transformation to data lying on the plane it will produce 3D points with the Z coordinate of zero.
// Topics: Coordinates, Points, Paths
// See Also: project_plane(), projection_on_plane()
// Arguments:
// point = The 3D point, or list of 3D points to project into the plane's 2D coordinate system.
// a = A 3D point that the plane passes through or a list of points or a plane definition vector.
// b = A 3D point that the plane passes through. Used to define the plane.
// c = A 3D point that the plane passes through. Used to define the plane.
// plane = plane specification or point list defining the plane
// p = 3D point, path, region, VNF or bezier patch to project
// Example:
// pt = [5,-5,5];
// a=[0,0,0]; b=[10,-10,0]; c=[10,0,10];
// xy = project_plane(pt, a, b, c);
// xy2 = project_plane(pt, [a,b,c]);
// Example(3D):
// points = move([10,20,30], p=yrot(25, p=path3d(circle(d=100, $fn=36))));
// plane = plane_from_normal([1,0,1]);
// proj = project_plane(points,plane);
// n = plane_normal(plane);
// cp = centroid(proj);
// color("red") move_copies(points) sphere(d=2,$fn=12);
// color("blue") rot(from=UP,to=n,cp=cp) move_copies(proj) sphere(d=2,$fn=12);
// move(cp) {
// rot(from=UP,to=n) {
// anchor_arrow(30);
// %cube([120,150,0.1],center=true);
// }
// }
function project_plane(point, a, b, c) =
is_undef(b) && is_undef(c) && is_list(a)? let(
mat = is_vector(a,4)? plane_transform(a) :
assert(is_path(a) && len(a)>=3)
plane_transform(plane_from_points(a)),
pts = is_vector(point)? point2d(apply(mat,point)) :
is_path(point)? path2d(apply(mat,point)) :
is_region(point)? [for (x=point) path2d(apply(mat,x))] :
assert(false, "point must be a 3D point, path, or region.")
) pts :
assert(is_vector(a))
assert(is_vector(b))
assert(is_vector(c))
assert(is_vector(point)||is_path(point))
let(
u = unit(b-a),
v = unit(c-a),
n = unit(cross(u,v)),
w = unit(cross(n,u)),
relpoint = apply(move(-a),point)
) relpoint * transpose([w,u]);
// xy = project_plane([a,b,c],pt);
// Example(3D): The yellow points in 3D project onto the red points in 2D
// M = [[-1, 2, -1, -2], [-1, -3, 2, -1], [2, 3, 4, 53], [0, 0, 0, 1]];
// data = apply(M,path3d(circle(r=10, $fn=20)));
// move_copies(data) sphere(r=1);
// color("red") move_copies(project_plane(data, data)) sphere(r=1);
// Example:
// xyzpath = move([10,20,30], p=yrot(25, p=path3d(circle(d=100))));
// mat = project_plane(xyzpath);
// xypath = path2d(apply(mat, xyzpath));
// #stroke(xyzpath,closed=true);
// stroke(xypath,closed=true);
function project_plane(plane,p) =
is_matrix(plane,3,3) && is_undef(p) ? // no data, 3 points given
assert(!collinear(plane),"Points defining the plane must not be collinear")
let(
v = plane[2]-plane[0],
y = unit(plane[1]-plane[0]), // y axis goes to point b
x = unit(v-(v*y)*y) // x axis
)
affine3d_frame_map(x,y) * move(-plane[0])
: is_vector(plane,4) && is_undef(p) ? // no data, plane given in "plane"
assert(_valid_plane(plane), "Plane is not valid")
let(
n = point3d(plane),
cp = n * plane[3] / (n*n)
)
rot(from=n, to=UP) * move(-cp)
: is_path(plane,3) && is_undef(p) ? // no data, generic point list plane
assert(len(plane)>=3, "Need three points to define a plane")
let(plane = plane_from_points(plane))
assert(is_def(plane), "Point list is not coplanar")
project_plane(plane)
: assert(is_def(p), str("Invalid plane specification",plane))
is_vnf(p) ? [project_plane(plane,p[0]), p[1]]
: is_list(p) && is_list(p[0]) && is_vector(p[0][0],3) ? // bezier patch or region
[for(plist=p) project_plane(plane,plist)]
: assert(is_vector(p,3) || is_path(p,3),str("Data must be a 3d point, path, region, vnf or bezier patch",p))
is_matrix(plane,3,3) ?
assert(!collinear(plane),"Points defining the plane must not be collinear")
let(
v = plane[2]-plane[0],
y = unit(plane[1]-plane[0]), // y axis goes to point b
x = unit(v-(v*y)*y) // x axis
) move(-plane[0],p) * transpose([x,y])
: is_vector(p) ? point2d(apply(project_plane(plane),p))
: path2d(apply(project_plane(plane),p));
// Function: lift_plane()
// Usage: With 3 Points
// xyz = lift_plane(point, a, b, c);
// Usage: With Pointlist
// xyz = lift_plane(point, POINTLIST);
// Usage: With Plane Definition [A,B,C,D] Where Ax+By+Cz=D
// xyz = lift_plane(point, PLANE);
// Usage:
// xyz = lift_plane(plane, p);
// Usage: to get transform matrix
// M = lift_plane(plane);
// Topics: Coordinates, Points, Paths
// See Also: project_plane()
// Description:
// Converts the given 2D point from planar coordinates to the global 3D coordinates of the point on the plane.
