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remove commas
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@@ -4049,7 +4049,7 @@ function _get_texture(texture, tex_rot, extra_rot=0) =
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let(
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let(
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tex = is_string(texture)? texture(texture,$fn=_tex_fn_default()) : texture,
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tex = is_string(texture)? texture(texture,$fn=_tex_fn_default()) : texture,
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check_tex = _validate_texture(tex),
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check_tex = _validate_texture(tex),
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tex_rot = posmod(tex_rot+extra_rot,360),
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tex_rot = posmod(tex_rot+extra_rot,360)
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)
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)
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tex_rot==0 ? tex
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tex_rot==0 ? tex
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: is_vnf(tex)? zrot(tex_rot, cp=[1/2,1/2], p=tex)
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: is_vnf(tex)? zrot(tex_rot, cp=[1/2,1/2], p=tex)
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@@ -4685,7 +4685,7 @@ function _texture_point_array(points, texture, tex_reps, tex_size, tex_samples,
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[for(y=[0:1:fullsize.y-1])
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[for(y=[0:1:fullsize.y-1])
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[for(x=[0:1:fullsize.x-1])
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[for(x=[0:1:fullsize.x-1])
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let(yind = (y+skip.y)%texsize.y,
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let(yind = (y+skip.y)%texsize.y,
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xind = (x+skip.x)%texsize.x,
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xind = (x+skip.x)%texsize.x
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)
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)
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res_points[y][x] + _tex_height(tex_depth,tex_inset,texture[yind][xind]) * res_normals[y][x]*(reverse?-1:1)*local_scale[y][x]/local_scale[0][0]
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res_points[y][x] + _tex_height(tex_depth,tex_inset,texture[yind][xind]) * res_normals[y][x]*(reverse?-1:1)*local_scale[y][x]/local_scale[0][0]
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]
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]
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