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Added dogbones with circles offset in x and y directions.
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@@ -26,6 +26,12 @@ module dogbones() {
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#translate([15, 0])
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dogbone_rectangle([10, 20, 5], center = false);
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#translate([30, 0])
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dogbone_rectangle_x([10, 20, 5], center = false);
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#translate([45, 0])
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dogbone_rectangle_y([10, 20, 5], center = false);
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sq = 3;
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translate([-5 + sq / 2 + eps, -10 + sq / 2 + eps])
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%cube([sq, sq, 1], center = true);
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