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change levels format
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@ -3,34 +3,26 @@ function _px_gray_row(r_count, row_bits, width, height, center, invert) =
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half_w = width / 2,
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half_h = height / 2,
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offset_x = center ? 0 : half_w,
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offset_y = center ? 0 : half_h,
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offset_y = center ? -half_h : 0,
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level = invert ? 0 : 255
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)
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[
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for(i = 0; i < width; i = i + 1)
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if(row_bits[i] != level)
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[
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i - half_w + offset_x,
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r_count + offset_y,
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[i - half_w + offset_x, r_count + offset_y],
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invert ? row_bits[i] / 255 : 1 - row_bits[i] / 255
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]
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];
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function px_gray(levels, size, center = false, invert = false) =
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function px_gray(levels, center = false, invert = false) =
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let(
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squar = sqrt(len(levels)),
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siz = is_undef(size) ? [squar, squar] : size,
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width = siz[0],
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height = siz[1],
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rows = [
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for(row = height - 1; row > -1; row = row - 1)
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[for(column = 0; column < width; column = column + 1)
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levels[row * width + column]]
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],
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width = len(levels[0]),
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height = len(levels),
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offset_i = height / 2
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)
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[
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for(i = 0; i < height; i = i + 1)
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let(row = _px_gray_row(i - offset_i, rows[i], width, height, center, invert))
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for(i = height - 1; i > -1; i = i - 1)
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let(row = _px_gray_row(height - i - 1, levels[i], width, height, center, invert))
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if(row != []) each row
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];
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