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refactor
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@@ -22,9 +22,9 @@ function __line_intersection3(line_pts1, line_pts2, epsilon = 0.0001) =
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b = b2 - b1,
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b = b2 - b1,
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s = b1 - a1,
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s = b1 - a1,
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n1 = cross(a, b),
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n1 = cross(a, b),
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norm_n1 = norm(n1)
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n1p = n1 * n1
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)
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)
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cross(a, s) * (b2 - a1) != 0 || // they aren't coplanar
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cross(a, s) * (b2 - a1) != 0 || // they aren't coplanar
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norm_n1 < epsilon ? [] : // they are parallel or conincident edges
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n1p < epsilon ^ 2 ? [] : // they are parallel or conincident edges
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let(n2 = cross(s, b))
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let(n2 = cross(s, b))
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a1 + a * (norm(n2) / norm_n1 * (n1 * n2 >= 0 ? 1 : -1));
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a1 + a * (sqrt(n2 * n2 / n1p) * (n1 * n2 >= 0 ? 1 : -1));
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