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Tweaks to beziers.scad docs formatting.
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@@ -919,7 +919,7 @@ function bezier_offset(offset, bezier, N=3) =
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// Module: bezier_polygon()
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// Module: bezier_polygon()
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// Usage:
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// Usage:
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// bezier_polygon(bezier, <splinesteps>, <N>) {
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// bezier_polygon(bezier, <splinesteps>, <N>);
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// Topics: Bezier Paths
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// Topics: Bezier Paths
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// See Also: bezier_path()
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// See Also: bezier_path()
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// Description:
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// Description:
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@@ -951,7 +951,7 @@ module bezier_polygon(bezier, splinesteps=16, N=3) {
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// Module: trace_bezier()
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// Module: trace_bezier()
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// Usage:
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// Usage:
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// trace_bezier(bez, <size>, <N=>) {
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// trace_bezier(bez, <size>, <N=>);
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// Topics: Bezier Paths, Debugging
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// Topics: Bezier Paths, Debugging
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// See Also: bezier_path()
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// See Also: bezier_path()
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// Description:
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// Description:
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@@ -1530,13 +1530,14 @@ function bezier_surface(patches=[], splinesteps=16, vnf=EMPTY_VNF, style="defaul
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// Module: trace_bezier_patches()
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// Module: trace_bezier_patches()
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// Usage:
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// Usage:
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// trace_bezier_patches(patches, [size], [splinesteps], [showcps], [showdots], [showpatch], [convexity], [style]);
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// trace_bezier_patches(patches, <size=>, <splinesteps=>, <showcps=>, <showdots=>, <showpatch=>, <convexity=>, <style=>);
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// Topics: Bezier Patches, Debugging
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// Topics: Bezier Patches, Debugging
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// See Also: bezier_patch_points(), bezier_patch_flat(), bezier_surface()
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// See Also: bezier_patch_points(), bezier_patch_flat(), bezier_surface()
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// Description:
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// Description:
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// Shows the surface, and optionally, control points of a list of bezier patches.
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// Shows the surface, and optionally, control points of a list of bezier patches.
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// Arguments:
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// Arguments:
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// patches = A list of rectangular bezier patches.
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// patches = A list of rectangular bezier patches.
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// ---
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// splinesteps = Number of steps to divide each bezier segment into. default=16
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// splinesteps = Number of steps to divide each bezier segment into. default=16
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// showcps = If true, show the controlpoints as well as the surface. Default: true.
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// showcps = If true, show the controlpoints as well as the surface. Default: true.
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// showdots = If true, shows the calculated surface vertices. Default: false.
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// showdots = If true, shows the calculated surface vertices. Default: false.
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