mirror of
https://github.com/revarbat/BOSL2.git
synced 2025-08-02 01:20:17 +02:00
Fix truncated example.
This commit is contained in:
@@ -130,7 +130,6 @@ include <BOSL2/beziers.scad>
|
|||||||
// stroke(zig,width=1); // Original shape
|
// stroke(zig,width=1); // Original shape
|
||||||
// fwd(20) // Smooth all corners with a cut of 4 and curvature parameter 0.6
|
// fwd(20) // Smooth all corners with a cut of 4 and curvature parameter 0.6
|
||||||
// stroke(round_corners(zig,all=[4,0.6],closed=false, curve="smooth", type="cut"),width=1);
|
// stroke(round_corners(zig,all=[4,0.6],closed=false, curve="smooth", type="cut"),width=1);
|
||||||
//
|
|
||||||
// fwd(40) // Smooth all corners with circular arcs and a cut of 4
|
// fwd(40) // Smooth all corners with circular arcs and a cut of 4
|
||||||
// stroke(round_corners(zig,all=[4,0.6],closed=false, curve="circle", type="cut"),width=1);
|
// stroke(round_corners(zig,all=[4,0.6],closed=false, curve="circle", type="cut"),width=1);
|
||||||
// // Smooth all corners with a circular arc and radius 1.5 (close to maximum possible)
|
// // Smooth all corners with a circular arc and radius 1.5 (close to maximum possible)
|
||||||
|
Reference in New Issue
Block a user