diff --git a/examples/tiles/maze_city.scad b/examples/tiles/maze_city.scad new file mode 100644 index 00000000..aab0af40 --- /dev/null +++ b/examples/tiles/maze_city.scad @@ -0,0 +1,453 @@ +use ; +use ; +use ; +use ; +use ; +use ; +use ; +use ; + +rows = 20; +columns = 20; +skyscraper_prs = 0.05; + +maze_city(rows, columns, skyscraper_prs); + +module maze_city(rows, columns, skyscraper_prs) { + mask = [for(r = [0:rows - 1]) + [for(c = [0:columns - 1]) + rand() < skyscraper_prs ? 0 : 1] + ]; + + tile_width = 30; + for(tile = mz_wang_tiles(rows, columns, [0, 0], init_cells = +mz_square_initialize(rows, columns, mask))) { + x = tile[0]; + y = tile[1]; + i = tile[2]; + translate([x, y] * tile_width) + select(i) { + tile00(); + tile01(); + tile02(); + tile03(); + tile04(); + tile05(); + tile06(); + tile07(); + tile08(); + tile09(); + tile10(); + tile11(); + tile12(); + tile13(); + tile14(); + tile15(); + } + } + + // tiles, quick and dirty code + module base() { + tileW = 30; + h = 3; + linear_extrude(h) + square(tileW, center = true); + + linear_extrude(h + .2) + rounded_square(tileW - 4, corner_r = 1, center = true, $fn = 24); + } + + module pillar() { + tileW = 30; + roadW = 25 / 3; + halfRW = roadW / 2; + halfTW = tileW / 2; + + translate([0, halfTW / 1.6, 2.25]) + linear_extrude(10) + rounded_square(halfRW / 1.25, corner_r = .8, center = true, $fn = 6); + + translate([0, halfTW / 1.6, 11.56]) + rotate([90, 0, 0]) + linear_extrude(halfRW / 1.225, center = true) + polygon( + shape_trapezium([halfRW / 1.25, roadW * 0.9], + h = halfRW / 3, + corner_r = 0) + ); + } + + module long_buildings(h) { + module side_building0() { + linear_extrude(rand(10, h)) + rounded_square([6, 23], corner_r = 1, center = true, $fn = rand(4, 12)); + } + + module side_building1() { + linear_extrude(rand(10, h)) + rounded_square([6, 15], corner_r = 1, center = true, $fn = rand(4, 12)); + } + + module side_building2() { + translate([0, 5]) + linear_extrude(rand(10, h)) + rounded_square([6, 12], corner_r = 1, center = true, $fn = rand(4, 12)); + + translate([0, -7]) + linear_extrude(rand(10, h)) + rounded_square([6, 10], corner_r = 1, center = true, $fn = rand(4, 12)); + } + + module side_building3() { + translate([0, -6]) + linear_extrude(rand(10, h)) + rounded_square([6, 12], corner_r = 1, center = true, $fn = rand(4, 12)); + + translate([0, 6.5]) + linear_extrude(rand(10, h)) + rounded_square([6, 10], corner_r = 1, center = true, $fn = rand(4, 12)); + } + + b = round(rand(0, 3)); + if(b == 0) { + side_building0(); + } + else if(b == 1) { + side_building1(); + } + else if(b == 2) { + side_building2(); + } + else if(b == 3) { + side_building3(); + } + } + + module short_buildings(h) { + linear_extrude(rand(4, h)) + rounded_square(rand(3, 8), corner_r = .5, center = true, $fn = rand(4, 12)); + + linear_extrude(rand(5, h)) + rounded_square(rand(3, 8), corner_r = .5, center = true, $fn = rand(4, 12)); + + linear_extrude(rand(5, h)) + rounded_square(rand(3, 8), corner_r = .5, center = true, $fn = rand(4, 12)); + } + + module tile00() { + base(); + + f1 = rand(12.5, 25); + linear_extrude(f1) + rounded_square(rand(20, 22), corner_r = rand(0.1, 2), center = true); + + f2 = rand(f1, 40); + linear_extrude(f2) + rounded_square(rand(17, 19), corner_r = rand(0.1, 2), center = true); + + f3 = rand(f2, 50); + linear_extrude(f3) + rounded_square(rand(10, 14), corner_r = rand(0.1, 2), center = true); + + linear_extrude(f3 + 2, scale = rand(0.1, 0.5)) + square(20, center = true); + } + + module tile01() { + tileW = 30; + roadW = 25 / 3; + roadL = tileW * 0.75; + halfRW = roadW / 2; + halfTW = tileW / 2; + + module road() { + translate([0, -halfTW / 2, 1]) + shear(sz = [0, .5]){ + translate([-halfRW, 0]) + linear_extrude(2) + square([roadW, roadL]); + + linear_extrude(3) + difference() { + translate([-halfRW, 0]) + square([roadW, roadL]); + + translate([-(roadW - 2) / 2, 0]) + square([roadW - 2, roadL]); + } + } + + + translate([0, 0, -1.2]) + scale([1, 1, 0.9]) + pillar(); + } + + module station() { + translate([0, -halfRW]) + difference() { + linear_extrude(15, scale = rand(0.8, 1)) + rounded_square(roadW * 1.75, corner_r = rand(0.1, 2), center = true, $fn = round(rand(4, 24))); + + translate([0, halfRW]) + linear_extrude(12.5) + square([roadW * 1.1, roadW * 2], center = true); + } + + // top + topL = roadW * 1.75 * 0.8 ; + translate([0, -halfRW, 15]) + linear_extrude(rand(1, 4), scale = rand(0.1, 1)) + rounded_square(topL, corner_r = rand(0.1, topL / 2), center = true, $fn = round(rand(4, 6))); + } + + base(); + color("LightYellow") + road(); + station(); + + translate([8.5, 0]) { + long_buildings(15); + short_buildings(20); + } + + translate([-8.5, 0]) { + long_buildings(15); + short_buildings(20); + } + } + + module tile02() { + rotate(-90) + tile01(); + } + + module tile04() { + rotate(-180) + tile01(); + } + + module tile08() { + rotate(90) + tile01(); + } + + module tile03() { + tileW = 30; + roadW = 25 / 3; + roadL = tileW * 0.75; + halfRW = roadW / 2; + halfTW = tileW / 2; + + module road() { + translate([halfTW, halfTW, halfTW * 0.5 + 4.75]) { + linear_extrude(2) + arc(radius = halfTW, angle = [180, 270], width = roadW, $fn = 64); + + linear_extrude(3) + difference() { + arc(radius = halfTW, angle = [180, 270], width = roadW, $fn = 64); + arc(radius = halfTW, angle = [180, 270], width = roadW - 2, $fn = 64); + } + } + } + + base(); + color("LightYellow") + road(); + translate([1, 0, 0]) + pillar(); + translate([0, 1, 0]) + rotate(-90) + pillar(); + + translate([-8.5, 0]) + long_buildings(21); + + rotate(90) + translate([-8.5, 0]) + long_buildings(21); + + translate([8.5, 8.5]) + short_buildings(12); + } + + module tile06() { + rotate(-90) + tile03(); + } + + module tile09() { + rotate(90) + tile03(); + } + + module tile12() { + rotate(-180) + tile03(); + } + + module tile05() { + tileW = 30; + roadW = 25 / 3; + roadL = tileW; + halfRW = roadW / 2; + halfTW = tileW / 2; + + module road() { + translate([0, 0, halfTW * 0.5 + 4.75]) { + linear_extrude(2) + square([roadW, roadL], center = true); + + linear_extrude(3) + difference() { + square([roadW, roadL], center = true); + square([roadW - 2, roadL], center = true); + } + } + } + + base(); + color("LightYellow") + road(); + pillar(); + rotate(180) + pillar(); + translate([0, -halfTW / 1.6, 0]) + pillar(); + + translate([8.5, 0]) { + long_buildings(21); + short_buildings(21); + } + + translate([-8.5, 0]) { + long_buildings(21); + short_buildings(21); + } + } + + module tile10() { + rotate(90) + tile05(); + } + + module tile15() { + module tile() { + tileW = 30; + roadW = 25 / 3; + roadL = tileW * 0.75; + halfRW = roadW / 2; + halfTW = tileW / 2; + + module road() { + translate([halfTW, halfTW, halfTW * 0.5 + 4.75]) { + linear_extrude(2) + arc(radius = halfTW, angle = [180, 270], width = roadW, $fn = 64); + + linear_extrude(3) + difference() { + arc(radius = halfTW, angle = [180, 270], width = roadW, $fn = 64); + arc(radius = halfTW, angle = [180, 270], width = roadW - 2, $fn = 64); + } + } + } + + base(); + color("LightYellow") + road(); + translate([1, 0, 0]) + pillar(); + translate([0, 1, 0]) + rotate(-90) + pillar(); + + translate([8.5, 8.5]) + short_buildings(12); + + translate([8.5, -8.5]) + short_buildings(12); + } + + rotate([0, 90][round(rand(0, 1))]) { + tile(); + rotate(180) + tile(); + } + } + + module tile07() { + tileW = 30; + roadW = 25 / 3; + roadL = tileW * 0.75; + halfRW = roadW / 2; + halfTW = tileW / 2; + + module road() { + module road_shape() { + translate([halfTW, halfTW]) + arc(radius = halfTW, angle = [135, 295], width = roadW, $fn = 64); + mirror([0, 1, 0]) + translate([halfTW, halfTW]) + arc(radius = halfTW, angle = [135, 295], width = roadW, $fn = 64); + } + + translate([0, 0, halfTW * 0.5 + 4.75]) { + linear_extrude(2) + intersection() { + square(tileW, center = true); + road_shape(); + } + + linear_extrude(3) + intersection() { + square(tileW, center = true); + difference() { + road_shape(); + offset(-1) + road_shape(); + } + } + } + } + + base(); + color("LightYellow") + road(); + + translate([1, 0, 0]) + pillar(); + translate([0, 1, 0]) + rotate(-90) + pillar(); + mirror([0, 1, 0]) + translate([0, 1, 0]) + pillar(); + + translate([-8.5, 0]) { + long_buildings(21); + short_buildings(21); + } + + translate([8.5, 8.5]) + short_buildings(12); + + translate([8.5, -8.5]) + short_buildings(12); + } + + module tile11() { + rotate(90) + tile07(); + } + + module tile13() { + rotate(180) + tile07(); + } + + module tile14() { + rotate(-90) + tile07(); + } +} \ No newline at end of file