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Changes all references to polyline to path.
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@@ -181,7 +181,6 @@ include <structs.scad>
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// path_sweep(regular_ngon(n=36,or=.1),round_corners(list2,closed=false, method="circle", cut = 0.75));
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// Example(FlatSpin): Rounding a spiral with increased rounding along the length
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// // Construct a square spiral path in 3D
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// include <BOSL2/skin.scad>
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// $fn=36;
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// square = [[0,0],[1,0],[1,1],[0,1]];
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// spiral = flatten(repeat(concat(square,reverse(square)),5)); // Squares repeat 10 times, forward and backward
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@@ -454,7 +453,7 @@ function smooth_path(path, tangents, size, relsize, splinesteps=10, uniform=fals
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let (
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bez = path_to_bezier(path, tangents=tangents, size=size, relsize=relsize, uniform=uniform, closed=closed)
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)
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bezier_polyline(bez,splinesteps=splinesteps);
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bezier_path(bez,splinesteps=splinesteps);
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