Changed all BOSL references to BOSL2.

This commit is contained in:
Revar Desmera
2019-04-18 23:45:46 -07:00
parent 6b0e796462
commit a46ea27fca
34 changed files with 145 additions and 146 deletions

View File

@@ -3,8 +3,8 @@
// Bezier functions and modules.
// To use, add the following lines to the beginning of your file:
// ```
// include <BOSL/constants.scad>
// use <BOSL/beziers.scad>
// include <BOSL2/constants.scad>
// use <BOSL2/beziers.scad>
// ```
//////////////////////////////////////////////////////////////////////
@@ -830,7 +830,7 @@ function bezier_triangle(tri, splinesteps=16, vertices=[], faces=[]) =
// Arguments:
// size = 2D XY size of the patch.
// N = Degree of the patch to generate. Since this is flat, a degree of 1 should usually be sufficient.
// orient = The orientation to rotate the edge patch into. Use the `ORIENT` constants in `BOSL/constants.scad`.
// orient = The orientation to rotate the edge patch into. Use the `ORIENT` constants in `constants.scad`.
// trans = Amount to translate patch, after rotating to `orient`.
// Example(3D):
// patch = bezier_patch_flat(size=[100,100], N=3);