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fixes for docsgen errors
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@@ -739,7 +739,7 @@ function _isosurface_cubes(voxsize, bbox, fieldarray, fieldfunc, isovalmin, isov
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for(x=[v.x:voxsize:b1.x]) [
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for(x=[v.x:voxsize:b1.x]) [
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for(y=[v.y:voxsize:b1.y]) [
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for(y=[v.y:voxsize:b1.y]) [
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for(z=[v.z:voxsize:b1.z])
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for(z=[v.z:voxsize:b1.z])
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fieldfunc(x,y,z)
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fieldfunc([x,y,z])
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]
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]
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]
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]
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],
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],
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@@ -1441,10 +1441,9 @@ function mb_octahedron(r, cutoff=INF, influence=1, negative=false, d) =
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// number of voxels below 10,000 for preview, and adjust the voxel size smaller for final
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// number of voxels below 10,000 for preview, and adjust the voxel size smaller for final
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// rendering. A bounding box that is larger than your isosurface wastes time computing function
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// rendering. A bounding box that is larger than your isosurface wastes time computing function
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// values that are not needed. If the metaballs fit completely within the bounding box, you can
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// values that are not needed. If the metaballs fit completely within the bounding box, you can
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// call {{vnf__bounds()}} on the VNF structure returned from the `metaballs()` function to get an
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// set the parameter `show_stats=true` to get the bounds of the voxels containing the generated
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// idea of a the optimal bounding box to use. You may be able to decrease run time, or keep the
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// surfacesto get an idea of a the optimal bounding box to use. You may be able to decrease run
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// same run time but increase the resolution. You can also set the parameter `show_stats=true` to
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// time, or keep the same run time but increase the resolution. .
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// get the bounds of the voxels containing the generated surfaces.
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// .
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// .
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// The point list in the returned VNF structure contains many duplicated points. This is not a
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// The point list in the returned VNF structure contains many duplicated points. This is not a
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// problem for rendering the shape, but if you want to eliminate these, you can pass
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// problem for rendering the shape, but if you want to eliminate these, you can pass
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