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Added edge detection to img2scad.html
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@@ -7,8 +7,9 @@ Versions 1-5: 22 April 2025 - by Alex Matulich (collaborating with ChatGPT for c
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Version 6: 23 April 2025 - added cropping UI
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Version 7: 25 April 2025 - added contrast and threshold sliders
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Version 8: 26 April 2025 - added file size estimate to output section
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Version 9: 20 May 2025 - improved appearance UI, added Sobel edge detection
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-->
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<title>Image to OpenSCAD array, v8</title>
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<title>Image to OpenSCAD array, v9</title><!-- REMEMBER TO CHANGE VERSION -->
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<meta charset="UTF-8">
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<style>
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body { font-family: sans-serif; padding-left:1em; padding-right:1em;}
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@@ -223,7 +224,10 @@ Alpha channel is ignored. After processing the image as desired, you may save it
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</div>
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<div style="margin:8px 0;">
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<label for="blurRadius">Gaussian blur radius (pixels):</label>
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<input type="number" id="blurRadius" size="5" min="0" max="20" value="0">
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<input type="number" id="blurRadius" size="5" min="0" max="20" value="0"><br>
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<label for="sobelRadius" class="tooltip">Edge detect radius (pixels):
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<span class="tooltiptext">Sobel filter uses own radius if Gaussian blur=0</span></label>
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<input type="number" id="sobelRadius" size="5" min="0" max="20" value="0">
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</div>
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<div class="slider-row">
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@@ -287,6 +291,7 @@ Alpha channel is ignored. After processing the image as desired, you may save it
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const cropRight = document.getElementById('cropRight');
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const cropBottom = document.getElementById('cropBottom');
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const blurRadiusInput = document.getElementById('blurRadius');
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const sobelRadiusInput = document.getElementById('sobelRadius');
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const contrastInput = document.getElementById('contrast');
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const contrastValue = document.getElementById('contrastValue');
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const thresholdInput = document.getElementById('threshold');
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@@ -327,55 +332,102 @@ Alpha channel is ignored. After processing the image as desired, you may save it
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// image processing functions
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function applyGaussianBlur(matrix, radius) {
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if (radius <= 0) return matrix;
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function gaussianKernel1D(radius) {
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const sigma = radius > 0 ? radius / 3 : 1;
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const kernel = [];
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let sum = 0;
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for (let i = -radius; i <= radius; i++) { // kernel size = 2 * radius + 1;
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const value = Math.exp(-(i * i) / (2 * sigma * sigma));
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for (let i = -radius; i <= radius; i++) {
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const value = Math.exp(- (i * i) / (2 * sigma * sigma));
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kernel.push(value);
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sum += value;
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}
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kernel.forEach((v, i) => kernel[i] = v / sum);
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return kernel.map(v => v / sum);
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}
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function sobelDerivativeKernel(size) {
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const half = Math.floor(size / 2);
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const kernel = [];
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for (let i = -half; i <= half; i++) {
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kernel.push(i);
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}
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const norm = kernel.reduce((acc, val) => acc + Math.abs(val), 0) || 1;
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return kernel.map(v => v / norm);
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}
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function convolve1DHorizontal(matrix, kernel, normalize=true) {
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const width = matrix[0].length;
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const height = matrix.length;
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const horizontalBlur = [];
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// blur pixels horizontally, put in horizontalBlur[]
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const r = Math.floor(kernel.length / 2);
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const result = [];
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for (let y = 0; y < height; y++) {
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horizontalBlur[y] = [];
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result[y] = [];
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for (let x = 0; x < width; x++) {
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let val = 0;
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let sum = 0;
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let weightSum = 0;
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for (let k = -radius; k <= radius; k++) {
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for (let k = -r; k <= r; k++) {
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const nx = x + k;
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if (nx >= 0 && nx < width) {
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val += matrix[y][nx] * kernel[k + radius];
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weightSum += kernel[k + radius];
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sum += matrix[y][nx] * kernel[k+r];
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weightSum += kernel[k+r];
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}
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}
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horizontalBlur[y][x] = val / weightSum;
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result[y][x] = normalize ? (weightSum !== 0 ? sum / weightSum : 0) : sum;
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}
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}
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// blur pixels vertically in horizontalBlur[], return result in output[]
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const output = [];
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return result;
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}
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function convolve1DVertical(matrix, kernel, normalize=true) {
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const width = matrix[0].length;
