Made various masks3d.scad shapes attachable. Added bbox atype to linear_sweep()

This commit is contained in:
Revar Desmera
2022-09-25 20:56:04 -07:00
parent ea7bb49fa7
commit ee248ec74d
2 changed files with 54 additions and 25 deletions

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@@ -385,6 +385,9 @@ module rounding_angled_corner_mask(r, ang=90, d, anchor=CENTER, spin=0, orient=U
// rounding = Radius of the edge rounding.
// ---
// d = Diameter of cylinder.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
// Example:
// difference() {
// cylinder(r=50, h=50, center=false);
@@ -402,14 +405,16 @@ module rounding_angled_corner_mask(r, ang=90, d, anchor=CENTER, spin=0, orient=U
// #tag("remove")
// rounding_cylinder_mask(d=30, rounding=5);
// }
function rounding_cylinder_mask(r, rounding, d) = no_function("rounding_cylinder_mask");
module rounding_cylinder_mask(r, rounding, d)
function rounding_cylinder_mask(r, rounding, d, anchor, spin, orient) = no_function("rounding_cylinder_mask");
module rounding_cylinder_mask(r, rounding, d, anchor=CENTER, spin=0, orient=UP)
{
no_children($children);
r = get_radius(r=r, d=d, dflt=1);
difference() {
cyl(r=r+rounding, l=rounding*2, anchor=CENTER);
cyl(r=r, l=rounding*3, rounding=rounding, anchor=TOP);
attachable(anchor,spin,orient, r=r+rounding, l=rounding*2) {
difference() {
cyl(r=r+rounding, l=rounding*2, anchor=CENTER);
cyl(r=r, l=rounding*3, rounding=rounding, anchor=TOP);
}
children();
}
}
@@ -428,6 +433,7 @@ module rounding_cylinder_mask(r, rounding, d)
// d = Diameter of hole to rounding.
// rounding = Radius of the rounding.
// excess = The extra thickness of the mask. Default: `0.1`.
// ---
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
@@ -473,6 +479,10 @@ module rounding_hole_mask(r, rounding, excess=0.1, d, anchor=CENTER, spin=0, ori
// d = Diameter of the mask rounding.
// angle = Maximum angle from vertical. Default: 45
// excess = Excess mask size. Default: 0.1
// ---
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
// Example(VPD=50,VPR=[55,0,120]):
// teardrop_edge_mask(l=20, r=10, angle=40);
// Example(VPD=300,VPR=[75,0,25]):
@@ -483,19 +493,16 @@ module rounding_hole_mask(r, rounding, excess=0.1, d, anchor=CENTER, spin=0, ori
// corner_mask(BOT)
// teardrop_corner_mask(r=10, angle=40);
// }
function teardrop_edge_mask(l, r, angle, excess=0.1, d) = no_function("teardrop_edge_mask");
module teardrop_edge_mask(l, r, angle, excess=0.1, d)
function teardrop_edge_mask(l, r, angle, excess=0.1, d, anchor, spin, orient) = no_function("teardrop_edge_mask");
module teardrop_edge_mask(l, r, angle, excess=0.1, d, anchor=CTR, spin=0, orient=UP)
{
no_children($children);
assert(is_num(l));
assert(is_num(angle));
assert(is_num(excess));
assert(angle>0 && angle<90);
r = get_radius(r=r, d=d, dflt=1);
difference() {
translate(-[1,1,0]*excess) cube([r+excess,r+excess,l], anchor=FWD+LEFT);
translate([r,r,0]) teardrop(r=r, l=l+1, cap_h=r, ang=angle, orient=FWD);
}
path = mask2d_teardrop(r=r, angle=angle, excess=excess);
linear_sweep(path, height=l, center=true, atype="bbox", anchor=anchor, spin=spin, orient=orient) children();
}
@@ -510,6 +517,9 @@ module teardrop_edge_mask(l, r, angle, excess=0.1, d)
// excess = Excess mask size. Default: 0.1
// ---
// d = Diameter of the mask rounding.
// anchor = Translate so anchor point is at origin (0,0,0). See [anchor](attachments.scad#subsection-anchor). Default: `CENTER`
// spin = Rotate this many degrees around the Z axis after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
// orient = Vector to rotate top towards, after spin. See [orient](attachments.scad#subsection-orient). Default: `UP`
// Example:
// teardrop_corner_mask(r=20, angle=40);
// Example:
@@ -520,17 +530,21 @@ module teardrop_edge_mask(l, r, angle, excess=0.1, d)
// corner_mask(BOT)
// teardrop_corner_mask(r=10, angle=40);
// }
function teardrop_corner_mask(r, angle, excess=0.1, d) = no_function("teardrop_corner_mask");
module teardrop_corner_mask(r, angle, excess=0.1, d)
function teardrop_corner_mask(r, angle, excess=0.1, d, anchor, spin, orient) = no_function("teardrop_corner_mask");
module teardrop_corner_mask(r, angle, excess=0.1, d, anchor=CTR, spin=0, orient=UP)
{
no_children($children);
assert(is_num(angle));
assert(is_num(excess));
assert(angle>0 && angle<90);
r = get_radius(r=r, d=d, dflt=1);
difference() {
translate(-[1,1,1]*excess) cube(r+excess, center=false);
translate([1,1,1]*r) onion(r=r, ang=angle, orient=DOWN);
size = (r+excess) * [1,1,1];
midpt = (r-excess)/2 * [1,1,1];
attachable(anchor,spin,orient, size=size, offset=midpt) {
difference() {
translate(-[1,1,1]*excess) cube(r+excess, center=false);
translate([1,1,1]*r) onion(r=r, ang=angle, orient=DOWN);
}
children();
}
}