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mirror of https://github.com/JustinSDK/dotSCAD.git synced 2025-08-20 05:21:38 +02:00

refactor deps

This commit is contained in:
Justin Lin
2020-01-28 10:08:01 +08:00
parent 72c5ddafec
commit 00118ed183
13 changed files with 30 additions and 32 deletions

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@@ -1,5 +1,4 @@
include <line2d.scad>; use <square_maze.scad>;
include <square_maze.scad>;
maze_rows = 8; maze_rows = 8;
block_width = 2; block_width = 2;

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@@ -1,6 +1,5 @@
include <hollow_out.scad>; use <bend.scad>;
include <bend.scad>; use <square_maze.scad>;
include <square_maze.scad>;
radius = 30; radius = 30;
height = 60; height = 60;

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@@ -1,5 +1,5 @@
include <line2d.scad>; use <line2d.scad>;
include <arc.scad>; use <arc.scad>;
number_of_circles = 15; number_of_circles = 15;
minimum_radius = 3; minimum_radius = 3;

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@@ -1,3 +1,5 @@
use <arc.scad>;
use <square_maze.scad>;
use <heart_maze.scad>; use <heart_maze.scad>;
names = ["Justin", "Monica"]; names = ["Justin", "Monica"];

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@@ -1,8 +1,8 @@
include <line2d.scad>; use <line2d.scad>;
include <hollow_out.scad>; use <hollow_out.scad>;
include <square_maze.scad>; use <square_maze.scad>;
include <ellipse_extrude.scad>; use <ellipse_extrude.scad>;
include <arc.scad>; use <arc.scad>;
radius_of_heart = 12; radius_of_heart = 12;
height_of_heart = 25; height_of_heart = 25;

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@@ -1,6 +1,6 @@
include <hull_polyline3d.scad>; use <hull_polyline3d.scad>;
include <rotate_p.scad>; use <rotate_p.scad>;
include <square_maze.scad>; use <square_maze.scad>;
use <twisted_maze.scad>; use <twisted_maze.scad>;
rows = 48; rows = 48;

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@@ -1,5 +1,4 @@
include <line2d.scad>; use <square_maze.scad>;
include <square_maze.scad>;
maze_rows = 10; maze_rows = 10;
block_width = 2; block_width = 2;

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@@ -1,6 +1,6 @@
include <line2d.scad>; use <line2d.scad>;
include <hollow_out.scad>; use <hollow_out.scad>;
include <square_maze.scad>; use <square_maze.scad>;
// only for creating a small maze // only for creating a small maze

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@@ -1,3 +1,6 @@
use <line2d.scad>;
use <polyline2d.scad>;
// NO_WALL = 0; // NO_WALL = 0;
// UPPER_WALL = 1; // UPPER_WALL = 1;
// RIGHT_WALL = 2; // RIGHT_WALL = 2;

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@@ -1,5 +1,4 @@
include <line2d.scad>; use <square_maze.scad>;
include <square_maze.scad>;
maze_rows = 8; maze_rows = 8;
block_width = 10; block_width = 10;

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@@ -1,7 +1,5 @@
include <line2d.scad>; use <stereographic_extrude.scad>;
include <polyline2d.scad>; use <square_maze.scad>;
include <stereographic_extrude.scad>;
include <square_maze.scad>;
x_cells = 10; x_cells = 10;
cell_radius = 20; cell_radius = 20;

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@@ -1,6 +1,5 @@
include <line2d.scad>; use <stereographic_extrude.scad>;
include <stereographic_extrude.scad>; use <square_maze.scad>;
include <square_maze.scad>;
maze_rows = 10; maze_rows = 10;
block_width = 40; block_width = 40;

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@@ -1,6 +1,6 @@
include <hull_polyline3d.scad>; use <hull_polyline3d.scad>;
include <rotate_p.scad>; use <rotate_p.scad>;
include <square_maze.scad>; use <square_maze.scad>;
rows = 16; rows = 16;
columns = 8; columns = 8;