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const height = matrix.length;
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const r = Math.floor(kernel.length / 2);
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const result = [];
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for (let y = 0; y < height; y++) {
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output[y] = [];
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result[y] = [];
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for (let x = 0; x < width; x++) {
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let val = 0;
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let sum = 0;
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let weightSum = 0;
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for (let k = -radius; k <= radius; k++) {
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for (let k = -r; k <= r; k++) {
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const ny = y + k;
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if (ny >= 0 && ny < height) {
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val += horizontalBlur[ny][x] * kernel[k + radius];
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weightSum += kernel[k + radius];
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sum += matrix[ny][x] * kernel[k+r];
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weightSum += kernel[k+r];
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}
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}
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output[y][x] = val / weightSum;
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result[y][x] = normalize ? (weightSum !== 0 ? sum / weightSum : 0) : sum;
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}
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}
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return output;
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return result;
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}
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function computeEdgeMagnitude(gx, gy) {
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const height = gx.length;
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const width = gx[0].length;
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const result = [];
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for (let y = 0; y < height; y++) {
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result[y] = [];
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for (let x = 0; x < width; x++) {
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const mag = Math.sqrt(gx[y][x] ** 2 + gy[y][x] ** 2);
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result[y][x] = mag;
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}
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}
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return result;
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}
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function applyGaussianBlur(matrix, blurRadius) {
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const gKernel = gaussianKernel1D(blurRadius)
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g1 = convolve1DVertical(matrix, gKernel);
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return convolve1DHorizontal(g1, gKernel);
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}
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function applySobel(matrix, sobelRadius, blurRadius) {
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if (sobelRadius <= 0) return matrix; // No edge detection
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const sobelSize = 2 * sobelRadius + 1;
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const dKernel = sobelDerivativeKernel(sobelSize);
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let gblur = blurRadius === 0 ? applyGaussianBlur(matrix, sobelRadius) : matrix;
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gx = convolve1DHorizontal(gblur, dKernel, false);
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gy = convolve1DVertical(gblur, dKernel, false);
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return computeEdgeMagnitude(gx, gy);
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}
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function sigmoid(z) { return 1.0 / (1+Math.exp(-z)); } // used by contrastAdj
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@@ -443,7 +495,11 @@ Alpha channel is ignored. After processing the image as desired, you may save it
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const blurRadius = parseInt(blurRadiusInput.value) || 0;
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const blurredMatrix = applyGaussianBlur(brightnessMatrix, blurRadius);
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// crop the blurred matrix, gather min and max values in crop area
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// apply Sobel edge detection
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const sobelRadius = parseInt(sobelRadiusInput.value) || 0;
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const sobelMatrix = applySobel(blurredMatrix, sobelRadius, blurRadius);
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// crop the matrix, gather min and max values in crop area
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const cropMatrix = [];
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let cropx1 = parseInt(cropID[edgeID[2]].value) || 0;
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let cropx2 = parseInt(cropID[edgeID[0]].value) || 0;
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@@ -454,9 +510,9 @@ Alpha channel is ignored. After processing the image as desired, you may save it
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for (let y=cropy1; y<uncropDim.height-cropy2; y++) {
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const row = [];
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for(let x=cropx1; x<uncropDim.width-cropx2; x++) {
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row.push(blurredMatrix[y][x]);
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min = Math.min(min, blurredMatrix[y][x]);
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max = Math.max(max, blurredMatrix[y][x]);
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row.push(sobelMatrix[y][x]);
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min = Math.min(min, sobelMatrix[y][x]);
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max = Math.max(max, sobelMatrix[y][x]);
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}
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cropMatrix.push(row);
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}
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@@ -524,6 +580,7 @@ Alpha channel is ignored. After processing the image as desired, you may save it
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flipV = flipH = false;
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resizeWidthInput.value = "100";
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blurRadiusInput.value = "0";
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sobelRadiusInput.value = "0";
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invertBrightnessCheckbox.checked = invertBrightness = false;
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contrastInput.value = contrastValue.textContent = "0";
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contrast = 0.0001;
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@@ -568,7 +625,7 @@ Alpha channel is ignored. After processing the image as desired, you may save it
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// set up event listeners for all the input gadgets
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[blurRadiusInput, contrastInput, thresholdInput,
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[blurRadiusInput, sobelRadiusInput, contrastInput, thresholdInput,
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...document.querySelectorAll('input[name="grayModel"]')].forEach(el => el.addEventListener('input', processImage));
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resizeWidthInput.addEventListener('input', function () {
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