// Can be called one of three ways:
// - Given three points, `a`, `b`, and `c`, the planar coordinate system will have `[0,0]` at point `a`, and the Y+ axis will be towards point `b`.
// - Given a list of points, finds three non-collinear points in the list and uses them as points `a`, `b`, and `c` as above.
// - Given a plane definition `[A,B,C,D]` where `Ax+By+Cz=D`, the closest point on that plane to the global origin at `[0,0,0]` will be the planar coordinate origin `[0,0]`.
// Converts the given 2D point on the plane to 3D coordinates of the specified plane.
// The parameter p can be a point, path, region, bezier patch or VNF.
// The plane can be specified as
// - A list of three points. The planar coordinate system will have [0,0] at plane[0], and plane[1] will lie on the Y+ axis.
// - A list of coplanar points that define a plane (not-collinear)
// - A plane definition `[A,B,C,D]` where `Ax+By+CZ=D`. The closest point on that plane to the origin will map to the origin in the new coordinate system.
// If you do not supply `p` then you get a transformation matrix which operates in 3D, assuming that the Z coordinate of the points is zero.
// This matrix is a rotation, the inverse of the one produced by project_plane.
// Arguments:
// point = The 2D point, or list of 2D points in the plane's coordinate system to get the 3D position of.
// a = A 3D point that the plane passes through. Used to define the plane.
// b = A 3D point that the plane passes through. Used to define the plane.
// c = A 3D point that the plane passes through. Used to define the plane.
function lift_plane(point, a, b, c) =
is_undef(b) && is_undef(c) && is_list(a)? let(
mat = is_vector(a,4)? plane_transform(a) :
assert(is_path(a) && len(a)>=3)
plane_transform(plane_from_points(a)),
imat = matrix_inverse(mat),
pts = is_vector(point)? apply(imat,point3d(point)) :
is_path(point)? apply(imat,path3d(point)) :
is_region(point)? [for (x=point) apply(imat,path3d(x))] :
assert(false, "point must be a 2D point, path, or region.")
) pts :
assert(is_vector(a))
assert(is_vector(b))
assert(is_vector(c))
assert(is_vector(point)||is_path(point))
let(
u = unit(b-a),
v = unit(c-a),
n = unit(cross(u,v)),
w = unit(cross(n,u)),
remapped = point*[w,u]
) apply(move(a),remapped);
// plane = Plane specification or list of points to define a plane
// p = points, path, region, VNF, or bezier patch to transform.
function lift_plane(plane, p) =
is_matrix(plane,3,3) && is_undef(p) ? // no data, 3 p given
let(
v = plane[2]-plane[0],
y = unit(plane[1]-plane[0]), // y axis goes to point b
x = unit(v-(v*y)*y) // x axis
)
move(plane[0]) * affine3d_frame_map(x,y,reverse=true)
: is_vector(plane,4) && is_undef(p) ? // no data, plane given in "plane"
assert(_valid_plane(plane), "Plane is not valid")
let(
n = point3d(plane),
cp = n * plane[3] / (n*n)
)
move(cp) * rot(from=UP, to=n)
: is_path(plane,3) && is_undef(p) ? // no data, generic point list plane
assert(len(plane)>=3, "Need three p to define a plane")
let(plane = plane_from_points(plane))
assert(is_def(plane), "Point list is not coplanar")
lift_plane(plane)
: is_vnf(p) ? [lift_plane(plane,p[0]), p[1]]
: is_list(p) && is_list(p[0]) && is_vector(p[0][0],3) ? // bezier patch or region
[for(plist=p) lift_plane(plane,plist)]
: assert(is_vector(p,2) || is_path(p,2),"Data must be a 2d point, path, region, vnf or bezier patch")
is_matrix(plane,3,3) ?
let(
v = plane[2]-plane[0],
y = unit(plane[1]-plane[0]), // y axis goes to point b
x = unit(v-(v*y)*y) // x axis
) move(plane[0],p * [x,y])
: apply(lift_plane(plane),is_vector(p) ? point3d(p) : path3d(p));
// Function: cylindrical_to_xyz()