mirror of
https://github.com/revarbat/BOSL2.git
synced 2025-08-29 14:00:32 +02:00
Merge branch 'master' of github.com:revarbat/BOSL2 into revarbat_dev
This commit is contained in:
10
regions.scad
10
regions.scad
@@ -288,8 +288,8 @@ function force_region(poly) = is_path(poly) ? [poly] : poly;
|
||||
// displayed result is the exclusive-or of the polygons listed in the input.
|
||||
// Arguments:
|
||||
// r = region to create as geometry
|
||||
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `"origin"`
|
||||
// spin = Rotate this many degrees after anchor. See [spin](attachments.scad#spin). Default: `0`
|
||||
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `"origin"`
|
||||
// spin = Rotate this many degrees after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
|
||||
// cp = Centerpoint for determining intersection anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 2D point. Default: "centroid"
|
||||
// atype = Set to "hull" or "intersect" to select anchor type. Default: "hull"
|
||||
// Example(2D): Displaying a region
|
||||
@@ -618,11 +618,11 @@ function region_parts(region) =
|
||||
// scale = The amount to scale the shape, from bottom to top. Default: 1
|
||||
// style = The style to use when triangulating the surface of the object. Valid values are `"default"`, `"alt"`, or `"quincunx"`.
|
||||
// convexity = Max number of surfaces any single ray could pass through. Module use only.
|
||||
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#anchor). Default: `"origin"`
|
||||
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `"origin"`
|
||||
// atype = Set to "hull" or "intersect" to select anchor type. Default: "hull"
|
||||
// cp = Centerpoint for determining intersection anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 3D point. Default: "centroid"
|
||||
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#spin). Default: `0`
|
||||
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#orient). Default: `UP`
|
||||
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
|
||||
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
|
||||
// Example: Extruding a Compound Region.
|
||||
// rgn1 = [for (d=[10:10:60]) circle(d=d,$fn=8)];
|
||||
// rgn2 = [square(30,center=false)];
|
||||
|
Reference in New Issue
Block a user