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Texturing edits
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@@ -3695,7 +3695,12 @@ function associate_vertices(polygons, split, curpoly=0) =
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// up(7)fwd(-3)right(15)cyl(d=10,h=15,texture=vnf_triangulate(tex), tex_reps=[4,2],tex_samples=5,rounding=2);
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//
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// Subsection: Textures from Graphic Images
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// In additional to creating textured surfaces, the texturing feature of BOSL2 can be used to place relief images onto objects,
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// using a single repetition of a very large texture array. In order to do this, you'll need a way to import your image into OpenSCAD.
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//.
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// The BOSL2 scripts folder contains three scripts for creating texture arrays from graphic images.
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// Right-click the links below to download the scripts to your local system. Run the python scripts from the command line,
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// and use the **File** menu of your browser to open img2scad.html.
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// .
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// - [**img2scad.py**](https://raw.githubusercontent.com/BelfrySCAD/BOSL2/master/scripts/img2scad.py)
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// is a python script that creates a texture array from most common raster image formats, including gif, png, jpeg.
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