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update doc
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@@ -68,12 +68,10 @@ It's a helper for initializing cell data of a maze.
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// Mask
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mask_width = cell_width + wall_thickness;
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translate([-wall_thickness / 2, -wall_thickness / 2])
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for(i = [0:rows - 1]) {
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for(j = [0:columns - 1]) {
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if(mask[i][j] == 0) {
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translate([cell_width * j, cell_width * (rows - i - 1)])
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square(mask_width);
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}
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for(i = [0:rows - 1], j = [0:columns - 1]) {
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if(mask[i][j] == 0) {
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translate([cell_width * j, cell_width * (rows - i - 1)])
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square(mask_width);
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}
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}
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