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Fixed worm() face normals.
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@@ -1287,7 +1287,8 @@ function worm(
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)
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apply(zrot(a)*up(z), path3d(cross_sect))
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],
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vnf1 = vnf_vertex_array(profiles, caps=true, col_wrap=true, reverse=true, style="alt"),
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rprofiles = [ for (prof=profiles) reverse(prof) ],
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vnf1 = vnf_vertex_array(rprofiles, caps=true, col_wrap=true, style="quincunx"),
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vnf = left_handed? xflip(p=vnf1) : vnf1
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) reorient(anchor,spin,orient, d=d, l=l, p=vnf);
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