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noise lower rock
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@@ -59,10 +59,9 @@ module giant_maze() {
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cell_pt = cell[0];
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cell_pt = cell[0];
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cell_poly = cell[1];
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cell_poly = cell[1];
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noise = 2 * nz_perlin2(cell_pt.x / height_smooth, cell_pt.y / height_smooth, seed) + height;
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b = m[cell_pt[1]][cell_pt[0]];
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b = m[cell_pt[1]][cell_pt[0]];
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if(!is_undef(b) && b == 1) {
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if(!is_undef(b) && b == 1) {
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noise = 2 * nz_perlin2(cell_pt.x / height_smooth, cell_pt.y / height_smooth, seed) + height;
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color("LightGrey")
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color("LightGrey")
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translate(cell_pt)
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translate(cell_pt)
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linear_extrude(noise, scale = 0.9)
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linear_extrude(noise, scale = 0.9)
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@@ -70,9 +69,10 @@ module giant_maze() {
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polygon(cell_poly);
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polygon(cell_poly);
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}
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}
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else {
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else {
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noise = nz_perlin2(cell_pt.x / height_smooth / 2, cell_pt.y / height_smooth / 2, seed + 1) + height / 2;
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color("gray")
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color("gray")
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translate(cell_pt)
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translate(cell_pt)
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linear_extrude(height / 2, scale = 0.75)
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linear_extrude(noise, scale = 0.75)
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translate(-cell_pt)
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translate(-cell_pt)
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polygon(cell_poly);
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polygon(cell_poly);
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}
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}
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