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fix magic seed
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@@ -10,7 +10,7 @@ module 2_edge_wang_tiles(rows, columns, tile_width, mask, seed) {
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for(y = [0:rows])
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[
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for(x = [0:columns])
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let(rs = rands(0, 1, 2, 10 + y * columns + x))
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let(rs = rands(0, 1, 2, seed + y * columns + x))
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[round(rs[0]), round(rs[1])]
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]
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];
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