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@ -6,7 +6,7 @@ Returns points that can be used to draw a pixel-style circle.
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## Parameters
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- `radius` : The circle radius.
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- `radius` : The circle radius. The value must be an integer.
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- `filled` : Default to `false`. Set it `true` if you want a filled circle.
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## Examples
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@ -6,10 +6,10 @@ Returns points that can be used to draw a pixel-style cylinder.
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## Parameters
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- `radius` : The radius of the cylinder. It also accepts a vector `[r1, r2]`. `r1` is the bottom radius and `r2` is the top radius of a cone.
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- `radius` : The radius of the cylinder. It also accepts a vector `[r1, r2]`. `r1` is the bottom radius and `r2` is the top radius of a cone. Values must be an integer.
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- `h` : The height of the cylinder or cone.
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- `filled` : Default to `false`. Set it `true` if you want a filled cylinder.
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- `thickness`: Default to 1. The thickness when `filled` is `false`.
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- `thickness`: Default to 1. The thickness when `filled` is `false`. The value must be an integer.
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## Examples
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docs/lib2-px_sphere.md
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docs/lib2-px_sphere.md
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# px_sphere
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Returns points that can be used to draw a pixel-style sphere.
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**Since:** 2.0
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## Parameters
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- `radius` : The radius of the sphere. The value must be an integer.
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- `filled` : Default to `false`. Set it `true` if you want a filled sphere.
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- `thickness`: Default to 1. The thickness when `filled` is `false`. The value must be an integer.
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## Examples
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include <pixel/px_sphere.scad>;
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for(pt = px_sphere(10)) {
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translate(pt)
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cube(1, center = true);
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}
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![px_sphere](images/lib2-px_sphere-1.JPG)
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