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@ -6,7 +6,7 @@ Returns points that can be used to draw a pixel-style circle.
## Parameters
- `radius` : The circle radius.
- `radius` : The circle radius. The value must be an integer.
- `filled` : Default to `false`. Set it `true` if you want a filled circle.
## Examples

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@ -6,10 +6,10 @@ Returns points that can be used to draw a pixel-style cylinder.
## Parameters
- `radius` : The radius of the cylinder. It also accepts a vector `[r1, r2]`. `r1` is the bottom radius and `r2` is the top radius of a cone.
- `radius` : The radius of the cylinder. It also accepts a vector `[r1, r2]`. `r1` is the bottom radius and `r2` is the top radius of a cone. Values must be an integer.
- `h` : The height of the cylinder or cone.
- `filled` : Default to `false`. Set it `true` if you want a filled cylinder.
- `thickness`: Default to 1. The thickness when `filled` is `false`.
- `thickness`: Default to 1. The thickness when `filled` is `false`. The value must be an integer.
## Examples

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# px_sphere
Returns points that can be used to draw a pixel-style sphere.
**Since:** 2.0
## Parameters
- `radius` : The radius of the sphere. The value must be an integer.
- `filled` : Default to `false`. Set it `true` if you want a filled sphere.
- `thickness`: Default to 1. The thickness when `filled` is `false`. The value must be an integer.
## Examples
include <pixel/px_sphere.scad>;
for(pt = px_sphere(10)) {
translate(pt)
cube(1, center = true);
}
![px_sphere](images/lib2-px_sphere-1.JPG)