diff --git a/docs/lib2-m_cumulate.md b/docs/lib2-m_cumulate.md index 9b3a57e1..207cd103 100644 --- a/docs/lib2-m_cumulate.md +++ b/docs/lib2-m_cumulate.md @@ -6,6 +6,8 @@ The power of using transformation matrice is that you can cumulate all transform ## Parameters +The dir changed since 2.0. + - `matrice` : A list of 4x4 transformation matrice. ## Examples diff --git a/docs/lib2-m_mirror.md b/docs/lib2-m_mirror.md index 4853dc6f..744649c0 100644 --- a/docs/lib2-m_mirror.md +++ b/docs/lib2-m_mirror.md @@ -1,5 +1,7 @@ # m_mirror +The dir changed since 2.0. + Generate a 4x4 transformation matrix which can pass into `multmatrix` to mirror the child element on a plane through the origin. **Since:** 1.1 diff --git a/docs/lib2-m_rotation.md b/docs/lib2-m_rotation.md index 4bbc1f76..b546dd98 100644 --- a/docs/lib2-m_rotation.md +++ b/docs/lib2-m_rotation.md @@ -1,5 +1,7 @@ # m_rotation +The dir changed since 2.0. + Generate a 4x4 transformation matrix which can pass into `multmatrix` to rotate the child element about the axis of the coordinate system or around an arbitrary axis. **Since:** 1.1 diff --git a/docs/lib2-m_scaling.md b/docs/lib2-m_scaling.md index 14d02e2d..f4c13ce3 100644 --- a/docs/lib2-m_scaling.md +++ b/docs/lib2-m_scaling.md @@ -1,5 +1,7 @@ # m_scaling +The dir changed since 2.0. + Generate a 4x4 transformation matrix which can pass into `multmatrix` to scale its child elements using the specified vector. **Since:** 1.1 diff --git a/docs/lib2-m_shearing.md b/docs/lib2-m_shearing.md index 7c6e3900..de7e07d2 100644 --- a/docs/lib2-m_shearing.md +++ b/docs/lib2-m_shearing.md @@ -1,5 +1,7 @@ # m_shearing +The dir changed since 2.0. + Generate a 4x4 transformation matrix which can pass into `multmatrix` to shear all child elements along the X-axis, Y-axis, or Z-axis in 3D. **Since:** 1.1 diff --git a/docs/lib2-m_translation.md b/docs/lib2-m_translation.md index 6dd9cd6d..9efd52f0 100644 --- a/docs/lib2-m_translation.md +++ b/docs/lib2-m_translation.md @@ -1,5 +1,7 @@ # m_translation +The dir changed since 2.0. + Generate a 4x4 transformation matrix which can pass into `multmatrix` to translates (moves) its child elements along the specified vector. **Since:** 1.1 diff --git a/docs/lib2-parse_number.md b/docs/lib2-parse_number.md index 2b366f0c..95a0c861 100644 --- a/docs/lib2-parse_number.md +++ b/docs/lib2-parse_number.md @@ -1,5 +1,7 @@ # parse_number +The dir changed since 2.0. + Parses the string argument as an number. ## Parameters diff --git a/docs/lib2-split_str.md b/docs/lib2-split_str.md index 733008cb..d1d12636 100644 --- a/docs/lib2-split_str.md +++ b/docs/lib2-split_str.md @@ -1,5 +1,7 @@ # split_str +The dir changed since 2.0. + Splits the given string around matches of the given delimiting character. ## Parameters diff --git a/docs/lib2-sub_str.md b/docs/lib2-sub_str.md index 83a7301b..5465ab90 100644 --- a/docs/lib2-sub_str.md +++ b/docs/lib2-sub_str.md @@ -1,5 +1,7 @@ # sub_str +The dir changed since 2.0. + Returns a new string that is a substring of the given string. ## Parameters diff --git a/docs/lib2-turtle2d.md b/docs/lib2-turtle2d.md index 8282e7e2..71c844c1 100644 --- a/docs/lib2-turtle2d.md +++ b/docs/lib2-turtle2d.md @@ -1,5 +1,7 @@ # turtle2d +The dir changed since 2.0. + An OpenSCAD implementation of Turtle Graphics. It moves on the xy plane. You can get the cooridinate `[x, y]` or `angle` of its current position. ## Parameters diff --git a/docs/lib2-turtle3d.md b/docs/lib2-turtle3d.md index ad1f5701..dbe41c60 100644 --- a/docs/lib2-turtle3d.md +++ b/docs/lib2-turtle3d.md @@ -1,5 +1,7 @@ # turtle3d +The dir changed since 2.0. + An OpenSCAD implementation of 3D Turtle Graphics. When using the function, imagine that you are sitting on the turtle. You move or turn the turtle from the your viewpoint, not the viewpoint of OpenSCAD coordinates. For more details, please see [3D turtle graphics](https://openhome.cc/eGossip/OpenSCAD/3DTurtleGraphics.html).