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more attachmets.scad link fixes
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@@ -61,7 +61,7 @@ _ANCHOR_TYPES = ["intersect","hull"];
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// - Orientation is rotating an object so that its top is pointed towards a given vector.
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// - Orientation is rotating an object so that its top is pointed towards a given vector.
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// .
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// .
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// An object will first be translated to its anchor position, then spun, then oriented.
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// An object will first be translated to its anchor position, then spun, then oriented.
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// For a detailed step-by-step explanation of attachments, see the [Attachments Tutorial](Tutorial-Attachment-Basic-Positioning).
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// For a detailed step-by-step explanation of attachments, see the [Attachments Tutorial](Tutorial-Attachment-Relative-Positioning).
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// .
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// .
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// For describing directions, faces, edges, and corners the library provides a set of shortcuts
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// For describing directions, faces, edges, and corners the library provides a set of shortcuts
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// all based on combinations of unit direction vectors. You can use these for anchoring and orienting
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// all based on combinations of unit direction vectors. You can use these for anchoring and orienting
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@@ -490,7 +490,7 @@ _ANCHOR_TYPES = ["intersect","hull"];
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// PARENT() position(at) CHILDREN;
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// PARENT() position(at) CHILDREN;
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// Description:
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// Description:
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// Attaches children to a parent object at an anchor point. For a step-by-step explanation
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// Attaches children to a parent object at an anchor point. For a step-by-step explanation
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// of attachments, see the [Attachments Tutorial](Tutorial-Attachment-Basic-Positioning).
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// of attachments, see the [Attachments Tutorial](Tutorial-Attachment-Relative-Positioning).
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// Arguments:
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// Arguments:
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// at = The vector, or name of the parent anchor point to attach to.
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// at = The vector, or name of the parent anchor point to attach to.
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// Side Effects:
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// Side Effects:
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@@ -536,7 +536,7 @@ module position(at,from)
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// PARENT() orient(anchor, [spin]) CHILDREN;
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// PARENT() orient(anchor, [spin]) CHILDREN;
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// Description:
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// Description:
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// Orients children such that their top is tilted in the direction of the specified parent anchor point.
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// Orients children such that their top is tilted in the direction of the specified parent anchor point.
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// For a step-by-step explanation of attachments, see the [Attachments Tutorial](Tutorial-Attachment-Basic-Positioning).
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// For a step-by-step explanation of attachments, see the [Attachments Tutorial](Tutorial-Attachment-Relative-Positioning).
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// Arguments:
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// Arguments:
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// anchor = The anchor on the parent which you want to match the orientation of.
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// anchor = The anchor on the parent which you want to match the orientation of.
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// spin = The spin to add to the children. (Overrides anchor spin.)
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// spin = The spin to add to the children. (Overrides anchor spin.)
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@@ -834,7 +834,7 @@ function _make_anchor_legal(anchor,geom) =
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// These options will probably be necessary, in fact, to get the child correctly positioned. Note that
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// These options will probably be necessary, in fact, to get the child correctly positioned. Note that
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// giving `spin=` to `attach()` in this case is the same as applying `zrot()` to the child.
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// giving `spin=` to `attach()` in this case is the same as applying `zrot()` to the child.
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// .
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// .
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// For a step-by-step explanation of attachments, see the [Attachments Tutorial](Tutorial-Attachment-Basic-Positioning).
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// For a step-by-step explanation of attachments, see the [Attachments Tutorial](Tutorial-Attachment-Relative-Positioning).
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// Arguments:
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// Arguments:
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// parent = The parent anchor point to attach to or a list of parent anchor points.
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// parent = The parent anchor point to attach to or a list of parent anchor points.
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// child = Optional child anchor point. If given, orients the child to connect this anchor point to the parent anchor.
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// child = Optional child anchor point. If given, orients the child to connect this anchor point to the parent anchor.
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