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updated demos
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@@ -1,12 +1,12 @@
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use <hull_polyline2d.scad>;
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use <triangulate.scad>;
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use <experimental/tri_ear_clipping.scad>;
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use <shape_starburst.scad>;
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use <experimental/tri_bisectors.scad>;
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shape = shape_starburst(30, 12, 10);
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hull_polyline2d(concat(shape, [shape[0]]), width = 1);
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tris = triangulate(shape);
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tris = tri_ear_clipping(shape);
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for(tri = tris) {
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for(line = tri_bisectors([for(idx = tri) shape[idx]])) {
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hull_polyline2d(line, width = 1);
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@@ -1,12 +1,12 @@
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use <hull_polyline2d.scad>;
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use <experimental/voronoi_lines.scad>;
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use <experimental/convex_hull.scad>;
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use <experimental/convex_hull2.scad>;
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pt_nums = 50;
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width = 1;
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points = [for(i = [0:pt_nums - 1]) rands(-50, 50, 2)];
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hull_pts = convex_hull(points);
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hull_pts = convex_hull2(points);
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hull_polyline2d(
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concat(hull_pts, [hull_pts[0]]),
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width = width, $fn = 4
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