Changed all BOSL references to BOSL2.

This commit is contained in:
Revar Desmera
2019-04-18 23:45:46 -07:00
parent 6b0e796462
commit a46ea27fca
34 changed files with 145 additions and 146 deletions

View File

@@ -1,8 +1,8 @@
include <BOSL/constants.scad>
include <BOSL/transforms.scad>
include <BOSL/primitives.scad>
include <BOSL/shapes.scad>
include <BOSL/debug.scad>
include <BOSL2/constants.scad>
include <BOSL2/transforms.scad>
include <BOSL2/primitives.scad>
include <BOSL2/shapes.scad>
include <BOSL2/debug.scad>
cuboid([60,40,40], fillet=5, edges=EDGES_Z_ALL, align="bottom") {
attach("top") rounded_prismoid([60,40],[20,20], h=50, r1=5, r2=10) {

View File

@@ -1,7 +1,7 @@
include <BOSL/constants.scad>
use <BOSL/transforms.scad>
use <BOSL/beziers.scad>
use <BOSL/math.scad>
include <BOSL2/constants.scad>
use <BOSL2/transforms.scad>
use <BOSL2/beziers.scad>
use <BOSL2/math.scad>
function CR_corner(size, orient=[0,0,0], trans=[0,0,0]) =

View File

@@ -1,6 +1,6 @@
include <BOSL/constants.scad>
include <BOSL/primitives.scad>
include <BOSL/debug.scad>
include <BOSL2/constants.scad>
include <BOSL2/primitives.scad>
include <BOSL2/debug.scad>
cylinder(h=30, d1=50, d2=30) show_connectors("cylinder");

View File

@@ -1,7 +1,7 @@
include <BOSL/constants.scad>
include <BOSL/transforms.scad>
include <BOSL/primitives.scad>
include <BOSL/beziers.scad>
include <BOSL2/constants.scad>
include <BOSL2/transforms.scad>
include <BOSL2/primitives.scad>
include <BOSL2/beziers.scad>
module leaf(s) {
path = [

View File

@@ -1,6 +1,6 @@
use <BOSL/transforms.scad>
use <BOSL/math.scad>
include <BOSL/constants.scad>
use <BOSL2/transforms.scad>
use <BOSL2/math.scad>
include <BOSL2/constants.scad>
// Shows all the orientations on cubes in their correct rotations.

View File

@@ -1,6 +1,6 @@
include <BOSL/constants.scad>
include <BOSL/shapes.scad>
include <BOSL/debug.scad>
include <BOSL2/constants.scad>
include <BOSL2/shapes.scad>
include <BOSL2/debug.scad>
prismoid([60,40], [30,20], h=40) show_connectors();

View File

@@ -1,7 +1,7 @@
include <BOSL/constants.scad>
include <BOSL/transforms.scad>
include <BOSL/primitives.scad>
include <BOSL/shapes.scad>
include <BOSL2/constants.scad>
include <BOSL2/transforms.scad>
include <BOSL2/primitives.scad>
include <BOSL2/shapes.scad>
diff("hole", "body pole")