mirror of
https://github.com/revarbat/BOSL2.git
synced 2025-08-30 21:00:14 +02:00
doc fixes, snap hinge angle fix
This commit is contained in:
@@ -306,8 +306,9 @@ function project_plane(plane,p) =
|
||||
// - A list of three points. The planar coordinate system will have [0,0] at plane[0], and plane[1] will lie on the Y+ axis.
|
||||
// - A list of coplanar points that define a plane (not-collinear)
|
||||
// - A plane definition `[A,B,C,D]` where `Ax+By+CZ=D`. The closest point on that plane to the origin will map to the origin in the new coordinate system.
|
||||
// If you do not supply `p` then you get a transformation matrix which operates in 3D, assuming that the Z coordinate of the points is zero.
|
||||
// This matrix is a rotation, the inverse of the one produced by project_plane.
|
||||
// .
|
||||
// If you do not supply `p` then you get a transformation matrix which operates in 3D, assuming that the Z coordinate of the points is zero.
|
||||
// This matrix is a rotation, the inverse of the one produced by project_plane.
|
||||
// Arguments:
|
||||
// plane = Plane specification or list of points to define a plane
|
||||
// p = points, path, region, VNF, or bezier patch to transform.
|
||||
|
Reference in New Issue
Block a user