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add shell_random_threshold

This commit is contained in:
Justin Lin
2021-09-18 16:21:44 +08:00
parent 704ed1e725
commit 26fcdbe8e3

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@@ -11,11 +11,12 @@ radius_in_plane = basket_radius / 1.25 / cos(36);
n = 4; n = 4;
line_diameter = 2; line_diameter = 2;
shell = "YES"; shell = "YES";
shell_random_threshold = 0.4;
$fn = 4; $fn = 4;
penrose_basket(basket_radius, radius_in_plane, n, line_diameter, shell); penrose_basket(basket_radius, radius_in_plane, n, line_diameter, shell, shell_random_threshold);
module penrose_basket(basket_radius, radius_in_plane, n, line_diameter, shell) { module penrose_basket(basket_radius, radius_in_plane, n, line_diameter, shell, shell_random_threshold) {
tris = tile_penrose3(n); tris = tile_penrose3(n);
for(t = tris) { for(t = tris) {
@@ -27,7 +28,7 @@ module penrose_basket(basket_radius, radius_in_plane, n, line_diameter, shell) {
line_diameter line_diameter
); );
if(shell == "YES") { if(shell == "YES" && rands(0, 1, 1)[0] < shell_random_threshold) {
inward_ratio = (basket_radius - 0.25 * line_diameter) / basket_radius; inward_ratio = (basket_radius - 0.25 * line_diameter) / basket_radius;
outward_ratio = (basket_radius + 0.25 * line_diameter) / basket_radius; outward_ratio = (basket_radius + 0.25 * line_diameter) / basket_radius;