diff --git a/rounding.scad b/rounding.scad index 1ca09e0..458f456 100644 --- a/rounding.scad +++ b/rounding.scad @@ -31,7 +31,7 @@ include // tactile "bump" where the curvature changes from flat to circular. // See https://hackernoon.com/apples-icons-have-that-shape-for-a-very-good-reason-720d4e7c8a14 // -// You select the type of rounding using the `curve` option, which should be "smooth"` to +// You select the type of rounding using the `curve` option, which should be `"smooth"` to // get continuous curvature rounding, `"circle"` to get circular rounding, or `"chamfer"` to get chamfers. The default is circle // rounding. Each rounding method has two options for how you measure the amount of rounding, which // you specify using the `measure` argument. All of the rounding methods accept `measure="cut"`, which is diff --git a/version.scad b/version.scad index 227f043..937a608 100644 --- a/version.scad +++ b/version.scad @@ -8,7 +8,7 @@ ////////////////////////////////////////////////////////////////////// -BOSL_VERSION = [2,0,114]; +BOSL_VERSION = [2,0,115]; // Section: BOSL Library Version Functions