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use polyline_join
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@@ -1,4 +1,4 @@
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use <hull_polyline3d.scad>;
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use <polyline_join.scad>;
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use <maze/mz_square_cells.scad>;
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use <maze/mz_square_walls.scad>;
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use <ptf/ptf_x_twist.scad>;
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@@ -21,5 +21,6 @@ walls = mz_square_walls(cells, rows, columns, cell_width);
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size = [columns * cell_width, rows * cell_width];
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for(wall_pts = walls) {
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transformed = [for(pt = wall_pts) axis == "X_AXIS" ? ptf_x_twist(size, pt, angle) : ptf_y_twist(size, pt, angle)];
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hull_polyline3d(transformed, line_diameter);
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polyline_join(transformed)
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sphere(d = line_diameter);
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}
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