mirror of
https://github.com/JustinSDK/dotSCAD.git
synced 2025-09-09 06:11:01 +02:00
add doc
This commit is contained in:
33
docs/lib-trim_shape.md
Normal file
33
docs/lib-trim_shape.md
Normal file
@@ -0,0 +1,33 @@
|
||||
# trim_shape
|
||||
|
||||
Given a tangled-edge shape. This function trims the shape to a non-tangled shape. It's intended to be a helper function after using `bijection_offset`.
|
||||
|
||||
**Since:** 1.3.
|
||||
|
||||
## Parameters
|
||||
|
||||
- `shape_pts` : The shape points.
|
||||
- `from` : The index of the start point you want to trim.
|
||||
- `to` : The index of the last point you want to trim.
|
||||
- `epsilon` : An upper bound on the relative error due to rounding in floating point arithmetic. Default to 0.0001.
|
||||
|
||||
## Examples
|
||||
|
||||
include <hull_polyline2d.scad>;
|
||||
include <trim_shape.scad>;
|
||||
include <shape_taiwan.scad>;
|
||||
include <bijection_offset.scad>;
|
||||
include <midpt_smooth.scad>;
|
||||
|
||||
taiwan = shape_taiwan(50);
|
||||
offseted = bijection_offset(taiwan, -2);
|
||||
trimmed = trim_shape(offseted, 3, len(offseted) - 6);
|
||||
smoothed = midpt_smooth(trimmed, 3);
|
||||
|
||||
#hull_polyline2d(taiwan, .1);
|
||||
%translate([25, 0, 0])
|
||||
hull_polyline2d(offseted, .2);
|
||||
hull_polyline2d(smoothed, .1);
|
||||
|
||||

|
||||
|
Reference in New Issue
Block a user