diff --git a/skin.scad b/skin.scad index 6d6b6ecb..6050098a 100644 --- a/skin.scad +++ b/skin.scad @@ -3695,6 +3695,7 @@ function associate_vertices(polygons, split, curpoly=0) = // up(7)fwd(-3)right(15)cyl(d=10,h=15,texture=vnf_triangulate(tex), tex_reps=[4,2],tex_samples=5,rounding=2); // // Subsection: Textures from Graphic Images +// . // In additional to creating textured surfaces, the texturing feature of BOSL2 can be used to place relief images onto objects, // using a single repetition of a very large texture array. In order to do this, you'll need a way to import your image into OpenSCAD. // .