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sorted=true
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@@ -38,9 +38,9 @@ module maze_masking(start, mask, block_width, wall_thickness, wall_height, base_
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pts = contour ? vx_contour([
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for(y = [0:rows - 1])
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for(x = [0:columns - 1])
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if(mask[y][x] == 1)
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[x, rows - y - 1]
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]) : [];
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if(mask[rows - y - 1][x] == 1)
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[x, y]
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], sorted = true) : [];
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walls = mz_square_walls(blocks, rows, columns, block_width);
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