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Simplified teardrop top length calculation.
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@@ -38,12 +38,12 @@ module teardrop(h, r, center = true, truncate = true, chamfer = 0, chamfer_both_
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circle4n(R);
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circle4n(R);
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if (teardrop_angle > 0) {
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if (teardrop_angle > 0) {
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x = sin(teardrop_angle) - (1 - cos(teardrop_angle)) / tan(teardrop_angle);
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x = R * tan(teardrop_angle / 2);
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if(truncate)
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if(truncate)
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translate([0, R / 2])
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translate([0, R / 2])
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square([2 * R * x, R], center = true);
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square([2 * x, R], center = true);
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else
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else
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polygon([[0, 0], [eps, 0], [0, R * (1 + x * tan(min(teardrop_angle, 90 - eps)))]]);
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polygon([[0, 0], [eps, 0], [0, R + x * tan(min(teardrop_angle, 90 - eps))]]);
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}
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}
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}
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}
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translate([0, -2 * R])
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translate([0, -2 * R])
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