From ac04e96dba4f01d786ad3bcb96a162a4ed8adfcb Mon Sep 17 00:00:00 2001 From: Justin Lin Date: Sat, 27 May 2017 16:14:22 +0800 Subject: [PATCH] updated doc --- docs/lib-polysections.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/lib-polysections.md b/docs/lib-polysections.md index 0cceff68..ff27b346 100644 --- a/docs/lib-polysections.md +++ b/docs/lib-polysections.md @@ -12,7 +12,7 @@ Looks like extruding along the path? Yes, it can perform the task; however, it's You can also view it as a better polyline3d module if you want. If you have only the points of a path, using `polyline3d` or `hull_polyline3d` is a simple solution. If you know the cross-sections along a path, you can use `polysections` to do more. -When using this module, you should use points to represent each cross-section. The points of your 2D shape should have count-clockwise indexes. For example: +When using this module, you should use points to represent each cross section. The points of your cross section should have count-clockwise indexes. For example: ![polysections](images/lib-polysections-10.JPG)