Updated attachment examples.

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Revar Desmera
2019-04-26 02:15:53 -07:00
parent 7d239a412d
commit c3b81ce27f
6 changed files with 605 additions and 529 deletions

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@@ -19,12 +19,12 @@ For purposes of the BOSL2 library, the following terms apply:
## Common Arguments:
Args | What it is
------- | ----------------------------------------
fillet | Radius of rounding for interior or exterior edges.
chamfer | Size of chamfers/bevels for interior or exterior edges.
orient | Axis a part should be oriented along. Given as an XYZ triplet of rotation angles. It is recommended that you use the `ORIENT_` constants from `constants.scad`. Default is usually `ORIENT_Z` for vertical orientation.
anchor | Side of the object that should be anchored to the origin. Given as a vector towards the side of the part to align with the origin. It is recommended that you use the directional constants from `constants.scad`. Default is usually `CENTER` for centered.
Args | What it is
-------- | ----------------------------------------
rounding | Radius of rounding for interior or exterior edges.
chamfer | Size of chamfers/bevels for interior or exterior edges.
orient | Axis a part should be oriented along. Given as an XYZ triplet of rotation angles. It is recommended that you use the `ORIENT_` constants from `constants.scad`. Default is usually `ORIENT_Z` for vertical orientation.
anchor | Side of the object that should be anchored to the origin. Given as a vector towards the side of the part to align with the origin. It is recommended that you use the directional constants from `constants.scad`. Default is usually `CENTER` for centered.
## Examples
@@ -85,6 +85,7 @@ The library files are as follows:
- [`vectors.scad`](https://github.com/revarbat/BOSL2/wiki/vectors.scad): Vector math functions.
- [`matrices.scad`](https://github.com/revarbat/BOSL2/wiki/matrices.scad): Matrix math and affine transformation functions.
- [`coords.scad`](https://github.com/revarbat/BOSL2/wiki/coords.scad): Coordinate system conversions and point transformations.
- [`geometry.scad`](https://github.com/revarbat/BOSL2/wiki/geometry.scad): Functions to calculate various geometry.
- [`quaternions.scad`](https://github.com/revarbat/BOSL2/wiki/quaternions.scad): Functions to work with quaternion rotations.
- [`convex_hull.scad`](https://github.com/revarbat/BOSL2/wiki/convex_hull.scad): Functions to generate 2D and 3D hulls of points.
- [`triangulation.scad`](https://github.com/revarbat/BOSL2/wiki/triangulation.scad): Functions to triangulate `polyhedron()` faces.