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use polyline_join
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@@ -1,4 +1,4 @@
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use <hull_polyline2d.scad>;
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use <polyline_join.scad>;
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use <voxel/vx_ascii.scad>;
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tx = "3.14159265358979323846264338327950288419716939937510582097494459230781640628620899862803482534211706798214808651328230664709384460955058223172";
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@@ -20,7 +20,8 @@ linear_extrude(1) {
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translate(pts[i])
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square(7, center = true);
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}
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hull_polyline2d([for(i = [0:len(tx) - 1]) pts[i]], width = 2);
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polyline_join([for(i = [0:len(tx) - 1]) pts[i]])
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circle(1);
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}
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function _px_spiral_forward(pt, leng, dir, clockwise) =
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