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Vero board bed option for huxley.

This commit is contained in:
Chris Palmer
2016-01-06 12:20:57 +00:00
parent 4e15c755c0
commit 69a8c8bc53

View File

@@ -11,6 +11,8 @@ include <conf/config.scad>
include <positions.scad> include <positions.scad>
module bed_assembly(y = 0) { module bed_assembly(y = 0) {
glass_width = vero_bed ? bed_width - 6 * 2.54 : bed_width;
glass_depth = vero_bed ? bed_depth : bed_depth - 12;
// //
// Screws pillars and washers // Screws pillars and washers
@@ -31,15 +33,6 @@ module bed_assembly(y = 0) {
} }
} }
//
// Mark the origin
//
*translate([0, 0, pillar_height(bed_pillars) + pcb_thickness + sheet_thickness(bed_glass)])
color("green")
render()
sphere();
// //
// PCB, glass and clips // PCB, glass and clips
// //
@@ -49,15 +42,33 @@ module bed_assembly(y = 0) {
color(bed_color) cube([bed_width, bed_depth, pcb_thickness], center = true); color(bed_color) cube([bed_width, bed_depth, pcb_thickness], center = true);
translate([0,0, pillar_height(bed_pillars) + pcb_thickness + sheet_thickness(bed_glass) / 2 + eta * 3]) translate([0,0, pillar_height(bed_pillars) + pcb_thickness + sheet_thickness(bed_glass) / 2 + eta * 3])
sheet(bed_glass, bed_width, bed_depth - 12); sheet(bed_glass, glass_width, glass_depth);
for(x = [-1, 1]) for(x = [-1, 1])
for(y = [-1,1]) for(y = [-1,1])
translate([bed_width / 2 * x, if(glass_width == bed_width)
((bed_depth - bulldog_length(small_bulldog)) / 2 - washer_diameter(M3_washer)) * y, translate([glass_width / 2 * x,
pillar_height(bed_pillars) + (pcb_thickness + sheet_thickness(bed_glass))/ 2]) (glass_depth / 2 - bulldog_length(small_bulldog) / 2) * y,
rotate([0, 0, 90 + x * 90]) pillar_height(bed_pillars) + (pcb_thickness + sheet_thickness(bed_glass))/ 2])
bulldog(small_bulldog, pcb_thickness + sheet_thickness(bed_glass)); rotate([0, 0, 90 + x * 90])
bulldog(small_bulldog, pcb_thickness + sheet_thickness(bed_glass));
else
translate([(glass_width / 2 - bulldog_length(small_bulldog) / 2) * x,
glass_depth / 2 * y,
pillar_height(bed_pillars) + (pcb_thickness + sheet_thickness(bed_glass))/ 2])
rotate([0, 0, -y * 90])
bulldog(small_bulldog, pcb_thickness + sheet_thickness(bed_glass));
//
// Mark the origin
//
if(show_rays)
translate([0, 0, pillar_height(bed_pillars) + pcb_thickness + sheet_thickness(bed_glass)])
color("green")
render()
sphere();
} }