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update head
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@@ -14,7 +14,7 @@ module hilbert_dragon_low_poly() {
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hilbert_path = dedup([each [for(line = lines) line[0]], lines[len(lines) - 1][1]]);
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smoothed_hilbert_path = bezier_smooth(hilbert_path, 0.48, t_step = 0.2);
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dragon_body_path = reverse([for(i = [1:len(smoothed_hilbert_path) - 2]) smoothed_hilbert_path[i]]);
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dragon_body_path = reverse([for(i = [1:len(smoothed_hilbert_path) - 4]) smoothed_hilbert_path[i]]);
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body_shape = concat(
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bezier_curve(0.25,
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@@ -35,13 +35,13 @@ module hilbert_dragon_low_poly() {
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path_extrude(
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pts,
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[p + [0.0155, 0, 0.175], each [for(i = [1:len(dragon_body_path) - 1]) dragon_body_path[i]]],
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[p + [-.25, 0, -.05], each [for(i = [1:len(dragon_body_path) - 1]) dragon_body_path[i]]],
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scale = 0.9
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);
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translate([0.125, 0, -2.73])
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scale(0.009)
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rotate([-60, 0, 90])
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translate([0, 0, -2.81])
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scale(0.01)
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rotate([-55, 0, 90])
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dragon_head_low_poly();
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translate([0, 0, -0.525])
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