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doc typo
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@@ -956,7 +956,7 @@ module spiral_sweep(poly, h, r, turns=1, higbee, center, r1, r2, d, d1, d2, higb
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// ushape = [[-10, 0],[-10, 10],[ -7, 10],[ -7, 2],[ 7, 2],[ 7, 7],[ 10, 7],[ 10, 0]];
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// ushape = [[-10, 0],[-10, 10],[ -7, 10],[ -7, 2],[ 7, 2],[ 7, 7],[ 10, 7],[ 10, 0]];
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// elliptic_arc = xscale(2, p=arc($fn=64,angle=[180,0], r=30)); // Clockwise
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// elliptic_arc = xscale(2, p=arc($fn=64,angle=[180,0], r=30)); // Clockwise
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// path_sweep(ushape, path3d(elliptic_arc), method="manual", normal=UP+RIGHT);
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// path_sweep(ushape, path3d(elliptic_arc), method="manual", normal=UP+RIGHT);
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// Example(NoScales): Here we changed the ellipse to be more pointy, and with the same results as above we get a shape with an irregularity in the middle where it maintains the specified direction around the point of the ellipse. If the ellipse were more pointing, this would result in a bad polyhedron:
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// Example(NoScales): Here we changed the ellipse to be more pointy, and with the same results as above we get a shape with an irregularity in the middle where it maintains the specified direction around the point of the ellipse. If the ellipse were more pointy, this would result in a bad polyhedron:
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// ushape = [[-10, 0],[-10, 10],[ -7, 10],[ -7, 2],[ 7, 2],[ 7, 7],[ 10, 7],[ 10, 0]];
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// ushape = [[-10, 0],[-10, 10],[ -7, 10],[ -7, 2],[ 7, 2],[ 7, 7],[ 10, 7],[ 10, 0]];
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// elliptic_arc = yscale(2, p=arc($fn=64,angle=[180,0], r=30)); // Clockwise
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// elliptic_arc = yscale(2, p=arc($fn=64,angle=[180,0], r=30)); // Clockwise
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// path_sweep(ushape, path3d(elliptic_arc), method="manual", normal=UP+RIGHT);
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// path_sweep(ushape, path3d(elliptic_arc), method="manual", normal=UP+RIGHT);
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